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1 Commits

Author SHA1 Message Date
Lioncash
061fec7d02 externals: Update dynarmic to ff025e8 2018-07-24 22:30:27 -04:00
108 changed files with 551 additions and 3172 deletions

2
.gitignore vendored
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@@ -11,7 +11,7 @@ src/common/scm_rev.cpp
.idea/
.vs/
.vscode/
CMakeLists.txt.user*
CMakeLists.txt.user
# *nix related
# Common convention for backup or temporary files

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@@ -3,7 +3,6 @@ include_directories(.)
add_subdirectory(common)
add_subdirectory(core)
add_subdirectory(audio_core)
add_subdirectory(video_core)
add_subdirectory(input_common)
add_subdirectory(tests)

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@@ -1,11 +0,0 @@
add_library(audio_core STATIC
audio_out.cpp
audio_out.h
buffer.h
stream.cpp
stream.h
)
create_target_directory_groups(audio_core)
target_link_libraries(audio_core PUBLIC common core)

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@@ -1,50 +0,0 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "audio_core/audio_out.h"
#include "common/assert.h"
#include "common/logging/log.h"
namespace AudioCore {
/// Returns the stream format from the specified number of channels
static Stream::Format ChannelsToStreamFormat(int num_channels) {
switch (num_channels) {
case 1:
return Stream::Format::Mono16;
case 2:
return Stream::Format::Stereo16;
case 6:
return Stream::Format::Multi51Channel16;
}
LOG_CRITICAL(Audio, "Unimplemented num_channels={}", num_channels);
UNREACHABLE();
return {};
}
StreamPtr AudioOut::OpenStream(int sample_rate, int num_channels,
Stream::ReleaseCallback&& release_callback) {
streams.push_back(std::make_shared<Stream>(sample_rate, ChannelsToStreamFormat(num_channels),
std::move(release_callback)));
return streams.back();
}
std::vector<u64> AudioOut::GetTagsAndReleaseBuffers(StreamPtr stream, size_t max_count) {
return stream->GetTagsAndReleaseBuffers(max_count);
}
void AudioOut::StartStream(StreamPtr stream) {
stream->Play();
}
void AudioOut::StopStream(StreamPtr stream) {
stream->Stop();
}
bool AudioOut::QueueBuffer(StreamPtr stream, Buffer::Tag tag, std::vector<u8>&& data) {
return stream->QueueBuffer(std::make_shared<Buffer>(tag, std::move(data)));
}
} // namespace AudioCore

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@@ -1,44 +0,0 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <vector>
#include "audio_core/buffer.h"
#include "audio_core/stream.h"
#include "common/common_types.h"
namespace AudioCore {
using StreamPtr = std::shared_ptr<Stream>;
/**
* Represents an audio playback interface, used to open and play audio streams
*/
class AudioOut {
public:
/// Opens a new audio stream
StreamPtr OpenStream(int sample_rate, int num_channels,
Stream::ReleaseCallback&& release_callback);
/// Returns a vector of recently released buffers specified by tag for the specified stream
std::vector<u64> GetTagsAndReleaseBuffers(StreamPtr stream, size_t max_count);
/// Starts an audio stream for playback
void StartStream(StreamPtr stream);
/// Stops an audio stream that is currently playing
void StopStream(StreamPtr stream);
/// Queues a buffer into the specified audio stream, returns true on success
bool QueueBuffer(StreamPtr stream, Buffer::Tag tag, std::vector<u8>&& data);
private:
/// Active audio streams on the interface
std::vector<StreamPtr> streams;
};
} // namespace AudioCore

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@@ -1,37 +0,0 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <vector>
#include "common/common_types.h"
namespace AudioCore {
/**
* Represents a buffer of audio samples to be played in an audio stream
*/
class Buffer {
public:
using Tag = u64;
Buffer(Tag tag, std::vector<u8>&& data) : tag{tag}, data{std::move(data)} {}
/// Returns the raw audio data for the buffer
const std::vector<u8>& GetData() const {
return data;
}
/// Returns the buffer tag, this is provided by the game to the audout service
Tag GetTag() const {
return tag;
}
private:
Tag tag;
std::vector<u8> data;
};
} // namespace AudioCore

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@@ -1,103 +0,0 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "audio_core/stream.h"
namespace AudioCore {
constexpr size_t MaxAudioBufferCount{32};
/// Returns the sample size for the specified audio stream format
static size_t SampleSizeFromFormat(Stream::Format format) {
switch (format) {
case Stream::Format::Mono16:
return 2;
case Stream::Format::Stereo16:
return 4;
case Stream::Format::Multi51Channel16:
return 12;
};
LOG_CRITICAL(Audio, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE();
return {};
}
Stream::Stream(int sample_rate, Format format, ReleaseCallback&& release_callback)
: sample_rate{sample_rate}, format{format}, release_callback{std::move(release_callback)} {
release_event = CoreTiming::RegisterEvent(
"Stream::Release", [this](u64 userdata, int cycles_late) { ReleaseActiveBuffer(); });
}
void Stream::Play() {
state = State::Playing;
PlayNextBuffer();
}
void Stream::Stop() {
ASSERT_MSG(false, "Unimplemented");
}
s64 Stream::GetBufferReleaseCycles(const Buffer& buffer) const {
const size_t num_samples{buffer.GetData().size() / SampleSizeFromFormat(format)};
return CoreTiming::usToCycles((static_cast<u64>(num_samples) * 1000000) / sample_rate);
}
void Stream::PlayNextBuffer() {
if (!IsPlaying()) {
// Ensure we are in playing state before playing the next buffer
return;
}
if (active_buffer) {
// Do not queue a new buffer if we are already playing a buffer
return;
}
if (queued_buffers.empty()) {
// No queued buffers - we are effectively paused
return;
}
active_buffer = queued_buffers.front();
queued_buffers.pop();
CoreTiming::ScheduleEventThreadsafe(GetBufferReleaseCycles(*active_buffer), release_event, {});
}
void Stream::ReleaseActiveBuffer() {
released_buffers.push(std::move(active_buffer));
release_callback();
PlayNextBuffer();
}
bool Stream::QueueBuffer(BufferPtr&& buffer) {
if (queued_buffers.size() < MaxAudioBufferCount) {
queued_buffers.push(std::move(buffer));
PlayNextBuffer();
return true;
}
return false;
}
bool Stream::ContainsBuffer(Buffer::Tag tag) const {
ASSERT_MSG(false, "Unimplemented");
return {};
}
std::vector<Buffer::Tag> Stream::GetTagsAndReleaseBuffers(size_t max_count) {
std::vector<Buffer::Tag> tags;
for (size_t count = 0; count < max_count && !released_buffers.empty(); ++count) {
tags.push_back(released_buffers.front()->GetTag());
released_buffers.pop();
}
return tags;
}
} // namespace AudioCore

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@@ -1,89 +0,0 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <functional>
#include <memory>
#include <vector>
#include <queue>
#include "audio_core/buffer.h"
#include "common/assert.h"
#include "common/common_types.h"
#include "core/core_timing.h"
namespace AudioCore {
using BufferPtr = std::shared_ptr<Buffer>;
/**
* Represents an audio stream, which is a sequence of queued buffers, to be outputed by AudioOut
*/
class Stream {
public:
/// Audio format of the stream
enum class Format {
Mono16,
Stereo16,
Multi51Channel16,
};
/// Callback function type, used to change guest state on a buffer being released
using ReleaseCallback = std::function<void()>;
Stream(int sample_rate, Format format, ReleaseCallback&& release_callback);
/// Plays the audio stream
void Play();
/// Stops the audio stream
void Stop();
/// Queues a buffer into the audio stream, returns true on success
bool QueueBuffer(BufferPtr&& buffer);
/// Returns true if the audio stream contains a buffer with the specified tag
bool ContainsBuffer(Buffer::Tag tag) const;
/// Returns a vector of recently released buffers specified by tag
std::vector<Buffer::Tag> GetTagsAndReleaseBuffers(size_t max_count);
/// Returns true if the stream is currently playing
bool IsPlaying() const {
return state == State::Playing;
}
/// Returns the number of queued buffers
size_t GetQueueSize() const {
return queued_buffers.size();
}
private:
/// Current state of the stream
enum class State {
Stopped,
Playing,
};
/// Plays the next queued buffer in the audio stream, starting playback if necessary
void PlayNextBuffer();
/// Releases the actively playing buffer, signalling that it has been completed
void ReleaseActiveBuffer();
/// Gets the number of core cycles when the specified buffer will be released
s64 GetBufferReleaseCycles(const Buffer& buffer) const;
int sample_rate; ///< Sample rate of the stream
Format format; ///< Format of the stream
ReleaseCallback release_callback; ///< Buffer release callback for the stream
State state{State::Stopped}; ///< Playback state of the stream
CoreTiming::EventType* release_event{}; ///< Core timing release event for the stream
BufferPtr active_buffer; ///< Actively playing buffer in the stream
std::queue<BufferPtr> queued_buffers; ///< Buffers queued to be played in the stream
std::queue<BufferPtr> released_buffers; ///< Buffers recently released from the stream
};
} // namespace AudioCore

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@@ -173,13 +173,8 @@ void FileBackend::Write(const Entry& entry) {
SUB(Service, Friend) \
SUB(Service, FS) \
SUB(Service, HID) \
SUB(Service, LBL) \
SUB(Service, LDN) \
SUB(Service, LM) \
SUB(Service, Mii) \
SUB(Service, MM) \
SUB(Service, NCM) \
SUB(Service, NFC) \
SUB(Service, NFP) \
SUB(Service, NIFM) \
SUB(Service, NS) \

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@@ -60,13 +60,8 @@ enum class Class : ClassType {
Service_Friend, ///< The friend service
Service_FS, ///< The FS (Filesystem) service
Service_HID, ///< The HID (Human interface device) service
Service_LBL, ///< The LBL (LCD backlight) service
Service_LDN, ///< The LDN (Local domain network) service
Service_LM, ///< The LM (Logger) service
Service_Mii, ///< The Mii service
Service_MM, ///< The MM (Multimedia) service
Service_NCM, ///< The NCM service
Service_NFC, ///< The NFC (Near-field communication) service
Service_NFP, ///< The NFP service
Service_NIFM, ///< The NIFM (Network interface) service
Service_NS, ///< The NS services

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@@ -10,8 +10,6 @@ add_library(core STATIC
core_cpu.h
core_timing.cpp
core_timing.h
core_timing_util.cpp
core_timing_util.h
file_sys/content_archive.cpp
file_sys/content_archive.h
file_sys/control_metadata.cpp
@@ -23,8 +21,6 @@ add_library(core STATIC
file_sys/partition_filesystem.h
file_sys/program_metadata.cpp
file_sys/program_metadata.h
file_sys/romfs.cpp
file_sys/romfs.h
file_sys/romfs_factory.cpp
file_sys/romfs_factory.h
file_sys/savedata_factory.cpp
@@ -37,8 +33,6 @@ add_library(core STATIC
file_sys/vfs_offset.h
file_sys/vfs_real.cpp
file_sys/vfs_real.h
file_sys/vfs_vector.cpp
file_sys/vfs_vector.h
frontend/emu_window.cpp
frontend/emu_window.h
frontend/framebuffer_layout.cpp
@@ -120,34 +114,26 @@ add_library(core STATIC
hle/service/apm/apm.h
hle/service/apm/interface.cpp
hle/service/apm/interface.h
hle/service/audio/audin_u.cpp
hle/service/audio/audin_u.h
hle/service/audio/audio.cpp
hle/service/audio/audio.h
hle/service/audio/audin_u.cpp
hle/service/audio/audin_u.h
hle/service/audio/audout_u.cpp
hle/service/audio/audout_u.h
hle/service/audio/audrec_u.cpp
hle/service/audio/audrec_u.h
hle/service/audio/audren_u.cpp
hle/service/audio/audren_u.cpp
hle/service/audio/audren_u.h
hle/service/audio/audren_u.cpp
hle/service/audio/audren_u.h
hle/service/audio/codecctl.cpp
hle/service/audio/codecctl.h
hle/service/audio/hwopus.cpp
hle/service/audio/hwopus.h
hle/service/bcat/bcat.cpp
hle/service/bcat/bcat.h
hle/service/bcat/module.cpp
hle/service/bcat/module.h
hle/service/btdrv/btdrv.cpp
hle/service/btdrv/btdrv.h
hle/service/erpt/erpt.cpp
hle/service/erpt/erpt.h
hle/service/es/es.cpp
hle/service/es/es.h
hle/service/eupld/eupld.cpp
hle/service/eupld/eupld.h
hle/service/bcat/bcat.cpp
hle/service/bcat/bcat.h
hle/service/fatal/fatal.cpp
hle/service/fatal/fatal.h
hle/service/fatal/fatal_p.cpp
@@ -162,38 +148,24 @@ add_library(core STATIC
hle/service/friend/friend.h
hle/service/friend/interface.cpp
hle/service/friend/interface.h
hle/service/grc/grc.cpp
hle/service/grc/grc.h
hle/service/hid/hid.cpp
hle/service/hid/hid.h
hle/service/hid/irs.cpp
hle/service/hid/irs.h
hle/service/hid/xcd.cpp
hle/service/hid/xcd.h
hle/service/lbl/lbl.cpp
hle/service/lbl/lbl.h
hle/service/ldn/ldn.cpp
hle/service/ldn/ldn.h
hle/service/ldr/ldr.cpp
hle/service/ldr/ldr.h
hle/service/lm/lm.cpp
hle/service/lm/lm.h
hle/service/mii/mii.cpp
hle/service/mii/mii.h
hle/service/mm/mm_u.cpp
hle/service/mm/mm_u.h
hle/service/ncm/ncm.cpp
hle/service/ncm/ncm.h
hle/service/nfc/nfc.cpp
hle/service/nfc/nfc.h
hle/service/nifm/nifm.cpp
hle/service/nifm/nifm.h
hle/service/nifm/nifm_a.cpp
hle/service/nifm/nifm_a.h
hle/service/nifm/nifm_s.cpp
hle/service/nifm/nifm_s.h
hle/service/nifm/nifm_u.cpp
hle/service/nifm/nifm_u.h
hle/service/nfp/nfp.cpp
hle/service/nfp/nfp.h
hle/service/nfp/nfp_user.cpp
hle/service/nfp/nfp_user.h
hle/service/nifm/nifm.cpp
hle/service/nifm/nifm.h
hle/service/nim/nim.cpp
hle/service/nim/nim.h
hle/service/ns/ns.cpp
hle/service/ns/ns.h
hle/service/ns/pl_u.cpp
@@ -227,8 +199,6 @@ add_library(core STATIC
hle/service/pctl/module.h
hle/service/pctl/pctl.cpp
hle/service/pctl/pctl.h
hle/service/pm/pm.cpp
hle/service/pm/pm.h
hle/service/prepo/prepo.cpp
hle/service/prepo/prepo.h
hle/service/service.cpp
@@ -249,8 +219,6 @@ add_library(core STATIC
hle/service/sm/sm.h
hle/service/sockets/bsd.cpp
hle/service/sockets/bsd.h
hle/service/sockets/ethc.cpp
hle/service/sockets/ethc.h
hle/service/sockets/nsd.cpp
hle/service/sockets/nsd.h
hle/service/sockets/sfdnsres.cpp
@@ -265,10 +233,12 @@ add_library(core STATIC
hle/service/spl/spl.h
hle/service/ssl/ssl.cpp
hle/service/ssl/ssl.h
hle/service/time/interface.cpp
hle/service/time/interface.h
hle/service/time/time.cpp
hle/service/time/time.h
hle/service/time/time_s.cpp
hle/service/time/time_s.h
hle/service/time/time_u.cpp
hle/service/time/time_u.h
hle/service/vi/vi.cpp
hle/service/vi/vi.h
hle/service/vi/vi_m.cpp
@@ -313,7 +283,7 @@ add_library(core STATIC
create_target_directory_groups(core)
target_link_libraries(core PUBLIC common PRIVATE audio_core video_core)
target_link_libraries(core PUBLIC common PRIVATE video_core)
target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt lz4_static unicorn)
if (ARCHITECTURE_x86_64)

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@@ -177,7 +177,6 @@ System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
}
gpu_core = std::make_unique<Tegra::GPU>();
audio_core = std::make_unique<AudioCore::AudioOut>();
telemetry_session = std::make_unique<Core::TelemetrySession>();
service_manager = std::make_shared<Service::SM::ServiceManager>();
@@ -229,7 +228,6 @@ void System::Shutdown() {
service_manager.reset();
telemetry_session.reset();
gpu_core.reset();
audio_core.reset();
// Close all CPU/threading state
cpu_barrier->NotifyEnd();

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@@ -8,7 +8,6 @@
#include <memory>
#include <string>
#include <thread>
#include "audio_core/audio_out.h"
#include "common/common_types.h"
#include "core/arm/exclusive_monitor.h"
#include "core/core_cpu.h"
@@ -132,11 +131,6 @@ public:
return *gpu_core;
}
/// Gets the AudioCore interface
AudioCore::AudioOut& AudioCore() {
return *audio_core;
}
/// Gets the scheduler for the CPU core that is currently running
Kernel::Scheduler& CurrentScheduler() {
return *CurrentCpuCore().Scheduler();
@@ -201,7 +195,6 @@ private:
/// AppLoader used to load the current executing application
std::unique_ptr<Loader::AppLoader> app_loader;
std::unique_ptr<Tegra::GPU> gpu_core;
std::unique_ptr<AudioCore::AudioOut> audio_core;
std::shared_ptr<Tegra::DebugContext> debug_context;
Kernel::SharedPtr<Kernel::Process> current_process;
std::shared_ptr<ExclusiveMonitor> cpu_exclusive_monitor;

