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224 Commits

Author SHA1 Message Date
ameerj
9dd35b7b66 main: Fix screenshot filepath construction
The screenshot directory path returned does not have a trailing directory separator character. This caused screenshots to be saved in the parent directory of the configured screenshot directory.

This fixes that behavior
2021-07-25 14:24:08 -04:00
bunnei
c2aaf51370 Merge pull request #6699 from lat9nq/common-threads
common: Publically link to pthreads
2021-07-25 10:43:11 -07:00
Fernando S
e7c30f33fe Merge pull request #6706 from FernandoS27/skyline-love-letter
Grant a partial license exception to Skyline Emulator.
2021-07-25 12:24:29 +02:00
Fernando Sahmkow
e6a0ca5f2c Grant a license exception to Skyline Emulator. 2021-07-25 02:09:42 +02:00
bunnei
84b9c42642 Merge pull request #6690 from ReinUsesLisp/dma-clear-fixups
buffer_cache: Misc fixups related to buffer clears
2021-07-24 01:27:50 -04:00
bunnei
2656020608 Merge pull request #6551 from bunnei/improve-kernel-obj
Improve management of kernel objects
2021-07-23 21:23:56 -04:00
lat9nq
eb61824ea5 common: Publically link to pthreads
Common requires pthreads but does not refer to it when linking to other
modules. Fix this by linking to Threads where necessary.
2021-07-23 09:47:52 -04:00
bunnei
db46f8a70c Merge pull request #6686 from ReinUsesLisp/vk-optimal-copy
vk_texture_cache: Use VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL when possible
2021-07-22 12:51:13 -04:00
Morph
233bf018d6 Merge pull request #6693 from lat9nq/cmd-fullscreen-mode-2
yuzu_cmd: Make use of fullscreen_mode setting
2021-07-22 00:55:01 -04:00
bunnei
dff438e219 Merge pull request #6654 from german77/custom_threshold
input_common: Make button threshold customizable
2021-07-21 20:31:33 -04:00
lat9nq
9befe7047b yuzu_cmd: Make use of fullscreen_mode setting
Reverts 48259de0c1 to the previous
hierarchy and fixes the resolution issue with this fullscreen mode.
yuzu-cmd will now read the fullscreen_mode setting and use it
appropriately.
2021-07-21 19:48:03 -04:00
bunnei
c104e9c698 ci: Increase mainline build timeout.
- We're currently timing out with builds exceeding 60M. This doubles the timeout to 120M.
2021-07-21 13:03:20 -07:00
san
583a10fded yuzu-cmd: Fullscreen Improvements (#6656)
* emu_window_sdl2_vk: Use the generated SDL config

On Linux, due to the way we include SDL2 as a submodule, it makes it
difficult for us to specify which SDL_config.h we intended to include.
Before, CMake would default to the dummy one included with SDL and
ignore the generated one.

This tells CMake to use the generated one. In addition, we define
USING_GENERATED_CONFIG_H to throw an error in case the dummy config is
used by accident. Fixes Vulkan not working on Linux yuzu-cmd.

* emu_window_sdl2_vk: Specify the window manager if it should be supported

The original language "not implemented" is wrong if the implementation
exists but is not compiled. This causes a bit of a debugging headache
when it goes wrong. Log it if the window manager is known before
exiting.

* sdl_impl, emu_window: Remove clang ignore

Fixed upstream by
libsdl-org/SDL@25fc40b0bd

* Enable fullscreen support for Vulkan on yuzu-cmd

Hooked up the existing SDL2 logic for fullscreen support in the Vulkan window of yuzu-cmd.

* Change fullscreen logic to attempt desktop resolution first on yuzu-cmd

Changed the order in which we attempt to switch to fullscreen. First try desktop resolution first, if it fails fall back to streched fullscreen using windowed resolution.

Co-authored-by: lat9nq <22451773+lat9nq@users.noreply.github.com>
Co-authored-by: san <san+gitkraken@smederijmerlijn.nl>
2021-07-21 11:56:42 -07:00
bunnei
2e93df7e48 Merge pull request #6660 from Morph1984/controller_applet_rev8
applet_controller: Add preliminary support for version 8
2021-07-21 00:01:46 -04:00
bunnei
346bfb6c47 hle: service: kernel_helpers: Remove unnecessary pragma once. 2021-07-20 18:54:56 -07:00
bunnei
f3db3dcc8d hle: kernel: svc: Remove part of ExitProcess.
- ExitProcess is not actually implemented either way, and this needs more work before we implement.
2021-07-20 18:54:56 -07:00
bunnei
185b19fd5b hle: service: nvdrv: Remove unused kernel reference. 2021-07-20 18:54:56 -07:00
bunnei
6c6e730e9a hle: service: hid: npad: Remove unused kernel reference. 2021-07-20 18:54:56 -07:00
bunnei
52caa52cc2 hle: kernel: Track and release server sessions, and protect methods with locks. 2021-07-20 18:54:56 -07:00
bunnei
8d755147d8 hle: kernel: KProcess: Change process termination assert to a warning.
- Since we do not implement multiprocess right now, this should not be a crashing assert.
2021-07-20 18:54:56 -07:00
bunnei
854c7a3c28 hle: kernel: Ensure current running process is closed. 2021-07-20 18:54:56 -07:00
bunnei
ecf3653444 hle: kernel: Ensure global handle table is finalized before closing. 2021-07-20 18:54:56 -07:00
bunnei
24540e0ad9 kernel: svc: ConnectToNamedPort: Close extra reference to port. 2021-07-20 18:54:56 -07:00
bunnei
7bd020e030 hle: service: sm: Refactor to better manage ports. 2021-07-20 18:54:55 -07:00
bunnei
b119363fc2 hle: kernel: k_process: Close the handle table on shutdown. 2021-07-20 18:54:55 -07:00
bunnei
6020723e77 hle: kernel: k_process: Close main thread reference after it is inserted into handle table. 2021-07-20 18:54:55 -07:00
bunnei
fe402d3506 hle: kernel: Ensure global handle table is initialized. 2021-07-20 18:54:55 -07:00
bunnei
015058fadf hle: service: Add a helper module for managing kernel objects. 2021-07-20 18:54:55 -07:00
bunnei
929994132a hle: kernel: Provide methods for tracking dangling kernel objects. 2021-07-20 18:54:55 -07:00
bunnei
29fb110049 Merge pull request #6649 from german77/toggle_sdl
input_common: Support SDL toggle buttons
2021-07-20 20:35:20 -04:00
ReinUsesLisp
a0c4557557 gl_buffer_cache: Use glClearNamedBufferSubData:GL_RED instead of GL_RGBA
Avoids reading out of bounds from the stack.
2021-07-20 18:51:45 -03:00
ReinUsesLisp
6e2ca7fbee buffer_cache: Simplify clear logic
Use existing helper functions and avoid looping when
only one buffer has to be active.
2021-07-20 18:50:51 -03:00
bunnei
c53b688411 Merge pull request #6629 from FernandoS27/accel-dma-2
DMAEngine: Accelerate BufferClear [accelerateDMA Part 2]
2021-07-20 17:35:05 -04:00
bunnei
263a201dae Merge pull request #6658 from Morph1984/render-window-fix
bootmanager: Create a dummy render widget
2021-07-20 15:55:48 -04:00
Fernando S
f460bf937e Merge pull request #6685 from ReinUsesLisp/radeonsi-client
gl_texture_cache: Workaround slow PBO downloads on radeonsi
2021-07-20 20:33:07 +02:00
Morph
8616c0f8f3 Merge pull request #6684 from ogniK5377/uuid-cpp20-new
uuid: Directly compare UUID instead of checking per element
2021-07-20 13:44:48 -04:00
ReinUsesLisp
ad189488b3 vk_texture_cache: Use VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL when possible
Silences performance warnings generated from validation layers on each frame.
2021-07-20 14:38:58 -03:00
ReinUsesLisp
2e2d6cf5e5 gl_texture_cache: Workaround slow PBO downloads on radeonsi
There's an optimization bug on non-git mesa versions where not
specifying GL_CLIENT_STORAGE_BIT causes very slow reads on the CPU
side.

