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__refs_pul
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83b86d915a |
@@ -13,6 +13,8 @@ add_library(core STATIC
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arm/dynarmic/arm_exclusive_monitor.h
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arm/exclusive_monitor.cpp
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arm/exclusive_monitor.h
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arm/symbols.cpp
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arm/symbols.h
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constants.cpp
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constants.h
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core.cpp
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@@ -8,134 +8,13 @@
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#include "common/common_types.h"
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#include "common/logging/log.h"
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#include "core/arm/arm_interface.h"
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#include "core/arm/symbols.h"
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#include "core/core.h"
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#include "core/hle/kernel/k_process.h"
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#include "core/loader/loader.h"
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#include "core/memory.h"
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namespace Core {
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namespace {
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constexpr u64 ELF_DYNAMIC_TAG_NULL = 0;
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constexpr u64 ELF_DYNAMIC_TAG_STRTAB = 5;
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constexpr u64 ELF_DYNAMIC_TAG_SYMTAB = 6;
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constexpr u64 ELF_DYNAMIC_TAG_SYMENT = 11;
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enum class ELFSymbolType : u8 {
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None = 0,
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Object = 1,
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Function = 2,
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Section = 3,
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File = 4,
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Common = 5,
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TLS = 6,
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};
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enum class ELFSymbolBinding : u8 {
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Local = 0,
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Global = 1,
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Weak = 2,
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};
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enum class ELFSymbolVisibility : u8 {
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Default = 0,
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Internal = 1,
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Hidden = 2,
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Protected = 3,
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};
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struct ELFSymbol {
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u32 name_index;
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union {
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u8 info;
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BitField<0, 4, ELFSymbolType> type;
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BitField<4, 4, ELFSymbolBinding> binding;
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};
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ELFSymbolVisibility visibility;
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u16 sh_index;
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u64 value;
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u64 size;
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};
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static_assert(sizeof(ELFSymbol) == 0x18, "ELFSymbol has incorrect size.");
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using Symbols = std::vector<std::pair<ELFSymbol, std::string>>;
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Symbols GetSymbols(VAddr text_offset, Core::Memory::Memory& memory) {
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const auto mod_offset = text_offset + memory.Read32(text_offset + 4);
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if (mod_offset < text_offset || (mod_offset & 0b11) != 0 ||
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memory.Read32(mod_offset) != Common::MakeMagic('M', 'O', 'D', '0')) {
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return {};
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}
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const auto dynamic_offset = memory.Read32(mod_offset + 0x4) + mod_offset;
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VAddr string_table_offset{};
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VAddr symbol_table_offset{};
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u64 symbol_entry_size{};
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VAddr dynamic_index = dynamic_offset;
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while (true) {
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const u64 tag = memory.Read64(dynamic_index);
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const u64 value = memory.Read64(dynamic_index + 0x8);
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dynamic_index += 0x10;
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if (tag == ELF_DYNAMIC_TAG_NULL) {
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break;
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}
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if (tag == ELF_DYNAMIC_TAG_STRTAB) {
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string_table_offset = value;
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} else if (tag == ELF_DYNAMIC_TAG_SYMTAB) {
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symbol_table_offset = value;
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} else if (tag == ELF_DYNAMIC_TAG_SYMENT) {
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symbol_entry_size = value;
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}
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}
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if (string_table_offset == 0 || symbol_table_offset == 0 || symbol_entry_size == 0) {
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return {};
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}
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const auto string_table_address = text_offset + string_table_offset;
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const auto symbol_table_address = text_offset + symbol_table_offset;
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Symbols out;
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VAddr symbol_index = symbol_table_address;
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while (symbol_index < string_table_address) {
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ELFSymbol symbol{};
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memory.ReadBlock(symbol_index, &symbol, sizeof(ELFSymbol));
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VAddr string_offset = string_table_address + symbol.name_index;
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std::string name;
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for (u8 c = memory.Read8(string_offset); c != 0; c = memory.Read8(++string_offset)) {
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name += static_cast<char>(c);
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}
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symbol_index += symbol_entry_size;
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out.push_back({symbol, name});
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}
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return out;
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}
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std::optional<std::string> GetSymbolName(const Symbols& symbols, VAddr func_address) {
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const auto iter =
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std::find_if(symbols.begin(), symbols.end(), [func_address](const auto& pair) {
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const auto& symbol = pair.first;
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const auto end_address = symbol.value + symbol.size;
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return func_address >= symbol.value && func_address < end_address;
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});
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if (iter == symbols.end()) {
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return std::nullopt;
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}
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return iter->second;
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}
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} // Anonymous namespace
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constexpr u64 SEGMENT_BASE = 0x7100000000ull;
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@@ -169,9 +48,11 @@ std::vector<ARM_Interface::BacktraceEntry> ARM_Interface::GetBacktraceFromContex
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return {};
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}
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std::map<std::string, Symbols> symbols;
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std::map<std::string, Symbols::Symbols> symbols;
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for (const auto& module : modules) {
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symbols.insert_or_assign(module.second, GetSymbols(module.first, memory));
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symbols.insert_or_assign(module.second,
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Symbols::GetSymbols(module.first, system.Memory(),
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system.CurrentProcess()->Is64BitProcess()));
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}
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for (auto& entry : out) {
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@@ -193,7 +74,7 @@ std::vector<ARM_Interface::BacktraceEntry> ARM_Interface::GetBacktraceFromContex
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const auto symbol_set = symbols.find(entry.module);
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if (symbol_set != symbols.end()) {
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const auto symbol = GetSymbolName(symbol_set->second, entry.offset);
