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14 Commits
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__refs_pul
| Author | SHA1 | Date | |
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54aabb00b0 | ||
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2f6ba54483 | ||
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ae3a755d13 | ||
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061a63547f | ||
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fe53ee26ce | ||
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9afbcd9e8a | ||
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ab052cf684 | ||
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6f6d83befa | ||
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3e46934442 | ||
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e7042163c8 | ||
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85b5b816cf | ||
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2f852f182a | ||
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62c6c9f6a6 | ||
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67af0323f0 |
@@ -40,6 +40,7 @@
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#include "core/hle/service/lm/manager.h"
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#include "core/hle/service/service.h"
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#include "core/hle/service/sm/sm.h"
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#include "core/hle/service/time/time_manager.h"
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#include "core/loader/loader.h"
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#include "core/memory.h"
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#include "core/memory/cheat_engine.h"
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@@ -121,7 +122,7 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
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struct System::Impl {
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explicit Impl(System& system)
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: kernel{system}, fs_controller{system}, memory{system},
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cpu_manager{system}, reporter{system}, applet_manager{system} {}
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cpu_manager{system}, reporter{system}, applet_manager{system}, time_manager{system} {}
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ResultStatus Run() {
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status = ResultStatus::Success;
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@@ -189,6 +190,9 @@ struct System::Impl {
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return ResultStatus::ErrorVideoCore;
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}
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// Initialize time manager, which must happen after kernel is created
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time_manager.Initialize();
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is_powered_on = true;
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exit_lock = false;
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@@ -387,6 +391,7 @@ struct System::Impl {
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/// Service State
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Service::Glue::ARPManager arp_manager;
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Service::LM::Manager lm_manager{reporter};
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Service::Time::TimeManager time_manager;
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/// Service manager
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std::shared_ptr<Service::SM::ServiceManager> service_manager;
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@@ -717,6 +722,14 @@ const Service::LM::Manager& System::GetLogManager() const {
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return impl->lm_manager;
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}
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Service::Time::TimeManager& System::GetTimeManager() {
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return impl->time_manager;
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}
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const Service::Time::TimeManager& System::GetTimeManager() const {
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return impl->time_manager;
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}
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void System::SetExitLock(bool locked) {
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impl->exit_lock = locked;
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}
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@@ -69,6 +69,10 @@ namespace SM {
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class ServiceManager;
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} // namespace SM
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namespace Time {
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class TimeManager;
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} // namespace Time
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} // namespace Service
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namespace Tegra {
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@@ -361,6 +365,10 @@ public:
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const Service::LM::Manager& GetLogManager() const;
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Service::Time::TimeManager& GetTimeManager();
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const Service::Time::TimeManager& GetTimeManager() const;
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void SetExitLock(bool locked);
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bool GetExitLock() const;
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@@ -365,6 +365,8 @@ void CpuManager::RunThread(std::size_t core) {
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data.enter_barrier.reset();
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data.exit_barrier.reset();
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data.initialized = false;
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MicroProfileOnThreadExit();
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}
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} // namespace Core
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@@ -10,6 +10,7 @@
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/kernel/client_port.h"
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#include "core/hle/kernel/client_session.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/scheduler.h"
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#include "core/hle/service/time/interface.h"
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#include "core/hle/service/time/time.h"
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@@ -125,7 +126,7 @@ ResultCode Module::Interface::GetClockSnapshotFromSystemClockContextInternal(
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Kernel::Thread* thread, Clock::SystemClockContext user_context,
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Clock::SystemClockContext network_context, u8 type, Clock::ClockSnapshot& clock_snapshot) {
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auto& time_manager{module->GetTimeManager()};
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auto& time_manager{system.GetTimeManager()};
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clock_snapshot.is_automatic_correction_enabled =
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time_manager.GetStandardUserSystemClockCore().IsAutomaticCorrectionEnabled();
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@@ -182,7 +183,7 @@ void Module::Interface::GetStandardUserSystemClock(Kernel::HLERequestContext& ct
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LOG_DEBUG(Service_Time, "called");
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IPC::ResponseBuilder rb{ctx, 2, 0, 1};
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rb.Push(RESULT_SUCCESS);
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rb.PushIpcInterface<ISystemClock>(module->GetTimeManager().GetStandardUserSystemClockCore(),
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rb.PushIpcInterface<ISystemClock>(system.GetTimeManager().GetStandardUserSystemClockCore(),
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system);
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}
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@@ -190,7 +191,7 @@ void Module::Interface::GetStandardNetworkSystemClock(Kernel::HLERequestContext&
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LOG_DEBUG(Service_Time, "called");
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IPC::ResponseBuilder rb{ctx, 2, 0, 1};
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rb.Push(RESULT_SUCCESS);
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rb.PushIpcInterface<ISystemClock>(module->GetTimeManager().GetStandardNetworkSystemClockCore(),
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rb.PushIpcInterface<ISystemClock>(system.GetTimeManager().GetStandardNetworkSystemClockCore(),
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system);
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}
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@@ -198,29 +199,28 @@ void Module::Interface::GetStandardSteadyClock(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_Time, "called");
