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64 Commits

Author SHA1 Message Date
bunnei
54aabb00b0 core: cpu_manager: Add missing call to MicroProfileOnThreadExit().
- Fixes an occasional crash when trying to launch subsequent games.
2020-10-26 16:09:15 -07:00
Rodrigo Locatti
2f6ba54483 Merge pull request #4827 from lioncash/trunc
controller: Convert led_patterns integer literals to bool literals
2020-10-25 16:56:30 -03:00
Rodrigo Locatti
ae3a755d13 Merge pull request #4828 from lioncash/lockguard
general: Use template deduction guides for lock_guard
2020-10-25 16:55:54 -03:00
Lioncash
98f4c5e7b8 general: Use template deduction guides for lock_guard
Same behavior, less code.
2020-10-25 13:53:22 -04:00
Lioncash
061a63547f controller: Convert led_patterns integer literals to bool literals
'bool' isn't always guaranteed to be the same size as an int, so this
can technically cause truncation warnings if we support other platforms.
2020-10-25 13:44:12 -04:00
LC
fe53ee26ce Merge pull request #4826 from Morph1984/resolve-warning
applets/profile_select: Resolve a warning in exec()
2020-10-25 11:47:09 -04:00
Morph
9afbcd9e8a applets/profile_select: Resolve a warning in exec()
Resolves a warning where not all control paths return a value.
2020-10-25 09:16:43 -04:00
bunnei
ab052cf684 Merge pull request #4817 from Kewlan/open-single-save-location
main/profile_select: Don't ask for profile when there's only one.
2020-10-24 03:02:19 -07:00
LC
6f6d83befa Merge pull request #4816 from Morph1984/controller-disconnect-fix
sdl_impl: Fix controller reconnection issues
2020-10-23 13:53:51 -04:00
bunnei
3e46934442 Merge pull request #4706 from ReinUsesLisp/cmake-host-shaders
video_core: Fix instances where msbuild always regenerated host shaders
2020-10-23 10:01:16 -07:00
bunnei
e7042163c8 Merge pull request #4792 from bunnei/rtc-fix
service: time: Update current time with changes to RTC setting.
2020-10-22 20:46:54 -07:00
Kewlan
85b5b816cf Don't ask for profile when there's only one. 2020-10-22 11:16:56 +02:00
Lioncash
ea20b5c970 core: Fix clang build pt.3
Should finally resolve building with clang.
2020-10-21 22:14:23 -04:00
Morph
2f852f182a sdl_impl: Fix controller reconnection issues
It turns out that after a controller is disconnected, there is a chance that events from the previous controller are sent/processed after it has been disconnected.
This causes the previously disconnected controller to reappear as connected due to GetSDLJoystickBySDLID() emplacing this controller back to the map.

Fix this by only returning an SDLJoystick if and only if it exists in the map.
2020-10-21 09:41:30 -04:00
bunnei
1fc61d09d3 Merge pull request #4811 from lioncash/warn-video
video_core: Conditially activate relevant compiler warnings
2020-10-20 20:59:37 -07:00
Lioncash
e408bd3b7c core: Fix clang build pt.2
Resolves the clang build issue in a more unintrusive way.
2020-10-20 22:16:03 -04:00
LC
2e74b79e89 Merge pull request #4814 from yuzu-emu/revert-4796-clang
Revert "core: Fix clang build"
2020-10-20 22:08:53 -04:00
bunnei
3d592972dc Revert "core: Fix clang build" 2020-10-20 19:07:39 -07:00
Lioncash
678d012c2c video_core: Conditially activate relevant compiler warnings
These compiler flags aren't shared with clang, so specifying these flags
unconditionally can lead to a bit of warning spam.

While we're in the area, we can also enable -Wunused-but-set-parameter
given this is almost always a bug.
2020-10-20 20:28:25 -04:00
Lioncash
fdd9154069 kernel: Fix build with recent compiler flag changes
This slipped through the cracks due to another change being merged
before the compiler flag changes.
2020-10-20 20:23:18 -04:00
LC
536c51912d Merge pull request #4807 from ReinUsesLisp/glasm-robust-ssbo
gl_arb_decompiler: Implement robust buffer operations
2020-10-20 19:19:38 -04:00
LC
88d5140cf2 Merge pull request #4796 from lioncash/clang
core: Fix clang build
2020-10-20 19:19:12 -04:00
bunnei
940c3bf68d Merge pull request #4390 from ogniK5377/get-applet-inf-stub
nifm: GetAppletInfo stub
2020-10-20 15:59:19 -07:00
LC
ea8345cdcd Merge pull request #4809 from Morph1984/mjolnir-p3
configure_input_player: Fix modifier buttons
2020-10-20 15:00:06 -04:00
bunnei
e03dc4d569 Merge pull request #4627 from Morph1984/fix-dinput-controller-disconnect
sdl_impl: Erase the SDLJoystick entry after removing a controller
2020-10-20 11:40:06 -07:00
Morph
ff82f3894a configure_input_player: Fix modifier buttons
Fix them for real this time, now they finally work.
2020-10-20 14:23:25 -04:00
ReinUsesLisp
f21a189148 gl_arb_decompiler: Implement robust buffer operations
This emulates the behavior we get on GLSL with regular SSBOs with a
pointer + length pair. It aims to be consistent with the crashes we
might get.

Out of bounds stores are ignored. Atomics are ignored and return zero.
Reads return zero.
2020-10-20 03:34:32 -03:00
David Marcec
298b50e220 Added remaining params 2020-10-20 16:45:01 +11:00
David Marcec
acd35e1b60 nifm: GetAppletInfo stub
Fixes crash for Catherine Full Body
2020-10-20 16:42:40 +11:00
bunnei
60bd54776a Merge pull request #4788 from ReinUsesLisp/lockfree-host-thread
kernel: Implement host thread register methods without locking
2020-10-19 22:31:52 -07:00
bunnei
e7a26ecec5 Merge pull request #4785 from Morph1984/fs-hades
filesystem: Fix CreateDirectory and DeleteFile
2020-10-19 16:04:01 -07:00
bunnei
f1ead11df7 Merge pull request #4204 from ReinUsesLisp/vulkan-1.0
renderer_vulkan: Create and properly use Vulkan 1.0 instances when 1.1 is not available
2020-10-19 14:18:54 -07:00
bunnei
598ef6b0b3 Merge pull request #4802 from lioncash/bcat
core: Add boxcat sources with target_sources
2020-10-19 12:40:49 -07:00
bunnei
54b977acaa Merge pull request #4783 from bunnei/nvdrv-freespace
hle: service: nvdrv: Implement nvhost_as_gpu::FreeSpace.
2020-10-18 12:41:18 -07:00
Lioncash
0ab7bfdfce core: Add boxcat sources with target_sources
Same behavior, minus a script variable.
2020-10-18 08:09:06 -04:00
bunnei
2190f1a2b7 Merge pull request #4801 from lioncash/missing-bound
mii/manager: Make use of unused lower bound in GetRandomValue()
2020-10-17 23:32:40 -07:00
bunnei
743fe1aea3 Merge pull request #4782 from ReinUsesLisp/remove-dyn-primitive
vk_graphics_pipeline: Manage primitive topology as fixed state
2020-10-17 22:14:17 -07:00
Lioncash
be1954e04c core: Fix clang build
Recent changes to the build system that made more warnings be flagged as
errors caused building via clang to break.

Fixes #4795
2020-10-17 19:50:39 -04:00
Lioncash
c1577f3448 mii/manager: Make use of unused lower bound in GetRandomValue()
Previously, the lower bound wasn't being used and zero was being used as
the lower bound every time this function was called.

This affects the outcome of some of the randomized entries a little bit,
for example, the lower-bound for beard and mustache flags was supposed
to be 1, not 0.

Aside from these cases, the bug didn't affect anything else.
2020-10-17 09:50:04 -04:00
bunnei
1eb908bc88 Merge pull request #4797 from bunnei/bcat-errors
service: bcat: Check client connection before interacting with socket.
2020-10-16 23:28:40 -07:00
bunnei
cb708631b6 Merge pull request #4798 from lioncash/input-copy
udp/client: Take std::function by const reference with TestCommunication()
2020-10-16 21:20:01 -07:00
bunnei
363c644730 service: bcat: Check client connection before interacting with socket.
- Fixes a crash when BCAT service is offline.
2020-10-16 21:16:56 -07:00
Lioncash
30b1e71066 udp/client: Make use of designated initializers in TestCommunication()
Same behavior, but makes the callback list nicer to look at.
2020-10-16 06:23:51 -04:00
Lioncash
36cfb234d5 udp/client: Take std::function by const reference with TestCommunication()
Avoids redundant copies.
2020-10-16 06:22:29 -04:00
Morph
7b3f5845d2 sdl_impl: Erase the SDLJoystick entry after removing a controller
Previously, disconnecting a controller still leaves a null SDLJoystick entry within the vector of SDLJoysticks mapped by GUID.
When a DirectInput device of the same GUID is reconnected, it adds that device to a new port causing non-detectable input.
Furthermore, opening the "Configure" menu would cause yuzu to crash since it first tries to resolve the name of a null SDLJoystick entry that was not removed.
Resolve this by properly erasing the SDLJoystick entry from the vector.
2020-10-16 00:04:59 -04:00
bunnei
64f967fd49 Merge pull request #4790 from lioncash/input-common
input_common/CMakeLists: Make some warnings errors
2020-10-15 20:59:34 -07:00
bunnei
dbd1662ae2 Merge pull request #4784 from bunnei/cancelbuffer
hle: service: vi: Implement BufferQueue::CancelBuffer.
2020-10-15 19:57:27 -07:00
Lioncash
046c0c91a3 input_common/CMakeLists: Make some warnings errors
Makes the input_common code warnings consistent with the rest of the
codebase.
2020-10-15 19:37:51 -04:00
bunnei
046cc81938 Merge pull request #4793 from bunnei/storeopencontext
service: acc: Stub IManagerForApplication::StoreOpenContext.
2020-10-14 20:42:18 -07:00
bunnei
1d714c8c7f service: acc: Stub IManagerForApplication::StoreOpenContext.
- Used by Super Mario 3D All-Stars.
2020-10-14 20:06:33 -07:00
bunnei
d47ac3ce09 Merge pull request #4772 from goldenx86/block-rdna
vk_device: Block VK_EXT_extended_dynamic_state for RDNA devices
2020-10-14 17:51:39 -07:00
bunnei
1f186f34a2 hle: service: vi: Implement BufferQueue::CancelBuffer.
- This is used by Super Mario 3D All-Stars.
2020-10-13 22:11:52 -07:00
bunnei
ca416a0fb8 Merge pull request #4787 from lioncash/conversion
audio_core/CMakeLists: Make warnings consistent with core
2020-10-13 15:30:30 -07:00
ReinUsesLisp
b9a9b83bee kernel: Implement host thread register methods without locking
Locks on GetCurrentHostThreadID were causing performance issues
according to Visual Studio's profiler. It was consuming twice the time
as arm_interface.Run(). The cost was not in the function itself but in
the lockinig it required.

Reimplement these functions using atomics and static storage instead of
an unordered_map. This is a side effect to avoid locking and using linked
lists for reads.

Replace unordered_map with a linear search.
2020-10-13 18:00:25 -03:00
Lioncash
9f9b64d280 audio_core/CMakeLists: Make warnings consistent with core
Normalizes the warnings shared between audio_core and core.
2020-10-13 16:36:58 -04:00
Rodrigo Locatti
c5b3c8d06b Merge pull request #4786 from lioncash/flags
core/CMakeLists: Make some warnings errors
2020-10-13 16:20:44 -03:00
Lioncash
39c8d18feb core/CMakeLists: Make some warnings errors
Makes our error coverage a little more consistent across the board by
applying it to Linux side of things as well. This also makes it more
consistent with the warning settings in other libraries in the project.

This also updates httplib to 0.7.9, as there are several warning
cleanups made that allow us to enable several warnings as errors.
2020-10-13 13:16:49 -04:00
ReinUsesLisp
e4e0abc418 vk_graphics_pipeline: Manage primitive topology as fixed state
Vulkan has requirements for primitive topologies that don't play nicely
with yuzu's. Since it's only 4 bits, we can move it to fixed state
without changing the size of the pipeline key.

- Fixes a regression on recent Nvidia drivers on Fire Emblem: Three
  Houses.
2020-10-13 04:08:33 -03:00
bunnei
62c6c9f6a6 service: time: Update current time with changes to RTC setting.
- This can be used to advance time, e.g. for Pokemon Sword/Shield pokejobs.
2020-10-12 18:09:15 -07:00
bunnei
b260847218 hle: service: nvdrv: Implement nvhost_as_gpu::FreeSpace.
- This is used by Super Mario 3D All-Stars.
2020-10-12 17:39:14 -07:00
goldenx86
0120e5b1d9 vk_device: Block VK_EXT_extended_dynamic_state for RDNA devices
RDNA devices seem to crash when using VK_EXT_extended_dynamic_state in
the latest 20.9.2 proprietary Windows drivers. As a workaround, for now
we block device names corresponding to current RDNA released products.
2020-10-08 21:27:49 -03:00
ReinUsesLisp
67af0323f0 video_core: Fix instances where msbuild always regenerated host shaders
When HEADER_GENERATOR was included in the DEPENDS section of custom
commands, msbuild assumed this was always modified. Changing this file
is not common so we can remove it from there.
2020-09-23 22:27:17 -03:00
ReinUsesLisp
c5a78f4480 vk_device: Use Vulkan 1.0 properly
Enable the required capabilities to use Vulkan 1.0 without validation
errors and disable those that are not compatible with it.
2020-08-20 16:55:22 -03:00
ReinUsesLisp
29a0ca2391 renderer_vulkan: Create a Vulkan 1.0 instance when 1.1 is not available
This commit doesn't make yuzu compatible with Vulkan 1.0 yet, it only
creates an 1.0 instance.
2020-08-20 16:55:22 -03:00
103 changed files with 4405 additions and 2285 deletions

View File

@@ -90,6 +90,9 @@ if (ENABLE_WEB_SERVICE)
target_include_directories(httplib INTERFACE ./httplib)
target_compile_definitions(httplib INTERFACE -DCPPHTTPLIB_OPENSSL_SUPPORT)
target_link_libraries(httplib INTERFACE ${OPENSSL_LIBRARIES})
if (WIN32)
target_link_libraries(httplib INTERFACE crypt32 cryptui ws2_32)
endif()
endif()
# Opus

File diff suppressed because it is too large Load Diff

View File

@@ -46,11 +46,17 @@ create_target_directory_groups(audio_core)
if (NOT MSVC)
target_compile_options(audio_core PRIVATE
-Werror=conversion
-Werror=ignored-qualifiers
-Werror=implicit-fallthrough
-Werror=reorder
-Werror=sign-compare
-Werror=unused-variable
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter>
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-variable>
-Wno-sign-conversion
)
endif()

View File

@@ -55,7 +55,8 @@ void Filter::Process(std::vector<s16>& signal) {
/// @param total_count The total number of biquads to be cascaded.
/// @param index 0-index of the biquad to calculate the Q value for.
static double CascadingBiquadQ(std::size_t total_count, std::size_t index) {
const double pole = M_PI * (2 * index + 1) / (4.0 * total_count);
const auto pole =
M_PI * static_cast<double>(2 * index + 1) / (4.0 * static_cast<double>(total_count));
return 1.0 / (2.0 * std::cos(pole));
}

View File

@@ -146,7 +146,7 @@ std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input,
return {};
if (ratio <= 0) {
LOG_CRITICAL(Audio, "Nonsensical interpolation ratio {}", ratio);
LOG_ERROR(Audio, "Nonsensical interpolation ratio {}", ratio);
return input;
}
@@ -164,7 +164,8 @@ std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input,
const std::size_t num_frames{input.size() / 2};
std::vector<s16> output;
output.reserve(static_cast<std::size_t>(input.size() / ratio + InterpolationState::taps));
output.reserve(static_cast<std::size_t>(static_cast<double>(input.size()) / ratio +
InterpolationState::taps));
for (std::size_t frame{}; frame < num_frames; ++frame) {
const std::size_t lut_index{(state.fraction >> 8) * InterpolationState::taps};

View File

@@ -793,7 +793,6 @@ s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_s
// Decode entire frame
if (remaining_samples >= static_cast<int>(SAMPLES_PER_FRAME)) {
for (std::size_t i = 0; i < SAMPLES_PER_FRAME / 2; i++) {
// Sample 1
const s32 s0 = SIGNED_NIBBLES[buffer[buffer_offset] >> 4];
const s32 s1 = SIGNED_NIBBLES[buffer[buffer_offset++] & 0xf];
@@ -802,7 +801,7 @@ s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_s
sample_buffer[cur_mix_offset++] = sample_1;
sample_buffer[cur_mix_offset++] = sample_2;
}
remaining_samples -= SAMPLES_PER_FRAME;
remaining_samples -= static_cast<int>(SAMPLES_PER_FRAME);
position_in_frame += SAMPLES_PER_FRAME;
continue;
}

View File

@@ -93,8 +93,10 @@ public:
constexpr s32 clev{707}; // center mixing level coefficient
constexpr s32 slev{707}; // surround mixing level coefficient
buf.push_back(left + (clev * center / 1000) + (slev * surround_left / 1000));
buf.push_back(right + (clev * center / 1000) + (slev * surround_right / 1000));
buf.push_back(static_cast<s16>(left + (clev * center / 1000) +
(slev * surround_left / 1000)));
buf.push_back(static_cast<s16>(right + (clev * center / 1000) +
(slev * surround_right / 1000)));
}
queue.Push(buf);
return;

View File

@@ -128,7 +128,10 @@ void ServerVoiceInfo::UpdateParameters(const VoiceInfo::InParams& voice_in,
in_params.wave_buffer_count = voice_in.wave_buffer_count;
in_params.wave_bufffer_head = voice_in.wave_buffer_head;
if (behavior_info.IsFlushVoiceWaveBuffersSupported()) {
in_params.wave_buffer_flush_request_count += voice_in.wave_buffer_flush_request_count;
const auto in_request_count = in_params.wave_buffer_flush_request_count;
const auto voice_request_count = voice_in.wave_buffer_flush_request_count;
in_params.wave_buffer_flush_request_count =
static_cast<u8>(in_request_count + voice_request_count);
}
in_params.mix_id = voice_in.mix_id;
if (behavior_info.IsSplitterSupported()) {

View File

@@ -16,14 +16,14 @@ namespace Common {
[[nodiscard]] constexpr u8 ToHexNibble(char c) {
if (c >= 65 && c <= 70) {
return c - 55;
return static_cast<u8>(c - 55);
}
if (c >= 97 && c <= 102) {
return c - 87;
return static_cast<u8>(c - 87);
}
return c - 48;
return static_cast<u8>(c - 48);
}
[[nodiscard]] std::vector<u8> HexStringToVector(std::string_view str, bool little_endian);
@@ -33,11 +33,11 @@ template <std::size_t Size, bool le = false>
std::array<u8, Size> out{};
if constexpr (le) {
for (std::size_t i = 2 * Size - 2; i <= 2 * Size; i -= 2) {
out[i / 2] = (ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1]);
out[i / 2] = static_cast<u8>((ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1]));
}
} else {
for (std::size_t i = 0; i < 2 * Size; i += 2) {
out[i / 2] = (ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1]);
out[i / 2] = static_cast<u8>((ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1]));
}
}
return out;

View File

@@ -20,14 +20,14 @@ struct Rectangle {
constexpr Rectangle() = default;
constexpr Rectangle(T left, T top, T right, T bottom)
: left(left), top(top), right(right), bottom(bottom) {}
constexpr Rectangle(T left_, T top_, T right_, T bottom_)
: left(left_), top(top_), right(right_), bottom(bottom_) {}
[[nodiscard]] T GetWidth() const {
if constexpr (std::is_floating_point_v<T>) {
return std::abs(right - left);
} else {
return std::abs(static_cast<std::make_signed_t<T>>(right - left));
return static_cast<T>(std::abs(static_cast<std::make_signed_t<T>>(right - left)));
}
}
@@ -35,7 +35,7 @@ struct Rectangle {
if constexpr (std::is_floating_point_v<T>) {
return std::abs(bottom - top);
} else {
return std::abs(static_cast<std::make_signed_t<T>>(bottom - top));
return static_cast<T>(std::abs(static_cast<std::make_signed_t<T>>(bottom - top)));
}
}

View File

@@ -87,7 +87,13 @@ public:
template <typename V>
[[nodiscard]] constexpr Vec2<decltype(T{} * V{})> operator*(const V& f) const {
return {x * f, y * f};
using TV = decltype(T{} * V{});
using C = std::common_type_t<T, V>;
return {
static_cast<TV>(static_cast<C>(x) * static_cast<C>(f)),
static_cast<TV>(static_cast<C>(y) * static_cast<C>(f)),
};
}
template <typename V>
@@ -98,7 +104,13 @@ public:
template <typename V>
[[nodiscard]] constexpr Vec2<decltype(T{} / V{})> operator/(const V& f) const {
return {x / f, y / f};
using TV = decltype(T{} / V{});
using C = std::common_type_t<T, V>;
return {
static_cast<TV>(static_cast<C>(x) / static_cast<C>(f)),
static_cast<TV>(static_cast<C>(y) / static_cast<C>(f)),
};
}
template <typename V>
@@ -168,7 +180,10 @@ public:
template <typename T, typename V>
[[nodiscard]] constexpr Vec2<T> operator*(const V& f, const Vec2<T>& vec) {
return Vec2<T>(f * vec.x, f * vec.y);
using C = std::common_type_t<T, V>;
return Vec2<T>(static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.x)),
static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.y)));
}
using Vec2f = Vec2<float>;
@@ -237,7 +252,14 @@ public:
template <typename V>
[[nodiscard]] constexpr Vec3<decltype(T{} * V{})> operator*(const V& f) const {
return {x * f, y * f, z * f};
using TV = decltype(T{} * V{});
using C = std::common_type_t<T, V>;
return {
static_cast<TV>(static_cast<C>(x) * static_cast<C>(f)),
static_cast<TV>(static_cast<C>(y) * static_cast<C>(f)),
static_cast<TV>(static_cast<C>(z) * static_cast<C>(f)),
};
}
template <typename V>
@@ -247,7 +269,14 @@ public:
}
template <typename V>
[[nodiscard]] constexpr Vec3<decltype(T{} / V{})> operator/(const V& f) const {
return {x / f, y / f, z / f};
using TV = decltype(T{} / V{});
using C = std::common_type_t<T, V>;
return {
static_cast<TV>(static_cast<C>(x) / static_cast<C>(f)),
static_cast<TV>(static_cast<C>(y) / static_cast<C>(f)),
static_cast<TV>(static_cast<C>(z) / static_cast<C>(f)),
};
}
template <typename V>
@@ -367,7 +396,11 @@ public:
template <typename T, typename V>
[[nodiscard]] constexpr Vec3<T> operator*(const V& f, const Vec3<T>& vec) {
return Vec3<T>(f * vec.x, f * vec.y, f * vec.z);
using C = std::common_type_t<T, V>;
return Vec3<T>(static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.x)),
static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.y)),
static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.z)));
}
template <>
@@ -446,7 +479,15 @@ public:
template <typename V>
[[nodiscard]] constexpr Vec4<decltype(T{} * V{})> operator*(const V& f) const {
return {x * f, y * f, z * f, w * f};
using TV = decltype(T{} * V{});
using C = std::common_type_t<T, V>;
return {
static_cast<TV>(static_cast<C>(x) * static_cast<C>(f)),
static_cast<TV>(static_cast<C>(y) * static_cast<C>(f)),
static_cast<TV>(static_cast<C>(z) * static_cast<C>(f)),
static_cast<TV>(static_cast<C>(w) * static_cast<C>(f)),
};
}
template <typename V>
@@ -457,7 +498,15 @@ public:
template <typename V>
[[nodiscard]] constexpr Vec4<decltype(T{} / V{})> operator/(const V& f) const {
return {x / f, y / f, z / f, w / f};
using TV = decltype(T{} / V{});
using C = std::common_type_t<T, V>;
return {
static_cast<TV>(static_cast<C>(x) / static_cast<C>(f)),
static_cast<TV>(static_cast<C>(y) / static_cast<C>(f)),
static_cast<TV>(static_cast<C>(z) / static_cast<C>(f)),
static_cast<TV>(static_cast<C>(w) / static_cast<C>(f)),
};
}
template <typename V>
@@ -582,7 +631,15 @@ public:
template <typename T, typename V>
[[nodiscard]] constexpr Vec4<decltype(V{} * T{})> operator*(const V& f, const Vec4<T>& vec) {
return {f * vec.x, f * vec.y, f * vec.z, f * vec.w};
using TV = decltype(V{} * T{});
using C = std::common_type_t<T, V>;
return {
static_cast<TV>(static_cast<C>(f) * static_cast<C>(vec.x)),
static_cast<TV>(static_cast<C>(f) * static_cast<C>(vec.y)),
static_cast<TV>(static_cast<C>(f) * static_cast<C>(vec.z)),
static_cast<TV>(static_cast<C>(f) * static_cast<C>(vec.w)),
};
}
using Vec4f = Vec4<float>;

