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80 Commits

Author SHA1 Message Date
Morph
839547dc90 CMakeLists: Remove BoxCat build option 2021-09-29 01:24:21 -04:00
Morph
8af9f3216e settings: Remove BCAT settings 2021-09-29 01:24:21 -04:00
Morph
673d37a7c2 configure_network: Remove BCAT 2021-09-29 01:24:21 -04:00
Morph
4acec5283e service: bcat: Remove BoxCat BCAT implementation
The current implementation of BoxCat as it stands is non-functional due to the reliance on a server providing BCAT files.
This implementation will eventually be replaced with one that allows the use of local BCAT files dumped from a Nintendo Switch.
2021-09-29 01:21:35 -04:00
Morph
5f6cd32c9e externals: Remove libzip 2021-09-28 23:18:39 -04:00
Morph
616d0236f5 file_sys: Remove vfs_libzip 2021-09-28 23:18:39 -04:00
Morph
781c1d8df8 Merge pull request #7018 from lat9nq/splat-stubs
audin_u: stub Start, RegisterBufferEvent, AppendAudioInBufferAuto
2021-09-28 22:06:11 -04:00
Ameer J
fba301155b Merge pull request #7042 from v1993/patch-7
Hide XInput bypass on non-Windows OSes
2021-09-28 17:07:12 -04:00
bunnei
24c0dde958 Merge pull request #7076 from ameerj/amd-botw
vk_texture_cache: Disable cube compatibility flag on non-mesa AMD GCN4 and earlier
2021-09-28 10:46:56 -07:00
bunnei
90014ada8f Merge pull request #7096 from german77/update_13.0.0
Update function tables to FW 13.0.0
2021-09-27 11:44:17 -07:00
german77
bc4b4e3f56 service/es: Update to 13.0.0 2021-09-26 20:17:07 -05:00
german77
d780eab357 service/npns: Update to 13.0.0 2021-09-26 20:13:09 -05:00
german77
b0e83f949e service/vi: Update to 13.0.0 2021-09-26 20:12:02 -05:00
german77
321c64a122 service/am: Update to 13.0.0 2021-09-26 20:00:12 -05:00
german77
d103e2daf9 service/audio: Update to 13.0.0 2021-09-26 19:49:09 -05:00
german77
e401c77351 service/hid: Update to 13.0.0 2021-09-26 19:45:47 -05:00
german77
4b5f0af3fd service/btdrv: Update to 13.0.0 2021-09-26 19:32:45 -05:00
german77
f5b41068e6 service/usb: Update to 13.0.0 2021-09-26 19:26:52 -05:00
Morph
5114819b6b Merge pull request #7078 from ameerj/vc-jthread-fixes
video_core: Fix jthread related hangs when stopping emulation
2021-09-26 16:40:13 -04:00
bunnei
4f9d58621c Merge pull request #7085 from Morph1984/bsd-read-stub
service: bsd: Stub Read
2021-09-25 05:12:23 -07:00
Morph
7dd7c54add service: bsd: Stub Read
- Used by Diablo II: Resurrected
2021-09-25 08:04:33 -04:00
bunnei
db9b80399b Merge pull request #7082 from Morph1984/bsd-read
service: bsd: Implement Read
2021-09-24 22:34:32 -07:00
Morph
06f22c3d28 service: bsd: Implement Read
- Used by Diablo II: Resurrected
2021-09-24 16:46:52 -04:00
Morph
9a53173e4d Merge pull request #7084 from ameerj/clang-12
general: Update style to clang-format-12
2021-09-24 16:44:25 -04:00
ameerj
9266bad229 CMakeLists: Update to clang format version 12 2021-09-24 16:36:43 -04:00
ameerj
73666fb262 general: Update style to clang-format-12 2021-09-24 15:52:05 -04:00
ameerj
31c0f6ca33 ci: Update clang format version 2021-09-24 15:52:05 -04:00
Morph
c8512839d7 Merge pull request #7069 from lioncash/uuid
common/uuid: Add validity checking functions to interface
2021-09-24 08:02:11 -04:00
bunnei
4baef7905e Merge pull request #7043 from astrelsky/cmake
Fix "Unknown C standard control flag" warning
2021-09-23 19:07:09 -07:00
ameerj
ab63a193d7 video_core: Fix jthread related hangs when stopping emulation
jthread on some compilers is more picky when it comes to the order in which objects are destroyed.
2021-09-23 20:34:02 -04:00
ameerj
1e1ecca691 vk_texture_cache: Disable cube compatibility flag on non-mesa AMD GCN4 and earlier
Fixes rainbow textures on BOTW.
2021-09-23 19:40:53 -04:00
bunnei
326a449ef0 Merge pull request #7068 from behunin/patch-3
Debug Config Ui: Clean-up and nits
2021-09-23 15:19:22 -07:00
bunnei
17bf40f405 Merge pull request #7045 from behunin/patch-1
Tas configure ui nits
2021-09-23 09:29:55 -07:00
Lioncash
091e141142 core/profile_select: Avoid uninitialized read in SelectProfile()
The default constructor of UUID doesn't initialize its data members, so
we need to directly initialize it to be invalid.
2021-09-22 18:10:39 -04:00
Lioncash
40314cc586 common/uuid: Add validity checking functions to interface
Given we have a function to invalidate, we should also have ones to
query the validity. Also makes the code more straightforward to read.
2021-09-22 17:59:00 -04:00
Levi Behunin
2b3c9c61db Clean-up and nits
Remove redundent label, rearange checkboxs to keep same 3 per column layout, remove unneeded properties.
2021-09-22 00:56:03 -06:00
Levi Behunin
77e327dd1a Clean-up
Numerize names, remove unneeded properties and spacer.
2021-09-20 20:02:54 -06:00
bunnei
7b22d61fb1 Merge pull request #7003 from ameerj/unlocked-present-mode
vk_swapchain: Use immediate present mode when mailbox is unavailable and FPS is unlocked
2021-09-20 14:34:21 -07:00
Ameer J
cd973d6037 Merge pull request #7017 from FernandoS27/i-am-barbie-girl
Spir-V: Rescale the frag depth to 0,1 mode when -1,1 mode is used in Vulkan.
2021-09-19 23:56:08 -04:00
bunnei
a9c3619d26 Merge pull request #7019 from ameerj/videocore-jthread
videocore: Use std::jthread for worker threads
2021-09-18 20:37:40 -07:00
Levi Behunin
ad85689417 Tas configure ui nits
Text looked cramped on my pc (Ubuntu 21.04). Re-flowed text as well for nicer read.
2021-09-18 19:41:59 -06:00
bunnei
6e376c27a3 Merge pull request #6485 from MonsterDruide1/tas
input_common: TAS with script playback & recording
2021-09-18 16:30:06 -07:00
german77
75d8ec1e9f UI: Relocate tas menu and add brief description 2021-09-18 23:23:03 +02:00
german77
5401cf6eb5 input_common/tas: new update method 2021-09-18 23:22:57 +02:00
german77
33a1d790e8 input_common/tas: Document the main class 2021-09-18 23:22:48 +02:00
german77
e6c4bf52f0 input_common/tas: Add swap controller 2021-09-18 23:22:42 +02:00
german77
9bb6580d89 input_common/tas: overwrite file dialog 2021-09-18 23:22:42 +02:00
MonsterDruide1
f078b15565 input_common/tas: Fallback to simple update 2021-09-18 23:22:30 +02:00
german77
c01a872c8e config: Move TAS options to it's own menu 2021-09-18 23:22:30 +02:00
MonsterDruide1
4297d2fea2 core: Hacky TAS syncing & load pausing
To keep the TAS inputs synced to the game speed even through lag spikes and loading zones, deeper access is required.

First, the `TAS::UpdateThread` has to be executed exactly once per frame. This is done by connecting it to the service method the game calls to pass parameters to the GPU: `Service::VI::QueueBuffer`.

Second, the loading time of new subareas and/or kingdoms (SMO) can vary. To counteract that, the `CPU_BOOST_MODE` can be detected: In the `APM`-interface, the call to enabling/disabling the boost mode can be caught and forwarded to the TASing system, which can pause the script execution if neccessary and enabled in the settings.
2021-09-18 23:22:20 +02:00
MonsterDruide1
3a7b37238b main: TAS Playback state label
During script playback/recording, the user has to see what happens currently. For that, a new label has been added to the bottom-left corner, always displaying the current state of the TASing system.
2021-09-18 23:22:12 +02:00
MonsterDruide1
f25d6ebc45 settings: File selector & other settings
First of all, TASing requires a script to play back. The user can select the parent directory at `System -> Filesystem`, next to an option to pause TAS during loads: This requires a "hacky" setup deeper in the code and will be added in the last commit.

Also, Hotkeys are being introduced: CTRL+F5 for playback start/stop, CTRL+F6 for re-reading the script and CTRL+F7 for recording a new script.
2021-09-18 23:22:11 +02:00
MonsterDruide1
b42c3ce21d input_common/tas: Base playback & recording system
The base playback system supports up to 8 controllers (specified by `PLAYER_NUMBER` in `tas_input.h`), which all change their inputs simulataneously when `TAS::UpdateThread` is called.

The recording system uses the controller debugger to read the state of the first controller and forwards that data to the TASing system for recording. Currently, this process sadly is not frame-perfect and pixel-accurate.

Co-authored-by: Naii-the-Baf <sfabian200@gmail.com>
Co-authored-by: Narr-the-Reg <juangerman-13@hotmail.com>
2021-09-18 23:22:00 +02:00
bunnei
35f46fc079 Merge pull request #7020 from Moonlacer/remove_audio_stretching
Remove audio stretching
2021-09-18 11:18:24 -07:00
Andrew Strelsky
25cd0342c4 Fix "Unknown C standard control flag" warning 2021-09-18 08:37:34 -04:00
Valeri
738cd1896b If not on Windows, disable raw input
This way, if someone copies their Windows config to other OS, they won't be stuck without web applet for no apparent reason.
2021-09-18 15:10:00 +03:00
Valeri
b54bf126f7 Hide XInput bypass on non-Windows OSes
Follow-up to #6950. This option is a no-op on other OSes and only serves to spread confusion there.
2021-09-18 14:41:51 +03:00
bunnei
6d7801deb7 Merge pull request #6950 from german77/multiplay
input_common: Add advanced setting for 8 player support
2021-09-17 17:25:51 -07:00
bunnei
d4ee94165f Merge pull request #7015 from german77/NotGoodForTerra
ngct: Stub Match
2021-09-17 10:58:55 -07:00
bunnei
ff54d9615f Merge pull request #7011 from ameerj/vk-validation-0x0
vulkan_debug_callback: Ignore InvalidCommandBuffer-VkDescriptorSet errors
2021-09-16 17:17:04 -07:00
Fernando S
a606b1448b Merge pull request #7027 from ameerj/sorry-amd
vulkan_device: Reorder Float16Int8 declaration
2021-09-16 07:05:58 +02:00
ameerj
e3c153efa4 vulkan_device: Reorder Float16Int8 declaration
This variable was going out of scope before its usage in the vulkan device creation, causing a crash on very specific drivers.
2021-09-16 00:54:24 -04:00
ameerj
5601e1cb00 Revert "Merge pull request #7006 from FernandoS27/a-motherfucking-driver"
This reverts commit 62e88d0e74, reversing
changes made to edf3da346f.
2021-09-16 00:51:22 -04:00
bunnei
f6d5444293 Merge pull request #7010 from Morph1984/fs-timestamp
vfs: Partially implement GetFileTimeStampRaw
2021-09-15 20:13:26 -07:00
Moonlacer
371feaa635 fix_clang_error 2021-09-15 20:20:45 -05:00
Moonlacer
09ab819040 fix_accidental_deletion 2021-09-15 19:59:10 -05:00
Moonlacer
44135b011f remove-audio-stretching-setting 2021-09-15 19:52:43 -05:00
ameerj
84f7e7e91c vk_scheduler: Use std::jthread 2021-09-15 20:49:07 -04:00
ameerj
877cd60b00 gpu: Use std::jthread for async gpu thread 2021-09-15 20:49:07 -04:00
ameerj
c2ddda2f51 threadsafe_queue: Add std::stop_token overload to PopWait
Useful for jthreads which make use of the threadsafe queues.
2021-09-15 20:49:07 -04:00
Ameer J
e4d9814ec4 Merge pull request #7014 from Morph1984/log-pipeline-count
renderers: Log total pipeline count
2021-09-15 19:44:08 -04:00
lat9nq
7bc07195c5 audin_u: Return a buffer event in RegisterBufferEvent
Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
2021-09-15 16:38:12 -04:00
lat9nq
17b0955f9a audin_u: stub Start, RegisterBufferEvent, AppendAudioInBufferAuto
This also moves IAudioIn's definition to the header.

Required for Splatoon 2 LAN play.
2021-09-15 15:52:09 -04:00
Fernando Sahmkow
8984abfc76 Spir-V: Rescale the frag depth to 0,1 mode when -1,1 mode is used in Vulkan. 2021-09-15 21:30:33 +02:00
Narr the Reg
b34b3efbb2 ngct: Stub Match
Needed for  Cruis'n Blast
2021-09-15 00:17:31 -05:00
Morph
2df2b3719a renderers: Log total pipeline count 2021-09-14 13:18:26 -04:00
Morph
8d63ebcb64 vfs: Partially implement GetFileTimeStampRaw
Gets rid of homebrew warnings using this func
2021-09-14 08:48:01 -04:00
ameerj
db1c4b125f vulkan_debug_callback: Ignore InvalidCommandBuffer-VkDescriptorSet errors
This validation error is spammed on some titles, asserting that VkDescriptorSet 0x0[] was destroyed.

This is likely a validation layer bug when using VK_KHR_push_descriptor, which can avoid using traditional VkDescriptorSet. It should be safe to ignore for now.
2021-09-13 23:08:59 -04:00
ameerj
35e5a67a83 vk_swapchain: Use immediate present mode when mailbox is unavailable and FPS is unlocked
Allows drivers that do not support VK_PRESENT_MODE_MAILBOX_KHR the ability to present at a framerate higher than the monitor's refresh rate when the FPS is unlocked.
2021-09-12 20:32:23 -04:00
german77
5798537ce4 input_common: Enable steam controllers and 8 player support 2021-09-10 00:58:12 -05:00
113 changed files with 1922 additions and 2034 deletions

View File

@@ -7,7 +7,7 @@ if grep -nrI '\s$' src *.yml *.txt *.md Doxyfile .gitignore .gitmodules .ci* dis
fi
# Default clang-format points to default 3.5 version one
CLANG_FORMAT=clang-format-10
CLANG_FORMAT=clang-format-12
$CLANG_FORMAT --version
if [ "$TRAVIS_EVENT_TYPE" = "pull_request" ]; then

3
.gitmodules vendored
View File

@@ -28,9 +28,6 @@
[submodule "mbedtls"]
path = externals/mbedtls
url = https://github.com/yuzu-emu/mbedtls
[submodule "libzip"]
path = externals/libzip/libzip
url = https://github.com/nih-at/libzip.git
[submodule "xbyak"]
path = externals/xbyak
url = https://github.com/herumi/xbyak.git

View File

@@ -29,16 +29,10 @@ option(YUZU_USE_BUNDLED_FFMPEG "Download/Build bundled FFmpeg" "${WIN32}")
option(YUZU_USE_QT_WEB_ENGINE "Use QtWebEngine for web applet implementation" OFF)
option(YUZU_ENABLE_BOXCAT "Enable the Boxcat service, a yuzu high-level implementation of BCAT" ON)
option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF)
if (NOT ENABLE_WEB_SERVICE)
set(YUZU_ENABLE_BOXCAT OFF)
endif()
# Default to a Release build
get_property(IS_MULTI_CONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
if (NOT IS_MULTI_CONFIG AND NOT CMAKE_BUILD_TYPE)
@@ -135,7 +129,7 @@ endif()
# boost asio's concept usage doesn't play nicely with some compilers yet.
add_definitions(-DBOOST_ASIO_DISABLE_CONCEPTS)
if (MSVC)
add_compile_options(/std:c++latest)
add_compile_options($<$<COMPILE_LANGUAGE:CXX>:/std:c++latest>)
# cubeb and boost still make use of deprecated result_of.
add_definitions(-D_HAS_DEPRECATED_RESULT_OF)
@@ -422,11 +416,6 @@ if (CONAN_REQUIRED_LIBS)
endif()
include(${CMAKE_BINARY_DIR}/conan.cmake)
set(CONAN_LIB_OPTIONS
libzip:with_openssl=False
libzip:enable_windows_crypto=False
)
conan_check(VERSION 1.24.0 REQUIRED)
# Manually add iconv to fix a dep conflict between qt and sdl2
@@ -780,7 +769,7 @@ endif()
# against all the src files. This should be used before making a pull request.
# =======================================================================
set(CLANG_FORMAT_POSTFIX "-10")
set(CLANG_FORMAT_POSTFIX "-12")
find_program(CLANG_FORMAT
NAMES clang-format${CLANG_FORMAT_POSTFIX}
clang-format

View File

@@ -93,13 +93,6 @@ endif()
# Sirit
add_subdirectory(sirit)
# libzip
find_package(libzip 1.5)
if (NOT libzip_FOUND)
message(STATUS "libzip 1.5 or newer not found, falling back to externals")
add_subdirectory(libzip EXCLUDE_FROM_ALL)
endif()
if (ENABLE_WEB_SERVICE)
find_package(OpenSSL 1.1)
if (OPENSSL_FOUND)

View File

@@ -1,72 +0,0 @@
find_package(PkgConfig QUIET)
pkg_check_modules(PC_libzip QUIET libzip)
find_path(libzip_INCLUDE_DIR
NAMES zip.h
PATHS ${PC_libzip_INCLUDE_DIRS}
"$ENV{LIB_DIR}/include"
"$ENV{INCLUDE}"
/usr/local/include
/usr/include
)
find_path(libzip_INCLUDE_DIR_ZIPCONF
NAMES zipconf.h
HINTS ${PC_libzip_INCLUDE_DIRS}
"$ENV{LIB_DIR}/include"
"$ENV{LIB_DIR}/lib/libzip/include"
"$ENV{LIB}/lib/libzip/include"
/usr/local/lib/libzip/include
/usr/lib/libzip/include
/usr/local/include
/usr/include
"$ENV{INCLUDE}"
)
find_library(libzip_LIBRARY
NAMES zip
PATHS ${PC_libzip_LIBRARY_DIRS}
"$ENV{LIB_DIR}/lib" "$ENV{LIB}" /usr/local/lib /usr/lib
)
if (libzip_INCLUDE_DIR_ZIPCONF)
FILE(READ "${libzip_INCLUDE_DIR_ZIPCONF}/zipconf.h" _libzip_VERSION_CONTENTS)
if (_libzip_VERSION_CONTENTS)
STRING(REGEX REPLACE ".*#define LIBZIP_VERSION \"([0-9.]+)\".*" "\\1" libzip_VERSION "${_libzip_VERSION_CONTENTS}")
endif()
unset(_libzip_VERSION_CONTENTS)
endif()
set(libzip_VERSION ${libzip_VERSION} CACHE STRING "Version number of libzip")
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(libzip
FOUND_VAR libzip_FOUND
REQUIRED_VARS
libzip_LIBRARY
libzip_INCLUDE_DIR
libzip_INCLUDE_DIR_ZIPCONF
libzip_VERSION
VERSION_VAR libzip_VERSION
)
if(libzip_FOUND)
set(libzip_LIBRARIES ${libzip_LIBRARY})
set(libzip_INCLUDE_DIRS ${libzip_INCLUDE_DIR})
set(libzip_DEFINITIONS ${PC_libzip_CFLAGS_OTHER})
endif()
if(libzip_FOUND AND NOT TARGET libzip::libzip)
add_library(libzip::libzip UNKNOWN IMPORTED)
set_target_properties(libzip::libzip PROPERTIES
IMPORTED_LOCATION "${libzip_LIBRARY}"
INTERFACE_COMPILE_OPTIONS "${PC_libzip_CFLAGS_OTHER}"
INTERFACE_INCLUDE_DIRECTORIES "${libzip_INCLUDE_DIR}"
)
endif()
mark_as_advanced(
libzip_INCLUDE_DIR
libzip_INCLUDE_DIR_ZIPCONF
libzip_LIBRARY
libzip_VERSION
)

