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44 Commits

Author SHA1 Message Date
lat9nq
21675c9b68 settings: Clean up includes
Adds <version> since we are looking at C++ implementation version
details. Also moves exception header includes into the if preprocessor
command since we only use it there.
2023-06-27 19:13:54 -04:00
lat9nq
32475efbc4 settings: Catch runtime_error, fallback time zone
Windows will let you select time zones that  will fail in their
own C++ implementation library. Evidently from the stack trace, we get a
runtime error to work with, so catch it and use the fallback.
2023-06-27 18:12:26 -04:00
Morph
bd4fefe5e7 Merge pull request #10931 from german77/clang
yuzu: Fix clang format
2023-06-27 18:11:22 -04:00
german77
30544fbfa5 yuzu: Fix clang format 2023-06-27 15:55:23 -06:00
Narr the Reg
112b660456 Merge pull request #9663 from EBADBEEF/disable-controller-applet
qt: add option to disable controller applet
2023-06-27 10:32:51 -06:00
liamwhite
2b3bfafb9e Merge pull request #10867 from Kelebek1/dma_safe
Use safe reads in DMA engine
2023-06-27 11:21:47 -04:00
liamwhite
c6959449d1 Merge pull request #10473 from GPUCode/vma
Use vulkan memory allocator
2023-06-27 11:21:36 -04:00
liamwhite
20111c86b6 Merge pull request #10495 from bm01/master
input_common: Redesign mouse panning
2023-06-27 11:21:28 -04:00
liamwhite
f254ce2c60 Merge pull request #10679 from zeltermann/wakelock-reason
Only use SDL wakelock on Linux
2023-06-27 11:21:20 -04:00
liamwhite
dafbc86366 Merge pull request #10916 from ameerj/lolmem
OpenGL: Add Local Memory warmup shader for Nvidia
2023-06-27 11:21:10 -04:00
liamwhite
02882d9251 Merge pull request #10925 from t895/fs-agony
android: Fix size check for content uris
2023-06-26 23:33:51 -04:00
Charles Lombardo
9074a70b01 android: Fix size check for content uris
Fix for checking file size for android content uris
2023-06-26 22:24:18 -04:00
liamwhite
2ed8b3cbb9 Merge pull request #10908 from kiri11/clarify-ring-ui
Clarify Ring-Con configuration message in UI
2023-06-26 14:31:30 -04:00
liamwhite
b82c649b0f Merge pull request #10903 from german77/nfc_state
input_common: Improve nfc state handling and 3rd party support
2023-06-26 14:31:23 -04:00
liamwhite
ce990adae5 Merge pull request #10901 from german77/sdl_fix
input_common: Make use of new SDL features
2023-06-26 14:31:14 -04:00
liamwhite
c280a2fe1c Merge pull request #10894 from lat9nq/bsd-tzdb
nx_tzdb: Update tzdb_to_nx
2023-06-26 14:31:07 -04:00
liamwhite
28df6ac0aa Merge pull request #10888 from 8bitDream/native
android: (native) Parameter types from Android Studio
2023-06-26 14:31:00 -04:00
liamwhite
0030fa9721 Merge pull request #10865 from t895/extension-meme
android: Clean up file extension checks
2023-06-26 14:30:49 -04:00
Charles Lombardo
0f31039831 android: Clean up file extension checks 2023-06-26 13:25:56 -04:00
GPUCode
b6c6dcc576 externals: Use cmake subdirectory 2023-06-26 18:59:24 +03:00
Kelebek1
ffbaf574ca Use safe reads in DMA engine 2023-06-26 11:34:02 +01:00
ameerj
4f160633d3 OpenGL: Limit lmem warmup to NVIDIA
🐸
2023-06-25 19:06:51 -04:00
ameerj
405eae3734 shaders: Track local memory usage 2023-06-25 18:59:33 -04:00
ameerj
b198339580 emit_glasm: Fix lmem size computation 2023-06-25 18:43:52 -04:00
ameerj
82107b33a2 OpenGL: Add Local Memory warmup shader 2023-06-25 18:43:23 -04:00
lat9nq
f5569bfed9 nx_tzdb: Update tzdb_to_nx to 212afa2
Moves build data to a separate directory so the build happens out of the source
tree.
2023-06-25 17:20:18 -04:00
Kirill Ignatev
b6e89bdf2c Hyphenate Joy-Con and clarify further 2023-06-25 12:51:16 -04:00
Kirill Ignatev
b6025cf62f Clarify Ring-Con configuration message in UI
Not obvious how left controller should be set up
Mention that it should be left physical dual emulated
2023-06-25 11:52:15 -04:00
german77
bf641e2964 core: hid: Allow to read bin files while switch controller is available 2023-06-24 18:59:55 -06:00
german77
5aa208e264 input_common: Dont try to read/write data from 3rd party controllers 2023-06-24 18:59:55 -06:00
german77
ec9a71b12a externals: Include player led fix on SDL 2023-06-24 17:43:08 -06:00
german77
474fa13a1a input_common: Make use of new SDL features 2023-06-24 17:42:56 -06:00
zeltermann
482fbded9b Only use SDL wakelock on Linux
SDL has internally fixed shenanigans related to wakelocking through DBus
from inside sandboxes from around August 2022, so we can now remove the
workaround we used since 2021.
2023-06-24 14:51:41 +07:00
lat9nq
e5769e9467 nx_tzdb: Update tzdb_to_nx
Includes fixes for other BSD's, and axes shell scripts for pure CMake.
2023-06-23 19:07:26 -04:00
Abandoned Cart
b53945a99f android: define [[maybe_unused]] (const) auto 2023-06-23 14:05:14 -04:00
Abandoned Cart
a58a1403ba android: Parameter types from Android Studio
Android Studio marked these parameters as errors because it is an instance, not a class, that is being passed from Java.
2023-06-23 10:36:30 -04:00
GPUCode
75fb29e08e vulkan_common: Remove required flags
* Allows VMA to fallback to system RAM instead of crashing
2023-06-22 20:03:12 +03:00
GPUCode
ee0d68300e renderer_vulkan: Add missing initializers 2023-06-18 14:14:03 +03:00
GPUCode
7b2f680468 renderer_vulkan: Use VMA for buffers 2023-06-18 12:45:18 +03:00
GPUCode
48e39756f1 renderer_vulkan: Use VMA for images 2023-06-18 12:45:18 +03:00
GPUCode
c60eed36b7 memory_allocator: Remove OpenGL interop
* Appears to be unused atm
2023-06-18 12:45:18 +03:00
lat9nq
6448eade2e externals: Add vma and initialize it
video_core: Move vma implementation to library
2023-06-18 12:45:12 +03:00
Baptiste Marie
8e3d4e3396 input_common: Redesign mouse panning 2023-06-12 00:47:52 +02:00
EBADBEEF
a84ad180e8 qt: add option to disable controller applet
- add checkbox to disable the controller applet UI
- when controller applet is disabled, use the yuzu-cmd fallback
  controller applet that applies controller config based on rules
- See https://github.com/yuzu-emu/yuzu/issues/8552 for some discussion
2023-01-22 23:36:40 -08:00
78 changed files with 4303 additions and 3660 deletions

3
.gitmodules vendored
View File

@@ -55,3 +55,6 @@
[submodule "tzdb_to_nx"]
path = externals/nx_tzdb/tzdb_to_nx
url = https://github.com/lat9nq/tzdb_to_nx.git
[submodule "VulkanMemoryAllocator"]
path = externals/vma/VulkanMemoryAllocator
url = https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator

View File

@@ -143,6 +143,11 @@ endif()
# TZDB (Time Zone Database)
add_subdirectory(nx_tzdb)
# VMA
add_library(vma vma/vma.cpp)
target_include_directories(vma PUBLIC ./vma/VulkanMemoryAllocator/include)
target_link_libraries(vma PRIVATE Vulkan::Headers)
if (NOT TARGET LLVM::Demangle)
add_library(demangle demangle/ItaniumDemangle.cpp)
target_include_directories(demangle PUBLIC ./demangle)

2
externals/SDL vendored

8
externals/vma/vma.cpp vendored Normal file
View File

@@ -0,0 +1,8 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#define VMA_IMPLEMENTATION
#define VMA_STATIC_VULKAN_FUNCTIONS 0
#define VMA_DYNAMIC_VULKAN_FUNCTIONS 1
#include <vk_mem_alloc.h>

View File

@@ -29,7 +29,6 @@ import org.yuzu.yuzu_emu.layout.AutofitGridLayoutManager
import org.yuzu.yuzu_emu.model.Game
import org.yuzu.yuzu_emu.model.GamesViewModel
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.utils.FileUtil
class SearchFragment : Fragment() {
private var _binding: FragmentSearchBinding? = null
@@ -128,10 +127,7 @@ class SearchFragment : Fragment() {
R.id.chip_homebrew -> baseList.filter { it.isHomebrew }
R.id.chip_retail -> baseList.filter {
FileUtil.hasExtension(it.path, "xci") ||
FileUtil.hasExtension(it.path, "nsp")
}
R.id.chip_retail -> baseList.filter { !it.isHomebrew }
else -> baseList
}

View File

@@ -43,7 +43,7 @@ class Game(
companion object {
val extensions: Set<String> = HashSet(
listOf(".xci", ".nsp", ".nca", ".nro")
listOf("xci", "nsp", "nca", "nro")
)
}
}

View File

@@ -296,7 +296,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
return@registerForActivityResult
}
if (!FileUtil.hasExtension(result, "keys")) {
if (FileUtil.getExtension(result) != "keys") {
MessageDialogFragment.newInstance(
R.string.reading_keys_failure,
R.string.install_prod_keys_failure_extension_description
@@ -393,7 +393,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
return@registerForActivityResult
}
if (!FileUtil.hasExtension(result, "bin")) {
if (FileUtil.getExtension(result) != "bin") {
MessageDialogFragment.newInstance(
R.string.reading_keys_failure,
R.string.install_amiibo_keys_failure_extension_description

View File

@@ -7,7 +7,6 @@ import android.content.Context
import android.database.Cursor
import android.net.Uri
import android.provider.DocumentsContract
import android.provider.OpenableColumns
import androidx.documentfile.provider.DocumentFile
import java.io.BufferedInputStream
import java.io.File
@@ -185,19 +184,18 @@ object FileUtil {
/**
* Get file display name from given path
* @param path content uri path
* @param uri content uri
* @return String display name
*/
fun getFilename(context: Context, path: String): String {
val resolver = context.contentResolver
fun getFilename(uri: Uri): String {
val resolver = YuzuApplication.appContext.contentResolver
val columns = arrayOf(
DocumentsContract.Document.COLUMN_DISPLAY_NAME
)
var filename = ""
var c: Cursor? = null
try {
val mUri = Uri.parse(path)
c = resolver.query(mUri, columns, null, null, null)
c = resolver.query(uri, columns, null, null, null)
c!!.moveToNext()
filename = c.getString(0)
} catch (e: Exception) {
@@ -326,25 +324,9 @@ object FileUtil {
}
}
fun hasExtension(path: String, extension: String): Boolean =
path.substring(path.lastIndexOf(".") + 1).contains(extension)
fun hasExtension(uri: Uri, extension: String): Boolean {
val fileName: String?
val cursor = YuzuApplication.appContext.contentResolver.query(uri, null, null, null, null)
val nameIndex = cursor?.getColumnIndex(OpenableColumns.DISPLAY_NAME)
cursor?.moveToFirst()
if (nameIndex == null) {
return false
}
fileName = cursor.getString(nameIndex)
cursor.close()
if (fileName == null) {
return false
}
return fileName.substring(fileName.lastIndexOf(".") + 1).contains(extension)
fun getExtension(uri: Uri): String {
val fileName = getFilename(uri)
return fileName.substring(fileName.lastIndexOf(".") + 1)
.lowercase()
}
}

View File

@@ -6,7 +6,6 @@ package org.yuzu.yuzu_emu.utils
import android.content.SharedPreferences
import android.net.Uri
import androidx.preference.PreferenceManager
import java.util.*
import kotlinx.serialization.encodeToString
import kotlinx.serialization.json.Json
import org.yuzu.yuzu_emu.NativeLibrary
@@ -33,15 +32,9 @@ object GameHelper {
val children = FileUtil.listFiles(context, gamesUri)
for (file in children) {
if (!file.isDirectory) {
val filename = file.uri.toString()
val extensionStart = filename.lastIndexOf('.')
if (extensionStart > 0) {
val fileExtension = filename.substring(extensionStart)
// Check that the file has an extension we care about before trying to read out of it.
if (Game.extensions.contains(fileExtension.lowercase(Locale.getDefault()))) {
games.add(getGame(filename))
}
// Check that the file has an extension we care about before trying to read out of it.
if (Game.extensions.contains(FileUtil.getExtension(file.uri))) {
games.add(getGame(file.uri))
}
}
}
@@ -59,21 +52,19 @@ object GameHelper {
return games.toList()
}
private fun getGame(filePath: String): Game {
private fun getGame(uri: Uri): Game {
val filePath = uri.toString()
var name = NativeLibrary.getTitle(filePath)
// If the game's title field is empty, use the filename.
if (name.isEmpty()) {
name = filePath.substring(filePath.lastIndexOf("/") + 1)
name = FileUtil.getFilename(uri)
}
var gameId = NativeLibrary.getGameId(filePath)
// If the game's ID field is empty, use the filename without extension.
if (gameId.isEmpty()) {
gameId = filePath.substring(
filePath.lastIndexOf("/") + 1,
filePath.lastIndexOf(".")
)
gameId = name.substring(0, name.lastIndexOf("."))
}
val newGame = Game(