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@@ -5,15 +5,17 @@
#include "core/core_timing.h"
#include <algorithm>
#include <cinttypes>
#include <limits>
#include <mutex>
#include <string>
#include <tuple>
#include <unordered_map>
#include <vector>
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/thread.h"
#include "common/threadsafe_queue.h"
#include "core/core_timing_util.h"
namespace CoreTiming {
@@ -57,6 +59,7 @@ static u64 event_fifo_id;
static Common::MPSCQueue<Event, false> ts_queue;
constexpr int MAX_SLICE_LENGTH = 20000;
constexpr u64 MAX_VALUE_TO_MULTIPLY = std::numeric_limits<s64>::max() / BASE_CLOCK_RATE;
static s64 idled_cycles;
@@ -69,6 +72,54 @@ static EventType* ev_lost = nullptr;
static void EmptyTimedCallback(u64 userdata, s64 cyclesLate) {}
s64 usToCycles(s64 us) {
if (us / 1000000 > MAX_VALUE_TO_MULTIPLY) {
LOG_ERROR(Core_Timing, "Integer overflow, use max value");
return std::numeric_limits<s64>::max();
}
if (us > MAX_VALUE_TO_MULTIPLY) {
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
return BASE_CLOCK_RATE * (us / 1000000);
}
return (BASE_CLOCK_RATE * us) / 1000000;
}
s64 usToCycles(u64 us) {
if (us / 1000000 > MAX_VALUE_TO_MULTIPLY) {
LOG_ERROR(Core_Timing, "Integer overflow, use max value");
return std::numeric_limits<s64>::max();
}
if (us > MAX_VALUE_TO_MULTIPLY) {
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
return BASE_CLOCK_RATE * static_cast<s64>(us / 1000000);
}
return (BASE_CLOCK_RATE * static_cast<s64>(us)) / 1000000;
}
s64 nsToCycles(s64 ns) {
if (ns / 1000000000 > MAX_VALUE_TO_MULTIPLY) {
LOG_ERROR(Core_Timing, "Integer overflow, use max value");
return std::numeric_limits<s64>::max();
}
if (ns > MAX_VALUE_TO_MULTIPLY) {
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
return BASE_CLOCK_RATE * (ns / 1000000000);
}
return (BASE_CLOCK_RATE * ns) / 1000000000;
}
s64 nsToCycles(u64 ns) {
if (ns / 1000000000 > MAX_VALUE_TO_MULTIPLY) {
LOG_ERROR(Core_Timing, "Integer overflow, use max value");
return std::numeric_limits<s64>::max();
}
if (ns > MAX_VALUE_TO_MULTIPLY) {
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
return BASE_CLOCK_RATE * (static_cast<s64>(ns) / 1000000000);
}
return (BASE_CLOCK_RATE * static_cast<s64>(ns)) / 1000000000;
}
EventType* RegisterEvent(const std::string& name, TimedCallback callback) {
// check for existing type with same name.
// we want event type names to remain unique so that we can use them for serialization.

View File

@@ -23,6 +23,59 @@
namespace CoreTiming {
// The below clock rate is based on Switch's clockspeed being widely known as 1.020GHz
// The exact value used is of course unverified.
constexpr u64 BASE_CLOCK_RATE = 1019215872; // Switch clock speed is 1020MHz un/docked
inline s64 msToCycles(int ms) {
// since ms is int there is no way to overflow
return BASE_CLOCK_RATE * static_cast<s64>(ms) / 1000;
}
inline s64 msToCycles(float ms) {
return static_cast<s64>(BASE_CLOCK_RATE * (0.001f) * ms);
}
inline s64 msToCycles(double ms) {
return static_cast<s64>(BASE_CLOCK_RATE * (0.001) * ms);
}
inline s64 usToCycles(float us) {
return static_cast<s64>(BASE_CLOCK_RATE * (0.000001f) * us);
}
inline s64 usToCycles(int us) {
return (BASE_CLOCK_RATE * static_cast<s64>(us) / 1000000);
}
s64 usToCycles(s64 us);
s64 usToCycles(u64 us);
inline s64 nsToCycles(float ns) {
return static_cast<s64>(BASE_CLOCK_RATE * (0.000000001f) * ns);
}
inline s64 nsToCycles(int ns) {
return BASE_CLOCK_RATE * static_cast<s64>(ns) / 1000000000;
}
s64 nsToCycles(s64 ns);
s64 nsToCycles(u64 ns);
inline u64 cyclesToNs(s64 cycles) {
return cycles * 1000000000 / BASE_CLOCK_RATE;
}
inline s64 cyclesToUs(s64 cycles) {
return cycles * 1000000 / BASE_CLOCK_RATE;
}
inline u64 cyclesToMs(s64 cycles) {
return cycles * 1000 / BASE_CLOCK_RATE;
}
/**
* CoreTiming begins at the boundary of timing slice -1. An initial call to Advance() is
* required to end slice -1 and start slice 0 before the first cycle of code is executed.

View File

@@ -1,63 +0,0 @@
// Copyright 2008 Dolphin Emulator Project / 2017 Citra Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "core/core_timing_util.h"
#include <cinttypes>
#include <limits>
#include "common/logging/log.h"
namespace CoreTiming {
constexpr u64 MAX_VALUE_TO_MULTIPLY = std::numeric_limits<s64>::max() / BASE_CLOCK_RATE;
s64 usToCycles(s64 us) {
if (us / 1000000 > MAX_VALUE_TO_MULTIPLY) {
LOG_ERROR(Core_Timing, "Integer overflow, use max value");
return std::numeric_limits<s64>::max();
}
if (us > MAX_VALUE_TO_MULTIPLY) {
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
return BASE_CLOCK_RATE * (us / 1000000);
}
return (BASE_CLOCK_RATE * us) / 1000000;
}
s64 usToCycles(u64 us) {
if (us / 1000000 > MAX_VALUE_TO_MULTIPLY) {
LOG_ERROR(Core_Timing, "Integer overflow, use max value");
return std::numeric_limits<s64>::max();
}
if (us > MAX_VALUE_TO_MULTIPLY) {
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
return BASE_CLOCK_RATE * static_cast<s64>(us / 1000000);
}
return (BASE_CLOCK_RATE * static_cast<s64>(us)) / 1000000;
}
s64 nsToCycles(s64 ns) {
if (ns / 1000000000 > MAX_VALUE_TO_MULTIPLY) {
LOG_ERROR(Core_Timing, "Integer overflow, use max value");
return std::numeric_limits<s64>::max();
}
if (ns > MAX_VALUE_TO_MULTIPLY) {
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
return BASE_CLOCK_RATE * (ns / 1000000000);
}
return (BASE_CLOCK_RATE * ns) / 1000000000;
}
s64 nsToCycles(u64 ns) {
if (ns / 1000000000 > MAX_VALUE_TO_MULTIPLY) {
LOG_ERROR(Core_Timing, "Integer overflow, use max value");
return std::numeric_limits<s64>::max();
}
if (ns > MAX_VALUE_TO_MULTIPLY) {
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
return BASE_CLOCK_RATE * (static_cast<s64>(ns) / 1000000000);
}
return (BASE_CLOCK_RATE * static_cast<s64>(ns)) / 1000000000;
}
} // namespace CoreTiming

View File

@@ -1,64 +0,0 @@
// Copyright 2008 Dolphin Emulator Project / 2017 Citra Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
namespace CoreTiming {
// The below clock rate is based on Switch's clockspeed being widely known as 1.020GHz
// The exact value used is of course unverified.
constexpr u64 BASE_CLOCK_RATE = 1019215872; // Switch clock speed is 1020MHz un/docked
inline s64 msToCycles(int ms) {
// since ms is int there is no way to overflow
return BASE_CLOCK_RATE * static_cast<s64>(ms) / 1000;
}
inline s64 msToCycles(float ms) {
return static_cast<s64>(BASE_CLOCK_RATE * (0.001f) * ms);
}
inline s64 msToCycles(double ms) {
return static_cast<s64>(BASE_CLOCK_RATE * (0.001) * ms);
}
inline s64 usToCycles(float us) {
return static_cast<s64>(BASE_CLOCK_RATE * (0.000001f) * us);
}
inline s64 usToCycles(int us) {
return (BASE_CLOCK_RATE * static_cast<s64>(us) / 1000000);
}
s64 usToCycles(s64 us);
s64 usToCycles(u64 us);
inline s64 nsToCycles(float ns) {
return static_cast<s64>(BASE_CLOCK_RATE * (0.000000001f) * ns);
}
inline s64 nsToCycles(int ns) {
return BASE_CLOCK_RATE * static_cast<s64>(ns) / 1000000000;
}
s64 nsToCycles(s64 ns);
s64 nsToCycles(u64 ns);
inline u64 cyclesToNs(s64 cycles) {
return cycles * 1000000000 / BASE_CLOCK_RATE;
}
inline s64 cyclesToUs(s64 cycles) {
return cycles * 1000000 / BASE_CLOCK_RATE;
}
inline u64 cyclesToMs(s64 cycles) {
return cycles * 1000 / BASE_CLOCK_RATE;
}
} // namespace CoreTiming

View File

@@ -9,7 +9,6 @@
#include "core/file_sys/content_archive.h"
#include "core/file_sys/vfs_offset.h"
#include "core/loader/loader.h"
#include "romfs.h"
namespace FileSys {
@@ -47,9 +46,21 @@ struct PFS0Superblock {
};
static_assert(sizeof(PFS0Superblock) == 0x200, "PFS0Superblock has incorrect size.");
struct IVFCLevel {
u64_le offset;
u64_le size;
u32_le block_size;
u32_le reserved;
};
static_assert(sizeof(IVFCLevel) == 0x18, "IVFCLevel has incorrect size.");
struct RomFSSuperblock {
NCASectionHeaderBlock header_block;
IVFCHeader ivfc;
u32_le magic;
u32_le magic_number;
INSERT_PADDING_BYTES(8);
std::array<IVFCLevel, 6> levels;
INSERT_PADDING_BYTES(64);
};
static_assert(sizeof(RomFSSuperblock) == 0xE8, "RomFSSuperblock has incorrect size.");
@@ -81,8 +92,8 @@ NCA::NCA(VirtualFile file_) : file(std::move(file_)) {
const size_t romfs_offset =
header.section_tables[i].media_offset * MEDIA_OFFSET_MULTIPLIER +
sb.ivfc.levels[IVFC_MAX_LEVEL - 1].offset;
const size_t romfs_size = sb.ivfc.levels[IVFC_MAX_LEVEL - 1].size;
sb.levels[IVFC_MAX_LEVEL - 1].offset;
const size_t romfs_size = sb.levels[IVFC_MAX_LEVEL - 1].size;
files.emplace_back(std::make_shared<OffsetVfsFile>(file, romfs_size, romfs_offset));
romfs = files.back();
} else if (block.filesystem_type == NCASectionFilesystemType::PFS0) {

View File

@@ -1,124 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/common_types.h"
#include "common/swap.h"
#include "core/file_sys/romfs.h"
#include "core/file_sys/vfs.h"
#include "core/file_sys/vfs_offset.h"
#include "core/file_sys/vfs_vector.h"
namespace FileSys {
constexpr u32 ROMFS_ENTRY_EMPTY = 0xFFFFFFFF;
struct TableLocation {
u64_le offset;
u64_le size;
};
static_assert(sizeof(TableLocation) == 0x10, "TableLocation has incorrect size.");
struct RomFSHeader {
u64_le header_size;
TableLocation directory_hash;
TableLocation directory_meta;
TableLocation file_hash;
TableLocation file_meta;
u64_le data_offset;
};
static_assert(sizeof(RomFSHeader) == 0x50, "RomFSHeader has incorrect size.");
struct DirectoryEntry {
u32_le sibling;
u32_le child_dir;
u32_le child_file;
u32_le hash;
u32_le name_length;
};
static_assert(sizeof(DirectoryEntry) == 0x14, "DirectoryEntry has incorrect size.");
struct FileEntry {
u32_le parent;
u32_le sibling;
u64_le offset;
u64_le size;
u32_le hash;
u32_le name_length;
};
static_assert(sizeof(FileEntry) == 0x20, "FileEntry has incorrect size.");
template <typename Entry>
static std::pair<Entry, std::string> GetEntry(const VirtualFile& file, size_t offset) {
Entry entry{};
if (file->ReadObject(&entry, offset) != sizeof(Entry))
return {};
std::string string(entry.name_length, '\0');
if (file->ReadArray(&string[0], string.size(), offset + sizeof(Entry)) != string.size())
return {};
return {entry, string};
}
void ProcessFile(VirtualFile file, size_t file_offset, size_t data_offset, u32 this_file_offset,
std::shared_ptr<VectorVfsDirectory> parent) {
while (true) {
auto entry = GetEntry<FileEntry>(file, file_offset + this_file_offset);
parent->AddFile(std::make_shared<OffsetVfsFile>(
file, entry.first.size, entry.first.offset + data_offset, entry.second, parent));
if (entry.first.sibling == ROMFS_ENTRY_EMPTY)
break;
this_file_offset = entry.first.sibling;
}
}
void ProcessDirectory(VirtualFile file, size_t dir_offset, size_t file_offset, size_t data_offset,
u32 this_dir_offset, std::shared_ptr<VectorVfsDirectory> parent) {
while (true) {
auto entry = GetEntry<DirectoryEntry>(file, dir_offset + this_dir_offset);
auto current = std::make_shared<VectorVfsDirectory>(
std::vector<VirtualFile>{}, std::vector<VirtualDir>{}, parent, entry.second);
if (entry.first.child_file != ROMFS_ENTRY_EMPTY) {
ProcessFile(file, file_offset, data_offset, entry.first.child_file, current);
}
if (entry.first.child_dir != ROMFS_ENTRY_EMPTY) {
ProcessDirectory(file, dir_offset, file_offset, data_offset, entry.first.child_dir,
current);
}
parent->AddDirectory(current);
if (entry.first.sibling == ROMFS_ENTRY_EMPTY)
break;
this_dir_offset = entry.first.sibling;
}
}
VirtualDir ExtractRomFS(VirtualFile file) {
RomFSHeader header{};
if (file->ReadObject(&header) != sizeof(RomFSHeader))
return nullptr;
if (header.header_size != sizeof(RomFSHeader))
return nullptr;
const u64 file_offset = header.file_meta.offset;
const u64 dir_offset = header.directory_meta.offset + 4;
const auto root =
std::make_shared<VectorVfsDirectory>(std::vector<VirtualFile>{}, std::vector<VirtualDir>{},
file->GetContainingDirectory(), file->GetName());
ProcessDirectory(file, dir_offset, file_offset, header.data_offset, 0, root);
VirtualDir out = std::move(root);
while (out->GetSubdirectory("") != nullptr)
out = out->GetSubdirectory("");
return out;
}
} // namespace FileSys

View File

@@ -1,35 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include "common/common_funcs.h"
#include "common/swap.h"
#include "core/file_sys/vfs.h"
namespace FileSys {
struct IVFCLevel {
u64_le offset;
u64_le size;
u32_le block_size;
u32_le reserved;
};
static_assert(sizeof(IVFCLevel) == 0x18, "IVFCLevel has incorrect size.");
struct IVFCHeader {
u32_le magic;
u32_le magic_number;
INSERT_PADDING_BYTES(8);
std::array<IVFCLevel, 6> levels;
INSERT_PADDING_BYTES(64);
};
static_assert(sizeof(IVFCHeader) == 0xE0, "IVFCHeader has incorrect size.");
// Converts a RomFS binary blob to VFS Filesystem
// Returns nullptr on failure
VirtualDir ExtractRomFS(VirtualFile file);
} // namespace FileSys

View File

@@ -46,13 +46,6 @@ size_t VfsFile::WriteBytes(const std::vector<u8>& data, size_t offset) {
return Write(data.data(), data.size(), offset);
}
std::string VfsFile::GetFullPath() const {
if (GetContainingDirectory() == nullptr)
return "/" + GetName();
return GetContainingDirectory()->GetFullPath() + "/" + GetName();
}
std::shared_ptr<VfsFile> VfsDirectory::GetFileRelative(std::string_view path) const {
auto vec = FileUtil::SplitPathComponents(path);
vec.erase(std::remove_if(vec.begin(), vec.end(), [](const auto& str) { return str.empty(); }),
@@ -250,13 +243,6 @@ bool VfsDirectory::Copy(std::string_view src, std::string_view dest) {
return f2->WriteBytes(f1->ReadAllBytes()) == f1->GetSize();
}
std::string VfsDirectory::GetFullPath() const {
if (IsRoot())
return GetName();
return GetParentDirectory()->GetFullPath() + "/" + GetName();
}
bool ReadOnlyVfsDirectory::IsWritable() const {
return false;
}
@@ -284,13 +270,4 @@ bool ReadOnlyVfsDirectory::DeleteFile(std::string_view name) {
bool ReadOnlyVfsDirectory::Rename(std::string_view name) {
return false;
}
bool VfsRawCopy(VirtualFile src, VirtualFile dest) {
if (src == nullptr || dest == nullptr)
return false;
if (!dest->Resize(src->GetSize()))
return false;
std::vector<u8> data = src->ReadAllBytes();
return dest->WriteBytes(data, 0) == data.size();
}
} // namespace FileSys

