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2 Commits

Author SHA1 Message Date
Moonlacer
f510f95b71 copyright: Update year and names of many .cpp and .h files 2021-08-10 13:07:49 -05:00
Moonlacer
128bdd127b yuzu-copyright: Update year and names of many .cpp and .h files 2021-08-10 13:00:50 -05:00
235 changed files with 2302 additions and 3477 deletions

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@@ -376,7 +376,7 @@ if (ENABLE_SDL2)
if (YUZU_USE_BUNDLED_SDL2)
# Detect toolchain and platform
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1930) AND ARCHITECTURE_x86_64)
set(SDL2_VER "SDL2-2.0.16")
set(SDL2_VER "SDL2-2.0.15-prerelease")
else()
message(FATAL_ERROR "No bundled SDL2 binaries for your toolchain. Disable YUZU_USE_BUNDLED_SDL2 and provide your own.")
endif()
@@ -396,7 +396,7 @@ if (ENABLE_SDL2)
elseif (YUZU_USE_EXTERNAL_SDL2)
message(STATUS "Using SDL2 from externals.")
else()
find_package(SDL2 2.0.16 REQUIRED)
find_package(SDL2 2.0.15 REQUIRED)
# Some installations don't set SDL2_LIBRARIES
if("${SDL2_LIBRARIES}" STREQUAL "")
@@ -518,10 +518,6 @@ set(FFmpeg_COMPONENTS
avutil
swscale)
if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
Include(FindPkgConfig REQUIRED)
pkg_check_modules(LIBVA libva)
endif()
if (NOT YUZU_USE_BUNDLED_FFMPEG)
# Use system installed FFmpeg
find_package(FFmpeg QUIET COMPONENTS ${FFmpeg_COMPONENTS})
@@ -544,9 +540,6 @@ endif()
if (YUZU_USE_BUNDLED_FFMPEG)
if (NOT WIN32)
# TODO(lat9nq): Move this to externals/ffmpeg/CMakeLists.txt (and move externals/ffmpeg to
# externals/ffmpeg/ffmpeg)
# Build FFmpeg from externals
message(STATUS "Using FFmpeg from externals")
@@ -586,23 +579,20 @@ if (YUZU_USE_BUNDLED_FFMPEG)
CACHE PATH "Paths to FFmpeg libraries" FORCE)
endforeach()
Include(FindPkgConfig REQUIRED)
pkg_check_modules(LIBVA libva)
pkg_check_modules(CUDA cuda)
pkg_check_modules(FFNVCODEC ffnvcodec)
pkg_check_modules(VDPAU vdpau)
set(FFmpeg_HWACCEL_LIBRARIES)
set(FFmpeg_HWACCEL_FLAGS)
set(FFmpeg_HWACCEL_INCLUDE_DIRS)
set(FFmpeg_HWACCEL_LDFLAGS)
set(FFmpeg_INCLUDE_DIR
"${FFmpeg_PREFIX};${FFmpeg_BUILD_DIR}"
CACHE PATH "Path to FFmpeg headers" FORCE)
if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
Include(FindPkgConfig REQUIRED)
pkg_check_modules(LIBVA libva)
endif()
if(LIBVA_FOUND)
pkg_check_modules(LIBDRM libdrm REQUIRED)
find_package(X11 REQUIRED)
pkg_check_modules(LIBVA-DRM libva-drm REQUIRED)
pkg_check_modules(LIBVA-X11 libva-x11 REQUIRED)
list(APPEND FFmpeg_HWACCEL_LIBRARIES
set(FFmpeg_LIBVA_LIBRARIES
${LIBDRM_LIBRARIES}
${X11_LIBRARIES}
${LIBVA-DRM_LIBRARIES}
@@ -612,56 +602,11 @@ if (YUZU_USE_BUNDLED_FFMPEG)
--enable-hwaccel=h264_vaapi
--enable-hwaccel=vp9_vaapi
--enable-libdrm)
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS
${LIBDRM_INCLUDE_DIRS}
${X11_INCLUDE_DIRS}
${LIBVA-DRM_INCLUDE_DIRS}
${LIBVA-X11_INCLUDE_DIRS}
${LIBVA_INCLUDE_DIRS}
)
message(STATUS "VA-API found")
else()
set(FFmpeg_HWACCEL_FLAGS --disable-vaapi)
endif()
if (FFNVCODEC_FOUND AND CUDA_FOUND)
list(APPEND FFmpeg_HWACCEL_FLAGS
--enable-cuvid
--enable-ffnvcodec
--enable-nvdec
--enable-hwaccel=h264_nvdec
--enable-hwaccel=vp9_nvdec
--extra-cflags=-I${CUDA_INCLUDE_DIRS}
)
list(APPEND FFmpeg_HWACCEL_LIBRARIES
${FFNVCODEC_LIBRARIES}
${CUDA_LIBRARIES}
)
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS
${FFNVCODEC_INCLUDE_DIRS}
${CUDA_INCLUDE_DIRS}
)
list(APPEND FFmpeg_HWACCEL_LDFLAGS
${FFNVCODEC_LDFLAGS}
${CUDA_LDFLAGS}
)
message(STATUS "ffnvcodec libraries version ${FFNVCODEC_VERSION} found")
endif()
if (VDPAU_FOUND)
list(APPEND FFmpeg_HWACCEL_FLAGS
--enable-vdpau
--enable-hwaccel=h264_vdpau
--enable-hwaccel=vp9_vdpau
)
list(APPEND FFmpeg_HWACCEL_LIBRARIES ${VDPAU_LIBRARIES})
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS ${VDPAU_INCLUDE_DIRS})
list(APPEND FFmpeg_HWACCEL_LDFLAGS ${VDPAU_LDFLAGS})
message(STATUS "vdpau libraries version ${VDPAU_VERSION} found")
else()
list(APPEND FFmpeg_HWACCEL_FLAGS --disable-vdpau)
endif()
# `configure` parameters builds only exactly what yuzu needs from FFmpeg
# `--disable-vdpau` is needed to avoid linking issues
add_custom_command(
@@ -679,6 +624,7 @@ if (YUZU_USE_BUNDLED_FFMPEG)
--disable-network
--disable-postproc
--disable-swresample
--disable-vdpau
--enable-decoder=h264
--enable-decoder=vp9
--cc="${CMAKE_C_COMPILER}"
@@ -707,26 +653,15 @@ if (YUZU_USE_BUNDLED_FFMPEG)
${FFmpeg_BUILD_DIR}
)
set(FFmpeg_INCLUDE_DIR
"${FFmpeg_PREFIX};${FFmpeg_BUILD_DIR};${FFmpeg_HWACCEL_INCLUDE_DIRS}"
CACHE PATH "Path to FFmpeg headers" FORCE)
set(FFmpeg_LDFLAGS
"${FFmpeg_HWACCEL_LDFLAGS}"
CACHE STRING "FFmpeg linker flags" FORCE)
# ALL makes this custom target build every time
# but it won't actually build if the DEPENDS parameter is up to date
add_custom_target(ffmpeg-configure ALL DEPENDS ${FFmpeg_MAKEFILE})
add_custom_target(ffmpeg-build ALL DEPENDS ${FFmpeg_BUILD_LIBRARIES} ffmpeg-configure)
link_libraries(${FFmpeg_LIBVA_LIBRARIES})
set(FFmpeg_LIBRARIES ${FFmpeg_BUILD_LIBRARIES} ${FFmpeg_HWACCEL_LIBRARIES}
set(FFmpeg_LIBRARIES ${FFmpeg_LIBVA_LIBRARIES} ${FFmpeg_BUILD_LIBRARIES}
CACHE PATH "Paths to FFmpeg libraries" FORCE)
unset(FFmpeg_BUILD_LIBRARIES)
unset(FFmpeg_HWACCEL_FLAGS)
unset(FFmpeg_HWACCEL_INCLUDE_DIRS)
unset(FFmpeg_HWACCEL_LDFLAGS)
unset(FFmpeg_HWACCEL_LIBRARIES)
unset(FFmpeg_LIBVA_LIBRARIES)
if (FFmpeg_FOUND)
message(STATUS "Found FFmpeg version ${FFmpeg_VERSION}")
@@ -735,13 +670,12 @@ if (YUZU_USE_BUNDLED_FFMPEG)
endif()
else() # WIN32
# Use yuzu FFmpeg binaries
set(FFmpeg_EXT_NAME "ffmpeg-4.4")
set(FFmpeg_EXT_NAME "ffmpeg-4.3.1")
set(FFmpeg_PATH "${CMAKE_BINARY_DIR}/externals/${FFmpeg_EXT_NAME}")
download_bundled_external("ffmpeg/" ${FFmpeg_EXT_NAME} "")
set(FFmpeg_FOUND YES)
set(FFmpeg_INCLUDE_DIR "${FFmpeg_PATH}/include" CACHE PATH "Path to FFmpeg headers" FORCE)
set(FFmpeg_LIBRARY_DIR "${FFmpeg_PATH}/bin" CACHE PATH "Path to FFmpeg library directory" FORCE)
set(FFmpeg_LDFLAGS "" CACHE STRING "FFmpeg linker flags" FORCE)
set(FFmpeg_DLL_DIR "${FFmpeg_PATH}/bin" CACHE PATH "Path to FFmpeg dll's" FORCE)
set(FFmpeg_LIBRARIES
${FFmpeg_LIBRARY_DIR}/swscale.lib
@@ -767,7 +701,7 @@ if (APPLE)
elseif (WIN32)
# WSAPoll and SHGetKnownFolderPath (AppData/Roaming) didn't exist before WinNT 6.x (Vista)
add_definitions(-D_WIN32_WINNT=0x0600 -DWINVER=0x0600)
set(PLATFORM_LIBRARIES winmm ws2_32 iphlpapi)
set(PLATFORM_LIBRARIES winmm ws2_32)
if (MINGW)
# PSAPI is the Process Status API
set(PLATFORM_LIBRARIES ${PLATFORM_LIBRARIES} psapi imm32 version)

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@@ -7,9 +7,7 @@ include(DownloadExternals)
# xbyak
if (ARCHITECTURE_x86 OR ARCHITECTURE_x86_64)
add_library(xbyak INTERFACE)
file(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/xbyak/include)
file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/xbyak/xbyak DESTINATION ${CMAKE_CURRENT_BINARY_DIR}/xbyak/include)
target_include_directories(xbyak SYSTEM INTERFACE ${CMAKE_CURRENT_BINARY_DIR}/xbyak/include)
target_include_directories(xbyak SYSTEM INTERFACE ./xbyak/xbyak)
target_compile_definitions(xbyak INTERFACE XBYAK_NO_OP_NAMES)
endif()
@@ -21,7 +19,6 @@ target_include_directories(catch-single-include INTERFACE catch/single_include)
if (ARCHITECTURE_x86_64)
set(DYNARMIC_TESTS OFF)
set(DYNARMIC_NO_BUNDLED_FMT ON)
set(DYNARMIC_IGNORE_ASSERTS ON CACHE BOOL "" FORCE)
add_subdirectory(dynarmic)
endif()

2
externals/SDL vendored

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@@ -53,8 +53,6 @@ add_library(common STATIC
div_ceil.h
dynamic_library.cpp
dynamic_library.h
error.cpp
error.h
fiber.cpp
fiber.h
fs/file.cpp
@@ -90,6 +88,7 @@ add_library(common STATIC
microprofile.cpp
microprofile.h
microprofileui.h
misc.cpp
nvidia_flags.cpp
nvidia_flags.h
page_table.cpp

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@@ -4,8 +4,9 @@
#pragma once
#include <algorithm>
#include <array>
#include <iterator>
#include <string>
#if !defined(ARCHITECTURE_x86_64)
#include <cstdlib> // for exit
@@ -48,6 +49,16 @@ __declspec(dllimport) void __stdcall DebugBreak(void);
#endif // _MSC_VER ndef
// Generic function to get last error message.
// Call directly after the command or use the error num.
// This function might change the error code.
// Defined in misc.cpp.
[[nodiscard]] std::string GetLastErrorMsg();
// Like GetLastErrorMsg(), but passing an explicit error code.
// Defined in misc.cpp.
[[nodiscard]] std::string NativeErrorToString(int e);
#define DECLARE_ENUM_FLAG_OPERATORS(type) \
[[nodiscard]] constexpr type operator|(type a, type b) noexcept { \
using T = std::underlying_type_t<type>; \
@@ -61,14 +72,6 @@ __declspec(dllimport) void __stdcall DebugBreak(void);
using T = std::underlying_type_t<type>; \
return static_cast<type>(static_cast<T>(a) ^ static_cast<T>(b)); \
} \
[[nodiscard]] constexpr type operator<<(type a, type b) noexcept { \
using T = std::underlying_type_t<type>; \
return static_cast<type>(static_cast<T>(a) << static_cast<T>(b)); \
} \
[[nodiscard]] constexpr type operator>>(type a, type b) noexcept { \
using T = std::underlying_type_t<type>; \
return static_cast<type>(static_cast<T>(a) >> static_cast<T>(b)); \
} \
constexpr type& operator|=(type& a, type b) noexcept { \
a = a | b; \
return a; \
@@ -81,14 +84,6 @@ __declspec(dllimport) void __stdcall DebugBreak(void);
a = a ^ b; \
return a; \
} \
constexpr type& operator<<=(type& a, type b) noexcept { \
a = a << b; \
return a; \
} \
constexpr type& operator>>=(type& a, type b) noexcept { \
a = a >> b; \
return a; \
} \
[[nodiscard]] constexpr type operator~(type key) noexcept { \
using T = std::underlying_type_t<type>; \
return static_cast<type>(~static_cast<T>(key)); \

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@@ -1,21 +0,0 @@
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <string>
namespace Common {
// Generic function to get last error message.
// Call directly after the command or use the error num.
// This function might change the error code.
// Defined in error.cpp.
[[nodiscard]] std::string GetLastErrorMsg();
// Like GetLastErrorMsg(), but passing an explicit error code.
// Defined in error.cpp.
[[nodiscard]] std::string NativeErrorToString(int e);
} // namespace Common

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@@ -2,10 +2,13 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <atomic>
#include <chrono>
#include <climits>
#include <exception>
#include <condition_variable>
#include <memory>
#include <mutex>
#include <thread>
#include <vector>
@@ -13,174 +16,28 @@
#include <windows.h> // For OutputDebugStringW
#endif
#include "common/assert.h"
#include "common/fs/file.h"
#include "common/fs/fs.h"
#include "common/fs/fs_paths.h"
#include "common/fs/path_util.h"
#include "common/literals.h"
#include "common/thread.h"
#include "common/logging/backend.h"
#include "common/logging/log.h"
#include "common/logging/text_formatter.h"
#include "common/settings.h"
#ifdef _WIN32
#include "common/string_util.h"
#endif
#include "common/threadsafe_queue.h"
namespace Common::Log {
namespace {
/**
* Interface for logging backends.
*/
class Backend {
public:
virtual ~Backend() = default;
virtual void Write(const Entry& entry) = 0;
virtual void EnableForStacktrace() = 0;
virtual void Flush() = 0;
};
/**
* Backend that writes to stderr and with color
*/
class ColorConsoleBackend final : public Backend {
public:
explicit ColorConsoleBackend() = default;
~ColorConsoleBackend() override = default;
void Write(const Entry& entry) override {
if (enabled.load(std::memory_order_relaxed)) {
PrintColoredMessage(entry);
}
}
void Flush() override {
// stderr shouldn't be buffered
}
void EnableForStacktrace() override {
enabled = true;
}
void SetEnabled(bool enabled_) {
enabled = enabled_;
}
private:
std::atomic_bool enabled{false};
};
/**
* Backend that writes to a file passed into the constructor
*/
class FileBackend final : public Backend {
public:
explicit FileBackend(const std::filesystem::path& filename) {
auto old_filename = filename;
old_filename += ".old.txt";
// Existence checks are done within the functions themselves.
// We don't particularly care if these succeed or not.
static_cast<void>(FS::RemoveFile(old_filename));
static_cast<void>(FS::RenameFile(filename, old_filename));
file = std::make_unique<FS::IOFile>(filename, FS::FileAccessMode::Write,
FS::FileType::TextFile);
}
~FileBackend() override = default;
void Write(const Entry& entry) override {
if (!enabled) {
return;
}
bytes_written += file->WriteString(FormatLogMessage(entry).append(1, '\n'));
using namespace Common::Literals;
// Prevent logs from exceeding a set maximum size in the event that log entries are spammed.
const auto write_limit = Settings::values.extended_logging ? 1_GiB : 100_MiB;
const bool write_limit_exceeded = bytes_written > write_limit;
if (entry.log_level >= Level::Error || write_limit_exceeded) {
if (write_limit_exceeded) {
// Stop writing after the write limit is exceeded.
// Don't close the file so we can print a stacktrace if necessary
enabled = false;
}
file->Flush();
}
}
void Flush() override {
file->Flush();
}
void EnableForStacktrace() override {
enabled = true;
bytes_written = 0;
}
private:
std::unique_ptr<FS::IOFile> file;
bool enabled = true;
std::size_t bytes_written = 0;
};
/**
* Backend that writes to Visual Studio's output window
*/
class DebuggerBackend final : public Backend {
public:
explicit DebuggerBackend() = default;
~DebuggerBackend() override = default;
void Write(const Entry& entry) override {
#ifdef _WIN32
::OutputDebugStringW(UTF8ToUTF16W(FormatLogMessage(entry).append(1, '\n')).c_str());
#endif
}
void Flush() override {}
void EnableForStacktrace() override {}
};
bool initialization_in_progress_suppress_logging = true;
/**
* Static state as a singleton.
*/
class Impl {
public:
static Impl& Instance() {
if (!instance) {
throw std::runtime_error("Using Logging instance before its initialization");
}
return *instance;
}
static void Initialize() {
if (instance) {
LOG_WARNING(Log, "Reinitializing logging backend");
return;
}
using namespace Common::FS;
const auto& log_dir = GetYuzuPath(YuzuPath::LogDir);
void(CreateDir(log_dir));
Filter filter;
filter.ParseFilterString(Settings::values.log_filter.GetValue());
instance = std::unique_ptr<Impl, decltype(&Deleter)>(new Impl(log_dir / LOG_FILE, filter),
Deleter);
initialization_in_progress_suppress_logging = false;
static Impl backend;
return backend;
}
Impl(const Impl&) = delete;
@@ -189,54 +46,74 @@ public:
Impl(Impl&&) = delete;
Impl& operator=(Impl&&) = delete;
void PushEntry(Class log_class, Level log_level, const char* filename, unsigned int line_num,
const char* function, std::string message) {
message_queue.Push(
CreateEntry(log_class, log_level, filename, line_num, function, std::move(message)));
}
void AddBackend(std::unique_ptr<Backend> backend) {
std::lock_guard lock{writing_mutex};
backends.push_back(std::move(backend));
}
void RemoveBackend(std::string_view backend_name) {
std::lock_guard lock{writing_mutex};
std::erase_if(backends, [&backend_name](const auto& backend) {
return backend_name == backend->GetName();
});
}
const Filter& GetGlobalFilter() const {
return filter;
}
void SetGlobalFilter(const Filter& f) {
filter = f;
}
void SetColorConsoleBackendEnabled(bool enabled) {
color_console_backend.SetEnabled(enabled);
}
void PushEntry(Class log_class, Level log_level, const char* filename, unsigned int line_num,
const char* function, std::string message) {
if (!filter.CheckMessage(log_class, log_level))
return;
const Entry& entry =
CreateEntry(log_class, log_level, filename, line_num, function, std::move(message));
message_queue.Push(entry);
Backend* GetBackend(std::string_view backend_name) {
const auto it =
std::find_if(backends.begin(), backends.end(),
[&backend_name](const auto& i) { return backend_name == i->GetName(); });
if (it == backends.end())
return nullptr;
return it->get();
}
private:
Impl(const std::filesystem::path& file_backend_filename, const Filter& filter_)
: filter{filter_}, file_backend{file_backend_filename}, backend_thread{std::thread([this] {
Common::SetCurrentThreadName("yuzu:Log");
Entry entry;
const auto write_logs = [this, &entry]() {
ForEachBackend([&entry](Backend& backend) { backend.Write(entry); });
};
while (true) {
entry = message_queue.PopWait();
if (entry.final_entry) {
break;
}
write_logs();
}
// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a
// case where a system is repeatedly spamming logs even on close.
int max_logs_to_write = filter.IsDebug() ? INT_MAX : 100;
while (max_logs_to_write-- && message_queue.Pop(entry)) {
write_logs();
}
})} {}
Impl() {
backend_thread = std::thread([&] {
Entry entry;
auto write_logs = [&](Entry& e) {
std::lock_guard lock{writing_mutex};
for (const auto& backend : backends) {
backend->Write(e);
}
};
while (true) {
entry = message_queue.PopWait();
if (entry.final_entry) {
break;
}
write_logs(entry);
}
~Impl() {
StopBackendThread();
// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a
// case where a system is repeatedly spamming logs even on close.
const int MAX_LOGS_TO_WRITE = filter.IsDebug() ? INT_MAX : 100;
int logs_written = 0;
while (logs_written++ < MAX_LOGS_TO_WRITE && message_queue.Pop(entry)) {
write_logs(entry);
}
});
}
void StopBackendThread() {
Entry stop_entry{};
stop_entry.final_entry = true;
message_queue.Push(stop_entry);
~Impl() {
Entry entry;
entry.final_entry = true;
message_queue.Push(entry);
backend_thread.join();
}
@@ -258,51 +135,100 @@ private:
};
}
void ForEachBackend(auto lambda) {
lambda(static_cast<Backend&>(debugger_backend));
lambda(static_cast<Backend&>(color_console_backend));
lambda(static_cast<Backend&>(file_backend));
}
static void Deleter(Impl* ptr) {
delete ptr;
}
static inline std::unique_ptr<Impl, decltype(&Deleter)> instance{nullptr, Deleter};
Filter filter;
DebuggerBackend debugger_backend{};
ColorConsoleBackend color_console_backend{};
FileBackend file_backend;
std::mutex writing_mutex;
std::thread backend_thread;
MPSCQueue<Entry> message_queue{};
std::vector<std::unique_ptr<Backend>> backends;
MPSCQueue<Entry> message_queue;
Filter filter;
std::chrono::steady_clock::time_point time_origin{std::chrono::steady_clock::now()};
};
} // namespace
void Initialize() {
Impl::Initialize();
ConsoleBackend::~ConsoleBackend() = default;
void ConsoleBackend::Write(const Entry& entry) {
PrintMessage(entry);
}
void DisableLoggingInTests() {
initialization_in_progress_suppress_logging = true;
ColorConsoleBackend::~ColorConsoleBackend() = default;
void ColorConsoleBackend::Write(const Entry& entry) {
PrintColoredMessage(entry);
}
FileBackend::FileBackend(const std::filesystem::path& filename) {
auto old_filename = filename;
old_filename += ".old.txt";
// Existence checks are done within the functions themselves.
// We don't particularly care if these succeed or not.
FS::RemoveFile(old_filename);
void(FS::RenameFile(filename, old_filename));
file =
std::make_unique<FS::IOFile>(filename, FS::FileAccessMode::Write, FS::FileType::TextFile);
}
FileBackend::~FileBackend() = default;
void FileBackend::Write(const Entry& entry) {
if (!file->IsOpen()) {
return;
}
using namespace Common::Literals;
// Prevent logs from exceeding a set maximum size in the event that log entries are spammed.
constexpr std::size_t MAX_BYTES_WRITTEN = 100_MiB;
constexpr std::size_t MAX_BYTES_WRITTEN_EXTENDED = 1_GiB;
const bool write_limit_exceeded =
bytes_written > MAX_BYTES_WRITTEN_EXTENDED ||
(bytes_written > MAX_BYTES_WRITTEN && !Settings::values.extended_logging);
// Close the file after the write limit is exceeded.
if (write_limit_exceeded) {
file->Close();
return;
}
bytes_written += file->WriteString(FormatLogMessage(entry).append(1, '\n'));
if (entry.log_level >= Level::Error) {
file->Flush();
}
}
DebuggerBackend::~DebuggerBackend() = default;
void DebuggerBackend::Write(const Entry& entry) {
#ifdef _WIN32
::OutputDebugStringW(UTF8ToUTF16W(FormatLogMessage(entry).append(1, '\n')).c_str());
#endif
}
void SetGlobalFilter(const Filter& filter) {
Impl::Instance().SetGlobalFilter(filter);
}
void SetColorConsoleBackendEnabled(bool enabled) {
Impl::Instance().SetColorConsoleBackendEnabled(enabled);
void AddBackend(std::unique_ptr<Backend> backend) {
Impl::Instance().AddBackend(std::move(backend));
}
void RemoveBackend(std::string_view backend_name) {
Impl::Instance().RemoveBackend(backend_name);
}
Backend* GetBackend(std::string_view backend_name) {
return Impl::Instance().GetBackend(backend_name);
}
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
unsigned int line_num, const char* function, const char* format,
const fmt::format_args& args) {
if (!initialization_in_progress_suppress_logging) {
Impl::Instance().PushEntry(log_class, log_level, filename, line_num, function,
fmt::vformat(format, args));
}
auto& instance = Impl::Instance();
const auto& filter = instance.GetGlobalFilter();
if (!filter.CheckMessage(log_class, log_level))
return;
instance.PushEntry(log_class, log_level, filename, line_num, function,
fmt::vformat(format, args));
}
} // namespace Common::Log

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@@ -5,21 +5,120 @@
#pragma once
#include <filesystem>
#include <memory>
#include <string>
#include <string_view>
#include "common/logging/filter.h"
#include "common/logging/log.h"
namespace Common::FS {
class IOFile;
}
namespace Common::Log {
class Filter;
/// Initializes the logging system. This should be the first thing called in main.
void Initialize();
/**
* Interface for logging backends. As loggers can be created and removed at runtime, this can be
* used by a frontend for adding a custom logging backend as needed
*/
class Backend {
public:
virtual ~Backend() = default;
void DisableLoggingInTests();
virtual void SetFilter(const Filter& new_filter) {
filter = new_filter;
}
virtual const char* GetName() const = 0;
virtual void Write(const Entry& entry) = 0;
private:
Filter filter;
};
/**
* The global filter will prevent any messages from even being processed if they are filtered.
* Backend that writes to stderr without any color commands
*/
class ConsoleBackend : public Backend {
public:
~ConsoleBackend() override;
static const char* Name() {
return "console";
}
const char* GetName() const override {
return Name();
}
void Write(const Entry& entry) override;
};
/**
* Backend that writes to stderr and with color
*/
class ColorConsoleBackend : public Backend {
public:
~ColorConsoleBackend() override;
static const char* Name() {
return "color_console";
}
const char* GetName() const override {
return Name();
}
void Write(const Entry& entry) override;
};
/**
* Backend that writes to a file passed into the constructor
*/
class FileBackend : public Backend {
public:
explicit FileBackend(const std::filesystem::path& filename);
~FileBackend() override;
static const char* Name() {
return "file";
}
const char* GetName() const override {
return Name();
}
void Write(const Entry& entry) override;
private:
std::unique_ptr<FS::IOFile> file;
std::size_t bytes_written = 0;
};
/**
* Backend that writes to Visual Studio's output window
*/
class DebuggerBackend : public Backend {
public:
~DebuggerBackend() override;
static const char* Name() {
return "debugger";
}
const char* GetName() const override {
return Name();
}
void Write(const Entry& entry) override;
};
void AddBackend(std::unique_ptr<Backend> backend);
void RemoveBackend(std::string_view backend_name);
Backend* GetBackend(std::string_view backend_name);
/**
* The global filter will prevent any messages from even being processed if they are filtered. Each
* backend can have a filter, but if the level is lower than the global filter, the backend will
* never get the message
*/
void SetGlobalFilter(const Filter& filter);
void SetColorConsoleBackendEnabled(bool enabled);
} // namespace Common::Log
} // namespace Common::Log

View File

@@ -111,7 +111,6 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
SUB(Service, NCM) \
SUB(Service, NFC) \
SUB(Service, NFP) \
SUB(Service, NGCT) \
SUB(Service, NIFM) \
SUB(Service, NIM) \
SUB(Service, NPNS) \

View File

@@ -81,7 +81,6 @@ enum class Class : u8 {
Service_NCM, ///< The NCM service
Service_NFC, ///< The NFC (Near-field communication) service
Service_NFP, ///< The NFP service
Service_NGCT, ///< The NGCT (No Good Content for Terra) service
Service_NIFM, ///< The NIFM (Network interface) service
Service_NIM, ///< The NIM service
Service_NPNS, ///< The NPNS service

