Compare commits

...

108 Commits

Author SHA1 Message Date
Liam
43d909949e kernel: fix LOG_TRACE in ipc 2023-03-19 10:02:20 -04:00
liamwhite
0e7e98e24e Merge pull request #9966 from bunnei/bounded-polyfill
common: bounded_threadsafe_queue: Use polyfill_thread.
2023-03-18 12:39:52 -04:00
bunnei
0eb3fa05e5 common: bounded_threadsafe_queue: Use polyfill_thread. 2023-03-17 23:42:17 -07:00
bunnei
889454f9bf Merge pull request #9778 from behunin/my-box-chevy
gpu_thread: Use bounded queue
2023-03-17 22:14:29 -07:00
bunnei
8bcaa8c2e4 Merge pull request #9953 from german77/amiibo_crc
service: nfp: Actually write correct crc
2023-03-17 22:13:57 -07:00
Narr the Reg
075a3d1172 service: nfp: Replace crc function with boost equivalent 2023-03-16 17:47:32 -06:00
liamwhite
6d76a54d37 Merge pull request #9955 from liamwhite/color-blend-equation
vulkan: disable extendedDynamicState3ColorBlendEquation on radv
2023-03-15 20:19:45 -04:00
liamwhite
a04061e6ae Merge pull request #9931 from liamwhite/sched
vk_scheduler: split work queue waits and execution waits
2023-03-15 20:19:35 -04:00
Narr the Reg
7187732454 service: nfp: Close app area and recreate crc 2023-03-15 17:01:06 -06:00
Narr the Reg
5031f5b8b0 service: nfp: Convert mii colors to v3 2023-03-15 17:01:05 -06:00
Liam
da83afdeaf vulkan: disable extendedDynamicState3ColorBlendEquation on radv 2023-03-15 15:55:07 -04:00
Narr the Reg
026fe2e4f4 service: nfp: Actually write correct crc 2023-03-14 23:42:41 -06:00
liamwhite
0c7149d222 Merge pull request #9933 from vonchenplus/texture_format
video_core: Update texture format
2023-03-14 11:35:37 -04:00
bunnei
05f26e1337 Merge pull request #9951 from Morph1984/save
configure_audio: Fix output mode setting not saving
2023-03-13 18:49:14 -07:00
Morph
4c678cfbc8 configure_audio: Fix output mode setting not saving 2023-03-13 17:41:30 -04:00
liamwhite
8870fae674 Merge pull request #9939 from german77/vibration
input_common: sdl: Only send last vibration command
2023-03-13 13:45:40 -04:00
liamwhite
8348c41eab Merge pull request #9941 from german77/settings
yuzu: Move audio settings to audio section
2023-03-13 13:45:29 -04:00
liamwhite
638044820d Merge pull request #9943 from vonchenplus/gentleman
video_core: Fix inline_index and draw_texture error
2023-03-13 13:45:17 -04:00
liamwhite
1f952f6ac9 Merge pull request #9936 from liamwhite/m_this
kernel: use consistent style
2023-03-13 09:16:16 -04:00
german77
96b8a3ecac input_common: sdl: Only send last vibration command 2023-03-12 21:30:02 -06:00
Liam
c352381ce9 kernel: additional style fixes to KThread, KProcess 2023-03-12 22:10:27 -04:00
Liam
9775a73d1a kernel: fix clang build 2023-03-12 22:10:27 -04:00
Liam
088c434d65 kernel: remove unnecessary finalize calls 2023-03-12 22:10:27 -04:00
Liam
9863db9db4 kernel: convert KProcess to new style 2023-03-12 22:09:27 -04:00
Liam
6bfb4c8f71 kernel: convert KThread to new style 2023-03-12 22:09:09 -04:00
Liam
ac6cbb7134 kernel: prefer std::addressof 2023-03-12 22:09:09 -04:00
Liam
641783df8f kernel: convert KResourceLimit 2023-03-12 22:09:09 -04:00
Liam
c0b9e93b77 kernel: remove kernel_ 2023-03-12 22:09:09 -04:00
Liam
9368e17a92 kernel: remove gratitutous attribute usage 2023-03-12 22:09:09 -04:00
Liam
91fd4e30f2 kernel/svc: convert to new style 2023-03-12 22:09:08 -04:00
Liam
57f1d8ef8d kernel: convert miscellaneous 2023-03-12 22:06:53 -04:00
Liam
d1b53c8d82 kernel: conver KScopedLock, KScopedResourceReservation, KSessionRequest, KSharedMemory, KSpinLock 2023-03-12 22:06:53 -04:00
Liam
7322c99e5f kernel: convert KAbstractSchedulerLock 2023-03-12 22:06:53 -04:00
Liam
467adc1acd kernel: convert KMemoryLayout, KMemoryRegion*, KPageTableSlabHeap, KPriorityQueue 2023-03-12 22:06:53 -04:00
Liam
0483dfae1a kernel: move KMemoryLayout for NX board 2023-03-12 22:06:53 -04:00
Liam
8d1f5bfbd2 kernel: remove KLinkedList 2023-03-12 22:06:53 -04:00
Liam
fdf90c6d75 kernel: convert KConditionVariable, KLightConditionVariable, KLightLock 2023-03-12 22:06:53 -04:00
Liam
097c25b164 kernel: convert KPort, KSession 2023-03-12 22:06:53 -04:00
Liam
d24ab14126 kernel: convert GlobalSchedulerContext, KAddressArbiter, KScopedSchedulerLockAndSleep, KThreadQueue to new style 2023-03-12 22:06:53 -04:00
liamwhite
54c359d1e3 Merge pull request #9942 from liamwhite/speling
general: use codespell to identify spelling mistakes
2023-03-12 21:59:46 -04:00
Liam
3f261f22c9 vk_scheduler: split work queue waits and execution waits 2023-03-12 17:19:44 -04:00
Liam
600f325d87 general: fix spelling mistakes 2023-03-12 11:33:01 -04:00
FengChen
44f10c8dee video_core: Fix ogl status error when draw_texture 2023-03-12 13:33:31 +08:00
FengChen
4e42ba54e5 video_core: Invalid index_buffer flag when inline_index draw 2023-03-12 13:21:26 +08:00
Liam
d155167ea2 general: use codespell to identify spelling mistakes 2023-03-11 22:08:43 -05:00
german77
e090a1c6bd yuzu: Move audio settings to audio section 2023-03-11 20:04:36 -06:00
german77
e8af3f29d2 yuzu: Remove console id setting 2023-03-11 19:33:31 -06:00
Fernando S
49643d8134 Merge pull request #9913 from ameerj/acc-dma-refactor
AccelerateDMA: Refactor Buffer/Image copy code and implement for OGL
2023-03-11 20:04:19 +01:00
liamwhite
92c89312fc Merge pull request #9923 from liamwhite/kht
kernel: add timer pointer to KThreadQueue
2023-03-10 16:19:41 -05:00
liamwhite
e0bd27b674 Merge pull request #9928 from german77/super_nfp
service: nfp: Improve implementation
2023-03-10 13:55:28 -05:00
liamwhite
103380134f Merge pull request #9925 from ameerj/gl-sync-signal
OpenGL: Prefer glClientWaitSync for OGLSync objects
2023-03-10 13:55:22 -05:00
liamwhite
021af4fd00 Merge pull request #9917 from Morph1984/the-real-time
native_clock: Re-adjust the RDTSC frequency to its real frequency
2023-03-10 13:55:11 -05:00
Feng Chen
c8ad039612 video_core: Update texture format 2023-03-10 21:48:50 +08:00
Narr the Reg
8d5cde6eff service: nfp: Improve implementation 2023-03-09 19:29:28 -06:00
liamwhite
ec4e2d1fab Merge pull request #9916 from liamwhite/fpu
kernel: clone fpu status on CreateThread
2023-03-09 09:19:15 -05:00
liamwhite
b5c0c1e163 Merge pull request #9822 from ameerj/buffcache-ssbo-addr
buffer_cache: Add logic for non-NVN storage buffer tracking
2023-03-09 09:18:39 -05:00
ameerj
03137086db OpenGL: Prefer glClientWaitSync for OGLSync objects
At least on Nvidia, glClientWaitSync with a timeout of 0 (non-blocking) is faster than glGetSynciv of GL_SYNC_STATUS.
2023-03-08 20:29:25 -05:00
bunnei
4562f7af9a Merge pull request #9906 from german77/metroid2
input_common: Increase mouse sensitivity range
2023-03-08 10:43:38 -08:00
liamwhite
f3f57f90fe Merge pull request #9912 from liamwhite/err
hle: rename legacy errors to Results
2023-03-08 09:16:27 -05:00
liamwhite
b5d61f214d Merge pull request #9904 from liamwhite/ws
kernel: fix WaitSynchronization
2023-03-08 09:16:17 -05:00
liamwhite
3cf88a4d6c Merge pull request #9896 from Kelebek1/d24s8
Check all swizzle components for red, not just [0]
2023-03-08 09:16:06 -05:00
Morph
67560296c6 perf_stats: Check multicore first
SpeedLimiting is SC only. Since MC is performance oriented we should check for it first to skip checking use_speed_limit.
2023-03-07 23:11:01 -05:00
Morph
d72d753b1a Merge pull request #9921 from liamwhite/override
general: fix type inconsistencies
2023-03-07 22:42:40 -05:00
Morph
a3ffea6a64 Merge pull request #9918 from liamwhite/fwrapv
kernel: avoid signed overflow UB on MSVC
2023-03-07 22:42:32 -05:00
Morph
b014fdacdb Merge pull request #9920 from liamwhite/constexpr-bit-cast
common: make BitCast constexpr
2023-03-07 22:42:19 -05:00
Morph
1073346c7f hid: Use nanosecond timestamps instead of ticks 2023-03-07 21:17:47 -05:00
Morph
3053a62375 core: Promote CPU/GPU threads to time critical
And also demote Audren and CoreTiming to High thread priority.
2023-03-07 21:17:46 -05:00
Morph
d718eab351 native_clock: Wait for 10 seconds instead of 30
It was experimentally determined to be sufficient.
2023-03-07 21:17:46 -05:00
Morph
c27a626b5b native_clock: Use RealTimeClock instead of SteadyClock
We want to synchronize RDTSC to real time.
2023-03-07 21:17:46 -05:00
Morph
6f9918552c steady_clock: Introduce a real time clock 2023-03-07 21:17:46 -05:00
Morph
dcd13a7566 native_clock: Re-adjust the RDTSC frequency
The RDTSC frequency reported by CPUID is not accurate to its true frequency.
We will spawn a separate thread to calculate the true RDTSC frequency after a measurement period of 30 seconds has elapsed.
2023-03-07 21:17:46 -05:00
Narr the Reg
757aafa582 input_common: Minor typo issues (#9922) 2023-03-08 03:15:46 +01:00
Liam
1776448df2 kernel: add timer pointer to KThreadQueue 2023-03-07 20:51:29 -05:00
german77
9a9e5844d3 input_common: Increase mouse sensitivity range 2023-03-07 19:31:52 -06:00
Liam
64dcb40db1 common: make BitCast constexpr 2023-03-07 20:26:56 -05:00
Liam
ba4213d956 general: fix type inconsistencies 2023-03-07 20:05:19 -05:00
Liam
d45ac00d48 kernel: avoid signed overflow UB on MSVC 2023-03-07 19:46:48 -05:00
Liam
484641003c kernel: clone fpu status on CreateThread 2023-03-07 19:18:06 -05:00
liamwhite
a7792e5ff8 Merge pull request #9889 from Morph1984/time-is-ticking
core_timing: Reduce CPU usage on Windows
2023-03-07 10:54:13 -05:00
ameerj
268942c8fe gl_rasterizer: Implement AccelerateDMA DmaBufferImageCopy 2023-03-06 22:57:52 -05:00
ameerj
6b9cc0ed23 Refactor AccelerateDMA code 2023-03-06 22:57:45 -05:00
Liam
1d0fe75e7c hle: rename legacy errors to Results 2023-03-06 20:58:42 -05:00
liamwhite
6d61430311 Merge pull request #9890 from Kelebek1/reverb_fix
Fix a bug with the Reverb command in reading from the pre delay line
2023-03-06 11:23:34 -05:00
liamwhite
b210174087 Merge pull request #9910 from jbeich/libc++
kernel: add missing header for libc++
2023-03-06 11:21:51 -05:00
liamwhite
e6349fcd3b Merge pull request #9905 from german77/usbssl
Service: USB, SSL, PSC: Update
2023-03-06 11:21:37 -05:00
liamwhite
f7e6bda5cd Merge pull request #9907 from german77/joycon
input_common: joycon: Add stick input from passive reports
2023-03-06 11:21:27 -05:00
liamwhite
31f0fa1065 Merge pull request #9908 from german77/pfp
service: acc: Replace default image with a 32x32 image
2023-03-06 11:21:17 -05:00
liamwhite
3bd29fb66b Merge pull request #9909 from eltociear/patch-1
fix typo in settings.h
2023-03-06 11:21:06 -05:00
Jan Beich
859fb469b8 kernel: add missing header for libc++
In file included from src/core/hle/kernel/k_light_lock.cpp:4:
In file included from src/./core/hle/kernel/k_light_lock.h:8:
src/./core/hle/kernel/k_scoped_lock.h:25:51: error: no member named 'addressof' in namespace 'std'
    explicit KScopedLock(T& l) : KScopedLock(std::addressof(l)) {}
                                             ~~~~~^
2023-03-06 11:49:25 +00:00
Ikko Eltociear Ashimine
c161e3f433 fix typo in settings.h
Intial -> Initial
2023-03-06 20:28:47 +09:00
Narr the Reg
8a501ff30b service: acc: Replace default image with a 32x32 image 2023-03-05 16:36:19 -06:00
Narr the Reg
1f57ae6949 service: psc: Update names 2023-03-05 12:02:10 -06:00
Narr the Reg
f01540da6c service: ssl: Add missing properties and update names 2023-03-05 12:02:04 -06:00
Narr the Reg
54711df739 service: usb: Update names 2023-03-05 10:45:24 -06:00
Liam
644ee0043e kernel: fix WaitSynchronization 2023-03-05 10:29:10 -05:00
Morph
376a414f5b native_clock: Round RDTSC frequency to the nearest 1000 2023-03-05 02:36:31 -05:00
Morph
026eaddbee timer_resolution: Set current process to High QoS
Ensures that this process is treated as a high performance process by the Windows scheduler.
2023-03-05 02:36:31 -05:00
Morph
3453beb1e0 general: Target Windows 10 SDK
We no longer support operating systems below Windows 10.
2023-03-05 02:36:31 -05:00
Morph
194cf0b497 hardware_properties: Update BASE_CLOCK_RATE to exactly 1020 MHz 2023-03-05 02:36:31 -05:00
Morph
bff1453282 core_timing: Use higher precision sleeps on Windows
The precision of sleep_for and wait_for is limited to 1-1.5ms on Windows.
Using SleepForOneTick() allows us to sleep for exactly one interval of the current timer resolution.
This allows us to take advantage of systems that have a timer resolution of 0.5ms to reduce CPU overhead in the event loop.
2023-03-05 02:36:31 -05:00
Morph
7e353082ac main: (Windows) Set the current timer resolution to the maximum
Increases the precision of thread sleeps on Windows.
2023-03-05 02:36:31 -05:00
Morph
7fffdf83b7 wall_clock: Make use of SteadyClock 2023-03-05 02:36:31 -05:00
Morph
1ed49f92dd common: Implement a method to change the Windows timer resolution
This utilizes undocumented NtDll functions to change the current timer resolution from the default of 1ms.
2023-03-05 01:41:28 -05:00
Morph
bd09c82521 common: Implement a high resolution steady clock
This implementation provides a consistent, high performance, and high resolution clock where/when std::chrono::steady_clock does not provide sufficient precision.
2023-03-05 01:41:19 -05:00
Kelebek1
a7fb80e612 Check all swizzle components for red, not just [0], pass float border color rather than int 2023-03-04 02:33:50 +00:00
Behunin
44518b225c gpu_thread: Use bounded queue 2023-03-03 18:20:56 -07:00
Kelebek1
104cb6aa0a Fix a bug with the Reverb command in reading from the pre_delay line. 2023-03-02 06:00:55 +00:00
ameerj
2ce5bb9bd6 buffer_cache: Add logic for non-NVN storage buffer tracking 2023-02-25 16:24:21 -05:00
325 changed files with 4149 additions and 3936 deletions

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@@ -40,7 +40,7 @@ def parse_imports(file_name):
def parse_imports_recursive(file_name, path_list=[]):
q = queue.Queue() # create a FIFO queue
# file_name can be a string or a list for the convience
# file_name can be a string or a list for the convenience
if isinstance(file_name, str):
q.put(file_name)
elif isinstance(file_name, list):

6
.codespellrc Normal file
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@@ -0,0 +1,6 @@
; SPDX-FileCopyrightText: 2023 yuzu Emulator Project
; SPDX-License-Identifier: GPL-2.0-or-later
[codespell]
skip = ./.git,./build,./dist,./Doxyfile,./externals,./LICENSES
ignore-words-list = aci,allright,ba,deques,froms,hda,inout,lod,masia,nam,nax,nd,pullrequests,pullrequest,te,transfered,unstall,uscaled,zink

17
.github/workflows/codespell.yml vendored Normal file
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@@ -0,0 +1,17 @@
# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
# GitHub Action to automate the identification of common misspellings in text files.
# https://github.com/codespell-project/actions-codespell
# https://github.com/codespell-project/codespell
name: codespell
on: pull_request
permissions: {}
jobs:
codespell:
name: Check for spelling errors
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
with:
persist-credentials: false
- uses: codespell-project/actions-codespell@master