View File

@@ -113,9 +113,6 @@ struct VfsFile : NonCopyable {
// Renames the file to name. Returns whether or not the operation was successsful.
virtual bool Rename(std::string_view name) = 0;
// Returns the full path of this file as a string, recursively
virtual std::string GetFullPath() const;
};
// A class representing a directory in an abstract filesystem.
@@ -216,17 +213,6 @@ struct VfsDirectory : NonCopyable {
return ReplaceFileWithSubdirectory(file_p, std::make_shared<Directory>(file_p));
}
bool InterpretAsDirectory(const std::function<VirtualDir(VirtualFile)>& function,
const std::string& file) {
auto file_p = GetFile(file);
if (file_p == nullptr)
return false;
return ReplaceFileWithSubdirectory(file_p, function(file_p));
}
// Returns the full path of this directory as a string, recursively
virtual std::string GetFullPath() const;
protected:
// Backend for InterpretAsDirectory.
// Removes all references to file and adds a reference to dir in the directory's implementation.
@@ -244,10 +230,4 @@ struct ReadOnlyVfsDirectory : public VfsDirectory {
bool DeleteFile(std::string_view name) override;
bool Rename(std::string_view name) override;
};
// A method that copies the raw data between two different implementations of VirtualFile. If you
// are using the same implementation, it is probably better to use the Copy method in the parent
// directory of src/dest.
bool VfsRawCopy(VirtualFile src, VirtualFile dest);
} // namespace FileSys

View File

@@ -10,9 +10,8 @@
namespace FileSys {
OffsetVfsFile::OffsetVfsFile(std::shared_ptr<VfsFile> file_, size_t size_, size_t offset_,
std::string name_, VirtualDir parent_)
: file(file_), offset(offset_), size(size_), name(std::move(name_)),
parent(parent_ == nullptr ? file->GetContainingDirectory() : std::move(parent_)) {}
std::string name_)
: file(std::move(file_)), offset(offset_), size(size_), name(std::move(name_)) {}
std::string OffsetVfsFile::GetName() const {
return name.empty() ? file->GetName() : name;
@@ -36,7 +35,7 @@ bool OffsetVfsFile::Resize(size_t new_size) {
}
std::shared_ptr<VfsDirectory> OffsetVfsFile::GetContainingDirectory() const {
return parent;
return file->GetContainingDirectory();
}
bool OffsetVfsFile::IsWritable() const {

View File

@@ -17,7 +17,7 @@ namespace FileSys {
// the size of this wrapper.
struct OffsetVfsFile : public VfsFile {
OffsetVfsFile(std::shared_ptr<VfsFile> file, size_t size, size_t offset = 0,
std::string new_name = "", VirtualDir new_parent = nullptr);
std::string new_name = "");
std::string GetName() const override;
size_t GetSize() const override;
@@ -44,7 +44,6 @@ private:
size_t offset;
size_t size;
std::string name;
VirtualDir parent;
};
} // namespace FileSys

View File

@@ -195,12 +195,6 @@ bool RealVfsDirectory::Rename(std::string_view name) {
return FileUtil::Rename(path, new_name);
}
std::string RealVfsDirectory::GetFullPath() const {
auto out = path;
std::replace(out.begin(), out.end(), '\\', '/');
return out;
}
bool RealVfsDirectory::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
const auto iter = std::find(files.begin(), files.end(), file);
if (iter == files.end())

View File

@@ -41,7 +41,7 @@ private:
// An implementation of VfsDirectory that represents a directory on the user's computer.
struct RealVfsDirectory : public VfsDirectory {
RealVfsDirectory(const std::string& path, Mode perms = Mode::Read);
RealVfsDirectory(const std::string& path, Mode perms);
std::vector<std::shared_ptr<VfsFile>> GetFiles() const override;
std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const override;
@@ -54,7 +54,6 @@ struct RealVfsDirectory : public VfsDirectory {
bool DeleteSubdirectory(std::string_view name) override;
bool DeleteFile(std::string_view name) override;
bool Rename(std::string_view name) override;
std::string GetFullPath() const override;
protected:
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;

View File

@@ -1,83 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include "core/file_sys/vfs_vector.h"
namespace FileSys {
VectorVfsDirectory::VectorVfsDirectory(std::vector<VirtualFile> files_,
std::vector<VirtualDir> dirs_, VirtualDir parent_,
std::string name_)
: files(std::move(files_)), dirs(std::move(dirs_)), parent(std::move(parent_)),
name(std::move(name_)) {}
std::vector<std::shared_ptr<VfsFile>> VectorVfsDirectory::GetFiles() const {
return files;
}
std::vector<std::shared_ptr<VfsDirectory>> VectorVfsDirectory::GetSubdirectories() const {
return dirs;
}
bool VectorVfsDirectory::IsWritable() const {
return false;
}
bool VectorVfsDirectory::IsReadable() const {
return true;
}
std::string VectorVfsDirectory::GetName() const {
return name;
}
std::shared_ptr<VfsDirectory> VectorVfsDirectory::GetParentDirectory() const {
return parent;
}
template <typename T>
static bool FindAndRemoveVectorElement(std::vector<T>& vec, std::string_view name) {
auto iter = std::find_if(vec.begin(), vec.end(), [name](T e) { return e->GetName() == name; });
if (iter == vec.end())
return false;
auto old_size = vec.size();
vec.erase(iter);
return true;
}
bool VectorVfsDirectory::DeleteSubdirectory(std::string_view name) {
return FindAndRemoveVectorElement(dirs, name);
}
bool VectorVfsDirectory::DeleteFile(std::string_view name) {
return FindAndRemoveVectorElement(files, name);
}
bool VectorVfsDirectory::Rename(std::string_view name_) {
name = name_;
return true;
}
std::shared_ptr<VfsDirectory> VectorVfsDirectory::CreateSubdirectory(std::string_view name) {
return nullptr;
}
std::shared_ptr<VfsFile> VectorVfsDirectory::CreateFile(std::string_view name) {
return nullptr;
}
void VectorVfsDirectory::AddFile(VirtualFile file) {
files.push_back(std::move(file));
}
void VectorVfsDirectory::AddDirectory(VirtualDir dir) {
dirs.push_back(std::move(dir));
}
bool VectorVfsDirectory::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
if (!DeleteFile(file->GetName()))
return false;
dirs.emplace_back(dir);
return true;
}
} // namespace FileSys

View File

@@ -1,44 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/file_sys/vfs.h"
namespace FileSys {
// An implementation of VfsDirectory that maintains two vectors for subdirectories and files.
// Vector data is supplied upon construction.
struct VectorVfsDirectory : public VfsDirectory {
explicit VectorVfsDirectory(std::vector<VirtualFile> files = {},
std::vector<VirtualDir> dirs = {}, VirtualDir parent = nullptr,
std::string name = "");
std::vector<std::shared_ptr<VfsFile>> GetFiles() const override;
std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const override;
bool IsWritable() const override;
bool IsReadable() const override;
std::string GetName() const override;
std::shared_ptr<VfsDirectory> GetParentDirectory() const override;
bool DeleteSubdirectory(std::string_view name) override;
bool DeleteFile(std::string_view name) override;
bool Rename(std::string_view name) override;
std::shared_ptr<VfsDirectory> CreateSubdirectory(std::string_view name) override;
std::shared_ptr<VfsFile> CreateFile(std::string_view name) override;
virtual void AddFile(VirtualFile file);
virtual void AddDirectory(VirtualDir dir);
protected:
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
private:
std::vector<VirtualFile> files;
std::vector<VirtualDir> dirs;
VirtualDir parent;
std::string name;
};
} // namespace FileSys

View File

@@ -300,14 +300,6 @@ public:
template <typename First, typename... Other>
void Pop(First& first_value, Other&... other_values);
template <typename T>
T PopEnum() {
static_assert(std::is_enum_v<T>, "T must be an enum type within a PopEnum call.");
static_assert(!std::is_convertible_v<T, int>,
"enum type in PopEnum must be a strongly typed enum.");
return static_cast<T>(Pop<std::underlying_type_t<T>>());
}
/**
* @brief Reads the next normal parameters as a struct, by copying it
* @note: The output class must be correctly packed/padded to fit hardware layout.

View File

@@ -40,9 +40,7 @@ static ResultCode SetHeapSize(VAddr* heap_addr, u64 heap_size) {
}
static ResultCode SetMemoryAttribute(VAddr addr, u64 size, u32 state0, u32 state1) {
LOG_WARNING(Kernel_SVC,
"(STUBBED) called, addr=0x{:X}, size=0x{:X}, state0=0x{:X}, state1=0x{:X}", addr,
size, state0, state1);
LOG_WARNING(Kernel_SVC, "(STUBBED) called, addr=0x{:X}", addr);
return RESULT_SUCCESS;
}

View File

@@ -14,7 +14,6 @@
#include "core/arm/arm_interface.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/kernel.h"

View File

@@ -6,7 +6,6 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/thread.h"

View File

@@ -32,17 +32,13 @@ public:
return HANDLE_TYPE;
}
ResetType GetResetType() const {
return reset_type;
}
ResetType reset_type; ///< The ResetType of this timer
u64 GetInitialDelay() const {
return initial_delay;
}
bool signaled; ///< Whether the timer has been signaled or not
std::string name; ///< Name of timer (optional)
u64 GetIntervalDelay() const {
return interval_delay;
}
u64 initial_delay; ///< The delay until the timer fires for the first time
u64 interval_delay; ///< The delay until the timer fires after the first time
bool ShouldWait(Thread* thread) const override;
void Acquire(Thread* thread) override;
@@ -71,14 +67,6 @@ private:
Timer();
~Timer() override;
ResetType reset_type; ///< The ResetType of this timer
u64 initial_delay; ///< The delay until the timer fires for the first time
u64 interval_delay; ///< The delay until the timer fires after the first time
bool signaled; ///< Whether the timer has been signaled or not
std::string name; ///< Name of timer (optional)
/// Handle used as userdata to reference this object when inserting into the CoreTiming queue.
Handle callback_handle;
};

View File

@@ -5,7 +5,7 @@
#include <array>
#include <vector>
#include "common/logging/log.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/hle_ipc.h"
@@ -13,22 +13,17 @@
namespace Service::Audio {
namespace ErrCodes {
enum {
ErrorUnknown = 2,
BufferCountExceeded = 8,
};
}
constexpr std::array<char, 10> DefaultDevice{{"DeviceOut"}};
constexpr int DefaultSampleRate{48000};
/// Switch sample rate frequency
constexpr u32 sample_rate{48000};
/// TODO(st4rk): dynamic number of channels, as I think Switch has support
/// to more audio channels (probably when Docked I guess)
constexpr u32 audio_channels{2};
/// TODO(st4rk): find a proper value for the audio_ticks
constexpr u64 audio_ticks{static_cast<u64>(CoreTiming::BASE_CLOCK_RATE / 500)};
class IAudioOut final : public ServiceFramework<IAudioOut> {
public:
IAudioOut(AudoutParams audio_params)
: ServiceFramework("IAudioOut"), audio_params(audio_params),
audio_core(Core::System::GetInstance().AudioCore()) {
IAudioOut() : ServiceFramework("IAudioOut"), audio_out_state(AudioState::Stopped) {
static const FunctionInfo functions[] = {
{0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},
{1, &IAudioOut::StartAudioOut, "StartAudioOut"},
@@ -36,65 +31,66 @@ public:
{3, &IAudioOut::AppendAudioOutBufferImpl, "AppendAudioOutBuffer"},
{4, &IAudioOut::RegisterBufferEvent, "RegisterBufferEvent"},
{5, &IAudioOut::GetReleasedAudioOutBufferImpl, "GetReleasedAudioOutBuffer"},
{6, &IAudioOut::ContainsAudioOutBuffer, "ContainsAudioOutBuffer"},
{6, nullptr, "ContainsAudioOutBuffer"},
{7, &IAudioOut::AppendAudioOutBufferImpl, "AppendAudioOutBufferAuto"},
{8, &IAudioOut::GetReleasedAudioOutBufferImpl, "GetReleasedAudioOutBufferAuto"},
{9, &IAudioOut::GetAudioOutBufferCount, "GetAudioOutBufferCount"},
{9, nullptr, "GetAudioOutBufferCount"},
{10, nullptr, "GetAudioOutPlayedSampleCount"},
{11, nullptr, "FlushAudioOutBuffers"},
};
RegisterHandlers(functions);
// This is the event handle used to check if the audio buffer was released
buffer_event = Kernel::Event::Create(Kernel::ResetType::Sticky, "IAudioOutBufferReleased");
buffer_event =
Kernel::Event::Create(Kernel::ResetType::OneShot, "IAudioOutBufferReleasedEvent");
stream = audio_core.OpenStream(audio_params.sample_rate, audio_params.channel_count,
[=]() { buffer_event->Signal(); });
// Register event callback to update the Audio Buffer
audio_event = CoreTiming::RegisterEvent(
"IAudioOut::UpdateAudioBuffersCallback", [this](u64 userdata, int cycles_late) {
UpdateAudioBuffersCallback();
CoreTiming::ScheduleEvent(audio_ticks - cycles_late, audio_event);
});
// Start the audio event
CoreTiming::ScheduleEvent(audio_ticks, audio_event);
}
~IAudioOut() {
CoreTiming::UnscheduleEvent(audio_event, 0);
}
private:
struct AudioBuffer {
u64_le next;
u64_le buffer;
u64_le buffer_capacity;
u64_le buffer_size;
u64_le offset;
};
static_assert(sizeof(AudioBuffer) == 0x28, "AudioBuffer is an invalid size");
void GetAudioOutState(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(static_cast<u32>(stream->IsPlaying() ? AudioState::Started : AudioState::Stopped));
rb.Push(static_cast<u32>(audio_out_state));
}
void StartAudioOut(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
LOG_WARNING(Service_Audio, "(STUBBED) called");
if (stream->IsPlaying()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultCode(ErrorModule::Audio, ErrCodes::ErrorUnknown));
return;
}
audio_core.StartStream(stream);
// Start audio
audio_out_state = AudioState::Started;
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void StopAudioOut(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
LOG_WARNING(Service_Audio, "(STUBBED) called");
audio_core.StopStream(stream);
// Stop audio
audio_out_state = AudioState::Stopped;
queue_keys.clear();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void RegisterBufferEvent(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
LOG_WARNING(Service_Audio, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
@@ -102,107 +98,101 @@ private:
}
void AppendAudioOutBufferImpl(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "(STUBBED) called {}", ctx.Description());
LOG_WARNING(Service_Audio, "(STUBBED) called");
IPC::RequestParser rp{ctx};
const auto& input_buffer{ctx.ReadBuffer()};
ASSERT_MSG(input_buffer.size() == sizeof(AudioBuffer),
"AudioBuffer input is an invalid size!");
AudioBuffer audio_buffer{};
std::memcpy(&audio_buffer, input_buffer.data(), sizeof(AudioBuffer));
const u64 tag{rp.Pop<u64>()};
std::vector<u8> data(audio_buffer.buffer_size);
Memory::ReadBlock(audio_buffer.buffer, data.data(), data.size());
if (!audio_core.QueueBuffer(stream, tag, std::move(data))) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultCode(ErrorModule::Audio, ErrCodes::BufferCountExceeded));
}
const u64 key{rp.Pop<u64>()};
queue_keys.insert(queue_keys.begin(), key);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void GetReleasedAudioOutBufferImpl(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called {}", ctx.Description());
IPC::RequestParser rp{ctx};
const u64 max_count{ctx.GetWriteBufferSize() / sizeof(u64)};
const auto released_buffers{audio_core.GetTagsAndReleaseBuffers(stream, max_count)};
LOG_WARNING(Service_Audio, "(STUBBED) called");
std::vector<u64> tags{released_buffers};
tags.resize(max_count);
ctx.WriteBuffer(tags);
// TODO(st4rk): This is how libtransistor currently implements the
// GetReleasedAudioOutBuffer, it should return the key (a VAddr) to the app and this address
// is used to know which buffer should be filled with data and send again to the service
// through AppendAudioOutBuffer. Check if this is the proper way to do it.
u64 key{0};
if (queue_keys.size()) {
key = queue_keys.back();
queue_keys.pop_back();
}
ctx.WriteBuffer(&key, sizeof(u64));
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(static_cast<u32>(released_buffers.size()));
// TODO(st4rk): This might be the total of released buffers, needs to be verified on
// hardware
rb.Push<u32>(static_cast<u32>(queue_keys.size()));
}
void ContainsAudioOutBuffer(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
IPC::RequestParser rp{ctx};
const u64 tag{rp.Pop<u64>()};
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(stream->ContainsBuffer(tag));
void UpdateAudioBuffersCallback() {
if (audio_out_state != AudioState::Started) {
return;
}
if (queue_keys.empty()) {
return;
}
buffer_event->Signal();
}
void GetAudioOutBufferCount(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(static_cast<u32>(stream->GetQueueSize()));
}
enum class AudioState : u32 {
Started,
Stopped,
};
AudioCore::AudioOut& audio_core;
AudioCore::StreamPtr stream;
AudoutParams audio_params{};
/// This is used to trigger the audio event callback that is going to read the samples from the
/// audio_buffer list and enqueue the samples using the sink (audio_core).
CoreTiming::EventType* audio_event;
/// This is the evend handle used to check if the audio buffer was released
Kernel::SharedPtr<Kernel::Event> buffer_event;
/// (st4rk): This is just a temporary workaround for the future implementation. Libtransistor
/// uses the key as an address in the App, so we need to return when the
/// GetReleasedAudioOutBuffer_1 is called, otherwise we'll run in problems, because
/// libtransistor uses the key returned as an pointer.
std::vector<u64> queue_keys;
AudioState audio_out_state;
};
void AudOutU::ListAudioOutsImpl(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
LOG_WARNING(Service_Audio, "(STUBBED) called");
IPC::RequestParser rp{ctx};
ctx.WriteBuffer(DefaultDevice);
constexpr std::array<char, 15> audio_interface{{"AudioInterface"}};
ctx.WriteBuffer(audio_interface);
IPC::ResponseBuilder rb = rp.MakeBuilder(3, 0, 0);
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(1); // Amount of audio devices
// TODO(st4rk): We're currently returning only one audio interface (stringlist size). However,
// it's highly possible to have more than one interface (despite that libtransistor requires
// only one).
rb.Push<u32>(1);
}
void AudOutU::OpenAudioOutImpl(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
LOG_WARNING(Service_Audio, "(STUBBED) called");
ctx.WriteBuffer(DefaultDevice);
IPC::RequestParser rp{ctx};
auto params{rp.PopRaw<AudoutParams>()};
if (params.channel_count <= 2) {
// Mono does not exist for audout
params.channel_count = 2;
} else {
params.channel_count = 6;
if (!audio_out_interface) {
audio_out_interface = std::make_shared<IAudioOut>();
}
if (!params.sample_rate) {
params.sample_rate = DefaultSampleRate;
}
// TODO(bunnei): Support more than one IAudioOut interface. When we add this, ListAudioOutsImpl
// will likely need to be updated as well.
ASSERT_MSG(!audio_out_interface, "Unimplemented");
audio_out_interface = std::make_shared<IAudioOut>(std::move(params));
IPC::ResponseBuilder rb{ctx, 6, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(DefaultSampleRate);
rb.Push<u32>(params.channel_count);
rb.Push<u32>(sample_rate);
rb.Push<u32>(audio_channels);
rb.Push<u32>(static_cast<u32>(PcmFormat::Int16));
rb.Push<u32>(static_cast<u32>(AudioState::Stopped));
rb.Push<u32>(0); // This field is unknown
rb.PushIpcInterface<Audio::IAudioOut>(audio_out_interface);
}

