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d4f871cb6a |
@@ -22,12 +22,10 @@ rm -vf AppDir/usr/bin/yuzu-cmd AppDir/usr/bin/yuzu-tester
|
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# Download tools needed to build an AppImage
|
||||
wget -nc https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-x86_64.AppImage
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||||
wget -nc https://github.com/linuxdeploy/linuxdeploy-plugin-qt/releases/download/continuous/linuxdeploy-plugin-qt-x86_64.AppImage
|
||||
wget -nc https://github.com/AppImage/AppImageKit/releases/download/continuous/appimagetool-x86_64.AppImage
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||||
wget -nc https://github.com/darealshinji/AppImageKit-checkrt/releases/download/continuous/AppRun-patched-x86_64
|
||||
wget -nc https://github.com/darealshinji/AppImageKit-checkrt/releases/download/continuous/exec-x86_64.so
|
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# Set executable bit
|
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chmod 755 \
|
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appimagetool-x86_64.AppImage \
|
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AppRun-patched-x86_64 \
|
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exec-x86_64.so \
|
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linuxdeploy-x86_64.AppImage \
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@@ -49,6 +47,3 @@ cp exec-x86_64.so AppDir/usr/optional/exec.so
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cp AppRun-patched-x86_64 AppDir/AppRun
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cp --dereference /usr/lib/x86_64-linux-gnu/libstdc++.so.6 AppDir/usr/optional/libstdc++/libstdc++.so.6
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cp --dereference /lib/x86_64-linux-gnu/libgcc_s.so.1 AppDir/usr/optional/libgcc_s/libgcc_s.so.1
|
||||
|
||||
# Build the AppImage
|
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./appimagetool-x86_64.AppImage AppDir
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|
||||
@@ -2,8 +2,7 @@
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. .ci/scripts/common/pre-upload.sh
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APPIMAGE_NAME="yuzu-x86_64.AppImage"
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NEW_APPIMAGE_NAME="yuzu-${GITDATE}-${GITREV}-x86_64.AppImage"
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APPIMAGE_NAME="yuzu-${GITDATE}-${GITREV}.AppImage"
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REV_NAME="yuzu-linux-${GITDATE}-${GITREV}"
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ARCHIVE_NAME="${REV_NAME}.tar.xz"
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COMPRESSION_FLAGS="-cJvf"
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@@ -19,7 +18,24 @@ mkdir "$DIR_NAME"
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cp build/bin/yuzu-cmd "$DIR_NAME"
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cp build/bin/yuzu "$DIR_NAME"
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|
||||
# Copy the AppImage to the artifacts directory and avoid compressing it
|
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cp "build/${APPIMAGE_NAME}" "${ARTIFACTS_DIR}/${NEW_APPIMAGE_NAME}"
|
||||
# Build an AppImage
|
||||
cd build
|
||||
|
||||
wget -nc https://github.com/AppImage/AppImageKit/releases/download/continuous/appimagetool-x86_64.AppImage
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||||
chmod 755 appimagetool-x86_64.AppImage
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||||
if [ "${RELEASE_NAME}" = "mainline" ]; then
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||||
# Generate update information if releasing to mainline
|
||||
./appimagetool-x86_64.AppImage -u "gh-releases-zsync|yuzu-emu|yuzu-${RELEASE_NAME}|latest|yuzu-*.AppImage.zsync" AppDir "${APPIMAGE_NAME}"
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||||
else
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||||
./appimagetool-x86_64.AppImage AppDir "${APPIMAGE_NAME}"
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||||
fi
|
||||
cd ..
|
||||
|
||||
# Copy the AppImage and update info to the artifacts directory and avoid compressing it
|
||||
cp "build/${APPIMAGE_NAME}" "${ARTIFACTS_DIR}/"
|
||||
if [ -f "build/${APPIMAGE_NAME}.zsync" ]; then
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||||
cp "build/${APPIMAGE_NAME}.zsync" "${ARTIFACTS_DIR}/"
|
||||
fi
|
||||
|
||||
. .ci/scripts/common/post-upload.sh
|
||||
|
||||
@@ -69,6 +69,7 @@ else()
|
||||
-Werror=reorder
|
||||
-Werror=switch
|
||||
-Werror=uninitialized
|
||||
-Werror=unused-function
|
||||
-Werror=unused-result
|
||||
-Werror=unused-variable
|
||||
-Wextra
|
||||
@@ -129,7 +130,6 @@ add_subdirectory(tests)
|
||||
|
||||
if (ENABLE_SDL2)
|
||||
add_subdirectory(yuzu_cmd)
|
||||
add_subdirectory(yuzu_tester)
|
||||
endif()
|
||||
|
||||
if (ENABLE_QT)
|
||||
|
||||
@@ -40,17 +40,17 @@ public:
|
||||
SinkSampleFormat sample_format;
|
||||
std::array<u8, AudioCommon::MAX_CHANNEL_COUNT> input;
|
||||
bool in_use;
|
||||
INSERT_UNION_PADDING_BYTES(5);
|
||||
INSERT_PADDING_BYTES_NOINIT(5);
|
||||
};
|
||||
static_assert(sizeof(CircularBufferIn) == 0x28,
|
||||
"SinkInfo::CircularBufferIn is in invalid size");
|
||||
|
||||
struct DeviceIn {
|
||||
std::array<u8, 255> device_name;
|
||||
INSERT_UNION_PADDING_BYTES(1);
|
||||
INSERT_PADDING_BYTES_NOINIT(1);
|
||||
s32_le input_count;
|
||||
std::array<u8, AudioCommon::MAX_CHANNEL_COUNT> input;
|
||||
INSERT_UNION_PADDING_BYTES(1);
|
||||
INSERT_PADDING_BYTES_NOINIT(1);
|
||||
bool down_matrix_enabled;
|
||||
DownmixCoefficients down_matrix_coef;
|
||||
};
|
||||
|
||||
@@ -98,7 +98,6 @@ add_library(common STATIC
|
||||
algorithm.h
|
||||
alignment.h
|
||||
assert.h
|
||||
atomic_ops.cpp
|
||||
atomic_ops.h
|
||||
detached_tasks.cpp
|
||||
detached_tasks.h
|
||||
@@ -108,7 +107,6 @@ add_library(common STATIC
|
||||
bit_util.h
|
||||
cityhash.cpp
|
||||
cityhash.h
|
||||
color.h
|
||||
common_funcs.h
|
||||
common_paths.h
|
||||
common_types.h
|
||||
@@ -167,8 +165,6 @@ add_library(common STATIC
|
||||
threadsafe_queue.h
|
||||
time_zone.cpp
|
||||
time_zone.h
|
||||
timer.cpp
|
||||
timer.h
|
||||
tree.h
|
||||
uint128.cpp
|
||||
uint128.h
|
||||
|
||||
@@ -9,50 +9,45 @@
|
||||
namespace Common {
|
||||
|
||||
template <typename T>
|
||||
[[nodiscard]] constexpr T AlignUp(T value, std::size_t size) {
|
||||
static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");
|
||||
requires std::is_unsigned_v<T>[[nodiscard]] constexpr T AlignUp(T value, size_t size) {
|
||||
auto mod{static_cast<T>(value % size)};
|
||||
value -= mod;
|
||||
return static_cast<T>(mod == T{0} ? value : value + size);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
[[nodiscard]] constexpr T AlignDown(T value, std::size_t size) {
|
||||
static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");
|
||||
requires std::is_unsigned_v<T>[[nodiscard]] constexpr T AlignUpLog2(T value, size_t align_log2) {
|
||||
return static_cast<T>((value + ((1ULL << align_log2) - 1)) >> align_log2 << align_log2);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
requires std::is_unsigned_v<T>[[nodiscard]] constexpr T AlignDown(T value, size_t size) {
|
||||
return static_cast<T>(value - value % size);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
[[nodiscard]] constexpr T AlignBits(T value, std::size_t align) {
|
||||
static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");
|
||||
return static_cast<T>((value + ((1ULL << align) - 1)) >> align << align);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
[[nodiscard]] constexpr bool Is4KBAligned(T value) {
|
||||
static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");
|
||||
requires std::is_unsigned_v<T>[[nodiscard]] constexpr bool Is4KBAligned(T value) {
|
||||
return (value & 0xFFF) == 0;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
[[nodiscard]] constexpr bool IsWordAligned(T value) {
|
||||
static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");
|
||||
requires std::is_unsigned_v<T>[[nodiscard]] constexpr bool IsWordAligned(T value) {
|
||||
return (value & 0b11) == 0;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
[[nodiscard]] constexpr bool IsAligned(T value, std::size_t alignment) {
|
||||
using U = typename std::make_unsigned<T>::type;
|
||||
requires std::is_integral_v<T>[[nodiscard]] constexpr bool IsAligned(T value, size_t alignment) {
|
||||
using U = typename std::make_unsigned_t<T>;
|
||||
const U mask = static_cast<U>(alignment - 1);
|
||||
return (value & mask) == 0;
|
||||
}
|
||||
|
||||
template <typename T, std::size_t Align = 16>
|
||||
template <typename T, size_t Align = 16>
|
||||
class AlignmentAllocator {
|
||||
public:
|
||||
using value_type = T;
|
||||
using size_type = std::size_t;
|
||||
using difference_type = std::ptrdiff_t;
|
||||
using size_type = size_t;
|
||||
using difference_type = ptrdiff_t;
|
||||
|
||||
using propagate_on_container_copy_assignment = std::true_type;
|
||||
using propagate_on_container_move_assignment = std::true_type;
|
||||
|
||||
@@ -1,75 +0,0 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cstring>
|
||||
|
||||
#include "common/atomic_ops.h"
|
||||
|
||||
#if _MSC_VER
|
||||
#include <intrin.h>
|
||||
#endif
|
||||
|
||||
namespace Common {
|
||||
|
||||
#if _MSC_VER
|
||||
|
||||
bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected) {
|
||||
const u8 result =
|
||||
_InterlockedCompareExchange8(reinterpret_cast<volatile char*>(pointer), value, expected);
|
||||
return result == expected;
|
||||
}
|
||||
|
||||
bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected) {
|
||||
const u16 result =
|
||||
_InterlockedCompareExchange16(reinterpret_cast<volatile short*>(pointer), value, expected);
|
||||
return result == expected;
|
||||
}
|
||||
|
||||
bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected) {
|
||||
const u32 result =
|
||||
_InterlockedCompareExchange(reinterpret_cast<volatile long*>(pointer), value, expected);
|
||||
return result == expected;
|
||||
}
|
||||
|
||||
bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected) {
|
||||
const u64 result = _InterlockedCompareExchange64(reinterpret_cast<volatile __int64*>(pointer),
|
||||
value, expected);
|
||||
return result == expected;
|
||||
}
|
||||
|
||||
bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected) {
|
||||
return _InterlockedCompareExchange128(reinterpret_cast<volatile __int64*>(pointer), value[1],
|
||||
value[0],
|
||||
reinterpret_cast<__int64*>(expected.data())) != 0;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected) {
|
||||
return __sync_bool_compare_and_swap(pointer, expected, value);
|
||||
}
|
||||
|
||||
bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected) {
|
||||
return __sync_bool_compare_and_swap(pointer, expected, value);
|
||||
}
|
||||
|
||||
bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected) {
|
||||
return __sync_bool_compare_and_swap(pointer, expected, value);
|
||||
}
|
||||
|
||||
bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected) {
|
||||
return __sync_bool_compare_and_swap(pointer, expected, value);
|
||||
}
|
||||
|
||||
bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected) {
|
||||
unsigned __int128 value_a;
|
||||
unsigned __int128 expected_a;
|
||||
std::memcpy(&value_a, value.data(), sizeof(u128));
|
||||
std::memcpy(&expected_a, expected.data(), sizeof(u128));
|
||||
return __sync_bool_compare_and_swap((unsigned __int128*)pointer, expected_a, value_a);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
} // namespace Common
|
||||
@@ -4,14 +4,75 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
#if _MSC_VER
|
||||
#include <intrin.h>
|
||||
#endif
|
||||
|
||||
namespace Common {
|
||||
|
||||
[[nodiscard]] bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected);
|
||||
[[nodiscard]] bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected);
|
||||
[[nodiscard]] bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected);
|
||||
[[nodiscard]] bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected);
|
||||
[[nodiscard]] bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected);
|
||||
#if _MSC_VER
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected) {
|
||||
const u8 result =
|
||||
_InterlockedCompareExchange8(reinterpret_cast<volatile char*>(pointer), value, expected);
|
||||
return result == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected) {
|
||||
const u16 result =
|
||||
_InterlockedCompareExchange16(reinterpret_cast<volatile short*>(pointer), value, expected);
|
||||
return result == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected) {
|
||||
const u32 result =
|
||||
_InterlockedCompareExchange(reinterpret_cast<volatile long*>(pointer), value, expected);
|
||||
return result == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected) {
|
||||
const u64 result = _InterlockedCompareExchange64(reinterpret_cast<volatile __int64*>(pointer),
|
||||
value, expected);
|
||||
return result == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected) {
|
||||
return _InterlockedCompareExchange128(reinterpret_cast<volatile __int64*>(pointer), value[1],
|
||||
value[0],
|
||||
reinterpret_cast<__int64*>(expected.data())) != 0;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected) {
|
||||
return __sync_bool_compare_and_swap(pointer, expected, value);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected) {
|
||||
return __sync_bool_compare_and_swap(pointer, expected, value);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected) {
|
||||
return __sync_bool_compare_and_swap(pointer, expected, value);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected) {
|
||||
return __sync_bool_compare_and_swap(pointer, expected, value);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected) {
|
||||
unsigned __int128 value_a;
|
||||
unsigned __int128 expected_a;
|
||||
std::memcpy(&value_a, value.data(), sizeof(u128));
|
||||
std::memcpy(&expected_a, expected.data(), sizeof(u128));
|
||||
return __sync_bool_compare_and_swap((unsigned __int128*)pointer, expected_a, value_a);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -21,82 +21,6 @@ template <typename T>
|
||||
return sizeof(T) * CHAR_BIT;
|
||||
}
|
||||
|
||||
#ifdef _MSC_VER
|
||||
[[nodiscard]] inline u32 CountLeadingZeroes32(u32 value) {
|
||||
unsigned long leading_zero = 0;
|
||||
|
||||
if (_BitScanReverse(&leading_zero, value) != 0) {
|
||||
return 31 - leading_zero;
|
||||
}
|
||||
|
||||
return 32;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline u32 CountLeadingZeroes64(u64 value) {
|
||||
unsigned long leading_zero = 0;
|
||||
|
||||
if (_BitScanReverse64(&leading_zero, value) != 0) {
|
||||
return 63 - leading_zero;
|
||||
}
|
||||
|
||||
return 64;
|
||||
}
|
||||
#else
|
||||
[[nodiscard]] inline u32 CountLeadingZeroes32(u32 value) {
|
||||
if (value == 0) {
|
||||
return 32;
|
||||
}
|
||||
|
||||
return static_cast<u32>(__builtin_clz(value));
|
||||
}
|
||||
|
||||
[[nodiscard]] inline u32 CountLeadingZeroes64(u64 value) {
|
||||
if (value == 0) {
|
||||
return 64;
|
||||
}
|
||||
|
||||
return static_cast<u32>(__builtin_clzll(value));
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef _MSC_VER
|
||||
[[nodiscard]] inline u32 CountTrailingZeroes32(u32 value) {
|
||||
unsigned long trailing_zero = 0;
|
||||
|
||||
if (_BitScanForward(&trailing_zero, value) != 0) {
|
||||
return trailing_zero;
|
||||
}
|
||||
|
||||
return 32;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline u32 CountTrailingZeroes64(u64 value) {
|
||||
unsigned long trailing_zero = 0;
|
||||
|
||||
if (_BitScanForward64(&trailing_zero, value) != 0) {
|
||||
return trailing_zero;
|
||||
}
|
||||
|
||||
return 64;
|
||||
}
|
||||
#else
|
||||
[[nodiscard]] inline u32 CountTrailingZeroes32(u32 value) {
|
||||
if (value == 0) {
|
||||
return 32;
|
||||
}
|
||||
|
||||
return static_cast<u32>(__builtin_ctz(value));
|
||||
}
|
||||
|
||||
[[nodiscard]] inline u32 CountTrailingZeroes64(u64 value) {
|
||||
if (value == 0) {
|
||||
return 64;
|
||||
}
|
||||
|
||||
return static_cast<u32>(__builtin_ctzll(value));
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef _MSC_VER
|
||||
|
||||
[[nodiscard]] inline u32 MostSignificantBit32(const u32 value) {
|
||||
|
||||
@@ -1,271 +0,0 @@
|
||||
// Copyright 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstring>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "common/vector_math.h"
|
||||
|
||||
namespace Common::Color {
|
||||
|
||||
/// Convert a 1-bit color component to 8 bit
|
||||
[[nodiscard]] constexpr u8 Convert1To8(u8 value) {
|
||||
return value * 255;
|
||||
}
|
||||
|
||||
/// Convert a 4-bit color component to 8 bit
|
||||
[[nodiscard]] constexpr u8 Convert4To8(u8 value) {
|
||||
return (value << 4) | value;
|
||||
}
|
||||
|
||||
/// Convert a 5-bit color component to 8 bit
|
||||
[[nodiscard]] constexpr u8 Convert5To8(u8 value) {
|
||||
return (value << 3) | (value >> 2);
|
||||
}
|
||||
|
||||
/// Convert a 6-bit color component to 8 bit
|
||||
[[nodiscard]] constexpr u8 Convert6To8(u8 value) {
|
||||
return (value << 2) | (value >> 4);
|
||||
}
|
||||
|
||||
/// Convert a 8-bit color component to 1 bit
|
||||
[[nodiscard]] constexpr u8 Convert8To1(u8 value) {
|
||||
return value >> 7;
|
||||
}
|
||||
|
||||
/// Convert a 8-bit color component to 4 bit
|
||||
[[nodiscard]] constexpr u8 Convert8To4(u8 value) {
|
||||
return value >> 4;
|
||||
}
|
||||
|
||||
/// Convert a 8-bit color component to 5 bit
|
||||
[[nodiscard]] constexpr u8 Convert8To5(u8 value) {
|
||||
return value >> 3;
|
||||
}
|
||||
|
||||
/// Convert a 8-bit color component to 6 bit
|
||||
[[nodiscard]] constexpr u8 Convert8To6(u8 value) {
|
||||
return value >> 2;
|
||||
}
|
||||
|
||||
/**
|
||||
* Decode a color stored in RGBA8 format
|
||||
* @param bytes Pointer to encoded source color
|
||||
* @return Result color decoded as Common::Vec4<u8>
|
||||
*/
|
||||
[[nodiscard]] inline Common::Vec4<u8> DecodeRGBA8(const u8* bytes) {
|
||||
return {bytes[3], bytes[2], bytes[1], bytes[0]};
|
||||
}
|
||||
|
||||
/**
|
||||
* Decode a color stored in RGB8 format
|
||||
* @param bytes Pointer to encoded source color
|
||||
* @return Result color decoded as Common::Vec4<u8>
|
||||
*/
|
||||
[[nodiscard]] inline Common::Vec4<u8> DecodeRGB8(const u8* bytes) {
|
||||
return {bytes[2], bytes[1], bytes[0], 255};
|
||||
}
|
||||
|
||||
/**
|
||||
* Decode a color stored in RG8 (aka HILO8) format
|
||||
* @param bytes Pointer to encoded source color
|
||||
* @return Result color decoded as Common::Vec4<u8>
|
||||
*/
|
||||
[[nodiscard]] inline Common::Vec4<u8> DecodeRG8(const u8* bytes) {
|
||||
return {bytes[1], bytes[0], 0, 255};
|
||||
}
|
||||
|
||||
/**
|
||||
* Decode a color stored in RGB565 format
|
||||
* @param bytes Pointer to encoded source color
|
||||
* @return Result color decoded as Common::Vec4<u8>
|
||||
*/
|
||||
[[nodiscard]] inline Common::Vec4<u8> DecodeRGB565(const u8* bytes) {
|
||||
u16_le pixel;
|
||||
std::memcpy(&pixel, bytes, sizeof(pixel));
|
||||
return {Convert5To8((pixel >> 11) & 0x1F), Convert6To8((pixel >> 5) & 0x3F),
|
||||
Convert5To8(pixel & 0x1F), 255};
|
||||
}
|
||||
|
||||
/**
|
||||
* Decode a color stored in RGB5A1 format
|
||||
* @param bytes Pointer to encoded source color
|
||||
* @return Result color decoded as Common::Vec4<u8>
|
||||
*/
|
||||
[[nodiscard]] inline Common::Vec4<u8> DecodeRGB5A1(const u8* bytes) {
|
||||
u16_le pixel;
|
||||
std::memcpy(&pixel, bytes, sizeof(pixel));
|
||||
return {Convert5To8((pixel >> 11) & 0x1F), Convert5To8((pixel >> 6) & 0x1F),
|
||||
Convert5To8((pixel >> 1) & 0x1F), Convert1To8(pixel & 0x1)};
|
||||
}
|
||||
|
||||
/**
|
||||
* Decode a color stored in RGBA4 format
|
||||
* @param bytes Pointer to encoded source color
|
||||
* @return Result color decoded as Common::Vec4<u8>
|
||||
*/
|
||||
[[nodiscard]] inline Common::Vec4<u8> DecodeRGBA4(const u8* bytes) {
|
||||
u16_le pixel;
|
||||
std::memcpy(&pixel, bytes, sizeof(pixel));
|
||||
return {Convert4To8((pixel >> 12) & 0xF), Convert4To8((pixel >> 8) & 0xF),
|
||||
Convert4To8((pixel >> 4) & 0xF), Convert4To8(pixel & 0xF)};
|
||||
}
|
||||
|
||||
/**
|
||||
* Decode a depth value stored in D16 format
|
||||
* @param bytes Pointer to encoded source value
|
||||
* @return Depth value as an u32
|
||||
*/
|
||||
[[nodiscard]] inline u32 DecodeD16(const u8* bytes) {
|
||||
u16_le data;
|
||||
std::memcpy(&data, bytes, sizeof(data));
|
||||
return data;
|
||||
}
|
||||
|
||||
/**
|
||||
* Decode a depth value stored in D24 format
|
||||
* @param bytes Pointer to encoded source value
|
||||
* @return Depth value as an u32
|
||||
*/
|
||||
[[nodiscard]] inline u32 DecodeD24(const u8* bytes) {
|
||||
return (bytes[2] << 16) | (bytes[1] << 8) | bytes[0];
|
||||
}
|
||||
|
||||
/**
|
||||
* Decode a depth value and a stencil value stored in D24S8 format
|
||||
* @param bytes Pointer to encoded source values
|
||||
* @return Resulting values stored as a Common::Vec2
|
||||
*/
|
||||
[[nodiscard]] inline Common::Vec2<u32> DecodeD24S8(const u8* bytes) {
|
||||
return {static_cast<u32>((bytes[2] << 16) | (bytes[1] << 8) | bytes[0]), bytes[3]};
|
||||
}
|
||||
|
||||
/**
|
||||
* Encode a color as RGBA8 format
|
||||
* @param color Source color to encode
|
||||
* @param bytes Destination pointer to store encoded color
|
||||
*/
|
||||
inline void EncodeRGBA8(const Common::Vec4<u8>& color, u8* bytes) {
|
||||
bytes[3] = color.r();
|
||||
bytes[2] = color.g();
|
||||
bytes[1] = color.b();
|
||||
bytes[0] = color.a();
|
||||
}
|
||||
|
||||
/**
|
||||
* Encode a color as RGB8 format
|
||||
* @param color Source color to encode
|
||||
* @param bytes Destination pointer to store encoded color
|
||||
*/
|
||||
inline void EncodeRGB8(const Common::Vec4<u8>& color, u8* bytes) {
|
||||
bytes[2] = color.r();
|
||||
bytes[1] = color.g();
|
||||
bytes[0] = color.b();
|
||||
}
|
||||
|
||||
/**
|
||||
* Encode a color as RG8 (aka HILO8) format
|
||||
* @param color Source color to encode
|
||||
* @param bytes Destination pointer to store encoded color
|
||||
*/
|
||||
inline void EncodeRG8(const Common::Vec4<u8>& color, u8* bytes) {
|
||||
bytes[1] = color.r();
|
||||
bytes[0] = color.g();
|
||||
}
|
||||
/**
|
||||
* Encode a color as RGB565 format
|
||||
* @param color Source color to encode
|
||||
* @param bytes Destination pointer to store encoded color
|
||||
*/
|
||||
inline void EncodeRGB565(const Common::Vec4<u8>& color, u8* bytes) {
|
||||
const u16_le data =
|
||||
(Convert8To5(color.r()) << 11) | (Convert8To6(color.g()) << 5) | Convert8To5(color.b());
|
||||
|
||||
std::memcpy(bytes, &data, sizeof(data));
|
||||
}
|
||||
|
||||
/**
|
||||
* Encode a color as RGB5A1 format
|
||||
* @param color Source color to encode
|
||||
* @param bytes Destination pointer to store encoded color
|
||||
*/
|
||||
inline void EncodeRGB5A1(const Common::Vec4<u8>& color, u8* bytes) {
|
||||
const u16_le data = (Convert8To5(color.r()) << 11) | (Convert8To5(color.g()) << 6) |
|
||||
(Convert8To5(color.b()) << 1) | Convert8To1(color.a());
|
||||
|
||||
std::memcpy(bytes, &data, sizeof(data));
|
||||
}
|
||||
|
||||
/**
|
||||
* Encode a color as RGBA4 format
|
||||
* @param color Source color to encode
|
||||
* @param bytes Destination pointer to store encoded color
|
||||
*/
|
||||
inline void EncodeRGBA4(const Common::Vec4<u8>& color, u8* bytes) {
|
||||
const u16 data = (Convert8To4(color.r()) << 12) | (Convert8To4(color.g()) << 8) |
|
||||
(Convert8To4(color.b()) << 4) | Convert8To4(color.a());
|
||||
|
||||
std::memcpy(bytes, &data, sizeof(data));
|
||||
}
|
||||
|
||||
/**
|
||||
* Encode a 16 bit depth value as D16 format
|
||||
* @param value 16 bit source depth value to encode
|
||||
* @param bytes Pointer where to store the encoded value
|
||||
*/
|
||||
inline void EncodeD16(u32 value, u8* bytes) {
|
||||
const u16_le data = static_cast<u16>(value);
|
||||
std::memcpy(bytes, &data, sizeof(data));
|
||||
}
|
||||
|
||||
/**
|
||||
* Encode a 24 bit depth value as D24 format
|
||||
* @param value 24 bit source depth value to encode
|
||||
* @param bytes Pointer where to store the encoded value
|
||||
*/
|
||||
inline void EncodeD24(u32 value, u8* bytes) {
|
||||
bytes[0] = value & 0xFF;
|
||||
bytes[1] = (value >> 8) & 0xFF;
|
||||
bytes[2] = (value >> 16) & 0xFF;
|
||||
}
|
||||
|
||||
/**
|
||||
* Encode a 24 bit depth and 8 bit stencil values as D24S8 format
|
||||
* @param depth 24 bit source depth value to encode
|
||||
* @param stencil 8 bit source stencil value to encode
|
||||
* @param bytes Pointer where to store the encoded value
|
||||
*/
|
||||
inline void EncodeD24S8(u32 depth, u8 stencil, u8* bytes) {
|
||||
bytes[0] = depth & 0xFF;
|
||||
bytes[1] = (depth >> 8) & 0xFF;
|
||||
bytes[2] = (depth >> 16) & 0xFF;
|
||||
bytes[3] = stencil;
|
||||
}
|
||||
|
||||
/**
|
||||
* Encode a 24 bit depth value as D24X8 format (32 bits per pixel with 8 bits unused)
|
||||
* @param depth 24 bit source depth value to encode
|
||||
* @param bytes Pointer where to store the encoded value
|
||||
* @note unused bits will not be modified
|
||||
*/
|
||||
inline void EncodeD24X8(u32 depth, u8* bytes) {
|
||||
bytes[0] = depth & 0xFF;
|
||||
bytes[1] = (depth >> 8) & 0xFF;
|
||||
bytes[2] = (depth >> 16) & 0xFF;
|
||||
}
|
||||
|
||||
/**
|
||||
* Encode an 8 bit stencil value as X24S8 format (32 bits per pixel with 24 bits unused)
|
||||
* @param stencil 8 bit source stencil value to encode
|
||||
* @param bytes Pointer where to store the encoded value
|
||||
* @note unused bits will not be modified
|
||||
*/
|
||||
inline void EncodeX24S8(u8 stencil, u8* bytes) {
|
||||
bytes[3] = stencil;
|
||||
}
|
||||
|
||||
} // namespace Common::Color
|
||||
@@ -24,10 +24,10 @@
|
||||
#define INSERT_PADDING_WORDS(num_words) \
|
||||
std::array<u32, num_words> CONCAT2(pad, __LINE__) {}
|
||||
|
||||
/// These are similar to the INSERT_PADDING_* macros, but are needed for padding unions. This is
|
||||
/// because unions can only be initialized by one member.
|
||||
#define INSERT_UNION_PADDING_BYTES(num_bytes) std::array<u8, num_bytes> CONCAT2(pad, __LINE__)
|
||||
#define INSERT_UNION_PADDING_WORDS(num_words) std::array<u32, num_words> CONCAT2(pad, __LINE__)
|
||||
/// These are similar to the INSERT_PADDING_* macros but do not zero-initialize the contents.
|
||||
/// This keeps the structure trivial to construct.
|
||||
#define INSERT_PADDING_BYTES_NOINIT(num_bytes) std::array<u8, num_bytes> CONCAT2(pad, __LINE__)
|
||||
#define INSERT_PADDING_WORDS_NOINIT(num_words) std::array<u32, num_words> CONCAT2(pad, __LINE__)
|
||||
|
||||
#ifndef _MSC_VER
|
||||
|
||||
|
||||
@@ -16,17 +16,30 @@ class IntrusiveRedBlackTreeImpl;
|
||||
}
|
||||
|
||||
struct IntrusiveRedBlackTreeNode {
|
||||
public:
|
||||
using EntryType = RBEntry<IntrusiveRedBlackTreeNode>;
|
||||
|
||||
constexpr IntrusiveRedBlackTreeNode() = default;
|
||||
|
||||
void SetEntry(const EntryType& new_entry) {
|
||||
entry = new_entry;
|
||||
}
|
||||
|
||||
[[nodiscard]] EntryType& GetEntry() {
|
||||
return entry;
|
||||
}
|
||||
|
||||
[[nodiscard]] const EntryType& GetEntry() const {
|
||||
return entry;
|
||||
}
|
||||
|
||||
private:
|
||||
RB_ENTRY(IntrusiveRedBlackTreeNode) entry{};
|
||||
EntryType entry{};
|
||||
|
||||
friend class impl::IntrusiveRedBlackTreeImpl;
|
||||
|
||||
template <class, class, class>
|
||||
friend class IntrusiveRedBlackTree;
|
||||
|
||||
public:
|
||||
constexpr IntrusiveRedBlackTreeNode() = default;
|
||||
};
|
||||
|
||||
template <class T, class Traits, class Comparator>
|
||||
@@ -35,17 +48,12 @@ class IntrusiveRedBlackTree;
|
||||
namespace impl {
|
||||
|
||||
class IntrusiveRedBlackTreeImpl {
|
||||
|
||||
private:
|
||||
template <class, class, class>
|
||||
friend class ::Common::IntrusiveRedBlackTree;
|
||||
|
||||
private:
|
||||
RB_HEAD(IntrusiveRedBlackTreeRoot, IntrusiveRedBlackTreeNode);
|
||||
using RootType = IntrusiveRedBlackTreeRoot;
|
||||
|
||||
private:
|
||||
IntrusiveRedBlackTreeRoot root;
|
||||
using RootType = RBHead<IntrusiveRedBlackTreeNode>;
|
||||
RootType root;
|
||||
|
||||
public:
|
||||
template <bool Const>
|
||||
@@ -121,57 +129,45 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
protected:
|
||||
// Generate static implementations for non-comparison operations for IntrusiveRedBlackTreeRoot.
|
||||
RB_GENERATE_WITHOUT_COMPARE_STATIC(IntrusiveRedBlackTreeRoot, IntrusiveRedBlackTreeNode, entry);
|
||||
|
||||
private:
|
||||
// Define accessors using RB_* functions.
|
||||
constexpr void InitializeImpl() {
|
||||
RB_INIT(&this->root);
|
||||
}
|
||||
|
||||
bool EmptyImpl() const {
|
||||
return RB_EMPTY(&this->root);
|
||||
return root.IsEmpty();
|
||||
}
|
||||
|
||||
IntrusiveRedBlackTreeNode* GetMinImpl() const {
|
||||
return RB_MIN(IntrusiveRedBlackTreeRoot,
|
||||
const_cast<IntrusiveRedBlackTreeRoot*>(&this->root));
|
||||
return RB_MIN(const_cast<RootType*>(&root));
|
||||
}
|
||||
|
||||
IntrusiveRedBlackTreeNode* GetMaxImpl() const {
|
||||
return RB_MAX(IntrusiveRedBlackTreeRoot,
|
||||
const_cast<IntrusiveRedBlackTreeRoot*>(&this->root));
|
||||
return RB_MAX(const_cast<RootType*>(&root));
|
||||
}
|
||||
|
||||
IntrusiveRedBlackTreeNode* RemoveImpl(IntrusiveRedBlackTreeNode* node) {
|
||||
return RB_REMOVE(IntrusiveRedBlackTreeRoot, &this->root, node);
|
||||
return RB_REMOVE(&root, node);
|
||||
}
|
||||
|
||||
public:
|
||||
static IntrusiveRedBlackTreeNode* GetNext(IntrusiveRedBlackTreeNode* node) {
|
||||
return RB_NEXT(IntrusiveRedBlackTreeRoot, nullptr, node);
|
||||
return RB_NEXT(node);
|
||||
}
|
||||
|
||||
static IntrusiveRedBlackTreeNode* GetPrev(IntrusiveRedBlackTreeNode* node) {
|
||||
return RB_PREV(IntrusiveRedBlackTreeRoot, nullptr, node);
|
||||
return RB_PREV(node);
|
||||
}
|
||||
|
||||
static IntrusiveRedBlackTreeNode const* GetNext(const IntrusiveRedBlackTreeNode* node) {
|
||||
static const IntrusiveRedBlackTreeNode* GetNext(const IntrusiveRedBlackTreeNode* node) {
|
||||
return static_cast<const IntrusiveRedBlackTreeNode*>(
|
||||
GetNext(const_cast<IntrusiveRedBlackTreeNode*>(node)));
|
||||
}
|
||||
|
||||
static IntrusiveRedBlackTreeNode const* GetPrev(const IntrusiveRedBlackTreeNode* node) {
|
||||
static const IntrusiveRedBlackTreeNode* GetPrev(const IntrusiveRedBlackTreeNode* node) {
|
||||
return static_cast<const IntrusiveRedBlackTreeNode*>(
|
||||
GetPrev(const_cast<IntrusiveRedBlackTreeNode*>(node)));
|
||||
}
|
||||
|
||||
public:
|
||||
constexpr IntrusiveRedBlackTreeImpl() : root() {
|
||||
this->InitializeImpl();
|
||||
}
|
||||
constexpr IntrusiveRedBlackTreeImpl() {}
|
||||
|
||||
// Iterator accessors.