Add this bit for all vendors.
2021-07-20 14:02:11 -03:00
Chloe Marcec
75e9d3b992 uuid: Directly compare UUID instead of checking per element
We can now update this for C++20
2021-07-21 02:36:57 +10:00
Fernando S
9a26d96c98 vk_buffer_cache: Fix quad index array with 0 vertices (#6627) 2021-07-20 05:05:28 -03:00
Nicolas Jallamion
6573ff64b4 input/sdl_impl: fix rumble support on DualSense. (#6683)
- value return can be different 0, is not error is normal, error is only -1.
2021-07-20 04:00:07 -04:00
Morph
9b7e57f3f4 applet_controller: Add preliminary support for version 8
Version 8 adds support for key remapping introduced in FW 11.0, we will not be implementing this for now.
2021-07-20 01:45:19 -04:00
Morph
747a33a41e bootmanager: Create a dummy render widget
This ensures that Qt positions the render window at the correct position on initializing the respective render backends.
2021-07-20 01:40:18 -04:00
Feng Chen
07073734ed file_sys: Support load game collection (#6582)
Adds support for loading games with multiple programs embedded within such as the Dragon Quest 1+2+3 Collection
2021-07-20 01:10:05 -04:00
Rodrigo Locatti
16f983d33a Merge pull request #6580 from ReinUsesLisp/xfb-radv
vk_buffer_cache: Use emulated null buffers for transform feedback
2021-07-19 23:01:19 -03:00
bunnei
ffc78ce9c1 Merge pull request #6652 from lat9nq/cmd-vulkan-fixes
yuzu-cmd: Linux Vulkan fixes
2021-07-19 20:54:03 -04:00
bunnei
f85bbf3a8f Merge pull request #6651 from lat9nq/update-settings
yuzu-cmd: Update settings
2021-07-19 12:46:40 -04:00
Fernando S
b405a81a9c Merge pull request #6679 from yzct12345/fix-lets-go
Fix Pokemon Let's Go on Vulkan
2021-07-19 03:29:54 +02:00
Fernando S
053860d9cb Merge pull request #6670 from ReinUsesLisp/prepare-rt
texture_cache: Always prepare image views on render targets
2021-07-19 03:21:25 +02:00
Fernando S
41f4edd256 Merge pull request #6669 from ReinUsesLisp/fix-samples-sizes
texture_cache/util: Fix size calculations of multisampled images
2021-07-19 03:21:03 +02:00
Ameer J
efc449ca26 Merge pull request #6677 from ReinUsesLisp/new-validate-errors
vulkan: Fix misc validation and synchronization errors
2021-07-18 18:30:28 -04:00
yzct12345
03a7131563 Update src/video_core/renderer_vulkan/vk_texture_cache.cpp
Co-authored-by: Vitor K <vitor-kiguchi@hotmail.com>
2021-07-18 22:23:32 +00:00
yzct12345
b727b6784f Update src/video_core/renderer_vulkan/vk_texture_cache.cpp
Co-authored-by: Vitor K <vitor-kiguchi@hotmail.com>
2021-07-18 22:23:12 +00:00
yzct12345
9e7f41cec6 Ignore wrong blit format 2021-07-18 21:56:06 +00:00
ReinUsesLisp
29c39838fe vk_texture_cache: Finalize renderpass when downloading images 2021-07-18 18:00:30 -03:00
ReinUsesLisp
7850dd0a76 vk_compute_pass: Fix pipeline barriers on non-initialized ASTC images 2021-07-18 18:00:14 -03:00
ReinUsesLisp
a3ce26ae01 vk_compute_pass: Fix ASTC buffer setup synchronization 2021-07-18 17:59:31 -03:00
ReinUsesLisp
6d9f347e22 texture_cache/util: Fix size calculations of multisampled images
On the texture cache we handle multisampled images by keeping their real
size in samples (e.g. 1920x1080 with 4 samples is 3840x2160).

This works nicely with size matches and other comparisons, but the
calculation for guest sizes was not having this in mind, and the size
was being multiplied (again) by the number of samples per dimension.
For example a 3840x2160 texture cache image had its width and height
multiplied by 2, resulting in a much larger texture.

Fix this issue.

- Fixes performance regression on cooking related titles when an
  unrelated bug was fixed.
2021-07-18 01:15:48 -03:00
ReinUsesLisp
cb08e5bdd2 texture_cache: Always prepare image views on render targets
Images used as render targets were not being "prepared", causing
desynchronizations on the texture cache. Needs #6669 to avoid
performance regressions on certain cooking titles.

- Fixes black shadows on Age of Calamity.
2021-07-18 00:49:32 -03:00
bunnei
8b53209362 Merge pull request #6647 from lat9nq/specify-system-path
cmake: Be more specific with Qt
2021-07-17 21:47:52 -04:00
Ameer J
c42c3561b8 Merge pull request #6659 from german77/mouse_panning
input_common: Fix mouse panning behaivour
2021-07-17 16:32:43 -04:00
german77
2c339a5114 configure/ui: Add sliders for trigger buttons 2021-07-17 13:30:43 -05:00
german77
14d5202da6 input_common: Fix mouse panning behaivour 2021-07-16 18:57:29 -05:00
lat9nq
f785933125 sdl_impl, emu_window: Remove clang ignore
Fixed upstream by
libsdl-org/SDL@25fc40b0bd
2021-07-16 15:43:12 -04:00
lat9nq
0e6ba0cd0d emu_window_sdl2_vk: Specify the window manager if it should be supported
The original language "not implemented" is wrong if the implementation
exists but is not compiled. This causes a bit of a debugging headache
when it goes wrong. Log it if the window manager is known before
exiting.
2021-07-16 15:43:12 -04:00
lat9nq
d3748cad73 emu_window_sdl2_vk: Use the generated SDL config
On Linux, due to the way we include SDL2 as a submodule, it makes it
difficult for us to specify which SDL_config.h we intended to include.
Before, CMake would default to the dummy one included with SDL and
ignore the generated one.

This tells CMake to use the generated one. In addition, we define
USING_GENERATED_CONFIG_H to throw an error in case the dummy config is
used by accident. Fixes Vulkan not working on Linux yuzu-cmd.
2021-07-16 15:43:02 -04:00
Ameer J
046de2cc4e Merge pull request #6657 from Morph1984/settings-fixes
configure_audio: Fix volume clamping to 0
2021-07-16 15:24:43 -04:00
Morph
b804f77fa5 configure_audio: Fix volume clamping to 0 2021-07-16 10:36:08 -04:00
lat9nq
15ed73a6eb yuzu_cmd: Add missing or update current settings
Many settings in common/settings.h are missing from yuzu-cmd, either
they were added to default_ini.h but not read in, or vice versa, or the
setting was altogether omitted from yuzu-cmd. Some defaults were
reported wrong, so those were fixed where noticed.
2021-07-16 02:46:14 -04:00
lat9nq
4c6cc67520 cmake: Only search for Qt when we need to
When YUZU_USE_BUNDLED_QT was specified on a system with a compliant Qt
version installed, CMake configuration would cause an error due to
mixing YUZU_USE_BUNDLED_QT with the system Qt.

Solution is to only search for Qt when YUZU_USE_BUNDLED_QT is disabled.
2021-07-16 02:26:34 -04:00
lat9nq
a36d2b942b cmake: Only use NO_CMAKE_SYSTEM_PATH when needed for Qt
As-is causes issues with building yuzu using MinGW GCC on Linux-based
machines. Only set the variable when needed. (I'm not quite sure how
this was working before.)
2021-07-16 02:26:28 -04:00
german77
240019feca input_common: Make button threshold customizable 2021-07-15 23:56:57 -05:00
lat9nq
7dfd2715b7 default_ini: Remove deprecated settings
These settings are not being read in config.cpp AND they do not exist in
common/settings.h. Remove their references.
2021-07-15 23:27:42 -04:00
bunnei
3cd3230295 Merge pull request #6579 from ameerj/float-settings
settings: Eliminate usage of float-point setting values
2021-07-15 18:03:11 -04:00
german77
c7478642a6 input_common: Support SDL toggle buttons 2021-07-15 14:31:58 -05:00
Fernando S
96703b82bc Merge pull request #6635 from ameerj/intel-vk-sm3dw
vk_rasterizer: Only clear valid color attachments
2021-07-15 16:52:51 +02:00
Fernando S
da4ca4f2f9 Merge pull request #6525 from ameerj/nvdec-fixes
nvdec: Fix Submit Ioctl data source, vic frame dimension computations
2021-07-15 15:17:50 +02:00
Mai M
8012c83a87 Merge pull request #6641 from Morph1984/web_browser_urls
applets/web: Resolve Nintendo CDN URLs
2021-07-15 03:26:36 -04:00
ameerj
b7fa264749 vic: Fix dimension compuation of YUV frames
Fixes out of bound memory crashes in Mario Golf
2021-07-15 00:51:50 -04:00
Morph
0d88a2bc05 applets/web: Resolve Nintendo CDN URLs
This fixes the hint videos in New Super Mario Bros. U Deluxe
2021-07-15 00:31:46 -04:00
ameerj
8943f2158d nvhost_nvdec_common: Read Submit ioctl data from object addr
Fixes Mario Golf intro video decoding.
2021-07-14 23:56:24 -04:00
ameerj
3f601ed8bc nvhost_nvdec_common: Fix {Slice/Write}Vectors return
Plus some minor cleanup for consistency.
2021-07-14 22:30:58 -04:00
Mai M
05feddc252 Merge pull request #6639 from Morph1984/optimize-linker
general: Reduce compile time / linker usage on MSVC
2021-07-14 22:19:05 -04:00
Fernando Sahmkow
1ae4b684ff Buffer cache: Fixes, Clang and Feedback. 2021-07-15 02:02:08 +02:00
Fernando Sahmkow
1a95a7cdd9 GPUMemoryManager: Force inmediate invalidation when writting block. 2021-07-14 18:39:31 +02:00
Fernando Sahmkow
a0eb3f8a3e Buffer Cache: Fixes to DMA Copy. 2021-07-14 18:25:33 +02:00
Fernando Sahmkow
495b8e31b5 DMAEngine: Revert flushing from Pitch to BlpockLinear. 2021-07-14 16:44:53 +02:00
Fernando Sahmkow
8039be8b19 BufferCache: fix clearing on forced download. 2021-07-14 16:44:15 +02:00
Morph
c6d7da88c7 service: Append service name prefix to common filenames 2021-07-14 02:09:14 -04:00
Morph
79824d7d1b applets: Append applet_ prefix to backend applets 2021-07-14 01:07:09 -04:00
Morph
9a48f252ae applets: Append qt_ prefix to Qt frontend applets 2021-07-14 01:07:09 -04:00
Ameer J
f2599534f8 Merge pull request #6599 from german77/disable_rumble
npad: Disable vibration check if disabled
2021-07-13 16:11:59 -04:00
ameerj
e0978931e8 vk_rasterizer: Only clear valid color attachments 2021-07-13 16:04:27 -04:00
bunnei
00ce8eff65 Merge pull request #6574 from lioncash/i18n
qt/main: Make title string more i18n-friendly
2021-07-12 22:12:09 -07:00
bunnei
af79911017 Merge pull request #6593 from german77/no_sdl
input_common: Fix build with SDL disabled
2021-07-12 22:11:39 -07:00
bunnei
b8becb0608 Merge pull request #6615 from ReinUsesLisp/httplib-debug-warnings
boxcat,web_service: Silence -Wmaybe-uninitialized when including httplib.h
2021-07-12 22:11:19 -07:00
bunnei
81b2ba1479 Merge pull request #6618 from ReinUsesLisp/bad-ranges
content_archive: Remove unnecessary include to <ranges>
2021-07-12 22:10:50 -07:00
bunnei
7d464f73c9 Merge pull request #6571 from Kelebek1/Mix
audio_core: Replace NaN mix volume samples with silence
2021-07-12 22:09:05 -07:00
Fernando Sahmkow
b780d5b5c5 DMAEngine: Accelerate BufferClear 2021-07-13 03:49:47 +02:00
Ameer J
776f391ff6 Merge pull request #6597 from FernandoS27/accelerate-dma
DMAEngine: Introduce Accelerate DMA.
2021-07-12 12:49:11 -04:00
Fernando Sahmkow
bc19d28963 accelerateDMA: Fixes and feedback. 2021-07-12 10:33:35 +02:00
ReinUsesLisp
1ef64112b3 content_archive: Remove unnecessary include to <ranges>
Fixes build issues on clang.
2021-07-12 03:37:56 -03:00
ReinUsesLisp
4503a4ac43 web_service: Silence -Wmaybe-uninitialized on httplib.h 2021-07-12 03:30:45 -03:00
ReinUsesLisp
69214ef678 boxcat: Silence -Wmaybe-uninitialized in httplib.h 2021-07-12 03:30:45 -03:00
Ameer J
7059bb2bf8 Merge pull request #6577 from ReinUsesLisp/precommit
cmake: Only copy pre-commit hook if .git directory exists
2021-07-11 15:48:07 -04:00
Morph
1bfe950acb Merge pull request #6576 from ameerj/unlock-fps-setting
settings: Disable FPS unlimit setting between title launches
2021-07-11 13:59:06 -04:00
german77
ed5f1a45b7 npad: Disable vibration check if disabled 2021-07-10 20:06:07 -05:00
german77
289f59dabd input_common: Fix build with sdl disabled 2021-07-10 20:02:02 -05:00
Fernando Sahmkow
be1a3f7a0f accelerateDMA: Accelerate Buffer Copies. 2021-07-11 01:33:17 +02:00
Ameer J
907b2324d3 Merge pull request #6557 from FernandoS27/staceys-mom-has-got-it-goin-on
Buffer Cache: Fix High downloads / Fence manager: Improve fence checking.
2021-07-10 16:06:19 -04:00
Fernando Sahmkow
977904dd84 Buffer Cache: Address Feedback. 2021-07-10 21:34:55 +02:00
ameerj
58219d1f36 settings: Disable FPS unlimit setting between title launches
Some titles crash if the FPS limit is disabled when launching. This change ensures that titles launch with the limit in-place to avoid issues.
In order to simplify the change, the UI toggle was removed as it will always be overridden at launch to be disabled.
The setting can still be toggled during gameplay with the hotkey, and indicated by the fps label in the status bar.
2021-07-10 15:11:17 -04:00
Fernando Sahmkow
5e78ad4378 Buffer Cache: Fix GCC copmpile error 2021-07-09 22:20:36 +02:00
Fernando Sahmkow
4a09517336 Fence Manager: remove reference fencing. 2021-07-09 22:20:36 +02:00
Fernando Sahmkow
2c8f4ed27f BufferCache: Additional download fixes. 2021-07-09 22:20:36 +02:00
Fernando Sahmkow
f75544a943 Buffer Cache: Revert unnecessary range reduction. 2021-07-09 22:20:36 +02:00
Fernando Sahmkow
cf38faee9b Fence Manager: Force ordering on WFI. 2021-07-09 22:20:36 +02:00
Fernando Sahmkow
73638ca593 Buffer Cache: Eliminate the AC Hack as the base game is fixed in Hades. 2021-07-09 22:20:36 +02:00
Fernando Sahmkow
63915bf2de Fence Manager: Add fences on Reference Count. 2021-07-09 22:20:36 +02:00
Fernando Sahmkow
35327dbde3 Videocore: Address Feedback & CLANG Format. 2021-07-09 22:20:36 +02:00
Fernando Sahmkow
0e4d4b4beb Buffer Cache: Fix High Downloads and don't predownload on Extreme. 2021-07-09 22:20:36 +02:00
Fernando S
7dca756f30 Merge pull request #6573 from lat9nq/cpu-settings-cleanup-2
core,common,yuzu qt: Add CPU accuracy option 'Auto'
2021-07-09 21:45:45 +02:00
Morph
2794242331 Merge pull request #6581 from lat9nq/isolate-debug-settings
yuzu qt: config: Only save renderer_debug as a global setting
2021-07-09 10:52:56 -04:00
lat9nq
420987c5bf yuzu qt: config: Only save renderer_debug as a global setting
This is a bug fix. Enabling graphics debug mode, then saving a custom
configuration causes graphics debugging to be saved and read from the
custom configuration.

