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29 Commits

Author SHA1 Message Date
Kyle Kienapfel
a5d8703235 UI: split up strings relating to content removal
Requested by Italian translator (Fs00 in Discord)

"Remove Installed Game %1?"
"Error Removing %1"

I didn't press for translated strings, so have a taste direct from deepl

Rimuovere il contenuto del gioco installato?
Rimuovere l'aggiornamento del gioco installato?
Rimuovere il DLC del gioco installato?
2022-11-04 20:25:38 -07:00
gidoly
9fc1bcc7b2 Update shader cache version. (#9175) 2022-11-04 03:16:01 -04:00
Feng Chen
75596c07e0 video_core: Fix SNORM texture buffer emulating error (#9001) 2022-11-04 02:39:42 -04:00
Piplup
ece22fcbc7 UI: Add options to hide extra columns (#9093)
UI change that allows the user to hide the size and or file types columns
2022-11-04 02:30:39 -04:00
bunnei
38e4382f53 Merge pull request #8858 from vonchenplus/mipmap
video_core: Generate mipmap texture by drawing
2022-11-03 22:21:58 -07:00
bunnei
37de88040c Merge pull request #9135 from liamwhite/service-thread-event
kernel: invert session request handling flow
2022-11-03 21:45:56 -07:00
Fernando S
3794851f7f Merge pull request #9154 from liamwhite/new-fb
vk_blit_screen: recreate swapchain images on guest format change
2022-11-04 01:25:34 +01:00
Morph
74275d0968 Merge pull request #9097 from liamwhite/intel-spv-compiler
video_core: don't build ASTC decoder shader unless requested
2022-11-03 19:29:33 -04:00
bunnei
ca0d9ef4b8 Merge pull request #9166 from Docteh/tx-update-20221102021425
Manually import Ukrainian language file
2022-11-02 22:23:52 -07:00
bunnei
846b6fba82 Merge pull request #9157 from yuzu-emu/acc-stored-users
core: hle: service: acc: Fix ListOpenContextStoredUsers/StoreOpenContext.
2022-11-02 19:42:04 -07:00
bunnei
75ab52f05b core: hle: service: acc: Fix ListOpenContextStoredUsers/StoreOpenContext.
- These APIs are used to capture the opened users and allow that state to be persisted across processes.
- They are not intended to just return the system opened users, that is what ListOpenUsers is for.
- Fixes the launch hang with Bayonetta 3.
2022-11-02 16:09:30 -07:00
bunnei
83f649240e Merge pull request #9171 from driskiou/fix-menu-separator
remove unnecessary sepator in file menu (main.ui)
2022-11-02 10:17:39 -07:00
Ludovic
f325fcb131 remove unnecessary sepator in file menu (main.ui) 2022-11-02 17:33:53 +01:00
Kyle Kienapfel
5e4ab2d42c Manually import Ukrainian language files
I'm not sure if GillianMC and I can claim that yuzu is first emulator translated to Ukrainian until the language files are used in builds.
2022-11-02 02:22:18 -07:00
liamwhite
de4afde065 Merge pull request #9143 from K0bin/scheduler-empty
vk_scheduler: Remove recorded_counts
2022-10-31 21:37:46 -04:00
Liam
77b74f5d95 sm:: avoid excessive port recreation 2022-10-31 17:47:39 -04:00
Liam
633411c20f kernel: fix single core for service threads 2022-10-31 17:45:46 -04:00
Liam
2228383322 kernel: fix port tracking 2022-10-31 17:45:46 -04:00
Liam
7aa91c8d9c k_server_session: add SendReplyHLE 2022-10-31 17:45:45 -04:00
Liam
7837185f0a service_thread: convert to map for session management 2022-10-31 17:44:07 -04:00
Liam
983f2b7074 kernel: invert session request handling flow 2022-10-31 17:44:06 -04:00
bunnei
7f0d0dd177 Merge pull request #9159 from liamwhite/kbork
kernel: more complete fix for KPort reference counting
2022-10-31 11:18:17 -07:00
bunnei
f39d2cf78b Merge pull request #9155 from FernandoS27/goosfraba
Vulkan: Fix regression caused by limiting render area to width/height of render targets.
2022-10-30 17:34:28 -07:00
Fernando Sahmkow
67e0d38152 Vulkan: Fix regression caused by limiting render area to width/height of rendef targets. 2022-10-30 21:24:28 +01:00
Liam
808e22984f vk_blit_screen: recreate swapchain images on guest format change 2022-10-30 15:04:16 -04:00
Robin Kertels
dce242858a vk_scheduler: Remove recorded_counts 2022-10-28 03:42:43 +02:00
Liam
9524e28d20 video_core: don't build ASTC decoder shader unless requested 2022-10-19 18:52:42 -04:00
Feng Chen
c864cb5772 Merge branch 'master' into mipmap 2022-09-20 11:56:43 +08:00
FengChen
9a95c7fa14 video_core: Generate mipmap texture by drawing 2022-09-20 11:55:43 +08:00
82 changed files with 8373 additions and 453 deletions

7321
dist/languages/uk.ts vendored Normal file

File diff suppressed because it is too large Load Diff

View File

@@ -86,13 +86,13 @@ public:
u32 num_domain_objects{};
const bool always_move_handles{
(static_cast<u32>(flags) & static_cast<u32>(Flags::AlwaysMoveHandles)) != 0};
if (!ctx.Session()->GetSessionRequestManager()->IsDomain() || always_move_handles) {
if (!ctx.GetManager()->IsDomain() || always_move_handles) {
num_handles_to_move = num_objects_to_move;
} else {
num_domain_objects = num_objects_to_move;
}
if (ctx.Session()->GetSessionRequestManager()->IsDomain()) {
if (ctx.GetManager()->IsDomain()) {
raw_data_size +=
static_cast<u32>(sizeof(DomainMessageHeader) / sizeof(u32) + num_domain_objects);
ctx.write_size += num_domain_objects;
@@ -125,8 +125,7 @@ public:
if (!ctx.IsTipc()) {
AlignWithPadding();
if (ctx.Session()->GetSessionRequestManager()->IsDomain() &&
ctx.HasDomainMessageHeader()) {
if (ctx.GetManager()->IsDomain() && ctx.HasDomainMessageHeader()) {
IPC::DomainMessageHeader domain_header{};
domain_header.num_objects = num_domain_objects;
PushRaw(domain_header);
@@ -146,18 +145,18 @@ public:
template <class T>
void PushIpcInterface(std::shared_ptr<T> iface) {
if (context->Session()->GetSessionRequestManager()->IsDomain()) {
if (context->GetManager()->IsDomain()) {
context->AddDomainObject(std::move(iface));
} else {
kernel.CurrentProcess()->GetResourceLimit()->Reserve(
Kernel::LimitableResource::Sessions, 1);
auto* session = Kernel::KSession::Create(kernel);
session->Initialize(nullptr, iface->GetServiceName(),
std::make_shared<Kernel::SessionRequestManager>(kernel));
session->Initialize(nullptr, iface->GetServiceName());
iface->RegisterSession(&session->GetServerSession(),
std::make_shared<Kernel::SessionRequestManager>(kernel));
context->AddMoveObject(&session->GetClientSession());
iface->ClientConnected(&session->GetServerSession());
}
}
@@ -387,7 +386,7 @@ public:
template <class T>
std::weak_ptr<T> PopIpcInterface() {
ASSERT(context->Session()->GetSessionRequestManager()->IsDomain());
ASSERT(context->GetManager()->IsDomain());
ASSERT(context->GetDomainMessageHeader().input_object_count > 0);
return context->GetDomainHandler<T>(Pop<u32>() - 1);
}

View File

@@ -16,6 +16,7 @@
#include "core/hle/kernel/k_auto_object.h"
#include "core/hle/kernel/k_handle_table.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_server_port.h"
#include "core/hle/kernel/k_server_session.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
@@ -35,7 +36,21 @@ SessionRequestHandler::SessionRequestHandler(KernelCore& kernel_, const char* se
}
SessionRequestHandler::~SessionRequestHandler() {
kernel.ReleaseServiceThread(service_thread);
kernel.ReleaseServiceThread(service_thread.lock());
}
void SessionRequestHandler::AcceptSession(KServerPort* server_port) {
auto* server_session = server_port->AcceptSession();
ASSERT(server_session != nullptr);
RegisterSession(server_session, std::make_shared<SessionRequestManager>(kernel));
}
void SessionRequestHandler::RegisterSession(KServerSession* server_session,
std::shared_ptr<SessionRequestManager> manager) {
manager->SetSessionHandler(shared_from_this());
service_thread.lock()->RegisterServerSession(server_session, manager);
server_session->Close();
}
SessionRequestManager::SessionRequestManager(KernelCore& kernel_) : kernel{kernel_} {}
@@ -92,7 +107,7 @@ Result SessionRequestManager::HandleDomainSyncRequest(KServerSession* server_ses
}
// Set domain handlers in HLE context, used for domain objects (IPC interfaces) as inputs
context.SetSessionRequestManager(server_session->GetSessionRequestManager());
ASSERT(context.GetManager().get() == this);
// If there is a DomainMessageHeader, then this is CommandType "Request"
const auto& domain_message_header = context.GetDomainMessageHeader();
@@ -130,31 +145,6 @@ Result SessionRequestManager::HandleDomainSyncRequest(KServerSession* server_ses
return ResultSuccess;
}
Result SessionRequestManager::QueueSyncRequest(KSession* parent,
std::shared_ptr<HLERequestContext>&& context) {
// Ensure we have a session request handler
if (this->HasSessionRequestHandler(*context)) {
if (auto strong_ptr = this->GetServiceThread().lock()) {
strong_ptr->QueueSyncRequest(*parent, std::move(context));
} else {
ASSERT_MSG(false, "strong_ptr is nullptr!");
}
} else {
ASSERT_MSG(false, "handler is invalid!");
}
return ResultSuccess;
}
void SessionRequestHandler::ClientConnected(KServerSession* session) {
session->GetSessionRequestManager()->SetSessionHandler(shared_from_this());
// Ensure our server session is tracked globally.
kernel.RegisterServerObject(session);
}
void SessionRequestHandler::ClientDisconnected(KServerSession* session) {}
HLERequestContext::HLERequestContext(KernelCore& kernel_, Core::Memory::Memory& memory_,
KServerSession* server_session_, KThread* thread_)
: server_session(server_session_), thread(thread_), kernel{kernel_}, memory{memory_} {
@@ -214,7 +204,7 @@ void HLERequestContext::ParseCommandBuffer(const KHandleTable& handle_table, u32
// Padding to align to 16 bytes
rp.AlignWithPadding();
if (Session()->GetSessionRequestManager()->IsDomain() &&
if (GetManager()->IsDomain() &&
((command_header->type == IPC::CommandType::Request ||
command_header->type == IPC::CommandType::RequestWithContext) ||
!incoming)) {
@@ -223,7 +213,7 @@ void HLERequestContext::ParseCommandBuffer(const KHandleTable& handle_table, u32
if (incoming || domain_message_header) {
domain_message_header = rp.PopRaw<IPC::DomainMessageHeader>();
} else {
if (Session()->GetSessionRequestManager()->IsDomain()) {
if (GetManager()->IsDomain()) {
LOG_WARNING(IPC, "Domain request has no DomainMessageHeader!");
}
}
@@ -316,12 +306,11 @@ Result HLERequestContext::WriteToOutgoingCommandBuffer(KThread& requesting_threa
// Write the domain objects to the command buffer, these go after the raw untranslated data.
// TODO(Subv): This completely ignores C buffers.
if (server_session->GetSessionRequestManager()->IsDomain()) {
if (GetManager()->IsDomain()) {
current_offset = domain_offset - static_cast<u32>(outgoing_domain_objects.size());
for (auto& object : outgoing_domain_objects) {
server_session->GetSessionRequestManager()->AppendDomainHandler(std::move(object));
cmd_buf[current_offset++] = static_cast<u32_le>(
server_session->GetSessionRequestManager()->DomainHandlerCount());
GetManager()->AppendDomainHandler(std::move(object));
cmd_buf[current_offset++] = static_cast<u32_le>(GetManager()->DomainHandlerCount());
}
}

View File

@@ -45,11 +45,13 @@ class KAutoObject;
class KernelCore;
class KEvent;
class KHandleTable;
class KServerPort;
class KProcess;
class KServerSession;
class KThread;
class KReadableEvent;
class KSession;
class SessionRequestManager;
class ServiceThread;
enum class ThreadWakeupReason;
@@ -76,19 +78,9 @@ public:
virtual Result HandleSyncRequest(Kernel::KServerSession& session,
Kernel::HLERequestContext& context) = 0;
/**
* Signals that a client has just connected to this HLE handler and keeps the
* associated ServerSession alive for the duration of the connection.
* @param server_session Owning pointer to the ServerSession associated with the connection.
*/
void ClientConnected(KServerSession* session);
/**
* Signals that a client has just disconnected from this HLE handler and releases the
* associated ServerSession.
* @param server_session ServerSession associated with the connection.
*/
void ClientDisconnected(KServerSession* session);
void AcceptSession(KServerPort* server_port);
void RegisterSession(KServerSession* server_session,
std::shared_ptr<SessionRequestManager> manager);
std::weak_ptr<ServiceThread> GetServiceThread() const {
return service_thread;
@@ -170,7 +162,6 @@ public:
Result HandleDomainSyncRequest(KServerSession* server_session, HLERequestContext& context);
Result CompleteSyncRequest(KServerSession* server_session, HLERequestContext& context);
Result QueueSyncRequest(KSession* parent, std::shared_ptr<HLERequestContext>&& context);
private:
bool convert_to_domain{};
@@ -350,11 +341,11 @@ public:
template <typename T>
std::shared_ptr<T> GetDomainHandler(std::size_t index) const {
return std::static_pointer_cast<T>(manager.lock()->DomainHandler(index).lock());
return std::static_pointer_cast<T>(GetManager()->DomainHandler(index).lock());
}
void SetSessionRequestManager(std::weak_ptr<SessionRequestManager> manager_) {
manager = std::move(manager_);
manager = manager_;
}
std::string Description() const;
@@ -363,6 +354,10 @@ public:
return *thread;
}
std::shared_ptr<SessionRequestManager> GetManager() const {
return manager.lock();
}
private:
friend class IPC::ResponseBuilder;
@@ -396,7 +391,7 @@ private:
u32 handles_offset{};
u32 domain_offset{};
std::weak_ptr<SessionRequestManager> manager;
std::weak_ptr<SessionRequestManager> manager{};
KernelCore& kernel;
Core::Memory::Memory& memory;

View File

@@ -58,8 +58,7 @@ bool KClientPort::IsSignaled() const {
return num_sessions < max_sessions;
}
Result KClientPort::CreateSession(KClientSession** out,
std::shared_ptr<SessionRequestManager> session_manager) {
Result KClientPort::CreateSession(KClientSession** out) {
// Reserve a new session from the resource limit.
KScopedResourceReservation session_reservation(kernel.CurrentProcess()->GetResourceLimit(),
LimitableResource::Sessions);
@@ -104,7 +103,7 @@ Result KClientPort::CreateSession(KClientSession** out,
}
// Initialize the session.
session->Initialize(this, parent->GetName(), session_manager);
session->Initialize(this, parent->GetName());
// Commit the session reservation.
session_reservation.Commit();

View File

@@ -52,8 +52,7 @@ public:
void Destroy() override;
bool IsSignaled() const override;
Result CreateSession(KClientSession** out,
std::shared_ptr<SessionRequestManager> session_manager = nullptr);
Result CreateSession(KClientSession** out);
private:
std::atomic<s32> num_sessions{};

View File

@@ -57,12 +57,6 @@ Result KPort::EnqueueSession(KServerSession* session) {
server.EnqueueSession(session);
if (auto session_ptr = server.GetSessionRequestHandler().lock()) {
session_ptr->ClientConnected(server.AcceptSession());
} else {
ASSERT(false);
}
return ResultSuccess;
}

