Compare commits

...

26 Commits

Author SHA1 Message Date
merry
99fbdaf75b common/setting: Make ranged a property of the type
- Avoids new GCC 12 warnings when Type is of form std::optional<T>
- Makes more sense this way, because ranged is not a property which would change over time
2022-07-15 18:45:55 +01:00
Morph
d2c0b45bca Merge pull request #8587 from merryhime/padding-unused
common_funcs: Mark padding as [[maybe_unused]]
2022-07-15 06:02:48 -04:00
Morph
8266f63130 Merge pull request #8588 from merryhime/IBinder-vdestruct
nvflinger: Polymorphic destructor requried for abstract class IBinder
2022-07-15 06:02:31 -04:00
Morph
037ce7cb5f Merge pull request #8586 from merryhime/KCodeMemory-override
KCodeMemory: Mark virtual methods as override
2022-07-15 06:02:23 -04:00
Merry
a1d2fb314e KCodeMemory: Mark virtual methods as override 2022-07-15 10:39:58 +01:00
Merry
914ead075e common_funcs: Mark padding as [[maybe_unused]] 2022-07-15 10:34:38 +01:00
Merry
30b23fb7b8 nvflinger: Polymorphic destructor requried for abstract class IBinder 2022-07-15 10:28:54 +01:00
liamwhite
53fb4a78a3 Merge pull request #8540 from lat9nq/copy-nv-ffmpeg
ci/windows: Copy what of FFmpeg not already present
2022-07-14 20:44:00 -04:00
liamwhite
1a85c18600 Merge pull request #8539 from Morph1984/gha-update-actions
ci: Update various actions from v2 to v3
2022-07-14 20:43:30 -04:00
liamwhite
381381c7e0 Merge pull request #8571 from merryhime/update-dynarmic
externals: Update dynarmic to 6.1.1
2022-07-14 20:41:51 -04:00
liamwhite
2fed6dd7e1 Merge pull request #8536 from Morph1984/fix-webapplet-input
qt_web_browser: Fix button inputs with QtWebEngine
2022-07-14 20:41:41 -04:00
liamwhite
9627c550a0 Merge pull request #8510 from german77/vibration
input_common: sdl: lower vibration frequency and use it's own unique thread
2022-07-14 20:41:29 -04:00
Merry
adc617ccc4 externals: Update dynarmic to 6.1.1
Fixes for fast dispatcher
2022-07-12 11:31:08 +01:00
bunnei
802bbb2263 Merge pull request #8559 from liamwhite/waiter-list
kernel: fix usage of waiter_list in Finalize
2022-07-11 12:10:01 -07:00
Fernando S
6c72b7f011 Merge pull request #8528 from Morph1984/astc10x6
renderer_(gl/vk): Implement ASTC_10x6_UNORM
2022-07-10 13:16:23 +02:00
Fernando S
25e47738f7 Merge pull request #8561 from Kelebek1/Audio-CoreTiming
Rework CoreTiming events
2022-07-10 10:29:56 +02:00
Kelebek1
b23c6b456c PR 2022-07-10 08:29:37 +01:00
Kelebek1
240650f6a6 Rework CoreTiming 2022-07-10 06:59:40 +01:00
liamwhite
c765d5be0b Merge pull request #8531 from FernandoS27/core-timing-fix-reg
Core timing: use only one thread.
2022-07-10 00:47:05 -04:00
Liam
1611c53c12 kernel: fix usage of waiter_list in Finalize 2022-07-09 18:54:54 -04:00
lat9nq
caef92a584 ci/windows: Copy what of FFmpeg not already present
Prevents overwriting libwinpthreads.dll when one should already be
present from the first DLL search.
2022-07-05 22:32:12 -04:00
Morph
4fa625c4fa ci: Update various actions from v2 to v3 2022-07-05 20:41:49 -04:00
Morph
cbef6b1fca qt_web_browser: Fix button inputs with QtWebEngine
Button inputs were broken as button was assumed to be the bit position of NpadButton prior to the input rewrite. Since this was changed to use NpadButton directly, we should count the number of trailing zeros to determine the bit position.
2022-07-05 20:34:10 -04:00
Morph
aec129c1ab renderer_(gl/vk): Implement ASTC_10x6_UNORM
- Used by Monster Hunter Rise Update 10.0.2
2022-07-05 20:33:43 -04:00
Fernando Sahmkow
d3cb9201f1 Core timing: use only one thread. 2022-07-02 23:02:16 +02:00
german77
5e7e55b98a input_common: sdl: lower vibration frequency and use it's own unique thread 2022-06-28 19:22:16 -05:00
38 changed files with 273 additions and 175 deletions

View File

@@ -65,7 +65,7 @@ python3 .ci/scripts/windows/scan_dll.py package/*.exe package/imageformats/*.dll
# copy FFmpeg libraries
EXTERNALS_PATH="$(pwd)/build/externals"
FFMPEG_DLL_PATH="$(find "${EXTERNALS_PATH}" -maxdepth 1 -type d | grep 'ffmpeg-')/bin"
find ${FFMPEG_DLL_PATH} -type f -regex ".*\.dll" -exec cp -v {} package/ ';'
find ${FFMPEG_DLL_PATH} -type f -regex ".*\.dll" -exec cp -nv {} package/ ';'
# copy libraries from yuzu.exe path
find "$(pwd)/build/bin/" -type f -regex ".*\.dll" -exec cp -v {} package/ ';'

View File

@@ -13,7 +13,7 @@ jobs:
container: yuzuemu/build-environments:linux-transifex
if: ${{ github.repository == 'yuzu-emu/yuzu' && !github.head_ref }}
steps:
- uses: actions/checkout@v2
- uses: actions/checkout@v3
with:
submodules: recursive
fetch-depth: 0

View File

@@ -12,7 +12,7 @@ jobs:
image: yuzuemu/build-environments:linux-clang-format
options: -u 1001
steps:
- uses: actions/checkout@v2
- uses: actions/checkout@v3
with:
submodules: false
- name: 'Verify Formatting'
@@ -35,12 +35,12 @@ jobs:
image: yuzuemu/build-environments:${{ matrix.image }}
options: -u 1001
steps:
- uses: actions/checkout@v2
- uses: actions/checkout@v3
with:
submodules: recursive
fetch-depth: 0
- name: Set up cache
uses: actions/cache@v2
uses: actions/cache@v3
id: ccache-restore
with:
path: ~/.ccache
@@ -69,7 +69,7 @@ jobs:
runs-on: windows-2019
steps:
- name: Set up cache
uses: actions/cache@v2
uses: actions/cache@v3
with:
path: ~/.buildcache
key: ${{ runner.os }}-msvc-${{ github.sha }}
@@ -89,7 +89,7 @@ jobs:
echo %PATH% >> %GITHUB_PATH%
- name: Set up MSVC
uses: ilammy/msvc-dev-cmd@v1
- uses: actions/checkout@v2
- uses: actions/checkout@v3
with:
submodules: recursive
fetch-depth: 0

