ui: fix flipped values for game list icon size
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@@ -91,8 +91,8 @@ struct Values {
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// Game List
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Settings::BasicSetting<bool> show_add_ons{true, "show_add_ons"};
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Settings::BasicSetting<uint32_t> game_icon_size{48, "game_icon_size"};
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Settings::BasicSetting<uint32_t> folder_icon_size{64, "folder_icon_size"};
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Settings::BasicSetting<uint32_t> game_icon_size{64, "game_icon_size"};
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Settings::BasicSetting<uint32_t> folder_icon_size{48, "folder_icon_size"};
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Settings::BasicSetting<uint8_t> row_1_text_id{3, "row_1_text_id"};
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Settings::BasicSetting<uint8_t> row_2_text_id{2, "row_2_text_id"};
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std::atomic_bool is_game_list_reload_pending{false};
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