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2 Commits

Author SHA1 Message Date
Zhu PengFei
f930932f16 Merge 63e39d07e7 into c8e5c74092 2018-08-06 02:53:15 +00:00
Zhu PengFei
63e39d07e7 Port fixup of "gdbstub: Get rid of a few signed/unsigned comparisons" from citra
According to @wwylele comment, there's no need to cast to u32
2018-08-06 10:52:17 +08:00
140 changed files with 4292 additions and 5518 deletions

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@@ -4,10 +4,8 @@ function(copy_yuzu_Qt5_deps target_dir)
set(Qt5_DLL_DIR "${Qt5_DIR}/../../../bin")
set(Qt5_PLATFORMS_DIR "${Qt5_DIR}/../../../plugins/platforms/")
set(Qt5_STYLES_DIR "${Qt5_DIR}/../../../plugins/styles/")
set(Qt5_IMAGEFORMATS_DIR "${Qt5_DIR}/../../../plugins/imageformats/")
set(PLATFORMS ${DLL_DEST}platforms/)
set(STYLES ${DLL_DEST}styles/)
set(IMAGEFORMATS ${DLL_DEST}imageformats/)
windows_copy_files(${target_dir} ${Qt5_DLL_DIR} ${DLL_DEST}
icudt*.dll
icuin*.dll
@@ -19,5 +17,4 @@ function(copy_yuzu_Qt5_deps target_dir)
)
windows_copy_files(yuzu ${Qt5_PLATFORMS_DIR} ${PLATFORMS} qwindows$<$<CONFIG:Debug>:d>.*)
windows_copy_files(yuzu ${Qt5_STYLES_DIR} ${STYLES} qwindowsvistastyle$<$<CONFIG:Debug>:d>.*)
windows_copy_files(yuzu ${Qt5_IMAGEFORMATS_DIR} ${IMAGEFORMATS} qjpeg$<$<CONFIG:Debug>:d>.*)
endfunction(copy_yuzu_Qt5_deps)

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@@ -117,7 +117,6 @@ after_build:
mkdir $RELEASE_DIST
mkdir $RELEASE_DIST/platforms
mkdir $RELEASE_DIST/styles
mkdir $RELEASE_DIST/imageformats
# copy the compiled binaries and other release files to the release folder
Get-ChildItem "$CMAKE_BINARY_DIR" -Filter "yuzu*.exe" | Copy-Item -destination $RELEASE_DIST
@@ -141,9 +140,6 @@ after_build:
# copy the qt windows vista style dll to platforms
Copy-Item -path "C:/msys64/mingw64/share/qt5/plugins/styles/qwindowsvistastyle.dll" -force -destination "$RELEASE_DIST/styles"
# copy the qt jpeg imageformat dll to platforms
Copy-Item -path "C:/msys64/mingw64/share/qt5/plugins/imageformats/qjpeg.dll" -force -destination "$RELEASE_DIST/imageformats"
7z a -tzip $MINGW_BUILD_ZIP $RELEASE_DIST\*
7z a $MINGW_SEVENZIP $RELEASE_DIST
}

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@@ -32,11 +32,11 @@ add_subdirectory(inih)
# lz4
set(LZ4_BUNDLED_MODE ON)
add_subdirectory(lz4/contrib/cmake_unofficial EXCLUDE_FROM_ALL)
add_subdirectory(lz4/contrib/cmake_unofficial)
target_include_directories(lz4_static INTERFACE ./lz4/lib)
# mbedtls
add_subdirectory(mbedtls EXCLUDE_FROM_ALL)
add_subdirectory(mbedtls)
target_include_directories(mbedtls PUBLIC ./mbedtls/include)
# MicroProfile
@@ -62,5 +62,5 @@ target_include_directories(opus INTERFACE ./opus/include)
# Cubeb
if(ENABLE_CUBEB)
set(BUILD_TESTS OFF CACHE BOOL "")
add_subdirectory(cubeb EXCLUDE_FROM_ALL)
add_subdirectory(cubeb)
endif()

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@@ -1,11 +1,9 @@
add_library(audio_core STATIC
audio_out.cpp
audio_out.h
audio_renderer.cpp
audio_renderer.h
buffer.h
codec.cpp
codec.h
cubeb_sink.cpp
cubeb_sink.h
null_sink.h
stream.cpp
stream.h
@@ -13,8 +11,6 @@ add_library(audio_core STATIC
sink_details.cpp
sink_details.h
sink_stream.h
$<$<BOOL:${ENABLE_CUBEB}>:cubeb_sink.cpp cubeb_sink.h>
)
create_target_directory_groups(audio_core)

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@@ -27,16 +27,16 @@ static Stream::Format ChannelsToStreamFormat(u32 num_channels) {
return {};
}
StreamPtr AudioOut::OpenStream(u32 sample_rate, u32 num_channels, std::string&& name,
StreamPtr AudioOut::OpenStream(u32 sample_rate, u32 num_channels,
Stream::ReleaseCallback&& release_callback) {
if (!sink) {
const SinkDetails& sink_details = GetSinkDetails(Settings::values.sink_id);
sink = sink_details.factory(Settings::values.audio_device_id);
}
return std::make_shared<Stream>(
sample_rate, ChannelsToStreamFormat(num_channels), std::move(release_callback),
sink->AcquireSinkStream(sample_rate, num_channels, name), std::move(name));
return std::make_shared<Stream>(sample_rate, ChannelsToStreamFormat(num_channels),
std::move(release_callback),
sink->AcquireSinkStream(sample_rate, num_channels));
}
std::vector<Buffer::Tag> AudioOut::GetTagsAndReleaseBuffers(StreamPtr stream, size_t max_count) {
@@ -51,7 +51,7 @@ void AudioOut::StopStream(StreamPtr stream) {
stream->Stop();
}
bool AudioOut::QueueBuffer(StreamPtr stream, Buffer::Tag tag, std::vector<s16>&& data) {
bool AudioOut::QueueBuffer(StreamPtr stream, Buffer::Tag tag, std::vector<u8>&& data) {
return stream->QueueBuffer(std::make_shared<Buffer>(tag, std::move(data)));
}

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@@ -5,7 +5,6 @@
#pragma once
#include <memory>
#include <string>
#include <vector>
#include "audio_core/buffer.h"
@@ -21,7 +20,7 @@ namespace AudioCore {
class AudioOut {
public:
/// Opens a new audio stream
StreamPtr OpenStream(u32 sample_rate, u32 num_channels, std::string&& name,
StreamPtr OpenStream(u32 sample_rate, u32 num_channels,
Stream::ReleaseCallback&& release_callback);
/// Returns a vector of recently released buffers specified by tag for the specified stream
@@ -34,7 +33,7 @@ public:
void StopStream(StreamPtr stream);
/// Queues a buffer into the specified audio stream, returns true on success
bool QueueBuffer(StreamPtr stream, Buffer::Tag tag, std::vector<s16>&& data);
bool QueueBuffer(StreamPtr stream, Buffer::Tag tag, std::vector<u8>&& data);
private:
SinkPtr sink;

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@@ -1,234 +0,0 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "audio_core/audio_renderer.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/memory.h"
namespace AudioCore {
constexpr u32 STREAM_SAMPLE_RATE{48000};
constexpr u32 STREAM_NUM_CHANNELS{2};
AudioRenderer::AudioRenderer(AudioRendererParameter params,
Kernel::SharedPtr<Kernel::Event> buffer_event)
: worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count) {
audio_core = std::make_unique<AudioCore::AudioOut>();
stream = audio_core->OpenStream(STREAM_SAMPLE_RATE, STREAM_NUM_CHANNELS, "AudioRenderer",
[=]() { buffer_event->Signal(); });
audio_core->StartStream(stream);
QueueMixedBuffer(0);
QueueMixedBuffer(1);
QueueMixedBuffer(2);
}
std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params) {
// Copy UpdateDataHeader struct
UpdateDataHeader config{};
std::memcpy(&config, input_params.data(), sizeof(UpdateDataHeader));
u32 memory_pool_count = worker_params.effect_count + (worker_params.voice_count * 4);
// Copy MemoryPoolInfo structs
std::vector<MemoryPoolInfo> mem_pool_info(memory_pool_count);
std::memcpy(mem_pool_info.data(),
input_params.data() + sizeof(UpdateDataHeader) + config.behavior_size,
memory_pool_count * sizeof(MemoryPoolInfo));
// Copy VoiceInfo structs
size_t offset{sizeof(UpdateDataHeader) + config.behavior_size + config.memory_pools_size +
config.voice_resource_size};
for (auto& voice : voices) {
std::memcpy(&voice.Info(), input_params.data() + offset, sizeof(VoiceInfo));
offset += sizeof(VoiceInfo);
}
// Update voices
for (auto& voice : voices) {
voice.UpdateState();
if (!voice.GetInfo().is_in_use) {
continue;
}
if (voice.GetInfo().is_new) {
voice.SetWaveIndex(voice.GetInfo().wave_buffer_head);
}
}
// Update memory pool state
std::vector<MemoryPoolEntry> memory_pool(memory_pool_count);
for (size_t index = 0; index < memory_pool.size(); ++index) {
if (mem_pool_info[index].pool_state == MemoryPoolStates::RequestAttach) {
memory_pool[index].state = MemoryPoolStates::Attached;
} else if (mem_pool_info[index].pool_state == MemoryPoolStates::RequestDetach) {
memory_pool[index].state = MemoryPoolStates::Detached;
}
}
// Release previous buffers and queue next ones for playback
ReleaseAndQueueBuffers();
// Copy output header
UpdateDataHeader response_data{worker_params};
std::vector<u8> output_params(response_data.total_size);
std::memcpy(output_params.data(), &response_data, sizeof(UpdateDataHeader));
// Copy output memory pool entries
std::memcpy(output_params.data() + sizeof(UpdateDataHeader), memory_pool.data(),
response_data.memory_pools_size);
// Copy output voice status
size_t voice_out_status_offset{sizeof(UpdateDataHeader) + response_data.memory_pools_size};
for (const auto& voice : voices) {
std::memcpy(output_params.data() + voice_out_status_offset, &voice.GetOutStatus(),
sizeof(VoiceOutStatus));
voice_out_status_offset += sizeof(VoiceOutStatus);
}
return output_params;
}
void AudioRenderer::VoiceState::SetWaveIndex(size_t index) {
wave_index = index & 3;
is_refresh_pending = true;
}
std::vector<s16> AudioRenderer::VoiceState::DequeueSamples(size_t sample_count) {
if (!IsPlaying()) {
return {};
}
if (is_refresh_pending) {
RefreshBuffer();
}
const size_t max_size{samples.size() - offset};
const size_t dequeue_offset{offset};
size_t size{sample_count * STREAM_NUM_CHANNELS};
if (size > max_size) {
size = max_size;
}
out_status.played_sample_count += size / STREAM_NUM_CHANNELS;
offset += size;
const auto& wave_buffer{info.wave_buffer[wave_index]};
if (offset == samples.size()) {
offset = 0;
if (!wave_buffer.is_looping) {
SetWaveIndex(wave_index + 1);
}
out_status.wave_buffer_consumed++;
if (wave_buffer.end_of_stream) {
info.play_state = PlayState::Paused;
}
}
return {samples.begin() + dequeue_offset, samples.begin() + dequeue_offset + size};
}
void AudioRenderer::VoiceState::UpdateState() {
if (is_in_use && !info.is_in_use) {
// No longer in use, reset state
is_refresh_pending = true;
wave_index = 0;
offset = 0;
out_status = {};
}
is_in_use = info.is_in_use;
}
void AudioRenderer::VoiceState::RefreshBuffer() {
std::vector<s16> new_samples(info.wave_buffer[wave_index].buffer_sz / sizeof(s16));
Memory::ReadBlock(info.wave_buffer[wave_index].buffer_addr, new_samples.data(),
info.wave_buffer[wave_index].buffer_sz);
switch (static_cast<Codec::PcmFormat>(info.sample_format)) {
case Codec::PcmFormat::Int16: {
// PCM16 is played as-is
break;
}
case Codec::PcmFormat::Adpcm: {
// Decode ADPCM to PCM16
Codec::ADPCM_Coeff coeffs;
Memory::ReadBlock(info.additional_params_addr, coeffs.data(), sizeof(Codec::ADPCM_Coeff));
new_samples = Codec::DecodeADPCM(reinterpret_cast<u8*>(new_samples.data()),
new_samples.size() * sizeof(s16), coeffs, adpcm_state);
break;
}
default:
LOG_CRITICAL(Audio, "Unimplemented sample_format={}", info.sample_format);
UNREACHABLE();
break;
}
switch (info.channel_count) {
case 1:
// 1 channel is upsampled to 2 channel
samples.resize(new_samples.size() * 2);
for (size_t index = 0; index < new_samples.size(); ++index) {
samples[index * 2] = new_samples[index];
samples[index * 2 + 1] = new_samples[index];
}
break;
case 2: {
// 2 channel is played as is
samples = std::move(new_samples);
break;
}
default:
LOG_CRITICAL(Audio, "Unimplemented channel_count={}", info.channel_count);
UNREACHABLE();
break;
}
is_refresh_pending = false;
}
static constexpr s16 ClampToS16(s32 value) {
return static_cast<s16>(std::clamp(value, -32768, 32767));
}
void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
constexpr size_t BUFFER_SIZE{512};
std::vector<s16> buffer(BUFFER_SIZE * stream->GetNumChannels());
for (auto& voice : voices) {
if (!voice.IsPlaying()) {
continue;
}
size_t offset{};
s64 samples_remaining{BUFFER_SIZE};
while (samples_remaining > 0) {
const std::vector<s16> samples{voice.DequeueSamples(samples_remaining)};
if (samples.empty()) {
break;
}
samples_remaining -= samples.size();
for (const auto& sample : samples) {
const s32 buffer_sample{buffer[offset]};
buffer[offset++] =
ClampToS16(buffer_sample + static_cast<s32>(sample * voice.GetInfo().volume));
}
}
}
audio_core->QueueBuffer(stream, tag, std::move(buffer));
}
void AudioRenderer::ReleaseAndQueueBuffers() {
const auto released_buffers{audio_core->GetTagsAndReleaseBuffers(stream, 2)};
for (const auto& tag : released_buffers) {
QueueMixedBuffer(tag);
}
}
} // namespace AudioCore

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@@ -1,206 +0,0 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <memory>
#include <vector>
#include "audio_core/audio_out.h"
#include "audio_core/codec.h"
#include "audio_core/stream.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/kernel/event.h"
namespace AudioCore {
enum class PlayState : u8 {
Started = 0,
Stopped = 1,
Paused = 2,
};
struct AudioRendererParameter {
u32_le sample_rate;
u32_le sample_count;
u32_le unknown_8;
u32_le unknown_c;
u32_le voice_count;
u32_le sink_count;
u32_le effect_count;
u32_le unknown_1c;
u8 unknown_20;
INSERT_PADDING_BYTES(3);
u32_le splitter_count;
u32_le unknown_2c;
INSERT_PADDING_WORDS(1);
u32_le revision;
};
static_assert(sizeof(AudioRendererParameter) == 52, "AudioRendererParameter is an invalid size");
enum class MemoryPoolStates : u32 { // Should be LE
Invalid = 0x0,
Unknown = 0x1,
RequestDetach = 0x2,
Detached = 0x3,
RequestAttach = 0x4,
Attached = 0x5,
Released = 0x6,
};
struct MemoryPoolEntry {
MemoryPoolStates state;
u32_le unknown_4;
u32_le unknown_8;
u32_le unknown_c;
};
static_assert(sizeof(MemoryPoolEntry) == 0x10, "MemoryPoolEntry has wrong size");
struct MemoryPoolInfo {
u64_le pool_address;
u64_le pool_size;
MemoryPoolStates pool_state;
INSERT_PADDING_WORDS(3); // Unknown
};
static_assert(sizeof(MemoryPoolInfo) == 0x20, "MemoryPoolInfo has wrong size");
struct BiquadFilter {
u8 enable;
INSERT_PADDING_BYTES(1);
std::array<s16_le, 3> numerator;
std::array<s16_le, 2> denominator;
};
static_assert(sizeof(BiquadFilter) == 0xc, "BiquadFilter has wrong size");
struct WaveBuffer {
u64_le buffer_addr;
u64_le buffer_sz;
s32_le start_sample_offset;
s32_le end_sample_offset;
u8 is_looping;
u8 end_of_stream;
u8 sent_to_server;
INSERT_PADDING_BYTES(5);
u64 context_addr;
u64 context_sz;
INSERT_PADDING_BYTES(8);
};
static_assert(sizeof(WaveBuffer) == 0x38, "WaveBuffer has wrong size");
struct VoiceInfo {
u32_le id;
u32_le node_id;
u8 is_new;
u8 is_in_use;
PlayState play_state;
u8 sample_format;
u32_le sample_rate;
u32_le priority;
u32_le sorting_order;
u32_le channel_count;
float_le pitch;
float_le volume;
std::array<BiquadFilter, 2> biquad_filter;
u32_le wave_buffer_count;
u32_le wave_buffer_head;
INSERT_PADDING_WORDS(1);
u64_le additional_params_addr;
u64_le additional_params_sz;
u32_le mix_id;
u32_le splitter_info_id;
std::array<WaveBuffer, 4> wave_buffer;
std::array<u32_le, 6> voice_channel_resource_ids;
INSERT_PADDING_BYTES(24);
};
static_assert(sizeof(VoiceInfo) == 0x170, "VoiceInfo is wrong size");
struct VoiceOutStatus {
u64_le played_sample_count;
u32_le wave_buffer_consumed;
u32_le voice_drops_count;
};
static_assert(sizeof(VoiceOutStatus) == 0x10, "VoiceOutStatus has wrong size");
struct UpdateDataHeader {
UpdateDataHeader() {}
explicit UpdateDataHeader(const AudioRendererParameter& config) {
revision = Common::MakeMagic('R', 'E', 'V', '4'); // 5.1.0 Revision
behavior_size = 0xb0;
memory_pools_size = (config.effect_count + (config.voice_count * 4)) * 0x10;
voices_size = config.voice_count * 0x10;
voice_resource_size = 0x0;
effects_size = config.effect_count * 0x10;
mixes_size = 0x0;
sinks_size = config.sink_count * 0x20;
performance_manager_size = 0x10;
total_size = sizeof(UpdateDataHeader) + behavior_size + memory_pools_size + voices_size +
effects_size + sinks_size + performance_manager_size;
}
u32_le revision;
u32_le behavior_size;
u32_le memory_pools_size;
u32_le voices_size;
u32_le voice_resource_size;
u32_le effects_size;
u32_le mixes_size;
u32_le sinks_size;
u32_le performance_manager_size;
INSERT_PADDING_WORDS(6);
u32_le total_size;
};
static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size");
class AudioRenderer {
public:
AudioRenderer(AudioRendererParameter params, Kernel::SharedPtr<Kernel::Event> buffer_event);
std::vector<u8> UpdateAudioRenderer(const std::vector<u8>& input_params);
void QueueMixedBuffer(Buffer::Tag tag);
void ReleaseAndQueueBuffers();
private:
class VoiceState {
public:
bool IsPlaying() const {
return is_in_use && info.play_state == PlayState::Started;
}
const VoiceOutStatus& GetOutStatus() const {
return out_status;
}
const VoiceInfo& GetInfo() const {
return info;
}
VoiceInfo& Info() {
return info;
}
void SetWaveIndex(size_t index);
std::vector<s16> DequeueSamples(size_t sample_count);
void UpdateState();
void RefreshBuffer();
private:
bool is_in_use{};
bool is_refresh_pending{};
size_t wave_index{};
size_t offset{};
Codec::ADPCMState adpcm_state{};
std::vector<s16> samples;
VoiceOutStatus out_status{};
VoiceInfo info{};
};
AudioRendererParameter worker_params;
Kernel::SharedPtr<Kernel::Event> buffer_event;
std::vector<VoiceState> voices;
std::unique_ptr<AudioCore::AudioOut> audio_core;
AudioCore::StreamPtr stream;
};
} // namespace AudioCore