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const auto symbol = Symbols::GetSymbolName(symbol_set->second, entry.offset);
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if (symbol.has_value()) {
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// TODO(DarkLordZach): Add demangling of symbol names.
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entry.name = *symbol;
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@@ -225,9 +106,11 @@ std::vector<ARM_Interface::BacktraceEntry> ARM_Interface::GetBacktrace() const {
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return {};
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}
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std::map<std::string, Symbols> symbols;
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std::map<std::string, Symbols::Symbols> symbols;
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for (const auto& module : modules) {
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symbols.insert_or_assign(module.second, GetSymbols(module.first, memory));
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symbols.insert_or_assign(module.second,
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Symbols::GetSymbols(module.first, system.Memory(),
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system.CurrentProcess()->Is64BitProcess()));
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}
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for (auto& entry : out) {
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@@ -249,7 +132,7 @@ std::vector<ARM_Interface::BacktraceEntry> ARM_Interface::GetBacktrace() const {
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const auto symbol_set = symbols.find(entry.module);
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if (symbol_set != symbols.end()) {
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const auto symbol = GetSymbolName(symbol_set->second, entry.offset);
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const auto symbol = Symbols::GetSymbolName(symbol_set->second, entry.offset);
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if (symbol.has_value()) {
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// TODO(DarkLordZach): Add demangling of symbol names.
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entry.name = *symbol;
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190
src/core/arm/symbols.cpp
Normal file
190
src/core/arm/symbols.cpp
Normal file
@@ -0,0 +1,190 @@
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// Copyright 2022 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/bit_field.h"
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#include "common/common_funcs.h"
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#include "core/arm/symbols.h"
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#include "core/core.h"
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#include "core/memory.h"
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namespace Core {
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namespace {
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||||
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constexpr u64 ELF_DYNAMIC_TAG_NULL = 0;
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constexpr u64 ELF_DYNAMIC_TAG_STRTAB = 5;
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constexpr u64 ELF_DYNAMIC_TAG_SYMTAB = 6;
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constexpr u64 ELF_DYNAMIC_TAG_SYMENT = 11;
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enum class ELFSymbolType : u8 {
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None = 0,
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||||
Object = 1,
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||||
Function = 2,
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||||
Section = 3,
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||||
File = 4,
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||||
Common = 5,
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||||
TLS = 6,
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||||
};
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||||
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||||
enum class ELFSymbolBinding : u8 {
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Local = 0,
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Global = 1,
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Weak = 2,
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};
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||||
enum class ELFSymbolVisibility : u8 {
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Default = 0,
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Internal = 1,
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Hidden = 2,
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Protected = 3,
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||||
};
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||||
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struct ELF64Symbol {
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u32 name_index;
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union {
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u8 info;
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BitField<0, 4, ELFSymbolType> type;
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BitField<4, 4, ELFSymbolBinding> binding;
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||||
};
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||||
ELFSymbolVisibility visibility;
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||||
u16 sh_index;
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||||
u64 value;
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u64 size;
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};
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static_assert(sizeof(ELF64Symbol) == 0x18, "ELF64Symbol has incorrect size.");
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struct ELF32Symbol {
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u32 name_index;
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u32 value;
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u32 size;
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union {
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u8 info;
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||||
|
||||
BitField<0, 4, ELFSymbolType> type;
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||||
BitField<4, 4, ELFSymbolBinding> binding;
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||||
};
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||||
ELFSymbolVisibility visibility;
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||||
u16 sh_index;
|
||||
};
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static_assert(sizeof(ELF32Symbol) == 0x10, "ELF32Symbol has incorrect size.");
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||||
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||||
} // Anonymous namespace
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namespace Symbols {
|
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|
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template <typename Word, typename ELFSymbol, typename ByteReader>
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static Symbols GetSymbols(ByteReader ReadBytes) {
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const auto Read8{[&](u64 index) {
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u8 ret;
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ReadBytes(&ret, index, sizeof(u8));
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return ret;
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}};
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||||
|
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const auto Read32{[&](u64 index) {
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u32 ret;
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ReadBytes(&ret, index, sizeof(u32));
|
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return ret;
|
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}};
|
||||
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||||
const auto ReadWord{[&](u64 index) {
|
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Word ret;
|
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ReadBytes(&ret, index, sizeof(Word));
|
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return ret;
|
||||
}};
|
||||
|
||||
const u32 mod_offset = Read32(4);
|
||||
|
||||
if (Read32(mod_offset) != Common::MakeMagic('M', 'O', 'D', '0')) {
|
||||
return {};
|
||||
}
|
||||
|
||||
VAddr string_table_offset{};
|
||||
VAddr symbol_table_offset{};
|
||||
u64 symbol_entry_size{};
|
||||
|
||||
const auto dynamic_offset = Read32(mod_offset + 0x4) + mod_offset;
|
||||
|
||||
VAddr dynamic_index = dynamic_offset;
|
||||
while (true) {
|
||||
const Word tag = ReadWord(dynamic_index);
|
||||
const Word value = ReadWord(dynamic_index + sizeof(Word));
|
||||
dynamic_index += 2 * sizeof(Word);
|
||||
|
||||
if (tag == ELF_DYNAMIC_TAG_NULL) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (tag == ELF_DYNAMIC_TAG_STRTAB) {
|
||||
string_table_offset = value;
|
||||
} else if (tag == ELF_DYNAMIC_TAG_SYMTAB) {
|
||||
symbol_table_offset = value;
|
||||
} else if (tag == ELF_DYNAMIC_TAG_SYMENT) {
|
||||
symbol_entry_size = value;
|
||||
}
|
||||
}
|
||||
|
||||
if (string_table_offset == 0 || symbol_table_offset == 0 || symbol_entry_size == 0) {
|
||||
return {};
|
||||
}
|
||||
|
||||
Symbols out;
|
||||
|
||||
VAddr symbol_index = symbol_table_offset;
|
||||
while (symbol_index < string_table_offset) {
|
||||
ELFSymbol symbol{};
|
||||
ReadBytes(&symbol, symbol_index, sizeof(ELFSymbol));
|
||||
|
||||
VAddr string_offset = string_table_offset + symbol.name_index;
|
||||
std::string name;
|
||||
for (u8 c = Read8(string_offset); c != 0; c = Read8(++string_offset)) {
|
||||
name += static_cast<char>(c);
|
||||
}
|
||||
|
||||
symbol_index += symbol_entry_size;
|
||||
out[name] = std::make_pair(symbol.value, symbol.size);
|
||||
}
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
Symbols GetSymbols(VAddr base, Core::Memory::Memory& memory, bool is_64) {
|
||||
const auto ReadBytes{
|
||||
[&](void* ptr, size_t offset, size_t size) { memory.ReadBlock(base + offset, ptr, size); }};
|
||||
|
||||
if (is_64) {
|
||||
return GetSymbols<u64, ELF64Symbol>(ReadBytes);
|
||||
} else {
|
||||
return GetSymbols<u32, ELF32Symbol>(ReadBytes);
|
||||
}
|
||||
}
|
||||
|
||||
Symbols GetSymbols(std::span<const u8> data, bool is_64) {
|
||||
const auto ReadBytes{[&](void* ptr, size_t offset, size_t size) {
|
||||
std::memcpy(ptr, data.data() + offset, size);
|
||||
}};
|
||||
|
||||
if (is_64) {
|
||||
return GetSymbols<u64, ELF64Symbol>(ReadBytes);
|
||||
} else {
|
||||
return GetSymbols<u32, ELF32Symbol>(ReadBytes);
|
||||
}
|
||||
}
|
||||
|
||||
std::optional<std::string> GetSymbolName(const Symbols& symbols, VAddr addr) {
|
||||
const auto iter = std::find_if(symbols.cbegin(), symbols.cend(), [addr](const auto& pair) {
