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__refs_pul
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d06f4cfc63 |
@@ -24,7 +24,7 @@ matrix:
|
||||
- os: osx
|
||||
env: NAME="macos build"
|
||||
sudo: false
|
||||
osx_image: xcode9.3
|
||||
osx_image: xcode10
|
||||
install: "./.travis/macos/deps.sh"
|
||||
script: "./.travis/macos/build.sh"
|
||||
after_success: "./.travis/macos/upload.sh"
|
||||
|
||||
@@ -440,8 +440,12 @@ enable_testing()
|
||||
add_subdirectory(externals)
|
||||
add_subdirectory(src)
|
||||
|
||||
# Set yuzu project as default StartUp Project in Visual Studio
|
||||
set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT yuzu)
|
||||
# Set yuzu project or yuzu-cmd project as default StartUp Project in Visual Studio depending on whether QT is enabled or not
|
||||
if(ENABLE_QT)
|
||||
set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT yuzu)
|
||||
else()
|
||||
set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT yuzu-cmd)
|
||||
endif()
|
||||
|
||||
|
||||
# Installation instructions
|
||||
|
||||
@@ -79,6 +79,10 @@ u32 AudioRenderer::GetMixBufferCount() const {
|
||||
return worker_params.mix_buffer_count;
|
||||
}
|
||||
|
||||
u32 AudioRenderer::GetState() const {
|
||||
return stream->GetState();
|
||||
}
|
||||
|
||||
std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params) {
|
||||
// Copy UpdateDataHeader struct
|
||||
UpdateDataHeader config{};
|
||||
|
||||
@@ -170,6 +170,7 @@ public:
|
||||
u32 GetSampleRate() const;
|
||||
u32 GetSampleCount() const;
|
||||
u32 GetMixBufferCount() const;
|
||||
u32 GetState() const;
|
||||
|
||||
private:
|
||||
class VoiceState;
|
||||
|
||||
@@ -49,9 +49,14 @@ void Stream::Play() {
|
||||
}
|
||||
|
||||
void Stream::Stop() {
|
||||
state = State::Stopped;
|
||||
ASSERT_MSG(false, "Unimplemented");
|
||||
}
|
||||
|
||||
u32 Stream::GetState() const {
|
||||
return static_cast<u32>(state);
|
||||
}
|
||||
|
||||
s64 Stream::GetBufferReleaseCycles(const Buffer& buffer) const {
|
||||
const std::size_t num_samples{buffer.GetSamples().size() / GetNumChannels()};
|
||||
return CoreTiming::usToCycles((static_cast<u64>(num_samples) * 1000000) / sample_rate);
|
||||
|
||||
@@ -72,6 +72,9 @@ public:
|
||||
/// Gets the number of channels
|
||||
u32 GetNumChannels() const;
|
||||
|
||||
/// Get the state
|
||||
u32 GetState() const;
|
||||
|
||||
private:
|
||||
/// Current state of the stream
|
||||
enum class State {
|
||||
|
||||
@@ -33,6 +33,8 @@
|
||||
#define NAND_DIR "nand"
|
||||
#define SYSDATA_DIR "sysdata"
|
||||
#define KEYS_DIR "keys"
|
||||
#define LOAD_DIR "load"
|
||||
#define DUMP_DIR "dump"
|
||||
#define LOG_DIR "log"
|
||||
|
||||
// Filenames
|
||||
|
||||
@@ -705,6 +705,8 @@ const std::string& GetUserPath(UserPath path, const std::string& new_path) {
|
||||
#endif
|
||||
paths.emplace(UserPath::SDMCDir, user_path + SDMC_DIR DIR_SEP);
|
||||
paths.emplace(UserPath::NANDDir, user_path + NAND_DIR DIR_SEP);
|
||||
paths.emplace(UserPath::LoadDir, user_path + LOAD_DIR DIR_SEP);
|
||||
paths.emplace(UserPath::DumpDir, user_path + DUMP_DIR DIR_SEP);
|
||||
paths.emplace(UserPath::SysDataDir, user_path + SYSDATA_DIR DIR_SEP);
|
||||
paths.emplace(UserPath::KeysDir, user_path + KEYS_DIR DIR_SEP);
|
||||
// TODO: Put the logs in a better location for each OS
|
||||
|
||||
@@ -29,6 +29,8 @@ enum class UserPath {
|
||||
NANDDir,
|
||||
RootDir,
|
||||
SDMCDir,
|
||||
LoadDir,
|
||||
DumpDir,
|
||||
SysDataDir,
|
||||
UserDir,
|
||||
};
|
||||
|
||||
@@ -183,6 +183,7 @@ void FileBackend::Write(const Entry& entry) {
|
||||
SUB(Service, FS) \
|
||||
SUB(Service, GRC) \
|
||||
SUB(Service, HID) \
|
||||
SUB(Service, IRS) \
|
||||
SUB(Service, LBL) \
|
||||
SUB(Service, LDN) \
|
||||
SUB(Service, LDR) \
|
||||
|
||||
@@ -70,6 +70,7 @@ enum class Class : ClassType {
|
||||
Service_FS, ///< The FS (Filesystem) service
|
||||
Service_GRC, ///< The game recording service
|
||||
Service_HID, ///< The HID (Human interface device) service
|
||||
Service_IRS, ///< The IRS service
|
||||
Service_LBL, ///< The LBL (LCD backlight) service
|
||||
Service_LDN, ///< The LDN (Local domain network) service
|
||||
Service_LDR, ///< The loader service
|
||||
|
||||
@@ -32,6 +32,8 @@ add_library(core STATIC
|
||||
file_sys/control_metadata.h
|
||||
file_sys/directory.h
|
||||
file_sys/errors.h
|
||||
file_sys/fsmitm_romfsbuild.cpp
|
||||
file_sys/fsmitm_romfsbuild.h
|
||||
file_sys/mode.h
|
||||
file_sys/nca_metadata.cpp
|
||||
file_sys/nca_metadata.h
|
||||
@@ -59,10 +61,13 @@ add_library(core STATIC
|
||||
file_sys/vfs.h
|
||||
file_sys/vfs_concat.cpp
|
||||
file_sys/vfs_concat.h
|
||||
file_sys/vfs_layered.cpp
|
||||
file_sys/vfs_layered.h
|
||||
file_sys/vfs_offset.cpp
|
||||
file_sys/vfs_offset.h
|
||||
file_sys/vfs_real.cpp
|
||||
file_sys/vfs_real.h
|
||||
file_sys/vfs_static.h
|
||||
file_sys/vfs_vector.cpp
|
||||
file_sys/vfs_vector.h
|
||||
file_sys/xts_archive.cpp
|
||||
|
||||
@@ -64,7 +64,7 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
|
||||
if (concat.empty())
|
||||
return nullptr;
|
||||
|
||||
return FileSys::ConcatenateFiles(concat, dir->GetName());
|
||||
return FileSys::ConcatenatedVfsFile::MakeConcatenatedFile(concat, dir->GetName());
|
||||
}
|
||||
|
||||
return vfs->OpenFile(path, FileSys::Mode::Read);
|
||||
|
||||
@@ -55,16 +55,16 @@ Cpu::Cpu(std::shared_ptr<ExclusiveMonitor> exclusive_monitor,
|
||||
|
||||
if (Settings::values.use_cpu_jit) {
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
arm_interface = std::make_shared<ARM_Dynarmic>(exclusive_monitor, core_index);
|
||||
arm_interface = std::make_unique<ARM_Dynarmic>(exclusive_monitor, core_index);
|
||||
#else
|
||||
arm_interface = std::make_shared<ARM_Unicorn>();
|
||||
arm_interface = std::make_unique<ARM_Unicorn>();
|
||||
LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
|
||||
#endif
|
||||
} else {
|
||||
arm_interface = std::make_shared<ARM_Unicorn>();
|
||||
arm_interface = std::make_unique<ARM_Unicorn>();
|
||||
}
|
||||
|
||||
scheduler = std::make_shared<Kernel::Scheduler>(arm_interface.get());
|
||||
scheduler = std::make_shared<Kernel::Scheduler>(*arm_interface);
|
||||
}
|
||||
|
||||
Cpu::~Cpu() = default;
|
||||
|
||||
@@ -76,7 +76,7 @@ public:
|
||||
private:
|
||||
void Reschedule();
|
||||
|
||||
std::shared_ptr<ARM_Interface> arm_interface;
|
||||
std::unique_ptr<ARM_Interface> arm_interface;
|
||||
std::shared_ptr<CpuBarrier> cpu_barrier;
|
||||
std::shared_ptr<Kernel::Scheduler> scheduler;
|
||||
|
||||
|
||||
@@ -2,13 +2,14 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <fmt/format.h>
|
||||
#include "core/file_sys/bis_factory.h"
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
BISFactory::BISFactory(VirtualDir nand_root_)
|
||||
: nand_root(std::move(nand_root_)),
|
||||
BISFactory::BISFactory(VirtualDir nand_root_, VirtualDir load_root_)
|
||||
: nand_root(std::move(nand_root_)), load_root(std::move(load_root_)),
|
||||
sysnand_cache(std::make_shared<RegisteredCache>(
|
||||
GetOrCreateDirectoryRelative(nand_root, "/system/Contents/registered"))),
|
||||
usrnand_cache(std::make_shared<RegisteredCache>(
|
||||
@@ -24,4 +25,11 @@ std::shared_ptr<RegisteredCache> BISFactory::GetUserNANDContents() const {
|
||||
return usrnand_cache;
|
||||
}
|
||||
|
||||
VirtualDir BISFactory::GetModificationLoadRoot(u64 title_id) const {
|
||||
// LayeredFS doesn't work on updates and title id-less homebrew
|
||||
if (title_id == 0 || (title_id & 0x800) > 0)
|
||||
return nullptr;
|
||||
return GetOrCreateDirectoryRelative(load_root, fmt::format("/{:016X}", title_id));
|
||||
}
|
||||
|
||||
} // namespace FileSys
|
||||
|
||||
@@ -17,14 +17,17 @@ class RegisteredCache;
|
||||
/// registered caches.
|
||||
class BISFactory {
|
||||
public:
|
||||
explicit BISFactory(VirtualDir nand_root);
|
||||
explicit BISFactory(VirtualDir nand_root, VirtualDir load_root);
|
||||
~BISFactory();
|
||||
|
||||
std::shared_ptr<RegisteredCache> GetSystemNANDContents() const;
|
||||
std::shared_ptr<RegisteredCache> GetUserNANDContents() const;
|
||||
|
||||
VirtualDir GetModificationLoadRoot(u64 title_id) const;
|
||||
|
||||
private:
|
||||
VirtualDir nand_root;
|
||||
VirtualDir load_root;
|
||||
|
||||
std::shared_ptr<RegisteredCache> sysnand_cache;
|
||||
std::shared_ptr<RegisteredCache> usrnand_cache;
|
||||
|
||||
367
src/core/file_sys/fsmitm_romfsbuild.cpp
Normal file
367
src/core/file_sys/fsmitm_romfsbuild.cpp
Normal file
@@ -0,0 +1,367 @@
|
||||
/*
|
||||
* Copyright (c) 2018 Atmosphère-NX
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms and conditions of the GNU General Public License,
|
||||
* version 2, as published by the Free Software Foundation.
|
||||
*
|
||||
* This program is distributed in the hope it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
||||
* more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/*
|
||||
* Adapted by DarkLordZach for use/interaction with yuzu
|
||||
*
|
||||
* Modifications Copyright 2018 yuzu emulator team
|
||||
* Licensed under GPLv2 or any later version
|
||||
* Refer to the license.txt file included.
|
||||
*/
|
||||
|
||||
#include <cstring>
|
||||
#include "common/assert.h"
|
||||
#include "core/file_sys/fsmitm_romfsbuild.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
#include "core/file_sys/vfs_vector.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
constexpr u64 FS_MAX_PATH = 0x301;
|
||||
|
||||
constexpr u32 ROMFS_ENTRY_EMPTY = 0xFFFFFFFF;
|
||||
constexpr u32 ROMFS_FILEPARTITION_OFS = 0x200;
|
||||
|
||||
// Types for building a RomFS.
|
||||
struct RomFSHeader {
|
||||
u64 header_size;
|
||||
u64 dir_hash_table_ofs;
|
||||
u64 dir_hash_table_size;
|
||||
u64 dir_table_ofs;
|
||||
u64 dir_table_size;
|
||||
u64 file_hash_table_ofs;
|
||||
u64 file_hash_table_size;
|
||||
u64 file_table_ofs;
|
||||
u64 file_table_size;
|
||||
u64 file_partition_ofs;
|
||||
};
|
||||
static_assert(sizeof(RomFSHeader) == 0x50, "RomFSHeader has incorrect size.");
|
||||
|
||||
struct RomFSDirectoryEntry {
|
||||
u32 parent;
|
||||
u32 sibling;
|
||||
u32 child;
|
||||
u32 file;
|
||||
u32 hash;
|
||||
u32 name_size;
|
||||
};
|
||||
static_assert(sizeof(RomFSDirectoryEntry) == 0x18, "RomFSDirectoryEntry has incorrect size.");
|
||||
|
||||
struct RomFSFileEntry {
|
||||
u32 parent;
|
||||
u32 sibling;
|
||||
u64 offset;
|
||||
u64 size;
|
||||
u32 hash;
|
||||
u32 name_size;
|
||||
};
|
||||
static_assert(sizeof(RomFSFileEntry) == 0x20, "RomFSFileEntry has incorrect size.");
|
||||
|
||||
struct RomFSBuildFileContext;
|
||||
|
||||
struct RomFSBuildDirectoryContext {
|
||||
std::string path;
|
||||
u32 cur_path_ofs = 0;
|
||||
u32 path_len = 0;
|
||||
u32 entry_offset = 0;
|
||||
std::shared_ptr<RomFSBuildDirectoryContext> parent;
|
||||
std::shared_ptr<RomFSBuildDirectoryContext> child;
|
||||
std::shared_ptr<RomFSBuildDirectoryContext> sibling;
|
||||
std::shared_ptr<RomFSBuildFileContext> file;
|
||||
};
|
||||
|
||||
struct RomFSBuildFileContext {
|
||||
std::string path;
|
||||
u32 cur_path_ofs = 0;
|
||||
u32 path_len = 0;
|
||||
u32 entry_offset = 0;
|
||||
u64 offset = 0;
|
||||
u64 size = 0;
|
||||
std::shared_ptr<RomFSBuildDirectoryContext> parent;
|
||||
std::shared_ptr<RomFSBuildFileContext> sibling;
|
||||
VirtualFile source;
|
||||
};
|
||||
|
||||
static u32 romfs_calc_path_hash(u32 parent, std::string path, u32 start, std::size_t path_len) {
|
||||
u32 hash = parent ^ 123456789;
|
||||
for (u32 i = 0; i < path_len; i++) {
|
||||
hash = (hash >> 5) | (hash << 27);
|
||||
hash ^= path[start + i];
|
||||
}
|
||||
|
||||
return hash;
|
||||
}
|
||||
|
||||
static u64 romfs_get_hash_table_count(u64 num_entries) {
|
||||
if (num_entries < 3) {
|
||||
return 3;
|
||||
}
|
||||
|
||||
if (num_entries < 19) {
|
||||
return num_entries | 1;
|
||||
}
|
||||
|
||||
u64 count = num_entries;
|
||||
while (count % 2 == 0 || count % 3 == 0 || count % 5 == 0 || count % 7 == 0 ||
|
||||
count % 11 == 0 || count % 13 == 0 || count % 17 == 0) {
|
||||
count++;
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
void RomFSBuildContext::VisitDirectory(VirtualDir root_romfs,
|
||||
std::shared_ptr<RomFSBuildDirectoryContext> parent) {
|
||||
std::vector<std::shared_ptr<RomFSBuildDirectoryContext>> child_dirs;
|
||||
|
||||
VirtualDir dir;
|
||||
|
||||
if (parent->path_len == 0)
|
||||
dir = root_romfs;
|
||||
else
|
||||
dir = root_romfs->GetDirectoryRelative(parent->path);
|
||||
|
||||
const auto entries = dir->GetEntries();
|
||||
|
||||
for (const auto& kv : entries) {
|
||||
if (kv.second == VfsEntryType::Directory) {
|
||||
const auto child = std::make_shared<RomFSBuildDirectoryContext>();
|
||||
// Set child's path.
|
||||
child->cur_path_ofs = parent->path_len + 1;
|
||||
child->path_len = child->cur_path_ofs + static_cast<u32>(kv.first.size());
|
||||
child->path = parent->path + "/" + kv.first;
|
||||
|
||||
// Sanity check on path_len
|
||||
ASSERT(child->path_len < FS_MAX_PATH);
|
||||
|
||||
if (AddDirectory(parent, child)) {
|
||||
child_dirs.push_back(child);
|
||||
}
|
||||
} else {
|
||||
const auto child = std::make_shared<RomFSBuildFileContext>();
|
||||
// Set child's path.
|
||||
child->cur_path_ofs = parent->path_len + 1;
|
||||
child->path_len = child->cur_path_ofs + static_cast<u32>(kv.first.size());
|
||||
child->path = parent->path + "/" + kv.first;
|
||||
|
||||
// Sanity check on path_len
|
||||
ASSERT(child->path_len < FS_MAX_PATH);
|
||||
|
||||
child->source = root_romfs->GetFileRelative(child->path);
|
||||
|
||||
child->size = child->source->GetSize();
|
||||
|
||||
AddFile(parent, child);
|
||||
}
|
||||
}
|
||||
|
||||
for (auto& child : child_dirs) {
|
||||
this->VisitDirectory(root_romfs, child);
|
||||
}
|
||||
}
|
||||
|
||||
bool RomFSBuildContext::AddDirectory(std::shared_ptr<RomFSBuildDirectoryContext> parent_dir_ctx,
|
||||
std::shared_ptr<RomFSBuildDirectoryContext> dir_ctx) {
|
||||
// Check whether it's already in the known directories.
|
||||
const auto existing = directories.find(dir_ctx->path);
|
||||
if (existing != directories.end())
|
||||
return false;
|
||||
|
||||
// Add a new directory.
|
||||
num_dirs++;
|
||||
dir_table_size +=
|
||||
sizeof(RomFSDirectoryEntry) + ((dir_ctx->path_len - dir_ctx->cur_path_ofs + 3) & ~3);
|
||||
dir_ctx->parent = parent_dir_ctx;
|
||||
directories.emplace(dir_ctx->path, dir_ctx);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool RomFSBuildContext::AddFile(std::shared_ptr<RomFSBuildDirectoryContext> parent_dir_ctx,
|
||||
std::shared_ptr<RomFSBuildFileContext> file_ctx) {
|
||||
// Check whether it's already in the known files.
|
||||
const auto existing = files.find(file_ctx->path);
|
||||
if (existing != files.end()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Add a new file.
|
||||
num_files++;
|
||||
file_table_size +=
|
||||
sizeof(RomFSFileEntry) + ((file_ctx->path_len - file_ctx->cur_path_ofs + 3) & ~3);
|
||||
file_ctx->parent = parent_dir_ctx;
|
||||
files.emplace(file_ctx->path, file_ctx);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
RomFSBuildContext::RomFSBuildContext(VirtualDir base_) : base(std::move(base_)) {
|
||||
root = std::make_shared<RomFSBuildDirectoryContext>();
|
||||
root->path = "\0";
|
||||
directories.emplace(root->path, root);
|
||||
num_dirs = 1;
|
||||
dir_table_size = 0x18;
|
||||
|
||||
VisitDirectory(base, root);
|
||||
}
|
||||
|
||||
RomFSBuildContext::~RomFSBuildContext() = default;
|
||||
|
||||
std::map<u64, VirtualFile> RomFSBuildContext::Build() {
|
||||
const u64 dir_hash_table_entry_count = romfs_get_hash_table_count(num_dirs);
|
||||
const u64 file_hash_table_entry_count = romfs_get_hash_table_count(num_files);
|
||||
dir_hash_table_size = 4 * dir_hash_table_entry_count;
|
||||
file_hash_table_size = 4 * file_hash_table_entry_count;
|
||||
|
||||
// Assign metadata pointers
|
||||
RomFSHeader header{};
|
||||
|
||||
std::vector<u32> dir_hash_table(dir_hash_table_entry_count, ROMFS_ENTRY_EMPTY);
|
||||
std::vector<u32> file_hash_table(file_hash_table_entry_count, ROMFS_ENTRY_EMPTY);
|
||||
|
||||
std::vector<u8> dir_table(dir_table_size);
|
||||
std::vector<u8> file_table(file_table_size);
|
||||
|
||||
std::shared_ptr<RomFSBuildFileContext> cur_file;
|
||||
|
||||
// Determine file offsets.
