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65 Commits

Author SHA1 Message Date
OZtistic
36aacf62ad Simple resizing of the Per-Game configuration window and removal of useless Help question mark button in the title bar 2021-06-23 12:02:10 +10:00
bunnei
0308a2679e Merge pull request #6493 from Morph1984/fs-nodiscard
common: fs: Miscellaneous changes
2021-06-22 17:21:59 -07:00
bunnei
255f8d22d7 Merge pull request #6472 from Morph1984/spl
service: spl: Implement general SPL service
2021-06-22 15:43:10 -07:00
bunnei
791d3d1bea Merge pull request #6483 from Morph1984/get-tz-file
service: time: Use GetFileRelative to get files within subdirectories
2021-06-22 14:25:41 -07:00
Morph
2fa207058b common: fs: Add a description of a regular file in IsFile
This provides a more concrete example of what a regular file is and isn't.
2021-06-22 15:07:51 -04:00
Morph
0394893354 vfs_real: Fix Mode to FileAccessMode conversion
These enforce requiring the file to exist prior to opening.
2021-06-22 15:07:51 -04:00
Morph
76b2313b25 common: fs: Amend IsFile check in FileOpen / (Write/Append)StringToFile
This check was preventing files with the Write or Append file access modes from being created, as per the documented behavior in FileAccessMode.
This amends the check to test for the existence of a filesystem object prior to checking whether it is a regular file.
Thanks to liushuyu for pointing out that removing the check altogether would not guard against attempting to open non-regular files such as directories, symlinks, FIFO (pipes), sockets, block devices, or character devices.
The documentation has also been updated for these functions to clarify that a file refers to a regular file.
2021-06-22 15:06:58 -04:00
Morph
cf0b9d1de2 common: fs: file: Remove [[nodiscard]] attribute from Flush
Similarly, Flush() is typically called to attempt to flush a file into the disk. In the one case where this is used, we do not care whether the flush has succeeded or not, making [[nodiscard]] unnecessary.
2021-06-22 13:36:24 -04:00
Morph
81b1b71993 common: fs: Remove [[nodiscard]] attribute on Remove* functions
There are a lot of scenarios where we don't particularly care whether or not the removal operation and just simply attempt a removal.

As such, removing the [[nodiscard]] attribute is best for these functions.
2021-06-22 13:36:24 -04:00
bunnei
faf57c183f Merge pull request #6506 from ReinUsesLisp/master-semaphore-jthread
vk_master_semaphore: Use jthread for debug thread
2021-06-22 08:44:25 -07:00
bunnei
0e2c1a5739 Merge pull request #6495 from lat9nq/mingw-vista-style
ci: windows: Copy the Qt styles directory when packaging
2021-06-22 08:39:28 -07:00
Mai M
698add8541 Merge pull request #6511 from ReinUsesLisp/core-is-powered-data-race
core: Make is_powered_on atomic
2021-06-22 04:28:38 -04:00
Rodrigo Locatti
c9c8537643 core: Make is_powered_on atomic
Fixes potential data races when shutting down.
2021-06-22 04:33:07 -03:00
bunnei
2a7a65c944 Merge pull request #6481 from Morph1984/missing-peak-set
kernel: Fix missing peak set in KResourceLimit::SetLimitValue
2021-06-21 22:16:48 -07:00
ReinUsesLisp
cf116a28a6 vk_master_semaphore: Use jthread for debug thread 2021-06-21 19:56:07 -03:00
bunnei
0485b8e84b Merge pull request #6499 from FernandoS27/we-were-on-a-break
Update dynarmic and add new unsafe CPU option.
2021-06-21 14:56:08 -07:00
bunnei
2a3d3d3895 Merge pull request #6475 from ameerj/unlimit-fps
nvflinger: Add experimental toggle to disable buffer swap interval limits
2021-06-21 11:58:12 -07:00
Mai M
83ac715e76 Merge pull request #6486 from CaptV0rt3x/httplib
externals: httplib: replace custom httplib header with upstream as submodule
2021-06-21 11:56:33 -04:00
Fernando Sahmkow
2298508465 Update dynarmic and add new unsafe CPU option. 2021-06-20 20:40:02 +02:00
lat9nq
ad8aab915b ci: windows: Copy the styles directory when packaging
Qt can make use of qwindowsvistastyle.dll if present, and our MinGW
container has the library, but it was not being copied during the
packaging process. Thus, yuzu looked like a Windows 98 application when
using the PR-verify artifacts.

This copies over the DLL during packaging, for that sweet-sweet Windows
Vista style.

In addition, set the Qt plugins path instead of the plugins/platforms
path. This way we can use the directory directly, rather than appending
a `..` everytime we need something just outside of it.
2021-06-19 05:24:56 -04:00
Morph
03da34b330 Merge pull request #6494 from lat9nq/mingw-fix-fastmem
host_memory: Correct MEM_RESERVE_PLACEHOLDER
2021-06-19 04:40:58 -04:00
lat9nq
9a06b85b24 host_memory: Correct MEM_RESERVE_PLACEHOLDER
Microsoft defines `MEM_RESERVE_PLACEHOLDER` as `0x00040000`, but our
manually imported version of it drops the last zero.
2021-06-19 04:38:33 -04:00
Vortex
e704da9192 externals: httplib: replace custom httplib header with upstream as submodule.
This also includes a minor change to web_service.cpp - to fix compatibility with upstream changes.
2021-06-19 02:18:58 +05:30
Mai M
3870ba670f Merge pull request #6484 from CaptV0rt3x/discord-rpc
update submodule discord-rpc to latest [now deprecated]
2021-06-18 15:18:15 -04:00
Vortex
8a83e3412a update submodule discord-rpc to latest [now deprecated] 2021-06-18 23:13:17 +05:30
Morph
fd5ef1970c service: time: Use GetFileRelative to get files within subdirectories
The timezone info file can be within subdirectories (such as Asia/Tokyo), use GetFileRelative instead of GetFile to get files within subdirectories.
2021-06-18 11:25:26 -04:00
Rodrigo Locatti
bb18a6533d Merge pull request #6478 from ameerj/vk-layer-settings
vulkan_debug_callback: Skip logging known false-positive validation errors
2021-06-18 10:10:49 -03:00
Morph
1a5eceeb9c kernel: Fix missing peak set in KResourceLimit::SetLimitValue 2021-06-18 07:27:48 -04:00
ameerj
0b172d12c0 vulkan_debug_callback: Skip logging known false-positive validation errors
Avoids overwhelming the log with validation errors that are not applicable
2021-06-17 22:16:32 -04:00
ameerj
36250a4730 config: Add frame limiter toggle hotkey 2021-06-17 01:41:57 -04:00
ameerj
3522fc019c nvflinger: Add toggle to disable buffer swap interval limits
Enabling this setting will allow some titles to present more frames to
the screen as they become available in the nvflinger buffer queue.
2021-06-17 01:41:56 -04:00
bunnei
abb0124b84 Merge pull request #6418 from clementgallet/sdl-audio-backend
Audio: SDL2 audio backend
2021-06-16 21:38:20 -07:00
Ameer J
c5b517aa5f Merge pull request #6469 from ReinUsesLisp/blit-view-compat
texture_cache/util: Avoid relaxed image views on different bytes per block
2021-06-16 21:08:07 -04:00
bunnei
973bf306ed Merge pull request #6464 from ameerj/disable-astc
textures: Add a toggle for GPU Accelerated ASTC decoder
2021-06-16 11:29:10 -07:00
Morph
92942fe01b Merge pull request #6460 from Morph1984/fs-access-log-fix
fsp_srv: Fix filesystem access logging
2021-06-16 14:03:01 -04:00
Morph
4a4e304319 spl: Mark the other functions as unimplemented 2021-06-16 01:46:45 -04:00
Morph
8ba83c4c2a spl: Implement spl::GetConfig 2021-06-16 01:46:45 -04:00
Morph
e4318a1914 hle: api_version: Add HLE API version constants 2021-06-16 01:46:45 -04:00
Morph
ded36b8688 spl: Add the general SPL interface 2021-06-16 01:46:45 -04:00
Morph
faf11fe46d spl: Add SPL types 2021-06-16 01:46:45 -04:00
Morph
95f203b7c7 spl: Add SPL result codes 2021-06-16 01:07:58 -04:00
Morph
74790e4f33 common: fs: file: Remove redundant call to WriteStringToFile
The Append open mode will create a new file if said file does not exist at a given path, making this call redundant.
2021-06-16 00:06:02 -04:00
Morph
0f48292de1 fsp_srv: Fix filesystem access logging
This introduces a new setting Enable FS Access Log which saves the filesystem access log to sdmc:/FsAccessLog.txt

If this setting is not enabled, this will indicate to FS to not call OutputAccessLogToSdCard.

Fixes softlocks during loading in Xenoblade Chronicles 2 when certain DLC is enabled.
2021-06-16 00:06:02 -04:00
bunnei
78651b5476 Merge pull request #6462 from Morph1984/proper-flush
common: fs: file: Flush the file to the disk when Flush() is called
2021-06-15 19:03:19 -07:00
ameerj
5fc8393125 astc_decoder: Fix LDR CEM1 endpoint calculation
Per the spec, L1 is clamped to the value 0xff if it is greater than 0xff. An oversight caused us to take the maximum of L1 and 0xff, rather than the minimum.

Huge thanks to wwylele for finding this.

Co-Authored-By: Weiyi Wang <wwylele@gmail.com>
2021-06-15 20:19:01 -04:00
ameerj
f9bfeaa2bc yuzu_cmd/config: Add Accelerate ASTC and missing NVDEC emulation settings 2021-06-15 20:19:00 -04:00
ameerj
b2955479e5 configure_graphics: Add Accelerate ASTC decoding setting 2021-06-15 20:19:00 -04:00
ameerj
c4ff7ecf51 textures: Reintroduce CPU ASTC decoder
Users may want to fall back to the CPU ASTC texture decoder due to hangs
and crashes that may be caused by keeping the GPU under compute heavy
loads for extended periods of time. This is especially the case in games
such as Astral Chain which make extensive use of ASTC textures.
2021-06-15 20:19:00 -04:00
bunnei
f3caf53648 Merge pull request #6470 from ameerj/lm-silence
lm: Demote LM guest logs to LOG_DEBUG
2021-06-14 20:40:25 -07:00
ameerj
422a15ee75 lm: Demote guest logs to LOG_DEBUG
Guest logs are not very useful, as they are intended for use by the game developers during development. As such, they provide little meaning to be logged by yuzu and tend to overwhelm the log output at times.
2021-06-14 22:23:27 -04:00
ReinUsesLisp
3d89398b84 texture_cache/util: Avoid relaxed image views on different bytes per pixel
Avoids API usage errors on UE4 titles leading to crashes.
2021-06-14 21:03:57 -03:00
bunnei
c8f86edee6 Merge pull request #6456 from Morph1984/very-important-changes
configure_cpu_debug: Clarify settings behavior
2021-06-14 15:05:44 -07:00
Fernando Sahmkow
8d4dfc98ec Merge pull request #6448 from Morph1984/recursive-dir-iterator
common: fs: Use the normal directory iterator in *Recursively functions
2021-06-14 15:47:04 +02:00
Mai M
de12dbb01a Merge pull request #6463 from Morph1984/restructure-logging
common: logging: Restructure logging backend
2021-06-13 14:29:39 -04:00
Morph
a4454329c1 general: Remove extraneous includes 2021-06-13 11:32:43 -04:00
Morph
391e823c79 common: logging: Restructure backend code 2021-06-13 11:05:58 -04:00
Morph
8150c65c07 common: logging: backend: Wrap IOFile in a unique_ptr
Allows us to forward declare Common::FS::IOFile.
2021-06-13 11:05:58 -04:00
Morph
a98b6c8f07 common: fs: file: Flush the file to the disk when Flush() is called
std::fflush does not guarantee that file buffers are flushed to the disk.

Use _commit on Windows and fsync on all other OSes to ensure that the file is flushed to the disk.
2021-06-13 07:47:57 -04:00
Morph
56afd4ab4b Merge pull request #6452 from german77/sixaxis_firmware_stub
hid: Stub IsFirmwareUpdateAvailableForSixAxisSensor
2021-06-13 05:28:32 -04:00
Morph
c11b4c45e1 configure_cpu_debug: Clarify settings behavior
This makes it clear that the disabled settings only take effect when CPU Accuracy is set to Debug Mode.
2021-06-13 00:27:33 -04:00
Morph
c978f3144c common: fs: Use the normal directory iterator in *Recursively functions
MSVC's implementation of recursive_directory_iterator throws an exception on an error despite a std::error_code being passed into its constructor. This is most likely a bug in MSVC's implementation since directory_iterator does not throw an exception on an error.

We can replace the usage of recursive_directory_iterator for now until MSVC fixes their implementation of it.
2021-06-12 01:39:07 -04:00
german77
827483409b hid: Stub IsFirmwareUpdateAvailableForSixAxisSensor 2021-06-11 14:44:46 -05:00
Clément Gallet
f611506dca Various suggestions by v1993 and lioncash 2021-06-07 12:51:59 +02:00
Clément Gallet
df8a2e3ad8 Add sdl2 audio description in the yuzu-cmd config file 2021-06-06 11:29:02 +02:00
Clément Gallet
c7c99905f4 Add SDL2 audio backend 2021-06-06 11:28:38 +02:00
85 changed files with 2966 additions and 7268 deletions

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@@ -18,19 +18,20 @@ cd ..
mkdir package
if [ -d "/usr/x86_64-w64-mingw32/lib/qt5/plugins/platforms/" ]; then
QT_PLATFORM_DLL_PATH='/usr/x86_64-w64-mingw32/lib/qt5/plugins/platforms/'
QT_PLUGINS_PATH='/usr/x86_64-w64-mingw32/lib/qt5/plugins'
else
#fallback to qt
QT_PLATFORM_DLL_PATH='/usr/x86_64-w64-mingw32/lib/qt/plugins/platforms/'
QT_PLUGINS_PATH='/usr/x86_64-w64-mingw32/lib/qt/plugins'
fi
find build/ -name "yuzu*.exe" -exec cp {} 'package' \;
# copy Qt plugins
mkdir package/platforms
cp "${QT_PLATFORM_DLL_PATH}/qwindows.dll" package/platforms/
cp -rv "${QT_PLATFORM_DLL_PATH}/../mediaservice/" package/
cp -rv "${QT_PLATFORM_DLL_PATH}/../imageformats/" package/
cp -v "${QT_PLUGINS_PATH}/platforms/qwindows.dll" package/platforms/
cp -rv "${QT_PLUGINS_PATH}/mediaservice/" package/
cp -rv "${QT_PLUGINS_PATH}/imageformats/" package/
cp -rv "${QT_PLUGINS_PATH}/styles/" package/
rm -f package/mediaservice/*d.dll
for i in package/*.exe; do

5
.gitmodules vendored
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@@ -18,7 +18,7 @@
url = https://github.com/libusb/libusb.git
[submodule "discord-rpc"]
path = externals/discord-rpc
url = https://github.com/discordapp/discord-rpc.git
url = https://github.com/discord/discord-rpc.git
[submodule "Vulkan-Headers"]
path = externals/Vulkan-Headers
url = https://github.com/KhronosGroup/Vulkan-Headers.git
@@ -43,3 +43,6 @@
[submodule "SDL"]
path = externals/SDL
url = https://github.com/libsdl-org/SDL.git
[submodule "externals/cpp-httplib"]
path = externals/cpp-httplib
url = https://github.com/yhirose/cpp-httplib.git

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@@ -53,10 +53,10 @@ endif()
# SDL2
if (NOT SDL2_FOUND AND ENABLE_SDL2)
if (NOT WIN32)
# Yuzu itself needs: Events Joystick Haptic Sensor Timers
# Yuzu itself needs: Events Joystick Haptic Sensor Timers Audio
# Yuzu-cmd also needs: Video (depends on Loadso/Dlopen)
set(SDL_UNUSED_SUBSYSTEMS
Atomic Audio Render Power Threads
Atomic Render Power Threads
File CPUinfo Filesystem Locale)
foreach(_SUB ${SDL_UNUSED_SUBSYSTEMS})
string(TOUPPER ${_SUB} _OPT)
@@ -115,7 +115,7 @@ if (ENABLE_WEB_SERVICE)
# httplib
add_library(httplib INTERFACE)
target_include_directories(httplib INTERFACE ./httplib)
target_include_directories(httplib INTERFACE ./cpp-httplib)
target_compile_definitions(httplib INTERFACE -DCPPHTTPLIB_OPENSSL_SUPPORT)
target_link_libraries(httplib INTERFACE ${OPENSSL_LIBRARIES})
if (WIN32)

1
externals/cpp-httplib vendored Submodule

Submodule externals/cpp-httplib added at 9648f950f5

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@@ -1,15 +0,0 @@
From https://github.com/yhirose/cpp-httplib/tree/ff5677ad197947177c158fe857caff4f0e242045 with https://github.com/yhirose/cpp-httplib/pull/701
MIT License
===
cpp-httplib
A C++11 header-only HTTP library.
It's extremely easy to setup. Just include httplib.h file in your code!
Inspired by Sinatra and express.
© 2017 Yuji Hirose

File diff suppressed because it is too large Load Diff

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@@ -42,6 +42,7 @@ add_library(audio_core STATIC
voice_context.h
$<$<BOOL:${ENABLE_CUBEB}>:cubeb_sink.cpp cubeb_sink.h>
$<$<BOOL:${ENABLE_SDL2}>:sdl2_sink.cpp sdl2_sink.h>
)
create_target_directory_groups(audio_core)
@@ -71,3 +72,7 @@ if(ENABLE_CUBEB)
target_link_libraries(audio_core PRIVATE cubeb)
target_compile_definitions(audio_core PRIVATE -DHAVE_CUBEB=1)
endif()
if(ENABLE_SDL2)
target_link_libraries(audio_core PRIVATE SDL2)
target_compile_definitions(audio_core PRIVATE HAVE_SDL2)
endif()

