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129 Commits

Author SHA1 Message Date
ReinUsesLisp
29c39838fe vk_texture_cache: Finalize renderpass when downloading images 2021-07-18 18:00:30 -03:00
ReinUsesLisp
7850dd0a76 vk_compute_pass: Fix pipeline barriers on non-initialized ASTC images 2021-07-18 18:00:14 -03:00
ReinUsesLisp
a3ce26ae01 vk_compute_pass: Fix ASTC buffer setup synchronization 2021-07-18 17:59:31 -03:00
bunnei
8b53209362 Merge pull request #6647 from lat9nq/specify-system-path
cmake: Be more specific with Qt
2021-07-17 21:47:52 -04:00
Ameer J
c42c3561b8 Merge pull request #6659 from german77/mouse_panning
input_common: Fix mouse panning behaivour
2021-07-17 16:32:43 -04:00
german77
14d5202da6 input_common: Fix mouse panning behaivour 2021-07-16 18:57:29 -05:00
Ameer J
046de2cc4e Merge pull request #6657 from Morph1984/settings-fixes
configure_audio: Fix volume clamping to 0
2021-07-16 15:24:43 -04:00
Morph
b804f77fa5 configure_audio: Fix volume clamping to 0 2021-07-16 10:36:08 -04:00
lat9nq
4c6cc67520 cmake: Only search for Qt when we need to
When YUZU_USE_BUNDLED_QT was specified on a system with a compliant Qt
version installed, CMake configuration would cause an error due to
mixing YUZU_USE_BUNDLED_QT with the system Qt.

Solution is to only search for Qt when YUZU_USE_BUNDLED_QT is disabled.
2021-07-16 02:26:34 -04:00
lat9nq
a36d2b942b cmake: Only use NO_CMAKE_SYSTEM_PATH when needed for Qt
As-is causes issues with building yuzu using MinGW GCC on Linux-based
machines. Only set the variable when needed. (I'm not quite sure how
this was working before.)
2021-07-16 02:26:28 -04:00
bunnei
3cd3230295 Merge pull request #6579 from ameerj/float-settings
settings: Eliminate usage of float-point setting values
2021-07-15 18:03:11 -04:00
Fernando S
96703b82bc Merge pull request #6635 from ameerj/intel-vk-sm3dw
vk_rasterizer: Only clear valid color attachments
2021-07-15 16:52:51 +02:00
Fernando S
da4ca4f2f9 Merge pull request #6525 from ameerj/nvdec-fixes
nvdec: Fix Submit Ioctl data source, vic frame dimension computations
2021-07-15 15:17:50 +02:00
Mai M
8012c83a87 Merge pull request #6641 from Morph1984/web_browser_urls
applets/web: Resolve Nintendo CDN URLs
2021-07-15 03:26:36 -04:00
ameerj
b7fa264749 vic: Fix dimension compuation of YUV frames
Fixes out of bound memory crashes in Mario Golf
2021-07-15 00:51:50 -04:00
Morph
0d88a2bc05 applets/web: Resolve Nintendo CDN URLs
This fixes the hint videos in New Super Mario Bros. U Deluxe
2021-07-15 00:31:46 -04:00
ameerj
8943f2158d nvhost_nvdec_common: Read Submit ioctl data from object addr
Fixes Mario Golf intro video decoding.
2021-07-14 23:56:24 -04:00
ameerj
3f601ed8bc nvhost_nvdec_common: Fix {Slice/Write}Vectors return
Plus some minor cleanup for consistency.
2021-07-14 22:30:58 -04:00
Mai M
05feddc252 Merge pull request #6639 from Morph1984/optimize-linker
general: Reduce compile time / linker usage on MSVC
2021-07-14 22:19:05 -04:00
Morph
c6d7da88c7 service: Append service name prefix to common filenames 2021-07-14 02:09:14 -04:00
Morph
79824d7d1b applets: Append applet_ prefix to backend applets 2021-07-14 01:07:09 -04:00
Morph
9a48f252ae applets: Append qt_ prefix to Qt frontend applets 2021-07-14 01:07:09 -04:00
Ameer J
f2599534f8 Merge pull request #6599 from german77/disable_rumble
npad: Disable vibration check if disabled
2021-07-13 16:11:59 -04:00
ameerj
e0978931e8 vk_rasterizer: Only clear valid color attachments 2021-07-13 16:04:27 -04:00
bunnei
00ce8eff65 Merge pull request #6574 from lioncash/i18n
qt/main: Make title string more i18n-friendly
2021-07-12 22:12:09 -07:00
bunnei
af79911017 Merge pull request #6593 from german77/no_sdl
input_common: Fix build with SDL disabled
2021-07-12 22:11:39 -07:00
bunnei
b8becb0608 Merge pull request #6615 from ReinUsesLisp/httplib-debug-warnings
boxcat,web_service: Silence -Wmaybe-uninitialized when including httplib.h
2021-07-12 22:11:19 -07:00
bunnei
81b2ba1479 Merge pull request #6618 from ReinUsesLisp/bad-ranges
content_archive: Remove unnecessary include to <ranges>
2021-07-12 22:10:50 -07:00
bunnei
7d464f73c9 Merge pull request #6571 from Kelebek1/Mix
audio_core: Replace NaN mix volume samples with silence
2021-07-12 22:09:05 -07:00
Ameer J
776f391ff6 Merge pull request #6597 from FernandoS27/accelerate-dma
DMAEngine: Introduce Accelerate DMA.
2021-07-12 12:49:11 -04:00
Fernando Sahmkow
bc19d28963 accelerateDMA: Fixes and feedback. 2021-07-12 10:33:35 +02:00
ReinUsesLisp
1ef64112b3 content_archive: Remove unnecessary include to <ranges>
Fixes build issues on clang.
2021-07-12 03:37:56 -03:00
ReinUsesLisp
4503a4ac43 web_service: Silence -Wmaybe-uninitialized on httplib.h 2021-07-12 03:30:45 -03:00
ReinUsesLisp
69214ef678 boxcat: Silence -Wmaybe-uninitialized in httplib.h 2021-07-12 03:30:45 -03:00
Ameer J
7059bb2bf8 Merge pull request #6577 from ReinUsesLisp/precommit
cmake: Only copy pre-commit hook if .git directory exists
2021-07-11 15:48:07 -04:00
Morph
1bfe950acb Merge pull request #6576 from ameerj/unlock-fps-setting
settings: Disable FPS unlimit setting between title launches
2021-07-11 13:59:06 -04:00
german77
ed5f1a45b7 npad: Disable vibration check if disabled 2021-07-10 20:06:07 -05:00
german77
289f59dabd input_common: Fix build with sdl disabled 2021-07-10 20:02:02 -05:00
Fernando Sahmkow
be1a3f7a0f accelerateDMA: Accelerate Buffer Copies. 2021-07-11 01:33:17 +02:00
Ameer J
907b2324d3 Merge pull request #6557 from FernandoS27/staceys-mom-has-got-it-goin-on
Buffer Cache: Fix High downloads / Fence manager: Improve fence checking.
2021-07-10 16:06:19 -04:00
Fernando Sahmkow
977904dd84 Buffer Cache: Address Feedback. 2021-07-10 21:34:55 +02:00
ameerj
58219d1f36 settings: Disable FPS unlimit setting between title launches
Some titles crash if the FPS limit is disabled when launching. This change ensures that titles launch with the limit in-place to avoid issues.
In order to simplify the change, the UI toggle was removed as it will always be overridden at launch to be disabled.
The setting can still be toggled during gameplay with the hotkey, and indicated by the fps label in the status bar.
2021-07-10 15:11:17 -04:00
Fernando Sahmkow
5e78ad4378 Buffer Cache: Fix GCC copmpile error 2021-07-09 22:20:36 +02:00
Fernando Sahmkow
4a09517336 Fence Manager: remove reference fencing. 2021-07-09 22:20:36 +02:00
Fernando Sahmkow
2c8f4ed27f BufferCache: Additional download fixes. 2021-07-09 22:20:36 +02:00
Fernando Sahmkow
f75544a943 Buffer Cache: Revert unnecessary range reduction. 2021-07-09 22:20:36 +02:00
Fernando Sahmkow
cf38faee9b Fence Manager: Force ordering on WFI. 2021-07-09 22:20:36 +02:00
Fernando Sahmkow
73638ca593 Buffer Cache: Eliminate the AC Hack as the base game is fixed in Hades. 2021-07-09 22:20:36 +02:00
Fernando Sahmkow
63915bf2de Fence Manager: Add fences on Reference Count. 2021-07-09 22:20:36 +02:00
Fernando Sahmkow
35327dbde3 Videocore: Address Feedback & CLANG Format. 2021-07-09 22:20:36 +02:00
Fernando Sahmkow
0e4d4b4beb Buffer Cache: Fix High Downloads and don't predownload on Extreme. 2021-07-09 22:20:36 +02:00
Fernando S
7dca756f30 Merge pull request #6573 from lat9nq/cpu-settings-cleanup-2
core,common,yuzu qt: Add CPU accuracy option 'Auto'
2021-07-09 21:45:45 +02:00
Morph
2794242331 Merge pull request #6581 from lat9nq/isolate-debug-settings
yuzu qt: config: Only save renderer_debug as a global setting
2021-07-09 10:52:56 -04:00
lat9nq
420987c5bf yuzu qt: config: Only save renderer_debug as a global setting
This is a bug fix. Enabling graphics debug mode, then saving a custom
configuration causes graphics debugging to be saved and read from the
custom configuration.

Isolate it the same way we isolate the CPU settings.
2021-07-09 10:49:56 -04:00
ameerj
0ed1077763 configure_input: Use u8 for mouse sensitivity 2021-07-08 23:24:31 -04:00
ameerj
f9139ddab7 config: Remove float {Read,Write}Setting variants 2021-07-08 22:04:24 -04:00
ameerj
8284658bac configure_graphics: Use u8 for bg_color values 2021-07-08 21:45:01 -04:00
ReinUsesLisp
849c6db335 cmake: Only copy pre-commit hook if .git directory exists
Allow the usage of git worktrees on yuzu.
2021-07-08 22:27:14 -03:00
ameerj
386cd45f07 configure_audio: Use u8 for volume value 2021-07-08 20:58:38 -04:00
Ameer J
975a7b3a78 Merge pull request #6563 from ReinUsesLisp/thread-worker
common: Add stateful thread worker and unique function utilities
2021-07-08 19:20:57 -04:00
ReinUsesLisp
0ddbbb64e5 common/thread_worker: Stop workers on stop_token when waiting 2021-07-08 19:03:26 -03:00
ReinUsesLisp
da34d37044 common/thread_worker: Add support for stateful threads 2021-07-08 19:03:26 -03:00
FernandoS27
c147e9a90e common/thread_worker: Simplify logic 2021-07-08 19:03:26 -03:00
FernandoS27
a10e112e64 common/thread_worker: Fix data race 2021-07-08 19:03:26 -03:00
ReinUsesLisp
bf5b5c1bf4 common/thread_worker: Use unique function 2021-07-08 19:03:26 -03:00
ReinUsesLisp
2c8d337418 common: Add unique function 2021-07-08 19:03:19 -03:00
ReinUsesLisp
f28dd32275 common/thread_worker: Add wait for requests method 2021-07-08 19:00:39 -03:00
lat9nq
dc06e11a7b settings, arm_dynarmic, yuzu qt: Move CPU debugging option
Decouples the CPU debugging mode from the enumeration to its own
boolean. After this, it moves the CPU Debugging tab over to a sub tab
underneath the Debug tab in the configuration UI.
2021-07-08 16:56:44 -04:00
lat9nq
eebf39b3c0 arm_dynarmic_64: Re-add fastmem_address_space_bits to Auto setting 2021-07-08 15:14:45 -04:00
Lioncash
5c541b0b42 qt/main: Make title string more i18n-friendly
Currently, whether or not the title is 32-bit or 64-bit was being
appended as a suffix to the title, which is fine for left-to-right
languages, but may not always fly so smoothly with some right-to-left
languages.

We also weren't marking that portion of the string as translatable,
which prevents translators from translating part of the title string.
2021-07-08 15:06:16 -04:00
lat9nq
c8b8674ffc settings, yuzu qt: Add migration code for CPU accuracy
Old CPU Accuracy setting won't translate well into since we're adding
one at the beginning of the list. On first boot with the new setting,
just use the default setting.
2021-07-08 14:56:09 -04:00
lat9nq
87b6e14d7c arm_dynarmic{32,64}: Fixes from test build
Now sets optimizations regardless of the Settings. Drops unsafe fastmem
optimization.
2021-07-08 14:56:09 -04:00
lat9nq
7ab5767157 core,common,yuzu qt: Add CPU accuracy option 'Auto'
The current CPU accuracy settings in yuzu are fairly polarized and
require more than common knowledge to know what the optimal settings for
yuzu would be. This adds a curated option called 'Auto' that applies a
few at the moment known-good unsafe optimizations to Dynarmic.
2021-07-08 14:56:09 -04:00
Ameer J
5edc96f4a4 Merge pull request #6539 from lat9nq/default-setting
general: Move most settings' defaults and labels into their definition
2021-07-08 14:46:31 -04:00
lat9nq
a949ee0410 general: Code formatting improvements
Slight improvements to readability.

Dropped suggestions for string_view (settings.h:101), pass by value
(settings.h:82), reverting double to a float (config.cpp:316), and other
smaller ones, some out of scope.

Addresses review feedback.

Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
2021-07-08 14:07:10 -04:00
Feng Chen
c7ad195fd3 Out of bound blit (#6531)
* Fix out of bound blit error

* Fix code read

* Fix ci error

Co-authored-by: Feng Chen <chen.feng@gloritysolutions.com>
2021-07-08 11:06:09 -07:00
Kelebek1
7905eb0254 Replace NaN mix volume samples with silence.
Fixes Xenoblade Chronicles 2 blowing out the audio.
2021-07-08 17:42:15 +01:00
Morph
92a3daf029 Merge pull request #6564 from Kelebek1/Audio
Support more PCM formats
2021-07-08 12:14:58 -04:00
Morph
91a4a924b1 Merge pull request #6569 from Kelebek1/Vol
audio_core: Preserve front channel volume after 6 to 2 downmix
2021-07-08 12:09:21 -04:00
Kelebek1
7636fefb71 audio_core: Preserve front channel volume after 6 to 2 downmix
Many games report 6 channel output while only providing data for 2. We only output 2-channel audio regardless, and in the downmixing, front left/right only provide 36% of their volume. This is done assuming all of the other channels also contain valid data, but in many games they don't. This PR alters the downmixing to preserve front left/right, so volume is not lost.

This improves volume in Link's Awakening, New Super Mario Bros U, Disgaea 6, Super Kirby Clash.
2021-07-08 17:07:23 +01:00
bunnei
8542f2f3fc Merge pull request #6567 from Kelebek1/Audio2
[audren] Report 2 channels active rather than 1
2021-07-07 14:52:08 -07:00
Rodrigo Locatti
4d0bdef17d Merge pull request #6570 from lat9nq/bind-image-true
util_shaders: Fix BindImageTexture
2021-07-07 16:18:05 -03:00
lat9nq
2f0e1f5d02 util_shaders: Fix BindImageTexture
According to
https://gitlab.freedesktop.org/mesa/mesa/-/issues/3820#note_753371 we
need to set these to true for use with 3D textures.

Fixes BOTW teleporting on RadeonSI and iris.
2021-07-07 14:09:55 -04:00
bunnei
2eb018c80f Merge pull request #6562 from Morph1984/flush-behavior
common: fs: More misc. changes
2021-07-07 00:40:31 -07:00
bunnei
eb3cb3af35 Merge pull request #6497 from FernandoS27/scotty-doesnt-know
GPU Memory Manager - Correct handling of non continuous backing memory.
2021-07-06 17:26:21 -07:00
bunnei
b07423f6e2 Merge pull request #6566 from Morph1984/sign-compare-as-error
CMakeLists: Treat -Wsign-compare as an error on GCC/Clang
2021-07-06 11:23:33 -07:00
Kelebek1
b9f915e07a Report 2 channels active. Fixes Tales of Vesperia's mono channel audio. 2021-07-06 18:52:49 +01:00
Kelebek1
dbcc093d88 Support more PCM formats. Fixes Ys IX audio. 2021-07-06 18:43:23 +01:00
Morph
ebb82b0b83 CMakeLists: Treat -Wsign-compare as an error on GCC/Clang
Treats (un)signed comparison mismatches as errors to be consistent with MSVC
2021-07-06 12:50:09 -04:00
Morph
a59ae5e702 common: logging: backend: Close the file after exceeding the write limit
There's no point in keeping the file open after the write limit is exceeded. This allows the file to be committed to the disk shortly after it is closed and avoids redundantly checking whether or not the write limit is exceeded.
2021-07-06 05:59:47 -04:00
Morph
14ab50defb common: fs: file: Revert Flush to its previous behavior and add Commit
It became apparent that logging can continuously spam errors that trigger file flushing.
Since committing the files to disk is an expensive operation, this causes unnecessarily high disk usage.
As such, we will revert Flush() to the previous behavior and add a Commit() member function in the event that this behavior is needed.
2021-07-06 05:59:47 -04:00
Morph
d299d5531f common: fs: file: Flush the file in GetSize
This ensures that GetSize always retrieves the correct file size after a write operation.
2021-07-06 05:59:47 -04:00
bunnei
bf50345d4c Merge pull request #6537 from Morph1984/warnings
general: Enforce multiple warnings in MSVC
2021-07-05 17:09:23 -07:00
bunnei
3d03a6ae02 Merge pull request #6556 from Morph1984/default-mii
service: mii: Retrieve the correct default miis.
2021-07-05 13:51:00 -07:00
Ameer J
c770fa9823 Merge pull request #6540 from Kelebek1/nvdec
Slightly refactor NVDEC and codecs for readability and safety
2021-07-05 16:06:09 -04:00
Morph
942c0d6cdd Merge pull request #6561 from german77/analog_fix
input_common: Add missing modifier callback to analog from button
2021-07-05 12:47:42 -04:00
german77
c19ec2edd9 input_common: Add missing modifier callback to analog from button 2021-07-05 11:39:42 -05:00
Morph
dd44089f87 Merge pull request #6559 from german77/compilation_warnings
Replace usages of deprecated member functions in QMouseEvent and QWheelEvent
2021-07-05 11:23:11 -04:00
german77
b188d7792a profiler: Fix deprecated functions 2021-07-05 10:15:35 -05:00
Mai M
669cef2da3 Merge pull request #6552 from Morph1984/c4189-msvc
CMakeLists: Enforce C4189 on MSVC
2021-07-04 22:16:28 -04:00
Fernando Sahmkow
c6a9e91784 Texture Cache: Fix collision with multiple overlaps of the same sparse texture. 2021-07-04 22:32:36 +02:00
Fernando Sahmkow
a8a0927d42 Texture Cache: Fix GCC & Clang. 2021-07-04 22:32:35 +02:00
Fernando Sahmkow
8f9f142956 Texture Cache: Address feedback. 2021-07-04 22:32:35 +02:00
Fernando Sahmkow
fd98fcf7f0 Texture Cache: Improve accuracy of sparse texture detection. 2021-07-04 22:32:35 +02:00
Fernando Sahmkow
38165fb7e3 Texture Cache: Initial Implementation of Sparse Textures. 2021-07-04 22:32:03 +02:00
Ameer J
eb0e10cff2 Merge pull request #6553 from FernandoS27/bite-a-bat-change-the-world
TextureCache: Fix 1D to 2D overlapps.
2021-07-04 13:20:40 -04:00
Morph
5dfa313d2c service: mii: Retrieve the correct default miis.
We were including the first 2 default miis which are not meant to be shown in games. With this change, we properly retrieve the 6 default miis shown in games, with 3 of each gender.
2021-07-04 05:38:34 -04:00
Fernando Sahmkow
0aab55d26a TextureCacheOGL: Implement Image Copies for 1D and 1D Array. 2021-07-03 14:40:29 +02:00
Fernando Sahmkow
ebaa7e391c TextureCache: Fix 1D to 2D overlapps. 2021-07-03 14:01:54 +02:00
bunnei
2fc0a760f0 Merge pull request #6498 from Kelebek1/Audio
[audio_core] Decouple audio update and processing, and process at variable rate
2021-07-03 00:24:33 -07:00
lat9nq
38f658d21e config: Read UISettings as basic settings
I must have been asleep or something. These need to be read with the new
ReadBasicSetting function.
2021-07-02 01:06:30 -04:00
lat9nq
cf1cd3321d settings: Set resolution_factor default to 1
Fixes Disgaea 6 Demo issues.
2021-07-01 12:06:12 -04:00
Kelebek1
208a04dcff Slightly refactor NVDEC and codecs for readability and safety 2021-07-01 06:22:05 +01:00
Kelebek1
b455043e45 Fix XC2/VOEZ crashing, add audio looping and a few misc fixes 2021-07-01 06:01:01 +01:00
lat9nq
299c5594e6 yuzu_cmd: config: Pass a reference in
Also adds documentation for the ReadSetting function.