View File

@@ -12,18 +12,6 @@ class HLERequestContext;
namespace Service::Audio {
struct AudoutParams {
s32_le sample_rate;
u16_le channel_count;
INSERT_PADDING_BYTES(2);
};
static_assert(sizeof(AudoutParams) == 0x8, "AudoutParams is an invalid size");
enum class AudioState : u32 {
Started,
Stopped,
};
class IAudioOut;
class AudOutU final : public ServiceFramework<AudOutU> {

View File

@@ -7,7 +7,6 @@
#include "common/alignment.h"
#include "common/logging/log.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/hle_ipc.h"

View File

@@ -1,72 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/btdrv/btdrv.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
namespace Service::BtDrv {
class BtDrv final : public ServiceFramework<BtDrv> {
public:
explicit BtDrv() : ServiceFramework{"btdrv"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Unknown"},
{1, nullptr, "Init"},
{2, nullptr, "Enable"},
{3, nullptr, "Disable"},
{4, nullptr, "CleanupAndShutdown"},
{5, nullptr, "GetAdapterProperties"},
{6, nullptr, "GetAdapterProperty"},
{7, nullptr, "SetAdapterProperty"},
{8, nullptr, "StartDiscovery"},
{9, nullptr, "CancelDiscovery"},
{10, nullptr, "CreateBond"},
{11, nullptr, "RemoveBond"},
{12, nullptr, "CancelBond"},
{13, nullptr, "PinReply"},
{14, nullptr, "SspReply"},
{15, nullptr, "Unknown2"},
{16, nullptr, "InitInterfaces"},
{17, nullptr, "HidHostInterface_Connect"},
{18, nullptr, "HidHostInterface_Disconnect"},
{19, nullptr, "HidHostInterface_SendData"},
{20, nullptr, "HidHostInterface_SendData2"},
{21, nullptr, "HidHostInterface_SetReport"},
{22, nullptr, "HidHostInterface_GetReport"},
{23, nullptr, "HidHostInterface_WakeController"},
{24, nullptr, "HidHostInterface_AddPairedDevice"},
{25, nullptr, "HidHostInterface_GetPairedDevice"},
{26, nullptr, "HidHostInterface_CleanupAndShutdown"},
{27, nullptr, "Unknown3"},
{28, nullptr, "ExtInterface_SetTSI"},
{29, nullptr, "ExtInterface_SetBurstMode"},
{30, nullptr, "ExtInterface_SetZeroRetran"},
{31, nullptr, "ExtInterface_SetMcMode"},
{32, nullptr, "ExtInterface_StartLlrMode"},
{33, nullptr, "ExtInterface_ExitLlrMode"},
{34, nullptr, "ExtInterface_SetRadio"},
{35, nullptr, "ExtInterface_SetVisibility"},
{36, nullptr, "Unknown4"},
{37, nullptr, "Unknown5"},
{38, nullptr, "HidHostInterface_GetLatestPlr"},
{39, nullptr, "ExtInterface_GetPendingConnections"},
{40, nullptr, "HidHostInterface_GetChannelMap"},
{41, nullptr, "SetIsBluetoothBoostEnabled"},
{42, nullptr, "GetIsBluetoothBoostEnabled"},
{43, nullptr, "SetIsBluetoothAfhEnabled"},
{44, nullptr, "GetIsBluetoothAfhEnabled"},
};
// clang-format on
RegisterHandlers(functions);
}
};
void InstallInterfaces(SM::ServiceManager& sm) {
std::make_shared<BtDrv>()->InstallAsService(sm);
}
} // namespace Service::BtDrv

View File

@@ -1,16 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
namespace Service::SM {
class ServiceManager;
}
namespace Service::BtDrv {
/// Registers all BtDrv services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& sm);
} // namespace Service::BtDrv

View File

@@ -1,51 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include "core/hle/service/erpt/erpt.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
namespace Service::ERPT {
class ErrorReportContext final : public ServiceFramework<ErrorReportContext> {
public:
explicit ErrorReportContext() : ServiceFramework{"erpt:c"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "SubmitContext"},
{1, nullptr, "CreateReport"},
{2, nullptr, "Unknown1"},
{3, nullptr, "Unknown2"},
{4, nullptr, "Unknown3"},
{5, nullptr, "Unknown4"},
{6, nullptr, "Unknown5"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class ErrorReportSession final : public ServiceFramework<ErrorReportSession> {
public:
explicit ErrorReportSession() : ServiceFramework{"erpt:r"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "OpenReport"},
{1, nullptr, "OpenManager"},
};
// clang-format on
RegisterHandlers(functions);
}
};
void InstallInterfaces(SM::ServiceManager& sm) {
std::make_shared<ErrorReportContext>()->InstallAsService(sm);
std::make_shared<ErrorReportSession>()->InstallAsService(sm);
}
} // namespace Service::ERPT

View File

@@ -1,16 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
namespace Service::SM {
class ServiceManager;
}
namespace Service::ERPT {
/// Registers all ERPT services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& sm);
} // namespace Service::ERPT

View File

@@ -1,57 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/service.h"
namespace Service::ES {
class ETicket final : public ServiceFramework<ETicket> {
public:
explicit ETicket() : ServiceFramework{"es"} {
static const FunctionInfo functions[] = {
{1, nullptr, "ImportTicket"},
{2, nullptr, "ImportTicketCertificateSet"},
{3, nullptr, "DeleteTicket"},
{4, nullptr, "DeletePersonalizedTicket"},
{5, nullptr, "DeleteAllCommonTicket"},
{6, nullptr, "DeleteAllPersonalizedTicket"},
{7, nullptr, "DeleteAllPersonalizedTicketEx"},
{8, nullptr, "GetTitleKey"},
{9, nullptr, "CountCommonTicket"},
{10, nullptr, "CountPersonalizedTicket"},
{11, nullptr, "ListCommonTicket"},
{12, nullptr, "ListPersonalizedTicket"},
{13, nullptr, "ListMissingPersonalizedTicket"},
{14, nullptr, "GetCommonTicketSize"},
{15, nullptr, "GetPersonalizedTicketSize"},
{16, nullptr, "GetCommonTicketData"},
{17, nullptr, "GetPersonalizedTicketData"},
{18, nullptr, "OwnTicket"},
{19, nullptr, "GetTicketInfo"},
{20, nullptr, "ListLightTicketInfo"},
{21, nullptr, "SignData"},
{22, nullptr, "GetCommonTicketAndCertificateSize"},
{23, nullptr, "GetCommonTicketAndCertificateData"},
{24, nullptr, "ImportPrepurchaseRecord"},
{25, nullptr, "DeletePrepurchaseRecord"},
{26, nullptr, "DeleteAllPrepurchaseRecord"},
{27, nullptr, "CountPrepurchaseRecord"},
{28, nullptr, "ListPrepurchaseRecord"},
{29, nullptr, "ListPrepurchaseRecordInfo"},
{30, nullptr, "Unknown1"},
{31, nullptr, "Unknown2"},
{32, nullptr, "Unknown3"},
{33, nullptr, "Unknown4"},
{34, nullptr, "Unknown5"},
{35, nullptr, "Unknown6"},
};
RegisterHandlers(functions);
}
};
void InstallInterfaces(SM::ServiceManager& service_manager) {
std::make_shared<ETicket>()->InstallAsService(service_manager);
}
} // namespace Service::ES

View File

@@ -1,16 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
namespace Service::SM {
class ServiceManager;
}
namespace Service::ES {
/// Registers all ES services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager);
} // namespace Service::ES

View File

@@ -1,52 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include "core/hle/service/eupld/eupld.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
namespace Service::EUPLD {
class ErrorUploadContext final : public ServiceFramework<ErrorUploadContext> {
public:
explicit ErrorUploadContext() : ServiceFramework{"eupld:c"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "SetUrl"},
{1, nullptr, "ImportCrt"},
{2, nullptr, "ImportPki"},
{3, nullptr, "SetAutoUpload"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class ErrorUploadRequest final : public ServiceFramework<ErrorUploadRequest> {
public:
explicit ErrorUploadRequest() : ServiceFramework{"eupld:r"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Initialize"},
{1, nullptr, "UploadAll"},
{2, nullptr, "UploadSelected"},
{3, nullptr, "GetUploadStatus"},
{4, nullptr, "CancelUpload"},
{5, nullptr, "GetResult"},
};
// clang-format on
RegisterHandlers(functions);
}
};
void InstallInterfaces(SM::ServiceManager& sm) {
std::make_shared<ErrorUploadContext>()->InstallAsService(sm);
std::make_shared<ErrorUploadRequest>()->InstallAsService(sm);
}
} // namespace Service::EUPLD

View File

@@ -1,16 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
namespace Service::SM {
class ServiceManager;
}
namespace Service::EUPLD {
/// Registers all EUPLD services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& sm);
} // namespace Service::EUPLD

View File

@@ -1,31 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include "core/hle/service/grc/grc.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
namespace Service::GRC {
class GRC final : public ServiceFramework<GRC> {
public:
explicit GRC() : ServiceFramework{"grc:c"} {
// clang-format off
static const FunctionInfo functions[] = {
{1, nullptr, "OpenContinuousRecorder"},
{2, nullptr, "OpenGameMovieTrimmer"},
};
// clang-format on
RegisterHandlers(functions);
}
};
void InstallInterfaces(SM::ServiceManager& sm) {
std::make_shared<GRC>()->InstallAsService(sm);
}
} // namespace Service::GRC

View File

@@ -1,15 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
namespace Service::SM {
class ServiceManager;
}
namespace Service::GRC {
void InstallInterfaces(SM::ServiceManager& sm);
} // namespace Service::GRC

View File

@@ -5,7 +5,6 @@
#include <atomic>
#include "common/logging/log.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/frontend/emu_window.h"
#include "core/frontend/input.h"
#include "core/hle/ipc_helpers.h"
@@ -14,8 +13,6 @@
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/service/hid/hid.h"
#include "core/hle/service/hid/irs.h"
#include "core/hle/service/hid/xcd.h"
#include "core/hle/service/service.h"
namespace Service::HID {
@@ -557,233 +554,10 @@ private:
}
};
class HidDbg final : public ServiceFramework<HidDbg> {
public:
explicit HidDbg() : ServiceFramework{"hid:dbg"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "DeactivateDebugPad"},
{1, nullptr, "SetDebugPadAutoPilotState"},
{2, nullptr, "UnsetDebugPadAutoPilotState"},
{10, nullptr, "DeactivateTouchScreen"},
{11, nullptr, "SetTouchScreenAutoPilotState"},
{12, nullptr, "UnsetTouchScreenAutoPilotState"},
{20, nullptr, "DeactivateMouse"},
{21, nullptr, "SetMouseAutoPilotState"},
{22, nullptr, "UnsetMouseAutoPilotState"},
{30, nullptr, "DeactivateKeyboard"},
{31, nullptr, "SetKeyboardAutoPilotState"},
{32, nullptr, "UnsetKeyboardAutoPilotState"},
{50, nullptr, "DeactivateXpad"},
{51, nullptr, "SetXpadAutoPilotState"},
{52, nullptr, "UnsetXpadAutoPilotState"},
{60, nullptr, "DeactivateJoyXpad"},
{91, nullptr, "DeactivateGesture"},
{110, nullptr, "DeactivateHomeButton"},
{111, nullptr, "SetHomeButtonAutoPilotState"},
{112, nullptr, "UnsetHomeButtonAutoPilotState"},
{120, nullptr, "DeactivateSleepButton"},
{121, nullptr, "SetSleepButtonAutoPilotState"},
{122, nullptr, "UnsetSleepButtonAutoPilotState"},
{123, nullptr, "DeactivateInputDetector"},
{130, nullptr, "DeactivateCaptureButton"},
{131, nullptr, "SetCaptureButtonAutoPilotState"},
{132, nullptr, "UnsetCaptureButtonAutoPilotState"},
{133, nullptr, "SetShiftAccelerometerCalibrationValue"},
{134, nullptr, "GetShiftAccelerometerCalibrationValue"},
{135, nullptr, "SetShiftGyroscopeCalibrationValue"},
{136, nullptr, "GetShiftGyroscopeCalibrationValue"},
{140, nullptr, "DeactivateConsoleSixAxisSensor"},
{141, nullptr, "GetConsoleSixAxisSensorSamplingFrequency"},
{142, nullptr, "DeactivateSevenSixAxisSensor"},
{201, nullptr, "ActivateFirmwareUpdate"},
{202, nullptr, "DeactivateFirmwareUpdate"},
{203, nullptr, "StartFirmwareUpdate"},
{204, nullptr, "GetFirmwareUpdateStage"},
{205, nullptr, "GetFirmwareVersion"},
{206, nullptr, "GetDestinationFirmwareVersion"},
{207, nullptr, "DiscardFirmwareInfoCacheForRevert"},
{208, nullptr, "StartFirmwareUpdateForRevert"},
{209, nullptr, "GetAvailableFirmwareVersionForRevert"},
{210, nullptr, "IsFirmwareUpdatingDevice"},
{221, nullptr, "UpdateControllerColor"},
{222, nullptr, "ConnectUsbPadsAsync"},
{223, nullptr, "DisconnectUsbPadsAsync"},
{224, nullptr, "UpdateDesignInfo"},
{225, nullptr, "GetUniquePadDriverState"},
{226, nullptr, "GetSixAxisSensorDriverStates"},
{301, nullptr, "GetAbstractedPadHandles"},
{302, nullptr, "GetAbstractedPadState"},
{303, nullptr, "GetAbstractedPadsState"},
{321, nullptr, "SetAutoPilotVirtualPadState"},
{322, nullptr, "UnsetAutoPilotVirtualPadState"},
{323, nullptr, "UnsetAllAutoPilotVirtualPadState"},
{350, nullptr, "AddRegisteredDevice"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class HidSys final : public ServiceFramework<HidSys> {
public:
explicit HidSys() : ServiceFramework{"hid:sys"} {
// clang-format off
static const FunctionInfo functions[] = {
{31, nullptr, "SendKeyboardLockKeyEvent"},
{101, nullptr, "AcquireHomeButtonEventHandle"},
{111, nullptr, "ActivateHomeButton"},
{121, nullptr, "AcquireSleepButtonEventHandle"},
{131, nullptr, "ActivateSleepButton"},
{141, nullptr, "AcquireCaptureButtonEventHandle"},
{151, nullptr, "ActivateCaptureButton"},
{210, nullptr, "AcquireNfcDeviceUpdateEventHandle"},
{211, nullptr, "GetNpadsWithNfc"},
{212, nullptr, "AcquireNfcActivateEventHandle"},
{213, nullptr, "ActivateNfc"},
{214, nullptr, "GetXcdHandleForNpadWithNfc"},
{215, nullptr, "IsNfcActivated"},
{230, nullptr, "AcquireIrSensorEventHandle"},
{231, nullptr, "ActivateIrSensor"},
{301, nullptr, "ActivateNpadSystem"},
{303, nullptr, "ApplyNpadSystemCommonPolicy"},
{304, nullptr, "EnableAssigningSingleOnSlSrPress"},
{305, nullptr, "DisableAssigningSingleOnSlSrPress"},
{306, nullptr, "GetLastActiveNpad"},
{307, nullptr, "GetNpadSystemExtStyle"},
{308, nullptr, "ApplyNpadSystemCommonPolicyFull"},
{309, nullptr, "GetNpadFullKeyGripColor"},
{311, nullptr, "SetNpadPlayerLedBlinkingDevice"},
{321, nullptr, "GetUniquePadsFromNpad"},
{322, nullptr, "GetIrSensorState"},
{323, nullptr, "GetXcdHandleForNpadWithIrSensor"},
{500, nullptr, "SetAppletResourceUserId"},
{501, nullptr, "RegisterAppletResourceUserId"},
{502, nullptr, "UnregisterAppletResourceUserId"},
{503, nullptr, "EnableAppletToGetInput"},
{504, nullptr, "SetAruidValidForVibration"},
{505, nullptr, "EnableAppletToGetSixAxisSensor"},
{510, nullptr, "SetVibrationMasterVolume"},
{511, nullptr, "GetVibrationMasterVolume"},
{512, nullptr, "BeginPermitVibrationSession"},
{513, nullptr, "EndPermitVibrationSession"},
{520, nullptr, "EnableHandheldHids"},
{521, nullptr, "DisableHandheldHids"},
{540, nullptr, "AcquirePlayReportControllerUsageUpdateEvent"},
{541, nullptr, "GetPlayReportControllerUsages"},
{542, nullptr, "AcquirePlayReportRegisteredDeviceUpdateEvent"},
{543, nullptr, "GetRegisteredDevicesOld"},
{544, nullptr, "AcquireConnectionTriggerTimeoutEvent"},
{545, nullptr, "SendConnectionTrigger"},
{546, nullptr, "AcquireDeviceRegisteredEventForControllerSupport"},
{547, nullptr, "GetAllowedBluetoothLinksCount"},
{548, nullptr, "GetRegisteredDevices"},
{700, nullptr, "ActivateUniquePad"},
{702, nullptr, "AcquireUniquePadConnectionEventHandle"},
{703, nullptr, "GetUniquePadIds"},
{751, nullptr, "AcquireJoyDetachOnBluetoothOffEventHandle"},
{800, nullptr, "ListSixAxisSensorHandles"},
{801, nullptr, "IsSixAxisSensorUserCalibrationSupported"},
{802, nullptr, "ResetSixAxisSensorCalibrationValues"},
{803, nullptr, "StartSixAxisSensorUserCalibration"},
{804, nullptr, "CancelSixAxisSensorUserCalibration"},
{805, nullptr, "GetUniquePadBluetoothAddress"},
{806, nullptr, "DisconnectUniquePad"},
{807, nullptr, "GetUniquePadType"},
{808, nullptr, "GetUniquePadInterface"},
{809, nullptr, "GetUniquePadSerialNumber"},
{810, nullptr, "GetUniquePadControllerNumber"},
{811, nullptr, "GetSixAxisSensorUserCalibrationStage"},
{821, nullptr, "StartAnalogStickManualCalibration"},
{822, nullptr, "RetryCurrentAnalogStickManualCalibrationStage"},
{823, nullptr, "CancelAnalogStickManualCalibration"},
{824, nullptr, "ResetAnalogStickManualCalibration"},
{825, nullptr, "GetAnalogStickState"},
{826, nullptr, "GetAnalogStickManualCalibrationStage"},
{827, nullptr, "IsAnalogStickButtonPressed"},
{828, nullptr, "IsAnalogStickInReleasePosition"},
{829, nullptr, "IsAnalogStickInCircumference"},
{850, nullptr, "IsUsbFullKeyControllerEnabled"},
{851, nullptr, "EnableUsbFullKeyController"},
{852, nullptr, "IsUsbConnected"},
{900, nullptr, "ActivateInputDetector"},
{901, nullptr, "NotifyInputDetector"},
{1000, nullptr, "InitializeFirmwareUpdate"},
{1001, nullptr, "GetFirmwareVersion"},
{1002, nullptr, "GetAvailableFirmwareVersion"},
{1003, nullptr, "IsFirmwareUpdateAvailable"},
{1004, nullptr, "CheckFirmwareUpdateRequired"},
{1005, nullptr, "StartFirmwareUpdate"},
{1006, nullptr, "AbortFirmwareUpdate"},
{1007, nullptr, "GetFirmwareUpdateState"},
{1008, nullptr, "ActivateAudioControl"},
{1009, nullptr, "AcquireAudioControlEventHandle"},
{1010, nullptr, "GetAudioControlStates"},
{1011, nullptr, "DeactivateAudioControl"},
{1050, nullptr, "IsSixAxisSensorAccurateUserCalibrationSupported"},
{1051, nullptr, "StartSixAxisSensorAccurateUserCalibration"},
{1052, nullptr, "CancelSixAxisSensorAccurateUserCalibration"},
{1053, nullptr, "GetSixAxisSensorAccurateUserCalibrationState"},
{1100, nullptr, "GetHidbusSystemServiceObject"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class HidTmp final : public ServiceFramework<HidTmp> {
public:
explicit HidTmp() : ServiceFramework{"hid:tmp"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetConsoleSixAxisSensorCalibrationValues"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class HidBus final : public ServiceFramework<HidBus> {
public:
explicit HidBus() : ServiceFramework{"hidbus"} {
// clang-format off
static const FunctionInfo functions[] = {
{1, nullptr, "GetBusHandle"},
{2, nullptr, "IsExternalDeviceConnected"},
{3, nullptr, "Initialize"},
{4, nullptr, "Finalize"},
{5, nullptr, "EnableExternalDevice"},
{6, nullptr, "GetExternalDeviceId"},
{7, nullptr, "SendCommandAsync"},
{8, nullptr, "GetSendCommandAsynceResult"},
{9, nullptr, "SetEventForSendCommandAsycResult"},
{10, nullptr, "GetSharedMemoryHandle"},
{11, nullptr, "EnableJoyPollingReceiveMode"},
{12, nullptr, "DisableJoyPollingReceiveMode"},
{13, nullptr, "GetPollingData"},
};
// clang-format on
RegisterHandlers(functions);
}
};
void ReloadInputDevices() {}
void InstallInterfaces(SM::ServiceManager& service_manager) {
std::make_shared<Hid>()->InstallAsService(service_manager);
std::make_shared<HidBus>()->InstallAsService(service_manager);
std::make_shared<HidDbg>()->InstallAsService(service_manager);
std::make_shared<HidSys>()->InstallAsService(service_manager);
std::make_shared<HidTmp>()->InstallAsService(service_manager);
std::make_shared<IRS>()->InstallAsService(service_manager);
std::make_shared<IRS_SYS>()->InstallAsService(service_manager);
std::make_shared<XCD_SYS>()->InstallAsService(service_manager);
}
} // namespace Service::HID

