Compare commits

...

125 Commits

Author SHA1 Message Date
Liam
fb49ec19c1 kernel: use KTypedAddress for addresses 2023-03-22 09:35:16 -04:00
liamwhite
6d76a54d37 Merge pull request #9955 from liamwhite/color-blend-equation
vulkan: disable extendedDynamicState3ColorBlendEquation on radv
2023-03-15 20:19:45 -04:00
liamwhite
a04061e6ae Merge pull request #9931 from liamwhite/sched
vk_scheduler: split work queue waits and execution waits
2023-03-15 20:19:35 -04:00
Liam
da83afdeaf vulkan: disable extendedDynamicState3ColorBlendEquation on radv 2023-03-15 15:55:07 -04:00
liamwhite
0c7149d222 Merge pull request #9933 from vonchenplus/texture_format
video_core: Update texture format
2023-03-14 11:35:37 -04:00
bunnei
05f26e1337 Merge pull request #9951 from Morph1984/save
configure_audio: Fix output mode setting not saving
2023-03-13 18:49:14 -07:00
Morph
4c678cfbc8 configure_audio: Fix output mode setting not saving 2023-03-13 17:41:30 -04:00
liamwhite
8870fae674 Merge pull request #9939 from german77/vibration
input_common: sdl: Only send last vibration command
2023-03-13 13:45:40 -04:00
liamwhite
8348c41eab Merge pull request #9941 from german77/settings
yuzu: Move audio settings to audio section
2023-03-13 13:45:29 -04:00
liamwhite
638044820d Merge pull request #9943 from vonchenplus/gentleman
video_core: Fix inline_index and draw_texture error
2023-03-13 13:45:17 -04:00
liamwhite
1f952f6ac9 Merge pull request #9936 from liamwhite/m_this
kernel: use consistent style
2023-03-13 09:16:16 -04:00
german77
96b8a3ecac input_common: sdl: Only send last vibration command 2023-03-12 21:30:02 -06:00
Liam
c352381ce9 kernel: additional style fixes to KThread, KProcess 2023-03-12 22:10:27 -04:00
Liam
9775a73d1a kernel: fix clang build 2023-03-12 22:10:27 -04:00
Liam
088c434d65 kernel: remove unnecessary finalize calls 2023-03-12 22:10:27 -04:00
Liam
9863db9db4 kernel: convert KProcess to new style 2023-03-12 22:09:27 -04:00
Liam
6bfb4c8f71 kernel: convert KThread to new style 2023-03-12 22:09:09 -04:00
Liam
ac6cbb7134 kernel: prefer std::addressof 2023-03-12 22:09:09 -04:00
Liam
641783df8f kernel: convert KResourceLimit 2023-03-12 22:09:09 -04:00
Liam
c0b9e93b77 kernel: remove kernel_ 2023-03-12 22:09:09 -04:00
Liam
9368e17a92 kernel: remove gratitutous attribute usage 2023-03-12 22:09:09 -04:00
Liam
91fd4e30f2 kernel/svc: convert to new style 2023-03-12 22:09:08 -04:00
Liam
57f1d8ef8d kernel: convert miscellaneous 2023-03-12 22:06:53 -04:00
Liam
d1b53c8d82 kernel: conver KScopedLock, KScopedResourceReservation, KSessionRequest, KSharedMemory, KSpinLock 2023-03-12 22:06:53 -04:00
Liam
7322c99e5f kernel: convert KAbstractSchedulerLock 2023-03-12 22:06:53 -04:00
Liam
467adc1acd kernel: convert KMemoryLayout, KMemoryRegion*, KPageTableSlabHeap, KPriorityQueue 2023-03-12 22:06:53 -04:00
Liam
0483dfae1a kernel: move KMemoryLayout for NX board 2023-03-12 22:06:53 -04:00
Liam
8d1f5bfbd2 kernel: remove KLinkedList 2023-03-12 22:06:53 -04:00
Liam
fdf90c6d75 kernel: convert KConditionVariable, KLightConditionVariable, KLightLock 2023-03-12 22:06:53 -04:00
Liam
097c25b164 kernel: convert KPort, KSession 2023-03-12 22:06:53 -04:00
Liam
d24ab14126 kernel: convert GlobalSchedulerContext, KAddressArbiter, KScopedSchedulerLockAndSleep, KThreadQueue to new style 2023-03-12 22:06:53 -04:00
liamwhite
54c359d1e3 Merge pull request #9942 from liamwhite/speling
general: use codespell to identify spelling mistakes
2023-03-12 21:59:46 -04:00
Liam
3f261f22c9 vk_scheduler: split work queue waits and execution waits 2023-03-12 17:19:44 -04:00
Liam
600f325d87 general: fix spelling mistakes 2023-03-12 11:33:01 -04:00
FengChen
44f10c8dee video_core: Fix ogl status error when draw_texture 2023-03-12 13:33:31 +08:00
FengChen
4e42ba54e5 video_core: Invalid index_buffer flag when inline_index draw 2023-03-12 13:21:26 +08:00
Liam
d155167ea2 general: use codespell to identify spelling mistakes 2023-03-11 22:08:43 -05:00
german77
e090a1c6bd yuzu: Move audio settings to audio section 2023-03-11 20:04:36 -06:00
german77
e8af3f29d2 yuzu: Remove console id setting 2023-03-11 19:33:31 -06:00
Fernando S
49643d8134 Merge pull request #9913 from ameerj/acc-dma-refactor
AccelerateDMA: Refactor Buffer/Image copy code and implement for OGL
2023-03-11 20:04:19 +01:00
liamwhite
92c89312fc Merge pull request #9923 from liamwhite/kht
kernel: add timer pointer to KThreadQueue
2023-03-10 16:19:41 -05:00
liamwhite
e0bd27b674 Merge pull request #9928 from german77/super_nfp
service: nfp: Improve implementation
2023-03-10 13:55:28 -05:00
liamwhite
103380134f Merge pull request #9925 from ameerj/gl-sync-signal
OpenGL: Prefer glClientWaitSync for OGLSync objects
2023-03-10 13:55:22 -05:00
liamwhite
021af4fd00 Merge pull request #9917 from Morph1984/the-real-time
native_clock: Re-adjust the RDTSC frequency to its real frequency
2023-03-10 13:55:11 -05:00
Feng Chen
c8ad039612 video_core: Update texture format 2023-03-10 21:48:50 +08:00
Narr the Reg
8d5cde6eff service: nfp: Improve implementation 2023-03-09 19:29:28 -06:00
liamwhite
ec4e2d1fab Merge pull request #9916 from liamwhite/fpu
kernel: clone fpu status on CreateThread
2023-03-09 09:19:15 -05:00
liamwhite
b5c0c1e163 Merge pull request #9822 from ameerj/buffcache-ssbo-addr
buffer_cache: Add logic for non-NVN storage buffer tracking
2023-03-09 09:18:39 -05:00
ameerj
03137086db OpenGL: Prefer glClientWaitSync for OGLSync objects
At least on Nvidia, glClientWaitSync with a timeout of 0 (non-blocking) is faster than glGetSynciv of GL_SYNC_STATUS.
2023-03-08 20:29:25 -05:00
bunnei
4562f7af9a Merge pull request #9906 from german77/metroid2
input_common: Increase mouse sensitivity range
2023-03-08 10:43:38 -08:00
liamwhite
f3f57f90fe Merge pull request #9912 from liamwhite/err
hle: rename legacy errors to Results
2023-03-08 09:16:27 -05:00
liamwhite
b5d61f214d Merge pull request #9904 from liamwhite/ws
kernel: fix WaitSynchronization
2023-03-08 09:16:17 -05:00
liamwhite
3cf88a4d6c Merge pull request #9896 from Kelebek1/d24s8
Check all swizzle components for red, not just [0]
2023-03-08 09:16:06 -05:00
Morph
67560296c6 perf_stats: Check multicore first
SpeedLimiting is SC only. Since MC is performance oriented we should check for it first to skip checking use_speed_limit.
2023-03-07 23:11:01 -05:00
Morph
d72d753b1a Merge pull request #9921 from liamwhite/override
general: fix type inconsistencies
2023-03-07 22:42:40 -05:00
Morph
a3ffea6a64 Merge pull request #9918 from liamwhite/fwrapv
kernel: avoid signed overflow UB on MSVC
2023-03-07 22:42:32 -05:00
Morph
b014fdacdb Merge pull request #9920 from liamwhite/constexpr-bit-cast
common: make BitCast constexpr
2023-03-07 22:42:19 -05:00
Morph
1073346c7f hid: Use nanosecond timestamps instead of ticks 2023-03-07 21:17:47 -05:00
Morph
3053a62375 core: Promote CPU/GPU threads to time critical
And also demote Audren and CoreTiming to High thread priority.
2023-03-07 21:17:46 -05:00
Morph
d718eab351 native_clock: Wait for 10 seconds instead of 30
It was experimentally determined to be sufficient.
2023-03-07 21:17:46 -05:00
Morph
c27a626b5b native_clock: Use RealTimeClock instead of SteadyClock
We want to synchronize RDTSC to real time.
2023-03-07 21:17:46 -05:00
Morph
6f9918552c steady_clock: Introduce a real time clock 2023-03-07 21:17:46 -05:00
Morph
dcd13a7566 native_clock: Re-adjust the RDTSC frequency
The RDTSC frequency reported by CPUID is not accurate to its true frequency.
We will spawn a separate thread to calculate the true RDTSC frequency after a measurement period of 30 seconds has elapsed.
2023-03-07 21:17:46 -05:00
Narr the Reg
757aafa582 input_common: Minor typo issues (#9922) 2023-03-08 03:15:46 +01:00
Liam
1776448df2 kernel: add timer pointer to KThreadQueue 2023-03-07 20:51:29 -05:00
german77
9a9e5844d3 input_common: Increase mouse sensitivity range 2023-03-07 19:31:52 -06:00
Liam
64dcb40db1 common: make BitCast constexpr 2023-03-07 20:26:56 -05:00
Liam
ba4213d956 general: fix type inconsistencies 2023-03-07 20:05:19 -05:00
Liam
d45ac00d48 kernel: avoid signed overflow UB on MSVC 2023-03-07 19:46:48 -05:00
Liam
484641003c kernel: clone fpu status on CreateThread 2023-03-07 19:18:06 -05:00
liamwhite
a7792e5ff8 Merge pull request #9889 from Morph1984/time-is-ticking
core_timing: Reduce CPU usage on Windows
2023-03-07 10:54:13 -05:00
ameerj
268942c8fe gl_rasterizer: Implement AccelerateDMA DmaBufferImageCopy 2023-03-06 22:57:52 -05:00
ameerj
6b9cc0ed23 Refactor AccelerateDMA code 2023-03-06 22:57:45 -05:00
Liam
1d0fe75e7c hle: rename legacy errors to Results 2023-03-06 20:58:42 -05:00
liamwhite
6d61430311 Merge pull request #9890 from Kelebek1/reverb_fix
Fix a bug with the Reverb command in reading from the pre delay line
2023-03-06 11:23:34 -05:00
liamwhite
b210174087 Merge pull request #9910 from jbeich/libc++
kernel: add missing header for libc++
2023-03-06 11:21:51 -05:00
liamwhite
e6349fcd3b Merge pull request #9905 from german77/usbssl
Service: USB, SSL, PSC: Update
2023-03-06 11:21:37 -05:00
liamwhite
f7e6bda5cd Merge pull request #9907 from german77/joycon
input_common: joycon: Add stick input from passive reports
2023-03-06 11:21:27 -05:00
liamwhite
31f0fa1065 Merge pull request #9908 from german77/pfp
service: acc: Replace default image with a 32x32 image
2023-03-06 11:21:17 -05:00
liamwhite
3bd29fb66b Merge pull request #9909 from eltociear/patch-1
fix typo in settings.h
2023-03-06 11:21:06 -05:00
Jan Beich
859fb469b8 kernel: add missing header for libc++
In file included from src/core/hle/kernel/k_light_lock.cpp:4:
In file included from src/./core/hle/kernel/k_light_lock.h:8:
src/./core/hle/kernel/k_scoped_lock.h:25:51: error: no member named 'addressof' in namespace 'std'
    explicit KScopedLock(T& l) : KScopedLock(std::addressof(l)) {}
                                             ~~~~~^
2023-03-06 11:49:25 +00:00
Ikko Eltociear Ashimine
c161e3f433 fix typo in settings.h
Intial -> Initial
2023-03-06 20:28:47 +09:00
Narr the Reg
8a501ff30b service: acc: Replace default image with a 32x32 image 2023-03-05 16:36:19 -06:00
german77
97704b8da9 input_common: joycon: Add stick input from passive reports 2023-03-05 12:50:15 -06:00
Narr the Reg
1f57ae6949 service: psc: Update names 2023-03-05 12:02:10 -06:00
Narr the Reg
f01540da6c service: ssl: Add missing properties and update names 2023-03-05 12:02:04 -06:00
Narr the Reg
54711df739 service: usb: Update names 2023-03-05 10:45:24 -06:00
Liam
644ee0043e kernel: fix WaitSynchronization 2023-03-05 10:29:10 -05:00
Fernando S
fdae95efaa Merge pull request #9786 from FernandoS27/the-gaia-is-a-lie
YFC - Engines: Implement Accelerate DMA Texture.
2023-03-05 15:30:47 +01:00
Fernando Sahmkow
8a3411b417 Engines: Implement Accelerate DMA Texture. 2023-03-05 12:18:00 +01:00
Morph
376a414f5b native_clock: Round RDTSC frequency to the nearest 1000 2023-03-05 02:36:31 -05:00
Morph
026eaddbee timer_resolution: Set current process to High QoS
Ensures that this process is treated as a high performance process by the Windows scheduler.
2023-03-05 02:36:31 -05:00
Morph
3453beb1e0 general: Target Windows 10 SDK
We no longer support operating systems below Windows 10.
2023-03-05 02:36:31 -05:00
Morph
194cf0b497 hardware_properties: Update BASE_CLOCK_RATE to exactly 1020 MHz 2023-03-05 02:36:31 -05:00
Morph
bff1453282 core_timing: Use higher precision sleeps on Windows
The precision of sleep_for and wait_for is limited to 1-1.5ms on Windows.
Using SleepForOneTick() allows us to sleep for exactly one interval of the current timer resolution.
This allows us to take advantage of systems that have a timer resolution of 0.5ms to reduce CPU overhead in the event loop.
2023-03-05 02:36:31 -05:00
Morph
7e353082ac main: (Windows) Set the current timer resolution to the maximum
Increases the precision of thread sleeps on Windows.
2023-03-05 02:36:31 -05:00
Morph
7fffdf83b7 wall_clock: Make use of SteadyClock 2023-03-05 02:36:31 -05:00
Morph
1ed49f92dd common: Implement a method to change the Windows timer resolution
This utilizes undocumented NtDll functions to change the current timer resolution from the default of 1ms.
2023-03-05 01:41:28 -05:00
Morph
bd09c82521 common: Implement a high resolution steady clock
This implementation provides a consistent, high performance, and high resolution clock where/when std::chrono::steady_clock does not provide sufficient precision.
2023-03-05 01:41:19 -05:00
Morph
ce8f4da638 Merge pull request #9884 from liamwhite/service-cleanup
service: miscellaneous cleanups
2023-03-03 22:51:17 -05:00
Kelebek1
a7fb80e612 Check all swizzle components for red, not just [0], pass float border color rather than int 2023-03-04 02:33:50 +00:00
bunnei
1f98634371 Merge pull request #9855 from liamwhite/kern-16-support
kernel: support for 16.0.0
2023-03-03 14:42:00 -08:00
Morph
b4b3454d9b ci: Actually enable LTO on MSVC (#9887) 2023-03-02 14:47:20 +01:00
Kelebek1
104cb6aa0a Fix a bug with the Reverb command in reading from the pre_delay line. 2023-03-02 06:00:55 +00:00
bunnei
99d763888f Merge pull request #9888 from liamwhite/vids
vulkan_common: disable vertexInputDynamicState on unsupported driver
2023-03-01 21:22:06 -08:00
Liam
ec6ee04c64 vulkan_common: disable vertexInputDynamicState on unsupported driver 2023-03-01 22:48:12 -05:00
Liam
97f7f7bad5 kernel: be more careful about kernel address keys 2023-03-01 10:42:45 -05:00
Liam
c4ba088a5d kernel: refactor priority inheritance to represent locks as C++ objects 2023-03-01 10:42:45 -05:00
Liam
96bd7ea42d kernel: simplify AddressSpaceInfo, update values 2023-03-01 10:42:45 -05:00
Liam
367e89f984 kernel: barrier memory before condition variable write 2023-03-01 10:42:45 -05:00
Liam
9f9b64cda2 kernel: document previous location of interrupt disables in arbiter/condvar 2023-03-01 10:42:45 -05:00
Liam
4165ac0680 kernel: adjust pool allocations 2023-03-01 10:42:45 -05:00
Liam
62711fec02 kernel: simplify KAbstractSchedulerLock::Lock 2023-03-01 10:42:45 -05:00
Liam
0746a2084e kernel: add InfoType::IoRegionHint 2023-03-01 10:42:45 -05:00
Liam
809148e1a5 nvnflinger: fix name 2023-03-01 10:39:49 -05:00
Liam
65be230fdd service: move hle_ipc from kernel 2023-03-01 10:39:49 -05:00
Liam
4a1aa98598 sm:: remove unused member 2023-03-01 10:39:36 -05:00
liamwhite
97f7a560f3 Merge pull request #9832 from liamwhite/hle-mp
service: HLE multiprocess
2023-03-01 10:38:20 -05:00
liamwhite
da11c40849 Merge pull request #9879 from zhaobot/tx-update-20230301024940
Update translations (2023-03-01)
2023-02-28 22:23:52 -05:00
ameerj
2ce5bb9bd6 buffer_cache: Add logic for non-NVN storage buffer tracking 2023-02-25 16:24:21 -05:00
Liam
72e5552409 sm:: fix lingering session initialization issues 2023-02-21 12:19:25 -05:00
Liam
87749d217e cheat_engine: add check for hid initialization 2023-02-21 12:19:25 -05:00
Liam
6e0a33089b sm:: support service registration deferral 2023-02-21 12:19:25 -05:00
Liam
a936972614 service: refactor server architecture
Converts services to have their own processes
2023-02-21 12:19:25 -05:00
Liam
23151ff498 core: defer cpu shutdown 2023-02-21 12:19:25 -05:00
587 changed files with 10064 additions and 8301 deletions

View File

@@ -40,7 +40,7 @@ def parse_imports(file_name):
def parse_imports_recursive(file_name, path_list=[]):
q = queue.Queue() # create a FIFO queue
# file_name can be a string or a list for the convience
# file_name can be a string or a list for the convenience
if isinstance(file_name, str):
q.put(file_name)
elif isinstance(file_name, list):

View File

@@ -9,7 +9,7 @@ parameters:
steps:
- script: choco install vulkan-sdk
displayName: 'Install vulkan-sdk'
- script: refreshenv && mkdir build && cd build && cmake -E env CXXFLAGS="/Gw /GA /Gr /Ob2" cmake -G "Visual Studio 17 2022" -A x64 -DCMAKE_POLICY_DEFAULT_CMP0069=NEW -DENABLE_LTO=ON -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DYUZU_TESTS=OFF -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DDISPLAY_VERSION=${{ parameters['version'] }} -DCMAKE_BUILD_TYPE=Release -DYUZU_CRASH_DUMPS=ON .. && cd ..
- script: refreshenv && mkdir build && cd build && cmake -E env CXXFLAGS="/Gw /GA /Gr /Ob2" cmake -G "Visual Studio 17 2022" -A x64 -DCMAKE_POLICY_DEFAULT_CMP0069=NEW -DYUZU_ENABLE_LTO=ON -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DYUZU_TESTS=OFF -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DDISPLAY_VERSION=${{ parameters['version'] }} -DCMAKE_BUILD_TYPE=Release -DYUZU_CRASH_DUMPS=ON .. && cd ..
displayName: 'Configure CMake'
- task: MSBuild@1
displayName: 'Build'