Address review comments.

Co-authored-by: Mai M. <mathew1800@gmail.com>
2021-06-30 20:16:01 -04:00
lat9nq
0e5c74bc9e core, input_common: Miscellaneous fixes
bcat: Fix settings access

telemetry_session: Fix settings accesses

So this is what I get for testing with the web service disabled.

touch_from_button: Fix settings access for clang
2021-06-28 20:56:17 -04:00
lat9nq
7a8de138df yuzu qt: Make most UISettings a BasicSetting
For simple primitive settings, moves their defaults and labels to
definition time.

Also fixes typo and clang-format

yuzu qt: config: Fix rng_seed
2021-06-28 19:13:53 -04:00
lat9nq
b91b76df4f general: Make most settings a BasicSetting
Creates a new BasicSettings class in common/settings, and forces setting
a default and label for each setting that uses it in common/settings.
Moves defaults and labels from both frontends into common settings.
Creates a helper function in each frontend to facillitate reading the
settings now with the new default and label properties.

Settings::Setting is also now a subclass of Settings::BasicSetting. Also
adds documentation for both Setting and BasicSetting.
2021-06-28 17:32:17 -04:00
Morph
248a146ab7 CMakeLists: Disable all warnings for external headers
This lets us avoid needing to wrap external headers with #pragma warning directives for warnings we treat as errors and avoids generating warnings for external code.

Thanks to MerryMage for pointing this out.
2021-06-28 14:24:28 -04:00
Morph
22d7b89c15 video_core: Remove #pragma warning directives for external headers 2021-06-28 14:21:40 -04:00
Morph
954259312e input_common: Remove #pragma warning directives for external headers 2021-06-28 14:20:25 -04:00
Morph
0eae00e263 CMakeLists: Enforce C4018, C4267, C4305, C4389 2021-06-28 14:20:25 -04:00
Morph
e828c5a559 core: Enforce C4242 2021-06-28 14:20:25 -04:00
Morph
58550cfcdc input_common: Enforce C4242 2021-06-28 14:20:25 -04:00
Morph
a47704f4dd video_core: Enforce C4242 2021-06-28 14:20:25 -04:00
Morph
d3d6613d33 video_core: Silence signed/unsigned mismatch warnings 2021-06-28 09:21:42 -04:00
Kelebek1
0857d6a3db Decouple audio processing and run at variable rate
Currently, processing of audio samples is called from AudioRenderer's Update method, using a fixed 4 buffers to process the given samples. Games call Update at variable rates, depending on framerate and/or sample count, which causes inconsistency in audio processing. From what I've seen, 60 FPS games update every ~0.004s, but 30 FPS/160 sample games update somewhere between 0.02 and 0.04, 5-10x slower. Not enough samples get fed to the backend, leading to a lot of audio skipping.

This PR seeks to address this by de-coupling the audio consumption and the audio update. Update remains the same without calling for buffer queuing, and the consume now schedules itself to run based on the sample rate and count.
2021-06-27 15:58:07 +01:00
lat9nq
35b17fa5e0 configuration: Defer to common/settings for per-game settings defaults
Avoids double-setting defaults, and avoids potential accidents when
inconsistently setting the default on new settings.
2021-06-26 02:45:14 -04:00
lat9nq
20e51402b0 common: Force defaults for Settings::Setting's
Requires a default value when creating each per-game setting.
2021-06-26 02:43:38 -04:00
202 changed files with 3729 additions and 2123 deletions

View File

@@ -47,9 +47,10 @@ if (NOT IS_MULTI_CONFIG AND NOT CMAKE_BUILD_TYPE)
endif()
if(EXISTS ${PROJECT_SOURCE_DIR}/hooks/pre-commit AND NOT EXISTS ${PROJECT_SOURCE_DIR}/.git/hooks/pre-commit)
message(STATUS "Copying pre-commit hook")
file(COPY hooks/pre-commit
DESTINATION ${PROJECT_SOURCE_DIR}/.git/hooks)
if (EXISTS ${PROJECT_SOURCE_DIR}/.git/)
message(STATUS "Copying pre-commit hook")
file(COPY hooks/pre-commit DESTINATION ${PROJECT_SOURCE_DIR}/.git/hooks)
endif()
endif()
# Sanity check : Check that all submodules are present
@@ -253,7 +254,9 @@ if(ENABLE_QT)
# Check for system Qt on Linux, fallback to bundled Qt
if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
find_package(Qt5 ${QT_VERSION} COMPONENTS Widgets)
if (NOT YUZU_USE_BUNDLED_QT)
find_package(Qt5 ${QT_VERSION} COMPONENTS Widgets)
endif()
if (NOT Qt5_FOUND OR YUZU_USE_BUNDLED_QT)
# Check for dependencies, then enable bundled Qt download
@@ -336,6 +339,8 @@ if(ENABLE_QT)
endif()
endif()
set(YUZU_QT_NO_CMAKE_SYSTEM_PATH)
# Workaround for an issue where conan tries to build Qt from scratch instead of download prebuilt binaries
set(QT_PREFIX_HINT)
@@ -353,8 +358,10 @@ if(ENABLE_QT)
endif()
set(QT_PREFIX_HINT HINTS "${QT_PREFIX}")
set(YUZU_QT_NO_CMAKE_SYSTEM_PATH "NO_CMAKE_SYSTEM_PATH")
endif()
find_package(Qt5 ${QT_VERSION} REQUIRED COMPONENTS Widgets ${QT_PREFIX_HINT} NO_CMAKE_SYSTEM_PATH)
find_package(Qt5 ${QT_VERSION} REQUIRED COMPONENTS Widgets ${QT_PREFIX_HINT} ${YUZU_QT_NO_CMAKE_SYSTEM_PATH})
if (YUZU_USE_QT_WEB_ENGINE)
find_package(Qt5 COMPONENTS WebEngineCore WebEngineWidgets)
endif()

View File

@@ -45,14 +45,23 @@ if (MSVC)
/Zc:inline
/Zc:throwingNew
# External headers diagnostics
/experimental:external # Enables the external headers options. This option isn't required in Visual Studio 2019 version 16.10 and later
/external:anglebrackets # Treats all headers included by #include <header>, where the header file is enclosed in angle brackets (< >), as external headers
/external:W0 # Sets the default warning level to 0 for external headers, effectively turning off warnings for external headers
# Warnings
/W3
/we4062 # enumerator 'identifier' in a switch of enum 'enumeration' is not handled
/we4018 # 'expression': signed/unsigned mismatch
/we4062 # Enumerator 'identifier' in a switch of enum 'enumeration' is not handled
/we4101 # 'identifier': unreferenced local variable
/we4189 # 'identifier': local variable is initialized but not referenced
/we4265 # 'class': class has virtual functions, but destructor is not virtual
/we4388 # signed/unsigned mismatch
/we4547 # 'operator' : operator before comma has no effect; expected operator with side-effect
/we4267 # 'var': conversion from 'size_t' to 'type', possible loss of data
/we4305 # 'context': truncation from 'type1' to 'type2'
/we4388 # 'expression': signed/unsigned mismatch
/we4389 # 'operator': signed/unsigned mismatch
/we4547 # 'operator': operator before comma has no effect; expected operator with side-effect
/we4549 # 'operator1': operator before comma has no effect; did you intend 'operator2'?
/we4555 # Expression has no effect; expected expression with side-effect
/we4715 # 'function': not all control paths return a value
@@ -73,6 +82,7 @@ else()
-Werror=missing-declarations
-Werror=missing-field-initializers
-Werror=reorder
-Werror=sign-compare
-Werror=switch
-Werror=uninitialized
-Werror=unused-function

View File

@@ -51,9 +51,6 @@ if (NOT MSVC)
target_compile_options(audio_core PRIVATE
-Werror=conversion
-Werror=ignored-qualifiers
-Werror=implicit-fallthrough
-Werror=reorder
-Werror=sign-compare
-Werror=shadow
-Werror=unused-parameter
-Werror=unused-variable

View File

@@ -30,7 +30,8 @@ StreamPtr AudioOut::OpenStream(Core::Timing::CoreTiming& core_timing, u32 sample
u32 num_channels, std::string&& name,
Stream::ReleaseCallback&& release_callback) {
if (!sink) {
sink = CreateSinkFromID(Settings::values.sink_id, Settings::values.audio_device_id);
sink = CreateSinkFromID(Settings::values.sink_id.GetValue(),
Settings::values.audio_device_id.GetValue());
}
return std::make_shared<Stream>(

View File

@@ -12,6 +12,7 @@
#include "audio_core/voice_context.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/core_timing.h"
#include "core/memory.h"
namespace {
@@ -28,10 +29,9 @@ namespace {
(static_cast<float>(r_channel) * r_mix_amount)));
}
[[nodiscard]] static constexpr std::tuple<s16, s16> Mix6To2(s16 fl_channel, s16 fr_channel,
s16 fc_channel,
[[maybe_unused]] s16 lf_channel,
s16 bl_channel, s16 br_channel) {
[[maybe_unused, nodiscard]] static constexpr std::tuple<s16, s16> Mix6To2(
s16 fl_channel, s16 fr_channel, s16 fc_channel, [[maybe_unused]] s16 lf_channel, s16 bl_channel,
s16 br_channel) {
// Front channels are mixed 36.94%, Center channels are mixed to be 26.12% & the back channels
// are mixed to be 36.94%
@@ -56,11 +56,11 @@ namespace {
const std::array<float_le, 4>& coeff) {
const auto left =
static_cast<float>(fl_channel) * coeff[0] + static_cast<float>(fc_channel) * coeff[1] +
static_cast<float>(lf_channel) * coeff[2] + static_cast<float>(bl_channel) * coeff[0];
static_cast<float>(lf_channel) * coeff[2] + static_cast<float>(bl_channel) * coeff[3];
const auto right =
static_cast<float>(fr_channel) * coeff[0] + static_cast<float>(fc_channel) * coeff[1] +
static_cast<float>(lf_channel) * coeff[2] + static_cast<float>(br_channel) * coeff[0];
static_cast<float>(lf_channel) * coeff[2] + static_cast<float>(br_channel) * coeff[3];
return {ClampToS16(static_cast<s32>(left)), ClampToS16(static_cast<s32>(right))};
}
@@ -68,7 +68,9 @@ namespace {
} // namespace
namespace AudioCore {
AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, Core::Memory::Memory& memory_,
constexpr s32 NUM_BUFFERS = 2;
AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing_, Core::Memory::Memory& memory_,
AudioCommon::AudioRendererParameter params,
Stream::ReleaseCallback&& release_callback,
std::size_t instance_number)
@@ -77,7 +79,8 @@ AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, Core::Memory
sink_context(params.sink_count), splitter_context(),
voices(params.voice_count), memory{memory_},
command_generator(worker_params, voice_context, mix_context, splitter_context, effect_context,
memory) {
memory),
core_timing{core_timing_} {
behavior_info.SetUserRevision(params.revision);
splitter_context.Initialize(behavior_info, params.splitter_count,
params.num_splitter_send_channels);
@@ -86,16 +89,27 @@ AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, Core::Memory
stream = audio_out->OpenStream(
core_timing, params.sample_rate, AudioCommon::STREAM_NUM_CHANNELS,
fmt::format("AudioRenderer-Instance{}", instance_number), std::move(release_callback));
audio_out->StartStream(stream);
QueueMixedBuffer(0);
QueueMixedBuffer(1);
QueueMixedBuffer(2);
QueueMixedBuffer(3);
process_event = Core::Timing::CreateEvent(
fmt::format("AudioRenderer-Instance{}-Process", instance_number),
[this](std::uintptr_t, std::chrono::nanoseconds) { ReleaseAndQueueBuffers(); });
for (s32 i = 0; i < NUM_BUFFERS; ++i) {
QueueMixedBuffer(i);
}
}
AudioRenderer::~AudioRenderer() = default;
ResultCode AudioRenderer::Start() {
audio_out->StartStream(stream);
ReleaseAndQueueBuffers();
return ResultSuccess;
}
ResultCode AudioRenderer::Stop() {
audio_out->StopStream(stream);
return ResultSuccess;
}
u32 AudioRenderer::GetSampleRate() const {
return worker_params.sample_rate;
}
@@ -114,7 +128,7 @@ Stream::State AudioRenderer::GetStreamState() const {
ResultCode AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params,
std::vector<u8>& output_params) {
std::scoped_lock lock{mutex};
InfoUpdater info_updater{input_params, output_params, behavior_info};
if (!info_updater.UpdateBehaviorInfo(behavior_info)) {
@@ -194,9 +208,6 @@ ResultCode AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_param
LOG_ERROR(Audio, "Audio buffers were not consumed!");
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
}
ReleaseAndQueueBuffers();
return ResultSuccess;
}
@@ -220,10 +231,8 @@ void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
command_generator.PostCommand();
// Base sample size
std::size_t BUFFER_SIZE{worker_params.sample_count};
// Samples
std::vector<s16> buffer(BUFFER_SIZE * stream->GetNumChannels());
// Make sure to clear our samples
std::memset(buffer.data(), 0, buffer.size() * sizeof(s16));
// Samples, making sure to clear
std::vector<s16> buffer(BUFFER_SIZE * stream->GetNumChannels(), 0);
if (sink_context.InUse()) {
const auto stream_channel_count = stream->GetNumChannels();
@@ -231,7 +240,7 @@ void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
const auto channel_count = buffer_offsets.size();
const auto& final_mix = mix_context.GetFinalMixInfo();
const auto& in_params = final_mix.GetInParams();
std::vector<s32*> mix_buffers(channel_count);
std::vector<std::span<s32>> mix_buffers(channel_count);
for (std::size_t i = 0; i < channel_count; i++) {
mix_buffers[i] =
command_generator.GetMixBuffer(in_params.buffer_offset + buffer_offsets[i]);
@@ -284,18 +293,11 @@ void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
buffer[i * stream_channel_count + 0] = Mix2To1(fl_sample, fr_sample);
} else if (stream_channel_count == 2) {
// Mix all channels into 2 channels
if (sink_context.HasDownMixingCoefficients()) {
const auto [left, right] = Mix6To2WithCoefficients(
fl_sample, fr_sample, fc_sample, lf_sample, bl_sample, br_sample,
sink_context.GetDownmixCoefficients());
buffer[i * stream_channel_count + 0] = left;
buffer[i * stream_channel_count + 1] = right;
} else {
const auto [left, right] = Mix6To2(fl_sample, fr_sample, fc_sample,
lf_sample, bl_sample, br_sample);
buffer[i * stream_channel_count + 0] = left;
buffer[i * stream_channel_count + 1] = right;
}
const auto [left, right] = Mix6To2WithCoefficients(
fl_sample, fr_sample, fc_sample, lf_sample, bl_sample, br_sample,
sink_context.GetDownmixCoefficients());
buffer[i * stream_channel_count + 0] = left;
buffer[i * stream_channel_count + 1] = right;
} else if (stream_channel_count == 6) {
// Pass through
buffer[i * stream_channel_count + 0] = fl_sample;
@@ -315,10 +317,24 @@ void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
}
void AudioRenderer::ReleaseAndQueueBuffers() {
const auto released_buffers{audio_out->GetTagsAndReleaseBuffers(stream)};
for (const auto& tag : released_buffers) {
QueueMixedBuffer(tag);
if (!stream->IsPlaying()) {
return;
}
{
std::scoped_lock lock{mutex};
const auto released_buffers{audio_out->GetTagsAndReleaseBuffers(stream)};
for (const auto& tag : released_buffers) {
QueueMixedBuffer(tag);
}
}
const f32 sample_rate = static_cast<f32>(GetSampleRate());
const f32 sample_count = static_cast<f32>(GetSampleCount());
const f32 consume_rate = sample_rate / (sample_count * (sample_count / 240));
const s32 ms = (1000 / static_cast<s32>(consume_rate)) - 1;
const std::chrono::milliseconds next_event_time(std::max(ms / NUM_BUFFERS, 1));
core_timing.ScheduleEvent(next_event_time, process_event, {});
}
} // namespace AudioCore

View File

@@ -6,6 +6,7 @@
#include <array>
#include <memory>
#include <mutex>
#include <vector>
#include "audio_core/behavior_info.h"
@@ -45,6 +46,8 @@ public:
[[nodiscard]] ResultCode UpdateAudioRenderer(const std::vector<u8>& input_params,
std::vector<u8>& output_params);
[[nodiscard]] ResultCode Start();
[[nodiscard]] ResultCode Stop();
void QueueMixedBuffer(Buffer::Tag tag);
void ReleaseAndQueueBuffers();
[[nodiscard]] u32 GetSampleRate() const;
@@ -68,6 +71,9 @@ private:
Core::Memory::Memory& memory;
CommandGenerator command_generator;
std::size_t elapsed_frame_count{};
Core::Timing::CoreTiming& core_timing;
std::shared_ptr<Core::Timing::EventType> process_event;
std::mutex mutex;
};
} // namespace AudioCore