Isolate it the same way we isolate the CPU settings.
2021-07-09 10:49:56 -04:00
ReinUsesLisp
5a45d295da vk_buffer_cache: Use emulated null buffers for transform feedback
Vulkan does not support null buffers on transform feedback bindings.
Emulate these using the same null buffer we were using for index
buffers.
2021-07-09 01:27:47 -03:00
ameerj
0ed1077763 configure_input: Use u8 for mouse sensitivity 2021-07-08 23:24:31 -04:00
ameerj
f9139ddab7 config: Remove float {Read,Write}Setting variants 2021-07-08 22:04:24 -04:00
ameerj
8284658bac configure_graphics: Use u8 for bg_color values 2021-07-08 21:45:01 -04:00
ReinUsesLisp
849c6db335 cmake: Only copy pre-commit hook if .git directory exists
Allow the usage of git worktrees on yuzu.
2021-07-08 22:27:14 -03:00
ameerj
386cd45f07 configure_audio: Use u8 for volume value 2021-07-08 20:58:38 -04:00
Ameer J
975a7b3a78 Merge pull request #6563 from ReinUsesLisp/thread-worker
common: Add stateful thread worker and unique function utilities
2021-07-08 19:20:57 -04:00
ReinUsesLisp
0ddbbb64e5 common/thread_worker: Stop workers on stop_token when waiting 2021-07-08 19:03:26 -03:00
ReinUsesLisp
da34d37044 common/thread_worker: Add support for stateful threads 2021-07-08 19:03:26 -03:00
FernandoS27
c147e9a90e common/thread_worker: Simplify logic 2021-07-08 19:03:26 -03:00
FernandoS27
a10e112e64 common/thread_worker: Fix data race 2021-07-08 19:03:26 -03:00
ReinUsesLisp
bf5b5c1bf4 common/thread_worker: Use unique function 2021-07-08 19:03:26 -03:00
ReinUsesLisp
2c8d337418 common: Add unique function 2021-07-08 19:03:19 -03:00
ReinUsesLisp
f28dd32275 common/thread_worker: Add wait for requests method 2021-07-08 19:00:39 -03:00
lat9nq
dc06e11a7b settings, arm_dynarmic, yuzu qt: Move CPU debugging option
Decouples the CPU debugging mode from the enumeration to its own
boolean. After this, it moves the CPU Debugging tab over to a sub tab
underneath the Debug tab in the configuration UI.
2021-07-08 16:56:44 -04:00
lat9nq
eebf39b3c0 arm_dynarmic_64: Re-add fastmem_address_space_bits to Auto setting 2021-07-08 15:14:45 -04:00
Lioncash
5c541b0b42 qt/main: Make title string more i18n-friendly
Currently, whether or not the title is 32-bit or 64-bit was being
appended as a suffix to the title, which is fine for left-to-right
languages, but may not always fly so smoothly with some right-to-left
languages.

We also weren't marking that portion of the string as translatable,
which prevents translators from translating part of the title string.
2021-07-08 15:06:16 -04:00
lat9nq
c8b8674ffc settings, yuzu qt: Add migration code for CPU accuracy
Old CPU Accuracy setting won't translate well into since we're adding
one at the beginning of the list. On first boot with the new setting,
just use the default setting.
2021-07-08 14:56:09 -04:00
lat9nq
87b6e14d7c arm_dynarmic{32,64}: Fixes from test build
Now sets optimizations regardless of the Settings. Drops unsafe fastmem
optimization.
2021-07-08 14:56:09 -04:00
lat9nq
7ab5767157 core,common,yuzu qt: Add CPU accuracy option 'Auto'
The current CPU accuracy settings in yuzu are fairly polarized and
require more than common knowledge to know what the optimal settings for
yuzu would be. This adds a curated option called 'Auto' that applies a
few at the moment known-good unsafe optimizations to Dynarmic.
2021-07-08 14:56:09 -04:00
Ameer J
5edc96f4a4 Merge pull request #6539 from lat9nq/default-setting
general: Move most settings' defaults and labels into their definition
2021-07-08 14:46:31 -04:00
lat9nq
a949ee0410 general: Code formatting improvements
Slight improvements to readability.

Dropped suggestions for string_view (settings.h:101), pass by value
(settings.h:82), reverting double to a float (config.cpp:316), and other
smaller ones, some out of scope.

Addresses review feedback.

Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
2021-07-08 14:07:10 -04:00
Feng Chen
c7ad195fd3 Out of bound blit (#6531)
* Fix out of bound blit error

* Fix code read

* Fix ci error

Co-authored-by: Feng Chen <chen.feng@gloritysolutions.com>
2021-07-08 11:06:09 -07:00
Kelebek1
7905eb0254 Replace NaN mix volume samples with silence.
Fixes Xenoblade Chronicles 2 blowing out the audio.
2021-07-08 17:42:15 +01:00
Morph
92a3daf029 Merge pull request #6564 from Kelebek1/Audio
Support more PCM formats
2021-07-08 12:14:58 -04:00
Morph
91a4a924b1 Merge pull request #6569 from Kelebek1/Vol
audio_core: Preserve front channel volume after 6 to 2 downmix
2021-07-08 12:09:21 -04:00
Kelebek1
7636fefb71 audio_core: Preserve front channel volume after 6 to 2 downmix
Many games report 6 channel output while only providing data for 2. We only output 2-channel audio regardless, and in the downmixing, front left/right only provide 36% of their volume. This is done assuming all of the other channels also contain valid data, but in many games they don't. This PR alters the downmixing to preserve front left/right, so volume is not lost.

