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__refs_pul
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__refs_pul
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20139f8a55 | ||
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d4cb0eac87 |
@@ -541,9 +541,9 @@ add_definitions(-DBOOST_ERROR_CODE_HEADER_ONLY
|
||||
# Adjustments for MSVC + Ninja
|
||||
if (MSVC AND CMAKE_GENERATOR STREQUAL "Ninja")
|
||||
add_compile_options(
|
||||
/wd4711 # function 'function' selected for automatic inline expansion
|
||||
/wd4464 # relative include path contains '..'
|
||||
/wd4820 # 'identifier1': '4' bytes padding added after data member 'identifier2'
|
||||
/wd4711 # function 'function' selected for automatic inline expansion
|
||||
/wd4820 # 'bytes' bytes padding added after construct 'member_name'
|
||||
)
|
||||
endif()
|
||||
|
||||
|
||||
@@ -58,13 +58,11 @@ if (MSVC)
|
||||
|
||||
# Warnings
|
||||
/W3
|
||||
/we4018 # 'expression': signed/unsigned mismatch
|
||||
/WX
|
||||
|
||||
/we4062 # Enumerator 'identifier' in a switch of enum 'enumeration' is not handled
|
||||
/we4101 # 'identifier': unreferenced local variable
|
||||
/we4189 # 'identifier': local variable is initialized but not referenced
|
||||
/we4265 # 'class': class has virtual functions, but destructor is not virtual
|
||||
/we4267 # 'var': conversion from 'size_t' to 'type', possible loss of data
|
||||
/we4305 # 'context': truncation from 'type1' to 'type2'
|
||||
/we4388 # 'expression': signed/unsigned mismatch
|
||||
/we4389 # 'operator': signed/unsigned mismatch
|
||||
/we4456 # Declaration of 'identifier' hides previous local declaration
|
||||
@@ -75,10 +73,13 @@ if (MSVC)
|
||||
/we4547 # 'operator': operator before comma has no effect; expected operator with side-effect
|
||||
/we4549 # 'operator1': operator before comma has no effect; did you intend 'operator2'?
|
||||
/we4555 # Expression has no effect; expected expression with side-effect
|
||||
/we4715 # 'function': not all control paths return a value
|
||||
/we4834 # Discarding return value of function with 'nodiscard' attribute
|
||||
/we4826 # Conversion from 'type1' to 'type2' is sign-extended. This may cause unexpected runtime behavior.
|
||||
/we5038 # data member 'member1' will be initialized after data member 'member2'
|
||||
/we5233 # explicit lambda capture 'identifier' is not used
|
||||
/we5245 # 'function': unreferenced function with internal linkage has been removed
|
||||
|
||||
/wd4100 # 'identifier': unreferenced formal parameter
|
||||
/wd4324 # 'struct_name': structure was padded due to __declspec(align())
|
||||
)
|
||||
|
||||
if (USE_CCACHE)
|
||||
@@ -99,24 +100,18 @@ if (MSVC)
|
||||
set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/DEBUG /MANIFEST:NO /INCREMENTAL:NO /OPT:REF,ICF" CACHE STRING "" FORCE)
|
||||
else()
|
||||
add_compile_options(
|
||||
-Wall
|
||||
-Werror=array-bounds
|
||||
-Werror=implicit-fallthrough
|
||||
-Werror=all
|
||||
-Werror=extra
|
||||
-Werror=missing-declarations
|
||||
-Werror=missing-field-initializers
|
||||
-Werror=reorder
|
||||
-Werror=shadow
|
||||
-Werror=sign-compare
|
||||
-Werror=switch
|
||||
-Werror=uninitialized
|
||||
-Werror=unused-function
|
||||
-Werror=unused-result
|
||||
-Werror=unused-variable
|
||||
-Wextra
|
||||
-Wmissing-declarations
|
||||
-Werror=unused
|
||||
|
||||
-Wno-attributes
|
||||
-Wno-invalid-offsetof
|
||||
-Wno-unused-parameter
|
||||
|
||||
$<$<CXX_COMPILER_ID:Clang>:-Wno-braced-scalar-init>
|
||||
$<$<CXX_COMPILER_ID:Clang>:-Wno-unused-private-field>
|
||||
)
|
||||
|
||||
if (ARCHITECTURE_x86_64)
|
||||
|
||||
@@ -206,20 +206,11 @@ if (MSVC)
|
||||
/we4244 # 'conversion': conversion from 'type1' to 'type2', possible loss of data
|
||||
/we4245 # 'conversion': conversion from 'type1' to 'type2', signed/unsigned mismatch
|
||||
/we4254 # 'operator': conversion from 'type1:field_bits' to 'type2:field_bits', possible loss of data
|
||||
/we4456 # Declaration of 'identifier' hides previous local declaration
|
||||
/we4457 # Declaration of 'identifier' hides function parameter
|
||||
/we4458 # Declaration of 'identifier' hides class member
|
||||
/we4459 # Declaration of 'identifier' hides global declaration
|
||||
/we4800 # Implicit conversion from 'type' to bool. Possible information loss
|
||||
)
|
||||
else()
|
||||
target_compile_options(audio_core PRIVATE
|
||||
-Werror=conversion
|
||||
-Werror=ignored-qualifiers
|
||||
-Werror=shadow
|
||||
-Werror=unused-variable
|
||||
|
||||
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter>
|
||||
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-variable>
|
||||
|
||||
-Wno-sign-conversion
|
||||
)
|
||||
|
||||
@@ -56,7 +56,7 @@ Result System::IsConfigValid(const std::string_view device_name,
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
Result System::Initialize(std::string& device_name, const AudioInParameter& in_params,
|
||||
Result System::Initialize(std::string device_name, const AudioInParameter& in_params,
|
||||
const u32 handle_, const u64 applet_resource_user_id_) {
|
||||
auto result{IsConfigValid(device_name, in_params)};
|
||||
if (result.IsError()) {
|
||||
|
||||
@@ -97,7 +97,7 @@ public:
|
||||
* @param applet_resource_user_id - Unused.
|
||||
* @return Result code.
|
||||
*/
|
||||
Result Initialize(std::string& device_name, const AudioInParameter& in_params, u32 handle,
|
||||
Result Initialize(std::string device_name, const AudioInParameter& in_params, u32 handle,
|
||||
u64 applet_resource_user_id);
|
||||
|
||||
/**
|
||||
|
||||
@@ -49,8 +49,8 @@ Result System::IsConfigValid(std::string_view device_name,
|
||||
return Service::Audio::ERR_INVALID_CHANNEL_COUNT;
|
||||
}
|
||||
|
||||
Result System::Initialize(std::string& device_name, const AudioOutParameter& in_params, u32 handle_,
|
||||
u64& applet_resource_user_id_) {
|
||||
Result System::Initialize(std::string device_name, const AudioOutParameter& in_params, u32 handle_,
|
||||
u64 applet_resource_user_id_) {
|
||||
auto result = IsConfigValid(device_name, in_params);
|
||||
if (result.IsError()) {
|
||||
return result;
|
||||
|
||||
@@ -88,8 +88,8 @@ public:
|
||||
* @param applet_resource_user_id - Unused.
|
||||
* @return Result code.
|
||||
*/
|
||||
Result Initialize(std::string& device_name, const AudioOutParameter& in_params, u32 handle,
|
||||
u64& applet_resource_user_id);
|
||||
Result Initialize(std::string device_name, const AudioOutParameter& in_params, u32 handle,
|
||||
u64 applet_resource_user_id);
|
||||
|
||||
/**
|
||||
* Start this system.
|
||||
|
||||
@@ -91,7 +91,7 @@ Result InfoUpdater::UpdateVoices(VoiceContext& voice_context,
|
||||
voice_info.Initialize();
|
||||
|
||||
for (u32 channel = 0; channel < in_param.channel_count; channel++) {
|
||||
std::memset(voice_states[channel], 0, sizeof(VoiceState));
|
||||
*voice_states[channel] = {};
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -94,7 +94,7 @@ void BiquadFilterCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor
|
||||
void BiquadFilterCommand::Process(const ADSP::CommandListProcessor& processor) {
|
||||
auto state_{reinterpret_cast<VoiceState::BiquadFilterState*>(state)};
|
||||
if (needs_init) {
|
||||
std::memset(state_, 0, sizeof(VoiceState::BiquadFilterState));
|
||||
*state_ = {};
|
||||
}
|
||||
|
||||
auto input_buffer{
|
||||
|
||||
@@ -30,7 +30,7 @@ void MultiTapBiquadFilterCommand::Process(const ADSP::CommandListProcessor& proc
|
||||
for (u32 i = 0; i < filter_tap_count; i++) {
|
||||
auto state{reinterpret_cast<VoiceState::BiquadFilterState*>(states[i])};
|
||||
if (needs_init[i]) {
|
||||
std::memset(state, 0, sizeof(VoiceState::BiquadFilterState));
|
||||
*state = {};
|
||||
}
|
||||
|
||||
ApplyBiquadFilterFloat(output_buffer, input_buffer, biquads[i].b, biquads[i].a, *state,
|
||||
|
||||
@@ -156,12 +156,13 @@ if (MSVC)
|
||||
)
|
||||
target_compile_options(common PRIVATE
|
||||
/W4
|
||||
/WX
|
||||
|
||||
/we4242 # 'identifier': conversion from 'type1' to 'type2', possible loss of data
|
||||
/we4254 # 'operator': conversion from 'type1:field_bits' to 'type2:field_bits', possible loss of data
|
||||
/we4800 # Implicit conversion from 'type' to bool. Possible information loss
|
||||
)
|
||||
else()
|
||||
target_compile_options(common PRIVATE
|
||||
-Werror
|
||||
|
||||
$<$<CXX_COMPILER_ID:Clang>:-fsized-deallocation>
|
||||
)
|
||||
endif()
|
||||
|
||||
@@ -141,10 +141,6 @@ public:
|
||||
constexpr BitField(BitField&&) noexcept = default;
|
||||
constexpr BitField& operator=(BitField&&) noexcept = default;
|
||||
|
||||
[[nodiscard]] constexpr operator T() const {
|
||||
return Value();
|
||||
}
|
||||
|
||||
constexpr void Assign(const T& value) {
|
||||
#ifdef _MSC_VER
|
||||
storage = static_cast<StorageType>((storage & ~mask) | FormatValue(value));
|
||||
@@ -162,6 +158,17 @@ public:
|
||||
return ExtractValue(storage);
|
||||
}
|
||||
|
||||
template <typename ConvertedToType>
|
||||
[[nodiscard]] constexpr ConvertedToType As() const {
|
||||
static_assert(!std::is_same_v<T, ConvertedToType>,
|
||||
"Unnecessary cast. Use Value() instead.");
|
||||
return static_cast<ConvertedToType>(Value());
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr operator T() const {
|
||||
return Value();
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr explicit operator bool() const {
|
||||
return Value() != 0;
|
||||
}
|
||||
|
||||
@@ -21,11 +21,6 @@ constexpr size_t hardware_interference_size = std::hardware_destructive_interfer
|
||||
constexpr size_t hardware_interference_size = 64;
|
||||
#endif
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(push)
|
||||
#pragma warning(disable : 4324)
|
||||
#endif
|
||||
|
||||
template <typename T, size_t capacity = 0x400>
|
||||
class MPSCQueue {
|
||||
public:
|
||||
@@ -160,8 +155,4 @@ private:
|
||||
static_assert(std::is_nothrow_destructible_v<T>, "T must be nothrow destructible");
|
||||
};
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(pop)
|
||||
#endif
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -3,24 +3,14 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <iterator>
|
||||
#include <type_traits>
|
||||
|
||||
namespace Common {
|
||||
|
||||
// Check if type is like an STL container
|
||||
// Check if type satisfies the ContiguousContainer named requirement.
|
||||
template <typename T>
|
||||
concept IsSTLContainer = requires(T t) {
|
||||
typename T::value_type;
|
||||
typename T::iterator;
|
||||
typename T::const_iterator;
|
||||
// TODO(ogniK): Replace below is std::same_as<void> when MSVC supports it.
|
||||
t.begin();
|
||||
t.end();
|
||||
t.cbegin();
|
||||
t.cend();
|
||||
t.data();
|
||||
t.size();
|
||||
};
|
||||
concept IsContiguousContainer = std::contiguous_iterator<typename T::iterator>;
|
||||
|
||||
// TODO: Replace with std::derived_from when the <concepts> header
|
||||
// is available on all supported platforms.
|
||||
|
||||
@@ -209,8 +209,8 @@ public:
|
||||
|
||||
/**
|
||||
* Helper function which deduces the value type of a contiguous STL container used in ReadSpan.
|
||||
* If T is not a contiguous STL container as defined by the concept IsSTLContainer, this calls
|
||||
* ReadObject and T must be a trivially copyable object.
|
||||
* If T is not a contiguous container as defined by the concept IsContiguousContainer, this
|
||||
* calls ReadObject and T must be a trivially copyable object.
|
||||
*
|
||||
* See ReadSpan for more details if T is a contiguous container.
|
||||
* See ReadObject for more details if T is a trivially copyable object.
|
||||
@@ -223,7 +223,7 @@ public:
|
||||
*/
|
||||
template <typename T>
|
||||
[[nodiscard]] size_t Read(T& data) const {
|
||||
if constexpr (IsSTLContainer<T>) {
|
||||
if constexpr (IsContiguousContainer<T>) {
|
||||
using ContiguousType = typename T::value_type;
|
||||
static_assert(std::is_trivially_copyable_v<ContiguousType>,
|
||||
"Data type must be trivially copyable.");
|
||||
@@ -235,8 +235,8 @@ public:
|
||||
|
||||
/**
|
||||
* Helper function which deduces the value type of a contiguous STL container used in WriteSpan.
|
||||
* If T is not a contiguous STL container as defined by the concept IsSTLContainer, this calls
|
||||
* WriteObject and T must be a trivially copyable object.
|
||||
* If T is not a contiguous STL container as defined by the concept IsContiguousContainer, this
|
||||
* calls WriteObject and T must be a trivially copyable object.
|
||||
*
|
||||
* See WriteSpan for more details if T is a contiguous container.
|
||||
* See WriteObject for more details if T is a trivially copyable object.
