Commit Graph

6834 Commits

Author SHA1 Message Date
Zach Hilman
52af30644a Preliminary Review Changes 2018-06-16 20:59:20 -04:00
Zach Hilman
623a4167a0 fix some things that i didnt think of before 2018-06-16 20:02:34 -04:00
Zach Hilman
b3b69e994e plumbing, cleanup and testing 2018-06-16 19:42:51 -04:00
Zach Hilman
9a5a8c767c Cleanup and Finalize 2018-06-16 18:20:53 -04:00
Zach Hilman
48e7c479bc RomFS loads and games execute 2018-06-16 17:50:46 -04:00
Zach Hilman
07e0b00d23 ACTUALLY LOADS EXEFS! 2018-06-16 17:16:54 -04:00
Zach Hilman
135ae4360b Now reads ExeFs (i think) 2018-06-16 17:13:15 -04:00
Zach Hilman
c4aa66317f More updates to Nca class 2018-06-16 12:54:37 -04:00
Zach Hilman
f0128dfcce Game list fixes and more structs and stuff 2018-06-15 21:46:49 -04:00
Zach Hilman
a081c29541 Now identifies decrypted NCA cont. 2018-06-15 15:33:26 -04:00
Zach Hilman
a9f501bd0d More changes to nca.cpp 2018-06-15 14:33:21 -04:00
Zach Hilman
99599341fd More nca stuff 2018-06-15 13:07:31 -04:00
Zach Hilman
301dff6e2a Start to add NCA support in loader 2018-06-14 23:21:23 -04:00
bunnei
17f3590d59 Merge pull request #560 from Subv/crash_widget
Qt: Removed the Registers widget.
2018-06-13 10:15:00 -04:00
Subv
7786f41cc0 Qt: Removed the Registers widget.
It was crashing and nobody actually uses this.
2018-06-12 20:33:32 -05:00
bunnei
019d7208c8 Merge pull request #556 from Subv/dma_engine
GPU: Partially implemented the Maxwell DMA engine.
2018-06-12 14:25:17 -04:00
bunnei
2015a1b180 Merge pull request #558 from Subv/iadd32i
GPU: Implemented the iadd32i shader instruction.
2018-06-12 14:19:25 -04:00
Subv
db0497b808 GPU: Implemented the iadd32i shader instruction. 2018-06-12 11:46:45 -05:00
Subv
987a170665 GPU: Partially implemented the Maxwell DMA engine.
Only tiled->linear and linear->tiled copies that aren't offsetted are supported for now. Queries are not supported. Swizzled copies are not supported.
2018-06-12 11:27:36 -05:00
bunnei
33dbf24b56 Merge pull request #557 from shinyquagsire23/libnx-hid-fix
hid: Update all layouts and only show handheld as connected, fixes libnx input for P1_AUTO
2018-06-12 09:07:38 -04:00
bunnei
2dc8b5c224 Merge pull request #552 from bunnei/sat-fmul
gl_shader_decompiler: Implement saturate for float instructions.
2018-06-11 23:19:37 -04:00
bunnei
5f3d6c85db gl_shader_decompiler: Implement saturate for float instructions. 2018-06-11 21:46:34 -04:00
shinyquagsire23
2f9c0e7c7e hid: Update all layouts and only show handheld as connected, fixes libnx input for P1_AUTO 2018-06-11 19:41:29 -06:00
bunnei
09b8a16414 Merge pull request #555 from Subv/gpu_sysregs
GPU: Convert the gl_InstanceId and gl_VertexID variables to floats when reading from them.
2018-06-10 20:55:27 -04:00
Subv
004b1b3830 GPU: Convert the gl_InstanceId and gl_VertexID variables to floats when reading from them.
This corrects the invalid position values in some games when doing attribute-less rendering.
2018-06-10 13:50:19 -05:00
bunnei
281fd881a0 Merge pull request #553 from Subv/iset
GPU: Implement the ISET family of shader instructions.
2018-06-10 10:50:38 -04:00
Subv
b366b885a1 GPU: Implement the iset family of shader instructions. 2018-06-09 16:19:13 -05:00
Subv
3cb753eeb1 GPU: Added decodings for the ISET family of instructions. 2018-06-09 15:56:50 -05:00
bunnei
d81aaa3ed3 Merge pull request #550 from Subv/ssy
GPU: Stub the SSY shader instruction.
2018-06-09 00:42:53 -04:00
bunnei
e2176dc7ce Merge pull request #551 from bunnei/shr
gl_shader_decompiler: Implement SHR instruction.
2018-06-09 00:42:44 -04:00
bunnei
174c22e5f6 Merge pull request #549 from bunnei/iadd
gl_shader_decompiler: Implement IADD instruction.
2018-06-09 00:34:03 -04:00
bunnei
5440b9c634 gl_shader_decompiler: Implement SHR instruction. 2018-06-09 00:01:17 -04:00
Subv
abec5f82e2 GPU: Stub the SSY shader instruction.
This instruction tells the GPU where the flow reconverges in a non-uniform control flow scenario, we can ignore this when generating GLSL code.
2018-06-08 22:46:10 -05:00
bunnei
bbc4f369ed gl_shader_decompiler: Implement IADD instruction. 2018-06-08 23:25:22 -04:00
bunnei
79e9c2e237 gl_shader_decompiler: Add missing asserts for saturate_a instructions. 2018-06-08 23:24:10 -04:00
bunnei
83517cb53a Merge pull request #505 from janisozaur/ccache-travis
Enable ccache usage on Travis
2018-06-08 18:51:59 -04:00
bunnei
9949e4d508 Merge pull request #533 from mailwl/array-to-buffer
Common/string_util: add StringFromBuffer() function
2018-06-08 18:51:00 -04:00
bunnei
c116b220e9 Merge pull request #548 from Subv/blend
GPU: Fixed ghosting when drawing with blending disabled
2018-06-08 18:48:12 -04:00
Subv
c011b6f67e GPU: Synchronize the blend state on every draw call.
Only independent blending on render target 0 is implemented for now.