View File

@@ -61,12 +61,6 @@ void KServerPort::Destroy() {
// Close our reference to our parent.
parent->Close();
// Release host emulation members.
session_handler.reset();
// Ensure that the global list tracking server objects does not hold on to a reference.
kernel.UnregisterServerObject(this);
}
bool KServerPort::IsSignaled() const {

View File

@@ -27,24 +27,6 @@ public:
void Initialize(KPort* parent_port_, std::string&& name_);
/// Whether or not this server port has an HLE handler available.
bool HasSessionRequestHandler() const {
return !session_handler.expired();
}
/// Gets the HLE handler for this port.
SessionRequestHandlerWeakPtr GetSessionRequestHandler() const {
return session_handler;
}
/**
* Sets the HLE handler template for the port. ServerSessions crated by connecting to this port
* will inherit a reference to this handler.
*/
void SetSessionHandler(SessionRequestHandlerWeakPtr&& handler) {
session_handler = std::move(handler);
}
void EnqueueSession(KServerSession* pending_session);
KServerSession* AcceptSession();
@@ -65,7 +47,6 @@ private:
void CleanupSessions();
SessionList session_list;
SessionRequestHandlerWeakPtr session_handler;
KPort* parent{};
};

View File

@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <tuple>
@@ -33,12 +33,10 @@ KServerSession::KServerSession(KernelCore& kernel_)
KServerSession::~KServerSession() = default;
void KServerSession::Initialize(KSession* parent_session_, std::string&& name_,
std::shared_ptr<SessionRequestManager> manager_) {
void KServerSession::Initialize(KSession* parent_session_, std::string&& name_) {
// Set member variables.
parent = parent_session_;
name = std::move(name_);
manager = manager_;
}
void KServerSession::Destroy() {
@@ -47,18 +45,99 @@ void KServerSession::Destroy() {
this->CleanupRequests();
parent->Close();
// Release host emulation members.
manager.reset();
// Ensure that the global list tracking server objects does not hold on to a reference.
kernel.UnregisterServerObject(this);
}
void KServerSession::OnClientClosed() {
if (manager && manager->HasSessionHandler()) {
manager->SessionHandler().ClientDisconnected(this);
KScopedLightLock lk{m_lock};
// Handle any pending requests.
KSessionRequest* prev_request = nullptr;
while (true) {
// Declare variables for processing the request.
KSessionRequest* request = nullptr;
KEvent* event = nullptr;
KThread* thread = nullptr;
bool cur_request = false;
bool terminate = false;
// Get the next request.
{
KScopedSchedulerLock sl{kernel};
if (m_current_request != nullptr && m_current_request != prev_request) {
// Set the request, open a reference as we process it.
request = m_current_request;
request->Open();
cur_request = true;
// Get thread and event for the request.
thread = request->GetThread();
event = request->GetEvent();
// If the thread is terminating, handle that.
if (thread->IsTerminationRequested()) {
request->ClearThread();
request->ClearEvent();
terminate = true;
}
prev_request = request;
} else if (!m_request_list.empty()) {
// Pop the request from the front of the list.
request = std::addressof(m_request_list.front());
m_request_list.pop_front();
// Get thread and event for the request.
thread = request->GetThread();
event = request->GetEvent();
}
}
// If there are no requests, we're done.
if (request == nullptr) {
break;
}
// All requests must have threads.
ASSERT(thread != nullptr);
// Ensure that we close the request when done.
SCOPE_EXIT({ request->Close(); });
// If we're terminating, close a reference to the thread and event.
if (terminate) {
thread->Close();
if (event != nullptr) {
event->Close();
}
}
// If we need to, reply.
if (event != nullptr && !cur_request) {
// There must be no mappings.
ASSERT(request->GetSendCount() == 0);
ASSERT(request->GetReceiveCount() == 0);
ASSERT(request->GetExchangeCount() == 0);
// // Get the process and page table.
// KProcess *client_process = thread->GetOwnerProcess();
// auto &client_pt = client_process->GetPageTable();
// // Reply to the request.
// ReplyAsyncError(client_process, request->GetAddress(), request->GetSize(),
// ResultSessionClosed);
// // Unlock the buffer.
// // NOTE: Nintendo does not check the result of this.
// client_pt.UnlockForIpcUserBuffer(request->GetAddress(), request->GetSize());
// Signal the event.
event->Signal();
}
}
// Notify.
this->NotifyAvailable(ResultSessionClosed);
}
bool KServerSession::IsSignaled() const {
@@ -73,24 +152,6 @@ bool KServerSession::IsSignaled() const {
return !m_request_list.empty() && m_current_request == nullptr;
}
Result KServerSession::QueueSyncRequest(KThread* thread, Core::Memory::Memory& memory) {
u32* cmd_buf{reinterpret_cast<u32*>(memory.GetPointer(thread->GetTLSAddress()))};
auto context = std::make_shared<HLERequestContext>(kernel, memory, this, thread);
context->PopulateFromIncomingCommandBuffer(kernel.CurrentProcess()->GetHandleTable(), cmd_buf);
return manager->QueueSyncRequest(parent, std::move(context));
}
Result KServerSession::CompleteSyncRequest(HLERequestContext& context) {
Result result = manager->CompleteSyncRequest(this, context);
// The calling thread is waiting for this request to complete, so wake it up.
context.GetThread().EndWait(result);
return result;
}
Result KServerSession::OnRequest(KSessionRequest* request) {
// Create the wait queue.
ThreadQueueImplForKServerSessionRequest wait_queue{kernel};
@@ -105,24 +166,16 @@ Result KServerSession::OnRequest(KSessionRequest* request) {
// Check that we're not terminating.
R_UNLESS(!GetCurrentThread(kernel).IsTerminationRequested(), ResultTerminationRequested);
if (manager) {
// HLE request.
auto& memory{kernel.System().Memory()};
this->QueueSyncRequest(GetCurrentThreadPointer(kernel), memory);
} else {
// Non-HLE request.
// Get whether we're empty.
const bool was_empty = m_request_list.empty();
// Get whether we're empty.
const bool was_empty = m_request_list.empty();
// Add the request to the list.
request->Open();
m_request_list.push_back(*request);
// Add the request to the list.
request->Open();
m_request_list.push_back(*request);
// If we were empty, signal.
if (was_empty) {
this->NotifyAvailable();
}
// If we were empty, signal.
if (was_empty) {
this->NotifyAvailable();
}
// If we have a request event, this is asynchronous, and we don't need to wait.
@@ -136,7 +189,7 @@ Result KServerSession::OnRequest(KSessionRequest* request) {
return GetCurrentThread(kernel).GetWaitResult();
}
Result KServerSession::SendReply() {
Result KServerSession::SendReply(bool is_hle) {
// Lock the session.
KScopedLightLock lk{m_lock};
@@ -171,13 +224,18 @@ Result KServerSession::SendReply() {
Result result = ResultSuccess;
if (!closed) {
// If we're not closed, send the reply.
Core::Memory::Memory& memory{kernel.System().Memory()};
KThread* server_thread{GetCurrentThreadPointer(kernel)};
UNIMPLEMENTED_IF(server_thread->GetOwnerProcess() != client_thread->GetOwnerProcess());
if (is_hle) {
// HLE servers write directly to a pointer to the thread command buffer. Therefore
// the reply has already been written in this case.
} else {
Core::Memory::Memory& memory{kernel.System().Memory()};
KThread* server_thread{GetCurrentThreadPointer(kernel)};
UNIMPLEMENTED_IF(server_thread->GetOwnerProcess() != client_thread->GetOwnerProcess());
auto* src_msg_buffer = memory.GetPointer(server_thread->GetTLSAddress());
auto* dst_msg_buffer = memory.GetPointer(client_message);
std::memcpy(dst_msg_buffer, src_msg_buffer, client_buffer_size);
auto* src_msg_buffer = memory.GetPointer(server_thread->GetTLSAddress());
auto* dst_msg_buffer = memory.GetPointer(client_message);
std::memcpy(dst_msg_buffer, src_msg_buffer, client_buffer_size);
}
} else {
result = ResultSessionClosed;
}
@@ -223,7 +281,8 @@ Result KServerSession::SendReply() {
return result;
}
Result KServerSession::ReceiveRequest() {
Result KServerSession::ReceiveRequest(std::shared_ptr<HLERequestContext>* out_context,
std::weak_ptr<SessionRequestManager> manager) {
// Lock the session.
KScopedLightLock lk{m_lock};
@@ -267,12 +326,22 @@ Result KServerSession::ReceiveRequest() {
// Receive the message.
Core::Memory::Memory& memory{kernel.System().Memory()};
KThread* server_thread{GetCurrentThreadPointer(kernel)};
UNIMPLEMENTED_IF(server_thread->GetOwnerProcess() != client_thread->GetOwnerProcess());
if (out_context != nullptr) {
// HLE request.
u32* cmd_buf{reinterpret_cast<u32*>(memory.GetPointer(client_message))};
*out_context = std::make_shared<HLERequestContext>(kernel, memory, this, client_thread);
(*out_context)->SetSessionRequestManager(manager);
(*out_context)
->PopulateFromIncomingCommandBuffer(client_thread->GetOwnerProcess()->GetHandleTable(),
cmd_buf);
} else {
KThread* server_thread{GetCurrentThreadPointer(kernel)};
UNIMPLEMENTED_IF(server_thread->GetOwnerProcess() != client_thread->GetOwnerProcess());
auto* src_msg_buffer = memory.GetPointer(client_message);
auto* dst_msg_buffer = memory.GetPointer(server_thread->GetTLSAddress());
std::memcpy(dst_msg_buffer, src_msg_buffer, client_buffer_size);
auto* src_msg_buffer = memory.GetPointer(client_message);
auto* dst_msg_buffer = memory.GetPointer(server_thread->GetTLSAddress());
std::memcpy(dst_msg_buffer, src_msg_buffer, client_buffer_size);
}
// We succeeded.
return ResultSuccess;

View File

@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
@@ -16,21 +16,11 @@
#include "core/hle/kernel/k_synchronization_object.h"
#include "core/hle/result.h"
namespace Core::Memory {
class Memory;
}
namespace Core::Timing {
class CoreTiming;
struct EventType;
} // namespace Core::Timing
namespace Kernel {
class HLERequestContext;
class KernelCore;
class KSession;
class SessionRequestHandler;
class SessionRequestManager;
class KThread;
@@ -46,8 +36,7 @@ public:
void Destroy() override;
void Initialize(KSession* parent_session_, std::string&& name_,
std::shared_ptr<SessionRequestManager> manager_);
void Initialize(KSession* parent_session_, std::string&& name_);
KSession* GetParent() {
return parent;
@@ -60,32 +49,20 @@ public:
bool IsSignaled() const override;
void OnClientClosed();
/// Gets the session request manager, which forwards requests to the underlying service
std::shared_ptr<SessionRequestManager>& GetSessionRequestManager() {
return manager;
}
/// TODO: flesh these out to match the real kernel
Result OnRequest(KSessionRequest* request);
Result SendReply();
Result ReceiveRequest();
Result SendReply(bool is_hle = false);
Result ReceiveRequest(std::shared_ptr<HLERequestContext>* out_context = nullptr,
std::weak_ptr<SessionRequestManager> manager = {});
Result SendReplyHLE() {
return SendReply(true);
}
private:
/// Frees up waiting client sessions when this server session is about to die
void CleanupRequests();
/// Queues a sync request from the emulated application.
Result QueueSyncRequest(KThread* thread, Core::Memory::Memory& memory);
/// Completes a sync request from the emulated application.
Result CompleteSyncRequest(HLERequestContext& context);
/// This session's HLE request handlers; if nullptr, this is not an HLE server
std::shared_ptr<SessionRequestManager> manager;
/// When set to True, converts the session to a domain at the end of the command
bool convert_to_domain{};
/// KSession that owns this KServerSession
KSession* parent{};

View File

@@ -13,8 +13,7 @@ KSession::KSession(KernelCore& kernel_)
: KAutoObjectWithSlabHeapAndContainer{kernel_}, server{kernel_}, client{kernel_} {}
KSession::~KSession() = default;
void KSession::Initialize(KClientPort* port_, const std::string& name_,
std::shared_ptr<SessionRequestManager> manager_) {
void KSession::Initialize(KClientPort* port_, const std::string& name_) {
// Increment reference count.
// Because reference count is one on creation, this will result
// in a reference count of two. Thus, when both server and client are closed
@@ -26,7 +25,7 @@ void KSession::Initialize(KClientPort* port_, const std::string& name_,
KAutoObject::Create(std::addressof(client));
// Initialize our sub sessions.
server.Initialize(this, name_ + ":Server", manager_);
server.Initialize(this, name_ + ":Server");
client.Initialize(this, name_ + ":Client");
// Set state and name.

View File

@@ -21,8 +21,7 @@ public:
explicit KSession(KernelCore& kernel_);
~KSession() override;
void Initialize(KClientPort* port_, const std::string& name_,
std::shared_ptr<SessionRequestManager> manager_ = nullptr);
void Initialize(KClientPort* port_, const std::string& name_);
void Finalize() override;

View File

@@ -60,7 +60,6 @@ struct KernelCore::Impl {
global_scheduler_context = std::make_unique<Kernel::GlobalSchedulerContext>(kernel);
global_handle_table = std::make_unique<Kernel::KHandleTable>(kernel);
global_handle_table->Initialize(KHandleTable::MaxTableSize);
default_service_thread = CreateServiceThread(kernel, "DefaultServiceThread");
is_phantom_mode_for_singlecore = false;
@@ -86,6 +85,8 @@ struct KernelCore::Impl {
}
RegisterHostThread();
default_service_thread = CreateServiceThread(kernel, "DefaultServiceThread");
}
void InitializeCores() {
@@ -184,17 +185,6 @@ struct KernelCore::Impl {
}
void CloseServices() {
// Close all open server sessions and ports.
std::unordered_set<KAutoObject*> server_objects_;
{
std::scoped_lock lk(server_objects_lock);
server_objects_ = server_objects;
server_objects.clear();
}
for (auto* server_object : server_objects_) {
server_object->Close();
}
// Ensures all service threads gracefully shutdown.
ClearServiceThreads();
}
@@ -346,6 +336,8 @@ struct KernelCore::Impl {
return this_id;
}
static inline thread_local bool is_phantom_mode_for_singlecore{false};
bool IsPhantomModeForSingleCore() const {
return is_phantom_mode_for_singlecore;
}
@@ -698,24 +690,21 @@ struct KernelCore::Impl {
return {};
}
KClientPort* port = &search->second(system.ServiceManager(), system);
RegisterServerObject(&port->GetParent()->GetServerPort());
return port;
return &search->second(system.ServiceManager(), system);
}
void RegisterServerObject(KAutoObject* server_object) {
std::scoped_lock lk(server_objects_lock);
server_objects.insert(server_object);
}
void RegisterNamedServiceHandler(std::string name, KServerPort* server_port) {
auto search = service_interface_handlers.find(name);
if (search == service_interface_handlers.end()) {
return;
}
void UnregisterServerObject(KAutoObject* server_object) {
std::scoped_lock lk(server_objects_lock);
server_objects.erase(server_object);
search->second(system.ServiceManager(), server_port);
}
std::weak_ptr<Kernel::ServiceThread> CreateServiceThread(KernelCore& kernel,
const std::string& name) {
auto service_thread = std::make_shared<Kernel::ServiceThread>(kernel, 1, name);
auto service_thread = std::make_shared<Kernel::ServiceThread>(kernel, name);
service_threads_manager.QueueWork(
[this, service_thread]() { service_threads.emplace(service_thread); });
@@ -745,7 +734,6 @@ struct KernelCore::Impl {
service_thread_barrier.Sync();
}
std::mutex server_objects_lock;
std::mutex registered_objects_lock;
std::mutex registered_in_use_objects_lock;
@@ -774,8 +762,8 @@ struct KernelCore::Impl {
/// Map of named ports managed by the kernel, which can be retrieved using
/// the ConnectToPort SVC.
std::unordered_map<std::string, ServiceInterfaceFactory> service_interface_factory;
std::unordered_map<std::string, ServiceInterfaceHandlerFn> service_interface_handlers;
NamedPortTable named_ports;
std::unordered_set<KAutoObject*> server_objects;
std::unordered_set<KAutoObject*> registered_objects;
std::unordered_set<KAutoObject*> registered_in_use_objects;
@@ -814,7 +802,6 @@ struct KernelCore::Impl {
bool is_multicore{};
std::atomic_bool is_shutting_down{};
bool is_phantom_mode_for_singlecore{};
u32 single_core_thread_id{};
std::array<u64, Core::Hardware::NUM_CPU_CORES> svc_ticks{};
@@ -981,16 +968,17 @@ void KernelCore::RegisterNamedService(std::string name, ServiceInterfaceFactory&
impl->service_interface_factory.emplace(std::move(name), factory);
}
void KernelCore::RegisterInterfaceForNamedService(std::string name,
ServiceInterfaceHandlerFn&& handler) {
impl->service_interface_handlers.emplace(std::move(name), handler);
}
KClientPort* KernelCore::CreateNamedServicePort(std::string name) {
return impl->CreateNamedServicePort(std::move(name));
}
void KernelCore::RegisterServerObject(KAutoObject* server_object) {
impl->RegisterServerObject(server_object);
}
void KernelCore::UnregisterServerObject(KAutoObject* server_object) {
impl->UnregisterServerObject(server_object);
void KernelCore::RegisterNamedServiceHandler(std::string name, KServerPort* server_port) {
impl->RegisterNamedServiceHandler(std::move(name), server_port);
}
void KernelCore::RegisterKernelObject(KAutoObject* object) {