|
||||
iterator begin() {
|
||||
@@ -269,8 +265,6 @@ private:
|
||||
ImplType impl{};
|
||||
|
||||
public:
|
||||
struct IntrusiveRedBlackTreeRootWithCompare : ImplType::IntrusiveRedBlackTreeRoot {};
|
||||
|
||||
template <bool Const>
|
||||
class Iterator;
|
||||
|
||||
@@ -362,11 +356,6 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
private:
|
||||
// Generate static implementations for comparison operations for IntrusiveRedBlackTreeRoot.
|
||||
RB_GENERATE_WITH_COMPARE_STATIC(IntrusiveRedBlackTreeRootWithCompare, IntrusiveRedBlackTreeNode,
|
||||
entry, CompareImpl, LightCompareImpl);
|
||||
|
||||
private:
|
||||
static int CompareImpl(const IntrusiveRedBlackTreeNode* lhs,
|
||||
const IntrusiveRedBlackTreeNode* rhs) {
|
||||
@@ -379,41 +368,27 @@ private:
|
||||
|
||||
// Define accessors using RB_* functions.
|
||||
IntrusiveRedBlackTreeNode* InsertImpl(IntrusiveRedBlackTreeNode* node) {
|
||||
return RB_INSERT(IntrusiveRedBlackTreeRootWithCompare,
|
||||
static_cast<IntrusiveRedBlackTreeRootWithCompare*>(&this->impl.root),
|
||||
node);
|
||||
return RB_INSERT(&impl.root, node, CompareImpl);
|
||||
}
|
||||
|
||||
IntrusiveRedBlackTreeNode* FindImpl(const IntrusiveRedBlackTreeNode* node) const {
|
||||
return RB_FIND(
|
||||
IntrusiveRedBlackTreeRootWithCompare,
|
||||
const_cast<IntrusiveRedBlackTreeRootWithCompare*>(
|
||||
static_cast<const IntrusiveRedBlackTreeRootWithCompare*>(&this->impl.root)),
|
||||
const_cast<IntrusiveRedBlackTreeNode*>(node));
|
||||
return RB_FIND(const_cast<ImplType::RootType*>(&impl.root),
|
||||
const_cast<IntrusiveRedBlackTreeNode*>(node), CompareImpl);
|
||||
}
|
||||
|
||||
IntrusiveRedBlackTreeNode* NFindImpl(const IntrusiveRedBlackTreeNode* node) const {
|
||||
return RB_NFIND(
|
||||
IntrusiveRedBlackTreeRootWithCompare,
|
||||
const_cast<IntrusiveRedBlackTreeRootWithCompare*>(
|
||||
static_cast<const IntrusiveRedBlackTreeRootWithCompare*>(&this->impl.root)),
|
||||
const_cast<IntrusiveRedBlackTreeNode*>(node));
|
||||
return RB_NFIND(const_cast<ImplType::RootType*>(&impl.root),
|
||||
const_cast<IntrusiveRedBlackTreeNode*>(node), CompareImpl);
|
||||
}
|
||||
|
||||
IntrusiveRedBlackTreeNode* FindLightImpl(const_light_pointer lelm) const {
|
||||
return RB_FIND_LIGHT(
|
||||
IntrusiveRedBlackTreeRootWithCompare,
|
||||
const_cast<IntrusiveRedBlackTreeRootWithCompare*>(
|
||||
static_cast<const IntrusiveRedBlackTreeRootWithCompare*>(&this->impl.root)),
|
||||
static_cast<const void*>(lelm));
|
||||
return RB_FIND_LIGHT(const_cast<ImplType::RootType*>(&impl.root),
|
||||
static_cast<const void*>(lelm), LightCompareImpl);
|
||||
}
|
||||
|
||||
IntrusiveRedBlackTreeNode* NFindLightImpl(const_light_pointer lelm) const {
|
||||
return RB_NFIND_LIGHT(
|
||||
IntrusiveRedBlackTreeRootWithCompare,
|
||||
const_cast<IntrusiveRedBlackTreeRootWithCompare*>(
|
||||
static_cast<const IntrusiveRedBlackTreeRootWithCompare*>(&this->impl.root)),
|
||||
static_cast<const void*>(lelm));
|
||||
return RB_NFIND_LIGHT(const_cast<ImplType::RootType*>(&impl.root),
|
||||
static_cast<const void*>(lelm), LightCompareImpl);
|
||||
}
|
||||
|
||||
public:
|
||||
|
||||
@@ -1,159 +0,0 @@
|
||||
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <ctime>
|
||||
#include <fmt/format.h>
|
||||
#include "common/common_types.h"
|
||||
#include "common/string_util.h"
|
||||
#include "common/timer.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
std::chrono::milliseconds Timer::GetTimeMs() {
|
||||
return std::chrono::duration_cast<std::chrono::milliseconds>(
|
||||
std::chrono::system_clock::now().time_since_epoch());
|
||||
}
|
||||
|
||||
// --------------------------------------------
|
||||
// Initiate, Start, Stop, and Update the time
|
||||
// --------------------------------------------
|
||||
|
||||
// Set initial values for the class
|
||||
Timer::Timer() : m_LastTime(0), m_StartTime(0), m_Running(false) {
|
||||
Update();
|
||||
}
|
||||
|
||||
// Write the starting time
|
||||
void Timer::Start() {
|
||||
m_StartTime = GetTimeMs();
|
||||
m_Running = true;
|
||||
}
|
||||
|
||||
// Stop the timer
|
||||
void Timer::Stop() {
|
||||
// Write the final time
|
||||
m_LastTime = GetTimeMs();
|
||||
m_Running = false;
|
||||
}
|
||||
|
||||
// Update the last time variable
|
||||
void Timer::Update() {
|
||||
m_LastTime = GetTimeMs();
|
||||
// TODO(ector) - QPF
|
||||
}
|
||||
|
||||
// -------------------------------------
|
||||
// Get time difference and elapsed time
|
||||
// -------------------------------------
|
||||
|
||||
// Get the number of milliseconds since the last Update()
|
||||
std::chrono::milliseconds Timer::GetTimeDifference() {
|
||||
return GetTimeMs() - m_LastTime;
|
||||
}
|
||||
|
||||
// Add the time difference since the last Update() to the starting time.
|
||||
// This is used to compensate for a paused game.
|
||||
void Timer::AddTimeDifference() {
|
||||
m_StartTime += GetTimeDifference();
|
||||
}
|
||||
|
||||
// Get the time elapsed since the Start()
|
||||
std::chrono::milliseconds Timer::GetTimeElapsed() {
|
||||
// If we have not started yet, return 1 (because then I don't
|
||||
// have to change the FPS calculation in CoreRerecording.cpp .
|
||||
if (m_StartTime.count() == 0)
|
||||
return std::chrono::milliseconds(1);
|
||||
|
||||
// Return the final timer time if the timer is stopped
|
||||
if (!m_Running)
|
||||
return (m_LastTime - m_StartTime);
|
||||
|
||||
return (GetTimeMs() - m_StartTime);
|
||||
}
|
||||
|
||||
// Get the formatted time elapsed since the Start()
|
||||
std::string Timer::GetTimeElapsedFormatted() const {
|
||||
// If we have not started yet, return zero
|
||||
if (m_StartTime.count() == 0)
|
||||
return "00:00:00:000";
|
||||
|
||||
// The number of milliseconds since the start.
|
||||
// Use a different value if the timer is stopped.
|
||||
std::chrono::milliseconds Milliseconds;
|
||||
if (m_Running)
|
||||
Milliseconds = GetTimeMs() - m_StartTime;
|
||||
else
|
||||
Milliseconds = m_LastTime - m_StartTime;
|
||||
// Seconds
|
||||
std::chrono::seconds Seconds = std::chrono::duration_cast<std::chrono::seconds>(Milliseconds);
|
||||
// Minutes
|
||||
std::chrono::minutes Minutes = std::chrono::duration_cast<std::chrono::minutes>(Milliseconds);
|
||||
// Hours
|
||||
std::chrono::hours Hours = std::chrono::duration_cast<std::chrono::hours>(Milliseconds);
|
||||
|
||||
std::string TmpStr = fmt::format("{:02}:{:02}:{:02}:{:03}", Hours.count(), Minutes.count() % 60,
|
||||
Seconds.count() % 60, Milliseconds.count() % 1000);
|
||||
return TmpStr;
|
||||
}
|
||||
|
||||
// Get the number of seconds since January 1 1970
|
||||
std::chrono::seconds Timer::GetTimeSinceJan1970() {
|
||||
return std::chrono::duration_cast<std::chrono::seconds>(GetTimeMs());
|
||||
}
|
||||
|
||||
std::chrono::seconds Timer::GetLocalTimeSinceJan1970() {
|
||||
time_t sysTime, tzDiff, tzDST;
|
||||
struct tm* gmTime;
|
||||
|
||||
time(&sysTime);
|
||||
|
||||
// Account for DST where needed
|
||||
gmTime = localtime(&sysTime);
|
||||
if (gmTime->tm_isdst == 1)
|
||||
tzDST = 3600;
|
||||
else
|
||||
tzDST = 0;
|
||||
|
||||
// Lazy way to get local time in sec
|
||||
gmTime = gmtime(&sysTime);
|
||||
tzDiff = sysTime - mktime(gmTime);
|
||||
|
||||
return std::chrono::seconds(sysTime + tzDiff + tzDST);
|
||||
}
|
||||
|
||||
// Return the current time formatted as Minutes:Seconds:Milliseconds
|
||||
// in the form 00:00:000.
|
||||
std::string Timer::GetTimeFormatted() {
|
||||
time_t sysTime;
|
||||
struct tm* gmTime;
|
||||
char tmp[13];
|
||||
|
||||
time(&sysTime);
|
||||
gmTime = localtime(&sysTime);
|
||||
|
||||
strftime(tmp, 6, "%M:%S", gmTime);
|
||||
|
||||
u64 milliseconds = static_cast<u64>(GetTimeMs().count()) % 1000;
|
||||
return fmt::format("{}:{:03}", tmp, milliseconds);
|
||||
}
|
||||
|
||||
// Returns a timestamp with decimals for precise time comparisons
|
||||
// ----------------
|
||||
double Timer::GetDoubleTime() {
|
||||
// Get continuous timestamp
|
||||
auto tmp_seconds = static_cast<u64>(GetTimeSinceJan1970().count());
|
||||
const auto ms = static_cast<double>(static_cast<u64>(GetTimeMs().count()) % 1000);
|
||||
|
||||
// Remove a few years. We only really want enough seconds to make
|
||||
// sure that we are detecting actual actions, perhaps 60 seconds is
|
||||
// enough really, but I leave a year of seconds anyway, in case the
|
||||
// user's clock is incorrect or something like that.
|
||||
tmp_seconds = tmp_seconds - (38 * 365 * 24 * 60 * 60);
|
||||
|
||||
// Make a smaller integer that fits in the double
|
||||
const auto seconds = static_cast<u32>(tmp_seconds);
|
||||
return seconds + ms;
|
||||
}
|
||||
|
||||
} // Namespace Common
|
||||
@@ -1,41 +0,0 @@
|
||||
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <chrono>
|
||||
#include <string>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
class Timer {
|
||||
public:
|
||||
Timer();
|
||||
|
||||
void Start();
|
||||
void Stop();
|
||||
void Update();
|
||||
|
||||
// The time difference is always returned in milliseconds, regardless of alternative internal
|
||||
// representation
|
||||
[[nodiscard]] std::chrono::milliseconds GetTimeDifference();
|
||||
void AddTimeDifference();
|
||||
|
||||
[[nodiscard]] static std::chrono::seconds GetTimeSinceJan1970();
|
||||
[[nodiscard]] static std::chrono::seconds GetLocalTimeSinceJan1970();
|
||||
[[nodiscard]] static double GetDoubleTime();
|
||||
|
||||
[[nodiscard]] static std::string GetTimeFormatted();
|
||||
[[nodiscard]] std::string GetTimeElapsedFormatted() const;
|
||||
[[nodiscard]] std::chrono::milliseconds GetTimeElapsed();
|
||||
|
||||
[[nodiscard]] static std::chrono::milliseconds GetTimeMs();
|
||||
|
||||
private:
|
||||
std::chrono::milliseconds m_LastTime;
|
||||
std::chrono::milliseconds m_StartTime;
|
||||
bool m_Running;
|
||||
};
|
||||
|
||||
} // Namespace Common
|
||||
1322
src/common/tree.h
1322
src/common/tree.h
File diff suppressed because it is too large
Load Diff
@@ -2,19 +2,74 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <array>
|
||||
#include <chrono>
|
||||
#include <limits>
|
||||
#include <mutex>
|
||||
#include <thread>
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#include <intrin.h>
|
||||
|
||||
#pragma intrinsic(__umulh)
|
||||
#pragma intrinsic(_udiv128)
|
||||
#else
|
||||
#include <x86intrin.h>
|
||||
#endif
|
||||
|
||||
#include "common/atomic_ops.h"
|
||||
#include "common/uint128.h"
|
||||
#include "common/x64/native_clock.h"
|
||||
|
||||
namespace {
|
||||
|
||||
[[nodiscard]] u64 GetFixedPoint64Factor(u64 numerator, u64 divisor) {
|
||||
#ifdef __SIZEOF_INT128__
|
||||
const auto base = static_cast<unsigned __int128>(numerator) << 64ULL;
|
||||
return static_cast<u64>(base / divisor);
|
||||
#elif defined(_M_X64) || defined(_M_ARM64)
|
||||
std::array<u64, 2> r = {0, numerator};
|
||||
u64 remainder;
|
||||
#if _MSC_VER < 1923
|
||||
return udiv128(r[1], r[0], divisor, &remainder);
|
||||
#else
|
||||
return _udiv128(r[1], r[0], divisor, &remainder);
|
||||
#endif
|
||||
#else
|
||||
// This one is bit more inaccurate.
|
||||
return MultiplyAndDivide64(std::numeric_limits<u64>::max(), numerator, divisor);
|
||||
#endif
|
||||
}
|
||||
|
||||
[[nodiscard]] u64 MultiplyHigh(u64 a, u64 b) {
|
||||
#ifdef __SIZEOF_INT128__
|
||||
return (static_cast<unsigned __int128>(a) * static_cast<unsigned __int128>(b)) >> 64;
|
||||
#elif defined(_M_X64) || defined(_M_ARM64)
|
||||
return __umulh(a, b); // MSVC
|
||||
#else
|
||||
// Generic fallback
|
||||
const u64 a_lo = u32(a);
|
||||
const u64 a_hi = a >> 32;
|
||||
const u64 b_lo = u32(b);
|
||||
const u64 b_hi = b >> 32;
|
||||
|
||||
const u64 a_x_b_hi = a_hi * b_hi;
|
||||
const u64 a_x_b_mid = a_hi * b_lo;
|
||||
const u64 b_x_a_mid = b_hi * a_lo;
|
||||
const u64 a_x_b_lo = a_lo * b_lo;
|
||||
|
||||
const u64 carry_bit = (static_cast<u64>(static_cast<u32>(a_x_b_mid)) +
|
||||
static_cast<u64>(static_cast<u32>(b_x_a_mid)) + (a_x_b_lo >> 32)) >>
|
||||
32;
|
||||
|
||||
const u64 multhi = a_x_b_hi + (a_x_b_mid >> 32) + (b_x_a_mid >> 32) + carry_bit;
|
||||
|
||||
return multhi;
|
||||
#endif
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
namespace Common {
|
||||
|
||||
u64 EstimateRDTSCFrequency() {
|
||||
@@ -48,54 +103,71 @@ NativeClock::NativeClock(u64 emulated_cpu_frequency_, u64 emulated_clock_frequen
|
||||
: WallClock(emulated_cpu_frequency_, emulated_clock_frequency_, true), rtsc_frequency{
|
||||
rtsc_frequency_} {
|
||||
_mm_mfence();
|
||||
last_measure = __rdtsc();
|
||||
accumulated_ticks = 0U;
|
||||
time_point.inner.last_measure = __rdtsc();
|
||||
time_point.inner.accumulated_ticks = 0U;
|
||||
ns_rtsc_factor = GetFixedPoint64Factor(1000000000, rtsc_frequency);
|
||||
us_rtsc_factor = GetFixedPoint64Factor(1000000, rtsc_frequency);
|
||||
ms_rtsc_factor = GetFixedPoint64Factor(1000, rtsc_frequency);
|
||||
clock_rtsc_factor = GetFixedPoint64Factor(emulated_clock_frequency, rtsc_frequency);
|
||||
cpu_rtsc_factor = GetFixedPoint64Factor(emulated_cpu_frequency, rtsc_frequency);
|
||||
}
|
||||
|
||||
u64 NativeClock::GetRTSC() {
|
||||
std::scoped_lock scope{rtsc_serialize};
|
||||
_mm_mfence();
|
||||
const u64 current_measure = __rdtsc();
|
||||
u64 diff = current_measure - last_measure;
|
||||
diff = diff & ~static_cast<u64>(static_cast<s64>(diff) >> 63); // max(diff, 0)
|
||||
if (current_measure > last_measure) {
|
||||
last_measure = current_measure;
|
||||
}
|
||||
accumulated_ticks += diff;
|
||||
TimePoint new_time_point{};
|
||||
TimePoint current_time_point{};
|
||||
do {
|
||||
current_time_point.pack = time_point.pack;
|
||||
_mm_mfence();
|
||||
const u64 current_measure = __rdtsc();
|
||||
u64 diff = current_measure - current_time_point.inner.last_measure;
|
||||
diff = diff & ~static_cast<u64>(static_cast<s64>(diff) >> 63); // max(diff, 0)
|
||||
new_time_point.inner.last_measure = current_measure > current_time_point.inner.last_measure
|
||||
? current_measure
|
||||
: current_time_point.inner.last_measure;
|
||||
new_time_point.inner.accumulated_ticks = current_time_point.inner.accumulated_ticks + diff;
|
||||
} while (!Common::AtomicCompareAndSwap(time_point.pack.data(), new_time_point.pack,
|
||||
current_time_point.pack));
|
||||
/// The clock cannot be more precise than the guest timer, remove the lower bits
|
||||
return accumulated_ticks & inaccuracy_mask;
|
||||
return new_time_point.inner.accumulated_ticks & inaccuracy_mask;
|
||||
}
|
||||
|
||||
void NativeClock::Pause(bool is_paused) {
|
||||
if (!is_paused) {
|
||||
_mm_mfence();
|
||||
last_measure = __rdtsc();
|
||||
TimePoint current_time_point{};
|
||||
TimePoint new_time_point{};
|
||||
do {
|
||||
current_time_point.pack = time_point.pack;
|
||||
new_time_point.pack = current_time_point.pack;
|
||||
_mm_mfence();
|
||||
new_time_point.inner.last_measure = __rdtsc();
|
||||
} while (!Common::AtomicCompareAndSwap(time_point.pack.data(), new_time_point.pack,
|
||||
current_time_point.pack));
|
||||
}
|
||||
}
|
||||
|
||||
std::chrono::nanoseconds NativeClock::GetTimeNS() {
|
||||
const u64 rtsc_value = GetRTSC();
|
||||
return std::chrono::nanoseconds{MultiplyAndDivide64(rtsc_value, 1000000000, rtsc_frequency)};
|
||||
return std::chrono::nanoseconds{MultiplyHigh(rtsc_value, ns_rtsc_factor)};
|
||||
}
|
||||
|
||||
std::chrono::microseconds NativeClock::GetTimeUS() {
|
||||
const u64 rtsc_value = GetRTSC();
|
||||
return std::chrono::microseconds{MultiplyAndDivide64(rtsc_value, 1000000, rtsc_frequency)};
|
||||
return std::chrono::microseconds{MultiplyHigh(rtsc_value, us_rtsc_factor)};
|
||||
}
|
||||
|
||||
std::chrono::milliseconds NativeClock::GetTimeMS() {
|
||||
const u64 rtsc_value = GetRTSC();
|
||||
return std::chrono::milliseconds{MultiplyAndDivide64(rtsc_value, 1000, rtsc_frequency)};
|
||||
return std::chrono::milliseconds{MultiplyHigh(rtsc_value, ms_rtsc_factor)};
|
||||
}
|
||||
|
||||
u64 NativeClock::GetClockCycles() {
|
||||
const u64 rtsc_value = GetRTSC();
|
||||
return MultiplyAndDivide64(rtsc_value, emulated_clock_frequency, rtsc_frequency);
|
||||
return MultiplyHigh(rtsc_value, clock_rtsc_factor);
|
||||
}
|
||||
|
||||
u64 NativeClock::GetCPUCycles() {
|
||||
const u64 rtsc_value = GetRTSC();
|
||||
return MultiplyAndDivide64(rtsc_value, emulated_cpu_frequency, rtsc_frequency);
|
||||
return MultiplyHigh(rtsc_value, cpu_rtsc_factor);
|
||||
}
|
||||
|
||||
} // namespace X64
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
|
||||
#include <optional>
|
||||
|
||||
#include "common/spin_lock.h"
|
||||
#include "common/wall_clock.h"
|
||||
|
||||
namespace Common {
|
||||
@@ -32,14 +31,28 @@ public:
|
||||
private:
|
||||
u64 GetRTSC();
|
||||
|
||||
union alignas(16) TimePoint {
|
||||
TimePoint() : pack{} {}
|
||||
u128 pack{};
|
||||
struct Inner {
|
||||
u64 last_measure{};
|
||||
u64 accumulated_ticks{};
|
||||
} inner;
|
||||
};
|
||||
|
||||
/// value used to reduce the native clocks accuracy as some apss rely on
|
||||
/// undefined behavior where the level of accuracy in the clock shouldn't
|
||||
/// be higher.
|
||||
static constexpr u64 inaccuracy_mask = ~(UINT64_C(0x400) - 1);
|
||||
|
||||
SpinLock rtsc_serialize{};
|
||||
u64 last_measure{};
|
||||
u64 accumulated_ticks{};
|
||||
TimePoint time_point;
|
||||
// factors
|
||||
u64 clock_rtsc_factor{};
|
||||
u64 cpu_rtsc_factor{};
|
||||
u64 ns_rtsc_factor{};
|
||||
u64 us_rtsc_factor{};
|
||||
u64 ms_rtsc_factor{};
|
||||
|
||||
u64 rtsc_frequency;
|
||||
};
|
||||
} // namespace X64
|
||||
|
||||
@@ -643,9 +643,7 @@ else()
|
||||
-Werror=conversion
|
||||
-Werror=ignored-qualifiers
|
||||
-Werror=implicit-fallthrough
|
||||
-Werror=reorder
|
||||
-Werror=sign-compare
|
||||
-Werror=unused-variable
|
||||
|
||||
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter>
|
||||
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-variable>
|
||||
|
||||
@@ -43,17 +43,17 @@ static_assert(sizeof(IVFCLevel) == 0x18, "IVFCLevel has incorrect size.");
|
||||
struct IVFCHeader {
|
||||
u32_le magic;
|
||||
u32_le magic_number;
|
||||
INSERT_UNION_PADDING_BYTES(8);
|
||||
INSERT_PADDING_BYTES_NOINIT(8);
|
||||
std::array<IVFCLevel, 6> levels;
|
||||
INSERT_UNION_PADDING_BYTES(64);
|
||||
INSERT_PADDING_BYTES_NOINIT(64);
|
||||
};
|
||||
static_assert(sizeof(IVFCHeader) == 0xE0, "IVFCHeader has incorrect size.");
|
||||
|
||||
struct NCASectionHeaderBlock {
|
||||
INSERT_UNION_PADDING_BYTES(3);
|
||||
INSERT_PADDING_BYTES_NOINIT(3);
|
||||
NCASectionFilesystemType filesystem_type;
|
||||
NCASectionCryptoType crypto_type;
|
||||
INSERT_UNION_PADDING_BYTES(3);
|
||||
INSERT_PADDING_BYTES_NOINIT(3);
|
||||
};
|
||||
static_assert(sizeof(NCASectionHeaderBlock) == 0x8, "NCASectionHeaderBlock has incorrect size.");
|
||||
|
||||
@@ -61,7 +61,7 @@ struct NCASectionRaw {
|
||||
NCASectionHeaderBlock header;
|
||||
std::array<u8, 0x138> block_data;
|
||||
std::array<u8, 0x8> section_ctr;
|
||||
INSERT_UNION_PADDING_BYTES(0xB8);
|
||||
INSERT_PADDING_BYTES_NOINIT(0xB8);
|
||||
};
|
||||
static_assert(sizeof(NCASectionRaw) == 0x200, "NCASectionRaw has incorrect size.");
|
||||
|
||||
@@ -69,19 +69,19 @@ struct PFS0Superblock {
|
||||
NCASectionHeaderBlock header_block;
|
||||
std::array<u8, 0x20> hash;
|
||||
u32_le size;
|
||||
INSERT_UNION_PADDING_BYTES(4);
|
||||
INSERT_PADDING_BYTES_NOINIT(4);
|
||||
u64_le hash_table_offset;
|
||||
u64_le hash_table_size;
|
||||
u64_le pfs0_header_offset;
|
||||
u64_le pfs0_size;
|
||||
INSERT_UNION_PADDING_BYTES(0x1B0);
|
||||
INSERT_PADDING_BYTES_NOINIT(0x1B0);
|
||||
};
|
||||
static_assert(sizeof(PFS0Superblock) == 0x200, "PFS0Superblock has incorrect size.");
|
||||
|
||||
struct RomFSSuperblock {
|
||||
NCASectionHeaderBlock header_block;
|
||||
IVFCHeader ivfc;
|
||||
INSERT_UNION_PADDING_BYTES(0x118);
|
||||
INSERT_PADDING_BYTES_NOINIT(0x118);
|
||||
};
|
||||
static_assert(sizeof(RomFSSuperblock) == 0x200, "RomFSSuperblock has incorrect size.");
|
||||
|
||||
@@ -89,19 +89,19 @@ struct BKTRHeader {
|
||||
u64_le offset;
|
||||
u64_le size;
|
||||
u32_le magic;
|
||||
INSERT_UNION_PADDING_BYTES(0x4);
|
||||
INSERT_PADDING_BYTES_NOINIT(0x4);
|
||||
u32_le number_entries;
|
||||
INSERT_UNION_PADDING_BYTES(0x4);
|
||||
INSERT_PADDING_BYTES_NOINIT(0x4);
|
||||
};
|
||||
static_assert(sizeof(BKTRHeader) == 0x20, "BKTRHeader has incorrect size.");
|
||||
|
||||
struct BKTRSuperblock {
|
||||
NCASectionHeaderBlock header_block;
|
||||
IVFCHeader ivfc;
|
||||
INSERT_UNION_PADDING_BYTES(0x18);
|
||||
INSERT_PADDING_BYTES_NOINIT(0x18);
|
||||
BKTRHeader relocation;
|
||||
BKTRHeader subsection;
|
||||
INSERT_UNION_PADDING_BYTES(0xC0);
|
||||
INSERT_PADDING_BYTES_NOINIT(0xC0);
|
||||
};
|
||||
static_assert(sizeof(BKTRSuperblock) == 0x200, "BKTRSuperblock has incorrect size.");
|
||||
|
||||
|
||||
@@ -25,6 +25,10 @@ void InputInterpreter::PollInput() {
|
||||
button_states[current_index] = button_state;
|
||||
}
|
||||
|
||||
bool InputInterpreter::IsButtonPressed(HIDButton button) const {
|
||||
return (button_states[current_index] & (1U << static_cast<u8>(button))) != 0;
|
||||
}
|
||||
|
||||
bool InputInterpreter::IsButtonPressedOnce(HIDButton button) const {
|
||||
const bool current_press =
|
||||
(button_states[current_index] & (1U << static_cast<u8>(button))) != 0;
|
||||
|
||||
@@ -66,6 +66,27 @@ public:
|
||||
/// Gets a button state from HID and inserts it into the array of button states.
|
||||
void PollInput();
|
||||
|
||||
/**
|
||||
* Checks whether the button is pressed.
|
||||
*
|
||||
* @param button The button to check.
|
||||
*
|
||||
* @returns True when the button is pressed.
|
||||
*/
|
||||
[[nodiscard]] bool IsButtonPressed(HIDButton button) const;
|
||||
|
||||
/**
|
||||
* Checks whether any of the buttons in the parameter list is pressed.
|
||||
*
|
||||
* @tparam HIDButton The buttons to check.
|
||||
*
|
||||
* @returns True when at least one of the buttons is pressed.
|
||||
*/
|
||||
template <HIDButton... T>
|
||||
[[nodiscard]] bool IsAnyButtonPressed() {
|
||||
return (IsButtonPressed(T) || ...);
|
||||
}
|
||||
|
||||
/**
|
||||
* The specified button is considered to be pressed once
|
||||
* if it is currently pressed and not pressed previously.
|
||||
|
||||
@@ -160,7 +160,7 @@ struct DomainMessageHeader {
|
||||
// Used when responding to an IPC request, Server -> Client.
|
||||
struct {
|
||||
u32_le num_objects;
|
||||
INSERT_UNION_PADDING_WORDS(3);
|
||||
INSERT_PADDING_WORDS_NOINIT(3);
|
||||
};
|
||||
|
||||
// Used when performing an IPC request, Client -> Server.
|
||||
@@ -171,7 +171,7 @@ struct DomainMessageHeader {
|
||||
BitField<16, 16, u32> size;
|
||||
};
|
||||
u32_le object_id;
|
||||
INSERT_UNION_PADDING_WORDS(2);
|
||||
INSERT_PADDING_WORDS_NOINIT(2);
|
||||
};
|
||||
|
||||
std::array<u32, 4> raw{};
|
||||
|
||||
@@ -8,11 +8,11 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <bit>
|
||||
#include <concepts>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/bit_set.h"
|
||||
#include "common/bit_util.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/concepts.h"
|
||||
|
||||
@@ -268,7 +268,7 @@ private:
|
||||
}
|
||||
|
||||
constexpr s32 GetNextCore(u64& affinity) {
|
||||
const s32 core = Common::CountTrailingZeroes64(affinity);
|
||||
const s32 core = std::countr_zero(affinity);
|
||||
ClearAffinityBit(affinity, core);
|
||||
return core;
|
||||
}
|
||||
|
||||
@@ -5,6 +5,8 @@
|
||||
// This file references various implementation details from Atmosphere, an open-source firmware for
|
||||
// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
|
||||
|
||||
#include <bit>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/bit_util.h"
|
||||
#include "common/fiber.h"
|
||||
@@ -31,12 +33,12 @@ static void IncrementScheduledCount(Kernel::Thread* thread) {
|
||||
|
||||
void KScheduler::RescheduleCores(KernelCore& kernel, u64 cores_pending_reschedule,
|
||||
Core::EmuThreadHandle global_thread) {
|
||||
u32 current_core = global_thread.host_handle;
|
||||
const u32 current_core = global_thread.host_handle;
|
||||
bool must_context_switch = global_thread.guest_handle != InvalidHandle &&
|
||||
(current_core < Core::Hardware::NUM_CPU_CORES);
|
||||
|
||||
while (cores_pending_reschedule != 0) {
|
||||
u32 core = Common::CountTrailingZeroes64(cores_pending_reschedule);
|
||||
const auto core = static_cast<u32>(std::countr_zero(cores_pending_reschedule));
|
||||
ASSERT(core < Core::Hardware::NUM_CPU_CORES);
|
||||
if (!must_context_switch || core != current_core) {
|
||||
auto& phys_core = kernel.PhysicalCore(core);
|
||||
@@ -109,7 +111,7 @@ u64 KScheduler::UpdateHighestPriorityThreadsImpl(KernelCore& kernel) {
|
||||
|
||||
// Idle cores are bad. We're going to try to migrate threads to each idle core in turn.