View File

@@ -1,49 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/hid/irs.h"
namespace Service::HID {
IRS::IRS() : ServiceFramework{"irs"} {
// clang-format off
static const FunctionInfo functions[] = {
{302, nullptr, "ActivateIrsensor"},
{303, nullptr, "DeactivateIrsensor"},
{304, nullptr, "GetIrsensorSharedMemoryHandle"},
{305, nullptr, "StopImageProcessor"},
{306, nullptr, "RunMomentProcessor"},
{307, nullptr, "RunClusteringProcessor"},
{308, nullptr, "RunImageTransferProcessor"},
{309, nullptr, "GetImageTransferProcessorState"},
{310, nullptr, "RunTeraPluginProcessor"},
{311, nullptr, "GetNpadIrCameraHandle"},
{312, nullptr, "RunPointingProcessor"},
{313, nullptr, "SuspendImageProcessor"},
{314, nullptr, "CheckFirmwareVersion"},
{315, nullptr, "SetFunctionLevel"},
{316, nullptr, "RunImageTransferExProcessor"},
{317, nullptr, "RunIrLedProcessor"},
{318, nullptr, "StopImageProcessorAsync"},
{319, nullptr, "ActivateIrsensorWithFunctionLevel"},
};
// clang-format on
RegisterHandlers(functions);
}
IRS_SYS::IRS_SYS() : ServiceFramework{"irs:sys"} {
// clang-format off
static const FunctionInfo functions[] = {
{500, nullptr, "SetAppletResourceUserId"},
{501, nullptr, "RegisterAppletResourceUserId"},
{502, nullptr, "UnregisterAppletResourceUserId"},
{503, nullptr, "EnableAppletToGetInput"},
};
// clang-format on
RegisterHandlers(functions);
}
} // namespace Service::HID

View File

@@ -1,21 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
namespace Service::HID {
class IRS final : public ServiceFramework<IRS> {
public:
explicit IRS();
};
class IRS_SYS final : public ServiceFramework<IRS_SYS> {
public:
explicit IRS_SYS();
};
} // namespace Service::HID

View File

@@ -1,37 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/hid/xcd.h"
namespace Service::HID {
XCD_SYS::XCD_SYS() : ServiceFramework{"xcd:sys"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetDataFormat"},
{1, nullptr, "SetDataFormat"},
{2, nullptr, "GetMcuState"},
{3, nullptr, "SetMcuState"},
{4, nullptr, "GetMcuVersionForNfc"},
{5, nullptr, "CheckNfcDevicePower"},
{10, nullptr, "SetNfcEvent"},
{11, nullptr, "GetNfcInfo"},
{12, nullptr, "StartNfcDiscovery"},
{13, nullptr, "StopNfcDiscovery"},
{14, nullptr, "StartNtagRead"},
{15, nullptr, "StartNtagWrite"},
{16, nullptr, "SendNfcRawData"},
{17, nullptr, "RegisterMifareKey"},
{18, nullptr, "ClearMifareKey"},
{19, nullptr, "StartMifareRead"},
{20, nullptr, "StartMifareWrite"},
{101, nullptr, "GetAwakeTriggerReasonForLeftRail"},
{102, nullptr, "GetAwakeTriggerReasonForRightRail"},
};
// clang-format on
RegisterHandlers(functions);
}
} // namespace Service::HID

View File

@@ -1,16 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
namespace Service::HID {
class XCD_SYS final : public ServiceFramework<XCD_SYS> {
public:
explicit XCD_SYS();
};
} // namespace Service::HID

View File

@@ -1,90 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/lbl/lbl.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
namespace Service::LBL {
class LBL final : public ServiceFramework<LBL> {
public:
explicit LBL() : ServiceFramework{"lbl"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Unknown1"},
{1, nullptr, "Unknown2"},
{2, nullptr, "Unknown3"},
{3, nullptr, "Unknown4"},
{4, nullptr, "Unknown5"},
{5, nullptr, "Unknown6"},
{6, nullptr, "TurnOffBacklight"},
{7, nullptr, "TurnOnBacklight"},
{8, nullptr, "GetBacklightStatus"},
{9, nullptr, "Unknown7"},
{10, nullptr, "Unknown8"},
{11, nullptr, "Unknown9"},
{12, nullptr, "Unknown10"},
{13, nullptr, "Unknown11"},
{14, nullptr, "Unknown12"},
{15, nullptr, "Unknown13"},
{16, nullptr, "ReadRawLightSensor"},
{17, nullptr, "Unknown14"},
{18, nullptr, "Unknown15"},
{19, nullptr, "Unknown16"},
{20, nullptr, "Unknown17"},
{21, nullptr, "Unknown18"},
{22, nullptr, "Unknown19"},
{23, nullptr, "Unknown20"},
{24, nullptr, "Unknown21"},
{25, nullptr, "Unknown22"},
{26, &LBL::EnableVrMode, "EnableVrMode"},
{27, &LBL::DisableVrMode, "DisableVrMode"},
{28, &LBL::GetVrMode, "GetVrMode"},
};
// clang-format on
RegisterHandlers(functions);
}
private:
void EnableVrMode(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
vr_mode_enabled = true;
LOG_DEBUG(Service_LBL, "called");
}
void DisableVrMode(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
vr_mode_enabled = false;
LOG_DEBUG(Service_LBL, "called");
}
void GetVrMode(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(vr_mode_enabled);
LOG_DEBUG(Service_LBL, "called");
}
bool vr_mode_enabled = false;
};
void InstallInterfaces(SM::ServiceManager& sm) {
std::make_shared<LBL>()->InstallAsService(sm);
}
} // namespace Service::LBL

View File

@@ -1,15 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
namespace Service::SM {
class ServiceManager;
}
namespace Service::LBL {
void InstallInterfaces(SM::ServiceManager& sm);
} // namespace Service::LBL

View File

@@ -1,142 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include "core/hle/ipc_helpers.h"
#include "core/hle/result.h"
#include "core/hle/service/ldn/ldn.h"
#include "core/hle/service/sm/sm.h"
namespace Service::LDN {
class IMonitorService final : public ServiceFramework<IMonitorService> {
public:
explicit IMonitorService() : ServiceFramework{"IMonitorService"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetStateForMonitor"},
{1, nullptr, "GetNetworkInfoForMonitor"},
{2, nullptr, "GetIpv4AddressForMonitor"},
{3, nullptr, "GetDisconnectReasonForMonitor"},
{4, nullptr, "GetSecurityParameterForMonitor"},
{5, nullptr, "GetNetworkConfigForMonitor"},
{100, nullptr, "InitializeMonitor"},
{101, nullptr, "FinalizeMonitor"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class LDNM final : public ServiceFramework<LDNM> {
public:
explicit LDNM() : ServiceFramework{"ldn:m"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &LDNM::CreateMonitorService, "CreateMonitorService"}
};
// clang-format on
RegisterHandlers(functions);
}
void CreateMonitorService(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IMonitorService>();
LOG_DEBUG(Service_LDN, "called");
}
};
class ILocalCommunicationService final : public ServiceFramework<ILocalCommunicationService> {
public:
explicit ILocalCommunicationService(const char* name) : ServiceFramework{name} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetState"},
{1, nullptr, "GetNetworkInfo"},
{2, nullptr, "GetIpv4Address"},
{3, nullptr, "GetDisconnectReason"},
{4, nullptr, "GetSecurityParameter"},
{5, nullptr, "GetNetworkConfig"},
{100, nullptr, "AttachStateChangeEvent"},
{101, nullptr, "GetNetworkInfoLatestUpdate"},
{102, nullptr, "Scan"},
{103, nullptr, "ScanPrivate"},
{200, nullptr, "OpenAccessPoint"},
{201, nullptr, "CloseAccessPoint"},
{202, nullptr, "CreateNetwork"},
{203, nullptr, "CreateNetworkPrivate"},
{204, nullptr, "DestroyNetwork"},
{205, nullptr, "Reject"},
{206, nullptr, "SetAdvertiseData"},
{207, nullptr, "SetStationAcceptPolicy"},
{208, nullptr, "AddAcceptFilterEntry"},
{209, nullptr, "ClearAcceptFilter"},
{300, nullptr, "OpenStation"},
{301, nullptr, "CloseStation"},
{302, nullptr, "Connect"},
{303, nullptr, "ConnectPrivate"},
{304, nullptr, "Disconnect"},
{400, nullptr, "InitializeSystem"},
{401, nullptr, "FinalizeSystem"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class LDNS final : public ServiceFramework<LDNS> {
public:
explicit LDNS() : ServiceFramework{"ldn:s"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &LDNS::CreateSystemLocalCommunicationService, "CreateSystemLocalCommunicationService"},
};
// clang-format on
RegisterHandlers(functions);
}
void CreateSystemLocalCommunicationService(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ILocalCommunicationService>("ISystemLocalCommunicationService");
LOG_DEBUG(Service_LDN, "called");
}
};
class LDNU final : public ServiceFramework<LDNU> {
public:
explicit LDNU() : ServiceFramework{"ldn:u"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &LDNU::CreateUserLocalCommunicationService, "CreateUserLocalCommunicationService"},
};
// clang-format on
RegisterHandlers(functions);
}
void CreateUserLocalCommunicationService(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ILocalCommunicationService>("IUserLocalCommunicationService");
LOG_DEBUG(Service_LDN, "called");
}
};
void InstallInterfaces(SM::ServiceManager& sm) {
std::make_shared<LDNM>()->InstallAsService(sm);
std::make_shared<LDNS>()->InstallAsService(sm);
std::make_shared<LDNU>()->InstallAsService(sm);
}
} // namespace Service::LDN

View File

@@ -1,16 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
namespace Service::SM {
class ServiceManager;
}
namespace Service::LDN {
/// Registers all LDN services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& sm);
} // namespace Service::LDN

View File

@@ -1,81 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include "core/hle/service/ldr/ldr.h"
#include "core/hle/service/service.h"
namespace Service::LDR {
class DebugMonitor final : public ServiceFramework<DebugMonitor> {
public:
explicit DebugMonitor() : ServiceFramework{"ldr:dmnt"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "AddProcessToDebugLaunchQueue"},
{1, nullptr, "ClearDebugLaunchQueue"},
{2, nullptr, "GetNsoInfos"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class ProcessManager final : public ServiceFramework<ProcessManager> {
public:
explicit ProcessManager() : ServiceFramework{"ldr:pm"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "CreateProcess"},
{1, nullptr, "GetProgramInfo"},
{2, nullptr, "RegisterTitle"},
{3, nullptr, "UnregisterTitle"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class Shell final : public ServiceFramework<Shell> {
public:
explicit Shell() : ServiceFramework{"ldr:shel"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "AddProcessToLaunchQueue"},
{1, nullptr, "ClearLaunchQueue"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class RelocatableObject final : public ServiceFramework<RelocatableObject> {
public:
explicit RelocatableObject() : ServiceFramework{"ldr:ro"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "LoadNro"},
{1, nullptr, "UnloadNro"},
{2, nullptr, "LoadNrr"},
{3, nullptr, "UnloadNrr"},
{4, nullptr, "Initialize"},
};
// clang-format on
RegisterHandlers(functions);
}
};
void InstallInterfaces(SM::ServiceManager& sm) {
std::make_shared<DebugMonitor>()->InstallAsService(sm);
std::make_shared<ProcessManager>()->InstallAsService(sm);
std::make_shared<Shell>()->InstallAsService(sm);
std::make_shared<RelocatableObject>()->InstallAsService(sm);
}
} // namespace Service::LDR

View File

@@ -1,16 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
namespace Service::SM {
class ServiceManager;
}
namespace Service::LDR {
/// Registers all LDR services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& sm);
} // namespace Service::LDR