View File

@@ -45,6 +45,7 @@ class KPort;
class KProcess;
class KResourceLimit;
class KScheduler;
class KServerPort;
class KServerSession;
class KSession;
class KSessionRequest;
@@ -63,6 +64,8 @@ class TimeManager;
using ServiceInterfaceFactory =
std::function<KClientPort&(Service::SM::ServiceManager&, Core::System&)>;
using ServiceInterfaceHandlerFn = std::function<void(Service::SM::ServiceManager&, KServerPort*)>;
namespace Init {
struct KSlabResourceCounts;
}
@@ -192,16 +195,14 @@ public:
/// Registers a named HLE service, passing a factory used to open a port to that service.
void RegisterNamedService(std::string name, ServiceInterfaceFactory&& factory);
/// Registers a setup function for the named HLE service.
void RegisterInterfaceForNamedService(std::string name, ServiceInterfaceHandlerFn&& handler);
/// Opens a port to a service previously registered with RegisterNamedService.
KClientPort* CreateNamedServicePort(std::string name);
/// Registers a server session or port with the gobal emulation state, to be freed on shutdown.
/// This is necessary because we do not emulate processes for HLE sessions and ports.
void RegisterServerObject(KAutoObject* server_object);
/// Unregisters a server session or port previously registered with RegisterServerSession when
/// it was destroyed during the current emulation session.
void UnregisterServerObject(KAutoObject* server_object);
/// Accepts a session on a port created by CreateNamedServicePort.
void RegisterNamedServiceHandler(std::string name, KServerPort* server_port);
/// Registers all kernel objects with the global emulation state, this is purely for tracking
/// leaks after emulation has been shutdown.

View File

@@ -1,15 +1,18 @@
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <condition_variable>
#include <functional>
#include <map>
#include <mutex>
#include <thread>
#include <vector>
#include <queue>
#include "common/scope_exit.h"
#include "common/thread.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/k_event.h"
#include "core/hle/kernel/k_scoped_resource_reservation.h"
#include "core/hle/kernel/k_session.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
@@ -19,101 +22,198 @@ namespace Kernel {
class ServiceThread::Impl final {
public:
explicit Impl(KernelCore& kernel, std::size_t num_threads, const std::string& name);
explicit Impl(KernelCore& kernel, const std::string& service_name);
~Impl();
void QueueSyncRequest(KSession& session, std::shared_ptr<HLERequestContext>&& context);
void WaitAndProcessImpl();
void SessionClosed(KServerSession* server_session,
std::shared_ptr<SessionRequestManager> manager);
void LoopProcess();
void RegisterServerSession(KServerSession* session,
std::shared_ptr<SessionRequestManager> manager);
private:
std::vector<std::jthread> threads;
std::queue<std::function<void()>> requests;
std::mutex queue_mutex;
std::condition_variable_any condition;
const std::string service_name;
KernelCore& kernel;
std::jthread m_thread;
std::mutex m_session_mutex;
std::map<KServerSession*, std::shared_ptr<SessionRequestManager>> m_sessions;
KEvent* m_wakeup_event;
KProcess* m_process;
std::atomic<bool> m_shutdown_requested;
const std::string m_service_name;
};
ServiceThread::Impl::Impl(KernelCore& kernel, std::size_t num_threads, const std::string& name)
: service_name{name} {
for (std::size_t i = 0; i < num_threads; ++i) {
threads.emplace_back([this, &kernel](std::stop_token stop_token) {
Common::SetCurrentThreadName(std::string{service_name}.c_str());
void ServiceThread::Impl::WaitAndProcessImpl() {
// Create local list of waitable sessions.
std::vector<KSynchronizationObject*> objs;
std::vector<std::shared_ptr<SessionRequestManager>> managers;
// Wait for first request before trying to acquire a render context
{
std::unique_lock lock{queue_mutex};
condition.wait(lock, stop_token, [this] { return !requests.empty(); });
}
{
// Lock to get the set.
std::scoped_lock lk{m_session_mutex};
if (stop_token.stop_requested()) {
return;
}
// Reserve the needed quantity.
objs.reserve(m_sessions.size() + 1);
managers.reserve(m_sessions.size());
// Allocate a dummy guest thread for this host thread.
kernel.RegisterHostThread();
// Copy to our local list.
for (const auto& [session, manager] : m_sessions) {
objs.push_back(session);
managers.push_back(manager);
}
while (true) {
std::function<void()> task;
// Insert the wakeup event at the end.
objs.push_back(&m_wakeup_event->GetReadableEvent());
}
{
std::unique_lock lock{queue_mutex};
condition.wait(lock, stop_token, [this] { return !requests.empty(); });
// Wait on the list of sessions.
s32 index{-1};
Result rc = KSynchronizationObject::Wait(kernel, &index, objs.data(),
static_cast<s32>(objs.size()), -1);
ASSERT(!rc.IsFailure());
if (stop_token.stop_requested()) {
return;
}
// If this was the wakeup event, clear it and finish.
if (index >= static_cast<s64>(objs.size() - 1)) {
m_wakeup_event->Clear();
return;
}
if (requests.empty()) {
continue;
}
// This event is from a server session.
auto* server_session = static_cast<KServerSession*>(objs[index]);
auto& manager = managers[index];
task = std::move(requests.front());
requests.pop();
}
// Fetch the HLE request context.
std::shared_ptr<HLERequestContext> context;
rc = server_session->ReceiveRequest(&context, manager);
task();
}
});
// If the session was closed, handle that.
if (rc == ResultSessionClosed) {
SessionClosed(server_session, manager);
// Finish.
return;
}
// TODO: handle other cases
ASSERT(rc == ResultSuccess);
// Perform the request.
Result service_rc = manager->CompleteSyncRequest(server_session, *context);
// Reply to the client.
rc = server_session->SendReplyHLE();
if (rc == ResultSessionClosed || service_rc == IPC::ERR_REMOTE_PROCESS_DEAD) {
SessionClosed(server_session, manager);
return;
}
// TODO: handle other cases
ASSERT(rc == ResultSuccess);
ASSERT(service_rc == ResultSuccess);
}
void ServiceThread::Impl::SessionClosed(KServerSession* server_session,
std::shared_ptr<SessionRequestManager> manager) {
{
// Lock to get the set.
std::scoped_lock lk{m_session_mutex};
// Erase the session.
ASSERT(m_sessions.erase(server_session) == 1);
}
// Close our reference to the server session.
server_session->Close();
}
void ServiceThread::Impl::LoopProcess() {
Common::SetCurrentThreadName(m_service_name.c_str());
kernel.RegisterHostThread();
while (!m_shutdown_requested.load()) {
WaitAndProcessImpl();
}
}
void ServiceThread::Impl::QueueSyncRequest(KSession& session,
std::shared_ptr<HLERequestContext>&& context) {
void ServiceThread::Impl::RegisterServerSession(KServerSession* server_session,
std::shared_ptr<SessionRequestManager> manager) {
// Open the server session.
server_session->Open();
{
std::unique_lock lock{queue_mutex};
// Lock to get the set.
std::scoped_lock lk{m_session_mutex};
auto* server_session{&session.GetServerSession()};
// Open a reference to the session to ensure it is not closes while the service request
// completes asynchronously.
server_session->Open();
requests.emplace([server_session, context{std::move(context)}]() {
// Close the reference.
SCOPE_EXIT({ server_session->Close(); });
// Complete the service request.
server_session->CompleteSyncRequest(*context);
});
// Insert the session and manager.
m_sessions[server_session] = manager;
}
condition.notify_one();
// Signal the wakeup event.
m_wakeup_event->Signal();
}
ServiceThread::Impl::~Impl() {
condition.notify_all();
for (auto& thread : threads) {
thread.request_stop();
thread.join();
// Shut down the processing thread.
m_shutdown_requested.store(true);
m_wakeup_event->Signal();
m_thread.join();
// Lock mutex.
m_session_mutex.lock();
// Close all remaining sessions.
for (const auto& [server_session, manager] : m_sessions) {
server_session->Close();
}
// Destroy remaining managers.
m_sessions.clear();
// Close event.
m_wakeup_event->GetReadableEvent().Close();
m_wakeup_event->Close();
// Close process.
m_process->Close();
}
ServiceThread::ServiceThread(KernelCore& kernel, std::size_t num_threads, const std::string& name)
: impl{std::make_unique<Impl>(kernel, num_threads, name)} {}
ServiceThread::Impl::Impl(KernelCore& kernel_, const std::string& service_name)
: kernel{kernel_}, m_service_name{service_name} {
// Initialize process.
m_process = KProcess::Create(kernel);
KProcess::Initialize(m_process, kernel.System(), service_name,
KProcess::ProcessType::KernelInternal, kernel.GetSystemResourceLimit());
// Reserve a new event from the process resource limit
KScopedResourceReservation event_reservation(m_process, LimitableResource::Events);
ASSERT(event_reservation.Succeeded());
// Initialize event.
m_wakeup_event = KEvent::Create(kernel);
m_wakeup_event->Initialize(m_process);
// Commit the event reservation.
event_reservation.Commit();
// Register the event.
KEvent::Register(kernel, m_wakeup_event);
// Start thread.
m_thread = std::jthread([this] { LoopProcess(); });
}
ServiceThread::ServiceThread(KernelCore& kernel, const std::string& name)
: impl{std::make_unique<Impl>(kernel, name)} {}
ServiceThread::~ServiceThread() = default;
void ServiceThread::QueueSyncRequest(KSession& session,
std::shared_ptr<HLERequestContext>&& context) {
impl->QueueSyncRequest(session, std::move(context));
void ServiceThread::RegisterServerSession(KServerSession* session,
std::shared_ptr<SessionRequestManager> manager) {
impl->RegisterServerSession(session, manager);
}
} // namespace Kernel

View File

@@ -11,13 +11,15 @@ namespace Kernel {
class HLERequestContext;
class KernelCore;
class KSession;
class SessionRequestManager;
class ServiceThread final {
public:
explicit ServiceThread(KernelCore& kernel, std::size_t num_threads, const std::string& name);
explicit ServiceThread(KernelCore& kernel, const std::string& name);
~ServiceThread();
void QueueSyncRequest(KSession& session, std::shared_ptr<HLERequestContext>&& context);
void RegisterServerSession(KServerSession* session,
std::shared_ptr<SessionRequestManager> manager);
private:
class Impl;

View File

@@ -24,6 +24,7 @@
#include "core/hle/kernel/k_memory_block.h"
#include "core/hle/kernel/k_memory_layout.h"
#include "core/hle/kernel/k_page_table.h"
#include "core/hle/kernel/k_port.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_readable_event.h"
#include "core/hle/kernel/k_resource_limit.h"
@@ -382,9 +383,9 @@ static Result ConnectToNamedPort(Core::System& system, Handle* out, VAddr port_n
// Create a session.
KClientSession* session{};
R_TRY(port->CreateSession(std::addressof(session),
std::make_shared<SessionRequestManager>(kernel)));
port->Close();
R_TRY(port->CreateSession(std::addressof(session)));
kernel.RegisterNamedServiceHandler(port_name, &port->GetParent()->GetServerPort());
// Register the session in the table, close the extra reference.
handle_table.Register(*out, session);

View File

@@ -512,10 +512,11 @@ protected:
class IManagerForApplication final : public ServiceFramework<IManagerForApplication> {
public:
explicit IManagerForApplication(Core::System& system_, Common::UUID user_id_)
explicit IManagerForApplication(Core::System& system_,
const std::shared_ptr<ProfileManager>& profile_manager_)
: ServiceFramework{system_, "IManagerForApplication"},
ensure_token_id{std::make_shared<EnsureTokenIdCacheAsyncInterface>(system)},
user_id{user_id_} {
profile_manager{profile_manager_} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IManagerForApplication::CheckAvailability, "CheckAvailability"},
@@ -545,7 +546,7 @@ private:
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
rb.PushRaw<u64>(user_id.Hash());
rb.PushRaw<u64>(profile_manager->GetLastOpenedUser().Hash());
}
void EnsureIdTokenCacheAsync(Kernel::HLERequestContext& ctx) {
@@ -575,17 +576,20 @@ private:
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
rb.PushRaw<u64>(user_id.Hash());
rb.PushRaw<u64>(profile_manager->GetLastOpenedUser().Hash());
}
void StoreOpenContext(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
LOG_DEBUG(Service_ACC, "called");
profile_manager->StoreOpenedUsers();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
std::shared_ptr<EnsureTokenIdCacheAsyncInterface> ensure_token_id{};
Common::UUID user_id{};
std::shared_ptr<ProfileManager> profile_manager;
};
// 6.0.0+
@@ -790,7 +794,7 @@ void Module::Interface::GetBaasAccountManagerForApplication(Kernel::HLERequestCo
LOG_DEBUG(Service_ACC, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IManagerForApplication>(system, profile_manager->GetLastOpenedUser());
rb.PushIpcInterface<IManagerForApplication>(system, profile_manager);
}
void Module::Interface::IsUserAccountSwitchLocked(Kernel::HLERequestContext& ctx) {
@@ -849,22 +853,10 @@ void Module::Interface::ListQualifiedUsers(Kernel::HLERequestContext& ctx) {
rb.Push(ResultSuccess);
}
void Module::Interface::LoadOpenContext(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
// This is similar to GetBaasAccountManagerForApplication
// This command is used concurrently with ListOpenContextStoredUsers
// TODO: Find the differences between this and GetBaasAccountManagerForApplication
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IManagerForApplication>(system, profile_manager->GetLastOpenedUser());
}
void Module::Interface::ListOpenContextStoredUsers(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
LOG_DEBUG(Service_ACC, "called");
// TODO(ogniK): Handle open contexts
ctx.WriteBuffer(profile_manager->GetOpenUsers());
ctx.WriteBuffer(profile_manager->GetStoredOpenedUsers());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}