|
||||
while (idle_cores != 0) {
|
||||
u32 core_id = Common::CountTrailingZeroes64(idle_cores);
|
||||
const auto core_id = static_cast<u32>(std::countr_zero(idle_cores));
|
||||
if (Thread* suggested = priority_queue.GetSuggestedFront(core_id); suggested != nullptr) {
|
||||
s32 migration_candidates[Core::Hardware::NUM_CPU_CORES];
|
||||
size_t num_candidates = 0;
|
||||
|
||||
@@ -8,11 +8,11 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <bit>
|
||||
#include <vector>
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/bit_util.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/memory/memory_types.h"
|
||||
@@ -105,7 +105,7 @@ private:
|
||||
ASSERT(depth == 0);
|
||||
return -1;
|
||||
}
|
||||
offset = offset * 64 + Common::CountTrailingZeroes64(v);
|
||||
offset = offset * 64 + static_cast<u32>(std::countr_zero(v));
|
||||
++depth;
|
||||
} while (depth < static_cast<s32>(used_depths));
|
||||
|
||||
|
||||
@@ -2,6 +2,8 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <bit>
|
||||
|
||||
#include "common/bit_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/kernel/errors.h"
|
||||
@@ -60,7 +62,7 @@ constexpr CapabilityType GetCapabilityType(u32 value) {
|
||||
|
||||
u32 GetFlagBitOffset(CapabilityType type) {
|
||||
const auto value = static_cast<u32>(type);
|
||||
return static_cast<u32>(Common::BitSize<u32>() - Common::CountLeadingZeroes32(value));
|
||||
return static_cast<u32>(Common::BitSize<u32>() - static_cast<u32>(std::countl_zero(value)));
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
@@ -20,9 +20,9 @@ namespace Service::AM::Applets {
|
||||
struct ShowError {
|
||||
u8 mode;
|
||||
bool jump;
|
||||
INSERT_UNION_PADDING_BYTES(4);
|
||||
INSERT_PADDING_BYTES_NOINIT(4);
|
||||
bool use_64bit_error_code;
|
||||
INSERT_UNION_PADDING_BYTES(1);
|
||||
INSERT_PADDING_BYTES_NOINIT(1);
|
||||
u64 error_code_64;
|
||||
u32 error_code_32;
|
||||
};
|
||||
@@ -32,7 +32,7 @@ static_assert(sizeof(ShowError) == 0x14, "ShowError has incorrect size.");
|
||||
struct ShowErrorRecord {
|
||||
u8 mode;
|
||||
bool jump;
|
||||
INSERT_UNION_PADDING_BYTES(6);
|
||||
INSERT_PADDING_BYTES_NOINIT(6);
|
||||
u64 error_code_64;
|
||||
u64 posix_time;
|
||||
};
|
||||
@@ -41,7 +41,7 @@ static_assert(sizeof(ShowErrorRecord) == 0x18, "ShowErrorRecord has incorrect si
|
||||
struct SystemErrorArg {
|
||||
u8 mode;
|
||||
bool jump;
|
||||
INSERT_UNION_PADDING_BYTES(6);
|
||||
INSERT_PADDING_BYTES_NOINIT(6);
|
||||
u64 error_code_64;
|
||||
std::array<char, 8> language_code;
|
||||
std::array<char, 0x800> main_text;
|
||||
@@ -52,7 +52,7 @@ static_assert(sizeof(SystemErrorArg) == 0x1018, "SystemErrorArg has incorrect si
|
||||
struct ApplicationErrorArg {
|
||||
u8 mode;
|
||||
bool jump;
|
||||
INSERT_UNION_PADDING_BYTES(6);
|
||||
INSERT_PADDING_BYTES_NOINIT(6);
|
||||
u32 error_code;
|
||||
std::array<char, 8> language_code;
|
||||
std::array<char, 0x800> main_text;
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
add_executable(tests
|
||||
common/bit_field.cpp
|
||||
common/bit_utils.cpp
|
||||
common/fibers.cpp
|
||||
common/param_package.cpp
|
||||
common/ring_buffer.cpp
|
||||
|
||||
@@ -1,23 +0,0 @@
|
||||
// Copyright 2017 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <catch2/catch.hpp>
|
||||
#include <math.h>
|
||||
#include "common/bit_util.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
TEST_CASE("BitUtils::CountTrailingZeroes", "[common]") {
|
||||
REQUIRE(Common::CountTrailingZeroes32(0) == 32);
|
||||
REQUIRE(Common::CountTrailingZeroes64(0) == 64);
|
||||
REQUIRE(Common::CountTrailingZeroes32(9) == 0);
|
||||
REQUIRE(Common::CountTrailingZeroes32(8) == 3);
|
||||
REQUIRE(Common::CountTrailingZeroes32(0x801000) == 12);
|
||||
REQUIRE(Common::CountTrailingZeroes64(9) == 0);
|
||||
REQUIRE(Common::CountTrailingZeroes64(8) == 3);
|
||||
REQUIRE(Common::CountTrailingZeroes64(0x801000) == 12);
|
||||
REQUIRE(Common::CountTrailingZeroes64(0x801000000000UL) == 36);
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
@@ -135,8 +135,6 @@ add_library(video_core STATIC
|
||||
renderer_vulkan/vk_graphics_pipeline.h
|
||||
renderer_vulkan/vk_master_semaphore.cpp
|
||||
renderer_vulkan/vk_master_semaphore.h
|
||||
renderer_vulkan/vk_memory_manager.cpp
|
||||
renderer_vulkan/vk_memory_manager.h
|
||||
renderer_vulkan/vk_pipeline_cache.cpp
|
||||
renderer_vulkan/vk_pipeline_cache.h
|
||||
renderer_vulkan/vk_query_cache.cpp
|
||||
@@ -259,6 +257,8 @@ add_library(video_core STATIC
|
||||
vulkan_common/vulkan_instance.h
|
||||
vulkan_common/vulkan_library.cpp
|
||||
vulkan_common/vulkan_library.h
|
||||
vulkan_common/vulkan_memory_allocator.cpp
|
||||
vulkan_common/vulkan_memory_allocator.h
|
||||
vulkan_common/vulkan_surface.cpp
|
||||
vulkan_common/vulkan_surface.h
|
||||
vulkan_common/vulkan_wrapper.cpp
|
||||
@@ -312,9 +312,7 @@ else()
|
||||
-Werror=pessimizing-move
|
||||
-Werror=redundant-move
|
||||
-Werror=shadow
|
||||
-Werror=switch
|
||||
-Werror=type-limits
|
||||
-Werror=unused-variable
|
||||
|
||||
$<$<CXX_COMPILER_ID:GNU>:-Werror=class-memaccess>
|
||||
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter>
|
||||
|
||||
@@ -18,10 +18,10 @@
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
|
||||
#include <bit>
|
||||
#include "command_classes/host1x.h"
|
||||
#include "command_classes/nvdec.h"
|
||||
#include "command_classes/vic.h"
|
||||
#include "common/bit_util.h"
|
||||
#include "video_core/cdma_pusher.h"
|
||||
#include "video_core/command_classes/nvdec_common.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
@@ -56,7 +56,7 @@ void CDmaPusher::Step() {
|
||||
|
||||
for (const u32 value : values) {
|
||||
if (mask != 0) {
|
||||
const u32 lbs = Common::CountTrailingZeroes32(mask);
|
||||
const auto lbs = static_cast<u32>(std::countr_zero(mask));
|
||||
mask &= ~(1U << lbs);
|
||||
ExecuteCommand(static_cast<u32>(offset + lbs), value);
|
||||
continue;
|
||||
|
||||
@@ -126,7 +126,7 @@ private:
|
||||
|
||||
s32 count{};
|
||||
s32 offset{};
|
||||
s32 mask{};
|
||||
u32 mask{};
|
||||
bool incrementing{};
|
||||
|
||||
// Queue of command lists to be processed
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
//
|
||||
|
||||
#include <array>
|
||||
#include "common/bit_util.h"
|
||||
#include <bit>
|
||||
#include "video_core/command_classes/codecs/h264.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
@@ -266,7 +266,7 @@ void H264BitWriter::WriteExpGolombCodedInt(s32 value) {
|
||||
}
|
||||
|
||||
void H264BitWriter::WriteExpGolombCodedUInt(u32 value) {
|
||||
const s32 size = 32 - Common::CountLeadingZeroes32(static_cast<s32>(value + 1));
|
||||
const s32 size = 32 - std::countl_zero(value + 1);
|
||||
WriteBits(1, size);
|
||||
|
||||
value -= (1U << (size - 1)) - 1;
|
||||
|
||||
@@ -171,30 +171,30 @@ public:
|
||||
static constexpr std::size_t NUM_REGS = 0x258;
|
||||
struct {
|
||||
u32 object;
|
||||
INSERT_UNION_PADDING_WORDS(0x3F);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x3F);
|
||||
u32 no_operation;
|
||||
NotifyType notify;
|
||||
INSERT_UNION_PADDING_WORDS(0x2);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x2);
|
||||
u32 wait_for_idle;
|
||||
INSERT_UNION_PADDING_WORDS(0xB);
|
||||
INSERT_PADDING_WORDS_NOINIT(0xB);
|
||||
u32 pm_trigger;
|
||||
INSERT_UNION_PADDING_WORDS(0xF);
|
||||
INSERT_PADDING_WORDS_NOINIT(0xF);
|
||||
u32 context_dma_notify;
|
||||
u32 dst_context_dma;
|
||||
u32 src_context_dma;
|
||||
u32 semaphore_context_dma;
|
||||
INSERT_UNION_PADDING_WORDS(0x1C);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x1C);
|
||||
Surface dst;
|
||||
CpuIndexWrap pixels_from_cpu_index_wrap;
|
||||
u32 kind2d_check_enable;
|
||||
Surface src;
|
||||
SectorPromotion pixels_from_memory_sector_promotion;
|
||||
INSERT_UNION_PADDING_WORDS(0x1);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x1);
|
||||
NumTpcs num_tpcs;
|
||||
u32 render_enable_addr_upper;
|
||||
u32 render_enable_addr_lower;
|
||||
RenderEnableMode render_enable_mode;
|
||||
INSERT_UNION_PADDING_WORDS(0x4);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x4);
|
||||
u32 clip_x0;
|
||||
u32 clip_y0;
|
||||
u32 clip_width;
|
||||
@@ -212,7 +212,7 @@ public:
|
||||
BitField<8, 6, u32> y;
|
||||
} pattern_offset;
|
||||
BitField<0, 2, PatternSelect> pattern_select;
|
||||
INSERT_UNION_PADDING_WORDS(0xC);
|
||||
INSERT_PADDING_WORDS_NOINIT(0xC);
|
||||
struct {
|
||||
BitField<0, 3, MonochromePatternColorFormat> color_format;
|
||||
BitField<0, 1, MonochromePatternFormat> format;
|
||||
@@ -227,15 +227,15 @@ public:
|
||||
std::array<u32, 0x20> X1R5G5B5;
|
||||
std::array<u32, 0x10> Y8;
|
||||
} color_pattern;
|
||||
INSERT_UNION_PADDING_WORDS(0x10);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x10);
|
||||
struct {
|
||||
u32 prim_mode;
|
||||
u32 prim_color_format;
|
||||
u32 prim_color;
|
||||
u32 line_tie_break_bits;
|
||||
INSERT_UNION_PADDING_WORDS(0x14);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x14);
|
||||
u32 prim_point_xy;
|
||||
INSERT_UNION_PADDING_WORDS(0x7);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x7);
|
||||
std::array<Point, 0x40> prim_point;
|
||||
} render_solid;
|
||||
struct {
|
||||
@@ -247,7 +247,7 @@ public:
|
||||
u32 color0;
|
||||
u32 color1;
|
||||
u32 mono_opacity;
|
||||
INSERT_UNION_PADDING_WORDS(0x6);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x6);
|
||||
u32 src_width;
|
||||
u32 src_height;
|
||||
u32 dx_du_frac;
|
||||
@@ -260,9 +260,9 @@ public:
|
||||
u32 dst_y0_int;
|
||||
u32 data;
|
||||
} pixels_from_cpu;
|
||||
INSERT_UNION_PADDING_WORDS(0x3);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x3);
|
||||
u32 big_endian_control;
|
||||
INSERT_UNION_PADDING_WORDS(0x3);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x3);
|
||||
struct {
|
||||
BitField<0, 3, u32> block_shape;
|
||||
BitField<0, 5, u32> corral_size;
|
||||
@@ -271,7 +271,7 @@ public:
|
||||
BitField<0, 1, Origin> origin;
|
||||
BitField<4, 1, Filter> filter;
|
||||
} sample_mode;
|
||||
INSERT_UNION_PADDING_WORDS(0x8);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x8);
|
||||
s32 dst_x0;
|
||||
s32 dst_y0;
|
||||
s32 dst_width;
|
||||
|
||||
@@ -55,7 +55,7 @@ public:
|
||||
|
||||
union {
|
||||
struct {
|
||||
INSERT_UNION_PADDING_WORDS(0x60);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x60);
|
||||
|
||||
Upload::Registers upload;
|
||||
|
||||
@@ -67,7 +67,7 @@ public:
|
||||
|
||||
u32 data_upload;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x3F);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x3F);
|
||||
|
||||
struct {
|
||||
u32 address;
|
||||
@@ -76,11 +76,11 @@ public:
|
||||
}
|
||||
} launch_desc_loc;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x1);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x1);
|
||||
|
||||
u32 launch;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x4A7);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x4A7);
|
||||
|
||||
struct {
|
||||
u32 address_high;
|
||||
@@ -92,7 +92,7 @@ public:
|
||||
}
|
||||
} tsc;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x3);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x3);
|
||||
|
||||
struct {
|
||||
u32 address_high;
|
||||
@@ -104,7 +104,7 @@ public:
|
||||
}
|
||||
} tic;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x22);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x22);
|
||||
|
||||
struct {
|
||||
u32 address_high;
|
||||
@@ -115,11 +115,11 @@ public:
|
||||
}
|
||||
} code_loc;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x3FE);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x3FE);
|
||||
|
||||
u32 tex_cb_index;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x374);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x374);
|
||||
};
|
||||
std::array<u32, NUM_REGS> reg_array;
|
||||
};
|
||||
|
||||
@@ -50,7 +50,7 @@ public:
|
||||
|
||||
union {
|
||||
struct {
|
||||
INSERT_UNION_PADDING_WORDS(0x60);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x60);
|
||||
|
||||
Upload::Registers upload;
|
||||
|
||||
@@ -62,7 +62,7 @@ public:
|
||||
|
||||
u32 data;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x11);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x11);
|
||||
};
|
||||
std::array<u32, NUM_REGS> reg_array;
|
||||
};
|
||||
|
||||
@@ -536,7 +536,7 @@ public:
|
||||
Equation equation_a;
|
||||
Factor factor_source_a;
|
||||
Factor factor_dest_a;
|
||||
INSERT_UNION_PADDING_WORDS(1);
|
||||
INSERT_PADDING_WORDS_NOINIT(1);
|
||||
};
|
||||
|
||||
enum class TessellationPrimitive : u32 {
|
||||
@@ -608,7 +608,7 @@ public:
|
||||
};
|
||||
u32 layer_stride;
|
||||
u32 base_layer;
|
||||
INSERT_UNION_PADDING_WORDS(7);
|
||||
INSERT_PADDING_WORDS_NOINIT(7);
|
||||
|
||||
GPUVAddr Address() const {
|
||||
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
|
||||
@@ -640,7 +640,7 @@ public:
|
||||
BitField<8, 3, ViewportSwizzle> z;
|
||||
BitField<12, 3, ViewportSwizzle> w;
|
||||
} swizzle;
|
||||
INSERT_UNION_PADDING_WORDS(1);
|
||||
INSERT_PADDING_WORDS_NOINIT(1);
|
||||
|
||||
Common::Rectangle<f32> GetRect() const {
|
||||
return {
|
||||
@@ -700,7 +700,7 @@ public:
|
||||
u32 address_low;
|
||||
s32 buffer_size;
|
||||
s32 buffer_offset;
|
||||
INSERT_UNION_PADDING_WORDS(3);
|
||||
INSERT_PADDING_WORDS_NOINIT(3);
|
||||
|
||||
GPUVAddr Address() const {
|
||||
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
|
||||
@@ -713,7 +713,7 @@ public:
|
||||
u32 stream;
|
||||
u32 varying_count;
|
||||
u32 stride;
|
||||
INSERT_UNION_PADDING_WORDS(1);
|
||||
INSERT_PADDING_WORDS_NOINIT(1);
|
||||
};
|
||||
static_assert(sizeof(TransformFeedbackLayout) == 16);
|
||||
|
||||
@@ -731,7 +731,7 @@ public:
|
||||
|
||||
union {
|
||||
struct {
|
||||
INSERT_UNION_PADDING_WORDS(0x44);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x44);
|
||||
|
||||
u32 wait_for_idle;
|
||||
|
||||
@@ -744,7 +744,7 @@ public:
|
||||
|
||||
ShadowRamControl shadow_ram_control;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x16);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x16);
|
||||
|
||||
Upload::Registers upload;
|
||||
struct {
|
||||
@@ -755,11 +755,11 @@ public:
|
||||
|
||||
u32 data_upload;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x16);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x16);
|
||||
|
||||
u32 force_early_fragment_tests;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x2D);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x2D);
|
||||
|
||||
struct {
|
||||
union {
|
||||
@@ -769,7 +769,7 @@ public:
|
||||
};
|
||||
} sync_info;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x15);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x15);
|
||||
|
||||
union {
|
||||
BitField<0, 2, TessellationPrimitive> prim;
|
||||
@@ -781,21 +781,21 @@ public:
|
||||
std::array<f32, 4> tess_level_outer;
|
||||
std::array<f32, 2> tess_level_inner;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x10);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x10);
|
||||
|
||||
u32 rasterize_enable;
|
||||
|
||||
std::array<TransformFeedbackBinding, NumTransformFeedbackBuffers> tfb_bindings;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0xC0);
|
||||
INSERT_PADDING_WORDS_NOINIT(0xC0);
|
||||
|
||||
std::array<TransformFeedbackLayout, NumTransformFeedbackBuffers> tfb_layouts;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x1);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x1);
|
||||
|
||||
u32 tfb_enabled;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x2E);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x2E);
|
||||
|
||||
std::array<RenderTargetConfig, NumRenderTargets> rt;
|
||||
|
||||
@@ -803,7 +803,7 @@ public:
|
||||
|
||||
std::array<ViewPort, NumViewports> viewports;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x1D);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x1D);
|
||||
|
||||
struct {
|
||||
u32 first;
|
||||
@@ -815,16 +815,16 @@ public:
|
||||
float clear_color[4];
|
||||
float clear_depth;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x3);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x3);
|
||||
|
||||
s32 clear_stencil;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x2);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x2);
|
||||
|
||||
PolygonMode polygon_mode_front;
|
||||
PolygonMode polygon_mode_back;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x3);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x3);
|
||||
|
||||
u32 polygon_offset_point_enable;
|
||||
u32 polygon_offset_line_enable;
|
||||
@@ -832,47 +832,47 @@ public:
|
||||
|
||||
u32 patch_vertices;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x4);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x4);
|
||||
|
||||
u32 fragment_barrier;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x7);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x7);
|
||||
|
||||
std::array<ScissorTest, NumViewports> scissor_test;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x15);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x15);
|
||||
|
||||
s32 stencil_back_func_ref;
|
||||
u32 stencil_back_mask;
|
||||
u32 stencil_back_func_mask;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x5);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x5);
|
||||
|
||||
u32 invalidate_texture_data_cache;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x1);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x1);
|
||||
|
||||
u32 tiled_cache_barrier;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x4);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x4);
|
||||
|
||||
u32 color_mask_common;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x2);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x2);
|
||||
|
||||
f32 depth_bounds[2];
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x2);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x2);
|
||||
|
||||
u32 rt_separate_frag_data;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x1);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x1);
|
||||
|
||||
u32 multisample_raster_enable;
|
||||
u32 multisample_raster_samples;
|
||||
std::array<u32, 4> multisample_sample_mask;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x5);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x5);
|
||||
|
||||
struct {
|
||||
u32 address_high;
|
||||
@@ -898,7 +898,7 @@ public:
|
||||
};
|
||||
} render_area;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x3F);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x3F);
|
||||
|
||||
union {
|
||||
BitField<0, 4, u32> stencil;
|
||||
@@ -907,24 +907,24 @@ public:
|
||||
BitField<12, 4, u32> viewport;
|
||||
} clear_flags;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x10);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x10);
|
||||
|
||||
u32 fill_rectangle;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x8);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x8);
|
||||
|
||||
std::array<VertexAttribute, NumVertexAttributes> vertex_attrib_format;
|
||||
|
||||
std::array<MsaaSampleLocation, 4> multisample_sample_locations;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x2);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x2);
|
||||
|
||||
union {
|
||||
BitField<0, 1, u32> enable;
|
||||
BitField<4, 3, u32> target;
|
||||
} multisample_coverage_to_color;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x8);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x8);
|
||||
|
||||
struct {
|
||||
union {
|
||||
@@ -947,7 +947,7 @@ public:
|
||||
}
|
||||
} rt_control;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x2);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x2);
|
||||
|
||||
u32 zeta_width;
|
||||
u32 zeta_height;
|
||||
@@ -958,11 +958,11 @@ public:
|
||||
|
||||
SamplerIndex sampler_index;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x25);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x25);
|
||||
|
||||
u32 depth_test_enable;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x5);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x5);
|
||||
|
||||
u32 independent_blend_enable;
|
||||
|
||||
@@ -970,7 +970,7 @@ public:
|
||||
|
||||
u32 alpha_test_enabled;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x6);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x6);
|
||||
|
||||
u32 d3d_cull_mode;
|
||||
|
||||
@@ -985,7 +985,7 @@ public:
|
||||
float a;
|
||||
} blend_color;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x4);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x4);
|
||||
|
||||
struct {
|
||||
u32 separate_alpha;
|
||||
@@ -994,7 +994,7 @@ public:
|
||||
Blend::Factor factor_dest_rgb;
|
||||
Blend::Equation equation_a;
|
||||
Blend::Factor factor_source_a;
|
||||
INSERT_UNION_PADDING_WORDS(1);
|
||||
INSERT_PADDING_WORDS_NOINIT(1);
|
||||
Blend::Factor factor_dest_a;
|
||||
|
||||
u32 enable_common;
|
||||
@@ -1010,7 +1010,7 @@ public:
|
||||
u32 stencil_front_func_mask;
|
||||
u32 stencil_front_mask;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x2);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x2);
|
||||
|
||||
u32 frag_color_clamp;
|
||||
|
||||
@@ -1022,17 +1022,17 @@ public:
|
||||
float line_width_smooth;
|
||||
float line_width_aliased;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x1B);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x1B);
|
||||
|
||||
u32 invalidate_sampler_cache_no_wfi;
|
||||
u32 invalidate_texture_header_cache_no_wfi;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x2);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x2);
|
||||
|
||||
u32 vb_element_base;
|
||||
u32 vb_base_instance;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x35);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x35);
|
||||
|
||||
u32 clip_distance_enabled;
|
||||
|
||||
@@ -1040,11 +1040,11 @@ public:
|
||||
|
||||
float point_size;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x1);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x1);
|
||||
|
||||
u32 point_sprite_enable;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x3);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x3);
|
||||
|
||||
CounterReset counter_reset;
|
||||
|
||||
@@ -1057,7 +1057,7 @@ public:
|
||||
BitField<4, 1, u32> alpha_to_one;
|
||||
} multisample_control;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x4);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x4);
|
||||
|
||||
struct {
|
||||
u32 address_high;
|
||||
@@ -1081,7 +1081,7 @@ public:
|
||||
}
|
||||
} tsc;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x1);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x1);
|
||||
|
||||
float polygon_offset_factor;
|
||||
|
||||
@@ -1098,7 +1098,7 @@ public:
|
||||
}
|
||||
} tic;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x5);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x5);
|
||||
|
||||
u32 stencil_two_side_enable;
|
||||
StencilOp stencil_back_op_fail;
|
||||
@@ -1106,17 +1106,17 @@ public:
|
||||
StencilOp stencil_back_op_zpass;
|
||||
ComparisonOp stencil_back_func_func;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x4);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x4);
|
||||
|
||||
u32 framebuffer_srgb;
|
||||
|
||||
float polygon_offset_units;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x4);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x4);
|
||||
|
||||
Tegra::Texture::MsaaMode multisample_mode;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0xC);
|
||||
INSERT_PADDING_WORDS_NOINIT(0xC);
|
||||
|
||||
union {
|
||||
BitField<2, 1, u32> coord_origin;
|
||||
@@ -1132,7 +1132,7 @@ public:
|
||||
(static_cast<GPUVAddr>(code_address_high) << 32) | code_address_low);
|
||||
}
|
||||
} code_address;
|
||||
INSERT_UNION_PADDING_WORDS(1);
|
||||
INSERT_PADDING_WORDS_NOINIT(1);
|
||||
|
||||
struct {
|
||||
u32 vertex_end_gl;
|
||||
@@ -1144,14 +1144,14 @@ public:
|
||||
};
|
||||
} draw;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0xA);
|
||||
INSERT_PADDING_WORDS_NOINIT(0xA);
|
||||
|
||||
struct {
|
||||
u32 enabled;
|
||||
u32 index;
|
||||
} primitive_restart;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x5F);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x5F);
|
||||
|
||||
struct {
|
||||
u32 start_addr_high;
|
||||
@@ -1192,9 +1192,9 @@ public:
|
||||
}
|
||||
} index_array;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x7);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x7);
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x1F);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x1F);
|
||||
|
||||
float polygon_offset_clamp;
|
||||
|
||||
@@ -1208,14 +1208,14 @@ public:
|
||||
}
|
||||
} instanced_arrays;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x4);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x4);
|
||||
|
||||
union {
|
||||
BitField<0, 1, u32> enable;
|
||||
BitField<4, 8, u32> unk4;
|
||||
} vp_point_size;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(1);
|
||||
INSERT_PADDING_WORDS_NOINIT(1);
|
||||
|
||||
u32 cull_test_enabled;
|
||||
FrontFace front_face;
|
||||
@@ -1223,11 +1223,11 @@ public:
|
||||
|
||||
u32 pixel_center_integer;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x1);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x1);
|
||||
|
||||
u32 viewport_transform_enabled;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x3);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x3);
|
||||
|
||||
union {
|
||||
BitField<0, 1, u32> depth_range_0_1;
|
||||
@@ -1236,18 +1236,18 @@ public:
|
||||
BitField<11, 1, u32> depth_clamp_disabled;
|
||||
} view_volume_clip_control;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x1F);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x1F);
|
||||
|
||||
u32 depth_bounds_enable;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(1);
|
||||
INSERT_PADDING_WORDS_NOINIT(1);
|
||||
|
||||
struct {
|
||||
u32 enable;
|
||||
LogicOperation operation;
|
||||
} logic_op;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x1);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x1);
|
||||
|
||||
union {
|
||||
u32 raw;
|
||||
@@ -1260,9 +1260,9 @@ public:
|
||||
BitField<6, 4, u32> RT;
|
||||
BitField<10, 11, u32> layer;
|
||||
} clear_buffers;
|
||||
INSERT_UNION_PADDING_WORDS(0xB);
|
||||
INSERT_PADDING_WORDS_NOINIT(0xB);
|
||||
std::array<ColorMask, NumRenderTargets> color_mask;
|
||||
INSERT_UNION_PADDING_WORDS(0x38);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x38);
|
||||
|
||||
struct {
|
||||
u32 query_address_high;
|
||||
@@ -1284,7 +1284,7 @@ public:
|
||||
}
|
||||
} query;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x3C);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x3C);
|
||||
|
||||
struct {
|
||||
union {
|
||||
@@ -1325,10 +1325,10 @@ public:
|
||||
BitField<4, 4, ShaderProgram> program;
|
||||
};
|
||||
u32 offset;
|
||||
INSERT_UNION_PADDING_WORDS(14);
|
||||
INSERT_PADDING_WORDS_NOINIT(14);
|
||||
} shader_config[MaxShaderProgram];
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x60);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x60);
|
||||
|
||||
u32 firmware[0x20];
|
||||
|
||||
@@ -1345,7 +1345,7 @@ public:
|
||||
}
|
||||
} const_buffer;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x10);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x10);
|
||||
|
||||
struct {
|
||||
union {
|
||||
@@ -1353,18 +1353,18 @@ public:
|
||||
BitField<0, 1, u32> valid;
|
||||
BitField<4, 5, u32> index;
|
||||
};
|
||||
INSERT_UNION_PADDING_WORDS(7);
|
||||
INSERT_PADDING_WORDS_NOINIT(7);
|
||||
} cb_bind[MaxShaderStage];
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x56);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x56);
|
||||
|
||||
u32 tex_cb_index;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x7D);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x7D);
|
||||
|
||||
std::array<std::array<u8, 128>, NumTransformFeedbackBuffers> tfb_varying_locs;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x298);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x298);
|
||||
|
||||
struct {
|
||||
/// Compressed address of a buffer that holds information about bound SSBOs.
