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7 Commits

Author SHA1 Message Date
Zach Hilman
a40ed17c28 controller: Correct result codes for GetStatus 2019-03-05 10:19:29 -05:00
Zach Hilman
56beb2c85b qt: Add Qt frontend for controller selector applet 2019-03-05 10:19:29 -05:00
Zach Hilman
0f82eb83f9 configure_input_simple: Add support for checking configuration errors 2019-03-05 10:18:40 -05:00
Zach Hilman
41881d8d26 core: Add support for registering controller applet frontend 2019-03-05 10:18:40 -05:00
Zach Hilman
c67bab2512 frontend: Add frontend responder for controller applet 2019-03-05 10:17:52 -05:00
Zach Hilman
9d6059ba9f applets: Implement controller selector applet 2019-03-05 10:17:52 -05:00
Zach Hilman
7d9ddb9150 controllers/npad: Make DecideBestController public
Needed for default implementation of controller applet.
2019-03-05 10:17:52 -05:00
201 changed files with 4109 additions and 6699 deletions

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@@ -24,7 +24,7 @@ matrix:
- os: osx
env: NAME="macos build"
sudo: false
osx_image: xcode10.1
osx_image: xcode10
install: "./.travis/macos/deps.sh"
script: "./.travis/macos/build.sh"
after_success: "./.travis/macos/upload.sh"

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@@ -2,7 +2,7 @@
set -o pipefail
export MACOSX_DEPLOYMENT_TARGET=10.14
export MACOSX_DEPLOYMENT_TARGET=10.13
export Qt5_DIR=$(brew --prefix)/opt/qt5
export UNICORNDIR=$(pwd)/externals/unicorn
export PATH="/usr/local/opt/ccache/libexec:$PATH"

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@@ -163,6 +163,12 @@ else()
set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/DEBUG /MANIFEST:NO /INCREMENTAL:NO /OPT:REF,ICF" CACHE STRING "" FORCE)
endif()
# Fix GCC C++17 and Boost.ICL incompatibility (needed to build dynarmic)
# See https://bugzilla.redhat.com/show_bug.cgi?id=1485641#c1
if (CMAKE_COMPILER_IS_GNUCC)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-new-ttp-matching")
endif()
# Set file offset size to 64 bits.
#
# On modern Unixes, this is typically already the case. The lone exception is
@@ -179,9 +185,9 @@ set_property(DIRECTORY APPEND PROPERTY
# System imported libraries
# ======================
find_package(Boost 1.66.0 QUIET)
find_package(Boost 1.63.0 QUIET)
if (NOT Boost_FOUND)
message(STATUS "Boost 1.66.0 or newer not found, falling back to externals")
message(STATUS "Boost 1.63.0 or newer not found, falling back to externals")
set(BOOST_ROOT "${PROJECT_SOURCE_DIR}/externals/boost")
set(Boost_NO_SYSTEM_PATHS OFF)

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@@ -73,7 +73,6 @@ set(HASH_FILES
"${VIDEO_CORE}/shader/decode/integer_set.cpp"
"${VIDEO_CORE}/shader/decode/integer_set_predicate.cpp"
"${VIDEO_CORE}/shader/decode/memory.cpp"
"${VIDEO_CORE}/shader/decode/texture.cpp"
"${VIDEO_CORE}/shader/decode/other.cpp"
"${VIDEO_CORE}/shader/decode/predicate_set_predicate.cpp"
"${VIDEO_CORE}/shader/decode/predicate_set_register.cpp"

2
externals/opus vendored

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@@ -12,7 +12,7 @@
#include "common/ring_buffer.h"
#include "core/settings.h"
#ifdef _WIN32
#ifdef _MSC_VER
#include <objbase.h>
#endif
@@ -113,7 +113,7 @@ private:
CubebSink::CubebSink(std::string_view target_device_name) {
// Cubeb requires COM to be initialized on the thread calling cubeb_init on Windows
#ifdef _WIN32
#ifdef _MSC_VER
com_init_result = CoInitializeEx(nullptr, COINIT_MULTITHREADED);
#endif
@@ -152,7 +152,7 @@ CubebSink::~CubebSink() {
cubeb_destroy(ctx);
#ifdef _WIN32
#ifdef _MSC_VER
if (SUCCEEDED(com_init_result)) {
CoUninitialize();
}

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@@ -26,7 +26,7 @@ private:
cubeb_devid output_device{};
std::vector<SinkStreamPtr> sink_streams;
#ifdef _WIN32
#ifdef _MSC_VER
u32 com_init_result = 0;
#endif
};

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@@ -47,7 +47,6 @@ add_custom_command(OUTPUT scm_rev.cpp
"${VIDEO_CORE}/shader/decode/integer_set.cpp"
"${VIDEO_CORE}/shader/decode/integer_set_predicate.cpp"
"${VIDEO_CORE}/shader/decode/memory.cpp"
"${VIDEO_CORE}/shader/decode/texture.cpp"
"${VIDEO_CORE}/shader/decode/other.cpp"
"${VIDEO_CORE}/shader/decode/predicate_set_predicate.cpp"
"${VIDEO_CORE}/shader/decode/predicate_set_register.cpp"
@@ -92,14 +91,10 @@ add_library(common STATIC
logging/text_formatter.cpp
logging/text_formatter.h
math_util.h
memory_hook.cpp
memory_hook.h
microprofile.cpp
microprofile.h
microprofileui.h
misc.cpp
page_table.cpp
page_table.h
param_package.cpp
param_package.h
quaternion.h
@@ -118,8 +113,6 @@ add_library(common STATIC
threadsafe_queue.h
timer.cpp
timer.h
uint128.cpp
uint128.h
vector_math.h
web_result.h
)

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@@ -34,7 +34,6 @@
#include <limits>
#include <type_traits>
#include "common/common_funcs.h"
#include "common/swap.h"
/*
* Abstract bitfield class
@@ -109,9 +108,15 @@
* symptoms.
*/
#pragma pack(1)
template <std::size_t Position, std::size_t Bits, typename T, typename EndianTag = LETag>
template <std::size_t Position, std::size_t Bits, typename T>
struct BitField {
private:
// We hide the copy assigment operator here, because the default copy
// assignment would copy the full storage value, rather than just the bits
// relevant to this particular bit field.
// We don't delete it because we want BitField to be trivially copyable.
constexpr BitField& operator=(const BitField&) = default;
// UnderlyingType is T for non-enum types and the underlying type of T if
// T is an enumeration. Note that T is wrapped within an enable_if in the
// former case to workaround compile errors which arise when using
@@ -122,8 +127,6 @@ private:
// We store the value as the unsigned type to avoid undefined behaviour on value shifting
using StorageType = std::make_unsigned_t<UnderlyingType>;
using StorageTypeWithEndian = typename AddEndian<StorageType, EndianTag>::type;
public:
/// Constants to allow limited introspection of fields if needed
static constexpr std::size_t position = Position;
@@ -160,20 +163,16 @@ public:
BitField(T val) = delete;
BitField& operator=(T val) = delete;
constexpr BitField() noexcept = default;
constexpr BitField(const BitField&) noexcept = default;
constexpr BitField& operator=(const BitField&) noexcept = default;
constexpr BitField(BitField&&) noexcept = default;
constexpr BitField& operator=(BitField&&) noexcept = default;
// Force default constructor to be created
// so that we can use this within unions
constexpr BitField() = default;
constexpr FORCE_INLINE operator T() const {
return Value();
}
constexpr FORCE_INLINE void Assign(const T& value) {
storage = (static_cast<StorageType>(storage) & ~mask) | FormatValue(value);
storage = (storage & ~mask) | FormatValue(value);
}
constexpr T Value() const {
@@ -185,7 +184,7 @@ public:
}
private:
StorageTypeWithEndian storage;
StorageType storage;
static_assert(bits + position <= 8 * sizeof(T), "Bitfield out of range");
@@ -196,6 +195,3 @@ private:
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable in a BitField");
};
#pragma pack()
template <std::size_t Position, std::size_t Bits, typename T>
using BitFieldBE = BitField<Position, Bits, T, BETag>;

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@@ -1,29 +0,0 @@
// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/page_table.h"
namespace Common {
PageTable::PageTable(std::size_t page_size_in_bits) : page_size_in_bits{page_size_in_bits} {}
PageTable::~PageTable() = default;
void PageTable::Resize(std::size_t address_space_width_in_bits) {
const std::size_t num_page_table_entries = 1ULL
<< (address_space_width_in_bits - page_size_in_bits);
pointers.resize(num_page_table_entries);
attributes.resize(num_page_table_entries);
// The default is a 39-bit address space, which causes an initial 1GB allocation size. If the
// vector size is subsequently decreased (via resize), the vector might not automatically
// actually reallocate/resize its underlying allocation, which wastes up to ~800 MB for
// 36-bit titles. Call shrink_to_fit to reduce capacity to what's actually in use.
pointers.shrink_to_fit();
attributes.shrink_to_fit();
}
} // namespace Common

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@@ -1,80 +0,0 @@
// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <vector>
#include <boost/icl/interval_map.hpp>
#include "common/common_types.h"
#include "common/memory_hook.h"
namespace Common {
enum class PageType : u8 {
/// Page is unmapped and should cause an access error.
Unmapped,
/// Page is mapped to regular memory. This is the only type you can get pointers to.
Memory,
/// Page is mapped to regular memory, but also needs to check for rasterizer cache flushing and
/// invalidation
RasterizerCachedMemory,
/// Page is mapped to a I/O region. Writing and reading to this page is handled by functions.
Special,
};
struct SpecialRegion {
enum class Type {
DebugHook,
IODevice,
} type;
MemoryHookPointer handler;
bool operator<(const SpecialRegion& other) const {
return std::tie(type, handler) < std::tie(other.type, other.handler);
}
bool operator==(const SpecialRegion& other) const {
return std::tie(type, handler) == std::tie(other.type, other.handler);
}
};
/**
* A (reasonably) fast way of allowing switchable and remappable process address spaces. It loosely
* mimics the way a real CPU page table works.
*/
struct PageTable {
explicit PageTable(std::size_t page_size_in_bits);
~PageTable();
/**
* Resizes the page table to be able to accomodate enough pages within
* a given address space.
*
* @param address_space_width_in_bits The address size width in bits.
*/
void Resize(std::size_t address_space_width_in_bits);
/**
* Vector of memory pointers backing each page. An entry can only be non-null if the
* corresponding entry in the `attributes` vector is of type `Memory`.
*/
std::vector<u8*> pointers;
/**
* Contains MMIO handlers that back memory regions whose entries in the `attribute` vector is
* of type `Special`.
*/
boost::icl::interval_map<VAddr, std::set<SpecialRegion>> special_regions;
/**
* Vector of fine grained page attributes. If it is set to any value other than `Memory`, then
* the corresponding entry in `pointers` MUST be set to null.
*/
std::vector<PageType> attributes;
const std::size_t page_size_in_bits{};
};
} // namespace Common

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@@ -17,8 +17,6 @@
#pragma once
#include <type_traits>
#if defined(_MSC_VER)
#include <cstdlib>
#elif defined(__linux__)
@@ -172,7 +170,7 @@ struct swap_struct_t {
using swapped_t = swap_struct_t;
protected:
T value;
T value = T();
static T swap(T v) {
return F::swap(v);
@@ -607,154 +605,52 @@ struct swap_double_t {
}
};
template <typename T>
struct swap_enum_t {
static_assert(std::is_enum_v<T>);
using base = std::underlying_type_t<T>;
public:
swap_enum_t() = default;
swap_enum_t(const T& v) : value(swap(v)) {}
swap_enum_t& operator=(const T& v) {
value = swap(v);
return *this;
}
operator T() const {
return swap(value);
}
explicit operator base() const {
return static_cast<base>(swap(value));
}
protected:
T value{};
// clang-format off
using swap_t = std::conditional_t<
std::is_same_v<base, u16>, swap_16_t<u16>, std::conditional_t<
std::is_same_v<base, s16>, swap_16_t<s16>, std::conditional_t<
std::is_same_v<base, u32>, swap_32_t<u32>, std::conditional_t<
std::is_same_v<base, s32>, swap_32_t<s32>, std::conditional_t<
std::is_same_v<base, u64>, swap_64_t<u64>, std::conditional_t<
std::is_same_v<base, s64>, swap_64_t<s64>, void>>>>>>;
// clang-format on
static T swap(T x) {
return static_cast<T>(swap_t::swap(static_cast<base>(x)));
}
};
struct SwapTag {}; // Use the different endianness from the system
struct KeepTag {}; // Use the same endianness as the system
template <typename T, typename Tag>
struct AddEndian;
// KeepTag specializations
template <typename T>
struct AddEndian<T, KeepTag> {
using type = T;
};
// SwapTag specializations
template <>
struct AddEndian<u8, SwapTag> {
using type = u8;
};
template <>
struct AddEndian<u16, SwapTag> {
using type = swap_struct_t<u16, swap_16_t<u16>>;
};
template <>
struct AddEndian<u32, SwapTag> {
using type = swap_struct_t<u32, swap_32_t<u32>>;
};
template <>
struct AddEndian<u64, SwapTag> {
using type = swap_struct_t<u64, swap_64_t<u64>>;
};
template <>
struct AddEndian<s8, SwapTag> {
using type = s8;
};
template <>
struct AddEndian<s16, SwapTag> {
using type = swap_struct_t<s16, swap_16_t<s16>>;
};
template <>
struct AddEndian<s32, SwapTag> {
using type = swap_struct_t<s32, swap_32_t<s32>>;
};
template <>
struct AddEndian<s64, SwapTag> {
using type = swap_struct_t<s64, swap_64_t<s64>>;
};
template <>
struct AddEndian<float, SwapTag> {
using type = swap_struct_t<float, swap_float_t<float>>;
};
template <>
struct AddEndian<double, SwapTag> {
using type = swap_struct_t<double, swap_double_t<double>>;
};
template <typename T>
struct AddEndian<T, SwapTag> {
static_assert(std::is_enum_v<T>);
using type = swap_enum_t<T>;
};
// Alias LETag/BETag as KeepTag/SwapTag depending on the system
#if COMMON_LITTLE_ENDIAN
using u16_le = u16;
using u32_le = u32;
using u64_le = u64;
using LETag = KeepTag;
using BETag = SwapTag;
using s16_le = s16;
using s32_le = s32;
using s64_le = s64;
using float_le = float;
using double_le = double;
using u64_be = swap_struct_t<u64, swap_64_t<u64>>;
using s64_be = swap_struct_t<s64, swap_64_t<s64>>;
using u32_be = swap_struct_t<u32, swap_32_t<u32>>;
using s32_be = swap_struct_t<s32, swap_32_t<s32>>;
using u16_be = swap_struct_t<u16, swap_16_t<u16>>;
using s16_be = swap_struct_t<s16, swap_16_t<s16>>;
using float_be = swap_struct_t<float, swap_float_t<float>>;
using double_be = swap_struct_t<double, swap_double_t<double>>;
#else
using BETag = KeepTag;
using LETag = SwapTag;
using u64_le = swap_struct_t<u64, swap_64_t<u64>>;
using s64_le = swap_struct_t<s64, swap_64_t<s64>>;
using u32_le = swap_struct_t<u32, swap_32_t<u32>>;
using s32_le = swap_struct_t<s32, swap_32_t<s32>>;
using u16_le = swap_struct_t<u16, swap_16_t<u16>>;
using s16_le = swap_struct_t<s16, swap_16_t<s16>>;
using float_le = swap_struct_t<float, swap_float_t<float>>;
using double_le = swap_struct_t<double, swap_double_t<double>>;
using u16_be = u16;
using u32_be = u32;
using u64_be = u64;
using s16_be = s16;
using s32_be = s32;
using s64_be = s64;
using float_be = float;
using double_be = double;
#endif
// Aliases for LE types
using u16_le = AddEndian<u16, LETag>::type;
using u32_le = AddEndian<u32, LETag>::type;
using u64_le = AddEndian<u64, LETag>::type;
using s16_le = AddEndian<s16, LETag>::type;
using s32_le = AddEndian<s32, LETag>::type;
using s64_le = AddEndian<s64, LETag>::type;
template <typename T>
using enum_le = std::enable_if_t<std::is_enum_v<T>, typename AddEndian<T, LETag>::type>;
using float_le = AddEndian<float, LETag>::type;
using double_le = AddEndian<double, LETag>::type;
// Aliases for BE types
using u16_be = AddEndian<u16, BETag>::type;
using u32_be = AddEndian<u32, BETag>::type;
using u64_be = AddEndian<u64, BETag>::type;
using s16_be = AddEndian<s16, BETag>::type;
using s32_be = AddEndian<s32, BETag>::type;
using s64_be = AddEndian<s64, BETag>::type;
template <typename T>
using enum_be = std::enable_if_t<std::is_enum_v<T>, typename AddEndian<T, BETag>::type>;
using float_be = AddEndian<float, BETag>::type;
using double_be = AddEndian<double, BETag>::type;

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@@ -6,6 +6,7 @@
#include <array>
#include <deque>
#include <boost/range/algorithm_ext/erase.hpp>
namespace Common {
@@ -110,9 +111,8 @@ struct ThreadQueueList {
}
void remove(Priority priority, const T& thread_id) {
Queue* const cur = &queues[priority];
const auto iter = std::remove(cur->data.begin(), cur->data.end(), thread_id);
cur->data.erase(iter, cur->data.end());
Queue* cur = &queues[priority];
boost::remove_erase(cur->data, thread_id);
}
void rotate(Priority priority) {

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@@ -1,45 +0,0 @@
// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#ifdef _MSC_VER
#include <intrin.h>
#pragma intrinsic(_umul128)
#endif
#include <cstring>
#include "common/uint128.h"
namespace Common {
u128 Multiply64Into128(u64 a, u64 b) {
u128 result;
#ifdef _MSC_VER
result[0] = _umul128(a, b, &result[1]);
#else
unsigned __int128 tmp = a;
tmp *= b;
std::memcpy(&result, &tmp, sizeof(u128));
#endif
return result;
}
std::pair<u64, u64> Divide128On32(u128 dividend, u32 divisor) {
u64 remainder = dividend[0] % divisor;
u64 accum = dividend[0] / divisor;
if (dividend[1] == 0)
return {accum, remainder};
// We ignore dividend[1] / divisor as that overflows
const u64 first_segment = (dividend[1] % divisor) << 32;
accum += (first_segment / divisor) << 32;
const u64 second_segment = (first_segment % divisor) << 32;
accum += (second_segment / divisor);
remainder += second_segment % divisor;
if (remainder >= divisor) {
accum++;
remainder -= divisor;
}
return {accum, remainder};
}
} // namespace Common

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@@ -1,19 +0,0 @@
// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <utility>
#include "common/common_types.h"
namespace Common {
// This function multiplies 2 u64 values and produces a u128 value;
u128 Multiply64Into128(u64 a, u64 b);
// This function divides a u128 by a u32 value and produces two u64 values:
// the result of division and the remainder
std::pair<u64, u64> Divide128On32(u128 dividend, u32 divisor);
} // namespace Common

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@@ -84,6 +84,8 @@ add_library(core STATIC
file_sys/vfs_vector.h
file_sys/xts_archive.cpp
file_sys/xts_archive.h
frontend/applets/controller.cpp
frontend/applets/controller.h
frontend/applets/profile_select.cpp
frontend/applets/profile_select.h
frontend/applets/software_keyboard.cpp
@@ -107,8 +109,6 @@ add_library(core STATIC
hle/kernel/client_port.h
hle/kernel/client_session.cpp
hle/kernel/client_session.h
hle/kernel/code_set.cpp
hle/kernel/code_set.h
hle/kernel/errors.h
hle/kernel/handle_table.cpp
hle/kernel/handle_table.h
@@ -171,6 +171,8 @@ add_library(core STATIC
hle/service/am/applet_oe.h
hle/service/am/applets/applets.cpp
hle/service/am/applets/applets.h
hle/service/am/applets/controller.cpp
hle/service/am/applets/controller.h
hle/service/am/applets/profile_select.cpp
hle/service/am/applets/profile_select.h
hle/service/am/applets/software_keyboard.cpp
@@ -219,7 +221,6 @@ add_library(core STATIC
hle/service/audio/audren_u.h
hle/service/audio/codecctl.cpp
hle/service/audio/codecctl.h
hle/service/audio/errors.h
hle/service/audio/hwopus.cpp
hle/service/audio/hwopus.h
hle/service/bcat/bcat.cpp
@@ -421,6 +422,8 @@ add_library(core STATIC
loader/deconstructed_rom_directory.h
loader/elf.cpp
loader/elf.h
loader/linker.cpp
loader/linker.h
loader/loader.cpp
loader/loader.h
loader/nax.cpp
@@ -437,6 +440,8 @@ add_library(core STATIC
loader/xci.h
memory.cpp
memory.h
memory_hook.cpp
memory_hook.h
memory_setup.h
perf_stats.cpp
perf_stats.h

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@@ -12,7 +12,6 @@
#include "core/core.h"
#include "core/core_cpu.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/svc.h"
@@ -120,7 +119,7 @@ public:
return std::max(parent.core_timing.GetDowncount(), 0);
}
u64 GetCNTPCT() override {
return Timing::CpuCyclesToClockCycles(parent.core_timing.GetTicks());
return parent.core_timing.GetTicks();
}
ARM_Dynarmic& parent;
@@ -152,7 +151,7 @@ std::unique_ptr<Dynarmic::A64::Jit> ARM_Dynarmic::MakeJit() const {
config.tpidr_el0 = &cb->tpidr_el0;
config.dczid_el0 = 4;
config.ctr_el0 = 0x8444c004;
config.cntfrq_el0 = Timing::CNTFREQ;
config.cntfrq_el0 = 19200000; // Value from fusee.
// Unpredictable instructions
config.define_unpredictable_behaviour = true;

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@@ -12,7 +12,7 @@
#include "core/arm/exclusive_monitor.h"
#include "core/arm/unicorn/arm_unicorn.h"
namespace Common {
namespace Memory {
struct PageTable;
}
@@ -70,7 +70,7 @@ private:
Timing::CoreTiming& core_timing;
DynarmicExclusiveMonitor& exclusive_monitor;
Common::PageTable* current_page_table = nullptr;
Memory::PageTable* current_page_table = nullptr;
};
class DynarmicExclusiveMonitor final : public ExclusiveMonitor {