|
||||
@@ -249,7 +249,7 @@ public:
|
||||
*/
|
||||
template <typename T>
|
||||
[[nodiscard]] size_t Write(const T& data) const {
|
||||
if constexpr (IsSTLContainer<T>) {
|
||||
if constexpr (IsContiguousContainer<T>) {
|
||||
using ContiguousType = typename T::value_type;
|
||||
static_assert(std::is_trivially_copyable_v<ContiguousType>,
|
||||
"Data type must be trivially copyable.");
|
||||
|
||||
@@ -100,7 +100,6 @@ enum class CameraError {
|
||||
enum class VibrationAmplificationType {
|
||||
Linear,
|
||||
Exponential,
|
||||
Test,
|
||||
};
|
||||
|
||||
// Analog properties for calibration
|
||||
@@ -325,6 +324,10 @@ public:
|
||||
return VibrationError::NotSupported;
|
||||
}
|
||||
|
||||
virtual bool IsVibrationEnabled() {
|
||||
return false;
|
||||
}
|
||||
|
||||
virtual PollingError SetPollingMode([[maybe_unused]] PollingMode polling_mode) {
|
||||
return PollingError::NotSupported;
|
||||
}
|
||||
|
||||
@@ -774,19 +774,15 @@ if (MSVC)
|
||||
/we4244 # 'conversion': conversion from 'type1' to 'type2', possible loss of data
|
||||
/we4245 # 'conversion': conversion from 'type1' to 'type2', signed/unsigned mismatch
|
||||
/we4254 # 'operator': conversion from 'type1:field_bits' to 'type2:field_bits', possible loss of data
|
||||
/we4800 # Implicit conversion from 'type' to bool. Possible information loss
|
||||
)
|
||||
else()
|
||||
target_compile_options(core PRIVATE
|
||||
-Werror=conversion
|
||||
-Werror=ignored-qualifiers
|
||||
|
||||
$<$<CXX_COMPILER_ID:GNU>:-Werror=class-memaccess>
|
||||
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter>
|
||||
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-variable>
|
||||
|
||||
$<$<CXX_COMPILER_ID:Clang>:-fsized-deallocation>
|
||||
|
||||
-Wno-sign-conversion
|
||||
|
||||
$<$<CXX_COMPILER_ID:Clang>:-fsized-deallocation>
|
||||
)
|
||||
endif()
|
||||
|
||||
|
||||
@@ -450,7 +450,7 @@ std::vector<ARM_Interface::BacktraceEntry> ARM_Dynarmic_32::GetBacktrace(Core::S
|
||||
// Frame records are two words long:
|
||||
// fp+0 : pointer to previous frame record
|
||||
// fp+4 : value of lr for frame
|
||||
while (true) {
|
||||
for (size_t i = 0; i < 256; i++) {
|
||||
out.push_back({"", 0, lr, 0, ""});
|
||||
if (!fp || (fp % 4 != 0) || !memory.IsValidVirtualAddressRange(fp, 8)) {
|
||||
break;
|
||||
|
||||
@@ -517,7 +517,7 @@ std::vector<ARM_Interface::BacktraceEntry> ARM_Dynarmic_64::GetBacktrace(Core::S
|
||||
// Frame records are two words long:
|
||||
// fp+0 : pointer to previous frame record
|
||||
// fp+8 : value of lr for frame
|
||||
while (true) {
|
||||
for (size_t i = 0; i < 256; i++) {
|
||||
out.push_back({"", 0, lr, 0, ""});
|
||||
if (!fp || (fp % 4 != 0) || !memory.IsValidVirtualAddressRange(fp, 16)) {
|
||||
break;
|
||||
|
||||
@@ -137,6 +137,7 @@ struct System::Impl {
|
||||
device_memory = std::make_unique<Core::DeviceMemory>();
|
||||
|
||||
is_multicore = Settings::values.use_multi_core.GetValue();
|
||||
extended_memory_layout = Settings::values.use_extended_memory_layout.GetValue();
|
||||
|
||||
core_timing.SetMulticore(is_multicore);
|
||||
core_timing.Initialize([&system]() { system.RegisterHostThread(); });
|
||||
@@ -166,13 +167,18 @@ struct System::Impl {
|
||||
}
|
||||
|
||||
void ReinitializeIfNecessary(System& system) {
|
||||
if (is_multicore == Settings::values.use_multi_core.GetValue()) {
|
||||
const bool must_reinitialize =
|
||||
is_multicore != Settings::values.use_multi_core.GetValue() ||
|
||||
extended_memory_layout != Settings::values.use_extended_memory_layout.GetValue();
|
||||
|
||||
if (!must_reinitialize) {
|
||||
return;
|
||||
}
|
||||
|
||||
LOG_DEBUG(Kernel, "Re-initializing");
|
||||
|
||||
is_multicore = Settings::values.use_multi_core.GetValue();
|
||||
extended_memory_layout = Settings::values.use_extended_memory_layout.GetValue();
|
||||
|
||||
Initialize(system);
|
||||
}
|
||||
@@ -384,6 +390,7 @@ struct System::Impl {
|
||||
kernel.ShutdownCores();
|
||||
cpu_manager.Shutdown();
|
||||
debugger.reset();
|
||||
services->KillNVNFlinger();
|
||||
kernel.CloseServices();
|
||||
services.reset();
|
||||
service_manager.reset();
|
||||
@@ -520,6 +527,7 @@ struct System::Impl {
|
||||
|
||||
bool is_multicore{};
|
||||
bool is_async_gpu{};
|
||||
bool extended_memory_layout{};
|
||||
|
||||
ExecuteProgramCallback execute_program_callback;
|
||||
ExitCallback exit_callback;
|
||||
|
||||
@@ -232,8 +232,8 @@ const std::vector<std::shared_ptr<NCA>>& XCI::GetNCAs() const {
|
||||
|
||||
std::shared_ptr<NCA> XCI::GetNCAByType(NCAContentType type) const {
|
||||
const auto program_id = secure_partition->GetProgramTitleID();
|
||||
const auto iter = std::find_if(
|
||||
ncas.begin(), ncas.end(), [this, type, program_id](const std::shared_ptr<NCA>& nca) {
|
||||
const auto iter =
|
||||
std::find_if(ncas.begin(), ncas.end(), [type, program_id](const std::shared_ptr<NCA>& nca) {
|
||||
return nca->GetType() == type && nca->GetTitleId() == program_id;
|
||||
});
|
||||
return iter == ncas.end() ? nullptr : *iter;
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/settings.h"
|
||||
#include "common/string_util.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/file_sys/control_metadata.h"
|
||||
@@ -37,6 +38,27 @@ std::string LanguageEntry::GetDeveloperName() const {
|
||||
developer_name.size());
|
||||
}
|
||||
|
||||
constexpr std::array<Language, 18> language_to_codes = {{
|
||||
Language::Japanese,
|
||||
Language::AmericanEnglish,
|
||||
Language::French,
|
||||
Language::German,
|
||||
Language::Italian,
|
||||
Language::Spanish,
|
||||
Language::Chinese,
|
||||
Language::Korean,
|
||||
Language::Dutch,
|
||||
Language::Portuguese,
|
||||
Language::Russian,
|
||||
Language::Taiwanese,
|
||||
Language::BritishEnglish,
|
||||
Language::CanadianFrench,
|
||||
Language::LatinAmericanSpanish,
|
||||
Language::Chinese,
|
||||
Language::Taiwanese,
|
||||
Language::BrazilianPortuguese,
|
||||
}};
|
||||
|
||||
NACP::NACP() = default;
|
||||
|
||||
NACP::NACP(VirtualFile file) {
|
||||
@@ -45,9 +67,13 @@ NACP::NACP(VirtualFile file) {
|
||||
|
||||
NACP::~NACP() = default;
|
||||
|
||||
const LanguageEntry& NACP::GetLanguageEntry(Language language) const {
|
||||
if (language != Language::Default) {
|
||||
return raw.language_entries.at(static_cast<u8>(language));
|
||||
const LanguageEntry& NACP::GetLanguageEntry() const {
|
||||
Language language = language_to_codes[Settings::values.language_index.GetValue()];
|
||||
|
||||
{
|
||||
const auto& language_entry = raw.language_entries.at(static_cast<u8>(language));
|
||||
if (!language_entry.GetApplicationName().empty())
|
||||
return language_entry;
|
||||
}
|
||||
|
||||
for (const auto& language_entry : raw.language_entries) {
|
||||
@@ -55,16 +81,15 @@ const LanguageEntry& NACP::GetLanguageEntry(Language language) const {
|
||||
return language_entry;
|
||||
}
|
||||
|
||||
// Fallback to English
|
||||
return GetLanguageEntry(Language::AmericanEnglish);
|
||||
return raw.language_entries.at(static_cast<u8>(Language::AmericanEnglish));
|
||||
}
|
||||
|
||||
std::string NACP::GetApplicationName(Language language) const {
|
||||
return GetLanguageEntry(language).GetApplicationName();
|
||||
std::string NACP::GetApplicationName() const {
|
||||
return GetLanguageEntry().GetApplicationName();
|
||||
}
|
||||
|
||||
std::string NACP::GetDeveloperName(Language language) const {
|
||||
return GetLanguageEntry(language).GetDeveloperName();
|
||||
std::string NACP::GetDeveloperName() const {
|
||||
return GetLanguageEntry().GetDeveloperName();
|
||||
}
|
||||
|
||||
u64 NACP::GetTitleId() const {
|
||||
|
||||
@@ -101,9 +101,9 @@ public:
|
||||
explicit NACP(VirtualFile file);
|
||||
~NACP();
|
||||
|
||||
const LanguageEntry& GetLanguageEntry(Language language = Language::Default) const;
|
||||
std::string GetApplicationName(Language language = Language::Default) const;
|
||||
std::string GetDeveloperName(Language language = Language::Default) const;
|
||||
const LanguageEntry& GetLanguageEntry() const;
|
||||
std::string GetApplicationName() const;
|
||||
std::string GetDeveloperName() const;
|
||||
u64 GetTitleId() const;
|
||||
u64 GetDLCBaseTitleId() const;
|
||||
std::string GetVersionString() const;
|
||||
|
||||
@@ -127,7 +127,7 @@ void ProgramMetadata::LoadManual(bool is_64_bit, ProgramAddressSpaceType address
|
||||
}
|
||||
|
||||
bool ProgramMetadata::Is64BitProgram() const {
|
||||
return npdm_header.has_64_bit_instructions;
|
||||
return npdm_header.has_64_bit_instructions.As<bool>();
|
||||
}
|
||||
|
||||
ProgramAddressSpaceType ProgramMetadata::GetAddressSpaceType() const {
|
||||
|
||||
@@ -970,14 +970,7 @@ bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue v
|
||||
Common::Input::VibrationError::None;
|
||||
}
|
||||
|
||||
bool EmulatedController::TestVibration(std::size_t device_index) {
|
||||
if (device_index >= output_devices.size()) {
|
||||
return false;
|
||||
}
|
||||
if (!output_devices[device_index]) {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool EmulatedController::IsVibrationEnabled(std::size_t device_index) {
|
||||
const auto player_index = NpadIdTypeToIndex(npad_id_type);
|
||||
const auto& player = Settings::values.players.GetValue()[player_index];
|
||||
|
||||
@@ -985,31 +978,15 @@ bool EmulatedController::TestVibration(std::size_t device_index) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const Common::Input::VibrationStatus test_vibration = {
|
||||
.low_amplitude = 0.001f,
|
||||
.low_frequency = DEFAULT_VIBRATION_VALUE.low_frequency,
|
||||
.high_amplitude = 0.001f,
|
||||
.high_frequency = DEFAULT_VIBRATION_VALUE.high_frequency,
|
||||
.type = Common::Input::VibrationAmplificationType::Test,
|
||||
};
|
||||
if (device_index >= output_devices.size()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const Common::Input::VibrationStatus zero_vibration = {
|
||||
.low_amplitude = DEFAULT_VIBRATION_VALUE.low_amplitude,
|
||||
.low_frequency = DEFAULT_VIBRATION_VALUE.low_frequency,
|
||||
.high_amplitude = DEFAULT_VIBRATION_VALUE.high_amplitude,
|
||||
.high_frequency = DEFAULT_VIBRATION_VALUE.high_frequency,
|
||||
.type = Common::Input::VibrationAmplificationType::Test,
|
||||
};
|
||||
if (!output_devices[device_index]) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Send a slight vibration to test for rumble support
|
||||
output_devices[device_index]->SetVibration(test_vibration);
|
||||
|
||||
// Wait for about 15ms to ensure the controller is ready for the stop command
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(15));
|
||||
|
||||
// Stop any vibration and return the result
|
||||
return output_devices[device_index]->SetVibration(zero_vibration) ==
|
||||
Common::Input::VibrationError::None;
|
||||
return output_devices[device_index]->IsVibrationEnabled();
|
||||
}
|
||||
|
||||
bool EmulatedController::SetPollingMode(Common::Input::PollingMode polling_mode) {
|
||||
@@ -1048,6 +1025,7 @@ bool EmulatedController::HasNfc() const {
|
||||
case NpadStyleIndex::JoyconRight:
|
||||
case NpadStyleIndex::JoyconDual:
|
||||
case NpadStyleIndex::ProController:
|
||||
case NpadStyleIndex::Handheld:
|
||||
break;
|
||||
default:
|
||||
return false;
|
||||
@@ -1158,27 +1136,27 @@ bool EmulatedController::IsControllerSupported(bool use_temporary_value) const {
|
||||
const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type;
|
||||
switch (type) {
|
||||
case NpadStyleIndex::ProController:
|
||||
return supported_style_tag.fullkey;
|
||||
return supported_style_tag.fullkey.As<bool>();
|
||||
case NpadStyleIndex::Handheld:
|
||||
return supported_style_tag.handheld;
|
||||
return supported_style_tag.handheld.As<bool>();
|
||||
case NpadStyleIndex::JoyconDual:
|
||||
return supported_style_tag.joycon_dual;
|
||||
return supported_style_tag.joycon_dual.As<bool>();
|
||||
case NpadStyleIndex::JoyconLeft:
|
||||
return supported_style_tag.joycon_left;
|
||||
return supported_style_tag.joycon_left.As<bool>();
|
||||
case NpadStyleIndex::JoyconRight:
|
||||
return supported_style_tag.joycon_right;
|
||||
return supported_style_tag.joycon_right.As<bool>();
|
||||
case NpadStyleIndex::GameCube:
|
||||
return supported_style_tag.gamecube;
|
||||
return supported_style_tag.gamecube.As<bool>();
|
||||
case NpadStyleIndex::Pokeball:
|
||||
return supported_style_tag.palma;
|
||||
return supported_style_tag.palma.As<bool>();
|
||||
case NpadStyleIndex::NES:
|
||||
return supported_style_tag.lark;
|
||||
return supported_style_tag.lark.As<bool>();
|
||||
case NpadStyleIndex::SNES:
|
||||
return supported_style_tag.lucia;
|
||||
return supported_style_tag.lucia.As<bool>();
|
||||
case NpadStyleIndex::N64:
|
||||
return supported_style_tag.lagoon;
|
||||
return supported_style_tag.lagoon.As<bool>();
|
||||
case NpadStyleIndex::SegaGenesis:
|
||||
return supported_style_tag.lager;
|
||||
return supported_style_tag.lager.As<bool>();
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
@@ -1234,12 +1212,6 @@ bool EmulatedController::IsConnected(bool get_temporary_value) const {
|
||||
return is_connected;
|
||||
}
|
||||
|
||||
bool EmulatedController::IsVibrationEnabled() const {
|
||||
const auto player_index = NpadIdTypeToIndex(npad_id_type);
|
||||
const auto& player = Settings::values.players.GetValue()[player_index];
|
||||
return player.vibration_enabled;
|
||||
}
|
||||
|
||||
NpadIdType EmulatedController::GetNpadIdType() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return npad_id_type;
|
||||
|
||||
@@ -206,9 +206,6 @@ public:
|
||||
*/
|
||||
bool IsConnected(bool get_temporary_value = false) const;
|
||||
|
||||
/// Returns true if vibration is enabled
|
||||
bool IsVibrationEnabled() const;
|
||||
|
||||
/// Removes all callbacks created from input devices
|
||||
void UnloadInput();
|
||||
|
||||
@@ -339,7 +336,7 @@ public:
|
||||
* Sends a small vibration to the output device
|
||||
* @return true if SetVibration was successfull
|
||||
*/
|
||||
bool TestVibration(std::size_t device_index);
|
||||
bool IsVibrationEnabled(std::size_t device_index);
|
||||
|
||||
/**
|
||||
* Sets the desired data to be polled from a controller
|
||||
|
||||
@@ -406,7 +406,7 @@ inline s32 RequestParser::Pop() {
|
||||
}
|
||||
|
||||
// Ignore the -Wclass-memaccess warning on memcpy for non-trivially default constructible objects.
|
||||
#if defined(__GNUC__)
|
||||
#if defined(__GNUC__) && !defined(__clang__) && !defined(__INTEL_COMPILER)
|
||||
#pragma GCC diagnostic push
|
||||
#pragma GCC diagnostic ignored "-Wclass-memaccess"
|
||||
#endif
|
||||
@@ -417,7 +417,7 @@ void RequestParser::PopRaw(T& value) {
|
||||
std::memcpy(&value, cmdbuf + index, sizeof(T));
|
||||
index += (sizeof(T) + 3) / 4; // round up to word length
|
||||
}
|
||||
#if defined(__GNUC__)
|
||||
#if defined(__GNUC__) && !defined(__clang__) && !defined(__INTEL_COMPILER)
|
||||
#pragma GCC diagnostic pop
|
||||
#endif
|
||||
|
||||
|
||||
@@ -49,4 +49,26 @@ bool GlobalSchedulerContext::IsLocked() const {
|
||||
return scheduler_lock.IsLockedByCurrentThread();
|
||||
}
|
||||
|
||||
void GlobalSchedulerContext::RegisterDummyThreadForWakeup(KThread* thread) {
|
||||
ASSERT(IsLocked());
|
||||
|
||||
woken_dummy_threads.insert(thread);
|
||||
}
|
||||
|
||||
void GlobalSchedulerContext::UnregisterDummyThreadForWakeup(KThread* thread) {
|
||||
ASSERT(IsLocked());
|
||||
|
||||
woken_dummy_threads.erase(thread);
|
||||
}
|
||||
|
||||
void GlobalSchedulerContext::WakeupWaitingDummyThreads() {
|
||||
ASSERT(IsLocked());
|
||||
|
||||
for (auto* thread : woken_dummy_threads) {
|
||||
thread->DummyThreadEndWait();
|
||||
}
|
||||
|
||||
woken_dummy_threads.clear();
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <set>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
@@ -58,6 +59,10 @@ public:
|
||||
/// Returns true if the global scheduler lock is acquired
|
||||
bool IsLocked() const;
|
||||
|
||||
void UnregisterDummyThreadForWakeup(KThread* thread);
|
||||
void RegisterDummyThreadForWakeup(KThread* thread);
|
||||
void WakeupWaitingDummyThreads();
|
||||
|
||||
[[nodiscard]] LockType& SchedulerLock() {
|
||||
return scheduler_lock;
|
||||
}
|
||||
@@ -76,6 +81,9 @@ private:
|
||||
KSchedulerPriorityQueue priority_queue;
|
||||
LockType scheduler_lock;
|
||||
|
||||
/// Lists dummy threads pending wakeup on lock release
|
||||
std::set<KThread*> woken_dummy_threads;
|
||||
|
||||
/// Lists all thread ids that aren't deleted/etc.
|
||||
std::vector<KThread*> thread_list;
|
||||
std::mutex global_list_guard;
|
||||
|
||||
@@ -304,7 +304,7 @@ public:
|
||||
*/
|
||||
template <typename T, typename = std::enable_if_t<!std::is_pointer_v<T>>>
|
||||
std::size_t WriteBuffer(const T& data, std::size_t buffer_index = 0) const {
|
||||
if constexpr (Common::IsSTLContainer<T>) {
|
||||
if constexpr (Common::IsContiguousContainer<T>) {
|
||||
using ContiguousType = typename T::value_type;
|
||||
static_assert(std::is_trivially_copyable_v<ContiguousType>,
|
||||
"Container to WriteBuffer must contain trivially copyable objects");
|
||||
|
||||
@@ -81,8 +81,8 @@ void KScheduler::RescheduleCurrentHLEThread(KernelCore& kernel) {
|
||||
// HACK: we cannot schedule from this thread, it is not a core thread
|
||||
ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() == 1);
|
||||
|
||||
// Special case to ensure dummy threads that are waiting block
|
||||
GetCurrentThread(kernel).IfDummyThreadTryWait();
|
||||
// Ensure dummy threads that are waiting block.
|
||||
GetCurrentThread(kernel).DummyThreadBeginWait();
|
||||
|
||||
ASSERT(GetCurrentThread(kernel).GetState() != ThreadState::Waiting);
|
||||
GetCurrentThread(kernel).EnableDispatch();
|
||||
@@ -314,6 +314,16 @@ u64 KScheduler::UpdateHighestPriorityThreadsImpl(KernelCore& kernel) {
|
||||
idle_cores &= ~(1ULL << core_id);
|
||||
}
|
||||
|
||||
// HACK: any waiting dummy threads can wake up now.
|
||||
kernel.GlobalSchedulerContext().WakeupWaitingDummyThreads();
|
||||
|
||||
// HACK: if we are a dummy thread, and we need to go sleep, indicate
|
||||
// that for when the lock is released.
|
||||
KThread* const cur_thread = GetCurrentThreadPointer(kernel);
|
||||
if (cur_thread->IsDummyThread() && cur_thread->GetState() != ThreadState::Runnable) {
|
||||
cur_thread->RequestDummyThreadWait();
|
||||
}
|
||||
|
||||
return cores_needing_scheduling;
|
||||
}
|
||||
|
||||
@@ -531,11 +541,23 @@ void KScheduler::OnThreadStateChanged(KernelCore& kernel, KThread* thread, Threa
|
||||
GetPriorityQueue(kernel).Remove(thread);
|
||||
IncrementScheduledCount(thread);
|
||||
SetSchedulerUpdateNeeded(kernel);
|
||||
|
||||
if (thread->IsDummyThread()) {
|
||||
// HACK: if this is a dummy thread, it should no longer wake up when the
|
||||
// scheduler lock is released.
|
||||
kernel.GlobalSchedulerContext().UnregisterDummyThreadForWakeup(thread);
|
||||
}
|
||||
} else if (cur_state == ThreadState::Runnable) {
|
||||
// If we're now runnable, then we weren't previously, and we should add.
|
||||
GetPriorityQueue(kernel).PushBack(thread);
|
||||
IncrementScheduledCount(thread);
|
||||
SetSchedulerUpdateNeeded(kernel);
|
||||
|
||||
if (thread->IsDummyThread()) {
|
||||
// HACK: if this is a dummy thread, it should wake up when the scheduler
|
||||
// lock is released.
|
||||
kernel.GlobalSchedulerContext().RegisterDummyThreadForWakeup(thread);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -91,7 +91,7 @@ private:
|
||||
|
||||
/// List of threads which are pending a reply.
|
||||
boost::intrusive::list<KSessionRequest> m_request_list;
|
||||
KSessionRequest* m_current_request;
|
||||
KSessionRequest* m_current_request{};
|
||||
|
||||
KLightLock m_lock;
|
||||
};
|
||||
|
||||
@@ -148,7 +148,9 @@ Result KThread::Initialize(KThreadFunction func, uintptr_t arg, VAddr user_stack
|
||||
physical_affinity_mask.SetAffinity(phys_core, true);
|
||||
|
||||
// Set the thread state.
|
||||
thread_state = (type == ThreadType::Main) ? ThreadState::Runnable : ThreadState::Initialized;
|
||||
thread_state = (type == ThreadType::Main || type == ThreadType::Dummy)
|
||||
? ThreadState::Runnable
|
||||
: ThreadState::Initialized;
|
||||
|
||||
// Set TLS address.