This improves volume in Link's Awakening, New Super Mario Bros U, Disgaea 6, Super Kirby Clash.
2021-07-08 17:07:23 +01:00
bunnei
8542f2f3fc Merge pull request #6567 from Kelebek1/Audio2
[audren] Report 2 channels active rather than 1
2021-07-07 14:52:08 -07:00
Rodrigo Locatti
4d0bdef17d Merge pull request #6570 from lat9nq/bind-image-true
util_shaders: Fix BindImageTexture
2021-07-07 16:18:05 -03:00
lat9nq
2f0e1f5d02 util_shaders: Fix BindImageTexture
According to
https://gitlab.freedesktop.org/mesa/mesa/-/issues/3820#note_753371 we
need to set these to true for use with 3D textures.

Fixes BOTW teleporting on RadeonSI and iris.
2021-07-07 14:09:55 -04:00
bunnei
2eb018c80f Merge pull request #6562 from Morph1984/flush-behavior
common: fs: More misc. changes
2021-07-07 00:40:31 -07:00
bunnei
eb3cb3af35 Merge pull request #6497 from FernandoS27/scotty-doesnt-know
GPU Memory Manager - Correct handling of non continuous backing memory.
2021-07-06 17:26:21 -07:00
bunnei
b07423f6e2 Merge pull request #6566 from Morph1984/sign-compare-as-error
CMakeLists: Treat -Wsign-compare as an error on GCC/Clang
2021-07-06 11:23:33 -07:00
Kelebek1
b9f915e07a Report 2 channels active. Fixes Tales of Vesperia's mono channel audio. 2021-07-06 18:52:49 +01:00
Kelebek1
dbcc093d88 Support more PCM formats. Fixes Ys IX audio. 2021-07-06 18:43:23 +01:00
Morph
ebb82b0b83 CMakeLists: Treat -Wsign-compare as an error on GCC/Clang
Treats (un)signed comparison mismatches as errors to be consistent with MSVC
2021-07-06 12:50:09 -04:00
Morph
a59ae5e702 common: logging: backend: Close the file after exceeding the write limit
There's no point in keeping the file open after the write limit is exceeded. This allows the file to be committed to the disk shortly after it is closed and avoids redundantly checking whether or not the write limit is exceeded.
2021-07-06 05:59:47 -04:00
Morph
14ab50defb common: fs: file: Revert Flush to its previous behavior and add Commit
It became apparent that logging can continuously spam errors that trigger file flushing.
Since committing the files to disk is an expensive operation, this causes unnecessarily high disk usage.
As such, we will revert Flush() to the previous behavior and add a Commit() member function in the event that this behavior is needed.
2021-07-06 05:59:47 -04:00
Morph
d299d5531f common: fs: file: Flush the file in GetSize
This ensures that GetSize always retrieves the correct file size after a write operation.
2021-07-06 05:59:47 -04:00
bunnei
bf50345d4c Merge pull request #6537 from Morph1984/warnings
general: Enforce multiple warnings in MSVC
2021-07-05 17:09:23 -07:00
bunnei
3d03a6ae02 Merge pull request #6556 from Morph1984/default-mii
service: mii: Retrieve the correct default miis.
2021-07-05 13:51:00 -07:00
Ameer J
c770fa9823 Merge pull request #6540 from Kelebek1/nvdec
Slightly refactor NVDEC and codecs for readability and safety
2021-07-05 16:06:09 -04:00
Morph
942c0d6cdd Merge pull request #6561 from german77/analog_fix
input_common: Add missing modifier callback to analog from button
2021-07-05 12:47:42 -04:00
german77
c19ec2edd9 input_common: Add missing modifier callback to analog from button 2021-07-05 11:39:42 -05:00
Morph
dd44089f87 Merge pull request #6559 from german77/compilation_warnings
Replace usages of deprecated member functions in QMouseEvent and QWheelEvent
2021-07-05 11:23:11 -04:00
german77
b188d7792a profiler: Fix deprecated functions 2021-07-05 10:15:35 -05:00
Mai M
669cef2da3 Merge pull request #6552 from Morph1984/c4189-msvc
CMakeLists: Enforce C4189 on MSVC
2021-07-04 22:16:28 -04:00
Fernando Sahmkow
c6a9e91784 Texture Cache: Fix collision with multiple overlaps of the same sparse texture. 2021-07-04 22:32:36 +02:00
Fernando Sahmkow
a8a0927d42 Texture Cache: Fix GCC & Clang. 2021-07-04 22:32:35 +02:00
Fernando Sahmkow
8f9f142956 Texture Cache: Address feedback. 2021-07-04 22:32:35 +02:00
Fernando Sahmkow
fd98fcf7f0 Texture Cache: Improve accuracy of sparse texture detection. 2021-07-04 22:32:35 +02:00
Fernando Sahmkow
38165fb7e3 Texture Cache: Initial Implementation of Sparse Textures. 2021-07-04 22:32:03 +02:00
Ameer J
eb0e10cff2 Merge pull request #6553 from FernandoS27/bite-a-bat-change-the-world
TextureCache: Fix 1D to 2D overlapps.
2021-07-04 13:20:40 -04:00
Morph
5dfa313d2c service: mii: Retrieve the correct default miis.
We were including the first 2 default miis which are not meant to be shown in games. With this change, we properly retrieve the 6 default miis shown in games, with 3 of each gender.
2021-07-04 05:38:34 -04:00
Fernando Sahmkow
0aab55d26a TextureCacheOGL: Implement Image Copies for 1D and 1D Array. 2021-07-03 14:40:29 +02:00
Fernando Sahmkow
ebaa7e391c TextureCache: Fix 1D to 2D overlapps. 2021-07-03 14:01:54 +02:00
Morph
3a3f4983b6 CMakeLists: Enforce C4189
This supplements C4101 by detecting initialized but unreferenced local variables
2021-07-03 05:51:31 -04:00
bunnei
2fc0a760f0 Merge pull request #6498 from Kelebek1/Audio
[audio_core] Decouple audio update and processing, and process at variable rate
2021-07-03 00:24:33 -07:00
lat9nq
38f658d21e config: Read UISettings as basic settings
I must have been asleep or something. These need to be read with the new
ReadBasicSetting function.
2021-07-02 01:06:30 -04:00
lat9nq
cf1cd3321d settings: Set resolution_factor default to 1
Fixes Disgaea 6 Demo issues.
2021-07-01 12:06:12 -04:00
Kelebek1
208a04dcff Slightly refactor NVDEC and codecs for readability and safety 2021-07-01 06:22:05 +01:00
Kelebek1
b455043e45 Fix XC2/VOEZ crashing, add audio looping and a few misc fixes 2021-07-01 06:01:01 +01:00
Ameer J
bab400daaf Merge pull request #6459 from lat9nq/ubuntu-fixes
cmake: Improve Linux dependency checking for externals
2021-06-30 21:47:57 -04:00
lat9nq
299c5594e6 yuzu_cmd: config: Pass a reference in
Also adds documentation for the ReadSetting function.

Address review comments.

Co-authored-by: Mai M. <mathew1800@gmail.com>
2021-06-30 20:16:01 -04:00
Morph
39be4c3026 Merge pull request #6471 from lat9nq/dump-as-mod
yuzu qt, core: Support LayeredFS mods from SDMC directory
2021-06-29 00:10:31 -04:00
lat9nq
0e5c74bc9e core, input_common: Miscellaneous fixes
bcat: Fix settings access

telemetry_session: Fix settings accesses

So this is what I get for testing with the web service disabled.

touch_from_button: Fix settings access for clang
2021-06-28 20:56:17 -04:00
lat9nq
7a8de138df yuzu qt: Make most UISettings a BasicSetting
For simple primitive settings, moves their defaults and labels to
definition time.

Also fixes typo and clang-format

yuzu qt: config: Fix rng_seed
2021-06-28 19:13:53 -04:00
lat9nq
b91b76df4f general: Make most settings a BasicSetting
Creates a new BasicSettings class in common/settings, and forces setting
a default and label for each setting that uses it in common/settings.
Moves defaults and labels from both frontends into common settings.
Creates a helper function in each frontend to facillitate reading the
settings now with the new default and label properties.

Settings::Setting is also now a subclass of Settings::BasicSetting. Also
adds documentation for both Setting and BasicSetting.
2021-06-28 17:32:17 -04:00
Morph
ec68cba440 Merge pull request #6502 from ameerj/vendor-title
main: Add GPU Vendor name to running title bar
2021-06-28 14:51:49 -04:00
Morph
248a146ab7 CMakeLists: Disable all warnings for external headers
This lets us avoid needing to wrap external headers with #pragma warning directives for warnings we treat as errors and avoids generating warnings for external code.

Thanks to MerryMage for pointing this out.
2021-06-28 14:24:28 -04:00
Morph
22d7b89c15 video_core: Remove #pragma warning directives for external headers 2021-06-28 14:21:40 -04:00
Morph
954259312e input_common: Remove #pragma warning directives for external headers 2021-06-28 14:20:25 -04:00
Morph
0eae00e263 CMakeLists: Enforce C4018, C4267, C4305, C4389 2021-06-28 14:20:25 -04:00
Morph
e828c5a559 core: Enforce C4242 2021-06-28 14:20:25 -04:00
Morph
58550cfcdc input_common: Enforce C4242 2021-06-28 14:20:25 -04:00
Morph
a47704f4dd video_core: Enforce C4242 2021-06-28 14:20:25 -04:00
Morph
511ee03a21 patch_manager: Do not apply LayeredFS mods when dumping
We should not apply any mods when dumping a game's RomFS.
2021-06-28 10:14:36 -04:00
Morph
6ac978426c filesystem: Open a read-only directory for SDMC mods
This prevents mod files from being locked due to the read-only share flag in Windows.
2021-06-28 10:08:08 -04:00
lat9nq
844e0114b0 core: Simplify SDMC mod loading
If someone else wants to support other mod formats in the SDMC
directory, that can be added later. For now, just allow RomFS modding
here and force people to do other types of mods the old way.