|
||||
const auto& [name, sym_info] = pair;
|
||||
const auto& [start_address, size] = sym_info;
|
||||
const auto end_address = start_address + size;
|
||||
return addr >= start_address && addr < end_address;
|
||||
});
|
||||
|
||||
if (iter == symbols.cend()) {
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
return iter->first;
|
||||
}
|
||||
|
||||
} // namespace Symbols
|
||||
} // namespace Core
|
||||
27
src/core/arm/symbols.h
Normal file
27
src/core/arm/symbols.h
Normal file
@@ -0,0 +1,27 @@
|
||||
// Copyright 2022 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <map>
|
||||
#include <optional>
|
||||
#include <span>
|
||||
#include <string>
|
||||
#include <utility>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Core::Memory {
|
||||
class Memory;
|
||||
} // namespace Core::Memory
|
||||
|
||||
namespace Core::Symbols {
|
||||
|
||||
using Symbols = std::map<std::string, std::pair<VAddr, std::size_t>, std::less<>>;
|
||||
|
||||
Symbols GetSymbols(VAddr base, Core::Memory::Memory& memory, bool is_64 = true);
|
||||
Symbols GetSymbols(std::span<const u8> data, bool is_64 = true);
|
||||
std::optional<std::string> GetSymbolName(const Symbols& symbols, VAddr addr);
|
||||
|
||||
} // namespace Core::Symbols
|
||||
@@ -148,29 +148,33 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
|
||||
|
||||
// LayeredExeFS
|
||||
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
|
||||
const auto sdmc_load_dir = fs_controller.GetSDMCModificationLoadRoot(title_id);
|
||||
|
||||
std::vector<VirtualDir> patch_dirs = {sdmc_load_dir};
|
||||
if (load_dir != nullptr && load_dir->GetSize() > 0) {
|
||||
auto patch_dirs = load_dir->GetSubdirectories();
|
||||
std::sort(
|
||||
patch_dirs.begin(), patch_dirs.end(),
|
||||
[](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
|
||||
const auto load_patch_dirs = load_dir->GetSubdirectories();
|
||||
patch_dirs.insert(patch_dirs.end(), load_patch_dirs.begin(), load_patch_dirs.end());
|
||||
}
|
||||
|
||||
std::vector<VirtualDir> layers;
|
||||
layers.reserve(patch_dirs.size() + 1);
|
||||
for (const auto& subdir : patch_dirs) {
|
||||
if (std::find(disabled.begin(), disabled.end(), subdir->GetName()) != disabled.end())
|
||||
continue;
|
||||
std::sort(patch_dirs.begin(), patch_dirs.end(),
|
||||
[](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
|
||||
|
||||
auto exefs_dir = FindSubdirectoryCaseless(subdir, "exefs");
|
||||
if (exefs_dir != nullptr)
|
||||
layers.push_back(std::move(exefs_dir));
|
||||
}
|
||||
layers.push_back(exefs);
|
||||
std::vector<VirtualDir> layers;
|
||||
layers.reserve(patch_dirs.size() + 1);
|
||||
for (const auto& subdir : patch_dirs) {
|
||||
if (std::find(disabled.begin(), disabled.end(), subdir->GetName()) != disabled.end())
|
||||
continue;
|
||||
|
||||
auto layered = LayeredVfsDirectory::MakeLayeredDirectory(std::move(layers));
|
||||
if (layered != nullptr) {
|
||||
LOG_INFO(Loader, " ExeFS: LayeredExeFS patches applied successfully");
|
||||
exefs = std::move(layered);
|
||||
}
|
||||
auto exefs_dir = FindSubdirectoryCaseless(subdir, "exefs");
|
||||
if (exefs_dir != nullptr)
|
||||
layers.push_back(std::move(exefs_dir));
|
||||
}
|
||||
layers.push_back(exefs);
|
||||
|
||||
auto layered = LayeredVfsDirectory::MakeLayeredDirectory(std::move(layers));
|
||||
if (layered != nullptr) {
|
||||
LOG_INFO(Loader, " ExeFS: LayeredExeFS patches applied successfully");
|
||||
exefs = std::move(layered);
|
||||
}
|
||||
|
||||
if (Settings::values.dump_exefs) {
|
||||
@@ -536,11 +540,20 @@ PatchManager::PatchVersionNames PatchManager::GetPatchVersionNames(VirtualFile u
|
||||
|
||||
// SDMC mod directory (RomFS LayeredFS)
|
||||
const auto sdmc_mod_dir = fs_controller.GetSDMCModificationLoadRoot(title_id);
|
||||
if (sdmc_mod_dir != nullptr && sdmc_mod_dir->GetSize() > 0 &&
|
||||
IsDirValidAndNonEmpty(FindSubdirectoryCaseless(sdmc_mod_dir, "romfs"))) {
|
||||
const auto mod_disabled =
|
||||
std::find(disabled.begin(), disabled.end(), "SDMC") != disabled.end();
|
||||
out.insert_or_assign(mod_disabled ? "[D] SDMC" : "SDMC", "LayeredFS");
|
||||
if (sdmc_mod_dir != nullptr && sdmc_mod_dir->GetSize() > 0) {
|
||||
std::string types;
|
||||
if (IsDirValidAndNonEmpty(FindSubdirectoryCaseless(sdmc_mod_dir, "exefs"))) {
|
||||
AppendCommaIfNotEmpty(types, "LayeredExeFS");
|
||||
}
|
||||
if (IsDirValidAndNonEmpty(FindSubdirectoryCaseless(sdmc_mod_dir, "romfs"))) {
|
||||
AppendCommaIfNotEmpty(types, "LayeredFS");
|
||||
}
|
||||
|
||||
if (!types.empty()) {
|
||||
const auto mod_disabled =
|
||||
std::find(disabled.begin(), disabled.end(), "SDMC") != disabled.end();
|
||||
out.insert_or_assign(mod_disabled ? "[D] SDMC" : "SDMC", types);
|
||||
}
|
||||
}
|
||||
|
||||
// DLC
|
||||
|
||||
@@ -132,7 +132,7 @@ void EmulatedConsole::SetMotionParam(Common::ParamPackage param) {
|
||||
}
|
||||
|
||||
void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) {
|
||||
std::lock_guard lock{mutex};
|
||||
std::unique_lock lock{mutex};
|
||||
auto& raw_status = console.motion_values.raw_status;
|
||||
auto& emulated = console.motion_values.emulated;
|
||||
|
||||
@@ -151,6 +151,7 @@ void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) {
|
||||
emulated.UpdateOrientation(raw_status.delta_timestamp);
|
||||
|
||||
if (is_configuring) {
|
||||
lock.unlock();
|
||||
TriggerOnChange(ConsoleTriggerType::Motion);
|
||||
return;
|
||||
}
|
||||
@@ -166,6 +167,7 @@ void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) {
|
||||
// Find what is this value
|
||||
motion.verticalization_error = 0.0f;
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(ConsoleTriggerType::Motion);
|
||||
}
|
||||
|
||||
@@ -173,11 +175,12 @@ void EmulatedConsole::SetTouch(const Common::Input::CallbackStatus& callback, st
|
||||
if (index >= console.touch_values.size()) {
|
||||
return;
|
||||
}
|
||||
std::lock_guard lock{mutex};
|
||||
std::unique_lock lock{mutex};
|
||||
|
||||
console.touch_values[index] = TransformToTouch(callback);
|
||||
|
||||
if (is_configuring) {
|
||||
lock.unlock();
|
||||
TriggerOnChange(ConsoleTriggerType::Touch);
|
||||
return;
|
||||
}
|
||||
@@ -189,26 +192,32 @@ void EmulatedConsole::SetTouch(const Common::Input::CallbackStatus& callback, st
|
||||
.pressed = console.touch_values[index].pressed.value,
|
||||
};
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(ConsoleTriggerType::Touch);
|
||||
}
|
||||
|
||||
ConsoleMotionValues EmulatedConsole::GetMotionValues() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return console.motion_values;
|
||||
}
|
||||
|
||||
TouchValues EmulatedConsole::GetTouchValues() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return console.touch_values;
|
||||
}
|
||||
|
||||
ConsoleMotion EmulatedConsole::GetMotion() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return console.motion_state;
|
||||
}
|
||||
|
||||
TouchFingerState EmulatedConsole::GetTouch() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return console.touch_state;
|
||||
}
|
||||
|
||||
void EmulatedConsole::TriggerOnChange(ConsoleTriggerType type) {
|
||||
std::scoped_lock lock{callback_mutex};
|
||||
for (const auto& poller_pair : callback_list) {
|
||||
const ConsoleUpdateCallback& poller = poller_pair.second;
|
||||
if (poller.on_change) {
|
||||
@@ -218,13 +227,13 @@ void EmulatedConsole::TriggerOnChange(ConsoleTriggerType type) {
|
||||
}
|
||||
|
||||
int EmulatedConsole::SetCallback(ConsoleUpdateCallback update_callback) {
|
||||
std::lock_guard lock{mutex};
|
||||
std::scoped_lock lock{callback_mutex};
|
||||
callback_list.insert_or_assign(last_callback_key, update_callback);
|
||||
return last_callback_key++;
|
||||
}
|
||||
|
||||
void EmulatedConsole::DeleteCallback(int key) {
|
||||
std::lock_guard lock{mutex};
|
||||
std::scoped_lock lock{callback_mutex};
|
||||
const auto& iterator = callback_list.find(key);
|
||||
if (iterator == callback_list.end()) {
|
||||
LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);
|
||||
|
||||
@@ -183,6 +183,7 @@ private:
|
||||
TouchDevices touch_devices;
|
||||
|
||||
mutable std::mutex mutex;
|
||||
mutable std::mutex callback_mutex;
|
||||
std::unordered_map<int, ConsoleUpdateCallback> callback_list;
|
||||
int last_callback_key = 0;
|
||||
|
||||
|
||||
@@ -353,14 +353,17 @@ void EmulatedController::DisableConfiguration() {
|
||||
}
|
||||
|
||||
void EmulatedController::EnableSystemButtons() {
|
||||
std::scoped_lock lock{mutex};
|
||||
system_buttons_enabled = true;
|
||||
}
|
||||
|
||||
void EmulatedController::DisableSystemButtons() {
|
||||
std::scoped_lock lock{mutex};
|
||||
system_buttons_enabled = false;
|
||||
}
|
||||
|
||||
void EmulatedController::ResetSystemButtons() {
|
||||
std::scoped_lock lock{mutex};
|
||||
controller.home_button_state.home.Assign(false);
|
||||
controller.capture_button_state.capture.Assign(false);
|
||||
}
|
||||
@@ -494,139 +497,141 @@ void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback
|
||||
if (index >= controller.button_values.size()) {
|
||||
return;
|
||||
}
|
||||
{
|
||||
std::lock_guard lock{mutex};
|
||||
bool value_changed = false;
|
||||
const auto new_status = TransformToButton(callback);
|
||||
auto& current_status = controller.button_values[index];
|
||||
std::unique_lock lock{mutex};
|
||||
bool value_changed = false;
|
||||
const auto new_status = TransformToButton(callback);
|
||||
auto& current_status = controller.button_values[index];
|
||||
|
||||
// Only read button values that have the same uuid or are pressed once
|
||||
if (current_status.uuid != uuid) {
|
||||
if (!new_status.value) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
current_status.toggle = new_status.toggle;
|
||||
current_status.uuid = uuid;
|
||||
|
||||
// Update button status with current
|
||||
if (!current_status.toggle) {
|
||||
current_status.locked = false;
|
||||
if (current_status.value != new_status.value) {
|
||||
current_status.value = new_status.value;
|
||||
value_changed = true;
|
||||
}
|
||||
} else {
|
||||
// Toggle button and lock status
|
||||
if (new_status.value && !current_status.locked) {
|
||||
current_status.locked = true;
|
||||
current_status.value = !current_status.value;
|
||||
value_changed = true;
|
||||
}
|
||||
|
||||
// Unlock button ready for next press
|
||||
if (!new_status.value && current_status.locked) {
|
||||
current_status.locked = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (!value_changed) {
|
||||
// Only read button values that have the same uuid or are pressed once
|
||||
if (current_status.uuid != uuid) {
|
||||
if (!new_status.value) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (is_configuring) {
|
||||
controller.npad_button_state.raw = NpadButton::None;
|
||||
controller.debug_pad_button_state.raw = 0;
|
||||
TriggerOnChange(ControllerTriggerType::Button, false);
|
||||
return;
|
||||
}
|
||||
|
||||
switch (index) {
|
||||
case Settings::NativeButton::A:
|
||||
controller.npad_button_state.a.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.a.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::B:
|
||||
controller.npad_button_state.b.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.b.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::X:
|
||||
controller.npad_button_state.x.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.x.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::Y:
|
||||
controller.npad_button_state.y.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.y.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::LStick:
|
||||
controller.npad_button_state.stick_l.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::RStick:
|
||||
controller.npad_button_state.stick_r.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::L:
|
||||
controller.npad_button_state.l.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.l.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::R:
|
||||
controller.npad_button_state.r.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.r.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::ZL:
|
||||
controller.npad_button_state.zl.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.zl.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::ZR:
|
||||
controller.npad_button_state.zr.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.zr.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::Plus:
|
||||
controller.npad_button_state.plus.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.plus.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::Minus:
|
||||
controller.npad_button_state.minus.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.minus.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::DLeft:
|
||||
controller.npad_button_state.left.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.d_left.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::DUp:
|
||||
controller.npad_button_state.up.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.d_up.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::DRight:
|
||||
controller.npad_button_state.right.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.d_right.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::DDown:
|
||||
controller.npad_button_state.down.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.d_down.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::SL:
|
||||
controller.npad_button_state.left_sl.Assign(current_status.value);
|
||||
controller.npad_button_state.right_sl.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::SR:
|
||||
controller.npad_button_state.left_sr.Assign(current_status.value);
|
||||
controller.npad_button_state.right_sr.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::Home:
|
||||
if (!system_buttons_enabled) {
|
||||
break;
|
||||
}
|
||||
controller.home_button_state.home.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::Screenshot:
|
||||
if (!system_buttons_enabled) {
|
||||
break;
|
||||
}
|
||||
controller.capture_button_state.capture.Assign(current_status.value);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
current_status.toggle = new_status.toggle;
|
||||
current_status.uuid = uuid;
|
||||
|
||||
// Update button status with current
|
||||
if (!current_status.toggle) {
|
||||
current_status.locked = false;
|
||||
if (current_status.value != new_status.value) {
|
||||
current_status.value = new_status.value;
|
||||
value_changed = true;
|
||||
}
|
||||
} else {
|
||||
// Toggle button and lock status
|
||||
if (new_status.value && !current_status.locked) {
|
||||
current_status.locked = true;
|
||||
current_status.value = !current_status.value;
|
||||
value_changed = true;
|
||||
}
|
||||
|
||||
// Unlock button ready for next press
|
||||
if (!new_status.value && current_status.locked) {
|
||||
current_status.locked = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (!value_changed) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (is_configuring) {
|
||||
controller.npad_button_state.raw = NpadButton::None;
|
||||
controller.debug_pad_button_state.raw = 0;
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Button, false);
|
||||
return;
|
||||
}
|
||||
|
||||
switch (index) {
|
||||
case Settings::NativeButton::A:
|
||||
controller.npad_button_state.a.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.a.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::B:
|
||||
controller.npad_button_state.b.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.b.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::X:
|
||||
controller.npad_button_state.x.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.x.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::Y:
|
||||
controller.npad_button_state.y.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.y.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::LStick:
|
||||
controller.npad_button_state.stick_l.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::RStick:
|
||||
controller.npad_button_state.stick_r.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::L:
|
||||
controller.npad_button_state.l.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.l.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::R:
|
||||
controller.npad_button_state.r.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.r.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::ZL:
|
||||
controller.npad_button_state.zl.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.zl.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::ZR:
|
||||
controller.npad_button_state.zr.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.zr.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::Plus:
|
||||
controller.npad_button_state.plus.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.plus.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::Minus:
|
||||
controller.npad_button_state.minus.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.minus.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::DLeft:
|
||||
controller.npad_button_state.left.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.d_left.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::DUp:
|
||||
controller.npad_button_state.up.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.d_up.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::DRight:
|
||||
controller.npad_button_state.right.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.d_right.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::DDown:
|
||||
controller.npad_button_state.down.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.d_down.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::SL:
|
||||
controller.npad_button_state.left_sl.Assign(current_status.value);
|
||||
controller.npad_button_state.right_sl.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::SR:
|
||||
controller.npad_button_state.left_sr.Assign(current_status.value);
|
||||
controller.npad_button_state.right_sr.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::Home:
|
||||
if (!system_buttons_enabled) {
|
||||
break;
|
||||
}
|
||||
controller.home_button_state.home.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::Screenshot:
|
||||
if (!system_buttons_enabled) {
|
||||
break;
|
||||
}
|
||||
controller.capture_button_state.capture.Assign(current_status.value);
|
||||
break;
|
||||
}
|
||||
|
||||
lock.unlock();
|
||||
|
||||
if (!is_connected) {
|
||||
if (npad_id_type == NpadIdType::Player1 && npad_type != NpadStyleIndex::Handheld) {
|
||||
Connect();
|
||||
@@ -643,7 +648,7 @@ void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback,
|
||||
if (index >= controller.stick_values.size()) {
|
||||
return;
|
||||
}
|
||||
std::lock_guard lock{mutex};
|
||||
std::unique_lock lock{mutex};
|
||||
const auto stick_value = TransformToStick(callback);
|
||||
|
||||
// Only read stick values that have the same uuid or are over the threshold to avoid flapping
|
||||
@@ -659,6 +664,7 @@ void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback,
|
||||
if (is_configuring) {
|
||||
controller.analog_stick_state.left = {};
|
||||
controller.analog_stick_state.right = {};
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Stick, false);
|
||||
return;
|
||||
}
|
||||
@@ -685,6 +691,7 @@ void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback,
|
||||
break;
|
||||
}
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Stick, true);
|
||||
}
|
||||
|
||||
@@ -693,7 +700,7 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac
|
||||
if (index >= controller.trigger_values.size()) {
|
||||
return;
|
||||
}
|
||||
std::lock_guard lock{mutex};
|
||||
std::unique_lock lock{mutex};
|
||||
const auto trigger_value = TransformToTrigger(callback);
|
||||
|
||||
// Only read trigger values that have the same uuid or are pressed once
|
||||
@@ -709,6 +716,7 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac
|
||||
if (is_configuring) {
|
||||
controller.gc_trigger_state.left = 0;
|
||||
controller.gc_trigger_state.right = 0;
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Trigger, false);
|
||||
return;
|
||||
}
|
||||
@@ -727,6 +735,7 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac
|
||||
break;
|
||||
}
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Trigger, true);
|
||||
}
|
||||
|
||||
@@ -735,7 +744,7 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback
|
||||
if (index >= controller.motion_values.size()) {
|
||||
return;
|
||||
}
|
||||
std::lock_guard lock{mutex};
|
||||
std::unique_lock lock{mutex};
|
||||
auto& raw_status = controller.motion_values[index].raw_status;
|
||||
auto& emulated = controller.motion_values[index].emulated;
|
||||
|
||||
@@ -756,6 +765,7 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback
|
||||
force_update_motion = raw_status.force_update;
|
||||
|
||||
if (is_configuring) {
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Motion, false);
|
||||
return;
|
||||
}
|
||||
@@ -767,6 +777,7 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback
|
||||
motion.orientation = emulated.GetOrientation();
|
||||
motion.is_at_rest = !emulated.IsMoving(motion_sensitivity);
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Motion, true);
|
||||
}
|
||||
|
||||
@@ -775,10 +786,11 @@ void EmulatedController::SetBattery(const Common::Input::CallbackStatus& callbac
|
||||
if (index >= controller.battery_values.size()) {
|
||||
return;
|
||||
}
|
||||
std::lock_guard lock{mutex};
|
||||
std::unique_lock lock{mutex};
|
||||
controller.battery_values[index] = TransformToBattery(callback);
|
||||
|
||||
if (is_configuring) {
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Battery, false);
|
||||
return;
|
||||
}
|
||||
@@ -835,6 +847,8 @@ void EmulatedController::SetBattery(const Common::Input::CallbackStatus& callbac
|
||||
};
|
||||
break;
|
||||
}
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Battery, true);
|
||||
}
|
||||
|
||||
@@ -932,6 +946,7 @@ void EmulatedController::SetSupportedNpadStyleTag(NpadStyleTag supported_styles)
|
||||
}
|
||||
|
||||
bool EmulatedController::IsControllerFullkey(bool use_temporary_value) const {
|
||||
std::scoped_lock lock{mutex};
|
||||
const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type;
|
||||
switch (type) {
|
||||
case NpadStyleIndex::ProController:
|
||||
@@ -947,6 +962,7 @@ bool EmulatedController::IsControllerFullkey(bool use_temporary_value) const {
|
||||
}
|
||||
|
||||
bool EmulatedController::IsControllerSupported(bool use_temporary_value) const {