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@@ -344,12 +344,12 @@ if(ENABLE_QT)
find_package(PkgConfig REQUIRED)
pkg_check_modules(QT_DEP_GLU QUIET glu>=9.0.0)
if (NOT QT_DEP_GLU_FOUND)
message(FATAL_ERROR "Qt bundled pacakge dependency `glu` not found. \
message(FATAL_ERROR "Qt bundled package dependency `glu` not found. \
Perhaps `libglu1-mesa-dev` needs to be installed?")
endif()
pkg_check_modules(QT_DEP_MESA QUIET dri>=20.0.8)
if (NOT QT_DEP_MESA_FOUND)
message(FATAL_ERROR "Qt bundled pacakge dependency `dri` not found. \
message(FATAL_ERROR "Qt bundled package dependency `dri` not found. \
Perhaps `mesa-common-dev` needs to be installed?")
endif()
@@ -477,8 +477,8 @@ if (APPLE)
find_library(COCOA_LIBRARY Cocoa)
set(PLATFORM_LIBRARIES ${COCOA_LIBRARY} ${IOKIT_LIBRARY} ${COREVIDEO_LIBRARY})
elseif (WIN32)
# WSAPoll and SHGetKnownFolderPath (AppData/Roaming) didn't exist before WinNT 6.x (Vista)
add_definitions(-D_WIN32_WINNT=0x0600 -DWINVER=0x0600)
# Target Windows 10
add_definitions(-D_WIN32_WINNT=0x0A00 -DWINVER=0x0A00)
set(PLATFORM_LIBRARIES winmm ws2_32 iphlpapi)
if (MINGW)
# PSAPI is the Process Status API

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@@ -14,7 +14,7 @@
# FFmpeg_LIBRARIES: aggregate all the paths to the libraries
# FFmpeg_FOUND: True if all components have been found
#
# This module defines the following targets, which are prefered over variables:
# This module defines the following targets, which are preferred over variables:
#
# FFmpeg::<component>: Target to use <component> directly, with include path,
# library and dependencies set up. If you are using a static build, you are

6
dist/yuzu.manifest vendored
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@@ -36,12 +36,6 @@ SPDX-License-Identifier: GPL-2.0-or-later
<application>
<!-- Windows 10 -->
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/>
<!-- Windows 8.1 -->
<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}"/>
<!-- Windows 8 -->
<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}"/>
<!-- Windows 7 -->
<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}"/>
</application>
</compatibility>
<trustInfo

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@@ -83,7 +83,7 @@ if (MSVC)
)
if (USE_CCACHE OR YUZU_USE_PRECOMPILED_HEADERS)
# when caching, we need to use /Z7 to downgrade debug info to use an older but more cachable format
# when caching, we need to use /Z7 to downgrade debug info to use an older but more cacheable format
# Precompiled headers are deleted if not using /Z7. See https://github.com/nanoant/CMakePCHCompiler/issues/21
add_compile_options(/Z7)
else()

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@@ -20,7 +20,7 @@ Manager::Manager(Core::System& system_) : system{system_} {
Result Manager::AcquireSessionId(size_t& session_id) {
if (num_free_sessions == 0) {
LOG_ERROR(Service_Audio, "All 4 AudioIn sessions are in use, cannot create any more");
return Service::Audio::ERR_MAXIMUM_SESSIONS_REACHED;
return Service::Audio::ResultOutOfSessions;
}
session_id = session_ids[next_session_id];
next_session_id = (next_session_id + 1) % MaxInSessions;

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@@ -19,7 +19,7 @@ void AudioManager::Shutdown() {
Result AudioManager::SetOutManager(BufferEventFunc buffer_func) {
if (!running) {
return Service::Audio::ERR_OPERATION_FAILED;
return Service::Audio::ResultOperationFailed;
}
std::scoped_lock l{lock};
@@ -35,7 +35,7 @@ Result AudioManager::SetOutManager(BufferEventFunc buffer_func) {
Result AudioManager::SetInManager(BufferEventFunc buffer_func) {
if (!running) {
return Service::Audio::ERR_OPERATION_FAILED;
return Service::Audio::ResultOperationFailed;
}
std::scoped_lock l{lock};

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@@ -19,7 +19,7 @@ Manager::Manager(Core::System& system_) : system{system_} {
Result Manager::AcquireSessionId(size_t& session_id) {
if (num_free_sessions == 0) {
LOG_ERROR(Service_Audio, "All 12 Audio Out sessions are in use, cannot create any more");
return Service::Audio::ERR_MAXIMUM_SESSIONS_REACHED;
return Service::Audio::ResultOutOfSessions;
}
session_id = session_ids[next_session_id];
next_session_id = (next_session_id + 1) % MaxOutSessions;

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@@ -58,7 +58,7 @@ public:
/**
* Get a list of audio out device names.
*
* @oaram names - Output container to write names to.
* @param names - Output container to write names to.
* @return Number of names written.
*/
u32 GetAudioOutDeviceNames(

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@@ -28,7 +28,7 @@ SystemManager& Manager::GetSystemManager() {
Result Manager::GetWorkBufferSize(const AudioRendererParameterInternal& params,
u64& out_count) const {
if (!CheckValidRevision(params.revision)) {
return Service::Audio::ERR_INVALID_REVISION;
return Service::Audio::ResultInvalidRevision;
}
out_count = System::GetWorkBufferSize(params);

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@@ -16,7 +16,7 @@ struct AudioBuffer {
s64 played_timestamp;
/// Game memory address for these samples.
VAddr samples;
/// Unqiue identifier for this buffer.
/// Unique identifier for this buffer.
u64 tag;
/// Size of the samples buffer.
u64 size;

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@@ -46,7 +46,7 @@ Result In::AppendBuffer(const AudioInBuffer& buffer, u64 tag) {
if (system.AppendBuffer(buffer, tag)) {
return ResultSuccess;
}
return Service::Audio::ERR_BUFFER_COUNT_EXCEEDED;
return Service::Audio::ResultBufferCountReached;
}
void In::ReleaseAndRegisterBuffers() {

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@@ -45,11 +45,11 @@ Result System::IsConfigValid(const std::string_view device_name,
const AudioInParameter& in_params) const {
if ((device_name.size() > 0) &&
(device_name != GetDefaultDeviceName() && device_name != GetDefaultUacDeviceName())) {
return Service::Audio::ERR_INVALID_DEVICE_NAME;
return Service::Audio::ResultNotFound;
}
if (in_params.sample_rate != TargetSampleRate && in_params.sample_rate > 0) {
return Service::Audio::ERR_INVALID_SAMPLE_RATE;
return Service::Audio::ResultInvalidSampleRate;
}
return ResultSuccess;
@@ -80,7 +80,7 @@ Result System::Initialize(std::string device_name, const AudioInParameter& in_pa
Result System::Start() {
if (state != State::Stopped) {
return Service::Audio::ERR_OPERATION_FAILED;
return Service::Audio::ResultOperationFailed;
}
session->Initialize(name, sample_format, channel_count, session_id, handle,

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@@ -46,7 +46,7 @@ Result Out::AppendBuffer(const AudioOutBuffer& buffer, const u64 tag) {
if (system.AppendBuffer(buffer, tag)) {
return ResultSuccess;
}
return Service::Audio::ERR_BUFFER_COUNT_EXCEEDED;
return Service::Audio::ResultBufferCountReached;
}
void Out::ReleaseAndRegisterBuffers() {

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@@ -33,11 +33,11 @@ std::string_view System::GetDefaultOutputDeviceName() const {
Result System::IsConfigValid(std::string_view device_name,
const AudioOutParameter& in_params) const {
if ((device_name.size() > 0) && (device_name != GetDefaultOutputDeviceName())) {
return Service::Audio::ERR_INVALID_DEVICE_NAME;
return Service::Audio::ResultNotFound;
}
if (in_params.sample_rate != TargetSampleRate && in_params.sample_rate > 0) {
return Service::Audio::ERR_INVALID_SAMPLE_RATE;
return Service::Audio::ResultInvalidSampleRate;
}
if (in_params.channel_count == 0 || in_params.channel_count == 2 ||
@@ -45,7 +45,7 @@ Result System::IsConfigValid(std::string_view device_name,
return ResultSuccess;
}
return Service::Audio::ERR_INVALID_CHANNEL_COUNT;
return Service::Audio::ResultInvalidChannelCount;
}
Result System::Initialize(std::string device_name, const AudioOutParameter& in_params, u32 handle_,
@@ -80,7 +80,7 @@ size_t System::GetSessionId() const {
Result System::Start() {
if (state != State::Stopped) {
return Service::Audio::ERR_OPERATION_FAILED;
return Service::Audio::ResultOperationFailed;
}
session->Initialize(name, sample_format, channel_count, session_id, handle,

View File

@@ -135,7 +135,7 @@ void AudioRenderer::ThreadFunc() {
static constexpr char name[]{"AudioRenderer"};
MicroProfileOnThreadCreate(name);
Common::SetCurrentThreadName(name);
Common::SetCurrentThreadPriority(Common::ThreadPriority::Critical);
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
if (mailbox->ADSPWaitMessage() != RenderMessage::AudioRenderer_InitializeOK) {
LOG_ERROR(Service_Audio,
"ADSP Audio Renderer -- Failed to receive initialize message from host!");
@@ -165,7 +165,7 @@ void AudioRenderer::ThreadFunc() {
// Check this buffer is valid, as it may not be used.
if (command_buffer.buffer != 0) {
// If there are no remaining commands (from the previous list),
// this is a new command list, initalize it.
// this is a new command list, initialize it.
if (command_buffer.remaining_command_count == 0) {
command_list_processor.Initialize(system, command_buffer.buffer,
command_buffer.size, streams[index]);

View File

@@ -22,7 +22,7 @@ Result Renderer::Initialize(const AudioRendererParameterInternal& params,
if (!manager.AddSystem(system)) {
LOG_ERROR(Service_Audio,
"Both Audio Render sessions are in use, cannot create any more");
return Service::Audio::ERR_MAXIMUM_SESSIONS_REACHED;
return Service::Audio::ResultOutOfSessions;
}
system_registered = true;
}

View File

@@ -155,7 +155,7 @@ public:
/**
* Check if a variadic command buffer is supported.
* As of Rev 5 with the added optional performance metric logging, the command
* buffer can be a variable size, so take that into account for calcualting its size.
* buffer can be a variable size, so take that into account for calculating its size.
*
* @return True if supported, otherwise false.
*/

View File

@@ -48,7 +48,7 @@ Result InfoUpdater::UpdateVoiceChannelResources(VoiceContext& voice_context) {
LOG_ERROR(Service_Audio,
"Consumed an incorrect voice resource size, header size={}, consumed={}",
in_header->voice_resources_size, consumed_input_size);
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
input += consumed_input_size;
@@ -123,7 +123,7 @@ Result InfoUpdater::UpdateVoices(VoiceContext& voice_context,
if (consumed_input_size != in_header->voices_size) {
LOG_ERROR(Service_Audio, "Consumed an incorrect voices size, header size={}, consumed={}",
in_header->voices_size, consumed_input_size);
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
out_header->voices_size = consumed_output_size;
@@ -184,7 +184,7 @@ Result InfoUpdater::UpdateEffectsVersion1(EffectContext& effect_context, const b
if (consumed_input_size != in_header->effects_size) {
LOG_ERROR(Service_Audio, "Consumed an incorrect effects size, header size={}, consumed={}",
in_header->effects_size, consumed_input_size);
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
out_header->effects_size = consumed_output_size;
@@ -239,7 +239,7 @@ Result InfoUpdater::UpdateEffectsVersion2(EffectContext& effect_context, const b
if (consumed_input_size != in_header->effects_size) {
LOG_ERROR(Service_Audio, "Consumed an incorrect effects size, header size={}, consumed={}",
in_header->effects_size, consumed_input_size);
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
out_header->effects_size = consumed_output_size;
@@ -267,7 +267,7 @@ Result InfoUpdater::UpdateMixes(MixContext& mix_context, const u32 mix_buffer_co
}
if (mix_buffer_count == 0) {
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
std::span<const MixInfo::InParameter> in_params{
@@ -281,13 +281,13 @@ Result InfoUpdater::UpdateMixes(MixContext& mix_context, const u32 mix_buffer_co
total_buffer_count += params.buffer_count;
if (params.dest_mix_id > static_cast<s32>(mix_context.GetCount()) &&
params.dest_mix_id != UnusedMixId && params.mix_id != FinalMixId) {
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
}
}
if (total_buffer_count > mix_buffer_count) {
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
bool mix_dirty{false};
@@ -317,7 +317,7 @@ Result InfoUpdater::UpdateMixes(MixContext& mix_context, const u32 mix_buffer_co
if (mix_dirty) {
if (behaviour.IsSplitterSupported() && splitter_context.UsingSplitter()) {
if (!mix_context.TSortInfo(splitter_context)) {
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
} else {
mix_context.SortInfo();
@@ -327,7 +327,7 @@ Result InfoUpdater::UpdateMixes(MixContext& mix_context, const u32 mix_buffer_co
if (consumed_input_size != in_header->mix_size) {
LOG_ERROR(Service_Audio, "Consumed an incorrect mixes size, header size={}, consumed={}",
in_header->mix_size, consumed_input_size);
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
input += mix_count * sizeof(MixInfo::InParameter);
@@ -384,7 +384,7 @@ Result InfoUpdater::UpdateSinks(SinkContext& sink_context, std::span<MemoryPoolI
if (consumed_input_size != in_header->sinks_size) {
LOG_ERROR(Service_Audio, "Consumed an incorrect sinks size, header size={}, consumed={}",
in_header->sinks_size, consumed_input_size);
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
input += consumed_input_size;
@@ -411,7 +411,7 @@ Result InfoUpdater::UpdateMemoryPools(std::span<MemoryPoolInfo> memory_pools,
state != MemoryPoolInfo::ResultState::MapFailed &&
state != MemoryPoolInfo::ResultState::InUse) {
LOG_WARNING(Service_Audio, "Invalid ResultState from updating memory pools");
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
}
@@ -423,7 +423,7 @@ Result InfoUpdater::UpdateMemoryPools(std::span<MemoryPoolInfo> memory_pools,
LOG_ERROR(Service_Audio,
"Consumed an incorrect memory pool size, header size={}, consumed={}",
in_header->memory_pool_size, consumed_input_size);
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
input += consumed_input_size;
@@ -453,7 +453,7 @@ Result InfoUpdater::UpdatePerformanceBuffer(std::span<u8> performance_output,
LOG_ERROR(Service_Audio,
"Consumed an incorrect performance size, header size={}, consumed={}",
in_header->performance_buffer_size, consumed_input_size);
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
input += consumed_input_size;
@@ -467,18 +467,18 @@ Result InfoUpdater::UpdateBehaviorInfo(BehaviorInfo& behaviour_) {
const auto in_params{reinterpret_cast<const BehaviorInfo::InParameter*>(input)};
if (!CheckValidRevision(in_params->revision)) {
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
if (in_params->revision != behaviour_.GetUserRevision()) {
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
behaviour_.ClearError();
behaviour_.UpdateFlags(in_params->flags);
if (in_header->behaviour_size != sizeof(BehaviorInfo::InParameter)) {
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
input += sizeof(BehaviorInfo::InParameter);
@@ -500,7 +500,7 @@ Result InfoUpdater::UpdateErrorInfo(const BehaviorInfo& behaviour_) {
Result InfoUpdater::UpdateSplitterInfo(SplitterContext& splitter_context) {
u32 consumed_size{0};
if (!splitter_context.Update(input, consumed_size)) {
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
input += consumed_size;
@@ -529,9 +529,9 @@ Result InfoUpdater::UpdateRendererInfo(const u64 elapsed_frames) {
Result InfoUpdater::CheckConsumedSize() {
if (CpuAddr(input) - CpuAddr(input_origin.data()) != expected_input_size) {
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
} else if (CpuAddr(output) - CpuAddr(output_origin.data()) != expected_output_size) {
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
return ResultSuccess;
}

View File

@@ -308,7 +308,8 @@ static void ApplyReverbEffect(const ReverbInfo::ParameterVersion2& params, Rever
}
Common::FixedPoint<50, 14> pre_delay_sample{
state.pre_delay_line.Read() * Common::FixedPoint<50, 14>::from_base(params.late_gain)};
state.pre_delay_line.TapOut(state.pre_delay_time) *
Common::FixedPoint<50, 14>::from_base(params.late_gain)};
std::array<Common::FixedPoint<50, 14>, ReverbInfo::MaxDelayLines> mix_matrix{
state.prev_feedback_output[2] + state.prev_feedback_output[1] + pre_delay_sample,

View File

@@ -192,7 +192,7 @@ public:
/**
* Get this effect's parameter data.
*
* @return Pointer to the parametter, must be cast to the correct type.
* @return Pointer to the parameter, must be cast to the correct type.
*/
u8* GetParameter() {
return parameter.data();
@@ -201,7 +201,7 @@ public:
/**
* Get this effect's parameter data.
*
* @return Pointer to the parametter, must be cast to the correct type.
* @return Pointer to the parameter, must be cast to the correct type.
*/
u8* GetStateBuffer() {
return state.data();

View File

@@ -104,7 +104,8 @@ public:
}
void Write(const Common::FixedPoint<50, 14> sample) {
*(input++) = sample;
*input = sample;
input++;
if (input >= buffer_end) {
input = buffer.data();
}

View File

@@ -79,12 +79,10 @@ public:
return;
}
sample_count = delay_time;
input = &buffer[(output - buffer.data() + sample_count) % (sample_count_max + 1)];
input = &buffer[0];
}
Common::FixedPoint<50, 14> Tick(const Common::FixedPoint<50, 14> sample) {
Write(sample);
auto out_sample{Read()};
output++;
@@ -92,6 +90,7 @@ public:
output = buffer.data();
}
Write(sample);
return out_sample;
}
@@ -100,7 +99,8 @@ public:
}
void Write(const Common::FixedPoint<50, 14> sample) {
*(input++) = sample;
*input = sample;
input++;
if (input >= buffer_end) {
input = buffer.data();
}

View File

@@ -29,7 +29,7 @@ public:
*/
enum class State {
Invalid,
Aquired,
Acquired,
RequestDetach,
Detached,
RequestAttach,

View File

@@ -92,7 +92,7 @@ bool PoolMapper::TryAttachBuffer(BehaviorInfo::ErrorInfo& error_info, AddressInf
address_info.Setup(address, size);
if (!FillDspAddr(address_info)) {
error_info.error_code = Service::Audio::ERR_POOL_MAPPING_FAILED;
error_info.error_code = Service::Audio::ResultInvalidAddressInfo;
error_info.address = address;
return force_map;
}

View File

@@ -93,7 +93,7 @@ public:
* Splitter sort, traverse the splitter node graph and sort the sorted mixes from results.
*
* @param splitter_context - Splitter context for the sort.
* @return True if the sort was successful, othewise false.
* @return True if the sort was successful, otherwise false.
*/
bool TSortInfo(const SplitterContext& splitter_context);