View File

@@ -4,12 +4,10 @@
#include <sstream>
#include <string>
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/service/lm/lm.h"
#include "core/hle/service/service.h"
#include "core/memory.h"
namespace Service::LM {
@@ -17,12 +15,13 @@ class Logger final : public ServiceFramework<Logger> {
public:
Logger() : ServiceFramework("Logger") {
static const FunctionInfo functions[] = {
{0x00000000, &Logger::Initialize, "Initialize"},
{0x00000001, nullptr, "SetDestination"},
{0x00000000, &Logger::Log, "Log"},
};
RegisterHandlers(functions);
}
~Logger() = default;
private:
struct MessageHeader {
enum Flags : u32_le {
@@ -67,13 +66,13 @@ private:
};
/**
* ILogger::Initialize service function
* LM::Log service function
* Inputs:
* 0: 0x00000000
* Outputs:
* 0: ResultCode
*/
void Initialize(Kernel::HLERequestContext& ctx) {
void Log(Kernel::HLERequestContext& ctx) {
// This function only succeeds - Get that out of the way
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
@@ -163,33 +162,30 @@ private:
std::ostringstream log_stream;
};
class LM final : public ServiceFramework<LM> {
public:
explicit LM() : ServiceFramework{"lm"} {
static const FunctionInfo functions[] = {
{0x00000000, &LM::OpenLogger, "OpenLogger"},
};
RegisterHandlers(functions);
}
/**
* LM::OpenLogger service function
* Inputs:
* 0: 0x00000000
* Outputs:
* 0: ResultCode
*/
void OpenLogger(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<Logger>();
LOG_DEBUG(Service_LM, "called");
}
};
void InstallInterfaces(SM::ServiceManager& service_manager) {
std::make_shared<LM>()->InstallAsService(service_manager);
}
/**
* LM::Initialize service function
* Inputs:
* 0: 0x00000000
* Outputs:
* 0: ResultCode
*/
void LM::Initialize(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<Logger>();
LOG_DEBUG(Service_LM, "called");
}
LM::LM() : ServiceFramework("lm") {
static const FunctionInfo functions[] = {
{0x00000000, &LM::Initialize, "Initialize"},
};
RegisterHandlers(functions);
}
} // namespace Service::LM

View File

@@ -4,12 +4,21 @@
#pragma once
namespace Service::SM {
class ServiceManager;
}
#include <vector>
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/service.h"
namespace Service::LM {
class LM final : public ServiceFramework<LM> {
public:
LM();
~LM() = default;
private:
void Initialize(Kernel::HLERequestContext& ctx);
};
/// Registers all LM services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager);

View File

@@ -1,107 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/mii/mii.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
namespace Service::Mii {
class IDatabaseService final : public ServiceFramework<IDatabaseService> {
public:
explicit IDatabaseService() : ServiceFramework{"IDatabaseService"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "IsUpdated"},
{1, nullptr, "IsFullDatabase"},
{2, nullptr, "GetCount"},
{3, nullptr, "Get"},
{4, nullptr, "Get1"},
{5, nullptr, "UpdateLatest"},
{6, nullptr, "BuildRandom"},
{7, nullptr, "BuildDefault"},
{8, nullptr, "Get2"},
{9, nullptr, "Get3"},
{10, nullptr, "UpdateLatest1"},
{11, nullptr, "FindIndex"},
{12, nullptr, "Move"},
{13, nullptr, "AddOrReplace"},
{14, nullptr, "Delete"},
{15, nullptr, "DestroyFile"},
{16, nullptr, "DeleteFile"},
{17, nullptr, "Format"},
{18, nullptr, "Import"},
{19, nullptr, "Export"},
{20, nullptr, "IsBrokenDatabaseWithClearFlag"},
{21, nullptr, "GetIndex"},
{22, nullptr, "SetInterfaceVersion"},
{23, nullptr, "Convert"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class MiiDBModule final : public ServiceFramework<MiiDBModule> {
public:
explicit MiiDBModule(const char* name) : ServiceFramework{name} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &MiiDBModule::GetDatabaseService, "GetDatabaseService"},
};
// clang-format on
RegisterHandlers(functions);
}
private:
void GetDatabaseService(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IDatabaseService>();
LOG_DEBUG(Service_Mii, "called");
}
};
class MiiImg final : public ServiceFramework<MiiImg> {
public:
explicit MiiImg() : ServiceFramework{"miiimg"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Initialize"},
{10, nullptr, "Reload"},
{11, nullptr, "GetCount"},
{12, nullptr, "IsEmpty"},
{13, nullptr, "IsFull"},
{14, nullptr, "GetAttribute"},
{15, nullptr, "LoadImage"},
{16, nullptr, "AddOrUpdateImage"},
{17, nullptr, "DeleteImages"},
{100, nullptr, "DeleteFile"},
{101, nullptr, "DestroyFile"},
{102, nullptr, "ImportFile"},
{103, nullptr, "ExportFile"},
{104, nullptr, "ForceInitialize"},
};
// clang-format on
RegisterHandlers(functions);
}
};
void InstallInterfaces(SM::ServiceManager& sm) {
std::make_shared<MiiDBModule>("mii:e")->InstallAsService(sm);
std::make_shared<MiiDBModule>("mii:u")->InstallAsService(sm);
std::make_shared<MiiImg>()->InstallAsService(sm);
}
} // namespace Service::Mii

View File

@@ -1,15 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
namespace Service::SM {
class ServiceManager;
}
namespace Service::Mii {
void InstallInterfaces(SM::ServiceManager& sm);
} // namespace Service::Mii

View File

@@ -1,59 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include "core/hle/service/ncm/ncm.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
namespace Service::NCM {
class LocationResolver final : public ServiceFramework<LocationResolver> {
public:
explicit LocationResolver() : ServiceFramework{"lr"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "OpenLocationResolver"},
{1, nullptr, "OpenRegisteredLocationResolver"},
{2, nullptr, "RefreshLocationResolver"},
{3, nullptr, "OpenAddOnContentLocationResolver"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class NCM final : public ServiceFramework<NCM> {
public:
explicit NCM() : ServiceFramework{"ncm"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "CreateContentStorage"},
{1, nullptr, "CreateContentMetaDatabase"},
{2, nullptr, "VerifyContentStorage"},
{3, nullptr, "VerifyContentMetaDatabase"},
{4, nullptr, "OpenContentStorage"},
{5, nullptr, "OpenContentMetaDatabase"},
{6, nullptr, "CloseContentStorageForcibly"},
{7, nullptr, "CloseContentMetaDatabaseForcibly"},
{8, nullptr, "CleanupContentMetaDatabase"},
{9, nullptr, "OpenContentStorage2"},
{10, nullptr, "CloseContentStorage"},
{11, nullptr, "OpenContentMetaDatabase2"},
{12, nullptr, "CloseContentMetaDatabase"},
};
// clang-format on
RegisterHandlers(functions);
}
};
void InstallInterfaces(SM::ServiceManager& sm) {
std::make_shared<LocationResolver>()->InstallAsService(sm);
std::make_shared<NCM>()->InstallAsService(sm);
}
} // namespace Service::NCM

View File

@@ -1,15 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
namespace Service::SM {
class ServiceManager;
}
namespace Service::NCM {
void InstallInterfaces(SM::ServiceManager& sm);
} // namespace Service::NCM

View File

@@ -1,222 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/nfc/nfc.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
namespace Service::NFC {
class IAm final : public ServiceFramework<IAm> {
public:
explicit IAm() : ServiceFramework{"IAm"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Initialize"},
{1, nullptr, "Finalize"},
{2, nullptr, "NotifyForegroundApplet"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class NFC_AM final : public ServiceFramework<NFC_AM> {
public:
explicit NFC_AM() : ServiceFramework{"nfc:am"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &NFC_AM::CreateAmInterface, "CreateAmInterface"},
};
// clang-format on
RegisterHandlers(functions);
}
private:
void CreateAmInterface(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IAm>();
LOG_DEBUG(Service_NFC, "called");
}
};
class MFIUser final : public ServiceFramework<MFIUser> {
public:
explicit MFIUser() : ServiceFramework{"IUser"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Initialize"},
{1, nullptr, "Finalize"},
{2, nullptr, "ListDevices"},
{3, nullptr, "StartDetection"},
{4, nullptr, "StopDetection"},
{5, nullptr, "Read"},
{6, nullptr, "Write"},
{7, nullptr, "GetTagInfo"},
{8, nullptr, "GetActivateEventHandle"},
{9, nullptr, "GetDeactivateEventHandle"},
{10, nullptr, "GetState"},
{11, nullptr, "GetDeviceState"},
{12, nullptr, "GetNpadId"},
{13, nullptr, "GetAvailabilityChangeEventHandle"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class NFC_MF_U final : public ServiceFramework<NFC_MF_U> {
public:
explicit NFC_MF_U() : ServiceFramework{"nfc:mf:u"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &NFC_MF_U::CreateUserInterface, "CreateUserInterface"},
};
// clang-format on
RegisterHandlers(functions);
}
private:
void CreateUserInterface(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<MFIUser>();
LOG_DEBUG(Service_NFC, "called");
}
};
class IUser final : public ServiceFramework<IUser> {
public:
explicit IUser() : ServiceFramework{"IUser"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Initialize"},
{1, nullptr, "Finalize"},
{2, nullptr, "GetState"},
{3, nullptr, "IsNfcEnabled"},
{400, nullptr, "Initialize"},
{401, nullptr, "Finalize"},
{402, nullptr, "GetState"},
{403, nullptr, "IsNfcEnabled"},
{404, nullptr, "ListDevices"},
{405, nullptr, "GetDeviceState"},
{406, nullptr, "GetNpadId"},
{407, nullptr, "AttachAvailabilityChangeEvent"},
{408, nullptr, "StartDetection"},
{409, nullptr, "StopDetection"},
{410, nullptr, "GetTagInfo"},
{411, nullptr, "AttachActivateEvent"},
{412, nullptr, "AttachDeactivateEvent"},
{1000, nullptr, "ReadMifare"},
{1001, nullptr, "WriteMifare"},
{1300, nullptr, "SendCommandByPassThrough"},
{1301, nullptr, "KeepPassThroughSession"},
{1302, nullptr, "ReleasePassThroughSession"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class NFC_U final : public ServiceFramework<NFC_U> {
public:
explicit NFC_U() : ServiceFramework{"nfc:u"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &NFC_U::CreateUserInterface, "CreateUserInterface"},
};
// clang-format on
RegisterHandlers(functions);
}
private:
void CreateUserInterface(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IUser>();
LOG_DEBUG(Service_NFC, "called");
}
};
class ISystem final : public ServiceFramework<ISystem> {
public:
explicit ISystem() : ServiceFramework{"ISystem"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Initialize"},
{1, nullptr, "Finalize"},
{2, nullptr, "GetState"},
{3, nullptr, "IsNfcEnabled"},
{100, nullptr, "SetNfcEnabled"},
{400, nullptr, "InitializeSystem"},
{401, nullptr, "FinalizeSystem"},
{402, nullptr, "GetState"},
{403, nullptr, "IsNfcEnabled"},
{404, nullptr, "ListDevices"},
{405, nullptr, "GetDeviceState"},
{406, nullptr, "GetNpadId"},
{407, nullptr, "AttachAvailabilityChangeEvent"},
{408, nullptr, "StartDetection"},
{409, nullptr, "StopDetection"},
{410, nullptr, "GetTagInfo"},
{411, nullptr, "AttachActivateEvent"},
{412, nullptr, "AttachDeactivateEvent"},
{500, nullptr, "SetNfcEnabled"},
{1000, nullptr, "ReadMifare"},
{1001, nullptr, "WriteMifare"},
{1300, nullptr, "SendCommandByPassThrough"},
{1301, nullptr, "KeepPassThroughSession"},
{1302, nullptr, "ReleasePassThroughSession"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class NFC_SYS final : public ServiceFramework<NFC_SYS> {
public:
explicit NFC_SYS() : ServiceFramework{"nfc:sys"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &NFC_SYS::CreateSystemInterface, "CreateSystemInterface"},
};
// clang-format on
RegisterHandlers(functions);
}
private:
void CreateSystemInterface(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISystem>();
LOG_DEBUG(Service_NFC, "called");
}
};
void InstallInterfaces(SM::ServiceManager& sm) {
std::make_shared<NFC_AM>()->InstallAsService(sm);
std::make_shared<NFC_MF_U>()->InstallAsService(sm);
std::make_shared<NFC_U>()->InstallAsService(sm);
std::make_shared<NFC_SYS>()->InstallAsService(sm);
}
} // namespace Service::NFC

View File

@@ -1,15 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
namespace Service::SM {
class ServiceManager;
}
namespace Service::NFC {
void InstallInterfaces(SM::ServiceManager& sm);
} // namespace Service::NFC

View File

@@ -5,7 +5,9 @@
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/service/nifm/nifm.h"
#include "core/hle/service/service.h"
#include "core/hle/service/nifm/nifm_a.h"
#include "core/hle/service/nifm/nifm_s.h"
#include "core/hle/service/nifm/nifm_u.h"
namespace Service::NIFM {
@@ -208,35 +210,28 @@ IGeneralService::IGeneralService() : ServiceFramework("IGeneralService") {
RegisterHandlers(functions);
}
class NetworkInterface final : public ServiceFramework<NetworkInterface> {
public:
explicit NetworkInterface(const char* name) : ServiceFramework{name} {
static const FunctionInfo functions[] = {
{4, &NetworkInterface::CreateGeneralServiceOld, "CreateGeneralServiceOld"},
{5, &NetworkInterface::CreateGeneralService, "CreateGeneralService"},
};
RegisterHandlers(functions);
}
void Module::Interface::CreateGeneralServiceOld(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IGeneralService>();
LOG_DEBUG(Service_NIFM, "called");
}
void CreateGeneralServiceOld(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IGeneralService>();
LOG_DEBUG(Service_NIFM, "called");
}
void Module::Interface::CreateGeneralService(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IGeneralService>();
LOG_DEBUG(Service_NIFM, "called");
}
void CreateGeneralService(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IGeneralService>();
LOG_DEBUG(Service_NIFM, "called");
}
};
Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
: ServiceFramework(name), module(std::move(module)) {}
void InstallInterfaces(SM::ServiceManager& service_manager) {
std::make_shared<NetworkInterface>("nifm:a")->InstallAsService(service_manager);
std::make_shared<NetworkInterface>("nifm:s")->InstallAsService(service_manager);
std::make_shared<NetworkInterface>("nifm:u")->InstallAsService(service_manager);
auto module = std::make_shared<Module>();
std::make_shared<NIFM_A>(module)->InstallAsService(service_manager);
std::make_shared<NIFM_S>(module)->InstallAsService(service_manager);
std::make_shared<NIFM_U>(module)->InstallAsService(service_manager);
}
} // namespace Service::NIFM

View File

@@ -4,13 +4,24 @@
#pragma once
namespace Service::SM {
class ServiceManager;
}
#include "core/hle/service/service.h"
namespace Service::NIFM {
/// Registers all NIFM services with the specified service manager.
class Module final {
public:
class Interface : public ServiceFramework<Interface> {
public:
explicit Interface(std::shared_ptr<Module> module, const char* name);
void CreateGeneralServiceOld(Kernel::HLERequestContext& ctx);
void CreateGeneralService(Kernel::HLERequestContext& ctx);
protected:
std::shared_ptr<Module> module;
};
};
void InstallInterfaces(SM::ServiceManager& service_manager);
} // namespace Service::NIFM

View File

@@ -0,0 +1,17 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/nifm/nifm_a.h"
namespace Service::NIFM {
NIFM_A::NIFM_A(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "nifm:a") {
static const FunctionInfo functions[] = {
{4, &NIFM_A::CreateGeneralServiceOld, "CreateGeneralServiceOld"},
{5, &NIFM_A::CreateGeneralService, "CreateGeneralService"},
};
RegisterHandlers(functions);
}
} // namespace Service::NIFM

View File

@@ -0,0 +1,16 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/nifm/nifm.h"
namespace Service::NIFM {
class NIFM_A final : public Module::Interface {
public:
explicit NIFM_A(std::shared_ptr<Module> module);
};
} // namespace Service::NIFM

View File

@@ -0,0 +1,17 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/nifm/nifm_s.h"
namespace Service::NIFM {
NIFM_S::NIFM_S(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "nifm:s") {
static const FunctionInfo functions[] = {
{4, &NIFM_S::CreateGeneralServiceOld, "CreateGeneralServiceOld"},
{5, &NIFM_S::CreateGeneralService, "CreateGeneralService"},
};
RegisterHandlers(functions);
}
} // namespace Service::NIFM

View File

@@ -0,0 +1,16 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/nifm/nifm.h"
namespace Service::NIFM {
class NIFM_S final : public Module::Interface {
public:
explicit NIFM_S(std::shared_ptr<Module> module);
};
} // namespace Service::NIFM

View File

@@ -0,0 +1,17 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/nifm/nifm_u.h"
namespace Service::NIFM {
NIFM_U::NIFM_U(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "nifm:u") {
static const FunctionInfo functions[] = {
{4, &NIFM_U::CreateGeneralServiceOld, "CreateGeneralServiceOld"},
{5, &NIFM_U::CreateGeneralService, "CreateGeneralService"},
};
RegisterHandlers(functions);
}
} // namespace Service::NIFM

View File

@@ -0,0 +1,16 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/nifm/nifm.h"
namespace Service::NIFM {
class NIFM_U final : public Module::Interface {
public:
explicit NIFM_U(std::shared_ptr<Module> module);
};
} // namespace Service::NIFM