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@@ -25,19 +25,18 @@
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/service/am/applets/software_keyboard.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
#include "core/loader/loader.h"
#include "core/perf_stats.h"
#include "core/settings.h"
#include "core/telemetry_session.h"
#include "frontend/applets/controller.h"
#include "frontend/applets/profile_select.h"
#include "frontend/applets/software_keyboard.h"
#include "frontend/applets/web_browser.h"
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/gpu_asynch.h"
#include "video_core/gpu_synch.h"
#include "video_core/gpu.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
@@ -79,7 +78,6 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
return vfs->OpenFile(path, FileSys::Mode::Read);
}
struct System::Impl {
explicit Impl(System& system) : kernel{system} {}
Cpu& CurrentCpuCore() {
return cpu_core_manager.GetCurrentCore();
@@ -97,7 +95,7 @@ struct System::Impl {
LOG_DEBUG(HW_Memory, "initialized OK");
core_timing.Initialize();
kernel.Initialize();
kernel.Initialize(core_timing);
const auto current_time = std::chrono::duration_cast<std::chrono::seconds>(
std::chrono::system_clock::now().time_since_epoch());
@@ -109,6 +107,8 @@ struct System::Impl {
virtual_filesystem = std::make_shared<FileSys::RealVfsFilesystem>();
/// Create default implementations of applets if one is not provided.
if (controller_applet == nullptr)
controller_applet = std::make_unique<Core::Frontend::DefaultControllerApplet>();
if (profile_selector == nullptr)
profile_selector = std::make_unique<Core::Frontend::DefaultProfileSelectApplet>();
if (software_keyboard == nullptr)
@@ -116,7 +116,7 @@ struct System::Impl {
if (web_browser == nullptr)
web_browser = std::make_unique<Core::Frontend::DefaultWebBrowserApplet>();
auto main_process = Kernel::Process::Create(system, "main");
auto main_process = Kernel::Process::Create(kernel, "main");
kernel.MakeCurrentProcess(main_process.get());
telemetry_session = std::make_unique<Core::TelemetrySession>();
@@ -130,16 +130,10 @@ struct System::Impl {
return ResultStatus::ErrorVideoCore;
}
is_powered_on = true;
if (Settings::values.use_asynchronous_gpu_emulation) {
gpu_core = std::make_unique<VideoCommon::GPUAsynch>(system, *renderer);
} else {
gpu_core = std::make_unique<VideoCommon::GPUSynch>(system, *renderer);
}
gpu_core = std::make_unique<Tegra::GPU>(system, renderer->Rasterizer());
cpu_core_manager.Initialize(system);
is_powered_on = true;
LOG_DEBUG(Core, "Initialized OK");
// Reset counters and set time origin to current frame
@@ -190,13 +184,13 @@ struct System::Impl {
void Shutdown() {
// Log last frame performance stats
const auto perf_results = GetAndResetPerfStats();
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_EmulationSpeed",
perf_results.emulation_speed * 100.0);
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate",
perf_results.game_fps);
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
perf_results.frametime * 1000.0);
auto perf_results = GetAndResetPerfStats();
Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_EmulationSpeed",
perf_results.emulation_speed * 100.0);
Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate",
perf_results.game_fps);
Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
perf_results.frametime * 1000.0);
is_powered_on = false;
@@ -219,6 +213,7 @@ struct System::Impl {
app_loader.reset();
// Clear all applets
controller_applet.reset();
profile_selector.reset();
software_keyboard.reset();
web_browser.reset();
@@ -256,6 +251,7 @@ struct System::Impl {
bool is_powered_on = false;
/// Frontend applets
std::unique_ptr<Core::Frontend::ControllerApplet> controller_applet;
std::unique_ptr<Core::Frontend::ProfileSelectApplet> profile_selector;
std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> software_keyboard;
std::unique_ptr<Core::Frontend::WebBrowserApplet> web_browser;
@@ -273,7 +269,7 @@ struct System::Impl {
Core::FrameLimiter frame_limiter;
};
System::System() : impl{std::make_unique<Impl>(*this)} {}
System::System() : impl{std::make_unique<Impl>()} {}
System::~System() = default;
Cpu& System::CurrentCpuCore() {
@@ -461,6 +457,14 @@ std::shared_ptr<FileSys::VfsFilesystem> System::GetFilesystem() const {
return impl->virtual_filesystem;
}
void System::SetControllerApplet(std::unique_ptr<Core::Frontend::ControllerApplet> applet) {
impl->controller_applet = std::move(applet);
}
const Core::Frontend::ControllerApplet& System::GetControllerApplet() const {
return *impl->controller_applet;
}
void System::SetProfileSelector(std::unique_ptr<Frontend::ProfileSelectApplet> applet) {
impl->profile_selector = std::move(applet);
}

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@@ -14,6 +14,7 @@
namespace Core::Frontend {
class EmuWindow;
class ControllerApplet;
class ProfileSelectApplet;
class SoftwareKeyboardApplet;
class WebBrowserApplet;
@@ -253,6 +254,10 @@ public:
std::shared_ptr<FileSys::VfsFilesystem> GetFilesystem() const;
void SetControllerApplet(std::unique_ptr<Core::Frontend::ControllerApplet> applet);
const Core::Frontend::ControllerApplet& GetControllerApplet() const;
void SetProfileSelector(std::unique_ptr<Frontend::ProfileSelectApplet> applet);
const Frontend::ProfileSelectApplet& GetProfileSelector() const;
@@ -293,6 +298,10 @@ inline ARM_Interface& CurrentArmInterface() {
return System::GetInstance().CurrentArmInterface();
}
inline TelemetrySession& Telemetry() {
return System::GetInstance().TelemetrySession();
}
inline Kernel::Process* CurrentProcess() {
return System::GetInstance().CurrentProcess();
}

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@@ -11,7 +11,6 @@
#endif
#include "core/arm/exclusive_monitor.h"
#include "core/arm/unicorn/arm_unicorn.h"
#include "core/core.h"
#include "core/core_cpu.h"
#include "core/core_timing.h"
#include "core/hle/kernel/scheduler.h"
@@ -50,9 +49,9 @@ bool CpuBarrier::Rendezvous() {
return false;
}
Cpu::Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_barrier,
std::size_t core_index)
: cpu_barrier{cpu_barrier}, core_timing{system.CoreTiming()}, core_index{core_index} {
Cpu::Cpu(Timing::CoreTiming& core_timing, ExclusiveMonitor& exclusive_monitor,
CpuBarrier& cpu_barrier, std::size_t core_index)
: cpu_barrier{cpu_barrier}, core_timing{core_timing}, core_index{core_index} {
if (Settings::values.use_cpu_jit) {
#ifdef ARCHITECTURE_x86_64
arm_interface = std::make_unique<ARM_Dynarmic>(core_timing, exclusive_monitor, core_index);
@@ -64,7 +63,7 @@ Cpu::Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_ba
arm_interface = std::make_unique<ARM_Unicorn>(core_timing);
}
scheduler = std::make_unique<Kernel::Scheduler>(system, *arm_interface);
scheduler = std::make_unique<Kernel::Scheduler>(*arm_interface);
}
Cpu::~Cpu() = default;

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@@ -15,10 +15,6 @@ namespace Kernel {
class Scheduler;
}
namespace Core {
class System;
}
namespace Core::Timing {
class CoreTiming;
}
@@ -49,8 +45,8 @@ private:
class Cpu {
public:
Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_barrier,
std::size_t core_index);
Cpu(Timing::CoreTiming& core_timing, ExclusiveMonitor& exclusive_monitor,
CpuBarrier& cpu_barrier, std::size_t core_index);
~Cpu();
void RunLoop(bool tight_loop = true);

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@@ -7,7 +7,6 @@
#include <cinttypes>
#include <limits>
#include "common/logging/log.h"
#include "common/uint128.h"
namespace Core::Timing {
@@ -61,9 +60,4 @@ s64 nsToCycles(u64 ns) {
return (BASE_CLOCK_RATE * static_cast<s64>(ns)) / 1000000000;
}
u64 CpuCyclesToClockCycles(u64 ticks) {
const u128 temporal = Common::Multiply64Into128(ticks, CNTFREQ);
return Common::Divide128On32(temporal, static_cast<u32>(BASE_CLOCK_RATE)).first;
}
} // namespace Core::Timing

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@@ -11,7 +11,6 @@ namespace Core::Timing {
// The below clock rate is based on Switch's clockspeed being widely known as 1.020GHz
// The exact value used is of course unverified.
constexpr u64 BASE_CLOCK_RATE = 1019215872; // Switch clock speed is 1020MHz un/docked
constexpr u64 CNTFREQ = 19200000; // Value from fusee.
inline s64 msToCycles(int ms) {
// since ms is int there is no way to overflow
@@ -62,6 +61,4 @@ inline u64 cyclesToMs(s64 cycles) {
return cycles * 1000 / BASE_CLOCK_RATE;
}
u64 CpuCyclesToClockCycles(u64 ticks);
} // namespace Core::Timing

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@@ -27,7 +27,8 @@ void CpuCoreManager::Initialize(System& system) {
exclusive_monitor = Cpu::MakeExclusiveMonitor(cores.size());
for (std::size_t index = 0; index < cores.size(); ++index) {
cores[index] = std::make_unique<Cpu>(system, *exclusive_monitor, *barrier, index);
cores[index] =
std::make_unique<Cpu>(system.CoreTiming(), *exclusive_monitor, *barrier, index);
}
// Create threads for CPU cores 1-3, and build thread_to_cpu map

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@@ -24,26 +24,13 @@ namespace FileSys {
union NCASectionHeader;
/// Describes the type of content within an NCA archive.
enum class NCAContentType : u8 {
/// Executable-related data
Program = 0,
/// Metadata.
Meta = 1,
/// Access control data.
Control = 2,
/// Information related to the game manual
/// e.g. Legal information, etc.
Manual = 3,
/// System data.
Data = 4,
/// Data that can be accessed by applications.
PublicData = 5,
Data_Unknown5 = 5, ///< Seems to be used on some system archives
};
enum class NCASectionCryptoType : u8 {

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@@ -94,7 +94,7 @@ static ContentRecordType GetCRTypeFromNCAType(NCAContentType type) {
case NCAContentType::Control:
return ContentRecordType::Control;
case NCAContentType::Data:
case NCAContentType::PublicData:
case NCAContentType::Data_Unknown5:
return ContentRecordType::Data;
case NCAContentType::Manual:
// TODO(DarkLordZach): Peek at NCA contents to differentiate Manual and Legal.

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@@ -0,0 +1,38 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/core.h"
#include "core/frontend/applets/controller.h"
#include "core/hle/service/hid/controllers/npad.h"
#include "core/hle/service/hid/hid.h"
#include "core/hle/service/sm/sm.h"
namespace Core::Frontend {
ControllerApplet::~ControllerApplet() = default;
DefaultControllerApplet::~DefaultControllerApplet() = default;
void DefaultControllerApplet::ReconfigureControllers(std::function<void(bool)> completed,
ControllerParameters parameters) const {
LOG_WARNING(Service_HID, "(STUBBED) called, automatically setting controller types to best fit "
"in configuration, may be incorrect!");
const auto& npad =
Core::System::GetInstance()
.ServiceManager()
.GetService<Service::HID::Hid>("hid")
->GetAppletResource()
->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad);
for (auto& player : Settings::values.players) {
const auto prio = Service::HID::Controller_NPad::MapSettingsTypeToNPad(player.type);
player.type =
Service::HID::Controller_NPad::MapNPadTypeToSettings(npad.DecideBestController(prio));
}
completed(true);
}
} // namespace Core::Frontend

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@@ -0,0 +1,47 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <functional>
#include <optional>
#include <string>
#include "common/bit_field.h"
#include "common/common_types.h"
namespace Core::Frontend {
struct ControllerParameters {
u8 min_players;
u8 max_players;
bool keep_current_connected;
bool merge_dual_joycons;
bool allowed_single_layout;
bool allowed_pro_controller;
bool allowed_handheld;
bool allowed_joycon_dual;
bool allowed_joycon_left;
bool allowed_joycon_right;
bool horizontal_single_joycons;
};
class ControllerApplet {
public:
virtual ~ControllerApplet();
virtual void ReconfigureControllers(std::function<void(bool)> completed,
ControllerParameters parameters) const = 0;
};
class DefaultControllerApplet final : public ControllerApplet {
public:
~DefaultControllerApplet() override;
void ReconfigureControllers(std::function<void(bool)> completed,
ControllerParameters parameters) const override;
};
} // namespace Core::Frontend

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@@ -4,10 +4,10 @@
#pragma once
#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/kernel/errors.h"
#include "core/memory.h"
namespace IPC {
@@ -39,10 +39,10 @@ struct CommandHeader {
union {
u32_le raw_low;
BitField<0, 16, CommandType> type;
BitField<16, 4, u32> num_buf_x_descriptors;
BitField<20, 4, u32> num_buf_a_descriptors;
BitField<24, 4, u32> num_buf_b_descriptors;
BitField<28, 4, u32> num_buf_w_descriptors;
BitField<16, 4, u32_le> num_buf_x_descriptors;
BitField<20, 4, u32_le> num_buf_a_descriptors;
BitField<24, 4, u32_le> num_buf_b_descriptors;
BitField<28, 4, u32_le> num_buf_w_descriptors;
};
enum class BufferDescriptorCFlag : u32 {
@@ -53,28 +53,28 @@ struct CommandHeader {
union {
u32_le raw_high;
BitField<0, 10, u32> data_size;
BitField<0, 10, u32_le> data_size;
BitField<10, 4, BufferDescriptorCFlag> buf_c_descriptor_flags;
BitField<31, 1, u32> enable_handle_descriptor;
BitField<31, 1, u32_le> enable_handle_descriptor;
};
};
static_assert(sizeof(CommandHeader) == 8, "CommandHeader size is incorrect");
union HandleDescriptorHeader {
u32_le raw_high;
BitField<0, 1, u32> send_current_pid;
BitField<1, 4, u32> num_handles_to_copy;
BitField<5, 4, u32> num_handles_to_move;
BitField<0, 1, u32_le> send_current_pid;
BitField<1, 4, u32_le> num_handles_to_copy;
BitField<5, 4, u32_le> num_handles_to_move;
};
static_assert(sizeof(HandleDescriptorHeader) == 4, "HandleDescriptorHeader size is incorrect");
struct BufferDescriptorX {
union {
BitField<0, 6, u32> counter_bits_0_5;
BitField<6, 3, u32> address_bits_36_38;
BitField<9, 3, u32> counter_bits_9_11;
BitField<12, 4, u32> address_bits_32_35;
BitField<16, 16, u32> size;
BitField<0, 6, u32_le> counter_bits_0_5;
BitField<6, 3, u32_le> address_bits_36_38;
BitField<9, 3, u32_le> counter_bits_9_11;
BitField<12, 4, u32_le> address_bits_32_35;
BitField<16, 16, u32_le> size;
};
u32_le address_bits_0_31;
@@ -103,10 +103,10 @@ struct BufferDescriptorABW {
u32_le address_bits_0_31;
union {
BitField<0, 2, u32> flags;
BitField<2, 3, u32> address_bits_36_38;
BitField<24, 4, u32> size_bits_32_35;
BitField<28, 4, u32> address_bits_32_35;
BitField<0, 2, u32_le> flags;
BitField<2, 3, u32_le> address_bits_36_38;
BitField<24, 4, u32_le> size_bits_32_35;
BitField<28, 4, u32_le> address_bits_32_35;
};
VAddr Address() const {
@@ -128,8 +128,8 @@ struct BufferDescriptorC {
u32_le address_bits_0_31;
union {
BitField<0, 16, u32> address_bits_32_47;
BitField<16, 16, u32> size;
BitField<0, 16, u32_le> address_bits_32_47;
BitField<16, 16, u32_le> size;
};
VAddr Address() const {
@@ -167,8 +167,8 @@ struct DomainMessageHeader {
struct {
union {
BitField<0, 8, CommandType> command;
BitField<8, 8, u32> input_object_count;
BitField<16, 16, u32> size;
BitField<8, 8, u32_le> input_object_count;
BitField<16, 16, u32_le> size;
};
u32_le object_id;
INSERT_PADDING_WORDS(2);

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@@ -19,12 +19,9 @@
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/server_session.h"
#include "core/hle/result.h"
namespace IPC {
constexpr ResultCode ERR_REMOTE_PROCESS_DEAD{ErrorModule::HIPC, 301};
class RequestHelperBase {
protected:
Kernel::HLERequestContext* context = nullptr;
@@ -274,20 +271,6 @@ inline void ResponseBuilder::Push(u64 value) {
Push(static_cast<u32>(value >> 32));
}
template <>
inline void ResponseBuilder::Push(float value) {
u32 integral;
std::memcpy(&integral, &value, sizeof(u32));
Push(integral);
}
template <>
inline void ResponseBuilder::Push(double value) {
u64 integral;
std::memcpy(&integral, &value, sizeof(u64));
Push(integral);
}
template <>
inline void ResponseBuilder::Push(bool value) {
Push(static_cast<u8>(value));
@@ -367,7 +350,7 @@ public:
template <class T>
std::shared_ptr<T> PopIpcInterface() {
ASSERT(context->Session()->IsDomain());
ASSERT(context->GetDomainMessageHeader().input_object_count > 0);
ASSERT(context->GetDomainMessageHeader()->input_object_count > 0);
return context->GetDomainRequestHandler<T>(Pop<u32>() - 1);
}
};
@@ -379,11 +362,6 @@ inline u32 RequestParser::Pop() {
return cmdbuf[index++];
}
template <>
inline s32 RequestParser::Pop() {
return static_cast<s32>(Pop<u32>());
}
template <typename T>
void RequestParser::PopRaw(T& value) {
std::memcpy(&value, cmdbuf + index, sizeof(T));
@@ -414,37 +392,11 @@ inline u64 RequestParser::Pop() {
return msw << 32 | lsw;
}
template <>
inline s8 RequestParser::Pop() {
return static_cast<s8>(Pop<u8>());
}
template <>
inline s16 RequestParser::Pop() {
return static_cast<s16>(Pop<u16>());
}
template <>
inline s64 RequestParser::Pop() {
return static_cast<s64>(Pop<u64>());
}
template <>
inline float RequestParser::Pop() {
const u32 value = Pop<u32>();
float real;
std::memcpy(&real, &value, sizeof(real));
return real;
}
template <>
inline double RequestParser::Pop() {
const u64 value = Pop<u64>();
float real;
std::memcpy(&real, &value, sizeof(real));
return real;
}
template <>
inline bool RequestParser::Pop() {
return Pop<u8>() != 0;

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@@ -9,7 +9,6 @@
#include "common/common_types.h"
#include "core/core.h"
#include "core/core_cpu.h"
#include "core/hle/kernel/address_arbiter.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/process.h"
@@ -18,172 +17,32 @@
#include "core/hle/result.h"
#include "core/memory.h"
namespace Kernel {
namespace {
// Wake up num_to_wake (or all) threads in a vector.
void WakeThreads(const std::vector<SharedPtr<Thread>>& waiting_threads, s32 num_to_wake) {
// Only process up to 'target' threads, unless 'target' is <= 0, in which case process
// them all.
std::size_t last = waiting_threads.size();
if (num_to_wake > 0) {
last = num_to_wake;
}
namespace Kernel::AddressArbiter {
// Signal the waiting threads.
for (std::size_t i = 0; i < last; i++) {
ASSERT(waiting_threads[i]->GetStatus() == ThreadStatus::WaitArb);
waiting_threads[i]->SetWaitSynchronizationResult(RESULT_SUCCESS);
waiting_threads[i]->SetArbiterWaitAddress(0);
waiting_threads[i]->ResumeFromWait();
}
}
} // Anonymous namespace
AddressArbiter::AddressArbiter(Core::System& system) : system{system} {}
AddressArbiter::~AddressArbiter() = default;
ResultCode AddressArbiter::SignalToAddress(VAddr address, SignalType type, s32 value,
s32 num_to_wake) {
switch (type) {
case SignalType::Signal:
return SignalToAddressOnly(address, num_to_wake);
case SignalType::IncrementAndSignalIfEqual:
return IncrementAndSignalToAddressIfEqual(address, value, num_to_wake);
case SignalType::ModifyByWaitingCountAndSignalIfEqual:
return ModifyByWaitingCountAndSignalToAddressIfEqual(address, value, num_to_wake);
default:
return ERR_INVALID_ENUM_VALUE;
}
}
ResultCode AddressArbiter::SignalToAddressOnly(VAddr address, s32 num_to_wake) {
const std::vector<SharedPtr<Thread>> waiting_threads = GetThreadsWaitingOnAddress(address);
WakeThreads(waiting_threads, num_to_wake);
return RESULT_SUCCESS;
}
ResultCode AddressArbiter::IncrementAndSignalToAddressIfEqual(VAddr address, s32 value,
s32 num_to_wake) {
// Ensure that we can write to the address.
if (!Memory::IsValidVirtualAddress(address)) {
return ERR_INVALID_ADDRESS_STATE;
}
if (static_cast<s32>(Memory::Read32(address)) != value) {
return ERR_INVALID_STATE;
}
Memory::Write32(address, static_cast<u32>(value + 1));
return SignalToAddressOnly(address, num_to_wake);
}
ResultCode AddressArbiter::ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value,
s32 num_to_wake) {
// Ensure that we can write to the address.
if (!Memory::IsValidVirtualAddress(address)) {
return ERR_INVALID_ADDRESS_STATE;
}
// Get threads waiting on the address.
const std::vector<SharedPtr<Thread>> waiting_threads = GetThreadsWaitingOnAddress(address);
// Determine the modified value depending on the waiting count.
s32 updated_value;
if (waiting_threads.empty()) {
updated_value = value - 1;
} else if (num_to_wake <= 0 || waiting_threads.size() <= static_cast<u32>(num_to_wake)) {
updated_value = value + 1;
} else {
updated_value = value;
}
if (static_cast<s32>(Memory::Read32(address)) != value) {
return ERR_INVALID_STATE;
}
Memory::Write32(address, static_cast<u32>(updated_value));
WakeThreads(waiting_threads, num_to_wake);
return RESULT_SUCCESS;
}
ResultCode AddressArbiter::WaitForAddress(VAddr address, ArbitrationType type, s32 value,
s64 timeout_ns) {
switch (type) {
case ArbitrationType::WaitIfLessThan:
return WaitForAddressIfLessThan(address, value, timeout_ns, false);
case ArbitrationType::DecrementAndWaitIfLessThan:
return WaitForAddressIfLessThan(address, value, timeout_ns, true);
case ArbitrationType::WaitIfEqual:
return WaitForAddressIfEqual(address, value, timeout_ns);
default:
return ERR_INVALID_ENUM_VALUE;
}
}
ResultCode AddressArbiter::WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout,
bool should_decrement) {
// Ensure that we can read the address.
if (!Memory::IsValidVirtualAddress(address)) {
return ERR_INVALID_ADDRESS_STATE;
}
const s32 cur_value = static_cast<s32>(Memory::Read32(address));
if (cur_value >= value) {
return ERR_INVALID_STATE;
}
if (should_decrement) {
Memory::Write32(address, static_cast<u32>(cur_value - 1));
}
// Short-circuit without rescheduling, if timeout is zero.
if (timeout == 0) {
return RESULT_TIMEOUT;
}
return WaitForAddressImpl(address, timeout);
}
ResultCode AddressArbiter::WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout) {
// Ensure that we can read the address.
if (!Memory::IsValidVirtualAddress(address)) {
return ERR_INVALID_ADDRESS_STATE;
}
// Only wait for the address if equal.
if (static_cast<s32>(Memory::Read32(address)) != value) {
return ERR_INVALID_STATE;
}
// Short-circuit without rescheduling, if timeout is zero.
if (timeout == 0) {
return RESULT_TIMEOUT;
}
return WaitForAddressImpl(address, timeout);
}
ResultCode AddressArbiter::WaitForAddressImpl(VAddr address, s64 timeout) {
SharedPtr<Thread> current_thread = system.CurrentScheduler().GetCurrentThread();
// Performs actual address waiting logic.
static ResultCode WaitForAddress(VAddr address, s64 timeout) {
SharedPtr<Thread> current_thread = GetCurrentThread();
current_thread->SetArbiterWaitAddress(address);
current_thread->SetStatus(ThreadStatus::WaitArb);
current_thread->InvalidateWakeupCallback();
current_thread->WakeAfterDelay(timeout);
system.CpuCore(current_thread->GetProcessorID()).PrepareReschedule();
Core::System::GetInstance().CpuCore(current_thread->GetProcessorID()).PrepareReschedule();
return RESULT_TIMEOUT;
}
std::vector<SharedPtr<Thread>> AddressArbiter::GetThreadsWaitingOnAddress(VAddr address) const {
const auto RetrieveWaitingThreads = [this](std::size_t core_index,
std::vector<SharedPtr<Thread>>& waiting_threads,
VAddr arb_addr) {
const auto& scheduler = system.Scheduler(core_index);
// Gets the threads waiting on an address.
static std::vector<SharedPtr<Thread>> GetThreadsWaitingOnAddress(VAddr address) {
const auto RetrieveWaitingThreads = [](std::size_t core_index,
std::vector<SharedPtr<Thread>>& waiting_threads,
VAddr arb_addr) {
const auto& scheduler = Core::System::GetInstance().Scheduler(core_index);
const auto& thread_list = scheduler.GetThreadList();
for (const auto& thread : thread_list) {
if (thread->GetArbiterWaitAddress() == arb_addr) {
if (thread->GetArbiterWaitAddress() == arb_addr)
waiting_threads.push_back(thread);
}
}
};
@@ -202,4 +61,118 @@ std::vector<SharedPtr<Thread>> AddressArbiter::GetThreadsWaitingOnAddress(VAddr
return threads;
}
} // namespace Kernel
// Wake up num_to_wake (or all) threads in a vector.
static void WakeThreads(std::vector<SharedPtr<Thread>>& waiting_threads, s32 num_to_wake) {
// Only process up to 'target' threads, unless 'target' is <= 0, in which case process
// them all.
std::size_t last = waiting_threads.size();
if (num_to_wake > 0)
last = num_to_wake;
// Signal the waiting threads.
for (std::size_t i = 0; i < last; i++) {
ASSERT(waiting_threads[i]->GetStatus() == ThreadStatus::WaitArb);
waiting_threads[i]->SetWaitSynchronizationResult(RESULT_SUCCESS);
waiting_threads[i]->SetArbiterWaitAddress(0);
waiting_threads[i]->ResumeFromWait();
}
}
// Signals an address being waited on.
ResultCode SignalToAddress(VAddr address, s32 num_to_wake) {
std::vector<SharedPtr<Thread>> waiting_threads = GetThreadsWaitingOnAddress(address);
WakeThreads(waiting_threads, num_to_wake);
return RESULT_SUCCESS;
}
// Signals an address being waited on and increments its value if equal to the value argument.
ResultCode IncrementAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake) {
// Ensure that we can write to the address.
if (!Memory::IsValidVirtualAddress(address)) {
return ERR_INVALID_ADDRESS_STATE;
}
if (static_cast<s32>(Memory::Read32(address)) == value) {
Memory::Write32(address, static_cast<u32>(value + 1));
} else {
return ERR_INVALID_STATE;
}
return SignalToAddress(address, num_to_wake);
}
// Signals an address being waited on and modifies its value based on waiting thread count if equal
// to the value argument.
ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value,
s32 num_to_wake) {
// Ensure that we can write to the address.
if (!Memory::IsValidVirtualAddress(address)) {
return ERR_INVALID_ADDRESS_STATE;
}
// Get threads waiting on the address.
std::vector<SharedPtr<Thread>> waiting_threads = GetThreadsWaitingOnAddress(address);
// Determine the modified value depending on the waiting count.
s32 updated_value;
if (waiting_threads.empty()) {
updated_value = value - 1;
} else if (num_to_wake <= 0 || waiting_threads.size() <= static_cast<u32>(num_to_wake)) {
updated_value = value + 1;
} else {
updated_value = value;
}
if (static_cast<s32>(Memory::Read32(address)) == value) {
Memory::Write32(address, static_cast<u32>(updated_value));
} else {
return ERR_INVALID_STATE;
}
WakeThreads(waiting_threads, num_to_wake);
return RESULT_SUCCESS;
}
// Waits on an address if the value passed is less than the argument value, optionally decrementing.
ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout, bool should_decrement) {
// Ensure that we can read the address.
if (!Memory::IsValidVirtualAddress(address)) {
return ERR_INVALID_ADDRESS_STATE;
}
s32 cur_value = static_cast<s32>(Memory::Read32(address));
if (cur_value < value) {
if (should_decrement) {
Memory::Write32(address, static_cast<u32>(cur_value - 1));
}
} else {
return ERR_INVALID_STATE;
}
// Short-circuit without rescheduling, if timeout is zero.
if (timeout == 0) {
return RESULT_TIMEOUT;
}
return WaitForAddress(address, timeout);
}
// Waits on an address if the value passed is equal to the argument value.
ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout) {
// Ensure that we can read the address.
if (!Memory::IsValidVirtualAddress(address)) {
return ERR_INVALID_ADDRESS_STATE;
}
// Only wait for the address if equal.
if (static_cast<s32>(Memory::Read32(address)) != value) {
return ERR_INVALID_STATE;
}
// Short-circuit without rescheduling, if timeout is zero.
if (timeout == 0) {
return RESULT_TIMEOUT;
}
return WaitForAddress(address, timeout);
}
} // namespace Kernel::AddressArbiter