View File

@@ -1,9 +1,3 @@
if (YUZU_ENABLE_BOXCAT)
set(BCAT_BOXCAT_ADDITIONAL_SOURCES hle/service/bcat/backend/boxcat.cpp hle/service/bcat/backend/boxcat.h)
else()
set(BCAT_BOXCAT_ADDITIONAL_SOURCES)
endif()
add_library(core STATIC
arm/arm_interface.h
arm/arm_interface.cpp
@@ -303,7 +297,6 @@ add_library(core STATIC
hle/service/audio/hwopus.h
hle/service/bcat/backend/backend.cpp
hle/service/bcat/backend/backend.h
${BCAT_BOXCAT_ADDITIONAL_SOURCES}
hle/service/bcat/bcat.cpp
hle/service/bcat/bcat.h
hle/service/bcat/module.cpp
@@ -608,6 +601,13 @@ add_library(core STATIC
tools/freezer.h
)
if (YUZU_ENABLE_BOXCAT)
target_sources(core PRIVATE
hle/service/bcat/backend/boxcat.cpp
hle/service/bcat/backend/boxcat.h
)
endif()
if (MSVC)
target_compile_options(core PRIVATE
# 'expression' : signed/unsigned mismatch
@@ -623,6 +623,20 @@ if (MSVC)
# 'context' : truncation from 'type1' to 'type2'
/we4305
)
else()
target_compile_options(core PRIVATE
-Werror=conversion
-Werror=ignored-qualifiers
-Werror=implicit-fallthrough
-Werror=reorder
-Werror=sign-compare
-Werror=unused-variable
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter>
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-variable>
-Wno-sign-conversion
)
endif()
create_target_directory_groups(core)

View File

@@ -40,6 +40,7 @@
#include "core/hle/service/lm/manager.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
#include "core/hle/service/time/time_manager.h"
#include "core/loader/loader.h"
#include "core/memory.h"
#include "core/memory/cheat_engine.h"
@@ -121,7 +122,7 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
struct System::Impl {
explicit Impl(System& system)
: kernel{system}, fs_controller{system}, memory{system},
cpu_manager{system}, reporter{system}, applet_manager{system} {}
cpu_manager{system}, reporter{system}, applet_manager{system}, time_manager{system} {}
ResultStatus Run() {
status = ResultStatus::Success;
@@ -189,6 +190,9 @@ struct System::Impl {
return ResultStatus::ErrorVideoCore;
}
// Initialize time manager, which must happen after kernel is created
time_manager.Initialize();
is_powered_on = true;
exit_lock = false;
@@ -387,6 +391,7 @@ struct System::Impl {
/// Service State
Service::Glue::ARPManager arp_manager;
Service::LM::Manager lm_manager{reporter};
Service::Time::TimeManager time_manager;
/// Service manager
std::shared_ptr<Service::SM::ServiceManager> service_manager;
@@ -717,6 +722,14 @@ const Service::LM::Manager& System::GetLogManager() const {
return impl->lm_manager;
}
Service::Time::TimeManager& System::GetTimeManager() {
return impl->time_manager;
}
const Service::Time::TimeManager& System::GetTimeManager() const {
return impl->time_manager;
}
void System::SetExitLock(bool locked) {
impl->exit_lock = locked;
}

View File

@@ -69,6 +69,10 @@ namespace SM {
class ServiceManager;
} // namespace SM
namespace Time {
class TimeManager;
} // namespace Time
} // namespace Service
namespace Tegra {
@@ -361,6 +365,10 @@ public:
const Service::LM::Manager& GetLogManager() const;
Service::Time::TimeManager& GetTimeManager();
const Service::Time::TimeManager& GetTimeManager() const;
void SetExitLock(bool locked);
bool GetExitLock() const;

View File

@@ -365,6 +365,8 @@ void CpuManager::RunThread(std::size_t core) {
data.enter_barrier.reset();
data.exit_barrier.reset();
data.initialized = false;
MicroProfileOnThreadExit();
}
} // namespace Core

View File

@@ -411,7 +411,7 @@ Loader::ResultStatus DeriveSDKeys(std::array<Key256, 2>& sd_keys, KeyManager& ke
// Combine sources and seed
for (auto& source : sd_key_sources) {
for (std::size_t i = 0; i < source.size(); ++i) {
source[i] ^= sd_seed[i & 0xF];
source[i] = static_cast<u8>(source[i] ^ sd_seed[i & 0xF]);
}
}

View File

@@ -266,8 +266,9 @@ std::multimap<u64, VirtualFile> RomFSBuildContext::Build() {
cur_file->offset = file_partition_size;
file_partition_size += cur_file->size;
cur_file->entry_offset = entry_offset;
entry_offset += sizeof(RomFSFileEntry) +
Common::AlignUp(cur_file->path_len - cur_file->cur_path_ofs, 4);
entry_offset +=
static_cast<u32>(sizeof(RomFSFileEntry) +
Common::AlignUp(cur_file->path_len - cur_file->cur_path_ofs, 4));
prev_file = cur_file;
}
// Assign deferred parent/sibling ownership.
@@ -284,8 +285,9 @@ std::multimap<u64, VirtualFile> RomFSBuildContext::Build() {
for (const auto& it : directories) {
cur_dir = it.second;
cur_dir->entry_offset = entry_offset;
entry_offset += sizeof(RomFSDirectoryEntry) +
Common::AlignUp(cur_dir->path_len - cur_dir->cur_path_ofs, 4);
entry_offset +=
static_cast<u32>(sizeof(RomFSDirectoryEntry) +
Common::AlignUp(cur_dir->path_len - cur_dir->cur_path_ofs, 4));
}
// Assign deferred parent/sibling ownership.
for (auto it = directories.rbegin(); it->second != root; ++it) {

View File

@@ -299,7 +299,7 @@ void IPSwitchCompiler::Parse() {
patch_text->GetName(), offset, Common::HexToString(replace));
}
patch.records.insert_or_assign(offset, std::move(replace));
patch.records.insert_or_assign(static_cast<u32>(offset), std::move(replace));
}
patches.push_back(std::move(patch));

View File

@@ -108,7 +108,7 @@ std::vector<u8> CNMT::Serialize() const {
memcpy(out.data() + sizeof(CNMTHeader), &opt_header, sizeof(OptionalHeader));
}
auto offset = header.table_offset;
u64_le offset = header.table_offset;
for (const auto& rec : content_records) {
memcpy(out.data() + offset + sizeof(CNMTHeader), &rec, sizeof(ContentRecord));

View File

@@ -29,7 +29,7 @@
namespace FileSys {
namespace {
constexpr u64 SINGLE_BYTE_MODULUS = 0x100;
constexpr u32 SINGLE_BYTE_MODULUS = 0x100;
constexpr u64 DLC_BASE_TITLE_ID_MASK = 0xFFFFFFFFFFFFE000;
constexpr std::array<const char*, 14> EXEFS_FILE_NAMES{

View File

@@ -84,10 +84,12 @@ void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y) {
return;
std::lock_guard guard{touch_state->mutex};
touch_state->touch_x = static_cast<float>(framebuffer_x - framebuffer_layout.screen.left) /
(framebuffer_layout.screen.right - framebuffer_layout.screen.left);
touch_state->touch_y = static_cast<float>(framebuffer_y - framebuffer_layout.screen.top) /
(framebuffer_layout.screen.bottom - framebuffer_layout.screen.top);
touch_state->touch_x =
static_cast<float>(framebuffer_x - framebuffer_layout.screen.left) /
static_cast<float>(framebuffer_layout.screen.right - framebuffer_layout.screen.left);
touch_state->touch_y =
static_cast<float>(framebuffer_y - framebuffer_layout.screen.top) /
static_cast<float>(framebuffer_layout.screen.bottom - framebuffer_layout.screen.top);
touch_state->touch_pressed = true;
}

View File

@@ -14,8 +14,8 @@ namespace Layout {
template <class T>
static Common::Rectangle<T> MaxRectangle(Common::Rectangle<T> window_area,
float screen_aspect_ratio) {
float scale = std::min(static_cast<float>(window_area.GetWidth()),
window_area.GetHeight() / screen_aspect_ratio);
const float scale = std::min(static_cast<float>(window_area.GetWidth()),
static_cast<float>(window_area.GetHeight()) / screen_aspect_ratio);
return Common::Rectangle<T>{0, 0, static_cast<T>(std::round(scale)),
static_cast<T>(std::round(scale * screen_aspect_ratio))};
}
@@ -27,7 +27,7 @@ FramebufferLayout DefaultFrameLayout(u32 width, u32 height) {
// so just calculate them both even if the other isn't showing.
FramebufferLayout res{width, height, false, {}};
const float window_aspect_ratio = static_cast<float>(height) / width;
const float window_aspect_ratio = static_cast<float>(height) / static_cast<float>(width);
const float emulation_aspect_ratio = EmulationAspectRatio(
static_cast<AspectRatio>(Settings::values.aspect_ratio.GetValue()), window_aspect_ratio);

View File

@@ -291,11 +291,11 @@ static void FpuWrite(std::size_t id, u128 val, Kernel::Thread* thread = nullptr)
*/
static u8 HexCharToValue(u8 hex) {
if (hex >= '0' && hex <= '9') {
return hex - '0';
return static_cast<u8>(hex - '0');
} else if (hex >= 'a' && hex <= 'f') {
return hex - 'a' + 0xA;
return static_cast<u8>(hex - 'a' + 0xA);
} else if (hex >= 'A' && hex <= 'F') {
return hex - 'A' + 0xA;
return static_cast<u8>(hex - 'A' + 0xA);
}
LOG_ERROR(Debug_GDBStub, "Invalid nibble: {} ({:02X})", hex, hex);
@@ -310,9 +310,9 @@ static u8 HexCharToValue(u8 hex) {
static u8 NibbleToHex(u8 n) {
n &= 0xF;
if (n < 0xA) {
return '0' + n;
return static_cast<u8>('0' + n);
} else {
return 'a' + n - 0xA;
return static_cast<u8>('a' + n - 0xA);
}
}
@@ -355,8 +355,8 @@ static u64 HexToLong(const u8* src, std::size_t len) {
*/
static void MemToGdbHex(u8* dest, const u8* src, std::size_t len) {
while (len-- > 0) {
u8 tmp = *src++;
*dest++ = NibbleToHex(tmp >> 4);
const u8 tmp = *src++;
*dest++ = NibbleToHex(static_cast<u8>(tmp >> 4));
*dest++ = NibbleToHex(tmp);
}
}
@@ -370,7 +370,7 @@ static void MemToGdbHex(u8* dest, const u8* src, std::size_t len) {
*/
static void GdbHexToMem(u8* dest, const u8* src, std::size_t len) {
while (len-- > 0) {
*dest++ = (HexCharToValue(src[0]) << 4) | HexCharToValue(src[1]);
*dest++ = static_cast<u8>((HexCharToValue(src[0]) << 4) | HexCharToValue(src[1]));
src += 2;
}
}
@@ -602,22 +602,22 @@ static void SendReply(const char* reply) {
memcpy(command_buffer + 1, reply, command_length);
u8 checksum = CalculateChecksum(command_buffer, command_length + 1);
const u8 checksum = CalculateChecksum(command_buffer, command_length + 1);
command_buffer[0] = GDB_STUB_START;
command_buffer[command_length + 1] = GDB_STUB_END;
command_buffer[command_length + 2] = NibbleToHex(checksum >> 4);
command_buffer[command_length + 2] = NibbleToHex(static_cast<u8>(checksum >> 4));
command_buffer[command_length + 3] = NibbleToHex(checksum);
u8* ptr = command_buffer;
u32 left = command_length + 4;
while (left > 0) {
int sent_size = send(gdbserver_socket, reinterpret_cast<char*>(ptr), left, 0);
const auto sent_size = send(gdbserver_socket, reinterpret_cast<char*>(ptr), left, 0);
if (sent_size < 0) {
LOG_ERROR(Debug_GDBStub, "gdb: send failed");
return Shutdown();
}
left -= sent_size;
left -= static_cast<u32>(sent_size);
ptr += sent_size;
}
}
@@ -777,10 +777,10 @@ static void ReadCommand() {
command_buffer[command_length++] = c;
}
u8 checksum_received = HexCharToValue(ReadByte()) << 4;
checksum_received |= HexCharToValue(ReadByte());
auto checksum_received = static_cast<u32>(HexCharToValue(ReadByte()) << 4);
checksum_received |= static_cast<u32>(HexCharToValue(ReadByte()));
u8 checksum_calculated = CalculateChecksum(command_buffer, command_length);
const u32 checksum_calculated = CalculateChecksum(command_buffer, command_length);
if (checksum_received != checksum_calculated) {
LOG_ERROR(Debug_GDBStub,

View File

@@ -38,10 +38,11 @@ public:
explicit RequestHelperBase(Kernel::HLERequestContext& context)
: context(&context), cmdbuf(context.CommandBuffer()) {}
void Skip(unsigned size_in_words, bool set_to_null) {
if (set_to_null)
void Skip(u32 size_in_words, bool set_to_null) {
if (set_to_null) {
memset(cmdbuf + index, 0, size_in_words * sizeof(u32));
index += size_in_words;
}
index += static_cast<ptrdiff_t>(size_in_words);
}
/**
@@ -49,15 +50,15 @@ public:
*/
void AlignWithPadding() {
if (index & 3) {
Skip(4 - (index & 3), true);
Skip(static_cast<u32>(4 - (index & 3)), true);
}
}
unsigned GetCurrentOffset() const {
return static_cast<unsigned>(index);
u32 GetCurrentOffset() const {
return static_cast<u32>(index);
}
void SetCurrentOffset(unsigned offset) {
void SetCurrentOffset(u32 offset) {
index = static_cast<ptrdiff_t>(offset);
}
};
@@ -89,7 +90,7 @@ public:
// The entire size of the raw data section in u32 units, including the 16 bytes of mandatory
// padding.
u32 raw_data_size = sizeof(IPC::DataPayloadHeader) / 4 + 4 + normal_params_size;
u64 raw_data_size = sizeof(IPC::DataPayloadHeader) / 4 + 4 + normal_params_size;
u32 num_handles_to_move{};
u32 num_domain_objects{};
@@ -105,7 +106,7 @@ public:
raw_data_size += sizeof(DomainMessageHeader) / 4 + num_domain_objects;
}
header.data_size.Assign(raw_data_size);
header.data_size.Assign(static_cast<u32>(raw_data_size));
if (num_handles_to_copy || num_handles_to_move) {
header.enable_handle_descriptor.Assign(1);
}

View File

@@ -118,7 +118,7 @@ std::shared_ptr<Object> HandleTable::GetGeneric(Handle handle) const {
void HandleTable::Clear() {
for (u16 i = 0; i < table_size; ++i) {
generations[i] = i + 1;
generations[i] = static_cast<u16>(i + 1);
objects[i] = nullptr;
}
next_free_slot = 0;

View File

@@ -7,7 +7,6 @@
#include <bitset>
#include <functional>
#include <memory>
#include <mutex>
#include <thread>
#include <unordered_map>
#include <utility>
@@ -107,7 +106,11 @@ struct KernelCore::Impl {
cores.clear();
exclusive_monitor.reset();
host_thread_ids.clear();
num_host_threads = 0;
std::fill(register_host_thread_keys.begin(), register_host_thread_keys.end(),
std::thread::id{});
std::fill(register_host_thread_values.begin(), register_host_thread_values.end(), 0);
}
void InitializePhysicalCores() {
@@ -177,54 +180,60 @@ struct KernelCore::Impl {
void MakeCurrentProcess(Process* process) {
current_process = process;
if (process == nullptr) {
return;
}
u32 core_id = GetCurrentHostThreadID();
const u32 core_id = GetCurrentHostThreadID();
if (core_id < Core::Hardware::NUM_CPU_CORES) {
system.Memory().SetCurrentPageTable(*process, core_id);
}
}
void RegisterCoreThread(std::size_t core_id) {
std::unique_lock lock{register_thread_mutex};
if (!is_multicore) {
single_core_thread_id = std::this_thread::get_id();
}
const std::thread::id this_id = std::this_thread::get_id();
const auto it = host_thread_ids.find(this_id);
if (!is_multicore) {
single_core_thread_id = this_id;
}
const auto end =
register_host_thread_keys.begin() + static_cast<ptrdiff_t>(num_host_threads);
const auto it = std::find(register_host_thread_keys.begin(), end, this_id);
ASSERT(core_id < Core::Hardware::NUM_CPU_CORES);
ASSERT(it == host_thread_ids.end());
ASSERT(it == end);
ASSERT(!registered_core_threads[core_id]);
host_thread_ids[this_id] = static_cast<u32>(core_id);
InsertHostThread(static_cast<u32>(core_id));
registered_core_threads.set(core_id);
}
void RegisterHostThread() {
std::unique_lock lock{register_thread_mutex};
const std::thread::id this_id = std::this_thread::get_id();
const auto it = host_thread_ids.find(this_id);
if (it != host_thread_ids.end()) {
return;
const auto end =
register_host_thread_keys.begin() + static_cast<ptrdiff_t>(num_host_threads);
const auto it = std::find(register_host_thread_keys.begin(), end, this_id);
if (it == end) {
InsertHostThread(registered_thread_ids++);
}
host_thread_ids[this_id] = registered_thread_ids++;
}
u32 GetCurrentHostThreadID() const {
void InsertHostThread(u32 value) {
const size_t index = num_host_threads++;
ASSERT_MSG(index < NUM_REGISTRABLE_HOST_THREADS, "Too many host threads");
register_host_thread_values[index] = value;
register_host_thread_keys[index] = std::this_thread::get_id();
}
[[nodiscard]] u32 GetCurrentHostThreadID() const {
const std::thread::id this_id = std::this_thread::get_id();
if (!is_multicore) {
if (single_core_thread_id == this_id) {
return static_cast<u32>(system.GetCpuManager().CurrentCore());
}
if (!is_multicore && single_core_thread_id == this_id) {
return static_cast<u32>(system.GetCpuManager().CurrentCore());
}
std::unique_lock lock{register_thread_mutex};
const auto it = host_thread_ids.find(this_id);
if (it == host_thread_ids.end()) {
const auto end =
register_host_thread_keys.begin() + static_cast<ptrdiff_t>(num_host_threads);
const auto it = std::find(register_host_thread_keys.begin(), end, this_id);
if (it == end) {
return Core::INVALID_HOST_THREAD_ID;
}
return it->second;
return register_host_thread_values[static_cast<size_t>(
std::distance(register_host_thread_keys.begin(), it))];
}
Core::EmuThreadHandle GetCurrentEmuThreadID() const {
@@ -322,10 +331,15 @@ struct KernelCore::Impl {
std::vector<Kernel::PhysicalCore> cores;
// 0-3 IDs represent core threads, >3 represent others
std::unordered_map<std::thread::id, u32> host_thread_ids;
u32 registered_thread_ids{Core::Hardware::NUM_CPU_CORES};
std::atomic<u32> registered_thread_ids{Core::Hardware::NUM_CPU_CORES};
std::bitset<Core::Hardware::NUM_CPU_CORES> registered_core_threads;
mutable std::mutex register_thread_mutex;
// Number of host threads is a relatively high number to avoid overflowing
static constexpr size_t NUM_REGISTRABLE_HOST_THREADS = 64;
std::atomic<size_t> num_host_threads{0};
std::array<std::atomic<std::thread::id>, NUM_REGISTRABLE_HOST_THREADS>
register_host_thread_keys{};
std::array<std::atomic<u32>, NUM_REGISTRABLE_HOST_THREADS> register_host_thread_values{};
// Kernel memory management
std::unique_ptr<Memory::MemoryManager> memory_manager;

View File

@@ -72,7 +72,7 @@ u32 GlobalScheduler::SelectThreads() {
if (top_thread != nullptr) {
// TODO(Blinkhawk): Implement Thread Pinning
} else {
idle_cores |= (1ul << core);
idle_cores |= (1U << core);
}
top_threads[core] = top_thread;
}
@@ -126,7 +126,7 @@ u32 GlobalScheduler::SelectThreads() {
top_threads[core_id] = suggested;
}
idle_cores &= ~(1ul << core_id);
idle_cores &= ~(1U << core_id);
}
u32 cores_needing_context_switch{};
for (u32 core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) {
@@ -134,7 +134,7 @@ u32 GlobalScheduler::SelectThreads() {
ASSERT(top_threads[core] == nullptr ||
static_cast<u32>(top_threads[core]->GetProcessorID()) == core);
if (update_thread(top_threads[core], sched)) {
cores_needing_context_switch |= (1ul << core);
cores_needing_context_switch |= (1U << core);
}
}
return cores_needing_context_switch;
@@ -364,7 +364,7 @@ void GlobalScheduler::EnableInterruptAndSchedule(u32 cores_pending_reschedule,
} else {
must_context_switch = true;
}
cores_pending_reschedule &= ~(1ul << core);
cores_pending_reschedule &= ~(1U << core);
}
if (must_context_switch) {
auto& core_scheduler = kernel.CurrentScheduler();
@@ -767,7 +767,7 @@ void Scheduler::SwitchToCurrent() {
current_thread->context_guard.unlock();
break;
}
if (current_thread->GetProcessorID() != core_id) {
if (static_cast<u32>(current_thread->GetProcessorID()) != core_id) {
current_thread->context_guard.unlock();
break;
}

View File

@@ -496,7 +496,7 @@ public:
{3, nullptr, "LoadIdTokenCache"},
{130, nullptr, "GetNintendoAccountUserResourceCacheForApplication"},
{150, nullptr, "CreateAuthorizationRequest"},
{160, nullptr, "StoreOpenContext"},
{160, &IManagerForApplication::StoreOpenContext, "StoreOpenContext"},
{170, nullptr, "LoadNetworkServiceLicenseKindAsync"},
};
// clang-format on
@@ -520,6 +520,12 @@ private:
rb.PushRaw<u64>(user_id.GetNintendoID());
}
void StoreOpenContext(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
Common::UUID user_id;
};

View File

@@ -84,7 +84,7 @@ void ProgressServiceBackend::FinishDownload(ResultCode result) {
void ProgressServiceBackend::SignalUpdate() const {
if (need_hle_lock) {
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
std::lock_guard lock(HLE::g_hle_lock);
event.writable->Signal();
} else {
event.writable->Signal();

View File

@@ -196,7 +196,9 @@ private:
const std::string& content_type_name) {
if (client == nullptr) {
client = std::make_unique<httplib::SSLClient>(BOXCAT_HOSTNAME, PORT);
client->set_timeout_sec(timeout_seconds);
client->set_connection_timeout(timeout_seconds);
client->set_read_timeout(timeout_seconds);
client->set_write_timeout(timeout_seconds);
}
httplib::Headers headers{
@@ -255,7 +257,7 @@ private:
return out;
}
std::unique_ptr<httplib::Client> client;
std::unique_ptr<httplib::SSLClient> client;
std::string path;
u64 title_id;
u64 build_id;
@@ -443,13 +445,25 @@ std::optional<std::vector<u8>> Boxcat::GetLaunchParameter(TitleIDVersion title)
Boxcat::StatusResult Boxcat::GetStatus(std::optional<std::string>& global,
std::map<std::string, EventStatus>& games) {
httplib::SSLClient client{BOXCAT_HOSTNAME, static_cast<int>(PORT)};
client.set_timeout_sec(static_cast<int>(TIMEOUT_SECONDS));
client.set_connection_timeout(static_cast<int>(TIMEOUT_SECONDS));
client.set_read_timeout(static_cast<int>(TIMEOUT_SECONDS));
client.set_write_timeout(static_cast<int>(TIMEOUT_SECONDS));
httplib::Headers headers{
{std::string("Game-Assets-API-Version"), std::string(BOXCAT_API_VERSION)},
{std::string("Boxcat-Client-Type"), std::string(BOXCAT_CLIENT_TYPE)},
};
if (!client.is_valid()) {
LOG_ERROR(Service_BCAT, "Client is invalid, going offline!");
return StatusResult::Offline;
}
if (!client.is_socket_open()) {
LOG_ERROR(Service_BCAT, "Failed to open socket, going offline!");
return StatusResult::Offline;
}
const auto response = client.Get(BOXCAT_PATHNAME_EVENTS, headers);
if (response == nullptr)
return StatusResult::Offline;

