Start to add NCA support in loader
This commit is contained in:
@@ -257,6 +257,8 @@ add_library(core STATIC
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loader/linker.h
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loader/loader.cpp
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loader/loader.h
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loader/nca.cpp
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loader/nca.h
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loader/nro.cpp
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loader/nro.h
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loader/nso.cpp
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@@ -9,6 +9,7 @@
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#include "core/hle/kernel/process.h"
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#include "core/loader/deconstructed_rom_directory.h"
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#include "core/loader/elf.h"
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#include "core/loader/nca.h"
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#include "core/loader/nro.h"
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#include "core/loader/nso.h"
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@@ -32,6 +33,7 @@ FileType IdentifyFile(FileUtil::IOFile& file, const std::string& filepath) {
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CHECK_TYPE(ELF)
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CHECK_TYPE(NSO)
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CHECK_TYPE(NRO)
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CHECK_TYPE(NCA)
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#undef CHECK_TYPE
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@@ -57,6 +59,8 @@ FileType GuessFromExtension(const std::string& extension_) {
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return FileType::NRO;
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else if (extension == ".nso")
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return FileType::NSO;
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else if (extension == ".nca")
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return FileType::NCA;
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return FileType::Unknown;
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}
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@@ -69,6 +73,8 @@ const char* GetFileTypeString(FileType type) {
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return "NRO";
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case FileType::NSO:
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return "NSO";
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case FileType::NCA:
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return "NCA";
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case FileType::DeconstructedRomDirectory:
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return "Directory";
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case FileType::Error:
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@@ -104,6 +110,10 @@ static std::unique_ptr<AppLoader> GetFileLoader(FileUtil::IOFile&& file, FileTyp
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case FileType::NRO:
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return std::make_unique<AppLoader_NRO>(std::move(file), filepath);
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// NX NCA file format.
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case FileType::NCA:
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return std::make_unique<AppLoader_NCA>(std::move(file), filepath);
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// NX deconstructed ROM directory.
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case FileType::DeconstructedRomDirectory:
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return std::make_unique<AppLoader_DeconstructedRomDirectory>(std::move(file), filepath);
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@@ -29,6 +29,7 @@ enum class FileType {
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ELF,
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NSO,
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NRO,
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NCA,
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DeconstructedRomDirectory,
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};
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33
src/core/loader/nca.cpp
Normal file
33
src/core/loader/nca.cpp
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@@ -0,0 +1,33 @@
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <vector>
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#include "common/common_funcs.h"
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#include "common/file_util.h"
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#include "common/logging/log.h"
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#include "common/swap.h"
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#include "core/core.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/resource_limit.h"
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#include "core/loader/nro.h"
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#include "core/memory.h"
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#include "nca.h"
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namespace Loader {
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AppLoader_NCA::AppLoader_NCA(FileUtil::IOFile&& file, std::string filepath)
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: AppLoader(std::move(file)), filepath(std::move(filepath)) {}
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FileType AppLoader_NCA::IdentifyType(FileUtil::IOFile& file, const std::string&) {
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// Check for NCA header here -- that part might be enc. too :(
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return FileType::Error;
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}
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ResultStatus AppLoader_NCA::Load(Kernel::SharedPtr<Kernel::Process>& process) {
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NGLOG_CRITICAL(Loader, "UNIMPLEMENTED!");
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return ResultStatus::Error;
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}
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} // namespace Loader
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38
src/core/loader/nca.h
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38
src/core/loader/nca.h
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@@ -0,0 +1,38 @@
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <string>
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#include "common/common_types.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/loader/linker.h"
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#include "core/loader/loader.h"
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namespace Loader {
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/// Loads an NRO file
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class AppLoader_NCA final : public AppLoader, Linker {
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public:
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AppLoader_NCA(FileUtil::IOFile&& file, std::string filepath);
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/**
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* Returns the type of the file
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* @param file FileUtil::IOFile open file
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* @param filepath Path of the file that we are opening.
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* @return FileType found, or FileType::Error if this loader doesn't know it
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*/
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static FileType IdentifyType(FileUtil::IOFile& file, const std::string& filepath);
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FileType GetFileType() override {
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return IdentifyType(file, filepath);
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}
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ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;
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private:
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std::string filepath;
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};
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} // namespace Loader
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