View File

@@ -4,77 +4,29 @@
#pragma once
#include <vector>
#include "common/common_types.h"
#include "core/hle/kernel/object.h"
union ResultCode;
namespace Core {
class System;
}
namespace Kernel::AddressArbiter {
namespace Kernel {
class Thread;
class AddressArbiter {
public:
enum class ArbitrationType {
WaitIfLessThan = 0,
DecrementAndWaitIfLessThan = 1,
WaitIfEqual = 2,
};
enum class SignalType {
Signal = 0,
IncrementAndSignalIfEqual = 1,
ModifyByWaitingCountAndSignalIfEqual = 2,
};
explicit AddressArbiter(Core::System& system);
~AddressArbiter();
AddressArbiter(const AddressArbiter&) = delete;
AddressArbiter& operator=(const AddressArbiter&) = delete;
AddressArbiter(AddressArbiter&&) = default;
AddressArbiter& operator=(AddressArbiter&&) = delete;
/// Signals an address being waited on with a particular signaling type.
ResultCode SignalToAddress(VAddr address, SignalType type, s32 value, s32 num_to_wake);
/// Waits on an address with a particular arbitration type.
ResultCode WaitForAddress(VAddr address, ArbitrationType type, s32 value, s64 timeout_ns);
private:
/// Signals an address being waited on.
ResultCode SignalToAddressOnly(VAddr address, s32 num_to_wake);
/// Signals an address being waited on and increments its value if equal to the value argument.
ResultCode IncrementAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake);
/// Signals an address being waited on and modifies its value based on waiting thread count if
/// equal to the value argument.
ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value,
s32 num_to_wake);
/// Waits on an address if the value passed is less than the argument value,
/// optionally decrementing.
ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout,
bool should_decrement);
/// Waits on an address if the value passed is equal to the argument value.
ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout);
// Waits on the given address with a timeout in nanoseconds
ResultCode WaitForAddressImpl(VAddr address, s64 timeout);
// Gets the threads waiting on an address.
std::vector<SharedPtr<Thread>> GetThreadsWaitingOnAddress(VAddr address) const;
Core::System& system;
enum class ArbitrationType {
WaitIfLessThan = 0,
DecrementAndWaitIfLessThan = 1,
WaitIfEqual = 2,
};
} // namespace Kernel
enum class SignalType {
Signal = 0,
IncrementAndSignalIfEqual = 1,
ModifyByWaitingCountAndSignalIfEqual = 2,
};
ResultCode SignalToAddress(VAddr address, s32 num_to_wake);
ResultCode IncrementAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake);
ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake);
ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout, bool should_decrement);
ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout);
} // namespace Kernel::AddressArbiter

View File

@@ -33,11 +33,10 @@ ResultVal<SharedPtr<ClientSession>> ClientPort::Connect() {
// Create a new session pair, let the created sessions inherit the parent port's HLE handler.
auto sessions = ServerSession::CreateSessionPair(kernel, server_port->GetName(), this);
if (server_port->HasHLEHandler()) {
server_port->GetHLEHandler()->ClientConnected(std::get<SharedPtr<ServerSession>>(sessions));
} else {
server_port->AppendPendingSession(std::get<SharedPtr<ServerSession>>(sessions));
}
if (server_port->hle_handler)
server_port->hle_handler->ClientConnected(std::get<SharedPtr<ServerSession>>(sessions));
else
server_port->pending_sessions.push_back(std::get<SharedPtr<ServerSession>>(sessions));
// Wake the threads waiting on the ServerPort
server_port->WakeupAllWaitingThreads();

View File

@@ -17,11 +17,21 @@ ClientSession::~ClientSession() {
// This destructor will be called automatically when the last ClientSession handle is closed by
// the emulated application.
// A local reference to the ServerSession is necessary to guarantee it
// Local references to ServerSession and SessionRequestHandler are necessary to guarantee they
// will be kept alive until after ClientDisconnected() returns.
SharedPtr<ServerSession> server = parent->server;
if (server) {
server->ClientDisconnected();
std::shared_ptr<SessionRequestHandler> hle_handler = server->hle_handler;
if (hle_handler)
hle_handler->ClientDisconnected(server);
// TODO(Subv): Force a wake up of all the ServerSession's waiting threads and set
// their WaitSynchronization result to 0xC920181A.
// Clean up the list of client threads with pending requests, they are unneeded now that the
// client endpoint is closed.
server->pending_requesting_threads.clear();
server->currently_handling = nullptr;
}
parent->client = nullptr;

View File

@@ -36,15 +36,14 @@ public:
ResultCode SendSyncRequest(SharedPtr<Thread> thread);
private:
explicit ClientSession(KernelCore& kernel);
~ClientSession() override;
std::string name; ///< Name of client port (optional)
/// The parent session, which links to the server endpoint.
std::shared_ptr<Session> parent;
/// Name of the client session (optional)
std::string name;
private:
explicit ClientSession(KernelCore& kernel);
~ClientSession() override;
};
} // namespace Kernel

View File

@@ -1,12 +0,0 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/kernel/code_set.h"
namespace Kernel {
CodeSet::CodeSet() = default;
CodeSet::~CodeSet() = default;
} // namespace Kernel

View File

@@ -1,90 +0,0 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
#include <memory>
#include <vector>
#include "common/common_types.h"
namespace Kernel {
/**
* Represents executable data that may be loaded into a kernel process.
*
* A code set consists of three basic segments:
* - A code (AKA text) segment,
* - A read-only data segment (rodata)
* - A data segment
*
* The code segment is the portion of the object file that contains
* executable instructions.
*
* The read-only data segment in the portion of the object file that
* contains (as one would expect) read-only data, such as fixed constant
* values and data structures.
*
* The data segment is similar to the read-only data segment -- it contains
* variables and data structures that have predefined values, however,
* entities within this segment can be modified.
*/
struct CodeSet final {
/// A single segment within a code set.
struct Segment final {
/// The byte offset that this segment is located at.
std::size_t offset = 0;
/// The address to map this segment to.
VAddr addr = 0;
/// The size of this segment in bytes.
u32 size = 0;
};
explicit CodeSet();
~CodeSet();
CodeSet(const CodeSet&) = delete;
CodeSet& operator=(const CodeSet&) = delete;
CodeSet(CodeSet&&) = default;
CodeSet& operator=(CodeSet&&) = default;
Segment& CodeSegment() {
return segments[0];
}
const Segment& CodeSegment() const {
return segments[0];
}
Segment& RODataSegment() {
return segments[1];
}
const Segment& RODataSegment() const {
return segments[1];
}
Segment& DataSegment() {
return segments[2];
}
const Segment& DataSegment() const {
return segments[2];
}
/// The overall data that backs this code set.
std::shared_ptr<std::vector<u8>> memory;
/// The segments that comprise this code set.
std::array<Segment, 3> segments;
/// The entry point address for this code set.
VAddr entrypoint = 0;
};
} // namespace Kernel

View File

@@ -86,7 +86,7 @@ HLERequestContext::~HLERequestContext() = default;
void HLERequestContext::ParseCommandBuffer(const HandleTable& handle_table, u32_le* src_cmdbuf,
bool incoming) {
IPC::RequestParser rp(src_cmdbuf);
command_header = rp.PopRaw<IPC::CommandHeader>();
command_header = std::make_shared<IPC::CommandHeader>(rp.PopRaw<IPC::CommandHeader>());
if (command_header->type == IPC::CommandType::Close) {
// Close does not populate the rest of the IPC header
@@ -95,7 +95,8 @@ void HLERequestContext::ParseCommandBuffer(const HandleTable& handle_table, u32_
// If handle descriptor is present, add size of it
if (command_header->enable_handle_descriptor) {
handle_descriptor_header = rp.PopRaw<IPC::HandleDescriptorHeader>();
handle_descriptor_header =
std::make_shared<IPC::HandleDescriptorHeader>(rp.PopRaw<IPC::HandleDescriptorHeader>());
if (handle_descriptor_header->send_current_pid) {
rp.Skip(2, false);
}
@@ -139,15 +140,16 @@ void HLERequestContext::ParseCommandBuffer(const HandleTable& handle_table, u32_
// If this is an incoming message, only CommandType "Request" has a domain header
// All outgoing domain messages have the domain header, if only incoming has it
if (incoming || domain_message_header) {
domain_message_header = rp.PopRaw<IPC::DomainMessageHeader>();
domain_message_header =
std::make_shared<IPC::DomainMessageHeader>(rp.PopRaw<IPC::DomainMessageHeader>());
} else {
if (Session()->IsDomain()) {
if (Session()->IsDomain())
LOG_WARNING(IPC, "Domain request has no DomainMessageHeader!");
}
}
}
data_payload_header = rp.PopRaw<IPC::DataPayloadHeader>();
data_payload_header =
std::make_shared<IPC::DataPayloadHeader>(rp.PopRaw<IPC::DataPayloadHeader>());
data_payload_offset = rp.GetCurrentOffset();
@@ -262,11 +264,11 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(Thread& thread) {
// Write the domain objects to the command buffer, these go after the raw untranslated data.
// TODO(Subv): This completely ignores C buffers.
std::size_t domain_offset = size - domain_message_header->num_objects;
auto& request_handlers = server_session->domain_request_handlers;
for (const auto& object : domain_objects) {
server_session->AppendDomainRequestHandler(object);
dst_cmdbuf[domain_offset++] =
static_cast<u32_le>(server_session->NumDomainRequestHandlers());
for (auto& object : domain_objects) {
request_handlers.emplace_back(object);
dst_cmdbuf[domain_offset++] = static_cast<u32_le>(request_handlers.size());
}
}

View File

@@ -6,7 +6,6 @@
#include <array>
#include <memory>
#include <optional>
#include <string>
#include <type_traits>
#include <vector>
@@ -16,8 +15,6 @@
#include "core/hle/ipc.h"
#include "core/hle/kernel/object.h"
union ResultCode;
namespace Service {
class ServiceFrameworkBase;
}
@@ -169,12 +166,12 @@ public:
return buffer_c_desciptors;
}
const IPC::DomainMessageHeader& GetDomainMessageHeader() const {
return domain_message_header.value();
const IPC::DomainMessageHeader* GetDomainMessageHeader() const {
return domain_message_header.get();
}
bool HasDomainMessageHeader() const {
return domain_message_header.has_value();
return domain_message_header != nullptr;
}
/// Helper function to read a buffer using the appropriate buffer descriptor
@@ -211,12 +208,14 @@ public:
template <typename T>
SharedPtr<T> GetCopyObject(std::size_t index) {
return DynamicObjectCast<T>(copy_objects.at(index));
ASSERT(index < copy_objects.size());
return DynamicObjectCast<T>(copy_objects[index]);
}
template <typename T>
SharedPtr<T> GetMoveObject(std::size_t index) {
return DynamicObjectCast<T>(move_objects.at(index));
ASSERT(index < move_objects.size());
return DynamicObjectCast<T>(move_objects[index]);
}
void AddMoveObject(SharedPtr<Object> object) {
@@ -233,7 +232,7 @@ public:
template <typename T>
std::shared_ptr<T> GetDomainRequestHandler(std::size_t index) const {
return std::static_pointer_cast<T>(domain_request_handlers.at(index));
return std::static_pointer_cast<T>(domain_request_handlers[index]);
}
void SetDomainRequestHandlers(
@@ -273,10 +272,10 @@ private:
boost::container::small_vector<SharedPtr<Object>, 8> copy_objects;
boost::container::small_vector<std::shared_ptr<SessionRequestHandler>, 8> domain_objects;
std::optional<IPC::CommandHeader> command_header;
std::optional<IPC::HandleDescriptorHeader> handle_descriptor_header;
std::optional<IPC::DataPayloadHeader> data_payload_header;
std::optional<IPC::DomainMessageHeader> domain_message_header;
std::shared_ptr<IPC::CommandHeader> command_header;
std::shared_ptr<IPC::HandleDescriptorHeader> handle_descriptor_header;
std::shared_ptr<IPC::DataPayloadHeader> data_payload_header;
std::shared_ptr<IPC::DomainMessageHeader> domain_message_header;
std::vector<IPC::BufferDescriptorX> buffer_x_desciptors;
std::vector<IPC::BufferDescriptorABW> buffer_a_desciptors;
std::vector<IPC::BufferDescriptorABW> buffer_b_desciptors;

View File

@@ -12,7 +12,6 @@
#include "core/core.h"
#include "core/core_timing.h"
#include "core/hle/kernel/address_arbiter.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/kernel.h"
@@ -87,13 +86,11 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] int cycles_
}
struct KernelCore::Impl {
explicit Impl(Core::System& system) : system{system} {}
void Initialize(KernelCore& kernel) {
void Initialize(KernelCore& kernel, Core::Timing::CoreTiming& core_timing) {
Shutdown();
InitializeSystemResourceLimit(kernel);
InitializeThreads();
InitializeThreads(core_timing);
}
void Shutdown() {
@@ -125,9 +122,9 @@ struct KernelCore::Impl {
ASSERT(system_resource_limit->SetLimitValue(ResourceType::Sessions, 900).IsSuccess());
}
void InitializeThreads() {
void InitializeThreads(Core::Timing::CoreTiming& core_timing) {
thread_wakeup_event_type =
system.CoreTiming().RegisterEvent("ThreadWakeupCallback", ThreadWakeupCallback);
core_timing.RegisterEvent("ThreadWakeupCallback", ThreadWakeupCallback);
}
std::atomic<u32> next_object_id{0};
@@ -148,18 +145,15 @@ struct KernelCore::Impl {
/// Map of named ports managed by the kernel, which can be retrieved using
/// the ConnectToPort SVC.
NamedPortTable named_ports;
// System context
Core::System& system;
};
KernelCore::KernelCore(Core::System& system) : impl{std::make_unique<Impl>(system)} {}
KernelCore::KernelCore() : impl{std::make_unique<Impl>()} {}
KernelCore::~KernelCore() {
Shutdown();
}
void KernelCore::Initialize() {
impl->Initialize(*this);
void KernelCore::Initialize(Core::Timing::CoreTiming& core_timing) {
impl->Initialize(*this, core_timing);
}
void KernelCore::Shutdown() {

View File

@@ -11,10 +11,6 @@
template <typename T>
class ResultVal;
namespace Core {
class System;
}
namespace Core::Timing {
class CoreTiming;
struct EventType;
@@ -22,7 +18,6 @@ struct EventType;
namespace Kernel {
class AddressArbiter;
class ClientPort;
class HandleTable;
class Process;
@@ -35,14 +30,7 @@ private:
using NamedPortTable = std::unordered_map<std::string, SharedPtr<ClientPort>>;
public:
/// Constructs an instance of the kernel using the given System
/// instance as a context for any necessary system-related state,
/// such as threads, CPU core state, etc.
///
/// @post After execution of the constructor, the provided System
/// object *must* outlive the kernel instance itself.
///
explicit KernelCore(Core::System& system);
KernelCore();
~KernelCore();
KernelCore(const KernelCore&) = delete;
@@ -52,7 +40,11 @@ public:
KernelCore& operator=(KernelCore&&) = delete;
/// Resets the kernel to a clean slate for use.
void Initialize();
///
/// @param core_timing CoreTiming instance used to create any necessary
/// kernel-specific callback events.
///
void Initialize(Core::Timing::CoreTiming& core_timing);
/// Clears all resources in use by the kernel instance.
void Shutdown();

View File

@@ -9,7 +9,6 @@
#include "common/logging/log.h"
#include "core/core.h"
#include "core/file_sys/program_metadata.h"
#include "core/hle/kernel/code_set.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
@@ -32,7 +31,7 @@ namespace {
*/
void SetupMainThread(Process& owner_process, KernelCore& kernel, VAddr entry_point, u32 priority) {
// Setup page table so we can write to memory
Memory::SetCurrentPageTable(&owner_process.VMManager().page_table);
SetCurrentPageTable(&owner_process.VMManager().page_table);
// Initialize new "main" thread
const VAddr stack_top = owner_process.VMManager().GetTLSIORegionEndAddress();
@@ -51,10 +50,12 @@ void SetupMainThread(Process& owner_process, KernelCore& kernel, VAddr entry_poi
}
} // Anonymous namespace
SharedPtr<Process> Process::Create(Core::System& system, std::string&& name) {
auto& kernel = system.Kernel();
CodeSet::CodeSet() = default;
CodeSet::~CodeSet() = default;
SharedPtr<Process> Process::Create(KernelCore& kernel, std::string&& name) {
SharedPtr<Process> process(new Process(kernel));
SharedPtr<Process> process(new Process(system));
process->name = std::move(name);
process->resource_limit = kernel.GetSystemResourceLimit();
process->status = ProcessStatus::Created;
@@ -131,7 +132,7 @@ void Process::PrepareForTermination() {
if (thread->GetOwnerProcess() != this)
continue;
if (thread == system.CurrentScheduler().GetCurrentThread())
if (thread == GetCurrentThread())
continue;
// TODO(Subv): When are the other running/ready threads terminated?
@@ -143,6 +144,7 @@ void Process::PrepareForTermination() {
}
};
const auto& system = Core::System::GetInstance();
stop_threads(system.Scheduler(0).GetThreadList());
stop_threads(system.Scheduler(1).GetThreadList());
stop_threads(system.Scheduler(2).GetThreadList());
@@ -210,7 +212,7 @@ void Process::FreeTLSSlot(VAddr tls_address) {
}
void Process::LoadModule(CodeSet module_, VAddr base_addr) {
const auto MapSegment = [&](const CodeSet::Segment& segment, VMAPermission permissions,
const auto MapSegment = [&](CodeSet::Segment& segment, VMAPermission permissions,
MemoryState memory_state) {
const auto vma = vm_manager
.MapMemoryBlock(segment.addr + base_addr, module_.memory,
@@ -225,12 +227,14 @@ void Process::LoadModule(CodeSet module_, VAddr base_addr) {
MapSegment(module_.DataSegment(), VMAPermission::ReadWrite, MemoryState::CodeMutable);
// Clear instruction cache in CPU JIT
system.InvalidateCpuInstructionCaches();
Core::System::GetInstance().ArmInterface(0).ClearInstructionCache();
Core::System::GetInstance().ArmInterface(1).ClearInstructionCache();
Core::System::GetInstance().ArmInterface(2).ClearInstructionCache();
Core::System::GetInstance().ArmInterface(3).ClearInstructionCache();
}
Process::Process(Core::System& system)
: WaitObject{system.Kernel()}, address_arbiter{system}, system{system} {}
Process::~Process() = default;
Kernel::Process::Process(KernelCore& kernel) : WaitObject{kernel} {}
Kernel::Process::~Process() {}
void Process::Acquire(Thread* thread) {
ASSERT_MSG(!ShouldWait(thread), "Object unavailable!");

View File

@@ -7,21 +7,17 @@
#include <array>
#include <bitset>
#include <cstddef>
#include <memory>
#include <string>
#include <vector>
#include <boost/container/static_vector.hpp>
#include "common/common_types.h"
#include "core/hle/kernel/address_arbiter.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/process_capability.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/hle/kernel/wait_object.h"
#include "core/hle/result.h"
namespace Core {
class System;
}
namespace FileSys {
class ProgramMetadata;
}
@@ -32,8 +28,6 @@ class KernelCore;
class ResourceLimit;
class Thread;
struct CodeSet;
struct AddressMapping {
// Address and size must be page-aligned
VAddr address;
@@ -66,6 +60,46 @@ enum class ProcessStatus {
DebugBreak,
};
struct CodeSet final {
struct Segment {
std::size_t offset = 0;
VAddr addr = 0;
u32 size = 0;
};
explicit CodeSet();
~CodeSet();
Segment& CodeSegment() {
return segments[0];
}
const Segment& CodeSegment() const {
return segments[0];
}
Segment& RODataSegment() {
return segments[1];
}
const Segment& RODataSegment() const {
return segments[1];
}
Segment& DataSegment() {
return segments[2];
}
const Segment& DataSegment() const {
return segments[2];
}
std::shared_ptr<std::vector<u8>> memory;
std::array<Segment, 3> segments;
VAddr entrypoint = 0;
};
class Process final : public WaitObject {
public:
enum : u64 {
@@ -82,7 +116,7 @@ public:
static constexpr std::size_t RANDOM_ENTROPY_SIZE = 4;
static SharedPtr<Process> Create(Core::System& system, std::string&& name);
static SharedPtr<Process> Create(KernelCore& kernel, std::string&& name);
std::string GetTypeName() const override {
return "Process";
@@ -116,16 +150,6 @@ public:
return handle_table;
}
/// Gets a reference to the process' address arbiter.
AddressArbiter& GetAddressArbiter() {
return address_arbiter;
}
/// Gets a const reference to the process' address arbiter.
const AddressArbiter& GetAddressArbiter() const {
return address_arbiter;
}
/// Gets the current status of the process
ProcessStatus GetStatus() const {
return status;
@@ -227,7 +251,7 @@ public:
void FreeTLSSlot(VAddr tls_address);
private:
explicit Process(Core::System& system);
explicit Process(KernelCore& kernel);
~Process() override;
/// Checks if the specified thread should wait until this process is available.
@@ -285,16 +309,9 @@ private:
/// Per-process handle table for storing created object handles in.
HandleTable handle_table;
/// Per-process address arbiter.
AddressArbiter address_arbiter;
/// Random values for svcGetInfo RandomEntropy
std::array<u64, RANDOM_ENTROPY_SIZE> random_entropy;
/// System context
Core::System& system;
/// Name of this process
std::string name;
};