View File

@@ -1,140 +0,0 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2+ or any later version
// Refer to the license.txt file included.
#pragma once
#include <deque>
#include <memory>
#include <type_traits>
#include "common/common_types.h"
namespace Common {
template <class Traits>
class LeastRecentlyUsedCache {
using ObjectType = typename Traits::ObjectType;
using TickType = typename Traits::TickType;
struct Item {
ObjectType obj;
TickType tick;
Item* next{};
Item* prev{};
};
public:
LeastRecentlyUsedCache() : first_item{}, last_item{} {}
~LeastRecentlyUsedCache() = default;
size_t Insert(ObjectType obj, TickType tick) {
const auto new_id = Build();
auto& item = item_pool[new_id];
item.obj = obj;
item.tick = tick;
Attach(item);
return new_id;
}
void Touch(size_t id, TickType tick) {
auto& item = item_pool[id];
if (item.tick >= tick) {
return;
}
item.tick = tick;
if (&item == last_item) {
return;
}
Detach(item);
Attach(item);
}
void Free(size_t id) {
auto& item = item_pool[id];
Detach(item);
item.prev = nullptr;
item.next = nullptr;
free_items.push_back(id);
}
template <typename Func>
void ForEachItemBelow(TickType tick, Func&& func) {
static constexpr bool RETURNS_BOOL =
std::is_same_v<std::invoke_result<Func, ObjectType>, bool>;
Item* iterator = first_item;
while (iterator) {
if (static_cast<s64>(tick) - static_cast<s64>(iterator->tick) < 0) {
return;
}
Item* next = iterator->next;
if constexpr (RETURNS_BOOL) {
if (func(iterator->obj)) {
return;
}
} else {
func(iterator->obj);
}
iterator = next;
}
}
private:
size_t Build() {
if (free_items.empty()) {
const size_t item_id = item_pool.size();
auto& item = item_pool.emplace_back();
item.next = nullptr;
item.prev = nullptr;
return item_id;
}
const size_t item_id = free_items.front();
free_items.pop_front();
auto& item = item_pool[item_id];
item.next = nullptr;
item.prev = nullptr;
return item_id;
}
void Attach(Item& item) {
if (!first_item) {
first_item = &item;
}
if (!last_item) {
last_item = &item;
} else {
item.prev = last_item;
last_item->next = &item;
item.next = nullptr;
last_item = &item;
}
}
void Detach(Item& item) {
if (item.prev) {
item.prev->next = item.next;
}
if (item.next) {
item.next->prev = item.prev;
}
if (&item == first_item) {
first_item = item.next;
if (first_item) {
first_item->prev = nullptr;
}
}
if (&item == last_item) {
last_item = item.prev;
if (last_item) {
last_item->next = nullptr;
}
}
}
std::deque<Item> item_pool;
std::deque<size_t> free_items;
Item* first_item{};
Item* last_item{};
};
} // namespace Common

View File

@@ -10,9 +10,7 @@
#include <cstring>
#endif
#include "common/error.h"
namespace Common {
#include "common/common_funcs.h"
std::string NativeErrorToString(int e) {
#ifdef _WIN32
@@ -52,5 +50,3 @@ std::string GetLastErrorMsg() {
return NativeErrorToString(errno);
#endif
}
} // namespace Common

View File

@@ -54,11 +54,12 @@ void LogSettings() {
log_setting("Renderer_GPUAccuracyLevel", values.gpu_accuracy.GetValue());
log_setting("Renderer_UseAsynchronousGpuEmulation",
values.use_asynchronous_gpu_emulation.GetValue());
log_setting("Renderer_NvdecEmulation", values.nvdec_emulation.GetValue());
log_setting("Renderer_UseNvdecEmulation", values.use_nvdec_emulation.GetValue());
log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue());
log_setting("Renderer_UseVsync", values.use_vsync.GetValue());
log_setting("Renderer_ShaderBackend", values.shader_backend.GetValue());
log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue());
log_setting("Renderer_UseGarbageCollection", values.use_caches_gc.GetValue());
log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue());
log_setting("Audio_OutputEngine", values.sink_id.GetValue());
log_setting("Audio_EnableAudioStretching", values.enable_audio_stretching.GetValue());
@@ -136,12 +137,13 @@ void RestoreGlobalState(bool is_powered_on) {
values.use_disk_shader_cache.SetGlobal(true);
values.gpu_accuracy.SetGlobal(true);
values.use_asynchronous_gpu_emulation.SetGlobal(true);
values.nvdec_emulation.SetGlobal(true);
values.use_nvdec_emulation.SetGlobal(true);
values.accelerate_astc.SetGlobal(true);
values.use_vsync.SetGlobal(true);
values.shader_backend.SetGlobal(true);
values.use_asynchronous_shaders.SetGlobal(true);
values.use_fast_gpu_time.SetGlobal(true);
values.use_caches_gc.SetGlobal(true);
values.bg_red.SetGlobal(true);
values.bg_green.SetGlobal(true);
values.bg_blue.SetGlobal(true);

View File

@@ -4,7 +4,6 @@
#pragma once
#include <algorithm>
#include <array>
#include <atomic>
#include <chrono>
@@ -48,12 +47,6 @@ enum class FullscreenMode : u32 {
Exclusive = 1,
};
enum class NvdecEmulation : u32 {
Off = 0,
CPU = 1,
GPU = 2,
};
/** The BasicSetting class is a simple resource manager. It defines a label and default value
* alongside the actual value of the setting for simpler and less-error prone use with frontend
* configurations. Setting a default value and label is required, though subclasses may deviate from
@@ -81,14 +74,14 @@ public:
*/
explicit BasicSetting(const Type& default_val, const std::string& name)
: default_value{default_val}, global{default_val}, label{name} {}
virtual ~BasicSetting() = default;
~BasicSetting() = default;
/**
* Returns a reference to the setting's value.
*
* @returns A reference to the setting
*/
[[nodiscard]] virtual const Type& GetValue() const {
[[nodiscard]] const Type& GetValue() const {
return global;
}
@@ -97,7 +90,7 @@ public:
*
* @param value The desired value
*/
virtual void SetValue(const Type& value) {
void SetValue(const Type& value) {
Type temp{value};
std::swap(global, temp);
}
@@ -127,7 +120,7 @@ public:
*
* @returns A reference to the setting
*/
virtual const Type& operator=(const Type& value) {
const Type& operator=(const Type& value) {
Type temp{value};
std::swap(global, temp);
return global;
@@ -138,7 +131,7 @@ public:
*
* @returns A reference to the setting
*/
explicit virtual operator const Type&() const {
explicit operator const Type&() const {
return global;
}
@@ -148,51 +141,6 @@ protected:
const std::string label{}; ///< The setting's label
};
/**
* BasicRangedSetting class is intended for use with quantifiable settings that need a more
* restrictive range than implicitly defined by its type. Implements a minimum and maximum that is
* simply used to sanitize SetValue and the assignment overload.
*/
template <typename Type>
class BasicRangedSetting : virtual public BasicSetting<Type> {
public:
/**
* Sets a default value, minimum value, maximum value, and label.
*
* @param default_val Intial value of the setting, and default value of the setting
* @param min_val Sets the minimum allowed value of the setting
* @param max_val Sets the maximum allowed value of the setting
* @param name Label for the setting
*/
explicit BasicRangedSetting(const Type& default_val, const Type& min_val, const Type& max_val,
const std::string& name)
: BasicSetting<Type>{default_val, name}, minimum{min_val}, maximum{max_val} {}
virtual ~BasicRangedSetting() = default;
/**
* Like BasicSetting's SetValue, except value is clamped to the range of the setting.
*
* @param value The desired value
*/
void SetValue(const Type& value) override {
this->global = std::clamp(value, minimum, maximum);
}
/**
* Like BasicSetting's assignment overload, except value is clamped to the range of the setting.
*
* @param value The desired value
* @returns A reference to the setting's value
*/
const Type& operator=(const Type& value) override {
this->global = std::clamp(value, minimum, maximum);
return this->global;
}
const Type minimum; ///< Minimum allowed value of the setting
const Type maximum; ///< Maximum allowed value of the setting
};
/**
* The Setting class is a slightly more complex version of the BasicSetting class. This adds a
* custom setting to switch to when a guest application specifically requires it. The effect is that
@@ -204,7 +152,7 @@ public:
* Like the BasicSetting, this requires setting a default value and label to use.
*/
template <typename Type>
class Setting : virtual public BasicSetting<Type> {
class Setting final : public BasicSetting<Type> {
public:
/**
* Sets a default value, label, and setting value.
@@ -214,7 +162,7 @@ public:
*/
explicit Setting(const Type& default_val, const std::string& name)
: BasicSetting<Type>(default_val, name) {}
virtual ~Setting() = default;
~Setting() = default;
/**
* Tells this setting to represent either the global or custom setting when other member
@@ -243,13 +191,7 @@ public:
*
* @returns The required value of the setting
*/
[[nodiscard]] virtual const Type& GetValue() const override {
if (use_global) {
return this->global;
}
return custom;
}
[[nodiscard]] virtual const Type& GetValue(bool need_global) const {
[[nodiscard]] const Type& GetValue(bool need_global = false) const {
if (use_global || need_global) {
return this->global;
}
@@ -261,7 +203,7 @@ public:
*
* @param value The new value
*/
void SetValue(const Type& value) override {
void SetValue(const Type& value) {
Type temp{value};
if (use_global) {
std::swap(this->global, temp);
@@ -277,7 +219,7 @@ public:
*
* @returns A reference to the current setting value
*/
const Type& operator=(const Type& value) override {
const Type& operator=(const Type& value) {
Type temp{value};
if (use_global) {
std::swap(this->global, temp);
@@ -292,87 +234,18 @@ public:
*
* @returns A reference to the current setting value
*/
virtual explicit operator const Type&() const override {
explicit operator const Type&() const {
if (use_global) {
return this->global;
}
return custom;
}
protected:
private:
bool use_global{true}; ///< The setting's global state
Type custom{}; ///< The custom value of the setting
};
/**
* RangedSetting is a Setting that implements a maximum and minimum value for its setting. Intended
* for use with quantifiable settings.
*/
template <typename Type>
class RangedSetting final : public BasicRangedSetting<Type>, public Setting<Type> {
public:
/**
* Sets a default value, minimum value, maximum value, and label.
*
* @param default_val Intial value of the setting, and default value of the setting
* @param min_val Sets the minimum allowed value of the setting
* @param max_val Sets the maximum allowed value of the setting
* @param name Label for the setting
*/
explicit RangedSetting(const Type& default_val, const Type& min_val, const Type& max_val,
const std::string& name)
: BasicSetting<Type>{default_val, name},
BasicRangedSetting<Type>{default_val, min_val, max_val, name}, Setting<Type>{default_val,
name} {}
virtual ~RangedSetting() = default;
// The following are needed to avoid a MSVC bug
// (source: https://stackoverflow.com/questions/469508)
[[nodiscard]] const Type& GetValue() const override {
return Setting<Type>::GetValue();
}
[[nodiscard]] const Type& GetValue(bool need_global) const override {
return Setting<Type>::GetValue(need_global);
}
explicit operator const Type&() const override {
if (this->use_global) {
return this->global;
}
return this->custom;
}
/**
* Like BasicSetting's SetValue, except value is clamped to the range of the setting. Sets the
* appropriate value depending on the global state.
*
* @param value The desired value
*/
void SetValue(const Type& value) override {
const Type temp = std::clamp(value, this->minimum, this->maximum);
if (this->use_global) {
this->global = temp;
}
this->custom = temp;
}
/**
* Like BasicSetting's assignment overload, except value is clamped to the range of the setting.
* Uses the appropriate value depending on the global state.
*
* @param value The desired value
* @returns A reference to the setting's value
*/
const Type& operator=(const Type& value) override {
const Type temp = std::clamp(value, this->minimum, this->maximum);
if (this->use_global) {
this->global = temp;
return this->global;
}
this->custom = temp;
return this->custom;
}
};
/**
* The InputSetting class allows for getting a reference to either the global or custom members.
* This is required as we cannot easily modify the values of user-defined types within containers
@@ -416,14 +289,13 @@ struct Values {
BasicSetting<std::string> sink_id{"auto", "output_engine"};
BasicSetting<bool> audio_muted{false, "audio_muted"};
Setting<bool> enable_audio_stretching{true, "enable_audio_stretching"};
RangedSetting<u8> volume{100, 0, 100, "volume"};
Setting<u8> volume{100, "volume"};
// Core
Setting<bool> use_multi_core{true, "use_multi_core"};
// Cpu
RangedSetting<CPUAccuracy> cpu_accuracy{CPUAccuracy::Auto, CPUAccuracy::Auto,
CPUAccuracy::Unsafe, "cpu_accuracy"};
Setting<CPUAccuracy> cpu_accuracy{CPUAccuracy::Auto, "cpu_accuracy"};
// TODO: remove cpu_accuracy_first_time, migration setting added 8 July 2021
BasicSetting<bool> cpu_accuracy_first_time{true, "cpu_accuracy_first_time"};
BasicSetting<bool> cpu_debug_mode{false, "cpu_debug_mode"};
@@ -445,8 +317,7 @@ struct Values {
Setting<bool> cpuopt_unsafe_fastmem_check{true, "cpuopt_unsafe_fastmem_check"};
// Renderer
RangedSetting<RendererBackend> renderer_backend{
RendererBackend::OpenGL, RendererBackend::OpenGL, RendererBackend::Vulkan, "backend"};
Setting<RendererBackend> renderer_backend{RendererBackend::OpenGL, "backend"};
BasicSetting<bool> renderer_debug{false, "debug"};
BasicSetting<bool> renderer_shader_feedback{false, "shader_feedback"};
BasicSetting<bool> enable_nsight_aftermath{false, "nsight_aftermath"};
@@ -457,30 +328,29 @@ struct Values {
Setting<u16> resolution_factor{1, "resolution_factor"};
// *nix platforms may have issues with the borderless windowed fullscreen mode.
// Default to exclusive fullscreen on these platforms for now.
RangedSetting<FullscreenMode> fullscreen_mode{
Setting<FullscreenMode> fullscreen_mode{
#ifdef _WIN32
FullscreenMode::Borderless,
#else
FullscreenMode::Exclusive,
#endif
FullscreenMode::Borderless, FullscreenMode::Exclusive, "fullscreen_mode"};
RangedSetting<int> aspect_ratio{0, 0, 3, "aspect_ratio"};
RangedSetting<int> max_anisotropy{0, 0, 4, "max_anisotropy"};
"fullscreen_mode"};
Setting<int> aspect_ratio{0, "aspect_ratio"};
Setting<int> max_anisotropy{0, "max_anisotropy"};
Setting<bool> use_speed_limit{true, "use_speed_limit"};
RangedSetting<u16> speed_limit{100, 0, 9999, "speed_limit"};
Setting<u16> speed_limit{100, "speed_limit"};
Setting<bool> use_disk_shader_cache{true, "use_disk_shader_cache"};
RangedSetting<GPUAccuracy> gpu_accuracy{GPUAccuracy::High, GPUAccuracy::Normal,
GPUAccuracy::Extreme, "gpu_accuracy"};
Setting<GPUAccuracy> gpu_accuracy{GPUAccuracy::High, "gpu_accuracy"};
Setting<bool> use_asynchronous_gpu_emulation{true, "use_asynchronous_gpu_emulation"};
Setting<NvdecEmulation> nvdec_emulation{NvdecEmulation::GPU, "nvdec_emulation"};
Setting<bool> use_nvdec_emulation{true, "use_nvdec_emulation"};
Setting<bool> accelerate_astc{true, "accelerate_astc"};
Setting<bool> use_vsync{true, "use_vsync"};
BasicRangedSetting<u16> fps_cap{1000, 1, 1000, "fps_cap"};
BasicSetting<u16> fps_cap{1000, "fps_cap"};
BasicSetting<bool> disable_fps_limit{false, "disable_fps_limit"};
RangedSetting<ShaderBackend> shader_backend{ShaderBackend::GLASM, ShaderBackend::GLSL,
ShaderBackend::SPIRV, "shader_backend"};
Setting<ShaderBackend> shader_backend{ShaderBackend::GLASM, "shader_backend"};
Setting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"};
Setting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"};
Setting<bool> use_caches_gc{false, "use_caches_gc"};
Setting<u8> bg_red{0, "bg_red"};
Setting<u8> bg_green{0, "bg_green"};
@@ -494,10 +364,10 @@ struct Values {
std::chrono::seconds custom_rtc_differential;
BasicSetting<s32> current_user{0, "current_user"};
RangedSetting<s32> language_index{1, 0, 17, "language_index"};
RangedSetting<s32> region_index{1, 0, 6, "region_index"};
RangedSetting<s32> time_zone_index{0, 0, 45, "time_zone_index"};
RangedSetting<s32> sound_index{1, 0, 2, "sound_index"};
Setting<s32> language_index{1, "language_index"};
Setting<s32> region_index{1, "region_index"};
Setting<s32> time_zone_index{0, "time_zone_index"};
Setting<s32> sound_index{1, "sound_index"};
// Controls
InputSetting<std::array<PlayerInput, 10>> players;
@@ -514,7 +384,7 @@ struct Values {
"udp_input_servers"};
BasicSetting<bool> mouse_panning{false, "mouse_panning"};
BasicRangedSetting<u8> mouse_panning_sensitivity{10, 1, 100, "mouse_panning_sensitivity"};
BasicSetting<u8> mouse_panning_sensitivity{10, "mouse_panning_sensitivity"};
BasicSetting<bool> mouse_enabled{false, "mouse_enabled"};
std::string mouse_device;
MouseButtonsRaw mouse_buttons;
@@ -563,10 +433,9 @@ struct Values {
BasicSetting<std::string> log_filter{"*:Info", "log_filter"};
BasicSetting<bool> use_dev_keys{false, "use_dev_keys"};
// Network
// Services
BasicSetting<std::string> bcat_backend{"none", "bcat_backend"};
BasicSetting<bool> bcat_boxcat_local{false, "bcat_boxcat_local"};
BasicSetting<std::string> network_interface{std::string(), "network_interface"};
// WebService
BasicSetting<bool> enable_telemetry{true, "enable_telemetry"};

View File

@@ -2,9 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <string>
#include "common/error.h"
#include "common/common_funcs.h"
#include "common/logging/log.h"
#include "common/thread.h"
#ifdef __APPLE__
@@ -23,6 +21,8 @@
#include <unistd.h>
#endif
#include <string>
#ifdef __FreeBSD__
#define cpu_set_t cpuset_t
#endif

View File

@@ -46,13 +46,15 @@ public:
ElementPtr* new_ptr = new ElementPtr();
write_ptr->next.store(new_ptr, std::memory_order_release);
write_ptr = new_ptr;
++size;
// cv_mutex must be held or else there will be a missed wakeup if the other thread is in the
// line before cv.wait
const size_t previous_size{size++};
// Acquire the mutex and then immediately release it as a fence.
// TODO(bunnei): This can be replaced with C++20 waitable atomics when properly supported.
// See discussion on https://github.com/yuzu-emu/yuzu/pull/3173 for details.
std::lock_guard lock{cv_mutex};
if (previous_size == 0) {
std::lock_guard lock{cv_mutex};
}
cv.notify_one();
}

View File

@@ -6,7 +6,7 @@
#include <bitset>
#include <initializer_list>
#include <xbyak/xbyak.h>
#include <xbyak.h>
#include "common/assert.h"
namespace Common::X64 {

View File

@@ -5,7 +5,7 @@
#pragma once
#include <type_traits>
#include <xbyak/xbyak.h>
#include <xbyak.h>
#include "common/x64/xbyak_abi.h"
namespace Common::X64 {

View File

@@ -263,8 +263,6 @@ add_library(core STATIC
hle/service/acc/acc_u0.h
hle/service/acc/acc_u1.cpp
hle/service/acc/acc_u1.h
hle/service/acc/async_context.cpp
hle/service/acc/async_context.h
hle/service/acc/errors.h
hle/service/acc/profile_manager.cpp
hle/service/acc/profile_manager.h
@@ -454,8 +452,6 @@ add_library(core STATIC
hle/service/nfp/nfp.h
hle/service/nfp/nfp_user.cpp
hle/service/nfp/nfp_user.h
hle/service/ngct/ngct.cpp
hle/service/ngct/ngct.h
hle/service/nifm/nifm.cpp
hle/service/nifm/nifm.h
hle/service/nim/nim.cpp
@@ -640,8 +636,6 @@ add_library(core STATIC
memory.h
network/network.cpp
network/network.h
network/network_interface.cpp
network/network_interface.h
network/sockets.h
perf_stats.cpp
perf_stats.h

View File

@@ -4,7 +4,6 @@
#include <array>
#include <atomic>
#include <exception>
#include <memory>
#include <utility>
@@ -83,14 +82,10 @@ FileSys::StorageId GetStorageIdForFrontendSlot(
}
}
void KProcessDeleter(Kernel::KProcess* process) {
process->Destroy();
}
using KProcessPtr = std::unique_ptr<Kernel::KProcess, decltype(&KProcessDeleter)>;
} // Anonymous namespace
/*static*/ System System::s_instance;
FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
const std::string& path) {
// To account for split 00+01+etc files.
@@ -239,8 +234,8 @@ struct System::Impl {
}
telemetry_session->AddInitialInfo(*app_loader, fs_controller, *content_provider);
main_process = KProcessPtr{Kernel::KProcess::Create(system.Kernel()), KProcessDeleter};
ASSERT(Kernel::KProcess::Initialize(main_process.get(), system, "main",
auto main_process = Kernel::KProcess::Create(system.Kernel());
ASSERT(Kernel::KProcess::Initialize(main_process, system, "main",
Kernel::KProcess::ProcessType::Userland)
.IsSuccess());
main_process->Open();
@@ -253,7 +248,7 @@ struct System::Impl {
static_cast<u32>(load_result));
}
AddGlueRegistrationForProcess(*app_loader, *main_process);
kernel.MakeCurrentProcess(main_process.get());
kernel.MakeCurrentProcess(main_process);
kernel.InitializeCores();
// Initialize cheat engine
@@ -322,8 +317,6 @@ struct System::Impl {
kernel.Shutdown();
memory.Reset();
applet_manager.ClearAll();
// TODO: The main process should be freed based on KAutoObject ref counting.
main_process.reset();
LOG_DEBUG(Core, "Shutdown OK");
}
@@ -382,7 +375,6 @@ struct System::Impl {
std::unique_ptr<Tegra::GPU> gpu_core;
std::unique_ptr<Hardware::InterruptManager> interrupt_manager;
std::unique_ptr<Core::DeviceMemory> device_memory;
KProcessPtr main_process{nullptr, KProcessDeleter};
Core::Memory::Memory memory;
CpuManager cpu_manager;
std::atomic_bool is_powered_on{};
@@ -433,20 +425,6 @@ struct System::Impl {
System::System() : impl{std::make_unique<Impl>(*this)} {}
System::~System() = default;
System& System::GetInstance() {
if (!s_instance) {
throw std::runtime_error("Using System instance before its initialization");
}
return *s_instance;
}
void System::InitializeGlobalInstance() {
if (s_instance) {
throw std::runtime_error("Reinitializing Global System instance.");
}
s_instance = std::unique_ptr<System>(new System);
}
CpuManager& System::GetCpuManager() {
return impl->cpu_manager;
}

View File

@@ -120,9 +120,9 @@ public:
* Gets the instance of the System singleton class.
* @returns Reference to the instance of the System singleton class.
*/
[[deprecated("Use of the global system instance is deprecated")]] static System& GetInstance();
static void InitializeGlobalInstance();
[[deprecated("Use of the global system instance is deprecated")]] static System& GetInstance() {
return s_instance;
}
/// Enumeration representing the return values of the System Initialize and Load process.
enum class ResultStatus : u32 {
@@ -396,7 +396,7 @@ private:
struct Impl;
std::unique_ptr<Impl> impl;
inline static std::unique_ptr<System> s_instance{};
static System s_instance;
};
} // namespace Core

View File

@@ -21,25 +21,34 @@ namespace Core {
CpuManager::CpuManager(System& system_) : system{system_} {}
CpuManager::~CpuManager() = default;
void CpuManager::ThreadStart(std::stop_token stop_token, CpuManager& cpu_manager,
std::size_t core) {
cpu_manager.RunThread(stop_token, core);
void CpuManager::ThreadStart(CpuManager& cpu_manager, std::size_t core) {
cpu_manager.RunThread(core);
}
void CpuManager::Initialize() {
running_mode = true;
if (is_multicore) {
for (std::size_t core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) {
core_data[core].host_thread = std::jthread(ThreadStart, std::ref(*this), core);
core_data[core].host_thread =
std::make_unique<std::thread>(ThreadStart, std::ref(*this), core);
}
} else {
core_data[0].host_thread = std::jthread(ThreadStart, std::ref(*this), 0);
core_data[0].host_thread = std::make_unique<std::thread>(ThreadStart, std::ref(*this), 0);
}
}
void CpuManager::Shutdown() {
running_mode = false;
Pause(false);
if (is_multicore) {
for (auto& data : core_data) {
data.host_thread->join();
data.host_thread.reset();
}
} else {
core_data[0].host_thread->join();
core_data[0].host_thread.reset();
}
}
std::function<void(void*)> CpuManager::GetGuestThreadStartFunc() {
@@ -308,7 +317,7 @@ void CpuManager::Pause(bool paused) {
}
}
void CpuManager::RunThread(std::stop_token stop_token, std::size_t core) {
void CpuManager::RunThread(std::size_t core) {
/// Initialization
system.RegisterCoreThread(core);
std::string name;
@@ -352,10 +361,6 @@ void CpuManager::RunThread(std::stop_token stop_token, std::size_t core) {
return;
}
if (stop_token.stop_requested()) {
break;
}
auto current_thread = system.Kernel().CurrentScheduler()->GetCurrentThread();
data.is_running = true;
Common::Fiber::YieldTo(data.host_context, *current_thread->GetHostContext());

View File

@@ -78,9 +78,9 @@ private:
void SingleCoreRunSuspendThread();
void SingleCorePause(bool paused);
static void ThreadStart(std::stop_token stop_token, CpuManager& cpu_manager, std::size_t core);
static void ThreadStart(CpuManager& cpu_manager, std::size_t core);
void RunThread(std::stop_token stop_token, std::size_t core);
void RunThread(std::size_t core);
struct CoreData {
std::shared_ptr<Common::Fiber> host_context;
@@ -89,7 +89,7 @@ private:
std::atomic<bool> is_running;
std::atomic<bool> is_paused;
std::atomic<bool> initialized;
std::jthread host_thread;
std::unique_ptr<std::thread> host_thread;
};
std::atomic<bool> running_mode{};

View File

@@ -5,7 +5,6 @@
#pragma once
#include <array>
#include <string>
#include <vector>
#include "common/common_funcs.h"

View File

@@ -28,20 +28,13 @@ constexpr char DISPLAY_TITLE[] = "NintendoSDK Firmware for NX 12.1.0-1.0";
// Atmosphere version constants.
constexpr u8 ATMOSPHERE_RELEASE_VERSION_MAJOR = 1;
constexpr u8 ATMOSPHERE_RELEASE_VERSION_MINOR = 0;
constexpr u8 ATMOSPHERE_RELEASE_VERSION_MICRO = 0;
constexpr u32 AtmosphereTargetFirmwareWithRevision(u8 major, u8 minor, u8 micro, u8 rev) {
return u32{major} << 24 | u32{minor} << 16 | u32{micro} << 8 | u32{rev};
}
constexpr u32 AtmosphereTargetFirmware(u8 major, u8 minor, u8 micro) {
return AtmosphereTargetFirmwareWithRevision(major, minor, micro, 0);
}
constexpr u8 ATMOSPHERE_RELEASE_VERSION_MAJOR = 0;
constexpr u8 ATMOSPHERE_RELEASE_VERSION_MINOR = 19;
constexpr u8 ATMOSPHERE_RELEASE_VERSION_MICRO = 5;
constexpr u32 GetTargetFirmware() {
return AtmosphereTargetFirmware(HOS_VERSION_MAJOR, HOS_VERSION_MINOR, HOS_VERSION_MICRO);
return u32{HOS_VERSION_MAJOR} << 24 | u32{HOS_VERSION_MINOR} << 16 |
u32{HOS_VERSION_MICRO} << 8 | 0U;
}
} // namespace HLE::ApiVersion

View File

@@ -267,23 +267,20 @@ struct KernelCore::Impl {
}
}
static inline thread_local u32 host_thread_id = UINT32_MAX;
/// Gets the host thread ID for the caller, allocating a new one if this is the first time
u32 GetHostThreadId(std::size_t core_id) {
if (host_thread_id == UINT32_MAX) {
// The first four slots are reserved for CPU core threads
ASSERT(core_id < Core::Hardware::NUM_CPU_CORES);
host_thread_id = static_cast<u32>(core_id);
/// Creates a new host thread ID, should only be called by GetHostThreadId
u32 AllocateHostThreadId(std::optional<std::size_t> core_id) {
if (core_id) {
// The first for slots are reserved for CPU core threads
ASSERT(*core_id < Core::Hardware::NUM_CPU_CORES);
return static_cast<u32>(*core_id);
} else {
return next_host_thread_id++;
}
return host_thread_id;
}
/// Gets the host thread ID for the caller, allocating a new one if this is the first time
u32 GetHostThreadId() {
if (host_thread_id == UINT32_MAX) {
host_thread_id = next_host_thread_id++;
}
u32 GetHostThreadId(std::optional<std::size_t> core_id = std::nullopt) {
const thread_local auto host_thread_id{AllocateHostThreadId(core_id)};
return host_thread_id;
}

View File

@@ -5,7 +5,6 @@
#pragma once
#include <array>
#include <functional>
#include <memory>
#include <string>
#include <unordered_map>

View File

@@ -1078,8 +1078,8 @@ static ResultCode GetThreadContext(Core::System& system, VAddr out_context, Hand
for (auto i = 0; i < static_cast<s32>(Core::Hardware::NUM_CPU_CORES); ++i) {
if (thread.GetPointerUnsafe() == kernel.Scheduler(i).GetCurrentThread()) {
current = true;
break;
}
break;
}
// If the thread is current, retry until it isn't.