|
||||
tls_address = 0;
|
||||
@@ -1174,30 +1176,31 @@ Result KThread::Sleep(s64 timeout) {
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
void KThread::IfDummyThreadTryWait() {
|
||||
if (!IsDummyThread()) {
|
||||
return;
|
||||
}
|
||||
void KThread::RequestDummyThreadWait() {
|
||||
ASSERT(KScheduler::IsSchedulerLockedByCurrentThread(kernel));
|
||||
ASSERT(this->IsDummyThread());
|
||||
|
||||
if (GetState() != ThreadState::Waiting) {
|
||||
return;
|
||||
}
|
||||
|
||||
ASSERT(!kernel.IsPhantomModeForSingleCore());
|
||||
|
||||
// Block until we are no longer waiting.
|
||||
std::unique_lock lk(dummy_wait_lock);
|
||||
dummy_wait_cv.wait(
|
||||
lk, [&] { return GetState() != ThreadState::Waiting || kernel.IsShuttingDown(); });
|
||||
// We will block when the scheduler lock is released.
|
||||
dummy_thread_runnable.store(false);
|
||||
}
|
||||
|
||||
void KThread::IfDummyThreadEndWait() {
|
||||
if (!IsDummyThread()) {
|
||||
void KThread::DummyThreadBeginWait() {
|
||||
if (!this->IsDummyThread() || kernel.IsPhantomModeForSingleCore()) {
|
||||
// Occurs in single core mode.
|
||||
return;
|
||||
}
|
||||
|
||||
// Block until runnable is no longer false.
|
||||
dummy_thread_runnable.wait(false);
|
||||
}
|
||||
|
||||
void KThread::DummyThreadEndWait() {
|
||||
ASSERT(KScheduler::IsSchedulerLockedByCurrentThread(kernel));
|
||||
ASSERT(this->IsDummyThread());
|
||||
|
||||
// Wake up the waiting thread.
|
||||
dummy_wait_cv.notify_one();
|
||||
dummy_thread_runnable.store(true);
|
||||
dummy_thread_runnable.notify_one();
|
||||
}
|
||||
|
||||
void KThread::BeginWait(KThreadQueue* queue) {
|
||||
@@ -1231,9 +1234,6 @@ void KThread::EndWait(Result wait_result_) {
|
||||
}
|
||||
|
||||
wait_queue->EndWait(this, wait_result_);
|
||||
|
||||
// Special case for dummy threads to wakeup if necessary.
|
||||
IfDummyThreadEndWait();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -643,8 +643,9 @@ public:
|
||||
// therefore will not block on guest kernel synchronization primitives. These methods handle
|
||||
// blocking as needed.
|
||||
|
||||
void IfDummyThreadTryWait();
|
||||
void IfDummyThreadEndWait();
|
||||
void RequestDummyThreadWait();
|
||||
void DummyThreadBeginWait();
|
||||
void DummyThreadEndWait();
|
||||
|
||||
[[nodiscard]] uintptr_t GetArgument() const {
|
||||
return argument;
|
||||
@@ -777,8 +778,7 @@ private:
|
||||
bool is_single_core{};
|
||||
ThreadType thread_type{};
|
||||
StepState step_state{};
|
||||
std::mutex dummy_wait_lock;
|
||||
std::condition_variable dummy_wait_cv;
|
||||
std::atomic<bool> dummy_thread_runnable{true};
|
||||
|
||||
// For debugging
|
||||
std::vector<KSynchronizationObject*> wait_objects_for_debugging;
|
||||
|
||||
@@ -48,8 +48,8 @@ namespace Kernel {
|
||||
|
||||
struct KernelCore::Impl {
|
||||
explicit Impl(Core::System& system_, KernelCore& kernel_)
|
||||
: time_manager{system_},
|
||||
service_threads_manager{1, "ServiceThreadsManager"}, system{system_} {}
|
||||
: time_manager{system_}, service_threads_manager{1, "ServiceThreadsManager"},
|
||||
service_thread_barrier{2}, system{system_} {}
|
||||
|
||||
void SetMulticore(bool is_multi) {
|
||||
is_multicore = is_multi;
|
||||
@@ -737,7 +737,12 @@ struct KernelCore::Impl {
|
||||
}
|
||||
|
||||
void ClearServiceThreads() {
|
||||
service_threads_manager.QueueWork([this]() { service_threads.clear(); });
|
||||
service_threads_manager.QueueWork([this] {
|
||||
service_threads.clear();
|
||||
default_service_thread.reset();
|
||||
service_thread_barrier.Sync();
|
||||
});
|
||||
service_thread_barrier.Sync();
|
||||
}
|
||||
|
||||
std::mutex server_objects_lock;
|
||||
@@ -802,6 +807,7 @@ struct KernelCore::Impl {
|
||||
std::unordered_set<std::shared_ptr<ServiceThread>> service_threads;
|
||||
std::weak_ptr<ServiceThread> default_service_thread;
|
||||
Common::ThreadWorker service_threads_manager;
|
||||
Common::Barrier service_thread_barrier;
|
||||
|
||||
std::array<KThread*, Core::Hardware::NUM_CPU_CORES> shutdown_threads;
|
||||
std::array<std::unique_ptr<Kernel::KScheduler>, Core::Hardware::NUM_CPU_CORES> schedulers{};
|
||||
|
||||
@@ -751,8 +751,8 @@ static void Break(Core::System& system, u32 reason, u64 info1, u64 info2) {
|
||||
}
|
||||
|
||||
system.GetReporter().SaveSvcBreakReport(
|
||||
static_cast<u32>(break_reason.break_type.Value()), break_reason.signal_debugger, info1,
|
||||
info2, has_dumped_buffer ? std::make_optional(debug_buffer) : std::nullopt);
|
||||
static_cast<u32>(break_reason.break_type.Value()), break_reason.signal_debugger.As<bool>(),
|
||||
info1, info2, has_dumped_buffer ? std::make_optional(debug_buffer) : std::nullopt);
|
||||
|
||||
if (!break_reason.signal_debugger) {
|
||||
LOG_CRITICAL(
|
||||
|
||||
@@ -299,7 +299,7 @@ ISelfController::ISelfController(Core::System& system_, NVFlinger::NVFlinger& nv
|
||||
{100, &ISelfController::SetAlbumImageTakenNotificationEnabled, "SetAlbumImageTakenNotificationEnabled"},
|
||||
{110, nullptr, "SetApplicationAlbumUserData"},
|
||||
{120, &ISelfController::SaveCurrentScreenshot, "SaveCurrentScreenshot"},
|
||||
{130, nullptr, "SetRecordVolumeMuted"},
|
||||
{130, &ISelfController::SetRecordVolumeMuted, "SetRecordVolumeMuted"},
|
||||
{1000, nullptr, "GetDebugStorageChannel"},
|
||||
};
|
||||
// clang-format on
|
||||
@@ -597,6 +597,17 @@ void ISelfController::SaveCurrentScreenshot(Kernel::HLERequestContext& ctx) {
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
void ISelfController::SetRecordVolumeMuted(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
const auto is_record_volume_muted = rp.Pop<bool>();
|
||||
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called. is_record_volume_muted={}", is_record_volume_muted);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
AppletMessageQueue::AppletMessageQueue(Core::System& system)
|
||||
: service_context{system, "AppletMessageQueue"} {
|
||||
on_new_message = service_context.CreateEvent("AMMessageQueue:OnMessageReceived");
|
||||
|
||||
@@ -182,6 +182,7 @@ private:
|
||||
void GetAccumulatedSuspendedTickChangedEvent(Kernel::HLERequestContext& ctx);
|
||||
void SetAlbumImageTakenNotificationEnabled(Kernel::HLERequestContext& ctx);
|
||||
void SaveCurrentScreenshot(Kernel::HLERequestContext& ctx);
|
||||
void SetRecordVolumeMuted(Kernel::HLERequestContext& ctx);
|
||||
|
||||
enum class ScreenshotPermission : u32 {
|
||||
Inherit = 0,
|
||||
|
||||
@@ -164,7 +164,7 @@ protected:
|
||||
u32_le size;
|
||||
u32_le library_version;
|
||||
u32_le theme_color;
|
||||
u8 play_startup_sound;
|
||||
bool play_startup_sound;
|
||||
u64_le system_tick;
|
||||
};
|
||||
static_assert(sizeof(CommonArguments) == 0x20, "CommonArguments has incorrect size.");
|
||||
|
||||
@@ -17,7 +17,7 @@ using namespace AudioCore::AudioIn;
|
||||
class IAudioIn final : public ServiceFramework<IAudioIn> {
|
||||
public:
|
||||
explicit IAudioIn(Core::System& system_, Manager& manager, size_t session_id,
|
||||
std::string& device_name, const AudioInParameter& in_params, u32 handle,
|
||||
const std::string& device_name, const AudioInParameter& in_params, u32 handle,
|
||||
u64 applet_resource_user_id)
|
||||
: ServiceFramework{system_, "IAudioIn"},
|
||||
service_context{system_, "IAudioIn"}, event{service_context.CreateEvent("AudioInEvent")},
|
||||
|
||||
@@ -24,7 +24,7 @@ using namespace AudioCore::AudioOut;
|
||||
class IAudioOut final : public ServiceFramework<IAudioOut> {
|
||||
public:
|
||||
explicit IAudioOut(Core::System& system_, AudioCore::AudioOut::Manager& manager,
|
||||
size_t session_id, std::string& device_name,
|
||||
size_t session_id, const std::string& device_name,
|
||||
const AudioOutParameter& in_params, u32 handle, u64 applet_resource_user_id)
|
||||
: ServiceFramework{system_, "IAudioOut", ServiceThreadType::CreateNew},
|
||||
service_context{system_, "IAudioOut"}, event{service_context.CreateEvent(
|
||||
|
||||
@@ -868,7 +868,7 @@ bool Controller_NPad::VibrateControllerAtIndex(Core::HID::NpadIdType npad_id,
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!controller.device->IsVibrationEnabled()) {
|
||||
if (!controller.device->IsVibrationEnabled(device_index)) {
|
||||
if (controller.vibration[device_index].latest_vibration_value.low_amplitude != 0.0f ||
|
||||
controller.vibration[device_index].latest_vibration_value.high_amplitude != 0.0f) {
|
||||
// Send an empty vibration to stop any vibrations.
|
||||
@@ -1001,7 +1001,7 @@ void Controller_NPad::InitializeVibrationDeviceAtIndex(Core::HID::NpadIdType npa
|
||||
}
|
||||
|
||||
controller.vibration[device_index].device_mounted =
|
||||
controller.device->TestVibration(device_index);
|
||||
controller.device->IsVibrationEnabled(device_index);
|
||||
}
|
||||
|
||||
void Controller_NPad::SetPermitVibrationSession(bool permit_vibration_session) {
|
||||
@@ -1502,25 +1502,25 @@ bool Controller_NPad::IsControllerSupported(Core::HID::NpadStyleIndex controller
|
||||
Core::HID::NpadStyleTag style = GetSupportedStyleSet();
|
||||
switch (controller) {
|
||||
case Core::HID::NpadStyleIndex::ProController:
|
||||
return style.fullkey;
|
||||
return style.fullkey.As<bool>();
|
||||
case Core::HID::NpadStyleIndex::JoyconDual:
|
||||
return style.joycon_dual;
|
||||
return style.joycon_dual.As<bool>();
|
||||
case Core::HID::NpadStyleIndex::JoyconLeft:
|
||||
return style.joycon_left;
|
||||
return style.joycon_left.As<bool>();
|
||||
case Core::HID::NpadStyleIndex::JoyconRight:
|
||||
return style.joycon_right;
|
||||
return style.joycon_right.As<bool>();
|
||||
case Core::HID::NpadStyleIndex::GameCube:
|
||||
return style.gamecube;
|
||||
return style.gamecube.As<bool>();
|
||||
case Core::HID::NpadStyleIndex::Pokeball:
|
||||
return style.palma;
|
||||
return style.palma.As<bool>();
|
||||
case Core::HID::NpadStyleIndex::NES:
|
||||
return style.lark;
|
||||
return style.lark.As<bool>();
|
||||
case Core::HID::NpadStyleIndex::SNES:
|
||||
return style.lucia;
|
||||
return style.lucia.As<bool>();
|
||||
case Core::HID::NpadStyleIndex::N64:
|
||||
return style.lagoon;
|
||||
return style.lagoon.As<bool>();
|
||||
case Core::HID::NpadStyleIndex::SegaGenesis:
|
||||
return style.lager;
|
||||
return style.lager.As<bool>();
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include <mbedtls/hmac_drbg.h>
|
||||
|
||||
#include "common/fs/file.h"
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/service/mii/mii_manager.h"
|
||||
@@ -279,7 +280,7 @@ bool LoadKeys(InternalKey& locked_secret, InternalKey& unfixed_info) {
|
||||
Common::FS::FileType::BinaryFile};
|
||||
|
||||
if (!keys_file.IsOpen()) {
|
||||
LOG_ERROR(Service_NFP, "No keys detected");
|
||||
LOG_ERROR(Service_NFP, "Failed to open key file");
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -295,6 +296,11 @@ bool LoadKeys(InternalKey& locked_secret, InternalKey& unfixed_info) {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool IsKeyAvailable() {
|
||||
const auto yuzu_keys_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::KeysDir);
|
||||
return Common::FS::Exists(yuzu_keys_dir / "key_retail.bin");
|
||||
}
|
||||
|
||||
bool DecodeAmiibo(const EncryptedNTAG215File& encrypted_tag_data, NTAG215File& tag_data) {
|
||||
InternalKey locked_secret{};
|
||||
InternalKey unfixed_info{};
|
||||
|
||||
@@ -91,6 +91,9 @@ void Cipher(const DerivedKeys& keys, const NTAG215File& in_data, NTAG215File& ou
|
||||
/// Loads both amiibo keys from key_retail.bin
|
||||
bool LoadKeys(InternalKey& locked_secret, InternalKey& unfixed_info);
|
||||
|
||||
/// Returns true if key_retail.bin exist
|
||||
bool IsKeyAvailable();
|
||||
|
||||
/// Decodes encripted amiibo data returns true if output is valid
|
||||
bool DecodeAmiibo(const EncryptedNTAG215File& encrypted_tag_data, NTAG215File& tag_data);
|
||||
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/k_event.h"
|
||||
#include "core/hle/service/mii/mii_manager.h"
|
||||
#include "core/hle/service/mii/types.h"
|
||||
#include "core/hle/service/nfp/amiibo_crypto.h"
|
||||
#include "core/hle/service/nfp/nfp.h"
|
||||
#include "core/hle/service/nfp/nfp_device.h"
|
||||
@@ -233,6 +234,14 @@ Result NfpDevice::Mount(MountTarget mount_target_) {
|
||||
return NotAnAmiibo;
|
||||
}
|
||||
|
||||
// Mark amiibos as read only when keys are missing
|
||||
if (!AmiiboCrypto::IsKeyAvailable()) {
|
||||
LOG_ERROR(Service_NFP, "No keys detected");
|
||||
device_state = DeviceState::TagMounted;
|
||||
mount_target = MountTarget::Rom;
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
if (!AmiiboCrypto::DecodeAmiibo(encrypted_tag_data, tag_data)) {
|
||||
LOG_ERROR(Service_NFP, "Can't decode amiibo {}", device_state);
|
||||
return CorruptedData;
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "core/hle/service/kernel_helpers.h"
|
||||
#include "core/hle/service/mii/types.h"
|
||||
#include "core/hle/service/nfp/nfp_types.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
|
||||
@@ -17,11 +17,6 @@ enum class ServiceType : u32 {
|
||||
System,
|
||||
};
|
||||
|
||||
enum class State : u32 {
|
||||
NonInitialized,
|
||||
Initialized,
|
||||
};
|
||||
|
||||
enum class DeviceState : u32 {
|
||||
Initialized,
|
||||
SearchingForTag,
|
||||
|
||||
@@ -6,12 +6,9 @@
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hid/emulated_controller.h"
|
||||
#include "core/hid/hid_core.h"
|
||||
#include "core/hid/hid_types.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/k_event.h"
|
||||
#include "core/hle/service/mii/mii_manager.h"
|
||||
#include "core/hle/service/nfp/nfp_device.h"
|
||||
#include "core/hle/service/nfp/nfp_result.h"
|
||||
#include "core/hle/service/nfp/nfp_user.h"
|
||||
|
||||
@@ -4,8 +4,7 @@
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/kernel_helpers.h"
|
||||
#include "core/hle/service/nfp/nfp.h"
|
||||
#include "core/hle/service/nfp/nfp_types.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service::NFP {
|
||||
class NfpDevice;
|
||||
@@ -15,6 +14,11 @@ public:
|
||||
explicit IUser(Core::System& system_);
|
||||
|
||||
private:
|
||||
enum class State : u32 {
|
||||
NonInitialized,
|
||||
Initialized,
|
||||
};
|
||||
|
||||
void Initialize(Kernel::HLERequestContext& ctx);
|
||||
void Finalize(Kernel::HLERequestContext& ctx);
|
||||
void ListDevices(Kernel::HLERequestContext& ctx);
|
||||
|
||||
@@ -255,15 +255,16 @@ std::optional<NvMap::FreeInfo> NvMap::FreeHandle(Handle::Id handle, bool interna
|
||||
.address = handle_description->address,
|
||||
.size = handle_description->size,
|
||||
.was_uncached = handle_description->flags.map_uncached.Value() != 0,
|
||||
.can_unlock = true,
|
||||
};
|
||||
} else {
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
// Handle hasn't been freed from memory, set address to 0 to mark that the handle wasn't freed
|
||||
// If the handle hasn't been freed from memory, mark that
|
||||
if (!hWeak.expired()) {
|
||||
LOG_DEBUG(Service_NVDRV, "nvmap handle: {} wasn't freed as it is still in use", handle);
|
||||
freeInfo.address = 0;
|
||||
freeInfo.can_unlock = false;
|
||||
}
|
||||
|
||||
return freeInfo;
|
||||
|
||||
@@ -105,6 +105,7 @@ public:
|
||||
u64 address; //!< Address the handle referred to before deletion
|
||||
u64 size; //!< Page-aligned handle size
|
||||
bool was_uncached; //!< If the handle was allocated as uncached
|
||||
bool can_unlock; //!< If the address region is ready to be unlocked
|
||||
};
|
||||
|
||||
explicit NvMap(Tegra::Host1x::Host1x& host1x);
|
||||
|
||||
@@ -251,10 +251,12 @@ NvResult nvmap::IocFree(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
}
|
||||
|
||||
if (auto freeInfo{file.FreeHandle(params.handle, false)}) {
|
||||
ASSERT(system.CurrentProcess()
|
||||
->PageTable()
|
||||
.UnlockForDeviceAddressSpace(freeInfo->address, freeInfo->size)
|
||||
.IsSuccess());
|
||||
if (freeInfo->can_unlock) {
|
||||
ASSERT(system.CurrentProcess()
|
||||
->PageTable()
|
||||
.UnlockForDeviceAddressSpace(freeInfo->address, freeInfo->size)
|
||||
.IsSuccess());
|
||||
}
|
||||
params.address = freeInfo->address;
|
||||
params.size = static_cast<u32>(freeInfo->size);
|
||||
params.flags.raw = 0;
|
||||
|
||||
@@ -742,6 +742,13 @@ Status BufferQueueProducer::Disconnect(NativeWindowApi api) {
|
||||
return Status::NoError;
|
||||
}
|
||||
|
||||
// HACK: We are not Android. Remove handle for items in queue, and clear queue.
|
||||
// Allows synchronous destruction of nvmap handles.
