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Author SHA1 Message Date
Morph
2c252f5b65 configuration: Toggle controller vibrations
Allow toggling controller vibrations on/off, this is exactly the same as the setting found in System Settings on hardware.
2020-08-11 15:55:28 -04:00
9 changed files with 34 additions and 25 deletions

View File

@@ -504,7 +504,7 @@ void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
const std::vector<Vibration>& vibrations) {
LOG_DEBUG(Service_HID, "(STUBBED) called");
if (!can_controllers_vibrate) {
if (!Settings::values.vibration_enabled || !can_controllers_vibrate) {
return;
}
for (std::size_t i = 0; i < controller_ids.size(); i++) {

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@@ -845,8 +845,7 @@ void Hid::CreateActiveVibrationDeviceList(Kernel::HLERequestContext& ctx) {
void Hid::PermitVibration(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto can_vibrate{rp.Pop<bool>()};
applet_resource->GetController<Controller_NPad>(HidController::NPad)
.SetVibrationEnabled(can_vibrate);
Settings::values.vibration_enabled = can_vibrate;
LOG_DEBUG(Service_HID, "called, can_vibrate={}", can_vibrate);
@@ -859,8 +858,7 @@ void Hid::IsVibrationPermitted(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(
applet_resource->GetController<Controller_NPad>(HidController::NPad).IsVibrationEnabled());
rb.Push(Settings::values.vibration_enabled);
}
void Hid::ActivateConsoleSixAxisSensor(Kernel::HLERequestContext& ctx) {

View File

@@ -457,6 +457,8 @@ struct Values {
// Controls
std::array<PlayerInput, 10> players;
bool use_docked_mode;
bool mouse_enabled;
std::string mouse_device;
MouseButtonsRaw mouse_buttons;
@@ -470,14 +472,15 @@ struct Values {
AnalogsRaw debug_pad_analogs;
std::string motion_device;
bool vibration_enabled;
TouchscreenInput touchscreen;
std::atomic_bool is_device_reload_pending{true};
std::string udp_input_address;
u16 udp_input_port;
u8 udp_pad_index;
bool use_docked_mode;
// Data Storage
bool use_virtual_sd;
bool gamecard_inserted;

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@@ -431,6 +431,8 @@ void Config::ReadControlValues() {
ReadMouseValues();
ReadTouchscreenValues();
Settings::values.vibration_enabled =
ReadSetting(QStringLiteral("vibration_enabled"), true).toBool();
Settings::values.motion_device =
ReadSetting(QStringLiteral("motion_device"),
QStringLiteral("engine:motion_emu,update_period:100,sensitivity:0.01"))
@@ -988,6 +990,7 @@ void Config::SaveControlValues() {
SaveMouseValues();
SaveTouchscreenValues();
WriteSetting(QStringLiteral("vibration_enabled"), Settings::values.vibration_enabled, true);
WriteSetting(QStringLiteral("motion_device"),
QString::fromStdString(Settings::values.motion_device),
QStringLiteral("engine:motion_emu,update_period:100,sensitivity:0.01"));