Addresses review comments.

Co-authored-by: LC <mathew1800@gmail.com>
2021-06-28 10:08:08 -04:00
lat9nq
1664c74a6c core: Support LayeredFS mod from SDMC directory
Enables loading a mod directly from `[yuzu data
directory]/sdmc/atmosphere/contents/[title_id]`. For use with some
homebrew mod managers.
2021-06-28 10:08:07 -04:00
lat9nq
bfecd395d4 yuzu qt: Add option to dump to SDMC directory
Enables dumping the RomFS to SDMC directory, specifically '[yuzu data
directory]/sdmc/atmosphere/contents/[title_id]/romfs'.
2021-06-28 10:08:07 -04:00
Morph
d3d6613d33 video_core: Silence signed/unsigned mismatch warnings 2021-06-28 09:21:42 -04:00
Morph
c5e25cffb9 Merge pull request #6535 from ameerj/insert-fancy-name
main: Display the instruction set of the running title in the window name
2021-06-28 04:25:03 -04:00
ameerj
4cee25281f main: Display the instruction set of the running title in the window name
Displays whether the currently running title uses 64-bit instructions or only 32-bit instructions.
2021-06-28 00:37:24 -04:00
Kelebek1
0857d6a3db Decouple audio processing and run at variable rate
Currently, processing of audio samples is called from AudioRenderer's Update method, using a fixed 4 buffers to process the given samples. Games call Update at variable rates, depending on framerate and/or sample count, which causes inconsistency in audio processing. From what I've seen, 60 FPS games update every ~0.004s, but 30 FPS/160 sample games update somewhere between 0.02 and 0.04, 5-10x slower. Not enough samples get fed to the backend, leading to a lot of audio skipping.

This PR seeks to address this by de-coupling the audio consumption and the audio update. Update remains the same without calling for buffer queuing, and the consume now schedules itself to run based on the sample rate and count.
2021-06-27 15:58:07 +01:00
Morph
4df04ad48a Merge pull request #6529 from ReinUsesLisp/reaper-fixups
buffer_cache,texture_cache: Misc fixups from the memory reaper
2021-06-27 09:33:58 -04:00
Morph
3bc7b0a587 Merge pull request #6532 from MerryMage/libusb-apple
libusb: Apple is a POSIX system
2021-06-27 00:30:47 -04:00
MerryMage
f54f29198f libusb: Apple is a POSIX system 2021-06-26 20:24:18 +01:00
lat9nq
35b17fa5e0 configuration: Defer to common/settings for per-game settings defaults
Avoids double-setting defaults, and avoids potential accidents when
inconsistently setting the default on new settings.
2021-06-26 02:45:14 -04:00
lat9nq
20e51402b0 common: Force defaults for Settings::Setting's
Requires a default value when creating each per-game setting.
2021-06-26 02:43:38 -04:00
ReinUsesLisp
9476309d53 buffer_cache: Only flush downloaded size
Fixes a regression unintentionally introduced by the garbage collector.
This makes regular memory downloads only flush the requested sizes.

This negatively affected Koei Tecmo games.
2021-06-26 03:29:34 -03:00
ReinUsesLisp
03abe8bf85 video_core: Enforce C4244
Enforce implicit integer casts to a smaller type as errors.
2021-06-26 03:29:34 -03:00
ReinUsesLisp
05bd50a1cf codec,vic: Disable warnings in ffmpeg headers 2021-06-26 03:29:31 -03:00
ReinUsesLisp
3ab5bf6454 vk_buffer_cache: Silence implicit cast warnings 2021-06-26 02:17:36 -03:00
ReinUsesLisp
b4894faeae buffer_cache/texture_cache: Make GC functions private 2021-06-26 02:17:36 -03:00
ReinUsesLisp
e79d02bf38 buffer_cache: Silence implicit cast warning 2021-06-26 02:17:36 -03:00
lat9nq
a01459df3d gl_device: Expand on Mesa driver names
Makes this list a bit more capable at identifying Mesa drivers. Tries to
deal with two of the overloaded vendor strings in a more generic
fashion.
2021-06-20 23:04:07 -04:00
ameerj
fb16cbb17e video_core: Add GPU vendor name to window title bar 2021-06-20 23:04:07 -04:00
lat9nq
2bb0cc8624 cmake: Check dependencies for Linux Qt package
Currently Qt will download whether or not the target system supports the
package. Normally this isn't an issue since the package manager would
work out the dependencies for us, but in this case we must make sure
everything is in place before downloading the package.

This checks for the package's requirements, as well as tries to provides
hints as to what is required on some of the more cryptic dependencies.
2021-06-13 03:13:10 -04:00
lat9nq
932c0184a7 cmake: Fix find_program usage for 3.15
yuzu requires CMake 3.15 yet find_program was using REQUIRED, which is
only available on 3.18 and later. Instead, we check for
"<VAR>-NOTFOUND".

In addition, check for additional requirements before building libusb or
FFmpeg with autotools. Otherwise, CMake configuration will pass yet
compilation will fail.
2021-06-13 01:15:54 -04:00
267 changed files with 5163 additions and 2902 deletions

View File

@@ -19,6 +19,7 @@ stages:
displayName: 'build'
jobs:
- job: build
timeoutInMinutes: 120
displayName: 'standard'
pool:
vmImage: ubuntu-latest
@@ -43,6 +44,7 @@ stages:
displayName: 'build-windows'
jobs:
- job: build
timeoutInMinutes: 120
displayName: 'msvc'
pool:
vmImage: windows-2019
@@ -65,4 +67,4 @@ stages:
- job: github
displayName: 'github'
steps:
- template: ./templates/release-github.yml
- template: ./templates/release-github.yml