|
||||
std::scoped_lock lock{mutex};
|
||||
const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type;
|
||||
switch (type) {
|
||||
case NpadStyleIndex::ProController:
|
||||
@@ -982,40 +998,44 @@ void EmulatedController::Connect(bool use_temporary_value) {
|
||||
LOG_ERROR(Service_HID, "Controller type {} is not supported", type);
|
||||
return;
|
||||
}
|
||||
{
|
||||
std::lock_guard lock{mutex};
|
||||
if (is_configuring) {
|
||||
tmp_is_connected = true;
|
||||
TriggerOnChange(ControllerTriggerType::Connected, false);
|
||||
return;
|
||||
}
|
||||
|
||||
if (is_connected) {
|
||||
return;
|
||||
}
|
||||
is_connected = true;
|
||||
std::unique_lock lock{mutex};
|
||||
if (is_configuring) {
|
||||
tmp_is_connected = true;
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Connected, false);
|
||||
return;
|
||||
}
|
||||
|
||||
if (is_connected) {
|
||||
return;
|
||||
}
|
||||
is_connected = true;
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Connected, true);
|
||||
}
|
||||
|
||||
void EmulatedController::Disconnect() {
|
||||
{
|
||||
std::lock_guard lock{mutex};
|
||||
if (is_configuring) {
|
||||
tmp_is_connected = false;
|
||||
TriggerOnChange(ControllerTriggerType::Disconnected, false);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!is_connected) {
|
||||
return;
|
||||
}
|
||||
is_connected = false;
|
||||
std::unique_lock lock{mutex};
|
||||
if (is_configuring) {
|
||||
tmp_is_connected = false;
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Disconnected, false);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!is_connected) {
|
||||
return;
|
||||
}
|
||||
is_connected = false;
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Disconnected, true);
|
||||
}
|
||||
|
||||
bool EmulatedController::IsConnected(bool get_temporary_value) const {
|
||||
std::scoped_lock lock{mutex};
|
||||
if (get_temporary_value && is_configuring) {
|
||||
return tmp_is_connected;
|
||||
}
|
||||
@@ -1029,10 +1049,12 @@ bool EmulatedController::IsVibrationEnabled() const {
|
||||
}
|
||||
|
||||
NpadIdType EmulatedController::GetNpadIdType() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return npad_id_type;
|
||||
}
|
||||
|
||||
NpadStyleIndex EmulatedController::GetNpadStyleIndex(bool get_temporary_value) const {
|
||||
std::scoped_lock lock{mutex};
|
||||
if (get_temporary_value && is_configuring) {
|
||||
return tmp_npad_type;
|
||||
}
|
||||
@@ -1040,27 +1062,28 @@ NpadStyleIndex EmulatedController::GetNpadStyleIndex(bool get_temporary_value) c
|
||||
}
|
||||
|
||||
void EmulatedController::SetNpadStyleIndex(NpadStyleIndex npad_type_) {
|
||||
{
|
||||
std::lock_guard lock{mutex};
|
||||
std::unique_lock lock{mutex};
|
||||
|
||||
if (is_configuring) {
|
||||
if (tmp_npad_type == npad_type_) {
|
||||
return;
|
||||
}
|
||||
tmp_npad_type = npad_type_;
|
||||
TriggerOnChange(ControllerTriggerType::Type, false);
|
||||
if (is_configuring) {
|
||||
if (tmp_npad_type == npad_type_) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (npad_type == npad_type_) {
|
||||
return;
|
||||
}
|
||||
if (is_connected) {
|
||||
LOG_WARNING(Service_HID, "Controller {} type changed while it's connected",
|
||||
NpadIdTypeToIndex(npad_id_type));
|
||||
}
|
||||
npad_type = npad_type_;
|
||||
tmp_npad_type = npad_type_;
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Type, false);
|
||||
return;
|
||||
}
|
||||
|
||||
if (npad_type == npad_type_) {
|
||||
return;
|
||||
}
|
||||
if (is_connected) {
|
||||
LOG_WARNING(Service_HID, "Controller {} type changed while it's connected",
|
||||
NpadIdTypeToIndex(npad_id_type));
|
||||
}
|
||||
npad_type = npad_type_;
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Type, true);
|
||||
}
|
||||
|
||||
@@ -1088,30 +1111,37 @@ LedPattern EmulatedController::GetLedPattern() const {
|
||||
}
|
||||
|
||||
ButtonValues EmulatedController::GetButtonsValues() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return controller.button_values;
|
||||
}
|
||||
|
||||
SticksValues EmulatedController::GetSticksValues() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return controller.stick_values;
|
||||
}
|
||||
|
||||
TriggerValues EmulatedController::GetTriggersValues() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return controller.trigger_values;
|
||||
}
|
||||
|
||||
ControllerMotionValues EmulatedController::GetMotionValues() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return controller.motion_values;
|
||||
}
|
||||
|
||||
ColorValues EmulatedController::GetColorsValues() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return controller.color_values;
|
||||
}
|
||||
|
||||
BatteryValues EmulatedController::GetBatteryValues() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return controller.battery_values;
|
||||
}
|
||||
|
||||
HomeButtonState EmulatedController::GetHomeButtons() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
if (is_configuring) {
|
||||
return {};
|
||||
}
|
||||
@@ -1119,6 +1149,7 @@ HomeButtonState EmulatedController::GetHomeButtons() const {
|
||||
}
|
||||
|
||||
CaptureButtonState EmulatedController::GetCaptureButtons() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
if (is_configuring) {
|
||||
return {};
|
||||
}
|
||||
@@ -1126,6 +1157,7 @@ CaptureButtonState EmulatedController::GetCaptureButtons() const {
|
||||
}
|
||||
|
||||
NpadButtonState EmulatedController::GetNpadButtons() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
if (is_configuring) {
|
||||
return {};
|
||||
}
|
||||
@@ -1133,6 +1165,7 @@ NpadButtonState EmulatedController::GetNpadButtons() const {
|
||||
}
|
||||
|
||||
DebugPadButton EmulatedController::GetDebugPadButtons() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
if (is_configuring) {
|
||||
return {};
|
||||
}
|
||||
@@ -1140,20 +1173,27 @@ DebugPadButton EmulatedController::GetDebugPadButtons() const {
|
||||
}
|
||||
|
||||
AnalogSticks EmulatedController::GetSticks() const {
|
||||
std::unique_lock lock{mutex};
|
||||
|
||||
if (is_configuring) {
|
||||
return {};
|
||||
}
|
||||
|
||||
// Some drivers like stick from buttons need constant refreshing
|
||||
for (auto& device : stick_devices) {
|
||||
if (!device) {
|
||||
continue;
|
||||
}
|
||||
lock.unlock();
|
||||
device->SoftUpdate();
|
||||
lock.lock();
|
||||
}
|
||||
|
||||
return controller.analog_stick_state;
|
||||
}
|
||||
|
||||
NpadGcTriggerState EmulatedController::GetTriggers() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
if (is_configuring) {
|
||||
return {};
|
||||
}
|
||||
@@ -1161,26 +1201,35 @@ NpadGcTriggerState EmulatedController::GetTriggers() const {
|
||||
}
|
||||
|
||||
MotionState EmulatedController::GetMotions() const {
|
||||
std::unique_lock lock{mutex};
|
||||
|
||||
// Some drivers like mouse motion need constant refreshing
|
||||
if (force_update_motion) {
|
||||
for (auto& device : motion_devices) {
|
||||
if (!device) {
|
||||
continue;
|
||||
}
|
||||
lock.unlock();
|
||||
device->ForceUpdate();
|
||||
lock.lock();
|
||||
}
|
||||
}
|
||||
|
||||
return controller.motion_state;
|
||||
}
|
||||
|
||||
ControllerColors EmulatedController::GetColors() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return controller.colors_state;
|
||||
}
|
||||
|
||||
BatteryLevelState EmulatedController::GetBattery() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return controller.battery_state;
|
||||
}
|
||||
|
||||
void EmulatedController::TriggerOnChange(ControllerTriggerType type, bool is_npad_service_update) {
|
||||
std::scoped_lock lock{callback_mutex};
|
||||
for (const auto& poller_pair : callback_list) {
|
||||
const ControllerUpdateCallback& poller = poller_pair.second;
|
||||
if (!is_npad_service_update && poller.is_npad_service) {
|
||||
@@ -1193,13 +1242,13 @@ void EmulatedController::TriggerOnChange(ControllerTriggerType type, bool is_npa
|
||||
}
|
||||
|
||||
int EmulatedController::SetCallback(ControllerUpdateCallback update_callback) {
|
||||
std::lock_guard lock{mutex};
|
||||
std::scoped_lock lock{callback_mutex};
|
||||
callback_list.insert_or_assign(last_callback_key, std::move(update_callback));
|
||||
return last_callback_key++;
|
||||
}
|
||||
|
||||
void EmulatedController::DeleteCallback(int key) {
|
||||
std::lock_guard lock{mutex};
|
||||
std::scoped_lock lock{callback_mutex};
|
||||
const auto& iterator = callback_list.find(key);
|
||||
if (iterator == callback_list.end()) {
|
||||
LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);
|
||||
|
||||
@@ -400,7 +400,7 @@ private:
|
||||
*/
|
||||
void TriggerOnChange(ControllerTriggerType type, bool is_service_update);
|
||||
|
||||
NpadIdType npad_id_type;
|
||||
const NpadIdType npad_id_type;
|
||||
NpadStyleIndex npad_type{NpadStyleIndex::None};
|
||||
NpadStyleTag supported_style_tag{NpadStyleSet::All};
|
||||
bool is_connected{false};
|
||||
@@ -434,6 +434,7 @@ private:
|
||||
StickDevices tas_stick_devices;
|
||||
|
||||
mutable std::mutex mutex;
|
||||
mutable std::mutex callback_mutex;
|
||||
std::unordered_map<int, ControllerUpdateCallback> callback_list;
|
||||
int last_callback_key = 0;
|
||||
|
||||
|
||||
@@ -169,7 +169,7 @@ void EmulatedDevices::SetKeyboardButton(const Common::Input::CallbackStatus& cal
|
||||
if (index >= device_status.keyboard_values.size()) {
|
||||
return;
|
||||
}
|
||||
std::lock_guard lock{mutex};
|
||||
std::unique_lock lock{mutex};
|
||||
bool value_changed = false;
|
||||
const auto new_status = TransformToButton(callback);
|
||||
auto& current_status = device_status.keyboard_values[index];
|
||||
@@ -201,6 +201,7 @@ void EmulatedDevices::SetKeyboardButton(const Common::Input::CallbackStatus& cal
|
||||
}
|
||||
|
||||
if (is_configuring) {
|
||||
lock.unlock();
|
||||
TriggerOnChange(DeviceTriggerType::Keyboard);
|
||||
return;
|
||||
}
|
||||
@@ -208,6 +209,7 @@ void EmulatedDevices::SetKeyboardButton(const Common::Input::CallbackStatus& cal
|
||||
// Index should be converted from NativeKeyboard to KeyboardKeyIndex
|
||||
UpdateKey(index, current_status.value);
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(DeviceTriggerType::Keyboard);
|
||||
}
|
||||
|
||||
@@ -227,7 +229,7 @@ void EmulatedDevices::SetKeyboardModifier(const Common::Input::CallbackStatus& c
|
||||
if (index >= device_status.keyboard_moddifier_values.size()) {
|
||||
return;
|
||||
}
|
||||
std::lock_guard lock{mutex};
|
||||
std::unique_lock lock{mutex};
|
||||
bool value_changed = false;
|
||||
const auto new_status = TransformToButton(callback);
|
||||
auto& current_status = device_status.keyboard_moddifier_values[index];
|
||||
@@ -259,6 +261,7 @@ void EmulatedDevices::SetKeyboardModifier(const Common::Input::CallbackStatus& c
|
||||
}
|
||||
|
||||
if (is_configuring) {
|
||||
lock.unlock();
|
||||
TriggerOnChange(DeviceTriggerType::KeyboardModdifier);
|
||||
return;
|
||||
}
|
||||
@@ -289,6 +292,7 @@ void EmulatedDevices::SetKeyboardModifier(const Common::Input::CallbackStatus& c
|
||||
break;
|
||||
}
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(DeviceTriggerType::KeyboardModdifier);
|
||||
}
|
||||
|
||||
@@ -297,7 +301,7 @@ void EmulatedDevices::SetMouseButton(const Common::Input::CallbackStatus& callba
|
||||