|
||||
u32 entry_offset = 0;
|
||||
std::shared_ptr<RomFSBuildFileContext> prev_file = nullptr;
|
||||
for (const auto& it : files) {
|
||||
cur_file = it.second;
|
||||
file_partition_size = (file_partition_size + 0xFULL) & ~0xFULL;
|
||||
cur_file->offset = file_partition_size;
|
||||
file_partition_size += cur_file->size;
|
||||
cur_file->entry_offset = entry_offset;
|
||||
entry_offset +=
|
||||
sizeof(RomFSFileEntry) + ((cur_file->path_len - cur_file->cur_path_ofs + 3) & ~3);
|
||||
prev_file = cur_file;
|
||||
}
|
||||
// Assign deferred parent/sibling ownership.
|
||||
for (auto it = files.rbegin(); it != files.rend(); ++it) {
|
||||
cur_file = it->second;
|
||||
cur_file->sibling = cur_file->parent->file;
|
||||
cur_file->parent->file = cur_file;
|
||||
}
|
||||
|
||||
std::shared_ptr<RomFSBuildDirectoryContext> cur_dir;
|
||||
|
||||
// Determine directory offsets.
|
||||
entry_offset = 0;
|
||||
for (const auto& it : directories) {
|
||||
cur_dir = it.second;
|
||||
cur_dir->entry_offset = entry_offset;
|
||||
entry_offset +=
|
||||
sizeof(RomFSDirectoryEntry) + ((cur_dir->path_len - cur_dir->cur_path_ofs + 3) & ~3);
|
||||
}
|
||||
// Assign deferred parent/sibling ownership.
|
||||
for (auto it = directories.rbegin(); it->second != root; ++it) {
|
||||
cur_dir = it->second;
|
||||
cur_dir->sibling = cur_dir->parent->child;
|
||||
cur_dir->parent->child = cur_dir;
|
||||
}
|
||||
|
||||
std::map<u64, VirtualFile> out;
|
||||
|
||||
// Populate file tables.
|
||||
for (const auto& it : files) {
|
||||
cur_file = it.second;
|
||||
RomFSFileEntry cur_entry{};
|
||||
|
||||
cur_entry.parent = cur_file->parent->entry_offset;
|
||||
cur_entry.sibling =
|
||||
cur_file->sibling == nullptr ? ROMFS_ENTRY_EMPTY : cur_file->sibling->entry_offset;
|
||||
cur_entry.offset = cur_file->offset;
|
||||
cur_entry.size = cur_file->size;
|
||||
|
||||
const auto name_size = cur_file->path_len - cur_file->cur_path_ofs;
|
||||
const auto hash = romfs_calc_path_hash(cur_file->parent->entry_offset, cur_file->path,
|
||||
cur_file->cur_path_ofs, name_size);
|
||||
cur_entry.hash = file_hash_table[hash % file_hash_table_entry_count];
|
||||
file_hash_table[hash % file_hash_table_entry_count] = cur_file->entry_offset;
|
||||
|
||||
cur_entry.name_size = name_size;
|
||||
|
||||
out.emplace(cur_file->offset + ROMFS_FILEPARTITION_OFS, cur_file->source);
|
||||
std::memcpy(file_table.data() + cur_file->entry_offset, &cur_entry, sizeof(RomFSFileEntry));
|
||||
std::memset(file_table.data() + cur_file->entry_offset + sizeof(RomFSFileEntry), 0,
|
||||
(cur_entry.name_size + 3) & ~3);
|
||||
std::memcpy(file_table.data() + cur_file->entry_offset + sizeof(RomFSFileEntry),
|
||||
cur_file->path.data() + cur_file->cur_path_ofs, name_size);
|
||||
}
|
||||
|
||||
// Populate dir tables.
|
||||
for (const auto& it : directories) {
|
||||
cur_dir = it.second;
|
||||
RomFSDirectoryEntry cur_entry{};
|
||||
|
||||
cur_entry.parent = cur_dir == root ? 0 : cur_dir->parent->entry_offset;
|
||||
cur_entry.sibling =
|
||||
cur_dir->sibling == nullptr ? ROMFS_ENTRY_EMPTY : cur_dir->sibling->entry_offset;
|
||||
cur_entry.child =
|
||||
cur_dir->child == nullptr ? ROMFS_ENTRY_EMPTY : cur_dir->child->entry_offset;
|
||||
cur_entry.file = cur_dir->file == nullptr ? ROMFS_ENTRY_EMPTY : cur_dir->file->entry_offset;
|
||||
|
||||
const auto name_size = cur_dir->path_len - cur_dir->cur_path_ofs;
|
||||
const auto hash = romfs_calc_path_hash(cur_dir == root ? 0 : cur_dir->parent->entry_offset,
|
||||
cur_dir->path, cur_dir->cur_path_ofs, name_size);
|
||||
cur_entry.hash = dir_hash_table[hash % dir_hash_table_entry_count];
|
||||
dir_hash_table[hash % dir_hash_table_entry_count] = cur_dir->entry_offset;
|
||||
|
||||
cur_entry.name_size = name_size;
|
||||
|
||||
std::memcpy(dir_table.data() + cur_dir->entry_offset, &cur_entry,
|
||||
sizeof(RomFSDirectoryEntry));
|
||||
std::memcpy(dir_table.data() + cur_dir->entry_offset, &cur_entry,
|
||||
sizeof(RomFSDirectoryEntry));
|
||||
std::memset(dir_table.data() + cur_dir->entry_offset + sizeof(RomFSDirectoryEntry), 0,
|
||||
(cur_entry.name_size + 3) & ~3);
|
||||
std::memcpy(dir_table.data() + cur_dir->entry_offset + sizeof(RomFSDirectoryEntry),
|
||||
cur_dir->path.data() + cur_dir->cur_path_ofs, name_size);
|
||||
}
|
||||
|
||||
// Set header fields.
|
||||
header.header_size = sizeof(RomFSHeader);
|
||||
header.file_hash_table_size = file_hash_table_size;
|
||||
header.file_table_size = file_table_size;
|
||||
header.dir_hash_table_size = dir_hash_table_size;
|
||||
header.dir_table_size = dir_table_size;
|
||||
header.file_partition_ofs = ROMFS_FILEPARTITION_OFS;
|
||||
header.dir_hash_table_ofs = (header.file_partition_ofs + file_partition_size + 3ULL) & ~3ULL;
|
||||
header.dir_table_ofs = header.dir_hash_table_ofs + header.dir_hash_table_size;
|
||||
header.file_hash_table_ofs = header.dir_table_ofs + header.dir_table_size;
|
||||
header.file_table_ofs = header.file_hash_table_ofs + header.file_hash_table_size;
|
||||
|
||||
std::vector<u8> header_data(sizeof(RomFSHeader));
|
||||
std::memcpy(header_data.data(), &header, header_data.size());
|
||||
out.emplace(0, std::make_shared<VectorVfsFile>(header_data));
|
||||
|
||||
std::vector<u8> metadata(file_hash_table_size + file_table_size + dir_hash_table_size +
|
||||
dir_table_size);
|
||||
std::size_t index = 0;
|
||||
std::memcpy(metadata.data(), dir_hash_table.data(), dir_hash_table.size() * sizeof(u32));
|
||||
index += dir_hash_table.size() * sizeof(u32);
|
||||
std::memcpy(metadata.data() + index, dir_table.data(), dir_table.size());
|
||||
index += dir_table.size();
|
||||
std::memcpy(metadata.data() + index, file_hash_table.data(),
|
||||
file_hash_table.size() * sizeof(u32));
|
||||
index += file_hash_table.size() * sizeof(u32);
|
||||
std::memcpy(metadata.data() + index, file_table.data(), file_table.size());
|
||||
out.emplace(header.dir_hash_table_ofs, std::make_shared<VectorVfsFile>(metadata));
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
} // namespace FileSys
|
||||
70
src/core/file_sys/fsmitm_romfsbuild.h
Normal file
70
src/core/file_sys/fsmitm_romfsbuild.h
Normal file
@@ -0,0 +1,70 @@
|
||||
/*
|
||||
* Copyright (c) 2018 Atmosphère-NX
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms and conditions of the GNU General Public License,
|
||||
* version 2, as published by the Free Software Foundation.
|
||||
*
|
||||
* This program is distributed in the hope it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
||||
* more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/*
|
||||
* Adapted by DarkLordZach for use/interaction with yuzu
|
||||
*
|
||||
* Modifications Copyright 2018 yuzu emulator team
|
||||
* Licensed under GPLv2 or any later version
|
||||
* Refer to the license.txt file included.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <boost/detail/container_fwd.hpp>
|
||||
#include "common/common_types.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
struct RomFSBuildDirectoryContext;
|
||||
struct RomFSBuildFileContext;
|
||||
struct RomFSDirectoryEntry;
|
||||
struct RomFSFileEntry;
|
||||
|
||||
class RomFSBuildContext {
|
||||
public:
|
||||
explicit RomFSBuildContext(VirtualDir base);
|
||||
~RomFSBuildContext();
|
||||
|
||||
// This finalizes the context.
|
||||
std::map<u64, VirtualFile> Build();
|
||||
|
||||
private:
|
||||
VirtualDir base;
|
||||
std::shared_ptr<RomFSBuildDirectoryContext> root;
|
||||
std::map<std::string, std::shared_ptr<RomFSBuildDirectoryContext>, std::less<>> directories;
|
||||
std::map<std::string, std::shared_ptr<RomFSBuildFileContext>, std::less<>> files;
|
||||
u64 num_dirs = 0;
|
||||
u64 num_files = 0;
|
||||
u64 dir_table_size = 0;
|
||||
u64 file_table_size = 0;
|
||||
u64 dir_hash_table_size = 0;
|
||||
u64 file_hash_table_size = 0;
|
||||
u64 file_partition_size = 0;
|
||||
|
||||
void VisitDirectory(VirtualDir filesys, std::shared_ptr<RomFSBuildDirectoryContext> parent);
|
||||
|
||||
bool AddDirectory(std::shared_ptr<RomFSBuildDirectoryContext> parent_dir_ctx,
|
||||
std::shared_ptr<RomFSBuildDirectoryContext> dir_ctx);
|
||||
bool AddFile(std::shared_ptr<RomFSBuildDirectoryContext> parent_dir_ctx,
|
||||
std::shared_ptr<RomFSBuildFileContext> file_ctx);
|
||||
};
|
||||
|
||||
} // namespace FileSys
|
||||
@@ -11,6 +11,7 @@
|
||||
#include "core/file_sys/patch_manager.h"
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
#include "core/file_sys/romfs.h"
|
||||
#include "core/file_sys/vfs_layered.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/loader/loader.h"
|
||||
|
||||
@@ -31,8 +32,9 @@ std::string FormatTitleVersion(u32 version, TitleVersionFormat format) {
|
||||
return fmt::format("v{}.{}.{}", bytes[3], bytes[2], bytes[1]);
|
||||
}
|
||||
|
||||
constexpr std::array<const char*, 1> PATCH_TYPE_NAMES{
|
||||
constexpr std::array<const char*, 2> PATCH_TYPE_NAMES{
|
||||
"Update",
|
||||
"LayeredFS",
|
||||
};
|
||||
|
||||
std::string FormatPatchTypeName(PatchType type) {
|
||||
@@ -66,6 +68,44 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
|
||||
return exefs;
|
||||
}
|
||||
|
||||
static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType type) {
|
||||
const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
|
||||
if (type != ContentRecordType::Program || load_dir == nullptr || load_dir->GetSize() <= 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto extracted = ExtractRomFS(romfs);
|
||||
if (extracted == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto patch_dirs = load_dir->GetSubdirectories();
|
||||
std::sort(patch_dirs.begin(), patch_dirs.end(),
|
||||
[](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
|
||||
|
||||
std::vector<VirtualDir> layers;
|
||||
layers.reserve(patch_dirs.size() + 1);
|
||||
for (const auto& subdir : patch_dirs) {
|
||||
auto romfs_dir = subdir->GetSubdirectory("romfs");
|
||||
if (romfs_dir != nullptr)
|
||||
layers.push_back(std::move(romfs_dir));
|
||||
}
|
||||
layers.push_back(std::move(extracted));
|
||||
|
||||
auto layered = LayeredVfsDirectory::MakeLayeredDirectory(std::move(layers));
|
||||
if (layered == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto packed = CreateRomFS(std::move(layered));
|
||||
if (packed == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
LOG_INFO(Loader, " RomFS: LayeredFS patches applied successfully");
|
||||
romfs = std::move(packed);
|
||||
}
|
||||
|
||||
VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset,
|
||||
ContentRecordType type) const {
|
||||
LOG_INFO(Loader, "Patching RomFS for title_id={:016X}, type={:02X}", title_id,
|
||||
@@ -89,6 +129,9 @@ VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset,
|
||||
}
|
||||
}
|
||||
|
||||
// LayeredFS
|
||||
ApplyLayeredFS(romfs, title_id, type);
|
||||
|
||||
return romfs;
|
||||
}
|
||||
|
||||
@@ -114,6 +157,10 @@ std::map<PatchType, std::string> PatchManager::GetPatchVersionNames() const {
|
||||
}
|
||||
}
|
||||
|
||||
const auto lfs_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
|
||||
if (lfs_dir != nullptr && lfs_dir->GetSize() > 0)
|
||||
out.insert_or_assign(PatchType::LayeredFS, "");
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
|
||||
@@ -26,6 +26,7 @@ std::string FormatTitleVersion(u32 version,
|
||||
|
||||
enum class PatchType {
|
||||
Update,
|
||||
LayeredFS,
|
||||
};
|
||||
|
||||
std::string FormatPatchTypeName(PatchType type);
|
||||
@@ -42,6 +43,7 @@ public:
|
||||
|
||||
// Currently tracked RomFS patches:
|
||||
// - Game Updates
|
||||
// - LayeredFS
|
||||
VirtualFile PatchRomFS(VirtualFile base, u64 ivfc_offset,
|
||||
ContentRecordType type = ContentRecordType::Program) const;
|
||||
|
||||
|
||||
@@ -18,6 +18,10 @@
|
||||
#include "core/loader/loader.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
// The size of blocks to use when vfs raw copying into nand.
|
||||
constexpr size_t VFS_RC_LARGE_COPY_BLOCK = 0x400000;
|
||||
|
||||
std::string RegisteredCacheEntry::DebugInfo() const {
|
||||
return fmt::format("title_id={:016X}, content_type={:02X}", title_id, static_cast<u8>(type));
|
||||
}
|
||||
@@ -121,7 +125,7 @@ VirtualFile RegisteredCache::OpenFileOrDirectoryConcat(const VirtualDir& dir,
|
||||
if (concat.empty())
|
||||
return nullptr;
|
||||
|
||||
file = FileSys::ConcatenateFiles(concat);
|
||||
file = ConcatenatedVfsFile::MakeConcatenatedFile(concat, concat.front()->GetName());
|
||||
}
|
||||
|
||||
return file;
|
||||
@@ -480,7 +484,8 @@ InstallResult RegisteredCache::RawInstallNCA(std::shared_ptr<NCA> nca, const Vfs
|
||||
auto out = dir->CreateFileRelative(path);
|
||||
if (out == nullptr)
|
||||
return InstallResult::ErrorCopyFailed;
|
||||
return copy(in, out) ? InstallResult::Success : InstallResult::ErrorCopyFailed;
|
||||
return copy(in, out, VFS_RC_LARGE_COPY_BLOCK) ? InstallResult::Success
|
||||
: InstallResult::ErrorCopyFailed;
|
||||
}
|
||||
|
||||
bool RegisteredCache::RawInstallYuzuMeta(const CNMT& cnmt) {
|
||||
|
||||
@@ -27,7 +27,7 @@ struct ContentRecord;
|
||||
|
||||
using NcaID = std::array<u8, 0x10>;
|
||||
using RegisteredCacheParsingFunction = std::function<VirtualFile(const VirtualFile&, const NcaID&)>;
|
||||
using VfsCopyFunction = std::function<bool(VirtualFile, VirtualFile)>;
|
||||
using VfsCopyFunction = std::function<bool(const VirtualFile&, const VirtualFile&, size_t)>;
|
||||
|
||||
enum class InstallResult {
|
||||
Success,
|
||||
|
||||
@@ -4,8 +4,10 @@
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/file_sys/fsmitm_romfsbuild.h"
|
||||
#include "core/file_sys/romfs.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
#include "core/file_sys/vfs_concat.h"
|
||||
#include "core/file_sys/vfs_offset.h"
|
||||
#include "core/file_sys/vfs_vector.h"
|
||||
|
||||
@@ -98,7 +100,7 @@ void ProcessDirectory(VirtualFile file, std::size_t dir_offset, std::size_t file
|
||||
}
|
||||
}
|
||||
|
||||
VirtualDir ExtractRomFS(VirtualFile file) {
|
||||
VirtualDir ExtractRomFS(VirtualFile file, RomFSExtractionType type) {
|
||||
RomFSHeader header{};
|
||||
if (file->ReadObject(&header) != sizeof(RomFSHeader))
|
||||
return nullptr;
|
||||
@@ -117,9 +119,22 @@ VirtualDir ExtractRomFS(VirtualFile file) {
|
||||
|
||||
VirtualDir out = std::move(root);
|
||||
|
||||
while (out->GetSubdirectory("") != nullptr)
|
||||
out = out->GetSubdirectory("");
|
||||
while (out->GetSubdirectories().size() == 1 && out->GetFiles().empty()) {
|
||||
if (out->GetSubdirectories().front()->GetName() == "data" &&
|
||||
type == RomFSExtractionType::Truncated)
|
||||
break;
|
||||
out = out->GetSubdirectories().front();
|
||||
}
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
VirtualFile CreateRomFS(VirtualDir dir) {
|
||||
if (dir == nullptr)
|
||||
return nullptr;
|
||||
|
||||
RomFSBuildContext ctx{dir};
|
||||
return ConcatenatedVfsFile::MakeConcatenatedFile(0, ctx.Build(), dir->GetName());
|
||||
}
|
||||
|
||||
} // namespace FileSys
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <map>
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
@@ -12,6 +13,8 @@
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
struct RomFSHeader;
|
||||
|
||||
struct IVFCLevel {
|
||||
u64_le offset;
|
||||
u64_le size;
|
||||
@@ -29,8 +32,18 @@ struct IVFCHeader {
|
||||
};
|
||||
static_assert(sizeof(IVFCHeader) == 0xE0, "IVFCHeader has incorrect size.");
|
||||
|
||||
enum class RomFSExtractionType {
|
||||
Full, // Includes data directory
|
||||
Truncated, // Traverses into data directory
|
||||
};
|
||||
|
||||
// Converts a RomFS binary blob to VFS Filesystem
|
||||
// Returns nullptr on failure
|
||||
VirtualDir ExtractRomFS(VirtualFile file);
|
||||
VirtualDir ExtractRomFS(VirtualFile file,
|
||||
RomFSExtractionType type = RomFSExtractionType::Truncated);
|
||||
|
||||
// Converts a VFS filesystem into a RomFS binary
|
||||
// Returns nullptr on failure
|
||||
VirtualFile CreateRomFS(VirtualDir dir);
|
||||
|
||||
} // namespace FileSys
|
||||
|
||||
@@ -399,6 +399,15 @@ bool VfsDirectory::Copy(std::string_view src, std::string_view dest) {
|
||||
return f2->WriteBytes(f1->ReadAllBytes()) == f1->GetSize();
|
||||
}
|
||||
|
||||
std::map<std::string, VfsEntryType, std::less<>> VfsDirectory::GetEntries() const {
|
||||
std::map<std::string, VfsEntryType, std::less<>> out;
|
||||
for (const auto& dir : GetSubdirectories())
|
||||
out.emplace(dir->GetName(), VfsEntryType::Directory);
|
||||
for (const auto& file : GetFiles())
|
||||
out.emplace(file->GetName(), VfsEntryType::File);
|
||||
return out;
|
||||
}
|
||||
|
||||
std::string VfsDirectory::GetFullPath() const {
|
||||
if (IsRoot())
|
||||
return GetName();
|
||||
@@ -454,13 +463,41 @@ bool DeepEquals(const VirtualFile& file1, const VirtualFile& file2, std::size_t
|
||||
return true;
|
||||
}
|
||||
|
||||
bool VfsRawCopy(VirtualFile src, VirtualFile dest) {
|
||||
if (src == nullptr || dest == nullptr)
|
||||
bool VfsRawCopy(const VirtualFile& src, const VirtualFile& dest, std::size_t block_size) {
|
||||
if (src == nullptr || dest == nullptr || !src->IsReadable() || !dest->IsWritable())
|
||||
return false;
|
||||
if (!dest->Resize(src->GetSize()))
|
||||
return false;
|
||||
std::vector<u8> data = src->ReadAllBytes();
|
||||
return dest->WriteBytes(data, 0) == data.size();
|
||||
|
||||
std::vector<u8> temp(std::min(block_size, src->GetSize()));
|
||||
for (std::size_t i = 0; i < src->GetSize(); i += block_size) {
|
||||
const auto read = std::min(block_size, src->GetSize() - i);
|
||||
const auto block = src->Read(temp.data(), read, i);
|
||||
|
||||
if (dest->Write(temp.data(), read, i) != read)
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool VfsRawCopyD(const VirtualDir& src, const VirtualDir& dest, std::size_t block_size) {
|
||||
if (src == nullptr || dest == nullptr || !src->IsReadable() || !dest->IsWritable())
|
||||
return false;
|
||||
|
||||
for (const auto& file : src->GetFiles()) {
|
||||
const auto out = dest->CreateFile(file->GetName());
|
||||
if (!VfsRawCopy(file, out, block_size))
|
||||
return false;
|
||||
}
|
||||
|
||||
for (const auto& dir : src->GetSubdirectories()) {
|
||||
const auto out = dest->CreateSubdirectory(dir->GetName());
|
||||
if (!VfsRawCopyD(dir, out, block_size))
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
VirtualDir GetOrCreateDirectoryRelative(const VirtualDir& rel, std::string_view path) {
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
@@ -265,6 +266,10 @@ public:
|
||||
// dest.
