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@@ -1,12 +1,12 @@
|
||||
#!/bin/bash -ex
|
||||
|
||||
apt-get update
|
||||
apt-get install --no-install-recommends -y build-essential git libqt5opengl5-dev libsdl2-dev libssl-dev python qtbase5-dev wget cmake ninja-build ccache
|
||||
apt-get install --no-install-recommends -y build-essential git libqt5opengl5-dev libsdl2-dev libssl-dev python qtbase5-dev qtwebengine5-dev wget cmake ninja-build ccache
|
||||
|
||||
cd /yuzu
|
||||
|
||||
mkdir build && cd build
|
||||
cmake .. -DYUZU_USE_BUNDLED_UNICORN=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON -G Ninja
|
||||
cmake .. -DYUZU_USE_BUNDLED_UNICORN=ON -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON -G Ninja
|
||||
ninja
|
||||
|
||||
ccache -s
|
||||
|
||||
@@ -9,7 +9,7 @@ export PATH="/usr/local/opt/ccache/libexec:$PATH"
|
||||
|
||||
mkdir build && cd build
|
||||
cmake --version
|
||||
cmake .. -DYUZU_USE_BUNDLED_UNICORN=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DUSE_DISCORD_PRESENCE=ON
|
||||
cmake .. -DYUZU_USE_BUNDLED_UNICORN=ON -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DUSE_DISCORD_PRESENCE=ON
|
||||
make -j4
|
||||
|
||||
ccache -s
|
||||
|
||||
@@ -19,6 +19,8 @@ option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON)
|
||||
|
||||
option(YUZU_USE_BUNDLED_UNICORN "Build/Download bundled Unicorn" ON)
|
||||
|
||||
option(YUZU_USE_QT_WEB_ENGINE "Use QtWebEngine for web applet implementation" OFF)
|
||||
|
||||
option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
|
||||
|
||||
option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF)
|
||||
@@ -302,7 +304,7 @@ endif()
|
||||
if (ENABLE_QT)
|
||||
if (YUZU_USE_BUNDLED_QT)
|
||||
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1920) AND ARCHITECTURE_x86_64)
|
||||
set(QT_VER qt-5.10.0-msvc2015_64)
|
||||
set(QT_VER qt-5.12.0-msvc2017_64)
|
||||
else()
|
||||
message(FATAL_ERROR "No bundled Qt binaries for your toolchain. Disable YUZU_USE_BUNDLED_QT and provide your own.")
|
||||
endif()
|
||||
@@ -319,6 +321,10 @@ if (ENABLE_QT)
|
||||
endif()
|
||||
|
||||
find_package(Qt5 REQUIRED COMPONENTS Widgets OpenGL ${QT_PREFIX_HINT})
|
||||
|
||||
if (YUZU_USE_QT_WEB_ENGINE)
|
||||
find_package(Qt5 REQUIRED COMPONENTS WebEngineCore WebEngineWidgets ${QT_PREFIX_HINT})
|
||||
endif ()
|
||||
endif()
|
||||
|
||||
# Platform-specific library requirements
|
||||
|
||||
@@ -5,6 +5,7 @@ function(copy_yuzu_Qt5_deps target_dir)
|
||||
set(Qt5_PLATFORMS_DIR "${Qt5_DIR}/../../../plugins/platforms/")
|
||||
set(Qt5_STYLES_DIR "${Qt5_DIR}/../../../plugins/styles/")
|
||||
set(Qt5_IMAGEFORMATS_DIR "${Qt5_DIR}/../../../plugins/imageformats/")
|
||||
set(Qt5_RESOURCES_DIR "${Qt5_DIR}/../../../resources/")
|
||||
set(PLATFORMS ${DLL_DEST}platforms/)
|
||||
set(STYLES ${DLL_DEST}styles/)
|
||||
set(IMAGEFORMATS ${DLL_DEST}imageformats/)
|
||||
@@ -17,6 +18,31 @@ function(copy_yuzu_Qt5_deps target_dir)
|
||||
Qt5OpenGL$<$<CONFIG:Debug>:d>.*
|
||||
Qt5Widgets$<$<CONFIG:Debug>:d>.*
|
||||
)
|
||||
|
||||
if (YUZU_USE_QT_WEB_ENGINE)
|
||||
windows_copy_files(${target_dir} ${Qt5_DLL_DIR} ${DLL_DEST}
|
||||
Qt5Network$<$<CONFIG:Debug>:d>.*
|
||||
Qt5Positioning$<$<CONFIG:Debug>:d>.*
|
||||
Qt5PrintSupport$<$<CONFIG:Debug>:d>.*
|
||||
Qt5Qml$<$<CONFIG:Debug>:d>.*
|
||||
Qt5Quick$<$<CONFIG:Debug>:d>.*
|
||||
Qt5QuickWidgets$<$<CONFIG:Debug>:d>.*
|
||||
Qt5WebChannel$<$<CONFIG:Debug>:d>.*
|
||||
Qt5WebEngine$<$<CONFIG:Debug>:d>.*
|
||||
Qt5WebEngineCore$<$<CONFIG:Debug>:d>.*
|
||||
Qt5WebEngineWidgets$<$<CONFIG:Debug>:d>.*
|
||||
QtWebEngineProcess$<$<CONFIG:Debug>:d>.*
|
||||
)
|
||||
|
||||
windows_copy_files(${target_dir} ${Qt5_RESOURCES_DIR} ${DLL_DEST}
|
||||
qtwebengine_resources.pak
|
||||
qtwebengine_devtools_resources.pak
|
||||
qtwebengine_resources_100p.pak
|
||||
qtwebengine_resources_200p.pak
|
||||
icudtl.dat
|
||||
)
|
||||
endif ()
|
||||
|
||||
windows_copy_files(yuzu ${Qt5_PLATFORMS_DIR} ${PLATFORMS} qwindows$<$<CONFIG:Debug>:d>.*)
|
||||
windows_copy_files(yuzu ${Qt5_STYLES_DIR} ${STYLES} qwindowsvistastyle$<$<CONFIG:Debug>:d>.*)
|
||||
windows_copy_files(yuzu ${Qt5_IMAGEFORMATS_DIR} ${IMAGEFORMATS} qjpeg$<$<CONFIG:Debug>:d>.*)
|
||||
|
||||
137
CONTRIBUTING.md
137
CONTRIBUTING.md
@@ -1,136 +1 @@
|
||||
# Reporting Issues
|
||||
|
||||
**The issue tracker is not a support forum.** Unless you can provide precise *technical information* regarding an issue, you *should not post in it*. If you need support, first read the [FAQ](https://github.com/yuzu-emu/yuzu/wiki/FAQ) and then either visit our [Discord server](https://discordapp.com/invite/u77vRWY), [our forum](https://community.citra-emu.org) or ask in a general emulation forum such as [/r/emulation](https://www.reddit.com/r/emulation/). If you post support questions, generic messages to the developers or vague reports without technical details, they will be closed and locked.
|
||||
|
||||
If you believe you have a valid issue report, please post text or a screenshot from the log (the console window that opens alongside yuzu) and build version (hex string visible in the titlebar and zip filename), as well as your hardware and software information if applicable.
|
||||
|
||||
# Contributing
|
||||
yuzu is a brand new project, so we have a great opportunity to keep things clean and well organized early on. As such, coding style is very important when making commits. We run clang-format on our CI to check the code. Please use it to format your code when contributing. However, it doesn't cover all the rules below. Some of them aren't very strict rules since we want to be flexible and we understand that under certain circumstances some of them can be counterproductive. Just try to follow as many of them as possible.
|
||||
|
||||
# Using clang format (version 6.0)
|
||||
When generating the native build script for your toolset, cmake will try to find the correct version of clang format (or will download it on windows). Before running cmake, please install clang format version 6.0 for your platform as follows:
|
||||
|
||||
* Windows: do nothing; cmake will download a pre built binary for MSVC and MINGW. MSVC users can additionally install a clang format Visual Studio extension to add features like format on save.
|
||||
* OSX: run `brew install clang-format`.
|
||||
* Linux: use your package manager to get an appropriate binary.
|
||||
|
||||
If clang format is found, then cmake will add a custom build target that can be run at any time to run clang format against *all* source files and update the formatting in them. This should be used before making a pull request so that the reviewers can spend more time reviewing the code instead of having to worry about minor style violations. On MSVC, you can run clang format by building the clang-format project in the solution. On OSX, you can either use the Makefile target `make clang-format` or by building the clang-format target in XCode. For Makefile builds, you can use the clang-format target with `make clang-format`
|
||||
|
||||
### General Rules
|
||||
* A lot of code was taken from other projects (e.g. Citra, Dolphin, PPSSPP, Gekko). In general, when editing other people's code, follow the style of the module you're in (or better yet, fix the style if it drastically differs from our guide).
|
||||
* Line width is typically 100 characters. Please do not use 80-characters.
|
||||
* Don't ever introduce new external dependencies into Core
|
||||
* Don't use any platform specific code in Core
|
||||
* Use namespaces often
|
||||
* Avoid the use of C-style casts and instead prefer C++-style `static_cast` and `reinterpret_cast`. Try to avoid using `dynamic_cast`. Never use `const_cast`.
|
||||
|
||||
### Naming Rules
|
||||
* Functions: `PascalCase`
|
||||
* Variables: `lower_case_underscored`. Prefix with `g_` if global.
|
||||
* Classes: `PascalCase`
|
||||
* Files and Directories: `lower_case_underscored`
|
||||
* Namespaces: `PascalCase`, `_` may also be used for clarity (e.g. `ARM_InitCore`)
|
||||
|
||||
### Indentation/Whitespace Style
|
||||
Follow the indentation/whitespace style shown below. Do not use tabs, use 4-spaces instead.
|
||||
|
||||
### Comments
|
||||
* For regular comments, use C++ style (`//`) comments, even for multi-line ones.
|
||||
* For doc-comments (Doxygen comments), use `/// ` if it's a single line, else use the `/**` `*/` style featured in the example. Start the text on the second line, not the first containing `/**`.
|
||||
* For items that are both defined and declared in two separate files, put the doc-comment only next to the associated declaration. (In a header file, usually.) Otherwise, put it next to the implementation. Never duplicate doc-comments in both places.
|
||||
|
||||
```cpp
|
||||
// Includes should be sorted lexicographically
|
||||
// STD includes first
|
||||
#include <map>
|
||||
#include <memory>
|
||||
|
||||
// then, library includes
|
||||
#include <nihstro/shared_binary.h>
|
||||
|
||||
// finally, yuzu includes
|
||||
#include "common/math_util.h"
|
||||
#include "common/vector_math.h"
|
||||
|
||||
// each major module is separated
|
||||
#include "video_core/pica.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
namespace Example {
|
||||
|
||||
// Namespace contents are not indented
|
||||
|
||||
// Declare globals at the top
|
||||
int g_foo{}; // {} can be used to initialize types as 0, false, or nullptr
|
||||
char* g_some_pointer{}; // Pointer * and reference & stick to the type name, and make sure to initialize as nullptr!
|
||||
|
||||
/// A colorful enum.
|
||||
enum SomeEnum {
|
||||
ColorRed, ///< The color of fire.
|
||||
ColorGreen, ///< The color of grass.
|
||||
ColorBlue, ///< Not actually the color of water.
|
||||
};
|
||||
|
||||
/**
|
||||
* Very important struct that does a lot of stuff.
|
||||
* Note that the asterisks are indented by one space to align to the first line.
|
||||
*/
|
||||
struct Position {
|
||||
int x{}, y{}; // Always intitialize member variables!
|
||||
};
|
||||
|
||||
// Use "typename" rather than "class" here
|
||||
template <typename T>
|
||||
void FooBar() {
|
||||
const std::string some_string{ "prefer uniform initialization" };
|
||||
|
||||
int some_array[]{
|
||||
5,
|
||||
25,
|
||||
7,
|
||||
42,
|
||||
};
|
||||
|
||||
if (note == the_space_after_the_if) {
|
||||
CallAfunction();
|
||||
} else {
|
||||
// Use a space after the // when commenting
|
||||
}
|
||||
|
||||
// Place a single space after the for loop semicolons, prefer pre-increment
|
||||
for (int i{}; i != 25; ++i) {
|
||||
// This is how we write loops
|
||||
}
|
||||
|
||||
DoStuff(this, function, call, takes, up, multiple,
|
||||
lines, like, this);
|
||||
|
||||
if (this || condition_takes_up_multiple &&
|
||||
lines && like && this || everything ||
|
||||
alright || then) {
|
||||
|
||||
// Leave a blank space before the if block body if the condition was continued across
|
||||
// several lines.
|
||||
}
|
||||
|
||||
switch (var) {
|
||||
// No indentation for case label
|
||||
case 1: {
|
||||
int case_var{ var + 3 };
|
||||
DoSomething(case_var);
|
||||
break;
|
||||
}
|
||||
case 3:
|
||||
DoSomething(var);
|
||||
return;
|
||||
|
||||
default:
|
||||
// Yes, even break for the last case
|
||||
break;
|
||||
}
|
||||
|
||||
std::vector<T> you_can_declare, a_few, variables, like_this;
|
||||
}
|
||||
|
||||
}
|
||||
```
|
||||
**The Contributor's Guide has moved to [the Citra wiki](https://github.com/citra-emu/citra/wiki/Contributing).**
|
||||
|
||||
@@ -42,7 +42,7 @@ before_build:
|
||||
$COMPAT = if ($env:ENABLE_COMPATIBILITY_REPORTING -eq $null) {0} else {$env:ENABLE_COMPATIBILITY_REPORTING}
|
||||
if ($env:BUILD_TYPE -eq 'msvc') {
|
||||
# redirect stderr and change the exit code to prevent powershell from cancelling the build if cmake prints a warning
|
||||
cmd /C 'cmake -G "Visual Studio 15 2017 Win64" -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_BUNDLED_UNICORN=1 -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DUSE_DISCORD_PRESENCE=ON .. 2>&1 && exit 0'
|
||||
cmd /C 'cmake -G "Visual Studio 15 2017 Win64" -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_BUNDLED_UNICORN=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DUSE_DISCORD_PRESENCE=ON .. 2>&1 && exit 0'
|
||||
} else {
|
||||
C:\msys64\usr\bin\bash.exe -lc "cmake -G 'MSYS Makefiles' -DYUZU_BUILD_UNICORN=1 -DCMAKE_BUILD_TYPE=Release -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DUSE_DISCORD_PRESENCE=ON .. 2>&1"
|
||||
}
|
||||
@@ -94,6 +94,7 @@ after_build:
|
||||
Copy-Item "$BUILD_DIR\*" -Destination $RELEASE_DIST -Recurse
|
||||
rm "$RELEASE_DIST\*.exe"
|
||||
Get-ChildItem "$BUILD_DIR" -Recurse -Filter "yuzu*.exe" | Copy-Item -destination $RELEASE_DIST
|
||||
Get-ChildItem "$BUILD_DIR" -Recurse -Filter "QtWebEngineProcess*.exe" | Copy-Item -destination $RELEASE_DIST
|
||||
Copy-Item .\license.txt -Destination $RELEASE_DIST
|
||||
Copy-Item .\README.md -Destination $RELEASE_DIST
|
||||
7z a -tzip $MSVC_BUILD_ZIP $RELEASE_DIST\*
|
||||
|
||||
2
externals/fmt
vendored
2
externals/fmt
vendored
Submodule externals/fmt updated: 3e75ad9822...9e554999ce
@@ -22,8 +22,7 @@ static Stream::Format ChannelsToStreamFormat(u32 num_channels) {
|
||||
return Stream::Format::Multi51Channel16;
|
||||
}
|
||||
|
||||
LOG_CRITICAL(Audio, "Unimplemented num_channels={}", num_channels);
|
||||
UNREACHABLE();
|
||||
UNIMPLEMENTED_MSG("Unimplemented num_channels={}", num_channels);
|
||||
return {};
|
||||
}
|
||||
|
||||
|
||||
@@ -260,8 +260,7 @@ void AudioRenderer::VoiceState::RefreshBuffer() {
|
||||
break;
|
||||
}
|
||||
default:
|
||||
LOG_CRITICAL(Audio, "Unimplemented sample_format={}", info.sample_format);
|
||||
UNREACHABLE();
|
||||
UNIMPLEMENTED_MSG("Unimplemented sample_format={}", info.sample_format);
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -280,8 +279,7 @@ void AudioRenderer::VoiceState::RefreshBuffer() {
|
||||
break;
|
||||
}
|
||||
default:
|
||||
LOG_CRITICAL(Audio, "Unimplemented channel_count={}", info.channel_count);
|
||||
UNREACHABLE();
|
||||
UNIMPLEMENTED_MSG("Unimplemented channel_count={}", info.channel_count);
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
@@ -28,8 +28,7 @@ u32 Stream::GetNumChannels() const {
|
||||
case Format::Multi51Channel16:
|
||||
return 6;
|
||||
}
|
||||
LOG_CRITICAL(Audio, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
UNIMPLEMENTED_MSG("Unimplemented format={}", static_cast<u32>(format));
|
||||
return {};
|
||||
}
|
||||
|
||||
@@ -49,7 +48,7 @@ void Stream::Play() {
|
||||
|
||||
void Stream::Stop() {
|
||||
state = State::Stopped;
|
||||
ASSERT_MSG(false, "Unimplemented");
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
|
||||
Stream::State Stream::GetState() const {
|
||||
@@ -120,7 +119,7 @@ bool Stream::QueueBuffer(BufferPtr&& buffer) {
|
||||
}
|
||||
|
||||
bool Stream::ContainsBuffer(Buffer::Tag tag) const {
|
||||
ASSERT_MSG(false, "Unimplemented");
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
add_library(core STATIC
|
||||
arm/arm_interface.h
|
||||
arm/arm_interface.cpp
|
||||
arm/exclusive_monitor.cpp
|
||||
arm/exclusive_monitor.h
|
||||
arm/unicorn/arm_unicorn.cpp
|
||||
@@ -87,11 +88,15 @@ add_library(core STATIC
|
||||
frontend/applets/profile_select.h
|
||||
frontend/applets/software_keyboard.cpp
|
||||
frontend/applets/software_keyboard.h
|
||||
frontend/applets/web_browser.cpp
|
||||
frontend/applets/web_browser.h
|
||||
frontend/emu_window.cpp
|
||||
frontend/emu_window.h
|
||||
frontend/framebuffer_layout.cpp
|
||||
frontend/framebuffer_layout.h
|
||||
frontend/input.h
|
||||
frontend/scope_acquire_window_context.cpp
|
||||
frontend/scope_acquire_window_context.h
|
||||
gdbstub/gdbstub.cpp
|
||||
gdbstub/gdbstub.h
|
||||
hle/ipc.h
|
||||
@@ -172,6 +177,8 @@ add_library(core STATIC
|
||||
hle/service/am/applets/software_keyboard.h
|
||||
hle/service/am/applets/stub_applet.cpp
|
||||
hle/service/am/applets/stub_applet.h
|
||||
hle/service/am/applets/web_browser.cpp
|
||||
hle/service/am/applets/web_browser.h
|
||||
hle/service/am/idle.cpp
|
||||
hle/service/am/idle.h
|
||||
hle/service/am/omm.cpp
|
||||
|
||||
27
src/core/arm/arm_interface.cpp
Normal file
27
src/core/arm/arm_interface.cpp
Normal file
@@ -0,0 +1,27 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Core {
|
||||
void ARM_Interface::LogBacktrace() const {
|
||||
VAddr fp = GetReg(29);
|
||||
VAddr lr = GetReg(30);
|
||||
const VAddr sp = GetReg(13);
|
||||
const VAddr pc = GetPC();
|
||||
|
||||
LOG_ERROR(Core_ARM, "Backtrace, sp={:016X}, pc={:016X}", sp, pc);
|
||||
while (true) {
|
||||
LOG_ERROR(Core_ARM, "{:016X}", lr);
|
||||
if (!fp) {
|
||||
break;
|
||||
}
|
||||
lr = Memory::Read64(fp + 8) - 4;
|
||||
fp = Memory::Read64(fp);
|
||||
}
|
||||
}
|
||||
} // namespace Core
|
||||
@@ -141,6 +141,14 @@ public:
|
||||
|
||||
/// Prepare core for thread reschedule (if needed to correctly handle state)
|
||||
virtual void PrepareReschedule() = 0;
|
||||
|
||||
/// fp (= r29) points to the last frame record.
|
||||
/// Note that this is the frame record for the *previous* frame, not the current one.
|
||||
/// Note we need to subtract 4 from our last read to get the proper address
|
||||
/// Frame records are two words long:
|
||||
/// fp+0 : pointer to previous frame record
|
||||
/// fp+8 : value of lr for frame
|
||||
void LogBacktrace() const;
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/svc.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
|
||||
@@ -30,8 +30,11 @@
|
||||
#include "core/hle/service/sm/sm.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "core/perf_stats.h"
|
||||
#include "core/settings.h"
|
||||
#include "core/telemetry_session.h"
|
||||
#include "frontend/applets/profile_select.h"
|
||||
#include "frontend/applets/software_keyboard.h"
|
||||
#include "frontend/applets/web_browser.h"
|
||||
#include "video_core/debug_utils/debug_utils.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
@@ -94,6 +97,11 @@ struct System::Impl {
|
||||
CoreTiming::Init();
|
||||
kernel.Initialize();
|
||||
|
||||
const auto current_time = std::chrono::duration_cast<std::chrono::seconds>(
|
||||
std::chrono::system_clock::now().time_since_epoch());
|
||||
Settings::values.custom_rtc_differential =
|
||||
Settings::values.custom_rtc.value_or(current_time) - current_time;
|
||||
|
||||
// Create a default fs if one doesn't already exist.