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IPC::ResponseBuilder rb{ctx, 2, 0, 1};
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rb.Push(RESULT_SUCCESS);
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rb.PushIpcInterface<ISteadyClock>(module->GetTimeManager().GetStandardSteadyClockCore(),
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system);
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rb.PushIpcInterface<ISteadyClock>(system.GetTimeManager().GetStandardSteadyClockCore(), system);
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}
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void Module::Interface::GetTimeZoneService(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_Time, "called");
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IPC::ResponseBuilder rb{ctx, 2, 0, 1};
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rb.Push(RESULT_SUCCESS);
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rb.PushIpcInterface<ITimeZoneService>(module->GetTimeManager().GetTimeZoneContentManager());
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rb.PushIpcInterface<ITimeZoneService>(system.GetTimeManager().GetTimeZoneContentManager());
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}
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void Module::Interface::GetStandardLocalSystemClock(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_Time, "called");
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IPC::ResponseBuilder rb{ctx, 2, 0, 1};
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rb.Push(RESULT_SUCCESS);
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rb.PushIpcInterface<ISystemClock>(module->GetTimeManager().GetStandardLocalSystemClockCore(),
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rb.PushIpcInterface<ISystemClock>(system.GetTimeManager().GetStandardLocalSystemClockCore(),
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system);
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}
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void Module::Interface::IsStandardNetworkSystemClockAccuracySufficient(
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Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_Time, "called");
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auto& clock_core{module->GetTimeManager().GetStandardNetworkSystemClockCore()};
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auto& clock_core{system.GetTimeManager().GetStandardNetworkSystemClockCore()};
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.Push<u32>(clock_core.IsStandardNetworkSystemClockAccuracySufficient(system));
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@@ -229,7 +229,7 @@ void Module::Interface::IsStandardNetworkSystemClockAccuracySufficient(
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void Module::Interface::CalculateMonotonicSystemClockBaseTimePoint(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_Time, "called");
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auto& steady_clock_core{module->GetTimeManager().GetStandardSteadyClockCore()};
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auto& steady_clock_core{system.GetTimeManager().GetStandardSteadyClockCore()};
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if (!steady_clock_core.IsInitialized()) {
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ERROR_UNINITIALIZED_CLOCK);
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@@ -262,8 +262,8 @@ void Module::Interface::GetClockSnapshot(Kernel::HLERequestContext& ctx) {
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Clock::SystemClockContext user_context{};
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if (const ResultCode result{
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module->GetTimeManager().GetStandardUserSystemClockCore().GetClockContext(
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system, user_context)};
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system.GetTimeManager().GetStandardUserSystemClockCore().GetClockContext(system,
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user_context)};
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result.IsError()) {
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(result);
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@@ -271,7 +271,7 @@ void Module::Interface::GetClockSnapshot(Kernel::HLERequestContext& ctx) {
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}
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Clock::SystemClockContext network_context{};
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if (const ResultCode result{
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module->GetTimeManager().GetStandardNetworkSystemClockCore().GetClockContext(
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system.GetTimeManager().GetStandardNetworkSystemClockCore().GetClockContext(
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system, network_context)};
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result.IsError()) {
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IPC::ResponseBuilder rb{ctx, 2};
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@@ -372,7 +372,7 @@ void Module::Interface::GetSharedMemoryNativeHandle(Kernel::HLERequestContext& c
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LOG_DEBUG(Service_Time, "called");
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IPC::ResponseBuilder rb{ctx, 2, 1};
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rb.Push(RESULT_SUCCESS);
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rb.PushCopyObjects(module->GetTimeManager().GetSharedMemory().GetSharedMemoryHolder());
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rb.PushCopyObjects(SharedFrom(&system.Kernel().GetTimeSharedMem()));
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}
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Module::Interface::Interface(std::shared_ptr<Module> module, Core::System& system, const char* name)
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@@ -381,7 +381,7 @@ Module::Interface::Interface(std::shared_ptr<Module> module, Core::System& syste
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Module::Interface::~Interface() = default;
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void InstallInterfaces(Core::System& system) {
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auto module{std::make_shared<Module>(system)};
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auto module{std::make_shared<Module>()};
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std::make_shared<Time>(module, system, "time:a")->InstallAsService(system.ServiceManager());
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std::make_shared<Time>(module, system, "time:s")->InstallAsService(system.ServiceManager());
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std::make_shared<Time>(module, system, "time:u")->InstallAsService(system.ServiceManager());
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@@ -16,7 +16,7 @@ namespace Service::Time {
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class Module final {
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public:
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Module(Core::System& system) : time_manager{system} {}
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Module() = default;
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class Interface : public ServiceFramework<Interface> {
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public:
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@@ -46,13 +46,6 @@ public:
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std::shared_ptr<Module> module;
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Core::System& system;
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};
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TimeManager& GetTimeManager() {
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return time_manager;
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}
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private:
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TimeManager time_manager;
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};
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/// Registers all Time services with the specified service manager.
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@@ -22,7 +22,277 @@ static std::chrono::seconds GetSecondsSinceEpoch() {
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Settings::values.custom_rtc_differential;
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}
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static s64 GetExternalTimeZoneOffset() {
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static s64 GetExternalRtcValue() {
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return GetSecondsSinceEpoch().count() + TimeManager::GetExternalTimeZoneOffset();
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}
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struct TimeManager::Impl final {
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explicit Impl(Core::System& system)
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: shared_memory{system}, standard_local_system_clock_core{standard_steady_clock_core},
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standard_network_system_clock_core{standard_steady_clock_core},
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standard_user_system_clock_core{standard_local_system_clock_core,
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standard_network_system_clock_core, system},