|
||||
@@ -1376,14 +1376,14 @@ public:
|
||||
}
|
||||
} ssbo_info;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x11);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x11);
|
||||
|
||||
struct {
|
||||
u32 address[MaxShaderStage];
|
||||
u32 size[MaxShaderStage];
|
||||
} tex_info_buffers;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0xCC);
|
||||
INSERT_PADDING_WORDS_NOINIT(0xCC);
|
||||
};
|
||||
std::array<u32, NUM_REGS> reg_array;
|
||||
};
|
||||
|
||||
@@ -68,10 +68,10 @@ struct Header {
|
||||
|
||||
union {
|
||||
struct {
|
||||
INSERT_UNION_PADDING_BYTES(3); // ImapSystemValuesA
|
||||
INSERT_UNION_PADDING_BYTES(1); // ImapSystemValuesB
|
||||
INSERT_UNION_PADDING_BYTES(16); // ImapGenericVector[32]
|
||||
INSERT_UNION_PADDING_BYTES(2); // ImapColor
|
||||
INSERT_PADDING_BYTES_NOINIT(3); // ImapSystemValuesA
|
||||
INSERT_PADDING_BYTES_NOINIT(1); // ImapSystemValuesB
|
||||
INSERT_PADDING_BYTES_NOINIT(16); // ImapGenericVector[32]
|
||||
INSERT_PADDING_BYTES_NOINIT(2); // ImapColor
|
||||
union {
|
||||
BitField<0, 8, u16> clip_distances;
|
||||
BitField<8, 1, u16> point_sprite_s;
|
||||
@@ -82,20 +82,20 @@ struct Header {
|
||||
BitField<14, 1, u16> instance_id;
|
||||
BitField<15, 1, u16> vertex_id;
|
||||
};
|
||||
INSERT_UNION_PADDING_BYTES(5); // ImapFixedFncTexture[10]
|
||||
INSERT_UNION_PADDING_BYTES(1); // ImapReserved
|
||||
INSERT_UNION_PADDING_BYTES(3); // OmapSystemValuesA
|
||||
INSERT_UNION_PADDING_BYTES(1); // OmapSystemValuesB
|
||||
INSERT_UNION_PADDING_BYTES(16); // OmapGenericVector[32]
|
||||
INSERT_UNION_PADDING_BYTES(2); // OmapColor
|
||||
INSERT_UNION_PADDING_BYTES(2); // OmapSystemValuesC
|
||||
INSERT_UNION_PADDING_BYTES(5); // OmapFixedFncTexture[10]
|
||||
INSERT_UNION_PADDING_BYTES(1); // OmapReserved
|
||||
INSERT_PADDING_BYTES_NOINIT(5); // ImapFixedFncTexture[10]
|
||||
INSERT_PADDING_BYTES_NOINIT(1); // ImapReserved
|
||||
INSERT_PADDING_BYTES_NOINIT(3); // OmapSystemValuesA
|
||||
INSERT_PADDING_BYTES_NOINIT(1); // OmapSystemValuesB
|
||||
INSERT_PADDING_BYTES_NOINIT(16); // OmapGenericVector[32]
|
||||
INSERT_PADDING_BYTES_NOINIT(2); // OmapColor
|
||||
INSERT_PADDING_BYTES_NOINIT(2); // OmapSystemValuesC
|
||||
INSERT_PADDING_BYTES_NOINIT(5); // OmapFixedFncTexture[10]
|
||||
INSERT_PADDING_BYTES_NOINIT(1); // OmapReserved
|
||||
} vtg;
|
||||
|
||||
struct {
|
||||
INSERT_UNION_PADDING_BYTES(3); // ImapSystemValuesA
|
||||
INSERT_UNION_PADDING_BYTES(1); // ImapSystemValuesB
|
||||
INSERT_PADDING_BYTES_NOINIT(3); // ImapSystemValuesA
|
||||
INSERT_PADDING_BYTES_NOINIT(1); // ImapSystemValuesB
|
||||
|
||||
union {
|
||||
BitField<0, 2, PixelImap> x;
|
||||
@@ -105,10 +105,10 @@ struct Header {
|
||||
u8 raw;
|
||||
} imap_generic_vector[32];
|
||||
|
||||
INSERT_UNION_PADDING_BYTES(2); // ImapColor
|
||||
INSERT_UNION_PADDING_BYTES(2); // ImapSystemValuesC
|
||||
INSERT_UNION_PADDING_BYTES(10); // ImapFixedFncTexture[10]
|
||||
INSERT_UNION_PADDING_BYTES(2); // ImapReserved
|
||||
INSERT_PADDING_BYTES_NOINIT(2); // ImapColor
|
||||
INSERT_PADDING_BYTES_NOINIT(2); // ImapSystemValuesC
|
||||
INSERT_PADDING_BYTES_NOINIT(10); // ImapFixedFncTexture[10]
|
||||
INSERT_PADDING_BYTES_NOINIT(2); // ImapReserved
|
||||
|
||||
struct {
|
||||
u32 target;
|
||||
|
||||
@@ -270,7 +270,7 @@ public:
|
||||
|
||||
union {
|
||||
struct {
|
||||
INSERT_UNION_PADDING_WORDS(0x4);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x4);
|
||||
struct {
|
||||
u32 address_high;
|
||||
u32 address_low;
|
||||
@@ -283,18 +283,18 @@ public:
|
||||
|
||||
u32 semaphore_sequence;
|
||||
u32 semaphore_trigger;
|
||||
INSERT_UNION_PADDING_WORDS(0xC);
|
||||
INSERT_PADDING_WORDS_NOINIT(0xC);
|
||||
|
||||
// The pusher and the puller share the reference counter, the pusher only has read
|
||||
// access
|
||||
u32 reference_count;
|
||||
INSERT_UNION_PADDING_WORDS(0x5);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x5);
|
||||
|
||||
u32 semaphore_acquire;
|
||||
u32 semaphore_release;
|
||||
u32 fence_value;
|
||||
FenceAction fence_action;
|
||||
INSERT_UNION_PADDING_WORDS(0xE2);
|
||||
INSERT_PADDING_WORDS_NOINIT(0xE2);
|
||||
|
||||
// Puller state
|
||||
u32 acquire_mode;
|
||||
|
||||
@@ -23,7 +23,6 @@
|
||||
#include "video_core/renderer_vulkan/renderer_vulkan.h"
|
||||
#include "video_core/renderer_vulkan/vk_blit_screen.h"
|
||||
#include "video_core/renderer_vulkan/vk_master_semaphore.h"
|
||||
#include "video_core/renderer_vulkan/vk_memory_manager.h"
|
||||
#include "video_core/renderer_vulkan/vk_rasterizer.h"
|
||||
#include "video_core/renderer_vulkan/vk_scheduler.h"
|
||||
#include "video_core/renderer_vulkan/vk_state_tracker.h"
|
||||
@@ -32,6 +31,7 @@
|
||||
#include "video_core/vulkan_common/vulkan_device.h"
|
||||
#include "video_core/vulkan_common/vulkan_instance.h"
|
||||
#include "video_core/vulkan_common/vulkan_library.h"
|
||||
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
|
||||
#include "video_core/vulkan_common/vulkan_surface.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
@@ -137,7 +137,7 @@ bool RendererVulkan::Init() try {
|
||||
InitializeDevice();
|
||||
Report();
|
||||
|
||||
memory_manager = std::make_unique<VKMemoryManager>(*device);
|
||||
memory_allocator = std::make_unique<MemoryAllocator>(*device);
|
||||
|
||||
state_tracker = std::make_unique<StateTracker>(gpu);
|
||||
|
||||
@@ -149,11 +149,11 @@ bool RendererVulkan::Init() try {
|
||||
|
||||
rasterizer = std::make_unique<RasterizerVulkan>(render_window, gpu, gpu.MemoryManager(),
|
||||
cpu_memory, screen_info, *device,
|
||||
*memory_manager, *state_tracker, *scheduler);
|
||||
*memory_allocator, *state_tracker, *scheduler);
|
||||
|
||||
blit_screen =
|
||||
std::make_unique<VKBlitScreen>(cpu_memory, render_window, *rasterizer, *device,
|
||||
*memory_manager, *swapchain, *scheduler, screen_info);
|
||||
*memory_allocator, *swapchain, *scheduler, screen_info);
|
||||
return true;
|
||||
|
||||
} catch (const vk::Exception& exception) {
|
||||
@@ -172,7 +172,7 @@ void RendererVulkan::ShutDown() {
|
||||
blit_screen.reset();
|
||||
scheduler.reset();
|
||||
swapchain.reset();
|
||||
memory_manager.reset();
|
||||
memory_allocator.reset();
|
||||
device.reset();
|
||||
}
|
||||
|
||||
|
||||
@@ -29,8 +29,8 @@ namespace Vulkan {
|
||||
|
||||
class Device;
|
||||
class StateTracker;
|
||||
class MemoryAllocator;
|
||||
class VKBlitScreen;
|
||||
class VKMemoryManager;
|
||||
class VKSwapchain;
|
||||
class VKScheduler;
|
||||
|
||||
@@ -75,7 +75,7 @@ private:
|
||||
|
||||
vk::DebugUtilsMessenger debug_callback;
|
||||
std::unique_ptr<Device> device;
|
||||
std::unique_ptr<VKMemoryManager> memory_manager;
|
||||
std::unique_ptr<MemoryAllocator> memory_allocator;
|
||||
std::unique_ptr<StateTracker> state_tracker;
|
||||
std::unique_ptr<VKScheduler> scheduler;
|
||||
std::unique_ptr<VKSwapchain> swapchain;
|
||||
|
||||
@@ -22,13 +22,13 @@
|
||||
#include "video_core/renderer_vulkan/renderer_vulkan.h"
|
||||
#include "video_core/renderer_vulkan/vk_blit_screen.h"
|
||||
#include "video_core/renderer_vulkan/vk_master_semaphore.h"
|
||||
#include "video_core/renderer_vulkan/vk_memory_manager.h"
|
||||
#include "video_core/renderer_vulkan/vk_scheduler.h"
|
||||
#include "video_core/renderer_vulkan/vk_shader_util.h"
|
||||
#include "video_core/renderer_vulkan/vk_swapchain.h"
|
||||
#include "video_core/surface.h"
|
||||
#include "video_core/textures/decoders.h"
|
||||
#include "video_core/vulkan_common/vulkan_device.h"
|
||||
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
namespace Vulkan {
|
||||
@@ -115,10 +115,10 @@ struct VKBlitScreen::BufferData {
|
||||
VKBlitScreen::VKBlitScreen(Core::Memory::Memory& cpu_memory_,
|
||||
Core::Frontend::EmuWindow& render_window_,
|
||||
VideoCore::RasterizerInterface& rasterizer_, const Device& device_,
|
||||
VKMemoryManager& memory_manager_, VKSwapchain& swapchain_,
|
||||
MemoryAllocator& memory_allocator_, VKSwapchain& swapchain_,
|
||||
VKScheduler& scheduler_, const VKScreenInfo& screen_info_)
|
||||
: cpu_memory{cpu_memory_}, render_window{render_window_}, rasterizer{rasterizer_},
|
||||
device{device_}, memory_manager{memory_manager_}, swapchain{swapchain_},
|
||||
device{device_}, memory_allocator{memory_allocator_}, swapchain{swapchain_},
|
||||
scheduler{scheduler_}, image_count{swapchain.GetImageCount()}, screen_info{screen_info_} {
|
||||
resource_ticks.resize(image_count);
|
||||
|
||||
@@ -150,8 +150,8 @@ VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer, bool
|
||||
SetUniformData(data, framebuffer);
|
||||
SetVertexData(data, framebuffer);
|
||||
|
||||
auto map = buffer_commit->Map();
|
||||
std::memcpy(map.Address(), &data, sizeof(data));
|
||||
const std::span<u8> map = buffer_commit.Map();
|
||||
std::memcpy(map.data(), &data, sizeof(data));
|
||||
|
||||
if (!use_accelerated) {
|
||||
const u64 image_offset = GetRawImageOffset(framebuffer, image_index);
|
||||
@@ -165,8 +165,8 @@ VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer, bool
|
||||
constexpr u32 block_height_log2 = 4;
|
||||
const u32 bytes_per_pixel = GetBytesPerPixel(framebuffer);
|
||||
Tegra::Texture::UnswizzleTexture(
|
||||
std::span(map.Address() + image_offset, size_bytes), std::span(host_ptr, size_bytes),
|
||||
bytes_per_pixel, framebuffer.width, framebuffer.height, 1, block_height_log2, 0);
|
||||
map.subspan(image_offset, size_bytes), std::span(host_ptr, size_bytes), bytes_per_pixel,
|
||||
framebuffer.width, framebuffer.height, 1, block_height_log2, 0);
|
||||
|
||||
const VkBufferImageCopy copy{
|
||||
.bufferOffset = image_offset,
|
||||
@@ -224,8 +224,6 @@ VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer, bool
|
||||
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, write_barrier);
|
||||
});
|
||||
}
|
||||
map.Release();
|
||||
|
||||
scheduler.Record([renderpass = *renderpass, framebuffer = *framebuffers[image_index],
|
||||
descriptor_set = descriptor_sets[image_index], buffer = *buffer,
|
||||
size = swapchain.GetSize(), pipeline = *pipeline,
|
||||
@@ -642,7 +640,7 @@ void VKBlitScreen::ReleaseRawImages() {
|
||||
raw_images.clear();
|
||||
raw_buffer_commits.clear();
|
||||
buffer.reset();
|
||||
buffer_commit.reset();
|
||||
buffer_commit = MemoryCommit{};
|
||||
}
|
||||
|
||||
void VKBlitScreen::CreateStagingBuffer(const Tegra::FramebufferConfig& framebuffer) {
|
||||
@@ -659,7 +657,7 @@ void VKBlitScreen::CreateStagingBuffer(const Tegra::FramebufferConfig& framebuff
|
||||
};
|
||||
|
||||
buffer = device.GetLogical().CreateBuffer(ci);
|
||||
buffer_commit = memory_manager.Commit(buffer, true);
|
||||
buffer_commit = memory_allocator.Commit(buffer, MemoryUsage::Upload);
|
||||
}
|
||||
|
||||
void VKBlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer) {
|
||||
@@ -690,7 +688,7 @@ void VKBlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer)
|
||||
.pQueueFamilyIndices = nullptr,
|
||||
.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
|
||||
});
|
||||
raw_buffer_commits[i] = memory_manager.Commit(raw_images[i], false);
|
||||
raw_buffer_commits[i] = memory_allocator.Commit(raw_images[i], MemoryUsage::DeviceLocal);
|
||||
raw_image_views[i] = device.GetLogical().CreateImageView(VkImageViewCreateInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "video_core/renderer_vulkan/vk_memory_manager.h"
|
||||
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
namespace Core {
|
||||
@@ -43,7 +43,7 @@ public:
|
||||
explicit VKBlitScreen(Core::Memory::Memory& cpu_memory,
|
||||
Core::Frontend::EmuWindow& render_window,
|
||||
VideoCore::RasterizerInterface& rasterizer, const Device& device,
|
||||
VKMemoryManager& memory_manager, VKSwapchain& swapchain,
|
||||
MemoryAllocator& memory_allocator, VKSwapchain& swapchain,
|
||||
VKScheduler& scheduler, const VKScreenInfo& screen_info);
|
||||
~VKBlitScreen();
|
||||
|
||||
@@ -86,7 +86,7 @@ private:
|
||||
Core::Frontend::EmuWindow& render_window;
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
const Device& device;
|
||||
VKMemoryManager& memory_manager;
|
||||
MemoryAllocator& memory_allocator;
|
||||
VKSwapchain& swapchain;
|
||||
VKScheduler& scheduler;
|
||||
const std::size_t image_count;
|
||||
@@ -104,14 +104,14 @@ private:
|
||||
vk::Sampler sampler;
|
||||
|
||||
vk::Buffer buffer;
|
||||
VKMemoryCommit buffer_commit;
|
||||
MemoryCommit buffer_commit;
|
||||
|
||||
std::vector<u64> resource_ticks;
|
||||
|
||||
std::vector<vk::Semaphore> semaphores;
|
||||
std::vector<vk::Image> raw_images;
|
||||
std::vector<vk::ImageView> raw_image_views;
|
||||
std::vector<VKMemoryCommit> raw_buffer_commits;
|
||||
std::vector<MemoryCommit> raw_buffer_commits;
|
||||
u32 raw_width = 0;
|
||||
u32 raw_height = 0;
|
||||
};
|
||||
|
||||
@@ -34,17 +34,13 @@ constexpr VkAccessFlags UPLOAD_ACCESS_BARRIERS =
|
||||
constexpr VkAccessFlags TRANSFORM_FEEDBACK_WRITE_ACCESS =
|
||||
VK_ACCESS_TRANSFORM_FEEDBACK_WRITE_BIT_EXT | VK_ACCESS_TRANSFORM_FEEDBACK_COUNTER_WRITE_BIT_EXT;
|
||||
|
||||
std::unique_ptr<VKStreamBuffer> CreateStreamBuffer(const Device& device, VKScheduler& scheduler) {
|
||||
return std::make_unique<VKStreamBuffer>(device, scheduler);
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
Buffer::Buffer(const Device& device_, VKMemoryManager& memory_manager, VKScheduler& scheduler_,
|
||||
VKStagingBufferPool& staging_pool_, VAddr cpu_addr_, std::size_t size_)
|
||||
Buffer::Buffer(const Device& device_, MemoryAllocator& memory_allocator, VKScheduler& scheduler_,
|
||||
StagingBufferPool& staging_pool_, VAddr cpu_addr_, std::size_t size_)
|
||||
: BufferBlock{cpu_addr_, size_}, device{device_}, scheduler{scheduler_}, staging_pool{
|
||||
staging_pool_} {
|
||||
const VkBufferCreateInfo ci{
|
||||
buffer = device.GetLogical().CreateBuffer(VkBufferCreateInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
@@ -53,22 +49,20 @@ Buffer::Buffer(const Device& device_, VKMemoryManager& memory_manager, VKSchedul
|
||||
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
||||
.queueFamilyIndexCount = 0,
|
||||
.pQueueFamilyIndices = nullptr,
|
||||
};
|
||||
|
||||
buffer.handle = device.GetLogical().CreateBuffer(ci);
|
||||
buffer.commit = memory_manager.Commit(buffer.handle, false);
|
||||
});
|
||||
commit = memory_allocator.Commit(buffer, MemoryUsage::DeviceLocal);
|
||||
}
|
||||
|
||||
Buffer::~Buffer() = default;
|
||||
|
||||
void Buffer::Upload(std::size_t offset, std::size_t data_size, const u8* data) {
|
||||
const auto& staging = staging_pool.GetUnusedBuffer(data_size, true);
|
||||
std::memcpy(staging.commit->Map(data_size), data, data_size);
|
||||
const auto& staging = staging_pool.Request(data_size, MemoryUsage::Upload);
|
||||
std::memcpy(staging.mapped_span.data(), data, data_size);
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
|
||||
const VkBuffer handle = Handle();
|
||||
scheduler.Record([staging = *staging.handle, handle, offset, data_size,
|
||||
scheduler.Record([staging = staging.buffer, handle, offset, data_size,
|
||||
&device = device](vk::CommandBuffer cmdbuf) {
|
||||
const VkBufferMemoryBarrier read_barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
||||
@@ -104,12 +98,12 @@ void Buffer::Upload(std::size_t offset, std::size_t data_size, const u8* data) {
|
||||
}
|
||||
|
||||
void Buffer::Download(std::size_t offset, std::size_t data_size, u8* data) {
|
||||
const auto& staging = staging_pool.GetUnusedBuffer(data_size, true);
|
||||
auto staging = staging_pool.Request(data_size, MemoryUsage::Download);
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
|
||||
const VkBuffer handle = Handle();
|
||||
scheduler.Record(
|
||||
[staging = *staging.handle, handle, offset, data_size](vk::CommandBuffer cmdbuf) {
|
||||
[staging = staging.buffer, handle, offset, data_size](vk::CommandBuffer cmdbuf) {
|
||||
const VkBufferMemoryBarrier barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
@@ -130,7 +124,7 @@ void Buffer::Download(std::size_t offset, std::size_t data_size, u8* data) {
|
||||
});
|
||||
scheduler.Finish();
|
||||
|
||||
std::memcpy(data, staging.commit->Map(data_size), data_size);
|
||||
std::memcpy(data, staging.mapped_span.data(), data_size);
|
||||
}
|
||||
|
||||
void Buffer::CopyFrom(const Buffer& src, std::size_t src_offset, std::size_t dst_offset,
|
||||
@@ -168,29 +162,29 @@ void Buffer::CopyFrom(const Buffer& src, std::size_t src_offset, std::size_t dst
|
||||
|
||||
VKBufferCache::VKBufferCache(VideoCore::RasterizerInterface& rasterizer_,
|
||||
Tegra::MemoryManager& gpu_memory_, Core::Memory::Memory& cpu_memory_,
|
||||
const Device& device_, VKMemoryManager& memory_manager_,
|
||||
const Device& device_, MemoryAllocator& memory_allocator_,
|
||||
VKScheduler& scheduler_, VKStreamBuffer& stream_buffer_,
|
||||
VKStagingBufferPool& staging_pool_)
|
||||
StagingBufferPool& staging_pool_)
|
||||
: VideoCommon::BufferCache<Buffer, VkBuffer, VKStreamBuffer>{rasterizer_, gpu_memory_,
|
||||
cpu_memory_, stream_buffer_},
|
||||
device{device_}, memory_manager{memory_manager_}, scheduler{scheduler_}, staging_pool{
|
||||
staging_pool_} {}
|
||||
device{device_}, memory_allocator{memory_allocator_}, scheduler{scheduler_},
|
||||
staging_pool{staging_pool_} {}
|
||||
|
||||
VKBufferCache::~VKBufferCache() = default;
|
||||
|
||||
std::shared_ptr<Buffer> VKBufferCache::CreateBlock(VAddr cpu_addr, std::size_t size) {
|
||||
return std::make_shared<Buffer>(device, memory_manager, scheduler, staging_pool, cpu_addr,
|
||||
return std::make_shared<Buffer>(device, memory_allocator, scheduler, staging_pool, cpu_addr,
|
||||
size);
|
||||
}
|
||||
|
||||
VKBufferCache::BufferInfo VKBufferCache::GetEmptyBuffer(std::size_t size) {
|
||||
size = std::max(size, std::size_t(4));
|
||||
const auto& empty = staging_pool.GetUnusedBuffer(size, false);
|
||||
const auto& empty = staging_pool.Request(size, MemoryUsage::DeviceLocal);
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([size, buffer = *empty.handle](vk::CommandBuffer cmdbuf) {
|
||||
scheduler.Record([size, buffer = empty.buffer](vk::CommandBuffer cmdbuf) {
|
||||
cmdbuf.FillBuffer(buffer, 0, size, 0);
|
||||
});
|
||||
return {*empty.handle, 0, 0};
|
||||
return {empty.buffer, 0, 0};
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
@@ -8,21 +8,20 @@
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/buffer_cache/buffer_cache.h"
|
||||
#include "video_core/renderer_vulkan/vk_memory_manager.h"
|
||||
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
|
||||
#include "video_core/renderer_vulkan/vk_stream_buffer.h"
|
||||
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
class Device;
|
||||
class VKMemoryManager;
|
||||
class VKScheduler;
|
||||
|
||||
class Buffer final : public VideoCommon::BufferBlock {
|
||||
public:
|
||||
explicit Buffer(const Device& device, VKMemoryManager& memory_manager, VKScheduler& scheduler,
|
||||
VKStagingBufferPool& staging_pool, VAddr cpu_addr_, std::size_t size_);
|
||||
explicit Buffer(const Device& device, MemoryAllocator& memory_allocator, VKScheduler& scheduler,
|
||||
StagingBufferPool& staging_pool, VAddr cpu_addr_, std::size_t size_);
|
||||
~Buffer();
|
||||
|
||||
void Upload(std::size_t offset, std::size_t data_size, const u8* data);
|
||||
@@ -33,7 +32,7 @@ public:
|
||||
std::size_t copy_size);
|
||||
|
||||
VkBuffer Handle() const {
|
||||
return *buffer.handle;
|
||||
return *buffer;
|
||||
}
|
||||
|
||||
u64 Address() const {
|
||||
@@ -43,18 +42,19 @@ public:
|
||||
private:
|
||||
const Device& device;
|
||||
VKScheduler& scheduler;
|
||||
VKStagingBufferPool& staging_pool;
|
||||
StagingBufferPool& staging_pool;
|
||||
|
||||
VKBuffer buffer;
|
||||
vk::Buffer buffer;
|
||||
MemoryCommit commit;
|
||||
};
|
||||
|
||||
class VKBufferCache final : public VideoCommon::BufferCache<Buffer, VkBuffer, VKStreamBuffer> {
|
||||
public:
|
||||
explicit VKBufferCache(VideoCore::RasterizerInterface& rasterizer,
|
||||
Tegra::MemoryManager& gpu_memory, Core::Memory::Memory& cpu_memory,
|
||||
const Device& device, VKMemoryManager& memory_manager,
|
||||
const Device& device, MemoryAllocator& memory_allocator,
|
||||
VKScheduler& scheduler, VKStreamBuffer& stream_buffer,
|
||||
VKStagingBufferPool& staging_pool);
|
||||
StagingBufferPool& staging_pool);
|
||||
~VKBufferCache();
|
||||
|
||||
BufferInfo GetEmptyBuffer(std::size_t size) override;
|
||||
@@ -64,9 +64,9 @@ protected:
|
||||
|
||||
private:
|
||||
const Device& device;
|
||||
VKMemoryManager& memory_manager;
|
||||
MemoryAllocator& memory_allocator;
|
||||
VKScheduler& scheduler;
|
||||
VKStagingBufferPool& staging_pool;
|
||||
StagingBufferPool& staging_pool;
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
@@ -164,7 +164,7 @@ VkDescriptorSet VKComputePass::CommitDescriptorSet(
|
||||
|
||||
QuadArrayPass::QuadArrayPass(const Device& device_, VKScheduler& scheduler_,
|
||||
VKDescriptorPool& descriptor_pool_,
|
||||
VKStagingBufferPool& staging_buffer_pool_,
|
||||
StagingBufferPool& staging_buffer_pool_,
|
||||
VKUpdateDescriptorQueue& update_descriptor_queue_)
|
||||
: VKComputePass(device_, descriptor_pool_, BuildQuadArrayPassDescriptorSetLayoutBinding(),
|
||||
BuildQuadArrayPassDescriptorUpdateTemplateEntry(),
|
||||
@@ -177,18 +177,18 @@ QuadArrayPass::~QuadArrayPass() = default;
|
||||
std::pair<VkBuffer, VkDeviceSize> QuadArrayPass::Assemble(u32 num_vertices, u32 first) {
|
||||
const u32 num_triangle_vertices = (num_vertices / 4) * 6;
|
||||
const std::size_t staging_size = num_triangle_vertices * sizeof(u32);
|
||||
auto& buffer = staging_buffer_pool.GetUnusedBuffer(staging_size, false);
|
||||
const auto staging_ref = staging_buffer_pool.Request(staging_size, MemoryUsage::DeviceLocal);
|
||||
|
||||
update_descriptor_queue.Acquire();
|
||||
update_descriptor_queue.AddBuffer(*buffer.handle, 0, staging_size);
|
||||
update_descriptor_queue.AddBuffer(staging_ref.buffer, 0, staging_size);
|
||||
const VkDescriptorSet set = CommitDescriptorSet(update_descriptor_queue);
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
|
||||
ASSERT(num_vertices % 4 == 0);
|
||||
const u32 num_quads = num_vertices / 4;
|
||||
scheduler.Record([layout = *layout, pipeline = *pipeline, buffer = *buffer.handle, num_quads,
|
||||
first, set](vk::CommandBuffer cmdbuf) {
|
||||
scheduler.Record([layout = *layout, pipeline = *pipeline, buffer = staging_ref.buffer,
|
||||
num_quads, first, set](vk::CommandBuffer cmdbuf) {
|
||||
constexpr u32 dispatch_size = 1024;
|
||||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, pipeline);
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, layout, 0, set, {});
|
||||
@@ -208,11 +208,11 @@ std::pair<VkBuffer, VkDeviceSize> QuadArrayPass::Assemble(u32 num_vertices, u32
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
|
||||
VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, 0, {}, {barrier}, {});
|
||||
});
|
||||
return {*buffer.handle, 0};
|
||||
return {staging_ref.buffer, 0};
|
||||
}
|
||||
|
||||
Uint8Pass::Uint8Pass(const Device& device, VKScheduler& scheduler_,
|
||||
VKDescriptorPool& descriptor_pool, VKStagingBufferPool& staging_buffer_pool_,
|
||||
VKDescriptorPool& descriptor_pool, StagingBufferPool& staging_buffer_pool_,
|
||||
VKUpdateDescriptorQueue& update_descriptor_queue_)
|
||||
: VKComputePass(device, descriptor_pool, BuildInputOutputDescriptorSetBindings(),
|
||||
BuildInputOutputDescriptorUpdateTemplate(), {}, VULKAN_UINT8_COMP_SPV),
|
||||
@@ -224,15 +224,15 @@ Uint8Pass::~Uint8Pass() = default;
|
||||
std::pair<VkBuffer, u64> Uint8Pass::Assemble(u32 num_vertices, VkBuffer src_buffer,
|
||||
u64 src_offset) {
|
||||
const u32 staging_size = static_cast<u32>(num_vertices * sizeof(u16));
|
||||
auto& buffer = staging_buffer_pool.GetUnusedBuffer(staging_size, false);
|
||||
const auto staging_ref = staging_buffer_pool.Request(staging_size, MemoryUsage::DeviceLocal);
|
||||
|
||||
update_descriptor_queue.Acquire();
|
||||
update_descriptor_queue.AddBuffer(src_buffer, src_offset, num_vertices);
|
||||
update_descriptor_queue.AddBuffer(*buffer.handle, 0, staging_size);
|
||||
update_descriptor_queue.AddBuffer(staging_ref.buffer, 0, staging_size);
|
||||
const VkDescriptorSet set = CommitDescriptorSet(update_descriptor_queue);
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([layout = *layout, pipeline = *pipeline, buffer = *buffer.handle, set,
|
||||
scheduler.Record([layout = *layout, pipeline = *pipeline, buffer = staging_ref.buffer, set,
|
||||
num_vertices](vk::CommandBuffer cmdbuf) {
|
||||
constexpr u32 dispatch_size = 1024;
|
||||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, pipeline);
|
||||
@@ -252,12 +252,12 @@ std::pair<VkBuffer, u64> Uint8Pass::Assemble(u32 num_vertices, VkBuffer src_buff
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
|
||||
VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, 0, {}, barrier, {});
|
||||
});
|
||||
return {*buffer.handle, 0};
|
||||
return {staging_ref.buffer, 0};
|
||||
}
|
||||
|
||||
QuadIndexedPass::QuadIndexedPass(const Device& device_, VKScheduler& scheduler_,
|
||||
VKDescriptorPool& descriptor_pool_,
|
||||
VKStagingBufferPool& staging_buffer_pool_,
|
||||
StagingBufferPool& staging_buffer_pool_,
|
||||
VKUpdateDescriptorQueue& update_descriptor_queue_)
|
||||
: VKComputePass(device_, descriptor_pool_, BuildInputOutputDescriptorSetBindings(),
|
||||
BuildInputOutputDescriptorUpdateTemplate(),
|
||||
@@ -286,15 +286,15 @@ std::pair<VkBuffer, u64> QuadIndexedPass::Assemble(
|
||||
const u32 num_tri_vertices = (num_vertices / 4) * 6;
|
||||
|
||||
const std::size_t staging_size = num_tri_vertices * sizeof(u32);
|
||||
auto& buffer = staging_buffer_pool.GetUnusedBuffer(staging_size, false);
|
||||
const auto staging_ref = staging_buffer_pool.Request(staging_size, MemoryUsage::DeviceLocal);
|
||||
|
||||
update_descriptor_queue.Acquire();
|
||||
update_descriptor_queue.AddBuffer(src_buffer, src_offset, input_size);
|
||||
update_descriptor_queue.AddBuffer(*buffer.handle, 0, staging_size);
|
||||
update_descriptor_queue.AddBuffer(staging_ref.buffer, 0, staging_size);
|
||||
const VkDescriptorSet set = CommitDescriptorSet(update_descriptor_queue);
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([layout = *layout, pipeline = *pipeline, buffer = *buffer.handle, set,
|
||||
scheduler.Record([layout = *layout, pipeline = *pipeline, buffer = staging_ref.buffer, set,
|
||||
num_tri_vertices, base_vertex, index_shift](vk::CommandBuffer cmdbuf) {
|
||||
static constexpr u32 dispatch_size = 1024;
|
||||
const std::array push_constants = {base_vertex, index_shift};
|
||||
@@ -317,7 +317,7 @@ std::pair<VkBuffer, u64> QuadIndexedPass::Assemble(
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
|
||||
VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, 0, {}, barrier, {});
|
||||
});
|
||||
return {*buffer.handle, 0};
|
||||
return {staging_ref.buffer, 0};
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
@@ -16,8 +16,8 @@
|
||||
namespace Vulkan {
|
||||
|
||||
class Device;
|
||||
class StagingBufferPool;
|
||||
class VKScheduler;
|
||||
class VKStagingBufferPool;
|
||||
class VKUpdateDescriptorQueue;
|
||||
|
||||
class VKComputePass {
|
||||
@@ -45,7 +45,7 @@ class QuadArrayPass final : public VKComputePass {
|
||||
public:
|
||||
explicit QuadArrayPass(const Device& device_, VKScheduler& scheduler_,
|
||||
VKDescriptorPool& descriptor_pool_,
|
||||
VKStagingBufferPool& staging_buffer_pool_,
|
||||
StagingBufferPool& staging_buffer_pool_,
|
||||
VKUpdateDescriptorQueue& update_descriptor_queue_);
|
||||
~QuadArrayPass();
|
||||
|
||||
@@ -53,15 +53,14 @@ public:
|
||||
|
||||
private:
|
||||
VKScheduler& scheduler;
|
||||
VKStagingBufferPool& staging_buffer_pool;
|
||||
StagingBufferPool& staging_buffer_pool;
|
||||
VKUpdateDescriptorQueue& update_descriptor_queue;
|
||||
};
|
||||
|
||||
class Uint8Pass final : public VKComputePass {
|
||||
public:
|
||||
explicit Uint8Pass(const Device& device_, VKScheduler& scheduler_,
|
||||
VKDescriptorPool& descriptor_pool_,
|
||||
VKStagingBufferPool& staging_buffer_pool_,
|
||||
VKDescriptorPool& descriptor_pool_, StagingBufferPool& staging_buffer_pool_,
|
||||
VKUpdateDescriptorQueue& update_descriptor_queue_);
|
||||
~Uint8Pass();
|
||||
|
||||
@@ -69,7 +68,7 @@ public:
|
||||
|
||||
private:
|
||||
VKScheduler& scheduler;
|
||||
VKStagingBufferPool& staging_buffer_pool;
|
||||
StagingBufferPool& staging_buffer_pool;
|
||||
VKUpdateDescriptorQueue& update_descriptor_queue;
|
||||
};
|
||||
|
||||
@@ -77,7 +76,7 @@ class QuadIndexedPass final : public VKComputePass {
|
||||
public:
|
||||
explicit QuadIndexedPass(const Device& device_, VKScheduler& scheduler_,
|
||||
VKDescriptorPool& descriptor_pool_,
|
||||
VKStagingBufferPool& staging_buffer_pool_,
|
||||
StagingBufferPool& staging_buffer_pool_,
|
||||
VKUpdateDescriptorQueue& update_descriptor_queue_);
|
||||
~QuadIndexedPass();
|
||||
|
||||
@@ -87,7 +86,7 @@ public:
|
||||
|
||||
private:
|
||||
VKScheduler& scheduler;
|
||||
VKStagingBufferPool& staging_buffer_pool;
|
||||
StagingBufferPool& staging_buffer_pool;
|
||||
VKUpdateDescriptorQueue& update_descriptor_queue;
|
||||
};
|
||||
|
||||
|
||||
@@ -1,230 +0,0 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <optional>
|
||||
#include <tuple>
|
||||
#include <vector>
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "video_core/renderer_vulkan/vk_memory_manager.h"
|
||||
#include "video_core/vulkan_common/vulkan_device.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
namespace {
|
||||
|
||||
u64 GetAllocationChunkSize(u64 required_size) {
|
||||
static constexpr u64 sizes[] = {16ULL << 20, 32ULL << 20, 64ULL << 20, 128ULL << 20};
|
||||
auto it = std::lower_bound(std::begin(sizes), std::end(sizes), required_size);
|
||||
return it != std::end(sizes) ? *it : Common::AlignUp(required_size, 256ULL << 20);
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
class VKMemoryAllocation final {
|
||||
public:
|
||||
explicit VKMemoryAllocation(const Device& device_, vk::DeviceMemory memory_,
|
||||
VkMemoryPropertyFlags properties_, u64 allocation_size_, u32 type_)
|
||||
: device{device_}, memory{std::move(memory_)}, properties{properties_},
|
||||
allocation_size{allocation_size_}, shifted_type{ShiftType(type_)} {}
|
||||
|
||||
VKMemoryCommit Commit(VkDeviceSize commit_size, VkDeviceSize alignment) {
|
||||
auto found = TryFindFreeSection(free_iterator, allocation_size,
|
||||
static_cast<u64>(commit_size), static_cast<u64>(alignment));
|
||||
if (!found) {
|
||||
found = TryFindFreeSection(0, free_iterator, static_cast<u64>(commit_size),
|
||||
static_cast<u64>(alignment));
|
||||
if (!found) {
|
||||
// Signal out of memory, it'll try to do more allocations.
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
auto commit = std::make_unique<VKMemoryCommitImpl>(device, this, memory, *found,
|
||||
*found + commit_size);
|
||||
commits.push_back(commit.get());
|
||||
|
||||
// Last commit's address is highly probable to be free.
|
||||
free_iterator = *found + commit_size;
|
||||
|
||||
return commit;
|
||||
}
|
||||
|
||||
void Free(const VKMemoryCommitImpl* commit) {
|
||||
ASSERT(commit);
|
||||
|
||||
const auto it = std::find(std::begin(commits), std::end(commits), commit);
|
||||
if (it == commits.end()) {
|
||||
UNREACHABLE_MSG("Freeing unallocated commit!");
|
||||
return;
|
||||
}
|
||||
commits.erase(it);
|
||||
}
|
||||
|
||||
/// Returns whether this allocation is compatible with the arguments.
|
||||
bool IsCompatible(VkMemoryPropertyFlags wanted_properties, u32 type_mask) const {
|
||||
return (wanted_properties & properties) && (type_mask & shifted_type) != 0;
|
||||
}
|
||||
|
||||
private:
|
||||
static constexpr u32 ShiftType(u32 type) {
|
||||
return 1U << type;
|
||||
}
|
||||
|
||||
/// A memory allocator, it may return a free region between "start" and "end" with the solicited
|
||||
/// requirements.
|
||||
std::optional<u64> TryFindFreeSection(u64 start, u64 end, u64 size, u64 alignment) const {
|
||||
u64 iterator = Common::AlignUp(start, alignment);
|
||||
while (iterator + size <= end) {
|
||||
const u64 try_left = iterator;
|
||||
const u64 try_right = try_left + size;
|
||||
|
||||
bool overlap = false;
|
||||
for (const auto& commit : commits) {
|
||||
const auto [commit_left, commit_right] = commit->interval;
|
||||
if (try_left < commit_right && commit_left < try_right) {
|
||||
// There's an overlap, continue the search where the overlapping commit ends.
|
||||
iterator = Common::AlignUp(commit_right, alignment);
|
||||
overlap = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!overlap) {
|
||||
// A free address has been found.
|
||||
return try_left;
|
||||
}
|
||||
}
|
||||
|
||||
// No free regions where found, return an empty optional.