View File

@@ -42,8 +42,8 @@ void Controller_Keyboard::OnUpdate(const Core::Timing::CoreTiming& core_timing,
cur_entry.modifier = 0;
if (Settings::values.keyboard_enabled) {
for (std::size_t i = 0; i < keyboard_keys.size(); ++i) {
cur_entry.key[i / KEYS_PER_BYTE] |=
(keyboard_keys[i]->GetStatus() << (i % KEYS_PER_BYTE));
auto& entry = cur_entry.key[i / KEYS_PER_BYTE];
entry = static_cast<u8>(entry | (keyboard_keys[i]->GetStatus() << (i % KEYS_PER_BYTE)));
}
for (std::size_t i = 0; i < keyboard_mods.size(); ++i) {

View File

@@ -269,7 +269,6 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
auto& rstick_entry = npad_pad_states[controller_idx].r_stick;
const auto& button_state = buttons[controller_idx];
const auto& analog_state = sticks[controller_idx];
const auto& motion_state = motions[controller_idx];
const auto [stick_l_x_f, stick_l_y_f] =
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetStatus();
const auto [stick_r_x_f, stick_r_y_f] =
@@ -391,18 +390,6 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
libnx_entry.connection_status.raw = 0;
libnx_entry.connection_status.IsConnected.Assign(1);
auto& full_sixaxis_entry =
npad.sixaxis_full.sixaxis[npad.sixaxis_full.common.last_entry_index];
auto& handheld_sixaxis_entry =
npad.sixaxis_handheld.sixaxis[npad.sixaxis_handheld.common.last_entry_index];
auto& dual_left_sixaxis_entry =
npad.sixaxis_dual_left.sixaxis[npad.sixaxis_dual_left.common.last_entry_index];
auto& dual_right_sixaxis_entry =
npad.sixaxis_dual_right.sixaxis[npad.sixaxis_dual_right.common.last_entry_index];
auto& left_sixaxis_entry =
npad.sixaxis_left.sixaxis[npad.sixaxis_left.common.last_entry_index];
auto& right_sixaxis_entry =
npad.sixaxis_right.sixaxis[npad.sixaxis_right.common.last_entry_index];
switch (controller_type) {
case NPadControllerType::None:
@@ -541,18 +528,6 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing
}
}
auto& main_controller =
npad.main_controller_states.npad[npad.main_controller_states.common.last_entry_index];
auto& handheld_entry =
npad.handheld_states.npad[npad.handheld_states.common.last_entry_index];
auto& dual_entry = npad.dual_states.npad[npad.dual_states.common.last_entry_index];
auto& left_entry = npad.left_joy_states.npad[npad.left_joy_states.common.last_entry_index];
auto& right_entry =
npad.right_joy_states.npad[npad.right_joy_states.common.last_entry_index];
auto& pokeball_entry =
npad.pokeball_states.npad[npad.pokeball_states.common.last_entry_index];
auto& libnx_entry = npad.libnx.npad[npad.libnx.common.last_entry_index];
auto& full_sixaxis_entry =
npad.sixaxis_full.sixaxis[npad.sixaxis_full.common.last_entry_index];
auto& handheld_sixaxis_entry =

View File

@@ -475,7 +475,7 @@ void Hid::StopSixAxisSensor(Kernel::HLERequestContext& ctx) {
void Hid::EnableSixAxisSensorFusion(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto enable{rp.Pop<bool>()};
[[maybe_unused]] const auto enable{rp.Pop<bool>()};
const auto handle{rp.Pop<u32>()};
const auto applet_resource_user_id{rp.Pop<u64>()};

View File

@@ -23,7 +23,7 @@ namespace Service::LDR {
constexpr ResultCode ERROR_INSUFFICIENT_ADDRESS_SPACE{ErrorModule::RO, 2};
constexpr ResultCode ERROR_INVALID_MEMORY_STATE{ErrorModule::Loader, 51};
[[maybe_unused]] constexpr ResultCode ERROR_INVALID_MEMORY_STATE{ErrorModule::Loader, 51};
constexpr ResultCode ERROR_INVALID_NRO{ErrorModule::Loader, 52};
constexpr ResultCode ERROR_INVALID_NRR{ErrorModule::Loader, 53};
constexpr ResultCode ERROR_MISSING_NRR_HASH{ErrorModule::Loader, 54};
@@ -33,7 +33,7 @@ constexpr ResultCode ERROR_ALREADY_LOADED{ErrorModule::Loader, 57};
constexpr ResultCode ERROR_INVALID_ALIGNMENT{ErrorModule::Loader, 81};
constexpr ResultCode ERROR_INVALID_SIZE{ErrorModule::Loader, 82};
constexpr ResultCode ERROR_INVALID_NRO_ADDRESS{ErrorModule::Loader, 84};
constexpr ResultCode ERROR_INVALID_NRR_ADDRESS{ErrorModule::Loader, 85};
[[maybe_unused]] constexpr ResultCode ERROR_INVALID_NRR_ADDRESS{ErrorModule::Loader, 85};
constexpr ResultCode ERROR_NOT_INITIALIZED{ErrorModule::Loader, 87};
constexpr std::size_t MAXIMUM_LOADED_RO{0x40};

View File

@@ -131,7 +131,7 @@ template <typename T>
T GetRandomValue(T min, T max) {
std::random_device device;
std::mt19937 gen(device());
std::uniform_int_distribution<u64> distribution(0, static_cast<u64>(max));
std::uniform_int_distribution<u64> distribution(static_cast<u64>(min), static_cast<u64>(max));
return static_cast<T>(distribution(gen));
}
@@ -428,7 +428,7 @@ bool MiiManager::IsFullDatabase() const {
}
u32 MiiManager::GetCount(SourceFlag source_flag) const {
u32 count{};
std::size_t count{};
if ((source_flag & SourceFlag::Database) != SourceFlag::None) {
// TODO(bunnei): We don't implement the Mii database, but when we do, update this
count += 0;
@@ -436,7 +436,7 @@ u32 MiiManager::GetCount(SourceFlag source_flag) const {
if ((source_flag & SourceFlag::Default) != SourceFlag::None) {
count += DefaultMiiCount;
}
return count;
return static_cast<u32>(count);
}
ResultVal<MiiInfo> MiiManager::UpdateLatest([[maybe_unused]] const MiiInfo& info,

View File

@@ -62,7 +62,7 @@ public:
{18, nullptr, "SetRequirementByRevision"},
{19, nullptr, "GetRequirement"},
{20, nullptr, "GetRevision"},
{21, nullptr, "GetAppletInfo"},
{21, &IRequest::GetAppletInfo, "GetAppletInfo"},
{22, nullptr, "GetAdditionalInfo"},
{23, nullptr, "SetKeptInSleep"},
{24, nullptr, "RegisterSocketDescriptor"},
@@ -125,6 +125,16 @@ private:
rb.Push(RESULT_SUCCESS);
}
void GetAppletInfo(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NIFM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 8};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0);
rb.Push<u32>(0);
rb.Push<u32>(0);
}
Kernel::EventPair event1, event2;
};

View File

@@ -50,19 +50,9 @@ constexpr std::array<std::pair<FontArchives, const char*>, 7> SHARED_FONTS{
std::make_pair(FontArchives::Extension, "nintendo_ext2_003.bfttf"),
};
constexpr std::array<const char*, 7> SHARED_FONTS_TTF{
"FontStandard.ttf",
"FontChineseSimplified.ttf",
"FontExtendedChineseSimplified.ttf",
"FontChineseTraditional.ttf",
"FontKorean.ttf",
"FontNintendoExtended.ttf",
"FontNintendoExtended2.ttf",
};
// The below data is specific to shared font data dumped from Switch on f/w 2.2
// Virtual address and offsets/sizes likely will vary by dump
constexpr VAddr SHARED_FONT_MEM_VADDR{0x00000009d3016000ULL};
[[maybe_unused]] constexpr VAddr SHARED_FONT_MEM_VADDR{0x00000009d3016000ULL};
constexpr u32 EXPECTED_RESULT{0x7f9a0218}; // What we expect the decrypted bfttf first 4 bytes to be
constexpr u32 EXPECTED_MAGIC{0x36f81a1e}; // What we expect the encrypted bfttf first 4 bytes to be
constexpr u64 SHARED_FONT_MEM_SIZE{0x1100000};

View File

@@ -46,6 +46,8 @@ u32 nvhost_as_gpu::ioctl(Ioctl command, const std::vector<u8>& input, const std:
return GetVARegions(input, output);
case IoctlCommand::IocUnmapBufferCommand:
return UnmapBuffer(input, output);
case IoctlCommand::IocFreeSpaceCommand:
return FreeSpace(input, output);
default:
break;
}
@@ -91,6 +93,20 @@ u32 nvhost_as_gpu::AllocateSpace(const std::vector<u8>& input, std::vector<u8>&
return result;
}
u32 nvhost_as_gpu::FreeSpace(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlFreeSpace params{};
std::memcpy(&params, input.data(), input.size());
LOG_DEBUG(Service_NVDRV, "called, offset={:X}, pages={:X}, page_size={:X}", params.offset,
params.pages, params.page_size);
system.GPU().MemoryManager().Unmap(params.offset,
static_cast<std::size_t>(params.pages) * params.page_size);
std::memcpy(output.data(), &params, output.size());
return NvErrCodes::Success;
}
u32 nvhost_as_gpu::Remap(const std::vector<u8>& input, std::vector<u8>& output) {
const auto num_entries = input.size() / sizeof(IoctlRemapEntry);

View File

@@ -82,6 +82,7 @@ private:
IocBindChannelCommand = 0x40044101,
IocGetVaRegionsCommand = 0xC0404108,
IocUnmapBufferCommand = 0xC0084105,
IocFreeSpaceCommand = 0xC0104103,
};
struct IoctlInitalizeEx {
@@ -107,6 +108,13 @@ private:
};
static_assert(sizeof(IoctlAllocSpace) == 24, "IoctlInitalizeEx is incorrect size");
struct IoctlFreeSpace {
u64_le offset;
u32_le pages;
u32_le page_size;
};
static_assert(sizeof(IoctlFreeSpace) == 16, "IoctlFreeSpace is incorrect size");
struct IoctlRemapEntry {
u16_le flags;
u16_le kind;
@@ -162,6 +170,7 @@ private:
u32 Remap(const std::vector<u8>& input, std::vector<u8>& output);
u32 MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
u32 UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
u32 FreeSpace(const std::vector<u8>& input, std::vector<u8>& output);
u32 BindChannel(const std::vector<u8>& input, std::vector<u8>& output);
u32 GetVARegions(const std::vector<u8>& input, std::vector<u8>& output);

View File

@@ -99,6 +99,20 @@ void BufferQueue::QueueBuffer(u32 slot, BufferTransformFlags transform,
queue_sequence.push_back(slot);
}
void BufferQueue::CancelBuffer(u32 slot, const Service::Nvidia::MultiFence& multi_fence) {
const auto itr = std::find_if(queue.begin(), queue.end(),
[slot](const Buffer& buffer) { return buffer.slot == slot; });
ASSERT(itr != queue.end());
ASSERT(itr->status != Buffer::Status::Free);
itr->status = Buffer::Status::Free;
itr->multi_fence = multi_fence;
itr->swap_interval = 0;
free_buffers.push_back(slot);
buffer_wait_event.writable->Signal();
}
std::optional<std::reference_wrapper<const BufferQueue::Buffer>> BufferQueue::AcquireBuffer() {
auto itr = queue.end();
// Iterate to find a queued buffer matching the requested slot.

View File

@@ -95,6 +95,7 @@ public:
void QueueBuffer(u32 slot, BufferTransformFlags transform,
const Common::Rectangle<int>& crop_rect, u32 swap_interval,
Service::Nvidia::MultiFence& multi_fence);
void CancelBuffer(u32 slot, const Service::Nvidia::MultiFence& multi_fence);
std::optional<std::reference_wrapper<const Buffer>> AcquireBuffer();
void ReleaseBuffer(u32 slot);
void Disconnect();

View File

@@ -89,9 +89,9 @@ Network::Protocol Translate(Type type, Protocol protocol) {
}
}
u16 TranslatePollEventsToHost(u16 flags) {
u16 result = 0;
const auto translate = [&result, &flags](u16 from, u16 to) {
u16 TranslatePollEventsToHost(u32 flags) {
u32 result = 0;
const auto translate = [&result, &flags](u32 from, u32 to) {
if ((flags & from) != 0) {
flags &= ~from;
result |= to;
@@ -105,12 +105,12 @@ u16 TranslatePollEventsToHost(u16 flags) {
translate(POLL_NVAL, Network::POLL_NVAL);
UNIMPLEMENTED_IF_MSG(flags != 0, "Unimplemented flags={}", flags);
return result;
return static_cast<u16>(result);
}
u16 TranslatePollEventsToGuest(u16 flags) {
u16 result = 0;
const auto translate = [&result, &flags](u16 from, u16 to) {
u16 TranslatePollEventsToGuest(u32 flags) {
u32 result = 0;
const auto translate = [&result, &flags](u32 from, u32 to) {
if ((flags & from) != 0) {
flags &= ~from;
result |= to;
@@ -125,7 +125,7 @@ u16 TranslatePollEventsToGuest(u16 flags) {
translate(Network::POLL_NVAL, POLL_NVAL);
UNIMPLEMENTED_IF_MSG(flags != 0, "Unimplemented flags={}", flags);
return result;
return static_cast<u16>(result);
}
Network::SockAddrIn Translate(SockAddrIn value) {

View File

@@ -31,10 +31,10 @@ Network::Type Translate(Type type);
Network::Protocol Translate(Type type, Protocol protocol);
/// Translate abstract poll event flags to guest poll event flags
u16 TranslatePollEventsToHost(u16 flags);
u16 TranslatePollEventsToHost(u32 flags);
/// Translate guest poll event flags to abstract poll event flags
u16 TranslatePollEventsToGuest(u16 flags);
u16 TranslatePollEventsToGuest(u32 flags);
/// Translate guest socket address structure to abstract socket address structure
Network::SockAddrIn Translate(SockAddrIn value);

View File

@@ -10,6 +10,7 @@
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/service/time/interface.h"
#include "core/hle/service/time/time.h"
@@ -125,7 +126,7 @@ ResultCode Module::Interface::GetClockSnapshotFromSystemClockContextInternal(
Kernel::Thread* thread, Clock::SystemClockContext user_context,
Clock::SystemClockContext network_context, u8 type, Clock::ClockSnapshot& clock_snapshot) {
auto& time_manager{module->GetTimeManager()};
auto& time_manager{system.GetTimeManager()};
clock_snapshot.is_automatic_correction_enabled =
time_manager.GetStandardUserSystemClockCore().IsAutomaticCorrectionEnabled();
@@ -182,7 +183,7 @@ void Module::Interface::GetStandardUserSystemClock(Kernel::HLERequestContext& ct
LOG_DEBUG(Service_Time, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISystemClock>(module->GetTimeManager().GetStandardUserSystemClockCore(),
rb.PushIpcInterface<ISystemClock>(system.GetTimeManager().GetStandardUserSystemClockCore(),
system);
}
@@ -190,7 +191,7 @@ void Module::Interface::GetStandardNetworkSystemClock(Kernel::HLERequestContext&
LOG_DEBUG(Service_Time, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISystemClock>(module->GetTimeManager().GetStandardNetworkSystemClockCore(),
rb.PushIpcInterface<ISystemClock>(system.GetTimeManager().GetStandardNetworkSystemClockCore(),
system);
}
@@ -198,29 +199,28 @@ void Module::Interface::GetStandardSteadyClock(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISteadyClock>(module->GetTimeManager().GetStandardSteadyClockCore(),
system);
rb.PushIpcInterface<ISteadyClock>(system.GetTimeManager().GetStandardSteadyClockCore(), system);
}
void Module::Interface::GetTimeZoneService(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ITimeZoneService>(module->GetTimeManager().GetTimeZoneContentManager());
rb.PushIpcInterface<ITimeZoneService>(system.GetTimeManager().GetTimeZoneContentManager());
}
void Module::Interface::GetStandardLocalSystemClock(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISystemClock>(module->GetTimeManager().GetStandardLocalSystemClockCore(),
rb.PushIpcInterface<ISystemClock>(system.GetTimeManager().GetStandardLocalSystemClockCore(),
system);
}
void Module::Interface::IsStandardNetworkSystemClockAccuracySufficient(
Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
auto& clock_core{module->GetTimeManager().GetStandardNetworkSystemClockCore()};
auto& clock_core{system.GetTimeManager().GetStandardNetworkSystemClockCore()};
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(clock_core.IsStandardNetworkSystemClockAccuracySufficient(system));
@@ -229,7 +229,7 @@ void Module::Interface::IsStandardNetworkSystemClockAccuracySufficient(
void Module::Interface::CalculateMonotonicSystemClockBaseTimePoint(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
auto& steady_clock_core{module->GetTimeManager().GetStandardSteadyClockCore()};
auto& steady_clock_core{system.GetTimeManager().GetStandardSteadyClockCore()};
if (!steady_clock_core.IsInitialized()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERROR_UNINITIALIZED_CLOCK);
@@ -262,8 +262,8 @@ void Module::Interface::GetClockSnapshot(Kernel::HLERequestContext& ctx) {
Clock::SystemClockContext user_context{};
if (const ResultCode result{
module->GetTimeManager().GetStandardUserSystemClockCore().GetClockContext(
system, user_context)};
system.GetTimeManager().GetStandardUserSystemClockCore().GetClockContext(system,
user_context)};
result.IsError()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
@@ -271,7 +271,7 @@ void Module::Interface::GetClockSnapshot(Kernel::HLERequestContext& ctx) {
}
Clock::SystemClockContext network_context{};
if (const ResultCode result{
module->GetTimeManager().GetStandardNetworkSystemClockCore().GetClockContext(
system.GetTimeManager().GetStandardNetworkSystemClockCore().GetClockContext(
system, network_context)};
result.IsError()) {
IPC::ResponseBuilder rb{ctx, 2};
@@ -372,7 +372,7 @@ void Module::Interface::GetSharedMemoryNativeHandle(Kernel::HLERequestContext& c
LOG_DEBUG(Service_Time, "called");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(module->GetTimeManager().GetSharedMemory().GetSharedMemoryHolder());
rb.PushCopyObjects(SharedFrom(&system.Kernel().GetTimeSharedMem()));
}
Module::Interface::Interface(std::shared_ptr<Module> module, Core::System& system, const char* name)
@@ -381,7 +381,7 @@ Module::Interface::Interface(std::shared_ptr<Module> module, Core::System& syste
Module::Interface::~Interface() = default;
void InstallInterfaces(Core::System& system) {
auto module{std::make_shared<Module>(system)};
auto module{std::make_shared<Module>()};
std::make_shared<Time>(module, system, "time:a")->InstallAsService(system.ServiceManager());
std::make_shared<Time>(module, system, "time:s")->InstallAsService(system.ServiceManager());
std::make_shared<Time>(module, system, "time:u")->InstallAsService(system.ServiceManager());

View File

@@ -16,7 +16,7 @@ namespace Service::Time {
class Module final {
public:
Module(Core::System& system) : time_manager{system} {}
Module() = default;
class Interface : public ServiceFramework<Interface> {
public:
@@ -46,13 +46,6 @@ public:
std::shared_ptr<Module> module;
Core::System& system;
};
TimeManager& GetTimeManager() {
return time_manager;
}
private:
TimeManager time_manager;
};
/// Registers all Time services with the specified service manager.