View File

@@ -35,7 +35,6 @@ public:
void InitializeApplicationInfoV2(Kernel::HLERequestContext& ctx);
void GetProfileEditor(Kernel::HLERequestContext& ctx);
void ListQualifiedUsers(Kernel::HLERequestContext& ctx);
void LoadOpenContext(Kernel::HLERequestContext& ctx);
void ListOpenContextStoredUsers(Kernel::HLERequestContext& ctx);
void StoreSaveDataThumbnailApplication(Kernel::HLERequestContext& ctx);
void StoreSaveDataThumbnailSystem(Kernel::HLERequestContext& ctx);

View File

@@ -28,7 +28,7 @@ ACC_U0::ACC_U0(std::shared_ptr<Module> module_, std::shared_ptr<ProfileManager>
{110, &ACC_U0::StoreSaveDataThumbnailApplication, "StoreSaveDataThumbnail"},
{111, nullptr, "ClearSaveDataThumbnail"},
{120, nullptr, "CreateGuestLoginRequest"},
{130, &ACC_U0::LoadOpenContext, "LoadOpenContext"}, // 5.0.0+
{130, nullptr, "LoadOpenContext"}, // 5.0.0+
{131, &ACC_U0::ListOpenContextStoredUsers, "ListOpenContextStoredUsers"}, // 6.0.0+
{140, &ACC_U0::InitializeApplicationInfoRestricted, "InitializeApplicationInfoRestricted"}, // 6.0.0+
{141, &ACC_U0::ListQualifiedUsers, "ListQualifiedUsers"}, // 6.0.0+

View File

@@ -261,6 +261,31 @@ UUID ProfileManager::GetLastOpenedUser() const {
return last_opened_user;
}
/// Gets the list of stored opened users.
UserIDArray ProfileManager::GetStoredOpenedUsers() const {
UserIDArray output{};
std::ranges::transform(stored_opened_profiles, output.begin(), [](const ProfileInfo& p) {
if (p.is_open)
return p.user_uuid;
return Common::InvalidUUID;
});
std::stable_partition(output.begin(), output.end(),
[](const UUID& uuid) { return uuid.IsValid(); });
return output;
}
/// Captures the opened users, which can be queried across process launches with
/// ListOpenContextStoredUsers.
void ProfileManager::StoreOpenedUsers() {
size_t profile_index{};
stored_opened_profiles = {};
std::for_each(profiles.begin(), profiles.end(), [&](const auto& profile) {
if (profile.is_open) {
stored_opened_profiles[profile_index++] = profile;
}
});
}
/// Return the users profile base and the unknown arbitary data.
bool ProfileManager::GetProfileBaseAndData(std::optional<std::size_t> index, ProfileBase& profile,
UserData& data) const {

View File

@@ -86,6 +86,8 @@ public:
UserIDArray GetOpenUsers() const;
UserIDArray GetAllUsers() const;
Common::UUID GetLastOpenedUser() const;
UserIDArray GetStoredOpenedUsers() const;
void StoreOpenedUsers();
bool CanSystemRegisterUser() const;
@@ -101,6 +103,7 @@ private:
bool RemoveProfileAtIndex(std::size_t index);
std::array<ProfileInfo, MAX_USERS> profiles{};
std::array<ProfileInfo, MAX_USERS> stored_opened_profiles{};
std::size_t user_count{};
Common::UUID last_opened_user{};
};

View File

@@ -99,6 +99,12 @@ ServiceFrameworkBase::ServiceFrameworkBase(Core::System& system_, const char* se
ServiceFrameworkBase::~ServiceFrameworkBase() {
// Wait for other threads to release access before destroying
const auto guard = LockService();
if (named_port != nullptr) {
named_port->GetClientPort().Close();
named_port->GetServerPort().Close();
named_port = nullptr;
}
}
void ServiceFrameworkBase::InstallAsService(SM::ServiceManager& service_manager) {
@@ -113,15 +119,16 @@ void ServiceFrameworkBase::InstallAsService(SM::ServiceManager& service_manager)
Kernel::KClientPort& ServiceFrameworkBase::CreatePort() {
const auto guard = LockService();
ASSERT(!service_registered);
if (named_port == nullptr) {
ASSERT(!service_registered);
auto* port = Kernel::KPort::Create(kernel);
port->Initialize(max_sessions, false, service_name);
port->GetServerPort().SetSessionHandler(shared_from_this());
named_port = Kernel::KPort::Create(kernel);
named_port->Initialize(max_sessions, false, service_name);
service_registered = true;
service_registered = true;
}
return port->GetClientPort();
return named_port->GetClientPort();
}
void ServiceFrameworkBase::RegisterHandlersBase(const FunctionInfoBase* functions, std::size_t n) {
@@ -199,7 +206,6 @@ Result ServiceFrameworkBase::HandleSyncRequest(Kernel::KServerSession& session,
switch (ctx.GetCommandType()) {
case IPC::CommandType::Close:
case IPC::CommandType::TIPC_Close: {
session.Close();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
result = IPC::ERR_REMOTE_PROCESS_DEAD;
@@ -244,6 +250,7 @@ Services::Services(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system
system.GetFileSystemController().CreateFactories(*system.GetFilesystem(), false);
system.Kernel().RegisterNamedService("sm:", SM::ServiceManager::InterfaceFactory);
system.Kernel().RegisterInterfaceForNamedService("sm:", SM::ServiceManager::SessionHandler);
Account::InstallInterfaces(system);
AM::InstallInterfaces(*sm, *nv_flinger, system);

View File

@@ -20,6 +20,7 @@ class System;
namespace Kernel {
class HLERequestContext;
class KClientPort;
class KPort;
class KServerSession;
class ServiceThread;
} // namespace Kernel
@@ -98,6 +99,9 @@ protected:
/// Identifier string used to connect to the service.
std::string service_name;
/// Port used by ManageNamedPort.
Kernel::KPort* named_port{};
private:
template <typename T>
friend class ServiceFramework;

View File

@@ -23,7 +23,13 @@ constexpr Result ERR_INVALID_NAME(ErrorModule::SM, 6);
constexpr Result ERR_SERVICE_NOT_REGISTERED(ErrorModule::SM, 7);
ServiceManager::ServiceManager(Kernel::KernelCore& kernel_) : kernel{kernel_} {}
ServiceManager::~ServiceManager() = default;
ServiceManager::~ServiceManager() {
for (auto& [name, port] : service_ports) {
port->GetClientPort().Close();
port->GetServerPort().Close();
}
}
void ServiceManager::InvokeControlRequest(Kernel::HLERequestContext& context) {
controller_interface->InvokeRequest(context);
@@ -43,6 +49,10 @@ Kernel::KClientPort& ServiceManager::InterfaceFactory(ServiceManager& self, Core
return self.sm_interface->CreatePort();
}
void ServiceManager::SessionHandler(ServiceManager& self, Kernel::KServerPort* server_port) {
self.sm_interface->AcceptSession(server_port);
}
Result ServiceManager::RegisterService(std::string name, u32 max_sessions,
Kernel::SessionRequestHandlerPtr handler) {
@@ -53,7 +63,11 @@ Result ServiceManager::RegisterService(std::string name, u32 max_sessions,
return ERR_ALREADY_REGISTERED;
}
registered_services.emplace(std::move(name), handler);
auto* port = Kernel::KPort::Create(kernel);
port->Initialize(ServerSessionCountMax, false, name);
service_ports.emplace(name, port);
registered_services.emplace(name, handler);
return ResultSuccess;
}
@@ -68,24 +82,20 @@ Result ServiceManager::UnregisterService(const std::string& name) {
}
registered_services.erase(iter);
service_ports.erase(name);
return ResultSuccess;
}
ResultVal<Kernel::KPort*> ServiceManager::GetServicePort(const std::string& name) {
CASCADE_CODE(ValidateServiceName(name));
auto it = registered_services.find(name);
if (it == registered_services.end()) {
auto it = service_ports.find(name);
if (it == service_ports.end()) {
LOG_ERROR(Service_SM, "Server is not registered! service={}", name);
return ERR_SERVICE_NOT_REGISTERED;
}
auto* port = Kernel::KPort::Create(kernel);
port->Initialize(ServerSessionCountMax, false, name);
auto handler = it->second;
port->GetServerPort().SetSessionHandler(std::move(handler));
return port;
return it->second;
}
/**
@@ -144,24 +154,20 @@ ResultVal<Kernel::KClientSession*> SM::GetServiceImpl(Kernel::HLERequestContext&
// Find the named port.
auto port_result = service_manager.GetServicePort(name);
if (port_result.Failed()) {
auto service = service_manager.GetService<Kernel::SessionRequestHandler>(name);
if (port_result.Failed() || !service) {
LOG_ERROR(Service_SM, "called service={} -> error 0x{:08X}", name, port_result.Code().raw);
return port_result.Code();
}
auto& port = port_result.Unwrap();
SCOPE_EXIT({
port->GetClientPort().Close();
port->GetServerPort().Close();
});
// Create a new session.
Kernel::KClientSession* session{};
if (const auto result = port->GetClientPort().CreateSession(
std::addressof(session), std::make_shared<Kernel::SessionRequestManager>(kernel));
result.IsError()) {
if (const auto result = port->GetClientPort().CreateSession(&session); result.IsError()) {
LOG_ERROR(Service_SM, "called service={} -> error 0x{:08X}", name, result.raw);
return result;
}
service->AcceptSession(&port->GetServerPort());
LOG_DEBUG(Service_SM, "called service={} -> session={}", name, session->GetId());

View File

@@ -51,6 +51,7 @@ private:
class ServiceManager {
public:
static Kernel::KClientPort& InterfaceFactory(ServiceManager& self, Core::System& system);
static void SessionHandler(ServiceManager& self, Kernel::KServerPort* server_port);
explicit ServiceManager(Kernel::KernelCore& kernel_);
~ServiceManager();
@@ -78,6 +79,7 @@ private:
/// Map of registered services, retrieved using GetServicePort.
std::unordered_map<std::string, Kernel::SessionRequestHandlerPtr> registered_services;
std::unordered_map<std::string, Kernel::KPort*> service_ports;
/// Kernel context
Kernel::KernelCore& kernel;

View File

@@ -15,10 +15,9 @@
namespace Service::SM {
void Controller::ConvertCurrentObjectToDomain(Kernel::HLERequestContext& ctx) {
ASSERT_MSG(!ctx.Session()->GetSessionRequestManager()->IsDomain(),
"Session is already a domain");
ASSERT_MSG(!ctx.GetManager()->IsDomain(), "Session is already a domain");
LOG_DEBUG(Service, "called, server_session={}", ctx.Session()->GetId());
ctx.Session()->GetSessionRequestManager()->ConvertToDomainOnRequestEnd();
ctx.GetManager()->ConvertToDomainOnRequestEnd();
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
@@ -29,9 +28,7 @@ void Controller::CloneCurrentObject(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service, "called");
auto& process = *ctx.GetThread().GetOwnerProcess();
auto& parent_session = *ctx.Session()->GetParent();
auto& session_manager = parent_session.GetServerSession().GetSessionRequestManager();
auto& session_handler = session_manager->SessionHandler();
auto session_manager = ctx.GetManager();
// FIXME: this is duplicated from the SVC, it should just call it instead
// once this is a proper process
@@ -46,13 +43,14 @@ void Controller::CloneCurrentObject(Kernel::HLERequestContext& ctx) {
ASSERT(session != nullptr);
// Initialize the session.
session->Initialize(nullptr, parent_session.GetName(), session_manager);
session->Initialize(nullptr, "");
// Commit the session reservation.
session_reservation.Commit();
// Register the session.
session_handler.ClientConnected(&session->GetServerSession());
// Register with manager.
session_manager->SessionHandler().RegisterSession(&session->GetServerSession(),
session_manager);
// We succeeded.
IPC::ResponseBuilder rb{ctx, 2, 0, 1, IPC::ResponseBuilder::Flags::AlwaysMoveHandles};

View File

@@ -224,6 +224,7 @@ add_library(shader_recompiler STATIC
ir_opt/lower_fp16_to_fp32.cpp
ir_opt/lower_int64_to_int32.cpp
ir_opt/passes.h
ir_opt/position_pass.cpp
ir_opt/rescaling_pass.cpp
ir_opt/ssa_rewrite_pass.cpp
ir_opt/texture_pass.cpp

View File

@@ -450,6 +450,9 @@ std::string EmitGLASM(const Profile& profile, const RuntimeInfo& runtime_info, I
if (program.info.uses_rescaling_uniform) {
header += "PARAM scaling[1]={program.local[0..0]};";
}
if (program.info.uses_render_area) {
header += "PARAM render_area[1]={program.local[1..1]};";
}
header += "TEMP ";
for (size_t index = 0; index < ctx.reg_alloc.NumUsedRegisters(); ++index) {
header += fmt::format("R{},", index);

View File

@@ -43,6 +43,10 @@ void EmitBitCastU64F64(EmitContext&, IR::Inst& inst, const IR::Value& value) {
Alias(inst, value);
}
void EmitBitCastS32F32(EmitContext&, IR::Inst& inst, const IR::Value& value) {
Alias(inst, value);
}
void EmitBitCastF16U16(EmitContext&, IR::Inst& inst, const IR::Value& value) {
Alias(inst, value);
}

View File

@@ -396,6 +396,10 @@ void EmitResolutionDownFactor(EmitContext& ctx, IR::Inst& inst) {
ctx.Add("MOV.F {}.x,scaling[0].z;", inst);
}
void EmitRenderArea(EmitContext& ctx, IR::Inst& inst) {
ctx.Add("MOV.F {},render_area[0];", inst);
}
void EmitLoadLocal(EmitContext& ctx, IR::Inst& inst, ScalarU32 word_offset) {
ctx.Add("MOV.U {},lmem[{}].x;", inst, word_offset);
}

View File

@@ -73,6 +73,7 @@ void EmitSampleId(EmitContext& ctx, IR::Inst& inst);
void EmitIsHelperInvocation(EmitContext& ctx, IR::Inst& inst);
void EmitYDirection(EmitContext& ctx, IR::Inst& inst);
void EmitResolutionDownFactor(EmitContext& ctx, IR::Inst& inst);
void EmitRenderArea(EmitContext& ctx, IR::Inst& inst);
void EmitLoadLocal(EmitContext& ctx, IR::Inst& inst, ScalarU32 word_offset);
void EmitWriteLocal(EmitContext& ctx, ScalarU32 word_offset, ScalarU32 value);
void EmitUndefU1(EmitContext& ctx, IR::Inst& inst);
@@ -195,6 +196,7 @@ void EmitSelectF64(EmitContext& ctx, ScalarS32 cond, Register true_value, Regist
void EmitBitCastU16F16(EmitContext& ctx, IR::Inst& inst, const IR::Value& value);
void EmitBitCastU32F32(EmitContext& ctx, IR::Inst& inst, const IR::Value& value);
void EmitBitCastU64F64(EmitContext& ctx, IR::Inst& inst, const IR::Value& value);
void EmitBitCastS32F32(EmitContext& ctx, IR::Inst& inst, const IR::Value& value);
void EmitBitCastF16U16(EmitContext& ctx, IR::Inst& inst, const IR::Value& value);
void EmitBitCastF32U32(EmitContext& ctx, IR::Inst& inst, const IR::Value& value);
void EmitBitCastF64U64(EmitContext& ctx, IR::Inst& inst, const IR::Value& value);

View File

@@ -48,6 +48,10 @@ void EmitBitCastU64F64(EmitContext& ctx, IR::Inst& inst, std::string_view value)
ctx.AddU64("{}=doubleBitsToUint64({});", inst, value);
}
void EmitBitCastS32F32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
ctx.AddF32("{}=ftoi({});", inst, value);
}
void EmitBitCastF16U16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst) {
NotImplemented();
}