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@@ -18,16 +18,11 @@ class Buffer {
public:
using Tag = u64;
Buffer(Tag tag, std::vector<s16>&& samples) : tag{tag}, samples{std::move(samples)} {}
Buffer(Tag tag, std::vector<u8>&& data) : tag{tag}, data{std::move(data)} {}
/// Returns the raw audio data for the buffer
std::vector<s16>& Samples() {
return samples;
}
/// Returns the raw audio data for the buffer
const std::vector<s16>& GetSamples() const {
return samples;
const std::vector<u8>& GetData() const {
return data;
}
/// Returns the buffer tag, this is provided by the game to the audout service
@@ -37,7 +32,7 @@ public:
private:
Tag tag;
std::vector<s16> samples;
std::vector<u8> data;
};
using BufferPtr = std::shared_ptr<Buffer>;

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@@ -1,77 +0,0 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include "audio_core/codec.h"
namespace AudioCore::Codec {
std::vector<s16> DecodeADPCM(const u8* const data, size_t size, const ADPCM_Coeff& coeff,
ADPCMState& state) {
// GC-ADPCM with scale factor and variable coefficients.
// Frames are 8 bytes long containing 14 samples each.
// Samples are 4 bits (one nibble) long.
constexpr size_t FRAME_LEN = 8;
constexpr size_t SAMPLES_PER_FRAME = 14;
constexpr std::array<int, 16> SIGNED_NIBBLES = {
{0, 1, 2, 3, 4, 5, 6, 7, -8, -7, -6, -5, -4, -3, -2, -1}};
const size_t sample_count = (size / FRAME_LEN) * SAMPLES_PER_FRAME;
const size_t ret_size =
sample_count % 2 == 0 ? sample_count : sample_count + 1; // Ensure multiple of two.
std::vector<s16> ret(ret_size);
int yn1 = state.yn1, yn2 = state.yn2;
const size_t NUM_FRAMES =
(sample_count + (SAMPLES_PER_FRAME - 1)) / SAMPLES_PER_FRAME; // Round up.
for (size_t framei = 0; framei < NUM_FRAMES; framei++) {
const int frame_header = data[framei * FRAME_LEN];
const int scale = 1 << (frame_header & 0xF);
const int idx = (frame_header >> 4) & 0x7;
// Coefficients are fixed point with 11 bits fractional part.
const int coef1 = coeff[idx * 2 + 0];
const int coef2 = coeff[idx * 2 + 1];
// Decodes an audio sample. One nibble produces one sample.
const auto decode_sample = [&](const int nibble) -> s16 {
const int xn = nibble * scale;
// We first transform everything into 11 bit fixed point, perform the second order
// digital filter, then transform back.
// 0x400 == 0.5 in 11 bit fixed point.
// Filter: y[n] = x[n] + 0.5 + c1 * y[n-1] + c2 * y[n-2]
int val = ((xn << 11) + 0x400 + coef1 * yn1 + coef2 * yn2) >> 11;
// Clamp to output range.
val = std::clamp<s32>(val, -32768, 32767);
// Advance output feedback.
yn2 = yn1;
yn1 = val;
return static_cast<s16>(val);
};
size_t outputi = framei * SAMPLES_PER_FRAME;
size_t datai = framei * FRAME_LEN + 1;
for (size_t i = 0; i < SAMPLES_PER_FRAME && outputi < sample_count; i += 2) {
const s16 sample1 = decode_sample(SIGNED_NIBBLES[data[datai] >> 4]);
ret[outputi] = sample1;
outputi++;
const s16 sample2 = decode_sample(SIGNED_NIBBLES[data[datai] & 0xF]);
ret[outputi] = sample2;
outputi++;
datai++;
}
}
state.yn1 = yn1;
state.yn2 = yn2;
return ret;
}
} // namespace AudioCore::Codec

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@@ -1,44 +0,0 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <vector>
#include "common/common_types.h"
namespace AudioCore::Codec {
enum class PcmFormat : u32 {
Invalid = 0,
Int8 = 1,
Int16 = 2,
Int24 = 3,
Int32 = 4,
PcmFloat = 5,
Adpcm = 6,
};
/// See: Codec::DecodeADPCM
struct ADPCMState {
// Two historical samples from previous processed buffer,
// required for ADPCM decoding
s16 yn1; ///< y[n-1]
s16 yn2; ///< y[n-2]
};
using ADPCM_Coeff = std::array<s16, 16>;
/**
* @param data Pointer to buffer that contains ADPCM data to decode
* @param size Size of buffer in bytes
* @param coeff ADPCM coefficients
* @param state ADPCM state, this is updated with new state
* @return Decoded stereo signed PCM16 data, sample_count in length
*/
std::vector<s16> DecodeADPCM(const u8* const data, size_t size, const ADPCM_Coeff& coeff,
ADPCMState& state);
}; // namespace AudioCore::Codec

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@@ -13,30 +13,20 @@ namespace AudioCore {
class SinkStreamImpl final : public SinkStream {
public:
SinkStreamImpl(cubeb* ctx, u32 sample_rate, u32 num_channels_, cubeb_devid output_device,
const std::string& name)
: ctx{ctx}, num_channels{num_channels_} {
if (num_channels == 6) {
// 6-channel audio does not seem to work with cubeb + SDL, so we downsample this to 2
// channel for now
is_6_channel = true;
num_channels = 2;
}
cubeb_stream_params params{};
params.rate = sample_rate;
params.channels = num_channels;
SinkStreamImpl(cubeb* ctx, cubeb_devid output_device) : ctx{ctx} {
cubeb_stream_params params;
params.rate = 48000;
params.channels = GetNumChannels();
params.format = CUBEB_SAMPLE_S16NE;
params.layout = num_channels == 1 ? CUBEB_LAYOUT_MONO : CUBEB_LAYOUT_STEREO;
params.layout = CUBEB_LAYOUT_STEREO;
u32 minimum_latency{};
u32 minimum_latency = 0;
if (cubeb_get_min_latency(ctx, &params, &minimum_latency) != CUBEB_OK) {
LOG_CRITICAL(Audio_Sink, "Error getting minimum latency");
}
if (cubeb_stream_init(ctx, &stream_backend, name.c_str(), nullptr, nullptr, output_device,
&params, std::max(512u, minimum_latency),
if (cubeb_stream_init(ctx, &stream_backend, "yuzu Audio Output", nullptr, nullptr,
output_device, &params, std::max(512u, minimum_latency),
&SinkStreamImpl::DataCallback, &SinkStreamImpl::StateCallback,
this) != CUBEB_OK) {
LOG_CRITICAL(Audio_Sink, "Error initializing cubeb stream");
@@ -61,29 +51,33 @@ public:
cubeb_stream_destroy(stream_backend);
}
void EnqueueSamples(u32 num_channels, const std::vector<s16>& samples) override {
void EnqueueSamples(u32 num_channels, const s16* samples, size_t sample_count) override {
if (!ctx) {
return;
}
queue.reserve(queue.size() + samples.size() * GetNumChannels());
queue.reserve(queue.size() + sample_count * GetNumChannels());
if (is_6_channel) {
if (num_channels == 2) {
// Copy as-is
std::copy(samples, samples + sample_count * GetNumChannels(),
std::back_inserter(queue));
} else if (num_channels == 6) {
// Downsample 6 channels to 2
const size_t sample_count_copy_size = samples.size() * 2;
const size_t sample_count_copy_size = sample_count * num_channels * 2;
queue.reserve(sample_count_copy_size);
for (size_t i = 0; i < samples.size(); i += num_channels) {
for (size_t i = 0; i < sample_count * num_channels; i += num_channels) {
queue.push_back(samples[i]);
queue.push_back(samples[i + 1]);
}
} else {
// Copy as-is
std::copy(samples.begin(), samples.end(), std::back_inserter(queue));
ASSERT_MSG(false, "Unimplemented");
}
}
u32 GetNumChannels() const {
return num_channels;
// Only support 2-channel stereo output for now
return 2;
}
private:
@@ -91,8 +85,6 @@ private:
cubeb* ctx{};
cubeb_stream* stream_backend{};
u32 num_channels{};
bool is_6_channel{};
std::vector<s16> queue;
@@ -137,10 +129,8 @@ CubebSink::~CubebSink() {
cubeb_destroy(ctx);
}
SinkStream& CubebSink::AcquireSinkStream(u32 sample_rate, u32 num_channels,
const std::string& name) {
sink_streams.push_back(
std::make_unique<SinkStreamImpl>(ctx, sample_rate, num_channels, output_device, name));
SinkStream& CubebSink::AcquireSinkStream(u32 sample_rate, u32 num_channels) {
sink_streams.push_back(std::make_unique<SinkStreamImpl>(ctx, output_device));
return *sink_streams.back();
}

View File

@@ -18,8 +18,7 @@ public:
explicit CubebSink(std::string device_id);
~CubebSink() override;
SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels,
const std::string& name) override;
SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels) override;
private:
cubeb* ctx{};

View File

@@ -13,14 +13,14 @@ public:
explicit NullSink(std::string){};
~NullSink() override = default;
SinkStream& AcquireSinkStream(u32 /*sample_rate*/, u32 /*num_channels*/,
const std::string& /*name*/) override {
SinkStream& AcquireSinkStream(u32 /*sample_rate*/, u32 /*num_channels*/) override {
return null_sink_stream;
}
private:
struct NullSinkStreamImpl final : SinkStream {
void EnqueueSamples(u32 /*num_channels*/, const std::vector<s16>& /*samples*/) override {}
void EnqueueSamples(u32 /*num_channels*/, const s16* /*samples*/,
size_t /*sample_count*/) override {}
} null_sink_stream;
};

View File

@@ -5,7 +5,6 @@
#pragma once
#include <memory>
#include <string>
#include "audio_core/sink_stream.h"
#include "common/common_types.h"
@@ -22,8 +21,7 @@ constexpr char auto_device_name[] = "auto";
class Sink {
public:
virtual ~Sink() = default;
virtual SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels,
const std::string& name) = 0;
virtual SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels) = 0;
};
using SinkPtr = std::unique_ptr<Sink>;

View File

@@ -5,7 +5,6 @@
#pragma once
#include <memory>
#include <vector>
#include "common/common_types.h"
@@ -23,8 +22,9 @@ public:
* Feed stereo samples to sink.
* @param num_channels Number of channels used.
* @param samples Samples in interleaved stereo PCM16 format.
* @param sample_count Number of samples.
*/
virtual void EnqueueSamples(u32 num_channels, const std::vector<s16>& samples) = 0;
virtual void EnqueueSamples(u32 num_channels, const s16* samples, size_t sample_count) = 0;
};
using SinkStreamPtr = std::unique_ptr<SinkStream>;

View File

@@ -32,13 +32,17 @@ u32 Stream::GetNumChannels() const {
return {};
}
u32 Stream::GetSampleSize() const {
return GetNumChannels() * 2;
}
Stream::Stream(u32 sample_rate, Format format, ReleaseCallback&& release_callback,
SinkStream& sink_stream, std::string&& name_)
SinkStream& sink_stream)
: sample_rate{sample_rate}, format{format}, release_callback{std::move(release_callback)},
sink_stream{sink_stream}, name{std::move(name_)} {
sink_stream{sink_stream} {
release_event = CoreTiming::RegisterEvent(
name, [this](u64 userdata, int cycles_late) { ReleaseActiveBuffer(); });
"Stream::Release", [this](u64 userdata, int cycles_late) { ReleaseActiveBuffer(); });
}
void Stream::Play() {
@@ -51,15 +55,17 @@ void Stream::Stop() {
}
s64 Stream::GetBufferReleaseCycles(const Buffer& buffer) const {
const size_t num_samples{buffer.GetSamples().size() / GetNumChannels()};
const size_t num_samples{buffer.GetData().size() / GetSampleSize()};
return CoreTiming::usToCycles((static_cast<u64>(num_samples) * 1000000) / sample_rate);
}
static void VolumeAdjustSamples(std::vector<s16>& samples) {
static std::vector<s16> GetVolumeAdjustedSamples(const std::vector<u8>& data) {
std::vector<s16> samples(data.size() / sizeof(s16));
std::memcpy(samples.data(), data.data(), data.size());
const float volume{std::clamp(Settings::values.volume, 0.0f, 1.0f)};
if (volume == 1.0f) {
return;
return samples;
}
// Implementation of a volume slider with a dynamic range of 60 dB
@@ -67,6 +73,8 @@ static void VolumeAdjustSamples(std::vector<s16>& samples) {
for (auto& sample : samples) {
sample = static_cast<s16>(sample * volume_scale_factor);
}
return samples;
}
void Stream::PlayNextBuffer() {
@@ -88,14 +96,14 @@ void Stream::PlayNextBuffer() {
active_buffer = queued_buffers.front();
queued_buffers.pop();
VolumeAdjustSamples(active_buffer->Samples());
sink_stream.EnqueueSamples(GetNumChannels(), active_buffer->GetSamples());
const size_t sample_count{active_buffer->GetData().size() / GetSampleSize()};
sink_stream.EnqueueSamples(
GetNumChannels(), GetVolumeAdjustedSamples(active_buffer->GetData()).data(), sample_count);
CoreTiming::ScheduleEventThreadsafe(GetBufferReleaseCycles(*active_buffer), release_event, {});
}
void Stream::ReleaseActiveBuffer() {
ASSERT(active_buffer);
released_buffers.push(std::move(active_buffer));
release_callback();
PlayNextBuffer();

View File

@@ -6,7 +6,6 @@
#include <functional>
#include <memory>
#include <string>
#include <vector>
#include <queue>
@@ -34,7 +33,7 @@ public:
using ReleaseCallback = std::function<void()>;
Stream(u32 sample_rate, Format format, ReleaseCallback&& release_callback,
SinkStream& sink_stream, std::string&& name_);
SinkStream& sink_stream);
/// Plays the audio stream
void Play();
@@ -69,6 +68,9 @@ public:
/// Gets the number of channels
u32 GetNumChannels() const;
/// Gets the sample size in bytes
u32 GetSampleSize() const;
private:
/// Current state of the stream
enum class State {
@@ -94,7 +96,6 @@ private:
std::queue<BufferPtr> queued_buffers; ///< Buffers queued to be played in the stream
std::queue<BufferPtr> released_buffers; ///< Buffers recently released from the stream
SinkStream& sink_stream; ///< Output sink for the stream
std::string name; ///< Name of the stream, must be unique
};
using StreamPtr = std::shared_ptr<Stream>;

View File

@@ -9,13 +9,13 @@ namespace Common {
template <typename T>
constexpr T AlignUp(T value, size_t size) {
static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");
static_assert(std::is_unsigned<T>::value, "T must be an unsigned value.");
return static_cast<T>(value + (size - value % size) % size);
}
template <typename T>
constexpr T AlignDown(T value, size_t size) {
static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");
static_assert(std::is_unsigned<T>::value, "T must be an unsigned value.");
return static_cast<T>(value - value % size);
}

View File

@@ -96,7 +96,7 @@ static inline int LeastSignificantSetBit(u64 val) {
template <typename IntTy>
class BitSet {
static_assert(!std::is_signed_v<IntTy>, "BitSet should not be used with signed types");
static_assert(!std::is_signed<IntTy>::value, "BitSet should not be used with signed types");
public:
// A reference to a particular bit, returned from operator[].