View File

@@ -2,6 +2,7 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include <limits>
#include <optional>
#include <vector>
#include "audio_core/audio_out.h"
@@ -88,9 +89,12 @@ AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing_, Core::Memor
stream = audio_out->OpenStream(
core_timing, params.sample_rate, AudioCommon::STREAM_NUM_CHANNELS,
fmt::format("AudioRenderer-Instance{}", instance_number), std::move(release_callback));
process_event = Core::Timing::CreateEvent(
fmt::format("AudioRenderer-Instance{}-Process", instance_number),
[this](std::uintptr_t, std::chrono::nanoseconds) { ReleaseAndQueueBuffers(); });
process_event =
Core::Timing::CreateEvent(fmt::format("AudioRenderer-Instance{}-Process", instance_number),
[this](std::uintptr_t, s64, std::chrono::nanoseconds) {
ReleaseAndQueueBuffers();
return std::nullopt;
});
for (s32 i = 0; i < NUM_BUFFERS; ++i) {
QueueMixedBuffer(i);
}

View File

@@ -34,9 +34,10 @@ Stream::Stream(Core::Timing::CoreTiming& core_timing_, u32 sample_rate_, Format
ReleaseCallback&& release_callback_, SinkStream& sink_stream_, std::string&& name_)
: sample_rate{sample_rate_}, format{format_}, release_callback{std::move(release_callback_)},
sink_stream{sink_stream_}, core_timing{core_timing_}, name{std::move(name_)} {
release_event =
Core::Timing::CreateEvent(name, [this](std::uintptr_t, std::chrono::nanoseconds ns_late) {
release_event = Core::Timing::CreateEvent(
name, [this](std::uintptr_t, s64 time, std::chrono::nanoseconds ns_late) {
ReleaseActiveBuffer(ns_late);
return std::nullopt;
});
}

View File

@@ -18,14 +18,16 @@
/// Helper macros to insert unused bytes or words to properly align structs. These values will be
/// zero-initialized.
#define INSERT_PADDING_BYTES(num_bytes) \
std::array<u8, num_bytes> CONCAT2(pad, __LINE__) {}
[[maybe_unused]] std::array<u8, num_bytes> CONCAT2(pad, __LINE__) {}
#define INSERT_PADDING_WORDS(num_words) \
std::array<u32, num_words> CONCAT2(pad, __LINE__) {}
[[maybe_unused]] std::array<u32, num_words> CONCAT2(pad, __LINE__) {}
/// These are similar to the INSERT_PADDING_* macros but do not zero-initialize the contents.
/// This keeps the structure trivial to construct.
#define INSERT_PADDING_BYTES_NOINIT(num_bytes) std::array<u8, num_bytes> CONCAT2(pad, __LINE__)
#define INSERT_PADDING_WORDS_NOINIT(num_words) std::array<u32, num_words> CONCAT2(pad, __LINE__)
#define INSERT_PADDING_BYTES_NOINIT(num_bytes) \
[[maybe_unused]] std::array<u8, num_bytes> CONCAT2(pad, __LINE__)
#define INSERT_PADDING_WORDS_NOINIT(num_words) \
[[maybe_unused]] std::array<u32, num_words> CONCAT2(pad, __LINE__)
#ifndef _MSC_VER