6
.codespellrc Normal file
View File

@@ -0,0 +1,6 @@
; SPDX-FileCopyrightText: 2023 yuzu Emulator Project
; SPDX-License-Identifier: GPL-2.0-or-later
[codespell]
skip = ./.git,./build,./dist,./Doxyfile,./externals,./LICENSES
ignore-words-list = aci,allright,ba,deques,froms,hda,inout,lod,masia,nam,nax,nd,pullrequests,pullrequest,te,transfered,unstall,uscaled,zink

17
.github/workflows/codespell.yml vendored Normal file
View File

@@ -0,0 +1,17 @@
# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
# GitHub Action to automate the identification of common misspellings in text files.
# https://github.com/codespell-project/actions-codespell
# https://github.com/codespell-project/codespell
name: codespell
on: pull_request
permissions: {}
jobs:
codespell:
name: Check for spelling errors
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
with:
persist-credentials: false
- uses: codespell-project/actions-codespell@master

View File

@@ -344,12 +344,12 @@ if(ENABLE_QT)
find_package(PkgConfig REQUIRED)
pkg_check_modules(QT_DEP_GLU QUIET glu>=9.0.0)
if (NOT QT_DEP_GLU_FOUND)
message(FATAL_ERROR "Qt bundled pacakge dependency `glu` not found. \
message(FATAL_ERROR "Qt bundled package dependency `glu` not found. \
Perhaps `libglu1-mesa-dev` needs to be installed?")
endif()
pkg_check_modules(QT_DEP_MESA QUIET dri>=20.0.8)
if (NOT QT_DEP_MESA_FOUND)
message(FATAL_ERROR "Qt bundled pacakge dependency `dri` not found. \
message(FATAL_ERROR "Qt bundled package dependency `dri` not found. \
Perhaps `mesa-common-dev` needs to be installed?")
endif()
@@ -477,8 +477,8 @@ if (APPLE)
find_library(COCOA_LIBRARY Cocoa)
set(PLATFORM_LIBRARIES ${COCOA_LIBRARY} ${IOKIT_LIBRARY} ${COREVIDEO_LIBRARY})
elseif (WIN32)
# WSAPoll and SHGetKnownFolderPath (AppData/Roaming) didn't exist before WinNT 6.x (Vista)
add_definitions(-D_WIN32_WINNT=0x0600 -DWINVER=0x0600)
# Target Windows 10
add_definitions(-D_WIN32_WINNT=0x0A00 -DWINVER=0x0A00)
set(PLATFORM_LIBRARIES winmm ws2_32 iphlpapi)
if (MINGW)
# PSAPI is the Process Status API

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@@ -14,7 +14,7 @@
# FFmpeg_LIBRARIES: aggregate all the paths to the libraries
# FFmpeg_FOUND: True if all components have been found
#
# This module defines the following targets, which are prefered over variables:
# This module defines the following targets, which are preferred over variables:
#
# FFmpeg::<component>: Target to use <component> directly, with include path,
# library and dependencies set up. If you are using a static build, you are

6
dist/yuzu.manifest vendored
View File

@@ -36,12 +36,6 @@ SPDX-License-Identifier: GPL-2.0-or-later
<application>
<!-- Windows 10 -->
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/>
<!-- Windows 8.1 -->
<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}"/>
<!-- Windows 8 -->
<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}"/>
<!-- Windows 7 -->
<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}"/>
</application>
</compatibility>
<trustInfo

View File

@@ -83,7 +83,7 @@ if (MSVC)
)
if (USE_CCACHE OR YUZU_USE_PRECOMPILED_HEADERS)
# when caching, we need to use /Z7 to downgrade debug info to use an older but more cachable format
# when caching, we need to use /Z7 to downgrade debug info to use an older but more cacheable format
# Precompiled headers are deleted if not using /Z7. See https://github.com/nanoant/CMakePCHCompiler/issues/21
add_compile_options(/Z7)
else()

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@@ -20,7 +20,7 @@ Manager::Manager(Core::System& system_) : system{system_} {
Result Manager::AcquireSessionId(size_t& session_id) {
if (num_free_sessions == 0) {
LOG_ERROR(Service_Audio, "All 4 AudioIn sessions are in use, cannot create any more");
return Service::Audio::ERR_MAXIMUM_SESSIONS_REACHED;
return Service::Audio::ResultOutOfSessions;
}
session_id = session_ids[next_session_id];
next_session_id = (next_session_id + 1) % MaxInSessions;

View File

@@ -19,7 +19,7 @@ void AudioManager::Shutdown() {
Result AudioManager::SetOutManager(BufferEventFunc buffer_func) {
if (!running) {
return Service::Audio::ERR_OPERATION_FAILED;
return Service::Audio::ResultOperationFailed;
}
std::scoped_lock l{lock};
@@ -35,7 +35,7 @@ Result AudioManager::SetOutManager(BufferEventFunc buffer_func) {
Result AudioManager::SetInManager(BufferEventFunc buffer_func) {
if (!running) {
return Service::Audio::ERR_OPERATION_FAILED;
return Service::Audio::ResultOperationFailed;
}
std::scoped_lock l{lock};

View File

@@ -19,7 +19,7 @@ Manager::Manager(Core::System& system_) : system{system_} {
Result Manager::AcquireSessionId(size_t& session_id) {
if (num_free_sessions == 0) {
LOG_ERROR(Service_Audio, "All 12 Audio Out sessions are in use, cannot create any more");
return Service::Audio::ERR_MAXIMUM_SESSIONS_REACHED;
return Service::Audio::ResultOutOfSessions;
}
session_id = session_ids[next_session_id];
next_session_id = (next_session_id + 1) % MaxOutSessions;

View File

@@ -58,7 +58,7 @@ public:
/**
* Get a list of audio out device names.
*
* @oaram names - Output container to write names to.
* @param names - Output container to write names to.
* @return Number of names written.
*/
u32 GetAudioOutDeviceNames(

View File

@@ -28,7 +28,7 @@ SystemManager& Manager::GetSystemManager() {
Result Manager::GetWorkBufferSize(const AudioRendererParameterInternal& params,
u64& out_count) const {
if (!CheckValidRevision(params.revision)) {
return Service::Audio::ERR_INVALID_REVISION;
return Service::Audio::ResultInvalidRevision;
}
out_count = System::GetWorkBufferSize(params);

View File

@@ -16,7 +16,7 @@ struct AudioBuffer {
s64 played_timestamp;
/// Game memory address for these samples.
VAddr samples;
/// Unqiue identifier for this buffer.
/// Unique identifier for this buffer.
u64 tag;
/// Size of the samples buffer.
u64 size;

View File

@@ -46,7 +46,7 @@ Result In::AppendBuffer(const AudioInBuffer& buffer, u64 tag) {
if (system.AppendBuffer(buffer, tag)) {
return ResultSuccess;
}
return Service::Audio::ERR_BUFFER_COUNT_EXCEEDED;
return Service::Audio::ResultBufferCountReached;
}
void In::ReleaseAndRegisterBuffers() {

View File

@@ -45,11 +45,11 @@ Result System::IsConfigValid(const std::string_view device_name,
const AudioInParameter& in_params) const {
if ((device_name.size() > 0) &&
(device_name != GetDefaultDeviceName() && device_name != GetDefaultUacDeviceName())) {
return Service::Audio::ERR_INVALID_DEVICE_NAME;
return Service::Audio::ResultNotFound;
}
if (in_params.sample_rate != TargetSampleRate && in_params.sample_rate > 0) {
return Service::Audio::ERR_INVALID_SAMPLE_RATE;
return Service::Audio::ResultInvalidSampleRate;
}
return ResultSuccess;
@@ -80,7 +80,7 @@ Result System::Initialize(std::string device_name, const AudioInParameter& in_pa
Result System::Start() {
if (state != State::Stopped) {
return Service::Audio::ERR_OPERATION_FAILED;
return Service::Audio::ResultOperationFailed;
}
session->Initialize(name, sample_format, channel_count, session_id, handle,

View File

@@ -46,7 +46,7 @@ Result Out::AppendBuffer(const AudioOutBuffer& buffer, const u64 tag) {
if (system.AppendBuffer(buffer, tag)) {
return ResultSuccess;
}
return Service::Audio::ERR_BUFFER_COUNT_EXCEEDED;
return Service::Audio::ResultBufferCountReached;
}
void Out::ReleaseAndRegisterBuffers() {

View File

@@ -33,11 +33,11 @@ std::string_view System::GetDefaultOutputDeviceName() const {
Result System::IsConfigValid(std::string_view device_name,
const AudioOutParameter& in_params) const {
if ((device_name.size() > 0) && (device_name != GetDefaultOutputDeviceName())) {
return Service::Audio::ERR_INVALID_DEVICE_NAME;
return Service::Audio::ResultNotFound;
}
if (in_params.sample_rate != TargetSampleRate && in_params.sample_rate > 0) {
return Service::Audio::ERR_INVALID_SAMPLE_RATE;
return Service::Audio::ResultInvalidSampleRate;
}
if (in_params.channel_count == 0 || in_params.channel_count == 2 ||
@@ -45,7 +45,7 @@ Result System::IsConfigValid(std::string_view device_name,
return ResultSuccess;
}
return Service::Audio::ERR_INVALID_CHANNEL_COUNT;
return Service::Audio::ResultInvalidChannelCount;
}
Result System::Initialize(std::string device_name, const AudioOutParameter& in_params, u32 handle_,
@@ -80,7 +80,7 @@ size_t System::GetSessionId() const {
Result System::Start() {
if (state != State::Stopped) {
return Service::Audio::ERR_OPERATION_FAILED;
return Service::Audio::ResultOperationFailed;
}
session->Initialize(name, sample_format, channel_count, session_id, handle,

View File

@@ -135,7 +135,7 @@ void AudioRenderer::ThreadFunc() {
static constexpr char name[]{"AudioRenderer"};
MicroProfileOnThreadCreate(name);
Common::SetCurrentThreadName(name);
Common::SetCurrentThreadPriority(Common::ThreadPriority::Critical);
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
if (mailbox->ADSPWaitMessage() != RenderMessage::AudioRenderer_InitializeOK) {
LOG_ERROR(Service_Audio,
"ADSP Audio Renderer -- Failed to receive initialize message from host!");
@@ -165,7 +165,7 @@ void AudioRenderer::ThreadFunc() {
// Check this buffer is valid, as it may not be used.
if (command_buffer.buffer != 0) {
// If there are no remaining commands (from the previous list),
// this is a new command list, initalize it.
// this is a new command list, initialize it.
if (command_buffer.remaining_command_count == 0) {
command_list_processor.Initialize(system, command_buffer.buffer,
command_buffer.size, streams[index]);

View File

@@ -22,7 +22,7 @@ Result Renderer::Initialize(const AudioRendererParameterInternal& params,
if (!manager.AddSystem(system)) {
LOG_ERROR(Service_Audio,
"Both Audio Render sessions are in use, cannot create any more");
return Service::Audio::ERR_MAXIMUM_SESSIONS_REACHED;
return Service::Audio::ResultOutOfSessions;
}
system_registered = true;
}

View File

@@ -155,7 +155,7 @@ public:
/**
* Check if a variadic command buffer is supported.
* As of Rev 5 with the added optional performance metric logging, the command
* buffer can be a variable size, so take that into account for calcualting its size.
* buffer can be a variable size, so take that into account for calculating its size.
*
* @return True if supported, otherwise false.
*/

View File

@@ -48,7 +48,7 @@ Result InfoUpdater::UpdateVoiceChannelResources(VoiceContext& voice_context) {
LOG_ERROR(Service_Audio,
"Consumed an incorrect voice resource size, header size={}, consumed={}",
in_header->voice_resources_size, consumed_input_size);
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
input += consumed_input_size;
@@ -123,7 +123,7 @@ Result InfoUpdater::UpdateVoices(VoiceContext& voice_context,
if (consumed_input_size != in_header->voices_size) {
LOG_ERROR(Service_Audio, "Consumed an incorrect voices size, header size={}, consumed={}",
in_header->voices_size, consumed_input_size);
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
out_header->voices_size = consumed_output_size;
@@ -184,7 +184,7 @@ Result InfoUpdater::UpdateEffectsVersion1(EffectContext& effect_context, const b
if (consumed_input_size != in_header->effects_size) {
LOG_ERROR(Service_Audio, "Consumed an incorrect effects size, header size={}, consumed={}",
in_header->effects_size, consumed_input_size);
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
out_header->effects_size = consumed_output_size;
@@ -239,7 +239,7 @@ Result InfoUpdater::UpdateEffectsVersion2(EffectContext& effect_context, const b
if (consumed_input_size != in_header->effects_size) {
LOG_ERROR(Service_Audio, "Consumed an incorrect effects size, header size={}, consumed={}",
in_header->effects_size, consumed_input_size);
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
out_header->effects_size = consumed_output_size;
@@ -267,7 +267,7 @@ Result InfoUpdater::UpdateMixes(MixContext& mix_context, const u32 mix_buffer_co
}
if (mix_buffer_count == 0) {
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
std::span<const MixInfo::InParameter> in_params{
@@ -281,13 +281,13 @@ Result InfoUpdater::UpdateMixes(MixContext& mix_context, const u32 mix_buffer_co
total_buffer_count += params.buffer_count;
if (params.dest_mix_id > static_cast<s32>(mix_context.GetCount()) &&
params.dest_mix_id != UnusedMixId && params.mix_id != FinalMixId) {
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
}
}
if (total_buffer_count > mix_buffer_count) {
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
bool mix_dirty{false};
@@ -317,7 +317,7 @@ Result InfoUpdater::UpdateMixes(MixContext& mix_context, const u32 mix_buffer_co
if (mix_dirty) {
if (behaviour.IsSplitterSupported() && splitter_context.UsingSplitter()) {
if (!mix_context.TSortInfo(splitter_context)) {
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
} else {
mix_context.SortInfo();
@@ -327,7 +327,7 @@ Result InfoUpdater::UpdateMixes(MixContext& mix_context, const u32 mix_buffer_co
if (consumed_input_size != in_header->mix_size) {
LOG_ERROR(Service_Audio, "Consumed an incorrect mixes size, header size={}, consumed={}",
in_header->mix_size, consumed_input_size);
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
input += mix_count * sizeof(MixInfo::InParameter);
@@ -384,7 +384,7 @@ Result InfoUpdater::UpdateSinks(SinkContext& sink_context, std::span<MemoryPoolI
if (consumed_input_size != in_header->sinks_size) {
LOG_ERROR(Service_Audio, "Consumed an incorrect sinks size, header size={}, consumed={}",
in_header->sinks_size, consumed_input_size);
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
input += consumed_input_size;
@@ -411,7 +411,7 @@ Result InfoUpdater::UpdateMemoryPools(std::span<MemoryPoolInfo> memory_pools,
state != MemoryPoolInfo::ResultState::MapFailed &&
state != MemoryPoolInfo::ResultState::InUse) {
LOG_WARNING(Service_Audio, "Invalid ResultState from updating memory pools");
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
}
@@ -423,7 +423,7 @@ Result InfoUpdater::UpdateMemoryPools(std::span<MemoryPoolInfo> memory_pools,
LOG_ERROR(Service_Audio,
"Consumed an incorrect memory pool size, header size={}, consumed={}",
in_header->memory_pool_size, consumed_input_size);
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
input += consumed_input_size;
@@ -453,7 +453,7 @@ Result InfoUpdater::UpdatePerformanceBuffer(std::span<u8> performance_output,
LOG_ERROR(Service_Audio,
"Consumed an incorrect performance size, header size={}, consumed={}",
in_header->performance_buffer_size, consumed_input_size);
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
input += consumed_input_size;
@@ -467,18 +467,18 @@ Result InfoUpdater::UpdateBehaviorInfo(BehaviorInfo& behaviour_) {
const auto in_params{reinterpret_cast<const BehaviorInfo::InParameter*>(input)};
if (!CheckValidRevision(in_params->revision)) {
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
if (in_params->revision != behaviour_.GetUserRevision()) {
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
behaviour_.ClearError();
behaviour_.UpdateFlags(in_params->flags);
if (in_header->behaviour_size != sizeof(BehaviorInfo::InParameter)) {
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
input += sizeof(BehaviorInfo::InParameter);
@@ -500,7 +500,7 @@ Result InfoUpdater::UpdateErrorInfo(const BehaviorInfo& behaviour_) {
Result InfoUpdater::UpdateSplitterInfo(SplitterContext& splitter_context) {
u32 consumed_size{0};
if (!splitter_context.Update(input, consumed_size)) {
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
input += consumed_size;
@@ -529,9 +529,9 @@ Result InfoUpdater::UpdateRendererInfo(const u64 elapsed_frames) {
Result InfoUpdater::CheckConsumedSize() {
if (CpuAddr(input) - CpuAddr(input_origin.data()) != expected_input_size) {
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
} else if (CpuAddr(output) - CpuAddr(output_origin.data()) != expected_output_size) {
return Service::Audio::ERR_INVALID_UPDATE_DATA;
return Service::Audio::ResultInvalidUpdateInfo;
}
return ResultSuccess;
}

View File

@@ -308,7 +308,8 @@ static void ApplyReverbEffect(const ReverbInfo::ParameterVersion2& params, Rever
}
Common::FixedPoint<50, 14> pre_delay_sample{
state.pre_delay_line.Read() * Common::FixedPoint<50, 14>::from_base(params.late_gain)};
state.pre_delay_line.TapOut(state.pre_delay_time) *
Common::FixedPoint<50, 14>::from_base(params.late_gain)};
std::array<Common::FixedPoint<50, 14>, ReverbInfo::MaxDelayLines> mix_matrix{
state.prev_feedback_output[2] + state.prev_feedback_output[1] + pre_delay_sample,

View File

@@ -192,7 +192,7 @@ public:
/**
* Get this effect's parameter data.
*
* @return Pointer to the parametter, must be cast to the correct type.
* @return Pointer to the parameter, must be cast to the correct type.
*/
u8* GetParameter() {
return parameter.data();
@@ -201,7 +201,7 @@ public:
/**
* Get this effect's parameter data.
*
* @return Pointer to the parametter, must be cast to the correct type.
* @return Pointer to the parameter, must be cast to the correct type.
*/
u8* GetStateBuffer() {
return state.data();

View File

@@ -104,7 +104,8 @@ public:
}
void Write(const Common::FixedPoint<50, 14> sample) {
*(input++) = sample;
*input = sample;
input++;
if (input >= buffer_end) {
input = buffer.data();
}

View File

@@ -79,12 +79,10 @@ public:
return;
}
sample_count = delay_time;
input = &buffer[(output - buffer.data() + sample_count) % (sample_count_max + 1)];
input = &buffer[0];
}
Common::FixedPoint<50, 14> Tick(const Common::FixedPoint<50, 14> sample) {
Write(sample);
auto out_sample{Read()};
output++;
@@ -92,6 +90,7 @@ public:
output = buffer.data();
}
Write(sample);
return out_sample;
}
@@ -100,7 +99,8 @@ public:
}
void Write(const Common::FixedPoint<50, 14> sample) {
*(input++) = sample;
*input = sample;
input++;
if (input >= buffer_end) {
input = buffer.data();
}

View File

@@ -29,7 +29,7 @@ public:
*/
enum class State {
Invalid,
Aquired,
Acquired,
RequestDetach,
Detached,
RequestAttach,

View File

@@ -92,7 +92,7 @@ bool PoolMapper::TryAttachBuffer(BehaviorInfo::ErrorInfo& error_info, AddressInf
address_info.Setup(address, size);
if (!FillDspAddr(address_info)) {
error_info.error_code = Service::Audio::ERR_POOL_MAPPING_FAILED;
error_info.error_code = Service::Audio::ResultInvalidAddressInfo;
error_info.address = address;
return force_map;
}

View File

@@ -93,7 +93,7 @@ public:
* Splitter sort, traverse the splitter node graph and sort the sorted mixes from results.
*
* @param splitter_context - Splitter context for the sort.
* @return True if the sort was successful, othewise false.
* @return True if the sort was successful, otherwise false.
*/
bool TSortInfo(const SplitterContext& splitter_context);