This fixes the elongated squids in Splatoon 2's boot screen.
2018-06-08 17:05:52 -05:00
Subv
c712dafaee GPU: Added registers for normal and independent blending. 2018-06-08 17:04:41 -05:00
bunnei
a931cf9e8b Merge pull request #547 from Subv/compressed_alignment
GLCache: Align compressed texture sizes to their compression ratio, and then align that compressed size to the block height for tiled textures.
2018-06-08 16:40:49 -04:00
bunnei
a941a94148 Merge pull request #546 from Subv/flush_ubo_buffer
Rasterizer: Flush the written region when writing shader uniform data before copying it to the uniform buffers.
2018-06-08 16:39:55 -04:00
Subv
8d9534d830 GLCache: Align compressed texture sizes to their compression ratio, and then align that compressed size to the block height for tiled textures.
This fixes issues with retrieving non-block-aligned tiled compressed textures from the cache.
2018-06-08 12:27:19 -05:00
Subv
47dc5e0dab Rasterizer: Flush the written region when writing shader uniform data before copying it to the uniform buffers.
This fixes the flip_viewport uniform having invalid values when drawing.
2018-06-08 12:22:39 -05:00
Michał Janiszewski
f3885845fc Cache ccache on Travis 2018-06-07 21:43:33 +02:00
Michał Janiszewski
c0d3e2da4e Add ccache support for macOS on Travis 2018-06-07 21:43:33 +02:00
Michał Janiszewski
517112f549 Add ccache support for Linux on Travis 2018-06-07 21:43:32 +02:00
Michał Janiszewski
6324d86c71 Install cmake from repositories for Ubuntu
Ubuntu 18.04 already has cmake 3.10.2
2018-06-07 21:42:12 +02:00
bunnei
5aff2d38a9 Merge pull request #478 from janisozaur/patch-1
Use Ninja for Travis builds
2018-06-07 11:45:50 -04:00
bunnei
ee318d4015 Merge pull request #543 from Subv/uniforms
GLRenderer: Write the shader stage configuration UBO data *before* copying it to the GPU.
2018-06-07 11:21:36 -04:00