|
||||
virtual bool Copy(std::string_view src, std::string_view dest);
|
||||
|
||||
// Gets all of the entries directly in the directory (files and dirs), returning a map between
|
||||
// item name -> type.
|
||||
virtual std::map<std::string, VfsEntryType, std::less<>> GetEntries() const;
|
||||
|
||||
// Interprets the file with name file instead as a directory of type directory.
|
||||
// The directory must have a constructor that takes a single argument of type
|
||||
// std::shared_ptr<VfsFile>. Allows to reinterpret container files (i.e NCA, zip, XCI, etc) as a
|
||||
@@ -310,13 +315,19 @@ public:
|
||||
bool Rename(std::string_view name) override;
|
||||
};
|
||||
|
||||
// Compare the two files, byte-for-byte, in increments specificed by block_size
|
||||
bool DeepEquals(const VirtualFile& file1, const VirtualFile& file2, std::size_t block_size = 0x200);
|
||||
// Compare the two files, byte-for-byte, in increments specified by block_size
|
||||
bool DeepEquals(const VirtualFile& file1, const VirtualFile& file2,
|
||||
std::size_t block_size = 0x1000);
|
||||
|
||||
// A method that copies the raw data between two different implementations of VirtualFile. If you
|
||||
// are using the same implementation, it is probably better to use the Copy method in the parent
|
||||
// directory of src/dest.
|
||||
bool VfsRawCopy(VirtualFile src, VirtualFile dest);
|
||||
bool VfsRawCopy(const VirtualFile& src, const VirtualFile& dest, std::size_t block_size = 0x1000);
|
||||
|
||||
// A method that performs a similar function to VfsRawCopy above, but instead copies entire
|
||||
// directories. It suffers the same performance penalties as above and an implementation-specific
|
||||
// Copy should always be preferred.
|
||||
bool VfsRawCopyD(const VirtualDir& src, const VirtualDir& dest, std::size_t block_size = 0x1000);
|
||||
|
||||
// Checks if the directory at path relative to rel exists. If it does, returns that. If it does not
|
||||
// it attempts to create it and returns the new dir or nullptr on failure.
|
||||
|
||||
@@ -5,17 +5,22 @@
|
||||
#include <algorithm>
|
||||
#include <utility>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "core/file_sys/vfs_concat.h"
|
||||
#include "core/file_sys/vfs_static.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
VirtualFile ConcatenateFiles(std::vector<VirtualFile> files, std::string name) {
|
||||
if (files.empty())
|
||||
return nullptr;
|
||||
if (files.size() == 1)
|
||||
return files[0];
|
||||
static bool VerifyConcatenationMapContinuity(const std::map<u64, VirtualFile>& map) {
|
||||
const auto last_valid = --map.end();
|
||||
for (auto iter = map.begin(); iter != last_valid;) {
|
||||
const auto old = iter++;
|
||||
if (old->first + old->second->GetSize() != iter->first) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return std::shared_ptr<VfsFile>(new ConcatenatedVfsFile(std::move(files), std::move(name)));
|
||||
return map.begin()->first == 0;
|
||||
}
|
||||
|
||||
ConcatenatedVfsFile::ConcatenatedVfsFile(std::vector<VirtualFile> files_, std::string name)
|
||||
@@ -27,8 +32,48 @@ ConcatenatedVfsFile::ConcatenatedVfsFile(std::vector<VirtualFile> files_, std::s
|
||||
}
|
||||
}
|
||||
|
||||
ConcatenatedVfsFile::ConcatenatedVfsFile(std::map<u64, VirtualFile> files_, std::string name)
|
||||
: files(std::move(files_)), name(std::move(name)) {
|
||||
ASSERT(VerifyConcatenationMapContinuity(files));
|
||||
}
|
||||
|
||||
ConcatenatedVfsFile::~ConcatenatedVfsFile() = default;
|
||||
|
||||
VirtualFile ConcatenatedVfsFile::MakeConcatenatedFile(std::vector<VirtualFile> files,
|
||||
std::string name) {
|
||||
if (files.empty())
|
||||
return nullptr;
|
||||
if (files.size() == 1)
|
||||
return files[0];
|
||||
|
||||
return std::shared_ptr<VfsFile>(new ConcatenatedVfsFile(std::move(files), std::move(name)));
|
||||
}
|
||||
|
||||
VirtualFile ConcatenatedVfsFile::MakeConcatenatedFile(u8 filler_byte,
|
||||
std::map<u64, VirtualFile> files,
|
||||
std::string name) {
|
||||
if (files.empty())
|
||||
return nullptr;
|
||||
if (files.size() == 1)
|
||||
return files.begin()->second;
|
||||
|
||||
const auto last_valid = --files.end();
|
||||
for (auto iter = files.begin(); iter != last_valid;) {
|
||||
const auto old = iter++;
|
||||
if (old->first + old->second->GetSize() != iter->first) {
|
||||
files.emplace(old->first + old->second->GetSize(),
|
||||
std::make_shared<StaticVfsFile>(filler_byte, iter->first - old->first -
|
||||
old->second->GetSize()));
|
||||
}
|
||||
}
|
||||
|
||||
// Ensure the map starts at offset 0 (start of file), otherwise pad to fill.
|
||||
if (files.begin()->first != 0)
|
||||
files.emplace(0, std::make_shared<StaticVfsFile>(filler_byte, files.begin()->first));
|
||||
|
||||
return std::shared_ptr<VfsFile>(new ConcatenatedVfsFile(std::move(files), std::move(name)));
|
||||
}
|
||||
|
||||
std::string ConcatenatedVfsFile::GetName() const {
|
||||
if (files.empty())
|
||||
return "";
|
||||
@@ -62,7 +107,7 @@ bool ConcatenatedVfsFile::IsReadable() const {
|
||||
}
|
||||
|
||||
std::size_t ConcatenatedVfsFile::Read(u8* data, std::size_t length, std::size_t offset) const {
|
||||
auto entry = files.end();
|
||||
auto entry = --files.end();
|
||||
for (auto iter = files.begin(); iter != files.end(); ++iter) {
|
||||
if (iter->first > offset) {
|
||||
entry = --iter;
|
||||
@@ -70,20 +115,17 @@ std::size_t ConcatenatedVfsFile::Read(u8* data, std::size_t length, std::size_t
|
||||
}
|
||||
}
|
||||
|
||||
// Check if the entry should be the last one. The loop above will make it end().
|
||||
if (entry == files.end() && offset < files.rbegin()->first + files.rbegin()->second->GetSize())
|
||||
--entry;
|
||||
|
||||
if (entry == files.end())
|
||||
if (entry->first + entry->second->GetSize() <= offset)
|
||||
return 0;
|
||||
|
||||
const auto remaining = entry->second->GetSize() + offset - entry->first;
|
||||
if (length > remaining) {
|
||||
return entry->second->Read(data, remaining, offset - entry->first) +
|
||||
Read(data + remaining, length - remaining, offset + remaining);
|
||||
const auto read_in =
|
||||
std::min<u64>(entry->first + entry->second->GetSize() - offset, entry->second->GetSize());
|
||||
if (length > read_in) {
|
||||
return entry->second->Read(data, read_in, offset - entry->first) +
|
||||
Read(data + read_in, length - read_in, offset + read_in);
|
||||
}
|
||||
|
||||
return entry->second->Read(data, length, offset - entry->first);
|
||||
return entry->second->Read(data, std::min<u64>(read_in, length), offset - entry->first);
|
||||
}
|
||||
|
||||
std::size_t ConcatenatedVfsFile::Write(const u8* data, std::size_t length, std::size_t offset) {
|
||||
@@ -93,4 +135,5 @@ std::size_t ConcatenatedVfsFile::Write(const u8* data, std::size_t length, std::
|
||||
bool ConcatenatedVfsFile::Rename(std::string_view name) {
|
||||
return false;
|
||||
}
|
||||
|
||||
} // namespace FileSys
|
||||
|
||||
@@ -4,26 +4,30 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <string_view>
|
||||
#include <boost/container/flat_map.hpp>
|
||||
#include "core/file_sys/vfs.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
// Wrapper function to allow for more efficient handling of files.size() == 0, 1 cases.
|
||||
VirtualFile ConcatenateFiles(std::vector<VirtualFile> files, std::string name = "");
|
||||
|
||||
// Class that wraps multiple vfs files and concatenates them, making reads seamless. Currently
|
||||
// read-only.
|
||||
class ConcatenatedVfsFile : public VfsFile {
|
||||
friend VirtualFile ConcatenateFiles(std::vector<VirtualFile> files, std::string name);
|
||||
|
||||
ConcatenatedVfsFile(std::vector<VirtualFile> files, std::string name);
|
||||
ConcatenatedVfsFile(std::map<u64, VirtualFile> files, std::string name);
|
||||
|
||||
public:
|
||||
~ConcatenatedVfsFile() override;
|
||||
|
||||
/// Wrapper function to allow for more efficient handling of files.size() == 0, 1 cases.
|
||||
static VirtualFile MakeConcatenatedFile(std::vector<VirtualFile> files, std::string name);
|
||||
|
||||
/// Convenience function that turns a map of offsets to files into a concatenated file, filling
|
||||
/// gaps with a given filler byte.
|
||||
static VirtualFile MakeConcatenatedFile(u8 filler_byte, std::map<u64, VirtualFile> files,
|
||||
std::string name);
|
||||
|
||||
std::string GetName() const override;
|
||||
std::size_t GetSize() const override;
|
||||
bool Resize(std::size_t new_size) override;
|
||||
@@ -36,7 +40,7 @@ public:
|
||||
|
||||
private:
|
||||
// Maps starting offset to file -- more efficient.
|
||||
boost::container::flat_map<u64, VirtualFile> files;
|
||||
std::map<u64, VirtualFile> files;
|
||||
std::string name;
|
||||
};
|
||||
|
||||
|
||||
132
src/core/file_sys/vfs_layered.cpp
Normal file
132
src/core/file_sys/vfs_layered.cpp
Normal file
@@ -0,0 +1,132 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <utility>
|
||||
#include "core/file_sys/vfs_layered.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
LayeredVfsDirectory::LayeredVfsDirectory(std::vector<VirtualDir> dirs, std::string name)
|
||||
: dirs(std::move(dirs)), name(std::move(name)) {}
|
||||
|
||||
LayeredVfsDirectory::~LayeredVfsDirectory() = default;
|
||||
|
||||
VirtualDir LayeredVfsDirectory::MakeLayeredDirectory(std::vector<VirtualDir> dirs,
|
||||
std::string name) {
|
||||
if (dirs.empty())
|
||||
return nullptr;
|
||||
if (dirs.size() == 1)
|
||||
return dirs[0];
|
||||
|
||||
return std::shared_ptr<VfsDirectory>(new LayeredVfsDirectory(std::move(dirs), std::move(name)));
|
||||
}
|
||||
|
||||
std::shared_ptr<VfsFile> LayeredVfsDirectory::GetFileRelative(std::string_view path) const {
|
||||
for (const auto& layer : dirs) {
|
||||
const auto file = layer->GetFileRelative(path);
|
||||
if (file != nullptr)
|
||||
return file;
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
std::shared_ptr<VfsDirectory> LayeredVfsDirectory::GetDirectoryRelative(
|
||||
std::string_view path) const {
|
||||
std::vector<VirtualDir> out;
|
||||
for (const auto& layer : dirs) {
|
||||
auto dir = layer->GetDirectoryRelative(path);
|
||||
if (dir != nullptr)
|
||||
out.push_back(std::move(dir));
|
||||
}
|
||||
|
||||
return MakeLayeredDirectory(std::move(out));
|
||||
}
|
||||
|
||||
std::shared_ptr<VfsFile> LayeredVfsDirectory::GetFile(std::string_view name) const {
|
||||
return GetFileRelative(name);
|
||||
}
|
||||
|
||||
std::shared_ptr<VfsDirectory> LayeredVfsDirectory::GetSubdirectory(std::string_view name) const {
|
||||
return GetDirectoryRelative(name);
|
||||
}
|
||||
|
||||
std::string LayeredVfsDirectory::GetFullPath() const {
|
||||
return dirs[0]->GetFullPath();
|
||||
}
|
||||
|
||||
std::vector<std::shared_ptr<VfsFile>> LayeredVfsDirectory::GetFiles() const {
|
||||
std::vector<VirtualFile> out;
|
||||
for (const auto& layer : dirs) {
|
||||
for (const auto& file : layer->GetFiles()) {
|
||||
if (std::find_if(out.begin(), out.end(), [&file](const VirtualFile& comp) {
|
||||
return comp->GetName() == file->GetName();
|
||||
}) == out.end()) {
|
||||
out.push_back(file);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
std::vector<std::shared_ptr<VfsDirectory>> LayeredVfsDirectory::GetSubdirectories() const {
|
||||
std::vector<std::string> names;
|
||||
for (const auto& layer : dirs) {
|
||||
for (const auto& sd : layer->GetSubdirectories()) {
|
||||
if (std::find(names.begin(), names.end(), sd->GetName()) == names.end())
|
||||
names.push_back(sd->GetName());
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<VirtualDir> out;
|
||||
out.reserve(names.size());
|
||||
for (const auto& subdir : names)
|
||||
out.push_back(GetSubdirectory(subdir));
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
bool LayeredVfsDirectory::IsWritable() const {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool LayeredVfsDirectory::IsReadable() const {
|
||||
return true;
|
||||
}
|
||||
|
||||
std::string LayeredVfsDirectory::GetName() const {
|
||||
return name.empty() ? dirs[0]->GetName() : name;
|
||||
}
|
||||
|
||||
std::shared_ptr<VfsDirectory> LayeredVfsDirectory::GetParentDirectory() const {
|
||||
return dirs[0]->GetParentDirectory();
|
||||
}
|
||||
|
||||
std::shared_ptr<VfsDirectory> LayeredVfsDirectory::CreateSubdirectory(std::string_view name) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
std::shared_ptr<VfsFile> LayeredVfsDirectory::CreateFile(std::string_view name) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
bool LayeredVfsDirectory::DeleteSubdirectory(std::string_view name) {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool LayeredVfsDirectory::DeleteFile(std::string_view name) {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool LayeredVfsDirectory::Rename(std::string_view name_) {
|
||||
name = name_;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool LayeredVfsDirectory::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
|
||||
return false;
|
||||
}
|
||||
} // namespace FileSys
|
||||
50
src/core/file_sys/vfs_layered.h
Normal file
50
src/core/file_sys/vfs_layered.h
Normal file
@@ -0,0 +1,50 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include "core/file_sys/vfs.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
// Class that stacks multiple VfsDirectories on top of each other, attempting to read from the first
|
||||
// one and falling back to the one after. The highest priority directory (overwrites all others)
|
||||
// should be element 0 in the dirs vector.
|
||||
class LayeredVfsDirectory : public VfsDirectory {
|
||||
LayeredVfsDirectory(std::vector<VirtualDir> dirs, std::string name);
|
||||
|
||||
public:
|
||||
~LayeredVfsDirectory() override;
|
||||
|
||||
/// Wrapper function to allow for more efficient handling of dirs.size() == 0, 1 cases.
|
||||
static VirtualDir MakeLayeredDirectory(std::vector<VirtualDir> dirs, std::string name = "");
|
||||
|
||||
std::shared_ptr<VfsFile> GetFileRelative(std::string_view path) const override;
|
||||
std::shared_ptr<VfsDirectory> GetDirectoryRelative(std::string_view path) const override;
|
||||
std::shared_ptr<VfsFile> GetFile(std::string_view name) const override;
|
||||
std::shared_ptr<VfsDirectory> GetSubdirectory(std::string_view name) const override;
|
||||
std::string GetFullPath() const override;
|
||||
|
||||
std::vector<std::shared_ptr<VfsFile>> GetFiles() const override;
|
||||
std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const override;
|
||||
bool IsWritable() const override;
|
||||
bool IsReadable() const override;
|
||||
std::string GetName() const override;
|
||||
std::shared_ptr<VfsDirectory> GetParentDirectory() const override;
|
||||
std::shared_ptr<VfsDirectory> CreateSubdirectory(std::string_view name) override;
|
||||
std::shared_ptr<VfsFile> CreateFile(std::string_view name) override;
|
||||
bool DeleteSubdirectory(std::string_view name) override;
|
||||
bool DeleteFile(std::string_view name) override;
|
||||
bool Rename(std::string_view name) override;
|
||||
|
||||
protected:
|
||||
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
|
||||
|
||||
private:
|
||||
std::vector<VirtualDir> dirs;
|
||||
std::string name;
|
||||
};
|
||||
|
||||
} // namespace FileSys
|
||||
@@ -413,6 +413,23 @@ std::string RealVfsDirectory::GetFullPath() const {
|
||||
return out;
|
||||
}
|
||||
|
||||
std::map<std::string, VfsEntryType, std::less<>> RealVfsDirectory::GetEntries() const {
|
||||
if (perms == Mode::Append)
|
||||
return {};
|
||||
|
||||
std::map<std::string, VfsEntryType, std::less<>> out;
|
||||
FileUtil::ForeachDirectoryEntry(
|
||||
nullptr, path,
|
||||
[&out](u64* entries_out, const std::string& directory, const std::string& filename) {
|
||||
const std::string full_path = directory + DIR_SEP + filename;
|
||||
out.emplace(filename, FileUtil::IsDirectory(full_path) ? VfsEntryType::Directory
|
||||
: VfsEntryType::File);
|
||||
return true;
|
||||
});
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
bool RealVfsDirectory::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -98,6 +98,7 @@ public:
|
||||
bool DeleteFile(std::string_view name) override;
|
||||
bool Rename(std::string_view name) override;
|
||||
std::string GetFullPath() const override;
|
||||
std::map<std::string, VfsEntryType, std::less<>> GetEntries() const override;
|
||||
|
||||
protected:
|
||||
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
|
||||
|
||||
79
src/core/file_sys/vfs_static.h
Normal file
79
src/core/file_sys/vfs_static.h
Normal file
@@ -0,0 +1,79 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include <memory>
|
||||
#include <string_view>
|
||||
|
||||
#include "core/file_sys/vfs.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
class StaticVfsFile : public VfsFile {
|
||||
public:
|
||||
explicit StaticVfsFile(u8 value, std::size_t size = 0, std::string name = "",
|
||||
VirtualDir parent = nullptr)
|
||||
: value{value}, size{size}, name{std::move(name)}, parent{std::move(parent)} {}
|
||||
|
||||
std::string GetName() const override {
|
||||
return name;
|
||||
}
|
||||
|
||||
std::size_t GetSize() const override {
|
||||
return size;
|
||||
}
|
||||
|
||||
bool Resize(std::size_t new_size) override {
|
||||
size = new_size;
|
||||
return true;
|
||||
}
|
||||
|
||||
std::shared_ptr<VfsDirectory> GetContainingDirectory() const override {
|
||||
return parent;
|
||||
}
|
||||
|
||||
bool IsWritable() const override {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsReadable() const override {
|
||||
return true;
|
||||
}
|
||||
|
||||
std::size_t Read(u8* data, std::size_t length, std::size_t offset) const override {
|
||||
const auto read = std::min(length, size - offset);
|
||||
std::fill(data, data + read, value);
|
||||
return read;
|
||||
}
|
||||
|
||||
std::size_t Write(const u8* data, std::size_t length, std::size_t offset) override {
|
||||
return 0;
|
||||
}
|
||||
|
||||
boost::optional<u8> ReadByte(std::size_t offset) const override {
|
||||
if (offset < size)
|
||||
return value;
|
||||
return boost::none;
|
||||
}
|
||||
|
||||
std::vector<u8> ReadBytes(std::size_t length, std::size_t offset) const override {
|
||||
const auto read = std::min(length, size - offset);
|
||||
return std::vector<u8>(read, value);
|
||||
}
|
||||
|
||||
bool Rename(std::string_view new_name) override {
|
||||
name = new_name;
|
||||
return true;
|
||||
}
|
||||
|
||||
private:
|
||||
u8 value;
|
||||
std::size_t size;
|
||||
std::string name;
|
||||
VirtualDir parent;
|
||||
};
|
||||
|
||||
} // namespace FileSys
|
||||
@@ -3,10 +3,64 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstring>
|
||||
#include <utility>
|
||||
#include "core/file_sys/vfs_vector.h"
|
||||
|
||||
namespace FileSys {
|
||||
VectorVfsFile::VectorVfsFile(std::vector<u8> initial_data, std::string name, VirtualDir parent)
|
||||
: data(std::move(initial_data)), parent(std::move(parent)), name(std::move(name)) {}
|
||||
|
||||
VectorVfsFile::~VectorVfsFile() = default;
|
||||
|
||||
std::string VectorVfsFile::GetName() const {
|
||||
return name;
|
||||
}
|
||||
|
||||
size_t VectorVfsFile::GetSize() const {
|
||||
return data.size();
|
||||
}
|
||||
|
||||
bool VectorVfsFile::Resize(size_t new_size) {
|
||||
data.resize(new_size);
|
||||
return true;
|
||||
}
|
||||
|
||||
std::shared_ptr<VfsDirectory> VectorVfsFile::GetContainingDirectory() const {
|
||||
return parent;
|
||||
}
|
||||
|
||||
bool VectorVfsFile::IsWritable() const {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool VectorVfsFile::IsReadable() const {
|
||||
return true;
|
||||
}
|
||||
|
||||
std::size_t VectorVfsFile::Read(u8* data_, std::size_t length, std::size_t offset) const {
|
||||
const auto read = std::min(length, data.size() - offset);
|
||||
std::memcpy(data_, data.data() + offset, read);
|
||||
return read;
|
||||
}
|
||||
|
||||
std::size_t VectorVfsFile::Write(const u8* data_, std::size_t length, std::size_t offset) {
|
||||
if (offset + length > data.size())
|
||||
data.resize(offset + length);
|
||||
const auto write = std::min(length, data.size() - offset);
|
||||
std::memcpy(data.data(), data_, write);
|
||||
return write;
|
||||
}
|
||||
|
||||
bool VectorVfsFile::Rename(std::string_view name_) {
|
||||
name = name_;
|
||||
return true;
|
||||
}
|
||||
|
||||
void VectorVfsFile::Assign(std::vector<u8> new_data) {
|
||||
data = std::move(new_data);
|
||||
}
|
||||
|
||||
VectorVfsDirectory::VectorVfsDirectory(std::vector<VirtualFile> files_,
|
||||
std::vector<VirtualDir> dirs_, std::string name_,
|
||||
VirtualDir parent_)
|
||||
|
||||
@@ -8,6 +8,31 @@
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
// An implementation of VfsFile that is backed by a vector optionally supplied upon construction
|
||||
class VectorVfsFile : public VfsFile {
|
||||
public:
|
||||
explicit VectorVfsFile(std::vector<u8> initial_data = {}, std::string name = "",
|
||||
VirtualDir parent = nullptr);
|
||||
~VectorVfsFile() override;
|
||||
|
||||
std::string GetName() const override;
|
||||
std::size_t GetSize() const override;
|
||||
bool Resize(std::size_t new_size) override;
|
||||
std::shared_ptr<VfsDirectory> GetContainingDirectory() const override;
|
||||
bool IsWritable() const override;
|
||||
bool IsReadable() const override;
|
||||
std::size_t Read(u8* data, std::size_t length, std::size_t offset) const override;
|
||||
std::size_t Write(const u8* data, std::size_t length, std::size_t offset) override;
|
||||
bool Rename(std::string_view name) override;
|
||||
|
||||
virtual void Assign(std::vector<u8> new_data);
|
||||
|
||||
private:
|
||||
std::vector<u8> data;
|
||||
VirtualDir parent;
|
||||
std::string name;
|
||||
};
|
||||
|
||||
// An implementation of VfsDirectory that maintains two vectors for subdirectories and files.