View File

@@ -31,7 +31,7 @@ constexpr std::array<f32, AudioCommon::I3DL2REVERB_TAPS> EARLY_GAIN{
0.72867f, 0.69794f, 0.5464f, 0.24563f, 0.45214f, 0.44042f};
template <std::size_t N>
void ApplyMix(s32* output, const s32* input, s32 gain, s32 sample_count) {
void ApplyMix(std::span<s32> output, std::span<const s32> input, s32 gain, s32 sample_count) {
for (std::size_t i = 0; i < static_cast<std::size_t>(sample_count); i += N) {
for (std::size_t j = 0; j < N; j++) {
output[i + j] +=
@@ -40,7 +40,17 @@ void ApplyMix(s32* output, const s32* input, s32 gain, s32 sample_count) {
}
}
s32 ApplyMixRamp(s32* output, const s32* input, float gain, float delta, s32 sample_count) {
s32 ApplyMixRamp(std::span<s32> output, std::span<const s32> input, float gain, float delta,
s32 sample_count) {
// XC2 passes in NaN mix volumes, causing further issues as we handle everything as s32 rather
// than float, so the NaN propogation is lost. As the samples get further modified for
// volume etc, they can get out of NaN range, so a later heuristic for catching this is
// more difficult. Handle it here by setting these samples to silence.
if (std::isnan(gain)) {
gain = 0.0f;
delta = 0.0f;
}
s32 x = 0;
for (s32 i = 0; i < sample_count; i++) {
x = static_cast<s32>(static_cast<float>(input[i]) * gain);
@@ -50,20 +60,22 @@ s32 ApplyMixRamp(s32* output, const s32* input, float gain, float delta, s32 sam
return x;
}
void ApplyGain(s32* output, const s32* input, s32 gain, s32 delta, s32 sample_count) {
void ApplyGain(std::span<s32> output, std::span<const s32> input, s32 gain, s32 delta,
s32 sample_count) {
for (s32 i = 0; i < sample_count; i++) {
output[i] = static_cast<s32>((static_cast<s64>(input[i]) * gain + 0x4000) >> 15);
gain += delta;
}
}
void ApplyGainWithoutDelta(s32* output, const s32* input, s32 gain, s32 sample_count) {
void ApplyGainWithoutDelta(std::span<s32> output, std::span<const s32> input, s32 gain,
s32 sample_count) {
for (s32 i = 0; i < sample_count; i++) {
output[i] = static_cast<s32>((static_cast<s64>(input[i]) * gain + 0x4000) >> 15);
}
}
s32 ApplyMixDepop(s32* output, s32 first_sample, s32 delta, s32 sample_count) {
s32 ApplyMixDepop(std::span<s32> output, s32 first_sample, s32 delta, s32 sample_count) {
const bool positive = first_sample > 0;
auto final_sample = std::abs(first_sample);
for (s32 i = 0; i < sample_count; i++) {
@@ -128,10 +140,10 @@ constexpr std::array<std::size_t, 20> REVERB_TAP_INDEX_6CH{4, 0, 0, 1, 1, 1, 1,
1, 1, 1, 0, 0, 0, 0, 3, 3, 3};
template <std::size_t CHANNEL_COUNT>
void ApplyReverbGeneric(I3dl2ReverbState& state,
const std::array<const s32*, AudioCommon::MAX_CHANNEL_COUNT>& input,
const std::array<s32*, AudioCommon::MAX_CHANNEL_COUNT>& output,
s32 sample_count) {
void ApplyReverbGeneric(
I3dl2ReverbState& state,
const std::array<std::span<const s32>, AudioCommon::MAX_CHANNEL_COUNT>& input,
const std::array<std::span<s32>, AudioCommon::MAX_CHANNEL_COUNT>& output, s32 sample_count) {
auto GetTapLookup = []() {
if constexpr (CHANNEL_COUNT == 1) {
@@ -400,7 +412,10 @@ void CommandGenerator::GenerateDataSourceCommand(ServerVoiceInfo& voice_info, Vo
}
} else {
switch (in_params.sample_format) {
case SampleFormat::Pcm8:
case SampleFormat::Pcm16:
case SampleFormat::Pcm32:
case SampleFormat::PcmFloat:
DecodeFromWaveBuffers(voice_info, GetChannelMixBuffer(channel), dsp_state, channel,
worker_params.sample_rate, worker_params.sample_count,
in_params.node_id);
@@ -454,8 +469,8 @@ void CommandGenerator::GenerateBiquadFilterCommand([[maybe_unused]] s32 mix_buff
"input_mix_buffer={}, output_mix_buffer={}",
node_id, input_offset, output_offset);
}
const auto* input = GetMixBuffer(input_offset);
auto* output = GetMixBuffer(output_offset);
std::span<const s32> input = GetMixBuffer(input_offset);
std::span<s32> output = GetMixBuffer(output_offset);
// Biquad filter parameters
const auto [n0, n1, n2] = params.numerator;
@@ -548,8 +563,8 @@ void CommandGenerator::GenerateI3dl2ReverbEffectCommand(s32 mix_buffer_offset, E
return;
}
std::array<const s32*, AudioCommon::MAX_CHANNEL_COUNT> input{};
std::array<s32*, AudioCommon::MAX_CHANNEL_COUNT> output{};
std::array<std::span<const s32>, AudioCommon::MAX_CHANNEL_COUNT> input{};
std::array<std::span<s32>, AudioCommon::MAX_CHANNEL_COUNT> output{};
const auto status = params.status;
for (s32 i = 0; i < channel_count; i++) {
@@ -584,7 +599,8 @@ void CommandGenerator::GenerateI3dl2ReverbEffectCommand(s32 mix_buffer_offset, E
for (s32 i = 0; i < channel_count; i++) {
// Only copy if the buffer input and output do not match!
if ((mix_buffer_offset + params.input[i]) != (mix_buffer_offset + params.output[i])) {
std::memcpy(output[i], input[i], worker_params.sample_count * sizeof(s32));
std::memcpy(output[i].data(), input[i].data(),
worker_params.sample_count * sizeof(s32));
}
}
}
@@ -600,8 +616,8 @@ void CommandGenerator::GenerateBiquadFilterEffectCommand(s32 mix_buffer_offset,
for (s32 i = 0; i < channel_count; i++) {
// TODO(ogniK): Actually implement biquad filter
if (params.input[i] != params.output[i]) {
const auto* input = GetMixBuffer(mix_buffer_offset + params.input[i]);
auto* output = GetMixBuffer(mix_buffer_offset + params.output[i]);
std::span<const s32> input = GetMixBuffer(mix_buffer_offset + params.input[i]);
std::span<s32> output = GetMixBuffer(mix_buffer_offset + params.output[i]);
ApplyMix<1>(output, input, 32768, worker_params.sample_count);
}
}
@@ -640,14 +656,15 @@ void CommandGenerator::GenerateAuxCommand(s32 mix_buffer_offset, EffectBase* inf
if (samples_read != static_cast<int>(worker_params.sample_count) &&
samples_read <= params.sample_count) {
std::memset(GetMixBuffer(output_index), 0, params.sample_count - samples_read);
std::memset(GetMixBuffer(output_index).data(), 0,
params.sample_count - samples_read);
}
} else {
AuxInfoDSP empty{};
memory.WriteBlock(aux->GetSendInfo(), &empty, sizeof(AuxInfoDSP));
memory.WriteBlock(aux->GetRecvInfo(), &empty, sizeof(AuxInfoDSP));
if (output_index != input_index) {
std::memcpy(GetMixBuffer(output_index), GetMixBuffer(input_index),
std::memcpy(GetMixBuffer(output_index).data(), GetMixBuffer(input_index).data(),
worker_params.sample_count * sizeof(s32));
}
}
@@ -665,7 +682,7 @@ ServerSplitterDestinationData* CommandGenerator::GetDestinationData(s32 splitter
}
s32 CommandGenerator::WriteAuxBuffer(AuxInfoDSP& dsp_info, VAddr send_buffer, u32 max_samples,
const s32* data, u32 sample_count, u32 write_offset,
std::span<const s32> data, u32 sample_count, u32 write_offset,
u32 write_count) {
if (max_samples == 0) {
return 0;
@@ -675,14 +692,14 @@ s32 CommandGenerator::WriteAuxBuffer(AuxInfoDSP& dsp_info, VAddr send_buffer, u3
return 0;
}
std::size_t data_offset{};
s32 data_offset{};
u32 remaining = sample_count;
while (remaining > 0) {
// Get position in buffer
const auto base = send_buffer + (offset * sizeof(u32));
const auto samples_to_grab = std::min(max_samples - offset, remaining);
// Write to output
memory.WriteBlock(base, (data + data_offset), samples_to_grab * sizeof(u32));
memory.WriteBlock(base, (data.data() + data_offset), samples_to_grab * sizeof(u32));
offset = (offset + samples_to_grab) % max_samples;
remaining -= samples_to_grab;
data_offset += samples_to_grab;
@@ -695,7 +712,7 @@ s32 CommandGenerator::WriteAuxBuffer(AuxInfoDSP& dsp_info, VAddr send_buffer, u3
}
s32 CommandGenerator::ReadAuxBuffer(AuxInfoDSP& recv_info, VAddr recv_buffer, u32 max_samples,
s32* out_data, u32 sample_count, u32 read_offset,
std::span<s32> out_data, u32 sample_count, u32 read_offset,
u32 read_count) {
if (max_samples == 0) {
return 0;
@@ -707,15 +724,16 @@ s32 CommandGenerator::ReadAuxBuffer(AuxInfoDSP& recv_info, VAddr recv_buffer, u3
}
u32 remaining = sample_count;
s32 data_offset{};
while (remaining > 0) {
const auto base = recv_buffer + (offset * sizeof(u32));
const auto samples_to_grab = std::min(max_samples - offset, remaining);
std::vector<s32> buffer(samples_to_grab);
memory.ReadBlock(base, buffer.data(), buffer.size() * sizeof(u32));
std::memcpy(out_data, buffer.data(), buffer.size() * sizeof(u32));
out_data += samples_to_grab;
std::memcpy(out_data.data() + data_offset, buffer.data(), buffer.size() * sizeof(u32));
offset = (offset + samples_to_grab) % max_samples;
remaining -= samples_to_grab;
data_offset += samples_to_grab;
}
if (read_count != 0) {
@@ -795,7 +813,7 @@ void CommandGenerator::UpdateI3dl2Reverb(I3dl2ReverbParams& info, I3dl2ReverbSta
state.lowpass_1 = 0.0f;
} else {
const auto a = 1.0f - hf_gain;
const auto b = 2.0f * (1.0f - hf_gain * CosD(256.0f * info.hf_reference /
const auto b = 2.0f * (2.0f - hf_gain * CosD(256.0f * info.hf_reference /
static_cast<f32>(info.sample_rate)));
const auto c = std::sqrt(b * b - 4.0f * a * a);
@@ -843,7 +861,7 @@ void CommandGenerator::UpdateI3dl2Reverb(I3dl2ReverbParams& info, I3dl2ReverbSta
}
const auto max_early_delay = state.early_delay_line.GetMaxDelay();
const auto reflection_time = 1000.0f * (0.0098f * info.reverb_delay + 0.02f);
const auto reflection_time = 1000.0f * (0.9998f * info.reverb_delay + 0.02f);
for (std::size_t tap = 0; tap < AudioCommon::I3DL2REVERB_TAPS; tap++) {
const auto length = AudioCommon::CalculateDelaySamples(
sample_rate, 1000.0f * info.reflection_delay + reflection_time * EARLY_TAP_TIMES[tap]);
@@ -962,8 +980,8 @@ void CommandGenerator::GenerateMixCommand(std::size_t output_offset, std::size_t
node_id, input_offset, output_offset, volume);
}
auto* output = GetMixBuffer(output_offset);
const auto* input = GetMixBuffer(input_offset);
std::span<s32> output = GetMixBuffer(output_offset);
std::span<const s32> input = GetMixBuffer(input_offset);
const s32 gain = static_cast<s32>(volume * 32768.0f);
// Mix with loop unrolling
@@ -1003,8 +1021,10 @@ void CommandGenerator::GenerateFinalMixCommand() {
}
}
s32 CommandGenerator::DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_state,
s32 sample_count, s32 channel, std::size_t mix_offset) {
template <typename T>
s32 CommandGenerator::DecodePcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state,
s32 sample_start_offset, s32 sample_end_offset, s32 sample_count,
s32 channel, std::size_t mix_offset) {
const auto& in_params = voice_info.GetInParams();
const auto& wave_buffer = in_params.wave_buffer[dsp_state.wave_buffer_index];
if (wave_buffer.buffer_address == 0) {
@@ -1013,39 +1033,50 @@ s32 CommandGenerator::DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_s
if (wave_buffer.buffer_size == 0) {
return 0;
}
if (wave_buffer.end_sample_offset < wave_buffer.start_sample_offset) {
if (sample_end_offset < sample_start_offset) {
return 0;
}
const auto samples_remaining =
(wave_buffer.end_sample_offset - wave_buffer.start_sample_offset) - dsp_state.offset;
const auto samples_remaining = (sample_end_offset - sample_start_offset) - dsp_state.offset;
const auto start_offset =
((wave_buffer.start_sample_offset + dsp_state.offset) * in_params.channel_count) *
sizeof(s16);
((dsp_state.offset + sample_start_offset) * in_params.channel_count) * sizeof(T);
const auto buffer_pos = wave_buffer.buffer_address + start_offset;
const auto samples_processed = std::min(sample_count, samples_remaining);
if (in_params.channel_count == 1) {
std::vector<s16> buffer(samples_processed);
memory.ReadBlock(buffer_pos, buffer.data(), buffer.size() * sizeof(s16));
for (std::size_t i = 0; i < buffer.size(); i++) {
sample_buffer[mix_offset + i] = buffer[i];
}
} else {
const auto channel_count = in_params.channel_count;
std::vector<s16> buffer(samples_processed * channel_count);
memory.ReadBlock(buffer_pos, buffer.data(), buffer.size() * sizeof(s16));
const auto channel_count = in_params.channel_count;
std::vector<T> buffer(samples_processed * channel_count);
memory.ReadBlock(buffer_pos, buffer.data(), buffer.size() * sizeof(T));
if constexpr (std::is_floating_point_v<T>) {
for (std::size_t i = 0; i < static_cast<std::size_t>(samples_processed); i++) {
sample_buffer[mix_offset + i] = static_cast<s32>(buffer[i * channel_count + channel] *
std::numeric_limits<s16>::max());
}
} else if constexpr (sizeof(T) == 1) {
for (std::size_t i = 0; i < static_cast<std::size_t>(samples_processed); i++) {
sample_buffer[mix_offset + i] =
static_cast<s32>(static_cast<f32>(buffer[i * channel_count + channel] /
std::numeric_limits<s8>::max()) *
std::numeric_limits<s16>::max());
}
} else if constexpr (sizeof(T) == 2) {
for (std::size_t i = 0; i < static_cast<std::size_t>(samples_processed); i++) {
sample_buffer[mix_offset + i] = buffer[i * channel_count + channel];
}
} else {
for (std::size_t i = 0; i < static_cast<std::size_t>(samples_processed); i++) {
sample_buffer[mix_offset + i] =
static_cast<s32>(static_cast<f32>(buffer[i * channel_count + channel] /
std::numeric_limits<s32>::max()) *
std::numeric_limits<s16>::max());
}
}
return samples_processed;
}
s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state,
s32 sample_count, [[maybe_unused]] s32 channel,
std::size_t mix_offset) {
s32 sample_start_offset, s32 sample_end_offset, s32 sample_count,
[[maybe_unused]] s32 channel, std::size_t mix_offset) {
const auto& in_params = voice_info.GetInParams();
const auto& wave_buffer = in_params.wave_buffer[dsp_state.wave_buffer_index];
if (wave_buffer.buffer_address == 0) {
@@ -1054,7 +1085,7 @@ s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_s
if (wave_buffer.buffer_size == 0) {
return 0;
}
if (wave_buffer.end_sample_offset < wave_buffer.start_sample_offset) {
if (sample_end_offset < sample_start_offset) {
return 0;
}
@@ -1079,10 +1110,9 @@ s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_s
s32 coef1 = coeffs[idx * 2];
s32 coef2 = coeffs[idx * 2 + 1];
const auto samples_remaining =
(wave_buffer.end_sample_offset - wave_buffer.start_sample_offset) - dsp_state.offset;
const auto samples_remaining = (sample_end_offset - sample_start_offset) - dsp_state.offset;
const auto samples_processed = std::min(sample_count, samples_remaining);
const auto sample_pos = wave_buffer.start_sample_offset + dsp_state.offset;
const auto sample_pos = dsp_state.offset + sample_start_offset;
const auto samples_remaining_in_frame = sample_pos % SAMPLES_PER_FRAME;
auto position_in_frame = ((sample_pos / SAMPLES_PER_FRAME) * NIBBLES_PER_SAMPLE) +
@@ -1157,12 +1187,14 @@ s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_s
return samples_processed;
}
s32* CommandGenerator::GetMixBuffer(std::size_t index) {
return mix_buffer.data() + (index * worker_params.sample_count);
std::span<s32> CommandGenerator::GetMixBuffer(std::size_t index) {
return std::span<s32>(mix_buffer.data() + (index * worker_params.sample_count),
worker_params.sample_count);
}
const s32* CommandGenerator::GetMixBuffer(std::size_t index) const {
return mix_buffer.data() + (index * worker_params.sample_count);
std::span<const s32> CommandGenerator::GetMixBuffer(std::size_t index) const {
return std::span<const s32>(mix_buffer.data() + (index * worker_params.sample_count),
worker_params.sample_count);
}
std::size_t CommandGenerator::GetMixChannelBufferOffset(s32 channel) const {
@@ -1173,15 +1205,15 @@ std::size_t CommandGenerator::GetTotalMixBufferCount() const {
return worker_params.mix_buffer_count + AudioCommon::MAX_CHANNEL_COUNT;
}
s32* CommandGenerator::GetChannelMixBuffer(s32 channel) {
std::span<s32> CommandGenerator::GetChannelMixBuffer(s32 channel) {
return GetMixBuffer(worker_params.mix_buffer_count + channel);
}
const s32* CommandGenerator::GetChannelMixBuffer(s32 channel) const {
std::span<const s32> CommandGenerator::GetChannelMixBuffer(s32 channel) const {
return GetMixBuffer(worker_params.mix_buffer_count + channel);
}
void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* output,
void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, std::span<s32> output,
VoiceState& dsp_state, s32 channel,
s32 target_sample_rate, s32 sample_count,
s32 node_id) {
@@ -1193,7 +1225,7 @@ void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* o
node_id, channel, in_params.sample_format, sample_count, in_params.sample_rate,
in_params.mix_id, in_params.splitter_info_id);
}
ASSERT_OR_EXECUTE(output != nullptr, { return; });
ASSERT_OR_EXECUTE(output.data() != nullptr, { return; });
const auto resample_rate = static_cast<s32>(
static_cast<float>(in_params.sample_rate) / static_cast<float>(target_sample_rate) *
@@ -1210,9 +1242,9 @@ void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* o
}
std::size_t temp_mix_offset{};
bool is_buffer_completed{false};
s32 samples_output{};
auto samples_remaining = sample_count;
while (samples_remaining > 0 && !is_buffer_completed) {
while (samples_remaining > 0) {
const auto samples_to_output = std::min(samples_remaining, min_required_samples);
const auto samples_to_read = (samples_to_output * resample_rate + dsp_state.fraction) >> 15;
@@ -1229,24 +1261,53 @@ void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* o
const auto& wave_buffer = in_params.wave_buffer[dsp_state.wave_buffer_index];
// No more data can be read
if (!dsp_state.is_wave_buffer_valid[dsp_state.wave_buffer_index]) {
is_buffer_completed = true;
break;
}
if (in_params.sample_format == SampleFormat::Adpcm && dsp_state.offset == 0 &&
wave_buffer.context_address != 0 && wave_buffer.context_size != 0) {
// TODO(ogniK): ADPCM loop context
memory.ReadBlock(wave_buffer.context_address, &dsp_state.context,
sizeof(ADPCMContext));
}
s32 samples_offset_start;
s32 samples_offset_end;
if (dsp_state.loop_count > 0 && wave_buffer.loop_start_sample != 0 &&
wave_buffer.loop_end_sample != 0 &&
wave_buffer.loop_start_sample <= wave_buffer.loop_end_sample) {
samples_offset_start = wave_buffer.loop_start_sample;
samples_offset_end = wave_buffer.loop_end_sample;
} else {
samples_offset_start = wave_buffer.start_sample_offset;
samples_offset_end = wave_buffer.end_sample_offset;
}
s32 samples_decoded{0};
switch (in_params.sample_format) {
case SampleFormat::Pcm8:
samples_decoded =
DecodePcm<s8>(voice_info, dsp_state, samples_offset_start, samples_offset_end,
samples_to_read - samples_read, channel, temp_mix_offset);
break;
case SampleFormat::Pcm16:
samples_decoded = DecodePcm16(voice_info, dsp_state, samples_to_read - samples_read,
channel, temp_mix_offset);
samples_decoded =
DecodePcm<s16>(voice_info, dsp_state, samples_offset_start, samples_offset_end,
samples_to_read - samples_read, channel, temp_mix_offset);
break;
case SampleFormat::Pcm32:
samples_decoded =
DecodePcm<s32>(voice_info, dsp_state, samples_offset_start, samples_offset_end,
samples_to_read - samples_read, channel, temp_mix_offset);
break;
case SampleFormat::PcmFloat:
samples_decoded =
DecodePcm<f32>(voice_info, dsp_state, samples_offset_start, samples_offset_end,
samples_to_read - samples_read, channel, temp_mix_offset);
break;
case SampleFormat::Adpcm:
samples_decoded = DecodeAdpcm(voice_info, dsp_state, samples_to_read - samples_read,
channel, temp_mix_offset);
samples_decoded =
DecodeAdpcm(voice_info, dsp_state, samples_offset_start, samples_offset_end,
samples_to_read - samples_read, channel, temp_mix_offset);
break;
default:
UNREACHABLE_MSG("Unimplemented sample format={}", in_params.sample_format);
@@ -1257,15 +1318,19 @@ void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* o
dsp_state.offset += samples_decoded;
dsp_state.played_sample_count += samples_decoded;
if (dsp_state.offset >=
(wave_buffer.end_sample_offset - wave_buffer.start_sample_offset) ||
if (dsp_state.offset >= (samples_offset_end - samples_offset_start) ||
samples_decoded == 0) {
// Reset our sample offset
dsp_state.offset = 0;
if (wave_buffer.is_looping) {
if (samples_decoded == 0) {
dsp_state.loop_count++;
if (wave_buffer.loop_count > 0 &&
(dsp_state.loop_count > wave_buffer.loop_count || samples_decoded == 0)) {
// End of our buffer
is_buffer_completed = true;
voice_info.SetWaveBufferCompleted(dsp_state, wave_buffer);
}
if (samples_decoded == 0) {
break;
}
@@ -1273,35 +1338,29 @@ void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* o
dsp_state.played_sample_count = 0;
}
} else {
// Update our wave buffer states
dsp_state.is_wave_buffer_valid[dsp_state.wave_buffer_index] = false;
dsp_state.wave_buffer_consumed++;
dsp_state.wave_buffer_index =
(dsp_state.wave_buffer_index + 1) % AudioCommon::MAX_WAVE_BUFFERS;
if (wave_buffer.end_of_stream) {
dsp_state.played_sample_count = 0;
}
voice_info.SetWaveBufferCompleted(dsp_state, wave_buffer);
}
}
}
if (in_params.behavior_flags.is_pitch_and_src_skipped.Value()) {
// No need to resample
std::memcpy(output, sample_buffer.data(), samples_read * sizeof(s32));
std::memcpy(output.data() + samples_output, sample_buffer.data(),
samples_read * sizeof(s32));
} else {
std::fill(sample_buffer.begin() + temp_mix_offset,
sample_buffer.begin() + temp_mix_offset + (samples_to_read - samples_read),
0);
AudioCore::Resample(output, sample_buffer.data(), resample_rate, dsp_state.fraction,
samples_to_output);
AudioCore::Resample(output.data() + samples_output, sample_buffer.data(), resample_rate,
dsp_state.fraction, samples_to_output);
// Resample
for (std::size_t i = 0; i < AudioCommon::MAX_SAMPLE_HISTORY; i++) {
dsp_state.sample_history[i] = sample_buffer[samples_to_read + i];
}
}
output += samples_to_output;
samples_remaining -= samples_to_output;
samples_output += samples_to_output;
}
}