View File

@@ -33,7 +33,7 @@ struct PerformanceDetailVersion1 {
/* 0x0D */ PerformanceEntryType entry_type;
};
static_assert(sizeof(PerformanceDetailVersion1) == 0x10,
"PerformanceDetailVersion1 has the worng size!");
"PerformanceDetailVersion1 has the wrong size!");
struct PerformanceDetailVersion2 {
/* 0x00 */ u32 node_id;
@@ -45,6 +45,6 @@ struct PerformanceDetailVersion2 {
/* 0x14 */ char unk14[0x4];
};
static_assert(sizeof(PerformanceDetailVersion2) == 0x18,
"PerformanceDetailVersion2 has the worng size!");
"PerformanceDetailVersion2 has the wrong size!");
} // namespace AudioCore::AudioRenderer

View File

@@ -22,7 +22,7 @@ struct PerformanceEntryVersion1 {
/* 0x0C */ PerformanceEntryType entry_type;
};
static_assert(sizeof(PerformanceEntryVersion1) == 0x10,
"PerformanceEntryVersion1 has the worng size!");
"PerformanceEntryVersion1 has the wrong size!");
struct PerformanceEntryVersion2 {
/* 0x00 */ u32 node_id;
@@ -32,6 +32,6 @@ struct PerformanceEntryVersion2 {
/* 0x0D */ char unk0D[0xB];
};
static_assert(sizeof(PerformanceEntryVersion2) == 0x18,
"PerformanceEntryVersion2 has the worng size!");
"PerformanceEntryVersion2 has the wrong size!");
} // namespace AudioCore::AudioRenderer

View File

@@ -16,7 +16,7 @@ struct PerformanceFrameHeaderVersion1 {
/* 0x14 */ u32 frame_index;
};
static_assert(sizeof(PerformanceFrameHeaderVersion1) == 0x18,
"PerformanceFrameHeaderVersion1 has the worng size!");
"PerformanceFrameHeaderVersion1 has the wrong size!");
struct PerformanceFrameHeaderVersion2 {
/* 0x00 */ u32 magic; // "PERF"
@@ -31,6 +31,6 @@ struct PerformanceFrameHeaderVersion2 {
/* 0x25 */ char unk25[0xB];
};
static_assert(sizeof(PerformanceFrameHeaderVersion2) == 0x30,
"PerformanceFrameHeaderVersion2 has the worng size!");
"PerformanceFrameHeaderVersion2 has the wrong size!");
} // namespace AudioCore::AudioRenderer

View File

@@ -55,7 +55,7 @@ public:
/**
* Get the total number of splitter destinations.
*
* @return Number of destiantions.
* @return Number of destinations.
*/
u32 GetDataCount() const;

View File

@@ -87,7 +87,7 @@ public:
/**
* Update this destination.
*
* @param params - Inpout parameters to update the destination.
* @param params - Input parameters to update the destination.
*/
void Update(const InParameter& params);
@@ -126,9 +126,9 @@ private:
std::array<f32, MaxMixBuffers> prev_mix_volumes{0.0f};
/// Next destination in the mix chain
SplitterDestinationData* next{};
/// Is this destiantion in use?
/// Is this destination in use?
bool in_use{};
/// Does this destiantion need its volumes updated?
/// Does this destination need its volumes updated?
bool need_update{};
};

View File

@@ -49,14 +49,14 @@ public:
/**
* Get the number of destinations in this splitter.
*
* @return The number of destiantions.
* @return The number of destinations.
*/
u32 GetDestinationCount() const;
/**
* Set the number of destinations in this splitter.
*
* @param count - The new number of destiantions.
* @param count - The new number of destinations.
*/
void SetDestinationCount(u32 count);

View File

@@ -101,15 +101,15 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
Kernel::KTransferMemory* transfer_memory, u64 transfer_memory_size,
u32 process_handle_, u64 applet_resource_user_id_, s32 session_id_) {
if (!CheckValidRevision(params.revision)) {
return Service::Audio::ERR_INVALID_REVISION;
return Service::Audio::ResultInvalidRevision;
}
if (GetWorkBufferSize(params) > transfer_memory_size) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
if (process_handle_ == 0) {
return Service::Audio::ERR_INVALID_PROCESS_HANDLE;
return Service::Audio::ResultInvalidHandle;
}
behavior.SetUserLibRevision(params.revision);
@@ -143,19 +143,19 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
samples_workbuffer =
allocator.Allocate<s32>((voice_channels + mix_buffer_count) * sample_count, 0x10);
if (samples_workbuffer.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
auto upsampler_workbuffer{allocator.Allocate<s32>(
(voice_channels + mix_buffer_count) * TargetSampleCount * upsampler_count, 0x10)};
if (upsampler_workbuffer.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
depop_buffer =
allocator.Allocate<s32>(Common::AlignUp(static_cast<u32>(mix_buffer_count), 0x40), 0x40);
if (depop_buffer.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
// invalidate samples_workbuffer DSP cache
@@ -166,12 +166,12 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
}
if (voice_infos.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
auto sorted_voice_infos{allocator.Allocate<VoiceInfo*>(params.voices, 0x10)};
if (sorted_voice_infos.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
std::memset(sorted_voice_infos.data(), 0, sorted_voice_infos.size_bytes());
@@ -183,12 +183,12 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
}
if (voice_channel_resources.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
auto voice_cpu_states{allocator.Allocate<VoiceState>(params.voices, 0x10)};
if (voice_cpu_states.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
for (auto& voice_state : voice_cpu_states) {
@@ -198,7 +198,7 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
auto mix_infos{allocator.Allocate<MixInfo>(params.sub_mixes + 1, 0x10)};
if (mix_infos.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
u32 effect_process_order_count{0};
@@ -208,7 +208,7 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
effect_process_order_count = params.effects * (params.sub_mixes + 1);
effect_process_order_buffer = allocator.Allocate<s32>(effect_process_order_count, 0x10);
if (effect_process_order_buffer.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
}
@@ -222,7 +222,7 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
auto sorted_mix_infos{allocator.Allocate<MixInfo*>(params.sub_mixes + 1, 0x10)};
if (sorted_mix_infos.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
std::memset(sorted_mix_infos.data(), 0, sorted_mix_infos.size_bytes());
@@ -235,7 +235,7 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
auto edge_matrix_workbuffer{allocator.Allocate<u8>(edge_matrix_size, 1)};
if (node_states_workbuffer.empty() || edge_matrix_workbuffer.size() == 0) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
mix_context.Initialize(sorted_mix_infos, mix_infos, params.sub_mixes + 1,
@@ -250,7 +250,7 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
upsampler_manager = allocator.Allocate<UpsamplerManager>(1, 0x10).data();
if (upsampler_manager == nullptr) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
memory_pool_workbuffer = allocator.Allocate<MemoryPoolInfo>(memory_pool_count, 0x10);
@@ -259,18 +259,18 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
}
if (memory_pool_workbuffer.empty() && memory_pool_count > 0) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
if (!splitter_context.Initialize(behavior, params, allocator)) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
std::span<EffectResultState> effect_result_states_cpu{};
if (behavior.IsEffectInfoVersion2Supported() && params.effects > 0) {
effect_result_states_cpu = allocator.Allocate<EffectResultState>(params.effects, 0x10);
if (effect_result_states_cpu.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
std::memset(effect_result_states_cpu.data(), 0, effect_result_states_cpu.size_bytes());
}
@@ -289,7 +289,7 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
upsampler_workbuffer);
if (upsampler_infos.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
auto effect_infos{allocator.Allocate<EffectInfoBase>(params.effects, 0x40)};
@@ -298,14 +298,14 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
}
if (effect_infos.empty() && params.effects > 0) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
std::span<EffectResultState> effect_result_states_dsp{};
if (behavior.IsEffectInfoVersion2Supported() && params.effects > 0) {
effect_result_states_dsp = allocator.Allocate<EffectResultState>(params.effects, 0x40);
if (effect_result_states_dsp.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
std::memset(effect_result_states_dsp.data(), 0, effect_result_states_dsp.size_bytes());
}
@@ -319,14 +319,14 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
}
if (sinks.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
sink_context.Initialize(sinks, params.sinks);
auto voice_dsp_states{allocator.Allocate<VoiceState>(params.voices, 0x40)};
if (voice_dsp_states.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
for (auto& voice_state : voice_dsp_states) {
@@ -344,7 +344,7 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
0xC};
performance_workbuffer = allocator.Allocate<u8>(perf_workbuffer_size, 0x40);
if (performance_workbuffer.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
std::memset(performance_workbuffer.data(), 0, performance_workbuffer.size_bytes());
performance_manager.Initialize(performance_workbuffer, performance_workbuffer.size_bytes(),
@@ -360,7 +360,7 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
command_workbuffer_size = allocator.GetRemainingSize();
command_workbuffer = allocator.Allocate<u8>(command_workbuffer_size, 0x40);
if (command_workbuffer.empty()) {
return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
return Service::Audio::ResultInsufficientBuffer;
}
command_buffer_size = 0;

View File

@@ -154,7 +154,7 @@ public:
ExecutionMode GetExecutionMode() const;
/**
* Get the rendering deivce for this system.
* Get the rendering device for this system.
* This is unused.
*
* @return Rendering device for this system.
@@ -241,7 +241,7 @@ private:
std::span<u8> command_workbuffer{};
/// Size of command workbuffer
u64 command_workbuffer_size{};
/// Numebr of commands in the workbuffer
/// Number of commands in the workbuffer
u64 command_buffer_size{};
/// Manager for upsamplers
UpsamplerManager* upsampler_manager{};

View File

@@ -36,7 +36,7 @@ public:
/**
* Initialize the system manager, called when any system is registered.
*
* @return True if sucessfully initialized, otherwise false.
* @return True if successfully initialized, otherwise false.
*/
bool InitializeUnsafe();
@@ -50,7 +50,7 @@ public:
* The manager does not own the system, so do not free it without calling Remove.
*
* @param system - The system to add.
* @return True if succesfully added, otherwise false.
* @return True if successfully added, otherwise false.
*/
bool Add(System& system);
@@ -58,7 +58,7 @@ public:
* Remove an audio render system from the manager.
*
* @param system - The system to remove.
* @return True if succesfully removed, otherwise false.
* @return True if successfully removed, otherwise false.
*/
bool Remove(System& system);

View File

@@ -181,7 +181,7 @@ void VoiceInfo::UpdateWaveBuffer(std::span<BehaviorInfo::ErrorInfo> error_info,
if (wave_buffer_internal.start_offset * byte_size > wave_buffer_internal.size ||
wave_buffer_internal.end_offset * byte_size > wave_buffer_internal.size) {
LOG_ERROR(Service_Audio, "Invalid PCM16 start/end wavebuffer sizes!");
error_info[0].error_code = Service::Audio::ERR_INVALID_UPDATE_DATA;
error_info[0].error_code = Service::Audio::ResultInvalidUpdateInfo;
error_info[0].address = wave_buffer_internal.address;
return;
}
@@ -192,7 +192,7 @@ void VoiceInfo::UpdateWaveBuffer(std::span<BehaviorInfo::ErrorInfo> error_info,
if (wave_buffer_internal.start_offset * byte_size > wave_buffer_internal.size ||
wave_buffer_internal.end_offset * byte_size > wave_buffer_internal.size) {
LOG_ERROR(Service_Audio, "Invalid PCMFloat start/end wavebuffer sizes!");
error_info[0].error_code = Service::Audio::ERR_INVALID_UPDATE_DATA;
error_info[0].error_code = Service::Audio::ResultInvalidUpdateInfo;
error_info[0].address = wave_buffer_internal.address;
return;
}
@@ -216,7 +216,7 @@ void VoiceInfo::UpdateWaveBuffer(std::span<BehaviorInfo::ErrorInfo> error_info,
if (start > static_cast<s64>(wave_buffer_internal.size) ||
end > static_cast<s64>(wave_buffer_internal.size)) {
LOG_ERROR(Service_Audio, "Invalid ADPCM start/end wavebuffer sizes!");
error_info[0].error_code = Service::Audio::ERR_INVALID_UPDATE_DATA;
error_info[0].error_code = Service::Audio::ResultInvalidUpdateInfo;
error_info[0].address = wave_buffer_internal.address;
return;
}
@@ -228,7 +228,7 @@ void VoiceInfo::UpdateWaveBuffer(std::span<BehaviorInfo::ErrorInfo> error_info,
if (wave_buffer_internal.start_offset < 0 || wave_buffer_internal.end_offset < 0) {
LOG_ERROR(Service_Audio, "Invalid input start/end wavebuffer sizes!");
error_info[0].error_code = Service::Audio::ERR_INVALID_UPDATE_DATA;
error_info[0].error_code = Service::Audio::ResultInvalidUpdateInfo;
error_info[0].address = wave_buffer_internal.address;
return;
}

View File

@@ -183,7 +183,7 @@ public:
void Initialize();
/**
* Does this voice ned an update?
* Does this voice need an update?
*
* @param params - Input parameters to check matching.
*
@@ -236,7 +236,7 @@ public:
*
* @param error_info - Output array of errors.
* @param wave_buffer - The wavebuffer to be updated.
* @param wave_buffer_internal - Input parametters to be used for the update.
* @param wave_buffer_internal - Input parameters to be used for the update.
* @param sample_format - Sample format of the wavebuffer.
* @param valid - Is this wavebuffer valid?
* @param pool_mapper - Used to map the wavebuffers.

View File

@@ -91,6 +91,7 @@ add_library(common STATIC
multi_level_page_table.h
nvidia_flags.cpp
nvidia_flags.h
overflow.h
page_table.cpp
page_table.h
param_package.cpp
@@ -113,6 +114,8 @@ add_library(common STATIC
socket_types.h
spin_lock.cpp
spin_lock.h
steady_clock.cpp
steady_clock.h
stream.cpp
stream.h
string_util.cpp
@@ -129,6 +132,7 @@ add_library(common STATIC
time_zone.h
tiny_mt.h
tree.h
typed_address.h
uint128.h
unique_function.h
uuid.cpp
@@ -142,6 +146,14 @@ add_library(common STATIC
zstd_compression.h
)
if (WIN32)
target_sources(common PRIVATE
windows/timer_resolution.cpp
windows/timer_resolution.h
)
target_link_libraries(common PRIVATE ntdll)
endif()
if(ARCHITECTURE_x86_64)
target_sources(common
PRIVATE

View File

@@ -66,7 +66,7 @@ public:
* @param description The room description
* @param port The port of the room
* @param net_version The version of the libNetwork that gets used
* @param has_password True if the room is passowrd protected
* @param has_password True if the room is password protected
* @param preferred_game The preferred game of the room
* @param preferred_game_id The title id of the preferred game
*/

View File

@@ -3,19 +3,21 @@
#pragma once
#include <cstring>
#include <type_traits>
#include <version>
#ifdef __cpp_lib_bit_cast
#include <bit>
#endif
namespace Common {
template <typename To, typename From>
[[nodiscard]] std::enable_if_t<sizeof(To) == sizeof(From) && std::is_trivially_copyable_v<From> &&
std::is_trivially_copyable_v<To>,
To>
BitCast(const From& src) noexcept {
To dst;
std::memcpy(&dst, &src, sizeof(To));
return dst;
constexpr inline To BitCast(const From& from) {
#ifdef __cpp_lib_bit_cast
return std::bit_cast<To>(from);
#else
return __builtin_bit_cast(To, from);
#endif
}
} // namespace Common

View File

@@ -90,7 +90,7 @@ Fiber::~Fiber() {
}
void Fiber::Exit() {
ASSERT_MSG(impl->is_thread_fiber, "Exitting non main thread fiber");
ASSERT_MSG(impl->is_thread_fiber, "Exiting non main thread fiber");
if (!impl->is_thread_fiber) {
return;
}

View File

@@ -22,7 +22,7 @@ class FixedPoint;
namespace detail {
// helper templates to make magic with types :)
// these allow us to determine resonable types from
// these allow us to determine reasonable types from
// a desired size, they also let us infer the next largest type
// from a type which is nice for the division op
template <size_t T>

View File

@@ -322,7 +322,7 @@ private:
}
/// Return true when a given memory region is a "nieche" and the placeholders don't have to be
/// splitted.
/// split.
bool IsNiechePlaceholder(size_t virtual_offset, size_t length) const {
const auto it = placeholders.upper_bound({virtual_offset, virtual_offset + length});
if (it != placeholders.end() && it->lower() == virtual_offset + length) {
@@ -484,7 +484,7 @@ class HostMemory::Impl {
public:
explicit Impl(size_t /*backing_size */, size_t /* virtual_size */) {
// This is just a place holder.
// Please implement fastmem in a propper way on your platform.
// Please implement fastmem in a proper way on your platform.
throw std::bad_alloc{};
}

View File

@@ -15,7 +15,7 @@
namespace Common::Input {
// Type of data that is expected to recieve or send
// Type of data that is expected to receive or send
enum class InputType {
None,
Battery,
@@ -46,7 +46,7 @@ enum class PollingMode {
// Constant polling of buttons, analogs and motion data
Active,
// Only update on button change, digital analogs
Pasive,
Passive,
// Enable near field communication polling
NFC,
// Enable infrared camera polling
@@ -103,7 +103,7 @@ enum class VibrationAmplificationType {
struct AnalogProperties {
// Anything below this value will be detected as zero
float deadzone{};
// Anyting above this values will be detected as one
// Anything above this values will be detected as one
float range{1.0f};
// Minimum value to be detected as active
float threshold{0.5f};
@@ -209,7 +209,7 @@ struct LedStatus {
bool led_4{};
};
// Raw data fom camera
// Raw data from camera
struct CameraStatus {
CameraFormat format{CameraFormat::None};
std::vector<u8> data{};
@@ -428,7 +428,7 @@ inline void UnregisterOutputFactory(const std::string& name) {
}
/**
* Create an input device from given paramters.
* Create an input device from given parameters.
* @tparam InputDeviceType the type of input devices to create
* @param params a serialized ParamPackage string that contains all parameters for creating the
* device

View File

@@ -119,7 +119,7 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
SUB(Service, NPNS) \
SUB(Service, NS) \
SUB(Service, NVDRV) \
SUB(Service, NVFlinger) \
SUB(Service, Nvnflinger) \
SUB(Service, OLSC) \
SUB(Service, PCIE) \
SUB(Service, PCTL) \