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@@ -0,0 +1,163 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <atomic>
#include <cstring>
#include "audio_core/sdl2_sink.h"
#include "audio_core/stream.h"
#include "audio_core/time_stretch.h"
#include "common/assert.h"
#include "common/logging/log.h"
//#include "common/settings.h"
// Ignore -Wimplicit-fallthrough due to https://github.com/libsdl-org/SDL/issues/4307
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wimplicit-fallthrough"
#endif
#include <SDL.h>
#ifdef __clang__
#pragma clang diagnostic pop
#endif
namespace AudioCore {
class SDLSinkStream final : public SinkStream {
public:
SDLSinkStream(u32 sample_rate, u32 num_channels_, const std::string& output_device)
: num_channels{std::min(num_channels_, 6u)}, time_stretch{sample_rate, num_channels} {
SDL_AudioSpec spec;
spec.freq = sample_rate;
spec.channels = static_cast<u8>(num_channels);
spec.format = AUDIO_S16SYS;
spec.samples = 4096;
spec.callback = nullptr;
SDL_AudioSpec obtained;
if (output_device.empty()) {
dev = SDL_OpenAudioDevice(nullptr, 0, &spec, &obtained, 0);
} else {
dev = SDL_OpenAudioDevice(output_device.c_str(), 0, &spec, &obtained, 0);
}
if (dev == 0) {
LOG_CRITICAL(Audio_Sink, "Error opening sdl audio device: {}", SDL_GetError());
return;
}
SDL_PauseAudioDevice(dev, 0);
}
~SDLSinkStream() override {
if (dev == 0) {
return;
}
SDL_CloseAudioDevice(dev);
}
void EnqueueSamples(u32 source_num_channels, const std::vector<s16>& samples) override {
if (source_num_channels > num_channels) {
// Downsample 6 channels to 2
ASSERT_MSG(source_num_channels == 6, "Channel count must be 6");
std::vector<s16> buf;
buf.reserve(samples.size() * num_channels / source_num_channels);
for (std::size_t i = 0; i < samples.size(); i += source_num_channels) {
// Downmixing implementation taken from the ATSC standard
const s16 left{samples[i + 0]};
const s16 right{samples[i + 1]};
const s16 center{samples[i + 2]};
const s16 surround_left{samples[i + 4]};
const s16 surround_right{samples[i + 5]};
// Not used in the ATSC reference implementation
[[maybe_unused]] const s16 low_frequency_effects{samples[i + 3]};
constexpr s32 clev{707}; // center mixing level coefficient
constexpr s32 slev{707}; // surround mixing level coefficient
buf.push_back(static_cast<s16>(left + (clev * center / 1000) +
(slev * surround_left / 1000)));
buf.push_back(static_cast<s16>(right + (clev * center / 1000) +
(slev * surround_right / 1000)));
}
int ret = SDL_QueueAudio(dev, static_cast<const void*>(buf.data()),
static_cast<u32>(buf.size() * sizeof(s16)));
if (ret < 0)
LOG_WARNING(Audio_Sink, "Could not queue audio buffer: {}", SDL_GetError());
return;
}
int ret = SDL_QueueAudio(dev, static_cast<const void*>(samples.data()),
static_cast<u32>(samples.size() * sizeof(s16)));
if (ret < 0)
LOG_WARNING(Audio_Sink, "Could not queue audio buffer: {}", SDL_GetError());
}
std::size_t SamplesInQueue(u32 channel_count) const override {
if (dev == 0)
return 0;
return SDL_GetQueuedAudioSize(dev) / (channel_count * sizeof(s16));
}
void Flush() override {
should_flush = true;
}
u32 GetNumChannels() const {
return num_channels;
}
private:
SDL_AudioDeviceID dev = 0;
u32 num_channels{};
std::atomic<bool> should_flush{};
TimeStretcher time_stretch;
};
SDLSink::SDLSink(std::string_view target_device_name) {
if (!SDL_WasInit(SDL_INIT_AUDIO)) {
if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) {
LOG_CRITICAL(Audio_Sink, "SDL_InitSubSystem audio failed: {}", SDL_GetError());
return;
}
}
if (target_device_name != auto_device_name && !target_device_name.empty()) {
output_device = target_device_name;
} else {
output_device.clear();
}
}
SDLSink::~SDLSink() = default;
SinkStream& SDLSink::AcquireSinkStream(u32 sample_rate, u32 num_channels, const std::string&) {
sink_streams.push_back(
std::make_unique<SDLSinkStream>(sample_rate, num_channels, output_device));
return *sink_streams.back();
}
std::vector<std::string> ListSDLSinkDevices() {
std::vector<std::string> device_list;
if (!SDL_WasInit(SDL_INIT_AUDIO)) {
if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) {
LOG_CRITICAL(Audio_Sink, "SDL_InitSubSystem audio failed: {}", SDL_GetError());
return {};
}
}
const int device_count = SDL_GetNumAudioDevices(0);
for (int i = 0; i < device_count; ++i) {
device_list.emplace_back(SDL_GetAudioDeviceName(i, 0));
}
return device_list;
}
} // namespace AudioCore

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@@ -0,0 +1,29 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <string>
#include <vector>
#include "audio_core/sink.h"
namespace AudioCore {
class SDLSink final : public Sink {
public:
explicit SDLSink(std::string_view device_id);
~SDLSink() override;
SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels,
const std::string& name) override;
private:
std::string output_device;
std::vector<SinkStreamPtr> sink_streams;
};
std::vector<std::string> ListSDLSinkDevices();
} // namespace AudioCore

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@@ -11,6 +11,9 @@
#ifdef HAVE_CUBEB
#include "audio_core/cubeb_sink.h"
#endif
#ifdef HAVE_SDL2
#include "audio_core/sdl2_sink.h"
#endif
#include "common/logging/log.h"
namespace AudioCore {
@@ -35,6 +38,13 @@ constexpr SinkDetails sink_details[] = {
return std::make_unique<CubebSink>(device_id);
},
&ListCubebSinkDevices},
#endif
#ifdef HAVE_SDL2
SinkDetails{"sdl2",
[](std::string_view device_id) -> std::unique_ptr<Sink> {
return std::make_unique<SDLSink>(device_id);
},
&ListSDLSinkDevices},
#endif
SinkDetails{"null",
[](std::string_view device_id) -> std::unique_ptr<Sink> {

View File

@@ -141,6 +141,7 @@ add_library(common STATIC
logging/log.h
logging/text_formatter.cpp
logging/text_formatter.h
logging/types.h
lz4_compression.cpp
lz4_compression.h
math_util.h

View File

@@ -172,7 +172,7 @@ std::string ReadStringFromFile(const std::filesystem::path& path, FileType type)
size_t WriteStringToFile(const std::filesystem::path& path, FileType type,
std::string_view string) {
if (!IsFile(path)) {
if (Exists(path) && !IsFile(path)) {
return 0;
}
@@ -183,11 +183,7 @@ size_t WriteStringToFile(const std::filesystem::path& path, FileType type,
size_t AppendStringToFile(const std::filesystem::path& path, FileType type,
std::string_view string) {
if (!Exists(path)) {
return WriteStringToFile(path, type, string);
}
if (!IsFile(path)) {
if (Exists(path) && !IsFile(path)) {
return 0;
}
@@ -309,7 +305,11 @@ bool IOFile::Flush() const {
errno = 0;
const auto flush_result = std::fflush(file) == 0;
#ifdef _WIN32
const auto flush_result = std::fflush(file) == 0 && _commit(fileno(file)) == 0;
#else
const auto flush_result = std::fflush(file) == 0 && fsync(fileno(file)) == 0;
#endif
if (!flush_result) {
const auto ec = std::error_code{errno, std::generic_category()};

View File

@@ -49,7 +49,7 @@ void OpenFileStream(FileStream& file_stream, const Path& path, std::ios_base::op
/**
* Reads an entire file at path and returns a string of the contents read from the file.
* If the filesystem object at path is not a file, this function returns an empty string.
* If the filesystem object at path is not a regular file, this function returns an empty string.
*
* @param path Filesystem path
* @param type File type
@@ -71,8 +71,9 @@ template <typename Path>
/**
* Writes a string to a file at path and returns the number of characters successfully written.
* If an file already exists at path, its contents will be erased.
* If the filesystem object at path is not a file, this function returns 0.
* If a file already exists at path, its contents will be erased.
* If a file does not exist at path, it creates and opens a new empty file for writing.
* If the filesystem object at path exists and is not a regular file, this function returns 0.
*
* @param path Filesystem path
* @param type File type
@@ -95,8 +96,8 @@ template <typename Path>
/**
* Appends a string to a file at path and returns the number of characters successfully written.
* If a file does not exist at path, WriteStringToFile is called instead.
* If the filesystem object at path is not a file, this function returns 0.
* If a file does not exist at path, it creates and opens a new empty file for appending.
* If the filesystem object at path exists and is not a regular file, this function returns 0.
*
* @param path Filesystem path
* @param type File type
@@ -395,11 +396,11 @@ public:
[[nodiscard]] size_t WriteString(std::span<const char> string) const;
/**
* Flushes any unwritten buffered data into the file.
* Attempts to flush any unwritten buffered data into the file and flush the file into the disk.
*
* @returns True if the flush was successful, false otherwise.
*/
[[nodiscard]] bool Flush() const;
bool Flush() const;
/**
* Resizes the file to a given size.

View File

@@ -135,8 +135,9 @@ std::shared_ptr<IOFile> FileOpen(const fs::path& path, FileAccessMode mode, File
return nullptr;
}
if (!IsFile(path)) {
LOG_ERROR(Common_Filesystem, "Filesystem object at path={} is not a file",
if (Exists(path) && !IsFile(path)) {
LOG_ERROR(Common_Filesystem,
"Filesystem object at path={} exists and is not a regular file",
PathToUTF8String(path));
return nullptr;
}
@@ -321,7 +322,8 @@ bool RemoveDirContentsRecursively(const fs::path& path) {
std::error_code ec;
for (const auto& entry : fs::recursive_directory_iterator(path, ec)) {
// TODO (Morph): Replace this with recursive_directory_iterator once it's fixed in MSVC.
for (const auto& entry : fs::directory_iterator(path, ec)) {
if (ec) {
LOG_ERROR(Common_Filesystem,
"Failed to completely enumerate the directory at path={}, ec_message={}",
@@ -337,6 +339,12 @@ bool RemoveDirContentsRecursively(const fs::path& path) {
PathToUTF8String(entry.path()), ec.message());
break;
}
// TODO (Morph): Remove this when MSVC fixes recursive_directory_iterator.
// recursive_directory_iterator throws an exception despite passing in a std::error_code.
if (entry.status().type() == fs::file_type::directory) {
return RemoveDirContentsRecursively(entry.path());
}
}
if (ec) {
@@ -475,7 +483,8 @@ void IterateDirEntriesRecursively(const std::filesystem::path& path,
std::error_code ec;
for (const auto& entry : fs::recursive_directory_iterator(path, ec)) {
// TODO (Morph): Replace this with recursive_directory_iterator once it's fixed in MSVC.
for (const auto& entry : fs::directory_iterator(path, ec)) {
if (ec) {
break;
}
@@ -495,6 +504,12 @@ void IterateDirEntriesRecursively(const std::filesystem::path& path,
break;
}
}
// TODO (Morph): Remove this when MSVC fixes recursive_directory_iterator.
// recursive_directory_iterator throws an exception despite passing in a std::error_code.
if (entry.status().type() == fs::file_type::directory) {
IterateDirEntriesRecursively(entry.path(), callback, filter);
}
}
if (callback_error || ec) {

View File

@@ -48,18 +48,18 @@ template <typename Path>
*
* Failures occur when:
* - Input path is not valid
* - Filesystem object at path is not a file
* - Filesystem object at path is not a regular file
* - Filesystem at path is read only
*
* @param path Filesystem path
*
* @returns True if file removal succeeds or file does not exist, false otherwise.
*/
[[nodiscard]] bool RemoveFile(const std::filesystem::path& path);
bool RemoveFile(const std::filesystem::path& path);
#ifdef _WIN32
template <typename Path>
[[nodiscard]] bool RemoveFile(const Path& path) {
bool RemoveFile(const Path& path) {
if constexpr (IsChar<typename Path::value_type>) {
return RemoveFile(ToU8String(path));
} else {
@@ -74,7 +74,7 @@ template <typename Path>
* Failures occur when:
* - One or both input path(s) is not valid
* - Filesystem object at old_path does not exist
* - Filesystem object at old_path is not a file
* - Filesystem object at old_path is not a regular file
* - Filesystem object at new_path exists
* - Filesystem at either path is read only
*
@@ -110,8 +110,8 @@ template <typename Path1, typename Path2>
*
* Failures occur when:
* - Input path is not valid
* - Filesystem object at path is not a file
* - The file is not opened
* - Filesystem object at path exists and is not a regular file
* - The file is not open
*
* @param path Filesystem path
* @param mode File access mode
@@ -251,11 +251,11 @@ template <typename Path>
*
* @returns True if directory removal succeeds or directory does not exist, false otherwise.
*/
[[nodiscard]] bool RemoveDir(const std::filesystem::path& path);
bool RemoveDir(const std::filesystem::path& path);
#ifdef _WIN32
template <typename Path>
[[nodiscard]] bool RemoveDir(const Path& path) {
bool RemoveDir(const Path& path) {
if constexpr (IsChar<typename Path::value_type>) {
return RemoveDir(ToU8String(path));
} else {
@@ -276,11 +276,11 @@ template <typename Path>
*
* @returns True if the directory and all of its contents are removed successfully, false otherwise.
*/
[[nodiscard]] bool RemoveDirRecursively(const std::filesystem::path& path);
bool RemoveDirRecursively(const std::filesystem::path& path);
#ifdef _WIN32
template <typename Path>
[[nodiscard]] bool RemoveDirRecursively(const Path& path) {
bool RemoveDirRecursively(const Path& path) {
if constexpr (IsChar<typename Path::value_type>) {
return RemoveDirRecursively(ToU8String(path));
} else {
@@ -301,11 +301,11 @@ template <typename Path>
*
* @returns True if all of the directory's contents are removed successfully, false otherwise.
*/
[[nodiscard]] bool RemoveDirContentsRecursively(const std::filesystem::path& path);
bool RemoveDirContentsRecursively(const std::filesystem::path& path);
#ifdef _WIN32
template <typename Path>
[[nodiscard]] bool RemoveDirContentsRecursively(const Path& path) {
bool RemoveDirContentsRecursively(const Path& path) {
if constexpr (IsChar<typename Path::value_type>) {
return RemoveDirContentsRecursively(ToU8String(path));
} else {
@@ -435,11 +435,13 @@ template <typename Path>
#endif
/**
* Returns whether a filesystem object at path is a file.
* Returns whether a filesystem object at path is a regular file.
* A regular file is a file that stores text or binary data.
* It is not a directory, symlink, FIFO, socket, block device, or character device.
*
* @param path Filesystem path
*
* @returns True if a filesystem object at path is a file, false otherwise.
* @returns True if a filesystem object at path is a regular file, false otherwise.
*/
[[nodiscard]] bool IsFile(const std::filesystem::path& path);

View File

@@ -34,7 +34,7 @@ constexpr size_t HugePageSize = 0x200000;
// Manually imported for MinGW compatibility
#ifndef MEM_RESERVE_PLACEHOLDER
#define MEM_RESERVE_PLACEHOLDER 0x0004000
#define MEM_RESERVE_PLACEHOLDER 0x00040000
#endif
#ifndef MEM_REPLACE_PLACEHOLDER
#define MEM_REPLACE_PLACEHOLDER 0x00004000