View File

@@ -5,6 +5,7 @@
#pragma once
#include <array>
#include <span>
#include "audio_core/common.h"
#include "audio_core/voice_context.h"
#include "common/common_types.h"
@@ -41,10 +42,10 @@ public:
void PreCommand();
void PostCommand();
[[nodiscard]] s32* GetChannelMixBuffer(s32 channel);
[[nodiscard]] const s32* GetChannelMixBuffer(s32 channel) const;
[[nodiscard]] s32* GetMixBuffer(std::size_t index);
[[nodiscard]] const s32* GetMixBuffer(std::size_t index) const;
[[nodiscard]] std::span<s32> GetChannelMixBuffer(s32 channel);
[[nodiscard]] std::span<const s32> GetChannelMixBuffer(s32 channel) const;
[[nodiscard]] std::span<s32> GetMixBuffer(std::size_t index);
[[nodiscard]] std::span<const s32> GetMixBuffer(std::size_t index) const;
[[nodiscard]] std::size_t GetMixChannelBufferOffset(s32 channel) const;
[[nodiscard]] std::size_t GetTotalMixBufferCount() const;
@@ -77,21 +78,24 @@ private:
void GenerateAuxCommand(s32 mix_buffer_offset, EffectBase* info, bool enabled);
[[nodiscard]] ServerSplitterDestinationData* GetDestinationData(s32 splitter_id, s32 index);
s32 WriteAuxBuffer(AuxInfoDSP& dsp_info, VAddr send_buffer, u32 max_samples, const s32* data,
u32 sample_count, u32 write_offset, u32 write_count);
s32 ReadAuxBuffer(AuxInfoDSP& recv_info, VAddr recv_buffer, u32 max_samples, s32* out_data,
u32 sample_count, u32 read_offset, u32 read_count);
s32 WriteAuxBuffer(AuxInfoDSP& dsp_info, VAddr send_buffer, u32 max_samples,
std::span<const s32> data, u32 sample_count, u32 write_offset,
u32 write_count);
s32 ReadAuxBuffer(AuxInfoDSP& recv_info, VAddr recv_buffer, u32 max_samples,
std::span<s32> out_data, u32 sample_count, u32 read_offset, u32 read_count);
void InitializeI3dl2Reverb(I3dl2ReverbParams& info, I3dl2ReverbState& state,
std::vector<u8>& work_buffer);
void UpdateI3dl2Reverb(I3dl2ReverbParams& info, I3dl2ReverbState& state, bool should_clear);
// DSP Code
s32 DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_count,
s32 channel, std::size_t mix_offset);
s32 DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_count,
s32 channel, std::size_t mix_offset);
void DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* output, VoiceState& dsp_state,
s32 channel, s32 target_sample_rate, s32 sample_count, s32 node_id);
template <typename T>
s32 DecodePcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_start_offset,
s32 sample_end_offset, s32 sample_count, s32 channel, std::size_t mix_offset);
s32 DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_start_offset,
s32 sample_end_offset, s32 sample_count, s32 channel, std::size_t mix_offset);
void DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, std::span<s32> output,
VoiceState& dsp_state, s32 channel, s32 target_sample_rate,
s32 sample_count, s32 node_id);
AudioCommon::AudioRendererParameter& worker_params;
VoiceContext& voice_context;

View File

@@ -189,9 +189,6 @@ bool InfoUpdater::UpdateVoices(VoiceContext& voice_context,
if (voice_in_params.is_new) {
// Default our values for our voice
voice_info.Initialize();
if (channel_count == 0 || channel_count > AudioCommon::MAX_CHANNEL_COUNT) {
continue;
}
// Zero out our voice states
for (std::size_t channel = 0; channel < channel_count; channel++) {

View File

@@ -15,10 +15,17 @@ std::size_t SinkContext::GetCount() const {
void SinkContext::UpdateMainSink(const SinkInfo::InParams& in) {
ASSERT(in.type == SinkTypes::Device);
has_downmix_coefs = in.device.down_matrix_enabled;
if (has_downmix_coefs) {
if (in.device.down_matrix_enabled) {
downmix_coefficients = in.device.down_matrix_coef;
} else {
downmix_coefficients = {
1.0f, // front
0.707f, // center
0.0f, // lfe
0.707f, // back
};
}
in_use = in.in_use;
use_count = in.device.input_count;
buffers = in.device.input;
@@ -34,10 +41,6 @@ std::vector<u8> SinkContext::OutputBuffers() const {
return buffer_ret;
}
bool SinkContext::HasDownMixingCoefficients() const {
return has_downmix_coefs;
}
const DownmixCoefficients& SinkContext::GetDownmixCoefficients() const {
return downmix_coefficients;
}

View File

@@ -84,7 +84,6 @@ public:
[[nodiscard]] bool InUse() const;
[[nodiscard]] std::vector<u8> OutputBuffers() const;
[[nodiscard]] bool HasDownMixingCoefficients() const;
[[nodiscard]] const DownmixCoefficients& GetDownmixCoefficients() const;
private:
@@ -92,7 +91,6 @@ private:
s32 use_count{};
std::array<u8, AudioCommon::MAX_CHANNEL_COUNT> buffers{};
std::size_t sink_count{};
bool has_downmix_coefs{false};
DownmixCoefficients downmix_coefficients{};
};
} // namespace AudioCore

View File

@@ -66,7 +66,7 @@ void ServerVoiceInfo::Initialize() {
in_params.last_volume = 0.0f;
in_params.biquad_filter.fill({});
in_params.wave_buffer_count = 0;
in_params.wave_bufffer_head = 0;
in_params.wave_buffer_head = 0;
in_params.mix_id = AudioCommon::NO_MIX;
in_params.splitter_info_id = AudioCommon::NO_SPLITTER;
in_params.additional_params_address = 0;
@@ -75,7 +75,7 @@ void ServerVoiceInfo::Initialize() {
out_params.played_sample_count = 0;
out_params.wave_buffer_consumed = 0;
in_params.voice_drop_flag = false;
in_params.buffer_mapped = false;
in_params.buffer_mapped = true;
in_params.wave_buffer_flush_request_count = 0;
in_params.was_biquad_filter_enabled.fill(false);
@@ -126,7 +126,7 @@ void ServerVoiceInfo::UpdateParameters(const VoiceInfo::InParams& voice_in,
in_params.volume = voice_in.volume;
in_params.biquad_filter = voice_in.biquad_filter;
in_params.wave_buffer_count = voice_in.wave_buffer_count;
in_params.wave_bufffer_head = voice_in.wave_buffer_head;
in_params.wave_buffer_head = voice_in.wave_buffer_head;
if (behavior_info.IsFlushVoiceWaveBuffersSupported()) {
const auto in_request_count = in_params.wave_buffer_flush_request_count;
const auto voice_request_count = voice_in.wave_buffer_flush_request_count;
@@ -185,14 +185,16 @@ void ServerVoiceInfo::UpdateWaveBuffers(
wave_buffer.buffer_size = 0;
wave_buffer.context_address = 0;
wave_buffer.context_size = 0;
wave_buffer.loop_start_sample = 0;
wave_buffer.loop_end_sample = 0;
wave_buffer.sent_to_dsp = true;
}
// Mark all our wave buffers as invalid
for (std::size_t channel = 0; channel < static_cast<std::size_t>(in_params.channel_count);
channel++) {
for (auto& is_valid : voice_states[channel]->is_wave_buffer_valid) {
is_valid = false;
for (std::size_t i = 0; i < AudioCommon::MAX_WAVE_BUFFERS; ++i) {
voice_states[channel]->is_wave_buffer_valid[i] = false;
}
}
}
@@ -211,7 +213,7 @@ void ServerVoiceInfo::UpdateWaveBuffer(ServerWaveBuffer& out_wavebuffer,
const WaveBuffer& in_wave_buffer, SampleFormat sample_format,
bool is_buffer_valid,
[[maybe_unused]] BehaviorInfo& behavior_info) {
if (!is_buffer_valid && out_wavebuffer.sent_to_dsp) {
if (!is_buffer_valid && out_wavebuffer.sent_to_dsp && out_wavebuffer.buffer_address != 0) {
out_wavebuffer.buffer_address = 0;
out_wavebuffer.buffer_size = 0;
}
@@ -219,11 +221,40 @@ void ServerVoiceInfo::UpdateWaveBuffer(ServerWaveBuffer& out_wavebuffer,
if (!in_wave_buffer.sent_to_server || !in_params.buffer_mapped) {
// Validate sample offset sizings
if (sample_format == SampleFormat::Pcm16) {
const auto buffer_size = in_wave_buffer.buffer_size;
if (in_wave_buffer.start_sample_offset < 0 || in_wave_buffer.end_sample_offset < 0 ||
(buffer_size < (sizeof(s16) * in_wave_buffer.start_sample_offset)) ||
(buffer_size < (sizeof(s16) * in_wave_buffer.end_sample_offset))) {
const s64 buffer_size = static_cast<s64>(in_wave_buffer.buffer_size);
const s64 start = sizeof(s16) * in_wave_buffer.start_sample_offset;
const s64 end = sizeof(s16) * in_wave_buffer.end_sample_offset;
if (0 > start || start > buffer_size || 0 > end || end > buffer_size) {
// TODO(ogniK): Write error info
LOG_ERROR(Audio,
"PCM16 wavebuffer has an invalid size. Buffer has size 0x{:08X}, but "
"offsets were "
"{:08X} - 0x{:08X}",
buffer_size, sizeof(s16) * in_wave_buffer.start_sample_offset,
sizeof(s16) * in_wave_buffer.end_sample_offset);
return;
}
} else if (sample_format == SampleFormat::Adpcm) {
const s64 buffer_size = static_cast<s64>(in_wave_buffer.buffer_size);
const s64 start_frames = in_wave_buffer.start_sample_offset / 14;
const s64 start_extra = in_wave_buffer.start_sample_offset % 14 == 0
? 0
: (in_wave_buffer.start_sample_offset % 14) / 2 + 1 +
(in_wave_buffer.start_sample_offset % 2);
const s64 start = start_frames * 8 + start_extra;
const s64 end_frames = in_wave_buffer.end_sample_offset / 14;
const s64 end_extra = in_wave_buffer.end_sample_offset % 14 == 0
? 0
: (in_wave_buffer.end_sample_offset % 14) / 2 + 1 +
(in_wave_buffer.end_sample_offset % 2);
const s64 end = end_frames * 8 + end_extra;
if (in_wave_buffer.start_sample_offset < 0 || start > buffer_size ||
in_wave_buffer.end_sample_offset < 0 || end > buffer_size) {
LOG_ERROR(Audio,
"ADPMC wavebuffer has an invalid size. Buffer has size 0x{:08X}, but "
"offsets were "
"{:08X} - 0x{:08X}",
in_wave_buffer.buffer_size, start, end);
return;
}
}
@@ -239,29 +270,34 @@ void ServerVoiceInfo::UpdateWaveBuffer(ServerWaveBuffer& out_wavebuffer,
out_wavebuffer.buffer_size = in_wave_buffer.buffer_size;
out_wavebuffer.context_address = in_wave_buffer.context_address;
out_wavebuffer.context_size = in_wave_buffer.context_size;
out_wavebuffer.loop_start_sample = in_wave_buffer.loop_start_sample;
out_wavebuffer.loop_end_sample = in_wave_buffer.loop_end_sample;
in_params.buffer_mapped =
in_wave_buffer.buffer_address != 0 && in_wave_buffer.buffer_size != 0;
// TODO(ogniK): Pool mapper attachment
// TODO(ogniK): IsAdpcmLoopContextBugFixed
if (sample_format == SampleFormat::Adpcm && in_wave_buffer.context_address != 0 &&
in_wave_buffer.context_size != 0 && behavior_info.IsAdpcmLoopContextBugFixed()) {
} else {
out_wavebuffer.context_address = 0;
out_wavebuffer.context_size = 0;
}
}
}
void ServerVoiceInfo::WriteOutStatus(
VoiceInfo::OutParams& voice_out, VoiceInfo::InParams& voice_in,
std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& voice_states) {
if (voice_in.is_new) {
if (voice_in.is_new || in_params.is_new) {
in_params.is_new = true;
voice_out.wave_buffer_consumed = 0;
voice_out.played_sample_count = 0;
voice_out.voice_dropped = false;
} else if (!in_params.is_new) {
voice_out.wave_buffer_consumed = voice_states[0]->wave_buffer_consumed;
voice_out.played_sample_count = voice_states[0]->played_sample_count;
voice_out.voice_dropped = in_params.voice_drop_flag;
} else {
voice_out.wave_buffer_consumed = 0;
voice_out.played_sample_count = 0;
voice_out.voice_dropped = false;
const auto& state = voice_states[0];
voice_out.wave_buffer_consumed = state->wave_buffer_consumed;
voice_out.played_sample_count = state->played_sample_count;
voice_out.voice_dropped = state->voice_dropped;
}
}
@@ -283,7 +319,8 @@ ServerVoiceInfo::OutParams& ServerVoiceInfo::GetOutParams() {
bool ServerVoiceInfo::ShouldSkip() const {
// TODO(ogniK): Handle unmapped wave buffers or parameters
return !in_params.in_use || (in_params.wave_buffer_count == 0) || in_params.voice_drop_flag;
return !in_params.in_use || in_params.wave_buffer_count == 0 || !in_params.buffer_mapped ||
in_params.voice_drop_flag;
}
bool ServerVoiceInfo::UpdateForCommandGeneration(VoiceContext& voice_context) {
@@ -381,7 +418,7 @@ bool ServerVoiceInfo::UpdateParametersForCommandGeneration(
void ServerVoiceInfo::FlushWaveBuffers(
u8 flush_count, std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& dsp_voice_states,
s32 channel_count) {
auto wave_head = in_params.wave_bufffer_head;
auto wave_head = in_params.wave_buffer_head;
for (u8 i = 0; i < flush_count; i++) {
in_params.wave_buffer[wave_head].sent_to_dsp = true;
@@ -401,6 +438,17 @@ bool ServerVoiceInfo::HasValidWaveBuffer(const VoiceState* state) const {
return std::find(valid_wb.begin(), valid_wb.end(), true) != valid_wb.end();
}
void ServerVoiceInfo::SetWaveBufferCompleted(VoiceState& dsp_state,
const ServerWaveBuffer& wave_buffer) {
dsp_state.is_wave_buffer_valid[dsp_state.wave_buffer_index] = false;
dsp_state.wave_buffer_consumed++;
dsp_state.wave_buffer_index = (dsp_state.wave_buffer_index + 1) % AudioCommon::MAX_WAVE_BUFFERS;
dsp_state.loop_count = 0;
if (wave_buffer.end_of_stream) {
dsp_state.played_sample_count = 0;
}
}
VoiceContext::VoiceContext(std::size_t voice_count_) : voice_count{voice_count_} {
for (std::size_t i = 0; i < voice_count; i++) {
voice_channel_resources.emplace_back(static_cast<s32>(i));