View File

@@ -13,7 +13,7 @@ project(yuzu)
option(ENABLE_SDL2 "Enable the SDL2 frontend" ON)
CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 binaries" ON "ENABLE_SDL2;MSVC" OFF)
# On Linux system SDL2 is likely to be lacking HIDAPI support which have drawbacks but is needed for SDL motion
option(YUZU_ALLOW_SYSTEM_SDL2 "Try using system SDL2 before fallling back to one from externals" OFF)
CMAKE_DEPENDENT_OPTION(YUZU_USE_EXTERNAL_SDL2 "Compile external SDL2" ON "ENABLE_SDL2;NOT MSVC" OFF)
option(ENABLE_QT "Enable the Qt frontend" ON)
option(ENABLE_QT_TRANSLATION "Enable translations for the Qt frontend" OFF)
@@ -47,9 +47,10 @@ if (NOT IS_MULTI_CONFIG AND NOT CMAKE_BUILD_TYPE)
endif()
if(EXISTS ${PROJECT_SOURCE_DIR}/hooks/pre-commit AND NOT EXISTS ${PROJECT_SOURCE_DIR}/.git/hooks/pre-commit)
message(STATUS "Copying pre-commit hook")
file(COPY hooks/pre-commit
DESTINATION ${PROJECT_SOURCE_DIR}/.git/hooks)
if (EXISTS ${PROJECT_SOURCE_DIR}/.git/)
message(STATUS "Copying pre-commit hook")
file(COPY hooks/pre-commit DESTINATION ${PROJECT_SOURCE_DIR}/.git/hooks)
endif()
endif()
# Sanity check : Check that all submodules are present
@@ -254,10 +255,83 @@ if(ENABLE_QT)
# Check for system Qt on Linux, fallback to bundled Qt
if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
if (NOT YUZU_USE_BUNDLED_QT)
find_package(Qt5 ${QT_VERSION} COMPONENTS Widgets QUIET)
if (NOT Qt5_FOUND)
set(YUZU_USE_BUNDLED_QT ON CACHE BOOL "Download bundled Qt" FORCE)
find_package(Qt5 ${QT_VERSION} COMPONENTS Widgets)
endif()
if (NOT Qt5_FOUND OR YUZU_USE_BUNDLED_QT)
# Check for dependencies, then enable bundled Qt download
# Check that the system GLIBCXX version is compatible
find_program(OBJDUMP objdump)
if ("${OBJDUMP}" STREQUAL "OBJDUMP-NOTFOUND")
message(FATAL_ERROR "Required program `objdump` not found.")
endif()
find_library(LIBSTDCXX libstdc++.so.6)
execute_process(
COMMAND
${OBJDUMP} -T ${LIBSTDCXX}
COMMAND
grep GLIBCXX_3.4.28
COMMAND
sed "s/[0-9a-f]*.* //"
COMMAND
sed "s/ .*//"
COMMAND
sort -u
OUTPUT_VARIABLE
GLIBCXX_MET
)
if (NOT GLIBCXX_MET)
message(FATAL_ERROR "Qt too old or not found, and bundled Qt package is not \
compatible with this system. Either install Qt ${QT_VERSION}, or provide the path \
to Qt by setting the variable Qt5_ROOT.")
endif()
# Check for headers
Include(FindPkgConfig REQUIRED)
pkg_check_modules(QT_DEP_GLU QUIET glu>=9.0.0)
if (NOT QT_DEP_GLU_FOUND)
message(FATAL_ERROR "Qt bundled pacakge dependency `glu` not found. \
Perhaps `libglu1-mesa-dev` needs to be installed?")
endif()
pkg_check_modules(QT_DEP_MESA QUIET dri>=20.0.8)
if (NOT QT_DEP_MESA_FOUND)
message(FATAL_ERROR "Qt bundled pacakge dependency `dri` not found. \
Perhaps `mesa-common-dev` needs to be installed?")
endif()
# Check for X libraries
set(BUNDLED_QT_REQUIREMENTS
libxcb-icccm.so.4
libxcb-image.so.0
libxcb-keysyms.so.1
libxcb-randr.so.0
libxcb-render-util.so.0
libxcb-render.so.0
libxcb-shape.so.0
libxcb-shm.so.0
libxcb-sync.so.1
libxcb-xfixes.so.0
libxcb-xinerama.so.0
libxcb-xkb.so.1
libxcb.so.1
libxkbcommon-x11.so.0
libxkbcommon.so.0
)
set(UNRESOLVED_QT_DEPS "")
foreach (REQUIREMENT ${BUNDLED_QT_REQUIREMENTS})
find_library(BUNDLED_QT_${REQUIREMENT} ${REQUIREMENT})
if ("${BUNDLED_QT_${REQUIREMENT}}" STREQUAL "BUNDLED_QT_${REQUIREMENT}-NOTFOUND")
set(UNRESOLVED_QT_DEPS ${UNRESOLVED_QT_DEPS} ${REQUIREMENT})
endif()
unset(BUNDLED_QT_${REQUIREMENT})
endforeach()
unset(BUNDLED_QT_REQUIREMENTS)
if (NOT "${UNRESOLVED_QT_DEPS}" STREQUAL "")
message(FATAL_ERROR "Bundled Qt package missing required dependencies: ${UNRESOLVED_QT_DEPS}")
endif()
set(YUZU_USE_BUNDLED_QT ON CACHE BOOL "Download bundled Qt" FORCE)
endif()
if (YUZU_USE_BUNDLED_QT)
# Binary package currently does not support Qt webengine, so make sure it's disabled
@@ -265,6 +339,8 @@ if(ENABLE_QT)
endif()
endif()
set(YUZU_QT_NO_CMAKE_SYSTEM_PATH)
# Workaround for an issue where conan tries to build Qt from scratch instead of download prebuilt binaries
set(QT_PREFIX_HINT)
@@ -282,8 +358,10 @@ if(ENABLE_QT)
endif()
set(QT_PREFIX_HINT HINTS "${QT_PREFIX}")
set(YUZU_QT_NO_CMAKE_SYSTEM_PATH "NO_CMAKE_SYSTEM_PATH")
endif()
find_package(Qt5 ${QT_VERSION} REQUIRED COMPONENTS Widgets ${QT_PREFIX_HINT} NO_CMAKE_SYSTEM_PATH)
find_package(Qt5 ${QT_VERSION} REQUIRED COMPONENTS Widgets ${QT_PREFIX_HINT} ${YUZU_QT_NO_CMAKE_SYSTEM_PATH})
if (YUZU_USE_QT_WEB_ENGINE)
find_package(Qt5 COMPONENTS WebEngineCore WebEngineWidgets)
endif()
@@ -315,26 +393,20 @@ if (ENABLE_SDL2)
add_library(SDL2 INTERFACE)
target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARY}")
target_include_directories(SDL2 INTERFACE "${SDL2_INCLUDE_DIR}")
elseif (YUZU_USE_EXTERNAL_SDL2)
message(STATUS "Using SDL2 from externals.")
else()
if (YUZU_ALLOW_SYSTEM_SDL2)
find_package(SDL2 2.0.15 QUIET)
find_package(SDL2 2.0.15 REQUIRED)
if (SDL2_FOUND)
# Some installations don't set SDL2_LIBRARIES
if("${SDL2_LIBRARIES}" STREQUAL "")
message(WARNING "SDL2_LIBRARIES wasn't set, manually setting to SDL2::SDL2")
set(SDL2_LIBRARIES "SDL2::SDL2")
endif()
include_directories(SYSTEM ${SDL2_INCLUDE_DIRS})
add_library(SDL2 INTERFACE)
target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARIES}")
else()
message(STATUS "SDL2 2.0.15 or newer not found, falling back to externals.")
endif()
else()
message(STATUS "Using SDL2 from externals.")
# Some installations don't set SDL2_LIBRARIES
if("${SDL2_LIBRARIES}" STREQUAL "")
message(WARNING "SDL2_LIBRARIES wasn't set, manually setting to SDL2::SDL2")
set(SDL2_LIBRARIES "SDL2::SDL2")
endif()
include_directories(SYSTEM ${SDL2_INCLUDE_DIRS})
add_library(SDL2 INTERFACE)
target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARIES}")
endif()
endif()
@@ -473,7 +545,15 @@ if (YUZU_USE_BUNDLED_FFMPEG)
# FFmpeg has source that requires one of nasm or yasm to assemble it.
# REQUIRED throws an error if not found here during configuration rather than during compilation.
find_program(ASSEMBLER NAMES nasm yasm REQUIRED)
find_program(ASSEMBLER NAMES nasm yasm)
if ("${ASSEMBLER}" STREQUAL "ASSEMBLER-NOTFOUND")
message(FATAL_ERROR "One of either `nasm` or `yasm` not found but is required.")
endif()
find_program(AUTOCONF autoconf)
if ("${AUTOCONF}" STREQUAL "AUTOCONF-NOTFOUND")
message(FATAL_ERROR "Required program `autoconf` not found.")
endif()
set(FFmpeg_PREFIX ${PROJECT_SOURCE_DIR}/externals/ffmpeg)
set(FFmpeg_BUILD_DIR ${PROJECT_BINARY_DIR}/externals/ffmpeg)

View File

@@ -35,7 +35,7 @@ It is written in C++ with portability in mind, and we actively maintain builds f
The emulator is capable of running most commercial games at full speed, provided you meet the [necessary hardware requirements](https://yuzu-emu.org/help/quickstart/#hardware-requirements).
For a full list of games yuzu support, please visit our [Compatibility page](https://yuzu-emu.org/game/)
For a full list of games yuzu support, please visit our [Compatibility page](https://yuzu-emu.org/game/)
Check out our [website](https://yuzu-emu.org/) for the latest news on exciting features, monthly progress reports, and more!
@@ -43,7 +43,7 @@ Check out our [website](https://yuzu-emu.org/) for the latest news on exciting f
Most of the development happens on GitHub. It's also where [our central repository](https://github.com/yuzu-emu/yuzu) is hosted. For development discussion, please join us on [Discord](https://discord.com/invite/u77vRWY).
If you want to contribute, please take a look at the [Contributor's Guide](https://github.com/yuzu-emu/yuzu/wiki/Contributing) and [Developer Information](https://github.com/yuzu-emu/yuzu/wiki/Developer-Information).
If you want to contribute, please take a look at the [Contributor's Guide](https://github.com/yuzu-emu/yuzu/wiki/Contributing) and [Developer Information](https://github.com/yuzu-emu/yuzu/wiki/Developer-Information).
You can also contact any of the developers on Discord in order to know about the current state of the emulator.
If you want to contribute to the user interface translation project, please check out the [yuzu project on transifex](https://www.transifex.com/yuzu-emulator/yuzu). We centralize translation work there, and periodically upstream translations.
@@ -78,3 +78,5 @@ If you wish to support us a different way, please join our [Discord](https://dis
## License
yuzu is licensed under the GPLv2 (or any later version). Refer to the [license.txt](https://github.com/yuzu-emu/yuzu/blob/master/license.txt) file.
The [Skyline-Emulator Team](https://github.com/skyline-emu/skyline) is exempt from GPLv2 for the contributions from all these contributors [FernandoS27](https://github.com/FernandoS27), [lioncash](https://github.com/lioncash), [bunnei](https://github.com/bunnei), [ReinUsesLisp](https://github.com/ReinUsesLisp), [Morph1984](https://github.com/Morph1984), [ogniK5377](https://github.com/ogniK5377), [german77](https://github.com/german77), [ameerj](https://github.com/ameerj), [Kelebek1](https://github.com/Kelebek1) and [lat9nq](https://github.com/lat9nq). They may only use the code from these contributors under Mozilla Public License, version 2.0.

View File

@@ -51,7 +51,7 @@ if (NOT LIBUSB_FOUND OR YUZU_USE_BUNDLED_LIBUSB)
endif()
# SDL2
if (NOT SDL2_FOUND AND ENABLE_SDL2)
if (YUZU_USE_EXTERNAL_SDL2)
if (NOT WIN32)
# Yuzu itself needs: Events Joystick Haptic Sensor Timers Audio
# Yuzu-cmd also needs: Video (depends on Loadso/Dlopen)

View File

@@ -1,10 +1,21 @@
if (MINGW OR (${CMAKE_SYSTEM_NAME} MATCHES "Linux"))
if (MINGW OR (${CMAKE_SYSTEM_NAME} MATCHES "Linux") OR APPLE)
set(LIBUSB_FOUND ON CACHE BOOL "libusb is present" FORCE)
set(LIBUSB_VERSION "1.0.24" CACHE STRING "libusb version string" FORCE)
# GNU toolchains for some reason doesn't work with the later half of this CMakeLists after
# updating to 1.0.24, so we do it the old-fashioned way for now.
# Require autoconf and libtoolize here, rather than crash during compilation
find_program(AUTOCONF autoconf)
if ("${AUTOCONF}" STREQUAL "AUTOCONF-NOTFOUND")
message(FATAL_ERROR "Required program `autoconf` not found.")
endif()
find_program(LIBTOOLIZE libtoolize)
if ("${LIBTOOLIZE}" STREQUAL "LIBTOOLIZE-NOTFOUND")
message(FATAL_ERROR "Required program `libtoolize` not found.")
endif()
set(LIBUSB_PREFIX "${CMAKE_CURRENT_BINARY_DIR}/libusb")
set(LIBUSB_SRC_DIR "${CMAKE_CURRENT_SOURCE_DIR}/libusb")