View File

@@ -106,7 +106,7 @@ struct ResolutionScalingInfo {
* configurations. Specifying a default value and label is required. A minimum and maximum range can
* be specified for sanitization.
*/
template <typename Type>
template <typename Type, bool ranged = false>
class Setting {
protected:
Setting() = default;
@@ -126,8 +126,8 @@ public:
* @param default_val Intial value of the setting, and default value of the setting
* @param name Label for the setting
*/
explicit Setting(const Type& default_val, const std::string& name)
: value{default_val}, default_value{default_val}, ranged{false}, label{name} {}
explicit Setting(const Type& default_val, const std::string& name) requires(!ranged)
: value{default_val}, default_value{default_val}, label{name} {}
virtual ~Setting() = default;
/**
@@ -139,9 +139,9 @@ public:
* @param name Label for the setting
*/
explicit Setting(const Type& default_val, const Type& min_val, const Type& max_val,
const std::string& name)
: value{default_val}, default_value{default_val}, maximum{max_val}, minimum{min_val},
ranged{true}, label{name} {}
const std::string& name) requires(ranged)
: value{default_val},
default_value{default_val}, maximum{max_val}, minimum{min_val}, label{name} {}
/**
* Returns a reference to the setting's value.
@@ -158,7 +158,7 @@ public:
* @param val The desired value
*/
virtual void SetValue(const Type& val) {
Type temp{(ranged) ? std::clamp(val, minimum, maximum) : val};
Type temp{ranged ? std::clamp(val, minimum, maximum) : val};
std::swap(value, temp);
}
@@ -188,7 +188,7 @@ public:
* @returns A reference to the setting
*/
virtual const Type& operator=(const Type& val) {
Type temp{(ranged) ? std::clamp(val, minimum, maximum) : val};
Type temp{ranged ? std::clamp(val, minimum, maximum) : val};
std::swap(value, temp);
return value;
}
@@ -207,7 +207,6 @@ protected:
const Type default_value{}; ///< The default value
const Type maximum{}; ///< Maximum allowed value of the setting
const Type minimum{}; ///< Minimum allowed value of the setting
const bool ranged; ///< The setting has sanitization ranges
const std::string label{}; ///< The setting's label
};
@@ -219,8 +218,8 @@ protected:
*
* By default, the global setting is used.
*/
template <typename Type>
class SwitchableSetting : virtual public Setting<Type> {
template <typename Type, bool ranged = false>
class SwitchableSetting : virtual public Setting<Type, ranged> {
public:
/**
* Sets a default value, label, and setting value.
@@ -228,7 +227,7 @@ public:
* @param default_val Intial value of the setting, and default value of the setting
* @param name Label for the setting
*/
explicit SwitchableSetting(const Type& default_val, const std::string& name)
explicit SwitchableSetting(const Type& default_val, const std::string& name) requires(!ranged)
: Setting<Type>{default_val, name} {}
virtual ~SwitchableSetting() = default;
@@ -241,8 +240,8 @@ public:
* @param name Label for the setting
*/
explicit SwitchableSetting(const Type& default_val, const Type& min_val, const Type& max_val,
const std::string& name)
: Setting<Type>{default_val, min_val, max_val, name} {}
const std::string& name) requires(ranged)
: Setting<Type, true>{default_val, min_val, max_val, name} {}
/**
* Tells this setting to represent either the global or custom setting when other member
@@ -290,7 +289,7 @@ public:
* @param val The new value
*/
void SetValue(const Type& val) override {
Type temp{(this->ranged) ? std::clamp(val, this->minimum, this->maximum) : val};
Type temp{ranged ? std::clamp(val, this->minimum, this->maximum) : val};
if (use_global) {
std::swap(this->value, temp);
} else {
@@ -306,7 +305,7 @@ public:
* @returns A reference to the current setting value
*/
const Type& operator=(const Type& val) override {
Type temp{(this->ranged) ? std::clamp(val, this->minimum, this->maximum) : val};
Type temp{ranged ? std::clamp(val, this->minimum, this->maximum) : val};
if (use_global) {
std::swap(this->value, temp);
return this->value;
@@ -374,15 +373,15 @@ struct Values {
Setting<std::string> audio_device_id{"auto", "output_device"};
Setting<std::string> sink_id{"auto", "output_engine"};
Setting<bool> audio_muted{false, "audio_muted"};
SwitchableSetting<u8> volume{100, 0, 100, "volume"};
SwitchableSetting<u8, true> volume{100, 0, 100, "volume"};
// Core
SwitchableSetting<bool> use_multi_core{true, "use_multi_core"};
SwitchableSetting<bool> use_extended_memory_layout{false, "use_extended_memory_layout"};
// Cpu
SwitchableSetting<CPUAccuracy> cpu_accuracy{CPUAccuracy::Auto, CPUAccuracy::Auto,
CPUAccuracy::Paranoid, "cpu_accuracy"};
SwitchableSetting<CPUAccuracy, true> cpu_accuracy{CPUAccuracy::Auto, CPUAccuracy::Auto,
CPUAccuracy::Paranoid, "cpu_accuracy"};
// TODO: remove cpu_accuracy_first_time, migration setting added 8 July 2021
Setting<bool> cpu_accuracy_first_time{true, "cpu_accuracy_first_time"};
Setting<bool> cpu_debug_mode{false, "cpu_debug_mode"};
@@ -409,7 +408,7 @@ struct Values {
true, "cpuopt_unsafe_ignore_global_monitor"};
// Renderer
SwitchableSetting<RendererBackend> renderer_backend{
SwitchableSetting<RendererBackend, true> renderer_backend{
RendererBackend::Vulkan, RendererBackend::OpenGL, RendererBackend::Vulkan, "backend"};
Setting<bool> renderer_debug{false, "debug"};
Setting<bool> renderer_shader_feedback{false, "shader_feedback"};
@@ -423,28 +422,28 @@ struct Values {
SwitchableSetting<AntiAliasing> anti_aliasing{AntiAliasing::None, "anti_aliasing"};
// *nix platforms may have issues with the borderless windowed fullscreen mode.
// Default to exclusive fullscreen on these platforms for now.
SwitchableSetting<FullscreenMode> fullscreen_mode{
SwitchableSetting<FullscreenMode, true> fullscreen_mode{
#ifdef _WIN32
FullscreenMode::Borderless,
#else
FullscreenMode::Exclusive,
#endif
FullscreenMode::Borderless, FullscreenMode::Exclusive, "fullscreen_mode"};
SwitchableSetting<int> aspect_ratio{0, 0, 3, "aspect_ratio"};
SwitchableSetting<int> max_anisotropy{0, 0, 5, "max_anisotropy"};
SwitchableSetting<int, true> aspect_ratio{0, 0, 3, "aspect_ratio"};
SwitchableSetting<int, true> max_anisotropy{0, 0, 5, "max_anisotropy"};
SwitchableSetting<bool> use_speed_limit{true, "use_speed_limit"};
SwitchableSetting<u16> speed_limit{100, 0, 9999, "speed_limit"};
SwitchableSetting<u16, true> speed_limit{100, 0, 9999, "speed_limit"};
SwitchableSetting<bool> use_disk_shader_cache{true, "use_disk_shader_cache"};
SwitchableSetting<GPUAccuracy> gpu_accuracy{GPUAccuracy::High, GPUAccuracy::Normal,
GPUAccuracy::Extreme, "gpu_accuracy"};
SwitchableSetting<GPUAccuracy, true> gpu_accuracy{GPUAccuracy::High, GPUAccuracy::Normal,
GPUAccuracy::Extreme, "gpu_accuracy"};
SwitchableSetting<bool> use_asynchronous_gpu_emulation{true, "use_asynchronous_gpu_emulation"};
SwitchableSetting<NvdecEmulation> nvdec_emulation{NvdecEmulation::GPU, "nvdec_emulation"};
SwitchableSetting<bool> accelerate_astc{true, "accelerate_astc"};
SwitchableSetting<bool> use_vsync{true, "use_vsync"};
SwitchableSetting<u16> fps_cap{1000, 1, 1000, "fps_cap"};
SwitchableSetting<u16, true> fps_cap{1000, 1, 1000, "fps_cap"};
Setting<bool> disable_fps_limit{false, "disable_fps_limit"};
SwitchableSetting<ShaderBackend> shader_backend{ShaderBackend::GLASM, ShaderBackend::GLSL,
ShaderBackend::SPIRV, "shader_backend"};
SwitchableSetting<ShaderBackend, true> shader_backend{ShaderBackend::GLASM, ShaderBackend::GLSL,
ShaderBackend::SPIRV, "shader_backend"};
SwitchableSetting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"};
SwitchableSetting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"};
@@ -460,10 +459,10 @@ struct Values {
s64 custom_rtc_differential;
Setting<s32> current_user{0, "current_user"};
SwitchableSetting<s32> language_index{1, 0, 17, "language_index"};
SwitchableSetting<s32> region_index{1, 0, 6, "region_index"};
SwitchableSetting<s32> time_zone_index{0, 0, 45, "time_zone_index"};
SwitchableSetting<s32> sound_index{1, 0, 2, "sound_index"};
SwitchableSetting<s32, true> language_index{1, 0, 17, "language_index"};
SwitchableSetting<s32, true> region_index{1, 0, 6, "region_index"};
SwitchableSetting<s32, true> time_zone_index{0, 0, 45, "time_zone_index"};
SwitchableSetting<s32, true> sound_index{1, 0, 2, "sound_index"};
// Controls
InputSetting<std::array<PlayerInput, 10>> players;
@@ -485,7 +484,7 @@ struct Values {
Setting<bool> tas_loop{false, "tas_loop"};
Setting<bool> mouse_panning{false, "mouse_panning"};
Setting<u8> mouse_panning_sensitivity{10, 1, 100, "mouse_panning_sensitivity"};
Setting<u8, true> mouse_panning_sensitivity{10, 1, 100, "mouse_panning_sensitivity"};
Setting<bool> mouse_enabled{false, "mouse_enabled"};
Setting<bool> emulate_analog_keyboard{false, "emulate_analog_keyboard"};

