Subv
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f7fc15d7ae
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GPU: Bind and clear the render target when the CLEAR_BUFFERS register is written to.
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2018-07-03 16:56:44 -05:00 |
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Subv
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7855ef072c
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GPU: Added registers for the CLEAR_BUFFERS and CLEAR_COLOR methods.
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2018-07-03 16:56:31 -05:00 |
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bunnei
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beba46714c
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gl_rasterizer_cache: Implement PixelFormat S8Z24.
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2018-07-03 14:58:13 -04:00 |
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David
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0000779a07
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Update AudioRenderer Voice Sections (#614)
* voice section updating
* fixed slight offset miscalculation
* fixed overflow
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2018-07-03 13:09:10 -04:00 |
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bunnei
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07fa8f1d5d
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Merge pull request #607 from jroweboy/logging
Logging - Customizable backends
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2018-07-03 00:26:45 -04:00 |
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bunnei
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e18f070cb3
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Merge pull request #612 from bunnei/fix-cull
gl_rasterizer: Only set cull mode and front face if enabled.
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2018-07-02 23:48:52 -04:00 |
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bunnei
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db9bdf8195
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Merge pull request #611 from Subv/enabled_depth_test
GPU: Don't try to parse the depth test function if the depth test is disabled and use only the least significant 3 bits in the depth test func
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2018-07-02 23:47:11 -04:00 |
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bunnei
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0afb5a1827
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Merge pull request #610 from Subv/mufu_8
GPU: Implemented MUFU suboperation 8, sqrt.
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2018-07-02 22:26:42 -04:00 |
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bunnei
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038f7e09ff
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gl_rasterizer: Only set cull mode and front face if enabled.
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2018-07-02 22:22:25 -04:00 |
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Subv
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fb88f49f6b
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GPU: Use only the least significant 3 bits when reading the depth test func.
Some games set the full GL define value here (including nouveau), but others just seem to set those last 3 bits.
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2018-07-02 21:06:36 -05:00 |
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Subv
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002e1539aa
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GPU: Don't try to parse the depth test function if the depth test is disabled.
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2018-07-02 21:02:46 -05:00 |
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bunnei
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6ceee1bf3b
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Fix build and address review feedback
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2018-07-02 21:45:48 -04:00 |
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James Rowe
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3e4df3574c
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Add configurable logging backends
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2018-07-02 21:45:47 -04:00 |
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James Rowe
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489e98954c
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Update clang format
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2018-07-02 21:45:47 -04:00 |
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James Rowe
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847a518200
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Rename logging macro back to LOG_*
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2018-07-02 21:45:47 -04:00 |
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bunnei
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fd2b0858d0
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Merge pull request #608 from Subv/depth
GPU: Implemented the depth buffer and depth test + culling
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2018-07-02 21:24:43 -04:00 |
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Subv
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947eb58179
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GPU: Set up the culling configuration on each draw.
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2018-07-02 19:51:29 -05:00 |
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Subv
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7c3c308346
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GPU: Implemented MUFU suboperation 8, sqrt.
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2018-07-02 19:48:15 -05:00 |
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Sebastian Valle
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619cc5a4bf
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Merge pull request #606 from Subv/base_vertex
GPU: Fixed the index offset and implement BaseVertex when doing indexed rendering.
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2018-07-02 14:07:38 -05:00 |
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Sebastian Valle
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f43871162d
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Merge pull request #603 from Subv/nvmap_free
GPU: Remove unmapped surfaces from the rasterizer cache and fix our nvmap::Free behavior.
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2018-07-02 14:07:17 -05:00 |
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Sebastian Valle
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c407ee49e0
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Merge pull request #605 from Subv/dma_copy
GPU: Directly copy the pixels when performing a same-layout DMA.
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2018-07-02 14:06:56 -05:00 |
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Subv
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915e7480a9
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GPU: Set up the depth test state on every draw.
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2018-07-02 13:33:06 -05:00 |
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Subv
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0c2c7d3b02
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MaxwellToGL: Added conversion functions for depth test and cull mode.
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2018-07-02 13:31:49 -05:00 |
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Subv
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5fff23a372
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GPU: Added registers for depth test and cull mode.
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2018-07-02 13:31:20 -05:00 |
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Subv
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ae56f6a952
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GPU: Implemented the Z24S8 depth format and load the depth framebuffer.
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2018-07-02 12:42:04 -05:00 |
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Subv
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975be116f6
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GPU: Implement offsetted rendering when using non-indexed drawing.