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
const Device& device; ///< Vulkan device.
|
||||
const vk::DeviceMemory memory; ///< Vulkan memory allocation handler.
|
||||
const VkMemoryPropertyFlags properties; ///< Vulkan properties.
|
||||
const u64 allocation_size; ///< Size of this allocation.
|
||||
const u32 shifted_type; ///< Stored Vulkan type of this allocation, shifted.
|
||||
|
||||
/// Hints where the next free region is likely going to be.
|
||||
u64 free_iterator{};
|
||||
|
||||
/// Stores all commits done from this allocation.
|
||||
std::vector<const VKMemoryCommitImpl*> commits;
|
||||
};
|
||||
|
||||
VKMemoryManager::VKMemoryManager(const Device& device_)
|
||||
: device{device_}, properties{device_.GetPhysical().GetMemoryProperties()} {}
|
||||
|
||||
VKMemoryManager::~VKMemoryManager() = default;
|
||||
|
||||
VKMemoryCommit VKMemoryManager::Commit(const VkMemoryRequirements& requirements,
|
||||
bool host_visible) {
|
||||
const u64 chunk_size = GetAllocationChunkSize(requirements.size);
|
||||
|
||||
// When a host visible commit is asked, search for host visible and coherent, otherwise search
|
||||
// for a fast device local type.
|
||||
const VkMemoryPropertyFlags wanted_properties =
|
||||
host_visible ? VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
|
||||
: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
||||
|
||||
if (auto commit = TryAllocCommit(requirements, wanted_properties)) {
|
||||
return commit;
|
||||
}
|
||||
|
||||
// Commit has failed, allocate more memory.
|
||||
if (!AllocMemory(wanted_properties, requirements.memoryTypeBits, chunk_size)) {
|
||||
// TODO(Rodrigo): Handle these situations in some way like flushing to guest memory.
|
||||
// Allocation has failed, panic.
|
||||
UNREACHABLE_MSG("Ran out of VRAM!");
|
||||
return {};
|
||||
}
|
||||
|
||||
// Commit again, this time it won't fail since there's a fresh allocation above. If it does,
|
||||
// there's a bug.
|
||||
auto commit = TryAllocCommit(requirements, wanted_properties);
|
||||
ASSERT(commit);
|
||||
return commit;
|
||||
}
|
||||
|
||||
VKMemoryCommit VKMemoryManager::Commit(const vk::Buffer& buffer, bool host_visible) {
|
||||
auto commit = Commit(device.GetLogical().GetBufferMemoryRequirements(*buffer), host_visible);
|
||||
buffer.BindMemory(commit->GetMemory(), commit->GetOffset());
|
||||
return commit;
|
||||
}
|
||||
|
||||
VKMemoryCommit VKMemoryManager::Commit(const vk::Image& image, bool host_visible) {
|
||||
auto commit = Commit(device.GetLogical().GetImageMemoryRequirements(*image), host_visible);
|
||||
image.BindMemory(commit->GetMemory(), commit->GetOffset());
|
||||
return commit;
|
||||
}
|
||||
|
||||
bool VKMemoryManager::AllocMemory(VkMemoryPropertyFlags wanted_properties, u32 type_mask,
|
||||
u64 size) {
|
||||
const u32 type = [&] {
|
||||
for (u32 type_index = 0; type_index < properties.memoryTypeCount; ++type_index) {
|
||||
const auto flags = properties.memoryTypes[type_index].propertyFlags;
|
||||
if ((type_mask & (1U << type_index)) && (flags & wanted_properties)) {
|
||||
// The type matches in type and in the wanted properties.
|
||||
return type_index;
|
||||
}
|
||||
}
|
||||
UNREACHABLE_MSG("Couldn't find a compatible memory type!");
|
||||
return 0U;
|
||||
}();
|
||||
|
||||
// Try to allocate found type.
|
||||
vk::DeviceMemory memory = device.GetLogical().TryAllocateMemory({
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.allocationSize = size,
|
||||
.memoryTypeIndex = type,
|
||||
});
|
||||
if (!memory) {
|
||||
LOG_CRITICAL(Render_Vulkan, "Device allocation failed!");
|
||||
return false;
|
||||
}
|
||||
|
||||
allocations.push_back(std::make_unique<VKMemoryAllocation>(device, std::move(memory),
|
||||
wanted_properties, size, type));
|
||||
return true;
|
||||
}
|
||||
|
||||
VKMemoryCommit VKMemoryManager::TryAllocCommit(const VkMemoryRequirements& requirements,
|
||||
VkMemoryPropertyFlags wanted_properties) {
|
||||
for (auto& allocation : allocations) {
|
||||
if (!allocation->IsCompatible(wanted_properties, requirements.memoryTypeBits)) {
|
||||
continue;
|
||||
}
|
||||
if (auto commit = allocation->Commit(requirements.size, requirements.alignment)) {
|
||||
return commit;
|
||||
}
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
VKMemoryCommitImpl::VKMemoryCommitImpl(const Device& device_, VKMemoryAllocation* allocation_,
|
||||
const vk::DeviceMemory& memory_, u64 begin_, u64 end_)
|
||||
: device{device_}, memory{memory_}, interval{begin_, end_}, allocation{allocation_} {}
|
||||
|
||||
VKMemoryCommitImpl::~VKMemoryCommitImpl() {
|
||||
allocation->Free(this);
|
||||
}
|
||||
|
||||
MemoryMap VKMemoryCommitImpl::Map(u64 size, u64 offset_) const {
|
||||
return MemoryMap(this, std::span<u8>(memory.Map(interval.first + offset_, size), size));
|
||||
}
|
||||
|
||||
void VKMemoryCommitImpl::Unmap() const {
|
||||
memory.Unmap();
|
||||
}
|
||||
|
||||
MemoryMap VKMemoryCommitImpl::Map() const {
|
||||
return Map(interval.second - interval.first);
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
@@ -1,132 +0,0 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <span>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
class Device;
|
||||
class MemoryMap;
|
||||
class VKMemoryAllocation;
|
||||
class VKMemoryCommitImpl;
|
||||
|
||||
using VKMemoryCommit = std::unique_ptr<VKMemoryCommitImpl>;
|
||||
|
||||
class VKMemoryManager final {
|
||||
public:
|
||||
explicit VKMemoryManager(const Device& device_);
|
||||
VKMemoryManager(const VKMemoryManager&) = delete;
|
||||
~VKMemoryManager();
|
||||
|
||||
/**
|
||||
* Commits a memory with the specified requeriments.
|
||||
* @param requirements Requirements returned from a Vulkan call.
|
||||
* @param host_visible Signals the allocator that it *must* use host visible and coherent
|
||||
* memory. When passing false, it will try to allocate device local memory.
|
||||
* @returns A memory commit.
|
||||
*/
|
||||
VKMemoryCommit Commit(const VkMemoryRequirements& requirements, bool host_visible);
|
||||
|
||||
/// Commits memory required by the buffer and binds it.
|
||||
VKMemoryCommit Commit(const vk::Buffer& buffer, bool host_visible);
|
||||
|
||||
/// Commits memory required by the image and binds it.
|
||||
VKMemoryCommit Commit(const vk::Image& image, bool host_visible);
|
||||
|
||||
private:
|
||||
/// Allocates a chunk of memory.
|
||||
bool AllocMemory(VkMemoryPropertyFlags wanted_properties, u32 type_mask, u64 size);
|
||||
|
||||
/// Tries to allocate a memory commit.
|
||||
VKMemoryCommit TryAllocCommit(const VkMemoryRequirements& requirements,
|
||||
VkMemoryPropertyFlags wanted_properties);
|
||||
|
||||
const Device& device; ///< Device handler.
|
||||
const VkPhysicalDeviceMemoryProperties properties; ///< Physical device properties.
|
||||
std::vector<std::unique_ptr<VKMemoryAllocation>> allocations; ///< Current allocations.
|
||||
};
|
||||
|
||||
class VKMemoryCommitImpl final {
|
||||
friend VKMemoryAllocation;
|
||||
friend MemoryMap;
|
||||
|
||||
public:
|
||||
explicit VKMemoryCommitImpl(const Device& device_, VKMemoryAllocation* allocation_,
|
||||
const vk::DeviceMemory& memory_, u64 begin_, u64 end_);
|
||||
~VKMemoryCommitImpl();
|
||||
|
||||
/// Maps a memory region and returns a pointer to it.
|
||||
/// It's illegal to have more than one memory map at the same time.
|
||||
MemoryMap Map(u64 size, u64 offset = 0) const;
|
||||
|
||||
/// Maps the whole commit and returns a pointer to it.
|
||||
/// It's illegal to have more than one memory map at the same time.
|
||||
MemoryMap Map() const;
|
||||
|
||||
/// Returns the Vulkan memory handler.
|
||||
VkDeviceMemory GetMemory() const {
|
||||
return *memory;
|
||||
}
|
||||
|
||||
/// Returns the start position of the commit relative to the allocation.
|
||||
VkDeviceSize GetOffset() const {
|
||||
return static_cast<VkDeviceSize>(interval.first);
|
||||
}
|
||||
|
||||
private:
|
||||
/// Unmaps memory.
|
||||
void Unmap() const;
|
||||
|
||||
const Device& device; ///< Vulkan device.
|
||||
const vk::DeviceMemory& memory; ///< Vulkan device memory handler.
|
||||
std::pair<u64, u64> interval{}; ///< Interval where the commit exists.
|
||||
VKMemoryAllocation* allocation{}; ///< Pointer to the large memory allocation.
|
||||
};
|
||||
|
||||
/// Holds ownership of a memory map.
|
||||
class MemoryMap final {
|
||||
public:
|
||||
explicit MemoryMap(const VKMemoryCommitImpl* commit_, std::span<u8> span_)
|
||||
: commit{commit_}, span{span_} {}
|
||||
|
||||
~MemoryMap() {
|
||||
if (commit) {
|
||||
commit->Unmap();
|
||||
}
|
||||
}
|
||||
|
||||
/// Prematurely releases the memory map.
|
||||
void Release() {
|
||||
commit->Unmap();
|
||||
commit = nullptr;
|
||||
}
|
||||
|
||||
/// Returns a span to the memory map.
|
||||
[[nodiscard]] std::span<u8> Span() const noexcept {
|
||||
return span;
|
||||
}
|
||||
|
||||
/// Returns the address of the memory map.
|
||||
[[nodiscard]] u8* Address() const noexcept {
|
||||
return span.data();
|
||||
}
|
||||
|
||||
/// Returns the address of the memory map;
|
||||
[[nodiscard]] operator u8*() const noexcept {
|
||||
return span.data();
|
||||
}
|
||||
|
||||
private:
|
||||
const VKMemoryCommitImpl* commit{}; ///< Mapped memory commit.
|
||||
std::span<u8> span; ///< Address to the mapped memory.
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
||||
@@ -409,24 +409,24 @@ void RasterizerVulkan::DrawParameters::Draw(vk::CommandBuffer cmdbuf) const {
|
||||
RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_,
|
||||
Tegra::MemoryManager& gpu_memory_,
|
||||
Core::Memory::Memory& cpu_memory_, VKScreenInfo& screen_info_,
|
||||
const Device& device_, VKMemoryManager& memory_manager_,
|
||||
const Device& device_, MemoryAllocator& memory_allocator_,
|
||||
StateTracker& state_tracker_, VKScheduler& scheduler_)
|
||||
: RasterizerAccelerated{cpu_memory_}, gpu{gpu_},
|
||||
gpu_memory{gpu_memory_}, maxwell3d{gpu.Maxwell3D()}, kepler_compute{gpu.KeplerCompute()},
|
||||
screen_info{screen_info_}, device{device_}, memory_manager{memory_manager_},
|
||||
screen_info{screen_info_}, device{device_}, memory_allocator{memory_allocator_},
|
||||
state_tracker{state_tracker_}, scheduler{scheduler_}, stream_buffer(device, scheduler),
|
||||
staging_pool(device, memory_manager, scheduler), descriptor_pool(device, scheduler),
|
||||
staging_pool(device, memory_allocator, scheduler), descriptor_pool(device, scheduler),
|
||||
update_descriptor_queue(device, scheduler),
|
||||
blit_image(device, scheduler, state_tracker, descriptor_pool),
|
||||
quad_array_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue),
|
||||
quad_indexed_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue),
|
||||
uint8_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue),
|
||||
texture_cache_runtime{device, scheduler, memory_manager, staging_pool, blit_image},
|
||||
texture_cache_runtime{device, scheduler, memory_allocator, staging_pool, blit_image},
|
||||
texture_cache(texture_cache_runtime, *this, maxwell3d, kepler_compute, gpu_memory),
|
||||
pipeline_cache(*this, gpu, maxwell3d, kepler_compute, gpu_memory, device, scheduler,
|
||||
descriptor_pool, update_descriptor_queue),
|
||||
buffer_cache(*this, gpu_memory, cpu_memory_, device, memory_manager, scheduler, stream_buffer,
|
||||
staging_pool),
|
||||
buffer_cache(*this, gpu_memory, cpu_memory_, device, memory_allocator, scheduler,
|
||||
stream_buffer, staging_pool),
|
||||
query_cache{*this, maxwell3d, gpu_memory, device, scheduler},
|
||||
fence_manager(*this, gpu, gpu_memory, texture_cache, buffer_cache, query_cache, scheduler),
|
||||
wfi_event(device.GetLogical().CreateEvent()), async_shaders(emu_window_) {
|
||||
@@ -1445,7 +1445,7 @@ VkBuffer RasterizerVulkan::DefaultBuffer() {
|
||||
.queueFamilyIndexCount = 0,
|
||||
.pQueueFamilyIndices = nullptr,
|
||||
});
|
||||
default_buffer_commit = memory_manager.Commit(default_buffer, false);
|
||||
default_buffer_commit = memory_allocator.Commit(default_buffer, MemoryUsage::DeviceLocal);
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([buffer = *default_buffer](vk::CommandBuffer cmdbuf) {
|
||||
|
||||
@@ -21,7 +21,6 @@
|
||||
#include "video_core/renderer_vulkan/vk_compute_pass.h"
|
||||
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
|
||||
#include "video_core/renderer_vulkan/vk_fence_manager.h"
|
||||
#include "video_core/renderer_vulkan/vk_memory_manager.h"
|
||||
#include "video_core/renderer_vulkan/vk_pipeline_cache.h"
|
||||
#include "video_core/renderer_vulkan/vk_query_cache.h"
|
||||
#include "video_core/renderer_vulkan/vk_scheduler.h"
|
||||
@@ -30,6 +29,7 @@
|
||||
#include "video_core/renderer_vulkan/vk_texture_cache.h"
|
||||
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
|
||||
#include "video_core/shader/async_shaders.h"
|
||||
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
namespace Core {
|
||||
@@ -56,7 +56,7 @@ public:
|
||||
explicit RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_,
|
||||
Tegra::MemoryManager& gpu_memory_, Core::Memory::Memory& cpu_memory_,
|
||||
VKScreenInfo& screen_info_, const Device& device_,
|
||||
VKMemoryManager& memory_manager_, StateTracker& state_tracker_,
|
||||
MemoryAllocator& memory_allocator_, StateTracker& state_tracker_,
|
||||
VKScheduler& scheduler_);
|
||||
~RasterizerVulkan() override;
|
||||
|
||||
@@ -213,12 +213,12 @@ private:
|
||||
|
||||
VKScreenInfo& screen_info;
|
||||
const Device& device;
|
||||
VKMemoryManager& memory_manager;
|
||||
MemoryAllocator& memory_allocator;
|
||||
StateTracker& state_tracker;
|
||||
VKScheduler& scheduler;
|
||||
|
||||
VKStreamBuffer stream_buffer;
|
||||
VKStagingBufferPool staging_pool;
|
||||
StagingBufferPool staging_pool;
|
||||
VKDescriptorPool descriptor_pool;
|
||||
VKUpdateDescriptorQueue update_descriptor_queue;
|
||||
BlitImageHelper blit_image;
|
||||
@@ -234,7 +234,7 @@ private:
|
||||
VKFenceManager fence_manager;
|
||||
|
||||
vk::Buffer default_buffer;
|
||||
VKMemoryCommit default_buffer_commit;
|
||||
MemoryCommit default_buffer_commit;
|
||||
vk::Event wfi_event;
|
||||
VideoCommon::Shader::AsyncShaders async_shaders;
|
||||
|
||||
|
||||
@@ -3,10 +3,12 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <unordered_map>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/bit_util.h"
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/renderer_vulkan/vk_scheduler.h"
|
||||
@@ -16,45 +18,51 @@
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
VKStagingBufferPool::StagingBuffer::StagingBuffer(std::unique_ptr<VKBuffer> buffer_)
|
||||
: buffer{std::move(buffer_)} {}
|
||||
StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& memory_allocator_,
|
||||
VKScheduler& scheduler_)
|
||||
: device{device_}, memory_allocator{memory_allocator_}, scheduler{scheduler_} {}
|
||||
|
||||
VKStagingBufferPool::VKStagingBufferPool(const Device& device_, VKMemoryManager& memory_manager_,
|
||||
VKScheduler& scheduler_)
|
||||
: device{device_}, memory_manager{memory_manager_}, scheduler{scheduler_} {}
|
||||
StagingBufferPool::~StagingBufferPool() = default;
|
||||
|
||||
VKStagingBufferPool::~VKStagingBufferPool() = default;
|
||||
|
||||
VKBuffer& VKStagingBufferPool::GetUnusedBuffer(std::size_t size, bool host_visible) {
|
||||
if (const auto buffer = TryGetReservedBuffer(size, host_visible)) {
|
||||
return *buffer;
|
||||
StagingBufferRef StagingBufferPool::Request(size_t size, MemoryUsage usage) {
|
||||
if (const std::optional<StagingBufferRef> ref = TryGetReservedBuffer(size, usage)) {
|
||||
return *ref;
|
||||
}
|
||||
return CreateStagingBuffer(size, host_visible);
|
||||
return CreateStagingBuffer(size, usage);
|
||||
}
|
||||
|
||||
void VKStagingBufferPool::TickFrame() {
|
||||
current_delete_level = (current_delete_level + 1) % NumLevels;
|
||||
void StagingBufferPool::TickFrame() {
|
||||
current_delete_level = (current_delete_level + 1) % NUM_LEVELS;
|
||||
|
||||
ReleaseCache(true);
|
||||
ReleaseCache(false);
|
||||
ReleaseCache(MemoryUsage::DeviceLocal);
|
||||
ReleaseCache(MemoryUsage::Upload);
|
||||
ReleaseCache(MemoryUsage::Download);
|
||||
}
|
||||
|
||||
VKBuffer* VKStagingBufferPool::TryGetReservedBuffer(std::size_t size, bool host_visible) {
|
||||
for (StagingBuffer& entry : GetCache(host_visible)[Common::Log2Ceil64(size)].entries) {
|
||||
if (!scheduler.IsFree(entry.tick)) {
|
||||
continue;
|
||||
std::optional<StagingBufferRef> StagingBufferPool::TryGetReservedBuffer(size_t size,
|
||||
MemoryUsage usage) {
|
||||
StagingBuffers& cache_level = GetCache(usage)[Common::Log2Ceil64(size)];
|
||||
|
||||
const auto is_free = [this](const StagingBuffer& entry) {
|
||||
return scheduler.IsFree(entry.tick);
|
||||
};
|
||||
auto& entries = cache_level.entries;
|
||||
const auto hint_it = entries.begin() + cache_level.iterate_index;
|
||||
auto it = std::find_if(entries.begin() + cache_level.iterate_index, entries.end(), is_free);
|
||||
if (it == entries.end()) {
|
||||
it = std::find_if(entries.begin(), hint_it, is_free);
|
||||
if (it == hint_it) {
|
||||
return std::nullopt;
|
||||
}
|
||||
entry.tick = scheduler.CurrentTick();
|
||||
return &*entry.buffer;
|
||||
}
|
||||
return nullptr;
|
||||
cache_level.iterate_index = std::distance(entries.begin(), it) + 1;
|
||||
it->tick = scheduler.CurrentTick();
|
||||
return it->Ref();
|
||||
}
|
||||
|
||||
VKBuffer& VKStagingBufferPool::CreateStagingBuffer(std::size_t size, bool host_visible) {
|
||||
StagingBufferRef StagingBufferPool::CreateStagingBuffer(size_t size, MemoryUsage usage) {
|
||||
const u32 log2 = Common::Log2Ceil64(size);
|
||||
|
||||
auto buffer = std::make_unique<VKBuffer>();
|
||||
buffer->handle = device.GetLogical().CreateBuffer({
|
||||
vk::Buffer buffer = device.GetLogical().CreateBuffer({
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
@@ -66,49 +74,63 @@ VKBuffer& VKStagingBufferPool::CreateStagingBuffer(std::size_t size, bool host_v
|
||||
.queueFamilyIndexCount = 0,
|
||||
.pQueueFamilyIndices = nullptr,
|
||||
});
|
||||
buffer->commit = memory_manager.Commit(buffer->handle, host_visible);
|
||||
if (device.HasDebuggingToolAttached()) {
|
||||
++buffer_index;
|
||||
buffer.SetObjectNameEXT(fmt::format("Staging Buffer {}", buffer_index).c_str());
|
||||
}
|
||||
MemoryCommit commit = memory_allocator.Commit(buffer, usage);
|
||||
const std::span<u8> mapped_span = IsHostVisible(usage) ? commit.Map() : std::span<u8>{};
|
||||
|
||||
std::vector<StagingBuffer>& entries = GetCache(host_visible)[log2].entries;
|
||||
StagingBuffer& entry = entries.emplace_back(std::move(buffer));
|
||||
entry.tick = scheduler.CurrentTick();
|
||||
return *entry.buffer;
|
||||
StagingBuffer& entry = GetCache(usage)[log2].entries.emplace_back(StagingBuffer{
|
||||
.buffer = std::move(buffer),
|
||||
.commit = std::move(commit),
|
||||
.mapped_span = mapped_span,
|
||||
.tick = scheduler.CurrentTick(),
|
||||
});
|
||||
return entry.Ref();
|
||||
}
|
||||
|
||||
VKStagingBufferPool::StagingBuffersCache& VKStagingBufferPool::GetCache(bool host_visible) {
|
||||
return host_visible ? host_staging_buffers : device_staging_buffers;
|
||||
}
|
||||
|
||||
void VKStagingBufferPool::ReleaseCache(bool host_visible) {
|
||||
auto& cache = GetCache(host_visible);
|
||||
const u64 size = ReleaseLevel(cache, current_delete_level);
|
||||
if (size == 0) {
|
||||
return;
|
||||
StagingBufferPool::StagingBuffersCache& StagingBufferPool::GetCache(MemoryUsage usage) {
|
||||
switch (usage) {
|
||||
case MemoryUsage::DeviceLocal:
|
||||
return device_local_cache;
|
||||
case MemoryUsage::Upload:
|
||||
return upload_cache;
|
||||
case MemoryUsage::Download:
|
||||
return download_cache;
|
||||
default:
|
||||
UNREACHABLE_MSG("Invalid memory usage={}", usage);
|
||||
return upload_cache;
|
||||
}
|
||||
}
|
||||
|
||||
u64 VKStagingBufferPool::ReleaseLevel(StagingBuffersCache& cache, std::size_t log2) {
|
||||
static constexpr std::size_t deletions_per_tick = 16;
|
||||
void StagingBufferPool::ReleaseCache(MemoryUsage usage) {
|
||||
ReleaseLevel(GetCache(usage), current_delete_level);
|
||||
}
|
||||
|
||||
void StagingBufferPool::ReleaseLevel(StagingBuffersCache& cache, size_t log2) {
|
||||
constexpr size_t deletions_per_tick = 16;
|
||||
auto& staging = cache[log2];
|
||||
auto& entries = staging.entries;
|
||||
const std::size_t old_size = entries.size();
|
||||
const size_t old_size = entries.size();
|
||||
|
||||
const auto is_deleteable = [this](const StagingBuffer& entry) {
|
||||
return scheduler.IsFree(entry.tick);
|
||||
};
|
||||
const std::size_t begin_offset = staging.delete_index;
|
||||
const std::size_t end_offset = std::min(begin_offset + deletions_per_tick, old_size);
|
||||
const auto begin = std::begin(entries) + begin_offset;
|
||||
const auto end = std::begin(entries) + end_offset;
|
||||
const size_t begin_offset = staging.delete_index;
|
||||
const size_t end_offset = std::min(begin_offset + deletions_per_tick, old_size);
|
||||
const auto begin = entries.begin() + begin_offset;
|
||||
const auto end = entries.begin() + end_offset;
|
||||
entries.erase(std::remove_if(begin, end, is_deleteable), end);
|
||||
|
||||
const std::size_t new_size = entries.size();
|
||||
const size_t new_size = entries.size();
|
||||
staging.delete_index += deletions_per_tick;
|
||||
if (staging.delete_index >= new_size) {
|
||||
staging.delete_index = 0;
|
||||
}
|
||||
|
||||
return (1ULL << log2) * (old_size - new_size);
|
||||
if (staging.iterate_index > new_size) {
|
||||
staging.iterate_index = 0;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
#include "video_core/renderer_vulkan/vk_memory_manager.h"
|
||||
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
namespace Vulkan {
|
||||
@@ -17,55 +17,65 @@ namespace Vulkan {
|
||||
class Device;
|
||||
class VKScheduler;
|
||||
|
||||
struct VKBuffer final {
|
||||
vk::Buffer handle;
|
||||
VKMemoryCommit commit;
|
||||
struct StagingBufferRef {
|
||||
VkBuffer buffer;
|
||||
std::span<u8> mapped_span;
|
||||
};
|
||||
|
||||
class VKStagingBufferPool final {
|
||||
class StagingBufferPool {
|
||||
public:
|
||||
explicit VKStagingBufferPool(const Device& device, VKMemoryManager& memory_manager,
|
||||
VKScheduler& scheduler);
|
||||
~VKStagingBufferPool();
|
||||
explicit StagingBufferPool(const Device& device, MemoryAllocator& memory_allocator,
|
||||
VKScheduler& scheduler);
|
||||
~StagingBufferPool();
|
||||
|
||||
VKBuffer& GetUnusedBuffer(std::size_t size, bool host_visible);
|
||||
StagingBufferRef Request(size_t size, MemoryUsage usage);
|
||||
|
||||
void TickFrame();
|
||||
|
||||
private:
|
||||
struct StagingBuffer final {
|
||||
explicit StagingBuffer(std::unique_ptr<VKBuffer> buffer);
|
||||
|
||||
std::unique_ptr<VKBuffer> buffer;
|
||||
struct StagingBuffer {
|
||||
vk::Buffer buffer;
|
||||
MemoryCommit commit;
|
||||
std::span<u8> mapped_span;
|
||||
u64 tick = 0;
|
||||
|
||||
StagingBufferRef Ref() const noexcept {
|
||||
return {
|
||||
.buffer = *buffer,
|
||||
.mapped_span = mapped_span,
|
||||
};
|
||||
}
|
||||
};
|
||||
|
||||
struct StagingBuffers final {
|
||||
struct StagingBuffers {
|
||||
std::vector<StagingBuffer> entries;
|
||||
std::size_t delete_index = 0;
|
||||
size_t delete_index = 0;
|
||||
size_t iterate_index = 0;
|
||||
};
|
||||
|
||||
static constexpr std::size_t NumLevels = sizeof(std::size_t) * CHAR_BIT;
|
||||
using StagingBuffersCache = std::array<StagingBuffers, NumLevels>;
|
||||
static constexpr size_t NUM_LEVELS = sizeof(size_t) * CHAR_BIT;
|
||||
using StagingBuffersCache = std::array<StagingBuffers, NUM_LEVELS>;
|
||||
|
||||
VKBuffer* TryGetReservedBuffer(std::size_t size, bool host_visible);
|
||||
std::optional<StagingBufferRef> TryGetReservedBuffer(size_t size, MemoryUsage usage);
|
||||
|
||||
VKBuffer& CreateStagingBuffer(std::size_t size, bool host_visible);
|
||||
StagingBufferRef CreateStagingBuffer(size_t size, MemoryUsage usage);
|
||||
|
||||
StagingBuffersCache& GetCache(bool host_visible);
|
||||
StagingBuffersCache& GetCache(MemoryUsage usage);
|
||||
|
||||
void ReleaseCache(bool host_visible);
|
||||
void ReleaseCache(MemoryUsage usage);
|
||||
|
||||
u64 ReleaseLevel(StagingBuffersCache& cache, std::size_t log2);
|
||||
void ReleaseLevel(StagingBuffersCache& cache, size_t log2);
|
||||
|
||||
const Device& device;
|
||||
VKMemoryManager& memory_manager;
|
||||
MemoryAllocator& memory_allocator;
|
||||
VKScheduler& scheduler;
|
||||
|
||||
StagingBuffersCache host_staging_buffers;
|
||||
StagingBuffersCache device_staging_buffers;
|
||||
StagingBuffersCache device_local_cache;
|
||||
StagingBuffersCache upload_cache;
|
||||
StagingBuffersCache download_cache;
|
||||
|
||||
std::size_t current_delete_level = 0;
|
||||
size_t current_delete_level = 0;
|
||||
u64 buffer_index = 0;
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
@@ -10,12 +10,12 @@
|
||||
#include "video_core/engines/fermi_2d.h"
|
||||
#include "video_core/renderer_vulkan/blit_image.h"
|
||||
#include "video_core/renderer_vulkan/maxwell_to_vk.h"
|
||||
#include "video_core/renderer_vulkan/vk_memory_manager.h"
|
||||
#include "video_core/renderer_vulkan/vk_rasterizer.h"
|
||||
#include "video_core/renderer_vulkan/vk_scheduler.h"
|
||||
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
|
||||
#include "video_core/renderer_vulkan/vk_texture_cache.h"
|
||||
#include "video_core/vulkan_common/vulkan_device.h"
|
||||
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
namespace Vulkan {
|
||||
@@ -554,10 +554,18 @@ void TextureCacheRuntime::Finish() {
|
||||
}
|
||||
|
||||
ImageBufferMap TextureCacheRuntime::MapUploadBuffer(size_t size) {
|
||||
const auto& buffer = staging_buffer_pool.GetUnusedBuffer(size, true);
|
||||
return ImageBufferMap{
|
||||
.handle = *buffer.handle,
|
||||
.map = buffer.commit->Map(size),
|
||||
const auto staging_ref = staging_buffer_pool.Request(size, MemoryUsage::Upload);
|
||||
return {
|
||||
.handle = staging_ref.buffer,
|
||||
.span = staging_ref.mapped_span,
|
||||
};
|
||||
}
|
||||
|
||||
ImageBufferMap TextureCacheRuntime::MapDownloadBuffer(size_t size) {
|
||||
const auto staging_ref = staging_buffer_pool.Request(size, MemoryUsage::Download);
|
||||
return {
|
||||
.handle = staging_ref.buffer,
|
||||
.span = staging_ref.mapped_span,
|
||||
};
|
||||
}
|
||||
|
||||
@@ -788,9 +796,9 @@ Image::Image(TextureCacheRuntime& runtime, const ImageInfo& info_, GPUVAddr gpu_
|
||||
image(MakeImage(runtime.device, info)), buffer(MakeBuffer(runtime.device, info)),
|
||||
aspect_mask(ImageAspectMask(info.format)) {
|
||||
if (image) {
|
||||
commit = runtime.memory_manager.Commit(image, false);
|
||||
commit = runtime.memory_allocator.Commit(image, MemoryUsage::DeviceLocal);
|
||||
} else {
|
||||
commit = runtime.memory_manager.Commit(buffer, false);
|
||||
commit = runtime.memory_allocator.Commit(buffer, MemoryUsage::DeviceLocal);
|
||||
}
|
||||
if (IsPixelFormatASTC(info.format) && !runtime.device.IsOptimalAstcSupported()) {
|
||||
flags |= VideoCommon::ImageFlagBits::Converted;
|
||||
|
||||
@@ -7,8 +7,8 @@
|
||||
#include <compare>
|
||||
#include <span>
|
||||
|
||||
#include "video_core/renderer_vulkan/vk_memory_manager.h"
|
||||
#include "video_core/texture_cache/texture_cache.h"
|
||||
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
namespace Vulkan {
|
||||
@@ -19,14 +19,13 @@ using VideoCommon::Offset2D;
|
||||
using VideoCommon::RenderTargets;
|
||||
using VideoCore::Surface::PixelFormat;
|
||||
|
||||
class VKScheduler;
|
||||
class VKStagingBufferPool;
|
||||
|
||||
class BlitImageHelper;
|
||||
class Device;
|
||||
class Image;
|
||||
class ImageView;
|
||||
class Framebuffer;
|
||||
class StagingBufferPool;
|
||||
class VKScheduler;
|
||||
|
||||
struct RenderPassKey {
|
||||
constexpr auto operator<=>(const RenderPassKey&) const noexcept = default;
|
||||
@@ -60,18 +59,18 @@ struct ImageBufferMap {
|
||||
}
|
||||
|
||||
[[nodiscard]] std::span<u8> Span() const noexcept {
|
||||
return map.Span();
|
||||
return span;
|
||||
}
|
||||
|
||||
VkBuffer handle;
|
||||
MemoryMap map;
|
||||
std::span<u8> span;
|
||||
};
|
||||
|
||||
struct TextureCacheRuntime {
|
||||
const Device& device;
|
||||
VKScheduler& scheduler;
|
||||
VKMemoryManager& memory_manager;
|
||||
VKStagingBufferPool& staging_buffer_pool;
|
||||
MemoryAllocator& memory_allocator;
|
||||
StagingBufferPool& staging_buffer_pool;
|
||||
BlitImageHelper& blit_image_helper;
|
||||
std::unordered_map<RenderPassKey, vk::RenderPass> renderpass_cache;
|
||||
|
||||
@@ -79,10 +78,7 @@ struct TextureCacheRuntime {
|
||||
|
||||
[[nodiscard]] ImageBufferMap MapUploadBuffer(size_t size);
|
||||
|
||||
[[nodiscard]] ImageBufferMap MapDownloadBuffer(size_t size) {
|
||||
// TODO: Have a special function for this
|
||||
return MapUploadBuffer(size);
|
||||
}
|
||||
[[nodiscard]] ImageBufferMap MapDownloadBuffer(size_t size);
|
||||
|
||||
void BlitImage(Framebuffer* dst_framebuffer, ImageView& dst, ImageView& src,
|
||||
const std::array<Offset2D, 2>& dst_region,
|
||||
@@ -141,7 +137,7 @@ private:
|
||||
VKScheduler* scheduler;
|
||||
vk::Image image;
|
||||
vk::Buffer buffer;
|
||||
VKMemoryCommit commit;
|
||||
MemoryCommit commit;
|
||||
VkImageAspectFlags aspect_mask = 0;
|
||||
bool initialized = false;
|
||||
};
|
||||
|
||||
@@ -27,7 +27,7 @@ BlockLinearSwizzle2DParams MakeBlockLinearSwizzle2DParams(const SwizzleParameter
|
||||
const Extent3D num_tiles = swizzle.num_tiles;
|
||||
const u32 bytes_per_block = BytesPerBlock(info.format);
|
||||
const u32 stride_alignment = CalculateLevelStrideAlignment(info, swizzle.level);
|
||||
const u32 stride = Common::AlignBits(num_tiles.width, stride_alignment) * bytes_per_block;
|
||||
const u32 stride = Common::AlignUpLog2(num_tiles.width, stride_alignment) * bytes_per_block;
|
||||
const u32 gobs_in_x = Common::DivCeilLog2(stride, GOB_SIZE_X_SHIFT);
|
||||
return BlockLinearSwizzle2DParams{
|
||||
.origin{0, 0, 0},
|
||||
@@ -47,7 +47,7 @@ BlockLinearSwizzle3DParams MakeBlockLinearSwizzle3DParams(const SwizzleParameter
|
||||
const Extent3D num_tiles = swizzle.num_tiles;
|
||||
const u32 bytes_per_block = BytesPerBlock(info.format);
|
||||
const u32 stride_alignment = CalculateLevelStrideAlignment(info, swizzle.level);
|
||||
const u32 stride = Common::AlignBits(num_tiles.width, stride_alignment) * bytes_per_block;
|
||||
const u32 stride = Common::AlignUpLog2(num_tiles.width, stride_alignment) * bytes_per_block;
|
||||
|
||||
const u32 gobs_in_x = (stride + GOB_SIZE_X - 1) >> GOB_SIZE_X_SHIFT;
|
||||
const u32 block_size = gobs_in_x << (GOB_SIZE_SHIFT + block.height + block.depth);
|
||||
|
||||
@@ -279,7 +279,7 @@ template <u32 GOB_EXTENT>
|
||||
const bool is_small = IsSmallerThanGobSize(blocks, gob, info.block.depth);
|
||||
const u32 alignment = is_small ? 0 : info.tile_width_spacing;
|
||||
return Extent2D{
|
||||
.width = Common::AlignBits(gobs.width, alignment),
|
||||
.width = Common::AlignUpLog2(gobs.width, alignment),
|
||||
.height = gobs.height,
|
||||
};
|
||||
}
|
||||
@@ -352,7 +352,7 @@ template <u32 GOB_EXTENT>
|
||||
// https://github.com/Ryujinx/Ryujinx/blob/1c9aba6de1520aea5480c032e0ff5664ac1bb36f/Ryujinx.Graphics.Texture/SizeCalculator.cs#L134
|
||||
if (tile_width_spacing > 0) {
|
||||
const u32 alignment_log2 = GOB_SIZE_SHIFT + tile_width_spacing + block.height + block.depth;
|
||||
return Common::AlignBits(size_bytes, alignment_log2);
|
||||
return Common::AlignUpLog2(size_bytes, alignment_log2);
|
||||
}
|
||||
const u32 aligned_height = Common::AlignUp(size.height, tile_size_y);
|
||||
while (block.height != 0 && aligned_height <= (1U << (block.height - 1)) * GOB_SIZE_Y) {
|
||||
@@ -528,9 +528,9 @@ template <u32 GOB_EXTENT>
|
||||
const u32 alignment = StrideAlignment(num_tiles, info.block, bpp_log2, info.tile_width_spacing);
|
||||
const Extent3D mip_block = AdjustMipBlockSize(num_tiles, info.block, 0);
|
||||
return Extent3D{
|
||||
.width = Common::AlignBits(num_tiles.width, alignment),
|
||||
.height = Common::AlignBits(num_tiles.height, GOB_SIZE_Y_SHIFT + mip_block.height),
|
||||
.depth = Common::AlignBits(num_tiles.depth, GOB_SIZE_Z_SHIFT + mip_block.depth),
|
||||
.width = Common::AlignUpLog2(num_tiles.width, alignment),
|
||||
.height = Common::AlignUpLog2(num_tiles.height, GOB_SIZE_Y_SHIFT + mip_block.height),
|
||||
.depth = Common::AlignUpLog2(num_tiles.depth, GOB_SIZE_Z_SHIFT + mip_block.depth),
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -42,21 +42,24 @@ constexpr u32 Popcnt(u32 n) {
|
||||
|
||||
class InputBitStream {
|
||||
public:
|
||||
constexpr explicit InputBitStream(const u8* ptr, std::size_t start_offset = 0)
|
||||
: cur_byte{ptr}, next_bit{start_offset % 8} {}
|
||||
constexpr explicit InputBitStream(std::span<const u8> data, size_t start_offset = 0)
|
||||
: cur_byte{data.data()}, total_bits{data.size()}, next_bit{start_offset % 8} {}
|
||||
|
||||
constexpr std::size_t GetBitsRead() const {
|
||||
constexpr size_t GetBitsRead() const {
|
||||
return bits_read;
|
||||
}
|
||||
|
||||
constexpr bool ReadBit() {
|
||||
const bool bit = (*cur_byte >> next_bit++) & 1;
|
||||
if (bits_read >= total_bits * 8) {
|
||||
return 0;
|
||||
}
|
||||
const bool bit = ((*cur_byte >> next_bit) & 1) != 0;
|
||||
++next_bit;
|
||||
while (next_bit >= 8) {
|
||||
next_bit -= 8;
|
||||
cur_byte++;
|
||||
++cur_byte;
|
||||
}
|
||||
|
||||
bits_read++;
|
||||
++bits_read;
|
||||
return bit;
|
||||
}
|
||||
|
||||
@@ -79,8 +82,9 @@ public:
|
||||
|
||||
private:
|
||||
const u8* cur_byte;
|
||||
std::size_t next_bit = 0;
|
||||
std::size_t bits_read = 0;
|
||||
size_t total_bits = 0;
|
||||
size_t next_bit = 0;
|
||||
size_t bits_read = 0;
|
||||
};
|
||||
|
||||
class OutputBitStream {
|
||||
@@ -193,15 +197,15 @@ struct IntegerEncodedValue {
|
||||
};
|
||||
};
|
||||
using IntegerEncodedVector = boost::container::static_vector<
|
||||
IntegerEncodedValue, 64,
|
||||
IntegerEncodedValue, 256,
|
||||
boost::container::static_vector_options<
|
||||
boost::container::inplace_alignment<alignof(IntegerEncodedValue)>,
|
||||
boost::container::throw_on_overflow<false>>::type>;
|
||||
|
||||
static void DecodeTritBlock(InputBitStream& bits, IntegerEncodedVector& result, u32 nBitsPerValue) {
|
||||
// Implement the algorithm in section C.2.12
|
||||
u32 m[5];
|
||||
u32 t[5];
|
||||
std::array<u32, 5> m;
|
||||
std::array<u32, 5> t;
|
||||
u32 T;
|
||||
|
||||
// Read the trit encoded block according to
|
||||
@@ -866,7 +870,7 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
static void DecodeColorValues(u32* out, u8* data, const u32* modes, const u32 nPartitions,
|
||||
static void DecodeColorValues(u32* out, std::span<u8> data, const u32* modes, const u32 nPartitions,
|
||||
const u32 nBitsForColorData) {
|
||||
// First figure out how many color values we have
|
||||
u32 nValues = 0;
|
||||
@@ -898,7 +902,7 @@ static void DecodeColorValues(u32* out, u8* data, const u32* modes, const u32 nP
|
||||
// We now have enough to decode our integer sequence.