|
||||
if (virtual_filesystem == nullptr)
|
||||
virtual_filesystem = std::make_shared<FileSys::RealVfsFilesystem>();
|
||||
@@ -103,6 +111,8 @@ struct System::Impl {
|
||||
profile_selector = std::make_unique<Core::Frontend::DefaultProfileSelectApplet>();
|
||||
if (software_keyboard == nullptr)
|
||||
software_keyboard = std::make_unique<Core::Frontend::DefaultSoftwareKeyboardApplet>();
|
||||
if (web_browser == nullptr)
|
||||
web_browser = std::make_unique<Core::Frontend::DefaultWebBrowserApplet>();
|
||||
|
||||
auto main_process = Kernel::Process::Create(kernel, "main");
|
||||
kernel.MakeCurrentProcess(main_process.get());
|
||||
@@ -118,10 +128,12 @@ struct System::Impl {
|
||||
return ResultStatus::ErrorVideoCore;
|
||||
}
|
||||
|
||||
gpu_core = std::make_unique<Tegra::GPU>(renderer->Rasterizer());
|
||||
is_powered_on = true;
|
||||
|
||||
gpu_core = std::make_unique<Tegra::GPU>(*renderer);
|
||||
|
||||
cpu_core_manager.Initialize(system);
|
||||
is_powered_on = true;
|
||||
|
||||
LOG_DEBUG(Core, "Initialized OK");
|
||||
|
||||
// Reset counters and set time origin to current frame
|
||||
@@ -199,6 +211,11 @@ struct System::Impl {
|
||||
// Close app loader
|
||||
app_loader.reset();
|
||||
|
||||
// Clear all applets
|
||||
profile_selector.reset();
|
||||
software_keyboard.reset();
|
||||
web_browser.reset();
|
||||
|
||||
LOG_DEBUG(Core, "Shutdown OK");
|
||||
}
|
||||
|
||||
@@ -233,6 +250,7 @@ struct System::Impl {
|
||||
/// Frontend applets
|
||||
std::unique_ptr<Core::Frontend::ProfileSelectApplet> profile_selector;
|
||||
std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> software_keyboard;
|
||||
std::unique_ptr<Core::Frontend::WebBrowserApplet> web_browser;
|
||||
|
||||
/// Service manager
|
||||
std::shared_ptr<Service::SM::ServiceManager> service_manager;
|
||||
@@ -443,6 +461,14 @@ const Core::Frontend::SoftwareKeyboardApplet& System::GetSoftwareKeyboard() cons
|
||||
return *impl->software_keyboard;
|
||||
}
|
||||
|
||||
void System::SetWebBrowser(std::unique_ptr<Core::Frontend::WebBrowserApplet> applet) {
|
||||
impl->web_browser = std::move(applet);
|
||||
}
|
||||
|
||||
const Core::Frontend::WebBrowserApplet& System::GetWebBrowser() const {
|
||||
return *impl->web_browser;
|
||||
}
|
||||
|
||||
System::ResultStatus System::Init(Frontend::EmuWindow& emu_window) {
|
||||
return impl->Init(*this, emu_window);
|
||||
}
|
||||
|
||||
@@ -11,11 +11,12 @@
|
||||
#include "common/common_types.h"
|
||||
#include "core/file_sys/vfs_types.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "frontend/applets/profile_select.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
class EmuWindow;
|
||||
class ProfileSelectApplet;
|
||||
class SoftwareKeyboardApplet;
|
||||
class WebBrowserApplet;
|
||||
} // namespace Core::Frontend
|
||||
|
||||
namespace FileSys {
|
||||
@@ -250,6 +251,10 @@ public:
|
||||
|
||||
const Core::Frontend::SoftwareKeyboardApplet& GetSoftwareKeyboard() const;
|
||||
|
||||
void SetWebBrowser(std::unique_ptr<Core::Frontend::WebBrowserApplet> applet);
|
||||
|
||||
const Core::Frontend::WebBrowserApplet& GetWebBrowser() const;
|
||||
|
||||
private:
|
||||
System();
|
||||
|
||||
|
||||
@@ -92,16 +92,20 @@ void ProgramMetadata::Print() const {
|
||||
LOG_DEBUG(Service_FS, " > 64-bit instructions: {}",
|
||||
npdm_header.has_64_bit_instructions ? "YES" : "NO");
|
||||
|
||||
auto address_space = "Unknown";
|
||||
const char* address_space = "Unknown";
|
||||
switch (npdm_header.address_space_type) {
|
||||
case ProgramAddressSpaceType::Is36Bit:
|
||||
address_space = "64-bit (36-bit address space)";
|
||||
break;
|
||||
case ProgramAddressSpaceType::Is39Bit:
|
||||
address_space = "64-bit";
|
||||
address_space = "64-bit (39-bit address space)";
|
||||
break;
|
||||
case ProgramAddressSpaceType::Is32Bit:
|
||||
case ProgramAddressSpaceType::Is32BitNoMap:
|
||||
address_space = "32-bit";
|
||||
break;
|
||||
case ProgramAddressSpaceType::Is32BitNoMap:
|
||||
address_space = "32-bit (no map region)";
|
||||
break;
|
||||
}
|
||||
|
||||
LOG_DEBUG(Service_FS, " > Address space: {}\n", address_space);
|
||||
|
||||
@@ -119,6 +119,9 @@ VirtualDir ExtractRomFS(VirtualFile file, RomFSExtractionType type) {
|
||||
|
||||
VirtualDir out = std::move(root);
|
||||
|
||||
if (type == RomFSExtractionType::SingleDiscard)
|
||||
return out->GetSubdirectories().front();
|
||||
|
||||
while (out->GetSubdirectories().size() == 1 && out->GetFiles().empty()) {
|
||||
if (out->GetSubdirectories().front()->GetName() == "data" &&
|
||||
type == RomFSExtractionType::Truncated)
|
||||
|
||||
@@ -33,8 +33,9 @@ struct IVFCHeader {
|
||||
static_assert(sizeof(IVFCHeader) == 0xE0, "IVFCHeader has incorrect size.");
|
||||
|
||||
enum class RomFSExtractionType {
|
||||
Full, // Includes data directory
|
||||
Truncated, // Traverses into data directory
|
||||
Full, // Includes data directory
|
||||
Truncated, // Traverses into data directory
|
||||
SingleDiscard, // Traverses into the first subdirectory of root
|
||||
};
|
||||
|
||||
// Converts a RomFS binary blob to VFS Filesystem
|
||||
|
||||
24
src/core/frontend/applets/web_browser.cpp
Normal file
24
src/core/frontend/applets/web_browser.cpp
Normal file
@@ -0,0 +1,24 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/frontend/applets/web_browser.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
WebBrowserApplet::~WebBrowserApplet() = default;
|
||||
|
||||
DefaultWebBrowserApplet::~DefaultWebBrowserApplet() = default;
|
||||
|
||||
void DefaultWebBrowserApplet::OpenPage(std::string_view filename,
|
||||
std::function<void()> unpack_romfs_callback,
|
||||
std::function<void()> finished_callback) const {
|
||||
LOG_INFO(Service_AM,
|
||||
"(STUBBED) called - No suitable web browser implementation found to open website page "
|
||||
"at '{}'!",
|
||||
filename);
|
||||
finished_callback();
|
||||
}
|
||||
|
||||
} // namespace Core::Frontend
|
||||
28
src/core/frontend/applets/web_browser.h
Normal file
28
src/core/frontend/applets/web_browser.h
Normal file
@@ -0,0 +1,28 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <string_view>
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
class WebBrowserApplet {
|
||||
public:
|
||||
virtual ~WebBrowserApplet();
|
||||
|
||||
virtual void OpenPage(std::string_view url, std::function<void()> unpack_romfs_callback,
|
||||
std::function<void()> finished_callback) const = 0;
|
||||
};
|
||||
|
||||
class DefaultWebBrowserApplet final : public WebBrowserApplet {
|
||||
public:
|
||||
~DefaultWebBrowserApplet() override;
|
||||
|
||||
void OpenPage(std::string_view url, std::function<void()> unpack_romfs_callback,
|
||||
std::function<void()> finished_callback) const override;
|
||||
};
|
||||
|
||||
} // namespace Core::Frontend
|
||||
18
src/core/frontend/scope_acquire_window_context.cpp
Normal file
18
src/core/frontend/scope_acquire_window_context.cpp
Normal file
@@ -0,0 +1,18 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "core/frontend/scope_acquire_window_context.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
ScopeAcquireWindowContext::ScopeAcquireWindowContext(Core::Frontend::EmuWindow& emu_window_)
|
||||
: emu_window{emu_window_} {
|
||||
emu_window.MakeCurrent();
|
||||
}
|
||||
ScopeAcquireWindowContext::~ScopeAcquireWindowContext() {
|
||||
emu_window.DoneCurrent();
|
||||
}
|
||||
|
||||
} // namespace Core::Frontend
|
||||
23
src/core/frontend/scope_acquire_window_context.h
Normal file
23
src/core/frontend/scope_acquire_window_context.h
Normal file
@@ -0,0 +1,23 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
class EmuWindow;
|
||||
|
||||
/// Helper class to acquire/release window context within a given scope
|
||||
class ScopeAcquireWindowContext : NonCopyable {
|
||||
public:
|
||||
explicit ScopeAcquireWindowContext(Core::Frontend::EmuWindow& window);
|
||||
~ScopeAcquireWindowContext();
|
||||
|
||||
private:
|
||||
Core::Frontend::EmuWindow& emu_window;
|
||||
};
|
||||
|
||||
} // namespace Core::Frontend
|
||||
@@ -18,7 +18,7 @@
|
||||
#include "core/hle/kernel/client_session.h"
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/server_port.h"
|
||||
#include "core/hle/kernel/server_session.h"
|
||||
|
||||
namespace IPC {
|
||||
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#include "core/hle/kernel/server_session.h"
|
||||
#include "core/hle/kernel/session.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
union ResultCode;
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
|
||||
@@ -22,11 +22,16 @@
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/readable_event.h"
|
||||
#include "core/hle/kernel/server_session.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
SessionRequestHandler::SessionRequestHandler() = default;
|
||||
|
||||
SessionRequestHandler::~SessionRequestHandler() = default;
|
||||
|
||||
void SessionRequestHandler::ClientConnected(SharedPtr<ServerSession> server_session) {
|
||||
server_session->SetHleHandler(shared_from_this());
|
||||
connected_sessions.push_back(std::move(server_session));
|
||||
|
||||
@@ -14,8 +14,6 @@
|
||||
#include "common/swap.h"
|
||||
#include "core/hle/ipc.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/server_session.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
|
||||
namespace Service {
|
||||
class ServiceFrameworkBase;
|
||||
@@ -27,9 +25,13 @@ class Domain;
|
||||
class HandleTable;
|
||||
class HLERequestContext;
|
||||
class Process;
|
||||
class ServerSession;
|
||||
class Thread;
|
||||
class ReadableEvent;
|
||||
class WritableEvent;
|
||||
|
||||
enum class ThreadWakeupReason;
|
||||
|
||||
/**
|
||||
* Interface implemented by HLE Session handlers.
|
||||
* This can be provided to a ServerSession in order to hook into several relevant events
|
||||
@@ -37,7 +39,8 @@ class WritableEvent;
|
||||
*/
|
||||
class SessionRequestHandler : public std::enable_shared_from_this<SessionRequestHandler> {
|
||||
public:
|
||||
virtual ~SessionRequestHandler() = default;
|
||||
SessionRequestHandler();
|
||||
virtual ~SessionRequestHandler();
|
||||
|
||||
/**
|
||||
* Handles a sync request from the emulated application.
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
|
||||
@@ -36,7 +36,6 @@ enum class HandleType : u32 {
|
||||
enum class ResetType {
|
||||
OneShot, ///< Reset automatically on object acquisition
|
||||
Sticky, ///< Never reset automatically
|
||||
Pulse, ///< Reset automatically on wakeup
|
||||
};
|
||||
|
||||
class Object : NonCopyable {
|
||||
|
||||
@@ -20,6 +20,35 @@
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Kernel {
|
||||
namespace {
|
||||
/**
|
||||
* Sets up the primary application thread
|
||||
*
|
||||
* @param owner_process The parent process for the main thread
|
||||
* @param kernel The kernel instance to create the main thread under.
|
||||
* @param entry_point The address at which the thread should start execution
|
||||
* @param priority The priority to give the main thread
|
||||
*/
|
||||
void SetupMainThread(Process& owner_process, KernelCore& kernel, VAddr entry_point, u32 priority) {
|
||||
// Setup page table so we can write to memory
|
||||
SetCurrentPageTable(&owner_process.VMManager().page_table);
|
||||
|
||||
// Initialize new "main" thread
|
||||
const VAddr stack_top = owner_process.VMManager().GetTLSIORegionEndAddress();
|
||||
auto thread_res = Thread::Create(kernel, "main", entry_point, priority, 0,
|
||||
owner_process.GetIdealCore(), stack_top, owner_process);
|
||||
|
||||
SharedPtr<Thread> thread = std::move(thread_res).Unwrap();
|
||||
|
||||
// Register 1 must be a handle to the main thread
|
||||
const Handle guest_handle = owner_process.GetHandleTable().Create(thread).Unwrap();
|
||||
thread->SetGuestHandle(guest_handle);
|
||||
thread->GetContext().cpu_registers[1] = guest_handle;
|
||||
|
||||
// Threads by default are dormant, wake up the main thread so it runs when the scheduler fires
|
||||
thread->ResumeFromWait();
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
CodeSet::CodeSet() = default;
|
||||
CodeSet::~CodeSet() = default;
|
||||
@@ -64,7 +93,7 @@ ResultCode Process::ClearSignalState() {
|
||||
|
||||
ResultCode Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata) {
|
||||
program_id = metadata.GetTitleID();
|
||||
ideal_processor = metadata.GetMainThreadCore();
|
||||
ideal_core = metadata.GetMainThreadCore();
|
||||
is_64bit_process = metadata.Is64BitProgram();
|
||||
|
||||
vm_manager.Reset(metadata.GetAddressSpaceType());
|
||||
@@ -86,7 +115,7 @@ void Process::Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size) {
|
||||
vm_manager.LogLayout();
|
||||
ChangeStatus(ProcessStatus::Running);
|
||||
|
||||
Kernel::SetupMainThread(kernel, entry_point, main_thread_priority, *this);
|
||||
SetupMainThread(*this, kernel, entry_point, main_thread_priority);
|
||||
}
|
||||
|
||||
void Process::PrepareForTermination() {
|
||||
|
||||
@@ -14,7 +14,6 @@
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/process_capability.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/kernel/vm_manager.h"
|
||||
#include "core/hle/kernel/wait_object.h"
|
||||
#include "core/hle/result.h"
|
||||
@@ -27,6 +26,7 @@ namespace Kernel {
|
||||
|
||||
class KernelCore;
|
||||
class ResourceLimit;
|
||||
class Thread;
|
||||
|
||||
struct AddressMapping {
|
||||
// Address and size must be page-aligned
|
||||
@@ -168,18 +168,18 @@ public:
|
||||
/// Gets the resource limit descriptor for this process
|
||||
SharedPtr<ResourceLimit> GetResourceLimit() const;
|
||||
|
||||
/// Gets the default CPU ID for this process
|
||||
u8 GetDefaultProcessorID() const {
|
||||
return ideal_processor;
|
||||
/// Gets the ideal CPU core ID for this process
|
||||
u8 GetIdealCore() const {
|
||||
return ideal_core;
|
||||
}
|
||||
|
||||
/// Gets the bitmask of allowed CPUs that this process' threads can run on.
|
||||
u64 GetAllowedProcessorMask() const {
|
||||
/// Gets the bitmask of allowed cores that this process' threads can run on.
|
||||
u64 GetCoreMask() const {
|
||||
return capabilities.GetCoreMask();
|
||||
}
|
||||
|
||||
/// Gets the bitmask of allowed thread priorities.
|
||||
u64 GetAllowedThreadPriorityMask() const {
|
||||
u64 GetPriorityMask() const {
|
||||
return capabilities.GetPriorityMask();
|
||||
}
|
||||
|
||||
@@ -280,8 +280,8 @@ private:
|
||||
/// Resource limit descriptor for this process
|
||||
SharedPtr<ResourceLimit> resource_limit;
|
||||
|
||||
/// The default CPU for this process, threads are scheduled on this cpu by default.
|
||||
u8 ideal_processor = 0;
|
||||
/// The ideal CPU core for this process, threads are scheduled on this core by default.
|
||||
u8 ideal_core = 0;
|
||||
u32 is_virtual_address_memory_enabled = 0;
|
||||
|
||||
/// The Thread Local Storage area is allocated as processes create threads,
|
||||
|
||||
@@ -46,9 +46,6 @@ ResultCode ReadableEvent::Reset() {
|
||||
|
||||
void ReadableEvent::WakeupAllWaitingThreads() {
|
||||
WaitObject::WakeupAllWaitingThreads();
|
||||
|
||||
if (reset_type == ResetType::Pulse)
|
||||
signaled = false;
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
#include <utility>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/wait_object.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
@@ -684,6 +684,9 @@ static void Break(u32 reason, u64 info1, u64 info2) {
|
||||
"Emulated program broke execution! reason=0x{:016X}, info1=0x{:016X}, info2=0x{:016X}",
|
||||
reason, info1, info2);
|
||||
handle_debug_buffer(info1, info2);
|
||||
Core::System::GetInstance()
|
||||
.ArmInterface(static_cast<std::size_t>(GetCurrentThread()->GetProcessorID()))
|
||||
.LogBacktrace();
|
||||
ASSERT(false);
|
||||
|
||||
Core::CurrentProcess()->PrepareForTermination();
|
||||
@@ -712,8 +715,8 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
|
||||
|
||||
enum class GetInfoType : u64 {
|
||||
// 1.0.0+
|
||||
AllowedCpuIdBitmask = 0,
|
||||
AllowedThreadPrioBitmask = 1,
|
||||
AllowedCPUCoreMask = 0,
|
||||
AllowedThreadPriorityMask = 1,
|
||||
MapRegionBaseAddr = 2,
|
||||
MapRegionSize = 3,
|
||||
HeapRegionBaseAddr = 4,
|
||||
@@ -744,8 +747,8 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
|
||||
const auto info_id_type = static_cast<GetInfoType>(info_id);
|
||||
|
||||
switch (info_id_type) {
|
||||
case GetInfoType::AllowedCpuIdBitmask:
|
||||
case GetInfoType::AllowedThreadPrioBitmask:
|
||||
case GetInfoType::AllowedCPUCoreMask:
|
||||
case GetInfoType::AllowedThreadPriorityMask:
|
||||
case GetInfoType::MapRegionBaseAddr:
|
||||
case GetInfoType::MapRegionSize:
|
||||
case GetInfoType::HeapRegionBaseAddr:
|
||||
@@ -771,12 +774,12 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
|
||||
}
|
||||
|
||||
switch (info_id_type) {
|
||||
case GetInfoType::AllowedCpuIdBitmask:
|
||||
*result = process->GetAllowedProcessorMask();
|
||||
case GetInfoType::AllowedCPUCoreMask:
|
||||
*result = process->GetCoreMask();
|
||||
return RESULT_SUCCESS;
|
||||
|
||||
case GetInfoType::AllowedThreadPrioBitmask:
|
||||
*result = process->GetAllowedThreadPriorityMask();
|
||||
case GetInfoType::AllowedThreadPriorityMask:
|
||||
*result = process->GetPriorityMask();
|
||||
return RESULT_SUCCESS;
|
||||
|
||||
case GetInfoType::MapRegionBaseAddr:
|
||||
@@ -1216,29 +1219,35 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V
|
||||
"threadpriority=0x{:08X}, processorid=0x{:08X} : created handle=0x{:08X}",
|
||||
entry_point, arg, stack_top, priority, processor_id, *out_handle);
|
||||
|
||||
auto* const current_process = Core::CurrentProcess();
|
||||
|
||||
if (processor_id == THREADPROCESSORID_IDEAL) {
|
||||
// Set the target CPU to the one specified by the process.
|
||||
processor_id = current_process->GetIdealCore();
|
||||
ASSERT(processor_id != THREADPROCESSORID_IDEAL);
|
||||
}
|
||||
|
||||
if (processor_id < THREADPROCESSORID_0 || processor_id > THREADPROCESSORID_3) {
|
||||
LOG_ERROR(Kernel_SVC, "Invalid thread processor ID: {}", processor_id);
|
||||
return ERR_INVALID_PROCESSOR_ID;
|
||||
}
|
||||
|
||||
const u64 core_mask = current_process->GetCoreMask();
|
||||
if ((core_mask | (1ULL << processor_id)) != core_mask) {
|
||||
LOG_ERROR(Kernel_SVC, "Invalid thread core specified ({})", processor_id);
|
||||
return ERR_INVALID_PROCESSOR_ID;
|
||||
}
|
||||
|
||||
if (priority > THREADPRIO_LOWEST) {
|
||||
LOG_ERROR(Kernel_SVC, "An invalid priority was specified, expected {} but got {}",
|
||||
THREADPRIO_LOWEST, priority);
|
||||
LOG_ERROR(Kernel_SVC,
|
||||
"Invalid thread priority specified ({}). Must be within the range 0-64",
|
||||
priority);
|
||||
return ERR_INVALID_THREAD_PRIORITY;
|
||||
}
|
||||
|
||||
auto* const current_process = Core::CurrentProcess();
|
||||
|
||||
if (processor_id == THREADPROCESSORID_DEFAULT) {
|
||||
// Set the target CPU to the one specified in the process' exheader.