View File

@@ -1,124 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/nim/nim.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
namespace Service::NIM {
class NIM final : public ServiceFramework<NIM> {
public:
explicit NIM() : ServiceFramework{"nim"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "CreateSystemUpdateTask"},
{1, nullptr, "DestroySystemUpdateTask"},
{2, nullptr, "ListSystemUpdateTask"},
{3, nullptr, "RequestSystemUpdateTaskRun"},
{4, nullptr, "GetSystemUpdateTaskInfo"},
{5, nullptr, "CommitSystemUpdateTask"},
{6, nullptr, "CreateNetworkInstallTask"},
{7, nullptr, "DestroyNetworkInstallTask"},
{8, nullptr, "ListNetworkInstallTask"},
{9, nullptr, "RequestNetworkInstallTaskRun"},
{10, nullptr, "GetNetworkInstallTaskInfo"},
{11, nullptr, "CommitNetworkInstallTask"},
{12, nullptr, "RequestLatestSystemUpdateMeta"},
{14, nullptr, "ListApplicationNetworkInstallTask"},
{15, nullptr, "ListNetworkInstallTaskContentMeta"},
{16, nullptr, "RequestLatestVersion"},
{17, nullptr, "SetNetworkInstallTaskAttribute"},
{18, nullptr, "AddNetworkInstallTaskContentMeta"},
{19, nullptr, "GetDownloadedSystemDataPath"},
{20, nullptr, "CalculateNetworkInstallTaskRequiredSize"},
{21, nullptr, "IsExFatDriverIncluded"},
{22, nullptr, "GetBackgroundDownloadStressTaskInfo"},
{23, nullptr, "RequestDeviceAuthenticationToken"},
{24, nullptr, "RequestGameCardRegistrationStatus"},
{25, nullptr, "RequestRegisterGameCard"},
{26, nullptr, "RequestRegisterNotificationToken"},
{27, nullptr, "RequestDownloadTaskList"},
{28, nullptr, "RequestApplicationControl"},
{29, nullptr, "RequestLatestApplicationControl"},
{30, nullptr, "RequestVersionList"},
{31, nullptr, "CreateApplyDeltaTask"},
{32, nullptr, "DestroyApplyDeltaTask"},
{33, nullptr, "ListApplicationApplyDeltaTask"},
{34, nullptr, "RequestApplyDeltaTaskRun"},
{35, nullptr, "GetApplyDeltaTaskInfo"},
{36, nullptr, "ListApplyDeltaTask"},
{37, nullptr, "CommitApplyDeltaTask"},
{38, nullptr, "CalculateApplyDeltaTaskRequiredSize"},
{39, nullptr, "PrepareShutdown"},
{40, nullptr, "ListApplyDeltaTask"},
{41, nullptr, "ClearNotEnoughSpaceStateOfApplyDeltaTask"},
{42, nullptr, "Unknown1"},
{43, nullptr, "Unknown2"},
{44, nullptr, "Unknown3"},
{45, nullptr, "Unknown4"},
{46, nullptr, "Unknown5"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class NIM_SHP final : public ServiceFramework<NIM_SHP> {
public:
explicit NIM_SHP() : ServiceFramework{"nim:shp"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "RequestDeviceAuthenticationToken"},
{1, nullptr, "RequestCachedDeviceAuthenticationToken"},
{100, nullptr, "RequestRegisterDeviceAccount"},
{101, nullptr, "RequestUnregisterDeviceAccount"},
{102, nullptr, "RequestDeviceAccountStatus"},
{103, nullptr, "GetDeviceAccountInfo"},
{104, nullptr, "RequestDeviceRegistrationInfo"},
{105, nullptr, "RequestTransferDeviceAccount"},
{106, nullptr, "RequestSyncRegistration"},
{107, nullptr, "IsOwnDeviceId"},
{200, nullptr, "RequestRegisterNotificationToken"},
{300, nullptr, "RequestUnlinkDevice"},
{301, nullptr, "RequestUnlinkDeviceIntegrated"},
{302, nullptr, "RequestLinkDevice"},
{303, nullptr, "HasDeviceLink"},
{304, nullptr, "RequestUnlinkDeviceAll"},
{305, nullptr, "RequestCreateVirtualAccount"},
{306, nullptr, "RequestDeviceLinkStatus"},
{400, nullptr, "GetAccountByVirtualAccount"},
{500, nullptr, "RequestSyncTicket"},
{501, nullptr, "RequestDownloadTicket"},
{502, nullptr, "RequestDownloadTicketForPrepurchasedContents"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class NTC final : public ServiceFramework<NTC> {
public:
explicit NTC() : ServiceFramework{"ntc"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "OpenEnsureNetworkClockAvailabilityService"},
{100, nullptr, "SuspendAutonomicTimeCorrection"},
{101, nullptr, "ResumeAutonomicTimeCorrection"},
};
// clang-format on
RegisterHandlers(functions);
}
};
void InstallInterfaces(SM::ServiceManager& sm) {
std::make_shared<NIM>()->InstallAsService(sm);
std::make_shared<NIM_SHP>()->InstallAsService(sm);
std::make_shared<NTC>()->InstallAsService(sm);
}
} // namespace Service::NIM

View File

@@ -1,15 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
namespace Service::SM {
class ServiceManager;
}
namespace Service::NIM {
void InstallInterfaces(SM::ServiceManager& sm);
} // namespace Service::NIM

View File

@@ -2,8 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <utility>
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/nvdrv/devices/nvdevice.h"
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
@@ -42,14 +40,14 @@ Module::Module() {
devices["/dev/nvhost-nvdec"] = std::make_shared<Devices::nvhost_nvdec>();
}
u32 Module::Open(const std::string& device_name) {
u32 Module::Open(std::string device_name) {
ASSERT_MSG(devices.find(device_name) != devices.end(), "Trying to open unknown device {}",
device_name);
auto device = devices[device_name];
const u32 fd = next_fd++;
u32 fd = next_fd++;
open_files[fd] = std::move(device);
open_files[fd] = device;
return fd;
}
@@ -58,7 +56,7 @@ u32 Module::Ioctl(u32 fd, u32_le command, const std::vector<u8>& input, std::vec
auto itr = open_files.find(fd);
ASSERT_MSG(itr != open_files.end(), "Tried to talk to an invalid device");
auto& device = itr->second;
auto device = itr->second;
return device->ioctl({command}, input, output);
}

View File

@@ -38,7 +38,7 @@ public:
}
/// Opens a device node and returns a file descriptor to it.
u32 Open(const std::string& device_name);
u32 Open(std::string device_name);
/// Sends an ioctl command to the specified file descriptor.
u32 Ioctl(u32 fd, u32 command, const std::vector<u8>& input, std::vector<u8>& output);
/// Closes a device file descriptor and returns operation success.

View File

@@ -9,7 +9,6 @@
#include "common/scope_exit.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvflinger/buffer_queue.h"

View File

@@ -1,70 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/service.h"
namespace Service::PM {
class BootMode final : public ServiceFramework<BootMode> {
public:
explicit BootMode() : ServiceFramework{"pm:bm"} {
static const FunctionInfo functions[] = {
{0, nullptr, "GetBootMode"},
{1, nullptr, "SetMaintenanceBoot"},
};
RegisterHandlers(functions);
}
};
class DebugMonitor final : public ServiceFramework<DebugMonitor> {
public:
explicit DebugMonitor() : ServiceFramework{"pm:dmnt"} {
static const FunctionInfo functions[] = {
{0, nullptr, "IsDebugMode"},
{1, nullptr, "GetDebugProcesses"},
{2, nullptr, "StartDebugProcess"},
{3, nullptr, "GetTitlePid"},
{4, nullptr, "EnableDebugForTitleId"},
{5, nullptr, "GetApplicationPid"},
{6, nullptr, "EnableDebugForApplication"},
};
RegisterHandlers(functions);
}
};
class Info final : public ServiceFramework<Info> {
public:
explicit Info() : ServiceFramework{"pm:info"} {
static const FunctionInfo functions[] = {
{0, nullptr, "GetTitleId"},
};
RegisterHandlers(functions);
}
};
class Shell final : public ServiceFramework<Shell> {
public:
explicit Shell() : ServiceFramework{"pm:shell"} {
static const FunctionInfo functions[] = {
{0, nullptr, "LaunchProcess"},
{1, nullptr, "TerminateProcessByPid"},
{2, nullptr, "TerminateProcessByTitleId"},
{3, nullptr, "GetProcessEventWaiter"},
{4, nullptr, "GetProcessEventType"},
{5, nullptr, "NotifyBootFinished"},
{6, nullptr, "GetApplicationPid"},
{7, nullptr, "BoostSystemMemoryResourceLimit"},
};
RegisterHandlers(functions);
}
};
void InstallInterfaces(SM::ServiceManager& sm) {
std::make_shared<BootMode>()->InstallAsService(sm);
std::make_shared<DebugMonitor>()->InstallAsService(sm);
std::make_shared<Info>()->InstallAsService(sm);
std::make_shared<Shell>()->InstallAsService(sm);
}
} // namespace Service::PM

View File

@@ -1,16 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
namespace Service::SM {
class ServiceManager;
}
namespace Service::PM {
/// Registers all PM services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager);
} // namespace Service::PM

View File

@@ -21,30 +21,17 @@
#include "core/hle/service/apm/apm.h"
#include "core/hle/service/audio/audio.h"
#include "core/hle/service/bcat/bcat.h"
#include "core/hle/service/btdrv/btdrv.h"
#include "core/hle/service/erpt/erpt.h"
#include "core/hle/service/es/es.h"
#include "core/hle/service/eupld/eupld.h"
#include "core/hle/service/fatal/fatal.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/friend/friend.h"
#include "core/hle/service/grc/grc.h"
#include "core/hle/service/hid/hid.h"
#include "core/hle/service/lbl/lbl.h"
#include "core/hle/service/ldn/ldn.h"
#include "core/hle/service/ldr/ldr.h"
#include "core/hle/service/lm/lm.h"
#include "core/hle/service/mii/mii.h"
#include "core/hle/service/mm/mm_u.h"
#include "core/hle/service/ncm/ncm.h"
#include "core/hle/service/nfc/nfc.h"
#include "core/hle/service/nfp/nfp.h"
#include "core/hle/service/nifm/nifm.h"
#include "core/hle/service/nim/nim.h"
#include "core/hle/service/ns/ns.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/pctl/pctl.h"
#include "core/hle/service/pm/pm.h"
#include "core/hle/service/prepo/prepo.h"
#include "core/hle/service/service.h"
#include "core/hle/service/set/settings.h"
@@ -198,33 +185,20 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm) {
AM::InstallInterfaces(*sm, nv_flinger);
AOC::InstallInterfaces(*sm);
APM::InstallInterfaces(*sm);
Audio::InstallInterfaces(*sm);
BCAT::InstallInterfaces(*sm);
BtDrv::InstallInterfaces(*sm);
ERPT::InstallInterfaces(*sm);
ES::InstallInterfaces(*sm);
EUPLD::InstallInterfaces(*sm);
Audio::InstallInterfaces(*sm);
Fatal::InstallInterfaces(*sm);
FileSystem::InstallInterfaces(*sm);
Friend::InstallInterfaces(*sm);
GRC::InstallInterfaces(*sm);
HID::InstallInterfaces(*sm);
LBL::InstallInterfaces(*sm);
LDN::InstallInterfaces(*sm);
LDR::InstallInterfaces(*sm);
LM::InstallInterfaces(*sm);
Mii::InstallInterfaces(*sm);
MM::InstallInterfaces(*sm);
NCM::InstallInterfaces(*sm);
NFC::InstallInterfaces(*sm);
NFP::InstallInterfaces(*sm);
NIFM::InstallInterfaces(*sm);
NIM::InstallInterfaces(*sm);
NS::InstallInterfaces(*sm);
Nvidia::InstallInterfaces(*sm);
PCTL::InstallInterfaces(*sm);
PlayReport::InstallInterfaces(*sm);
PM::InstallInterfaces(*sm);
Sockets::InstallInterfaces(*sm);
SPL::InstallInterfaces(*sm);
SSL::InstallInterfaces(*sm);

View File

@@ -10,22 +10,13 @@
namespace Service::Set {
void SET_SYS::GetColorSetId(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.PushEnum(color_set);
rb.Push<u32>(0);
LOG_DEBUG(Service_SET, "called");
}
void SET_SYS::SetColorSetId(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
color_set = rp.PopEnum<ColorSet>();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_DEBUG(Service_SET, "called");
LOG_WARNING(Service_SET, "(STUBBED) called");
}
SET_SYS::SET_SYS() : ServiceFramework("set:sys") {
@@ -53,7 +44,7 @@ SET_SYS::SET_SYS() : ServiceFramework("set:sys") {
{21, nullptr, "GetEulaVersions"},
{22, nullptr, "SetEulaVersions"},
{23, &SET_SYS::GetColorSetId, "GetColorSetId"},
{24, &SET_SYS::SetColorSetId, "SetColorSetId"},
{24, nullptr, "SetColorSetId"},
{25, nullptr, "GetConsoleInformationUploadFlag"},
{26, nullptr, "SetConsoleInformationUploadFlag"},
{27, nullptr, "GetAutomaticApplicationDownloadFlag"},
@@ -181,6 +172,4 @@ SET_SYS::SET_SYS() : ServiceFramework("set:sys") {
RegisterHandlers(functions);
}
SET_SYS::~SET_SYS() = default;
} // namespace Service::Set

View File

@@ -11,19 +11,10 @@ namespace Service::Set {
class SET_SYS final : public ServiceFramework<SET_SYS> {
public:
explicit SET_SYS();
~SET_SYS() override;
~SET_SYS() = default;
private:
/// Indicates the current theme set by the system settings
enum class ColorSet : u32 {
BasicWhite = 0,
BasicBlack = 1,
};
void GetColorSetId(Kernel::HLERequestContext& ctx);
void SetColorSetId(Kernel::HLERequestContext& ctx);
ColorSet color_set = ColorSet::BasicWhite;
};
} // namespace Service::Set

View File

@@ -109,26 +109,4 @@ BSD::BSD(const char* name) : ServiceFramework(name) {
RegisterHandlers(functions);
}
BSDCFG::BSDCFG() : ServiceFramework{"bsdcfg"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "SetIfUp"},
{1, nullptr, "SetIfUpWithEvent"},
{2, nullptr, "CancelIf"},
{3, nullptr, "SetIfDown"},
{4, nullptr, "GetIfState"},
{5, nullptr, "DhcpRenew"},
{6, nullptr, "AddStaticArpEntry"},
{7, nullptr, "RemoveArpEntry"},
{8, nullptr, "LookupArpEntry"},
{9, nullptr, "LookupArpEntry2"},
{10, nullptr, "ClearArpEntries"},
{11, nullptr, "ClearArpEntries2"},
{12, nullptr, "PrintArpEntries"},
};
// clang-format on
RegisterHandlers(functions);
}
} // namespace Service::Sockets

View File

@@ -26,9 +26,4 @@ private:
u32 next_fd = 1;
};
class BSDCFG final : public ServiceFramework<BSDCFG> {
public:
explicit BSDCFG();
};
} // namespace Service::Sockets

View File

@@ -1,38 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/sockets/ethc.h"
namespace Service::Sockets {
ETHC_C::ETHC_C() : ServiceFramework{"ethc:c"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Initialize"},
{1, nullptr, "Cancel"},
{2, nullptr, "GetResult"},
{3, nullptr, "GetMediaList"},
{4, nullptr, "SetMediaType"},
{5, nullptr, "GetMediaType"},
};
// clang-format on
RegisterHandlers(functions);
}
ETHC_I::ETHC_I() : ServiceFramework{"ethc:i"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetReadableHandle"},
{1, nullptr, "Cancel"},
{2, nullptr, "GetResult"},
{3, nullptr, "GetInterfaceList"},
{4, nullptr, "GetInterfaceCount"},
};
// clang-format on
RegisterHandlers(functions);
}
} // namespace Service::Sockets

View File

@@ -1,21 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
namespace Service::Sockets {
class ETHC_C final : public ServiceFramework<ETHC_C> {
public:
explicit ETHC_C();
};
class ETHC_I final : public ServiceFramework<ETHC_I> {
public:
explicit ETHC_I();
};
} // namespace Service::Sockets

View File

@@ -3,7 +3,6 @@
// Refer to the license.txt file included.
#include "core/hle/service/sockets/bsd.h"
#include "core/hle/service/sockets/ethc.h"
#include "core/hle/service/sockets/nsd.h"
#include "core/hle/service/sockets/sfdnsres.h"
#include "core/hle/service/sockets/sockets.h"
@@ -13,14 +12,8 @@ namespace Service::Sockets {
void InstallInterfaces(SM::ServiceManager& service_manager) {
std::make_shared<BSD>("bsd:s")->InstallAsService(service_manager);
std::make_shared<BSD>("bsd:u")->InstallAsService(service_manager);
std::make_shared<BSDCFG>()->InstallAsService(service_manager);
std::make_shared<ETHC_C>()->InstallAsService(service_manager);
std::make_shared<ETHC_I>()->InstallAsService(service_manager);
std::make_shared<NSD>("nsd:a")->InstallAsService(service_manager);
std::make_shared<NSD>("nsd:u")->InstallAsService(service_manager);
std::make_shared<SFDNSRES>()->InstallAsService(service_manager);
}