View File

@@ -22,10 +22,11 @@ std::shared_ptr<EventType> CreateEvent(std::string name, TimedCallback&& callbac
}
struct CoreTiming::Event {
u64 time;
s64 time;
u64 fifo_order;
std::uintptr_t user_data;
std::weak_ptr<EventType> type;
s64 reschedule_time;
// Sort by time, unless the times are the same, in which case sort by
// the order added to the queue
@@ -58,15 +59,11 @@ void CoreTiming::Initialize(std::function<void()>&& on_thread_init_) {
event_fifo_id = 0;
shutting_down = false;
ticks = 0;
const auto empty_timed_callback = [](std::uintptr_t, std::chrono::nanoseconds) {};
const auto empty_timed_callback = [](std::uintptr_t, u64, std::chrono::nanoseconds)
-> std::optional<std::chrono::nanoseconds> { return std::nullopt; };
ev_lost = CreateEvent("_lost_event", empty_timed_callback);
if (is_multicore) {
const auto hardware_concurrency = std::thread::hardware_concurrency();
size_t id = 0;
worker_threads.emplace_back(ThreadEntry, std::ref(*this), id++);
if (hardware_concurrency > 8) {
worker_threads.emplace_back(ThreadEntry, std::ref(*this), id++);
}
worker_threads.emplace_back(ThreadEntry, std::ref(*this), 0);
}
}
@@ -81,6 +78,7 @@ void CoreTiming::Shutdown() {
thread.join();
}
worker_threads.clear();
pause_callbacks.clear();
ClearPendingEvents();
has_started = false;
}
@@ -98,6 +96,14 @@ void CoreTiming::Pause(bool is_paused_) {
}
}
paused_state.store(is_paused_, std::memory_order_relaxed);
if (!is_paused_) {
pause_end_time = GetGlobalTimeNs().count();
}
for (auto& cb : pause_callbacks) {
cb(is_paused_);
}
}
void CoreTiming::SyncPause(bool is_paused_) {
@@ -121,6 +127,14 @@ void CoreTiming::SyncPause(bool is_paused_) {
wait_signal_cv.wait(main_lock, [this] { return pause_count == 0; });
}
}
if (!is_paused_) {
pause_end_time = GetGlobalTimeNs().count();
}
for (auto& cb : pause_callbacks) {
cb(is_paused_);
}
}
bool CoreTiming::IsRunning() const {
@@ -134,12 +148,30 @@ bool CoreTiming::HasPendingEvents() const {
void CoreTiming::ScheduleEvent(std::chrono::nanoseconds ns_into_future,
const std::shared_ptr<EventType>& event_type,
std::uintptr_t user_data) {
std::uintptr_t user_data, bool absolute_time) {
std::unique_lock main_lock(event_mutex);
const u64 timeout = static_cast<u64>((GetGlobalTimeNs() + ns_into_future).count());
const auto next_time{absolute_time ? ns_into_future : GetGlobalTimeNs() + ns_into_future};
event_queue.emplace_back(Event{timeout, event_fifo_id++, user_data, event_type});
event_queue.emplace_back(Event{next_time.count(), event_fifo_id++, user_data, event_type, 0});
pending_events.fetch_add(1, std::memory_order_relaxed);
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
if (is_multicore) {
event_cv.notify_one();
}
}
void CoreTiming::ScheduleLoopingEvent(std::chrono::nanoseconds start_time,
std::chrono::nanoseconds resched_time,
const std::shared_ptr<EventType>& event_type,
std::uintptr_t user_data, bool absolute_time) {
std::unique_lock main_lock(event_mutex);
const auto next_time{absolute_time ? start_time : GetGlobalTimeNs() + start_time};
event_queue.emplace_back(
Event{next_time.count(), event_fifo_id++, user_data, event_type, resched_time.count()});
pending_events.fetch_add(1, std::memory_order_relaxed);
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
@@ -218,6 +250,11 @@ void CoreTiming::RemoveEvent(const std::shared_ptr<EventType>& event_type) {
}
}
void CoreTiming::RegisterPauseCallback(PauseCallback&& callback) {
std::unique_lock main_lock(event_mutex);
pause_callbacks.emplace_back(std::move(callback));
}
std::optional<s64> CoreTiming::Advance() {
global_timer = GetGlobalTimeNs().count();
@@ -228,17 +265,31 @@ std::optional<s64> CoreTiming::Advance() {
event_queue.pop_back();
if (const auto event_type{evt.type.lock()}) {
sequence_mutex.lock();
event_mutex.unlock();
event_type->guard.lock();
sequence_mutex.unlock();
const s64 delay = static_cast<s64>(GetGlobalTimeNs().count() - evt.time);
event_type->callback(evt.user_data, std::chrono::nanoseconds{delay});
event_type->guard.unlock();
const auto new_schedule_time{event_type->callback(
evt.user_data, evt.time,
std::chrono::nanoseconds{GetGlobalTimeNs().count() - evt.time})};
event_mutex.lock();
pending_events.fetch_sub(1, std::memory_order_relaxed);
if (evt.reschedule_time != 0) {
// If this event was scheduled into a pause, its time now is going to be way behind.
// Re-set this event to continue from the end of the pause.
auto next_time{evt.time + evt.reschedule_time};
if (evt.time < pause_end_time) {
next_time = pause_end_time + evt.reschedule_time;
}
const auto next_schedule_time{new_schedule_time.has_value()
? new_schedule_time.value().count()
: evt.reschedule_time};
event_queue.emplace_back(
Event{next_time, event_fifo_id++, evt.user_data, evt.type, next_schedule_time});
pending_events.fetch_add(1, std::memory_order_relaxed);
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
}
}
global_timer = GetGlobalTimeNs().count();

View File

@@ -20,8 +20,9 @@
namespace Core::Timing {
/// A callback that may be scheduled for a particular core timing event.
using TimedCallback =
std::function<void(std::uintptr_t user_data, std::chrono::nanoseconds ns_late)>;
using TimedCallback = std::function<std::optional<std::chrono::nanoseconds>(
std::uintptr_t user_data, s64 time, std::chrono::nanoseconds ns_late)>;
using PauseCallback = std::function<void(bool paused)>;
/// Contains the characteristics of a particular event.
struct EventType {
@@ -32,7 +33,6 @@ struct EventType {
TimedCallback callback;
/// A pointer to the name of the event.
const std::string name;
mutable std::mutex guard;
};
/**
@@ -94,7 +94,15 @@ public:
/// Schedules an event in core timing
void ScheduleEvent(std::chrono::nanoseconds ns_into_future,
const std::shared_ptr<EventType>& event_type, std::uintptr_t user_data = 0);
const std::shared_ptr<EventType>& event_type, std::uintptr_t user_data = 0,
bool absolute_time = false);
/// Schedules an event which will automatically re-schedule itself with the given time, until
/// unscheduled
void ScheduleLoopingEvent(std::chrono::nanoseconds start_time,
std::chrono::nanoseconds resched_time,
const std::shared_ptr<EventType>& event_type,
std::uintptr_t user_data = 0, bool absolute_time = false);
void UnscheduleEvent(const std::shared_ptr<EventType>& event_type, std::uintptr_t user_data);
@@ -126,6 +134,9 @@ public:
/// Checks for events manually and returns time in nanoseconds for next event, threadsafe.
std::optional<s64> Advance();
/// Register a callback function to be called when coretiming pauses.
void RegisterPauseCallback(PauseCallback&& callback);
private:
struct Event;
@@ -137,7 +148,7 @@ private:
std::unique_ptr<Common::WallClock> clock;
u64 global_timer = 0;
s64 global_timer = 0;
// The queue is a min-heap using std::make_heap/push_heap/pop_heap.
// We don't use std::priority_queue because we need to be able to serialize, unserialize and
@@ -157,17 +168,19 @@ private:
std::condition_variable wait_pause_cv;
std::condition_variable wait_signal_cv;
mutable std::mutex event_mutex;
mutable std::mutex sequence_mutex;
std::atomic<bool> paused_state{};
bool is_paused{};
bool shutting_down{};
bool is_multicore{};
size_t pause_count{};
s64 pause_end_time{};
/// Cycle timing
u64 ticks{};
s64 downcount{};
std::vector<PauseCallback> pause_callbacks{};
};
/// Creates a core timing event with the given name and callback.