|
||||
// Vector data is supplied upon construction.
|
||||
class VectorVfsDirectory : public VfsDirectory {
|
||||
|
||||
@@ -7,10 +7,12 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/errors.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/resource_limit.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/kernel/vm_manager.h"
|
||||
#include "core/memory.h"
|
||||
@@ -128,6 +130,91 @@ void Process::Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size) {
|
||||
Kernel::SetupMainThread(kernel, entry_point, main_thread_priority, *this);
|
||||
}
|
||||
|
||||
void Process::PrepareForTermination() {
|
||||
status = ProcessStatus::Exited;
|
||||
|
||||
const auto stop_threads = [this](const std::vector<SharedPtr<Thread>>& thread_list) {
|
||||
for (auto& thread : thread_list) {
|
||||
if (thread->owner_process != this)
|
||||
continue;
|
||||
|
||||
if (thread == GetCurrentThread())
|
||||
continue;
|
||||
|
||||
// TODO(Subv): When are the other running/ready threads terminated?
|
||||
ASSERT_MSG(thread->status == ThreadStatus::WaitSynchAny ||
|
||||
thread->status == ThreadStatus::WaitSynchAll,
|
||||
"Exiting processes with non-waiting threads is currently unimplemented");
|
||||
|
||||
thread->Stop();
|
||||
}
|
||||
};
|
||||
|
||||
auto& system = Core::System::GetInstance();
|
||||
stop_threads(system.Scheduler(0)->GetThreadList());
|
||||
stop_threads(system.Scheduler(1)->GetThreadList());
|
||||
stop_threads(system.Scheduler(2)->GetThreadList());
|
||||
stop_threads(system.Scheduler(3)->GetThreadList());
|
||||
}
|
||||
|
||||
/**
|
||||
* Finds a free location for the TLS section of a thread.
|
||||
* @param tls_slots The TLS page array of the thread's owner process.
|
||||
* Returns a tuple of (page, slot, alloc_needed) where:
|
||||
* page: The index of the first allocated TLS page that has free slots.
|
||||
* slot: The index of the first free slot in the indicated page.
|
||||
* alloc_needed: Whether there's a need to allocate a new TLS page (All pages are full).
|
||||
*/
|
||||
static std::tuple<std::size_t, std::size_t, bool> FindFreeThreadLocalSlot(
|
||||
const std::vector<std::bitset<8>>& tls_slots) {
|
||||
// Iterate over all the allocated pages, and try to find one where not all slots are used.
|
||||
for (std::size_t page = 0; page < tls_slots.size(); ++page) {
|
||||
const auto& page_tls_slots = tls_slots[page];
|
||||
if (!page_tls_slots.all()) {
|
||||
// We found a page with at least one free slot, find which slot it is
|
||||
for (std::size_t slot = 0; slot < page_tls_slots.size(); ++slot) {
|
||||
if (!page_tls_slots.test(slot)) {
|
||||
return std::make_tuple(page, slot, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return std::make_tuple(0, 0, true);
|
||||
}
|
||||
|
||||
VAddr Process::MarkNextAvailableTLSSlotAsUsed(Thread& thread) {
|
||||
auto [available_page, available_slot, needs_allocation] = FindFreeThreadLocalSlot(tls_slots);
|
||||
|
||||
if (needs_allocation) {
|
||||
tls_slots.emplace_back(0); // The page is completely available at the start
|
||||
available_page = tls_slots.size() - 1;
|
||||
available_slot = 0; // Use the first slot in the new page
|
||||
|
||||
// Allocate some memory from the end of the linear heap for this region.
|
||||
auto& tls_memory = thread.GetTLSMemory();
|
||||
tls_memory->insert(tls_memory->end(), Memory::PAGE_SIZE, 0);
|
||||
|
||||
vm_manager.RefreshMemoryBlockMappings(tls_memory.get());
|
||||
|
||||
vm_manager.MapMemoryBlock(Memory::TLS_AREA_VADDR + available_page * Memory::PAGE_SIZE,
|
||||
tls_memory, 0, Memory::PAGE_SIZE, MemoryState::ThreadLocal);
|
||||
}
|
||||
|
||||
tls_slots[available_page].set(available_slot);
|
||||
|
||||
return Memory::TLS_AREA_VADDR + available_page * Memory::PAGE_SIZE +
|
||||
available_slot * Memory::TLS_ENTRY_SIZE;
|
||||
}
|
||||
|
||||
void Process::FreeTLSSlot(VAddr tls_address) {
|
||||
const VAddr tls_base = tls_address - Memory::TLS_AREA_VADDR;
|
||||
const VAddr tls_page = tls_base / Memory::PAGE_SIZE;
|
||||
const VAddr tls_slot = (tls_base % Memory::PAGE_SIZE) / Memory::TLS_ENTRY_SIZE;
|
||||
|
||||
tls_slots[tls_page].reset(tls_slot);
|
||||
}
|
||||
|
||||
void Process::LoadModule(SharedPtr<CodeSet> module_, VAddr base_addr) {
|
||||
const auto MapSegment = [&](CodeSet::Segment& segment, VMAPermission permissions,
|
||||
MemoryState memory_state) {
|
||||
|
||||
@@ -131,6 +131,16 @@ public:
|
||||
return HANDLE_TYPE;
|
||||
}
|
||||
|
||||
/// Gets the current status of the process
|
||||
ProcessStatus GetStatus() const {
|
||||
return status;
|
||||
}
|
||||
|
||||
/// Gets the unique ID that identifies this particular process.
|
||||
u32 GetProcessID() const {
|
||||
return process_id;
|
||||
}
|
||||
|
||||
/// Title ID corresponding to the process
|
||||
u64 program_id;
|
||||
|
||||
@@ -154,11 +164,6 @@ public:
|
||||
u32 allowed_processor_mask = THREADPROCESSORID_DEFAULT_MASK;
|
||||
u32 allowed_thread_priority_mask = 0xFFFFFFFF;
|
||||
u32 is_virtual_address_memory_enabled = 0;
|
||||
/// Current status of the process
|
||||
ProcessStatus status;
|
||||
|
||||
/// The ID of this process
|
||||
u32 process_id = 0;
|
||||
|
||||
/**
|
||||
* Parses a list of kernel capability descriptors (as found in the ExHeader) and applies them
|
||||
@@ -171,13 +176,42 @@ public:
|
||||
*/
|
||||
void Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size);
|
||||
|
||||
/**
|
||||
* Prepares a process for termination by stopping all of its threads
|
||||
* and clearing any other resources.
|
||||
*/
|
||||
void PrepareForTermination();
|
||||
|
||||
void LoadModule(SharedPtr<CodeSet> module_, VAddr base_addr);
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Memory Management
|
||||
|
||||
// Marks the next available region as used and returns the address of the slot.
|
||||
VAddr MarkNextAvailableTLSSlotAsUsed(Thread& thread);
|
||||
|
||||
// Frees a used TLS slot identified by the given address
|
||||
void FreeTLSSlot(VAddr tls_address);
|
||||
|
||||
ResultVal<VAddr> HeapAllocate(VAddr target, u64 size, VMAPermission perms);
|
||||
ResultCode HeapFree(VAddr target, u32 size);
|
||||
|
||||
ResultCode MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size);
|
||||
|
||||
ResultCode UnmapMemory(VAddr dst_addr, VAddr src_addr, u64 size);
|
||||
|
||||
VMManager vm_manager;
|
||||
|
||||
private:
|
||||
explicit Process(KernelCore& kernel);
|
||||
~Process() override;
|
||||
|
||||
/// Current status of the process
|
||||
ProcessStatus status;
|
||||
|
||||
/// The ID of this process
|
||||
u32 process_id = 0;
|
||||
|
||||
// Memory used to back the allocations in the regular heap. A single vector is used to cover
|
||||
// the entire virtual address space extents that bound the allocations, including any holes.
|
||||
// This makes deallocation and reallocation of holes fast and keeps process memory contiguous
|
||||
@@ -197,17 +231,6 @@ public:
|
||||
std::vector<std::bitset<8>> tls_slots;
|
||||
|
||||
std::string name;
|
||||
|
||||
ResultVal<VAddr> HeapAllocate(VAddr target, u64 size, VMAPermission perms);
|
||||
ResultCode HeapFree(VAddr target, u32 size);
|
||||
|
||||
ResultCode MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size);
|
||||
|
||||
ResultCode UnmapMemory(VAddr dst_addr, VAddr src_addr, u64 size);
|
||||
|
||||
private:
|
||||
explicit Process(KernelCore& kernel);
|
||||
~Process() override;
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -17,7 +17,7 @@ namespace Kernel {
|
||||
|
||||
std::mutex Scheduler::scheduler_mutex;
|
||||
|
||||
Scheduler::Scheduler(Core::ARM_Interface* cpu_core) : cpu_core(cpu_core) {}
|
||||
Scheduler::Scheduler(Core::ARM_Interface& cpu_core) : cpu_core(cpu_core) {}
|
||||
|
||||
Scheduler::~Scheduler() {
|
||||
for (auto& thread : thread_list) {
|
||||
@@ -59,9 +59,9 @@ void Scheduler::SwitchContext(Thread* new_thread) {
|
||||
// Save context for previous thread
|
||||
if (previous_thread) {
|
||||
previous_thread->last_running_ticks = CoreTiming::GetTicks();
|
||||
cpu_core->SaveContext(previous_thread->context);
|
||||
cpu_core.SaveContext(previous_thread->context);
|
||||
// Save the TPIDR_EL0 system register in case it was modified.
|
||||
previous_thread->tpidr_el0 = cpu_core->GetTPIDR_EL0();
|
||||
previous_thread->tpidr_el0 = cpu_core.GetTPIDR_EL0();
|
||||
|
||||
if (previous_thread->status == ThreadStatus::Running) {
|
||||
// This is only the case when a reschedule is triggered without the current thread
|
||||
@@ -91,10 +91,10 @@ void Scheduler::SwitchContext(Thread* new_thread) {
|
||||
SetCurrentPageTable(&Core::CurrentProcess()->vm_manager.page_table);
|
||||
}
|
||||
|
||||
cpu_core->LoadContext(new_thread->context);
|
||||
cpu_core->SetTlsAddress(new_thread->GetTLSAddress());
|
||||
cpu_core->SetTPIDR_EL0(new_thread->GetTPIDR_EL0());
|
||||
cpu_core->ClearExclusiveState();
|
||||
cpu_core.LoadContext(new_thread->context);
|
||||
cpu_core.SetTlsAddress(new_thread->GetTLSAddress());
|
||||
cpu_core.SetTPIDR_EL0(new_thread->GetTPIDR_EL0());
|
||||
cpu_core.ClearExclusiveState();
|
||||
} else {
|
||||
current_thread = nullptr;
|
||||
// Note: We do not reset the current process and current page table when idling because
|
||||
|
||||
@@ -19,7 +19,7 @@ namespace Kernel {
|
||||
|
||||
class Scheduler final {
|
||||
public:
|
||||
explicit Scheduler(Core::ARM_Interface* cpu_core);
|
||||
explicit Scheduler(Core::ARM_Interface& cpu_core);
|
||||
~Scheduler();
|
||||
|
||||
/// Returns whether there are any threads that are ready to run.
|
||||
@@ -72,7 +72,7 @@ private:
|
||||
|
||||
SharedPtr<Thread> current_thread = nullptr;
|
||||
|
||||
Core::ARM_Interface* cpu_core;
|
||||
Core::ARM_Interface& cpu_core;
|
||||
|
||||
static std::mutex scheduler_mutex;
|
||||
};
|
||||
|
||||
@@ -169,7 +169,7 @@ static ResultCode GetProcessId(u32* process_id, Handle process_handle) {
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
*process_id = process->process_id;
|
||||
*process_id = process->GetProcessID();
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
@@ -530,35 +530,13 @@ static ResultCode QueryMemory(MemoryInfo* memory_info, PageInfo* page_info, VAdd
|
||||
|
||||
/// Exits the current process
|
||||
static void ExitProcess() {
|
||||
LOG_INFO(Kernel_SVC, "Process {} exiting", Core::CurrentProcess()->process_id);
|
||||
auto& current_process = Core::CurrentProcess();
|
||||
|
||||
ASSERT_MSG(Core::CurrentProcess()->status == ProcessStatus::Running,
|
||||
LOG_INFO(Kernel_SVC, "Process {} exiting", current_process->GetProcessID());
|
||||
ASSERT_MSG(current_process->GetStatus() == ProcessStatus::Running,
|
||||
"Process has already exited");
|
||||
|
||||
Core::CurrentProcess()->status = ProcessStatus::Exited;
|
||||
|
||||
auto stop_threads = [](const std::vector<SharedPtr<Thread>>& thread_list) {
|
||||
for (auto& thread : thread_list) {
|
||||
if (thread->owner_process != Core::CurrentProcess())
|
||||
continue;
|
||||
|
||||
if (thread == GetCurrentThread())
|
||||
continue;
|
||||
|
||||
// TODO(Subv): When are the other running/ready threads terminated?
|
||||
ASSERT_MSG(thread->status == ThreadStatus::WaitSynchAny ||
|
||||
thread->status == ThreadStatus::WaitSynchAll,
|
||||
"Exiting processes with non-waiting threads is currently unimplemented");
|
||||
|
||||
thread->Stop();
|
||||
}
|
||||
};
|
||||
|
||||
auto& system = Core::System::GetInstance();
|
||||
stop_threads(system.Scheduler(0)->GetThreadList());
|
||||
stop_threads(system.Scheduler(1)->GetThreadList());
|
||||
stop_threads(system.Scheduler(2)->GetThreadList());
|
||||
stop_threads(system.Scheduler(3)->GetThreadList());
|
||||
current_process->PrepareForTermination();
|
||||
|
||||
// Kill the current thread
|
||||
GetCurrentThread()->Stop();
|
||||
@@ -1039,7 +1017,7 @@ static const FunctionDef SVC_Table[] = {
|
||||
{0x2B, nullptr, "FlushDataCache"},
|
||||
{0x2C, nullptr, "MapPhysicalMemory"},
|
||||
{0x2D, nullptr, "UnmapPhysicalMemory"},
|
||||
{0x2E, nullptr, "GetNextThreadInfo"},
|
||||
{0x2E, nullptr, "GetFutureThreadInfo"},
|
||||
{0x2F, nullptr, "GetLastThreadInfo"},
|
||||
{0x30, nullptr, "GetResourceLimitLimitValue"},
|
||||
{0x31, nullptr, "GetResourceLimitCurrentValue"},
|
||||
@@ -1065,11 +1043,11 @@ static const FunctionDef SVC_Table[] = {
|
||||
{0x45, nullptr, "CreateEvent"},
|
||||
{0x46, nullptr, "Unknown"},
|
||||
{0x47, nullptr, "Unknown"},
|
||||
{0x48, nullptr, "AllocateUnsafeMemory"},
|
||||
{0x49, nullptr, "FreeUnsafeMemory"},
|
||||
{0x4A, nullptr, "SetUnsafeAllocationLimit"},
|
||||
{0x4B, nullptr, "CreateJitMemory"},
|
||||
{0x4C, nullptr, "MapJitMemory"},
|
||||
{0x48, nullptr, "MapPhysicalMemoryUnsafe"},
|
||||
{0x49, nullptr, "UnmapPhysicalMemoryUnsafe"},
|
||||
{0x4A, nullptr, "SetUnsafeLimit"},
|
||||
{0x4B, nullptr, "CreateCodeMemory"},
|
||||
{0x4C, nullptr, "ControlCodeMemory"},
|
||||
{0x4D, nullptr, "SleepSystem"},
|
||||
{0x4E, nullptr, "ReadWriteRegister"},
|
||||
{0x4F, nullptr, "SetProcessActivity"},
|
||||
@@ -1104,7 +1082,7 @@ static const FunctionDef SVC_Table[] = {
|
||||
{0x6C, nullptr, "SetHardwareBreakPoint"},
|
||||
{0x6D, nullptr, "GetDebugThreadParam"},
|
||||
{0x6E, nullptr, "Unknown"},
|
||||
{0x6F, nullptr, "GetMemoryInfo"},
|
||||
{0x6F, nullptr, "GetSystemInfo"},
|
||||
{0x70, nullptr, "CreatePort"},
|
||||
{0x71, nullptr, "ManageNamedPort"},
|
||||
{0x72, nullptr, "ConnectToPort"},
|
||||
|
||||
@@ -65,10 +65,7 @@ void Thread::Stop() {
|
||||
wait_objects.clear();
|
||||
|
||||
// Mark the TLS slot in the thread's page as free.
|
||||
const u64 tls_page = (tls_address - Memory::TLS_AREA_VADDR) / Memory::PAGE_SIZE;
|
||||
const u64 tls_slot =
|
||||
((tls_address - Memory::TLS_AREA_VADDR) % Memory::PAGE_SIZE) / Memory::TLS_ENTRY_SIZE;
|
||||
Core::CurrentProcess()->tls_slots[tls_page].reset(tls_slot);
|
||||
owner_process->FreeTLSSlot(tls_address);
|
||||
}
|
||||
|
||||
void WaitCurrentThread_Sleep() {
|
||||
@@ -177,32 +174,6 @@ void Thread::ResumeFromWait() {
|
||||
Core::System::GetInstance().CpuCore(processor_id).PrepareReschedule();
|
||||
}
|
||||
|
||||
/**
|
||||
* Finds a free location for the TLS section of a thread.
