ui: fix build error with game list icon size

This commit is contained in:
Malte Jürgens
2021-07-29 15:21:33 +02:00
parent f71fb15960
commit d358b40871
2 changed files with 20 additions and 6 deletions

View File

@@ -81,16 +81,30 @@
</widget>
</item>
<item>
<layout class="QHBoxLayout" name="icon_size_qhbox_layout_2">
<layout class="QHBoxLayout" name="game_icon_size_qhbox_layout_2">
<item>
<widget class="QLabel" name="icon_size_label">
<widget class="QLabel" name="game_icon_size_label">
<property name="text">
<string>Icon Size:</string>
<string>Game Icon Size:</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="icon_size_combobox"/>
<widget class="QComboBox" name="game_icon_size_combobox"/>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="folder_icon_size_qhbox_layout_2">
<item>
<widget class="QLabel" name="folder_icon_size_label">
<property name="text">
<string>Folder Icon Size:</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="folder_icon_size_combobox"/>
</item>
</layout>
</item>

View File

@@ -295,7 +295,7 @@ public:
setData(type(), TypeRole);
const int icon_size = UISettings::values.folder_icon_size.GetValue();
;
setData(QIcon::fromTheme(QStringLiteral("plus"))
.pixmap(icon_size)
.scaled(icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
@@ -318,7 +318,7 @@ public:
setData(type(), TypeRole);
const int icon_size = UISettings::values.folder_icon_size.GetValue();
;
setData(QIcon::fromTheme(QStringLiteral("star"))
.pixmap(icon_size)
.scaled(icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),