|
||||
processor_id = current_process->GetDefaultProcessorID();
|
||||
ASSERT(processor_id != THREADPROCESSORID_DEFAULT);
|
||||
}
|
||||
|
||||
switch (processor_id) {
|
||||
case THREADPROCESSORID_0:
|
||||
case THREADPROCESSORID_1:
|
||||
case THREADPROCESSORID_2:
|
||||
case THREADPROCESSORID_3:
|
||||
break;
|
||||
default:
|
||||
LOG_ERROR(Kernel_SVC, "Invalid thread processor ID: {}", processor_id);
|
||||
return ERR_INVALID_PROCESSOR_ID;
|
||||
if (((1ULL << priority) & current_process->GetPriorityMask()) == 0) {
|
||||
LOG_ERROR(Kernel_SVC, "Invalid thread priority specified ({})", priority);
|
||||
return ERR_INVALID_THREAD_PRIORITY;
|
||||
}
|
||||
|
||||
const std::string name = fmt::format("thread-{:X}", entry_point);
|
||||
@@ -1636,13 +1645,13 @@ static ResultCode SetThreadCoreMask(Handle thread_handle, u32 core, u64 mask) {
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
if (core == static_cast<u32>(THREADPROCESSORID_DEFAULT)) {
|
||||
const u8 default_processor_id = thread->GetOwnerProcess()->GetDefaultProcessorID();
|
||||
if (core == static_cast<u32>(THREADPROCESSORID_IDEAL)) {
|
||||
const u8 ideal_cpu_core = thread->GetOwnerProcess()->GetIdealCore();
|
||||
|
||||
ASSERT(default_processor_id != static_cast<u8>(THREADPROCESSORID_DEFAULT));
|
||||
ASSERT(ideal_cpu_core != static_cast<u8>(THREADPROCESSORID_IDEAL));
|
||||
|
||||
// Set the target CPU to the one specified in the process' exheader.
|
||||
core = default_processor_id;
|
||||
// Set the target CPU to the ideal core specified by the process.
|
||||
core = ideal_cpu_core;
|
||||
mask = 1ULL << core;
|
||||
}
|
||||
|
||||
|
||||
@@ -12,7 +12,6 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/math_util.h"
|
||||
#include "common/thread_queue_list.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/core.h"
|
||||
@@ -232,29 +231,6 @@ void Thread::BoostPriority(u32 priority) {
|
||||
current_priority = priority;
|
||||
}
|
||||
|
||||
SharedPtr<Thread> SetupMainThread(KernelCore& kernel, VAddr entry_point, u32 priority,
|
||||
Process& owner_process) {
|
||||
// Setup page table so we can write to memory
|
||||
SetCurrentPageTable(&owner_process.VMManager().page_table);
|
||||
|
||||
// Initialize new "main" thread
|
||||
const VAddr stack_top = owner_process.VMManager().GetTLSIORegionEndAddress();
|
||||
auto thread_res = Thread::Create(kernel, "main", entry_point, priority, 0, THREADPROCESSORID_0,
|
||||
stack_top, owner_process);
|
||||
|
||||
SharedPtr<Thread> thread = std::move(thread_res).Unwrap();
|
||||
|
||||
// Register 1 must be a handle to the main thread
|
||||
const Handle guest_handle = owner_process.GetHandleTable().Create(thread).Unwrap();
|
||||
thread->SetGuestHandle(guest_handle);
|
||||
thread->GetContext().cpu_registers[1] = guest_handle;
|
||||
|
||||
// Threads by default are dormant, wake up the main thread so it runs when the scheduler fires
|
||||
thread->ResumeFromWait();
|
||||
|
||||
return thread;
|
||||
}
|
||||
|
||||
void Thread::SetWaitSynchronizationResult(ResultCode result) {
|
||||
context.cpu_registers[0] = result.raw;
|
||||
}
|
||||
|
||||
@@ -30,12 +30,12 @@ enum ThreadPriority : u32 {
|
||||
};
|
||||
|
||||
enum ThreadProcessorId : s32 {
|
||||
THREADPROCESSORID_DEFAULT = -2, ///< Run thread on default core specified by exheader
|
||||
THREADPROCESSORID_0 = 0, ///< Run thread on core 0
|
||||
THREADPROCESSORID_1 = 1, ///< Run thread on core 1
|
||||
THREADPROCESSORID_2 = 2, ///< Run thread on core 2
|
||||
THREADPROCESSORID_3 = 3, ///< Run thread on core 3
|
||||
THREADPROCESSORID_MAX = 4, ///< Processor ID must be less than this
|
||||
THREADPROCESSORID_IDEAL = -2, ///< Run thread on the ideal core specified by the process.
|
||||
THREADPROCESSORID_0 = 0, ///< Run thread on core 0
|
||||
THREADPROCESSORID_1 = 1, ///< Run thread on core 1
|
||||
THREADPROCESSORID_2 = 2, ///< Run thread on core 2
|
||||
THREADPROCESSORID_3 = 3, ///< Run thread on core 3
|
||||
THREADPROCESSORID_MAX = 4, ///< Processor ID must be less than this
|
||||
|
||||
/// Allowed CPU mask
|
||||
THREADPROCESSORID_DEFAULT_MASK = (1 << THREADPROCESSORID_0) | (1 << THREADPROCESSORID_1) |
|
||||
@@ -455,17 +455,6 @@ private:
|
||||
ThreadActivity activity = ThreadActivity::Normal;
|
||||
};
|
||||
|
||||
/**
|
||||
* Sets up the primary application thread
|
||||
* @param kernel The kernel instance to create the main thread under.
|
||||
* @param entry_point The address at which the thread should start execution
|
||||
* @param priority The priority to give the main thread
|
||||
* @param owner_process The parent process for the main thread
|
||||
* @return A shared pointer to the main thread
|
||||
*/
|
||||
SharedPtr<Thread> SetupMainThread(KernelCore& kernel, VAddr entry_point, u32 priority,
|
||||
Process& owner_process);
|
||||
|
||||
/**
|
||||
* Gets the current thread
|
||||
*/
|
||||
|
||||
@@ -68,9 +68,6 @@ void Timer::Clear() {
|
||||
|
||||
void Timer::WakeupAllWaitingThreads() {
|
||||
WaitObject::WakeupAllWaitingThreads();
|
||||
|
||||
if (reset_type == ResetType::Pulse)
|
||||
signaled = false;
|
||||
}
|
||||
|
||||
void Timer::Signal(int cycles_late) {
|
||||
|
||||
@@ -4,11 +4,11 @@
|
||||
|
||||
#include <algorithm>
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/kernel/timer.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
|
||||
#include <vector>
|
||||
#include <boost/smart_ptr/intrusive_ptr.hpp>
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
@@ -4,9 +4,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/wait_object.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
|
||||
@@ -23,6 +23,7 @@
|
||||
#include "core/hle/service/am/applets/profile_select.h"
|
||||
#include "core/hle/service/am/applets/software_keyboard.h"
|
||||
#include "core/hle/service/am/applets/stub_applet.h"
|
||||
#include "core/hle/service/am/applets/web_browser.h"
|
||||
#include "core/hle/service/am/idle.h"
|
||||
#include "core/hle/service/am/omm.h"
|
||||
#include "core/hle/service/am/spsm.h"
|
||||
@@ -38,11 +39,13 @@
|
||||
namespace Service::AM {
|
||||
|
||||
constexpr ResultCode ERR_NO_DATA_IN_CHANNEL{ErrorModule::AM, 0x2};
|
||||
constexpr ResultCode ERR_NO_MESSAGES{ErrorModule::AM, 0x3};
|
||||
constexpr ResultCode ERR_SIZE_OUT_OF_BOUNDS{ErrorModule::AM, 0x1F7};
|
||||
|
||||
enum class AppletId : u32 {
|
||||
ProfileSelect = 0x10,
|
||||
SoftwareKeyboard = 0x11,
|
||||
LibAppletOff = 0x17,
|
||||
};
|
||||
|
||||
constexpr u32 POP_LAUNCH_PARAMETER_MAGIC = 0xC79497CA;
|
||||
@@ -460,9 +463,17 @@ void ICommonStateGetter::GetEventHandle(Kernel::HLERequestContext& ctx) {
|
||||
void ICommonStateGetter::ReceiveMessage(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_AM, "called");
|
||||
|
||||
const auto message = msg_queue->PopMessage();
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
|
||||
if (message == AppletMessageQueue::AppletMessage::NoMessage) {
|
||||
LOG_ERROR(Service_AM, "Message queue is empty");
|
||||
rb.Push(ERR_NO_MESSAGES);
|
||||
rb.PushEnum<AppletMessageQueue::AppletMessage>(message);
|
||||
return;
|
||||
}
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushEnum<AppletMessageQueue::AppletMessage>(msg_queue->PopMessage());
|
||||
rb.PushEnum<AppletMessageQueue::AppletMessage>(message);
|
||||
}
|
||||
|
||||
void ICommonStateGetter::GetCurrentFocusState(Kernel::HLERequestContext& ctx) {
|
||||
@@ -721,10 +732,10 @@ void IStorageAccessor::Write(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
const u64 offset{rp.Pop<u64>()};
|
||||
LOG_DEBUG(Service_AM, "called, offset={}", offset);
|
||||
|
||||
const std::vector<u8> data{ctx.ReadBuffer()};
|
||||
|
||||
LOG_DEBUG(Service_AM, "called, offset={}, size={}", offset, data.size());
|
||||
|
||||
if (data.size() > backing.buffer.size() - offset) {
|
||||
LOG_ERROR(Service_AM,
|
||||
"offset is out of bounds, backing_buffer_sz={}, data_size={}, offset={}",
|
||||
@@ -744,10 +755,10 @@ void IStorageAccessor::Read(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
const u64 offset{rp.Pop<u64>()};
|
||||
LOG_DEBUG(Service_AM, "called, offset={}", offset);
|
||||
|
||||
const std::size_t size{ctx.GetWriteBufferSize()};
|
||||
|
||||
LOG_DEBUG(Service_AM, "called, offset={}, size={}", offset, size);
|
||||
|
||||
if (size > backing.buffer.size() - offset) {
|
||||
LOG_ERROR(Service_AM, "offset is out of bounds, backing_buffer_sz={}, size={}, offset={}",
|
||||
backing.buffer.size(), size, offset);
|
||||
@@ -782,6 +793,8 @@ static std::shared_ptr<Applets::Applet> GetAppletFromId(AppletId id) {
|
||||
return std::make_shared<Applets::ProfileSelect>();
|
||||
case AppletId::SoftwareKeyboard:
|
||||
return std::make_shared<Applets::SoftwareKeyboard>();
|
||||
case AppletId::LibAppletOff:
|
||||
return std::make_shared<Applets::WebBrowser>();
|
||||
default:
|
||||
LOG_ERROR(Service_AM, "Unimplemented AppletId [{:08X}]! -- Falling back to stub!",
|
||||
static_cast<u32>(id));
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
#include "common/assert.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/readable_event.h"
|
||||
#include "core/hle/kernel/server_port.h"
|
||||
#include "core/hle/kernel/server_session.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/hle/service/am/am.h"
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
#include <memory>
|
||||
#include <queue>
|
||||
#include "common/swap.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
|
||||
union ResultCode;
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/core.h"
|
||||
#include "core/frontend/applets/software_keyboard.h"
|
||||
#include "core/frontend/applets/profile_select.h"
|
||||
#include "core/hle/service/am/am.h"
|
||||
#include "core/hle/service/am/applets/profile_select.h"
|
||||
|
||||
|
||||
184
src/core/hle/service/am/applets/web_browser.cpp
Normal file
184
src/core/hle/service/am/applets/web_browser.cpp
Normal file
@@ -0,0 +1,184 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/common_paths.h"
|
||||
#include "common/hex_util.h"
|
||||
#include "common/logging/backend.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/content_archive.h"
|
||||
#include "core/file_sys/mode.h"
|
||||
#include "core/file_sys/nca_metadata.h"
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
#include "core/file_sys/romfs.h"
|
||||
#include "core/file_sys/romfs_factory.h"
|
||||
#include "core/file_sys/vfs_types.h"
|
||||
#include "core/frontend/applets/web_browser.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/service/am/applets/web_browser.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/loader/loader.h"
|
||||
|
||||
namespace Service::AM::Applets {
|
||||
|
||||
// TODO(DarkLordZach): There are other arguments in the WebBuffer structure that are currently not
|
||||
// parsed, for example footer mode and left stick mode. Some of these are not particularly relevant,
|
||||
// but some may be worth an implementation.
|
||||
constexpr u16 WEB_ARGUMENT_URL_TYPE = 0x6;
|
||||
|
||||
struct WebBufferHeader {
|
||||
u16 count;
|
||||
INSERT_PADDING_BYTES(6);
|
||||
};
|
||||
static_assert(sizeof(WebBufferHeader) == 0x8, "WebBufferHeader has incorrect size.");
|
||||
|
||||
struct WebArgumentHeader {
|
||||
u16 type;
|
||||
u16 size;
|
||||
u32 offset;
|
||||
};
|
||||
static_assert(sizeof(WebArgumentHeader) == 0x8, "WebArgumentHeader has incorrect size.");
|
||||
|
||||
struct WebArgumentResult {
|
||||
u32 result_code;
|
||||
std::array<char, 0x1000> last_url;
|
||||
u64 last_url_size;
|
||||
};
|
||||
static_assert(sizeof(WebArgumentResult) == 0x1010, "WebArgumentResult has incorrect size.");
|
||||
|
||||
static std::vector<u8> GetArgumentDataForTagType(const std::vector<u8>& data, u16 type) {
|
||||
WebBufferHeader header;
|
||||
ASSERT(sizeof(WebBufferHeader) <= data.size());
|
||||
std::memcpy(&header, data.data(), sizeof(WebBufferHeader));
|
||||
|
||||
u64 offset = sizeof(WebBufferHeader);
|
||||
for (u16 i = 0; i < header.count; ++i) {
|
||||
WebArgumentHeader arg;
|
||||
ASSERT(offset + sizeof(WebArgumentHeader) <= data.size());
|
||||
std::memcpy(&arg, data.data() + offset, sizeof(WebArgumentHeader));
|
||||
offset += sizeof(WebArgumentHeader);
|
||||
|
||||
if (arg.type == type) {
|
||||
std::vector<u8> out(arg.size);
|
||||
offset += arg.offset;
|
||||
ASSERT(offset + arg.size <= data.size());
|
||||
std::memcpy(out.data(), data.data() + offset, out.size());
|
||||
return out;
|
||||
}
|
||||
|
||||
offset += arg.offset + arg.size;
|
||||
}
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
static FileSys::VirtualFile GetManualRomFS() {
|
||||
auto& loader{Core::System::GetInstance().GetAppLoader()};
|
||||
|
||||
FileSys::VirtualFile out;
|
||||
if (loader.ReadManualRomFS(out) == Loader::ResultStatus::Success)
|
||||
return out;
|
||||
|
||||
const auto& installed{FileSystem::GetUnionContents()};
|
||||
const auto res = installed.GetEntry(Core::System::GetInstance().CurrentProcess()->GetTitleID(),
|
||||
FileSys::ContentRecordType::Manual);
|
||||
|
||||
if (res != nullptr)
|
||||
return res->GetRomFS();
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
WebBrowser::WebBrowser() = default;
|
||||
|
||||
WebBrowser::~WebBrowser() = default;
|
||||
|
||||
void WebBrowser::Initialize() {
|
||||
Applet::Initialize();
|
||||
|
||||
complete = false;
|
||||
temporary_dir.clear();
|
||||
filename.clear();
|
||||
status = RESULT_SUCCESS;
|
||||
|
||||
const auto web_arg_storage = broker.PopNormalDataToApplet();
|
||||
ASSERT(web_arg_storage != nullptr);
|
||||
const auto& web_arg = web_arg_storage->GetData();
|
||||
|
||||
const auto url_data = GetArgumentDataForTagType(web_arg, WEB_ARGUMENT_URL_TYPE);
|
||||
filename = Common::StringFromFixedZeroTerminatedBuffer(
|
||||
reinterpret_cast<const char*>(url_data.data()), url_data.size());
|
||||
|
||||
temporary_dir = FileUtil::SanitizePath(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) +
|
||||
"web_applet_manual",
|
||||
FileUtil::DirectorySeparator::PlatformDefault);
|
||||
FileUtil::DeleteDirRecursively(temporary_dir);
|
||||
|
||||
manual_romfs = GetManualRomFS();
|
||||
if (manual_romfs == nullptr) {
|
||||
status = ResultCode(-1);
|
||||
LOG_ERROR(Service_AM, "Failed to find manual for current process!");
|
||||
}
|
||||
|
||||
filename =
|
||||
FileUtil::SanitizePath(temporary_dir + DIR_SEP + "html-document" + DIR_SEP + filename,
|
||||
FileUtil::DirectorySeparator::PlatformDefault);
|
||||
}
|
||||
|
||||
bool WebBrowser::TransactionComplete() const {
|
||||
return complete;
|
||||
}
|
||||
|
||||
ResultCode WebBrowser::GetStatus() const {
|
||||
return status;
|
||||
}
|
||||
|
||||
void WebBrowser::ExecuteInteractive() {
|
||||
UNIMPLEMENTED_MSG("Unexpected interactive data recieved!");
|
||||
}
|
||||
|
||||
void WebBrowser::Execute() {
|
||||
if (complete)
|
||||
return;
|
||||
|
||||
if (status != RESULT_SUCCESS) {
|
||||
complete = true;
|
||||
return;
|
||||
}
|
||||
|
||||
const auto& frontend{Core::System::GetInstance().GetWebBrowser()};
|
||||
|
||||
frontend.OpenPage(filename, [this] { UnpackRomFS(); }, [this] { Finalize(); });
|
||||
}
|
||||
|
||||
void WebBrowser::UnpackRomFS() {
|
||||
if (unpacked)
|
||||
return;
|
||||
|
||||
ASSERT(manual_romfs != nullptr);
|
||||
const auto dir =
|
||||
FileSys::ExtractRomFS(manual_romfs, FileSys::RomFSExtractionType::SingleDiscard);
|
||||
const auto& vfs{Core::System::GetInstance().GetFilesystem()};
|
||||
const auto temp_dir = vfs->CreateDirectory(temporary_dir, FileSys::Mode::ReadWrite);
|
||||
FileSys::VfsRawCopyD(dir, temp_dir);
|
||||
|
||||
unpacked = true;
|
||||
}
|
||||
|
||||
void WebBrowser::Finalize() {
|
||||
complete = true;
|
||||
|
||||
WebArgumentResult out{};
|
||||
out.result_code = 0;
|
||||
out.last_url_size = 0;
|
||||
|
||||
std::vector<u8> data(sizeof(WebArgumentResult));
|
||||
std::memcpy(data.data(), &out, sizeof(WebArgumentResult));
|
||||
|
||||
broker.PushNormalDataFromApplet(IStorage{data});
|
||||
broker.SignalStateChanged();
|
||||
|
||||
FileUtil::DeleteDirRecursively(temporary_dir);
|
||||
}
|
||||
|
||||
} // namespace Service::AM::Applets
|
||||
44
src/core/hle/service/am/applets/web_browser.h
Normal file
44
src/core/hle/service/am/applets/web_browser.h
Normal file
@@ -0,0 +1,44 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/file_sys/vfs_types.h"
|
||||
#include "core/hle/service/am/am.h"
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
|
||||
namespace Service::AM::Applets {
|
||||
|
||||
class WebBrowser final : public Applet {
|
||||
public:
|
||||
WebBrowser();
|
||||
~WebBrowser() override;
|
||||
|
||||
void Initialize() override;
|
||||
|
||||
bool TransactionComplete() const override;
|
||||
ResultCode GetStatus() const override;
|
||||
void ExecuteInteractive() override;
|
||||
void Execute() override;
|
||||
|
||||
// Callback to be fired when the frontend needs the manual RomFS unpacked to temporary
|
||||
// directory. This is a blocking call and may take a while as some manuals can be up to 100MB in
|
||||
// size. Attempting to access files at filename before invocation is likely to not work.
|
||||
void UnpackRomFS();
|
||||
|
||||
// Callback to be fired when the frontend is finished browsing. This will delete the temporary
|
||||
// manual RomFS extracted files, so ensure this is only called at actual finalization.
|
||||
void Finalize();
|
||||
|
||||
private:
|
||||
bool complete = false;
|
||||
bool unpacked = false;
|
||||
ResultCode status = RESULT_SUCCESS;
|
||||
|
||||
FileSys::VirtualFile manual_romfs;
|
||||
std::string temporary_dir;
|
||||
std::string filename;
|
||||
};
|
||||
|
||||
} // namespace Service::AM::Applets
|
||||
@@ -111,7 +111,8 @@ static void GenerateErrorReport(ResultCode error_code, const FatalInfo& info) {
|
||||
}
|
||||
|
||||
static void ThrowFatalError(ResultCode error_code, FatalType fatal_type, const FatalInfo& info) {
|
||||
LOG_ERROR(Service_Fatal, "Threw fatal error type {}", static_cast<u32>(fatal_type));
|
||||
LOG_ERROR(Service_Fatal, "Threw fatal error type {} with error code 0x{:X}",
|
||||
static_cast<u32>(fatal_type), error_code.raw);
|
||||
switch (fatal_type) {
|
||||
case FatalType::ErrorReportAndScreen:
|
||||
GenerateErrorReport(error_code, info);
|
||||
|
||||
@@ -410,6 +410,8 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) {
|
||||
libnx_entry.pad.pad_states.raw = pad_state.pad_states.raw;
|
||||
libnx_entry.pad.l_stick = pad_state.l_stick;
|
||||
libnx_entry.pad.r_stick = pad_state.r_stick;
|
||||
|
||||
press_state |= static_cast<u32>(pad_state.pad_states.raw);
|
||||
}
|
||||
std::memcpy(data + NPAD_OFFSET, shared_memory_entries.data(),
|
||||
shared_memory_entries.size() * sizeof(NPadEntry));
|
||||
@@ -636,6 +638,10 @@ void Controller_NPad::ClearAllControllers() {
|
||||
});
|
||||
}
|
||||
|
||||
u32 Controller_NPad::GetAndResetPressState() {
|
||||
return std::exchange(press_state, 0);
|
||||
}
|
||||
|
||||
bool Controller_NPad::IsControllerSupported(NPadControllerType controller) const {
|
||||
const bool support_handheld =
|
||||
std::find(supported_npad_id_types.begin(), supported_npad_id_types.end(), NPAD_HANDHELD) !=
|
||||
|
||||
@@ -124,6 +124,10 @@ public:
|
||||
void ConnectAllDisconnectedControllers();
|
||||
void ClearAllControllers();
|
||||
|
||||
// Logical OR for all buttons presses on all controllers
|
||||
// Specifically for cheat engine and other features.