View File

@@ -8,7 +8,6 @@
#include <cstdio>
#include <fstream>
#include <functional>
#include <limits>
#include <string>
#include <string_view>
#include <type_traits>
@@ -208,42 +207,39 @@ public:
template <typename T>
size_t ReadArray(T* data, size_t length) const {
static_assert(std::is_trivially_copyable_v<T>,
static_assert(std::is_trivially_copyable<T>(),
"Given array does not consist of trivially copyable objects");
if (!IsOpen()) {
return std::numeric_limits<size_t>::max();
}
if (!IsOpen())
return -1;
return std::fread(data, sizeof(T), length, m_file);
}
template <typename T>
size_t WriteArray(const T* data, size_t length) {
static_assert(std::is_trivially_copyable_v<T>,
static_assert(std::is_trivially_copyable<T>(),
"Given array does not consist of trivially copyable objects");
if (!IsOpen()) {
return std::numeric_limits<size_t>::max();
}
if (!IsOpen())
return -1;
return std::fwrite(data, sizeof(T), length, m_file);
}
template <typename T>
size_t ReadBytes(T* data, size_t length) const {
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable");
static_assert(std::is_trivially_copyable<T>(), "T must be trivially copyable");
return ReadArray(reinterpret_cast<char*>(data), length);
}
template <typename T>
size_t WriteBytes(const T* data, size_t length) {
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable");
static_assert(std::is_trivially_copyable<T>(), "T must be trivially copyable");
return WriteArray(reinterpret_cast<const char*>(data), length);
}
template <typename T>
size_t WriteObject(const T& object) {
static_assert(!std::is_pointer_v<T>, "WriteObject arguments must not be a pointer");
static_assert(!std::is_pointer<T>::value, "Given object is a pointer");
return WriteArray(&object, 1);
}

View File

@@ -28,7 +28,7 @@ static inline u64 ComputeHash64(const void* data, size_t len) {
*/
template <typename T>
static inline u64 ComputeStructHash64(const T& data) {
static_assert(std::is_trivially_copyable_v<T>,
static_assert(std::is_trivially_copyable<T>(),
"Type passed to ComputeStructHash64 must be trivially copyable");
return ComputeHash64(&data, sizeof(data));
}
@@ -38,7 +38,7 @@ template <typename T>
struct HashableStruct {
// In addition to being trivially copyable, T must also have a trivial default constructor,
// because any member initialization would be overridden by memset
static_assert(std::is_trivial_v<T>, "Type passed to HashableStruct must be trivial");
static_assert(std::is_trivial<T>(), "Type passed to HashableStruct must be trivial");
/*
* We use a union because "implicitly-defined copy/move constructor for a union X copies the
* object representation of X." and "implicitly-defined copy assignment operator for a union X

View File

@@ -200,7 +200,6 @@ void FileBackend::Write(const Entry& entry) {
SUB(Service, SPL) \
SUB(Service, SSL) \
SUB(Service, Time) \
SUB(Service, USB) \
SUB(Service, VI) \
SUB(Service, WLAN) \
CLS(HW) \

View File

@@ -87,7 +87,6 @@ enum class Class : ClassType {
Service_SPL, ///< The SPL service
Service_SSL, ///< The SSL service
Service_Time, ///< The time service
Service_USB, ///< The USB (Universal Serial Bus) service
Service_VI, ///< The VI (Video interface) service
Service_WLAN, ///< The WLAN (Wireless local area network) service
HW, ///< Low-level hardware emulation

View File

@@ -42,136 +42,140 @@ class Vec3;
template <typename T>
class Vec4;
template <typename T>
static inline Vec2<T> MakeVec(const T& x, const T& y);
template <typename T>
static inline Vec3<T> MakeVec(const T& x, const T& y, const T& z);
template <typename T>
static inline Vec4<T> MakeVec(const T& x, const T& y, const T& z, const T& w);
template <typename T>
class Vec2 {
public:
T x{};
T y{};
constexpr Vec2() = default;
constexpr Vec2(const T& x_, const T& y_) : x(x_), y(y_) {}
Vec2() = default;
Vec2(const T& _x, const T& _y) : x(_x), y(_y) {}
template <typename T2>
constexpr Vec2<T2> Cast() const {
return Vec2<T2>(static_cast<T2>(x), static_cast<T2>(y));
Vec2<T2> Cast() const {
return Vec2<T2>((T2)x, (T2)y);
}
static constexpr Vec2 AssignToAll(const T& f) {
return Vec2{f, f};
static Vec2 AssignToAll(const T& f) {
return Vec2<T>(f, f);
}
constexpr Vec2<decltype(T{} + T{})> operator+(const Vec2& other) const {
return {x + other.x, y + other.y};
Vec2<decltype(T{} + T{})> operator+(const Vec2& other) const {
return MakeVec(x + other.x, y + other.y);
}
constexpr Vec2& operator+=(const Vec2& other) {
void operator+=(const Vec2& other) {
x += other.x;
y += other.y;
return *this;
}
constexpr Vec2<decltype(T{} - T{})> operator-(const Vec2& other) const {
return {x - other.x, y - other.y};
Vec2<decltype(T{} - T{})> operator-(const Vec2& other) const {
return MakeVec(x - other.x, y - other.y);
}
constexpr Vec2& operator-=(const Vec2& other) {
void operator-=(const Vec2& other) {
x -= other.x;
y -= other.y;
return *this;
}
template <typename U = T>
constexpr Vec2<std::enable_if_t<std::is_signed<U>::value, U>> operator-() const {
return {-x, -y};
Vec2<std::enable_if_t<std::is_signed<U>::value, U>> operator-() const {
return MakeVec(-x, -y);
}
constexpr Vec2<decltype(T{} * T{})> operator*(const Vec2& other) const {
return {x * other.x, y * other.y};
Vec2<decltype(T{} * T{})> operator*(const Vec2& other) const {
return MakeVec(x * other.x, y * other.y);
}
template <typename V>
constexpr Vec2<decltype(T{} * V{})> operator*(const V& f) const {
return {x * f, y * f};
Vec2<decltype(T{} * V{})> operator*(const V& f) const {
return MakeVec(x * f, y * f);
}
template <typename V>
constexpr Vec2& operator*=(const V& f) {
void operator*=(const V& f) {
*this = *this * f;
return *this;
}
template <typename V>
constexpr Vec2<decltype(T{} / V{})> operator/(const V& f) const {
return {x / f, y / f};
Vec2<decltype(T{} / V{})> operator/(const V& f) const {
return MakeVec(x / f, y / f);
}
template <typename V>
constexpr Vec2& operator/=(const V& f) {
void operator/=(const V& f) {
*this = *this / f;
return *this;
}
constexpr T Length2() const {
T Length2() const {
return x * x + y * y;
}
// Only implemented for T=float
float Length() const;
void SetLength(const float l);
Vec2 WithLength(const float l) const;
float Distance2To(Vec2& other);
Vec2 Normalized() const;
float Normalize(); // returns the previous length, which is often useful
constexpr T& operator[](std::size_t i) {
T& operator[](int i) // allow vector[1] = 3 (vector.y=3)
{
return *((&x) + i);
}
constexpr const T& operator[](std::size_t i) const {
T operator[](const int i) const {
return *((&x) + i);
}
constexpr void SetZero() {
void SetZero() {
x = 0;
y = 0;
}
// Common aliases: UV (texel coordinates), ST (texture coordinates)
constexpr T& u() {
T& u() {
return x;
}
constexpr T& v() {
T& v() {
return y;
}
constexpr T& s() {
T& s() {
return x;
}
constexpr T& t() {
T& t() {
return y;
}
constexpr const T& u() const {
const T& u() const {
return x;
}
constexpr const T& v() const {
const T& v() const {
return y;
}
constexpr const T& s() const {
const T& s() const {
return x;
}
constexpr const T& t() const {
const T& t() const {
return y;
}
// swizzlers - create a subvector of specific components
constexpr Vec2 yx() const {
const Vec2 yx() const {
return Vec2(y, x);
}
constexpr Vec2 vu() const {
const Vec2 vu() const {
return Vec2(y, x);
}
constexpr Vec2 ts() const {
const Vec2 ts() const {
return Vec2(y, x);
}
};
template <typename T, typename V>
constexpr Vec2<T> operator*(const V& f, const Vec2<T>& vec) {
Vec2<T> operator*(const V& f, const Vec2<T>& vec) {
return Vec2<T>(f * vec.x, f * vec.y);
}
using Vec2f = Vec2<float>;
typedef Vec2<float> Vec2f;
template <>
inline float Vec2<float>::Length() const {
@@ -192,151 +196,147 @@ public:
T y{};
T z{};
constexpr Vec3() = default;
constexpr Vec3(const T& x_, const T& y_, const T& z_) : x(x_), y(y_), z(z_) {}
Vec3() = default;
Vec3(const T& _x, const T& _y, const T& _z) : x(_x), y(_y), z(_z) {}
template <typename T2>
constexpr Vec3<T2> Cast() const {
return Vec3<T2>(static_cast<T2>(x), static_cast<T2>(y), static_cast<T2>(z));
Vec3<T2> Cast() const {
return MakeVec<T2>((T2)x, (T2)y, (T2)z);
}
static constexpr Vec3 AssignToAll(const T& f) {
return Vec3(f, f, f);
// Only implemented for T=int and T=float
static Vec3 FromRGB(unsigned int rgb);
unsigned int ToRGB() const; // alpha bits set to zero
static Vec3 AssignToAll(const T& f) {
return MakeVec(f, f, f);
}
constexpr Vec3<decltype(T{} + T{})> operator+(const Vec3& other) const {
return {x + other.x, y + other.y, z + other.z};
Vec3<decltype(T{} + T{})> operator+(const Vec3& other) const {
return MakeVec(x + other.x, y + other.y, z + other.z);
}
constexpr Vec3& operator+=(const Vec3& other) {
void operator+=(const Vec3& other) {
x += other.x;
y += other.y;
z += other.z;
return *this;
}
constexpr Vec3<decltype(T{} - T{})> operator-(const Vec3& other) const {
return {x - other.x, y - other.y, z - other.z};
Vec3<decltype(T{} - T{})> operator-(const Vec3& other) const {
return MakeVec(x - other.x, y - other.y, z - other.z);
}
constexpr Vec3& operator-=(const Vec3& other) {
void operator-=(const Vec3& other) {
x -= other.x;
y -= other.y;
z -= other.z;
return *this;
}
template <typename U = T>
constexpr Vec3<std::enable_if_t<std::is_signed<U>::value, U>> operator-() const {
return {-x, -y, -z};
Vec3<std::enable_if_t<std::is_signed<U>::value, U>> operator-() const {
return MakeVec(-x, -y, -z);
}
constexpr Vec3<decltype(T{} * T{})> operator*(const Vec3& other) const {
return {x * other.x, y * other.y, z * other.z};
Vec3<decltype(T{} * T{})> operator*(const Vec3& other) const {
return MakeVec(x * other.x, y * other.y, z * other.z);
}
template <typename V>
constexpr Vec3<decltype(T{} * V{})> operator*(const V& f) const {
return {x * f, y * f, z * f};
Vec3<decltype(T{} * V{})> operator*(const V& f) const {
return MakeVec(x * f, y * f, z * f);
}
template <typename V>
constexpr Vec3& operator*=(const V& f) {
void operator*=(const V& f) {
*this = *this * f;
return *this;
}
template <typename V>
constexpr Vec3<decltype(T{} / V{})> operator/(const V& f) const {
return {x / f, y / f, z / f};
Vec3<decltype(T{} / V{})> operator/(const V& f) const {
return MakeVec(x / f, y / f, z / f);
}
template <typename V>
constexpr Vec3& operator/=(const V& f) {
void operator/=(const V& f) {
*this = *this / f;
return *this;
}
constexpr T Length2() const {
T Length2() const {
return x * x + y * y + z * z;
}
// Only implemented for T=float
float Length() const;
void SetLength(const float l);
Vec3 WithLength(const float l) const;
float Distance2To(Vec3& other);
Vec3 Normalized() const;
float Normalize(); // returns the previous length, which is often useful
constexpr T& operator[](std::size_t i) {
T& operator[](int i) // allow vector[2] = 3 (vector.z=3)
{
return *((&x) + i);
}
T operator[](const int i) const {
return *((&x) + i);
}
constexpr const T& operator[](std::size_t i) const {
return *((&x) + i);
}
constexpr void SetZero() {
void SetZero() {
x = 0;
y = 0;
z = 0;
}
// Common aliases: UVW (texel coordinates), RGB (colors), STQ (texture coordinates)
constexpr T& u() {
T& u() {
return x;
}
constexpr T& v() {
T& v() {
return y;
}
constexpr T& w() {
T& w() {
return z;
}
constexpr T& r() {
T& r() {
return x;
}
constexpr T& g() {
T& g() {
return y;
}
constexpr T& b() {
T& b() {
return z;
}
constexpr T& s() {
T& s() {
return x;
}
constexpr T& t() {
T& t() {
return y;
}
constexpr T& q() {
T& q() {
return z;
}
constexpr const T& u() const {
const T& u() const {
return x;
}
constexpr const T& v() const {
const T& v() const {
return y;
}
constexpr const T& w() const {
const T& w() const {
return z;
}
constexpr const T& r() const {
const T& r() const {
return x;
}
constexpr const T& g() const {
const T& g() const {
return y;
}
constexpr const T& b() const {
const T& b() const {
return z;
}
constexpr const T& s() const {
const T& s() const {
return x;
}
constexpr const T& t() const {
const T& t() const {
return y;
}
constexpr const T& q() const {
const T& q() const {
return z;
}
@@ -345,7 +345,7 @@ public:
// _DEFINE_SWIZZLER2 defines a single such function, DEFINE_SWIZZLER2 defines all of them for all
// component names (x<->r) and permutations (xy<->yx)
#define _DEFINE_SWIZZLER2(a, b, name) \
constexpr Vec2<T> name() const { \
const Vec2<T> name() const { \
return Vec2<T>(a, b); \
}
#define DEFINE_SWIZZLER2(a, b, a2, b2, a3, b3, a4, b4) \
@@ -366,7 +366,7 @@ public:
};
template <typename T, typename V>
constexpr Vec3<T> operator*(const V& f, const Vec3<T>& vec) {
Vec3<T> operator*(const V& f, const Vec3<T>& vec) {
return Vec3<T>(f * vec.x, f * vec.y, f * vec.z);
}
@@ -387,7 +387,7 @@ inline float Vec3<float>::Normalize() {
return length;
}
using Vec3f = Vec3<float>;
typedef Vec3<float> Vec3f;
template <typename T>
class Vec4 {
@@ -397,88 +397,86 @@ public:
T z{};
T w{};
constexpr Vec4() = default;
constexpr Vec4(const T& x_, const T& y_, const T& z_, const T& w_)
: x(x_), y(y_), z(z_), w(w_) {}
Vec4() = default;
Vec4(const T& _x, const T& _y, const T& _z, const T& _w) : x(_x), y(_y), z(_z), w(_w) {}
template <typename T2>
constexpr Vec4<T2> Cast() const {
return Vec4<T2>(static_cast<T2>(x), static_cast<T2>(y), static_cast<T2>(z),
static_cast<T2>(w));
Vec4<T2> Cast() const {
return Vec4<T2>((T2)x, (T2)y, (T2)z, (T2)w);
}
static constexpr Vec4 AssignToAll(const T& f) {
return Vec4(f, f, f, f);
// Only implemented for T=int and T=float
static Vec4 FromRGBA(unsigned int rgba);
unsigned int ToRGBA() const;
static Vec4 AssignToAll(const T& f) {
return Vec4<T>(f, f, f, f);
}
constexpr Vec4<decltype(T{} + T{})> operator+(const Vec4& other) const {
return {x + other.x, y + other.y, z + other.z, w + other.w};
Vec4<decltype(T{} + T{})> operator+(const Vec4& other) const {
return MakeVec(x + other.x, y + other.y, z + other.z, w + other.w);
}
constexpr Vec4& operator+=(const Vec4& other) {
void operator+=(const Vec4& other) {
x += other.x;
y += other.y;
z += other.z;
w += other.w;
return *this;
}
constexpr Vec4<decltype(T{} - T{})> operator-(const Vec4& other) const {
return {x - other.x, y - other.y, z - other.z, w - other.w};
Vec4<decltype(T{} - T{})> operator-(const Vec4& other) const {
return MakeVec(x - other.x, y - other.y, z - other.z, w - other.w);
}
constexpr Vec4& operator-=(const Vec4& other) {
void operator-=(const Vec4& other) {
x -= other.x;
y -= other.y;
z -= other.z;
w -= other.w;
return *this;
}
template <typename U = T>
constexpr Vec4<std::enable_if_t<std::is_signed<U>::value, U>> operator-() const {
return {-x, -y, -z, -w};
Vec4<std::enable_if_t<std::is_signed<U>::value, U>> operator-() const {
return MakeVec(-x, -y, -z, -w);
}
constexpr Vec4<decltype(T{} * T{})> operator*(const Vec4& other) const {
return {x * other.x, y * other.y, z * other.z, w * other.w};
Vec4<decltype(T{} * T{})> operator*(const Vec4& other) const {
return MakeVec(x * other.x, y * other.y, z * other.z, w * other.w);
}
template <typename V>
constexpr Vec4<decltype(T{} * V{})> operator*(const V& f) const {
return {x * f, y * f, z * f, w * f};
Vec4<decltype(T{} * V{})> operator*(const V& f) const {
return MakeVec(x * f, y * f, z * f, w * f);
}
template <typename V>
constexpr Vec4& operator*=(const V& f) {
void operator*=(const V& f) {
*this = *this * f;
return *this;
}
template <typename V>
constexpr Vec4<decltype(T{} / V{})> operator/(const V& f) const {
return {x / f, y / f, z / f, w / f};
Vec4<decltype(T{} / V{})> operator/(const V& f) const {
return MakeVec(x / f, y / f, z / f, w / f);
}
template <typename V>
constexpr Vec4& operator/=(const V& f) {
void operator/=(const V& f) {
*this = *this / f;
return *this;
}
constexpr T Length2() const {
T Length2() const {
return x * x + y * y + z * z + w * w;
}
constexpr T& operator[](std::size_t i) {
// Only implemented for T=float
float Length() const;
void SetLength(const float l);
Vec4 WithLength(const float l) const;
float Distance2To(Vec4& other);
Vec4 Normalized() const;
float Normalize(); // returns the previous length, which is often useful
T& operator[](int i) // allow vector[2] = 3 (vector.z=3)
{
return *((&x) + i);
}
T operator[](const int i) const {
return *((&x) + i);
}
constexpr const T& operator[](std::size_t i) const {
return *((&x) + i);
}
constexpr void SetZero() {
void SetZero() {
x = 0;
y = 0;
z = 0;
@@ -486,29 +484,29 @@ public:
}
// Common alias: RGBA (colors)
constexpr T& r() {
T& r() {
return x;
}
constexpr T& g() {
T& g() {
return y;
}
constexpr T& b() {
T& b() {
return z;
}
constexpr T& a() {
T& a() {
return w;
}
constexpr const T& r() const {
const T& r() const {
return x;
}
constexpr const T& g() const {
const T& g() const {
return y;
}
constexpr const T& b() const {
const T& b() const {
return z;
}
constexpr const T& a() const {
const T& a() const {
return w;
}
@@ -520,7 +518,7 @@ public:
// DEFINE_SWIZZLER2_COMP2 defines two component functions for all component names (x<->r) and
// permutations (xy<->yx)
#define _DEFINE_SWIZZLER2(a, b, name) \
constexpr Vec2<T> name() const { \
const Vec2<T> name() const { \
return Vec2<T>(a, b); \
}
#define DEFINE_SWIZZLER2_COMP1(a, a2) \
@@ -547,7 +545,7 @@ public:
#undef _DEFINE_SWIZZLER2
#define _DEFINE_SWIZZLER3(a, b, c, name) \
constexpr Vec3<T> name() const { \
const Vec3<T> name() const { \
return Vec3<T>(a, b, c); \
}
#define DEFINE_SWIZZLER3_COMP1(a, a2) \
@@ -581,51 +579,51 @@ public:
};
template <typename T, typename V>
constexpr Vec4<decltype(V{} * T{})> operator*(const V& f, const Vec4<T>& vec) {
return {f * vec.x, f * vec.y, f * vec.z, f * vec.w};
Vec4<decltype(V{} * T{})> operator*(const V& f, const Vec4<T>& vec) {
return MakeVec(f * vec.x, f * vec.y, f * vec.z, f * vec.w);
}
using Vec4f = Vec4<float>;
typedef Vec4<float> Vec4f;
template <typename T>
constexpr decltype(T{} * T{} + T{} * T{}) Dot(const Vec2<T>& a, const Vec2<T>& b) {
static inline decltype(T{} * T{} + T{} * T{}) Dot(const Vec2<T>& a, const Vec2<T>& b) {
return a.x * b.x + a.y * b.y;
}
template <typename T>
constexpr decltype(T{} * T{} + T{} * T{}) Dot(const Vec3<T>& a, const Vec3<T>& b) {
static inline decltype(T{} * T{} + T{} * T{}) Dot(const Vec3<T>& a, const Vec3<T>& b) {
return a.x * b.x + a.y * b.y + a.z * b.z;
}
template <typename T>
constexpr decltype(T{} * T{} + T{} * T{}) Dot(const Vec4<T>& a, const Vec4<T>& b) {
static inline decltype(T{} * T{} + T{} * T{}) Dot(const Vec4<T>& a, const Vec4<T>& b) {
return a.x * b.x + a.y * b.y + a.z * b.z + a.w * b.w;
}
template <typename T>
constexpr Vec3<decltype(T{} * T{} - T{} * T{})> Cross(const Vec3<T>& a, const Vec3<T>& b) {
return {a.y * b.z - a.z * b.y, a.z * b.x - a.x * b.z, a.x * b.y - a.y * b.x};
static inline Vec3<decltype(T{} * T{} - T{} * T{})> Cross(const Vec3<T>& a, const Vec3<T>& b) {
return MakeVec(a.y * b.z - a.z * b.y, a.z * b.x - a.x * b.z, a.x * b.y - a.y * b.x);
}
// linear interpolation via float: 0.0=begin, 1.0=end
template <typename X>
constexpr decltype(X{} * float{} + X{} * float{}) Lerp(const X& begin, const X& end,
const float t) {
static inline decltype(X{} * float{} + X{} * float{}) Lerp(const X& begin, const X& end,
const float t) {
return begin * (1.f - t) + end * t;
}
// linear interpolation via int: 0=begin, base=end
template <typename X, int base>
constexpr decltype((X{} * int{} + X{} * int{}) / base) LerpInt(const X& begin, const X& end,
const int t) {
static inline decltype((X{} * int{} + X{} * int{}) / base) LerpInt(const X& begin, const X& end,
const int t) {
return (begin * (base - t) + end * t) / base;
}
// bilinear interpolation. s is for interpolating x00-x01 and x10-x11, and t is for the second
// interpolation.
template <typename X>
constexpr auto BilinearInterp(const X& x00, const X& x01, const X& x10, const X& x11, const float s,
const float t) {
inline auto BilinearInterp(const X& x00, const X& x01, const X& x10, const X& x11, const float s,
const float t) {
auto y0 = Lerp(x00, x01, s);
auto y1 = Lerp(x10, x11, s);
return Lerp(y0, y1, t);
@@ -633,42 +631,42 @@ constexpr auto BilinearInterp(const X& x00, const X& x01, const X& x10, const X&
// Utility vector factories
template <typename T>
constexpr Vec2<T> MakeVec(const T& x, const T& y) {
static inline Vec2<T> MakeVec(const T& x, const T& y) {
return Vec2<T>{x, y};
}
template <typename T>
constexpr Vec3<T> MakeVec(const T& x, const T& y, const T& z) {
static inline Vec3<T> MakeVec(const T& x, const T& y, const T& z) {
return Vec3<T>{x, y, z};
}
template <typename T>
constexpr Vec4<T> MakeVec(const T& x, const T& y, const Vec2<T>& zw) {
static inline Vec4<T> MakeVec(const T& x, const T& y, const Vec2<T>& zw) {
return MakeVec(x, y, zw[0], zw[1]);
}
template <typename T>
constexpr Vec3<T> MakeVec(const Vec2<T>& xy, const T& z) {
static inline Vec3<T> MakeVec(const Vec2<T>& xy, const T& z) {
return MakeVec(xy[0], xy[1], z);
}
template <typename T>
constexpr Vec3<T> MakeVec(const T& x, const Vec2<T>& yz) {
static inline Vec3<T> MakeVec(const T& x, const Vec2<T>& yz) {
return MakeVec(x, yz[0], yz[1]);
}
template <typename T>
constexpr Vec4<T> MakeVec(const T& x, const T& y, const T& z, const T& w) {
static inline Vec4<T> MakeVec(const T& x, const T& y, const T& z, const T& w) {
return Vec4<T>{x, y, z, w};
}
template <typename T>
constexpr Vec4<T> MakeVec(const Vec2<T>& xy, const T& z, const T& w) {
static inline Vec4<T> MakeVec(const Vec2<T>& xy, const T& z, const T& w) {
return MakeVec(xy[0], xy[1], z, w);
}
template <typename T>
constexpr Vec4<T> MakeVec(const T& x, const Vec2<T>& yz, const T& w) {
static inline Vec4<T> MakeVec(const T& x, const Vec2<T>& yz, const T& w) {
return MakeVec(x, yz[0], yz[1], w);
}
@@ -676,17 +674,17 @@ constexpr Vec4<T> MakeVec(const T& x, const Vec2<T>& yz, const T& w) {
// Even if someone wanted to use an odd object like Vec2<Vec2<T>>, the compiler would error
// out soon enough due to misuse of the returned structure.
template <typename T>
constexpr Vec4<T> MakeVec(const Vec2<T>& xy, const Vec2<T>& zw) {
static inline Vec4<T> MakeVec(const Vec2<T>& xy, const Vec2<T>& zw) {
return MakeVec(xy[0], xy[1], zw[0], zw[1]);
}
template <typename T>
constexpr Vec4<T> MakeVec(const Vec3<T>& xyz, const T& w) {
static inline Vec4<T> MakeVec(const Vec3<T>& xyz, const T& w) {
return MakeVec(xyz[0], xyz[1], xyz[2], w);
}
template <typename T>
constexpr Vec4<T> MakeVec(const T& x, const Vec3<T>& yzw) {
static inline Vec4<T> MakeVec(const T& x, const Vec3<T>& yzw) {
return MakeVec(x, yzw[0], yzw[1], yzw[2]);
}