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ephemeral_network_system_clock_core{tick_based_steady_clock_core},
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local_system_clock_context_writer{
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std::make_shared<Clock::LocalSystemClockContextWriter>(shared_memory)},
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network_system_clock_context_writer{
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std::make_shared<Clock::NetworkSystemClockContextWriter>(shared_memory)},
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ephemeral_network_system_clock_context_writer{
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std::make_shared<Clock::EphemeralNetworkSystemClockContextWriter>()},
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time_zone_content_manager{system} {
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const auto system_time{Clock::TimeSpanType::FromSeconds(GetExternalRtcValue())};
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SetupStandardSteadyClock(system, Common::UUID::Generate(), system_time, {}, {});
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SetupStandardLocalSystemClock(system, {}, system_time.ToSeconds());
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SetupStandardNetworkSystemClock({}, standard_network_clock_accuracy);
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SetupStandardUserSystemClock(system, {}, Clock::SteadyClockTimePoint::GetRandom());
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SetupEphemeralNetworkSystemClock();
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}
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~Impl() = default;
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Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() {
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return standard_steady_clock_core;
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}
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const Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() const {
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return standard_steady_clock_core;
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}
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Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() {
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return standard_local_system_clock_core;
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}
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const Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() const {
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return standard_local_system_clock_core;
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}
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Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() {
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return standard_network_system_clock_core;
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}
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const Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() const {
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return standard_network_system_clock_core;
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}
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Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() {
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return standard_user_system_clock_core;
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}
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const Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() const {
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return standard_user_system_clock_core;
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}
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TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() {
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return time_zone_content_manager;
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}
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const TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() const {
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return time_zone_content_manager;
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}
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SharedMemory& GetSharedMemory() {
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return shared_memory;
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}
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const SharedMemory& GetSharedMemory() const {
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return shared_memory;
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}
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void SetupTimeZoneManager(std::string location_name,
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Clock::SteadyClockTimePoint time_zone_updated_time_point,
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std::size_t total_location_name_count, u128 time_zone_rule_version,
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FileSys::VirtualFile& vfs_file) {
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if (time_zone_content_manager.GetTimeZoneManager().SetDeviceLocationNameWithTimeZoneRule(
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location_name, vfs_file) != RESULT_SUCCESS) {
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UNREACHABLE();
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return;
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}
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time_zone_content_manager.GetTimeZoneManager().SetUpdatedTime(time_zone_updated_time_point);
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time_zone_content_manager.GetTimeZoneManager().SetTotalLocationNameCount(
|
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total_location_name_count);
|
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time_zone_content_manager.GetTimeZoneManager().SetTimeZoneRuleVersion(
|
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time_zone_rule_version);
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time_zone_content_manager.GetTimeZoneManager().MarkAsInitialized();
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}
|
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|
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static s64 GetExternalTimeZoneOffset() {
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// With "auto" timezone setting, we use the external system's timezone offset
|
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if (Settings::GetTimeZoneString() == "auto") {
|
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return Common::TimeZone::GetCurrentOffsetSeconds().count();
|
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}
|
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return 0;
|
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}
|
||||
|
||||
void SetupStandardSteadyClock(Core::System& system, Common::UUID clock_source_id,
|
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Clock::TimeSpanType setup_value,
|
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Clock::TimeSpanType internal_offset, bool is_rtc_reset_detected) {
|
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standard_steady_clock_core.SetClockSourceId(clock_source_id);
|
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standard_steady_clock_core.SetSetupValue(setup_value);
|
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standard_steady_clock_core.SetInternalOffset(internal_offset);
|
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standard_steady_clock_core.MarkAsInitialized();
|
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|
||||
const auto current_time_point{standard_steady_clock_core.GetCurrentRawTimePoint(system)};
|
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shared_memory.SetupStandardSteadyClock(system, clock_source_id, current_time_point);
|
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}
|
||||
|
||||
void SetupStandardLocalSystemClock(Core::System& system,
|
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Clock::SystemClockContext clock_context, s64 posix_time) {
|
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standard_local_system_clock_core.SetUpdateCallbackInstance(
|
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local_system_clock_context_writer);
|
||||
|
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const auto current_time_point{
|
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standard_local_system_clock_core.GetSteadyClockCore().GetCurrentTimePoint(system)};
|
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if (current_time_point.clock_source_id == clock_context.steady_time_point.clock_source_id) {
|
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standard_local_system_clock_core.SetSystemClockContext(clock_context);
|
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} else {
|
||||
if (standard_local_system_clock_core.SetCurrentTime(system, posix_time) !=
|
||||
RESULT_SUCCESS) {
|
||||
UNREACHABLE();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
standard_local_system_clock_core.MarkAsInitialized();
|
||||
}
|
||||
|
||||
void SetupStandardNetworkSystemClock(Clock::SystemClockContext clock_context,
|
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Clock::TimeSpanType sufficient_accuracy) {
|
||||
standard_network_system_clock_core.SetUpdateCallbackInstance(
|
||||
network_system_clock_context_writer);
|
||||
|
||||
if (standard_network_system_clock_core.SetSystemClockContext(clock_context) !=