if (index >= device_status.mouse_button_values.size()) {
|
||||
return;
|
||||
}
|
||||
std::lock_guard lock{mutex};
|
||||
std::unique_lock lock{mutex};
|
||||
bool value_changed = false;
|
||||
const auto new_status = TransformToButton(callback);
|
||||
auto& current_status = device_status.mouse_button_values[index];
|
||||
@@ -329,6 +333,7 @@ void EmulatedDevices::SetMouseButton(const Common::Input::CallbackStatus& callba
|
||||
}
|
||||
|
||||
if (is_configuring) {
|
||||
lock.unlock();
|
||||
TriggerOnChange(DeviceTriggerType::Mouse);
|
||||
return;
|
||||
}
|
||||
@@ -351,6 +356,7 @@ void EmulatedDevices::SetMouseButton(const Common::Input::CallbackStatus& callba
|
||||
break;
|
||||
}
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(DeviceTriggerType::Mouse);
|
||||
}
|
||||
|
||||
@@ -359,13 +365,14 @@ void EmulatedDevices::SetMouseAnalog(const Common::Input::CallbackStatus& callba
|
||||
if (index >= device_status.mouse_analog_values.size()) {
|
||||
return;
|
||||
}
|
||||
std::lock_guard lock{mutex};
|
||||
std::unique_lock lock{mutex};
|
||||
const auto analog_value = TransformToAnalog(callback);
|
||||
|
||||
device_status.mouse_analog_values[index] = analog_value;
|
||||
|
||||
if (is_configuring) {
|
||||
device_status.mouse_position_state = {};
|
||||
lock.unlock();
|
||||
TriggerOnChange(DeviceTriggerType::Mouse);
|
||||
return;
|
||||
}
|
||||
@@ -379,17 +386,19 @@ void EmulatedDevices::SetMouseAnalog(const Common::Input::CallbackStatus& callba
|
||||
break;
|
||||
}
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(DeviceTriggerType::Mouse);
|
||||
}
|
||||
|
||||
void EmulatedDevices::SetMouseStick(const Common::Input::CallbackStatus& callback) {
|
||||
std::lock_guard lock{mutex};
|
||||
std::unique_lock lock{mutex};
|
||||
const auto touch_value = TransformToTouch(callback);
|
||||
|
||||
device_status.mouse_stick_value = touch_value;
|
||||
|
||||
if (is_configuring) {
|
||||
device_status.mouse_position_state = {};
|
||||
lock.unlock();
|
||||
TriggerOnChange(DeviceTriggerType::Mouse);
|
||||
return;
|
||||
}
|
||||
@@ -397,42 +406,52 @@ void EmulatedDevices::SetMouseStick(const Common::Input::CallbackStatus& callbac
|
||||
device_status.mouse_position_state.x = touch_value.x.value;
|
||||
device_status.mouse_position_state.y = touch_value.y.value;
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(DeviceTriggerType::Mouse);
|
||||
}
|
||||
|
||||
KeyboardValues EmulatedDevices::GetKeyboardValues() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return device_status.keyboard_values;
|
||||
}
|
||||
|
||||
KeyboardModifierValues EmulatedDevices::GetKeyboardModdifierValues() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return device_status.keyboard_moddifier_values;
|
||||
}
|
||||
|
||||
MouseButtonValues EmulatedDevices::GetMouseButtonsValues() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return device_status.mouse_button_values;
|
||||
}
|
||||
|
||||
KeyboardKey EmulatedDevices::GetKeyboard() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return device_status.keyboard_state;
|
||||
}
|
||||
|
||||
KeyboardModifier EmulatedDevices::GetKeyboardModifier() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return device_status.keyboard_moddifier_state;
|
||||
}
|
||||
|
||||
MouseButton EmulatedDevices::GetMouseButtons() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return device_status.mouse_button_state;
|
||||
}
|
||||
|
||||
MousePosition EmulatedDevices::GetMousePosition() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return device_status.mouse_position_state;
|
||||
}
|
||||
|
||||
AnalogStickState EmulatedDevices::GetMouseWheel() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return device_status.mouse_wheel_state;
|
||||
}
|
||||
|
||||
void EmulatedDevices::TriggerOnChange(DeviceTriggerType type) {
|
||||
std::scoped_lock lock{callback_mutex};
|
||||
for (const auto& poller_pair : callback_list) {
|
||||
const InterfaceUpdateCallback& poller = poller_pair.second;
|
||||
if (poller.on_change) {
|
||||
@@ -442,13 +461,13 @@ void EmulatedDevices::TriggerOnChange(DeviceTriggerType type) {
|
||||
}
|
||||
|
||||
int EmulatedDevices::SetCallback(InterfaceUpdateCallback update_callback) {
|
||||
std::lock_guard lock{mutex};
|
||||
std::scoped_lock lock{callback_mutex};
|
||||
callback_list.insert_or_assign(last_callback_key, std::move(update_callback));
|
||||
return last_callback_key++;
|
||||
}
|
||||
|
||||
void EmulatedDevices::DeleteCallback(int key) {
|
||||
std::lock_guard lock{mutex};
|
||||
std::scoped_lock lock{callback_mutex};
|
||||
const auto& iterator = callback_list.find(key);
|
||||
if (iterator == callback_list.end()) {
|
||||
LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);
|
||||
|
||||
@@ -200,6 +200,7 @@ private:
|
||||
MouseStickDevice mouse_stick_device;
|
||||
|
||||
mutable std::mutex mutex;
|
||||
mutable std::mutex callback_mutex;
|
||||
std::unordered_map<int, InterfaceUpdateCallback> callback_list;
|
||||
int last_callback_key = 0;
|
||||
|
||||
|
||||
@@ -148,9 +148,9 @@ u64 GenerateUniformRange(u64 min, u64 max, F f) {
|
||||
} // Anonymous namespace
|
||||
|
||||
u64 KSystemControl::GenerateRandomU64() {
|
||||
static std::random_device device;
|
||||
static std::mt19937 gen(device());
|
||||
static std::uniform_int_distribution<u64> distribution(1, std::numeric_limits<u64>::max());
|
||||
std::random_device device;
|
||||
std::mt19937 gen(device());
|
||||
std::uniform_int_distribution<u64> distribution(1, std::numeric_limits<u64>::max());
|
||||
return distribution(gen);
|
||||
}
|
||||
|
||||
|
||||
@@ -161,7 +161,7 @@ public:
|
||||
do {
|
||||
ASSERT(cur_ref_count > 0);
|
||||
} while (!m_ref_count.compare_exchange_weak(cur_ref_count, cur_ref_count - 1,
|
||||
std::memory_order_relaxed));
|
||||
std::memory_order_acq_rel));
|
||||
|
||||
// If ref count hits zero, destroy the object.
|
||||
if (cur_ref_count - 1 == 0) {
|
||||
|
||||
@@ -346,7 +346,8 @@ ResultCode KPageTable::MapCodeMemory(VAddr dst_address, VAddr src_address, std::
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
ResultCode KPageTable::UnmapCodeMemory(VAddr dst_address, VAddr src_address, std::size_t size) {
|
||||
ResultCode KPageTable::UnmapCodeMemory(VAddr dst_address, VAddr src_address, std::size_t size,
|
||||
ICacheInvalidationStrategy icache_invalidation_strategy) {
|
||||
// Validate the mapping request.
|
||||
R_UNLESS(this->CanContain(dst_address, size, KMemoryState::AliasCode),
|
||||
ResultInvalidMemoryRegion);
|
||||
@@ -396,7 +397,11 @@ ResultCode KPageTable::UnmapCodeMemory(VAddr dst_address, VAddr src_address, std
|
||||
bool reprotected_pages = false;
|
||||
SCOPE_EXIT({
|
||||
if (reprotected_pages && any_code_pages) {
|
||||
system.InvalidateCpuInstructionCacheRange(dst_address, size);
|
||||
if (icache_invalidation_strategy == ICacheInvalidationStrategy::InvalidateRange) {
|
||||
system.InvalidateCpuInstructionCacheRange(dst_address, size);
|
||||
} else {
|
||||
system.InvalidateCpuInstructionCaches();
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
@@ -563,6 +568,8 @@ ResultCode KPageTable::UnmapProcessMemory(VAddr dst_addr, std::size_t size,
|
||||
block_manager->Update(dst_addr, num_pages, KMemoryState::Free, KMemoryPermission::None,
|
||||
KMemoryAttribute::None);
|
||||
|
||||
system.InvalidateCpuInstructionCaches();
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
|
||||
@@ -26,6 +26,8 @@ class KMemoryBlockManager;
|
||||
|
||||
class KPageTable final {
|
||||
public:
|
||||
enum class ICacheInvalidationStrategy : u32 { InvalidateRange, InvalidateAll };
|
||||
|
||||
YUZU_NON_COPYABLE(KPageTable);
|
||||
YUZU_NON_MOVEABLE(KPageTable);
|
||||
|
||||
@@ -38,7 +40,8 @@ public:
|
||||
ResultCode MapProcessCode(VAddr addr, std::size_t pages_count, KMemoryState state,
|
||||
KMemoryPermission perm);
|
||||
ResultCode MapCodeMemory(VAddr dst_address, VAddr src_address, std::size_t size);
|
||||
ResultCode UnmapCodeMemory(VAddr dst_address, VAddr src_address, std::size_t size);
|
||||
ResultCode UnmapCodeMemory(VAddr dst_address, VAddr src_address, std::size_t size,
|
||||
ICacheInvalidationStrategy icache_invalidation_strategy);
|
||||
ResultCode UnmapProcessMemory(VAddr dst_addr, std::size_t size, KPageTable& src_page_table,
|
||||
VAddr src_addr);
|
||||
ResultCode MapPhysicalMemory(VAddr addr, std::size_t size);
|
||||
|
||||
@@ -422,7 +422,7 @@ private:
|
||||
bool is_64bit_process = true;
|
||||
|
||||
/// Total running time for the process in ticks.
|
||||
u64 total_process_running_time_ticks = 0;
|
||||
std::atomic<u64> total_process_running_time_ticks = 0;
|
||||
|
||||
/// Per-process handle table for storing created object handles in.
|
||||
KHandleTable handle_table;
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include "common/assert.h"
|
||||
#include "core/hle/kernel/k_spin_lock.h"
|
||||
#include "core/hle/kernel/k_thread.h"
|
||||
@@ -75,7 +76,7 @@ private:
|
||||
KernelCore& kernel;
|
||||
KAlignedSpinLock spin_lock{};
|
||||
s32 lock_count{};
|
||||
KThread* owner_thread{};
|
||||
std::atomic<KThread*> owner_thread{};
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -723,7 +723,7 @@ void KThread::UpdateState() {
|
||||
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
|
||||
|
||||
// Set our suspend flags in state.
|
||||
const auto old_state = thread_state;
|
||||
const ThreadState old_state = thread_state;
|
||||
const auto new_state =
|
||||
static_cast<ThreadState>(this->GetSuspendFlags()) | (old_state & ThreadState::Mask);
|
||||
thread_state = new_state;
|
||||
@@ -738,7 +738,7 @@ void KThread::Continue() {
|
||||
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
|
||||
|
||||
// Clear our suspend flags in state.
|
||||
const auto old_state = thread_state;
|
||||
const ThreadState old_state = thread_state;
|
||||
thread_state = old_state & ThreadState::Mask;
|
||||
|
||||
// Note the state change in scheduler.
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <span>
|
||||
#include <string>
|
||||
#include <utility>
|
||||
@@ -751,7 +752,7 @@ private:
|
||||
KAffinityMask original_physical_affinity_mask{};
|
||||
s32 original_physical_ideal_core_id{};
|
||||
s32 num_core_migration_disables{};
|
||||
ThreadState thread_state{};
|
||||
std::atomic<ThreadState> thread_state{};
|
||||
std::atomic<bool> termination_requested{};
|
||||
bool wait_cancelled{};
|
||||
bool cancellable{};
|
||||
|
||||
@@ -85,7 +85,7 @@ struct KernelCore::Impl {
|
||||
|
||||
void InitializeCores() {
|
||||
for (u32 core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
|
||||
cores[core_id].Initialize(current_process->Is64BitProcess());
|
||||
cores[core_id].Initialize((*current_process).Is64BitProcess());
|
||||
system.Memory().SetCurrentPageTable(*current_process, core_id);
|
||||
}
|
||||
}
|
||||
@@ -168,11 +168,11 @@ struct KernelCore::Impl {
|
||||
|
||||
// Shutdown all processes.
|
||||
if (current_process) {
|
||||
current_process->Finalize();
|
||||
(*current_process).Finalize();
|
||||
// current_process->Close();
|
||||
// TODO: The current process should be destroyed based on accurate ref counting after
|
||||
// calling Close(). Adding a manual Destroy() call instead to avoid a memory leak.