View File

@@ -34,7 +34,7 @@ inline bool IsWithin2G(const Xbyak::CodeGenerator& code, uintptr_t target) {
template <typename T>
inline void CallFarFunction(Xbyak::CodeGenerator& code, const T f) {
static_assert(std::is_pointer_v<T>, "Argument must be a (function) pointer.");
static_assert(std::is_pointer<T>(), "Argument must be a (function) pointer.");
size_t addr = reinterpret_cast<size_t>(f);
if (IsWithin2G(code, addr)) {
code.call(f);

View File

@@ -104,6 +104,8 @@ add_library(core STATIC
hle/lock.cpp
hle/lock.h
hle/result.h
hle/romfs.cpp
hle/romfs.h
hle/service/acc/acc.cpp
hle/service/acc/acc.h
hle/service/acc/acc_aa.cpp
@@ -313,8 +315,6 @@ add_library(core STATIC
hle/service/time/interface.h
hle/service/time/time.cpp
hle/service/time/time.h
hle/service/usb/usb.cpp
hle/service/usb/usb.h
hle/service/vi/vi.cpp
hle/service/vi/vi.h
hle/service/vi/vi_m.cpp

View File

@@ -203,7 +203,7 @@ void ARM_Unicorn::ExecuteInstructions(int num_instructions) {
}
Kernel::Thread* thread = Kernel::GetCurrentThread();
SaveContext(thread->context);
if (last_bkpt_hit || GDBStub::GetCpuStepFlag()) {
if (last_bkpt_hit || (num_instructions == 1)) {
last_bkpt_hit = false;
GDBStub::Break();
GDBStub::SendTrap(thread, 5);

View File

@@ -62,6 +62,7 @@ System::ResultStatus System::RunLoop(bool tight_loop) {
// execute. Otherwise, get out of the loop function.
if (GDBStub::GetCpuHaltFlag()) {
if (GDBStub::GetCpuStepFlag()) {
GDBStub::SetCpuStepFlag(false);
tight_loop = false;
} else {
return ResultStatus::Success;
@@ -77,10 +78,6 @@ System::ResultStatus System::RunLoop(bool tight_loop) {
}
}
if (GDBStub::IsServerEnabled()) {
GDBStub::SetCpuStepFlag(false);
}
return status;
}

View File

@@ -82,17 +82,6 @@ public:
*/
ResultStatus SingleStep();
/**
* Invalidate the CPU instruction caches
* This function should only be used by GDB Stub to support breakpoints, memory updates and
* step/continue commands.
*/
void InvalidateCpuInstructionCaches() {
for (auto& cpu : cpu_cores) {
cpu->ArmInterface().ClearInstructionCache();
}
}
/// Shutdown the emulated system.
void Shutdown();

View File

@@ -141,7 +141,7 @@ void ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 user
ForceExceptionCheck(cycles_into_future);
event_queue.emplace_back(Event{timeout, event_fifo_id++, userdata, event_type});
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<Event>());
}
void ScheduleEventThreadsafe(s64 cycles_into_future, const EventType* event_type, u64 userdata) {
@@ -156,7 +156,7 @@ void UnscheduleEvent(const EventType* event_type, u64 userdata) {
// Removing random items breaks the invariant so we have to re-establish it.
if (itr != event_queue.end()) {
event_queue.erase(itr, event_queue.end());
std::make_heap(event_queue.begin(), event_queue.end(), std::greater<>());
std::make_heap(event_queue.begin(), event_queue.end(), std::greater<Event>());
}
}
@@ -167,7 +167,7 @@ void RemoveEvent(const EventType* event_type) {
// Removing random items breaks the invariant so we have to re-establish it.
if (itr != event_queue.end()) {
event_queue.erase(itr, event_queue.end());
std::make_heap(event_queue.begin(), event_queue.end(), std::greater<>());
std::make_heap(event_queue.begin(), event_queue.end(), std::greater<Event>());
}
}
@@ -190,7 +190,7 @@ void MoveEvents() {
for (Event ev; ts_queue.Pop(ev);) {
ev.fifo_order = event_fifo_id++;
event_queue.emplace_back(std::move(ev));
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<Event>());
}
}
@@ -205,7 +205,7 @@ void Advance() {
while (!event_queue.empty() && event_queue.front().time <= global_timer) {
Event evt = std::move(event_queue.front());
std::pop_heap(event_queue.begin(), event_queue.end(), std::greater<>());
std::pop_heap(event_queue.begin(), event_queue.end(), std::greater<Event>());
event_queue.pop_back();
evt.type->callback(evt.userdata, static_cast<int>(global_timer - evt.time));
}
@@ -226,8 +226,8 @@ void Idle() {
downcount = 0;
}
std::chrono::microseconds GetGlobalTimeUs() {
return std::chrono::microseconds{GetTicks() * 1000000 / BASE_CLOCK_RATE};
u64 GetGlobalTimeUs() {
return GetTicks() * 1000000 / BASE_CLOCK_RATE;
}
int GetDowncount() {

View File

@@ -17,17 +17,12 @@
* ScheduleEvent(periodInCycles - cyclesLate, callback, "whatever")
*/
#include <chrono>
#include <functional>
#include <string>
#include "common/common_types.h"
namespace CoreTiming {
struct EventType;
using TimedCallback = std::function<void(u64 userdata, int cycles_late)>;
/**
* CoreTiming begins at the boundary of timing slice -1. An initial call to Advance() is
* required to end slice -1 and start slice 0 before the first cycle of code is executed.
@@ -35,6 +30,8 @@ using TimedCallback = std::function<void(u64 userdata, int cycles_late)>;
void Init();
void Shutdown();
typedef std::function<void(u64 userdata, int cycles_late)> TimedCallback;
/**
* This should only be called from the emu thread, if you are calling it any other thread, you are
* doing something evil
@@ -43,6 +40,8 @@ u64 GetTicks();
u64 GetIdleTicks();
void AddTicks(u64 ticks);
struct EventType;
/**
* Returns the event_type identifier. if name is not unique, it will assert.
*/
@@ -87,7 +86,7 @@ void ClearPendingEvents();
void ForceExceptionCheck(s64 cycles);
std::chrono::microseconds GetGlobalTimeUs();
u64 GetGlobalTimeUs();
int GetDowncount();

View File

@@ -5,7 +5,6 @@
#include <array>
#include <string>
#include <core/loader/loader.h>
#include "common/logging/log.h"
#include "core/file_sys/card_image.h"
#include "core/file_sys/partition_filesystem.h"
#include "core/file_sys/vfs_offset.h"

View File

@@ -76,17 +76,12 @@ bool IsValidNCA(const NCAHeader& header) {
return header.magic == Common::MakeMagic('N', 'C', 'A', '3');
}
u8 NCA::GetCryptoRevision() const {
boost::optional<Core::Crypto::Key128> NCA::GetKeyAreaKey(NCASectionCryptoType type) const {
u8 master_key_id = header.crypto_type;
if (header.crypto_type_2 > master_key_id)
master_key_id = header.crypto_type_2;
if (master_key_id > 0)
--master_key_id;
return master_key_id;
}
boost::optional<Core::Crypto::Key128> NCA::GetKeyAreaKey(NCASectionCryptoType type) const {
const auto master_key_id = GetCryptoRevision();
if (!keys.HasKey(Core::Crypto::S128KeyType::KeyArea, master_key_id, header.key_index))
return boost::none;
@@ -113,67 +108,38 @@ boost::optional<Core::Crypto::Key128> NCA::GetKeyAreaKey(NCASectionCryptoType ty
return out;
}
boost::optional<Core::Crypto::Key128> NCA::GetTitlekey() const {
const auto master_key_id = GetCryptoRevision();
u128 rights_id{};
memcpy(rights_id.data(), header.rights_id.data(), 16);
if (rights_id == u128{})
return boost::none;
auto titlekey = keys.GetKey(Core::Crypto::S128KeyType::Titlekey, rights_id[1], rights_id[0]);
if (titlekey == Core::Crypto::Key128{})
return boost::none;
Core::Crypto::AESCipher<Core::Crypto::Key128> cipher(
keys.GetKey(Core::Crypto::S128KeyType::Titlekek, master_key_id), Core::Crypto::Mode::ECB);
cipher.Transcode(titlekey.data(), titlekey.size(), titlekey.data(), Core::Crypto::Op::Decrypt);
return titlekey;
}
VirtualFile NCA::Decrypt(NCASectionHeader s_header, VirtualFile in, u64 starting_offset) const {
VirtualFile NCA::Decrypt(NCASectionHeader header, VirtualFile in, u64 starting_offset) const {
if (!encrypted)
return in;
switch (s_header.raw.header.crypto_type) {
switch (header.raw.header.crypto_type) {
case NCASectionCryptoType::NONE:
LOG_DEBUG(Crypto, "called with mode=NONE");
return in;
case NCASectionCryptoType::CTR:
LOG_DEBUG(Crypto, "called with mode=CTR, starting_offset={:016X}", starting_offset);
{
boost::optional<Core::Crypto::Key128> key = boost::none;
if (std::find_if_not(header.rights_id.begin(), header.rights_id.end(),
[](char c) { return c == 0; }) == header.rights_id.end()) {
key = GetKeyAreaKey(NCASectionCryptoType::CTR);
} else {
key = GetTitlekey();
}
const auto key = GetKeyAreaKey(NCASectionCryptoType::CTR);
if (key == boost::none)
return nullptr;
auto out = std::make_shared<Core::Crypto::CTREncryptionLayer>(
std::move(in), key.value(), starting_offset);
std::vector<u8> iv(16);
for (u8 i = 0; i < 8; ++i)
iv[i] = s_header.raw.section_ctr[0x8 - i - 1];
iv[i] = header.raw.section_ctr[0x8 - i - 1];
out->SetIV(iv);
return std::static_pointer_cast<VfsFile>(out);
}
case NCASectionCryptoType::XTS:
// TODO(DarkLordZach): Implement XTSEncryptionLayer.
// TODO(DarkLordZach): Implement XTSEncryptionLayer and title key encryption.
default:
LOG_ERROR(Crypto, "called with unhandled crypto type={:02X}",
static_cast<u8>(s_header.raw.header.crypto_type));
static_cast<u8>(header.raw.header.crypto_type));
return nullptr;
}
}
NCA::NCA(VirtualFile file_) : file(std::move(file_)) {
if (file == nullptr) {
status = Loader::ResultStatus::ErrorInvalidFormat;
return;
}
if (sizeof(NCAHeader) != file->ReadObject(&header))
LOG_ERROR(Loader, "File reader errored out during header read.");

View File

@@ -12,7 +12,6 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "control_metadata.h"
#include "core/crypto/key_manager.h"
#include "core/file_sys/partition_filesystem.h"
#include "core/loader/loader.h"
@@ -96,9 +95,7 @@ protected:
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
private:
u8 GetCryptoRevision() const;
boost::optional<Core::Crypto::Key128> GetKeyAreaKey(NCASectionCryptoType type) const;
boost::optional<Core::Crypto::Key128> GetTitlekey() const;
VirtualFile Decrypt(NCASectionHeader header, VirtualFile in, u64 starting_offset) const;
std::vector<VirtualDir> dirs;

View File

@@ -62,13 +62,6 @@ enum class Language : u8 {
Chinese = 14,
};
static constexpr std::array<const char*, 15> LANGUAGE_NAMES = {
"AmericanEnglish", "BritishEnglish", "Japanese",
"French", "German", "LatinAmericanSpanish",
"Spanish", "Italian", "Dutch",
"CanadianFrench", "Portugese", "Russian",
"Korean", "Taiwanese", "Chinese"};
// A class representing the format used by NX metadata files, typically named Control.nacp.
// These store application name, dev name, title id, and other miscellaneous data.
class NACP {