View File

@@ -19,8 +19,7 @@ namespace Kernel {
std::mutex Scheduler::scheduler_mutex;
Scheduler::Scheduler(Core::System& system, Core::ARM_Interface& cpu_core)
: cpu_core{cpu_core}, system{system} {}
Scheduler::Scheduler(Core::ARM_Interface& cpu_core) : cpu_core(cpu_core) {}
Scheduler::~Scheduler() {
for (auto& thread : thread_list) {
@@ -62,7 +61,7 @@ Thread* Scheduler::PopNextReadyThread() {
void Scheduler::SwitchContext(Thread* new_thread) {
Thread* const previous_thread = GetCurrentThread();
Process* const previous_process = system.Kernel().CurrentProcess();
Process* const previous_process = Core::CurrentProcess();
UpdateLastContextSwitchTime(previous_thread, previous_process);
@@ -95,8 +94,8 @@ void Scheduler::SwitchContext(Thread* new_thread) {
auto* const thread_owner_process = current_thread->GetOwnerProcess();
if (previous_process != thread_owner_process) {
system.Kernel().MakeCurrentProcess(thread_owner_process);
Memory::SetCurrentPageTable(&thread_owner_process->VMManager().page_table);
Core::System::GetInstance().Kernel().MakeCurrentProcess(thread_owner_process);
SetCurrentPageTable(&Core::CurrentProcess()->VMManager().page_table);
}
cpu_core.LoadContext(new_thread->GetContext());
@@ -112,7 +111,7 @@ void Scheduler::SwitchContext(Thread* new_thread) {
void Scheduler::UpdateLastContextSwitchTime(Thread* thread, Process* process) {
const u64 prev_switch_ticks = last_context_switch_time;
const u64 most_recent_switch_ticks = system.CoreTiming().GetTicks();
const u64 most_recent_switch_ticks = Core::System::GetInstance().CoreTiming().GetTicks();
const u64 update_ticks = most_recent_switch_ticks - prev_switch_ticks;
if (thread != nullptr) {
@@ -199,7 +198,8 @@ void Scheduler::YieldWithoutLoadBalancing(Thread* thread) {
ASSERT(thread->GetPriority() < THREADPRIO_COUNT);
// Yield this thread -- sleep for zero time and force reschedule to different thread
GetCurrentThread()->Sleep(0);
WaitCurrentThread_Sleep();
GetCurrentThread()->WakeAfterDelay(0);
}
void Scheduler::YieldWithLoadBalancing(Thread* thread) {
@@ -214,7 +214,8 @@ void Scheduler::YieldWithLoadBalancing(Thread* thread) {
ASSERT(priority < THREADPRIO_COUNT);
// Sleep for zero time to be able to force reschedule to different thread
GetCurrentThread()->Sleep(0);
WaitCurrentThread_Sleep();
GetCurrentThread()->WakeAfterDelay(0);
Thread* suggested_thread = nullptr;
@@ -222,7 +223,8 @@ void Scheduler::YieldWithLoadBalancing(Thread* thread) {
// Take the first non-nullptr one
for (unsigned cur_core = 0; cur_core < Core::NUM_CPU_CORES; ++cur_core) {
const auto res =
system.CpuCore(cur_core).Scheduler().GetNextSuggestedThread(core, priority);
Core::System::GetInstance().CpuCore(cur_core).Scheduler().GetNextSuggestedThread(
core, priority);
// If scheduler provides a suggested thread
if (res != nullptr) {

View File

@@ -13,8 +13,7 @@
namespace Core {
class ARM_Interface;
class System;
} // namespace Core
}
namespace Kernel {
@@ -22,7 +21,7 @@ class Process;
class Scheduler final {
public:
explicit Scheduler(Core::System& system, Core::ARM_Interface& cpu_core);
explicit Scheduler(Core::ARM_Interface& cpu_core);
~Scheduler();
/// Returns whether there are any threads that are ready to run.
@@ -163,7 +162,6 @@ private:
Core::ARM_Interface& cpu_core;
u64 last_context_switch_time = 0;
Core::System& system;
static std::mutex scheduler_mutex;
};

View File

@@ -26,10 +26,6 @@ ResultVal<SharedPtr<ServerSession>> ServerPort::Accept() {
return MakeResult(std::move(session));
}
void ServerPort::AppendPendingSession(SharedPtr<ServerSession> pending_session) {
pending_sessions.push_back(std::move(pending_session));
}
bool ServerPort::ShouldWait(Thread* thread) const {
// If there are no pending sessions, we wait until a new one is added.
return pending_sessions.empty();

View File

@@ -22,8 +22,6 @@ class SessionRequestHandler;
class ServerPort final : public WaitObject {
public:
using HLEHandler = std::shared_ptr<SessionRequestHandler>;
/**
* Creates a pair of ServerPort and an associated ClientPort.
*
@@ -53,27 +51,22 @@ public:
*/
ResultVal<SharedPtr<ServerSession>> Accept();
/// Whether or not this server port has an HLE handler available.
bool HasHLEHandler() const {
return hle_handler != nullptr;
}
/// Gets the HLE handler for this port.
HLEHandler GetHLEHandler() const {
return hle_handler;
}
/**
* Sets the HLE handler template for the port. ServerSessions crated by connecting to this port
* will inherit a reference to this handler.
*/
void SetHleHandler(HLEHandler hle_handler_) {
void SetHleHandler(std::shared_ptr<SessionRequestHandler> hle_handler_) {
hle_handler = std::move(hle_handler_);
}
/// Appends a ServerSession to the collection of ServerSessions
/// waiting to be accepted by this port.
void AppendPendingSession(SharedPtr<ServerSession> pending_session);
std::string name; ///< Name of port (optional)
/// ServerSessions waiting to be accepted by the port
std::vector<SharedPtr<ServerSession>> pending_sessions;
/// This session's HLE request handler template (optional)
/// ServerSessions created from this port inherit a reference to this handler.
std::shared_ptr<SessionRequestHandler> hle_handler;
bool ShouldWait(Thread* thread) const override;
void Acquire(Thread* thread) override;
@@ -81,16 +74,6 @@ public:
private:
explicit ServerPort(KernelCore& kernel);
~ServerPort() override;
/// ServerSessions waiting to be accepted by the port
std::vector<SharedPtr<ServerSession>> pending_sessions;
/// This session's HLE request handler template (optional)
/// ServerSessions created from this port inherit a reference to this handler.
HLEHandler hle_handler;
/// Name of the port (optional)
std::string name;
};
} // namespace Kernel

View File

@@ -63,71 +63,42 @@ void ServerSession::Acquire(Thread* thread) {
pending_requesting_threads.pop_back();
}
void ServerSession::ClientDisconnected() {
// We keep a shared pointer to the hle handler to keep it alive throughout
// the call to ClientDisconnected, as ClientDisconnected invalidates the
// hle_handler member itself during the course of the function executing.
std::shared_ptr<SessionRequestHandler> handler = hle_handler;
if (handler) {
// Note that after this returns, this server session's hle_handler is
// invalidated (set to null).
handler->ClientDisconnected(this);
}
// TODO(Subv): Force a wake up of all the ServerSession's waiting threads and set
// their WaitSynchronization result to 0xC920181A.
// Clean up the list of client threads with pending requests, they are unneeded now that the
// client endpoint is closed.
pending_requesting_threads.clear();
currently_handling = nullptr;
}
void ServerSession::AppendDomainRequestHandler(std::shared_ptr<SessionRequestHandler> handler) {
domain_request_handlers.push_back(std::move(handler));
}
std::size_t ServerSession::NumDomainRequestHandlers() const {
return domain_request_handlers.size();
}
ResultCode ServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& context) {
if (!context.HasDomainMessageHeader()) {
return RESULT_SUCCESS;
}
auto* const domain_message_header = context.GetDomainMessageHeader();
if (domain_message_header) {
// Set domain handlers in HLE context, used for domain objects (IPC interfaces) as inputs
context.SetDomainRequestHandlers(domain_request_handlers);
// Set domain handlers in HLE context, used for domain objects (IPC interfaces) as inputs
context.SetDomainRequestHandlers(domain_request_handlers);
// If there is a DomainMessageHeader, then this is CommandType "Request"
const u32 object_id{context.GetDomainMessageHeader()->object_id};
switch (domain_message_header->command) {
case IPC::DomainMessageHeader::CommandType::SendMessage:
if (object_id > domain_request_handlers.size()) {
LOG_CRITICAL(IPC,
"object_id {} is too big! This probably means a recent service call "
"to {} needed to return a new interface!",
object_id, name);
UNREACHABLE();
return RESULT_SUCCESS; // Ignore error if asserts are off
}
return domain_request_handlers[object_id - 1]->HandleSyncRequest(context);
// If there is a DomainMessageHeader, then this is CommandType "Request"
const auto& domain_message_header = context.GetDomainMessageHeader();
const u32 object_id{domain_message_header.object_id};
switch (domain_message_header.command) {
case IPC::DomainMessageHeader::CommandType::SendMessage:
if (object_id > domain_request_handlers.size()) {
LOG_CRITICAL(IPC,
"object_id {} is too big! This probably means a recent service call "
"to {} needed to return a new interface!",
object_id, name);
UNREACHABLE();
return RESULT_SUCCESS; // Ignore error if asserts are off
case IPC::DomainMessageHeader::CommandType::CloseVirtualHandle: {
LOG_DEBUG(IPC, "CloseVirtualHandle, object_id=0x{:08X}", object_id);
domain_request_handlers[object_id - 1] = nullptr;
IPC::ResponseBuilder rb{context, 2};
rb.Push(RESULT_SUCCESS);
return RESULT_SUCCESS;
}
}
return domain_request_handlers[object_id - 1]->HandleSyncRequest(context);
case IPC::DomainMessageHeader::CommandType::CloseVirtualHandle: {
LOG_DEBUG(IPC, "CloseVirtualHandle, object_id=0x{:08X}", object_id);
domain_request_handlers[object_id - 1] = nullptr;
IPC::ResponseBuilder rb{context, 2};
rb.Push(RESULT_SUCCESS);
return RESULT_SUCCESS;
}
LOG_CRITICAL(IPC, "Unknown domain command={}",
static_cast<int>(domain_message_header->command.Value()));
ASSERT(false);
}
LOG_CRITICAL(IPC, "Unknown domain command={}",
static_cast<int>(domain_message_header.command.Value()));
ASSERT(false);
return RESULT_SUCCESS;
}

View File

@@ -46,14 +46,6 @@ public:
return HANDLE_TYPE;
}
Session* GetParent() {
return parent.get();
}
const Session* GetParent() const {
return parent.get();
}
using SessionPair = std::tuple<SharedPtr<ServerSession>, SharedPtr<ClientSession>>;
/**
@@ -86,16 +78,23 @@ public:
void Acquire(Thread* thread) override;
/// Called when a client disconnection occurs.
void ClientDisconnected();
std::string name; ///< The name of this session (optional)
std::shared_ptr<Session> parent; ///< The parent session, which links to the client endpoint.
std::shared_ptr<SessionRequestHandler>
hle_handler; ///< This session's HLE request handler (applicable when not a domain)
/// Adds a new domain request handler to the collection of request handlers within
/// this ServerSession instance.
void AppendDomainRequestHandler(std::shared_ptr<SessionRequestHandler> handler);
/// This is the list of domain request handlers (after conversion to a domain)
std::vector<std::shared_ptr<SessionRequestHandler>> domain_request_handlers;
/// Retrieves the total number of domain request handlers that have been
/// appended to this ServerSession instance.
std::size_t NumDomainRequestHandlers() const;
/// List of threads that are pending a response after a sync request. This list is processed in
/// a LIFO manner, thus, the last request will be dispatched first.
/// TODO(Subv): Verify if this is indeed processed in LIFO using a hardware test.
std::vector<SharedPtr<Thread>> pending_requesting_threads;
/// Thread whose request is currently being handled. A request is considered "handled" when a
/// response is sent via svcReplyAndReceive.
/// TODO(Subv): Find a better name for this.
SharedPtr<Thread> currently_handling;
/// Returns true if the session has been converted to a domain, otherwise False
bool IsDomain() const {
@@ -130,30 +129,8 @@ private:
/// object handle.
ResultCode HandleDomainSyncRequest(Kernel::HLERequestContext& context);
/// The parent session, which links to the client endpoint.
std::shared_ptr<Session> parent;
/// This session's HLE request handler (applicable when not a domain)
std::shared_ptr<SessionRequestHandler> hle_handler;
/// This is the list of domain request handlers (after conversion to a domain)
std::vector<std::shared_ptr<SessionRequestHandler>> domain_request_handlers;
/// List of threads that are pending a response after a sync request. This list is processed in
/// a LIFO manner, thus, the last request will be dispatched first.
/// TODO(Subv): Verify if this is indeed processed in LIFO using a hardware test.
std::vector<SharedPtr<Thread>> pending_requesting_threads;
/// Thread whose request is currently being handled. A request is considered "handled" when a
/// response is sent via svcReplyAndReceive.
/// TODO(Subv): Find a better name for this.
SharedPtr<Thread> currently_handling;
/// When set to True, converts the session to a domain at the end of the command
bool convert_to_domain{};
/// The name of this session (optional)
std::string name;
};
} // namespace Kernel

View File

@@ -6,6 +6,7 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/shared_memory.h"
@@ -33,8 +34,8 @@ SharedPtr<SharedMemory> SharedMemory::Create(KernelCore& kernel, Process* owner_
shared_memory->backing_block_offset = 0;
// Refresh the address mappings for the current process.
if (kernel.CurrentProcess() != nullptr) {
kernel.CurrentProcess()->VMManager().RefreshMemoryBlockMappings(
if (Core::CurrentProcess() != nullptr) {
Core::CurrentProcess()->VMManager().RefreshMemoryBlockMappings(
shared_memory->backing_block.get());
}
} else {

View File

@@ -20,7 +20,6 @@
#include "core/hle/kernel/address_arbiter.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/mutex.h"
@@ -48,6 +47,23 @@ constexpr bool IsValidAddressRange(VAddr address, u64 size) {
return address + size > address;
}
// Checks if a given address range lies within a larger address range.
constexpr bool IsInsideAddressRange(VAddr address, u64 size, VAddr address_range_begin,
VAddr address_range_end) {
const VAddr end_address = address + size - 1;
return address_range_begin <= address && end_address <= address_range_end - 1;
}
bool IsInsideAddressSpace(const VMManager& vm, VAddr address, u64 size) {
return IsInsideAddressRange(address, size, vm.GetAddressSpaceBaseAddress(),
vm.GetAddressSpaceEndAddress());
}
bool IsInsideNewMapRegion(const VMManager& vm, VAddr address, u64 size) {
return IsInsideAddressRange(address, size, vm.GetNewMapRegionBaseAddress(),
vm.GetNewMapRegionEndAddress());
}
// 8 GiB
constexpr u64 MAIN_MEMORY_SIZE = 0x200000000;
@@ -89,14 +105,14 @@ ResultCode MapUnmapMemorySanityChecks(const VMManager& vm_manager, VAddr dst_add
return ERR_INVALID_ADDRESS_STATE;
}
if (!vm_manager.IsWithinAddressSpace(src_addr, size)) {
if (!IsInsideAddressSpace(vm_manager, src_addr, size)) {
LOG_ERROR(Kernel_SVC,
"Source is not within the address space, addr=0x{:016X}, size=0x{:016X}",
src_addr, size);
return ERR_INVALID_ADDRESS_STATE;
}
if (!vm_manager.IsWithinNewMapRegion(dst_addr, size)) {
if (!IsInsideNewMapRegion(vm_manager, dst_addr, size)) {
LOG_ERROR(Kernel_SVC,
"Destination is not within the new map region, addr=0x{:016X}, size=0x{:016X}",
dst_addr, size);
@@ -222,7 +238,7 @@ static ResultCode SetMemoryPermission(VAddr addr, u64 size, u32 prot) {
auto* const current_process = Core::CurrentProcess();
auto& vm_manager = current_process->VMManager();
if (!vm_manager.IsWithinAddressSpace(addr, size)) {
if (!IsInsideAddressSpace(vm_manager, addr, size)) {
LOG_ERROR(Kernel_SVC,
"Source is not within the address space, addr=0x{:016X}, size=0x{:016X}", addr,
size);
@@ -283,7 +299,7 @@ static ResultCode SetMemoryAttribute(VAddr address, u64 size, u32 mask, u32 attr
}
auto& vm_manager = Core::CurrentProcess()->VMManager();
if (!vm_manager.IsWithinAddressSpace(address, size)) {
if (!IsInsideAddressSpace(vm_manager, address, size)) {
LOG_ERROR(Kernel_SVC,
"Given address (0x{:016X}) is outside the bounds of the address space.", address);
return ERR_INVALID_ADDRESS_STATE;
@@ -1284,14 +1300,10 @@ static ResultCode StartThread(Handle thread_handle) {
/// Called when a thread exits
static void ExitThread() {
auto& system = Core::System::GetInstance();
LOG_TRACE(Kernel_SVC, "called, pc=0x{:08X}", Core::CurrentArmInterface().GetPC());
LOG_TRACE(Kernel_SVC, "called, pc=0x{:08X}", system.CurrentArmInterface().GetPC());
auto* const current_thread = system.CurrentScheduler().GetCurrentThread();
current_thread->Stop();
system.CurrentScheduler().RemoveThread(current_thread);
system.PrepareReschedule();
ExitCurrentThread();
Core::System::GetInstance().PrepareReschedule();
}
/// Sleep the current thread
@@ -1304,32 +1316,32 @@ static void SleepThread(s64 nanoseconds) {
YieldAndWaitForLoadBalancing = -2,
};
auto& system = Core::System::GetInstance();
auto& scheduler = system.CurrentScheduler();
auto* const current_thread = scheduler.GetCurrentThread();
if (nanoseconds <= 0) {
auto& scheduler{Core::System::GetInstance().CurrentScheduler()};
switch (static_cast<SleepType>(nanoseconds)) {
case SleepType::YieldWithoutLoadBalancing:
scheduler.YieldWithoutLoadBalancing(current_thread);
scheduler.YieldWithoutLoadBalancing(GetCurrentThread());
break;
case SleepType::YieldWithLoadBalancing:
scheduler.YieldWithLoadBalancing(current_thread);
scheduler.YieldWithLoadBalancing(GetCurrentThread());
break;
case SleepType::YieldAndWaitForLoadBalancing:
scheduler.YieldAndWaitForLoadBalancing(current_thread);
scheduler.YieldAndWaitForLoadBalancing(GetCurrentThread());
break;
default:
UNREACHABLE_MSG("Unimplemented sleep yield type '{:016X}'!", nanoseconds);
}
} else {
current_thread->Sleep(nanoseconds);
// Sleep current thread and check for next thread to schedule
WaitCurrentThread_Sleep();
// Create an event to wake the thread up after the specified nanosecond delay has passed
GetCurrentThread()->WakeAfterDelay(nanoseconds);
}
// Reschedule all CPU cores
for (std::size_t i = 0; i < Core::NUM_CPU_CORES; ++i) {
system.CpuCore(i).PrepareReschedule();
}
for (std::size_t i = 0; i < Core::NUM_CPU_CORES; ++i)
Core::System::GetInstance().CpuCore(i).PrepareReschedule();
}
/// Wait process wide key atomic
@@ -1483,10 +1495,20 @@ static ResultCode WaitForAddress(VAddr address, u32 type, s32 value, s64 timeout
return ERR_INVALID_ADDRESS;
}
const auto arbitration_type = static_cast<AddressArbiter::ArbitrationType>(type);
auto& address_arbiter =
Core::System::GetInstance().Kernel().CurrentProcess()->GetAddressArbiter();
return address_arbiter.WaitForAddress(address, arbitration_type, value, timeout);
switch (static_cast<AddressArbiter::ArbitrationType>(type)) {
case AddressArbiter::ArbitrationType::WaitIfLessThan:
return AddressArbiter::WaitForAddressIfLessThan(address, value, timeout, false);
case AddressArbiter::ArbitrationType::DecrementAndWaitIfLessThan:
return AddressArbiter::WaitForAddressIfLessThan(address, value, timeout, true);
case AddressArbiter::ArbitrationType::WaitIfEqual:
return AddressArbiter::WaitForAddressIfEqual(address, value, timeout);
default:
LOG_ERROR(Kernel_SVC,
"Invalid arbitration type, expected WaitIfLessThan, DecrementAndWaitIfLessThan "
"or WaitIfEqual but got {}",
type);
return ERR_INVALID_ENUM_VALUE;
}
}
// Signals to an address (via Address Arbiter)
@@ -1504,10 +1526,21 @@ static ResultCode SignalToAddress(VAddr address, u32 type, s32 value, s32 num_to
return ERR_INVALID_ADDRESS;
}
const auto signal_type = static_cast<AddressArbiter::SignalType>(type);
auto& address_arbiter =
Core::System::GetInstance().Kernel().CurrentProcess()->GetAddressArbiter();
return address_arbiter.SignalToAddress(address, signal_type, value, num_to_wake);
switch (static_cast<AddressArbiter::SignalType>(type)) {
case AddressArbiter::SignalType::Signal:
return AddressArbiter::SignalToAddress(address, num_to_wake);
case AddressArbiter::SignalType::IncrementAndSignalIfEqual:
return AddressArbiter::IncrementAndSignalToAddressIfEqual(address, value, num_to_wake);
case AddressArbiter::SignalType::ModifyByWaitingCountAndSignalIfEqual:
return AddressArbiter::ModifyByWaitingCountAndSignalToAddressIfEqual(address, value,
num_to_wake);
default:
LOG_ERROR(Kernel_SVC,
"Invalid signal type, expected Signal, IncrementAndSignalIfEqual "
"or ModifyByWaitingCountAndSignalIfEqual but got {}",
type);
return ERR_INVALID_ENUM_VALUE;
}
}
/// This returns the total CPU ticks elapsed since the CPU was powered-on

View File

@@ -7,6 +7,8 @@
#include <optional>
#include <vector>
#include <boost/range/algorithm_ext/erase.hpp>
#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging/log.h"
@@ -66,6 +68,17 @@ void Thread::Stop() {
owner_process->FreeTLSSlot(tls_address);
}
void WaitCurrentThread_Sleep() {
Thread* thread = GetCurrentThread();
thread->SetStatus(ThreadStatus::WaitSleep);
}
void ExitCurrentThread() {
Thread* thread = GetCurrentThread();
thread->Stop();
Core::System::GetInstance().CurrentScheduler().RemoveThread(thread);
}
void Thread::WakeAfterDelay(s64 nanoseconds) {
// Don't schedule a wakeup if the thread wants to wait forever
if (nanoseconds == -1)
@@ -171,6 +184,8 @@ ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name
return ERR_INVALID_PROCESSOR_ID;
}
// TODO(yuriks): Other checks, returning 0xD9001BEA
if (!Memory::IsValidVirtualAddress(owner_process, entry_point)) {
LOG_ERROR(Kernel_SVC, "(name={}): invalid entry {:016X}", name, entry_point);
// TODO (bunnei): Find the correct error code to use here
@@ -256,8 +271,8 @@ void Thread::AddMutexWaiter(SharedPtr<Thread> thread) {
if (thread->lock_owner == this) {
// If the thread is already waiting for this thread to release the mutex, ensure that the
// waiters list is consistent and return without doing anything.
const auto iter = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
ASSERT(iter != wait_mutex_threads.end());
auto itr = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
ASSERT(itr != wait_mutex_threads.end());
return;
}
@@ -265,16 +280,11 @@ void Thread::AddMutexWaiter(SharedPtr<Thread> thread) {
ASSERT(thread->lock_owner == nullptr);
// Ensure that the thread is not already in the list of mutex waiters
const auto iter = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
ASSERT(iter == wait_mutex_threads.end());
auto itr = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
ASSERT(itr == wait_mutex_threads.end());
// Keep the list in an ordered fashion
const auto insertion_point = std::find_if(
wait_mutex_threads.begin(), wait_mutex_threads.end(),
[&thread](const auto& entry) { return entry->GetPriority() > thread->GetPriority(); });
wait_mutex_threads.insert(insertion_point, thread);
thread->lock_owner = this;
wait_mutex_threads.emplace_back(std::move(thread));
UpdatePriority();
}
@@ -282,44 +292,32 @@ void Thread::RemoveMutexWaiter(SharedPtr<Thread> thread) {
ASSERT(thread->lock_owner == this);
// Ensure that the thread is in the list of mutex waiters
const auto iter = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
ASSERT(iter != wait_mutex_threads.end());
wait_mutex_threads.erase(iter);
auto itr = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
ASSERT(itr != wait_mutex_threads.end());
boost::remove_erase(wait_mutex_threads, thread);
thread->lock_owner = nullptr;
UpdatePriority();
}
void Thread::UpdatePriority() {
// If any of the threads waiting on the mutex have a higher priority
// (taking into account priority inheritance), then this thread inherits
// that thread's priority.
// Find the highest priority among all the threads that are waiting for this thread's lock
u32 new_priority = nominal_priority;
if (!wait_mutex_threads.empty()) {
if (wait_mutex_threads.front()->current_priority < new_priority) {
new_priority = wait_mutex_threads.front()->current_priority;
}
for (const auto& thread : wait_mutex_threads) {
if (thread->nominal_priority < new_priority)
new_priority = thread->nominal_priority;
}
if (new_priority == current_priority) {
if (new_priority == current_priority)
return;
}
scheduler->SetThreadPriority(this, new_priority);
current_priority = new_priority;
if (!lock_owner) {
return;
}
// Ensure that the thread is within the correct location in the waiting list.
auto old_owner = lock_owner;
lock_owner->RemoveMutexWaiter(this);
old_owner->AddMutexWaiter(this);
// Recursively update the priority of the thread that depends on the priority of this one.
lock_owner->UpdatePriority();
if (lock_owner)
lock_owner->UpdatePriority();
}
void Thread::ChangeCore(u32 core, u64 mask) {
@@ -395,14 +393,6 @@ void Thread::SetActivity(ThreadActivity value) {
}
}
void Thread::Sleep(s64 nanoseconds) {
// Sleep current thread and check for next thread to schedule
SetStatus(ThreadStatus::WaitSleep);
// Create an event to wake the thread up after the specified nanosecond delay has passed
WakeAfterDelay(nanoseconds);
}
////////////////////////////////////////////////////////////////////////////////////////////////////
/**