View File

@@ -23,7 +23,6 @@
#include "core/hle/service/acc/acc_su.h"
#include "core/hle/service/acc/acc_u0.h"
#include "core/hle/service/acc/acc_u1.h"
#include "core/hle/service/acc/async_context.h"
#include "core/hle/service/acc/errors.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/glue/arp.h"
@@ -455,6 +454,22 @@ public:
: IProfileCommon{system_, "IProfileEditor", true, user_id_, profile_manager_} {}
};
class IAsyncContext final : public ServiceFramework<IAsyncContext> {
public:
explicit IAsyncContext(Core::System& system_) : ServiceFramework{system_, "IAsyncContext"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetSystemEvent"},
{1, nullptr, "Cancel"},
{2, nullptr, "HasDone"},
{3, nullptr, "GetResult"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class ISessionObject final : public ServiceFramework<ISessionObject> {
public:
explicit ISessionObject(Core::System& system_, Common::UUID)
@@ -489,44 +504,16 @@ public:
}
};
class EnsureTokenIdCacheAsyncInterface final : public IAsyncContext {
public:
explicit EnsureTokenIdCacheAsyncInterface(Core::System& system_) : IAsyncContext{system_} {
MarkComplete();
}
~EnsureTokenIdCacheAsyncInterface() = default;
void LoadIdTokenCache(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
protected:
bool IsComplete() const override {
return true;
}
void Cancel() override {}
ResultCode GetResult() const override {
return ResultSuccess;
}
};
class IManagerForApplication final : public ServiceFramework<IManagerForApplication> {
public:
explicit IManagerForApplication(Core::System& system_, Common::UUID user_id_)
: ServiceFramework{system_, "IManagerForApplication"},
ensure_token_id{std::make_shared<EnsureTokenIdCacheAsyncInterface>(system)},
user_id{user_id_} {
: ServiceFramework{system_, "IManagerForApplication"}, user_id{user_id_} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IManagerForApplication::CheckAvailability, "CheckAvailability"},
{1, &IManagerForApplication::GetAccountId, "GetAccountId"},
{2, &IManagerForApplication::EnsureIdTokenCacheAsync, "EnsureIdTokenCacheAsync"},
{3, &IManagerForApplication::LoadIdTokenCache, "LoadIdTokenCache"},
{2, nullptr, "EnsureIdTokenCacheAsync"},
{3, nullptr, "LoadIdTokenCache"},
{130, &IManagerForApplication::GetNintendoAccountUserResourceCacheForApplication, "GetNintendoAccountUserResourceCacheForApplication"},
{150, nullptr, "CreateAuthorizationRequest"},
{160, &IManagerForApplication::StoreOpenContext, "StoreOpenContext"},
@@ -553,20 +540,6 @@ private:
rb.PushRaw<u64>(user_id.GetNintendoID());
}
void EnsureIdTokenCacheAsync(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface(ensure_token_id);
}
void LoadIdTokenCache(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
ensure_token_id->LoadIdTokenCache(ctx);
}
void GetNintendoAccountUserResourceCacheForApplication(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
@@ -589,7 +562,6 @@ private:
rb.Push(ResultSuccess);
}
std::shared_ptr<EnsureTokenIdCacheAsyncInterface> ensure_token_id{};
Common::UUID user_id{Common::INVALID_UUID};
};

View File

@@ -1,68 +0,0 @@
// Copyright 2021 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/acc/async_context.h"
namespace Service::Account {
IAsyncContext::IAsyncContext(Core::System& system_)
: ServiceFramework{system_, "IAsyncContext"}, compeletion_event{system_.Kernel()} {
Kernel::KAutoObject::Create(std::addressof(compeletion_event));
compeletion_event.Initialize("IAsyncContext:CompletionEvent");
// clang-format off
static const FunctionInfo functions[] = {
{0, &IAsyncContext::GetSystemEvent, "GetSystemEvent"},
{1, &IAsyncContext::Cancel, "Cancel"},
{2, &IAsyncContext::HasDone, "HasDone"},
{3, &IAsyncContext::GetResult, "GetResult"},
};
// clang-format on
RegisterHandlers(functions);
}
void IAsyncContext::GetSystemEvent(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(compeletion_event.GetReadableEvent());
}
void IAsyncContext::Cancel(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called");
Cancel();
MarkComplete();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void IAsyncContext::HasDone(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called");
is_complete.store(IsComplete());
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(is_complete.load());
}
void IAsyncContext::GetResult(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(GetResult());
}
void IAsyncContext::MarkComplete() {
is_complete.store(true);
compeletion_event.GetWritableEvent().Signal();
}
} // namespace Service::Account

View File

@@ -1,37 +0,0 @@
// Copyright 2021 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <atomic>
#include "core/hle/kernel/k_event.h"
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace Service::Account {
class IAsyncContext : public ServiceFramework<IAsyncContext> {
public:
explicit IAsyncContext(Core::System& system_);
void GetSystemEvent(Kernel::HLERequestContext& ctx);
void Cancel(Kernel::HLERequestContext& ctx);
void HasDone(Kernel::HLERequestContext& ctx);
void GetResult(Kernel::HLERequestContext& ctx);
protected:
virtual bool IsComplete() const = 0;
virtual void Cancel() = 0;
virtual ResultCode GetResult() const = 0;
void MarkComplete();
std::atomic<bool> is_complete{false};
Kernel::KEvent compeletion_event;
};
} // namespace Service::Account

View File

@@ -1270,8 +1270,7 @@ void ILibraryAppletCreator::CreateHandleStorage(Kernel::HLERequestContext& ctx)
IApplicationFunctions::IApplicationFunctions(Core::System& system_)
: ServiceFramework{system_, "IApplicationFunctions"}, gpu_error_detected_event{system.Kernel()},
friend_invitation_storage_channel_event{system.Kernel()},
notification_storage_channel_event{system.Kernel()}, health_warning_disappeared_system_event{
system.Kernel()} {
health_warning_disappeared_system_event{system.Kernel()} {
// clang-format off
static const FunctionInfo functions[] = {
{1, &IApplicationFunctions::PopLaunchParameter, "PopLaunchParameter"},
@@ -1323,7 +1322,7 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_)
{131, nullptr, "SetDelayTimeToAbortOnGpuError"},
{140, &IApplicationFunctions::GetFriendInvitationStorageChannelEvent, "GetFriendInvitationStorageChannelEvent"},
{141, &IApplicationFunctions::TryPopFromFriendInvitationStorageChannel, "TryPopFromFriendInvitationStorageChannel"},
{150, &IApplicationFunctions::GetNotificationStorageChannelEvent, "GetNotificationStorageChannelEvent"},
{150, nullptr, "GetNotificationStorageChannelEvent"},
{151, nullptr, "TryPopFromNotificationStorageChannel"},
{160, &IApplicationFunctions::GetHealthWarningDisappearedSystemEvent, "GetHealthWarningDisappearedSystemEvent"},
{170, nullptr, "SetHdcpAuthenticationActivated"},
@@ -1341,14 +1340,11 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_)
Kernel::KAutoObject::Create(std::addressof(gpu_error_detected_event));
Kernel::KAutoObject::Create(std::addressof(friend_invitation_storage_channel_event));
Kernel::KAutoObject::Create(std::addressof(notification_storage_channel_event));
Kernel::KAutoObject::Create(std::addressof(health_warning_disappeared_system_event));
gpu_error_detected_event.Initialize("IApplicationFunctions:GpuErrorDetectedSystemEvent");
friend_invitation_storage_channel_event.Initialize(
"IApplicationFunctions:FriendInvitationStorageChannelEvent");
notification_storage_channel_event.Initialize(
"IApplicationFunctions:NotificationStorageChannelEvent");
health_warning_disappeared_system_event.Initialize(
"IApplicationFunctions:HealthWarningDisappearedSystemEvent");
}
@@ -1766,14 +1762,6 @@ void IApplicationFunctions::TryPopFromFriendInvitationStorageChannel(
rb.Push(ERR_NO_DATA_IN_CHANNEL);
}
void IApplicationFunctions::GetNotificationStorageChannelEvent(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(notification_storage_channel_event.GetReadableEvent());
}
void IApplicationFunctions::GetHealthWarningDisappearedSystemEvent(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called");

View File

@@ -295,7 +295,6 @@ private:
void GetGpuErrorDetectedSystemEvent(Kernel::HLERequestContext& ctx);
void GetFriendInvitationStorageChannelEvent(Kernel::HLERequestContext& ctx);
void TryPopFromFriendInvitationStorageChannel(Kernel::HLERequestContext& ctx);
void GetNotificationStorageChannelEvent(Kernel::HLERequestContext& ctx);
void GetHealthWarningDisappearedSystemEvent(Kernel::HLERequestContext& ctx);
bool launch_popped_application_specific = false;
@@ -303,7 +302,6 @@ private:
s32 previous_program_index{-1};
Kernel::KEvent gpu_error_detected_event;
Kernel::KEvent friend_invitation_storage_channel_event;
Kernel::KEvent notification_storage_channel_event;
Kernel::KEvent health_warning_disappeared_system_event;
};

View File

@@ -16,30 +16,6 @@
namespace Service::AM::Applets {
struct ErrorCode {
u32 error_category{};
u32 error_number{};
static constexpr ErrorCode FromU64(u64 error_code) {
return {
.error_category{static_cast<u32>(error_code >> 32)},
.error_number{static_cast<u32>(error_code & 0xFFFFFFFF)},
};
}
static constexpr ErrorCode FromResultCode(ResultCode result) {
return {
.error_category{2000 + static_cast<u32>(result.module.Value())},
.error_number{result.description.Value()},
};
}
constexpr ResultCode ToResultCode() const {
return ResultCode{static_cast<ErrorModule>(error_category - 2000), error_number};
}
};
static_assert(sizeof(ErrorCode) == 0x8, "ErrorCode has incorrect size.");
#pragma pack(push, 4)
struct ShowError {
u8 mode;
@@ -100,7 +76,12 @@ void CopyArgumentData(const std::vector<u8>& data, T& variable) {
}
ResultCode Decode64BitError(u64 error) {
return ErrorCode::FromU64(error).ToResultCode();
const auto description = (error >> 32) & 0x1FFF;
auto module = error & 0x3FF;
if (module >= 2000)
module -= 2000;
module &= 0x1FF;
return {static_cast<ErrorModule>(module), static_cast<u32>(description)};
}
} // Anonymous namespace

View File

@@ -3,65 +3,38 @@
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/k_event.h"
#include "core/hle/service/audio/audin_u.h"
namespace Service::Audio {
IAudioIn::IAudioIn(Core::System& system_)
: ServiceFramework{system_, "IAudioIn"}, buffer_event{system_.Kernel()} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetAudioInState"},
{1, &IAudioIn::Start, "Start"},
{2, nullptr, "Stop"},
{3, nullptr, "AppendAudioInBuffer"},
{4, &IAudioIn::RegisterBufferEvent, "RegisterBufferEvent"},
{5, nullptr, "GetReleasedAudioInBuffer"},
{6, nullptr, "ContainsAudioInBuffer"},
{7, nullptr, "AppendUacInBuffer"},
{8, &IAudioIn::AppendAudioInBufferAuto, "AppendAudioInBufferAuto"},
{9, nullptr, "GetReleasedAudioInBuffersAuto"},
{10, nullptr, "AppendUacInBufferAuto"},
{11, nullptr, "GetAudioInBufferCount"},
{12, nullptr, "SetDeviceGain"},
{13, nullptr, "GetDeviceGain"},
{14, nullptr, "FlushAudioInBuffers"},
};
// clang-format on
class IAudioIn final : public ServiceFramework<IAudioIn> {
public:
explicit IAudioIn(Core::System& system_) : ServiceFramework{system_, "IAudioIn"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetAudioInState"},
{1, nullptr, "Start"},
{2, nullptr, "Stop"},
{3, nullptr, "AppendAudioInBuffer"},
{4, nullptr, "RegisterBufferEvent"},
{5, nullptr, "GetReleasedAudioInBuffer"},
{6, nullptr, "ContainsAudioInBuffer"},
{7, nullptr, "AppendUacInBuffer"},
{8, nullptr, "AppendAudioInBufferAuto"},
{9, nullptr, "GetReleasedAudioInBuffersAuto"},
{10, nullptr, "AppendUacInBufferAuto"},
{11, nullptr, "GetAudioInBufferCount"},
{12, nullptr, "SetDeviceGain"},
{13, nullptr, "GetDeviceGain"},
{14, nullptr, "FlushAudioInBuffers"},
};
// clang-format on
RegisterHandlers(functions);
Kernel::KAutoObject::Create(std::addressof(buffer_event));
buffer_event.Initialize("IAudioIn:BufferEvent");
}
IAudioIn::~IAudioIn() = default;
void IAudioIn::Start(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void IAudioIn::RegisterBufferEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(buffer_event.GetReadableEvent());
}
void IAudioIn::AppendAudioInBufferAuto(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
RegisterHandlers(functions);
}
};
AudInU::AudInU(Core::System& system_) : ServiceFramework{system_, "audin:u"} {
// clang-format off

View File

@@ -4,7 +4,6 @@
#pragma once
#include "core/hle/kernel/k_event.h"
#include "core/hle/service/service.h"
namespace Core {
@@ -17,19 +16,6 @@ class HLERequestContext;
namespace Service::Audio {
class IAudioIn final : public ServiceFramework<IAudioIn> {
public:
explicit IAudioIn(Core::System& system_);
~IAudioIn() override;
private:
void Start(Kernel::HLERequestContext& ctx);
void RegisterBufferEvent(Kernel::HLERequestContext& ctx);
void AppendAudioInBufferAuto(Kernel::HLERequestContext& ctx);
Kernel::KEvent buffer_event;
};
class AudInU final : public ServiceFramework<AudInU> {
public:
explicit AudInU(Core::System& system_);

View File

@@ -97,24 +97,14 @@ ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) cons
ResultCode VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path_) const {
std::string path(Common::FS::SanitizePath(path_));
// NOTE: This is inaccurate behavior. CreateDirectory is not recursive.
// CreateDirectory should return PathNotFound if the parent directory does not exist.
// This is here temporarily in order to have UMM "work" in the meantime.
// TODO (Morph): Remove this when a hardware test verifies the correct behavior.
const auto components = Common::FS::SplitPathComponents(path);
std::string relative_path;
for (const auto& component : components) {
// Skip empty path components
if (component.empty()) {
continue;
}
relative_path = Common::FS::SanitizePath(relative_path + '/' + component);
auto new_dir = backing->CreateSubdirectory(relative_path);
if (new_dir == nullptr) {
// TODO(DarkLordZach): Find a better error code for this
return ResultUnknown;
}
auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path));
if (dir == nullptr || Common::FS::GetFilename(Common::FS::GetParentPath(path)).empty()) {
dir = backing;
}
auto new_dir = dir->CreateSubdirectory(Common::FS::GetFilename(path));
if (new_dir == nullptr) {
// TODO(DarkLordZach): Find a better error code for this
return ResultUnknown;
}
return ResultSuccess;
}

View File

@@ -15,20 +15,6 @@
namespace Service::HID {
class Controller_Touchscreen final : public ControllerBase {
public:
enum class TouchScreenModeForNx : u8 {
UseSystemSetting,
Finger,
Heat2,
};
struct TouchScreenConfigurationForNx {
TouchScreenModeForNx mode;
INSERT_PADDING_BYTES_NOINIT(0x7);
INSERT_PADDING_BYTES_NOINIT(0xF); // Reserved
};
static_assert(sizeof(TouchScreenConfigurationForNx) == 0x17,
"TouchScreenConfigurationForNx is an invalid size");
explicit Controller_Touchscreen(Core::System& system_);
~Controller_Touchscreen() override;

View File

@@ -331,7 +331,7 @@ Hid::Hid(Core::System& system_)
{529, nullptr, "SetDisallowedPalmaConnection"},
{1000, &Hid::SetNpadCommunicationMode, "SetNpadCommunicationMode"},
{1001, &Hid::GetNpadCommunicationMode, "GetNpadCommunicationMode"},
{1002, &Hid::SetTouchScreenConfiguration, "SetTouchScreenConfiguration"},
{1002, nullptr, "SetTouchScreenConfiguration"},
{1003, nullptr, "IsFirmwareUpdateNeededForNotification"},
{2000, nullptr, "ActivateDigitizer"},
};
@@ -1631,18 +1631,6 @@ void Hid::GetNpadCommunicationMode(Kernel::HLERequestContext& ctx) {
.GetNpadCommunicationMode());
}
void Hid::SetTouchScreenConfiguration(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto touchscreen_mode{rp.PopRaw<Controller_Touchscreen::TouchScreenConfigurationForNx>()};
const auto applet_resource_user_id{rp.Pop<u64>()};
LOG_WARNING(Service_HID, "(STUBBED) called, touchscreen_mode={}, applet_resource_user_id={}",
touchscreen_mode.mode, applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
class HidDbg final : public ServiceFramework<HidDbg> {
public:
explicit HidDbg(Core::System& system_) : ServiceFramework{system_, "hid:dbg"} {

View File

@@ -159,7 +159,6 @@ private:
void SetPalmaBoostMode(Kernel::HLERequestContext& ctx);
void SetNpadCommunicationMode(Kernel::HLERequestContext& ctx);
void GetNpadCommunicationMode(Kernel::HLERequestContext& ctx);
void SetTouchScreenConfiguration(Kernel::HLERequestContext& ctx);
enum class VibrationDeviceType : u32 {
Unknown = 0,

View File

@@ -1,46 +0,0 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included
#include "common/string_util.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/ngct/ngct.h"
#include "core/hle/service/service.h"
namespace Service::NGCT {
class IService final : public ServiceFramework<IService> {
public:
explicit IService(Core::System& system_) : ServiceFramework{system_, "ngct:u"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Match"},
{1, &IService::Filter, "Filter"},
};
// clang-format on
RegisterHandlers(functions);
}
private:
void Filter(Kernel::HLERequestContext& ctx) {
const auto buffer = ctx.ReadBuffer();
const auto text = Common::StringFromFixedZeroTerminatedBuffer(
reinterpret_cast<const char*>(buffer.data()), buffer.size());
LOG_WARNING(Service_NGCT, "(STUBBED) called, text={}", text);
// Return the same string since we don't censor anything
ctx.WriteBuffer(buffer);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
};
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system) {
std::make_shared<IService>(system)->InstallAsService(system.ServiceManager());
}
} // namespace Service::NGCT

View File

@@ -1,20 +0,0 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included
#pragma once
namespace Core {
class System;
}
namespace Service::SM {
class ServiceManager;
}
namespace Service::NGCT {
/// Registers all NGCT services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system);
} // namespace Service::NGCT

View File

@@ -11,7 +11,6 @@
#include "core/hle/service/nifm/nifm.h"
#include "core/hle/service/service.h"
#include "core/network/network.h"
#include "core/network/network_interface.h"
namespace Service::NIFM {
@@ -180,10 +179,10 @@ private:
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
if (Network::GetHostIPv4Address().has_value()) {
rb.PushEnum(RequestState::Connected);
} else {
if (Settings::values.bcat_backend.GetValue() == "none") {
rb.PushEnum(RequestState::NotSubmitted);
} else {
rb.PushEnum(RequestState::Connected);
}
}
@@ -277,45 +276,37 @@ private:
void GetCurrentNetworkProfile(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NIFM, "(STUBBED) called");
const auto net_iface = Network::GetSelectedNetworkInterface();
const SfNetworkProfileData network_profile_data = [&net_iface] {
if (!net_iface) {
return SfNetworkProfileData{};
}
return SfNetworkProfileData{
.ip_setting_data{
.ip_address_setting{
.is_automatic{true},
.current_address{Network::TranslateIPv4(net_iface->ip_address)},
.subnet_mask{Network::TranslateIPv4(net_iface->subnet_mask)},
.gateway{Network::TranslateIPv4(net_iface->gateway)},
},
.dns_setting{
.is_automatic{true},
.primary_dns{1, 1, 1, 1},
.secondary_dns{1, 0, 0, 1},
},
.proxy_setting{
.enabled{false},
.port{},
.proxy_server{},
.automatic_auth_enabled{},
.user{},
.password{},
},
.mtu{1500},
const SfNetworkProfileData network_profile_data{
.ip_setting_data{
.ip_address_setting{
.is_automatic{true},
.current_address{192, 168, 1, 100},
.subnet_mask{255, 255, 255, 0},
.gateway{192, 168, 1, 1},
},
.uuid{0xdeadbeef, 0xdeadbeef},
.network_name{"yuzu Network"},
.wireless_setting_data{
.ssid_length{12},
.ssid{"yuzu Network"},
.passphrase{"yuzupassword"},
.dns_setting{
.is_automatic{true},
.primary_dns{1, 1, 1, 1},
.secondary_dns{1, 0, 0, 1},
},
};
}();
.proxy_setting{
.enabled{false},
.port{},
.proxy_server{},
.automatic_auth_enabled{},
.user{},
.password{},
},
.mtu{1500},
},
.uuid{0xdeadbeef, 0xdeadbeef},
.network_name{"yuzu Network"},
.wireless_setting_data{
.ssid_length{12},
.ssid{"yuzu Network"},
.passphrase{"yuzupassword"},
},
};
ctx.WriteBuffer(network_profile_data);
@@ -331,15 +322,12 @@ private:
void GetCurrentIpAddress(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NIFM, "(STUBBED) called");
auto ipv4 = Network::GetHostIPv4Address();
if (!ipv4) {
LOG_ERROR(Service_NIFM, "Couldn't get host IPv4 address, defaulting to 0.0.0.0");
ipv4.emplace(Network::IPv4Address{0, 0, 0, 0});
}
const auto [ipv4, error] = Network::GetHostIPv4Address();
UNIMPLEMENTED_IF(error != Network::Errno::SUCCESS);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.PushRaw(*ipv4);
rb.PushRaw(ipv4);
}
void CreateTemporaryNetworkProfile(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NIFM, "called");
@@ -360,33 +348,25 @@ private:
LOG_WARNING(Service_NIFM, "(STUBBED) called");
struct IpConfigInfo {
IpAddressSetting ip_address_setting{};
DnsSetting dns_setting{};
IpAddressSetting ip_address_setting;
DnsSetting dns_setting;
};
static_assert(sizeof(IpConfigInfo) == sizeof(IpAddressSetting) + sizeof(DnsSetting),
"IpConfigInfo has incorrect size.");
const auto net_iface = Network::GetSelectedNetworkInterface();
const IpConfigInfo ip_config_info = [&net_iface] {
if (!net_iface) {
return IpConfigInfo{};
}
return IpConfigInfo{
.ip_address_setting{
.is_automatic{true},
.current_address{Network::TranslateIPv4(net_iface->ip_address)},
.subnet_mask{Network::TranslateIPv4(net_iface->subnet_mask)},
.gateway{Network::TranslateIPv4(net_iface->gateway)},
},
.dns_setting{
.is_automatic{true},
.primary_dns{1, 1, 1, 1},
.secondary_dns{1, 0, 0, 1},
},
};
}();
const IpConfigInfo ip_config_info{
.ip_address_setting{
.is_automatic{true},
.current_address{192, 168, 1, 100},
.subnet_mask{255, 255, 255, 0},
.gateway{192, 168, 1, 1},
},
.dns_setting{
.is_automatic{true},
.primary_dns{1, 1, 1, 1},
.secondary_dns{1, 0, 0, 1},
},
};
IPC::ResponseBuilder rb{ctx, 2 + (sizeof(IpConfigInfo) + 3) / sizeof(u32)};
rb.Push(ResultSuccess);
@@ -404,10 +384,10 @@ private:
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
if (Network::GetHostIPv4Address().has_value()) {
rb.Push<u8>(1);
} else {
if (Settings::values.bcat_backend.GetValue() == "none") {
rb.Push<u8>(0);
} else {
rb.Push<u8>(1);
}
}
void IsAnyInternetRequestAccepted(Kernel::HLERequestContext& ctx) {
@@ -415,10 +395,10 @@ private:
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
if (Network::GetHostIPv4Address().has_value()) {
rb.Push<u8>(1);
} else {
if (Settings::values.bcat_backend.GetValue() == "none") {
rb.Push<u8>(0);
} else {
rb.Push<u8>(1);
}
}
};

View File

@@ -42,14 +42,15 @@ void nvdisp_disp0::OnClose(DeviceFD fd) {}
void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u32 height,
u32 stride, NVFlinger::BufferQueue::BufferTransformFlags transform,
const Common::Rectangle<int>& crop_rect) {
const VAddr addr = nvmap_dev->GetObjectAddress(buffer_handle);
VAddr addr = nvmap_dev->GetObjectAddress(buffer_handle);
LOG_TRACE(Service,
"Drawing from address {:X} offset {:08X} Width {} Height {} Stride {} Format {}",
addr, offset, width, height, stride, format);
const auto pixel_format = static_cast<Tegra::FramebufferConfig::PixelFormat>(format);
const Tegra::FramebufferConfig framebuffer{addr, offset, width, height,
stride, pixel_format, transform, crop_rect};
using PixelFormat = Tegra::FramebufferConfig::PixelFormat;
const Tegra::FramebufferConfig framebuffer{
addr, offset, width, height, stride, static_cast<PixelFormat>(format),
transform, crop_rect};
system.GetPerfStats().EndSystemFrame();
system.GPU().SwapBuffers(&framebuffer);

View File

@@ -9,20 +9,17 @@
#include "core/core.h"
#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/nvflinger/buffer_queue.h"
namespace Service::NVFlinger {
BufferQueue::BufferQueue(Kernel::KernelCore& kernel, u32 id_, u64 layer_id_,
KernelHelpers::ServiceContext& service_context_)
: id(id_), layer_id(layer_id_), service_context{service_context_} {
buffer_wait_event = service_context.CreateEvent("BufferQueue:WaitEvent");
BufferQueue::BufferQueue(Kernel::KernelCore& kernel, u32 id_, u64 layer_id_)
: id(id_), layer_id(layer_id_), buffer_wait_event{kernel} {
Kernel::KAutoObject::Create(std::addressof(buffer_wait_event));
buffer_wait_event.Initialize("BufferQueue:WaitEvent");
}
BufferQueue::~BufferQueue() {
service_context.CloseEvent(buffer_wait_event);
}
BufferQueue::~BufferQueue() = default;
void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer) {
ASSERT(slot < buffer_slots);
@@ -44,7 +41,7 @@ void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer)
.multi_fence = {},
};
buffer_wait_event->GetWritableEvent().Signal();
buffer_wait_event.GetWritableEvent().Signal();
}
std::optional<std::pair<u32, Service::Nvidia::MultiFence*>> BufferQueue::DequeueBuffer(u32 width,
@@ -122,7 +119,7 @@ void BufferQueue::CancelBuffer(u32 slot, const Service::Nvidia::MultiFence& mult
}
free_buffers_condition.notify_one();
buffer_wait_event->GetWritableEvent().Signal();
buffer_wait_event.GetWritableEvent().Signal();
}
std::optional<std::reference_wrapper<const BufferQueue::Buffer>> BufferQueue::AcquireBuffer() {
@@ -157,7 +154,7 @@ void BufferQueue::ReleaseBuffer(u32 slot) {
}
free_buffers_condition.notify_one();
buffer_wait_event->GetWritableEvent().Signal();
buffer_wait_event.GetWritableEvent().Signal();
}
void BufferQueue::Connect() {
@@ -172,7 +169,7 @@ void BufferQueue::Disconnect() {
std::unique_lock lock{queue_sequence_mutex};
queue_sequence.clear();
}
buffer_wait_event->GetWritableEvent().Signal();
buffer_wait_event.GetWritableEvent().Signal();
is_connect = false;
free_buffers_condition.notify_one();
}
@@ -192,11 +189,11 @@ u32 BufferQueue::Query(QueryType type) {
}
Kernel::KWritableEvent& BufferQueue::GetWritableBufferWaitEvent() {
return buffer_wait_event->GetWritableEvent();
return buffer_wait_event.GetWritableEvent();
}
Kernel::KReadableEvent& BufferQueue::GetBufferWaitEvent() {
return buffer_wait_event->GetReadableEvent();
return buffer_wait_event.GetReadableEvent();
}
} // namespace Service::NVFlinger

View File

@@ -24,10 +24,6 @@ class KReadableEvent;
class KWritableEvent;
} // namespace Kernel
namespace Service::KernelHelpers {
class ServiceContext;
} // namespace Service::KernelHelpers
namespace Service::NVFlinger {
constexpr u32 buffer_slots = 0x40;
@@ -42,9 +38,7 @@ struct IGBPBuffer {
u32_le index;
INSERT_PADDING_WORDS(3);
u32_le gpu_buffer_id;
INSERT_PADDING_WORDS(6);
u32_le external_format;
INSERT_PADDING_WORDS(10);
INSERT_PADDING_WORDS(17);
u32_le nvmap_handle;
u32_le offset;
INSERT_PADDING_WORDS(60);
@@ -60,8 +54,7 @@ public:
NativeWindowFormat = 2,
};
explicit BufferQueue(Kernel::KernelCore& kernel, u32 id_, u64 layer_id_,
KernelHelpers::ServiceContext& service_context_);
explicit BufferQueue(Kernel::KernelCore& kernel, u32 id_, u64 layer_id_);
~BufferQueue();
enum class BufferTransformFlags : u32 {
@@ -137,14 +130,12 @@ private:
std::list<u32> free_buffers;
std::array<Buffer, buffer_slots> buffers;
std::list<u32> queue_sequence;
Kernel::KEvent* buffer_wait_event{};
Kernel::KEvent buffer_wait_event;
std::mutex free_buffers_mutex;
std::condition_variable free_buffers_condition;
std::mutex queue_sequence_mutex;
KernelHelpers::ServiceContext& service_context;
};
} // namespace Service::NVFlinger