View File

@@ -41,42 +41,40 @@
#include "core/loader/loader.h"
#include "core/memory.h"
namespace GDBStub {
namespace {
constexpr int GDB_BUFFER_SIZE = 10000;
const int GDB_BUFFER_SIZE = 10000;
constexpr char GDB_STUB_START = '$';
constexpr char GDB_STUB_END = '#';
constexpr char GDB_STUB_ACK = '+';
constexpr char GDB_STUB_NACK = '-';
const char GDB_STUB_START = '$';
const char GDB_STUB_END = '#';
const char GDB_STUB_ACK = '+';
const char GDB_STUB_NACK = '-';
#ifndef SIGTRAP
constexpr u32 SIGTRAP = 5;
const u32 SIGTRAP = 5;
#endif
#ifndef SIGTERM
constexpr u32 SIGTERM = 15;
const u32 SIGTERM = 15;
#endif
#ifndef MSG_WAITALL
constexpr u32 MSG_WAITALL = 8;
const u32 MSG_WAITALL = 8;
#endif
constexpr u32 LR_REGISTER = 30;
constexpr u32 SP_REGISTER = 31;
constexpr u32 PC_REGISTER = 32;
constexpr u32 CPSR_REGISTER = 33;
constexpr u32 UC_ARM64_REG_Q0 = 34;
constexpr u32 FPSCR_REGISTER = 66;
const u32 LR_REGISTER = 30;
const u32 SP_REGISTER = 31;
const u32 PC_REGISTER = 32;
const u32 CPSR_REGISTER = 33;
const u32 UC_ARM64_REG_Q0 = 34;
const u32 FPSCR_REGISTER = 66;
// TODO/WiP - Used while working on support for FPU
constexpr u32 TODO_DUMMY_REG_997 = 997;
constexpr u32 TODO_DUMMY_REG_998 = 998;
const u32 TODO_DUMMY_REG_997 = 997;
const u32 TODO_DUMMY_REG_998 = 998;
// For sample XML files see the GDB source /gdb/features
// GDB also wants the l character at the start
// This XML defines what the registers are for this specific ARM device
constexpr char target_xml[] =
static const char* target_xml =
R"(l<?xml version="1.0"?>
<!DOCTYPE target SYSTEM "gdb-target.dtd">
<target version="1.0">
@@ -142,28 +140,30 @@ constexpr char target_xml[] =
</target>
)";
int gdbserver_socket = -1;
namespace GDBStub {
u8 command_buffer[GDB_BUFFER_SIZE];
u32 command_length;
static int gdbserver_socket = -1;
u32 latest_signal = 0;
bool memory_break = false;
static u8 command_buffer[GDB_BUFFER_SIZE];
static u32 command_length;
Kernel::Thread* current_thread = nullptr;
u32 current_core = 0;
static u32 latest_signal = 0;
static bool memory_break = false;
static Kernel::Thread* current_thread = nullptr;
static u32 current_core = 0;
// Binding to a port within the reserved ports range (0-1023) requires root permissions,
// so default to a port outside of that range.
u16 gdbstub_port = 24689;
static u16 gdbstub_port = 24689;
bool halt_loop = true;
bool step_loop = false;
bool send_trap = false;
static bool halt_loop = true;
static bool step_loop = false;
static bool send_trap = false;
// If set to false, the server will never be started and no
// gdbstub-related functions will be executed.
std::atomic<bool> server_enabled(false);
static std::atomic<bool> server_enabled(false);
#ifdef _WIN32
WSADATA InitData;
@@ -171,26 +171,23 @@ WSADATA InitData;
struct Breakpoint {
bool active;
VAddr addr;
PAddr addr;
u64 len;
std::array<u8, 4> inst;
};
using BreakpointMap = std::map<VAddr, Breakpoint>;
BreakpointMap breakpoints_execute;
BreakpointMap breakpoints_read;
BreakpointMap breakpoints_write;
static std::map<u64, Breakpoint> breakpoints_execute;
static std::map<u64, Breakpoint> breakpoints_read;
static std::map<u64, Breakpoint> breakpoints_write;
struct Module {
std::string name;
VAddr beg;
VAddr end;
PAddr beg;
PAddr end;
};
std::vector<Module> modules;
} // Anonymous namespace
static std::vector<Module> modules;
void RegisterModule(std::string name, VAddr beg, VAddr end, bool add_elf_ext) {
void RegisterModule(std::string name, PAddr beg, PAddr end, bool add_elf_ext) {
Module module;
if (add_elf_ext) {
Common::SplitPath(name, nullptr, &module.name, nullptr);
@@ -421,11 +418,11 @@ static u8 CalculateChecksum(const u8* buffer, size_t length) {
}
/**
* Get the map of breakpoints for a given breakpoint type.
* Get the list of breakpoints for a given breakpoint type.
*
* @param type Type of breakpoint map.
* @param type Type of breakpoint list.
*/
static BreakpointMap& GetBreakpointMap(BreakpointType type) {
static std::map<u64, Breakpoint>& GetBreakpointList(BreakpointType type) {
switch (type) {
case BreakpointType::Execute:
return breakpoints_execute;
@@ -444,24 +441,20 @@ static BreakpointMap& GetBreakpointMap(BreakpointType type) {
* @param type Type of breakpoint.
* @param addr Address of breakpoint.
*/
static void RemoveBreakpoint(BreakpointType type, VAddr addr) {
BreakpointMap& p = GetBreakpointMap(type);
static void RemoveBreakpoint(BreakpointType type, PAddr addr) {
std::map<u64, Breakpoint>& p = GetBreakpointList(type);
const auto bp = p.find(addr);
if (bp == p.end()) {
return;
auto bp = p.find(static_cast<u64>(addr));
if (bp != p.end()) {
LOG_DEBUG(Debug_GDBStub, "gdb: removed a breakpoint: {:016X} bytes at {:016X} of type {}",
bp->second.len, bp->second.addr, static_cast<int>(type));
p.erase(static_cast<u64>(addr));
}
LOG_DEBUG(Debug_GDBStub, "gdb: removed a breakpoint: {:016X} bytes at {:016X} of type {}",
bp->second.len, bp->second.addr, static_cast<int>(type));
Memory::WriteBlock(bp->second.addr, bp->second.inst.data(), bp->second.inst.size());
Core::System::GetInstance().InvalidateCpuInstructionCaches();
p.erase(addr);
}
BreakpointAddress GetNextBreakpointFromAddress(VAddr addr, BreakpointType type) {
const BreakpointMap& p = GetBreakpointMap(type);
const auto next_breakpoint = p.lower_bound(addr);
BreakpointAddress GetNextBreakpointFromAddress(PAddr addr, BreakpointType type) {
std::map<u64, Breakpoint>& p = GetBreakpointList(type);
auto next_breakpoint = p.lower_bound(static_cast<u64>(addr));
BreakpointAddress breakpoint;
if (next_breakpoint != p.end()) {
@@ -475,38 +468,36 @@ BreakpointAddress GetNextBreakpointFromAddress(VAddr addr, BreakpointType type)
return breakpoint;
}
bool CheckBreakpoint(VAddr addr, BreakpointType type) {
bool CheckBreakpoint(PAddr addr, BreakpointType type) {
if (!IsConnected()) {
return false;
}
const BreakpointMap& p = GetBreakpointMap(type);
const auto bp = p.find(addr);
std::map<u64, Breakpoint>& p = GetBreakpointList(type);
if (bp == p.end()) {
return false;
}
auto bp = p.find(static_cast<u64>(addr));
if (bp != p.end()) {
u64 len = bp->second.len;
u64 len = bp->second.len;
// IDA Pro defaults to 4-byte breakpoints for all non-hardware breakpoints
// no matter if it's a 4-byte or 2-byte instruction. When you execute a
// Thumb instruction with a 4-byte breakpoint set, it will set a breakpoint on
// two instructions instead of the single instruction you placed the breakpoint
// on. So, as a way to make sure that execution breakpoints are only breaking
// on the instruction that was specified, set the length of an execution
// breakpoint to 1. This should be fine since the CPU should never begin executing
// an instruction anywhere except the beginning of the instruction.
if (type == BreakpointType::Execute) {
len = 1;
}
// IDA Pro defaults to 4-byte breakpoints for all non-hardware breakpoints
// no matter if it's a 4-byte or 2-byte instruction. When you execute a
// Thumb instruction with a 4-byte breakpoint set, it will set a breakpoint on
// two instructions instead of the single instruction you placed the breakpoint
// on. So, as a way to make sure that execution breakpoints are only breaking
// on the instruction that was specified, set the length of an execution
// breakpoint to 1. This should be fine since the CPU should never begin executing
// an instruction anywhere except the beginning of the instruction.
if (type == BreakpointType::Execute) {
len = 1;
}
if (bp->second.active && (addr >= bp->second.addr && addr < bp->second.addr + len)) {
LOG_DEBUG(Debug_GDBStub,
"Found breakpoint type {} @ {:016X}, range: {:016X}"
" - {:016X} ({:X} bytes)",
static_cast<int>(type), addr, bp->second.addr, bp->second.addr + len, len);
return true;
if (bp->second.active && (addr >= bp->second.addr && addr < bp->second.addr + len)) {
LOG_DEBUG(Debug_GDBStub,
"Found breakpoint type {} @ {:016X}, range: {:016X}"
" - {:016X} ({:X} bytes)",
static_cast<int>(type), addr, bp->second.addr, bp->second.addr + len, len);
return true;
}
}
return false;
@@ -752,7 +743,7 @@ static bool IsDataAvailable() {
fd_set fd_socket;
FD_ZERO(&fd_socket);
FD_SET(static_cast<u32>(gdbserver_socket), &fd_socket);
FD_SET(gdbserver_socket, &fd_socket);
struct timeval t;
t.tv_sec = 0;
@@ -940,7 +931,6 @@ static void WriteMemory() {
GdbHexToMem(data.data(), len_pos + 1, len);
Memory::WriteBlock(addr, data.data(), len);
Core::System::GetInstance().InvalidateCpuInstructionCaches();
SendReply("OK");
}
@@ -960,7 +950,6 @@ static void Step() {
step_loop = true;
halt_loop = true;
send_trap = true;
Core::System::GetInstance().InvalidateCpuInstructionCaches();
}
/// Tell the CPU if we hit a memory breakpoint.
@@ -977,7 +966,6 @@ static void Continue() {
memory_break = false;
step_loop = false;
halt_loop = false;
Core::System::GetInstance().InvalidateCpuInstructionCaches();
}
/**
@@ -987,17 +975,13 @@ static void Continue() {
* @param addr Address of breakpoint.
* @param len Length of breakpoint.
*/
static bool CommitBreakpoint(BreakpointType type, VAddr addr, u64 len) {
BreakpointMap& p = GetBreakpointMap(type);
static bool CommitBreakpoint(BreakpointType type, PAddr addr, u64 len) {
std::map<u64, Breakpoint>& p = GetBreakpointList(type);
Breakpoint breakpoint;
breakpoint.active = true;
breakpoint.addr = addr;
breakpoint.len = len;
Memory::ReadBlock(addr, breakpoint.inst.data(), breakpoint.inst.size());
static constexpr std::array<u8, 4> btrap{{0xd4, 0x20, 0x7d, 0x0}};
Memory::WriteBlock(addr, btrap.data(), btrap.size());
Core::System::GetInstance().InvalidateCpuInstructionCaches();
p.insert({addr, breakpoint});
LOG_DEBUG(Debug_GDBStub, "gdb: added {} breakpoint: {:016X} bytes at {:016X}",
@@ -1031,7 +1015,7 @@ static void AddBreakpoint() {
auto start_offset = command_buffer + 3;
auto addr_pos = std::find(start_offset, command_buffer + command_length, ',');
VAddr addr = HexToLong(start_offset, static_cast<u64>(addr_pos - start_offset));
PAddr addr = HexToLong(start_offset, static_cast<u64>(addr_pos - start_offset));
start_offset = addr_pos + 1;
u64 len =
@@ -1080,7 +1064,7 @@ static void RemoveBreakpoint() {
auto start_offset = command_buffer + 3;
auto addr_pos = std::find(start_offset, command_buffer + command_length, ',');
VAddr addr = HexToLong(start_offset, static_cast<u64>(addr_pos - start_offset));
PAddr addr = HexToLong(start_offset, static_cast<u64>(addr_pos - start_offset));
if (type == BreakpointType::Access) {
// Access is made up of Read and Write types, so add both breakpoints

View File

@@ -22,7 +22,7 @@ enum class BreakpointType {
};
struct BreakpointAddress {
VAddr address;
PAddr address;
BreakpointType type;
};
@@ -53,7 +53,7 @@ bool IsServerEnabled();
bool IsConnected();
/// Register module.
void RegisterModule(std::string name, VAddr beg, VAddr end, bool add_elf_ext = true);
void RegisterModule(std::string name, PAddr beg, PAddr end, bool add_elf_ext = true);
/**
* Signal to the gdbstub server that it should halt CPU execution.
@@ -74,7 +74,7 @@ void HandlePacket();
* @param addr Address to search from.
* @param type Type of breakpoint.
*/
BreakpointAddress GetNextBreakpointFromAddress(VAddr addr, GDBStub::BreakpointType type);
BreakpointAddress GetNextBreakpointFromAddress(PAddr addr, GDBStub::BreakpointType type);
/**
* Check if a breakpoint of the specified type exists at the given address.
@@ -82,7 +82,7 @@ BreakpointAddress GetNextBreakpointFromAddress(VAddr addr, GDBStub::BreakpointTy
* @param addr Address of breakpoint.
* @param type Type of breakpoint.
*/
bool CheckBreakpoint(VAddr addr, GDBStub::BreakpointType type);
bool CheckBreakpoint(PAddr addr, GDBStub::BreakpointType type);
/// If set to true, the CPU will halt at the beginning of the next CPU loop.
bool GetCpuHaltFlag();

View File

@@ -32,8 +32,9 @@ static ResultCode WaitForAddress(VAddr address, s64 timeout) {
}
// Gets the threads waiting on an address.
static std::vector<SharedPtr<Thread>> GetThreadsWaitingOnAddress(VAddr address) {
const auto RetrieveWaitingThreads =
static void GetThreadsWaitingOnAddress(std::vector<SharedPtr<Thread>>& waiting_threads,
VAddr address) {
auto RetrieveWaitingThreads =
[](size_t core_index, std::vector<SharedPtr<Thread>>& waiting_threads, VAddr arb_addr) {
const auto& scheduler = Core::System::GetInstance().Scheduler(core_index);
auto& thread_list = scheduler->GetThreadList();
@@ -44,20 +45,16 @@ static std::vector<SharedPtr<Thread>> GetThreadsWaitingOnAddress(VAddr address)
}
};
// Retrieve all threads that are waiting for this address.
std::vector<SharedPtr<Thread>> threads;
RetrieveWaitingThreads(0, threads, address);
RetrieveWaitingThreads(1, threads, address);
RetrieveWaitingThreads(2, threads, address);
RetrieveWaitingThreads(3, threads, address);
// Retrieve a list of all threads that are waiting for this address.
RetrieveWaitingThreads(0, waiting_threads, address);
RetrieveWaitingThreads(1, waiting_threads, address);
RetrieveWaitingThreads(2, waiting_threads, address);
RetrieveWaitingThreads(3, waiting_threads, address);
// Sort them by priority, such that the highest priority ones come first.
std::sort(threads.begin(), threads.end(),
std::sort(waiting_threads.begin(), waiting_threads.end(),
[](const SharedPtr<Thread>& lhs, const SharedPtr<Thread>& rhs) {
return lhs->current_priority < rhs->current_priority;
});
return threads;
}
// Wake up num_to_wake (or all) threads in a vector.
@@ -79,7 +76,9 @@ static void WakeThreads(std::vector<SharedPtr<Thread>>& waiting_threads, s32 num
// Signals an address being waited on.
ResultCode SignalToAddress(VAddr address, s32 num_to_wake) {
std::vector<SharedPtr<Thread>> waiting_threads = GetThreadsWaitingOnAddress(address);
// Get threads waiting on the address.
std::vector<SharedPtr<Thread>> waiting_threads;
GetThreadsWaitingOnAddress(waiting_threads, address);
WakeThreads(waiting_threads, num_to_wake);
return RESULT_SUCCESS;
@@ -111,11 +110,12 @@ ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 valu
}
// Get threads waiting on the address.
std::vector<SharedPtr<Thread>> waiting_threads = GetThreadsWaitingOnAddress(address);
std::vector<SharedPtr<Thread>> waiting_threads;
GetThreadsWaitingOnAddress(waiting_threads, address);
// Determine the modified value depending on the waiting count.
s32 updated_value;
if (waiting_threads.empty()) {
if (waiting_threads.size() == 0) {
updated_value = value - 1;
} else if (num_to_wake <= 0 || waiting_threads.size() <= static_cast<u32>(num_to_wake)) {
updated_value = value + 1;

View File

@@ -14,8 +14,8 @@
namespace Kernel {
ClientPort::ClientPort() = default;
ClientPort::~ClientPort() = default;
ClientPort::ClientPort() {}
ClientPort::~ClientPort() {}
ResultVal<SharedPtr<ClientSession>> ClientPort::Connect() {
// Note: Threads do not wait for the server endpoint to call
@@ -40,12 +40,4 @@ ResultVal<SharedPtr<ClientSession>> ClientPort::Connect() {
return MakeResult(std::get<SharedPtr<ClientSession>>(sessions));
}
void ClientPort::ConnectionClosed() {
if (active_sessions == 0) {
return;
}
--active_sessions;
}
} // namespace Kernel

View File

@@ -37,20 +37,14 @@ public:
*/
ResultVal<SharedPtr<ClientSession>> Connect();
/**
* Signifies that a previously active connection has been closed,
* decreasing the total number of active connections to this port.
*/
void ConnectionClosed();
SharedPtr<ServerPort> server_port; ///< ServerPort associated with this client port.
u32 max_sessions; ///< Maximum number of simultaneous sessions the port can have
u32 active_sessions; ///< Number of currently open sessions to this port
std::string name; ///< Name of client port (optional)
private:
ClientPort();
~ClientPort() override;
SharedPtr<ServerPort> server_port; ///< ServerPort associated with this client port.
u32 max_sessions = 0; ///< Maximum number of simultaneous sessions the port can have
u32 active_sessions = 0; ///< Number of currently open sessions to this port
std::string name; ///< Name of client port (optional)
};
} // namespace Kernel

View File

@@ -31,9 +31,10 @@ public:
return HANDLE_TYPE;
}
ResetType GetResetType() const {
return reset_type;
}
ResetType reset_type; ///< Current ResetType
bool signaled; ///< Whether the event has already been signaled
std::string name; ///< Name of event (optional)
bool ShouldWait(Thread* thread) const override;
void Acquire(Thread* thread) override;
@@ -46,11 +47,6 @@ public:
private:
Event();
~Event() override;
ResetType reset_type; ///< Current ResetType
bool signaled; ///< Whether the event has already been signaled
std::string name; ///< Name of event (optional)
};
} // namespace Kernel

View File

@@ -27,7 +27,7 @@ ServerSession::~ServerSession() {
// Decrease the port's connection count.
if (parent->port)
parent->port->ConnectionClosed();
parent->port->active_sessions--;
// TODO(Subv): Wake up all the ClientSession's waiting threads and set
// the SendSyncRequest result to 0xC920181A.