View File

@@ -60,6 +60,9 @@
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_base.h"
#define jconst [[maybe_unused]] const auto
#define jauto [[maybe_unused]] auto
namespace {
class EmulationSession final {
@@ -99,8 +102,8 @@ public:
}
int InstallFileToNand(std::string filename) {
const auto copy_func = [](const FileSys::VirtualFile& src, const FileSys::VirtualFile& dest,
std::size_t block_size) {
jconst copy_func = [](const FileSys::VirtualFile& src, const FileSys::VirtualFile& dest,
std::size_t block_size) {
if (src == nullptr || dest == nullptr) {
return false;
}
@@ -109,10 +112,10 @@ public:
}
using namespace Common::Literals;
std::vector<u8> buffer(1_MiB);
[[maybe_unused]] std::vector<u8> buffer(1_MiB);
for (std::size_t i = 0; i < src->GetSize(); i += buffer.size()) {
const auto read = src->Read(buffer.data(), buffer.size(), i);
jconst read = src->Read(buffer.data(), buffer.size(), i);
dest->Write(buffer.data(), read, i);
}
return true;
@@ -129,14 +132,14 @@ public:
m_system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
m_system.GetFileSystemController().CreateFactories(*m_vfs);
std::shared_ptr<FileSys::NSP> nsp;
[[maybe_unused]] std::shared_ptr<FileSys::NSP> nsp;
if (filename.ends_with("nsp")) {
nsp = std::make_shared<FileSys::NSP>(m_vfs->OpenFile(filename, FileSys::Mode::Read));
if (nsp->IsExtractedType()) {
return InstallError;
}
} else if (filename.ends_with("xci")) {
const auto xci =
jconst xci =
std::make_shared<FileSys::XCI>(m_vfs->OpenFile(filename, FileSys::Mode::Read));
nsp = xci->GetSecurePartitionNSP();
} else {
@@ -151,7 +154,7 @@ public:
return InstallError;
}
const auto res = m_system.GetFileSystemController().GetUserNANDContents()->InstallEntry(
jconst res = m_system.GetFileSystemController().GetUserNANDContents()->InstallEntry(
*nsp, true, copy_func);
switch (res) {
@@ -234,7 +237,7 @@ public:
m_system.SetFilesystem(m_vfs);
// Initialize system.
auto android_keyboard = std::make_unique<SoftwareKeyboard::AndroidKeyboard>();
jauto android_keyboard = std::make_unique<SoftwareKeyboard::AndroidKeyboard>();
m_software_keyboard = android_keyboard.get();
m_system.SetShuttingDown(false);
m_system.ApplySettings();
@@ -332,7 +335,7 @@ public:
while (true) {
{
std::unique_lock lock(m_mutex);
[[maybe_unused]] std::unique_lock lock(m_mutex);
if (m_cv.wait_for(lock, std::chrono::milliseconds(800),
[&]() { return !m_is_running; })) {
// Emulation halted.
@@ -364,7 +367,7 @@ public:
}
bool IsHandheldOnly() {
const auto npad_style_set = m_system.HIDCore().GetSupportedStyleTag();
jconst npad_style_set = m_system.HIDCore().GetSupportedStyleTag();
if (npad_style_set.fullkey == 1) {
return false;
@@ -377,17 +380,17 @@ public:
return !Settings::values.use_docked_mode.GetValue();
}
void SetDeviceType(int index, int type) {
auto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
void SetDeviceType([[maybe_unused]] int index, int type) {
jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
controller->SetNpadStyleIndex(static_cast<Core::HID::NpadStyleIndex>(type));
}
void OnGamepadConnectEvent(int index) {
auto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
void OnGamepadConnectEvent([[maybe_unused]] int index) {
jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
// Ensure that player1 is configured correctly and handheld disconnected
if (controller->GetNpadIdType() == Core::HID::NpadIdType::Player1) {
auto handheld =
jauto handheld =
m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
if (controller->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::Handheld) {
@@ -399,7 +402,8 @@ public:
// Ensure that handheld is configured correctly and player 1 disconnected
if (controller->GetNpadIdType() == Core::HID::NpadIdType::Handheld) {
auto player1 = m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
jauto player1 =
m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
if (controller->GetNpadStyleIndex() != Core::HID::NpadStyleIndex::Handheld) {
player1->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld);
@@ -413,8 +417,8 @@ public:
}
}
void OnGamepadDisconnectEvent(int index) {
auto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
void OnGamepadDisconnectEvent([[maybe_unused]] int index) {
jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
controller->Disconnect();
}
@@ -430,7 +434,7 @@ private:
};
RomMetadata GetRomMetadata(const std::string& path) {
if (auto search = m_rom_metadata_cache.find(path); search != m_rom_metadata_cache.end()) {
if (jauto search = m_rom_metadata_cache.find(path); search != m_rom_metadata_cache.end()) {
return search->second;
}
@@ -438,14 +442,14 @@ private:
}
RomMetadata CacheRomMetadata(const std::string& path) {
const auto file = Core::GetGameFileFromPath(m_vfs, path);
auto loader = Loader::GetLoader(EmulationSession::GetInstance().System(), file, 0, 0);
jconst file = Core::GetGameFileFromPath(m_vfs, path);
jauto loader = Loader::GetLoader(EmulationSession::GetInstance().System(), file, 0, 0);
RomMetadata entry;
loader->ReadTitle(entry.title);
loader->ReadIcon(entry.icon);
if (loader->GetFileType() == Loader::FileType::NRO) {
auto loader_nro = dynamic_cast<Loader::AppLoader_NRO*>(loader.get());
jauto loader_nro = dynamic_cast<Loader::AppLoader_NRO*>(loader.get());
entry.isHomebrew = loader_nro->IsHomebrew();
} else {
entry.isHomebrew = false;
@@ -516,7 +520,7 @@ static Core::SystemResultStatus RunEmulation(const std::string& filepath) {
SCOPE_EXIT({ EmulationSession::GetInstance().ShutdownEmulation(); });
const auto result = EmulationSession::GetInstance().InitializeEmulation(filepath);
jconst result = EmulationSession::GetInstance().InitializeEmulation(filepath);
if (result != Core::SystemResultStatus::Success) {
return result;
}
@@ -528,24 +532,25 @@ static Core::SystemResultStatus RunEmulation(const std::string& filepath) {
extern "C" {
void Java_org_yuzu_yuzu_1emu_NativeLibrary_surfaceChanged(JNIEnv* env, jclass clazz, jobject surf) {
void Java_org_yuzu_yuzu_1emu_NativeLibrary_surfaceChanged(JNIEnv* env, jobject instance,
[[maybe_unused]] jobject surf) {
EmulationSession::GetInstance().SetNativeWindow(ANativeWindow_fromSurface(env, surf));
EmulationSession::GetInstance().SurfaceChanged();
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_surfaceDestroyed(JNIEnv* env, jclass clazz) {
void Java_org_yuzu_yuzu_1emu_NativeLibrary_surfaceDestroyed(JNIEnv* env, jobject instance) {
ANativeWindow_release(EmulationSession::GetInstance().NativeWindow());
EmulationSession::GetInstance().SetNativeWindow(nullptr);
EmulationSession::GetInstance().SurfaceChanged();
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_setAppDirectory(JNIEnv* env, jclass clazz,
jstring j_directory) {
void Java_org_yuzu_yuzu_1emu_NativeLibrary_setAppDirectory(JNIEnv* env, jobject instance,
[[maybe_unused]] jstring j_directory) {
Common::FS::SetAppDirectory(GetJString(env, j_directory));
}
int Java_org_yuzu_yuzu_1emu_NativeLibrary_installFileToNand(JNIEnv* env, jclass clazz,
jstring j_file) {
int Java_org_yuzu_yuzu_1emu_NativeLibrary_installFileToNand(JNIEnv* env, jobject instance,
[[maybe_unused]] jstring j_file) {
return EmulationSession::GetInstance().InstallFileToNand(GetJString(env, j_file));
}
@@ -570,7 +575,7 @@ void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeGpuDriver(JNIEnv* e
}
jboolean JNICALL Java_org_yuzu_yuzu_1emu_utils_GpuDriverHelper_supportsCustomDriverLoading(
JNIEnv* env, [[maybe_unused]] jobject instance) {
JNIEnv* env, jobject instance) {
#ifdef ARCHITECTURE_arm64
// If the KGSL device exists custom drivers can be loaded using adrenotools
return SupportsCustomDriver();
@@ -648,8 +653,8 @@ jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadDisconnectEvent(JNIEnv*
return static_cast<jboolean>(true);
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadButtonEvent(JNIEnv* env, jclass clazz,
[[maybe_unused]] jint j_device,
jint j_button, jint action) {
jint j_device, jint j_button,
jint action) {
if (EmulationSession::GetInstance().IsRunning()) {
// Ensure gamepad is connected
EmulationSession::GetInstance().OnGamepadConnectEvent(j_device);
@@ -718,8 +723,8 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchReleased(JNIEnv* env, jclass c
}
jbyteArray Java_org_yuzu_yuzu_1emu_NativeLibrary_getIcon(JNIEnv* env, jclass clazz,
[[maybe_unused]] jstring j_filename) {
auto icon_data = EmulationSession::GetInstance().GetRomIcon(GetJString(env, j_filename));
jstring j_filename) {
jauto icon_data = EmulationSession::GetInstance().GetRomIcon(GetJString(env, j_filename));
jbyteArray icon = env->NewByteArray(static_cast<jsize>(icon_data.size()));
env->SetByteArrayRegion(icon, 0, env->GetArrayLength(icon),
reinterpret_cast<jbyte*>(icon_data.data()));
@@ -727,8 +732,8 @@ jbyteArray Java_org_yuzu_yuzu_1emu_NativeLibrary_getIcon(JNIEnv* env, jclass cla
}
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getTitle(JNIEnv* env, jclass clazz,
[[maybe_unused]] jstring j_filename) {
auto title = EmulationSession::GetInstance().GetRomTitle(GetJString(env, j_filename));
jstring j_filename) {
jauto title = EmulationSession::GetInstance().GetRomTitle(GetJString(env, j_filename));
return env->NewStringUTF(title.c_str());
}
@@ -743,22 +748,21 @@ jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getGameId(JNIEnv* env, jclass claz
}
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getRegions(JNIEnv* env, jclass clazz,
[[maybe_unused]] jstring j_filename) {
jstring j_filename) {
return env->NewStringUTF("");
}
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getCompany(JNIEnv* env, jclass clazz,
[[maybe_unused]] jstring j_filename) {
jstring j_filename) {
return env->NewStringUTF("");
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isHomebrew(JNIEnv* env, jclass clazz,
[[maybe_unused]] jstring j_filename) {
jstring j_filename) {
return EmulationSession::GetInstance().GetIsHomebrew(GetJString(env, j_filename));
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeEmulation
[[maybe_unused]] (JNIEnv* env, jclass clazz) {
void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeEmulation(JNIEnv* env, jclass clazz) {
// Create the default config.ini.
Config{};
// Initialize the emulated system.
@@ -770,8 +774,7 @@ jint Java_org_yuzu_yuzu_1emu_NativeLibrary_defaultCPUCore(JNIEnv* env, jclass cl
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_run__Ljava_lang_String_2Ljava_lang_String_2Z(
JNIEnv* env, jclass clazz, [[maybe_unused]] jstring j_file,
[[maybe_unused]] jstring j_savestate, [[maybe_unused]] jboolean j_delete_savestate) {}
JNIEnv* env, jclass clazz, jstring j_file, jstring j_savestate, jboolean j_delete_savestate) {}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_reloadSettings(JNIEnv* env, jclass clazz) {
Config{};
@@ -816,7 +819,7 @@ jdoubleArray Java_org_yuzu_yuzu_1emu_NativeLibrary_getPerfStats(JNIEnv* env, jcl
jdoubleArray j_stats = env->NewDoubleArray(4);
if (EmulationSession::GetInstance().IsRunning()) {
const auto results = EmulationSession::GetInstance().PerfStats();
jconst results = EmulationSession::GetInstance().PerfStats();
// Converting the structure into an array makes it easier to pass it to the frontend
double stats[4] = {results.system_fps, results.average_game_fps, results.frametime,

View File

@@ -605,6 +605,12 @@ fs::file_type GetEntryType(const fs::path& path) {
}
u64 GetSize(const fs::path& path) {
#ifdef ANDROID
if (Android::IsContentUri(path)) {
return Android::GetSize(path);
}
#endif
std::error_code ec;
const auto file_size = fs::file_size(path, ec);

View File

@@ -1,8 +1,11 @@
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <version>
#if __cpp_lib_chrono >= 201907L
#include <chrono>
#include <exception>
#include <stdexcept>
#endif
#include <string_view>
@@ -25,9 +28,19 @@ std::string GetTimeZoneString() {
if (time_zone_index == 0) { // Auto
#if __cpp_lib_chrono >= 201907L
const struct std::chrono::tzdb& time_zone_data = std::chrono::get_tzdb();
const std::chrono::time_zone* current_zone = time_zone_data.current_zone();
std::string_view current_zone_name = current_zone->name();
location_name = current_zone_name;
try {
const std::chrono::time_zone* current_zone = time_zone_data.current_zone();
std::string_view current_zone_name = current_zone->name();
location_name = current_zone_name;
} catch (std::runtime_error& runtime_error) {
// VCRUNTIME will throw a runtime_error if the operating system's selected time zone
// cannot be found
location_name = Common::TimeZone::FindSystemTimeZone();
LOG_WARNING(Common,
"Error occurred when trying to determine system time zone:\n{}\nFalling "
"back to hour offset \"{}\"",
runtime_error.what(), location_name);
}
#else
location_name = Common::TimeZone::FindSystemTimeZone();
#endif

View File

@@ -525,9 +525,16 @@ struct Values {
Setting<bool> tas_loop{false, "tas_loop"};
Setting<bool> mouse_panning{false, "mouse_panning"};
Setting<u8, true> mouse_panning_sensitivity{50, 1, 100, "mouse_panning_sensitivity"};
Setting<bool> mouse_enabled{false, "mouse_enabled"};
Setting<u8, true> mouse_panning_x_sensitivity{50, 1, 100, "mouse_panning_x_sensitivity"};
Setting<u8, true> mouse_panning_y_sensitivity{50, 1, 100, "mouse_panning_y_sensitivity"};
Setting<u8, true> mouse_panning_deadzone_x_counterweight{
0, 0, 100, "mouse_panning_deadzone_x_counterweight"};
Setting<u8, true> mouse_panning_deadzone_y_counterweight{
0, 0, 100, "mouse_panning_deadzone_y_counterweight"};
Setting<u8, true> mouse_panning_decay_strength{22, 0, 100, "mouse_panning_decay_strength"};
Setting<u8, true> mouse_panning_min_decay{5, 0, 100, "mouse_panning_min_decay"};
Setting<bool> mouse_enabled{false, "mouse_enabled"};
Setting<bool> emulate_analog_keyboard{false, "emulate_analog_keyboard"};
Setting<bool> keyboard_enabled{false, "keyboard_enabled"};

View File

@@ -1250,6 +1250,11 @@ Common::Input::DriverResult EmulatedController::SetPollingMode(
const auto virtual_nfc_result = nfc_output_device->SetPollingMode(polling_mode);
const auto mapped_nfc_result = right_output_device->SetPollingMode(polling_mode);
// Restore previous state
if (mapped_nfc_result != Common::Input::DriverResult::Success) {
right_output_device->SetPollingMode(Common::Input::PollingMode::Active);
}
if (virtual_nfc_result == Common::Input::DriverResult::Success) {
return virtual_nfc_result;
}
@@ -1329,16 +1334,22 @@ bool EmulatedController::StartNfcPolling() {
auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
auto& nfc_virtual_output_device = output_devices[3];
return nfc_output_device->StartNfcPolling() == Common::Input::NfcState::Success ||
nfc_virtual_output_device->StartNfcPolling() == Common::Input::NfcState::Success;
const auto device_result = nfc_output_device->StartNfcPolling();
const auto virtual_device_result = nfc_virtual_output_device->StartNfcPolling();
return device_result == Common::Input::NfcState::Success ||
virtual_device_result == Common::Input::NfcState::Success;
}
bool EmulatedController::StopNfcPolling() {
auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
auto& nfc_virtual_output_device = output_devices[3];
return nfc_output_device->StopNfcPolling() == Common::Input::NfcState::Success ||
nfc_virtual_output_device->StopNfcPolling() == Common::Input::NfcState::Success;
const auto device_result = nfc_output_device->StopNfcPolling();
const auto virtual_device_result = nfc_virtual_output_device->StopNfcPolling();
return device_result == Common::Input::NfcState::Success ||
virtual_device_result == Common::Input::NfcState::Success;
}
bool EmulatedController::ReadAmiiboData(std::vector<u8>& data) {

View File

@@ -76,9 +76,6 @@ void Mouse::UpdateThread(std::stop_token stop_token) {
UpdateStickInput();
UpdateMotionInput();
if (mouse_panning_timeout++ > 20) {
StopPanning();
}
std::this_thread::sleep_for(std::chrono::milliseconds(update_time));
}
}
@@ -88,18 +85,45 @@ void Mouse::UpdateStickInput() {
return;
}
const float sensitivity =
Settings::values.mouse_panning_sensitivity.GetValue() * default_stick_sensitivity;
const float length = last_mouse_change.Length();
// Slow movement by 4%
last_mouse_change *= 0.96f;
SetAxis(identifier, mouse_axis_x, last_mouse_change.x * sensitivity);
SetAxis(identifier, mouse_axis_y, -last_mouse_change.y * sensitivity);
// Prevent input from exceeding the max range (1.0f) too much,
// but allow some room to make it easier to sustain
if (length > 1.2f) {
last_mouse_change /= length;
last_mouse_change *= 1.2f;
}
auto mouse_change = last_mouse_change;
// Bind the mouse change to [0 <= deadzone_counterweight <= 1,1]
if (length < 1.0f) {
const float deadzone_h_counterweight =
Settings::values.mouse_panning_deadzone_x_counterweight.GetValue();
const float deadzone_v_counterweight =
Settings::values.mouse_panning_deadzone_y_counterweight.GetValue();
mouse_change /= length;
mouse_change.x *= length + (1 - length) * deadzone_h_counterweight * 0.01f;
mouse_change.y *= length + (1 - length) * deadzone_v_counterweight * 0.01f;
}
SetAxis(identifier, mouse_axis_x, mouse_change.x);
SetAxis(identifier, mouse_axis_y, -mouse_change.y);
// Decay input over time
const float clamped_length = std::min(1.0f, length);
const float decay_strength = Settings::values.mouse_panning_decay_strength.GetValue();
const float decay = 1 - clamped_length * clamped_length * decay_strength * 0.01f;
const float min_decay = Settings::values.mouse_panning_min_decay.GetValue();
const float clamped_decay = std::min(1 - min_decay / 100.0f, decay);
last_mouse_change *= clamped_decay;
}
void Mouse::UpdateMotionInput() {
const float sensitivity =
Settings::values.mouse_panning_sensitivity.GetValue() * default_motion_sensitivity;
// This may need its own sensitivity instead of using the average
const float sensitivity = (Settings::values.mouse_panning_x_sensitivity.GetValue() +
Settings::values.mouse_panning_y_sensitivity.GetValue()) /
2.0f * default_motion_sensitivity;
const float rotation_velocity = std::sqrt(last_motion_change.x * last_motion_change.x +
last_motion_change.y * last_motion_change.y);
@@ -131,49 +155,28 @@ void Mouse::UpdateMotionInput() {
void Mouse::Move(int x, int y, int center_x, int center_y) {
if (Settings::values.mouse_panning) {
mouse_panning_timeout = 0;
auto mouse_change =
const auto mouse_change =
(Common::MakeVec(x, y) - Common::MakeVec(center_x, center_y)).Cast<float>();
const float x_sensitivity =
Settings::values.mouse_panning_x_sensitivity.GetValue() * default_stick_sensitivity;
const float y_sensitivity =
Settings::values.mouse_panning_y_sensitivity.GetValue() * default_stick_sensitivity;
last_motion_change += {-mouse_change.y, -mouse_change.x, 0};
const auto move_distance = mouse_change.Length();
if (move_distance == 0) {
return;
}
// Make slow movements at least 3 units on length
if (move_distance < 3.0f) {
// Normalize value
mouse_change /= move_distance;
mouse_change *= 3.0f;
}
// Average mouse movements
last_mouse_change = (last_mouse_change * 0.91f) + (mouse_change * 0.09f);
const auto last_move_distance = last_mouse_change.Length();
// Make fast movements clamp to 8 units on length
if (last_move_distance > 8.0f) {
// Normalize value
last_mouse_change /= last_move_distance;
last_mouse_change *= 8.0f;
}
// Ignore average if it's less than 1 unit and use current movement value
if (last_move_distance < 1.0f) {
last_mouse_change = mouse_change / mouse_change.Length();
}
last_mouse_change.x += mouse_change.x * x_sensitivity * 0.09f;
last_mouse_change.y += mouse_change.y * y_sensitivity * 0.09f;
return;
}
if (button_pressed) {
const auto mouse_move = Common::MakeVec<int>(x, y) - mouse_origin;
const float sensitivity = Settings::values.mouse_panning_sensitivity.GetValue() * 0.0012f;
SetAxis(identifier, mouse_axis_x, static_cast<float>(mouse_move.x) * sensitivity);
SetAxis(identifier, mouse_axis_y, static_cast<float>(-mouse_move.y) * sensitivity);
const float x_sensitivity = Settings::values.mouse_panning_x_sensitivity.GetValue();
const float y_sensitivity = Settings::values.mouse_panning_y_sensitivity.GetValue();
SetAxis(identifier, mouse_axis_x,
static_cast<float>(mouse_move.x) * x_sensitivity * 0.0012f);
SetAxis(identifier, mouse_axis_y,
static_cast<float>(-mouse_move.y) * y_sensitivity * 0.0012f);
last_motion_change = {
static_cast<float>(-mouse_move.y) / 50.0f,
@@ -241,10 +244,6 @@ void Mouse::ReleaseAllButtons() {
button_pressed = false;
}
void Mouse::StopPanning() {
last_mouse_change = {};
}
std::vector<Common::ParamPackage> Mouse::GetInputDevices() const {
std::vector<Common::ParamPackage> devices;
devices.emplace_back(Common::ParamPackage{