View File

@@ -22,7 +22,277 @@ static std::chrono::seconds GetSecondsSinceEpoch() {
Settings::values.custom_rtc_differential;
}
static s64 GetExternalTimeZoneOffset() {
static s64 GetExternalRtcValue() {
return GetSecondsSinceEpoch().count() + TimeManager::GetExternalTimeZoneOffset();
}
struct TimeManager::Impl final {
explicit Impl(Core::System& system)
: shared_memory{system}, standard_local_system_clock_core{standard_steady_clock_core},
standard_network_system_clock_core{standard_steady_clock_core},
standard_user_system_clock_core{standard_local_system_clock_core,
standard_network_system_clock_core, system},
ephemeral_network_system_clock_core{tick_based_steady_clock_core},
local_system_clock_context_writer{
std::make_shared<Clock::LocalSystemClockContextWriter>(shared_memory)},
network_system_clock_context_writer{
std::make_shared<Clock::NetworkSystemClockContextWriter>(shared_memory)},
ephemeral_network_system_clock_context_writer{
std::make_shared<Clock::EphemeralNetworkSystemClockContextWriter>()},
time_zone_content_manager{system} {
const auto system_time{Clock::TimeSpanType::FromSeconds(GetExternalRtcValue())};
SetupStandardSteadyClock(system, Common::UUID::Generate(), system_time, {}, {});
SetupStandardLocalSystemClock(system, {}, system_time.ToSeconds());
SetupStandardNetworkSystemClock({}, standard_network_clock_accuracy);
SetupStandardUserSystemClock(system, {}, Clock::SteadyClockTimePoint::GetRandom());
SetupEphemeralNetworkSystemClock();
}
~Impl() = default;
Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() {
return standard_steady_clock_core;
}
const Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() const {
return standard_steady_clock_core;
}
Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() {
return standard_local_system_clock_core;
}
const Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() const {
return standard_local_system_clock_core;
}
Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() {
return standard_network_system_clock_core;
}
const Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() const {
return standard_network_system_clock_core;
}
Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() {
return standard_user_system_clock_core;
}
const Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() const {
return standard_user_system_clock_core;
}
TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() {
return time_zone_content_manager;
}
const TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() const {
return time_zone_content_manager;
}
SharedMemory& GetSharedMemory() {
return shared_memory;
}
const SharedMemory& GetSharedMemory() const {
return shared_memory;
}
void SetupTimeZoneManager(std::string location_name,
Clock::SteadyClockTimePoint time_zone_updated_time_point,
std::size_t total_location_name_count, u128 time_zone_rule_version,
FileSys::VirtualFile& vfs_file) {
if (time_zone_content_manager.GetTimeZoneManager().SetDeviceLocationNameWithTimeZoneRule(
location_name, vfs_file) != RESULT_SUCCESS) {
UNREACHABLE();
return;
}
time_zone_content_manager.GetTimeZoneManager().SetUpdatedTime(time_zone_updated_time_point);
time_zone_content_manager.GetTimeZoneManager().SetTotalLocationNameCount(
total_location_name_count);
time_zone_content_manager.GetTimeZoneManager().SetTimeZoneRuleVersion(
time_zone_rule_version);
time_zone_content_manager.GetTimeZoneManager().MarkAsInitialized();
}
static s64 GetExternalTimeZoneOffset() {
// With "auto" timezone setting, we use the external system's timezone offset
if (Settings::GetTimeZoneString() == "auto") {
return Common::TimeZone::GetCurrentOffsetSeconds().count();
}
return 0;
}
void SetupStandardSteadyClock(Core::System& system, Common::UUID clock_source_id,
Clock::TimeSpanType setup_value,
Clock::TimeSpanType internal_offset, bool is_rtc_reset_detected) {
standard_steady_clock_core.SetClockSourceId(clock_source_id);
standard_steady_clock_core.SetSetupValue(setup_value);
standard_steady_clock_core.SetInternalOffset(internal_offset);
standard_steady_clock_core.MarkAsInitialized();
const auto current_time_point{standard_steady_clock_core.GetCurrentRawTimePoint(system)};
shared_memory.SetupStandardSteadyClock(system, clock_source_id, current_time_point);
}
void SetupStandardLocalSystemClock(Core::System& system,
Clock::SystemClockContext clock_context, s64 posix_time) {
standard_local_system_clock_core.SetUpdateCallbackInstance(
local_system_clock_context_writer);
const auto current_time_point{
standard_local_system_clock_core.GetSteadyClockCore().GetCurrentTimePoint(system)};
if (current_time_point.clock_source_id == clock_context.steady_time_point.clock_source_id) {
standard_local_system_clock_core.SetSystemClockContext(clock_context);
} else {
if (standard_local_system_clock_core.SetCurrentTime(system, posix_time) !=
RESULT_SUCCESS) {
UNREACHABLE();
return;
}
}
standard_local_system_clock_core.MarkAsInitialized();
}
void SetupStandardNetworkSystemClock(Clock::SystemClockContext clock_context,
Clock::TimeSpanType sufficient_accuracy) {
standard_network_system_clock_core.SetUpdateCallbackInstance(
network_system_clock_context_writer);
if (standard_network_system_clock_core.SetSystemClockContext(clock_context) !=
RESULT_SUCCESS) {
UNREACHABLE();
return;
}
standard_network_system_clock_core.SetStandardNetworkClockSufficientAccuracy(
sufficient_accuracy);
standard_network_system_clock_core.MarkAsInitialized();
}
void SetupStandardUserSystemClock(Core::System& system, bool is_automatic_correction_enabled,
Clock::SteadyClockTimePoint steady_clock_time_point) {
if (standard_user_system_clock_core.SetAutomaticCorrectionEnabled(
system, is_automatic_correction_enabled) != RESULT_SUCCESS) {
UNREACHABLE();
return;
}
standard_user_system_clock_core.SetAutomaticCorrectionUpdatedTime(steady_clock_time_point);
standard_user_system_clock_core.MarkAsInitialized();
shared_memory.SetAutomaticCorrectionEnabled(is_automatic_correction_enabled);
}
void SetupEphemeralNetworkSystemClock() {
ephemeral_network_system_clock_core.SetUpdateCallbackInstance(
ephemeral_network_system_clock_context_writer);
ephemeral_network_system_clock_core.MarkAsInitialized();
}
void UpdateLocalSystemClockTime(Core::System& system, s64 posix_time) {
const auto timespan{Service::Time::Clock::TimeSpanType::FromSeconds(posix_time)};
if (GetStandardLocalSystemClockCore()
.SetCurrentTime(system, timespan.ToSeconds())
.IsError()) {
UNREACHABLE();
return;
}
}
SharedMemory shared_memory;
Clock::StandardSteadyClockCore standard_steady_clock_core;
Clock::TickBasedSteadyClockCore tick_based_steady_clock_core;
Clock::StandardLocalSystemClockCore standard_local_system_clock_core;
Clock::StandardNetworkSystemClockCore standard_network_system_clock_core;
Clock::StandardUserSystemClockCore standard_user_system_clock_core;
Clock::EphemeralNetworkSystemClockCore ephemeral_network_system_clock_core;
std::shared_ptr<Clock::LocalSystemClockContextWriter> local_system_clock_context_writer;
std::shared_ptr<Clock::NetworkSystemClockContextWriter> network_system_clock_context_writer;
std::shared_ptr<Clock::EphemeralNetworkSystemClockContextWriter>
ephemeral_network_system_clock_context_writer;
TimeZone::TimeZoneContentManager time_zone_content_manager;
};
TimeManager::TimeManager(Core::System& system) : system{system} {}
TimeManager::~TimeManager() = default;
void TimeManager::Initialize() {
impl = std::make_unique<Impl>(system);
// Time zones can only be initialized after impl is valid
impl->time_zone_content_manager.Initialize(*this);
}
Clock::StandardSteadyClockCore& TimeManager::GetStandardSteadyClockCore() {
return impl->standard_steady_clock_core;
}
const Clock::StandardSteadyClockCore& TimeManager::GetStandardSteadyClockCore() const {
return impl->standard_steady_clock_core;
}
Clock::StandardLocalSystemClockCore& TimeManager::GetStandardLocalSystemClockCore() {
return impl->standard_local_system_clock_core;
}
const Clock::StandardLocalSystemClockCore& TimeManager::GetStandardLocalSystemClockCore() const {
return impl->standard_local_system_clock_core;
}
Clock::StandardNetworkSystemClockCore& TimeManager::GetStandardNetworkSystemClockCore() {
return impl->standard_network_system_clock_core;
}
const Clock::StandardNetworkSystemClockCore& TimeManager::GetStandardNetworkSystemClockCore()
const {
return impl->standard_network_system_clock_core;
}
Clock::StandardUserSystemClockCore& TimeManager::GetStandardUserSystemClockCore() {
return impl->standard_user_system_clock_core;
}
const Clock::StandardUserSystemClockCore& TimeManager::GetStandardUserSystemClockCore() const {
return impl->standard_user_system_clock_core;
}
TimeZone::TimeZoneContentManager& TimeManager::GetTimeZoneContentManager() {
return impl->time_zone_content_manager;
}
const TimeZone::TimeZoneContentManager& TimeManager::GetTimeZoneContentManager() const {
return impl->time_zone_content_manager;
}
SharedMemory& TimeManager::GetSharedMemory() {
return impl->shared_memory;
}
const SharedMemory& TimeManager::GetSharedMemory() const {
return impl->shared_memory;
}
void TimeManager::UpdateLocalSystemClockTime(s64 posix_time) {
impl->UpdateLocalSystemClockTime(system, posix_time);
}
void TimeManager::SetupTimeZoneManager(std::string location_name,
Clock::SteadyClockTimePoint time_zone_updated_time_point,
std::size_t total_location_name_count,
u128 time_zone_rule_version,
FileSys::VirtualFile& vfs_file) {
impl->SetupTimeZoneManager(location_name, time_zone_updated_time_point,
total_location_name_count, time_zone_rule_version, vfs_file);
}
/*static*/ s64 TimeManager::GetExternalTimeZoneOffset() {
// With "auto" timezone setting, we use the external system's timezone offset
if (Settings::GetTimeZoneString() == "auto") {
return Common::TimeZone::GetCurrentOffsetSeconds().count();
@@ -30,117 +300,4 @@ static s64 GetExternalTimeZoneOffset() {
return 0;
}
static s64 GetExternalRtcValue() {
return GetSecondsSinceEpoch().count() + GetExternalTimeZoneOffset();
}
TimeManager::TimeManager(Core::System& system)
: shared_memory{system}, standard_local_system_clock_core{standard_steady_clock_core},
standard_network_system_clock_core{standard_steady_clock_core},
standard_user_system_clock_core{standard_local_system_clock_core,
standard_network_system_clock_core, system},
ephemeral_network_system_clock_core{tick_based_steady_clock_core},
local_system_clock_context_writer{
std::make_shared<Clock::LocalSystemClockContextWriter>(shared_memory)},
network_system_clock_context_writer{
std::make_shared<Clock::NetworkSystemClockContextWriter>(shared_memory)},
ephemeral_network_system_clock_context_writer{
std::make_shared<Clock::EphemeralNetworkSystemClockContextWriter>()},
time_zone_content_manager{*this, system} {
const auto system_time{Clock::TimeSpanType::FromSeconds(GetExternalRtcValue())};
SetupStandardSteadyClock(system, Common::UUID::Generate(), system_time, {}, {});
SetupStandardLocalSystemClock(system, {}, system_time.ToSeconds());
SetupStandardNetworkSystemClock({}, standard_network_clock_accuracy);
SetupStandardUserSystemClock(system, {}, Clock::SteadyClockTimePoint::GetRandom());
SetupEphemeralNetworkSystemClock();
}
TimeManager::~TimeManager() = default;
void TimeManager::SetupTimeZoneManager(std::string location_name,
Clock::SteadyClockTimePoint time_zone_updated_time_point,
std::size_t total_location_name_count,
u128 time_zone_rule_version,
FileSys::VirtualFile& vfs_file) {
if (time_zone_content_manager.GetTimeZoneManager().SetDeviceLocationNameWithTimeZoneRule(
location_name, vfs_file) != RESULT_SUCCESS) {
UNREACHABLE();
return;
}
time_zone_content_manager.GetTimeZoneManager().SetUpdatedTime(time_zone_updated_time_point);
time_zone_content_manager.GetTimeZoneManager().SetTotalLocationNameCount(
total_location_name_count);
time_zone_content_manager.GetTimeZoneManager().SetTimeZoneRuleVersion(time_zone_rule_version);
time_zone_content_manager.GetTimeZoneManager().MarkAsInitialized();
}
void TimeManager::SetupStandardSteadyClock(Core::System& system, Common::UUID clock_source_id,
Clock::TimeSpanType setup_value,
Clock::TimeSpanType internal_offset,
bool is_rtc_reset_detected) {
standard_steady_clock_core.SetClockSourceId(clock_source_id);
standard_steady_clock_core.SetSetupValue(setup_value);
standard_steady_clock_core.SetInternalOffset(internal_offset);
standard_steady_clock_core.MarkAsInitialized();
const auto current_time_point{standard_steady_clock_core.GetCurrentRawTimePoint(system)};
shared_memory.SetupStandardSteadyClock(system, clock_source_id, current_time_point);
}
void TimeManager::SetupStandardLocalSystemClock(Core::System& system,
Clock::SystemClockContext clock_context,
s64 posix_time) {
standard_local_system_clock_core.SetUpdateCallbackInstance(local_system_clock_context_writer);
const auto current_time_point{
standard_local_system_clock_core.GetSteadyClockCore().GetCurrentTimePoint(system)};
if (current_time_point.clock_source_id == clock_context.steady_time_point.clock_source_id) {
standard_local_system_clock_core.SetSystemClockContext(clock_context);
} else {
if (standard_local_system_clock_core.SetCurrentTime(system, posix_time) != RESULT_SUCCESS) {
UNREACHABLE();
return;
}
}
standard_local_system_clock_core.MarkAsInitialized();
}
void TimeManager::SetupStandardNetworkSystemClock(Clock::SystemClockContext clock_context,
Clock::TimeSpanType sufficient_accuracy) {
standard_network_system_clock_core.SetUpdateCallbackInstance(
network_system_clock_context_writer);
if (standard_network_system_clock_core.SetSystemClockContext(clock_context) != RESULT_SUCCESS) {
UNREACHABLE();
return;
}
standard_network_system_clock_core.SetStandardNetworkClockSufficientAccuracy(
sufficient_accuracy);
standard_network_system_clock_core.MarkAsInitialized();
}
void TimeManager::SetupStandardUserSystemClock(
Core::System& system, bool is_automatic_correction_enabled,
Clock::SteadyClockTimePoint steady_clock_time_point) {
if (standard_user_system_clock_core.SetAutomaticCorrectionEnabled(
system, is_automatic_correction_enabled) != RESULT_SUCCESS) {
UNREACHABLE();
return;
}
standard_user_system_clock_core.SetAutomaticCorrectionUpdatedTime(steady_clock_time_point);
standard_user_system_clock_core.MarkAsInitialized();
shared_memory.SetAutomaticCorrectionEnabled(is_automatic_correction_enabled);
}
void TimeManager::SetupEphemeralNetworkSystemClock() {
ephemeral_network_system_clock_core.SetUpdateCallbackInstance(
ephemeral_network_system_clock_context_writer);
ephemeral_network_system_clock_core.MarkAsInitialized();
}
} // namespace Service::Time

View File

@@ -5,6 +5,7 @@
#pragma once
#include "common/common_types.h"
#include "common/time_zone.h"
#include "core/file_sys/vfs_types.h"
#include "core/hle/service/time/clock_types.h"
#include "core/hle/service/time/ephemeral_network_system_clock_core.h"
@@ -32,86 +33,46 @@ public:
explicit TimeManager(Core::System& system);
~TimeManager();
Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() {
return standard_steady_clock_core;
}
void Initialize();
const Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() const {
return standard_steady_clock_core;
}
Clock::StandardSteadyClockCore& GetStandardSteadyClockCore();
Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() {
return standard_local_system_clock_core;
}
const Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() const;
const Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() const {
return standard_local_system_clock_core;
}
Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore();
Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() {
return standard_network_system_clock_core;
}
const Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() const;
const Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() const {
return standard_network_system_clock_core;
}
Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore();
Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() {
return standard_user_system_clock_core;
}
const Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() const;
const Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() const {
return standard_user_system_clock_core;
}
Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore();
TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() {
return time_zone_content_manager;
}
const Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() const;
const TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() const {
return time_zone_content_manager;
}
TimeZone::TimeZoneContentManager& GetTimeZoneContentManager();
SharedMemory& GetSharedMemory() {
return shared_memory;
}
const TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() const;
const SharedMemory& GetSharedMemory() const {
return shared_memory;
}
void UpdateLocalSystemClockTime(s64 posix_time);
SharedMemory& GetSharedMemory();
const SharedMemory& GetSharedMemory() const;
void SetupTimeZoneManager(std::string location_name,
Clock::SteadyClockTimePoint time_zone_updated_time_point,
std::size_t total_location_name_count, u128 time_zone_rule_version,
FileSys::VirtualFile& vfs_file);
static s64 GetExternalTimeZoneOffset();
private:
void SetupStandardSteadyClock(Core::System& system, Common::UUID clock_source_id,
Clock::TimeSpanType setup_value,
Clock::TimeSpanType internal_offset, bool is_rtc_reset_detected);
void SetupStandardLocalSystemClock(Core::System& system,
Clock::SystemClockContext clock_context, s64 posix_time);
void SetupStandardNetworkSystemClock(Clock::SystemClockContext clock_context,
Clock::TimeSpanType sufficient_accuracy);
void SetupStandardUserSystemClock(Core::System& system, bool is_automatic_correction_enabled,
Clock::SteadyClockTimePoint steady_clock_time_point);
void SetupEphemeralNetworkSystemClock();
Core::System& system;
SharedMemory shared_memory;
Clock::StandardSteadyClockCore standard_steady_clock_core;
Clock::TickBasedSteadyClockCore tick_based_steady_clock_core;
Clock::StandardLocalSystemClockCore standard_local_system_clock_core;
Clock::StandardNetworkSystemClockCore standard_network_system_clock_core;
Clock::StandardUserSystemClockCore standard_user_system_clock_core;
Clock::EphemeralNetworkSystemClockCore ephemeral_network_system_clock_core;
std::shared_ptr<Clock::LocalSystemClockContextWriter> local_system_clock_context_writer;
std::shared_ptr<Clock::NetworkSystemClockContextWriter> network_system_clock_context_writer;
std::shared_ptr<Clock::EphemeralNetworkSystemClockContextWriter>
ephemeral_network_system_clock_context_writer;
TimeZone::TimeZoneContentManager time_zone_content_manager;
struct Impl;
std::unique_ptr<Impl> impl;
};
} // namespace Service::Time

View File

@@ -68,9 +68,10 @@ static std::vector<std::string> BuildLocationNameCache(Core::System& system) {
return location_name_cache;
}
TimeZoneContentManager::TimeZoneContentManager(TimeManager& time_manager, Core::System& system)
: system{system}, location_name_cache{BuildLocationNameCache(system)} {
TimeZoneContentManager::TimeZoneContentManager(Core::System& system)
: system{system}, location_name_cache{BuildLocationNameCache(system)} {}
void TimeZoneContentManager::Initialize(TimeManager& time_manager) {
std::string location_name;
const auto timezone_setting = Settings::GetTimeZoneString();
if (timezone_setting == "auto" || timezone_setting == "default") {

View File

@@ -21,7 +21,9 @@ namespace Service::Time::TimeZone {
class TimeZoneContentManager final {
public:
TimeZoneContentManager(TimeManager& time_manager, Core::System& system);
TimeZoneContentManager(Core::System& system);
void Initialize(TimeManager& time_manager);
TimeZoneManager& GetTimeZoneManager() {
return time_zone_manager;

View File

@@ -820,7 +820,10 @@ static ResultCode ToCalendarTimeImpl(const TimeZoneRule& rules, s64 time, Calend
const ResultCode result{
ToCalendarTimeInternal(rules, time, calendar_time, calendar.additiona_info)};
calendar.time.year = static_cast<s16>(calendar_time.year);
calendar.time.month = calendar_time.month + 1; // Internal impl. uses 0-indexed month
// Internal impl. uses 0-indexed month
calendar.time.month = static_cast<s8>(calendar_time.month + 1);
calendar.time.day = calendar_time.day;
calendar.time.hour = calendar_time.hour;
calendar.time.minute = calendar_time.minute;
@@ -872,13 +875,15 @@ ResultCode TimeZoneManager::ToPosixTime(const TimeZoneRule& rules,
const CalendarTime& calendar_time, s64& posix_time) const {
posix_time = 0;
CalendarTimeInternal internal_time{};
internal_time.year = calendar_time.year;
internal_time.month = calendar_time.month - 1; // Internal impl. uses 0-indexed month
internal_time.day = calendar_time.day;
internal_time.hour = calendar_time.hour;
internal_time.minute = calendar_time.minute;
internal_time.second = calendar_time.second;
CalendarTimeInternal internal_time{
.year = calendar_time.year,
// Internal impl. uses 0-indexed month
.month = static_cast<s8>(calendar_time.month - 1),
.day = calendar_time.day,
.hour = calendar_time.hour,
.minute = calendar_time.minute,
.second = calendar_time.second,
};
s32 hour{internal_time.hour};
s32 minute{internal_time.minute};

View File

@@ -159,7 +159,7 @@ public:
header.data_size = static_cast<u32_le>(write_index - sizeof(Header));
header.data_offset = sizeof(Header);
header.objects_size = 4;
header.objects_offset = sizeof(Header) + header.data_size;
header.objects_offset = static_cast<u32>(sizeof(Header) + header.data_size);
std::memcpy(buffer.data(), &header, sizeof(Header));
return buffer;
@@ -215,10 +215,9 @@ public:
explicit IGBPConnectRequestParcel(std::vector<u8> buffer) : Parcel(std::move(buffer)) {
Deserialize();
}
~IGBPConnectRequestParcel() override = default;
void DeserializeData() override {
std::u16string token = ReadInterfaceToken();
[[maybe_unused]] const std::u16string token = ReadInterfaceToken();
data = Read<Data>();
}
@@ -279,10 +278,9 @@ public:
: Parcel(std::move(buffer)) {
Deserialize();
}
~IGBPSetPreallocatedBufferRequestParcel() override = default;
void DeserializeData() override {
std::u16string token = ReadInterfaceToken();
[[maybe_unused]] const std::u16string token = ReadInterfaceToken();
data = Read<Data>();
buffer = Read<NVFlinger::IGBPBuffer>();
}
@@ -306,15 +304,40 @@ protected:
}
};
class IGBPCancelBufferRequestParcel : public Parcel {
public:
explicit IGBPCancelBufferRequestParcel(std::vector<u8> buffer) : Parcel(std::move(buffer)) {
Deserialize();
}
void DeserializeData() override {
[[maybe_unused]] const std::u16string token = ReadInterfaceToken();
data = Read<Data>();
}
struct Data {
u32_le slot;
Service::Nvidia::MultiFence multi_fence;
};
Data data;
};
class IGBPCancelBufferResponseParcel : public Parcel {
protected:
void SerializeData() override {
Write<u32>(0); // Success
}
};
class IGBPDequeueBufferRequestParcel : public Parcel {
public:
explicit IGBPDequeueBufferRequestParcel(std::vector<u8> buffer) : Parcel(std::move(buffer)) {
Deserialize();
}
~IGBPDequeueBufferRequestParcel() override = default;
void DeserializeData() override {
std::u16string token = ReadInterfaceToken();
[[maybe_unused]] const std::u16string token = ReadInterfaceToken();
data = Read<Data>();
}
@@ -333,7 +356,6 @@ class IGBPDequeueBufferResponseParcel : public Parcel {
public:
explicit IGBPDequeueBufferResponseParcel(u32 slot, Service::Nvidia::MultiFence& multi_fence)
: slot(slot), multi_fence(multi_fence) {}
~IGBPDequeueBufferResponseParcel() override = default;
protected:
void SerializeData() override {
@@ -352,10 +374,9 @@ public:
explicit IGBPRequestBufferRequestParcel(std::vector<u8> buffer) : Parcel(std::move(buffer)) {
Deserialize();
}
~IGBPRequestBufferRequestParcel() override = default;
void DeserializeData() override {
std::u16string token = ReadInterfaceToken();
[[maybe_unused]] const std::u16string token = ReadInterfaceToken();
slot = Read<u32_le>();
}
@@ -384,10 +405,9 @@ public:
explicit IGBPQueueBufferRequestParcel(std::vector<u8> buffer) : Parcel(std::move(buffer)) {
Deserialize();
}
~IGBPQueueBufferRequestParcel() override = default;
void DeserializeData() override {
std::u16string token = ReadInterfaceToken();
[[maybe_unused]] const std::u16string token = ReadInterfaceToken();
data = Read<Data>();
}
@@ -447,10 +467,9 @@ public:
explicit IGBPQueryRequestParcel(std::vector<u8> buffer) : Parcel(std::move(buffer)) {
Deserialize();
}
~IGBPQueryRequestParcel() override = default;
void DeserializeData() override {
std::u16string token = ReadInterfaceToken();
[[maybe_unused]] const std::u16string token = ReadInterfaceToken();
type = Read<u32_le>();
}
@@ -596,7 +615,12 @@ private:
break;
}
case TransactionId::CancelBuffer: {
LOG_CRITICAL(Service_VI, "(STUBBED) called, transaction=CancelBuffer");
IGBPCancelBufferRequestParcel request{ctx.ReadBuffer()};
buffer_queue.CancelBuffer(request.data.slot, request.data.multi_fence);
IGBPCancelBufferResponseParcel response{};
ctx.WriteBuffer(response.Serialize());
break;
}
case TransactionId::Disconnect: {

View File

@@ -16,7 +16,7 @@ namespace Loader {
namespace {
constexpr u32 PageAlignSize(u32 size) {
return (size + Core::Memory::PAGE_MASK) & ~Core::Memory::PAGE_MASK;
return static_cast<u32>((size + Core::Memory::PAGE_MASK) & ~Core::Memory::PAGE_MASK);
}
} // Anonymous namespace

View File

@@ -127,7 +127,7 @@ FileType AppLoader_NRO::IdentifyType(const FileSys::VirtualFile& file) {
}
static constexpr u32 PageAlignSize(u32 size) {
return (size + Core::Memory::PAGE_MASK) & ~Core::Memory::PAGE_MASK;
return static_cast<u32>((size + Core::Memory::PAGE_MASK) & ~Core::Memory::PAGE_MASK);
}
static bool LoadNroImpl(Kernel::Process& process, const std::vector<u8>& data,

View File

@@ -47,7 +47,7 @@ std::vector<u8> DecompressSegment(const std::vector<u8>& compressed_data,
}
constexpr u32 PageAlignSize(u32 size) {
return (size + Core::Memory::PAGE_MASK) & ~Core::Memory::PAGE_MASK;
return static_cast<u32>((size + Core::Memory::PAGE_MASK) & ~Core::Memory::PAGE_MASK);
}
} // Anonymous namespace

View File

@@ -59,7 +59,7 @@ struct NSOHeader {
static_assert(sizeof(NSOHeader) == 0x100, "NSOHeader has incorrect size.");
static_assert(std::is_trivially_copyable_v<NSOHeader>, "NSOHeader must be trivially copyable.");
constexpr u64 NSO_ARGUMENT_DATA_ALLOCATION_SIZE = 0x9000;
constexpr u32 NSO_ARGUMENT_DATA_ALLOCATION_SIZE = 0x9000;
struct NSOArgumentHeader {
u32_le allocated_size;

View File

@@ -120,9 +120,9 @@ struct Memory::Impl {
if ((addr & 1) == 0) {
return Read<u16_le>(addr);
} else {
const u8 a{Read<u8>(addr)};
const u8 b{Read<u8>(addr + sizeof(u8))};
return (static_cast<u16>(b) << 8) | a;
const u32 a{Read<u8>(addr)};
const u32 b{Read<u8>(addr + sizeof(u8))};
return static_cast<u16>((b << 8) | a);
}
}
@@ -130,9 +130,9 @@ struct Memory::Impl {
if ((addr & 3) == 0) {
return Read<u32_le>(addr);
} else {
const u16 a{Read16(addr)};
const u16 b{Read16(addr + sizeof(u16))};
return (static_cast<u32>(b) << 16) | a;
const u32 a{Read16(addr)};
const u32 b{Read16(addr + sizeof(u16))};
return (b << 16) | a;
}
}

View File

@@ -153,8 +153,9 @@ std::vector<CheatEntry> TextCheatParser::Parse(std::string_view data) const {
return {};
}
const auto value = static_cast<u32>(std::stoul(hex, nullptr, 0x10));
out[*current_entry].definition.opcodes[out[*current_entry].definition.num_opcodes++] =
std::stoul(hex, nullptr, 0x10);
value;
i += 8;
} else {