View File

@@ -416,6 +416,10 @@ void EmitResolutionDownFactor(EmitContext& ctx, IR::Inst& inst) {
ctx.AddF32("{}=scaling.z;", inst);
}
void EmitRenderArea(EmitContext& ctx, IR::Inst& inst) {
ctx.AddF32x4("{}=render_area;", inst);
}
void EmitLoadLocal(EmitContext& ctx, IR::Inst& inst, std::string_view word_offset) {
ctx.AddU32("{}=lmem[{}];", inst, word_offset);
}

View File

@@ -87,6 +87,7 @@ void EmitSampleId(EmitContext& ctx, IR::Inst& inst);
void EmitIsHelperInvocation(EmitContext& ctx, IR::Inst& inst);
void EmitYDirection(EmitContext& ctx, IR::Inst& inst);
void EmitResolutionDownFactor(EmitContext& ctx, IR::Inst& inst);
void EmitRenderArea(EmitContext& ctx, IR::Inst& inst);
void EmitLoadLocal(EmitContext& ctx, IR::Inst& inst, std::string_view word_offset);
void EmitWriteLocal(EmitContext& ctx, std::string_view word_offset, std::string_view value);
void EmitUndefU1(EmitContext& ctx, IR::Inst& inst);
@@ -229,6 +230,7 @@ void EmitSelectF64(EmitContext& ctx, IR::Inst& inst, std::string_view cond,
void EmitBitCastU16F16(EmitContext& ctx, IR::Inst& inst);
void EmitBitCastU32F32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitBitCastU64F64(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitBitCastS32F32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitBitCastF16U16(EmitContext& ctx, IR::Inst& inst);
void EmitBitCastF32U32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitBitCastF64U64(EmitContext& ctx, IR::Inst& inst, std::string_view value);

View File

@@ -358,6 +358,9 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile
if (info.uses_rescaling_uniform) {
header += "layout(location=0) uniform vec4 scaling;";
}
if (info.uses_render_area) {
header += "layout(location=1) uniform vec4 render_area;";
}
DefineConstantBuffers(bindings);
DefineConstantBufferIndirect();
DefineStorageBuffers(bindings);

View File

@@ -23,8 +23,12 @@ struct RescalingLayout {
alignas(16) std::array<u32, NUM_IMAGE_SCALING_WORDS> rescaling_images;
u32 down_factor;
};
struct RenderAreaLayout {
std::array<f32, 4> render_area;
};
constexpr u32 RESCALING_LAYOUT_WORDS_OFFSET = offsetof(RescalingLayout, rescaling_textures);
constexpr u32 RESCALING_LAYOUT_DOWN_FACTOR_OFFSET = offsetof(RescalingLayout, down_factor);
constexpr u32 RENDERAREA_LAYOUT_OFFSET = offsetof(RenderAreaLayout, render_area);
[[nodiscard]] std::vector<u32> EmitSPIRV(const Profile& profile, const RuntimeInfo& runtime_info,
IR::Program& program, Bindings& bindings);

View File

@@ -18,6 +18,10 @@ void EmitBitCastU64F64(EmitContext&) {
throw NotImplementedException("SPIR-V Instruction");
}
void EmitBitCastS32F32(EmitContext&) {
throw NotImplementedException("SPIR-V Instruction");
}
void EmitBitCastF16U16(EmitContext&) {
throw NotImplementedException("SPIR-V Instruction");
}

View File

@@ -353,7 +353,6 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) {
case IR::Attribute::TessellationEvaluationPointV:
return ctx.OpLoad(ctx.F32[1],
ctx.OpAccessChain(ctx.input_f32, ctx.tess_coord, ctx.Const(1U)));
default:
throw NotImplementedException("Read attribute {}", attr);
}
@@ -537,6 +536,17 @@ Id EmitResolutionDownFactor(EmitContext& ctx) {
}
}
Id EmitRenderArea(EmitContext& ctx) {
if (ctx.profile.unified_descriptor_binding) {
const Id pointer_type{ctx.TypePointer(spv::StorageClass::PushConstant, ctx.F32[4])};
const Id index{ctx.Const(ctx.render_are_member_index)};
const Id pointer{ctx.OpAccessChain(pointer_type, ctx.render_area_push_constant, index)};
return ctx.OpLoad(ctx.F32[4], pointer);
} else {
throw NotImplementedException("SPIR-V Instruction");
}
}
Id EmitLoadLocal(EmitContext& ctx, Id word_offset) {
const Id pointer{ctx.OpAccessChain(ctx.private_u32, ctx.local_memory, word_offset)};
return ctx.OpLoad(ctx.U32[1], pointer);

View File

@@ -76,6 +76,7 @@ Id EmitSampleId(EmitContext& ctx);
Id EmitIsHelperInvocation(EmitContext& ctx);
Id EmitYDirection(EmitContext& ctx);
Id EmitResolutionDownFactor(EmitContext& ctx);
Id EmitRenderArea(EmitContext& ctx);
Id EmitLoadLocal(EmitContext& ctx, Id word_offset);
void EmitWriteLocal(EmitContext& ctx, Id word_offset, Id value);
Id EmitUndefU1(EmitContext& ctx);
@@ -177,7 +178,8 @@ Id EmitSelectF64(EmitContext& ctx, Id cond, Id true_value, Id false_value);
void EmitBitCastU16F16(EmitContext& ctx);
Id EmitBitCastU32F32(EmitContext& ctx, Id value);
void EmitBitCastU64F64(EmitContext& ctx);
void EmitBitCastF16U16(EmitContext& ctx);
void EmitBitCastS32F32(EmitContext& ctx);
void EmitBitCastF16U16(EmitContext&);
Id EmitBitCastF32U32(EmitContext& ctx, Id value);
void EmitBitCastF64U64(EmitContext& ctx);
Id EmitPackUint2x32(EmitContext& ctx, Id value);

View File

@@ -473,6 +473,7 @@ EmitContext::EmitContext(const Profile& profile_, const RuntimeInfo& runtime_inf
DefineAttributeMemAccess(program.info);
DefineGlobalMemoryFunctions(program.info);
DefineRescalingInput(program.info);
DefineRenderArea(program.info);
}
EmitContext::~EmitContext() = default;
@@ -982,6 +983,36 @@ void EmitContext::DefineRescalingInputUniformConstant() {
}
}
void EmitContext::DefineRenderArea(const Info& info) {
if (!info.uses_render_area) {
return;
}
if (profile.unified_descriptor_binding) {
boost::container::static_vector<Id, 1> members{};
u32 member_index{0};
members.push_back(F32[4]);
render_are_member_index = member_index++;
const Id push_constant_struct{TypeStruct(std::span(members.data(), members.size()))};
Decorate(push_constant_struct, spv::Decoration::Block);
Name(push_constant_struct, "RenderAreaInfo");
MemberDecorate(push_constant_struct, render_are_member_index, spv::Decoration::Offset, 0);
MemberName(push_constant_struct, render_are_member_index, "render_area");
const Id pointer_type{TypePointer(spv::StorageClass::PushConstant, push_constant_struct)};
render_area_push_constant =
AddGlobalVariable(pointer_type, spv::StorageClass::PushConstant);
Name(render_area_push_constant, "render_area_push_constants");
if (profile.supported_spirv >= 0x00010400) {
interfaces.push_back(render_area_push_constant);
}
}
}
void EmitContext::DefineConstantBuffers(const Info& info, u32& binding) {
if (info.constant_buffer_descriptors.empty()) {
return;

View File

@@ -243,6 +243,9 @@ public:
u32 texture_rescaling_index{};
u32 image_rescaling_index{};
Id render_area_push_constant{};
u32 render_are_member_index{};
Id local_memory{};
Id shared_memory_u8{};
@@ -318,6 +321,7 @@ private:
void DefineRescalingInput(const Info& info);
void DefineRescalingInputPushConstant();
void DefineRescalingInputUniformConstant();
void DefineRenderArea(const Info& info);
void DefineInputs(const IR::Program& program);
void DefineOutputs(const IR::Program& program);

View File

@@ -22,6 +22,10 @@ public:
[[nodiscard]] virtual TextureType ReadTextureType(u32 raw_handle) = 0;
[[nodiscard]] virtual TexturePixelFormat ReadTexturePixelFormat(u32 raw_handle) = 0;
[[nodiscard]] virtual u32 ReadViewportTransformState() = 0;
[[nodiscard]] virtual u32 TextureBoundBuffer() const = 0;
[[nodiscard]] virtual u32 LocalMemorySize() const = 0;

View File

@@ -378,6 +378,14 @@ F32 IREmitter::ResolutionDownFactor() {
return Inst<F32>(Opcode::ResolutionDownFactor);
}
F32 IREmitter::RenderAreaWidth() {
return F32(CompositeExtract(Inst<Value>(Opcode::RenderArea), 0));
}
F32 IREmitter::RenderAreaHeight() {
return F32(CompositeExtract(Inst<Value>(Opcode::RenderArea), 1));
}
U32 IREmitter::LaneId() {
return Inst<U32>(Opcode::LaneId);
}
@@ -683,6 +691,11 @@ IR::U32 IREmitter::BitCast<IR::U32, IR::F32>(const IR::F32& value) {
return Inst<IR::U32>(Opcode::BitCastU32F32, value);
}
template <>
IR::S32 IREmitter::BitCast<IR::S32, IR::F32>(const IR::F32& value) {
return Inst<IR::S32>(Opcode::BitCastS32F32, value);
}
template <>
IR::F32 IREmitter::BitCast<IR::F32, IR::U32>(const IR::U32& value) {
return Inst<IR::F32>(Opcode::BitCastF32U32, value);

View File

@@ -103,6 +103,9 @@ public:
[[nodiscard]] F32 ResolutionDownFactor();
[[nodiscard]] F32 RenderAreaWidth();
[[nodiscard]] F32 RenderAreaHeight();
[[nodiscard]] U32 LaneId();
[[nodiscard]] U32 LoadGlobalU8(const U64& address);

View File

@@ -37,6 +37,7 @@ constexpr Type U8{Type::U8};
constexpr Type U16{Type::U16};
constexpr Type U32{Type::U32};
constexpr Type U64{Type::U64};
constexpr Type S32{Type::S32};
constexpr Type F16{Type::F16};
constexpr Type F32{Type::F32};
constexpr Type F64{Type::F64};

View File

@@ -63,6 +63,7 @@ OPCODE(SampleId, U32,
OPCODE(IsHelperInvocation, U1, )
OPCODE(YDirection, F32, )
OPCODE(ResolutionDownFactor, F32, )
OPCODE(RenderArea, F32x4, )
// Undefined
OPCODE(UndefU1, U1, )
@@ -173,6 +174,7 @@ OPCODE(SelectF64, F64, U1,
OPCODE(BitCastU16F16, U16, F16, )
OPCODE(BitCastU32F32, U32, F32, )
OPCODE(BitCastU64F64, U64, F64, )
OPCODE(BitCastS32F32, S32, F32, )
OPCODE(BitCastF16U16, F16, U16, )
OPCODE(BitCastF32U32, F32, U32, )
OPCODE(BitCastF64U64, F64, U64, )

View File

@@ -24,21 +24,22 @@ enum class Type {
U16 = 1 << 7,
U32 = 1 << 8,
U64 = 1 << 9,
F16 = 1 << 10,
F32 = 1 << 11,
F64 = 1 << 12,
U32x2 = 1 << 13,
U32x3 = 1 << 14,
U32x4 = 1 << 15,
F16x2 = 1 << 16,
F16x3 = 1 << 17,
F16x4 = 1 << 18,
F32x2 = 1 << 19,
F32x3 = 1 << 20,
F32x4 = 1 << 21,
F64x2 = 1 << 22,
F64x3 = 1 << 23,
F64x4 = 1 << 24,
S32 = 1 << 10,
F16 = 1 << 11,
F32 = 1 << 12,
F64 = 1 << 13,
U32x2 = 1 << 14,
U32x3 = 1 << 15,
U32x4 = 1 << 16,
F16x2 = 1 << 17,
F16x3 = 1 << 18,
F16x4 = 1 << 19,
F32x2 = 1 << 20,
F32x3 = 1 << 21,
F32x4 = 1 << 22,
F64x2 = 1 << 23,
F64x3 = 1 << 24,
F64x4 = 1 << 25,
};
DECLARE_ENUM_FLAG_OPERATORS(Type)

View File

@@ -23,6 +23,8 @@ Value::Value(u16 value) noexcept : type{Type::U16}, imm_u16{value} {}
Value::Value(u32 value) noexcept : type{Type::U32}, imm_u32{value} {}
Value::Value(s32 value) noexcept : type{Type::S32}, imm_s32{value} {}
Value::Value(f32 value) noexcept : type{Type::F32}, imm_f32{value} {}
Value::Value(u64 value) noexcept : type{Type::U64}, imm_u64{value} {}
@@ -69,6 +71,7 @@ bool Value::operator==(const Value& other) const {
return imm_u16 == other.imm_u16;
case Type::U32:
case Type::F32:
case Type::S32:
return imm_u32 == other.imm_u32;
case Type::U64:
case Type::F64:

View File

@@ -44,6 +44,7 @@ public:
explicit Value(u8 value) noexcept;
explicit Value(u16 value) noexcept;
explicit Value(u32 value) noexcept;
explicit Value(s32 value) noexcept;
explicit Value(f32 value) noexcept;
explicit Value(u64 value) noexcept;
explicit Value(f64 value) noexcept;
@@ -66,6 +67,7 @@ public:
[[nodiscard]] u8 U8() const;
[[nodiscard]] u16 U16() const;
[[nodiscard]] u32 U32() const;
[[nodiscard]] s32 S32() const;
[[nodiscard]] f32 F32() const;
[[nodiscard]] u64 U64() const;
[[nodiscard]] f64 F64() const;
@@ -85,6 +87,7 @@ private:
u8 imm_u8;
u16 imm_u16;
u32 imm_u32;
s32 imm_s32;
f32 imm_f32;
u64 imm_u64;
f64 imm_f64;
@@ -266,6 +269,7 @@ using U8 = TypedValue<Type::U8>;
using U16 = TypedValue<Type::U16>;
using U32 = TypedValue<Type::U32>;
using U64 = TypedValue<Type::U64>;
using S32 = TypedValue<Type::S32>;
using F16 = TypedValue<Type::F16>;
using F32 = TypedValue<Type::F32>;
using F64 = TypedValue<Type::F64>;
@@ -377,6 +381,14 @@ inline u32 Value::U32() const {
return imm_u32;
}
inline s32 Value::S32() const {
if (IsIdentity()) {
return inst->Arg(0).S32();
}
DEBUG_ASSERT(type == Type::S32);
return imm_s32;
}
inline f32 Value::F32() const {
if (IsIdentity()) {
return inst->Arg(0).F32();

View File

@@ -220,6 +220,8 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo
Optimization::ConstantPropagationPass(program);
Optimization::PositionPass(env, program);
Optimization::GlobalMemoryToStorageBufferPass(program);
Optimization::TexturePass(env, program);

View File

@@ -17,6 +17,7 @@ void LowerFp16ToFp32(IR::Program& program);
void LowerInt64ToInt32(IR::Program& program);
void RescalingPass(IR::Program& program);
void SsaRewritePass(IR::Program& program);
void PositionPass(Environment& env, IR::Program& program);
void TexturePass(Environment& env, IR::Program& program);
void VerificationPass(const IR::Program& program);