|
||||
u32 GetAndResetPressState();
|
||||
|
||||
static std::size_t NPadIdToIndex(u32 npad_id);
|
||||
static u32 IndexToNPad(std::size_t index);
|
||||
|
||||
@@ -292,6 +296,8 @@ private:
|
||||
bool is_connected;
|
||||
};
|
||||
|
||||
u32 press_state{};
|
||||
|
||||
NPadType style{};
|
||||
std::array<NPadEntry, 10> shared_memory_entries{};
|
||||
std::array<
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -4,12 +4,122 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "controllers/controller_base.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace CoreTiming {
|
||||
struct EventType;
|
||||
}
|
||||
|
||||
namespace Kernel {
|
||||
class SharedMemory;
|
||||
}
|
||||
|
||||
namespace SM {
|
||||
class ServiceManager;
|
||||
}
|
||||
|
||||
namespace Service::HID {
|
||||
|
||||
enum class HidController : std::size_t {
|
||||
DebugPad,
|
||||
Touchscreen,
|
||||
Mouse,
|
||||
Keyboard,
|
||||
XPad,
|
||||
Unknown1,
|
||||
Unknown2,
|
||||
Unknown3,
|
||||
SixAxisSensor,
|
||||
NPad,
|
||||
Gesture,
|
||||
|
||||
MaxControllers,
|
||||
};
|
||||
|
||||
class IAppletResource final : public ServiceFramework<IAppletResource> {
|
||||
public:
|
||||
IAppletResource();
|
||||
~IAppletResource() override;
|
||||
|
||||
void ActivateController(HidController controller);
|
||||
void DeactivateController(HidController controller);
|
||||
|
||||
template <typename T>
|
||||
T& GetController(HidController controller) {
|
||||
return static_cast<T&>(*controllers[static_cast<size_t>(controller)]);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
const T& GetController(HidController controller) const {
|
||||
return static_cast<T&>(*controllers[static_cast<size_t>(controller)]);
|
||||
}
|
||||
|
||||
private:
|
||||
template <typename T>
|
||||
void MakeController(HidController controller) {
|
||||
controllers[static_cast<std::size_t>(controller)] = std::make_unique<T>();
|
||||
}
|
||||
|
||||
void GetSharedMemoryHandle(Kernel::HLERequestContext& ctx);
|
||||
void UpdateControllers(u64 userdata, int cycles_late);
|
||||
|
||||
Kernel::SharedPtr<Kernel::SharedMemory> shared_mem;
|
||||
|
||||
CoreTiming::EventType* pad_update_event;
|
||||
|
||||
std::array<std::unique_ptr<ControllerBase>, static_cast<size_t>(HidController::MaxControllers)>
|
||||
controllers{};
|
||||
};
|
||||
|
||||
class Hid final : public ServiceFramework<Hid> {
|
||||
public:
|
||||
Hid();
|
||||
~Hid() override;
|
||||
|
||||
std::shared_ptr<IAppletResource> GetAppletResource();
|
||||
|
||||
private:
|
||||
void CreateAppletResource(Kernel::HLERequestContext& ctx);
|
||||
void ActivateXpad(Kernel::HLERequestContext& ctx);
|
||||
void ActivateDebugPad(Kernel::HLERequestContext& ctx);
|
||||
void ActivateTouchScreen(Kernel::HLERequestContext& ctx);
|
||||
void ActivateMouse(Kernel::HLERequestContext& ctx);
|
||||
void ActivateKeyboard(Kernel::HLERequestContext& ctx);
|
||||
void ActivateGesture(Kernel::HLERequestContext& ctx);
|
||||
void ActivateNpadWithRevision(Kernel::HLERequestContext& ctx);
|
||||
void StartSixAxisSensor(Kernel::HLERequestContext& ctx);
|
||||
void SetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx);
|
||||
void IsSixAxisSensorAtRest(Kernel::HLERequestContext& ctx);
|
||||
void SetSupportedNpadStyleSet(Kernel::HLERequestContext& ctx);
|
||||
void GetSupportedNpadStyleSet(Kernel::HLERequestContext& ctx);
|
||||
void SetSupportedNpadIdType(Kernel::HLERequestContext& ctx);
|
||||
void ActivateNpad(Kernel::HLERequestContext& ctx);
|
||||
void AcquireNpadStyleSetUpdateEventHandle(Kernel::HLERequestContext& ctx);
|
||||
void DisconnectNpad(Kernel::HLERequestContext& ctx);
|
||||
void GetPlayerLedPattern(Kernel::HLERequestContext& ctx);
|
||||
void SetNpadJoyHoldType(Kernel::HLERequestContext& ctx);
|
||||
void GetNpadJoyHoldType(Kernel::HLERequestContext& ctx);
|
||||
void SetNpadJoyAssignmentModeSingleByDefault(Kernel::HLERequestContext& ctx);
|
||||
void BeginPermitVibrationSession(Kernel::HLERequestContext& ctx);
|
||||
void EndPermitVibrationSession(Kernel::HLERequestContext& ctx);
|
||||
void SendVibrationValue(Kernel::HLERequestContext& ctx);
|
||||
void SendVibrationValues(Kernel::HLERequestContext& ctx);
|
||||
void GetActualVibrationValue(Kernel::HLERequestContext& ctx);
|
||||
void SetNpadJoyAssignmentModeDual(Kernel::HLERequestContext& ctx);
|
||||
void MergeSingleJoyAsDualJoy(Kernel::HLERequestContext& ctx);
|
||||
void SetNpadHandheldActivationMode(Kernel::HLERequestContext& ctx);
|
||||
void GetVibrationDeviceInfo(Kernel::HLERequestContext& ctx);
|
||||
void CreateActiveVibrationDeviceList(Kernel::HLERequestContext& ctx);
|
||||
void ActivateConsoleSixAxisSensor(Kernel::HLERequestContext& ctx);
|
||||
void StartConsoleSixAxisSensor(Kernel::HLERequestContext& ctx);
|
||||
void StopSixAxisSensor(Kernel::HLERequestContext& ctx);
|
||||
void SetIsPalmaAllConnectable(Kernel::HLERequestContext& ctx);
|
||||
void SetPalmaBoostMode(Kernel::HLERequestContext& ctx);
|
||||
|
||||
std::shared_ptr<IAppletResource> applet_resource;
|
||||
};
|
||||
|
||||
/// Reload input devices. Used when input configuration changed
|
||||
void ReloadInputDevices();
|
||||
|
||||
|
||||
@@ -9,9 +9,9 @@
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/readable_event.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/hle/lock.h"
|
||||
#include "core/hle/service/hid/hid.h"
|
||||
#include "core/hle/service/nfp/nfp.h"
|
||||
#include "core/hle/service/nfp/nfp_user.h"
|
||||
|
||||
@@ -20,7 +20,8 @@ namespace Service::NFP {
|
||||
namespace ErrCodes {
|
||||
constexpr ResultCode ERR_TAG_FAILED(ErrorModule::NFP,
|
||||
-1); // TODO(ogniK): Find the actual error code
|
||||
}
|
||||
constexpr ResultCode ERR_NO_APPLICATION_AREA(ErrorModule::NFP, 152);
|
||||
} // namespace ErrCodes
|
||||
|
||||
Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
|
||||
: ServiceFramework(name), module(std::move(module)) {
|
||||
@@ -292,10 +293,9 @@ private:
|
||||
}
|
||||
|
||||
void OpenApplicationArea(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_NFP, "called");
|
||||
// We don't need to worry about this since we can just open the file
|
||||
LOG_WARNING(Service_NFP, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(ErrCodes::ERR_NO_APPLICATION_AREA);
|
||||
}
|
||||
|
||||
void GetApplicationAreaSize(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
@@ -36,7 +36,7 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u3
|
||||
|
||||
auto& instance = Core::System::GetInstance();
|
||||
instance.GetPerfStats().EndGameFrame();
|
||||
instance.Renderer().SwapBuffers(framebuffer);
|
||||
instance.GPU().SwapBuffers(framebuffer);
|
||||
}
|
||||
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -178,7 +178,8 @@ u32 nvhost_as_gpu::UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& ou
|
||||
auto& gpu = system_instance.GPU();
|
||||
auto cpu_addr = gpu.MemoryManager().GpuToCpuAddress(params.offset);
|
||||
ASSERT(cpu_addr);
|
||||
system_instance.Renderer().Rasterizer().FlushAndInvalidateRegion(*cpu_addr, itr->second.size);
|
||||
gpu.FlushRegion(*cpu_addr, itr->second.size);
|
||||
gpu.InvalidateRegion(*cpu_addr, itr->second.size);
|
||||
|
||||
params.offset = gpu.MemoryManager().UnmapBuffer(params.offset, itr->second.size);
|
||||
|
||||
|
||||
@@ -136,16 +136,6 @@ u32 nvhost_gpu::AllocateObjectContext(const std::vector<u8>& input, std::vector<
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void PushGPUEntries(Tegra::CommandList&& entries) {
|
||||
if (entries.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& dma_pusher{Core::System::GetInstance().GPU().DmaPusher()};
|
||||
dma_pusher.Push(std::move(entries));
|
||||
dma_pusher.DispatchCalls();
|
||||
}
|
||||
|
||||
u32 nvhost_gpu::SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
if (input.size() < sizeof(IoctlSubmitGpfifo)) {
|
||||
UNIMPLEMENTED();
|
||||
@@ -163,7 +153,7 @@ u32 nvhost_gpu::SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& outp
|
||||
std::memcpy(entries.data(), &input[sizeof(IoctlSubmitGpfifo)],
|
||||
params.num_entries * sizeof(Tegra::CommandListHeader));
|
||||
|
||||
PushGPUEntries(std::move(entries));
|
||||
Core::System::GetInstance().GPU().PushGPUEntries(std::move(entries));
|
||||
|
||||
params.fence_out.id = 0;
|
||||
params.fence_out.value = 0;
|
||||
@@ -184,7 +174,7 @@ u32 nvhost_gpu::KickoffPB(const std::vector<u8>& input, std::vector<u8>& output)
|
||||
Memory::ReadBlock(params.address, entries.data(),
|
||||
params.num_entries * sizeof(Tegra::CommandListHeader));
|
||||
|
||||
PushGPUEntries(std::move(entries));
|
||||
Core::System::GetInstance().GPU().PushGPUEntries(std::move(entries));
|
||||
|
||||
params.fence_out.id = 0;
|
||||
params.fence_out.value = 0;
|
||||
|
||||
@@ -141,7 +141,7 @@ void NVFlinger::Compose() {
|
||||
|
||||
// There was no queued buffer to draw, render previous frame
|
||||
system_instance.GetPerfStats().EndGameFrame();
|
||||
system_instance.Renderer().SwapBuffers({});
|
||||
system_instance.GPU().SwapBuffers({});
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -166,7 +166,7 @@ Layer::~Layer() = default;
|
||||
|
||||
Display::Display(u64 id, std::string name) : id(id), name(std::move(name)) {
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
vsync_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Pulse,
|
||||
vsync_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky,
|
||||
fmt::format("Display VSync Event {}", id));
|
||||
}
|
||||
|
||||
|
||||
@@ -12,9 +12,16 @@
|
||||
#include "core/hle/kernel/client_session.h"
|
||||
#include "core/hle/service/time/interface.h"
|
||||
#include "core/hle/service/time/time.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Service::Time {
|
||||
|
||||
static std::chrono::seconds GetSecondsSinceEpoch() {
|
||||
return std::chrono::duration_cast<std::chrono::seconds>(
|
||||
std::chrono::system_clock::now().time_since_epoch()) +
|
||||
Settings::values.custom_rtc_differential;
|
||||
}
|
||||
|
||||
static void PosixToCalendar(u64 posix_time, CalendarTime& calendar_time,
|
||||
CalendarAdditionalInfo& additional_info,
|
||||
[[maybe_unused]] const TimeZoneRule& /*rule*/) {
|
||||
@@ -68,9 +75,7 @@ public:
|
||||
|
||||
private:
|
||||
void GetCurrentTime(Kernel::HLERequestContext& ctx) {
|
||||
const s64 time_since_epoch{std::chrono::duration_cast<std::chrono::seconds>(
|
||||
std::chrono::system_clock::now().time_since_epoch())
|
||||
.count()};
|
||||
const s64 time_since_epoch{GetSecondsSinceEpoch().count()};
|
||||
LOG_DEBUG(Service_Time, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
@@ -264,14 +269,9 @@ void Module::Interface::GetClockSnapshot(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Time, "called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
auto unknown_u8 = rp.PopRaw<u8>();
|
||||
const auto initial_type = rp.PopRaw<u8>();
|
||||
|
||||
ClockSnapshot clock_snapshot{};
|
||||
|
||||
const s64 time_since_epoch{std::chrono::duration_cast<std::chrono::seconds>(
|
||||
std::chrono::system_clock::now().time_since_epoch())
|
||||
.count()};
|
||||
CalendarTime calendar_time{};
|
||||
const s64 time_since_epoch{GetSecondsSinceEpoch().count()};
|
||||
const std::time_t time(time_since_epoch);
|
||||
const std::tm* tm = std::localtime(&time);
|
||||
if (tm == nullptr) {
|
||||
@@ -280,16 +280,19 @@ void Module::Interface::GetClockSnapshot(Kernel::HLERequestContext& ctx) {
|
||||
rb.Push(ResultCode(-1)); // TODO(ogniK): Find appropriate error code
|
||||
return;
|
||||
}
|
||||
SteadyClockTimePoint steady_clock_time_point{CoreTiming::cyclesToMs(CoreTiming::GetTicks()) /
|
||||
1000};
|
||||
|
||||
LocationName location_name{"UTC"};
|
||||
const SteadyClockTimePoint steady_clock_time_point{
|
||||
CoreTiming::cyclesToMs(CoreTiming::GetTicks()) / 1000, {}};
|
||||
|
||||
CalendarTime calendar_time{};
|
||||
calendar_time.year = tm->tm_year + 1900;
|
||||
calendar_time.month = tm->tm_mon + 1;
|
||||
calendar_time.day = tm->tm_mday;
|
||||
calendar_time.hour = tm->tm_hour;
|
||||
calendar_time.minute = tm->tm_min;
|
||||
calendar_time.second = tm->tm_sec;
|
||||
|
||||
ClockSnapshot clock_snapshot{};
|
||||
clock_snapshot.system_posix_time = time_since_epoch;
|
||||
clock_snapshot.network_posix_time = time_since_epoch;
|
||||
clock_snapshot.system_calendar_time = calendar_time;
|
||||
@@ -302,9 +305,10 @@ void Module::Interface::GetClockSnapshot(Kernel::HLERequestContext& ctx) {
|
||||
clock_snapshot.network_calendar_info = additional_info;
|
||||
|
||||
clock_snapshot.steady_clock_timepoint = steady_clock_time_point;
|
||||
clock_snapshot.location_name = location_name;
|
||||
clock_snapshot.location_name = LocationName{"UTC"};
|
||||
clock_snapshot.clock_auto_adjustment_enabled = 1;
|
||||
clock_snapshot.ipc_u8 = unknown_u8;
|
||||
clock_snapshot.type = initial_type;
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
ctx.WriteBuffer(&clock_snapshot, sizeof(ClockSnapshot));
|
||||
|
||||
@@ -22,7 +22,6 @@ struct CalendarTime {
|
||||
u8 hour;
|
||||
u8 minute;
|
||||
u8 second;
|
||||
INSERT_PADDING_BYTES(1);
|
||||
};
|
||||
static_assert(sizeof(CalendarTime) == 0x8, "CalendarTime structure has incorrect size");
|
||||
|
||||
@@ -30,7 +29,7 @@ struct CalendarAdditionalInfo {
|
||||
u32_le day_of_week;
|
||||
u32_le day_of_year;
|
||||
std::array<u8, 8> name;
|
||||
INSERT_PADDING_BYTES(1);
|
||||
u8 is_dst;
|
||||
s32_le utc_offset;
|
||||
};
|
||||
static_assert(sizeof(CalendarAdditionalInfo) == 0x18,
|
||||
@@ -42,8 +41,10 @@ struct TimeZoneRule {
|
||||
};
|
||||
|
||||
struct SteadyClockTimePoint {
|
||||
using SourceID = std::array<u8, 16>;
|
||||
|
||||
u64_le value;
|
||||
INSERT_PADDING_WORDS(4);
|
||||
SourceID source_id;
|
||||
};
|
||||
static_assert(sizeof(SteadyClockTimePoint) == 0x18, "SteadyClockTimePoint is incorrect size");
|
||||
|
||||
@@ -66,8 +67,9 @@ struct ClockSnapshot {
|
||||
SteadyClockTimePoint steady_clock_timepoint;
|
||||
LocationName location_name;
|
||||
u8 clock_auto_adjustment_enabled;
|
||||
u8 ipc_u8;
|
||||
INSERT_PADDING_BYTES(2);
|
||||
u8 type;
|
||||
u8 version;
|
||||
INSERT_PADDING_BYTES(1);
|
||||
};
|
||||
static_assert(sizeof(ClockSnapshot) == 0xd0, "ClockSnapshot is an invalid size");
|
||||
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/readable_event.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/hle/service/nvdrv/nvdrv.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue.h"
|
||||
@@ -31,12 +32,26 @@
|
||||
|
||||
namespace Service::VI {
|
||||
|
||||
constexpr ResultCode ERR_OPERATION_FAILED{ErrorModule::VI, 1};
|
||||
constexpr ResultCode ERR_UNSUPPORTED{ErrorModule::VI, 6};
|
||||
|
||||
struct DisplayInfo {
|
||||
/// The name of this particular display.
|
||||
char display_name[0x40]{"Default"};
|
||||
u64 unknown_1{1};
|
||||
u64 unknown_2{1};
|
||||
u64 width{1280};
|
||||
u64 height{720};
|
||||
|
||||
/// Whether or not the display has a limited number of layers.
|
||||
u8 has_limited_layers{1};
|
||||
INSERT_PADDING_BYTES(7){};
|
||||
|
||||
/// Indicates the total amount of layers supported by the display.
|
||||
/// @note This is only valid if has_limited_layers is set.
|
||||
u64 max_layers{1};
|
||||
|
||||
/// Maximum width in pixels.
|
||||
u64 width{1920};
|
||||
|
||||
/// Maximum height in pixels.
|
||||
u64 height{1080};
|
||||
};
|
||||
static_assert(sizeof(DisplayInfo) == 0x60, "DisplayInfo has wrong size");
|
||||
|
||||
@@ -502,10 +517,12 @@ private:
|
||||
|
||||
void TransactParcel(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
u32 id = rp.Pop<u32>();
|
||||
auto transaction = static_cast<TransactionId>(rp.Pop<u32>());
|
||||
u32 flags = rp.Pop<u32>();
|
||||
LOG_DEBUG(Service_VI, "called, transaction={:X}", static_cast<u32>(transaction));
|
||||
const u32 id = rp.Pop<u32>();
|
||||
const auto transaction = static_cast<TransactionId>(rp.Pop<u32>());
|
||||
const u32 flags = rp.Pop<u32>();
|
||||
|
||||
LOG_DEBUG(Service_VI, "called. id=0x{:08X} transaction={:X}, flags=0x{:08X}", id,
|
||||
static_cast<u32>(transaction), flags);
|
||||
|
||||
auto buffer_queue = nv_flinger->GetBufferQueue(id);
|
||||
|
||||
@@ -593,9 +610,10 @@ private:
|
||||
|
||||
void AdjustRefcount(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
u32 id = rp.Pop<u32>();
|
||||
s32 addval = rp.PopRaw<s32>();
|
||||
u32 type = rp.Pop<u32>();
|
||||
const u32 id = rp.Pop<u32>();
|
||||
const s32 addval = rp.PopRaw<s32>();
|
||||
const u32 type = rp.Pop<u32>();
|
||||
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called id={}, addval={:08X}, type={:08X}", id, addval,
|
||||
type);
|
||||
|
||||
@@ -605,11 +623,12 @@ private:
|
||||
|
||||
void GetNativeHandle(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
u32 id = rp.Pop<u32>();
|
||||
u32 unknown = rp.Pop<u32>();
|
||||
const u32 id = rp.Pop<u32>();
|
||||
const u32 unknown = rp.Pop<u32>();
|
||||
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called id={}, unknown={:08X}", id, unknown);
|
||||
|
||||
auto buffer_queue = nv_flinger->GetBufferQueue(id);
|
||||
const auto buffer_queue = nv_flinger->GetBufferQueue(id);
|
||||
|
||||
// TODO(Subv): Find out what this actually is.