View File

@@ -1,564 +0,0 @@
# TODO:
# create usable libtool .la file
CMAKE_MINIMUM_REQUIRED(VERSION 3.0.2)
LIST(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/libzip")
PROJECT(libzip C)
OPTION(ENABLE_COMMONCRYPTO "Enable use of CommonCrypto" ON)
OPTION(ENABLE_GNUTLS "Enable use of GnuTLS" ON)
OPTION(ENABLE_MBEDTLS "Enable use of mbed TLS" ON)
OPTION(ENABLE_OPENSSL "Enable use of OpenSSL" ON)
OPTION(ENABLE_WINDOWS_CRYPTO "Enable use of Windows cryptography libraries" ON)
OPTION(ENABLE_BZIP2 "Enable use of BZip2" OFF)
OPTION(ENABLE_LZMA "Enable use of LZMA" OFF)
INCLUDE(CheckFunctionExists)
INCLUDE(CheckIncludeFiles)
INCLUDE(CheckSymbolExists)
INCLUDE(CheckTypeSize)
INCLUDE(CheckCSourceRuns)
INCLUDE(CheckCSourceCompiles)
INCLUDE(CheckStructHasMember)
INCLUDE(TestBigEndian)
INCLUDE(GNUInstallDirs)
IF(ENABLE_COMMONCRYPTO)
CHECK_INCLUDE_FILES(CommonCrypto/CommonCrypto.h COMMONCRYPTO_FOUND)
ELSE()
SET(COMMONCRYPTO_FOUND FALSE)
ENDIF()
IF(ENABLE_GNUTLS)
INCLUDE(FindNettle)
INCLUDE(FindGnuTLS)
ELSE()
SET(GNUTLS_FOUND FALSE)
ENDIF()
IF(ENABLE_MBEDTLS)
FIND_PATH(MBEDTLS_INCLUDE_DIR mbedtls/aes.h)
FIND_LIBRARY(MBEDTLS_LIBRARIES NAMES mbedcrypto)
ELSE()
SET(MBEDTLS_LIBRARIES FALSE)
ENDIF()
IF(ENABLE_OPENSSL)
INCLUDE(FindOpenSSL)
ELSE()
SET(OPENSSL_FOUND FALSE)
ENDIF()
IF(WIN32)
IF(ENABLE_WINDOWS_CRYPTO)
SET(WINDOWS_CRYPTO_FOUND TRUE)
ENDIF()
ELSE()
SET(WINDOWS_CRYPTO_FOUND FALSE)
ENDIF()
OPTION(BUILD_SHARED_LIBS "Build shared libraries" ON)
OPTION(SHARED_LIB_VERSIONNING "Add SO version in .so build" ON)
SET(PACKAGE "libzip")
SET(PACKAGE_NAME ${PACKAGE})
SET(PACKAGE_VERSION_MAJOR "1")
SET(PACKAGE_VERSION_MINOR "5")
SET(PACKAGE_VERSION_MICRO "2a")
#SET(VERSION "${PACKAGE_VERSION_MAJOR}.${PACKAGE_VERSION_MINOR}")
SET(VERSION "${PACKAGE_VERSION_MAJOR}.${PACKAGE_VERSION_MINOR}.${PACKAGE_VERSION_MICRO}")
SET(PACKAGE_VERSION ${VERSION})
SET(LIBZIP_VERSION ${PACKAGE_VERSION})
SET(LIBZIP_VERSION_MAJOR ${PACKAGE_VERSION_MAJOR})
SET(LIBZIP_VERSION_MINOR ${PACKAGE_VERSION_MINOR})
SET(LIBZIP_VERSION_MICRO ${PACKAGE_VERSION_MICRO})
SET(PACKAGE_STRING "${PACKAGE_NAME} ${PACKAGE_VERSION}")
SET(ARCHIVE_NAME ${PACKAGE_NAME}-${PACKAGE_VERSION})
IF(NOT TARGET dist)
ADD_CUSTOM_TARGET(dist
COMMAND git config tar.tar.xz.command "xz -c"
COMMAND git archive --prefix=${ARCHIVE_NAME}/ -o ${ARCHIVE_NAME}.tar.gz HEAD
COMMAND git archive --prefix=${ARCHIVE_NAME}/ -o ${ARCHIVE_NAME}.tar.xz HEAD
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
)
ADD_CUSTOM_TARGET(distcheck
COMMAND chmod -R u+w ${ARCHIVE_NAME} ${ARCHIVE_NAME}-build ${ARCHIVE_NAME}-dest 2>/dev/null || true
COMMAND rm -rf ${ARCHIVE_NAME} ${ARCHIVE_NAME}-build ${ARCHIVE_NAME}-dest
COMMAND cmake -E tar xf ${ARCHIVE_NAME}.tar.gz
COMMAND chmod -R u-w ${ARCHIVE_NAME}
COMMAND mkdir ${ARCHIVE_NAME}-build
COMMAND mkdir ${ARCHIVE_NAME}-dest
COMMAND cd ${ARCHIVE_NAME}-build && cmake -DCMAKE_INSTALL_PREFIX=../${ARCHIVE_NAME}-dest ../${ARCHIVE_NAME}
COMMAND cd ${ARCHIVE_NAME}-build && make -j4
COMMAND cd ${ARCHIVE_NAME}-build && make test
COMMAND cd ${ARCHIVE_NAME}-build && make install
# COMMAND cd ${ARCHIVE_NAME}-build && make uninstall
# COMMAND if [ `find ${ARCHIVE_NAME}-dest ! -type d | wc -l` -ne 0 ]; then echo leftover files in ${ARCHIVE_NAME}-dest; false; fi
COMMAND cd ${ARCHIVE_NAME}-build && make clean
COMMAND chmod -R u+w ${ARCHIVE_NAME} ${ARCHIVE_NAME}-build ${ARCHIVE_NAME}-dest
COMMAND rm -rf ${ARCHIVE_NAME} ${ARCHIVE_NAME}-build ${ARCHIVE_NAME}-dest
COMMAND echo "${ARCHIVE_NAME}.tar.gz is ready for distribution."
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
)
ADD_DEPENDENCIES(distcheck dist)
ENDIF(NOT TARGET dist)
IF(BUILD_SHARED_LIBS)
SET(HAVE_SHARED TRUE)
ELSE()
SET(ZIP_STATIC TRUE)
ENDIF()
# Checks
CHECK_FUNCTION_EXISTS(_chmod HAVE__CHMOD)
CHECK_FUNCTION_EXISTS(_close HAVE__CLOSE)
CHECK_FUNCTION_EXISTS(_dup HAVE__DUP)
CHECK_FUNCTION_EXISTS(_fdopen HAVE__FDOPEN)
CHECK_FUNCTION_EXISTS(_fileno HAVE__FILENO)
CHECK_FUNCTION_EXISTS(_open HAVE__OPEN)
CHECK_FUNCTION_EXISTS(_setmode HAVE__SETMODE)
CHECK_FUNCTION_EXISTS(_snprintf HAVE__SNPRINTF)
CHECK_FUNCTION_EXISTS(_strdup HAVE__STRDUP)
CHECK_FUNCTION_EXISTS(_stricmp HAVE__STRICMP)
CHECK_FUNCTION_EXISTS(_strtoi64 HAVE__STRTOI64)
CHECK_FUNCTION_EXISTS(_strtoui64 HAVE__STRTOUI64)
CHECK_FUNCTION_EXISTS(_unlink HAVE__UNLINK)
CHECK_FUNCTION_EXISTS(arc4random HAVE_ARC4RANDOM)
CHECK_FUNCTION_EXISTS(clonefile HAVE_CLONEFILE)
CHECK_FUNCTION_EXISTS(explicit_bzero HAVE_EXPLICIT_BZERO)
CHECK_FUNCTION_EXISTS(explicit_memset HAVE_EXPLICIT_MEMSET)
CHECK_FUNCTION_EXISTS(fileno HAVE_FILENO)
CHECK_FUNCTION_EXISTS(fseeko HAVE_FSEEKO)
CHECK_FUNCTION_EXISTS(ftello HAVE_FTELLO)
CHECK_FUNCTION_EXISTS(getprogname HAVE_GETPROGNAME)
CHECK_FUNCTION_EXISTS(localtime_r HAVE_LOCALTIME_R)
CHECK_FUNCTION_EXISTS(open HAVE_OPEN)
CHECK_FUNCTION_EXISTS(setmode HAVE_SETMODE)
CHECK_FUNCTION_EXISTS(snprintf HAVE_SNPRINTF)
CHECK_FUNCTION_EXISTS(strcasecmp HAVE_STRCASECMP)
CHECK_FUNCTION_EXISTS(strdup HAVE_STRDUP)
CHECK_FUNCTION_EXISTS(stricmp HAVE_STRICMP)
CHECK_FUNCTION_EXISTS(strtoll HAVE_STRTOLL)
CHECK_FUNCTION_EXISTS(strtoull HAVE_STRTOULL)
CHECK_INCLUDE_FILES("sys/types.h;sys/stat.h;fts.h" HAVE_FTS_H)
CHECK_INCLUDE_FILES(stdbool.h HAVE_STDBOOL_H)
CHECK_INCLUDE_FILES(strings.h HAVE_STRINGS_H)
CHECK_INCLUDE_FILES(unistd.h HAVE_UNISTD_H)
CHECK_INCLUDE_FILES(inttypes.h HAVE_INTTYPES_H_LIBZIP)
CHECK_INCLUDE_FILES(stdint.h HAVE_STDINT_H_LIBZIP)
CHECK_INCLUDE_FILES(sys/types.h HAVE_SYS_TYPES_H_LIBZIP)
# TODO: fix test
# this test does not find __progname even when it exists
#CHECK_SYMBOL_EXISTS(__progname stdlib.h HAVE___PROGNAME)
CHECK_TYPE_SIZE(__int8 __INT8_LIBZIP)
CHECK_TYPE_SIZE(int8_t INT8_T_LIBZIP)
CHECK_TYPE_SIZE(uint8_t UINT8_T_LIBZIP)
CHECK_TYPE_SIZE(__int16 __INT16_LIBZIP)
CHECK_TYPE_SIZE(int16_t INT16_T_LIBZIP)
CHECK_TYPE_SIZE(uint16_t UINT16_T_LIBZIP)
CHECK_TYPE_SIZE(__int32 __INT32_LIBZIP)
CHECK_TYPE_SIZE(int32_t INT32_T_LIBZIP)
CHECK_TYPE_SIZE(uint32_t UINT32_T_LIBZIP)
CHECK_TYPE_SIZE(__int64 __INT64_LIBZIP)
CHECK_TYPE_SIZE(int64_t INT64_T_LIBZIP)
CHECK_TYPE_SIZE(uint64_t UINT64_T_LIBZIP)
CHECK_TYPE_SIZE("short" SHORT_LIBZIP)
CHECK_TYPE_SIZE("int" INT_LIBZIP)
CHECK_TYPE_SIZE("long" LONG_LIBZIP)
CHECK_TYPE_SIZE("long long" LONG_LONG_LIBZIP)
CHECK_TYPE_SIZE("off_t" SIZEOF_OFF_T)
CHECK_TYPE_SIZE("size_t" SIZE_T_LIBZIP)
CHECK_TYPE_SIZE("ssize_t" SSIZE_T_LIBZIP)
CHECK_C_SOURCE_COMPILES("#include <sys/ioctl.h>
#include <linux/fs.h>
int main(int argc, char *argv[]) { unsigned long x = FICLONERANGE; }" HAVE_FICLONERANGE)
CHECK_C_SOURCE_COMPILES("
int foo(char * _Nullable bar);
int main(int argc, char *argv[]) { }" HAVE_NULLABLE)
TEST_BIG_ENDIAN(WORDS_BIGENDIAN)
#FIND_PACKAGE(ZLIB 1.1.2 REQUIRED)
INCLUDE_DIRECTORIES(../zlib/zlib)
SET(CMAKE_REQUIRED_INCLUDES ../zlib/zlib)
IF(ENABLE_BZIP2)
FIND_PACKAGE(BZip2)
IF(BZIP2_FOUND)
SET (HAVE_LIBBZ2 1)
INCLUDE_DIRECTORIES(${BZIP2_INCLUDE_DIR})
SET (OPTIONAL_LIBRARY ${OPTIONAL_LIBRARY} ${BZIP2_LIBRARIES})
ELSE()
MESSAGE(WARNING "-- bzip2 library not found; bzip2 support disabled")
ENDIF(BZIP2_FOUND)
ENDIF(ENABLE_BZIP2)
IF(ENABLE_LZMA)
FIND_PACKAGE(LibLZMA)
IF(LIBLZMA_FOUND)
SET (HAVE_LIBLZMA 1)
INCLUDE_DIRECTORIES(${LIBLZMA_INCLUDE_DIR})
SET (OPTIONAL_LIBRARY ${OPTIONAL_LIBRARY} ${LIBLZMA_LIBRARY})
ELSE()
MESSAGE(WARNING "-- lzma library not found; lzma support disabled")
ENDIF(LIBLZMA_FOUND)
ENDIF(ENABLE_LZMA)
IF (COMMONCRYPTO_FOUND)
SET (HAVE_CRYPTO 1)
SET (HAVE_COMMONCRYPTO 1)
ELSEIF (WINDOWS_CRYPTO_FOUND)
SET (HAVE_CRYPTO 1)
SET (HAVE_WINDOWS_CRYPTO 1)
ELSEIF (GNUTLS_FOUND AND NETTLE_FOUND)
SET (HAVE_CRYPTO 1)
SET (HAVE_GNUTLS 1)
INCLUDE_DIRECTORIES(${GNUTLS_INCLUDE_DIR} ${NETTLE_INCLUDE_DIR})
SET (OPTIONAL_LIBRARY ${OPTIONAL_LIBRARY} ${GNUTLS_LIBRARY} ${NETTLE_LIBRARY})
ELSEIF (OPENSSL_FOUND)
SET (HAVE_CRYPTO 1)
SET (HAVE_OPENSSL 1)
INCLUDE_DIRECTORIES(${OPENSSL_INCLUDE_DIR})
SET (OPTIONAL_LIBRARY ${OPTIONAL_LIBRARY} ${OPENSSL_LIBRARIES})
ELSEIF (MBEDTLS_LIBRARIES)
SET (HAVE_CRYPTO 1)
SET (HAVE_MBEDTLS 1)
INCLUDE_DIRECTORIES(${MBEDTLS_INCLUDE_DIR})
SET (OPTIONAL_LIBRARY ${OPTIONAL_LIBRARY} ${MBEDTLS_LIBRARIES})
ENDIF()
IF (NOT HAVE_CRYPTO)
MESSAGE(WARNING "-- neither Common Crypto, GnuTLS, mbed TLS, OpenSSL, nor Windows Cryptography found; AES support disabled")
ENDIF()
IF(MSVC)
ADD_DEFINITIONS("-D_CRT_SECURE_NO_WARNINGS")
ADD_DEFINITIONS("-D_CRT_NONSTDC_NO_DEPRECATE")
ENDIF(MSVC)
if(WIN32)
if(HAVE_WINDOWS_CRYPTO)
SET (OPTIONAL_LIBRARY ${OPTIONAL_LIBRARY} bcrypt)
endif()
if(CMAKE_SYSTEM_NAME MATCHES WindowsPhone OR CMAKE_SYSTEM_NAME MATCHES WindowsStore)
ADD_DEFINITIONS(-DMS_UWP)
else(CMAKE_SYSTEM_NAME MATCHES WindowsPhone OR CMAKE_SYSTEM_NAME MATCHES WindowsStore)
SET (OPTIONAL_LIBRARY ${OPTIONAL_LIBRARY} advapi32)
endif(CMAKE_SYSTEM_NAME MATCHES WindowsPhone OR CMAKE_SYSTEM_NAME MATCHES WindowsStore)
endif(WIN32)
ADD_DEFINITIONS("-DHAVE_CONFIG_H")
# rpath handling: use rpath in installed binaries
IF(NOT CMAKE_SYSTEM_NAME MATCHES Linux)
SET(CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_LIBDIR}")
SET(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)
ENDIF()
# fixed size integral types
IF(HAVE_INTTYPES_H_LIBZIP)
SET(LIBZIP_TYPES_INCLUDE "#define __STDC_FORMAT_MACROS 1
#include <inttypes.h>")
ELSEIF(HAVE_STDINT_H_LIBZIP)
SET(LIBZIP_TYPES_INCLUDE "#include <stdint.h>")
ELSEIF(HAVE_SYS_TYPES_H_LIBZIP)
SET(LIBZIP_TYPES_INCLUDE "#include <sys/types.h>")
ENDIF()
IF(HAVE_INT8_T_LIBZIP)
SET(ZIP_INT8_T int8_t)
ELSEIF(HAVE___INT8_LIBZIP)
SET(ZIP_INT8_T __int8)
ELSE()
SET(ZIP_INT8_T "signed char")
ENDIF()
IF(HAVE_UINT8_T_LIBZIP)
SET(ZIP_UINT8_T uint8_t)
ELSEIF(HAVE___INT8_LIBZIP)
SET(ZIP_UINT8_T "unsigned __int8")
ELSE()
SET(ZIP_UINT8_T "unsigned char")
ENDIF()
IF(HAVE_INT16_T_LIBZIP)
SET(ZIP_INT16_T int16_t)
ELSEIF(HAVE___INT16_LIBZIP)
SET(INT16_T_LIBZIP __int16)
ELSEIF(SHORT_LIBZIP EQUAL 2)
SET(INT16_T_LIBZIP short)
ENDIF()
IF(HAVE_UINT16_T_LIBZIP)
SET(ZIP_UINT16_T uint16_t)
ELSEIF(HAVE___INT16_LIBZIP)
SET(UINT16_T_LIBZIP "unsigned __int16")
ELSEIF(SHORT_LIBZIP EQUAL 2)
SET(UINT16_T_LIBZIP "unsigned short")
ENDIF()
IF(HAVE_INT32_T_LIBZIP)
SET(ZIP_INT32_T int32_t)
ELSEIF(HAVE___INT32_LIBZIP)
SET(ZIP_INT32_T __int32)
ELSEIF(INT_LIBZIP EQUAL 4)
SET(ZIP_INT32_T int)
ELSEIF(LONG_LIBZIP EQUAL 4)
SET(ZIP_INT32_T long)
ENDIF()
IF(HAVE_UINT32_T_LIBZIP)
SET(ZIP_UINT32_T uint32_t)
ELSEIF(HAVE___INT32_LIBZIP)
SET(ZIP_UINT32_T "unsigned __int32")
ELSEIF(INT_LIBZIP EQUAL 4)
SET(ZIP_UINT32_T "unsigned int")
ELSEIF(LONG_LIBZIP EQUAL 4)
SET(ZIP_UINT32_T "unsigned long")
ENDIF()
IF(HAVE_INT64_T_LIBZIP)
SET(ZIP_INT64_T int64_t)
ELSEIF(HAVE___INT64_LIBZIP)
SET(ZIP_INT64_T __int64)
ELSEIF(LONG_LIBZIP EQUAL 8)
SET(ZIP_INT64_T long)
ELSEIF(LONG_LONG_LIBZIP EQUAL 8)
SET(ZIP_INT64_T "long long")
ENDIF()
IF(HAVE_UINT64_T_LIBZIP)
SET(ZIP_UINT64_T uint64_t)
ELSEIF(HAVE___INT64_LIBZIP)
SET(ZIP_UINT64_T "unsigned __int64")
ELSEIF(LONG_LIBZIP EQUAL 8)
SET(ZIP_UINT64_T "unsigned long")
ELSEIF(LONG_LONG_LIBZIP EQUAL 8)
SET(ZIP_UINT64_T "unsigned long long")
ENDIF()
IF(HAVE_NULLABLE)
SET(ZIP_NULLABLE_DEFINES)
ELSE()
SET(ZIP_NULLABLE_DEFINES "#define _Nullable
#define _Nonnull")
ENDIF()
# write out config file
CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/libzip/cmake-config.h.in ${CMAKE_CURRENT_BINARY_DIR}/libzip/config.h)
CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/libzip/cmake-zipconf.h.in ${CMAKE_CURRENT_BINARY_DIR}/libzip/zipconf.h)
# installation
INSTALL(FILES ${CMAKE_CURRENT_BINARY_DIR}/libzip/zipconf.h DESTINATION ${CMAKE_INSTALL_INCLUDEDIR})
INSTALL(FILES libzip/lib/zip.h DESTINATION ${CMAKE_INSTALL_INCLUDEDIR})
SET(CMAKE_C_VISIBILITY_PRESET hidden)
ADD_LIBRARY(zip
libzip/lib/zip_add.c
libzip/lib/zip_add_dir.c
libzip/lib/zip_add_entry.c
libzip/lib/zip_algorithm_deflate.c
libzip/lib/zip_buffer.c
libzip/lib/zip_close.c
libzip/lib/zip_delete.c
libzip/lib/zip_dir_add.c
libzip/lib/zip_dirent.c
libzip/lib/zip_discard.c
libzip/lib/zip_entry.c
libzip/lib/zip_err_str.c
libzip/lib/zip_error.c
libzip/lib/zip_error_clear.c
libzip/lib/zip_error_get.c
libzip/lib/zip_error_get_sys_type.c
libzip/lib/zip_error_strerror.c
libzip/lib/zip_error_to_str.c
libzip/lib/zip_extra_field.c
libzip/lib/zip_extra_field_api.c
libzip/lib/zip_fclose.c
libzip/lib/zip_fdopen.c
libzip/lib/zip_file_add.c
libzip/lib/zip_file_error_clear.c
libzip/lib/zip_file_error_get.c
libzip/lib/zip_file_get_comment.c
libzip/lib/zip_file_get_external_attributes.c
libzip/lib/zip_file_get_offset.c
libzip/lib/zip_file_rename.c
libzip/lib/zip_file_replace.c
libzip/lib/zip_file_set_comment.c
libzip/lib/zip_file_set_encryption.c
libzip/lib/zip_file_set_external_attributes.c
libzip/lib/zip_file_set_mtime.c
libzip/lib/zip_file_strerror.c
libzip/lib/zip_filerange_crc.c
libzip/lib/zip_fopen.c
libzip/lib/zip_fopen_encrypted.c
libzip/lib/zip_fopen_index.c
libzip/lib/zip_fopen_index_encrypted.c
libzip/lib/zip_fread.c
libzip/lib/zip_fseek.c
libzip/lib/zip_ftell.c
libzip/lib/zip_get_archive_comment.c
libzip/lib/zip_get_archive_flag.c
libzip/lib/zip_get_encryption_implementation.c
libzip/lib/zip_get_file_comment.c
libzip/lib/zip_get_name.c
libzip/lib/zip_get_num_entries.c
libzip/lib/zip_get_num_files.c
libzip/lib/zip_hash.c
libzip/lib/zip_io_util.c
libzip/lib/zip_libzip_version.c
libzip/lib/zip_memdup.c
libzip/lib/zip_name_locate.c
libzip/lib/zip_new.c
libzip/lib/zip_open.c
libzip/lib/zip_progress.c
libzip/lib/zip_rename.c
libzip/lib/zip_replace.c
libzip/lib/zip_set_archive_comment.c
libzip/lib/zip_set_archive_flag.c
libzip/lib/zip_set_default_password.c
libzip/lib/zip_set_file_comment.c
libzip/lib/zip_set_file_compression.c
libzip/lib/zip_set_name.c
libzip/lib/zip_source_accept_empty.c
libzip/lib/zip_source_begin_write.c
libzip/lib/zip_source_begin_write_cloning.c
libzip/lib/zip_source_buffer.c
libzip/lib/zip_source_call.c
libzip/lib/zip_source_close.c
libzip/lib/zip_source_commit_write.c
libzip/lib/zip_source_compress.c
libzip/lib/zip_source_crc.c
libzip/lib/zip_source_error.c
libzip/lib/zip_source_filep.c
libzip/lib/zip_source_free.c
libzip/lib/zip_source_function.c
libzip/lib/zip_source_get_compression_flags.c
libzip/lib/zip_source_is_deleted.c
libzip/lib/zip_source_layered.c
libzip/lib/zip_source_open.c
libzip/lib/zip_source_pkware.c
libzip/lib/zip_source_read.c
libzip/lib/zip_source_remove.c
libzip/lib/zip_source_rollback_write.c
libzip/lib/zip_source_seek.c
libzip/lib/zip_source_seek_write.c
libzip/lib/zip_source_stat.c
libzip/lib/zip_source_supports.c
libzip/lib/zip_source_tell.c
libzip/lib/zip_source_tell_write.c
libzip/lib/zip_source_window.c
libzip/lib/zip_source_write.c
libzip/lib/zip_source_zip.c
libzip/lib/zip_source_zip_new.c
libzip/lib/zip_stat.c
libzip/lib/zip_stat_index.c
libzip/lib/zip_stat_init.c
libzip/lib/zip_strerror.c
libzip/lib/zip_string.c
libzip/lib/zip_unchange.c
libzip/lib/zip_unchange_all.c
libzip/lib/zip_unchange_archive.c
libzip/lib/zip_unchange_data.c
libzip/lib/zip_utf-8.c
)
IF(WIN32)
target_sources(zip PRIVATE
libzip/lib/zip_source_win32handle.c
libzip/lib/zip_source_win32utf8.c
libzip/lib/zip_source_win32w.c
)
IF(CMAKE_SYSTEM_NAME MATCHES WindowsPhone OR CMAKE_SYSTEM_NAME MATCHES WindowsStore)
ELSE()
target_sources(zip PRIVATE libzip/lib/zip_source_win32a.c)
ENDIF()
ELSE()
target_sources(zip PRIVATE
libzip/lib/zip_mkstempm.c
libzip/lib/zip_source_file.c
libzip/lib/zip_random_unix.c
)
ENDIF()
IF(HAVE_LIBBZ2)
target_sources(zip PRIVATE libzip/lib/zip_algorithm_bzip2.c)
ENDIF()
IF(HAVE_LIBLZMA)
target_sources(zip PRIVATE libzip/lib/zip_algorithm_xz.c)
ENDIF()
IF(HAVE_COMMONCRYPTO)
target_sources(zip PRIVATE libzip/lib/zip_crypto_commoncrypto.c)
ELSEIF(HAVE_WINDOWS_CRYPTO)
target_sources(zip PRIVATE libzip/lib/zip_crypto_win.c)
ELSEIF(HAVE_GNUTLS)
target_sources(zip PRIVATE libzip/lib/zip_crypto_gnutls.c)
ELSEIF(HAVE_OPENSSL)
target_sources(zip PRIVATE libzip/lib/zip_crypto_openssl.c)
ELSEIF(HAVE_MBEDTLS)
target_sources(zip PRIVATE libzip/lib/zip_crypto_mbedtls.c)
ENDIF()
IF(HAVE_CRYPTO)
target_sources(zip PRIVATE
libzip/lib/zip_winzip_aes.c
libzip/lib/zip_source_winzip_aes_decode.c
libzip/lib/zip_source_winzip_aes_encode.c
)
ENDIF()
target_include_directories(zip
PUBLIC
libzip/lib
${CMAKE_CURRENT_BINARY_DIR}/libzip
)
# pkgconfig file
SET(prefix ${CMAKE_INSTALL_PREFIX})
SET(exec_prefix \${prefix})
SET(bindir \${exec_prefix}/${CMAKE_INSTALL_BINDIR})
SET(libdir \${exec_prefix}/${CMAKE_INSTALL_LIBDIR})
SET(includedir \${prefix}/${CMAKE_INSTALL_INCLUDEDIR})
IF(CMAKE_SYSTEM_NAME MATCHES BSD)
SET(PKG_CONFIG_RPATH "-Wl,-R\${libdir}")
ENDIF(CMAKE_SYSTEM_NAME MATCHES BSD)
get_target_property(LIBS_PRIVATE zip LINK_LIBRARIES)
foreach(LIB ${LIBS_PRIVATE})
if(LIB MATCHES "^/")
get_filename_component(LIB ${LIB} NAME_WE)
string(REGEX REPLACE "^lib" "" LIB ${LIB})
endif()
set(LIBS "${LIBS} -l${LIB}")
endforeach()
CONFIGURE_FILE(libzip/libzip.pc.in libzip/libzip.pc @ONLY)
INSTALL(FILES ${CMAKE_CURRENT_BINARY_DIR}/libzip.pc DESTINATION ${CMAKE_INSTALL_LIBDIR}/pkgconfig)
ADD_CUSTOM_TARGET(update_zip_err_str
COMMAND sh ${CMAKE_CURRENT_SOURCE_DIR}/libzip/lib/make_zip_err_str.sh ${CMAKE_CURRENT_SOURCE_DIR}/libzip/lib/zip.h ${CMAKE_CURRENT_SOURCE_DIR}/libzip/lib/zip_err_str.c
DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/libzip/lib/zip.h ${CMAKE_CURRENT_SOURCE_DIR}/libzip/lib/make_zip_err_str.sh
)
IF(SHARED_LIB_VERSIONNING)
SET_TARGET_PROPERTIES(zip PROPERTIES VERSION 5.0 SOVERSION 5)
ENDIF()
TARGET_LINK_LIBRARIES(zip ${ZLIB_LIBRARIES} ${OPTIONAL_LIBRARY})
INSTALL(TARGETS zip
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
)