View File

@@ -17,6 +17,7 @@
#endif
#include "common/assert.h"
#include "common/fs/file.h"
#include "common/fs/fs.h"
#include "common/logging/backend.h"
#include "common/logging/log.h"
@@ -140,10 +141,14 @@ private:
std::chrono::steady_clock::time_point time_origin{std::chrono::steady_clock::now()};
};
ConsoleBackend::~ConsoleBackend() = default;
void ConsoleBackend::Write(const Entry& entry) {
PrintMessage(entry);
}
ColorConsoleBackend::~ColorConsoleBackend() = default;
void ColorConsoleBackend::Write(const Entry& entry) {
PrintColoredMessage(entry);
}
@@ -154,19 +159,22 @@ FileBackend::FileBackend(const std::filesystem::path& filename) {
// Existence checks are done within the functions themselves.
// We don't particularly care if these succeed or not.
void(FS::RemoveFile(old_filename));
FS::RemoveFile(old_filename);
void(FS::RenameFile(filename, old_filename));
file = FS::IOFile(filename, FS::FileAccessMode::Write, FS::FileType::TextFile);
file =
std::make_unique<FS::IOFile>(filename, FS::FileAccessMode::Write, FS::FileType::TextFile);
}
FileBackend::~FileBackend() = default;
void FileBackend::Write(const Entry& entry) {
// prevent logs from going over the maximum size (in case its spamming and the user doesn't
// know)
constexpr std::size_t MAX_BYTES_WRITTEN = 100 * 1024 * 1024;
constexpr std::size_t MAX_BYTES_WRITTEN_EXTENDED = 1024 * 1024 * 1024;
if (!file.IsOpen()) {
if (!file->IsOpen()) {
return;
}
@@ -176,147 +184,20 @@ void FileBackend::Write(const Entry& entry) {
return;
}
bytes_written += file.WriteString(FormatLogMessage(entry).append(1, '\n'));
bytes_written += file->WriteString(FormatLogMessage(entry).append(1, '\n'));
if (entry.log_level >= Level::Error) {
void(file.Flush());
file->Flush();
}
}
DebuggerBackend::~DebuggerBackend() = default;
void DebuggerBackend::Write(const Entry& entry) {
#ifdef _WIN32
::OutputDebugStringW(UTF8ToUTF16W(FormatLogMessage(entry).append(1, '\n')).c_str());
#endif
}
/// Macro listing all log classes. Code should define CLS and SUB as desired before invoking this.
#define ALL_LOG_CLASSES() \
CLS(Log) \
CLS(Common) \
SUB(Common, Filesystem) \
SUB(Common, Memory) \
CLS(Core) \
SUB(Core, ARM) \
SUB(Core, Timing) \
CLS(Config) \
CLS(Debug) \
SUB(Debug, Emulated) \
SUB(Debug, GPU) \
SUB(Debug, Breakpoint) \
SUB(Debug, GDBStub) \
CLS(Kernel) \
SUB(Kernel, SVC) \
CLS(Service) \
SUB(Service, ACC) \
SUB(Service, Audio) \
SUB(Service, AM) \
SUB(Service, AOC) \
SUB(Service, APM) \
SUB(Service, ARP) \
SUB(Service, BCAT) \
SUB(Service, BPC) \
SUB(Service, BGTC) \
SUB(Service, BTDRV) \
SUB(Service, BTM) \
SUB(Service, Capture) \
SUB(Service, ERPT) \
SUB(Service, ETicket) \
SUB(Service, EUPLD) \
SUB(Service, Fatal) \
SUB(Service, FGM) \
SUB(Service, Friend) \
SUB(Service, FS) \
SUB(Service, GRC) \
SUB(Service, HID) \
SUB(Service, IRS) \
SUB(Service, LBL) \
SUB(Service, LDN) \
SUB(Service, LDR) \
SUB(Service, LM) \
SUB(Service, Migration) \
SUB(Service, Mii) \
SUB(Service, MM) \
SUB(Service, NCM) \
SUB(Service, NFC) \
SUB(Service, NFP) \
SUB(Service, NIFM) \
SUB(Service, NIM) \
SUB(Service, NPNS) \
SUB(Service, NS) \
SUB(Service, NVDRV) \
SUB(Service, OLSC) \
SUB(Service, PCIE) \
SUB(Service, PCTL) \
SUB(Service, PCV) \
SUB(Service, PM) \
SUB(Service, PREPO) \
SUB(Service, PSC) \
SUB(Service, PSM) \
SUB(Service, SET) \
SUB(Service, SM) \
SUB(Service, SPL) \
SUB(Service, SSL) \
SUB(Service, TCAP) \
SUB(Service, Time) \
SUB(Service, USB) \
SUB(Service, VI) \
SUB(Service, WLAN) \
CLS(HW) \
SUB(HW, Memory) \
SUB(HW, LCD) \
SUB(HW, GPU) \
SUB(HW, AES) \
CLS(IPC) \
CLS(Frontend) \
CLS(Render) \
SUB(Render, Software) \
SUB(Render, OpenGL) \
SUB(Render, Vulkan) \
CLS(Audio) \
SUB(Audio, DSP) \
SUB(Audio, Sink) \
CLS(Input) \
CLS(Network) \
CLS(Loader) \
CLS(CheatEngine) \
CLS(Crypto) \
CLS(WebService)
// GetClassName is a macro defined by Windows.h, grrr...
const char* GetLogClassName(Class log_class) {
switch (log_class) {
#define CLS(x) \
case Class::x: \
return #x;
#define SUB(x, y) \
case Class::x##_##y: \
return #x "." #y;
ALL_LOG_CLASSES()
#undef CLS
#undef SUB
case Class::Count:
break;
}
return "Invalid";
}
const char* GetLevelName(Level log_level) {
#define LVL(x) \
case Level::x: \
return #x
switch (log_level) {
LVL(Trace);
LVL(Debug);
LVL(Info);
LVL(Warning);
LVL(Error);
LVL(Critical);
case Level::Count:
break;
}
#undef LVL
return "Invalid";
}
void SetGlobalFilter(const Filter& filter) {
Impl::Instance().SetGlobalFilter(filter);
}

View File

@@ -1,36 +1,24 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <chrono>
#include <filesystem>
#include <memory>
#include <string>
#include <string_view>
#include "common/fs/file.h"
#include "common/logging/filter.h"
#include "common/logging/log.h"
namespace Common::FS {
class IOFile;
}
namespace Common::Log {
class Filter;
/**
* A log entry. Log entries are store in a structured format to permit more varied output
* formatting on different frontends, as well as facilitating filtering and aggregation.
*/
struct Entry {
std::chrono::microseconds timestamp;
Class log_class{};
Level log_level{};
const char* filename = nullptr;
unsigned int line_num = 0;
std::string function;
std::string message;
bool final_entry = false;
};
/**
* Interface for logging backends. As loggers can be created and removed at runtime, this can be
* used by a frontend for adding a custom logging backend as needed
@@ -38,6 +26,7 @@ struct Entry {
class Backend {
public:
virtual ~Backend() = default;
virtual void SetFilter(const Filter& new_filter) {
filter = new_filter;
}
@@ -53,6 +42,8 @@ private:
*/
class ConsoleBackend : public Backend {
public:
~ConsoleBackend() override;
static const char* Name() {
return "console";
}
@@ -67,6 +58,8 @@ public:
*/
class ColorConsoleBackend : public Backend {
public:
~ColorConsoleBackend() override;
static const char* Name() {
return "color_console";
}
@@ -83,6 +76,7 @@ public:
class FileBackend : public Backend {
public:
explicit FileBackend(const std::filesystem::path& filename);
~FileBackend() override;
static const char* Name() {
return "file";
@@ -95,7 +89,7 @@ public:
void Write(const Entry& entry) override;
private:
FS::IOFile file;
std::unique_ptr<FS::IOFile> file;
std::size_t bytes_written = 0;
};
@@ -104,6 +98,8 @@ private:
*/
class DebuggerBackend : public Backend {
public:
~DebuggerBackend() override;
static const char* Name() {
return "debugger";
}
@@ -119,17 +115,6 @@ void RemoveBackend(std::string_view backend_name);
Backend* GetBackend(std::string_view backend_name);
/**
* Returns the name of the passed log class as a C-string. Subclasses are separated by periods
* instead of underscores as in the enumeration.
*/
const char* GetLogClassName(Class log_class);
/**
* Returns the name of the passed log level as a C-string.
*/
const char* GetLevelName(Level log_level);
/**
* The global filter will prevent any messages from even being processed if they are filtered. Each
* backend can have a filter, but if the level is lower than the global filter, the backend will

View File

@@ -3,7 +3,6 @@
// Refer to the license.txt file included.
#include <algorithm>
#include "common/logging/backend.h"
#include "common/logging/filter.h"
#include "common/string_util.h"
@@ -22,7 +21,7 @@ Level GetLevelByName(const It begin, const It end) {
template <typename It>
Class GetClassByName(const It begin, const It end) {
for (ClassType i = 0; i < static_cast<ClassType>(Class::Count); ++i) {
for (u8 i = 0; i < static_cast<u8>(Class::Count); ++i) {
const char* level_name = GetLogClassName(static_cast<Class>(i));
if (Common::ComparePartialString(begin, end, level_name)) {
return static_cast<Class>(i);
@@ -62,6 +61,135 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
}
} // Anonymous namespace
/// Macro listing all log classes. Code should define CLS and SUB as desired before invoking this.
#define ALL_LOG_CLASSES() \
CLS(Log) \
CLS(Common) \
SUB(Common, Filesystem) \
SUB(Common, Memory) \
CLS(Core) \
SUB(Core, ARM) \
SUB(Core, Timing) \
CLS(Config) \
CLS(Debug) \
SUB(Debug, Emulated) \
SUB(Debug, GPU) \
SUB(Debug, Breakpoint) \
SUB(Debug, GDBStub) \
CLS(Kernel) \
SUB(Kernel, SVC) \
CLS(Service) \
SUB(Service, ACC) \
SUB(Service, Audio) \
SUB(Service, AM) \
SUB(Service, AOC) \
SUB(Service, APM) \
SUB(Service, ARP) \
SUB(Service, BCAT) \
SUB(Service, BPC) \
SUB(Service, BGTC) \
SUB(Service, BTDRV) \
SUB(Service, BTM) \
SUB(Service, Capture) \
SUB(Service, ERPT) \
SUB(Service, ETicket) \
SUB(Service, EUPLD) \
SUB(Service, Fatal) \
SUB(Service, FGM) \
SUB(Service, Friend) \
SUB(Service, FS) \
SUB(Service, GRC) \
SUB(Service, HID) \
SUB(Service, IRS) \
SUB(Service, LBL) \
SUB(Service, LDN) \
SUB(Service, LDR) \
SUB(Service, LM) \
SUB(Service, Migration) \
SUB(Service, Mii) \
SUB(Service, MM) \
SUB(Service, NCM) \
SUB(Service, NFC) \
SUB(Service, NFP) \
SUB(Service, NIFM) \
SUB(Service, NIM) \
SUB(Service, NPNS) \
SUB(Service, NS) \
SUB(Service, NVDRV) \
SUB(Service, OLSC) \
SUB(Service, PCIE) \
SUB(Service, PCTL) \
SUB(Service, PCV) \
SUB(Service, PM) \
SUB(Service, PREPO) \
SUB(Service, PSC) \
SUB(Service, PSM) \
SUB(Service, SET) \
SUB(Service, SM) \
SUB(Service, SPL) \
SUB(Service, SSL) \
SUB(Service, TCAP) \
SUB(Service, Time) \
SUB(Service, USB) \
SUB(Service, VI) \
SUB(Service, WLAN) \
CLS(HW) \
SUB(HW, Memory) \
SUB(HW, LCD) \
SUB(HW, GPU) \
SUB(HW, AES) \
CLS(IPC) \
CLS(Frontend) \
CLS(Render) \
SUB(Render, Software) \
SUB(Render, OpenGL) \
SUB(Render, Vulkan) \
CLS(Audio) \
SUB(Audio, DSP) \
SUB(Audio, Sink) \
CLS(Input) \
CLS(Network) \
CLS(Loader) \
CLS(CheatEngine) \
CLS(Crypto) \
CLS(WebService)
// GetClassName is a macro defined by Windows.h, grrr...
const char* GetLogClassName(Class log_class) {
switch (log_class) {
#define CLS(x) \
case Class::x: \
return #x;
#define SUB(x, y) \
case Class::x##_##y: \
return #x "." #y;
ALL_LOG_CLASSES()
#undef CLS
#undef SUB
case Class::Count:
break;
}
return "Invalid";
}
const char* GetLevelName(Level log_level) {
#define LVL(x) \
case Level::x: \
return #x
switch (log_level) {
LVL(Trace);
LVL(Debug);
LVL(Info);
LVL(Warning);
LVL(Error);
LVL(Critical);
case Level::Count:
break;
}
#undef LVL
return "Invalid";
}
Filter::Filter(Level default_level) {
ResetAll(default_level);
}

View File

@@ -5,12 +5,24 @@
#pragma once
#include <array>
#include <chrono>
#include <cstddef>
#include <string_view>
#include "common/logging/log.h"
namespace Common::Log {
/**
* Returns the name of the passed log class as a C-string. Subclasses are separated by periods
* instead of underscores as in the enumeration.
*/
const char* GetLogClassName(Class log_class);
/**
* Returns the name of the passed log level as a C-string.
*/
const char* GetLevelName(Level log_level);
/**
* Implements a log message filter which allows different log classes to have different minimum
* severity levels. The filter can be changed at runtime and can be parsed from a string to allow

View File

@@ -5,7 +5,7 @@
#pragma once
#include <fmt/format.h>
#include "common/common_types.h"
#include "common/logging/types.h"
namespace Common::Log {
@@ -18,124 +18,6 @@ constexpr const char* TrimSourcePath(std::string_view source) {
return source.data() + idx;
}
/// Specifies the severity or level of detail of the log message.
enum class Level : u8 {
Trace, ///< Extremely detailed and repetitive debugging information that is likely to
///< pollute logs.
Debug, ///< Less detailed debugging information.
Info, ///< Status information from important points during execution.
Warning, ///< Minor or potential problems found during execution of a task.
Error, ///< Major problems found during execution of a task that prevent it from being
///< completed.
Critical, ///< Major problems during execution that threaten the stability of the entire
///< application.
Count ///< Total number of logging levels
};
typedef u8 ClassType;
/**
* Specifies the sub-system that generated the log message.
*
* @note If you add a new entry here, also add a corresponding one to `ALL_LOG_CLASSES` in
* backend.cpp.
*/
enum class Class : ClassType {
Log, ///< Messages about the log system itself
Common, ///< Library routines
Common_Filesystem, ///< Filesystem interface library
Common_Memory, ///< Memory mapping and management functions
Core, ///< LLE emulation core
Core_ARM, ///< ARM CPU core
Core_Timing, ///< CoreTiming functions
Config, ///< Emulator configuration (including commandline)
Debug, ///< Debugging tools
Debug_Emulated, ///< Debug messages from the emulated programs
Debug_GPU, ///< GPU debugging tools
Debug_Breakpoint, ///< Logging breakpoints and watchpoints
Debug_GDBStub, ///< GDB Stub
Kernel, ///< The HLE implementation of the CTR kernel
Kernel_SVC, ///< Kernel system calls
Service, ///< HLE implementation of system services. Each major service
///< should have its own subclass.
Service_ACC, ///< The ACC (Accounts) service
Service_AM, ///< The AM (Applet manager) service
Service_AOC, ///< The AOC (AddOn Content) service
Service_APM, ///< The APM (Performance) service
Service_ARP, ///< The ARP service
Service_Audio, ///< The Audio (Audio control) service
Service_BCAT, ///< The BCAT service
Service_BGTC, ///< The BGTC (Background Task Controller) service
Service_BPC, ///< The BPC service
Service_BTDRV, ///< The Bluetooth driver service
Service_BTM, ///< The BTM service
Service_Capture, ///< The capture service
Service_ERPT, ///< The error reporting service
Service_ETicket, ///< The ETicket service
Service_EUPLD, ///< The error upload service
Service_Fatal, ///< The Fatal service
Service_FGM, ///< The FGM service
Service_Friend, ///< The friend service
Service_FS, ///< The FS (Filesystem) service
Service_GRC, ///< The game recording service
Service_HID, ///< The HID (Human interface device) service
Service_IRS, ///< The IRS service
Service_LBL, ///< The LBL (LCD backlight) service
Service_LDN, ///< The LDN (Local domain network) service
Service_LDR, ///< The loader service
Service_LM, ///< The LM (Logger) service
Service_Migration, ///< The migration service
Service_Mii, ///< The Mii service
Service_MM, ///< The MM (Multimedia) service
Service_NCM, ///< The NCM service
Service_NFC, ///< The NFC (Near-field communication) service
Service_NFP, ///< The NFP service
Service_NIFM, ///< The NIFM (Network interface) service
Service_NIM, ///< The NIM service
Service_NPNS, ///< The NPNS service
Service_NS, ///< The NS services
Service_NVDRV, ///< The NVDRV (Nvidia driver) service
Service_OLSC, ///< The OLSC service
Service_PCIE, ///< The PCIe service
Service_PCTL, ///< The PCTL (Parental control) service
Service_PCV, ///< The PCV service
Service_PM, ///< The PM service
Service_PREPO, ///< The PREPO (Play report) service
Service_PSC, ///< The PSC service
Service_PSM, ///< The PSM service
Service_SET, ///< The SET (Settings) service
Service_SM, ///< The SM (Service manager) service
Service_SPL, ///< The SPL service
Service_SSL, ///< The SSL service
Service_TCAP, ///< The TCAP service.
Service_Time, ///< The time service
Service_USB, ///< The USB (Universal Serial Bus) service
Service_VI, ///< The VI (Video interface) service
Service_WLAN, ///< The WLAN (Wireless local area network) service
HW, ///< Low-level hardware emulation
HW_Memory, ///< Memory-map and address translation
HW_LCD, ///< LCD register emulation
HW_GPU, ///< GPU control emulation
HW_AES, ///< AES engine emulation
IPC, ///< IPC interface
Frontend, ///< Emulator UI
Render, ///< Emulator video output and hardware acceleration
Render_Software, ///< Software renderer backend
Render_OpenGL, ///< OpenGL backend
Render_Vulkan, ///< Vulkan backend
Audio, ///< Audio emulation
Audio_DSP, ///< The HLE implementation of the DSP
Audio_Sink, ///< Emulator audio output backend
Loader, ///< ROM loader
CheatEngine, ///< Memory manipulation and engine VM functions
Crypto, ///< Cryptographic engine/functions
Input, ///< Input emulation
Network, ///< Network emulation
WebService, ///< Interface to yuzu Web Services
Count ///< Total number of logging classes
};
/// Logs a message to the global logger, using fmt
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
unsigned int line_num, const char* function, const char* format,

View File

@@ -11,7 +11,7 @@
#include "common/assert.h"
#include "common/common_funcs.h"
#include "common/logging/backend.h"
#include "common/logging/filter.h"
#include "common/logging/log.h"
#include "common/logging/text_formatter.h"
#include "common/string_util.h"