View File

@@ -33,7 +33,7 @@ struct PerformanceDetailVersion1 {
/* 0x0D */ PerformanceEntryType entry_type;
};
static_assert(sizeof(PerformanceDetailVersion1) == 0x10,
"PerformanceDetailVersion1 has the worng size!");
"PerformanceDetailVersion1 has the wrong size!");
struct PerformanceDetailVersion2 {
/* 0x00 */ u32 node_id;
@@ -45,6 +45,6 @@ struct PerformanceDetailVersion2 {
/* 0x14 */ char unk14[0x4];
};
static_assert(sizeof(PerformanceDetailVersion2) == 0x18,
"PerformanceDetailVersion2 has the worng size!");
"PerformanceDetailVersion2 has the wrong size!");
} // namespace AudioCore::AudioRenderer

View File

@@ -22,7 +22,7 @@ struct PerformanceEntryVersion1 {
/* 0x0C */ PerformanceEntryType entry_type;
};
static_assert(sizeof(PerformanceEntryVersion1) == 0x10,
"PerformanceEntryVersion1 has the worng size!");
"PerformanceEntryVersion1 has the wrong size!");
struct PerformanceEntryVersion2 {
/* 0x00 */ u32 node_id;
@@ -32,6 +32,6 @@ struct PerformanceEntryVersion2 {
/* 0x0D */ char unk0D[0xB];
};
static_assert(sizeof(PerformanceEntryVersion2) == 0x18,
"PerformanceEntryVersion2 has the worng size!");
"PerformanceEntryVersion2 has the wrong size!");
} // namespace AudioCore::AudioRenderer

View File

@@ -16,7 +16,7 @@ struct PerformanceFrameHeaderVersion1 {
/* 0x14 */ u32 frame_index;
};
static_assert(sizeof(PerformanceFrameHeaderVersion1) == 0x18,
"PerformanceFrameHeaderVersion1 has the worng size!");
"PerformanceFrameHeaderVersion1 has the wrong size!");
struct PerformanceFrameHeaderVersion2 {
/* 0x00 */ u32 magic; // "PERF"
@@ -31,6 +31,6 @@ struct PerformanceFrameHeaderVersion2 {
/* 0x25 */ char unk25[0xB];
};
static_assert(sizeof(PerformanceFrameHeaderVersion2) == 0x30,
"PerformanceFrameHeaderVersion2 has the worng size!");
"PerformanceFrameHeaderVersion2 has the wrong size!");
} // namespace AudioCore::AudioRenderer

View File

@@ -55,7 +55,7 @@ public:
/**
* Get the total number of splitter destinations.
*
* @return Number of destiantions.
* @return Number of destinations.
*/
u32 GetDataCount() const;

View File

@@ -87,7 +87,7 @@ public:
/**
* Update this destination.
*
* @param params - Inpout parameters to update the destination.
* @param params - Input parameters to update the destination.
*/
void Update(const InParameter& params);
@@ -126,9 +126,9 @@ private:
std::array<f32, MaxMixBuffers> prev_mix_volumes{0.0f};
/// Next destination in the mix chain
SplitterDestinationData* next{};
/// Is this destiantion in use?
/// Is this destination in use?
bool in_use{};
/// Does this destiantion need its volumes updated?
/// Does this destination need its volumes updated?
bool need_update{};
};

View File

@@ -49,14 +49,14 @@ public:
/**
* Get the number of destinations in this splitter.
*
* @return The number of destiantions.
* @return The number of destinations.
*/
u32 GetDestinationCount() const;
/**
* Set the number of destinations in this splitter.
*
* @param count - The new number of destiantions.
* @param count - The new number of destinations.
*/
void SetDestinationCount(u32 count);

View File

@@ -101,15 +101,15 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
Kernel::KTransferMemory* transfer_memory, u64 transfer_memory_size,
u32 process_handle_, u64 applet_resource_user_id_, s32 session_id_) {
if (!CheckValidRevision(params.revision)) {
return Service::Audio::ERR_INVALID_REVISION;
return Service::Audio::ResultInvalidRevision;
}
if (GetWorkBufferSize(params) > transfer_memory_size) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
if (process_handle_ == 0) {
return Service::Audio::ERR_INVALID_PROCESS_HANDLE;
return Service::Audio::ResultInvalidHandle;
}
behavior.SetUserLibRevision(params.revision);
@@ -143,19 +143,19 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
samples_workbuffer =
allocator.Allocate<s32>((voice_channels + mix_buffer_count) * sample_count, 0x10);
if (samples_workbuffer.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
auto upsampler_workbuffer{allocator.Allocate<s32>(
(voice_channels + mix_buffer_count) * TargetSampleCount * upsampler_count, 0x10)};
if (upsampler_workbuffer.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
depop_buffer =
allocator.Allocate<s32>(Common::AlignUp(static_cast<u32>(mix_buffer_count), 0x40), 0x40);
if (depop_buffer.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
// invalidate samples_workbuffer DSP cache
@@ -166,12 +166,12 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
}
if (voice_infos.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
auto sorted_voice_infos{allocator.Allocate<VoiceInfo*>(params.voices, 0x10)};
if (sorted_voice_infos.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
std::memset(sorted_voice_infos.data(), 0, sorted_voice_infos.size_bytes());
@@ -183,12 +183,12 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
}
if (voice_channel_resources.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
auto voice_cpu_states{allocator.Allocate<VoiceState>(params.voices, 0x10)};
if (voice_cpu_states.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
for (auto& voice_state : voice_cpu_states) {
@@ -198,7 +198,7 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
auto mix_infos{allocator.Allocate<MixInfo>(params.sub_mixes + 1, 0x10)};
if (mix_infos.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
u32 effect_process_order_count{0};
@@ -208,7 +208,7 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
effect_process_order_count = params.effects * (params.sub_mixes + 1);
effect_process_order_buffer = allocator.Allocate<s32>(effect_process_order_count, 0x10);
if (effect_process_order_buffer.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
}
@@ -222,7 +222,7 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
auto sorted_mix_infos{allocator.Allocate<MixInfo*>(params.sub_mixes + 1, 0x10)};
if (sorted_mix_infos.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
std::memset(sorted_mix_infos.data(), 0, sorted_mix_infos.size_bytes());
@@ -235,7 +235,7 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
auto edge_matrix_workbuffer{allocator.Allocate<u8>(edge_matrix_size, 1)};
if (node_states_workbuffer.empty() || edge_matrix_workbuffer.size() == 0) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
mix_context.Initialize(sorted_mix_infos, mix_infos, params.sub_mixes + 1,
@@ -250,7 +250,7 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
upsampler_manager = allocator.Allocate<UpsamplerManager>(1, 0x10).data();
if (upsampler_manager == nullptr) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
memory_pool_workbuffer = allocator.Allocate<MemoryPoolInfo>(memory_pool_count, 0x10);
@@ -259,18 +259,18 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
}
if (memory_pool_workbuffer.empty() && memory_pool_count > 0) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
if (!splitter_context.Initialize(behavior, params, allocator)) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
std::span<EffectResultState> effect_result_states_cpu{};
if (behavior.IsEffectInfoVersion2Supported() && params.effects > 0) {
effect_result_states_cpu = allocator.Allocate<EffectResultState>(params.effects, 0x10);
if (effect_result_states_cpu.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
std::memset(effect_result_states_cpu.data(), 0, effect_result_states_cpu.size_bytes());
}
@@ -289,7 +289,7 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
upsampler_workbuffer);
if (upsampler_infos.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
auto effect_infos{allocator.Allocate<EffectInfoBase>(params.effects, 0x40)};
@@ -298,14 +298,14 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
}
if (effect_infos.empty() && params.effects > 0) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
std::span<EffectResultState> effect_result_states_dsp{};
if (behavior.IsEffectInfoVersion2Supported() && params.effects > 0) {
effect_result_states_dsp = allocator.Allocate<EffectResultState>(params.effects, 0x40);
if (effect_result_states_dsp.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
std::memset(effect_result_states_dsp.data(), 0, effect_result_states_dsp.size_bytes());
}
@@ -319,14 +319,14 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
}
if (sinks.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
sink_context.Initialize(sinks, params.sinks);
auto voice_dsp_states{allocator.Allocate<VoiceState>(params.voices, 0x40)};
if (voice_dsp_states.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
for (auto& voice_state : voice_dsp_states) {
@@ -344,7 +344,7 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
0xC};
performance_workbuffer = allocator.Allocate<u8>(perf_workbuffer_size, 0x40);
if (performance_workbuffer.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
std::memset(performance_workbuffer.data(), 0, performance_workbuffer.size_bytes());
performance_manager.Initialize(performance_workbuffer, performance_workbuffer.size_bytes(),
@@ -360,7 +360,7 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
command_workbuffer_size = allocator.GetRemainingSize();
command_workbuffer = allocator.Allocate<u8>(command_workbuffer_size, 0x40);
if (command_workbuffer.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
command_buffer_size = 0;

View File

@@ -154,7 +154,7 @@ public:
ExecutionMode GetExecutionMode() const;
/**
* Get the rendering deivce for this system.
* Get the rendering device for this system.
* This is unused.
*
* @return Rendering device for this system.
@@ -241,7 +241,7 @@ private:
std::span<u8> command_workbuffer{};
/// Size of command workbuffer
u64 command_workbuffer_size{};
/// Numebr of commands in the workbuffer
/// Number of commands in the workbuffer
u64 command_buffer_size{};
/// Manager for upsamplers
UpsamplerManager* upsampler_manager{};

View File

@@ -36,7 +36,7 @@ public:
/**
* Initialize the system manager, called when any system is registered.
*
* @return True if sucessfully initialized, otherwise false.
* @return True if successfully initialized, otherwise false.
*/
bool InitializeUnsafe();
@@ -50,7 +50,7 @@ public:
* The manager does not own the system, so do not free it without calling Remove.
*
* @param system - The system to add.
* @return True if succesfully added, otherwise false.
* @return True if successfully added, otherwise false.
*/
bool Add(System& system);
@@ -58,7 +58,7 @@ public:
* Remove an audio render system from the manager.
*
* @param system - The system to remove.
* @return True if succesfully removed, otherwise false.
* @return True if successfully removed, otherwise false.
*/
bool Remove(System& system);

View File

@@ -181,7 +181,7 @@ void VoiceInfo::UpdateWaveBuffer(std::span<BehaviorInfo::ErrorInfo> error_info,
if (wave_buffer_internal.start_offset * byte_size > wave_buffer_internal.size ||
wave_buffer_internal.end_offset * byte_size > wave_buffer_internal.size) {
LOG_ERROR(Service_Audio, "Invalid PCM16 start/end wavebuffer sizes!");
error_info[0].error_code = Service::Audio::ERR_INVALID_UPDATE_DATA;
error_info[0].error_code = Service::Audio::ResultInvalidUpdateInfo;
error_info[0].address = wave_buffer_internal.address;
return;
}
@@ -192,7 +192,7 @@ void VoiceInfo::UpdateWaveBuffer(std::span<BehaviorInfo::ErrorInfo> error_info,
if (wave_buffer_internal.start_offset * byte_size > wave_buffer_internal.size ||
wave_buffer_internal.end_offset * byte_size > wave_buffer_internal.size) {
LOG_ERROR(Service_Audio, "Invalid PCMFloat start/end wavebuffer sizes!");
error_info[0].error_code = Service::Audio::ERR_INVALID_UPDATE_DATA;
error_info[0].error_code = Service::Audio::ResultInvalidUpdateInfo;
error_info[0].address = wave_buffer_internal.address;
return;
}
@@ -216,7 +216,7 @@ void VoiceInfo::UpdateWaveBuffer(std::span<BehaviorInfo::ErrorInfo> error_info,
if (start > static_cast<s64>(wave_buffer_internal.size) ||
end > static_cast<s64>(wave_buffer_internal.size)) {
LOG_ERROR(Service_Audio, "Invalid ADPCM start/end wavebuffer sizes!");
error_info[0].error_code = Service::Audio::ERR_INVALID_UPDATE_DATA;
error_info[0].error_code = Service::Audio::ResultInvalidUpdateInfo;
error_info[0].address = wave_buffer_internal.address;
return;
}
@@ -228,7 +228,7 @@ void VoiceInfo::UpdateWaveBuffer(std::span<BehaviorInfo::ErrorInfo> error_info,
if (wave_buffer_internal.start_offset < 0 || wave_buffer_internal.end_offset < 0) {
LOG_ERROR(Service_Audio, "Invalid input start/end wavebuffer sizes!");
error_info[0].error_code = Service::Audio::ERR_INVALID_UPDATE_DATA;
error_info[0].error_code = Service::Audio::ResultInvalidUpdateInfo;
error_info[0].address = wave_buffer_internal.address;
return;
}

View File

@@ -183,7 +183,7 @@ public:
void Initialize();
/**
* Does this voice ned an update?
* Does this voice need an update?
*
* @param params - Input parameters to check matching.
*
@@ -236,7 +236,7 @@ public:
*
* @param error_info - Output array of errors.
* @param wave_buffer - The wavebuffer to be updated.
* @param wave_buffer_internal - Input parametters to be used for the update.
* @param wave_buffer_internal - Input parameters to be used for the update.
* @param sample_format - Sample format of the wavebuffer.
* @param valid - Is this wavebuffer valid?
* @param pool_mapper - Used to map the wavebuffers.

View File

@@ -91,6 +91,7 @@ add_library(common STATIC
multi_level_page_table.h
nvidia_flags.cpp
nvidia_flags.h
overflow.h
page_table.cpp
page_table.h
param_package.cpp
@@ -113,6 +114,8 @@ add_library(common STATIC
socket_types.h
spin_lock.cpp
spin_lock.h
steady_clock.cpp
steady_clock.h
stream.cpp
stream.h
string_util.cpp
@@ -142,6 +145,14 @@ add_library(common STATIC
zstd_compression.h
)
if (WIN32)
target_sources(common PRIVATE
windows/timer_resolution.cpp
windows/timer_resolution.h
)
target_link_libraries(common PRIVATE ntdll)
endif()
if(ARCHITECTURE_x86_64)
target_sources(common
PRIVATE

View File

@@ -66,7 +66,7 @@ public:
* @param description The room description
* @param port The port of the room
* @param net_version The version of the libNetwork that gets used
* @param has_password True if the room is passowrd protected
* @param has_password True if the room is password protected
* @param preferred_game The preferred game of the room
* @param preferred_game_id The title id of the preferred game
*/

View File

@@ -3,19 +3,21 @@
#pragma once
#include <cstring>
#include <type_traits>
#include <version>
#ifdef __cpp_lib_bit_cast
#include <bit>
#endif
namespace Common {
template <typename To, typename From>
[[nodiscard]] std::enable_if_t<sizeof(To) == sizeof(From) && std::is_trivially_copyable_v<From> &&
std::is_trivially_copyable_v<To>,
To>
BitCast(const From& src) noexcept {
To dst;
std::memcpy(&dst, &src, sizeof(To));
return dst;
constexpr inline To BitCast(const From& from) {
#ifdef __cpp_lib_bit_cast
return std::bit_cast<To>(from);
#else
return __builtin_bit_cast(To, from);
#endif
}
} // namespace Common

View File

@@ -9,10 +9,11 @@
#include <memory>
#include <mutex>
#include <new>
#include <stop_token>
#include <type_traits>
#include <utility>
#include "common/polyfill_thread.h"
namespace Common {
#if defined(__cpp_lib_hardware_interference_size)
@@ -78,7 +79,7 @@ public:
auto& slot = slots[idx(tail)];
if (!slot.turn.test()) {
std::unique_lock lock{cv_mutex};
cv.wait(lock, stop, [&slot] { return slot.turn.test(); });
Common::CondvarWait(cv, lock, stop, [&slot] { return slot.turn.test(); });
}
v = slot.move();
slot.destroy();

View File

@@ -90,7 +90,7 @@ Fiber::~Fiber() {
}
void Fiber::Exit() {
ASSERT_MSG(impl->is_thread_fiber, "Exitting non main thread fiber");
ASSERT_MSG(impl->is_thread_fiber, "Exiting non main thread fiber");
if (!impl->is_thread_fiber) {
return;
}

View File

@@ -22,7 +22,7 @@ class FixedPoint;
namespace detail {
// helper templates to make magic with types :)
// these allow us to determine resonable types from
// these allow us to determine reasonable types from
// a desired size, they also let us infer the next largest type
// from a type which is nice for the division op
template <size_t T>

View File

@@ -322,7 +322,7 @@ private:
}
/// Return true when a given memory region is a "nieche" and the placeholders don't have to be
/// splitted.
/// split.
bool IsNiechePlaceholder(size_t virtual_offset, size_t length) const {
const auto it = placeholders.upper_bound({virtual_offset, virtual_offset + length});
if (it != placeholders.end() && it->lower() == virtual_offset + length) {
@@ -484,7 +484,7 @@ class HostMemory::Impl {
public:
explicit Impl(size_t /*backing_size */, size_t /* virtual_size */) {
// This is just a place holder.
// Please implement fastmem in a propper way on your platform.
// Please implement fastmem in a proper way on your platform.
throw std::bad_alloc{};
}

View File

@@ -15,7 +15,7 @@
namespace Common::Input {
// Type of data that is expected to recieve or send
// Type of data that is expected to receive or send
enum class InputType {
None,
Battery,
@@ -46,7 +46,7 @@ enum class PollingMode {
// Constant polling of buttons, analogs and motion data
Active,
// Only update on button change, digital analogs
Pasive,
Passive,
// Enable near field communication polling
NFC,
// Enable infrared camera polling
@@ -103,7 +103,7 @@ enum class VibrationAmplificationType {
struct AnalogProperties {
// Anything below this value will be detected as zero
float deadzone{};
// Anyting above this values will be detected as one
// Anything above this values will be detected as one
float range{1.0f};
// Minimum value to be detected as active
float threshold{0.5f};
@@ -209,7 +209,7 @@ struct LedStatus {
bool led_4{};
};
// Raw data fom camera
// Raw data from camera
struct CameraStatus {
CameraFormat format{CameraFormat::None};
std::vector<u8> data{};
@@ -428,7 +428,7 @@ inline void UnregisterOutputFactory(const std::string& name) {
}
/**
* Create an input device from given paramters.
* Create an input device from given parameters.
* @tparam InputDeviceType the type of input devices to create
* @param params a serialized ParamPackage string that contains all parameters for creating the
* device

22
src/common/overflow.h Normal file
View File

@@ -0,0 +1,22 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <type_traits>
#include "bit_cast.h"
namespace Common {
template <typename T>
requires(std::is_integral_v<T> && std::is_signed_v<T>)
inline T WrappingAdd(T lhs, T rhs) {
using U = std::make_unsigned_t<T>;
U lhs_u = BitCast<U>(lhs);
U rhs_u = BitCast<U>(rhs);
return BitCast<T>(lhs_u + rhs_u);
}
} // namespace Common