|
||||
for (auto& item : core->queue) {
|
||||
nvmap.FreeHandle(item.graphic_buffer->BufferId(), true);
|
||||
}
|
||||
core->queue.clear();
|
||||
|
||||
switch (api) {
|
||||
case NativeWindowApi::Egl:
|
||||
case NativeWindowApi::Cpu:
|
||||
|
||||
@@ -102,15 +102,19 @@ NVFlinger::~NVFlinger() {
|
||||
system.CoreTiming().UnscheduleEvent(single_composition_event, {});
|
||||
}
|
||||
|
||||
ShutdownLayers();
|
||||
|
||||
if (nvdrv) {
|
||||
nvdrv->Close(disp_fd);
|
||||
}
|
||||
}
|
||||
|
||||
void NVFlinger::ShutdownLayers() {
|
||||
for (auto& display : displays) {
|
||||
for (size_t layer = 0; layer < display.GetNumLayers(); ++layer) {
|
||||
display.GetLayer(layer).Core().NotifyShutdown();
|
||||
}
|
||||
}
|
||||
|
||||
if (nvdrv) {
|
||||
nvdrv->Close(disp_fd);
|
||||
}
|
||||
}
|
||||
|
||||
void NVFlinger::SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance) {
|
||||
@@ -134,6 +138,19 @@ std::optional<u64> NVFlinger::OpenDisplay(std::string_view name) {
|
||||
return itr->GetID();
|
||||
}
|
||||
|
||||
bool NVFlinger::CloseDisplay(u64 display_id) {
|
||||
const auto lock_guard = Lock();
|
||||
auto* const display = FindDisplay(display_id);
|
||||
|
||||
if (display == nullptr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
display->Reset();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
std::optional<u64> NVFlinger::CreateLayer(u64 display_id) {
|
||||
const auto lock_guard = Lock();
|
||||
auto* const display = FindDisplay(display_id);
|
||||
|
||||
@@ -48,6 +48,8 @@ public:
|
||||
explicit NVFlinger(Core::System& system_, HosBinderDriverServer& hos_binder_driver_server_);
|
||||
~NVFlinger();
|
||||
|
||||
void ShutdownLayers();
|
||||
|
||||
/// Sets the NVDrv module instance to use to send buffers to the GPU.
|
||||
void SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance);
|
||||
|
||||
@@ -56,6 +58,11 @@ public:
|
||||
/// If an invalid display name is provided, then an empty optional is returned.
|
||||
[[nodiscard]] std::optional<u64> OpenDisplay(std::string_view name);
|
||||
|
||||
/// Closes the specified display by its ID.
|
||||
///
|
||||
/// Returns false if an invalid display ID is provided.
|
||||
[[nodiscard]] bool CloseDisplay(u64 display_id);
|
||||
|
||||
/// Creates a layer on the specified display and returns the layer ID.
|
||||
///
|
||||
/// If an invalid display ID is specified, then an empty optional is returned.
|
||||
|
||||
@@ -303,4 +303,8 @@ Services::Services(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system
|
||||
|
||||
Services::~Services() = default;
|
||||
|
||||
void Services::KillNVNFlinger() {
|
||||
nv_flinger->ShutdownLayers();
|
||||
}
|
||||
|
||||
} // namespace Service
|
||||
|
||||
@@ -238,6 +238,8 @@ public:
|
||||
explicit Services(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system);
|
||||
~Services();
|
||||
|
||||
void KillNVNFlinger();
|
||||
|
||||
private:
|
||||
std::unique_ptr<NVFlinger::HosBinderDriverServer> hos_binder_driver_server;
|
||||
std::unique_ptr<NVFlinger::NVFlinger> nv_flinger;
|
||||
|
||||
@@ -80,7 +80,6 @@ ResultVal<Kernel::KPort*> ServiceManager::GetServicePort(const std::string& name
|
||||
}
|
||||
|
||||
auto* port = Kernel::KPort::Create(kernel);
|
||||
SCOPE_EXIT({ port->Close(); });
|
||||
|
||||
port->Initialize(ServerSessionCountMax, false, name);
|
||||
auto handler = it->second;
|
||||
@@ -150,9 +149,10 @@ ResultVal<Kernel::KClientSession*> SM::GetServiceImpl(Kernel::HLERequestContext&
|
||||
return port_result.Code();
|
||||
}
|
||||
auto& port = port_result.Unwrap();
|
||||
SCOPE_EXIT({ port->GetClientPort().Close(); });
|
||||
|
||||
kernel.RegisterServerObject(&port->GetServerPort());
|
||||
SCOPE_EXIT({
|
||||
port->GetClientPort().Close();
|
||||
port->GetServerPort().Close();
|
||||
});
|
||||
|
||||
// Create a new session.
|
||||
Kernel::KClientSession* session{};
|
||||
|
||||
@@ -28,23 +28,36 @@ void Controller::ConvertCurrentObjectToDomain(Kernel::HLERequestContext& ctx) {
|
||||
void Controller::CloneCurrentObject(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service, "called");
|
||||
|
||||
auto& process = *ctx.GetThread().GetOwnerProcess();
|
||||
auto& parent_session = *ctx.Session()->GetParent();
|
||||
auto& parent_port = parent_session.GetParent()->GetParent()->GetClientPort();
|
||||
auto& session_manager = parent_session.GetServerSession().GetSessionRequestManager();
|
||||
auto& session_handler = session_manager->SessionHandler();
|
||||
|
||||
// Create a session.
|
||||
Kernel::KClientSession* session{};
|
||||
const Result result = parent_port.CreateSession(std::addressof(session), session_manager);
|
||||
if (result.IsError()) {
|
||||
LOG_CRITICAL(Service, "CreateSession failed with error 0x{:08X}", result.raw);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
}
|
||||
// FIXME: this is duplicated from the SVC, it should just call it instead
|
||||
// once this is a proper process
|
||||
|
||||
// Reserve a new session from the process resource limit.
|
||||
Kernel::KScopedResourceReservation session_reservation(&process,
|
||||
Kernel::LimitableResource::Sessions);
|
||||
ASSERT(session_reservation.Succeeded());
|
||||
|
||||
// Create the session.
|
||||
Kernel::KSession* session = Kernel::KSession::Create(system.Kernel());
|
||||
ASSERT(session != nullptr);
|
||||
|
||||
// Initialize the session.
|
||||
session->Initialize(nullptr, parent_session.GetName(), session_manager);
|
||||
|
||||
// Commit the session reservation.
|
||||
session_reservation.Commit();
|
||||
|
||||
// Register the session.
|
||||
session_handler.ClientConnected(&session->GetServerSession());
|
||||
|
||||
// We succeeded.
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1, IPC::ResponseBuilder::Flags::AlwaysMoveHandles};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushMoveObjects(session);
|
||||
rb.PushMoveObjects(session->GetClientSession());
|
||||
}
|
||||
|
||||
void Controller::CloneCurrentObjectEx(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
@@ -106,6 +106,12 @@ public:
|
||||
///
|
||||
void CloseLayer(u64 layer_id);
|
||||
|
||||
/// Resets the display for a new connection.
|
||||
void Reset() {
|
||||
layers.clear();
|
||||
got_vsync_event = false;
|
||||
}
|
||||
|
||||
/// Attempts to find a layer with the given ID.
|
||||
///
|
||||
/// @param layer_id The layer ID.
|
||||
|
||||
@@ -324,10 +324,10 @@ private:
|
||||
IPC::RequestParser rp{ctx};
|
||||
const u64 display = rp.Pop<u64>();
|
||||
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called. display=0x{:016X}", display);
|
||||
const Result rc = nv_flinger.CloseDisplay(display) ? ResultSuccess : ResultUnknown;
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(rc);
|
||||
}
|
||||
|
||||
void CreateManagedLayer(Kernel::HLERequestContext& ctx) {
|
||||
@@ -508,10 +508,10 @@ private:
|
||||
IPC::RequestParser rp{ctx};
|
||||
const u64 display_id = rp.Pop<u64>();
|
||||
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called. display_id=0x{:016X}", display_id);
|
||||
const Result rc = nv_flinger.CloseDisplay(display_id) ? ResultSuccess : ResultUnknown;
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(rc);
|
||||
}
|
||||
|
||||
// This literally does nothing internally in the actual service itself,
|
||||
|
||||
@@ -233,18 +233,17 @@ struct Memory::Impl {
|
||||
current_vaddr, src_addr, size);
|
||||
std::memset(dest_buffer, 0, copy_amount);
|
||||
},
|
||||
[&dest_buffer](const std::size_t copy_amount, const u8* const src_ptr) {
|
||||
[&](const std::size_t copy_amount, const u8* const src_ptr) {
|
||||
std::memcpy(dest_buffer, src_ptr, copy_amount);
|
||||
},
|
||||
[&system = system, &dest_buffer](const VAddr current_vaddr,
|
||||
const std::size_t copy_amount,
|
||||
const u8* const host_ptr) {
|
||||
[&](const VAddr current_vaddr, const std::size_t copy_amount,
|
||||
const u8* const host_ptr) {
|
||||
if constexpr (!UNSAFE) {
|
||||
system.GPU().FlushRegion(current_vaddr, copy_amount);
|
||||
}
|
||||
std::memcpy(dest_buffer, host_ptr, copy_amount);
|
||||
},
|
||||
[&dest_buffer](const std::size_t copy_amount) {
|
||||
[&](const std::size_t copy_amount) {
|
||||
dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
|
||||
});
|
||||
}
|
||||
@@ -267,17 +266,16 @@ struct Memory::Impl {
|
||||
"Unmapped WriteBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
|
||||
current_vaddr, dest_addr, size);
|
||||
},
|
||||
[&src_buffer](const std::size_t copy_amount, u8* const dest_ptr) {
|
||||
[&](const std::size_t copy_amount, u8* const dest_ptr) {
|
||||
std::memcpy(dest_ptr, src_buffer, copy_amount);
|
||||
},
|
||||
[&system = system, &src_buffer](const VAddr current_vaddr,
|
||||
const std::size_t copy_amount, u8* const host_ptr) {
|
||||
[&](const VAddr current_vaddr, const std::size_t copy_amount, u8* const host_ptr) {
|
||||
if constexpr (!UNSAFE) {
|
||||
system.GPU().InvalidateRegion(current_vaddr, copy_amount);
|
||||
}
|
||||
std::memcpy(host_ptr, src_buffer, copy_amount);
|
||||
},
|
||||
[&src_buffer](const std::size_t copy_amount) {
|
||||
[&](const std::size_t copy_amount) {
|
||||
src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
|
||||
});
|
||||
}
|
||||
@@ -301,8 +299,7 @@ struct Memory::Impl {
|
||||
[](const std::size_t copy_amount, u8* const dest_ptr) {
|
||||
std::memset(dest_ptr, 0, copy_amount);
|
||||
},
|
||||
[&system = system](const VAddr current_vaddr, const std::size_t copy_amount,
|
||||
u8* const host_ptr) {
|
||||
[&](const VAddr current_vaddr, const std::size_t copy_amount, u8* const host_ptr) {
|
||||
system.GPU().InvalidateRegion(current_vaddr, copy_amount);
|
||||
std::memset(host_ptr, 0, copy_amount);
|
||||
},
|
||||
@@ -313,22 +310,20 @@ struct Memory::Impl {
|
||||
const std::size_t size) {
|
||||
WalkBlock(
|
||||
process, dest_addr, size,
|
||||
[this, &process, &dest_addr, &src_addr, size](const std::size_t copy_amount,
|
||||
const VAddr current_vaddr) {
|
||||
[&](const std::size_t copy_amount, const VAddr current_vaddr) {
|
||||
LOG_ERROR(HW_Memory,
|
||||
"Unmapped CopyBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
|
||||
current_vaddr, src_addr, size);
|
||||
ZeroBlock(process, dest_addr, copy_amount);
|
||||
},
|
||||
[this, &process, &dest_addr](const std::size_t copy_amount, const u8* const src_ptr) {
|
||||
[&](const std::size_t copy_amount, const u8* const src_ptr) {
|
||||
WriteBlockImpl<false>(process, dest_addr, src_ptr, copy_amount);
|
||||
},
|
||||
[this, &system = system, &process, &dest_addr](
|
||||
const VAddr current_vaddr, const std::size_t copy_amount, u8* const host_ptr) {
|
||||
[&](const VAddr current_vaddr, const std::size_t copy_amount, u8* const host_ptr) {
|
||||
system.GPU().FlushRegion(current_vaddr, copy_amount);
|
||||
WriteBlockImpl<false>(process, dest_addr, host_ptr, copy_amount);
|
||||
},
|
||||
[&dest_addr, &src_addr](const std::size_t copy_amount) {
|
||||
[&](const std::size_t copy_amount) {
|
||||
dest_addr += static_cast<VAddr>(copy_amount);
|
||||
src_addr += static_cast<VAddr>(copy_amount);
|
||||
});
|
||||
@@ -575,7 +570,7 @@ struct Memory::Impl {
|
||||
[vaddr]() {
|
||||
LOG_ERROR(HW_Memory, "Unmapped Read{} @ 0x{:016X}", sizeof(T) * 8, vaddr);
|
||||
},
|
||||
[&system = system, vaddr]() { system.GPU().FlushRegion(vaddr, sizeof(T)); });
|
||||
[&]() { system.GPU().FlushRegion(vaddr, sizeof(T)); });
|
||||
if (ptr) {
|
||||
std::memcpy(&result, ptr, sizeof(T));
|
||||
}
|
||||
@@ -599,7 +594,7 @@ struct Memory::Impl {
|
||||
LOG_ERROR(HW_Memory, "Unmapped Write{} @ 0x{:016X} = 0x{:016X}", sizeof(T) * 8,
|
||||
vaddr, static_cast<u64>(data));
|
||||
},
|
||||
[&system = system, vaddr]() { system.GPU().InvalidateRegion(vaddr, sizeof(T)); });
|
||||
[&]() { system.GPU().InvalidateRegion(vaddr, sizeof(T)); });
|
||||
if (ptr) {
|
||||
std::memcpy(ptr, &data, sizeof(T));
|
||||
}
|
||||
@@ -613,7 +608,7 @@ struct Memory::Impl {
|
||||
LOG_ERROR(HW_Memory, "Unmapped WriteExclusive{} @ 0x{:016X} = 0x{:016X}",
|
||||
sizeof(T) * 8, vaddr, static_cast<u64>(data));
|
||||
},
|
||||
[&system = system, vaddr]() { system.GPU().InvalidateRegion(vaddr, sizeof(T)); });
|
||||
[&]() { system.GPU().InvalidateRegion(vaddr, sizeof(T)); });
|
||||
if (ptr) {
|
||||
const auto volatile_pointer = reinterpret_cast<volatile T*>(ptr);
|
||||
return Common::AtomicCompareAndSwap(volatile_pointer, data, expected);
|
||||
@@ -628,7 +623,7 @@ struct Memory::Impl {
|
||||
LOG_ERROR(HW_Memory, "Unmapped WriteExclusive128 @ 0x{:016X} = 0x{:016X}{:016X}",
|
||||
vaddr, static_cast<u64>(data[1]), static_cast<u64>(data[0]));
|
||||
},
|
||||
[&system = system, vaddr]() { system.GPU().InvalidateRegion(vaddr, sizeof(u128)); });
|
||||
[&]() { system.GPU().InvalidateRegion(vaddr, sizeof(u128)); });
|
||||
if (ptr) {
|
||||
const auto volatile_pointer = reinterpret_cast<volatile u64*>(ptr);
|
||||
return Common::AtomicCompareAndSwap(volatile_pointer, data, expected);
|
||||
|
||||
@@ -39,21 +39,14 @@ add_library(input_common STATIC
|
||||
if (MSVC)
|
||||
target_compile_options(input_common PRIVATE
|
||||
/W4
|
||||
/WX
|
||||
|
||||
/we4242 # 'identifier': conversion from 'type1' to 'type2', possible loss of data
|
||||
/we4244 # 'conversion': conversion from 'type1' to 'type2', possible loss of data
|
||||
/we4245 # 'conversion': conversion from 'type1' to 'type2', signed/unsigned mismatch
|
||||
/we4254 # 'operator': conversion from 'type1:field_bits' to 'type2:field_bits', possible loss of data
|
||||
/we4800 # Implicit conversion from 'type' to bool. Possible information loss
|
||||
)
|
||||
else()
|
||||
target_compile_options(input_common PRIVATE
|
||||
-Werror
|
||||
-Werror=conversion
|
||||
-Werror=ignored-qualifiers
|
||||
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter>
|
||||
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-variable>
|
||||
-Werror=unused-variable
|
||||
)
|
||||
endif()
|
||||
|
||||
|
||||
@@ -324,7 +324,7 @@ bool GCAdapter::GetGCEndpoint(libusb_device* device) {
|
||||
return true;
|
||||
}
|
||||
|
||||
Common::Input::VibrationError GCAdapter::SetRumble(
|
||||
Common::Input::VibrationError GCAdapter::SetVibration(
|
||||
const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) {
|
||||
const auto mean_amplitude = (vibration.low_amplitude + vibration.high_amplitude) * 0.5f;
|
||||
const auto processed_amplitude =
|
||||
@@ -338,6 +338,10 @@ Common::Input::VibrationError GCAdapter::SetRumble(
|
||||
return Common::Input::VibrationError::None;
|
||||
}
|
||||
|
||||
bool GCAdapter::IsVibrationEnabled([[maybe_unused]] const PadIdentifier& identifier) {
|
||||
return rumble_enabled;
|
||||
}
|
||||
|
||||
void GCAdapter::UpdateVibrations() {
|
||||
// Use 8 states to keep the switching between on/off fast enough for
|
||||
// a human to feel different vibration strenght
|
||||
|
||||
@@ -25,9 +25,11 @@ public:
|
||||
explicit GCAdapter(std::string input_engine_);
|
||||
~GCAdapter() override;
|
||||
|
||||
Common::Input::VibrationError SetRumble(
|
||||
Common::Input::VibrationError SetVibration(
|
||||
const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) override;
|
||||
|
||||
bool IsVibrationEnabled(const PadIdentifier& identifier) override;
|
||||
|
||||
/// Used for automapping features
|
||||
std::vector<Common::ParamPackage> GetInputDevices() const override;
|
||||
ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage& params) override;
|
||||
|
||||
@@ -40,8 +40,8 @@ public:
|
||||
void EnableMotion() {
|
||||
if (sdl_controller) {
|
||||
SDL_GameController* controller = sdl_controller.get();
|
||||
has_accel = SDL_GameControllerHasSensor(controller, SDL_SENSOR_ACCEL);
|
||||
has_gyro = SDL_GameControllerHasSensor(controller, SDL_SENSOR_GYRO);
|
||||
has_accel = SDL_GameControllerHasSensor(controller, SDL_SENSOR_ACCEL) == SDL_TRUE;
|
||||
has_gyro = SDL_GameControllerHasSensor(controller, SDL_SENSOR_GYRO) == SDL_TRUE;
|
||||
if (has_accel) {
|
||||
SDL_GameControllerSetSensorEnabled(controller, SDL_SENSOR_ACCEL, SDL_TRUE);
|
||||
}
|
||||
@@ -114,6 +114,20 @@ public:
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void EnableVibration(bool is_enabled) {
|
||||