Submodule externals/libzip/libzip deleted from 89bd6d63bd

View File

@@ -9,41 +9,48 @@
namespace Common {
template <typename T>
requires std::is_unsigned_v<T>[[nodiscard]] constexpr T AlignUp(T value, size_t size) {
requires std::is_unsigned_v<T>
[[nodiscard]] constexpr T AlignUp(T value, size_t size) {
auto mod{static_cast<T>(value % size)};
value -= mod;
return static_cast<T>(mod == T{0} ? value : value + size);
}
template <typename T>
requires std::is_unsigned_v<T>[[nodiscard]] constexpr T AlignUpLog2(T value, size_t align_log2) {
requires std::is_unsigned_v<T>
[[nodiscard]] constexpr T AlignUpLog2(T value, size_t align_log2) {
return static_cast<T>((value + ((1ULL << align_log2) - 1)) >> align_log2 << align_log2);
}
template <typename T>
requires std::is_unsigned_v<T>[[nodiscard]] constexpr T AlignDown(T value, size_t size) {
requires std::is_unsigned_v<T>
[[nodiscard]] constexpr T AlignDown(T value, size_t size) {
return static_cast<T>(value - value % size);
}
template <typename T>
requires std::is_unsigned_v<T>[[nodiscard]] constexpr bool Is4KBAligned(T value) {
requires std::is_unsigned_v<T>
[[nodiscard]] constexpr bool Is4KBAligned(T value) {
return (value & 0xFFF) == 0;
}
template <typename T>
requires std::is_unsigned_v<T>[[nodiscard]] constexpr bool IsWordAligned(T value) {
requires std::is_unsigned_v<T>
[[nodiscard]] constexpr bool IsWordAligned(T value) {
return (value & 0b11) == 0;
}
template <typename T>
requires std::is_integral_v<T>[[nodiscard]] constexpr bool IsAligned(T value, size_t alignment) {
requires std::is_integral_v<T>
[[nodiscard]] constexpr bool IsAligned(T value, size_t alignment) {
using U = typename std::make_unsigned_t<T>;
const U mask = static_cast<U>(alignment - 1);
return (value & mask) == 0;
}
template <typename T, typename U>
requires std::is_integral_v<T>[[nodiscard]] constexpr T DivideUp(T x, U y) {
requires std::is_integral_v<T>
[[nodiscard]] constexpr T DivideUp(T x, U y) {
return (x + (y - 1)) / y;
}

View File

@@ -11,15 +11,15 @@ namespace Common {
/// Ceiled integer division.
template <typename N, typename D>
requires std::is_integral_v<N>&& std::is_unsigned_v<D>[[nodiscard]] constexpr N DivCeil(N number,
D divisor) {
requires std::is_integral_v<N> && std::is_unsigned_v<D>
[[nodiscard]] constexpr N DivCeil(N number, D divisor) {
return static_cast<N>((static_cast<D>(number) + divisor - 1) / divisor);
}
/// Ceiled integer division with logarithmic divisor in base 2
template <typename N, typename D>
requires std::is_integral_v<N>&& std::is_unsigned_v<D>[[nodiscard]] constexpr N DivCeilLog2(
N value, D alignment_log2) {
requires std::is_integral_v<N> && std::is_unsigned_v<D>
[[nodiscard]] constexpr N DivCeilLog2(N value, D alignment_log2) {
return static_cast<N>((static_cast<D>(value) + (D(1) << alignment_log2) - 1) >> alignment_log2);
}

View File

@@ -21,6 +21,7 @@
#define SCREENSHOTS_DIR "screenshots"
#define SDMC_DIR "sdmc"
#define SHADER_DIR "shader"
#define TAS_DIR "tas"
// yuzu-specific files

View File

@@ -116,6 +116,7 @@ private:
GenerateYuzuPath(YuzuPath::ScreenshotsDir, yuzu_path / SCREENSHOTS_DIR);
GenerateYuzuPath(YuzuPath::SDMCDir, yuzu_path / SDMC_DIR);
GenerateYuzuPath(YuzuPath::ShaderDir, yuzu_path / SHADER_DIR);
GenerateYuzuPath(YuzuPath::TASDir, yuzu_path / TAS_DIR);
}
~PathManagerImpl() = default;

View File

@@ -23,6 +23,7 @@ enum class YuzuPath {
ScreenshotsDir, // Where yuzu screenshots are stored.
SDMCDir, // Where the emulated SDMC is stored.
ShaderDir, // Where shaders are stored.
TASDir, // Where TAS scripts are stored.
};
/**

View File

@@ -235,20 +235,19 @@ public:
template <typename T>
concept HasLightCompareType = requires {
{ std::is_same<typename T::LightCompareType, void>::value }
->std::convertible_to<bool>;
{ std::is_same<typename T::LightCompareType, void>::value } -> std::convertible_to<bool>;
};
namespace impl {
template <typename T, typename Default>
consteval auto* GetLightCompareType() {
if constexpr (HasLightCompareType<T>) {
return static_cast<typename T::LightCompareType*>(nullptr);
} else {
return static_cast<Default*>(nullptr);
template <typename T, typename Default>
consteval auto* GetLightCompareType() {
if constexpr (HasLightCompareType<T>) {
return static_cast<typename T::LightCompareType*>(nullptr);
} else {
return static_cast<Default*>(nullptr);
}
}
}
} // namespace impl

View File

@@ -61,7 +61,6 @@ void LogSettings() {
log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue());
log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue());
log_setting("Audio_OutputEngine", values.sink_id.GetValue());
log_setting("Audio_EnableAudioStretching", values.enable_audio_stretching.GetValue());
log_setting("Audio_OutputDevice", values.audio_device_id.GetValue());
log_setting("DataStorage_UseVirtualSd", values.use_virtual_sd.GetValue());
log_path("DataStorage_CacheDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir));
@@ -70,8 +69,9 @@ void LogSettings() {
log_path("DataStorage_NANDDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir));
log_path("DataStorage_SDMCDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir));
log_setting("Debugging_ProgramArgs", values.program_args.GetValue());
log_setting("Services_BCATBackend", values.bcat_backend.GetValue());
log_setting("Services_BCATBoxcatLocal", values.bcat_boxcat_local.GetValue());
log_setting("Input_EnableMotion", values.motion_enabled.GetValue());
log_setting("Input_EnableVibration", values.vibration_enabled.GetValue());
log_setting("Input_EnableRawInput", values.enable_raw_input.GetValue());
}
bool IsConfiguringGlobal() {
@@ -112,7 +112,6 @@ void RestoreGlobalState(bool is_powered_on) {
}
// Audio
values.enable_audio_stretching.SetGlobal(true);
values.volume.SetGlobal(true);
// Core

View File

@@ -16,7 +16,6 @@
#include "common/common_types.h"
#include "common/settings_input.h"
#include "input_common/udp/client.h"
namespace Settings {
@@ -415,7 +414,6 @@ struct Values {
BasicSetting<std::string> audio_device_id{"auto", "output_device"};
BasicSetting<std::string> sink_id{"auto", "output_engine"};
BasicSetting<bool> audio_muted{false, "audio_muted"};
Setting<bool> enable_audio_stretching{true, "enable_audio_stretching"};
RangedSetting<u8> volume{100, 0, 100, "volume"};
// Core
@@ -504,14 +502,20 @@ struct Values {
Setting<bool> use_docked_mode{true, "use_docked_mode"};
BasicSetting<bool> enable_raw_input{false, "enable_raw_input"};
Setting<bool> vibration_enabled{true, "vibration_enabled"};
Setting<bool> enable_accurate_vibrations{false, "enable_accurate_vibrations"};
Setting<bool> motion_enabled{true, "motion_enabled"};
BasicSetting<std::string> motion_device{"engine:motion_emu,update_period:100,sensitivity:0.01",
"motion_device"};
BasicSetting<std::string> udp_input_servers{InputCommon::CemuhookUDP::DEFAULT_SRV,
"udp_input_servers"};
BasicSetting<std::string> udp_input_servers{"127.0.0.1:26760", "udp_input_servers"};
BasicSetting<bool> pause_tas_on_load{true, "pause_tas_on_load"};
BasicSetting<bool> tas_enable{false, "tas_enable"};
BasicSetting<bool> tas_loop{false, "tas_loop"};
BasicSetting<bool> tas_swap_controllers{true, "tas_swap_controllers"};
BasicSetting<bool> mouse_panning{false, "mouse_panning"};
BasicRangedSetting<u8> mouse_panning_sensitivity{10, 1, 100, "mouse_panning_sensitivity"};
@@ -564,8 +568,6 @@ struct Values {
BasicSetting<bool> use_dev_keys{false, "use_dev_keys"};
// Network
BasicSetting<std::string> bcat_backend{"none", "bcat_backend"};
BasicSetting<bool> bcat_boxcat_local{false, "bcat_boxcat_local"};
BasicSetting<std::string> network_interface{std::string(), "network_interface"};
// WebService

View File

@@ -14,7 +14,7 @@
#include <utility>
namespace Common {
template <typename T>
template <typename T, bool with_stop_token = false>
class SPSCQueue {
public:
SPSCQueue() {
@@ -84,7 +84,7 @@ public:
void Wait() {
if (Empty()) {
std::unique_lock lock{cv_mutex};
cv.wait(lock, [this]() { return !Empty(); });
cv.wait(lock, [this] { return !Empty(); });
}
}
@@ -95,6 +95,19 @@ public:
return t;
}
T PopWait(std::stop_token stop_token) {
if (Empty()) {
std::unique_lock lock{cv_mutex};
cv.wait(lock, stop_token, [this] { return !Empty(); });
}
if (stop_token.stop_requested()) {
return T{};
}
T t;
Pop(t);
return t;
}
// not thread-safe
void Clear() {
size.store(0);
@@ -123,13 +136,13 @@ private:
ElementPtr* read_ptr;
std::atomic_size_t size{0};
std::mutex cv_mutex;
std::condition_variable cv;
std::conditional_t<with_stop_token, std::condition_variable_any, std::condition_variable> cv;
};
// a simple thread-safe,
// single reader, multiple writer queue
template <typename T>
template <typename T, bool with_stop_token = false>
class MPSCQueue {
public:
[[nodiscard]] std::size_t Size() const {
@@ -166,13 +179,17 @@ public:
return spsc_queue.PopWait();
}
T PopWait(std::stop_token stop_token) {
return spsc_queue.PopWait(stop_token);
}
// not thread-safe
void Clear() {
spsc_queue.Clear();
}
private:
SPSCQueue<T> spsc_queue;
SPSCQueue<T, with_stop_token> spsc_queue;
std::mutex write_lock;
};
} // namespace Common

View File

@@ -58,6 +58,13 @@ struct UUID {
uuid = INVALID_UUID;
}
[[nodiscard]] constexpr bool IsInvalid() const {
return uuid == INVALID_UUID;
}
[[nodiscard]] constexpr bool IsValid() const {
return !IsInvalid();
}
// TODO(ogniK): Properly generate a Nintendo ID
[[nodiscard]] constexpr u64 GetNintendoID() const {
return uuid[0];

View File

@@ -667,8 +667,8 @@ template <typename T>
// linear interpolation via float: 0.0=begin, 1.0=end
template <typename X>
[[nodiscard]] constexpr decltype(X{} * float{} + X{} * float{}) Lerp(const X& begin, const X& end,
const float t) {
[[nodiscard]] constexpr decltype(X{} * float{} + X{} * float{})
Lerp(const X& begin, const X& end, const float t) {
return begin * (1.f - t) + end * t;
}

View File

@@ -106,8 +106,6 @@ add_library(core STATIC
file_sys/vfs_concat.h
file_sys/vfs_layered.cpp
file_sys/vfs_layered.h
file_sys/vfs_libzip.cpp
file_sys/vfs_libzip.h
file_sys/vfs_offset.cpp
file_sys/vfs_offset.h
file_sys/vfs_real.cpp
@@ -653,13 +651,6 @@ add_library(core STATIC
tools/freezer.h
)
if (YUZU_ENABLE_BOXCAT)
target_sources(core PRIVATE
hle/service/bcat/backend/boxcat.cpp
hle/service/bcat/backend/boxcat.h
)
endif()
if (MSVC)
target_compile_options(core PRIVATE
/we4242 # 'identifier': conversion from 'type1' to 'type2', possible loss of data
@@ -690,12 +681,7 @@ endif()
create_target_directory_groups(core)
target_link_libraries(core PUBLIC common PRIVATE audio_core video_core)
target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt::fmt nlohmann_json::nlohmann_json mbedtls Opus::Opus zip)
if (YUZU_ENABLE_BOXCAT)
target_compile_definitions(core PRIVATE -DYUZU_ENABLE_BOXCAT)
target_link_libraries(core PRIVATE httplib nlohmann_json::nlohmann_json)
endif()
target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt::fmt nlohmann_json::nlohmann_json mbedtls Opus::Opus)
if (ENABLE_WEB_SERVICE)
target_compile_definitions(core PRIVATE -DENABLE_WEB_SERVICE)

View File

@@ -305,10 +305,6 @@ struct System::Impl {
is_powered_on = false;
exit_lock = false;
if (gpu_core) {
gpu_core->ShutDown();
}
services.reset();
service_manager.reset();
cheat_engine.reset();
@@ -317,8 +313,8 @@ struct System::Impl {
time_manager.Shutdown();
core_timing.Shutdown();
app_loader.reset();
gpu_core.reset();
perf_stats.reset();
gpu_core.reset();
kernel.Shutdown();
memory.Reset();
applet_manager.ClearAll();

View File

@@ -273,6 +273,10 @@ VirtualFile VfsDirectory::GetFile(std::string_view name) const {
return iter == files.end() ? nullptr : *iter;
}
FileTimeStampRaw VfsDirectory::GetFileTimeStamp([[maybe_unused]] std::string_view path) const {
return {};
}
VirtualDir VfsDirectory::GetSubdirectory(std::string_view name) const {
const auto& subs = GetSubdirectories();
const auto iter = std::find_if(subs.begin(), subs.end(),

View File

@@ -199,6 +199,9 @@ public:
// file with name.
virtual VirtualFile GetFile(std::string_view name) const;
// Returns a struct containing the file's timestamp.
virtual FileTimeStampRaw GetFileTimeStamp(std::string_view path) const;
// Returns a vector containing all of the subdirectories in this directory.
virtual std::vector<VirtualDir> GetSubdirectories() const = 0;
// Returns the directory with name matching name. Returns nullptr if directory dosen't have a

View File

@@ -1,88 +0,0 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <string>
#ifdef __GNUC__
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wshadow"
#endif
#include <zip.h>
#ifdef __GNUC__
#pragma GCC diagnostic pop
#endif
#include "common/fs/path_util.h"
#include "core/file_sys/vfs.h"
#include "core/file_sys/vfs_libzip.h"
#include "core/file_sys/vfs_vector.h"
namespace FileSys {
VirtualDir ExtractZIP(VirtualFile file) {
zip_error_t error{};
const auto data = file->ReadAllBytes();
std::unique_ptr<zip_source_t, decltype(&zip_source_close)> src{
zip_source_buffer_create(data.data(), data.size(), 0, &error), zip_source_close};
if (src == nullptr)
return nullptr;
std::unique_ptr<zip_t, decltype(&zip_close)> zip{zip_open_from_source(src.get(), 0, &error),
zip_close};
if (zip == nullptr)
return nullptr;
std::shared_ptr<VectorVfsDirectory> out = std::make_shared<VectorVfsDirectory>();
const auto num_entries = static_cast<std::size_t>(zip_get_num_entries(zip.get(), 0));
zip_stat_t stat{};
zip_stat_init(&stat);
for (std::size_t i = 0; i < num_entries; ++i) {
const auto stat_res = zip_stat_index(zip.get(), i, 0, &stat);
if (stat_res == -1)
return nullptr;
const std::string name(stat.name);
if (name.empty())
continue;
if (name.back() != '/') {
std::unique_ptr<zip_file_t, decltype(&zip_fclose)> file2{
zip_fopen_index(zip.get(), i, 0), zip_fclose};
std::vector<u8> buf(stat.size);
if (zip_fread(file2.get(), buf.data(), buf.size()) != s64(buf.size()))
return nullptr;
const auto parts = Common::FS::SplitPathComponents(stat.name);
const auto new_file = std::make_shared<VectorVfsFile>(buf, parts.back());
std::shared_ptr<VectorVfsDirectory> dtrv = out;
for (std::size_t j = 0; j < parts.size() - 1; ++j) {
if (dtrv == nullptr)
return nullptr;
const auto subdir = dtrv->GetSubdirectory(parts[j]);
if (subdir == nullptr) {
const auto temp = std::make_shared<VectorVfsDirectory>(
std::vector<VirtualFile>{}, std::vector<VirtualDir>{}, parts[j]);
dtrv->AddDirectory(temp);
dtrv = temp;
} else {
dtrv = std::dynamic_pointer_cast<VectorVfsDirectory>(subdir);
}
}
if (dtrv == nullptr)
return nullptr;
dtrv->AddFile(new_file);
}
}
return out;
}
} // namespace FileSys

View File

@@ -1,13 +0,0 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/file_sys/vfs_types.h"
namespace FileSys {
VirtualDir ExtractZIP(VirtualFile zip);
} // namespace FileSys

View File

@@ -13,6 +13,13 @@
#include "common/logging/log.h"
#include "core/file_sys/vfs_real.h"
// For FileTimeStampRaw
#include <sys/stat.h>
#ifdef _MSC_VER
#define stat _stat64
#endif
namespace FileSys {
namespace FS = Common::FS;
@@ -392,6 +399,28 @@ std::vector<VirtualFile> RealVfsDirectory::GetFiles() const {
return IterateEntries<RealVfsFile, VfsFile>();
}
FileTimeStampRaw RealVfsDirectory::GetFileTimeStamp(std::string_view path_) const {
const auto full_path = FS::SanitizePath(path + '/' + std::string(path_));
const auto fs_path = std::filesystem::path{FS::ToU8String(full_path)};
struct stat file_status;
#ifdef _WIN32
const auto stat_result = _wstat64(fs_path.c_str(), &file_status);
#else
const auto stat_result = stat(fs_path.c_str(), &file_status);
#endif
if (stat_result != 0) {
return {};
}
return {
.created{static_cast<u64>(file_status.st_ctime)},
.accessed{static_cast<u64>(file_status.st_atime)},
.modified{static_cast<u64>(file_status.st_mtime)},
};
}
std::vector<VirtualDir> RealVfsDirectory::GetSubdirectories() const {
return IterateEntries<RealVfsDirectory, VfsDirectory>();
}

View File

@@ -86,6 +86,7 @@ public:
VirtualDir CreateDirectoryRelative(std::string_view relative_path) override;
bool DeleteSubdirectoryRecursive(std::string_view name) override;
std::vector<VirtualFile> GetFiles() const override;
FileTimeStampRaw GetFileTimeStamp(std::string_view path) const override;
std::vector<VirtualDir> GetSubdirectories() const override;
bool IsWritable() const override;
bool IsReadable() const override;

View File

@@ -6,6 +6,8 @@
#include <memory>
#include "common/common_types.h"
namespace FileSys {
class VfsDirectory;
@@ -18,4 +20,11 @@ using VirtualDir = std::shared_ptr<VfsDirectory>;
using VirtualFile = std::shared_ptr<VfsFile>;
using VirtualFilesystem = std::shared_ptr<VfsFilesystem>;
struct FileTimeStampRaw {
u64 created{};
u64 accessed{};
u64 modified{};
u64 padding{};
};
} // namespace FileSys

View File

@@ -13,7 +13,8 @@ ProfileSelectApplet::~ProfileSelectApplet() = default;
void DefaultProfileSelectApplet::SelectProfile(
std::function<void(std::optional<Common::UUID>)> callback) const {
Service::Account::ProfileManager manager;
callback(manager.GetUser(Settings::values.current_user.GetValue()).value_or(Common::UUID{}));
callback(manager.GetUser(Settings::values.current_user.GetValue())
.value_or(Common::UUID{Common::INVALID_UUID}));
LOG_INFO(Service_ACC, "called, selecting current user instead of prompting...");
}

View File

@@ -22,12 +22,10 @@ class KThread;
template <typename T>
concept KPriorityQueueAffinityMask = !std::is_reference_v<T> && requires(T & t) {
{ t.GetAffinityMask() }
->Common::ConvertibleTo<u64>;
{ t.GetAffinityMask() } -> Common::ConvertibleTo<u64>;
{t.SetAffinityMask(0)};
{ t.GetAffinity(0) }
->std::same_as<bool>;
{ t.GetAffinity(0) } -> std::same_as<bool>;
{t.SetAffinity(0, false)};
{t.SetAll()};
};
@@ -38,25 +36,20 @@ concept KPriorityQueueMember = !std::is_reference_v<T> && requires(T & t) {
{(typename T::QueueEntry()).Initialize()};
{(typename T::QueueEntry()).SetPrev(std::addressof(t))};
{(typename T::QueueEntry()).SetNext(std::addressof(t))};
{ (typename T::QueueEntry()).GetNext() }
->std::same_as<T*>;
{ (typename T::QueueEntry()).GetPrev() }
->std::same_as<T*>;
{ t.GetPriorityQueueEntry(0) }
->std::same_as<typename T::QueueEntry&>;
{ (typename T::QueueEntry()).GetNext() } -> std::same_as<T*>;
{ (typename T::QueueEntry()).GetPrev() } -> std::same_as<T*>;
{ t.GetPriorityQueueEntry(0) } -> std::same_as<typename T::QueueEntry&>;
{t.GetAffinityMask()};
{ std::remove_cvref_t<decltype(t.GetAffinityMask())>() }
->KPriorityQueueAffinityMask;
{ std::remove_cvref_t<decltype(t.GetAffinityMask())>() } -> KPriorityQueueAffinityMask;
{ t.GetActiveCore() }
->Common::ConvertibleTo<s32>;
{ t.GetPriority() }
->Common::ConvertibleTo<s32>;
{ t.GetActiveCore() } -> Common::ConvertibleTo<s32>;
{ t.GetPriority() } -> Common::ConvertibleTo<s32>;
};
template <typename Member, size_t NumCores_, int LowestPriority, int HighestPriority>
requires KPriorityQueueMember<Member> class KPriorityQueue {
requires KPriorityQueueMember<Member>
class KPriorityQueue {
public:
using AffinityMaskType = std::remove_cv_t<
std::remove_reference_t<decltype(std::declval<Member>().GetAffinityMask())>>;

View File

@@ -197,7 +197,7 @@ private:
class [[nodiscard]] KScopedSchedulerLock : KScopedLock<GlobalSchedulerContext::LockType> {
public:
explicit KScopedSchedulerLock(KernelCore & kernel);
explicit KScopedSchedulerLock(KernelCore& kernel);
~KScopedSchedulerLock();
};

View File

@@ -13,19 +13,18 @@ namespace Kernel {
template <typename T>
concept KLockable = !std::is_reference_v<T> && requires(T & t) {
{ t.Lock() }
->std::same_as<void>;
{ t.Unlock() }
->std::same_as<void>;
{ t.Lock() } -> std::same_as<void>;
{ t.Unlock() } -> std::same_as<void>;
};
template <typename T>
requires KLockable<T> class [[nodiscard]] KScopedLock {
requires KLockable<T>
class [[nodiscard]] KScopedLock {
public:
explicit KScopedLock(T * l) : lock_ptr(l) {
explicit KScopedLock(T* l) : lock_ptr(l) {
this->lock_ptr->Lock();
}
explicit KScopedLock(T & l) : KScopedLock(std::addressof(l)) {}
explicit KScopedLock(T& l) : KScopedLock(std::addressof(l)) {}
~KScopedLock() {
this->lock_ptr->Unlock();
@@ -34,7 +33,7 @@ public:
KScopedLock(const KScopedLock&) = delete;
KScopedLock& operator=(const KScopedLock&) = delete;
KScopedLock(KScopedLock &&) = delete;
KScopedLock(KScopedLock&&) = delete;
KScopedLock& operator=(KScopedLock&&) = delete;
private:

View File

@@ -17,7 +17,7 @@ namespace Kernel {
class [[nodiscard]] KScopedSchedulerLockAndSleep {
public:
explicit KScopedSchedulerLockAndSleep(KernelCore & kernel_, KThread * t, s64 timeout)
explicit KScopedSchedulerLockAndSleep(KernelCore& kernel_, KThread* t, s64 timeout)
: kernel(kernel_), thread(t), timeout_tick(timeout) {
// Lock the scheduler.
kernel.GlobalSchedulerContext().scheduler_lock.Lock();

View File

@@ -929,8 +929,7 @@ void Module::Interface::TrySelectUserWithoutInteraction(Kernel::HLERequestContex
}
const auto user_list = profile_manager->GetAllUsers();
if (std::all_of(user_list.begin(), user_list.end(),
[](const auto& user) { return user.uuid == Common::INVALID_UUID; })) {
if (std::ranges::all_of(user_list, [](const auto& user) { return user.IsInvalid(); })) {
rb.Push(ResultUnknown); // TODO(ogniK): Find the correct error code
rb.PushRaw<u128>(Common::INVALID_UUID);
return;

View File

@@ -208,9 +208,10 @@ bool ProfileManager::UserExists(UUID uuid) const {
}
bool ProfileManager::UserExistsIndex(std::size_t index) const {
if (index >= MAX_USERS)
if (index >= MAX_USERS) {
return false;
return profiles[index].user_uuid.uuid != Common::INVALID_UUID;
}
return profiles[index].user_uuid.IsValid();
}
/// Opens a specific user
@@ -304,7 +305,7 @@ bool ProfileManager::RemoveUser(UUID uuid) {
bool ProfileManager::SetProfileBase(UUID uuid, const ProfileBase& profile_new) {
const auto index = GetUserIndex(uuid);
if (!index || profile_new.user_uuid == UUID(Common::INVALID_UUID)) {
if (!index || profile_new.user_uuid.IsInvalid()) {
return false;
}
@@ -346,7 +347,7 @@ void ProfileManager::ParseUserSaveFile() {
}
for (const auto& user : data.users) {
if (user.uuid == UUID(Common::INVALID_UUID)) {
if (user.uuid.IsInvalid()) {
continue;
}