View File

@@ -128,7 +128,7 @@ public:
/**
* Sets a default value, label, and setting value.
*
* @param default_val Intial value of the setting, and default value of the setting
* @param default_val Initial value of the setting, and default value of the setting
* @param name Label for the setting
*/
explicit Setting(const Type& default_val, const std::string& name)
@@ -139,7 +139,7 @@ public:
/**
* Sets a default value, minimum value, maximum value, and label.
*
* @param default_val Intial value of the setting, and default value of the setting
* @param default_val Initial value of the setting, and default value of the setting
* @param min_val Sets the minimum allowed value of the setting
* @param max_val Sets the maximum allowed value of the setting
* @param name Label for the setting
@@ -231,7 +231,7 @@ public:
/**
* Sets a default value, label, and setting value.
*
* @param default_val Intial value of the setting, and default value of the setting
* @param default_val Initial value of the setting, and default value of the setting
* @param name Label for the setting
*/
explicit SwitchableSetting(const Type& default_val, const std::string& name)
@@ -242,7 +242,7 @@ public:
/**
* Sets a default value, minimum value, maximum value, and label.
*
* @param default_val Intial value of the setting, and default value of the setting
* @param default_val Initial value of the setting, and default value of the setting
* @param min_val Sets the minimum allowed value of the setting
* @param max_val Sets the maximum allowed value of the setting
* @param name Label for the setting
@@ -503,7 +503,7 @@ struct Values {
Setting<bool> tas_loop{false, "tas_loop"};
Setting<bool> mouse_panning{false, "mouse_panning"};
Setting<u8, true> mouse_panning_sensitivity{10, 1, 100, "mouse_panning_sensitivity"};
Setting<u8, true> mouse_panning_sensitivity{50, 1, 100, "mouse_panning_sensitivity"};
Setting<bool> mouse_enabled{false, "mouse_enabled"};
Setting<bool> emulate_analog_keyboard{false, "emulate_analog_keyboard"};

View File

@@ -0,0 +1,81 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#if defined(_WIN32)
#include <windows.h>
#else
#include <time.h>
#endif
#include "common/steady_clock.h"
namespace Common {
#ifdef _WIN32
static s64 WindowsQueryPerformanceFrequency() {
LARGE_INTEGER frequency;
QueryPerformanceFrequency(&frequency);
return frequency.QuadPart;
}
static s64 WindowsQueryPerformanceCounter() {
LARGE_INTEGER counter;
QueryPerformanceCounter(&counter);
return counter.QuadPart;
}
static s64 GetSystemTimeNS() {
// GetSystemTimePreciseAsFileTime returns the file time in 100ns units.
static constexpr s64 Multiplier = 100;
// Convert Windows epoch to Unix epoch.
static constexpr s64 WindowsEpochToUnixEpochNS = 0x19DB1DED53E8000LL;
FILETIME filetime;
GetSystemTimePreciseAsFileTime(&filetime);
return Multiplier * ((static_cast<s64>(filetime.dwHighDateTime) << 32) +
static_cast<s64>(filetime.dwLowDateTime)) -
WindowsEpochToUnixEpochNS;
}
#endif
SteadyClock::time_point SteadyClock::Now() noexcept {
#if defined(_WIN32)
static const auto freq = WindowsQueryPerformanceFrequency();
const auto counter = WindowsQueryPerformanceCounter();
// 10 MHz is a very common QPC frequency on modern PCs.
// Optimizing for this specific frequency can double the performance of
// this function by avoiding the expensive frequency conversion path.
static constexpr s64 TenMHz = 10'000'000;
if (freq == TenMHz) [[likely]] {
static_assert(period::den % TenMHz == 0);
static constexpr s64 Multiplier = period::den / TenMHz;
return time_point{duration{counter * Multiplier}};
}
const auto whole = (counter / freq) * period::den;
const auto part = (counter % freq) * period::den / freq;
return time_point{duration{whole + part}};
#elif defined(__APPLE__)
return time_point{duration{clock_gettime_nsec_np(CLOCK_MONOTONIC_RAW)}};
#else
timespec ts;
clock_gettime(CLOCK_MONOTONIC, &ts);
return time_point{std::chrono::seconds{ts.tv_sec} + std::chrono::nanoseconds{ts.tv_nsec}};
#endif
}
RealTimeClock::time_point RealTimeClock::Now() noexcept {
#if defined(_WIN32)
return time_point{duration{GetSystemTimeNS()}};
#elif defined(__APPLE__)
return time_point{duration{clock_gettime_nsec_np(CLOCK_REALTIME)}};
#else
timespec ts;
clock_gettime(CLOCK_REALTIME, &ts);
return time_point{std::chrono::seconds{ts.tv_sec} + std::chrono::nanoseconds{ts.tv_nsec}};
#endif
}
}; // namespace Common

34
src/common/steady_clock.h Normal file
View File

@@ -0,0 +1,34 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <chrono>
#include "common/common_types.h"
namespace Common {
struct SteadyClock {
using rep = s64;
using period = std::nano;
using duration = std::chrono::nanoseconds;
using time_point = std::chrono::time_point<SteadyClock>;
static constexpr bool is_steady = true;
[[nodiscard]] static time_point Now() noexcept;
};
struct RealTimeClock {
using rep = s64;
using period = std::nano;
using duration = std::chrono::nanoseconds;
using time_point = std::chrono::time_point<RealTimeClock>;
static constexpr bool is_steady = false;
[[nodiscard]] static time_point Now() noexcept;
};
} // namespace Common

View File

@@ -229,7 +229,7 @@ public:
value = swap(swap() - 1);
return old;
}
// Comparaison
// Comparison
// v == i
bool operator==(const swapped_t& i) const {
return swap() == i.swap();
@@ -368,7 +368,7 @@ public:
// Member
/** todo **/
// Arithmetics
// Arithmetic
template <typename S, typename T2, typename F2>
friend S operator+(const S& p, const swapped_t v);
@@ -384,7 +384,7 @@ public:
template <typename S, typename T2, typename F2>
friend S operator%(const S& p, const swapped_t v);
// Arithmetics + assignments
// Arithmetic + assignments
template <typename S, typename T2, typename F2>
friend S operator+=(const S& p, const swapped_t v);
@@ -415,7 +415,7 @@ public:
friend bool operator==(const S& p, const swapped_t v);
};
// Arithmetics
// Arithmetic
template <typename S, typename T, typename F>
S operator+(const S& i, const swap_struct_t<T, F> v) {
return i + v.swap();
@@ -441,7 +441,7 @@ S operator%(const S& i, const swap_struct_t<T, F> v) {
return i % v.swap();
}
// Arithmetics + assignments
// Arithmetic + assignments
template <typename S, typename T, typename F>
S& operator+=(S& i, const swap_struct_t<T, F> v) {
i += v.swap();
@@ -465,7 +465,7 @@ S operator&(const swap_struct_t<T, F> v, const S& i) {
return static_cast<S>(v.swap() & i);
}
// Comparaison
// Comparison
template <typename S, typename T, typename F>
bool operator<(const S& p, const swap_struct_t<T, F> v) {
return p < v.swap();

View File

@@ -1,6 +1,7 @@
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/steady_clock.h"
#include "common/uint128.h"
#include "common/wall_clock.h"
@@ -11,45 +12,32 @@
namespace Common {
using base_timer = std::chrono::steady_clock;
using base_time_point = std::chrono::time_point<base_timer>;
class StandardWallClock final : public WallClock {
public:
explicit StandardWallClock(u64 emulated_cpu_frequency_, u64 emulated_clock_frequency_)
: WallClock(emulated_cpu_frequency_, emulated_clock_frequency_, false) {
start_time = base_timer::now();
}
: WallClock{emulated_cpu_frequency_, emulated_clock_frequency_, false},
start_time{SteadyClock::Now()} {}
std::chrono::nanoseconds GetTimeNS() override {
base_time_point current = base_timer::now();
auto elapsed = current - start_time;
return std::chrono::duration_cast<std::chrono::nanoseconds>(elapsed);
return SteadyClock::Now() - start_time;
}
std::chrono::microseconds GetTimeUS() override {
base_time_point current = base_timer::now();
auto elapsed = current - start_time;
return std::chrono::duration_cast<std::chrono::microseconds>(elapsed);
return std::chrono::duration_cast<std::chrono::microseconds>(GetTimeNS());
}
std::chrono::milliseconds GetTimeMS() override {
base_time_point current = base_timer::now();
auto elapsed = current - start_time;
return std::chrono::duration_cast<std::chrono::milliseconds>(elapsed);
return std::chrono::duration_cast<std::chrono::milliseconds>(GetTimeNS());
}
u64 GetClockCycles() override {
std::chrono::nanoseconds time_now = GetTimeNS();
const u128 temporary =
Common::Multiply64Into128(time_now.count(), emulated_clock_frequency);
return Common::Divide128On32(temporary, 1000000000).first;
const u128 temp = Common::Multiply64Into128(GetTimeNS().count(), emulated_clock_frequency);
return Common::Divide128On32(temp, NS_RATIO).first;
}
u64 GetCPUCycles() override {
std::chrono::nanoseconds time_now = GetTimeNS();
const u128 temporary = Common::Multiply64Into128(time_now.count(), emulated_cpu_frequency);
return Common::Divide128On32(temporary, 1000000000).first;
const u128 temp = Common::Multiply64Into128(GetTimeNS().count(), emulated_cpu_frequency);
return Common::Divide128On32(temp, NS_RATIO).first;
}
void Pause([[maybe_unused]] bool is_paused) override {
@@ -57,7 +45,7 @@ public:
}
private:
base_time_point start_time;
SteadyClock::time_point start_time;
};
#ifdef ARCHITECTURE_x86_64
@@ -93,4 +81,9 @@ std::unique_ptr<WallClock> CreateBestMatchingClock(u64 emulated_cpu_frequency,
#endif
std::unique_ptr<WallClock> CreateStandardWallClock(u64 emulated_cpu_frequency,
u64 emulated_clock_frequency) {
return std::make_unique<StandardWallClock>(emulated_cpu_frequency, emulated_clock_frequency);
}
} // namespace Common

View File

@@ -55,4 +55,7 @@ private:
[[nodiscard]] std::unique_ptr<WallClock> CreateBestMatchingClock(u64 emulated_cpu_frequency,
u64 emulated_clock_frequency);
[[nodiscard]] std::unique_ptr<WallClock> CreateStandardWallClock(u64 emulated_cpu_frequency,
u64 emulated_clock_frequency);
} // namespace Common

View File

@@ -0,0 +1,109 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <windows.h>
#include "common/windows/timer_resolution.h"
extern "C" {
// http://undocumented.ntinternals.net/index.html?page=UserMode%2FUndocumented%20Functions%2FTime%2FNtQueryTimerResolution.html
NTSYSAPI LONG NTAPI NtQueryTimerResolution(PULONG MinimumResolution, PULONG MaximumResolution,
PULONG CurrentResolution);
// http://undocumented.ntinternals.net/index.html?page=UserMode%2FUndocumented%20Functions%2FTime%2FNtSetTimerResolution.html
NTSYSAPI LONG NTAPI NtSetTimerResolution(ULONG DesiredResolution, BOOLEAN SetResolution,
PULONG CurrentResolution);
// http://undocumented.ntinternals.net/index.html?page=UserMode%2FUndocumented%20Functions%2FNT%20Objects%2FThread%2FNtDelayExecution.html
NTSYSAPI LONG NTAPI NtDelayExecution(BOOLEAN Alertable, PLARGE_INTEGER DelayInterval);
}
// Defines for compatibility with older Windows 10 SDKs.
#ifndef PROCESS_POWER_THROTTLING_EXECUTION_SPEED
#define PROCESS_POWER_THROTTLING_EXECUTION_SPEED 0x1
#endif
#ifndef PROCESS_POWER_THROTTLING_IGNORE_TIMER_RESOLUTION
#define PROCESS_POWER_THROTTLING_IGNORE_TIMER_RESOLUTION 0x4
#endif
namespace Common::Windows {
namespace {
using namespace std::chrono;
constexpr nanoseconds ToNS(ULONG hundred_ns) {
return nanoseconds{hundred_ns * 100};
}
constexpr ULONG ToHundredNS(nanoseconds ns) {
return static_cast<ULONG>(ns.count()) / 100;
}
struct TimerResolution {
std::chrono::nanoseconds minimum;
std::chrono::nanoseconds maximum;
std::chrono::nanoseconds current;
};
TimerResolution GetTimerResolution() {
ULONG MinimumTimerResolution;
ULONG MaximumTimerResolution;
ULONG CurrentTimerResolution;
NtQueryTimerResolution(&MinimumTimerResolution, &MaximumTimerResolution,
&CurrentTimerResolution);
return {
.minimum{ToNS(MinimumTimerResolution)},
.maximum{ToNS(MaximumTimerResolution)},
.current{ToNS(CurrentTimerResolution)},
};
}
void SetHighQoS() {
// https://learn.microsoft.com/en-us/windows/win32/procthread/quality-of-service
PROCESS_POWER_THROTTLING_STATE PowerThrottling{
.Version{PROCESS_POWER_THROTTLING_CURRENT_VERSION},
.ControlMask{PROCESS_POWER_THROTTLING_EXECUTION_SPEED |
PROCESS_POWER_THROTTLING_IGNORE_TIMER_RESOLUTION},
.StateMask{},
};
SetProcessInformation(GetCurrentProcess(), ProcessPowerThrottling, &PowerThrottling,
sizeof(PROCESS_POWER_THROTTLING_STATE));
}
} // Anonymous namespace
nanoseconds GetMinimumTimerResolution() {
return GetTimerResolution().minimum;
}
nanoseconds GetMaximumTimerResolution() {
return GetTimerResolution().maximum;
}
nanoseconds GetCurrentTimerResolution() {
return GetTimerResolution().current;
}
nanoseconds SetCurrentTimerResolution(nanoseconds timer_resolution) {
// Set the timer resolution, and return the current timer resolution.
const auto DesiredTimerResolution = ToHundredNS(timer_resolution);
ULONG CurrentTimerResolution;
NtSetTimerResolution(DesiredTimerResolution, TRUE, &CurrentTimerResolution);
return ToNS(CurrentTimerResolution);
}
nanoseconds SetCurrentTimerResolutionToMaximum() {
SetHighQoS();
return SetCurrentTimerResolution(GetMaximumTimerResolution());
}
void SleepForOneTick() {
LARGE_INTEGER DelayInterval{
.QuadPart{-1},
};
NtDelayExecution(FALSE, &DelayInterval);
}
} // namespace Common::Windows

View File

@@ -0,0 +1,38 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <chrono>
namespace Common::Windows {
/// Returns the minimum (least precise) supported timer resolution in nanoseconds.
std::chrono::nanoseconds GetMinimumTimerResolution();
/// Returns the maximum (most precise) supported timer resolution in nanoseconds.
std::chrono::nanoseconds GetMaximumTimerResolution();
/// Returns the current timer resolution in nanoseconds.
std::chrono::nanoseconds GetCurrentTimerResolution();
/**
* Sets the current timer resolution.
*
* @param timer_resolution Timer resolution in nanoseconds.
*
* @returns The current timer resolution.
*/
std::chrono::nanoseconds SetCurrentTimerResolution(std::chrono::nanoseconds timer_resolution);
/**
* Sets the current timer resolution to the maximum supported timer resolution.
*
* @returns The current timer resolution.
*/
std::chrono::nanoseconds SetCurrentTimerResolutionToMaximum();
/// Sleep for one tick of the current timer resolution.
void SleepForOneTick();
} // namespace Common::Windows

View File

@@ -6,6 +6,7 @@
#include <thread>
#include "common/atomic_ops.h"
#include "common/steady_clock.h"
#include "common/uint128.h"
#include "common/x64/native_clock.h"
@@ -39,6 +40,12 @@ static u64 FencedRDTSC() {
}
#endif
template <u64 Nearest>
static u64 RoundToNearest(u64 value) {
const auto mod = value % Nearest;
return mod >= (Nearest / 2) ? (value - mod + Nearest) : (value - mod);
}
u64 EstimateRDTSCFrequency() {
// Discard the first result measuring the rdtsc.
FencedRDTSC();
@@ -46,18 +53,18 @@ u64 EstimateRDTSCFrequency() {
FencedRDTSC();
// Get the current time.
const auto start_time = std::chrono::steady_clock::now();
const auto start_time = Common::RealTimeClock::Now();
const u64 tsc_start = FencedRDTSC();
// Wait for 200 milliseconds.
std::this_thread::sleep_for(std::chrono::milliseconds{200});
const auto end_time = std::chrono::steady_clock::now();
// Wait for 250 milliseconds.
std::this_thread::sleep_for(std::chrono::milliseconds{250});
const auto end_time = Common::RealTimeClock::Now();
const u64 tsc_end = FencedRDTSC();
// Calculate differences.
const u64 timer_diff = static_cast<u64>(
std::chrono::duration_cast<std::chrono::nanoseconds>(end_time - start_time).count());
const u64 tsc_diff = tsc_end - tsc_start;
const u64 tsc_freq = MultiplyAndDivide64(tsc_diff, 1000000000ULL, timer_diff);
return tsc_freq;
return RoundToNearest<1000>(tsc_freq);
}
namespace X64 {
@@ -65,13 +72,29 @@ NativeClock::NativeClock(u64 emulated_cpu_frequency_, u64 emulated_clock_frequen
u64 rtsc_frequency_)
: WallClock(emulated_cpu_frequency_, emulated_clock_frequency_, true), rtsc_frequency{
rtsc_frequency_} {
// Thread to re-adjust the RDTSC frequency after 10 seconds has elapsed.
time_sync_thread = std::jthread{[this](std::stop_token token) {
// Get the current time.
const auto start_time = Common::RealTimeClock::Now();
const u64 tsc_start = FencedRDTSC();
// Wait for 10 seconds.
if (!Common::StoppableTimedWait(token, std::chrono::seconds{10})) {
return;
}
const auto end_time = Common::RealTimeClock::Now();
const u64 tsc_end = FencedRDTSC();
// Calculate differences.
const u64 timer_diff = static_cast<u64>(
std::chrono::duration_cast<std::chrono::nanoseconds>(end_time - start_time).count());
const u64 tsc_diff = tsc_end - tsc_start;
const u64 tsc_freq = MultiplyAndDivide64(tsc_diff, 1000000000ULL, timer_diff);
rtsc_frequency = tsc_freq;
CalculateAndSetFactors();
}};
time_point.inner.last_measure = FencedRDTSC();
time_point.inner.accumulated_ticks = 0U;
ns_rtsc_factor = GetFixedPoint64Factor(NS_RATIO, rtsc_frequency);
us_rtsc_factor = GetFixedPoint64Factor(US_RATIO, rtsc_frequency);
ms_rtsc_factor = GetFixedPoint64Factor(MS_RATIO, rtsc_frequency);
clock_rtsc_factor = GetFixedPoint64Factor(emulated_clock_frequency, rtsc_frequency);
cpu_rtsc_factor = GetFixedPoint64Factor(emulated_cpu_frequency, rtsc_frequency);
CalculateAndSetFactors();
}
u64 NativeClock::GetRTSC() {
@@ -131,6 +154,14 @@ u64 NativeClock::GetCPUCycles() {
return MultiplyHigh(rtsc_value, cpu_rtsc_factor);
}
void NativeClock::CalculateAndSetFactors() {
ns_rtsc_factor = GetFixedPoint64Factor(NS_RATIO, rtsc_frequency);
us_rtsc_factor = GetFixedPoint64Factor(US_RATIO, rtsc_frequency);
ms_rtsc_factor = GetFixedPoint64Factor(MS_RATIO, rtsc_frequency);
clock_rtsc_factor = GetFixedPoint64Factor(emulated_clock_frequency, rtsc_frequency);
cpu_rtsc_factor = GetFixedPoint64Factor(emulated_cpu_frequency, rtsc_frequency);
}
} // namespace X64
} // namespace Common