View File

@@ -148,7 +148,7 @@ sockaddr TranslateFromSockAddrIn(SockAddrIn input) {
}
int WSAPoll(WSAPOLLFD* fds, ULONG nfds, int timeout) {
return poll(fds, nfds, timeout);
return poll(fds, static_cast<nfds_t>(nfds), timeout);
}
int closesocket(SOCKET fd) {
@@ -238,14 +238,14 @@ SockAddrIn TranslateToSockAddrIn(sockaddr input_) {
return result;
}
u16 TranslatePollEvents(u16 events) {
u16 result = 0;
u16 TranslatePollEvents(u32 events) {
u32 result = 0;
if (events & POLL_IN) {
if ((events & POLL_IN) != 0) {
events &= ~POLL_IN;
result |= POLLIN;
}
if (events & POLL_PRI) {
if ((events & POLL_PRI) != 0) {
events &= ~POLL_PRI;
#ifdef _WIN32
LOG_WARNING(Service, "Winsock doesn't support POLLPRI");
@@ -253,20 +253,20 @@ u16 TranslatePollEvents(u16 events) {
result |= POLL_PRI;
#endif
}
if (events & POLL_OUT) {
if ((events & POLL_OUT) != 0) {
events &= ~POLL_OUT;
result |= POLLOUT;
}
UNIMPLEMENTED_IF_MSG(events != 0, "Unhandled guest events=0x{:x}", events);
return result;
return static_cast<u16>(result);
}
u16 TranslatePollRevents(u16 revents) {
u16 result = 0;
const auto translate = [&result, &revents](int host, unsigned guest) {
if (revents & host) {
u16 TranslatePollRevents(u32 revents) {
u32 result = 0;
const auto translate = [&result, &revents](u32 host, u32 guest) {
if ((revents & host) != 0) {
revents &= ~host;
result |= guest;
}
@@ -280,7 +280,7 @@ u16 TranslatePollRevents(u16 revents) {
UNIMPLEMENTED_IF_MSG(revents != 0, "Unhandled host revents=0x{:x}", revents);
return result;
return static_cast<u16>(result);
}
template <typename T>
@@ -350,7 +350,7 @@ std::pair<s32, Errno> Poll(std::vector<PollFD>& pollfds, s32 timeout) {
}
for (size_t i = 0; i < num; ++i) {
pollfds[i].revents = TranslatePollRevents(host_pollfds[i].revents);
pollfds[i].revents = TranslatePollRevents(static_cast<u32>(host_pollfds[i].revents));
}
if (result > 0) {
@@ -408,7 +408,7 @@ std::pair<Socket::AcceptResult, Errno> Socket::Accept() {
Errno Socket::Connect(SockAddrIn addr_in) {
const sockaddr host_addr_in = TranslateFromSockAddrIn(addr_in);
if (connect(fd, &host_addr_in, sizeof(host_addr_in)) != INVALID_SOCKET) {
if (connect(fd, &host_addr_in, sizeof(host_addr_in)) != SOCKET_ERROR) {
return Errno::SUCCESS;
}
@@ -503,10 +503,10 @@ std::pair<s32, Errno> Socket::Recv(int flags, std::vector<u8>& message) {
ASSERT(flags == 0);
ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max()));
const int result =
const auto result =
recv(fd, reinterpret_cast<char*>(message.data()), static_cast<int>(message.size()), 0);
if (result != SOCKET_ERROR) {
return {result, Errno::SUCCESS};
return {static_cast<s32>(result), Errno::SUCCESS};
}
switch (const int ec = LastError()) {
@@ -531,14 +531,14 @@ std::pair<s32, Errno> Socket::RecvFrom(int flags, std::vector<u8>& message, Sock
socklen_t* const p_addrlen = addr ? &addrlen : nullptr;
sockaddr* const p_addr_in = addr ? &addr_in : nullptr;
const int result = recvfrom(fd, reinterpret_cast<char*>(message.data()),
static_cast<int>(message.size()), 0, p_addr_in, p_addrlen);
const auto result = recvfrom(fd, reinterpret_cast<char*>(message.data()),
static_cast<int>(message.size()), 0, p_addr_in, p_addrlen);
if (result != SOCKET_ERROR) {
if (addr) {
ASSERT(addrlen == sizeof(addr_in));
*addr = TranslateToSockAddrIn(addr_in);
}
return {result, Errno::SUCCESS};
return {static_cast<s32>(result), Errno::SUCCESS};
}
switch (const int ec = LastError()) {
@@ -558,10 +558,10 @@ std::pair<s32, Errno> Socket::Send(const std::vector<u8>& message, int flags) {
ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max()));
ASSERT(flags == 0);
const int result = send(fd, reinterpret_cast<const char*>(message.data()),
static_cast<int>(message.size()), 0);
const auto result = send(fd, reinterpret_cast<const char*>(message.data()),
static_cast<int>(message.size()), 0);
if (result != SOCKET_ERROR) {
return {result, Errno::SUCCESS};
return {static_cast<s32>(result), Errno::SUCCESS};
}
const int ec = LastError();
@@ -591,10 +591,10 @@ std::pair<s32, Errno> Socket::SendTo(u32 flags, const std::vector<u8>& message,
to = &host_addr_in;
}
const int result = sendto(fd, reinterpret_cast<const char*>(message.data()),
static_cast<int>(message.size()), 0, to, tolen);
const auto result = sendto(fd, reinterpret_cast<const char*>(message.data()),
static_cast<int>(message.size()), 0, to, tolen);
if (result != SOCKET_ERROR) {
return {result, Errno::SUCCESS};
return {static_cast<s32>(result), Errno::SUCCESS};
}
const int ec = LastError();

View File

@@ -29,6 +29,35 @@ add_library(input_common STATIC
udp/udp.h
)
if (MSVC)
target_compile_options(input_common PRIVATE
# 'expression' : signed/unsigned mismatch
/we4018
# 'argument' : conversion from 'type1' to 'type2', possible loss of data (floating-point)
/we4244
# 'conversion' : conversion from 'type1' to 'type2', signed/unsigned mismatch
/we4245
# 'operator': conversion from 'type1:field_bits' to 'type2:field_bits', possible loss of data
/we4254
# 'var' : conversion from 'size_t' to 'type', possible loss of data
/we4267
# 'context' : truncation from 'type1' to 'type2'
/we4305
)
else()
target_compile_options(input_common PRIVATE
-Werror=conversion
-Werror=ignored-qualifiers
-Werror=implicit-fallthrough
-Werror=reorder
-Werror=shadow
-Werror=sign-compare
-Werror=unused-but-set-parameter
-Werror=unused-but-set-variable
-Werror=unused-variable
)
endif()
if(SDL2_FOUND)
target_sources(input_common PRIVATE
sdl/sdl_impl.cpp

View File

@@ -20,18 +20,22 @@ public:
constexpr float SQRT_HALF = 0.707106781f;
int x = 0, y = 0;
if (right->GetStatus())
if (right->GetStatus()) {
++x;
if (left->GetStatus())
}
if (left->GetStatus()) {
--x;
if (up->GetStatus())
}
if (up->GetStatus()) {
++y;
if (down->GetStatus())
}
if (down->GetStatus()) {
--y;
}
float coef = modifier->GetStatus() ? modifier_scale : 1.0f;
return std::make_tuple(x * coef * (y == 0 ? 1.0f : SQRT_HALF),
y * coef * (x == 0 ? 1.0f : SQRT_HALF));
const float coef = modifier->GetStatus() ? modifier_scale : 1.0f;
return std::make_tuple(static_cast<float>(x) * coef * (y == 0 ? 1.0f : SQRT_HALF),
static_cast<float>(y) * coef * (x == 0 ? 1.0f : SQRT_HALF));
}
bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override {

View File

@@ -21,7 +21,7 @@
namespace GCAdapter {
/// Used to loop through and assign button in poller
// Used to loop through and assign button in poller
constexpr std::array<PadButton, 12> PadButtonArray{
PadButton::PAD_BUTTON_LEFT, PadButton::PAD_BUTTON_RIGHT, PadButton::PAD_BUTTON_DOWN,
PadButton::PAD_BUTTON_UP, PadButton::PAD_TRIGGER_Z, PadButton::PAD_TRIGGER_R,
@@ -29,6 +29,18 @@ constexpr std::array<PadButton, 12> PadButtonArray{
PadButton::PAD_BUTTON_X, PadButton::PAD_BUTTON_Y, PadButton::PAD_BUTTON_START,
};
static void PadToState(const GCPadStatus& pad, GCState& out_state) {
for (const auto& button : PadButtonArray) {
const auto button_key = static_cast<u16>(button);
const auto button_value = (pad.button & button_key) != 0;
out_state.buttons.insert_or_assign(static_cast<s32>(button_key), button_value);
}
for (std::size_t i = 0; i < pad.axis_values.size(); ++i) {
out_state.axes.insert_or_assign(static_cast<u32>(i), pad.axis_values[i]);
}
}
Adapter::Adapter() {
if (usb_adapter_handle != nullptr) {
return;
@@ -78,17 +90,17 @@ GCPadStatus Adapter::GetPadStatus(std::size_t port, const std::array<u8, 37>& ad
for (std::size_t i = 0; i < b1_buttons.size(); ++i) {
if ((b1 & (1U << i)) != 0) {
pad.button |= static_cast<u16>(b1_buttons[i]);
pad.button = static_cast<u16>(pad.button | static_cast<u16>(b1_buttons[i]));
}
}
for (std::size_t j = 0; j < b2_buttons.size(); ++j) {
if ((b2 & (1U << j)) != 0) {
pad.button |= static_cast<u16>(b2_buttons[j]);
pad.button = static_cast<u16>(pad.button | static_cast<u16>(b2_buttons[j]));
}
}
for (PadAxes axis : axes) {
const std::size_t index = static_cast<std::size_t>(axis);
const auto index = static_cast<std::size_t>(axis);
pad.axis_values[index] = adapter_payload[offset + 3 + index];
}
@@ -100,17 +112,6 @@ GCPadStatus Adapter::GetPadStatus(std::size_t port, const std::array<u8, 37>& ad
return pad;
}
void Adapter::PadToState(const GCPadStatus& pad, GCState& state) {
for (const auto& button : PadButtonArray) {
const u16 button_value = static_cast<u16>(button);
state.buttons.insert_or_assign(button_value, pad.button & button_value);
}
for (size_t i = 0; i < pad.axis_values.size(); ++i) {
state.axes.insert_or_assign(static_cast<u8>(i), pad.axis_values[i]);
}
}
void Adapter::Read() {
LOG_DEBUG(Input, "GC Adapter Read() thread started");
@@ -250,7 +251,7 @@ void Adapter::GetGCEndpoint(libusb_device* device) {
const libusb_interface_descriptor* interface = &interfaceContainer->altsetting[i];
for (u8 e = 0; e < interface->bNumEndpoints; e++) {
const libusb_endpoint_descriptor* endpoint = &interface->endpoint[e];
if (endpoint->bEndpointAddress & LIBUSB_ENDPOINT_IN) {
if ((endpoint->bEndpointAddress & LIBUSB_ENDPOINT_IN) != 0) {
input_endpoint = endpoint->bEndpointAddress;
} else {
output_endpoint = endpoint->bEndpointAddress;
@@ -419,7 +420,7 @@ const std::array<GCState, 4>& Adapter::GetPadState() const {
return state;
}
int Adapter::GetOriginValue(int port, int axis) const {
int Adapter::GetOriginValue(u32 port, u32 axis) const {
return origin_status[port].axis_values[axis];
}

View File

@@ -60,7 +60,7 @@ struct GCPadStatus {
struct GCState {
std::unordered_map<int, bool> buttons;
std::unordered_map<int, u16> axes;
std::unordered_map<u32, u16> axes;
};
enum class ControllerTypes { None, Wired, Wireless };
@@ -89,13 +89,11 @@ public:
std::array<GCState, 4>& GetPadState();
const std::array<GCState, 4>& GetPadState() const;
int GetOriginValue(int port, int axis) const;
int GetOriginValue(u32 port, u32 axis) const;
private:
GCPadStatus GetPadStatus(std::size_t port, const std::array<u8, 37>& adapter_payload);
void PadToState(const GCPadStatus& pad, GCState& state);
void Read();
/// Resets status of device connected to port

View File

@@ -15,7 +15,7 @@ namespace InputCommon {
class GCButton final : public Input::ButtonDevice {
public:
explicit GCButton(int port_, int button_, const GCAdapter::Adapter* adapter)
explicit GCButton(u32 port_, int button_, const GCAdapter::Adapter* adapter)
: port(port_), button(button_), gcadapter(adapter) {}
~GCButton() override;
@@ -28,14 +28,14 @@ public:
}
private:
const int port;
const u32 port;
const int button;
const GCAdapter::Adapter* gcadapter;
};
class GCAxisButton final : public Input::ButtonDevice {
public:
explicit GCAxisButton(int port_, int axis_, float threshold_, bool trigger_if_greater_,
explicit GCAxisButton(u32 port_, u32 axis_, float threshold_, bool trigger_if_greater_,
const GCAdapter::Adapter* adapter)
: port(port_), axis(axis_), threshold(threshold_), trigger_if_greater(trigger_if_greater_),
gcadapter(adapter),
@@ -56,8 +56,8 @@ public:
}
private:
const int port;
const int axis;
const u32 port;
const u32 axis;
float threshold;
bool trigger_if_greater;
const GCAdapter::Adapter* gcadapter;
@@ -70,8 +70,8 @@ GCButtonFactory::GCButtonFactory(std::shared_ptr<GCAdapter::Adapter> adapter_)
GCButton::~GCButton() = default;
std::unique_ptr<Input::ButtonDevice> GCButtonFactory::Create(const Common::ParamPackage& params) {
const int button_id = params.Get("button", 0);
const int port = params.Get("port", 0);
const auto button_id = params.Get("button", 0);
const auto port = static_cast<u32>(params.Get("port", 0));
constexpr int PAD_STICK_ID = static_cast<u16>(GCAdapter::PadButton::PAD_STICK);
@@ -149,25 +149,27 @@ void GCButtonFactory::EndConfiguration() {
class GCAnalog final : public Input::AnalogDevice {
public:
GCAnalog(int port_, int axis_x_, int axis_y_, float deadzone_,
const GCAdapter::Adapter* adapter, float range_)
explicit GCAnalog(u32 port_, u32 axis_x_, u32 axis_y_, float deadzone_,
const GCAdapter::Adapter* adapter, float range_)
: port(port_), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_), gcadapter(adapter),
origin_value_x(static_cast<float>(adapter->GetOriginValue(port_, axis_x_))),
origin_value_y(static_cast<float>(adapter->GetOriginValue(port_, axis_y_))),
range(range_) {}
float GetAxis(int axis) const {
float GetAxis(u32 axis) const {
if (gcadapter->DeviceConnected(port)) {
std::lock_guard lock{mutex};
const auto origin_value = axis % 2 == 0 ? origin_value_x : origin_value_y;
return (gcadapter->GetPadState()[port].axes.at(axis) - origin_value) / (100.0f * range);
const auto axis_value =
static_cast<float>(gcadapter->GetPadState()[port].axes.at(axis));
return (axis_value - origin_value) / (100.0f * range);
}
return 0.0f;
}
std::pair<float, float> GetAnalog(int axis_x, int axis_y) const {
float x = GetAxis(axis_x);
float y = GetAxis(axis_y);
std::pair<float, float> GetAnalog(u32 analog_axis_x, u32 analog_axis_y) const {
float x = GetAxis(analog_axis_x);
float y = GetAxis(analog_axis_y);
// Make sure the coordinates are in the unit circle,
// otherwise normalize it.
@@ -208,9 +210,9 @@ public:
}
private:
const int port;
const int axis_x;
const int axis_y;
const u32 port;
const u32 axis_x;
const u32 axis_y;
const float deadzone;
const GCAdapter::Adapter* gcadapter;
const float origin_value_x;
@@ -231,11 +233,11 @@ GCAnalogFactory::GCAnalogFactory(std::shared_ptr<GCAdapter::Adapter> adapter_)
* - "axis_y": the index of the axis to be bind as y-axis
*/
std::unique_ptr<Input::AnalogDevice> GCAnalogFactory::Create(const Common::ParamPackage& params) {
const int port = params.Get("port", 0);
const int axis_x = params.Get("axis_x", 0);
const int axis_y = params.Get("axis_y", 1);
const float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, 1.0f);
const float range = std::clamp(params.Get("range", 1.0f), 0.50f, 1.50f);
const auto port = static_cast<u32>(params.Get("port", 0));
const auto axis_x = static_cast<u32>(params.Get("axis_x", 0));
const auto axis_y = static_cast<u32>(params.Get("axis_y", 1));
const auto deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, 1.0f);
const auto range = std::clamp(params.Get("range", 1.0f), 0.50f, 1.50f);
return std::make_unique<GCAnalog>(port, axis_x, axis_y, deadzone, adapter.get(), range);
}
@@ -256,7 +258,7 @@ Common::ParamPackage GCAnalogFactory::GetNextInput() {
for (std::size_t port = 0; port < queue.size(); ++port) {
while (queue[port].Pop(pad)) {
if (pad.axis == GCAdapter::PadAxes::Undefined ||
std::abs((pad.axis_value - 128.0f) / 128.0f) < 0.1) {
std::abs((static_cast<float>(pad.axis_value) - 128.0f) / 128.0f) < 0.1f) {
continue;
}
// An analog device needs two axes, so we need to store the axis for later and wait for

View File

@@ -49,8 +49,9 @@ public:
void ChangeKeyStatus(int key_code, bool pressed) {
std::lock_guard guard{mutex};
for (const KeyButtonPair& pair : list) {
if (pair.key_code == key_code)
if (pair.key_code == key_code) {
pair.key_button->status.store(pressed);
}
}
}
@@ -73,7 +74,7 @@ KeyButton::~KeyButton() {
}
std::unique_ptr<Input::ButtonDevice> Keyboard::Create(const Common::ParamPackage& params) {
int key_code = params.Get("code", 0);
const int key_code = params.Get("code", 0);
std::unique_ptr<KeyButton> button = std::make_unique<KeyButton>(key_button_list);
key_button_list->AddKeyButton(key_code, button.get());
return button;

View File

@@ -196,6 +196,10 @@ ButtonMapping InputSubsystem::GetButtonMappingForDevice(const Common::ParamPacka
return impl->GetButtonMappingForDevice(device);
}
MotionMapping InputSubsystem::GetMotionMappingForDevice(const Common::ParamPackage& device) const {
return impl->GetMotionMappingForDevice(device);
}
GCAnalogFactory* InputSubsystem::GetGCAnalogs() {
return impl->gcanalog.get();
}

View File

@@ -18,11 +18,11 @@ namespace InputCommon {
// Implementation class of the motion emulation device
class MotionEmuDevice {
public:
MotionEmuDevice(int update_millisecond, float sensitivity)
: update_millisecond(update_millisecond),
explicit MotionEmuDevice(int update_millisecond_, float sensitivity_)
: update_millisecond(update_millisecond_),
update_duration(std::chrono::duration_cast<std::chrono::steady_clock::duration>(
std::chrono::milliseconds(update_millisecond))),
sensitivity(sensitivity), motion_emu_thread(&MotionEmuDevice::MotionEmuThread, this) {}
sensitivity(sensitivity_), motion_emu_thread(&MotionEmuDevice::MotionEmuThread, this) {}
~MotionEmuDevice() {
if (motion_emu_thread.joinable()) {
@@ -37,16 +37,18 @@ public:
}
void Tilt(int x, int y) {
auto mouse_move = Common::MakeVec(x, y) - mouse_origin;
if (is_tilting) {
std::lock_guard guard{tilt_mutex};
if (mouse_move.x == 0 && mouse_move.y == 0) {
tilt_angle = 0;
} else {
tilt_direction = mouse_move.Cast<float>();
tilt_angle =
std::clamp(tilt_direction.Normalize() * sensitivity, 0.0f, Common::PI * 0.5f);
}
if (!is_tilting) {
return;
}
std::lock_guard guard{tilt_mutex};
const auto mouse_move = Common::MakeVec(x, y) - mouse_origin;
if (mouse_move.x == 0 && mouse_move.y == 0) {
tilt_angle = 0;
} else {
tilt_direction = mouse_move.Cast<float>();
tilt_angle =
std::clamp(tilt_direction.Normalize() * sensitivity, 0.0f, Common::PI * 0.5f);
}
}
@@ -86,11 +88,10 @@ private:
void MotionEmuThread() {
auto update_time = std::chrono::steady_clock::now();
Common::Quaternion<float> q = Common::MakeQuaternion(Common::Vec3<float>(), 0);
Common::Quaternion<float> old_q;
while (!shutdown_event.WaitUntil(update_time)) {
update_time += update_duration;
old_q = q;
const Common::Quaternion<float> old_q = q;
{
std::lock_guard guard{tilt_mutex};
@@ -100,14 +101,14 @@ private:
Common::MakeVec(-tilt_direction.y, 0.0f, tilt_direction.x), tilt_angle);
}
auto inv_q = q.Inverse();
const auto inv_q = q.Inverse();
// Set the gravity vector in world space
auto gravity = Common::MakeVec(0.0f, -1.0f, 0.0f);
// Find the angular rate vector in world space
auto angular_rate = ((q - old_q) * inv_q).xyz * 2;
angular_rate *= 1000 / update_millisecond / Common::PI * 180;
angular_rate *= static_cast<float>(1000 / update_millisecond) / Common::PI * 180.0f;
// Transform the two vectors from world space to 3DS space
gravity = QuaternionRotate(inv_q, gravity);
@@ -136,7 +137,7 @@ private:
// can forward all the inputs to the implementation only when it is valid.
class MotionEmuDeviceWrapper : public Input::MotionDevice {
public:
MotionEmuDeviceWrapper(int update_millisecond, float sensitivity) {
explicit MotionEmuDeviceWrapper(int update_millisecond, float sensitivity) {
device = std::make_shared<MotionEmuDevice>(update_millisecond, sensitivity);
}
@@ -148,8 +149,8 @@ public:
};
std::unique_ptr<Input::MotionDevice> MotionEmu::Create(const Common::ParamPackage& params) {
int update_period = params.Get("update_period", 100);
float sensitivity = params.Get("sensitivity", 0.01f);
const int update_period = params.Get("update_period", 100);
const float sensitivity = params.Get("sensitivity", 0.01f);
auto device_wrapper = std::make_unique<MotionEmuDeviceWrapper>(update_period, sensitivity);
// Previously created device is disconnected here. Having two motion devices for 3DS is not
// expected.

View File

@@ -11,7 +11,7 @@ class MotionKey final : public Input::MotionDevice {
public:
using Button = std::unique_ptr<Input::ButtonDevice>;
MotionKey(Button key_) : key(std::move(key_)) {}
explicit MotionKey(Button key_) : key(std::move(key_)) {}
Input::MotionStatus GetStatus() const override {

View File

@@ -8,8 +8,7 @@
namespace InputCommon {
MotionInput::MotionInput(f32 new_kp, f32 new_ki, f32 new_kd)
: kp(new_kp), ki(new_ki), kd(new_kd), quat{{0, 0, -1}, 0} {}
MotionInput::MotionInput(f32 new_kp, f32 new_ki, f32 new_kd) : kp(new_kp), ki(new_ki), kd(new_kd) {}
void MotionInput::SetAcceleration(const Common::Vec3f& acceleration) {
accel = acceleration;
@@ -59,7 +58,7 @@ bool MotionInput::IsCalibrated(f32 sensitivity) const {
}
void MotionInput::UpdateRotation(u64 elapsed_time) {
const f32 sample_period = elapsed_time / 1000000.0f;
const auto sample_period = static_cast<f32>(elapsed_time) / 1000000.0f;
if (sample_period > 0.1f) {
return;
}
@@ -75,7 +74,7 @@ void MotionInput::UpdateOrientation(u64 elapsed_time) {
f32 q2 = quat.xyz[0];
f32 q3 = quat.xyz[1];
f32 q4 = quat.xyz[2];
const f32 sample_period = elapsed_time / 1000000.0f;
const auto sample_period = static_cast<f32>(elapsed_time) / 1000000.0f;
// Ignore invalid elapsed time
if (sample_period > 0.1f) {
@@ -203,21 +202,21 @@ Input::MotionStatus MotionInput::GetRandomMotion(int accel_magnitude, int gyro_m
std::random_device device;
std::mt19937 gen(device());
std::uniform_int_distribution<s16> distribution(-1000, 1000);
const Common::Vec3f gyroscope = {
distribution(gen) * 0.001f,
distribution(gen) * 0.001f,
distribution(gen) * 0.001f,
const Common::Vec3f gyroscope{
static_cast<f32>(distribution(gen)) * 0.001f,
static_cast<f32>(distribution(gen)) * 0.001f,
static_cast<f32>(distribution(gen)) * 0.001f,
};
const Common::Vec3f accelerometer = {
distribution(gen) * 0.001f,
distribution(gen) * 0.001f,
distribution(gen) * 0.001f,
const Common::Vec3f accelerometer{
static_cast<f32>(distribution(gen)) * 0.001f,
static_cast<f32>(distribution(gen)) * 0.001f,
static_cast<f32>(distribution(gen)) * 0.001f,
};
const Common::Vec3f rotation = {};
const std::array<Common::Vec3f, 3> orientation = {
Common::Vec3f{1.0f, 0, 0},
Common::Vec3f{0, 1.0f, 0},
Common::Vec3f{0, 0, 1.0f},
constexpr Common::Vec3f rotation;
constexpr std::array orientation{
Common::Vec3f{1.0f, 0.0f, 0.0f},
Common::Vec3f{0.0f, 1.0f, 0.0f},
Common::Vec3f{0.0f, 0.0f, 1.0f},
};
return {accelerometer * accel_magnitude, gyroscope * gyro_magnitude, rotation, orientation};
}
@@ -247,9 +246,6 @@ void MotionInput::SetOrientationFromAccelerometer() {
const f32 sample_period = 0.015f;
const auto normal_accel = accel.Normalized();
const f32 ax = -normal_accel.x;
const f32 ay = normal_accel.y;
const f32 az = -normal_accel.z;
while (!IsCalibrated(0.01f) && ++iterations < 100) {
// Short name local variable for readability
@@ -258,7 +254,7 @@ void MotionInput::SetOrientationFromAccelerometer() {
f32 q3 = quat.xyz[1];
f32 q4 = quat.xyz[2];
Common::Vec3f rad_gyro = {};
Common::Vec3f rad_gyro;
const f32 ax = -normal_accel.x;
const f32 ay = normal_accel.y;
const f32 az = -normal_accel.z;