View File

@@ -383,9 +383,6 @@ public:
void SetActivity(ThreadActivity value);
/// Sleeps this thread for the given amount of nanoseconds.
void Sleep(s64 nanoseconds);
private:
explicit Thread(KernelCore& kernel);
~Thread() override;
@@ -401,14 +398,8 @@ private:
VAddr entry_point = 0;
VAddr stack_top = 0;
/// Nominal thread priority, as set by the emulated application.
/// The nominal priority is the thread priority without priority
/// inheritance taken into account.
u32 nominal_priority = 0;
/// Current thread priority. This may change over the course of the
/// thread's lifetime in order to facilitate priority inheritance.
u32 current_priority = 0;
u32 nominal_priority = 0; ///< Nominal thread priority, as set by the emulated application
u32 current_priority = 0; ///< Current thread priority, can be temporarily changed
u64 total_cpu_time_ticks = 0; ///< Total CPU running ticks.
u64 last_running_ticks = 0; ///< CPU tick when thread was last running
@@ -469,4 +460,14 @@ private:
*/
Thread* GetCurrentThread();
/**
* Waits the current thread on a sleep
*/
void WaitCurrentThread_Sleep();
/**
* Stops the current thread and removes it from the thread_list
*/
void ExitCurrentThread();
} // namespace Kernel

View File

@@ -7,18 +7,18 @@
#include <utility>
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/memory_hook.h"
#include "core/arm/arm_interface.h"
#include "core/core.h"
#include "core/file_sys/program_metadata.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/memory.h"
#include "core/memory_hook.h"
#include "core/memory_setup.h"
namespace Kernel {
namespace {
const char* GetMemoryStateName(MemoryState state) {
static const char* GetMemoryStateName(MemoryState state) {
static constexpr const char* names[] = {
"Unmapped", "Io",
"Normal", "CodeStatic",
@@ -35,14 +35,6 @@ const char* GetMemoryStateName(MemoryState state) {
return names[ToSvcMemoryState(state)];
}
// Checks if a given address range lies within a larger address range.
constexpr bool IsInsideAddressRange(VAddr address, u64 size, VAddr address_range_begin,
VAddr address_range_end) {
const VAddr end_address = address + size - 1;
return address_range_begin <= address && end_address <= address_range_end - 1;
}
} // Anonymous namespace
bool VirtualMemoryArea::CanBeMergedWith(const VirtualMemoryArea& next) const {
ASSERT(base + size == next.base);
if (permissions != next.permissions || state != next.state || attribute != next.attribute ||
@@ -177,7 +169,7 @@ ResultVal<VAddr> VMManager::FindFreeRegion(u64 size) const {
ResultVal<VMManager::VMAHandle> VMManager::MapMMIO(VAddr target, PAddr paddr, u64 size,
MemoryState state,
Common::MemoryHookPointer mmio_handler) {
Memory::MemoryHookPointer mmio_handler) {
// This is the appropriately sized VMA that will turn into our allocation.
CASCADE_RESULT(VMAIter vma_handle, CarveVMA(target, size));
VirtualMemoryArea& final_vma = vma_handle->second;
@@ -257,7 +249,8 @@ ResultCode VMManager::ReprotectRange(VAddr target, u64 size, VMAPermission new_p
}
ResultVal<VAddr> VMManager::HeapAllocate(VAddr target, u64 size, VMAPermission perms) {
if (!IsWithinHeapRegion(target, size)) {
if (target < GetHeapRegionBaseAddress() || target + size > GetHeapRegionEndAddress() ||
target + size < target) {
return ERR_INVALID_ADDRESS;
}
@@ -292,7 +285,8 @@ ResultVal<VAddr> VMManager::HeapAllocate(VAddr target, u64 size, VMAPermission p
}
ResultCode VMManager::HeapFree(VAddr target, u64 size) {
if (!IsWithinHeapRegion(target, size)) {
if (target < GetHeapRegionBaseAddress() || target + size > GetHeapRegionEndAddress() ||
target + size < target) {
return ERR_INVALID_ADDRESS;
}
@@ -624,7 +618,7 @@ void VMManager::ClearPageTable() {
std::fill(page_table.pointers.begin(), page_table.pointers.end(), nullptr);
page_table.special_regions.clear();
std::fill(page_table.attributes.begin(), page_table.attributes.end(),
Common::PageType::Unmapped);
Memory::PageType::Unmapped);
}
VMManager::CheckResults VMManager::CheckRangeState(VAddr address, u64 size, MemoryState state_mask,
@@ -712,11 +706,6 @@ u64 VMManager::GetAddressSpaceWidth() const {
return address_space_width;
}
bool VMManager::IsWithinAddressSpace(VAddr address, u64 size) const {
return IsInsideAddressRange(address, size, GetAddressSpaceBaseAddress(),
GetAddressSpaceEndAddress());
}
VAddr VMManager::GetASLRRegionBaseAddress() const {
return aslr_region_base;
}
@@ -761,11 +750,6 @@ u64 VMManager::GetCodeRegionSize() const {
return code_region_end - code_region_base;
}
bool VMManager::IsWithinCodeRegion(VAddr address, u64 size) const {
return IsInsideAddressRange(address, size, GetCodeRegionBaseAddress(),
GetCodeRegionEndAddress());
}
VAddr VMManager::GetHeapRegionBaseAddress() const {
return heap_region_base;
}
@@ -778,11 +762,6 @@ u64 VMManager::GetHeapRegionSize() const {
return heap_region_end - heap_region_base;
}
bool VMManager::IsWithinHeapRegion(VAddr address, u64 size) const {
return IsInsideAddressRange(address, size, GetHeapRegionBaseAddress(),
GetHeapRegionEndAddress());
}
VAddr VMManager::GetMapRegionBaseAddress() const {
return map_region_base;
}
@@ -795,10 +774,6 @@ u64 VMManager::GetMapRegionSize() const {
return map_region_end - map_region_base;
}
bool VMManager::IsWithinMapRegion(VAddr address, u64 size) const {
return IsInsideAddressRange(address, size, GetMapRegionBaseAddress(), GetMapRegionEndAddress());
}
VAddr VMManager::GetNewMapRegionBaseAddress() const {
return new_map_region_base;
}
@@ -811,11 +786,6 @@ u64 VMManager::GetNewMapRegionSize() const {
return new_map_region_end - new_map_region_base;
}
bool VMManager::IsWithinNewMapRegion(VAddr address, u64 size) const {
return IsInsideAddressRange(address, size, GetNewMapRegionBaseAddress(),
GetNewMapRegionEndAddress());
}
VAddr VMManager::GetTLSIORegionBaseAddress() const {
return tls_io_region_base;
}
@@ -828,9 +798,4 @@ u64 VMManager::GetTLSIORegionSize() const {
return tls_io_region_end - tls_io_region_base;
}
bool VMManager::IsWithinTLSIORegion(VAddr address, u64 size) const {
return IsInsideAddressRange(address, size, GetTLSIORegionBaseAddress(),
GetTLSIORegionEndAddress());
}
} // namespace Kernel

View File

@@ -9,10 +9,9 @@
#include <tuple>
#include <vector>
#include "common/common_types.h"
#include "common/memory_hook.h"
#include "common/page_table.h"
#include "core/hle/result.h"
#include "core/memory.h"
#include "core/memory_hook.h"
namespace FileSys {
enum class ProgramAddressSpaceType : u8;
@@ -291,7 +290,7 @@ struct VirtualMemoryArea {
// Settings for type = MMIO
/// Physical address of the register area this VMA maps to.
PAddr paddr = 0;
Common::MemoryHookPointer mmio_handler = nullptr;
Memory::MemoryHookPointer mmio_handler = nullptr;
/// Tests if this area can be merged to the right with `next`.
bool CanBeMergedWith(const VirtualMemoryArea& next) const;
@@ -369,7 +368,7 @@ public:
* @param mmio_handler The handler that will implement read and write for this MMIO region.
*/
ResultVal<VMAHandle> MapMMIO(VAddr target, PAddr paddr, u64 size, MemoryState state,
Common::MemoryHookPointer mmio_handler);
Memory::MemoryHookPointer mmio_handler);
/// Unmaps a range of addresses, splitting VMAs as necessary.
ResultCode UnmapRange(VAddr target, u64 size);
@@ -433,21 +432,18 @@ public:
/// Gets the address space width in bits.
u64 GetAddressSpaceWidth() const;
/// Determines whether or not the given address range lies within the address space.
bool IsWithinAddressSpace(VAddr address, u64 size) const;
/// Gets the base address of the ASLR region.
VAddr GetASLRRegionBaseAddress() const;
/// Gets the end address of the ASLR region.
VAddr GetASLRRegionEndAddress() const;
/// Gets the size of the ASLR region
u64 GetASLRRegionSize() const;
/// Determines whether or not the specified address range is within the ASLR region.
bool IsWithinASLRRegion(VAddr address, u64 size) const;
/// Gets the size of the ASLR region
u64 GetASLRRegionSize() const;
/// Gets the base address of the code region.
VAddr GetCodeRegionBaseAddress() const;
@@ -457,9 +453,6 @@ public:
/// Gets the total size of the code region in bytes.
u64 GetCodeRegionSize() const;
/// Determines whether or not the specified range is within the code region.
bool IsWithinCodeRegion(VAddr address, u64 size) const;
/// Gets the base address of the heap region.
VAddr GetHeapRegionBaseAddress() const;
@@ -469,9 +462,6 @@ public:
/// Gets the total size of the heap region in bytes.
u64 GetHeapRegionSize() const;
/// Determines whether or not the specified range is within the heap region.
bool IsWithinHeapRegion(VAddr address, u64 size) const;
/// Gets the base address of the map region.
VAddr GetMapRegionBaseAddress() const;
@@ -481,9 +471,6 @@ public:
/// Gets the total size of the map region in bytes.
u64 GetMapRegionSize() const;
/// Determines whether or not the specified range is within the map region.
bool IsWithinMapRegion(VAddr address, u64 size) const;
/// Gets the base address of the new map region.
VAddr GetNewMapRegionBaseAddress() const;
@@ -493,9 +480,6 @@ public:
/// Gets the total size of the new map region in bytes.
u64 GetNewMapRegionSize() const;
/// Determines whether or not the given address range is within the new map region
bool IsWithinNewMapRegion(VAddr address, u64 size) const;
/// Gets the base address of the TLS IO region.
VAddr GetTLSIORegionBaseAddress() const;
@@ -505,12 +489,9 @@ public:
/// Gets the total size of the TLS IO region in bytes.
u64 GetTLSIORegionSize() const;
/// Determines if the given address range is within the TLS IO region.
bool IsWithinTLSIORegion(VAddr address, u64 size) const;
/// Each VMManager has its own page table, which is set as the main one when the owning process
/// is scheduled.
Common::PageTable page_table{Memory::PAGE_BITS};
Memory::PageTable page_table;
private:
using VMAIter = VMAMap::iterator;

View File

@@ -8,10 +8,19 @@
#include <utility>
#include "common/assert.h"
#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
// All the constants in this file come from http://switchbrew.org/index.php?title=Error_codes
/**
* Detailed description of the error. Code 0 always means success.
*/
enum class ErrorDescription : u32 {
Success = 0,
RemoteProcessDead = 301,
};
/**
* Identifies the module which caused the error. Error codes can be propagated through a call
* chain, meaning that this doesn't always correspond to the module where the API call made is
@@ -112,7 +121,7 @@ enum class ErrorModule : u32 {
ShopN = 811,
};
/// Encapsulates a Horizon OS error code, allowing it to be separated into its constituent fields.
/// Encapsulates a CTR-OS error code, allowing it to be separated into its constituent fields.
union ResultCode {
u32 raw;
@@ -125,9 +134,17 @@ union ResultCode {
constexpr explicit ResultCode(u32 raw) : raw(raw) {}
constexpr ResultCode(ErrorModule module, ErrorDescription description)
: ResultCode(module, static_cast<u32>(description)) {}
constexpr ResultCode(ErrorModule module_, u32 description_)
: raw(module.FormatValue(module_) | description.FormatValue(description_)) {}
constexpr ResultCode& operator=(const ResultCode& o) {
raw = o.raw;
return *this;
}
constexpr bool IsSuccess() const {
return raw == 0;
}

View File

@@ -2,10 +2,10 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <array>
#include <cinttypes>
#include <cstring>
#include <stack>
#include "audio_core/audio_renderer.h"
#include "core/core.h"
#include "core/file_sys/savedata_factory.h"
@@ -20,6 +20,7 @@
#include "core/hle/service/am/applet_ae.h"
#include "core/hle/service/am/applet_oe.h"
#include "core/hle/service/am/applets/applets.h"
#include "core/hle/service/am/applets/controller.h"
#include "core/hle/service/am/applets/profile_select.h"
#include "core/hle/service/am/applets/software_keyboard.h"
#include "core/hle/service/am/applets/stub_applet.h"
@@ -43,6 +44,7 @@ constexpr ResultCode ERR_NO_MESSAGES{ErrorModule::AM, 0x3};
constexpr ResultCode ERR_SIZE_OUT_OF_BOUNDS{ErrorModule::AM, 0x1F7};
enum class AppletId : u32 {
Controller = 0x0C,
ProfileSelect = 0x10,
SoftwareKeyboard = 0x11,
LibAppletOff = 0x17,
@@ -93,84 +95,38 @@ void IWindowController::AcquireForegroundRights(Kernel::HLERequestContext& ctx)
}
IAudioController::IAudioController() : ServiceFramework("IAudioController") {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IAudioController::SetExpectedMasterVolume, "SetExpectedMasterVolume"},
{1, &IAudioController::GetMainAppletExpectedMasterVolume, "GetMainAppletExpectedMasterVolume"},
{2, &IAudioController::GetLibraryAppletExpectedMasterVolume, "GetLibraryAppletExpectedMasterVolume"},
{3, &IAudioController::ChangeMainAppletMasterVolume, "ChangeMainAppletMasterVolume"},
{4, &IAudioController::SetTransparentAudioRate, "SetTransparentVolumeRate"},
{1, &IAudioController::GetMainAppletExpectedMasterVolume,
"GetMainAppletExpectedMasterVolume"},
{2, &IAudioController::GetLibraryAppletExpectedMasterVolume,
"GetLibraryAppletExpectedMasterVolume"},
{3, nullptr, "ChangeMainAppletMasterVolume"},
{4, nullptr, "SetTransparentVolumeRate"},
};
// clang-format on
RegisterHandlers(functions);
}
IAudioController::~IAudioController() = default;
void IAudioController::SetExpectedMasterVolume(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const float main_applet_volume_tmp = rp.Pop<float>();
const float library_applet_volume_tmp = rp.Pop<float>();
LOG_DEBUG(Service_AM, "called. main_applet_volume={}, library_applet_volume={}",
main_applet_volume_tmp, library_applet_volume_tmp);
// Ensure the volume values remain within the 0-100% range
main_applet_volume = std::clamp(main_applet_volume_tmp, min_allowed_volume, max_allowed_volume);
library_applet_volume =
std::clamp(library_applet_volume_tmp, min_allowed_volume, max_allowed_volume);
LOG_WARNING(Service_AM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void IAudioController::GetMainAppletExpectedMasterVolume(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called. main_applet_volume={}", main_applet_volume);
LOG_WARNING(Service_AM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(main_applet_volume);
rb.Push(volume);
}
void IAudioController::GetLibraryAppletExpectedMasterVolume(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called. library_applet_volume={}", library_applet_volume);
LOG_WARNING(Service_AM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(library_applet_volume);
}
void IAudioController::ChangeMainAppletMasterVolume(Kernel::HLERequestContext& ctx) {
struct Parameters {
float volume;
s64 fade_time_ns;
};
static_assert(sizeof(Parameters) == 16);
IPC::RequestParser rp{ctx};
const auto parameters = rp.PopRaw<Parameters>();
LOG_DEBUG(Service_AM, "called. volume={}, fade_time_ns={}", parameters.volume,
parameters.fade_time_ns);
main_applet_volume = std::clamp(parameters.volume, min_allowed_volume, max_allowed_volume);
fade_time_ns = std::chrono::nanoseconds{parameters.fade_time_ns};
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void IAudioController::SetTransparentAudioRate(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const float transparent_volume_rate_tmp = rp.Pop<float>();
LOG_DEBUG(Service_AM, "called. transparent_volume_rate={}", transparent_volume_rate_tmp);
// Clamp volume range to 0-100%.
transparent_volume_rate =
std::clamp(transparent_volume_rate_tmp, min_allowed_volume, max_allowed_volume);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
rb.Push(volume);
}
IDisplayController::IDisplayController() : ServiceFramework("IDisplayController") {
@@ -836,6 +792,8 @@ ILibraryAppletCreator::~ILibraryAppletCreator() = default;
static std::shared_ptr<Applets::Applet> GetAppletFromId(AppletId id) {
switch (id) {
case AppletId::Controller:
return std::make_shared<Applets::Controller>();
case AppletId::ProfileSelect:
return std::make_shared<Applets::ProfileSelect>();
case AppletId::SoftwareKeyboard:

View File

@@ -4,7 +4,6 @@
#pragma once
#include <chrono>
#include <memory>
#include <queue>
#include "core/hle/kernel/writable_event.h"
@@ -82,21 +81,8 @@ private:
void SetExpectedMasterVolume(Kernel::HLERequestContext& ctx);
void GetMainAppletExpectedMasterVolume(Kernel::HLERequestContext& ctx);
void GetLibraryAppletExpectedMasterVolume(Kernel::HLERequestContext& ctx);
void ChangeMainAppletMasterVolume(Kernel::HLERequestContext& ctx);
void SetTransparentAudioRate(Kernel::HLERequestContext& ctx);
static constexpr float min_allowed_volume = 0.0f;
static constexpr float max_allowed_volume = 1.0f;
float main_applet_volume{0.25f};
float library_applet_volume{max_allowed_volume};
float transparent_volume_rate{min_allowed_volume};
// Volume transition fade time in nanoseconds.
// e.g. If the main applet volume was 0% and was changed to 50%
// with a fade of 50ns, then over the course of 50ns,
// the volume will gradually fade up to 50%
std::chrono::nanoseconds fade_time_ns{0};
u32 volume{100};
};
class IDisplayController final : public ServiceFramework<IDisplayController> {

View File

@@ -0,0 +1,96 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/core.h"
#include "core/frontend/applets/controller.h"
#include "core/hle/service/am/applets/controller.h"
#include "core/hle/service/hid/controllers/npad.h"
namespace Service::AM::Applets {
static Core::Frontend::ControllerParameters ConvertToFrontendParameters(
ControllerConfigPrivate config_private, ControllerConfig config) {
Core::Frontend::ControllerParameters params{};
params.min_players = config.minimum_player_count;
params.max_players = config.maximum_player_count;
params.keep_current_connected = config.keep_current_connections;
params.merge_dual_joycons = config.permit_dual_joycons;
params.allowed_single_layout = config.enable_single_mode;
params.horizontal_single_joycons = config_private.npad_hold_type;
HID::Controller_NPad::NPadType styleset;
styleset.raw = config_private.npad_style_set;
params.allowed_pro_controller = styleset.pro_controller;
params.allowed_handheld = styleset.handheld;
params.allowed_joycon_dual = styleset.joycon_dual;
params.allowed_joycon_left = styleset.joycon_left;
params.allowed_joycon_right = styleset.joycon_right;
return params;
}
Controller::Controller() = default;
Controller::~Controller() = default;
void Controller::Initialize() {
Applet::Initialize();
const auto private_config_storage = broker.PopNormalDataToApplet();
ASSERT(private_config_storage != nullptr);
const auto& private_controller_config = private_config_storage->GetData();
ASSERT(private_controller_config.size() >= sizeof(ControllerConfigPrivate));
std::memcpy(&private_config, private_controller_config.data(), sizeof(ControllerConfigPrivate));
const auto config_storage = broker.PopNormalDataToApplet();
ASSERT(config_storage != nullptr);
const auto& controller_config = config_storage->GetData();
ASSERT(controller_config.size() >= sizeof(ControllerConfig));
std::memcpy(&config, controller_config.data(), sizeof(ControllerConfig));
}
bool Controller::TransactionComplete() const {
return complete;
}
ResultCode Controller::GetStatus() const {
return RESULT_SUCCESS;
}
void Controller::ExecuteInteractive() {
UNREACHABLE_MSG("Tried to interact with non-interactable applet.");
}
void Controller::Execute() {
if (complete) {
UNREACHABLE();
}
const auto& frontend{Core::System::GetInstance().GetControllerApplet()};
const auto parameters = ConvertToFrontendParameters(private_config, config);
frontend.ReconfigureControllers([this](bool ok) { ConfigurationComplete(ok); }, parameters);
}
void Controller::ConfigurationComplete(bool ok) {
ControllerConfigOutput out{};
out.player_code = 0;
out.selected_npad_id = static_cast<u32>(
HID::Controller_NPad::MapSettingsTypeToNPad(Settings::values.players[0].type));
out.result = !ok;
complete = true;
std::vector<u8> out_data(sizeof(ControllerConfigOutput));
std::memcpy(out_data.data(), &out, sizeof(ControllerConfigOutput));
broker.PushNormalDataFromApplet(IStorage{out_data});
broker.SignalStateChanged();
}
} // namespace Service::AM::Applets

View File

@@ -0,0 +1,61 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/applets.h"
namespace Service::AM::Applets {
struct ControllerConfigPrivate {
u32 private_arg_size; // unknown, seems to be an offset of some kind
u32 normal_arg_size;
u32 flags;
u32 npad_style_set;
u32 npad_hold_type;
};
static_assert(sizeof(ControllerConfigPrivate) == 0x14,
"ControllerConfigPrivate has incorrect size");
struct ControllerConfig {
u8 minimum_player_count;
u8 maximum_player_count;
u8 keep_current_connections;
u8 left_justify;
u8 permit_dual_joycons;
u8 enable_single_mode;
INSERT_PADDING_BYTES(0x216);
};
static_assert(sizeof(ControllerConfig) == 0x21C, "ControllerConfig has incorrect size");
struct ControllerConfigOutput {
u8 player_code;
INSERT_PADDING_BYTES(0x3);
u32 selected_npad_id;
u32 result;
};
static_assert(sizeof(ControllerConfigOutput) == 0xC, "ControllerConfigOutput has incorrect size");
class Controller final : public Applet {
public:
Controller();
~Controller() override;
void Initialize() override;
bool TransactionComplete() const override;
ResultCode GetStatus() const override;
void ExecuteInteractive() override;
void Execute() override;
void ConfigurationComplete(bool ok);
private:
ControllerConfigPrivate private_config;
ControllerConfig config;
bool complete = false;
};
} // namespace Service::AM::Applets