|
||||
RESULT_SUCCESS) {
|
||||
UNREACHABLE();
|
||||
return;
|
||||
}
|
||||
|
||||
standard_network_system_clock_core.SetStandardNetworkClockSufficientAccuracy(
|
||||
sufficient_accuracy);
|
||||
standard_network_system_clock_core.MarkAsInitialized();
|
||||
}
|
||||
|
||||
void SetupStandardUserSystemClock(Core::System& system, bool is_automatic_correction_enabled,
|
||||
Clock::SteadyClockTimePoint steady_clock_time_point) {
|
||||
if (standard_user_system_clock_core.SetAutomaticCorrectionEnabled(
|
||||
system, is_automatic_correction_enabled) != RESULT_SUCCESS) {
|
||||
UNREACHABLE();
|
||||
return;
|
||||
}
|
||||
|
||||
standard_user_system_clock_core.SetAutomaticCorrectionUpdatedTime(steady_clock_time_point);
|
||||
standard_user_system_clock_core.MarkAsInitialized();
|
||||
shared_memory.SetAutomaticCorrectionEnabled(is_automatic_correction_enabled);
|
||||
}
|
||||
|
||||
void SetupEphemeralNetworkSystemClock() {
|
||||
ephemeral_network_system_clock_core.SetUpdateCallbackInstance(
|
||||
ephemeral_network_system_clock_context_writer);
|
||||
ephemeral_network_system_clock_core.MarkAsInitialized();
|
||||
}
|
||||
|
||||
void UpdateLocalSystemClockTime(Core::System& system, s64 posix_time) {
|
||||
const auto timespan{Service::Time::Clock::TimeSpanType::FromSeconds(posix_time)};
|
||||
if (GetStandardLocalSystemClockCore()
|
||||
.SetCurrentTime(system, timespan.ToSeconds())
|
||||
.IsError()) {
|
||||
UNREACHABLE();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
SharedMemory shared_memory;
|
||||
|
||||
Clock::StandardSteadyClockCore standard_steady_clock_core;
|
||||
Clock::TickBasedSteadyClockCore tick_based_steady_clock_core;
|
||||
Clock::StandardLocalSystemClockCore standard_local_system_clock_core;
|
||||
Clock::StandardNetworkSystemClockCore standard_network_system_clock_core;
|
||||
Clock::StandardUserSystemClockCore standard_user_system_clock_core;
|
||||
Clock::EphemeralNetworkSystemClockCore ephemeral_network_system_clock_core;
|
||||
|
||||
std::shared_ptr<Clock::LocalSystemClockContextWriter> local_system_clock_context_writer;
|
||||
std::shared_ptr<Clock::NetworkSystemClockContextWriter> network_system_clock_context_writer;
|
||||
std::shared_ptr<Clock::EphemeralNetworkSystemClockContextWriter>
|
||||
ephemeral_network_system_clock_context_writer;
|
||||
|
||||
TimeZone::TimeZoneContentManager time_zone_content_manager;
|
||||
};
|
||||
|
||||
TimeManager::TimeManager(Core::System& system) : system{system} {}
|
||||
|
||||
TimeManager::~TimeManager() = default;
|
||||
|
||||
void TimeManager::Initialize() {
|
||||
impl = std::make_unique<Impl>(system);
|
||||
|
||||
// Time zones can only be initialized after impl is valid
|
||||
impl->time_zone_content_manager.Initialize(*this);
|
||||
}
|
||||
|
||||
Clock::StandardSteadyClockCore& TimeManager::GetStandardSteadyClockCore() {
|
||||
return impl->standard_steady_clock_core;
|
||||
}
|
||||
|
||||
const Clock::StandardSteadyClockCore& TimeManager::GetStandardSteadyClockCore() const {
|
||||
return impl->standard_steady_clock_core;
|
||||
}
|
||||
|
||||
Clock::StandardLocalSystemClockCore& TimeManager::GetStandardLocalSystemClockCore() {
|
||||
return impl->standard_local_system_clock_core;
|
||||
}
|
||||
|
||||
const Clock::StandardLocalSystemClockCore& TimeManager::GetStandardLocalSystemClockCore() const {
|
||||
return impl->standard_local_system_clock_core;
|
||||
}
|
||||
|
||||
Clock::StandardNetworkSystemClockCore& TimeManager::GetStandardNetworkSystemClockCore() {
|
||||
return impl->standard_network_system_clock_core;
|
||||
}
|
||||
|
||||
const Clock::StandardNetworkSystemClockCore& TimeManager::GetStandardNetworkSystemClockCore()
|
||||
const {
|
||||
return impl->standard_network_system_clock_core;
|
||||
}
|
||||
|
||||
Clock::StandardUserSystemClockCore& TimeManager::GetStandardUserSystemClockCore() {
|
||||
return impl->standard_user_system_clock_core;
|
||||
}
|
||||
|
||||
const Clock::StandardUserSystemClockCore& TimeManager::GetStandardUserSystemClockCore() const {
|
||||
return impl->standard_user_system_clock_core;
|
||||
}
|
||||
|
||||
TimeZone::TimeZoneContentManager& TimeManager::GetTimeZoneContentManager() {
|
||||
return impl->time_zone_content_manager;
|
||||
}
|
||||
|
||||
const TimeZone::TimeZoneContentManager& TimeManager::GetTimeZoneContentManager() const {
|
||||
return impl->time_zone_content_manager;
|
||||
}
|
||||
|
||||
SharedMemory& TimeManager::GetSharedMemory() {
|
||||
return impl->shared_memory;
|
||||
}
|
||||
|
||||
const SharedMemory& TimeManager::GetSharedMemory() const {
|
||||
return impl->shared_memory;
|
||||
}
|
||||
|
||||
void TimeManager::UpdateLocalSystemClockTime(s64 posix_time) {
|
||||
impl->UpdateLocalSystemClockTime(system, posix_time);
|
||||
}
|
||||
|
||||
void TimeManager::SetupTimeZoneManager(std::string location_name,
|
||||
Clock::SteadyClockTimePoint time_zone_updated_time_point,
|
||||
std::size_t total_location_name_count,
|
||||
u128 time_zone_rule_version,
|
||||
FileSys::VirtualFile& vfs_file) {
|
||||
impl->SetupTimeZoneManager(location_name, time_zone_updated_time_point,
|
||||
total_location_name_count, time_zone_rule_version, vfs_file);
|
||||
}
|
||||
|
||||
/*static*/ s64 TimeManager::GetExternalTimeZoneOffset() {
|
||||
// With "auto" timezone setting, we use the external system's timezone offset
|
||||
if (Settings::GetTimeZoneString() == "auto") {
|
||||
return Common::TimeZone::GetCurrentOffsetSeconds().count();
|
||||
@@ -30,117 +300,4 @@ static s64 GetExternalTimeZoneOffset() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
static s64 GetExternalRtcValue() {
|
||||
return GetSecondsSinceEpoch().count() + GetExternalTimeZoneOffset();
|
||||
}
|
||||
|
||||
TimeManager::TimeManager(Core::System& system)
|
||||
: shared_memory{system}, standard_local_system_clock_core{standard_steady_clock_core},
|
||||
standard_network_system_clock_core{standard_steady_clock_core},
|
||||
standard_user_system_clock_core{standard_local_system_clock_core,
|
||||
standard_network_system_clock_core, system},
|
||||
ephemeral_network_system_clock_core{tick_based_steady_clock_core},
|
||||
local_system_clock_context_writer{
|
||||
std::make_shared<Clock::LocalSystemClockContextWriter>(shared_memory)},
|
||||
network_system_clock_context_writer{
|
||||
std::make_shared<Clock::NetworkSystemClockContextWriter>(shared_memory)},
|
||||
ephemeral_network_system_clock_context_writer{
|
||||
std::make_shared<Clock::EphemeralNetworkSystemClockContextWriter>()},
|
||||
time_zone_content_manager{*this, system} {
|
||||
|
||||
const auto system_time{Clock::TimeSpanType::FromSeconds(GetExternalRtcValue())};
|
||||
SetupStandardSteadyClock(system, Common::UUID::Generate(), system_time, {}, {});
|
||||
SetupStandardLocalSystemClock(system, {}, system_time.ToSeconds());
|
||||
SetupStandardNetworkSystemClock({}, standard_network_clock_accuracy);
|
||||
SetupStandardUserSystemClock(system, {}, Clock::SteadyClockTimePoint::GetRandom());
|
||||
SetupEphemeralNetworkSystemClock();
|
||||
}
|
||||
|
||||
TimeManager::~TimeManager() = default;
|
||||
|
||||
void TimeManager::SetupTimeZoneManager(std::string location_name,
|
||||
Clock::SteadyClockTimePoint time_zone_updated_time_point,
|
||||
std::size_t total_location_name_count,
|
||||
u128 time_zone_rule_version,
|
||||
FileSys::VirtualFile& vfs_file) {
|
||||
if (time_zone_content_manager.GetTimeZoneManager().SetDeviceLocationNameWithTimeZoneRule(
|
||||
location_name, vfs_file) != RESULT_SUCCESS) {
|
||||
UNREACHABLE();
|
||||
return;
|
||||
}
|
||||
|
||||
time_zone_content_manager.GetTimeZoneManager().SetUpdatedTime(time_zone_updated_time_point);
|
||||
time_zone_content_manager.GetTimeZoneManager().SetTotalLocationNameCount(
|
||||
total_location_name_count);
|
||||
time_zone_content_manager.GetTimeZoneManager().SetTimeZoneRuleVersion(time_zone_rule_version);
|
||||
time_zone_content_manager.GetTimeZoneManager().MarkAsInitialized();
|
||||
}
|
||||
|
||||
void TimeManager::SetupStandardSteadyClock(Core::System& system, Common::UUID clock_source_id,
|
||||
Clock::TimeSpanType setup_value,
|
||||
Clock::TimeSpanType internal_offset,
|
||||
bool is_rtc_reset_detected) {
|
||||
standard_steady_clock_core.SetClockSourceId(clock_source_id);
|
||||
standard_steady_clock_core.SetSetupValue(setup_value);
|
||||
standard_steady_clock_core.SetInternalOffset(internal_offset);
|
||||
standard_steady_clock_core.MarkAsInitialized();
|
||||
|
||||
const auto current_time_point{standard_steady_clock_core.GetCurrentRawTimePoint(system)};
|
||||
shared_memory.SetupStandardSteadyClock(system, clock_source_id, current_time_point);
|
||||
}
|
||||
|
||||
void TimeManager::SetupStandardLocalSystemClock(Core::System& system,
|
||||
Clock::SystemClockContext clock_context,
|
||||
s64 posix_time) {
|
||||
standard_local_system_clock_core.SetUpdateCallbackInstance(local_system_clock_context_writer);
|
||||
|
||||
const auto current_time_point{
|
||||
standard_local_system_clock_core.GetSteadyClockCore().GetCurrentTimePoint(system)};
|
||||
if (current_time_point.clock_source_id == clock_context.steady_time_point.clock_source_id) {
|
||||
standard_local_system_clock_core.SetSystemClockContext(clock_context);
|
||||
} else {
|
||||
if (standard_local_system_clock_core.SetCurrentTime(system, posix_time) != RESULT_SUCCESS) {
|
||||
UNREACHABLE();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
standard_local_system_clock_core.MarkAsInitialized();
|
||||
}
|
||||
|
||||
void TimeManager::SetupStandardNetworkSystemClock(Clock::SystemClockContext clock_context,
|
||||
Clock::TimeSpanType sufficient_accuracy) {
|
||||
standard_network_system_clock_core.SetUpdateCallbackInstance(