|
||||
* @param tls_slots The TLS page array of the thread's owner process.
|
||||
* Returns a tuple of (page, slot, alloc_needed) where:
|
||||
* page: The index of the first allocated TLS page that has free slots.
|
||||
* slot: The index of the first free slot in the indicated page.
|
||||
* alloc_needed: Whether there's a need to allocate a new TLS page (All pages are full).
|
||||
*/
|
||||
static std::tuple<std::size_t, std::size_t, bool> GetFreeThreadLocalSlot(
|
||||
const std::vector<std::bitset<8>>& tls_slots) {
|
||||
// Iterate over all the allocated pages, and try to find one where not all slots are used.
|
||||
for (std::size_t page = 0; page < tls_slots.size(); ++page) {
|
||||
const auto& page_tls_slots = tls_slots[page];
|
||||
if (!page_tls_slots.all()) {
|
||||
// We found a page with at least one free slot, find which slot it is
|
||||
for (std::size_t slot = 0; slot < page_tls_slots.size(); ++slot) {
|
||||
if (!page_tls_slots.test(slot)) {
|
||||
return std::make_tuple(page, slot, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return std::make_tuple(0, 0, true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Resets a thread context, making it ready to be scheduled and run by the CPU
|
||||
* @param context Thread context to reset
|
||||
@@ -264,32 +235,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name
|
||||
thread->owner_process = owner_process;
|
||||
thread->scheduler = Core::System::GetInstance().Scheduler(processor_id);
|
||||
thread->scheduler->AddThread(thread, priority);
|
||||
|
||||
// Find the next available TLS index, and mark it as used
|
||||
auto& tls_slots = owner_process->tls_slots;
|
||||
|
||||
auto [available_page, available_slot, needs_allocation] = GetFreeThreadLocalSlot(tls_slots);
|
||||
if (needs_allocation) {
|
||||
tls_slots.emplace_back(0); // The page is completely available at the start
|
||||
available_page = tls_slots.size() - 1;
|
||||
available_slot = 0; // Use the first slot in the new page
|
||||
|
||||
// Allocate some memory from the end of the linear heap for this region.
|
||||
const std::size_t offset = thread->tls_memory->size();
|
||||
thread->tls_memory->insert(thread->tls_memory->end(), Memory::PAGE_SIZE, 0);
|
||||
|
||||
auto& vm_manager = owner_process->vm_manager;
|
||||
vm_manager.RefreshMemoryBlockMappings(thread->tls_memory.get());
|
||||
|
||||
vm_manager.MapMemoryBlock(Memory::TLS_AREA_VADDR + available_page * Memory::PAGE_SIZE,
|
||||
thread->tls_memory, 0, Memory::PAGE_SIZE,
|
||||
MemoryState::ThreadLocal);
|
||||
}
|
||||
|
||||
// Mark the slot as used
|
||||
tls_slots[available_page].set(available_slot);
|
||||
thread->tls_address = Memory::TLS_AREA_VADDR + available_page * Memory::PAGE_SIZE +
|
||||
available_slot * Memory::TLS_ENTRY_SIZE;
|
||||
thread->tls_address = thread->owner_process->MarkNextAvailableTLSSlotAsUsed(*thread);
|
||||
|
||||
// TODO(peachum): move to ScheduleThread() when scheduler is added so selected core is used
|
||||
// to initialize the context
|
||||
|
||||
@@ -62,6 +62,9 @@ enum class ThreadWakeupReason {
|
||||
|
||||
class Thread final : public WaitObject {
|
||||
public:
|
||||
using TLSMemory = std::vector<u8>;
|
||||
using TLSMemoryPtr = std::shared_ptr<TLSMemory>;
|
||||
|
||||
/**
|
||||
* Creates and returns a new thread. The new thread is immediately scheduled
|
||||
* @param kernel The kernel instance this thread will be created under.
|
||||
@@ -134,6 +137,14 @@ public:
|
||||
return thread_id;
|
||||
}
|
||||
|
||||
TLSMemoryPtr& GetTLSMemory() {
|
||||
return tls_memory;
|
||||
}
|
||||
|
||||
const TLSMemoryPtr& GetTLSMemory() const {
|
||||
return tls_memory;
|
||||
}
|
||||
|
||||
/**
|
||||
* Resumes a thread from waiting
|
||||
*/
|
||||
@@ -269,7 +280,7 @@ private:
|
||||
explicit Thread(KernelCore& kernel);
|
||||
~Thread() override;
|
||||
|
||||
std::shared_ptr<std::vector<u8>> tls_memory = std::make_shared<std::vector<u8>>();
|
||||
TLSMemoryPtr tls_memory = std::make_shared<TLSMemory>();
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include "common/alignment.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
@@ -25,7 +26,7 @@ public:
|
||||
{0, &IAudioRenderer::GetAudioRendererSampleRate, "GetAudioRendererSampleRate"},
|
||||
{1, &IAudioRenderer::GetAudioRendererSampleCount, "GetAudioRendererSampleCount"},
|
||||
{2, &IAudioRenderer::GetAudioRendererMixBufferCount, "GetAudioRendererMixBufferCount"},
|
||||
{3, nullptr, "GetAudioRendererState"},
|
||||
{3, &IAudioRenderer::GetAudioRendererState, "GetAudioRendererState"},
|
||||
{4, &IAudioRenderer::RequestUpdateAudioRenderer, "RequestUpdateAudioRenderer"},
|
||||
{5, &IAudioRenderer::StartAudioRenderer, "StartAudioRenderer"},
|
||||
{6, &IAudioRenderer::StopAudioRenderer, "StopAudioRenderer"},
|
||||
@@ -62,6 +63,13 @@ private:
|
||||
LOG_DEBUG(Service_Audio, "called");
|
||||
}
|
||||
|
||||
void GetAudioRendererState(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(renderer->GetState());
|
||||
LOG_DEBUG(Service_Audio, "called");
|
||||
}
|
||||
|
||||
void GetAudioRendererMixBufferCount(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
@@ -2,8 +2,17 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <array>
|
||||
#include <cstring>
|
||||
#include <ctime>
|
||||
#include <fmt/time.h>
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/scm_rev.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/service/fatal/fatal.h"
|
||||
#include "core/hle/service/fatal/fatal_p.h"
|
||||
#include "core/hle/service/fatal/fatal_u.h"
|
||||
@@ -15,16 +24,142 @@ Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
|
||||
|
||||
Module::Interface::~Interface() = default;
|
||||
|
||||
struct FatalInfo {
|
||||
std::array<u64_le, 31> registers{}; // TODO(ogniK): See if this actually is registers or
|
||||
// not(find a game which has non zero valeus)
|
||||
u64_le unk0{};
|
||||
u64_le unk1{};
|
||||
u64_le unk2{};
|
||||
u64_le unk3{};
|
||||
u64_le unk4{};
|
||||
u64_le unk5{};
|
||||
u64_le unk6{};
|
||||
|
||||
std::array<u64_le, 32> backtrace{};
|
||||
u64_le unk7{};
|
||||
u64_le unk8{};
|
||||
u32_le backtrace_size{};
|
||||
u32_le unk9{};
|
||||
u32_le unk10{}; // TODO(ogniK): Is this even used or is it just padding?
|
||||
};
|
||||
static_assert(sizeof(FatalInfo) == 0x250, "FatalInfo is an invalid size");
|
||||
|
||||
enum class FatalType : u32 {
|
||||
ErrorReportAndScreen = 0,
|
||||
ErrorReport = 1,
|
||||
ErrorScreen = 2,
|
||||
};
|
||||
|
||||
static void GenerateErrorReport(ResultCode error_code, const FatalInfo& info) {
|
||||
const auto title_id = Core::CurrentProcess()->program_id;
|
||||
std::string crash_report =
|
||||
fmt::format("Yuzu {}-{} crash report\n"
|
||||
"Title ID: {:016x}\n"
|
||||
"Result: 0x{:X} ({:04}-{:04d})\n"
|
||||
"\n",
|
||||
Common::g_scm_branch, Common::g_scm_desc, title_id, error_code.raw,
|
||||
2000 + static_cast<u32>(error_code.module.Value()),
|
||||
static_cast<u32>(error_code.description.Value()), info.unk8, info.unk7);
|
||||
if (info.backtrace_size != 0x0) {
|
||||
crash_report += "Registers:\n";
|
||||
// TODO(ogniK): This is just a guess, find a game which actually has non zero values
|
||||
for (size_t i = 0; i < info.registers.size(); i++) {
|
||||
crash_report +=
|
||||
fmt::format(" X[{:02d}]: {:016x}\n", i, info.registers[i]);
|
||||
}
|
||||
crash_report += fmt::format(" Unknown 0: {:016x}\n", info.unk0);
|
||||
crash_report += fmt::format(" Unknown 1: {:016x}\n", info.unk1);
|
||||
crash_report += fmt::format(" Unknown 2: {:016x}\n", info.unk2);
|
||||
crash_report += fmt::format(" Unknown 3: {:016x}\n", info.unk3);
|
||||
crash_report += fmt::format(" Unknown 4: {:016x}\n", info.unk4);
|
||||
crash_report += fmt::format(" Unknown 5: {:016x}\n", info.unk5);
|
||||
crash_report += fmt::format(" Unknown 6: {:016x}\n", info.unk6);
|
||||
crash_report += "\nBacktrace:\n";
|
||||
for (size_t i = 0; i < info.backtrace_size; i++) {
|
||||
crash_report +=
|
||||
fmt::format(" Backtrace[{:02d}]: {:016x}\n", i, info.backtrace[i]);
|
||||
}
|
||||
crash_report += fmt::format("\nUnknown 7: 0x{:016x}\n", info.unk7);
|
||||
crash_report += fmt::format("Unknown 8: 0x{:016x}\n", info.unk8);
|
||||
crash_report += fmt::format("Unknown 9: 0x{:016x}\n", info.unk9);
|
||||
crash_report += fmt::format("Unknown 10: 0x{:016x}\n", info.unk10);
|
||||
}
|
||||
|
||||
LOG_ERROR(Service_Fatal, "{}", crash_report);
|
||||
|
||||
const std::string crashreport_dir =
|
||||
FileUtil::GetUserPath(FileUtil::UserPath::LogDir) + "crash_logs";
|
||||
|
||||
if (!FileUtil::CreateFullPath(crashreport_dir)) {
|
||||
LOG_ERROR(
|
||||
Service_Fatal,
|
||||
"Unable to create crash report directory. Possible log directory permissions issue.");
|
||||
return;
|
||||
}
|
||||
|
||||
const std::time_t t = std::time(nullptr);
|
||||
const std::string crashreport_filename =
|
||||
fmt::format("{}/{:016x}-{:%F-%H%M%S}.log", crashreport_dir, title_id, *std::localtime(&t));
|
||||
|
||||
auto file = FileUtil::IOFile(crashreport_filename, "wb");
|
||||
if (file.IsOpen()) {
|
||||
file.WriteString(crash_report);
|
||||
LOG_ERROR(Service_Fatal, "Saving error report to {}", crashreport_filename);
|
||||
} else {
|
||||
LOG_ERROR(Service_Fatal, "Failed to save error report to {}", crashreport_filename);
|
||||
}
|
||||
}
|
||||
|
||||
static void ThrowFatalError(ResultCode error_code, FatalType fatal_type, const FatalInfo& info) {
|
||||
LOG_ERROR(Service_Fatal, "Threw fatal error type {}", static_cast<u32>(fatal_type));
|
||||
switch (fatal_type) {
|
||||
case FatalType::ErrorReportAndScreen:
|
||||
GenerateErrorReport(error_code, info);
|
||||
[[fallthrough]];
|
||||
case FatalType::ErrorScreen:
|
||||
// Since we have no fatal:u error screen. We should just kill execution instead
|
||||
ASSERT(false);
|
||||
break;
|
||||
// Should not throw a fatal screen but should generate an error report
|
||||
case FatalType::ErrorReport:
|
||||
GenerateErrorReport(error_code, info);
|
||||
break;
|
||||
};
|
||||
}
|
||||
|
||||
void Module::Interface::ThrowFatal(Kernel::HLERequestContext& ctx) {
|
||||
LOG_ERROR(Service_Fatal, "called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
auto error_code = rp.Pop<ResultCode>();
|
||||
|
||||
ThrowFatalError(error_code, FatalType::ErrorScreen, {});
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void Module::Interface::ThrowFatalWithPolicy(Kernel::HLERequestContext& ctx) {
|
||||
LOG_ERROR(Service_Fatal, "called");
|
||||
IPC::RequestParser rp(ctx);
|
||||
u32 error_code = rp.Pop<u32>();
|
||||
LOG_WARNING(Service_Fatal, "(STUBBED) called, error_code=0x{:X}", error_code);
|
||||
auto error_code = rp.Pop<ResultCode>();
|
||||
auto fatal_type = rp.PopEnum<FatalType>();
|
||||
|
||||
ThrowFatalError(error_code, fatal_type, {}); // No info is passed with ThrowFatalWithPolicy
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void Module::Interface::ThrowFatalWithCpuContext(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_Fatal, "(STUBBED) called");
|
||||
LOG_ERROR(Service_Fatal, "called");
|
||||
IPC::RequestParser rp(ctx);
|
||||
auto error_code = rp.Pop<ResultCode>();
|
||||
auto fatal_type = rp.PopEnum<FatalType>();
|
||||
auto fatal_info = ctx.ReadBuffer();
|
||||
FatalInfo info{};
|
||||
|
||||
ASSERT_MSG(fatal_info.size() == sizeof(FatalInfo), "Invalid fatal info buffer size!");
|
||||
std::memcpy(&info, fatal_info.data(), sizeof(FatalInfo));
|
||||
|
||||
ThrowFatalError(error_code, fatal_type, info);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
@@ -15,6 +15,7 @@ public:
|
||||
explicit Interface(std::shared_ptr<Module> module, const char* name);
|
||||
~Interface() override;
|
||||
|
||||
void ThrowFatal(Kernel::HLERequestContext& ctx);
|
||||
void ThrowFatalWithPolicy(Kernel::HLERequestContext& ctx);
|
||||
void ThrowFatalWithCpuContext(Kernel::HLERequestContext& ctx);
|
||||
|
||||
|
||||
@@ -8,7 +8,7 @@ namespace Service::Fatal {
|
||||
|
||||
Fatal_U::Fatal_U(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "fatal:u") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "ThrowFatal"},
|
||||
{0, &Fatal_U::ThrowFatal, "ThrowFatal"},
|
||||
{1, &Fatal_U::ThrowFatalWithPolicy, "ThrowFatalWithPolicy"},
|
||||
{2, &Fatal_U::ThrowFatalWithCpuContext, "ThrowFatalWithCpuContext"},
|
||||
};
|
||||
|
||||
@@ -343,6 +343,15 @@ std::shared_ptr<FileSys::RegisteredCache> GetSDMCContents() {
|
||||
return sdmc_factory->GetSDMCContents();
|
||||
}
|
||||
|
||||
FileSys::VirtualDir GetModificationLoadRoot(u64 title_id) {
|
||||
LOG_TRACE(Service_FS, "Opening mod load root for tid={:016X}", title_id);
|
||||
|
||||
if (bis_factory == nullptr)
|
||||
return nullptr;
|
||||
|
||||
return bis_factory->GetModificationLoadRoot(title_id);
|
||||
}
|
||||
|
||||
void CreateFactories(const FileSys::VirtualFilesystem& vfs, bool overwrite) {
|
||||
if (overwrite) {
|
||||
bis_factory = nullptr;
|
||||
@@ -354,9 +363,11 @@ void CreateFactories(const FileSys::VirtualFilesystem& vfs, bool overwrite) {
|
||||
FileSys::Mode::ReadWrite);
|
||||
auto sd_directory = vfs->OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir),
|
||||
FileSys::Mode::ReadWrite);
|
||||
auto load_directory = vfs->OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir),
|
||||
FileSys::Mode::ReadWrite);
|
||||
|
||||
if (bis_factory == nullptr)
|
||||
bis_factory = std::make_unique<FileSys::BISFactory>(nand_directory);
|
||||
bis_factory = std::make_unique<FileSys::BISFactory>(nand_directory, load_directory);
|
||||
if (save_data_factory == nullptr)
|
||||
save_data_factory = std::make_unique<FileSys::SaveDataFactory>(std::move(nand_directory));
|
||||
if (sdmc_factory == nullptr)
|
||||
|
||||
@@ -52,6 +52,8 @@ std::shared_ptr<FileSys::RegisteredCache> GetSystemNANDContents();
|
||||
std::shared_ptr<FileSys::RegisteredCache> GetUserNANDContents();
|
||||
std::shared_ptr<FileSys::RegisteredCache> GetSDMCContents();
|
||||
|
||||
FileSys::VirtualDir GetModificationLoadRoot(u64 title_id);
|
||||
|
||||
// Creates the SaveData, SDMC, and BIS Factories. Should be called once and before any function
|
||||
// above is called.