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
@@ -674,11 +693,12 @@ public:
|
||||
|
||||
private:
|
||||
void SetLayerZ(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
u64 layer_id = rp.Pop<u64>();
|
||||
u64 z_value = rp.Pop<u64>();
|
||||
const u64 layer_id = rp.Pop<u64>();
|
||||
const u64 z_value = rp.Pop<u64>();
|
||||
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called. layer_id=0x{:016X}, z_value=0x{:016X}", layer_id,
|
||||
z_value);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -686,8 +706,9 @@ private:
|
||||
|
||||
void SetLayerVisibility(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
u64 layer_id = rp.Pop<u64>();
|
||||
bool visibility = rp.Pop<bool>();
|
||||
const u64 layer_id = rp.Pop<u64>();
|
||||
const bool visibility = rp.Pop<bool>();
|
||||
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called, layer_id=0x{:08X}, visibility={}", layer_id,
|
||||
visibility);
|
||||
|
||||
@@ -796,25 +817,27 @@ public:
|
||||
|
||||
private:
|
||||
void CloseDisplay(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
u64 display = rp.Pop<u64>();
|
||||
const u64 display = rp.Pop<u64>();
|
||||
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called. display=0x{:016X}", display);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void CreateManagedLayer(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
u32 unknown = rp.Pop<u32>();
|
||||
const u32 unknown = rp.Pop<u32>();
|
||||
rp.Skip(1, false);
|
||||
u64 display = rp.Pop<u64>();
|
||||
u64 aruid = rp.Pop<u64>();
|
||||
const u64 display = rp.Pop<u64>();
|
||||
const u64 aruid = rp.Pop<u64>();
|
||||
|
||||
u64 layer_id = nv_flinger->CreateLayer(display);
|
||||
LOG_WARNING(Service_VI,
|
||||
"(STUBBED) called. unknown=0x{:08X}, display=0x{:016X}, aruid=0x{:016X}",
|
||||
unknown, display, aruid);
|
||||
|
||||
const u64 layer_id = nv_flinger->CreateLayer(display);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -822,11 +845,12 @@ private:
|
||||
}
|
||||
|
||||
void AddToLayerStack(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
u32 stack = rp.Pop<u32>();
|
||||
u64 layer_id = rp.Pop<u64>();
|
||||
const u32 stack = rp.Pop<u32>();
|
||||
const u64 layer_id = rp.Pop<u64>();
|
||||
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called. stack=0x{:08X}, layer_id=0x{:016X}", stack,
|
||||
layer_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -834,8 +858,9 @@ private:
|
||||
|
||||
void SetLayerVisibility(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
u64 layer_id = rp.Pop<u64>();
|
||||
bool visibility = rp.Pop<bool>();
|
||||
const u64 layer_id = rp.Pop<u64>();
|
||||
const bool visibility = rp.Pop<bool>();
|
||||
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called, layer_id=0x{:X}, visibility={}", layer_id,
|
||||
visibility);
|
||||
|
||||
@@ -852,6 +877,22 @@ public:
|
||||
~IApplicationDisplayService() = default;
|
||||
|
||||
private:
|
||||
enum class ConvertedScaleMode : u64 {
|
||||
Freeze = 0,
|
||||
ScaleToWindow = 1,
|
||||
ScaleAndCrop = 2,
|
||||
None = 3,
|
||||
PreserveAspectRatio = 4,
|
||||
};
|
||||
|
||||
enum class NintendoScaleMode : u32 {
|
||||
None = 0,
|
||||
Freeze = 1,
|
||||
ScaleToWindow = 2,
|
||||
ScaleAndCrop = 3,
|
||||
PreserveAspectRatio = 4,
|
||||
};
|
||||
|
||||
void GetRelayService(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called");
|
||||
|
||||
@@ -888,10 +929,23 @@ private:
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
auto name_buf = rp.PopRaw<std::array<u8, 0x40>>();
|
||||
auto end = std::find(name_buf.begin(), name_buf.end(), '\0');
|
||||
const auto name_buf = rp.PopRaw<std::array<char, 0x40>>();
|
||||
|
||||
std::string name(name_buf.begin(), end);
|
||||
OpenDisplayImpl(ctx, std::string_view{name_buf.data(), name_buf.size()});
|
||||
}
|
||||
|
||||
void OpenDefaultDisplay(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_VI, "called");
|
||||
|
||||
OpenDisplayImpl(ctx, "Default");
|
||||
}
|
||||
|
||||
void OpenDisplayImpl(Kernel::HLERequestContext& ctx, std::string_view name) {
|
||||
const auto trim_pos = name.find('\0');
|
||||
|
||||
if (trim_pos != std::string_view::npos) {
|
||||
name.remove_suffix(name.size() - trim_pos);
|
||||
}
|
||||
|
||||
ASSERT_MSG(name == "Default", "Non-default displays aren't supported yet");
|
||||
|
||||
@@ -901,45 +955,65 @@ private:
|
||||
}
|
||||
|
||||
void CloseDisplay(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
u64 display_id = rp.Pop<u64>();
|
||||
const u64 display_id = rp.Pop<u64>();
|
||||
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called. display_id=0x{:016X}", display_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
// This literally does nothing internally in the actual service itself,
|
||||
// and just returns a successful result code regardless of the input.
|
||||
void SetDisplayEnabled(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_VI, "called.");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void GetDisplayResolution(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
u64 display_id = rp.Pop<u64>();
|
||||
const u64 display_id = rp.Pop<u64>();
|
||||
|
||||
LOG_DEBUG(Service_VI, "called. display_id=0x{:016X}", display_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 6};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
if (Settings::values.use_docked_mode) {
|
||||
rb.Push(static_cast<u64>(DisplayResolution::DockedWidth) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
rb.Push(static_cast<u64>(DisplayResolution::DockedHeight) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
} else {
|
||||
rb.Push(static_cast<u64>(DisplayResolution::UndockedWidth) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
rb.Push(static_cast<u64>(DisplayResolution::UndockedHeight) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
}
|
||||
// This only returns the fixed values of 1280x720 and makes no distinguishing
|
||||
// between docked and undocked dimensions. We take the liberty of applying
|
||||
// the resolution scaling factor here.
|
||||
rb.Push(static_cast<u64>(DisplayResolution::UndockedWidth) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
rb.Push(static_cast<u64>(DisplayResolution::UndockedHeight) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
}
|
||||
|
||||
void SetLayerScalingMode(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
u32 scaling_mode = rp.Pop<u32>();
|
||||
u64 unknown = rp.Pop<u64>();
|
||||
const auto scaling_mode = rp.PopEnum<NintendoScaleMode>();
|
||||
const u64 unknown = rp.Pop<u64>();
|
||||
|
||||
LOG_DEBUG(Service_VI, "called. scaling_mode=0x{:08X}, unknown=0x{:016X}",
|
||||
static_cast<u32>(scaling_mode), unknown);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
|
||||
if (scaling_mode > NintendoScaleMode::PreserveAspectRatio) {
|
||||
LOG_ERROR(Service_VI, "Invalid scaling mode provided.");
|
||||
rb.Push(ERR_OPERATION_FAILED);
|
||||
return;
|
||||
}
|
||||
|
||||
if (scaling_mode != NintendoScaleMode::ScaleToWindow &&
|
||||
scaling_mode != NintendoScaleMode::PreserveAspectRatio) {
|
||||
LOG_ERROR(Service_VI, "Unsupported scaling mode supplied.");
|
||||
rb.Push(ERR_UNSUPPORTED);
|
||||
return;
|
||||
}
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
@@ -957,19 +1031,19 @@ private:
|
||||
}
|
||||
|
||||
void OpenLayer(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_VI, "called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
auto name_buf = rp.PopRaw<std::array<u8, 0x40>>();
|
||||
auto end = std::find(name_buf.begin(), name_buf.end(), '\0');
|
||||
const auto name_buf = rp.PopRaw<std::array<u8, 0x40>>();
|
||||
const auto end = std::find(name_buf.begin(), name_buf.end(), '\0');
|
||||
|
||||
std::string display_name(name_buf.begin(), end);
|
||||
const std::string display_name(name_buf.begin(), end);
|
||||
|
||||
u64 layer_id = rp.Pop<u64>();
|
||||
u64 aruid = rp.Pop<u64>();
|
||||
const u64 layer_id = rp.Pop<u64>();
|
||||
const u64 aruid = rp.Pop<u64>();
|
||||
|
||||
u64 display_id = nv_flinger->OpenDisplay(display_name);
|
||||
u32 buffer_queue_id = nv_flinger->GetBufferQueueId(display_id, layer_id);
|
||||
LOG_DEBUG(Service_VI, "called. layer_id=0x{:016X}, aruid=0x{:016X}", layer_id, aruid);
|
||||
|
||||
const u64 display_id = nv_flinger->OpenDisplay(display_name);
|
||||
const u32 buffer_queue_id = nv_flinger->GetBufferQueueId(display_id, layer_id);
|
||||
|
||||
NativeWindow native_window{buffer_queue_id};
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
@@ -978,17 +1052,17 @@ private:
|
||||
}
|
||||
|
||||
void CreateStrayLayer(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_VI, "called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
u32 flags = rp.Pop<u32>();
|
||||
const u32 flags = rp.Pop<u32>();
|
||||
rp.Pop<u32>(); // padding
|
||||
u64 display_id = rp.Pop<u64>();
|
||||
const u64 display_id = rp.Pop<u64>();
|
||||
|
||||
LOG_DEBUG(Service_VI, "called. flags=0x{:08X}, display_id=0x{:016X}", flags, display_id);
|
||||
|
||||
// TODO(Subv): What's the difference between a Stray and a Managed layer?
|
||||
|
||||
u64 layer_id = nv_flinger->CreateLayer(display_id);
|
||||
u32 buffer_queue_id = nv_flinger->GetBufferQueueId(display_id, layer_id);
|
||||
const u64 layer_id = nv_flinger->CreateLayer(display_id);
|
||||
const u32 buffer_queue_id = nv_flinger->GetBufferQueueId(display_id, layer_id);
|
||||
|
||||
NativeWindow native_window{buffer_queue_id};
|
||||
IPC::ResponseBuilder rb{ctx, 6};
|
||||
@@ -998,73 +1072,59 @@ private:
|
||||
}
|
||||
|
||||
void DestroyStrayLayer(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
u64 layer_id = rp.Pop<u64>();
|
||||
const u64 layer_id = rp.Pop<u64>();
|
||||
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called. layer_id=0x{:016X}", layer_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void GetDisplayVsyncEvent(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
u64 display_id = rp.Pop<u64>();
|
||||
const u64 display_id = rp.Pop<u64>();
|
||||
|
||||
auto vsync_event = nv_flinger->GetVsyncEvent(display_id);
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called. display_id=0x{:016X}", display_id);
|
||||
|
||||
const auto vsync_event = nv_flinger->GetVsyncEvent(display_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushCopyObjects(vsync_event);
|
||||
}
|
||||
|
||||
enum class ConvertedScaleMode : u64 {
|
||||
None = 0, // VI seems to name this as "Unknown" but lots of games pass it, assume it's no
|
||||
// scaling/default
|
||||
Freeze = 1,
|
||||
ScaleToWindow = 2,
|
||||
Crop = 3,
|
||||
NoCrop = 4,
|
||||
};
|
||||
|
||||
// This struct is different, currently it's 1:1 but this might change in the future.
|
||||
enum class NintendoScaleMode : u32 {
|
||||
None = 0,
|
||||
Freeze = 1,
|
||||
ScaleToWindow = 2,
|
||||
Crop = 3,
|
||||
NoCrop = 4,
|
||||
};
|
||||
|
||||
void ConvertScalingMode(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
auto mode = rp.PopEnum<NintendoScaleMode>();
|
||||
const auto mode = rp.PopEnum<NintendoScaleMode>();
|
||||
LOG_DEBUG(Service_VI, "called mode={}", static_cast<u32>(mode));
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
const auto converted_mode = ConvertScalingModeImpl(mode);
|
||||
|
||||
if (converted_mode.Succeeded()) {
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushEnum(*converted_mode);
|
||||
} else {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(converted_mode.Code());
|
||||
}
|
||||
}
|
||||
|
||||
static ResultVal<ConvertedScaleMode> ConvertScalingModeImpl(NintendoScaleMode mode) {
|
||||
switch (mode) {
|
||||
case NintendoScaleMode::None:
|
||||
rb.PushEnum(ConvertedScaleMode::None);
|
||||
break;
|
||||
return MakeResult(ConvertedScaleMode::None);
|
||||
case NintendoScaleMode::Freeze:
|
||||
rb.PushEnum(ConvertedScaleMode::Freeze);
|
||||
break;
|
||||
return MakeResult(ConvertedScaleMode::Freeze);
|
||||
case NintendoScaleMode::ScaleToWindow:
|
||||
rb.PushEnum(ConvertedScaleMode::ScaleToWindow);
|
||||
break;
|
||||
case NintendoScaleMode::Crop:
|
||||
rb.PushEnum(ConvertedScaleMode::Crop);
|
||||
break;
|
||||
case NintendoScaleMode::NoCrop:
|
||||
rb.PushEnum(ConvertedScaleMode::NoCrop);
|
||||
break;
|
||||
return MakeResult(ConvertedScaleMode::ScaleToWindow);
|
||||
case NintendoScaleMode::ScaleAndCrop:
|
||||
return MakeResult(ConvertedScaleMode::ScaleAndCrop);
|
||||
case NintendoScaleMode::PreserveAspectRatio:
|
||||
return MakeResult(ConvertedScaleMode::PreserveAspectRatio);
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unknown scaling mode {}", static_cast<u32>(mode));
|
||||
rb.PushEnum(ConvertedScaleMode::None);
|
||||
break;
|
||||
return ERR_OPERATION_FAILED;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1082,9 +1142,9 @@ IApplicationDisplayService::IApplicationDisplayService(
|
||||
"GetIndirectDisplayTransactionService"},
|
||||
{1000, &IApplicationDisplayService::ListDisplays, "ListDisplays"},
|
||||
{1010, &IApplicationDisplayService::OpenDisplay, "OpenDisplay"},
|
||||
{1011, nullptr, "OpenDefaultDisplay"},
|
||||
{1011, &IApplicationDisplayService::OpenDefaultDisplay, "OpenDefaultDisplay"},
|
||||
{1020, &IApplicationDisplayService::CloseDisplay, "CloseDisplay"},
|
||||
{1101, nullptr, "SetDisplayEnabled"},
|
||||
{1101, &IApplicationDisplayService::SetDisplayEnabled, "SetDisplayEnabled"},
|
||||
{1102, &IApplicationDisplayService::GetDisplayResolution, "GetDisplayResolution"},
|
||||
{2020, &IApplicationDisplayService::OpenLayer, "OpenLayer"},
|
||||
{2021, nullptr, "CloseLayer"},
|
||||
|
||||
@@ -259,6 +259,15 @@ public:
|
||||
return ResultStatus::ErrorNotImplemented;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the RomFS of the manual of the application
|
||||
* @param file The raw manual RomFS of the game
|
||||
* @return ResultStatus result of function
|
||||
*/
|
||||
virtual ResultStatus ReadManualRomFS(FileSys::VirtualFile& file) {
|
||||
return ResultStatus::ErrorNotImplemented;
|
||||
}
|
||||
|
||||
protected:
|
||||
FileSys::VirtualFile file;
|
||||
bool is_loaded = false;
|
||||
|
||||
@@ -158,4 +158,12 @@ ResultStatus AppLoader_NSP::ReadControlData(FileSys::NACP& nacp) {
|
||||
nacp = *nacp_file;
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_NSP::ReadManualRomFS(FileSys::VirtualFile& file) {
|
||||
const auto nca = nsp->GetNCA(nsp->GetProgramTitleID(), FileSys::ContentRecordType::Manual);
|
||||
if (nsp->GetStatus() != ResultStatus::Success || nca == nullptr)
|
||||
return ResultStatus::ErrorNoRomFS;
|
||||
file = nca->GetRomFS();
|
||||
return file == nullptr ? ResultStatus::ErrorNoRomFS : ResultStatus::Success;
|
||||
}
|
||||
} // namespace Loader
|
||||
|
||||
@@ -44,6 +44,7 @@ public:
|
||||
ResultStatus ReadIcon(std::vector<u8>& buffer) override;
|
||||
ResultStatus ReadTitle(std::string& title) override;
|
||||
ResultStatus ReadControlData(FileSys::NACP& nacp) override;
|
||||
ResultStatus ReadManualRomFS(FileSys::VirtualFile& file) override;
|
||||
|
||||
private:
|
||||
std::unique_ptr<FileSys::NSP> nsp;
|
||||
|
||||
@@ -128,4 +128,13 @@ ResultStatus AppLoader_XCI::ReadControlData(FileSys::NACP& control) {
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_XCI::ReadManualRomFS(FileSys::VirtualFile& file) {
|
||||
const auto nca = xci->GetSecurePartitionNSP()->GetNCA(xci->GetProgramTitleID(),
|
||||
FileSys::ContentRecordType::Manual);
|
||||
if (xci->GetStatus() != ResultStatus::Success || nca == nullptr)
|
||||
return ResultStatus::ErrorXCIMissingPartition;
|
||||
file = nca->GetRomFS();
|
||||
return file == nullptr ? ResultStatus::ErrorNoRomFS : ResultStatus::Success;
|
||||
}
|
||||
|
||||
} // namespace Loader
|
||||
|
||||
@@ -44,6 +44,7 @@ public:
|
||||
ResultStatus ReadIcon(std::vector<u8>& buffer) override;
|
||||
ResultStatus ReadTitle(std::string& title) override;
|
||||
ResultStatus ReadControlData(FileSys::NACP& control) override;
|
||||
ResultStatus ReadManualRomFS(FileSys::VirtualFile& file) override;
|
||||
|
||||
private:
|
||||
std::unique_ptr<FileSys::XCI> xci;
|
||||
|
||||
@@ -166,9 +166,6 @@ T Read(const VAddr vaddr) {
|
||||
return value;
|
||||
}
|
||||
|
||||
// The memory access might do an MMIO or cached access, so we have to lock the HLE kernel state
|
||||
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
|
||||
|
||||
PageType type = current_page_table->attributes[vaddr >> PAGE_BITS];
|
||||
switch (type) {
|
||||
case PageType::Unmapped:
|
||||
@@ -199,9 +196,6 @@ void Write(const VAddr vaddr, const T data) {
|
||||
return;
|
||||
}
|
||||
|
||||
// The memory access might do an MMIO or cached access, so we have to lock the HLE kernel state
|
||||
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
|
||||
|
||||
PageType type = current_page_table->attributes[vaddr >> PAGE_BITS];
|
||||
switch (type) {
|
||||
case PageType::Unmapped:
|
||||
@@ -357,16 +351,17 @@ void RasterizerFlushVirtualRegion(VAddr start, u64 size, FlushMode mode) {
|
||||
const VAddr overlap_end = std::min(end, region_end);
|
||||
const VAddr overlap_size = overlap_end - overlap_start;
|
||||
|
||||
auto& rasterizer = system_instance.Renderer().Rasterizer();
|
||||
auto& gpu = system_instance.GPU();
|
||||
switch (mode) {
|
||||
case FlushMode::Flush:
|
||||
rasterizer.FlushRegion(overlap_start, overlap_size);
|
||||
gpu.FlushRegion(overlap_start, overlap_size);
|
||||
break;
|
||||
case FlushMode::Invalidate:
|
||||
rasterizer.InvalidateRegion(overlap_start, overlap_size);
|
||||
gpu.InvalidateRegion(overlap_start, overlap_size);
|
||||
break;
|
||||
case FlushMode::FlushAndInvalidate:
|
||||
rasterizer.FlushAndInvalidateRegion(overlap_start, overlap_size);
|
||||
gpu.FlushRegion(overlap_start, overlap_size);
|
||||
gpu.InvalidateRegion(overlap_start, overlap_size);
|
||||
break;
|
||||
}
|
||||
};
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <chrono>
|
||||
#include <map>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
@@ -350,6 +351,11 @@ struct Values {
|
||||
bool use_docked_mode;
|
||||
bool enable_nfc;
|
||||
std::optional<u32> rng_seed;
|
||||
// Measured in seconds since epoch
|
||||
std::optional<std::chrono::seconds> custom_rtc;
|
||||
// Set on game boot, reset on stop. Seconds difference between current time and `custom_rtc`
|
||||
std::chrono::seconds custom_rtc_differential;
|
||||
|
||||
s32 current_user;
|
||||
s32 language_index;
|
||||
|
||||
@@ -386,6 +392,7 @@ struct Values {
|
||||
bool use_frame_limit;
|
||||
u16 frame_limit;
|
||||
bool use_accurate_gpu_emulation;
|
||||
bool use_asynchronous_gpu_emulation;
|
||||
|
||||
float bg_red;
|
||||
float bg_green;
|
||||
|
||||
@@ -160,6 +160,8 @@ TelemetrySession::TelemetrySession() {
|
||||
AddField(Telemetry::FieldType::UserConfig, "Renderer_FrameLimit", Settings::values.frame_limit);
|
||||
AddField(Telemetry::FieldType::UserConfig, "Renderer_UseAccurateGpuEmulation",
|
||||
Settings::values.use_accurate_gpu_emulation);
|
||||
AddField(Telemetry::FieldType::UserConfig, "Renderer_UseAsynchronousGpuEmulation",
|
||||
Settings::values.use_asynchronous_gpu_emulation);
|
||||
AddField(Telemetry::FieldType::UserConfig, "System_UseDockedMode",
|
||||
Settings::values.use_docked_mode);
|
||||
}
|
||||
|
||||
@@ -17,6 +17,8 @@ add_library(video_core STATIC
|
||||
engines/shader_header.h
|
||||
gpu.cpp
|
||||
gpu.h
|
||||
gpu_thread.cpp
|
||||
gpu_thread.h
|
||||
macro_interpreter.cpp
|
||||
macro_interpreter.h
|
||||
memory_manager.cpp
|
||||
@@ -30,6 +32,8 @@ add_library(video_core STATIC
|
||||
renderer_base.h
|
||||
renderer_opengl/gl_buffer_cache.cpp
|
||||
renderer_opengl/gl_buffer_cache.h
|
||||
renderer_opengl/gl_global_cache.cpp
|
||||
renderer_opengl/gl_global_cache.h
|
||||
renderer_opengl/gl_primitive_assembler.cpp
|
||||
renderer_opengl/gl_primitive_assembler.h
|
||||
renderer_opengl/gl_rasterizer.cpp
|
||||
|
||||
@@ -17,6 +17,13 @@ DmaPusher::~DmaPusher() = default;
|
||||
|
||||
MICROPROFILE_DEFINE(DispatchCalls, "GPU", "Execute command buffer", MP_RGB(128, 128, 192));
|
||||
|
||||
void DmaPusher::QueuePendingCalls() {
|
||||
for (auto& entry : dma_writebuffer) {
|
||||
dma_readbuffer.push(std::move(entry));
|
||||
}
|
||||
dma_writebuffer.clear();
|
||||
}
|
||||
|
||||
void DmaPusher::DispatchCalls() {
|
||||
MICROPROFILE_SCOPE(DispatchCalls);
|
||||
|
||||
@@ -89,9 +96,9 @@ bool DmaPusher::Step() {
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else if (ib_enable && !dma_pushbuffer.empty()) {
|
||||
} else if (ib_enable && !dma_readbuffer.empty()) {
|
||||
// Current pushbuffer empty, but we have more IB entries to read
|
||||
const CommandList& command_list{dma_pushbuffer.front()};
|
||||
const CommandList& command_list{dma_readbuffer.front()};
|
||||
const CommandListHeader& command_list_header{command_list[dma_pushbuffer_subindex++]};
|
||||
dma_get = command_list_header.addr;
|
||||
dma_put = dma_get + command_list_header.size * sizeof(u32);
|
||||
@@ -99,7 +106,7 @@ bool DmaPusher::Step() {
|
||||
|
||||
if (dma_pushbuffer_subindex >= command_list.size()) {
|
||||
// We've gone through the current list, remove it from the queue
|
||||
dma_pushbuffer.pop();
|
||||
dma_readbuffer.pop();
|
||||
dma_pushbuffer_subindex = 0;
|
||||
}
|
||||
} else {
|
||||
|
||||
@@ -61,9 +61,10 @@ public:
|
||||
~DmaPusher();
|
||||
|
||||
void Push(CommandList&& entries) {
|
||||
dma_pushbuffer.push(std::move(entries));
|
||||
dma_writebuffer.push_back(std::move(entries));
|
||||
}
|
||||
|
||||
void QueuePendingCalls();
|
||||
void DispatchCalls();
|
||||
|
||||
private:
|
||||
@@ -75,8 +76,9 @@ private:
|
||||
|
||||
GPU& gpu;
|
||||
|
||||
std::queue<CommandList> dma_pushbuffer; ///< Queue of command lists to be processed
|
||||
std::size_t dma_pushbuffer_subindex{}; ///< Index within a command list within the pushbuffer
|
||||
std::vector<CommandList> dma_writebuffer;
|
||||
std::queue<CommandList> dma_readbuffer;
|
||||
std::size_t dma_pushbuffer_subindex{}; ///< Index within a command list within the pushbuffer
|
||||
|
||||
struct DmaState {
|
||||
u32 method; ///< Current method
|
||||
|
||||
@@ -46,7 +46,7 @@ void KeplerMemory::ProcessData(u32 data) {
|
||||
// We have to invalidate the destination region to evict any outdated surfaces from the cache.