|
||||
network_system_clock_context_writer);
|
||||
|
||||
if (standard_network_system_clock_core.SetSystemClockContext(clock_context) != RESULT_SUCCESS) {
|
||||
UNREACHABLE();
|
||||
return;
|
||||
}
|
||||
|
||||
standard_network_system_clock_core.SetStandardNetworkClockSufficientAccuracy(
|
||||
sufficient_accuracy);
|
||||
standard_network_system_clock_core.MarkAsInitialized();
|
||||
}
|
||||
|
||||
void TimeManager::SetupStandardUserSystemClock(
|
||||
Core::System& system, bool is_automatic_correction_enabled,
|
||||
Clock::SteadyClockTimePoint steady_clock_time_point) {
|
||||
if (standard_user_system_clock_core.SetAutomaticCorrectionEnabled(
|
||||
system, is_automatic_correction_enabled) != RESULT_SUCCESS) {
|
||||
UNREACHABLE();
|
||||
return;
|
||||
}
|
||||
|
||||
standard_user_system_clock_core.SetAutomaticCorrectionUpdatedTime(steady_clock_time_point);
|
||||
standard_user_system_clock_core.MarkAsInitialized();
|
||||
shared_memory.SetAutomaticCorrectionEnabled(is_automatic_correction_enabled);
|
||||
}
|
||||
|
||||
void TimeManager::SetupEphemeralNetworkSystemClock() {
|
||||
ephemeral_network_system_clock_core.SetUpdateCallbackInstance(
|
||||
ephemeral_network_system_clock_context_writer);
|
||||
ephemeral_network_system_clock_core.MarkAsInitialized();
|
||||
}
|
||||
|
||||
} // namespace Service::Time
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/time_zone.h"
|
||||
#include "core/file_sys/vfs_types.h"
|
||||
#include "core/hle/service/time/clock_types.h"
|
||||
#include "core/hle/service/time/ephemeral_network_system_clock_core.h"
|
||||
@@ -32,86 +33,46 @@ public:
|
||||
explicit TimeManager(Core::System& system);
|
||||
~TimeManager();
|
||||
|
||||
Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() {
|
||||
return standard_steady_clock_core;
|
||||
}
|
||||
void Initialize();
|
||||
|
||||
const Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() const {
|
||||
return standard_steady_clock_core;
|
||||
}
|
||||
Clock::StandardSteadyClockCore& GetStandardSteadyClockCore();
|
||||
|
||||
Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() {
|
||||
return standard_local_system_clock_core;
|
||||
}
|
||||
const Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() const;
|
||||
|
||||
const Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() const {
|
||||
return standard_local_system_clock_core;
|
||||
}
|
||||
Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore();
|
||||
|
||||
Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() {
|
||||
return standard_network_system_clock_core;
|
||||
}
|
||||
const Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() const;
|
||||
|
||||
const Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() const {
|
||||
return standard_network_system_clock_core;
|
||||
}
|
||||
Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore();
|
||||
|
||||
Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() {
|
||||
return standard_user_system_clock_core;
|
||||
}
|
||||
const Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() const;
|
||||
|
||||
const Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() const {
|
||||
return standard_user_system_clock_core;
|
||||
}
|
||||
Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore();
|
||||
|
||||
TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() {
|
||||
return time_zone_content_manager;
|
||||
}
|
||||
const Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() const;
|
||||
|
||||
const TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() const {
|
||||
return time_zone_content_manager;
|
||||
}
|
||||
TimeZone::TimeZoneContentManager& GetTimeZoneContentManager();
|
||||
|
||||
SharedMemory& GetSharedMemory() {
|
||||
return shared_memory;
|
||||
}
|
||||
const TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() const;
|
||||
|
||||
const SharedMemory& GetSharedMemory() const {
|
||||
return shared_memory;
|
||||
}
|
||||
void UpdateLocalSystemClockTime(s64 posix_time);
|
||||
|
||||
SharedMemory& GetSharedMemory();
|
||||
|
||||
const SharedMemory& GetSharedMemory() const;
|
||||
|
||||
void SetupTimeZoneManager(std::string location_name,
|
||||
Clock::SteadyClockTimePoint time_zone_updated_time_point,
|
||||
std::size_t total_location_name_count, u128 time_zone_rule_version,
|
||||
FileSys::VirtualFile& vfs_file);
|
||||
|
||||
static s64 GetExternalTimeZoneOffset();
|
||||
|
||||
private:
|
||||
void SetupStandardSteadyClock(Core::System& system, Common::UUID clock_source_id,
|
||||
Clock::TimeSpanType setup_value,
|
||||
Clock::TimeSpanType internal_offset, bool is_rtc_reset_detected);
|
||||
void SetupStandardLocalSystemClock(Core::System& system,
|
||||
Clock::SystemClockContext clock_context, s64 posix_time);
|
||||
void SetupStandardNetworkSystemClock(Clock::SystemClockContext clock_context,
|
||||
Clock::TimeSpanType sufficient_accuracy);
|
||||
void SetupStandardUserSystemClock(Core::System& system, bool is_automatic_correction_enabled,
|
||||
Clock::SteadyClockTimePoint steady_clock_time_point);
|
||||
void SetupEphemeralNetworkSystemClock();
|
||||
Core::System& system;
|
||||
|
||||
SharedMemory shared_memory;
|
||||
|
||||
Clock::StandardSteadyClockCore standard_steady_clock_core;
|
||||
Clock::TickBasedSteadyClockCore tick_based_steady_clock_core;
|
||||
Clock::StandardLocalSystemClockCore standard_local_system_clock_core;
|
||||
Clock::StandardNetworkSystemClockCore standard_network_system_clock_core;
|
||||
Clock::StandardUserSystemClockCore standard_user_system_clock_core;
|
||||
Clock::EphemeralNetworkSystemClockCore ephemeral_network_system_clock_core;
|
||||
|
||||
std::shared_ptr<Clock::LocalSystemClockContextWriter> local_system_clock_context_writer;
|
||||
std::shared_ptr<Clock::NetworkSystemClockContextWriter> network_system_clock_context_writer;
|
||||
std::shared_ptr<Clock::EphemeralNetworkSystemClockContextWriter>
|
||||
ephemeral_network_system_clock_context_writer;
|
||||
|
||||
TimeZone::TimeZoneContentManager time_zone_content_manager;
|
||||
struct Impl;
|
||||
std::unique_ptr<Impl> impl;
|
||||
};
|
||||
|
||||
} // namespace Service::Time
|
||||
|
||||
@@ -68,9 +68,10 @@ static std::vector<std::string> BuildLocationNameCache(Core::System& system) {
|
||||
return location_name_cache;
|
||||
}
|
||||
|
||||
TimeZoneContentManager::TimeZoneContentManager(TimeManager& time_manager, Core::System& system)
|
||||
: system{system}, location_name_cache{BuildLocationNameCache(system)} {
|
||||
TimeZoneContentManager::TimeZoneContentManager(Core::System& system)
|
||||
: system{system}, location_name_cache{BuildLocationNameCache(system)} {}
|
||||
|
||||
void TimeZoneContentManager::Initialize(TimeManager& time_manager) {
|
||||
std::string location_name;
|
||||
const auto timezone_setting = Settings::GetTimeZoneString();
|
||||
if (timezone_setting == "auto" || timezone_setting == "default") {
|
||||
|
||||
@@ -21,7 +21,9 @@ namespace Service::Time::TimeZone {
|
||||
|
||||
class TimeZoneContentManager final {
|
||||
public:
|
||||
TimeZoneContentManager(TimeManager& time_manager, Core::System& system);
|
||||
TimeZoneContentManager(Core::System& system);
|
||||
|
||||
void Initialize(TimeManager& time_manager);
|
||||
|
||||
TimeZoneManager& GetTimeZoneManager() {
|
||||
return time_zone_manager;
|
||||
|
||||
@@ -155,15 +155,15 @@ public:
|
||||
return sdl_joystick.get();
|
||||
}
|
||||
|
||||
void SetSDLJoystick(SDL_Joystick* joystick, SDL_GameController* controller) {
|
||||
sdl_controller.reset(controller);
|
||||
sdl_joystick.reset(joystick);
|
||||
}
|
||||
|
||||
SDL_GameController* GetSDLGameController() const {
|
||||
return sdl_controller.get();
|
||||
}
|
||||
|
||||
void SetSDLJoystick(SDL_Joystick* joystick, SDL_GameController* controller) {
|
||||
sdl_joystick.reset(joystick);
|
||||
sdl_controller.reset(controller);
|
||||
}
|
||||
|
||||
private:
|
||||
struct State {
|
||||
std::unordered_map<int, bool> buttons;
|
||||
@@ -186,69 +186,58 @@ private:
|
||||
std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickByGUID(const std::string& guid, int port) {
|
||||
std::lock_guard lock{joystick_map_mutex};
|
||||
const auto it = joystick_map.find(guid);
|
||||
|
||||
if (it != joystick_map.end()) {
|
||||
while (it->second.size() <= static_cast<std::size_t>(port)) {
|
||||
auto joystick = std::make_shared<SDLJoystick>(guid, static_cast<int>(it->second.size()),
|
||||
nullptr, nullptr);
|
||||
it->second.emplace_back(std::move(joystick));
|
||||
}
|
||||
|
||||
return it->second[static_cast<std::size_t>(port)];
|
||||
}
|
||||
|
||||
auto joystick = std::make_shared<SDLJoystick>(guid, 0, nullptr, nullptr);
|
||||
|
||||
return joystick_map[guid].emplace_back(std::move(joystick));
|
||||
}
|
||||
|
||||
std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickBySDLID(SDL_JoystickID sdl_id) {
|
||||
auto sdl_joystick = SDL_JoystickFromInstanceID(sdl_id);
|
||||
auto sdl_controller = SDL_GameControllerFromInstanceID(sdl_id);
|
||||
const std::string guid = GetGUID(sdl_joystick);
|
||||
|
||||
std::lock_guard lock{joystick_map_mutex};
|
||||
const auto map_it = joystick_map.find(guid);
|
||||
if (map_it != joystick_map.end()) {
|
||||
const auto vec_it =
|
||||
std::find_if(map_it->second.begin(), map_it->second.end(),
|
||||
[&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick) {
|
||||
return sdl_joystick == joystick->GetSDLJoystick();
|
||||
});
|
||||
if (vec_it != map_it->second.end()) {
|
||||
// This is the common case: There is already an existing SDL_Joystick mapped to a
|
||||
// SDLJoystick. return the SDLJoystick
|
||||
return *vec_it;
|
||||
}
|
||||
|
||||
// Search for a SDLJoystick without a mapped SDL_Joystick...