|
||||
IntegerEncodedVector decodedColorValues;
|
||||
|
||||
InputBitStream colorStream(data);
|
||||
InputBitStream colorStream(data, 0);
|
||||
DecodeIntegerSequence(decodedColorValues, colorStream, range, nValues);
|
||||
|
||||
// Once we have the decoded values, we need to dequantize them to the 0-255 range
|
||||
@@ -1441,7 +1445,7 @@ static void ComputeEndpos32s(Pixel& ep1, Pixel& ep2, const u32*& colorValues,
|
||||
|
||||
static void DecompressBlock(std::span<const u8, 16> inBuf, const u32 blockWidth,
|
||||
const u32 blockHeight, std::span<u32, 12 * 12> outBuf) {
|
||||
InputBitStream strm(inBuf.data());
|
||||
InputBitStream strm(inBuf);
|
||||
TexelWeightParams weightParams = DecodeBlockInfo(strm);
|
||||
|
||||
// Was there an error?
|
||||
@@ -1619,15 +1623,16 @@ static void DecompressBlock(std::span<const u8, 16> inBuf, const u32 blockWidth,
|
||||
|
||||
// Make sure that higher non-texel bits are set to zero
|
||||
const u32 clearByteStart = (weightParams.GetPackedBitSize() >> 3) + 1;
|
||||
if (clearByteStart > 0) {
|
||||
if (clearByteStart > 0 && clearByteStart <= texelWeightData.size()) {
|
||||
texelWeightData[clearByteStart - 1] &=
|
||||
static_cast<u8>((1 << (weightParams.GetPackedBitSize() % 8)) - 1);
|
||||
std::memset(texelWeightData.data() + clearByteStart, 0,
|
||||
std::min(16U - clearByteStart, 16U));
|
||||
}
|
||||
std::memset(texelWeightData.data() + clearByteStart, 0, std::min(16U - clearByteStart, 16U));
|
||||
|
||||
IntegerEncodedVector texelWeightValues;
|
||||
|
||||
InputBitStream weightStream(texelWeightData.data());
|
||||
InputBitStream weightStream(texelWeightData);
|
||||
|
||||
DecodeIntegerSequence(texelWeightValues, weightStream, weightParams.m_MaxWeight,
|
||||
weightParams.GetNumWeightValues());
|
||||
|
||||
@@ -49,7 +49,7 @@ void Swizzle(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixe
|
||||
// We can configure here a custom pitch
|
||||
// As it's not exposed 'width * bpp' will be the expected pitch.
|
||||
const u32 pitch = width * bytes_per_pixel;
|
||||
const u32 stride = Common::AlignBits(width, stride_alignment) * bytes_per_pixel;
|
||||
const u32 stride = Common::AlignUpLog2(width, stride_alignment) * bytes_per_pixel;
|
||||
|
||||
const u32 gobs_in_x = Common::DivCeilLog2(stride, GOB_SIZE_X_SHIFT);
|
||||
const u32 block_size = gobs_in_x << (GOB_SIZE_SHIFT + block_height + block_depth);
|
||||
@@ -217,9 +217,9 @@ void SwizzleKepler(const u32 width, const u32 height, const u32 dst_x, const u32
|
||||
std::size_t CalculateSize(bool tiled, u32 bytes_per_pixel, u32 width, u32 height, u32 depth,
|
||||
u32 block_height, u32 block_depth) {
|
||||
if (tiled) {
|
||||
const u32 aligned_width = Common::AlignBits(width * bytes_per_pixel, GOB_SIZE_X_SHIFT);
|
||||
const u32 aligned_height = Common::AlignBits(height, GOB_SIZE_Y_SHIFT + block_height);
|
||||
const u32 aligned_depth = Common::AlignBits(depth, GOB_SIZE_Z_SHIFT + block_depth);
|
||||
const u32 aligned_width = Common::AlignUpLog2(width * bytes_per_pixel, GOB_SIZE_X_SHIFT);
|
||||
const u32 aligned_height = Common::AlignUpLog2(height, GOB_SIZE_Y_SHIFT + block_height);
|
||||
const u32 aligned_depth = Common::AlignUpLog2(depth, GOB_SIZE_Z_SHIFT + block_depth);
|
||||
return aligned_width * aligned_height * aligned_depth;
|
||||
} else {
|
||||
return width * height * depth * bytes_per_pixel;
|
||||
|
||||
@@ -99,8 +99,7 @@ VkFormatFeatureFlags GetFormatFeatures(VkFormatProperties properties, FormatType
|
||||
});
|
||||
}
|
||||
|
||||
std::unordered_map<VkFormat, VkFormatProperties> GetFormatProperties(
|
||||
vk::PhysicalDevice physical, const vk::InstanceDispatch& dld) {
|
||||
std::unordered_map<VkFormat, VkFormatProperties> GetFormatProperties(vk::PhysicalDevice physical) {
|
||||
static constexpr std::array formats{
|
||||
VK_FORMAT_A8B8G8R8_UNORM_PACK32,
|
||||
VK_FORMAT_A8B8G8R8_UINT_PACK32,
|
||||
@@ -210,7 +209,7 @@ std::unordered_map<VkFormat, VkFormatProperties> GetFormatProperties(
|
||||
Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR surface,
|
||||
const vk::InstanceDispatch& dld_)
|
||||
: instance{instance_}, dld{dld_}, physical{physical_}, properties{physical.GetProperties()},
|
||||
format_properties{GetFormatProperties(physical, dld)} {
|
||||
format_properties{GetFormatProperties(physical)} {
|
||||
CheckSuitability();
|
||||
SetupFamilies(surface);
|
||||
SetupFeatures();
|
||||
@@ -221,6 +220,7 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
|
||||
VkPhysicalDeviceFeatures2 features2{
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2,
|
||||
.pNext = nullptr,
|
||||
.features{},
|
||||
};
|
||||
const void* first_next = &features2;
|
||||
void** next = &features2.pNext;
|
||||
@@ -256,7 +256,7 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
|
||||
.shaderTessellationAndGeometryPointSize = false,
|
||||
.shaderImageGatherExtended = true,
|
||||
.shaderStorageImageExtendedFormats = false,
|
||||
.shaderStorageImageMultisample = true,
|
||||
.shaderStorageImageMultisample = is_shader_storage_image_multisample,
|
||||
.shaderStorageImageReadWithoutFormat = is_formatless_image_load_supported,
|
||||
.shaderStorageImageWriteWithoutFormat = true,
|
||||
.shaderUniformBufferArrayDynamicIndexing = false,
|
||||
@@ -310,6 +310,7 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
|
||||
|
||||
VkPhysicalDeviceHostQueryResetFeaturesEXT host_query_reset{
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES_EXT,
|
||||
.pNext = nullptr,
|
||||
.hostQueryReset = true,
|
||||
};
|
||||
SetNext(next, host_query_reset);
|
||||
@@ -803,6 +804,7 @@ void Device::SetupFamilies(VkSurfaceKHR surface) {
|
||||
void Device::SetupFeatures() {
|
||||
const auto supported_features{physical.GetFeatures()};
|
||||
is_formatless_image_load_supported = supported_features.shaderStorageImageReadWithoutFormat;
|
||||
is_shader_storage_image_multisample = supported_features.shaderStorageImageMultisample;
|
||||
is_blit_depth_stencil_supported = TestDepthStencilBlits();
|
||||
is_optimal_astc_supported = IsOptimalAstcSupported(supported_features);
|
||||
}
|
||||
|
||||
@@ -272,23 +272,24 @@ private:
|
||||
bool is_optimal_astc_supported{}; ///< Support for native ASTC.
|
||||
bool is_float16_supported{}; ///< Support for float16 arithmetics.
|
||||
bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest.
|
||||
bool is_formatless_image_load_supported{}; ///< Support for shader image read without format.
|
||||
bool is_blit_depth_stencil_supported{}; ///< Support for blitting from and to depth stencil.
|
||||
bool nv_viewport_swizzle{}; ///< Support for VK_NV_viewport_swizzle.
|
||||
bool khr_uniform_buffer_standard_layout{}; ///< Support for std430 on UBOs.
|
||||
bool ext_index_type_uint8{}; ///< Support for VK_EXT_index_type_uint8.
|
||||
bool ext_sampler_filter_minmax{}; ///< Support for VK_EXT_sampler_filter_minmax.
|
||||
bool ext_depth_range_unrestricted{}; ///< Support for VK_EXT_depth_range_unrestricted.
|
||||
bool ext_shader_viewport_index_layer{}; ///< Support for VK_EXT_shader_viewport_index_layer.
|
||||
bool ext_tooling_info{}; ///< Support for VK_EXT_tooling_info.
|
||||
bool ext_transform_feedback{}; ///< Support for VK_EXT_transform_feedback.
|
||||
bool ext_custom_border_color{}; ///< Support for VK_EXT_custom_border_color.
|
||||
bool ext_extended_dynamic_state{}; ///< Support for VK_EXT_extended_dynamic_state.
|
||||
bool ext_robustness2{}; ///< Support for VK_EXT_robustness2.
|
||||
bool ext_shader_stencil_export{}; ///< Support for VK_EXT_shader_stencil_export.
|
||||
bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config.
|
||||
bool has_renderdoc{}; ///< Has RenderDoc attached
|
||||
bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
|
||||
bool is_formatless_image_load_supported{}; ///< Support for shader image read without format.
|
||||
bool is_shader_storage_image_multisample{}; ///< Support for image operations on MSAA images.
|
||||
bool is_blit_depth_stencil_supported{}; ///< Support for blitting from and to depth stencil.
|
||||
bool nv_viewport_swizzle{}; ///< Support for VK_NV_viewport_swizzle.
|
||||
bool khr_uniform_buffer_standard_layout{}; ///< Support for std430 on UBOs.
|
||||
bool ext_index_type_uint8{}; ///< Support for VK_EXT_index_type_uint8.
|
||||
bool ext_sampler_filter_minmax{}; ///< Support for VK_EXT_sampler_filter_minmax.
|
||||
bool ext_depth_range_unrestricted{}; ///< Support for VK_EXT_depth_range_unrestricted.
|
||||
bool ext_shader_viewport_index_layer{}; ///< Support for VK_EXT_shader_viewport_index_layer.
|
||||
bool ext_tooling_info{}; ///< Support for VK_EXT_tooling_info.
|
||||
bool ext_transform_feedback{}; ///< Support for VK_EXT_transform_feedback.
|
||||
bool ext_custom_border_color{}; ///< Support for VK_EXT_custom_border_color.
|
||||
bool ext_extended_dynamic_state{}; ///< Support for VK_EXT_extended_dynamic_state.
|
||||
bool ext_robustness2{}; ///< Support for VK_EXT_robustness2.
|
||||
bool ext_shader_stencil_export{}; ///< Support for VK_EXT_shader_stencil_export.
|
||||
bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config.
|
||||
bool has_renderdoc{}; ///< Has RenderDoc attached
|
||||
bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
|
||||
|
||||
// Asynchronous Graphics Pipeline setting
|
||||
bool use_asynchronous_shaders{}; ///< Setting to use asynchronous shaders/graphics pipeline
|
||||
|
||||
268
src/video_core/vulkan_common/vulkan_memory_allocator.cpp
Normal file
268
src/video_core/vulkan_common/vulkan_memory_allocator.cpp
Normal file
@@ -0,0 +1,268 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <bit>
|
||||
#include <optional>
|
||||
#include <vector>
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "video_core/vulkan_common/vulkan_device.h"
|
||||
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
namespace Vulkan {
|
||||
namespace {
|
||||
struct Range {
|
||||
u64 begin;
|
||||
u64 end;
|
||||
|
||||
[[nodiscard]] bool Contains(u64 iterator, u64 size) const noexcept {
|
||||
return iterator < end && begin < iterator + size;
|
||||
}
|
||||
};
|
||||
|
||||
[[nodiscard]] u64 AllocationChunkSize(u64 required_size) {
|
||||
static constexpr std::array sizes{
|
||||
0x1000ULL << 10, 0x1400ULL << 10, 0x1800ULL << 10, 0x1c00ULL << 10, 0x2000ULL << 10,
|
||||
0x3200ULL << 10, 0x4000ULL << 10, 0x6000ULL << 10, 0x8000ULL << 10, 0xA000ULL << 10,
|
||||
0x10000ULL << 10, 0x18000ULL << 10, 0x20000ULL << 10,
|
||||
};
|
||||
static_assert(std::is_sorted(sizes.begin(), sizes.end()));
|
||||
|
||||
const auto it = std::ranges::lower_bound(sizes, required_size);
|
||||
return it != sizes.end() ? *it : Common::AlignUp(required_size, 4ULL << 20);
|
||||
}
|
||||
|
||||
[[nodiscard]] VkMemoryPropertyFlags MemoryUsagePropertyFlags(MemoryUsage usage) {
|
||||
switch (usage) {
|
||||
case MemoryUsage::DeviceLocal:
|
||||
return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
||||
case MemoryUsage::Upload:
|
||||
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
||||
case MemoryUsage::Download:
|
||||
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
|
||||
VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
|
||||
}
|
||||
UNREACHABLE_MSG("Invalid memory usage={}", usage);
|
||||
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
class MemoryAllocation {
|
||||
public:
|
||||
explicit MemoryAllocation(const Device& device_, vk::DeviceMemory memory_,
|
||||
VkMemoryPropertyFlags properties, u64 allocation_size_, u32 type)
|
||||
: device{device_}, memory{std::move(memory_)}, allocation_size{allocation_size_},
|
||||
property_flags{properties}, shifted_memory_type{1U << type} {}
|
||||
|
||||
[[nodiscard]] std::optional<MemoryCommit> Commit(VkDeviceSize size, VkDeviceSize alignment) {
|
||||
const std::optional<u64> alloc = FindFreeRegion(size, alignment);
|
||||
if (!alloc) {
|
||||
// Signal out of memory, it'll try to do more allocations.
|
||||
return std::nullopt;
|
||||
}
|
||||
const Range range{
|
||||
.begin = *alloc,
|
||||
.end = *alloc + size,
|
||||
};
|
||||
commits.insert(std::ranges::upper_bound(commits, *alloc, {}, &Range::begin), range);
|
||||
return std::make_optional<MemoryCommit>(this, *memory, *alloc, *alloc + size);
|
||||
}
|
||||
|
||||
void Free(u64 begin) {
|
||||
const auto it = std::ranges::find(commits, begin, &Range::begin);
|
||||
ASSERT_MSG(it != commits.end(), "Invalid commit");
|
||||
commits.erase(it);
|
||||
}
|
||||
|
||||
[[nodiscard]] std::span<u8> Map() {
|
||||
if (memory_mapped_span.empty()) {
|
||||
u8* const raw_pointer = memory.Map(0, allocation_size);
|
||||
memory_mapped_span = std::span<u8>(raw_pointer, allocation_size);
|
||||
}
|
||||
return memory_mapped_span;
|
||||
}
|
||||
|
||||
/// Returns whether this allocation is compatible with the arguments.
|
||||
[[nodiscard]] bool IsCompatible(VkMemoryPropertyFlags flags, u32 type_mask) const {
|
||||
return (flags & property_flags) && (type_mask & shifted_memory_type) != 0;
|
||||
}
|
||||
|
||||
private:
|
||||
[[nodiscard]] static constexpr u32 ShiftType(u32 type) {
|
||||
return 1U << type;
|
||||
}
|
||||
|
||||
[[nodiscard]] std::optional<u64> FindFreeRegion(u64 size, u64 alignment) noexcept {
|
||||
ASSERT(std::has_single_bit(alignment));
|
||||
const u64 alignment_log2 = std::countr_zero(alignment);
|
||||
std::optional<u64> candidate;
|
||||
u64 iterator = 0;
|
||||
auto commit = commits.begin();
|
||||
while (iterator + size <= allocation_size) {
|
||||
candidate = candidate.value_or(iterator);
|
||||
if (commit == commits.end()) {
|
||||
break;
|
||||
}
|
||||
if (commit->Contains(*candidate, size)) {
|
||||
candidate = std::nullopt;
|
||||
}
|
||||
iterator = Common::AlignUpLog2(commit->end, alignment_log2);
|
||||
++commit;
|
||||
}
|
||||
return candidate;
|
||||
}
|
||||
|
||||
const Device& device; ///< Vulkan device.
|
||||
const vk::DeviceMemory memory; ///< Vulkan memory allocation handler.
|
||||
const u64 allocation_size; ///< Size of this allocation.
|
||||
const VkMemoryPropertyFlags property_flags; ///< Vulkan memory property flags.
|
||||
const u32 shifted_memory_type; ///< Shifted Vulkan memory type.
|
||||
std::vector<Range> commits; ///< All commit ranges done from this allocation.
|
||||
std::span<u8> memory_mapped_span; ///< Memory mapped span. Empty if not queried before.
|
||||
};
|
||||
|
||||
MemoryCommit::MemoryCommit(MemoryAllocation* allocation_, VkDeviceMemory memory_, u64 begin_,
|
||||
u64 end_) noexcept
|
||||
: allocation{allocation_}, memory{memory_}, begin{begin_}, end{end_} {}
|
||||
|
||||
MemoryCommit::~MemoryCommit() {
|
||||
Release();
|
||||
}
|
||||
|
||||
MemoryCommit& MemoryCommit::operator=(MemoryCommit&& rhs) noexcept {
|
||||
Release();
|
||||
allocation = std::exchange(rhs.allocation, nullptr);
|
||||
memory = rhs.memory;
|
||||
begin = rhs.begin;
|
||||
end = rhs.end;
|
||||
span = std::exchange(rhs.span, std::span<u8>{});
|
||||
return *this;
|
||||
}
|
||||
|
||||
MemoryCommit::MemoryCommit(MemoryCommit&& rhs) noexcept
|
||||
: allocation{std::exchange(rhs.allocation, nullptr)}, memory{rhs.memory}, begin{rhs.begin},
|
||||
end{rhs.end}, span{std::exchange(rhs.span, std::span<u8>{})} {}
|
||||
|
||||
std::span<u8> MemoryCommit::Map() {
|
||||
if (span.empty()) {
|
||||
span = allocation->Map().subspan(begin, end - begin);
|
||||
}
|
||||
return span;
|
||||
}
|
||||
|
||||
void MemoryCommit::Release() {
|
||||
if (allocation) {
|
||||
allocation->Free(begin);
|
||||
}
|
||||
}
|
||||
|
||||
MemoryAllocator::MemoryAllocator(const Device& device_)
|
||||
: device{device_}, properties{device_.GetPhysical().GetMemoryProperties()} {}
|
||||
|
||||
MemoryAllocator::~MemoryAllocator() = default;
|
||||
|
||||
MemoryCommit MemoryAllocator::Commit(const VkMemoryRequirements& requirements, MemoryUsage usage) {
|
||||
// Find the fastest memory flags we can afford with the current requirements
|
||||
const VkMemoryPropertyFlags flags = MemoryPropertyFlags(requirements.memoryTypeBits, usage);
|
||||
if (std::optional<MemoryCommit> commit = TryCommit(requirements, flags)) {
|
||||
return std::move(*commit);
|
||||
}
|
||||
// Commit has failed, allocate more memory.
|
||||
// TODO(Rodrigo): Handle out of memory situations in some way like flushing to guest memory.
|
||||
AllocMemory(flags, requirements.memoryTypeBits, AllocationChunkSize(requirements.size));
|
||||
|
||||
// Commit again, this time it won't fail since there's a fresh allocation above.
|
||||
// If it does, there's a bug.
|
||||
return TryCommit(requirements, flags).value();
|
||||
}
|
||||
|
||||
MemoryCommit MemoryAllocator::Commit(const vk::Buffer& buffer, MemoryUsage usage) {
|
||||
auto commit = Commit(device.GetLogical().GetBufferMemoryRequirements(*buffer), usage);
|
||||
buffer.BindMemory(commit.Memory(), commit.Offset());
|
||||
return commit;
|
||||
}
|
||||
|
||||
MemoryCommit MemoryAllocator::Commit(const vk::Image& image, MemoryUsage usage) {
|
||||
auto commit = Commit(device.GetLogical().GetImageMemoryRequirements(*image), usage);
|
||||
image.BindMemory(commit.Memory(), commit.Offset());
|
||||
return commit;
|
||||
}
|
||||
|
||||
void MemoryAllocator::AllocMemory(VkMemoryPropertyFlags flags, u32 type_mask, u64 size) {
|
||||
const u32 type = FindType(flags, type_mask).value();
|
||||
vk::DeviceMemory memory = device.GetLogical().AllocateMemory({
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.allocationSize = size,
|
||||
.memoryTypeIndex = type,
|
||||
});
|
||||
allocations.push_back(
|
||||
std::make_unique<MemoryAllocation>(device, std::move(memory), flags, size, type));
|
||||
}
|
||||
|
||||
std::optional<MemoryCommit> MemoryAllocator::TryCommit(const VkMemoryRequirements& requirements,
|
||||
VkMemoryPropertyFlags flags) {
|
||||
for (auto& allocation : allocations) {
|
||||
if (!allocation->IsCompatible(flags, requirements.memoryTypeBits)) {
|
||||
continue;
|
||||
}
|
||||
if (auto commit = allocation->Commit(requirements.size, requirements.alignment)) {
|
||||
return commit;
|
||||
}
|
||||
}
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
VkMemoryPropertyFlags MemoryAllocator::MemoryPropertyFlags(u32 type_mask, MemoryUsage usage) const {
|
||||
return MemoryPropertyFlags(type_mask, MemoryUsagePropertyFlags(usage));
|
||||
}
|
||||
|
||||
VkMemoryPropertyFlags MemoryAllocator::MemoryPropertyFlags(u32 type_mask,
|
||||
VkMemoryPropertyFlags flags) const {
|
||||
if (FindType(flags, type_mask)) {
|
||||
// Found a memory type with those requirements
|
||||
return flags;
|
||||
}
|
||||
if (flags & VK_MEMORY_PROPERTY_HOST_CACHED_BIT) {
|
||||
// Remove host cached bit in case it's not supported
|
||||
return MemoryPropertyFlags(type_mask, flags & ~VK_MEMORY_PROPERTY_HOST_CACHED_BIT);
|
||||
}
|
||||
if (flags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT) {
|
||||
// Remove device local, if it's not supported by the requested resource
|
||||
return MemoryPropertyFlags(type_mask, flags & ~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
|
||||
}
|
||||
UNREACHABLE_MSG("No compatible memory types found");
|
||||
return 0;
|
||||
}
|
||||
|
||||
std::optional<u32> MemoryAllocator::FindType(VkMemoryPropertyFlags flags, u32 type_mask) const {
|
||||
for (u32 type_index = 0; type_index < properties.memoryTypeCount; ++type_index) {
|
||||
const VkMemoryPropertyFlags type_flags = properties.memoryTypes[type_index].propertyFlags;
|
||||
if ((type_mask & (1U << type_index)) && (type_flags & flags)) {
|
||||
// The type matches in type and in the wanted properties.
|
||||
return type_index;
|
||||
}
|
||||
}
|
||||
// Failed to find index
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
bool IsHostVisible(MemoryUsage usage) noexcept {
|
||||
switch (usage) {
|
||||
case MemoryUsage::DeviceLocal:
|
||||
return false;
|
||||
case MemoryUsage::Upload:
|
||||
case MemoryUsage::Download:
|
||||
return true;
|
||||
}
|
||||
UNREACHABLE_MSG("Invalid memory usage={}", usage);
|
||||
return false;
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
118
src/video_core/vulkan_common/vulkan_memory_allocator.h
Normal file
118
src/video_core/vulkan_common/vulkan_memory_allocator.h
Normal file
@@ -0,0 +1,118 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <span>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
class Device;
|
||||
class MemoryMap;
|
||||
class MemoryAllocation;
|
||||
|
||||
/// Hints and requirements for the backing memory type of a commit
|
||||
enum class MemoryUsage {
|
||||
DeviceLocal, ///< Hints device local usages, fastest memory type to read and write from the GPU
|
||||
Upload, ///< Requires a host visible memory type optimized for CPU to GPU uploads
|
||||
Download, ///< Requires a host visible memory type optimized for GPU to CPU readbacks
|
||||
};
|
||||
|
||||
/// Ownership handle of a memory commitment.
|
||||
/// Points to a subregion of a memory allocation.
|
||||
class MemoryCommit {
|
||||
public:
|
||||
explicit MemoryCommit() noexcept = default;
|
||||
explicit MemoryCommit(MemoryAllocation* allocation_, VkDeviceMemory memory_, u64 begin_,
|
||||
u64 end_) noexcept;
|
||||
~MemoryCommit();
|
||||
|
||||
MemoryCommit& operator=(MemoryCommit&&) noexcept;
|
||||
MemoryCommit(MemoryCommit&&) noexcept;
|
||||
|
||||
MemoryCommit& operator=(const MemoryCommit&) = delete;
|
||||
MemoryCommit(const MemoryCommit&) = delete;
|
||||
|
||||
/// Returns a host visible memory map.
|
||||
/// It will map the backing allocation if it hasn't been mapped before.
|
||||
std::span<u8> Map();
|
||||
|
||||
/// Returns the Vulkan memory handler.
|
||||
VkDeviceMemory Memory() const {
|
||||
return memory;
|
||||
}
|
||||
|
||||
/// Returns the start position of the commit relative to the allocation.
|
||||
VkDeviceSize Offset() const {
|
||||
return static_cast<VkDeviceSize>(begin);
|
||||
}
|
||||
|
||||
private:
|
||||
void Release();
|
||||
|
||||
MemoryAllocation* allocation{}; ///< Pointer to the large memory allocation.
|
||||
VkDeviceMemory memory{}; ///< Vulkan device memory handler.
|
||||
u64 begin{}; ///< Beginning offset in bytes to where the commit exists.
|
||||
u64 end{}; ///< Offset in bytes where the commit ends.
|
||||
std::span<u8> span; ///< Host visible memory span. Empty if not queried before.
|
||||
};
|
||||
|
||||
/// Memory allocator container.
|
||||
/// Allocates and releases memory allocations on demand.
|
||||
class MemoryAllocator {
|
||||
public:
|
||||
explicit MemoryAllocator(const Device& device_);
|
||||
~MemoryAllocator();
|
||||
|
||||
MemoryAllocator& operator=(const MemoryAllocator&) = delete;
|
||||
MemoryAllocator(const MemoryAllocator&) = delete;
|
||||
|
||||
/**
|
||||
* Commits a memory with the specified requeriments.
|
||||
*
|
||||
* @param requirements Requirements returned from a Vulkan call.
|
||||
* @param host_visible Signals the allocator that it *must* use host visible and coherent
|
||||
* memory. When passing false, it will try to allocate device local memory.
|
||||
*
|
||||
* @returns A memory commit.
|
||||
*/
|
||||
MemoryCommit Commit(const VkMemoryRequirements& requirements, MemoryUsage usage);
|
||||
|
||||
/// Commits memory required by the buffer and binds it.
|
||||
MemoryCommit Commit(const vk::Buffer& buffer, MemoryUsage usage);
|
||||
|
||||
/// Commits memory required by the image and binds it.
|
||||
MemoryCommit Commit(const vk::Image& image, MemoryUsage usage);
|
||||
|
||||
private:
|
||||
/// Allocates a chunk of memory.
|
||||
void AllocMemory(VkMemoryPropertyFlags flags, u32 type_mask, u64 size);
|
||||
|
||||
/// Tries to allocate a memory commit.
|
||||
std::optional<MemoryCommit> TryCommit(const VkMemoryRequirements& requirements,
|
||||
VkMemoryPropertyFlags flags);
|
||||
|
||||
/// Returns the fastest compatible memory property flags from a wanted usage.
|
||||
VkMemoryPropertyFlags MemoryPropertyFlags(u32 type_mask, MemoryUsage usage) const;
|
||||
|
||||
/// Returns the fastest compatible memory property flags from the wanted flags.
|
||||
VkMemoryPropertyFlags MemoryPropertyFlags(u32 type_mask, VkMemoryPropertyFlags flags) const;
|
||||
|
||||
/// Returns index to the fastest memory type compatible with the passed requirements.
|
||||
std::optional<u32> FindType(VkMemoryPropertyFlags flags, u32 type_mask) const;
|
||||
|
||||
const Device& device; ///< Device handle.
|
||||
const VkPhysicalDeviceMemoryProperties properties; ///< Physical device properties.
|
||||
std::vector<std::unique_ptr<MemoryAllocation>> allocations; ///< Current allocations.
|
||||
};
|
||||
|
||||
/// Returns true when a memory usage is guaranteed to be host visible.
|
||||
bool IsHostVisible(MemoryUsage usage) noexcept;
|
||||
|
||||
} // namespace Vulkan
|
||||
@@ -144,152 +144,152 @@ inline VkResult Filter(VkResult result) {
|
||||
|
||||
/// Table holding Vulkan instance function pointers.
|
||||
struct InstanceDispatch {
|
||||
PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr;
|
||||
PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr{};
|
||||
|
||||
PFN_vkCreateInstance vkCreateInstance;
|
||||
PFN_vkDestroyInstance vkDestroyInstance;
|
||||
PFN_vkEnumerateInstanceExtensionProperties vkEnumerateInstanceExtensionProperties;
|
||||
PFN_vkEnumerateInstanceLayerProperties vkEnumerateInstanceLayerProperties;
|
||||
PFN_vkCreateInstance vkCreateInstance{};
|
||||
PFN_vkDestroyInstance vkDestroyInstance{};
|
||||
PFN_vkEnumerateInstanceExtensionProperties vkEnumerateInstanceExtensionProperties{};
|
||||
PFN_vkEnumerateInstanceLayerProperties vkEnumerateInstanceLayerProperties{};
|
||||
|
||||
PFN_vkCreateDebugUtilsMessengerEXT vkCreateDebugUtilsMessengerEXT;
|
||||
PFN_vkCreateDevice vkCreateDevice;
|
||||
PFN_vkDestroyDebugUtilsMessengerEXT vkDestroyDebugUtilsMessengerEXT;
|
||||
PFN_vkDestroyDevice vkDestroyDevice;
|
||||
PFN_vkDestroySurfaceKHR vkDestroySurfaceKHR;
|
||||
PFN_vkEnumerateDeviceExtensionProperties vkEnumerateDeviceExtensionProperties;
|
||||
PFN_vkEnumeratePhysicalDevices vkEnumeratePhysicalDevices;
|
||||
PFN_vkGetDeviceProcAddr vkGetDeviceProcAddr;
|
||||
PFN_vkGetPhysicalDeviceFeatures2KHR vkGetPhysicalDeviceFeatures2KHR;
|
||||
PFN_vkGetPhysicalDeviceFormatProperties vkGetPhysicalDeviceFormatProperties;
|
||||
PFN_vkGetPhysicalDeviceMemoryProperties vkGetPhysicalDeviceMemoryProperties;
|
||||
PFN_vkGetPhysicalDeviceProperties vkGetPhysicalDeviceProperties;
|
||||
PFN_vkGetPhysicalDeviceProperties2KHR vkGetPhysicalDeviceProperties2KHR;
|
||||
PFN_vkGetPhysicalDeviceQueueFamilyProperties vkGetPhysicalDeviceQueueFamilyProperties;
|
||||
PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR vkGetPhysicalDeviceSurfaceCapabilitiesKHR;
|
||||
PFN_vkGetPhysicalDeviceSurfaceFormatsKHR vkGetPhysicalDeviceSurfaceFormatsKHR;
|
||||
PFN_vkGetPhysicalDeviceSurfacePresentModesKHR vkGetPhysicalDeviceSurfacePresentModesKHR;
|
||||
PFN_vkGetPhysicalDeviceSurfaceSupportKHR vkGetPhysicalDeviceSurfaceSupportKHR;
|
||||
PFN_vkGetSwapchainImagesKHR vkGetSwapchainImagesKHR;
|
||||
PFN_vkQueuePresentKHR vkQueuePresentKHR;
|
||||
PFN_vkCreateDebugUtilsMessengerEXT vkCreateDebugUtilsMessengerEXT{};
|
||||
PFN_vkCreateDevice vkCreateDevice{};
|
||||
PFN_vkDestroyDebugUtilsMessengerEXT vkDestroyDebugUtilsMessengerEXT{};
|
||||
PFN_vkDestroyDevice vkDestroyDevice{};
|
||||
PFN_vkDestroySurfaceKHR vkDestroySurfaceKHR{};
|
||||
PFN_vkEnumerateDeviceExtensionProperties vkEnumerateDeviceExtensionProperties{};
|
||||
PFN_vkEnumeratePhysicalDevices vkEnumeratePhysicalDevices{};
|
||||
PFN_vkGetDeviceProcAddr vkGetDeviceProcAddr{};
|
||||
PFN_vkGetPhysicalDeviceFeatures2KHR vkGetPhysicalDeviceFeatures2KHR{};
|
||||
PFN_vkGetPhysicalDeviceFormatProperties vkGetPhysicalDeviceFormatProperties{};
|
||||
PFN_vkGetPhysicalDeviceMemoryProperties vkGetPhysicalDeviceMemoryProperties{};
|
||||
PFN_vkGetPhysicalDeviceProperties vkGetPhysicalDeviceProperties{};
|
||||
PFN_vkGetPhysicalDeviceProperties2KHR vkGetPhysicalDeviceProperties2KHR{};
|
||||
PFN_vkGetPhysicalDeviceQueueFamilyProperties vkGetPhysicalDeviceQueueFamilyProperties{};
|
||||
PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR vkGetPhysicalDeviceSurfaceCapabilitiesKHR{};
|
||||
PFN_vkGetPhysicalDeviceSurfaceFormatsKHR vkGetPhysicalDeviceSurfaceFormatsKHR{};
|
||||
PFN_vkGetPhysicalDeviceSurfacePresentModesKHR vkGetPhysicalDeviceSurfacePresentModesKHR{};
|
||||
PFN_vkGetPhysicalDeviceSurfaceSupportKHR vkGetPhysicalDeviceSurfaceSupportKHR{};
|
||||
PFN_vkGetSwapchainImagesKHR vkGetSwapchainImagesKHR{};
|
||||
PFN_vkQueuePresentKHR vkQueuePresentKHR{};
|
||||
};
|
||||
|
||||
/// Table holding Vulkan device function pointers.