|
||||
// We do this before actually writing the new data because the destination address might contain
|
||||
// a dirty surface that will have to be written back to memory.
|
||||
rasterizer.InvalidateRegion(dest_address, sizeof(u32));
|
||||
Core::System::GetInstance().GPU().InvalidateRegion(dest_address, sizeof(u32));
|
||||
|
||||
Memory::Write32(dest_address, data);
|
||||
Core::System::GetInstance().GPU().Maxwell3D().dirty_flags.OnMemoryWrite();
|
||||
|
||||
@@ -135,6 +135,14 @@ void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) {
|
||||
|
||||
if (regs.reg_array[method_call.method] != method_call.argument) {
|
||||
regs.reg_array[method_call.method] = method_call.argument;
|
||||
// Shader
|
||||
constexpr u32 shader_registers_count =
|
||||
sizeof(regs.shader_config[0]) * Regs::MaxShaderProgram / sizeof(u32);
|
||||
if (method_call.method >= MAXWELL3D_REG_INDEX(shader_config[0]) &&
|
||||
method_call.method < MAXWELL3D_REG_INDEX(shader_config[0]) + shader_registers_count) {
|
||||
dirty_flags.shaders = true;
|
||||
}
|
||||
|
||||
// Vertex format
|
||||
if (method_call.method >= MAXWELL3D_REG_INDEX(vertex_attrib_format) &&
|
||||
method_call.method <
|
||||
|
||||
@@ -1089,10 +1089,13 @@ public:
|
||||
MemoryManager& memory_manager;
|
||||
|
||||
struct DirtyFlags {
|
||||
bool shaders = true;
|
||||
|
||||
bool vertex_attrib_format = true;
|
||||
u32 vertex_array = 0xFFFFFFFF;
|
||||
|
||||
void OnMemoryWrite() {
|
||||
shaders = true;
|
||||
vertex_array = 0xFFFFFFFF;
|
||||
}
|
||||
};
|
||||
|
||||
@@ -87,12 +87,12 @@ void MaxwellDMA::HandleCopy() {
|
||||
const auto FlushAndInvalidate = [&](u32 src_size, u64 dst_size) {
|
||||
// TODO(Subv): For now, manually flush the regions until we implement GPU-accelerated
|
||||
// copying.
|
||||
rasterizer.FlushRegion(source_cpu, src_size);
|
||||
Core::System::GetInstance().GPU().FlushRegion(source_cpu, src_size);
|
||||
|
||||
// We have to invalidate the destination region to evict any outdated surfaces from the
|
||||
// cache. We do this before actually writing the new data because the destination address
|
||||
// might contain a dirty surface that will have to be written back to memory.
|
||||
rasterizer.InvalidateRegion(dest_cpu, dst_size);
|
||||
Core::System::GetInstance().GPU().InvalidateRegion(dest_cpu, dst_size);
|
||||
};
|
||||
|
||||
if (regs.exec.is_dst_linear && !regs.exec.is_src_linear) {
|
||||
|
||||
@@ -3,13 +3,15 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "core/settings.h"
|
||||
#include "video_core/engines/fermi_2d.h"
|
||||
#include "video_core/engines/kepler_memory.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/engines/maxwell_compute.h"
|
||||
#include "video_core/engines/maxwell_dma.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/gpu_thread.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
@@ -24,7 +26,8 @@ u32 FramebufferConfig::BytesPerPixel(PixelFormat format) {
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
GPU::GPU(VideoCore::RasterizerInterface& rasterizer) {
|
||||
GPU::GPU(VideoCore::RendererBase& renderer) : renderer{renderer} {
|
||||
auto& rasterizer{renderer.Rasterizer()};
|
||||
memory_manager = std::make_unique<Tegra::MemoryManager>();
|
||||
dma_pusher = std::make_unique<Tegra::DmaPusher>(*this);
|
||||
maxwell_3d = std::make_unique<Engines::Maxwell3D>(rasterizer, *memory_manager);
|
||||
@@ -32,6 +35,10 @@ GPU::GPU(VideoCore::RasterizerInterface& rasterizer) {
|
||||
maxwell_compute = std::make_unique<Engines::MaxwellCompute>();
|
||||
maxwell_dma = std::make_unique<Engines::MaxwellDMA>(rasterizer, *memory_manager);
|
||||
kepler_memory = std::make_unique<Engines::KeplerMemory>(rasterizer, *memory_manager);
|
||||
|
||||
if (Settings::values.use_asynchronous_gpu_emulation) {
|
||||
gpu_thread = std::make_unique<VideoCore::GPUThread>(renderer, *dma_pusher);
|
||||
}
|
||||
}
|
||||
|
||||
GPU::~GPU() = default;
|
||||
@@ -60,6 +67,41 @@ const DmaPusher& GPU::DmaPusher() const {
|
||||
return *dma_pusher;
|
||||
}
|
||||
|
||||
void GPU::PushGPUEntries(Tegra::CommandList&& entries) {
|
||||
if (Settings::values.use_asynchronous_gpu_emulation) {
|
||||
gpu_thread->PushGPUEntries(std::move(entries));
|
||||
} else {
|
||||
dma_pusher->Push(std::move(entries));
|
||||
dma_pusher->QueuePendingCalls();
|
||||
dma_pusher->DispatchCalls();
|
||||
}
|
||||
}
|
||||
|
||||
void GPU::SwapBuffers(
|
||||
std::optional<std::reference_wrapper<const Tegra::FramebufferConfig>> framebuffer) {
|
||||
if (Settings::values.use_asynchronous_gpu_emulation) {
|
||||
gpu_thread->SwapBuffers(std::move(framebuffer));
|
||||
} else {
|
||||
renderer.SwapBuffers(std::move(framebuffer));
|
||||
}
|
||||
}
|
||||
|
||||
void GPU::FlushRegion(VAddr addr, u64 size) {
|
||||
if (Settings::values.use_asynchronous_gpu_emulation) {
|
||||
gpu_thread->FlushRegion(addr, size);
|
||||
} else {
|
||||
renderer.Rasterizer().FlushRegion(addr, size);
|
||||
}
|
||||
}
|
||||
|
||||
void GPU::InvalidateRegion(VAddr addr, u64 size) {
|
||||
if (Settings::values.use_asynchronous_gpu_emulation) {
|
||||
gpu_thread->InvalidateRegion(addr, size);
|
||||
} else {
|
||||
renderer.Rasterizer().InvalidateRegion(addr, size);
|
||||
}
|
||||
}
|
||||
|
||||
u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {
|
||||
ASSERT(format != RenderTargetFormat::NONE);
|
||||
|
||||
|
||||
@@ -13,8 +13,9 @@
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
namespace VideoCore {
|
||||
class RasterizerInterface;
|
||||
}
|
||||
class GPUThread;
|
||||
class RendererBase;
|
||||
} // namespace VideoCore
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
@@ -117,7 +118,7 @@ enum class EngineID {
|
||||
|
||||
class GPU final {
|
||||
public:
|
||||
explicit GPU(VideoCore::RasterizerInterface& rasterizer);
|
||||
explicit GPU(VideoCore::RendererBase& renderer);
|
||||
~GPU();
|
||||
|
||||
struct MethodCall {
|
||||
@@ -156,9 +157,23 @@ public:
|
||||
/// Returns a const reference to the GPU DMA pusher.
|
||||
const Tegra::DmaPusher& DmaPusher() const;
|
||||
|
||||
/// Push GPU command entries to be processed
|
||||
void PushGPUEntries(Tegra::CommandList&& entries);
|
||||
|
||||
/// Swap buffers (render frame)
|
||||
void SwapBuffers(
|
||||
std::optional<std::reference_wrapper<const Tegra::FramebufferConfig>> framebuffer);
|
||||
|
||||
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
|
||||
void FlushRegion(VAddr addr, u64 size);
|
||||
|
||||
/// Notify rasterizer that any caches of the specified region should be invalidated
|
||||
void InvalidateRegion(VAddr addr, u64 size);
|
||||
|
||||
private:
|
||||
std::unique_ptr<Tegra::DmaPusher> dma_pusher;
|
||||
std::unique_ptr<Tegra::MemoryManager> memory_manager;
|
||||
std::unique_ptr<VideoCore::GPUThread> gpu_thread;
|
||||
|
||||
/// Mapping of command subchannels to their bound engine ids.
|
||||
std::array<EngineID, 8> bound_engines = {};
|
||||
@@ -173,6 +188,8 @@ private:
|
||||
std::unique_ptr<Engines::MaxwellDMA> maxwell_dma;
|
||||
/// Inline memory engine
|
||||
std::unique_ptr<Engines::KeplerMemory> kepler_memory;
|
||||
|
||||
VideoCore::RendererBase& renderer;
|
||||
};
|
||||
|
||||
} // namespace Tegra
|
||||
|
||||
135
src/video_core/gpu_thread.cpp
Normal file
135
src/video_core/gpu_thread.cpp
Normal file
@@ -0,0 +1,135 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/frontend/scope_acquire_window_context.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/gpu_thread.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
|
||||
namespace {
|
||||
static void RunThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_pusher,
|
||||
VideoCore::GPUThreadState& state) {
|
||||
|
||||
Core::Frontend::ScopeAcquireWindowContext acquire_context{renderer.GetRenderWindow()};
|
||||
|
||||
while (state.is_running) {
|
||||
bool is_dma_pending{};
|
||||
bool is_swapbuffers_pending{};
|
||||
|
||||
{
|
||||
// Wait for CPU thread to send GPU commands
|
||||
std::unique_lock<std::mutex> lock{state.signal_mutex};
|
||||
state.signal_condition.wait(lock, [&] {
|
||||
return state.is_dma_pending || state.is_swapbuffers_pending || !state.is_running;
|
||||
});
|
||||
|
||||
if (!state.is_running) {
|
||||
return;
|
||||
}
|
||||
|
||||
is_dma_pending = state.is_dma_pending;
|
||||
is_swapbuffers_pending = state.is_swapbuffers_pending;
|
||||
|
||||
if (is_dma_pending) {
|
||||
dma_pusher.QueuePendingCalls();
|
||||
state.is_dma_pending = false;
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
// Cache management
|
||||
std::lock_guard<std::recursive_mutex> lock{state.cache_mutex};
|
||||
|
||||
for (const auto& region : state.flush_regions) {
|
||||
renderer.Rasterizer().FlushRegion(region.addr, region.size);
|
||||
}
|
||||
|
||||
for (const auto& region : state.invalidate_regions) {
|
||||
renderer.Rasterizer().InvalidateRegion(region.addr, region.size);
|
||||
}
|
||||
|
||||
state.flush_regions.clear();
|
||||
state.invalidate_regions.clear();
|
||||
}
|
||||
|
||||
if (is_dma_pending) {
|
||||
// Process pending DMA pushbuffer commands
|
||||
std::lock_guard<std::mutex> lock{state.running_mutex};
|
||||
dma_pusher.DispatchCalls();
|
||||
}
|
||||
|
||||
if (is_swapbuffers_pending) {
|
||||
// Process pending SwapBuffers
|
||||
renderer.SwapBuffers(state.pending_swapbuffers_config);
|
||||
state.is_swapbuffers_pending = false;
|
||||
state.signal_condition.notify_one();
|
||||
}
|
||||
}
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
namespace VideoCore {
|
||||
|
||||
GPUThread::GPUThread(RendererBase& renderer, Tegra::DmaPusher& dma_pusher)
|
||||
: dma_pusher{dma_pusher} {
|
||||
thread = std::make_unique<std::thread>(RunThread, std::ref(renderer), std::ref(dma_pusher),
|
||||
std::ref(state));
|
||||
}
|
||||
|
||||
GPUThread::~GPUThread() {
|
||||
{
|
||||
// Notify GPU thread that a shutdown is pending
|
||||
std::lock_guard<std::mutex> lock{state.signal_mutex};
|
||||
state.is_running = false;
|
||||
}
|
||||
|
||||
state.signal_condition.notify_one();
|
||||
thread->join();
|
||||
}
|
||||
|
||||
void GPUThread::PushGPUEntries(Tegra::CommandList&& entries) {
|
||||
if (entries.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
{
|
||||
// Notify GPU thread that data is available
|
||||
std::lock_guard<std::mutex> lock{state.signal_mutex};
|
||||
dma_pusher.Push(std::move(entries));
|
||||
state.is_dma_pending = true;
|
||||
}
|
||||
|
||||
state.signal_condition.notify_one();
|
||||
}
|
||||
|
||||
void GPUThread::SwapBuffers(
|
||||
std::optional<std::reference_wrapper<const Tegra::FramebufferConfig>> framebuffer) {
|
||||
|
||||
{
|
||||
// Notify GPU thread that we should SwapBuffers
|
||||
std::lock_guard<std::mutex> lock{state.signal_mutex};
|
||||
state.pending_swapbuffers_config = framebuffer;
|
||||
state.is_swapbuffers_pending = true;
|
||||
}
|
||||
|
||||
state.signal_condition.notify_one();
|
||||
|
||||
{
|
||||
// Wait for SwapBuffers
|
||||
std::unique_lock<std::mutex> lock{state.signal_mutex};
|
||||
state.signal_condition.wait(lock, [this] { return !state.is_swapbuffers_pending; });
|
||||
}
|
||||
}
|
||||
|
||||
void GPUThread::FlushRegion(VAddr addr, u64 size) {
|
||||
std::lock_guard<std::recursive_mutex> lock{state.cache_mutex};
|
||||
state.flush_regions.push_back({addr, size});
|
||||
}
|
||||
|
||||
void GPUThread::InvalidateRegion(VAddr addr, u64 size) {
|
||||
std::lock_guard<std::recursive_mutex> lock{state.cache_mutex};
|
||||
state.invalidate_regions.push_back({addr, size});
|
||||
}
|
||||
|
||||
} // namespace VideoCore
|
||||
67
src/video_core/gpu_thread.h
Normal file
67
src/video_core/gpu_thread.h
Normal file
@@ -0,0 +1,67 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <condition_variable>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <thread>
|
||||
|
||||
#include "video_core/dma_pusher.h"
|
||||
|
||||
namespace Tegra {
|
||||
struct FramebufferConfig;
|
||||
}
|
||||
|
||||
namespace VideoCore {
|
||||
|
||||
class RendererBase;
|
||||
|
||||
struct GPUThreadState final {
|
||||
bool is_running{true};
|
||||
bool is_dma_pending{};
|
||||
bool is_swapbuffers_pending{};
|
||||
std::optional<Tegra::FramebufferConfig> pending_swapbuffers_config;
|
||||
std::condition_variable signal_condition;
|
||||
std::condition_variable running_condition;
|
||||
std::mutex signal_mutex;
|
||||
std::mutex running_mutex;
|
||||
std::recursive_mutex cache_mutex;
|
||||
|
||||
struct MemoryRegion final {
|
||||
const VAddr addr;
|
||||
const u64 size;
|
||||
};
|
||||
|
||||
std::vector<MemoryRegion> flush_regions;
|
||||
std::vector<MemoryRegion> invalidate_regions;
|
||||
};
|
||||
|
||||
class GPUThread final {
|
||||
public:
|
||||
explicit GPUThread(RendererBase& renderer, Tegra::DmaPusher& dma_pusher);
|
||||
~GPUThread();
|
||||
|
||||
/// Push GPU command entries to be processed
|
||||
void PushGPUEntries(Tegra::CommandList&& entries);
|
||||
|
||||
/// Swap buffers (render frame)
|
||||
void SwapBuffers(
|
||||
std::optional<std::reference_wrapper<const Tegra::FramebufferConfig>> framebuffer);
|
||||
|
||||
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
|
||||
void FlushRegion(VAddr addr, u64 size);
|
||||
|
||||
/// Notify rasterizer that any caches of the specified region should be invalidated
|
||||
void InvalidateRegion(VAddr addr, u64 size);
|
||||
|
||||
private:
|
||||
GPUThreadState state;
|
||||
std::unique_ptr<std::thread> thread;
|
||||
Tegra::DmaPusher& dma_pusher;
|
||||
};
|
||||
|
||||
} // namespace VideoCore
|
||||
@@ -66,8 +66,6 @@ static constexpr ConversionArray morton_to_linear_fns = {
|
||||
MortonCopy<true, PixelFormat::BC6H_UF16>,
|
||||
MortonCopy<true, PixelFormat::BC6H_SF16>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_4X4>,
|
||||
MortonCopy<true, PixelFormat::G8R8U>,
|
||||
MortonCopy<true, PixelFormat::G8R8S>,
|
||||
MortonCopy<true, PixelFormat::BGRA8>,
|
||||
MortonCopy<true, PixelFormat::RGBA32F>,
|
||||
MortonCopy<true, PixelFormat::RG32F>,
|
||||
@@ -138,8 +136,6 @@ static constexpr ConversionArray linear_to_morton_fns = {
|
||||
MortonCopy<false, PixelFormat::BC6H_SF16>,
|
||||
// TODO(Subv): Swizzling ASTC formats are not supported
|
||||
nullptr,
|
||||
MortonCopy<false, PixelFormat::G8R8U>,
|
||||
MortonCopy<false, PixelFormat::G8R8S>,
|
||||
MortonCopy<false, PixelFormat::BGRA8>,
|
||||
MortonCopy<false, PixelFormat::RGBA32F>,
|
||||
MortonCopy<false, PixelFormat::RG32F>,
|
||||
|
||||
@@ -30,10 +30,6 @@ public:
|
||||
/// Notify rasterizer that any caches of the specified region should be invalidated
|
||||
virtual void InvalidateRegion(VAddr addr, u64 size) = 0;
|
||||
|
||||
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
|
||||
/// and invalidated
|
||||
virtual void FlushAndInvalidateRegion(VAddr addr, u64 size) = 0;
|
||||
|
||||
/// Attempt to use a faster method to perform a surface copy
|
||||
virtual bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
|
||||
const Tegra::Engines::Fermi2D::Regs::Surface& dst) {
|
||||
|
||||
24
src/video_core/renderer_opengl/gl_global_cache.cpp
Normal file
24
src/video_core/renderer_opengl/gl_global_cache.cpp
Normal file
@@ -0,0 +1,24 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <glad/glad.h>
|
||||
|
||||
#include "video_core/renderer_opengl/gl_global_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_rasterizer.h"
|
||||
#include "video_core/renderer_opengl/utils.h"
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
CachedGlobalRegion::CachedGlobalRegion(VAddr addr, u32 size) : addr{addr}, size{size} {
|
||||
buffer.Create();
|
||||
// Bind and unbind the buffer so it gets allocated by the driver
|
||||
glBindBuffer(GL_SHADER_STORAGE_BUFFER, buffer.handle);
|
||||
glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0);
|
||||
LabelGLObject(GL_BUFFER, buffer.handle, addr, "GlobalMemory");
|
||||
}
|
||||
|
||||
GlobalRegionCacheOpenGL::GlobalRegionCacheOpenGL(RasterizerOpenGL& rasterizer)
|
||||
: RasterizerCache{rasterizer} {}
|
||||
|
||||
} // namespace OpenGL
|
||||
60
src/video_core/renderer_opengl/gl_global_cache.h
Normal file
60
src/video_core/renderer_opengl/gl_global_cache.h
Normal file
@@ -0,0 +1,60 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <glad/glad.h>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/rasterizer_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
namespace GLShader {
|
||||
class GlobalMemoryEntry;
|
||||
} // namespace GLShader
|
||||
|
||||
class RasterizerOpenGL;
|
||||
class CachedGlobalRegion;
|
||||
using GlobalRegion = std::shared_ptr<CachedGlobalRegion>;
|
||||
|
||||
class CachedGlobalRegion final : public RasterizerCacheObject {
|
||||
public:
|
||||
explicit CachedGlobalRegion(VAddr addr, u32 size);
|
||||
|
||||
/// Gets the address of the shader in guest memory, required for cache management
|
||||
VAddr GetAddr() const {
|
||||
return addr;
|
||||
}
|
||||
|
||||
/// Gets the size of the shader in guest memory, required for cache management
|
||||
std::size_t GetSizeInBytes() const {
|
||||
return size;
|
||||
}
|
||||
|
||||
/// Gets the GL program handle for the buffer
|
||||
GLuint GetBufferHandle() const {
|
||||
return buffer.handle;
|
||||
}
|
||||
|
||||
// TODO(Rodrigo): When global memory is written (STG), implement flushing
|
||||
void Flush() override {
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
|
||||
private:
|
||||
VAddr addr{};
|
||||
u32 size{};
|
||||
|
||||
OGLBuffer buffer;
|
||||
};
|
||||
|
||||
class GlobalRegionCacheOpenGL final : public RasterizerCache<GlobalRegion> {
|
||||
public:
|
||||
explicit GlobalRegionCacheOpenGL(RasterizerOpenGL& rasterizer);
|
||||
};
|
||||
|
||||
} // namespace OpenGL
|
||||
@@ -101,7 +101,7 @@ struct FramebufferCacheKey {
|
||||
|
||||
RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo& info)
|
||||
: res_cache{*this}, shader_cache{*this}, emu_window{window}, screen_info{info},
|
||||
buffer_cache(*this, STREAM_BUFFER_SIZE) {
|
||||
buffer_cache(*this, STREAM_BUFFER_SIZE), global_cache{*this} {
|
||||
// Create sampler objects
|
||||
for (std::size_t i = 0; i < texture_samplers.size(); ++i) {
|
||||
texture_samplers[i].Create();
|
||||
@@ -293,7 +293,7 @@ DrawParameters RasterizerOpenGL::SetupDraw() {
|
||||
|
||||
void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
|
||||
MICROPROFILE_SCOPE(OpenGL_Shader);
|
||||
const auto& gpu = Core::System::GetInstance().GPU().Maxwell3D();
|
||||
auto& gpu = Core::System::GetInstance().GPU().Maxwell3D();
|
||||
|
||||
// Next available bindpoints to use when uploading the const buffers and textures to the GLSL
|
||||
// shaders. The constbuffer bindpoint starts after the shader stage configuration bind points.