|
||||
const auto nullptr_it = std::find_if(map_it->second.begin(), map_it->second.end(),
|
||||
[](const std::shared_ptr<SDLJoystick>& joystick) {
|
||||
return joystick->GetSDLJoystick() == nullptr;
|
||||
});
|
||||
if (nullptr_it != map_it->second.end()) {
|
||||
// ... and map it
|
||||
(*nullptr_it)->SetSDLJoystick(sdl_joystick, sdl_controller);
|
||||
return *nullptr_it;
|
||||
}
|
||||
|
||||
// There is no SDLJoystick without a mapped SDL_Joystick
|
||||
// Create a new SDLJoystick
|
||||
const int port = static_cast<int>(map_it->second.size());
|
||||
auto joystick = std::make_shared<SDLJoystick>(guid, port, sdl_joystick, sdl_controller);
|
||||
return map_it->second.emplace_back(std::move(joystick));
|
||||
if (map_it == joystick_map.end()) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick, sdl_controller);
|
||||
return joystick_map[guid].emplace_back(std::move(joystick));
|
||||
const auto vec_it = std::find_if(map_it->second.begin(), map_it->second.end(),
|
||||
[&sdl_joystick](const auto& joystick) {
|
||||
return joystick->GetSDLJoystick() == sdl_joystick;
|
||||
});
|
||||
|
||||
if (vec_it == map_it->second.end()) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return *vec_it;
|
||||
}
|
||||
|
||||
void SDLState::InitJoystick(int joystick_index) {
|
||||
SDL_Joystick* sdl_joystick = SDL_JoystickOpen(joystick_index);
|
||||
SDL_GameController* sdl_gamecontroller = nullptr;
|
||||
|
||||
if (SDL_IsGameController(joystick_index)) {
|
||||
sdl_gamecontroller = SDL_GameControllerOpen(joystick_index);
|
||||
}
|
||||
|
||||
if (!sdl_joystick) {
|
||||
LOG_ERROR(Input, "Failed to open joystick {}", joystick_index);
|
||||
return;
|
||||
}
|
||||
|
||||
const std::string guid = GetGUID(sdl_joystick);
|
||||
|
||||
std::lock_guard lock{joystick_map_mutex};
|
||||
@@ -257,14 +246,17 @@ void SDLState::InitJoystick(int joystick_index) {
|
||||
joystick_map[guid].emplace_back(std::move(joystick));
|
||||
return;
|
||||
}
|
||||
|
||||
auto& joystick_guid_list = joystick_map[guid];
|
||||
const auto it = std::find_if(
|
||||
joystick_guid_list.begin(), joystick_guid_list.end(),
|
||||
[](const std::shared_ptr<SDLJoystick>& joystick) { return !joystick->GetSDLJoystick(); });
|
||||
if (it != joystick_guid_list.end()) {
|
||||
(*it)->SetSDLJoystick(sdl_joystick, sdl_gamecontroller);
|
||||
const auto joystick_it =
|
||||
std::find_if(joystick_guid_list.begin(), joystick_guid_list.end(),
|
||||
[](const auto& joystick) { return !joystick->GetSDLJoystick(); });
|
||||
|
||||
if (joystick_it != joystick_guid_list.end()) {
|
||||
(*joystick_it)->SetSDLJoystick(sdl_joystick, sdl_gamecontroller);
|
||||
return;
|
||||
}
|
||||
|
||||
const int port = static_cast<int>(joystick_guid_list.size());
|
||||
auto joystick = std::make_shared<SDLJoystick>(guid, port, sdl_joystick, sdl_gamecontroller);
|
||||
joystick_guid_list.emplace_back(std::move(joystick));
|
||||
@@ -274,18 +266,14 @@ void SDLState::CloseJoystick(SDL_Joystick* sdl_joystick) {
|
||||
const std::string guid = GetGUID(sdl_joystick);
|
||||
|
||||
std::lock_guard lock{joystick_map_mutex};
|
||||
auto& joystick_guid_list = joystick_map[guid];
|
||||
auto joystick_it = std::find_if(
|
||||
joystick_guid_list.begin(), joystick_guid_list.end(),
|
||||
[&sdl_joystick](auto& joystick) { return joystick->GetSDLJoystick() == sdl_joystick; });
|
||||
// This call to guid is safe since the joystick is guaranteed to be in the map
|
||||
const auto& joystick_guid_list = joystick_map[guid];
|
||||
const auto joystick_it = std::find_if(joystick_guid_list.begin(), joystick_guid_list.end(),
|
||||
[&sdl_joystick](const auto& joystick) {
|
||||
return joystick->GetSDLJoystick() == sdl_joystick;
|
||||
});
|
||||
|
||||
if (joystick_it != joystick_guid_list.end()) {
|
||||
(*joystick_it)->SetSDLJoystick(nullptr, nullptr);
|
||||
joystick_guid_list.erase(joystick_it);
|
||||
if (joystick_guid_list.empty()) {
|
||||
joystick_map.erase(guid);
|
||||
}
|
||||
}
|
||||
(*joystick_it)->SetSDLJoystick(nullptr, nullptr);
|
||||
}
|
||||
|
||||
void SDLState::HandleGameControllerEvent(const SDL_Event& event) {
|
||||
@@ -720,8 +708,7 @@ std::vector<Common::ParamPackage> SDLState::GetInputDevices() {
|
||||
std::vector<Common::ParamPackage> devices;
|
||||
for (const auto& [key, value] : joystick_map) {
|
||||
for (const auto& joystick : value) {
|
||||
auto* joy = joystick->GetSDLJoystick();
|
||||
if (auto* controller = joystick->GetSDLGameController()) {
|
||||
if (auto* const controller = joystick->GetSDLGameController()) {
|
||||
std::string name =
|
||||
fmt::format("{} {}", SDL_GameControllerName(controller), joystick->GetPort());
|
||||
devices.emplace_back(Common::ParamPackage{
|
||||
@@ -730,7 +717,7 @@ std::vector<Common::ParamPackage> SDLState::GetInputDevices() {
|
||||
{"guid", joystick->GetGUID()},
|
||||
{"port", std::to_string(joystick->GetPort())},
|
||||
});
|
||||
} else if (joy) {
|
||||
} else if (auto* const joy = joystick->GetSDLJoystick()) {
|
||||
std::string name = fmt::format("{} {}", SDL_JoystickName(joy), joystick->GetPort());
|
||||
devices.emplace_back(Common::ParamPackage{
|
||||
{"class", "sdl"},
|
||||
@@ -797,21 +784,27 @@ Common::ParamPackage BuildHatParamPackageForButton(int port, std::string guid, s
|
||||
Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Event& event) {
|
||||
switch (event.type) {
|
||||
case SDL_JOYAXISMOTION: {
|
||||
const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which);
|
||||
return BuildAnalogParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
|
||||
static_cast<s32>(event.jaxis.axis),
|
||||