View File

@@ -98,7 +98,6 @@ private:
void UpdateThread(std::stop_token stop_token);
void UpdateStickInput();
void UpdateMotionInput();
void StopPanning();
Common::Input::ButtonNames GetUIButtonName(const Common::ParamPackage& params) const;
@@ -108,7 +107,6 @@ private:
Common::Vec3<float> last_motion_change;
Common::Vec2<int> wheel_position;
bool button_pressed;
int mouse_panning_timeout{};
std::jthread update_thread;
};

View File

@@ -150,6 +150,8 @@ public:
if (sdl_controller) {
const auto type = SDL_GameControllerGetType(sdl_controller.get());
return (type == SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO) ||
(type == SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_LEFT) ||
(type == SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_RIGHT) ||
(type == SDL_CONTROLLER_TYPE_PS5);
}
return false;
@@ -228,9 +230,8 @@ public:
return false;
}
Common::Input::BatteryLevel GetBatteryLevel() {
const auto level = SDL_JoystickCurrentPowerLevel(sdl_joystick.get());
switch (level) {
Common::Input::BatteryLevel GetBatteryLevel(SDL_JoystickPowerLevel battery_level) {
switch (battery_level) {
case SDL_JOYSTICK_POWER_EMPTY:
return Common::Input::BatteryLevel::Empty;
case SDL_JOYSTICK_POWER_LOW:
@@ -378,7 +379,6 @@ void SDLDriver::InitJoystick(int joystick_index) {
if (joystick_map.find(guid) == joystick_map.end()) {
auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick, sdl_gamecontroller);
PreSetController(joystick->GetPadIdentifier());
SetBattery(joystick->GetPadIdentifier(), joystick->GetBatteryLevel());
joystick->EnableMotion();
joystick_map[guid].emplace_back(std::move(joystick));
return;
@@ -398,7 +398,6 @@ void SDLDriver::InitJoystick(int joystick_index) {
const int port = static_cast<int>(joystick_guid_list.size());
auto joystick = std::make_shared<SDLJoystick>(guid, port, sdl_joystick, sdl_gamecontroller);
PreSetController(joystick->GetPadIdentifier());
SetBattery(joystick->GetPadIdentifier(), joystick->GetBatteryLevel());
joystick->EnableMotion();
joystick_guid_list.emplace_back(std::move(joystick));
}
@@ -438,8 +437,6 @@ void SDLDriver::HandleGameControllerEvent(const SDL_Event& event) {
if (const auto joystick = GetSDLJoystickBySDLID(event.jbutton.which)) {
const PadIdentifier identifier = joystick->GetPadIdentifier();
SetButton(identifier, event.jbutton.button, true);
// Battery doesn't trigger an event so just update every button press
SetBattery(identifier, joystick->GetBatteryLevel());
}
break;
}
@@ -466,6 +463,13 @@ void SDLDriver::HandleGameControllerEvent(const SDL_Event& event) {
}
break;
}
case SDL_JOYBATTERYUPDATED: {
if (auto joystick = GetSDLJoystickBySDLID(event.jbattery.which)) {
const PadIdentifier identifier = joystick->GetPadIdentifier();
SetBattery(identifier, joystick->GetBatteryLevel(event.jbattery.level));
}
break;
}
case SDL_JOYDEVICEREMOVED:
LOG_DEBUG(Input, "Controller removed with Instance_ID {}", event.jdevice.which);
CloseJoystick(SDL_JoystickFromInstanceID(event.jdevice.which));
@@ -483,6 +487,10 @@ void SDLDriver::CloseJoysticks() {
}
SDLDriver::SDLDriver(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
// Set our application name. Currently passed to DBus by SDL and visible to the user through
// their desktop environment.
SDL_SetHint(SDL_HINT_APP_NAME, "yuzu");
if (!Settings::values.enable_raw_input) {
// Disable raw input. When enabled this setting causes SDL to die when a web applet opens
SDL_SetHint(SDL_HINT_JOYSTICK_RAWINPUT, "0");
@@ -501,6 +509,9 @@ SDLDriver::SDLDriver(std::string input_engine_) : InputEngine(std::move(input_en
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, "0");
} else {
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, "1");
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_JOYCON_HOME_LED, "0");
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_COMBINE_JOY_CONS, "0");
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_VERTICAL_JOY_CONS, "1");
}
// Disable hidapi drivers for pro controllers when the custom joycon driver is enabled
@@ -508,8 +519,11 @@ SDLDriver::SDLDriver(std::string input_engine_) : InputEngine(std::move(input_en
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_SWITCH, "0");
} else {
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_SWITCH, "1");
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_SWITCH_HOME_LED, "0");
}
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_SWITCH_PLAYER_LED, "1");
// Disable hidapi driver for xbox. Already default on Windows, this causes conflict with native
// driver on Linux.
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_XBOX, "0");
@@ -789,7 +803,9 @@ ButtonMapping SDLDriver::GetButtonMappingForDevice(const Common::ParamPackage& p
// This list also excludes Screenshot since there's not really a mapping for that
ButtonBindings switch_to_sdl_button;
if (SDL_GameControllerGetType(controller) == SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO) {
if (SDL_GameControllerGetType(controller) == SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO ||
SDL_GameControllerGetType(controller) == SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_LEFT ||
SDL_GameControllerGetType(controller) == SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_RIGHT) {
switch_to_sdl_button = GetNintendoButtonBinding(joystick);
} else {
switch_to_sdl_button = GetDefaultButtonBinding();

View File

@@ -72,6 +72,7 @@ DriverResult JoyconDriver::InitializeDevice() {
nfc_enabled = false;
passive_enabled = false;
irs_enabled = false;
input_only_device = false;
gyro_sensitivity = Joycon::GyroSensitivity::DPS2000;
gyro_performance = Joycon::GyroPerformance::HZ833;
accelerometer_sensitivity = Joycon::AccelerometerSensitivity::G8;
@@ -86,16 +87,23 @@ DriverResult JoyconDriver::InitializeDevice() {
rumble_protocol = std::make_unique<RumbleProtocol>(hidapi_handle);
// Get fixed joycon info
generic_protocol->GetVersionNumber(version);
generic_protocol->SetLowPowerMode(false);
generic_protocol->GetColor(color);
if (handle_device_type == ControllerType::Pro) {
// Some 3rd party controllers aren't pro controllers
generic_protocol->GetControllerType(device_type);
} else {
device_type = handle_device_type;
if (generic_protocol->GetVersionNumber(version) != DriverResult::Success) {
// If this command fails the device doesn't accept configuration commands
input_only_device = true;
}
generic_protocol->GetSerialNumber(serial_number);
if (!input_only_device) {
generic_protocol->SetLowPowerMode(false);
generic_protocol->GetColor(color);
if (handle_device_type == ControllerType::Pro) {
// Some 3rd party controllers aren't pro controllers
generic_protocol->GetControllerType(device_type);
} else {
device_type = handle_device_type;
}
generic_protocol->GetSerialNumber(serial_number);
}
supported_features = GetSupportedFeatures();
// Get Calibration data
@@ -261,6 +269,10 @@ DriverResult JoyconDriver::SetPollingMode() {
generic_protocol->EnableImu(false);
}
if (input_only_device) {
return DriverResult::NotSupported;
}
if (irs_protocol->IsEnabled()) {
irs_protocol->DisableIrs();
}
@@ -282,6 +294,7 @@ DriverResult JoyconDriver::SetPollingMode() {
}
irs_protocol->DisableIrs();
LOG_ERROR(Input, "Error enabling IRS");
return result;
}
if (nfc_enabled && supported_features.nfc) {
@@ -291,6 +304,7 @@ DriverResult JoyconDriver::SetPollingMode() {
}
nfc_protocol->DisableNfc();
LOG_ERROR(Input, "Error enabling NFC");
return result;
}
if (hidbus_enabled && supported_features.hidbus) {
@@ -305,6 +319,7 @@ DriverResult JoyconDriver::SetPollingMode() {
ring_connected = false;
ring_protocol->DisableRingCon();
LOG_ERROR(Input, "Error enabling Ringcon");
return result;
}
if (passive_enabled && supported_features.passive) {
@@ -333,6 +348,10 @@ JoyconDriver::SupportedFeatures JoyconDriver::GetSupportedFeatures() {
.vibration = true,
};
if (input_only_device) {
return features;
}
if (device_type == ControllerType::Right) {
features.nfc = true;
features.irs = true;
@@ -517,6 +536,11 @@ DriverResult JoyconDriver::StopNfcPolling() {
const auto result = nfc_protocol->StopNFCPollingMode();
disable_input_thread = false;
if (amiibo_detected) {
amiibo_detected = false;
joycon_poller->UpdateAmiibo({});
}
return result;
}

View File

@@ -120,6 +120,7 @@ private:
// Hardware configuration
u8 leds{};
ReportMode mode{};
bool input_only_device{};
bool passive_enabled{}; // Low power mode, Ideal for multiple controllers at the same time
bool hidbus_enabled{}; // External device support
bool irs_enabled{}; // Infrared camera input

View File

@@ -73,7 +73,7 @@ DriverResult JoyconCommonProtocol::SendRawData(std::span<const u8> buffer) {
DriverResult JoyconCommonProtocol::GetSubCommandResponse(SubCommand sc,
SubCommandResponse& output) {
constexpr int timeout_mili = 66;
constexpr int MaxTries = 15;
constexpr int MaxTries = 3;
int tries = 0;
do {
@@ -113,9 +113,7 @@ DriverResult JoyconCommonProtocol::SendSubCommand(SubCommand sc, std::span<const
return result;
}
result = GetSubCommandResponse(sc, output);
return DriverResult::Success;
return GetSubCommandResponse(sc, output);
}
DriverResult JoyconCommonProtocol::SendSubCommand(SubCommand sc, std::span<const u8> buffer) {
@@ -158,7 +156,7 @@ DriverResult JoyconCommonProtocol::SendVibrationReport(std::span<const u8> buffe
DriverResult JoyconCommonProtocol::ReadRawSPI(SpiAddress addr, std::span<u8> output) {
constexpr std::size_t HeaderSize = 5;
constexpr std::size_t MaxTries = 10;
constexpr std::size_t MaxTries = 5;
std::size_t tries = 0;
SubCommandResponse response{};
std::array<u8, sizeof(ReadSpiPacket)> buffer{};

View File

@@ -461,7 +461,7 @@ std::string EmitGLASM(const Profile& profile, const RuntimeInfo& runtime_info, I
header += fmt::format("R{},", index);
}
if (program.local_memory_size > 0) {
header += fmt::format("lmem[{}],", program.local_memory_size);
header += fmt::format("lmem[{}],", Common::DivCeil(program.local_memory_size, 4U));
}
if (program.info.uses_fswzadd) {
header += "FSWZA[4],FSWZB[4],";

View File

@@ -424,6 +424,10 @@ void VisitUsages(Info& info, IR::Inst& inst) {
info.used_constant_buffer_types |= IR::Type::U32 | IR::Type::U32x2;
info.used_storage_buffer_types |= IR::Type::U32 | IR::Type::U32x2 | IR::Type::U32x4;
break;
case IR::Opcode::LoadLocal:
case IR::Opcode::WriteLocal:
info.uses_local_memory = true;
break;
default:
break;
}

View File

@@ -172,6 +172,7 @@ struct Info {
bool stores_indexed_attributes{};
bool stores_global_memory{};
bool uses_local_memory{};
bool uses_fp16{};
bool uses_fp64{};

View File

@@ -291,7 +291,7 @@ target_link_options(video_core PRIVATE ${FFmpeg_LDFLAGS})
add_dependencies(video_core host_shaders)
target_include_directories(video_core PRIVATE ${HOST_SHADERS_INCLUDE})
target_link_libraries(video_core PRIVATE sirit Vulkan::Headers)
target_link_libraries(video_core PRIVATE sirit Vulkan::Headers vma)
if (ENABLE_NSIGHT_AFTERMATH)
if (NOT DEFINED ENV{NSIGHT_AFTERMATH_SDK})

View File

@@ -130,7 +130,7 @@ void MaxwellDMA::Launch() {
UNIMPLEMENTED_IF(regs.offset_out % 16 != 0);
read_buffer.resize_destructive(16);
for (u32 offset = 0; offset < regs.line_length_in; offset += 16) {
memory_manager.ReadBlockUnsafe(
memory_manager.ReadBlock(
convert_linear_2_blocklinear_addr(regs.offset_in + offset),
read_buffer.data(), read_buffer.size());
memory_manager.WriteBlockCached(regs.offset_out + offset, read_buffer.data(),
@@ -142,8 +142,8 @@ void MaxwellDMA::Launch() {
UNIMPLEMENTED_IF(regs.offset_out % 16 != 0);
read_buffer.resize_destructive(16);
for (u32 offset = 0; offset < regs.line_length_in; offset += 16) {
memory_manager.ReadBlockUnsafe(regs.offset_in + offset, read_buffer.data(),
read_buffer.size());
memory_manager.ReadBlock(regs.offset_in + offset, read_buffer.data(),
read_buffer.size());
memory_manager.WriteBlockCached(
convert_linear_2_blocklinear_addr(regs.offset_out + offset),
read_buffer.data(), read_buffer.size());
@@ -151,8 +151,9 @@ void MaxwellDMA::Launch() {
} else {
if (!accelerate.BufferCopy(regs.offset_in, regs.offset_out, regs.line_length_in)) {
read_buffer.resize_destructive(regs.line_length_in);
memory_manager.ReadBlockUnsafe(regs.offset_in, read_buffer.data(),
regs.line_length_in);
memory_manager.ReadBlock(regs.offset_in, read_buffer.data(),
regs.line_length_in,
VideoCommon::CacheType::NoBufferCache);
memory_manager.WriteBlockCached(regs.offset_out, read_buffer.data(),
regs.line_length_in);
}

View File

@@ -33,6 +33,7 @@ set(SHADER_FILES
opengl_fidelityfx_fsr.frag
opengl_fidelityfx_fsr_easu.frag
opengl_fidelityfx_fsr_rcas.frag
opengl_lmem_warmup.comp
opengl_present.frag
opengl_present.vert
opengl_present_scaleforce.frag

View File

@@ -0,0 +1,47 @@
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// This shader is a workaround for a quirk in NVIDIA OpenGL drivers
// Shaders using local memory see a great performance benefit if a shader that was dispatched
// before it had more local memory allocated.
// This shader allocates the maximum local memory allowed on NVIDIA drivers to ensure that
// subsequent shaders see the performance boost.
// NOTE: This shader does no actual meaningful work and returns immediately,
// it is simply a means to have the driver expect a shader using lots of local memory.
#version 450
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
layout(location = 0) uniform uint uniform_data;
layout(binding = 0, rgba8) uniform writeonly restrict image2DArray dest_image;
#define MAX_LMEM_SIZE 4080 // Size chosen to avoid errors in Nvidia's GLSL compiler
#define NUM_LMEM_CONSTANTS 1
#define ARRAY_SIZE MAX_LMEM_SIZE - NUM_LMEM_CONSTANTS
uint lmem_0[ARRAY_SIZE];
const uvec4 constant_values[NUM_LMEM_CONSTANTS] = uvec4[](uvec4(0));
void main() {
const uint global_id = gl_GlobalInvocationID.x;
if (global_id <= 128) {
// Since the shader is called with a dispatch of 1x1x1
// This should always be the case, and this shader will not actually execute
return;
}
for (uint t = 0; t < uniform_data; t++) {
const uint offset = (t * uniform_data);
lmem_0[offset] = t;
}
const uint offset = (gl_GlobalInvocationID.y * uniform_data + gl_GlobalInvocationID.x);
const uint value = lmem_0[offset];
const uint const_value = constant_values[offset / 4][offset % 4];
const uvec4 color = uvec4(value + const_value);
// A "side-effect" is needed so the variables don't get optimized out,
// but this should never execute so there should be no clobbering of previously bound state.
imageStore(dest_image, ivec3(gl_GlobalInvocationID), color);
}

View File

@@ -63,6 +63,7 @@ ComputePipeline::ComputePipeline(const Device& device, TextureCache& texture_cac
writes_global_memory = !use_storage_buffers &&
std::ranges::any_of(info.storage_buffers_descriptors,
[](const auto& desc) { return desc.is_written; });
uses_local_memory = info.uses_local_memory;
if (force_context_flush) {
std::scoped_lock lock{built_mutex};
built_fence.Create();

View File

@@ -59,6 +59,10 @@ public:
return writes_global_memory;
}
[[nodiscard]] bool UsesLocalMemory() const noexcept {
return uses_local_memory;
}
void SetEngine(Tegra::Engines::KeplerCompute* kepler_compute_,
Tegra::MemoryManager* gpu_memory_) {
kepler_compute = kepler_compute_;
@@ -84,6 +88,7 @@ private:
bool use_storage_buffers{};
bool writes_global_memory{};
bool uses_local_memory{};
std::mutex built_mutex;
std::condition_variable built_condvar;

View File

@@ -194,6 +194,7 @@ Device::Device(Core::Frontend::EmuWindow& emu_window) {
has_bool_ref_bug = true;
}
}
has_lmem_perf_bug = is_nvidia;
strict_context_required = emu_window.StrictContextRequired();
// Blocks AMD and Intel OpenGL drivers on Windows from using asynchronous shader compilation.