102
src/core/hle/romfs.cpp Normal file
View File

@@ -0,0 +1,102 @@
// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include "common/swap.h"
#include "core/hle/romfs.h"
namespace RomFS {
struct Header {
u32_le header_length;
u32_le dir_hash_table_offset;
u32_le dir_hash_table_length;
u32_le dir_table_offset;
u32_le dir_table_length;
u32_le file_hash_table_offset;
u32_le file_hash_table_length;
u32_le file_table_offset;
u32_le file_table_length;
u32_le data_offset;
};
static_assert(sizeof(Header) == 0x28, "Header has incorrect size");
struct DirectoryMetadata {
u32_le parent_dir_offset;
u32_le next_dir_offset;
u32_le first_child_dir_offset;
u32_le first_file_offset;
u32_le same_hash_next_dir_offset;
u32_le name_length; // in bytes
// followed by directory name
};
static_assert(sizeof(DirectoryMetadata) == 0x18, "DirectoryMetadata has incorrect size");
struct FileMetadata {
u32_le parent_dir_offset;
u32_le next_file_offset;
u64_le data_offset;
u64_le data_length;
u32_le same_hash_next_file_offset;
u32_le name_length; // in bytes
// followed by file name
};
static_assert(sizeof(FileMetadata) == 0x20, "FileMetadata has incorrect size");
static bool MatchName(const u8* buffer, u32 name_length, const std::u16string& name) {
std::vector<char16_t> name_buffer(name_length / sizeof(char16_t));
std::memcpy(name_buffer.data(), buffer, name_length);
return name == std::u16string(name_buffer.begin(), name_buffer.end());
}
const u8* GetFilePointer(const u8* romfs, const std::vector<std::u16string>& path) {
constexpr u32 INVALID_FIELD = 0xFFFFFFFF;
// Split path into directory names and file name
std::vector<std::u16string> dir_names = path;
dir_names.pop_back();
const std::u16string& file_name = path.back();
Header header;
std::memcpy(&header, romfs, sizeof(header));
// Find directories of each level
DirectoryMetadata dir;
const u8* current_dir = romfs + header.dir_table_offset;
std::memcpy(&dir, current_dir, sizeof(dir));
for (const std::u16string& dir_name : dir_names) {
u32 child_dir_offset;
child_dir_offset = dir.first_child_dir_offset;
while (true) {
if (child_dir_offset == INVALID_FIELD) {
return nullptr;
}
const u8* current_child_dir = romfs + header.dir_table_offset + child_dir_offset;
std::memcpy(&dir, current_child_dir, sizeof(dir));
if (MatchName(current_child_dir + sizeof(dir), dir.name_length, dir_name)) {
current_dir = current_child_dir;
break;
}
child_dir_offset = dir.next_dir_offset;
}
}
// Find the file
FileMetadata file;
u32 file_offset = dir.first_file_offset;
while (file_offset != INVALID_FIELD) {
const u8* current_file = romfs + header.file_table_offset + file_offset;
std::memcpy(&file, current_file, sizeof(file));
if (MatchName(current_file + sizeof(file), file.name_length, file_name)) {
return romfs + header.data_offset + file.data_offset;
}
file_offset = file.next_file_offset;
}
return nullptr;
}
} // namespace RomFS

22
src/core/hle/romfs.h Normal file
View File

@@ -0,0 +1,22 @@
// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <string>
#include <vector>
#include "common/common_types.h"
namespace RomFS {
/**
* Gets the pointer to a file in a RomFS image.
* @param romfs The pointer to the RomFS image
* @param path A vector containing the directory names and file name of the path to the file
* @return the pointer to the file
* @todo reimplement this with a full RomFS manager
*/
const u8* GetFilePointer(const u8* romfs, const std::vector<std::u16string>& path);
} // namespace RomFS

View File

@@ -42,7 +42,7 @@ public:
{0, &IProfile::Get, "Get"},
{1, &IProfile::GetBase, "GetBase"},
{10, nullptr, "GetImageSize"},
{11, &IProfile::LoadImage, "LoadImage"},
{11, nullptr, "LoadImage"},
};
RegisterHandlers(functions);
}
@@ -83,27 +83,6 @@ private:
rb.PushRaw(profile_base);
}
void LoadImage(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
// smallest jpeg https://github.com/mathiasbynens/small/blob/master/jpeg.jpg
// TODO(mailwl): load actual profile image from disk, width 256px, max size 0x20000
const u32 jpeg_size = 107;
static const std::array<u8, jpeg_size> jpeg{
0xff, 0xd8, 0xff, 0xdb, 0x00, 0x43, 0x00, 0x03, 0x02, 0x02, 0x02, 0x02, 0x02, 0x03,
0x02, 0x02, 0x02, 0x03, 0x03, 0x03, 0x03, 0x04, 0x06, 0x04, 0x04, 0x04, 0x04, 0x04,
0x08, 0x06, 0x06, 0x05, 0x06, 0x09, 0x08, 0x0a, 0x0a, 0x09, 0x08, 0x09, 0x09, 0x0a,
0x0c, 0x0f, 0x0c, 0x0a, 0x0b, 0x0e, 0x0b, 0x09, 0x09, 0x0d, 0x11, 0x0d, 0x0e, 0x0f,
0x10, 0x10, 0x11, 0x10, 0x0a, 0x0c, 0x12, 0x13, 0x12, 0x10, 0x13, 0x0f, 0x10, 0x10,
0x10, 0xff, 0xc9, 0x00, 0x0b, 0x08, 0x00, 0x01, 0x00, 0x01, 0x01, 0x01, 0x11, 0x00,
0xff, 0xcc, 0x00, 0x06, 0x00, 0x10, 0x10, 0x05, 0xff, 0xda, 0x00, 0x08, 0x01, 0x01,
0x00, 0x00, 0x3f, 0x00, 0xd2, 0xcf, 0x20, 0xff, 0xd9,
};
ctx.WriteBuffer(jpeg.data(), jpeg_size);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(jpeg_size);
}
u128 user_id; ///< The user id this profile refers to.
};
@@ -140,13 +119,6 @@ private:
}
};
void Module::Interface::GetUserCount(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(1);
}
void Module::Interface::GetUserExistence(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};

View File

@@ -14,7 +14,6 @@ public:
public:
explicit Interface(std::shared_ptr<Module> module, const char* name);
void GetUserCount(Kernel::HLERequestContext& ctx);
void GetUserExistence(Kernel::HLERequestContext& ctx);
void ListAllUsers(Kernel::HLERequestContext& ctx);
void ListOpenUsers(Kernel::HLERequestContext& ctx);

View File

@@ -8,7 +8,7 @@ namespace Service::Account {
ACC_SU::ACC_SU(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "acc:su") {
static const FunctionInfo functions[] = {
{0, &ACC_SU::GetUserCount, "GetUserCount"},
{0, nullptr, "GetUserCount"},
{1, &ACC_SU::GetUserExistence, "GetUserExistence"},
{2, &ACC_SU::ListAllUsers, "ListAllUsers"},
{3, &ACC_SU::ListOpenUsers, "ListOpenUsers"},

View File

@@ -8,7 +8,7 @@ namespace Service::Account {
ACC_U0::ACC_U0(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "acc:u0") {
static const FunctionInfo functions[] = {
{0, &ACC_U0::GetUserCount, "GetUserCount"},
{0, nullptr, "GetUserCount"},
{1, &ACC_U0::GetUserExistence, "GetUserExistence"},
{2, &ACC_U0::ListAllUsers, "ListAllUsers"},
{3, &ACC_U0::ListOpenUsers, "ListOpenUsers"},

View File

@@ -8,7 +8,7 @@ namespace Service::Account {
ACC_U1::ACC_U1(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "acc:u1") {
static const FunctionInfo functions[] = {
{0, &ACC_U1::GetUserCount, "GetUserCount"},
{0, nullptr, "GetUserCount"},
{1, &ACC_U1::GetUserExistence, "GetUserExistence"},
{2, &ACC_U1::ListAllUsers, "ListAllUsers"},
{3, &ACC_U1::ListOpenUsers, "ListOpenUsers"},

View File

@@ -136,7 +136,7 @@ ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger
{16, &ISelfController::SetOutOfFocusSuspendingEnabled, "SetOutOfFocusSuspendingEnabled"},
{17, nullptr, "SetControllerFirmwareUpdateSection"},
{18, nullptr, "SetRequiresCaptureButtonShortPressedMessage"},
{19, &ISelfController::SetScreenShotImageOrientation, "SetScreenShotImageOrientation"},
{19, nullptr, "SetScreenShotImageOrientation"},
{20, nullptr, "SetDesirableKeyboardLayout"},
{40, &ISelfController::CreateManagedDisplayLayer, "CreateManagedDisplayLayer"},
{41, nullptr, "IsSystemBufferSharingEnabled"},
@@ -254,13 +254,6 @@ void ISelfController::GetLibraryAppletLaunchableEvent(Kernel::HLERequestContext&
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void ISelfController::SetScreenShotImageOrientation(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void ISelfController::CreateManagedDisplayLayer(Kernel::HLERequestContext& ctx) {
// TODO(Subv): Find out how AM determines the display to use, for now just create the layer
// in the Default display.

View File

@@ -83,7 +83,6 @@ private:
void LockExit(Kernel::HLERequestContext& ctx);
void UnlockExit(Kernel::HLERequestContext& ctx);
void GetLibraryAppletLaunchableEvent(Kernel::HLERequestContext& ctx);
void SetScreenShotImageOrientation(Kernel::HLERequestContext& ctx);
void CreateManagedDisplayLayer(Kernel::HLERequestContext& ctx);
void SetScreenShotPermission(Kernel::HLERequestContext& ctx);
void SetHandlesRequestToDisplay(Kernel::HLERequestContext& ctx);

View File

@@ -13,7 +13,6 @@ void InstallInterfaces(SM::ServiceManager& service_manager) {
auto module_ = std::make_shared<Module>();
std::make_shared<APM>(module_, "apm")->InstallAsService(service_manager);
std::make_shared<APM>(module_, "apm:p")->InstallAsService(service_manager);
std::make_shared<APM_Sys>()->InstallAsService(service_manager);
}
} // namespace Service::APM

View File

@@ -74,31 +74,6 @@ void APM::OpenSession(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISession>();
LOG_DEBUG(Service_APM, "called");
}
APM_Sys::APM_Sys() : ServiceFramework{"apm:sys"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "RequestPerformanceMode"},
{1, &APM_Sys::GetPerformanceEvent, "GetPerformanceEvent"},
{2, nullptr, "GetThrottlingState"},
{3, nullptr, "GetLastThrottlingState"},
{4, nullptr, "ClearLastThrottlingState"},
{5, nullptr, "LoadAndApplySettings"},
};
// clang-format on
RegisterHandlers(functions);
}
void APM_Sys::GetPerformanceEvent(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISession>();
LOG_DEBUG(Service_APM, "called");
}
} // namespace Service::APM

View File

@@ -19,12 +19,4 @@ private:
std::shared_ptr<Module> apm;
};
class APM_Sys final : public ServiceFramework<APM_Sys> {
public:
explicit APM_Sys();
private:
void GetPerformanceEvent(Kernel::HLERequestContext& ctx);
};
} // namespace Service::APM

View File

@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/audio/audout_a.h"
namespace Service::Audio {

View File

@@ -4,8 +4,6 @@
#include <array>
#include <vector>
#include "audio_core/codec.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
@@ -50,7 +48,7 @@ public:
buffer_event = Kernel::Event::Create(Kernel::ResetType::Sticky, "IAudioOutBufferReleased");
stream = audio_core.OpenStream(audio_params.sample_rate, audio_params.channel_count,
"IAudioOut", [=]() { buffer_event->Signal(); });
[=]() { buffer_event->Signal(); });
}
private:
@@ -113,10 +111,10 @@ private:
std::memcpy(&audio_buffer, input_buffer.data(), sizeof(AudioBuffer));
const u64 tag{rp.Pop<u64>()};
std::vector<s16> samples(audio_buffer.buffer_size / sizeof(s16));
Memory::ReadBlock(audio_buffer.buffer, samples.data(), audio_buffer.buffer_size);
std::vector<u8> data(audio_buffer.buffer_size);
Memory::ReadBlock(audio_buffer.buffer, data.data(), data.size());
if (!audio_core.QueueBuffer(stream, tag, std::move(samples))) {
if (!audio_core.QueueBuffer(stream, tag, std::move(data))) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultCode(ErrorModule::Audio, ErrCodes::BufferCountExceeded));
}
@@ -202,7 +200,7 @@ void AudOutU::OpenAudioOutImpl(Kernel::HLERequestContext& ctx) {
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(DefaultSampleRate);
rb.Push<u32>(params.channel_count);
rb.Push<u32>(static_cast<u32>(AudioCore::Codec::PcmFormat::Int16));
rb.Push<u32>(static_cast<u32>(PcmFormat::Int16));
rb.Push<u32>(static_cast<u32>(AudioState::Stopped));
rb.PushIpcInterface<Audio::IAudioOut>(audio_out_interface);
}

View File

@@ -38,6 +38,16 @@ private:
void ListAudioOutsImpl(Kernel::HLERequestContext& ctx);
void OpenAudioOutImpl(Kernel::HLERequestContext& ctx);
enum class PcmFormat : u32 {
Invalid = 0,
Int8 = 1,
Int16 = 2,
Int24 = 3,
Int32 = 4,
PcmFloat = 5,
Adpcm = 6,
};
};
} // namespace Service::Audio

View File

@@ -15,10 +15,13 @@
namespace Service::Audio {
/// TODO(bunnei): Find a proper value for the audio_ticks
constexpr u64 audio_ticks{static_cast<u64>(CoreTiming::BASE_CLOCK_RATE / 200)};
class IAudioRenderer final : public ServiceFramework<IAudioRenderer> {
public:
explicit IAudioRenderer(AudioCore::AudioRendererParameter audren_params)
: ServiceFramework("IAudioRenderer") {
explicit IAudioRenderer(AudioRendererParameter audren_params)
: ServiceFramework("IAudioRenderer"), worker_params(audren_params) {
static const FunctionInfo functions[] = {
{0, nullptr, "GetAudioRendererSampleRate"},
{1, nullptr, "GetAudioRendererSampleCount"},
@@ -36,8 +39,21 @@ public:
RegisterHandlers(functions);
system_event =
Kernel::Event::Create(Kernel::ResetType::Sticky, "IAudioRenderer:SystemEvent");
renderer = std::make_unique<AudioCore::AudioRenderer>(audren_params, system_event);
Kernel::Event::Create(Kernel::ResetType::OneShot, "IAudioRenderer:SystemEvent");
// Register event callback to update the Audio Buffer
audio_event = CoreTiming::RegisterEvent(
"IAudioRenderer::UpdateAudioCallback", [this](u64 userdata, int cycles_late) {
UpdateAudioCallback();
CoreTiming::ScheduleEvent(audio_ticks - cycles_late, audio_event);
});
// Start the audio event
CoreTiming::ScheduleEvent(audio_ticks, audio_event);
voice_status_list.resize(worker_params.voice_count);
}
~IAudioRenderer() {
CoreTiming::UnscheduleEvent(audio_event, 0);
}
private:
@@ -46,9 +62,60 @@ private:
}
void RequestUpdateAudioRenderer(Kernel::HLERequestContext& ctx) {
ctx.WriteBuffer(renderer->UpdateAudioRenderer(ctx.ReadBuffer()));
UpdateDataHeader config{};
auto buf = ctx.ReadBuffer();
std::memcpy(&config, buf.data(), sizeof(UpdateDataHeader));
u32 memory_pool_count = worker_params.effect_count + (worker_params.voice_count * 4);
std::vector<MemoryPoolInfo> mem_pool_info(memory_pool_count);
std::memcpy(mem_pool_info.data(),
buf.data() + sizeof(UpdateDataHeader) + config.behavior_size,
memory_pool_count * sizeof(MemoryPoolInfo));
std::vector<VoiceInfo> voice_info(worker_params.voice_count);
std::memcpy(voice_info.data(),
buf.data() + sizeof(UpdateDataHeader) + config.behavior_size +
config.memory_pools_size + config.voice_resource_size,
worker_params.voice_count * sizeof(VoiceInfo));
UpdateDataHeader response_data{worker_params};
ASSERT(ctx.GetWriteBufferSize() == response_data.total_size);
std::vector<u8> output(response_data.total_size);
std::memcpy(output.data(), &response_data, sizeof(UpdateDataHeader));
std::vector<MemoryPoolEntry> memory_pool(memory_pool_count);
for (unsigned i = 0; i < memory_pool.size(); i++) {
if (mem_pool_info[i].pool_state == MemoryPoolStates::RequestAttach)
memory_pool[i].state = MemoryPoolStates::Attached;
else if (mem_pool_info[i].pool_state == MemoryPoolStates::RequestDetach)
memory_pool[i].state = MemoryPoolStates::Detached;
}
std::memcpy(output.data() + sizeof(UpdateDataHeader), memory_pool.data(),
response_data.memory_pools_size);
for (unsigned i = 0; i < voice_info.size(); i++) {
if (voice_info[i].is_new) {
voice_status_list[i].played_sample_count = 0;
voice_status_list[i].wave_buffer_consumed = 0;
} else if (voice_info[i].play_state == (u8)PlayStates::Started) {
for (u32 buff_idx = 0; buff_idx < voice_info[i].wave_buffer_count; buff_idx++) {
voice_status_list[i].played_sample_count +=
(voice_info[i].wave_buffer[buff_idx].end_sample_offset -
voice_info[i].wave_buffer[buff_idx].start_sample_offset) /
2;
voice_status_list[i].wave_buffer_consumed++;
}
}
}
std::memcpy(output.data() + sizeof(UpdateDataHeader) + response_data.memory_pools_size,
voice_status_list.data(), response_data.voices_size);
ctx.WriteBuffer(output);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_Audio, "(STUBBED) called");
}
@@ -69,6 +136,8 @@ private:
}
void QuerySystemEvent(Kernel::HLERequestContext& ctx) {
// system_event->Signal();
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(system_event);
@@ -76,8 +145,131 @@ private:
LOG_WARNING(Service_Audio, "(STUBBED) called");
}
enum class MemoryPoolStates : u32 { // Should be LE
Invalid = 0x0,
Unknown = 0x1,
RequestDetach = 0x2,
Detached = 0x3,
RequestAttach = 0x4,
Attached = 0x5,
Released = 0x6,
};
enum class PlayStates : u8 {
Started = 0,
Stopped = 1,
};
struct MemoryPoolEntry {
MemoryPoolStates state;
u32_le unknown_4;
u32_le unknown_8;
u32_le unknown_c;
};
static_assert(sizeof(MemoryPoolEntry) == 0x10, "MemoryPoolEntry has wrong size");
struct MemoryPoolInfo {
u64_le pool_address;
u64_le pool_size;
MemoryPoolStates pool_state;
INSERT_PADDING_WORDS(3); // Unknown
};
static_assert(sizeof(MemoryPoolInfo) == 0x20, "MemoryPoolInfo has wrong size");
struct UpdateDataHeader {
UpdateDataHeader() {}
explicit UpdateDataHeader(const AudioRendererParameter& config) {
revision = Common::MakeMagic('R', 'E', 'V', '4'); // 5.1.0 Revision
behavior_size = 0xb0;
memory_pools_size = (config.effect_count + (config.voice_count * 4)) * 0x10;
voices_size = config.voice_count * 0x10;
voice_resource_size = 0x0;
effects_size = config.effect_count * 0x10;
mixes_size = 0x0;
sinks_size = config.sink_count * 0x20;
performance_manager_size = 0x10;
total_size = sizeof(UpdateDataHeader) + behavior_size + memory_pools_size +
voices_size + effects_size + sinks_size + performance_manager_size;
}
u32_le revision;
u32_le behavior_size;
u32_le memory_pools_size;
u32_le voices_size;
u32_le voice_resource_size;
u32_le effects_size;
u32_le mixes_size;
u32_le sinks_size;
u32_le performance_manager_size;
INSERT_PADDING_WORDS(6);
u32_le total_size;
};
static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size");
struct BiquadFilter {
u8 enable;
INSERT_PADDING_BYTES(1);
s16_le numerator[3];
s16_le denominator[2];
};
static_assert(sizeof(BiquadFilter) == 0xc, "BiquadFilter has wrong size");
struct WaveBuffer {
u64_le buffer_addr;
u64_le buffer_sz;
s32_le start_sample_offset;
s32_le end_sample_offset;
u8 loop;
u8 end_of_stream;
u8 sent_to_server;
INSERT_PADDING_BYTES(5);
u64 context_addr;
u64 context_sz;
INSERT_PADDING_BYTES(8);
};
static_assert(sizeof(WaveBuffer) == 0x38, "WaveBuffer has wrong size");
struct VoiceInfo {
u32_le id;
u32_le node_id;
u8 is_new;
u8 is_in_use;
u8 play_state;
u8 sample_format;
u32_le sample_rate;
u32_le priority;
u32_le sorting_order;
u32_le channel_count;
float_le pitch;
float_le volume;
BiquadFilter biquad_filter[2];
u32_le wave_buffer_count;
u16_le wave_buffer_head;
INSERT_PADDING_BYTES(6);
u64_le additional_params_addr;
u64_le additional_params_sz;
u32_le mix_id;
u32_le splitter_info_id;
WaveBuffer wave_buffer[4];
u32_le voice_channel_resource_ids[6];
INSERT_PADDING_BYTES(24);
};
static_assert(sizeof(VoiceInfo) == 0x170, "VoiceInfo is wrong size");
struct VoiceOutStatus {
u64_le played_sample_count;
u32_le wave_buffer_consumed;
INSERT_PADDING_WORDS(1);
};
static_assert(sizeof(VoiceOutStatus) == 0x10, "VoiceOutStatus has wrong size");
/// This is used to trigger the audio event callback.
CoreTiming::EventType* audio_event;
Kernel::SharedPtr<Kernel::Event> system_event;
std::unique_ptr<AudioCore::AudioRenderer> renderer;
AudioRendererParameter worker_params;
std::vector<VoiceOutStatus> voice_status_list;
};
class IAudioDevice final : public ServiceFramework<IAudioDevice> {
@@ -176,7 +368,7 @@ AudRenU::AudRenU() : ServiceFramework("audren:u") {
void AudRenU::OpenAudioRenderer(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto params = rp.PopRaw<AudioCore::AudioRendererParameter>();
auto params = rp.PopRaw<AudioRendererParameter>();
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
@@ -187,7 +379,7 @@ void AudRenU::OpenAudioRenderer(Kernel::HLERequestContext& ctx) {
void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto params = rp.PopRaw<AudioCore::AudioRendererParameter>();
auto params = rp.PopRaw<AudioRendererParameter>();
u64 buffer_sz = Common::AlignUp(4 * params.unknown_8, 0x40);
buffer_sz += params.unknown_c * 1024;