View File

@@ -7,7 +7,6 @@
#include "common/string_util.h"
#include "core/core.h"
#include "core/frontend/applets/software_keyboard.h"
#include "core/hle/result.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/software_keyboard.h"

View File

@@ -9,13 +9,10 @@
#include <vector>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/applets.h"
union ResultCode;
namespace Service::AM::Applets {
enum class KeysetDisable : u32 {

View File

@@ -18,11 +18,17 @@
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/audio/audout_u.h"
#include "core/hle/service/audio/errors.h"
#include "core/memory.h"
namespace Service::Audio {
namespace ErrCodes {
enum {
ErrorUnknown = 2,
BufferCountExceeded = 8,
};
}
constexpr std::array<char, 10> DefaultDevice{{"DeviceOut"}};
constexpr int DefaultSampleRate{48000};
@@ -94,7 +100,7 @@ private:
if (stream->IsPlaying()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_OPERATION_FAILED);
rb.Push(ResultCode(ErrorModule::Audio, ErrCodes::ErrorUnknown));
return;
}
@@ -107,9 +113,7 @@ private:
void StopAudioOut(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
if (stream->IsPlaying()) {
audio_core.StopStream(stream);
}
audio_core.StopStream(stream);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
@@ -139,8 +143,7 @@ private:
if (!audio_core.QueueBuffer(stream, tag, std::move(samples))) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_BUFFER_COUNT_EXCEEDED);
return;
rb.Push(ResultCode(ErrorModule::Audio, ErrCodes::BufferCountExceeded));
}
IPC::ResponseBuilder rb{ctx, 2};

View File

@@ -17,7 +17,6 @@
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/audio/audren_u.h"
#include "core/hle/service/audio/errors.h"
namespace Service::Audio {
@@ -147,7 +146,7 @@ private:
// code in this case.
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_NOT_SUPPORTED);
rb.Push(ResultCode{ErrorModule::Audio, 201});
}
Kernel::EventPair system_event;

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@@ -1,15 +0,0 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/result.h"
namespace Service::Audio {
constexpr ResultCode ERR_OPERATION_FAILED{ErrorModule::Audio, 2};
constexpr ResultCode ERR_BUFFER_COUNT_EXCEEDED{ErrorModule::Audio, 8};
constexpr ResultCode ERR_NOT_SUPPORTED{ErrorModule::Audio, 513};
} // namespace Service::Audio

View File

@@ -8,34 +8,44 @@
#include <vector>
#include <opus.h>
#include <opus_multistream.h>
#include "common/assert.h"
#include "common/common_funcs.h"
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/audio/hwopus.h"
namespace Service::Audio {
namespace {
struct OpusDeleter {
void operator()(OpusMSDecoder* ptr) const {
opus_multistream_decoder_destroy(ptr);
void operator()(void* ptr) const {
operator delete(ptr);
}
};
using OpusDecoderPtr = std::unique_ptr<OpusMSDecoder, OpusDeleter>;
struct OpusPacketHeader {
// Packet size in bytes.
u32_be size;
// Indicates the final range of the codec's entropy coder.
u32_be final_range;
};
static_assert(sizeof(OpusPacketHeader) == 0x8, "OpusHeader is an invalid size");
class OpusDecoderState {
class IHardwareOpusDecoderManager final : public ServiceFramework<IHardwareOpusDecoderManager> {
public:
IHardwareOpusDecoderManager(std::unique_ptr<OpusDecoder, OpusDeleter> decoder, u32 sample_rate,
u32 channel_count)
: ServiceFramework("IHardwareOpusDecoderManager"), decoder(std::move(decoder)),
sample_rate(sample_rate), channel_count(channel_count) {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IHardwareOpusDecoderManager::DecodeInterleavedOld, "DecodeInterleavedOld"},
{1, nullptr, "SetContext"},
{2, nullptr, "DecodeInterleavedForMultiStreamOld"},
{3, nullptr, "SetContextForMultiStream"},
{4, &IHardwareOpusDecoderManager::DecodeInterleavedWithPerfOld, "DecodeInterleavedWithPerfOld"},
{5, nullptr, "DecodeInterleavedForMultiStreamWithPerfOld"},
{6, &IHardwareOpusDecoderManager::DecodeInterleaved, "DecodeInterleaved"},
{7, nullptr, "DecodeInterleavedForMultiStream"},
};
// clang-format on
RegisterHandlers(functions);
}
private:
/// Describes extra behavior that may be asked of the decoding context.
enum class ExtraBehavior {
/// No extra behavior.
@@ -45,27 +55,30 @@ public:
ResetContext,
};
enum class PerfTime {
Disabled,
Enabled,
};
void DecodeInterleavedOld(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Audio, "called");
explicit OpusDecoderState(OpusDecoderPtr decoder, u32 sample_rate, u32 channel_count)
: decoder{std::move(decoder)}, sample_rate{sample_rate}, channel_count{channel_count} {}
// Decodes interleaved Opus packets. Optionally allows reporting time taken to
// perform the decoding, as well as any relevant extra behavior.
void DecodeInterleaved(Kernel::HLERequestContext& ctx, PerfTime perf_time,
ExtraBehavior extra_behavior) {
if (perf_time == PerfTime::Disabled) {
DecodeInterleavedHelper(ctx, nullptr, extra_behavior);
} else {
u64 performance = 0;
DecodeInterleavedHelper(ctx, &performance, extra_behavior);
}
DecodeInterleavedHelper(ctx, nullptr, ExtraBehavior::None);
}
void DecodeInterleavedWithPerfOld(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Audio, "called");
u64 performance = 0;
DecodeInterleavedHelper(ctx, &performance, ExtraBehavior::None);
}
void DecodeInterleaved(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Audio, "called");
IPC::RequestParser rp{ctx};
const auto extra_behavior =
rp.Pop<bool>() ? ExtraBehavior::ResetContext : ExtraBehavior::None;
u64 performance = 0;
DecodeInterleavedHelper(ctx, &performance, extra_behavior);
}
private:
void DecodeInterleavedHelper(Kernel::HLERequestContext& ctx, u64* performance,
ExtraBehavior extra_behavior) {
u32 consumed = 0;
@@ -76,7 +89,8 @@ private:
ResetDecoderContext();
}
if (!DecodeOpusData(consumed, sample_count, ctx.ReadBuffer(), samples, performance)) {
if (!Decoder_DecodeInterleaved(consumed, sample_count, ctx.ReadBuffer(), samples,
performance)) {
LOG_ERROR(Audio, "Failed to decode opus data");
IPC::ResponseBuilder rb{ctx, 2};
// TODO(ogniK): Use correct error code
@@ -95,27 +109,27 @@ private:
ctx.WriteBuffer(samples.data(), samples.size() * sizeof(s16));
}
bool DecodeOpusData(u32& consumed, u32& sample_count, const std::vector<u8>& input,
std::vector<opus_int16>& output, u64* out_performance_time) const {
bool Decoder_DecodeInterleaved(u32& consumed, u32& sample_count, const std::vector<u8>& input,
std::vector<opus_int16>& output, u64* out_performance_time) {
const auto start_time = std::chrono::high_resolution_clock::now();
const std::size_t raw_output_sz = output.size() * sizeof(opus_int16);
if (sizeof(OpusPacketHeader) > input.size()) {
if (sizeof(OpusHeader) > input.size()) {
LOG_ERROR(Audio, "Input is smaller than the header size, header_sz={}, input_sz={}",
sizeof(OpusPacketHeader), input.size());
sizeof(OpusHeader), input.size());
return false;
}
OpusPacketHeader hdr{};
std::memcpy(&hdr, input.data(), sizeof(OpusPacketHeader));
if (sizeof(OpusPacketHeader) + static_cast<u32>(hdr.size) > input.size()) {
OpusHeader hdr{};
std::memcpy(&hdr, input.data(), sizeof(OpusHeader));
if (sizeof(OpusHeader) + static_cast<u32>(hdr.sz) > input.size()) {
LOG_ERROR(Audio, "Input does not fit in the opus header size. data_sz={}, input_sz={}",
sizeof(OpusPacketHeader) + static_cast<u32>(hdr.size), input.size());
sizeof(OpusHeader) + static_cast<u32>(hdr.sz), input.size());
return false;
}
const auto frame = input.data() + sizeof(OpusPacketHeader);
const auto frame = input.data() + sizeof(OpusHeader);
const auto decoded_sample_count = opus_packet_get_nb_samples(
frame, static_cast<opus_int32>(input.size() - sizeof(OpusPacketHeader)),
frame, static_cast<opus_int32>(input.size() - sizeof(OpusHeader)),
static_cast<opus_int32>(sample_rate));
if (decoded_sample_count * channel_count * sizeof(u16) > raw_output_sz) {
LOG_ERROR(
@@ -127,18 +141,18 @@ private:
const int frame_size = (static_cast<int>(raw_output_sz / sizeof(s16) / channel_count));
const auto out_sample_count =
opus_multistream_decode(decoder.get(), frame, hdr.size, output.data(), frame_size, 0);
opus_decode(decoder.get(), frame, hdr.sz, output.data(), frame_size, 0);
if (out_sample_count < 0) {
LOG_ERROR(Audio,
"Incorrect sample count received from opus_decode, "
"output_sample_count={}, frame_size={}, data_sz_from_hdr={}",
out_sample_count, frame_size, static_cast<u32>(hdr.size));
out_sample_count, frame_size, static_cast<u32>(hdr.sz));
return false;
}
const auto end_time = std::chrono::high_resolution_clock::now() - start_time;
sample_count = out_sample_count;
consumed = static_cast<u32>(sizeof(OpusPacketHeader) + hdr.size);
consumed = static_cast<u32>(sizeof(OpusHeader) + hdr.sz);
if (out_performance_time != nullptr) {
*out_performance_time =
std::chrono::duration_cast<std::chrono::milliseconds>(end_time).count();
@@ -150,86 +164,25 @@ private:
void ResetDecoderContext() {
ASSERT(decoder != nullptr);
opus_multistream_decoder_ctl(decoder.get(), OPUS_RESET_STATE);
opus_decoder_ctl(decoder.get(), OPUS_RESET_STATE);
}
OpusDecoderPtr decoder;
struct OpusHeader {
u32_be sz; // Needs to be BE for some odd reason
INSERT_PADDING_WORDS(1);
};
static_assert(sizeof(OpusHeader) == 0x8, "OpusHeader is an invalid size");
std::unique_ptr<OpusDecoder, OpusDeleter> decoder;
u32 sample_rate;
u32 channel_count;
};
class IHardwareOpusDecoderManager final : public ServiceFramework<IHardwareOpusDecoderManager> {
public:
explicit IHardwareOpusDecoderManager(OpusDecoderState decoder_state)
: ServiceFramework("IHardwareOpusDecoderManager"), decoder_state{std::move(decoder_state)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IHardwareOpusDecoderManager::DecodeInterleavedOld, "DecodeInterleavedOld"},
{1, nullptr, "SetContext"},
{2, nullptr, "DecodeInterleavedForMultiStreamOld"},
{3, nullptr, "SetContextForMultiStream"},
{4, &IHardwareOpusDecoderManager::DecodeInterleavedWithPerfOld, "DecodeInterleavedWithPerfOld"},
{5, nullptr, "DecodeInterleavedForMultiStreamWithPerfOld"},
{6, &IHardwareOpusDecoderManager::DecodeInterleaved, "DecodeInterleaved"},
{7, nullptr, "DecodeInterleavedForMultiStream"},
};
// clang-format on
RegisterHandlers(functions);
}
private:
void DecodeInterleavedOld(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Audio, "called");
decoder_state.DecodeInterleaved(ctx, OpusDecoderState::PerfTime::Disabled,
OpusDecoderState::ExtraBehavior::None);
}
void DecodeInterleavedWithPerfOld(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Audio, "called");
decoder_state.DecodeInterleaved(ctx, OpusDecoderState::PerfTime::Enabled,
OpusDecoderState::ExtraBehavior::None);
}
void DecodeInterleaved(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Audio, "called");
IPC::RequestParser rp{ctx};
const auto extra_behavior = rp.Pop<bool>() ? OpusDecoderState::ExtraBehavior::ResetContext
: OpusDecoderState::ExtraBehavior::None;
decoder_state.DecodeInterleaved(ctx, OpusDecoderState::PerfTime::Enabled, extra_behavior);
}
OpusDecoderState decoder_state;
};
std::size_t WorkerBufferSize(u32 channel_count) {
static std::size_t WorkerBufferSize(u32 channel_count) {
ASSERT_MSG(channel_count == 1 || channel_count == 2, "Invalid channel count");
constexpr int num_streams = 1;
const int num_stereo_streams = channel_count == 2 ? 1 : 0;
return opus_multistream_decoder_get_size(num_streams, num_stereo_streams);
return opus_decoder_get_size(static_cast<int>(channel_count));
}
// Creates the mapping table that maps the input channels to the particular
// output channels. In the stereo case, we map the left and right input channels
// to the left and right output channels respectively.
//
// However, in the monophonic case, we only map the one available channel
// to the sole output channel. We specify 255 for the would-be right channel
// as this is a special value defined by Opus to indicate to the decoder to
// ignore that channel.
std::array<u8, 2> CreateMappingTable(u32 channel_count) {
if (channel_count == 2) {
return {{0, 1}};
}
return {{0, 255}};
}
} // Anonymous namespace
void HwOpus::GetWorkBufferSize(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto sample_rate = rp.Pop<u32>();
@@ -267,15 +220,10 @@ void HwOpus::OpenOpusDecoder(Kernel::HLERequestContext& ctx) {
const std::size_t worker_sz = WorkerBufferSize(channel_count);
ASSERT_MSG(buffer_sz >= worker_sz, "Worker buffer too large");
const int num_stereo_streams = channel_count == 2 ? 1 : 0;
const auto mapping_table = CreateMappingTable(channel_count);
int error = 0;
OpusDecoderPtr decoder{
opus_multistream_decoder_create(sample_rate, static_cast<int>(channel_count), 1,
num_stereo_streams, mapping_table.data(), &error)};
if (error != OPUS_OK || decoder == nullptr) {
LOG_ERROR(Audio, "Failed to create Opus decoder (error={}).", error);
std::unique_ptr<OpusDecoder, OpusDeleter> decoder{
static_cast<OpusDecoder*>(operator new(worker_sz))};
if (const int err = opus_decoder_init(decoder.get(), sample_rate, channel_count)) {
LOG_ERROR(Audio, "Failed to init opus decoder with error={}", err);
IPC::ResponseBuilder rb{ctx, 2};
// TODO(ogniK): Use correct error code
rb.Push(ResultCode(-1));
@@ -284,8 +232,8 @@ void HwOpus::OpenOpusDecoder(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IHardwareOpusDecoderManager>(
OpusDecoderState{std::move(decoder), sample_rate, channel_count});
rb.PushIpcInterface<IHardwareOpusDecoderManager>(std::move(decoder), sample_rate,
channel_count);
}
HwOpus::HwOpus() : ServiceFramework("hwopus") {

View File

@@ -733,10 +733,7 @@ FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") {
FSP_SRV::~FSP_SRV() = default;
void FSP_SRV::SetCurrentProcess(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
current_process_id = rp.Pop<u64>();
LOG_DEBUG(Service_FS, "called. current_process_id=0x{:016X}", current_process_id);
LOG_WARNING(Service_FS, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);

View File

@@ -32,7 +32,6 @@ private:
void OpenPatchDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx);
FileSys::VirtualFile romfs;
u64 current_process_id = 0;
};
} // namespace Service::FileSystem

View File

@@ -41,20 +41,20 @@ private:
struct PadState {
union {
u32_le raw{};
BitField<0, 1, u32> a;
BitField<1, 1, u32> b;
BitField<2, 1, u32> x;
BitField<3, 1, u32> y;
BitField<4, 1, u32> l;
BitField<5, 1, u32> r;
BitField<6, 1, u32> zl;
BitField<7, 1, u32> zr;
BitField<8, 1, u32> plus;
BitField<9, 1, u32> minus;
BitField<10, 1, u32> d_left;
BitField<11, 1, u32> d_up;
BitField<12, 1, u32> d_right;
BitField<13, 1, u32> d_down;
BitField<0, 1, u32_le> a;
BitField<1, 1, u32_le> b;
BitField<2, 1, u32_le> x;
BitField<3, 1, u32_le> y;
BitField<4, 1, u32_le> l;
BitField<5, 1, u32_le> r;
BitField<6, 1, u32_le> zl;
BitField<7, 1, u32_le> zr;
BitField<8, 1, u32_le> plus;
BitField<9, 1, u32_le> minus;
BitField<10, 1, u32_le> d_left;
BitField<11, 1, u32_le> d_up;
BitField<12, 1, u32_le> d_right;
BitField<13, 1, u32_le> d_down;
};
};
static_assert(sizeof(PadState) == 0x4, "PadState is an invalid size");
@@ -62,7 +62,7 @@ private:
struct Attributes {
union {
u32_le raw{};
BitField<0, 1, u32> connected;
BitField<0, 1, u32_le> connected;
};
};
static_assert(sizeof(Attributes) == 0x4, "Attributes is an invalid size");

View File

@@ -33,19 +33,37 @@ enum class JoystickId : std::size_t {
Joystick_Right,
};
static Controller_NPad::NPadControllerType MapSettingsTypeToNPad(Settings::ControllerType type) {
Controller_NPad::NPadControllerType Controller_NPad::MapSettingsTypeToNPad(
Settings::ControllerType type) {
switch (type) {
case Settings::ControllerType::ProController:
return Controller_NPad::NPadControllerType::ProController;
return NPadControllerType::ProController;
case Settings::ControllerType::DualJoycon:
return Controller_NPad::NPadControllerType::JoyDual;
return NPadControllerType::JoyDual;
case Settings::ControllerType::LeftJoycon:
return Controller_NPad::NPadControllerType::JoyLeft;
return NPadControllerType::JoyLeft;
case Settings::ControllerType::RightJoycon:
return Controller_NPad::NPadControllerType::JoyRight;
return NPadControllerType::JoyRight;
default:
UNREACHABLE();
return Controller_NPad::NPadControllerType::JoyDual;
return NPadControllerType::JoyDual;
}
}
Settings::ControllerType Controller_NPad::MapNPadTypeToSettings(NPadControllerType type) {
switch (type) {
case NPadControllerType::ProController:
case NPadControllerType::Handheld:
return Settings::ControllerType::ProController;
case NPadControllerType::JoyDual:
return Settings::ControllerType::DualJoycon;
case NPadControllerType::JoyLeft:
return Settings::ControllerType::LeftJoycon;
case NPadControllerType::JoyRight:
return Settings::ControllerType::RightJoycon;
default:
UNREACHABLE();
return Settings::ControllerType::DualJoycon;
}
}
@@ -96,7 +114,7 @@ u32 Controller_NPad::IndexToNPad(std::size_t index) {
Controller_NPad::Controller_NPad() = default;
Controller_NPad::~Controller_NPad() = default;
void Controller_NPad::InitNewlyAddedControler(std::size_t controller_idx) {
void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
const auto controller_type = connected_controllers[controller_idx].type;
auto& controller = shared_memory_entries[controller_idx];
if (controller_type == NPadControllerType::None) {
@@ -448,7 +466,7 @@ void Controller_NPad::SetSupportedNPadIdTypes(u8* data, std::size_t length) {
AddNewController(requested_controller);
} else {
controller.type = requested_controller;
InitNewlyAddedControler(i);
InitNewlyAddedController(i);
}
had_controller_update = true;
}
@@ -513,7 +531,7 @@ void Controller_NPad::AddNewController(NPadControllerType controller) {
controller = DecideBestController(controller);
if (controller == NPadControllerType::Handheld) {
connected_controllers[8] = {controller, true};
InitNewlyAddedControler(8);
InitNewlyAddedController(8);
return;
}
const auto pos =
@@ -525,19 +543,19 @@ void Controller_NPad::AddNewController(NPadControllerType controller) {
}
const auto controller_id = std::distance(connected_controllers.begin(), pos);
connected_controllers[controller_id] = {controller, true};
InitNewlyAddedControler(controller_id);
InitNewlyAddedController(controller_id);
}
void Controller_NPad::AddNewControllerAt(NPadControllerType controller, u32 npad_id) {
controller = DecideBestController(controller);
if (controller == NPadControllerType::Handheld) {
connected_controllers[NPadIdToIndex(NPAD_HANDHELD)] = {controller, true};
InitNewlyAddedControler(NPadIdToIndex(NPAD_HANDHELD));
InitNewlyAddedController(NPadIdToIndex(NPAD_HANDHELD));
return;
}
connected_controllers[NPadIdToIndex(npad_id)] = {controller, true};
InitNewlyAddedControler(NPadIdToIndex(npad_id));
InitNewlyAddedController(NPadIdToIndex(npad_id));
}
void Controller_NPad::ConnectNPad(u32 npad_id) {
@@ -548,36 +566,6 @@ void Controller_NPad::DisconnectNPad(u32 npad_id) {
connected_controllers[NPadIdToIndex(npad_id)].is_connected = false;
}
bool Controller_NPad::IsControllerSupported(NPadControllerType controller) {
if (controller == NPadControllerType::Handheld) {
// Handheld is not even a supported type, lets stop here
if (std::find(supported_npad_id_types.begin(), supported_npad_id_types.end(),
NPAD_HANDHELD) == supported_npad_id_types.end()) {
return false;
}
// Handheld should not be supported in docked mode
if (Settings::values.use_docked_mode) {
return false;
}
}
switch (controller) {
case NPadControllerType::ProController:
return style.pro_controller;
case NPadControllerType::Handheld:
return style.handheld;
case NPadControllerType::JoyDual:
return style.joycon_dual;
case NPadControllerType::JoyLeft:
return style.joycon_left;
case NPadControllerType::JoyRight:
return style.joycon_right;
case NPadControllerType::Pokeball:
return style.pokeball;
default:
return false;
}
}
Controller_NPad::LedPattern Controller_NPad::GetLedPattern(u32 npad_id) {
if (npad_id == npad_id_list.back() || npad_id == npad_id_list[npad_id_list.size() - 2]) {
// These are controllers without led patterns