|
||||
void CreateFactories(const FileSys::VirtualFilesystem& vfs, bool overwrite = true);
|
||||
|
||||
@@ -2,6 +2,11 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/swap.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/shared_memory.h"
|
||||
#include "core/hle/service/hid/irs.h"
|
||||
|
||||
namespace Service::HID {
|
||||
@@ -9,28 +14,145 @@ namespace Service::HID {
|
||||
IRS::IRS() : ServiceFramework{"irs"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{302, nullptr, "ActivateIrsensor"},
|
||||
{303, nullptr, "DeactivateIrsensor"},
|
||||
{304, nullptr, "GetIrsensorSharedMemoryHandle"},
|
||||
{305, nullptr, "StopImageProcessor"},
|
||||
{306, nullptr, "RunMomentProcessor"},
|
||||
{307, nullptr, "RunClusteringProcessor"},
|
||||
{308, nullptr, "RunImageTransferProcessor"},
|
||||
{309, nullptr, "GetImageTransferProcessorState"},
|
||||
{310, nullptr, "RunTeraPluginProcessor"},
|
||||
{311, nullptr, "GetNpadIrCameraHandle"},
|
||||
{312, nullptr, "RunPointingProcessor"},
|
||||
{313, nullptr, "SuspendImageProcessor"},
|
||||
{314, nullptr, "CheckFirmwareVersion"},
|
||||
{315, nullptr, "SetFunctionLevel"},
|
||||
{316, nullptr, "RunImageTransferExProcessor"},
|
||||
{317, nullptr, "RunIrLedProcessor"},
|
||||
{318, nullptr, "StopImageProcessorAsync"},
|
||||
{319, nullptr, "ActivateIrsensorWithFunctionLevel"},
|
||||
{302, &IRS::ActivateIrsensor, "ActivateIrsensor"},
|
||||
{303, &IRS::DeactivateIrsensor, "DeactivateIrsensor"},
|
||||
{304, &IRS::GetIrsensorSharedMemoryHandle, "GetIrsensorSharedMemoryHandle"},
|
||||
{305, &IRS::StopImageProcessor, "StopImageProcessor"},
|
||||
{306, &IRS::RunMomentProcessor, "RunMomentProcessor"},
|
||||
{307, &IRS::RunClusteringProcessor, "RunClusteringProcessor"},
|
||||
{308, &IRS::RunImageTransferProcessor, "RunImageTransferProcessor"},
|
||||
{309, &IRS::GetImageTransferProcessorState, "GetImageTransferProcessorState"},
|
||||
{310, &IRS::RunTeraPluginProcessor, "RunTeraPluginProcessor"},
|
||||
{311, &IRS::GetNpadIrCameraHandle, "GetNpadIrCameraHandle"},
|
||||
{312, &IRS::RunPointingProcessor, "RunPointingProcessor"},
|
||||
{313, &IRS::SuspendImageProcessor, "SuspendImageProcessor"},
|
||||
{314, &IRS::CheckFirmwareVersion, "CheckFirmwareVersion"},
|
||||
{315, &IRS::SetFunctionLevel, "SetFunctionLevel"},
|
||||
{316, &IRS::RunImageTransferExProcessor, "RunImageTransferExProcessor"},
|
||||
{317, &IRS::RunIrLedProcessor, "RunIrLedProcessor"},
|
||||
{318, &IRS::StopImageProcessorAsync, "StopImageProcessorAsync"},
|
||||
{319, &IRS::ActivateIrsensorWithFunctionLevel, "ActivateIrsensorWithFunctionLevel"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
shared_mem = Kernel::SharedMemory::Create(
|
||||
kernel, nullptr, 0x8000, Kernel::MemoryPermission::ReadWrite,
|
||||
Kernel::MemoryPermission::Read, 0, Kernel::MemoryRegion::BASE, "IRS:SharedMemory");
|
||||
}
|
||||
|
||||
void IRS::ActivateIrsensor(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
LOG_WARNING(Service_IRS, "(STUBBED) called");
|
||||
}
|
||||
|
||||
void IRS::DeactivateIrsensor(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
LOG_WARNING(Service_IRS, "(STUBBED) called");
|
||||
}
|
||||
|
||||
void IRS::GetIrsensorSharedMemoryHandle(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushCopyObjects(shared_mem);
|
||||
LOG_DEBUG(Service_IRS, "called");
|
||||
}
|
||||
|
||||
void IRS::StopImageProcessor(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
LOG_WARNING(Service_IRS, "(STUBBED) called");
|
||||
}
|
||||
|
||||
void IRS::RunMomentProcessor(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
LOG_WARNING(Service_IRS, "(STUBBED) called");
|
||||
}
|
||||
|
||||
void IRS::RunClusteringProcessor(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
LOG_WARNING(Service_IRS, "(STUBBED) called");
|
||||
}
|
||||
|
||||
void IRS::RunImageTransferProcessor(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
LOG_WARNING(Service_IRS, "(STUBBED) called");
|
||||
}
|
||||
|
||||
void IRS::GetImageTransferProcessorState(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 5};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw<u64>(CoreTiming::GetTicks());
|
||||
rb.PushRaw<u32>(0);
|
||||
LOG_WARNING(Service_IRS, "(STUBBED) called");
|
||||
}
|
||||
|
||||
void IRS::RunTeraPluginProcessor(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
LOG_WARNING(Service_IRS, "(STUBBED) called");
|
||||
}
|
||||
|
||||
void IRS::GetNpadIrCameraHandle(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw<u32>(device_handle);
|
||||
LOG_WARNING(Service_IRS, "(STUBBED) called");
|
||||
}
|
||||
|
||||
void IRS::RunPointingProcessor(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
LOG_WARNING(Service_IRS, "(STUBBED) called");
|
||||
}
|
||||
|
||||
void IRS::SuspendImageProcessor(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
LOG_WARNING(Service_IRS, "(STUBBED) called");
|
||||
}
|
||||
|
||||
void IRS::CheckFirmwareVersion(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
LOG_WARNING(Service_IRS, "(STUBBED) called");
|
||||
}
|
||||
|
||||
void IRS::SetFunctionLevel(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
LOG_WARNING(Service_IRS, "(STUBBED) called");
|
||||
}
|
||||
|
||||
void IRS::RunImageTransferExProcessor(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
LOG_WARNING(Service_IRS, "(STUBBED) called");
|
||||
}
|
||||
|
||||
void IRS::RunIrLedProcessor(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
LOG_WARNING(Service_IRS, "(STUBBED) called");
|
||||
}
|
||||
|
||||
void IRS::StopImageProcessorAsync(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
LOG_WARNING(Service_IRS, "(STUBBED) called");
|
||||
}
|
||||
|
||||
void IRS::ActivateIrsensorWithFunctionLevel(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
LOG_WARNING(Service_IRS, "(STUBBED) called");
|
||||
}
|
||||
|
||||
IRS::~IRS() = default;
|
||||
|
||||
@@ -4,14 +4,41 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Kernel {
|
||||
class SharedMemory;
|
||||
}
|
||||
|
||||
namespace Service::HID {
|
||||
|
||||
class IRS final : public ServiceFramework<IRS> {
|
||||
public:
|
||||
explicit IRS();
|
||||
~IRS() override;
|
||||
|
||||
private:
|
||||
void ActivateIrsensor(Kernel::HLERequestContext& ctx);
|
||||
void DeactivateIrsensor(Kernel::HLERequestContext& ctx);
|
||||
void GetIrsensorSharedMemoryHandle(Kernel::HLERequestContext& ctx);
|
||||
void StopImageProcessor(Kernel::HLERequestContext& ctx);
|
||||
void RunMomentProcessor(Kernel::HLERequestContext& ctx);
|
||||
void RunClusteringProcessor(Kernel::HLERequestContext& ctx);
|
||||
void RunImageTransferProcessor(Kernel::HLERequestContext& ctx);
|
||||
void GetImageTransferProcessorState(Kernel::HLERequestContext& ctx);
|
||||
void RunTeraPluginProcessor(Kernel::HLERequestContext& ctx);
|
||||
void GetNpadIrCameraHandle(Kernel::HLERequestContext& ctx);
|
||||
void RunPointingProcessor(Kernel::HLERequestContext& ctx);
|
||||
void SuspendImageProcessor(Kernel::HLERequestContext& ctx);
|
||||
void CheckFirmwareVersion(Kernel::HLERequestContext& ctx);
|
||||
void SetFunctionLevel(Kernel::HLERequestContext& ctx);
|
||||
void RunImageTransferExProcessor(Kernel::HLERequestContext& ctx);
|
||||
void RunIrLedProcessor(Kernel::HLERequestContext& ctx);
|
||||
void StopImageProcessorAsync(Kernel::HLERequestContext& ctx);
|
||||
void ActivateIrsensorWithFunctionLevel(Kernel::HLERequestContext& ctx);
|
||||
Kernel::SharedPtr<Kernel::SharedMemory> shared_mem;
|
||||
const u32 device_handle{0xABCD};
|
||||
};
|
||||
|
||||
class IRS_SYS final : public ServiceFramework<IRS_SYS> {
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/service/hid/hid.h"
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
|
||||
#include <chrono>
|
||||
#include <ctime>
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/service/nim/nim.h"
|
||||
|
||||
@@ -2,8 +2,11 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/client_session.h"
|
||||
#include "core/hle/kernel/server_session.h"
|
||||
#include "core/hle/kernel/session.h"
|
||||
#include "core/hle/service/sm/controller.h"
|
||||
|
||||
|
||||
@@ -103,6 +103,7 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
u32 ssl_version{};
|
||||
void CreateContext(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_SSL, "(STUBBED) called");
|
||||
|
||||
@@ -112,10 +113,9 @@ private:
|
||||
}
|
||||
|
||||
void SetInterfaceVersion(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_SSL, "(STUBBED) called");
|
||||
LOG_DEBUG(Service_SSL, "called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
u32 unk1 = rp.Pop<u32>(); // Probably minor/major?
|
||||
u32 unk2 = rp.Pop<u32>(); // TODO(ogniK): Figure out what this does
|
||||
ssl_version = rp.Pop<u32>();
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
@@ -4,11 +4,13 @@
|
||||
|
||||
#include "core/memory.h"
|
||||
#include "video_core/engines/fermi_2d.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/textures/decoders.h"
|
||||
|
||||
namespace Tegra::Engines {
|
||||
|
||||
Fermi2D::Fermi2D(MemoryManager& memory_manager) : memory_manager(memory_manager) {}
|
||||
Fermi2D::Fermi2D(VideoCore::RasterizerInterface& rasterizer, MemoryManager& memory_manager)
|
||||
: memory_manager(memory_manager), rasterizer{rasterizer} {}
|
||||
|
||||
void Fermi2D::WriteReg(u32 method, u32 value) {
|
||||
ASSERT_MSG(method < Regs::NUM_REGS,
|
||||
@@ -52,6 +54,12 @@ void Fermi2D::HandleSurfaceCopy() {
|
||||
return;
|
||||
}
|
||||
|
||||
rasterizer.FlushRegion(source_cpu, src_bytes_per_pixel * regs.src.width * regs.src.height);
|
||||
// We have to invalidate the destination region to evict any outdated surfaces from the cache.
|
||||
// We do this before actually writing the new data because the destination address might contain
|
||||
// a dirty surface that will have to be written back to memory.
|
||||
rasterizer.InvalidateRegion(dest_cpu, dst_bytes_per_pixel * regs.dst.width * regs.dst.height);
|
||||
|
||||
u8* src_buffer = Memory::GetPointer(source_cpu);
|
||||
u8* dst_buffer = Memory::GetPointer(dest_cpu);
|
||||
|
||||
|
||||
@@ -12,6 +12,10 @@
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
namespace VideoCore {
|
||||
class RasterizerInterface;
|
||||
}
|
||||
|
||||
namespace Tegra::Engines {
|
||||
|
||||
#define FERMI2D_REG_INDEX(field_name) \
|
||||
@@ -19,7 +23,7 @@ namespace Tegra::Engines {
|
||||
|
||||
class Fermi2D final {
|
||||
public:
|
||||
explicit Fermi2D(MemoryManager& memory_manager);
|
||||
explicit Fermi2D(VideoCore::RasterizerInterface& rasterizer, MemoryManager& memory_manager);
|
||||
~Fermi2D() = default;
|
||||
|
||||
/// Write the value to the register identified by method.
|
||||
@@ -94,6 +98,8 @@ public:
|
||||
MemoryManager& memory_manager;
|
||||
|
||||
private:
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
|
||||
/// Performs the copy from the source surface to the destination surface as configured in the
|
||||
/// registers.
|
||||
void HandleSurfaceCopy();
|
||||
|
||||
@@ -5,10 +5,14 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "core/memory.h"
|
||||
#include "video_core/engines/kepler_memory.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
|
||||
namespace Tegra::Engines {
|
||||
|
||||
KeplerMemory::KeplerMemory(MemoryManager& memory_manager) : memory_manager(memory_manager) {}
|
||||
KeplerMemory::KeplerMemory(VideoCore::RasterizerInterface& rasterizer,
|
||||
MemoryManager& memory_manager)
|
||||
: memory_manager(memory_manager), rasterizer{rasterizer} {}
|
||||
|
||||
KeplerMemory::~KeplerMemory() = default;
|
||||
|
||||
void KeplerMemory::WriteReg(u32 method, u32 value) {
|
||||
@@ -37,6 +41,11 @@ void KeplerMemory::ProcessData(u32 data) {
|
||||
VAddr dest_address =
|
||||
*memory_manager.GpuToCpuAddress(address + state.write_offset * sizeof(u32));
|
||||
|
||||
// We have to invalidate the destination region to evict any outdated surfaces from the cache.
|
||||
// We do this before actually writing the new data because the destination address might contain
|
||||
// a dirty surface that will have to be written back to memory.
|
||||
rasterizer.InvalidateRegion(dest_address, sizeof(u32));
|
||||
|
||||
Memory::Write32(dest_address, data);
|
||||
|
||||
state.write_offset++;
|
||||
|
||||
@@ -11,6 +11,10 @@
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
namespace VideoCore {
|
||||
class RasterizerInterface;
|
||||
}
|
||||
|
||||
namespace Tegra::Engines {
|
||||
|
||||
#define KEPLERMEMORY_REG_INDEX(field_name) \
|
||||
@@ -18,7 +22,7 @@ namespace Tegra::Engines {
|
||||
|
||||
class KeplerMemory final {
|
||||
public:
|
||||
KeplerMemory(MemoryManager& memory_manager);
|
||||
KeplerMemory(VideoCore::RasterizerInterface& rasterizer, MemoryManager& memory_manager);
|
||||
~KeplerMemory();
|
||||
|
||||
/// Write the value to the register identified by method.
|
||||
@@ -72,6 +76,7 @@ public:
|
||||
|
||||
private:
|
||||
MemoryManager& memory_manager;
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
|
||||
void ProcessData(u32 data);
|
||||
};
|
||||
|
||||
@@ -461,7 +461,11 @@ public:
|
||||
u32 entry;
|
||||
} macros;
|
||||
|
||||
INSERT_PADDING_WORDS(0x1B8);
|
||||
INSERT_PADDING_WORDS(0x189);
|
||||
|
||||
u32 tfb_enabled;
|
||||
|
||||
INSERT_PADDING_WORDS(0x2E);
|
||||
|
||||
RenderTargetConfig rt[NumRenderTargets];
|
||||
|
||||
@@ -594,7 +598,9 @@ public:
|
||||
|
||||
u32 depth_write_enabled;
|
||||
|
||||
INSERT_PADDING_WORDS(0x7);
|
||||
u32 alpha_test_enabled;
|
||||
|
||||
INSERT_PADDING_WORDS(0x6);
|
||||
|
||||
u32 d3d_cull_mode;
|
||||
|
||||
@@ -977,6 +983,7 @@ private:
|
||||
"Field " #field_name " has invalid position")
|
||||
|
||||
ASSERT_REG_POSITION(macros, 0x45);
|
||||
ASSERT_REG_POSITION(tfb_enabled, 0x1D1);
|
||||
ASSERT_REG_POSITION(rt, 0x200);
|
||||
ASSERT_REG_POSITION(viewport_transform[0], 0x280);
|
||||
ASSERT_REG_POSITION(viewport, 0x300);
|
||||
@@ -996,6 +1003,7 @@ ASSERT_REG_POSITION(zeta_height, 0x48b);
|
||||
ASSERT_REG_POSITION(depth_test_enable, 0x4B3);
|
||||
ASSERT_REG_POSITION(independent_blend_enable, 0x4B9);
|
||||
ASSERT_REG_POSITION(depth_write_enabled, 0x4BA);
|
||||
ASSERT_REG_POSITION(alpha_test_enabled, 0x4BB);
|
||||
ASSERT_REG_POSITION(d3d_cull_mode, 0x4C2);
|
||||
ASSERT_REG_POSITION(depth_test_func, 0x4C3);
|
||||
ASSERT_REG_POSITION(blend, 0x4CF);
|
||||
|
||||
@@ -2,12 +2,29 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "video_core/engines/maxwell_compute.h"
|
||||
|
||||
namespace Tegra {
|
||||
namespace Engines {
|
||||
|
||||
void MaxwellCompute::WriteReg(u32 method, u32 value) {}
|
||||
void MaxwellCompute::WriteReg(u32 method, u32 value) {
|
||||
ASSERT_MSG(method < Regs::NUM_REGS,
|
||||
"Invalid MaxwellCompute register, increase the size of the Regs structure");
|
||||
|
||||
regs.reg_array[method] = value;
|
||||
|
||||
switch (method) {
|
||||
case MAXWELL_COMPUTE_REG_INDEX(compute): {
|
||||
LOG_CRITICAL(HW_GPU, "Compute shaders are not implemented");
|
||||
UNREACHABLE();
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Engines
|
||||
} // namespace Tegra
|
||||
|
||||
@@ -4,17 +4,53 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include "common/assert.h"
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Tegra::Engines {
|
||||
|
||||
#define MAXWELL_COMPUTE_REG_INDEX(field_name) \
|
||||
(offsetof(Tegra::Engines::MaxwellCompute::Regs, field_name) / sizeof(u32))
|
||||
|
||||
class MaxwellCompute final {
|
||||
public:
|
||||
MaxwellCompute() = default;
|
||||
~MaxwellCompute() = default;
|
||||
|
||||
struct Regs {
|
||||
static constexpr std::size_t NUM_REGS = 0xCF8;
|
||||
|
||||
union {
|
||||
struct {
|
||||
INSERT_PADDING_WORDS(0x281);
|
||||
|
||||
union {
|
||||
u32 compute_end;
|
||||
BitField<0, 1, u32> unknown;
|
||||
} compute;
|
||||
|
||||
INSERT_PADDING_WORDS(0xA76);
|
||||
};
|
||||
std::array<u32, NUM_REGS> reg_array;
|
||||
};
|
||||
} regs{};
|
||||
|
||||
static_assert(sizeof(Regs) == Regs::NUM_REGS * sizeof(u32),
|
||||
"MaxwellCompute Regs has wrong size");
|
||||
|
||||
/// Write the value to the register identified by method.
|
||||
void WriteReg(u32 method, u32 value);
|
||||
};
|
||||
|
||||
#define ASSERT_REG_POSITION(field_name, position) \
|
||||
static_assert(offsetof(MaxwellCompute::Regs, field_name) == position * 4, \
|
||||
"Field " #field_name " has invalid position")
|
||||
|
||||
ASSERT_REG_POSITION(compute, 0x281);
|
||||
|
||||
#undef ASSERT_REG_POSITION
|
||||
|
||||
} // namespace Tegra::Engines
|
||||
|
||||
@@ -4,12 +4,14 @@
|
||||
|
||||
#include "core/memory.h"
|
||||
#include "video_core/engines/maxwell_dma.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/textures/decoders.h"
|
||||
|
||||
namespace Tegra {
|
||||
namespace Engines {
|
||||
|
||||
MaxwellDMA::MaxwellDMA(MemoryManager& memory_manager) : memory_manager(memory_manager) {}
|
||||
MaxwellDMA::MaxwellDMA(VideoCore::RasterizerInterface& rasterizer, MemoryManager& memory_manager)
|
||||
: memory_manager(memory_manager), rasterizer{rasterizer} {}
|
||||
|
||||
void MaxwellDMA::WriteReg(u32 method, u32 value) {
|
||||
ASSERT_MSG(method < Regs::NUM_REGS,
|
||||
@@ -44,36 +46,79 @@ void MaxwellDMA::HandleCopy() {
|
||||
ASSERT(regs.exec.query_mode == Regs::QueryMode::None);
|
||||
ASSERT(regs.exec.query_intr == Regs::QueryIntr::None);
|
||||
ASSERT(regs.exec.copy_mode == Regs::CopyMode::Unk2);
|
||||
ASSERT(regs.src_params.pos_x == 0);
|
||||
ASSERT(regs.src_params.pos_y == 0);
|
||||
ASSERT(regs.dst_params.pos_x == 0);
|
||||
ASSERT(regs.dst_params.pos_y == 0);
|
||||
|
||||
if (regs.exec.is_dst_linear == regs.exec.is_src_linear) {
|
||||
std::size_t copy_size = regs.x_count;
|
||||
if (!regs.exec.is_dst_linear && !regs.exec.is_src_linear) {
|
||||
// If both the source and the destination are in block layout, assert.
|
||||
UNREACHABLE_MSG("Tiled->Tiled DMA transfers are not yet implemented");
|
||||
return;
|
||||
}
|
||||
|
||||
if (regs.exec.is_dst_linear && regs.exec.is_src_linear) {
|
||||
// When the enable_2d bit is disabled, the copy is performed as if we were copying a 1D
|
||||
// buffer of length `x_count`, otherwise we copy a 2D buffer of size (x_count, y_count).
|
||||
if (regs.exec.enable_2d) {
|
||||
copy_size = copy_size * regs.y_count;
|
||||
// buffer of length `x_count`, otherwise we copy a 2D image of dimensions (x_count,
|
||||
// y_count).
|
||||
if (!regs.exec.enable_2d) {
|
||||
Memory::CopyBlock(dest_cpu, source_cpu, regs.x_count);
|
||||
return;
|
||||
}
|
||||
|
||||
Memory::CopyBlock(dest_cpu, source_cpu, copy_size);
|
||||
// If both the source and the destination are in linear layout, perform a line-by-line
|
||||
// copy. We're going to take a subrect of size (x_count, y_count) from the source
|
||||
// rectangle. There is no need to manually flush/invalidate the regions because
|
||||
// CopyBlock does that for us.
|
||||
for (u32 line = 0; line < regs.y_count; ++line) {
|
||||
const VAddr source_line = source_cpu + line * regs.src_pitch;
|
||||
const VAddr dest_line = dest_cpu + line * regs.dst_pitch;
|
||||
Memory::CopyBlock(dest_line, source_line, regs.x_count);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
ASSERT(regs.exec.enable_2d == 1);
|
||||
|
||||
size_t copy_size = regs.x_count * regs.y_count;
|
||||
|
||||
const auto FlushAndInvalidate = [&](u32 src_size, u32 dst_size) {
|
||||
// TODO(Subv): For now, manually flush the regions until we implement GPU-accelerated
|
||||
// copying.
|
||||
rasterizer.FlushRegion(source_cpu, src_size);
|
||||
|
||||
// We have to invalidate the destination region to evict any outdated surfaces from the
|
||||
// cache. We do this before actually writing the new data because the destination address
|
||||
// might contain a dirty surface that will have to be written back to memory.
|
||||
rasterizer.InvalidateRegion(dest_cpu, dst_size);
|
||||
};
|
||||
|
||||
u8* src_buffer = Memory::GetPointer(source_cpu);
|
||||
u8* dst_buffer = Memory::GetPointer(dest_cpu);
|
||||
|
||||
if (regs.exec.is_dst_linear && !regs.exec.is_src_linear) {
|
||||
ASSERT(regs.src_params.size_z == 1);
|
||||
// If the input is tiled and the output is linear, deswizzle the input and copy it over.
|
||||
Texture::CopySwizzledData(regs.src_params.size_x, regs.src_params.size_y, 1, 1, src_buffer,
|
||||
dst_buffer, true, regs.src_params.BlockHeight());
|
||||
|
||||
u32 src_bytes_per_pixel = regs.src_pitch / regs.src_params.size_x;
|
||||
|
||||
FlushAndInvalidate(regs.src_pitch * regs.src_params.size_y,
|
||||
copy_size * src_bytes_per_pixel);
|
||||
|
||||
Texture::UnswizzleSubrect(regs.x_count, regs.y_count, regs.dst_pitch,
|
||||
regs.src_params.size_x, src_bytes_per_pixel, source_cpu, dest_cpu,
|
||||
regs.src_params.BlockHeight(), regs.src_params.pos_x,
|
||||
regs.src_params.pos_y);
|
||||
} else {
|
||||
ASSERT(regs.dst_params.size_z == 1);
|
||||
ASSERT(regs.src_pitch == regs.x_count);
|
||||
|
||||
u32 src_bpp = regs.src_pitch / regs.x_count;
|
||||
|
||||
FlushAndInvalidate(regs.src_pitch * regs.y_count,
|
||||
regs.dst_params.size_x * regs.dst_params.size_y * src_bpp);
|
||||
|
||||
// If the input is linear and the output is tiled, swizzle the input and copy it over.