View File

@@ -4,7 +4,6 @@
#pragma once
#include "audio_core/audio_renderer.h"
#include "core/hle/service/service.h"
namespace Kernel {
@@ -13,6 +12,24 @@ class HLERequestContext;
namespace Service::Audio {
struct AudioRendererParameter {
u32_le sample_rate;
u32_le sample_count;
u32_le unknown_8;
u32_le unknown_c;
u32_le voice_count;
u32_le sink_count;
u32_le effect_count;
u32_le unknown_1c;
u8 unknown_20;
INSERT_PADDING_BYTES(3);
u32_le splitter_count;
u32_le unknown_2c;
INSERT_PADDING_WORDS(1);
u32_le revision;
};
static_assert(sizeof(AudioRendererParameter) == 52, "AudioRendererParameter is an invalid size");
class AudRenU final : public ServiceFramework<AudRenU> {
public:
explicit AudRenU();

View File

@@ -337,7 +337,6 @@ public:
"AcquireNpadStyleSetUpdateEventHandle"},
{107, nullptr, "DisconnectNpad"},
{108, &Hid::GetPlayerLedPattern, "GetPlayerLedPattern"},
{109, nullptr, "ActivateNpadWithRevision"},
{120, &Hid::SetNpadJoyHoldType, "SetNpadJoyHoldType"},
{121, &Hid::GetNpadJoyHoldType, "GetNpadJoyHoldType"},
{122, &Hid::SetNpadJoyAssignmentModeSingleByDefault,
@@ -457,7 +456,7 @@ private:
}
void IsSixAxisSensorAtRest(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
// TODO (Hexagon12): Properly implement reading gyroscope values from controllers.
rb.Push(true);

View File

@@ -7,8 +7,8 @@
#include "core/core.h"
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
#include "core/hle/service/nvdrv/devices/nvmap.h"
#include "video_core/gpu.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
namespace Service::Nvidia::Devices {

View File

@@ -2,15 +2,14 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include <cinttypes>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/service/nvdrv/devices/nvhost_as_gpu.h"
#include "core/hle/service/nvdrv/devices/nvmap.h"
#include "video_core/memory_manager.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
namespace Service::Nvidia::Devices {

View File

@@ -2,9 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstdlib>
#include <cstring>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/hle/service/nvdrv/devices/nvhost_ctrl.h"

View File

@@ -5,6 +5,8 @@
#pragma once
#include <array>
#include <cstdlib>
#include <cstring>
#include <vector>
#include "common/common_types.h"
#include "core/hle/service/nvdrv/devices/nvdevice.h"

View File

@@ -2,7 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include <cinttypes>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h"

View File

@@ -2,14 +2,12 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include <cinttypes>
#include <map>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/service/nvdrv/devices/nvhost_gpu.h"
#include "core/memory.h"
#include "video_core/gpu.h"
#include "video_core/memory_manager.h"
namespace Service::Nvidia::Devices {
@@ -147,7 +145,7 @@ u32 nvhost_gpu::SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& outp
}
params.fence_out.id = 0;
params.fence_out.value = 0;
std::memcpy(output.data(), &params, sizeof(IoctlSubmitGpfifo));
std::memcpy(output.data(), &params, output.size());
return 0;
}

View File

@@ -6,7 +6,6 @@
#include <memory>
#include <vector>
#include "common/bit_field.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/service/nvdrv/devices/nvdevice.h"

View File

@@ -2,8 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/hle/service/nvdrv/devices/nvhost_nvdec.h"

View File

@@ -4,9 +4,11 @@
#pragma once
#include <array>
#include <cstdlib>
#include <cstring>
#include <vector>
#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/service/nvdrv/devices/nvdevice.h"
namespace Service::Nvidia::Devices {

View File

@@ -3,7 +3,7 @@
// Refer to the license.txt file included.
#include <algorithm>
#include <cstring>
#include <cinttypes>
#include "common/assert.h"
#include "common/logging/log.h"

View File

@@ -5,6 +5,7 @@
#pragma once
#include <memory>
#include <string>
#include "core/hle/kernel/event.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/service.h"

View File

@@ -16,18 +16,19 @@
#include "core/hle/service/nvdrv/interface.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvdrv/nvmemp.h"
#include "core/hle/service/nvflinger/nvflinger.h"
namespace Service::Nvidia {
void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger& nvflinger) {
std::weak_ptr<Module> nvdrv;
void InstallInterfaces(SM::ServiceManager& service_manager) {
auto module_ = std::make_shared<Module>();
std::make_shared<NVDRV>(module_, "nvdrv")->InstallAsService(service_manager);
std::make_shared<NVDRV>(module_, "nvdrv:a")->InstallAsService(service_manager);
std::make_shared<NVDRV>(module_, "nvdrv:s")->InstallAsService(service_manager);
std::make_shared<NVDRV>(module_, "nvdrv:t")->InstallAsService(service_manager);
std::make_shared<NVMEMP>()->InstallAsService(service_manager);
nvflinger.SetNVDrvInstance(module_);
nvdrv = module_;
}
Module::Module() {
@@ -53,7 +54,7 @@ u32 Module::Open(const std::string& device_name) {
return fd;
}
u32 Module::Ioctl(u32 fd, u32 command, const std::vector<u8>& input, std::vector<u8>& output) {
u32 Module::Ioctl(u32 fd, u32_le command, const std::vector<u8>& input, std::vector<u8>& output) {
auto itr = open_files.find(fd);
ASSERT_MSG(itr != open_files.end(), "Tried to talk to an invalid device");

View File

@@ -10,10 +10,6 @@
#include "common/common_types.h"
#include "core/hle/service/service.h"
namespace Service::NVFlinger {
class NVFlinger;
}
namespace Service::Nvidia {
namespace Devices {
@@ -60,6 +56,8 @@ private:
};
/// Registers all NVDRV services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger& nvflinger);
void InstallInterfaces(SM::ServiceManager& service_manager);
extern std::weak_ptr<Module> nvdrv;
} // namespace Service::Nvidia

View File

@@ -4,6 +4,8 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvdrv/nvmemp.h"
namespace Service::Nvidia {

View File

@@ -3,11 +3,8 @@
// Refer to the license.txt file included.
#include <algorithm>
#include <boost/optional.hpp>
#include "common/alignment.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "common/scope_exit.h"
#include "core/core.h"
@@ -34,7 +31,7 @@ NVFlinger::NVFlinger() {
// Schedule the screen composition events
composition_event =
CoreTiming::RegisterEvent("ScreenComposition", [this](u64 userdata, int cycles_late) {
CoreTiming::RegisterEvent("ScreenCompositioin", [this](u64 userdata, int cycles_late) {
Compose();
CoreTiming::ScheduleEvent(frame_ticks - cycles_late, composition_event);
});
@@ -46,11 +43,7 @@ NVFlinger::~NVFlinger() {
CoreTiming::UnscheduleEvent(composition_event, 0);
}
void NVFlinger::SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance) {
nvdrv = std::move(instance);
}
u64 NVFlinger::OpenDisplay(std::string_view name) {
u64 NVFlinger::OpenDisplay(const std::string& name) {
LOG_WARNING(Service, "Opening display {}", name);
// TODO(Subv): Currently we only support the Default display.
@@ -145,6 +138,9 @@ void NVFlinger::Compose() {
auto& igbp_buffer = buffer->igbp_buffer;
// Now send the buffer to the GPU for drawing.
auto nvdrv = Nvidia::nvdrv.lock();
ASSERT(nvdrv);
// TODO(Subv): Support more than just disp0. The display device selection is probably based
// on which display we're drawing (Default, Internal, External, etc)
auto nvdisp = nvdrv->GetDevice<Nvidia::Devices::nvdisp_disp0>("/dev/nvdisp_disp0");

View File

@@ -5,21 +5,13 @@
#pragma once
#include <memory>
#include <string>
#include <string_view>
#include <vector>
#include "common/common_types.h"
#include <boost/optional.hpp>
#include "core/hle/kernel/event.h"
namespace CoreTiming {
struct EventType;
}
namespace Service::Nvidia {
class Module;
}
namespace Service::NVFlinger {
class BufferQueue;
@@ -48,11 +40,8 @@ public:
NVFlinger();
~NVFlinger();
/// Sets the NVDrv module instance to use to send buffers to the GPU.
void SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance);
/// Opens the specified display and returns the id.
u64 OpenDisplay(std::string_view name);
u64 OpenDisplay(const std::string& name);
/// Creates a layer on the specified display and returns the layer id.
u64 CreateLayer(u64 display_id);
@@ -77,8 +66,6 @@ private:
/// Returns the layer identified by the specified id in the desired display.
Layer& GetLayer(u64 display_id, u64 layer_id);
std::shared_ptr<Nvidia::Module> nvdrv;
std::vector<Display> displays;
std::vector<std::shared_ptr<BufferQueue>> buffer_queues;

View File

@@ -63,7 +63,6 @@
#include "core/hle/service/spl/module.h"
#include "core/hle/service/ssl/ssl.h"
#include "core/hle/service/time/time.h"
#include "core/hle/service/usb/usb.h"
#include "core/hle/service/vi/vi.h"
#include "core/hle/service/wlan/wlan.h"
@@ -238,7 +237,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm) {
NIFM::InstallInterfaces(*sm);
NIM::InstallInterfaces(*sm);
NS::InstallInterfaces(*sm);
Nvidia::InstallInterfaces(*sm, *nv_flinger);
Nvidia::InstallInterfaces(*sm);
PCIe::InstallInterfaces(*sm);
PCTL::InstallInterfaces(*sm);
PCV::InstallInterfaces(*sm);
@@ -250,7 +249,6 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm) {
SPL::InstallInterfaces(*sm);
SSL::InstallInterfaces(*sm);
Time::InstallInterfaces(*sm);
USB::InstallInterfaces(*sm);
VI::InstallInterfaces(*sm, nv_flinger);
WLAN::InstallInterfaces(*sm);

View File

@@ -80,8 +80,8 @@ public:
{5, nullptr, "GetTimeZoneRuleVersion"},
{100, &ITimeZoneService::ToCalendarTime, "ToCalendarTime"},
{101, &ITimeZoneService::ToCalendarTimeWithMyRule, "ToCalendarTimeWithMyRule"},
{201, nullptr, "ToPosixTime"},
{202, nullptr, "ToPosixTimeWithMyRule"},
{200, nullptr, "ToPosixTime"},
{201, nullptr, "ToPosixTimeWithMyRule"},
};
RegisterHandlers(functions);
}

View File

@@ -1,238 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
#include "core/hle/service/usb/usb.h"
namespace Service::USB {
class IDsInterface final : public ServiceFramework<IDsInterface> {
public:
explicit IDsInterface() : ServiceFramework{"IDsInterface"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetDsEndpoint"},
{1, nullptr, "GetSetupEvent"},
{2, nullptr, "Unknown"},
{3, nullptr, "EnableInterface"},
{4, nullptr, "DisableInterface"},
{5, nullptr, "CtrlInPostBufferAsync"},
{6, nullptr, "CtrlOutPostBufferAsync"},
{7, nullptr, "GetCtrlInCompletionEvent"},
{8, nullptr, "GetCtrlInReportData"},
{9, nullptr, "GetCtrlOutCompletionEvent"},
{10, nullptr, "GetCtrlOutReportData"},
{11, nullptr, "StallCtrl"},
{12, nullptr, "AppendConfigurationData"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class USB_DS final : public ServiceFramework<USB_DS> {
public:
explicit USB_DS() : ServiceFramework{"usb:ds"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "BindDevice"},
{1, nullptr, "BindClientProcess"},
{2, nullptr, "GetDsInterface"},
{3, nullptr, "GetStateChangeEvent"},
{4, nullptr, "GetState"},
{5, nullptr, "ClearDeviceData"},
{6, nullptr, "AddUsbStringDescriptor"},
{7, nullptr, "DeleteUsbStringDescriptor"},
{8, nullptr, "SetUsbDeviceDescriptor"},
{9, nullptr, "SetBinaryObjectStore"},
{10, nullptr, "Enable"},
{11, nullptr, "Disable"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class IClientEpSession final : public ServiceFramework<IClientEpSession> {
public:
explicit IClientEpSession() : ServiceFramework{"IClientEpSession"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Unknown1"},
{1, nullptr, "Unknown2"},
{2, nullptr, "Unknown3"},
{3, nullptr, "Unknown4"},
{4, nullptr, "PostBufferAsync"},
{5, nullptr, "Unknown5"},
{6, nullptr, "Unknown6"},
{7, nullptr, "Unknown7"},
{8, nullptr, "Unknown8"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class IClientIfSession final : public ServiceFramework<IClientIfSession> {
public:
explicit IClientIfSession() : ServiceFramework{"IClientIfSession"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Unknown1"},
{1, nullptr, "Unknown2"},
{2, nullptr, "Unknown3"},
{3, nullptr, "Unknown4"},
{4, nullptr, "Unknown5"},
{5, nullptr, "CtrlXferAsync"},
{6, nullptr, "Unknown6"},
{7, nullptr, "GetCtrlXferReport"},
{8, nullptr, "Unknown7"},
{9, nullptr, "GetClientEpSession"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class USB_HS final : public ServiceFramework<USB_HS> {
public:
explicit USB_HS() : ServiceFramework{"usb:hs"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "BindClientProcess"},
{1, nullptr, "Unknown1"},
{2, nullptr, "Unknown2"},
{3, nullptr, "Unknown3"},
{4, nullptr, "Unknown4"},
{5, nullptr, "Unknown5"},
{6, nullptr, "GetInterfaceStateChangeEvent"},
{7, nullptr, "GetClientIfSession"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class IPdSession final : public ServiceFramework<IPdSession> {
public:
explicit IPdSession() : ServiceFramework{"IPdSession"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "BindNoticeEvent"},
{1, nullptr, "Unknown1"},
{2, nullptr, "GetStatus"},
{3, nullptr, "GetNotice"},
{4, nullptr, "Unknown2"},
{5, nullptr, "Unknown3"},
{6, nullptr, "ReplyPowerRequest"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class USB_PD final : public ServiceFramework<USB_PD> {
public:
explicit USB_PD() : ServiceFramework{"usb:pd"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &USB_PD::GetPdSession, "GetPdSession"},
};
// clang-format on
RegisterHandlers(functions);
}
private:
void GetPdSession(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IPdSession>();
LOG_DEBUG(Service_USB, "called");
}
};
class IPdCradleSession final : public ServiceFramework<IPdCradleSession> {
public:
explicit IPdCradleSession() : ServiceFramework{"IPdCradleSession"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "VdmUserWrite"},
{1, nullptr, "VdmUserRead"},
{2, nullptr, "Vdm20Init"},
{3, nullptr, "GetFwType"},
{4, nullptr, "GetFwRevision"},
{5, nullptr, "GetManufacturerId"},
{6, nullptr, "GetDeviceId"},
{7, nullptr, "Unknown1"},
{8, nullptr, "Unknown2"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class USB_PD_C final : public ServiceFramework<USB_PD_C> {
public:
explicit USB_PD_C() : ServiceFramework{"usb:pd:c"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &USB_PD_C::GetPdCradleSession, "GetPdCradleSession"},
};
// clang-format on
RegisterHandlers(functions);
}
private:
void GetPdCradleSession(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IPdCradleSession>();
LOG_DEBUG(Service_USB, "called");
}
};
class USB_PM final : public ServiceFramework<USB_PM> {
public:
explicit USB_PM() : ServiceFramework{"usb:pm"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Unknown1"},
{1, nullptr, "Unknown2"},
{2, nullptr, "Unknown3"},
{3, nullptr, "Unknown4"},
{4, nullptr, "Unknown5"},
{5, nullptr, "Unknown6"},
};
// clang-format on
RegisterHandlers(functions);
}
};
void InstallInterfaces(SM::ServiceManager& sm) {
std::make_shared<USB_DS>()->InstallAsService(sm);
std::make_shared<USB_HS>()->InstallAsService(sm);
std::make_shared<USB_PD>()->InstallAsService(sm);
std::make_shared<USB_PD_C>()->InstallAsService(sm);
std::make_shared<USB_PM>()->InstallAsService(sm);
}
} // namespace Service::USB

View File

@@ -1,15 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
namespace Service::SM {
class ServiceManager;
}
namespace Service::USB {
void InstallInterfaces(SM::ServiceManager& sm);
} // namespace Service::USB