event.jaxis.value);
|
||||
if (const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which)) {
|
||||
return BuildAnalogParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
|
||||
static_cast<s32>(event.jaxis.axis),
|
||||
event.jaxis.value);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SDL_JOYBUTTONUP: {
|
||||
const auto joystick = state.GetSDLJoystickBySDLID(event.jbutton.which);
|
||||
return BuildButtonParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
|
||||
static_cast<s32>(event.jbutton.button));
|
||||
if (const auto joystick = state.GetSDLJoystickBySDLID(event.jbutton.which)) {
|
||||
return BuildButtonParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
|
||||
static_cast<s32>(event.jbutton.button));
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SDL_JOYHATMOTION: {
|
||||
const auto joystick = state.GetSDLJoystickBySDLID(event.jhat.which);
|
||||
return BuildHatParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
|
||||
static_cast<s32>(event.jhat.hat),
|
||||
static_cast<s32>(event.jhat.value));
|
||||
if (const auto joystick = state.GetSDLJoystickBySDLID(event.jhat.which)) {
|
||||
return BuildHatParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
|
||||
static_cast<s32>(event.jhat.hat),
|
||||
static_cast<s32>(event.jhat.value));
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return {};
|
||||
@@ -820,21 +813,27 @@ Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Eve
|
||||
Common::ParamPackage SDLEventToMotionParamPackage(SDLState& state, const SDL_Event& event) {
|
||||
switch (event.type) {
|
||||
case SDL_JOYAXISMOTION: {
|
||||
const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which);
|
||||
return BuildAnalogParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
|
||||
static_cast<s32>(event.jaxis.axis),
|
||||
event.jaxis.value);
|
||||
if (const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which)) {
|
||||
return BuildAnalogParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
|
||||
static_cast<s32>(event.jaxis.axis),
|
||||
event.jaxis.value);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SDL_JOYBUTTONUP: {
|
||||
const auto joystick = state.GetSDLJoystickBySDLID(event.jbutton.which);
|
||||
return BuildButtonParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
|
||||
static_cast<s32>(event.jbutton.button));
|
||||
if (const auto joystick = state.GetSDLJoystickBySDLID(event.jbutton.which)) {
|
||||
return BuildButtonParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
|
||||
static_cast<s32>(event.jbutton.button));
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SDL_JOYHATMOTION: {
|
||||
const auto joystick = state.GetSDLJoystickBySDLID(event.jhat.which);
|
||||
return BuildHatParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
|
||||
static_cast<s32>(event.jhat.hat),
|
||||
static_cast<s32>(event.jhat.value));
|
||||
if (const auto joystick = state.GetSDLJoystickBySDLID(event.jhat.which)) {
|
||||
return BuildHatParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
|
||||
static_cast<s32>(event.jhat.hat),
|
||||
static_cast<s32>(event.jhat.value));
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return {};
|
||||
@@ -1062,9 +1061,8 @@ public:
|
||||
// Simplify controller config by testing if game controller support is enabled.
|
||||
if (event.type == SDL_JOYAXISMOTION) {
|
||||
const auto axis = event.jaxis.axis;
|
||||
const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which);
|
||||
auto* const controller = joystick->GetSDLGameController();
|
||||
if (controller) {
|
||||
if (const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which);
|
||||
auto* const controller = joystick->GetSDLGameController()) {
|
||||
const auto axis_left_x =
|
||||
SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_LEFTX)
|
||||
.value.axis;
|
||||
@@ -1098,12 +1096,13 @@ public:
|
||||
}
|
||||
|
||||
if (analog_x_axis != -1 && analog_y_axis != -1) {
|
||||
const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which);
|
||||
auto params = BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(),
|
||||
analog_x_axis, analog_y_axis);
|
||||
analog_x_axis = -1;
|
||||
analog_y_axis = -1;
|
||||
return params;
|
||||
if (const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which)) {
|
||||
auto params = BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(),
|
||||
analog_x_axis, analog_y_axis);
|
||||
analog_x_axis = -1;
|
||||
analog_y_axis = -1;
|
||||
return params;
|
||||
}
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
@@ -1,23 +1,16 @@
|
||||
set(SHADER_FILES
|
||||
set(SHADER_SOURCES
|
||||
opengl_present.frag
|
||||
opengl_present.vert
|
||||
)
|
||||
|
||||
set(SHADER_INCLUDE ${CMAKE_CURRENT_BINARY_DIR}/include)
|
||||
set(HOST_SHADERS_INCLUDE ${SHADER_INCLUDE} PARENT_SCOPE)
|
||||
|
||||
set(SHADER_DIR ${SHADER_INCLUDE}/video_core/host_shaders)
|
||||
add_custom_command(
|
||||
OUTPUT
|
||||
${SHADER_DIR}
|
||||
COMMAND
|
||||
${CMAKE_COMMAND} -E make_directory ${SHADER_DIR}
|
||||
)
|
||||
set(HOST_SHADERS_INCLUDE ${SHADER_INCLUDE} PARENT_SCOPE)
|
||||
|
||||
set(INPUT_FILE ${CMAKE_CURRENT_SOURCE_DIR}/source_shader.h.in)
|
||||
set(HEADER_GENERATOR ${CMAKE_CURRENT_SOURCE_DIR}/StringShaderHeader.cmake)
|
||||
|
||||
foreach(FILENAME IN ITEMS ${SHADER_FILES})
|
||||
foreach(FILENAME IN ITEMS ${SHADER_SOURCES})
|
||||
string(REPLACE "." "_" SHADER_NAME ${FILENAME})
|
||||
set(SOURCE_FILE ${CMAKE_CURRENT_SOURCE_DIR}/${FILENAME})
|
||||
set(HEADER_FILE ${SHADER_DIR}/${SHADER_NAME}.h)
|
||||
@@ -29,8 +22,8 @@ foreach(FILENAME IN ITEMS ${SHADER_FILES})
|
||||
MAIN_DEPENDENCY