142
src/common/logging/types.h Normal file
View File

@@ -0,0 +1,142 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <chrono>
#include "common/common_types.h"
namespace Common::Log {
/// Specifies the severity or level of detail of the log message.
enum class Level : u8 {
Trace, ///< Extremely detailed and repetitive debugging information that is likely to
///< pollute logs.
Debug, ///< Less detailed debugging information.
Info, ///< Status information from important points during execution.
Warning, ///< Minor or potential problems found during execution of a task.
Error, ///< Major problems found during execution of a task that prevent it from being
///< completed.
Critical, ///< Major problems during execution that threaten the stability of the entire
///< application.
Count ///< Total number of logging levels
};
/**
* Specifies the sub-system that generated the log message.
*
* @note If you add a new entry here, also add a corresponding one to `ALL_LOG_CLASSES` in
* filter.cpp.
*/
enum class Class : u8 {
Log, ///< Messages about the log system itself
Common, ///< Library routines
Common_Filesystem, ///< Filesystem interface library
Common_Memory, ///< Memory mapping and management functions
Core, ///< LLE emulation core
Core_ARM, ///< ARM CPU core
Core_Timing, ///< CoreTiming functions
Config, ///< Emulator configuration (including commandline)
Debug, ///< Debugging tools
Debug_Emulated, ///< Debug messages from the emulated programs
Debug_GPU, ///< GPU debugging tools
Debug_Breakpoint, ///< Logging breakpoints and watchpoints
Debug_GDBStub, ///< GDB Stub
Kernel, ///< The HLE implementation of the CTR kernel
Kernel_SVC, ///< Kernel system calls
Service, ///< HLE implementation of system services. Each major service
///< should have its own subclass.
Service_ACC, ///< The ACC (Accounts) service
Service_AM, ///< The AM (Applet manager) service
Service_AOC, ///< The AOC (AddOn Content) service
Service_APM, ///< The APM (Performance) service
Service_ARP, ///< The ARP service
Service_Audio, ///< The Audio (Audio control) service
Service_BCAT, ///< The BCAT service
Service_BGTC, ///< The BGTC (Background Task Controller) service
Service_BPC, ///< The BPC service
Service_BTDRV, ///< The Bluetooth driver service
Service_BTM, ///< The BTM service
Service_Capture, ///< The capture service
Service_ERPT, ///< The error reporting service
Service_ETicket, ///< The ETicket service
Service_EUPLD, ///< The error upload service
Service_Fatal, ///< The Fatal service
Service_FGM, ///< The FGM service
Service_Friend, ///< The friend service
Service_FS, ///< The FS (Filesystem) service
Service_GRC, ///< The game recording service
Service_HID, ///< The HID (Human interface device) service
Service_IRS, ///< The IRS service
Service_LBL, ///< The LBL (LCD backlight) service
Service_LDN, ///< The LDN (Local domain network) service
Service_LDR, ///< The loader service
Service_LM, ///< The LM (Logger) service
Service_Migration, ///< The migration service
Service_Mii, ///< The Mii service
Service_MM, ///< The MM (Multimedia) service
Service_NCM, ///< The NCM service
Service_NFC, ///< The NFC (Near-field communication) service
Service_NFP, ///< The NFP service
Service_NIFM, ///< The NIFM (Network interface) service
Service_NIM, ///< The NIM service
Service_NPNS, ///< The NPNS service
Service_NS, ///< The NS services
Service_NVDRV, ///< The NVDRV (Nvidia driver) service
Service_OLSC, ///< The OLSC service
Service_PCIE, ///< The PCIe service
Service_PCTL, ///< The PCTL (Parental control) service
Service_PCV, ///< The PCV service
Service_PM, ///< The PM service
Service_PREPO, ///< The PREPO (Play report) service
Service_PSC, ///< The PSC service
Service_PSM, ///< The PSM service
Service_SET, ///< The SET (Settings) service
Service_SM, ///< The SM (Service manager) service
Service_SPL, ///< The SPL service
Service_SSL, ///< The SSL service
Service_TCAP, ///< The TCAP service.
Service_Time, ///< The time service
Service_USB, ///< The USB (Universal Serial Bus) service
Service_VI, ///< The VI (Video interface) service
Service_WLAN, ///< The WLAN (Wireless local area network) service
HW, ///< Low-level hardware emulation
HW_Memory, ///< Memory-map and address translation
HW_LCD, ///< LCD register emulation
HW_GPU, ///< GPU control emulation
HW_AES, ///< AES engine emulation
IPC, ///< IPC interface
Frontend, ///< Emulator UI
Render, ///< Emulator video output and hardware acceleration
Render_Software, ///< Software renderer backend
Render_OpenGL, ///< OpenGL backend
Render_Vulkan, ///< Vulkan backend
Audio, ///< Audio emulation
Audio_DSP, ///< The HLE implementation of the DSP
Audio_Sink, ///< Emulator audio output backend
Loader, ///< ROM loader
CheatEngine, ///< Memory manipulation and engine VM functions
Crypto, ///< Cryptographic engine/functions
Input, ///< Input emulation
Network, ///< Network emulation
WebService, ///< Interface to yuzu Web Services
Count ///< Total number of logging classes
};
/**
* A log entry. Log entries are store in a structured format to permit more varied output
* formatting on different frontends, as well as facilitating filtering and aggregation.
*/
struct Entry {
std::chrono::microseconds timestamp;
Class log_class{};
Level log_level{};
const char* filename = nullptr;
unsigned int line_num = 0;
std::string function;
std::string message;
bool final_entry = false;
};
} // namespace Common::Log

View File

@@ -55,6 +55,7 @@ void LogSettings() {
log_setting("Renderer_UseAsynchronousGpuEmulation",
values.use_asynchronous_gpu_emulation.GetValue());
log_setting("Renderer_UseNvdecEmulation", values.use_nvdec_emulation.GetValue());
log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue());
log_setting("Renderer_UseVsync", values.use_vsync.GetValue());
log_setting("Renderer_UseAssemblyShaders", values.use_assembly_shaders.GetValue());
log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue());
@@ -121,6 +122,7 @@ void RestoreGlobalState(bool is_powered_on) {
values.cpu_accuracy.SetGlobal(true);
values.cpuopt_unsafe_unfuse_fma.SetGlobal(true);
values.cpuopt_unsafe_reduce_fp_error.SetGlobal(true);
values.cpuopt_unsafe_ignore_standard_fpcr.SetGlobal(true);
values.cpuopt_unsafe_inaccurate_nan.SetGlobal(true);
values.cpuopt_unsafe_fastmem_check.SetGlobal(true);
@@ -135,6 +137,7 @@ void RestoreGlobalState(bool is_powered_on) {
values.gpu_accuracy.SetGlobal(true);
values.use_asynchronous_gpu_emulation.SetGlobal(true);
values.use_nvdec_emulation.SetGlobal(true);
values.accelerate_astc.SetGlobal(true);
values.use_vsync.SetGlobal(true);
values.use_assembly_shaders.SetGlobal(true);
values.use_asynchronous_shaders.SetGlobal(true);

View File

@@ -129,6 +129,7 @@ struct Values {
Setting<bool> cpuopt_unsafe_unfuse_fma;
Setting<bool> cpuopt_unsafe_reduce_fp_error;
Setting<bool> cpuopt_unsafe_ignore_standard_fpcr;
Setting<bool> cpuopt_unsafe_inaccurate_nan;
Setting<bool> cpuopt_unsafe_fastmem_check;
@@ -147,7 +148,9 @@ struct Values {
Setting<GPUAccuracy> gpu_accuracy;
Setting<bool> use_asynchronous_gpu_emulation;
Setting<bool> use_nvdec_emulation;
Setting<bool> accelerate_astc;
Setting<bool> use_vsync;
Setting<bool> disable_fps_limit;
Setting<bool> use_assembly_shaders;
Setting<bool> use_asynchronous_shaders;
Setting<bool> use_fast_gpu_time;
@@ -218,6 +221,7 @@ struct Values {
std::string program_args;
bool dump_exefs;
bool dump_nso;
bool enable_fs_access_log;
bool reporting_services;
bool quest_flag;
bool disable_macro_jit;

View File

@@ -139,6 +139,7 @@ add_library(core STATIC
frontend/input.h
hardware_interrupt_manager.cpp
hardware_interrupt_manager.h
hle/api_version.h
hle/ipc.h
hle/ipc_helpers.h
hle/kernel/board/nintendo/nx/k_system_control.cpp
@@ -550,6 +551,8 @@ add_library(core STATIC
hle/service/spl/module.h
hle/service/spl/spl.cpp
hle/service/spl/spl.h
hle/service/spl/spl_results.h
hle/service/spl/spl_types.h
hle/service/ssl/ssl.cpp
hle/service/ssl/ssl.h
hle/service/time/clock_types.h

View File

@@ -186,6 +186,9 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable*
if (Settings::values.cpuopt_unsafe_reduce_fp_error.GetValue()) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_ReducedErrorFP;
}
if (Settings::values.cpuopt_unsafe_ignore_standard_fpcr.GetValue()) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreStandardFPCRValue;
}
if (Settings::values.cpuopt_unsafe_inaccurate_nan.GetValue()) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
}

View File

@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include <array>
#include <atomic>
#include <memory>
#include <utility>
@@ -377,7 +378,7 @@ struct System::Impl {
std::unique_ptr<Core::DeviceMemory> device_memory;
Core::Memory::Memory memory;
CpuManager cpu_manager;
bool is_powered_on = false;
std::atomic_bool is_powered_on{};
bool exit_lock = false;
Reporter reporter;
@@ -463,7 +464,7 @@ System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::st
}
bool System::IsPoweredOn() const {
return impl->is_powered_on;
return impl->is_powered_on.load(std::memory_order::relaxed);
}
void System::PrepareReschedule() {

View File

@@ -4,47 +4,29 @@
#include "core/file_sys/system_archive/system_version.h"
#include "core/file_sys/vfs_vector.h"
#include "core/hle/api_version.h"
namespace FileSys::SystemArchive {
namespace SystemVersionData {
// This section should reflect the best system version to describe yuzu's HLE api.
// TODO(DarkLordZach): Update when HLE gets better.
constexpr u8 VERSION_MAJOR = 11;
constexpr u8 VERSION_MINOR = 0;
constexpr u8 VERSION_MICRO = 1;
constexpr u8 REVISION_MAJOR = 1;
constexpr u8 REVISION_MINOR = 0;
constexpr char PLATFORM_STRING[] = "NX";
constexpr char VERSION_HASH[] = "69103fcb2004dace877094c2f8c29e6113be5dbf";
constexpr char DISPLAY_VERSION[] = "11.0.1";
constexpr char DISPLAY_TITLE[] = "NintendoSDK Firmware for NX 11.0.1-1.0";
} // namespace SystemVersionData
std::string GetLongDisplayVersion() {
return SystemVersionData::DISPLAY_TITLE;
return HLE::ApiVersion::DISPLAY_TITLE;
}
VirtualDir SystemVersion() {
VirtualFile file = std::make_shared<VectorVfsFile>(std::vector<u8>(0x100), "file");
file->WriteObject(SystemVersionData::VERSION_MAJOR, 0);
file->WriteObject(SystemVersionData::VERSION_MINOR, 1);
file->WriteObject(SystemVersionData::VERSION_MICRO, 2);
file->WriteObject(SystemVersionData::REVISION_MAJOR, 4);
file->WriteObject(SystemVersionData::REVISION_MINOR, 5);
file->WriteArray(SystemVersionData::PLATFORM_STRING,
std::min<u64>(sizeof(SystemVersionData::PLATFORM_STRING), 0x20ULL), 0x8);
file->WriteArray(SystemVersionData::VERSION_HASH,
std::min<u64>(sizeof(SystemVersionData::VERSION_HASH), 0x40ULL), 0x28);
file->WriteArray(SystemVersionData::DISPLAY_VERSION,
std::min<u64>(sizeof(SystemVersionData::DISPLAY_VERSION), 0x18ULL), 0x68);
file->WriteArray(SystemVersionData::DISPLAY_TITLE,
std::min<u64>(sizeof(SystemVersionData::DISPLAY_TITLE), 0x80ULL), 0x80);
file->WriteObject(HLE::ApiVersion::HOS_VERSION_MAJOR, 0);
file->WriteObject(HLE::ApiVersion::HOS_VERSION_MINOR, 1);
file->WriteObject(HLE::ApiVersion::HOS_VERSION_MICRO, 2);
file->WriteObject(HLE::ApiVersion::SDK_REVISION_MAJOR, 4);
file->WriteObject(HLE::ApiVersion::SDK_REVISION_MINOR, 5);
file->WriteArray(HLE::ApiVersion::PLATFORM_STRING,
std::min<u64>(sizeof(HLE::ApiVersion::PLATFORM_STRING), 0x20ULL), 0x8);
file->WriteArray(HLE::ApiVersion::VERSION_HASH,
std::min<u64>(sizeof(HLE::ApiVersion::VERSION_HASH), 0x40ULL), 0x28);
file->WriteArray(HLE::ApiVersion::DISPLAY_VERSION,
std::min<u64>(sizeof(HLE::ApiVersion::DISPLAY_VERSION), 0x18ULL), 0x68);
file->WriteArray(HLE::ApiVersion::DISPLAY_TITLE,
std::min<u64>(sizeof(HLE::ApiVersion::DISPLAY_TITLE), 0x80ULL), 0x80);
return std::make_shared<VectorVfsDirectory>(std::vector<VirtualFile>{file},
std::vector<VirtualDir>{}, "data");
}

View File

@@ -6,7 +6,6 @@
#include <numeric>
#include <string>
#include "common/fs/path_util.h"
#include "common/logging/backend.h"
#include "core/file_sys/mode.h"
#include "core/file_sys/vfs.h"

View File

@@ -14,7 +14,6 @@
#endif
#include "common/fs/path_util.h"
#include "common/logging/backend.h"
#include "core/file_sys/vfs.h"
#include "core/file_sys/vfs_libzip.h"
#include "core/file_sys/vfs_vector.h"

View File

@@ -24,17 +24,12 @@ constexpr FS::FileAccessMode ModeFlagsToFileAccessMode(Mode mode) {
case Mode::Read:
return FS::FileAccessMode::Read;
case Mode::Write:
return FS::FileAccessMode::Write;
case Mode::ReadWrite:
return FS::FileAccessMode::ReadWrite;
case Mode::Append:
return FS::FileAccessMode::Append;
case Mode::ReadAppend:
return FS::FileAccessMode::ReadAppend;
case Mode::WriteAppend:
return FS::FileAccessMode::Append;
case Mode::All:
return FS::FileAccessMode::ReadAppend;
return FS::FileAccessMode::ReadWrite;
default:
return {};
}

View File

@@ -0,0 +1,38 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/common_types.h"
// This file contains yuzu's HLE API version constants.
namespace HLE::ApiVersion {
// Horizon OS version constants.
constexpr u8 HOS_VERSION_MAJOR = 11;
constexpr u8 HOS_VERSION_MINOR = 0;
constexpr u8 HOS_VERSION_MICRO = 1;
// NintendoSDK version constants.
constexpr u8 SDK_REVISION_MAJOR = 1;
constexpr u8 SDK_REVISION_MINOR = 0;
constexpr char PLATFORM_STRING[] = "NX";
constexpr char VERSION_HASH[] = "69103fcb2004dace877094c2f8c29e6113be5dbf";
constexpr char DISPLAY_VERSION[] = "11.0.1";
constexpr char DISPLAY_TITLE[] = "NintendoSDK Firmware for NX 11.0.1-1.0";
// Atmosphere version constants.
constexpr u8 ATMOSPHERE_RELEASE_VERSION_MAJOR = 0;
constexpr u8 ATMOSPHERE_RELEASE_VERSION_MINOR = 19;
constexpr u8 ATMOSPHERE_RELEASE_VERSION_MICRO = 4;
constexpr u32 GetTargetFirmware() {
return u32{HOS_VERSION_MAJOR} << 24 | u32{HOS_VERSION_MINOR} << 16 |
u32{HOS_VERSION_MICRO} << 8 | 0U;
}
} // namespace HLE::ApiVersion

View File

@@ -79,6 +79,7 @@ ResultCode KResourceLimit::SetLimitValue(LimitableResource which, s64 value) {
R_UNLESS(current_values[index] <= value, ResultInvalidState);
limit_values[index] = value;
peak_values[index] = current_values[index];
return ResultSuccess;
}

View File

@@ -19,7 +19,6 @@
#include "common/fs/fs.h"
#include "common/fs/path_util.h"
#include "common/hex_util.h"
#include "common/logging/backend.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/core.h"
@@ -314,7 +313,7 @@ void SynchronizeInternal(AM::Applets::AppletManager& applet_manager, DirectoryGe
LOG_ERROR(Service_BCAT, "Boxcat synchronization failed with error '{}'!", res);
if (res == DownloadResult::NoMatchBuildId || res == DownloadResult::NoMatchTitleId) {
void(Common::FS::RemoveFile(zip_path));
Common::FS::RemoveFile(zip_path);
}
HandleDownloadDisplayResult(applet_manager, res);
@@ -446,7 +445,7 @@ std::optional<std::vector<u8>> Boxcat::GetLaunchParameter(TitleIDVersion title)
LOG_ERROR(Service_BCAT, "Boxcat synchronization failed with error '{}'!", res);
if (res == DownloadResult::NoMatchBuildId || res == DownloadResult::NoMatchTitleId) {
void(Common::FS::RemoveFile(bin_file_path));
Common::FS::RemoveFile(bin_file_path);
}
HandleDownloadDisplayResult(applet_manager, res);