View File

@@ -0,0 +1,77 @@
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <boost/container/small_vector.hpp>
#include "shader_recompiler/frontend/ir/basic_block.h"
#include "shader_recompiler/frontend/ir/ir_emitter.h"
#include "shader_recompiler/frontend/ir/value.h"
#include "shader_recompiler/ir_opt/passes.h"
namespace Shader::Optimization {
namespace {
struct PositionInst {
IR::Inst* inst;
IR::Block* block;
IR::Attribute attr;
};
using PositionInstVector = boost::container::small_vector<PositionInst, 24>;
} // Anonymous namespace
void PositionPass(Environment& env, IR::Program& program) {
if (env.ShaderStage() != Stage::VertexB || env.ReadViewportTransformState()) {
return;
}
Info& info{program.info};
info.uses_render_area = true;
PositionInstVector to_replace;
for (IR::Block* const block : program.post_order_blocks) {
for (IR::Inst& inst : block->Instructions()) {
switch (inst.GetOpcode()) {
case IR::Opcode::SetAttribute: {
const IR::Attribute attr{inst.Arg(0).Attribute()};
switch (attr) {
case IR::Attribute::PositionX:
case IR::Attribute::PositionY: {
to_replace.push_back(PositionInst{.inst = &inst, .block = block, .attr = attr});
break;
}
default:
break;
}
break;
}
default:
break;
}
}
}
for (PositionInst& position_inst : to_replace) {
IR::IREmitter ir{*position_inst.block,
IR::Block::InstructionList::s_iterator_to(*position_inst.inst)};
const IR::F32 value(position_inst.inst->Arg(1));
const IR::F32F64 scale(ir.Imm32(2.f));
const IR::F32 negative_one{ir.Imm32(-1.f)};
switch (position_inst.attr) {
case IR::Attribute::PositionX: {
position_inst.inst->SetArg(
1,
ir.FPFma(value, ir.FPMul(ir.FPRecip(ir.RenderAreaWidth()), scale), negative_one));
break;
}
case IR::Attribute::PositionY: {
position_inst.inst->SetArg(
1,
ir.FPFma(value, ir.FPMul(ir.FPRecip(ir.RenderAreaHeight()), scale), negative_one));
break;
}
default:
break;
}
}
}
} // namespace Shader::Optimization

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@@ -7,6 +7,7 @@
#include <boost/container/small_vector.hpp>
#include "common/settings.h"
#include "shader_recompiler/environment.h"
#include "shader_recompiler/frontend/ir/basic_block.h"
#include "shader_recompiler/frontend/ir/breadth_first_search.h"
@@ -363,6 +364,14 @@ TextureType ReadTextureType(Environment& env, const ConstBufferAddr& cbuf) {
return env.ReadTextureType(lhs_raw | rhs_raw);
}
TexturePixelFormat ReadTexturePixelFormat(Environment& env, const ConstBufferAddr& cbuf) {
const u32 secondary_index{cbuf.has_secondary ? cbuf.secondary_index : cbuf.index};
const u32 secondary_offset{cbuf.has_secondary ? cbuf.secondary_offset : cbuf.offset};
const u32 lhs_raw{env.ReadCbufValue(cbuf.index, cbuf.offset)};
const u32 rhs_raw{env.ReadCbufValue(secondary_index, secondary_offset)};
return env.ReadTexturePixelFormat(lhs_raw | rhs_raw);
}
class Descriptors {
public:
explicit Descriptors(TextureBufferDescriptors& texture_buffer_descriptors_,
@@ -451,6 +460,38 @@ void PatchImageSampleImplicitLod(IR::Block& block, IR::Inst& inst) {
ir.FPMul(IR::F32(ir.CompositeExtract(coord, 1)),
ir.FPRecip(ir.ConvertUToF(32, 32, ir.CompositeExtract(texture_size, 1))))));
}
void PathTexelFetch(IR::Block& block, IR::Inst& inst, TexturePixelFormat pixel_format) {
const auto it{IR::Block::InstructionList::s_iterator_to(inst)};
IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)};
auto get_max_value = [pixel_format]() -> float {
switch (pixel_format) {
case TexturePixelFormat::A8B8G8R8_SNORM:
case TexturePixelFormat::R8G8_SNORM:
case TexturePixelFormat::R8_SNORM:
return 1.f / std::numeric_limits<char>::max();
case TexturePixelFormat::R16G16B16A16_SNORM:
case TexturePixelFormat::R16G16_SNORM:
case TexturePixelFormat::R16_SNORM:
return 1.f / std::numeric_limits<short>::max();
default:
throw InvalidArgument("Invalid texture pixel format");
}
};
const IR::Value new_inst{&*block.PrependNewInst(it, inst)};
const IR::F32 x(ir.CompositeExtract(new_inst, 0));
const IR::F32 y(ir.CompositeExtract(new_inst, 1));
const IR::F32 z(ir.CompositeExtract(new_inst, 2));
const IR::F32 w(ir.CompositeExtract(new_inst, 3));
const IR::F16F32F64 max_value(ir.Imm32(get_max_value()));
const IR::Value converted =
ir.CompositeConstruct(ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::S32>(x)), max_value),
ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::S32>(y)), max_value),
ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::S32>(z)), max_value),
ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::S32>(w)), max_value));
inst.ReplaceUsesWith(converted);
}
} // Anonymous namespace
void TexturePass(Environment& env, IR::Program& program) {
@@ -597,6 +638,14 @@ void TexturePass(Environment& env, IR::Program& program) {
} else {
inst->SetArg(0, IR::Value{});
}
if (Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::OpenGL &&
inst->GetOpcode() == IR::Opcode::ImageFetch && flags.type == TextureType::Buffer) {
const auto pixel_format = ReadTexturePixelFormat(env, cbuf);
if (pixel_format != TexturePixelFormat::OTHER) {
PathTexelFetch(*texture_inst.block, *texture_inst.inst, pixel_format);
}
}
}
}

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@@ -29,6 +29,16 @@ enum class TextureType : u32 {
};
constexpr u32 NUM_TEXTURE_TYPES = 9;
enum class TexturePixelFormat : u32 {
A8B8G8R8_SNORM,
R8_SNORM,
R8G8_SNORM,
R16G16B16A16_SNORM,
R16G16_SNORM,
R16_SNORM,
OTHER
};
enum class ImageFormat : u32 {
Typeless,
R8_UINT,
@@ -182,6 +192,7 @@ struct Info {
bool uses_shadow_lod{};
bool uses_rescaling_uniform{};
bool uses_cbuf_indirect{};
bool uses_render_area{};
IR::Type used_constant_buffer_types{};
IR::Type used_storage_buffer_types{};

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@@ -29,17 +29,17 @@ constexpr std::array PROGRAM_LUT{
[[nodiscard]] GLenum GetTextureBufferFormat(GLenum gl_format) {
switch (gl_format) {
case GL_RGBA8_SNORM:
return GL_RGBA8;
return GL_RGBA8I;
case GL_R8_SNORM:
return GL_R8;
return GL_R8I;
case GL_RGBA16_SNORM:
return GL_RGBA16;
return GL_RGBA16I;
case GL_R16_SNORM:
return GL_R16;
return GL_R16I;
case GL_RG16_SNORM:
return GL_RG16;
return GL_RG16I;
case GL_RG8_SNORM:
return GL_RG8;
return GL_RG8I;
default:
return gl_format;
}
@@ -96,9 +96,6 @@ GLuint Buffer::View(u32 offset, u32 size, PixelFormat format) {
texture.Create(GL_TEXTURE_BUFFER);
const GLenum gl_format{MaxwellToGL::GetFormatTuple(format).internal_format};
const GLenum texture_format{GetTextureBufferFormat(gl_format)};
if (texture_format != gl_format) {
LOG_WARNING(Render_OpenGL, "Emulating SNORM texture buffer with UNORM.");
}
glTextureBufferRange(texture.handle, texture_format, buffer.handle, offset, size);
views.push_back({
.offset = offset,

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@@ -503,6 +503,17 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
float_image_scaling_mask, down_factor, 0.0f);
}
}
if (info.uses_render_area) {
const auto render_area_width(static_cast<GLfloat>(regs.surface_clip.width));
const auto render_area_height(static_cast<GLfloat>(regs.surface_clip.height));
if (use_assembly) {
glProgramLocalParameter4fARB(AssemblyStage(stage), 1, render_area_width,
render_area_height, 0.0f, 0.0f);
} else {
glProgramUniform4f(source_programs[stage].handle, 1, render_area_width,
render_area_height, 0.0f, 0.0f);
}
}
}};
if constexpr (Spec::enabled_stages[0]) {
prepare_stage(0);

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@@ -618,6 +618,16 @@ void RasterizerOpenGL::SyncViewport() {
}
flags[Dirty::Viewport0 + index] = false;
if (!regs.viewport_scale_offset_enbled) {
const auto x = static_cast<GLfloat>(regs.surface_clip.x);
const auto y = static_cast<GLfloat>(regs.surface_clip.y);
const auto width = static_cast<GLfloat>(regs.surface_clip.width);
const auto height = static_cast<GLfloat>(regs.surface_clip.height);
glViewportIndexedf(static_cast<GLuint>(index), x, y, width != 0.0f ? width : 1.0f,
height != 0.0f ? height : 1.0f);
continue;
}
const auto& src = regs.viewport_transform[index];
GLfloat x = conv(src.translate_x - src.scale_x);
GLfloat y = conv(src.translate_y - src.scale_y);

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@@ -49,7 +49,7 @@ using VideoCommon::LoadPipelines;
using VideoCommon::SerializePipeline;
using Context = ShaderContext::Context;
constexpr u32 CACHE_VERSION = 6;
constexpr u32 CACHE_VERSION = 7;
template <typename Container>
auto MakeSpan(Container& container) {

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@@ -68,13 +68,15 @@ public:
}
vk::PipelineLayout CreatePipelineLayout(VkDescriptorSetLayout descriptor_set_layout) const {
using Shader::Backend::SPIRV::RenderAreaLayout;
using Shader::Backend::SPIRV::RescalingLayout;
const u32 size_offset = is_compute ? sizeof(RescalingLayout::down_factor) : 0u;
const VkPushConstantRange range{
.stageFlags = static_cast<VkShaderStageFlags>(
is_compute ? VK_SHADER_STAGE_COMPUTE_BIT : VK_SHADER_STAGE_ALL_GRAPHICS),
.offset = 0,
.size = static_cast<u32>(sizeof(RescalingLayout)) - size_offset,
.size = static_cast<u32>(sizeof(RescalingLayout)) - size_offset +
static_cast<u32>(sizeof(RenderAreaLayout)),
};
return device->GetLogical().CreatePipelineLayout({
.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
@@ -167,6 +169,12 @@ private:
u32 image_bit{1u};
};
class RenderAreaPushConstant {
public:
bool uses_render_area{};
std::array<f32, 4> words{};
};
inline void PushImageDescriptors(TextureCache& texture_cache,
UpdateDescriptorQueue& update_descriptor_queue,
const Shader::Info& info, RescalingPushConstant& rescaling,

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@@ -480,11 +480,15 @@ void BlitScreen::RefreshResources(const Tegra::FramebufferConfig& framebuffer) {
fsr.reset();
}
if (framebuffer.width == raw_width && framebuffer.height == raw_height && !raw_images.empty()) {
if (framebuffer.width == raw_width && framebuffer.height == raw_height &&
framebuffer.pixel_format == pixel_format && !raw_images.empty()) {
return;
}
raw_width = framebuffer.width;
raw_height = framebuffer.height;
pixel_format = framebuffer.pixel_format;
ReleaseRawImages();
CreateStagingBuffer(framebuffer);

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@@ -28,6 +28,10 @@ namespace VideoCore {
class RasterizerInterface;
}
namespace Service::android {
enum class PixelFormat : u32;
}
namespace Vulkan {
struct ScreenInfo;
@@ -156,6 +160,7 @@ private:
u32 raw_width = 0;
u32 raw_height = 0;
Service::android::PixelFormat pixel_format{};
std::unique_ptr<FSR> fsr;
};

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@@ -31,6 +31,7 @@ namespace {
using boost::container::small_vector;
using boost::container::static_vector;
using Shader::ImageBufferDescriptor;
using Shader::Backend::SPIRV::RENDERAREA_LAYOUT_OFFSET;
using Shader::Backend::SPIRV::RESCALING_LAYOUT_DOWN_FACTOR_OFFSET;
using Shader::Backend::SPIRV::RESCALING_LAYOUT_WORDS_OFFSET;
using Tegra::Texture::TexturePair;
@@ -433,12 +434,19 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
update_descriptor_queue.Acquire();
RescalingPushConstant rescaling;
RenderAreaPushConstant render_area;
const VkSampler* samplers_it{samplers.data()};
const VideoCommon::ImageViewInOut* views_it{views.data()};
const auto prepare_stage{[&](size_t stage) LAMBDA_FORCEINLINE {
buffer_cache.BindHostStageBuffers(stage);
PushImageDescriptors(texture_cache, update_descriptor_queue, stage_infos[stage], rescaling,
samplers_it, views_it);
const auto& info{stage_infos[0]};
if (info.uses_render_area) {
render_area.uses_render_area = true;
render_area.words = {static_cast<float>(regs.surface_clip.width),
static_cast<float>(regs.surface_clip.height)};
}
}};
if constexpr (Spec::enabled_stages[0]) {
prepare_stage(0);
@@ -455,10 +463,11 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
if constexpr (Spec::enabled_stages[4]) {
prepare_stage(4);
}
ConfigureDraw(rescaling);
ConfigureDraw(rescaling, render_area);
}
void GraphicsPipeline::ConfigureDraw(const RescalingPushConstant& rescaling) {
void GraphicsPipeline::ConfigureDraw(const RescalingPushConstant& rescaling,
const RenderAreaPushConstant& render_are) {
texture_cache.UpdateRenderTargets(false);
scheduler.RequestRenderpass(texture_cache.GetFramebuffer());
@@ -474,7 +483,9 @@ void GraphicsPipeline::ConfigureDraw(const RescalingPushConstant& rescaling) {
const bool bind_pipeline{scheduler.UpdateGraphicsPipeline(this)};
const void* const descriptor_data{update_descriptor_queue.UpdateData()};
scheduler.Record([this, descriptor_data, bind_pipeline, rescaling_data = rescaling.Data(),
is_rescaling, update_rescaling](vk::CommandBuffer cmdbuf) {
is_rescaling, update_rescaling,
uses_render_area = render_are.uses_render_area,
render_area_data = render_are.words](vk::CommandBuffer cmdbuf) {
if (bind_pipeline) {
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline);
}
@@ -483,11 +494,16 @@ void GraphicsPipeline::ConfigureDraw(const RescalingPushConstant& rescaling) {
rescaling_data.data());
if (update_rescaling) {
const f32 config_down_factor{Settings::values.resolution_info.down_factor};
const f32 scale_down_factor{is_rescaling ? config_down_factor : 1.0f};
const f32 scale_down_factor{is_rescaling ? config_down_factor : 2.0f};
cmdbuf.PushConstants(*pipeline_layout, VK_SHADER_STAGE_ALL_GRAPHICS,
RESCALING_LAYOUT_DOWN_FACTOR_OFFSET, sizeof(scale_down_factor),
&scale_down_factor);
}
if (uses_render_area) {
cmdbuf.PushConstants(*pipeline_layout, VK_SHADER_STAGE_ALL_GRAPHICS,
RENDERAREA_LAYOUT_OFFSET, sizeof(render_area_data),
&render_area_data);
}
if (!descriptor_set_layout) {
return;
}

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@@ -62,6 +62,7 @@ class Device;
class PipelineStatistics;
class RenderPassCache;
class RescalingPushConstant;
class RenderAreaPushConstant;
class Scheduler;
class UpdateDescriptorQueue;
@@ -119,7 +120,8 @@ private:
template <typename Spec>
void ConfigureImpl(bool is_indexed);
void ConfigureDraw(const RescalingPushConstant& rescaling);
void ConfigureDraw(const RescalingPushConstant& rescaling,
const RenderAreaPushConstant& render_are);
void MakePipeline(VkRenderPass render_pass);

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@@ -53,7 +53,7 @@ using VideoCommon::FileEnvironment;
using VideoCommon::GenericEnvironment;
using VideoCommon::GraphicsEnvironment;
constexpr u32 CACHE_VERSION = 6;
constexpr u32 CACHE_VERSION = 7;
template <typename Container>
auto MakeSpan(Container& container) {