has_vibration = is_enabled;
|
||||
is_vibration_tested = true;
|
||||
}
|
||||
|
||||
bool HasVibration() const {
|
||||
return has_vibration;
|
||||
}
|
||||
|
||||
bool IsVibrationTested() const {
|
||||
return is_vibration_tested;
|
||||
}
|
||||
|
||||
/**
|
||||
* The Pad identifier of the joystick
|
||||
*/
|
||||
@@ -236,6 +250,8 @@ private:
|
||||
u64 last_motion_update{};
|
||||
bool has_gyro{false};
|
||||
bool has_accel{false};
|
||||
bool has_vibration{false};
|
||||
bool is_vibration_tested{false};
|
||||
BasicMotion motion;
|
||||
};
|
||||
|
||||
@@ -517,7 +533,7 @@ std::vector<Common::ParamPackage> SDLDriver::GetInputDevices() const {
|
||||
return devices;
|
||||
}
|
||||
|
||||
Common::Input::VibrationError SDLDriver::SetRumble(
|
||||
Common::Input::VibrationError SDLDriver::SetVibration(
|
||||
const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) {
|
||||
const auto joystick =
|
||||
GetSDLJoystickByGUID(identifier.guid.RawString(), static_cast<int>(identifier.port));
|
||||
@@ -546,13 +562,6 @@ Common::Input::VibrationError SDLDriver::SetRumble(
|
||||
.type = Common::Input::VibrationAmplificationType::Exponential,
|
||||
};
|
||||
|
||||
if (vibration.type == Common::Input::VibrationAmplificationType::Test) {
|
||||
if (!joystick->RumblePlay(new_vibration)) {
|
||||
return Common::Input::VibrationError::Unknown;
|
||||
}
|
||||
return Common::Input::VibrationError::None;
|
||||
}
|
||||
|
||||
vibration_queue.Push(VibrationRequest{
|
||||
.identifier = identifier,
|
||||
.vibration = new_vibration,
|
||||
@@ -561,6 +570,45 @@ Common::Input::VibrationError SDLDriver::SetRumble(
|
||||
return Common::Input::VibrationError::None;
|
||||
}
|
||||
|
||||
bool SDLDriver::IsVibrationEnabled(const PadIdentifier& identifier) {
|
||||
const auto joystick =
|
||||
GetSDLJoystickByGUID(identifier.guid.RawString(), static_cast<int>(identifier.port));
|
||||
|
||||
constexpr Common::Input::VibrationStatus test_vibration{
|
||||
.low_amplitude = 1,
|
||||
.low_frequency = 160.0f,
|
||||
.high_amplitude = 1,
|
||||
.high_frequency = 320.0f,
|
||||
.type = Common::Input::VibrationAmplificationType::Exponential,
|
||||
};
|
||||
|
||||
constexpr Common::Input::VibrationStatus zero_vibration{
|
||||
.low_amplitude = 0,
|
||||
.low_frequency = 160.0f,
|
||||
.high_amplitude = 0,
|
||||
.high_frequency = 320.0f,
|
||||
.type = Common::Input::VibrationAmplificationType::Exponential,
|
||||
};
|
||||
|
||||
if (joystick->IsVibrationTested()) {
|
||||
return joystick->HasVibration();
|
||||
}
|
||||
|
||||
// First vibration might fail
|
||||
joystick->RumblePlay(test_vibration);
|
||||
|
||||
// Wait for about 15ms to ensure the controller is ready for the stop command
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(15));
|
||||
|
||||
if (!joystick->RumblePlay(zero_vibration)) {
|
||||
joystick->EnableVibration(false);
|
||||
return false;
|
||||
}
|
||||
|
||||
joystick->EnableVibration(true);
|
||||
return true;
|
||||
}
|
||||
|
||||
void SDLDriver::SendVibrations() {
|
||||
while (!vibration_queue.Empty()) {
|
||||
VibrationRequest request;
|
||||
|
||||
@@ -61,9 +61,11 @@ public:
|
||||
|
||||
bool IsStickInverted(const Common::ParamPackage& params) override;
|
||||
|
||||
Common::Input::VibrationError SetRumble(
|
||||
Common::Input::VibrationError SetVibration(
|
||||
const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) override;
|
||||
|
||||
bool IsVibrationEnabled(const PadIdentifier& identifier) override;
|
||||
|
||||
private:
|
||||
struct VibrationRequest {
|
||||
PadIdentifier identifier;
|
||||
|
||||
@@ -108,12 +108,17 @@ public:
|
||||
[[maybe_unused]] const Common::Input::LedStatus& led_status) {}
|
||||
|
||||
// Sets rumble to a controller
|
||||
virtual Common::Input::VibrationError SetRumble(
|
||||
virtual Common::Input::VibrationError SetVibration(
|
||||
[[maybe_unused]] const PadIdentifier& identifier,
|
||||
[[maybe_unused]] const Common::Input::VibrationStatus& vibration) {
|
||||
return Common::Input::VibrationError::NotSupported;
|
||||
}
|
||||
|
||||
// Returns true if device supports vibrations
|
||||
virtual bool IsVibrationEnabled([[maybe_unused]] const PadIdentifier& identifier) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Sets polling mode to a controller
|
||||
virtual Common::Input::PollingError SetPollingMode(
|
||||
[[maybe_unused]] const PadIdentifier& identifier,
|
||||
|
||||
@@ -763,7 +763,11 @@ public:
|
||||
|
||||
Common::Input::VibrationError SetVibration(
|
||||
const Common::Input::VibrationStatus& vibration_status) override {
|
||||
return input_engine->SetRumble(identifier, vibration_status);
|
||||
return input_engine->SetVibration(identifier, vibration_status);
|
||||
}
|
||||
|
||||
bool IsVibrationEnabled() override {
|
||||
return input_engine->IsVibrationEnabled(identifier);
|
||||
}
|
||||
|
||||
Common::Input::PollingError SetPollingMode(Common::Input::PollingMode polling_mode) override {
|
||||
@@ -797,8 +801,8 @@ std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateButtonDevice(
|
||||
|
||||
const auto button_id = params.Get("button", 0);
|
||||
const auto keyboard_key = params.Get("code", 0);
|
||||
const auto toggle = params.Get("toggle", false);
|
||||
const auto inverted = params.Get("inverted", false);
|
||||
const auto toggle = params.Get("toggle", false) != 0;
|
||||
const auto inverted = params.Get("inverted", false) != 0;
|
||||
input_engine->PreSetController(identifier);
|
||||
input_engine->PreSetButton(identifier, button_id);
|
||||
input_engine->PreSetButton(identifier, keyboard_key);
|
||||
@@ -820,8 +824,8 @@ std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateHatButtonDevice(
|
||||
|
||||
const auto button_id = params.Get("hat", 0);
|
||||
const auto direction = input_engine->GetHatButtonId(params.Get("direction", ""));
|
||||
const auto toggle = params.Get("toggle", false);
|
||||
const auto inverted = params.Get("inverted", false);
|
||||
const auto toggle = params.Get("toggle", false) != 0;
|
||||
const auto inverted = params.Get("inverted", false) != 0;
|
||||
|
||||
input_engine->PreSetController(identifier);
|
||||
input_engine->PreSetHatButton(identifier, button_id);
|
||||
@@ -879,7 +883,7 @@ std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateAnalogDevice(
|
||||
.threshold = std::clamp(params.Get("threshold", 0.5f), 0.0f, 1.0f),
|
||||
.offset = std::clamp(params.Get("offset", 0.0f), -1.0f, 1.0f),
|
||||
.inverted = params.Get("invert", "+") == "-",
|
||||
.toggle = static_cast<bool>(params.Get("toggle", false)),
|
||||
.toggle = params.Get("toggle", false) != 0,
|
||||
};
|
||||
input_engine->PreSetController(identifier);
|
||||
input_engine->PreSetAxis(identifier, axis);
|
||||
@@ -895,8 +899,8 @@ std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateTriggerDevice(
|
||||
};
|
||||
|
||||
const auto button = params.Get("button", 0);
|
||||
const auto toggle = params.Get("toggle", false);
|
||||
const auto inverted = params.Get("inverted", false);
|
||||
const auto toggle = params.Get("toggle", false) != 0;
|
||||
const auto inverted = params.Get("inverted", false) != 0;
|
||||
|
||||
const auto axis = params.Get("axis", 0);
|
||||
const Common::Input::AnalogProperties properties = {
|
||||
@@ -926,8 +930,8 @@ std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateTouchDevice(
|
||||
};
|
||||
|
||||
const auto button = params.Get("button", 0);
|
||||
const auto toggle = params.Get("toggle", false);
|
||||
const auto inverted = params.Get("inverted", false);
|
||||
const auto toggle = params.Get("toggle", false) != 0;
|
||||
const auto inverted = params.Get("inverted", false) != 0;
|
||||
|
||||
const auto axis_x = params.Get("axis_x", 0);
|
||||
const Common::Input::AnalogProperties properties_x = {
|
||||
|
||||
@@ -241,24 +241,14 @@ target_link_libraries(shader_recompiler PUBLIC common fmt::fmt sirit)
|
||||
if (MSVC)
|
||||
target_compile_options(shader_recompiler PRIVATE
|
||||
/W4
|
||||
/WX
|
||||
/we4018 # 'expression' : signed/unsigned mismatch
|
||||
/we4244 # 'argument' : conversion from 'type1' to 'type2', possible loss of data (floating-point)
|
||||
/we4245 # 'conversion' : conversion from 'type1' to 'type2', signed/unsigned mismatch
|
||||
|
||||
/we4242 # 'identifier': conversion from 'type1' to 'type2', possible loss of data
|
||||
/we4254 # 'operator': conversion from 'type1:field_bits' to 'type2:field_bits', possible loss of data
|
||||
/we4267 # 'var' : conversion from 'size_t' to 'type', possible loss of data
|
||||
/we4305 # 'context' : truncation from 'type1' to 'type2'
|
||||
/we4800 # Implicit conversion from 'type' to bool. Possible information loss
|
||||
/we4826 # Conversion from 'type1' to 'type2' is sign-extended. This may cause unexpected runtime behavior.
|
||||
)
|
||||
else()
|
||||
target_compile_options(shader_recompiler PRIVATE
|
||||
-Werror
|
||||
-Werror=conversion
|
||||
-Werror=ignored-qualifiers
|
||||
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter>
|
||||
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-variable>
|
||||
-Werror=unused-variable
|
||||
|
||||
# Bracket depth determines maximum size of a fold expression in Clang since 9c9974c3ccb6.
|
||||
# And this in turns limits the size of a std::array.
|
||||
|
||||
@@ -5,10 +5,6 @@
|
||||
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
|
||||
#include "shader_recompiler/frontend/ir/value.h"
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(disable : 4100)
|
||||
#endif
|
||||
|
||||
namespace Shader::Backend::GLASM {
|
||||
|
||||
#define NotImplemented() throw NotImplementedException("GLASM instruction {}", __LINE__)
|
||||
|
||||
@@ -7,10 +7,6 @@
|
||||
#include "shader_recompiler/backend/glsl/glsl_emit_context.h"
|
||||
#include "shader_recompiler/frontend/ir/value.h"
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(disable : 4100)
|
||||
#endif
|
||||
|
||||
namespace Shader::Backend::GLSL {
|
||||
|
||||
void EmitGetRegister(EmitContext& ctx) {
|
||||
|
||||
@@ -325,11 +325,6 @@ void Inst::AddPhiOperand(Block* predecessor, const Value& value) {
|
||||
phi_args.emplace_back(predecessor, value);
|
||||
}
|
||||
|
||||
void Inst::ErasePhiOperand(size_t index) {
|
||||
const auto operand_it{phi_args.begin() + static_cast<ptrdiff_t>(index)};
|
||||
phi_args.erase(operand_it);
|
||||
}
|
||||
|
||||
void Inst::OrderPhiArgs() {
|
||||
if (op != Opcode::Phi) {
|
||||
throw LogicError("{} is not a Phi instruction", op);
|
||||
|
||||
@@ -178,13 +178,9 @@ public:
|
||||
|
||||
/// Get a pointer to the block of a phi argument.
|
||||
[[nodiscard]] Block* PhiBlock(size_t index) const;
|
||||
|
||||
/// Add phi operand to a phi instruction.
|
||||
void AddPhiOperand(Block* predecessor, const Value& value);
|
||||
|
||||
// Erase the phi operand at the given index.
|
||||
void ErasePhiOperand(size_t index);
|
||||
|
||||
/// Orders the Phi arguments from farthest away to nearest.
|
||||
void OrderPhiArgs();
|
||||
|
||||
|
||||
@@ -137,28 +137,35 @@ bool IsLegacyAttribute(IR::Attribute attribute) {
|
||||
}
|
||||
|
||||
std::map<IR::Attribute, IR::Attribute> GenerateLegacyToGenericMappings(
|
||||
const VaryingState& state, std::queue<IR::Attribute> ununsed_generics) {
|
||||
const VaryingState& state, std::queue<IR::Attribute> unused_generics,
|
||||
const std::map<IR::Attribute, IR::Attribute>& previous_stage_mapping) {
|
||||
std::map<IR::Attribute, IR::Attribute> mapping;
|
||||
auto update_mapping = [&mapping, &unused_generics, previous_stage_mapping](IR::Attribute attr,
|
||||
size_t count) {
|
||||
if (previous_stage_mapping.find(attr) != previous_stage_mapping.end()) {
|
||||
for (size_t i = 0; i < count; ++i) {
|
||||
mapping.insert({attr + i, previous_stage_mapping.at(attr + i)});
|
||||
}
|
||||
} else {
|
||||
for (size_t i = 0; i < count; ++i) {
|
||||
mapping.insert({attr + i, unused_generics.front() + i});
|
||||
}
|
||||
unused_generics.pop();
|
||||
}
|
||||
};
|
||||
for (size_t index = 0; index < 4; ++index) {
|
||||
auto attr = IR::Attribute::ColorFrontDiffuseR + index * 4;
|
||||
if (state.AnyComponent(attr)) {
|
||||
for (size_t i = 0; i < 4; ++i) {
|
||||
mapping.insert({attr + i, ununsed_generics.front() + i});
|
||||
}
|
||||
ununsed_generics.pop();
|
||||
update_mapping(attr, 4);
|
||||
}
|
||||
}
|
||||
if (state[IR::Attribute::FogCoordinate]) {
|
||||
mapping.insert({IR::Attribute::FogCoordinate, ununsed_generics.front()});
|
||||
ununsed_generics.pop();
|
||||
update_mapping(IR::Attribute::FogCoordinate, 1);
|
||||
}
|
||||
for (size_t index = 0; index < IR::NUM_FIXEDFNCTEXTURE; ++index) {
|
||||
auto attr = IR::Attribute::FixedFncTexture0S + index * 4;
|
||||
if (state.AnyComponent(attr)) {
|
||||
for (size_t i = 0; i < 4; ++i) {
|
||||
mapping.insert({attr + i, ununsed_generics.front() + i});
|
||||
}
|
||||
ununsed_generics.pop();
|
||||
update_mapping(attr, 4);
|
||||
}
|
||||
}
|
||||
return mapping;
|
||||
@@ -265,21 +272,22 @@ IR::Program MergeDualVertexPrograms(IR::Program& vertex_a, IR::Program& vertex_b
|
||||
void ConvertLegacyToGeneric(IR::Program& program, const Shader::RuntimeInfo& runtime_info) {
|
||||
auto& stores = program.info.stores;
|
||||
if (stores.Legacy()) {
|
||||
std::queue<IR::Attribute> ununsed_output_generics{};
|
||||
std::queue<IR::Attribute> unused_output_generics{};
|
||||
for (size_t index = 0; index < IR::NUM_GENERICS; ++index) {
|
||||
if (!stores.Generic(index)) {
|
||||
ununsed_output_generics.push(IR::Attribute::Generic0X + index * 4);
|
||||
unused_output_generics.push(IR::Attribute::Generic0X + index * 4);
|
||||
}
|
||||
}
|
||||
auto mappings = GenerateLegacyToGenericMappings(stores, ununsed_output_generics);
|
||||
program.info.legacy_stores_mapping =
|
||||
GenerateLegacyToGenericMappings(stores, unused_output_generics, {});
|
||||
for (IR::Block* const block : program.post_order_blocks) {
|
||||
for (IR::Inst& inst : block->Instructions()) {
|
||||
switch (inst.GetOpcode()) {
|
||||
case IR::Opcode::SetAttribute: {
|
||||
const auto attr = inst.Arg(0).Attribute();
|
||||
if (IsLegacyAttribute(attr)) {
|
||||
stores.Set(mappings[attr], true);
|
||||
inst.SetArg(0, Shader::IR::Value(mappings[attr]));
|
||||
stores.Set(program.info.legacy_stores_mapping[attr], true);
|
||||
inst.SetArg(0, Shader::IR::Value(program.info.legacy_stores_mapping[attr]));
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -292,15 +300,16 @@ void ConvertLegacyToGeneric(IR::Program& program, const Shader::RuntimeInfo& run
|
||||
|
||||
auto& loads = program.info.loads;
|
||||
if (loads.Legacy()) {
|
||||
std::queue<IR::Attribute> ununsed_input_generics{};
|
||||
std::queue<IR::Attribute> unused_input_generics{};
|
||||
for (size_t index = 0; index < IR::NUM_GENERICS; ++index) {
|
||||
const AttributeType input_type{runtime_info.generic_input_types[index]};
|
||||
if (!runtime_info.previous_stage_stores.Generic(index) || !loads.Generic(index) ||
|
||||
input_type == AttributeType::Disabled) {
|
||||
ununsed_input_generics.push(IR::Attribute::Generic0X + index * 4);
|
||||
unused_input_generics.push(IR::Attribute::Generic0X + index * 4);
|
||||
}
|
||||
}
|
||||
auto mappings = GenerateLegacyToGenericMappings(loads, ununsed_input_generics);
|
||||
auto mappings = GenerateLegacyToGenericMappings(
|
||||
loads, unused_input_generics, runtime_info.previous_stage_legacy_stores_mapping);
|
||||
for (IR::Block* const block : program.post_order_blocks) {
|
||||
for (IR::Inst& inst : block->Instructions()) {
|
||||
switch (inst.GetOpcode()) {
|
||||
|
||||
@@ -1,104 +1,24 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
#include <boost/container/small_vector.hpp>
|
||||
|
||||
#include "shader_recompiler/frontend/ir/basic_block.h"
|
||||
#include "shader_recompiler/frontend/ir/value.h"
|
||||
#include "shader_recompiler/ir_opt/passes.h"
|
||||
|
||||
namespace Shader::Optimization {
|
||||
namespace {
|
||||
template <bool TEST_USES>
|
||||
void DeadInstElimination(IR::Block* const block) {
|
||||
// We iterate over the instructions in reverse order.
|
||||
// This is because removing an instruction reduces the number of uses for earlier instructions.