View File

@@ -11,11 +11,14 @@ namespace Core::Hardware {
InterruptManager::InterruptManager(Core::System& system_in) : system(system_in) {
gpu_interrupt_event = Core::Timing::CreateEvent(
"GPUInterrupt", [this](std::uintptr_t message, std::chrono::nanoseconds) {
"GPUInterrupt",
[this](std::uintptr_t message, u64 time,
std::chrono::nanoseconds) -> std::optional<std::chrono::nanoseconds> {
auto nvdrv = system.ServiceManager().GetService<Service::Nvidia::NVDRV>("nvdrv");
const u32 syncpt = static_cast<u32>(message >> 32);
const u32 value = static_cast<u32>(message);
nvdrv->SignalGPUInterruptSyncpt(syncpt, value);
return std::nullopt;
});
}

View File

@@ -30,19 +30,19 @@ public:
explicit KCodeMemory(KernelCore& kernel_);
Result Initialize(Core::DeviceMemory& device_memory, VAddr address, size_t size);
void Finalize();
void Finalize() override;
Result Map(VAddr address, size_t size);
Result Unmap(VAddr address, size_t size);
Result MapToOwner(VAddr address, size_t size, Svc::MemoryPermission perm);
Result UnmapFromOwner(VAddr address, size_t size);
bool IsInitialized() const {
bool IsInitialized() const override {
return m_is_initialized;
}
static void PostDestroy([[maybe_unused]] uintptr_t arg) {}
KProcess* GetOwner() const {
KProcess* GetOwner() const override {
return m_owner;
}
VAddr GetSourceAddress() const {

View File

@@ -308,14 +308,20 @@ void KThread::Finalize() {
auto it = waiter_list.begin();
while (it != waiter_list.end()) {
// Clear the lock owner
it->SetLockOwner(nullptr);
// Get the thread.
KThread* const waiter = std::addressof(*it);
// The thread shouldn't be a kernel waiter.
ASSERT(!IsKernelAddressKey(waiter->GetAddressKey()));
// Clear the lock owner.
waiter->SetLockOwner(nullptr);
// Erase the waiter from our list.
it = waiter_list.erase(it);
// Cancel the thread's wait.
it->CancelWait(ResultInvalidState, true);
waiter->CancelWait(ResultInvalidState, true);
}
}

View File

@@ -234,17 +234,18 @@ struct KernelCore::Impl {
void InitializePreemption(KernelCore& kernel) {
preemption_event = Core::Timing::CreateEvent(
"PreemptionCallback", [this, &kernel](std::uintptr_t, std::chrono::nanoseconds) {
"PreemptionCallback",
[this, &kernel](std::uintptr_t, s64 time,
std::chrono::nanoseconds) -> std::optional<std::chrono::nanoseconds> {
{
KScopedSchedulerLock lock(kernel);
global_scheduler_context->PreemptThreads();
}
const auto time_interval = std::chrono::nanoseconds{std::chrono::milliseconds(10)};
system.CoreTiming().ScheduleEvent(time_interval, preemption_event);
return std::nullopt;
});
const auto time_interval = std::chrono::nanoseconds{std::chrono::milliseconds(10)};
system.CoreTiming().ScheduleEvent(time_interval, preemption_event);
system.CoreTiming().ScheduleLoopingEvent(time_interval, time_interval, preemption_event);
}
void InitializeShutdownThreads() {

View File

@@ -11,15 +11,17 @@
namespace Kernel {
TimeManager::TimeManager(Core::System& system_) : system{system_} {
time_manager_event_type =
Core::Timing::CreateEvent("Kernel::TimeManagerCallback",
[this](std::uintptr_t thread_handle, std::chrono::nanoseconds) {
KThread* thread = reinterpret_cast<KThread*>(thread_handle);
{
KScopedSchedulerLock sl(system.Kernel());
thread->OnTimer();
}
});
time_manager_event_type = Core::Timing::CreateEvent(
"Kernel::TimeManagerCallback",
[this](std::uintptr_t thread_handle, s64 time,
std::chrono::nanoseconds) -> std::optional<std::chrono::nanoseconds> {
KThread* thread = reinterpret_cast<KThread*>(thread_handle);
{
KScopedSchedulerLock sl(system.Kernel());
thread->OnTimer();
}
return std::nullopt;
});
}
void TimeManager::ScheduleTimeEvent(KThread* thread, s64 nanoseconds) {

View File

@@ -838,11 +838,11 @@ bool Controller_NPad::VibrateControllerAtIndex(Core::HID::NpadIdType npad_id,
const auto now = steady_clock::now();
// Filter out non-zero vibrations that are within 10ms of each other.
// Filter out non-zero vibrations that are within 15ms of each other.
if ((vibration_value.low_amplitude != 0.0f || vibration_value.high_amplitude != 0.0f) &&
duration_cast<milliseconds>(
now - controller.vibration[device_index].last_vibration_timepoint) <
milliseconds(10)) {
milliseconds(15)) {
return false;
}

View File

@@ -74,26 +74,34 @@ IAppletResource::IAppletResource(Core::System& system_,
// Register update callbacks
pad_update_event = Core::Timing::CreateEvent(
"HID::UpdatePadCallback",
[this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
[this](std::uintptr_t user_data, s64 time,
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
const auto guard = LockService();
UpdateControllers(user_data, ns_late);
return std::nullopt;
});
mouse_keyboard_update_event = Core::Timing::CreateEvent(
"HID::UpdateMouseKeyboardCallback",
[this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
[this](std::uintptr_t user_data, s64 time,
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
const auto guard = LockService();
UpdateMouseKeyboard(user_data, ns_late);
return std::nullopt;
});
motion_update_event = Core::Timing::CreateEvent(
"HID::UpdateMotionCallback",
[this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
[this](std::uintptr_t user_data, s64 time,
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
const auto guard = LockService();
UpdateMotion(user_data, ns_late);
return std::nullopt;
});
system.CoreTiming().ScheduleEvent(pad_update_ns, pad_update_event);
system.CoreTiming().ScheduleEvent(mouse_keyboard_update_ns, mouse_keyboard_update_event);
system.CoreTiming().ScheduleEvent(motion_update_ns, motion_update_event);
system.CoreTiming().ScheduleLoopingEvent(pad_update_ns, pad_update_ns, pad_update_event);
system.CoreTiming().ScheduleLoopingEvent(mouse_keyboard_update_ns, mouse_keyboard_update_ns,
mouse_keyboard_update_event);
system.CoreTiming().ScheduleLoopingEvent(motion_update_ns, motion_update_ns,
motion_update_event);
system.HIDCore().ReloadInputDevices();
}
@@ -135,13 +143,6 @@ void IAppletResource::UpdateControllers(std::uintptr_t user_data,
}
controller->OnUpdate(core_timing);
}
// If ns_late is higher than the update rate ignore the delay
if (ns_late > pad_update_ns) {
ns_late = {};
}
core_timing.ScheduleEvent(pad_update_ns - ns_late, pad_update_event);
}
void IAppletResource::UpdateMouseKeyboard(std::uintptr_t user_data,
@@ -150,26 +151,12 @@ void IAppletResource::UpdateMouseKeyboard(std::uintptr_t user_data,
controllers[static_cast<size_t>(HidController::Mouse)]->OnUpdate(core_timing);
controllers[static_cast<size_t>(HidController::Keyboard)]->OnUpdate(core_timing);
// If ns_late is higher than the update rate ignore the delay
if (ns_late > mouse_keyboard_update_ns) {
ns_late = {};
}
core_timing.ScheduleEvent(mouse_keyboard_update_ns - ns_late, mouse_keyboard_update_event);
}
void IAppletResource::UpdateMotion(std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
auto& core_timing = system.CoreTiming();
controllers[static_cast<size_t>(HidController::NPad)]->OnMotionUpdate(core_timing);
// If ns_late is higher than the update rate ignore the delay
if (ns_late > motion_update_ns) {
ns_late = {};
}
core_timing.ScheduleEvent(motion_update_ns - ns_late, motion_update_event);
}
class IActiveVibrationDeviceList final : public ServiceFramework<IActiveVibrationDeviceList> {