|
||||
current_process->Destroy();
|
||||
(*current_process).Destroy();
|
||||
current_process = nullptr;
|
||||
}
|
||||
|
||||
@@ -711,7 +711,7 @@ struct KernelCore::Impl {
|
||||
|
||||
// Lists all processes that exist in the current session.
|
||||
std::vector<KProcess*> process_list;
|
||||
KProcess* current_process{};
|
||||
std::atomic<KProcess*> current_process{};
|
||||
std::unique_ptr<Kernel::GlobalSchedulerContext> global_scheduler_context;
|
||||
Kernel::TimeManager time_manager;
|
||||
|
||||
|
||||
@@ -1713,7 +1713,8 @@ static ResultCode UnmapProcessCodeMemory(Core::System& system, Handle process_ha
|
||||
return ResultInvalidMemoryRegion;
|
||||
}
|
||||
|
||||
return page_table.UnmapCodeMemory(dst_address, src_address, size);
|
||||
return page_table.UnmapCodeMemory(dst_address, src_address, size,
|
||||
KPageTable::ICacheInvalidationStrategy::InvalidateAll);
|
||||
}
|
||||
|
||||
/// Exits the current process
|
||||
|
||||
@@ -389,8 +389,12 @@ public:
|
||||
|
||||
if (bss_size) {
|
||||
auto block_guard = detail::ScopeExit([&] {
|
||||
page_table.UnmapCodeMemory(addr + nro_size, bss_addr, bss_size);
|
||||
page_table.UnmapCodeMemory(addr, nro_addr, nro_size);
|
||||
page_table.UnmapCodeMemory(
|
||||
addr + nro_size, bss_addr, bss_size,
|
||||
Kernel::KPageTable::ICacheInvalidationStrategy::InvalidateRange);
|
||||
page_table.UnmapCodeMemory(
|
||||
addr, nro_addr, nro_size,
|
||||
Kernel::KPageTable::ICacheInvalidationStrategy::InvalidateRange);
|
||||
});
|
||||
|
||||
const ResultCode result{
|
||||
@@ -570,17 +574,21 @@ public:
|
||||
auto& page_table{system.CurrentProcess()->PageTable()};
|
||||
|
||||
if (info.bss_size != 0) {
|
||||
CASCADE_CODE(page_table.UnmapCodeMemory(info.nro_address + info.text_size +
|
||||
info.ro_size + info.data_size,
|
||||
info.bss_address, info.bss_size));
|
||||
CASCADE_CODE(page_table.UnmapCodeMemory(
|
||||
info.nro_address + info.text_size + info.ro_size + info.data_size, info.bss_address,
|
||||
info.bss_size, Kernel::KPageTable::ICacheInvalidationStrategy::InvalidateRange));
|
||||
}
|
||||
|
||||
CASCADE_CODE(page_table.UnmapCodeMemory(info.nro_address + info.text_size + info.ro_size,
|
||||
info.src_addr + info.text_size + info.ro_size,
|
||||
info.data_size));
|
||||
CASCADE_CODE(page_table.UnmapCodeMemory(info.nro_address + info.text_size,
|
||||
info.src_addr + info.text_size, info.ro_size));
|
||||
CASCADE_CODE(page_table.UnmapCodeMemory(info.nro_address, info.src_addr, info.text_size));
|
||||
CASCADE_CODE(page_table.UnmapCodeMemory(
|
||||
info.nro_address + info.text_size + info.ro_size,
|
||||
info.src_addr + info.text_size + info.ro_size, info.data_size,
|
||||
Kernel::KPageTable::ICacheInvalidationStrategy::InvalidateRange));
|
||||
CASCADE_CODE(page_table.UnmapCodeMemory(
|
||||
info.nro_address + info.text_size, info.src_addr + info.text_size, info.ro_size,
|
||||
Kernel::KPageTable::ICacheInvalidationStrategy::InvalidateRange));
|
||||
CASCADE_CODE(page_table.UnmapCodeMemory(
|
||||
info.nro_address, info.src_addr, info.text_size,
|
||||
Kernel::KPageTable::ICacheInvalidationStrategy::InvalidateRange));
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
|
||||
@@ -689,6 +689,9 @@ Errno BSD::SetSockOptImpl(s32 fd, u32 level, OptName optname, size_t optlen, con
|
||||
case OptName::REUSEADDR:
|
||||
ASSERT(value == 0 || value == 1);
|
||||
return Translate(socket->SetReuseAddr(value != 0));
|
||||
case OptName::KEEPALIVE:
|
||||
ASSERT(value == 0 || value == 1);
|
||||
return Translate(socket->SetKeepAlive(value != 0));
|
||||
case OptName::BROADCAST:
|
||||
ASSERT(value == 0 || value == 1);
|
||||
return Translate(socket->SetBroadcast(value != 0));
|
||||
|
||||
@@ -2,8 +2,28 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <string_view>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include "common/string_util.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/service/sockets/sfdnsres.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <ws2tcpip.h>
|
||||
#elif YUZU_UNIX
|
||||
#include <arpa/inet.h>
|
||||
#include <netdb.h>
|
||||
#include <netinet/in.h>
|
||||
#include <sys/socket.h>
|
||||
#ifndef EAI_NODATA
|
||||
#define EAI_NODATA EAI_NONAME
|
||||
#endif
|
||||
#endif
|
||||
|
||||
namespace Service::Sockets {
|
||||
|
||||
@@ -21,7 +41,7 @@ SFDNSRES::SFDNSRES(Core::System& system_) : ServiceFramework{system_, "sfdnsres"
|
||||
{9, nullptr, "CancelRequest"},
|
||||
{10, nullptr, "GetHostByNameRequestWithOptions"},
|
||||
{11, nullptr, "GetHostByAddrRequestWithOptions"},
|
||||
{12, nullptr, "GetAddrInfoRequestWithOptions"},
|
||||
{12, &SFDNSRES::GetAddrInfoRequestWithOptions, "GetAddrInfoRequestWithOptions"},
|
||||
{13, nullptr, "GetNameInfoRequestWithOptions"},
|
||||
{14, nullptr, "ResolverSetOptionRequest"},
|
||||
{15, nullptr, "ResolverGetOptionRequest"},
|
||||
@@ -31,7 +51,142 @@ SFDNSRES::SFDNSRES(Core::System& system_) : ServiceFramework{system_, "sfdnsres"
|
||||
|
||||
SFDNSRES::~SFDNSRES() = default;
|
||||
|
||||
void SFDNSRES::GetAddrInfoRequest(Kernel::HLERequestContext& ctx) {
|
||||
enum class NetDbError : s32 {
|
||||
Internal = -1,
|
||||
Success = 0,
|
||||
HostNotFound = 1,
|
||||
TryAgain = 2,
|
||||
NoRecovery = 3,
|
||||
NoData = 4,
|
||||
};
|
||||
|
||||
static NetDbError AddrInfoErrorToNetDbError(s32 result) {
|
||||
// Best effort guess to map errors
|
||||
switch (result) {
|
||||
case 0:
|
||||
return NetDbError::Success;
|
||||
case EAI_AGAIN:
|
||||
return NetDbError::TryAgain;
|
||||
case EAI_NODATA:
|
||||
return NetDbError::NoData;
|
||||
default:
|
||||
return NetDbError::HostNotFound;
|
||||
}
|
||||
}
|
||||
|
||||
static std::vector<u8> SerializeAddrInfo(const addrinfo* addrinfo, s32 result_code,
|
||||
std::string_view host) {
|
||||
// Adapted from
|
||||
// https://github.com/switchbrew/libnx/blob/c5a9a909a91657a9818a3b7e18c9b91ff0cbb6e3/nx/source/runtime/resolver.c#L190
|
||||
std::vector<u8> data;
|
||||
|
||||
auto* current = addrinfo;
|
||||
while (current != nullptr) {
|
||||
struct SerializedResponseHeader {
|
||||
u32 magic;
|
||||
s32 flags;
|
||||
s32 family;
|
||||
s32 socket_type;
|
||||
s32 protocol;
|
||||
u32 address_length;
|
||||
};
|
||||
static_assert(sizeof(SerializedResponseHeader) == 0x18,
|
||||
"Response header size must be 0x18 bytes");
|
||||
|
||||
constexpr auto header_size = sizeof(SerializedResponseHeader);
|
||||
const auto addr_size =
|
||||
current->ai_addr && current->ai_addrlen > 0 ? current->ai_addrlen : 4;
|
||||
const auto canonname_size = current->ai_canonname ? strlen(current->ai_canonname) + 1 : 1;
|
||||
|
||||
const auto last_size = data.size();
|
||||
data.resize(last_size + header_size + addr_size + canonname_size);
|
||||
|
||||
// Header in network byte order
|
||||
SerializedResponseHeader header{};
|
||||
|
||||
constexpr auto HEADER_MAGIC = 0xBEEFCAFE;
|
||||
header.magic = htonl(HEADER_MAGIC);
|
||||
header.family = htonl(current->ai_family);
|
||||
header.flags = htonl(current->ai_flags);
|
||||
header.socket_type = htonl(current->ai_socktype);
|
||||
header.protocol = htonl(current->ai_protocol);
|
||||
header.address_length = current->ai_addr ? htonl((u32)current->ai_addrlen) : 0;
|
||||
|
||||
auto* header_ptr = data.data() + last_size;
|
||||
std::memcpy(header_ptr, &header, header_size);
|
||||
|
||||
if (header.address_length == 0) {
|
||||
std::memset(header_ptr + header_size, 0, 4);
|
||||
} else {
|
||||
switch (current->ai_family) {
|
||||
case AF_INET: {
|
||||
struct SockAddrIn {
|
||||
s16 sin_family;
|
||||
u16 sin_port;
|
||||
u32 sin_addr;
|
||||
u8 sin_zero[8];
|
||||
};
|
||||
|
||||
SockAddrIn serialized_addr{};
|
||||
const auto addr = *reinterpret_cast<sockaddr_in*>(current->ai_addr);
|
||||
serialized_addr.sin_port = htons(addr.sin_port);
|
||||
serialized_addr.sin_family = htons(addr.sin_family);