View File

@@ -61,13 +61,12 @@ void NVFlinger::SplitVSync() {
}
}
NVFlinger::NVFlinger(Core::System& system_)
: system(system_), service_context(system_, "nvflinger") {
displays.emplace_back(0, "Default", service_context, system);
displays.emplace_back(1, "External", service_context, system);
displays.emplace_back(2, "Edid", service_context, system);
displays.emplace_back(3, "Internal", service_context, system);
displays.emplace_back(4, "Null", service_context, system);
NVFlinger::NVFlinger(Core::System& system_) : system(system_) {
displays.emplace_back(0, "Default", system);
displays.emplace_back(1, "External", system);
displays.emplace_back(2, "Edid", system);
displays.emplace_back(3, "Internal", system);
displays.emplace_back(4, "Null", system);
guard = std::make_shared<std::mutex>();
// Schedule the screen composition events
@@ -147,7 +146,7 @@ std::optional<u64> NVFlinger::CreateLayer(u64 display_id) {
void NVFlinger::CreateLayerAtId(VI::Display& display, u64 layer_id) {
const u32 buffer_queue_id = next_buffer_queue_id++;
buffer_queues.emplace_back(
std::make_unique<BufferQueue>(system.Kernel(), buffer_queue_id, layer_id, service_context));
std::make_unique<BufferQueue>(system.Kernel(), buffer_queue_id, layer_id));
display.CreateLayer(layer_id, *buffer_queues.back());
}
@@ -298,7 +297,7 @@ void NVFlinger::Compose() {
auto nvdisp = nvdrv->GetDevice<Nvidia::Devices::nvdisp_disp0>("/dev/nvdisp_disp0");
ASSERT(nvdisp);
nvdisp->flip(igbp_buffer.gpu_buffer_id, igbp_buffer.offset, igbp_buffer.external_format,
nvdisp->flip(igbp_buffer.gpu_buffer_id, igbp_buffer.offset, igbp_buffer.format,
igbp_buffer.width, igbp_buffer.height, igbp_buffer.stride,
buffer->get().transform, buffer->get().crop_rect);

View File

@@ -15,7 +15,6 @@
#include <vector>
#include "common/common_types.h"
#include "core/hle/service/kernel_helpers.h"
namespace Common {
class Event;
@@ -136,8 +135,6 @@ private:
std::unique_ptr<std::thread> vsync_thread;
std::unique_ptr<Common::Event> wait_event;
std::atomic<bool> is_running{};
KernelHelpers::ServiceContext service_context;
};
} // namespace Service::NVFlinger

View File

@@ -46,7 +46,6 @@
#include "core/hle/service/ncm/ncm.h"
#include "core/hle/service/nfc/nfc.h"
#include "core/hle/service/nfp/nfp.h"
#include "core/hle/service/ngct/ngct.h"
#include "core/hle/service/nifm/nifm.h"
#include "core/hle/service/nim/nim.h"
#include "core/hle/service/npns/npns.h"
@@ -272,7 +271,6 @@ Services::Services(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system
NCM::InstallInterfaces(*sm, system);
NFC::InstallInterfaces(*sm, system);
NFP::InstallInterfaces(*sm, system);
NGCT::InstallInterfaces(*sm, system);
NIFM::InstallInterfaces(*sm, system);
NIM::InstallInterfaces(*sm, system);
NPNS::InstallInterfaces(*sm, system);

View File

@@ -12,21 +12,18 @@
#include "core/hle/kernel/k_event.h"
#include "core/hle/kernel/k_readable_event.h"
#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/vi/display/vi_display.h"
#include "core/hle/service/vi/layer/vi_layer.h"
namespace Service::VI {
Display::Display(u64 id, std::string name_, KernelHelpers::ServiceContext& service_context_,
Core::System& system_)
: display_id{id}, name{std::move(name_)}, service_context{service_context_} {
vsync_event = service_context.CreateEvent(fmt::format("Display VSync Event {}", id));
Display::Display(u64 id, std::string name_, Core::System& system)
: display_id{id}, name{std::move(name_)}, vsync_event{system.Kernel()} {
Kernel::KAutoObject::Create(std::addressof(vsync_event));
vsync_event.Initialize(fmt::format("Display VSync Event {}", id));
}
Display::~Display() {
service_context.CloseEvent(vsync_event);
}
Display::~Display() = default;
Layer& Display::GetLayer(std::size_t index) {
return *layers.at(index);
@@ -37,11 +34,11 @@ const Layer& Display::GetLayer(std::size_t index) const {
}
Kernel::KReadableEvent& Display::GetVSyncEvent() {
return vsync_event->GetReadableEvent();
return vsync_event.GetReadableEvent();
}
void Display::SignalVSyncEvent() {
vsync_event->GetWritableEvent().Signal();
vsync_event.GetWritableEvent().Signal();
}
void Display::CreateLayer(u64 layer_id, NVFlinger::BufferQueue& buffer_queue) {

View File

@@ -18,9 +18,6 @@ class KEvent;
namespace Service::NVFlinger {
class BufferQueue;
}
namespace Service::KernelHelpers {
class ServiceContext;
} // namespace Service::KernelHelpers
namespace Service::VI {
@@ -34,13 +31,10 @@ class Display {
public:
/// Constructs a display with a given unique ID and name.
///
/// @param id The unique ID for this display.
/// @param service_context_ The ServiceContext for the owning service.
/// @param id The unique ID for this display.
/// @param name_ The name for this display.
/// @param system_ The global system instance.
///
Display(u64 id, std::string name_, KernelHelpers::ServiceContext& service_context_,
Core::System& system_);
Display(u64 id, std::string name_, Core::System& system);
~Display();
/// Gets the unique ID assigned to this display.
@@ -104,10 +98,9 @@ public:
private:
u64 display_id;
std::string name;
KernelHelpers::ServiceContext& service_context;
std::vector<std::shared_ptr<Layer>> layers;
Kernel::KEvent* vsync_event{};
Kernel::KEvent vsync_event;
};
} // namespace Service::VI

View File

@@ -1158,7 +1158,7 @@ private:
const auto layer_id = nv_flinger.CreateLayer(display_id);
if (!layer_id) {
LOG_ERROR(Service_VI, "Layer not found! display_id={}", display_id);
LOG_ERROR(Service_VI, "Layer not found! layer_id={}", *layer_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_NOT_FOUND);
return;

View File

@@ -4,6 +4,8 @@
#include <algorithm>
#include <cstring>
#include <optional>
#include <utility>
#include "common/assert.h"
#include "common/atomic_ops.h"
@@ -12,10 +14,12 @@
#include "common/page_table.h"
#include "common/settings.h"
#include "common/swap.h"
#include "core/arm/arm_interface.h"
#include "core/core.h"
#include "core/device_memory.h"
#include "core/hle/kernel/k_page_table.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/physical_memory.h"
#include "core/memory.h"
#include "video_core/gpu.h"
@@ -58,7 +62,17 @@ struct Memory::Impl {
}
}
[[nodiscard]] u8* GetPointerFromRasterizerCachedMemory(VAddr vaddr) const {
bool IsValidVirtualAddress(const Kernel::KProcess& process, const VAddr vaddr) const {
const auto& page_table = process.PageTable().PageTableImpl();
const auto [pointer, type] = page_table.pointers[vaddr >> PAGE_BITS].PointerType();
return pointer != nullptr || type == Common::PageType::RasterizerCachedMemory;
}
bool IsValidVirtualAddress(VAddr vaddr) const {
return IsValidVirtualAddress(*system.CurrentProcess(), vaddr);
}
u8* GetPointerFromRasterizerCachedMemory(VAddr vaddr) const {
const PAddr paddr{current_page_table->backing_addr[vaddr >> PAGE_BITS]};
if (!paddr) {
@@ -68,6 +82,18 @@ struct Memory::Impl {
return system.DeviceMemory().GetPointer(paddr) + vaddr;
}
u8* GetPointer(const VAddr vaddr) const {
const uintptr_t raw_pointer = current_page_table->pointers[vaddr >> PAGE_BITS].Raw();
if (u8* const pointer = Common::PageTable::PageInfo::ExtractPointer(raw_pointer)) {
return pointer + vaddr;
}
const auto type = Common::PageTable::PageInfo::ExtractType(raw_pointer);
if (type == Common::PageType::RasterizerCachedMemory) {
return GetPointerFromRasterizerCachedMemory(vaddr);
}
return nullptr;
}
u8 Read8(const VAddr addr) {
return Read<u8>(addr);
}
@@ -153,7 +179,7 @@ struct Memory::Impl {
std::string string;
string.reserve(max_length);
for (std::size_t i = 0; i < max_length; ++i) {
const char c = Read<s8>(vaddr);
const char c = Read8(vaddr);
if (c == '\0') {
break;
}
@@ -164,14 +190,15 @@ struct Memory::Impl {
return string;
}
void WalkBlock(const Kernel::KProcess& process, const VAddr addr, const std::size_t size,
auto on_unmapped, auto on_memory, auto on_rasterizer, auto increment) {
void ReadBlock(const Kernel::KProcess& process, const VAddr src_addr, void* dest_buffer,
const std::size_t size) {
const auto& page_table = process.PageTable().PageTableImpl();
std::size_t remaining_size = size;
std::size_t page_index = addr >> PAGE_BITS;
std::size_t page_offset = addr & PAGE_MASK;
while (remaining_size) {
std::size_t remaining_size = size;
std::size_t page_index = src_addr >> PAGE_BITS;
std::size_t page_offset = src_addr & PAGE_MASK;
while (remaining_size > 0) {
const std::size_t copy_amount =
std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
@@ -179,18 +206,22 @@ struct Memory::Impl {
const auto [pointer, type] = page_table.pointers[page_index].PointerType();
switch (type) {
case Common::PageType::Unmapped: {
on_unmapped(copy_amount, current_vaddr);
LOG_ERROR(HW_Memory,
"Unmapped ReadBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
current_vaddr, src_addr, size);
std::memset(dest_buffer, 0, copy_amount);
break;
}
case Common::PageType::Memory: {
DEBUG_ASSERT(pointer);
u8* mem_ptr = pointer + page_offset + (page_index << PAGE_BITS);
on_memory(copy_amount, mem_ptr);
const u8* const src_ptr = pointer + page_offset + (page_index << PAGE_BITS);
std::memcpy(dest_buffer, src_ptr, copy_amount);
break;
}
case Common::PageType::RasterizerCachedMemory: {
u8* const host_ptr{GetPointerFromRasterizerCachedMemory(current_vaddr)};
on_rasterizer(current_vaddr, copy_amount, host_ptr);
const u8* const host_ptr{GetPointerFromRasterizerCachedMemory(current_vaddr)};
system.GPU().FlushRegion(current_vaddr, copy_amount);
std::memcpy(dest_buffer, host_ptr, copy_amount);
break;
}
default:
@@ -199,122 +230,248 @@ struct Memory::Impl {
page_index++;
page_offset = 0;
increment(copy_amount);
dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
remaining_size -= copy_amount;
}
}
template <bool UNSAFE>
void ReadBlockImpl(const Kernel::KProcess& process, const VAddr src_addr, void* dest_buffer,
const std::size_t size) {
WalkBlock(
process, src_addr, size,
[src_addr, size, &dest_buffer](const std::size_t copy_amount,
const VAddr current_vaddr) {
void ReadBlockUnsafe(const Kernel::KProcess& process, const VAddr src_addr, void* dest_buffer,
const std::size_t size) {
const auto& page_table = process.PageTable().PageTableImpl();
std::size_t remaining_size = size;
std::size_t page_index = src_addr >> PAGE_BITS;
std::size_t page_offset = src_addr & PAGE_MASK;
while (remaining_size > 0) {
const std::size_t copy_amount =
std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
const auto [pointer, type] = page_table.pointers[page_index].PointerType();
switch (type) {
case Common::PageType::Unmapped: {
LOG_ERROR(HW_Memory,
"Unmapped ReadBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
current_vaddr, src_addr, size);
std::memset(dest_buffer, 0, copy_amount);
},
[&dest_buffer](const std::size_t copy_amount, const u8* const src_ptr) {
break;
}
case Common::PageType::Memory: {
DEBUG_ASSERT(pointer);
const u8* const src_ptr = pointer + page_offset + (page_index << PAGE_BITS);
std::memcpy(dest_buffer, src_ptr, copy_amount);
},
[&system = system, &dest_buffer](const VAddr current_vaddr,
const std::size_t copy_amount,
const u8* const host_ptr) {
if constexpr (!UNSAFE) {
system.GPU().FlushRegion(current_vaddr, copy_amount);
}
break;
}
case Common::PageType::RasterizerCachedMemory: {
const u8* const host_ptr{GetPointerFromRasterizerCachedMemory(current_vaddr)};
std::memcpy(dest_buffer, host_ptr, copy_amount);
},
[&dest_buffer](const std::size_t copy_amount) {
dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
});
break;
}
default:
UNREACHABLE();
}
page_index++;
page_offset = 0;
dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
remaining_size -= copy_amount;
}
}
void ReadBlock(const VAddr src_addr, void* dest_buffer, const std::size_t size) {
ReadBlockImpl<false>(*system.CurrentProcess(), src_addr, dest_buffer, size);
ReadBlock(*system.CurrentProcess(), src_addr, dest_buffer, size);
}
void ReadBlockUnsafe(const VAddr src_addr, void* dest_buffer, const std::size_t size) {
ReadBlockImpl<true>(*system.CurrentProcess(), src_addr, dest_buffer, size);
ReadBlockUnsafe(*system.CurrentProcess(), src_addr, dest_buffer, size);
}
template <bool UNSAFE>
void WriteBlockImpl(const Kernel::KProcess& process, const VAddr dest_addr,
const void* src_buffer, const std::size_t size) {
WalkBlock(
process, dest_addr, size,
[dest_addr, size](const std::size_t copy_amount, const VAddr current_vaddr) {
void WriteBlock(const Kernel::KProcess& process, const VAddr dest_addr, const void* src_buffer,
const std::size_t size) {
const auto& page_table = process.PageTable().PageTableImpl();
std::size_t remaining_size = size;
std::size_t page_index = dest_addr >> PAGE_BITS;
std::size_t page_offset = dest_addr & PAGE_MASK;
while (remaining_size > 0) {
const std::size_t copy_amount =
std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
const auto [pointer, type] = page_table.pointers[page_index].PointerType();
switch (type) {
case Common::PageType::Unmapped: {
LOG_ERROR(HW_Memory,
"Unmapped WriteBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
current_vaddr, dest_addr, size);
},
[&src_buffer](const std::size_t copy_amount, u8* const dest_ptr) {
break;
}
case Common::PageType::Memory: {
DEBUG_ASSERT(pointer);
u8* const dest_ptr = pointer + page_offset + (page_index << PAGE_BITS);
std::memcpy(dest_ptr, src_buffer, copy_amount);
},
[&system = system, &src_buffer](const VAddr current_vaddr,
const std::size_t copy_amount, u8* const host_ptr) {
if constexpr (!UNSAFE) {
system.GPU().InvalidateRegion(current_vaddr, copy_amount);
}
break;
}
case Common::PageType::RasterizerCachedMemory: {
u8* const host_ptr{GetPointerFromRasterizerCachedMemory(current_vaddr)};
system.GPU().InvalidateRegion(current_vaddr, copy_amount);
std::memcpy(host_ptr, src_buffer, copy_amount);
},
[&src_buffer](const std::size_t copy_amount) {
src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
});
break;
}
default:
UNREACHABLE();
}
page_index++;
page_offset = 0;
src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
remaining_size -= copy_amount;
}
}
void WriteBlockUnsafe(const Kernel::KProcess& process, const VAddr dest_addr,
const void* src_buffer, const std::size_t size) {
const auto& page_table = process.PageTable().PageTableImpl();
std::size_t remaining_size = size;
std::size_t page_index = dest_addr >> PAGE_BITS;
std::size_t page_offset = dest_addr & PAGE_MASK;
while (remaining_size > 0) {
const std::size_t copy_amount =
std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
const auto [pointer, type] = page_table.pointers[page_index].PointerType();
switch (type) {
case Common::PageType::Unmapped: {
LOG_ERROR(HW_Memory,
"Unmapped WriteBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
current_vaddr, dest_addr, size);
break;
}
case Common::PageType::Memory: {
DEBUG_ASSERT(pointer);
u8* const dest_ptr = pointer + page_offset + (page_index << PAGE_BITS);
std::memcpy(dest_ptr, src_buffer, copy_amount);
break;
}
case Common::PageType::RasterizerCachedMemory: {
u8* const host_ptr{GetPointerFromRasterizerCachedMemory(current_vaddr)};
std::memcpy(host_ptr, src_buffer, copy_amount);
break;
}
default:
UNREACHABLE();
}
page_index++;
page_offset = 0;
src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
remaining_size -= copy_amount;
}
}
void WriteBlock(const VAddr dest_addr, const void* src_buffer, const std::size_t size) {
WriteBlockImpl<false>(*system.CurrentProcess(), dest_addr, src_buffer, size);
WriteBlock(*system.CurrentProcess(), dest_addr, src_buffer, size);
}
void WriteBlockUnsafe(const VAddr dest_addr, const void* src_buffer, const std::size_t size) {
WriteBlockImpl<true>(*system.CurrentProcess(), dest_addr, src_buffer, size);
WriteBlockUnsafe(*system.CurrentProcess(), dest_addr, src_buffer, size);
}
void ZeroBlock(const Kernel::KProcess& process, const VAddr dest_addr, const std::size_t size) {
WalkBlock(
process, dest_addr, size,
[dest_addr, size](const std::size_t copy_amount, const VAddr current_vaddr) {
const auto& page_table = process.PageTable().PageTableImpl();
std::size_t remaining_size = size;
std::size_t page_index = dest_addr >> PAGE_BITS;
std::size_t page_offset = dest_addr & PAGE_MASK;
while (remaining_size > 0) {
const std::size_t copy_amount =
std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
const auto [pointer, type] = page_table.pointers[page_index].PointerType();
switch (type) {
case Common::PageType::Unmapped: {
LOG_ERROR(HW_Memory,
"Unmapped ZeroBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
current_vaddr, dest_addr, size);
},
[](const std::size_t copy_amount, u8* const dest_ptr) {
break;
}
case Common::PageType::Memory: {
DEBUG_ASSERT(pointer);
u8* const dest_ptr = pointer + page_offset + (page_index << PAGE_BITS);
std::memset(dest_ptr, 0, copy_amount);
},
[&system = system](const VAddr current_vaddr, const std::size_t copy_amount,
u8* const host_ptr) {
break;
}
case Common::PageType::RasterizerCachedMemory: {
u8* const host_ptr{GetPointerFromRasterizerCachedMemory(current_vaddr)};
system.GPU().InvalidateRegion(current_vaddr, copy_amount);
std::memset(host_ptr, 0, copy_amount);
},
[](const std::size_t copy_amount) {});
break;
}
default:
UNREACHABLE();
}
page_index++;
page_offset = 0;
remaining_size -= copy_amount;
}
}
void ZeroBlock(const VAddr dest_addr, const std::size_t size) {
ZeroBlock(*system.CurrentProcess(), dest_addr, size);
}
void CopyBlock(const Kernel::KProcess& process, VAddr dest_addr, VAddr src_addr,
const std::size_t size) {
WalkBlock(
process, dest_addr, size,
[this, &process, &dest_addr, &src_addr, size](const std::size_t copy_amount,
const VAddr current_vaddr) {
const auto& page_table = process.PageTable().PageTableImpl();
std::size_t remaining_size = size;
std::size_t page_index = src_addr >> PAGE_BITS;
std::size_t page_offset = src_addr & PAGE_MASK;
while (remaining_size > 0) {
const std::size_t copy_amount =
std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
const auto [pointer, type] = page_table.pointers[page_index].PointerType();
switch (type) {
case Common::PageType::Unmapped: {
LOG_ERROR(HW_Memory,
"Unmapped CopyBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
current_vaddr, src_addr, size);
ZeroBlock(process, dest_addr, copy_amount);
},
[this, &process, &dest_addr](const std::size_t copy_amount, const u8* const src_ptr) {
WriteBlockImpl<false>(process, dest_addr, src_ptr, copy_amount);
},
[this, &system = system, &process, &dest_addr](
const VAddr current_vaddr, const std::size_t copy_amount, u8* const host_ptr) {
break;
}
case Common::PageType::Memory: {
DEBUG_ASSERT(pointer);
const u8* src_ptr = pointer + page_offset + (page_index << PAGE_BITS);
WriteBlock(process, dest_addr, src_ptr, copy_amount);
break;
}
case Common::PageType::RasterizerCachedMemory: {
const u8* const host_ptr{GetPointerFromRasterizerCachedMemory(current_vaddr)};
system.GPU().FlushRegion(current_vaddr, copy_amount);
WriteBlockImpl<false>(process, dest_addr, host_ptr, copy_amount);
},
[&dest_addr, &src_addr](const std::size_t copy_amount) {
dest_addr += static_cast<VAddr>(copy_amount);
src_addr += static_cast<VAddr>(copy_amount);
});
WriteBlock(process, dest_addr, host_ptr, copy_amount);
break;
}
default:
UNREACHABLE();
}
page_index++;
page_offset = 0;
dest_addr += static_cast<VAddr>(copy_amount);
src_addr += static_cast<VAddr>(copy_amount);
remaining_size -= copy_amount;
}
}
void CopyBlock(VAddr dest_addr, VAddr src_addr, std::size_t size) {
return CopyBlock(*system.CurrentProcess(), dest_addr, src_addr, size);
}
void RasterizerMarkRegionCached(VAddr vaddr, u64 size, bool cached) {
@@ -357,7 +514,7 @@ struct Memory::Impl {
} else {
// Switch page type to uncached if now uncached
switch (page_type) {
case Common::PageType::Unmapped: // NOLINT(bugprone-branch-clone)
case Common::PageType::Unmapped:
// It is not necessary for a process to have this region mapped into its address
// space, for example, a system module need not have a VRAM mapping.
break;
@@ -440,44 +597,6 @@ struct Memory::Impl {
}
}
[[nodiscard]] u8* GetPointerImpl(VAddr vaddr, auto on_unmapped, auto on_rasterizer) const {
// AARCH64 masks the upper 16 bit of all memory accesses
vaddr &= 0xffffffffffffLL;
if (vaddr >= 1uLL << current_page_table->GetAddressSpaceBits()) {
on_unmapped();
return nullptr;
}
// Avoid adding any extra logic to this fast-path block
const uintptr_t raw_pointer = current_page_table->pointers[vaddr >> PAGE_BITS].Raw();
if (u8* const pointer = Common::PageTable::PageInfo::ExtractPointer(raw_pointer)) {
return &pointer[vaddr];
}
switch (Common::PageTable::PageInfo::ExtractType(raw_pointer)) {
case Common::PageType::Unmapped:
on_unmapped();
return nullptr;
case Common::PageType::Memory:
ASSERT_MSG(false, "Mapped memory page without a pointer @ 0x{:016X}", vaddr);
return nullptr;
case Common::PageType::RasterizerCachedMemory: {
u8* const host_ptr{GetPointerFromRasterizerCachedMemory(vaddr)};
on_rasterizer();
return host_ptr;
}
default:
UNREACHABLE();
}
return nullptr;
}
[[nodiscard]] u8* GetPointer(const VAddr vaddr) const {
return GetPointerImpl(
vaddr, [vaddr]() { LOG_ERROR(HW_Memory, "Unmapped GetPointer @ 0x{:016X}", vaddr); },
[]() {});
}
/**
* Reads a particular data type out of memory at the given virtual address.
*
@@ -491,17 +610,39 @@ struct Memory::Impl {
*/
template <typename T>
T Read(VAddr vaddr) {
T result = 0;
const u8* const ptr = GetPointerImpl(
vaddr,
[vaddr]() {
LOG_ERROR(HW_Memory, "Unmapped Read{} @ 0x{:016X}", sizeof(T) * 8, vaddr);
},
[&system = system, vaddr]() { system.GPU().FlushRegion(vaddr, sizeof(T)); });
if (ptr) {
std::memcpy(&result, ptr, sizeof(T));
// AARCH64 masks the upper 16 bit of all memory accesses
vaddr &= 0xffffffffffffLL;
if (vaddr >= 1uLL << current_page_table->GetAddressSpaceBits()) {
LOG_ERROR(HW_Memory, "Unmapped Read{} @ 0x{:08X}", sizeof(T) * 8, vaddr);
return 0;
}
return result;
// Avoid adding any extra logic to this fast-path block
const uintptr_t raw_pointer = current_page_table->pointers[vaddr >> PAGE_BITS].Raw();
if (const u8* const pointer = Common::PageTable::PageInfo::ExtractPointer(raw_pointer)) {
T value;
std::memcpy(&value, &pointer[vaddr], sizeof(T));
return value;
}
switch (Common::PageTable::PageInfo::ExtractType(raw_pointer)) {
case Common::PageType::Unmapped:
LOG_ERROR(HW_Memory, "Unmapped Read{} @ 0x{:08X}", sizeof(T) * 8, vaddr);
return 0;
case Common::PageType::Memory:
ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", vaddr);
break;
case Common::PageType::RasterizerCachedMemory: {
const u8* const host_ptr{GetPointerFromRasterizerCachedMemory(vaddr)};
system.GPU().FlushRegion(vaddr, sizeof(T));
T value;
std::memcpy(&value, host_ptr, sizeof(T));
return value;
}
default:
UNREACHABLE();
}
return {};
}
/**
@@ -515,46 +656,110 @@ struct Memory::Impl {
*/
template <typename T>
void Write(VAddr vaddr, const T data) {
u8* const ptr = GetPointerImpl(
vaddr,
[vaddr, data]() {
LOG_ERROR(HW_Memory, "Unmapped Write{} @ 0x{:016X} = 0x{:016X}", sizeof(T) * 8,
vaddr, static_cast<u64>(data));
},
[&system = system, vaddr]() { system.GPU().InvalidateRegion(vaddr, sizeof(T)); });
if (ptr) {
std::memcpy(ptr, &data, sizeof(T));
// AARCH64 masks the upper 16 bit of all memory accesses
vaddr &= 0xffffffffffffLL;
if (vaddr >= 1uLL << current_page_table->GetAddressSpaceBits()) {
LOG_ERROR(HW_Memory, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8,
static_cast<u32>(data), vaddr);
return;
}
// Avoid adding any extra logic to this fast-path block
const uintptr_t raw_pointer = current_page_table->pointers[vaddr >> PAGE_BITS].Raw();
if (u8* const pointer = Common::PageTable::PageInfo::ExtractPointer(raw_pointer)) {
std::memcpy(&pointer[vaddr], &data, sizeof(T));
return;
}
switch (Common::PageTable::PageInfo::ExtractType(raw_pointer)) {
case Common::PageType::Unmapped:
LOG_ERROR(HW_Memory, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8,
static_cast<u32>(data), vaddr);
return;
case Common::PageType::Memory:
ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", vaddr);
break;
case Common::PageType::RasterizerCachedMemory: {
u8* const host_ptr{GetPointerFromRasterizerCachedMemory(vaddr)};
system.GPU().InvalidateRegion(vaddr, sizeof(T));
std::memcpy(host_ptr, &data, sizeof(T));
break;
}
default:
UNREACHABLE();
}
}
template <typename T>
bool WriteExclusive(VAddr vaddr, const T data, const T expected) {
u8* const ptr = GetPointerImpl(
vaddr,
[vaddr, data]() {
LOG_ERROR(HW_Memory, "Unmapped WriteExclusive{} @ 0x{:016X} = 0x{:016X}",
sizeof(T) * 8, vaddr, static_cast<u64>(data));
},
[&system = system, vaddr]() { system.GPU().InvalidateRegion(vaddr, sizeof(T)); });
if (ptr) {
const auto volatile_pointer = reinterpret_cast<volatile T*>(ptr);
// AARCH64 masks the upper 16 bit of all memory accesses
vaddr &= 0xffffffffffffLL;
if (vaddr >= 1uLL << current_page_table->GetAddressSpaceBits()) {
LOG_ERROR(HW_Memory, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8,
static_cast<u32>(data), vaddr);
return true;
}
const uintptr_t raw_pointer = current_page_table->pointers[vaddr >> PAGE_BITS].Raw();
if (u8* const pointer = Common::PageTable::PageInfo::ExtractPointer(raw_pointer)) {
// NOTE: Avoid adding any extra logic to this fast-path block
const auto volatile_pointer = reinterpret_cast<volatile T*>(&pointer[vaddr]);
return Common::AtomicCompareAndSwap(volatile_pointer, data, expected);
}
switch (Common::PageTable::PageInfo::ExtractType(raw_pointer)) {
case Common::PageType::Unmapped:
LOG_ERROR(HW_Memory, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8,
static_cast<u32>(data), vaddr);
return true;
case Common::PageType::Memory:
ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", vaddr);
break;
case Common::PageType::RasterizerCachedMemory: {
u8* host_ptr{GetPointerFromRasterizerCachedMemory(vaddr)};
system.GPU().InvalidateRegion(vaddr, sizeof(T));
auto* pointer = reinterpret_cast<volatile T*>(&host_ptr);
return Common::AtomicCompareAndSwap(pointer, data, expected);
}
default:
UNREACHABLE();
}
return true;
}
bool WriteExclusive128(VAddr vaddr, const u128 data, const u128 expected) {
u8* const ptr = GetPointerImpl(
vaddr,
[vaddr, data]() {
LOG_ERROR(HW_Memory, "Unmapped WriteExclusive128 @ 0x{:016X} = 0x{:016X}{:016X}",
vaddr, static_cast<u64>(data[1]), static_cast<u64>(data[0]));
},
[&system = system, vaddr]() { system.GPU().InvalidateRegion(vaddr, sizeof(u128)); });
if (ptr) {
const auto volatile_pointer = reinterpret_cast<volatile u64*>(ptr);
// AARCH64 masks the upper 16 bit of all memory accesses
vaddr &= 0xffffffffffffLL;
if (vaddr >= 1uLL << current_page_table->GetAddressSpaceBits()) {
LOG_ERROR(HW_Memory, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8,
static_cast<u32>(data[0]), vaddr);
return true;
}
const uintptr_t raw_pointer = current_page_table->pointers[vaddr >> PAGE_BITS].Raw();
if (u8* const pointer = Common::PageTable::PageInfo::ExtractPointer(raw_pointer)) {
// NOTE: Avoid adding any extra logic to this fast-path block
const auto volatile_pointer = reinterpret_cast<volatile u64*>(&pointer[vaddr]);
return Common::AtomicCompareAndSwap(volatile_pointer, data, expected);
}
switch (Common::PageTable::PageInfo::ExtractType(raw_pointer)) {
case Common::PageType::Unmapped:
LOG_ERROR(HW_Memory, "Unmapped Write{} 0x{:08X} @ 0x{:016X}{:016X}", sizeof(data) * 8,
static_cast<u64>(data[1]), static_cast<u64>(data[0]), vaddr);
return true;
case Common::PageType::Memory:
ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", vaddr);
break;
case Common::PageType::RasterizerCachedMemory: {
u8* host_ptr{GetPointerFromRasterizerCachedMemory(vaddr)};
system.GPU().InvalidateRegion(vaddr, sizeof(u128));
auto* pointer = reinterpret_cast<volatile u64*>(&host_ptr);
return Common::AtomicCompareAndSwap(pointer, data, expected);
}
default:
UNREACHABLE();
}
return true;
}
@@ -584,11 +789,12 @@ void Memory::UnmapRegion(Common::PageTable& page_table, VAddr base, u64 size) {
impl->UnmapRegion(page_table, base, size);
}
bool Memory::IsValidVirtualAddress(const Kernel::KProcess& process, const VAddr vaddr) const {
return impl->IsValidVirtualAddress(process, vaddr);
}
bool Memory::IsValidVirtualAddress(const VAddr vaddr) const {
const Kernel::KProcess& process = *system.CurrentProcess();
const auto& page_table = process.PageTable().PageTableImpl();
const auto [pointer, type] = page_table.pointers[vaddr >> PAGE_BITS].PointerType();
return pointer != nullptr || type == Common::PageType::RasterizerCachedMemory;
return impl->IsValidVirtualAddress(vaddr);
}
u8* Memory::GetPointer(VAddr vaddr) {
@@ -657,38 +863,64 @@ std::string Memory::ReadCString(VAddr vaddr, std::size_t max_length) {
void Memory::ReadBlock(const Kernel::KProcess& process, const VAddr src_addr, void* dest_buffer,
const std::size_t size) {
impl->ReadBlockImpl<false>(process, src_addr, dest_buffer, size);
impl->ReadBlock(process, src_addr, dest_buffer, size);
}
void Memory::ReadBlock(const VAddr src_addr, void* dest_buffer, const std::size_t size) {
impl->ReadBlock(src_addr, dest_buffer, size);
}
void Memory::ReadBlockUnsafe(const Kernel::KProcess& process, const VAddr src_addr,
void* dest_buffer, const std::size_t size) {
impl->ReadBlockUnsafe(process, src_addr, dest_buffer, size);
}
void Memory::ReadBlockUnsafe(const VAddr src_addr, void* dest_buffer, const std::size_t size) {
impl->ReadBlockUnsafe(src_addr, dest_buffer, size);
}
void Memory::WriteBlock(const Kernel::KProcess& process, VAddr dest_addr, const void* src_buffer,
std::size_t size) {
impl->WriteBlockImpl<false>(process, dest_addr, src_buffer, size);
impl->WriteBlock(process, dest_addr, src_buffer, size);
}
void Memory::WriteBlock(const VAddr dest_addr, const void* src_buffer, const std::size_t size) {
impl->WriteBlock(dest_addr, src_buffer, size);
}
void Memory::WriteBlockUnsafe(const Kernel::KProcess& process, VAddr dest_addr,
const void* src_buffer, std::size_t size) {
impl->WriteBlockUnsafe(process, dest_addr, src_buffer, size);
}
void Memory::WriteBlockUnsafe(const VAddr dest_addr, const void* src_buffer,
const std::size_t size) {
impl->WriteBlockUnsafe(dest_addr, src_buffer, size);
}
void Memory::ZeroBlock(const Kernel::KProcess& process, VAddr dest_addr, std::size_t size) {
impl->ZeroBlock(process, dest_addr, size);
}
void Memory::ZeroBlock(VAddr dest_addr, std::size_t size) {
impl->ZeroBlock(dest_addr, size);
}
void Memory::CopyBlock(const Kernel::KProcess& process, VAddr dest_addr, VAddr src_addr,
const std::size_t size) {
impl->CopyBlock(process, dest_addr, src_addr, size);
}
void Memory::CopyBlock(VAddr dest_addr, VAddr src_addr, std::size_t size) {
impl->CopyBlock(dest_addr, src_addr, size);
}
void Memory::RasterizerMarkRegionCached(VAddr vaddr, u64 size, bool cached) {
impl->RasterizerMarkRegionCached(vaddr, size, cached);
}
bool IsKernelVirtualAddress(const VAddr vaddr) {
return KERNEL_REGION_VADDR <= vaddr && vaddr < KERNEL_REGION_END;
}
} // namespace Core::Memory