View File

@@ -29,107 +29,107 @@ enum class Level : u8 {
* filter.cpp.
*/
enum class Class : u8 {
Log, ///< Messages about the log system itself
Common, ///< Library routines
Common_Filesystem, ///< Filesystem interface library
Common_Memory, ///< Memory mapping and management functions
Core, ///< LLE emulation core
Core_ARM, ///< ARM CPU core
Core_Timing, ///< CoreTiming functions
Config, ///< Emulator configuration (including commandline)
Debug, ///< Debugging tools
Debug_Emulated, ///< Debug messages from the emulated programs
Debug_GPU, ///< GPU debugging tools
Debug_Breakpoint, ///< Logging breakpoints and watchpoints
Debug_GDBStub, ///< GDB Stub
Kernel, ///< The HLE implementation of the CTR kernel
Kernel_SVC, ///< Kernel system calls
Service, ///< HLE implementation of system services. Each major service
///< should have its own subclass.
Service_ACC, ///< The ACC (Accounts) service
Service_AM, ///< The AM (Applet manager) service
Service_AOC, ///< The AOC (AddOn Content) service
Service_APM, ///< The APM (Performance) service
Service_ARP, ///< The ARP service
Service_Audio, ///< The Audio (Audio control) service
Service_BCAT, ///< The BCAT service
Service_BGTC, ///< The BGTC (Background Task Controller) service
Service_BPC, ///< The BPC service
Service_BTDRV, ///< The Bluetooth driver service
Service_BTM, ///< The BTM service
Service_Capture, ///< The capture service
Service_ERPT, ///< The error reporting service
Service_ETicket, ///< The ETicket service
Service_EUPLD, ///< The error upload service
Service_Fatal, ///< The Fatal service
Service_FGM, ///< The FGM service
Service_Friend, ///< The friend service
Service_FS, ///< The FS (Filesystem) service
Service_GRC, ///< The game recording service
Service_HID, ///< The HID (Human interface device) service
Service_IRS, ///< The IRS service
Service_JIT, ///< The JIT service
Service_LBL, ///< The LBL (LCD backlight) service
Service_LDN, ///< The LDN (Local domain network) service
Service_LDR, ///< The loader service
Service_LM, ///< The LM (Logger) service
Service_Migration, ///< The migration service
Service_Mii, ///< The Mii service
Service_MM, ///< The MM (Multimedia) service
Service_MNPP, ///< The MNPP service
Service_NCM, ///< The NCM service
Service_NFC, ///< The NFC (Near-field communication) service
Service_NFP, ///< The NFP service
Service_NGCT, ///< The NGCT (No Good Content for Terra) service
Service_NIFM, ///< The NIFM (Network interface) service
Service_NIM, ///< The NIM service
Service_NOTIF, ///< The NOTIF (Notification) service
Service_NPNS, ///< The NPNS service
Service_NS, ///< The NS services
Service_NVDRV, ///< The NVDRV (Nvidia driver) service
Service_NVFlinger, ///< The NVFlinger service
Service_OLSC, ///< The OLSC service
Service_PCIE, ///< The PCIe service
Service_PCTL, ///< The PCTL (Parental control) service
Service_PCV, ///< The PCV service
Service_PM, ///< The PM service
Service_PREPO, ///< The PREPO (Play report) service
Service_PSC, ///< The PSC service
Service_PTM, ///< The PTM service
Service_SET, ///< The SET (Settings) service
Service_SM, ///< The SM (Service manager) service
Service_SPL, ///< The SPL service
Service_SSL, ///< The SSL service
Service_TCAP, ///< The TCAP service.
Service_Time, ///< The time service
Service_USB, ///< The USB (Universal Serial Bus) service
Service_VI, ///< The VI (Video interface) service
Service_WLAN, ///< The WLAN (Wireless local area network) service
HW, ///< Low-level hardware emulation
HW_Memory, ///< Memory-map and address translation
HW_LCD, ///< LCD register emulation
HW_GPU, ///< GPU control emulation
HW_AES, ///< AES engine emulation
IPC, ///< IPC interface
Frontend, ///< Emulator UI
Render, ///< Emulator video output and hardware acceleration
Render_Software, ///< Software renderer backend
Render_OpenGL, ///< OpenGL backend
Render_Vulkan, ///< Vulkan backend
Shader, ///< Shader recompiler
Shader_SPIRV, ///< Shader SPIR-V code generation
Shader_GLASM, ///< Shader GLASM code generation
Shader_GLSL, ///< Shader GLSL code generation
Audio, ///< Audio emulation
Audio_DSP, ///< The HLE implementation of the DSP
Audio_Sink, ///< Emulator audio output backend
Loader, ///< ROM loader
CheatEngine, ///< Memory manipulation and engine VM functions
Crypto, ///< Cryptographic engine/functions
Input, ///< Input emulation
Network, ///< Network emulation
WebService, ///< Interface to yuzu Web Services
Count ///< Total number of logging classes
Log, ///< Messages about the log system itself
Common, ///< Library routines
Common_Filesystem, ///< Filesystem interface library
Common_Memory, ///< Memory mapping and management functions
Core, ///< LLE emulation core
Core_ARM, ///< ARM CPU core
Core_Timing, ///< CoreTiming functions
Config, ///< Emulator configuration (including commandline)
Debug, ///< Debugging tools
Debug_Emulated, ///< Debug messages from the emulated programs
Debug_GPU, ///< GPU debugging tools
Debug_Breakpoint, ///< Logging breakpoints and watchpoints
Debug_GDBStub, ///< GDB Stub
Kernel, ///< The HLE implementation of the CTR kernel
Kernel_SVC, ///< Kernel system calls
Service, ///< HLE implementation of system services. Each major service
///< should have its own subclass.
Service_ACC, ///< The ACC (Accounts) service
Service_AM, ///< The AM (Applet manager) service
Service_AOC, ///< The AOC (AddOn Content) service
Service_APM, ///< The APM (Performance) service
Service_ARP, ///< The ARP service
Service_Audio, ///< The Audio (Audio control) service
Service_BCAT, ///< The BCAT service
Service_BGTC, ///< The BGTC (Background Task Controller) service
Service_BPC, ///< The BPC service
Service_BTDRV, ///< The Bluetooth driver service
Service_BTM, ///< The BTM service
Service_Capture, ///< The capture service
Service_ERPT, ///< The error reporting service
Service_ETicket, ///< The ETicket service
Service_EUPLD, ///< The error upload service
Service_Fatal, ///< The Fatal service
Service_FGM, ///< The FGM service
Service_Friend, ///< The friend service
Service_FS, ///< The FS (Filesystem) service
Service_GRC, ///< The game recording service
Service_HID, ///< The HID (Human interface device) service
Service_IRS, ///< The IRS service
Service_JIT, ///< The JIT service
Service_LBL, ///< The LBL (LCD backlight) service
Service_LDN, ///< The LDN (Local domain network) service
Service_LDR, ///< The loader service
Service_LM, ///< The LM (Logger) service
Service_Migration, ///< The migration service
Service_Mii, ///< The Mii service
Service_MM, ///< The MM (Multimedia) service
Service_MNPP, ///< The MNPP service
Service_NCM, ///< The NCM service
Service_NFC, ///< The NFC (Near-field communication) service
Service_NFP, ///< The NFP service
Service_NGCT, ///< The NGCT (No Good Content for Terra) service
Service_NIFM, ///< The NIFM (Network interface) service
Service_NIM, ///< The NIM service
Service_NOTIF, ///< The NOTIF (Notification) service
Service_NPNS, ///< The NPNS service
Service_NS, ///< The NS services
Service_NVDRV, ///< The NVDRV (Nvidia driver) service
Service_Nvnflinger, ///< The Nvnflinger service
Service_OLSC, ///< The OLSC service
Service_PCIE, ///< The PCIe service
Service_PCTL, ///< The PCTL (Parental control) service
Service_PCV, ///< The PCV service
Service_PM, ///< The PM service
Service_PREPO, ///< The PREPO (Play report) service
Service_PSC, ///< The PSC service
Service_PTM, ///< The PTM service
Service_SET, ///< The SET (Settings) service
Service_SM, ///< The SM (Service manager) service
Service_SPL, ///< The SPL service
Service_SSL, ///< The SSL service
Service_TCAP, ///< The TCAP service.
Service_Time, ///< The time service
Service_USB, ///< The USB (Universal Serial Bus) service
Service_VI, ///< The VI (Video interface) service
Service_WLAN, ///< The WLAN (Wireless local area network) service
HW, ///< Low-level hardware emulation
HW_Memory, ///< Memory-map and address translation
HW_LCD, ///< LCD register emulation
HW_GPU, ///< GPU control emulation
HW_AES, ///< AES engine emulation
IPC, ///< IPC interface
Frontend, ///< Emulator UI
Render, ///< Emulator video output and hardware acceleration
Render_Software, ///< Software renderer backend
Render_OpenGL, ///< OpenGL backend
Render_Vulkan, ///< Vulkan backend
Shader, ///< Shader recompiler
Shader_SPIRV, ///< Shader SPIR-V code generation
Shader_GLASM, ///< Shader GLASM code generation
Shader_GLSL, ///< Shader GLSL code generation
Audio, ///< Audio emulation
Audio_DSP, ///< The HLE implementation of the DSP
Audio_Sink, ///< Emulator audio output backend
Loader, ///< ROM loader
CheatEngine, ///< Memory manipulation and engine VM functions
Crypto, ///< Cryptographic engine/functions
Input, ///< Input emulation
Network, ///< Network emulation
WebService, ///< Interface to yuzu Web Services
Count ///< Total number of logging classes
};
} // namespace Common::Log

22
src/common/overflow.h Normal file
View File

@@ -0,0 +1,22 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <type_traits>
#include "bit_cast.h"
namespace Common {
template <typename T>
requires(std::is_integral_v<T> && std::is_signed_v<T>)
inline T WrappingAdd(T lhs, T rhs) {
using U = std::make_unsigned_t<T>;
U lhs_u = BitCast<U>(lhs);
U rhs_u = BitCast<U>(rhs);
return BitCast<T>(lhs_u + rhs_u);
}
} // namespace Common

View File

@@ -128,7 +128,7 @@ public:
/**
* Sets a default value, label, and setting value.
*
* @param default_val Intial value of the setting, and default value of the setting
* @param default_val Initial value of the setting, and default value of the setting
* @param name Label for the setting
*/
explicit Setting(const Type& default_val, const std::string& name)
@@ -139,7 +139,7 @@ public:
/**
* Sets a default value, minimum value, maximum value, and label.
*
* @param default_val Intial value of the setting, and default value of the setting
* @param default_val Initial value of the setting, and default value of the setting
* @param min_val Sets the minimum allowed value of the setting
* @param max_val Sets the maximum allowed value of the setting
* @param name Label for the setting
@@ -231,7 +231,7 @@ public:
/**
* Sets a default value, label, and setting value.
*
* @param default_val Intial value of the setting, and default value of the setting
* @param default_val Initial value of the setting, and default value of the setting
* @param name Label for the setting
*/
explicit SwitchableSetting(const Type& default_val, const std::string& name)
@@ -242,7 +242,7 @@ public:
/**
* Sets a default value, minimum value, maximum value, and label.
*
* @param default_val Intial value of the setting, and default value of the setting
* @param default_val Initial value of the setting, and default value of the setting
* @param min_val Sets the minimum allowed value of the setting
* @param max_val Sets the maximum allowed value of the setting
* @param name Label for the setting
@@ -503,7 +503,7 @@ struct Values {
Setting<bool> tas_loop{false, "tas_loop"};
Setting<bool> mouse_panning{false, "mouse_panning"};
Setting<u8, true> mouse_panning_sensitivity{10, 1, 100, "mouse_panning_sensitivity"};
Setting<u8, true> mouse_panning_sensitivity{50, 1, 100, "mouse_panning_sensitivity"};
Setting<bool> mouse_enabled{false, "mouse_enabled"};
Setting<bool> emulate_analog_keyboard{false, "emulate_analog_keyboard"};

View File

@@ -0,0 +1,81 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#if defined(_WIN32)
#include <windows.h>
#else
#include <time.h>
#endif
#include "common/steady_clock.h"
namespace Common {
#ifdef _WIN32
static s64 WindowsQueryPerformanceFrequency() {
LARGE_INTEGER frequency;
QueryPerformanceFrequency(&frequency);
return frequency.QuadPart;
}
static s64 WindowsQueryPerformanceCounter() {
LARGE_INTEGER counter;
QueryPerformanceCounter(&counter);
return counter.QuadPart;
}
static s64 GetSystemTimeNS() {
// GetSystemTimePreciseAsFileTime returns the file time in 100ns units.
static constexpr s64 Multiplier = 100;
// Convert Windows epoch to Unix epoch.
static constexpr s64 WindowsEpochToUnixEpochNS = 0x19DB1DED53E8000LL;
FILETIME filetime;
GetSystemTimePreciseAsFileTime(&filetime);
return Multiplier * ((static_cast<s64>(filetime.dwHighDateTime) << 32) +
static_cast<s64>(filetime.dwLowDateTime)) -
WindowsEpochToUnixEpochNS;
}
#endif
SteadyClock::time_point SteadyClock::Now() noexcept {
#if defined(_WIN32)
static const auto freq = WindowsQueryPerformanceFrequency();
const auto counter = WindowsQueryPerformanceCounter();
// 10 MHz is a very common QPC frequency on modern PCs.
// Optimizing for this specific frequency can double the performance of
// this function by avoiding the expensive frequency conversion path.
static constexpr s64 TenMHz = 10'000'000;
if (freq == TenMHz) [[likely]] {
static_assert(period::den % TenMHz == 0);
static constexpr s64 Multiplier = period::den / TenMHz;
return time_point{duration{counter * Multiplier}};
}
const auto whole = (counter / freq) * period::den;
const auto part = (counter % freq) * period::den / freq;
return time_point{duration{whole + part}};
#elif defined(__APPLE__)
return time_point{duration{clock_gettime_nsec_np(CLOCK_MONOTONIC_RAW)}};
#else
timespec ts;
clock_gettime(CLOCK_MONOTONIC, &ts);
return time_point{std::chrono::seconds{ts.tv_sec} + std::chrono::nanoseconds{ts.tv_nsec}};
#endif
}
RealTimeClock::time_point RealTimeClock::Now() noexcept {
#if defined(_WIN32)
return time_point{duration{GetSystemTimeNS()}};
#elif defined(__APPLE__)
return time_point{duration{clock_gettime_nsec_np(CLOCK_REALTIME)}};
#else
timespec ts;
clock_gettime(CLOCK_REALTIME, &ts);
return time_point{std::chrono::seconds{ts.tv_sec} + std::chrono::nanoseconds{ts.tv_nsec}};
#endif
}
}; // namespace Common

34
src/common/steady_clock.h Normal file
View File

@@ -0,0 +1,34 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <chrono>
#include "common/common_types.h"
namespace Common {
struct SteadyClock {
using rep = s64;
using period = std::nano;
using duration = std::chrono::nanoseconds;
using time_point = std::chrono::time_point<SteadyClock>;
static constexpr bool is_steady = true;
[[nodiscard]] static time_point Now() noexcept;
};
struct RealTimeClock {
using rep = s64;
using period = std::nano;
using duration = std::chrono::nanoseconds;
using time_point = std::chrono::time_point<RealTimeClock>;
static constexpr bool is_steady = false;
[[nodiscard]] static time_point Now() noexcept;
};
} // namespace Common

View File

@@ -229,7 +229,7 @@ public:
value = swap(swap() - 1);
return old;
}
// Comparaison
// Comparison
// v == i
bool operator==(const swapped_t& i) const {
return swap() == i.swap();
@@ -368,7 +368,7 @@ public:
// Member
/** todo **/
// Arithmetics
// Arithmetic
template <typename S, typename T2, typename F2>
friend S operator+(const S& p, const swapped_t v);
@@ -384,7 +384,7 @@ public:
template <typename S, typename T2, typename F2>
friend S operator%(const S& p, const swapped_t v);
// Arithmetics + assignments
// Arithmetic + assignments
template <typename S, typename T2, typename F2>
friend S operator+=(const S& p, const swapped_t v);
@@ -415,7 +415,7 @@ public:
friend bool operator==(const S& p, const swapped_t v);
};
// Arithmetics
// Arithmetic
template <typename S, typename T, typename F>
S operator+(const S& i, const swap_struct_t<T, F> v) {
return i + v.swap();
@@ -441,7 +441,7 @@ S operator%(const S& i, const swap_struct_t<T, F> v) {
return i % v.swap();
}
// Arithmetics + assignments
// Arithmetic + assignments
template <typename S, typename T, typename F>
S& operator+=(S& i, const swap_struct_t<T, F> v) {
i += v.swap();
@@ -465,7 +465,7 @@ S operator&(const swap_struct_t<T, F> v, const S& i) {
return static_cast<S>(v.swap() & i);
}
// Comparaison
// Comparison
template <typename S, typename T, typename F>
bool operator<(const S& p, const swap_struct_t<T, F> v) {
return p < v.swap();