View File

@@ -50,12 +50,15 @@ HidBus::HidBus(Core::System& system_)
// Register update callbacks
hidbus_update_event = Core::Timing::CreateEvent(
"Hidbus::UpdateCallback",
[this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
[this](std::uintptr_t user_data, s64 time,
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
const auto guard = LockService();
UpdateHidbus(user_data, ns_late);
return std::nullopt;
});
system_.CoreTiming().ScheduleEvent(hidbus_update_ns, hidbus_update_event);
system_.CoreTiming().ScheduleLoopingEvent(hidbus_update_ns, hidbus_update_ns,
hidbus_update_event);
}
HidBus::~HidBus() {
@@ -63,8 +66,6 @@ HidBus::~HidBus() {
}
void HidBus::UpdateHidbus(std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
auto& core_timing = system.CoreTiming();
if (is_hidbus_enabled) {
for (std::size_t i = 0; i < devices.size(); ++i) {
if (!devices[i].is_device_initializated) {
@@ -82,13 +83,6 @@ void HidBus::UpdateHidbus(std::uintptr_t user_data, std::chrono::nanoseconds ns_
sizeof(HidbusStatusManagerEntry));
}
}
// If ns_late is higher than the update rate ignore the delay
if (ns_late > hidbus_update_ns) {
ns_late = {};
}
core_timing.ScheduleEvent(hidbus_update_ns - ns_late, hidbus_update_event);
}
std::optional<std::size_t> HidBus::GetDeviceIndexFromHandle(BusHandle handle) const {

View File

@@ -34,6 +34,7 @@ enum class TransactionId {
class IBinder {
public:
virtual ~IBinder() = default;
virtual void Transact(Kernel::HLERequestContext& ctx, android::TransactionId code,
u32 flags) = 0;
virtual Kernel::KReadableEvent& GetNativeHandle() = 0;

View File

@@ -67,21 +67,20 @@ NVFlinger::NVFlinger(Core::System& system_, HosBinderDriverServer& hos_binder_dr
// Schedule the screen composition events
composition_event = Core::Timing::CreateEvent(
"ScreenComposition", [this](std::uintptr_t, std::chrono::nanoseconds ns_late) {
"ScreenComposition",
[this](std::uintptr_t, s64 time,
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
const auto lock_guard = Lock();
Compose();
const auto ticks = std::chrono::nanoseconds{GetNextTicks()};
const auto ticks_delta = ticks - ns_late;
const auto future_ns = std::max(std::chrono::nanoseconds::zero(), ticks_delta);
this->system.CoreTiming().ScheduleEvent(future_ns, composition_event);
return std::max(std::chrono::nanoseconds::zero(),
std::chrono::nanoseconds(GetNextTicks()) - ns_late);
});
if (system.IsMulticore()) {
vsync_thread = std::jthread([this](std::stop_token token) { SplitVSync(token); });
} else {
system.CoreTiming().ScheduleEvent(frame_ns, composition_event);
system.CoreTiming().ScheduleLoopingEvent(frame_ns, frame_ns, composition_event);
}
}

View File

@@ -184,10 +184,12 @@ CheatEngine::~CheatEngine() {
void CheatEngine::Initialize() {
event = Core::Timing::CreateEvent(
"CheatEngine::FrameCallback::" + Common::HexToString(metadata.main_nso_build_id),
[this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
[this](std::uintptr_t user_data, s64 time,
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
FrameCallback(user_data, ns_late);
return std::nullopt;
});
core_timing.ScheduleEvent(CHEAT_ENGINE_NS, event);
core_timing.ScheduleLoopingEvent(CHEAT_ENGINE_NS, CHEAT_ENGINE_NS, event);
metadata.process_id = system.CurrentProcess()->GetProcessID();
metadata.title_id = system.GetCurrentProcessProgramID();
@@ -237,8 +239,6 @@ void CheatEngine::FrameCallback(std::uintptr_t, std::chrono::nanoseconds ns_late
MICROPROFILE_SCOPE(Cheat_Engine);
vm.Execute(metadata);
core_timing.ScheduleEvent(CHEAT_ENGINE_NS - ns_late, event);
}
} // namespace Core::Memory

View File

@@ -53,8 +53,10 @@ Freezer::Freezer(Core::Timing::CoreTiming& core_timing_, Core::Memory::Memory& m
: core_timing{core_timing_}, memory{memory_} {
event = Core::Timing::CreateEvent(
"MemoryFreezer::FrameCallback",
[this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
[this](std::uintptr_t user_data, s64 time,
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
FrameCallback(user_data, ns_late);
return std::nullopt;
});
core_timing.ScheduleEvent(memory_freezer_ns, event);
}

View File

@@ -438,10 +438,17 @@ SDLDriver::SDLDriver(std::string input_engine_) : InputEngine(std::move(input_en
using namespace std::chrono_literals;
while (initialized) {
SDL_PumpEvents();
SendVibrations();
std::this_thread::sleep_for(1ms);
}
});
vibration_thread = std::thread([this] {
Common::SetCurrentThreadName("yuzu:input:SDL_Vibration");
using namespace std::chrono_literals;
while (initialized) {
SendVibrations();
std::this_thread::sleep_for(10ms);
}
});
}
// Because the events for joystick connection happens before we have our event watcher added, we
// can just open all the joysticks right here
@@ -457,6 +464,7 @@ SDLDriver::~SDLDriver() {
initialized = false;
if (start_thread) {
poll_thread.join();
vibration_thread.join();
SDL_QuitSubSystem(SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER);
}
}

View File

@@ -128,5 +128,6 @@ private:
std::atomic<bool> initialized = false;
std::thread poll_thread;
std::thread vibration_thread;
};
} // namespace InputCommon