View File

@@ -45,13 +45,23 @@ if (MSVC)
/Zc:inline
/Zc:throwingNew
# External headers diagnostics
/experimental:external # Enables the external headers options. This option isn't required in Visual Studio 2019 version 16.10 and later
/external:anglebrackets # Treats all headers included by #include <header>, where the header file is enclosed in angle brackets (< >), as external headers
/external:W0 # Sets the default warning level to 0 for external headers, effectively turning off warnings for external headers
# Warnings
/W3
/we4062 # enumerator 'identifier' in a switch of enum 'enumeration' is not handled
/we4018 # 'expression': signed/unsigned mismatch
/we4062 # Enumerator 'identifier' in a switch of enum 'enumeration' is not handled
/we4101 # 'identifier': unreferenced local variable
/we4189 # 'identifier': local variable is initialized but not referenced
/we4265 # 'class': class has virtual functions, but destructor is not virtual
/we4388 # signed/unsigned mismatch
/we4547 # 'operator' : operator before comma has no effect; expected operator with side-effect
/we4267 # 'var': conversion from 'size_t' to 'type', possible loss of data
/we4305 # 'context': truncation from 'type1' to 'type2'
/we4388 # 'expression': signed/unsigned mismatch
/we4389 # 'operator': signed/unsigned mismatch
/we4547 # 'operator': operator before comma has no effect; expected operator with side-effect
/we4549 # 'operator1': operator before comma has no effect; did you intend 'operator2'?
/we4555 # Expression has no effect; expected expression with side-effect
/we4715 # 'function': not all control paths return a value
@@ -72,6 +82,7 @@ else()
-Werror=missing-declarations
-Werror=missing-field-initializers
-Werror=reorder
-Werror=sign-compare
-Werror=switch
-Werror=uninitialized
-Werror=unused-function

View File

@@ -51,9 +51,6 @@ if (NOT MSVC)
target_compile_options(audio_core PRIVATE
-Werror=conversion
-Werror=ignored-qualifiers
-Werror=implicit-fallthrough
-Werror=reorder
-Werror=sign-compare
-Werror=shadow
-Werror=unused-parameter
-Werror=unused-variable

View File

@@ -30,7 +30,8 @@ StreamPtr AudioOut::OpenStream(Core::Timing::CoreTiming& core_timing, u32 sample
u32 num_channels, std::string&& name,
Stream::ReleaseCallback&& release_callback) {
if (!sink) {
sink = CreateSinkFromID(Settings::values.sink_id, Settings::values.audio_device_id);
sink = CreateSinkFromID(Settings::values.sink_id.GetValue(),
Settings::values.audio_device_id.GetValue());
}
return std::make_shared<Stream>(

View File

@@ -12,6 +12,7 @@
#include "audio_core/voice_context.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/core_timing.h"
#include "core/memory.h"
namespace {
@@ -28,10 +29,9 @@ namespace {
(static_cast<float>(r_channel) * r_mix_amount)));
}
[[nodiscard]] static constexpr std::tuple<s16, s16> Mix6To2(s16 fl_channel, s16 fr_channel,
s16 fc_channel,
[[maybe_unused]] s16 lf_channel,
s16 bl_channel, s16 br_channel) {
[[maybe_unused, nodiscard]] static constexpr std::tuple<s16, s16> Mix6To2(
s16 fl_channel, s16 fr_channel, s16 fc_channel, [[maybe_unused]] s16 lf_channel, s16 bl_channel,
s16 br_channel) {
// Front channels are mixed 36.94%, Center channels are mixed to be 26.12% & the back channels
// are mixed to be 36.94%
@@ -56,11 +56,11 @@ namespace {
const std::array<float_le, 4>& coeff) {
const auto left =
static_cast<float>(fl_channel) * coeff[0] + static_cast<float>(fc_channel) * coeff[1] +
static_cast<float>(lf_channel) * coeff[2] + static_cast<float>(bl_channel) * coeff[0];
static_cast<float>(lf_channel) * coeff[2] + static_cast<float>(bl_channel) * coeff[3];
const auto right =
static_cast<float>(fr_channel) * coeff[0] + static_cast<float>(fc_channel) * coeff[1] +
static_cast<float>(lf_channel) * coeff[2] + static_cast<float>(br_channel) * coeff[0];
static_cast<float>(lf_channel) * coeff[2] + static_cast<float>(br_channel) * coeff[3];
return {ClampToS16(static_cast<s32>(left)), ClampToS16(static_cast<s32>(right))};
}
@@ -68,7 +68,9 @@ namespace {
} // namespace
namespace AudioCore {
AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, Core::Memory::Memory& memory_,
constexpr s32 NUM_BUFFERS = 2;
AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing_, Core::Memory::Memory& memory_,
AudioCommon::AudioRendererParameter params,
Stream::ReleaseCallback&& release_callback,
std::size_t instance_number)
@@ -77,7 +79,8 @@ AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, Core::Memory
sink_context(params.sink_count), splitter_context(),
voices(params.voice_count), memory{memory_},
command_generator(worker_params, voice_context, mix_context, splitter_context, effect_context,
memory) {
memory),
core_timing{core_timing_} {
behavior_info.SetUserRevision(params.revision);
splitter_context.Initialize(behavior_info, params.splitter_count,
params.num_splitter_send_channels);
@@ -86,16 +89,27 @@ AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, Core::Memory
stream = audio_out->OpenStream(
core_timing, params.sample_rate, AudioCommon::STREAM_NUM_CHANNELS,
fmt::format("AudioRenderer-Instance{}", instance_number), std::move(release_callback));
audio_out->StartStream(stream);
QueueMixedBuffer(0);
QueueMixedBuffer(1);
QueueMixedBuffer(2);
QueueMixedBuffer(3);
process_event = Core::Timing::CreateEvent(
fmt::format("AudioRenderer-Instance{}-Process", instance_number),
[this](std::uintptr_t, std::chrono::nanoseconds) { ReleaseAndQueueBuffers(); });
for (s32 i = 0; i < NUM_BUFFERS; ++i) {
QueueMixedBuffer(i);
}
}
AudioRenderer::~AudioRenderer() = default;
ResultCode AudioRenderer::Start() {
audio_out->StartStream(stream);
ReleaseAndQueueBuffers();
return ResultSuccess;
}
ResultCode AudioRenderer::Stop() {
audio_out->StopStream(stream);
return ResultSuccess;
}
u32 AudioRenderer::GetSampleRate() const {
return worker_params.sample_rate;
}
@@ -114,7 +128,7 @@ Stream::State AudioRenderer::GetStreamState() const {
ResultCode AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params,
std::vector<u8>& output_params) {
std::scoped_lock lock{mutex};
InfoUpdater info_updater{input_params, output_params, behavior_info};
if (!info_updater.UpdateBehaviorInfo(behavior_info)) {
@@ -194,9 +208,6 @@ ResultCode AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_param
LOG_ERROR(Audio, "Audio buffers were not consumed!");
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
}
ReleaseAndQueueBuffers();
return ResultSuccess;
}
@@ -220,10 +231,8 @@ void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
command_generator.PostCommand();
// Base sample size
std::size_t BUFFER_SIZE{worker_params.sample_count};
// Samples
std::vector<s16> buffer(BUFFER_SIZE * stream->GetNumChannels());
// Make sure to clear our samples
std::memset(buffer.data(), 0, buffer.size() * sizeof(s16));
// Samples, making sure to clear
std::vector<s16> buffer(BUFFER_SIZE * stream->GetNumChannels(), 0);
if (sink_context.InUse()) {
const auto stream_channel_count = stream->GetNumChannels();
@@ -231,7 +240,7 @@ void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
const auto channel_count = buffer_offsets.size();
const auto& final_mix = mix_context.GetFinalMixInfo();
const auto& in_params = final_mix.GetInParams();
std::vector<s32*> mix_buffers(channel_count);
std::vector<std::span<s32>> mix_buffers(channel_count);
for (std::size_t i = 0; i < channel_count; i++) {
mix_buffers[i] =
command_generator.GetMixBuffer(in_params.buffer_offset + buffer_offsets[i]);
@@ -284,18 +293,11 @@ void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
buffer[i * stream_channel_count + 0] = Mix2To1(fl_sample, fr_sample);
} else if (stream_channel_count == 2) {
// Mix all channels into 2 channels
if (sink_context.HasDownMixingCoefficients()) {
const auto [left, right] = Mix6To2WithCoefficients(
fl_sample, fr_sample, fc_sample, lf_sample, bl_sample, br_sample,
sink_context.GetDownmixCoefficients());
buffer[i * stream_channel_count + 0] = left;
buffer[i * stream_channel_count + 1] = right;
} else {
const auto [left, right] = Mix6To2(fl_sample, fr_sample, fc_sample,
lf_sample, bl_sample, br_sample);
buffer[i * stream_channel_count + 0] = left;
buffer[i * stream_channel_count + 1] = right;
}
const auto [left, right] = Mix6To2WithCoefficients(
fl_sample, fr_sample, fc_sample, lf_sample, bl_sample, br_sample,
sink_context.GetDownmixCoefficients());
buffer[i * stream_channel_count + 0] = left;
buffer[i * stream_channel_count + 1] = right;
} else if (stream_channel_count == 6) {
// Pass through
buffer[i * stream_channel_count + 0] = fl_sample;
@@ -315,10 +317,24 @@ void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
}
void AudioRenderer::ReleaseAndQueueBuffers() {
const auto released_buffers{audio_out->GetTagsAndReleaseBuffers(stream)};
for (const auto& tag : released_buffers) {
QueueMixedBuffer(tag);
if (!stream->IsPlaying()) {
return;
}
{
std::scoped_lock lock{mutex};
const auto released_buffers{audio_out->GetTagsAndReleaseBuffers(stream)};
for (const auto& tag : released_buffers) {
QueueMixedBuffer(tag);
}
}
const f32 sample_rate = static_cast<f32>(GetSampleRate());
const f32 sample_count = static_cast<f32>(GetSampleCount());
const f32 consume_rate = sample_rate / (sample_count * (sample_count / 240));
const s32 ms = (1000 / static_cast<s32>(consume_rate)) - 1;
const std::chrono::milliseconds next_event_time(std::max(ms / NUM_BUFFERS, 1));
core_timing.ScheduleEvent(next_event_time, process_event, {});
}
} // namespace AudioCore