320
src/common/typed_address.h Normal file
View File

@@ -0,0 +1,320 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <compare>
#include <type_traits>
#include <fmt/format.h>
#include "common/common_types.h"
namespace Common {
template <bool Virtual, typename T>
class TypedAddress {
public:
// Constructors.
constexpr inline TypedAddress() : m_address(0) {}
constexpr inline TypedAddress(uint64_t a) : m_address(a) {}
template <typename U>
constexpr inline explicit TypedAddress(const U* ptr)
: m_address(reinterpret_cast<uint64_t>(ptr)) {}
// Copy constructor.
constexpr inline TypedAddress(const TypedAddress& rhs) = default;
// Assignment operator.
constexpr inline TypedAddress& operator=(const TypedAddress& rhs) = default;
// Arithmetic operators.
template <typename I>
constexpr inline TypedAddress operator+(I rhs) const {
static_assert(std::is_integral_v<I>);
return m_address + rhs;
}
constexpr inline TypedAddress operator+(TypedAddress rhs) const {
return m_address + rhs.m_address;
}
constexpr inline TypedAddress operator++() {
return ++m_address;
}
constexpr inline TypedAddress operator++(int) {
return m_address++;
}
template <typename I>
constexpr inline TypedAddress operator-(I rhs) const {
static_assert(std::is_integral_v<I>);
return m_address - rhs;
}
constexpr inline ptrdiff_t operator-(TypedAddress rhs) const {
return m_address - rhs.m_address;
}
constexpr inline TypedAddress operator--() {
return --m_address;
}
constexpr inline TypedAddress operator--(int) {
return m_address--;
}
template <typename I>
constexpr inline TypedAddress operator+=(I rhs) {
static_assert(std::is_integral_v<I>);
m_address += rhs;
return *this;
}
template <typename I>
constexpr inline TypedAddress operator-=(I rhs) {
static_assert(std::is_integral_v<I>);
m_address -= rhs;
return *this;
}
// Logical operators.
constexpr inline uint64_t operator&(uint64_t mask) const {
return m_address & mask;
}
constexpr inline uint64_t operator|(uint64_t mask) const {
return m_address | mask;
}
template <typename I>
constexpr inline TypedAddress operator|=(I rhs) {
static_assert(std::is_integral_v<I>);
m_address |= rhs;
return *this;
}
constexpr inline uint64_t operator<<(int shift) const {
return m_address << shift;
}
constexpr inline uint64_t operator>>(int shift) const {
return m_address >> shift;
}
template <typename U>
constexpr inline size_t operator/(U size) const {
return m_address / size;
}
constexpr explicit operator bool() const {
return m_address != 0;
}
// constexpr inline uint64_t operator%(U align) const { return m_address % align; }
// Comparison operators.
constexpr bool operator==(const TypedAddress&) const = default;
constexpr bool operator!=(const TypedAddress&) const = default;
constexpr auto operator<=>(const TypedAddress&) const = default;
// For convenience, also define comparison operators versus uint64_t.
constexpr inline bool operator==(uint64_t rhs) const {
return m_address == rhs;
}
constexpr inline bool operator!=(uint64_t rhs) const {
return m_address != rhs;
}
// Allow getting the address explicitly, for use in accessors.
constexpr inline uint64_t GetValue() const {
return m_address;
}
private:
uint64_t m_address{};
};
struct PhysicalAddressTag {};
struct VirtualAddressTag {};
struct ProcessAddressTag {};
using PhysicalAddress = TypedAddress<false, PhysicalAddressTag>;
using VirtualAddress = TypedAddress<true, VirtualAddressTag>;
using ProcessAddress = TypedAddress<true, ProcessAddressTag>;
// Define accessors.
template <typename T>
concept IsTypedAddress = std::same_as<T, PhysicalAddress> || std::same_as<T, VirtualAddress> ||
std::same_as<T, ProcessAddress>;
template <typename T>
constexpr inline T Null = [] {
if constexpr (std::is_same<T, uint64_t>::value) {
return 0;
} else {
static_assert(std::is_same<T, PhysicalAddress>::value ||
std::is_same<T, VirtualAddress>::value ||
std::is_same<T, ProcessAddress>::value);
return T(0);
}
}();
// Basic type validations.
static_assert(sizeof(PhysicalAddress) == sizeof(uint64_t));
static_assert(sizeof(VirtualAddress) == sizeof(uint64_t));
static_assert(sizeof(ProcessAddress) == sizeof(uint64_t));
static_assert(std::is_trivially_copyable_v<PhysicalAddress>);
static_assert(std::is_trivially_copyable_v<VirtualAddress>);
static_assert(std::is_trivially_copyable_v<ProcessAddress>);
static_assert(std::is_trivially_copy_constructible_v<PhysicalAddress>);
static_assert(std::is_trivially_copy_constructible_v<VirtualAddress>);
static_assert(std::is_trivially_copy_constructible_v<ProcessAddress>);
static_assert(std::is_trivially_move_constructible_v<PhysicalAddress>);
static_assert(std::is_trivially_move_constructible_v<VirtualAddress>);
static_assert(std::is_trivially_move_constructible_v<ProcessAddress>);
static_assert(std::is_trivially_copy_assignable_v<PhysicalAddress>);
static_assert(std::is_trivially_copy_assignable_v<VirtualAddress>);
static_assert(std::is_trivially_copy_assignable_v<ProcessAddress>);
static_assert(std::is_trivially_move_assignable_v<PhysicalAddress>);
static_assert(std::is_trivially_move_assignable_v<VirtualAddress>);
static_assert(std::is_trivially_move_assignable_v<ProcessAddress>);
static_assert(std::is_trivially_destructible_v<PhysicalAddress>);
static_assert(std::is_trivially_destructible_v<VirtualAddress>);
static_assert(std::is_trivially_destructible_v<ProcessAddress>);
static_assert(Null<uint64_t> == 0);
static_assert(Null<PhysicalAddress> == Null<uint64_t>);
static_assert(Null<VirtualAddress> == Null<uint64_t>);
static_assert(Null<ProcessAddress> == Null<uint64_t>);
// Constructor/assignment validations.
static_assert([] {
const PhysicalAddress a(5);
PhysicalAddress b(a);
return b;
}() == PhysicalAddress(5));
static_assert([] {
const PhysicalAddress a(5);
PhysicalAddress b(10);
b = a;
return b;
}() == PhysicalAddress(5));
// Arithmetic validations.
static_assert(PhysicalAddress(10) + 5 == PhysicalAddress(15));
static_assert(PhysicalAddress(10) - 5 == PhysicalAddress(5));
static_assert([] {
PhysicalAddress v(10);
v += 5;
return v;
}() == PhysicalAddress(15));
static_assert([] {
PhysicalAddress v(10);
v -= 5;
return v;
}() == PhysicalAddress(5));
static_assert(PhysicalAddress(10)++ == PhysicalAddress(10));
static_assert(++PhysicalAddress(10) == PhysicalAddress(11));
static_assert(PhysicalAddress(10)-- == PhysicalAddress(10));
static_assert(--PhysicalAddress(10) == PhysicalAddress(9));
// Logical validations.
static_assert((PhysicalAddress(0b11111111) >> 1) == 0b01111111);
static_assert((PhysicalAddress(0b10101010) >> 1) == 0b01010101);
static_assert((PhysicalAddress(0b11111111) << 1) == 0b111111110);
static_assert((PhysicalAddress(0b01010101) << 1) == 0b10101010);
static_assert((PhysicalAddress(0b11111111) & 0b01010101) == 0b01010101);
static_assert((PhysicalAddress(0b11111111) & 0b10101010) == 0b10101010);
static_assert((PhysicalAddress(0b01010101) & 0b10101010) == 0b00000000);
static_assert((PhysicalAddress(0b00000000) | 0b01010101) == 0b01010101);
static_assert((PhysicalAddress(0b11111111) | 0b01010101) == 0b11111111);
static_assert((PhysicalAddress(0b10101010) | 0b01010101) == 0b11111111);
// Comparisons.
static_assert(PhysicalAddress(0) == PhysicalAddress(0));
static_assert(PhysicalAddress(0) != PhysicalAddress(1));
static_assert(PhysicalAddress(0) < PhysicalAddress(1));
static_assert(PhysicalAddress(0) <= PhysicalAddress(1));
static_assert(PhysicalAddress(1) > PhysicalAddress(0));
static_assert(PhysicalAddress(1) >= PhysicalAddress(0));
static_assert(!(PhysicalAddress(0) == PhysicalAddress(1)));
static_assert(!(PhysicalAddress(0) != PhysicalAddress(0)));
static_assert(!(PhysicalAddress(1) < PhysicalAddress(0)));
static_assert(!(PhysicalAddress(1) <= PhysicalAddress(0)));
static_assert(!(PhysicalAddress(0) > PhysicalAddress(1)));
static_assert(!(PhysicalAddress(0) >= PhysicalAddress(1)));
} // namespace Common
template <bool Virtual, typename T>
constexpr inline uint64_t GetInteger(Common::TypedAddress<Virtual, T> address) {
return address.GetValue();
}
template <>
struct fmt::formatter<Common::PhysicalAddress> {
constexpr auto parse(fmt::format_parse_context& ctx) {
return ctx.begin();
}
template <typename FormatContext>
auto format(const Common::PhysicalAddress& addr, FormatContext& ctx) {
return fmt::format_to(ctx.out(), "{:#x}", static_cast<u64>(addr.GetValue()));
}
};
template <>
struct fmt::formatter<Common::ProcessAddress> {
constexpr auto parse(fmt::format_parse_context& ctx) {
return ctx.begin();
}
template <typename FormatContext>
auto format(const Common::ProcessAddress& addr, FormatContext& ctx) {
return fmt::format_to(ctx.out(), "{:#x}", static_cast<u64>(addr.GetValue()));
}
};
template <>
struct fmt::formatter<Common::VirtualAddress> {
constexpr auto parse(fmt::format_parse_context& ctx) {
return ctx.begin();
}
template <typename FormatContext>
auto format(const Common::VirtualAddress& addr, FormatContext& ctx) {
return fmt::format_to(ctx.out(), "{:#x}", static_cast<u64>(addr.GetValue()));
}
};
namespace std {
template <>
struct hash<Common::PhysicalAddress> {
size_t operator()(const Common::PhysicalAddress& k) const noexcept {
return k.GetValue();
}
};
template <>
struct hash<Common::ProcessAddress> {
size_t operator()(const Common::ProcessAddress& k) const noexcept {
return k.GetValue();
}
};
template <>
struct hash<Common::VirtualAddress> {
size_t operator()(const Common::VirtualAddress& k) const noexcept {
return k.GetValue();
}
};
} // namespace std

View File

@@ -1,6 +1,7 @@
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/steady_clock.h"
#include "common/uint128.h"
#include "common/wall_clock.h"
@@ -11,45 +12,32 @@
namespace Common {
using base_timer = std::chrono::steady_clock;
using base_time_point = std::chrono::time_point<base_timer>;
class StandardWallClock final : public WallClock {
public:
explicit StandardWallClock(u64 emulated_cpu_frequency_, u64 emulated_clock_frequency_)
: WallClock(emulated_cpu_frequency_, emulated_clock_frequency_, false) {
start_time = base_timer::now();
}
: WallClock{emulated_cpu_frequency_, emulated_clock_frequency_, false},
start_time{SteadyClock::Now()} {}
std::chrono::nanoseconds GetTimeNS() override {
base_time_point current = base_timer::now();
auto elapsed = current - start_time;
return std::chrono::duration_cast<std::chrono::nanoseconds>(elapsed);
return SteadyClock::Now() - start_time;
}
std::chrono::microseconds GetTimeUS() override {
base_time_point current = base_timer::now();
auto elapsed = current - start_time;
return std::chrono::duration_cast<std::chrono::microseconds>(elapsed);
return std::chrono::duration_cast<std::chrono::microseconds>(GetTimeNS());
}
std::chrono::milliseconds GetTimeMS() override {
base_time_point current = base_timer::now();
auto elapsed = current - start_time;
return std::chrono::duration_cast<std::chrono::milliseconds>(elapsed);
return std::chrono::duration_cast<std::chrono::milliseconds>(GetTimeNS());
}
u64 GetClockCycles() override {
std::chrono::nanoseconds time_now = GetTimeNS();
const u128 temporary =
Common::Multiply64Into128(time_now.count(), emulated_clock_frequency);
return Common::Divide128On32(temporary, 1000000000).first;
const u128 temp = Common::Multiply64Into128(GetTimeNS().count(), emulated_clock_frequency);
return Common::Divide128On32(temp, NS_RATIO).first;
}
u64 GetCPUCycles() override {
std::chrono::nanoseconds time_now = GetTimeNS();
const u128 temporary = Common::Multiply64Into128(time_now.count(), emulated_cpu_frequency);
return Common::Divide128On32(temporary, 1000000000).first;
const u128 temp = Common::Multiply64Into128(GetTimeNS().count(), emulated_cpu_frequency);
return Common::Divide128On32(temp, NS_RATIO).first;
}
void Pause([[maybe_unused]] bool is_paused) override {
@@ -57,7 +45,7 @@ public:
}
private:
base_time_point start_time;
SteadyClock::time_point start_time;
};
#ifdef ARCHITECTURE_x86_64
@@ -93,4 +81,9 @@ std::unique_ptr<WallClock> CreateBestMatchingClock(u64 emulated_cpu_frequency,
#endif
std::unique_ptr<WallClock> CreateStandardWallClock(u64 emulated_cpu_frequency,
u64 emulated_clock_frequency) {
return std::make_unique<StandardWallClock>(emulated_cpu_frequency, emulated_clock_frequency);
}
} // namespace Common

View File

@@ -55,4 +55,7 @@ private:
[[nodiscard]] std::unique_ptr<WallClock> CreateBestMatchingClock(u64 emulated_cpu_frequency,
u64 emulated_clock_frequency);
[[nodiscard]] std::unique_ptr<WallClock> CreateStandardWallClock(u64 emulated_cpu_frequency,
u64 emulated_clock_frequency);
} // namespace Common

View File

@@ -0,0 +1,109 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <windows.h>
#include "common/windows/timer_resolution.h"
extern "C" {
// http://undocumented.ntinternals.net/index.html?page=UserMode%2FUndocumented%20Functions%2FTime%2FNtQueryTimerResolution.html
NTSYSAPI LONG NTAPI NtQueryTimerResolution(PULONG MinimumResolution, PULONG MaximumResolution,
PULONG CurrentResolution);
// http://undocumented.ntinternals.net/index.html?page=UserMode%2FUndocumented%20Functions%2FTime%2FNtSetTimerResolution.html
NTSYSAPI LONG NTAPI NtSetTimerResolution(ULONG DesiredResolution, BOOLEAN SetResolution,
PULONG CurrentResolution);
// http://undocumented.ntinternals.net/index.html?page=UserMode%2FUndocumented%20Functions%2FNT%20Objects%2FThread%2FNtDelayExecution.html
NTSYSAPI LONG NTAPI NtDelayExecution(BOOLEAN Alertable, PLARGE_INTEGER DelayInterval);
}
// Defines for compatibility with older Windows 10 SDKs.
#ifndef PROCESS_POWER_THROTTLING_EXECUTION_SPEED
#define PROCESS_POWER_THROTTLING_EXECUTION_SPEED 0x1
#endif
#ifndef PROCESS_POWER_THROTTLING_IGNORE_TIMER_RESOLUTION
#define PROCESS_POWER_THROTTLING_IGNORE_TIMER_RESOLUTION 0x4
#endif
namespace Common::Windows {
namespace {
using namespace std::chrono;
constexpr nanoseconds ToNS(ULONG hundred_ns) {
return nanoseconds{hundred_ns * 100};
}
constexpr ULONG ToHundredNS(nanoseconds ns) {
return static_cast<ULONG>(ns.count()) / 100;
}
struct TimerResolution {
std::chrono::nanoseconds minimum;
std::chrono::nanoseconds maximum;
std::chrono::nanoseconds current;
};
TimerResolution GetTimerResolution() {
ULONG MinimumTimerResolution;
ULONG MaximumTimerResolution;
ULONG CurrentTimerResolution;
NtQueryTimerResolution(&MinimumTimerResolution, &MaximumTimerResolution,
&CurrentTimerResolution);
return {
.minimum{ToNS(MinimumTimerResolution)},
.maximum{ToNS(MaximumTimerResolution)},
.current{ToNS(CurrentTimerResolution)},
};
}
void SetHighQoS() {
// https://learn.microsoft.com/en-us/windows/win32/procthread/quality-of-service
PROCESS_POWER_THROTTLING_STATE PowerThrottling{
.Version{PROCESS_POWER_THROTTLING_CURRENT_VERSION},
.ControlMask{PROCESS_POWER_THROTTLING_EXECUTION_SPEED |
PROCESS_POWER_THROTTLING_IGNORE_TIMER_RESOLUTION},
.StateMask{},
};
SetProcessInformation(GetCurrentProcess(), ProcessPowerThrottling, &PowerThrottling,
sizeof(PROCESS_POWER_THROTTLING_STATE));
}
} // Anonymous namespace
nanoseconds GetMinimumTimerResolution() {
return GetTimerResolution().minimum;
}
nanoseconds GetMaximumTimerResolution() {
return GetTimerResolution().maximum;
}
nanoseconds GetCurrentTimerResolution() {
return GetTimerResolution().current;
}
nanoseconds SetCurrentTimerResolution(nanoseconds timer_resolution) {
// Set the timer resolution, and return the current timer resolution.
const auto DesiredTimerResolution = ToHundredNS(timer_resolution);
ULONG CurrentTimerResolution;
NtSetTimerResolution(DesiredTimerResolution, TRUE, &CurrentTimerResolution);
return ToNS(CurrentTimerResolution);
}
nanoseconds SetCurrentTimerResolutionToMaximum() {
SetHighQoS();
return SetCurrentTimerResolution(GetMaximumTimerResolution());
}
void SleepForOneTick() {
LARGE_INTEGER DelayInterval{
.QuadPart{-1},
};
NtDelayExecution(FALSE, &DelayInterval);
}
} // namespace Common::Windows

View File

@@ -0,0 +1,38 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <chrono>
namespace Common::Windows {
/// Returns the minimum (least precise) supported timer resolution in nanoseconds.
std::chrono::nanoseconds GetMinimumTimerResolution();
/// Returns the maximum (most precise) supported timer resolution in nanoseconds.
std::chrono::nanoseconds GetMaximumTimerResolution();
/// Returns the current timer resolution in nanoseconds.
std::chrono::nanoseconds GetCurrentTimerResolution();
/**
* Sets the current timer resolution.
*
* @param timer_resolution Timer resolution in nanoseconds.
*
* @returns The current timer resolution.
*/
std::chrono::nanoseconds SetCurrentTimerResolution(std::chrono::nanoseconds timer_resolution);
/**
* Sets the current timer resolution to the maximum supported timer resolution.
*
* @returns The current timer resolution.
*/
std::chrono::nanoseconds SetCurrentTimerResolutionToMaximum();
/// Sleep for one tick of the current timer resolution.
void SleepForOneTick();
} // namespace Common::Windows

View File

@@ -6,6 +6,7 @@
#include <thread>
#include "common/atomic_ops.h"
#include "common/steady_clock.h"
#include "common/uint128.h"
#include "common/x64/native_clock.h"
@@ -39,6 +40,12 @@ static u64 FencedRDTSC() {
}
#endif
template <u64 Nearest>
static u64 RoundToNearest(u64 value) {
const auto mod = value % Nearest;
return mod >= (Nearest / 2) ? (value - mod + Nearest) : (value - mod);
}
u64 EstimateRDTSCFrequency() {
// Discard the first result measuring the rdtsc.
FencedRDTSC();
@@ -46,18 +53,18 @@ u64 EstimateRDTSCFrequency() {
FencedRDTSC();
// Get the current time.
const auto start_time = std::chrono::steady_clock::now();
const auto start_time = Common::RealTimeClock::Now();
const u64 tsc_start = FencedRDTSC();
// Wait for 200 milliseconds.
std::this_thread::sleep_for(std::chrono::milliseconds{200});
const auto end_time = std::chrono::steady_clock::now();
// Wait for 250 milliseconds.
std::this_thread::sleep_for(std::chrono::milliseconds{250});
const auto end_time = Common::RealTimeClock::Now();
const u64 tsc_end = FencedRDTSC();
// Calculate differences.
const u64 timer_diff = static_cast<u64>(
std::chrono::duration_cast<std::chrono::nanoseconds>(end_time - start_time).count());
const u64 tsc_diff = tsc_end - tsc_start;
const u64 tsc_freq = MultiplyAndDivide64(tsc_diff, 1000000000ULL, timer_diff);
return tsc_freq;
return RoundToNearest<1000>(tsc_freq);
}
namespace X64 {
@@ -65,13 +72,29 @@ NativeClock::NativeClock(u64 emulated_cpu_frequency_, u64 emulated_clock_frequen
u64 rtsc_frequency_)
: WallClock(emulated_cpu_frequency_, emulated_clock_frequency_, true), rtsc_frequency{
rtsc_frequency_} {
// Thread to re-adjust the RDTSC frequency after 10 seconds has elapsed.
time_sync_thread = std::jthread{[this](std::stop_token token) {
// Get the current time.
const auto start_time = Common::RealTimeClock::Now();
const u64 tsc_start = FencedRDTSC();
// Wait for 10 seconds.
if (!Common::StoppableTimedWait(token, std::chrono::seconds{10})) {
return;
}
const auto end_time = Common::RealTimeClock::Now();
const u64 tsc_end = FencedRDTSC();
// Calculate differences.
const u64 timer_diff = static_cast<u64>(
std::chrono::duration_cast<std::chrono::nanoseconds>(end_time - start_time).count());
const u64 tsc_diff = tsc_end - tsc_start;
const u64 tsc_freq = MultiplyAndDivide64(tsc_diff, 1000000000ULL, timer_diff);
rtsc_frequency = tsc_freq;
CalculateAndSetFactors();
}};
time_point.inner.last_measure = FencedRDTSC();
time_point.inner.accumulated_ticks = 0U;
ns_rtsc_factor = GetFixedPoint64Factor(NS_RATIO, rtsc_frequency);
us_rtsc_factor = GetFixedPoint64Factor(US_RATIO, rtsc_frequency);
ms_rtsc_factor = GetFixedPoint64Factor(MS_RATIO, rtsc_frequency);
clock_rtsc_factor = GetFixedPoint64Factor(emulated_clock_frequency, rtsc_frequency);
cpu_rtsc_factor = GetFixedPoint64Factor(emulated_cpu_frequency, rtsc_frequency);
CalculateAndSetFactors();
}
u64 NativeClock::GetRTSC() {
@@ -131,6 +154,14 @@ u64 NativeClock::GetCPUCycles() {
return MultiplyHigh(rtsc_value, cpu_rtsc_factor);
}
void NativeClock::CalculateAndSetFactors() {
ns_rtsc_factor = GetFixedPoint64Factor(NS_RATIO, rtsc_frequency);
us_rtsc_factor = GetFixedPoint64Factor(US_RATIO, rtsc_frequency);
ms_rtsc_factor = GetFixedPoint64Factor(MS_RATIO, rtsc_frequency);
clock_rtsc_factor = GetFixedPoint64Factor(emulated_clock_frequency, rtsc_frequency);
cpu_rtsc_factor = GetFixedPoint64Factor(emulated_cpu_frequency, rtsc_frequency);
}
} // namespace X64
} // namespace Common

View File

@@ -3,6 +3,7 @@
#pragma once
#include "common/polyfill_thread.h"
#include "common/wall_clock.h"
namespace Common {
@@ -28,6 +29,8 @@ public:
private:
u64 GetRTSC();
void CalculateAndSetFactors();
union alignas(16) TimePoint {
TimePoint() : pack{} {}
u128 pack{};
@@ -47,6 +50,8 @@ private:
u64 ms_rtsc_factor{};
u64 rtsc_frequency;
std::jthread time_sync_thread;
};
} // namespace X64