View File

@@ -192,6 +192,10 @@ public:
return supports_conditional_barriers;
}
bool HasLmemPerfBug() const {
return has_lmem_perf_bug;
}
private:
static bool TestVariableAoffi();
static bool TestPreciseBug();
@@ -238,6 +242,7 @@ private:
bool can_report_memory{};
bool strict_context_required{};
bool supports_conditional_barriers{};
bool has_lmem_perf_bug{};
std::string vendor_name;
};

View File

@@ -215,6 +215,7 @@ GraphicsPipeline::GraphicsPipeline(const Device& device, TextureCache& texture_c
writes_global_memory |= std::ranges::any_of(
info.storage_buffers_descriptors, [](const auto& desc) { return desc.is_written; });
uses_local_memory |= info.uses_local_memory;
}
ASSERT(num_textures <= MAX_TEXTURES);
ASSERT(num_images <= MAX_IMAGES);

View File

@@ -98,6 +98,10 @@ public:
return writes_global_memory;
}
[[nodiscard]] bool UsesLocalMemory() const noexcept {
return uses_local_memory;
}
[[nodiscard]] bool IsBuilt() noexcept;
template <typename Spec>
@@ -146,6 +150,7 @@ private:
bool use_storage_buffers{};
bool writes_global_memory{};
bool uses_local_memory{};
static constexpr std::size_t XFB_ENTRY_STRIDE = 3;
GLsizei num_xfb_attribs{};

View File

@@ -222,6 +222,9 @@ void RasterizerOpenGL::PrepareDraw(bool is_indexed, Func&& draw_func) {
gpu.TickWork();
std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
if (pipeline->UsesLocalMemory()) {
program_manager.LocalMemoryWarmup();
}
pipeline->SetEngine(maxwell3d, gpu_memory);
pipeline->Configure(is_indexed);
@@ -371,6 +374,9 @@ void RasterizerOpenGL::DispatchCompute() {
if (!pipeline) {
return;
}
if (pipeline->UsesLocalMemory()) {
program_manager.LocalMemoryWarmup();
}
pipeline->SetEngine(kepler_compute, gpu_memory);
pipeline->Configure();
const auto& qmd{kepler_compute->launch_description};

View File

@@ -3,7 +3,9 @@
#include <glad/glad.h>
#include "video_core/host_shaders/opengl_lmem_warmup_comp.h"
#include "video_core/renderer_opengl/gl_shader_manager.h"
#include "video_core/renderer_opengl/gl_shader_util.h"
namespace OpenGL {
@@ -17,6 +19,10 @@ ProgramManager::ProgramManager(const Device& device) {
if (device.UseAssemblyShaders()) {
glEnable(GL_COMPUTE_PROGRAM_NV);
}
if (device.HasLmemPerfBug()) {
lmem_warmup_program =
CreateProgram(HostShaders::OPENGL_LMEM_WARMUP_COMP, GL_COMPUTE_SHADER);
}
}
void ProgramManager::BindComputeProgram(GLuint program) {
@@ -98,6 +104,13 @@ void ProgramManager::BindAssemblyPrograms(std::span<const OGLAssemblyProgram, NU
void ProgramManager::RestoreGuestCompute() {}
void ProgramManager::LocalMemoryWarmup() {
if (lmem_warmup_program.handle != 0) {
BindComputeProgram(lmem_warmup_program.handle);
glDispatchCompute(1, 1, 1);
}
}
void ProgramManager::BindPipeline() {
if (!is_pipeline_bound) {
is_pipeline_bound = true;

View File

@@ -30,6 +30,8 @@ public:
void RestoreGuestCompute();
void LocalMemoryWarmup();
private:
void BindPipeline();
@@ -44,6 +46,7 @@ private:
u32 current_stage_mask = 0;
std::array<GLuint, NUM_STAGES> current_programs{};
GLuint current_assembly_compute_program = 0;
OGLProgram lmem_warmup_program;
};
} // namespace OpenGL

View File

@@ -89,8 +89,8 @@ RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_,
Settings::values.renderer_debug.GetValue())),
debug_callback(Settings::values.renderer_debug ? CreateDebugCallback(instance) : nullptr),
surface(CreateSurface(instance, render_window.GetWindowInfo())),
device(CreateDevice(instance, dld, *surface)), memory_allocator(device, false),
state_tracker(), scheduler(device, state_tracker),
device(CreateDevice(instance, dld, *surface)), memory_allocator(device), state_tracker(),
scheduler(device, state_tracker),
swapchain(*surface, device, scheduler, render_window.GetFramebufferLayout().width,
render_window.GetFramebufferLayout().height, false),
present_manager(instance, render_window, device, memory_allocator, scheduler, swapchain,
@@ -173,7 +173,7 @@ void Vulkan::RendererVulkan::RenderScreenshot(const Tegra::FramebufferConfig& fr
return;
}
const Layout::FramebufferLayout layout{renderer_settings.screenshot_framebuffer_layout};
vk::Image staging_image = device.GetLogical().CreateImage(VkImageCreateInfo{
vk::Image staging_image = memory_allocator.CreateImage(VkImageCreateInfo{
.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
.pNext = nullptr,
.flags = VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT,
@@ -196,7 +196,6 @@ void Vulkan::RendererVulkan::RenderScreenshot(const Tegra::FramebufferConfig& fr
.pQueueFamilyIndices = nullptr,
.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
});
const auto image_commit = memory_allocator.Commit(staging_image, MemoryUsage::DeviceLocal);
const vk::ImageView dst_view = device.GetLogical().CreateImageView(VkImageViewCreateInfo{
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
@@ -234,8 +233,8 @@ void Vulkan::RendererVulkan::RenderScreenshot(const Tegra::FramebufferConfig& fr
.queueFamilyIndexCount = 0,
.pQueueFamilyIndices = nullptr,
};
const vk::Buffer dst_buffer = device.GetLogical().CreateBuffer(dst_buffer_info);
MemoryCommit dst_buffer_memory = memory_allocator.Commit(dst_buffer, MemoryUsage::Download);
const vk::Buffer dst_buffer =
memory_allocator.CreateBuffer(dst_buffer_info, MemoryUsage::Download);
scheduler.RequestOutsideRenderPassOperationContext();
scheduler.Record([&](vk::CommandBuffer cmdbuf) {
@@ -309,8 +308,9 @@ void Vulkan::RendererVulkan::RenderScreenshot(const Tegra::FramebufferConfig& fr
scheduler.Finish();
// Copy backing image data to the QImage screenshot buffer
const auto dst_memory_map = dst_buffer_memory.Map();
std::memcpy(renderer_settings.screenshot_bits, dst_memory_map.data(), dst_memory_map.size());
dst_buffer.Invalidate();
std::memcpy(renderer_settings.screenshot_bits, dst_buffer.Mapped().data(),
dst_buffer.Mapped().size());
renderer_settings.screenshot_complete_callback(false);
renderer_settings.screenshot_requested = false;
}

View File

@@ -162,7 +162,7 @@ void BlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
SetUniformData(data, layout);
SetVertexData(data, framebuffer, layout);
const std::span<u8> mapped_span = buffer_commit.Map();
const std::span<u8> mapped_span = buffer.Mapped();
std::memcpy(mapped_span.data(), &data, sizeof(data));
if (!use_accelerated) {
@@ -1071,14 +1071,9 @@ void BlitScreen::ReleaseRawImages() {
scheduler.Wait(tick);
}
raw_images.clear();
raw_buffer_commits.clear();
aa_image_view.reset();
aa_image.reset();
aa_commit = MemoryCommit{};
buffer.reset();
buffer_commit = MemoryCommit{};
}
void BlitScreen::CreateStagingBuffer(const Tegra::FramebufferConfig& framebuffer) {
@@ -1094,20 +1089,18 @@ void BlitScreen::CreateStagingBuffer(const Tegra::FramebufferConfig& framebuffer
.pQueueFamilyIndices = nullptr,
};
buffer = device.GetLogical().CreateBuffer(ci);
buffer_commit = memory_allocator.Commit(buffer, MemoryUsage::Upload);
buffer = memory_allocator.CreateBuffer(ci, MemoryUsage::Upload);
}
void BlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer) {
raw_images.resize(image_count);
raw_image_views.resize(image_count);
raw_buffer_commits.resize(image_count);
const auto create_image = [&](bool used_on_framebuffer = false, u32 up_scale = 1,
u32 down_shift = 0) {
u32 extra_usages = used_on_framebuffer ? VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT
: VK_IMAGE_USAGE_TRANSFER_DST_BIT;
return device.GetLogical().CreateImage(VkImageCreateInfo{
return memory_allocator.CreateImage(VkImageCreateInfo{
.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
@@ -1130,9 +1123,6 @@ void BlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer) {
.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
});
};
const auto create_commit = [&](vk::Image& image) {
return memory_allocator.Commit(image, MemoryUsage::DeviceLocal);
};
const auto create_image_view = [&](vk::Image& image, bool used_on_framebuffer = false) {
return device.GetLogical().CreateImageView(VkImageViewCreateInfo{
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
@@ -1161,7 +1151,6 @@ void BlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer) {
for (size_t i = 0; i < image_count; ++i) {
raw_images[i] = create_image();
raw_buffer_commits[i] = create_commit(raw_images[i]);
raw_image_views[i] = create_image_view(raw_images[i]);
}
@@ -1169,7 +1158,6 @@ void BlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer) {
const u32 up_scale = Settings::values.resolution_info.up_scale;
const u32 down_shift = Settings::values.resolution_info.down_shift;
aa_image = create_image(true, up_scale, down_shift);
aa_commit = create_commit(aa_image);
aa_image_view = create_image_view(aa_image, true);
VkExtent2D size{
.width = (up_scale * framebuffer.width) >> down_shift,

View File

@@ -142,13 +142,11 @@ private:
vk::Sampler sampler;
vk::Buffer buffer;
MemoryCommit buffer_commit;
std::vector<u64> resource_ticks;
std::vector<vk::Image> raw_images;
std::vector<vk::ImageView> raw_image_views;
std::vector<MemoryCommit> raw_buffer_commits;
vk::DescriptorPool aa_descriptor_pool;
vk::DescriptorSetLayout aa_descriptor_set_layout;
@@ -159,7 +157,6 @@ private:
vk::DescriptorSets aa_descriptor_sets;
vk::Image aa_image;
vk::ImageView aa_image_view;
MemoryCommit aa_commit;
u32 raw_width = 0;
u32 raw_height = 0;

View File

@@ -50,7 +50,7 @@ size_t BytesPerIndex(VkIndexType index_type) {
}
}
vk::Buffer CreateBuffer(const Device& device, u64 size) {
vk::Buffer CreateBuffer(const Device& device, const MemoryAllocator& memory_allocator, u64 size) {
VkBufferUsageFlags flags =
VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT |
VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT |
@@ -60,7 +60,7 @@ vk::Buffer CreateBuffer(const Device& device, u64 size) {
if (device.IsExtTransformFeedbackSupported()) {
flags |= VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT;
}
return device.GetLogical().CreateBuffer({
const VkBufferCreateInfo buffer_ci = {
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
@@ -69,7 +69,8 @@ vk::Buffer CreateBuffer(const Device& device, u64 size) {
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
.queueFamilyIndexCount = 0,
.pQueueFamilyIndices = nullptr,
});
};
return memory_allocator.CreateBuffer(buffer_ci, MemoryUsage::DeviceLocal);
}
} // Anonymous namespace
@@ -79,8 +80,8 @@ Buffer::Buffer(BufferCacheRuntime&, VideoCommon::NullBufferParams null_params)
Buffer::Buffer(BufferCacheRuntime& runtime, VideoCore::RasterizerInterface& rasterizer_,
VAddr cpu_addr_, u64 size_bytes_)
: VideoCommon::BufferBase<VideoCore::RasterizerInterface>(rasterizer_, cpu_addr_, size_bytes_),
device{&runtime.device}, buffer{CreateBuffer(*device, SizeBytes())},
commit{runtime.memory_allocator.Commit(buffer, MemoryUsage::DeviceLocal)} {
device{&runtime.device}, buffer{
CreateBuffer(*device, runtime.memory_allocator, SizeBytes())} {
if (runtime.device.HasDebuggingToolAttached()) {
buffer.SetObjectNameEXT(fmt::format("Buffer 0x{:x}", CpuAddr()).c_str());
}
@@ -138,7 +139,7 @@ public:
const u32 num_first_offset_copies = 4;
const size_t bytes_per_index = BytesPerIndex(index_type);
const size_t size_bytes = num_triangle_indices * bytes_per_index * num_first_offset_copies;
buffer = device.GetLogical().CreateBuffer(VkBufferCreateInfo{
const VkBufferCreateInfo buffer_ci = {
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
@@ -147,14 +148,21 @@ public:
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
.queueFamilyIndexCount = 0,
.pQueueFamilyIndices = nullptr,
});
};
buffer = memory_allocator.CreateBuffer(buffer_ci, MemoryUsage::DeviceLocal);
if (device.HasDebuggingToolAttached()) {
buffer.SetObjectNameEXT("Quad LUT");
}
memory_commit = memory_allocator.Commit(buffer, MemoryUsage::DeviceLocal);
const StagingBufferRef staging = staging_pool.Request(size_bytes, MemoryUsage::Upload);
u8* staging_data = staging.mapped_span.data();
const bool host_visible = buffer.IsHostVisible();
const StagingBufferRef staging = [&] {
if (host_visible) {
return StagingBufferRef{};
}
return staging_pool.Request(size_bytes, MemoryUsage::Upload);
}();
u8* staging_data = host_visible ? buffer.Mapped().data() : staging.mapped_span.data();
const size_t quad_size = bytes_per_index * 6;
for (u32 first = 0; first < num_first_offset_copies; ++first) {
@@ -164,29 +172,33 @@ public:
}
}
scheduler.RequestOutsideRenderPassOperationContext();
scheduler.Record([src_buffer = staging.buffer, src_offset = staging.offset,
dst_buffer = *buffer, size_bytes](vk::CommandBuffer cmdbuf) {
const VkBufferCopy copy{
.srcOffset = src_offset,
.dstOffset = 0,
.size = size_bytes,
};
const VkBufferMemoryBarrier write_barrier{
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
.pNext = nullptr,
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
.dstAccessMask = VK_ACCESS_INDEX_READ_BIT,
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.buffer = dst_buffer,
.offset = 0,
.size = size_bytes,
};
cmdbuf.CopyBuffer(src_buffer, dst_buffer, copy);
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT,
VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, 0, write_barrier);
});
if (!host_visible) {
scheduler.RequestOutsideRenderPassOperationContext();
scheduler.Record([src_buffer = staging.buffer, src_offset = staging.offset,
dst_buffer = *buffer, size_bytes](vk::CommandBuffer cmdbuf) {
const VkBufferCopy copy{
.srcOffset = src_offset,
.dstOffset = 0,
.size = size_bytes,
};
const VkBufferMemoryBarrier write_barrier{
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
.pNext = nullptr,
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
.dstAccessMask = VK_ACCESS_INDEX_READ_BIT,
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.buffer = dst_buffer,
.offset = 0,
.size = size_bytes,
};
cmdbuf.CopyBuffer(src_buffer, dst_buffer, copy);
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT,
VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, 0, write_barrier);
});
} else {
buffer.Flush();
}
}
void BindBuffer(u32 first) {
@@ -587,11 +599,10 @@ void BufferCacheRuntime::ReserveNullBuffer() {
create_info.usage |= VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT;
}
create_info.usage |= VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT;
null_buffer = device.GetLogical().CreateBuffer(create_info);
null_buffer = memory_allocator.CreateBuffer(create_info, MemoryUsage::DeviceLocal);
if (device.HasDebuggingToolAttached()) {
null_buffer.SetObjectNameEXT("Null buffer");
}
null_buffer_commit = memory_allocator.Commit(null_buffer, MemoryUsage::DeviceLocal);
scheduler.RequestOutsideRenderPassOperationContext();
scheduler.Record([buffer = *null_buffer](vk::CommandBuffer cmdbuf) {

View File

@@ -48,7 +48,6 @@ private:
const Device* device{};
vk::Buffer buffer;
MemoryCommit commit;
std::vector<BufferView> views;
};
@@ -142,7 +141,6 @@ private:
std::shared_ptr<QuadStripIndexBuffer> quad_strip_index_buffer;
vk::Buffer null_buffer;
MemoryCommit null_buffer_commit;
std::unique_ptr<Uint8Pass> uint8_pass;
QuadIndexedPass quad_index_pass;

View File

@@ -205,10 +205,9 @@ void FSR::CreateDescriptorSets() {
void FSR::CreateImages() {
images.resize(image_count * 2);
image_views.resize(image_count * 2);
buffer_commits.resize(image_count * 2);
for (size_t i = 0; i < image_count * 2; ++i) {
images[i] = device.GetLogical().CreateImage(VkImageCreateInfo{
images[i] = memory_allocator.CreateImage(VkImageCreateInfo{
.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
@@ -231,7 +230,6 @@ void FSR::CreateImages() {
.pQueueFamilyIndices = nullptr,
.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
});
buffer_commits[i] = memory_allocator.Commit(images[i], MemoryUsage::DeviceLocal);
image_views[i] = device.GetLogical().CreateImageView(VkImageViewCreateInfo{
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
.pNext = nullptr,

View File

@@ -47,7 +47,6 @@ private:
vk::Sampler sampler;
std::vector<vk::Image> images;
std::vector<vk::ImageView> image_views;
std::vector<MemoryCommit> buffer_commits;
};
} // namespace Vulkan

View File

@@ -181,7 +181,7 @@ void PresentManager::RecreateFrame(Frame* frame, u32 width, u32 height, bool is_
frame->height = height;
frame->is_srgb = is_srgb;
frame->image = dld.CreateImage({
frame->image = memory_allocator.CreateImage({
.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
.pNext = nullptr,
.flags = VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT,
@@ -204,8 +204,6 @@ void PresentManager::RecreateFrame(Frame* frame, u32 width, u32 height, bool is_
.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
});
frame->image_commit = memory_allocator.Commit(frame->image, MemoryUsage::DeviceLocal);
frame->image_view = dld.CreateImageView({
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
.pNext = nullptr,