|
||||
Texture::CopySwizzledData(regs.dst_params.size_x, regs.dst_params.size_y, 1, 1, dst_buffer,
|
||||
src_buffer, false, regs.dst_params.BlockHeight());
|
||||
Texture::SwizzleSubrect(regs.x_count, regs.y_count, regs.src_pitch, regs.dst_params.size_x,
|
||||
src_bpp, dest_cpu, source_cpu, regs.dst_params.BlockHeight());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -12,11 +12,15 @@
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
namespace VideoCore {
|
||||
class RasterizerInterface;
|
||||
}
|
||||
|
||||
namespace Tegra::Engines {
|
||||
|
||||
class MaxwellDMA final {
|
||||
public:
|
||||
explicit MaxwellDMA(MemoryManager& memory_manager);
|
||||
explicit MaxwellDMA(VideoCore::RasterizerInterface& rasterizer, MemoryManager& memory_manager);
|
||||
~MaxwellDMA() = default;
|
||||
|
||||
/// Write the value to the register identified by method.
|
||||
@@ -129,6 +133,8 @@ public:
|
||||
MemoryManager& memory_manager;
|
||||
|
||||
private:
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
|
||||
/// Performs the copy from the source buffer to the destination buffer as configured in the
|
||||
/// registers.
|
||||
void HandleCopy();
|
||||
|
||||
@@ -25,10 +25,10 @@ u32 FramebufferConfig::BytesPerPixel(PixelFormat format) {
|
||||
GPU::GPU(VideoCore::RasterizerInterface& rasterizer) {
|
||||
memory_manager = std::make_unique<Tegra::MemoryManager>();
|
||||
maxwell_3d = std::make_unique<Engines::Maxwell3D>(rasterizer, *memory_manager);
|
||||
fermi_2d = std::make_unique<Engines::Fermi2D>(*memory_manager);
|
||||
fermi_2d = std::make_unique<Engines::Fermi2D>(rasterizer, *memory_manager);
|
||||
maxwell_compute = std::make_unique<Engines::MaxwellCompute>();
|
||||
maxwell_dma = std::make_unique<Engines::MaxwellDMA>(*memory_manager);
|
||||
kepler_memory = std::make_unique<Engines::KeplerMemory>(*memory_manager);
|
||||
maxwell_dma = std::make_unique<Engines::MaxwellDMA>(rasterizer, *memory_manager);
|
||||
kepler_memory = std::make_unique<Engines::KeplerMemory>(rasterizer, *memory_manager);
|
||||
}
|
||||
|
||||
GPU::~GPU() = default;
|
||||
|
||||
@@ -17,6 +17,22 @@
|
||||
template <class T>
|
||||
class RasterizerCache : NonCopyable {
|
||||
public:
|
||||
/// Write any cached resources overlapping the region back to memory (if dirty)
|
||||
void FlushRegion(Tegra::GPUVAddr addr, size_t size) {
|
||||
if (size == 0)
|
||||
return;
|
||||
|
||||
const ObjectInterval interval{addr, addr + size};
|
||||
for (auto& pair : boost::make_iterator_range(object_cache.equal_range(interval))) {
|
||||
for (auto& cached_object : pair.second) {
|
||||
if (!cached_object)
|
||||
continue;
|
||||
|
||||
cached_object->Flush();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Mark the specified region as being invalidated
|
||||
void InvalidateRegion(VAddr addr, u64 size) {
|
||||
if (size == 0)
|
||||
@@ -71,6 +87,7 @@ protected:
|
||||
void Unregister(const T& object) {
|
||||
auto& rasterizer = Core::System::GetInstance().Renderer().Rasterizer();
|
||||
rasterizer.UpdatePagesCachedCount(object->GetAddr(), object->GetSizeInBytes(), -1);
|
||||
object->Flush();
|
||||
object_cache.subtract({GetInterval(object), ObjectSet{object}});
|
||||
}
|
||||
|
||||
|
||||
@@ -23,6 +23,9 @@ struct CachedBufferEntry final {
|
||||
return size;
|
||||
}
|
||||
|
||||
// We do not have to flush this cache as things in it are never modified by us.
|
||||
void Flush() {}
|
||||
|
||||
VAddr addr;
|
||||
std::size_t size;
|
||||
GLintptr offset;
|
||||
|
||||
@@ -322,6 +322,13 @@ void RasterizerOpenGL::ConfigureFramebuffers(bool using_color_fb, bool using_dep
|
||||
// Used when just a single color attachment is enabled, e.g. for clearing a color buffer
|
||||
Surface color_surface =
|
||||
res_cache.GetColorBufferSurface(*single_color_target, preserve_contents);
|
||||
|
||||
if (color_surface) {
|
||||
// Assume that a surface will be written to if it is used as a framebuffer, even if
|
||||
// the shader doesn't actually write to it.
|
||||
color_surface->MarkAsDirty();
|
||||
}
|
||||
|
||||
glFramebufferTexture2D(
|
||||
GL_DRAW_FRAMEBUFFER,
|
||||
GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(*single_color_target), GL_TEXTURE_2D,
|
||||
@@ -332,6 +339,11 @@ void RasterizerOpenGL::ConfigureFramebuffers(bool using_color_fb, bool using_dep
|
||||
std::array<GLenum, Maxwell::NumRenderTargets> buffers;
|
||||
for (std::size_t index = 0; index < Maxwell::NumRenderTargets; ++index) {
|
||||
Surface color_surface = res_cache.GetColorBufferSurface(index, preserve_contents);
|
||||
if (color_surface) {
|
||||
// Assume that a surface will be written to if it is used as a framebuffer, even
|
||||
// if the shader doesn't actually write to it.
|
||||
color_surface->MarkAsDirty();
|
||||
}
|
||||
buffers[index] = GL_COLOR_ATTACHMENT0 + regs.rt_control.GetMap(index);
|
||||
glFramebufferTexture2D(
|
||||
GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(index),
|
||||
@@ -351,6 +363,10 @@ void RasterizerOpenGL::ConfigureFramebuffers(bool using_color_fb, bool using_dep
|
||||
}
|
||||
|
||||
if (depth_surface) {
|
||||
// Assume that a surface will be written to if it is used as a framebuffer, even if
|
||||
// the shader doesn't actually write to it.
|
||||
depth_surface->MarkAsDirty();
|
||||
|
||||
if (regs.stencil_enable) {
|
||||
// Attach both depth and stencil
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
|
||||
@@ -450,6 +466,8 @@ void RasterizerOpenGL::DrawArrays() {
|
||||
SyncBlendState();
|
||||
SyncLogicOpState();
|
||||
SyncCullMode();
|
||||
SyncAlphaTest();
|
||||
SyncTransformFeedback();
|
||||
|
||||
// TODO(bunnei): Sync framebuffer_scale uniform here
|
||||
// TODO(bunnei): Sync scissorbox uniform(s) here
|
||||
@@ -538,9 +556,19 @@ void RasterizerOpenGL::DrawArrays() {
|
||||
state.Apply();
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::FlushAll() {}
|
||||
void RasterizerOpenGL::FlushAll() {
|
||||
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
|
||||
res_cache.FlushRegion(0, Kernel::VMManager::MAX_ADDRESS);
|
||||
shader_cache.FlushRegion(0, Kernel::VMManager::MAX_ADDRESS);
|
||||
buffer_cache.FlushRegion(0, Kernel::VMManager::MAX_ADDRESS);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::FlushRegion(VAddr addr, u64 size) {}
|
||||
void RasterizerOpenGL::FlushRegion(VAddr addr, u64 size) {
|
||||
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
|
||||
res_cache.FlushRegion(addr, size);
|
||||
shader_cache.FlushRegion(addr, size);
|
||||
buffer_cache.FlushRegion(addr, size);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::InvalidateRegion(VAddr addr, u64 size) {
|
||||
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
|
||||
@@ -550,6 +578,7 @@ void RasterizerOpenGL::InvalidateRegion(VAddr addr, u64 size) {
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::FlushAndInvalidateRegion(VAddr addr, u64 size) {
|
||||
FlushRegion(addr, size);
|
||||
InvalidateRegion(addr, size);
|
||||
}
|
||||
|
||||
@@ -883,4 +912,24 @@ void RasterizerOpenGL::SyncLogicOpState() {
|
||||
state.logic_op.operation = MaxwellToGL::LogicOp(regs.logic_op.operation);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncAlphaTest() {
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
|
||||
// TODO(Rodrigo): Alpha testing is a legacy OpenGL feature, but it can be
|
||||
// implemented with a test+discard in fragment shaders.
|
||||
if (regs.alpha_test_enabled != 0) {
|
||||
LOG_CRITICAL(Render_OpenGL, "Alpha testing is not implemented");
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncTransformFeedback() {
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
|
||||
if (regs.tfb_enabled != 0) {
|
||||
LOG_CRITICAL(Render_OpenGL, "Transform feedbacks are not implemented");
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace OpenGL
|
||||
|
||||
@@ -158,6 +158,12 @@ private:
|
||||
/// Syncs the LogicOp state to match the guest state
|
||||
void SyncLogicOpState();
|
||||
|
||||
/// Syncs the alpha test state to match the guest state
|
||||
void SyncAlphaTest();
|
||||
|
||||
/// Syncs the transform feedback state to match the guest state
|
||||
void SyncTransformFeedback();
|
||||
|
||||
bool has_ARB_direct_state_access = false;
|
||||
bool has_ARB_multi_bind = false;
|
||||
bool has_ARB_separate_shader_objects = false;
|
||||
|
||||
@@ -141,8 +141,8 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
|
||||
{GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
true}, // BC7U
|
||||
{GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8,
|
||||
ComponentType::UNorm, true}, // BC6H_UF16
|
||||
{GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
ComponentType::Float, true}, // BC6H_UF16
|
||||
{GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::Float,
|
||||
true}, // BC6H_SF16
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4
|
||||
{GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // G8R8U
|
||||
@@ -265,20 +265,22 @@ void MortonCopy(u32 stride, u32 block_height, u32 height, u8* gl_buffer, std::si
|
||||
constexpr u32 bytes_per_pixel = SurfaceParams::GetFormatBpp(format) / CHAR_BIT;
|
||||
constexpr u32 gl_bytes_per_pixel = CachedSurface::GetGLBytesPerPixel(format);
|
||||
|
||||
// With the BCn formats (DXT and DXN), each 4x4 tile is swizzled instead of just individual
|
||||
// pixel values.
|
||||
const u32 tile_size{IsFormatBCn(format) ? 4U : 1U};
|
||||
|
||||
if (morton_to_gl) {
|
||||
// With the BCn formats (DXT and DXN), each 4x4 tile is swizzled instead of just individual
|
||||
// pixel values.
|
||||
const u32 tile_size{IsFormatBCn(format) ? 4U : 1U};
|
||||
const std::vector<u8> data = Tegra::Texture::UnswizzleTexture(
|
||||
addr, tile_size, bytes_per_pixel, stride, height, block_height);
|
||||
const std::size_t size_to_copy{std::min(gl_buffer_size, data.size())};
|
||||
memcpy(gl_buffer, data.data(), size_to_copy);
|
||||
} else {
|
||||
// TODO(bunnei): Assumes the default rendering GOB size of 16 (128 lines). We should
|
||||
// check the configuration for this and perform more generic un/swizzle
|
||||
LOG_WARNING(Render_OpenGL, "need to use correct swizzle/GOB parameters!");
|
||||
VideoCore::MortonCopyPixels128(stride, height, bytes_per_pixel, gl_bytes_per_pixel,
|
||||
Memory::GetPointer(addr), gl_buffer, morton_to_gl);
|
||||
std::vector<u8> data(height * stride * bytes_per_pixel);
|
||||
Tegra::Texture::CopySwizzledData(stride / tile_size, height / tile_size, bytes_per_pixel,
|
||||
bytes_per_pixel, data.data(), gl_buffer, false,
|
||||
block_height);
|
||||
const std::size_t size_to_copy{std::min(gl_buffer_size, data.size())};
|
||||
memcpy(Memory::GetPointer(addr), data.data(), size_to_copy);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -357,17 +359,16 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, std::size_t, VAddr),
|
||||
MortonCopy<false, PixelFormat::RGBA16UI>,
|
||||
MortonCopy<false, PixelFormat::R11FG11FB10F>,
|
||||
MortonCopy<false, PixelFormat::RGBA32UI>,
|
||||
// TODO(Subv): Swizzling DXT1/DXT23/DXT45/DXN1/DXN2/BC7U/BC6H_UF16/BC6H_SF16/ASTC_2D_4X4
|
||||
// formats are not supported
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
MortonCopy<false, PixelFormat::DXT1>,
|
||||
MortonCopy<false, PixelFormat::DXT23>,
|
||||
MortonCopy<false, PixelFormat::DXT45>,
|
||||
MortonCopy<false, PixelFormat::DXN1>,
|
||||
MortonCopy<false, PixelFormat::DXN2UNORM>,
|
||||
MortonCopy<false, PixelFormat::DXN2SNORM>,
|
||||
MortonCopy<false, PixelFormat::BC7U>,
|
||||
MortonCopy<false, PixelFormat::BC6H_UF16>,
|
||||
MortonCopy<false, PixelFormat::BC6H_SF16>,
|
||||
// TODO(Subv): Swizzling ASTC formats are not supported
|
||||
nullptr,
|
||||
MortonCopy<false, PixelFormat::G8R8U>,
|
||||
MortonCopy<false, PixelFormat::G8R8S>,
|
||||
@@ -501,9 +502,12 @@ CachedSurface::CachedSurface(const SurfaceParams& params)
|
||||
glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
|
||||
VideoCore::LabelGLObject(GL_TEXTURE, texture.handle, params.addr,
|
||||
SurfaceParams::SurfaceTargetName(params.target));
|
||||
}
|
||||
|
||||
static void ConvertS8Z24ToZ24S8(std::vector<u8>& data, u32 width, u32 height) {
|
||||
static void ConvertS8Z24ToZ24S8(std::vector<u8>& data, u32 width, u32 height, bool reverse) {
|
||||
union S8Z24 {
|
||||
BitField<0, 24, u32> z24;
|
||||
BitField<24, 8, u32> s8;
|
||||
@@ -516,16 +520,23 @@ static void ConvertS8Z24ToZ24S8(std::vector<u8>& data, u32 width, u32 height) {
|
||||
};
|
||||
static_assert(sizeof(Z24S8) == 4, "Z24S8 is incorrect size");
|
||||
|
||||
S8Z24 input_pixel{};
|
||||
Z24S8 output_pixel{};
|
||||
S8Z24 s8z24_pixel{};
|
||||
Z24S8 z24s8_pixel{};
|
||||
constexpr auto bpp{CachedSurface::GetGLBytesPerPixel(PixelFormat::S8Z24)};
|
||||
for (std::size_t y = 0; y < height; ++y) {
|
||||
for (std::size_t x = 0; x < width; ++x) {
|
||||
const std::size_t offset{bpp * (y * width + x)};
|
||||
std::memcpy(&input_pixel, &data[offset], sizeof(S8Z24));
|
||||
output_pixel.s8.Assign(input_pixel.s8);
|
||||
output_pixel.z24.Assign(input_pixel.z24);
|
||||
std::memcpy(&data[offset], &output_pixel, sizeof(Z24S8));
|
||||
if (reverse) {
|
||||
std::memcpy(&z24s8_pixel, &data[offset], sizeof(Z24S8));
|
||||
s8z24_pixel.s8.Assign(z24s8_pixel.s8);
|
||||
s8z24_pixel.z24.Assign(z24s8_pixel.z24);
|
||||
std::memcpy(&data[offset], &s8z24_pixel, sizeof(S8Z24));
|
||||
} else {
|
||||
std::memcpy(&s8z24_pixel, &data[offset], sizeof(S8Z24));
|
||||
z24s8_pixel.s8.Assign(s8z24_pixel.s8);
|
||||
z24s8_pixel.z24.Assign(s8z24_pixel.z24);
|
||||
std::memcpy(&data[offset], &z24s8_pixel, sizeof(Z24S8));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -561,7 +572,7 @@ static void ConvertFormatAsNeeded_LoadGLBuffer(std::vector<u8>& data, PixelForma
|
||||
}
|
||||
case PixelFormat::S8Z24:
|
||||
// Convert the S8Z24 depth format to Z24S8, as OpenGL does not support S8Z24.
|
||||
ConvertS8Z24ToZ24S8(data, width, height);
|
||||
ConvertS8Z24ToZ24S8(data, width, height, false);
|
||||
break;
|
||||
|
||||
case PixelFormat::G8R8U:
|
||||
@@ -572,6 +583,30 @@ static void ConvertFormatAsNeeded_LoadGLBuffer(std::vector<u8>& data, PixelForma
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Helper function to perform software conversion (as needed) when flushing a buffer from OpenGL to
|
||||
* Switch memory. This is for Maxwell pixel formats that cannot be represented as-is in OpenGL or
|
||||
* with typical desktop GPUs.
|
||||
*/
|
||||
static void ConvertFormatAsNeeded_FlushGLBuffer(std::vector<u8>& data, PixelFormat pixel_format,
|
||||
u32 width, u32 height) {
|
||||
switch (pixel_format) {
|
||||
case PixelFormat::G8R8U:
|
||||
case PixelFormat::G8R8S:
|
||||
case PixelFormat::ASTC_2D_4X4:
|
||||
case PixelFormat::ASTC_2D_8X8: {
|
||||
LOG_CRITICAL(HW_GPU, "Conversion of format {} after texture flushing is not implemented",
|
||||
static_cast<u32>(pixel_format));
|
||||
UNREACHABLE();
|
||||
break;
|
||||
}
|
||||
case PixelFormat::S8Z24:
|
||||
// Convert the Z24S8 depth format to S8Z24, as OpenGL does not support S8Z24.
|
||||
ConvertS8Z24ToZ24S8(data, width, height, true);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
MICROPROFILE_DEFINE(OpenGL_SurfaceLoad, "OpenGL", "Surface Load", MP_RGB(128, 64, 192));
|
||||
void CachedSurface::LoadGLBuffer() {
|
||||
ASSERT(params.type != SurfaceType::Fill);
|
||||
@@ -609,11 +644,70 @@ void CachedSurface::LoadGLBuffer() {
|
||||
}
|
||||
|
||||
ConvertFormatAsNeeded_LoadGLBuffer(gl_buffer, params.pixel_format, params.width, params.height);
|
||||
|
||||
dirty = false;
|
||||
}
|
||||
|
||||
MICROPROFILE_DEFINE(OpenGL_SurfaceFlush, "OpenGL", "Surface Flush", MP_RGB(128, 192, 64));
|
||||
void CachedSurface::FlushGLBuffer() {
|
||||
ASSERT_MSG(false, "Unimplemented");
|
||||
MICROPROFILE_SCOPE(OpenGL_SurfaceFlush);
|
||||
|
||||
const auto& rect{params.GetRect()};
|
||||
|
||||
// Load data from memory to the surface
|
||||
const GLint x0 = static_cast<GLint>(rect.left);
|
||||
const GLint y0 = static_cast<GLint>(rect.bottom);
|
||||
const size_t buffer_offset =
|
||||
static_cast<size_t>(static_cast<size_t>(y0) * params.width + static_cast<size_t>(x0)) *
|
||||
GetGLBytesPerPixel(params.pixel_format);
|
||||
|
||||
const u32 bytes_per_pixel = GetGLBytesPerPixel(params.pixel_format);
|
||||
const u32 copy_size = params.width * params.height * bytes_per_pixel;
|
||||
gl_buffer.resize(static_cast<size_t>(params.depth) * copy_size);
|
||||
|
||||
const FormatTuple& tuple = GetFormatTuple(params.pixel_format, params.component_type);
|
||||
|
||||
// Ensure no bad interactions with GL_UNPACK_ALIGNMENT
|
||||
ASSERT(params.width * GetGLBytesPerPixel(params.pixel_format) % 4 == 0);
|
||||
glPixelStorei(GL_PACK_ROW_LENGTH, static_cast<GLint>(params.width));
|
||||
|
||||
ASSERT(!tuple.compressed);
|
||||
ASSERT(x0 == 0 && y0 == 0);
|
||||
|
||||
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
|
||||
glGetTextureImage(texture.handle, 0, tuple.format, tuple.type, gl_buffer.size(),
|
||||
gl_buffer.data());
|
||||
glPixelStorei(GL_PACK_ROW_LENGTH, 0);
|
||||
|
||||
ConvertFormatAsNeeded_FlushGLBuffer(gl_buffer, params.pixel_format, params.width,
|
||||
params.height);
|
||||
|
||||
ASSERT(params.type != SurfaceType::Fill);
|
||||
|
||||
const u8* const texture_src_data = Memory::GetPointer(params.addr);
|
||||
|
||||
ASSERT(texture_src_data);
|
||||
|
||||
if (params.is_tiled) {
|
||||
// TODO(bunnei): This only swizzles and copies a 2D texture - we do not yet know how to do
|
||||
// this for 3D textures, etc.