View File

@@ -39,6 +39,11 @@ enum : VAddr {
/// Application stack
DEFAULT_STACK_SIZE = 0x100000,
/// Kernel Virtual Address Range
KERNEL_REGION_VADDR = 0xFFFFFF8000000000,
KERNEL_REGION_SIZE = 0x7FFFE00000,
KERNEL_REGION_END = KERNEL_REGION_VADDR + KERNEL_REGION_SIZE,
};
/// Central class that handles all memory operations and state.
@@ -51,7 +56,7 @@ public:
Memory& operator=(const Memory&) = delete;
Memory(Memory&&) = default;
Memory& operator=(Memory&&) = delete;
Memory& operator=(Memory&&) = default;
/**
* Resets the state of the Memory system.
@@ -85,6 +90,17 @@ public:
*/
void UnmapRegion(Common::PageTable& page_table, VAddr base, u64 size);
/**
* Checks whether or not the supplied address is a valid virtual
* address for the given process.
*
* @param process The emulated process to check the address against.
* @param vaddr The virtual address to check the validity of.
*
* @returns True if the given virtual address is valid, false otherwise.
*/
bool IsValidVirtualAddress(const Kernel::KProcess& process, VAddr vaddr) const;
/**
* Checks whether or not the supplied address is a valid virtual
* address for the current process.
@@ -93,7 +109,7 @@ public:
*
* @returns True if the given virtual address is valid, false otherwise.
*/
[[nodiscard]] bool IsValidVirtualAddress(VAddr vaddr) const;
bool IsValidVirtualAddress(VAddr vaddr) const;
/**
* Gets a pointer to the given address.
@@ -118,7 +134,7 @@ public:
* @returns The pointer to the given address, if the address is valid.
* If the address is not valid, nullptr will be returned.
*/
[[nodiscard]] const u8* GetPointer(VAddr vaddr) const;
const u8* GetPointer(VAddr vaddr) const;
template <typename T>
const T* GetPointer(VAddr vaddr) const {
@@ -311,6 +327,27 @@ public:
void ReadBlock(const Kernel::KProcess& process, VAddr src_addr, void* dest_buffer,
std::size_t size);
/**
* Reads a contiguous block of bytes from a specified process' address space.
* This unsafe version does not trigger GPU flushing.
*
* @param process The process to read the data from.
* @param src_addr The virtual address to begin reading from.
* @param dest_buffer The buffer to place the read bytes into.
* @param size The amount of data to read, in bytes.
*
* @note If a size of 0 is specified, then this function reads nothing and
* no attempts to access memory are made at all.
*
* @pre dest_buffer must be at least size bytes in length, otherwise a
* buffer overrun will occur.
*
* @post The range [dest_buffer, size) contains the read bytes from the
* process' address space.
*/
void ReadBlockUnsafe(const Kernel::KProcess& process, VAddr src_addr, void* dest_buffer,
std::size_t size);
/**
* Reads a contiguous block of bytes from the current process' address space.
*
@@ -371,6 +408,26 @@ public:
void WriteBlock(const Kernel::KProcess& process, VAddr dest_addr, const void* src_buffer,
std::size_t size);
/**
* Writes a range of bytes into a given process' address space at the specified
* virtual address.
* This unsafe version does not invalidate GPU Memory.
*
* @param process The process to write data into the address space of.
* @param dest_addr The destination virtual address to begin writing the data at.
* @param src_buffer The data to write into the process' address space.
* @param size The size of the data to write, in bytes.
*
* @post The address range [dest_addr, size) in the process' address space
* contains the data that was within src_buffer.
*
* @post If an attempt is made to write into an unmapped region of memory, the writes
* will be ignored and an error will be logged.
*
*/
void WriteBlockUnsafe(const Kernel::KProcess& process, VAddr dest_addr, const void* src_buffer,
std::size_t size);
/**
* Writes a range of bytes into the current process' address space at the specified
* virtual address.
@@ -410,6 +467,29 @@ public:
*/
void WriteBlockUnsafe(VAddr dest_addr, const void* src_buffer, std::size_t size);
/**
* Fills the specified address range within a process' address space with zeroes.
*
* @param process The process that will have a portion of its memory zeroed out.
* @param dest_addr The starting virtual address of the range to zero out.
* @param size The size of the address range to zero out, in bytes.
*
* @post The range [dest_addr, size) within the process' address space is
* filled with zeroes.
*/
void ZeroBlock(const Kernel::KProcess& process, VAddr dest_addr, std::size_t size);
/**
* Fills the specified address range within the current process' address space with zeroes.
*
* @param dest_addr The starting virtual address of the range to zero out.
* @param size The size of the address range to zero out, in bytes.
*
* @post The range [dest_addr, size) within the current process' address space is
* filled with zeroes.
*/
void ZeroBlock(VAddr dest_addr, std::size_t size);
/**
* Copies data within a process' address space to another location within the
* same address space.
@@ -425,6 +505,19 @@ public:
void CopyBlock(const Kernel::KProcess& process, VAddr dest_addr, VAddr src_addr,
std::size_t size);
/**
* Copies data within the current process' address space to another location within the
* same address space.
*
* @param dest_addr The destination virtual address to begin copying the data into.
* @param src_addr The source virtual address to begin copying the data from.
* @param size The size of the data to copy, in bytes.
*
* @post The range [dest_addr, size) within the current process' address space
* contains the same data within the range [src_addr, size).
*/
void CopyBlock(VAddr dest_addr, VAddr src_addr, std::size_t size);
/**
* Marks each page within the specified address range as cached or uncached.
*
@@ -442,4 +535,7 @@ private:
std::unique_ptr<Impl> impl;
};
/// Determines if the given VAddr is a kernel address
bool IsKernelVirtualAddress(VAddr vaddr);
} // namespace Core::Memory

View File

@@ -7,14 +7,12 @@
#include <limits>
#include <utility>
#include <vector>
#include "common/error.h"
#include "common/common_funcs.h"
#ifdef _WIN32
#define _WINSOCK_DEPRECATED_NO_WARNINGS // gethostname
#include <winsock2.h>
#include <ws2tcpip.h>
#elif YUZU_UNIX
#include <arpa/inet.h>
#include <errno.h>
#include <fcntl.h>
#include <netdb.h>
@@ -29,9 +27,7 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/network/network.h"
#include "core/network/network_interface.h"
#include "core/network/sockets.h"
namespace Network {
@@ -51,6 +47,11 @@ void Finalize() {
WSACleanup();
}
constexpr IPv4Address TranslateIPv4(in_addr addr) {
auto& bytes = addr.S_un.S_un_b;
return IPv4Address{bytes.s_b1, bytes.s_b2, bytes.s_b3, bytes.s_b4};
}
sockaddr TranslateFromSockAddrIn(SockAddrIn input) {
sockaddr_in result;
@@ -137,6 +138,12 @@ void Initialize() {}
void Finalize() {}
constexpr IPv4Address TranslateIPv4(in_addr addr) {
const u32 bytes = addr.s_addr;
return IPv4Address{static_cast<u8>(bytes), static_cast<u8>(bytes >> 8),
static_cast<u8>(bytes >> 16), static_cast<u8>(bytes >> 24)};
}
sockaddr TranslateFromSockAddrIn(SockAddrIn input) {
sockaddr_in result;
@@ -175,7 +182,7 @@ linger MakeLinger(bool enable, u32 linger_value) {
}
bool EnableNonBlock(int fd, bool enable) {
int flags = fcntl(fd, F_GETFL);
int flags = fcntl(fd, F_GETFD);
if (flags == -1) {
return false;
}
@@ -184,7 +191,7 @@ bool EnableNonBlock(int fd, bool enable) {
} else {
flags &= ~O_NONBLOCK;
}
return fcntl(fd, F_SETFL, flags) == 0;
return fcntl(fd, F_SETFD, flags) == 0;
}
Errno TranslateNativeError(int e) {
@@ -220,12 +227,8 @@ Errno GetAndLogLastError() {
#else
int e = errno;
#endif
const Errno err = TranslateNativeError(e);
if (err == Errno::AGAIN) {
return err;
}
LOG_ERROR(Network, "Socket operation error: {}", Common::NativeErrorToString(e));
return err;
LOG_ERROR(Network, "Socket operation error: {}", NativeErrorToString(e));
return TranslateNativeError(e);
}
int TranslateDomain(Domain domain) {
@@ -350,29 +353,27 @@ NetworkInstance::~NetworkInstance() {
Finalize();
}
std::optional<IPv4Address> GetHostIPv4Address() {
const std::string& selected_network_interface = Settings::values.network_interface.GetValue();
const auto network_interfaces = Network::GetAvailableNetworkInterfaces();
if (network_interfaces.size() == 0) {
LOG_ERROR(Network, "GetAvailableNetworkInterfaces returned no interfaces");
return {};
std::pair<IPv4Address, Errno> GetHostIPv4Address() {
std::array<char, 256> name{};
if (gethostname(name.data(), static_cast<int>(name.size()) - 1) == SOCKET_ERROR) {
return {IPv4Address{}, GetAndLogLastError()};
}
const auto res =
std::ranges::find_if(network_interfaces, [&selected_network_interface](const auto& iface) {
return iface.name == selected_network_interface;
});
if (res != network_interfaces.end()) {
char ip_addr[16] = {};
ASSERT(inet_ntop(AF_INET, &res->ip_address, ip_addr, sizeof(ip_addr)) != nullptr);
LOG_INFO(Network, "IP address: {}", ip_addr);
return TranslateIPv4(res->ip_address);
} else {
LOG_ERROR(Network, "Couldn't find selected interface \"{}\"", selected_network_interface);
return {};
hostent* const ent = gethostbyname(name.data());
if (!ent) {
return {IPv4Address{}, GetAndLogLastError()};
}
if (ent->h_addr_list == nullptr) {
UNIMPLEMENTED_MSG("No addr provided in hostent->h_addr_list");
return {IPv4Address{}, Errno::SUCCESS};
}
if (ent->h_length != sizeof(in_addr)) {
UNIMPLEMENTED_MSG("Unexpected size={} in hostent->h_length", ent->h_length);
}
in_addr addr;
std::memcpy(&addr, ent->h_addr_list[0], sizeof(addr));
return {TranslateIPv4(addr), Errno::SUCCESS};
}
std::pair<s32, Errno> Poll(std::vector<PollFD>& pollfds, s32 timeout) {

View File

@@ -5,18 +5,11 @@
#pragma once
#include <array>
#include <optional>
#include <utility>
#include "common/common_funcs.h"
#include "common/common_types.h"
#ifdef _WIN32
#include <winsock2.h>
#elif YUZU_UNIX
#include <netinet/in.h>
#endif
namespace Network {
class Socket;
@@ -99,21 +92,8 @@ public:
~NetworkInstance();
};
#ifdef _WIN32
constexpr IPv4Address TranslateIPv4(in_addr addr) {
auto& bytes = addr.S_un.S_un_b;
return IPv4Address{bytes.s_b1, bytes.s_b2, bytes.s_b3, bytes.s_b4};
}
#elif YUZU_UNIX
constexpr IPv4Address TranslateIPv4(in_addr addr) {
const u32 bytes = addr.s_addr;
return IPv4Address{static_cast<u8>(bytes), static_cast<u8>(bytes >> 8),
static_cast<u8>(bytes >> 16), static_cast<u8>(bytes >> 24)};
}
#endif
/// @brief Returns host's IPv4 address
/// @return human ordered IPv4 address (e.g. 192.168.0.1) as an array
std::optional<IPv4Address> GetHostIPv4Address();
/// @return Pair of an array of human ordered IPv4 address (e.g. 192.168.0.1) and an error code
std::pair<IPv4Address, Errno> GetHostIPv4Address();
} // namespace Network

View File

@@ -1,210 +0,0 @@
// Copyright 2021 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <fstream>
#include <sstream>
#include <vector>
#include "common/bit_cast.h"
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "common/string_util.h"
#include "core/network/network_interface.h"
#ifdef _WIN32
#include <iphlpapi.h>
#else
#include <cerrno>
#include <ifaddrs.h>
#include <net/if.h>
#endif
namespace Network {
#ifdef _WIN32
std::vector<NetworkInterface> GetAvailableNetworkInterfaces() {
std::vector<IP_ADAPTER_ADDRESSES> adapter_addresses;
DWORD ret = ERROR_BUFFER_OVERFLOW;
DWORD buf_size = 0;
// retry up to 5 times
for (int i = 0; i < 5 && ret == ERROR_BUFFER_OVERFLOW; i++) {
ret = GetAdaptersAddresses(
AF_INET, GAA_FLAG_SKIP_MULTICAST | GAA_FLAG_SKIP_DNS_SERVER | GAA_FLAG_INCLUDE_GATEWAYS,
nullptr, adapter_addresses.data(), &buf_size);
if (ret != ERROR_BUFFER_OVERFLOW) {
break;
}
adapter_addresses.resize((buf_size / sizeof(IP_ADAPTER_ADDRESSES)) + 1);
}
if (ret != NO_ERROR) {
LOG_ERROR(Network, "Failed to get network interfaces with GetAdaptersAddresses");
return {};
}
std::vector<NetworkInterface> result;
for (auto current_address = adapter_addresses.data(); current_address != nullptr;
current_address = current_address->Next) {
if (current_address->FirstUnicastAddress == nullptr ||
current_address->FirstUnicastAddress->Address.lpSockaddr == nullptr) {
continue;
}
if (current_address->OperStatus != IfOperStatusUp) {
continue;
}
const auto ip_addr = Common::BitCast<struct sockaddr_in>(
*current_address->FirstUnicastAddress->Address.lpSockaddr)
.sin_addr;
ULONG mask = 0;
if (ConvertLengthToIpv4Mask(current_address->FirstUnicastAddress->OnLinkPrefixLength,
&mask) != NO_ERROR) {
LOG_ERROR(Network, "Failed to convert IPv4 prefix length to subnet mask");
continue;
}
struct in_addr gateway = {.S_un{.S_addr{0}}};
if (current_address->FirstGatewayAddress != nullptr &&
current_address->FirstGatewayAddress->Address.lpSockaddr != nullptr) {
gateway = Common::BitCast<struct sockaddr_in>(
*current_address->FirstGatewayAddress->Address.lpSockaddr)
.sin_addr;
}
result.emplace_back(NetworkInterface{
.name{Common::UTF16ToUTF8(std::wstring{current_address->FriendlyName})},
.ip_address{ip_addr},
.subnet_mask = in_addr{.S_un{.S_addr{mask}}},
.gateway = gateway});
}
return result;
}
#else
std::vector<NetworkInterface> GetAvailableNetworkInterfaces() {
struct ifaddrs* ifaddr = nullptr;
if (getifaddrs(&ifaddr) != 0) {
LOG_ERROR(Network, "Failed to get network interfaces with getifaddrs: {}",
std::strerror(errno));
return {};
}
std::vector<NetworkInterface> result;
for (auto ifa = ifaddr; ifa != nullptr; ifa = ifa->ifa_next) {
if (ifa->ifa_addr == nullptr || ifa->ifa_netmask == nullptr) {
continue;
}
if (ifa->ifa_addr->sa_family != AF_INET) {
continue;
}
if ((ifa->ifa_flags & IFF_UP) == 0 || (ifa->ifa_flags & IFF_LOOPBACK) != 0) {
continue;
}
u32 gateway{};
std::ifstream file{"/proc/net/route"};
if (!file.is_open()) {
LOG_ERROR(Network, "Failed to open \"/proc/net/route\"");
result.emplace_back(NetworkInterface{
.name{ifa->ifa_name},
.ip_address{Common::BitCast<struct sockaddr_in>(*ifa->ifa_addr).sin_addr},
.subnet_mask{Common::BitCast<struct sockaddr_in>(*ifa->ifa_netmask).sin_addr},
.gateway{in_addr{.s_addr = gateway}}});
continue;
}
// ignore header
file.ignore(std::numeric_limits<std::streamsize>::max(), '\n');
bool gateway_found = false;
for (std::string line; std::getline(file, line);) {
std::istringstream iss{line};
std::string iface_name;
iss >> iface_name;
if (iface_name != ifa->ifa_name) {
continue;
}
iss >> std::hex;
u32 dest{};
iss >> dest;
if (dest != 0) {
// not the default route
continue;
}
iss >> gateway;
u16 flags{};
iss >> flags;
// flag RTF_GATEWAY (defined in <linux/route.h>)
if ((flags & 0x2) == 0) {
continue;
}
gateway_found = true;
break;
}
if (!gateway_found) {
gateway = 0;
}
result.emplace_back(NetworkInterface{
.name{ifa->ifa_name},
.ip_address{Common::BitCast<struct sockaddr_in>(*ifa->ifa_addr).sin_addr},
.subnet_mask{Common::BitCast<struct sockaddr_in>(*ifa->ifa_netmask).sin_addr},
.gateway{in_addr{.s_addr = gateway}}});
}
freeifaddrs(ifaddr);
return result;
}
#endif
std::optional<NetworkInterface> GetSelectedNetworkInterface() {
const auto& selected_network_interface = Settings::values.network_interface.GetValue();
const auto network_interfaces = Network::GetAvailableNetworkInterfaces();
if (network_interfaces.size() == 0) {
LOG_ERROR(Network, "GetAvailableNetworkInterfaces returned no interfaces");
return std::nullopt;
}
const auto res =
std::ranges::find_if(network_interfaces, [&selected_network_interface](const auto& iface) {
return iface.name == selected_network_interface;
});
if (res == network_interfaces.end()) {
LOG_ERROR(Network, "Couldn't find selected interface \"{}\"", selected_network_interface);
return std::nullopt;
}
return *res;
}
} // namespace Network

View File

@@ -1,29 +0,0 @@
// Copyright 2021 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <optional>
#include <string>
#include <vector>
#ifdef _WIN32
#include <winsock2.h>
#else
#include <netinet/in.h>
#endif
namespace Network {
struct NetworkInterface {
std::string name;
struct in_addr ip_address;
struct in_addr subnet_mask;
struct in_addr gateway;
};
std::vector<NetworkInterface> GetAvailableNetworkInterfaces();
std::optional<NetworkInterface> GetSelectedNetworkInterface();
} // namespace Network

View File

@@ -72,18 +72,6 @@ static const char* TranslateGPUAccuracyLevel(Settings::GPUAccuracy backend) {
return "Unknown";
}
static const char* TranslateNvdecEmulation(Settings::NvdecEmulation backend) {
switch (backend) {
case Settings::NvdecEmulation::Off:
return "Off";
case Settings::NvdecEmulation::CPU:
return "CPU";
case Settings::NvdecEmulation::GPU:
return "GPU";
}
return "Unknown";
}
u64 GetTelemetryId() {
u64 telemetry_id{};
const auto filename = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir) / "telemetry_id";
@@ -241,8 +229,8 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader,
TranslateGPUAccuracyLevel(Settings::values.gpu_accuracy.GetValue()));
AddField(field_type, "Renderer_UseAsynchronousGpuEmulation",
Settings::values.use_asynchronous_gpu_emulation.GetValue());
AddField(field_type, "Renderer_NvdecEmulation",
TranslateNvdecEmulation(Settings::values.nvdec_emulation.GetValue()));
AddField(field_type, "Renderer_UseNvdecEmulation",
Settings::values.use_nvdec_emulation.GetValue());
AddField(field_type, "Renderer_AccelerateASTC", Settings::values.accelerate_astc.GetValue());
AddField(field_type, "Renderer_UseVsync", Settings::values.use_vsync.GetValue());
AddField(field_type, "Renderer_ShaderBackend",

View File

@@ -889,9 +889,6 @@ SDLState::SDLState() {
RegisterFactory<VibrationDevice>("sdl", vibration_factory);
RegisterFactory<MotionDevice>("sdl", motion_factory);
// Disable raw input. When enabled this setting causes SDL to die when a web applet opens
SDL_SetHint(SDL_HINT_JOYSTICK_RAWINPUT, "0");
// Enable HIDAPI rumble. This prevents SDL from disabling motion on PS4 and PS5 controllers
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE, "1");
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE, "1");