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@@ -92,6 +92,8 @@ ConfigureInput::ConfigureInput(QWidget* parent)
connect(ui->mouse_enabled, &QCheckBox::stateChanged, this, &ConfigureInput::UpdateUIEnabled);
connect(ui->keyboard_enabled, &QCheckBox::stateChanged, this, &ConfigureInput::UpdateUIEnabled);
connect(ui->debug_enabled, &QCheckBox::stateChanged, this, &ConfigureInput::UpdateUIEnabled);
connect(ui->vibration_enabled, &QCheckBox::stateChanged, this,
&ConfigureInput::UpdateUIEnabled);
connect(ui->touchscreen_enabled, &QCheckBox::stateChanged, this,
&ConfigureInput::UpdateUIEnabled);
@@ -138,6 +140,7 @@ void ConfigureInput::ApplyConfiguration() {
Settings::values.debug_pad_enabled = ui->debug_enabled->isChecked();
Settings::values.mouse_enabled = ui->mouse_enabled->isChecked();
Settings::values.keyboard_enabled = ui->keyboard_enabled->isChecked();
Settings::values.vibration_enabled = ui->vibration_enabled->isChecked();
Settings::values.touchscreen.enabled = ui->touchscreen_enabled->isChecked();
}
@@ -209,6 +212,7 @@ void ConfigureInput::LoadConfiguration() {
ui->debug_enabled->setChecked(Settings::values.debug_pad_enabled);
ui->mouse_enabled->setChecked(Settings::values.mouse_enabled);
ui->keyboard_enabled->setChecked(Settings::values.keyboard_enabled);
ui->vibration_enabled->setChecked(Settings::values.vibration_enabled);
ui->touchscreen_enabled->setChecked(Settings::values.touchscreen.enabled);
UpdateUIEnabled();
@@ -234,6 +238,7 @@ void ConfigureInput::RestoreDefaults() {
ui->mouse_enabled->setCheckState(Qt::Unchecked);
ui->keyboard_enabled->setCheckState(Qt::Unchecked);
ui->debug_enabled->setCheckState(Qt::Unchecked);
ui->vibration_enabled->setCheckState(Qt::Checked);
ui->touchscreen_enabled->setCheckState(Qt::Checked);
UpdateUIEnabled();
}

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@@ -337,14 +337,15 @@
<string>Other</string>
</property>
<layout class="QGridLayout" name="gridLayout_3">
<item row="0" column="1">
<widget class="QCheckBox" name="mouse_enabled">
<property name="text">
<string>Mouse</string>
</property>
</widget>
</item>
<item row="1" column="1">
<widget class="QCheckBox" name="keyboard_enabled">
<property name="minimumSize">
<size>
<width>0</width>
<height>23</height>
</size>
</property>
<property name="text">
<string>Keyboard</string>
</property>
@@ -358,22 +359,16 @@
</widget>
</item>
<item row="3" column="1">
<widget class="QCheckBox" name="touchscreen_enabled">
<widget class="QCheckBox" name="vibration_enabled">
<property name="text">
<string>Touchscreen</string>
<string>Controller Vibration</string>
</property>
</widget>
</item>
<item row="0" column="1">
<widget class="QCheckBox" name="mouse_enabled">
<property name="minimumSize">
<size>
<width>0</width>
<height>23</height>
</size>
</property>
<item row="4" column="1">
<widget class="QCheckBox" name="touchscreen_enabled">
<property name="text">
<string>Mouse</string>
<string>Touchscreen</string>
</property>
</widget>
</item>
@@ -419,7 +414,7 @@
</property>
</spacer>
</item>
<item row="3" column="3">
<item row="4" column="3">
<widget class="QPushButton" name="touchscreen_advanced">
<property name="text">
<string>Advanced</string>

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@@ -50,6 +50,7 @@ void HandheldOnProfileSelect() {
Settings::values.keyboard_enabled = false;
Settings::values.mouse_enabled = false;
Settings::values.debug_pad_enabled = false;
Settings::values.vibration_enabled = true;
Settings::values.touchscreen.enabled = true;
}
@@ -65,6 +66,7 @@ void DualJoyconsDockedOnProfileSelect() {
Settings::values.keyboard_enabled = false;
Settings::values.mouse_enabled = false;
Settings::values.debug_pad_enabled = false;
Settings::values.vibration_enabled = true;
Settings::values.touchscreen.enabled = true;
}

View File

@@ -286,6 +286,8 @@ void Config::ReadValues() {
Settings::values.debug_pad_analogs[i] = default_param;
}
Settings::values.vibration_enabled =
sdl2_config->GetBoolean("ControlsGeneral", "vibration_enabled", true);
Settings::values.touchscreen.enabled =
sdl2_config->GetBoolean("ControlsGeneral", "touch_enabled", true);
Settings::values.touchscreen.device =

View File

@@ -74,6 +74,7 @@ void Config::ReadValues() {
Settings::values.debug_pad_analogs[i] = "";
}
Settings::values.vibration_enabled = true;
Settings::values.touchscreen.enabled = "";
Settings::values.touchscreen.device = "";
Settings::values.touchscreen.finger = 0;