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2018-07-02 11:23:36 -05:00 |
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Subv
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df0e4e725c
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GPU: Fixed the index offset rendering, and implemented the base vertex functionality.
This fixes Stardew Valley.
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2018-07-02 11:22:17 -05:00 |
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Subv
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9e6e214534
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GPU: Added register definitions for the vertex buffer base element.
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2018-07-02 11:21:23 -05:00 |
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bunnei
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c96bdea345
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Merge pull request #604 from Subv/invalid_textures
GPU: Ignore invalid and disabled textures when drawing.
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2018-07-02 11:48:18 -04:00 |
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Subv
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18a38b9a45
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GPU: Directly copy the pixels when performing a same-layout DMA.
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2018-07-02 09:46:33 -05:00 |
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Subv
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b722c1e080
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GPU: Ignore disabled textures and textures with an invalid address.
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2018-07-02 09:43:38 -05:00 |
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Subv
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98b551fc37
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GPU: Allow GpuToCpuAddress to return boost::none for unmapped addresses.
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2018-07-02 09:42:48 -05:00 |
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Subv
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ce2a319f83
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GPU: Remove a surface from the cache when its backing memory is being unmapped from the GPU's MMU.
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2018-07-01 10:50:06 -05:00 |
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Subv
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93081ec29e
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nvmap: Return the address of the nvmap object when Freeing it for the last time.
This behavior is confirmed by reverse engineering.
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2018-07-01 10:48:50 -05:00 |
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bunnei
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7f8dfc1d0b
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Merge pull request #602 from Subv/mufu_subop
GPU: Corrected the size of the MUFU subop field, and removed incorrect "min" operation.
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2018-07-01 11:06:04 -04:00 |
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bunnei
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cb1afc2ec5
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Merge pull request #601 from Subv/rgba32_ui
GPU: Implement the RGBA32_UINT rendertarget format.
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2018-07-01 03:22:38 -04:00 |
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Subv
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71702306dd
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GPU: Corrected the size of the MUFU subop field, and removed incorrect "min" operation.
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2018-06-30 14:48:25 -05:00 |
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Subv
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1b456aae28
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GPU: Implemented the RGBA32_UINT rendertarget format.
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2018-06-30 14:23:13 -05:00 |
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Subv
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a3aed7ea02
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GLCache: Specify the component type along the texture type in the format tuple.
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2018-06-30 14:08:51 -05:00 |
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bunnei
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f6e500e3ac
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gl_shader_decompiler: Implement predicate NotEqualWithNan.
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2018-06-30 03:01:25 -04:00 |
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bunnei
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c110341451
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Merge pull request #595 from bunnei/raster-cache
Rewrite the OpenGL rasterizer cache
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2018-06-29 14:07:28 -04:00 |
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bunnei
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ef800113b2
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gl_rasterizer_cache: Only dereference color_surface/depth_surface if valid.
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2018-06-29 13:08:08 -04:00 |
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bunnei
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f615894588
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Merge pull request #588 from mailwl/hwopus
Service/Audio: add hwopus service, stub GetWorkBufferSize function
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2018-06-27 21:57:21 -04:00 |
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bunnei
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7350bd2829
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gl_shader_decompiler: Add a return path for unknown instructions.
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2018-06-27 01:14:34 -04:00 |
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bunnei
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c2a3887425
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gl_rasterizer_cache: Implement caching for texture and framebuffer surfaces.
gl_rasterizer_cache: Improved cache management based on Citra's implementation.
gl_surface_cache: Add some docstrings.
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2018-06-27 00:15:44 -04:00 |
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bunnei
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c7c6bdf803
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gl_rasterizer_cache: Various fixes for ASTC handling.
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2018-06-27 00:08:04 -04:00 |
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bunnei
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995ae076d8
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gl_rasterizer_cache: Use SurfaceParams as a key for surface caching.
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2018-06-27 00:08:04 -04:00 |
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bunnei
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e415d108b2
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maxwell_3d: Add a struct for RenderTargetConfig.
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2018-06-27 00:08:04 -04:00 |
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bunnei
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3cc9d79db8
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settings: Add a configuration for use_accurate_framebuffers.
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2018-06-27 00:08:04 -04:00 |
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bunnei
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69256234eb
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gl_rasterizer: Implement AccelerateDisplay to forward textures to framebuffers.
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2018-06-27 00:08:03 -04:00 |
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