|
||||
struct DeviceDispatch : public InstanceDispatch {
|
||||
PFN_vkAcquireNextImageKHR vkAcquireNextImageKHR;
|
||||
PFN_vkAllocateCommandBuffers vkAllocateCommandBuffers;
|
||||
PFN_vkAllocateDescriptorSets vkAllocateDescriptorSets;
|
||||
PFN_vkAllocateMemory vkAllocateMemory;
|
||||
PFN_vkBeginCommandBuffer vkBeginCommandBuffer;
|
||||
PFN_vkBindBufferMemory vkBindBufferMemory;
|
||||
PFN_vkBindImageMemory vkBindImageMemory;
|
||||
PFN_vkCmdBeginQuery vkCmdBeginQuery;
|
||||
PFN_vkCmdBeginRenderPass vkCmdBeginRenderPass;
|
||||
PFN_vkCmdBeginTransformFeedbackEXT vkCmdBeginTransformFeedbackEXT;
|
||||
PFN_vkCmdBeginDebugUtilsLabelEXT vkCmdBeginDebugUtilsLabelEXT;
|
||||
PFN_vkCmdBindDescriptorSets vkCmdBindDescriptorSets;
|
||||
PFN_vkCmdBindIndexBuffer vkCmdBindIndexBuffer;
|
||||
PFN_vkCmdBindPipeline vkCmdBindPipeline;
|
||||
PFN_vkCmdBindTransformFeedbackBuffersEXT vkCmdBindTransformFeedbackBuffersEXT;
|
||||
PFN_vkCmdBindVertexBuffers vkCmdBindVertexBuffers;
|
||||
PFN_vkCmdBlitImage vkCmdBlitImage;
|
||||
PFN_vkCmdClearAttachments vkCmdClearAttachments;
|
||||
PFN_vkCmdCopyBuffer vkCmdCopyBuffer;
|
||||
PFN_vkCmdCopyBufferToImage vkCmdCopyBufferToImage;
|
||||
PFN_vkCmdCopyImage vkCmdCopyImage;
|
||||
PFN_vkCmdCopyImageToBuffer vkCmdCopyImageToBuffer;
|
||||
PFN_vkCmdDispatch vkCmdDispatch;
|
||||
PFN_vkCmdDraw vkCmdDraw;
|
||||
PFN_vkCmdDrawIndexed vkCmdDrawIndexed;
|
||||
PFN_vkCmdEndQuery vkCmdEndQuery;
|
||||
PFN_vkCmdEndRenderPass vkCmdEndRenderPass;
|
||||
PFN_vkCmdEndTransformFeedbackEXT vkCmdEndTransformFeedbackEXT;
|
||||
PFN_vkCmdEndDebugUtilsLabelEXT vkCmdEndDebugUtilsLabelEXT;
|
||||
PFN_vkCmdFillBuffer vkCmdFillBuffer;
|
||||
PFN_vkCmdPipelineBarrier vkCmdPipelineBarrier;
|
||||
PFN_vkCmdPushConstants vkCmdPushConstants;
|
||||
PFN_vkCmdSetBlendConstants vkCmdSetBlendConstants;
|
||||
PFN_vkCmdSetDepthBias vkCmdSetDepthBias;
|
||||
PFN_vkCmdSetDepthBounds vkCmdSetDepthBounds;
|
||||
PFN_vkCmdSetEvent vkCmdSetEvent;
|
||||
PFN_vkCmdSetScissor vkCmdSetScissor;
|
||||
PFN_vkCmdSetStencilCompareMask vkCmdSetStencilCompareMask;
|
||||
PFN_vkCmdSetStencilReference vkCmdSetStencilReference;
|
||||
PFN_vkCmdSetStencilWriteMask vkCmdSetStencilWriteMask;
|
||||
PFN_vkCmdSetViewport vkCmdSetViewport;
|
||||
PFN_vkCmdWaitEvents vkCmdWaitEvents;
|
||||
PFN_vkCmdBindVertexBuffers2EXT vkCmdBindVertexBuffers2EXT;
|
||||
PFN_vkCmdSetCullModeEXT vkCmdSetCullModeEXT;
|
||||
PFN_vkCmdSetDepthBoundsTestEnableEXT vkCmdSetDepthBoundsTestEnableEXT;
|
||||
PFN_vkCmdSetDepthCompareOpEXT vkCmdSetDepthCompareOpEXT;
|
||||
PFN_vkCmdSetDepthTestEnableEXT vkCmdSetDepthTestEnableEXT;
|
||||
PFN_vkCmdSetDepthWriteEnableEXT vkCmdSetDepthWriteEnableEXT;
|
||||
PFN_vkCmdSetFrontFaceEXT vkCmdSetFrontFaceEXT;
|
||||
PFN_vkCmdSetPrimitiveTopologyEXT vkCmdSetPrimitiveTopologyEXT;
|
||||
PFN_vkCmdSetStencilOpEXT vkCmdSetStencilOpEXT;
|
||||
PFN_vkCmdSetStencilTestEnableEXT vkCmdSetStencilTestEnableEXT;
|
||||
PFN_vkCmdResolveImage vkCmdResolveImage;
|
||||
PFN_vkCreateBuffer vkCreateBuffer;
|
||||
PFN_vkCreateBufferView vkCreateBufferView;
|
||||
PFN_vkCreateCommandPool vkCreateCommandPool;
|
||||
PFN_vkCreateComputePipelines vkCreateComputePipelines;
|
||||
PFN_vkCreateDescriptorPool vkCreateDescriptorPool;
|
||||
PFN_vkCreateDescriptorSetLayout vkCreateDescriptorSetLayout;
|
||||
PFN_vkCreateDescriptorUpdateTemplateKHR vkCreateDescriptorUpdateTemplateKHR;
|
||||
PFN_vkCreateEvent vkCreateEvent;
|
||||
PFN_vkCreateFence vkCreateFence;
|
||||
PFN_vkCreateFramebuffer vkCreateFramebuffer;
|
||||
PFN_vkCreateGraphicsPipelines vkCreateGraphicsPipelines;
|
||||
PFN_vkCreateImage vkCreateImage;
|
||||
PFN_vkCreateImageView vkCreateImageView;
|
||||
PFN_vkCreatePipelineLayout vkCreatePipelineLayout;
|
||||
PFN_vkCreateQueryPool vkCreateQueryPool;
|
||||
PFN_vkCreateRenderPass vkCreateRenderPass;
|
||||
PFN_vkCreateSampler vkCreateSampler;
|
||||
PFN_vkCreateSemaphore vkCreateSemaphore;
|
||||
PFN_vkCreateShaderModule vkCreateShaderModule;
|
||||
PFN_vkCreateSwapchainKHR vkCreateSwapchainKHR;
|
||||
PFN_vkDestroyBuffer vkDestroyBuffer;
|
||||
PFN_vkDestroyBufferView vkDestroyBufferView;
|
||||
PFN_vkDestroyCommandPool vkDestroyCommandPool;
|
||||
PFN_vkDestroyDescriptorPool vkDestroyDescriptorPool;
|
||||
PFN_vkDestroyDescriptorSetLayout vkDestroyDescriptorSetLayout;
|
||||
PFN_vkDestroyDescriptorUpdateTemplateKHR vkDestroyDescriptorUpdateTemplateKHR;
|
||||
PFN_vkDestroyEvent vkDestroyEvent;
|
||||
PFN_vkDestroyFence vkDestroyFence;
|
||||
PFN_vkDestroyFramebuffer vkDestroyFramebuffer;
|
||||
PFN_vkDestroyImage vkDestroyImage;
|
||||
PFN_vkDestroyImageView vkDestroyImageView;
|
||||
PFN_vkDestroyPipeline vkDestroyPipeline;
|
||||
PFN_vkDestroyPipelineLayout vkDestroyPipelineLayout;
|
||||
PFN_vkDestroyQueryPool vkDestroyQueryPool;
|
||||
PFN_vkDestroyRenderPass vkDestroyRenderPass;
|
||||
PFN_vkDestroySampler vkDestroySampler;
|
||||
PFN_vkDestroySemaphore vkDestroySemaphore;
|
||||
PFN_vkDestroyShaderModule vkDestroyShaderModule;
|
||||
PFN_vkDestroySwapchainKHR vkDestroySwapchainKHR;
|
||||
PFN_vkDeviceWaitIdle vkDeviceWaitIdle;
|
||||
PFN_vkEndCommandBuffer vkEndCommandBuffer;
|
||||
PFN_vkFreeCommandBuffers vkFreeCommandBuffers;
|
||||
PFN_vkFreeDescriptorSets vkFreeDescriptorSets;
|
||||
PFN_vkFreeMemory vkFreeMemory;
|
||||
PFN_vkGetBufferMemoryRequirements vkGetBufferMemoryRequirements;
|
||||
PFN_vkGetDeviceQueue vkGetDeviceQueue;
|
||||
PFN_vkGetEventStatus vkGetEventStatus;
|
||||
PFN_vkGetFenceStatus vkGetFenceStatus;
|
||||
PFN_vkGetImageMemoryRequirements vkGetImageMemoryRequirements;
|
||||
PFN_vkGetQueryPoolResults vkGetQueryPoolResults;
|
||||
PFN_vkGetSemaphoreCounterValueKHR vkGetSemaphoreCounterValueKHR;
|
||||
PFN_vkMapMemory vkMapMemory;
|
||||
PFN_vkQueueSubmit vkQueueSubmit;
|
||||
PFN_vkResetFences vkResetFences;
|
||||
PFN_vkResetQueryPoolEXT vkResetQueryPoolEXT;
|
||||
PFN_vkSetDebugUtilsObjectNameEXT vkSetDebugUtilsObjectNameEXT;
|
||||
PFN_vkSetDebugUtilsObjectTagEXT vkSetDebugUtilsObjectTagEXT;
|
||||
PFN_vkUnmapMemory vkUnmapMemory;
|
||||
PFN_vkUpdateDescriptorSetWithTemplateKHR vkUpdateDescriptorSetWithTemplateKHR;
|
||||
PFN_vkUpdateDescriptorSets vkUpdateDescriptorSets;
|
||||
PFN_vkWaitForFences vkWaitForFences;
|
||||
PFN_vkWaitSemaphoresKHR vkWaitSemaphoresKHR;
|
||||
PFN_vkAcquireNextImageKHR vkAcquireNextImageKHR{};
|
||||
PFN_vkAllocateCommandBuffers vkAllocateCommandBuffers{};
|
||||
PFN_vkAllocateDescriptorSets vkAllocateDescriptorSets{};
|
||||
PFN_vkAllocateMemory vkAllocateMemory{};
|
||||
PFN_vkBeginCommandBuffer vkBeginCommandBuffer{};
|
||||
PFN_vkBindBufferMemory vkBindBufferMemory{};
|
||||
PFN_vkBindImageMemory vkBindImageMemory{};
|
||||
PFN_vkCmdBeginQuery vkCmdBeginQuery{};
|
||||
PFN_vkCmdBeginRenderPass vkCmdBeginRenderPass{};
|
||||
PFN_vkCmdBeginTransformFeedbackEXT vkCmdBeginTransformFeedbackEXT{};
|
||||
PFN_vkCmdBeginDebugUtilsLabelEXT vkCmdBeginDebugUtilsLabelEXT{};
|
||||
PFN_vkCmdBindDescriptorSets vkCmdBindDescriptorSets{};
|
||||
PFN_vkCmdBindIndexBuffer vkCmdBindIndexBuffer{};
|
||||
PFN_vkCmdBindPipeline vkCmdBindPipeline{};
|
||||
PFN_vkCmdBindTransformFeedbackBuffersEXT vkCmdBindTransformFeedbackBuffersEXT{};
|
||||
PFN_vkCmdBindVertexBuffers vkCmdBindVertexBuffers{};
|
||||
PFN_vkCmdBlitImage vkCmdBlitImage{};
|
||||
PFN_vkCmdClearAttachments vkCmdClearAttachments{};
|
||||
PFN_vkCmdCopyBuffer vkCmdCopyBuffer{};
|
||||
PFN_vkCmdCopyBufferToImage vkCmdCopyBufferToImage{};
|
||||
PFN_vkCmdCopyImage vkCmdCopyImage{};
|
||||
PFN_vkCmdCopyImageToBuffer vkCmdCopyImageToBuffer{};
|
||||
PFN_vkCmdDispatch vkCmdDispatch{};
|
||||
PFN_vkCmdDraw vkCmdDraw{};
|
||||
PFN_vkCmdDrawIndexed vkCmdDrawIndexed{};
|
||||
PFN_vkCmdEndQuery vkCmdEndQuery{};
|
||||
PFN_vkCmdEndRenderPass vkCmdEndRenderPass{};
|
||||
PFN_vkCmdEndTransformFeedbackEXT vkCmdEndTransformFeedbackEXT{};
|
||||
PFN_vkCmdEndDebugUtilsLabelEXT vkCmdEndDebugUtilsLabelEXT{};
|
||||
PFN_vkCmdFillBuffer vkCmdFillBuffer{};
|
||||
PFN_vkCmdPipelineBarrier vkCmdPipelineBarrier{};
|
||||
PFN_vkCmdPushConstants vkCmdPushConstants{};
|
||||
PFN_vkCmdSetBlendConstants vkCmdSetBlendConstants{};
|
||||
PFN_vkCmdSetDepthBias vkCmdSetDepthBias{};
|
||||
PFN_vkCmdSetDepthBounds vkCmdSetDepthBounds{};
|
||||
PFN_vkCmdSetEvent vkCmdSetEvent{};
|
||||
PFN_vkCmdSetScissor vkCmdSetScissor{};
|
||||
PFN_vkCmdSetStencilCompareMask vkCmdSetStencilCompareMask{};
|
||||
PFN_vkCmdSetStencilReference vkCmdSetStencilReference{};
|
||||
PFN_vkCmdSetStencilWriteMask vkCmdSetStencilWriteMask{};
|
||||
PFN_vkCmdSetViewport vkCmdSetViewport{};
|
||||
PFN_vkCmdWaitEvents vkCmdWaitEvents{};
|
||||
PFN_vkCmdBindVertexBuffers2EXT vkCmdBindVertexBuffers2EXT{};
|
||||
PFN_vkCmdSetCullModeEXT vkCmdSetCullModeEXT{};
|
||||
PFN_vkCmdSetDepthBoundsTestEnableEXT vkCmdSetDepthBoundsTestEnableEXT{};
|
||||
PFN_vkCmdSetDepthCompareOpEXT vkCmdSetDepthCompareOpEXT{};
|
||||
PFN_vkCmdSetDepthTestEnableEXT vkCmdSetDepthTestEnableEXT{};
|
||||
PFN_vkCmdSetDepthWriteEnableEXT vkCmdSetDepthWriteEnableEXT{};
|
||||
PFN_vkCmdSetFrontFaceEXT vkCmdSetFrontFaceEXT{};
|
||||
PFN_vkCmdSetPrimitiveTopologyEXT vkCmdSetPrimitiveTopologyEXT{};
|
||||
PFN_vkCmdSetStencilOpEXT vkCmdSetStencilOpEXT{};
|
||||
PFN_vkCmdSetStencilTestEnableEXT vkCmdSetStencilTestEnableEXT{};
|
||||
PFN_vkCmdResolveImage vkCmdResolveImage{};
|
||||
PFN_vkCreateBuffer vkCreateBuffer{};
|
||||
PFN_vkCreateBufferView vkCreateBufferView{};
|
||||
PFN_vkCreateCommandPool vkCreateCommandPool{};
|
||||
PFN_vkCreateComputePipelines vkCreateComputePipelines{};
|
||||
PFN_vkCreateDescriptorPool vkCreateDescriptorPool{};
|
||||
PFN_vkCreateDescriptorSetLayout vkCreateDescriptorSetLayout{};
|
||||
PFN_vkCreateDescriptorUpdateTemplateKHR vkCreateDescriptorUpdateTemplateKHR{};
|
||||
PFN_vkCreateEvent vkCreateEvent{};
|
||||
PFN_vkCreateFence vkCreateFence{};
|
||||
PFN_vkCreateFramebuffer vkCreateFramebuffer{};
|
||||
PFN_vkCreateGraphicsPipelines vkCreateGraphicsPipelines{};
|
||||
PFN_vkCreateImage vkCreateImage{};
|
||||
PFN_vkCreateImageView vkCreateImageView{};
|
||||
PFN_vkCreatePipelineLayout vkCreatePipelineLayout{};
|
||||
PFN_vkCreateQueryPool vkCreateQueryPool{};
|
||||
PFN_vkCreateRenderPass vkCreateRenderPass{};
|
||||
PFN_vkCreateSampler vkCreateSampler{};
|
||||
PFN_vkCreateSemaphore vkCreateSemaphore{};
|
||||
PFN_vkCreateShaderModule vkCreateShaderModule{};
|
||||
PFN_vkCreateSwapchainKHR vkCreateSwapchainKHR{};
|
||||
PFN_vkDestroyBuffer vkDestroyBuffer{};
|
||||
PFN_vkDestroyBufferView vkDestroyBufferView{};
|
||||
PFN_vkDestroyCommandPool vkDestroyCommandPool{};
|
||||
PFN_vkDestroyDescriptorPool vkDestroyDescriptorPool{};
|
||||
PFN_vkDestroyDescriptorSetLayout vkDestroyDescriptorSetLayout{};
|
||||
PFN_vkDestroyDescriptorUpdateTemplateKHR vkDestroyDescriptorUpdateTemplateKHR{};
|
||||
PFN_vkDestroyEvent vkDestroyEvent{};
|
||||
PFN_vkDestroyFence vkDestroyFence{};
|
||||
PFN_vkDestroyFramebuffer vkDestroyFramebuffer{};
|
||||
PFN_vkDestroyImage vkDestroyImage{};
|
||||
PFN_vkDestroyImageView vkDestroyImageView{};
|
||||
PFN_vkDestroyPipeline vkDestroyPipeline{};
|
||||
PFN_vkDestroyPipelineLayout vkDestroyPipelineLayout{};
|
||||
PFN_vkDestroyQueryPool vkDestroyQueryPool{};
|
||||
PFN_vkDestroyRenderPass vkDestroyRenderPass{};
|
||||
PFN_vkDestroySampler vkDestroySampler{};
|
||||
PFN_vkDestroySemaphore vkDestroySemaphore{};
|
||||
PFN_vkDestroyShaderModule vkDestroyShaderModule{};
|
||||
PFN_vkDestroySwapchainKHR vkDestroySwapchainKHR{};
|
||||
PFN_vkDeviceWaitIdle vkDeviceWaitIdle{};
|
||||
PFN_vkEndCommandBuffer vkEndCommandBuffer{};
|
||||
PFN_vkFreeCommandBuffers vkFreeCommandBuffers{};
|
||||
PFN_vkFreeDescriptorSets vkFreeDescriptorSets{};
|
||||
PFN_vkFreeMemory vkFreeMemory{};
|
||||
PFN_vkGetBufferMemoryRequirements vkGetBufferMemoryRequirements{};
|
||||
PFN_vkGetDeviceQueue vkGetDeviceQueue{};
|
||||
PFN_vkGetEventStatus vkGetEventStatus{};
|
||||
PFN_vkGetFenceStatus vkGetFenceStatus{};
|
||||
PFN_vkGetImageMemoryRequirements vkGetImageMemoryRequirements{};
|
||||
PFN_vkGetQueryPoolResults vkGetQueryPoolResults{};
|
||||
PFN_vkGetSemaphoreCounterValueKHR vkGetSemaphoreCounterValueKHR{};
|
||||
PFN_vkMapMemory vkMapMemory{};
|
||||
PFN_vkQueueSubmit vkQueueSubmit{};
|
||||
PFN_vkResetFences vkResetFences{};
|
||||
PFN_vkResetQueryPoolEXT vkResetQueryPoolEXT{};
|
||||
PFN_vkSetDebugUtilsObjectNameEXT vkSetDebugUtilsObjectNameEXT{};
|
||||
PFN_vkSetDebugUtilsObjectTagEXT vkSetDebugUtilsObjectTagEXT{};
|
||||
PFN_vkUnmapMemory vkUnmapMemory{};
|
||||
PFN_vkUpdateDescriptorSetWithTemplateKHR vkUpdateDescriptorSetWithTemplateKHR{};
|
||||
PFN_vkUpdateDescriptorSets vkUpdateDescriptorSets{};
|
||||
PFN_vkWaitForFences vkWaitForFences{};
|
||||
PFN_vkWaitSemaphoresKHR vkWaitSemaphoresKHR{};
|
||||
};
|
||||
|
||||
/// Loads instance agnostic function pointers.
|
||||
|
||||
@@ -290,8 +290,8 @@ GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
|
||||
QString::fromUtf8(Common::g_scm_branch),
|
||||
QString::fromUtf8(Common::g_scm_desc)));
|
||||
setAttribute(Qt::WA_AcceptTouchEvents);
|
||||
auto layout = new QHBoxLayout(this);
|
||||
layout->setMargin(0);
|
||||
auto* layout = new QHBoxLayout(this);
|
||||
layout->setContentsMargins(0, 0, 0, 0);
|
||||
setLayout(layout);
|
||||
input_subsystem->Initialize();
|
||||
|
||||
|
||||
@@ -117,31 +117,13 @@ void ConfigureDialog::UpdateVisibleTabs() {
|
||||
return;
|
||||
}
|
||||
|
||||
const std::map<QWidget*, QString> widgets = {
|
||||
{ui->generalTab, tr("General")},
|
||||
{ui->systemTab, tr("System")},
|
||||
{ui->profileManagerTab, tr("Profiles")},
|
||||
{ui->inputTab, tr("Controls")},
|
||||
{ui->hotkeysTab, tr("Hotkeys")},
|
||||
{ui->cpuTab, tr("CPU")},
|
||||
{ui->cpuDebugTab, tr("Debug")},
|
||||
{ui->graphicsTab, tr("Graphics")},
|
||||
{ui->graphicsAdvancedTab, tr("Advanced")},
|
||||
{ui->audioTab, tr("Audio")},
|
||||
{ui->debugTab, tr("Debug")},
|
||||
{ui->webTab, tr("Web")},
|
||||
{ui->uiTab, tr("UI")},
|
||||
{ui->filesystemTab, tr("Filesystem")},
|
||||
{ui->serviceTab, tr("Services")},
|
||||
};
|
||||
|
||||
[[maybe_unused]] const QSignalBlocker blocker(ui->tabWidget);
|
||||
|
||||
ui->tabWidget->clear();
|
||||
|
||||
const QList<QWidget*> tabs = qvariant_cast<QList<QWidget*>>(items[0]->data(Qt::UserRole));
|
||||
const auto tabs = qvariant_cast<QList<QWidget*>>(items[0]->data(Qt::UserRole));
|
||||
|
||||
for (const auto tab : tabs) {
|
||||
for (auto* const tab : tabs) {
|
||||
ui->tabWidget->addTab(tab, tab->accessibleName());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,12 +4,15 @@
|
||||
|
||||
#include <array>
|
||||
#include <sstream>
|
||||
|
||||
#include <QCloseEvent>
|
||||
#include <QLabel>
|
||||
#include <QMessageBox>
|
||||
#include <QPushButton>
|
||||
#include <QRegularExpression>
|
||||
#include <QStringListModel>
|
||||
#include <QVBoxLayout>
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/settings.h"
|
||||
#include "input_common/main.h"
|
||||
@@ -109,7 +112,6 @@ ConfigureMotionTouch::~ConfigureMotionTouch() = default;
|
||||
void ConfigureMotionTouch::SetConfiguration() {
|
||||
const Common::ParamPackage motion_param(Settings::values.motion_device);
|
||||
const Common::ParamPackage touch_param(Settings::values.touch_device);
|
||||
const std::string motion_engine = motion_param.Get("engine", "motion_emu");
|
||||
const std::string touch_engine = touch_param.Get("engine", "emu_window");
|
||||
|
||||
ui->touch_provider->setCurrentIndex(
|
||||
@@ -185,14 +187,15 @@ void ConfigureMotionTouch::ConnectEvents() {
|
||||
}
|
||||
|
||||
void ConfigureMotionTouch::OnUDPAddServer() {
|
||||
QRegExp re(tr(R"re(^(?:(?:25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)\.){3}(?:25[0-5]|2[0-4]"
|
||||
"[0-9]|[01]?[0-9][0-9]?)$)re")); // a valid ip address
|
||||
// Validator for IP address
|
||||
const QRegularExpression re(QStringLiteral(
|
||||
R"re(^(?:(?:25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)\.){3}(?:25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)$)re"));
|
||||
bool ok;
|
||||
QString port_text = ui->udp_port->text();
|
||||
QString server_text = ui->udp_server->text();
|
||||
const QString port_text = ui->udp_port->text();
|
||||
const QString server_text = ui->udp_server->text();
|
||||
const QString server_string = tr("%1:%2").arg(server_text, port_text);
|
||||
int port_number = port_text.toInt(&ok, 10);
|
||||
int row = udp_server_list_model->rowCount();
|
||||
const int port_number = port_text.toInt(&ok, 10);
|
||||
const int row = udp_server_list_model->rowCount();
|
||||
|
||||
if (!ok) {
|
||||
QMessageBox::warning(this, tr("yuzu"), tr("Port number has invalid characters"));
|
||||
@@ -202,7 +205,7 @@ void ConfigureMotionTouch::OnUDPAddServer() {
|
||||
QMessageBox::warning(this, tr("yuzu"), tr("Port has to be in range 0 and 65353"));
|
||||
return;
|
||||
}
|
||||
if (!re.exactMatch(server_text)) {
|
||||
if (!re.match(server_text).hasMatch()) {
|
||||
QMessageBox::warning(this, tr("yuzu"), tr("IP address is not valid"));
|
||||
return;
|
||||
}
|
||||
@@ -327,14 +330,13 @@ void ConfigureMotionTouch::ApplyConfiguration() {
|
||||
std::string touch_engine = ui->touch_provider->currentData().toString().toStdString();
|
||||
|
||||
Common::ParamPackage touch_param{};
|
||||
touch_param.Set("engine", std::move(touch_engine));
|
||||
|
||||
if (touch_engine == "cemuhookudp") {
|
||||
touch_param.Set("min_x", min_x);
|
||||
touch_param.Set("min_y", min_y);
|
||||
touch_param.Set("max_x", max_x);
|
||||
touch_param.Set("max_y", max_y);
|
||||
}
|
||||
touch_param.Set("engine", std::move(touch_engine));
|
||||
|
||||
Settings::values.touch_device = touch_param.Serialize();
|
||||
Settings::values.use_touch_from_button = ui->touch_from_button_checkbox->isChecked();
|
||||
|
||||
@@ -119,7 +119,7 @@ void GameListSearchField::setFocus() {
|
||||
GameListSearchField::GameListSearchField(GameList* parent) : QWidget{parent} {
|
||||
auto* const key_release_eater = new KeyReleaseEater(parent, this);
|
||||
layout_filter = new QHBoxLayout;
|
||||
layout_filter->setMargin(8);
|
||||
layout_filter->setContentsMargins(8, 8, 8, 8);
|
||||
label_filter = new QLabel;
|
||||
label_filter->setText(tr("Filter:"));
|
||||
edit_filter = new QLineEdit;
|
||||
|
||||
@@ -1,32 +0,0 @@
|
||||
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules)
|
||||
|
||||
add_executable(yuzu-tester
|
||||
config.cpp
|
||||
config.h
|
||||
default_ini.h
|
||||
emu_window/emu_window_sdl2_hide.cpp
|
||||
emu_window/emu_window_sdl2_hide.h
|
||||
resource.h
|
||||
service/yuzutest.cpp
|
||||
service/yuzutest.h
|
||||
yuzu.cpp
|
||||
yuzu.rc
|
||||
)
|
||||
|
||||
create_target_directory_groups(yuzu-tester)
|
||||
|
||||
target_link_libraries(yuzu-tester PRIVATE common core input_common)
|
||||
target_link_libraries(yuzu-tester PRIVATE inih glad)
|
||||
if (MSVC)
|
||||
target_link_libraries(yuzu-tester PRIVATE getopt)
|
||||
endif()
|
||||
target_link_libraries(yuzu-tester PRIVATE ${PLATFORM_LIBRARIES} SDL2 Threads::Threads)
|
||||
|
||||
if(UNIX AND NOT APPLE)
|
||||
install(TARGETS yuzu-tester RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin")
|
||||
endif()
|
||||
|
||||
if (MSVC)
|
||||
include(CopyYuzuSDLDeps)
|
||||
copy_yuzu_SDL_deps(yuzu-tester)
|
||||
endif()
|
||||
@@ -1,194 +0,0 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <memory>
|
||||
#include <sstream>
|
||||
#include <SDL.h>
|
||||
#include <inih/cpp/INIReader.h>
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/param_package.h"
|
||||
#include "core/hle/service/acc/profile_manager.h"
|
||||
#include "core/settings.h"
|
||||
#include "input_common/main.h"
|
||||
#include "yuzu_tester/config.h"
|
||||
#include "yuzu_tester/default_ini.h"
|
||||
|
||||
namespace FS = Common::FS;
|
||||
|
||||
Config::Config() {
|
||||
// TODO: Don't hardcode the path; let the frontend decide where to put the config files.