|
||||
@@ -376,6 +376,8 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
|
||||
}
|
||||
|
||||
SyncClipEnabled(clip_distances);
|
||||
|
||||
gpu.dirty_flags.shaders = false;
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SetupCachedFramebuffer(const FramebufferCacheKey& fbkey,
|
||||
@@ -630,8 +632,6 @@ void RasterizerOpenGL::Clear() {
|
||||
return;
|
||||
}
|
||||
|
||||
ScopeAcquireGLContext acquire_context{emu_window};
|
||||
|
||||
ConfigureFramebuffers(clear_state, use_color, use_depth || use_stencil, false,
|
||||
regs.clear_buffers.RT.Value());
|
||||
if (regs.clear_flags.scissor) {
|
||||
@@ -665,8 +665,6 @@ void RasterizerOpenGL::DrawArrays() {
|
||||
auto& gpu = Core::System::GetInstance().GPU().Maxwell3D();
|
||||
const auto& regs = gpu.regs;
|
||||
|
||||
ScopeAcquireGLContext acquire_context{emu_window};
|
||||
|
||||
ConfigureFramebuffers(state);
|
||||
SyncColorMask();
|
||||
SyncFragmentColorClampState();
|
||||
@@ -761,14 +759,10 @@ void RasterizerOpenGL::InvalidateRegion(VAddr addr, u64 size) {
|
||||
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
|
||||
res_cache.InvalidateRegion(addr, size);
|
||||
shader_cache.InvalidateRegion(addr, size);
|
||||
global_cache.InvalidateRegion(addr, size);
|
||||
buffer_cache.InvalidateRegion(addr, size);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::FlushAndInvalidateRegion(VAddr addr, u64 size) {
|
||||
FlushRegion(addr, size);
|
||||
InvalidateRegion(addr, size);
|
||||
}
|
||||
|
||||
bool RasterizerOpenGL::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
|
||||
const Tegra::Engines::Fermi2D::Regs::Surface& dst) {
|
||||
MICROPROFILE_SCOPE(OpenGL_Blits);
|
||||
@@ -1014,8 +1008,11 @@ u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, Shader& shader,
|
||||
texture_samplers[current_bindpoint].SyncWithConfig(texture.tsc);
|
||||
Surface surface = res_cache.GetTextureSurface(texture, entry);
|
||||
if (surface != nullptr) {
|
||||
state.texture_units[current_bindpoint].texture = surface->Texture().handle;
|
||||
state.texture_units[current_bindpoint].target = surface->Target();
|
||||
const GLuint handle =
|
||||
entry.IsArray() ? surface->TextureLayer().handle : surface->Texture().handle;
|
||||
const GLenum target = entry.IsArray() ? surface->TargetLayer() : surface->Target();
|
||||
state.texture_units[current_bindpoint].texture = handle;
|
||||
state.texture_units[current_bindpoint].target = target;
|
||||
state.texture_units[current_bindpoint].swizzle.r =
|
||||
MaxwellToGL::SwizzleSource(texture.tic.x_source);
|
||||
state.texture_units[current_bindpoint].swizzle.g =
|
||||
|
||||
@@ -23,6 +23,7 @@
|
||||
#include "video_core/rasterizer_cache.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/renderer_opengl/gl_buffer_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_global_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_primitive_assembler.h"
|
||||
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||
@@ -52,7 +53,6 @@ public:
|
||||
void FlushAll() override;
|
||||
void FlushRegion(VAddr addr, u64 size) override;
|
||||
void InvalidateRegion(VAddr addr, u64 size) override;
|
||||
void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
|
||||
bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
|
||||
const Tegra::Engines::Fermi2D::Regs::Surface& dst) override;
|
||||
bool AccelerateFill(const void* config) override;
|
||||
@@ -66,6 +66,10 @@ public:
|
||||
static_assert(MaxConstbufferSize % sizeof(GLvec4) == 0,
|
||||
"The maximum size of a constbuffer must be a multiple of the size of GLvec4");
|
||||
|
||||
static constexpr std::size_t MaxGlobalMemorySize = 0x10000;
|
||||
static_assert(MaxGlobalMemorySize % sizeof(float) == 0,
|
||||
"The maximum size of a global memory must be a multiple of the size of float");
|
||||
|
||||
private:
|
||||
class SamplerInfo {
|
||||
public:
|
||||
@@ -105,7 +109,7 @@ private:
|
||||
bool using_depth_fb = true, bool preserve_contents = true,
|
||||
std::optional<std::size_t> single_color_target = {});
|
||||
|
||||
/*
|
||||
/**
|
||||
* Configures the current constbuffers to use for the draw command.
|
||||
* @param stage The shader stage to configure buffers for.
|
||||
* @param shader The shader object that contains the specified stage.
|
||||
@@ -115,7 +119,7 @@ private:
|
||||
u32 SetupConstBuffers(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage, Shader& shader,
|
||||
GLenum primitive_mode, u32 current_bindpoint);
|
||||
|
||||
/*
|
||||
/**
|
||||
* Configures the current textures to use for the draw command.
|
||||
* @param stage The shader stage to configure textures for.
|
||||
* @param shader The shader object that contains the specified stage.
|
||||
@@ -185,6 +189,7 @@ private:
|
||||
|
||||
RasterizerCacheOpenGL res_cache;
|
||||
ShaderCacheOpenGL shader_cache;
|
||||
GlobalRegionCacheOpenGL global_cache;
|
||||
|
||||
Core::Frontend::EmuWindow& emu_window;
|
||||
|
||||
|
||||
@@ -44,6 +44,17 @@ struct FormatTuple {
|
||||
bool compressed;
|
||||
};
|
||||
|
||||
static void ApplyTextureDefaults(GLenum target, u32 max_mip_level) {
|
||||
glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
glTexParameteri(target, GL_TEXTURE_MAX_LEVEL, max_mip_level - 1);
|
||||
if (max_mip_level == 1) {
|
||||
glTexParameterf(target, GL_TEXTURE_LOD_BIAS, 1000.0);
|
||||
}
|
||||
}
|
||||
|
||||
void SurfaceParams::InitCacheParameters(Tegra::GPUVAddr gpu_addr_) {
|
||||
auto& memory_manager{Core::System::GetInstance().GPU().MemoryManager()};
|
||||
const auto cpu_addr{memory_manager.GpuToCpuAddress(gpu_addr_)};
|
||||
@@ -288,8 +299,6 @@ static constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex
|
||||
{GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::Float,
|
||||
true}, // BC6H_SF16
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4
|
||||
{GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // G8R8U
|
||||
{GL_RG8, GL_RG, GL_BYTE, ComponentType::SNorm, false}, // G8R8S
|
||||
{GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // BGRA8
|
||||
{GL_RGBA32F, GL_RGBA, GL_FLOAT, ComponentType::Float, false}, // RGBA32F
|
||||
{GL_RG32F, GL_RG, GL_FLOAT, ComponentType::Float, false}, // RG32F
|
||||
@@ -443,7 +452,7 @@ static void CopySurface(const Surface& src_surface, const Surface& dst_surface,
|
||||
const std::size_t buffer_size = std::max(src_params.size_in_bytes, dst_params.size_in_bytes);
|
||||
|
||||
glBindBuffer(GL_PIXEL_PACK_BUFFER, copy_pbo_handle);
|
||||
glBufferData(GL_PIXEL_PACK_BUFFER, buffer_size, nullptr, GL_STREAM_DRAW);
|
||||
glBufferData(GL_PIXEL_PACK_BUFFER, buffer_size, nullptr, GL_STREAM_COPY);
|
||||
if (source_format.compressed) {
|
||||
glGetCompressedTextureImage(src_surface->Texture().handle, src_attachment,
|
||||
static_cast<GLsizei>(src_params.size_in_bytes), nullptr);
|
||||
@@ -532,6 +541,9 @@ CachedSurface::CachedSurface(const SurfaceParams& params)
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
|
||||
const auto& format_tuple = GetFormatTuple(params.pixel_format, params.component_type);
|
||||
gl_internal_format = format_tuple.internal_format;
|
||||
gl_is_compressed = format_tuple.compressed;
|
||||
|
||||
if (!format_tuple.compressed) {
|
||||
// Only pre-create the texture for non-compressed textures.
|
||||
switch (params.target) {
|
||||
@@ -560,15 +572,7 @@ CachedSurface::CachedSurface(const SurfaceParams& params)
|
||||
}
|
||||
}
|
||||
|
||||
glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_MAX_LEVEL,
|
||||
params.max_mip_level - 1);
|
||||
if (params.max_mip_level == 1) {
|
||||
glTexParameterf(SurfaceTargetToGL(params.target), GL_TEXTURE_LOD_BIAS, 1000.0);
|
||||
}
|
||||
ApplyTextureDefaults(SurfaceTargetToGL(params.target), params.max_mip_level);
|
||||
|
||||
LabelGLObject(GL_TEXTURE, texture.handle, params.addr,
|
||||
SurfaceParams::SurfaceTargetName(params.target));
|
||||
@@ -620,18 +624,6 @@ static void ConvertS8Z24ToZ24S8(std::vector<u8>& data, u32 width, u32 height, bo
|
||||
}
|
||||
}
|
||||
|
||||
static void ConvertG8R8ToR8G8(std::vector<u8>& data, u32 width, u32 height) {
|
||||
constexpr auto bpp{GetBytesPerPixel(PixelFormat::G8R8U)};
|
||||
for (std::size_t y = 0; y < height; ++y) {
|
||||
for (std::size_t x = 0; x < width; ++x) {
|
||||
const std::size_t offset{bpp * (y * width + x)};
|
||||
const u8 temp{data[offset]};
|
||||
data[offset] = data[offset + 1];
|
||||
data[offset + 1] = temp;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Helper function to perform software conversion (as needed) when loading a buffer from Switch
|
||||
* memory. This is for Maxwell pixel formats that cannot be represented as-is in OpenGL or with
|
||||
@@ -664,12 +656,6 @@ static void ConvertFormatAsNeeded_LoadGLBuffer(std::vector<u8>& data, PixelForma
|
||||
// Convert the S8Z24 depth format to Z24S8, as OpenGL does not support S8Z24.
|
||||
ConvertS8Z24ToZ24S8(data, width, height, false);
|
||||
break;
|
||||
|
||||
case PixelFormat::G8R8U:
|
||||
case PixelFormat::G8R8S:
|
||||
// Convert the G8R8 color format to R8G8, as OpenGL does not support G8R8.
|
||||
ConvertG8R8ToR8G8(data, width, height);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -681,8 +667,6 @@ static void ConvertFormatAsNeeded_LoadGLBuffer(std::vector<u8>& data, PixelForma
|
||||
static void ConvertFormatAsNeeded_FlushGLBuffer(std::vector<u8>& data, PixelFormat pixel_format,
|
||||
u32 width, u32 height) {
|
||||
switch (pixel_format) {
|
||||
case PixelFormat::G8R8U:
|
||||
case PixelFormat::G8R8S:
|
||||
case PixelFormat::ASTC_2D_4X4:
|
||||
case PixelFormat::ASTC_2D_8X8:
|
||||
case PixelFormat::ASTC_2D_4X4_SRGB:
|
||||
@@ -886,6 +870,31 @@ void CachedSurface::UploadGLMipmapTexture(u32 mip_map, GLuint read_fb_handle,
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
|
||||
}
|
||||
|
||||
void CachedSurface::EnsureTextureView() {
|
||||
if (texture_view.handle != 0)
|
||||
return;
|
||||
// Compressed texture are not being created with immutable storage
|
||||
UNIMPLEMENTED_IF(gl_is_compressed);
|
||||
|
||||
const GLenum target{TargetLayer()};
|
||||
|
||||
texture_view.Create();
|
||||
glTextureView(texture_view.handle, target, texture.handle, gl_internal_format, 0,
|
||||
params.max_mip_level, 0, 1);
|
||||
|
||||
OpenGLState cur_state = OpenGLState::GetCurState();
|
||||
const auto& old_tex = cur_state.texture_units[0];
|
||||
SCOPE_EXIT({
|
||||
cur_state.texture_units[0] = old_tex;
|
||||
cur_state.Apply();
|
||||
});
|
||||
cur_state.texture_units[0].texture = texture_view.handle;
|
||||
cur_state.texture_units[0].target = target;
|
||||
cur_state.Apply();
|
||||
|
||||
ApplyTextureDefaults(target, params.max_mip_level);
|
||||
}
|
||||
|
||||
MICROPROFILE_DEFINE(OpenGL_TextureUL, "OpenGL", "Texture Upload", MP_RGB(128, 192, 64));
|
||||
void CachedSurface::UploadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle) {
|
||||
if (params.type == SurfaceType::Fill)
|
||||
|
||||
@@ -293,10 +293,31 @@ public:
|
||||
return texture;
|
||||
}
|
||||
|
||||
const OGLTexture& TextureLayer() {
|
||||
if (params.is_layered) {
|
||||
return Texture();
|
||||
}
|
||||
EnsureTextureView();
|
||||
return texture_view;
|
||||
}
|
||||
|
||||
GLenum Target() const {
|
||||
return gl_target;
|
||||
}
|
||||
|
||||
GLenum TargetLayer() const {
|
||||
using VideoCore::Surface::SurfaceTarget;
|
||||
switch (params.target) {
|
||||
case SurfaceTarget::Texture1D:
|
||||
return GL_TEXTURE_1D_ARRAY;
|
||||
case SurfaceTarget::Texture2D:
|
||||
return GL_TEXTURE_2D_ARRAY;
|
||||
case SurfaceTarget::TextureCubemap:
|
||||
return GL_TEXTURE_CUBE_MAP_ARRAY;
|
||||
}
|
||||
return Target();
|
||||
}
|
||||
|
||||
const SurfaceParams& GetSurfaceParams() const {
|
||||
return params;
|
||||
}
|
||||
@@ -311,11 +332,16 @@ public:
|
||||
private:
|
||||
void UploadGLMipmapTexture(u32 mip_map, GLuint read_fb_handle, GLuint draw_fb_handle);
|
||||
|
||||
void EnsureTextureView();
|
||||
|
||||
OGLTexture texture;
|
||||
OGLTexture texture_view;
|
||||
std::vector<std::vector<u8>> gl_buffer;
|
||||
SurfaceParams params;
|
||||
GLenum gl_target;
|
||||
std::size_t cached_size_in_bytes;
|
||||
SurfaceParams params{};
|
||||
GLenum gl_target{};
|
||||
GLenum gl_internal_format{};
|
||||
bool gl_is_compressed{};
|
||||
std::size_t cached_size_in_bytes{};
|
||||
};
|
||||
|
||||
class RasterizerCacheOpenGL final : public RasterizerCache<Surface> {
|
||||
|
||||
@@ -188,6 +188,10 @@ void CachedShader::CalculateProperties() {
|
||||
ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer) : RasterizerCache{rasterizer} {}
|
||||
|
||||
Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
|
||||
if (!Core::System::GetInstance().GPU().Maxwell3D().dirty_flags.shaders) {
|
||||
return last_shaders[static_cast<u32>(program)];
|
||||
}
|
||||
|
||||
const VAddr program_addr{GetShaderAddress(program)};
|
||||
|
||||
// Look up shader in the cache based on address
|
||||
@@ -199,7 +203,7 @@ Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
|
||||
Register(shader);
|
||||
}
|
||||
|
||||
return shader;
|
||||
return last_shaders[static_cast<u32>(program)] = shader;
|
||||
}
|
||||
|
||||
} // namespace OpenGL
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
|
||||
@@ -115,6 +116,9 @@ public:
|
||||
|
||||
/// Gets the current specified shader stage program
|
||||
Shader GetStageProgram(Maxwell::ShaderProgram program);
|
||||
|
||||
private:
|
||||
std::array<Shader, Maxwell::MaxShaderProgram> last_shaders;
|
||||
};
|
||||
|
||||
} // namespace OpenGL
|
||||
|
||||
@@ -14,6 +14,7 @@
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "core/frontend/scope_acquire_window_context.h"
|
||||
#include "core/memory.h"
|
||||
#include "core/perf_stats.h"
|
||||
#include "core/settings.h"
|
||||
@@ -97,18 +98,6 @@ static std::array<GLfloat, 3 * 2> MakeOrthographicMatrix(const float width, cons
|
||||
return matrix;
|
||||
}
|
||||
|
||||
ScopeAcquireGLContext::ScopeAcquireGLContext(Core::Frontend::EmuWindow& emu_window_)
|
||||
: emu_window{emu_window_} {
|
||||
if (Settings::values.use_multi_core) {
|
||||
emu_window.MakeCurrent();
|
||||
}
|
||||
}
|
||||
ScopeAcquireGLContext::~ScopeAcquireGLContext() {
|
||||
if (Settings::values.use_multi_core) {
|
||||
emu_window.DoneCurrent();
|
||||
}
|
||||
}
|
||||
|
||||
RendererOpenGL::RendererOpenGL(Core::Frontend::EmuWindow& window)
|
||||
: VideoCore::RendererBase{window} {}
|
||||
|
||||
@@ -117,7 +106,6 @@ RendererOpenGL::~RendererOpenGL() = default;
|
||||
/// Swap buffers (render frame)
|
||||
void RendererOpenGL::SwapBuffers(
|
||||
std::optional<std::reference_wrapper<const Tegra::FramebufferConfig>> framebuffer) {
|
||||
ScopeAcquireGLContext acquire_context{render_window};
|
||||
|
||||
Core::System::GetInstance().GetPerfStats().EndSystemFrame();
|
||||
|
||||
@@ -508,7 +496,7 @@ static void APIENTRY DebugHandler(GLenum source, GLenum type, GLuint id, GLenum
|
||||
|
||||
/// Initialize the renderer
|
||||
bool RendererOpenGL::Init() {
|
||||
ScopeAcquireGLContext acquire_context{render_window};
|
||||
Core::Frontend::ScopeAcquireWindowContext acquire_context{render_window};
|
||||
|
||||
if (GLAD_GL_KHR_debug) {
|
||||
glEnable(GL_DEBUG_OUTPUT);
|
||||
|
||||
@@ -39,16 +39,6 @@ struct ScreenInfo {
|
||||
TextureInfo texture;
|
||||
};
|
||||
|
||||
/// Helper class to acquire/release OpenGL context within a given scope
|
||||
class ScopeAcquireGLContext : NonCopyable {
|
||||
public:
|
||||
explicit ScopeAcquireGLContext(Core::Frontend::EmuWindow& window);
|
||||
~ScopeAcquireGLContext();
|
||||
|
||||
private:
|
||||
Core::Frontend::EmuWindow& emu_window;
|
||||
};
|
||||
|
||||
class RendererOpenGL : public VideoCore::RendererBase {
|
||||
public:
|
||||
explicit RendererOpenGL(Core::Frontend::EmuWindow& window);
|
||||
|
||||
@@ -196,11 +196,14 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
case Tegra::Texture::TextureFormat::G8R8:
|
||||
// TextureFormat::G8R8 is actually ordered red then green, as such we can use
|
||||
// PixelFormat::RG8U and PixelFormat::RG8S. This was tested with The Legend of Zelda: Breath
|
||||
// of the Wild, which uses this format to render the hearts on the UI.