View File

@@ -60,10 +60,12 @@ struct WaveBuffer {
u8 is_looping{};
u8 end_of_stream{};
u8 sent_to_server{};
INSERT_PADDING_BYTES(5);
INSERT_PADDING_BYTES(1);
s32 loop_count{};
u64 context_address{};
u64 context_size{};
INSERT_PADDING_BYTES(8);
u32 loop_start_sample{};
u32 loop_end_sample{};
};
static_assert(sizeof(WaveBuffer) == 0x38, "WaveBuffer is an invalid size");
@@ -76,6 +78,9 @@ struct ServerWaveBuffer {
bool end_of_stream{};
VAddr context_address{};
std::size_t context_size{};
s32 loop_count{};
u32 loop_start_sample{};
u32 loop_end_sample{};
bool sent_to_dsp{true};
};
@@ -108,6 +113,7 @@ struct VoiceState {
u32 external_context_size;
bool is_external_context_used;
bool voice_dropped;
s32 loop_count;
};
class VoiceChannelResource {
@@ -206,7 +212,7 @@ public:
float last_volume{};
std::array<BiquadFilterParameter, AudioCommon::MAX_BIQUAD_FILTERS> biquad_filter{};
s32 wave_buffer_count{};
s16 wave_bufffer_head{};
s16 wave_buffer_head{};
INSERT_PADDING_BYTES(2);
BehaviorFlags behavior_flags{};
VAddr additional_params_address{};
@@ -252,6 +258,7 @@ public:
void FlushWaveBuffers(u8 flush_count,
std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& dsp_voice_states,
s32 channel_count);
void SetWaveBufferCompleted(VoiceState& dsp_state, const ServerWaveBuffer& wave_buffer);
private:
std::vector<s16> stored_samples;

View File

@@ -180,7 +180,6 @@ add_library(common STATIC
thread.cpp
thread.h
thread_queue_list.h
thread_worker.cpp
thread_worker.h
threadsafe_queue.h
time_zone.cpp
@@ -188,6 +187,7 @@ add_library(common STATIC
tiny_mt.h
tree.h
uint128.h
unique_function.h
uuid.cpp
uuid.h
vector_math.h

View File

@@ -306,9 +306,9 @@ bool IOFile::Flush() const {
errno = 0;
#ifdef _WIN32
const auto flush_result = std::fflush(file) == 0 && _commit(fileno(file)) == 0;
const auto flush_result = std::fflush(file) == 0;
#else
const auto flush_result = std::fflush(file) == 0 && fsync(fileno(file)) == 0;
const auto flush_result = std::fflush(file) == 0;
#endif
if (!flush_result) {
@@ -320,6 +320,28 @@ bool IOFile::Flush() const {
return flush_result;
}
bool IOFile::Commit() const {
if (!IsOpen()) {
return false;
}
errno = 0;
#ifdef _WIN32
const auto commit_result = std::fflush(file) == 0 && _commit(fileno(file)) == 0;
#else
const auto commit_result = std::fflush(file) == 0 && fsync(fileno(file)) == 0;
#endif
if (!commit_result) {
const auto ec = std::error_code{errno, std::generic_category()};
LOG_ERROR(Common_Filesystem, "Failed to commit the file at path={}, ec_message={}",
PathToUTF8String(file_path), ec.message());
}
return commit_result;
}
bool IOFile::SetSize(u64 size) const {
if (!IsOpen()) {
return false;
@@ -347,6 +369,9 @@ u64 IOFile::GetSize() const {
return 0;
}
// Flush any unwritten buffered data into the file prior to retrieving the file size.
std::fflush(file);
std::error_code ec;
const auto file_size = fs::file_size(file_path, ec);

View File

@@ -396,12 +396,21 @@ public:
[[nodiscard]] size_t WriteString(std::span<const char> string) const;
/**
* Attempts to flush any unwritten buffered data into the file and flush the file into the disk.
* Attempts to flush any unwritten buffered data into the file.
*
* @returns True if the flush was successful, false otherwise.
*/
bool Flush() const;
/**
* Attempts to commit the file into the disk.
* Note that this is an expensive operation as this forces the operating system to write
* the contents of the file associated with the file descriptor into the disk.
*
* @returns True if the commit was successful, false otherwise.
*/
bool Commit() const;
/**
* Resizes the file to a given size.
* If the file is resized to a smaller size, the remainder of the file is discarded.

View File

@@ -171,19 +171,22 @@ FileBackend::FileBackend(const std::filesystem::path& filename) {
FileBackend::~FileBackend() = default;
void FileBackend::Write(const Entry& entry) {
using namespace Common::Literals;
// prevent logs from going over the maximum size (in case its spamming and the user doesn't
// know)
constexpr std::size_t MAX_BYTES_WRITTEN = 100_MiB;
constexpr std::size_t MAX_BYTES_WRITTEN_EXTENDED = 1_GiB;
if (!file->IsOpen()) {
return;
}
if (Settings::values.extended_logging && bytes_written > MAX_BYTES_WRITTEN_EXTENDED) {
return;
} else if (!Settings::values.extended_logging && bytes_written > MAX_BYTES_WRITTEN) {
using namespace Common::Literals;
// Prevent logs from exceeding a set maximum size in the event that log entries are spammed.
constexpr std::size_t MAX_BYTES_WRITTEN = 100_MiB;
constexpr std::size_t MAX_BYTES_WRITTEN_EXTENDED = 1_GiB;
const bool write_limit_exceeded =
bytes_written > MAX_BYTES_WRITTEN_EXTENDED ||
(bytes_written > MAX_BYTES_WRITTEN && !Settings::values.extended_logging);
// Close the file after the write limit is exceeded.
if (write_limit_exceeded) {
file->Close();
return;
}

View File

@@ -41,7 +41,7 @@ void LogSettings() {
LOG_INFO(Config, "yuzu Configuration:");
log_setting("Controls_UseDockedMode", values.use_docked_mode.GetValue());
log_setting("System_RngSeed", values.rng_seed.GetValue().value_or(0));
log_setting("System_CurrentUser", values.current_user);
log_setting("System_CurrentUser", values.current_user.GetValue());
log_setting("System_LanguageIndex", values.language_index.GetValue());
log_setting("System_RegionIndex", values.region_index.GetValue());
log_setting("System_TimeZoneIndex", values.time_zone_index.GetValue());
@@ -61,18 +61,18 @@ void LogSettings() {
log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue());
log_setting("Renderer_UseGarbageCollection", values.use_caches_gc.GetValue());
log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue());
log_setting("Audio_OutputEngine", values.sink_id);
log_setting("Audio_OutputEngine", values.sink_id.GetValue());
log_setting("Audio_EnableAudioStretching", values.enable_audio_stretching.GetValue());
log_setting("Audio_OutputDevice", values.audio_device_id);
log_setting("DataStorage_UseVirtualSd", values.use_virtual_sd);
log_setting("Audio_OutputDevice", values.audio_device_id.GetValue());
log_setting("DataStorage_UseVirtualSd", values.use_virtual_sd.GetValue());
log_path("DataStorage_CacheDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir));
log_path("DataStorage_ConfigDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir));
log_path("DataStorage_LoadDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::LoadDir));
log_path("DataStorage_NANDDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir));
log_path("DataStorage_SDMCDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir));
log_setting("Debugging_ProgramArgs", values.program_args);
log_setting("Services_BCATBackend", values.bcat_backend);
log_setting("Services_BCATBoxcatLocal", values.bcat_boxcat_local);
log_setting("Debugging_ProgramArgs", values.program_args.GetValue());
log_setting("Services_BCATBackend", values.bcat_backend.GetValue());
log_setting("Services_BCATBoxcatLocal", values.bcat_boxcat_local.GetValue());
}
bool IsConfiguringGlobal() {
@@ -93,8 +93,8 @@ bool IsGPULevelHigh() {
}
bool IsFastmemEnabled() {
if (values.cpu_accuracy.GetValue() == CPUAccuracy::DebugMode) {
return values.cpuopt_fastmem;
if (values.cpu_debug_mode) {
return static_cast<bool>(values.cpuopt_fastmem);
}
return true;
}
@@ -103,7 +103,7 @@ float Volume() {
if (values.audio_muted) {
return 0.0f;
}
return values.volume.GetValue();
return values.volume.GetValue() / 100.0f;
}
void RestoreGlobalState(bool is_powered_on) {

View File

@@ -10,10 +10,12 @@
#include <map>
#include <optional>
#include <string>
#include <utility>
#include <vector>
#include "common/common_types.h"
#include "common/settings_input.h"
#include "input_common/udp/client.h"
namespace Settings {
@@ -29,73 +31,240 @@ enum class GPUAccuracy : u32 {
};
enum class CPUAccuracy : u32 {
Accurate = 0,
Unsafe = 1,
DebugMode = 2,
Auto = 0,
Accurate = 1,
Unsafe = 2,
};
/** The BasicSetting class is a simple resource manager. It defines a label and default value
* alongside the actual value of the setting for simpler and less-error prone use with frontend
* configurations. Setting a default value and label is required, though subclasses may deviate from
* this requirement.
*/
template <typename Type>
class Setting final {
class BasicSetting {
protected:
BasicSetting() = default;
/**
* Only sets the setting to the given initializer, leaving the other members to their default
* initializers.
*
* @param global_val Initial value of the setting
*/
explicit BasicSetting(const Type& global_val) : global{global_val} {}
public:
Setting() = default;
explicit Setting(Type val) : global{val} {}
~Setting() = default;
void SetGlobal(bool to_global) {
use_global = to_global;
}
bool UsingGlobal() const {
return use_global;
}
Type GetValue(bool need_global = false) const {
if (use_global || need_global) {
return global;
}
return local;
}
void SetValue(const Type& value) {
if (use_global) {
global = value;
} else {
local = value;
}
/**
* Sets a default value, label, and setting value.
*
* @param default_val Intial value of the setting, and default value of the setting
* @param name Label for the setting
*/
explicit BasicSetting(const Type& default_val, const std::string& name)
: default_value{default_val}, global{default_val}, label{name} {}
~BasicSetting() = default;
/**
* Returns a reference to the setting's value.
*
* @returns A reference to the setting
*/
[[nodiscard]] const Type& GetValue() const {
return global;
}
private:
bool use_global = true;
Type global{};
Type local{};
/**
* Sets the setting to the given value.
*
* @param value The desired value
*/
void SetValue(const Type& value) {
Type temp{value};
std::swap(global, temp);
}
/**
* Returns the value that this setting was created with.
*
* @returns A reference to the default value
*/
[[nodiscard]] const Type& GetDefault() const {
return default_value;
}
/**
* Returns the label this setting was created with.
*
* @returns A reference to the label
*/
[[nodiscard]] const std::string& GetLabel() const {
return label;
}
/**
* Assigns a value to the setting.
*
* @param value The desired setting value
*
* @returns A reference to the setting
*/
const Type& operator=(const Type& value) {
Type temp{value};
std::swap(global, temp);
return global;
}
/**
* Returns a reference to the setting.
*
* @returns A reference to the setting
*/
explicit operator const Type&() const {
return global;
}
protected:
const Type default_value{}; ///< The default value
Type global{}; ///< The setting
const std::string label{}; ///< The setting's label
};
/**
* The InputSetting class allows for getting a reference to either the global or local members.
* The Setting class is a slightly more complex version of the BasicSetting class. This adds a
* custom setting to switch to when a guest application specifically requires it. The effect is that
* other components of the emulator can access the setting's intended value without any need for the
* component to ask whether the custom or global setting is needed at the moment.
*
* By default, the global setting is used.
*
* Like the BasicSetting, this requires setting a default value and label to use.
*/
template <typename Type>
class Setting final : public BasicSetting<Type> {
public:
/**
* Sets a default value, label, and setting value.
*
* @param default_val Intial value of the setting, and default value of the setting
* @param name Label for the setting
*/
explicit Setting(const Type& default_val, const std::string& name)
: BasicSetting<Type>(default_val, name) {}
~Setting() = default;
/**
* Tells this setting to represent either the global or custom setting when other member
* functions are used.
*
* @param to_global Whether to use the global or custom setting.
*/
void SetGlobal(bool to_global) {
use_global = to_global;
}
/**
* Returns whether this setting is using the global setting or not.
*
* @returns The global state
*/
[[nodiscard]] bool UsingGlobal() const {
return use_global;
}
/**
* Returns either the global or custom setting depending on the values of this setting's global
* state or if the global value was specifically requested.
*
* @param need_global Request global value regardless of setting's state; defaults to false
*
* @returns The required value of the setting
*/
[[nodiscard]] const Type& GetValue(bool need_global = false) const {
if (use_global || need_global) {
return this->global;
}
return custom;
}
/**
* Sets the current setting value depending on the global state.
*
* @param value The new value
*/
void SetValue(const Type& value) {
Type temp{value};
if (use_global) {
std::swap(this->global, temp);
} else {
std::swap(custom, temp);
}
}
/**
* Assigns the current setting value depending on the global state.
*
* @param value The new value
*
* @returns A reference to the current setting value
*/
const Type& operator=(const Type& value) {
Type temp{value};
if (use_global) {
std::swap(this->global, temp);
return this->global;
}
std::swap(custom, temp);
return custom;
}
/**
* Returns the current setting value depending on the global state.
*
* @returns A reference to the current setting value
*/
explicit operator const Type&() const {
if (use_global) {
return this->global;
}
return custom;
}
private:
bool use_global{true}; ///< The setting's global state
Type custom{}; ///< The custom value of the setting
};
/**
* The InputSetting class allows for getting a reference to either the global or custom members.
* This is required as we cannot easily modify the values of user-defined types within containers
* using the SetValue() member function found in the Setting class. The primary purpose of this
* class is to store an array of 10 PlayerInput structs for both the global and local (per-game)
* setting and allows for easily accessing and modifying both settings.
* class is to store an array of 10 PlayerInput structs for both the global and custom setting and
* allows for easily accessing and modifying both settings.
*/
template <typename Type>
class InputSetting final {
public:
InputSetting() = default;
explicit InputSetting(Type val) : global{val} {}
explicit InputSetting(Type val) : BasicSetting<Type>(val) {}
~InputSetting() = default;
void SetGlobal(bool to_global) {
use_global = to_global;
}
bool UsingGlobal() const {
[[nodiscard]] bool UsingGlobal() const {
return use_global;
}
Type& GetValue(bool need_global = false) {
[[nodiscard]] Type& GetValue(bool need_global = false) {
if (use_global || need_global) {
return global;
}
return local;
return custom;
}
private:
bool use_global = true;
Type global{};
Type local{};
bool use_global{true}; ///< The setting's global state
Type global{}; ///< The setting
Type custom{}; ///< The custom setting value
};
struct TouchFromButtonMap {
@@ -105,144 +274,158 @@ struct TouchFromButtonMap {
struct Values {
// Audio
std::string audio_device_id;
std::string sink_id;
bool audio_muted;
Setting<bool> enable_audio_stretching;
Setting<float> volume;
BasicSetting<std::string> audio_device_id{"auto", "output_device"};
BasicSetting<std::string> sink_id{"auto", "output_engine"};
BasicSetting<bool> audio_muted{false, "audio_muted"};
Setting<bool> enable_audio_stretching{true, "enable_audio_stretching"};
Setting<u8> volume{100, "volume"};
// Core
Setting<bool> use_multi_core;
Setting<bool> use_multi_core{true, "use_multi_core"};
// Cpu
Setting<CPUAccuracy> cpu_accuracy;
Setting<CPUAccuracy> cpu_accuracy{CPUAccuracy::Auto, "cpu_accuracy"};
// TODO: remove cpu_accuracy_first_time, migration setting added 8 July 2021
BasicSetting<bool> cpu_accuracy_first_time{true, "cpu_accuracy_first_time"};
BasicSetting<bool> cpu_debug_mode{false, "cpu_debug_mode"};
bool cpuopt_page_tables;
bool cpuopt_block_linking;
bool cpuopt_return_stack_buffer;
bool cpuopt_fast_dispatcher;
bool cpuopt_context_elimination;
bool cpuopt_const_prop;
bool cpuopt_misc_ir;
bool cpuopt_reduce_misalign_checks;
bool cpuopt_fastmem;
BasicSetting<bool> cpuopt_page_tables{true, "cpuopt_page_tables"};
BasicSetting<bool> cpuopt_block_linking{true, "cpuopt_block_linking"};
BasicSetting<bool> cpuopt_return_stack_buffer{true, "cpuopt_return_stack_buffer"};
BasicSetting<bool> cpuopt_fast_dispatcher{true, "cpuopt_fast_dispatcher"};
BasicSetting<bool> cpuopt_context_elimination{true, "cpuopt_context_elimination"};
BasicSetting<bool> cpuopt_const_prop{true, "cpuopt_const_prop"};
BasicSetting<bool> cpuopt_misc_ir{true, "cpuopt_misc_ir"};
BasicSetting<bool> cpuopt_reduce_misalign_checks{true, "cpuopt_reduce_misalign_checks"};
BasicSetting<bool> cpuopt_fastmem{true, "cpuopt_fastmem"};
Setting<bool> cpuopt_unsafe_unfuse_fma;
Setting<bool> cpuopt_unsafe_reduce_fp_error;
Setting<bool> cpuopt_unsafe_ignore_standard_fpcr;
Setting<bool> cpuopt_unsafe_inaccurate_nan;
Setting<bool> cpuopt_unsafe_fastmem_check;
Setting<bool> cpuopt_unsafe_unfuse_fma{true, "cpuopt_unsafe_unfuse_fma"};
Setting<bool> cpuopt_unsafe_reduce_fp_error{true, "cpuopt_unsafe_reduce_fp_error"};
Setting<bool> cpuopt_unsafe_ignore_standard_fpcr{true, "cpuopt_unsafe_ignore_standard_fpcr"};
Setting<bool> cpuopt_unsafe_inaccurate_nan{true, "cpuopt_unsafe_inaccurate_nan"};
Setting<bool> cpuopt_unsafe_fastmem_check{true, "cpuopt_unsafe_fastmem_check"};
// Renderer
Setting<RendererBackend> renderer_backend;
bool renderer_debug;
Setting<int> vulkan_device;
Setting<RendererBackend> renderer_backend{RendererBackend::OpenGL, "backend"};
BasicSetting<bool> renderer_debug{false, "debug"};
Setting<int> vulkan_device{0, "vulkan_device"};
Setting<u16> resolution_factor{1};
Setting<int> fullscreen_mode;
Setting<int> aspect_ratio;
Setting<int> max_anisotropy;
Setting<bool> use_frame_limit;
Setting<u16> frame_limit;
Setting<bool> use_disk_shader_cache;
Setting<GPUAccuracy> gpu_accuracy;
Setting<bool> use_asynchronous_gpu_emulation;
Setting<bool> use_nvdec_emulation;
Setting<bool> accelerate_astc;
Setting<bool> use_vsync;
Setting<bool> disable_fps_limit;
Setting<bool> use_assembly_shaders;
Setting<bool> use_asynchronous_shaders;
Setting<bool> use_fast_gpu_time;
Setting<bool> use_caches_gc;
Setting<u16> resolution_factor{1, "resolution_factor"};
// *nix platforms may have issues with the borderless windowed fullscreen mode.
// Default to exclusive fullscreen on these platforms for now.
Setting<int> fullscreen_mode{
#ifdef _WIN32
0,
#else
1,
#endif
"fullscreen_mode"};
Setting<int> aspect_ratio{0, "aspect_ratio"};
Setting<int> max_anisotropy{0, "max_anisotropy"};
Setting<bool> use_frame_limit{true, "use_frame_limit"};
Setting<u16> frame_limit{100, "frame_limit"};
Setting<bool> use_disk_shader_cache{true, "use_disk_shader_cache"};
Setting<GPUAccuracy> gpu_accuracy{GPUAccuracy::High, "gpu_accuracy"};
Setting<bool> use_asynchronous_gpu_emulation{true, "use_asynchronous_gpu_emulation"};
Setting<bool> use_nvdec_emulation{true, "use_nvdec_emulation"};
Setting<bool> accelerate_astc{true, "accelerate_astc"};
Setting<bool> use_vsync{true, "use_vsync"};
BasicSetting<bool> disable_fps_limit{false, "disable_fps_limit"};
Setting<bool> use_assembly_shaders{false, "use_assembly_shaders"};
Setting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"};
Setting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"};
Setting<bool> use_caches_gc{false, "use_caches_gc"};
Setting<float> bg_red;
Setting<float> bg_green;
Setting<float> bg_blue;
Setting<u8> bg_red{0, "bg_red"};
Setting<u8> bg_green{0, "bg_green"};
Setting<u8> bg_blue{0, "bg_blue"};
// System
Setting<std::optional<u32>> rng_seed;
Setting<std::optional<u32>> rng_seed{std::optional<u32>(), "rng_seed"};
// Measured in seconds since epoch
std::optional<std::chrono::seconds> custom_rtc;
// Set on game boot, reset on stop. Seconds difference between current time and `custom_rtc`
std::chrono::seconds custom_rtc_differential;
s32 current_user;
Setting<s32> language_index;
Setting<s32> region_index;
Setting<s32> time_zone_index;
Setting<s32> sound_index;
BasicSetting<s32> current_user{0, "current_user"};
Setting<s32> language_index{1, "language_index"};
Setting<s32> region_index{1, "region_index"};
Setting<s32> time_zone_index{0, "time_zone_index"};
Setting<s32> sound_index{1, "sound_index"};
// Controls
InputSetting<std::array<PlayerInput, 10>> players;
Setting<bool> use_docked_mode;
Setting<bool> use_docked_mode{true, "use_docked_mode"};
Setting<bool> vibration_enabled;
Setting<bool> enable_accurate_vibrations;
Setting<bool> vibration_enabled{true, "vibration_enabled"};
Setting<bool> enable_accurate_vibrations{false, "enable_accurate_vibrations"};
Setting<bool> motion_enabled;
std::string motion_device;
std::string udp_input_servers;
Setting<bool> motion_enabled{true, "motion_enabled"};
BasicSetting<std::string> motion_device{"engine:motion_emu,update_period:100,sensitivity:0.01",
"motion_device"};
BasicSetting<std::string> udp_input_servers{InputCommon::CemuhookUDP::DEFAULT_SRV,
"udp_input_servers"};
bool mouse_panning;
float mouse_panning_sensitivity;
bool mouse_enabled;
BasicSetting<bool> mouse_panning{false, "mouse_panning"};
BasicSetting<u8> mouse_panning_sensitivity{10, "mouse_panning_sensitivity"};
BasicSetting<bool> mouse_enabled{false, "mouse_enabled"};
std::string mouse_device;
MouseButtonsRaw mouse_buttons;
bool emulate_analog_keyboard;
bool keyboard_enabled;
BasicSetting<bool> emulate_analog_keyboard{false, "emulate_analog_keyboard"};
BasicSetting<bool> keyboard_enabled{false, "keyboard_enabled"};
KeyboardKeysRaw keyboard_keys;
KeyboardModsRaw keyboard_mods;
bool debug_pad_enabled;
BasicSetting<bool> debug_pad_enabled{false, "debug_pad_enabled"};
ButtonsRaw debug_pad_buttons;
AnalogsRaw debug_pad_analogs;
TouchscreenInput touchscreen;
bool use_touch_from_button;
std::string touch_device;
int touch_from_button_map_index;
BasicSetting<bool> use_touch_from_button{false, "use_touch_from_button"};
BasicSetting<std::string> touch_device{"min_x:100,min_y:50,max_x:1800,max_y:850",
"touch_device"};
BasicSetting<int> touch_from_button_map_index{0, "touch_from_button_map"};
std::vector<TouchFromButtonMap> touch_from_button_maps;
std::atomic_bool is_device_reload_pending{true};
// Data Storage
bool use_virtual_sd;
bool gamecard_inserted;
bool gamecard_current_game;
std::string gamecard_path;
BasicSetting<bool> use_virtual_sd{true, "use_virtual_sd"};
BasicSetting<bool> gamecard_inserted{false, "gamecard_inserted"};
BasicSetting<bool> gamecard_current_game{false, "gamecard_current_game"};
BasicSetting<std::string> gamecard_path{std::string(), "gamecard_path"};
// Debugging
bool record_frame_times;
bool use_gdbstub;
u16 gdbstub_port;
std::string program_args;
bool dump_exefs;
bool dump_nso;
bool enable_fs_access_log;
bool reporting_services;
bool quest_flag;
bool disable_macro_jit;
bool extended_logging;
bool use_debug_asserts;
bool use_auto_stub;
BasicSetting<bool> use_gdbstub{false, "use_gdbstub"};
BasicSetting<u16> gdbstub_port{0, "gdbstub_port"};
BasicSetting<std::string> program_args{std::string(), "program_args"};
BasicSetting<bool> dump_exefs{false, "dump_exefs"};
BasicSetting<bool> dump_nso{false, "dump_nso"};
BasicSetting<bool> enable_fs_access_log{false, "enable_fs_access_log"};
BasicSetting<bool> reporting_services{false, "reporting_services"};
BasicSetting<bool> quest_flag{false, "quest_flag"};
BasicSetting<bool> disable_macro_jit{false, "disable_macro_jit"};
BasicSetting<bool> extended_logging{false, "extended_logging"};
BasicSetting<bool> use_debug_asserts{false, "use_debug_asserts"};
BasicSetting<bool> use_auto_stub{false, "use_auto_stub"};
// Miscellaneous
std::string log_filter;
bool use_dev_keys;
BasicSetting<std::string> log_filter{"*:Info", "log_filter"};
BasicSetting<bool> use_dev_keys{false, "use_dev_keys"};
// Services
std::string bcat_backend;
bool bcat_boxcat_local;
BasicSetting<std::string> bcat_backend{"none", "bcat_backend"};
BasicSetting<bool> bcat_boxcat_local{false, "bcat_boxcat_local"};
// WebService
bool enable_telemetry;
std::string web_api_url;
std::string yuzu_username;
std::string yuzu_token;
BasicSetting<bool> enable_telemetry{true, "enable_telemetry"};
BasicSetting<std::string> web_api_url{"https://api.yuzu-emu.org", "web_api_url"};
BasicSetting<std::string> yuzu_username{std::string(), "yuzu_username"};
BasicSetting<std::string> yuzu_token{std::string(), "yuzu_token"};
// Add-Ons
std::map<u64, std::vector<std::string>> disabled_addons;