View File

@@ -39,13 +39,13 @@ public:
union {
u32_le raw{};
BitField<0, 1, u32> pro_controller;
BitField<1, 1, u32> handheld;
BitField<2, 1, u32> joycon_dual;
BitField<3, 1, u32> joycon_left;
BitField<4, 1, u32> joycon_right;
BitField<0, 1, u32_le> pro_controller;
BitField<1, 1, u32_le> handheld;
BitField<2, 1, u32_le> joycon_dual;
BitField<3, 1, u32_le> joycon_left;
BitField<4, 1, u32_le> joycon_right;
BitField<6, 1, u32> pokeball; // TODO(ogniK): Confirm when possible
BitField<6, 1, u32_le> pokeball; // TODO(ogniK): Confirm when possible
};
};
static_assert(sizeof(NPadType) == 4, "NPadType is an invalid size");
@@ -128,6 +128,10 @@ public:
// Specifically for cheat engine and other features.
u32 GetAndResetPressState();
NPadControllerType DecideBestController(NPadControllerType priority) const;
static NPadControllerType MapSettingsTypeToNPad(Settings::ControllerType type);
static Settings::ControllerType MapNPadTypeToSettings(NPadControllerType type);
static std::size_t NPadIdToIndex(u32 npad_id);
static u32 IndexToNPad(std::size_t index);
@@ -150,43 +154,43 @@ private:
union {
u64_le raw{};
// Button states
BitField<0, 1, u64> a;
BitField<1, 1, u64> b;
BitField<2, 1, u64> x;
BitField<3, 1, u64> y;
BitField<4, 1, u64> l_stick;
BitField<5, 1, u64> r_stick;
BitField<6, 1, u64> l;
BitField<7, 1, u64> r;
BitField<8, 1, u64> zl;
BitField<9, 1, u64> zr;
BitField<10, 1, u64> plus;
BitField<11, 1, u64> minus;
BitField<0, 1, u64_le> a;
BitField<1, 1, u64_le> b;
BitField<2, 1, u64_le> x;
BitField<3, 1, u64_le> y;
BitField<4, 1, u64_le> l_stick;
BitField<5, 1, u64_le> r_stick;
BitField<6, 1, u64_le> l;
BitField<7, 1, u64_le> r;
BitField<8, 1, u64_le> zl;
BitField<9, 1, u64_le> zr;
BitField<10, 1, u64_le> plus;
BitField<11, 1, u64_le> minus;
// D-Pad
BitField<12, 1, u64> d_left;
BitField<13, 1, u64> d_up;
BitField<14, 1, u64> d_right;
BitField<15, 1, u64> d_down;
BitField<12, 1, u64_le> d_left;
BitField<13, 1, u64_le> d_up;
BitField<14, 1, u64_le> d_right;
BitField<15, 1, u64_le> d_down;
// Left JoyStick
BitField<16, 1, u64> l_stick_left;
BitField<17, 1, u64> l_stick_up;
BitField<18, 1, u64> l_stick_right;
BitField<19, 1, u64> l_stick_down;
BitField<16, 1, u64_le> l_stick_left;
BitField<17, 1, u64_le> l_stick_up;
BitField<18, 1, u64_le> l_stick_right;
BitField<19, 1, u64_le> l_stick_down;
// Right JoyStick
BitField<20, 1, u64> r_stick_left;
BitField<21, 1, u64> r_stick_up;
BitField<22, 1, u64> r_stick_right;
BitField<23, 1, u64> r_stick_down;
BitField<20, 1, u64_le> r_stick_left;
BitField<21, 1, u64_le> r_stick_up;
BitField<22, 1, u64_le> r_stick_right;
BitField<23, 1, u64_le> r_stick_down;
// Not always active?
BitField<24, 1, u64> left_sl;
BitField<25, 1, u64> left_sr;
BitField<24, 1, u64_le> left_sl;
BitField<25, 1, u64_le> left_sr;
BitField<26, 1, u64> right_sl;
BitField<27, 1, u64> right_sr;
BitField<26, 1, u64_le> right_sl;
BitField<27, 1, u64_le> right_sr;
};
};
static_assert(sizeof(ControllerPadState) == 8, "ControllerPadState is an invalid size");
@@ -200,12 +204,12 @@ private:
struct ConnectionState {
union {
u32_le raw{};
BitField<0, 1, u32> IsConnected;
BitField<1, 1, u32> IsWired;
BitField<2, 1, u32> IsLeftJoyConnected;
BitField<3, 1, u32> IsLeftJoyWired;
BitField<4, 1, u32> IsRightJoyConnected;
BitField<5, 1, u32> IsRightJoyWired;
BitField<0, 1, u32_le> IsConnected;
BitField<1, 1, u32_le> IsWired;
BitField<2, 1, u32_le> IsLeftJoyConnected;
BitField<3, 1, u32_le> IsLeftJoyWired;
BitField<4, 1, u32_le> IsRightJoyConnected;
BitField<5, 1, u32_le> IsRightJoyWired;
};
};
static_assert(sizeof(ConnectionState) == 4, "ConnectionState is an invalid size");
@@ -240,23 +244,23 @@ private:
struct NPadProperties {
union {
s64_le raw{};
BitField<11, 1, s64> is_vertical;
BitField<12, 1, s64> is_horizontal;
BitField<13, 1, s64> use_plus;
BitField<14, 1, s64> use_minus;
BitField<11, 1, s64_le> is_vertical;
BitField<12, 1, s64_le> is_horizontal;
BitField<13, 1, s64_le> use_plus;
BitField<14, 1, s64_le> use_minus;
};
};
struct NPadDevice {
union {
u32_le raw{};
BitField<0, 1, s32> pro_controller;
BitField<1, 1, s32> handheld;
BitField<2, 1, s32> handheld_left;
BitField<3, 1, s32> handheld_right;
BitField<4, 1, s32> joycon_left;
BitField<5, 1, s32> joycon_right;
BitField<6, 1, s32> pokeball;
BitField<0, 1, s32_le> pro_controller;
BitField<1, 1, s32_le> handheld;
BitField<2, 1, s32_le> handheld_left;
BitField<3, 1, s32_le> handheld_right;
BitField<4, 1, s32_le> joycon_left;
BitField<5, 1, s32_le> joycon_right;
BitField<6, 1, s32_le> pokeball;
};
};
@@ -315,11 +319,9 @@ private:
std::array<ControllerHolder, 10> connected_controllers{};
bool can_controllers_vibrate{true};
void InitNewlyAddedControler(std::size_t controller_idx);
void InitNewlyAddedController(std::size_t controller_idx);
bool IsControllerSupported(NPadControllerType controller) const;
NPadControllerType DecideBestController(NPadControllerType priority) const;
void RequestPadStateUpdate(u32 npad_id);
std::array<ControllerPad, 10> npad_pad_states{};
bool IsControllerSupported(NPadControllerType controller);
};
} // namespace Service::HID

View File

@@ -33,8 +33,8 @@ private:
struct Attributes {
union {
u32 raw{};
BitField<0, 1, u32> start_touch;
BitField<1, 1, u32> end_touch;
BitField<0, 1, u32_le> start_touch;
BitField<1, 1, u32_le> end_touch;
};
};
static_assert(sizeof(Attributes) == 0x4, "Attributes is an invalid size");

View File

@@ -7,6 +7,9 @@
#include "controllers/controller_base.h"
#include "core/hle/service/service.h"
#include "controllers/controller_base.h"
#include "core/hle/service/service.h"
namespace Core::Timing {
struct EventType;
}

View File

@@ -42,7 +42,7 @@ private:
union {
BitField<0, 16, Flags> flags;
BitField<16, 8, Severity> severity;
BitField<24, 8, u32> verbosity;
BitField<24, 8, u32_le> verbosity;
};
u32_le payload_size;

View File

@@ -19,11 +19,11 @@ public:
virtual ~nvdevice() = default;
union Ioctl {
u32_le raw;
BitField<0, 8, u32> cmd;
BitField<8, 8, u32> group;
BitField<16, 14, u32> length;
BitField<30, 1, u32> is_in;
BitField<31, 1, u32> is_out;
BitField<0, 8, u32_le> cmd;
BitField<8, 8, u32_le> group;
BitField<16, 14, u32_le> length;
BitField<30, 1, u32_le> is_in;
BitField<31, 1, u32_le> is_out;
};
/**

View File

@@ -36,7 +36,7 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u3
auto& instance = Core::System::GetInstance();
instance.GetPerfStats().EndGameFrame();
instance.GPU().SwapBuffers(framebuffer);
instance.Renderer().SwapBuffers(framebuffer);
}
} // namespace Service::Nvidia::Devices

View File

@@ -10,7 +10,6 @@
#include "core/core.h"
#include "core/hle/service/nvdrv/devices/nvhost_as_gpu.h"
#include "core/hle/service/nvdrv/devices/nvmap.h"
#include "core/memory.h"
#include "video_core/memory_manager.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_base.h"
@@ -179,7 +178,7 @@ u32 nvhost_as_gpu::UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& ou
auto& gpu = system_instance.GPU();
auto cpu_addr = gpu.MemoryManager().GpuToCpuAddress(params.offset);
ASSERT(cpu_addr);
gpu.FlushAndInvalidateRegion(ToCacheAddr(Memory::GetPointer(*cpu_addr)), itr->second.size);
system_instance.Renderer().Rasterizer().FlushAndInvalidateRegion(*cpu_addr, itr->second.size);
params.offset = gpu.MemoryManager().UnmapBuffer(params.offset, itr->second.size);

View File

@@ -136,6 +136,16 @@ u32 nvhost_gpu::AllocateObjectContext(const std::vector<u8>& input, std::vector<
return 0;
}
static void PushGPUEntries(Tegra::CommandList&& entries) {
if (entries.empty()) {
return;
}
auto& dma_pusher{Core::System::GetInstance().GPU().DmaPusher()};
dma_pusher.Push(std::move(entries));
dma_pusher.DispatchCalls();
}
u32 nvhost_gpu::SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& output) {
if (input.size() < sizeof(IoctlSubmitGpfifo)) {
UNIMPLEMENTED();
@@ -153,7 +163,7 @@ u32 nvhost_gpu::SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& outp
std::memcpy(entries.data(), &input[sizeof(IoctlSubmitGpfifo)],
params.num_entries * sizeof(Tegra::CommandListHeader));
Core::System::GetInstance().GPU().PushGPUEntries(std::move(entries));
PushGPUEntries(std::move(entries));
params.fence_out.id = 0;
params.fence_out.value = 0;
@@ -174,7 +184,7 @@ u32 nvhost_gpu::KickoffPB(const std::vector<u8>& input, std::vector<u8>& output)
Memory::ReadBlock(params.address, entries.data(),
params.num_entries * sizeof(Tegra::CommandListHeader));
Core::System::GetInstance().GPU().PushGPUEntries(std::move(entries));
PushGPUEntries(std::move(entries));
params.fence_out.id = 0;
params.fence_out.value = 0;

View File

@@ -186,7 +186,7 @@ void NVFlinger::Compose() {
// There was no queued buffer to draw, render previous frame
system_instance.GetPerfStats().EndGameFrame();
system_instance.GPU().SwapBuffers({});
system_instance.Renderer().SwapBuffers({});
continue;
}

View File

@@ -11,6 +11,7 @@
#include "core/hle/ipc.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/server_port.h"
@@ -75,8 +76,7 @@ namespace Service {
* Creates a function string for logging, complete with the name (or header code, depending
* on what's passed in) the port name, and all the cmd_buff arguments.
*/
[[maybe_unused]] static std::string MakeFunctionString(std::string_view name,
std::string_view port_name,
[[maybe_unused]] static std::string MakeFunctionString(const char* name, const char* port_name,
const u32* cmd_buff) {
// Number of params == bits 0-5 + bits 6-11
int num_params = (cmd_buff[0] & 0x3F) + ((cmd_buff[0] >> 6) & 0x3F);
@@ -158,7 +158,9 @@ void ServiceFrameworkBase::InvokeRequest(Kernel::HLERequestContext& ctx) {
return ReportUnimplementedFunction(ctx, info);
}
LOG_TRACE(Service, "{}", MakeFunctionString(info->name, GetServiceName(), ctx.CommandBuffer()));
LOG_TRACE(
Service, "{}",
MakeFunctionString(info->name, GetServiceName().c_str(), ctx.CommandBuffer()).c_str());
handler_invoker(this, info->handler_callback, ctx);
}
@@ -167,7 +169,7 @@ ResultCode ServiceFrameworkBase::HandleSyncRequest(Kernel::HLERequestContext& co
case IPC::CommandType::Close: {
IPC::ResponseBuilder rb{context, 2};
rb.Push(RESULT_SUCCESS);
return IPC::ERR_REMOTE_PROCESS_DEAD;
return ResultCode(ErrorModule::HIPC, ErrorDescription::RemoteProcessDead);
}
case IPC::CommandType::ControlWithContext:
case IPC::CommandType::Control: {

View File

@@ -30,7 +30,7 @@ void Controller::DuplicateSession(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1, IPC::ResponseBuilder::Flags::AlwaysMoveHandles};
rb.Push(RESULT_SUCCESS);
Kernel::SharedPtr<Kernel::ClientSession> session{ctx.Session()->GetParent()->client};
Kernel::SharedPtr<Kernel::ClientSession> session{ctx.Session()->parent->client};
rb.PushMoveObjects(session);
LOG_DEBUG(Service, "session={}", session->GetObjectId());

View File

@@ -67,7 +67,7 @@ public:
if (port == nullptr) {
return nullptr;
}
return std::static_pointer_cast<T>(port->GetHLEHandler());
return std::static_pointer_cast<T>(port->hle_handler);
}
void InvokeControlRequest(Kernel::HLERequestContext& context);

View File

@@ -24,7 +24,6 @@
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvflinger/buffer_queue.h"
#include "core/hle/service/nvflinger/nvflinger.h"
#include "core/hle/service/service.h"
#include "core/hle/service/vi/vi.h"
#include "core/hle/service/vi/vi_m.h"
#include "core/hle/service/vi/vi_s.h"
@@ -34,7 +33,6 @@
namespace Service::VI {
constexpr ResultCode ERR_OPERATION_FAILED{ErrorModule::VI, 1};
constexpr ResultCode ERR_PERMISSION_DENIED{ErrorModule::VI, 5};
constexpr ResultCode ERR_UNSUPPORTED{ErrorModule::VI, 6};
constexpr ResultCode ERR_NOT_FOUND{ErrorModule::VI, 7};
@@ -1205,40 +1203,26 @@ IApplicationDisplayService::IApplicationDisplayService(
RegisterHandlers(functions);
}
static bool IsValidServiceAccess(Permission permission, Policy policy) {
if (permission == Permission::User) {
return policy == Policy::User;
}
Module::Interface::Interface(std::shared_ptr<Module> module, const char* name,
std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
: ServiceFramework(name), module(std::move(module)), nv_flinger(std::move(nv_flinger)) {}
if (permission == Permission::System || permission == Permission::Manager) {
return policy == Policy::User || policy == Policy::Compositor;
}
Module::Interface::~Interface() = default;
return false;
}
void detail::GetDisplayServiceImpl(Kernel::HLERequestContext& ctx,
std::shared_ptr<NVFlinger::NVFlinger> nv_flinger,
Permission permission) {
IPC::RequestParser rp{ctx};
const auto policy = rp.PopEnum<Policy>();
if (!IsValidServiceAccess(permission, policy)) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_PERMISSION_DENIED);
return;
}
void Module::Interface::GetDisplayService(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_VI, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IApplicationDisplayService>(std::move(nv_flinger));
rb.PushIpcInterface<IApplicationDisplayService>(nv_flinger);
}
void InstallInterfaces(SM::ServiceManager& service_manager,
std::shared_ptr<NVFlinger::NVFlinger> nv_flinger) {
std::make_shared<VI_M>(nv_flinger)->InstallAsService(service_manager);
std::make_shared<VI_S>(nv_flinger)->InstallAsService(service_manager);
std::make_shared<VI_U>(nv_flinger)->InstallAsService(service_manager);
auto module = std::make_shared<Module>();
std::make_shared<VI_M>(module, nv_flinger)->InstallAsService(service_manager);
std::make_shared<VI_S>(module, nv_flinger)->InstallAsService(service_manager);
std::make_shared<VI_U>(module, nv_flinger)->InstallAsService(service_manager);
}
} // namespace Service::VI

View File

@@ -4,21 +4,12 @@
#pragma once
#include <memory>
#include "common/common_types.h"
namespace Kernel {
class HLERequestContext;
}
#include "core/hle/service/service.h"
namespace Service::NVFlinger {
class NVFlinger;
}
namespace Service::SM {
class ServiceManager;
}
namespace Service::VI {
enum class DisplayResolution : u32 {
@@ -28,24 +19,21 @@ enum class DisplayResolution : u32 {
UndockedHeight = 720,
};
/// Permission level for a particular VI service instance
enum class Permission {
User,
System,
Manager,
};
class Module final {
public:
class Interface : public ServiceFramework<Interface> {
public:
explicit Interface(std::shared_ptr<Module> module, const char* name,
std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
~Interface() override;
/// A policy type that may be requested via GetDisplayService and
/// GetDisplayServiceWithProxyNameExchange
enum class Policy {
User,
Compositor,
};
void GetDisplayService(Kernel::HLERequestContext& ctx);
namespace detail {
void GetDisplayServiceImpl(Kernel::HLERequestContext& ctx,
std::shared_ptr<NVFlinger::NVFlinger> nv_flinger, Permission permission);
} // namespace detail
protected:
std::shared_ptr<Module> module;
std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;
};
};
/// Registers all VI services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager,

View File

@@ -2,14 +2,12 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/hle/service/vi/vi.h"
#include "core/hle/service/vi/vi_m.h"
namespace Service::VI {
VI_M::VI_M(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
: ServiceFramework{"vi:m"}, nv_flinger{std::move(nv_flinger)} {
VI_M::VI_M(std::shared_ptr<Module> module, std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
: Module::Interface(std::move(module), "vi:m", std::move(nv_flinger)) {
static const FunctionInfo functions[] = {
{2, &VI_M::GetDisplayService, "GetDisplayService"},
{3, nullptr, "GetDisplayServiceWithProxyNameExchange"},
@@ -19,10 +17,4 @@ VI_M::VI_M(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
VI_M::~VI_M() = default;
void VI_M::GetDisplayService(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_VI, "called");
detail::GetDisplayServiceImpl(ctx, nv_flinger, Permission::Manager);
}
} // namespace Service::VI

View File

@@ -4,27 +4,14 @@
#pragma once
#include "core/hle/service/service.h"
namespace Kernel {
class HLERequestContext;
}
namespace Service::NVFlinger {
class NVFlinger;
}
#include "core/hle/service/vi/vi.h"
namespace Service::VI {
class VI_M final : public ServiceFramework<VI_M> {
class VI_M final : public Module::Interface {
public:
explicit VI_M(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
explicit VI_M(std::shared_ptr<Module> module, std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
~VI_M() override;
private:
void GetDisplayService(Kernel::HLERequestContext& ctx);
std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;
};
} // namespace Service::VI

View File

@@ -2,14 +2,12 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/hle/service/vi/vi.h"
#include "core/hle/service/vi/vi_s.h"
namespace Service::VI {
VI_S::VI_S(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
: ServiceFramework{"vi:s"}, nv_flinger{std::move(nv_flinger)} {
VI_S::VI_S(std::shared_ptr<Module> module, std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
: Module::Interface(std::move(module), "vi:s", std::move(nv_flinger)) {
static const FunctionInfo functions[] = {
{1, &VI_S::GetDisplayService, "GetDisplayService"},
{3, nullptr, "GetDisplayServiceWithProxyNameExchange"},
@@ -19,10 +17,4 @@ VI_S::VI_S(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
VI_S::~VI_S() = default;
void VI_S::GetDisplayService(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_VI, "called");
detail::GetDisplayServiceImpl(ctx, nv_flinger, Permission::System);
}
} // namespace Service::VI

View File

@@ -4,27 +4,14 @@
#pragma once
#include "core/hle/service/service.h"
namespace Kernel {
class HLERequestContext;
}
namespace Service::NVFlinger {
class NVFlinger;
}
#include "core/hle/service/vi/vi.h"
namespace Service::VI {
class VI_S final : public ServiceFramework<VI_S> {
class VI_S final : public Module::Interface {
public:
explicit VI_S(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
explicit VI_S(std::shared_ptr<Module> module, std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
~VI_S() override;
private:
void GetDisplayService(Kernel::HLERequestContext& ctx);
std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;
};
} // namespace Service::VI

View File

@@ -2,14 +2,12 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/hle/service/vi/vi.h"
#include "core/hle/service/vi/vi_u.h"
namespace Service::VI {
VI_U::VI_U(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
: ServiceFramework{"vi:u"}, nv_flinger{std::move(nv_flinger)} {
VI_U::VI_U(std::shared_ptr<Module> module, std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
: Module::Interface(std::move(module), "vi:u", std::move(nv_flinger)) {
static const FunctionInfo functions[] = {
{0, &VI_U::GetDisplayService, "GetDisplayService"},
};
@@ -18,10 +16,4 @@ VI_U::VI_U(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
VI_U::~VI_U() = default;
void VI_U::GetDisplayService(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_VI, "called");
detail::GetDisplayServiceImpl(ctx, nv_flinger, Permission::User);
}
} // namespace Service::VI

View File

@@ -4,27 +4,14 @@
#pragma once
#include "core/hle/service/service.h"
namespace Kernel {
class HLERequestContext;
}
namespace Service::NVFlinger {
class NVFlinger;
}
#include "core/hle/service/vi/vi.h"
namespace Service::VI {
class VI_U final : public ServiceFramework<VI_U> {
class VI_U final : public Module::Interface {
public:
explicit VI_U(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
explicit VI_U(std::shared_ptr<Module> module, std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
~VI_U() override;
private:
void GetDisplayService(Kernel::HLERequestContext& ctx);
std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;
};
} // namespace Service::VI

View File

@@ -9,7 +9,6 @@
#include "common/common_types.h"
#include "common/file_util.h"
#include "common/logging/log.h"
#include "core/hle/kernel/code_set.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/loader/elf.h"

147
src/core/loader/linker.cpp Normal file
View File

@@ -0,0 +1,147 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <vector>
#include "common/common_funcs.h"
#include "common/logging/log.h"
#include "common/swap.h"
#include "core/loader/linker.h"
#include "core/memory.h"
namespace Loader {
enum class RelocationType : u32 { ABS64 = 257, GLOB_DAT = 1025, JUMP_SLOT = 1026, RELATIVE = 1027 };
enum DynamicType : u32 {
DT_NULL = 0,
DT_PLTRELSZ = 2,
DT_STRTAB = 5,
DT_SYMTAB = 6,
DT_RELA = 7,
DT_RELASZ = 8,
DT_STRSZ = 10,
DT_JMPREL = 23,
};
struct Elf64_Rela {
u64_le offset;
RelocationType type;
u32_le symbol;
s64_le addend;
};
static_assert(sizeof(Elf64_Rela) == 0x18, "Elf64_Rela has incorrect size.");
struct Elf64_Dyn {
u64_le tag;
u64_le value;
};
static_assert(sizeof(Elf64_Dyn) == 0x10, "Elf64_Dyn has incorrect size.");
struct Elf64_Sym {
u32_le name;
INSERT_PADDING_BYTES(0x2);
u16_le shndx;
u64_le value;
u64_le size;
};
static_assert(sizeof(Elf64_Sym) == 0x18, "Elf64_Sym has incorrect size.");
void Linker::WriteRelocations(std::vector<u8>& program_image, const std::vector<Symbol>& symbols,
u64 relocation_offset, u64 size, VAddr load_base) {
for (u64 i = 0; i < size; i += sizeof(Elf64_Rela)) {
Elf64_Rela rela;
std::memcpy(&rela, &program_image[relocation_offset + i], sizeof(Elf64_Rela));
const Symbol& symbol = symbols[rela.symbol];
switch (rela.type) {
case RelocationType::RELATIVE: {
const u64 value = load_base + rela.addend;
if (!symbol.name.empty()) {
exports[symbol.name] = value;
}
std::memcpy(&program_image[rela.offset], &value, sizeof(u64));
break;
}
case RelocationType::JUMP_SLOT:
case RelocationType::GLOB_DAT:
if (!symbol.value) {
imports[symbol.name] = {rela.offset + load_base, 0};
} else {
exports[symbol.name] = symbol.value;
std::memcpy(&program_image[rela.offset], &symbol.value, sizeof(u64));
}
break;
case RelocationType::ABS64:
if (!symbol.value) {
imports[symbol.name] = {rela.offset + load_base, rela.addend};
} else {
const u64 value = symbol.value + rela.addend;
exports[symbol.name] = value;
std::memcpy(&program_image[rela.offset], &value, sizeof(u64));
}
break;
default:
LOG_CRITICAL(Loader, "Unknown relocation type: {}", static_cast<int>(rela.type));
break;
}
}
}
void Linker::Relocate(std::vector<u8>& program_image, u32 dynamic_section_offset, VAddr load_base) {
std::map<u64, u64> dynamic;
while (dynamic_section_offset < program_image.size()) {
Elf64_Dyn dyn;
std::memcpy(&dyn, &program_image[dynamic_section_offset], sizeof(Elf64_Dyn));
dynamic_section_offset += sizeof(Elf64_Dyn);
if (dyn.tag == DT_NULL) {
break;
}
dynamic[dyn.tag] = dyn.value;
}
u64 offset = dynamic[DT_SYMTAB];
std::vector<Symbol> symbols;
while (offset < program_image.size()) {
Elf64_Sym sym;
std::memcpy(&sym, &program_image[offset], sizeof(Elf64_Sym));
offset += sizeof(Elf64_Sym);
if (sym.name >= dynamic[DT_STRSZ]) {
break;
}
std::string name = reinterpret_cast<char*>(&program_image[dynamic[DT_STRTAB] + sym.name]);
if (sym.value) {
exports[name] = load_base + sym.value;
symbols.emplace_back(std::move(name), load_base + sym.value);
} else {
symbols.emplace_back(std::move(name), 0);
}
}
if (dynamic.find(DT_RELA) != dynamic.end()) {
WriteRelocations(program_image, symbols, dynamic[DT_RELA], dynamic[DT_RELASZ], load_base);
}
if (dynamic.find(DT_JMPREL) != dynamic.end()) {
WriteRelocations(program_image, symbols, dynamic[DT_JMPREL], dynamic[DT_PLTRELSZ],
load_base);
}
}
void Linker::ResolveImports() {
// Resolve imports
for (const auto& import : imports) {
const auto& search = exports.find(import.first);
if (search != exports.end()) {
Memory::Write64(import.second.ea, search->second + import.second.addend);
} else {
LOG_ERROR(Loader, "Unresolved import: {}", import.first);
}
}
}
} // namespace Loader