View File

@@ -6,7 +6,6 @@
#include <cstring>
#include <iterator>
#include <string>
#include <thread>
#include <utility>
#include <vector>
@@ -14,6 +13,7 @@
#include "common/common_types.h"
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "common/string_util.h"
#include "core/core.h"
#include "core/file_sys/directory.h"
@@ -786,6 +786,10 @@ FSP_SRV::FSP_SRV(Core::System& system_)
};
// clang-format on
RegisterHandlers(functions);
if (Settings::values.enable_fs_access_log) {
access_log_mode = AccessLogMode::SdCard;
}
}
FSP_SRV::~FSP_SRV() = default;
@@ -1042,9 +1046,9 @@ void FSP_SRV::DisableAutoSaveDataCreation(Kernel::HLERequestContext& ctx) {
void FSP_SRV::SetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
log_mode = rp.PopEnum<LogMode>();
access_log_mode = rp.PopEnum<AccessLogMode>();
LOG_DEBUG(Service_FS, "called, log_mode={:08X}", log_mode);
LOG_DEBUG(Service_FS, "called, access_log_mode={}", access_log_mode);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
@@ -1055,7 +1059,7 @@ void FSP_SRV::GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.PushEnum(log_mode);
rb.PushEnum(access_log_mode);
}
void FSP_SRV::OutputAccessLogToSdCard(Kernel::HLERequestContext& ctx) {
@@ -1063,11 +1067,9 @@ void FSP_SRV::OutputAccessLogToSdCard(Kernel::HLERequestContext& ctx) {
auto log = Common::StringFromFixedZeroTerminatedBuffer(
reinterpret_cast<const char*>(raw.data()), raw.size());
std::this_thread::sleep_for(std::chrono::microseconds(50));
LOG_DEBUG(Service_FS, "called");
LOG_DEBUG(Service_FS, "called, log='{}'", log);
reporter.SaveFilesystemAccessReport(log_mode, std::move(log));
reporter.SaveFSAccessLog(log);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);

View File

@@ -24,11 +24,10 @@ enum class AccessLogVersion : u32 {
Latest = V7_0_0,
};
enum class LogMode : u32 {
Off,
enum class AccessLogMode : u32 {
None,
Log,
RedirectToSdCard,
LogToSdCard = Log | RedirectToSdCard,
SdCard,
};
class FSP_SRV final : public ServiceFramework<FSP_SRV> {
@@ -59,13 +58,12 @@ private:
FileSystemController& fsc;
const FileSys::ContentProvider& content_provider;
const Core::Reporter& reporter;
FileSys::VirtualFile romfs;
u64 current_process_id = 0;
u32 access_log_program_index = 0;
LogMode log_mode = LogMode::LogToSdCard;
const Core::Reporter& reporter;
AccessLogMode access_log_mode = AccessLogMode::None;
};
} // namespace Service::FileSystem

View File

@@ -236,7 +236,7 @@ Hid::Hid(Core::System& system_) : ServiceFramework{system_, "hid"} {
{80, &Hid::GetGyroscopeZeroDriftMode, "GetGyroscopeZeroDriftMode"},
{81, &Hid::ResetGyroscopeZeroDriftMode, "ResetGyroscopeZeroDriftMode"},
{82, &Hid::IsSixAxisSensorAtRest, "IsSixAxisSensorAtRest"},
{83, nullptr, "IsFirmwareUpdateAvailableForSixAxisSensor"},
{83, &Hid::IsFirmwareUpdateAvailableForSixAxisSensor, "IsFirmwareUpdateAvailableForSixAxisSensor"},
{91, &Hid::ActivateGesture, "ActivateGesture"},
{100, &Hid::SetSupportedNpadStyleSet, "SetSupportedNpadStyleSet"},
{101, &Hid::GetSupportedNpadStyleSet, "GetSupportedNpadStyleSet"},
@@ -710,6 +710,27 @@ void Hid::IsSixAxisSensorAtRest(Kernel::HLERequestContext& ctx) {
.IsSixAxisSensorAtRest());
}
void Hid::IsFirmwareUpdateAvailableForSixAxisSensor(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
struct Parameters {
Controller_NPad::DeviceHandle sixaxis_handle;
INSERT_PADDING_WORDS_NOINIT(1);
u64 applet_resource_user_id;
};
const auto parameters{rp.PopRaw<Parameters>()};
LOG_WARNING(
Service_HID,
"(STUBBED) called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}",
parameters.sixaxis_handle.npad_type, parameters.sixaxis_handle.npad_id,
parameters.sixaxis_handle.device_index, parameters.applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(false);
}
void Hid::ActivateGesture(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
struct Parameters {

View File

@@ -100,6 +100,7 @@ private:
void GetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx);
void ResetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx);
void IsSixAxisSensorAtRest(Kernel::HLERequestContext& ctx);
void IsFirmwareUpdateAvailableForSixAxisSensor(Kernel::HLERequestContext& ctx);
void ActivateGesture(Kernel::HLERequestContext& ctx);
void SetSupportedNpadStyleSet(Kernel::HLERequestContext& ctx);
void GetSupportedNpadStyleSet(Kernel::HLERequestContext& ctx);

View File

@@ -51,6 +51,24 @@ struct hash<Service::LM::LogPacketHeaderEntry> {
} // namespace std
namespace Service::LM {
namespace {
std::string_view NameOf(LogSeverity severity) {
switch (severity) {
case LogSeverity::Trace:
return "TRACE";
case LogSeverity::Info:
return "INFO";
case LogSeverity::Warning:
return "WARNING";
case LogSeverity::Error:
return "ERROR";
case LogSeverity::Fatal:
return "FATAL";
default:
return "UNKNOWN";
}
}
} // Anonymous namespace
enum class LogDestination : u32 {
TargetManager = 1 << 0,
@@ -262,33 +280,8 @@ private:
if (text_log) {
output_log += fmt::format("Log Text: {}\n", *text_log);
}
switch (entry.severity) {
case LogSeverity::Trace:
LOG_DEBUG(Service_LM, "LogManager TRACE ({}):\n{}", DestinationToString(destination),
output_log);
break;
case LogSeverity::Info:
LOG_INFO(Service_LM, "LogManager INFO ({}):\n{}", DestinationToString(destination),
output_log);
break;
case LogSeverity::Warning:
LOG_WARNING(Service_LM, "LogManager WARNING ({}):\n{}",
DestinationToString(destination), output_log);
break;
case LogSeverity::Error:
LOG_ERROR(Service_LM, "LogManager ERROR ({}):\n{}", DestinationToString(destination),
output_log);
break;
case LogSeverity::Fatal:
LOG_CRITICAL(Service_LM, "LogManager FATAL ({}):\n{}", DestinationToString(destination),
output_log);
break;
default:
LOG_CRITICAL(Service_LM, "LogManager UNKNOWN ({}):\n{}",
DestinationToString(destination), output_log);
break;
}
LOG_DEBUG(Service_LM, "LogManager {} ({}):\n{}", NameOf(entry.severity),
DestinationToString(destination), output_log);
}
static std::string DestinationToString(LogDestination destination) {

View File

@@ -307,6 +307,9 @@ void NVFlinger::Compose() {
}
s64 NVFlinger::GetNextTicks() const {
if (Settings::values.disable_fps_limit.GetValue()) {
return 0;
}
constexpr s64 max_hertz = 120LL;
return (1000000000 * (1LL << swap_interval)) / max_hertz;
}

View File

@@ -9,7 +9,7 @@ namespace Service::SPL {
CSRNG::CSRNG(Core::System& system_, std::shared_ptr<Module> module_)
: Interface(system_, std::move(module_), "csrng") {
static const FunctionInfo functions[] = {
{0, &CSRNG::GetRandomBytes, "GetRandomBytes"},
{0, &CSRNG::GenerateRandomBytes, "GenerateRandomBytes"},
};
RegisterHandlers(functions);
}

View File

@@ -10,6 +10,7 @@
#include <vector>
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/hle/api_version.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/spl/csrng.h"
#include "core/hle/service/spl/module.h"
@@ -24,7 +25,46 @@ Module::Interface::Interface(Core::System& system_, std::shared_ptr<Module> modu
Module::Interface::~Interface() = default;
void Module::Interface::GetRandomBytes(Kernel::HLERequestContext& ctx) {
void Module::Interface::GetConfig(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto config_item = rp.PopEnum<ConfigItem>();
// This should call svcCallSecureMonitor with the appropriate args.
// Since we do not have it implemented yet, we will use this for now.
const auto smc_result = GetConfigImpl(config_item);
const auto result_code = smc_result.Code();
if (smc_result.Failed()) {
LOG_ERROR(Service_SPL, "called, config_item={}, result_code={}", config_item,
result_code.raw);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result_code);
}
LOG_DEBUG(Service_SPL, "called, config_item={}, result_code={}, smc_result={}", config_item,
result_code.raw, *smc_result);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(result_code);
rb.Push(*smc_result);
}
void Module::Interface::ModularExponentiate(Kernel::HLERequestContext& ctx) {
UNIMPLEMENTED_MSG("ModularExponentiate is not implemented!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSecureMonitorNotImplemented);
}
void Module::Interface::SetConfig(Kernel::HLERequestContext& ctx) {
UNIMPLEMENTED_MSG("SetConfig is not implemented!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSecureMonitorNotImplemented);
}
void Module::Interface::GenerateRandomBytes(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_SPL, "called");
const std::size_t size = ctx.GetWriteBufferSize();
@@ -39,6 +79,88 @@ void Module::Interface::GetRandomBytes(Kernel::HLERequestContext& ctx) {
rb.Push(ResultSuccess);
}
void Module::Interface::IsDevelopment(Kernel::HLERequestContext& ctx) {
UNIMPLEMENTED_MSG("IsDevelopment is not implemented!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSecureMonitorNotImplemented);
}
void Module::Interface::SetBootReason(Kernel::HLERequestContext& ctx) {
UNIMPLEMENTED_MSG("SetBootReason is not implemented!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSecureMonitorNotImplemented);
}
void Module::Interface::GetBootReason(Kernel::HLERequestContext& ctx) {
UNIMPLEMENTED_MSG("GetBootReason is not implemented!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSecureMonitorNotImplemented);
}
ResultVal<u64> Module::Interface::GetConfigImpl(ConfigItem config_item) const {
switch (config_item) {
case ConfigItem::DisableProgramVerification:
case ConfigItem::DramId:
case ConfigItem::SecurityEngineInterruptNumber:
case ConfigItem::FuseVersion:
case ConfigItem::HardwareType:
case ConfigItem::HardwareState:
case ConfigItem::IsRecoveryBoot:
case ConfigItem::DeviceId:
case ConfigItem::BootReason:
case ConfigItem::MemoryMode:
case ConfigItem::IsDevelopmentFunctionEnabled:
case ConfigItem::KernelConfiguration:
case ConfigItem::IsChargerHiZModeEnabled:
case ConfigItem::QuestState:
case ConfigItem::RegulatorType:
case ConfigItem::DeviceUniqueKeyGeneration:
case ConfigItem::Package2Hash:
return ResultSecureMonitorNotImplemented;
case ConfigItem::ExosphereApiVersion:
// Get information about the current exosphere version.
return MakeResult((u64{HLE::ApiVersion::ATMOSPHERE_RELEASE_VERSION_MAJOR} << 56) |
(u64{HLE::ApiVersion::ATMOSPHERE_RELEASE_VERSION_MINOR} << 48) |
(u64{HLE::ApiVersion::ATMOSPHERE_RELEASE_VERSION_MICRO} << 40) |
(static_cast<u64>(HLE::ApiVersion::GetTargetFirmware())));
case ConfigItem::ExosphereNeedsReboot:
// We are executing, so we aren't in the process of rebooting.
return MakeResult(u64{0});
case ConfigItem::ExosphereNeedsShutdown:
// We are executing, so we aren't in the process of shutting down.
return MakeResult(u64{0});
case ConfigItem::ExosphereGitCommitHash:
// Get information about the current exosphere git commit hash.
return MakeResult(u64{0});
case ConfigItem::ExosphereHasRcmBugPatch:
// Get information about whether this unit has the RCM bug patched.
return MakeResult(u64{0});
case ConfigItem::ExosphereBlankProdInfo:
// Get whether this unit should simulate a "blanked" PRODINFO.
return MakeResult(u64{0});
case ConfigItem::ExosphereAllowCalWrites:
// Get whether this unit should allow writing to the calibration partition.
return MakeResult(u64{0});
case ConfigItem::ExosphereEmummcType:
// Get what kind of emummc this unit has active.
return MakeResult(u64{0});
case ConfigItem::ExospherePayloadAddress:
// Gets the physical address of the reboot payload buffer, if one exists.
return ResultSecureMonitorNotInitialized;
case ConfigItem::ExosphereLogConfiguration:
// Get the log configuration.
return MakeResult(u64{0});
case ConfigItem::ExosphereForceEnableUsb30:
// Get whether usb 3.0 should be force-enabled.
return MakeResult(u64{0});
default:
return ResultSecureMonitorInvalidArgument;
}
}
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system) {
auto module = std::make_shared<Module>();
std::make_shared<CSRNG>(system, module)->InstallAsService(service_manager);

View File

@@ -6,6 +6,8 @@
#include <random>
#include "core/hle/service/service.h"
#include "core/hle/service/spl/spl_results.h"
#include "core/hle/service/spl/spl_types.h"
namespace Core {
class System;
@@ -21,12 +23,21 @@ public:
const char* name);
~Interface() override;
void GetRandomBytes(Kernel::HLERequestContext& ctx);
// General
void GetConfig(Kernel::HLERequestContext& ctx);
void ModularExponentiate(Kernel::HLERequestContext& ctx);
void SetConfig(Kernel::HLERequestContext& ctx);
void GenerateRandomBytes(Kernel::HLERequestContext& ctx);
void IsDevelopment(Kernel::HLERequestContext& ctx);
void SetBootReason(Kernel::HLERequestContext& ctx);
void GetBootReason(Kernel::HLERequestContext& ctx);
protected:
std::shared_ptr<Module> module;
private:
ResultVal<u64> GetConfigImpl(ConfigItem config_item) const;
std::mt19937 rng;
};
};