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@@ -3,6 +3,7 @@
#pragma once
#include "common/polyfill_thread.h"
#include "common/wall_clock.h"
namespace Common {
@@ -28,6 +29,8 @@ public:
private:
u64 GetRTSC();
void CalculateAndSetFactors();
union alignas(16) TimePoint {
TimePoint() : pack{} {}
u128 pack{};
@@ -47,6 +50,8 @@ private:
u64 ms_rtsc_factor{};
u64 rtsc_frequency;
std::jthread time_sync_thread;
};
} // namespace X64

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@@ -158,6 +158,7 @@ add_library(core STATIC
hid/motion_input.h
hle/api_version.h
hle/ipc.h
hle/kernel/board/nintendo/nx/k_memory_layout.cpp
hle/kernel/board/nintendo/nx/k_memory_layout.h
hle/kernel/board/nintendo/nx/k_system_control.cpp
hle/kernel/board/nintendo/nx/k_system_control.h
@@ -211,12 +212,10 @@ add_library(core STATIC
hle/kernel/k_light_condition_variable.h
hle/kernel/k_light_lock.cpp
hle/kernel/k_light_lock.h
hle/kernel/k_linked_list.h
hle/kernel/k_memory_block.h
hle/kernel/k_memory_block_manager.cpp
hle/kernel/k_memory_block_manager.h
hle/kernel/k_memory_layout.cpp
hle/kernel/k_memory_layout.board.nintendo_nx.cpp
hle/kernel/k_memory_layout.h
hle/kernel/k_memory_manager.cpp
hle/kernel/k_memory_manager.h
@@ -454,7 +453,6 @@ add_library(core STATIC
hle/service/filesystem/fsp_srv.h
hle/service/fgm/fgm.cpp
hle/service/fgm/fgm.h
hle/service/friend/errors.h
hle/service/friend/friend.cpp
hle/service/friend/friend.h
hle/service/friend/friend_interface.cpp

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@@ -4,13 +4,24 @@
#include "core/constants.h"
namespace Core::Constants {
const std::array<u8, 107> ACCOUNT_BACKUP_JPEG{{
0xff, 0xd8, 0xff, 0xdb, 0x00, 0x43, 0x00, 0x03, 0x02, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02,
0x02, 0x03, 0x03, 0x03, 0x03, 0x04, 0x06, 0x04, 0x04, 0x04, 0x04, 0x04, 0x08, 0x06, 0x06, 0x05,
0x06, 0x09, 0x08, 0x0a, 0x0a, 0x09, 0x08, 0x09, 0x09, 0x0a, 0x0c, 0x0f, 0x0c, 0x0a, 0x0b, 0x0e,
0x0b, 0x09, 0x09, 0x0d, 0x11, 0x0d, 0x0e, 0x0f, 0x10, 0x10, 0x11, 0x10, 0x0a, 0x0c, 0x12, 0x13,
0x12, 0x10, 0x13, 0x0f, 0x10, 0x10, 0x10, 0xff, 0xc9, 0x00, 0x0b, 0x08, 0x00, 0x01, 0x00, 0x01,
0x01, 0x01, 0x11, 0x00, 0xff, 0xcc, 0x00, 0x06, 0x00, 0x10, 0x10, 0x05, 0xff, 0xda, 0x00, 0x08,
0x01, 0x01, 0x00, 0x00, 0x3f, 0x00, 0xd2, 0xcf, 0x20, 0xff, 0xd9,
const std::array<u8, 287> ACCOUNT_BACKUP_JPEG{{
0xff, 0xd8, 0xff, 0xe0, 0x00, 0x10, 0x4a, 0x46, 0x49, 0x46, 0x00, 0x01, 0x01, 0x01, 0x00, 0x48,
0x00, 0x48, 0x00, 0x00, 0xff, 0xdb, 0x00, 0x43, 0x00, 0x06, 0x04, 0x04, 0x04, 0x05, 0x04, 0x06,
0x05, 0x05, 0x06, 0x09, 0x06, 0x05, 0x06, 0x09, 0x0b, 0x08, 0x06, 0x06, 0x08, 0x0b, 0x0c, 0x0a,
0x0a, 0x0b, 0x0a, 0x0a, 0x0c, 0x10, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x10, 0x0c, 0x0e, 0x0f,
0x10, 0x0f, 0x0e, 0x0c, 0x13, 0x13, 0x14, 0x14, 0x13, 0x13, 0x1c, 0x1b, 0x1b, 0x1b, 0x1c, 0x20,
0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0xff, 0xdb, 0x00, 0x43, 0x01, 0x07, 0x07,
0x07, 0x0d, 0x0c, 0x0d, 0x18, 0x10, 0x10, 0x18, 0x1a, 0x15, 0x11, 0x15, 0x1a, 0x20, 0x20, 0x20,
0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0xff, 0xc0,
0x00, 0x11, 0x08, 0x00, 0x20, 0x00, 0x20, 0x03, 0x01, 0x22, 0x00, 0x02, 0x11, 0x01, 0x03, 0x11,
0x01, 0xff, 0xc4, 0x00, 0x14, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xc4, 0x00, 0x14, 0x10, 0x01, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xc4, 0x00,
0x14, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0xff, 0xc4, 0x00, 0x14, 0x11, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xda, 0x00, 0x0c, 0x03, 0x01, 0x00,
0x02, 0x11, 0x03, 0x11, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xd9,
}};
}

View File

@@ -12,6 +12,6 @@
namespace Core::Constants {
// ACC Service - Blank JPEG used as user icon in absentia of real one.
extern const std::array<u8, 107> ACCOUNT_BACKUP_JPEG;
extern const std::array<u8, 287> ACCOUNT_BACKUP_JPEG;
} // namespace Core::Constants

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@@ -358,7 +358,7 @@ struct System::Impl {
void ShutdownMainProcess() {
SetShuttingDown(true);
// Log last frame performance stats if game was loded
// Log last frame performance stats if game was loaded
if (perf_stats) {
const auto perf_results = GetAndResetPerfStats();
constexpr auto performance = Common::Telemetry::FieldType::Performance;
@@ -434,7 +434,7 @@ struct System::Impl {
}
Service::Glue::ApplicationLaunchProperty launch{};
launch.title_id = process.GetProgramID();
launch.title_id = process.GetProgramId();
FileSys::PatchManager pm{launch.title_id, fs_controller, *content_provider};
launch.version = pm.GetGameVersion().value_or(0);
@@ -762,7 +762,7 @@ const Core::SpeedLimiter& System::SpeedLimiter() const {
}
u64 System::GetApplicationProcessProgramID() const {
return impl->kernel.ApplicationProcess()->GetProgramID();
return impl->kernel.ApplicationProcess()->GetProgramId();
}
Loader::ResultStatus System::GetGameName(std::string& out) const {

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@@ -146,7 +146,7 @@ public:
/**
* Initializes the system
* This function will initialize core functionaility used for system emulation
* This function will initialize core functionality used for system emulation
*/
void Initialize();

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@@ -6,6 +6,10 @@
#include <string>
#include <tuple>
#ifdef _WIN32
#include "common/windows/timer_resolution.h"
#endif
#include "common/microprofile.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
@@ -38,7 +42,8 @@ struct CoreTiming::Event {
};
CoreTiming::CoreTiming()
: clock{Common::CreateBestMatchingClock(Hardware::BASE_CLOCK_RATE, Hardware::CNTFREQ)} {}
: cpu_clock{Common::CreateBestMatchingClock(Hardware::BASE_CLOCK_RATE, Hardware::CNTFREQ)},
event_clock{Common::CreateStandardWallClock(Hardware::BASE_CLOCK_RATE, Hardware::CNTFREQ)} {}
CoreTiming::~CoreTiming() {
Reset();
@@ -48,7 +53,7 @@ void CoreTiming::ThreadEntry(CoreTiming& instance) {
static constexpr char name[] = "HostTiming";
MicroProfileOnThreadCreate(name);
Common::SetCurrentThreadName(name);
Common::SetCurrentThreadPriority(Common::ThreadPriority::Critical);
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
instance.on_thread_init();
instance.ThreadLoop();
MicroProfileOnThreadExit();
@@ -185,15 +190,15 @@ void CoreTiming::ResetTicks() {
}
u64 CoreTiming::GetCPUTicks() const {
if (is_multicore) {
return clock->GetCPUCycles();
if (is_multicore) [[likely]] {
return cpu_clock->GetCPUCycles();
}
return ticks;
}
u64 CoreTiming::GetClockTicks() const {
if (is_multicore) {
return clock->GetClockCycles();
if (is_multicore) [[likely]] {
return cpu_clock->GetClockCycles();
}
return CpuCyclesToClockCycles(ticks);
}
@@ -252,21 +257,20 @@ void CoreTiming::ThreadLoop() {
const auto next_time = Advance();
if (next_time) {
// There are more events left in the queue, wait until the next event.
const auto wait_time = *next_time - GetGlobalTimeNs().count();
auto wait_time = *next_time - GetGlobalTimeNs().count();
if (wait_time > 0) {
#ifdef _WIN32
// Assume a timer resolution of 1ms.
static constexpr s64 TimerResolutionNS = 1000000;
const auto timer_resolution_ns =
Common::Windows::GetCurrentTimerResolution().count();
// Sleep in discrete intervals of the timer resolution, and spin the rest.
const auto sleep_time = wait_time - (wait_time % TimerResolutionNS);
if (sleep_time > 0) {
event.WaitFor(std::chrono::nanoseconds(sleep_time));
}
while (!paused && !event.IsSet() && wait_time > 0) {
wait_time = *next_time - GetGlobalTimeNs().count();
while (!paused && !event.IsSet() && GetGlobalTimeNs().count() < *next_time) {
// Yield to reduce thread starvation.
std::this_thread::yield();
if (wait_time >= timer_resolution_ns) {
Common::Windows::SleepForOneTick();
} else {
std::this_thread::yield();
}
}
if (event.IsSet()) {
@@ -285,9 +289,9 @@ void CoreTiming::ThreadLoop() {
}
paused_set = true;
clock->Pause(true);
event_clock->Pause(true);
pause_event.Wait();
clock->Pause(false);
event_clock->Pause(false);
}
}
@@ -303,16 +307,23 @@ void CoreTiming::Reset() {
has_started = false;
}
std::chrono::nanoseconds CoreTiming::GetCPUTimeNs() const {
if (is_multicore) [[likely]] {
return cpu_clock->GetTimeNS();
}
return CyclesToNs(ticks);
}
std::chrono::nanoseconds CoreTiming::GetGlobalTimeNs() const {
if (is_multicore) {
return clock->GetTimeNS();
if (is_multicore) [[likely]] {
return event_clock->GetTimeNS();
}
return CyclesToNs(ticks);
}
std::chrono::microseconds CoreTiming::GetGlobalTimeUs() const {
if (is_multicore) {
return clock->GetTimeUS();
if (is_multicore) [[likely]] {
return event_clock->GetTimeUS();
}
return CyclesToUs(ticks);
}

View File

@@ -122,6 +122,9 @@ public:
/// Returns current time in emulated in Clock cycles
u64 GetClockTicks() const;
/// Returns current time in nanoseconds.
std::chrono::nanoseconds GetCPUTimeNs() const;
/// Returns current time in microseconds.
std::chrono::microseconds GetGlobalTimeUs() const;
@@ -139,14 +142,15 @@ private:
void Reset();
std::unique_ptr<Common::WallClock> clock;
std::unique_ptr<Common::WallClock> cpu_clock;
std::unique_ptr<Common::WallClock> event_clock;
s64 global_timer = 0;
// The queue is a min-heap using std::make_heap/push_heap/pop_heap.
// We don't use std::priority_queue because we need to be able to serialize, unserialize and
// erase arbitrary events (RemoveEvent()) regardless of the queue order. These aren't
// accomodated by the standard adaptor class.
// accommodated by the standard adaptor class.
std::vector<Event> event_queue;
u64 event_fifo_id = 0;

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@@ -192,7 +192,7 @@ void CpuManager::RunThread(std::stop_token token, std::size_t core) {
}
MicroProfileOnThreadCreate(name.c_str());
Common::SetCurrentThreadName(name.c_str());
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
Common::SetCurrentThreadPriority(Common::ThreadPriority::Critical);
auto& data = core_data[core];
data.host_context = Common::Fiber::ThreadToFiber();

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@@ -11,7 +11,7 @@
namespace Core::Crypto {
// Sits on top of a VirtualFile and provides CTR-mode AES decription.
// Sits on top of a VirtualFile and provides CTR-mode AES description.
class CTREncryptionLayer : public EncryptionLayer {
public:
using IVData = std::array<u8, 16>;

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@@ -249,7 +249,7 @@ public:
static bool KeyFileExists(bool title);
// Call before using the sd seed to attempt to derive it if it dosen't exist. Needs system
// Call before using the sd seed to attempt to derive it if it doesn't exist. Needs system
// save 8*43 and the private file to exist.
void DeriveSDSeedLazy();

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@@ -9,7 +9,7 @@
namespace Core::Crypto {
// Sits on top of a VirtualFile and provides XTS-mode AES decription.
// Sits on top of a VirtualFile and provides XTS-mode AES description.
class XTSEncryptionLayer : public EncryptionLayer {
public:
XTSEncryptionLayer(FileSys::VirtualFile base, Key256 key);

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@@ -421,7 +421,7 @@ void GDBStub::HandleBreakpointRemove(std::string_view command) {
static std::optional<std::string> GetNameFromThreadType32(Core::Memory::Memory& memory,
const Kernel::KThread* thread) {
// Read thread type from TLS
const VAddr tls_thread_type{memory.Read32(thread->GetTLSAddress() + 0x1fc)};
const VAddr tls_thread_type{memory.Read32(thread->GetTlsAddress() + 0x1fc)};
const VAddr argument_thread_type{thread->GetArgument()};
if (argument_thread_type && tls_thread_type != argument_thread_type) {
@@ -452,7 +452,7 @@ static std::optional<std::string> GetNameFromThreadType32(Core::Memory::Memory&
static std::optional<std::string> GetNameFromThreadType64(Core::Memory::Memory& memory,
const Kernel::KThread* thread) {
// Read thread type from TLS
const VAddr tls_thread_type{memory.Read64(thread->GetTLSAddress() + 0x1f8)};
const VAddr tls_thread_type{memory.Read64(thread->GetTlsAddress() + 0x1f8)};
const VAddr argument_thread_type{thread->GetArgument()};
if (argument_thread_type && tls_thread_type != argument_thread_type) {
@@ -576,7 +576,7 @@ void GDBStub::HandleQuery(std::string_view command) {
const auto& threads = system.ApplicationProcess()->GetThreadList();
std::vector<std::string> thread_ids;
for (const auto& thread : threads) {
thread_ids.push_back(fmt::format("{:x}", thread->GetThreadID()));
thread_ids.push_back(fmt::format("{:x}", thread->GetThreadId()));
}
SendReply(fmt::format("m{}", fmt::join(thread_ids, ",")));
} else if (command.starts_with("sThreadInfo")) {
@@ -591,11 +591,11 @@ void GDBStub::HandleQuery(std::string_view command) {
for (const auto* thread : threads) {
auto thread_name{GetThreadName(system, thread)};
if (!thread_name) {
thread_name = fmt::format("Thread {:d}", thread->GetThreadID());
thread_name = fmt::format("Thread {:d}", thread->GetThreadId());
}
buffer += fmt::format(R"(<thread id="{:x}" core="{:d}" name="{}">{}</thread>)",
thread->GetThreadID(), thread->GetActiveCore(),
thread->GetThreadId(), thread->GetActiveCore(),
EscapeXML(*thread_name), GetThreadState(thread));
}
@@ -756,7 +756,7 @@ void GDBStub::HandleRcmd(const std::vector<u8>& command) {
reply = fmt::format("Process: {:#x} ({})\n"
"Program Id: {:#018x}\n",
process->GetProcessID(), process->GetName(), process->GetProgramID());
process->GetProcessId(), process->GetName(), process->GetProgramId());
reply +=
fmt::format("Layout:\n"
" Alias: {:#012x} - {:#012x}\n"
@@ -819,7 +819,7 @@ void GDBStub::HandleRcmd(const std::vector<u8>& command) {
Kernel::KThread* GDBStub::GetThreadByID(u64 thread_id) {
const auto& threads{system.ApplicationProcess()->GetThreadList()};
for (auto* thread : threads) {
if (thread->GetThreadID() == thread_id) {
if (thread->GetThreadId() == thread_id) {
return thread;
}
}

View File

@@ -259,7 +259,7 @@ void GDBStubA64::WriteRegisters(Kernel::KThread* thread, std::string_view regist
std::string GDBStubA64::ThreadStatus(const Kernel::KThread* thread, u8 signal) const {
return fmt::format("T{:02x}{:02x}:{};{:02x}:{};{:02x}:{};thread:{:x};", signal, PC_REGISTER,
RegRead(thread, PC_REGISTER), SP_REGISTER, RegRead(thread, SP_REGISTER),
LR_REGISTER, RegRead(thread, LR_REGISTER), thread->GetThreadID());
LR_REGISTER, RegRead(thread, LR_REGISTER), thread->GetThreadId());
}
u32 GDBStubA64::BreakpointInstruction() const {
@@ -469,7 +469,7 @@ void GDBStubA32::WriteRegisters(Kernel::KThread* thread, std::string_view regist
std::string GDBStubA32::ThreadStatus(const Kernel::KThread* thread, u8 signal) const {
return fmt::format("T{:02x}{:02x}:{};{:02x}:{};{:02x}:{};thread:{:x};", signal, PC_REGISTER,
RegRead(thread, PC_REGISTER), SP_REGISTER, RegRead(thread, SP_REGISTER),
LR_REGISTER, RegRead(thread, LR_REGISTER), thread->GetThreadID());
LR_REGISTER, RegRead(thread, LR_REGISTER), thread->GetThreadId());
}
u32 GDBStubA32::BreakpointInstruction() const {

View File

@@ -93,7 +93,7 @@ inline bool IsDirectoryLogoPartition(const VirtualDir& pfs) {
pfs->GetFile("StartupMovie.gif") != nullptr;
}
// An implementation of VfsDirectory that represents a Nintendo Content Archive (NCA) conatiner.
// An implementation of VfsDirectory that represents a Nintendo Content Archive (NCA) container.
// After construction, use GetStatus to determine if the file is valid and ready to be used.
class NCA : public ReadOnlyVfsDirectory {
public:

View File

@@ -162,7 +162,7 @@ public:
InstallResult InstallEntry(const NSP& nsp, bool overwrite_if_exists = false,
const VfsCopyFunction& copy = &VfsRawCopy);
// Due to the fact that we must use Meta-type NCAs to determine the existance of files, this
// Due to the fact that we must use Meta-type NCAs to determine the existence of files, this
// poses quite a challenge. Instead of creating a new meta NCA for this file, yuzu will create a
// dir inside the NAND called 'yuzu_meta' and store the raw CNMT there.
// TODO(DarkLordZach): Author real meta-type NCAs and install those.