|
||||
auto it{block->end()};
|
||||
while (it != block->begin()) {
|
||||
--it;
|
||||
if constexpr (TEST_USES) {
|
||||
if (it->HasUses() || it->MayHaveSideEffects()) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
it->Invalidate();
|
||||
it = block->Instructions().erase(it);
|
||||
}
|
||||
}
|
||||
|
||||
void DeletedPhiArgElimination(IR::Program& program, std::span<const IR::Block*> dead_blocks) {
|
||||
for (IR::Block* const block : program.blocks) {
|
||||
for (IR::Inst& phi : *block) {
|
||||
if (!IR::IsPhi(phi)) {
|
||||
continue;
|
||||
}
|
||||
for (size_t i = 0; i < phi.NumArgs(); ++i) {
|
||||
if (std::ranges::find(dead_blocks, phi.PhiBlock(i)) == dead_blocks.end()) {
|
||||
continue;
|
||||
}
|
||||
// Phi operand at this index is an unreachable block
|
||||
phi.ErasePhiOperand(i);
|
||||
--i;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DeadBranchElimination(IR::Program& program) {
|
||||
boost::container::small_vector<const IR::Block*, 3> dead_blocks;
|
||||
const auto begin_it{program.syntax_list.begin()};
|
||||
for (auto node_it = begin_it; node_it != program.syntax_list.end(); ++node_it) {
|
||||
if (node_it->type != IR::AbstractSyntaxNode::Type::If) {
|
||||
continue;
|
||||
}
|
||||
IR::Inst* const cond_ref{node_it->data.if_node.cond.Inst()};
|
||||
const IR::U1 cond{cond_ref->Arg(0)};
|
||||
if (!cond.IsImmediate()) {
|
||||
continue;
|
||||
}
|
||||
if (cond.U1()) {
|
||||
continue;
|
||||
}
|
||||
// False immediate condition. Remove condition ref, erase the entire branch.
|
||||
cond_ref->Invalidate();
|
||||
// Account for nested if-statements within the if(false) branch
|
||||
u32 nested_ifs{1u};
|
||||
while (node_it->type != IR::AbstractSyntaxNode::Type::EndIf || nested_ifs > 0) {
|
||||
node_it = program.syntax_list.erase(node_it);
|
||||
switch (node_it->type) {
|
||||
case IR::AbstractSyntaxNode::Type::If:
|
||||
++nested_ifs;
|
||||
break;
|
||||
case IR::AbstractSyntaxNode::Type::EndIf:
|
||||
--nested_ifs;
|
||||
break;
|
||||
case IR::AbstractSyntaxNode::Type::Block: {
|
||||
IR::Block* const block{node_it->data.block};
|
||||
DeadInstElimination<false>(block);
|
||||
dead_blocks.push_back(block);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
// Erase EndIf node of the if(false) branch
|
||||
node_it = program.syntax_list.erase(node_it);
|
||||
// Account for loop increment
|
||||
--node_it;
|
||||
}
|
||||
if (!dead_blocks.empty()) {
|
||||
DeletedPhiArgElimination(program, std::span(dead_blocks.data(), dead_blocks.size()));
|
||||
}
|
||||
}
|
||||
} // namespace
|
||||
|
||||
void DeadCodeEliminationPass(IR::Program& program) {
|
||||
DeadBranchElimination(program);
|
||||
// We iterate over the instructions in reverse order.
|
||||
// This is because removing an instruction reduces the number of uses for earlier instructions.
|
||||
for (IR::Block* const block : program.post_order_blocks) {
|
||||
DeadInstElimination<true>(block);
|
||||
auto it{block->end()};
|
||||
while (it != block->begin()) {
|
||||
--it;
|
||||
if (!it->HasUses() && !it->MayHaveSideEffects()) {
|
||||
it->Invalidate();
|
||||
it = block->Instructions().erase(it);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <map>
|
||||
#include <optional>
|
||||
#include <vector>
|
||||
|
||||
@@ -60,6 +61,7 @@ struct TransformFeedbackVarying {
|
||||
struct RuntimeInfo {
|
||||
std::array<AttributeType, 32> generic_input_types{};
|
||||
VaryingState previous_stage_stores;
|
||||
std::map<IR::Attribute, IR::Attribute> previous_stage_legacy_stores_mapping;
|
||||
|
||||
bool convert_depth_mode{};
|
||||
bool force_early_z{};
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
|
||||
#include <array>
|
||||
#include <bitset>
|
||||
#include <map>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "shader_recompiler/frontend/ir/type.h"
|
||||
@@ -127,6 +128,8 @@ struct Info {
|
||||
VaryingState stores;
|
||||
VaryingState passthrough;
|
||||
|
||||
std::map<IR::Attribute, IR::Attribute> legacy_stores_mapping;
|
||||
|
||||
bool loads_indexed_attributes{};
|
||||
|
||||
std::array<bool, 8> stores_frag_color{};
|
||||
|
||||
@@ -44,7 +44,7 @@ public:
|
||||
|
||||
[[nodiscard]] unsigned Count() const noexcept {
|
||||
unsigned count = 0;
|
||||
for (const auto [index, value] : page_table) {
|
||||
for (const auto& [index, value] : page_table) {
|
||||
count += value;
|
||||
}
|
||||
return count;
|
||||
|
||||
@@ -279,14 +279,8 @@ if (MSVC)
|
||||
else()
|
||||
target_compile_options(video_core PRIVATE
|
||||
-Werror=conversion
|
||||
-Wno-error=sign-conversion
|
||||
-Werror=pessimizing-move
|
||||
-Werror=redundant-move
|
||||
-Werror=type-limits
|
||||
|
||||
$<$<CXX_COMPILER_ID:GNU>:-Werror=class-memaccess>
|
||||
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter>
|
||||
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-variable>
|
||||
-Wno-sign-conversion
|
||||
)
|
||||
endif()
|
||||
|
||||
|
||||
@@ -117,10 +117,15 @@ void Maxwell3D::InitializeRegisterDefaults() {
|
||||
|
||||
shadow_state = regs;
|
||||
|
||||
mme_inline[MAXWELL3D_REG_INDEX(draw.end)] = true;
|
||||
mme_inline[MAXWELL3D_REG_INDEX(draw.begin)] = true;
|
||||
mme_inline[MAXWELL3D_REG_INDEX(vertex_buffer.count)] = true;
|
||||
mme_inline[MAXWELL3D_REG_INDEX(index_buffer.count)] = true;
|
||||
draw_command[MAXWELL3D_REG_INDEX(draw.end)] = true;
|
||||
draw_command[MAXWELL3D_REG_INDEX(draw.begin)] = true;
|
||||
draw_command[MAXWELL3D_REG_INDEX(vertex_buffer.first)] = true;
|
||||
draw_command[MAXWELL3D_REG_INDEX(vertex_buffer.count)] = true;
|
||||
draw_command[MAXWELL3D_REG_INDEX(index_buffer.first)] = true;
|
||||
draw_command[MAXWELL3D_REG_INDEX(index_buffer.count)] = true;
|
||||
draw_command[MAXWELL3D_REG_INDEX(draw_inline_index)] = true;
|
||||
draw_command[MAXWELL3D_REG_INDEX(inline_index_2x16.even)] = true;
|
||||
draw_command[MAXWELL3D_REG_INDEX(inline_index_4x8.index0)] = true;
|
||||
}
|
||||
|
||||
void Maxwell3D::ProcessMacro(u32 method, const u32* base_start, u32 amount, bool is_last_call) {
|
||||
@@ -208,25 +213,21 @@ void Maxwell3D::ProcessMethodCall(u32 method, u32 argument, u32 nonshadow_argume
|
||||
return ProcessCBBind(3);
|
||||
case MAXWELL3D_REG_INDEX(bind_groups[4].raw_config):
|
||||
return ProcessCBBind(4);
|
||||
case MAXWELL3D_REG_INDEX(draw.end):
|
||||
return DrawArrays();
|
||||
case MAXWELL3D_REG_INDEX(index_buffer32_first):
|
||||
regs.index_buffer.count = regs.index_buffer32_first.count;
|
||||
regs.index_buffer.first = regs.index_buffer32_first.first;
|
||||
dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
|
||||
return DrawArrays();
|
||||
return ProcessDraw();
|
||||
case MAXWELL3D_REG_INDEX(index_buffer16_first):
|
||||
regs.index_buffer.count = regs.index_buffer16_first.count;
|
||||
regs.index_buffer.first = regs.index_buffer16_first.first;
|
||||
dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
|
||||
return DrawArrays();
|
||||
return ProcessDraw();
|
||||
case MAXWELL3D_REG_INDEX(index_buffer8_first):
|
||||
regs.index_buffer.count = regs.index_buffer8_first.count;
|
||||
regs.index_buffer.first = regs.index_buffer8_first.first;
|
||||
dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
|
||||
// a macro calls this one over and over, should it increase instancing?
|
||||
// Used by Hades and likely other Vulkan games.
|
||||
return DrawArrays();
|
||||
return ProcessDraw();
|
||||
case MAXWELL3D_REG_INDEX(topology_override):
|
||||
use_topology_override = true;
|
||||
return;
|
||||
@@ -261,14 +262,13 @@ void Maxwell3D::CallMacroMethod(u32 method, const std::vector<u32>& parameters)
|
||||
|
||||
// Execute the current macro.
|
||||
macro_engine->Execute(macro_positions[entry], parameters);
|
||||
if (mme_draw.current_mode != MMEDrawMode::Undefined) {
|
||||
FlushMMEInlineDraw();
|
||||
}
|
||||
|
||||
ProcessDeferredDraw();
|
||||
}
|
||||
|
||||
void Maxwell3D::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
|
||||
// It is an error to write to a register other than the current macro's ARG register before it
|
||||
// has finished execution.
|
||||
// It is an error to write to a register other than the current macro's ARG register before
|
||||
// it has finished execution.
|
||||
if (executing_macro != 0) {
|
||||
ASSERT(method == executing_macro + 1);
|
||||
}
|
||||
@@ -283,9 +283,33 @@ void Maxwell3D::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
|
||||
ASSERT_MSG(method < Regs::NUM_REGS,
|
||||
"Invalid Maxwell3D register, increase the size of the Regs structure");
|
||||
|
||||
const u32 argument = ProcessShadowRam(method, method_argument);
|
||||
ProcessDirtyRegisters(method, argument);
|
||||
ProcessMethodCall(method, argument, method_argument, is_last_call);
|
||||
if (draw_command[method]) {
|
||||
regs.reg_array[method] = method_argument;
|
||||
deferred_draw_method.push_back(method);
|
||||
auto u32_to_u8 = [&](const u32 argument) {
|
||||
inline_index_draw_indexes.push_back(static_cast<u8>(argument & 0x000000ff));
|
||||
inline_index_draw_indexes.push_back(static_cast<u8>((argument & 0x0000ff00) >> 8));
|
||||
inline_index_draw_indexes.push_back(static_cast<u8>((argument & 0x00ff0000) >> 16));
|
||||
inline_index_draw_indexes.push_back(static_cast<u8>((argument & 0xff000000) >> 24));
|
||||
};
|
||||
if (MAXWELL3D_REG_INDEX(draw_inline_index) == method) {
|
||||
u32_to_u8(method_argument);
|
||||
} else if (MAXWELL3D_REG_INDEX(inline_index_2x16.even) == method) {
|
||||
u32_to_u8(regs.inline_index_2x16.even);
|
||||
u32_to_u8(regs.inline_index_2x16.odd);
|
||||
} else if (MAXWELL3D_REG_INDEX(inline_index_4x8.index0) == method) {
|
||||
u32_to_u8(regs.inline_index_4x8.index0);
|
||||
u32_to_u8(regs.inline_index_4x8.index1);
|
||||
u32_to_u8(regs.inline_index_4x8.index2);
|
||||
u32_to_u8(regs.inline_index_4x8.index3);
|
||||
}
|
||||
} else {
|
||||
ProcessDeferredDraw();
|
||||
|
||||
const u32 argument = ProcessShadowRam(method, method_argument);
|
||||
ProcessDirtyRegisters(method, argument);
|
||||
ProcessMethodCall(method, argument, method_argument, is_last_call);
|
||||
}
|
||||
}
|
||||
|
||||
void Maxwell3D::CallMultiMethod(u32 method, const u32* base_start, u32 amount,
|
||||
@@ -326,55 +350,6 @@ void Maxwell3D::CallMultiMethod(u32 method, const u32* base_start, u32 amount,
|
||||
}
|
||||
}
|
||||
|
||||
void Maxwell3D::StepInstance(const MMEDrawMode expected_mode, const u32 count) {
|
||||
if (mme_draw.current_mode == MMEDrawMode::Undefined) {
|
||||
if (mme_draw.gl_begin_consume) {
|
||||
mme_draw.current_mode = expected_mode;
|
||||
mme_draw.current_count = count;
|
||||
mme_draw.instance_count = 1;
|
||||
mme_draw.gl_begin_consume = false;
|
||||
mme_draw.gl_end_count = 0;
|
||||
}
|
||||
return;
|
||||
} else {
|
||||
if (mme_draw.current_mode == expected_mode && count == mme_draw.current_count &&
|
||||
mme_draw.instance_mode && mme_draw.gl_begin_consume) {
|
||||
mme_draw.instance_count++;
|
||||
mme_draw.gl_begin_consume = false;
|
||||
return;
|
||||
} else {
|
||||
FlushMMEInlineDraw();
|
||||
}
|
||||
}
|
||||
// Tail call in case it needs to retry.
|
||||
StepInstance(expected_mode, count);
|
||||
}
|
||||
|
||||
void Maxwell3D::CallMethodFromMME(u32 method, u32 method_argument) {
|
||||
if (mme_inline[method]) {
|
||||
regs.reg_array[method] = method_argument;
|
||||
if (method == MAXWELL3D_REG_INDEX(vertex_buffer.count) ||
|
||||
method == MAXWELL3D_REG_INDEX(index_buffer.count)) {
|
||||
const MMEDrawMode expected_mode = method == MAXWELL3D_REG_INDEX(vertex_buffer.count)
|
||||
? MMEDrawMode::Array
|
||||
: MMEDrawMode::Indexed;
|
||||
StepInstance(expected_mode, method_argument);
|
||||
} else if (method == MAXWELL3D_REG_INDEX(draw.begin)) {
|
||||
mme_draw.instance_mode =
|
||||
(regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Subsequent) ||
|
||||
(regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Unchanged);
|
||||
mme_draw.gl_begin_consume = true;
|
||||
} else {
|
||||
mme_draw.gl_end_count++;
|
||||
}
|
||||
} else {
|
||||
if (mme_draw.current_mode != MMEDrawMode::Undefined) {
|
||||
FlushMMEInlineDraw();
|
||||
}
|
||||
CallMethod(method, method_argument, true);
|
||||
}
|
||||
}
|
||||
|
||||
void Maxwell3D::ProcessTopologyOverride() {
|
||||
using PrimitiveTopology = Maxwell3D::Regs::PrimitiveTopology;
|
||||
using PrimitiveTopologyOverride = Maxwell3D::Regs::PrimitiveTopologyOverride;
|
||||
@@ -404,41 +379,6 @@ void Maxwell3D::ProcessTopologyOverride() {
|
||||
}
|
||||
}
|
||||
|
||||
void Maxwell3D::FlushMMEInlineDraw() {
|
||||
LOG_TRACE(HW_GPU, "called, topology={}, count={}", regs.draw.topology.Value(),
|
||||
regs.vertex_buffer.count);
|
||||
ASSERT_MSG(!(regs.index_buffer.count && regs.vertex_buffer.count), "Both indexed and direct?");
|
||||
ASSERT(mme_draw.instance_count == mme_draw.gl_end_count);
|
||||
|
||||
// Both instance configuration registers can not be set at the same time.
|
||||
ASSERT_MSG(regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::First ||
|
||||
regs.draw.instance_id != Maxwell3D::Regs::Draw::InstanceId::Unchanged,
|
||||
"Illegal combination of instancing parameters");
|
||||
|
||||
ProcessTopologyOverride();
|
||||
|
||||
const bool is_indexed = mme_draw.current_mode == MMEDrawMode::Indexed;
|
||||
if (ShouldExecute()) {
|
||||
rasterizer->Draw(is_indexed, true);
|
||||
}
|
||||
|
||||
// TODO(bunnei): Below, we reset vertex count so that we can use these registers to determine if
|
||||
// the game is trying to draw indexed or direct mode. This needs to be verified on HW still -
|
||||
// it's possible that it is incorrect and that there is some other register used to specify the
|
||||
// drawing mode.
|
||||
if (is_indexed) {
|
||||
regs.index_buffer.count = 0;
|
||||
} else {
|
||||
regs.vertex_buffer.count = 0;
|
||||
}
|
||||
mme_draw.current_mode = MMEDrawMode::Undefined;
|
||||
mme_draw.current_count = 0;
|
||||
mme_draw.instance_count = 0;
|
||||
mme_draw.instance_mode = false;
|
||||
mme_draw.gl_begin_consume = false;
|
||||
mme_draw.gl_end_count = 0;
|
||||
}
|
||||
|
||||
void Maxwell3D::ProcessMacroUpload(u32 data) {
|
||||
macro_engine->AddCode(regs.load_mme.instruction_ptr++, data);
|
||||
}
|
||||
@@ -573,42 +513,6 @@ void Maxwell3D::ProcessSyncPoint() {
|
||||
rasterizer->SignalSyncPoint(sync_point);
|
||||
}
|
||||
|
||||
void Maxwell3D::DrawArrays() {
|
||||
LOG_TRACE(HW_GPU, "called, topology={}, count={}", regs.draw.topology.Value(),
|
||||
regs.vertex_buffer.count);
|
||||
ASSERT_MSG(!(regs.index_buffer.count && regs.vertex_buffer.count), "Both indexed and direct?");
|
||||
|
||||
// Both instance configuration registers can not be set at the same time.
|
||||
ASSERT_MSG(regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::First ||
|
||||
regs.draw.instance_id != Maxwell3D::Regs::Draw::InstanceId::Unchanged,
|
||||
"Illegal combination of instancing parameters");
|
||||
|
||||
ProcessTopologyOverride();
|
||||
|
||||
if (regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Subsequent) {
|
||||
// Increment the current instance *before* drawing.
|
||||
state.current_instance++;
|
||||
} else if (regs.draw.instance_id != Maxwell3D::Regs::Draw::InstanceId::Unchanged) {
|
||||
// Reset the current instance to 0.
|
||||
state.current_instance = 0;
|
||||
}
|
||||
|
||||
const bool is_indexed{regs.index_buffer.count && !regs.vertex_buffer.count};
|
||||
if (ShouldExecute()) {
|
||||
rasterizer->Draw(is_indexed, false);
|
||||
}
|
||||
|
||||
// TODO(bunnei): Below, we reset vertex count so that we can use these registers to determine if
|
||||
// the game is trying to draw indexed or direct mode. This needs to be verified on HW still -
|
||||
// it's possible that it is incorrect and that there is some other register used to specify the
|
||||
// drawing mode.
|
||||
if (is_indexed) {
|
||||
regs.index_buffer.count = 0;
|
||||
} else {
|
||||
regs.vertex_buffer.count = 0;
|
||||
}
|
||||
}
|
||||
|
||||
std::optional<u64> Maxwell3D::GetQueryResult() {
|
||||
switch (regs.report_semaphore.query.report) {
|
||||
case Regs::ReportSemaphore::Report::Payload:
|
||||
@@ -691,4 +595,90 @@ void Maxwell3D::ProcessClearBuffers() {
|
||||
rasterizer->Clear();
|
||||
}
|
||||
|
||||
void Maxwell3D::ProcessDraw(u32 instance_count) {
|
||||
LOG_TRACE(HW_GPU, "called, topology={}, count={}", regs.draw.topology.Value(),
|
||||
regs.vertex_buffer.count);
|
||||
|
||||
ASSERT_MSG(!(regs.index_buffer.count && regs.vertex_buffer.count), "Both indexed and direct?");
|
||||
|
||||
// Both instance configuration registers can not be set at the same time.
