Minor fixes, added Service_Audio for LOG_*, changed PcmFormat enum to EnumClass
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@@ -56,6 +56,7 @@ enum class Class : ClassType {
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Service_DSP, ///< The DSP (DSP control) service
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Service_HID, ///< The HID (Human interface device) service
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Service_NVDRV, ///< The NVDRV (Nvidia driver) service
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Service_Audio, ///< The Audio (Audio control) service
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HW, ///< Low-level hardware emulation
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HW_Memory, ///< Memory-map and address translation
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HW_LCD, ///< LCD register emulation
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@@ -2,6 +2,7 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <vector>
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#include "common/logging/log.h"
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#include "core/core_timing.h"
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#include "core/hle/ipc_helpers.h"
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@@ -12,12 +13,12 @@
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namespace Service {
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namespace Audio {
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// switch sample rate frequency
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constexpr u32 sample_rate = 48000;
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// TODO(st4rk): dynamic number of channels, as I think Switch has support
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// to more audio channels (probably when Docked I guess)
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constexpr u32 audio_channels = 2;
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// TODO(st4rk): find a proper value for the audio_ticks
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/// switch sample rate frequency
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constexpr u32 sample_rate{48000};
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/// TODO(st4rk): dynamic number of channels, as I think Switch has support
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/// to more audio channels (probably when Docked I guess)
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constexpr u32 audio_channels{2};
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/// TODO(st4rk): find a proper value for the audio_ticks
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constexpr u64 audio_ticks = static_cast<u64>(BASE_CLOCK_RATE / 500);
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class IAudioOut final : public ServiceFramework<IAudioOut> {
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@@ -37,8 +38,8 @@ public:
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RegisterHandlers(functions);
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// This is the event handle used to check if the audio buffer was released
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buffer_event = Kernel::Event::Create(Kernel::ResetType::OneShot,
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"IAudioOut buffer released event handle");
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buffer_event =
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Kernel::Event::Create(Kernel::ResetType::OneShot, "IAudioOutBufferReleasedEvent");
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// Register event callback to update the Audio Buffer
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audio_event = CoreTiming::RegisterEvent(
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@@ -55,7 +56,7 @@ public:
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private:
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void StartAudioOut(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service, "(STUBBED) called");
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LOG_WARNING(Service_Audio, "(STUBBED) called");
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// start audio
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audio_out_state = STARTED;
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@@ -65,19 +66,19 @@ private:
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}
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void StopAudioOut(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service, "(STUBBED) called");
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LOG_WARNING(Service_Audio, "(STUBBED) called");
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// stop audio
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audio_out_state = STOPPED;
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queue_keys.clear();
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IPC::RequestBuilder rb{ctx, 2, 0, 0, 0};
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IPC::RequestBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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}
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void RegisterBufferEvent(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service, "(STUBBED) called");
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LOG_WARNING(Service_Audio, "(STUBBED) called");
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IPC::RequestBuilder rb{ctx, 2, 1};
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rb.Push(RESULT_SUCCESS);
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@@ -85,24 +86,24 @@ private:
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}
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void AppendAudioOutBuffer_1(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service, "(STUBBED) called");
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LOG_WARNING(Service_Audio, "(STUBBED) called");
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IPC::RequestParser rp{ctx};
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u64 key = rp.Pop<u64>();
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queue_keys.insert(queue_keys.begin(), key);
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IPC::RequestBuilder rb{ctx, 2, 0, 0, 0};
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IPC::RequestBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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}
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void GetReleasedAudioOutBuffer_1(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service, "(STUBBED) called");
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LOG_WARNING(Service_Audio, "(STUBBED) called");
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const auto& buffer = ctx.BufferDescriptorB()[0];
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// TODO(st4rk): this is how libtransistor currently implements the
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// GetReleasedAudioOutBuffer, it should return the key (a VA) to
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// GetReleasedAudioOutBuffer, it should return the key (a VAddr) to
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// the APP and this address is used to know which buffer should
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// be filled with data and send again to the service through
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// AppendAudioOutBuffer. Check if this is the proper way to
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@@ -117,9 +118,10 @@ private:
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Memory::WriteBlock(buffer.Address(), &key, sizeof(u64));
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IPC::RequestBuilder rb{ctx, 3, 0, 0, 0};
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IPC::RequestBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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// This might be the total of released buffers
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// TODO(st4rk): This might be the total of released buffers,
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// needs to be verified on hardware
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rb.Push<u32>(queue_keys.size());
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}
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@@ -136,26 +138,26 @@ private:
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STOPPED,
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};
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// This is used to trigger the audio event callback that is going
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// to read the samples from the audio_buffer list and enqueue the samples
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// using the sink (audio_core).
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/// This is used to trigger the audio event callback that is going
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/// to read the samples from the audio_buffer list and enqueue the samples
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/// using the sink (audio_core).
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CoreTiming::EventType* audio_event;
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// This is the evend handle used to check if the audio buffer was released
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/// This is the evend handle used to check if the audio buffer was released
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Kernel::SharedPtr<Kernel::Event> buffer_event;
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// (st4rk): this is just a temporary workaround for the future implementation.
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// Libtransistor uses the key as an address in the App, so we need to return
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// when the GetReleasedAudioOutBuffer_1 is called, otherwise we'll run in
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// problems, because libtransistor uses the key returned as an pointer;
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/// (st4rk): this is just a temporary workaround for the future implementation.
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/// Libtransistor uses the key as an address in the App, so we need to return
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/// when the GetReleasedAudioOutBuffer_1 is called, otherwise we'll run in
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/// problems, because libtransistor uses the key returned as an pointer;
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std::vector<u64> queue_keys;
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// current audio state: 0 is started and 1 is stopped
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/// current audio state: 0 is started and 1 is stopped
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AUDIO_STATE audio_out_state;
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};
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void AudOutU::ListAudioOuts(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service, "(STUBBED) called");
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LOG_WARNING(Service_Audio, "(STUBBED) called");
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IPC::RequestParser rp{ctx};
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auto& buffer = ctx.BufferDescriptorB()[0];
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@@ -175,7 +177,7 @@ void AudOutU::ListAudioOuts(Kernel::HLERequestContext& ctx) {
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}
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void AudOutU::OpenAudioOut(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service, "(STUBBED) called");
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LOG_WARNING(Service_Audio, "(STUBBED) called");
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if (audio_out_interface == nullptr) {
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audio_out_interface = std::make_shared<IAudioOut>();
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@@ -191,7 +193,7 @@ void AudOutU::OpenAudioOut(Kernel::HLERequestContext& ctx) {
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rb.Push(RESULT_SUCCESS);
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rb.Push<u32>(sample_rate);
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rb.Push<u32>(audio_channels);
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rb.Push<u32>(PCM_FORMAT::INT16);
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rb.Push<u32>(static_cast<u32>(PcmFormat::Int16));
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// this field is unknown
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rb.Push<u32>(0);
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rb.PushMoveObjects(std::move(client));
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@@ -26,7 +26,15 @@ private:
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void ListAudioOuts(Kernel::HLERequestContext& ctx);
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void OpenAudioOut(Kernel::HLERequestContext& ctx);
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enum PCM_FORMAT { INVALID, INT8, INT16, INT24, INT32, PCM_FLOAT, ADPCM };
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enum class PcmFormat : u32 {
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Invalid = 0,
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Int8 = 1,
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Int16 = 2,
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Int24 = 3,
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Int32 = 4,
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PcmFloat = 5,
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Adpcm = 6,
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};
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};
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} // namespace Audio
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