36
src/core/loader/linker.h Normal file
View File

@@ -0,0 +1,36 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <map>
#include <string>
#include "common/common_types.h"
namespace Loader {
class Linker {
protected:
struct Symbol {
Symbol(std::string&& name, u64 value) : name(std::move(name)), value(value) {}
std::string name;
u64 value;
};
struct Import {
VAddr ea;
s64 addend;
};
void WriteRelocations(std::vector<u8>& program_image, const std::vector<Symbol>& symbols,
u64 relocation_offset, u64 size, VAddr load_base);
void Relocate(std::vector<u8>& program_image, u32 dynamic_section_offset, VAddr load_base);
void ResolveImports();
std::map<std::string, Import> imports;
std::map<std::string, VAddr> exports;
};
} // namespace Loader

View File

@@ -14,7 +14,6 @@
#include "core/file_sys/romfs_factory.h"
#include "core/file_sys/vfs_offset.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/code_set.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/hle/service/filesystem/filesystem.h"

View File

@@ -4,10 +4,10 @@
#pragma once
#include <memory>
#include <string>
#include <vector>
#include "common/common_types.h"
#include "core/loader/linker.h"
#include "core/loader/loader.h"
namespace FileSys {
@@ -21,7 +21,7 @@ class Process;
namespace Loader {
/// Loads an NRO file
class AppLoader_NRO final : public AppLoader {
class AppLoader_NRO final : public AppLoader, Linker {
public:
explicit AppLoader_NRO(FileSys::VirtualFile file);
~AppLoader_NRO() override;

View File

@@ -11,7 +11,6 @@
#include "common/swap.h"
#include "core/file_sys/patch_manager.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/code_set.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/loader/nso.h"

View File

@@ -6,8 +6,8 @@
#include <optional>
#include "common/common_types.h"
#include "common/swap.h"
#include "core/file_sys/patch_manager.h"
#include "core/loader/linker.h"
#include "core/loader/loader.h"
namespace Kernel {
@@ -26,7 +26,7 @@ struct NSOArgumentHeader {
static_assert(sizeof(NSOArgumentHeader) == 0x20, "NSOArgumentHeader has incorrect size.");
/// Loads an NSO file
class AppLoader_NSO final : public AppLoader {
class AppLoader_NSO final : public AppLoader, Linker {
public:
explicit AppLoader_NSO(FileSys::VirtualFile file);

View File

@@ -10,7 +10,6 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/page_table.h"
#include "common/swap.h"
#include "core/arm/arm_interface.h"
#include "core/core.h"
@@ -19,14 +18,13 @@
#include "core/hle/lock.h"
#include "core/memory.h"
#include "core/memory_setup.h"
#include "video_core/gpu.h"
#include "video_core/renderer_base.h"
namespace Memory {
static Common::PageTable* current_page_table = nullptr;
static PageTable* current_page_table = nullptr;
void SetCurrentPageTable(Common::PageTable* page_table) {
void SetCurrentPageTable(PageTable* page_table) {
current_page_table = page_table;
auto& system = Core::System::GetInstance();
@@ -38,20 +36,39 @@ void SetCurrentPageTable(Common::PageTable* page_table) {
}
}
Common::PageTable* GetCurrentPageTable() {
PageTable* GetCurrentPageTable() {
return current_page_table;
}
static void MapPages(Common::PageTable& page_table, VAddr base, u64 size, u8* memory,
Common::PageType type) {
PageTable::PageTable() = default;
PageTable::PageTable(std::size_t address_space_width_in_bits) {
Resize(address_space_width_in_bits);
}
PageTable::~PageTable() = default;
void PageTable::Resize(std::size_t address_space_width_in_bits) {
const std::size_t num_page_table_entries = 1ULL << (address_space_width_in_bits - PAGE_BITS);
pointers.resize(num_page_table_entries);
attributes.resize(num_page_table_entries);
// The default is a 39-bit address space, which causes an initial 1GB allocation size. If the
// vector size is subsequently decreased (via resize), the vector might not automatically
// actually reallocate/resize its underlying allocation, which wastes up to ~800 MB for
// 36-bit titles. Call shrink_to_fit to reduce capacity to what's actually in use.
pointers.shrink_to_fit();
attributes.shrink_to_fit();
}
static void MapPages(PageTable& page_table, VAddr base, u64 size, u8* memory, PageType type) {
LOG_DEBUG(HW_Memory, "Mapping {} onto {:016X}-{:016X}", fmt::ptr(memory), base * PAGE_SIZE,
(base + size) * PAGE_SIZE);
// During boot, current_page_table might not be set yet, in which case we need not flush
if (current_page_table) {
Core::System::GetInstance().GPU().FlushAndInvalidateRegion(base << PAGE_BITS,
size * PAGE_SIZE);
}
RasterizerFlushVirtualRegion(base << PAGE_BITS, size * PAGE_SIZE,
FlushMode::FlushAndInvalidate);
VAddr end = base + size;
ASSERT_MSG(end <= page_table.pointers.size(), "out of range mapping at {:016X}",
@@ -71,47 +88,41 @@ static void MapPages(Common::PageTable& page_table, VAddr base, u64 size, u8* me
}
}
void MapMemoryRegion(Common::PageTable& page_table, VAddr base, u64 size, u8* target) {
void MapMemoryRegion(PageTable& page_table, VAddr base, u64 size, u8* target) {
ASSERT_MSG((size & PAGE_MASK) == 0, "non-page aligned size: {:016X}", size);
ASSERT_MSG((base & PAGE_MASK) == 0, "non-page aligned base: {:016X}", base);
MapPages(page_table, base / PAGE_SIZE, size / PAGE_SIZE, target, Common::PageType::Memory);
MapPages(page_table, base / PAGE_SIZE, size / PAGE_SIZE, target, PageType::Memory);
}
void MapIoRegion(Common::PageTable& page_table, VAddr base, u64 size,
Common::MemoryHookPointer mmio_handler) {
void MapIoRegion(PageTable& page_table, VAddr base, u64 size, MemoryHookPointer mmio_handler) {
ASSERT_MSG((size & PAGE_MASK) == 0, "non-page aligned size: {:016X}", size);
ASSERT_MSG((base & PAGE_MASK) == 0, "non-page aligned base: {:016X}", base);
MapPages(page_table, base / PAGE_SIZE, size / PAGE_SIZE, nullptr, Common::PageType::Special);
MapPages(page_table, base / PAGE_SIZE, size / PAGE_SIZE, nullptr, PageType::Special);
auto interval = boost::icl::discrete_interval<VAddr>::closed(base, base + size - 1);
Common::SpecialRegion region{Common::SpecialRegion::Type::IODevice, std::move(mmio_handler)};
page_table.special_regions.add(
std::make_pair(interval, std::set<Common::SpecialRegion>{region}));
SpecialRegion region{SpecialRegion::Type::IODevice, std::move(mmio_handler)};
page_table.special_regions.add(std::make_pair(interval, std::set<SpecialRegion>{region}));
}
void UnmapRegion(Common::PageTable& page_table, VAddr base, u64 size) {
void UnmapRegion(PageTable& page_table, VAddr base, u64 size) {
ASSERT_MSG((size & PAGE_MASK) == 0, "non-page aligned size: {:016X}", size);
ASSERT_MSG((base & PAGE_MASK) == 0, "non-page aligned base: {:016X}", base);
MapPages(page_table, base / PAGE_SIZE, size / PAGE_SIZE, nullptr, Common::PageType::Unmapped);
MapPages(page_table, base / PAGE_SIZE, size / PAGE_SIZE, nullptr, PageType::Unmapped);
auto interval = boost::icl::discrete_interval<VAddr>::closed(base, base + size - 1);
page_table.special_regions.erase(interval);
}
void AddDebugHook(Common::PageTable& page_table, VAddr base, u64 size,
Common::MemoryHookPointer hook) {
void AddDebugHook(PageTable& page_table, VAddr base, u64 size, MemoryHookPointer hook) {
auto interval = boost::icl::discrete_interval<VAddr>::closed(base, base + size - 1);
Common::SpecialRegion region{Common::SpecialRegion::Type::DebugHook, std::move(hook)};
page_table.special_regions.add(
std::make_pair(interval, std::set<Common::SpecialRegion>{region}));
SpecialRegion region{SpecialRegion::Type::DebugHook, std::move(hook)};
page_table.special_regions.add(std::make_pair(interval, std::set<SpecialRegion>{region}));
}
void RemoveDebugHook(Common::PageTable& page_table, VAddr base, u64 size,
Common::MemoryHookPointer hook) {
void RemoveDebugHook(PageTable& page_table, VAddr base, u64 size, MemoryHookPointer hook) {
auto interval = boost::icl::discrete_interval<VAddr>::closed(base, base + size - 1);
Common::SpecialRegion region{Common::SpecialRegion::Type::DebugHook, std::move(hook)};
page_table.special_regions.subtract(
std::make_pair(interval, std::set<Common::SpecialRegion>{region}));
SpecialRegion region{SpecialRegion::Type::DebugHook, std::move(hook)};
page_table.special_regions.subtract(std::make_pair(interval, std::set<SpecialRegion>{region}));
}
/**
@@ -160,19 +171,19 @@ T Read(const VAddr vaddr) {
return value;
}
Common::PageType type = current_page_table->attributes[vaddr >> PAGE_BITS];
PageType type = current_page_table->attributes[vaddr >> PAGE_BITS];
switch (type) {
case Common::PageType::Unmapped:
case PageType::Unmapped:
LOG_ERROR(HW_Memory, "Unmapped Read{} @ 0x{:08X}", sizeof(T) * 8, vaddr);
return 0;
case Common::PageType::Memory:
case PageType::Memory:
ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", vaddr);
break;
case Common::PageType::RasterizerCachedMemory: {
auto host_ptr{GetPointerFromVMA(vaddr)};
Core::System::GetInstance().GPU().FlushRegion(ToCacheAddr(host_ptr), sizeof(T));
case PageType::RasterizerCachedMemory: {
RasterizerFlushVirtualRegion(vaddr, sizeof(T), FlushMode::Flush);
T value;
std::memcpy(&value, host_ptr, sizeof(T));
std::memcpy(&value, GetPointerFromVMA(vaddr), sizeof(T));
return value;
}
default:
@@ -190,19 +201,18 @@ void Write(const VAddr vaddr, const T data) {
return;
}
Common::PageType type = current_page_table->attributes[vaddr >> PAGE_BITS];
PageType type = current_page_table->attributes[vaddr >> PAGE_BITS];
switch (type) {
case Common::PageType::Unmapped:
case PageType::Unmapped:
LOG_ERROR(HW_Memory, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8,
static_cast<u32>(data), vaddr);
return;
case Common::PageType::Memory:
case PageType::Memory:
ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", vaddr);
break;
case Common::PageType::RasterizerCachedMemory: {
auto host_ptr{GetPointerFromVMA(vaddr)};
Core::System::GetInstance().GPU().InvalidateRegion(ToCacheAddr(host_ptr), sizeof(T));
std::memcpy(host_ptr, &data, sizeof(T));
case PageType::RasterizerCachedMemory: {
RasterizerFlushVirtualRegion(vaddr, sizeof(T), FlushMode::Invalidate);
std::memcpy(GetPointerFromVMA(vaddr), &data, sizeof(T));
break;
}
default:
@@ -217,10 +227,10 @@ bool IsValidVirtualAddress(const Kernel::Process& process, const VAddr vaddr) {
if (page_pointer)
return true;
if (page_table.attributes[vaddr >> PAGE_BITS] == Common::PageType::RasterizerCachedMemory)
if (page_table.attributes[vaddr >> PAGE_BITS] == PageType::RasterizerCachedMemory)
return true;
if (page_table.attributes[vaddr >> PAGE_BITS] != Common::PageType::Special)
if (page_table.attributes[vaddr >> PAGE_BITS] != PageType::Special)
return false;
return false;
@@ -240,8 +250,7 @@ u8* GetPointer(const VAddr vaddr) {
return page_pointer + (vaddr & PAGE_MASK);
}
if (current_page_table->attributes[vaddr >> PAGE_BITS] ==
Common::PageType::RasterizerCachedMemory) {
if (current_page_table->attributes[vaddr >> PAGE_BITS] == PageType::RasterizerCachedMemory) {
return GetPointerFromVMA(vaddr);
}
@@ -275,20 +284,20 @@ void RasterizerMarkRegionCached(VAddr vaddr, u64 size, bool cached) {
u64 num_pages = ((vaddr + size - 1) >> PAGE_BITS) - (vaddr >> PAGE_BITS) + 1;
for (unsigned i = 0; i < num_pages; ++i, vaddr += PAGE_SIZE) {
Common::PageType& page_type = current_page_table->attributes[vaddr >> PAGE_BITS];
PageType& page_type = current_page_table->attributes[vaddr >> PAGE_BITS];
if (cached) {
// Switch page type to cached if now cached
switch (page_type) {
case Common::PageType::Unmapped:
case PageType::Unmapped:
// It is not necessary for a process to have this region mapped into its address
// space, for example, a system module need not have a VRAM mapping.
break;
case Common::PageType::Memory:
page_type = Common::PageType::RasterizerCachedMemory;
case PageType::Memory:
page_type = PageType::RasterizerCachedMemory;
current_page_table->pointers[vaddr >> PAGE_BITS] = nullptr;
break;
case Common::PageType::RasterizerCachedMemory:
case PageType::RasterizerCachedMemory:
// There can be more than one GPU region mapped per CPU region, so it's common that
// this area is already marked as cached.
break;
@@ -298,23 +307,23 @@ void RasterizerMarkRegionCached(VAddr vaddr, u64 size, bool cached) {
} else {
// Switch page type to uncached if now uncached
switch (page_type) {
case Common::PageType::Unmapped:
case PageType::Unmapped:
// It is not necessary for a process to have this region mapped into its address
// space, for example, a system module need not have a VRAM mapping.
break;
case Common::PageType::Memory:
case PageType::Memory:
// There can be more than one GPU region mapped per CPU region, so it's common that
// this area is already unmarked as cached.
break;
case Common::PageType::RasterizerCachedMemory: {
case PageType::RasterizerCachedMemory: {
u8* pointer = GetPointerFromVMA(vaddr & ~PAGE_MASK);
if (pointer == nullptr) {
// It's possible that this function has been called while updating the pagetable
// after unmapping a VMA. In that case the underlying VMA will no longer exist,
// and we should just leave the pagetable entry blank.
page_type = Common::PageType::Unmapped;
page_type = PageType::Unmapped;
} else {
page_type = Common::PageType::Memory;
page_type = PageType::Memory;
current_page_table->pointers[vaddr >> PAGE_BITS] = pointer;
}
break;
@@ -326,6 +335,47 @@ void RasterizerMarkRegionCached(VAddr vaddr, u64 size, bool cached) {
}
}
void RasterizerFlushVirtualRegion(VAddr start, u64 size, FlushMode mode) {
auto& system_instance = Core::System::GetInstance();
// Since pages are unmapped on shutdown after video core is shutdown, the renderer may be
// null here
if (!system_instance.IsPoweredOn()) {
return;
}
const VAddr end = start + size;
const auto CheckRegion = [&](VAddr region_start, VAddr region_end) {
if (start >= region_end || end <= region_start) {
// No overlap with region
return;
}
const VAddr overlap_start = std::max(start, region_start);
const VAddr overlap_end = std::min(end, region_end);
const VAddr overlap_size = overlap_end - overlap_start;
auto& rasterizer = system_instance.Renderer().Rasterizer();
switch (mode) {
case FlushMode::Flush:
rasterizer.FlushRegion(overlap_start, overlap_size);
break;
case FlushMode::Invalidate:
rasterizer.InvalidateRegion(overlap_start, overlap_size);
break;
case FlushMode::FlushAndInvalidate:
rasterizer.FlushAndInvalidateRegion(overlap_start, overlap_size);
break;
}
};
const auto& vm_manager = Core::CurrentProcess()->VMManager();
CheckRegion(vm_manager.GetCodeRegionBaseAddress(), vm_manager.GetCodeRegionEndAddress());
CheckRegion(vm_manager.GetHeapRegionBaseAddress(), vm_manager.GetHeapRegionEndAddress());
}
u8 Read8(const VAddr addr) {
return Read<u8>(addr);
}
@@ -356,24 +406,24 @@ void ReadBlock(const Kernel::Process& process, const VAddr src_addr, void* dest_
const VAddr current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
switch (page_table.attributes[page_index]) {
case Common::PageType::Unmapped: {
case PageType::Unmapped: {
LOG_ERROR(HW_Memory,
"Unmapped ReadBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
current_vaddr, src_addr, size);
std::memset(dest_buffer, 0, copy_amount);
break;
}
case Common::PageType::Memory: {
case PageType::Memory: {
DEBUG_ASSERT(page_table.pointers[page_index]);
const u8* src_ptr = page_table.pointers[page_index] + page_offset;
std::memcpy(dest_buffer, src_ptr, copy_amount);
break;
}
case Common::PageType::RasterizerCachedMemory: {
const auto& host_ptr{GetPointerFromVMA(process, current_vaddr)};
Core::System::GetInstance().GPU().FlushRegion(ToCacheAddr(host_ptr), copy_amount);
std::memcpy(dest_buffer, host_ptr, copy_amount);
case PageType::RasterizerCachedMemory: {
RasterizerFlushVirtualRegion(current_vaddr, static_cast<u32>(copy_amount),
FlushMode::Flush);
std::memcpy(dest_buffer, GetPointerFromVMA(process, current_vaddr), copy_amount);
break;
}
default:
@@ -420,23 +470,23 @@ void WriteBlock(const Kernel::Process& process, const VAddr dest_addr, const voi
const VAddr current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
switch (page_table.attributes[page_index]) {
case Common::PageType::Unmapped: {
case PageType::Unmapped: {
LOG_ERROR(HW_Memory,
"Unmapped WriteBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
current_vaddr, dest_addr, size);
break;
}
case Common::PageType::Memory: {
case PageType::Memory: {
DEBUG_ASSERT(page_table.pointers[page_index]);
u8* dest_ptr = page_table.pointers[page_index] + page_offset;
std::memcpy(dest_ptr, src_buffer, copy_amount);
break;
}
case Common::PageType::RasterizerCachedMemory: {
const auto& host_ptr{GetPointerFromVMA(process, current_vaddr)};
Core::System::GetInstance().GPU().InvalidateRegion(ToCacheAddr(host_ptr), copy_amount);
std::memcpy(host_ptr, src_buffer, copy_amount);
case PageType::RasterizerCachedMemory: {
RasterizerFlushVirtualRegion(current_vaddr, static_cast<u32>(copy_amount),
FlushMode::Invalidate);
std::memcpy(GetPointerFromVMA(process, current_vaddr), src_buffer, copy_amount);
break;
}
default:
@@ -466,23 +516,23 @@ void ZeroBlock(const Kernel::Process& process, const VAddr dest_addr, const std:
const VAddr current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
switch (page_table.attributes[page_index]) {
case Common::PageType::Unmapped: {
case PageType::Unmapped: {
LOG_ERROR(HW_Memory,
"Unmapped ZeroBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
current_vaddr, dest_addr, size);
break;
}
case Common::PageType::Memory: {
case PageType::Memory: {
DEBUG_ASSERT(page_table.pointers[page_index]);
u8* dest_ptr = page_table.pointers[page_index] + page_offset;
std::memset(dest_ptr, 0, copy_amount);
break;
}
case Common::PageType::RasterizerCachedMemory: {
const auto& host_ptr{GetPointerFromVMA(process, current_vaddr)};
Core::System::GetInstance().GPU().InvalidateRegion(ToCacheAddr(host_ptr), copy_amount);
std::memset(host_ptr, 0, copy_amount);
case PageType::RasterizerCachedMemory: {
RasterizerFlushVirtualRegion(current_vaddr, static_cast<u32>(copy_amount),
FlushMode::Invalidate);
std::memset(GetPointerFromVMA(process, current_vaddr), 0, copy_amount);
break;
}
default:
@@ -508,23 +558,23 @@ void CopyBlock(const Kernel::Process& process, VAddr dest_addr, VAddr src_addr,
const VAddr current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
switch (page_table.attributes[page_index]) {
case Common::PageType::Unmapped: {
case PageType::Unmapped: {
LOG_ERROR(HW_Memory,
"Unmapped CopyBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
current_vaddr, src_addr, size);
ZeroBlock(process, dest_addr, copy_amount);
break;
}
case Common::PageType::Memory: {
case PageType::Memory: {
DEBUG_ASSERT(page_table.pointers[page_index]);
const u8* src_ptr = page_table.pointers[page_index] + page_offset;
WriteBlock(process, dest_addr, src_ptr, copy_amount);
break;
}
case Common::PageType::RasterizerCachedMemory: {
const auto& host_ptr{GetPointerFromVMA(process, current_vaddr)};
Core::System::GetInstance().GPU().FlushRegion(ToCacheAddr(host_ptr), copy_amount);
WriteBlock(process, dest_addr, host_ptr, copy_amount);
case PageType::RasterizerCachedMemory: {
RasterizerFlushVirtualRegion(current_vaddr, static_cast<u32>(copy_amount),
FlushMode::Flush);
WriteBlock(process, dest_addr, GetPointerFromVMA(process, current_vaddr), copy_amount);
break;
}
default:

View File

@@ -10,10 +10,7 @@
#include <vector>
#include <boost/icl/interval_map.hpp>
#include "common/common_types.h"
namespace Common {
struct PageTable;
}
#include "core/memory_hook.h"
namespace Kernel {
class Process;
@@ -29,6 +26,71 @@ constexpr std::size_t PAGE_BITS = 12;
constexpr u64 PAGE_SIZE = 1ULL << PAGE_BITS;
constexpr u64 PAGE_MASK = PAGE_SIZE - 1;
enum class PageType : u8 {
/// Page is unmapped and should cause an access error.
Unmapped,
/// Page is mapped to regular memory. This is the only type you can get pointers to.
Memory,
/// Page is mapped to regular memory, but also needs to check for rasterizer cache flushing and
/// invalidation
RasterizerCachedMemory,
/// Page is mapped to a I/O region. Writing and reading to this page is handled by functions.
Special,
};
struct SpecialRegion {
enum class Type {
DebugHook,
IODevice,
} type;
MemoryHookPointer handler;
bool operator<(const SpecialRegion& other) const {
return std::tie(type, handler) < std::tie(other.type, other.handler);
}
bool operator==(const SpecialRegion& other) const {
return std::tie(type, handler) == std::tie(other.type, other.handler);
}
};
/**
* A (reasonably) fast way of allowing switchable and remappable process address spaces. It loosely
* mimics the way a real CPU page table works.
*/
struct PageTable {
explicit PageTable();
explicit PageTable(std::size_t address_space_width_in_bits);
~PageTable();
/**
* Resizes the page table to be able to accomodate enough pages within
* a given address space.
*
* @param address_space_width_in_bits The address size width in bits.
*/
void Resize(std::size_t address_space_width_in_bits);
/**
* Vector of memory pointers backing each page. An entry can only be non-null if the
* corresponding entry in the `attributes` vector is of type `Memory`.
*/
std::vector<u8*> pointers;
/**
* Contains MMIO handlers that back memory regions whose entries in the `attribute` vector is
* of type `Special`.
*/
boost::icl::interval_map<VAddr, std::set<SpecialRegion>> special_regions;
/**
* Vector of fine grained page attributes. If it is set to any value other than `Memory`, then
* the corresponding entry in `pointers` MUST be set to null.
*/
std::vector<PageType> attributes;
};
/// Virtual user-space memory regions
enum : VAddr {
/// Read-only page containing kernel and system configuration values.
@@ -54,8 +116,8 @@ enum : VAddr {
};
/// Currently active page table
void SetCurrentPageTable(Common::PageTable* page_table);
Common::PageTable* GetCurrentPageTable();
void SetCurrentPageTable(PageTable* page_table);
PageTable* GetCurrentPageTable();
/// Determines if the given VAddr is valid for the specified process.
bool IsValidVirtualAddress(const Kernel::Process& process, VAddr vaddr);
@@ -99,4 +161,10 @@ enum class FlushMode {
*/
void RasterizerMarkRegionCached(VAddr vaddr, u64 size, bool cached);
/**
* Flushes and invalidates any externally cached rasterizer resources touching the given virtual
* address region.
*/
void RasterizerFlushVirtualRegion(VAddr start, u64 size, FlushMode mode);
} // namespace Memory

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