|
||||
${SOURCE_FILE}
|
||||
DEPENDS
|
||||
${HEADER_GENERATOR}
|
||||
${INPUT_FILE}
|
||||
# HEADER_GENERATOR should be included here but msbuild seems to assume it's always modified
|
||||
)
|
||||
set(SHADER_HEADERS ${SHADER_HEADERS} ${HEADER_FILE})
|
||||
endforeach()
|
||||
@@ -39,5 +32,5 @@ add_custom_target(host_shaders
|
||||
DEPENDS
|
||||
${SHADER_HEADERS}
|
||||
SOURCES
|
||||
${SHADER_FILES}
|
||||
${SHADER_SOURCES}
|
||||
)
|
||||
|
||||
@@ -8,4 +8,6 @@ string(TOUPPER ${CONTENTS_NAME} CONTENTS_NAME)
|
||||
|
||||
file(READ ${SOURCE_FILE} CONTENTS)
|
||||
|
||||
get_filename_component(OUTPUT_DIR ${HEADER_FILE} DIRECTORY)
|
||||
make_directory(${OUTPUT_DIR})
|
||||
configure_file(${INPUT_FILE} ${HEADER_FILE} @ONLY)
|
||||
|
||||
@@ -18,15 +18,15 @@
|
||||
|
||||
namespace {
|
||||
|
||||
constexpr std::array<std::array<bool, 4>, 8> led_patterns = {{
|
||||
{1, 0, 0, 0},
|
||||
{1, 1, 0, 0},
|
||||
{1, 1, 1, 0},
|
||||
{1, 1, 1, 1},
|
||||
{1, 0, 0, 1},
|
||||
{1, 0, 1, 0},
|
||||
{1, 0, 1, 1},
|
||||
{0, 1, 1, 0},
|
||||
constexpr std::array<std::array<bool, 4>, 8> led_patterns{{
|
||||
{true, false, false, false},
|
||||
{true, true, false, false},
|
||||
{true, true, true, false},
|
||||
{true, true, true, true},
|
||||
{true, false, false, true},
|
||||
{true, false, true, false},
|
||||
{true, false, true, true},
|
||||
{false, true, true, false},
|
||||
}};
|
||||
|
||||
void UpdateController(Settings::ControllerType controller_type, std::size_t npad_index,
|
||||
|
||||
@@ -114,6 +114,15 @@ QtProfileSelectionDialog::QtProfileSelectionDialog(QWidget* parent)
|
||||
|
||||
QtProfileSelectionDialog::~QtProfileSelectionDialog() = default;
|
||||
|
||||
int QtProfileSelectionDialog::exec() {
|
||||
// Skip profile selection when there's only one.
|
||||
if (profile_manager->GetUserCount() == 1) {
|
||||
user_index = 0;
|
||||
return QDialog::Accepted;
|
||||
}
|
||||
return QDialog::exec();
|
||||
}
|
||||
|
||||
void QtProfileSelectionDialog::accept() {
|
||||
QDialog::accept();
|
||||
}
|
||||
|
||||
@@ -27,6 +27,7 @@ public:
|
||||
explicit QtProfileSelectionDialog(QWidget* parent);
|
||||
~QtProfileSelectionDialog() override;
|
||||
|
||||
int exec() override;
|
||||
void accept() override;
|
||||
void reject() override;
|
||||
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/file_util.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/service/time/time.h"
|
||||
#include "core/settings.h"
|
||||
#include "ui_configure_system.h"
|
||||
#include "yuzu/configuration/configuration_shared.h"
|
||||
@@ -104,6 +105,22 @@ void ConfigureSystem::SetConfiguration() {
|
||||
void ConfigureSystem::ReadSystemSettings() {}
|
||||
|
||||
void ConfigureSystem::ApplyConfiguration() {
|
||||
// Allow setting custom RTC even if system is powered on, to allow in-game time to be fast
|
||||
// forwared
|
||||
if (Settings::values.custom_rtc.UsingGlobal()) {
|
||||
if (ui->custom_rtc_checkbox->isChecked()) {
|
||||
Settings::values.custom_rtc.SetValue(
|
||||
std::chrono::seconds(ui->custom_rtc_edit->dateTime().toSecsSinceEpoch()));
|
||||
if (Core::System::GetInstance().IsPoweredOn()) {
|
||||
const s64 posix_time{Settings::values.custom_rtc.GetValue()->count() +
|
||||
Service::Time::TimeManager::GetExternalTimeZoneOffset()};
|
||||
Core::System::GetInstance().GetTimeManager().UpdateLocalSystemClockTime(posix_time);
|
||||
}
|
||||
} else {
|
||||
Settings::values.custom_rtc.SetValue(std::nullopt);
|
||||
}
|
||||
}
|
||||
|
||||
if (!enabled) {
|
||||
return;
|
||||
}
|
||||
@@ -131,15 +148,6 @@ void ConfigureSystem::ApplyConfiguration() {
|
||||
Settings::values.rng_seed.SetValue(std::nullopt);
|
||||
}
|
||||
}
|
||||
|
||||
if (Settings::values.custom_rtc.UsingGlobal()) {
|
||||
if (ui->custom_rtc_checkbox->isChecked()) {
|
||||
Settings::values.custom_rtc.SetValue(
|
||||
std::chrono::seconds(ui->custom_rtc_edit->dateTime().toSecsSinceEpoch()));
|
||||
} else {
|
||||
Settings::values.custom_rtc.SetValue(std::nullopt);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.language_index,
|
||||
ui->combo_language);
|
||||
|
||||
@@ -303,24 +303,18 @@ void GMainWindow::ControllerSelectorReconfigureControllers(
|
||||
}
|
||||
|
||||
void GMainWindow::ProfileSelectorSelectProfile() {
|
||||
const Service::Account::ProfileManager manager;
|
||||
int index = 0;
|
||||
if (manager.GetUserCount() != 1) {
|
||||
QtProfileSelectionDialog dialog(this);
|
||||
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowStaysOnTopHint |
|
||||
Qt::WindowTitleHint | Qt::WindowSystemMenuHint |
|
||||
Qt::WindowCloseButtonHint);
|
||||
dialog.setWindowModality(Qt::WindowModal);
|
||||
|
||||
if (dialog.exec() == QDialog::Rejected) {
|
||||
emit ProfileSelectorFinishedSelection(std::nullopt);
|
||||
return;
|
||||
}
|
||||
|
||||
index = dialog.GetIndex();
|
||||
QtProfileSelectionDialog dialog(this);
|
||||
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowStaysOnTopHint |
|
||||
Qt::WindowTitleHint | Qt::WindowSystemMenuHint |
|
||||
Qt::WindowCloseButtonHint);
|
||||
dialog.setWindowModality(Qt::WindowModal);
|
||||
if (dialog.exec() == QDialog::Rejected) {
|
||||
emit ProfileSelectorFinishedSelection(std::nullopt);
|
||||
return;
|
||||
}
|
||||
|
||||
const auto uuid = manager.GetUser(static_cast<std::size_t>(index));
|
||||
const Service::Account::ProfileManager manager;
|
||||
const auto uuid = manager.GetUser(static_cast<std::size_t>(dialog.GetIndex()));
|
||||
if (!uuid.has_value()) {
|
||||
emit ProfileSelectorFinishedSelection(std::nullopt);
|
||||
return;
|
||||
|
||||
Reference in New Issue
Block a user