clang-format & add missing import
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@@ -11,6 +11,7 @@
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namespace VideoCommon::Shader {
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using Tegra::Shader::FmulPostFactor;
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using Tegra::Shader::Instruction;
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using Tegra::Shader::OpCode;
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using Tegra::Shader::SubOp;
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@@ -57,7 +58,7 @@ u32 ShaderIR::DecodeArithmetic(NodeBlock& bb, u32 pc) {
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op_a = Operation(OperationCode::FMul, NO_PRECISE, op_a,
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Immediate(FmulPostFactor[instr.fmul.postfactor]));
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}
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// TODO(Rodrigo): Should precise be used when there's a postfactor?
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Node value = Operation(OperationCode::FMul, PRECISE, op_a, op_b);
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