View File

@@ -7,7 +7,6 @@
#include "common/file_util.h"
#include "common/logging/log.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/control_metadata.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
@@ -18,54 +17,8 @@
namespace Loader {
AppLoader_DeconstructedRomDirectory::AppLoader_DeconstructedRomDirectory(FileSys::VirtualFile file_)
: AppLoader(std::move(file_)) {
const auto dir = file->GetContainingDirectory();
// Icon
FileSys::VirtualFile icon_file = nullptr;
for (const auto& language : FileSys::LANGUAGE_NAMES) {
icon_file = dir->GetFile("icon_" + std::string(language) + ".dat");
if (icon_file != nullptr) {
icon_data = icon_file->ReadAllBytes();
break;
}
}
if (icon_data.empty()) {
// Any png, jpeg, or bmp file
const auto& files = dir->GetFiles();
const auto icon_iter =
std::find_if(files.begin(), files.end(), [](const FileSys::VirtualFile& file) {
return file->GetExtension() == "png" || file->GetExtension() == "jpg" ||
file->GetExtension() == "bmp" || file->GetExtension() == "jpeg";
});
if (icon_iter != files.end())
icon_data = (*icon_iter)->ReadAllBytes();
}
// Metadata
FileSys::VirtualFile nacp_file = dir->GetFile("control.nacp");
if (nacp_file == nullptr) {
const auto& files = dir->GetFiles();
const auto nacp_iter =
std::find_if(files.begin(), files.end(), [](const FileSys::VirtualFile& file) {
return file->GetExtension() == "nacp";
});
if (nacp_iter != files.end())
nacp_file = *nacp_iter;
}
if (nacp_file != nullptr) {
FileSys::NACP nacp(nacp_file);
title_id = nacp.GetTitleId();
name = nacp.GetApplicationName();
}
}
AppLoader_DeconstructedRomDirectory::AppLoader_DeconstructedRomDirectory(
FileSys::VirtualDir directory)
: AppLoader(directory->GetFile("main")), dir(std::move(directory)) {}
AppLoader_DeconstructedRomDirectory::AppLoader_DeconstructedRomDirectory(FileSys::VirtualFile file)
: AppLoader(std::move(file)) {}
FileType AppLoader_DeconstructedRomDirectory::IdentifyType(const FileSys::VirtualFile& file) {
if (FileSys::IsDirectoryExeFS(file->GetContainingDirectory())) {
@@ -81,12 +34,7 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(
return ResultStatus::ErrorAlreadyLoaded;
}
if (dir == nullptr) {
if (file == nullptr)
return ResultStatus::ErrorInvalidFormat;
dir = file->GetContainingDirectory();
}
const FileSys::VirtualDir dir = file->GetContainingDirectory();
const FileSys::VirtualFile npdm = dir->GetFile("main.npdm");
if (npdm == nullptr)
return ResultStatus::ErrorInvalidFormat;
@@ -148,25 +96,4 @@ ResultStatus AppLoader_DeconstructedRomDirectory::ReadRomFS(FileSys::VirtualFile
return ResultStatus::Success;
}
ResultStatus AppLoader_DeconstructedRomDirectory::ReadIcon(std::vector<u8>& buffer) {
if (icon_data.empty())
return ResultStatus::ErrorNotUsed;
buffer = icon_data;
return ResultStatus::Success;
}
ResultStatus AppLoader_DeconstructedRomDirectory::ReadProgramId(u64& out_program_id) {
if (name.empty())
return ResultStatus::ErrorNotUsed;
out_program_id = title_id;
return ResultStatus::Success;
}
ResultStatus AppLoader_DeconstructedRomDirectory::ReadTitle(std::string& title) {
if (name.empty())
return ResultStatus::ErrorNotUsed;
title = name;
return ResultStatus::Success;
}
} // namespace Loader

View File

@@ -22,9 +22,6 @@ class AppLoader_DeconstructedRomDirectory final : public AppLoader {
public:
explicit AppLoader_DeconstructedRomDirectory(FileSys::VirtualFile main_file);
// Overload to accept exefs directory. Must contain 'main' and 'main.npdm'
explicit AppLoader_DeconstructedRomDirectory(FileSys::VirtualDir directory);
/**
* Returns the type of the file
* @param file std::shared_ptr<VfsFile> open file
@@ -39,18 +36,10 @@ public:
ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;
ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override;
ResultStatus ReadIcon(std::vector<u8>& buffer) override;
ResultStatus ReadProgramId(u64& out_program_id) override;
ResultStatus ReadTitle(std::string& title) override;
private:
FileSys::ProgramMetadata metadata;
FileSys::VirtualFile romfs;
FileSys::VirtualDir dir;
std::vector<u8> icon_data;
std::string name;
u64 title_id{};
};
} // namespace Loader

View File

@@ -68,7 +68,7 @@ FileType GuessFromFilename(const std::string& name) {
return FileType::Unknown;
}
std::string GetFileTypeString(FileType type) {
const char* GetFileTypeString(FileType type) {
switch (type) {
case FileType::ELF:
return "ELF";

View File

@@ -61,7 +61,7 @@ FileType GuessFromFilename(const std::string& name);
/**
* Convert a FileType into a string which can be displayed to the user.
*/
std::string GetFileTypeString(FileType type);
const char* GetFileTypeString(FileType type);
/// Return type for functions in Loader namespace
enum class ResultStatus {

View File

@@ -22,8 +22,7 @@
namespace Loader {
AppLoader_NCA::AppLoader_NCA(FileSys::VirtualFile file_)
: AppLoader(std::move(file_)), nca(std::make_unique<FileSys::NCA>(file)) {}
AppLoader_NCA::AppLoader_NCA(FileSys::VirtualFile file) : AppLoader(std::move(file)) {}
FileType AppLoader_NCA::IdentifyType(const FileSys::VirtualFile& file) {
FileSys::NCA nca(file);
@@ -40,7 +39,8 @@ ResultStatus AppLoader_NCA::Load(Kernel::SharedPtr<Kernel::Process>& process) {
return ResultStatus::ErrorAlreadyLoaded;
}
const auto result = nca->GetStatus();
nca = std::make_unique<FileSys::NCA>(file);
ResultStatus result = nca->GetStatus();
if (result != ResultStatus::Success) {
return result;
}
@@ -48,16 +48,44 @@ ResultStatus AppLoader_NCA::Load(Kernel::SharedPtr<Kernel::Process>& process) {
if (nca->GetType() != FileSys::NCAContentType::Program)
return ResultStatus::ErrorInvalidFormat;
const auto exefs = nca->GetExeFS();
auto exefs = nca->GetExeFS();
if (exefs == nullptr)
return ResultStatus::ErrorInvalidFormat;
directory_loader = std::make_unique<AppLoader_DeconstructedRomDirectory>(exefs);
result = metadata.Load(exefs->GetFile("main.npdm"));
if (result != ResultStatus::Success) {
return result;
}
metadata.Print();
const auto load_result = directory_loader->Load(process);
if (load_result != ResultStatus::Success)
return load_result;
const FileSys::ProgramAddressSpaceType arch_bits{metadata.GetAddressSpaceType()};
if (arch_bits == FileSys::ProgramAddressSpaceType::Is32Bit) {
return ResultStatus::ErrorUnsupportedArch;
}
VAddr next_load_addr{Memory::PROCESS_IMAGE_VADDR};
for (const auto& module : {"rtld", "main", "subsdk0", "subsdk1", "subsdk2", "subsdk3",
"subsdk4", "subsdk5", "subsdk6", "subsdk7", "sdk"}) {
const VAddr load_addr = next_load_addr;
next_load_addr = AppLoader_NSO::LoadModule(exefs->GetFile(module), load_addr);
if (next_load_addr) {
LOG_DEBUG(Loader, "loaded module {} @ 0x{:X}", module, load_addr);
// Register module with GDBStub
GDBStub::RegisterModule(module, load_addr, next_load_addr - 1, false);
} else {
next_load_addr = load_addr;
}
}
process->program_id = metadata.GetTitleID();
process->svc_access_mask.set();
process->address_mappings = default_address_mappings;
process->resource_limit =
Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION);
process->Run(Memory::PROCESS_IMAGE_VADDR, metadata.GetMainThreadPriority(),
metadata.GetMainThreadStackSize());
if (nca->GetRomFS() != nullptr && nca->GetRomFS()->GetSize() > 0)
Service::FileSystem::RegisterRomFS(std::make_unique<FileSys::RomFSFactory>(*this));
@@ -77,8 +105,8 @@ ResultStatus AppLoader_NCA::ReadRomFS(FileSys::VirtualFile& dir) {
}
ResultStatus AppLoader_NCA::ReadProgramId(u64& out_program_id) {
if (nca == nullptr || nca->GetStatus() != ResultStatus::Success)
return ResultStatus::ErrorInvalidFormat;
if (nca == nullptr)
return ResultStatus::ErrorNotLoaded;
out_program_id = nca->GetTitleId();
return ResultStatus::Success;
}

View File

@@ -10,7 +10,6 @@
#include "core/file_sys/program_metadata.h"
#include "core/hle/kernel/object.h"
#include "core/loader/loader.h"
#include "deconstructed_rom_directory.h"
namespace Loader {
@@ -33,6 +32,7 @@ public:
ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;
ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override;
ResultStatus ReadProgramId(u64& out_program_id) override;
~AppLoader_NCA();
@@ -40,9 +40,7 @@ public:
private:
FileSys::ProgramMetadata metadata;
FileSys::NCAHeader header;
std::unique_ptr<FileSys::NCA> nca;
std::unique_ptr<AppLoader_DeconstructedRomDirectory> directory_loader;
};
} // namespace Loader

View File

@@ -26,25 +26,7 @@ namespace Loader {
AppLoader_XCI::AppLoader_XCI(FileSys::VirtualFile file)
: AppLoader(file), xci(std::make_unique<FileSys::XCI>(file)),
nca_loader(std::make_unique<AppLoader_NCA>(
xci->GetNCAFileByType(FileSys::NCAContentType::Program))) {
if (xci->GetStatus() != ResultStatus::Success)
return;
const auto control_nca = xci->GetNCAByType(FileSys::NCAContentType::Control);
if (control_nca == nullptr || control_nca->GetStatus() != ResultStatus::Success)
return;
const auto romfs = FileSys::ExtractRomFS(control_nca->GetRomFS());
if (romfs == nullptr)
return;
for (const auto& language : FileSys::LANGUAGE_NAMES) {
icon_file = romfs->GetFile("icon_" + std::string(language) + ".dat");
if (icon_file != nullptr)
break;
}
const auto nacp_raw = romfs->GetFile("control.nacp");
if (nacp_raw == nullptr)
return;
nacp_file = std::make_shared<FileSys::NACP>(nacp_raw);
}
xci->GetNCAFileByType(FileSys::NCAContentType::Program))) {}
AppLoader_XCI::~AppLoader_XCI() = default;
@@ -89,17 +71,4 @@ ResultStatus AppLoader_XCI::ReadProgramId(u64& out_program_id) {
return nca_loader->ReadProgramId(out_program_id);
}
ResultStatus AppLoader_XCI::ReadIcon(std::vector<u8>& buffer) {
if (icon_file == nullptr)
return ResultStatus::ErrorInvalidFormat;
buffer = icon_file->ReadAllBytes();
return ResultStatus::Success;
}
ResultStatus AppLoader_XCI::ReadTitle(std::string& title) {
if (nacp_file == nullptr)
return ResultStatus::ErrorInvalidFormat;
title = nacp_file->GetApplicationName();
return ResultStatus::Success;
}
} // namespace Loader

View File

@@ -33,17 +33,12 @@ public:
ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override;
ResultStatus ReadProgramId(u64& out_program_id) override;
ResultStatus ReadIcon(std::vector<u8>& buffer) override;
ResultStatus ReadTitle(std::string& title) override;
private:
FileSys::ProgramMetadata metadata;
std::unique_ptr<FileSys::XCI> xci;
std::unique_ptr<AppLoader_NCA> nca_loader;
FileSys::VirtualFile icon_file;
std::shared_ptr<FileSys::NACP> nacp_file;
};
} // namespace Loader

View File

@@ -140,10 +140,10 @@ void SetCurrentPageTable(PageTable* page_table);
PageTable* GetCurrentPageTable();
/// Determines if the given VAddr is valid for the specified process.
bool IsValidVirtualAddress(const Kernel::Process& process, VAddr vaddr);
bool IsValidVirtualAddress(VAddr vaddr);
bool IsValidVirtualAddress(const Kernel::Process& process, const VAddr vaddr);
bool IsValidVirtualAddress(const VAddr addr);
/// Determines if the given VAddr is a kernel address
bool IsKernelVirtualAddress(VAddr vaddr);
bool IsKernelVirtualAddress(const VAddr addr);
u8 Read8(VAddr addr);
u16 Read16(VAddr addr);
@@ -155,17 +155,18 @@ void Write16(VAddr addr, u16 data);
void Write32(VAddr addr, u32 data);
void Write64(VAddr addr, u64 data);
void ReadBlock(const Kernel::Process& process, VAddr src_addr, void* dest_buffer, size_t size);
void ReadBlock(VAddr src_addr, void* dest_buffer, size_t size);
void WriteBlock(const Kernel::Process& process, VAddr dest_addr, const void* src_buffer,
void ReadBlock(const Kernel::Process& process, const VAddr src_addr, void* dest_buffer,
size_t size);
void ReadBlock(const VAddr src_addr, void* dest_buffer, size_t size);
void WriteBlock(const Kernel::Process& process, const VAddr dest_addr, const void* src_buffer,
size_t size);
void WriteBlock(VAddr dest_addr, const void* src_buffer, size_t size);
void ZeroBlock(const Kernel::Process& process, VAddr dest_addr, size_t size);
void WriteBlock(const VAddr dest_addr, const void* src_buffer, size_t size);
void ZeroBlock(const VAddr dest_addr, const size_t size);
void CopyBlock(VAddr dest_addr, VAddr src_addr, size_t size);
u8* GetPointer(VAddr vaddr);
u8* GetPointer(VAddr virtual_address);
std::string ReadCString(VAddr vaddr, std::size_t max_length);
std::string ReadCString(VAddr virtual_address, std::size_t max_length);
enum class FlushMode {
/// Write back modified surfaces to RAM
@@ -179,7 +180,7 @@ enum class FlushMode {
/**
* Mark each page touching the region as cached.
*/
void RasterizerMarkRegionCached(Tegra::GPUVAddr gpu_addr, u64 size, bool cached);
void RasterizerMarkRegionCached(Tegra::GPUVAddr start, u64 size, bool cached);
/**
* Flushes and invalidates any externally cached rasterizer resources touching the given virtual

View File

@@ -40,21 +40,22 @@ void PerfStats::EndGameFrame() {
game_frames += 1;
}
PerfStats::Results PerfStats::GetAndResetStats(microseconds current_system_time_us) {
PerfStats::Results PerfStats::GetAndResetStats(u64 current_system_time_us) {
std::lock_guard<std::mutex> lock(object_mutex);
const auto now = Clock::now();
auto now = Clock::now();
// Walltime elapsed since stats were reset
const auto interval = duration_cast<DoubleSecs>(now - reset_point).count();
auto interval = duration_cast<DoubleSecs>(now - reset_point).count();
const auto system_us_per_second = (current_system_time_us - reset_point_system_us) / interval;
auto system_us_per_second =
static_cast<double>(current_system_time_us - reset_point_system_us) / interval;
Results results{};
results.system_fps = static_cast<double>(system_frames) / interval;
results.game_fps = static_cast<double>(game_frames) / interval;
results.frametime = duration_cast<DoubleSecs>(accumulated_frametime).count() /
static_cast<double>(system_frames);
results.emulation_speed = system_us_per_second.count() / 1'000'000.0;
results.emulation_speed = system_us_per_second / 1'000'000.0;
// Reset counters
reset_point = now;
@@ -73,10 +74,10 @@ double PerfStats::GetLastFrameTimeScale() {
return duration_cast<DoubleSecs>(previous_frame_length).count() / FRAME_LENGTH;
}
void FrameLimiter::DoFrameLimiting(microseconds current_system_time_us) {
void FrameLimiter::DoFrameLimiting(u64 current_system_time_us) {
// Max lag caused by slow frames. Can be adjusted to compensate for too many slow frames. Higher
// values increase the time needed to recover and limit framerate again after spikes.
constexpr microseconds MAX_LAG_TIME_US = 25us;
constexpr microseconds MAX_LAG_TIME_US = 25ms;
if (!Settings::values.toggle_framelimit) {
return;
@@ -84,7 +85,7 @@ void FrameLimiter::DoFrameLimiting(microseconds current_system_time_us) {
auto now = Clock::now();
frame_limiting_delta_err += current_system_time_us - previous_system_time_us;
frame_limiting_delta_err += microseconds(current_system_time_us - previous_system_time_us);
frame_limiting_delta_err -= duration_cast<microseconds>(now - previous_walltime);
frame_limiting_delta_err =
std::clamp(frame_limiting_delta_err, -MAX_LAG_TIME_US, MAX_LAG_TIME_US);

View File

@@ -33,7 +33,7 @@ public:
void EndSystemFrame();
void EndGameFrame();
Results GetAndResetStats(std::chrono::microseconds current_system_time_us);
Results GetAndResetStats(u64 current_system_time_us);
/**
* Gets the ratio between walltime and the emulated time of the previous system frame. This is
@@ -47,7 +47,7 @@ private:
/// Point when the cumulative counters were reset
Clock::time_point reset_point = Clock::now();
/// System time when the cumulative counters were reset
std::chrono::microseconds reset_point_system_us{0};
u64 reset_point_system_us = 0;
/// Cumulative duration (excluding v-sync/frame-limiting) of frames since last reset
Clock::duration accumulated_frametime = Clock::duration::zero();
@@ -68,11 +68,11 @@ class FrameLimiter {
public:
using Clock = std::chrono::high_resolution_clock;
void DoFrameLimiting(std::chrono::microseconds current_system_time_us);
void DoFrameLimiting(u64 current_system_time_us);
private:
/// Emulated system time (in microseconds) at the last limiter invocation
std::chrono::microseconds previous_system_time_us{0};
u64 previous_system_time_us = 0;
/// Walltime at the last limiter invocation
Clock::time_point previous_walltime = Clock::now();

View File

@@ -2,7 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <catch2/catch.hpp>
#include <catch.hpp>
#include <math.h>
#include "common/param_package.h"

View File

@@ -2,7 +2,7 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <catch2/catch.hpp>
#include <catch.hpp>
#include <array>
#include <bitset>

View File

@@ -2,7 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <catch2/catch.hpp>
#include <catch.hpp>
#include <glad/glad.h>
// This is not an actual test, but a work-around for issue #2183.

View File

@@ -3,7 +3,7 @@
// Refer to the license.txt file included.
#define CATCH_CONFIG_MAIN
#include <catch2/catch.hpp>
#include <catch.hpp>
// Catch provides the main function since we've given it the
// CATCH_CONFIG_MAIN preprocessor directive.

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