View File

@@ -1,58 +0,0 @@
// Copyright 2020 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/thread.h"
#include "common/thread_worker.h"
namespace Common {
ThreadWorker::ThreadWorker(std::size_t num_workers, const std::string& name) {
for (std::size_t i = 0; i < num_workers; ++i)
threads.emplace_back([this, thread_name{std::string{name}}] {
Common::SetCurrentThreadName(thread_name.c_str());
// Wait for first request
{
std::unique_lock lock{queue_mutex};
condition.wait(lock, [this] { return stop || !requests.empty(); });
}
while (true) {
std::function<void()> task;
{
std::unique_lock lock{queue_mutex};
condition.wait(lock, [this] { return stop || !requests.empty(); });
if (stop || requests.empty()) {
return;
}
task = std::move(requests.front());
requests.pop();
}
task();
}
});
}
ThreadWorker::~ThreadWorker() {
{
std::unique_lock lock{queue_mutex};
stop = true;
}
condition.notify_all();
for (std::thread& thread : threads) {
thread.join();
}
}
void ThreadWorker::QueueWork(std::function<void()>&& work) {
{
std::unique_lock lock{queue_mutex};
requests.emplace(work);
}
condition.notify_one();
}
} // namespace Common

View File

@@ -7,24 +7,110 @@
#include <atomic>
#include <functional>
#include <mutex>
#include <stop_token>
#include <string>
#include <thread>
#include <type_traits>
#include <vector>
#include <queue>
#include "common/thread.h"
#include "common/unique_function.h"
namespace Common {
class ThreadWorker final {
template <class StateType = void>
class StatefulThreadWorker {
static constexpr bool with_state = !std::is_same_v<StateType, void>;
struct DummyCallable {
int operator()() const noexcept {
return 0;
}
};
using Task =
std::conditional_t<with_state, UniqueFunction<void, StateType*>, UniqueFunction<void>>;
using StateMaker = std::conditional_t<with_state, std::function<StateType()>, DummyCallable>;
public:
explicit ThreadWorker(std::size_t num_workers, const std::string& name);
~ThreadWorker();
void QueueWork(std::function<void()>&& work);
explicit StatefulThreadWorker(size_t num_workers, std::string name, StateMaker func = {})
: workers_queued{num_workers}, thread_name{std::move(name)} {
const auto lambda = [this, func](std::stop_token stop_token) {
Common::SetCurrentThreadName(thread_name.c_str());
{
std::conditional_t<with_state, StateType, int> state{func()};
while (!stop_token.stop_requested()) {
Task task;
{
std::unique_lock lock{queue_mutex};
if (requests.empty()) {
wait_condition.notify_all();
}
condition.wait(lock, stop_token, [this] { return !requests.empty(); });
if (stop_token.stop_requested()) {
break;
}
task = std::move(requests.front());
requests.pop();
}
if constexpr (with_state) {
task(&state);
} else {
task();
}
++work_done;
}
}
++workers_stopped;
wait_condition.notify_all();
};
threads.reserve(num_workers);
for (size_t i = 0; i < num_workers; ++i) {
threads.emplace_back(lambda);
}
}
StatefulThreadWorker& operator=(const StatefulThreadWorker&) = delete;
StatefulThreadWorker(const StatefulThreadWorker&) = delete;
StatefulThreadWorker& operator=(StatefulThreadWorker&&) = delete;
StatefulThreadWorker(StatefulThreadWorker&&) = delete;
void QueueWork(Task work) {
{
std::unique_lock lock{queue_mutex};
requests.emplace(std::move(work));
++work_scheduled;
}
condition.notify_one();
}
void WaitForRequests(std::stop_token stop_token = {}) {
std::stop_callback callback(stop_token, [this] {
for (auto& thread : threads) {
thread.request_stop();
}
});
std::unique_lock lock{queue_mutex};
wait_condition.wait(lock, [this] {
return workers_stopped >= workers_queued || work_done >= work_scheduled;
});
}
private:
std::vector<std::thread> threads;
std::queue<std::function<void()>> requests;
std::queue<Task> requests;
std::mutex queue_mutex;
std::condition_variable condition;
std::atomic_bool stop{};
std::condition_variable_any condition;
std::condition_variable wait_condition;
std::atomic<size_t> work_scheduled{};
std::atomic<size_t> work_done{};
std::atomic<size_t> workers_stopped{};
std::atomic<size_t> workers_queued{};
std::string thread_name;
std::vector<std::jthread> threads;
};
using ThreadWorker = StatefulThreadWorker<>;
} // namespace Common

View File

@@ -0,0 +1,62 @@
// Copyright 2021 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <utility>
namespace Common {
/// General purpose function wrapper similar to std::function.
/// Unlike std::function, the captured values don't have to be copyable.
/// This class can be moved but not copied.
template <typename ResultType, typename... Args>
class UniqueFunction {
class CallableBase {
public:
virtual ~CallableBase() = default;
virtual ResultType operator()(Args&&...) = 0;
};
template <typename Functor>
class Callable final : public CallableBase {
public:
Callable(Functor&& functor_) : functor{std::move(functor_)} {}
~Callable() override = default;
ResultType operator()(Args&&... args) override {
return functor(std::forward<Args>(args)...);
}
private:
Functor functor;
};
public:
UniqueFunction() = default;
template <typename Functor>
UniqueFunction(Functor&& functor)
: callable{std::make_unique<Callable<Functor>>(std::move(functor))} {}
UniqueFunction& operator=(UniqueFunction&& rhs) noexcept = default;
UniqueFunction(UniqueFunction&& rhs) noexcept = default;
UniqueFunction& operator=(const UniqueFunction&) = delete;
UniqueFunction(const UniqueFunction&) = delete;
ResultType operator()(Args&&... args) const {
return (*callable)(std::forward<Args>(args)...);
}
explicit operator bool() const noexcept {
return static_cast<bool>(callable);
}
private:
std::unique_ptr<CallableBase> callable;
};
} // namespace Common

View File

@@ -272,22 +272,22 @@ add_library(core STATIC
hle/service/am/applet_ae.h
hle/service/am/applet_oe.cpp
hle/service/am/applet_oe.h
hle/service/am/applets/applet_controller.cpp
hle/service/am/applets/applet_controller.h
hle/service/am/applets/applet_error.cpp
hle/service/am/applets/applet_error.h
hle/service/am/applets/applet_general_backend.cpp
hle/service/am/applets/applet_general_backend.h
hle/service/am/applets/applet_profile_select.cpp
hle/service/am/applets/applet_profile_select.h
hle/service/am/applets/applet_software_keyboard.cpp
hle/service/am/applets/applet_software_keyboard.h
hle/service/am/applets/applet_software_keyboard_types.h
hle/service/am/applets/applet_web_browser.cpp
hle/service/am/applets/applet_web_browser.h
hle/service/am/applets/applet_web_browser_types.h
hle/service/am/applets/applets.cpp
hle/service/am/applets/applets.h
hle/service/am/applets/controller.cpp
hle/service/am/applets/controller.h
hle/service/am/applets/error.cpp
hle/service/am/applets/error.h
hle/service/am/applets/general_backend.cpp
hle/service/am/applets/general_backend.h
hle/service/am/applets/profile_select.cpp
hle/service/am/applets/profile_select.h
hle/service/am/applets/software_keyboard.cpp
hle/service/am/applets/software_keyboard.h
hle/service/am/applets/software_keyboard_types.h
hle/service/am/applets/web_browser.cpp
hle/service/am/applets/web_browser.h
hle/service/am/applets/web_types.h
hle/service/am/idle.cpp
hle/service/am/idle.h
hle/service/am/omm.cpp
@@ -300,10 +300,10 @@ add_library(core STATIC
hle/service/aoc/aoc_u.h
hle/service/apm/apm.cpp
hle/service/apm/apm.h
hle/service/apm/controller.cpp
hle/service/apm/controller.h
hle/service/apm/interface.cpp
hle/service/apm/interface.h
hle/service/apm/apm_controller.cpp
hle/service/apm/apm_controller.h
hle/service/apm/apm_interface.cpp
hle/service/apm/apm_interface.h
hle/service/audio/audctl.cpp
hle/service/audio/audctl.h
hle/service/audio/auddbg.cpp
@@ -335,8 +335,8 @@ add_library(core STATIC
hle/service/bcat/backend/backend.h
hle/service/bcat/bcat.cpp
hle/service/bcat/bcat.h
hle/service/bcat/module.cpp
hle/service/bcat/module.h
hle/service/bcat/bcat_module.cpp
hle/service/bcat/bcat_module.h
hle/service/bpc/bpc.cpp
hle/service/bpc/bpc.h
hle/service/btdrv/btdrv.cpp
@@ -382,8 +382,8 @@ add_library(core STATIC
hle/service/friend/errors.h
hle/service/friend/friend.cpp
hle/service/friend/friend.h
hle/service/friend/interface.cpp
hle/service/friend/interface.h
hle/service/friend/friend_interface.cpp
hle/service/friend/friend_interface.h
hle/service/glue/arp.cpp
hle/service/glue/arp.h
hle/service/glue/bgtc.cpp
@@ -393,8 +393,8 @@ add_library(core STATIC
hle/service/glue/errors.h
hle/service/glue/glue.cpp
hle/service/glue/glue.h
hle/service/glue/manager.cpp
hle/service/glue/manager.h
hle/service/glue/glue_manager.cpp
hle/service/glue/glue_manager.h
hle/service/grc/grc.cpp
hle/service/grc/grc.h
hle/service/hid/hid.cpp
@@ -435,10 +435,10 @@ add_library(core STATIC
hle/service/lm/lm.h
hle/service/mig/mig.cpp
hle/service/mig/mig.h
hle/service/mii/manager.cpp
hle/service/mii/manager.h
hle/service/mii/mii.cpp
hle/service/mii/mii.h
hle/service/mii/mii_manager.cpp
hle/service/mii/mii_manager.h
hle/service/mii/raw_data.cpp
hle/service/mii/raw_data.h
hle/service/mii/types.h
@@ -486,11 +486,11 @@ add_library(core STATIC
hle/service/nvdrv/devices/nvhost_vic.h
hle/service/nvdrv/devices/nvmap.cpp
hle/service/nvdrv/devices/nvmap.h
hle/service/nvdrv/interface.cpp
hle/service/nvdrv/interface.h
hle/service/nvdrv/nvdata.h
hle/service/nvdrv/nvdrv.cpp
hle/service/nvdrv/nvdrv.h
hle/service/nvdrv/nvdrv_interface.cpp
hle/service/nvdrv/nvdrv_interface.h
hle/service/nvdrv/nvmemp.cpp
hle/service/nvdrv/nvmemp.h
hle/service/nvdrv/syncpoint_manager.cpp
@@ -503,10 +503,10 @@ add_library(core STATIC
hle/service/olsc/olsc.h
hle/service/pcie/pcie.cpp
hle/service/pcie/pcie.h
hle/service/pctl/module.cpp
hle/service/pctl/module.h
hle/service/pctl/pctl.cpp
hle/service/pctl/pctl.h
hle/service/pctl/pctl_module.cpp
hle/service/pctl/pctl_module.h
hle/service/pcv/pcv.cpp
hle/service/pcv/pcv.h
hle/service/pm/pm.cpp
@@ -529,10 +529,10 @@ add_library(core STATIC
hle/service/set/set_sys.h
hle/service/set/settings.cpp
hle/service/set/settings.h
hle/service/sm/controller.cpp
hle/service/sm/controller.h
hle/service/sm/sm.cpp
hle/service/sm/sm.h
hle/service/sm/sm_controller.cpp
hle/service/sm/sm_controller.h
hle/service/sockets/bsd.cpp
hle/service/sockets/bsd.h
hle/service/sockets/ethc.cpp
@@ -547,10 +547,10 @@ add_library(core STATIC
hle/service/sockets/sockets_translate.h
hle/service/spl/csrng.cpp
hle/service/spl/csrng.h
hle/service/spl/module.cpp
hle/service/spl/module.h
hle/service/spl/spl.cpp
hle/service/spl/spl.h
hle/service/spl/spl_module.cpp
hle/service/spl/spl_module.h
hle/service/spl/spl_results.h
hle/service/spl/spl_types.h
hle/service/ssl/ssl.cpp
@@ -559,8 +559,6 @@ add_library(core STATIC
hle/service/time/ephemeral_network_system_clock_context_writer.h
hle/service/time/ephemeral_network_system_clock_core.h
hle/service/time/errors.h
hle/service/time/interface.cpp
hle/service/time/interface.h
hle/service/time/local_system_clock_context_writer.h
hle/service/time/network_system_clock_context_writer.h
hle/service/time/standard_local_system_clock_core.h
@@ -578,6 +576,8 @@ add_library(core STATIC
hle/service/time/tick_based_steady_clock_core.h
hle/service/time/time.cpp
hle/service/time/time.h
hle/service/time/time_interface.cpp
hle/service/time/time_interface.h
hle/service/time/time_manager.cpp
hle/service/time/time_manager.h
hle/service/time/time_sharedmemory.cpp
@@ -654,24 +654,19 @@ endif()
if (MSVC)
target_compile_options(core PRIVATE
/we4018 # 'expression' : signed/unsigned mismatch
/we4244 # 'argument' : conversion from 'type1' to 'type2', possible loss of data (floating-point)
/we4245 # 'conversion' : conversion from 'type1' to 'type2', signed/unsigned mismatch
/we4242 # 'identifier': conversion from 'type1' to 'type2', possible loss of data
/we4244 # 'conversion': conversion from 'type1' to 'type2', possible loss of data
/we4245 # 'conversion': conversion from 'type1' to 'type2', signed/unsigned mismatch
/we4254 # 'operator': conversion from 'type1:field_bits' to 'type2:field_bits', possible loss of data
/we4267 # 'var' : conversion from 'size_t' to 'type', possible loss of data
/we4305 # 'context' : truncation from 'type1' to 'type2'
/we4456 # Declaration of 'identifier' hides previous local declaration
/we4457 # Declaration of 'identifier' hides function parameter
/we4458 # Declaration of 'identifier' hides class member
/we4459 # Declaration of 'identifier' hides global declaration
/we4715 # 'function' : not all control paths return a value
)
else()
target_compile_options(core PRIVATE
-Werror=conversion
-Werror=ignored-qualifiers
-Werror=implicit-fallthrough
-Werror=sign-compare
-Werror=shadow
$<$<CXX_COMPILER_ID:GNU>:-Werror=class-memaccess>