|
||||
ASSERT_MSG(regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::First ||
|
||||
regs.draw.instance_id != Maxwell3D::Regs::Draw::InstanceId::Unchanged,
|
||||
"Illegal combination of instancing parameters");
|
||||
|
||||
ProcessTopologyOverride();
|
||||
|
||||
const bool is_indexed = regs.index_buffer.count && !regs.vertex_buffer.count;
|
||||
if (ShouldExecute()) {
|
||||
rasterizer->Draw(is_indexed, instance_count);
|
||||
}
|
||||
|
||||
if (is_indexed) {
|
||||
regs.index_buffer.count = 0;
|
||||
} else {
|
||||
regs.vertex_buffer.count = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void Maxwell3D::ProcessDeferredDraw() {
|
||||
if (deferred_draw_method.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
enum class DrawMode {
|
||||
Undefined,
|
||||
General,
|
||||
Instance,
|
||||
};
|
||||
DrawMode draw_mode{DrawMode::Undefined};
|
||||
u32 instance_count = 1;
|
||||
|
||||
u32 index = 0;
|
||||
u32 method = 0;
|
||||
u32 method_count = static_cast<u32>(deferred_draw_method.size());
|
||||
for (; index < method_count &&
|
||||
(method = deferred_draw_method[index]) != MAXWELL3D_REG_INDEX(draw.begin);
|
||||
++index)
|
||||
;
|
||||
|
||||
if (MAXWELL3D_REG_INDEX(draw.begin) != method) {
|
||||
return;
|
||||
}
|
||||
|
||||
// The minimum number of methods for drawing must be greater than or equal to
|
||||
// 3[draw.begin->vertex(index)count(first)->draw.end] to avoid errors in index mode drawing
|
||||
if ((method_count - index) < 3) {
|
||||
return;
|
||||
}
|
||||
draw_mode = (regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Subsequent) ||
|
||||
(regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Unchanged)
|
||||
? DrawMode::Instance
|
||||
: DrawMode::General;
|
||||
|
||||
// Drawing will only begin with draw.begin or index_buffer method, other methods directly
|
||||
// clear
|
||||
if (draw_mode == DrawMode::Undefined) {
|
||||
deferred_draw_method.clear();
|
||||
return;
|
||||
}
|
||||
|
||||
if (draw_mode == DrawMode::Instance) {
|
||||
ASSERT_MSG(deferred_draw_method.size() % 4 == 0, "Instance mode method size error");
|
||||
instance_count = static_cast<u32>(method_count - index) / 4;
|
||||
} else {
|
||||
method = deferred_draw_method[index + 1];
|
||||
if (MAXWELL3D_REG_INDEX(draw_inline_index) == method ||
|
||||
MAXWELL3D_REG_INDEX(inline_index_2x16.even) == method ||
|
||||
MAXWELL3D_REG_INDEX(inline_index_4x8.index0) == method) {
|
||||
regs.index_buffer.count = static_cast<u32>(inline_index_draw_indexes.size() / 4);
|
||||
regs.index_buffer.format = Regs::IndexFormat::UnsignedInt;
|
||||
}
|
||||
}
|
||||
|
||||
ProcessDraw(instance_count);
|
||||
|
||||
deferred_draw_method.clear();
|
||||
inline_index_draw_indexes.clear();
|
||||
}
|
||||
|
||||
} // namespace Tegra::Engines
|
||||
|
||||
@@ -1739,14 +1739,11 @@ public:
|
||||
Footprint_1x1_Virtual = 2,
|
||||
};
|
||||
|
||||
struct InlineIndex4x8Align {
|
||||
struct InlineIndex4x8 {
|
||||
union {
|
||||
BitField<0, 30, u32> count;
|
||||
BitField<30, 2, u32> start;
|
||||
};
|
||||
};
|
||||
|
||||
struct InlineIndex4x8Index {
|
||||
union {
|
||||
BitField<0, 8, u32> index0;
|
||||
BitField<8, 8, u32> index1;
|
||||
@@ -2836,8 +2833,7 @@ public:
|
||||
u32 depth_write_enabled; ///< 0x12E8
|
||||
u32 alpha_test_enabled; ///< 0x12EC
|
||||
INSERT_PADDING_BYTES_NOINIT(0x10);
|
||||
InlineIndex4x8Align inline_index_4x8_align; ///< 0x1300
|
||||
InlineIndex4x8Index inline_index_4x8_index; ///< 0x1304
|
||||
InlineIndex4x8 inline_index_4x8; ///< 0x1300
|
||||
D3DCullMode d3d_cull_mode; ///< 0x1308
|
||||
ComparisonOp depth_test_func; ///< 0x130C
|
||||
f32 alpha_test_ref; ///< 0x1310
|
||||
@@ -3048,8 +3044,6 @@ public:
|
||||
};
|
||||
|
||||
std::array<ShaderStageInfo, Regs::MaxShaderStage> shader_stages;
|
||||
|
||||
u32 current_instance = 0; ///< Current instance to be used to simulate instanced rendering.
|
||||
};
|
||||
|
||||
State state{};
|
||||
@@ -3064,11 +3058,6 @@ public:
|
||||
void CallMultiMethod(u32 method, const u32* base_start, u32 amount,
|
||||
u32 methods_pending) override;
|
||||
|
||||
/// Write the value to the register identified by method.
|
||||
void CallMethodFromMME(u32 method, u32 method_argument);
|
||||
|
||||
void FlushMMEInlineDraw();
|
||||
|
||||
bool ShouldExecute() const {
|
||||
return execute_on;
|
||||
}
|
||||
@@ -3081,21 +3070,6 @@ public:
|
||||
return *rasterizer;
|
||||
}
|
||||
|
||||
enum class MMEDrawMode : u32 {
|
||||
Undefined,
|
||||
Array,
|
||||
Indexed,
|
||||
};
|
||||
|
||||
struct MMEDrawState {
|
||||
MMEDrawMode current_mode{MMEDrawMode::Undefined};
|
||||
u32 current_count{};
|
||||
u32 instance_count{};
|
||||
bool instance_mode{};
|
||||
bool gl_begin_consume{};
|
||||
u32 gl_end_count{};
|
||||
} mme_draw;
|
||||
|
||||
struct DirtyState {
|
||||
using Flags = std::bitset<std::numeric_limits<u8>::max()>;
|
||||
using Table = std::array<u8, Regs::NUM_REGS>;
|
||||
@@ -3105,6 +3079,8 @@ public:
|
||||
Tables tables{};
|
||||
} dirty;
|
||||
|
||||
std::vector<u8> inline_index_draw_indexes;
|
||||
|
||||
private:
|
||||
void InitializeRegisterDefaults();
|
||||
|
||||
@@ -3164,14 +3140,12 @@ private:
|
||||
/// Handles a write to the CB_BIND register.
|
||||
void ProcessCBBind(size_t stage_index);
|
||||
|
||||
/// Handles a write to the VERTEX_END_GL register, triggering a draw.
|
||||
void DrawArrays();
|
||||
|
||||
/// Handles use of topology overrides (e.g., to avoid using a topology assigned from a macro)
|
||||
void ProcessTopologyOverride();
|
||||
|
||||
// Handles a instance drawcall from MME
|
||||
void StepInstance(MMEDrawMode expected_mode, u32 count);
|
||||
void ProcessDraw(u32 instance_count = 1);
|
||||
|
||||
void ProcessDeferredDraw();
|
||||
|
||||
/// Returns a query's value or an empty object if the value will be deferred through a cache.
|
||||
std::optional<u64> GetQueryResult();
|
||||
@@ -3184,8 +3158,6 @@ private:
|
||||
/// Start offsets of each macro in macro_memory
|
||||
std::array<u32, 0x80> macro_positions{};
|
||||
|
||||
std::array<bool, Regs::NUM_REGS> mme_inline{};
|
||||
|
||||
/// Macro method that is currently being executed / being fed parameters.
|
||||
u32 executing_macro = 0;
|
||||
/// Parameters that have been submitted to the macro call so far.
|
||||
@@ -3198,6 +3170,9 @@ private:
|
||||
|
||||
bool execute_on{true};
|
||||
bool use_topology_override{false};
|
||||
|
||||
std::array<bool, Regs::NUM_REGS> draw_command{};
|
||||
std::vector<u32> deferred_draw_method;
|
||||
};
|
||||
|
||||
#define ASSERT_REG_POSITION(field_name, position) \
|
||||
@@ -3402,8 +3377,7 @@ ASSERT_REG_POSITION(alpha_to_coverage_dither, 0x12E0);
|
||||
ASSERT_REG_POSITION(blend_per_target_enabled, 0x12E4);
|
||||
ASSERT_REG_POSITION(depth_write_enabled, 0x12E8);
|
||||
ASSERT_REG_POSITION(alpha_test_enabled, 0x12EC);
|
||||
ASSERT_REG_POSITION(inline_index_4x8_align, 0x1300);
|
||||
ASSERT_REG_POSITION(inline_index_4x8_index, 0x1304);
|
||||
ASSERT_REG_POSITION(inline_index_4x8, 0x1300);
|
||||
ASSERT_REG_POSITION(d3d_cull_mode, 0x1308);
|
||||
ASSERT_REG_POSITION(depth_test_func, 0x130C);
|
||||
ASSERT_REG_POSITION(alpha_test_ref, 0x1310);
|
||||
|
||||
@@ -22,35 +22,29 @@ void HLE_771BB18C62444DA0(Engines::Maxwell3D& maxwell3d, const std::vector<u32>&
|
||||
maxwell3d.regs.draw.topology.Assign(
|
||||
static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0] & 0x3ffffff));
|
||||
maxwell3d.regs.global_base_instance_index = parameters[5];
|
||||
maxwell3d.mme_draw.instance_count = instance_count;
|
||||
maxwell3d.regs.global_base_vertex_index = parameters[3];
|
||||
maxwell3d.regs.index_buffer.count = parameters[1];
|
||||
maxwell3d.regs.index_buffer.first = parameters[4];
|
||||
|
||||
if (maxwell3d.ShouldExecute()) {
|
||||
maxwell3d.Rasterizer().Draw(true, true);
|
||||
maxwell3d.Rasterizer().Draw(true, instance_count);
|
||||
}
|
||||
maxwell3d.regs.index_buffer.count = 0;
|
||||
maxwell3d.mme_draw.instance_count = 0;
|
||||
maxwell3d.mme_draw.current_mode = Engines::Maxwell3D::MMEDrawMode::Undefined;
|
||||
}
|
||||
|
||||
void HLE_0D61FC9FAAC9FCAD(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& parameters) {
|
||||
const u32 count = (maxwell3d.GetRegisterValue(0xD1B) & parameters[2]);
|
||||
const u32 instance_count = (maxwell3d.GetRegisterValue(0xD1B) & parameters[2]);
|
||||
|
||||
maxwell3d.regs.vertex_buffer.first = parameters[3];
|
||||
maxwell3d.regs.vertex_buffer.count = parameters[1];
|
||||
maxwell3d.regs.global_base_instance_index = parameters[4];
|
||||
maxwell3d.regs.draw.topology.Assign(
|
||||
static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0]));
|
||||
maxwell3d.mme_draw.instance_count = count;
|
||||
|
||||
if (maxwell3d.ShouldExecute()) {
|
||||
maxwell3d.Rasterizer().Draw(false, true);
|
||||
maxwell3d.Rasterizer().Draw(false, instance_count);
|
||||
}
|
||||
maxwell3d.regs.vertex_buffer.count = 0;
|
||||
maxwell3d.mme_draw.instance_count = 0;
|
||||
maxwell3d.mme_draw.current_mode = Engines::Maxwell3D::MMEDrawMode::Undefined;
|
||||
}
|
||||
|
||||
void HLE_0217920100488FF7(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& parameters) {
|
||||
@@ -63,24 +57,21 @@ void HLE_0217920100488FF7(Engines::Maxwell3D& maxwell3d, const std::vector<u32>&
|
||||
maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
|
||||
maxwell3d.regs.global_base_vertex_index = element_base;
|
||||
maxwell3d.regs.global_base_instance_index = base_instance;
|
||||
maxwell3d.mme_draw.instance_count = instance_count;
|
||||
maxwell3d.CallMethodFromMME(0x8e3, 0x640);
|
||||
maxwell3d.CallMethodFromMME(0x8e4, element_base);
|
||||
maxwell3d.CallMethodFromMME(0x8e5, base_instance);
|
||||
maxwell3d.CallMethod(0x8e3, 0x640, true);
|
||||
maxwell3d.CallMethod(0x8e4, element_base, true);
|
||||
maxwell3d.CallMethod(0x8e5, base_instance, true);
|
||||
maxwell3d.regs.draw.topology.Assign(
|
||||
static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0]));
|
||||
if (maxwell3d.ShouldExecute()) {
|
||||
maxwell3d.Rasterizer().Draw(true, true);
|
||||
maxwell3d.Rasterizer().Draw(true, instance_count);
|
||||
}
|
||||
maxwell3d.regs.vertex_id_base = 0x0;
|
||||
maxwell3d.regs.index_buffer.count = 0;
|
||||
maxwell3d.regs.global_base_vertex_index = 0x0;
|
||||
maxwell3d.regs.global_base_instance_index = 0x0;
|
||||
maxwell3d.mme_draw.instance_count = 0;
|
||||
maxwell3d.CallMethodFromMME(0x8e3, 0x640);
|
||||
maxwell3d.CallMethodFromMME(0x8e4, 0x0);
|
||||
maxwell3d.CallMethodFromMME(0x8e5, 0x0);
|
||||
maxwell3d.mme_draw.current_mode = Engines::Maxwell3D::MMEDrawMode::Undefined;
|
||||
maxwell3d.CallMethod(0x8e3, 0x640, true);
|
||||
maxwell3d.CallMethod(0x8e4, 0x0, true);
|
||||
maxwell3d.CallMethod(0x8e5, 0x0, true);
|
||||
}
|
||||
|
||||
// Multidraw Indirect
|
||||
@@ -91,11 +82,9 @@ void HLE_3F5E74B9C9A50164(Engines::Maxwell3D& maxwell3d, const std::vector<u32>&
|
||||
maxwell3d.regs.index_buffer.count = 0;
|
||||
maxwell3d.regs.global_base_vertex_index = 0x0;
|
||||
maxwell3d.regs.global_base_instance_index = 0x0;
|
||||
maxwell3d.mme_draw.instance_count = 0;
|
||||
maxwell3d.CallMethodFromMME(0x8e3, 0x640);
|
||||
maxwell3d.CallMethodFromMME(0x8e4, 0x0);
|
||||
maxwell3d.CallMethodFromMME(0x8e5, 0x0);
|
||||
maxwell3d.mme_draw.current_mode = Engines::Maxwell3D::MMEDrawMode::Undefined;
|
||||
maxwell3d.CallMethod(0x8e3, 0x640, true);
|
||||
maxwell3d.CallMethod(0x8e4, 0x0, true);
|
||||
maxwell3d.CallMethod(0x8e5, 0x0, true);
|
||||
maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
|
||||
});
|
||||
const u32 start_indirect = parameters[0];
|
||||
@@ -127,15 +116,13 @@ void HLE_3F5E74B9C9A50164(Engines::Maxwell3D& maxwell3d, const std::vector<u32>&
|
||||
maxwell3d.regs.index_buffer.count = num_vertices;
|
||||
maxwell3d.regs.global_base_vertex_index = base_vertex;
|
||||
maxwell3d.regs.global_base_instance_index = base_instance;
|
||||
maxwell3d.mme_draw.instance_count = instance_count;
|
||||
maxwell3d.CallMethodFromMME(0x8e3, 0x640);
|
||||
maxwell3d.CallMethodFromMME(0x8e4, base_vertex);
|
||||
maxwell3d.CallMethodFromMME(0x8e5, base_instance);
|
||||
maxwell3d.CallMethod(0x8e3, 0x640, true);
|
||||
maxwell3d.CallMethod(0x8e4, base_vertex, true);
|
||||
maxwell3d.CallMethod(0x8e5, base_instance, true);
|
||||
maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
|
||||
if (maxwell3d.ShouldExecute()) {
|
||||
maxwell3d.Rasterizer().Draw(true, true);
|
||||
maxwell3d.Rasterizer().Draw(true, instance_count);
|
||||
}
|
||||
maxwell3d.mme_draw.current_mode = Engines::Maxwell3D::MMEDrawMode::Undefined;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -335,7 +335,7 @@ void MacroInterpreterImpl::SetMethodAddress(u32 address) {
|
||||
}
|
||||
|
||||
void MacroInterpreterImpl::Send(u32 value) {
|
||||
maxwell3d.CallMethodFromMME(method_address.address, value);
|
||||
maxwell3d.CallMethod(method_address.address, value, true);
|
||||
// Increment the method address by the method increment.