View File

@@ -45,7 +45,7 @@ public:
// Return whether or not the user has write permission on this filesystem.
virtual bool IsWritable() const;
// Determine if the entry at path is non-existant, a file, or a directory.
// Determine if the entry at path is non-existent, a file, or a directory.
virtual VfsEntryType GetEntryType(std::string_view path) const;
// Opens the file with path relative to root. If it doesn't exist, returns nullptr.
@@ -58,7 +58,7 @@ public:
// Moves the file from old_path to new_path, returning the moved file on success and nullptr on
// failure.
virtual VirtualFile MoveFile(std::string_view old_path, std::string_view new_path);
// Deletes the file with path relative to root, returing true on success.
// Deletes the file with path relative to root, returning true on success.
virtual bool DeleteFile(std::string_view path);
// Opens the directory with path relative to root. If it doesn't exist, returns nullptr.
@@ -71,7 +71,7 @@ public:
// Moves the directory from old_path to new_path, returning the moved directory on success and
// nullptr on failure.
virtual VirtualDir MoveDirectory(std::string_view old_path, std::string_view new_path);
// Deletes the directory with path relative to root, returing true on success.
// Deletes the directory with path relative to root, returning true on success.
virtual bool DeleteDirectory(std::string_view path);
protected:
@@ -144,7 +144,7 @@ public:
return Read(reinterpret_cast<u8*>(data), sizeof(T), offset);
}
// Writes exactly one byte to offset in file and retuns whether or not the byte was written
// Writes exactly one byte to offset in file and returns whether or not the byte was written
// successfully.
virtual bool WriteByte(u8 data, std::size_t offset = 0);
// Writes a vector of bytes to offset in file and returns the number of bytes successfully
@@ -191,13 +191,13 @@ public:
VfsDirectory() = default;
virtual ~VfsDirectory();
// Retrives the file located at path as if the current directory was root. Returns nullptr if
// Retrieves the file located at path as if the current directory was root. Returns nullptr if
// not found.
virtual VirtualFile GetFileRelative(std::string_view path) const;
// Calls GetFileRelative(path) on the root of the current directory.
virtual VirtualFile GetFileAbsolute(std::string_view path) const;
// Retrives the directory located at path as if the current directory was root. Returns nullptr
// Retrieves the directory located at path as if the current directory was root. Returns nullptr
// if not found.
virtual VirtualDir GetDirectoryRelative(std::string_view path) const;
// Calls GetDirectoryRelative(path) on the root of the current directory.
@@ -205,7 +205,7 @@ public:
// Returns a vector containing all of the files in this directory.
virtual std::vector<VirtualFile> GetFiles() const = 0;
// Returns the file with filename matching name. Returns nullptr if directory dosen't have a
// Returns the file with filename matching name. Returns nullptr if directory doesn't have a
// file with name.
virtual VirtualFile GetFile(std::string_view name) const;
@@ -214,7 +214,7 @@ public:
// Returns a vector containing all of the subdirectories in this directory.
virtual std::vector<VirtualDir> GetSubdirectories() const = 0;
// Returns the directory with name matching name. Returns nullptr if directory dosen't have a
// Returns the directory with name matching name. Returns nullptr if directory doesn't have a
// directory with name.
virtual VirtualDir GetSubdirectory(std::string_view name) const;

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@@ -38,7 +38,7 @@ private:
boost::container::flat_map<std::string, std::weak_ptr<Common::FS::IOFile>> cache;
};
// An implmentation of VfsFile that represents a file on the user's computer.
// An implementation of VfsFile that represents a file on the user's computer.
class RealVfsFile : public VfsFile {
friend class RealVfsDirectory;
friend class RealVfsFilesystem;

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@@ -205,7 +205,7 @@ protected:
}
/**
* Converts a screen postion into the equivalent touchscreen position.
* Converts a screen position into the equivalent touchscreen position.
*/
std::pair<f32, f32> MapToTouchScreen(u32 framebuffer_x, u32 framebuffer_y) const;

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@@ -13,11 +13,9 @@ namespace Core {
namespace Hardware {
// The below clock rate is based on Switch's clockspeed being widely known as 1.020GHz
// The exact value used is of course unverified.
constexpr u64 BASE_CLOCK_RATE = 1019215872; // Switch cpu frequency is 1020MHz un/docked
constexpr u64 CNTFREQ = 19200000; // Switch's hardware clock speed
constexpr u32 NUM_CPU_CORES = 4; // Number of CPU Cores
constexpr u64 BASE_CLOCK_RATE = 1'020'000'000; // Default CPU Frequency = 1020 MHz
constexpr u64 CNTFREQ = 19'200'000; // CNTPCT_EL0 Frequency = 19.2 MHz
constexpr u32 NUM_CPU_CORES = 4; // Number of CPU Cores
// Virtual to Physical core map.
constexpr std::array<s32, Common::BitSize<u64>()> VirtualToPhysicalCoreMap{

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@@ -132,7 +132,7 @@ struct ControllerStatus {
RingAnalogValue ring_analog_value{};
NfcValues nfc_values{};
// Data for HID serices
// Data for HID services
HomeButtonState home_button_state{};
CaptureButtonState capture_button_state{};
NpadButtonState npad_button_state{};
@@ -357,7 +357,7 @@ public:
/**
* Sends a small vibration to the output device
* @return true if SetVibration was successfull
* @return true if SetVibration was successful
*/
bool IsVibrationEnabled(std::size_t device_index);
@@ -373,7 +373,7 @@ public:
/**
* Sets the desired camera format to be polled from a controller
* @param camera_format size of each frame
* @return true if SetCameraFormat was successfull
* @return true if SetCameraFormat was successful
*/
bool SetCameraFormat(Core::IrSensor::ImageTransferProcessorFormat camera_format);

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@@ -53,7 +53,7 @@ struct DeviceStatus {
MouseWheelValues mouse_wheel_values{};
MouseStickValue mouse_stick_value{};
// Data for HID serices
// Data for HID services
KeyboardKey keyboard_state{};
KeyboardModifier keyboard_moddifier_state{};
MouseButton mouse_button_state{};
@@ -75,7 +75,7 @@ struct InterfaceUpdateCallback {
class EmulatedDevices {
public:
/**
* Contains all input data related to external devices that aren't necesarily a controller
* Contains all input data related to external devices that aren't necessarily a controller
* This includes devices such as the keyboard or mouse
*/
explicit EmulatedDevices();

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@@ -328,7 +328,7 @@ void SanitizeAnalog(Common::Input::AnalogStatus& analog, bool clamp_value) {
// Apply center offset
raw_value -= properties.offset;
// Set initial values to be formated
// Set initial values to be formatted
value = raw_value;
// Calculate vector size
@@ -398,7 +398,7 @@ void SanitizeStick(Common::Input::AnalogStatus& analog_x, Common::Input::AnalogS
raw_x = properties_x.inverted ? -raw_x : raw_x;
raw_y = properties_y.inverted ? -raw_y : raw_y;
// Set initial values to be formated
// Set initial values to be formatted
x = raw_x;
y = raw_y;

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@@ -84,7 +84,7 @@ private:
// Gyroscope vector measurement in radians/s.
Common::Vec3f gyro;
// Vector to be substracted from gyro measurements
// Vector to be subtracted from gyro measurements
Common::Vec3f gyro_bias;
// Minimum gyro amplitude to detect if the device is moving

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@@ -12,20 +12,19 @@
namespace Kernel {
GlobalSchedulerContext::GlobalSchedulerContext(KernelCore& kernel_)
: kernel{kernel_}, scheduler_lock{kernel_} {}
GlobalSchedulerContext::GlobalSchedulerContext(KernelCore& kernel)
: m_kernel{kernel}, m_scheduler_lock{kernel} {}
GlobalSchedulerContext::~GlobalSchedulerContext() = default;
void GlobalSchedulerContext::AddThread(KThread* thread) {
std::scoped_lock lock{global_list_guard};
thread_list.push_back(thread);
std::scoped_lock lock{m_global_list_guard};
m_thread_list.push_back(thread);
}
void GlobalSchedulerContext::RemoveThread(KThread* thread) {
std::scoped_lock lock{global_list_guard};
thread_list.erase(std::remove(thread_list.begin(), thread_list.end(), thread),
thread_list.end());
std::scoped_lock lock{m_global_list_guard};
std::erase(m_thread_list, thread);
}
void GlobalSchedulerContext::PreemptThreads() {
@@ -38,37 +37,37 @@ void GlobalSchedulerContext::PreemptThreads() {
63,
};
ASSERT(IsLocked());
ASSERT(KScheduler::IsSchedulerLockedByCurrentThread(m_kernel));
for (u32 core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
const u32 priority = preemption_priorities[core_id];
KScheduler::RotateScheduledQueue(kernel, core_id, priority);
KScheduler::RotateScheduledQueue(m_kernel, core_id, priority);
}
}
bool GlobalSchedulerContext::IsLocked() const {
return scheduler_lock.IsLockedByCurrentThread();
return m_scheduler_lock.IsLockedByCurrentThread();
}
void GlobalSchedulerContext::RegisterDummyThreadForWakeup(KThread* thread) {
ASSERT(IsLocked());
ASSERT(this->IsLocked());
woken_dummy_threads.insert(thread);
m_woken_dummy_threads.insert(thread);
}
void GlobalSchedulerContext::UnregisterDummyThreadForWakeup(KThread* thread) {
ASSERT(IsLocked());
ASSERT(this->IsLocked());
woken_dummy_threads.erase(thread);
m_woken_dummy_threads.erase(thread);
}
void GlobalSchedulerContext::WakeupWaitingDummyThreads() {
ASSERT(IsLocked());
ASSERT(this->IsLocked());
for (auto* thread : woken_dummy_threads) {
for (auto* thread : m_woken_dummy_threads) {
thread->DummyThreadEndWait();
}
woken_dummy_threads.clear();
m_woken_dummy_threads.clear();
}
} // namespace Kernel

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@@ -33,7 +33,7 @@ class GlobalSchedulerContext final {
public:
using LockType = KAbstractSchedulerLock<KScheduler>;
explicit GlobalSchedulerContext(KernelCore& kernel_);
explicit GlobalSchedulerContext(KernelCore& kernel);
~GlobalSchedulerContext();
/// Adds a new thread to the scheduler
@@ -43,8 +43,9 @@ public:
void RemoveThread(KThread* thread);
/// Returns a list of all threads managed by the scheduler
[[nodiscard]] const std::vector<KThread*>& GetThreadList() const {
return thread_list;
/// This is only safe to iterate while holding the scheduler lock
const std::vector<KThread*>& GetThreadList() const {
return m_thread_list;
}
/**
@@ -63,30 +64,26 @@ public:
void RegisterDummyThreadForWakeup(KThread* thread);
void WakeupWaitingDummyThreads();
[[nodiscard]] LockType& SchedulerLock() {
return scheduler_lock;
}
[[nodiscard]] const LockType& SchedulerLock() const {
return scheduler_lock;
LockType& SchedulerLock() {
return m_scheduler_lock;
}
private:
friend class KScopedSchedulerLock;
friend class KScopedSchedulerLockAndSleep;
KernelCore& kernel;
KernelCore& m_kernel;
std::atomic_bool scheduler_update_needed{};
KSchedulerPriorityQueue priority_queue;
LockType scheduler_lock;
std::atomic_bool m_scheduler_update_needed{};
KSchedulerPriorityQueue m_priority_queue;
LockType m_scheduler_lock;
/// Lists dummy threads pending wakeup on lock release
std::set<KThread*> woken_dummy_threads;
std::set<KThread*> m_woken_dummy_threads;
/// Lists all thread ids that aren't deleted/etc.
std::vector<KThread*> thread_list;
std::mutex global_list_guard;
std::vector<KThread*> m_thread_list;
std::mutex m_global_list_guard;
};
} // namespace Kernel