View File

@@ -275,12 +275,14 @@ ISelfController::ISelfController(Core::System& system_, NVFlinger::NVFlinger& nv
{18, nullptr, "SetRequiresCaptureButtonShortPressedMessage"},
{19, &ISelfController::SetAlbumImageOrientation, "SetAlbumImageOrientation"},
{20, nullptr, "SetDesirableKeyboardLayout"},
{21, nullptr, "GetScreenShotProgramId"},
{40, &ISelfController::CreateManagedDisplayLayer, "CreateManagedDisplayLayer"},
{41, nullptr, "IsSystemBufferSharingEnabled"},
{42, nullptr, "GetSystemSharedLayerHandle"},
{43, nullptr, "GetSystemSharedBufferHandle"},
{44, &ISelfController::CreateManagedDisplaySeparableLayer, "CreateManagedDisplaySeparableLayer"},
{45, nullptr, "SetManagedDisplayLayerSeparationMode"},
{46, nullptr, "SetRecordingLayerCompositionEnabled"},
{50, &ISelfController::SetHandlesRequestToDisplay, "SetHandlesRequestToDisplay"},
{51, nullptr, "ApproveToDisplay"},
{60, nullptr, "OverrideAutoSleepTimeAndDimmingTime"},
@@ -302,6 +304,7 @@ ISelfController::ISelfController(Core::System& system_, NVFlinger::NVFlinger& nv
{100, &ISelfController::SetAlbumImageTakenNotificationEnabled, "SetAlbumImageTakenNotificationEnabled"},
{110, nullptr, "SetApplicationAlbumUserData"},
{120, nullptr, "SaveCurrentScreenshot"},
{130, nullptr, "SetRecordVolumeMuted"},
{1000, nullptr, "GetDebugStorageChannel"},
};
// clang-format on
@@ -683,6 +686,7 @@ ICommonStateGetter::ICommonStateGetter(Core::System& system_,
{91, nullptr, "GetCurrentPerformanceConfiguration"},
{100, nullptr, "SetHandlingHomeButtonShortPressedEnabled"},
{110, nullptr, "OpenMyGpuErrorHandler"},
{120, nullptr, "GetAppletLaunchedHistory"},
{200, nullptr, "GetOperationModeSystemInfo"},
{300, nullptr, "GetSettingsPlatformRegion"},
{400, nullptr, "ActivateMigrationService"},

View File

@@ -60,7 +60,7 @@ void ProfileSelect::Execute() {
void ProfileSelect::SelectionComplete(std::optional<Common::UUID> uuid) {
UserSelectionOutput output{};
if (uuid.has_value() && uuid->uuid != Common::INVALID_UUID) {
if (uuid.has_value() && uuid->IsValid()) {
output.result = 0;
output.uuid_selected = uuid->uuid;
} else {

View File

@@ -41,6 +41,14 @@ AudCtl::AudCtl(Core::System& system_) : ServiceFramework{system_, "audctl"} {
{27, nullptr, "SetVolumeMappingTableForDev"},
{28, nullptr, "GetAudioOutputChannelCountForPlayReport"},
{29, nullptr, "BindAudioOutputChannelCountUpdateEventForPlayReport"},
{30, nullptr, "Unknown30"},
{31, nullptr, "Unknown31"},
{32, nullptr, "Unknown32"},
{33, nullptr, "Unknown33"},
{34, nullptr, "Unknown34"},
{10000, nullptr, "Unknown10000"},
{10001, nullptr, "Unknown10001"},
{10002, nullptr, "Unknown10002"},
};
// clang-format on

View File

@@ -3,38 +3,65 @@
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/k_event.h"
#include "core/hle/service/audio/audin_u.h"
namespace Service::Audio {
class IAudioIn final : public ServiceFramework<IAudioIn> {
public:
explicit IAudioIn(Core::System& system_) : ServiceFramework{system_, "IAudioIn"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetAudioInState"},
{1, nullptr, "Start"},
{2, nullptr, "Stop"},
{3, nullptr, "AppendAudioInBuffer"},
{4, nullptr, "RegisterBufferEvent"},
{5, nullptr, "GetReleasedAudioInBuffer"},
{6, nullptr, "ContainsAudioInBuffer"},
{7, nullptr, "AppendUacInBuffer"},
{8, nullptr, "AppendAudioInBufferAuto"},
{9, nullptr, "GetReleasedAudioInBuffersAuto"},
{10, nullptr, "AppendUacInBufferAuto"},
{11, nullptr, "GetAudioInBufferCount"},
{12, nullptr, "SetDeviceGain"},
{13, nullptr, "GetDeviceGain"},
{14, nullptr, "FlushAudioInBuffers"},
};
// clang-format on
IAudioIn::IAudioIn(Core::System& system_)
: ServiceFramework{system_, "IAudioIn"}, buffer_event{system_.Kernel()} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetAudioInState"},
{1, &IAudioIn::Start, "Start"},
{2, nullptr, "Stop"},
{3, nullptr, "AppendAudioInBuffer"},
{4, &IAudioIn::RegisterBufferEvent, "RegisterBufferEvent"},
{5, nullptr, "GetReleasedAudioInBuffer"},
{6, nullptr, "ContainsAudioInBuffer"},
{7, nullptr, "AppendUacInBuffer"},
{8, &IAudioIn::AppendAudioInBufferAuto, "AppendAudioInBufferAuto"},
{9, nullptr, "GetReleasedAudioInBuffersAuto"},
{10, nullptr, "AppendUacInBufferAuto"},
{11, nullptr, "GetAudioInBufferCount"},
{12, nullptr, "SetDeviceGain"},
{13, nullptr, "GetDeviceGain"},
{14, nullptr, "FlushAudioInBuffers"},
};
// clang-format on
RegisterHandlers(functions);
}
};
RegisterHandlers(functions);
Kernel::KAutoObject::Create(std::addressof(buffer_event));
buffer_event.Initialize("IAudioIn:BufferEvent");
}
IAudioIn::~IAudioIn() = default;
void IAudioIn::Start(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void IAudioIn::RegisterBufferEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(buffer_event.GetReadableEvent());
}
void IAudioIn::AppendAudioInBufferAuto(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
AudInU::AudInU(Core::System& system_) : ServiceFramework{system_, "audin:u"} {
// clang-format off

View File

@@ -4,6 +4,7 @@
#pragma once
#include "core/hle/kernel/k_event.h"
#include "core/hle/service/service.h"
namespace Core {
@@ -16,6 +17,19 @@ class HLERequestContext;
namespace Service::Audio {
class IAudioIn final : public ServiceFramework<IAudioIn> {
public:
explicit IAudioIn(Core::System& system_);
~IAudioIn() override;
private:
void Start(Kernel::HLERequestContext& ctx);
void RegisterBufferEvent(Kernel::HLERequestContext& ctx);
void AppendAudioInBufferAuto(Kernel::HLERequestContext& ctx);
Kernel::KEvent buffer_event;
};
class AudInU final : public ServiceFramework<AudInU> {
public:
explicit AudInU(Core::System& system_);

View File

@@ -187,7 +187,8 @@ public:
{10, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceNameAuto"},
{11, &IAudioDevice::QueryAudioDeviceInputEvent, "QueryAudioDeviceInputEvent"},
{12, &IAudioDevice::QueryAudioDeviceOutputEvent, "QueryAudioDeviceOutputEvent"},
{13, nullptr, "GetAudioSystemMasterVolumeSetting"},
{13, nullptr, "GetActiveAudioOutputDeviceName"},
{14, nullptr, "ListAudioOutputDeviceName"},
};
RegisterHandlers(functions);
}

View File

@@ -1,548 +0,0 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <fmt/ostream.h>
#ifdef __GNUC__
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wshadow"
#ifndef __clang__
#pragma GCC diagnostic ignored "-Wmaybe-uninitialized"
#endif
#endif
#include <httplib.h>
#include <mbedtls/sha256.h>
#include <nlohmann/json.hpp>
#ifdef __GNUC__
#pragma GCC diagnostic pop
#endif
#include "common/fs/file.h"
#include "common/fs/fs.h"
#include "common/fs/path_util.h"
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/core.h"
#include "core/file_sys/vfs.h"
#include "core/file_sys/vfs_libzip.h"
#include "core/file_sys/vfs_vector.h"
#include "core/frontend/applets/error.h"
#include "core/hle/service/am/applets/applets.h"
#include "core/hle/service/bcat/backend/boxcat.h"
namespace Service::BCAT {
namespace {
// Prevents conflicts with windows macro called CreateFile
FileSys::VirtualFile VfsCreateFileWrap(FileSys::VirtualDir dir, std::string_view name) {
return dir->CreateFile(name);
}
// Prevents conflicts with windows macro called DeleteFile
bool VfsDeleteFileWrap(FileSys::VirtualDir dir, std::string_view name) {
return dir->DeleteFile(name);
}
constexpr ResultCode ERROR_GENERAL_BCAT_FAILURE{ErrorModule::BCAT, 1};
constexpr char BOXCAT_HOSTNAME[] = "api.yuzu-emu.org";
// Formatted using fmt with arg[0] = hex title id
constexpr char BOXCAT_PATHNAME_DATA[] = "/game-assets/{:016X}/boxcat";
constexpr char BOXCAT_PATHNAME_LAUNCHPARAM[] = "/game-assets/{:016X}/launchparam";
constexpr char BOXCAT_PATHNAME_EVENTS[] = "/game-assets/boxcat/events";
constexpr char BOXCAT_API_VERSION[] = "1";
constexpr char BOXCAT_CLIENT_TYPE[] = "yuzu";
// HTTP status codes for Boxcat
enum class ResponseStatus {
Ok = 200, ///< Operation completed successfully.
BadClientVersion = 301, ///< The Boxcat-Client-Version doesn't match the server.
NoUpdate = 304, ///< The digest provided would match the new data, no need to update.
NoMatchTitleId = 404, ///< The title ID provided doesn't have a boxcat implementation.
NoMatchBuildId = 406, ///< The build ID provided is blacklisted (potentially because of format
///< issues or whatnot) and has no data.
};
enum class DownloadResult {
Success = 0,
NoResponse,
GeneralWebError,
NoMatchTitleId,
NoMatchBuildId,
InvalidContentType,
GeneralFSError,
BadClientVersion,
};
constexpr std::array<const char*, 8> DOWNLOAD_RESULT_LOG_MESSAGES{
"Success",
"There was no response from the server.",
"There was a general web error code returned from the server.",
"The title ID of the current game doesn't have a boxcat implementation. If you believe an "
"implementation should be added, contact yuzu support.",
"The build ID of the current version of the game is marked as incompatible with the current "
"BCAT distribution. Try upgrading or downgrading your game version or contacting yuzu support.",
"The content type of the web response was invalid.",
"There was a general filesystem error while saving the zip file.",
"The server is either too new or too old to serve the request. Try using the latest version of "
"an official release of yuzu.",
};
std::ostream& operator<<(std::ostream& os, DownloadResult result) {
return os << DOWNLOAD_RESULT_LOG_MESSAGES.at(static_cast<std::size_t>(result));
}
constexpr u32 PORT = 443;
constexpr u32 TIMEOUT_SECONDS = 30;
[[maybe_unused]] constexpr u64 VFS_COPY_BLOCK_SIZE = 1ULL << 24; // 4MB
std::filesystem::path GetBINFilePath(u64 title_id) {
return Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir) / "bcat" /
fmt::format("{:016X}/launchparam.bin", title_id);
}
std::filesystem::path GetZIPFilePath(u64 title_id) {
return Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir) / "bcat" /
fmt::format("{:016X}/data.zip", title_id);
}
// If the error is something the user should know about (build ID mismatch, bad client version),
// display an error.
void HandleDownloadDisplayResult(const AM::Applets::AppletManager& applet_manager,
DownloadResult res) {
if (res == DownloadResult::Success || res == DownloadResult::NoResponse ||
res == DownloadResult::GeneralWebError || res == DownloadResult::GeneralFSError ||
res == DownloadResult::NoMatchTitleId || res == DownloadResult::InvalidContentType) {
return;
}
const auto& frontend{applet_manager.GetAppletFrontendSet()};
frontend.error->ShowCustomErrorText(
ResultUnknown, "There was an error while attempting to use Boxcat.",
DOWNLOAD_RESULT_LOG_MESSAGES[static_cast<std::size_t>(res)], [] {});
}
bool VfsRawCopyProgress(FileSys::VirtualFile src, FileSys::VirtualFile dest,
std::string_view dir_name, ProgressServiceBackend& progress,
std::size_t block_size = 0x1000) {
if (src == nullptr || dest == nullptr || !src->IsReadable() || !dest->IsWritable())
return false;
if (!dest->Resize(src->GetSize()))
return false;
progress.StartDownloadingFile(dir_name, src->GetName(), src->GetSize());
std::vector<u8> temp(std::min(block_size, src->GetSize()));
for (std::size_t i = 0; i < src->GetSize(); i += block_size) {
const auto read = std::min(block_size, src->GetSize() - i);
if (src->Read(temp.data(), read, i) != read) {
return false;
}
if (dest->Write(temp.data(), read, i) != read) {
return false;
}
progress.UpdateFileProgress(i);
}
progress.FinishDownloadingFile();
return true;
}
bool VfsRawCopyDProgressSingle(FileSys::VirtualDir src, FileSys::VirtualDir dest,
ProgressServiceBackend& progress, std::size_t block_size = 0x1000) {
if (src == nullptr || dest == nullptr || !src->IsReadable() || !dest->IsWritable())
return false;
for (const auto& file : src->GetFiles()) {
const auto out_file = VfsCreateFileWrap(dest, file->GetName());
if (!VfsRawCopyProgress(file, out_file, src->GetName(), progress, block_size)) {
return false;
}
}
progress.CommitDirectory(src->GetName());
return true;
}
bool VfsRawCopyDProgress(FileSys::VirtualDir src, FileSys::VirtualDir dest,
ProgressServiceBackend& progress, std::size_t block_size = 0x1000) {
if (src == nullptr || dest == nullptr || !src->IsReadable() || !dest->IsWritable())
return false;
for (const auto& dir : src->GetSubdirectories()) {
const auto out = dest->CreateSubdirectory(dir->GetName());
if (!VfsRawCopyDProgressSingle(dir, out, progress, block_size)) {
return false;
}
}
return true;
}
} // Anonymous namespace
class Boxcat::Client {
public:
Client(std::filesystem::path path_, u64 title_id_, u64 build_id_)
: path(std::move(path_)), title_id(title_id_), build_id(build_id_) {}
DownloadResult DownloadDataZip() {
return DownloadInternal(fmt::format(BOXCAT_PATHNAME_DATA, title_id), TIMEOUT_SECONDS,
"application/zip");
}
DownloadResult DownloadLaunchParam() {
return DownloadInternal(fmt::format(BOXCAT_PATHNAME_LAUNCHPARAM, title_id),
TIMEOUT_SECONDS / 3, "application/octet-stream");
}
private:
DownloadResult DownloadInternal(const std::string& resolved_path, u32 timeout_seconds,
const std::string& content_type_name) {
if (client == nullptr) {
client = std::make_unique<httplib::SSLClient>(BOXCAT_HOSTNAME, PORT);
client->set_connection_timeout(timeout_seconds);
client->set_read_timeout(timeout_seconds);
client->set_write_timeout(timeout_seconds);
}
httplib::Headers headers{
{std::string("Game-Assets-API-Version"), std::string(BOXCAT_API_VERSION)},
{std::string("Boxcat-Client-Type"), std::string(BOXCAT_CLIENT_TYPE)},
{std::string("Game-Build-Id"), fmt::format("{:016X}", build_id)},
};
if (Common::FS::Exists(path)) {
Common::FS::IOFile file{path, Common::FS::FileAccessMode::Read,
Common::FS::FileType::BinaryFile};
if (file.IsOpen()) {
std::vector<u8> bytes(file.GetSize());
void(file.Read(bytes));
const auto digest = DigestFile(bytes);
headers.insert({std::string("If-None-Match"), Common::HexToString(digest, false)});
}
}
const auto response = client->Get(resolved_path.c_str(), headers);
if (response == nullptr)
return DownloadResult::NoResponse;
if (response->status == static_cast<int>(ResponseStatus::NoUpdate))
return DownloadResult::Success;
if (response->status == static_cast<int>(ResponseStatus::BadClientVersion))
return DownloadResult::BadClientVersion;
if (response->status == static_cast<int>(ResponseStatus::NoMatchTitleId))
return DownloadResult::NoMatchTitleId;
if (response->status == static_cast<int>(ResponseStatus::NoMatchBuildId))
return DownloadResult::NoMatchBuildId;
if (response->status != static_cast<int>(ResponseStatus::Ok))
return DownloadResult::GeneralWebError;
const auto content_type = response->headers.find("content-type");
if (content_type == response->headers.end() ||
content_type->second.find(content_type_name) == std::string::npos) {
return DownloadResult::InvalidContentType;
}
if (!Common::FS::CreateDirs(path)) {
return DownloadResult::GeneralFSError;
}
Common::FS::IOFile file{path, Common::FS::FileAccessMode::Append,
Common::FS::FileType::BinaryFile};
if (!file.IsOpen()) {
return DownloadResult::GeneralFSError;
}
if (!file.SetSize(response->body.size())) {
return DownloadResult::GeneralFSError;
}
if (file.Write(response->body) != response->body.size()) {
return DownloadResult::GeneralFSError;
}
return DownloadResult::Success;
}
using Digest = std::array<u8, 0x20>;
static Digest DigestFile(std::vector<u8> bytes) {
Digest out{};
mbedtls_sha256_ret(bytes.data(), bytes.size(), out.data(), 0);
return out;
}
std::unique_ptr<httplib::SSLClient> client;
std::filesystem::path path;
u64 title_id;
u64 build_id;
};
Boxcat::Boxcat(AM::Applets::AppletManager& applet_manager_, DirectoryGetter getter)
: Backend(std::move(getter)), applet_manager{applet_manager_} {}
Boxcat::~Boxcat() = default;
void SynchronizeInternal(AM::Applets::AppletManager& applet_manager, DirectoryGetter dir_getter,
TitleIDVersion title, ProgressServiceBackend& progress,
std::optional<std::string> dir_name = {}) {
progress.SetNeedHLELock(true);
if (Settings::values.bcat_boxcat_local) {
LOG_INFO(Service_BCAT, "Boxcat using local data by override, skipping download.");
const auto dir = dir_getter(title.title_id);
if (dir)
progress.SetTotalSize(dir->GetSize());
progress.FinishDownload(ResultSuccess);
return;
}
const auto zip_path = GetZIPFilePath(title.title_id);
Boxcat::Client client{zip_path, title.title_id, title.build_id};
progress.StartConnecting();
const auto res = client.DownloadDataZip();
if (res != DownloadResult::Success) {
LOG_ERROR(Service_BCAT, "Boxcat synchronization failed with error '{}'!", res);
if (res == DownloadResult::NoMatchBuildId || res == DownloadResult::NoMatchTitleId) {
Common::FS::RemoveFile(zip_path);
}
HandleDownloadDisplayResult(applet_manager, res);
progress.FinishDownload(ERROR_GENERAL_BCAT_FAILURE);
return;
}
progress.StartProcessingDataList();
Common::FS::IOFile zip{zip_path, Common::FS::FileAccessMode::Read,
Common::FS::FileType::BinaryFile};
const auto size = zip.GetSize();
std::vector<u8> bytes(size);
if (!zip.IsOpen() || size == 0 || zip.Read(bytes) != bytes.size()) {
LOG_ERROR(Service_BCAT, "Boxcat failed to read ZIP file at path '{}'!",
Common::FS::PathToUTF8String(zip_path));
progress.FinishDownload(ERROR_GENERAL_BCAT_FAILURE);
return;
}
const auto extracted = FileSys::ExtractZIP(std::make_shared<FileSys::VectorVfsFile>(bytes));
if (extracted == nullptr) {
LOG_ERROR(Service_BCAT, "Boxcat failed to extract ZIP file!");
progress.FinishDownload(ERROR_GENERAL_BCAT_FAILURE);
return;
}
if (dir_name == std::nullopt) {
progress.SetTotalSize(extracted->GetSize());
const auto target_dir = dir_getter(title.title_id);
if (target_dir == nullptr || !VfsRawCopyDProgress(extracted, target_dir, progress)) {
LOG_ERROR(Service_BCAT, "Boxcat failed to copy extracted ZIP to target directory!");
progress.FinishDownload(ERROR_GENERAL_BCAT_FAILURE);
return;
}
} else {
const auto target_dir = dir_getter(title.title_id);
if (target_dir == nullptr) {
LOG_ERROR(Service_BCAT, "Boxcat failed to get directory for title ID!");
progress.FinishDownload(ERROR_GENERAL_BCAT_FAILURE);
return;
}
const auto target_sub = target_dir->GetSubdirectory(*dir_name);
const auto source_sub = extracted->GetSubdirectory(*dir_name);
progress.SetTotalSize(source_sub->GetSize());
std::vector<std::string> filenames;
{
const auto files = target_sub->GetFiles();
std::transform(files.begin(), files.end(), std::back_inserter(filenames),
[](const auto& vfile) { return vfile->GetName(); });
}
for (const auto& filename : filenames) {
VfsDeleteFileWrap(target_sub, filename);
}
if (target_sub == nullptr || source_sub == nullptr ||
!VfsRawCopyDProgressSingle(source_sub, target_sub, progress)) {
LOG_ERROR(Service_BCAT, "Boxcat failed to copy extracted ZIP to target directory!");
progress.FinishDownload(ERROR_GENERAL_BCAT_FAILURE);
return;
}
}
progress.FinishDownload(ResultSuccess);
}
bool Boxcat::Synchronize(TitleIDVersion title, ProgressServiceBackend& progress) {
is_syncing.exchange(true);
std::thread([this, title, &progress] {
SynchronizeInternal(applet_manager, dir_getter, title, progress);
}).detach();
return true;
}
bool Boxcat::SynchronizeDirectory(TitleIDVersion title, std::string name,
ProgressServiceBackend& progress) {
is_syncing.exchange(true);
std::thread([this, title, name, &progress] {
SynchronizeInternal(applet_manager, dir_getter, title, progress, name);
}).detach();
return true;
}
bool Boxcat::Clear(u64 title_id) {
if (Settings::values.bcat_boxcat_local) {
LOG_INFO(Service_BCAT, "Boxcat using local data by override, skipping clear.");
return true;
}
const auto dir = dir_getter(title_id);
std::vector<std::string> dirnames;
for (const auto& subdir : dir->GetSubdirectories())
dirnames.push_back(subdir->GetName());
for (const auto& subdir : dirnames) {
if (!dir->DeleteSubdirectoryRecursive(subdir))
return false;
}
return true;
}
void Boxcat::SetPassphrase(u64 title_id, const Passphrase& passphrase) {
LOG_DEBUG(Service_BCAT, "called, title_id={:016X}, passphrase={}", title_id,
Common::HexToString(passphrase));
}
std::optional<std::vector<u8>> Boxcat::GetLaunchParameter(TitleIDVersion title) {
const auto bin_file_path = GetBINFilePath(title.title_id);
if (Settings::values.bcat_boxcat_local) {
LOG_INFO(Service_BCAT, "Boxcat using local data by override, skipping download.");
} else {
Client launch_client{bin_file_path, title.title_id, title.build_id};
const auto res = launch_client.DownloadLaunchParam();
if (res != DownloadResult::Success) {
LOG_ERROR(Service_BCAT, "Boxcat synchronization failed with error '{}'!", res);
if (res == DownloadResult::NoMatchBuildId || res == DownloadResult::NoMatchTitleId) {
Common::FS::RemoveFile(bin_file_path);
}
HandleDownloadDisplayResult(applet_manager, res);
return std::nullopt;
}
}
Common::FS::IOFile bin{bin_file_path, Common::FS::FileAccessMode::Read,
Common::FS::FileType::BinaryFile};
const auto size = bin.GetSize();
std::vector<u8> bytes(size);
if (!bin.IsOpen() || size == 0 || bin.Read(bytes) != bytes.size()) {
LOG_ERROR(Service_BCAT, "Boxcat failed to read launch parameter binary at path '{}'!",
Common::FS::PathToUTF8String(bin_file_path));
return std::nullopt;
}
return bytes;
}
Boxcat::StatusResult Boxcat::GetStatus(std::optional<std::string>& global,
std::map<std::string, EventStatus>& games) {
httplib::SSLClient client{BOXCAT_HOSTNAME, static_cast<int>(PORT)};
client.set_connection_timeout(static_cast<int>(TIMEOUT_SECONDS));
client.set_read_timeout(static_cast<int>(TIMEOUT_SECONDS));
client.set_write_timeout(static_cast<int>(TIMEOUT_SECONDS));
httplib::Headers headers{
{std::string("Game-Assets-API-Version"), std::string(BOXCAT_API_VERSION)},
{std::string("Boxcat-Client-Type"), std::string(BOXCAT_CLIENT_TYPE)},
};
if (!client.is_valid()) {
LOG_ERROR(Service_BCAT, "Client is invalid, going offline!");
return StatusResult::Offline;
}
if (!client.is_socket_open()) {
LOG_ERROR(Service_BCAT, "Failed to open socket, going offline!");
return StatusResult::Offline;
}
const auto response = client.Get(BOXCAT_PATHNAME_EVENTS, headers);
if (response == nullptr)
return StatusResult::Offline;
if (response->status == static_cast<int>(ResponseStatus::BadClientVersion))
return StatusResult::BadClientVersion;
try {
nlohmann::json json = nlohmann::json::parse(response->body);
if (!json["online"].get<bool>())
return StatusResult::Offline;
if (json["global"].is_null())
global = std::nullopt;
else
global = json["global"].get<std::string>();
if (json["games"].is_array()) {
for (const auto& object : json["games"]) {
if (object.is_object() && object.find("name") != object.end()) {
EventStatus detail{};
if (object["header"].is_string()) {
detail.header = object["header"].get<std::string>();
} else {
detail.header = std::nullopt;
}
if (object["footer"].is_string()) {
detail.footer = object["footer"].get<std::string>();
} else {
detail.footer = std::nullopt;
}
if (object["events"].is_array()) {
for (const auto& event : object["events"]) {
if (!event.is_string())
continue;
detail.events.push_back(event.get<std::string>());
}
}
games.insert_or_assign(object["name"], std::move(detail));
}
}
}
return StatusResult::Success;
} catch (const nlohmann::json::parse_error& error) {
LOG_ERROR(Service_BCAT, "{}", error.what());
return StatusResult::ParseError;
}
}
} // namespace Service::BCAT