View File

@@ -150,7 +150,7 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable*
config.far_code_offset = 400_MiB;
// Safe optimizations
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::DebugMode) {
if (Settings::values.cpu_debug_mode) {
if (!Settings::values.cpuopt_page_tables) {
config.page_table = nullptr;
}
@@ -183,20 +183,28 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable*
// Unsafe optimizations
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Unsafe) {
config.unsafe_optimizations = true;
if (Settings::values.cpuopt_unsafe_unfuse_fma.GetValue()) {
if (Settings::values.cpuopt_unsafe_unfuse_fma) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
}
if (Settings::values.cpuopt_unsafe_reduce_fp_error.GetValue()) {
if (Settings::values.cpuopt_unsafe_reduce_fp_error) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_ReducedErrorFP;
}
if (Settings::values.cpuopt_unsafe_ignore_standard_fpcr.GetValue()) {
if (Settings::values.cpuopt_unsafe_ignore_standard_fpcr) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreStandardFPCRValue;
}
if (Settings::values.cpuopt_unsafe_inaccurate_nan.GetValue()) {
if (Settings::values.cpuopt_unsafe_inaccurate_nan) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
}
}
// Curated optimizations
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Auto) {
config.unsafe_optimizations = true;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreStandardFPCRValue;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
}
return std::make_unique<Dynarmic::A32::Jit>(config);
}

View File

@@ -190,7 +190,7 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable*
config.far_code_offset = 400_MiB;
// Safe optimizations
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::DebugMode) {
if (Settings::values.cpu_debug_mode) {
if (!Settings::values.cpuopt_page_tables) {
config.page_table = nullptr;
}
@@ -223,20 +223,28 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable*
// Unsafe optimizations
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Unsafe) {
config.unsafe_optimizations = true;
if (Settings::values.cpuopt_unsafe_unfuse_fma.GetValue()) {
if (Settings::values.cpuopt_unsafe_unfuse_fma) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
}
if (Settings::values.cpuopt_unsafe_reduce_fp_error.GetValue()) {
if (Settings::values.cpuopt_unsafe_reduce_fp_error) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_ReducedErrorFP;
}
if (Settings::values.cpuopt_unsafe_inaccurate_nan.GetValue()) {
if (Settings::values.cpuopt_unsafe_inaccurate_nan) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
}
if (Settings::values.cpuopt_unsafe_fastmem_check.GetValue()) {
if (Settings::values.cpuopt_unsafe_fastmem_check) {
config.fastmem_address_space_bits = 64;
}
}
// Curated optimizations
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Auto) {
config.unsafe_optimizations = true;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
config.fastmem_address_space_bits = 64;
}
return std::make_shared<Dynarmic::A64::Jit>(config);
}

View File

@@ -35,9 +35,9 @@
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/physical_core.h"
#include "core/hle/service/am/applets/applets.h"
#include "core/hle/service/apm/controller.h"
#include "core/hle/service/apm/apm_controller.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/glue/manager.h"
#include "core/hle/service/glue/glue_manager.h"
#include "core/hle/service/hid/hid.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
@@ -263,9 +263,9 @@ struct System::Impl {
if (Settings::values.gamecard_inserted) {
if (Settings::values.gamecard_current_game) {
fs_controller.SetGameCard(GetGameFileFromPath(virtual_filesystem, filepath));
} else if (!Settings::values.gamecard_path.empty()) {
fs_controller.SetGameCard(
GetGameFileFromPath(virtual_filesystem, Settings::values.gamecard_path));
} else if (!Settings::values.gamecard_path.GetValue().empty()) {
const auto gamecard_path = Settings::values.gamecard_path.GetValue();
fs_controller.SetGameCard(GetGameFileFromPath(virtual_filesystem, gamecard_path));
}
}

View File

@@ -5,7 +5,6 @@
#include <algorithm>
#include <cstring>
#include <optional>
#include <ranges>
#include <utility>
#include "common/logging/log.h"

View File

@@ -13,7 +13,7 @@ ProfileSelectApplet::~ProfileSelectApplet() = default;
void DefaultProfileSelectApplet::SelectProfile(
std::function<void(std::optional<Common::UUID>)> callback) const {
Service::Account::ProfileManager manager;
callback(manager.GetUser(Settings::values.current_user).value_or(Common::UUID{}));
callback(manager.GetUser(Settings::values.current_user.GetValue()).value_or(Common::UUID{}));
LOG_INFO(Service_ACC, "called, selecting current user instead of prompting...");
}

View File

@@ -9,7 +9,7 @@
#include "common/common_types.h"
#include "core/hle/service/am/applets/software_keyboard_types.h"
#include "core/hle/service/am/applets/applet_software_keyboard_types.h"
namespace Core::Frontend {

View File

@@ -7,7 +7,7 @@
#include <functional>
#include <string_view>
#include "core/hle/service/am/applets/web_types.h"
#include "core/hle/service/am/applets/applet_web_browser_types.h"
namespace Core::Frontend {

View File

@@ -5,7 +5,7 @@
#include "core/core.h"
#include "core/core_timing.h"
#include "core/hardware_interrupt_manager.h"
#include "core/hle/service/nvdrv/interface.h"
#include "core/hle/service/nvdrv/nvdrv_interface.h"
#include "core/hle/service/sm/sm.h"
namespace Core::Hardware {

View File

@@ -26,7 +26,7 @@
#include "core/hle/service/acc/errors.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/glue/arp.h"
#include "core/hle/service/glue/manager.h"
#include "core/hle/service/glue/glue_manager.h"
#include "core/hle/service/sm/sm.h"
#include "core/loader/loader.h"

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@@ -5,7 +5,7 @@
#pragma once
#include "common/uuid.h"
#include "core/hle/service/glue/manager.h"
#include "core/hle/service/glue/glue_manager.h"
#include "core/hle/service/service.h"
namespace Service::Account {

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@@ -48,7 +48,8 @@ ProfileManager::ProfileManager() {
CreateNewUser(UUID::Generate(), "yuzu");
}
auto current = std::clamp<int>(Settings::values.current_user, 0, MAX_USERS - 1);
auto current =
std::clamp<int>(static_cast<s32>(Settings::values.current_user), 0, MAX_USERS - 1);
// If user index don't exist. Load the first user and change the active user
if (!UserExistsIndex(current)) {

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@@ -24,16 +24,16 @@
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applet_ae.h"
#include "core/hle/service/am/applet_oe.h"
#include "core/hle/service/am/applets/applet_profile_select.h"
#include "core/hle/service/am/applets/applet_software_keyboard.h"
#include "core/hle/service/am/applets/applet_web_browser.h"
#include "core/hle/service/am/applets/applets.h"
#include "core/hle/service/am/applets/profile_select.h"
#include "core/hle/service/am/applets/software_keyboard.h"
#include "core/hle/service/am/applets/web_browser.h"
#include "core/hle/service/am/idle.h"
#include "core/hle/service/am/omm.h"
#include "core/hle/service/am/spsm.h"
#include "core/hle/service/am/tcap.h"
#include "core/hle/service/apm/controller.h"
#include "core/hle/service/apm/interface.h"
#include "core/hle/service/apm/apm_controller.h"
#include "core/hle/service/apm/apm_interface.h"
#include "core/hle/service/bcat/backend/backend.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/ns/ns.h"
@@ -1443,7 +1443,7 @@ void IApplicationFunctions::PopLaunchParameter(Kernel::HLERequestContext& ctx) {
params.is_account_selected = 1;
Account::ProfileManager profile_manager{};
const auto uuid = profile_manager.GetUser(Settings::values.current_user);
const auto uuid = profile_manager.GetUser(static_cast<s32>(Settings::values.current_user));
ASSERT(uuid);
params.current_user = uuid->uuid;

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@@ -12,7 +12,7 @@
#include "core/frontend/applets/controller.h"
#include "core/hle/result.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/controller.h"
#include "core/hle/service/am/applets/applet_controller.h"
#include "core/hle/service/hid/controllers/npad.h"
namespace Service::AM::Applets {

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@@ -11,7 +11,7 @@
#include "core/frontend/applets/error.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/error.h"
#include "core/hle/service/am/applets/applet_error.h"
#include "core/reporter.h"
namespace Service::AM::Applets {

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@@ -12,7 +12,7 @@
#include "core/hle/kernel/k_process.h"
#include "core/hle/result.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/general_backend.h"
#include "core/hle/service/am/applets/applet_general_backend.h"
#include "core/reporter.h"
namespace Service::AM::Applets {

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@@ -9,7 +9,7 @@
#include "core/core.h"
#include "core/frontend/applets/profile_select.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/profile_select.h"
#include "core/hle/service/am/applets/applet_profile_select.h"
namespace Service::AM::Applets {

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@@ -6,7 +6,7 @@
#include "core/core.h"
#include "core/frontend/applets/software_keyboard.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/software_keyboard.h"
#include "core/hle/service/am/applets/applet_software_keyboard.h"
namespace Service::AM::Applets {

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@@ -7,8 +7,8 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "core/hle/result.h"
#include "core/hle/service/am/applets/applet_software_keyboard_types.h"
#include "core/hle/service/am/applets/applets.h"
#include "core/hle/service/am/applets/software_keyboard_types.h"
namespace Core {
class System;

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@@ -21,7 +21,7 @@
#include "core/hle/kernel/k_process.h"
#include "core/hle/result.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/web_browser.h"
#include "core/hle/service/am/applets/applet_web_browser.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/ns/pl_u.h"
@@ -58,6 +58,16 @@ std::string GetMainURL(const std::string& url) {
return url.substr(0, index);
}
std::string ResolveURL(const std::string& url) {
const auto index = url.find_first_of('%');
if (index == std::string::npos) {
return url;
}
return url.substr(0, index) + "lp1" + url.substr(index + 1);
}
WebArgInputTLVMap ReadWebArgs(const std::vector<u8>& web_arg, WebArgHeader& web_arg_header) {
std::memcpy(&web_arg_header, web_arg.data(), sizeof(WebArgHeader));
@@ -407,6 +417,9 @@ void WebBrowser::InitializeShare() {}
void WebBrowser::InitializeWeb() {
external_url = ParseStringValue(GetInputTLVData(WebArgInputTLVType::InitialURL).value());
// Resolve Nintendo CDN URLs.
external_url = ResolveURL(external_url);
}
void WebBrowser::InitializeWifi() {}

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@@ -11,8 +11,8 @@
#include "common/common_types.h"
#include "core/file_sys/vfs_types.h"
#include "core/hle/result.h"
#include "core/hle/service/am/applets/applet_web_browser_types.h"
#include "core/hle/service/am/applets/applets.h"
#include "core/hle/service/am/applets/web_types.h"
namespace Core {
class System;

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@@ -17,13 +17,13 @@
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applet_ae.h"
#include "core/hle/service/am/applet_oe.h"
#include "core/hle/service/am/applets/applet_controller.h"
#include "core/hle/service/am/applets/applet_error.h"
#include "core/hle/service/am/applets/applet_general_backend.h"
#include "core/hle/service/am/applets/applet_profile_select.h"
#include "core/hle/service/am/applets/applet_software_keyboard.h"
#include "core/hle/service/am/applets/applet_web_browser.h"
#include "core/hle/service/am/applets/applets.h"
#include "core/hle/service/am/applets/controller.h"
#include "core/hle/service/am/applets/error.h"
#include "core/hle/service/am/applets/general_backend.h"
#include "core/hle/service/am/applets/profile_select.h"
#include "core/hle/service/am/applets/software_keyboard.h"
#include "core/hle/service/am/applets/web_browser.h"
#include "core/hle/service/sm/sm.h"
namespace Service::AM::Applets {

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@@ -5,7 +5,7 @@
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/apm/apm.h"
#include "core/hle/service/apm/interface.h"
#include "core/hle/service/apm/apm_interface.h"
namespace Service::APM {

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@@ -9,7 +9,7 @@
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/core_timing.h"
#include "core/hle/service/apm/controller.h"
#include "core/hle/service/apm/apm_controller.h"
namespace Service::APM {

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@@ -5,8 +5,8 @@
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/apm/apm.h"
#include "core/hle/service/apm/controller.h"
#include "core/hle/service/apm/interface.h"
#include "core/hle/service/apm/apm_controller.h"
#include "core/hle/service/apm/apm_interface.h"
namespace Service::APM {

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@@ -96,7 +96,7 @@ private:
void RequestUpdateImpl(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "(STUBBED) called");
std::vector<u8> output_params(ctx.GetWriteBufferSize());
std::vector<u8> output_params(ctx.GetWriteBufferSize(), 0);
auto result = renderer->UpdateAudioRenderer(ctx.ReadBuffer(), output_params);
if (result.IsSuccess()) {
@@ -110,17 +110,19 @@ private:
void Start(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
const auto result = renderer->Start();
rb.Push(ResultSuccess);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
}
void Stop(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
const auto result = renderer->Stop();
rb.Push(ResultSuccess);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
}
void QuerySystemEvent(Kernel::HLERequestContext& ctx) {
@@ -288,7 +290,7 @@ private:
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push<u32>(1);
rb.Push<u32>(2);
}
// Should be similar to QueryAudioDeviceOutputEvent

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@@ -7,6 +7,9 @@
#ifdef __GNUC__
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wshadow"
#ifndef __clang__
#pragma GCC diagnostic ignored "-Wmaybe-uninitialized"
#endif
#endif
#include <httplib.h>
#include <mbedtls/sha256.h>

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@@ -4,7 +4,7 @@
#pragma once
#include "core/hle/service/bcat/module.h"
#include "core/hle/service/bcat/bcat_module.h"
namespace Core {
class System;

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@@ -17,7 +17,7 @@
#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/service/bcat/backend/backend.h"
#include "core/hle/service/bcat/bcat.h"
#include "core/hle/service/bcat/module.h"
#include "core/hle/service/bcat/bcat_module.h"
#include "core/hle/service/filesystem/filesystem.h"
namespace Service::BCAT {
@@ -579,7 +579,7 @@ void Module::Interface::CreateDeliveryCacheStorageServiceWithApplicationId(
std::unique_ptr<Backend> CreateBackendFromSettings([[maybe_unused]] Core::System& system,
DirectoryGetter getter) {
#ifdef YUZU_ENABLE_BOXCAT
if (Settings::values.bcat_backend == "boxcat") {
if (Settings::values.bcat_backend.GetValue() == "boxcat") {
return std::make_unique<Boxcat>(system.GetAppletManager(), std::move(getter));
}
#endif

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@@ -12,7 +12,7 @@
#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/service/friend/errors.h"
#include "core/hle/service/friend/friend.h"
#include "core/hle/service/friend/interface.h"
#include "core/hle/service/friend/friend_interface.h"
namespace Service::Friend {

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@@ -2,7 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/friend/interface.h"
#include "core/hle/service/friend/friend_interface.h"
namespace Service::Friend {

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@@ -13,7 +13,7 @@
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/glue/arp.h"
#include "core/hle/service/glue/errors.h"
#include "core/hle/service/glue/manager.h"
#include "core/hle/service/glue/glue_manager.h"
#include "core/hle/service/service.h"
namespace Service::Glue {

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@@ -3,7 +3,7 @@
// Refer to the license.txt file included.
#include "core/hle/service/glue/errors.h"
#include "core/hle/service/glue/manager.h"
#include "core/hle/service/glue/glue_manager.h"
namespace Service::Glue {

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@@ -941,6 +941,11 @@ void Controller_NPad::InitializeVibrationDevice(const DeviceHandle& vibration_de
void Controller_NPad::InitializeVibrationDeviceAtIndex(std::size_t npad_index,
std::size_t device_index) {
if (!Settings::values.vibration_enabled.GetValue()) {
vibration_devices_mounted[npad_index][device_index] = false;
return;
}
if (vibrations[npad_index][device_index]) {
vibration_devices_mounted[npad_index][device_index] =
vibrations[npad_index][device_index]->GetStatus() == 1;

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@@ -7,8 +7,8 @@
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/mii/manager.h"
#include "core/hle/service/mii/mii.h"
#include "core/hle/service/mii/mii_manager.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"

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@@ -10,7 +10,7 @@
#include "common/string_util.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/mii/manager.h"
#include "core/hle/service/mii/mii_manager.h"
#include "core/hle/service/mii/raw_data.h"
#include "core/hle/service/mii/types.h"
@@ -20,6 +20,7 @@ namespace {
constexpr ResultCode ERROR_CANNOT_FIND_ENTRY{ErrorModule::Mii, 4};
constexpr std::size_t BaseMiiCount{2};
constexpr std::size_t DefaultMiiCount{RawData::DefaultMii.size()};
constexpr MiiStoreData::Name DefaultMiiName{u'y', u'u', u'z', u'u'};
@@ -415,7 +416,7 @@ u32 MiiManager::GetCount(SourceFlag source_flag) const {
count += 0;
}
if ((source_flag & SourceFlag::Default) != SourceFlag::None) {
count += DefaultMiiCount;
count += (DefaultMiiCount - BaseMiiCount);
}
return static_cast<u32>(count);
}
@@ -445,7 +446,7 @@ ResultVal<std::vector<MiiInfoElement>> MiiManager::GetDefault(SourceFlag source_
return MakeResult(std::move(result));
}
for (std::size_t index = 0; index < DefaultMiiCount; index++) {
for (std::size_t index = BaseMiiCount; index < DefaultMiiCount; index++) {
result.emplace_back(BuildDefault(index), Source::Default);
}

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@@ -7,7 +7,7 @@
#include <array>
#include "common/common_types.h"
#include "core/hle/service/mii/manager.h"
#include "core/hle/service/mii/mii_manager.h"
namespace Service::Mii::RawData {