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@@ -156,12 +156,10 @@ RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra
staging_pool(device, memory_allocator, scheduler), descriptor_pool(device, scheduler),
update_descriptor_queue(device, scheduler),
blit_image(device, scheduler, state_tracker, descriptor_pool),
astc_decoder_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue,
memory_allocator),
render_pass_cache(device), texture_cache_runtime{device, scheduler,
memory_allocator, staging_pool,
blit_image, astc_decoder_pass,
render_pass_cache},
blit_image, render_pass_cache,
descriptor_pool, update_descriptor_queue},
texture_cache(texture_cache_runtime, *this),
buffer_cache_runtime(device, memory_allocator, scheduler, staging_pool,
update_descriptor_queue, descriptor_pool),
@@ -685,6 +683,22 @@ void RasterizerVulkan::UpdateViewportsState(Tegra::Engines::Maxwell3D::Regs& reg
if (!state_tracker.TouchViewports()) {
return;
}
if (!regs.viewport_scale_offset_enbled) {
const auto x = static_cast<float>(regs.surface_clip.x);
const auto y = static_cast<float>(regs.surface_clip.y);
const auto width = static_cast<float>(regs.surface_clip.width);
const auto height = static_cast<float>(regs.surface_clip.height);
VkViewport viewport{
.x = x,
.y = y,
.width = width != 0.0f ? width : 1.0f,
.height = height != 0.0f ? height : 1.0f,
.minDepth = 0.0f,
.maxDepth = 1.0f,
};
scheduler.Record([viewport](vk::CommandBuffer cmdbuf) { cmdbuf.SetViewport(0, viewport); });
return;
}
const bool is_rescaling{texture_cache.IsRescaling()};
const float scale = is_rescaling ? Settings::values.resolution_info.up_factor : 1.0f;
const std::array viewports{

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@@ -155,7 +155,6 @@ private:
DescriptorPool descriptor_pool;
UpdateDescriptorQueue update_descriptor_queue;
BlitImageHelper blit_image;
ASTCDecoderPass astc_decoder_pass;
RenderPassCache render_pass_cache;
TextureCacheRuntime texture_cache_runtime;

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@@ -144,7 +144,6 @@ private:
using FuncType = TypedCommand<T>;
static_assert(sizeof(FuncType) < sizeof(data), "Lambda is too large");
recorded_counts++;
command_offset = Common::AlignUp(command_offset, alignof(FuncType));
if (command_offset > sizeof(data) - sizeof(FuncType)) {
return false;
@@ -166,7 +165,7 @@ private:
}
bool Empty() const {
return recorded_counts == 0;
return command_offset == 0;
}
bool HasSubmit() const {
@@ -177,7 +176,6 @@ private:
Command* first = nullptr;
Command* last = nullptr;
size_t recorded_counts = 0;
size_t command_offset = 0;
bool submit = false;
alignas(std::max_align_t) std::array<u8, 0x8000> data{};

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@@ -791,12 +791,17 @@ TextureCacheRuntime::TextureCacheRuntime(const Device& device_, Scheduler& sched
MemoryAllocator& memory_allocator_,
StagingBufferPool& staging_buffer_pool_,
BlitImageHelper& blit_image_helper_,
ASTCDecoderPass& astc_decoder_pass_,
RenderPassCache& render_pass_cache_)
RenderPassCache& render_pass_cache_,
DescriptorPool& descriptor_pool,
UpdateDescriptorQueue& update_descriptor_queue)
: device{device_}, scheduler{scheduler_}, memory_allocator{memory_allocator_},
staging_buffer_pool{staging_buffer_pool_}, blit_image_helper{blit_image_helper_},
astc_decoder_pass{astc_decoder_pass_}, render_pass_cache{render_pass_cache_},
resolution{Settings::values.resolution_info} {}
render_pass_cache{render_pass_cache_}, resolution{Settings::values.resolution_info} {
if (Settings::values.accelerate_astc) {
astc_decoder_pass.emplace(device, scheduler, descriptor_pool, staging_buffer_pool,
update_descriptor_queue, memory_allocator);
}
}
void TextureCacheRuntime::Finish() {
scheduler.Finish();
@@ -1782,17 +1787,17 @@ void Framebuffer::CreateFramebuffer(TextureCacheRuntime& runtime,
const auto& resolution = runtime.resolution;
u32 width = 0;
u32 height = 0;
u32 width = std::numeric_limits<u32>::max();
u32 height = std::numeric_limits<u32>::max();
for (size_t index = 0; index < NUM_RT; ++index) {
const ImageView* const color_buffer = color_buffers[index];
if (!color_buffer) {
renderpass_key.color_formats[index] = PixelFormat::Invalid;
continue;
}
width = std::max(width, is_rescaled ? resolution.ScaleUp(color_buffer->size.width)
width = std::min(width, is_rescaled ? resolution.ScaleUp(color_buffer->size.width)
: color_buffer->size.width);
height = std::max(height, is_rescaled ? resolution.ScaleUp(color_buffer->size.height)
height = std::min(height, is_rescaled ? resolution.ScaleUp(color_buffer->size.height)
: color_buffer->size.height);
attachments.push_back(color_buffer->RenderTarget());
renderpass_key.color_formats[index] = color_buffer->format;
@@ -1804,9 +1809,9 @@ void Framebuffer::CreateFramebuffer(TextureCacheRuntime& runtime,
}
const size_t num_colors = attachments.size();
if (depth_buffer) {
width = std::max(width, is_rescaled ? resolution.ScaleUp(depth_buffer->size.width)
width = std::min(width, is_rescaled ? resolution.ScaleUp(depth_buffer->size.width)
: depth_buffer->size.width);
height = std::max(height, is_rescaled ? resolution.ScaleUp(depth_buffer->size.height)
height = std::min(height, is_rescaled ? resolution.ScaleUp(depth_buffer->size.height)
: depth_buffer->size.height);
attachments.push_back(depth_buffer->RenderTarget());
renderpass_key.depth_format = depth_buffer->format;
@@ -1845,7 +1850,7 @@ void TextureCacheRuntime::AccelerateImageUpload(
Image& image, const StagingBufferRef& map,
std::span<const VideoCommon::SwizzleParameters> swizzles) {
if (IsPixelFormatASTC(image.info.format)) {
return astc_decoder_pass.Assemble(image, map, swizzles);
return astc_decoder_pass->Assemble(image, map, swizzles);
}
ASSERT(false);
}

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@@ -6,6 +6,7 @@
#include <span>
#include "shader_recompiler/shader_info.h"
#include "video_core/renderer_vulkan/vk_compute_pass.h"
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
#include "video_core/texture_cache/image_view_base.h"
#include "video_core/texture_cache/texture_cache_base.h"
@@ -25,14 +26,15 @@ using VideoCommon::RenderTargets;
using VideoCommon::SlotVector;
using VideoCore::Surface::PixelFormat;
class ASTCDecoderPass;
class BlitImageHelper;
class DescriptorPool;
class Device;
class Image;
class ImageView;
class Framebuffer;
class RenderPassCache;
class StagingBufferPool;
class UpdateDescriptorQueue;
class Scheduler;
class TextureCacheRuntime {
@@ -41,8 +43,9 @@ public:
MemoryAllocator& memory_allocator_,
StagingBufferPool& staging_buffer_pool_,
BlitImageHelper& blit_image_helper_,
ASTCDecoderPass& astc_decoder_pass_,
RenderPassCache& render_pass_cache_);
RenderPassCache& render_pass_cache_,
DescriptorPool& descriptor_pool,
UpdateDescriptorQueue& update_descriptor_queue);
void Finish();
@@ -97,8 +100,8 @@ public:
MemoryAllocator& memory_allocator;
StagingBufferPool& staging_buffer_pool;
BlitImageHelper& blit_image_helper;
ASTCDecoderPass& astc_decoder_pass;
RenderPassCache& render_pass_cache;
std::optional<ASTCDecoderPass> astc_decoder_pass;
const Settings::ResolutionScalingInfo& resolution;
constexpr static size_t indexing_slots = 8 * sizeof(size_t);

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@@ -19,6 +19,7 @@
#include "video_core/engines/kepler_compute.h"
#include "video_core/memory_manager.h"
#include "video_core/shader_environment.h"
#include "video_core/texture_cache/format_lookup_table.h"
#include "video_core/textures/texture.h"
namespace VideoCommon {
@@ -33,7 +34,7 @@ static u64 MakeCbufKey(u32 index, u32 offset) {
return (static_cast<u64>(index) << 32) | offset;
}
static Shader::TextureType ConvertType(const Tegra::Texture::TICEntry& entry) {
static Shader::TextureType ConvertTextureType(const Tegra::Texture::TICEntry& entry) {
switch (entry.texture_type) {
case Tegra::Texture::TextureType::Texture1D:
return Shader::TextureType::Color1D;
@@ -59,6 +60,26 @@ static Shader::TextureType ConvertType(const Tegra::Texture::TICEntry& entry) {
}
}
static Shader::TexturePixelFormat ConvertTexturePixelFormat(const Tegra::Texture::TICEntry& entry) {
switch (PixelFormatFromTextureInfo(entry.format, entry.r_type, entry.g_type, entry.b_type,
entry.a_type, entry.srgb_conversion)) {
case VideoCore::Surface::PixelFormat::A8B8G8R8_SNORM:
return Shader::TexturePixelFormat::A8B8G8R8_SNORM;
case VideoCore::Surface::PixelFormat::R8_SNORM:
return Shader::TexturePixelFormat::R8_SNORM;
case VideoCore::Surface::PixelFormat::R8G8_SNORM:
return Shader::TexturePixelFormat::R8G8_SNORM;
case VideoCore::Surface::PixelFormat::R16G16B16A16_SNORM:
return Shader::TexturePixelFormat::R16G16B16A16_SNORM;
case VideoCore::Surface::PixelFormat::R16G16_SNORM:
return Shader::TexturePixelFormat::R16G16_SNORM;
case VideoCore::Surface::PixelFormat::R16_SNORM:
return Shader::TexturePixelFormat::R16_SNORM;
default:
return Shader::TexturePixelFormat::OTHER;
}
}
static std::string_view StageToPrefix(Shader::Stage stage) {
switch (stage) {
case Shader::Stage::VertexB:
@@ -178,22 +199,31 @@ void GenericEnvironment::Dump(u64 hash) {
void GenericEnvironment::Serialize(std::ofstream& file) const {
const u64 code_size{static_cast<u64>(CachedSize())};
const u64 num_texture_types{static_cast<u64>(texture_types.size())};
const u64 num_texture_pixel_formats{static_cast<u64>(texture_pixel_formats.size())};
const u64 num_cbuf_values{static_cast<u64>(cbuf_values.size())};
file.write(reinterpret_cast<const char*>(&code_size), sizeof(code_size))
.write(reinterpret_cast<const char*>(&num_texture_types), sizeof(num_texture_types))
.write(reinterpret_cast<const char*>(&num_texture_pixel_formats),
sizeof(num_texture_pixel_formats))
.write(reinterpret_cast<const char*>(&num_cbuf_values), sizeof(num_cbuf_values))
.write(reinterpret_cast<const char*>(&local_memory_size), sizeof(local_memory_size))
.write(reinterpret_cast<const char*>(&texture_bound), sizeof(texture_bound))
.write(reinterpret_cast<const char*>(&start_address), sizeof(start_address))
.write(reinterpret_cast<const char*>(&cached_lowest), sizeof(cached_lowest))
.write(reinterpret_cast<const char*>(&cached_highest), sizeof(cached_highest))
.write(reinterpret_cast<const char*>(&viewport_transform_state),
sizeof(viewport_transform_state))
.write(reinterpret_cast<const char*>(&stage), sizeof(stage))
.write(reinterpret_cast<const char*>(code.data()), code_size);
for (const auto& [key, type] : texture_types) {
file.write(reinterpret_cast<const char*>(&key), sizeof(key))
.write(reinterpret_cast<const char*>(&type), sizeof(type));
}
for (const auto& [key, format] : texture_pixel_formats) {
file.write(reinterpret_cast<const char*>(&key), sizeof(key))
.write(reinterpret_cast<const char*>(&format), sizeof(format));
}
for (const auto& [key, type] : cbuf_values) {
file.write(reinterpret_cast<const char*>(&key), sizeof(key))
.write(reinterpret_cast<const char*>(&type), sizeof(type));
@@ -237,15 +267,13 @@ std::optional<u64> GenericEnvironment::TryFindSize() {
return std::nullopt;
}
Shader::TextureType GenericEnvironment::ReadTextureTypeImpl(GPUVAddr tic_addr, u32 tic_limit,
bool via_header_index, u32 raw) {
Tegra::Texture::TICEntry GenericEnvironment::ReadTextureInfo(GPUVAddr tic_addr, u32 tic_limit,
bool via_header_index, u32 raw) {
const auto handle{Tegra::Texture::TexturePair(raw, via_header_index)};
const GPUVAddr descriptor_addr{tic_addr + handle.first * sizeof(Tegra::Texture::TICEntry)};
Tegra::Texture::TICEntry entry;
gpu_memory->ReadBlock(descriptor_addr, &entry, sizeof(entry));
const Shader::TextureType result{ConvertType(entry)};
texture_types.emplace(raw, result);
return result;
return entry;
}
GraphicsEnvironment::GraphicsEnvironment(Tegra::Engines::Maxwell3D& maxwell3d_,
@@ -305,8 +333,27 @@ u32 GraphicsEnvironment::ReadCbufValue(u32 cbuf_index, u32 cbuf_offset) {
Shader::TextureType GraphicsEnvironment::ReadTextureType(u32 handle) {
const auto& regs{maxwell3d->regs};
const bool via_header_index{regs.sampler_binding == Maxwell::SamplerBinding::ViaHeaderBinding};
return ReadTextureTypeImpl(regs.tex_header.Address(), regs.tex_header.limit, via_header_index,
handle);
auto entry =
ReadTextureInfo(regs.tex_header.Address(), regs.tex_header.limit, via_header_index, handle);
const Shader::TextureType result{ConvertTextureType(entry)};
texture_types.emplace(handle, result);
return result;
}
Shader::TexturePixelFormat GraphicsEnvironment::ReadTexturePixelFormat(u32 handle) {
const auto& regs{maxwell3d->regs};
const bool via_header_index{regs.sampler_binding == Maxwell::SamplerBinding::ViaHeaderBinding};
auto entry =
ReadTextureInfo(regs.tex_header.Address(), regs.tex_header.limit, via_header_index, handle);
const Shader::TexturePixelFormat result(ConvertTexturePixelFormat(entry));
texture_pixel_formats.emplace(handle, result);
return result;
}
u32 GraphicsEnvironment::ReadViewportTransformState() {
const auto& regs{maxwell3d->regs};
viewport_transform_state = regs.viewport_scale_offset_enbled;
return viewport_transform_state;
}
ComputeEnvironment::ComputeEnvironment(Tegra::Engines::KeplerCompute& kepler_compute_,
@@ -337,21 +384,41 @@ u32 ComputeEnvironment::ReadCbufValue(u32 cbuf_index, u32 cbuf_offset) {
Shader::TextureType ComputeEnvironment::ReadTextureType(u32 handle) {
const auto& regs{kepler_compute->regs};
const auto& qmd{kepler_compute->launch_description};
return ReadTextureTypeImpl(regs.tic.Address(), regs.tic.limit, qmd.linked_tsc != 0, handle);
auto entry = ReadTextureInfo(regs.tic.Address(), regs.tic.limit, qmd.linked_tsc != 0, handle);
const Shader::TextureType result{ConvertTextureType(entry)};
texture_types.emplace(handle, result);
return result;
}
Shader::TexturePixelFormat ComputeEnvironment::ReadTexturePixelFormat(u32 handle) {
const auto& regs{kepler_compute->regs};
const auto& qmd{kepler_compute->launch_description};
auto entry = ReadTextureInfo(regs.tic.Address(), regs.tic.limit, qmd.linked_tsc != 0, handle);
const Shader::TexturePixelFormat result(ConvertTexturePixelFormat(entry));
texture_pixel_formats.emplace(handle, result);
return result;
}
u32 ComputeEnvironment::ReadViewportTransformState() {
return viewport_transform_state;
}
void FileEnvironment::Deserialize(std::ifstream& file) {
u64 code_size{};
u64 num_texture_types{};
u64 num_texture_pixel_formats{};
u64 num_cbuf_values{};
file.read(reinterpret_cast<char*>(&code_size), sizeof(code_size))
.read(reinterpret_cast<char*>(&num_texture_types), sizeof(num_texture_types))
.read(reinterpret_cast<char*>(&num_texture_pixel_formats),
sizeof(num_texture_pixel_formats))
.read(reinterpret_cast<char*>(&num_cbuf_values), sizeof(num_cbuf_values))
.read(reinterpret_cast<char*>(&local_memory_size), sizeof(local_memory_size))
.read(reinterpret_cast<char*>(&texture_bound), sizeof(texture_bound))
.read(reinterpret_cast<char*>(&start_address), sizeof(start_address))
.read(reinterpret_cast<char*>(&read_lowest), sizeof(read_lowest))
.read(reinterpret_cast<char*>(&read_highest), sizeof(read_highest))
.read(reinterpret_cast<char*>(&viewport_transform_state), sizeof(viewport_transform_state))
.read(reinterpret_cast<char*>(&stage), sizeof(stage));
code = std::make_unique<u64[]>(Common::DivCeil(code_size, sizeof(u64)));
file.read(reinterpret_cast<char*>(code.get()), code_size);
@@ -362,6 +429,13 @@ void FileEnvironment::Deserialize(std::ifstream& file) {
.read(reinterpret_cast<char*>(&type), sizeof(type));
texture_types.emplace(key, type);
}
for (size_t i = 0; i < num_texture_pixel_formats; ++i) {
u32 key;
Shader::TexturePixelFormat format;
file.read(reinterpret_cast<char*>(&key), sizeof(key))
.read(reinterpret_cast<char*>(&format), sizeof(format));
texture_pixel_formats.emplace(key, format);
}
for (size_t i = 0; i < num_cbuf_values; ++i) {
u64 key;
u32 value;
@@ -409,6 +483,18 @@ Shader::TextureType FileEnvironment::ReadTextureType(u32 handle) {
return it->second;
}
Shader::TexturePixelFormat FileEnvironment::ReadTexturePixelFormat(u32 handle) {
const auto it{texture_pixel_formats.find(handle)};
if (it == texture_pixel_formats.end()) {
throw Shader::LogicError("Uncached read texture pixel format");
}
return it->second;
}
u32 FileEnvironment::ReadViewportTransformState() {
return viewport_transform_state;
}
u32 FileEnvironment::LocalMemorySize() const {
return local_memory_size;
}