View File

@@ -29,7 +29,6 @@ struct Frame {
vk::Image image;
vk::ImageView image_view;
vk::Framebuffer framebuffer;
MemoryCommit image_commit;
vk::CommandBuffer cmdbuf;
vk::Semaphore render_ready;
vk::Fence present_done;

View File

@@ -25,9 +25,7 @@ namespace {
#define ARRAY_TO_SPAN(a) std::span(a, (sizeof(a) / sizeof(a[0])))
std::pair<vk::Image, MemoryCommit> CreateWrappedImage(const Device& device,
MemoryAllocator& allocator,
VkExtent2D dimensions, VkFormat format) {
vk::Image CreateWrappedImage(MemoryAllocator& allocator, VkExtent2D dimensions, VkFormat format) {
const VkImageCreateInfo image_ci{
.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
.pNext = nullptr,
@@ -46,11 +44,7 @@ std::pair<vk::Image, MemoryCommit> CreateWrappedImage(const Device& device,
.pQueueFamilyIndices = nullptr,
.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
};
auto image = device.GetLogical().CreateImage(image_ci);
auto commit = allocator.Commit(image, Vulkan::MemoryUsage::DeviceLocal);
return std::make_pair(std::move(image), std::move(commit));
return allocator.CreateImage(image_ci);
}
void TransitionImageLayout(vk::CommandBuffer& cmdbuf, VkImage image, VkImageLayout target_layout,
@@ -82,7 +76,7 @@ void TransitionImageLayout(vk::CommandBuffer& cmdbuf, VkImage image, VkImageLayo
void UploadImage(const Device& device, MemoryAllocator& allocator, Scheduler& scheduler,
vk::Image& image, VkExtent2D dimensions, VkFormat format,
std::span<const u8> initial_contents = {}) {
auto upload_buffer = device.GetLogical().CreateBuffer(VkBufferCreateInfo{
const VkBufferCreateInfo upload_ci = {
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
@@ -91,9 +85,10 @@ void UploadImage(const Device& device, MemoryAllocator& allocator, Scheduler& sc
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
.queueFamilyIndexCount = 0,
.pQueueFamilyIndices = nullptr,
});
auto upload_commit = allocator.Commit(upload_buffer, MemoryUsage::Upload);
std::ranges::copy(initial_contents, upload_commit.Map().begin());
};
auto upload_buffer = allocator.CreateBuffer(upload_ci, MemoryUsage::Upload);
std::ranges::copy(initial_contents, upload_buffer.Mapped().begin());
upload_buffer.Flush();
const std::array<VkBufferImageCopy, 1> regions{{{
.bufferOffset = 0,
@@ -117,9 +112,6 @@ void UploadImage(const Device& device, MemoryAllocator& allocator, Scheduler& sc
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
});
scheduler.Finish();
// This should go out of scope before the commit
auto upload_buffer2 = std::move(upload_buffer);
}
vk::ImageView CreateWrappedImageView(const Device& device, vk::Image& image, VkFormat format) {
@@ -531,10 +523,8 @@ void SMAA::CreateImages() {
static constexpr VkExtent2D area_extent{AREATEX_WIDTH, AREATEX_HEIGHT};
static constexpr VkExtent2D search_extent{SEARCHTEX_WIDTH, SEARCHTEX_HEIGHT};
std::tie(m_static_images[Area], m_static_buffer_commits[Area]) =
CreateWrappedImage(m_device, m_allocator, area_extent, VK_FORMAT_R8G8_UNORM);
std::tie(m_static_images[Search], m_static_buffer_commits[Search]) =
CreateWrappedImage(m_device, m_allocator, search_extent, VK_FORMAT_R8_UNORM);
m_static_images[Area] = CreateWrappedImage(m_allocator, area_extent, VK_FORMAT_R8G8_UNORM);
m_static_images[Search] = CreateWrappedImage(m_allocator, search_extent, VK_FORMAT_R8_UNORM);
m_static_image_views[Area] =
CreateWrappedImageView(m_device, m_static_images[Area], VK_FORMAT_R8G8_UNORM);
@@ -544,12 +534,11 @@ void SMAA::CreateImages() {
for (u32 i = 0; i < m_image_count; i++) {
Images& images = m_dynamic_images.emplace_back();
std::tie(images.images[Blend], images.buffer_commits[Blend]) =
CreateWrappedImage(m_device, m_allocator, m_extent, VK_FORMAT_R16G16B16A16_SFLOAT);
std::tie(images.images[Edges], images.buffer_commits[Edges]) =
CreateWrappedImage(m_device, m_allocator, m_extent, VK_FORMAT_R16G16_SFLOAT);
std::tie(images.images[Output], images.buffer_commits[Output]) =
CreateWrappedImage(m_device, m_allocator, m_extent, VK_FORMAT_R16G16B16A16_SFLOAT);
images.images[Blend] =
CreateWrappedImage(m_allocator, m_extent, VK_FORMAT_R16G16B16A16_SFLOAT);
images.images[Edges] = CreateWrappedImage(m_allocator, m_extent, VK_FORMAT_R16G16_SFLOAT);
images.images[Output] =
CreateWrappedImage(m_allocator, m_extent, VK_FORMAT_R16G16B16A16_SFLOAT);
images.image_views[Blend] =
CreateWrappedImageView(m_device, images.images[Blend], VK_FORMAT_R16G16B16A16_SFLOAT);

View File

@@ -66,13 +66,11 @@ private:
std::array<vk::Pipeline, MaxSMAAStage> m_pipelines{};
std::array<vk::RenderPass, MaxSMAAStage> m_renderpasses{};
std::array<MemoryCommit, MaxStaticImage> m_static_buffer_commits;
std::array<vk::Image, MaxStaticImage> m_static_images{};
std::array<vk::ImageView, MaxStaticImage> m_static_image_views{};
struct Images {
vk::DescriptorSets descriptor_sets{};
std::array<MemoryCommit, MaxDynamicImage> buffer_commits;
std::array<vk::Image, MaxDynamicImage> images{};
std::array<vk::ImageView, MaxDynamicImage> image_views{};
std::array<vk::Framebuffer, MaxSMAAStage> framebuffers{};

View File

@@ -30,55 +30,6 @@ constexpr VkDeviceSize MAX_STREAM_BUFFER_REQUEST_SIZE = 8_MiB;
constexpr VkDeviceSize STREAM_BUFFER_SIZE = 128_MiB;
constexpr VkDeviceSize REGION_SIZE = STREAM_BUFFER_SIZE / StagingBufferPool::NUM_SYNCS;
constexpr VkMemoryPropertyFlags HOST_FLAGS =
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
constexpr VkMemoryPropertyFlags STREAM_FLAGS = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | HOST_FLAGS;
bool IsStreamHeap(VkMemoryHeap heap) noexcept {
return STREAM_BUFFER_SIZE < (heap.size * 2) / 3;
}
std::optional<u32> FindMemoryTypeIndex(const VkPhysicalDeviceMemoryProperties& props, u32 type_mask,
VkMemoryPropertyFlags flags) noexcept {
for (u32 type_index = 0; type_index < props.memoryTypeCount; ++type_index) {
if (((type_mask >> type_index) & 1) == 0) {
// Memory type is incompatible
continue;
}
const VkMemoryType& memory_type = props.memoryTypes[type_index];
if ((memory_type.propertyFlags & flags) != flags) {
// Memory type doesn't have the flags we want
continue;
}
if (!IsStreamHeap(props.memoryHeaps[memory_type.heapIndex])) {
// Memory heap is not suitable for streaming
continue;
}
// Success!
return type_index;
}
return std::nullopt;
}
u32 FindMemoryTypeIndex(const VkPhysicalDeviceMemoryProperties& props, u32 type_mask,
bool try_device_local) {
std::optional<u32> type;
if (try_device_local) {
// Try to find a DEVICE_LOCAL_BIT type, Nvidia and AMD have a dedicated heap for this
type = FindMemoryTypeIndex(props, type_mask, STREAM_FLAGS);
if (type) {
return *type;
}
}
// Otherwise try without the DEVICE_LOCAL_BIT
type = FindMemoryTypeIndex(props, type_mask, HOST_FLAGS);
if (type) {
return *type;
}
// This should never happen, and in case it does, signal it as an out of memory situation
throw vk::Exception(VK_ERROR_OUT_OF_DEVICE_MEMORY);
}
size_t Region(size_t iterator) noexcept {
return iterator / REGION_SIZE;
}
@@ -87,8 +38,7 @@ size_t Region(size_t iterator) noexcept {
StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& memory_allocator_,
Scheduler& scheduler_)
: device{device_}, memory_allocator{memory_allocator_}, scheduler{scheduler_} {
const vk::Device& dev = device.GetLogical();
stream_buffer = dev.CreateBuffer(VkBufferCreateInfo{
const VkBufferCreateInfo stream_ci = {
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
@@ -99,46 +49,13 @@ StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& mem
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
.queueFamilyIndexCount = 0,
.pQueueFamilyIndices = nullptr,
});
};
stream_buffer = memory_allocator.CreateBuffer(stream_ci, MemoryUsage::Stream);
if (device.HasDebuggingToolAttached()) {
stream_buffer.SetObjectNameEXT("Stream Buffer");
}
VkMemoryDedicatedRequirements dedicated_reqs{
.sType = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS,
.pNext = nullptr,
.prefersDedicatedAllocation = VK_FALSE,
.requiresDedicatedAllocation = VK_FALSE,
};
const auto requirements = dev.GetBufferMemoryRequirements(*stream_buffer, &dedicated_reqs);
const bool make_dedicated = dedicated_reqs.prefersDedicatedAllocation == VK_TRUE ||
dedicated_reqs.requiresDedicatedAllocation == VK_TRUE;
const VkMemoryDedicatedAllocateInfo dedicated_info{
.sType = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO,
.pNext = nullptr,
.image = nullptr,
.buffer = *stream_buffer,
};
const auto memory_properties = device.GetPhysical().GetMemoryProperties().memoryProperties;
VkMemoryAllocateInfo stream_memory_info{
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
.pNext = make_dedicated ? &dedicated_info : nullptr,
.allocationSize = requirements.size,
.memoryTypeIndex =
FindMemoryTypeIndex(memory_properties, requirements.memoryTypeBits, true),
};
stream_memory = dev.TryAllocateMemory(stream_memory_info);
if (!stream_memory) {
LOG_INFO(Render_Vulkan, "Dynamic memory allocation failed, trying with system memory");
stream_memory_info.memoryTypeIndex =
FindMemoryTypeIndex(memory_properties, requirements.memoryTypeBits, false);
stream_memory = dev.AllocateMemory(stream_memory_info);
}
if (device.HasDebuggingToolAttached()) {
stream_memory.SetObjectNameEXT("Stream Buffer Memory");
}
stream_buffer.BindMemory(*stream_memory, 0);
stream_pointer = stream_memory.Map(0, STREAM_BUFFER_SIZE);
stream_pointer = stream_buffer.Mapped();
ASSERT_MSG(!stream_pointer.empty(), "Stream buffer must be host visible!");
}
StagingBufferPool::~StagingBufferPool() = default;
@@ -199,7 +116,7 @@ StagingBufferRef StagingBufferPool::GetStreamBuffer(size_t size) {
return StagingBufferRef{
.buffer = *stream_buffer,
.offset = static_cast<VkDeviceSize>(offset),
.mapped_span = std::span<u8>(stream_pointer + offset, size),
.mapped_span = stream_pointer.subspan(offset, size),
.usage{},
.log2_level{},
.index{},
@@ -247,7 +164,7 @@ std::optional<StagingBufferRef> StagingBufferPool::TryGetReservedBuffer(size_t s
StagingBufferRef StagingBufferPool::CreateStagingBuffer(size_t size, MemoryUsage usage,
bool deferred) {
const u32 log2 = Common::Log2Ceil64(size);
vk::Buffer buffer = device.GetLogical().CreateBuffer({
const VkBufferCreateInfo buffer_ci = {
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
@@ -259,17 +176,15 @@ StagingBufferRef StagingBufferPool::CreateStagingBuffer(size_t size, MemoryUsage
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
.queueFamilyIndexCount = 0,
.pQueueFamilyIndices = nullptr,
});
};
vk::Buffer buffer = memory_allocator.CreateBuffer(buffer_ci, usage);
if (device.HasDebuggingToolAttached()) {
++buffer_index;
buffer.SetObjectNameEXT(fmt::format("Staging Buffer {}", buffer_index).c_str());
}
MemoryCommit commit = memory_allocator.Commit(buffer, usage);
const std::span<u8> mapped_span = IsHostVisible(usage) ? commit.Map() : std::span<u8>{};
const std::span<u8> mapped_span = buffer.Mapped();
StagingBuffer& entry = GetCache(usage)[log2].entries.emplace_back(StagingBuffer{
.buffer = std::move(buffer),
.commit = std::move(commit),
.mapped_span = mapped_span,
.usage = usage,
.log2_level = log2,

View File

@@ -46,7 +46,6 @@ private:
struct StagingBuffer {
vk::Buffer buffer;
MemoryCommit commit;
std::span<u8> mapped_span;
MemoryUsage usage;
u32 log2_level;
@@ -97,8 +96,7 @@ private:
Scheduler& scheduler;
vk::Buffer stream_buffer;
vk::DeviceMemory stream_memory;
u8* stream_pointer = nullptr;
std::span<u8> stream_pointer;
size_t iterator = 0;
size_t used_iterator = 0;

View File

@@ -15,7 +15,6 @@
#include "video_core/renderer_vulkan/blit_image.h"
#include "video_core/renderer_vulkan/maxwell_to_vk.h"
#include "video_core/renderer_vulkan/vk_compute_pass.h"
#include "video_core/renderer_vulkan/vk_rasterizer.h"
#include "video_core/renderer_vulkan/vk_render_pass_cache.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
@@ -163,11 +162,12 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
};
}
[[nodiscard]] vk::Image MakeImage(const Device& device, const ImageInfo& info) {
[[nodiscard]] vk::Image MakeImage(const Device& device, const MemoryAllocator& allocator,
const ImageInfo& info) {
if (info.type == ImageType::Buffer) {
return vk::Image{};
}
return device.GetLogical().CreateImage(MakeImageCreateInfo(device, info));
return allocator.CreateImage(MakeImageCreateInfo(device, info));
}
[[nodiscard]] VkImageAspectFlags ImageAspectMask(PixelFormat format) {
@@ -839,14 +839,14 @@ bool TextureCacheRuntime::ShouldReinterpret(Image& dst, Image& src) {
VkBuffer TextureCacheRuntime::GetTemporaryBuffer(size_t needed_size) {
const auto level = (8 * sizeof(size_t)) - std::countl_zero(needed_size - 1ULL);
if (buffer_commits[level]) {
if (buffers[level]) {
return *buffers[level];
}
const auto new_size = Common::NextPow2(needed_size);
static constexpr VkBufferUsageFlags flags =
VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT |
VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT;
buffers[level] = device.GetLogical().CreateBuffer({
const VkBufferCreateInfo temp_ci = {
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
@@ -855,9 +855,8 @@ VkBuffer TextureCacheRuntime::GetTemporaryBuffer(size_t needed_size) {
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
.queueFamilyIndexCount = 0,
.pQueueFamilyIndices = nullptr,
});
buffer_commits[level] = std::make_unique<MemoryCommit>(
memory_allocator.Commit(buffers[level], MemoryUsage::DeviceLocal));
};
buffers[level] = memory_allocator.CreateBuffer(temp_ci, MemoryUsage::DeviceLocal);
return *buffers[level];
}
@@ -1266,8 +1265,8 @@ void TextureCacheRuntime::TickFrame() {}
Image::Image(TextureCacheRuntime& runtime_, const ImageInfo& info_, GPUVAddr gpu_addr_,
VAddr cpu_addr_)
: VideoCommon::ImageBase(info_, gpu_addr_, cpu_addr_), scheduler{&runtime_.scheduler},
runtime{&runtime_}, original_image(MakeImage(runtime_.device, info)),
commit(runtime_.memory_allocator.Commit(original_image, MemoryUsage::DeviceLocal)),
runtime{&runtime_},
original_image(MakeImage(runtime_.device, runtime_.memory_allocator, info)),
aspect_mask(ImageAspectMask(info.format)) {
if (IsPixelFormatASTC(info.format) && !runtime->device.IsOptimalAstcSupported()) {
if (Settings::values.async_astc.GetValue()) {
@@ -1468,9 +1467,7 @@ bool Image::ScaleUp(bool ignore) {
auto scaled_info = info;
scaled_info.size.width = scaled_width;
scaled_info.size.height = scaled_height;
scaled_image = MakeImage(runtime->device, scaled_info);
auto& allocator = runtime->memory_allocator;
scaled_commit = MemoryCommit(allocator.Commit(scaled_image, MemoryUsage::DeviceLocal));
scaled_image = MakeImage(runtime->device, runtime->memory_allocator, scaled_info);
ignore = false;
}
current_image = *scaled_image;

View File

@@ -116,7 +116,6 @@ public:
static constexpr size_t indexing_slots = 8 * sizeof(size_t);
std::array<vk::Buffer, indexing_slots> buffers{};
std::array<std::unique_ptr<MemoryCommit>, indexing_slots> buffer_commits{};
};
class Image : public VideoCommon::ImageBase {
@@ -180,12 +179,10 @@ private:
TextureCacheRuntime* runtime{};
vk::Image original_image;
MemoryCommit commit;
std::vector<vk::ImageView> storage_image_views;
VkImageAspectFlags aspect_mask = 0;
bool initialized = false;
vk::Image scaled_image{};
MemoryCommit scaled_commit{};
VkImage current_image{};
std::unique_ptr<Framebuffer> scale_framebuffer;