View File

@@ -158,7 +158,7 @@ add_library(core STATIC
hid/motion_input.h
hle/api_version.h
hle/ipc.h
hle/ipc_helpers.h
hle/kernel/board/nintendo/nx/k_memory_layout.cpp
hle/kernel/board/nintendo/nx/k_memory_layout.h
hle/kernel/board/nintendo/nx/k_system_control.cpp
hle/kernel/board/nintendo/nx/k_system_control.h
@@ -168,8 +168,6 @@ add_library(core STATIC
hle/kernel/svc_results.h
hle/kernel/global_scheduler_context.cpp
hle/kernel/global_scheduler_context.h
hle/kernel/hle_ipc.cpp
hle/kernel/hle_ipc.h
hle/kernel/init/init_slab_setup.cpp
hle/kernel/init/init_slab_setup.h
hle/kernel/initial_process.h
@@ -214,12 +212,10 @@ add_library(core STATIC
hle/kernel/k_light_condition_variable.h
hle/kernel/k_light_lock.cpp
hle/kernel/k_light_lock.h
hle/kernel/k_linked_list.h
hle/kernel/k_memory_block.h
hle/kernel/k_memory_block_manager.cpp
hle/kernel/k_memory_block_manager.h
hle/kernel/k_memory_layout.cpp
hle/kernel/k_memory_layout.board.nintendo_nx.cpp
hle/kernel/k_memory_layout.h
hle/kernel/k_memory_manager.cpp
hle/kernel/k_memory_manager.h
@@ -282,6 +278,7 @@ add_library(core STATIC
hle/kernel/k_trace.h
hle/kernel/k_transfer_memory.cpp
hle/kernel/k_transfer_memory.h
hle/kernel/k_typed_address.h
hle/kernel/k_worker_task.h
hle/kernel/k_worker_task_manager.cpp
hle/kernel/k_worker_task_manager.h
@@ -293,8 +290,6 @@ add_library(core STATIC
hle/kernel/physical_memory.h
hle/kernel/process_capability.cpp
hle/kernel/process_capability.h
hle/kernel/service_thread.cpp
hle/kernel/service_thread.h
hle/kernel/slab_helpers.h
hle/kernel/svc.cpp
hle/kernel/svc.h
@@ -459,7 +454,6 @@ add_library(core STATIC
hle/service/filesystem/fsp_srv.h
hle/service/fgm/fgm.cpp
hle/service/fgm/fgm.h
hle/service/friend/errors.h
hle/service/friend/friend.cpp
hle/service/friend/friend.h
hle/service/friend/friend_interface.cpp
@@ -631,35 +625,35 @@ add_library(core STATIC
hle/service/nvdrv/nvdrv_interface.h
hle/service/nvdrv/nvmemp.cpp
hle/service/nvdrv/nvmemp.h
hle/service/nvflinger/binder.h
hle/service/nvflinger/buffer_item.h
hle/service/nvflinger/buffer_item_consumer.cpp
hle/service/nvflinger/buffer_item_consumer.h
hle/service/nvflinger/buffer_queue_consumer.cpp
hle/service/nvflinger/buffer_queue_consumer.h
hle/service/nvflinger/buffer_queue_core.cpp
hle/service/nvflinger/buffer_queue_core.h
hle/service/nvflinger/buffer_queue_defs.h
hle/service/nvflinger/buffer_queue_producer.cpp
hle/service/nvflinger/buffer_queue_producer.h
hle/service/nvflinger/buffer_slot.h
hle/service/nvflinger/buffer_transform_flags.h
hle/service/nvflinger/consumer_base.cpp
hle/service/nvflinger/consumer_base.h
hle/service/nvflinger/consumer_listener.h
hle/service/nvflinger/graphic_buffer_producer.cpp
hle/service/nvflinger/graphic_buffer_producer.h
hle/service/nvflinger/hos_binder_driver_server.cpp
hle/service/nvflinger/hos_binder_driver_server.h
hle/service/nvflinger/nvflinger.cpp
hle/service/nvflinger/nvflinger.h
hle/service/nvflinger/parcel.h
hle/service/nvflinger/pixel_format.h
hle/service/nvflinger/producer_listener.h
hle/service/nvflinger/status.h
hle/service/nvflinger/ui/fence.h
hle/service/nvflinger/ui/graphic_buffer.h
hle/service/nvflinger/window.h
hle/service/nvnflinger/binder.h
hle/service/nvnflinger/buffer_item.h
hle/service/nvnflinger/buffer_item_consumer.cpp
hle/service/nvnflinger/buffer_item_consumer.h
hle/service/nvnflinger/buffer_queue_consumer.cpp
hle/service/nvnflinger/buffer_queue_consumer.h
hle/service/nvnflinger/buffer_queue_core.cpp
hle/service/nvnflinger/buffer_queue_core.h
hle/service/nvnflinger/buffer_queue_defs.h
hle/service/nvnflinger/buffer_queue_producer.cpp
hle/service/nvnflinger/buffer_queue_producer.h
hle/service/nvnflinger/buffer_slot.h
hle/service/nvnflinger/buffer_transform_flags.h
hle/service/nvnflinger/consumer_base.cpp
hle/service/nvnflinger/consumer_base.h
hle/service/nvnflinger/consumer_listener.h
hle/service/nvnflinger/graphic_buffer_producer.cpp
hle/service/nvnflinger/graphic_buffer_producer.h
hle/service/nvnflinger/hos_binder_driver_server.cpp
hle/service/nvnflinger/hos_binder_driver_server.h
hle/service/nvnflinger/nvnflinger.cpp
hle/service/nvnflinger/nvnflinger.h
hle/service/nvnflinger/parcel.h
hle/service/nvnflinger/pixel_format.h
hle/service/nvnflinger/producer_listener.h
hle/service/nvnflinger/status.h
hle/service/nvnflinger/ui/fence.h
hle/service/nvnflinger/ui/graphic_buffer.h
hle/service/nvnflinger/window.h
hle/service/olsc/olsc.cpp
hle/service/olsc/olsc.h
hle/service/pcie/pcie.cpp
@@ -682,8 +676,15 @@ add_library(core STATIC
hle/service/ptm/ptm.h
hle/service/ptm/ts.cpp
hle/service/ptm/ts.h
hle/service/hle_ipc.cpp
hle/service/hle_ipc.h
hle/service/ipc_helpers.h
hle/service/kernel_helpers.cpp
hle/service/kernel_helpers.h
hle/service/mutex.cpp
hle/service/mutex.h
hle/service/server_manager.cpp
hle/service/server_manager.h
hle/service/service.cpp
hle/service/service.h
hle/service/set/set.cpp

View File

@@ -168,21 +168,21 @@ void ARM_Interface::LoadWatchpointArray(const WatchpointArray& wp) {
}
const Kernel::DebugWatchpoint* ARM_Interface::MatchingWatchpoint(
VAddr addr, u64 size, Kernel::DebugWatchpointType access_type) const {
u64 addr, u64 size, Kernel::DebugWatchpointType access_type) const {
if (!watchpoints) {
return nullptr;
}
const VAddr start_address{addr};
const VAddr end_address{addr + size};
const u64 start_address{addr};
const u64 end_address{addr + size};
for (size_t i = 0; i < Core::Hardware::NUM_WATCHPOINTS; i++) {
const auto& watch{(*watchpoints)[i]};
if (end_address <= watch.start_address) {
if (end_address <= GetInteger(watch.start_address)) {
continue;
}
if (start_address >= watch.end_address) {
if (start_address >= GetInteger(watch.end_address)) {
continue;
}
if ((access_type & watch.type) == Kernel::DebugWatchpointType::None) {

View File

@@ -78,7 +78,7 @@ public:
* @param addr Start address of the cache range to clear
* @param size Size of the cache range to clear, starting at addr
*/
virtual void InvalidateCacheRange(VAddr addr, std::size_t size) = 0;
virtual void InvalidateCacheRange(u64 addr, std::size_t size) = 0;
/**
* Notifies CPU emulation that the current page table has changed.
@@ -149,9 +149,9 @@ public:
*/
virtual void SetPSTATE(u32 pstate) = 0;
virtual VAddr GetTlsAddress() const = 0;
virtual u64 GetTlsAddress() const = 0;
virtual void SetTlsAddress(VAddr address) = 0;
virtual void SetTlsAddress(u64 address) = 0;
/**
* Gets the value within the TPIDR_EL0 (read/write software thread ID) register.
@@ -214,7 +214,7 @@ protected:
static void SymbolicateBacktrace(Core::System& system, std::vector<BacktraceEntry>& out);
const Kernel::DebugWatchpoint* MatchingWatchpoint(
VAddr addr, u64 size, Kernel::DebugWatchpointType access_type) const;
u64 addr, u64 size, Kernel::DebugWatchpointType access_type) const;
virtual Dynarmic::HaltReason RunJit() = 0;
virtual Dynarmic::HaltReason StepJit() = 0;

View File

@@ -155,7 +155,7 @@ public:
return std::max<s64>(parent.system.CoreTiming().GetDowncount(), 0);
}
bool CheckMemoryAccess(VAddr addr, u64 size, Kernel::DebugWatchpointType type) {
bool CheckMemoryAccess(u64 addr, u64 size, Kernel::DebugWatchpointType type) {
if (!check_memory_access) {
return true;
}
@@ -397,7 +397,7 @@ u64 ARM_Dynarmic_32::GetTlsAddress() const {
return cp15->uro;
}
void ARM_Dynarmic_32::SetTlsAddress(VAddr address) {
void ARM_Dynarmic_32::SetTlsAddress(u64 address) {
cp15->uro = static_cast<u32>(address);
}
@@ -439,7 +439,7 @@ void ARM_Dynarmic_32::ClearInstructionCache() {
jit.load()->ClearCache();
}
void ARM_Dynarmic_32::InvalidateCacheRange(VAddr addr, std::size_t size) {
void ARM_Dynarmic_32::InvalidateCacheRange(u64 addr, std::size_t size) {
jit.load()->InvalidateCacheRange(static_cast<u32>(addr), size);
}

View File

@@ -41,8 +41,8 @@ public:
void SetVectorReg(int index, u128 value) override;
u32 GetPSTATE() const override;
void SetPSTATE(u32 pstate) override;
VAddr GetTlsAddress() const override;
void SetTlsAddress(VAddr address) override;
u64 GetTlsAddress() const override;
void SetTlsAddress(u64 address) override;
void SetTPIDR_EL0(u64 value) override;
u64 GetTPIDR_EL0() const override;
@@ -60,7 +60,7 @@ public:
void ClearExclusiveState() override;
void ClearInstructionCache() override;
void InvalidateCacheRange(VAddr addr, std::size_t size) override;
void InvalidateCacheRange(u64 addr, std::size_t size) override;
void PageTableChanged(Common::PageTable& new_page_table,
std::size_t new_address_space_size_in_bits) override;

View File

@@ -117,7 +117,7 @@ public:
}
void InstructionCacheOperationRaised(Dynarmic::A64::InstructionCacheOperation op,
VAddr value) override {
u64 value) override {
switch (op) {
case Dynarmic::A64::InstructionCacheOperation::InvalidateByVAToPoU: {
static constexpr u64 ICACHE_LINE_SIZE = 64;
@@ -199,7 +199,7 @@ public:
return parent.system.CoreTiming().GetClockTicks();
}
bool CheckMemoryAccess(VAddr addr, u64 size, Kernel::DebugWatchpointType type) {
bool CheckMemoryAccess(u64 addr, u64 size, Kernel::DebugWatchpointType type) {
if (!check_memory_access) {
return true;
}
@@ -452,7 +452,7 @@ u64 ARM_Dynarmic_64::GetTlsAddress() const {
return cb->tpidrro_el0;
}
void ARM_Dynarmic_64::SetTlsAddress(VAddr address) {
void ARM_Dynarmic_64::SetTlsAddress(u64 address) {
cb->tpidrro_el0 = address;
}
@@ -500,7 +500,7 @@ void ARM_Dynarmic_64::ClearInstructionCache() {
jit.load()->ClearCache();
}
void ARM_Dynarmic_64::InvalidateCacheRange(VAddr addr, std::size_t size) {
void ARM_Dynarmic_64::InvalidateCacheRange(u64 addr, std::size_t size) {
jit.load()->InvalidateCacheRange(addr, size);
}

View File

@@ -38,8 +38,8 @@ public:
void SetVectorReg(int index, u128 value) override;
u32 GetPSTATE() const override;
void SetPSTATE(u32 pstate) override;
VAddr GetTlsAddress() const override;
void SetTlsAddress(VAddr address) override;
u64 GetTlsAddress() const override;
void SetTlsAddress(u64 address) override;
void SetTPIDR_EL0(u64 value) override;
u64 GetTPIDR_EL0() const override;
@@ -53,7 +53,7 @@ public:
void ClearExclusiveState() override;
void ClearInstructionCache() override;
void InvalidateCacheRange(VAddr addr, std::size_t size) override;
void InvalidateCacheRange(u64 addr, std::size_t size) override;
void PageTableChanged(Common::PageTable& new_page_table,
std::size_t new_address_space_size_in_bits) override;

View File

@@ -4,13 +4,24 @@
#include "core/constants.h"
namespace Core::Constants {
const std::array<u8, 107> ACCOUNT_BACKUP_JPEG{{
0xff, 0xd8, 0xff, 0xdb, 0x00, 0x43, 0x00, 0x03, 0x02, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02,
0x02, 0x03, 0x03, 0x03, 0x03, 0x04, 0x06, 0x04, 0x04, 0x04, 0x04, 0x04, 0x08, 0x06, 0x06, 0x05,
0x06, 0x09, 0x08, 0x0a, 0x0a, 0x09, 0x08, 0x09, 0x09, 0x0a, 0x0c, 0x0f, 0x0c, 0x0a, 0x0b, 0x0e,
0x0b, 0x09, 0x09, 0x0d, 0x11, 0x0d, 0x0e, 0x0f, 0x10, 0x10, 0x11, 0x10, 0x0a, 0x0c, 0x12, 0x13,
0x12, 0x10, 0x13, 0x0f, 0x10, 0x10, 0x10, 0xff, 0xc9, 0x00, 0x0b, 0x08, 0x00, 0x01, 0x00, 0x01,
0x01, 0x01, 0x11, 0x00, 0xff, 0xcc, 0x00, 0x06, 0x00, 0x10, 0x10, 0x05, 0xff, 0xda, 0x00, 0x08,
0x01, 0x01, 0x00, 0x00, 0x3f, 0x00, 0xd2, 0xcf, 0x20, 0xff, 0xd9,
const std::array<u8, 287> ACCOUNT_BACKUP_JPEG{{
0xff, 0xd8, 0xff, 0xe0, 0x00, 0x10, 0x4a, 0x46, 0x49, 0x46, 0x00, 0x01, 0x01, 0x01, 0x00, 0x48,
0x00, 0x48, 0x00, 0x00, 0xff, 0xdb, 0x00, 0x43, 0x00, 0x06, 0x04, 0x04, 0x04, 0x05, 0x04, 0x06,
0x05, 0x05, 0x06, 0x09, 0x06, 0x05, 0x06, 0x09, 0x0b, 0x08, 0x06, 0x06, 0x08, 0x0b, 0x0c, 0x0a,
0x0a, 0x0b, 0x0a, 0x0a, 0x0c, 0x10, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x10, 0x0c, 0x0e, 0x0f,
0x10, 0x0f, 0x0e, 0x0c, 0x13, 0x13, 0x14, 0x14, 0x13, 0x13, 0x1c, 0x1b, 0x1b, 0x1b, 0x1c, 0x20,
0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0xff, 0xdb, 0x00, 0x43, 0x01, 0x07, 0x07,
0x07, 0x0d, 0x0c, 0x0d, 0x18, 0x10, 0x10, 0x18, 0x1a, 0x15, 0x11, 0x15, 0x1a, 0x20, 0x20, 0x20,
0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0xff, 0xc0,
0x00, 0x11, 0x08, 0x00, 0x20, 0x00, 0x20, 0x03, 0x01, 0x22, 0x00, 0x02, 0x11, 0x01, 0x03, 0x11,
0x01, 0xff, 0xc4, 0x00, 0x14, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xc4, 0x00, 0x14, 0x10, 0x01, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xc4, 0x00,
0x14, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0xff, 0xc4, 0x00, 0x14, 0x11, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xda, 0x00, 0x0c, 0x03, 0x01, 0x00,
0x02, 0x11, 0x03, 0x11, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xd9,
}};
}

View File

@@ -12,6 +12,6 @@
namespace Core::Constants {
// ACC Service - Blank JPEG used as user icon in absentia of real one.
extern const std::array<u8, 107> ACCOUNT_BACKUP_JPEG;
extern const std::array<u8, 287> ACCOUNT_BACKUP_JPEG;
} // namespace Core::Constants

View File

@@ -358,7 +358,7 @@ struct System::Impl {
void ShutdownMainProcess() {
SetShuttingDown(true);
// Log last frame performance stats if game was loded
// Log last frame performance stats if game was loaded
if (perf_stats) {
const auto perf_results = GetAndResetPerfStats();
constexpr auto performance = Common::Telemetry::FieldType::Performance;
@@ -380,9 +380,7 @@ struct System::Impl {
gpu_core->NotifyShutdown();
}
kernel.ShutdownCores();
cpu_manager.Shutdown();
debugger.reset();
kernel.SuspendApplication(true);
if (services) {
services->KillNVNFlinger();
}
@@ -398,6 +396,9 @@ struct System::Impl {
gpu_core.reset();
host1x_core.reset();
perf_stats.reset();
kernel.ShutdownCores();
cpu_manager.Shutdown();
debugger.reset();
kernel.Shutdown();
memory.Reset();
@@ -433,7 +434,7 @@ struct System::Impl {
}
Service::Glue::ApplicationLaunchProperty launch{};
launch.title_id = process.GetProgramID();
launch.title_id = process.GetProgramId();
FileSys::PatchManager pm{launch.title_id, fs_controller, *content_provider};
launch.version = pm.GetGameVersion().value_or(0);
@@ -563,7 +564,7 @@ void System::InvalidateCpuInstructionCaches() {
impl->kernel.InvalidateAllInstructionCaches();
}
void System::InvalidateCpuInstructionCacheRange(VAddr addr, std::size_t size) {
void System::InvalidateCpuInstructionCacheRange(u64 addr, std::size_t size) {
impl->kernel.InvalidateCpuInstructionCacheRange(addr, size);
}
@@ -761,7 +762,7 @@ const Core::SpeedLimiter& System::SpeedLimiter() const {
}
u64 System::GetApplicationProcessProgramID() const {
return impl->kernel.ApplicationProcess()->GetProgramID();
return impl->kernel.ApplicationProcess()->GetProgramId();
}
Loader::ResultStatus System::GetGameName(std::string& out) const {
@@ -793,7 +794,7 @@ FileSys::VirtualFilesystem System::GetFilesystem() const {
}
void System::RegisterCheatList(const std::vector<Memory::CheatEntry>& list,
const std::array<u8, 32>& build_id, VAddr main_region_begin,
const std::array<u8, 32>& build_id, u64 main_region_begin,
u64 main_region_size) {
impl->cheat_engine = std::make_unique<Memory::CheatEngine>(*this, list, build_id);
impl->cheat_engine->SetMainMemoryParameters(main_region_begin, main_region_size);
@@ -938,6 +939,10 @@ const Network::RoomNetwork& System::GetRoomNetwork() const {
return impl->room_network;
}
void System::RunServer(std::unique_ptr<Service::ServerManager>&& server_manager) {
return impl->kernel.RunServer(std::move(server_manager));
}
void System::RegisterExecuteProgramCallback(ExecuteProgramCallback&& callback) {
impl->execute_program_callback = std::move(callback);
}

View File

@@ -61,6 +61,8 @@ namespace Glue {
class ARPManager;
}
class ServerManager;
namespace SM {
class ServiceManager;
} // namespace SM
@@ -144,7 +146,7 @@ public:
/**
* Initializes the system
* This function will initialize core functionaility used for system emulation
* This function will initialize core functionality used for system emulation
*/
void Initialize();
@@ -170,7 +172,7 @@ public:
*/
void InvalidateCpuInstructionCaches();
void InvalidateCpuInstructionCacheRange(VAddr addr, std::size_t size);
void InvalidateCpuInstructionCacheRange(u64 addr, std::size_t size);
/// Shutdown the main emulated process.
void ShutdownMainProcess();
@@ -351,7 +353,7 @@ public:
[[nodiscard]] FileSys::VirtualFilesystem GetFilesystem() const;
void RegisterCheatList(const std::vector<Memory::CheatEntry>& list,
const std::array<u8, 0x20>& build_id, VAddr main_region_begin,
const std::array<u8, 0x20>& build_id, u64 main_region_begin,
u64 main_region_size);
void SetAppletFrontendSet(Service::AM::Applets::AppletFrontendSet&& set);
@@ -417,6 +419,9 @@ public:
/// Tells if the system debugger is enabled.
[[nodiscard]] bool DebuggerEnabled() const;
/// Runs a server instance until shutdown.
void RunServer(std::unique_ptr<Service::ServerManager>&& server_manager);
/// Type used for the frontend to designate a callback for System to re-launch the application
/// using a specified program index.
using ExecuteProgramCallback = std::function<void(std::size_t)>;