View File

@@ -63,14 +63,15 @@ public:
protected:
std::optional<u64> TryFindSize();
Shader::TextureType ReadTextureTypeImpl(GPUVAddr tic_addr, u32 tic_limit, bool via_header_index,
u32 raw);
Tegra::Texture::TICEntry ReadTextureInfo(GPUVAddr tic_addr, u32 tic_limit,
bool via_header_index, u32 raw);
Tegra::MemoryManager* gpu_memory{};
GPUVAddr program_base{};
std::vector<u64> code;
std::unordered_map<u32, Shader::TextureType> texture_types;
std::unordered_map<u32, Shader::TexturePixelFormat> texture_pixel_formats;
std::unordered_map<u64, u32> cbuf_values;
u32 local_memory_size{};
@@ -85,6 +86,8 @@ protected:
u32 cached_highest = 0;
u32 initial_offset = 0;
u32 viewport_transform_state = 1;
bool has_unbound_instructions = false;
};
@@ -102,6 +105,10 @@ public:
Shader::TextureType ReadTextureType(u32 handle) override;
Shader::TexturePixelFormat ReadTexturePixelFormat(u32 handle) override;
u32 ReadViewportTransformState() override;
private:
Tegra::Engines::Maxwell3D* maxwell3d{};
size_t stage_index{};
@@ -120,6 +127,10 @@ public:
Shader::TextureType ReadTextureType(u32 handle) override;
Shader::TexturePixelFormat ReadTexturePixelFormat(u32 handle) override;
u32 ReadViewportTransformState() override;
private:
Tegra::Engines::KeplerCompute* kepler_compute{};
};
@@ -143,6 +154,10 @@ public:
[[nodiscard]] Shader::TextureType ReadTextureType(u32 handle) override;
[[nodiscard]] Shader::TexturePixelFormat ReadTexturePixelFormat(u32 handle) override;
[[nodiscard]] u32 ReadViewportTransformState() override;
[[nodiscard]] u32 LocalMemorySize() const override;
[[nodiscard]] u32 SharedMemorySize() const override;
@@ -156,6 +171,7 @@ public:
private:
std::unique_ptr<u64[]> code;
std::unordered_map<u32, Shader::TextureType> texture_types;
std::unordered_map<u32, Shader::TexturePixelFormat> texture_pixel_formats;
std::unordered_map<u64, u32> cbuf_values;
std::array<u32, 3> workgroup_size{};
u32 local_memory_size{};
@@ -164,6 +180,7 @@ private:
u32 read_lowest{};
u32 read_highest{};
u32 initial_offset{};
u32 viewport_transform_state = 1;
};
void SerializePipeline(std::span<const char> key, std::span<const GenericEnvironment* const> envs,

View File

@@ -516,7 +516,6 @@ void SwizzleBlockLinearImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr
const u32 num_blocks_per_layer = NumBlocks(level_size, tile_size);
const u32 host_bytes_per_layer = num_blocks_per_layer * bytes_per_block;
UNIMPLEMENTED_IF(info.tile_width_spacing > 0);
UNIMPLEMENTED_IF(copy.image_offset.x != 0);
UNIMPLEMENTED_IF(copy.image_offset.y != 0);
UNIMPLEMENTED_IF(copy.image_offset.z != 0);

View File

@@ -820,6 +820,8 @@ void Config::ReadUIGamelistValues() {
ReadBasicSetting(UISettings::values.show_add_ons);
ReadBasicSetting(UISettings::values.show_compat);
ReadBasicSetting(UISettings::values.show_size);
ReadBasicSetting(UISettings::values.show_types);
ReadBasicSetting(UISettings::values.game_icon_size);
ReadBasicSetting(UISettings::values.folder_icon_size);
ReadBasicSetting(UISettings::values.row_1_text_id);
@@ -1416,6 +1418,8 @@ void Config::SaveUIGamelistValues() {
WriteBasicSetting(UISettings::values.show_add_ons);
WriteBasicSetting(UISettings::values.show_compat);
WriteBasicSetting(UISettings::values.show_size);
WriteBasicSetting(UISettings::values.show_types);
WriteBasicSetting(UISettings::values.game_icon_size);
WriteBasicSetting(UISettings::values.folder_icon_size);
WriteBasicSetting(UISettings::values.row_1_text_id);

View File

@@ -73,6 +73,8 @@ ConfigureUi::ConfigureUi(Core::System& system_, QWidget* parent)
// Force game list reload if any of the relevant settings are changed.
connect(ui->show_add_ons, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate);
connect(ui->show_compat, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate);
connect(ui->show_size, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate);
connect(ui->show_types, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate);
connect(ui->game_icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
&ConfigureUi::RequestGameListUpdate);
connect(ui->folder_icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged),
@@ -111,6 +113,8 @@ void ConfigureUi::ApplyConfiguration() {
ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString();
UISettings::values.show_add_ons = ui->show_add_ons->isChecked();
UISettings::values.show_compat = ui->show_compat->isChecked();
UISettings::values.show_size = ui->show_size->isChecked();
UISettings::values.show_types = ui->show_types->isChecked();
UISettings::values.game_icon_size = ui->game_icon_size_combobox->currentData().toUInt();
UISettings::values.folder_icon_size = ui->folder_icon_size_combobox->currentData().toUInt();
UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt();
@@ -132,6 +136,8 @@ void ConfigureUi::SetConfiguration() {
ui->language_combobox->findData(UISettings::values.language));
ui->show_add_ons->setChecked(UISettings::values.show_add_ons.GetValue());
ui->show_compat->setChecked(UISettings::values.show_compat.GetValue());
ui->show_size->setChecked(UISettings::values.show_size.GetValue());
ui->show_types->setChecked(UISettings::values.show_types.GetValue());
ui->game_icon_size_combobox->setCurrentIndex(
ui->game_icon_size_combobox->findData(UISettings::values.game_icon_size.GetValue()));
ui->folder_icon_size_combobox->setCurrentIndex(

View File

@@ -7,7 +7,7 @@
<x>0</x>
<y>0</y>
<width>363</width>
<height>507</height>
<height>562</height>
</rect>
</property>
<property name="windowTitle">
@@ -90,6 +90,20 @@
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="show_size">
<property name="text">
<string>Show Size Column</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="show_types">
<property name="text">
<string>Show File Types Column</string>
</property>
</widget>
</item>
<item>
<layout class="QHBoxLayout" name="game_icon_size_qhbox_layout_2">
<item>

View File

@@ -788,6 +788,8 @@ void GameList::PopulateAsync(QVector<UISettings::GameDir>& game_dirs) {
// Update the columns in case UISettings has changed
tree_view->setColumnHidden(COLUMN_ADD_ONS, !UISettings::values.show_add_ons);
tree_view->setColumnHidden(COLUMN_COMPATIBILITY, !UISettings::values.show_compat);
tree_view->setColumnHidden(COLUMN_FILE_TYPE, !UISettings::values.show_types);
tree_view->setColumnHidden(COLUMN_SIZE, !UISettings::values.show_size);
// Delete any rows that might already exist if we're repopulating
item_model->removeRows(0, item_model->rowCount());

View File

@@ -2018,38 +2018,50 @@ static bool RomFSRawCopy(QProgressDialog& dialog, const FileSys::VirtualDir& src
return true;
}
QString GMainWindow::GetGameListErrorRemoving(InstalledEntryType type) const {
switch (type) {
case InstalledEntryType::Game:
return tr("Error Removing Contents");
case InstalledEntryType::Update:
return tr("Error Removing Update");
case InstalledEntryType::AddOnContent:
return tr("Error Removing DLC");
default:
return QStringLiteral("Error Removing <Invalid Type>");
}
}
void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type) {
const QString entry_type = [type] {
const QString entry_question = [type] {
switch (type) {
case InstalledEntryType::Game:
return tr("Contents");
return tr("Remove Installed Game Contents?");
case InstalledEntryType::Update:
return tr("Update");
return tr("Remove Installed Game Update?");
case InstalledEntryType::AddOnContent:
return tr("DLC");
return tr("Remove Installed Game DLC?");
default:
return QString{};
return QStringLiteral("Remove Installed Game <Invalid Type>?");
}
}();
if (QMessageBox::question(
this, tr("Remove Entry"), tr("Remove Installed Game %1?").arg(entry_type),
QMessageBox::Yes | QMessageBox::No, QMessageBox::No) != QMessageBox::Yes) {
if (QMessageBox::question(this, tr("Remove Entry"), entry_question,
QMessageBox::Yes | QMessageBox::No,
QMessageBox::No) != QMessageBox::Yes) {
return;
}
switch (type) {
case InstalledEntryType::Game:
RemoveBaseContent(program_id, entry_type);
RemoveBaseContent(program_id, type);
[[fallthrough]];
case InstalledEntryType::Update:
RemoveUpdateContent(program_id, entry_type);
RemoveUpdateContent(program_id, type);
if (type != InstalledEntryType::Game) {
break;
}
[[fallthrough]];
case InstalledEntryType::AddOnContent:
RemoveAddOnContent(program_id, entry_type);
RemoveAddOnContent(program_id, type);
break;
}
Common::FS::RemoveDirRecursively(Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir) /
@@ -2057,7 +2069,7 @@ void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryT
game_list->PopulateAsync(UISettings::values.game_dirs);
}
void GMainWindow::RemoveBaseContent(u64 program_id, const QString& entry_type) {
void GMainWindow::RemoveBaseContent(u64 program_id, InstalledEntryType type) {
const auto& fs_controller = system->GetFileSystemController();
const auto res = fs_controller.GetUserNANDContents()->RemoveExistingEntry(program_id) ||
fs_controller.GetSDMCContents()->RemoveExistingEntry(program_id);
@@ -2067,12 +2079,12 @@ void GMainWindow::RemoveBaseContent(u64 program_id, const QString& entry_type) {
tr("Successfully removed the installed base game."));
} else {
QMessageBox::warning(
this, tr("Error Removing %1").arg(entry_type),
this, GetGameListErrorRemoving(type),
tr("The base game is not installed in the NAND and cannot be removed."));
}
}
void GMainWindow::RemoveUpdateContent(u64 program_id, const QString& entry_type) {
void GMainWindow::RemoveUpdateContent(u64 program_id, InstalledEntryType type) {
const auto update_id = program_id | 0x800;
const auto& fs_controller = system->GetFileSystemController();
const auto res = fs_controller.GetUserNANDContents()->RemoveExistingEntry(update_id) ||
@@ -2082,12 +2094,12 @@ void GMainWindow::RemoveUpdateContent(u64 program_id, const QString& entry_type)
QMessageBox::information(this, tr("Successfully Removed"),
tr("Successfully removed the installed update."));
} else {
QMessageBox::warning(this, tr("Error Removing %1").arg(entry_type),
QMessageBox::warning(this, GetGameListErrorRemoving(type),
tr("There is no update installed for this title."));
}
}
void GMainWindow::RemoveAddOnContent(u64 program_id, const QString& entry_type) {
void GMainWindow::RemoveAddOnContent(u64 program_id, InstalledEntryType type) {
u32 count{};
const auto& fs_controller = system->GetFileSystemController();
const auto dlc_entries = system->GetContentProvider().ListEntriesFilter(
@@ -2105,7 +2117,7 @@ void GMainWindow::RemoveAddOnContent(u64 program_id, const QString& entry_type)
}
if (count == 0) {
QMessageBox::warning(this, tr("Error Removing %1").arg(entry_type),
QMessageBox::warning(this, GetGameListErrorRemoving(type),
tr("There are no DLC installed for this title."));
return;
}

View File

@@ -324,9 +324,10 @@ private slots:
void OnMouseActivity();
private:
void RemoveBaseContent(u64 program_id, const QString& entry_type);
void RemoveUpdateContent(u64 program_id, const QString& entry_type);
void RemoveAddOnContent(u64 program_id, const QString& entry_type);
QString GetGameListErrorRemoving(InstalledEntryType type) const;
void RemoveBaseContent(u64 program_id, InstalledEntryType type);
void RemoveUpdateContent(u64 program_id, InstalledEntryType type);
void RemoveAddOnContent(u64 program_id, InstalledEntryType type);
void RemoveTransferableShaderCache(u64 program_id, GameListRemoveTarget target);
void RemoveAllTransferableShaderCaches(u64 program_id);
void RemoveCustomConfiguration(u64 program_id, const std::string& game_path);

View File

@@ -55,7 +55,6 @@
<addaction name="separator"/>
<addaction name="menu_recent_files"/>
<addaction name="separator"/>
<addaction name="separator"/>
<addaction name="action_Load_Amiibo"/>
<addaction name="separator"/>
<addaction name="action_Open_yuzu_Folder"/>

View File

@@ -132,6 +132,10 @@ struct Values {
// Compatibility List
Settings::Setting<bool> show_compat{false, "show_compat"};
// Size & File Types Column
Settings::Setting<bool> show_size{true, "show_size"};
Settings::Setting<bool> show_types{true, "show_types"};
bool configuration_applied;
bool reset_to_defaults;
Settings::Setting<bool> disable_web_applet{true, "disable_web_applet"};