View File

@@ -10,13 +10,13 @@ SPL::SPL(Core::System& system_, std::shared_ptr<Module> module_)
: Interface(system_, std::move(module_), "spl:") {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetConfig"},
{1, nullptr, "ModularExponentiate"},
{5, nullptr, "SetConfig"},
{7, &SPL::GetRandomBytes, "GetRandomBytes"},
{11, nullptr, "IsDevelopment"},
{24, nullptr, "SetBootReason"},
{25, nullptr, "GetBootReason"},
{0, &SPL::GetConfig, "GetConfig"},
{1, &SPL::ModularExponentiate, "ModularExponentiate"},
{5, &SPL::SetConfig, "SetConfig"},
{7, &SPL::GenerateRandomBytes, "GenerateRandomBytes"},
{11, &SPL::IsDevelopment, "IsDevelopment"},
{24, &SPL::SetBootReason, "SetBootReason"},
{25, &SPL::GetBootReason, "GetBootReason"},
};
// clang-format on
@@ -27,22 +27,22 @@ SPL_MIG::SPL_MIG(Core::System& system_, std::shared_ptr<Module> module_)
: Interface(system_, std::move(module_), "spl:mig") {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetConfig"},
{1, nullptr, "ModularExponentiate"},
{0, &SPL::GetConfig, "GetConfig"},
{1, &SPL::ModularExponentiate, "ModularExponentiate"},
{2, nullptr, "GenerateAesKek"},
{3, nullptr, "LoadAesKey"},
{4, nullptr, "GenerateAesKey"},
{5, nullptr, "SetConfig"},
{7, &SPL::GetRandomBytes, "GenerateRandomBytes"},
{11, nullptr, "IsDevelopment"},
{5, &SPL::SetConfig, "SetConfig"},
{7, &SPL::GenerateRandomBytes, "GenerateRandomBytes"},
{11, &SPL::IsDevelopment, "IsDevelopment"},
{14, nullptr, "DecryptAesKey"},
{15, nullptr, "CryptAesCtr"},
{16, nullptr, "ComputeCmac"},
{21, nullptr, "AllocateAesKeyslot"},
{22, nullptr, "DeallocateAesKeySlot"},
{23, nullptr, "GetAesKeyslotAvailableEvent"},
{24, nullptr, "SetBootReason"},
{25, nullptr, "GetBootReason"},
{24, &SPL::SetBootReason, "SetBootReason"},
{25, &SPL::GetBootReason, "GetBootReason"},
};
// clang-format on
@@ -53,16 +53,16 @@ SPL_FS::SPL_FS(Core::System& system_, std::shared_ptr<Module> module_)
: Interface(system_, std::move(module_), "spl:fs") {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetConfig"},
{1, nullptr, "ModularExponentiate"},
{0, &SPL::GetConfig, "GetConfig"},
{1, &SPL::ModularExponentiate, "ModularExponentiate"},
{2, nullptr, "GenerateAesKek"},
{3, nullptr, "LoadAesKey"},
{4, nullptr, "GenerateAesKey"},
{5, nullptr, "SetConfig"},
{7, &SPL::GetRandomBytes, "GenerateRandomBytes"},
{5, &SPL::SetConfig, "SetConfig"},
{7, &SPL::GenerateRandomBytes, "GenerateRandomBytes"},
{9, nullptr, "ImportLotusKey"},
{10, nullptr, "DecryptLotusMessage"},
{11, nullptr, "IsDevelopment"},
{11, &SPL::IsDevelopment, "IsDevelopment"},
{12, nullptr, "GenerateSpecificAesKey"},
{14, nullptr, "DecryptAesKey"},
{15, nullptr, "CryptAesCtr"},
@@ -71,8 +71,8 @@ SPL_FS::SPL_FS(Core::System& system_, std::shared_ptr<Module> module_)
{21, nullptr, "AllocateAesKeyslot"},
{22, nullptr, "DeallocateAesKeySlot"},
{23, nullptr, "GetAesKeyslotAvailableEvent"},
{24, nullptr, "SetBootReason"},
{25, nullptr, "GetBootReason"},
{24, &SPL::SetBootReason, "SetBootReason"},
{25, &SPL::GetBootReason, "GetBootReason"},
{31, nullptr, "GetPackage2Hash"},
};
// clang-format on
@@ -84,14 +84,14 @@ SPL_SSL::SPL_SSL(Core::System& system_, std::shared_ptr<Module> module_)
: Interface(system_, std::move(module_), "spl:ssl") {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetConfig"},
{1, nullptr, "ModularExponentiate"},
{0, &SPL::GetConfig, "GetConfig"},
{1, &SPL::ModularExponentiate, "ModularExponentiate"},
{2, nullptr, "GenerateAesKek"},
{3, nullptr, "LoadAesKey"},
{4, nullptr, "GenerateAesKey"},
{5, nullptr, "SetConfig"},
{7, &SPL::GetRandomBytes, "GetRandomBytes"},
{11, nullptr, "IsDevelopment"},
{5, &SPL::SetConfig, "SetConfig"},
{7, &SPL::GenerateRandomBytes, "GenerateRandomBytes"},
{11, &SPL::IsDevelopment, "IsDevelopment"},
{13, nullptr, "DecryptDeviceUniqueData"},
{14, nullptr, "DecryptAesKey"},
{15, nullptr, "CryptAesCtr"},
@@ -99,8 +99,8 @@ SPL_SSL::SPL_SSL(Core::System& system_, std::shared_ptr<Module> module_)
{21, nullptr, "AllocateAesKeyslot"},
{22, nullptr, "DeallocateAesKeySlot"},
{23, nullptr, "GetAesKeyslotAvailableEvent"},
{24, nullptr, "SetBootReason"},
{25, nullptr, "GetBootReason"},
{24, &SPL::SetBootReason, "SetBootReason"},
{25, &SPL::GetBootReason, "GetBootReason"},
{26, nullptr, "DecryptAndStoreSslClientCertKey"},
{27, nullptr, "ModularExponentiateWithSslClientCertKey"},
};
@@ -113,14 +113,14 @@ SPL_ES::SPL_ES(Core::System& system_, std::shared_ptr<Module> module_)
: Interface(system_, std::move(module_), "spl:es") {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetConfig"},
{1, nullptr, "ModularExponentiate"},
{0, &SPL::GetConfig, "GetConfig"},
{1, &SPL::ModularExponentiate, "ModularExponentiate"},
{2, nullptr, "GenerateAesKek"},
{3, nullptr, "LoadAesKey"},
{4, nullptr, "GenerateAesKey"},
{5, nullptr, "SetConfig"},
{7, &SPL::GetRandomBytes, "GenerateRandomBytes"},
{11, nullptr, "IsDevelopment"},
{5, &SPL::SetConfig, "SetConfig"},
{7, &SPL::GenerateRandomBytes, "GenerateRandomBytes"},
{11, &SPL::IsDevelopment, "IsDevelopment"},
{13, nullptr, "DecryptDeviceUniqueData"},
{14, nullptr, "DecryptAesKey"},
{15, nullptr, "CryptAesCtr"},
@@ -131,8 +131,8 @@ SPL_ES::SPL_ES(Core::System& system_, std::shared_ptr<Module> module_)
{21, nullptr, "AllocateAesKeyslot"},
{22, nullptr, "DeallocateAesKeySlot"},
{23, nullptr, "GetAesKeyslotAvailableEvent"},
{24, nullptr, "SetBootReason"},
{25, nullptr, "GetBootReason"},
{24, &SPL::SetBootReason, "SetBootReason"},
{25, &SPL::GetBootReason, "GetBootReason"},
{28, nullptr, "DecryptAndStoreDrmDeviceCertKey"},
{29, nullptr, "ModularExponentiateWithDrmDeviceCertKey"},
{31, nullptr, "PrepareEsArchiveKey"},
@@ -147,14 +147,14 @@ SPL_MANU::SPL_MANU(Core::System& system_, std::shared_ptr<Module> module_)
: Interface(system_, std::move(module_), "spl:manu") {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetConfig"},
{1, nullptr, "ModularExponentiate"},
{0, &SPL::GetConfig, "GetConfig"},
{1, &SPL::ModularExponentiate, "ModularExponentiate"},
{2, nullptr, "GenerateAesKek"},
{3, nullptr, "LoadAesKey"},
{4, nullptr, "GenerateAesKey"},
{5, nullptr, "SetConfig"},
{7, &SPL::GetRandomBytes, "GetRandomBytes"},
{11, nullptr, "IsDevelopment"},
{5, &SPL::SetConfig, "SetConfig"},
{7, &SPL::GenerateRandomBytes, "GenerateRandomBytes"},
{11, &SPL::IsDevelopment, "IsDevelopment"},
{13, nullptr, "DecryptDeviceUniqueData"},
{14, nullptr, "DecryptAesKey"},
{15, nullptr, "CryptAesCtr"},
@@ -162,8 +162,8 @@ SPL_MANU::SPL_MANU(Core::System& system_, std::shared_ptr<Module> module_)
{21, nullptr, "AllocateAesKeyslot"},
{22, nullptr, "DeallocateAesKeySlot"},
{23, nullptr, "GetAesKeyslotAvailableEvent"},
{24, nullptr, "SetBootReason"},
{25, nullptr, "GetBootReason"},
{24, &SPL::SetBootReason, "SetBootReason"},
{25, &SPL::GetBootReason, "GetBootReason"},
{30, nullptr, "ReencryptDeviceUniqueData"},
};
// clang-format on

View File

@@ -0,0 +1,29 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/result.h"
namespace Service::SPL {
// Description 0 - 99
constexpr ResultCode ResultSecureMonitorError{ErrorModule::SPL, 0};
constexpr ResultCode ResultSecureMonitorNotImplemented{ErrorModule::SPL, 1};
constexpr ResultCode ResultSecureMonitorInvalidArgument{ErrorModule::SPL, 2};
constexpr ResultCode ResultSecureMonitorBusy{ErrorModule::SPL, 3};
constexpr ResultCode ResultSecureMonitorNoAsyncOperation{ErrorModule::SPL, 4};
constexpr ResultCode ResultSecureMonitorInvalidAsyncOperation{ErrorModule::SPL, 5};
constexpr ResultCode ResultSecureMonitorNotPermitted{ErrorModule::SPL, 6};
constexpr ResultCode ResultSecureMonitorNotInitialized{ErrorModule::SPL, 7};
constexpr ResultCode ResultInvalidSize{ErrorModule::SPL, 100};
constexpr ResultCode ResultUnknownSecureMonitorError{ErrorModule::SPL, 101};
constexpr ResultCode ResultDecryptionFailed{ErrorModule::SPL, 102};
constexpr ResultCode ResultOutOfKeySlots{ErrorModule::SPL, 104};
constexpr ResultCode ResultInvalidKeySlot{ErrorModule::SPL, 105};
constexpr ResultCode ResultBootReasonAlreadySet{ErrorModule::SPL, 106};
constexpr ResultCode ResultBootReasonNotSet{ErrorModule::SPL, 107};
constexpr ResultCode ResultInvalidArgument{ErrorModule::SPL, 108};
} // namespace Service::SPL

View File

@@ -0,0 +1,230 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <span>
#include "common/bit_field.h"
#include "common/common_types.h"
namespace Service::SPL {
constexpr size_t AES_128_KEY_SIZE = 0x10;
namespace Smc {
enum class FunctionId : u32 {
SetConfig = 0xC3000401,
GetConfig = 0xC3000002,
GetResult = 0xC3000003,
GetResultData = 0xC3000404,
ModularExponentiate = 0xC3000E05,
GenerateRandomBytes = 0xC3000006,
GenerateAesKek = 0xC3000007,
LoadAesKey = 0xC3000008,
ComputeAes = 0xC3000009,
GenerateSpecificAesKey = 0xC300000A,
ComputeCmac = 0xC300040B,
ReencryptDeviceUniqueData = 0xC300D60C,
DecryptDeviceUniqueData = 0xC300100D,
ModularExponentiateWithStorageKey = 0xC300060F,
PrepareEsDeviceUniqueKey = 0xC3000610,
LoadPreparedAesKey = 0xC3000011,
PrepareCommonEsTitleKey = 0xC3000012,
// Deprecated functions.
LoadEsDeviceKey = 0xC300100C,
DecryptAndStoreGcKey = 0xC300100E,
// Atmosphere functions.
AtmosphereIramCopy = 0xF0000201,
AtmosphereReadWriteRegister = 0xF0000002,
AtmosphereGetEmummcConfig = 0xF0000404,
};
enum class CipherMode {
CbcEncrypt = 0,
CbcDecrypt = 1,
Ctr = 2,
};
enum class DeviceUniqueDataMode {
DecryptDeviceUniqueData = 0,
DecryptAndStoreGcKey = 1,
DecryptAndStoreEsDeviceKey = 2,
DecryptAndStoreSslKey = 3,
DecryptAndStoreDrmDeviceCertKey = 4,
};
enum class ModularExponentiateWithStorageKeyMode {
Gc = 0,
Ssl = 1,
DrmDeviceCert = 2,
};
enum class EsCommonKeyType {
TitleKey = 0,
ArchiveKey = 1,
};
struct AsyncOperationKey {
u64 value;
};
} // namespace Smc
enum class HardwareType {
Icosa = 0,
Copper = 1,
Hoag = 2,
Iowa = 3,
Calcio = 4,
Aula = 5,
};
enum class SocType {
Erista = 0,
Mariko = 1,
};
enum class HardwareState {
Development = 0,
Production = 1,
};
enum class MemoryArrangement {
Standard = 0,
StandardForAppletDev = 1,
StandardForSystemDev = 2,
Expanded = 3,
ExpandedForAppletDev = 4,
// Note: Dynamic is not official.
// Atmosphere uses it to maintain compatibility with firmwares prior to 6.0.0,
// which removed the explicit retrieval of memory arrangement from PM.
Dynamic = 5,
Count,
};
enum class BootReason {
Unknown = 0,
AcOk = 1,
OnKey = 2,
RtcAlarm1 = 3,
RtcAlarm2 = 4,
};
struct BootReasonValue {
union {
u32 value{};
BitField<0, 8, u32> power_intr;
BitField<8, 8, u32> rtc_intr;
BitField<16, 8, u32> nv_erc;
BitField<24, 8, u32> boot_reason;
};
};
static_assert(sizeof(BootReasonValue) == sizeof(u32), "BootReasonValue definition!");
struct AesKey {
std::array<u64, AES_128_KEY_SIZE / sizeof(u64)> data64{};
std::span<u8> AsBytes() {
return std::span{reinterpret_cast<u8*>(data64.data()), AES_128_KEY_SIZE};
}
std::span<const u8> AsBytes() const {
return std::span{reinterpret_cast<const u8*>(data64.data()), AES_128_KEY_SIZE};
}
};
static_assert(sizeof(AesKey) == AES_128_KEY_SIZE, "AesKey definition!");
struct IvCtr {
std::array<u64, AES_128_KEY_SIZE / sizeof(u64)> data64{};
std::span<u8> AsBytes() {
return std::span{reinterpret_cast<u8*>(data64.data()), AES_128_KEY_SIZE};
}
std::span<const u8> AsBytes() const {
return std::span{reinterpret_cast<const u8*>(data64.data()), AES_128_KEY_SIZE};
}
};
static_assert(sizeof(AesKey) == AES_128_KEY_SIZE, "IvCtr definition!");
struct Cmac {
std::array<u64, AES_128_KEY_SIZE / sizeof(u64)> data64{};
std::span<u8> AsBytes() {
return std::span{reinterpret_cast<u8*>(data64.data()), AES_128_KEY_SIZE};
}
std::span<const u8> AsBytes() const {
return std::span{reinterpret_cast<const u8*>(data64.data()), AES_128_KEY_SIZE};
}
};
static_assert(sizeof(AesKey) == AES_128_KEY_SIZE, "Cmac definition!");
struct AccessKey {
std::array<u64, AES_128_KEY_SIZE / sizeof(u64)> data64{};
std::span<u8> AsBytes() {
return std::span{reinterpret_cast<u8*>(data64.data()), AES_128_KEY_SIZE};
}
std::span<const u8> AsBytes() const {
return std::span{reinterpret_cast<const u8*>(data64.data()), AES_128_KEY_SIZE};
}
};
static_assert(sizeof(AesKey) == AES_128_KEY_SIZE, "AccessKey definition!");
struct KeySource {
std::array<u64, AES_128_KEY_SIZE / sizeof(u64)> data64{};
std::span<u8> AsBytes() {
return std::span{reinterpret_cast<u8*>(data64.data()), AES_128_KEY_SIZE};
}
std::span<const u8> AsBytes() const {
return std::span{reinterpret_cast<const u8*>(data64.data()), AES_128_KEY_SIZE};
}
};
static_assert(sizeof(AesKey) == AES_128_KEY_SIZE, "KeySource definition!");
enum class ConfigItem : u32 {
// Standard config items.
DisableProgramVerification = 1,
DramId = 2,
SecurityEngineInterruptNumber = 3,
FuseVersion = 4,
HardwareType = 5,
HardwareState = 6,
IsRecoveryBoot = 7,
DeviceId = 8,
BootReason = 9,
MemoryMode = 10,
IsDevelopmentFunctionEnabled = 11,
KernelConfiguration = 12,
IsChargerHiZModeEnabled = 13,
QuestState = 14,
RegulatorType = 15,
DeviceUniqueKeyGeneration = 16,
Package2Hash = 17,
// Extension config items for exosphere.
ExosphereApiVersion = 65000,
ExosphereNeedsReboot = 65001,
ExosphereNeedsShutdown = 65002,
ExosphereGitCommitHash = 65003,
ExosphereHasRcmBugPatch = 65004,
ExosphereBlankProdInfo = 65005,
ExosphereAllowCalWrites = 65006,
ExosphereEmummcType = 65007,
ExospherePayloadAddress = 65008,
ExosphereLogConfiguration = 65009,
ExosphereForceEnableUsb30 = 65010,
};
} // namespace Service::SPL

View File

@@ -125,7 +125,7 @@ ResultCode TimeZoneContentManager::GetTimeZoneInfoFile(const std::string& locati
return ERROR_TIME_NOT_FOUND;
}
vfs_file = zoneinfo_dir->GetFile(location_name);
vfs_file = zoneinfo_dir->GetFileRelative(location_name);
if (!vfs_file) {
LOG_ERROR(Service_Time, "{:016X} has no file \"{}\"! Using default timezone.",
time_zone_binary_titleid, location_name);

View File

@@ -195,7 +195,9 @@ json GetHLERequestContextData(Kernel::HLERequestContext& ctx, Core::Memory::Memo
namespace Core {
Reporter::Reporter(System& system_) : system(system_) {}
Reporter::Reporter(System& system_) : system(system_) {
ClearFSAccessLog();
}
Reporter::~Reporter() = default;
@@ -362,22 +364,12 @@ void Reporter::SaveErrorReport(u64 title_id, ResultCode result,
SaveToFile(std::move(out), GetPath("error_report", title_id, timestamp));
}
void Reporter::SaveFilesystemAccessReport(Service::FileSystem::LogMode log_mode,
std::string log_message) const {
if (!IsReportingEnabled())
return;
void Reporter::SaveFSAccessLog(std::string_view log_message) const {
const auto access_log_path =
Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir) / "FsAccessLog.txt";
const auto timestamp = GetTimestamp();
const auto title_id = system.CurrentProcess()->GetTitleID();
json out;
out["yuzu_version"] = GetYuzuVersionData();
out["report_common"] = GetReportCommonData(title_id, ResultSuccess, timestamp);
out["log_mode"] = fmt::format("{:08X}", static_cast<u32>(log_mode));
out["log_message"] = std::move(log_message);
SaveToFile(std::move(out), GetPath("filesystem_access_report", title_id, timestamp));
void(Common::FS::AppendStringToFile(access_log_path, Common::FS::FileType::TextFile,
log_message));
}
void Reporter::SaveUserReport() const {
@@ -392,6 +384,18 @@ void Reporter::SaveUserReport() const {
GetPath("user_report", title_id, timestamp));
}
void Reporter::ClearFSAccessLog() const {
const auto access_log_path =
Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir) / "FsAccessLog.txt";
Common::FS::IOFile access_log_file{access_log_path, Common::FS::FileAccessMode::Write,
Common::FS::FileType::TextFile};
if (!access_log_file.IsOpen()) {
LOG_ERROR(Common_Filesystem, "Failed to clear the filesystem access log.");
}
}
bool Reporter::IsReportingEnabled() const {
return Settings::values.reporting_services;
}

View File

@@ -16,10 +16,6 @@ namespace Kernel {
class HLERequestContext;
} // namespace Kernel
namespace Service::FileSystem {
enum class LogMode : u32;
}
namespace Service::LM {
struct LogMessage;
} // namespace Service::LM
@@ -69,14 +65,15 @@ public:
std::optional<std::string> custom_text_main = {},
std::optional<std::string> custom_text_detail = {}) const;
void SaveFilesystemAccessReport(Service::FileSystem::LogMode log_mode,
std::string log_message) const;
void SaveFSAccessLog(std::string_view log_message) const;
// Can be used anywhere to generate a backtrace and general info report at any point during
// execution. Not intended to be used for anything other than debugging or testing.
void SaveUserReport() const;
private:
void ClearFSAccessLog() const;
bool IsReportingEnabled() const;
System& system;

View File

@@ -230,6 +230,7 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader,
Settings::values.use_asynchronous_gpu_emulation.GetValue());
AddField(field_type, "Renderer_UseNvdecEmulation",
Settings::values.use_nvdec_emulation.GetValue());
AddField(field_type, "Renderer_AccelerateASTC", Settings::values.accelerate_astc.GetValue());
AddField(field_type, "Renderer_UseVsync", Settings::values.use_vsync.GetValue());
AddField(field_type, "Renderer_UseAssemblyShaders",
Settings::values.use_assembly_shaders.GetValue());

View File

@@ -237,6 +237,7 @@ add_library(video_core STATIC
texture_cache/util.cpp
texture_cache/util.h
textures/astc.h
textures/astc.cpp
textures/decoders.cpp
textures/decoders.h
textures/texture.cpp