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@@ -14,8 +14,8 @@
namespace Kernel {
KAddressArbiter::KAddressArbiter(Core::System& system_)
: system{system_}, kernel{system.Kernel()} {}
KAddressArbiter::KAddressArbiter(Core::System& system)
: m_system{system}, m_kernel{system.Kernel()} {}
KAddressArbiter::~KAddressArbiter() = default;
namespace {
@@ -90,8 +90,8 @@ bool UpdateIfEqual(Core::System& system, s32* out, VAddr address, s32 value, s32
class ThreadQueueImplForKAddressArbiter final : public KThreadQueue {
public:
explicit ThreadQueueImplForKAddressArbiter(KernelCore& kernel_, KAddressArbiter::ThreadTree* t)
: KThreadQueue(kernel_), m_tree(t) {}
explicit ThreadQueueImplForKAddressArbiter(KernelCore& kernel, KAddressArbiter::ThreadTree* t)
: KThreadQueue(kernel), m_tree(t) {}
void CancelWait(KThread* waiting_thread, Result wait_result, bool cancel_timer_task) override {
// If the thread is waiting on an address arbiter, remove it from the tree.
@@ -105,7 +105,7 @@ public:
}
private:
KAddressArbiter::ThreadTree* m_tree;
KAddressArbiter::ThreadTree* m_tree{};
};
} // namespace
@@ -114,10 +114,10 @@ Result KAddressArbiter::Signal(VAddr addr, s32 count) {
// Perform signaling.
s32 num_waiters{};
{
KScopedSchedulerLock sl(kernel);
KScopedSchedulerLock sl(m_kernel);
auto it = thread_tree.nfind_key({addr, -1});
while ((it != thread_tree.end()) && (count <= 0 || num_waiters < count) &&
auto it = m_tree.nfind_key({addr, -1});
while ((it != m_tree.end()) && (count <= 0 || num_waiters < count) &&
(it->GetAddressArbiterKey() == addr)) {
// End the thread's wait.
KThread* target_thread = std::addressof(*it);
@@ -126,31 +126,27 @@ Result KAddressArbiter::Signal(VAddr addr, s32 count) {
ASSERT(target_thread->IsWaitingForAddressArbiter());
target_thread->ClearAddressArbiter();
it = thread_tree.erase(it);
it = m_tree.erase(it);
++num_waiters;
}
}
return ResultSuccess;
R_SUCCEED();
}
Result KAddressArbiter::SignalAndIncrementIfEqual(VAddr addr, s32 value, s32 count) {
// Perform signaling.
s32 num_waiters{};
{
KScopedSchedulerLock sl(kernel);
KScopedSchedulerLock sl(m_kernel);
// Check the userspace value.
s32 user_value{};
if (!UpdateIfEqual(system, &user_value, addr, value, value + 1)) {
LOG_ERROR(Kernel, "Invalid current memory!");
return ResultInvalidCurrentMemory;
}
if (user_value != value) {
return ResultInvalidState;
}
R_UNLESS(UpdateIfEqual(m_system, std::addressof(user_value), addr, value, value + 1),
ResultInvalidCurrentMemory);
R_UNLESS(user_value == value, ResultInvalidState);
auto it = thread_tree.nfind_key({addr, -1});
while ((it != thread_tree.end()) && (count <= 0 || num_waiters < count) &&
auto it = m_tree.nfind_key({addr, -1});
while ((it != m_tree.end()) && (count <= 0 || num_waiters < count) &&
(it->GetAddressArbiterKey() == addr)) {
// End the thread's wait.
KThread* target_thread = std::addressof(*it);
@@ -159,33 +155,33 @@ Result KAddressArbiter::SignalAndIncrementIfEqual(VAddr addr, s32 value, s32 cou
ASSERT(target_thread->IsWaitingForAddressArbiter());
target_thread->ClearAddressArbiter();
it = thread_tree.erase(it);
it = m_tree.erase(it);
++num_waiters;
}
}
return ResultSuccess;
R_SUCCEED();
}
Result KAddressArbiter::SignalAndModifyByWaitingCountIfEqual(VAddr addr, s32 value, s32 count) {
// Perform signaling.
s32 num_waiters{};
{
[[maybe_unused]] const KScopedSchedulerLock sl(kernel);
KScopedSchedulerLock sl(m_kernel);
auto it = thread_tree.nfind_key({addr, -1});
auto it = m_tree.nfind_key({addr, -1});
// Determine the updated value.
s32 new_value{};
if (count <= 0) {
if (it != thread_tree.end() && it->GetAddressArbiterKey() == addr) {
if (it != m_tree.end() && it->GetAddressArbiterKey() == addr) {
new_value = value - 2;
} else {
new_value = value + 1;
}
} else {
if (it != thread_tree.end() && it->GetAddressArbiterKey() == addr) {
if (it != m_tree.end() && it->GetAddressArbiterKey() == addr) {
auto tmp_it = it;
s32 tmp_num_waiters{};
while (++tmp_it != thread_tree.end() && tmp_it->GetAddressArbiterKey() == addr) {
while (++tmp_it != m_tree.end() && tmp_it->GetAddressArbiterKey() == addr) {
if (tmp_num_waiters++ >= count) {
break;
}
@@ -205,20 +201,15 @@ Result KAddressArbiter::SignalAndModifyByWaitingCountIfEqual(VAddr addr, s32 val
s32 user_value{};
bool succeeded{};
if (value != new_value) {
succeeded = UpdateIfEqual(system, &user_value, addr, value, new_value);
succeeded = UpdateIfEqual(m_system, std::addressof(user_value), addr, value, new_value);
} else {
succeeded = ReadFromUser(system, &user_value, addr);
succeeded = ReadFromUser(m_system, std::addressof(user_value), addr);
}
if (!succeeded) {
LOG_ERROR(Kernel, "Invalid current memory!");
return ResultInvalidCurrentMemory;
}
if (user_value != value) {
return ResultInvalidState;
}
R_UNLESS(succeeded, ResultInvalidCurrentMemory);
R_UNLESS(user_value == value, ResultInvalidState);
while ((it != thread_tree.end()) && (count <= 0 || num_waiters < count) &&
while ((it != m_tree.end()) && (count <= 0 || num_waiters < count) &&
(it->GetAddressArbiterKey() == addr)) {
// End the thread's wait.
KThread* target_thread = std::addressof(*it);
@@ -227,58 +218,60 @@ Result KAddressArbiter::SignalAndModifyByWaitingCountIfEqual(VAddr addr, s32 val
ASSERT(target_thread->IsWaitingForAddressArbiter());
target_thread->ClearAddressArbiter();
it = thread_tree.erase(it);
it = m_tree.erase(it);
++num_waiters;
}
}
return ResultSuccess;
R_SUCCEED();
}
Result KAddressArbiter::WaitIfLessThan(VAddr addr, s32 value, bool decrement, s64 timeout) {
// Prepare to wait.
KThread* cur_thread = GetCurrentThreadPointer(kernel);
ThreadQueueImplForKAddressArbiter wait_queue(kernel, std::addressof(thread_tree));
KThread* cur_thread = GetCurrentThreadPointer(m_kernel);
KHardwareTimer* timer{};
ThreadQueueImplForKAddressArbiter wait_queue(m_kernel, std::addressof(m_tree));
{
KScopedSchedulerLockAndSleep slp{kernel, cur_thread, timeout};
KScopedSchedulerLockAndSleep slp{m_kernel, std::addressof(timer), cur_thread, timeout};
// Check that the thread isn't terminating.
if (cur_thread->IsTerminationRequested()) {
slp.CancelSleep();
return ResultTerminationRequested;
R_THROW(ResultTerminationRequested);
}
// Read the value from userspace.
s32 user_value{};
bool succeeded{};
if (decrement) {
succeeded = DecrementIfLessThan(system, &user_value, addr, value);
succeeded = DecrementIfLessThan(m_system, std::addressof(user_value), addr, value);
} else {
succeeded = ReadFromUser(system, &user_value, addr);
succeeded = ReadFromUser(m_system, std::addressof(user_value), addr);
}
if (!succeeded) {
slp.CancelSleep();
return ResultInvalidCurrentMemory;
R_THROW(ResultInvalidCurrentMemory);
}
// Check that the value is less than the specified one.
if (user_value >= value) {
slp.CancelSleep();
return ResultInvalidState;
R_THROW(ResultInvalidState);
}
// Check that the timeout is non-zero.
if (timeout == 0) {
slp.CancelSleep();
return ResultTimedOut;
R_THROW(ResultTimedOut);
}
// Set the arbiter.
cur_thread->SetAddressArbiter(&thread_tree, addr);
thread_tree.insert(*cur_thread);
cur_thread->SetAddressArbiter(std::addressof(m_tree), addr);
m_tree.insert(*cur_thread);
// Wait for the thread to finish.
wait_queue.SetHardwareTimer(timer);
cur_thread->BeginWait(std::addressof(wait_queue));
cur_thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::Arbitration);
}
@@ -289,42 +282,44 @@ Result KAddressArbiter::WaitIfLessThan(VAddr addr, s32 value, bool decrement, s6
Result KAddressArbiter::WaitIfEqual(VAddr addr, s32 value, s64 timeout) {
// Prepare to wait.
KThread* cur_thread = GetCurrentThreadPointer(kernel);
ThreadQueueImplForKAddressArbiter wait_queue(kernel, std::addressof(thread_tree));
KThread* cur_thread = GetCurrentThreadPointer(m_kernel);
KHardwareTimer* timer{};
ThreadQueueImplForKAddressArbiter wait_queue(m_kernel, std::addressof(m_tree));
{
KScopedSchedulerLockAndSleep slp{kernel, cur_thread, timeout};
KScopedSchedulerLockAndSleep slp{m_kernel, std::addressof(timer), cur_thread, timeout};
// Check that the thread isn't terminating.
if (cur_thread->IsTerminationRequested()) {
slp.CancelSleep();
return ResultTerminationRequested;
R_THROW(ResultTerminationRequested);
}
// Read the value from userspace.
s32 user_value{};
if (!ReadFromUser(system, &user_value, addr)) {
if (!ReadFromUser(m_system, std::addressof(user_value), addr)) {
slp.CancelSleep();
return ResultInvalidCurrentMemory;
R_THROW(ResultInvalidCurrentMemory);
}
// Check that the value is equal.
if (value != user_value) {
slp.CancelSleep();
return ResultInvalidState;
R_THROW(ResultInvalidState);
}
// Check that the timeout is non-zero.
if (timeout == 0) {
slp.CancelSleep();
return ResultTimedOut;
R_THROW(ResultTimedOut);
}
// Set the arbiter.
cur_thread->SetAddressArbiter(&thread_tree, addr);
thread_tree.insert(*cur_thread);
cur_thread->SetAddressArbiter(std::addressof(m_tree), addr);
m_tree.insert(*cur_thread);
// Wait for the thread to finish.
wait_queue.SetHardwareTimer(timer);
cur_thread->BeginWait(std::addressof(wait_queue));
cur_thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::Arbitration);
}

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@@ -22,47 +22,46 @@ class KAddressArbiter {
public:
using ThreadTree = KConditionVariable::ThreadTree;
explicit KAddressArbiter(Core::System& system_);
explicit KAddressArbiter(Core::System& system);
~KAddressArbiter();
[[nodiscard]] Result SignalToAddress(VAddr addr, Svc::SignalType type, s32 value, s32 count) {
Result SignalToAddress(VAddr addr, Svc::SignalType type, s32 value, s32 count) {
switch (type) {
case Svc::SignalType::Signal:
return Signal(addr, count);
R_RETURN(this->Signal(addr, count));
case Svc::SignalType::SignalAndIncrementIfEqual:
return SignalAndIncrementIfEqual(addr, value, count);
R_RETURN(this->SignalAndIncrementIfEqual(addr, value, count));
case Svc::SignalType::SignalAndModifyByWaitingCountIfEqual:
return SignalAndModifyByWaitingCountIfEqual(addr, value, count);
R_RETURN(this->SignalAndModifyByWaitingCountIfEqual(addr, value, count));
default:
UNREACHABLE();
}
ASSERT(false);
return ResultUnknown;
}
[[nodiscard]] Result WaitForAddress(VAddr addr, Svc::ArbitrationType type, s32 value,
s64 timeout) {
Result WaitForAddress(VAddr addr, Svc::ArbitrationType type, s32 value, s64 timeout) {
switch (type) {
case Svc::ArbitrationType::WaitIfLessThan:
return WaitIfLessThan(addr, value, false, timeout);
R_RETURN(WaitIfLessThan(addr, value, false, timeout));
case Svc::ArbitrationType::DecrementAndWaitIfLessThan:
return WaitIfLessThan(addr, value, true, timeout);
R_RETURN(WaitIfLessThan(addr, value, true, timeout));
case Svc::ArbitrationType::WaitIfEqual:
return WaitIfEqual(addr, value, timeout);
R_RETURN(WaitIfEqual(addr, value, timeout));
default:
UNREACHABLE();
}
ASSERT(false);
return ResultUnknown;
}
private:
[[nodiscard]] Result Signal(VAddr addr, s32 count);
[[nodiscard]] Result SignalAndIncrementIfEqual(VAddr addr, s32 value, s32 count);
[[nodiscard]] Result SignalAndModifyByWaitingCountIfEqual(VAddr addr, s32 value, s32 count);
[[nodiscard]] Result WaitIfLessThan(VAddr addr, s32 value, bool decrement, s64 timeout);
[[nodiscard]] Result WaitIfEqual(VAddr addr, s32 value, s64 timeout);
Result Signal(VAddr addr, s32 count);
Result SignalAndIncrementIfEqual(VAddr addr, s32 value, s32 count);
Result SignalAndModifyByWaitingCountIfEqual(VAddr addr, s32 value, s32 count);
Result WaitIfLessThan(VAddr addr, s32 value, bool decrement, s64 timeout);
Result WaitIfEqual(VAddr addr, s32 value, s64 timeout);
ThreadTree thread_tree;
Core::System& system;
KernelCore& kernel;
private:
ThreadTree m_tree;
Core::System& m_system;
KernelCore& m_kernel;
};
} // namespace Kernel

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@@ -44,11 +44,11 @@ const KAddressSpaceInfo& GetAddressSpaceInfo(size_t width, KAddressSpaceInfo::Ty
} // namespace
uintptr_t KAddressSpaceInfo::GetAddressSpaceStart(size_t width, KAddressSpaceInfo::Type type) {
std::size_t KAddressSpaceInfo::GetAddressSpaceStart(size_t width, KAddressSpaceInfo::Type type) {
return GetAddressSpaceInfo(width, type).address;
}
size_t KAddressSpaceInfo::GetAddressSpaceSize(size_t width, KAddressSpaceInfo::Type type) {
std::size_t KAddressSpaceInfo::GetAddressSpaceSize(size_t width, KAddressSpaceInfo::Type type) {
return GetAddressSpaceInfo(width, type).size;
}

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@@ -18,7 +18,7 @@ struct KAddressSpaceInfo final {
Count,
};
static u64 GetAddressSpaceStart(std::size_t width, Type type);
static std::size_t GetAddressSpaceStart(std::size_t width, Type type);
static std::size_t GetAddressSpaceSize(std::size_t width, Type type);
const std::size_t bit_width{};

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@@ -13,40 +13,40 @@ class KAffinityMask {
public:
constexpr KAffinityMask() = default;
[[nodiscard]] constexpr u64 GetAffinityMask() const {
return this->mask;
constexpr u64 GetAffinityMask() const {
return m_mask;
}
constexpr void SetAffinityMask(u64 new_mask) {
ASSERT((new_mask & ~AllowedAffinityMask) == 0);
this->mask = new_mask;
m_mask = new_mask;
}
[[nodiscard]] constexpr bool GetAffinity(s32 core) const {
return (this->mask & GetCoreBit(core)) != 0;
constexpr bool GetAffinity(s32 core) const {
return (m_mask & GetCoreBit(core)) != 0;
}
constexpr void SetAffinity(s32 core, bool set) {
if (set) {
this->mask |= GetCoreBit(core);
m_mask |= GetCoreBit(core);
} else {
this->mask &= ~GetCoreBit(core);
m_mask &= ~GetCoreBit(core);
}
}
constexpr void SetAll() {
this->mask = AllowedAffinityMask;
m_mask = AllowedAffinityMask;
}
private:
[[nodiscard]] static constexpr u64 GetCoreBit(s32 core) {
static constexpr u64 GetCoreBit(s32 core) {
ASSERT(0 <= core && core < static_cast<s32>(Core::Hardware::NUM_CPU_CORES));
return (1ULL << core);
}
static constexpr u64 AllowedAffinityMask = (1ULL << Core::Hardware::NUM_CPU_CORES) - 1;
u64 mask{};
u64 m_mask{};
};
} // namespace Kernel

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@@ -12,11 +12,11 @@ KAutoObject* KAutoObject::Create(KAutoObject* obj) {
}
void KAutoObject::RegisterWithKernel() {
kernel.RegisterKernelObject(this);
m_kernel.RegisterKernelObject(this);
}
void KAutoObject::UnregisterWithKernel() {
kernel.UnregisterKernelObject(this);
m_kernel.UnregisterKernelObject(this);
}
} // namespace Kernel

View File

@@ -80,7 +80,7 @@ private:
KERNEL_AUTOOBJECT_TRAITS_IMPL(KAutoObject, KAutoObject, const);
public:
explicit KAutoObject(KernelCore& kernel_) : kernel(kernel_) {
explicit KAutoObject(KernelCore& kernel) : m_kernel(kernel) {
RegisterWithKernel();
}
virtual ~KAutoObject() = default;
@@ -164,17 +164,12 @@ public:
}
}
const std::string& GetName() const {
return name;
}
private:
void RegisterWithKernel();
void UnregisterWithKernel();
protected:
KernelCore& kernel;
std::string name;
KernelCore& m_kernel;
private:
std::atomic<u32> m_ref_count{};
@@ -184,7 +179,7 @@ class KAutoObjectWithListContainer;
class KAutoObjectWithList : public KAutoObject, public boost::intrusive::set_base_hook<> {
public:
explicit KAutoObjectWithList(KernelCore& kernel_) : KAutoObject(kernel_) {}
explicit KAutoObjectWithList(KernelCore& kernel) : KAutoObject(kernel) {}
static int Compare(const KAutoObjectWithList& lhs, const KAutoObjectWithList& rhs) {
const u64 lid = lhs.GetId();
@@ -200,7 +195,7 @@ public:
}
friend bool operator<(const KAutoObjectWithList& left, const KAutoObjectWithList& right) {
return &left < &right;
return KAutoObjectWithList::Compare(left, right) < 0;
}
public:
@@ -208,10 +203,6 @@ public:
return reinterpret_cast<u64>(this);
}
virtual const std::string& GetName() const {
return name;
}
private:
friend class KAutoObjectWithListContainer;
};

View File

@@ -11,7 +11,7 @@
namespace Kernel {
Result KCapabilities::InitializeForKIP(std::span<const u32> kern_caps, KPageTable* page_table) {
Result KCapabilities::InitializeForKip(std::span<const u32> kern_caps, KPageTable* page_table) {
// We're initializing an initial process.
m_svc_access_flags.reset();
m_irq_access_flags.reset();

View File

@@ -22,7 +22,7 @@ class KCapabilities {
public:
constexpr explicit KCapabilities() = default;
Result InitializeForKIP(std::span<const u32> kern_caps, KPageTable* page_table);
Result InitializeForKip(std::span<const u32> kern_caps, KPageTable* page_table);
Result InitializeForUser(std::span<const u32> user_caps, KPageTable* page_table);
static Result CheckCapabilities(KernelCore& kernel, std::span<const u32> user_caps);

View File

@@ -11,26 +11,21 @@
namespace Kernel {
KClientPort::KClientPort(KernelCore& kernel_) : KSynchronizationObject{kernel_} {}
KClientPort::KClientPort(KernelCore& kernel) : KSynchronizationObject{kernel} {}
KClientPort::~KClientPort() = default;
void KClientPort::Initialize(KPort* parent_port_, s32 max_sessions_, std::string&& name_) {
void KClientPort::Initialize(KPort* parent, s32 max_sessions) {
// Set member variables.
num_sessions = 0;
peak_sessions = 0;
parent = parent_port_;
max_sessions = max_sessions_;
name = std::move(name_);
m_num_sessions = 0;
m_peak_sessions = 0;
m_parent = parent;
m_max_sessions = max_sessions;
}
void KClientPort::OnSessionFinalized() {
KScopedSchedulerLock sl{kernel};
KScopedSchedulerLock sl{m_kernel};
// This might happen if a session was improperly used with this port.
ASSERT_MSG(num_sessions > 0, "num_sessions is invalid");
const auto prev = num_sessions--;
if (prev == max_sessions) {
if (const auto prev = m_num_sessions--; prev == m_max_sessions) {
this->NotifyAvailable();
}
}
@@ -47,81 +42,81 @@ bool KClientPort::IsServerClosed() const {
void KClientPort::Destroy() {
// Note with our parent that we're closed.
parent->OnClientClosed();
m_parent->OnClientClosed();
// Close our reference to our parent.
parent->Close();
m_parent->Close();
}
bool KClientPort::IsSignaled() const {
return num_sessions < max_sessions;
return m_num_sessions.load() < m_max_sessions;
}
Result KClientPort::CreateSession(KClientSession** out) {
// Declare the session we're going to allocate.
KSession* session{};
// Reserve a new session from the resource limit.
//! FIXME: we are reserving this from the wrong resource limit!
KScopedResourceReservation session_reservation(kernel.ApplicationProcess()->GetResourceLimit(),
LimitableResource::SessionCountMax);
KScopedResourceReservation session_reservation(
m_kernel.ApplicationProcess()->GetResourceLimit(), LimitableResource::SessionCountMax);
R_UNLESS(session_reservation.Succeeded(), ResultLimitReached);
// Allocate a session normally.
session = KSession::Create(m_kernel);
// Check that we successfully created a session.
R_UNLESS(session != nullptr, ResultOutOfResource);
// Update the session counts.
{
ON_RESULT_FAILURE {
session->Close();
};
// Atomically increment the number of sessions.
s32 new_sessions{};
{
const auto max = max_sessions;
auto cur_sessions = num_sessions.load(std::memory_order_acquire);
const auto max = m_max_sessions;
auto cur_sessions = m_num_sessions.load(std::memory_order_acquire);
do {
R_UNLESS(cur_sessions < max, ResultOutOfSessions);
new_sessions = cur_sessions + 1;
} while (!num_sessions.compare_exchange_weak(cur_sessions, new_sessions,
std::memory_order_relaxed));
} while (!m_num_sessions.compare_exchange_weak(cur_sessions, new_sessions,
std::memory_order_relaxed));
}
// Atomically update the peak session tracking.
{
auto peak = peak_sessions.load(std::memory_order_acquire);
auto peak = m_peak_sessions.load(std::memory_order_acquire);
do {
if (peak >= new_sessions) {
break;
}
} while (!peak_sessions.compare_exchange_weak(peak, new_sessions,
std::memory_order_relaxed));
} while (!m_peak_sessions.compare_exchange_weak(peak, new_sessions,
std::memory_order_relaxed));
}
}
// Create a new session.
KSession* session = KSession::Create(kernel);
if (session == nullptr) {
// Decrement the session count.
const auto prev = num_sessions--;
if (prev == max_sessions) {
this->NotifyAvailable();
}
return ResultOutOfResource;
}
// Initialize the session.
session->Initialize(this, parent->GetName());
session->Initialize(this, m_parent->GetName());
// Commit the session reservation.
session_reservation.Commit();
// Register the session.
KSession::Register(kernel, session);
auto session_guard = SCOPE_GUARD({
KSession::Register(m_kernel, session);
ON_RESULT_FAILURE {
session->GetClientSession().Close();
session->GetServerSession().Close();
});
};
// Enqueue the session with our parent.
R_TRY(parent->EnqueueSession(std::addressof(session->GetServerSession())));
R_TRY(m_parent->EnqueueSession(std::addressof(session->GetServerSession())));
// We succeeded, so set the output.
session_guard.Cancel();
*out = std::addressof(session->GetClientSession());
return ResultSuccess;
R_SUCCEED();
}
} // namespace Kernel