View File

@@ -1,64 +0,0 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <atomic>
#include <map>
#include <optional>
#include "core/hle/service/bcat/backend/backend.h"
namespace Service::AM::Applets {
class AppletManager;
}
namespace Service::BCAT {
struct EventStatus {
std::optional<std::string> header;
std::optional<std::string> footer;
std::vector<std::string> events;
};
/// Boxcat is yuzu's custom backend implementation of Nintendo's BCAT service. It is free to use and
/// doesn't require a switch or nintendo account. The content is controlled by the yuzu team.
class Boxcat final : public Backend {
friend void SynchronizeInternal(AM::Applets::AppletManager& applet_manager,
DirectoryGetter dir_getter, TitleIDVersion title,
ProgressServiceBackend& progress,
std::optional<std::string> dir_name);
public:
explicit Boxcat(AM::Applets::AppletManager& applet_manager_, DirectoryGetter getter);
~Boxcat() override;
bool Synchronize(TitleIDVersion title, ProgressServiceBackend& progress) override;
bool SynchronizeDirectory(TitleIDVersion title, std::string name,
ProgressServiceBackend& progress) override;
bool Clear(u64 title_id) override;
void SetPassphrase(u64 title_id, const Passphrase& passphrase) override;
std::optional<std::vector<u8>> GetLaunchParameter(TitleIDVersion title) override;
enum class StatusResult {
Success,
Offline,
ParseError,
BadClientVersion,
};
static StatusResult GetStatus(std::optional<std::string>& global,
std::map<std::string, EventStatus>& games);
private:
std::atomic_bool is_syncing{false};
class Client;
std::unique_ptr<Client> client;
AM::Applets::AppletManager& applet_manager;
};
} // namespace Service::BCAT

View File

@@ -4,7 +4,6 @@
#include <cctype>
#include <mbedtls/md5.h>
#include "backend/boxcat.h"
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "common/settings.h"
@@ -578,12 +577,6 @@ void Module::Interface::CreateDeliveryCacheStorageServiceWithApplicationId(
std::unique_ptr<Backend> CreateBackendFromSettings([[maybe_unused]] Core::System& system,
DirectoryGetter getter) {
#ifdef YUZU_ENABLE_BOXCAT
if (Settings::values.bcat_backend.GetValue() == "boxcat") {
return std::make_unique<Boxcat>(system.GetAppletManager(), std::move(getter));
}
#endif
return std::make_unique<NullBackend>(std::move(getter));
}

View File

@@ -175,6 +175,10 @@ public:
{143, nullptr, "GetAudioControlInputState"},
{144, nullptr, "AcquireAudioConnectionStateChangedEvent"},
{145, nullptr, "GetConnectedAudioDevice"},
{146, nullptr, "CloseAudioControlInput"},
{147, nullptr, "RegisterAudioControlNotification"},
{148, nullptr, "SendAudioControlPassthroughCommand"},
{149, nullptr, "SendAudioControlSetAbsoluteVolumeCommand"},
{256, nullptr, "IsManufacturingMode"},
{257, nullptr, "EmulateBluetoothCrash"},
{258, nullptr, "GetBleChannelMap"},

View File

@@ -15,6 +15,7 @@ CAPS_SS::CAPS_SS(Core::System& system_) : ServiceFramework{system_, "caps:ss"} {
{204, nullptr, "SaveEditedScreenShotEx0"},
{206, nullptr, "Unknown206"},
{208, nullptr, "SaveScreenShotOfMovieEx1"},
{1000, nullptr, "Unknown1000"},
};
// clang-format on

View File

@@ -55,6 +55,8 @@ public:
{36, nullptr, "DeleteAllInactiveELicenseRequiredPersonalizedTicket"},
{37, nullptr, "OwnTicket2"},
{38, nullptr, "OwnTicket3"},
{39, nullptr, "DeleteAllInactivePersonalizedTicket"},
{40, nullptr, "DeletePrepurchaseRecordByNintendoAccountId"},
{501, nullptr, "Unknown501"},
{502, nullptr, "Unknown502"},
{503, nullptr, "GetTitleKey"},
@@ -88,11 +90,15 @@ public:
{1503, nullptr, "Unknown1503"},
{1504, nullptr, "Unknown1504"},
{1505, nullptr, "Unknown1505"},
{1506, nullptr, "Unknown1506"},
{2000, nullptr, "Unknown2000"},
{2001, nullptr, "Unknown2001"},
{2002, nullptr, "Unknown2002"},
{2003, nullptr, "Unknown2003"},
{2100, nullptr, "Unknown2100"},
{2501, nullptr, "Unknown2501"},
{2502, nullptr, "Unknown2502"},
{2601, nullptr, "Unknown2601"},
{3001, nullptr, "Unknown3001"},
{3002, nullptr, "Unknown3002"},
};

View File

@@ -261,6 +261,18 @@ ResultVal<FileSys::EntryType> VfsDirectoryServiceWrapper::GetEntryType(
return FileSys::ERROR_PATH_NOT_FOUND;
}
ResultVal<FileSys::FileTimeStampRaw> VfsDirectoryServiceWrapper::GetFileTimeStampRaw(
const std::string& path) const {
auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path));
if (dir == nullptr) {
return FileSys::ERROR_PATH_NOT_FOUND;
}
if (GetEntryType(path).Failed()) {
return FileSys::ERROR_PATH_NOT_FOUND;
}
return MakeResult(dir->GetFileTimeStamp(Common::FS::GetFilename(path)));
}
FileSystemController::FileSystemController(Core::System& system_) : system{system_} {}
FileSystemController::~FileSystemController() = default;

View File

@@ -240,6 +240,12 @@ public:
*/
ResultVal<FileSys::EntryType> GetEntryType(const std::string& path) const;
/**
* Get the timestamp of the specified path
* @return The timestamp of the specified path or error code
*/
ResultVal<FileSys::FileTimeStampRaw> GetFileTimeStampRaw(const std::string& path) const;
private:
FileSys::VirtualDir backing;
};

View File

@@ -326,7 +326,7 @@ public:
{11, &IFileSystem::GetFreeSpaceSize, "GetFreeSpaceSize"},
{12, &IFileSystem::GetTotalSpaceSize, "GetTotalSpaceSize"},
{13, &IFileSystem::CleanDirectoryRecursively, "CleanDirectoryRecursively"},
{14, nullptr, "GetFileTimeStampRaw"},
{14, &IFileSystem::GetFileTimeStampRaw, "GetFileTimeStampRaw"},
{15, nullptr, "QueryEntry"},
};
RegisterHandlers(functions);
@@ -501,6 +501,24 @@ public:
rb.Push(size.get_total_size());
}
void GetFileTimeStampRaw(Kernel::HLERequestContext& ctx) {
const auto file_buffer = ctx.ReadBuffer();
const std::string name = Common::StringFromBuffer(file_buffer);
LOG_WARNING(Service_FS, "(Partial Implementation) called. file={}", name);
auto result = backend.GetFileTimeStampRaw(name);
if (result.Failed()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result.Code());
return;
}
IPC::ResponseBuilder rb{ctx, 10};
rb.Push(ResultSuccess);
rb.PushRaw(*result);
}
private:
VfsDirectoryServiceWrapper backend;
SizeGetter size;

View File

@@ -507,6 +507,7 @@ private:
LarkNesRight = 18,
Lucia = 19,
Verification = 20,
Lagon = 21,
};
struct NPadEntry {

View File

@@ -239,6 +239,12 @@ Hid::Hid(Core::System& system_)
{81, &Hid::ResetGyroscopeZeroDriftMode, "ResetGyroscopeZeroDriftMode"},
{82, &Hid::IsSixAxisSensorAtRest, "IsSixAxisSensorAtRest"},
{83, &Hid::IsFirmwareUpdateAvailableForSixAxisSensor, "IsFirmwareUpdateAvailableForSixAxisSensor"},
{84, nullptr, "EnableSixAxisSensorUnalteredPassthrough"},
{85, nullptr, "IsSixAxisSensorUnalteredPassthroughEnabled"},
{86, nullptr, "StoreSixAxisSensorCalibrationParameter"},
{87, nullptr, "LoadSixAxisSensorCalibrationParameter"},
{88, nullptr, "GetSixAxisSensorIcInformation"},
{89, nullptr, "ResetIsSixAxisSensorDeviceNewlyAssigned"},
{91, &Hid::ActivateGesture, "ActivateGesture"},
{100, &Hid::SetSupportedNpadStyleSet, "SetSupportedNpadStyleSet"},
{101, &Hid::GetSupportedNpadStyleSet, "GetSupportedNpadStyleSet"},
@@ -1656,6 +1662,9 @@ public:
{12, nullptr, "UnsetTouchScreenAutoPilotState"},
{13, nullptr, "GetTouchScreenConfiguration"},
{14, nullptr, "ProcessTouchScreenAutoTune"},
{15, nullptr, "ForceStopTouchScreenManagement"},
{16, nullptr, "ForceRestartTouchScreenManagement"},
{17, nullptr, "IsTouchScreenManaged"},
{20, nullptr, "DeactivateMouse"},
{21, nullptr, "SetMouseAutoPilotState"},
{22, nullptr, "UnsetMouseAutoPilotState"},

View File

@@ -15,7 +15,7 @@ public:
explicit IService(Core::System& system_) : ServiceFramework{system_, "ngct:u"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Match"},
{0, &IService::Match, "Match"},
{1, &IService::Filter, "Filter"},
};
// clang-format on
@@ -24,6 +24,19 @@ public:
}
private:
void Match(Kernel::HLERequestContext& ctx) {
const auto buffer = ctx.ReadBuffer();
const auto text = Common::StringFromFixedZeroTerminatedBuffer(
reinterpret_cast<const char*>(buffer.data()), buffer.size());
LOG_WARNING(Service_NGCT, "(STUBBED) called, text={}", text);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
// Return false since we don't censor anything
rb.Push(false);
}
void Filter(Kernel::HLERequestContext& ctx) {
const auto buffer = ctx.ReadBuffer();
const auto text = Common::StringFromFixedZeroTerminatedBuffer(

View File

@@ -31,6 +31,7 @@ public:
{24, nullptr, "DestroyTokenWithApplicationId"},
{25, nullptr, "QueryIsTokenValid"},
{26, nullptr, "ListenToMyApplicationId"},
{27, nullptr, "DestroyTokenAll"},
{31, nullptr, "UploadTokenToBaaS"},
{32, nullptr, "DestroyTokenForBaaS"},
{33, nullptr, "CreateTokenForBaaS"},

View File

@@ -415,6 +415,18 @@ void BSD::Write(Kernel::HLERequestContext& ctx) {
});
}
void BSD::Read(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>();
LOG_WARNING(Service, "(STUBBED) called. fd={} len={}", fd, ctx.GetWriteBufferSize());
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
rb.Push<u32>(0); // ret
rb.Push<u32>(0); // bsd errno
}
void BSD::Close(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>();
@@ -855,7 +867,7 @@ BSD::BSD(Core::System& system_, const char* name) : ServiceFramework{system_, na
{22, &BSD::Shutdown, "Shutdown"},
{23, nullptr, "ShutdownAllSockets"},
{24, &BSD::Write, "Write"},
{25, nullptr, "Read"},
{25, &BSD::Read, "Read"},
{26, &BSD::Close, "Close"},
{27, nullptr, "DuplicateSocket"},
{28, nullptr, "GetResourceStatistics"},

View File

@@ -135,6 +135,7 @@ private:
void Send(Kernel::HLERequestContext& ctx);
void SendTo(Kernel::HLERequestContext& ctx);
void Write(Kernel::HLERequestContext& ctx);
void Read(Kernel::HLERequestContext& ctx);
void Close(Kernel::HLERequestContext& ctx);
void EventFd(Kernel::HLERequestContext& ctx);

View File

@@ -97,7 +97,7 @@ public:
{3, nullptr, "GetAlternateInterface"},
{4, nullptr, "GetCurrentFrame"},
{5, nullptr, "CtrlXferAsync"},
{6, nullptr, "Unknown6"},
{6, nullptr, "GetCtrlXferCompletionEvent"},
{7, nullptr, "GetCtrlXferReport"},
{8, nullptr, "ResetDevice"},
{9, nullptr, "OpenUsbEp"},
@@ -183,8 +183,8 @@ public:
{4, nullptr, "GetHostPdcFirmwareRevision"},
{5, nullptr, "GetHostPdcManufactureId"},
{6, nullptr, "GetHostPdcDeviceId"},
{7, nullptr, "AwakeCradle"},
{8, nullptr, "SleepCradle"},
{7, nullptr, "EnableCradleRecovery"},
{8, nullptr, "DisableCradleRecovery"},
};
// clang-format on

View File

@@ -831,6 +831,7 @@ public:
{6010, nullptr, "GetLayerPresentationAllFencesExpiredEvent"},
{6011, nullptr, "EnableLayerAutoClearTransitionBuffer"},
{6012, nullptr, "DisableLayerAutoClearTransitionBuffer"},
{6013, nullptr, "SetLayerOpacity"},
{7000, nullptr, "SetContentVisibility"},
{8000, nullptr, "SetConductorLayer"},
{8001, nullptr, "SetTimestampTracking"},

View File

@@ -226,8 +226,6 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader,
// Log user configuration information
constexpr auto field_type = Telemetry::FieldType::UserConfig;
AddField(field_type, "Audio_SinkId", Settings::values.sink_id.GetValue());
AddField(field_type, "Audio_EnableAudioStretching",
Settings::values.enable_audio_stretching.GetValue());
AddField(field_type, "Core_UseMultiCore", Settings::values.use_multi_core.GetValue());
AddField(field_type, "Renderer_Backend",
TranslateRenderer(Settings::values.renderer_backend.GetValue()));

View File

@@ -21,6 +21,10 @@ add_library(input_common STATIC
mouse/mouse_poller.h
sdl/sdl.cpp
sdl/sdl.h
tas/tas_input.cpp
tas/tas_input.h
tas/tas_poller.cpp
tas/tas_poller.h
udp/client.cpp
udp/client.h
udp/protocol.cpp

View File

@@ -5,6 +5,7 @@
#include <memory>
#include <thread>
#include "common/param_package.h"
#include "common/settings.h"
#include "input_common/analog_from_button.h"
#include "input_common/gcadapter/gc_adapter.h"
#include "input_common/gcadapter/gc_poller.h"
@@ -13,6 +14,8 @@
#include "input_common/motion_from_button.h"
#include "input_common/mouse/mouse_input.h"
#include "input_common/mouse/mouse_poller.h"
#include "input_common/tas/tas_input.h"
#include "input_common/tas/tas_poller.h"
#include "input_common/touch_from_button.h"
#include "input_common/udp/client.h"
#include "input_common/udp/udp.h"
@@ -60,6 +63,12 @@ struct InputSubsystem::Impl {
Input::RegisterFactory<Input::MotionDevice>("mouse", mousemotion);
mousetouch = std::make_shared<MouseTouchFactory>(mouse);
Input::RegisterFactory<Input::TouchDevice>("mouse", mousetouch);
tas = std::make_shared<TasInput::Tas>();
tasbuttons = std::make_shared<TasButtonFactory>(tas);
Input::RegisterFactory<Input::ButtonDevice>("tas", tasbuttons);
tasanalog = std::make_shared<TasAnalogFactory>(tas);
Input::RegisterFactory<Input::AnalogDevice>("tas", tasanalog);
}
void Shutdown() {
@@ -94,6 +103,12 @@ struct InputSubsystem::Impl {
mouseanalog.reset();
mousemotion.reset();
mousetouch.reset();
Input::UnregisterFactory<Input::ButtonDevice>("tas");
Input::UnregisterFactory<Input::AnalogDevice>("tas");
tasbuttons.reset();
tasanalog.reset();
}
[[nodiscard]] std::vector<Common::ParamPackage> GetInputDevices() const {
@@ -101,6 +116,10 @@ struct InputSubsystem::Impl {
Common::ParamPackage{{"display", "Any"}, {"class", "any"}},
Common::ParamPackage{{"display", "Keyboard/Mouse"}, {"class", "keyboard"}},
};
if (Settings::values.tas_enable) {
devices.emplace_back(
Common::ParamPackage{{"display", "TAS Controller"}, {"class", "tas"}});
}
#ifdef HAVE_SDL2
auto sdl_devices = sdl->GetInputDevices();
devices.insert(devices.end(), sdl_devices.begin(), sdl_devices.end());
@@ -120,6 +139,9 @@ struct InputSubsystem::Impl {
if (params.Get("class", "") == "gcpad") {
return gcadapter->GetAnalogMappingForDevice(params);
}
if (params.Get("class", "") == "tas") {
return tas->GetAnalogMappingForDevice(params);
}
#ifdef HAVE_SDL2
if (params.Get("class", "") == "sdl") {
return sdl->GetAnalogMappingForDevice(params);
@@ -136,6 +158,9 @@ struct InputSubsystem::Impl {
if (params.Get("class", "") == "gcpad") {
return gcadapter->GetButtonMappingForDevice(params);
}
if (params.Get("class", "") == "tas") {
return tas->GetButtonMappingForDevice(params);
}
#ifdef HAVE_SDL2
if (params.Get("class", "") == "sdl") {
return sdl->GetButtonMappingForDevice(params);
@@ -174,9 +199,12 @@ struct InputSubsystem::Impl {
std::shared_ptr<MouseAnalogFactory> mouseanalog;
std::shared_ptr<MouseMotionFactory> mousemotion;
std::shared_ptr<MouseTouchFactory> mousetouch;
std::shared_ptr<TasButtonFactory> tasbuttons;
std::shared_ptr<TasAnalogFactory> tasanalog;
std::shared_ptr<CemuhookUDP::Client> udp;
std::shared_ptr<GCAdapter::Adapter> gcadapter;
std::shared_ptr<MouseInput::Mouse> mouse;
std::shared_ptr<TasInput::Tas> tas;
};
InputSubsystem::InputSubsystem() : impl{std::make_unique<Impl>()} {}
@@ -207,6 +235,14 @@ const MouseInput::Mouse* InputSubsystem::GetMouse() const {
return impl->mouse.get();
}
TasInput::Tas* InputSubsystem::GetTas() {
return impl->tas.get();
}
const TasInput::Tas* InputSubsystem::GetTas() const {
return impl->tas.get();
}
std::vector<Common::ParamPackage> InputSubsystem::GetInputDevices() const {
return impl->GetInputDevices();
}
@@ -287,6 +323,22 @@ const MouseTouchFactory* InputSubsystem::GetMouseTouch() const {
return impl->mousetouch.get();
}
TasButtonFactory* InputSubsystem::GetTasButtons() {
return impl->tasbuttons.get();
}
const TasButtonFactory* InputSubsystem::GetTasButtons() const {
return impl->tasbuttons.get();
}
TasAnalogFactory* InputSubsystem::GetTasAnalogs() {
return impl->tasanalog.get();
}
const TasAnalogFactory* InputSubsystem::GetTasAnalogs() const {
return impl->tasanalog.get();
}
void InputSubsystem::ReloadInputDevices() {
if (!impl->udp) {
return;
@@ -294,8 +346,8 @@ void InputSubsystem::ReloadInputDevices() {
impl->udp->ReloadSockets();
}
std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers([
[maybe_unused]] Polling::DeviceType type) const {
std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers(
[[maybe_unused]] Polling::DeviceType type) const {
#ifdef HAVE_SDL2
return impl->sdl->GetPollers(type);
#else

View File

@@ -29,6 +29,10 @@ namespace MouseInput {
class Mouse;
}
namespace TasInput {
class Tas;
}
namespace InputCommon {
namespace Polling {
@@ -64,6 +68,8 @@ class MouseButtonFactory;
class MouseAnalogFactory;
class MouseMotionFactory;
class MouseTouchFactory;
class TasButtonFactory;
class TasAnalogFactory;
class Keyboard;
/**
@@ -103,6 +109,11 @@ public:
/// Retrieves the underlying mouse device.
[[nodiscard]] const MouseInput::Mouse* GetMouse() const;
/// Retrieves the underlying tas device.
[[nodiscard]] TasInput::Tas* GetTas();
/// Retrieves the underlying tas device.
[[nodiscard]] const TasInput::Tas* GetTas() const;
/**
* Returns all available input devices that this Factory can create a new device with.
* Each returned ParamPackage should have a `display` field used for display, a class field for
@@ -144,30 +155,42 @@ public:
/// Retrieves the underlying udp touch handler.
[[nodiscard]] const UDPTouchFactory* GetUDPTouch() const;
/// Retrieves the underlying GameCube button handler.
/// Retrieves the underlying mouse button handler.
[[nodiscard]] MouseButtonFactory* GetMouseButtons();
/// Retrieves the underlying GameCube button handler.
/// Retrieves the underlying mouse button handler.
[[nodiscard]] const MouseButtonFactory* GetMouseButtons() const;
/// Retrieves the underlying udp touch handler.
/// Retrieves the underlying mouse analog handler.
[[nodiscard]] MouseAnalogFactory* GetMouseAnalogs();
/// Retrieves the underlying udp touch handler.
/// Retrieves the underlying mouse analog handler.
[[nodiscard]] const MouseAnalogFactory* GetMouseAnalogs() const;
/// Retrieves the underlying udp motion handler.
/// Retrieves the underlying mouse motion handler.
[[nodiscard]] MouseMotionFactory* GetMouseMotions();
/// Retrieves the underlying udp motion handler.
/// Retrieves the underlying mouse motion handler.
[[nodiscard]] const MouseMotionFactory* GetMouseMotions() const;
/// Retrieves the underlying udp touch handler.
/// Retrieves the underlying mouse touch handler.
[[nodiscard]] MouseTouchFactory* GetMouseTouch();
/// Retrieves the underlying udp touch handler.
/// Retrieves the underlying mouse touch handler.
[[nodiscard]] const MouseTouchFactory* GetMouseTouch() const;
/// Retrieves the underlying tas button handler.
[[nodiscard]] TasButtonFactory* GetTasButtons();
/// Retrieves the underlying tas button handler.
[[nodiscard]] const TasButtonFactory* GetTasButtons() const;
/// Retrieves the underlying tas analogs handler.
[[nodiscard]] TasAnalogFactory* GetTasAnalogs();
/// Retrieves the underlying tas analogs handler.
[[nodiscard]] const TasAnalogFactory* GetTasAnalogs() const;
/// Reloads the input devices
void ReloadInputDevices();

View File

@@ -21,7 +21,7 @@
#include "common/logging/log.h"
#include "common/math_util.h"
#include "common/param_package.h"
#include "common/settings_input.h"
#include "common/settings.h"
#include "common/threadsafe_queue.h"
#include "core/frontend/input.h"
#include "input_common/motion_input.h"
@@ -889,8 +889,10 @@ SDLState::SDLState() {
RegisterFactory<VibrationDevice>("sdl", vibration_factory);
RegisterFactory<MotionDevice>("sdl", motion_factory);
// Disable raw input. When enabled this setting causes SDL to die when a web applet opens
SDL_SetHint(SDL_HINT_JOYSTICK_RAWINPUT, "0");
if (!Settings::values.enable_raw_input) {
// Disable raw input. When enabled this setting causes SDL to die when a web applet opens
SDL_SetHint(SDL_HINT_JOYSTICK_RAWINPUT, "0");
}
// Enable HIDAPI rumble. This prevents SDL from disabling motion on PS4 and PS5 controllers
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE, "1");
@@ -898,10 +900,10 @@ SDLState::SDLState() {
// Tell SDL2 to use the hidapi driver. This will allow joycons to be detected as a
// GameController and not a generic one
SDL_SetHint("SDL_JOYSTICK_HIDAPI_JOY_CONS", "1");
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, "1");
// Turn off Pro controller home led
SDL_SetHint("SDL_JOYSTICK_HIDAPI_SWITCH_HOME_LED", "0");
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_SWITCH_HOME_LED, "0");
// If the frontend is going to manage the event loop, then we don't start one here
start_thread = SDL_WasInit(SDL_INIT_JOYSTICK) == 0;