View File

@@ -6,6 +6,10 @@
#include <string>
#include <tuple>
#ifdef _WIN32
#include "common/windows/timer_resolution.h"
#endif
#include "common/microprofile.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
@@ -38,7 +42,8 @@ struct CoreTiming::Event {
};
CoreTiming::CoreTiming()
: clock{Common::CreateBestMatchingClock(Hardware::BASE_CLOCK_RATE, Hardware::CNTFREQ)} {}
: cpu_clock{Common::CreateBestMatchingClock(Hardware::BASE_CLOCK_RATE, Hardware::CNTFREQ)},
event_clock{Common::CreateStandardWallClock(Hardware::BASE_CLOCK_RATE, Hardware::CNTFREQ)} {}
CoreTiming::~CoreTiming() {
Reset();
@@ -48,7 +53,7 @@ void CoreTiming::ThreadEntry(CoreTiming& instance) {
static constexpr char name[] = "HostTiming";
MicroProfileOnThreadCreate(name);
Common::SetCurrentThreadName(name);
Common::SetCurrentThreadPriority(Common::ThreadPriority::Critical);
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
instance.on_thread_init();
instance.ThreadLoop();
MicroProfileOnThreadExit();
@@ -185,15 +190,15 @@ void CoreTiming::ResetTicks() {
}
u64 CoreTiming::GetCPUTicks() const {
if (is_multicore) {
return clock->GetCPUCycles();
if (is_multicore) [[likely]] {
return cpu_clock->GetCPUCycles();
}
return ticks;
}
u64 CoreTiming::GetClockTicks() const {
if (is_multicore) {
return clock->GetClockCycles();
if (is_multicore) [[likely]] {
return cpu_clock->GetClockCycles();
}
return CpuCyclesToClockCycles(ticks);
}
@@ -252,21 +257,20 @@ void CoreTiming::ThreadLoop() {
const auto next_time = Advance();
if (next_time) {
// There are more events left in the queue, wait until the next event.
const auto wait_time = *next_time - GetGlobalTimeNs().count();
auto wait_time = *next_time - GetGlobalTimeNs().count();
if (wait_time > 0) {
#ifdef _WIN32
// Assume a timer resolution of 1ms.
static constexpr s64 TimerResolutionNS = 1000000;
const auto timer_resolution_ns =
Common::Windows::GetCurrentTimerResolution().count();
// Sleep in discrete intervals of the timer resolution, and spin the rest.
const auto sleep_time = wait_time - (wait_time % TimerResolutionNS);
if (sleep_time > 0) {
event.WaitFor(std::chrono::nanoseconds(sleep_time));
}
while (!paused && !event.IsSet() && wait_time > 0) {
wait_time = *next_time - GetGlobalTimeNs().count();
while (!paused && !event.IsSet() && GetGlobalTimeNs().count() < *next_time) {
// Yield to reduce thread starvation.
std::this_thread::yield();
if (wait_time >= timer_resolution_ns) {
Common::Windows::SleepForOneTick();
} else {
std::this_thread::yield();
}
}
if (event.IsSet()) {
@@ -285,9 +289,9 @@ void CoreTiming::ThreadLoop() {
}
paused_set = true;
clock->Pause(true);
event_clock->Pause(true);
pause_event.Wait();
clock->Pause(false);
event_clock->Pause(false);
}
}
@@ -303,16 +307,23 @@ void CoreTiming::Reset() {
has_started = false;
}
std::chrono::nanoseconds CoreTiming::GetCPUTimeNs() const {
if (is_multicore) [[likely]] {
return cpu_clock->GetTimeNS();
}
return CyclesToNs(ticks);
}
std::chrono::nanoseconds CoreTiming::GetGlobalTimeNs() const {
if (is_multicore) {
return clock->GetTimeNS();
if (is_multicore) [[likely]] {
return event_clock->GetTimeNS();
}
return CyclesToNs(ticks);
}
std::chrono::microseconds CoreTiming::GetGlobalTimeUs() const {
if (is_multicore) {
return clock->GetTimeUS();
if (is_multicore) [[likely]] {
return event_clock->GetTimeUS();
}
return CyclesToUs(ticks);
}

View File

@@ -122,6 +122,9 @@ public:
/// Returns current time in emulated in Clock cycles
u64 GetClockTicks() const;
/// Returns current time in nanoseconds.
std::chrono::nanoseconds GetCPUTimeNs() const;
/// Returns current time in microseconds.
std::chrono::microseconds GetGlobalTimeUs() const;
@@ -139,14 +142,15 @@ private:
void Reset();
std::unique_ptr<Common::WallClock> clock;
std::unique_ptr<Common::WallClock> cpu_clock;
std::unique_ptr<Common::WallClock> event_clock;
s64 global_timer = 0;
// The queue is a min-heap using std::make_heap/push_heap/pop_heap.
// We don't use std::priority_queue because we need to be able to serialize, unserialize and
// erase arbitrary events (RemoveEvent()) regardless of the queue order. These aren't
// accomodated by the standard adaptor class.
// accommodated by the standard adaptor class.
std::vector<Event> event_queue;
u64 event_fifo_id = 0;

View File

@@ -192,7 +192,7 @@ void CpuManager::RunThread(std::stop_token token, std::size_t core) {
}
MicroProfileOnThreadCreate(name.c_str());
Common::SetCurrentThreadName(name.c_str());
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
Common::SetCurrentThreadPriority(Common::ThreadPriority::Critical);
auto& data = core_data[core];
data.host_context = Common::Fiber::ThreadToFiber();

View File

@@ -11,7 +11,7 @@
namespace Core::Crypto {
// Sits on top of a VirtualFile and provides CTR-mode AES decription.
// Sits on top of a VirtualFile and provides CTR-mode AES description.
class CTREncryptionLayer : public EncryptionLayer {
public:
using IVData = std::array<u8, 16>;

View File

@@ -249,7 +249,7 @@ public:
static bool KeyFileExists(bool title);
// Call before using the sd seed to attempt to derive it if it dosen't exist. Needs system
// Call before using the sd seed to attempt to derive it if it doesn't exist. Needs system
// save 8*43 and the private file to exist.
void DeriveSDSeedLazy();

View File

@@ -9,7 +9,7 @@
namespace Core::Crypto {
// Sits on top of a VirtualFile and provides XTS-mode AES decription.
// Sits on top of a VirtualFile and provides XTS-mode AES description.
class XTSEncryptionLayer : public EncryptionLayer {
public:
XTSEncryptionLayer(FileSys::VirtualFile base, Key256 key);

View File

@@ -16,6 +16,7 @@
#include "core/debugger/debugger_interface.h"
#include "core/debugger/gdbstub.h"
#include "core/hle/kernel/global_scheduler_context.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_scheduler.h"
template <typename Readable, typename Buffer, typename Callback>
@@ -284,12 +285,12 @@ private:
void UpdateActiveThread() {
const auto& threads{ThreadList()};
if (std::find(threads.begin(), threads.end(), state->active_thread) == threads.end()) {
state->active_thread = threads[0];
state->active_thread = threads.front();
}
}
const std::vector<Kernel::KThread*>& ThreadList() {
return system.GlobalSchedulerContext().GetThreadList();
const std::list<Kernel::KThread*>& ThreadList() {
return system.ApplicationProcess()->GetThreadList();
}
private:

View File

@@ -118,14 +118,14 @@ void GDBStub::Watchpoint(Kernel::KThread* thread, const Kernel::DebugWatchpoint&
switch (watch.type) {
case Kernel::DebugWatchpointType::Read:
SendReply(fmt::format("{}rwatch:{:x};", status, watch.start_address));
SendReply(fmt::format("{}rwatch:{:x};", status, GetInteger(watch.start_address)));
break;
case Kernel::DebugWatchpointType::Write:
SendReply(fmt::format("{}watch:{:x};", status, watch.start_address));
SendReply(fmt::format("{}watch:{:x};", status, GetInteger(watch.start_address)));
break;
case Kernel::DebugWatchpointType::ReadOrWrite:
default:
SendReply(fmt::format("{}awatch:{:x};", status, watch.start_address));
SendReply(fmt::format("{}awatch:{:x};", status, GetInteger(watch.start_address)));
break;
}
}
@@ -421,7 +421,7 @@ void GDBStub::HandleBreakpointRemove(std::string_view command) {
static std::optional<std::string> GetNameFromThreadType32(Core::Memory::Memory& memory,
const Kernel::KThread* thread) {
// Read thread type from TLS
const VAddr tls_thread_type{memory.Read32(thread->GetTLSAddress() + 0x1fc)};
const VAddr tls_thread_type{memory.Read32(thread->GetTlsAddress() + 0x1fc)};
const VAddr argument_thread_type{thread->GetArgument()};
if (argument_thread_type && tls_thread_type != argument_thread_type) {
@@ -452,7 +452,7 @@ static std::optional<std::string> GetNameFromThreadType32(Core::Memory::Memory&
static std::optional<std::string> GetNameFromThreadType64(Core::Memory::Memory& memory,
const Kernel::KThread* thread) {
// Read thread type from TLS
const VAddr tls_thread_type{memory.Read64(thread->GetTLSAddress() + 0x1f8)};
const VAddr tls_thread_type{memory.Read64(thread->GetTlsAddress() + 0x1f8)};
const VAddr argument_thread_type{thread->GetArgument()};
if (argument_thread_type && tls_thread_type != argument_thread_type) {
@@ -554,8 +554,9 @@ void GDBStub::HandleQuery(std::string_view command) {
if (main != modules.end()) {
SendReply(fmt::format("TextSeg={:x}", main->first));
} else {
SendReply(fmt::format("TextSeg={:x}",
system.ApplicationProcess()->PageTable().GetCodeRegionStart()));
SendReply(fmt::format(
"TextSeg={:x}",
GetInteger(system.ApplicationProcess()->PageTable().GetCodeRegionStart())));
}
} else if (command.starts_with("Xfer:libraries:read::")) {
Loader::AppLoader::Modules modules;
@@ -573,10 +574,10 @@ void GDBStub::HandleQuery(std::string_view command) {
SendReply(PaginateBuffer(buffer, command.substr(21)));
} else if (command.starts_with("fThreadInfo")) {
// beginning of list
const auto& threads = system.GlobalSchedulerContext().GetThreadList();
const auto& threads = system.ApplicationProcess()->GetThreadList();
std::vector<std::string> thread_ids;
for (const auto& thread : threads) {
thread_ids.push_back(fmt::format("{:x}", thread->GetThreadID()));
thread_ids.push_back(fmt::format("{:x}", thread->GetThreadId()));
}
SendReply(fmt::format("m{}", fmt::join(thread_ids, ",")));
} else if (command.starts_with("sThreadInfo")) {
@@ -587,15 +588,15 @@ void GDBStub::HandleQuery(std::string_view command) {
buffer += R"(<?xml version="1.0"?>)";
buffer += "<threads>";
const auto& threads = system.GlobalSchedulerContext().GetThreadList();
const auto& threads = system.ApplicationProcess()->GetThreadList();
for (const auto* thread : threads) {
auto thread_name{GetThreadName(system, thread)};
if (!thread_name) {
thread_name = fmt::format("Thread {:d}", thread->GetThreadID());
thread_name = fmt::format("Thread {:d}", thread->GetThreadId());
}
buffer += fmt::format(R"(<thread id="{:x}" core="{:d}" name="{}">{}</thread>)",
thread->GetThreadID(), thread->GetActiveCore(),
thread->GetThreadId(), thread->GetActiveCore(),
EscapeXML(*thread_name), GetThreadState(thread));
}
@@ -756,18 +757,21 @@ void GDBStub::HandleRcmd(const std::vector<u8>& command) {
reply = fmt::format("Process: {:#x} ({})\n"
"Program Id: {:#018x}\n",
process->GetProcessID(), process->GetName(), process->GetProgramID());
reply +=
fmt::format("Layout:\n"
" Alias: {:#012x} - {:#012x}\n"
" Heap: {:#012x} - {:#012x}\n"
" Aslr: {:#012x} - {:#012x}\n"
" Stack: {:#012x} - {:#012x}\n"
"Modules:\n",
page_table.GetAliasRegionStart(), page_table.GetAliasRegionEnd(),
page_table.GetHeapRegionStart(), page_table.GetHeapRegionEnd(),
page_table.GetAliasCodeRegionStart(), page_table.GetAliasCodeRegionEnd(),
page_table.GetStackRegionStart(), page_table.GetStackRegionEnd());
process->GetProcessId(), process->GetName(), process->GetProgramId());
reply += fmt::format("Layout:\n"
" Alias: {:#012x} - {:#012x}\n"
" Heap: {:#012x} - {:#012x}\n"
" Aslr: {:#012x} - {:#012x}\n"
" Stack: {:#012x} - {:#012x}\n"
"Modules:\n",
GetInteger(page_table.GetAliasRegionStart()),
GetInteger(page_table.GetAliasRegionEnd()),
GetInteger(page_table.GetHeapRegionStart()),
GetInteger(page_table.GetHeapRegionEnd()),
GetInteger(page_table.GetAliasCodeRegionStart()),
GetInteger(page_table.GetAliasCodeRegionEnd()),
GetInteger(page_table.GetStackRegionStart()),
GetInteger(page_table.GetStackRegionEnd()));
for (const auto& [vaddr, name] : modules) {
reply += fmt::format(" {:#012x} - {:#012x} {}\n", vaddr,
@@ -817,9 +821,9 @@ void GDBStub::HandleRcmd(const std::vector<u8>& command) {
}
Kernel::KThread* GDBStub::GetThreadByID(u64 thread_id) {
const auto& threads{system.GlobalSchedulerContext().GetThreadList()};
const auto& threads{system.ApplicationProcess()->GetThreadList()};
for (auto* thread : threads) {
if (thread->GetThreadID() == thread_id) {
if (thread->GetThreadId() == thread_id) {
return thread;
}
}

View File

@@ -259,7 +259,7 @@ void GDBStubA64::WriteRegisters(Kernel::KThread* thread, std::string_view regist
std::string GDBStubA64::ThreadStatus(const Kernel::KThread* thread, u8 signal) const {
return fmt::format("T{:02x}{:02x}:{};{:02x}:{};{:02x}:{};thread:{:x};", signal, PC_REGISTER,
RegRead(thread, PC_REGISTER), SP_REGISTER, RegRead(thread, SP_REGISTER),
LR_REGISTER, RegRead(thread, LR_REGISTER), thread->GetThreadID());
LR_REGISTER, RegRead(thread, LR_REGISTER), thread->GetThreadId());
}
u32 GDBStubA64::BreakpointInstruction() const {
@@ -469,7 +469,7 @@ void GDBStubA32::WriteRegisters(Kernel::KThread* thread, std::string_view regist
std::string GDBStubA32::ThreadStatus(const Kernel::KThread* thread, u8 signal) const {
return fmt::format("T{:02x}{:02x}:{};{:02x}:{};{:02x}:{};thread:{:x};", signal, PC_REGISTER,
RegRead(thread, PC_REGISTER), SP_REGISTER, RegRead(thread, SP_REGISTER),
LR_REGISTER, RegRead(thread, LR_REGISTER), thread->GetThreadID());
LR_REGISTER, RegRead(thread, LR_REGISTER), thread->GetThreadId());
}
u32 GDBStubA32::BreakpointInstruction() const {

View File

@@ -3,8 +3,8 @@
#pragma once
#include "common/common_types.h"
#include "common/host_memory.h"
#include "common/typed_address.h"
namespace Core {
@@ -25,20 +25,22 @@ public:
DeviceMemory(const DeviceMemory&) = delete;
template <typename T>
PAddr GetPhysicalAddr(const T* ptr) const {
Common::PhysicalAddress GetPhysicalAddr(const T* ptr) const {
return (reinterpret_cast<uintptr_t>(ptr) -
reinterpret_cast<uintptr_t>(buffer.BackingBasePointer())) +
DramMemoryMap::Base;
}
template <typename T>
T* GetPointer(PAddr addr) {
return reinterpret_cast<T*>(buffer.BackingBasePointer() + (addr - DramMemoryMap::Base));
T* GetPointer(Common::PhysicalAddress addr) {
return reinterpret_cast<T*>(buffer.BackingBasePointer() +
(GetInteger(addr) - DramMemoryMap::Base));
}
template <typename T>
const T* GetPointer(PAddr addr) const {
return reinterpret_cast<T*>(buffer.BackingBasePointer() + (addr - DramMemoryMap::Base));
const T* GetPointer(Common::PhysicalAddress addr) const {
return reinterpret_cast<T*>(buffer.BackingBasePointer() +
(GetInteger(addr) - DramMemoryMap::Base));
}
Common::HostMemory buffer;

View File

@@ -93,7 +93,7 @@ inline bool IsDirectoryLogoPartition(const VirtualDir& pfs) {
pfs->GetFile("StartupMovie.gif") != nullptr;
}
// An implementation of VfsDirectory that represents a Nintendo Content Archive (NCA) conatiner.
// An implementation of VfsDirectory that represents a Nintendo Content Archive (NCA) container.
// After construction, use GetStatus to determine if the file is valid and ready to be used.
class NCA : public ReadOnlyVfsDirectory {
public:

View File

@@ -162,7 +162,7 @@ public:
InstallResult InstallEntry(const NSP& nsp, bool overwrite_if_exists = false,
const VfsCopyFunction& copy = &VfsRawCopy);
// Due to the fact that we must use Meta-type NCAs to determine the existance of files, this
// Due to the fact that we must use Meta-type NCAs to determine the existence of files, this
// poses quite a challenge. Instead of creating a new meta NCA for this file, yuzu will create a
// dir inside the NAND called 'yuzu_meta' and store the raw CNMT there.
// TODO(DarkLordZach): Author real meta-type NCAs and install those.