|
||||
serialized_addr.sin_addr = htonl(addr.sin_addr.s_addr);
|
||||
std::memcpy(header_ptr + header_size, &serialized_addr, sizeof(SockAddrIn));
|
||||
|
||||
char addr_string_buf[64]{};
|
||||
inet_ntop(AF_INET, &addr.sin_addr, addr_string_buf, std::size(addr_string_buf));
|
||||
LOG_INFO(Service, "Resolved host '{}' to IPv4 address {}", host, addr_string_buf);
|
||||
break;
|
||||
}
|
||||
case AF_INET6: {
|
||||
struct SockAddrIn6 {
|
||||
s16 sin6_family;
|
||||
u16 sin6_port;
|
||||
u32 sin6_flowinfo;
|
||||
u8 sin6_addr[16];
|
||||
u32 sin6_scope_id;
|
||||
};
|
||||
|
||||
SockAddrIn6 serialized_addr{};
|
||||
const auto addr = *reinterpret_cast<sockaddr_in6*>(current->ai_addr);
|
||||
serialized_addr.sin6_family = htons(addr.sin6_family);
|
||||
serialized_addr.sin6_port = htons(addr.sin6_port);
|
||||
serialized_addr.sin6_flowinfo = htonl(addr.sin6_flowinfo);
|
||||
serialized_addr.sin6_scope_id = htonl(addr.sin6_scope_id);
|
||||
std::memcpy(serialized_addr.sin6_addr, &addr.sin6_addr,
|
||||
sizeof(SockAddrIn6::sin6_addr));
|
||||
std::memcpy(header_ptr + header_size, &serialized_addr, sizeof(SockAddrIn6));
|
||||
|
||||
char addr_string_buf[64]{};
|
||||
inet_ntop(AF_INET6, &addr.sin6_addr, addr_string_buf, std::size(addr_string_buf));
|
||||
LOG_INFO(Service, "Resolved host '{}' to IPv6 address {}", host, addr_string_buf);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
std::memcpy(header_ptr + header_size, current->ai_addr, addr_size);
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (current->ai_canonname) {
|
||||
std::memcpy(header_ptr + addr_size, current->ai_canonname, canonname_size);
|
||||
} else {
|
||||
*(header_ptr + header_size + addr_size) = 0;
|
||||
}
|
||||
|
||||
current = current->ai_next;
|
||||
}
|
||||
|
||||
// 4-byte sentinel value
|
||||
data.push_back(0);
|
||||
data.push_back(0);
|
||||
data.push_back(0);
|
||||
data.push_back(0);
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
static std::pair<u32, s32> GetAddrInfoRequestImpl(Kernel::HLERequestContext& ctx) {
|
||||
struct Parameters {
|
||||
u8 use_nsd_resolve;
|
||||
u32 unknown;
|
||||
@@ -42,11 +197,51 @@ void SFDNSRES::GetAddrInfoRequest(Kernel::HLERequestContext& ctx) {
|
||||
const auto parameters = rp.PopRaw<Parameters>();
|
||||
|
||||
LOG_WARNING(Service,
|
||||
"(STUBBED) called. use_nsd_resolve={}, unknown=0x{:08X}, process_id=0x{:016X}",
|
||||
"called with ignored parameters: use_nsd_resolve={}, unknown={}, process_id={}",
|
||||
parameters.use_nsd_resolve, parameters.unknown, parameters.process_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
const auto host_buffer = ctx.ReadBuffer(0);
|
||||
const std::string host = Common::StringFromBuffer(host_buffer);
|
||||
|
||||
const auto service_buffer = ctx.ReadBuffer(1);
|
||||
const std::string service = Common::StringFromBuffer(service_buffer);
|
||||
|
||||
addrinfo* addrinfo;
|
||||
// Pass null for hints. Serialized hints are also passed in a buffer, but are ignored for now
|
||||
s32 result_code = getaddrinfo(host.c_str(), service.c_str(), nullptr, &addrinfo);
|
||||
|
||||
u32 data_size = 0;
|
||||
if (result_code == 0 && addrinfo != nullptr) {
|
||||
const std::vector<u8>& data = SerializeAddrInfo(addrinfo, result_code, host);
|
||||
data_size = static_cast<u32>(data.size());
|
||||
freeaddrinfo(addrinfo);
|
||||
|
||||
ctx.WriteBuffer(data, 0);
|
||||
}
|
||||
|
||||
return std::make_pair(data_size, result_code);
|
||||
}
|
||||
|
||||
} // namespace Service::Sockets
|
||||
void SFDNSRES::GetAddrInfoRequest(Kernel::HLERequestContext& ctx) {
|
||||
auto [data_size, result_code] = GetAddrInfoRequestImpl(ctx);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(static_cast<s32>(AddrInfoErrorToNetDbError(result_code))); // NetDBErrorCode
|
||||
rb.Push(result_code); // errno
|
||||
rb.Push(data_size); // serialized size
|
||||
}
|
||||
|
||||
void SFDNSRES::GetAddrInfoRequestWithOptions(Kernel::HLERequestContext& ctx) {
|
||||
// Additional options are ignored
|
||||
auto [data_size, result_code] = GetAddrInfoRequestImpl(ctx);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 5};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(data_size); // serialized size
|
||||
rb.Push(result_code); // errno
|
||||
rb.Push(static_cast<s32>(AddrInfoErrorToNetDbError(result_code))); // NetDBErrorCode
|
||||
rb.Push(0);
|
||||
}
|
||||
|
||||
} // namespace Service::Sockets
|
||||
@@ -19,6 +19,7 @@ public:
|
||||
|
||||
private:
|
||||
void GetAddrInfoRequest(Kernel::HLERequestContext& ctx);
|
||||
void GetAddrInfoRequestWithOptions(Kernel::HLERequestContext& ctx);
|
||||
};
|
||||
|
||||
} // namespace Service::Sockets
|
||||
|
||||
@@ -46,6 +46,7 @@ enum class Protocol : u32 {
|
||||
|
||||
enum class OptName : u32 {
|
||||
REUSEADDR = 0x4,
|
||||
KEEPALIVE = 0x8,
|
||||
BROADCAST = 0x20,
|
||||
LINGER = 0x80,
|
||||
SNDBUF = 0x1001,
|
||||
|
||||
@@ -600,6 +600,10 @@ Errno Socket::SetReuseAddr(bool enable) {
|
||||
return SetSockOpt<u32>(fd, SO_REUSEADDR, enable ? 1 : 0);
|
||||
}
|
||||
|
||||
Errno Socket::SetKeepAlive(bool enable) {
|
||||
return SetSockOpt<u32>(fd, SO_KEEPALIVE, enable ? 1 : 0);
|
||||
}
|
||||
|
||||
Errno Socket::SetBroadcast(bool enable) {
|
||||
return SetSockOpt<u32>(fd, SO_BROADCAST, enable ? 1 : 0);
|
||||
}
|
||||
|
||||
@@ -67,6 +67,8 @@ public:
|
||||
|
||||
Errno SetReuseAddr(bool enable);
|
||||
|
||||
Errno SetKeepAlive(bool enable);
|
||||
|
||||
Errno SetBroadcast(bool enable);
|
||||
|
||||
Errno SetSndBuf(u32 value);
|
||||
|
||||
@@ -559,12 +559,19 @@ void RasterizerOpenGL::SyncViewport() {
|
||||
const bool dirty_viewport = flags[Dirty::Viewports] || rescale_viewports;
|
||||
const bool dirty_clip_control = flags[Dirty::ClipControl];
|
||||
|
||||
if (dirty_clip_control || flags[Dirty::FrontFace]) {
|
||||
if (dirty_viewport || dirty_clip_control || flags[Dirty::FrontFace]) {
|
||||
flags[Dirty::FrontFace] = false;
|
||||
|
||||
GLenum mode = MaxwellToGL::FrontFace(regs.front_face);
|
||||
bool flip_faces = false;
|
||||
if (regs.screen_y_control.triangle_rast_flip != 0 &&
|
||||
regs.viewport_transform[0].scale_y < 0.0f) {
|
||||
flip_faces = !flip_faces;
|
||||
}
|
||||
if (regs.viewport_transform[0].scale_z < 0.0f) {
|
||||
flip_faces = !flip_faces;
|
||||
}
|
||||
if (flip_faces) {
|
||||
switch (mode) {
|
||||
case GL_CW:
|
||||
mode = GL_CCW;
|
||||
|
||||
@@ -86,7 +86,7 @@
|
||||
<item row="4" column="0">
|
||||
<widget class="QRadioButton" name="radioButton_Great">
|
||||
<property name="text">
|
||||
<string>Great </string>
|
||||
<string>Great</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
|
||||
@@ -25,6 +25,7 @@
|
||||
#include "yuzu/configuration/configure_ui.h"
|
||||
#include "yuzu/configuration/configure_web.h"
|
||||
#include "yuzu/hotkeys.h"
|
||||
#include "yuzu/uisettings.h"
|
||||
|
||||
ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry,
|
||||
InputCommon::InputSubsystem* input_subsystem,
|
||||
@@ -169,6 +170,8 @@ void ConfigureDialog::PopulateSelectionList() {
|
||||
|
||||
void ConfigureDialog::OnLanguageChanged(const QString& locale) {
|
||||
emit LanguageChanged(locale);
|
||||
// Reloading the game list is needed to force retranslation.
|
||||
UISettings::values.is_game_list_reload_pending = true;
|
||||
// first apply the configuration, and then restore the display
|
||||
ApplyConfiguration();
|
||||
RetranslateUI();
|
||||
|
||||
@@ -164,8 +164,8 @@ public:
|
||||
}
|
||||
const CompatStatus& status = iterator->second;
|
||||
setData(compatibility, CompatNumberRole);
|
||||
setText(QObject::tr(status.text));
|
||||
setToolTip(QObject::tr(status.tooltip));
|
||||
setText(tr(status.text));
|
||||
setToolTip(tr(status.tooltip));
|
||||
setData(CreateCirclePixmapFromColor(status.color), Qt::DecorationRole);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user