View File

@@ -0,0 +1,455 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <cstring>
#include <regex>
#include "common/fs/file.h"
#include "common/fs/fs_types.h"
#include "common/fs/path_util.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "input_common/tas/tas_input.h"
namespace TasInput {
// Supported keywords and buttons from a TAS file
constexpr std::array<std::pair<std::string_view, TasButton>, 20> text_to_tas_button = {
std::pair{"KEY_A", TasButton::BUTTON_A},
{"KEY_B", TasButton::BUTTON_B},
{"KEY_X", TasButton::BUTTON_X},
{"KEY_Y", TasButton::BUTTON_Y},
{"KEY_LSTICK", TasButton::STICK_L},
{"KEY_RSTICK", TasButton::STICK_R},
{"KEY_L", TasButton::TRIGGER_L},
{"KEY_R", TasButton::TRIGGER_R},
{"KEY_PLUS", TasButton::BUTTON_PLUS},
{"KEY_MINUS", TasButton::BUTTON_MINUS},
{"KEY_DLEFT", TasButton::BUTTON_LEFT},
{"KEY_DUP", TasButton::BUTTON_UP},
{"KEY_DRIGHT", TasButton::BUTTON_RIGHT},
{"KEY_DDOWN", TasButton::BUTTON_DOWN},
{"KEY_SL", TasButton::BUTTON_SL},
{"KEY_SR", TasButton::BUTTON_SR},
{"KEY_CAPTURE", TasButton::BUTTON_CAPTURE},
{"KEY_HOME", TasButton::BUTTON_HOME},
{"KEY_ZL", TasButton::TRIGGER_ZL},
{"KEY_ZR", TasButton::TRIGGER_ZR},
};
Tas::Tas() {
if (!Settings::values.tas_enable) {
needs_reset = true;
return;
}
LoadTasFiles();
}
Tas::~Tas() {
Stop();
};
void Tas::LoadTasFiles() {
script_length = 0;
for (size_t i = 0; i < commands.size(); i++) {
LoadTasFile(i);
if (commands[i].size() > script_length) {
script_length = commands[i].size();
}
}
}
void Tas::LoadTasFile(size_t player_index) {
if (!commands[player_index].empty()) {
commands[player_index].clear();
}
std::string file =
Common::FS::ReadStringFromFile(Common::FS::GetYuzuPath(Common::FS::YuzuPath::TASDir) /
fmt::format("script0-{}.txt", player_index + 1),
Common::FS::FileType::BinaryFile);
std::stringstream command_line(file);
std::string line;
int frame_no = 0;
while (std::getline(command_line, line, '\n')) {
if (line.empty()) {
continue;
}
LOG_DEBUG(Input, "Loading line: {}", line);
std::smatch m;
std::stringstream linestream(line);
std::string segment;
std::vector<std::string> seglist;
while (std::getline(linestream, segment, ' ')) {
seglist.push_back(segment);
}
if (seglist.size() < 4) {
continue;
}
while (frame_no < std::stoi(seglist.at(0))) {
commands[player_index].push_back({});
frame_no++;
}
TASCommand command = {
.buttons = ReadCommandButtons(seglist.at(1)),
.l_axis = ReadCommandAxis(seglist.at(2)),
.r_axis = ReadCommandAxis(seglist.at(3)),
};
commands[player_index].push_back(command);
frame_no++;
}
LOG_INFO(Input, "TAS file loaded! {} frames", frame_no);
}
void Tas::WriteTasFile(std::u8string file_name) {
std::string output_text;
for (size_t frame = 0; frame < record_commands.size(); frame++) {
if (!output_text.empty()) {
output_text += "\n";
}
const TASCommand& line = record_commands[frame];
output_text += std::to_string(frame) + " " + WriteCommandButtons(line.buttons) + " " +
WriteCommandAxis(line.l_axis) + " " + WriteCommandAxis(line.r_axis);
}
const auto bytes_written = Common::FS::WriteStringToFile(
Common::FS::GetYuzuPath(Common::FS::YuzuPath::TASDir) / file_name,
Common::FS::FileType::TextFile, output_text);
if (bytes_written == output_text.size()) {
LOG_INFO(Input, "TAS file written to file!");
} else {
LOG_ERROR(Input, "Writing the TAS-file has failed! {} / {} bytes written", bytes_written,
output_text.size());
}
}
std::pair<float, float> Tas::FlipAxisY(std::pair<float, float> old) {
auto [x, y] = old;
return {x, -y};
}
void Tas::RecordInput(u32 buttons, const std::array<std::pair<float, float>, 2>& axes) {
last_input = {buttons, FlipAxisY(axes[0]), FlipAxisY(axes[1])};
}
std::tuple<TasState, size_t, size_t> Tas::GetStatus() const {
TasState state;
if (is_recording) {
return {TasState::Recording, 0, record_commands.size()};
}
if (is_running) {
state = TasState::Running;
} else {
state = TasState::Stopped;
}
return {state, current_command, script_length};
}
std::string Tas::DebugButtons(u32 buttons) const {
return fmt::format("{{ {} }}", TasInput::Tas::ButtonsToString(buttons));
}
std::string Tas::DebugJoystick(float x, float y) const {
return fmt::format("[ {} , {} ]", std::to_string(x), std::to_string(y));
}
std::string Tas::DebugInput(const TasData& data) const {
return fmt::format("{{ {} , {} , {} }}", DebugButtons(data.buttons),
DebugJoystick(data.axis[0], data.axis[1]),
DebugJoystick(data.axis[2], data.axis[3]));
}
std::string Tas::DebugInputs(const std::array<TasData, PLAYER_NUMBER>& arr) const {
std::string returns = "[ ";
for (size_t i = 0; i < arr.size(); i++) {
returns += DebugInput(arr[i]);
if (i != arr.size() - 1) {
returns += " , ";
}
}
return returns + "]";
}
std::string Tas::ButtonsToString(u32 button) const {
std::string returns;
for (auto [text_button, tas_button] : text_to_tas_button) {
if ((button & static_cast<u32>(tas_button)) != 0)
returns += fmt::format(", {}", text_button.substr(4));
}
return returns.empty() ? "" : returns.substr(2);
}
void Tas::UpdateThread() {
if (!Settings::values.tas_enable) {
if (is_running) {
Stop();
}
return;
}
if (is_recording) {
record_commands.push_back(last_input);
}
if (needs_reset) {
current_command = 0;
needs_reset = false;
LoadTasFiles();
LOG_DEBUG(Input, "tas_reset done");
}
if (!is_running) {
tas_data.fill({});
return;
}
if (current_command < script_length) {
LOG_DEBUG(Input, "Playing TAS {}/{}", current_command, script_length);
size_t frame = current_command++;
for (size_t i = 0; i < commands.size(); i++) {
if (frame < commands[i].size()) {
TASCommand command = commands[i][frame];
tas_data[i].buttons = command.buttons;
auto [l_axis_x, l_axis_y] = command.l_axis;
tas_data[i].axis[0] = l_axis_x;
tas_data[i].axis[1] = l_axis_y;
auto [r_axis_x, r_axis_y] = command.r_axis;
tas_data[i].axis[2] = r_axis_x;
tas_data[i].axis[3] = r_axis_y;
} else {
tas_data[i] = {};
}
}
} else {
is_running = Settings::values.tas_loop.GetValue();
current_command = 0;
tas_data.fill({});
if (!is_running) {
SwapToStoredController();
}
}
LOG_DEBUG(Input, "TAS inputs: {}", DebugInputs(tas_data));
}
TasAnalog Tas::ReadCommandAxis(const std::string& line) const {
std::stringstream linestream(line);
std::string segment;
std::vector<std::string> seglist;
while (std::getline(linestream, segment, ';')) {
seglist.push_back(segment);
}
const float x = std::stof(seglist.at(0)) / 32767.0f;
const float y = std::stof(seglist.at(1)) / 32767.0f;
return {x, y};
}
u32 Tas::ReadCommandButtons(const std::string& data) const {
std::stringstream button_text(data);
std::string line;
u32 buttons = 0;
while (std::getline(button_text, line, ';')) {
for (auto [text, tas_button] : text_to_tas_button) {
if (text == line) {
buttons |= static_cast<u32>(tas_button);
break;
}
}
}
return buttons;
}
std::string Tas::WriteCommandAxis(TasAnalog data) const {
auto [x, y] = data;
std::string line;
line += std::to_string(static_cast<int>(x * 32767));
line += ";";
line += std::to_string(static_cast<int>(y * 32767));
return line;
}
std::string Tas::WriteCommandButtons(u32 data) const {
if (data == 0) {
return "NONE";
}
std::string line;
u32 index = 0;
while (data > 0) {
if ((data & 1) == 1) {
for (auto [text, tas_button] : text_to_tas_button) {
if (tas_button == static_cast<TasButton>(1 << index)) {
if (line.size() > 0) {
line += ";";
}
line += text;
break;
}
}
}
index++;
data >>= 1;
}
return line;
}
void Tas::StartStop() {
if (!Settings::values.tas_enable) {
return;
}
if (is_running) {
Stop();
} else {
is_running = true;
SwapToTasController();
}
}
void Tas::Stop() {
is_running = false;
SwapToStoredController();
}
void Tas::SwapToTasController() {
if (!Settings::values.tas_swap_controllers) {
return;
}
auto& players = Settings::values.players.GetValue();
for (std::size_t index = 0; index < players.size(); index++) {
auto& player = players[index];
player_mappings[index] = player;
// Only swap active controllers
if (!player.connected) {
continue;
}
Common::ParamPackage tas_param;
tas_param.Set("pad", static_cast<u8>(index));
auto button_mapping = GetButtonMappingForDevice(tas_param);
auto analog_mapping = GetAnalogMappingForDevice(tas_param);
auto& buttons = player.buttons;
auto& analogs = player.analogs;
for (std::size_t i = 0; i < buttons.size(); ++i) {
buttons[i] = button_mapping[static_cast<Settings::NativeButton::Values>(i)].Serialize();
}
for (std::size_t i = 0; i < analogs.size(); ++i) {
analogs[i] = analog_mapping[static_cast<Settings::NativeAnalog::Values>(i)].Serialize();
}
}
is_old_input_saved = true;
Settings::values.is_device_reload_pending.store(true);
}
void Tas::SwapToStoredController() {
if (!is_old_input_saved) {
return;
}
auto& players = Settings::values.players.GetValue();
for (std::size_t index = 0; index < players.size(); index++) {
players[index] = player_mappings[index];
}
is_old_input_saved = false;
Settings::values.is_device_reload_pending.store(true);
}
void Tas::Reset() {
if (!Settings::values.tas_enable) {
return;
}
needs_reset = true;
}
bool Tas::Record() {
if (!Settings::values.tas_enable) {
return true;
}
is_recording = !is_recording;
return is_recording;
}
void Tas::SaveRecording(bool overwrite_file) {
if (is_recording) {
return;
}
if (record_commands.empty()) {
return;
}
WriteTasFile(u8"record.txt");
if (overwrite_file) {
WriteTasFile(u8"script0-1.txt");
}
needs_reset = true;
record_commands.clear();
}
InputCommon::ButtonMapping Tas::GetButtonMappingForDevice(
const Common::ParamPackage& params) const {
// This list is missing ZL/ZR since those are not considered buttons.
// We will add those afterwards
// This list also excludes any button that can't be really mapped
static constexpr std::array<std::pair<Settings::NativeButton::Values, TasButton>, 20>
switch_to_tas_button = {
std::pair{Settings::NativeButton::A, TasButton::BUTTON_A},
{Settings::NativeButton::B, TasButton::BUTTON_B},
{Settings::NativeButton::X, TasButton::BUTTON_X},
{Settings::NativeButton::Y, TasButton::BUTTON_Y},
{Settings::NativeButton::LStick, TasButton::STICK_L},
{Settings::NativeButton::RStick, TasButton::STICK_R},
{Settings::NativeButton::L, TasButton::TRIGGER_L},
{Settings::NativeButton::R, TasButton::TRIGGER_R},
{Settings::NativeButton::Plus, TasButton::BUTTON_PLUS},
{Settings::NativeButton::Minus, TasButton::BUTTON_MINUS},
{Settings::NativeButton::DLeft, TasButton::BUTTON_LEFT},
{Settings::NativeButton::DUp, TasButton::BUTTON_UP},
{Settings::NativeButton::DRight, TasButton::BUTTON_RIGHT},
{Settings::NativeButton::DDown, TasButton::BUTTON_DOWN},
{Settings::NativeButton::SL, TasButton::BUTTON_SL},
{Settings::NativeButton::SR, TasButton::BUTTON_SR},
{Settings::NativeButton::Screenshot, TasButton::BUTTON_CAPTURE},
{Settings::NativeButton::Home, TasButton::BUTTON_HOME},
{Settings::NativeButton::ZL, TasButton::TRIGGER_ZL},
{Settings::NativeButton::ZR, TasButton::TRIGGER_ZR},
};
InputCommon::ButtonMapping mapping{};
for (const auto& [switch_button, tas_button] : switch_to_tas_button) {
Common::ParamPackage button_params({{"engine", "tas"}});
button_params.Set("pad", params.Get("pad", 0));
button_params.Set("button", static_cast<int>(tas_button));
mapping.insert_or_assign(switch_button, std::move(button_params));
}
return mapping;
}
InputCommon::AnalogMapping Tas::GetAnalogMappingForDevice(
const Common::ParamPackage& params) const {
InputCommon::AnalogMapping mapping = {};
Common::ParamPackage left_analog_params;
left_analog_params.Set("engine", "tas");
left_analog_params.Set("pad", params.Get("pad", 0));
left_analog_params.Set("axis_x", static_cast<int>(TasAxes::StickX));
left_analog_params.Set("axis_y", static_cast<int>(TasAxes::StickY));
mapping.insert_or_assign(Settings::NativeAnalog::LStick, std::move(left_analog_params));
Common::ParamPackage right_analog_params;
right_analog_params.Set("engine", "tas");
right_analog_params.Set("pad", params.Get("pad", 0));
right_analog_params.Set("axis_x", static_cast<int>(TasAxes::SubstickX));
right_analog_params.Set("axis_y", static_cast<int>(TasAxes::SubstickY));
mapping.insert_or_assign(Settings::NativeAnalog::RStick, std::move(right_analog_params));
return mapping;
}
const TasData& Tas::GetTasState(std::size_t pad) const {
return tas_data[pad];
}
} // namespace TasInput

View File

@@ -0,0 +1,237 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include "common/common_types.h"
#include "common/settings_input.h"
#include "core/frontend/input.h"
#include "input_common/main.h"
/*
To play back TAS scripts on Yuzu, select the folder with scripts in the configuration menu below
Tools -> Configure TAS. The file itself has normal text format and has to be called script0-1.txt
for controller 1, script0-2.txt for controller 2 and so forth (with max. 8 players).
A script file has the same format as TAS-nx uses, so final files will look like this:
1 KEY_B 0;0 0;0
6 KEY_ZL 0;0 0;0
41 KEY_ZL;KEY_Y 0;0 0;0
43 KEY_X;KEY_A 32767;0 0;0
44 KEY_A 32767;0 0;0
45 KEY_A 32767;0 0;0
46 KEY_A 32767;0 0;0
47 KEY_A 32767;0 0;0
After placing the file at the correct location, it can be read into Yuzu with the (default) hotkey
CTRL+F6 (refresh). In the bottom left corner, it will display the amount of frames the script file
has. Playback can be started or stopped using CTRL+F5.
However, for playback to actually work, the correct input device has to be selected: In the Controls
menu, select TAS from the device list for the controller that the script should be played on.
Recording a new script file is really simple: Just make sure that the proper device (not TAS) is
connected on P1, and press CTRL+F7 to start recording. When done, just press the same keystroke
again (CTRL+F7). The new script will be saved at the location previously selected, as the filename
record.txt.
For debugging purposes, the common controller debugger can be used (View -> Debugging -> Controller
P1).
*/
namespace TasInput {
constexpr size_t PLAYER_NUMBER = 8;
using TasAnalog = std::pair<float, float>;
enum class TasState {
Running,
Recording,
Stopped,
};
enum class TasButton : u32 {
BUTTON_A = 1U << 0,
BUTTON_B = 1U << 1,
BUTTON_X = 1U << 2,
BUTTON_Y = 1U << 3,
STICK_L = 1U << 4,
STICK_R = 1U << 5,
TRIGGER_L = 1U << 6,
TRIGGER_R = 1U << 7,
TRIGGER_ZL = 1U << 8,
TRIGGER_ZR = 1U << 9,
BUTTON_PLUS = 1U << 10,
BUTTON_MINUS = 1U << 11,
BUTTON_LEFT = 1U << 12,
BUTTON_UP = 1U << 13,
BUTTON_RIGHT = 1U << 14,
BUTTON_DOWN = 1U << 15,
BUTTON_SL = 1U << 16,
BUTTON_SR = 1U << 17,
BUTTON_HOME = 1U << 18,
BUTTON_CAPTURE = 1U << 19,
};
enum class TasAxes : u8 {
StickX,
StickY,
SubstickX,
SubstickY,
Undefined,
};
struct TasData {
u32 buttons{};
std::array<float, 4> axis{};
};
class Tas {
public:
Tas();
~Tas();
// Changes the input status that will be stored in each frame
void RecordInput(u32 buttons, const std::array<std::pair<float, float>, 2>& axes);
// Main loop that records or executes input
void UpdateThread();
// Sets the flag to start or stop the TAS command excecution and swaps controllers profiles
void StartStop();
// Stop the TAS and reverts any controller profile
void Stop();
// Sets the flag to reload the file and start from the begining in the next update
void Reset();
/**
* Sets the flag to enable or disable recording of inputs
* @return Returns true if the current recording status is enabled
*/
bool Record();
// Saves contents of record_commands on a file if overwrite is enabled player 1 will be
// overwritten with the recorded commands
void SaveRecording(bool overwrite_file);
/**
* Returns the current status values of TAS playback/recording
* @return Tuple of
* TasState indicating the current state out of Running, Recording or Stopped ;
* Current playback progress or amount of frames (so far) for Recording ;
* Total length of script file currently loaded or amount of frames (so far) for Recording
*/
std::tuple<TasState, size_t, size_t> GetStatus() const;
// Retuns an array of the default button mappings
InputCommon::ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage& params) const;
// Retuns an array of the default analog mappings
InputCommon::AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage& params) const;
[[nodiscard]] const TasData& GetTasState(std::size_t pad) const;
private:
struct TASCommand {
u32 buttons{};
TasAnalog l_axis{};
TasAnalog r_axis{};
};
// Loads TAS files from all players
void LoadTasFiles();
// Loads TAS file from the specified player
void LoadTasFile(size_t player_index);
// Writes a TAS file from the recorded commands
void WriteTasFile(std::u8string file_name);
/**
* Parses a string containing the axis values with the following format "x;y"
* X and Y have a range from -32767 to 32767
* @return Returns a TAS analog object with axis values with range from -1.0 to 1.0
*/
TasAnalog ReadCommandAxis(const std::string& line) const;
/**
* Parses a string containing the button values with the following format "a;b;c;d..."
* Each button is represented by it's text format specified in text_to_tas_button array
* @return Returns a u32 with each bit representing the status of a button
*/
u32 ReadCommandButtons(const std::string& line) const;
/**
* Converts an u32 containing the button status into the text equivalent
* @return Returns a string with the name of the buttons to be written to the file
*/
std::string WriteCommandButtons(u32 data) const;
/**
* Converts an TAS analog object containing the axis status into the text equivalent
* @return Returns a string with the value of the axis to be written to the file
*/
std::string WriteCommandAxis(TasAnalog data) const;
// Inverts the Y axis polarity
std::pair<float, float> FlipAxisY(std::pair<float, float> old);
/**
* Converts an u32 containing the button status into the text equivalent
* @return Returns a string with the name of the buttons to be printed on console
*/
std::string DebugButtons(u32 buttons) const;
/**
* Converts an TAS analog object containing the axis status into the text equivalent
* @return Returns a string with the value of the axis to be printed on console
*/
std::string DebugJoystick(float x, float y) const;
/**
* Converts the given TAS status into the text equivalent
* @return Returns a string with the value of the TAS status to be printed on console
*/
std::string DebugInput(const TasData& data) const;
/**
* Converts the given TAS status of multiple players into the text equivalent
* @return Returns a string with the value of the status of all TAS players to be printed on
* console
*/
std::string DebugInputs(const std::array<TasData, PLAYER_NUMBER>& arr) const;
/**
* Converts an u32 containing the button status into the text equivalent
* @return Returns a string with the name of the buttons
*/
std::string ButtonsToString(u32 button) const;
// Stores current controller configuration and sets a TAS controller for every active controller
// to the current config
void SwapToTasController();
// Sets the stored controller configuration to the current config
void SwapToStoredController();
size_t script_length{0};
std::array<TasData, PLAYER_NUMBER> tas_data;
bool is_old_input_saved{false};
bool is_recording{false};
bool is_running{false};
bool needs_reset{false};
std::array<std::vector<TASCommand>, PLAYER_NUMBER> commands{};
std::vector<TASCommand> record_commands{};
size_t current_command{0};
TASCommand last_input{}; // only used for recording
// Old settings for swapping controllers
std::array<Settings::PlayerInput, 10> player_mappings;
};
} // namespace TasInput

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@@ -0,0 +1,101 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <mutex>
#include <utility>
#include "common/settings.h"
#include "common/threadsafe_queue.h"
#include "input_common/tas/tas_input.h"
#include "input_common/tas/tas_poller.h"
namespace InputCommon {
class TasButton final : public Input::ButtonDevice {
public:
explicit TasButton(u32 button_, u32 pad_, const TasInput::Tas* tas_input_)
: button(button_), pad(pad_), tas_input(tas_input_) {}
bool GetStatus() const override {
return (tas_input->GetTasState(pad).buttons & button) != 0;
}
private:
const u32 button;
const u32 pad;
const TasInput::Tas* tas_input;
};
TasButtonFactory::TasButtonFactory(std::shared_ptr<TasInput::Tas> tas_input_)
: tas_input(std::move(tas_input_)) {}
std::unique_ptr<Input::ButtonDevice> TasButtonFactory::Create(const Common::ParamPackage& params) {
const auto button_id = params.Get("button", 0);
const auto pad = params.Get("pad", 0);
return std::make_unique<TasButton>(button_id, pad, tas_input.get());
}
class TasAnalog final : public Input::AnalogDevice {
public:
explicit TasAnalog(u32 pad_, u32 axis_x_, u32 axis_y_, const TasInput::Tas* tas_input_)
: pad(pad_), axis_x(axis_x_), axis_y(axis_y_), tas_input(tas_input_) {}
float GetAxis(u32 axis) const {
std::lock_guard lock{mutex};
return tas_input->GetTasState(pad).axis.at(axis);
}
std::pair<float, float> GetAnalog(u32 analog_axis_x, u32 analog_axis_y) const {
float x = GetAxis(analog_axis_x);
float y = GetAxis(analog_axis_y);
// Make sure the coordinates are in the unit circle,
// otherwise normalize it.
float r = x * x + y * y;
if (r > 1.0f) {
r = std::sqrt(r);
x /= r;
y /= r;
}
return {x, y};
}
std::tuple<float, float> GetStatus() const override {
return GetAnalog(axis_x, axis_y);
}
Input::AnalogProperties GetAnalogProperties() const override {
return {0.0f, 1.0f, 0.5f};
}
private:
const u32 pad;
const u32 axis_x;
const u32 axis_y;
const TasInput::Tas* tas_input;
mutable std::mutex mutex;
};
/// An analog device factory that creates analog devices from GC Adapter
TasAnalogFactory::TasAnalogFactory(std::shared_ptr<TasInput::Tas> tas_input_)
: tas_input(std::move(tas_input_)) {}
/**
* Creates analog device from joystick axes
* @param params contains parameters for creating the device:
* - "port": the nth gcpad on the adapter
* - "axis_x": the index of the axis to be bind as x-axis
* - "axis_y": the index of the axis to be bind as y-axis
*/
std::unique_ptr<Input::AnalogDevice> TasAnalogFactory::Create(const Common::ParamPackage& params) {
const auto pad = static_cast<u32>(params.Get("pad", 0));
const auto axis_x = static_cast<u32>(params.Get("axis_x", 0));
const auto axis_y = static_cast<u32>(params.Get("axis_y", 1));
return std::make_unique<TasAnalog>(pad, axis_x, axis_y, tas_input.get());
}
} // namespace InputCommon