View File

@@ -22,7 +22,7 @@ public:
MotionInput& operator=(MotionInput&&) = default;
void SetAcceleration(const Common::Vec3f& acceleration);
void SetGyroscope(const Common::Vec3f& acceleration);
void SetGyroscope(const Common::Vec3f& gyroscope);
void SetQuaternion(const Common::Quaternion<f32>& quaternion);
void SetGyroDrift(const Common::Vec3f& drift);
void SetGyroThreshold(f32 threshold);
@@ -49,16 +49,16 @@ private:
void SetOrientationFromAccelerometer();
// PID constants
const f32 kp;
const f32 ki;
const f32 kd;
f32 kp;
f32 ki;
f32 kd;
// PID errors
Common::Vec3f real_error;
Common::Vec3f integral_error;
Common::Vec3f derivative_error;
Common::Quaternion<f32> quat;
Common::Quaternion<f32> quat{{0.0f, 0.0f, -1.0f}, 0.0f};
Common::Vec3f rotations;
Common::Vec3f accel;
Common::Vec3f gyro;

View File

@@ -56,9 +56,9 @@ static int SDLEventWatcher(void* user_data, SDL_Event* event) {
class SDLJoystick {
public:
SDLJoystick(std::string guid_, int port_, SDL_Joystick* joystick,
SDL_GameController* gamecontroller)
SDL_GameController* game_controller)
: guid{std::move(guid_)}, port{port_}, sdl_joystick{joystick, &SDL_JoystickClose},
sdl_controller{gamecontroller, &SDL_GameControllerClose} {}
sdl_controller{game_controller, &SDL_GameControllerClose} {}
void SetButton(int button, bool value) {
std::lock_guard lock{mutex};
@@ -77,10 +77,10 @@ public:
float GetAxis(int axis, float range) const {
std::lock_guard lock{mutex};
return state.axes.at(axis) / (32767.0f * range);
return static_cast<float>(state.axes.at(axis)) / (32767.0f * range);
}
bool RumblePlay(f32 amp_low, f32 amp_high, int time) {
bool RumblePlay(f32 amp_low, f32 amp_high, u32 time) {
const u16 raw_amp_low = static_cast<u16>(amp_low * 0xFFFF);
const u16 raw_amp_high = static_cast<u16>(amp_high * 0xFFFF);
// Lower drastically the number of state changes
@@ -124,7 +124,7 @@ public:
return std::make_tuple(x, y);
}
const InputCommon::MotionInput& GetMotion() const {
const MotionInput& GetMotion() const {
return motion;
}
@@ -155,15 +155,15 @@ public:
return sdl_joystick.get();
}
void SetSDLJoystick(SDL_Joystick* joystick, SDL_GameController* controller) {
sdl_controller.reset(controller);
sdl_joystick.reset(joystick);
}
SDL_GameController* GetSDLGameController() const {
return sdl_controller.get();
}
void SetSDLJoystick(SDL_Joystick* joystick, SDL_GameController* controller) {
sdl_joystick.reset(joystick);
sdl_controller.reset(controller);
}
private:
struct State {
std::unordered_map<int, bool> buttons;
@@ -172,83 +172,72 @@ private:
} state;
std::string guid;
int port;
u16 last_state_rumble_high;
u16 last_state_rumble_low;
u16 last_state_rumble_high = 0;
u16 last_state_rumble_low = 0;
std::chrono::time_point<std::chrono::system_clock> last_vibration;
std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)> sdl_joystick;
std::unique_ptr<SDL_GameController, decltype(&SDL_GameControllerClose)> sdl_controller;
mutable std::mutex mutex;
// motion is initalized without PID values as motion input is not aviable for SDL2
InputCommon::MotionInput motion{0.0f, 0.0f, 0.0f};
// Motion is initialized without PID values as motion input is not aviable for SDL2
MotionInput motion{0.0f, 0.0f, 0.0f};
};
std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickByGUID(const std::string& guid, int port) {
std::lock_guard lock{joystick_map_mutex};
const auto it = joystick_map.find(guid);
if (it != joystick_map.end()) {
while (it->second.size() <= static_cast<std::size_t>(port)) {
auto joystick = std::make_shared<SDLJoystick>(guid, static_cast<int>(it->second.size()),
nullptr, nullptr);
it->second.emplace_back(std::move(joystick));
}
return it->second[port];
return it->second[static_cast<std::size_t>(port)];
}
auto joystick = std::make_shared<SDLJoystick>(guid, 0, nullptr, nullptr);
return joystick_map[guid].emplace_back(std::move(joystick));
}
std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickBySDLID(SDL_JoystickID sdl_id) {
auto sdl_joystick = SDL_JoystickFromInstanceID(sdl_id);
auto sdl_controller = SDL_GameControllerFromInstanceID(sdl_id);
const std::string guid = GetGUID(sdl_joystick);
std::lock_guard lock{joystick_map_mutex};
const auto map_it = joystick_map.find(guid);
if (map_it != joystick_map.end()) {
const auto vec_it =
std::find_if(map_it->second.begin(), map_it->second.end(),
[&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick) {
return sdl_joystick == joystick->GetSDLJoystick();
});
if (vec_it != map_it->second.end()) {
// This is the common case: There is already an existing SDL_Joystick maped to a
// SDLJoystick. return the SDLJoystick
return *vec_it;
}
// Search for a SDLJoystick without a mapped SDL_Joystick...
const auto nullptr_it = std::find_if(map_it->second.begin(), map_it->second.end(),
[](const std::shared_ptr<SDLJoystick>& joystick) {
return !joystick->GetSDLJoystick();
});
if (nullptr_it != map_it->second.end()) {
// ... and map it
(*nullptr_it)->SetSDLJoystick(sdl_joystick, sdl_controller);
return *nullptr_it;
}
// There is no SDLJoystick without a mapped SDL_Joystick
// Create a new SDLJoystick
const int port = static_cast<int>(map_it->second.size());
auto joystick = std::make_shared<SDLJoystick>(guid, port, sdl_joystick, sdl_controller);
return map_it->second.emplace_back(std::move(joystick));
if (map_it == joystick_map.end()) {
return nullptr;
}
auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick, sdl_controller);
return joystick_map[guid].emplace_back(std::move(joystick));
const auto vec_it = std::find_if(map_it->second.begin(), map_it->second.end(),
[&sdl_joystick](const auto& joystick) {
return joystick->GetSDLJoystick() == sdl_joystick;
});
if (vec_it == map_it->second.end()) {
return nullptr;
}
return *vec_it;
}
void SDLState::InitJoystick(int joystick_index) {
SDL_Joystick* sdl_joystick = SDL_JoystickOpen(joystick_index);
SDL_GameController* sdl_gamecontroller = nullptr;
if (SDL_IsGameController(joystick_index)) {
sdl_gamecontroller = SDL_GameControllerOpen(joystick_index);
}
if (!sdl_joystick) {
LOG_ERROR(Input, "Failed to open joystick {}", joystick_index);
return;
}
const std::string guid = GetGUID(sdl_joystick);
std::lock_guard lock{joystick_map_mutex};
@@ -257,14 +246,17 @@ void SDLState::InitJoystick(int joystick_index) {
joystick_map[guid].emplace_back(std::move(joystick));
return;
}
auto& joystick_guid_list = joystick_map[guid];
const auto it = std::find_if(
joystick_guid_list.begin(), joystick_guid_list.end(),
[](const std::shared_ptr<SDLJoystick>& joystick) { return !joystick->GetSDLJoystick(); });
if (it != joystick_guid_list.end()) {
(*it)->SetSDLJoystick(sdl_joystick, sdl_gamecontroller);
const auto joystick_it =
std::find_if(joystick_guid_list.begin(), joystick_guid_list.end(),
[](const auto& joystick) { return !joystick->GetSDLJoystick(); });
if (joystick_it != joystick_guid_list.end()) {
(*joystick_it)->SetSDLJoystick(sdl_joystick, sdl_gamecontroller);
return;
}
const int port = static_cast<int>(joystick_guid_list.size());
auto joystick = std::make_shared<SDLJoystick>(guid, port, sdl_joystick, sdl_gamecontroller);
joystick_guid_list.emplace_back(std::move(joystick));
@@ -273,22 +265,15 @@ void SDLState::InitJoystick(int joystick_index) {
void SDLState::CloseJoystick(SDL_Joystick* sdl_joystick) {
const std::string guid = GetGUID(sdl_joystick);
std::shared_ptr<SDLJoystick> joystick;
{
std::lock_guard lock{joystick_map_mutex};
// This call to guid is safe since the joystick is guaranteed to be in the map
const auto& joystick_guid_list = joystick_map[guid];
const auto joystick_it =
std::find_if(joystick_guid_list.begin(), joystick_guid_list.end(),
[&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick) {
return joystick->GetSDLJoystick() == sdl_joystick;
});
joystick = *joystick_it;
}
std::lock_guard lock{joystick_map_mutex};
// This call to guid is safe since the joystick is guaranteed to be in the map
const auto& joystick_guid_list = joystick_map[guid];
const auto joystick_it = std::find_if(joystick_guid_list.begin(), joystick_guid_list.end(),
[&sdl_joystick](const auto& joystick) {
return joystick->GetSDLJoystick() == sdl_joystick;
});
// Destruct SDL_Joystick outside the lock guard because SDL can internally call the
// event callback which locks the mutex again.
joystick->SetSDLJoystick(nullptr, nullptr);
(*joystick_it)->SetSDLJoystick(nullptr, nullptr);
}
void SDLState::HandleGameControllerEvent(const SDL_Event& event) {
@@ -392,8 +377,8 @@ private:
class SDLAnalog final : public Input::AnalogDevice {
public:
SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_, float deadzone_,
float range_)
explicit SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_,
float deadzone_, float range_)
: joystick(std::move(joystick_)), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_),
range(range_) {}
@@ -672,13 +657,13 @@ SDLState::SDLState() {
RegisterFactory<ButtonDevice>("sdl", button_factory);
RegisterFactory<MotionDevice>("sdl", motion_factory);
// If the frontend is going to manage the event loop, then we dont start one here
start_thread = !SDL_WasInit(SDL_INIT_JOYSTICK);
// If the frontend is going to manage the event loop, then we don't start one here
start_thread = SDL_WasInit(SDL_INIT_JOYSTICK) == 0;
if (start_thread && SDL_Init(SDL_INIT_JOYSTICK) < 0) {
LOG_CRITICAL(Input, "SDL_Init(SDL_INIT_JOYSTICK) failed with: {}", SDL_GetError());
return;
}
has_gamecontroller = SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER);
has_gamecontroller = SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER) != 0;
if (SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1") == SDL_FALSE) {
LOG_ERROR(Input, "Failed to set hint for background events with: {}", SDL_GetError());
}
@@ -723,8 +708,7 @@ std::vector<Common::ParamPackage> SDLState::GetInputDevices() {
std::vector<Common::ParamPackage> devices;
for (const auto& [key, value] : joystick_map) {
for (const auto& joystick : value) {
auto joy = joystick->GetSDLJoystick();
if (auto controller = joystick->GetSDLGameController()) {
if (auto* const controller = joystick->GetSDLGameController()) {
std::string name =
fmt::format("{} {}", SDL_GameControllerName(controller), joystick->GetPort());
devices.emplace_back(Common::ParamPackage{
@@ -733,7 +717,7 @@ std::vector<Common::ParamPackage> SDLState::GetInputDevices() {
{"guid", joystick->GetGUID()},
{"port", std::to_string(joystick->GetPort())},
});
} else if (joy) {
} else if (auto* const joy = joystick->GetSDLJoystick()) {
std::string name = fmt::format("{} {}", SDL_JoystickName(joy), joystick->GetPort());
devices.emplace_back(Common::ParamPackage{
{"class", "sdl"},
@@ -748,7 +732,7 @@ std::vector<Common::ParamPackage> SDLState::GetInputDevices() {
}
namespace {
Common::ParamPackage BuildAnalogParamPackageForButton(int port, std::string guid, u8 axis,
Common::ParamPackage BuildAnalogParamPackageForButton(int port, std::string guid, s32 axis,
float value = 0.1f) {
Common::ParamPackage params({{"engine", "sdl"}});
params.Set("port", port);
@@ -764,7 +748,7 @@ Common::ParamPackage BuildAnalogParamPackageForButton(int port, std::string guid
return params;
}
Common::ParamPackage BuildButtonParamPackageForButton(int port, std::string guid, u8 button) {
Common::ParamPackage BuildButtonParamPackageForButton(int port, std::string guid, s32 button) {
Common::ParamPackage params({{"engine", "sdl"}});
params.Set("port", port);
params.Set("guid", std::move(guid));
@@ -772,7 +756,7 @@ Common::ParamPackage BuildButtonParamPackageForButton(int port, std::string guid
return params;
}
Common::ParamPackage BuildHatParamPackageForButton(int port, std::string guid, u8 hat, u8 value) {
Common::ParamPackage BuildHatParamPackageForButton(int port, std::string guid, s32 hat, s32 value) {
Common::ParamPackage params({{"engine", "sdl"}});
params.Set("port", port);
@@ -800,19 +784,27 @@ Common::ParamPackage BuildHatParamPackageForButton(int port, std::string guid, u
Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Event& event) {
switch (event.type) {
case SDL_JOYAXISMOTION: {
const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which);
return BuildAnalogParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
event.jaxis.axis, event.jaxis.value);
if (const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which)) {
return BuildAnalogParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
static_cast<s32>(event.jaxis.axis),
event.jaxis.value);
}
break;
}
case SDL_JOYBUTTONUP: {
const auto joystick = state.GetSDLJoystickBySDLID(event.jbutton.which);
return BuildButtonParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
event.jbutton.button);
if (const auto joystick = state.GetSDLJoystickBySDLID(event.jbutton.which)) {
return BuildButtonParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
static_cast<s32>(event.jbutton.button));
}
break;
}
case SDL_JOYHATMOTION: {
const auto joystick = state.GetSDLJoystickBySDLID(event.jhat.which);
return BuildHatParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
event.jhat.hat, event.jhat.value);
if (const auto joystick = state.GetSDLJoystickBySDLID(event.jhat.which)) {
return BuildHatParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
static_cast<s32>(event.jhat.hat),
static_cast<s32>(event.jhat.value));
}
break;
}
}
return {};
@@ -821,19 +813,27 @@ Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Eve
Common::ParamPackage SDLEventToMotionParamPackage(SDLState& state, const SDL_Event& event) {
switch (event.type) {
case SDL_JOYAXISMOTION: {
const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which);
return BuildAnalogParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
event.jaxis.axis, event.jaxis.value);
if (const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which)) {
return BuildAnalogParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
static_cast<s32>(event.jaxis.axis),
event.jaxis.value);
}
break;
}
case SDL_JOYBUTTONUP: {
const auto joystick = state.GetSDLJoystickBySDLID(event.jbutton.which);
return BuildButtonParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
event.jbutton.button);
if (const auto joystick = state.GetSDLJoystickBySDLID(event.jbutton.which)) {
return BuildButtonParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
static_cast<s32>(event.jbutton.button));
}
break;
}
case SDL_JOYHATMOTION: {
const auto joystick = state.GetSDLJoystickBySDLID(event.jhat.which);
return BuildHatParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
event.jhat.hat, event.jhat.value);
if (const auto joystick = state.GetSDLJoystickBySDLID(event.jhat.which)) {
return BuildHatParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
static_cast<s32>(event.jhat.hat),
static_cast<s32>(event.jhat.value));
}
break;
}
}
return {};
@@ -1061,9 +1061,8 @@ public:
// Simplify controller config by testing if game controller support is enabled.
if (event.type == SDL_JOYAXISMOTION) {
const auto axis = event.jaxis.axis;
const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which);
const auto controller = joystick->GetSDLGameController();
if (controller) {
if (const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which);
auto* const controller = joystick->GetSDLGameController()) {
const auto axis_left_x =
SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_LEFTX)
.value.axis;
@@ -1097,12 +1096,13 @@ public:
}
if (analog_x_axis != -1 && analog_y_axis != -1) {
const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which);
auto params = BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(),
analog_x_axis, analog_y_axis);
analog_x_axis = -1;
analog_y_axis = -1;
return params;
if (const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which)) {
auto params = BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(),
analog_x_axis, analog_y_axis);
analog_x_axis = -1;
analog_y_axis = -1;
return params;
}
}
return {};
}

View File

@@ -331,8 +331,6 @@ struct PlayerInput {
ButtonsRaw buttons;
AnalogsRaw analogs;
MotionRaw motions;
std::string lstick_mod;
std::string rstick_mod;
u32 body_color_left;
u32 body_color_right;

View File

@@ -11,9 +11,11 @@ namespace InputCommon {
class TouchFromButtonDevice final : public Input::TouchDevice {
public:
TouchFromButtonDevice() {
for (const auto& config_entry :
Settings::values.touch_from_button_maps[Settings::values.touch_from_button_map_index]
.buttons) {
const auto button_index =
static_cast<std::size_t>(Settings::values.touch_from_button_map_index);
const auto& buttons = Settings::values.touch_from_button_maps[button_index].buttons;
for (const auto& config_entry : buttons) {
const Common::ParamPackage package{config_entry};
map.emplace_back(
Input::CreateDevice<Input::ButtonDevice>(config_entry),

View File

@@ -26,11 +26,11 @@ class Socket {
public:
using clock = std::chrono::system_clock;
explicit Socket(const std::string& host, u16 port, u8 pad_index, u32 client_id,
SocketCallback callback)
: callback(std::move(callback)), timer(io_service),
socket(io_service, udp::endpoint(udp::v4(), 0)), client_id(client_id),
pad_index(pad_index) {
explicit Socket(const std::string& host, u16 port, std::size_t pad_index_, u32 client_id_,
SocketCallback callback_)
: callback(std::move(callback_)), timer(io_service),
socket(io_service, udp::endpoint(udp::v4(), 0)), client_id(client_id_),
pad_index(pad_index_) {
boost::system::error_code ec{};
auto ipv4 = boost::asio::ip::make_address_v4(host, ec);
if (ec.value() != boost::system::errc::success) {
@@ -93,13 +93,17 @@ private:
void HandleSend(const boost::system::error_code& error) {
boost::system::error_code _ignored{};
// Send a request for getting port info for the pad
Request::PortInfo port_info{1, {pad_index, 0, 0, 0}};
const Request::PortInfo port_info{1, {static_cast<u8>(pad_index), 0, 0, 0}};
const auto port_message = Request::Create(port_info, client_id);
std::memcpy(&send_buffer1, &port_message, PORT_INFO_SIZE);
socket.send_to(boost::asio::buffer(send_buffer1), send_endpoint, {}, _ignored);
// Send a request for getting pad data for the pad
Request::PadData pad_data{Request::PadData::Flags::Id, pad_index, EMPTY_MAC_ADDRESS};
const Request::PadData pad_data{
Request::PadData::Flags::Id,
static_cast<u8>(pad_index),
EMPTY_MAC_ADDRESS,
};
const auto pad_message = Request::Create(pad_data, client_id);
std::memcpy(send_buffer2.data(), &pad_message, PAD_DATA_SIZE);
socket.send_to(boost::asio::buffer(send_buffer2), send_endpoint, {}, _ignored);
@@ -112,7 +116,7 @@ private:
udp::socket socket;
u32 client_id{};
u8 pad_index{};
std::size_t pad_index{};
static constexpr std::size_t PORT_INFO_SIZE = sizeof(Message<Request::PortInfo>);
static constexpr std::size_t PAD_DATA_SIZE = sizeof(Message<Request::PadData>);
@@ -133,7 +137,7 @@ static void SocketLoop(Socket* socket) {
Client::Client() {
LOG_INFO(Input, "Udp Initialization started");
for (std::size_t client = 0; client < clients.size(); client++) {
u8 pad = client % 4;
const auto pad = client % 4;
StartCommunication(client, Settings::values.udp_input_address,
Settings::values.udp_input_port, pad, 24872);
// Set motion parameters
@@ -166,9 +170,9 @@ std::vector<Common::ParamPackage> Client::GetInputDevices() const {
bool Client::DeviceConnected(std::size_t pad) const {
// Use last timestamp to detect if the socket has stopped sending data
const auto now = std::chrono::system_clock::now();
u64 time_difference =
const auto time_difference = static_cast<u64>(
std::chrono::duration_cast<std::chrono::milliseconds>(now - clients[pad].last_motion_update)
.count();
.count());
return time_difference < 1000 && clients[pad].active == 1;
}
@@ -177,9 +181,9 @@ void Client::ReloadUDPClient() {
ReloadSocket(Settings::values.udp_input_address, Settings::values.udp_input_port, client);
}
}
void Client::ReloadSocket(const std::string& host, u16 port, u8 pad_index, u32 client_id) {
void Client::ReloadSocket(const std::string& host, u16 port, std::size_t pad_index, u32 client_id) {
// client number must be determined from host / port and pad index
std::size_t client = pad_index;
const std::size_t client = pad_index;
clients[client].socket->Stop();
clients[client].thread.join();
StartCommunication(client, host, port, pad_index, client_id);
@@ -194,8 +198,8 @@ void Client::OnPortInfo(Response::PortInfo data) {
}
void Client::OnPadData(Response::PadData data) {
// client number must be determined from host / port and pad index
std::size_t client = data.info.id;
// Client number must be determined from host / port and pad index
const std::size_t client = data.info.id;
LOG_TRACE(Input, "PadData packet received");
if (data.packet_counter == clients[client].packet_sequence) {
LOG_WARNING(
@@ -207,11 +211,12 @@ void Client::OnPadData(Response::PadData data) {
clients[client].active = data.info.is_pad_active;
clients[client].packet_sequence = data.packet_counter;
const auto now = std::chrono::system_clock::now();
u64 time_difference = std::chrono::duration_cast<std::chrono::microseconds>(
now - clients[client].last_motion_update)
.count();
const auto time_difference =
static_cast<u64>(std::chrono::duration_cast<std::chrono::microseconds>(
now - clients[client].last_motion_update)
.count());
clients[client].last_motion_update = now;
Common::Vec3f raw_gyroscope = {data.gyro.pitch, data.gyro.roll, -data.gyro.yaw};
const Common::Vec3f raw_gyroscope = {data.gyro.pitch, data.gyro.roll, -data.gyro.yaw};
clients[client].motion.SetAcceleration({data.accel.x, -data.accel.z, data.accel.y});
// Gyroscope values are not it the correct scale from better joy.
// Dividing by 312 allows us to make one full turn = 1 turn
@@ -237,9 +242,11 @@ void Client::OnPadData(Response::PadData data) {
const u16 min_y = clients[client].status.touch_calibration->min_y;
const u16 max_y = clients[client].status.touch_calibration->max_y;
x = (std::clamp(static_cast<u16>(data.touch_1.x), min_x, max_x) - min_x) /
x = static_cast<float>(std::clamp(static_cast<u16>(data.touch_1.x), min_x, max_x) -
min_x) /
static_cast<float>(max_x - min_x);
y = (std::clamp(static_cast<u16>(data.touch_1.y), min_y, max_y) - min_y) /
y = static_cast<float>(std::clamp(static_cast<u16>(data.touch_1.y), min_y, max_y) -
min_y) /
static_cast<float>(max_y - min_y);
}
@@ -253,8 +260,8 @@ void Client::OnPadData(Response::PadData data) {
}
}
void Client::StartCommunication(std::size_t client, const std::string& host, u16 port, u8 pad_index,
u32 client_id) {
void Client::StartCommunication(std::size_t client, const std::string& host, u16 port,
std::size_t pad_index, u32 client_id) {
SocketCallback callback{[this](Response::Version version) { OnVersion(version); },
[this](Response::PortInfo info) { OnPortInfo(info); },
[this](Response::PadData data) { OnPadData(data); }};
@@ -264,9 +271,9 @@ void Client::StartCommunication(std::size_t client, const std::string& host, u16
}
void Client::Reset() {
for (std::size_t client = 0; client < clients.size(); client++) {
clients[client].socket->Stop();
clients[client].thread.join();
for (auto& client : clients) {
client.socket->Stop();
client.thread.join();
}
}
@@ -325,16 +332,19 @@ const std::array<Common::SPSCQueue<UDPPadStatus>, 4>& Client::GetPadQueue() cons
return pad_queue;
}
void TestCommunication(const std::string& host, u16 port, u8 pad_index, u32 client_id,
std::function<void()> success_callback,
std::function<void()> failure_callback) {
void TestCommunication(const std::string& host, u16 port, std::size_t pad_index, u32 client_id,
const std::function<void()>& success_callback,
const std::function<void()>& failure_callback) {
std::thread([=] {
Common::Event success_event;
SocketCallback callback{[](Response::Version version) {}, [](Response::PortInfo info) {},
[&](Response::PadData data) { success_event.Set(); }};
SocketCallback callback{
.version = [](Response::Version) {},
.port_info = [](Response::PortInfo) {},
.pad_data = [&](Response::PadData) { success_event.Set(); },
};
Socket socket{host, port, pad_index, client_id, std::move(callback)};
std::thread worker_thread{SocketLoop, &socket};
bool result = success_event.WaitFor(std::chrono::seconds(8));
const bool result = success_event.WaitFor(std::chrono::seconds(8));
socket.Stop();
worker_thread.join();
if (result) {
@@ -346,7 +356,7 @@ void TestCommunication(const std::string& host, u16 port, u8 pad_index, u32 clie
}
CalibrationConfigurationJob::CalibrationConfigurationJob(
const std::string& host, u16 port, u8 pad_index, u32 client_id,
const std::string& host, u16 port, std::size_t pad_index, u32 client_id,
std::function<void(Status)> status_callback,
std::function<void(u16, u16, u16, u16)> data_callback) {
@@ -366,7 +376,7 @@ CalibrationConfigurationJob::CalibrationConfigurationJob(
current_status = Status::Ready;
status_callback(current_status);
}
if (!data.touch_1.is_active) {
if (data.touch_1.is_active == 0) {
return;
}
LOG_DEBUG(Input, "Current touch: {} {}", data.touch_1.x,