View File

@@ -4,7 +4,6 @@
#pragma once
#include <memory>
#include <string>
#include "common/common_types.h"
#include "core/hle/kernel/k_synchronization_object.h"
@@ -20,28 +19,28 @@ class KClientPort final : public KSynchronizationObject {
KERNEL_AUTOOBJECT_TRAITS(KClientPort, KSynchronizationObject);
public:
explicit KClientPort(KernelCore& kernel_);
explicit KClientPort(KernelCore& kernel);
~KClientPort() override;
void Initialize(KPort* parent_, s32 max_sessions_, std::string&& name_);
void Initialize(KPort* parent, s32 max_sessions);
void OnSessionFinalized();
void OnServerClosed();
const KPort* GetParent() const {
return parent;
return m_parent;
}
KPort* GetParent() {
return parent;
return m_parent;
}
s32 GetNumSessions() const {
return num_sessions;
return m_num_sessions;
}
s32 GetPeakSessions() const {
return peak_sessions;
return m_peak_sessions;
}
s32 GetMaxSessions() const {
return max_sessions;
return m_max_sessions;
}
bool IsLight() const;
@@ -54,10 +53,10 @@ public:
Result CreateSession(KClientSession** out);
private:
std::atomic<s32> num_sessions{};
std::atomic<s32> peak_sessions{};
s32 max_sessions{};
KPort* parent{};
std::atomic<s32> m_num_sessions{};
std::atomic<s32> m_peak_sessions{};
s32 m_max_sessions{};
KPort* m_parent{};
};
} // namespace Kernel

View File

@@ -12,28 +12,27 @@ namespace Kernel {
static constexpr u32 MessageBufferSize = 0x100;
KClientSession::KClientSession(KernelCore& kernel_)
: KAutoObjectWithSlabHeapAndContainer{kernel_} {}
KClientSession::KClientSession(KernelCore& kernel) : KAutoObjectWithSlabHeapAndContainer{kernel} {}
KClientSession::~KClientSession() = default;
void KClientSession::Destroy() {
parent->OnClientClosed();
parent->Close();
m_parent->OnClientClosed();
m_parent->Close();
}
void KClientSession::OnServerClosed() {}
Result KClientSession::SendSyncRequest() {
// Create a session request.
KSessionRequest* request = KSessionRequest::Create(kernel);
KSessionRequest* request = KSessionRequest::Create(m_kernel);
R_UNLESS(request != nullptr, ResultOutOfResource);
SCOPE_EXIT({ request->Close(); });
// Initialize the request.
request->Initialize(nullptr, GetCurrentThread(kernel).GetTLSAddress(), MessageBufferSize);
request->Initialize(nullptr, GetCurrentThread(m_kernel).GetTlsAddress(), MessageBufferSize);
// Send the request.
return parent->GetServerSession().OnRequest(request);
R_RETURN(m_parent->GetServerSession().OnRequest(request));
}
} // namespace Kernel

View File

@@ -30,20 +30,19 @@ class KClientSession final
KERNEL_AUTOOBJECT_TRAITS(KClientSession, KAutoObject);
public:
explicit KClientSession(KernelCore& kernel_);
explicit KClientSession(KernelCore& kernel);
~KClientSession() override;
void Initialize(KSession* parent_session_, std::string&& name_) {
void Initialize(KSession* parent) {
// Set member variables.
parent = parent_session_;
name = std::move(name_);
m_parent = parent;
}
void Destroy() override;
static void PostDestroy([[maybe_unused]] uintptr_t arg) {}
static void PostDestroy(uintptr_t arg) {}
KSession* GetParent() const {
return parent;
return m_parent;
}
Result SendSyncRequest();
@@ -51,7 +50,7 @@ public:
void OnServerClosed();
private:
KSession* parent{};
KSession* m_parent{};
};
} // namespace Kernel

View File

@@ -16,18 +16,18 @@
namespace Kernel {
KCodeMemory::KCodeMemory(KernelCore& kernel_)
: KAutoObjectWithSlabHeapAndContainer{kernel_}, m_lock(kernel_) {}
KCodeMemory::KCodeMemory(KernelCore& kernel)
: KAutoObjectWithSlabHeapAndContainer{kernel}, m_lock(kernel) {}
Result KCodeMemory::Initialize(Core::DeviceMemory& device_memory, VAddr addr, size_t size) {
// Set members.
m_owner = GetCurrentProcessPointer(kernel);
m_owner = GetCurrentProcessPointer(m_kernel);
// Get the owner page table.
auto& page_table = m_owner->PageTable();
// Construct the page group.
m_page_group.emplace(kernel, page_table.GetBlockInfoManager());
m_page_group.emplace(m_kernel, page_table.GetBlockInfoManager());
// Lock the memory.
R_TRY(page_table.LockForCodeMemory(std::addressof(*m_page_group), addr, size))
@@ -45,7 +45,7 @@ Result KCodeMemory::Initialize(Core::DeviceMemory& device_memory, VAddr addr, si
m_is_mapped = false;
// We succeeded.
return ResultSuccess;
R_SUCCEED();
}
void KCodeMemory::Finalize() {
@@ -74,13 +74,13 @@ Result KCodeMemory::Map(VAddr address, size_t size) {
R_UNLESS(!m_is_mapped, ResultInvalidState);
// Map the memory.
R_TRY(GetCurrentProcess(kernel).PageTable().MapPageGroup(
R_TRY(GetCurrentProcess(m_kernel).PageTable().MapPageGroup(
address, *m_page_group, KMemoryState::CodeOut, KMemoryPermission::UserReadWrite));
// Mark ourselves as mapped.
m_is_mapped = true;
return ResultSuccess;
R_SUCCEED();
}
Result KCodeMemory::Unmap(VAddr address, size_t size) {
@@ -91,13 +91,13 @@ Result KCodeMemory::Unmap(VAddr address, size_t size) {
KScopedLightLock lk(m_lock);
// Unmap the memory.
R_TRY(GetCurrentProcess(kernel).PageTable().UnmapPageGroup(address, *m_page_group,
KMemoryState::CodeOut));
R_TRY(GetCurrentProcess(m_kernel).PageTable().UnmapPageGroup(address, *m_page_group,
KMemoryState::CodeOut));
// Mark ourselves as unmapped.
m_is_mapped = false;
return ResultSuccess;
R_SUCCEED();
}
Result KCodeMemory::MapToOwner(VAddr address, size_t size, Svc::MemoryPermission perm) {
@@ -131,7 +131,7 @@ Result KCodeMemory::MapToOwner(VAddr address, size_t size, Svc::MemoryPermission
// Mark ourselves as mapped.
m_is_owner_mapped = true;
return ResultSuccess;
R_SUCCEED();
}
Result KCodeMemory::UnmapFromOwner(VAddr address, size_t size) {
@@ -147,7 +147,7 @@ Result KCodeMemory::UnmapFromOwner(VAddr address, size_t size) {
// Mark ourselves as unmapped.
m_is_owner_mapped = false;
return ResultSuccess;
R_SUCCEED();
}
} // namespace Kernel

View File

@@ -29,7 +29,7 @@ class KCodeMemory final
KERNEL_AUTOOBJECT_TRAITS(KCodeMemory, KAutoObject);
public:
explicit KCodeMemory(KernelCore& kernel_);
explicit KCodeMemory(KernelCore& kernel);
Result Initialize(Core::DeviceMemory& device_memory, VAddr address, size_t size);
void Finalize() override;
@@ -42,7 +42,7 @@ public:
bool IsInitialized() const override {
return m_is_initialized;
}
static void PostDestroy([[maybe_unused]] uintptr_t arg) {}
static void PostDestroy(uintptr_t arg) {}
KProcess* GetOwner() const override {
return m_owner;

View File

@@ -4,7 +4,6 @@
#include "core/arm/exclusive_monitor.h"
#include "core/core.h"
#include "core/hle/kernel/k_condition_variable.h"
#include "core/hle/kernel/k_linked_list.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
@@ -58,8 +57,8 @@ bool UpdateLockAtomic(Core::System& system, u32* out, VAddr address, u32 if_zero
class ThreadQueueImplForKConditionVariableWaitForAddress final : public KThreadQueue {
public:
explicit ThreadQueueImplForKConditionVariableWaitForAddress(KernelCore& kernel_)
: KThreadQueue(kernel_) {}
explicit ThreadQueueImplForKConditionVariableWaitForAddress(KernelCore& kernel)
: KThreadQueue(kernel) {}
void CancelWait(KThread* waiting_thread, Result wait_result, bool cancel_timer_task) override {
// Remove the thread as a waiter from its owner.
@@ -76,8 +75,8 @@ private:
public:
explicit ThreadQueueImplForKConditionVariableWaitConditionVariable(
KernelCore& kernel_, KConditionVariable::ThreadTree* t)
: KThreadQueue(kernel_), m_tree(t) {}
KernelCore& kernel, KConditionVariable::ThreadTree* t)
: KThreadQueue(kernel), m_tree(t) {}
void CancelWait(KThread* waiting_thread, Result wait_result, bool cancel_timer_task) override {
// Remove the thread as a waiter from its owner.
@@ -98,17 +97,17 @@ public:
} // namespace
KConditionVariable::KConditionVariable(Core::System& system_)
: system{system_}, kernel{system.Kernel()} {}
KConditionVariable::KConditionVariable(Core::System& system)
: m_system{system}, m_kernel{system.Kernel()} {}
KConditionVariable::~KConditionVariable() = default;
Result KConditionVariable::SignalToAddress(VAddr addr) {
KThread* owner_thread = GetCurrentThreadPointer(kernel);
KThread* owner_thread = GetCurrentThreadPointer(m_kernel);
// Signal the address.
{
KScopedSchedulerLock sl(kernel);
KScopedSchedulerLock sl(m_kernel);
// Remove waiter thread.
bool has_waiters{};
@@ -129,7 +128,7 @@ Result KConditionVariable::SignalToAddress(VAddr addr) {
// Write the value to userspace.
Result result{ResultSuccess};
if (WriteToUser(system, addr, std::addressof(next_value))) [[likely]] {
if (WriteToUser(m_system, addr, std::addressof(next_value))) [[likely]] {
result = ResultSuccess;
} else {
result = ResultInvalidCurrentMemory;
@@ -145,26 +144,27 @@ Result KConditionVariable::SignalToAddress(VAddr addr) {
}
Result KConditionVariable::WaitForAddress(Handle handle, VAddr addr, u32 value) {
KThread* cur_thread = GetCurrentThreadPointer(kernel);
ThreadQueueImplForKConditionVariableWaitForAddress wait_queue(kernel);
KThread* cur_thread = GetCurrentThreadPointer(m_kernel);
ThreadQueueImplForKConditionVariableWaitForAddress wait_queue(m_kernel);
// Wait for the address.
KThread* owner_thread{};
{
KScopedSchedulerLock sl(kernel);
KScopedSchedulerLock sl(m_kernel);
// Check if the thread should terminate.
R_UNLESS(!cur_thread->IsTerminationRequested(), ResultTerminationRequested);
// Read the tag from userspace.
u32 test_tag{};
R_UNLESS(ReadFromUser(system, std::addressof(test_tag), addr), ResultInvalidCurrentMemory);
R_UNLESS(ReadFromUser(m_system, std::addressof(test_tag), addr),
ResultInvalidCurrentMemory);
// If the tag isn't the handle (with wait mask), we're done.
R_SUCCEED_IF(test_tag != (handle | Svc::HandleWaitMask));
// Get the lock owner thread.
owner_thread = GetCurrentProcess(kernel)
owner_thread = GetCurrentProcess(m_kernel)
.GetHandleTable()
.GetObjectWithoutPseudoHandle<KThread>(handle)
.ReleasePointerUnsafe();
@@ -177,19 +177,18 @@ Result KConditionVariable::WaitForAddress(Handle handle, VAddr addr, u32 value)
// Begin waiting.
cur_thread->BeginWait(std::addressof(wait_queue));
cur_thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::ConditionVar);
cur_thread->SetMutexWaitAddressForDebugging(addr);
}
// Close our reference to the owner thread, now that the wait is over.
owner_thread->Close();
// Get the wait result.
return cur_thread->GetWaitResult();
R_RETURN(cur_thread->GetWaitResult());
}
void KConditionVariable::SignalImpl(KThread* thread) {
// Check pre-conditions.
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
ASSERT(KScheduler::IsSchedulerLockedByCurrentThread(m_kernel));
// Update the tag.
VAddr address = thread->GetAddressKey();
@@ -204,7 +203,7 @@ void KConditionVariable::SignalImpl(KThread* thread) {
// TODO(bunnei): We should call CanAccessAtomic(..) here.
can_access = true;
if (can_access) [[likely]] {
UpdateLockAtomic(system, std::addressof(prev_tag), address, own_tag,
UpdateLockAtomic(m_system, std::addressof(prev_tag), address, own_tag,
Svc::HandleWaitMask);
}
}
@@ -215,7 +214,7 @@ void KConditionVariable::SignalImpl(KThread* thread) {
thread->EndWait(ResultSuccess);
} else {
// Get the previous owner.
KThread* owner_thread = GetCurrentProcess(kernel)
KThread* owner_thread = GetCurrentProcess(m_kernel)
.GetHandleTable()
.GetObjectWithoutPseudoHandle<KThread>(
static_cast<Handle>(prev_tag & ~Svc::HandleWaitMask))
@@ -240,14 +239,14 @@ void KConditionVariable::Signal(u64 cv_key, s32 count) {
// Perform signaling.
s32 num_waiters{};
{
KScopedSchedulerLock sl(kernel);
KScopedSchedulerLock sl(m_kernel);
auto it = thread_tree.nfind_key({cv_key, -1});
while ((it != thread_tree.end()) && (count <= 0 || num_waiters < count) &&
auto it = m_tree.nfind_key({cv_key, -1});
while ((it != m_tree.end()) && (count <= 0 || num_waiters < count) &&
(it->GetConditionVariableKey() == cv_key)) {
KThread* target_thread = std::addressof(*it);
it = thread_tree.erase(it);
it = m_tree.erase(it);
target_thread->ClearConditionVariable();
this->SignalImpl(target_thread);
@@ -256,26 +255,27 @@ void KConditionVariable::Signal(u64 cv_key, s32 count) {
}
// If we have no waiters, clear the has waiter flag.
if (it == thread_tree.end() || it->GetConditionVariableKey() != cv_key) {
if (it == m_tree.end() || it->GetConditionVariableKey() != cv_key) {
const u32 has_waiter_flag{};
WriteToUser(system, cv_key, std::addressof(has_waiter_flag));
WriteToUser(m_system, cv_key, std::addressof(has_waiter_flag));
}
}
}
Result KConditionVariable::Wait(VAddr addr, u64 key, u32 value, s64 timeout) {
// Prepare to wait.
KThread* cur_thread = GetCurrentThreadPointer(kernel);
ThreadQueueImplForKConditionVariableWaitConditionVariable wait_queue(
kernel, std::addressof(thread_tree));
KThread* cur_thread = GetCurrentThreadPointer(m_kernel);
KHardwareTimer* timer{};
ThreadQueueImplForKConditionVariableWaitConditionVariable wait_queue(m_kernel,
std::addressof(m_tree));
{
KScopedSchedulerLockAndSleep slp(kernel, cur_thread, timeout);
KScopedSchedulerLockAndSleep slp(m_kernel, std::addressof(timer), cur_thread, timeout);
// Check that the thread isn't terminating.
if (cur_thread->IsTerminationRequested()) {
slp.CancelSleep();
return ResultTerminationRequested;
R_THROW(ResultTerminationRequested);
}
// Update the value and process for the next owner.
@@ -301,14 +301,14 @@ Result KConditionVariable::Wait(VAddr addr, u64 key, u32 value, s64 timeout) {
// Write to the cv key.
{
const u32 has_waiter_flag = 1;
WriteToUser(system, key, std::addressof(has_waiter_flag));
// TODO(bunnei): We should call DataMemoryBarrier(..) here.
WriteToUser(m_system, key, std::addressof(has_waiter_flag));
std::atomic_thread_fence(std::memory_order_seq_cst);
}
// Write the value to userspace.
if (!WriteToUser(system, addr, std::addressof(next_value))) {
if (!WriteToUser(m_system, addr, std::addressof(next_value))) {
slp.CancelSleep();
return ResultInvalidCurrentMemory;
R_THROW(ResultInvalidCurrentMemory);
}
}
@@ -316,17 +316,17 @@ Result KConditionVariable::Wait(VAddr addr, u64 key, u32 value, s64 timeout) {
R_UNLESS(timeout != 0, ResultTimedOut);
// Update condition variable tracking.
cur_thread->SetConditionVariable(std::addressof(thread_tree), addr, key, value);
thread_tree.insert(*cur_thread);
cur_thread->SetConditionVariable(std::addressof(m_tree), addr, key, value);
m_tree.insert(*cur_thread);
// Begin waiting.
wait_queue.SetHardwareTimer(timer);
cur_thread->BeginWait(std::addressof(wait_queue));
cur_thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::ConditionVar);
cur_thread->SetMutexWaitAddressForDebugging(addr);
}
// Get the wait result.
return cur_thread->GetWaitResult();
R_RETURN(cur_thread->GetWaitResult());
}
} // namespace Kernel

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