View File

@@ -11,8 +11,6 @@
namespace Shader::Backend::GLSL {
namespace {
constexpr char THREAD_ID[]{"gl_SubGroupInvocationARB"};
void SetInBoundsFlag(EmitContext& ctx, IR::Inst& inst) {
IR::Inst* const in_bounds{inst.GetAssociatedPseudoOperation(IR::Opcode::GetInBoundsFromOp)};
if (!in_bounds) {
@@ -45,100 +43,84 @@ void UseShuffleNv(EmitContext& ctx, IR::Inst& inst, std::string_view shfl_op,
ctx.AddU32("{}={}({},{},{},shfl_in_bounds);", inst, shfl_op, value, index, width);
SetInBoundsFlag(ctx, inst);
}
std::string_view BallotIndex(EmitContext& ctx) {
if (!ctx.profile.warp_size_potentially_larger_than_guest) {
return ".x";
}
return "[gl_SubGroupInvocationARB>>5]";
}
std::string GetMask(EmitContext& ctx, std::string_view mask) {
const auto ballot_index{BallotIndex(ctx)};
return fmt::format("uint(uvec2({}){})", mask, ballot_index);
}
} // Anonymous namespace
void EmitLaneId(EmitContext& ctx, IR::Inst& inst) {
ctx.AddU32("{}={}&31u;", inst, THREAD_ID);
ctx.AddU32("{}=gl_SubGroupInvocationARB&31u;", inst);
}
void EmitVoteAll(EmitContext& ctx, IR::Inst& inst, std::string_view pred) {
if (!ctx.profile.warp_size_potentially_larger_than_guest) {
ctx.AddU1("{}=allInvocationsEqualARB({});", inst, pred);
return;
} else {
const auto active_mask{fmt::format("uvec2(ballotARB(true))[gl_SubGroupInvocationARB]")};
const auto ballot{fmt::format("uvec2(ballotARB({}))[gl_SubGroupInvocationARB]", pred)};
ctx.AddU1("{}=({}&{})=={};", inst, ballot, active_mask, active_mask);
}
const auto ballot_index{BallotIndex(ctx)};
const auto active_mask{fmt::format("uvec2(ballotARB(true)){}", ballot_index)};
const auto ballot{fmt::format("uvec2(ballotARB({})){}", pred, ballot_index)};
ctx.AddU1("{}=({}&{})=={};", inst, ballot, active_mask, active_mask);
}
void EmitVoteAny(EmitContext& ctx, IR::Inst& inst, std::string_view pred) {
if (!ctx.profile.warp_size_potentially_larger_than_guest) {
ctx.AddU1("{}=anyInvocationARB({});", inst, pred);
return;
} else {
const auto active_mask{fmt::format("uvec2(ballotARB(true))[gl_SubGroupInvocationARB]")};
const auto ballot{fmt::format("uvec2(ballotARB({}))[gl_SubGroupInvocationARB]", pred)};
ctx.AddU1("{}=({}&{})!=0u;", inst, ballot, active_mask, active_mask);
}
const auto ballot_index{BallotIndex(ctx)};
const auto active_mask{fmt::format("uvec2(ballotARB(true)){}", ballot_index)};
const auto ballot{fmt::format("uvec2(ballotARB({})){}", pred, ballot_index)};
ctx.AddU1("{}=({}&{})!=0u;", inst, ballot, active_mask, active_mask);
}
void EmitVoteEqual(EmitContext& ctx, IR::Inst& inst, std::string_view pred) {
if (!ctx.profile.warp_size_potentially_larger_than_guest) {
ctx.AddU1("{}=allInvocationsEqualARB({});", inst, pred);
return;
} else {
const auto active_mask{fmt::format("uvec2(ballotARB(true))[gl_SubGroupInvocationARB]")};
const auto ballot{fmt::format("uvec2(ballotARB({}))[gl_SubGroupInvocationARB]", pred)};
const auto value{fmt::format("({}^{})", ballot, active_mask)};
ctx.AddU1("{}=({}==0)||({}=={});", inst, value, value, active_mask);
}
const auto ballot_index{BallotIndex(ctx)};
const auto active_mask{fmt::format("uvec2(ballotARB(true)){}", ballot_index)};
const auto ballot{fmt::format("uvec2(ballotARB({})){}", pred, ballot_index)};
const auto value{fmt::format("({}^{})", ballot, active_mask)};
ctx.AddU1("{}=({}==0)||({}=={});", inst, value, value, active_mask);
}
void EmitSubgroupBallot(EmitContext& ctx, IR::Inst& inst, std::string_view pred) {
const auto ballot_index{BallotIndex(ctx)};
ctx.AddU32("{}=uvec2(ballotARB({})){};", inst, pred, ballot_index);
if (!ctx.profile.warp_size_potentially_larger_than_guest) {
ctx.AddU32("{}=uvec2(ballotARB({})).x;", inst, pred);
} else {
ctx.AddU32("{}=uvec2(ballotARB({}))[gl_SubGroupInvocationARB];", inst, pred);
}
}
void EmitSubgroupEqMask(EmitContext& ctx, IR::Inst& inst) {
ctx.AddU32("{}={};", inst, GetMask(ctx, "gl_SubGroupEqMaskARB"));
ctx.AddU32("{}=uint(gl_SubGroupEqMaskARB.x);", inst);
}
void EmitSubgroupLtMask(EmitContext& ctx, IR::Inst& inst) {
ctx.AddU32("{}={};", inst, GetMask(ctx, "gl_SubGroupLtMaskARB"));
ctx.AddU32("{}=uint(gl_SubGroupLtMaskARB.x);", inst);
}
void EmitSubgroupLeMask(EmitContext& ctx, IR::Inst& inst) {
ctx.AddU32("{}={};", inst, GetMask(ctx, "gl_SubGroupLeMaskARB"));
ctx.AddU32("{}=uint(gl_SubGroupLeMaskARB.x);", inst);
}
void EmitSubgroupGtMask(EmitContext& ctx, IR::Inst& inst) {
ctx.AddU32("{}={};", inst, GetMask(ctx, "gl_SubGroupGtMaskARB"));
ctx.AddU32("{}=uint(gl_SubGroupGtMaskARB.x);", inst);
}
void EmitSubgroupGeMask(EmitContext& ctx, IR::Inst& inst) {
ctx.AddU32("{}={};", inst, GetMask(ctx, "gl_SubGroupGeMaskARB"));
ctx.AddU32("{}=uint(gl_SubGroupGeMaskARB.x);", inst);
}
void EmitShuffleIndex(EmitContext& ctx, IR::Inst& inst, std::string_view value,
std::string_view index, std::string_view clamp, std::string_view seg_mask) {
std::string_view index, std::string_view clamp,
std::string_view segmentation_mask) {
if (ctx.profile.support_gl_warp_intrinsics) {
UseShuffleNv(ctx, inst, "shuffleNV", value, index, clamp, seg_mask);
UseShuffleNv(ctx, inst, "shuffleNV", value, index, clamp, segmentation_mask);
return;
}
const bool big_warp{ctx.profile.warp_size_potentially_larger_than_guest};
const auto is_upper_partition{"int(gl_SubGroupInvocationARB)>=32"};
const auto upper_index{fmt::format("{}?{}+32:{}", is_upper_partition, index, index)};
const auto upper_clamp{fmt::format("{}?{}+32:{}", is_upper_partition, clamp, clamp)};
const auto not_seg_mask{fmt::format("(~{})", segmentation_mask)};
const auto thread_id{"gl_SubGroupInvocationARB"};
const auto min_thread_id{ComputeMinThreadId(thread_id, segmentation_mask)};
const auto max_thread_id{ComputeMaxThreadId(min_thread_id, clamp, not_seg_mask)};
const auto not_seg_mask{fmt::format("(~{})", seg_mask)};
const auto min_thread_id{ComputeMinThreadId(THREAD_ID, seg_mask)};
const auto max_thread_id{
ComputeMaxThreadId(min_thread_id, big_warp ? upper_clamp : clamp, not_seg_mask)};
const auto lhs{fmt::format("({}&{})", big_warp ? upper_index : index, not_seg_mask)};
const auto lhs{fmt::format("({}&{})", index, not_seg_mask)};
const auto src_thread_id{fmt::format("({})|({})", lhs, min_thread_id)};
ctx.Add("shfl_in_bounds=int({})<=int({});", src_thread_id, max_thread_id);
SetInBoundsFlag(ctx, inst);
@@ -146,34 +128,29 @@ void EmitShuffleIndex(EmitContext& ctx, IR::Inst& inst, std::string_view value,
}
void EmitShuffleUp(EmitContext& ctx, IR::Inst& inst, std::string_view value, std::string_view index,
std::string_view clamp, std::string_view seg_mask) {
std::string_view clamp, std::string_view segmentation_mask) {
if (ctx.profile.support_gl_warp_intrinsics) {
UseShuffleNv(ctx, inst, "shuffleUpNV", value, index, clamp, seg_mask);
UseShuffleNv(ctx, inst, "shuffleUpNV", value, index, clamp, segmentation_mask);
return;
}
const bool big_warp{ctx.profile.warp_size_potentially_larger_than_guest};
const auto is_upper_partition{"int(gl_SubGroupInvocationARB)>=32"};
const auto upper_clamp{fmt::format("{}?{}+32:{}", is_upper_partition, clamp, clamp)};
const auto max_thread_id{GetMaxThreadId(THREAD_ID, big_warp ? upper_clamp : clamp, seg_mask)};
const auto src_thread_id{fmt::format("({}-{})", THREAD_ID, index)};
const auto thread_id{"gl_SubGroupInvocationARB"};
const auto max_thread_id{GetMaxThreadId(thread_id, clamp, segmentation_mask)};
const auto src_thread_id{fmt::format("({}-{})", thread_id, index)};
ctx.Add("shfl_in_bounds=int({})>=int({});", src_thread_id, max_thread_id);
SetInBoundsFlag(ctx, inst);
ctx.AddU32("{}=shfl_in_bounds?readInvocationARB({},{}):{};", inst, value, src_thread_id, value);
}
void EmitShuffleDown(EmitContext& ctx, IR::Inst& inst, std::string_view value,
std::string_view index, std::string_view clamp, std::string_view seg_mask) {
std::string_view index, std::string_view clamp,
std::string_view segmentation_mask) {
if (ctx.profile.support_gl_warp_intrinsics) {
UseShuffleNv(ctx, inst, "shuffleDownNV", value, index, clamp, seg_mask);
UseShuffleNv(ctx, inst, "shuffleDownNV", value, index, clamp, segmentation_mask);
return;
}
const bool big_warp{ctx.profile.warp_size_potentially_larger_than_guest};
const auto is_upper_partition{"int(gl_SubGroupInvocationARB)>=32"};
const auto upper_clamp{fmt::format("{}?{}+32:{}", is_upper_partition, clamp, clamp)};
const auto max_thread_id{GetMaxThreadId(THREAD_ID, big_warp ? upper_clamp : clamp, seg_mask)};
const auto src_thread_id{fmt::format("({}+{})", THREAD_ID, index)};
const auto thread_id{"gl_SubGroupInvocationARB"};
const auto max_thread_id{GetMaxThreadId(thread_id, clamp, segmentation_mask)};
const auto src_thread_id{fmt::format("({}+{})", thread_id, index)};
ctx.Add("shfl_in_bounds=int({})<=int({});", src_thread_id, max_thread_id);
SetInBoundsFlag(ctx, inst);
ctx.AddU32("{}=shfl_in_bounds?readInvocationARB({},{}):{};", inst, value, src_thread_id, value);
@@ -181,17 +158,14 @@ void EmitShuffleDown(EmitContext& ctx, IR::Inst& inst, std::string_view value,
void EmitShuffleButterfly(EmitContext& ctx, IR::Inst& inst, std::string_view value,
std::string_view index, std::string_view clamp,
std::string_view seg_mask) {
std::string_view segmentation_mask) {
if (ctx.profile.support_gl_warp_intrinsics) {
UseShuffleNv(ctx, inst, "shuffleXorNV", value, index, clamp, seg_mask);
UseShuffleNv(ctx, inst, "shuffleXorNV", value, index, clamp, segmentation_mask);
return;
}
const bool big_warp{ctx.profile.warp_size_potentially_larger_than_guest};
const auto is_upper_partition{"int(gl_SubGroupInvocationARB)>=32"};
const auto upper_clamp{fmt::format("{}?{}+32:{}", is_upper_partition, clamp, clamp)};
const auto max_thread_id{GetMaxThreadId(THREAD_ID, big_warp ? upper_clamp : clamp, seg_mask)};
const auto src_thread_id{fmt::format("({}^{})", THREAD_ID, index)};
const auto thread_id{"gl_SubGroupInvocationARB"};
const auto max_thread_id{GetMaxThreadId(thread_id, clamp, segmentation_mask)};
const auto src_thread_id{fmt::format("({}^{})", thread_id, index)};
ctx.Add("shfl_in_bounds=int({})<=int({});", src_thread_id, max_thread_id);
SetInBoundsFlag(ctx, inst);
ctx.AddU32("{}=shfl_in_bounds?readInvocationARB({},{}):{};", inst, value, src_thread_id, value);

View File

@@ -15,8 +15,6 @@
namespace Shader::Backend::SPIRV {
namespace {
constexpr size_t NUM_FIXEDFNCTEXTURE = 10;
enum class Operation {
Increment,
Decrement,
@@ -429,16 +427,6 @@ Id DescType(EmitContext& ctx, Id sampled_type, Id pointer_type, u32 count) {
return pointer_type;
}
}
size_t FindNextUnusedLocation(const std::bitset<IR::NUM_GENERICS>& used_locations,
size_t start_offset) {
for (size_t location = start_offset; location < used_locations.size(); ++location) {
if (!used_locations.test(location)) {
return location;
}
}
throw RuntimeError("Unable to get an unused location for legacy attribute");
}
} // Anonymous namespace
void VectorTypes::Define(Sirit::Module& sirit_ctx, Id base_type, std::string_view name) {
@@ -1239,7 +1227,6 @@ void EmitContext::DefineInputs(const IR::Program& program) {
loads[IR::Attribute::TessellationEvaluationPointV]) {
tess_coord = DefineInput(*this, F32[3], false, spv::BuiltIn::TessCoord);
}
std::bitset<IR::NUM_GENERICS> used_locations{};
for (size_t index = 0; index < IR::NUM_GENERICS; ++index) {
const AttributeType input_type{runtime_info.generic_input_types[index]};
if (!runtime_info.previous_stage_stores.Generic(index)) {
@@ -1251,7 +1238,6 @@ void EmitContext::DefineInputs(const IR::Program& program) {
if (input_type == AttributeType::Disabled) {
continue;
}
used_locations.set(index);
const Id type{GetAttributeType(*this, input_type)};
const Id id{DefineInput(*this, type, true)};
Decorate(id, spv::Decoration::Location, static_cast<u32>(index));
@@ -1277,26 +1263,6 @@ void EmitContext::DefineInputs(const IR::Program& program) {
break;
}
}
size_t previous_unused_location = 0;
if (loads.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) {
const size_t location = FindNextUnusedLocation(used_locations, previous_unused_location);
previous_unused_location = location;
used_locations.set(location);
const Id id{DefineInput(*this, F32[4], true)};
Decorate(id, spv::Decoration::Location, location);
input_front_color = id;
}
for (size_t index = 0; index < NUM_FIXEDFNCTEXTURE; ++index) {
if (loads.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) {
const size_t location =
FindNextUnusedLocation(used_locations, previous_unused_location);
previous_unused_location = location;
used_locations.set(location);
const Id id{DefineInput(*this, F32[4], true)};
Decorate(id, spv::Decoration::Location, location);
input_fixed_fnc_textures[index] = id;
}
}
if (stage == Stage::TessellationEval) {
for (size_t index = 0; index < info.uses_patches.size(); ++index) {
if (!info.uses_patches[index]) {
@@ -1347,31 +1313,9 @@ void EmitContext::DefineOutputs(const IR::Program& program) {
viewport_mask = DefineOutput(*this, TypeArray(U32[1], Const(1u)), std::nullopt,
spv::BuiltIn::ViewportMaskNV);
}
std::bitset<IR::NUM_GENERICS> used_locations{};
for (size_t index = 0; index < IR::NUM_GENERICS; ++index) {
if (info.stores.Generic(index)) {
DefineGenericOutput(*this, index, invocations);
used_locations.set(index);
}
}
size_t previous_unused_location = 0;
if (info.stores.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) {
const size_t location = FindNextUnusedLocation(used_locations, previous_unused_location);
previous_unused_location = location;
used_locations.set(location);
const Id id{DefineOutput(*this, F32[4], invocations)};
Decorate(id, spv::Decoration::Location, static_cast<u32>(location));
output_front_color = id;
}
for (size_t index = 0; index < NUM_FIXEDFNCTEXTURE; ++index) {
if (info.stores.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) {
const size_t location =
FindNextUnusedLocation(used_locations, previous_unused_location);
previous_unused_location = location;
used_locations.set(location);
const Id id{DefineOutput(*this, F32[4], invocations)};
Decorate(id, spv::Decoration::Location, location);
output_fixed_fnc_textures[index] = id;
}
}
switch (stage) {

View File

@@ -268,14 +268,10 @@ public:
Id write_global_func_u32x4{};
Id input_position{};
Id input_front_color{};
std::array<Id, 10> input_fixed_fnc_textures{};
std::array<Id, 32> input_generics{};
Id output_point_size{};
Id output_position{};
Id output_front_color{};
std::array<Id, 10> output_fixed_fnc_textures{};
std::array<std::array<GenericElementInfo, 4>, 32> output_generics{};
Id output_tess_level_outer{};

View File

@@ -43,25 +43,6 @@ Id AttrPointer(EmitContext& ctx, Id pointer_type, Id vertex, Id base, Args&&...
}
}
bool IsFixedFncTexture(IR::Attribute attribute) {
return attribute >= IR::Attribute::FixedFncTexture0S &&
attribute <= IR::Attribute::FixedFncTexture9Q;
}
u32 FixedFncTextureAttributeIndex(IR::Attribute attribute) {
if (!IsFixedFncTexture(attribute)) {
throw InvalidArgument("Attribute {} is not a FixedFncTexture", attribute);
}
return (static_cast<u32>(attribute) - static_cast<u32>(IR::Attribute::FixedFncTexture0S)) / 4u;
}
u32 FixedFncTextureAttributeElement(IR::Attribute attribute) {
if (!IsFixedFncTexture(attribute)) {
throw InvalidArgument("Attribute {} is not a FixedFncTexture", attribute);
}
return static_cast<u32>(attribute) % 4u;
}
template <typename... Args>
Id OutputAccessChain(EmitContext& ctx, Id result_type, Id base, Args&&... args) {
if (ctx.stage == Stage::TessellationControl) {
@@ -93,13 +74,6 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
return OutputAccessChain(ctx, ctx.output_f32, info.id, index_id);
}
}
if (IsFixedFncTexture(attr)) {
const u32 index{FixedFncTextureAttributeIndex(attr)};
const u32 element{FixedFncTextureAttributeElement(attr)};
const Id element_id{ctx.Const(element)};
return OutputAccessChain(ctx, ctx.output_f32, ctx.output_fixed_fnc_textures[index],
element_id);
}
switch (attr) {
case IR::Attribute::PointSize:
return ctx.output_point_size;
@@ -111,14 +85,6 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
const Id element_id{ctx.Const(element)};
return OutputAccessChain(ctx, ctx.output_f32, ctx.output_position, element_id);
}
case IR::Attribute::ColorFrontDiffuseR:
case IR::Attribute::ColorFrontDiffuseG:
case IR::Attribute::ColorFrontDiffuseB:
case IR::Attribute::ColorFrontDiffuseA: {
const u32 element{static_cast<u32>(attr) % 4};
const Id element_id{ctx.Const(element)};
return OutputAccessChain(ctx, ctx.output_f32, ctx.output_front_color, element_id);
}
case IR::Attribute::ClipDistance0:
case IR::Attribute::ClipDistance1:
case IR::Attribute::ClipDistance2:
@@ -332,21 +298,19 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) {
if (IR::IsGeneric(attr)) {
const u32 index{IR::GenericAttributeIndex(attr)};
const std::optional<AttrInfo> type{AttrTypes(ctx, index)};
if (!type || !ctx.runtime_info.previous_stage_stores.Generic(index, element)) {
// Attribute is disabled or varying component is not written
if (!type) {
// Attribute is disabled
return ctx.Const(element == 3 ? 1.0f : 0.0f);
}
if (!ctx.runtime_info.previous_stage_stores.Generic(index, element)) {
// Varying component is not written
return ctx.Const(type && element == 3 ? 1.0f : 0.0f);
}
const Id generic_id{ctx.input_generics.at(index)};
const Id pointer{AttrPointer(ctx, type->pointer, vertex, generic_id, ctx.Const(element))};
const Id value{ctx.OpLoad(type->id, pointer)};
return type->needs_cast ? ctx.OpBitcast(ctx.F32[1], value) : value;
}
if (IsFixedFncTexture(attr)) {
const u32 index{FixedFncTextureAttributeIndex(attr)};
const Id attr_id{ctx.input_fixed_fnc_textures[index]};
const Id attr_ptr{AttrPointer(ctx, ctx.input_f32, vertex, attr_id, ctx.Const(element))};
return ctx.OpLoad(ctx.F32[1], attr_ptr);
}
switch (attr) {
case IR::Attribute::PrimitiveId:
return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.primitive_id));
@@ -356,13 +320,6 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) {
case IR::Attribute::PositionW:
return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_position,
ctx.Const(element)));
case IR::Attribute::ColorFrontDiffuseR:
case IR::Attribute::ColorFrontDiffuseG:
case IR::Attribute::ColorFrontDiffuseB:
case IR::Attribute::ColorFrontDiffuseA: {
return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_front_color,
ctx.Const(element)));
}
case IR::Attribute::InstanceId:
if (ctx.profile.support_vertex_instance_id) {
return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.instance_id));
@@ -380,9 +337,8 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) {
return ctx.OpBitcast(ctx.F32[1], ctx.OpISub(ctx.U32[1], index, base));
}
case IR::Attribute::FrontFace:
return ctx.OpSelect(ctx.F32[1], ctx.OpLoad(ctx.U1, ctx.front_face),
ctx.OpBitcast(ctx.F32[1], ctx.Const(std::numeric_limits<u32>::max())),
ctx.f32_zero_value);
return ctx.OpSelect(ctx.U32[1], ctx.OpLoad(ctx.U1, ctx.front_face),
ctx.Const(std::numeric_limits<u32>::max()), ctx.u32_zero_value);
case IR::Attribute::PointSpriteS:
return ctx.OpLoad(ctx.F32[1],
ctx.OpAccessChain(ctx.input_f32, ctx.point_coord, ctx.u32_zero_value));

View File

@@ -7,13 +7,8 @@
namespace Shader::Backend::SPIRV {
namespace {
Id GetThreadId(EmitContext& ctx) {
return ctx.OpLoad(ctx.U32[1], ctx.subgroup_local_invocation_id);
}
Id WarpExtract(EmitContext& ctx, Id value) {
const Id thread_id{GetThreadId(ctx)};
const Id local_index{ctx.OpShiftRightArithmetic(ctx.U32[1], thread_id, ctx.Const(5U))};
const Id local_index{ctx.OpLoad(ctx.U32[1], ctx.subgroup_local_invocation_id)};
return ctx.OpVectorExtractDynamic(ctx.U32[1], value, local_index);
}
@@ -53,17 +48,10 @@ Id SelectValue(EmitContext& ctx, Id in_range, Id value, Id src_thread_id) {
return ctx.OpSelect(ctx.U32[1], in_range,
ctx.OpSubgroupReadInvocationKHR(ctx.U32[1], value, src_thread_id), value);
}
Id GetUpperClamp(EmitContext& ctx, Id invocation_id, Id clamp) {
const Id thirty_two{ctx.Const(32u)};
const Id is_upper_partition{ctx.OpSGreaterThanEqual(ctx.U1, invocation_id, thirty_two)};
const Id upper_clamp{ctx.OpIAdd(ctx.U32[1], thirty_two, clamp)};
return ctx.OpSelect(ctx.U32[1], is_upper_partition, upper_clamp, clamp);
}
} // Anonymous namespace
Id EmitLaneId(EmitContext& ctx) {
const Id id{GetThreadId(ctx)};
const Id id{ctx.OpLoad(ctx.U32[1], ctx.subgroup_local_invocation_id)};
if (!ctx.profile.warp_size_potentially_larger_than_guest) {
return id;
}
@@ -135,15 +123,7 @@ Id EmitSubgroupGeMask(EmitContext& ctx) {
Id EmitShuffleIndex(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id clamp,
Id segmentation_mask) {
const Id not_seg_mask{ctx.OpNot(ctx.U32[1], segmentation_mask)};
const Id thread_id{GetThreadId(ctx)};
if (ctx.profile.warp_size_potentially_larger_than_guest) {
const Id thirty_two{ctx.Const(32u)};
const Id is_upper_partition{ctx.OpSGreaterThanEqual(ctx.U1, thread_id, thirty_two)};
const Id upper_index{ctx.OpIAdd(ctx.U32[1], thirty_two, index)};
const Id upper_clamp{ctx.OpIAdd(ctx.U32[1], thirty_two, clamp)};
index = ctx.OpSelect(ctx.U32[1], is_upper_partition, upper_index, index);
clamp = ctx.OpSelect(ctx.U32[1], is_upper_partition, upper_clamp, clamp);
}
const Id thread_id{ctx.OpLoad(ctx.U32[1], ctx.subgroup_local_invocation_id)};
const Id min_thread_id{ComputeMinThreadId(ctx, thread_id, segmentation_mask)};
const Id max_thread_id{ComputeMaxThreadId(ctx, min_thread_id, clamp, not_seg_mask)};
@@ -157,10 +137,7 @@ Id EmitShuffleIndex(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id cla
Id EmitShuffleUp(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id clamp,
Id segmentation_mask) {
const Id thread_id{GetThreadId(ctx)};
if (ctx.profile.warp_size_potentially_larger_than_guest) {
clamp = GetUpperClamp(ctx, thread_id, clamp);
}
const Id thread_id{ctx.OpLoad(ctx.U32[1], ctx.subgroup_local_invocation_id)};
const Id max_thread_id{GetMaxThreadId(ctx, thread_id, clamp, segmentation_mask)};
const Id src_thread_id{ctx.OpISub(ctx.U32[1], thread_id, index)};
const Id in_range{ctx.OpSGreaterThanEqual(ctx.U1, src_thread_id, max_thread_id)};
@@ -171,10 +148,7 @@ Id EmitShuffleUp(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id clamp,
Id EmitShuffleDown(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id clamp,
Id segmentation_mask) {
const Id thread_id{GetThreadId(ctx)};
if (ctx.profile.warp_size_potentially_larger_than_guest) {
clamp = GetUpperClamp(ctx, thread_id, clamp);
}
const Id thread_id{ctx.OpLoad(ctx.U32[1], ctx.subgroup_local_invocation_id)};
const Id max_thread_id{GetMaxThreadId(ctx, thread_id, clamp, segmentation_mask)};
const Id src_thread_id{ctx.OpIAdd(ctx.U32[1], thread_id, index)};
const Id in_range{ctx.OpSLessThanEqual(ctx.U1, src_thread_id, max_thread_id)};
@@ -185,10 +159,7 @@ Id EmitShuffleDown(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id clam
Id EmitShuffleButterfly(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id clamp,
Id segmentation_mask) {
const Id thread_id{GetThreadId(ctx)};
if (ctx.profile.warp_size_potentially_larger_than_guest) {
clamp = GetUpperClamp(ctx, thread_id, clamp);
}
const Id thread_id{ctx.OpLoad(ctx.U32[1], ctx.subgroup_local_invocation_id)};
const Id max_thread_id{GetMaxThreadId(ctx, thread_id, clamp, segmentation_mask)};
const Id src_thread_id{ctx.OpBitwiseXor(ctx.U32[1], thread_id, index)};
const Id in_range{ctx.OpSLessThanEqual(ctx.U1, src_thread_id, max_thread_id)};

View File

@@ -20,7 +20,6 @@
#include "shader_recompiler/frontend/maxwell/decode.h"
#include "shader_recompiler/frontend/maxwell/structured_control_flow.h"
#include "shader_recompiler/frontend/maxwell/translate/translate.h"
#include "shader_recompiler/host_translate_info.h"
#include "shader_recompiler/object_pool.h"
namespace Shader::Maxwell {
@@ -653,7 +652,7 @@ class TranslatePass {
public:
TranslatePass(ObjectPool<IR::Inst>& inst_pool_, ObjectPool<IR::Block>& block_pool_,
ObjectPool<Statement>& stmt_pool_, Environment& env_, Statement& root_stmt,
IR::AbstractSyntaxList& syntax_list_, const HostTranslateInfo& host_info)
IR::AbstractSyntaxList& syntax_list_)
: stmt_pool{stmt_pool_}, inst_pool{inst_pool_}, block_pool{block_pool_}, env{env_},
syntax_list{syntax_list_} {
Visit(root_stmt, nullptr, nullptr);
@@ -661,9 +660,6 @@ public:
IR::Block& first_block{*syntax_list.front().data.block};
IR::IREmitter ir(first_block, first_block.begin());
ir.Prologue();
if (uses_demote_to_helper && host_info.needs_demote_reorder) {
DemoteCombinationPass();
}
}
private:
@@ -813,14 +809,7 @@ private:
}
case StatementType::Return: {
ensure_block();
IR::Block* return_block{block_pool.Create(inst_pool)};
IR::IREmitter{*return_block}.Epilogue();
current_block->AddBranch(return_block);
auto& merge{syntax_list.emplace_back()};
merge.type = IR::AbstractSyntaxNode::Type::Block;
merge.data.block = return_block;
IR::IREmitter{*current_block}.Epilogue();
current_block = nullptr;
syntax_list.emplace_back().type = IR::AbstractSyntaxNode::Type::Return;
break;
@@ -835,7 +824,6 @@ private:
auto& merge{syntax_list.emplace_back()};
merge.type = IR::AbstractSyntaxNode::Type::Block;
merge.data.block = demote_block;
uses_demote_to_helper = true;
break;
}
case StatementType::Unreachable: {
@@ -867,117 +855,11 @@ private:
return block_pool.Create(inst_pool);
}
void DemoteCombinationPass() {
using Type = IR::AbstractSyntaxNode::Type;
std::vector<IR::Block*> demote_blocks;
std::vector<IR::U1> demote_conds;
u32 num_epilogues{};
u32 branch_depth{};
for (const IR::AbstractSyntaxNode& node : syntax_list) {
if (node.type == Type::If) {
++branch_depth;
}
if (node.type == Type::EndIf) {
--branch_depth;
}
if (node.type != Type::Block) {
continue;
}
if (branch_depth > 1) {
// Skip reordering nested demote branches.
continue;
}
for (const IR::Inst& inst : node.data.block->Instructions()) {
const IR::Opcode op{inst.GetOpcode()};
if (op == IR::Opcode::DemoteToHelperInvocation) {
demote_blocks.push_back(node.data.block);
break;
}
if (op == IR::Opcode::Epilogue) {
++num_epilogues;
}
}
}
if (demote_blocks.size() == 0) {
return;
}
if (num_epilogues > 1) {
LOG_DEBUG(Shader, "Combining demotes with more than one return is not implemented.");
return;
}
s64 last_iterator_offset{};
auto& asl{syntax_list};
for (const IR::Block* demote_block : demote_blocks) {
const auto start_it{asl.begin() + last_iterator_offset};
auto asl_it{std::find_if(start_it, asl.end(), [&](const IR::AbstractSyntaxNode& asn) {
return asn.type == Type::If && asn.data.if_node.body == demote_block;
})};
if (asl_it == asl.end()) {
// Demote without a conditional branch.
// No need to proceed since all fragment instances will be demoted regardless.
return;
}
const IR::Block* const end_if = asl_it->data.if_node.merge;
demote_conds.push_back(asl_it->data.if_node.cond);
last_iterator_offset = std::distance(asl.begin(), asl_it);
asl_it = asl.erase(asl_it);
asl_it = std::find_if(asl_it, asl.end(), [&](const IR::AbstractSyntaxNode& asn) {
return asn.type == Type::Block && asn.data.block == demote_block;
});
asl_it = asl.erase(asl_it);
asl_it = std::find_if(asl_it, asl.end(), [&](const IR::AbstractSyntaxNode& asn) {
return asn.type == Type::EndIf && asn.data.end_if.merge == end_if;
});
asl_it = asl.erase(asl_it);
}
const auto epilogue_func{[](const IR::AbstractSyntaxNode& asn) {
if (asn.type != Type::Block) {
return false;
}
for (const auto& inst : asn.data.block->Instructions()) {
if (inst.GetOpcode() == IR::Opcode::Epilogue) {
return true;
}
}
return false;
}};
const auto reverse_it{std::find_if(asl.rbegin(), asl.rend(), epilogue_func)};
const auto return_block_it{(reverse_it + 1).base()};
IR::IREmitter ir{*(return_block_it - 1)->data.block};
IR::U1 cond(IR::Value(false));
for (const auto& demote_cond : demote_conds) {
cond = ir.LogicalOr(cond, demote_cond);
}
cond.Inst()->DestructiveAddUsage(1);
IR::AbstractSyntaxNode demote_if_node{};
demote_if_node.type = Type::If;
demote_if_node.data.if_node.cond = cond;
demote_if_node.data.if_node.body = demote_blocks[0];
demote_if_node.data.if_node.merge = return_block_it->data.block;
IR::AbstractSyntaxNode demote_node{};
demote_node.type = Type::Block;
demote_node.data.block = demote_blocks[0];
IR::AbstractSyntaxNode demote_endif_node{};
demote_endif_node.type = Type::EndIf;
demote_endif_node.data.end_if.merge = return_block_it->data.block;
asl.insert(return_block_it, demote_endif_node);
asl.insert(return_block_it, demote_node);
asl.insert(return_block_it, demote_if_node);
}
ObjectPool<Statement>& stmt_pool;
ObjectPool<IR::Inst>& inst_pool;
ObjectPool<IR::Block>& block_pool;
Environment& env;
IR::AbstractSyntaxList& syntax_list;
bool uses_demote_to_helper{};
// TODO: C++20 Remove this when all compilers support constexpr std::vector
#if __cpp_lib_constexpr_vector >= 201907
@@ -989,13 +871,12 @@ private:
} // Anonymous namespace
IR::AbstractSyntaxList BuildASL(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Block>& block_pool,
Environment& env, Flow::CFG& cfg,
const HostTranslateInfo& host_info) {
Environment& env, Flow::CFG& cfg) {
ObjectPool<Statement> stmt_pool{64};
GotoPass goto_pass{cfg, stmt_pool};
Statement& root{goto_pass.RootStatement()};
IR::AbstractSyntaxList syntax_list;
TranslatePass{inst_pool, block_pool, stmt_pool, env, root, syntax_list, host_info};
TranslatePass{inst_pool, block_pool, stmt_pool, env, root, syntax_list};
return syntax_list;
}