View File

@@ -18,7 +18,7 @@ using namespace Common::Literals;
TurboMode::TurboMode(const vk::Instance& instance, const vk::InstanceDispatch& dld)
#ifndef ANDROID
: m_device{CreateDevice(instance, dld, VK_NULL_HANDLE)}, m_allocator{m_device, false}
: m_device{CreateDevice(instance, dld, VK_NULL_HANDLE)}, m_allocator{m_device}
#endif
{
{
@@ -41,7 +41,7 @@ void TurboMode::Run(std::stop_token stop_token) {
auto& dld = m_device.GetLogical();
// Allocate buffer. 2MiB should be sufficient.
auto buffer = dld.CreateBuffer(VkBufferCreateInfo{
const VkBufferCreateInfo buffer_ci = {
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
@@ -50,10 +50,8 @@ void TurboMode::Run(std::stop_token stop_token) {
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
.queueFamilyIndexCount = 0,
.pQueueFamilyIndices = nullptr,
});
// Commit some device local memory for the buffer.
auto commit = m_allocator.Commit(buffer, MemoryUsage::DeviceLocal);
};
vk::Buffer buffer = m_allocator.CreateBuffer(buffer_ci, MemoryUsage::DeviceLocal);
// Create the descriptor pool to contain our descriptor.
static constexpr VkDescriptorPoolSize pool_size{

View File

@@ -22,6 +22,8 @@
#include <adrenotools/bcenabler.h>
#endif
#include <vk_mem_alloc.h>
namespace Vulkan {
using namespace Common::Literals;
namespace {
@@ -596,9 +598,31 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
graphics_queue = logical.GetQueue(graphics_family);
present_queue = logical.GetQueue(present_family);
VmaVulkanFunctions functions{};
functions.vkGetInstanceProcAddr = dld.vkGetInstanceProcAddr;
functions.vkGetDeviceProcAddr = dld.vkGetDeviceProcAddr;
const VmaAllocatorCreateInfo allocator_info = {
.flags = VMA_ALLOCATOR_CREATE_EXTERNALLY_SYNCHRONIZED_BIT,
.physicalDevice = physical,
.device = *logical,
.preferredLargeHeapBlockSize = 0,
.pAllocationCallbacks = nullptr,
.pDeviceMemoryCallbacks = nullptr,
.pHeapSizeLimit = nullptr,
.pVulkanFunctions = &functions,
.instance = instance,
.vulkanApiVersion = VK_API_VERSION_1_1,
.pTypeExternalMemoryHandleTypes = nullptr,
};
vk::Check(vmaCreateAllocator(&allocator_info, &allocator));
}
Device::~Device() = default;
Device::~Device() {
vmaDestroyAllocator(allocator);
}
VkFormat Device::GetSupportedFormat(VkFormat wanted_format, VkFormatFeatureFlags wanted_usage,
FormatType format_type) const {

View File

@@ -14,6 +14,8 @@
#include "common/settings.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
VK_DEFINE_HANDLE(VmaAllocator)
// Define all features which may be used by the implementation here.
// Vulkan version in the macro describes the minimum version required for feature availability.
// If the Vulkan version is lower than the required version, the named extension is required.
@@ -199,6 +201,11 @@ public:
return dld;
}
/// Returns the VMA allocator.
VmaAllocator GetAllocator() const {
return allocator;
}
/// Returns the logical device.
const vk::Device& GetLogical() const {
return logical;
@@ -630,6 +637,7 @@ private:
private:
VkInstance instance; ///< Vulkan instance.
VmaAllocator allocator; ///< VMA allocator.
vk::DeviceDispatch dld; ///< Device function pointers.
vk::PhysicalDevice physical; ///< Physical device.
vk::Device logical; ///< Logical device.

View File

@@ -6,8 +6,6 @@
#include <optional>
#include <vector>
#include <glad/glad.h>
#include "common/alignment.h"
#include "common/assert.h"
#include "common/common_types.h"
@@ -17,6 +15,8 @@
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
#include <vk_mem_alloc.h>
namespace Vulkan {
namespace {
struct Range {
@@ -49,22 +49,45 @@ struct Range {
case MemoryUsage::Download:
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
case MemoryUsage::Stream:
return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
}
ASSERT_MSG(false, "Invalid memory usage={}", usage);
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
}
constexpr VkExportMemoryAllocateInfo EXPORT_ALLOCATE_INFO{
.sType = VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO,
.pNext = nullptr,
#ifdef _WIN32
.handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT,
#elif __unix__
.handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT,
#else
.handleTypes = 0,
#endif
};
[[nodiscard]] VkMemoryPropertyFlags MemoryUsagePreferedVmaFlags(MemoryUsage usage) {
return usage != MemoryUsage::DeviceLocal ? VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
: VkMemoryPropertyFlagBits{};
}
[[nodiscard]] VmaAllocationCreateFlags MemoryUsageVmaFlags(MemoryUsage usage) {
switch (usage) {
case MemoryUsage::Upload:
case MemoryUsage::Stream:
return VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT;
case MemoryUsage::Download:
return VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT;
case MemoryUsage::DeviceLocal:
return VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT |
VMA_ALLOCATION_CREATE_HOST_ACCESS_ALLOW_TRANSFER_INSTEAD_BIT;
}
return {};
}
[[nodiscard]] VmaMemoryUsage MemoryUsageVma(MemoryUsage usage) {
switch (usage) {
case MemoryUsage::DeviceLocal:
case MemoryUsage::Stream:
return VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
case MemoryUsage::Upload:
case MemoryUsage::Download:
return VMA_MEMORY_USAGE_AUTO_PREFER_HOST;
}
return VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
}
} // Anonymous namespace
class MemoryAllocation {
@@ -74,14 +97,6 @@ public:
: allocator{allocator_}, memory{std::move(memory_)}, allocation_size{allocation_size_},
property_flags{properties}, shifted_memory_type{1U << type} {}
#if defined(_WIN32) || defined(__unix__)
~MemoryAllocation() {
if (owning_opengl_handle != 0) {
glDeleteMemoryObjectsEXT(1, &owning_opengl_handle);
}
}
#endif
MemoryAllocation& operator=(const MemoryAllocation&) = delete;
MemoryAllocation(const MemoryAllocation&) = delete;
@@ -120,31 +135,6 @@ public:
return memory_mapped_span;
}
#ifdef _WIN32
[[nodiscard]] u32 ExportOpenGLHandle() {
if (!owning_opengl_handle) {
glCreateMemoryObjectsEXT(1, &owning_opengl_handle);
glImportMemoryWin32HandleEXT(owning_opengl_handle, allocation_size,
GL_HANDLE_TYPE_OPAQUE_WIN32_EXT,
memory.GetMemoryWin32HandleKHR());
}
return owning_opengl_handle;
}
#elif __unix__
[[nodiscard]] u32 ExportOpenGLHandle() {
if (!owning_opengl_handle) {
glCreateMemoryObjectsEXT(1, &owning_opengl_handle);
glImportMemoryFdEXT(owning_opengl_handle, allocation_size, GL_HANDLE_TYPE_OPAQUE_FD_EXT,
memory.GetMemoryFdKHR());
}
return owning_opengl_handle;
}
#else
[[nodiscard]] u32 ExportOpenGLHandle() {
return 0;
}
#endif
/// Returns whether this allocation is compatible with the arguments.
[[nodiscard]] bool IsCompatible(VkMemoryPropertyFlags flags, u32 type_mask) const {
return (flags & property_flags) == flags && (type_mask & shifted_memory_type) != 0;
@@ -182,9 +172,6 @@ private:
const u32 shifted_memory_type; ///< Shifted Vulkan memory type.
std::vector<Range> commits; ///< All commit ranges done from this allocation.
std::span<u8> memory_mapped_span; ///< Memory mapped span. Empty if not queried before.
#if defined(_WIN32) || defined(__unix__)
u32 owning_opengl_handle{}; ///< Owning OpenGL memory object handle.
#endif
};
MemoryCommit::MemoryCommit(MemoryAllocation* allocation_, VkDeviceMemory memory_, u64 begin_,
@@ -216,24 +203,70 @@ std::span<u8> MemoryCommit::Map() {
return span;
}
u32 MemoryCommit::ExportOpenGLHandle() const {
return allocation->ExportOpenGLHandle();
}
void MemoryCommit::Release() {
if (allocation) {
allocation->Free(begin);
}
}
MemoryAllocator::MemoryAllocator(const Device& device_, bool export_allocations_)
: device{device_}, properties{device_.GetPhysical().GetMemoryProperties().memoryProperties},
export_allocations{export_allocations_},
MemoryAllocator::MemoryAllocator(const Device& device_)
: device{device_}, allocator{device.GetAllocator()},
properties{device_.GetPhysical().GetMemoryProperties().memoryProperties},
buffer_image_granularity{
device_.GetPhysical().GetProperties().limits.bufferImageGranularity} {}
MemoryAllocator::~MemoryAllocator() = default;
vk::Image MemoryAllocator::CreateImage(const VkImageCreateInfo& ci) const {
const VmaAllocationCreateInfo alloc_ci = {
.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT,
.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE,
.requiredFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
.preferredFlags = 0,
.memoryTypeBits = 0,
.pool = VK_NULL_HANDLE,
.pUserData = nullptr,
.priority = 0.f,
};
VkImage handle{};
VmaAllocation allocation{};
vk::Check(vmaCreateImage(allocator, &ci, &alloc_ci, &handle, &allocation, nullptr));
return vk::Image(handle, *device.GetLogical(), allocator, allocation,
device.GetDispatchLoader());
}
vk::Buffer MemoryAllocator::CreateBuffer(const VkBufferCreateInfo& ci, MemoryUsage usage) const {
const VmaAllocationCreateInfo alloc_ci = {
.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | VMA_ALLOCATION_CREATE_MAPPED_BIT |
MemoryUsageVmaFlags(usage),
.usage = MemoryUsageVma(usage),
.requiredFlags = 0,
.preferredFlags = MemoryUsagePreferedVmaFlags(usage),
.memoryTypeBits = 0,
.pool = VK_NULL_HANDLE,
.pUserData = nullptr,
.priority = 0.f,
};
VkBuffer handle{};
VmaAllocationInfo alloc_info{};
VmaAllocation allocation{};
VkMemoryPropertyFlags property_flags{};
vk::Check(vmaCreateBuffer(allocator, &ci, &alloc_ci, &handle, &allocation, &alloc_info));
vmaGetAllocationMemoryProperties(allocator, allocation, &property_flags);
u8* data = reinterpret_cast<u8*>(alloc_info.pMappedData);
const std::span<u8> mapped_data = data ? std::span<u8>{data, ci.size} : std::span<u8>{};
const bool is_coherent = property_flags & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
return vk::Buffer(handle, *device.GetLogical(), allocator, allocation, mapped_data, is_coherent,
device.GetDispatchLoader());
}
MemoryCommit MemoryAllocator::Commit(const VkMemoryRequirements& requirements, MemoryUsage usage) {
// Find the fastest memory flags we can afford with the current requirements
const u32 type_mask = requirements.memoryTypeBits;
@@ -253,25 +286,11 @@ MemoryCommit MemoryAllocator::Commit(const VkMemoryRequirements& requirements, M
return TryCommit(requirements, flags).value();
}
MemoryCommit MemoryAllocator::Commit(const vk::Buffer& buffer, MemoryUsage usage) {
auto commit = Commit(device.GetLogical().GetBufferMemoryRequirements(*buffer), usage);
buffer.BindMemory(commit.Memory(), commit.Offset());
return commit;
}
MemoryCommit MemoryAllocator::Commit(const vk::Image& image, MemoryUsage usage) {
VkMemoryRequirements requirements = device.GetLogical().GetImageMemoryRequirements(*image);
requirements.size = Common::AlignUp(requirements.size, buffer_image_granularity);
auto commit = Commit(requirements, usage);
image.BindMemory(commit.Memory(), commit.Offset());
return commit;
}
bool MemoryAllocator::TryAllocMemory(VkMemoryPropertyFlags flags, u32 type_mask, u64 size) {
const u32 type = FindType(flags, type_mask).value();
vk::DeviceMemory memory = device.GetLogical().TryAllocateMemory({
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
.pNext = export_allocations ? &EXPORT_ALLOCATE_INFO : nullptr,
.pNext = nullptr,
.allocationSize = size,
.memoryTypeIndex = type,
});
@@ -342,16 +361,4 @@ std::optional<u32> MemoryAllocator::FindType(VkMemoryPropertyFlags flags, u32 ty
return std::nullopt;
}
bool IsHostVisible(MemoryUsage usage) noexcept {
switch (usage) {
case MemoryUsage::DeviceLocal:
return false;
case MemoryUsage::Upload:
case MemoryUsage::Download:
return true;
}
ASSERT_MSG(false, "Invalid memory usage={}", usage);
return false;
}
} // namespace Vulkan

View File

@@ -9,6 +9,8 @@
#include "common/common_types.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
VK_DEFINE_HANDLE(VmaAllocator)
namespace Vulkan {
class Device;
@@ -17,9 +19,11 @@ class MemoryAllocation;
/// Hints and requirements for the backing memory type of a commit
enum class MemoryUsage {
DeviceLocal, ///< Hints device local usages, fastest memory type to read and write from the GPU
DeviceLocal, ///< Requests device local host visible buffer, falling back to device local
///< memory.
Upload, ///< Requires a host visible memory type optimized for CPU to GPU uploads
Download, ///< Requires a host visible memory type optimized for GPU to CPU readbacks
Stream, ///< Requests device local host visible buffer, falling back host memory.
};
/// Ownership handle of a memory commitment.
@@ -41,9 +45,6 @@ public:
/// It will map the backing allocation if it hasn't been mapped before.
std::span<u8> Map();
/// Returns an non-owning OpenGL handle, creating one if it doesn't exist.
u32 ExportOpenGLHandle() const;
/// Returns the Vulkan memory handler.
VkDeviceMemory Memory() const {
return memory;
@@ -74,16 +75,19 @@ public:
* Construct memory allocator
*
* @param device_ Device to allocate from
* @param export_allocations_ True when allocations have to be exported
*
* @throw vk::Exception on failure
*/
explicit MemoryAllocator(const Device& device_, bool export_allocations_);
explicit MemoryAllocator(const Device& device_);
~MemoryAllocator();
MemoryAllocator& operator=(const MemoryAllocator&) = delete;
MemoryAllocator(const MemoryAllocator&) = delete;
vk::Image CreateImage(const VkImageCreateInfo& ci) const;
vk::Buffer CreateBuffer(const VkBufferCreateInfo& ci, MemoryUsage usage) const;
/**
* Commits a memory with the specified requirements.
*
@@ -97,9 +101,6 @@ public:
/// Commits memory required by the buffer and binds it.
MemoryCommit Commit(const vk::Buffer& buffer, MemoryUsage usage);
/// Commits memory required by the image and binds it.
MemoryCommit Commit(const vk::Image& image, MemoryUsage usage);
private:
/// Tries to allocate a chunk of memory.
bool TryAllocMemory(VkMemoryPropertyFlags flags, u32 type_mask, u64 size);
@@ -117,15 +118,12 @@ private:
/// Returns index to the fastest memory type compatible with the passed requirements.
std::optional<u32> FindType(VkMemoryPropertyFlags flags, u32 type_mask) const;
const Device& device; ///< Device handle.
const VkPhysicalDeviceMemoryProperties properties; ///< Physical device properties.
const bool export_allocations; ///< True when memory allocations have to be exported.
const Device& device; ///< Device handle.
VmaAllocator allocator; ///< Vma allocator.
const VkPhysicalDeviceMemoryProperties properties; ///< Physical device properties.
std::vector<std::unique_ptr<MemoryAllocation>> allocations; ///< Current allocations.
VkDeviceSize buffer_image_granularity; // The granularity for adjacent offsets between buffers
// and optimal images
};
/// Returns true when a memory usage is guaranteed to be host visible.
bool IsHostVisible(MemoryUsage usage) noexcept;
} // namespace Vulkan

View File

@@ -12,6 +12,8 @@
#include "video_core/vulkan_common/vulkan_wrapper.h"
#include <vk_mem_alloc.h>
namespace Vulkan::vk {
namespace {
@@ -547,26 +549,42 @@ DebugUtilsMessenger Instance::CreateDebugUtilsMessenger(
return DebugUtilsMessenger(object, handle, *dld);
}
void Buffer::BindMemory(VkDeviceMemory memory, VkDeviceSize offset) const {
Check(dld->vkBindBufferMemory(owner, handle, memory, offset));
void Image::SetObjectNameEXT(const char* name) const {
SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_IMAGE, name);
}
void Image::Release() const noexcept {
if (handle) {
vmaDestroyImage(allocator, handle, allocation);
}
}
void Buffer::Flush() const {
if (!is_coherent) {
vmaFlushAllocation(allocator, allocation, 0, VK_WHOLE_SIZE);
}
}
void Buffer::Invalidate() const {
if (!is_coherent) {
vmaInvalidateAllocation(allocator, allocation, 0, VK_WHOLE_SIZE);
}
}
void Buffer::SetObjectNameEXT(const char* name) const {
SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_BUFFER, name);
}
void Buffer::Release() const noexcept {
if (handle) {
vmaDestroyBuffer(allocator, handle, allocation);
}
}
void BufferView::SetObjectNameEXT(const char* name) const {
SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_BUFFER_VIEW, name);
}
void Image::BindMemory(VkDeviceMemory memory, VkDeviceSize offset) const {
Check(dld->vkBindImageMemory(owner, handle, memory, offset));
}
void Image::SetObjectNameEXT(const char* name) const {
SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_IMAGE, name);
}
void ImageView::SetObjectNameEXT(const char* name) const {
SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_IMAGE_VIEW, name);
}
@@ -701,24 +719,12 @@ Queue Device::GetQueue(u32 family_index) const noexcept {
return Queue(queue, *dld);
}
Buffer Device::CreateBuffer(const VkBufferCreateInfo& ci) const {
VkBuffer object;
Check(dld->vkCreateBuffer(handle, &ci, nullptr, &object));
return Buffer(object, handle, *dld);
}
BufferView Device::CreateBufferView(const VkBufferViewCreateInfo& ci) const {
VkBufferView object;
Check(dld->vkCreateBufferView(handle, &ci, nullptr, &object));
return BufferView(object, handle, *dld);
}
Image Device::CreateImage(const VkImageCreateInfo& ci) const {
VkImage object;
Check(dld->vkCreateImage(handle, &ci, nullptr, &object));
return Image(object, handle, *dld);
}
ImageView Device::CreateImageView(const VkImageViewCreateInfo& ci) const {
VkImageView object;
Check(dld->vkCreateImageView(handle, &ci, nullptr, &object));