View File

@@ -84,8 +84,8 @@ public:
bool DeviceConnected(std::size_t pad) const;
void ReloadUDPClient();
void ReloadSocket(const std::string& host = "127.0.0.1", u16 port = 26760, u8 pad_index = 0,
u32 client_id = 24872);
void ReloadSocket(const std::string& host = "127.0.0.1", u16 port = 26760,
std::size_t pad_index = 0, u32 client_id = 24872);
std::array<Common::SPSCQueue<UDPPadStatus>, 4>& GetPadQueue();
const std::array<Common::SPSCQueue<UDPPadStatus>, 4>& GetPadQueue() const;
@@ -99,7 +99,7 @@ private:
DeviceStatus status;
std::thread thread;
u64 packet_sequence = 0;
u8 active;
u8 active = 0;
// Realtime values
// motion is initalized with PID values for drift correction on joycons
@@ -113,8 +113,8 @@ private:
void OnVersion(Response::Version);
void OnPortInfo(Response::PortInfo);
void OnPadData(Response::PadData);
void StartCommunication(std::size_t client, const std::string& host, u16 port, u8 pad_index,
u32 client_id);
void StartCommunication(std::size_t client, const std::string& host, u16 port,
std::size_t pad_index, u32 client_id);
void UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& acc,
const Common::Vec3<float>& gyro, bool touch);
@@ -139,7 +139,7 @@ public:
* @param status_callback Callback for job status updates
* @param data_callback Called when calibration data is ready
*/
explicit CalibrationConfigurationJob(const std::string& host, u16 port, u8 pad_index,
explicit CalibrationConfigurationJob(const std::string& host, u16 port, std::size_t pad_index,
u32 client_id, std::function<void(Status)> status_callback,
std::function<void(u16, u16, u16, u16)> data_callback);
~CalibrationConfigurationJob();
@@ -149,8 +149,8 @@ private:
Common::Event complete_event;
};
void TestCommunication(const std::string& host, u16 port, u8 pad_index, u32 client_id,
std::function<void()> success_callback,
std::function<void()> failure_callback);
void TestCommunication(const std::string& host, u16 port, std::size_t pad_index, u32 client_id,
const std::function<void()>& success_callback,
const std::function<void()>& failure_callback);
} // namespace InputCommon::CemuhookUDP

View File

@@ -2,8 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <atomic>
#include <list>
#include <mutex>
#include <utility>
#include "common/assert.h"
@@ -15,8 +13,8 @@ namespace InputCommon {
class UDPMotion final : public Input::MotionDevice {
public:
UDPMotion(std::string ip_, int port_, int pad_, CemuhookUDP::Client* client_)
: ip(ip_), port(port_), pad(pad_), client(client_) {}
explicit UDPMotion(std::string ip_, int port_, u32 pad_, CemuhookUDP::Client* client_)
: ip(std::move(ip_)), port(port_), pad(pad_), client(client_) {}
Input::MotionStatus GetStatus() const override {
return client->GetPadState(pad).motion_status;
@@ -25,7 +23,7 @@ public:
private:
const std::string ip;
const int port;
const int pad;
const u32 pad;
CemuhookUDP::Client* client;
mutable std::mutex mutex;
};
@@ -40,11 +38,11 @@ UDPMotionFactory::UDPMotionFactory(std::shared_ptr<CemuhookUDP::Client> client_)
* - "port": the nth jcpad on the adapter
*/
std::unique_ptr<Input::MotionDevice> UDPMotionFactory::Create(const Common::ParamPackage& params) {
const std::string ip = params.Get("ip", "127.0.0.1");
const int port = params.Get("port", 26760);
const int pad = params.Get("pad_index", 0);
auto ip = params.Get("ip", "127.0.0.1");
const auto port = params.Get("port", 26760);
const auto pad = static_cast<u32>(params.Get("pad_index", 0));
return std::make_unique<UDPMotion>(ip, port, pad, client.get());
return std::make_unique<UDPMotion>(std::move(ip), port, pad, client.get());
}
void UDPMotionFactory::BeginConfiguration() {
@@ -79,7 +77,7 @@ Common::ParamPackage UDPMotionFactory::GetNextInput() {
class UDPTouch final : public Input::TouchDevice {
public:
UDPTouch(std::string ip_, int port_, int pad_, CemuhookUDP::Client* client_)
explicit UDPTouch(std::string ip_, int port_, u32 pad_, CemuhookUDP::Client* client_)
: ip(std::move(ip_)), port(port_), pad(pad_), client(client_) {}
std::tuple<float, float, bool> GetStatus() const override {
@@ -89,7 +87,7 @@ public:
private:
const std::string ip;
const int port;
const int pad;
const u32 pad;
CemuhookUDP::Client* client;
mutable std::mutex mutex;
};
@@ -104,11 +102,11 @@ UDPTouchFactory::UDPTouchFactory(std::shared_ptr<CemuhookUDP::Client> client_)
* - "port": the nth jcpad on the adapter
*/
std::unique_ptr<Input::TouchDevice> UDPTouchFactory::Create(const Common::ParamPackage& params) {
const std::string ip = params.Get("ip", "127.0.0.1");
const int port = params.Get("port", 26760);
const int pad = params.Get("pad_index", 0);
auto ip = params.Get("ip", "127.0.0.1");
const auto port = params.Get("port", 26760);
const auto pad = static_cast<u32>(params.Get("pad_index", 0));
return std::make_unique<UDPTouch>(ip, port, pad, client.get());
return std::make_unique<UDPTouch>(std::move(ip), port, pad, client.get());
}
void UDPTouchFactory::BeginConfiguration() {

View File

@@ -278,7 +278,9 @@ else()
-Wno-error=sign-conversion
-Werror=switch
-Werror=unused-variable
-Werror=unused-but-set-variable
-Werror=class-memaccess
$<$<CXX_COMPILER_ID:GNU>:-Werror=class-memaccess>
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter>
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-variable>
)
endif()

View File

@@ -1,23 +1,16 @@
set(SHADER_FILES
set(SHADER_SOURCES
opengl_present.frag
opengl_present.vert
)
set(SHADER_INCLUDE ${CMAKE_CURRENT_BINARY_DIR}/include)
set(HOST_SHADERS_INCLUDE ${SHADER_INCLUDE} PARENT_SCOPE)
set(SHADER_DIR ${SHADER_INCLUDE}/video_core/host_shaders)
add_custom_command(
OUTPUT
${SHADER_DIR}
COMMAND
${CMAKE_COMMAND} -E make_directory ${SHADER_DIR}
)
set(HOST_SHADERS_INCLUDE ${SHADER_INCLUDE} PARENT_SCOPE)
set(INPUT_FILE ${CMAKE_CURRENT_SOURCE_DIR}/source_shader.h.in)
set(HEADER_GENERATOR ${CMAKE_CURRENT_SOURCE_DIR}/StringShaderHeader.cmake)
foreach(FILENAME IN ITEMS ${SHADER_FILES})
foreach(FILENAME IN ITEMS ${SHADER_SOURCES})
string(REPLACE "." "_" SHADER_NAME ${FILENAME})
set(SOURCE_FILE ${CMAKE_CURRENT_SOURCE_DIR}/${FILENAME})
set(HEADER_FILE ${SHADER_DIR}/${SHADER_NAME}.h)
@@ -29,8 +22,8 @@ foreach(FILENAME IN ITEMS ${SHADER_FILES})
MAIN_DEPENDENCY
${SOURCE_FILE}
DEPENDS
${HEADER_GENERATOR}
${INPUT_FILE}
# HEADER_GENERATOR should be included here but msbuild seems to assume it's always modified
)
set(SHADER_HEADERS ${SHADER_HEADERS} ${HEADER_FILE})
endforeach()
@@ -39,5 +32,5 @@ add_custom_target(host_shaders
DEPENDS
${SHADER_HEADERS}
SOURCES
${SHADER_FILES}
${SHADER_SOURCES}
)

View File

@@ -8,4 +8,6 @@ string(TOUPPER ${CONTENTS_NAME} CONTENTS_NAME)
file(READ ${SOURCE_FILE} CONTENTS)
get_filename_component(OUTPUT_DIR ${HEADER_FILE} DIRECTORY)
make_directory(${OUTPUT_DIR})
configure_file(${INPUT_FILE} ${HEADER_FILE} @ONLY)

View File

@@ -376,9 +376,11 @@ private:
std::string temporary = AllocTemporary();
std::string address;
std::string_view opname;
bool robust = false;
if (const auto gmem = std::get_if<GmemNode>(&*operation[0])) {
address = GlobalMemoryPointer(*gmem);
opname = "ATOM";
robust = true;
} else if (const auto smem = std::get_if<SmemNode>(&*operation[0])) {
address = fmt::format("shared_mem[{}]", Visit(smem->GetAddress()));
opname = "ATOMS";
@@ -386,7 +388,15 @@ private:
UNREACHABLE();
return "{0, 0, 0, 0}";
}
if (robust) {
AddLine("IF NE.x;");
}
AddLine("{}.{}.{} {}, {}, {};", opname, op, type, temporary, Visit(operation[1]), address);
if (robust) {
AddLine("ELSE;");
AddLine("MOV.S {}, 0;", temporary);
AddLine("ENDIF;");
}
return temporary;
}
@@ -980,10 +990,9 @@ void ARBDecompiler::DeclareLocalMemory() {
}
void ARBDecompiler::DeclareGlobalMemory() {
const std::size_t num_entries = ir.GetGlobalMemory().size();
const size_t num_entries = ir.GetGlobalMemory().size();
if (num_entries > 0) {
const std::size_t num_vectors = Common::AlignUp(num_entries, 2) / 2;
AddLine("PARAM c[{}] = {{ program.local[0..{}] }};", num_vectors, num_vectors - 1);
AddLine("PARAM c[{}] = {{ program.local[0..{}] }};", num_entries, num_entries - 1);
}
}
@@ -1363,7 +1372,8 @@ std::string ARBDecompiler::Visit(const Node& node) {
if (const auto gmem = std::get_if<GmemNode>(&*node)) {
std::string temporary = AllocTemporary();
AddLine("LOAD.U32 {}, {};", temporary, GlobalMemoryPointer(*gmem));
AddLine("MOV {}, 0;", temporary);
AddLine("LOAD.U32 {} (NE.x), {};", temporary, GlobalMemoryPointer(*gmem));
return temporary;
}
@@ -1441,18 +1451,21 @@ std::string ARBDecompiler::BuildAoffi(Operation operation) {
}
std::string ARBDecompiler::GlobalMemoryPointer(const GmemNode& gmem) {
// Read a bindless SSBO, return its address and set CC accordingly
// address = c[binding].xy
// length = c[binding].z
const u32 binding = global_memory_names.at(gmem.GetDescriptor());
const char result_swizzle = binding % 2 == 0 ? 'x' : 'y';
const std::string pointer = AllocLongVectorTemporary();
std::string temporary = AllocTemporary();
const u32 local_index = binding / 2;
AddLine("PK64.U {}, c[{}];", pointer, local_index);
AddLine("PK64.U {}, c[{}];", pointer, binding);
AddLine("SUB.U {}, {}, {};", temporary, Visit(gmem.GetRealAddress()),
Visit(gmem.GetBaseAddress()));
AddLine("CVT.U64.U32 {}.z, {};", pointer, temporary);
AddLine("ADD.U64 {}.x, {}.{}, {}.z;", pointer, pointer, result_swizzle, pointer);
AddLine("ADD.U64 {}.x, {}.x, {}.z;", pointer, pointer, pointer);
// Compare offset to length and set CC
AddLine("SLT.U.CC RC.x, {}, c[{}].z;", temporary, binding);
return fmt::format("{}.x", pointer);
}
@@ -1552,7 +1565,9 @@ std::string ARBDecompiler::Assign(Operation operation) {
ResetTemporaries();
return {};
} else if (const auto gmem = std::get_if<GmemNode>(&*dest)) {
AddLine("IF NE.x;");
AddLine("STORE.U32 {}, {};", Visit(src), GlobalMemoryPointer(*gmem));
AddLine("ENDIF;");
ResetTemporaries();
return {};
} else {

View File

@@ -139,16 +139,12 @@ void oglEnable(GLenum cap, bool state) {
(state ? glEnable : glDisable)(cap);
}
void UpdateBindlessPointers(GLenum target, GLuint64EXT* pointers, std::size_t num_entries) {
if (num_entries == 0) {
void UpdateBindlessSSBOs(GLenum target, const BindlessSSBO* ssbos, size_t num_ssbos) {
if (num_ssbos == 0) {
return;
}
if (num_entries % 2 == 1) {
pointers[num_entries] = 0;
}
const GLsizei num_vectors = static_cast<GLsizei>((num_entries + 1) / 2);
glProgramLocalParametersI4uivNV(target, 0, num_vectors,
reinterpret_cast<const GLuint*>(pointers));
glProgramLocalParametersI4uivNV(target, 0, static_cast<GLsizei>(num_ssbos),
reinterpret_cast<const GLuint*>(ssbos));
}
} // Anonymous namespace
@@ -900,11 +896,11 @@ bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config,
}
void RasterizerOpenGL::SetupDrawConstBuffers(std::size_t stage_index, Shader* shader) {
static constexpr std::array PARAMETER_LUT = {
GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV, GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV,
static constexpr std::array PARAMETER_LUT{
GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV, GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV,
GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV, GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV,
GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV};
GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV,
};
MICROPROFILE_SCOPE(OpenGL_UBO);
const auto& stages = maxwell3d.state.shader_stages;
const auto& shader_stage = stages[stage_index];
@@ -1007,8 +1003,8 @@ void RasterizerOpenGL::SetupDrawGlobalMemory(std::size_t stage_index, Shader* sh
const auto& cbufs{maxwell3d.state.shader_stages[stage_index]};
const auto& entries{shader->GetEntries().global_memory_entries};
std::array<GLuint64EXT, 32> pointers;
ASSERT(entries.size() < pointers.size());
std::array<BindlessSSBO, 32> ssbos;
ASSERT(entries.size() < ssbos.size());
const bool assembly_shaders = device.UseAssemblyShaders();
u32 binding = assembly_shaders ? 0 : device.GetBaseBindings(stage_index).shader_storage_buffer;
@@ -1016,11 +1012,11 @@ void RasterizerOpenGL::SetupDrawGlobalMemory(std::size_t stage_index, Shader* sh
const GPUVAddr addr{cbufs.const_buffers[entry.cbuf_index].address + entry.cbuf_offset};
const GPUVAddr gpu_addr{gpu_memory.Read<u64>(addr)};
const u32 size{gpu_memory.Read<u32>(addr + 8)};
SetupGlobalMemory(binding, entry, gpu_addr, size, &pointers[binding]);
SetupGlobalMemory(binding, entry, gpu_addr, size, &ssbos[binding]);
++binding;
}
if (assembly_shaders) {
UpdateBindlessPointers(TARGET_LUT[stage_index], pointers.data(), entries.size());
UpdateBindlessSSBOs(TARGET_LUT[stage_index], ssbos.data(), entries.size());
}
}
@@ -1028,29 +1024,32 @@ void RasterizerOpenGL::SetupComputeGlobalMemory(Shader* kernel) {
const auto& cbufs{kepler_compute.launch_description.const_buffer_config};
const auto& entries{kernel->GetEntries().global_memory_entries};
std::array<GLuint64EXT, 32> pointers;
ASSERT(entries.size() < pointers.size());
std::array<BindlessSSBO, 32> ssbos;
ASSERT(entries.size() < ssbos.size());
u32 binding = 0;
for (const auto& entry : entries) {
const GPUVAddr addr{cbufs[entry.cbuf_index].Address() + entry.cbuf_offset};
const GPUVAddr gpu_addr{gpu_memory.Read<u64>(addr)};
const u32 size{gpu_memory.Read<u32>(addr + 8)};
SetupGlobalMemory(binding, entry, gpu_addr, size, &pointers[binding]);
SetupGlobalMemory(binding, entry, gpu_addr, size, &ssbos[binding]);
++binding;
}
if (device.UseAssemblyShaders()) {
UpdateBindlessPointers(GL_COMPUTE_PROGRAM_NV, pointers.data(), entries.size());
UpdateBindlessSSBOs(GL_COMPUTE_PROGRAM_NV, ssbos.data(), ssbos.size());
}
}
void RasterizerOpenGL::SetupGlobalMemory(u32 binding, const GlobalMemoryEntry& entry,
GPUVAddr gpu_addr, std::size_t size,
GLuint64EXT* pointer) {
const std::size_t alignment{device.GetShaderStorageBufferAlignment()};
GPUVAddr gpu_addr, size_t size, BindlessSSBO* ssbo) {
const size_t alignment{device.GetShaderStorageBufferAlignment()};
const auto info = buffer_cache.UploadMemory(gpu_addr, size, alignment, entry.is_written);
if (device.UseAssemblyShaders()) {
*pointer = info.address + info.offset;
*ssbo = BindlessSSBO{
.address = static_cast<GLuint64EXT>(info.address + info.offset),
.length = static_cast<GLsizei>(size),
.padding = 0,
};
} else {
glBindBufferRange(GL_SHADER_STORAGE_BUFFER, binding, info.handle, info.offset,
static_cast<GLsizeiptr>(size));

View File

@@ -53,6 +53,13 @@ namespace OpenGL {
struct ScreenInfo;
struct DrawParameters;
struct BindlessSSBO {
GLuint64EXT address;
GLsizei length;
GLsizei padding;
};
static_assert(sizeof(BindlessSSBO) * CHAR_BIT == 128);
class RasterizerOpenGL : public VideoCore::RasterizerAccelerated {
public:
explicit RasterizerOpenGL(Core::Frontend::EmuWindow& emu_window, Tegra::GPU& gpu,
@@ -126,7 +133,7 @@ private:
/// Configures a global memory buffer.
void SetupGlobalMemory(u32 binding, const GlobalMemoryEntry& entry, GPUVAddr gpu_addr,
std::size_t size, GLuint64EXT* pointer);
size_t size, BindlessSSBO* ssbo);
/// Configures the current textures to use for the draw command.
void SetupDrawTextures(std::size_t stage_index, Shader* shader);

View File

@@ -58,6 +58,7 @@ void FixedPipelineState::Fill(const Maxwell& regs, bool has_extended_dynamic_sta
logic_op_enable.Assign(regs.logic_op.enable != 0 ? 1 : 0);
logic_op.Assign(PackLogicOp(regs.logic_op.operation));
rasterize_enable.Assign(regs.rasterize_enable != 0 ? 1 : 0);
topology.Assign(regs.draw.topology);
std::memcpy(&point_size, &regs.point_size, sizeof(point_size)); // TODO: C++20 std::bit_cast
@@ -131,7 +132,6 @@ void FixedPipelineState::BlendingAttachment::Fill(const Maxwell& regs, std::size
}
void FixedPipelineState::DynamicState::Fill(const Maxwell& regs) {
const u32 topology_index = static_cast<u32>(regs.draw.topology.Value());
u32 packed_front_face = PackFrontFace(regs.front_face);
if (regs.screen_y_control.triangle_rast_flip != 0) {
// Flip front face
@@ -161,7 +161,6 @@ void FixedPipelineState::DynamicState::Fill(const Maxwell& regs) {
depth_test_enable.Assign(regs.depth_test_enable);
front_face.Assign(packed_front_face);
depth_test_func.Assign(PackComparisonOp(regs.depth_test_func));
topology.Assign(topology_index);
cull_face.Assign(PackCullFace(regs.cull_face));
cull_enable.Assign(regs.cull_test_enabled != 0 ? 1 : 0);

View File

@@ -150,9 +150,8 @@ struct FixedPipelineState {
};
union {
u32 raw2;
BitField<0, 4, u32> topology;
BitField<4, 2, u32> cull_face;
BitField<6, 1, u32> cull_enable;
BitField<0, 2, u32> cull_face;
BitField<2, 1, u32> cull_enable;
};
std::array<VertexBinding, Maxwell::NumVertexArrays> vertex_bindings;
@@ -169,10 +168,6 @@ struct FixedPipelineState {
Maxwell::FrontFace FrontFace() const noexcept {
return UnpackFrontFace(front_face.Value());
}
constexpr Maxwell::PrimitiveTopology Topology() const noexcept {
return static_cast<Maxwell::PrimitiveTopology>(topology.Value());
}
};
union {
@@ -190,6 +185,7 @@ struct FixedPipelineState {
BitField<18, 1, u32> logic_op_enable;
BitField<19, 4, u32> logic_op;
BitField<23, 1, u32> rasterize_enable;
BitField<24, 4, Maxwell::PrimitiveTopology> topology;
};
u32 point_size;
std::array<u32, Maxwell::NumVertexArrays> binding_divisors;

View File

@@ -92,9 +92,9 @@ Common::DynamicLibrary OpenVulkanLibrary() {
return library;
}
vk::Instance CreateInstance(Common::DynamicLibrary& library, vk::InstanceDispatch& dld,
WindowSystemType window_type = WindowSystemType::Headless,
bool enable_layers = false) {
std::pair<vk::Instance, u32> CreateInstance(
Common::DynamicLibrary& library, vk::InstanceDispatch& dld,
WindowSystemType window_type = WindowSystemType::Headless, bool enable_layers = false) {
if (!library.IsOpen()) {
LOG_ERROR(Render_Vulkan, "Vulkan library not available");
return {};
@@ -180,7 +180,10 @@ vk::Instance CreateInstance(Common::DynamicLibrary& library, vk::InstanceDispatc
}
}
vk::Instance instance = vk::Instance::Create(layers, extensions, dld);
// Limit the maximum version of Vulkan to avoid using untested version.
const u32 version = std::min(vk::AvailableVersion(dld), static_cast<u32>(VK_API_VERSION_1_1));
vk::Instance instance = vk::Instance::Create(version, layers, extensions, dld);
if (!instance) {
LOG_ERROR(Render_Vulkan, "Failed to create Vulkan instance");
return {};
@@ -188,7 +191,7 @@ vk::Instance CreateInstance(Common::DynamicLibrary& library, vk::InstanceDispatc
if (!vk::Load(*instance, dld)) {
LOG_ERROR(Render_Vulkan, "Failed to load Vulkan instance function pointers");
}
return instance;
return std::make_pair(std::move(instance), version);
}
std::string GetReadableVersion(u32 version) {
@@ -285,8 +288,8 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
bool RendererVulkan::Init() {
library = OpenVulkanLibrary();
instance = CreateInstance(library, dld, render_window.GetWindowInfo().type,
Settings::values.renderer_debug);
std::tie(instance, instance_version) = CreateInstance(
library, dld, render_window.GetWindowInfo().type, Settings::values.renderer_debug);
if (!instance || !CreateDebugCallback() || !CreateSurface() || !PickDevices()) {
return false;
}
@@ -416,7 +419,8 @@ bool RendererVulkan::PickDevices() {
return false;
}
device = std::make_unique<VKDevice>(*instance, physical_device, *surface, dld);
device =
std::make_unique<VKDevice>(*instance, instance_version, physical_device, *surface, dld);
return device->Create();
}
@@ -426,7 +430,7 @@ void RendererVulkan::Report() const {
const std::string driver_version = GetDriverVersion(*device);
const std::string driver_name = fmt::format("{} {}", vendor_name, driver_version);
const std::string api_version = GetReadableVersion(device->GetApiVersion());
const std::string api_version = GetReadableVersion(device->ApiVersion());
const std::string extensions = BuildCommaSeparatedExtensions(device->GetAvailableExtensions());
@@ -445,7 +449,7 @@ void RendererVulkan::Report() const {
std::vector<std::string> RendererVulkan::EnumerateDevices() {
vk::InstanceDispatch dld;
Common::DynamicLibrary library = OpenVulkanLibrary();
vk::Instance instance = CreateInstance(library, dld);
vk::Instance instance = CreateInstance(library, dld).first;
if (!instance) {
return {};
}