View File

@@ -9,6 +9,7 @@
#include <cstdlib>
#include <memory>
#include <mutex>
#include <optional>
#include <string>
#include "core/core.h"
@@ -25,13 +26,15 @@ u64 expected_callback = 0;
std::mutex control_mutex;
template <unsigned int IDX>
void HostCallbackTemplate(std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
std::optional<std::chrono::nanoseconds> HostCallbackTemplate(std::uintptr_t user_data, s64 time,
std::chrono::nanoseconds ns_late) {
std::unique_lock<std::mutex> lk(control_mutex);
static_assert(IDX < CB_IDS.size(), "IDX out of range");
callbacks_ran_flags.set(IDX);
REQUIRE(CB_IDS[IDX] == user_data);
delays[IDX] = ns_late.count();
++expected_callback;
return std::nullopt;
}
struct ScopeInit final {

View File

@@ -131,9 +131,12 @@ constexpr std::array VIEW_CLASS_ASTC_8x8_RGBA{
// PixelFormat::ASTC_2D_10X5_SRGB
// Missing formats:
// PixelFormat::ASTC_2D_10X6_UNORM
// PixelFormat::ASTC_2D_10X6_SRGB
constexpr std::array VIEW_CLASS_ASTC_10x6_RGBA{
PixelFormat::ASTC_2D_10X6_UNORM,
};
constexpr std::array VIEW_CLASS_ASTC_10x8_RGBA{
PixelFormat::ASTC_2D_10X8_UNORM,
PixelFormat::ASTC_2D_10X8_SRGB,
@@ -226,6 +229,7 @@ constexpr Table MakeViewTable() {
EnableRange(view, VIEW_CLASS_ASTC_6x6_RGBA);
EnableRange(view, VIEW_CLASS_ASTC_8x5_RGBA);
EnableRange(view, VIEW_CLASS_ASTC_8x8_RGBA);
EnableRange(view, VIEW_CLASS_ASTC_10x6_RGBA);
EnableRange(view, VIEW_CLASS_ASTC_10x8_RGBA);
EnableRange(view, VIEW_CLASS_ASTC_10x10_RGBA);
EnableRange(view, VIEW_CLASS_ASTC_12x12_RGBA);

View File

@@ -98,6 +98,7 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> FORMAT_TAB
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR}, // ASTC_2D_10X8_SRGB
{GL_COMPRESSED_RGBA_ASTC_6x6_KHR}, // ASTC_2D_6X6_UNORM
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR}, // ASTC_2D_6X6_SRGB
{GL_COMPRESSED_RGBA_ASTC_10x6_KHR}, // ASTC_2D_10X6_UNORM
{GL_COMPRESSED_RGBA_ASTC_10x10_KHR}, // ASTC_2D_10X10_UNORM
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR}, // ASTC_2D_10X10_SRGB
{GL_COMPRESSED_RGBA_ASTC_12x12_KHR}, // ASTC_2D_12X12_UNORM

View File

@@ -195,6 +195,7 @@ struct FormatTuple {
{VK_FORMAT_ASTC_10x8_SRGB_BLOCK}, // ASTC_2D_10X8_SRGB
{VK_FORMAT_ASTC_6x6_UNORM_BLOCK}, // ASTC_2D_6X6_UNORM
{VK_FORMAT_ASTC_6x6_SRGB_BLOCK}, // ASTC_2D_6X6_SRGB
{VK_FORMAT_ASTC_10x6_UNORM_BLOCK}, // ASTC_2D_10X6_UNORM
{VK_FORMAT_ASTC_10x10_UNORM_BLOCK}, // ASTC_2D_10X10_UNORM
{VK_FORMAT_ASTC_10x10_SRGB_BLOCK}, // ASTC_2D_10X10_SRGB
{VK_FORMAT_ASTC_12x12_UNORM_BLOCK}, // ASTC_2D_12X12_UNORM

View File

@@ -247,6 +247,7 @@ bool IsPixelFormatASTC(PixelFormat format) {
case PixelFormat::ASTC_2D_10X8_SRGB:
case PixelFormat::ASTC_2D_6X6_UNORM:
case PixelFormat::ASTC_2D_6X6_SRGB:
case PixelFormat::ASTC_2D_10X6_UNORM:
case PixelFormat::ASTC_2D_10X10_UNORM:
case PixelFormat::ASTC_2D_10X10_SRGB:
case PixelFormat::ASTC_2D_12X12_UNORM:

View File

@@ -94,6 +94,7 @@ enum class PixelFormat {
ASTC_2D_10X8_SRGB,
ASTC_2D_6X6_UNORM,
ASTC_2D_6X6_SRGB,
ASTC_2D_10X6_UNORM,
ASTC_2D_10X10_UNORM,
ASTC_2D_10X10_SRGB,
ASTC_2D_12X12_UNORM,
@@ -227,6 +228,7 @@ constexpr std::array<u8, MaxPixelFormat> BLOCK_WIDTH_TABLE = {{
10, // ASTC_2D_10X8_SRGB
6, // ASTC_2D_6X6_UNORM
6, // ASTC_2D_6X6_SRGB
10, // ASTC_2D_10X6_UNORM
10, // ASTC_2D_10X10_UNORM
10, // ASTC_2D_10X10_SRGB
12, // ASTC_2D_12X12_UNORM
@@ -329,6 +331,7 @@ constexpr std::array<u8, MaxPixelFormat> BLOCK_HEIGHT_TABLE = {{
8, // ASTC_2D_10X8_SRGB
6, // ASTC_2D_6X6_UNORM
6, // ASTC_2D_6X6_SRGB
6, // ASTC_2D_10X6_UNORM
10, // ASTC_2D_10X10_UNORM
10, // ASTC_2D_10X10_SRGB
12, // ASTC_2D_12X12_UNORM
@@ -431,6 +434,7 @@ constexpr std::array<u8, MaxPixelFormat> BITS_PER_BLOCK_TABLE = {{
128, // ASTC_2D_10X8_SRGB
128, // ASTC_2D_6X6_UNORM
128, // ASTC_2D_6X6_SRGB
128, // ASTC_2D_10X6_UNORM
128, // ASTC_2D_10X10_UNORM
128, // ASTC_2D_10X10_SRGB
128, // ASTC_2D_12X12_UNORM

View File

@@ -206,6 +206,8 @@ PixelFormat PixelFormatFromTextureInfo(TextureFormat format, ComponentType red,
return PixelFormat::ASTC_2D_6X6_UNORM;
case Hash(TextureFormat::ASTC_2D_6X6, UNORM, SRGB):
return PixelFormat::ASTC_2D_6X6_SRGB;
case Hash(TextureFormat::ASTC_2D_10X6, UNORM, LINEAR):
return PixelFormat::ASTC_2D_10X6_UNORM;
case Hash(TextureFormat::ASTC_2D_10X10, UNORM, LINEAR):
return PixelFormat::ASTC_2D_10X10_UNORM;
case Hash(TextureFormat::ASTC_2D_10X10, UNORM, SRGB):

View File

@@ -175,6 +175,8 @@ struct fmt::formatter<VideoCore::Surface::PixelFormat> : fmt::formatter<fmt::str
return "ASTC_2D_6X6_UNORM";
case PixelFormat::ASTC_2D_6X6_SRGB:
return "ASTC_2D_6X6_SRGB";
case PixelFormat::ASTC_2D_10X6_UNORM:
return "ASTC_2D_10X6_UNORM";
case PixelFormat::ASTC_2D_10X10_UNORM:
return "ASTC_2D_10X10_UNORM";
case PixelFormat::ASTC_2D_10X10_SRGB:

View File

@@ -2,6 +2,8 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#ifdef YUZU_USE_QT_WEB_ENGINE
#include <bit>
#include <QApplication>
#include <QKeyEvent>
@@ -211,8 +213,10 @@ template <Core::HID::NpadButton... T>
void QtNXWebEngineView::HandleWindowFooterButtonPressedOnce() {
const auto f = [this](Core::HID::NpadButton button) {
if (input_interpreter->IsButtonPressedOnce(button)) {
const auto button_index = std::countr_zero(static_cast<u64>(button));
page()->runJavaScript(
QStringLiteral("yuzu_key_callbacks[%1] == null;").arg(static_cast<u8>(button)),
QStringLiteral("yuzu_key_callbacks[%1] == null;").arg(button_index),
[this, button](const QVariant& variant) {
if (variant.toBool()) {
switch (button) {
@@ -236,7 +240,7 @@ void QtNXWebEngineView::HandleWindowFooterButtonPressedOnce() {
page()->runJavaScript(
QStringLiteral("if (yuzu_key_callbacks[%1] != null) { yuzu_key_callbacks[%1](); }")
.arg(static_cast<u8>(button)));
.arg(button_index));
}
};

View File

@@ -143,8 +143,8 @@ void Config::ReadBasicSetting(Settings::Setting<std::string>& setting) {
}
}
template <typename Type>
void Config::ReadBasicSetting(Settings::Setting<Type>& setting) {
template <typename Type, bool ranged>
void Config::ReadBasicSetting(Settings::Setting<Type, ranged>& setting) {
const QString name = QString::fromStdString(setting.GetLabel());
const Type default_value = setting.GetDefault();
if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
@@ -164,16 +164,16 @@ void Config::WriteBasicSetting(const Settings::Setting<std::string>& setting) {
qt_config->setValue(name, QString::fromStdString(value));
}
template <typename Type>
void Config::WriteBasicSetting(const Settings::Setting<Type>& setting) {
template <typename Type, bool ranged>
void Config::WriteBasicSetting(const Settings::Setting<Type, ranged>& setting) {
const QString name = QString::fromStdString(setting.GetLabel());
const Type value = setting.GetValue();
qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault());
qt_config->setValue(name, value);
}
template <typename Type>
void Config::WriteGlobalSetting(const Settings::SwitchableSetting<Type>& setting) {
template <typename Type, bool ranged>
void Config::WriteGlobalSetting(const Settings::SwitchableSetting<Type, ranged>& setting) {
const QString name = QString::fromStdString(setting.GetLabel());
const Type& value = setting.GetValue(global);
if (!global) {
@@ -1421,8 +1421,8 @@ QVariant Config::ReadSetting(const QString& name, const QVariant& default_value)
return result;
}
template <typename Type>
void Config::ReadGlobalSetting(Settings::SwitchableSetting<Type>& setting) {
template <typename Type, bool ranged>
void Config::ReadGlobalSetting(Settings::SwitchableSetting<Type, ranged>& setting) {
QString name = QString::fromStdString(setting.GetLabel());
const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool();
setting.SetGlobal(use_global);

View File

@@ -159,8 +159,8 @@ private:
*
* @param The setting
*/
template <typename Type>
void ReadGlobalSetting(Settings::SwitchableSetting<Type>& setting);
template <typename Type, bool ranged>
void ReadGlobalSetting(Settings::SwitchableSetting<Type, ranged>& setting);
/**
* Sets a value to the qt_config using the setting's label and default value. If the config is a
@@ -168,8 +168,8 @@ private:
*
* @param The setting
*/
template <typename Type>
void WriteGlobalSetting(const Settings::SwitchableSetting<Type>& setting);
template <typename Type, bool ranged>
void WriteGlobalSetting(const Settings::SwitchableSetting<Type, ranged>& setting);
/**
* Reads a value from the qt_config using the setting's label and default value and applies the
@@ -177,15 +177,15 @@ private:
*
* @param The setting
*/
template <typename Type>
void ReadBasicSetting(Settings::Setting<Type>& setting);
template <typename Type, bool ranged>
void ReadBasicSetting(Settings::Setting<Type, ranged>& setting);
/** Sets a value from the setting in the qt_config using the setting's label and default value.
*
* @param The setting
*/
template <typename Type>
void WriteBasicSetting(const Settings::Setting<Type>& setting);
template <typename Type, bool ranged>
void WriteBasicSetting(const Settings::Setting<Type, ranged>& setting);
ConfigType type;
std::unique_ptr<QSettings> qt_config;

View File

@@ -27,8 +27,9 @@ enum class CheckState {
// ApplyPerGameSetting, given a Settings::Setting and a Qt UI element, properly applies a Setting
void ApplyPerGameSetting(Settings::SwitchableSetting<bool>* setting, const QCheckBox* checkbox,
const CheckState& tracker);
template <typename Type>
void ApplyPerGameSetting(Settings::SwitchableSetting<Type>* setting, const QComboBox* combobox) {
template <typename Type, bool ranged>
void ApplyPerGameSetting(Settings::SwitchableSetting<Type, ranged>* setting,
const QComboBox* combobox) {
if (Settings::IsConfiguringGlobal() && setting->UsingGlobal()) {
setting->SetValue(static_cast<Type>(combobox->currentIndex()));
} else if (!Settings::IsConfiguringGlobal()) {
@@ -45,8 +46,9 @@ void ApplyPerGameSetting(Settings::SwitchableSetting<Type>* setting, const QComb
// Sets a Qt UI element given a Settings::Setting
void SetPerGameSetting(QCheckBox* checkbox, const Settings::SwitchableSetting<bool>* setting);
template <typename Type>
void SetPerGameSetting(QComboBox* combobox, const Settings::SwitchableSetting<Type>* setting) {
template <typename Type, bool ranged>
void SetPerGameSetting(QComboBox* combobox,
const Settings::SwitchableSetting<Type, ranged>* setting) {
combobox->setCurrentIndex(setting->UsingGlobal() ? ConfigurationShared::USE_GLOBAL_INDEX
: static_cast<int>(setting->GetValue()) +
ConfigurationShared::USE_GLOBAL_OFFSET);

View File

@@ -99,8 +99,8 @@ void Config::ReadSetting(const std::string& group, Settings::Setting<bool>& sett
setting = sdl2_config->GetBoolean(group, setting.GetLabel(), setting.GetDefault());
}
template <typename Type>
void Config::ReadSetting(const std::string& group, Settings::Setting<Type>& setting) {
template <typename Type, bool ranged>
void Config::ReadSetting(const std::string& group, Settings::Setting<Type, ranged>& setting) {
setting = static_cast<Type>(sdl2_config->GetInteger(group, setting.GetLabel(),
static_cast<long>(setting.GetDefault())));
}

View File

@@ -33,6 +33,6 @@ private:
* @param group The name of the INI group
* @param setting The yuzu setting to modify
*/
template <typename Type>
void ReadSetting(const std::string& group, Settings::Setting<Type>& setting);
template <typename Type, bool ranged>
void ReadSetting(const std::string& group, Settings::Setting<Type, ranged>& setting);
};