View File

@@ -763,7 +763,7 @@ void ComputeEndpoints(out uvec4 ep1, out uvec4 ep2, uint color_endpoint_mode) {
case 1: {
READ_UINT_VALUES(2)
uint L0 = (v[0] >> 2) | (v[1] & 0xC0);
uint L1 = max(L0 + (v[1] & 0x3F), 0xFFU);
uint L1 = min(L0 + (v[1] & 0x3F), 0xFFU);
ep1 = uvec4(0xFF, L0, L0, L0);
ep2 = uvec4(0xFF, L1, L1, L1);
break;

View File

@@ -9,6 +9,8 @@
#include <glad/glad.h>
#include "common/settings.h"
#include "video_core/renderer_opengl/gl_device.h"
#include "video_core/renderer_opengl/gl_shader_manager.h"
#include "video_core/renderer_opengl/gl_state_tracker.h"
@@ -307,7 +309,9 @@ void ApplySwizzle(GLuint handle, PixelFormat format, std::array<SwizzleSource, 4
[[nodiscard]] bool CanBeAccelerated(const TextureCacheRuntime& runtime,
const VideoCommon::ImageInfo& info) {
return !runtime.HasNativeASTC() && IsPixelFormatASTC(info.format);
if (IsPixelFormatASTC(info.format)) {
return !runtime.HasNativeASTC() && Settings::values.accelerate_astc.GetValue();
}
// Disable other accelerated uploads for now as they don't implement swizzled uploads
return false;
switch (info.type) {

View File

@@ -2,8 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <atomic>
#include <chrono>
#include <thread>
#include "common/settings.h"
#include "video_core/renderer_vulkan/vk_master_semaphore.h"
@@ -12,8 +11,6 @@
namespace Vulkan {
using namespace std::chrono_literals;
MasterSemaphore::MasterSemaphore(const Device& device) {
static constexpr VkSemaphoreTypeCreateInfoKHR semaphore_type_ci{
.sType = VK_STRUCTURE_TYPE_SEMAPHORE_TYPE_CREATE_INFO_KHR,
@@ -34,9 +31,9 @@ MasterSemaphore::MasterSemaphore(const Device& device) {
// Validation layers have a bug where they fail to track resource usage when using timeline
// semaphores and synchronizing with GetSemaphoreCounterValueKHR. To workaround this issue, have
// a separate thread waiting for each timeline semaphore value.
debug_thread = std::thread([this] {
debug_thread = std::jthread([this](std::stop_token stop_token) {
u64 counter = 0;
while (!shutdown) {
while (!stop_token.stop_requested()) {
if (semaphore.Wait(counter, 10'000'000)) {
++counter;
}
@@ -44,13 +41,6 @@ MasterSemaphore::MasterSemaphore(const Device& device) {
});
}
MasterSemaphore::~MasterSemaphore() {
shutdown = true;
// This thread might not be started
if (debug_thread.joinable()) {
debug_thread.join();
}
}
MasterSemaphore::~MasterSemaphore() = default;
} // namespace Vulkan

View File

@@ -65,11 +65,10 @@ public:
}
private:
vk::Semaphore semaphore; ///< Timeline semaphore.
std::atomic<u64> gpu_tick{0}; ///< Current known GPU tick.
std::atomic<u64> current_tick{1}; ///< Current logical tick.
std::atomic<bool> shutdown{false}; ///< True when the object is being destroyed.
std::thread debug_thread; ///< Debug thread to workaround validation layer bugs.
vk::Semaphore semaphore; ///< Timeline semaphore.
std::atomic<u64> gpu_tick{0}; ///< Current known GPU tick.
std::atomic<u64> current_tick{1}; ///< Current logical tick.
std::jthread debug_thread; ///< Debug thread to workaround validation layer bugs.
};
} // namespace Vulkan

View File

@@ -8,6 +8,7 @@
#include <vector>
#include "common/bit_cast.h"
#include "common/settings.h"
#include "video_core/engines/fermi_2d.h"
#include "video_core/renderer_vulkan/blit_image.h"
@@ -828,7 +829,11 @@ Image::Image(TextureCacheRuntime& runtime, const ImageInfo& info_, GPUVAddr gpu_
commit = runtime.memory_allocator.Commit(buffer, MemoryUsage::DeviceLocal);
}
if (IsPixelFormatASTC(info.format) && !runtime.device.IsOptimalAstcSupported()) {
flags |= VideoCommon::ImageFlagBits::AcceleratedUpload;
if (Settings::values.accelerate_astc.GetValue()) {
flags |= VideoCommon::ImageFlagBits::AcceleratedUpload;
} else {
flags |= VideoCommon::ImageFlagBits::Converted;
}
}
if (runtime.device.HasDebuggingToolAttached()) {
if (image) {

View File

@@ -47,6 +47,7 @@
#include "video_core/texture_cache/formatter.h"
#include "video_core/texture_cache/samples_helper.h"
#include "video_core/texture_cache/util.h"
#include "video_core/textures/astc.h"
#include "video_core/textures/decoders.h"
namespace VideoCommon {
@@ -884,8 +885,16 @@ void ConvertImage(std::span<const u8> input, const ImageInfo& info, std::span<u8
ASSERT(copy.image_extent == mip_size);
ASSERT(copy.buffer_row_length == Common::AlignUp(mip_size.width, tile_size.width));
ASSERT(copy.buffer_image_height == Common::AlignUp(mip_size.height, tile_size.height));
DecompressBC4(input.subspan(copy.buffer_offset), copy.image_extent,
output.subspan(output_offset));
if (IsPixelFormatASTC(info.format)) {
ASSERT(copy.image_extent.depth == 1);
Tegra::Texture::ASTC::Decompress(input.subspan(copy.buffer_offset),
copy.image_extent.width, copy.image_extent.height,
copy.image_subresource.num_layers, tile_size.width,
tile_size.height, output.subspan(output_offset));
} else {
DecompressBC4(input.subspan(copy.buffer_offset), copy.image_extent,
output.subspan(output_offset));
}
copy.buffer_offset = output_offset;
copy.buffer_row_length = mip_size.width;
copy.buffer_image_height = mip_size.height;
@@ -1087,7 +1096,15 @@ std::optional<SubresourceBase> FindSubresource(const ImageInfo& candidate, const
return std::nullopt;
}
const ImageInfo& existing = image.info;
if (False(options & RelaxedOptions::Format)) {
if (True(options & RelaxedOptions::Format)) {
// Format checking is relaxed, but we still have to check for matching bytes per block.
// This avoids creating a view for blits on UE4 titles where formats with different bytes
// per block are aliased.
if (BytesPerBlock(existing.format) != BytesPerBlock(candidate.format)) {
return std::nullopt;
}
} else {
// Format comaptibility is not relaxed, ensure we are creating a view on a compatible format
if (!IsViewCompatible(existing.format, candidate.format, broken_views, native_bgr)) {
return std::nullopt;
}

File diff suppressed because it is too large Load Diff

View File

@@ -129,4 +129,7 @@ struct AstcBufferData {
decltype(REPLICATE_BYTE_TO_16_TABLE) replicate_byte_to_16 = REPLICATE_BYTE_TO_16_TABLE;
} constexpr ASTC_BUFFER_DATA;
void Decompress(std::span<const uint8_t> data, uint32_t width, uint32_t height, uint32_t depth,
uint32_t block_width, uint32_t block_height, std::span<uint8_t> output);
} // namespace Tegra::Texture::ASTC

View File

@@ -50,7 +50,7 @@ NsightAftermathTracker::NsightAftermathTracker() {
}
dump_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::LogDir) / "gpucrash";
void(Common::FS::RemoveDirRecursively(dump_dir));
Common::FS::RemoveDirRecursively(dump_dir);
if (!Common::FS::CreateDir(dump_dir)) {
LOG_ERROR(Render_Vulkan, "Failed to create Nsight Aftermath dump directory");
return;

View File

@@ -12,6 +12,14 @@ VkBool32 Callback(VkDebugUtilsMessageSeverityFlagBitsEXT severity,
VkDebugUtilsMessageTypeFlagsEXT type,
const VkDebugUtilsMessengerCallbackDataEXT* data,
[[maybe_unused]] void* user_data) {
// Skip logging known false-positive validation errors
switch (static_cast<u32>(data->messageIdNumber)) {
case 0x682a878au: // VUID-vkCmdBindVertexBuffers2EXT-pBuffers-parameter
case 0x99fb7dfdu: // UNASSIGNED-RequiredParameter (vkCmdBindVertexBuffers2EXT pBuffers[0])
return VK_FALSE;
default:
break;
}
const std::string_view message{data->pMessage};
if (severity & VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT) {
LOG_CRITICAL(Render_Vulkan, "{}", message);

View File

@@ -100,8 +100,9 @@ struct Client::Impl {
request.body = data;
httplib::Response response;
httplib::Error error;
if (!cli->send(request, response)) {
if (!cli->send(request, response, error)) {
LOG_ERROR(WebService, "{} to {} returned null", method, host + path);
return WebResult{WebResult::Code::LibError, "Null response", ""};
}

View File

@@ -221,7 +221,7 @@ const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> Config::default
// This must be in alphabetical order according to action name as it must have the same order as
// UISetting::values.shortcuts, which is alphabetically ordered.
// clang-format off
const std::array<UISettings::Shortcut, 17> Config::default_hotkeys{{
const std::array<UISettings::Shortcut, 18> Config::default_hotkeys{{
{QStringLiteral("Capture Screenshot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"), Qt::WidgetWithChildrenShortcut}},
{QStringLiteral("Change Docked Mode"), QStringLiteral("Main Window"), {QStringLiteral("F10"), Qt::ApplicationShortcut}},
{QStringLiteral("Continue/Pause Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F4"), Qt::WindowShortcut}},
@@ -236,6 +236,7 @@ const std::array<UISettings::Shortcut, 17> Config::default_hotkeys{{
{QStringLiteral("Restart Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F6"), Qt::WindowShortcut}},
{QStringLiteral("Stop Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F5"), Qt::WindowShortcut}},
{QStringLiteral("Toggle Filter Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F"), Qt::WindowShortcut}},
{QStringLiteral("Toggle Framerate Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+U"), Qt::ApplicationShortcut}},
{QStringLiteral("Toggle Mouse Panning"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F9"), Qt::ApplicationShortcut}},
{QStringLiteral("Toggle Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Z"), Qt::ApplicationShortcut}},
{QStringLiteral("Toggle Status Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+S"), Qt::WindowShortcut}},
@@ -647,6 +648,8 @@ void Config::ReadDebuggingValues() {
ReadSetting(QStringLiteral("program_args"), QString{}).toString().toStdString();
Settings::values.dump_exefs = ReadSetting(QStringLiteral("dump_exefs"), false).toBool();
Settings::values.dump_nso = ReadSetting(QStringLiteral("dump_nso"), false).toBool();
Settings::values.enable_fs_access_log =
ReadSetting(QStringLiteral("enable_fs_access_log"), false).toBool();
Settings::values.reporting_services =
ReadSetting(QStringLiteral("reporting_services"), false).toBool();
Settings::values.quest_flag = ReadSetting(QStringLiteral("quest_flag"), false).toBool();
@@ -754,6 +757,8 @@ void Config::ReadCpuValues() {
QStringLiteral("cpuopt_unsafe_unfuse_fma"), true);
ReadSettingGlobal(Settings::values.cpuopt_unsafe_reduce_fp_error,
QStringLiteral("cpuopt_unsafe_reduce_fp_error"), true);
ReadSettingGlobal(Settings::values.cpuopt_unsafe_ignore_standard_fpcr,
QStringLiteral("cpuopt_unsafe_ignore_standard_fpcr"), true);
ReadSettingGlobal(Settings::values.cpuopt_unsafe_inaccurate_nan,
QStringLiteral("cpuopt_unsafe_inaccurate_nan"), true);
ReadSettingGlobal(Settings::values.cpuopt_unsafe_fastmem_check,
@@ -807,7 +812,10 @@ void Config::ReadRendererValues() {
QStringLiteral("use_asynchronous_gpu_emulation"), true);
ReadSettingGlobal(Settings::values.use_nvdec_emulation, QStringLiteral("use_nvdec_emulation"),
true);
ReadSettingGlobal(Settings::values.accelerate_astc, QStringLiteral("accelerate_astc"), true);
ReadSettingGlobal(Settings::values.use_vsync, QStringLiteral("use_vsync"), true);
ReadSettingGlobal(Settings::values.disable_fps_limit, QStringLiteral("disable_fps_limit"),
false);
ReadSettingGlobal(Settings::values.use_assembly_shaders, QStringLiteral("use_assembly_shaders"),
false);
ReadSettingGlobal(Settings::values.use_asynchronous_shaders,
@@ -1258,6 +1266,8 @@ void Config::SaveDebuggingValues() {
QString::fromStdString(Settings::values.program_args), QString{});
WriteSetting(QStringLiteral("dump_exefs"), Settings::values.dump_exefs, false);
WriteSetting(QStringLiteral("dump_nso"), Settings::values.dump_nso, false);
WriteSetting(QStringLiteral("enable_fs_access_log"), Settings::values.enable_fs_access_log,
false);
WriteSetting(QStringLiteral("quest_flag"), Settings::values.quest_flag, false);
WriteSetting(QStringLiteral("use_debug_asserts"), Settings::values.use_debug_asserts, false);
WriteSetting(QStringLiteral("disable_macro_jit"), Settings::values.disable_macro_jit, false);
@@ -1334,6 +1344,8 @@ void Config::SaveCpuValues() {
Settings::values.cpuopt_unsafe_unfuse_fma, true);
WriteSettingGlobal(QStringLiteral("cpuopt_unsafe_reduce_fp_error"),
Settings::values.cpuopt_unsafe_reduce_fp_error, true);
WriteSettingGlobal(QStringLiteral("cpuopt_unsafe_ignore_standard_fpcr"),
Settings::values.cpuopt_unsafe_ignore_standard_fpcr, true);
WriteSettingGlobal(QStringLiteral("cpuopt_unsafe_inaccurate_nan"),
Settings::values.cpuopt_unsafe_inaccurate_nan, true);
WriteSettingGlobal(QStringLiteral("cpuopt_unsafe_fastmem_check"),
@@ -1388,7 +1400,10 @@ void Config::SaveRendererValues() {
Settings::values.use_asynchronous_gpu_emulation, true);
WriteSettingGlobal(QStringLiteral("use_nvdec_emulation"), Settings::values.use_nvdec_emulation,
true);
WriteSettingGlobal(QStringLiteral("accelerate_astc"), Settings::values.accelerate_astc, true);
WriteSettingGlobal(QStringLiteral("use_vsync"), Settings::values.use_vsync, true);
WriteSettingGlobal(QStringLiteral("disable_fps_limit"), Settings::values.disable_fps_limit,
false);
WriteSettingGlobal(QStringLiteral("use_assembly_shaders"),
Settings::values.use_assembly_shaders, false);
WriteSettingGlobal(QStringLiteral("use_asynchronous_shaders"),

View File

@@ -42,7 +42,7 @@ public:
default_mouse_buttons;
static const std::array<int, Settings::NativeKeyboard::NumKeyboardKeys> default_keyboard_keys;
static const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> default_keyboard_mods;
static const std::array<UISettings::Shortcut, 17> default_hotkeys;
static const std::array<UISettings::Shortcut, 18> default_hotkeys;
private:
void Initialize(const std::string& config_name);

View File

@@ -34,12 +34,15 @@ void ConfigureCpu::SetConfiguration() {
ui->accuracy->setEnabled(runtime_lock);
ui->cpuopt_unsafe_unfuse_fma->setEnabled(runtime_lock);
ui->cpuopt_unsafe_reduce_fp_error->setEnabled(runtime_lock);
ui->cpuopt_unsafe_ignore_standard_fpcr->setEnabled(runtime_lock);
ui->cpuopt_unsafe_inaccurate_nan->setEnabled(runtime_lock);
ui->cpuopt_unsafe_fastmem_check->setEnabled(runtime_lock);
ui->cpuopt_unsafe_unfuse_fma->setChecked(Settings::values.cpuopt_unsafe_unfuse_fma.GetValue());
ui->cpuopt_unsafe_reduce_fp_error->setChecked(
Settings::values.cpuopt_unsafe_reduce_fp_error.GetValue());
ui->cpuopt_unsafe_ignore_standard_fpcr->setChecked(
Settings::values.cpuopt_unsafe_ignore_standard_fpcr.GetValue());
ui->cpuopt_unsafe_inaccurate_nan->setChecked(
Settings::values.cpuopt_unsafe_inaccurate_nan.GetValue());
ui->cpuopt_unsafe_fastmem_check->setChecked(
@@ -84,6 +87,9 @@ void ConfigureCpu::ApplyConfiguration() {
ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpuopt_unsafe_reduce_fp_error,
ui->cpuopt_unsafe_reduce_fp_error,
cpuopt_unsafe_reduce_fp_error);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpuopt_unsafe_ignore_standard_fpcr,
ui->cpuopt_unsafe_ignore_standard_fpcr,
cpuopt_unsafe_ignore_standard_fpcr);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpuopt_unsafe_inaccurate_nan,
ui->cpuopt_unsafe_inaccurate_nan,
cpuopt_unsafe_inaccurate_nan);
@@ -137,6 +143,9 @@ void ConfigureCpu::SetupPerGameUI() {
ConfigurationShared::SetColoredTristate(ui->cpuopt_unsafe_reduce_fp_error,
Settings::values.cpuopt_unsafe_reduce_fp_error,
cpuopt_unsafe_reduce_fp_error);
ConfigurationShared::SetColoredTristate(ui->cpuopt_unsafe_ignore_standard_fpcr,
Settings::values.cpuopt_unsafe_ignore_standard_fpcr,
cpuopt_unsafe_ignore_standard_fpcr);
ConfigurationShared::SetColoredTristate(ui->cpuopt_unsafe_inaccurate_nan,
Settings::values.cpuopt_unsafe_inaccurate_nan,
cpuopt_unsafe_inaccurate_nan);