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@@ -179,7 +179,7 @@ private:
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
if (Settings::values.bcat_backend == "none") {
if (Settings::values.bcat_backend.GetValue() == "none") {
rb.PushEnum(RequestState::NotSubmitted);
} else {
rb.PushEnum(RequestState::Connected);
@@ -384,7 +384,7 @@ private:
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
if (Settings::values.bcat_backend == "none") {
if (Settings::values.bcat_backend.GetValue() == "none") {
rb.Push<u8>(0);
} else {
rb.Push<u8>(1);
@@ -395,7 +395,7 @@ private:
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
if (Settings::values.bcat_backend == "none") {
if (Settings::values.bcat_backend.GetValue() == "none") {
rb.Push<u8>(0);
} else {
rb.Push<u8>(1);

View File

@@ -19,26 +19,29 @@
namespace Service::Nvidia::Devices {
namespace {
// Splice vectors will copy count amount of type T from the input vector into the dst vector.
// Copies count amount of type T from the input vector into the dst vector.
// Returns the number of bytes written into dst.
template <typename T>
std::size_t SpliceVectors(const std::vector<u8>& input, std::vector<T>& dst, std::size_t count,
std::size_t offset) {
if (!dst.empty()) {
std::memcpy(dst.data(), input.data() + offset, count * sizeof(T));
std::size_t SliceVectors(const std::vector<u8>& input, std::vector<T>& dst, std::size_t count,
std::size_t offset) {
if (dst.empty()) {
return 0;
}
return 0;
const size_t bytes_copied = count * sizeof(T);
std::memcpy(dst.data(), input.data() + offset, bytes_copied);
return bytes_copied;
}
// Write vectors will write data to the output buffer
// Writes the data in src to an offset into the dst vector. The offset is specified in bytes
// Returns the number of bytes written into dst.
template <typename T>
std::size_t WriteVectors(std::vector<u8>& dst, const std::vector<T>& src, std::size_t offset) {
if (src.empty()) {
return 0;
} else {
std::memcpy(dst.data() + offset, src.data(), src.size() * sizeof(T));
offset += src.size() * sizeof(T);
return offset;
}
const size_t bytes_copied = src.size() * sizeof(T);
std::memcpy(dst.data() + offset, src.data(), bytes_copied);
return bytes_copied;
}
} // Anonymous namespace
@@ -62,7 +65,6 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u
LOG_DEBUG(Service_NVDRV, "called NVDEC Submit, cmd_buffer_count={}", params.cmd_buffer_count);
// Instantiate param buffers
std::size_t offset = sizeof(IoctlSubmit);
std::vector<CommandBuffer> command_buffers(params.cmd_buffer_count);
std::vector<Reloc> relocs(params.relocation_count);
std::vector<u32> reloc_shifts(params.relocation_count);
@@ -70,13 +72,14 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u
std::vector<SyncptIncr> wait_checks(params.syncpoint_count);
std::vector<Fence> fences(params.fence_count);
// Splice input into their respective buffers
offset = SpliceVectors(input, command_buffers, params.cmd_buffer_count, offset);
offset = SpliceVectors(input, relocs, params.relocation_count, offset);
offset = SpliceVectors(input, reloc_shifts, params.relocation_count, offset);
offset = SpliceVectors(input, syncpt_increments, params.syncpoint_count, offset);
offset = SpliceVectors(input, wait_checks, params.syncpoint_count, offset);
offset = SpliceVectors(input, fences, params.fence_count, offset);
// Slice input into their respective buffers
std::size_t offset = sizeof(IoctlSubmit);
offset += SliceVectors(input, command_buffers, params.cmd_buffer_count, offset);
offset += SliceVectors(input, relocs, params.relocation_count, offset);
offset += SliceVectors(input, reloc_shifts, params.relocation_count, offset);
offset += SliceVectors(input, syncpt_increments, params.syncpoint_count, offset);
offset += SliceVectors(input, wait_checks, params.syncpoint_count, offset);
offset += SliceVectors(input, fences, params.fence_count, offset);
auto& gpu = system.GPU();
if (gpu.UseNvdec()) {
@@ -88,35 +91,27 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u
}
}
for (const auto& cmd_buffer : command_buffers) {
auto object = nvmap_dev->GetObject(cmd_buffer.memory_id);
const auto object = nvmap_dev->GetObject(cmd_buffer.memory_id);
ASSERT_OR_EXECUTE(object, return NvResult::InvalidState;);
const auto map = FindBufferMap(object->dma_map_addr);
if (!map) {
LOG_ERROR(Service_NVDRV, "Tried to submit an invalid offset 0x{:X} dma 0x{:X}",
object->addr, object->dma_map_addr);
return NvResult::Success;
}
Tegra::ChCommandHeaderList cmdlist(cmd_buffer.word_count);
gpu.MemoryManager().ReadBlock(map->StartAddr() + cmd_buffer.offset, cmdlist.data(),
cmdlist.size() * sizeof(u32));
system.Memory().ReadBlock(object->addr + cmd_buffer.offset, cmdlist.data(),
cmdlist.size() * sizeof(u32));
gpu.PushCommandBuffer(cmdlist);
}
if (gpu.UseNvdec()) {
fences[0].value = syncpoint_manager.IncreaseSyncpoint(fences[0].id, 1);
Tegra::ChCommandHeaderList cmdlist{{(4 << 28) | fences[0].id}};
gpu.PushCommandBuffer(cmdlist);
}
std::memcpy(output.data(), &params, sizeof(IoctlSubmit));
// Some games expect command_buffers to be written back
offset = sizeof(IoctlSubmit);
offset = WriteVectors(output, command_buffers, offset);
offset = WriteVectors(output, relocs, offset);
offset = WriteVectors(output, reloc_shifts, offset);
offset = WriteVectors(output, syncpt_increments, offset);
offset = WriteVectors(output, wait_checks, offset);
offset = WriteVectors(output, fences, offset);
offset += WriteVectors(output, command_buffers, offset);
offset += WriteVectors(output, relocs, offset);
offset += WriteVectors(output, reloc_shifts, offset);
offset += WriteVectors(output, syncpt_increments, offset);
offset += WriteVectors(output, wait_checks, offset);
offset += WriteVectors(output, fences, offset);
return NvResult::Success;
}
@@ -148,14 +143,14 @@ NvResult nvhost_nvdec_common::MapBuffer(const std::vector<u8>& input, std::vecto
std::memcpy(&params, input.data(), sizeof(IoctlMapBuffer));
std::vector<MapBufferEntry> cmd_buffer_handles(params.num_entries);
SpliceVectors(input, cmd_buffer_handles, params.num_entries, sizeof(IoctlMapBuffer));
SliceVectors(input, cmd_buffer_handles, params.num_entries, sizeof(IoctlMapBuffer));
auto& gpu = system.GPU();
for (auto& cmf_buff : cmd_buffer_handles) {
auto object{nvmap_dev->GetObject(cmf_buff.map_handle)};
for (auto& cmd_buffer : cmd_buffer_handles) {
auto object{nvmap_dev->GetObject(cmd_buffer.map_handle)};
if (!object) {
LOG_ERROR(Service_NVDRV, "invalid cmd_buffer nvmap_handle={:X}", cmf_buff.map_handle);
LOG_ERROR(Service_NVDRV, "invalid cmd_buffer nvmap_handle={:X}", cmd_buffer.map_handle);
std::memcpy(output.data(), &params, output.size());
return NvResult::InvalidState;
}
@@ -170,7 +165,7 @@ NvResult nvhost_nvdec_common::MapBuffer(const std::vector<u8>& input, std::vecto
if (!object->dma_map_addr) {
LOG_ERROR(Service_NVDRV, "failed to map size={}", object->size);
} else {
cmf_buff.map_address = object->dma_map_addr;
cmd_buffer.map_address = object->dma_map_addr;
AddBufferMap(object->dma_map_addr, object->size, object->addr,
object->status == nvmap::Object::Status::Allocated);
}
@@ -186,14 +181,14 @@ NvResult nvhost_nvdec_common::UnmapBuffer(const std::vector<u8>& input, std::vec
IoctlMapBuffer params{};
std::memcpy(&params, input.data(), sizeof(IoctlMapBuffer));
std::vector<MapBufferEntry> cmd_buffer_handles(params.num_entries);
SpliceVectors(input, cmd_buffer_handles, params.num_entries, sizeof(IoctlMapBuffer));
SliceVectors(input, cmd_buffer_handles, params.num_entries, sizeof(IoctlMapBuffer));
auto& gpu = system.GPU();
for (auto& cmf_buff : cmd_buffer_handles) {
const auto object{nvmap_dev->GetObject(cmf_buff.map_handle)};
for (auto& cmd_buffer : cmd_buffer_handles) {
const auto object{nvmap_dev->GetObject(cmd_buffer.map_handle)};
if (!object) {
LOG_ERROR(Service_NVDRV, "invalid cmd_buffer nvmap_handle={:X}", cmf_buff.map_handle);
LOG_ERROR(Service_NVDRV, "invalid cmd_buffer nvmap_handle={:X}", cmd_buffer.map_handle);
std::memcpy(output.data(), &params, output.size());
return NvResult::InvalidState;
}

View File

@@ -20,8 +20,8 @@
#include "core/hle/service/nvdrv/devices/nvhost_nvjpg.h"
#include "core/hle/service/nvdrv/devices/nvhost_vic.h"
#include "core/hle/service/nvdrv/devices/nvmap.h"
#include "core/hle/service/nvdrv/interface.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvdrv/nvdrv_interface.h"
#include "core/hle/service/nvdrv/nvmemp.h"
#include "core/hle/service/nvdrv/syncpoint_manager.h"
#include "core/hle/service/nvflinger/nvflinger.h"

View File

@@ -10,9 +10,9 @@
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/nvdrv/interface.h"
#include "core/hle/service/nvdrv/nvdata.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvdrv/nvdrv_interface.h"
namespace Service::Nvidia {

View File

@@ -4,7 +4,7 @@
#pragma once
#include "core/hle/service/pctl/module.h"
#include "core/hle/service/pctl/pctl_module.h"
namespace Core {
class System;

View File

@@ -8,8 +8,8 @@
#include "core/file_sys/patch_manager.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/service/pctl/module.h"
#include "core/hle/service/pctl/pctl.h"
#include "core/hle/service/pctl/pctl_module.h"
namespace Service::PCTL {

View File

@@ -21,7 +21,7 @@
#include "core/hle/service/aoc/aoc_u.h"
#include "core/hle/service/apm/apm.h"
#include "core/hle/service/audio/audio.h"
#include "core/hle/service/bcat/module.h"
#include "core/hle/service/bcat/bcat_module.h"
#include "core/hle/service/bpc/bpc.h"
#include "core/hle/service/btdrv/btdrv.h"
#include "core/hle/service/btm/btm.h"
@@ -54,7 +54,7 @@
#include "core/hle/service/nvflinger/nvflinger.h"
#include "core/hle/service/olsc/olsc.h"
#include "core/hle/service/pcie/pcie.h"
#include "core/hle/service/pctl/module.h"
#include "core/hle/service/pctl/pctl_module.h"
#include "core/hle/service/pcv/pcv.h"
#include "core/hle/service/pm/pm.h"
#include "core/hle/service/prepo/prepo.h"
@@ -64,7 +64,7 @@
#include "core/hle/service/set/settings.h"
#include "core/hle/service/sm/sm.h"
#include "core/hle/service/sockets/sockets.h"
#include "core/hle/service/spl/module.h"
#include "core/hle/service/spl/spl_module.h"
#include "core/hle/service/ssl/ssl.h"
#include "core/hle/service/time/time.h"
#include "core/hle/service/usb/usb.h"

View File

@@ -160,7 +160,7 @@ void SET::GetQuestFlag(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(static_cast<u32>(Settings::values.quest_flag));
rb.Push(static_cast<u32>(Settings::values.quest_flag.GetValue()));
}
void SET::GetLanguageCode(Kernel::HLERequestContext& ctx) {

View File

@@ -14,8 +14,8 @@
#include "core/hle/kernel/k_server_session.h"
#include "core/hle/kernel/k_session.h"
#include "core/hle/result.h"
#include "core/hle/service/sm/controller.h"
#include "core/hle/service/sm/sm.h"
#include "core/hle/service/sm/sm_controller.h"
namespace Service::SM {

View File

@@ -13,7 +13,7 @@
#include "core/hle/kernel/k_server_port.h"
#include "core/hle/kernel/k_server_session.h"
#include "core/hle/kernel/k_session.h"
#include "core/hle/service/sm/controller.h"
#include "core/hle/service/sm/sm_controller.h"
namespace Service::SM {

View File

@@ -4,7 +4,7 @@
#pragma once
#include "core/hle/service/spl/module.h"
#include "core/hle/service/spl/spl_module.h"
namespace Core {
class System;

View File

@@ -4,7 +4,7 @@
#pragma once
#include "core/hle/service/spl/module.h"
#include "core/hle/service/spl/spl_module.h"
namespace Core {
class System;

View File

@@ -13,8 +13,8 @@
#include "core/hle/api_version.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/spl/csrng.h"
#include "core/hle/service/spl/module.h"
#include "core/hle/service/spl/spl.h"
#include "core/hle/service/spl/spl_module.h"
namespace Service::SPL {

View File

@@ -11,8 +11,8 @@
#include "core/hle/kernel/k_client_port.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/time/interface.h"
#include "core/hle/service/time/time.h"
#include "core/hle/service/time/time_interface.h"
#include "core/hle/service/time/time_sharedmemory.h"
#include "core/hle/service/time/time_zone_service.h"

View File

@@ -2,7 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/time/interface.h"
#include "core/hle/service/time/time_interface.h"
namespace Service::Time {

View File

@@ -155,8 +155,8 @@ static bool LoadNroImpl(Kernel::KProcess& process, const std::vector<u8>& data)
codeset.segments[i].size = PageAlignSize(nro_header.segments[i].size);
}
if (!Settings::values.program_args.empty()) {
const auto arg_data = Settings::values.program_args;
if (!Settings::values.program_args.GetValue().empty()) {
const auto arg_data = Settings::values.program_args.GetValue();
codeset.DataSegment().size += NSO_ARGUMENT_DATA_ALLOCATION_SIZE;
NSOArgumentHeader args_header{
NSO_ARGUMENT_DATA_ALLOCATION_SIZE, static_cast<u32_le>(arg_data.size()), {}};

View File

@@ -104,8 +104,8 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::KProcess& process, Core::
codeset.segments[i].size = nso_header.segments[i].size;
}
if (should_pass_arguments && !Settings::values.program_args.empty()) {
const auto arg_data{Settings::values.program_args};
if (should_pass_arguments && !Settings::values.program_args.GetValue().empty()) {
const auto arg_data{Settings::values.program_args.GetValue()};
codeset.DataSegment().size += NSO_ARGUMENT_DATA_ALLOCATION_SIZE;
NSOArgumentHeader args_header{

View File

@@ -397,7 +397,7 @@ void Reporter::ClearFSAccessLog() const {
}
bool Reporter::IsReportingEnabled() const {
return Settings::values.reporting_services;
return Settings::values.reporting_services.GetValue();
}
} // namespace Core

View File

@@ -135,7 +135,7 @@ u64 RegenerateTelemetryId() {
bool VerifyLogin(const std::string& username, const std::string& token) {
#ifdef ENABLE_WEB_SERVICE
return WebService::VerifyLogin(Settings::values.web_api_url, username, token);
return WebService::VerifyLogin(Settings::values.web_api_url.GetValue(), username, token);
#else
return false;
#endif
@@ -152,7 +152,8 @@ TelemetrySession::~TelemetrySession() {
#ifdef ENABLE_WEB_SERVICE
auto backend = std::make_unique<WebService::TelemetryJson>(
Settings::values.web_api_url, Settings::values.yuzu_username, Settings::values.yuzu_token);
Settings::values.web_api_url.GetValue(), Settings::values.yuzu_username.GetValue(),
Settings::values.yuzu_token.GetValue());
#else
auto backend = std::make_unique<Telemetry::NullVisitor>();
#endif
@@ -212,7 +213,7 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader,
// Log user configuration information
constexpr auto field_type = Telemetry::FieldType::UserConfig;
AddField(field_type, "Audio_SinkId", Settings::values.sink_id);
AddField(field_type, "Audio_SinkId", Settings::values.sink_id.GetValue());
AddField(field_type, "Audio_EnableAudioStretching",
Settings::values.enable_audio_stretching.GetValue());
AddField(field_type, "Core_UseMultiCore", Settings::values.use_multi_core.GetValue());
@@ -242,7 +243,8 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader,
bool TelemetrySession::SubmitTestcase() {
#ifdef ENABLE_WEB_SERVICE
auto backend = std::make_unique<WebService::TelemetryJson>(
Settings::values.web_api_url, Settings::values.yuzu_username, Settings::values.yuzu_token);
Settings::values.web_api_url.GetValue(), Settings::values.yuzu_username.GetValue(),
Settings::values.yuzu_token.GetValue());
field_collection.Accept(*backend);
return backend->SubmitTestcase();
#else

View File

@@ -34,28 +34,17 @@ if (MSVC)
/W4
/WX
# 'expression' : signed/unsigned mismatch
/we4018
# 'argument' : conversion from 'type1' to 'type2', possible loss of data (floating-point)
/we4244
# 'conversion' : conversion from 'type1' to 'type2', signed/unsigned mismatch
/we4245
# 'operator': conversion from 'type1:field_bits' to 'type2:field_bits', possible loss of data
/we4254
# 'var' : conversion from 'size_t' to 'type', possible loss of data
/we4267
# 'context' : truncation from 'type1' to 'type2'
/we4305
/we4242 # 'identifier': conversion from 'type1' to 'type2', possible loss of data
/we4244 # 'conversion': conversion from 'type1' to 'type2', possible loss of data
/we4245 # 'conversion': conversion from 'type1' to 'type2', signed/unsigned mismatch
/we4254 # 'operator': conversion from 'type1:field_bits' to 'type2:field_bits', possible loss of data
)
else()
target_compile_options(input_common PRIVATE
-Werror
-Werror=conversion
-Werror=ignored-qualifiers
-Werror=implicit-fallthrough
-Werror=reorder
-Werror=shadow
-Werror=sign-compare
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter>
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-variable>
-Werror=unused-variable

View File

@@ -27,6 +27,7 @@ public:
down->SetCallback(callbacks);
left->SetCallback(callbacks);
right->SetCallback(callbacks);
modifier->SetCallback(callbacks);
}
bool IsAngleGreater(float old_angle, float new_angle) const {

View File

@@ -5,14 +5,7 @@
#include <chrono>
#include <thread>
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable : 4200) // nonstandard extension used : zero-sized array in struct/union
#endif
#include <libusb.h>
#ifdef _MSC_VER
#pragma warning(pop)
#endif
#include "common/logging/log.h"
#include "common/param_package.h"

View File

@@ -294,8 +294,8 @@ void InputSubsystem::ReloadInputDevices() {
impl->udp->ReloadSockets();
}
std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers(
Polling::DeviceType type) const {
std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers([
[maybe_unused]] Polling::DeviceType type) const {
#ifdef HAVE_SDL2
return impl->sdl->GetPollers(type);
#else

View File

@@ -84,7 +84,8 @@ public:
std::lock_guard lock{mutex};
const auto axis_value =
static_cast<float>(mouse_input->GetMouseState(button).axis.at(axis));
return axis_value * Settings::values.mouse_panning_sensitivity / (100.0f * range);
const float sensitivity = Settings::values.mouse_panning_sensitivity.GetValue() * 0.10f;
return axis_value * sensitivity / (100.0f * range);
}
std::pair<float, float> GetAnalog(u32 analog_axis_x, u32 analog_axis_y) const {

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