View File

@@ -11,13 +11,10 @@
#include "shader_recompiler/frontend/maxwell/control_flow.h"
#include "shader_recompiler/object_pool.h"
namespace Shader {
struct HostTranslateInfo;
namespace Maxwell {
namespace Shader::Maxwell {
[[nodiscard]] IR::AbstractSyntaxList BuildASL(ObjectPool<IR::Inst>& inst_pool,
ObjectPool<IR::Block>& block_pool, Environment& env,
Flow::CFG& cfg, const HostTranslateInfo& host_info);
Flow::CFG& cfg);
} // namespace Maxwell
} // namespace Shader
} // namespace Shader::Maxwell

View File

@@ -130,7 +130,7 @@ void AddNVNStorageBuffers(IR::Program& program) {
IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Block>& block_pool,
Environment& env, Flow::CFG& cfg, const HostTranslateInfo& host_info) {
IR::Program program;
program.syntax_list = BuildASL(inst_pool, block_pool, env, cfg, host_info);
program.syntax_list = BuildASL(inst_pool, block_pool, env, cfg);
program.blocks = GenerateBlocks(program.syntax_list);
program.post_order_blocks = PostOrder(program.syntax_list.front());
program.stage = env.ShaderStage();

View File

@@ -11,9 +11,8 @@ namespace Shader {
/// Misc information about the host
struct HostTranslateInfo {
bool support_float16{}; ///< True when the device supports 16-bit floats
bool support_int64{}; ///< True when the device supports 64-bit integers
bool needs_demote_reorder{}; ///< True when the device needs DemoteToHelperInvocation reordered
bool support_float16{}; ///< True when the device supports 16-bit floats
bool support_int64{}; ///< True when the device supports 64-bit integers
};
} // namespace Shader

View File

@@ -4,13 +4,11 @@
#include <catch2/catch.hpp>
#include <math.h>
#include "common/logging/backend.h"
#include "common/param_package.h"
namespace Common {
TEST_CASE("ParamPackage", "[common]") {
Common::Log::DisableLoggingInTests();
ParamPackage original{
{"abc", "xyz"},
{"def", "42"},

View File

@@ -97,7 +97,6 @@ add_library(video_core STATIC
renderer_opengl/gl_stream_buffer.h
renderer_opengl/gl_texture_cache.cpp
renderer_opengl/gl_texture_cache.h
renderer_opengl/gl_texture_cache_base.cpp
renderer_opengl/gl_query_cache.cpp
renderer_opengl/gl_query_cache.h
renderer_opengl/maxwell_to_gl.h
@@ -156,7 +155,6 @@ add_library(video_core STATIC
renderer_vulkan/vk_swapchain.h
renderer_vulkan/vk_texture_cache.cpp
renderer_vulkan/vk_texture_cache.h
renderer_vulkan/vk_texture_cache_base.cpp
renderer_vulkan/vk_update_descriptor.cpp
renderer_vulkan/vk_update_descriptor.h
shader_cache.cpp
@@ -188,7 +186,6 @@ add_library(video_core STATIC
texture_cache/samples_helper.h
texture_cache/slot_vector.h
texture_cache/texture_cache.h
texture_cache/texture_cache_base.h
texture_cache/types.h
texture_cache/util.cpp
texture_cache/util.h
@@ -231,7 +228,6 @@ endif()
target_include_directories(video_core PRIVATE ${FFmpeg_INCLUDE_DIR})
target_link_libraries(video_core PRIVATE ${FFmpeg_LIBRARIES})
target_link_options(video_core PRIVATE ${FFmpeg_LDFLAGS})
add_dependencies(video_core host_shaders)
target_include_directories(video_core PRIVATE ${HOST_SHADERS_INCLUDE})

View File

@@ -261,6 +261,16 @@ public:
stream_score += score;
}
/// Sets the new frame tick
void SetFrameTick(u64 new_frame_tick) noexcept {
frame_tick = new_frame_tick;
}
/// Returns the new frame tick
[[nodiscard]] u64 FrameTick() const noexcept {
return frame_tick;
}
/// Returns the likeliness of this being a stream buffer
[[nodiscard]] int StreamScore() const noexcept {
return stream_score;
@@ -297,14 +307,6 @@ public:
return words.size_bytes;
}
size_t getLRUID() const noexcept {
return lru_id;
}
void setLRUID(size_t lru_id_) {
lru_id = lru_id_;
}
private:
template <Type type>
u64* Array() noexcept {
@@ -601,9 +603,9 @@ private:
RasterizerInterface* rasterizer = nullptr;
VAddr cpu_addr = 0;
Words words;
u64 frame_tick = 0;
BufferFlagBits flags{};
int stream_score = 0;
size_t lru_id = SIZE_MAX;
};
} // namespace VideoCommon

View File

@@ -20,7 +20,6 @@
#include "common/common_types.h"
#include "common/div_ceil.h"
#include "common/literals.h"
#include "common/lru_cache.h"
#include "common/microprofile.h"
#include "common/scope_exit.h"
#include "common/settings.h"
@@ -331,7 +330,7 @@ private:
template <bool insert>
void ChangeRegister(BufferId buffer_id);
void TouchBuffer(Buffer& buffer, BufferId buffer_id) noexcept;
void TouchBuffer(Buffer& buffer) const noexcept;
bool SynchronizeBuffer(Buffer& buffer, VAddr cpu_addr, u32 size);
@@ -429,11 +428,7 @@ private:
size_t immediate_buffer_capacity = 0;
std::unique_ptr<u8[]> immediate_buffer_alloc;
struct LRUItemParams {
using ObjectType = BufferId;
using TickType = u64;
};
Common::LeastRecentlyUsedCache<LRUItemParams> lru_cache;
typename SlotVector<Buffer>::Iterator deletion_iterator;
u64 frame_tick = 0;
u64 total_used_memory = 0;
@@ -450,6 +445,7 @@ BufferCache<P>::BufferCache(VideoCore::RasterizerInterface& rasterizer_,
kepler_compute{kepler_compute_}, gpu_memory{gpu_memory_}, cpu_memory{cpu_memory_} {
// Ensure the first slot is used for the null buffer
void(slot_buffers.insert(runtime, NullBufferParams{}));
deletion_iterator = slot_buffers.end();
common_ranges.clear();
}
@@ -458,17 +454,20 @@ void BufferCache<P>::RunGarbageCollector() {
const bool aggressive_gc = total_used_memory >= CRITICAL_MEMORY;
const u64 ticks_to_destroy = aggressive_gc ? 60 : 120;
int num_iterations = aggressive_gc ? 64 : 32;
const auto clean_up = [this, &num_iterations](BufferId buffer_id) {
if (num_iterations == 0) {
return true;
for (; num_iterations > 0; --num_iterations) {
if (deletion_iterator == slot_buffers.end()) {
deletion_iterator = slot_buffers.begin();
}
--num_iterations;
auto& buffer = slot_buffers[buffer_id];
DownloadBufferMemory(buffer);
DeleteBuffer(buffer_id);
return false;
};
lru_cache.ForEachItemBelow(frame_tick - ticks_to_destroy, clean_up);
++deletion_iterator;
if (deletion_iterator == slot_buffers.end()) {
break;
}
const auto [buffer_id, buffer] = *deletion_iterator;
if (buffer->FrameTick() + ticks_to_destroy < frame_tick) {
DownloadBufferMemory(*buffer);
DeleteBuffer(buffer_id);
}
}
}
template <class P>
@@ -486,7 +485,7 @@ void BufferCache<P>::TickFrame() {
const bool skip_preferred = hits * 256 < shots * 251;
uniform_buffer_skip_cache_size = skip_preferred ? DEFAULT_SKIP_CACHE_SIZE : 0;
if (total_used_memory >= EXPECTED_MEMORY) {
if (Settings::values.use_caches_gc.GetValue() && total_used_memory >= EXPECTED_MEMORY) {
RunGarbageCollector();
}
++frame_tick;
@@ -955,7 +954,7 @@ bool BufferCache<P>::IsRegionCpuModified(VAddr addr, size_t size) {
template <class P>
void BufferCache<P>::BindHostIndexBuffer() {
Buffer& buffer = slot_buffers[index_buffer.buffer_id];
TouchBuffer(buffer, index_buffer.buffer_id);
TouchBuffer(buffer);
const u32 offset = buffer.Offset(index_buffer.cpu_addr);
const u32 size = index_buffer.size;
SynchronizeBuffer(buffer, index_buffer.cpu_addr, size);
@@ -976,7 +975,7 @@ void BufferCache<P>::BindHostVertexBuffers() {
for (u32 index = 0; index < NUM_VERTEX_BUFFERS; ++index) {
const Binding& binding = vertex_buffers[index];
Buffer& buffer = slot_buffers[binding.buffer_id];
TouchBuffer(buffer, binding.buffer_id);
TouchBuffer(buffer);
SynchronizeBuffer(buffer, binding.cpu_addr, binding.size);
if (!flags[Dirty::VertexBuffer0 + index]) {
continue;
@@ -1012,7 +1011,7 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
const VAddr cpu_addr = binding.cpu_addr;
const u32 size = std::min(binding.size, (*uniform_buffer_sizes)[stage][index]);
Buffer& buffer = slot_buffers[binding.buffer_id];
TouchBuffer(buffer, binding.buffer_id);
TouchBuffer(buffer);
const bool use_fast_buffer = binding.buffer_id != NULL_BUFFER_ID &&
size <= uniform_buffer_skip_cache_size &&
!buffer.IsRegionGpuModified(cpu_addr, size);
@@ -1084,7 +1083,7 @@ void BufferCache<P>::BindHostGraphicsStorageBuffers(size_t stage) {
ForEachEnabledBit(enabled_storage_buffers[stage], [&](u32 index) {
const Binding& binding = storage_buffers[stage][index];
Buffer& buffer = slot_buffers[binding.buffer_id];
TouchBuffer(buffer, binding.buffer_id);
TouchBuffer(buffer);
const u32 size = binding.size;
SynchronizeBuffer(buffer, binding.cpu_addr, size);
@@ -1129,7 +1128,7 @@ void BufferCache<P>::BindHostTransformFeedbackBuffers() {
for (u32 index = 0; index < NUM_TRANSFORM_FEEDBACK_BUFFERS; ++index) {
const Binding& binding = transform_feedback_buffers[index];
Buffer& buffer = slot_buffers[binding.buffer_id];
TouchBuffer(buffer, binding.buffer_id);
TouchBuffer(buffer);
const u32 size = binding.size;
SynchronizeBuffer(buffer, binding.cpu_addr, size);
@@ -1149,7 +1148,7 @@ void BufferCache<P>::BindHostComputeUniformBuffers() {
ForEachEnabledBit(enabled_compute_uniform_buffer_mask, [&](u32 index) {
const Binding& binding = compute_uniform_buffers[index];
Buffer& buffer = slot_buffers[binding.buffer_id];
TouchBuffer(buffer, binding.buffer_id);
TouchBuffer(buffer);
const u32 size = std::min(binding.size, (*compute_uniform_buffer_sizes)[index]);
SynchronizeBuffer(buffer, binding.cpu_addr, size);
@@ -1169,7 +1168,7 @@ void BufferCache<P>::BindHostComputeStorageBuffers() {
ForEachEnabledBit(enabled_compute_storage_buffers, [&](u32 index) {
const Binding& binding = compute_storage_buffers[index];
Buffer& buffer = slot_buffers[binding.buffer_id];
TouchBuffer(buffer, binding.buffer_id);
TouchBuffer(buffer);
const u32 size = binding.size;
SynchronizeBuffer(buffer, binding.cpu_addr, size);
@@ -1514,11 +1513,11 @@ BufferId BufferCache<P>::CreateBuffer(VAddr cpu_addr, u32 wanted_size) {
const OverlapResult overlap = ResolveOverlaps(cpu_addr, wanted_size);
const u32 size = static_cast<u32>(overlap.end - overlap.begin);
const BufferId new_buffer_id = slot_buffers.insert(runtime, rasterizer, overlap.begin, size);
TouchBuffer(slot_buffers[new_buffer_id]);
for (const BufferId overlap_id : overlap.ids) {
JoinOverlap(new_buffer_id, overlap_id, !overlap.has_stream_leap);
}
Register(new_buffer_id);
TouchBuffer(slot_buffers[new_buffer_id], new_buffer_id);
return new_buffer_id;
}
@@ -1535,14 +1534,12 @@ void BufferCache<P>::Unregister(BufferId buffer_id) {
template <class P>
template <bool insert>
void BufferCache<P>::ChangeRegister(BufferId buffer_id) {
Buffer& buffer = slot_buffers[buffer_id];
const Buffer& buffer = slot_buffers[buffer_id];
const auto size = buffer.SizeBytes();
if (insert) {
total_used_memory += Common::AlignUp(size, 1024);
buffer.setLRUID(lru_cache.Insert(buffer_id, frame_tick));
} else {
total_used_memory -= Common::AlignUp(size, 1024);
lru_cache.Free(buffer.getLRUID());
}
const VAddr cpu_addr_begin = buffer.CpuAddr();
const VAddr cpu_addr_end = cpu_addr_begin + size;
@@ -1558,10 +1555,8 @@ void BufferCache<P>::ChangeRegister(BufferId buffer_id) {
}
template <class P>
void BufferCache<P>::TouchBuffer(Buffer& buffer, BufferId buffer_id) noexcept {
if (buffer_id != NULL_BUFFER_ID) {
lru_cache.Touch(buffer.getLRUID(), frame_tick);
}
void BufferCache<P>::TouchBuffer(Buffer& buffer) const noexcept {
buffer.SetFrameTick(frame_tick);
}
template <class P>

View File

@@ -5,7 +5,6 @@
#include <fstream>
#include <vector>
#include "common/assert.h"
#include "common/settings.h"
#include "video_core/command_classes/codecs/codec.h"
#include "video_core/command_classes/codecs/h264.h"
#include "video_core/command_classes/codecs/vp9.h"
@@ -17,28 +16,44 @@ extern "C" {
}
namespace Tegra {
#if defined(LIBVA_FOUND)
// Hardware acceleration code from FFmpeg/doc/examples/hw_decode.c originally under MIT license
namespace {
constexpr AVPixelFormat PREFERRED_GPU_FMT = AV_PIX_FMT_NV12;
constexpr AVPixelFormat PREFERRED_CPU_FMT = AV_PIX_FMT_YUV420P;
constexpr std::array<const char*, 2> VAAPI_DRIVERS = {
"i915",
"amdgpu",
};
void AVPacketDeleter(AVPacket* ptr) {
av_packet_free(&ptr);
}
using AVPacketPtr = std::unique_ptr<AVPacket, decltype(&AVPacketDeleter)>;
AVPixelFormat GetGpuFormat(AVCodecContext* av_codec_ctx, const AVPixelFormat* pix_fmts) {
AVPixelFormat GetHwFormat(AVCodecContext*, const AVPixelFormat* pix_fmts) {
for (const AVPixelFormat* p = pix_fmts; *p != AV_PIX_FMT_NONE; ++p) {
if (*p == av_codec_ctx->pix_fmt) {
return av_codec_ctx->pix_fmt;
if (*p == AV_PIX_FMT_VAAPI) {
return AV_PIX_FMT_VAAPI;
}
}
LOG_INFO(Service_NVDRV, "Could not find compatible GPU AV format, falling back to CPU");
av_buffer_unref(&av_codec_ctx->hw_device_ctx);
av_codec_ctx->pix_fmt = PREFERRED_CPU_FMT;
return PREFERRED_CPU_FMT;
return *pix_fmts;
}
bool CreateVaapiHwdevice(AVBufferRef** av_hw_device) {
AVDictionary* hwdevice_options = nullptr;
av_dict_set(&hwdevice_options, "connection_type", "drm", 0);
for (const auto& driver : VAAPI_DRIVERS) {
av_dict_set(&hwdevice_options, "kernel_driver", driver, 0);
const int hwdevice_error = av_hwdevice_ctx_create(av_hw_device, AV_HWDEVICE_TYPE_VAAPI,
nullptr, hwdevice_options, 0);
if (hwdevice_error >= 0) {
LOG_INFO(Service_NVDRV, "Using VA-API with {}", driver);
av_dict_free(&hwdevice_options);
return true;
}
LOG_DEBUG(Service_NVDRV, "VA-API av_hwdevice_ctx_create failed {}", hwdevice_error);
}
LOG_DEBUG(Service_NVDRV, "VA-API av_hwdevice_ctx_create failed for all drivers");
av_dict_free(&hwdevice_options);
return false;
}
} // namespace
#endif
void AVFrameDeleter(AVFrame* ptr) {
av_frame_free(&ptr);
@@ -53,110 +68,56 @@ Codec::~Codec() {
return;
}
// Free libav memory
avcodec_free_context(&av_codec_ctx);
av_buffer_unref(&av_gpu_decoder);
avcodec_send_packet(av_codec_ctx, nullptr);
AVFrame* av_frame = av_frame_alloc();
avcodec_receive_frame(av_codec_ctx, av_frame);
avcodec_flush_buffers(av_codec_ctx);
av_frame_free(&av_frame);
avcodec_close(av_codec_ctx);
av_buffer_unref(&av_hw_device);
}
bool Codec::CreateGpuAvDevice() {
void Codec::InitializeHwdec() {
// Prioritize integrated GPU to mitigate bandwidth bottlenecks
#if defined(LIBVA_FOUND)
static constexpr std::array<const char*, 3> VAAPI_DRIVERS = {
"i915",
"iHD",
"amdgpu",
};
AVDictionary* hwdevice_options = nullptr;
av_dict_set(&hwdevice_options, "connection_type", "drm", 0);
for (const auto& driver : VAAPI_DRIVERS) {
av_dict_set(&hwdevice_options, "kernel_driver", driver, 0);
const int hwdevice_error = av_hwdevice_ctx_create(&av_gpu_decoder, AV_HWDEVICE_TYPE_VAAPI,
nullptr, hwdevice_options, 0);
if (hwdevice_error >= 0) {
LOG_INFO(Service_NVDRV, "Using VA-API with {}", driver);
av_dict_free(&hwdevice_options);
av_codec_ctx->pix_fmt = AV_PIX_FMT_VAAPI;
return true;
}
LOG_DEBUG(Service_NVDRV, "VA-API av_hwdevice_ctx_create failed {}", hwdevice_error);
}
LOG_DEBUG(Service_NVDRV, "VA-API av_hwdevice_ctx_create failed for all drivers");
av_dict_free(&hwdevice_options);
#endif
static constexpr auto HW_CONFIG_METHOD = AV_CODEC_HW_CONFIG_METHOD_HW_DEVICE_CTX;
static constexpr std::array GPU_DECODER_TYPES{
AV_HWDEVICE_TYPE_CUDA,
#ifdef _WIN32
AV_HWDEVICE_TYPE_D3D11VA,
#else
AV_HWDEVICE_TYPE_VDPAU,
#endif
};
for (const auto& type : GPU_DECODER_TYPES) {
const int hwdevice_res = av_hwdevice_ctx_create(&av_gpu_decoder, type, nullptr, nullptr, 0);
if (hwdevice_res < 0) {
LOG_DEBUG(Service_NVDRV, "{} av_hwdevice_ctx_create failed {}",
av_hwdevice_get_type_name(type), hwdevice_res);
continue;
}
for (int i = 0;; i++) {
const AVCodecHWConfig* config = avcodec_get_hw_config(av_codec, i);
if (!config) {
LOG_DEBUG(Service_NVDRV, "{} decoder does not support device type {}.",
av_codec->name, av_hwdevice_get_type_name(type));
break;
}
if (config->methods & HW_CONFIG_METHOD && config->device_type == type) {
av_codec_ctx->pix_fmt = config->pix_fmt;
LOG_INFO(Service_NVDRV, "Using {} GPU decoder", av_hwdevice_get_type_name(type));
return true;
}
}
}
return false;
}
void Codec::InitializeAvCodecContext() {
av_codec_ctx = avcodec_alloc_context3(av_codec);
av_opt_set(av_codec_ctx->priv_data, "tune", "zerolatency", 0);
}
void Codec::InitializeGpuDecoder() {
if (!CreateGpuAvDevice()) {
av_buffer_unref(&av_gpu_decoder);
if (CreateVaapiHwdevice(&av_hw_device)) {
const auto hw_device_ctx = av_buffer_ref(av_hw_device);
ASSERT_MSG(hw_device_ctx, "av_buffer_ref failed");
av_codec_ctx->hw_device_ctx = hw_device_ctx;
av_codec_ctx->get_format = GetHwFormat;
return;
}
auto* hw_device_ctx = av_buffer_ref(av_gpu_decoder);
ASSERT_MSG(hw_device_ctx, "av_buffer_ref failed");
av_codec_ctx->hw_device_ctx = hw_device_ctx;
av_codec_ctx->get_format = GetGpuFormat;
#endif
// TODO more GPU accelerated decoders
}
void Codec::Initialize() {
const AVCodecID codec = [&] {
switch (current_codec) {
case NvdecCommon::VideoCodec::H264:
return AV_CODEC_ID_H264;
case NvdecCommon::VideoCodec::Vp9:
return AV_CODEC_ID_VP9;
default:
UNIMPLEMENTED_MSG("Unknown codec {}", current_codec);
return AV_CODEC_ID_NONE;
}
}();
av_codec = avcodec_find_decoder(codec);
InitializeAvCodecContext();
if (Settings::values.nvdec_emulation.GetValue() == Settings::NvdecEmulation::GPU) {
InitializeGpuDecoder();
}
if (const int res = avcodec_open2(av_codec_ctx, av_codec, nullptr); res < 0) {
LOG_ERROR(Service_NVDRV, "avcodec_open2() Failed with result {}", res);
avcodec_free_context(&av_codec_ctx);
av_buffer_unref(&av_gpu_decoder);
AVCodecID codec;
switch (current_codec) {
case NvdecCommon::VideoCodec::H264:
codec = AV_CODEC_ID_H264;
break;
case NvdecCommon::VideoCodec::Vp9:
codec = AV_CODEC_ID_VP9;
break;
default:
UNIMPLEMENTED_MSG("Unknown codec {}", current_codec);
return;
}
av_codec = avcodec_find_decoder(codec);
av_codec_ctx = avcodec_alloc_context3(av_codec);
av_opt_set(av_codec_ctx->priv_data, "tune", "zerolatency", 0);
InitializeHwdec();
if (!av_codec_ctx->hw_device_ctx) {
LOG_INFO(Service_NVDRV, "Using FFmpeg software decoding");
}
const auto av_error = avcodec_open2(av_codec_ctx, av_codec, nullptr);
if (av_error < 0) {
LOG_ERROR(Service_NVDRV, "avcodec_open2() Failed.");
avcodec_close(av_codec_ctx);
av_buffer_unref(&av_hw_device);
return;
}
initialized = true;
}
@@ -172,9 +133,6 @@ void Codec::Decode() {
if (is_first_frame) {
Initialize();
}
if (!initialized) {
return;
}
bool vp9_hidden_frame = false;
std::vector<u8> frame_data;
if (current_codec == NvdecCommon::VideoCodec::H264) {
@@ -183,48 +141,50 @@ void Codec::Decode() {
frame_data = vp9_decoder->ComposeFrameHeader(state);
vp9_hidden_frame = vp9_decoder->WasFrameHidden();
}
AVPacketPtr packet{av_packet_alloc(), AVPacketDeleter};
if (!packet) {
LOG_ERROR(Service_NVDRV, "av_packet_alloc failed");
return;
}
packet->data = frame_data.data();
packet->size = static_cast<s32>(frame_data.size());
if (const int res = avcodec_send_packet(av_codec_ctx, packet.get()); res != 0) {
LOG_DEBUG(Service_NVDRV, "avcodec_send_packet error {}", res);
AVPacket packet{};
av_init_packet(&packet);
packet.data = frame_data.data();
packet.size = static_cast<s32>(frame_data.size());
if (const int ret = avcodec_send_packet(av_codec_ctx, &packet); ret) {
LOG_DEBUG(Service_NVDRV, "avcodec_send_packet error {}", ret);
return;
}
// Only receive/store visible frames
if (vp9_hidden_frame) {
return;
}
AVFramePtr initial_frame{av_frame_alloc(), AVFrameDeleter};
AVFramePtr final_frame{nullptr, AVFrameDeleter};
ASSERT_MSG(initial_frame, "av_frame_alloc initial_frame failed");
if (const int ret = avcodec_receive_frame(av_codec_ctx, initial_frame.get()); ret) {
AVFrame* hw_frame = av_frame_alloc();
AVFrame* sw_frame = hw_frame;
ASSERT_MSG(hw_frame, "av_frame_alloc hw_frame failed");
if (const int ret = avcodec_receive_frame(av_codec_ctx, hw_frame); ret) {
LOG_DEBUG(Service_NVDRV, "avcodec_receive_frame error {}", ret);
av_frame_free(&hw_frame);
return;
}
if (initial_frame->width == 0 || initial_frame->height == 0) {
if (!hw_frame->width || !hw_frame->height) {
LOG_WARNING(Service_NVDRV, "Zero width or height in frame");
av_frame_free(&hw_frame);
return;
}
if (av_codec_ctx->hw_device_ctx) {
final_frame = AVFramePtr{av_frame_alloc(), AVFrameDeleter};
ASSERT_MSG(final_frame, "av_frame_alloc final_frame failed");
#if defined(LIBVA_FOUND)
// Hardware acceleration code from FFmpeg/doc/examples/hw_decode.c under MIT license
if (hw_frame->format == AV_PIX_FMT_VAAPI) {
sw_frame = av_frame_alloc();
ASSERT_MSG(sw_frame, "av_frame_alloc sw_frame failed");
// Can't use AV_PIX_FMT_YUV420P and share code with software decoding in vic.cpp
// because Intel drivers crash unless using AV_PIX_FMT_NV12
final_frame->format = PREFERRED_GPU_FMT;
const int ret = av_hwframe_transfer_data(final_frame.get(), initial_frame.get(), 0);
ASSERT_MSG(!ret, "av_hwframe_transfer_data error {}", ret);
} else {
final_frame = std::move(initial_frame);
sw_frame->format = AV_PIX_FMT_NV12;
const int transfer_data_ret = av_hwframe_transfer_data(sw_frame, hw_frame, 0);
ASSERT_MSG(!transfer_data_ret, "av_hwframe_transfer_data error {}", transfer_data_ret);
av_frame_free(&hw_frame);
}
if (final_frame->format != PREFERRED_CPU_FMT && final_frame->format != PREFERRED_GPU_FMT) {
UNIMPLEMENTED_MSG("Unexpected video format: {}", final_frame->format);
#endif
if (sw_frame->format != AV_PIX_FMT_YUV420P && sw_frame->format != AV_PIX_FMT_NV12) {
UNIMPLEMENTED_MSG("Unexpected video format from host graphics: {}", sw_frame->format);
av_frame_free(&sw_frame);
return;
}
av_frames.push(std::move(final_frame));
av_frames.push(AVFramePtr{sw_frame, AVFrameDeleter});
if (av_frames.size() > 10) {
LOG_TRACE(Service_NVDRV, "av_frames.push overflow dropped frame");
av_frames.pop();

View File

@@ -5,7 +5,6 @@
#pragma once
#include <memory>
#include <string_view>
#include <queue>
#include "common/common_types.h"
#include "video_core/command_classes/nvdec_common.h"
@@ -51,23 +50,18 @@ public:
/// Returns the value of current_codec
[[nodiscard]] NvdecCommon::VideoCodec GetCurrentCodec() const;
/// Return name of the current codec
[[nodiscard]] std::string_view GetCurrentCodecName() const;
private:
void InitializeAvCodecContext();
void InitializeGpuDecoder();
bool CreateGpuAvDevice();
void InitializeHwdec();
bool initialized{};
NvdecCommon::VideoCodec current_codec{NvdecCommon::VideoCodec::None};
AVCodec* av_codec{nullptr};
AVBufferRef* av_hw_device{nullptr};
AVCodecContext* av_codec_ctx{nullptr};
AVBufferRef* av_gpu_decoder{nullptr};
GPU& gpu;
const NvdecCommon::NvdecRegisters& state;