View File

@@ -32,6 +32,9 @@
#pragma warning(disable : 26812) // Disable prefer enum class over enum
#endif
VK_DEFINE_HANDLE(VmaAllocator)
VK_DEFINE_HANDLE(VmaAllocation)
namespace Vulkan::vk {
/**
@@ -616,6 +619,138 @@ public:
}
};
class Image {
public:
explicit Image(VkImage handle_, VkDevice owner_, VmaAllocator allocator_,
VmaAllocation allocation_, const DeviceDispatch& dld_) noexcept
: handle{handle_}, owner{owner_}, allocator{allocator_},
allocation{allocation_}, dld{&dld_} {}
Image() = default;
Image(const Image&) = delete;
Image& operator=(const Image&) = delete;
Image(Image&& rhs) noexcept
: handle{std::exchange(rhs.handle, nullptr)}, owner{rhs.owner}, allocator{rhs.allocator},
allocation{rhs.allocation}, dld{rhs.dld} {}
Image& operator=(Image&& rhs) noexcept {
Release();
handle = std::exchange(rhs.handle, nullptr);
owner = rhs.owner;
allocator = rhs.allocator;
allocation = rhs.allocation;
dld = rhs.dld;
return *this;
}
~Image() noexcept {
Release();
}
VkImage operator*() const noexcept {
return handle;
}
void reset() noexcept {
Release();
handle = nullptr;
}
explicit operator bool() const noexcept {
return handle != nullptr;
}
void SetObjectNameEXT(const char* name) const;
private:
void Release() const noexcept;
VkImage handle = nullptr;
VkDevice owner = nullptr;
VmaAllocator allocator = nullptr;
VmaAllocation allocation = nullptr;
const DeviceDispatch* dld = nullptr;
};
class Buffer {
public:
explicit Buffer(VkBuffer handle_, VkDevice owner_, VmaAllocator allocator_,
VmaAllocation allocation_, std::span<u8> mapped_, bool is_coherent_,
const DeviceDispatch& dld_) noexcept
: handle{handle_}, owner{owner_}, allocator{allocator_},
allocation{allocation_}, mapped{mapped_}, is_coherent{is_coherent_}, dld{&dld_} {}
Buffer() = default;
Buffer(const Buffer&) = delete;
Buffer& operator=(const Buffer&) = delete;
Buffer(Buffer&& rhs) noexcept
: handle{std::exchange(rhs.handle, nullptr)}, owner{rhs.owner}, allocator{rhs.allocator},
allocation{rhs.allocation}, mapped{rhs.mapped},
is_coherent{rhs.is_coherent}, dld{rhs.dld} {}
Buffer& operator=(Buffer&& rhs) noexcept {
Release();
handle = std::exchange(rhs.handle, nullptr);
owner = rhs.owner;
allocator = rhs.allocator;
allocation = rhs.allocation;
mapped = rhs.mapped;
is_coherent = rhs.is_coherent;
dld = rhs.dld;
return *this;
}
~Buffer() noexcept {
Release();
}
VkBuffer operator*() const noexcept {
return handle;
}
void reset() noexcept {
Release();
handle = nullptr;
}
explicit operator bool() const noexcept {
return handle != nullptr;
}
/// Returns the host mapped memory, an empty span otherwise.
std::span<u8> Mapped() noexcept {
return mapped;
}
std::span<const u8> Mapped() const noexcept {
return mapped;
}
/// Returns true if the buffer is mapped to the host.
bool IsHostVisible() const noexcept {
return !mapped.empty();
}
void Flush() const;
void Invalidate() const;
void SetObjectNameEXT(const char* name) const;
private:
void Release() const noexcept;
VkBuffer handle = nullptr;
VkDevice owner = nullptr;
VmaAllocator allocator = nullptr;
VmaAllocation allocation = nullptr;
std::span<u8> mapped = {};
bool is_coherent = false;
const DeviceDispatch* dld = nullptr;
};
class Queue {
public:
/// Construct an empty queue handle.
@@ -639,17 +774,6 @@ private:
const DeviceDispatch* dld = nullptr;
};
class Buffer : public Handle<VkBuffer, VkDevice, DeviceDispatch> {
using Handle<VkBuffer, VkDevice, DeviceDispatch>::Handle;
public:
/// Attaches a memory allocation.
void BindMemory(VkDeviceMemory memory, VkDeviceSize offset) const;
/// Set object name.
void SetObjectNameEXT(const char* name) const;
};
class BufferView : public Handle<VkBufferView, VkDevice, DeviceDispatch> {
using Handle<VkBufferView, VkDevice, DeviceDispatch>::Handle;
@@ -658,17 +782,6 @@ public:
void SetObjectNameEXT(const char* name) const;
};
class Image : public Handle<VkImage, VkDevice, DeviceDispatch> {
using Handle<VkImage, VkDevice, DeviceDispatch>::Handle;
public:
/// Attaches a memory allocation.
void BindMemory(VkDeviceMemory memory, VkDeviceSize offset) const;
/// Set object name.
void SetObjectNameEXT(const char* name) const;
};
class ImageView : public Handle<VkImageView, VkDevice, DeviceDispatch> {
using Handle<VkImageView, VkDevice, DeviceDispatch>::Handle;
@@ -840,12 +953,8 @@ public:
Queue GetQueue(u32 family_index) const noexcept;
Buffer CreateBuffer(const VkBufferCreateInfo& ci) const;
BufferView CreateBufferView(const VkBufferViewCreateInfo& ci) const;
Image CreateImage(const VkImageCreateInfo& ci) const;
ImageView CreateImageView(const VkImageViewCreateInfo& ci) const;
Semaphore CreateSemaphore() const;

View File

@@ -98,6 +98,9 @@ add_executable(yuzu
configuration/configure_input_profile_dialog.cpp
configuration/configure_input_profile_dialog.h
configuration/configure_input_profile_dialog.ui
configuration/configure_mouse_panning.cpp
configuration/configure_mouse_panning.h
configuration/configure_mouse_panning.ui
configuration/configure_motion_touch.cpp
configuration/configure_motion_touch.h
configuration/configure_motion_touch.ui

View File

@@ -351,6 +351,10 @@ void Config::ReadPlayerValue(std::size_t player_index) {
player_motions = default_param;
}
}
if (player_index == 0) {
ReadMousePanningValues();
}
}
void Config::ReadDebugValues() {
@@ -471,6 +475,7 @@ void Config::ReadControlValues() {
ReadKeyboardValues();
ReadMouseValues();
ReadTouchscreenValues();
ReadMousePanningValues();
ReadMotionTouchValues();
ReadHidbusValues();
ReadIrCameraValues();
@@ -481,8 +486,6 @@ void Config::ReadControlValues() {
Settings::values.enable_raw_input = false;
#endif
ReadBasicSetting(Settings::values.emulate_analog_keyboard);
Settings::values.mouse_panning = false;
ReadBasicSetting(Settings::values.mouse_panning_sensitivity);
ReadBasicSetting(Settings::values.enable_joycon_driver);
ReadBasicSetting(Settings::values.enable_procon_driver);
ReadBasicSetting(Settings::values.random_amiibo_id);
@@ -496,6 +499,16 @@ void Config::ReadControlValues() {
qt_config->endGroup();
}
void Config::ReadMousePanningValues() {
ReadBasicSetting(Settings::values.mouse_panning);
ReadBasicSetting(Settings::values.mouse_panning_x_sensitivity);
ReadBasicSetting(Settings::values.mouse_panning_y_sensitivity);
ReadBasicSetting(Settings::values.mouse_panning_deadzone_x_counterweight);
ReadBasicSetting(Settings::values.mouse_panning_deadzone_y_counterweight);
ReadBasicSetting(Settings::values.mouse_panning_decay_strength);
ReadBasicSetting(Settings::values.mouse_panning_min_decay);
}
void Config::ReadMotionTouchValues() {
int num_touch_from_button_maps =
qt_config->beginReadArray(QStringLiteral("touch_from_button_maps"));
@@ -891,6 +904,7 @@ void Config::ReadUIValues() {
ReadBasicSetting(UISettings::values.pause_when_in_background);
ReadBasicSetting(UISettings::values.mute_when_in_background);
ReadBasicSetting(UISettings::values.hide_mouse);
ReadBasicSetting(UISettings::values.controller_applet_disabled);
ReadBasicSetting(UISettings::values.disable_web_applet);
qt_config->endGroup();
@@ -1064,6 +1078,10 @@ void Config::SavePlayerValue(std::size_t player_index) {
QString::fromStdString(player.motions[i]),
QString::fromStdString(default_param));
}
if (player_index == 0) {
SaveMousePanningValues();
}
}
void Config::SaveDebugValues() {
@@ -1100,6 +1118,16 @@ void Config::SaveTouchscreenValues() {
WriteSetting(QStringLiteral("touchscreen_diameter_y"), touchscreen.diameter_y, 15);
}
void Config::SaveMousePanningValues() {
// Don't overwrite values.mouse_panning
WriteBasicSetting(Settings::values.mouse_panning_x_sensitivity);
WriteBasicSetting(Settings::values.mouse_panning_y_sensitivity);
WriteBasicSetting(Settings::values.mouse_panning_deadzone_x_counterweight);
WriteBasicSetting(Settings::values.mouse_panning_deadzone_y_counterweight);
WriteBasicSetting(Settings::values.mouse_panning_decay_strength);
WriteBasicSetting(Settings::values.mouse_panning_min_decay);
}
void Config::SaveMotionTouchValues() {
WriteBasicSetting(Settings::values.touch_device);
WriteBasicSetting(Settings::values.touch_from_button_map_index);
@@ -1186,6 +1214,7 @@ void Config::SaveControlValues() {
SaveDebugValues();
SaveMouseValues();
SaveTouchscreenValues();
SaveMousePanningValues();
SaveMotionTouchValues();
SaveHidbusValues();
SaveIrCameraValues();
@@ -1200,7 +1229,6 @@ void Config::SaveControlValues() {
WriteBasicSetting(Settings::values.random_amiibo_id);
WriteBasicSetting(Settings::values.keyboard_enabled);
WriteBasicSetting(Settings::values.emulate_analog_keyboard);
WriteBasicSetting(Settings::values.mouse_panning_sensitivity);
WriteBasicSetting(Settings::values.controller_navigation);
WriteBasicSetting(Settings::values.tas_enable);
@@ -1524,6 +1552,7 @@ void Config::SaveUIValues() {
WriteBasicSetting(UISettings::values.pause_when_in_background);
WriteBasicSetting(UISettings::values.mute_when_in_background);
WriteBasicSetting(UISettings::values.hide_mouse);
WriteBasicSetting(UISettings::values.controller_applet_disabled);
WriteBasicSetting(UISettings::values.disable_web_applet);
qt_config->endGroup();

View File

@@ -74,6 +74,7 @@ private:
void ReadKeyboardValues();
void ReadMouseValues();
void ReadTouchscreenValues();
void ReadMousePanningValues();
void ReadMotionTouchValues();
void ReadHidbusValues();
void ReadIrCameraValues();
@@ -104,6 +105,7 @@ private:
void SaveDebugValues();
void SaveMouseValues();
void SaveTouchscreenValues();
void SaveMousePanningValues();
void SaveMotionTouchValues();
void SaveHidbusValues();
void SaveIrCameraValues();

View File

@@ -40,6 +40,9 @@ void ConfigureGeneral::SetConfiguration() {
ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot.GetValue());
ui->toggle_background_pause->setChecked(UISettings::values.pause_when_in_background.GetValue());
ui->toggle_hide_mouse->setChecked(UISettings::values.hide_mouse.GetValue());
ui->toggle_controller_applet_disabled->setEnabled(runtime_lock);
ui->toggle_controller_applet_disabled->setChecked(
UISettings::values.controller_applet_disabled.GetValue());
ui->toggle_speed_limit->setChecked(Settings::values.use_speed_limit.GetValue());
ui->speed_limit->setValue(Settings::values.speed_limit.GetValue());
@@ -82,6 +85,8 @@ void ConfigureGeneral::ApplyConfiguration() {
UISettings::values.select_user_on_boot = ui->toggle_user_on_boot->isChecked();
UISettings::values.pause_when_in_background = ui->toggle_background_pause->isChecked();
UISettings::values.hide_mouse = ui->toggle_hide_mouse->isChecked();
UISettings::values.controller_applet_disabled =
ui->toggle_controller_applet_disabled->isChecked();
// Guard if during game and set to game-specific value
if (Settings::values.use_speed_limit.UsingGlobal()) {
@@ -128,6 +133,7 @@ void ConfigureGeneral::SetupPerGameUI() {
ui->toggle_user_on_boot->setVisible(false);
ui->toggle_background_pause->setVisible(false);
ui->toggle_hide_mouse->setVisible(false);
ui->toggle_controller_applet_disabled->setVisible(false);
ui->button_reset_defaults->setVisible(false);

View File

@@ -89,6 +89,13 @@
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="toggle_controller_applet_disabled">
<property name="text">
<string>Disable controller applet</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>

View File

@@ -129,9 +129,6 @@ void ConfigureInputAdvanced::ApplyConfiguration() {
Settings::values.mouse_enabled = ui->mouse_enabled->isChecked();
Settings::values.keyboard_enabled = ui->keyboard_enabled->isChecked();
Settings::values.emulate_analog_keyboard = ui->emulate_analog_keyboard->isChecked();
Settings::values.mouse_panning = ui->mouse_panning->isChecked();
Settings::values.mouse_panning_sensitivity =
static_cast<float>(ui->mouse_panning_sensitivity->value());
Settings::values.touchscreen.enabled = ui->touchscreen_enabled->isChecked();
Settings::values.enable_raw_input = ui->enable_raw_input->isChecked();
Settings::values.enable_udp_controller = ui->enable_udp_controller->isChecked();
@@ -167,8 +164,6 @@ void ConfigureInputAdvanced::LoadConfiguration() {
ui->mouse_enabled->setChecked(Settings::values.mouse_enabled.GetValue());
ui->keyboard_enabled->setChecked(Settings::values.keyboard_enabled.GetValue());
ui->emulate_analog_keyboard->setChecked(Settings::values.emulate_analog_keyboard.GetValue());
ui->mouse_panning->setChecked(Settings::values.mouse_panning.GetValue());
ui->mouse_panning_sensitivity->setValue(Settings::values.mouse_panning_sensitivity.GetValue());
ui->touchscreen_enabled->setChecked(Settings::values.touchscreen.enabled);
ui->enable_raw_input->setChecked(Settings::values.enable_raw_input.GetValue());
ui->enable_udp_controller->setChecked(Settings::values.enable_udp_controller.GetValue());
@@ -197,8 +192,6 @@ void ConfigureInputAdvanced::RetranslateUI() {
void ConfigureInputAdvanced::UpdateUIEnabled() {
ui->debug_configure->setEnabled(ui->debug_enabled->isChecked());
ui->touchscreen_advanced->setEnabled(ui->touchscreen_enabled->isChecked());
ui->mouse_panning->setEnabled(!ui->mouse_enabled->isChecked());
ui->mouse_panning_sensitivity->setEnabled(!ui->mouse_enabled->isChecked());
ui->ring_controller_configure->setEnabled(ui->enable_ring_controller->isChecked());
#if QT_VERSION > QT_VERSION_CHECK(6, 0, 0) || !defined(YUZU_USE_QT_MULTIMEDIA)
ui->enable_ir_sensor->setEnabled(false);

View File

@@ -2744,48 +2744,13 @@
</widget>
</item>
<item row="8" column="0">
<widget class="QCheckBox" name="mouse_panning">
<property name="minimumSize">
<size>
<width>0</width>
<height>23</height>
</size>
</property>
<property name="text">
<string>Enable mouse panning</string>
</property>
</widget>
</item>
<item row="8" column="2">
<widget class="QSpinBox" name="mouse_panning_sensitivity">
<property name="toolTip">
<string>Mouse sensitivity</string>
</property>
<property name="alignment">
<set>Qt::AlignCenter</set>
</property>
<property name="suffix">
<string>%</string>
</property>
<property name="minimum">
<number>1</number>
</property>
<property name="maximum">
<number>100</number>
</property>
<property name="value">
<number>100</number>
</property>
</widget>
</item>
<item row="9" column="0">
<widget class="QLabel" name="motion_touch">
<property name="text">
<string>Motion / Touch</string>
</property>
</widget>
</item>
<item row="9" column="2">
<item row="8" column="2">
<widget class="QPushButton" name="buttonMotionTouch">
<property name="text">
<string>Configure</string>