|
||||
sdl2_config_loc = FS::GetUserPath(FS::UserPath::ConfigDir) + "sdl2-tester-config.ini";
|
||||
sdl2_config = std::make_unique<INIReader>(sdl2_config_loc);
|
||||
|
||||
Reload();
|
||||
}
|
||||
|
||||
Config::~Config() = default;
|
||||
|
||||
bool Config::LoadINI(const std::string& default_contents, bool retry) {
|
||||
const char* location = this->sdl2_config_loc.c_str();
|
||||
if (sdl2_config->ParseError() < 0) {
|
||||
if (retry) {
|
||||
LOG_WARNING(Config, "Failed to load {}. Creating file from defaults...", location);
|
||||
FS::CreateFullPath(location);
|
||||
FS::WriteStringToFile(true, default_contents, location);
|
||||
sdl2_config = std::make_unique<INIReader>(location); // Reopen file
|
||||
|
||||
return LoadINI(default_contents, false);
|
||||
}
|
||||
LOG_ERROR(Config, "Failed.");
|
||||
return false;
|
||||
}
|
||||
LOG_INFO(Config, "Successfully loaded {}", location);
|
||||
return true;
|
||||
}
|
||||
|
||||
void Config::ReadValues() {
|
||||
// Controls
|
||||
for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
|
||||
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
|
||||
Settings::values.players.GetValue()[p].buttons[i] = "";
|
||||
}
|
||||
|
||||
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
|
||||
Settings::values.players.GetValue()[p].analogs[i] = "";
|
||||
}
|
||||
}
|
||||
|
||||
Settings::values.mouse_enabled = false;
|
||||
for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) {
|
||||
Settings::values.mouse_buttons[i] = "";
|
||||
}
|
||||
|
||||
Settings::values.motion_device = "";
|
||||
|
||||
Settings::values.keyboard_enabled = false;
|
||||
|
||||
Settings::values.debug_pad_enabled = false;
|
||||
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
|
||||
Settings::values.debug_pad_buttons[i] = "";
|
||||
}
|
||||
|
||||
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
|
||||
Settings::values.debug_pad_analogs[i] = "";
|
||||
}
|
||||
|
||||
Settings::values.vibration_enabled.SetValue(true);
|
||||
Settings::values.enable_accurate_vibrations.SetValue(false);
|
||||
Settings::values.motion_enabled.SetValue(true);
|
||||
Settings::values.touchscreen.enabled = "";
|
||||
Settings::values.touchscreen.device = "";
|
||||
Settings::values.touchscreen.finger = 0;
|
||||
Settings::values.touchscreen.rotation_angle = 0;
|
||||
Settings::values.touchscreen.diameter_x = 15;
|
||||
Settings::values.touchscreen.diameter_y = 15;
|
||||
|
||||
Settings::values.use_docked_mode.SetValue(
|
||||
sdl2_config->GetBoolean("Controls", "use_docked_mode", true));
|
||||
|
||||
// Data Storage
|
||||
Settings::values.use_virtual_sd =
|
||||
sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true);
|
||||
FS::GetUserPath(Common::FS::UserPath::NANDDir,
|
||||
sdl2_config->Get("Data Storage", "nand_directory",
|
||||
Common::FS::GetUserPath(Common::FS::UserPath::NANDDir)));
|
||||
FS::GetUserPath(Common::FS::UserPath::SDMCDir,
|
||||
sdl2_config->Get("Data Storage", "sdmc_directory",
|
||||
Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir)));
|
||||
|
||||
// System
|
||||
Settings::values.current_user = std::clamp<int>(
|
||||
sdl2_config->GetInteger("System", "current_user", 0), 0, Service::Account::MAX_USERS - 1);
|
||||
|
||||
const auto rng_seed_enabled = sdl2_config->GetBoolean("System", "rng_seed_enabled", false);
|
||||
if (rng_seed_enabled) {
|
||||
Settings::values.rng_seed.SetValue(sdl2_config->GetInteger("System", "rng_seed", 0));
|
||||
} else {
|
||||
Settings::values.rng_seed.SetValue(std::nullopt);
|
||||
}
|
||||
|
||||
const auto custom_rtc_enabled = sdl2_config->GetBoolean("System", "custom_rtc_enabled", false);
|
||||
if (custom_rtc_enabled) {
|
||||
Settings::values.custom_rtc.SetValue(
|
||||
std::chrono::seconds(sdl2_config->GetInteger("System", "custom_rtc", 0)));
|
||||
} else {
|
||||
Settings::values.custom_rtc.SetValue(std::nullopt);
|
||||
}
|
||||
|
||||
// Core
|
||||
Settings::values.use_multi_core.SetValue(
|
||||
sdl2_config->GetBoolean("Core", "use_multi_core", false));
|
||||
|
||||
// Renderer
|
||||
Settings::values.aspect_ratio.SetValue(
|
||||
static_cast<int>(sdl2_config->GetInteger("Renderer", "aspect_ratio", 0)));
|
||||
Settings::values.max_anisotropy.SetValue(
|
||||
static_cast<int>(sdl2_config->GetInteger("Renderer", "max_anisotropy", 0)));
|
||||
Settings::values.use_frame_limit.SetValue(false);
|
||||
Settings::values.frame_limit.SetValue(100);
|
||||
Settings::values.use_disk_shader_cache.SetValue(
|
||||
sdl2_config->GetBoolean("Renderer", "use_disk_shader_cache", false));
|
||||
const int gpu_accuracy_level = sdl2_config->GetInteger("Renderer", "gpu_accuracy", 0);
|
||||
Settings::values.gpu_accuracy.SetValue(static_cast<Settings::GPUAccuracy>(gpu_accuracy_level));
|
||||
Settings::values.use_asynchronous_gpu_emulation.SetValue(
|
||||
sdl2_config->GetBoolean("Renderer", "use_asynchronous_gpu_emulation", false));
|
||||
Settings::values.use_fast_gpu_time.SetValue(
|
||||
sdl2_config->GetBoolean("Renderer", "use_fast_gpu_time", true));
|
||||
|
||||
Settings::values.bg_red.SetValue(
|
||||
static_cast<float>(sdl2_config->GetReal("Renderer", "bg_red", 0.0)));
|
||||
Settings::values.bg_green.SetValue(
|
||||
static_cast<float>(sdl2_config->GetReal("Renderer", "bg_green", 0.0)));
|
||||
Settings::values.bg_blue.SetValue(
|
||||
static_cast<float>(sdl2_config->GetReal("Renderer", "bg_blue", 0.0)));
|
||||
|
||||
// Audio
|
||||
Settings::values.sink_id = "null";
|
||||
Settings::values.enable_audio_stretching.SetValue(false);
|
||||
Settings::values.audio_device_id = "auto";
|
||||
Settings::values.volume.SetValue(0);
|
||||
|
||||
Settings::values.language_index.SetValue(
|
||||
sdl2_config->GetInteger("System", "language_index", 1));
|
||||
|
||||
// Miscellaneous
|
||||
Settings::values.log_filter = sdl2_config->Get("Miscellaneous", "log_filter", "*:Trace");
|
||||
Settings::values.use_dev_keys = sdl2_config->GetBoolean("Miscellaneous", "use_dev_keys", false);
|
||||
|
||||
// Debugging
|
||||
Settings::values.program_args = "";
|
||||
Settings::values.dump_exefs = sdl2_config->GetBoolean("Debugging", "dump_exefs", false);
|
||||
Settings::values.dump_nso = sdl2_config->GetBoolean("Debugging", "dump_nso", false);
|
||||
|
||||
const auto title_list = sdl2_config->Get("AddOns", "title_ids", "");
|
||||
std::stringstream ss(title_list);
|
||||
std::string line;
|
||||
while (std::getline(ss, line, '|')) {
|
||||
const auto title_id = std::stoul(line, nullptr, 16);
|
||||
const auto disabled_list = sdl2_config->Get("AddOns", "disabled_" + line, "");
|
||||
|
||||
std::stringstream inner_ss(disabled_list);
|
||||
std::string inner_line;
|
||||
std::vector<std::string> out;
|
||||
while (std::getline(inner_ss, inner_line, '|')) {
|
||||
out.push_back(inner_line);
|
||||
}
|
||||
|
||||
Settings::values.disabled_addons.insert_or_assign(title_id, out);
|
||||
}
|
||||
|
||||
// Web Service
|
||||
Settings::values.enable_telemetry =
|
||||
sdl2_config->GetBoolean("WebService", "enable_telemetry", true);
|
||||
Settings::values.web_api_url =
|
||||
sdl2_config->Get("WebService", "web_api_url", "https://api.yuzu-emu.org");
|
||||
Settings::values.yuzu_username = sdl2_config->Get("WebService", "yuzu_username", "");
|
||||
Settings::values.yuzu_token = sdl2_config->Get("WebService", "yuzu_token", "");
|
||||
}
|
||||
|
||||
void Config::Reload() {
|
||||
LoadINI(DefaultINI::sdl2_config_file);
|
||||
ReadValues();
|
||||
}
|
||||
@@ -1,24 +0,0 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
class INIReader;
|
||||
|
||||
class Config {
|
||||
std::unique_ptr<INIReader> sdl2_config;
|
||||
std::string sdl2_config_loc;
|
||||
|
||||
bool LoadINI(const std::string& default_contents = "", bool retry = true);
|
||||
void ReadValues();
|
||||
|
||||
public:
|
||||
Config();
|
||||
~Config();
|
||||
|
||||
void Reload();
|
||||
};
|
||||
@@ -1,182 +0,0 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace DefaultINI {
|
||||
|
||||
const char* sdl2_config_file = R"(
|
||||
[Core]
|
||||
# Whether to use multi-core for CPU emulation
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
use_multi_core=
|
||||
|
||||
[Cpu]
|
||||
# Enable inline page tables optimization (faster guest memory access)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_page_tables =
|
||||
|
||||
# Enable block linking CPU optimization (reduce block dispatcher use during predictable jumps)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_block_linking =
|
||||
|
||||
# Enable return stack buffer CPU optimization (reduce block dispatcher use during predictable returns)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_return_stack_buffer =
|
||||
|
||||
# Enable fast dispatcher CPU optimization (use a two-tiered dispatcher architecture)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_fast_dispatcher =
|
||||
|
||||
# Enable context elimination CPU Optimization (reduce host memory use for guest context)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_context_elimination =
|
||||
|
||||
# Enable constant propagation CPU optimization (basic IR optimization)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_const_prop =
|
||||
|
||||
# Enable miscellaneous CPU optimizations (basic IR optimization)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_misc_ir =
|
||||
|
||||
# Enable reduction of memory misalignment checks (reduce memory fallbacks for misaligned access)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_reduce_misalign_checks =
|
||||
|
||||
[Renderer]
|
||||
# Whether to use software or hardware rendering.
|
||||
# 0: Software, 1 (default): Hardware
|
||||
use_hw_renderer =
|
||||
|
||||
# Whether to use the Just-In-Time (JIT) compiler for shader emulation
|
||||
# 0: Interpreter (slow), 1 (default): JIT (fast)
|
||||
use_shader_jit =
|
||||
|
||||
# Aspect ratio
|
||||
# 0: Default (16:9), 1: Force 4:3, 2: Force 21:9, 3: Stretch to Window
|
||||
aspect_ratio =
|
||||
|
||||
# Anisotropic filtering
|
||||
# 0: Default, 1: 2x, 2: 4x, 3: 8x, 4: 16x
|
||||
max_anisotropy =
|
||||
|
||||
# Whether to enable V-Sync (caps the framerate at 60FPS) or not.
|
||||
# 0 (default): Off, 1: On
|
||||
use_vsync =
|
||||
|
||||
# Whether to use disk based shader cache
|
||||
# 0 (default): Off, 1 : On
|
||||
use_disk_shader_cache =
|
||||
|
||||
# Whether to use accurate GPU emulation
|
||||
# 0 (default): Off (fast), 1 : On (slow)
|
||||
use_accurate_gpu_emulation =
|
||||
|
||||
# Whether to use asynchronous GPU emulation
|
||||
# 0 : Off (slow), 1 (default): On (fast)
|
||||
use_asynchronous_gpu_emulation =
|
||||
|
||||
# The clear color for the renderer. What shows up on the sides of the bottom screen.
|
||||
# Must be in range of 0.0-1.0. Defaults to 1.0 for all.
|
||||
bg_red =
|
||||
bg_blue =
|
||||
bg_green =
|
||||
|
||||
[Layout]
|
||||
# Layout for the screen inside the render window.
|
||||
# 0 (default): Default Top Bottom Screen, 1: Single Screen Only, 2: Large Screen Small Screen
|
||||
layout_option =
|
||||
|
||||
# Toggle custom layout (using the settings below) on or off.
|
||||
# 0 (default): Off, 1: On
|
||||
custom_layout =
|
||||
|
||||
# Screen placement when using Custom layout option
|
||||
# 0x, 0y is the top left corner of the render window.
|
||||
custom_top_left =
|
||||
custom_top_top =
|
||||
custom_top_right =
|
||||
custom_top_bottom =
|
||||
custom_bottom_left =
|
||||
custom_bottom_top =
|
||||
custom_bottom_right =
|
||||
custom_bottom_bottom =
|
||||
|
||||
# Swaps the prominent screen with the other screen.
|
||||
# For example, if Single Screen is chosen, setting this to 1 will display the bottom screen instead of the top screen.
|
||||
# 0 (default): Top Screen is prominent, 1: Bottom Screen is prominent
|
||||
swap_screen =
|
||||
|
||||
[Data Storage]
|
||||
# Whether to create a virtual SD card.
|
||||
# 1 (default): Yes, 0: No
|
||||
use_virtual_sd =
|
||||
|
||||
[System]
|
||||
# Whether the system is docked
|
||||
# 1 (default): Yes, 0: No
|
||||
use_docked_mode =
|
||||
|
||||
# Allow the use of NFC in games
|
||||
# 1 (default): Yes, 0 : No
|
||||
enable_nfc =
|
||||
|
||||
# Sets the seed for the RNG generator built into the switch
|
||||
# rng_seed will be ignored and randomly generated if rng_seed_enabled is false
|
||||
rng_seed_enabled =
|
||||
rng_seed =
|
||||
|
||||
# Sets the current time (in seconds since 12:00 AM Jan 1, 1970) that will be used by the time service
|
||||
# This will auto-increment, with the time set being the time the game is started
|
||||
# This override will only occur if custom_rtc_enabled is true, otherwise the current time is used
|
||||
custom_rtc_enabled =
|
||||
custom_rtc =
|
||||
|
||||
# Sets the account username, max length is 32 characters
|
||||
# yuzu (default)
|
||||
username = yuzu
|
||||
|
||||
# Sets the systems language index
|
||||
# 0: Japanese, 1: English (default), 2: French, 3: German, 4: Italian, 5: Spanish, 6: Chinese,
|
||||
# 7: Korean, 8: Dutch, 9: Portuguese, 10: Russian, 11: Taiwanese, 12: British English, 13: Canadian French,
|
||||
# 14: Latin American Spanish, 15: Simplified Chinese, 16: Traditional Chinese
|
||||
language_index =
|
||||
|
||||
# The system region that yuzu will use during emulation
|
||||
# -1: Auto-select (default), 0: Japan, 1: USA, 2: Europe, 3: Australia, 4: China, 5: Korea, 6: Taiwan
|
||||
region_value =
|
||||
|
||||
[Miscellaneous]
|
||||
# A filter which removes logs below a certain logging level.
|
||||
# Examples: *:Debug Kernel.SVC:Trace Service.*:Critical
|
||||
log_filter = *:Trace
|
||||
|
||||
[Debugging]
|
||||
# Arguments to be passed to argv/argc in the emulated program. It is preferable to use the testing service datastring
|
||||
program_args=
|
||||
# Determines whether or not yuzu will dump the ExeFS of all games it attempts to load while loading them
|
||||
dump_exefs=false
|
||||
# Determines whether or not yuzu will dump all NSOs it attempts to load while loading them
|
||||
dump_nso=false
|
||||
|
||||
[WebService]
|
||||
# Whether or not to enable telemetry
|
||||
# 0: No, 1 (default): Yes
|
||||
enable_telemetry =
|
||||
# URL for Web API
|
||||
web_api_url = https://api.yuzu-emu.org
|
||||
# Username and token for yuzu Web Service
|
||||
# See https://profile.yuzu-emu.org/ for more info
|
||||
yuzu_username =
|
||||
yuzu_token =
|
||||
|
||||
[AddOns]
|
||||
# Used to disable add-ons
|
||||
# List of title IDs of games that will have add-ons disabled (separated by '|'):
|
||||
title_ids =
|
||||
# For each title ID, have a key/value pair called `disabled_<title_id>` equal to the names of the add-ons to disable (sep. by '|')
|
||||
# e.x. disabled_0100000000010000 = Update|DLC <- disables Updates and DLC on Super Mario Odyssey
|
||||
)";
|
||||
}
|
||||
@@ -1,146 +0,0 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstdlib>
|
||||
#include <string>
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#define SDL_MAIN_HANDLED
|
||||
#include <SDL.h>
|
||||
|
||||
#include <glad/glad.h>
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "common/scm_rev.h"
|
||||
#include "core/settings.h"
|
||||
#include "input_common/main.h"
|
||||
#include "yuzu_tester/emu_window/emu_window_sdl2_hide.h"
|
||||
|
||||
bool EmuWindow_SDL2_Hide::SupportsRequiredGLExtensions() {
|
||||
std::vector<std::string> unsupported_ext;
|
||||
|
||||
if (!GLAD_GL_ARB_direct_state_access)
|
||||
unsupported_ext.push_back("ARB_direct_state_access");
|
||||
if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
|
||||
unsupported_ext.push_back("ARB_vertex_type_10f_11f_11f_rev");
|
||||
if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
|
||||
unsupported_ext.push_back("ARB_texture_mirror_clamp_to_edge");
|
||||
if (!GLAD_GL_ARB_multi_bind)
|
||||
unsupported_ext.push_back("ARB_multi_bind");
|
||||
|
||||
// Extensions required to support some texture formats.
|
||||
if (!GLAD_GL_EXT_texture_compression_s3tc)
|
||||
unsupported_ext.push_back("EXT_texture_compression_s3tc");
|
||||
if (!GLAD_GL_ARB_texture_compression_rgtc)
|
||||
unsupported_ext.push_back("ARB_texture_compression_rgtc");
|
||||
if (!GLAD_GL_ARB_depth_buffer_float)
|
||||
unsupported_ext.push_back("ARB_depth_buffer_float");
|
||||
|
||||
for (const std::string& ext : unsupported_ext)
|
||||
LOG_CRITICAL(Frontend, "Unsupported GL extension: {}", ext);
|
||||
|
||||
return unsupported_ext.empty();
|
||||
}
|
||||
|
||||
EmuWindow_SDL2_Hide::EmuWindow_SDL2_Hide() {
|
||||
// Initialize the window
|
||||
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
|
||||
LOG_CRITICAL(Frontend, "Failed to initialize SDL2! Exiting...");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
input_subsystem->Initialize();
|
||||
|
||||
SDL_SetMainReady();
|
||||
|
||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4);
|
||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3);
|
||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
|
||||
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
|
||||
SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);
|
||||
SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);
|
||||
SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
|
||||
SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0);
|
||||
|
||||
std::string window_title = fmt::format("yuzu-tester {} | {}-{}", Common::g_build_fullname,
|
||||
Common::g_scm_branch, Common::g_scm_desc);
|
||||
render_window = SDL_CreateWindow(window_title.c_str(),
|
||||
SDL_WINDOWPOS_UNDEFINED, // x position
|
||||
SDL_WINDOWPOS_UNDEFINED, // y position
|
||||
Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height,
|
||||
SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE |
|
||||
SDL_WINDOW_ALLOW_HIGHDPI | SDL_WINDOW_HIDDEN);
|
||||
|
||||
if (render_window == nullptr) {
|
||||
LOG_CRITICAL(Frontend, "Failed to create SDL2 window! {}", SDL_GetError());
|
||||
exit(1);
|
||||
}
|
||||
|
||||
gl_context = SDL_GL_CreateContext(render_window);
|
||||
|
||||
if (gl_context == nullptr) {
|
||||
LOG_CRITICAL(Frontend, "Failed to create SDL2 GL context! {}", SDL_GetError());
|
||||
exit(1);
|
||||
}
|
||||
|
||||
if (!gladLoadGLLoader(static_cast<GLADloadproc>(SDL_GL_GetProcAddress))) {
|
||||
LOG_CRITICAL(Frontend, "Failed to initialize GL functions! {}", SDL_GetError());
|
||||
exit(1);
|
||||
}
|
||||
|
||||
if (!SupportsRequiredGLExtensions()) {
|
||||
LOG_CRITICAL(Frontend, "GPU does not support all required OpenGL extensions! Exiting...");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
SDL_PumpEvents();
|
||||
SDL_GL_SetSwapInterval(false);
|
||||
LOG_INFO(Frontend, "yuzu-tester Version: {} | {}-{}", Common::g_build_fullname,
|
||||
Common::g_scm_branch, Common::g_scm_desc);
|
||||
Settings::LogSettings();
|
||||
}
|
||||
|
||||
EmuWindow_SDL2_Hide::~EmuWindow_SDL2_Hide() {
|
||||
input_subsystem->Shutdown();
|
||||
SDL_GL_DeleteContext(gl_context);
|
||||
SDL_Quit();
|
||||
}
|
||||
|
||||
bool EmuWindow_SDL2_Hide::IsShown() const {
|
||||
return false;
|
||||
}
|
||||
|
||||
class SDLGLContext : public Core::Frontend::GraphicsContext {
|
||||
public:
|
||||
explicit SDLGLContext() {
|
||||
// create a hidden window to make the shared context against
|
||||
window = SDL_CreateWindow(NULL, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 0, 0,
|
||||
SDL_WINDOW_HIDDEN | SDL_WINDOW_OPENGL);
|
||||
context = SDL_GL_CreateContext(window);
|
||||
}
|
||||
|
||||
~SDLGLContext() {
|
||||
DoneCurrent();
|
||||
SDL_GL_DeleteContext(context);
|
||||
SDL_DestroyWindow(window);
|
||||
}
|
||||
|
||||
void MakeCurrent() override {
|
||||
SDL_GL_MakeCurrent(window, context);
|
||||
}
|
||||
|
||||
void DoneCurrent() override {
|
||||
SDL_GL_MakeCurrent(window, nullptr);
|
||||
}
|
||||
|
||||
private:
|
||||
SDL_Window* window;
|
||||
SDL_GLContext context;
|
||||
};
|
||||
|
||||
std::unique_ptr<Core::Frontend::GraphicsContext> EmuWindow_SDL2_Hide::CreateSharedContext() const {
|
||||
return std::make_unique<SDLGLContext>();
|
||||
}
|
||||
@@ -1,37 +0,0 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/frontend/emu_window.h"
|
||||
|
||||
struct SDL_Window;
|
||||
|
||||
namespace InputCommon {
|
||||
class InputSubsystem;
|
||||
}
|
||||
|
||||
class EmuWindow_SDL2_Hide : public Core::Frontend::EmuWindow {
|
||||
public:
|
||||
explicit EmuWindow_SDL2_Hide();
|
||||
~EmuWindow_SDL2_Hide();
|
||||
|
||||
/// Whether the screen is being shown or not.
|
||||
bool IsShown() const override;
|
||||
|
||||
std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
|
||||
|
||||
private:
|
||||
/// Whether the GPU and driver supports the OpenGL extension required
|
||||
bool SupportsRequiredGLExtensions();
|
||||
|
||||
std::unique_ptr<InputCommon::InputSubsystem> input_subsystem;
|
||||
|
||||
/// Internal SDL2 render window
|
||||
SDL_Window* render_window;
|
||||
|
||||
using SDL_GLContext = void*;
|
||||
/// The OpenGL context associated with the window
|
||||
SDL_GLContext gl_context;
|
||||
};
|
||||
@@ -1,16 +0,0 @@
|
||||
//{{NO_DEPENDENCIES}}
|
||||
// Microsoft Visual C++ generated include file.
|
||||
// Used by pcafe.rc
|
||||
//
|
||||
#define IDI_ICON3 103
|
||||
|
||||
// Next default values for new objects
|
||||
//
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
#ifndef APSTUDIO_READONLY_SYMBOLS
|
||||
#define _APS_NEXT_RESOURCE_VALUE 105
|
||||
#define _APS_NEXT_COMMAND_VALUE 40001
|
||||
#define _APS_NEXT_CONTROL_VALUE 1001
|
||||
#define _APS_NEXT_SYMED_VALUE 101
|
||||
#endif
|
||||
#endif
|
||||
@@ -1,115 +0,0 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <memory>
|
||||
#include "common/string_util.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/hle/service/sm/sm.h"
|
||||
#include "yuzu_tester/service/yuzutest.h"
|
||||
|
||||
namespace Service::Yuzu {
|
||||
|
||||
constexpr u64 SERVICE_VERSION = 0x00000002;
|
||||
|
||||
class YuzuTest final : public ServiceFramework<YuzuTest> {
|
||||
public:
|
||||
explicit YuzuTest(Core::System& system_, std::string data_,
|
||||
std::function<void(std::vector<TestResult>)> finish_callback_)
|
||||
: ServiceFramework{system_, "yuzutest"}, data{std::move(data_)}, finish_callback{std::move(
|
||||
finish_callback_)} {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &YuzuTest::Initialize, "Initialize"},
|
||||
{1, &YuzuTest::GetServiceVersion, "GetServiceVersion"},
|
||||
{2, &YuzuTest::GetData, "GetData"},
|
||||
{10, &YuzuTest::StartIndividual, "StartIndividual"},
|
||||
{20, &YuzuTest::FinishIndividual, "FinishIndividual"},
|
||||
{100, &YuzuTest::ExitProgram, "ExitProgram"},
|
||||
};
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
private:
|
||||
void Initialize(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Frontend, "called");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void GetServiceVersion(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Frontend, "called");
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(SERVICE_VERSION);
|
||||
}
|
||||
|
||||
void GetData(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Frontend, "called");
|
||||
const auto size = ctx.GetWriteBufferSize();
|
||||
const auto write_size = std::min(size, data.size());
|
||||
ctx.WriteBuffer(data.data(), write_size);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(static_cast<u32>(write_size));
|
||||
}
|
||||
|
||||
void StartIndividual(Kernel::HLERequestContext& ctx) {
|
||||
const auto name_raw = ctx.ReadBuffer();
|
||||
|
||||
const auto name = Common::StringFromFixedZeroTerminatedBuffer(
|
||||
reinterpret_cast<const char*>(name_raw.data()), name_raw.size());
|
||||
|
||||
LOG_DEBUG(Frontend, "called, name={}", name);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void FinishIndividual(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
const auto code = rp.PopRaw<u32>();
|
||||
|
||||
const auto result_data_raw = ctx.ReadBuffer();
|
||||
const auto test_name_raw = ctx.ReadBuffer(1);
|
||||
|
||||
const auto data = Common::StringFromFixedZeroTerminatedBuffer(
|
||||
reinterpret_cast<const char*>(result_data_raw.data()), result_data_raw.size());
|
||||
const auto test_name = Common::StringFromFixedZeroTerminatedBuffer(
|
||||
reinterpret_cast<const char*>(test_name_raw.data()), test_name_raw.size());
|
||||
|
||||
LOG_INFO(Frontend, "called, result_code={:08X}, data={}, name={}", code, data, test_name);
|
||||
|
||||
results.push_back({code, data, test_name});
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void ExitProgram(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Frontend, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
finish_callback(std::move(results));
|
||||
}
|
||||
|
||||
std::string data;
|
||||
|
||||
std::vector<TestResult> results;
|
||||
std::function<void(std::vector<TestResult>)> finish_callback;
|
||||
};
|
||||
|
||||
void InstallInterfaces(Core::System& system, std::string data,
|
||||
std::function<void(std::vector<TestResult>)> finish_callback) {
|
||||
auto& sm = system.ServiceManager();
|
||||
std::make_shared<YuzuTest>(system, std::move(data), std::move(finish_callback))
|
||||
->InstallAsService(sm);
|
||||
}
|
||||
|
||||
} // namespace Service::Yuzu
|
||||
@@ -1,25 +0,0 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <string>
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Service::Yuzu {
|
||||
|
||||
struct TestResult {
|
||||
u32 code;
|
||||
std::string data;
|
||||
std::string name;
|
||||
};
|
||||
|
||||
void InstallInterfaces(Core::System& system, std::string data,
|
||||
std::function<void(std::vector<TestResult>)> finish_callback);
|
||||
|
||||
} // namespace Service::Yuzu
|
||||
@@ -1,268 +0,0 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <chrono>
|
||||
#include <iostream>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <thread>
|
||||
|
||||
#include <fmt/ostream.h>
|
||||
|
||||
#include "common/common_paths.h"
|
||||
#include "common/detached_tasks.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/backend.h"
|
||||
#include "common/logging/filter.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/microprofile.h"
|
||||
#include "common/scm_rev.h"
|
||||
#include "common/scope_exit.h"
|
||||
#include "common/string_util.h"
|
||||
#include "common/telemetry.h"
|
||||
#include "core/core.h"
|
||||
#include "core/crypto/key_manager.h"
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
#include "core/file_sys/vfs_real.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "core/settings.h"
|
||||
#include "core/telemetry_session.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "yuzu_tester/config.h"
|
||||
#include "yuzu_tester/emu_window/emu_window_sdl2_hide.h"
|
||||
#include "yuzu_tester/service/yuzutest.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
// windows.h needs to be included before shellapi.h
|
||||
#include <windows.h>
|
||||
|
||||
#include <shellapi.h>
|
||||
#endif
|
||||
|
||||
#undef _UNICODE
|
||||
#include <getopt.h>
|
||||
#ifndef _MSC_VER
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
extern "C" {
|
||||
// tells Nvidia and AMD drivers to use the dedicated GPU by default on laptops with switchable
|
||||
// graphics
|
||||
__declspec(dllexport) unsigned long NvOptimusEnablement = 0x00000001;
|
||||
__declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
|
||||
}
|
||||
#endif
|
||||
|
||||
static void PrintHelp(const char* argv0) {
|
||||
std::cout << "Usage: " << argv0
|
||||
<< " [options] <filename>\n"
|
||||
"-h, --help Display this help and exit\n"
|
||||
"-v, --version Output version information and exit\n"
|
||||
"-d, --datastring Pass following string as data to test service command #2\n"
|
||||
"-l, --log Log to console in addition to file (will log to file only "
|
||||
"by default)\n";
|
||||
}
|
||||
|
||||
static void PrintVersion() {
|
||||
std::cout << "yuzu [Test Utility] " << Common::g_scm_branch << " " << Common::g_scm_desc
|
||||
<< std::endl;
|
||||
}
|
||||
|
||||
static void InitializeLogging(bool console) {
|
||||
Log::Filter log_filter(Log::Level::Debug);
|
||||
log_filter.ParseFilterString(Settings::values.log_filter);
|
||||
Log::SetGlobalFilter(log_filter);
|
||||
|
||||
if (console)
|
||||
Log::AddBackend(std::make_unique<Log::ColorConsoleBackend>());
|
||||
|
||||
const std::string& log_dir = Common::FS::GetUserPath(Common::FS::UserPath::LogDir);
|
||||
Common::FS::CreateFullPath(log_dir);
|
||||
Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE));
|
||||
#ifdef _WIN32
|
||||
Log::AddBackend(std::make_unique<Log::DebuggerBackend>());
|
||||
#endif
|
||||
}
|
||||
|
||||
/// Application entry point
|
||||
int main(int argc, char** argv) {
|
||||
Common::DetachedTasks detached_tasks;
|
||||
Config config;
|
||||
|
||||
int option_index = 0;
|
||||
|
||||
#ifdef _WIN32
|
||||
int argc_w;
|
||||
auto argv_w = CommandLineToArgvW(GetCommandLineW(), &argc_w);
|
||||
|
||||
if (argv_w == nullptr) {
|
||||
std::cout << "Failed to get command line arguments" << std::endl;
|
||||
return -1;
|
||||
}
|
||||
#endif
|
||||
std::string filepath;
|
||||
|
||||
static struct option long_options[] = {
|
||||
{"help", no_argument, 0, 'h'},
|
||||
{"version", no_argument, 0, 'v'},
|
||||
{"datastring", optional_argument, 0, 'd'},
|
||||
{"log", no_argument, 0, 'l'},
|
||||
{0, 0, 0, 0},
|
||||
};
|
||||
|
||||
bool console_log = false;
|
||||
std::string datastring;
|
||||
|
||||
while (optind < argc) {
|
||||
int arg = getopt_long(argc, argv, "hvdl::", long_options, &option_index);
|
||||
if (arg != -1) {
|
||||
switch (static_cast<char>(arg)) {
|
||||
case 'h':
|
||||
PrintHelp(argv[0]);
|
||||
return 0;
|
||||
case 'v':
|
||||
PrintVersion();
|
||||
return 0;
|
||||
case 'd':
|
||||
datastring = argv[optind];
|
||||
++optind;
|
||||
break;
|
||||
case 'l':
|
||||
console_log = true;
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
#ifdef _WIN32
|
||||
filepath = Common::UTF16ToUTF8(argv_w[optind]);
|
||||
#else
|
||||
filepath = argv[optind];
|
||||
#endif
|
||||
optind++;
|
||||
}
|
||||
}
|
||||
|
||||
InitializeLogging(console_log);
|
||||
|
||||
#ifdef _WIN32
|
||||
LocalFree(argv_w);
|
||||
#endif
|
||||
|
||||
MicroProfileOnThreadCreate("EmuThread");
|
||||
SCOPE_EXIT({ MicroProfileShutdown(); });
|
||||
|
||||
if (filepath.empty()) {
|
||||
LOG_CRITICAL(Frontend, "Failed to load application: No application specified");
|
||||
std::cout << "Failed to load application: No application specified" << std::endl;
|
||||
PrintHelp(argv[0]);
|
||||
return -1;
|
||||
}
|
||||
|
||||
Core::System& system{Core::System::GetInstance()};
|
||||
|
||||
Settings::Apply(system);
|
||||
|
||||
const auto emu_window{std::make_unique<EmuWindow_SDL2_Hide>()};
|
||||
|
||||
bool finished = false;
|
||||
int return_value = 0;
|
||||
const auto callback = [&finished,
|
||||
&return_value](std::vector<Service::Yuzu::TestResult> results) {
|
||||
finished = true;
|
||||
return_value = 0;
|
||||
|
||||
// Find the minimum length needed to fully enclose all test names (and the header field) in
|
||||
// the fmt::format column by first finding the maximum size of any test name and comparing
|
||||
// that to 9, the string length of 'Test Name'
|
||||
const auto needed_length_name =
|
||||
std::max<u64>(std::max_element(results.begin(), results.end(),
|
||||
[](const auto& lhs, const auto& rhs) {
|
||||
return lhs.name.size() < rhs.name.size();
|
||||
})
|
||||
->name.size(),
|
||||
9ull);
|
||||
|
||||
std::size_t passed = 0;
|
||||
std::size_t failed = 0;
|
||||
|
||||
std::cout << fmt::format("Result [Res Code] | {:<{}} | Extra Data", "Test Name",
|
||||
needed_length_name)
|
||||
<< std::endl;
|
||||
|
||||
for (const auto& res : results) {
|
||||
const auto main_res = res.code == 0 ? "PASSED" : "FAILED";
|
||||
if (res.code == 0)
|
||||
++passed;
|
||||
else
|
||||
++failed;
|
||||
std::cout << fmt::format("{} [{:08X}] | {:<{}} | {}", main_res, res.code, res.name,
|
||||
needed_length_name, res.data)
|
||||
<< std::endl;
|
||||
}
|
||||
|
||||
std::cout << std::endl
|
||||
<< fmt::format("{:4d} Passed | {:4d} Failed | {:4d} Total | {:2.2f} Passed Ratio",
|
||||
passed, failed, passed + failed,
|
||||
static_cast<float>(passed) / (passed + failed))
|
||||
<< std::endl
|
||||
<< (failed == 0 ? "PASSED" : "FAILED") << std::endl;
|
||||
|
||||
if (failed > 0)
|
||||
return_value = -1;
|
||||
};
|
||||
|
||||
system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
|
||||
system.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>());
|
||||
system.GetFileSystemController().CreateFactories(*system.GetFilesystem());
|
||||
|
||||
SCOPE_EXIT({ system.Shutdown(); });
|
||||
|
||||
const Core::System::ResultStatus load_result{system.Load(*emu_window, filepath)};
|
||||
|
||||
switch (load_result) {
|
||||
case Core::System::ResultStatus::ErrorGetLoader:
|
||||
LOG_CRITICAL(Frontend, "Failed to obtain loader for {}!", filepath);
|
||||
return -1;
|
||||
case Core::System::ResultStatus::ErrorLoader:
|
||||
LOG_CRITICAL(Frontend, "Failed to load ROM!");
|
||||
return -1;
|
||||
case Core::System::ResultStatus::ErrorNotInitialized:
|
||||
LOG_CRITICAL(Frontend, "CPUCore not initialized");
|
||||
return -1;
|
||||
case Core::System::ResultStatus::ErrorVideoCore:
|
||||
LOG_CRITICAL(Frontend, "Failed to initialize VideoCore!");
|
||||
return -1;
|
||||
case Core::System::ResultStatus::Success:
|
||||
break; // Expected case
|
||||
default:
|
||||
if (static_cast<u32>(load_result) >
|
||||
static_cast<u32>(Core::System::ResultStatus::ErrorLoader)) {
|
||||
const u16 loader_id = static_cast<u16>(Core::System::ResultStatus::ErrorLoader);
|
||||
const u16 error_id = static_cast<u16>(load_result) - loader_id;
|
||||
LOG_CRITICAL(Frontend,
|
||||
"While attempting to load the ROM requested, an error occurred. Please "
|
||||
"refer to the yuzu wiki for more information or the yuzu discord for "
|
||||
"additional help.\n\nError Code: {:04X}-{:04X}\nError Description: {}",
|
||||
loader_id, error_id, static_cast<Loader::ResultStatus>(error_id));
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
Service::Yuzu::InstallInterfaces(system, datastring, callback);
|
||||
|
||||
system.TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend",
|
||||
"SDLHideTester");
|
||||
|
||||
system.GPU().Start();
|
||||
|
||||
void(system.Run());
|
||||
while (!finished) {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(1));
|
||||
}
|
||||
void(system.Pause());
|
||||
|
||||
detached_tasks.WaitForAllTasks();
|
||||
return return_value;
|
||||
}
|
||||
@@ -1,17 +0,0 @@
|
||||
#include "winresrc.h"
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Icon
|
||||
//
|
||||
|
||||
// Icon with lowest ID value placed first to ensure application icon
|
||||
// remains consistent on all systems.
|
||||
YUZU_ICON ICON "../../dist/yuzu.ico"
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// RT_MANIFEST
|
||||
//
|
||||
|
||||
0 RT_MANIFEST "../../dist/yuzu.manifest"
|
||||
Reference in New Issue
Block a user