View File

@@ -40,6 +40,7 @@ private:
ConfigurationShared::CheckState cpuopt_unsafe_unfuse_fma;
ConfigurationShared::CheckState cpuopt_unsafe_reduce_fp_error;
ConfigurationShared::CheckState cpuopt_unsafe_ignore_standard_fpcr;
ConfigurationShared::CheckState cpuopt_unsafe_inaccurate_nan;
ConfigurationShared::CheckState cpuopt_unsafe_fastmem_check;
};

View File

@@ -111,6 +111,18 @@
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="cpuopt_unsafe_ignore_standard_fpcr">
<property name="toolTip">
<string>
&lt;div&gt;This option improves the speed of 32 bits ASIMD floating-point functions by running with incorrect rounding modes.&lt;/div&gt;
</string>
</property>
<property name="text">
<string>Faster ASIMD instructions (32 bits only)</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="cpuopt_unsafe_inaccurate_nan">
<property name="toolTip">

View File

@@ -34,7 +34,7 @@
&lt;br&gt;
If you're not sure what these do, keep all of these enabled.
&lt;br&gt;
These settings only take effect when CPU Accuracy is "Debug Mode".
These settings, when disabled, only take effect when CPU Accuracy is "Debug Mode".
&lt;/div&gt;
</string>
</property>

View File

@@ -28,17 +28,21 @@ ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::Co
ConfigureDebug::~ConfigureDebug() = default;
void ConfigureDebug::SetConfiguration() {
ui->toggle_console->setEnabled(!Core::System::GetInstance().IsPoweredOn());
const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
ui->toggle_console->setEnabled(runtime_lock);
ui->toggle_console->setChecked(UISettings::values.show_console);
ui->log_filter_edit->setText(QString::fromStdString(Settings::values.log_filter));
ui->homebrew_args_edit->setText(QString::fromStdString(Settings::values.program_args));
ui->fs_access_log->setEnabled(runtime_lock);
ui->fs_access_log->setChecked(Settings::values.enable_fs_access_log);
ui->reporting_services->setChecked(Settings::values.reporting_services);
ui->quest_flag->setChecked(Settings::values.quest_flag);
ui->use_debug_asserts->setChecked(Settings::values.use_debug_asserts);
ui->use_auto_stub->setChecked(Settings::values.use_auto_stub);
ui->enable_graphics_debugging->setEnabled(!Core::System::GetInstance().IsPoweredOn());
ui->enable_graphics_debugging->setEnabled(runtime_lock);
ui->enable_graphics_debugging->setChecked(Settings::values.renderer_debug);
ui->disable_macro_jit->setEnabled(!Core::System::GetInstance().IsPoweredOn());
ui->disable_macro_jit->setEnabled(runtime_lock);
ui->disable_macro_jit->setChecked(Settings::values.disable_macro_jit);
ui->extended_logging->setChecked(Settings::values.extended_logging);
}
@@ -47,6 +51,7 @@ void ConfigureDebug::ApplyConfiguration() {
UISettings::values.show_console = ui->toggle_console->isChecked();
Settings::values.log_filter = ui->log_filter_edit->text().toStdString();
Settings::values.program_args = ui->homebrew_args_edit->text().toStdString();
Settings::values.enable_fs_access_log = ui->fs_access_log->isChecked();
Settings::values.reporting_services = ui->reporting_services->isChecked();
Settings::values.quest_flag = ui->quest_flag->isChecked();
Settings::values.use_debug_asserts = ui->use_debug_asserts->isChecked();

View File

@@ -144,9 +144,16 @@
<item>
<widget class="QGroupBox" name="groupBox_5">
<property name="title">
<string>Dump</string>
<string>Debugging</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_7">
<item>
<widget class="QCheckBox" name="fs_access_log">
<property name="text">
<string>Enable FS Access Log</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="reporting_services">
<property name="text">

View File

@@ -70,10 +70,12 @@ void ConfigureGraphics::SetConfiguration() {
ui->use_asynchronous_gpu_emulation->setEnabled(runtime_lock);
ui->use_disk_shader_cache->setEnabled(runtime_lock);
ui->use_nvdec_emulation->setEnabled(runtime_lock);
ui->accelerate_astc->setEnabled(runtime_lock);
ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache.GetValue());
ui->use_asynchronous_gpu_emulation->setChecked(
Settings::values.use_asynchronous_gpu_emulation.GetValue());
ui->use_nvdec_emulation->setChecked(Settings::values.use_nvdec_emulation.GetValue());
ui->accelerate_astc->setChecked(Settings::values.accelerate_astc.GetValue());
if (Settings::IsConfiguringGlobal()) {
ui->api->setCurrentIndex(static_cast<int>(Settings::values.renderer_backend.GetValue()));
@@ -118,6 +120,8 @@ void ConfigureGraphics::ApplyConfiguration() {
use_asynchronous_gpu_emulation);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_nvdec_emulation,
ui->use_nvdec_emulation, use_nvdec_emulation);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.accelerate_astc, ui->accelerate_astc,
accelerate_astc);
if (Settings::IsConfiguringGlobal()) {
// Guard if during game and set to game-specific value
@@ -254,6 +258,7 @@ void ConfigureGraphics::SetupPerGameUI() {
ui->use_asynchronous_gpu_emulation->setEnabled(
Settings::values.use_asynchronous_gpu_emulation.UsingGlobal());
ui->use_nvdec_emulation->setEnabled(Settings::values.use_nvdec_emulation.UsingGlobal());
ui->accelerate_astc->setEnabled(Settings::values.accelerate_astc.UsingGlobal());
ui->use_disk_shader_cache->setEnabled(Settings::values.use_disk_shader_cache.UsingGlobal());
ui->bg_button->setEnabled(Settings::values.bg_red.UsingGlobal());
@@ -269,6 +274,8 @@ void ConfigureGraphics::SetupPerGameUI() {
ui->use_disk_shader_cache, Settings::values.use_disk_shader_cache, use_disk_shader_cache);
ConfigurationShared::SetColoredTristate(
ui->use_nvdec_emulation, Settings::values.use_nvdec_emulation, use_nvdec_emulation);
ConfigurationShared::SetColoredTristate(ui->accelerate_astc, Settings::values.accelerate_astc,
accelerate_astc);
ConfigurationShared::SetColoredTristate(ui->use_asynchronous_gpu_emulation,
Settings::values.use_asynchronous_gpu_emulation,
use_asynchronous_gpu_emulation);

View File

@@ -47,6 +47,7 @@ private:
QColor bg_color;
ConfigurationShared::CheckState use_nvdec_emulation;
ConfigurationShared::CheckState accelerate_astc;
ConfigurationShared::CheckState use_disk_shader_cache;
ConfigurationShared::CheckState use_asynchronous_gpu_emulation;

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@@ -104,6 +104,13 @@
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="accelerate_astc">
<property name="text">
<string>Accelerate ASTC texture decoding</string>
</property>
</widget>
</item>
<item>
<widget class="QWidget" name="fullscreen_mode_layout" native="true">
<layout class="QHBoxLayout" name="horizontalLayout_1">

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@@ -28,6 +28,7 @@ void ConfigureGraphicsAdvanced::SetConfiguration() {
ui->anisotropic_filtering_combobox->setEnabled(runtime_lock);
ui->use_vsync->setChecked(Settings::values.use_vsync.GetValue());
ui->disable_fps_limit->setChecked(Settings::values.disable_fps_limit.GetValue());
ui->use_assembly_shaders->setChecked(Settings::values.use_assembly_shaders.GetValue());
ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue());
ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue());
@@ -57,6 +58,8 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() {
ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy,
ui->anisotropic_filtering_combobox);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vsync, ui->use_vsync, use_vsync);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.disable_fps_limit,
ui->disable_fps_limit, disable_fps_limit);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_assembly_shaders,
ui->use_assembly_shaders, use_assembly_shaders);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_shaders,
@@ -97,6 +100,7 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
if (Settings::IsConfiguringGlobal()) {
ui->gpu_accuracy->setEnabled(Settings::values.gpu_accuracy.UsingGlobal());
ui->use_vsync->setEnabled(Settings::values.use_vsync.UsingGlobal());
ui->disable_fps_limit->setEnabled(Settings::values.disable_fps_limit.UsingGlobal());
ui->use_assembly_shaders->setEnabled(Settings::values.use_assembly_shaders.UsingGlobal());
ui->use_asynchronous_shaders->setEnabled(
Settings::values.use_asynchronous_shaders.UsingGlobal());
@@ -108,6 +112,8 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
}
ConfigurationShared::SetColoredTristate(ui->use_vsync, Settings::values.use_vsync, use_vsync);
ConfigurationShared::SetColoredTristate(ui->disable_fps_limit,
Settings::values.disable_fps_limit, disable_fps_limit);
ConfigurationShared::SetColoredTristate(
ui->use_assembly_shaders, Settings::values.use_assembly_shaders, use_assembly_shaders);
ConfigurationShared::SetColoredTristate(ui->use_asynchronous_shaders,

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@@ -35,6 +35,7 @@ private:
std::unique_ptr<Ui::ConfigureGraphicsAdvanced> ui;
ConfigurationShared::CheckState use_vsync;
ConfigurationShared::CheckState disable_fps_limit;
ConfigurationShared::CheckState use_assembly_shaders;
ConfigurationShared::CheckState use_asynchronous_shaders;
ConfigurationShared::CheckState use_fast_gpu_time;

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@@ -76,6 +76,24 @@
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="disable_fps_limit">
<property name="enabled">
<bool>true</bool>
</property>
<property name="toolTip">
<string>
&lt;html&gt;&lt;head/&gt;&lt;body&gt;
&lt;p&gt;Presents guest frames as they become available, disabling the FPS limit in most titles.&lt;/p&gt;
&lt;p&gt;NOTE: Will cause instabilities.&lt;/p&gt;
&lt;/body&gt;&lt;/html&gt;
</string>
</property>
<property name="text">
<string>Disable framerate limit (experimental)</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="use_assembly_shaders">
<property name="toolTip">

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@@ -47,6 +47,8 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id, const std::str
ui->setupUi(this);
setFocusPolicy(Qt::ClickFocus);
setWindowTitle(tr("Properties"));
// remove Help question mark button from the title bar
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
ui->addonsTab->SetTitleId(title_id);

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@@ -6,10 +6,15 @@
<rect>
<x>0</x>
<y>0</y>
<width>800</width>
<width>900</width>
<height>600</height>
</rect>
</property>
<property name="minimumSize">
<size>
<width>900</width>
</size>
</property>
<property name="windowTitle">
<string>Dialog</string>
</property>

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@@ -79,8 +79,8 @@ void ConfigurePerGameAddons::ApplyConfiguration() {
std::sort(disabled_addons.begin(), disabled_addons.end());
std::sort(current.begin(), current.end());
if (disabled_addons != current) {
void(Common::FS::RemoveFile(Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir) /
"game_list" / fmt::format("{:016X}.pv.txt", title_id)));
Common::FS::RemoveFile(Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir) /
"game_list" / fmt::format("{:016X}.pv.txt", title_id));
}
Settings::values.disabled_addons[title_id] = disabled_addons;

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@@ -194,10 +194,10 @@ static void RemoveCachedContents() {
const auto offline_legal_information = cache_dir / "offline_web_applet_legal_information";
const auto offline_system_data = cache_dir / "offline_web_applet_system_data";
void(Common::FS::RemoveDirRecursively(offline_fonts));
void(Common::FS::RemoveDirRecursively(offline_manual));
void(Common::FS::RemoveDirRecursively(offline_legal_information));
void(Common::FS::RemoveDirRecursively(offline_system_data));
Common::FS::RemoveDirRecursively(offline_fonts);
Common::FS::RemoveDirRecursively(offline_manual);
Common::FS::RemoveDirRecursively(offline_legal_information);
Common::FS::RemoveDirRecursively(offline_system_data);
}
GMainWindow::GMainWindow()
@@ -1025,7 +1025,11 @@ void GMainWindow::InitializeHotkeys() {
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Mute Audio"), this),
&QShortcut::activated, this,
[] { Settings::values.audio_muted = !Settings::values.audio_muted; });
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Toggle Framerate Limit"), this),
&QShortcut::activated, this, [] {
Settings::values.disable_fps_limit.SetValue(
!Settings::values.disable_fps_limit.GetValue());
});
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Toggle Mouse Panning"), this),
&QShortcut::activated, this, [&] {
Settings::values.mouse_panning = !Settings::values.mouse_panning;
@@ -1739,8 +1743,8 @@ void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryT
RemoveAddOnContent(program_id, entry_type);
break;
}
void(Common::FS::RemoveDirRecursively(Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir) /
"game_list"));
Common::FS::RemoveDirRecursively(Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir) /
"game_list");
game_list->PopulateAsync(UISettings::values.game_dirs);
}
@@ -2209,8 +2213,8 @@ void GMainWindow::OnMenuInstallToNAND() {
: tr("%n file(s) failed to install\n", "", failed_files.size()));
QMessageBox::information(this, tr("Install Results"), install_results);
void(Common::FS::RemoveDirRecursively(Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir) /
"game_list"));
Common::FS::RemoveDirRecursively(Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir) /
"game_list");
game_list->PopulateAsync(UISettings::values.game_dirs);
ui.action_Install_File_NAND->setEnabled(true);
}
@@ -2842,7 +2846,7 @@ void GMainWindow::MigrateConfigFiles() {
LOG_INFO(Frontend, "Migrating config file from {} to {}", origin, destination);
if (!Common::FS::RenameFile(origin, destination)) {
// Delete the old config file if one already exists in the new location.
void(Common::FS::RemoveFile(origin));
Common::FS::RemoveFile(origin);
}
}
}
@@ -3036,9 +3040,9 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
const auto keys_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::KeysDir);
void(Common::FS::RemoveFile(keys_dir / "prod.keys_autogenerated"));
void(Common::FS::RemoveFile(keys_dir / "console.keys_autogenerated"));
void(Common::FS::RemoveFile(keys_dir / "title.keys_autogenerated"));
Common::FS::RemoveFile(keys_dir / "prod.keys_autogenerated");
Common::FS::RemoveFile(keys_dir / "console.keys_autogenerated");
Common::FS::RemoveFile(keys_dir / "title.keys_autogenerated");
}
Core::Crypto::KeyManager& keys = Core::Crypto::KeyManager::Instance();

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@@ -443,12 +443,16 @@ void Config::ReadValues() {
sdl2_config->GetBoolean("Renderer", "use_asynchronous_gpu_emulation", true));
Settings::values.use_vsync.SetValue(
static_cast<u16>(sdl2_config->GetInteger("Renderer", "use_vsync", 1)));
Settings::values.disable_fps_limit.SetValue(
sdl2_config->GetBoolean("Renderer", "disable_fps_limit", false));
Settings::values.use_assembly_shaders.SetValue(
sdl2_config->GetBoolean("Renderer", "use_assembly_shaders", true));
Settings::values.use_asynchronous_shaders.SetValue(
sdl2_config->GetBoolean("Renderer", "use_asynchronous_shaders", false));
Settings::values.use_asynchronous_shaders.SetValue(
sdl2_config->GetBoolean("Renderer", "use_asynchronous_shaders", false));
Settings::values.use_nvdec_emulation.SetValue(
sdl2_config->GetBoolean("Renderer", "use_nvdec_emulation", true));
Settings::values.accelerate_astc.SetValue(
sdl2_config->GetBoolean("Renderer", "accelerate_astc", true));
Settings::values.use_fast_gpu_time.SetValue(
sdl2_config->GetBoolean("Renderer", "use_fast_gpu_time", true));
@@ -477,6 +481,8 @@ void Config::ReadValues() {
Settings::values.program_args = sdl2_config->Get("Debugging", "program_args", "");
Settings::values.dump_exefs = sdl2_config->GetBoolean("Debugging", "dump_exefs", false);
Settings::values.dump_nso = sdl2_config->GetBoolean("Debugging", "dump_nso", false);
Settings::values.enable_fs_access_log =
sdl2_config->GetBoolean("Debugging", "enable_fs_access_log", false);
Settings::values.reporting_services =
sdl2_config->GetBoolean("Debugging", "reporting_services", false);
Settings::values.quest_flag = sdl2_config->GetBoolean("Debugging", "quest_flag", false);

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@@ -194,6 +194,14 @@ use_assembly_shaders =
# 0 (default): Off, 1: On
use_asynchronous_shaders =
# Enable NVDEC emulation.
# 0: Off, 1 (default): On
use_nvdec_emulation =
# Accelerate ASTC texture decoding.
# 0: Off, 1 (default): On
accelerate_astc =
# Turns on the frame limiter, which will limit frames output to the target game speed
# 0: Off, 1: On (default)
use_frame_limit =
@@ -252,7 +260,10 @@ swap_screen =
[Audio]
# Which audio output engine to use.
# auto (default): Auto-select, null: No audio output, cubeb: Cubeb audio engine (if available)
# auto (default): Auto-select
# cubeb: Cubeb audio engine (if available)
# sdl2: SDL2 audio engine (if available)
# null: No audio output
output_engine =
# Whether or not to enable the audio-stretching post-processing effect.
@@ -338,6 +349,8 @@ record_frame_times =
dump_exefs=false
# Determines whether or not yuzu will dump all NSOs it attempts to load while loading them
dump_nso=false
# Determines whether or not yuzu will save the filesystem access log.
enable_fs_access_log=false
# Determines whether or not yuzu will report to the game that the emulated console is in Kiosk Mode
# false: Retail/Normal Mode (default), true: Kiosk Mode
quest_flag =
@@ -349,6 +362,9 @@ use_debug_asserts =
use_auto_stub =
# Enables/Disables the macro JIT compiler
disable_macro_jit=false
# Presents guest frames as they become available. Experimental.
# false: Disabled (default), true: Enabled
disable_fps_limit=false
[WebService]
# Whether or not to enable telemetry