View File

@@ -45,7 +45,7 @@ public:
// Return whether or not the user has write permission on this filesystem.
virtual bool IsWritable() const;
// Determine if the entry at path is non-existant, a file, or a directory.
// Determine if the entry at path is non-existent, a file, or a directory.
virtual VfsEntryType GetEntryType(std::string_view path) const;
// Opens the file with path relative to root. If it doesn't exist, returns nullptr.
@@ -58,7 +58,7 @@ public:
// Moves the file from old_path to new_path, returning the moved file on success and nullptr on
// failure.
virtual VirtualFile MoveFile(std::string_view old_path, std::string_view new_path);
// Deletes the file with path relative to root, returing true on success.
// Deletes the file with path relative to root, returning true on success.
virtual bool DeleteFile(std::string_view path);
// Opens the directory with path relative to root. If it doesn't exist, returns nullptr.
@@ -71,7 +71,7 @@ public:
// Moves the directory from old_path to new_path, returning the moved directory on success and
// nullptr on failure.
virtual VirtualDir MoveDirectory(std::string_view old_path, std::string_view new_path);
// Deletes the directory with path relative to root, returing true on success.
// Deletes the directory with path relative to root, returning true on success.
virtual bool DeleteDirectory(std::string_view path);
protected:
@@ -144,7 +144,7 @@ public:
return Read(reinterpret_cast<u8*>(data), sizeof(T), offset);
}
// Writes exactly one byte to offset in file and retuns whether or not the byte was written
// Writes exactly one byte to offset in file and returns whether or not the byte was written
// successfully.
virtual bool WriteByte(u8 data, std::size_t offset = 0);
// Writes a vector of bytes to offset in file and returns the number of bytes successfully
@@ -191,13 +191,13 @@ public:
VfsDirectory() = default;
virtual ~VfsDirectory();
// Retrives the file located at path as if the current directory was root. Returns nullptr if
// Retrieves the file located at path as if the current directory was root. Returns nullptr if
// not found.
virtual VirtualFile GetFileRelative(std::string_view path) const;
// Calls GetFileRelative(path) on the root of the current directory.
virtual VirtualFile GetFileAbsolute(std::string_view path) const;
// Retrives the directory located at path as if the current directory was root. Returns nullptr
// Retrieves the directory located at path as if the current directory was root. Returns nullptr
// if not found.
virtual VirtualDir GetDirectoryRelative(std::string_view path) const;
// Calls GetDirectoryRelative(path) on the root of the current directory.
@@ -205,7 +205,7 @@ public:
// Returns a vector containing all of the files in this directory.
virtual std::vector<VirtualFile> GetFiles() const = 0;
// Returns the file with filename matching name. Returns nullptr if directory dosen't have a
// Returns the file with filename matching name. Returns nullptr if directory doesn't have a
// file with name.
virtual VirtualFile GetFile(std::string_view name) const;
@@ -214,7 +214,7 @@ public:
// Returns a vector containing all of the subdirectories in this directory.
virtual std::vector<VirtualDir> GetSubdirectories() const = 0;
// Returns the directory with name matching name. Returns nullptr if directory dosen't have a
// Returns the directory with name matching name. Returns nullptr if directory doesn't have a
// directory with name.
virtual VirtualDir GetSubdirectory(std::string_view name) const;

View File

@@ -38,7 +38,7 @@ private:
boost::container::flat_map<std::string, std::weak_ptr<Common::FS::IOFile>> cache;
};
// An implmentation of VfsFile that represents a file on the user's computer.
// An implementation of VfsFile that represents a file on the user's computer.
class RealVfsFile : public VfsFile {
friend class RealVfsDirectory;
friend class RealVfsFilesystem;

View File

@@ -205,7 +205,7 @@ protected:
}
/**
* Converts a screen postion into the equivalent touchscreen position.
* Converts a screen position into the equivalent touchscreen position.
*/
std::pair<f32, f32> MapToTouchScreen(u32 framebuffer_x, u32 framebuffer_y) const;

View File

@@ -13,11 +13,9 @@ namespace Core {
namespace Hardware {
// The below clock rate is based on Switch's clockspeed being widely known as 1.020GHz
// The exact value used is of course unverified.
constexpr u64 BASE_CLOCK_RATE = 1019215872; // Switch cpu frequency is 1020MHz un/docked
constexpr u64 CNTFREQ = 19200000; // Switch's hardware clock speed
constexpr u32 NUM_CPU_CORES = 4; // Number of CPU Cores
constexpr u64 BASE_CLOCK_RATE = 1'020'000'000; // Default CPU Frequency = 1020 MHz
constexpr u64 CNTFREQ = 19'200'000; // CNTPCT_EL0 Frequency = 19.2 MHz
constexpr u32 NUM_CPU_CORES = 4; // Number of CPU Cores
// Virtual to Physical core map.
constexpr std::array<s32, Common::BitSize<u64>()> VirtualToPhysicalCoreMap{

View File

@@ -132,7 +132,7 @@ struct ControllerStatus {
RingAnalogValue ring_analog_value{};
NfcValues nfc_values{};
// Data for HID serices
// Data for HID services
HomeButtonState home_button_state{};
CaptureButtonState capture_button_state{};
NpadButtonState npad_button_state{};
@@ -357,7 +357,7 @@ public:
/**
* Sends a small vibration to the output device
* @return true if SetVibration was successfull
* @return true if SetVibration was successful
*/
bool IsVibrationEnabled(std::size_t device_index);
@@ -373,7 +373,7 @@ public:
/**
* Sets the desired camera format to be polled from a controller
* @param camera_format size of each frame
* @return true if SetCameraFormat was successfull
* @return true if SetCameraFormat was successful
*/
bool SetCameraFormat(Core::IrSensor::ImageTransferProcessorFormat camera_format);

View File

@@ -53,7 +53,7 @@ struct DeviceStatus {
MouseWheelValues mouse_wheel_values{};
MouseStickValue mouse_stick_value{};
// Data for HID serices
// Data for HID services
KeyboardKey keyboard_state{};
KeyboardModifier keyboard_moddifier_state{};
MouseButton mouse_button_state{};
@@ -75,7 +75,7 @@ struct InterfaceUpdateCallback {
class EmulatedDevices {
public:
/**
* Contains all input data related to external devices that aren't necesarily a controller
* Contains all input data related to external devices that aren't necessarily a controller
* This includes devices such as the keyboard or mouse
*/
explicit EmulatedDevices();

View File

@@ -328,7 +328,7 @@ void SanitizeAnalog(Common::Input::AnalogStatus& analog, bool clamp_value) {
// Apply center offset
raw_value -= properties.offset;
// Set initial values to be formated
// Set initial values to be formatted
value = raw_value;
// Calculate vector size
@@ -398,7 +398,7 @@ void SanitizeStick(Common::Input::AnalogStatus& analog_x, Common::Input::AnalogS
raw_x = properties_x.inverted ? -raw_x : raw_x;
raw_y = properties_y.inverted ? -raw_y : raw_y;
// Set initial values to be formated
// Set initial values to be formatted
x = raw_x;
y = raw_y;

View File

@@ -84,7 +84,7 @@ private:
// Gyroscope vector measurement in radians/s.
Common::Vec3f gyro;
// Vector to be substracted from gyro measurements
// Vector to be subtracted from gyro measurements
Common::Vec3f gyro_bias;
// Minimum gyro amplitude to detect if the device is moving

View File

@@ -76,22 +76,24 @@ void SetupDevicePhysicalMemoryRegions(KMemoryLayout& memory_layout) {
void SetupDramPhysicalMemoryRegions(KMemoryLayout& memory_layout) {
const size_t intended_memory_size = KSystemControl::Init::GetIntendedMemorySize();
const PAddr physical_memory_base_address =
const KPhysicalAddress physical_memory_base_address =
KSystemControl::Init::GetKernelPhysicalBaseAddress(DramPhysicalAddress);
// Insert blocks into the tree.
ASSERT(memory_layout.GetPhysicalMemoryRegionTree().Insert(
physical_memory_base_address, intended_memory_size, KMemoryRegionType_Dram));
GetInteger(physical_memory_base_address), intended_memory_size, KMemoryRegionType_Dram));
ASSERT(memory_layout.GetPhysicalMemoryRegionTree().Insert(
physical_memory_base_address, ReservedEarlyDramSize, KMemoryRegionType_DramReservedEarly));
GetInteger(physical_memory_base_address), ReservedEarlyDramSize,
KMemoryRegionType_DramReservedEarly));
// Insert the KTrace block at the end of Dram, if KTrace is enabled.
static_assert(!IsKTraceEnabled || KTraceBufferSize > 0);
if constexpr (IsKTraceEnabled) {
const PAddr ktrace_buffer_phys_addr =
const KPhysicalAddress ktrace_buffer_phys_addr =
physical_memory_base_address + intended_memory_size - KTraceBufferSize;
ASSERT(memory_layout.GetPhysicalMemoryRegionTree().Insert(
ktrace_buffer_phys_addr, KTraceBufferSize, KMemoryRegionType_KernelTraceBuffer));
GetInteger(ktrace_buffer_phys_addr), KTraceBufferSize,
KMemoryRegionType_KernelTraceBuffer));
}
}

View File

@@ -3,10 +3,10 @@
#pragma once
#include "common/common_types.h"
#include "core/hle/kernel/k_typed_address.h"
namespace Kernel {
constexpr inline PAddr MainMemoryAddress = 0x80000000;
constexpr inline KPhysicalAddress MainMemoryAddress = 0x80000000;
} // namespace Kernel

View File

@@ -14,9 +14,12 @@ namespace Kernel::Board::Nintendo::Nx {
namespace impl {
constexpr const std::size_t RequiredNonSecureSystemMemorySizeVi = 0x2238 * 4 * 1024;
constexpr const std::size_t RequiredNonSecureSystemMemorySizeNvservices = 0x710 * 4 * 1024;
constexpr const std::size_t RequiredNonSecureSystemMemorySizeMisc = 0x80 * 4 * 1024;
using namespace Common::Literals;
constexpr const std::size_t RequiredNonSecureSystemMemorySizeVi = 0x2280 * 4_KiB;
constexpr const std::size_t RequiredNonSecureSystemMemorySizeViFatal = 0x200 * 4_KiB;
constexpr const std::size_t RequiredNonSecureSystemMemorySizeNvservices = 0x704 * 4_KiB;
constexpr const std::size_t RequiredNonSecureSystemMemorySizeMisc = 0x80 * 4_KiB;
} // namespace impl
@@ -24,6 +27,9 @@ constexpr const std::size_t RequiredNonSecureSystemMemorySize =
impl::RequiredNonSecureSystemMemorySizeVi + impl::RequiredNonSecureSystemMemorySizeNvservices +
impl::RequiredNonSecureSystemMemorySizeMisc;
constexpr const std::size_t RequiredNonSecureSystemMemorySizeWithFatal =
RequiredNonSecureSystemMemorySize + impl::RequiredNonSecureSystemMemorySizeViFatal;
namespace {
using namespace Common::Literals;
@@ -55,7 +61,7 @@ size_t KSystemControl::Init::GetIntendedMemorySize() {
}
}
PAddr KSystemControl::Init::GetKernelPhysicalBaseAddress(u64 base_address) {
KPhysicalAddress KSystemControl::Init::GetKernelPhysicalBaseAddress(KPhysicalAddress base_address) {
const size_t real_dram_size = KSystemControl::Init::GetRealMemorySize();
const size_t intended_dram_size = KSystemControl::Init::GetIntendedMemorySize();
if (intended_dram_size * 2 < real_dram_size) {
@@ -120,10 +126,13 @@ size_t KSystemControl::Init::GetAppletPoolSize() {
size_t KSystemControl::Init::GetMinimumNonSecureSystemPoolSize() {
// Verify that our minimum is at least as large as Nintendo's.
constexpr size_t MinimumSize = RequiredNonSecureSystemMemorySize;
static_assert(MinimumSize >= 0x29C8000);
constexpr size_t MinimumSizeWithFatal = RequiredNonSecureSystemMemorySizeWithFatal;
static_assert(MinimumSizeWithFatal >= 0x2C04000);
return MinimumSize;
constexpr size_t MinimumSizeWithoutFatal = RequiredNonSecureSystemMemorySize;
static_assert(MinimumSizeWithoutFatal >= 0x2A00000);
return MinimumSizeWithFatal;
}
namespace {

View File

@@ -3,7 +3,7 @@
#pragma once
#include "common/common_types.h"
#include "core/hle/kernel/k_typed_address.h"
namespace Kernel::Board::Nintendo::Nx {
@@ -18,7 +18,7 @@ public:
// Initialization.
static std::size_t GetRealMemorySize();
static std::size_t GetIntendedMemorySize();
static PAddr GetKernelPhysicalBaseAddress(u64 base_address);
static KPhysicalAddress GetKernelPhysicalBaseAddress(KPhysicalAddress base_address);
static bool ShouldIncreaseThreadResourceLimit();
static std::size_t GetApplicationPoolSize();
static std::size_t GetAppletPoolSize();

View File

@@ -5,7 +5,7 @@
#include <cstddef>
#include "common/common_types.h"
#include "core/hle/kernel/k_typed_address.h"
#include "core/hle/kernel/physical_memory.h"
namespace Kernel {
@@ -36,7 +36,7 @@ struct CodeSet final {
std::size_t offset = 0;
/// The address to map this segment to.
VAddr addr = 0;
KProcessAddress addr = 0;
/// The size of this segment in bytes.
u32 size = 0;
@@ -82,7 +82,7 @@ struct CodeSet final {
std::array<Segment, 3> segments;
/// The entry point address for this code set.
VAddr entrypoint = 0;
KProcessAddress entrypoint = 0;
};
} // namespace Kernel

View File

@@ -12,20 +12,19 @@
namespace Kernel {
GlobalSchedulerContext::GlobalSchedulerContext(KernelCore& kernel_)
: kernel{kernel_}, scheduler_lock{kernel_} {}
GlobalSchedulerContext::GlobalSchedulerContext(KernelCore& kernel)
: m_kernel{kernel}, m_scheduler_lock{kernel} {}
GlobalSchedulerContext::~GlobalSchedulerContext() = default;
void GlobalSchedulerContext::AddThread(KThread* thread) {
std::scoped_lock lock{global_list_guard};
thread_list.push_back(thread);
std::scoped_lock lock{m_global_list_guard};
m_thread_list.push_back(thread);
}
void GlobalSchedulerContext::RemoveThread(KThread* thread) {
std::scoped_lock lock{global_list_guard};
thread_list.erase(std::remove(thread_list.begin(), thread_list.end(), thread),
thread_list.end());
std::scoped_lock lock{m_global_list_guard};
std::erase(m_thread_list, thread);
}
void GlobalSchedulerContext::PreemptThreads() {
@@ -38,37 +37,37 @@ void GlobalSchedulerContext::PreemptThreads() {
63,
};
ASSERT(IsLocked());
ASSERT(KScheduler::IsSchedulerLockedByCurrentThread(m_kernel));
for (u32 core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
const u32 priority = preemption_priorities[core_id];
KScheduler::RotateScheduledQueue(kernel, core_id, priority);
KScheduler::RotateScheduledQueue(m_kernel, core_id, priority);
}
}
bool GlobalSchedulerContext::IsLocked() const {
return scheduler_lock.IsLockedByCurrentThread();
return m_scheduler_lock.IsLockedByCurrentThread();
}
void GlobalSchedulerContext::RegisterDummyThreadForWakeup(KThread* thread) {
ASSERT(IsLocked());
ASSERT(this->IsLocked());
woken_dummy_threads.insert(thread);
m_woken_dummy_threads.insert(thread);
}
void GlobalSchedulerContext::UnregisterDummyThreadForWakeup(KThread* thread) {
ASSERT(IsLocked());
ASSERT(this->IsLocked());
woken_dummy_threads.erase(thread);
m_woken_dummy_threads.erase(thread);
}
void GlobalSchedulerContext::WakeupWaitingDummyThreads() {
ASSERT(IsLocked());
ASSERT(this->IsLocked());
for (auto* thread : woken_dummy_threads) {
for (auto* thread : m_woken_dummy_threads) {
thread->DummyThreadEndWait();
}
woken_dummy_threads.clear();
m_woken_dummy_threads.clear();
}
} // namespace Kernel

View File

@@ -33,7 +33,7 @@ class GlobalSchedulerContext final {
public:
using LockType = KAbstractSchedulerLock<KScheduler>;
explicit GlobalSchedulerContext(KernelCore& kernel_);
explicit GlobalSchedulerContext(KernelCore& kernel);
~GlobalSchedulerContext();
/// Adds a new thread to the scheduler
@@ -43,8 +43,9 @@ public:
void RemoveThread(KThread* thread);
/// Returns a list of all threads managed by the scheduler
[[nodiscard]] const std::vector<KThread*>& GetThreadList() const {
return thread_list;
/// This is only safe to iterate while holding the scheduler lock
const std::vector<KThread*>& GetThreadList() const {
return m_thread_list;
}
/**
@@ -63,30 +64,26 @@ public:
void RegisterDummyThreadForWakeup(KThread* thread);
void WakeupWaitingDummyThreads();
[[nodiscard]] LockType& SchedulerLock() {
return scheduler_lock;
}
[[nodiscard]] const LockType& SchedulerLock() const {
return scheduler_lock;
LockType& SchedulerLock() {
return m_scheduler_lock;
}
private:
friend class KScopedSchedulerLock;
friend class KScopedSchedulerLockAndSleep;
KernelCore& kernel;
KernelCore& m_kernel;
std::atomic_bool scheduler_update_needed{};
KSchedulerPriorityQueue priority_queue;
LockType scheduler_lock;
std::atomic_bool m_scheduler_update_needed{};
KSchedulerPriorityQueue m_priority_queue;
LockType m_scheduler_lock;
/// Lists dummy threads pending wakeup on lock release
std::set<KThread*> woken_dummy_threads;
std::set<KThread*> m_woken_dummy_threads;
/// Lists all thread ids that aren't deleted/etc.
std::vector<KThread*> thread_list;
std::mutex global_list_guard;
std::vector<KThread*> m_thread_list;
std::mutex m_global_list_guard;
};
} // namespace Kernel

View File

@@ -4,7 +4,6 @@
#include "common/alignment.h"
#include "common/assert.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "core/core.h"
#include "core/device_memory.h"
#include "core/hardware_properties.h"
@@ -30,9 +29,13 @@
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/k_thread_local_page.h"
#include "core/hle/kernel/k_transfer_memory.h"
#include "core/hle/kernel/k_typed_address.h"
namespace Kernel::Init {
// For macro convenience.
using KThreadLockInfo = KThread::LockWithPriorityInheritanceInfo;
#define SLAB_COUNT(CLASS) kernel.SlabResourceCounts().num_##CLASS
#define FOREACH_SLAB_TYPE(HANDLER, ...) \
@@ -54,7 +57,8 @@ namespace Kernel::Init {
HANDLER(KResourceLimit, (SLAB_COUNT(KResourceLimit)), ##__VA_ARGS__) \
HANDLER(KEventInfo, (SLAB_COUNT(KThread) + SLAB_COUNT(KDebug)), ##__VA_ARGS__) \
HANDLER(KDebug, (SLAB_COUNT(KDebug)), ##__VA_ARGS__) \
HANDLER(KSecureSystemResource, (SLAB_COUNT(KProcess)), ##__VA_ARGS__)
HANDLER(KSecureSystemResource, (SLAB_COUNT(KProcess)), ##__VA_ARGS__) \
HANDLER(KThreadLockInfo, (SLAB_COUNT(KThread)), ##__VA_ARGS__)
namespace {
@@ -100,17 +104,18 @@ static_assert(KernelPageBufferAdditionalSize ==
/// Helper function to translate from the slab virtual address to the reserved location in physical
/// memory.
static PAddr TranslateSlabAddrToPhysical(KMemoryLayout& memory_layout, VAddr slab_addr) {
slab_addr -= memory_layout.GetSlabRegionAddress();
return slab_addr + Core::DramMemoryMap::SlabHeapBase;
static KPhysicalAddress TranslateSlabAddrToPhysical(KMemoryLayout& memory_layout,
KVirtualAddress slab_addr) {
slab_addr -= GetInteger(memory_layout.GetSlabRegionAddress());
return GetInteger(slab_addr) + Core::DramMemoryMap::SlabHeapBase;
}
template <typename T>
VAddr InitializeSlabHeap(Core::System& system, KMemoryLayout& memory_layout, VAddr address,
size_t num_objects) {
KVirtualAddress InitializeSlabHeap(Core::System& system, KMemoryLayout& memory_layout,
KVirtualAddress address, size_t num_objects) {
const size_t size = Common::AlignUp(sizeof(T) * num_objects, alignof(void*));
VAddr start = Common::AlignUp(address, alignof(T));
KVirtualAddress start = Common::AlignUp(GetInteger(address), alignof(T));
// This should use the virtual memory address passed in, but currently, we do not setup the
// kernel virtual memory layout. Instead, we simply map these at a region of physical memory
@@ -131,7 +136,7 @@ VAddr InitializeSlabHeap(Core::System& system, KMemoryLayout& memory_layout, VAd
}
size_t CalculateSlabHeapGapSize() {
constexpr size_t KernelSlabHeapGapSize = 2_MiB - 320_KiB;
constexpr size_t KernelSlabHeapGapSize = 2_MiB - 356_KiB;
static_assert(KernelSlabHeapGapSize <= KernelSlabHeapGapsSizeMax);
return KernelSlabHeapGapSize;
}
@@ -191,7 +196,7 @@ void InitializeSlabHeaps(Core::System& system, KMemoryLayout& memory_layout) {
auto& kernel = system.Kernel();
// Get the start of the slab region, since that's where we'll be working.
VAddr address = memory_layout.GetSlabRegionAddress();
KVirtualAddress address = memory_layout.GetSlabRegionAddress();
// Initialize slab type array to be in sorted order.
std::array<KSlabType, KSlabType_Count> slab_types;
@@ -224,7 +229,7 @@ void InitializeSlabHeaps(Core::System& system, KMemoryLayout& memory_layout) {
}
// Track the gaps, so that we can free them to the unused slab tree.
VAddr gap_start = address;
KVirtualAddress gap_start = address;
size_t gap_size = 0;
for (size_t i = 0; i < slab_gaps.size(); i++) {
@@ -276,7 +281,7 @@ void KPageBufferSlabHeap::Initialize(Core::System& system) {
// Allocate memory for the slab.
constexpr auto AllocateOption = KMemoryManager::EncodeOption(
KMemoryManager::Pool::System, KMemoryManager::Direction::FromFront);
const PAddr slab_address =
const KPhysicalAddress slab_address =
kernel.MemoryManager().AllocateAndOpenContinuous(num_pages, 1, AllocateOption);
ASSERT(slab_address != 0);

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