|
||||
switch (params.target) {
|
||||
case SurfaceParams::SurfaceTarget::Texture2D:
|
||||
// Pass impl. to the fallback code below
|
||||
break;
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented tiled unload for target={}",
|
||||
static_cast<u32>(params.target));
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
gl_to_morton_fns[static_cast<size_t>(params.pixel_format)](
|
||||
params.width, params.block_height, params.height, &gl_buffer[buffer_offset], copy_size,
|
||||
params.addr + buffer_offset);
|
||||
} else {
|
||||
Memory::WriteBlock(params.addr + buffer_offset, &gl_buffer[buffer_offset],
|
||||
gl_buffer.size() - buffer_offset);
|
||||
}
|
||||
}
|
||||
|
||||
MICROPROFILE_DEFINE(OpenGL_TextureUL, "OpenGL", "Texture Upload", MP_RGB(128, 64, 192));
|
||||
|
||||
@@ -137,6 +137,27 @@ struct SurfaceParams {
|
||||
}
|
||||
}
|
||||
|
||||
static std::string SurfaceTargetName(SurfaceTarget target) {
|
||||
switch (target) {
|
||||
case SurfaceTarget::Texture1D:
|
||||
return "Texture1D";
|
||||
case SurfaceTarget::Texture2D:
|
||||
return "Texture2D";
|
||||
case SurfaceTarget::Texture3D:
|
||||
return "Texture3D";
|
||||
case SurfaceTarget::Texture1DArray:
|
||||
return "Texture1DArray";
|
||||
case SurfaceTarget::Texture2DArray:
|
||||
return "Texture2DArray";
|
||||
case SurfaceTarget::TextureCubemap:
|
||||
return "TextureCubemap";
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented surface_target={}", static_cast<u32>(target));
|
||||
UNREACHABLE();
|
||||
return fmt::format("TextureUnknown({})", static_cast<u32>(target));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the compression factor for the specified PixelFormat. This applies to just the
|
||||
* "compressed width" and "compressed height", not the overall compression factor of a
|
||||
@@ -741,6 +762,19 @@ public:
|
||||
return params.size_in_bytes;
|
||||
}
|
||||
|
||||
void Flush() {
|
||||
// There is no need to flush the surface if it hasn't been modified by us.
|
||||
if (!dirty)
|
||||
return;
|
||||
|
||||
FlushGLBuffer();
|
||||
dirty = false;
|
||||
}
|
||||
|
||||
void MarkAsDirty() {
|
||||
dirty = true;
|
||||
}
|
||||
|
||||
const OGLTexture& Texture() const {
|
||||
return texture;
|
||||
}
|
||||
@@ -772,6 +806,7 @@ private:
|
||||
std::vector<u8> gl_buffer;
|
||||
SurfaceParams params;
|
||||
GLenum gl_target;
|
||||
bool dirty = false;
|
||||
};
|
||||
|
||||
class RasterizerCacheOpenGL final : public RasterizerCache<Surface> {
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_manager.h"
|
||||
#include "video_core/utils.h"
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
@@ -83,6 +84,7 @@ CachedShader::CachedShader(VAddr addr, Maxwell::ShaderProgram program_type)
|
||||
shader.Create(program_result.first.c_str(), gl_type);
|
||||
program.Create(true, shader.handle);
|
||||
SetShaderUniformBlockBindings(program.handle);
|
||||
VideoCore::LabelGLObject(GL_PROGRAM, program.handle, addr);
|
||||
}
|
||||
|
||||
GLuint CachedShader::GetProgramResourceIndex(const GLShader::ConstBufferEntry& buffer) {
|
||||
|
||||
@@ -32,6 +32,9 @@ public:
|
||||
return GLShader::MAX_PROGRAM_CODE_LENGTH * sizeof(u64);
|
||||
}
|
||||
|
||||
// We do not have to flush this cache as things in it are never modified by us.
|
||||
void Flush() {}
|
||||
|
||||
/// Gets the shader entries for the shader
|
||||
const GLShader::ShaderEntries& GetShaderEntries() const {
|
||||
return entries;
|
||||
|
||||
@@ -88,6 +88,38 @@ void FastSwizzleData(u32 width, u32 height, u32 bytes_per_pixel, u8* swizzled_da
|
||||
}
|
||||
}
|
||||
|
||||
void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 swizzled_width,
|
||||
u32 bytes_per_pixel, VAddr swizzled_data, VAddr unswizzled_data,
|
||||
u32 block_height) {
|
||||
for (u32 line = 0; line < subrect_height; ++line) {
|
||||
for (u32 x = 0; x < subrect_width; ++x) {
|
||||
u32 swizzled_offset =
|
||||
GetSwizzleOffset(x, line, swizzled_width, bytes_per_pixel, block_height);
|
||||
|
||||
const VAddr source_line = unswizzled_data + line * source_pitch + x * bytes_per_pixel;
|
||||
const VAddr dest_addr = swizzled_data + swizzled_offset;
|
||||
|
||||
Memory::CopyBlock(dest_addr, source_line, bytes_per_pixel);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32 swizzled_width,
|
||||
u32 bytes_per_pixel, VAddr swizzled_data, VAddr unswizzled_data,
|
||||
u32 block_height, u32 offset_x, u32 offset_y) {
|
||||
for (u32 line = 0; line < subrect_height; ++line) {
|
||||
for (u32 x = 0; x < subrect_width; ++x) {
|
||||
u32 swizzled_offset = GetSwizzleOffset(offset_x, line + offset_y, swizzled_width,
|
||||
bytes_per_pixel, block_height);
|
||||
|
||||
const VAddr dest_line = unswizzled_data + line * dest_pitch + x;
|
||||
const VAddr source_addr = swizzled_data + swizzled_offset;
|
||||
|
||||
Memory::CopyBlock(dest_line, source_addr, bytes_per_pixel);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
u32 BytesPerPixel(TextureFormat format) {
|
||||
switch (format) {
|
||||
case TextureFormat::DXT1:
|
||||
|
||||
@@ -26,6 +26,16 @@ std::vector<u8> UnswizzleDepthTexture(VAddr address, DepthFormat format, u32 wid
|
||||
void CopySwizzledData(u32 width, u32 height, u32 bytes_per_pixel, u32 out_bytes_per_pixel,
|
||||
u8* swizzled_data, u8* unswizzled_data, bool unswizzle, u32 block_height);
|
||||
|
||||
/// Copies an untiled subrectangle into a tiled surface.
|
||||
void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 swizzled_width,
|
||||
u32 bytes_per_pixel, VAddr swizzled_data, VAddr unswizzled_data,
|
||||
u32 block_height);
|
||||
|
||||
/// Copies a tiled subrectangle into a linear surface.
|
||||
void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32 swizzled_width,
|
||||
u32 bytes_per_pixel, VAddr swizzled_data, VAddr unswizzled_data,
|
||||
u32 block_height, u32 offset_x, u32 offset_y);
|
||||
|
||||
/**
|
||||
* Decodes an unswizzled texture into a A8R8G8B8 texture.
|
||||
*/
|
||||
|
||||
@@ -161,4 +161,26 @@ static inline void MortonCopyPixels128(u32 width, u32 height, u32 bytes_per_pixe
|
||||
}
|
||||
}
|
||||
|
||||
static void LabelGLObject(GLenum identifier, GLuint handle, VAddr addr,
|
||||
std::string extra_info = "") {
|
||||
if (!GLAD_GL_KHR_debug) {
|
||||
return; // We don't need to throw an error as this is just for debugging
|
||||
}
|
||||
const std::string nice_addr = fmt::format("0x{:016x}", addr);
|
||||
std::string object_label;
|
||||
|
||||
switch (identifier) {
|
||||
case GL_TEXTURE:
|
||||
object_label = extra_info + "@" + nice_addr;
|
||||
break;
|
||||
case GL_PROGRAM:
|
||||
object_label = "ShaderProgram@" + nice_addr;
|
||||
break;
|
||||
default:
|
||||
object_label = fmt::format("Object(0x{:x})@{}", identifier, nice_addr);
|
||||
break;
|
||||
}
|
||||
glObjectLabel(identifier, handle, -1, static_cast<const GLchar*>(object_label.c_str()));
|
||||
}
|
||||
|
||||
} // namespace VideoCore
|
||||
|
||||
@@ -318,9 +318,14 @@ void GameList::PopupContextMenu(const QPoint& menu_location) {
|
||||
int row = item_model->itemFromIndex(item)->row();
|
||||
QStandardItem* child_file = item_model->invisibleRootItem()->child(row, COLUMN_NAME);
|
||||
u64 program_id = child_file->data(GameListItemPath::ProgramIdRole).toULongLong();
|
||||
std::string path = child_file->data(GameListItemPath::FullPathRole).toString().toStdString();
|
||||
|
||||
QMenu context_menu;
|
||||
QAction* open_save_location = context_menu.addAction(tr("Open Save Data Location"));
|
||||
QAction* open_lfs_location = context_menu.addAction(tr("Open Mod Data Location"));
|
||||
context_menu.addSeparator();
|
||||
QAction* dump_romfs = context_menu.addAction(tr("Dump RomFS"));
|
||||
QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard"));
|
||||
QAction* navigate_to_gamedb_entry = context_menu.addAction(tr("Navigate to GameDB entry"));
|
||||
|
||||
open_save_location->setEnabled(program_id != 0);
|
||||
@@ -329,6 +334,10 @@ void GameList::PopupContextMenu(const QPoint& menu_location) {
|
||||
|
||||
connect(open_save_location, &QAction::triggered,
|
||||
[&]() { emit OpenFolderRequested(program_id, GameListOpenTarget::SaveData); });
|
||||
connect(open_lfs_location, &QAction::triggered,
|
||||
[&]() { emit OpenFolderRequested(program_id, GameListOpenTarget::ModData); });
|
||||
connect(dump_romfs, &QAction::triggered, [&]() { emit DumpRomFSRequested(program_id, path); });
|
||||
connect(copy_tid, &QAction::triggered, [&]() { emit CopyTIDRequested(program_id); });
|
||||
connect(navigate_to_gamedb_entry, &QAction::triggered,
|
||||
[&]() { emit NavigateToGamedbEntryRequested(program_id, compatibility_list); });
|
||||
|
||||
|
||||
@@ -28,7 +28,10 @@ namespace FileSys {
|
||||
class VfsFilesystem;
|
||||
}
|
||||
|
||||
enum class GameListOpenTarget { SaveData };
|
||||
enum class GameListOpenTarget {
|
||||
SaveData,
|
||||
ModData,
|
||||
};
|
||||
|
||||
class GameList : public QWidget {
|
||||
Q_OBJECT
|
||||
@@ -89,6 +92,8 @@ signals:
|
||||
void GameChosen(QString game_path);
|
||||
void ShouldCancelWorker();
|
||||
void OpenFolderRequested(u64 program_id, GameListOpenTarget target);
|
||||
void DumpRomFSRequested(u64 program_id, const std::string& game_path);
|
||||
void CopyTIDRequested(u64 program_id);
|
||||
void NavigateToGamedbEntryRequested(u64 program_id,
|
||||
const CompatibilityList& compatibility_list);
|
||||
|
||||
|
||||
@@ -7,6 +7,22 @@
|
||||
#include <memory>
|
||||
#include <thread>
|
||||
|
||||
// VFS includes must be before glad as they will conflict with Windows file api, which uses defines.
|
||||
#include "core/file_sys/vfs.h"
|
||||
#include "core/file_sys/vfs_real.h"
|
||||
|
||||
// These are wrappers to avoid the calls to CreateDirectory and CreateFile becuase of the Windows
|
||||
// defines.
|
||||
static FileSys::VirtualDir VfsFilesystemCreateDirectoryWrapper(
|
||||
const FileSys::VirtualFilesystem& vfs, const std::string& path, FileSys::Mode mode) {
|
||||
return vfs->CreateDirectory(path, mode);
|
||||
}
|
||||
|
||||
static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::VirtualDir& dir,
|
||||
const std::string& path) {
|
||||
return dir->CreateFile(path);
|
||||
}
|
||||
|
||||
#include <fmt/ostream.h>
|
||||
#include <glad/glad.h>
|
||||
|
||||
@@ -30,16 +46,18 @@
|
||||
#include "common/telemetry.h"
|
||||
#include "core/core.h"
|
||||
#include "core/crypto/key_manager.h"
|
||||
#include "core/file_sys/bis_factory.h"
|
||||
#include "core/file_sys/card_image.h"
|
||||
#include "core/file_sys/content_archive.h"
|
||||
#include "core/file_sys/control_metadata.h"
|
||||
#include "core/file_sys/patch_manager.h"
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
#include "core/file_sys/romfs.h"
|
||||
#include "core/file_sys/savedata_factory.h"
|
||||
#include "core/file_sys/submission_package.h"
|
||||
#include "core/file_sys/vfs_real.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/hle/service/filesystem/fsp_ldr.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "core/perf_stats.h"
|
||||
#include "core/settings.h"
|
||||
@@ -362,6 +380,8 @@ void GMainWindow::RestoreUIState() {
|
||||
void GMainWindow::ConnectWidgetEvents() {
|
||||
connect(game_list, &GameList::GameChosen, this, &GMainWindow::OnGameListLoadFile);
|
||||
connect(game_list, &GameList::OpenFolderRequested, this, &GMainWindow::OnGameListOpenFolder);
|
||||
connect(game_list, &GameList::DumpRomFSRequested, this, &GMainWindow::OnGameListDumpRomFS);
|
||||
connect(game_list, &GameList::CopyTIDRequested, this, &GMainWindow::OnGameListCopyTID);
|
||||
connect(game_list, &GameList::NavigateToGamedbEntryRequested, this,
|
||||
&GMainWindow::OnGameListNavigateToGamedbEntry);
|
||||
|
||||
@@ -713,6 +733,12 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target
|
||||
program_id, user_id, 0);
|
||||
break;
|
||||
}
|
||||
case GameListOpenTarget::ModData: {
|
||||
open_target = "Mod Data";
|
||||
const auto load_dir = FileUtil::GetUserPath(FileUtil::UserPath::LoadDir);
|
||||
path = fmt::format("{}{:016X}", load_dir, program_id);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
@@ -730,6 +756,120 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target
|
||||
QDesktopServices::openUrl(QUrl::fromLocalFile(qpath));
|
||||
}
|
||||
|
||||
static std::size_t CalculateRomFSEntrySize(const FileSys::VirtualDir& dir, bool full) {
|
||||
std::size_t out = 0;
|
||||
|
||||
for (const auto& subdir : dir->GetSubdirectories()) {
|
||||
out += 1 + CalculateRomFSEntrySize(subdir, full);
|
||||
}
|
||||
|
||||
return out + (full ? dir->GetFiles().size() : 0);
|
||||
}
|
||||
|
||||
static bool RomFSRawCopy(QProgressDialog& dialog, const FileSys::VirtualDir& src,
|
||||
const FileSys::VirtualDir& dest, std::size_t block_size, bool full) {
|
||||
if (src == nullptr || dest == nullptr || !src->IsReadable() || !dest->IsWritable())
|
||||
return false;
|
||||
if (dialog.wasCanceled())
|
||||
return false;
|
||||
|
||||
if (full) {
|
||||
for (const auto& file : src->GetFiles()) {
|
||||
const auto out = VfsDirectoryCreateFileWrapper(dest, file->GetName());
|
||||
if (!FileSys::VfsRawCopy(file, out, block_size))
|
||||
return false;
|
||||
dialog.setValue(dialog.value() + 1);
|
||||
if (dialog.wasCanceled())
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
for (const auto& dir : src->GetSubdirectories()) {
|
||||
const auto out = dest->CreateSubdirectory(dir->GetName());
|
||||
if (!RomFSRawCopy(dialog, dir, out, block_size, full))
|
||||
return false;
|
||||
dialog.setValue(dialog.value() + 1);
|
||||
if (dialog.wasCanceled())
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_path) {
|
||||
const auto path = fmt::format("{}{:016X}/romfs",
|
||||
FileUtil::GetUserPath(FileUtil::UserPath::DumpDir), program_id);
|
||||
|
||||
const auto failed = [this, &path] {
|
||||
QMessageBox::warning(this, tr("RomFS Extraction Failed!"),
|
||||
tr("There was an error copying the RomFS files or the user "
|
||||
"cancelled the operation."));
|
||||
vfs->DeleteDirectory(path);
|
||||
};
|
||||
|
||||
const auto loader = Loader::GetLoader(vfs->OpenFile(game_path, FileSys::Mode::Read));
|
||||
if (loader == nullptr) {
|
||||
failed();
|
||||
return;
|
||||
}
|
||||
|
||||
FileSys::VirtualFile file;
|
||||
if (loader->ReadRomFS(file) != Loader::ResultStatus::Success) {
|
||||
failed();
|
||||
return;
|
||||
}
|
||||
|
||||
const auto romfs =
|
||||
loader->IsRomFSUpdatable()
|
||||
? FileSys::PatchManager(program_id).PatchRomFS(file, loader->ReadRomFSIVFCOffset())
|
||||
: file;
|
||||
|
||||
const auto extracted = FileSys::ExtractRomFS(romfs, FileSys::RomFSExtractionType::Full);
|
||||
if (extracted == nullptr) {
|
||||
failed();
|
||||
return;
|
||||
}
|
||||
|
||||
const auto out = VfsFilesystemCreateDirectoryWrapper(vfs, path, FileSys::Mode::ReadWrite);
|
||||
|
||||
if (out == nullptr) {
|
||||
failed();
|
||||
return;
|
||||
}
|
||||
|
||||
bool ok;
|
||||
const auto res = QInputDialog::getItem(
|
||||
this, tr("Select RomFS Dump Mode"),
|
||||
tr("Please select the how you would like the RomFS dumped.<br>Full will copy all of the "
|
||||
"files into the new directory while <br>skeleton will only create the directory "
|
||||
"structure."),
|
||||
{"Full", "Skeleton"}, 0, false, &ok);
|
||||
if (!ok)
|
||||
failed();
|
||||
|
||||
const auto full = res == "Full";
|
||||
const auto entry_size = CalculateRomFSEntrySize(extracted, full);
|
||||
|
||||
QProgressDialog progress(tr("Extracting RomFS..."), tr("Cancel"), 0, entry_size, this);
|
||||
progress.setWindowModality(Qt::WindowModal);
|
||||
progress.setMinimumDuration(100);
|
||||
|
||||
if (RomFSRawCopy(progress, extracted, out, 0x400000, full)) {
|
||||
progress.close();
|
||||
QMessageBox::information(this, tr("RomFS Extraction Succeeded!"),
|
||||
tr("The operation completed successfully."));
|
||||
QDesktopServices::openUrl(QUrl::fromLocalFile(QString::fromStdString(path)));
|
||||
} else {
|
||||
progress.close();
|
||||
failed();
|
||||
}
|
||||
}
|
||||
|
||||
void GMainWindow::OnGameListCopyTID(u64 program_id) {
|
||||
QClipboard* clipboard = QGuiApplication::clipboard();
|
||||
clipboard->setText(QString::fromStdString(fmt::format("{:016X}", program_id)));
|
||||
}
|
||||
|
||||
void GMainWindow::OnGameListNavigateToGamedbEntry(u64 program_id,
|
||||
const CompatibilityList& compatibility_list) {
|
||||
const auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
|
||||
@@ -790,7 +930,8 @@ void GMainWindow::OnMenuInstallToNAND() {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto qt_raw_copy = [this](FileSys::VirtualFile src, FileSys::VirtualFile dest) {
|
||||
const auto qt_raw_copy = [this](const FileSys::VirtualFile& src,
|
||||
const FileSys::VirtualFile& dest, std::size_t block_size) {
|
||||
if (src == nullptr || dest == nullptr)
|
||||
return false;
|
||||
if (!dest->Resize(src->GetSize()))
|
||||
|
||||
@@ -138,6 +138,8 @@ private slots:
|
||||
/// Called whenever a user selects a game in the game list widget.
|
||||
void OnGameListLoadFile(QString game_path);
|
||||
void OnGameListOpenFolder(u64 program_id, GameListOpenTarget target);
|
||||
void OnGameListDumpRomFS(u64 program_id, const std::string& game_path);
|
||||
void OnGameListCopyTID(u64 program_id);
|
||||
void OnGameListNavigateToGamedbEntry(u64 program_id,
|
||||
const CompatibilityList& compatibility_list);
|
||||
void OnMenuLoadFile();
|
||||
|
||||
Reference in New Issue
Block a user