View File

@@ -73,6 +73,8 @@ private:
vk::InstanceDispatch dld;
vk::Instance instance;
u32 instance_version{};
vk::SurfaceKHR surface;
VKScreenInfo screen_info;

View File

@@ -38,6 +38,9 @@ constexpr std::array Depth16UnormS8_UINT{
constexpr std::array REQUIRED_EXTENSIONS{
VK_KHR_SWAPCHAIN_EXTENSION_NAME,
VK_KHR_MAINTENANCE1_EXTENSION_NAME,
VK_KHR_STORAGE_BUFFER_STORAGE_CLASS_EXTENSION_NAME,
VK_KHR_SHADER_DRAW_PARAMETERS_EXTENSION_NAME,
VK_KHR_16BIT_STORAGE_EXTENSION_NAME,
VK_KHR_8BIT_STORAGE_EXTENSION_NAME,
VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME,
@@ -79,6 +82,21 @@ VkFormatFeatureFlags GetFormatFeatures(VkFormatProperties properties, FormatType
}
}
[[nodiscard]] bool IsRDNA(std::string_view device_name, VkDriverIdKHR driver_id) {
static constexpr std::array RDNA_DEVICES{
"5700",
"5600",
"5500",
"5300",
};
if (driver_id != VK_DRIVER_ID_AMD_PROPRIETARY_KHR) {
return false;
}
return std::any_of(RDNA_DEVICES.begin(), RDNA_DEVICES.end(), [device_name](const char* name) {
return device_name.find(name) != std::string_view::npos;
});
}
std::unordered_map<VkFormat, VkFormatProperties> GetFormatProperties(
vk::PhysicalDevice physical, const vk::InstanceDispatch& dld) {
static constexpr std::array formats{
@@ -172,10 +190,10 @@ std::unordered_map<VkFormat, VkFormatProperties> GetFormatProperties(
} // Anonymous namespace
VKDevice::VKDevice(VkInstance instance, vk::PhysicalDevice physical, VkSurfaceKHR surface,
const vk::InstanceDispatch& dld)
: dld{dld}, physical{physical}, properties{physical.GetProperties()},
format_properties{GetFormatProperties(physical, dld)} {
VKDevice::VKDevice(VkInstance instance_, u32 instance_version_, vk::PhysicalDevice physical_,
VkSurfaceKHR surface, const vk::InstanceDispatch& dld_)
: dld{dld_}, physical{physical_}, properties{physical.GetProperties()},
instance_version{instance_version_}, format_properties{GetFormatProperties(physical, dld)} {
SetupFamilies(surface);
SetupFeatures();
}
@@ -388,6 +406,15 @@ bool VKDevice::Create() {
CollectTelemetryParameters();
if (ext_extended_dynamic_state && IsRDNA(properties.deviceName, driver_id)) {
// AMD's proprietary driver supports VK_EXT_extended_dynamic_state but on RDNA devices it
// seems to cause stability issues
LOG_WARNING(
Render_Vulkan,
"Blacklisting AMD proprietary on RDNA devices from VK_EXT_extended_dynamic_state");
ext_extended_dynamic_state = false;
}
graphics_queue = logical.GetQueue(graphics_family);
present_queue = logical.GetQueue(present_family);
@@ -573,20 +600,6 @@ bool VKDevice::IsSuitable(vk::PhysicalDevice physical, VkSurfaceKHR surface) {
std::vector<const char*> VKDevice::LoadExtensions() {
std::vector<const char*> extensions;
const auto Test = [&](const VkExtensionProperties& extension,
std::optional<std::reference_wrapper<bool>> status, const char* name,
bool push) {
if (extension.extensionName != std::string_view(name)) {
return;
}
if (push) {
extensions.push_back(name);
}
if (status) {
status->get() = true;
}
};
extensions.reserve(7 + REQUIRED_EXTENSIONS.size());
extensions.insert(extensions.begin(), REQUIRED_EXTENSIONS.begin(), REQUIRED_EXTENSIONS.end());
@@ -595,28 +608,36 @@ std::vector<const char*> VKDevice::LoadExtensions() {
bool has_ext_transform_feedback{};
bool has_ext_custom_border_color{};
bool has_ext_extended_dynamic_state{};
for (const auto& extension : physical.EnumerateDeviceExtensionProperties()) {
Test(extension, nv_viewport_swizzle, VK_NV_VIEWPORT_SWIZZLE_EXTENSION_NAME, true);
Test(extension, khr_uniform_buffer_standard_layout,
for (const VkExtensionProperties& extension : physical.EnumerateDeviceExtensionProperties()) {
const auto test = [&](std::optional<std::reference_wrapper<bool>> status, const char* name,
bool push) {
if (extension.extensionName != std::string_view(name)) {
return;
}
if (push) {
extensions.push_back(name);
}
if (status) {
status->get() = true;
}
};
test(nv_viewport_swizzle, VK_NV_VIEWPORT_SWIZZLE_EXTENSION_NAME, true);
test(khr_uniform_buffer_standard_layout,
VK_KHR_UNIFORM_BUFFER_STANDARD_LAYOUT_EXTENSION_NAME, true);
Test(extension, has_khr_shader_float16_int8, VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME,
false);
Test(extension, ext_depth_range_unrestricted,
VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME, true);
Test(extension, ext_index_type_uint8, VK_EXT_INDEX_TYPE_UINT8_EXTENSION_NAME, true);
Test(extension, ext_shader_viewport_index_layer,
VK_EXT_SHADER_VIEWPORT_INDEX_LAYER_EXTENSION_NAME, true);
Test(extension, has_ext_subgroup_size_control, VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME,
false);
Test(extension, has_ext_transform_feedback, VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME,
false);
Test(extension, has_ext_custom_border_color, VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME,
false);
Test(extension, has_ext_extended_dynamic_state,
VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME, false);
test(has_khr_shader_float16_int8, VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME, false);
test(ext_depth_range_unrestricted, VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME, true);
test(ext_index_type_uint8, VK_EXT_INDEX_TYPE_UINT8_EXTENSION_NAME, true);
test(ext_shader_viewport_index_layer, VK_EXT_SHADER_VIEWPORT_INDEX_LAYER_EXTENSION_NAME,
true);
test(has_ext_transform_feedback, VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME, false);
test(has_ext_custom_border_color, VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME, false);
test(has_ext_extended_dynamic_state, VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME, false);
if (instance_version >= VK_API_VERSION_1_1) {
test(has_ext_subgroup_size_control, VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME, false);
}
if (Settings::values.renderer_debug) {
Test(extension, nv_device_diagnostics_config,
VK_NV_DEVICE_DIAGNOSTICS_CONFIG_EXTENSION_NAME, true);
test(nv_device_diagnostics_config, VK_NV_DEVICE_DIAGNOSTICS_CONFIG_EXTENSION_NAME,
true);
}
}

View File

@@ -24,8 +24,8 @@ const u32 GuestWarpSize = 32;
/// Handles data specific to a physical device.
class VKDevice final {
public:
explicit VKDevice(VkInstance instance, vk::PhysicalDevice physical, VkSurfaceKHR surface,
const vk::InstanceDispatch& dld);
explicit VKDevice(VkInstance instance, u32 instance_version, vk::PhysicalDevice physical,
VkSurfaceKHR surface, const vk::InstanceDispatch& dld);
~VKDevice();
/// Initializes the device. Returns true on success.
@@ -82,8 +82,13 @@ public:
return present_family;
}
/// Returns the current instance Vulkan API version in Vulkan-formatted version numbers.
u32 InstanceApiVersion() const {
return instance_version;
}
/// Returns the current Vulkan API version provided in Vulkan-formatted version numbers.
u32 GetApiVersion() const {
u32 ApiVersion() const {
return properties.apiVersion;
}
@@ -239,6 +244,7 @@ private:
vk::Device logical; ///< Logical device.
vk::Queue graphics_queue; ///< Main graphics queue.
vk::Queue present_queue; ///< Main present queue.
u32 instance_version{}; ///< Vulkan onstance version.
u32 graphics_family{}; ///< Main graphics queue family index.
u32 present_family{}; ///< Main present queue family index.
VkDriverIdKHR driver_id{}; ///< Driver ID.

View File

@@ -261,12 +261,12 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa
vertex_input_ci.pNext = &input_divisor_ci;
}
const auto input_assembly_topology = MaxwellToVK::PrimitiveTopology(device, dynamic.Topology());
const auto input_assembly_topology = MaxwellToVK::PrimitiveTopology(device, state.topology);
const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci{
.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.topology = MaxwellToVK::PrimitiveTopology(device, dynamic.Topology()),
.topology = MaxwellToVK::PrimitiveTopology(device, state.topology),
.primitiveRestartEnable = state.primitive_restart_enable != 0 &&
SupportsPrimitiveRestart(input_assembly_topology),
};
@@ -400,7 +400,6 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa
static constexpr std::array extended{
VK_DYNAMIC_STATE_CULL_MODE_EXT,
VK_DYNAMIC_STATE_FRONT_FACE_EXT,
VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY_EXT,
VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE_EXT,
VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE_EXT,
VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE_EXT,

View File

@@ -331,8 +331,7 @@ void VKPipelineCache::OnShaderRemoval(Shader* shader) {
std::pair<SPIRVProgram, std::vector<VkDescriptorSetLayoutBinding>>
VKPipelineCache::DecompileShaders(const FixedPipelineState& fixed_state) {
Specialization specialization;
if (fixed_state.dynamic_state.Topology() == Maxwell::PrimitiveTopology::Points ||
device.IsExtExtendedDynamicStateSupported()) {
if (fixed_state.topology == Maxwell::PrimitiveTopology::Points) {
float point_size;
std::memcpy(&point_size, &fixed_state.point_size, sizeof(float));
specialization.point_size = point_size;

View File

@@ -948,7 +948,6 @@ void RasterizerVulkan::UpdateDynamicStates() {
UpdateDepthWriteEnable(regs);
UpdateDepthCompareOp(regs);
UpdateFrontFace(regs);
UpdatePrimitiveTopology(regs);
UpdateStencilOp(regs);
UpdateStencilTestEnable(regs);
}
@@ -1418,16 +1417,6 @@ void RasterizerVulkan::UpdateFrontFace(Tegra::Engines::Maxwell3D::Regs& regs) {
[front_face](vk::CommandBuffer cmdbuf) { cmdbuf.SetFrontFaceEXT(front_face); });
}
void RasterizerVulkan::UpdatePrimitiveTopology(Tegra::Engines::Maxwell3D::Regs& regs) {
const Maxwell::PrimitiveTopology primitive_topology = regs.draw.topology.Value();
if (!state_tracker.ChangePrimitiveTopology(primitive_topology)) {
return;
}
scheduler.Record([this, primitive_topology](vk::CommandBuffer cmdbuf) {
cmdbuf.SetPrimitiveTopologyEXT(MaxwellToVK::PrimitiveTopology(device, primitive_topology));
});
}
void RasterizerVulkan::UpdateStencilOp(Tegra::Engines::Maxwell3D::Regs& regs) {
if (!state_tracker.TouchStencilOp()) {
return;

View File

@@ -259,7 +259,6 @@ private:
void UpdateDepthWriteEnable(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateDepthCompareOp(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateFrontFace(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdatePrimitiveTopology(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateStencilOp(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateStencilTestEnable(Tegra::Engines::Maxwell3D::Regs& regs);

View File

@@ -272,12 +272,19 @@ bool IsPrecise(Operation operand) {
return false;
}
u32 ShaderVersion(const VKDevice& device) {
if (device.InstanceApiVersion() < VK_API_VERSION_1_1) {
return 0x00010000;
}
return 0x00010300;
}
class SPIRVDecompiler final : public Sirit::Module {
public:
explicit SPIRVDecompiler(const VKDevice& device, const ShaderIR& ir, ShaderType stage,
const Registry& registry, const Specialization& specialization)
: Module(0x00010300), device{device}, ir{ir}, stage{stage}, header{ir.GetHeader()},
registry{registry}, specialization{specialization} {
: Module(ShaderVersion(device)), device{device}, ir{ir}, stage{stage},
header{ir.GetHeader()}, registry{registry}, specialization{specialization} {
if (stage != ShaderType::Compute) {
transform_feedback = BuildTransformFeedback(registry.GetGraphicsInfo());
}
@@ -293,6 +300,7 @@ public:
AddCapability(spv::Capability::DrawParameters);
AddCapability(spv::Capability::SubgroupBallotKHR);
AddCapability(spv::Capability::SubgroupVoteKHR);
AddExtension("SPV_KHR_16bit_storage");
AddExtension("SPV_KHR_shader_ballot");
AddExtension("SPV_KHR_subgroup_vote");
AddExtension("SPV_KHR_storage_buffer_storage_class");

View File

@@ -11,6 +11,7 @@
#include <vector>
#include "common/common_types.h"
#include "common/logging/log.h"
#include "video_core/renderer_vulkan/wrapper.h"
@@ -415,18 +416,17 @@ VkResult Free(VkDevice device, VkCommandPool handle, Span<VkCommandBuffer> buffe
return VK_SUCCESS;
}
Instance Instance::Create(Span<const char*> layers, Span<const char*> extensions,
Instance Instance::Create(u32 version, Span<const char*> layers, Span<const char*> extensions,
InstanceDispatch& dld) noexcept {
static constexpr VkApplicationInfo application_info{
const VkApplicationInfo application_info{
.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO,
.pNext = nullptr,
.pApplicationName = "yuzu Emulator",
.applicationVersion = VK_MAKE_VERSION(0, 1, 0),
.pEngineName = "yuzu Emulator",
.engineVersion = VK_MAKE_VERSION(0, 1, 0),
.apiVersion = VK_API_VERSION_1_1,
.apiVersion = version,
};
const VkInstanceCreateInfo ci{
.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
.pNext = nullptr,
@@ -818,6 +818,21 @@ VkPhysicalDeviceMemoryProperties PhysicalDevice::GetMemoryProperties() const noe
return properties;
}
u32 AvailableVersion(const InstanceDispatch& dld) noexcept {
PFN_vkEnumerateInstanceVersion vkEnumerateInstanceVersion;
if (!Proc(vkEnumerateInstanceVersion, dld, "vkEnumerateInstanceVersion")) {
// If the procedure is not found, Vulkan 1.0 is assumed
return VK_API_VERSION_1_0;
}
u32 version;
if (const VkResult result = vkEnumerateInstanceVersion(&version); result != VK_SUCCESS) {
LOG_ERROR(Render_Vulkan, "vkEnumerateInstanceVersion returned {}, assuming Vulkan 1.1",
ToString(result));
return VK_API_VERSION_1_1;
}
return version;
}
std::optional<std::vector<VkExtensionProperties>> EnumerateInstanceExtensionProperties(
const InstanceDispatch& dld) {
u32 num;

View File

@@ -564,7 +564,7 @@ class Instance : public Handle<VkInstance, NoOwner, InstanceDispatch> {
public:
/// Creates a Vulkan instance. Use "operator bool" for error handling.
static Instance Create(Span<const char*> layers, Span<const char*> extensions,
static Instance Create(u32 version, Span<const char*> layers, Span<const char*> extensions,
InstanceDispatch& dld) noexcept;
/// Enumerates physical devices.
@@ -1090,6 +1090,8 @@ private:
const DeviceDispatch* dld;
};
u32 AvailableVersion(const InstanceDispatch& dld) noexcept;
std::optional<std::vector<VkExtensionProperties>> EnumerateInstanceExtensionProperties(
const InstanceDispatch& dld);

View File

@@ -67,28 +67,25 @@ struct Client::Impl {
const std::string& jwt = "", const std::string& username = "",
const std::string& token = "") {
if (cli == nullptr) {
auto parsedUrl = LUrlParser::clParseURL::ParseURL(host);
int port;
const auto parsedUrl = LUrlParser::clParseURL::ParseURL(host);
int port{};
if (parsedUrl.m_Scheme == "http") {
if (!parsedUrl.GetPort(&port)) {
port = HTTP_PORT;
}
cli = std::make_unique<httplib::Client>(parsedUrl.m_Host.c_str(), port);
} else if (parsedUrl.m_Scheme == "https") {
if (!parsedUrl.GetPort(&port)) {
port = HTTPS_PORT;
}
cli = std::make_unique<httplib::SSLClient>(parsedUrl.m_Host.c_str(), port);
} else {
LOG_ERROR(WebService, "Bad URL scheme {}", parsedUrl.m_Scheme);
return WebResult{WebResult::Code::InvalidURL, "Bad URL scheme", ""};
}
cli = std::make_unique<httplib::Client>(parsedUrl.m_Host.c_str(), port);
}
if (cli == nullptr) {
LOG_ERROR(WebService, "Invalid URL {}", host + path);
return WebResult{WebResult::Code::InvalidURL, "Invalid URL", ""};
}
cli->set_timeout_sec(TIMEOUT_SECONDS);
cli->set_connection_timeout(TIMEOUT_SECONDS);
cli->set_read_timeout(TIMEOUT_SECONDS);
cli->set_write_timeout(TIMEOUT_SECONDS);
httplib::Headers params;
if (!jwt.empty()) {

View File

@@ -18,15 +18,15 @@
namespace {
constexpr std::array<std::array<bool, 4>, 8> led_patterns = {{
{1, 0, 0, 0},
{1, 1, 0, 0},
{1, 1, 1, 0},
{1, 1, 1, 1},
{1, 0, 0, 1},
{1, 0, 1, 0},
{1, 0, 1, 1},
{0, 1, 1, 0},
constexpr std::array<std::array<bool, 4>, 8> led_patterns{{
{true, false, false, false},
{true, true, false, false},
{true, true, true, false},
{true, true, true, true},
{true, false, false, true},
{true, false, true, false},
{true, false, true, true},
{false, true, true, false},
}};
void UpdateController(Settings::ControllerType controller_type, std::size_t npad_index,
@@ -596,6 +596,6 @@ void QtControllerSelector::ReconfigureControllers(
void QtControllerSelector::MainWindowReconfigureFinished() {
// Acquire the HLE mutex
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
std::lock_guard lock(HLE::g_hle_lock);
callback();
}

View File

@@ -114,6 +114,15 @@ QtProfileSelectionDialog::QtProfileSelectionDialog(QWidget* parent)
QtProfileSelectionDialog::~QtProfileSelectionDialog() = default;
int QtProfileSelectionDialog::exec() {
// Skip profile selection when there's only one.
if (profile_manager->GetUserCount() == 1) {
user_index = 0;
return QDialog::Accepted;
}
return QDialog::exec();
}
void QtProfileSelectionDialog::accept() {
QDialog::accept();
}

View File

@@ -27,6 +27,7 @@ public:
explicit QtProfileSelectionDialog(QWidget* parent);
~QtProfileSelectionDialog() override;
int exec() override;
void accept() override;
void reject() override;

View File

@@ -256,11 +256,6 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
ui->buttonSL, ui->buttonSR, ui->buttonHome, ui->buttonScreenshot,
};
mod_buttons = {
ui->buttonLStickMod,
ui->buttonRStickMod,
};
analog_map_buttons = {{
{
ui->buttonLStickUp,
@@ -284,6 +279,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
analog_map_deadzone_label = {ui->labelLStickDeadzone, ui->labelRStickDeadzone};
analog_map_deadzone_slider = {ui->sliderLStickDeadzone, ui->sliderRStickDeadzone};
analog_map_modifier_groupbox = {ui->buttonLStickModGroup, ui->buttonRStickModGroup};
analog_map_modifier_button = {ui->buttonLStickMod, ui->buttonRStickMod};
analog_map_modifier_label = {ui->labelLStickModifierRange, ui->labelRStickModifierRange};
analog_map_modifier_slider = {ui->sliderLStickModifierRange, ui->sliderRStickModifierRange};
analog_map_range_groupbox = {ui->buttonLStickRangeGroup, ui->buttonRStickRangeGroup};
@@ -394,20 +390,26 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
}
// Handle clicks for the modifier buttons as well.
ConfigureButtonClick(mod_buttons[analog_id], &stick_mod_param[analog_id],
Config::default_stick_mod[analog_id],
InputCommon::Polling::DeviceType::Button);
connect(analog_map_modifier_button[analog_id], &QPushButton::clicked, [=, this] {
HandleClick(
analog_map_modifier_button[analog_id],
[=, this](const Common::ParamPackage& params) {
analogs_param[analog_id].Set("modifier", params.Serialize());
},
InputCommon::Polling::DeviceType::Button);
});
mod_buttons[analog_id]->setContextMenuPolicy(Qt::CustomContextMenu);
analog_map_modifier_button[analog_id]->setContextMenuPolicy(Qt::CustomContextMenu);
connect(mod_buttons[analog_id], &QPushButton::customContextMenuRequested,
connect(analog_map_modifier_button[analog_id], &QPushButton::customContextMenuRequested,
[=, this](const QPoint& menu_location) {
QMenu context_menu;
context_menu.addAction(tr("Clear"), [&] {
stick_mod_param[analog_id].Clear();
mod_buttons[analog_id]->setText(tr("[not set]"));
analogs_param[analog_id].Set("modifier", "");
analog_map_modifier_button[analog_id]->setText(tr("[not set]"));
});
context_menu.exec(mod_buttons[analog_id]->mapToGlobal(menu_location));
context_menu.exec(
analog_map_modifier_button[analog_id]->mapToGlobal(menu_location));
});
connect(analog_map_range_spinbox[analog_id], qOverload<int>(&QSpinBox::valueChanged),
@@ -636,8 +638,8 @@ void ConfigureInputPlayer::RestoreDefaults() {
SetAnalogParam(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]);
}
stick_mod_param[analog_id] = Common::ParamPackage(
InputCommon::GenerateKeyboardParam(Config::default_stick_mod[analog_id]));
analogs_param[analog_id].Set(
"modifier", InputCommon::GenerateKeyboardParam(Config::default_stick_mod[analog_id]));
}
for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) {
@@ -669,8 +671,6 @@ void ConfigureInputPlayer::ClearAll() {
analogs_param[analog_id].Clear();
}
stick_mod_param[analog_id].Clear();
}
for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) {
@@ -707,7 +707,8 @@ void ConfigureInputPlayer::UpdateUI() {
AnalogToText(analogs_param[analog_id], analog_sub_buttons[sub_button_id]));
}
mod_buttons[analog_id]->setText(ButtonToText(stick_mod_param[analog_id]));
analog_map_modifier_button[analog_id]->setText(
ButtonToText(Common::ParamPackage{analogs_param[analog_id].Get("modifier", "")}));
const auto deadzone_label = analog_map_deadzone_label[analog_id];
const auto deadzone_slider = analog_map_deadzone_slider[analog_id];

View File

@@ -131,26 +131,25 @@ private:
std::array<Common::ParamPackage, Settings::NativeButton::NumButtons> buttons_param;
std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs> analogs_param;
std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs> stick_mod_param;
std::array<Common::ParamPackage, Settings::NativeMotion::NumMotions> motions_param;
static constexpr int ANALOG_SUB_BUTTONS_NUM = 4;
/// Each button input is represented by a QPushButton.
std::array<QPushButton*, Settings::NativeButton::NumButtons> button_map;
/// Each motion input is represented by a QPushButton.
std::array<QPushButton*, Settings::NativeMotion::NumMotions> motion_map;
/// Extra buttons for the modifiers.
std::array<QPushButton*, Settings::NativeAnalog::NumAnalogs> mod_buttons;
/// A group of four QPushButtons represent one analog input. The buttons each represent up,
/// down, left, right, respectively.
std::array<std::array<QPushButton*, ANALOG_SUB_BUTTONS_NUM>, Settings::NativeAnalog::NumAnalogs>
analog_map_buttons;
/// Each motion input is represented by a QPushButton.
std::array<QPushButton*, Settings::NativeMotion::NumMotions> motion_map;
std::array<QLabel*, Settings::NativeAnalog::NumAnalogs> analog_map_deadzone_label;
std::array<QSlider*, Settings::NativeAnalog::NumAnalogs> analog_map_deadzone_slider;
std::array<QGroupBox*, Settings::NativeAnalog::NumAnalogs> analog_map_modifier_groupbox;
std::array<QPushButton*, Settings::NativeAnalog::NumAnalogs> analog_map_modifier_button;
std::array<QLabel*, Settings::NativeAnalog::NumAnalogs> analog_map_modifier_label;
std::array<QSlider*, Settings::NativeAnalog::NumAnalogs> analog_map_modifier_slider;
std::array<QGroupBox*, Settings::NativeAnalog::NumAnalogs> analog_map_range_groupbox;

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