View File

@@ -0,0 +1,43 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include "core/frontend/input.h"
#include "input_common/tas/tas_input.h"
namespace InputCommon {
/**
* A button device factory representing a tas bot. It receives tas events and forward them
* to all button devices it created.
*/
class TasButtonFactory final : public Input::Factory<Input::ButtonDevice> {
public:
explicit TasButtonFactory(std::shared_ptr<TasInput::Tas> tas_input_);
/**
* Creates a button device from a button press
* @param params contains parameters for creating the device:
* - "code": the code of the key to bind with the button
*/
std::unique_ptr<Input::ButtonDevice> Create(const Common::ParamPackage& params) override;
private:
std::shared_ptr<TasInput::Tas> tas_input;
};
/// An analog device factory that creates analog devices from tas
class TasAnalogFactory final : public Input::Factory<Input::AnalogDevice> {
public:
explicit TasAnalogFactory(std::shared_ptr<TasInput::Tas> tas_input_);
std::unique_ptr<Input::AnalogDevice> Create(const Common::ParamPackage& params) override;
private:
std::shared_ptr<TasInput::Tas> tas_input;
};
} // namespace InputCommon

View File

@@ -21,8 +21,6 @@
namespace InputCommon::CemuhookUDP {
constexpr char DEFAULT_SRV[] = "127.0.0.1:26760";
class Socket;
namespace Response {

View File

@@ -477,7 +477,13 @@ void EmitSetSampleMask(EmitContext& ctx, Id value) {
}
void EmitSetFragDepth(EmitContext& ctx, Id value) {
ctx.OpStore(ctx.frag_depth, value);
if (!ctx.runtime_info.convert_depth_mode) {
ctx.OpStore(ctx.frag_depth, value);
return;
}
const Id unit{ctx.Const(0.5f)};
const Id new_depth{ctx.OpFma(ctx.F32[1], value, unit, unit)};
ctx.OpStore(ctx.frag_depth, new_depth);
}
void EmitGetZFlag(EmitContext&) {

View File

@@ -11,14 +11,16 @@
namespace Shader {
template <typename T>
requires std::is_destructible_v<T> class ObjectPool {
requires std::is_destructible_v<T>
class ObjectPool {
public:
explicit ObjectPool(size_t chunk_size = 8192) : new_chunk_size{chunk_size} {
node = &chunks.emplace_back(new_chunk_size);
}
template <typename... Args>
requires std::is_constructible_v<T, Args...>[[nodiscard]] T* Create(Args&&... args) {
requires std::is_constructible_v<T, Args...>
[[nodiscard]] T* Create(Args&&... args) {
return std::construct_at(Memory(), std::forward<Args>(args)...);
}

View File

@@ -531,14 +531,6 @@ void GPU::TriggerCpuInterrupt(const u32 syncpoint_id, const u32 value) const {
interrupt_manager.GPUInterruptSyncpt(syncpoint_id, value);
}
void GPU::ShutDown() {
// Signal that threads should no longer block on syncpoint fences
shutting_down.store(true, std::memory_order_relaxed);
sync_cv.notify_all();
gpu_thread.ShutDown();
}
void GPU::OnCommandListEnd() {
if (is_async) {
// This command only applies to asynchronous GPU mode

View File

@@ -219,9 +219,6 @@ public:
return *shader_notify;
}
// Stops the GPU execution and waits for the GPU to finish working
void ShutDown();
/// Allows the CPU/NvFlinger to wait on the GPU before presenting a frame.
void WaitFence(u32 syncpoint_id, u32 value);

View File

@@ -17,9 +17,9 @@
namespace VideoCommon::GPUThread {
/// Runs the GPU thread
static void RunThread(Core::System& system, VideoCore::RendererBase& renderer,
Core::Frontend::GraphicsContext& context, Tegra::DmaPusher& dma_pusher,
SynchState& state) {
static void RunThread(std::stop_token stop_token, Core::System& system,
VideoCore::RendererBase& renderer, Core::Frontend::GraphicsContext& context,
Tegra::DmaPusher& dma_pusher, SynchState& state) {
std::string name = "yuzu:GPU";
MicroProfileOnThreadCreate(name.c_str());
SCOPE_EXIT({ MicroProfileOnThreadExit(); });
@@ -28,20 +28,14 @@ static void RunThread(Core::System& system, VideoCore::RendererBase& renderer,
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
system.RegisterHostThread();
// Wait for first GPU command before acquiring the window context
state.queue.Wait();
// If emulation was stopped during disk shader loading, abort before trying to acquire context
if (!state.is_running) {
return;
}
auto current_context = context.Acquire();
VideoCore::RasterizerInterface* const rasterizer = renderer.ReadRasterizer();
CommandDataContainer next;
while (state.is_running) {
next = state.queue.PopWait();
while (!stop_token.stop_requested()) {
CommandDataContainer next = state.queue.PopWait(stop_token);
if (stop_token.stop_requested()) {
break;
}
if (auto* submit_list = std::get_if<SubmitListCommand>(&next.data)) {
dma_pusher.Push(std::move(submit_list->entries));
dma_pusher.DispatchCalls();
@@ -55,8 +49,6 @@ static void RunThread(Core::System& system, VideoCore::RendererBase& renderer,
rasterizer->FlushRegion(flush->addr, flush->size);
} else if (const auto* invalidate = std::get_if<InvalidateRegionCommand>(&next.data)) {
rasterizer->OnCPUWrite(invalidate->addr, invalidate->size);
} else if (std::holds_alternative<EndProcessingCommand>(next.data)) {
ASSERT(state.is_running == false);
} else {
UNREACHABLE();
}
@@ -73,16 +65,14 @@ static void RunThread(Core::System& system, VideoCore::RendererBase& renderer,
ThreadManager::ThreadManager(Core::System& system_, bool is_async_)
: system{system_}, is_async{is_async_} {}
ThreadManager::~ThreadManager() {
ShutDown();
}
ThreadManager::~ThreadManager() = default;
void ThreadManager::StartThread(VideoCore::RendererBase& renderer,
Core::Frontend::GraphicsContext& context,
Tegra::DmaPusher& dma_pusher) {
rasterizer = renderer.ReadRasterizer();
thread = std::thread(RunThread, std::ref(system), std::ref(renderer), std::ref(context),
std::ref(dma_pusher), std::ref(state));
thread = std::jthread(RunThread, std::ref(system), std::ref(renderer), std::ref(context),
std::ref(dma_pusher), std::ref(state));
}
void ThreadManager::SubmitList(Tegra::CommandList&& entries) {
@@ -117,26 +107,6 @@ void ThreadManager::FlushAndInvalidateRegion(VAddr addr, u64 size) {
rasterizer->OnCPUWrite(addr, size);
}
void ThreadManager::ShutDown() {
if (!state.is_running) {
return;
}
{
std::lock_guard lk(state.write_lock);
state.is_running = false;
state.cv.notify_all();
}
if (!thread.joinable()) {
return;
}
// Notify GPU thread that a shutdown is pending
PushCommand(EndProcessingCommand());
thread.join();
}
void ThreadManager::OnCommandListEnd() {
PushCommand(OnCommandListEndCommand());
}
@@ -152,9 +122,8 @@ u64 ThreadManager::PushCommand(CommandData&& command_data, bool block) {
state.queue.Push(CommandDataContainer(std::move(command_data), fence, block));
if (block) {
state.cv.wait(lk, [this, fence] {
return fence <= state.signaled_fence.load(std::memory_order_relaxed) ||
!state.is_running;
state.cv.wait(lk, thread.get_stop_token(), [this, fence] {
return fence <= state.signaled_fence.load(std::memory_order_relaxed);
});
}

View File

@@ -33,9 +33,6 @@ class RendererBase;
namespace VideoCommon::GPUThread {
/// Command to signal to the GPU thread that processing has ended
struct EndProcessingCommand final {};
/// Command to signal to the GPU thread that a command list is ready for processing
struct SubmitListCommand final {
explicit SubmitListCommand(Tegra::CommandList&& entries_) : entries{std::move(entries_)} {}
@@ -83,7 +80,7 @@ struct OnCommandListEndCommand final {};
struct GPUTickCommand final {};
using CommandData =
std::variant<EndProcessingCommand, SubmitListCommand, SwapBuffersCommand, FlushRegionCommand,
std::variant<std::monostate, SubmitListCommand, SwapBuffersCommand, FlushRegionCommand,
InvalidateRegionCommand, FlushAndInvalidateRegionCommand, OnCommandListEndCommand,
GPUTickCommand>;
@@ -100,14 +97,12 @@ struct CommandDataContainer {
/// Struct used to synchronize the GPU thread
struct SynchState final {
std::atomic_bool is_running{true};
using CommandQueue = Common::SPSCQueue<CommandDataContainer>;
using CommandQueue = Common::SPSCQueue<CommandDataContainer, true>;
std::mutex write_lock;
CommandQueue queue;
u64 last_fence{};
std::atomic<u64> signaled_fence{};
std::condition_variable cv;
std::condition_variable_any cv;
};
/// Class used to manage the GPU thread
@@ -149,7 +144,7 @@ private:
VideoCore::RasterizerInterface* rasterizer = nullptr;
SynchState state;
std::thread thread;
std::jthread thread;
};
} // namespace VideoCommon::GPUThread

View File

@@ -293,6 +293,8 @@ void ShaderCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading,
}};
LoadPipelines(stop_loading, shader_cache_filename, CACHE_VERSION, load_compute, load_graphics);
LOG_INFO(Render_OpenGL, "Total Pipeline Count: {}", state.total);
std::unique_lock lock{state.mutex};
callback(VideoCore::LoadCallbackStage::Build, 0, state.total);
state.has_loaded = true;

View File

@@ -97,19 +97,14 @@ RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_,
Core::Frontend::EmuWindow& emu_window,
Core::Memory::Memory& cpu_memory_, Tegra::GPU& gpu_,
std::unique_ptr<Core::Frontend::GraphicsContext> context_) try
: RendererBase(emu_window, std::move(context_)),
telemetry_session(telemetry_session_),
cpu_memory(cpu_memory_),
gpu(gpu_),
library(OpenLibrary()),
: RendererBase(emu_window, std::move(context_)), telemetry_session(telemetry_session_),
cpu_memory(cpu_memory_), gpu(gpu_), library(OpenLibrary()),
instance(CreateInstance(library, dld, VK_API_VERSION_1_1, render_window.GetWindowInfo().type,
true, Settings::values.renderer_debug.GetValue())),
debug_callback(Settings::values.renderer_debug ? CreateDebugCallback(instance) : nullptr),
surface(CreateSurface(instance, render_window)),
device(CreateDevice(instance, dld, *surface)),
memory_allocator(device, false),
state_tracker(gpu),
scheduler(device, state_tracker),
device(CreateDevice(instance, dld, *surface)), memory_allocator(device, false),
state_tracker(gpu), scheduler(device, state_tracker),
swapchain(*surface, device, scheduler, render_window.GetFramebufferLayout().width,
render_window.GetFramebufferLayout().height, false),
blit_screen(cpu_memory, render_window, device, memory_allocator, swapchain, scheduler,
@@ -149,7 +144,7 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
const Layout::FramebufferLayout layout = render_window.GetFramebufferLayout();
swapchain.Create(layout.width, layout.height, is_srgb);
};
if (swapchain.IsSubOptimal() || swapchain.HasColorSpaceChanged(is_srgb)) {
if (swapchain.NeedsRecreation(is_srgb)) {
recreate_swapchain();
}
bool is_outdated;

View File

@@ -507,8 +507,9 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
vertex_attributes.push_back({
.location = static_cast<u32>(index),
.binding = 0,
.format = type == 1 ? VK_FORMAT_R32_SFLOAT
: type == 2 ? VK_FORMAT_R32_SINT : VK_FORMAT_R32_UINT,
.format = type == 1 ? VK_FORMAT_R32_SFLOAT
: type == 2 ? VK_FORMAT_R32_SINT
: VK_FORMAT_R32_UINT,
.offset = 0,
});
}

View File

@@ -447,6 +447,8 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading
VideoCommon::LoadPipelines(stop_loading, pipeline_cache_filename, CACHE_VERSION, load_compute,
load_graphics);
LOG_INFO(Render_Vulkan, "Total Pipeline Count: {}", state.total);
std::unique_lock lock{state.mutex};
callback(VideoCore::LoadCallbackStage::Build, 0, state.total);
state.has_loaded = true;

View File

@@ -43,17 +43,10 @@ VKScheduler::VKScheduler(const Device& device_, StateTracker& state_tracker_)
command_pool{std::make_unique<CommandPool>(*master_semaphore, device)} {
AcquireNewChunk();
AllocateWorkerCommandBuffer();
worker_thread = std::thread(&VKScheduler::WorkerThread, this);
worker_thread = std::jthread([this](std::stop_token token) { WorkerThread(token); });
}
VKScheduler::~VKScheduler() {
{
std::lock_guard lock{work_mutex};
quit = true;
}
work_cv.notify_all();
worker_thread.join();
}
VKScheduler::~VKScheduler() = default;
void VKScheduler::Flush(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore) {
SubmitExecution(signal_semaphore, wait_semaphore);
@@ -135,7 +128,7 @@ bool VKScheduler::UpdateGraphicsPipeline(GraphicsPipeline* pipeline) {
return true;
}
void VKScheduler::WorkerThread() {
void VKScheduler::WorkerThread(std::stop_token stop_token) {
Common::SetCurrentThreadName("yuzu:VulkanWorker");
do {
if (work_queue.empty()) {
@@ -144,8 +137,8 @@ void VKScheduler::WorkerThread() {
std::unique_ptr<CommandChunk> work;
{
std::unique_lock lock{work_mutex};
work_cv.wait(lock, [this] { return !work_queue.empty() || quit; });
if (quit) {
work_cv.wait(lock, stop_token, [this] { return !work_queue.empty(); });
if (stop_token.stop_requested()) {
continue;
}
work = std::move(work_queue.front());
@@ -158,7 +151,7 @@ void VKScheduler::WorkerThread() {
}
std::lock_guard reserve_lock{reserve_mutex};
chunk_reserve.push_back(std::move(work));
} while (!quit);
} while (!stop_token.stop_requested());
}
void VKScheduler::AllocateWorkerCommandBuffer() {

View File

@@ -187,7 +187,7 @@ private:
GraphicsPipeline* graphics_pipeline = nullptr;
};
void WorkerThread();
void WorkerThread(std::stop_token stop_token);
void AllocateWorkerCommandBuffer();
@@ -212,7 +212,6 @@ private:
vk::CommandBuffer current_cmdbuf;
std::unique_ptr<CommandChunk> chunk;
std::thread worker_thread;
State state;
@@ -224,9 +223,9 @@ private:
std::vector<std::unique_ptr<CommandChunk>> chunk_reserve;
std::mutex reserve_mutex;
std::mutex work_mutex;
std::condition_variable work_cv;
std::condition_variable_any work_cv;
std::condition_variable wait_cv;
std::atomic_bool quit{};
std::jthread worker_thread;
};
} // namespace Vulkan

View File

@@ -9,6 +9,7 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/core.h"
#include "core/frontend/framebuffer_layout.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
@@ -36,8 +37,19 @@ VkSurfaceFormatKHR ChooseSwapSurfaceFormat(vk::Span<VkSurfaceFormatKHR> formats)
VkPresentModeKHR ChooseSwapPresentMode(vk::Span<VkPresentModeKHR> modes) {
// Mailbox doesn't lock the application like fifo (vsync), prefer it
const auto found = std::find(modes.begin(), modes.end(), VK_PRESENT_MODE_MAILBOX_KHR);
return found != modes.end() ? *found : VK_PRESENT_MODE_FIFO_KHR;
const auto found_mailbox = std::find(modes.begin(), modes.end(), VK_PRESENT_MODE_MAILBOX_KHR);
if (found_mailbox != modes.end()) {
return VK_PRESENT_MODE_MAILBOX_KHR;
}
if (Settings::values.disable_fps_limit.GetValue()) {
// FIFO present mode locks the framerate to the monitor's refresh rate,
// Find an alternative to surpass this limitation if FPS is unlocked.
const auto found_imm = std::find(modes.begin(), modes.end(), VK_PRESENT_MODE_IMMEDIATE_KHR);
if (found_imm != modes.end()) {
return VK_PRESENT_MODE_IMMEDIATE_KHR;
}
}
return VK_PRESENT_MODE_FIFO_KHR;
}
VkExtent2D ChooseSwapExtent(const VkSurfaceCapabilitiesKHR& capabilities, u32 width, u32 height) {
@@ -143,7 +155,7 @@ void VKSwapchain::CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities,
const auto present_modes{physical_device.GetSurfacePresentModesKHR(surface)};
const VkSurfaceFormatKHR surface_format{ChooseSwapSurfaceFormat(formats)};
const VkPresentModeKHR present_mode{ChooseSwapPresentMode(present_modes)};
present_mode = ChooseSwapPresentMode(present_modes);
u32 requested_image_count{capabilities.minImageCount + 1};
if (capabilities.maxImageCount > 0 && requested_image_count > capabilities.maxImageCount) {
@@ -196,6 +208,7 @@ void VKSwapchain::CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities,
extent = swapchain_ci.imageExtent;
current_srgb = srgb;
current_fps_unlocked = Settings::values.disable_fps_limit.GetValue();
images = swapchain.GetImages();
image_count = static_cast<u32>(images.size());
@@ -248,4 +261,14 @@ void VKSwapchain::Destroy() {
swapchain.reset();
}
bool VKSwapchain::HasFpsUnlockChanged() const {
return current_fps_unlocked != Settings::values.disable_fps_limit.GetValue();
}
bool VKSwapchain::NeedsPresentModeUpdate() const {
// Mailbox present mode is the ideal for all scenarios. If it is not available,
// A different present mode is needed to support unlocked FPS above the monitor's refresh rate.
return present_mode != VK_PRESENT_MODE_MAILBOX_KHR && HasFpsUnlockChanged();
}
} // namespace Vulkan

View File

@@ -33,6 +33,11 @@ public:
/// Presents the rendered image to the swapchain.
void Present(VkSemaphore render_semaphore);
/// Returns true when the swapchain needs to be recreated.
bool NeedsRecreation(bool is_srgb) const {
return HasColorSpaceChanged(is_srgb) || IsSubOptimal() || NeedsPresentModeUpdate();
}
/// Returns true when the color space has changed.
bool HasColorSpaceChanged(bool is_srgb) const {
return current_srgb != is_srgb;
@@ -84,6 +89,10 @@ private:
void Destroy();
bool HasFpsUnlockChanged() const;
bool NeedsPresentModeUpdate() const;
const VkSurfaceKHR surface;
const Device& device;
VKScheduler& scheduler;
@@ -102,8 +111,10 @@ private:
VkFormat image_view_format{};
VkExtent2D extent{};
VkPresentModeKHR present_mode{};
bool current_srgb{};
bool current_fps_unlocked{};
bool is_outdated{};
bool is_suboptimal{};
};

View File

@@ -127,7 +127,7 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
const auto format_info = MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, false, format);
VkImageCreateFlags flags = VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT;
if (info.type == ImageType::e2D && info.resources.layers >= 6 &&
info.size.width == info.size.height) {
info.size.width == info.size.height && !device.HasBrokenCubeImageCompability()) {
flags |= VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT;
}
if (info.type == ImageType::e3D) {

View File

@@ -31,8 +31,8 @@ struct SlotId {
};
template <class T>
requires std::is_nothrow_move_assignable_v<T>&&
std::is_nothrow_move_constructible_v<T> class SlotVector {
requires std::is_nothrow_move_assignable_v<T> && std::is_nothrow_move_constructible_v<T>
class SlotVector {
public:
class Iterator {
friend SlotVector<T>;

View File

@@ -16,6 +16,7 @@ VkBool32 Callback(VkDebugUtilsMessageSeverityFlagBitsEXT severity,
switch (static_cast<u32>(data->messageIdNumber)) {
case 0x682a878au: // VUID-vkCmdBindVertexBuffers2EXT-pBuffers-parameter
case 0x99fb7dfdu: // UNASSIGNED-RequiredParameter (vkCmdBindVertexBuffers2EXT pBuffers[0])
case 0xe8616bf2u: // Bound VkDescriptorSet 0x0[] was destroyed. Likely push_descriptor related
return VK_FALSE;
default:
break;

View File

@@ -243,7 +243,6 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
SetupFamilies(surface);
SetupFeatures();
SetupProperties();
CollectTelemetryParameters();
const auto queue_cis = GetDeviceQueueCreateInfos();
const std::vector extensions = LoadExtensions(surface != nullptr);
@@ -369,20 +368,9 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
};
SetNext(next, demote);
if (driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE) {
const u32 version = properties.driverVersion;
// Broken in this driver
if (version > VK_MAKE_API_VERSION(0, 2, 0, 193)) {
LOG_WARNING(Render_Vulkan, "AMD proprietary driver versions newer than 21.9.1 "
"(windows) / 0.2.0.194 (amdvlk) have "
"broken VkPhysicalDeviceFloat16Int8FeaturesKHR");
is_int8_supported = false;
is_float16_supported = false;
}
}
VkPhysicalDeviceFloat16Int8FeaturesKHR float16_int8;
if (is_int8_supported || is_float16_supported) {
VkPhysicalDeviceFloat16Int8FeaturesKHR float16_int8{
float16_int8 = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR,
.pNext = nullptr,
.shaderFloat16 = is_float16_supported,
@@ -573,6 +561,7 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
logical = vk::Device::Create(physical, queue_cis, extensions, first_next, dld);
CollectPhysicalMemoryInfo();
CollectTelemetryParameters();
CollectToolingInfo();
if (driver_id == VK_DRIVER_ID_NVIDIA_PROPRIETARY_KHR) {
@@ -599,22 +588,27 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
ext_extended_dynamic_state = false;
}
}
sets_per_pool = 64;
if (driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE) {
const bool is_amd =
driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE;
if (is_amd) {
// AMD drivers need a higher amount of Sets per Pool in certain circunstances like in XC2.
sets_per_pool = 96;
}
const bool is_amd = driver_id == VK_DRIVER_ID_AMD_PROPRIETARY ||
driver_id == VK_DRIVER_ID_MESA_RADV ||
driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE;
if (ext_sampler_filter_minmax && is_amd) {
// Disable ext_sampler_filter_minmax on AMD GCN4 and lower as it is broken.
// Disable VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT on AMD GCN4 and lower as it is broken.
if (!is_float16_supported) {
LOG_WARNING(
Render_Vulkan,
"Blacklisting AMD GCN4 and lower for VK_EXT_SAMPLER_FILTER_MINMAX_EXTENSION_NAME");
"AMD GCN4 and earlier do not properly support VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT");
has_broken_cube_compatibility = true;
}
}
const bool is_amd_or_radv = is_amd || driver_id == VK_DRIVER_ID_MESA_RADV;
if (ext_sampler_filter_minmax && is_amd_or_radv) {
// Disable ext_sampler_filter_minmax on AMD GCN4 and lower as it is broken.
if (!is_float16_supported) {
LOG_WARNING(Render_Vulkan,
"Blacklisting AMD GCN4 and earlier for VK_EXT_sampler_filter_minmax");
ext_sampler_filter_minmax = false;
}
}

View File

@@ -309,6 +309,11 @@ public:
return has_renderdoc || has_nsight_graphics;
}
/// Returns true when the device does not properly support cube compatibility.
bool HasBrokenCubeImageCompability() const {
return has_broken_cube_compatibility;
}
/// Returns the vendor name reported from Vulkan.
std::string_view GetVendorName() const {
return vendor_name;
@@ -417,6 +422,7 @@ private:
bool ext_conservative_rasterization{}; ///< Support for VK_EXT_conservative_rasterization.
bool ext_provoking_vertex{}; ///< Support for VK_EXT_provoking_vertex.
bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config.
bool has_broken_cube_compatibility{}; ///< Has broken cube compatiblity bit
bool has_renderdoc{}; ///< Has RenderDoc attached
bool has_nsight_graphics{}; ///< Has Nsight Graphics attached

View File

@@ -108,6 +108,9 @@ add_executable(yuzu
configuration/configure_system.cpp
configuration/configure_system.h
configuration/configure_system.ui
configuration/configure_tas.cpp
configuration/configure_tas.h
configuration/configure_tas.ui
configuration/configure_touch_from_button.cpp
configuration/configure_touch_from_button.h
configuration/configure_touch_from_button.ui
@@ -287,10 +290,6 @@ if (YUZU_USE_QT_WEB_ENGINE)
target_compile_definitions(yuzu PRIVATE -DYUZU_USE_QT_WEB_ENGINE)
endif ()
if (YUZU_ENABLE_BOXCAT)
target_compile_definitions(yuzu PRIVATE -DYUZU_ENABLE_BOXCAT)
endif ()
if(UNIX AND NOT APPLE)
install(TARGETS yuzu RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin")
endif()

View File

@@ -36,6 +36,7 @@
#include "input_common/keyboard.h"
#include "input_common/main.h"
#include "input_common/mouse/mouse_input.h"
#include "input_common/tas/tas_input.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
#include "yuzu/bootmanager.h"
@@ -312,6 +313,7 @@ GRenderWindow::~GRenderWindow() {
}
void GRenderWindow::OnFrameDisplayed() {
input_subsystem->GetTas()->UpdateThread();
if (!first_frame) {
first_frame = true;
emit FirstFrameDisplayed();