View File

@@ -23,6 +23,7 @@
#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_input_player.h"
#include "yuzu/configuration/configure_input_player_widget.h"
#include "yuzu/configuration/configure_mouse_panning.h"
#include "yuzu/configuration/input_profiles.h"
#include "yuzu/util/limitable_input_dialog.h"
@@ -291,7 +292,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
InputCommon::InputSubsystem* input_subsystem_,
InputProfiles* profiles_, Core::HID::HIDCore& hid_core_,
bool is_powered_on_, bool debug_)
: QScrollArea(parent),
: QWidget(parent),
ui(std::make_unique<Ui::ConfigureInputPlayer>()), player_index{player_index_}, debug{debug_},
is_powered_on{is_powered_on_}, input_subsystem{input_subsystem_}, profiles(profiles_),
timeout_timer(std::make_unique<QTimer>()),
@@ -711,6 +712,21 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
});
}
if (player_index_ == 0) {
connect(ui->mousePanningButton, &QPushButton::clicked, [this, input_subsystem_] {
const auto right_stick_param =
emulated_controller->GetStickParam(Settings::NativeAnalog::RStick);
ConfigureMousePanning dialog(this, input_subsystem_,
right_stick_param.Get("deadzone", 0.0f),
right_stick_param.Get("range", 1.0f));
if (dialog.exec() == QDialog::Accepted) {
dialog.ApplyConfiguration();
}
});
} else {
ui->mousePanningWidget->hide();
}
// Player Connected checkbox
connect(ui->groupConnectedController, &QGroupBox::toggled,
[this](bool checked) { emit Connected(checked); });

View File

@@ -10,7 +10,7 @@
#include <string>
#include <vector>
#include <QScrollArea>
#include <QWidget>
#include "common/param_package.h"
#include "common/settings.h"
@@ -46,7 +46,7 @@ class EmulatedController;
enum class NpadStyleIndex : u8;
} // namespace Core::HID
class ConfigureInputPlayer : public QScrollArea {
class ConfigureInputPlayer : public QWidget {
Q_OBJECT
public:

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@@ -0,0 +1,79 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <QCloseEvent>
#include "common/settings.h"
#include "ui_configure_mouse_panning.h"
#include "yuzu/configuration/configure_mouse_panning.h"
ConfigureMousePanning::ConfigureMousePanning(QWidget* parent,
InputCommon::InputSubsystem* input_subsystem_,
float right_stick_deadzone, float right_stick_range)
: QDialog(parent), input_subsystem{input_subsystem_},
ui(std::make_unique<Ui::ConfigureMousePanning>()) {
ui->setupUi(this);
SetConfiguration(right_stick_deadzone, right_stick_range);
ConnectEvents();
}
ConfigureMousePanning::~ConfigureMousePanning() = default;
void ConfigureMousePanning::closeEvent(QCloseEvent* event) {
event->accept();
}
void ConfigureMousePanning::SetConfiguration(float right_stick_deadzone, float right_stick_range) {
ui->enable->setChecked(Settings::values.mouse_panning.GetValue());
ui->x_sensitivity->setValue(Settings::values.mouse_panning_x_sensitivity.GetValue());
ui->y_sensitivity->setValue(Settings::values.mouse_panning_y_sensitivity.GetValue());
ui->deadzone_x_counterweight->setValue(
Settings::values.mouse_panning_deadzone_x_counterweight.GetValue());
ui->deadzone_y_counterweight->setValue(
Settings::values.mouse_panning_deadzone_y_counterweight.GetValue());
ui->decay_strength->setValue(Settings::values.mouse_panning_decay_strength.GetValue());
ui->min_decay->setValue(Settings::values.mouse_panning_min_decay.GetValue());
if (right_stick_deadzone > 0.0f || right_stick_range != 1.0f) {
ui->warning_label->setText(QString::fromStdString(
"Mouse panning works better with a deadzone of 0% and a range of 100%.\n"
"Current values are " +
std::to_string(static_cast<int>(right_stick_deadzone * 100.0f)) + "% and " +
std::to_string(static_cast<int>(right_stick_range * 100.0f)) + "% respectively."));
} else {
ui->warning_label->hide();
}
}
void ConfigureMousePanning::SetDefaultConfiguration() {
ui->x_sensitivity->setValue(Settings::values.mouse_panning_x_sensitivity.GetDefault());
ui->y_sensitivity->setValue(Settings::values.mouse_panning_y_sensitivity.GetDefault());
ui->deadzone_x_counterweight->setValue(
Settings::values.mouse_panning_deadzone_x_counterweight.GetDefault());
ui->deadzone_y_counterweight->setValue(
Settings::values.mouse_panning_deadzone_y_counterweight.GetDefault());
ui->decay_strength->setValue(Settings::values.mouse_panning_decay_strength.GetDefault());
ui->min_decay->setValue(Settings::values.mouse_panning_min_decay.GetDefault());
}
void ConfigureMousePanning::ConnectEvents() {
connect(ui->default_button, &QPushButton::clicked, this,
&ConfigureMousePanning::SetDefaultConfiguration);
connect(ui->button_box, &QDialogButtonBox::accepted, this,
&ConfigureMousePanning::ApplyConfiguration);
connect(ui->button_box, &QDialogButtonBox::rejected, this, [this] { reject(); });
}
void ConfigureMousePanning::ApplyConfiguration() {
Settings::values.mouse_panning = ui->enable->isChecked();
Settings::values.mouse_panning_x_sensitivity = static_cast<float>(ui->x_sensitivity->value());
Settings::values.mouse_panning_y_sensitivity = static_cast<float>(ui->y_sensitivity->value());
Settings::values.mouse_panning_deadzone_x_counterweight =
static_cast<float>(ui->deadzone_x_counterweight->value());
Settings::values.mouse_panning_deadzone_y_counterweight =
static_cast<float>(ui->deadzone_y_counterweight->value());
Settings::values.mouse_panning_decay_strength = static_cast<float>(ui->decay_strength->value());
Settings::values.mouse_panning_min_decay = static_cast<float>(ui->min_decay->value());
accept();
}

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@@ -0,0 +1,35 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <memory>
#include <QDialog>
namespace InputCommon {
class InputSubsystem;
}
namespace Ui {
class ConfigureMousePanning;
}
class ConfigureMousePanning : public QDialog {
Q_OBJECT
public:
explicit ConfigureMousePanning(QWidget* parent, InputCommon::InputSubsystem* input_subsystem_,
float right_stick_deadzone, float right_stick_range);
~ConfigureMousePanning() override;
public slots:
void ApplyConfiguration();
private:
void closeEvent(QCloseEvent* event) override;
void SetConfiguration(float right_stick_deadzone, float right_stick_range);
void SetDefaultConfiguration();
void ConnectEvents();
InputCommon::InputSubsystem* input_subsystem;
std::unique_ptr<Ui::ConfigureMousePanning> ui;
};

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@@ -0,0 +1,238 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>ConfigureMousePanning</class>
<widget class="QDialog" name="configure_mouse_panning">
<property name="windowTitle">
<string>Configure mouse panning</string>
</property>
<layout class="QVBoxLayout">
<item>
<widget class="QCheckBox" name="enable">
<property name="text">
<string>Enable</string>
</property>
<property name="toolTip">
<string>Can be toggled via a hotkey</string>
</property>
</widget>
</item>
<item>
<layout class="QHBoxLayout">
<item>
<widget class="QGroupBox" name="sensitivity_box">
<property name="title">
<string>Sensitivity</string>
</property>
<layout class="QGridLayout">
<item row="0" column="0">
<widget class="QLabel" name="x_sensitivity_label">
<property name="text">
<string>Horizontal</string>
</property>
</widget>
</item>
<item row="0" column="1">
<widget class="QSpinBox" name="x_sensitivity">
<property name="alignment">
<set>Qt::AlignCenter</set>
</property>
<property name="suffix">
<string>%</string>
</property>
<property name="minimum">
<number>1</number>
</property>
<property name="maximum">
<number>100</number>
</property>
<property name="value">
<number>50</number>
</property>
</widget>
</item>
<item row="1" column="0">
<widget class="QLabel" name="y_sensitivity_label">
<property name="text">
<string>Vertical</string>
</property>
</widget>
</item>
<item row="1" column="1">
<widget class="QSpinBox" name="y_sensitivity">
<property name="alignment">
<set>Qt::AlignCenter</set>
</property>
<property name="suffix">
<string>%</string>
</property>
<property name="minimum">
<number>1</number>
</property>
<property name="maximum">
<number>100</number>
</property>
<property name="value">
<number>50</number>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="deadzone_counterweight_box">
<property name="title">
<string>Deadzone counterweight</string>
</property>
<property name="toolTip">
<string>Counteracts a game's built-in deadzone</string>
</property>
<layout class="QGridLayout">
<item row="0" column="0">
<widget class="QLabel" name="deadzone_x_counterweight_label">
<property name="text">
<string>Horizontal</string>
</property>
</widget>
</item>
<item row="0" column="1">
<widget class="QSpinBox" name="deadzone_x_counterweight">
<property name="alignment">
<set>Qt::AlignCenter</set>
</property>
<property name="suffix">
<string>%</string>
</property>
<property name="minimum">
<number>0</number>
</property>
<property name="maximum">
<number>100</number>
</property>
<property name="value">
<number>0</number>
</property>
</widget>
</item>
<item row="1" column="0">
<widget class="QLabel" name="deadzone_y_counterweight_label">
<property name="text">
<string>Vertical</string>
</property>
</widget>
</item>
<item row="1" column="1">
<widget class="QSpinBox" name="deadzone_y_counterweight">
<property name="alignment">
<set>Qt::AlignCenter</set>
</property>
<property name="suffix">
<string>%</string>
</property>
<property name="minimum">
<number>0</number>
</property>
<property name="maximum">
<number>100</number>
</property>
<property name="value">
<number>0</number>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="decay_box">
<property name="title">
<string>Stick decay</string>
</property>
<layout class="QGridLayout">
<item row="0" column="0">
<widget class="QLabel" name="decay_strength_label">
<property name="text">
<string>Strength</string>
</property>
</widget>
</item>
<item row="0" column="1">
<widget class="QSpinBox" name="decay_strength">
<property name="alignment">
<set>Qt::AlignCenter</set>
</property>
<property name="suffix">
<string>%</string>
</property>
<property name="minimum">
<number>0</number>
</property>
<property name="maximum">
<number>100</number>
</property>
<property name="value">
<number>22</number>
</property>
</widget>
</item>
<item row="1" column="0">
<widget class="QLabel" name="min_decay_label">
<property name="text">
<string>Minimum</string>
</property>
</widget>
</item>
<item row="1" column="1">
<widget class="QSpinBox" name="min_decay">
<property name="alignment">
<set>Qt::AlignCenter</set>
</property>
<property name="suffix">
<string>%</string>
</property>
<property name="minimum">
<number>0</number>
</property>
<property name="maximum">
<number>100</number>
</property>
<property name="value">
<number>5</number>
</property>
</widget>
</item>
</layout>
</widget>
</item>
</layout>
</item>
<item>
<widget class="QLabel" name="warning_label">
<property name="text">
<string/>
</property>
</widget>
</item>
<item>
<layout class="QHBoxLayout">
<item>
<widget class="QPushButton" name="default_button">
<property name="text">
<string>Default</string>
</property>
</widget>
</item>
<item>
<widget class="QDialogButtonBox" name="button_box">
<property name="standardButtons">
<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
<resources/>
<connections/>
</ui>

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@@ -23,7 +23,7 @@
</size>
</property>
<property name="text">
<string>If you want to use this controller configure player 1 as right controller and player 2 as dual joycon before starting the game to allow this controller to be detected properly.</string>
<string>To use Ring-Con, configure player 1 as right Joy-Con (both physical and emulated), and player 2 as left Joy-Con (left physical and dual emulated) before starting the game.</string>
</property>
<property name="wordWrap">
<bool>true</bool>

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@@ -447,6 +447,14 @@ GMainWindow::GMainWindow(std::unique_ptr<Config> config_, bool has_broken_vulkan
#if defined(HAVE_SDL2) && !defined(_WIN32)
SDL_InitSubSystem(SDL_INIT_VIDEO);
// Set a screensaver inhibition reason string. Currently passed to DBus by SDL and visible to
// the user through their desktop environment.
//: TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the
//: computer from sleeping
QByteArray wakelock_reason = tr("Running a game").toLatin1();
SDL_SetHint(SDL_HINT_SCREENSAVER_INHIBIT_ACTIVITY_NAME, wakelock_reason.data());
// SDL disables the screen saver by default, and setting the hint
// SDL_HINT_VIDEO_ALLOW_SCREENSAVER doesn't seem to work, so we just enable the screen saver
// for now.
@@ -1623,45 +1631,6 @@ void GMainWindow::OnPrepareForSleep(bool prepare_sleep) {
}
#ifdef __unix__
static std::optional<QDBusObjectPath> HoldWakeLockLinux(u32 window_id = 0) {
if (!QDBusConnection::sessionBus().isConnected()) {
return {};
}
// reference: https://flatpak.github.io/xdg-desktop-portal/#gdbus-org.freedesktop.portal.Inhibit
QDBusInterface xdp(QString::fromLatin1("org.freedesktop.portal.Desktop"),
QString::fromLatin1("/org/freedesktop/portal/desktop"),
QString::fromLatin1("org.freedesktop.portal.Inhibit"));
if (!xdp.isValid()) {
LOG_WARNING(Frontend, "Couldn't connect to XDP D-Bus endpoint");
return {};
}
QVariantMap options = {};
//: TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the
//: computer from sleeping
options.insert(QString::fromLatin1("reason"),
QCoreApplication::translate("GMainWindow", "yuzu is running a game"));
// 0x4: Suspend lock; 0x8: Idle lock
QDBusReply<QDBusObjectPath> reply =
xdp.call(QString::fromLatin1("Inhibit"),
QString::fromLatin1("x11:") + QString::number(window_id, 16), 12U, options);
if (reply.isValid()) {
return reply.value();
}
LOG_WARNING(Frontend, "Couldn't read Inhibit reply from XDP: {}",
reply.error().message().toStdString());
return {};
}
static void ReleaseWakeLockLinux(QDBusObjectPath lock) {
if (!QDBusConnection::sessionBus().isConnected()) {
return;
}
QDBusInterface unlocker(QString::fromLatin1("org.freedesktop.portal.Desktop"), lock.path(),
QString::fromLatin1("org.freedesktop.portal.Request"));
unlocker.call(QString::fromLatin1("Close"));
}
std::array<int, 3> GMainWindow::sig_interrupt_fds{0, 0, 0};
void GMainWindow::SetupSigInterrupts() {
@@ -1714,12 +1683,6 @@ void GMainWindow::PreventOSSleep() {
SetThreadExecutionState(ES_CONTINUOUS | ES_SYSTEM_REQUIRED | ES_DISPLAY_REQUIRED);
#elif defined(HAVE_SDL2)
SDL_DisableScreenSaver();
#ifdef __unix__
auto reply = HoldWakeLockLinux(winId());
if (reply) {
wake_lock = std::move(reply.value());
}
#endif
#endif
}
@@ -1728,11 +1691,6 @@ void GMainWindow::AllowOSSleep() {
SetThreadExecutionState(ES_CONTINUOUS);
#elif defined(HAVE_SDL2)
SDL_EnableScreenSaver();
#ifdef __unix__
if (!wake_lock.path().isEmpty()) {
ReleaseWakeLockLinux(wake_lock);
}
#endif
#endif
}
@@ -1749,15 +1707,17 @@ bool GMainWindow::LoadROM(const QString& filename, u64 program_id, std::size_t p
system->SetFilesystem(vfs);
system->SetAppletFrontendSet({
std::make_unique<QtAmiiboSettings>(*this), // Amiibo Settings
std::make_unique<QtControllerSelector>(*this), // Controller Selector
std::make_unique<QtErrorDisplay>(*this), // Error Display
nullptr, // Mii Editor
nullptr, // Parental Controls
nullptr, // Photo Viewer
std::make_unique<QtProfileSelector>(*this), // Profile Selector
std::make_unique<QtSoftwareKeyboard>(*this), // Software Keyboard
std::make_unique<QtWebBrowser>(*this), // Web Browser
std::make_unique<QtAmiiboSettings>(*this), // Amiibo Settings
(UISettings::values.controller_applet_disabled.GetValue() == true)
? nullptr
: std::make_unique<QtControllerSelector>(*this), // Controller Selector
std::make_unique<QtErrorDisplay>(*this), // Error Display
nullptr, // Mii Editor
nullptr, // Parental Controls
nullptr, // Photo Viewer
std::make_unique<QtProfileSelector>(*this), // Profile Selector
std::make_unique<QtSoftwareKeyboard>(*this), // Software Keyboard
std::make_unique<QtWebBrowser>(*this), // Web Browser
});
const Core::SystemResultStatus result{

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@@ -504,8 +504,6 @@ private:
#ifdef __unix__
QSocketNotifier* sig_interrupt_notifier;
static std::array<int, 3> sig_interrupt_fds;
QDBusObjectPath wake_lock{};
#endif
protected:

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@@ -77,6 +77,8 @@ struct Values {
Settings::Setting<bool> pause_when_in_background{false, "pauseWhenInBackground"};
Settings::Setting<bool> mute_when_in_background{false, "muteWhenInBackground"};
Settings::Setting<bool> hide_mouse{true, "hideInactiveMouse"};
Settings::Setting<bool> controller_applet_disabled{false, "disableControllerApplet"};
// Set when Vulkan is known to crash the application
bool has_broken_vulkan = false;

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@@ -140,9 +140,29 @@ udp_input_servers =
# 0 (default): Off, 1: On
mouse_panning =
# Set mouse sensitivity.
# Default: 1.0
mouse_panning_sensitivity =
# Set mouse panning horizontal sensitivity.
# Default: 50.0
mouse_panning_x_sensitivity =
# Set mouse panning vertical sensitivity.
# Default: 50.0
mouse_panning_y_sensitivity =
# Set mouse panning deadzone horizontal counterweight.
# Default: 0.0
mouse_panning_deadzone_x_counterweight =
# Set mouse panning deadzone vertical counterweight.
# Default: 0.0
mouse_panning_deadzone_y_counterweight =
# Set mouse panning stick decay strength.
# Default: 22.0
mouse_panning_decay_strength =
# Set mouse panning stick minimum decay.
# Default: 5.0
mouse_panning_minimum_decay =
# Emulate an analog control stick from keyboard inputs.
# 0 (default): Disabled, 1: Enabled