View File

@@ -95,8 +95,7 @@ const std::vector<u8>& H264::ComposeFrameHeader(const NvdecCommon::NvdecRegister
const s32 pic_height = context.h264_parameter_set.frame_height_in_map_units /
(context.h264_parameter_set.frame_mbs_only_flag ? 1 : 2);
// TODO (ameerj): Where do we get this number, it seems to be particular for each stream
writer.WriteUe(6); // Max number of reference frames
writer.WriteUe(16);
writer.WriteBit(false);
writer.WriteUe(context.h264_parameter_set.pic_width_in_mbs - 1);
writer.WriteUe(pic_height - 1);

View File

@@ -742,7 +742,6 @@ VpxBitStreamWriter VP9::ComposeUncompressedHeader() {
uncomp_writer.WriteDeltaQ(current_frame_info.uv_dc_delta_q);
uncomp_writer.WriteDeltaQ(current_frame_info.uv_ac_delta_q);
ASSERT(!current_frame_info.segment_enabled);
uncomp_writer.WriteBit(false); // Segmentation enabled (TODO).
const s32 min_tile_cols_log2 = CalcMinLog2TileCols(current_frame_info.frame_size.width);

View File

@@ -22,7 +22,7 @@ struct Vp9FrameDimensions {
};
static_assert(sizeof(Vp9FrameDimensions) == 0x8, "Vp9 Vp9FrameDimensions is an invalid size");
enum class FrameFlags : u32 {
enum FrameFlags : u32 {
IsKeyFrame = 1 << 0,
LastFrameIsKeyFrame = 1 << 1,
FrameSizeChanged = 1 << 2,
@@ -30,7 +30,6 @@ enum class FrameFlags : u32 {
LastShowFrame = 1 << 4,
IntraOnly = 1 << 5,
};
DECLARE_ENUM_FLAG_OPERATORS(FrameFlags)
enum class TxSize {
Tx4x4 = 0, // 4x4 transform
@@ -93,34 +92,44 @@ struct Vp9EntropyProbs {
static_assert(sizeof(Vp9EntropyProbs) == 0x7B4, "Vp9EntropyProbs is an invalid size");
struct Vp9PictureInfo {
u32 bitstream_size;
std::array<u64, 4> frame_offsets;
bool is_key_frame;
bool intra_only;
bool last_frame_was_key;
bool frame_size_changed;
bool error_resilient_mode;
bool last_frame_shown;
bool show_frame;
std::array<s8, 4> ref_frame_sign_bias;
s32 base_q_index;
s32 y_dc_delta_q;
s32 uv_dc_delta_q;
s32 uv_ac_delta_q;
bool lossless;
s32 transform_mode;
bool allow_high_precision_mv;
s32 interp_filter;
s32 reference_mode;
s8 comp_fixed_ref;
std::array<s8, 2> comp_var_ref;
s32 log2_tile_cols;
s32 log2_tile_rows;
bool segment_enabled;
bool segment_map_update;
bool segment_map_temporal_update;
s32 segment_abs_delta;
std::array<u32, 8> segment_feature_enable;
std::array<std::array<s16, 4>, 8> segment_feature_data;
bool mode_ref_delta_enabled;
bool use_prev_in_find_mv_refs;
std::array<s8, 4> ref_deltas;
std::array<s8, 2> mode_deltas;
Vp9EntropyProbs entropy;
Vp9FrameDimensions frame_size;
u8 first_level;
u8 sharpness_level;
bool is_key_frame;
bool intra_only;
bool last_frame_was_key;
bool error_resilient_mode;
bool last_frame_shown;
bool show_frame;
bool lossless;
bool allow_high_precision_mv;
bool segment_enabled;
bool mode_ref_delta_enabled;
u32 bitstream_size;
std::array<u64, 4> frame_offsets;
std::array<bool, 4> refresh_frame;
};
struct Vp9FrameContainer {
@@ -136,7 +145,7 @@ struct PictureInfo {
Vp9FrameDimensions golden_frame_size; ///< 0x50
Vp9FrameDimensions alt_frame_size; ///< 0x58
Vp9FrameDimensions current_frame_size; ///< 0x60
FrameFlags vp9_flags; ///< 0x68
u32 vp9_flags; ///< 0x68
std::array<s8, 4> ref_frame_sign_bias; ///< 0x6C
u8 first_level; ///< 0x70
u8 sharpness_level; ///< 0x71
@@ -149,43 +158,60 @@ struct PictureInfo {
u8 allow_high_precision_mv; ///< 0x78
u8 interp_filter; ///< 0x79
u8 reference_mode; ///< 0x7A
INSERT_PADDING_BYTES_NOINIT(3); ///< 0x7B
s8 comp_fixed_ref; ///< 0x7B
std::array<s8, 2> comp_var_ref; ///< 0x7C
u8 log2_tile_cols; ///< 0x7E
u8 log2_tile_rows; ///< 0x7F
Segmentation segmentation; ///< 0x80
LoopFilter loop_filter; ///< 0xE4
INSERT_PADDING_BYTES_NOINIT(21); ///< 0xEB
INSERT_PADDING_BYTES_NOINIT(5); ///< 0xEB
u32 surface_params; ///< 0xF0
INSERT_PADDING_WORDS_NOINIT(3); ///< 0xF4
[[nodiscard]] Vp9PictureInfo Convert() const {
return {
.bitstream_size = bitstream_size,
.frame_offsets{},
.is_key_frame = (vp9_flags & FrameFlags::IsKeyFrame) != 0,
.intra_only = (vp9_flags & FrameFlags::IntraOnly) != 0,
.last_frame_was_key = (vp9_flags & FrameFlags::LastFrameIsKeyFrame) != 0,
.frame_size_changed = (vp9_flags & FrameFlags::FrameSizeChanged) != 0,
.error_resilient_mode = (vp9_flags & FrameFlags::ErrorResilientMode) != 0,
.last_frame_shown = (vp9_flags & FrameFlags::LastShowFrame) != 0,
.show_frame = true,
.ref_frame_sign_bias = ref_frame_sign_bias,
.base_q_index = base_q_index,
.y_dc_delta_q = y_dc_delta_q,
.uv_dc_delta_q = uv_dc_delta_q,
.uv_ac_delta_q = uv_ac_delta_q,
.lossless = lossless != 0,
.transform_mode = tx_mode,
.allow_high_precision_mv = allow_high_precision_mv != 0,
.interp_filter = interp_filter,
.reference_mode = reference_mode,
.comp_fixed_ref = comp_fixed_ref,
.comp_var_ref = comp_var_ref,
.log2_tile_cols = log2_tile_cols,
.log2_tile_rows = log2_tile_rows,
.segment_enabled = segmentation.enabled != 0,
.segment_map_update = segmentation.update_map != 0,
.segment_map_temporal_update = segmentation.temporal_update != 0,
.segment_abs_delta = segmentation.abs_delta,
.segment_feature_enable = segmentation.feature_mask,
.segment_feature_data = segmentation.feature_data,
.mode_ref_delta_enabled = loop_filter.mode_ref_delta_enabled != 0,
.use_prev_in_find_mv_refs = !(vp9_flags == (FrameFlags::ErrorResilientMode)) &&
!(vp9_flags == (FrameFlags::FrameSizeChanged)) &&
!(vp9_flags == (FrameFlags::IntraOnly)) &&
(vp9_flags == (FrameFlags::LastShowFrame)) &&
!(vp9_flags == (FrameFlags::LastFrameIsKeyFrame)),
.ref_deltas = loop_filter.ref_deltas,
.mode_deltas = loop_filter.mode_deltas,
.entropy{},
.frame_size = current_frame_size,
.first_level = first_level,
.sharpness_level = sharpness_level,
.is_key_frame = True(vp9_flags & FrameFlags::IsKeyFrame),
.intra_only = True(vp9_flags & FrameFlags::IntraOnly),
.last_frame_was_key = True(vp9_flags & FrameFlags::LastFrameIsKeyFrame),
.error_resilient_mode = True(vp9_flags & FrameFlags::ErrorResilientMode),
.last_frame_shown = True(vp9_flags & FrameFlags::LastShowFrame),
.show_frame = true,
.lossless = lossless != 0,
.allow_high_precision_mv = allow_high_precision_mv != 0,
.segment_enabled = segmentation.enabled != 0,
.mode_ref_delta_enabled = loop_filter.mode_ref_delta_enabled != 0,
.bitstream_size = bitstream_size,
.frame_offsets{},
.refresh_frame{},
};
}
};
@@ -290,6 +316,7 @@ ASSERT_POSITION(last_frame_size, 0x48);
ASSERT_POSITION(first_level, 0x70);
ASSERT_POSITION(segmentation, 0x80);
ASSERT_POSITION(loop_filter, 0xE4);
ASSERT_POSITION(surface_params, 0xF0);
#undef ASSERT_POSITION
#define ASSERT_POSITION(field_name, position) \

View File

@@ -96,11 +96,12 @@ void Vic::Execute() {
if (!converted_frame_buffer) {
converted_frame_buffer = AVMallocPtr{static_cast<u8*>(av_malloc(linear_size)), av_free};
}
const std::array<int, 4> converted_stride{frame->width * 4, frame->height * 4, 0, 0};
const int converted_stride{frame->width * 4};
u8* const converted_frame_buf_addr{converted_frame_buffer.get()};
sws_scale(scaler_ctx, frame->data, frame->linesize, 0, frame->height,
&converted_frame_buf_addr, converted_stride.data());
&converted_frame_buf_addr, &converted_stride);
const u32 blk_kind = static_cast<u32>(config.block_linear_kind);
if (blk_kind != 0) {

View File

@@ -475,10 +475,10 @@ public:
// These values are used by Nouveau and some games.
AddGL = 0x8006,
MinGL = 0x8007,
MaxGL = 0x8008,
SubtractGL = 0x800a,
ReverseSubtractGL = 0x800b
SubtractGL = 0x8007,
ReverseSubtractGL = 0x8008,
MinGL = 0x800a,
MaxGL = 0x800b
};
enum class Factor : u32 {

View File

@@ -6,7 +6,7 @@
#include <array>
#include <bitset>
#include <xbyak/xbyak.h>
#include <xbyak.h>
#include "common/bit_field.h"
#include "common/common_types.h"
#include "common/x64/xbyak_abi.h"

View File

@@ -2,8 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include "common/alignment.h"
#include "common/assert.h"
#include "common/logging/log.h"
@@ -465,7 +463,6 @@ std::vector<std::pair<GPUVAddr, std::size_t>> MemoryManager::GetSubmappedRange(
++page_index;
page_offset = 0;
remaining_size -= num_bytes;
old_page_addr = page_addr;
}
split();
return result;

View File

@@ -156,10 +156,6 @@ public:
return shader_backend;
}
bool IsAmd() const {
return vendor_name == "ATI Technologies Inc.";
}
private:
static bool TestVariableAoffi();
static bool TestPreciseBug();

View File

@@ -15,7 +15,7 @@
#include "video_core/renderer_opengl/gl_shader_util.h"
#include "video_core/renderer_opengl/gl_state_tracker.h"
#include "video_core/shader_notify.h"
#include "video_core/texture_cache/texture_cache_base.h"
#include "video_core/texture_cache/texture_cache.h"
#if defined(_MSC_VER) && defined(NDEBUG)
#define LAMBDA_FORCEINLINE [[msvc::forceinline]]

View File

@@ -32,7 +32,7 @@
#include "video_core/renderer_opengl/maxwell_to_gl.h"
#include "video_core/renderer_opengl/renderer_opengl.h"
#include "video_core/shader_cache.h"
#include "video_core/texture_cache/texture_cache_base.h"
#include "video_core/texture_cache/texture_cache.h"
namespace OpenGL {

View File

@@ -219,7 +219,6 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo
host_info{
.support_float16 = false,
.support_int64 = device.HasShaderInt64(),
.needs_demote_reorder = device.IsAmd(),
} {
if (use_asynchronous_shaders) {
workers = CreateWorkers();

View File

@@ -18,8 +18,10 @@
#include "video_core/renderer_opengl/maxwell_to_gl.h"
#include "video_core/renderer_opengl/util_shaders.h"
#include "video_core/surface.h"
#include "video_core/texture_cache/formatter.h"
#include "video_core/texture_cache/format_lookup_table.h"
#include "video_core/texture_cache/samples_helper.h"
#include "video_core/texture_cache/texture_cache.h"
#include "video_core/textures/decoders.h"
namespace OpenGL {
namespace {

View File

@@ -12,7 +12,7 @@
#include "shader_recompiler/shader_info.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/util_shaders.h"
#include "video_core/texture_cache/texture_cache_base.h"
#include "video_core/texture_cache/texture_cache.h"
namespace OpenGL {

View File

@@ -1,10 +0,0 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "video_core/renderer_opengl/gl_texture_cache.h"
#include "video_core/texture_cache/texture_cache.h"
namespace VideoCommon {
template class VideoCommon::TextureCache<OpenGL::TextureCacheParams>;
}

View File

@@ -164,8 +164,7 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
blit_screen.Recreate();
}
const VkSemaphore render_semaphore = blit_screen.DrawToSwapchain(*framebuffer, use_accelerated);
const VkSemaphore present_semaphore = swapchain.CurrentPresentSemaphore();
scheduler.Flush(render_semaphore, present_semaphore);
scheduler.Flush(render_semaphore);
scheduler.WaitWorker();
swapchain.Present(render_semaphore);

View File

@@ -159,13 +159,11 @@ VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
const VAddr framebuffer_addr = framebuffer.address + framebuffer.offset;
const u8* const host_ptr = cpu_memory.GetPointer(framebuffer_addr);
const size_t size_bytes = GetSizeInBytes(framebuffer);
// TODO(Rodrigo): Read this from HLE
constexpr u32 block_height_log2 = 4;
const u32 bytes_per_pixel = GetBytesPerPixel(framebuffer);
const u64 size_bytes{Tegra::Texture::CalculateSize(true, bytes_per_pixel,
framebuffer.stride, framebuffer.height,
1, block_height_log2, 0)};
Tegra::Texture::UnswizzleTexture(
mapped_span.subspan(image_offset, size_bytes), std::span(host_ptr, size_bytes),
bytes_per_pixel, framebuffer.width, framebuffer.height, 1, block_height_log2, 0);
@@ -358,7 +356,7 @@ void VKBlitScreen::CreateDescriptorPool() {
void VKBlitScreen::CreateRenderPass() {
const VkAttachmentDescription color_attachment{
.flags = 0,
.format = swapchain.GetImageViewFormat(),
.format = swapchain.GetImageFormat(),
.samples = VK_SAMPLE_COUNT_1_BIT,
.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR,
.storeOp = VK_ATTACHMENT_STORE_OP_STORE,

View File

@@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <mutex>
#include <span>
#include <vector>
@@ -19,6 +18,7 @@ namespace Vulkan {
// Prefer small grow rates to avoid saturating the descriptor pool with barely used pipelines
constexpr size_t SETS_GROW_RATE = 16;
constexpr s32 SCORE_THRESHOLD = 3;
constexpr u32 SETS_PER_POOL = 64;
struct DescriptorBank {
DescriptorBankInfo info;
@@ -58,12 +58,11 @@ static DescriptorBankInfo MakeBankInfo(std::span<const Shader::Info> infos) {
static void AllocatePool(const Device& device, DescriptorBank& bank) {
std::array<VkDescriptorPoolSize, 6> pool_sizes;
size_t pool_cursor{};
const u32 sets_per_pool = device.GetSetsPerPool();
const auto add = [&](VkDescriptorType type, u32 count) {
if (count > 0) {
pool_sizes[pool_cursor++] = {
.type = type,
.descriptorCount = count * sets_per_pool,
.descriptorCount = count * SETS_PER_POOL,
};
}
};
@@ -78,7 +77,7 @@ static void AllocatePool(const Device& device, DescriptorBank& bank) {
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
.pNext = nullptr,
.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT,
.maxSets = sets_per_pool,
.maxSets = SETS_PER_POOL,
.poolSizeCount = static_cast<u32>(pool_cursor),
.pPoolSizes = std::data(pool_sizes),
}));

View File

@@ -281,7 +281,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, Tegra::Engines::Maxw
.supported_spirv = device.IsKhrSpirv1_4Supported() ? 0x00010400U : 0x00010000U,
.unified_descriptor_binding = true,
.support_descriptor_aliasing = true,
.support_int8 = device.IsInt8Supported(),
.support_int8 = true,
.support_int16 = device.IsShaderInt16Supported(),
.support_int64 = device.IsShaderInt64Supported(),
.support_vertex_instance_id = false,
@@ -325,8 +325,6 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, Tegra::Engines::Maxw
host_info = Shader::HostTranslateInfo{
.support_float16 = device.IsFloat16Supported(),
.support_int64 = device.IsShaderInt64Supported(),
.needs_demote_reorder = driver_id == VK_DRIVER_ID_AMD_PROPRIETARY_KHR ||
driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE_KHR,
};
}

View File

@@ -32,7 +32,7 @@
#include "video_core/renderer_vulkan/vk_texture_cache.h"
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
#include "video_core/shader_cache.h"
#include "video_core/texture_cache/texture_cache_base.h"
#include "video_core/texture_cache/texture_cache.h"
#include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
@@ -228,7 +228,9 @@ void RasterizerVulkan::Clear() {
};
const u32 color_attachment = regs.clear_buffers.RT;
if (use_color && framebuffer->HasAspectColorBit(color_attachment)) {
const auto attachment_aspect_mask = framebuffer->ImageRanges()[color_attachment].aspectMask;
const bool is_color_rt = (attachment_aspect_mask & VK_IMAGE_ASPECT_COLOR_BIT) != 0;
if (use_color && is_color_rt) {
VkClearValue clear_value;
std::memcpy(clear_value.color.float32, regs.clear_color, sizeof(regs.clear_color));
@@ -246,15 +248,12 @@ void RasterizerVulkan::Clear() {
return;
}
VkImageAspectFlags aspect_flags = 0;
if (use_depth && framebuffer->HasAspectDepthBit()) {
if (use_depth) {
aspect_flags |= VK_IMAGE_ASPECT_DEPTH_BIT;
}
if (use_stencil && framebuffer->HasAspectStencilBit()) {
if (use_stencil) {
aspect_flags |= VK_IMAGE_ASPECT_STENCIL_BIT;
}
if (aspect_flags == 0) {
return;
}
scheduler.Record([clear_depth = regs.clear_depth, clear_stencil = regs.clear_stencil,
clear_rect, aspect_flags](vk::CommandBuffer cmdbuf) {
VkClearAttachment attachment;
@@ -765,7 +764,12 @@ void RasterizerVulkan::UpdateStencilOp(Tegra::Engines::Maxwell3D::Regs& regs) {
const Maxwell::StencilOp zpass = regs.stencil_front_op_zpass;
const Maxwell::ComparisonOp compare = regs.stencil_front_func_func;
if (regs.stencil_two_side_enable) {
// Separate stencil op per face
scheduler.Record([fail, zfail, zpass, compare](vk::CommandBuffer cmdbuf) {
cmdbuf.SetStencilOpEXT(VK_STENCIL_FACE_FRONT_AND_BACK, MaxwellToVK::StencilOp(fail),
MaxwellToVK::StencilOp(zpass), MaxwellToVK::StencilOp(zfail),
MaxwellToVK::ComparisonOp(compare));
});
} else {
const Maxwell::StencilOp back_fail = regs.stencil_back_op_fail;
const Maxwell::StencilOp back_zfail = regs.stencil_back_op_zfail;
const Maxwell::StencilOp back_zpass = regs.stencil_back_op_zpass;
@@ -780,13 +784,6 @@ void RasterizerVulkan::UpdateStencilOp(Tegra::Engines::Maxwell3D::Regs& regs) {
MaxwellToVK::StencilOp(back_zfail),
MaxwellToVK::ComparisonOp(back_compare));
});
} else {
// Front face defines the stencil op of both faces
scheduler.Record([fail, zfail, zpass, compare](vk::CommandBuffer cmdbuf) {
cmdbuf.SetStencilOpEXT(VK_STENCIL_FACE_FRONT_AND_BACK, MaxwellToVK::StencilOp(fail),
MaxwellToVK::StencilOp(zpass), MaxwellToVK::StencilOp(zfail),
MaxwellToVK::ComparisonOp(compare));
});
}
}

View File

@@ -55,14 +55,14 @@ VKScheduler::~VKScheduler() {
worker_thread.join();
}
void VKScheduler::Flush(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore) {
SubmitExecution(signal_semaphore, wait_semaphore);
void VKScheduler::Flush(VkSemaphore semaphore) {
SubmitExecution(semaphore);
AllocateNewContext();
}
void VKScheduler::Finish(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore) {
void VKScheduler::Finish(VkSemaphore semaphore) {
const u64 presubmit_tick = CurrentTick();
SubmitExecution(signal_semaphore, wait_semaphore);
SubmitExecution(semaphore);
WaitWorker();
Wait(presubmit_tick);
AllocateNewContext();
@@ -171,41 +171,37 @@ void VKScheduler::AllocateWorkerCommandBuffer() {
});
}
void VKScheduler::SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore) {
void VKScheduler::SubmitExecution(VkSemaphore semaphore) {
EndPendingOperations();
InvalidateState();
const u64 signal_value = master_semaphore->NextTick();
Record([signal_semaphore, wait_semaphore, signal_value, this](vk::CommandBuffer cmdbuf) {
Record([semaphore, signal_value, this](vk::CommandBuffer cmdbuf) {
cmdbuf.End();
const u32 num_signal_semaphores = semaphore ? 2U : 1U;
const u64 wait_value = signal_value - 1;
const VkPipelineStageFlags wait_stage_mask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
const VkSemaphore timeline_semaphore = master_semaphore->Handle();
const u32 num_signal_semaphores = signal_semaphore ? 2U : 1U;
const std::array signal_values{signal_value, u64(0)};
const std::array signal_semaphores{timeline_semaphore, signal_semaphore};
const u32 num_wait_semaphores = wait_semaphore ? 2U : 1U;
const std::array wait_values{signal_value - 1, u64(1)};
const std::array wait_semaphores{timeline_semaphore, wait_semaphore};
static constexpr std::array<VkPipelineStageFlags, 2> wait_stage_masks{
VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
};
const std::array signal_semaphores{timeline_semaphore, semaphore};
const VkTimelineSemaphoreSubmitInfoKHR timeline_si{
.sType = VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO_KHR,
.pNext = nullptr,
.waitSemaphoreValueCount = num_wait_semaphores,
.pWaitSemaphoreValues = wait_values.data(),
.waitSemaphoreValueCount = 1,
.pWaitSemaphoreValues = &wait_value,
.signalSemaphoreValueCount = num_signal_semaphores,
.pSignalSemaphoreValues = signal_values.data(),
};
const VkSubmitInfo submit_info{
.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
.pNext = &timeline_si,
.waitSemaphoreCount = num_wait_semaphores,
.pWaitSemaphores = wait_semaphores.data(),
.pWaitDstStageMask = wait_stage_masks.data(),
.waitSemaphoreCount = 1,
.pWaitSemaphores = &timeline_semaphore,
.pWaitDstStageMask = &wait_stage_mask,
.commandBufferCount = 1,
.pCommandBuffers = cmdbuf.address(),
.signalSemaphoreCount = num_signal_semaphores,

View File

@@ -34,10 +34,10 @@ public:
~VKScheduler();
/// Sends the current execution context to the GPU.
void Flush(VkSemaphore signal_semaphore = nullptr, VkSemaphore wait_semaphore = nullptr);
void Flush(VkSemaphore semaphore = nullptr);
/// Sends the current execution context to the GPU and waits for it to complete.
void Finish(VkSemaphore signal_semaphore = nullptr, VkSemaphore wait_semaphore = nullptr);
void Finish(VkSemaphore semaphore = nullptr);
/// Waits for the worker thread to finish executing everything. After this function returns it's
/// safe to touch worker resources.
@@ -191,7 +191,7 @@ private:
void AllocateWorkerCommandBuffer();
void SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore);
void SubmitExecution(VkSemaphore semaphore);
void AllocateNewContext();

View File

@@ -110,6 +110,10 @@ public:
return Exchange(Dirty::DepthTestEnable, false);
}
bool TouchDepthBoundsEnable() {
return Exchange(Dirty::DepthBoundsEnable, false);
}
bool TouchDepthWriteEnable() {
return Exchange(Dirty::DepthWriteEnable, false);
}

View File

@@ -20,15 +20,16 @@ namespace Vulkan {
namespace {
VkSurfaceFormatKHR ChooseSwapSurfaceFormat(vk::Span<VkSurfaceFormatKHR> formats) {
VkSurfaceFormatKHR ChooseSwapSurfaceFormat(vk::Span<VkSurfaceFormatKHR> formats, bool srgb) {
if (formats.size() == 1 && formats[0].format == VK_FORMAT_UNDEFINED) {
VkSurfaceFormatKHR format;
format.format = VK_FORMAT_B8G8R8A8_UNORM;
format.colorSpace = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR;
return format;
}
const auto& found = std::find_if(formats.begin(), formats.end(), [](const auto& format) {
return format.format == VK_FORMAT_B8G8R8A8_UNORM &&
const auto& found = std::find_if(formats.begin(), formats.end(), [srgb](const auto& format) {
const auto request_format = srgb ? VK_FORMAT_B8G8R8A8_SRGB : VK_FORMAT_B8G8R8A8_UNORM;
return format.format == request_format &&
format.colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR;
});
return found != formats.end() ? *found : formats[0];
@@ -106,12 +107,14 @@ void VKSwapchain::AcquireNextImage() {
}
void VKSwapchain::Present(VkSemaphore render_semaphore) {
const VkSemaphore present_semaphore{*present_semaphores[frame_index]};
const std::array<VkSemaphore, 2> semaphores{present_semaphore, render_semaphore};
const auto present_queue{device.GetPresentQueue()};
const VkPresentInfoKHR present_info{
.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR,
.pNext = nullptr,
.waitSemaphoreCount = render_semaphore ? 1U : 0U,
.pWaitSemaphores = &render_semaphore,
.waitSemaphoreCount = render_semaphore ? 2U : 1U,
.pWaitSemaphores = semaphores.data(),
.swapchainCount = 1,
.pSwapchains = swapchain.address(),
.pImageIndices = &image_index,
@@ -142,7 +145,7 @@ void VKSwapchain::CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities,
const auto formats{physical_device.GetSurfaceFormatsKHR(surface)};
const auto present_modes{physical_device.GetSurfacePresentModesKHR(surface)};
const VkSurfaceFormatKHR surface_format{ChooseSwapSurfaceFormat(formats)};
const VkSurfaceFormatKHR surface_format{ChooseSwapSurfaceFormat(formats, srgb)};
const VkPresentModeKHR present_mode{ChooseSwapPresentMode(present_modes)};
u32 requested_image_count{capabilities.minImageCount + 1};
@@ -177,17 +180,6 @@ void VKSwapchain::CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities,
swapchain_ci.queueFamilyIndexCount = static_cast<u32>(queue_indices.size());
swapchain_ci.pQueueFamilyIndices = queue_indices.data();
}
static constexpr std::array view_formats{VK_FORMAT_B8G8R8A8_UNORM, VK_FORMAT_B8G8R8A8_SRGB};
VkImageFormatListCreateInfo format_list{
.sType = VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO_KHR,
.pNext = nullptr,
.viewFormatCount = static_cast<u32>(view_formats.size()),
.pViewFormats = view_formats.data(),
};
if (device.IsKhrSwapchainMutableFormatEnabled()) {
format_list.pNext = std::exchange(swapchain_ci.pNext, &format_list);
swapchain_ci.flags |= VK_SWAPCHAIN_CREATE_MUTABLE_FORMAT_BIT_KHR;
}
// Request the size again to reduce the possibility of a TOCTOU race condition.
const auto updated_capabilities = physical_device.GetSurfaceCapabilitiesKHR(surface);
swapchain_ci.imageExtent = ChooseSwapExtent(updated_capabilities, width, height);
@@ -199,7 +191,7 @@ void VKSwapchain::CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities,
images = swapchain.GetImages();
image_count = static_cast<u32>(images.size());
image_view_format = srgb ? VK_FORMAT_B8G8R8A8_SRGB : VK_FORMAT_B8G8R8A8_UNORM;
image_format = surface_format.format;
}
void VKSwapchain::CreateSemaphores() {
@@ -215,7 +207,7 @@ void VKSwapchain::CreateImageViews() {
.flags = 0,
.image = {},
.viewType = VK_IMAGE_VIEW_TYPE_2D,
.format = image_view_format,
.format = image_format,
.components =
{
.r = VK_COMPONENT_SWIZZLE_IDENTITY,

View File

@@ -68,12 +68,8 @@ public:
return *image_views[index];
}
VkFormat GetImageViewFormat() const {
return image_view_format;
}
VkSemaphore CurrentPresentSemaphore() const {
return *present_semaphores[frame_index];
VkFormat GetImageFormat() const {
return image_format;
}
private:
@@ -100,7 +96,7 @@ private:
u32 image_index{};
u32 frame_index{};
VkFormat image_view_format{};
VkFormat image_format{};
VkExtent2D extent{};
bool current_srgb{};

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