View File

@@ -221,7 +221,7 @@ const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> Config::default
// This must be in alphabetical order according to action name as it must have the same order as
// UISetting::values.shortcuts, which is alphabetically ordered.
// clang-format off
const std::array<UISettings::Shortcut, 18> Config::default_hotkeys{{
const std::array<UISettings::Shortcut, 21> Config::default_hotkeys{{
{QStringLiteral("Capture Screenshot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"), Qt::WidgetWithChildrenShortcut}},
{QStringLiteral("Change Docked Mode"), QStringLiteral("Main Window"), {QStringLiteral("F10"), Qt::ApplicationShortcut}},
{QStringLiteral("Continue/Pause Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F4"), Qt::WindowShortcut}},
@@ -235,6 +235,9 @@ const std::array<UISettings::Shortcut, 18> Config::default_hotkeys{{
{QStringLiteral("Mute Audio"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+M"), Qt::WindowShortcut}},
{QStringLiteral("Restart Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F6"), Qt::WindowShortcut}},
{QStringLiteral("Stop Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F5"), Qt::WindowShortcut}},
{QStringLiteral("TAS Start/Stop"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F5"), Qt::ApplicationShortcut}},
{QStringLiteral("TAS Reset"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F6"), Qt::ApplicationShortcut}},
{QStringLiteral("TAS Record"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F7"), Qt::ApplicationShortcut}},
{QStringLiteral("Toggle Filter Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F"), Qt::WindowShortcut}},
{QStringLiteral("Toggle Framerate Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+U"), Qt::ApplicationShortcut}},
{QStringLiteral("Toggle Mouse Panning"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F9"), Qt::ApplicationShortcut}},
@@ -542,7 +545,6 @@ void Config::ReadAudioValues() {
ReadBasicSetting(Settings::values.audio_device_id);
ReadBasicSetting(Settings::values.sink_id);
}
ReadGlobalSetting(Settings::values.enable_audio_stretching);
ReadGlobalSetting(Settings::values.volume);
qt_config->endGroup();
@@ -560,10 +562,20 @@ void Config::ReadControlValues() {
ReadTouchscreenValues();
ReadMotionTouchValues();
#ifdef _WIN32
ReadBasicSetting(Settings::values.enable_raw_input);
#else
Settings::values.enable_raw_input = false;
#endif
ReadBasicSetting(Settings::values.emulate_analog_keyboard);
Settings::values.mouse_panning = false;
ReadBasicSetting(Settings::values.mouse_panning_sensitivity);
ReadBasicSetting(Settings::values.tas_enable);
ReadBasicSetting(Settings::values.tas_loop);
ReadBasicSetting(Settings::values.tas_swap_controllers);
ReadBasicSetting(Settings::values.pause_tas_on_load);
ReadGlobalSetting(Settings::values.use_docked_mode);
// Disable docked mode if handheld is selected
@@ -661,6 +673,13 @@ void Config::ReadDataStorageValues() {
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)))
.toString()
.toStdString());
FS::SetYuzuPath(FS::YuzuPath::TASDir,
qt_config
->value(QStringLiteral("tas_directory"),
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)))
.toString()
.toStdString());
ReadBasicSetting(Settings::values.gamecard_inserted);
ReadBasicSetting(Settings::values.gamecard_current_game);
ReadBasicSetting(Settings::values.gamecard_path);
@@ -690,8 +709,6 @@ void Config::ReadDebuggingValues() {
void Config::ReadServiceValues() {
qt_config->beginGroup(QStringLiteral("Services"));
ReadBasicSetting(Settings::values.bcat_backend);
ReadBasicSetting(Settings::values.bcat_boxcat_local);
ReadBasicSetting(Settings::values.network_interface);
qt_config->endGroup();
}
@@ -1163,7 +1180,6 @@ void Config::SaveAudioValues() {
WriteBasicSetting(Settings::values.sink_id);
WriteBasicSetting(Settings::values.audio_device_id);
}
WriteGlobalSetting(Settings::values.enable_audio_stretching);
WriteGlobalSetting(Settings::values.volume);
qt_config->endGroup();
@@ -1184,10 +1200,16 @@ void Config::SaveControlValues() {
WriteGlobalSetting(Settings::values.vibration_enabled);
WriteGlobalSetting(Settings::values.enable_accurate_vibrations);
WriteGlobalSetting(Settings::values.motion_enabled);
WriteBasicSetting(Settings::values.enable_raw_input);
WriteBasicSetting(Settings::values.keyboard_enabled);
WriteBasicSetting(Settings::values.emulate_analog_keyboard);
WriteBasicSetting(Settings::values.mouse_panning_sensitivity);
WriteBasicSetting(Settings::values.tas_enable);
WriteBasicSetting(Settings::values.tas_loop);
WriteBasicSetting(Settings::values.tas_swap_controllers);
WriteBasicSetting(Settings::values.pause_tas_on_load);
qt_config->endGroup();
}
@@ -1215,6 +1237,10 @@ void Config::SaveDataStorageValues() {
WriteSetting(QStringLiteral("dump_directory"),
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)),
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)));
WriteSetting(QStringLiteral("tas_directory"),
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)),
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)));
WriteBasicSetting(Settings::values.gamecard_inserted);
WriteBasicSetting(Settings::values.gamecard_current_game);
WriteBasicSetting(Settings::values.gamecard_path);
@@ -1241,8 +1267,6 @@ void Config::SaveDebuggingValues() {
void Config::SaveNetworkValues() {
qt_config->beginGroup(QStringLiteral("Services"));
WriteBasicSetting(Settings::values.bcat_backend);
WriteBasicSetting(Settings::values.bcat_boxcat_local);
WriteBasicSetting(Settings::values.network_interface);
qt_config->endGroup();

View File

@@ -42,7 +42,7 @@ public:
default_mouse_buttons;
static const std::array<int, Settings::NativeKeyboard::NumKeyboardKeys> default_keyboard_keys;
static const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> default_keyboard_mods;
static const std::array<UISettings::Shortcut, 18> default_hotkeys;
static const std::array<UISettings::Shortcut, 21> default_hotkeys;
private:
void Initialize(const std::string& config_name);

View File

@@ -50,8 +50,6 @@ void ConfigureAudio::SetConfiguration() {
const auto volume_value = static_cast<int>(Settings::values.volume.GetValue());
ui->volume_slider->setValue(volume_value);
ui->toggle_audio_stretching->setChecked(Settings::values.enable_audio_stretching.GetValue());
if (!Settings::IsConfiguringGlobal()) {
if (Settings::values.volume.UsingGlobal()) {
ui->volume_combo_box->setCurrentIndex(0);
@@ -100,8 +98,6 @@ void ConfigureAudio::SetVolumeIndicatorText(int percentage) {
}
void ConfigureAudio::ApplyConfiguration() {
ConfigurationShared::ApplyPerGameSetting(&Settings::values.enable_audio_stretching,
ui->toggle_audio_stretching, enable_audio_stretching);
if (Settings::IsConfiguringGlobal()) {
Settings::values.sink_id =
@@ -162,15 +158,10 @@ void ConfigureAudio::RetranslateUI() {
void ConfigureAudio::SetupPerGameUI() {
if (Settings::IsConfiguringGlobal()) {
ui->volume_slider->setEnabled(Settings::values.volume.UsingGlobal());
ui->toggle_audio_stretching->setEnabled(
Settings::values.enable_audio_stretching.UsingGlobal());
return;
}
ConfigurationShared::SetColoredTristate(ui->toggle_audio_stretching,
Settings::values.enable_audio_stretching,
enable_audio_stretching);
connect(ui->volume_combo_box, qOverload<int>(&QComboBox::activated), this, [this](int index) {
ui->volume_slider->setEnabled(index == 1);
ConfigurationShared::SetHighlight(ui->volume_layout, index == 1);

View File

@@ -41,6 +41,4 @@ private:
void SetupPerGameUI();
std::unique_ptr<Ui::ConfigureAudio> ui;
ConfigurationShared::CheckState enable_audio_stretching;
};

View File

@@ -31,16 +31,6 @@
</item>
</layout>
</item>
<item>
<widget class="QCheckBox" name="toggle_audio_stretching">
<property name="toolTip">
<string>This post-processing effect adjusts audio speed to match emulation speed and helps prevent audio stutter. This however increases audio latency.</string>
</property>
<property name="text">
<string>Enable audio stretching</string>
</property>
</widget>
</item>
<item>
<layout class="QHBoxLayout" name="_2">
<item>

View File

@@ -2,85 +2,55 @@
<ui version="4.0">
<class>ConfigureDebug</class>
<widget class="QWidget" name="ConfigureDebug">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>400</width>
<height>777</height>
</rect>
</property>
<property name="windowTitle">
<string>Form</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_1">
<item>
<widget class="QGroupBox" name="groupBox_2">
<property name="title">
<string>Logging</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_4">
<item>
<layout class="QHBoxLayout" name="horizontalLayout_2">
<item>
<widget class="QLabel" name="label_1">
<property name="text">
<string>Global Log Filter</string>
<layout class="QGridLayout" name="gridLayout_1">
<item row="0" column="0" colspan="2">
<layout class="QHBoxLayout" name="horizontalLayout_1">
<item>
<widget class="QLabel" name="label_1">
<property name="text">
<string>Global Log Filter</string>
</property>
</widget>
</item>
<item>
<widget class="QLineEdit" name="log_filter_edit"/>
</item>
</layout>
</item>
<item row="1" column="0">
<widget class="QCheckBox" name="toggle_console">
<property name="text">
<string>Show Log in Console</string>
</property>
</widget>
</item>
<item row="1" column="1">
<widget class="QPushButton" name="open_log_button">
<property name="text">
<string>Open Log Location</string>
</property>
</widget>
</item>
<item row="2" column="0">
<widget class="QCheckBox" name="extended_logging">
<property name="enabled">
<bool>true</bool>
</property>
</widget>
</item>
<item>
<widget class="QLineEdit" name="log_filter_edit"/>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_3">
<item>
<widget class="QCheckBox" name="toggle_console">
<property name="text">
<string>Show Log in Console</string>
<property name="toolTip">
<string>When checked, the max size of the log increases from 100 MB to 1 GB</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="open_log_button">
<property name="text">
<string>Open Log Location</string>
<string>Enable Extended Logging**</string>
</property>
</widget>
</item>
</layout>
</item>
<item>
<widget class="QCheckBox" name="extended_logging">
<property name="enabled">
<bool>true</bool>
</property>
<property name="toolTip">
<string>When checked, the max size of the log increases from 100 MB to 1 GB</string>
</property>
<property name="text">
<string>Enable Extended Logging</string>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="label_2">
<property name="font">
<font>
<italic>true</italic>
</font>
</property>
<property name="text">
<string>This will be reset automatically when yuzu closes.</string>
</property>
<property name="indent">
<number>20</number>
</property>
</widget>
</item>
</layout>
</widget>
</item>
</layout>
</widget>
</item>
<item>
@@ -111,7 +81,7 @@
<property name="title">
<string>Graphics</string>
</property>
<layout class="QGridLayout" name="gridLayout_3">
<layout class="QGridLayout" name="gridLayout_2">
<item row="0" column="0">
<widget class="QCheckBox" name="enable_graphics_debugging">
<property name="enabled">
@@ -176,33 +146,18 @@
<property name="title">
<string>Debugging</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_7">
<item>
<layout class="QGridLayout" name="gridLayout_3">
<item row="0" column="0">
<widget class="QCheckBox" name="fs_access_log">
<property name="text">
<string>Enable FS Access Log</string>
</property>
</widget>
</item>
<item>
<item row="1" column="0">
<widget class="QCheckBox" name="reporting_services">
<property name="text">
<string>Enable Verbose Reporting Services</string>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="label_4">
<property name="font">
<font>
<italic>true</italic>
</font>
</property>
<property name="text">
<string>This will be reset automatically when yuzu closes.</string>
</property>
<property name="indent">
<number>20</number>
<string>Enable Verbose Reporting Services**</string>
</property>
</widget>
</item>
@@ -214,47 +169,32 @@
<property name="title">
<string>Advanced</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_8">
<item>
<layout class="QGridLayout" name="gridLayout_4">
<item> row="0" column="0">
<widget class="QCheckBox" name="quest_flag">
<property name="text">
<string>Kiosk (Quest) Mode</string>
</property>
</widget>
</item>
<item>
<item row="1" column="0">
<widget class="QCheckBox" name="enable_cpu_debugging">
<property name="text">
<string>Enable CPU Debugging</string>
</property>
</widget>
</item>
<item>
<item row="2" column="0">
<widget class="QCheckBox" name="use_debug_asserts">
<property name="text">
<string>Enable Debug Asserts</string>
</property>
</widget>
</item>
<item>
<item row="0" column="1">
<widget class="QCheckBox" name="use_auto_stub">
<property name="text">
<string>Enable Auto-Stub</string>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="label_5">
<property name="font">
<font>
<italic>true</italic>
</font>
</property>
<property name="text">
<string>This will be reset automatically when yuzu closes.</string>
</property>
<property name="indent">
<number>20</number>
<string>Enable Auto-Stub**</string>
</property>
</widget>
</item>
@@ -262,20 +202,19 @@
</widget>
</item>
<item>
<spacer name="verticalSpacer">
<property name="orientation">
<enum>Qt::Vertical</enum>
<widget class="QLabel" name="label_5">
<property name="font">
<font>
<italic>true</italic>
</font>
</property>
<property name="sizeType">
<enum>QSizePolicy::Expanding</enum>
<property name="text">
<string>**This will be reset automatically when yuzu closes.</string>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>40</height>
</size>
<property name="indent">
<number>20</number>
</property>
</spacer>
</widget>
</item>
</layout>
</widget>

View File

@@ -88,6 +88,10 @@ ConfigureInputAdvanced::ConfigureInputAdvanced(QWidget* parent)
connect(ui->buttonMotionTouch, &QPushButton::clicked, this,
&ConfigureInputAdvanced::CallMotionTouchConfigDialog);
#ifndef _WIN32
ui->enable_raw_input->setVisible(false);
#endif
LoadConfiguration();
}
@@ -126,6 +130,7 @@ void ConfigureInputAdvanced::ApplyConfiguration() {
Settings::values.mouse_panning_sensitivity =
static_cast<float>(ui->mouse_panning_sensitivity->value());
Settings::values.touchscreen.enabled = ui->touchscreen_enabled->isChecked();
Settings::values.enable_raw_input = ui->enable_raw_input->isChecked();
}
void ConfigureInputAdvanced::LoadConfiguration() {
@@ -155,6 +160,7 @@ void ConfigureInputAdvanced::LoadConfiguration() {
ui->mouse_panning->setChecked(Settings::values.mouse_panning.GetValue());
ui->mouse_panning_sensitivity->setValue(Settings::values.mouse_panning_sensitivity.GetValue());
ui->touchscreen_enabled->setChecked(Settings::values.touchscreen.enabled);
ui->enable_raw_input->setChecked(Settings::values.enable_raw_input.GetValue());
UpdateUIEnabled();
}

View File

@@ -2672,6 +2672,22 @@
</property>
</widget>
</item>
<item row="9" column="0">
<widget class="QCheckBox" name="enable_raw_input">
<property name="toolTip">
<string>Requires restarting yuzu</string>
</property>
<property name="minimumSize">
<size>
<width>0</width>
<height>23</height>
</size>
</property>
<property name="text">
<string>Enable XInput 8 player support (disables web applet)</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>

View File

@@ -124,6 +124,19 @@ QString ButtonToText(const Common::ParamPackage& param) {
return GetKeyName(param.Get("code", 0));
}
if (param.Get("engine", "") == "tas") {
if (param.Has("axis")) {
const QString axis_str = QString::fromStdString(param.Get("axis", ""));
return QObject::tr("TAS Axis %1").arg(axis_str);
}
if (param.Has("button")) {
const QString button_str = QString::number(int(std::log2(param.Get("button", 0))));
return QObject::tr("TAS Btn %1").arg(button_str);
}
return GetKeyName(param.Get("code", 0));
}
if (param.Get("engine", "") == "cemuhookudp") {
if (param.Has("pad_index")) {
const QString motion_str = QString::fromStdString(param.Get("pad_index", ""));
@@ -187,7 +200,8 @@ QString AnalogToText(const Common::ParamPackage& param, const std::string& dir)
const QString axis_y_str = QString::fromStdString(param.Get("axis_y", ""));
const bool invert_x = param.Get("invert_x", "+") == "-";
const bool invert_y = param.Get("invert_y", "+") == "-";
if (engine_str == "sdl" || engine_str == "gcpad" || engine_str == "mouse") {
if (engine_str == "sdl" || engine_str == "gcpad" || engine_str == "mouse" ||
engine_str == "tas") {
if (dir == "modifier") {
return QObject::tr("[unused]");
}
@@ -926,9 +940,9 @@ void ConfigureInputPlayer::UpdateUI() {
int slider_value;
auto& param = analogs_param[analog_id];
const bool is_controller = param.Get("engine", "") == "sdl" ||
param.Get("engine", "") == "gcpad" ||
param.Get("engine", "") == "mouse";
const bool is_controller =
param.Get("engine", "") == "sdl" || param.Get("engine", "") == "gcpad" ||
param.Get("engine", "") == "mouse" || param.Get("engine", "") == "tas";
if (is_controller) {
if (!param.Has("deadzone")) {
@@ -1045,8 +1059,12 @@ int ConfigureInputPlayer::GetIndexFromControllerType(Settings::ControllerType ty
void ConfigureInputPlayer::UpdateInputDevices() {
input_devices = input_subsystem->GetInputDevices();
ui->comboDevices->clear();
for (auto device : input_devices) {
ui->comboDevices->addItem(QString::fromStdString(device.Get("display", "Unknown")), {});
for (auto& device : input_devices) {
const std::string display = device.Get("display", "Unknown");
ui->comboDevices->addItem(QString::fromStdString(display), {});
if (display == "TAS") {
device.Set("pad", static_cast<u8>(player_index));
}
}
}

View File

@@ -175,7 +175,7 @@ void PlayerControlPreview::ResetInputs() {
}
void PlayerControlPreview::UpdateInput() {
if (!is_enabled && !mapping_active) {
if (!is_enabled && !mapping_active && !Settings::values.tas_enable) {
return;
}
bool input_changed = false;
@@ -222,6 +222,19 @@ void PlayerControlPreview::UpdateInput() {
if (input_changed) {
update();
if (controller_callback.input != nullptr) {
ControllerInput input{
.axis_values = {std::pair<float, float>{
axis_values[Settings::NativeAnalog::LStick].value.x(),
axis_values[Settings::NativeAnalog::LStick].value.y()},
std::pair<float, float>{
axis_values[Settings::NativeAnalog::RStick].value.x(),
axis_values[Settings::NativeAnalog::RStick].value.y()}},
.button_values = button_values,
.changed = true,
};
controller_callback.input(std::move(input));
}
}
if (mapping_active) {
@@ -229,6 +242,10 @@ void PlayerControlPreview::UpdateInput() {
}
}
void PlayerControlPreview::SetCallBack(ControllerCallback callback_) {
controller_callback = std::move(callback_);
}
void PlayerControlPreview::paintEvent(QPaintEvent* event) {
QFrame::paintEvent(event);
QPainter p(this);

View File

@@ -9,6 +9,7 @@
#include <QPointer>
#include "common/settings.h"
#include "core/frontend/input.h"
#include "yuzu/debugger/controller.h"
class QLabel;
@@ -33,6 +34,7 @@ public:
void BeginMappingAnalog(std::size_t button_id);
void EndMapping();
void UpdateInput();
void SetCallBack(ControllerCallback callback_);
protected:
void paintEvent(QPaintEvent* event) override;
@@ -181,6 +183,7 @@ private:
using StickArray =
std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID>;
ControllerCallback controller_callback;
bool is_enabled{};
bool mapping_active{};
int blink_counter{};

View File

@@ -6,64 +6,25 @@
#include <QtConcurrent/QtConcurrent>
#include "common/settings.h"
#include "core/core.h"
#include "core/hle/service/bcat/backend/boxcat.h"
#include "core/network/network_interface.h"
#include "ui_configure_network.h"
#include "yuzu/configuration/configure_network.h"
#ifdef YUZU_ENABLE_BOXCAT
namespace {
QString FormatEventStatusString(const Service::BCAT::EventStatus& status) {
QString out;
if (status.header.has_value()) {
out += QStringLiteral("<i>%1</i><br>").arg(QString::fromStdString(*status.header));
}
if (status.events.size() == 1) {
out += QStringLiteral("%1<br>").arg(QString::fromStdString(status.events.front()));
} else {
for (const auto& event : status.events) {
out += QStringLiteral("- %1<br>").arg(QString::fromStdString(event));
}
}
if (status.footer.has_value()) {
out += QStringLiteral("<i>%1</i><br>").arg(QString::fromStdString(*status.footer));
}
return out;
}
} // Anonymous namespace
#endif
ConfigureNetwork::ConfigureNetwork(QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureNetwork>()) {
ui->setupUi(this);
ui->bcat_source->addItem(QStringLiteral("None"));
ui->bcat_empty_label->setHidden(true);
ui->bcat_empty_header->setHidden(true);
#ifdef YUZU_ENABLE_BOXCAT
ui->bcat_source->addItem(QStringLiteral("Boxcat"), QStringLiteral("boxcat"));
#endif
ui->network_interface->addItem(tr("None"));
for (const auto& iface : Network::GetAvailableNetworkInterfaces()) {
ui->network_interface->addItem(QString::fromStdString(iface.name));
}
connect(ui->bcat_source, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
&ConfigureNetwork::OnBCATImplChanged);
this->SetConfiguration();
}
ConfigureNetwork::~ConfigureNetwork() = default;
void ConfigureNetwork::ApplyConfiguration() {
Settings::values.bcat_backend = ui->bcat_source->currentText().toLower().toStdString();
Settings::values.network_interface = ui->network_interface->currentText().toStdString();
}
@@ -74,86 +35,8 @@ void ConfigureNetwork::RetranslateUi() {
void ConfigureNetwork::SetConfiguration() {
const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
const int index =
ui->bcat_source->findData(QString::fromStdString(Settings::values.bcat_backend.GetValue()));
ui->bcat_source->setCurrentIndex(index == -1 ? 0 : index);
const std::string& network_interface = Settings::values.network_interface.GetValue();
ui->network_interface->setCurrentText(QString::fromStdString(network_interface));
ui->network_interface->setEnabled(runtime_lock);
}
std::pair<QString, QString> ConfigureNetwork::BCATDownloadEvents() {
#ifdef YUZU_ENABLE_BOXCAT
std::optional<std::string> global;
std::map<std::string, Service::BCAT::EventStatus> map;
const auto res = Service::BCAT::Boxcat::GetStatus(global, map);
switch (res) {
case Service::BCAT::Boxcat::StatusResult::Success:
break;
case Service::BCAT::Boxcat::StatusResult::Offline:
return {QString{},
tr("The boxcat service is offline or you are not connected to the internet.")};
case Service::BCAT::Boxcat::StatusResult::ParseError:
return {QString{},
tr("There was an error while processing the boxcat event data. Contact the yuzu "
"developers.")};
case Service::BCAT::Boxcat::StatusResult::BadClientVersion:
return {QString{},
tr("The version of yuzu you are using is either too new or too old for the server. "
"Try updating to the latest official release of yuzu.")};
}
if (map.empty()) {
return {QStringLiteral("Current Boxcat Events"),
tr("There are currently no events on boxcat.")};
}
QString out;
if (global.has_value()) {
out += QStringLiteral("%1<br>").arg(QString::fromStdString(*global));
}
for (const auto& [key, value] : map) {
out += QStringLiteral("%1<b>%2</b><br>%3")
.arg(out.isEmpty() ? QString{} : QStringLiteral("<br>"))
.arg(QString::fromStdString(key))
.arg(FormatEventStatusString(value));
}
return {tr("Current Boxcat Events"), std::move(out)};
#else
return {tr("Current Boxcat Events"), tr("There are currently no events on boxcat.")};
#endif
}
void ConfigureNetwork::OnBCATImplChanged() {
#ifdef YUZU_ENABLE_BOXCAT
const auto boxcat = ui->bcat_source->currentText() == QStringLiteral("Boxcat");
ui->bcat_empty_header->setHidden(!boxcat);
ui->bcat_empty_label->setHidden(!boxcat);
ui->bcat_empty_header->setText(QString{});
ui->bcat_empty_label->setText(tr("Yuzu is retrieving the latest boxcat status..."));
if (!boxcat)
return;
const auto future = QtConcurrent::run([this] { return BCATDownloadEvents(); });
watcher.setFuture(future);
connect(&watcher, &QFutureWatcher<std::pair<QString, QString>>::finished, this,
[this] { OnUpdateBCATEmptyLabel(watcher.result()); });
#endif
}
void ConfigureNetwork::OnUpdateBCATEmptyLabel(std::pair<QString, QString> string) {
#ifdef YUZU_ENABLE_BOXCAT
const auto boxcat = ui->bcat_source->currentText() == QStringLiteral("Boxcat");
if (boxcat) {
ui->bcat_empty_header->setText(string.first);
ui->bcat_empty_label->setText(string.second);
}
#endif
}

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