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::G8R8U;
|
||||
return PixelFormat::RG8U;
|
||||
case Tegra::Texture::ComponentType::SNORM:
|
||||
return PixelFormat::G8R8S;
|
||||
return PixelFormat::RG8S;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
|
||||
@@ -38,57 +38,55 @@ enum class PixelFormat {
|
||||
BC6H_UF16 = 20,
|
||||
BC6H_SF16 = 21,
|
||||
ASTC_2D_4X4 = 22,
|
||||
G8R8U = 23,
|
||||
G8R8S = 24,
|
||||
BGRA8 = 25,
|
||||
RGBA32F = 26,
|
||||
RG32F = 27,
|
||||
R32F = 28,
|
||||
R16F = 29,
|
||||
R16U = 30,
|
||||
R16S = 31,
|
||||
R16UI = 32,
|
||||
R16I = 33,
|
||||
RG16 = 34,
|
||||
RG16F = 35,
|
||||
RG16UI = 36,
|
||||
RG16I = 37,
|
||||
RG16S = 38,
|
||||
RGB32F = 39,
|
||||
RGBA8_SRGB = 40,
|
||||
RG8U = 41,
|
||||
RG8S = 42,
|
||||
RG32UI = 43,
|
||||
R32UI = 44,
|
||||
ASTC_2D_8X8 = 45,
|
||||
ASTC_2D_8X5 = 46,
|
||||
ASTC_2D_5X4 = 47,
|
||||
BGRA8_SRGB = 48,
|
||||
DXT1_SRGB = 49,
|
||||
DXT23_SRGB = 50,
|
||||
DXT45_SRGB = 51,
|
||||
BC7U_SRGB = 52,
|
||||
ASTC_2D_4X4_SRGB = 53,
|
||||
ASTC_2D_8X8_SRGB = 54,
|
||||
ASTC_2D_8X5_SRGB = 55,
|
||||
ASTC_2D_5X4_SRGB = 56,
|
||||
ASTC_2D_5X5 = 57,
|
||||
ASTC_2D_5X5_SRGB = 58,
|
||||
ASTC_2D_10X8 = 59,
|
||||
ASTC_2D_10X8_SRGB = 60,
|
||||
BGRA8 = 23,
|
||||
RGBA32F = 24,
|
||||
RG32F = 25,
|
||||
R32F = 26,
|
||||
R16F = 27,
|
||||
R16U = 28,
|
||||
R16S = 29,
|
||||
R16UI = 30,
|
||||
R16I = 31,
|
||||
RG16 = 32,
|
||||
RG16F = 33,
|
||||
RG16UI = 34,
|
||||
RG16I = 35,
|
||||
RG16S = 36,
|
||||
RGB32F = 37,
|
||||
RGBA8_SRGB = 38,
|
||||
RG8U = 39,
|
||||
RG8S = 40,
|
||||
RG32UI = 41,
|
||||
R32UI = 42,
|
||||
ASTC_2D_8X8 = 43,
|
||||
ASTC_2D_8X5 = 44,
|
||||
ASTC_2D_5X4 = 45,
|
||||
BGRA8_SRGB = 46,
|
||||
DXT1_SRGB = 47,
|
||||
DXT23_SRGB = 48,
|
||||
DXT45_SRGB = 49,
|
||||
BC7U_SRGB = 50,
|
||||
ASTC_2D_4X4_SRGB = 51,
|
||||
ASTC_2D_8X8_SRGB = 52,
|
||||
ASTC_2D_8X5_SRGB = 53,
|
||||
ASTC_2D_5X4_SRGB = 54,
|
||||
ASTC_2D_5X5 = 55,
|
||||
ASTC_2D_5X5_SRGB = 56,
|
||||
ASTC_2D_10X8 = 57,
|
||||
ASTC_2D_10X8_SRGB = 58,
|
||||
|
||||
MaxColorFormat,
|
||||
|
||||
// Depth formats
|
||||
Z32F = 61,
|
||||
Z16 = 62,
|
||||
Z32F = 59,
|
||||
Z16 = 60,
|
||||
|
||||
MaxDepthFormat,
|
||||
|
||||
// DepthStencil formats
|
||||
Z24S8 = 63,
|
||||
S8Z24 = 64,
|
||||
Z32FS8 = 65,
|
||||
Z24S8 = 61,
|
||||
S8Z24 = 62,
|
||||
Z32FS8 = 63,
|
||||
|
||||
MaxDepthStencilFormat,
|
||||
|
||||
@@ -149,8 +147,6 @@ constexpr std::array<u32, MaxPixelFormat> compression_factor_table = {{
|
||||
4, // BC6H_UF16
|
||||
4, // BC6H_SF16
|
||||
4, // ASTC_2D_4X4
|
||||
1, // G8R8U
|
||||
1, // G8R8S
|
||||
1, // BGRA8
|
||||
1, // RGBA32F
|
||||
1, // RG32F
|
||||
@@ -232,8 +228,6 @@ constexpr std::array<u32, MaxPixelFormat> block_width_table = {{
|
||||
4, // BC6H_UF16
|
||||
4, // BC6H_SF16
|
||||
4, // ASTC_2D_4X4
|
||||
1, // G8R8U
|
||||
1, // G8R8S
|
||||
1, // BGRA8
|
||||
1, // RGBA32F
|
||||
1, // RG32F
|
||||
@@ -309,8 +303,6 @@ constexpr std::array<u32, MaxPixelFormat> block_height_table = {{
|
||||
4, // BC6H_UF16
|
||||
4, // BC6H_SF16
|
||||
4, // ASTC_2D_4X4
|
||||
1, // G8R8U
|
||||
1, // G8R8S
|
||||
1, // BGRA8
|
||||
1, // RGBA32F
|
||||
1, // RG32F
|
||||
@@ -386,8 +378,6 @@ constexpr std::array<u32, MaxPixelFormat> bpp_table = {{
|
||||
128, // BC6H_UF16
|
||||
128, // BC6H_SF16
|
||||
128, // ASTC_2D_4X4
|
||||
16, // G8R8U
|
||||
16, // G8R8S
|
||||
32, // BGRA8
|
||||
128, // RGBA32F
|
||||
64, // RG32F
|
||||
|
||||
@@ -11,6 +11,8 @@ add_executable(yuzu
|
||||
applets/profile_select.h
|
||||
applets/software_keyboard.cpp
|
||||
applets/software_keyboard.h
|
||||
applets/web_browser.cpp
|
||||
applets/web_browser.h
|
||||
bootmanager.cpp
|
||||
bootmanager.h
|
||||
compatibility_list.cpp
|
||||
@@ -37,6 +39,8 @@ add_executable(yuzu
|
||||
configuration/configure_input_simple.h
|
||||
configuration/configure_mouse_advanced.cpp
|
||||
configuration/configure_mouse_advanced.h
|
||||
configuration/configure_profile_manager.cpp
|
||||
configuration/configure_profile_manager.h
|
||||
configuration/configure_system.cpp
|
||||
configuration/configure_system.h
|
||||
configuration/configure_per_general.cpp
|
||||
@@ -94,6 +98,7 @@ set(UIS
|
||||
configuration/configure_input_simple.ui
|
||||
configuration/configure_mouse_advanced.ui
|
||||
configuration/configure_per_general.ui
|
||||
configuration/configure_profile_manager.ui
|
||||
configuration/configure_system.ui
|
||||
configuration/configure_touchscreen_advanced.ui
|
||||
configuration/configure_web.ui
|
||||
@@ -154,6 +159,11 @@ if (USE_DISCORD_PRESENCE)
|
||||
target_compile_definitions(yuzu PRIVATE -DUSE_DISCORD_PRESENCE)
|
||||
endif()
|
||||
|
||||
if (YUZU_USE_QT_WEB_ENGINE)
|
||||
target_link_libraries(yuzu PRIVATE Qt5::WebEngineCore Qt5::WebEngineWidgets)
|
||||
target_compile_definitions(yuzu PRIVATE -DYUZU_USE_QT_WEB_ENGINE)
|
||||
endif ()
|
||||
|
||||
if(UNIX AND NOT APPLE)
|
||||
install(TARGETS yuzu RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin")
|
||||
endif()
|
||||
|
||||
113
src/yuzu/applets/web_browser.cpp
Normal file
113
src/yuzu/applets/web_browser.cpp
Normal file
@@ -0,0 +1,113 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <mutex>
|
||||
|
||||
#include <QKeyEvent>
|
||||
|
||||
#include "core/hle/lock.h"
|
||||
#include "yuzu/applets/web_browser.h"
|
||||
#include "yuzu/main.h"
|
||||
|
||||
#ifdef YUZU_USE_QT_WEB_ENGINE
|
||||
|
||||
constexpr char NX_SHIM_INJECT_SCRIPT[] = R"(
|
||||
window.nx = {};
|
||||
window.nx.playReport = {};
|
||||
window.nx.playReport.setCounterSetIdentifier = function () {
|
||||
console.log("nx.playReport.setCounterSetIdentifier called - unimplemented");
|
||||
};
|
||||
|
||||
window.nx.playReport.incrementCounter = function () {
|
||||
console.log("nx.playReport.incrementCounter called - unimplemented");
|
||||
};
|
||||
|
||||
window.nx.footer = {};
|
||||
window.nx.footer.unsetAssign = function () {
|
||||
console.log("nx.footer.unsetAssign called - unimplemented");
|
||||
};
|
||||
|
||||
var yuzu_key_callbacks = [];
|
||||
window.nx.footer.setAssign = function(key, discard1, func, discard2) {
|
||||
switch (key) {
|
||||
case 'A':
|
||||
yuzu_key_callbacks[0] = func;
|
||||
break;
|
||||
case 'B':
|
||||
yuzu_key_callbacks[1] = func;
|
||||
break;
|
||||
case 'X':
|
||||
yuzu_key_callbacks[2] = func;
|
||||
break;
|
||||
case 'Y':
|
||||
yuzu_key_callbacks[3] = func;
|
||||
break;
|
||||
case 'L':
|
||||
yuzu_key_callbacks[6] = func;
|
||||
break;
|
||||
case 'R':
|
||||
yuzu_key_callbacks[7] = func;
|
||||
break;
|
||||
}
|
||||
};
|
||||
|
||||
var applet_done = false;
|
||||
window.nx.endApplet = function() {
|
||||
applet_done = true;
|
||||
};
|
||||
)";
|
||||
|
||||
QString GetNXShimInjectionScript() {
|
||||
return QString::fromStdString(NX_SHIM_INJECT_SCRIPT);
|
||||
}
|
||||
|
||||
NXInputWebEngineView::NXInputWebEngineView(QWidget* parent) : QWebEngineView(parent) {}
|
||||
|
||||
void NXInputWebEngineView::keyPressEvent(QKeyEvent* event) {
|
||||
parent()->event(event);
|
||||
}
|
||||
|
||||
void NXInputWebEngineView::keyReleaseEvent(QKeyEvent* event) {
|
||||
parent()->event(event);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
QtWebBrowser::QtWebBrowser(GMainWindow& main_window) {
|
||||
connect(this, &QtWebBrowser::MainWindowOpenPage, &main_window, &GMainWindow::WebBrowserOpenPage,
|
||||
Qt::QueuedConnection);
|
||||
connect(&main_window, &GMainWindow::WebBrowserUnpackRomFS, this,
|
||||
&QtWebBrowser::MainWindowUnpackRomFS, Qt::QueuedConnection);
|
||||
connect(&main_window, &GMainWindow::WebBrowserFinishedBrowsing, this,
|
||||
&QtWebBrowser::MainWindowFinishedBrowsing, Qt::QueuedConnection);
|
||||
}
|
||||
|
||||
QtWebBrowser::~QtWebBrowser() = default;
|
||||
|
||||
void QtWebBrowser::OpenPage(std::string_view url, std::function<void()> unpack_romfs_callback,
|
||||
std::function<void()> finished_callback) const {
|
||||
this->unpack_romfs_callback = unpack_romfs_callback;
|
||||
this->finished_callback = finished_callback;
|
||||
|
||||
const auto index = url.find('?');
|
||||
if (index == std::string::npos) {
|
||||
emit MainWindowOpenPage(url, "");
|
||||
} else {
|
||||
const auto front = url.substr(0, index);
|
||||
const auto back = url.substr(index);
|
||||
emit MainWindowOpenPage(front, back);
|
||||
}
|
||||
}
|
||||
|
||||
void QtWebBrowser::MainWindowUnpackRomFS() {
|
||||
// Acquire the HLE mutex
|
||||
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
|
||||
unpack_romfs_callback();
|
||||
}
|
||||
|
||||
void QtWebBrowser::MainWindowFinishedBrowsing() {
|
||||
// Acquire the HLE mutex
|
||||
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
|
||||
finished_callback();
|
||||
}
|
||||
53
src/yuzu/applets/web_browser.h
Normal file
53
src/yuzu/applets/web_browser.h
Normal file
@@ -0,0 +1,53 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <QObject>
|
||||
|
||||
#ifdef YUZU_USE_QT_WEB_ENGINE
|
||||
#include <QWebEngineView>
|
||||
#endif
|
||||
|
||||
#include "core/frontend/applets/web_browser.h"
|
||||
|
||||
class GMainWindow;
|
||||
|
||||
#ifdef YUZU_USE_QT_WEB_ENGINE
|
||||
|
||||
QString GetNXShimInjectionScript();
|
||||
|
||||
class NXInputWebEngineView : public QWebEngineView {
|
||||
public:
|
||||
explicit NXInputWebEngineView(QWidget* parent = nullptr);
|
||||
|
||||
protected:
|
||||
void keyPressEvent(QKeyEvent* event) override;
|
||||
void keyReleaseEvent(QKeyEvent* event) override;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
class QtWebBrowser final : public QObject, public Core::Frontend::WebBrowserApplet {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit QtWebBrowser(GMainWindow& main_window);
|
||||
~QtWebBrowser() override;
|
||||
|
||||
void OpenPage(std::string_view url, std::function<void()> unpack_romfs_callback,
|
||||
std::function<void()> finished_callback) const override;
|
||||
|
||||
signals:
|
||||
void MainWindowOpenPage(std::string_view filename, std::string_view additional_args) const;
|
||||
|
||||
public slots:
|
||||
void MainWindowUnpackRomFS();
|
||||
void MainWindowFinishedBrowsing();
|
||||
|
||||
private:
|
||||
mutable std::function<void()> unpack_romfs_callback;
|
||||
mutable std::function<void()> finished_callback;
|
||||
};
|
||||
@@ -21,7 +21,7 @@
|
||||
EmuThread::EmuThread(GRenderWindow* render_window) : render_window(render_window) {}
|
||||
|
||||
void EmuThread::run() {
|
||||
if (!Settings::values.use_multi_core) {
|
||||
if (!Settings::values.use_asynchronous_gpu_emulation) {
|
||||
// Single core mode must acquire OpenGL context for entire emulation session
|
||||
render_window->MakeCurrent();
|
||||
}
|
||||
|
||||
@@ -372,6 +372,8 @@ void Config::ReadValues() {
|
||||
Settings::values.frame_limit = qt_config->value("frame_limit", 100).toInt();
|
||||
Settings::values.use_accurate_gpu_emulation =
|
||||
qt_config->value("use_accurate_gpu_emulation", false).toBool();
|
||||
Settings::values.use_asynchronous_gpu_emulation =
|
||||
qt_config->value("use_asynchronous_gpu_emulation", true).toBool();
|
||||
|
||||
Settings::values.bg_red = qt_config->value("bg_red", 0.0).toFloat();
|
||||
Settings::values.bg_green = qt_config->value("bg_green", 0.0).toFloat();
|
||||
@@ -419,13 +421,21 @@ void Config::ReadValues() {
|
||||
|
||||
Settings::values.language_index = qt_config->value("language_index", 1).toInt();
|
||||
|
||||
const auto enabled = qt_config->value("rng_seed_enabled", false).toBool();
|
||||
if (enabled) {
|
||||
const auto rng_seed_enabled = qt_config->value("rng_seed_enabled", false).toBool();
|
||||
if (rng_seed_enabled) {
|
||||
Settings::values.rng_seed = qt_config->value("rng_seed", 0).toULongLong();
|
||||
} else {
|
||||
Settings::values.rng_seed = std::nullopt;
|
||||
}
|
||||
|
||||
const auto custom_rtc_enabled = qt_config->value("custom_rtc_enabled", false).toBool();
|
||||
if (custom_rtc_enabled) {
|
||||
Settings::values.custom_rtc =
|
||||
std::chrono::seconds(qt_config->value("custom_rtc", 0).toULongLong());
|
||||
} else {
|
||||
Settings::values.custom_rtc = std::nullopt;
|
||||
}
|
||||
|
||||
qt_config->endGroup();
|
||||
|
||||
qt_config->beginGroup("Miscellaneous");
|
||||
@@ -470,6 +480,8 @@ void Config::ReadValues() {
|
||||
qt_config->value("enable_discord_presence", true).toBool();
|
||||
UISettings::values.screenshot_resolution_factor =
|
||||
static_cast<u16>(qt_config->value("screenshot_resolution_factor", 0).toUInt());
|
||||
UISettings::values.select_user_on_boot =
|
||||
qt_config->value("select_user_on_boot", false).toBool();
|
||||
|
||||
qt_config->beginGroup("UIGameList");
|
||||
UISettings::values.show_unknown = qt_config->value("show_unknown", true).toBool();
|
||||
@@ -620,6 +632,8 @@ void Config::SaveValues() {
|
||||
qt_config->setValue("use_frame_limit", Settings::values.use_frame_limit);
|
||||
qt_config->setValue("frame_limit", Settings::values.frame_limit);
|
||||
qt_config->setValue("use_accurate_gpu_emulation", Settings::values.use_accurate_gpu_emulation);
|
||||
qt_config->setValue("use_asynchronous_gpu_emulation",
|
||||
Settings::values.use_asynchronous_gpu_emulation);
|
||||
|
||||
// Cast to double because Qt's written float values are not human-readable
|
||||
qt_config->setValue("bg_red", (double)Settings::values.bg_red);
|
||||
@@ -651,6 +665,11 @@ void Config::SaveValues() {
|
||||
qt_config->setValue("rng_seed_enabled", Settings::values.rng_seed.has_value());
|
||||
qt_config->setValue("rng_seed", Settings::values.rng_seed.value_or(0));
|
||||
|
||||
qt_config->setValue("custom_rtc_enabled", Settings::values.custom_rtc.has_value());
|
||||
qt_config->setValue("custom_rtc",
|
||||
QVariant::fromValue<long long>(
|
||||
Settings::values.custom_rtc.value_or(std::chrono::seconds{}).count()));
|
||||
|
||||
qt_config->endGroup();
|
||||
|
||||
qt_config->beginGroup("Miscellaneous");
|
||||
@@ -680,7 +699,7 @@ void Config::SaveValues() {
|
||||
qt_config->setValue("title_id", QVariant::fromValue<u64>(elem.first));
|
||||
qt_config->beginWriteArray("disabled");
|
||||
for (std::size_t j = 0; j < elem.second.size(); ++j) {
|
||||
qt_config->setArrayIndex(j);
|
||||
qt_config->setArrayIndex(static_cast<int>(j));
|
||||
qt_config->setValue("d", QString::fromStdString(elem.second[j]));
|
||||
}
|
||||
qt_config->endArray();
|
||||
@@ -693,6 +712,7 @@ void Config::SaveValues() {
|
||||
qt_config->setValue("enable_discord_presence", UISettings::values.enable_discord_presence);
|
||||
qt_config->setValue("screenshot_resolution_factor",
|
||||
UISettings::values.screenshot_resolution_factor);
|
||||
qt_config->setValue("select_user_on_boot", UISettings::values.select_user_on_boot);
|
||||
|
||||
qt_config->beginGroup("UIGameList");
|
||||
qt_config->setValue("show_unknown", UISettings::values.show_unknown);
|
||||
|
||||
@@ -6,8 +6,8 @@
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>461</width>
|
||||
<height>659</height>
|
||||
<width>382</width>
|
||||
<height>241</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
@@ -15,51 +15,76 @@
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<item>
|
||||
<widget class="QTabWidget" name="tabWidget">
|
||||
<property name="currentIndex">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<widget class="ConfigureGeneral" name="generalTab">
|
||||
<attribute name="title">
|
||||
<string>General</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureGameList" name="gameListTab">
|
||||
<attribute name="title">
|
||||
<string>Game List</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureSystem" name="systemTab">
|
||||
<attribute name="title">
|
||||
<string>System</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureInputSimple" name="inputTab">
|
||||
<attribute name="title">
|
||||
<string>Input</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureGraphics" name="graphicsTab">
|
||||
<attribute name="title">
|
||||
<string>Graphics</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureAudio" name="audioTab">
|
||||
<attribute name="title">
|
||||
<string>Audio</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureDebug" name="debugTab">
|
||||
<attribute name="title">
|
||||
<string>Debug</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureWeb" name="webTab">
|
||||
<attribute name="title">
|
||||
<string>Web</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
</widget>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout">
|
||||
<item>
|
||||
<widget class="QListWidget" name="selectorList">
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>150</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="maximumSize">
|
||||
<size>
|
||||
<width>150</width>
|
||||
<height>16777215</height>
|
||||
</size>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QTabWidget" name="tabWidget">
|
||||
<property name="currentIndex">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<widget class="ConfigureGeneral" name="generalTab">
|
||||
<attribute name="title">
|
||||
<string>General</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureGameList" name="gameListTab">
|
||||
<attribute name="title">
|
||||
<string>Game List</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureSystem" name="systemTab">
|
||||
<attribute name="title">
|
||||
<string>System</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureProfileManager" name="profileManagerTab">
|
||||
<attribute name="title">
|
||||
<string>Profiles</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureInputSimple" name="inputTab">
|
||||
<attribute name="title">
|
||||
<string>Input</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureGraphics" name="graphicsTab">
|
||||
<attribute name="title">
|
||||
<string>Graphics</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureAudio" name="audioTab">
|
||||
<attribute name="title">
|
||||
<string>Audio</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureDebug" name="debugTab">
|
||||
<attribute name="title">
|
||||
<string>Debug</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureWeb" name="webTab">
|
||||
<attribute name="title">
|
||||
<string>Web</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QDialogButtonBox" name="buttonBox">
|
||||
@@ -77,18 +102,18 @@
|
||||
<header>configuration/configure_general.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureGameList</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_gamelist.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureSystem</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_system.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureProfileManager</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_profile_manager.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureAudio</class>
|
||||
<extends>QWidget</extends>
|
||||
@@ -101,12 +126,6 @@
|
||||
<header>configuration/configure_debug.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureInputSimple</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_input_simple.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureGraphics</class>
|
||||
<extends>QWidget</extends>
|
||||
@@ -119,6 +138,18 @@
|
||||
<header>configuration/configure_web.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureGameList</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_gamelist.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureInputSimple</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_input_simple.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
</customwidgets>
|
||||
<resources/>
|
||||
<connections>
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user