|
||||
method_address.address.Assign(method_address.address.Value() +
|
||||
method_address.increment.Value());
|
||||
|
||||
@@ -346,7 +346,7 @@ void MacroJITx64Impl::Compile_Read(Macro::Opcode opcode) {
|
||||
}
|
||||
|
||||
void Send(Engines::Maxwell3D* maxwell3d, Macro::MethodAddress method_address, u32 value) {
|
||||
maxwell3d->CallMethodFromMME(method_address.address, value);
|
||||
maxwell3d->CallMethod(method_address.address, value, true);
|
||||
}
|
||||
|
||||
void MacroJITx64Impl::Compile_Send(Xbyak::Reg32 value) {
|
||||
|
||||
@@ -133,7 +133,7 @@ inline void MemoryManager::SetBigPageContinous(size_t big_page_index, bool value
|
||||
template <MemoryManager::EntryType entry_type>
|
||||
GPUVAddr MemoryManager::PageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] VAddr cpu_addr, size_t size,
|
||||
PTEKind kind) {
|
||||
u64 remaining_size{size};
|
||||
[[maybe_unused]] u64 remaining_size{size};
|
||||
if constexpr (entry_type == EntryType::Mapped) {
|
||||
page_table.ReserveRange(gpu_addr, size);
|
||||
}
|
||||
@@ -159,7 +159,7 @@ GPUVAddr MemoryManager::PageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] VAddr cp
|
||||
template <MemoryManager::EntryType entry_type>
|
||||
GPUVAddr MemoryManager::BigPageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] VAddr cpu_addr,
|
||||
size_t size, PTEKind kind) {
|
||||
u64 remaining_size{size};
|
||||
[[maybe_unused]] u64 remaining_size{size};
|
||||
for (u64 offset{}; offset < size; offset += big_page_size) {
|
||||
const GPUVAddr current_gpu_addr = gpu_addr + offset;
|
||||
[[maybe_unused]] const auto current_entry_type = GetEntry<true>(current_gpu_addr);
|
||||
|
||||
@@ -40,7 +40,7 @@ public:
|
||||
virtual ~RasterizerInterface() = default;
|
||||
|
||||
/// Dispatches a draw invocation
|
||||
virtual void Draw(bool is_indexed, bool is_instanced) = 0;
|
||||
virtual void Draw(bool is_indexed, u32 instance_count) = 0;
|
||||
|
||||
/// Clear the current framebuffer
|
||||
virtual void Clear() = 0;
|
||||
|
||||
@@ -205,7 +205,7 @@ void RasterizerOpenGL::Clear() {
|
||||
++num_queued_commands;
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
|
||||
void RasterizerOpenGL::Draw(bool is_indexed, u32 instance_count) {
|
||||
MICROPROFILE_SCOPE(OpenGL_Drawing);
|
||||
|
||||
SCOPE_EXIT({ gpu.TickWork(); });
|
||||
@@ -222,14 +222,15 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
|
||||
pipeline->SetEngine(maxwell3d, gpu_memory);
|
||||
pipeline->Configure(is_indexed);
|
||||
|
||||
BindInlineIndexBuffer();
|
||||
|
||||
SyncState();
|
||||
|
||||
const GLenum primitive_mode = MaxwellToGL::PrimitiveTopology(maxwell3d->regs.draw.topology);
|
||||
BeginTransformFeedback(pipeline, primitive_mode);
|
||||
|
||||
const GLuint base_instance = static_cast<GLuint>(maxwell3d->regs.global_base_instance_index);
|
||||
const GLsizei num_instances =
|
||||
static_cast<GLsizei>(is_instanced ? maxwell3d->mme_draw.instance_count : 1);
|
||||
const GLsizei num_instances = static_cast<GLsizei>(instance_count);
|
||||
if (is_indexed) {
|
||||
const GLint base_vertex = static_cast<GLint>(maxwell3d->regs.global_base_vertex_index);
|
||||
const GLsizei num_vertices = static_cast<GLsizei>(maxwell3d->regs.index_buffer.count);
|
||||
@@ -1129,6 +1130,16 @@ void RasterizerOpenGL::ReleaseChannel(s32 channel_id) {
|
||||
query_cache.EraseChannel(channel_id);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::BindInlineIndexBuffer() {
|
||||
if (maxwell3d->inline_index_draw_indexes.empty()) {
|
||||
return;
|
||||
}
|
||||
const auto data_count = static_cast<u32>(maxwell3d->inline_index_draw_indexes.size());
|
||||
auto buffer = Buffer(buffer_cache_runtime, *this, 0, data_count);
|
||||
buffer.ImmediateUpload(0, maxwell3d->inline_index_draw_indexes);
|
||||
buffer_cache_runtime.BindIndexBuffer(buffer, 0, data_count);
|
||||
}
|
||||
|
||||
AccelerateDMA::AccelerateDMA(BufferCache& buffer_cache_) : buffer_cache{buffer_cache_} {}
|
||||
|
||||
bool AccelerateDMA::BufferCopy(GPUVAddr src_address, GPUVAddr dest_address, u64 amount) {
|
||||
|
||||
@@ -68,7 +68,7 @@ public:
|
||||
StateTracker& state_tracker_);
|
||||
~RasterizerOpenGL() override;
|
||||
|
||||
void Draw(bool is_indexed, bool is_instanced) override;
|
||||
void Draw(bool is_indexed, u32 instance_count) override;
|
||||
void Clear() override;
|
||||
void DispatchCompute() override;
|
||||
void ResetCounter(VideoCore::QueryType type) override;
|
||||
@@ -199,6 +199,8 @@ private:
|
||||
/// End a transform feedback
|
||||
void EndTransformFeedback();
|
||||
|
||||
void BindInlineIndexBuffer();
|
||||
|
||||
Tegra::GPU& gpu;
|
||||
|
||||
const Device& device;
|
||||
|
||||
@@ -63,6 +63,7 @@ Shader::RuntimeInfo MakeRuntimeInfo(const GraphicsPipelineKey& key,
|
||||
Shader::RuntimeInfo info;
|
||||
if (previous_program) {
|
||||
info.previous_stage_stores = previous_program->info.stores;
|
||||
info.previous_stage_legacy_stores_mapping = previous_program->info.legacy_stores_mapping;
|
||||
} else {
|
||||
// Mark all stores as available for vertex shaders
|
||||
info.previous_stage_stores.mask.set();
|
||||
|
||||
@@ -134,6 +134,7 @@ Shader::RuntimeInfo MakeRuntimeInfo(std::span<const Shader::IR::Program> program
|
||||
Shader::RuntimeInfo info;
|
||||
if (previous_program) {
|
||||
info.previous_stage_stores = previous_program->info.stores;
|
||||
info.previous_stage_legacy_stores_mapping = previous_program->info.legacy_stores_mapping;
|
||||
if (previous_program->is_geometry_passthrough) {
|
||||
info.previous_stage_stores.mask |= previous_program->info.passthrough.mask;
|
||||
}
|
||||
|
||||
@@ -127,11 +127,10 @@ VkRect2D GetScissorState(const Maxwell& regs, size_t index, u32 up_scale = 1, u3
|
||||
return scissor;
|
||||
}
|
||||
|
||||
DrawParams MakeDrawParams(const Maxwell& regs, u32 num_instances, bool is_instanced,
|
||||
bool is_indexed) {
|
||||
DrawParams MakeDrawParams(const Maxwell& regs, u32 num_instances, bool is_indexed) {
|
||||
DrawParams params{
|
||||
.base_instance = regs.global_base_instance_index,
|
||||
.num_instances = is_instanced ? num_instances : 1,
|
||||
.num_instances = num_instances,
|
||||
.base_vertex = is_indexed ? regs.global_base_vertex_index : regs.vertex_buffer.first,
|
||||
.num_vertices = is_indexed ? regs.index_buffer.count : regs.vertex_buffer.count,
|
||||
.first_index = is_indexed ? regs.index_buffer.first : 0,
|
||||
@@ -177,7 +176,7 @@ RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra
|
||||
|
||||
RasterizerVulkan::~RasterizerVulkan() = default;
|
||||
|
||||
void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) {
|
||||
void RasterizerVulkan::Draw(bool is_indexed, u32 instance_count) {
|
||||
MICROPROFILE_SCOPE(Vulkan_Drawing);
|
||||
|
||||
SCOPE_EXIT({ gpu.TickWork(); });
|
||||
@@ -194,13 +193,15 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) {
|
||||
pipeline->SetEngine(maxwell3d, gpu_memory);
|
||||
pipeline->Configure(is_indexed);
|
||||
|
||||
BindInlineIndexBuffer();
|
||||
|
||||
BeginTransformFeedback();
|
||||
|
||||
UpdateDynamicStates();
|
||||
|
||||
const auto& regs{maxwell3d->regs};
|
||||
const u32 num_instances{maxwell3d->mme_draw.instance_count};
|
||||
const DrawParams draw_params{MakeDrawParams(regs, num_instances, is_instanced, is_indexed)};
|
||||
const u32 num_instances{instance_count};
|
||||
const DrawParams draw_params{MakeDrawParams(regs, num_instances, is_indexed)};
|
||||
scheduler.Record([draw_params](vk::CommandBuffer cmdbuf) {
|
||||
if (draw_params.is_indexed) {
|
||||
cmdbuf.DrawIndexed(draw_params.num_vertices, draw_params.num_instances,
|
||||
@@ -304,14 +305,19 @@ void RasterizerVulkan::Clear() {
|
||||
}
|
||||
}
|
||||
|
||||
scheduler.Record([color_attachment, clear_value, clear_rect](vk::CommandBuffer cmdbuf) {
|
||||
const VkClearAttachment attachment{
|
||||
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
.colorAttachment = color_attachment,
|
||||
.clearValue = clear_value,
|
||||
};
|
||||
cmdbuf.ClearAttachments(attachment, clear_rect);
|
||||
});
|
||||
if (regs.clear_surface.R && regs.clear_surface.G && regs.clear_surface.B &&
|
||||
regs.clear_surface.A) {
|
||||
scheduler.Record([color_attachment, clear_value, clear_rect](vk::CommandBuffer cmdbuf) {
|
||||
const VkClearAttachment attachment{
|
||||
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
.colorAttachment = color_attachment,
|
||||
.clearValue = clear_value,
|
||||
};
|
||||
cmdbuf.ClearAttachments(attachment, clear_rect);
|
||||
});
|
||||
} else {
|
||||
UNIMPLEMENTED_MSG("Unimplemented Clear only the specified channel");
|
||||
}
|
||||
}
|
||||
|
||||
if (!use_depth && !use_stencil) {
|
||||
@@ -1009,4 +1015,17 @@ void RasterizerVulkan::ReleaseChannel(s32 channel_id) {
|
||||
query_cache.EraseChannel(channel_id);
|
||||
}
|
||||
|
||||
void RasterizerVulkan::BindInlineIndexBuffer() {
|
||||
if (maxwell3d->inline_index_draw_indexes.empty()) {
|
||||
return;
|
||||
}
|
||||
const auto data_count = static_cast<u32>(maxwell3d->inline_index_draw_indexes.size());
|
||||
auto buffer = buffer_cache_runtime.UploadStagingBuffer(data_count);
|
||||
std::memcpy(buffer.mapped_span.data(), maxwell3d->inline_index_draw_indexes.data(), data_count);
|
||||
buffer_cache_runtime.BindIndexBuffer(
|
||||
maxwell3d->regs.draw.topology, maxwell3d->regs.index_buffer.format,
|
||||
maxwell3d->regs.index_buffer.first, maxwell3d->regs.index_buffer.count, buffer.buffer,
|
||||
static_cast<u32>(buffer.offset), data_count);
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
@@ -64,7 +64,7 @@ public:
|
||||
StateTracker& state_tracker_, Scheduler& scheduler_);
|
||||
~RasterizerVulkan() override;
|
||||
|
||||
void Draw(bool is_indexed, bool is_instanced) override;
|
||||
void Draw(bool is_indexed, u32 instance_count) override;
|
||||
void Clear() override;
|
||||
void DispatchCompute() override;
|
||||
void ResetCounter(VideoCore::QueryType type) override;
|
||||
@@ -141,6 +141,8 @@ private:
|
||||
|
||||
void UpdateVertexInput(Tegra::Engines::Maxwell3D::Regs& regs);
|
||||
|
||||
void BindInlineIndexBuffer();
|
||||
|
||||
Tegra::GPU& gpu;
|
||||
|
||||
ScreenInfo& screen_info;
|
||||
|
||||
@@ -144,7 +144,6 @@ private:
|
||||
using FuncType = TypedCommand<T>;
|
||||
static_assert(sizeof(FuncType) < sizeof(data), "Lambda is too large");
|
||||
|
||||
recorded_counts++;
|
||||
command_offset = Common::AlignUp(command_offset, alignof(FuncType));
|
||||
if (command_offset > sizeof(data) - sizeof(FuncType)) {
|
||||
return false;
|
||||
@@ -166,7 +165,7 @@ private:
|
||||
}
|
||||
|
||||
bool Empty() const {
|
||||
return recorded_counts == 0;
|
||||
return command_offset == 0;
|
||||
}
|
||||
|
||||
bool HasSubmit() const {
|
||||
@@ -177,7 +176,6 @@ private:
|
||||
Command* first = nullptr;
|
||||
Command* last = nullptr;
|
||||
|
||||
size_t recorded_counts = 0;
|
||||
size_t command_offset = 0;
|
||||
bool submit = false;
|
||||
alignas(std::max_align_t) std::array<u8, 0x8000> data{};
|
||||
|
||||
@@ -1782,17 +1782,17 @@ void Framebuffer::CreateFramebuffer(TextureCacheRuntime& runtime,
|
||||
|
||||
const auto& resolution = runtime.resolution;
|
||||
|
||||
u32 width = 0;
|
||||
u32 height = 0;
|
||||
u32 width = std::numeric_limits<u32>::max();
|
||||
u32 height = std::numeric_limits<u32>::max();
|
||||
for (size_t index = 0; index < NUM_RT; ++index) {
|
||||
const ImageView* const color_buffer = color_buffers[index];
|
||||
if (!color_buffer) {
|
||||
renderpass_key.color_formats[index] = PixelFormat::Invalid;
|
||||
continue;
|
||||
}
|
||||
width = std::max(width, is_rescaled ? resolution.ScaleUp(color_buffer->size.width)
|
||||
width = std::min(width, is_rescaled ? resolution.ScaleUp(color_buffer->size.width)
|
||||
: color_buffer->size.width);
|
||||
height = std::max(height, is_rescaled ? resolution.ScaleUp(color_buffer->size.height)
|
||||
height = std::min(height, is_rescaled ? resolution.ScaleUp(color_buffer->size.height)
|
||||
: color_buffer->size.height);
|
||||
attachments.push_back(color_buffer->RenderTarget());
|
||||
renderpass_key.color_formats[index] = color_buffer->format;
|
||||
@@ -1804,9 +1804,9 @@ void Framebuffer::CreateFramebuffer(TextureCacheRuntime& runtime,
|
||||
}
|
||||
const size_t num_colors = attachments.size();
|
||||
if (depth_buffer) {
|
||||
width = std::max(width, is_rescaled ? resolution.ScaleUp(depth_buffer->size.width)
|
||||
width = std::min(width, is_rescaled ? resolution.ScaleUp(depth_buffer->size.width)
|
||||
: depth_buffer->size.width);
|
||||
height = std::max(height, is_rescaled ? resolution.ScaleUp(depth_buffer->size.height)
|
||||
height = std::min(height, is_rescaled ? resolution.ScaleUp(depth_buffer->size.height)
|
||||
: depth_buffer->size.height);
|
||||
attachments.push_back(depth_buffer->RenderTarget());
|
||||
renderpass_key.depth_format = depth_buffer->format;
|
||||
|
||||
@@ -442,7 +442,7 @@ void TextureCache<P>::WriteMemory(VAddr cpu_addr, size_t size) {
|
||||
template <class P>
|
||||
void TextureCache<P>::DownloadMemory(VAddr cpu_addr, size_t size) {
|
||||
std::vector<ImageId> images;
|
||||
ForEachImageInRegion(cpu_addr, size, [this, &images](ImageId image_id, ImageBase& image) {
|
||||
ForEachImageInRegion(cpu_addr, size, [&images](ImageId image_id, ImageBase& image) {
|
||||
if (!image.IsSafeDownload()) {
|
||||
return;
|
||||
}
|
||||
@@ -1502,9 +1502,9 @@ void TextureCache<P>::UnregisterImage(ImageId image_id) {
|
||||
image.flags &= ~ImageFlagBits::BadOverlap;
|
||||
lru_cache.Free(image.lru_index);
|
||||
const auto& clear_page_table =
|
||||
[this, image_id](u64 page,
|
||||
std::unordered_map<u64, std::vector<ImageId>, Common::IdentityHash<u64>>&
|
||||
selected_page_table) {
|
||||
[image_id](u64 page,
|
||||
std::unordered_map<u64, std::vector<ImageId>, Common::IdentityHash<u64>>&
|
||||
selected_page_table) {
|
||||
const auto page_it = selected_page_table.find(page);
|
||||
if (page_it == selected_page_table.end()) {
|
||||
ASSERT_MSG(false, "Unregistering unregistered page=0x{:x}", page << YUZU_PAGEBITS);
|
||||
|
||||
@@ -1661,8 +1661,8 @@ void Decompress(std::span<const uint8_t> data, uint32_t width, uint32_t height,
|
||||
for (u32 z = 0; z < depth; ++z) {
|
||||
const u32 depth_offset = z * height * width * 4;
|
||||
for (u32 y_index = 0; y_index < rows; ++y_index) {
|
||||
auto decompress_stride = [data, width, height, depth, block_width, block_height, output,
|
||||
rows, cols, z, depth_offset, y_index] {
|
||||
auto decompress_stride = [data, width, height, block_width, block_height, output, rows,
|
||||
cols, z, depth_offset, y_index] {
|
||||
const u32 y = y_index * block_height;
|
||||
for (u32 x_index = 0; x_index < cols; ++x_index) {
|
||||
const u32 block_index = (z * rows * cols) + (y_index * cols) + x_index;
|
||||
|
||||
@@ -21,7 +21,7 @@ constexpr u32 pdep(u32 value) {
|
||||
u32 m = mask;
|
||||
for (u32 bit = 1; m; bit += bit) {
|
||||
if (value & bit)
|
||||
result |= m & -m;
|
||||
result |= m & (~m + 1);
|
||||
m &= m - 1;
|
||||
}
|
||||
return result;
|
||||
|
||||
@@ -819,6 +819,7 @@ void Config::ReadUIGamelistValues() {
|
||||
qt_config->beginGroup(QStringLiteral("UIGameList"));
|
||||
|
||||
ReadBasicSetting(UISettings::values.show_add_ons);
|
||||
ReadBasicSetting(UISettings::values.show_compat);
|
||||
ReadBasicSetting(UISettings::values.game_icon_size);
|
||||
ReadBasicSetting(UISettings::values.folder_icon_size);
|
||||
ReadBasicSetting(UISettings::values.row_1_text_id);
|
||||
@@ -1414,6 +1415,7 @@ void Config::SaveUIGamelistValues() {
|
||||
qt_config->beginGroup(QStringLiteral("UIGameList"));
|
||||
|
||||
WriteBasicSetting(UISettings::values.show_add_ons);
|
||||
WriteBasicSetting(UISettings::values.show_compat);
|
||||
WriteBasicSetting(UISettings::values.game_icon_size);
|
||||
WriteBasicSetting(UISettings::values.folder_icon_size);
|
||||
WriteBasicSetting(UISettings::values.row_1_text_id);
|
||||
|
||||
@@ -72,6 +72,7 @@ ConfigureUi::ConfigureUi(Core::System& system_, QWidget* parent)
|
||||
|
||||
// Force game list reload if any of the relevant settings are changed.
|
||||
connect(ui->show_add_ons, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate);
|
||||
connect(ui->show_compat, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate);
|
||||
connect(ui->game_icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
|
||||
&ConfigureUi::RequestGameListUpdate);
|
||||
connect(ui->folder_icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged),
|
||||
@@ -109,6 +110,7 @@ void ConfigureUi::ApplyConfiguration() {
|
||||
UISettings::values.theme =
|
||||
ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString();
|
||||
UISettings::values.show_add_ons = ui->show_add_ons->isChecked();
|
||||
UISettings::values.show_compat = ui->show_compat->isChecked();
|
||||
UISettings::values.game_icon_size = ui->game_icon_size_combobox->currentData().toUInt();
|
||||
UISettings::values.folder_icon_size = ui->folder_icon_size_combobox->currentData().toUInt();
|
||||
UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt();
|
||||
@@ -129,6 +131,7 @@ void ConfigureUi::SetConfiguration() {
|
||||
ui->language_combobox->setCurrentIndex(
|
||||
ui->language_combobox->findData(UISettings::values.language));
|
||||
ui->show_add_ons->setChecked(UISettings::values.show_add_ons.GetValue());
|
||||
ui->show_compat->setChecked(UISettings::values.show_compat.GetValue());
|
||||
ui->game_icon_size_combobox->setCurrentIndex(
|
||||
ui->game_icon_size_combobox->findData(UISettings::values.game_icon_size.GetValue()));
|
||||
ui->folder_icon_size_combobox->setCurrentIndex(
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user