View File

@@ -6,12 +6,12 @@
#include <ctime>
#include "common/logging/log.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/service/time/interface.h"
#include "core/hle/service/time/time.h"
#include "core/hle/service/time/time_s.h"
#include "core/hle/service/time/time_u.h"
namespace Service::Time {
@@ -212,9 +212,8 @@ Module::Interface::Interface(std::shared_ptr<Module> time, const char* name)
void InstallInterfaces(SM::ServiceManager& service_manager) {
auto time = std::make_shared<Module>();
std::make_shared<Time>(time, "time:a")->InstallAsService(service_manager);
std::make_shared<Time>(time, "time:s")->InstallAsService(service_manager);
std::make_shared<Time>(time, "time:u")->InstallAsService(service_manager);
std::make_shared<TIME_S>(time)->InstallAsService(service_manager);
std::make_shared<TIME_U>(time)->InstallAsService(service_manager);
}
} // namespace Service::Time

View File

@@ -2,18 +2,17 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/time/interface.h"
#include "core/hle/service/time/time_s.h"
namespace Service::Time {
Time::Time(std::shared_ptr<Module> time, const char* name)
: Module::Interface(std::move(time), name) {
TIME_S::TIME_S(std::shared_ptr<Module> time) : Module::Interface(std::move(time), "time:s") {
static const FunctionInfo functions[] = {
{0, &Time::GetStandardUserSystemClock, "GetStandardUserSystemClock"},
{1, &Time::GetStandardNetworkSystemClock, "GetStandardNetworkSystemClock"},
{2, &Time::GetStandardSteadyClock, "GetStandardSteadyClock"},
{3, &Time::GetTimeZoneService, "GetTimeZoneService"},
{4, &Time::GetStandardLocalSystemClock, "GetStandardLocalSystemClock"},
{0, &TIME_S::GetStandardUserSystemClock, "GetStandardUserSystemClock"},
{1, &TIME_S::GetStandardNetworkSystemClock, "GetStandardNetworkSystemClock"},
{2, &TIME_S::GetStandardSteadyClock, "GetStandardSteadyClock"},
{3, &TIME_S::GetTimeZoneService, "GetTimeZoneService"},
{4, &TIME_S::GetStandardLocalSystemClock, "GetStandardLocalSystemClock"},
{5, nullptr, "GetEphemeralNetworkSystemClock"},
{50, nullptr, "SetStandardSteadyClockInternalOffset"},
{100, nullptr, "IsStandardUserSystemClockAutomaticCorrectionEnabled"},

View File

@@ -8,9 +8,9 @@
namespace Service::Time {
class Time final : public Module::Interface {
class TIME_S final : public Module::Interface {
public:
explicit Time(std::shared_ptr<Module> time, const char* name);
explicit TIME_S(std::shared_ptr<Module> time);
};
} // namespace Service::Time

View File

@@ -0,0 +1,31 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/time/time_u.h"
namespace Service::Time {
TIME_U::TIME_U(std::shared_ptr<Module> time) : Module::Interface(std::move(time), "time:u") {
static const FunctionInfo functions[] = {
{0, &TIME_U::GetStandardUserSystemClock, "GetStandardUserSystemClock"},
{1, &TIME_U::GetStandardNetworkSystemClock, "GetStandardNetworkSystemClock"},
{2, &TIME_U::GetStandardSteadyClock, "GetStandardSteadyClock"},
{3, &TIME_U::GetTimeZoneService, "GetTimeZoneService"},
{4, &TIME_U::GetStandardLocalSystemClock, "GetStandardLocalSystemClock"},
{5, nullptr, "GetEphemeralNetworkSystemClock"},
{50, nullptr, "SetStandardSteadyClockInternalOffset"},
{100, nullptr, "IsStandardUserSystemClockAutomaticCorrectionEnabled"},
{101, nullptr, "SetStandardUserSystemClockAutomaticCorrectionEnabled"},
{102, nullptr, "GetStandardUserSystemClockInitialYear"},
{200, nullptr, "IsStandardNetworkSystemClockAccuracySufficient"},
{300, nullptr, "CalculateMonotonicSystemClockBaseTimePoint"},
{400, nullptr, "GetClockSnapshot"},
{401, nullptr, "GetClockSnapshotFromSystemClockContext"},
{500, nullptr, "CalculateStandardUserSystemClockDifferenceByUser"},
{501, nullptr, "CalculateSpanBetween"},
};
RegisterHandlers(functions);
}
} // namespace Service::Time

View File

@@ -0,0 +1,16 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/time/time.h"
namespace Service::Time {
class TIME_U final : public Module::Interface {
public:
explicit TIME_U(std::shared_ptr<Module> time);
};
} // namespace Service::Time

View File

@@ -75,6 +75,14 @@ void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
ProcessMacroUpload(value);
break;
}
case MAXWELL3D_REG_INDEX(code_address.code_address_high):
case MAXWELL3D_REG_INDEX(code_address.code_address_low): {
// Note: For some reason games (like Puyo Puyo Tetris) seem to write 0 to the CODE_ADDRESS
// register, we do not currently know if that's intended or a bug, so we assert it lest
// stuff breaks in other places (like the shader address calculation).
ASSERT_MSG(regs.code_address.CodeAddress() == 0, "Unexpected CODE_ADDRESS register value.");
break;
}
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[0]):
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[1]):
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[2]):

View File

@@ -23,14 +23,7 @@ enum class RenderTargetFormat : u32 {
RGB10_A2_UNORM = 0xD1,
RGBA8_UNORM = 0xD5,
RGBA8_SRGB = 0xD6,
RG16_UNORM = 0xDA,
RG16_SNORM = 0xDB,
RG16_SINT = 0xDC,
RG16_UINT = 0xDD,
RG16_FLOAT = 0xDE,
R11G11B10_FLOAT = 0xE0,
R16_FLOAT = 0xF2,
R8_UNORM = 0xF3,
};
enum class DepthFormat : u32 {
@@ -40,7 +33,6 @@ enum class DepthFormat : u32 {
Z24_X8_UNORM = 0x15,
Z24_S8_UNORM = 0x16,
Z24_C8_UNORM = 0x18,
Z32_S8_X24_FLOAT = 0x19,
};
/// Returns the number of bytes per pixel of each rendertarget format.

View File

@@ -13,10 +13,8 @@ GPUVAddr MemoryManager::AllocateSpace(u64 size, u64 align) {
ASSERT(gpu_addr);
for (u64 offset = 0; offset < size; offset += PAGE_SIZE) {
VAddr& slot = PageSlot(*gpu_addr + offset);
ASSERT(slot == static_cast<u64>(PageStatus::Unmapped));
slot = static_cast<u64>(PageStatus::Allocated);
ASSERT(PageSlot(*gpu_addr + offset) == static_cast<u64>(PageStatus::Unmapped));
PageSlot(*gpu_addr + offset) = static_cast<u64>(PageStatus::Allocated);
}
return *gpu_addr;
@@ -24,10 +22,8 @@ GPUVAddr MemoryManager::AllocateSpace(u64 size, u64 align) {
GPUVAddr MemoryManager::AllocateSpace(GPUVAddr gpu_addr, u64 size, u64 align) {
for (u64 offset = 0; offset < size; offset += PAGE_SIZE) {
VAddr& slot = PageSlot(gpu_addr + offset);
ASSERT(slot == static_cast<u64>(PageStatus::Unmapped));
slot = static_cast<u64>(PageStatus::Allocated);
ASSERT(PageSlot(gpu_addr + offset) == static_cast<u64>(PageStatus::Unmapped));
PageSlot(gpu_addr + offset) = static_cast<u64>(PageStatus::Allocated);
}
return gpu_addr;
@@ -38,10 +34,8 @@ GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, u64 size) {
ASSERT(gpu_addr);
for (u64 offset = 0; offset < size; offset += PAGE_SIZE) {
VAddr& slot = PageSlot(*gpu_addr + offset);
ASSERT(slot == static_cast<u64>(PageStatus::Unmapped));
slot = cpu_addr + offset;
ASSERT(PageSlot(*gpu_addr + offset) == static_cast<u64>(PageStatus::Unmapped));
PageSlot(*gpu_addr + offset) = cpu_addr + offset;
}
MappedRegion region{cpu_addr, *gpu_addr, size};
@@ -54,10 +48,8 @@ GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, GPUVAddr gpu_addr, u64 size)
ASSERT((gpu_addr & PAGE_MASK) == 0);
for (u64 offset = 0; offset < size; offset += PAGE_SIZE) {
VAddr& slot = PageSlot(gpu_addr + offset);
ASSERT(slot == static_cast<u64>(PageStatus::Allocated));
slot = cpu_addr + offset;
ASSERT(PageSlot(gpu_addr + offset) == static_cast<u64>(PageStatus::Allocated));
PageSlot(gpu_addr + offset) = cpu_addr + offset;
}
MappedRegion region{cpu_addr, gpu_addr, size};
@@ -70,11 +62,9 @@ GPUVAddr MemoryManager::UnmapBuffer(GPUVAddr gpu_addr, u64 size) {
ASSERT((gpu_addr & PAGE_MASK) == 0);
for (u64 offset = 0; offset < size; offset += PAGE_SIZE) {
VAddr& slot = PageSlot(gpu_addr + offset);
ASSERT(slot != static_cast<u64>(PageStatus::Allocated) &&
slot != static_cast<u64>(PageStatus::Unmapped));
slot = static_cast<u64>(PageStatus::Unmapped);
ASSERT(PageSlot(gpu_addr + offset) != static_cast<u64>(PageStatus::Allocated) &&
PageSlot(gpu_addr + offset) != static_cast<u64>(PageStatus::Unmapped));
PageSlot(gpu_addr + offset) = static_cast<u64>(PageStatus::Unmapped);
}
// Delete the region mappings that are contained within the unmapped region
@@ -138,7 +128,9 @@ VAddr& MemoryManager::PageSlot(GPUVAddr gpu_addr) {
auto& block = page_table[(gpu_addr >> (PAGE_BITS + PAGE_TABLE_BITS)) & PAGE_TABLE_MASK];
if (!block) {
block = std::make_unique<PageBlock>();
block->fill(static_cast<VAddr>(PageStatus::Unmapped));
for (unsigned index = 0; index < PAGE_BLOCK_SIZE; index++) {
(*block)[index] = static_cast<u64>(PageStatus::Unmapped);
}
}
return (*block)[(gpu_addr >> PAGE_BITS) & PAGE_BLOCK_MASK];
}

View File

@@ -5,7 +5,6 @@
#include <algorithm>
#include <memory>
#include <string>
#include <string_view>
#include <tuple>
#include <utility>
#include <glad/glad.h>
@@ -38,6 +37,11 @@ MICROPROFILE_DEFINE(OpenGL_Blits, "OpenGL", "Blits", MP_RGB(100, 100, 255));
MICROPROFILE_DEFINE(OpenGL_CacheManagement, "OpenGL", "Cache Mgmt", MP_RGB(100, 255, 100));
RasterizerOpenGL::RasterizerOpenGL() {
has_ARB_buffer_storage = false;
has_ARB_direct_state_access = false;
has_ARB_separate_shader_objects = false;
has_ARB_vertex_attrib_binding = false;
// Create sampler objects
for (size_t i = 0; i < texture_samplers.size(); ++i) {
texture_samplers[i].Create();
@@ -55,8 +59,7 @@ RasterizerOpenGL::RasterizerOpenGL() {
GLint ext_num;
glGetIntegerv(GL_NUM_EXTENSIONS, &ext_num);
for (GLint i = 0; i < ext_num; i++) {
const std::string_view extension{
reinterpret_cast<const char*>(glGetStringi(GL_EXTENSIONS, i))};
std::string extension{reinterpret_cast<const char*>(glGetStringi(GL_EXTENSIONS, i))};
if (extension == "GL_ARB_buffer_storage") {
has_ARB_buffer_storage = true;
@@ -107,6 +110,8 @@ RasterizerOpenGL::RasterizerOpenGL() {
glBindBufferBase(GL_UNIFORM_BUFFER, index, buffer.handle);
}
accelerate_draw = AccelDraw::Disabled;
glEnable(GL_BLEND);
LOG_CRITICAL(Render_OpenGL, "Sync fixed function OpenGL state here!");
@@ -689,12 +694,10 @@ u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, GLuint progr
glBindBuffer(GL_UNIFORM_BUFFER, 0);
// Now configure the bindpoint of the buffer inside the shader
const std::string buffer_name = used_buffer.GetName();
const GLuint index =
glGetProgramResourceIndex(program, GL_UNIFORM_BLOCK, buffer_name.c_str());
if (index != GL_INVALID_INDEX) {
std::string buffer_name = used_buffer.GetName();
GLuint index = glGetProgramResourceIndex(program, GL_UNIFORM_BLOCK, buffer_name.c_str());
if (index != -1)
glUniformBlockBinding(program, index, buffer_draw_state.bindpoint);
}
}
state.Apply();

View File

@@ -135,10 +135,10 @@ private:
/// Syncs the blend state to match the guest state
void SyncBlendState();
bool has_ARB_buffer_storage = false;
bool has_ARB_direct_state_access = false;
bool has_ARB_separate_shader_objects = false;
bool has_ARB_vertex_attrib_binding = false;
bool has_ARB_buffer_storage;
bool has_ARB_direct_state_access;
bool has_ARB_separate_shader_objects;
bool has_ARB_vertex_attrib_binding;
OpenGLState state;
@@ -167,5 +167,5 @@ private:
void SetupShaders(u8* buffer_ptr, GLintptr buffer_offset);
enum class AccelDraw { Disabled, Arrays, Indexed };
AccelDraw accelerate_draw = AccelDraw::Disabled;
AccelDraw accelerate_draw;
};

View File

@@ -104,21 +104,15 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
true}, // DXT45
{GL_COMPRESSED_RED_RGTC1, GL_RED, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, true}, // DXN1
{GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
true}, // BC7U
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4
{GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // G8R8
{GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // BGRA8
{GL_RGBA32F, GL_RGBA, GL_FLOAT, ComponentType::Float, false}, // RGBA32F
{GL_RG32F, GL_RG, GL_FLOAT, ComponentType::Float, false}, // RG32F
{GL_R32F, GL_RED, GL_FLOAT, ComponentType::Float, false}, // R32F
{GL_R16F, GL_RED, GL_HALF_FLOAT, ComponentType::Float, false}, // R16F
{GL_R16, GL_RED, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // R16UNORM
{GL_RG16, GL_RG, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // RG16
{GL_RG16F, GL_RG, GL_HALF_FLOAT, ComponentType::Float, false}, // RG16F
{GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // RG16UI
{GL_RG16I, GL_RG_INTEGER, GL_SHORT, ComponentType::SInt, false}, // RG16I
{GL_RG16_SNORM, GL_RG, GL_SHORT, ComponentType::SNorm, false}, // RG16S
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm, false}, // SRGBA8
true}, // BC7U
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4
{GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // G8R8
{GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // BGRA8
{GL_RGBA32F, GL_RGBA, GL_FLOAT, ComponentType::Float, false}, // RGBA32F
{GL_RG32F, GL_RG, GL_FLOAT, ComponentType::Float, false}, // RG32F
{GL_R32F, GL_RED, GL_FLOAT, ComponentType::Float, false}, // R32F
{GL_R16F, GL_RED, GL_HALF_FLOAT, ComponentType::Float, false}, // R16F
{GL_R16, GL_RED, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // R16UNORM
// DepthStencil formats
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm,
@@ -128,8 +122,6 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
{GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, ComponentType::Float, false}, // Z32F
{GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, ComponentType::UNorm,
false}, // Z16
{GL_DEPTH32F_STENCIL8, GL_DEPTH_STENCIL, GL_FLOAT_32_UNSIGNED_INT_24_8_REV,
ComponentType::Float, false}, // Z32FS8
}};
static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType component_type) {
@@ -215,12 +207,9 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
MortonCopy<true, PixelFormat::G8R8>, MortonCopy<true, PixelFormat::BGRA8>,
MortonCopy<true, PixelFormat::RGBA32F>, MortonCopy<true, PixelFormat::RG32F>,
MortonCopy<true, PixelFormat::R32F>, MortonCopy<true, PixelFormat::R16F>,
MortonCopy<true, PixelFormat::R16UNORM>, MortonCopy<true, PixelFormat::RG16>,
MortonCopy<true, PixelFormat::RG16F>, MortonCopy<true, PixelFormat::RG16UI>,
MortonCopy<true, PixelFormat::RG16I>, MortonCopy<true, PixelFormat::RG16S>,
MortonCopy<true, PixelFormat::SRGBA8>, MortonCopy<true, PixelFormat::Z24S8>,
MortonCopy<true, PixelFormat::R16UNORM>, MortonCopy<true, PixelFormat::Z24S8>,
MortonCopy<true, PixelFormat::S8Z24>, MortonCopy<true, PixelFormat::Z32F>,
MortonCopy<true, PixelFormat::Z16>, MortonCopy<true, PixelFormat::Z32FS8>,
MortonCopy<true, PixelFormat::Z16>,
};
static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
@@ -248,17 +237,10 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
MortonCopy<false, PixelFormat::R32F>,
MortonCopy<false, PixelFormat::R16F>,
MortonCopy<false, PixelFormat::R16UNORM>,
MortonCopy<false, PixelFormat::RG16>,
MortonCopy<false, PixelFormat::RG16F>,
MortonCopy<false, PixelFormat::RG16UI>,
MortonCopy<false, PixelFormat::RG16I>,
MortonCopy<false, PixelFormat::RG16S>,
MortonCopy<false, PixelFormat::SRGBA8>,
MortonCopy<false, PixelFormat::Z24S8>,
MortonCopy<false, PixelFormat::S8Z24>,
MortonCopy<false, PixelFormat::Z32F>,
MortonCopy<false, PixelFormat::Z16>,
MortonCopy<false, PixelFormat::Z32FS8>,
};
// Allocate an uninitialized texture of appropriate size and format for the surface

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