View File

@@ -6,6 +6,7 @@
#include <array>
#include <memory>
#include <mutex>
#include <vector>
#include "audio_core/behavior_info.h"
@@ -45,6 +46,8 @@ public:
[[nodiscard]] ResultCode UpdateAudioRenderer(const std::vector<u8>& input_params,
std::vector<u8>& output_params);
[[nodiscard]] ResultCode Start();
[[nodiscard]] ResultCode Stop();
void QueueMixedBuffer(Buffer::Tag tag);
void ReleaseAndQueueBuffers();
[[nodiscard]] u32 GetSampleRate() const;
@@ -68,6 +71,9 @@ private:
Core::Memory::Memory& memory;
CommandGenerator command_generator;
std::size_t elapsed_frame_count{};
Core::Timing::CoreTiming& core_timing;
std::shared_ptr<Core::Timing::EventType> process_event;
std::mutex mutex;
};
} // namespace AudioCore

View File

@@ -31,7 +31,7 @@ constexpr std::array<f32, AudioCommon::I3DL2REVERB_TAPS> EARLY_GAIN{
0.72867f, 0.69794f, 0.5464f, 0.24563f, 0.45214f, 0.44042f};
template <std::size_t N>
void ApplyMix(s32* output, const s32* input, s32 gain, s32 sample_count) {
void ApplyMix(std::span<s32> output, std::span<const s32> input, s32 gain, s32 sample_count) {
for (std::size_t i = 0; i < static_cast<std::size_t>(sample_count); i += N) {
for (std::size_t j = 0; j < N; j++) {
output[i + j] +=
@@ -40,7 +40,17 @@ void ApplyMix(s32* output, const s32* input, s32 gain, s32 sample_count) {
}
}
s32 ApplyMixRamp(s32* output, const s32* input, float gain, float delta, s32 sample_count) {
s32 ApplyMixRamp(std::span<s32> output, std::span<const s32> input, float gain, float delta,
s32 sample_count) {
// XC2 passes in NaN mix volumes, causing further issues as we handle everything as s32 rather
// than float, so the NaN propogation is lost. As the samples get further modified for
// volume etc, they can get out of NaN range, so a later heuristic for catching this is
// more difficult. Handle it here by setting these samples to silence.
if (std::isnan(gain)) {
gain = 0.0f;
delta = 0.0f;
}
s32 x = 0;
for (s32 i = 0; i < sample_count; i++) {
x = static_cast<s32>(static_cast<float>(input[i]) * gain);
@@ -50,20 +60,22 @@ s32 ApplyMixRamp(s32* output, const s32* input, float gain, float delta, s32 sam
return x;
}
void ApplyGain(s32* output, const s32* input, s32 gain, s32 delta, s32 sample_count) {
void ApplyGain(std::span<s32> output, std::span<const s32> input, s32 gain, s32 delta,
s32 sample_count) {
for (s32 i = 0; i < sample_count; i++) {
output[i] = static_cast<s32>((static_cast<s64>(input[i]) * gain + 0x4000) >> 15);
gain += delta;
}
}
void ApplyGainWithoutDelta(s32* output, const s32* input, s32 gain, s32 sample_count) {
void ApplyGainWithoutDelta(std::span<s32> output, std::span<const s32> input, s32 gain,
s32 sample_count) {
for (s32 i = 0; i < sample_count; i++) {
output[i] = static_cast<s32>((static_cast<s64>(input[i]) * gain + 0x4000) >> 15);
}
}
s32 ApplyMixDepop(s32* output, s32 first_sample, s32 delta, s32 sample_count) {
s32 ApplyMixDepop(std::span<s32> output, s32 first_sample, s32 delta, s32 sample_count) {
const bool positive = first_sample > 0;
auto final_sample = std::abs(first_sample);
for (s32 i = 0; i < sample_count; i++) {
@@ -128,10 +140,10 @@ constexpr std::array<std::size_t, 20> REVERB_TAP_INDEX_6CH{4, 0, 0, 1, 1, 1, 1,
1, 1, 1, 0, 0, 0, 0, 3, 3, 3};
template <std::size_t CHANNEL_COUNT>
void ApplyReverbGeneric(I3dl2ReverbState& state,
const std::array<const s32*, AudioCommon::MAX_CHANNEL_COUNT>& input,
const std::array<s32*, AudioCommon::MAX_CHANNEL_COUNT>& output,
s32 sample_count) {
void ApplyReverbGeneric(
I3dl2ReverbState& state,
const std::array<std::span<const s32>, AudioCommon::MAX_CHANNEL_COUNT>& input,
const std::array<std::span<s32>, AudioCommon::MAX_CHANNEL_COUNT>& output, s32 sample_count) {
auto GetTapLookup = []() {
if constexpr (CHANNEL_COUNT == 1) {
@@ -400,7 +412,10 @@ void CommandGenerator::GenerateDataSourceCommand(ServerVoiceInfo& voice_info, Vo
}
} else {
switch (in_params.sample_format) {
case SampleFormat::Pcm8:
case SampleFormat::Pcm16:
case SampleFormat::Pcm32:
case SampleFormat::PcmFloat:
DecodeFromWaveBuffers(voice_info, GetChannelMixBuffer(channel), dsp_state, channel,
worker_params.sample_rate, worker_params.sample_count,
in_params.node_id);
@@ -454,8 +469,8 @@ void CommandGenerator::GenerateBiquadFilterCommand([[maybe_unused]] s32 mix_buff
"input_mix_buffer={}, output_mix_buffer={}",
node_id, input_offset, output_offset);
}
const auto* input = GetMixBuffer(input_offset);
auto* output = GetMixBuffer(output_offset);
std::span<const s32> input = GetMixBuffer(input_offset);
std::span<s32> output = GetMixBuffer(output_offset);
// Biquad filter parameters
const auto [n0, n1, n2] = params.numerator;
@@ -548,8 +563,8 @@ void CommandGenerator::GenerateI3dl2ReverbEffectCommand(s32 mix_buffer_offset, E
return;
}
std::array<const s32*, AudioCommon::MAX_CHANNEL_COUNT> input{};
std::array<s32*, AudioCommon::MAX_CHANNEL_COUNT> output{};
std::array<std::span<const s32>, AudioCommon::MAX_CHANNEL_COUNT> input{};
std::array<std::span<s32>, AudioCommon::MAX_CHANNEL_COUNT> output{};
const auto status = params.status;
for (s32 i = 0; i < channel_count; i++) {
@@ -584,7 +599,8 @@ void CommandGenerator::GenerateI3dl2ReverbEffectCommand(s32 mix_buffer_offset, E
for (s32 i = 0; i < channel_count; i++) {
// Only copy if the buffer input and output do not match!
if ((mix_buffer_offset + params.input[i]) != (mix_buffer_offset + params.output[i])) {
std::memcpy(output[i], input[i], worker_params.sample_count * sizeof(s32));
std::memcpy(output[i].data(), input[i].data(),
worker_params.sample_count * sizeof(s32));
}
}
}
@@ -600,8 +616,8 @@ void CommandGenerator::GenerateBiquadFilterEffectCommand(s32 mix_buffer_offset,
for (s32 i = 0; i < channel_count; i++) {
// TODO(ogniK): Actually implement biquad filter
if (params.input[i] != params.output[i]) {
const auto* input = GetMixBuffer(mix_buffer_offset + params.input[i]);
auto* output = GetMixBuffer(mix_buffer_offset + params.output[i]);
std::span<const s32> input = GetMixBuffer(mix_buffer_offset + params.input[i]);
std::span<s32> output = GetMixBuffer(mix_buffer_offset + params.output[i]);
ApplyMix<1>(output, input, 32768, worker_params.sample_count);
}
}
@@ -640,14 +656,15 @@ void CommandGenerator::GenerateAuxCommand(s32 mix_buffer_offset, EffectBase* inf
if (samples_read != static_cast<int>(worker_params.sample_count) &&
samples_read <= params.sample_count) {
std::memset(GetMixBuffer(output_index), 0, params.sample_count - samples_read);
std::memset(GetMixBuffer(output_index).data(), 0,
params.sample_count - samples_read);
}
} else {
AuxInfoDSP empty{};
memory.WriteBlock(aux->GetSendInfo(), &empty, sizeof(AuxInfoDSP));
memory.WriteBlock(aux->GetRecvInfo(), &empty, sizeof(AuxInfoDSP));
if (output_index != input_index) {
std::memcpy(GetMixBuffer(output_index), GetMixBuffer(input_index),
std::memcpy(GetMixBuffer(output_index).data(), GetMixBuffer(input_index).data(),
worker_params.sample_count * sizeof(s32));
}
}
@@ -665,7 +682,7 @@ ServerSplitterDestinationData* CommandGenerator::GetDestinationData(s32 splitter
}
s32 CommandGenerator::WriteAuxBuffer(AuxInfoDSP& dsp_info, VAddr send_buffer, u32 max_samples,
const s32* data, u32 sample_count, u32 write_offset,
std::span<const s32> data, u32 sample_count, u32 write_offset,
u32 write_count) {
if (max_samples == 0) {
return 0;
@@ -675,14 +692,14 @@ s32 CommandGenerator::WriteAuxBuffer(AuxInfoDSP& dsp_info, VAddr send_buffer, u3
return 0;
}
std::size_t data_offset{};
s32 data_offset{};
u32 remaining = sample_count;
while (remaining > 0) {
// Get position in buffer
const auto base = send_buffer + (offset * sizeof(u32));
const auto samples_to_grab = std::min(max_samples - offset, remaining);
// Write to output
memory.WriteBlock(base, (data + data_offset), samples_to_grab * sizeof(u32));
memory.WriteBlock(base, (data.data() + data_offset), samples_to_grab * sizeof(u32));
offset = (offset + samples_to_grab) % max_samples;
remaining -= samples_to_grab;
data_offset += samples_to_grab;
@@ -695,7 +712,7 @@ s32 CommandGenerator::WriteAuxBuffer(AuxInfoDSP& dsp_info, VAddr send_buffer, u3
}
s32 CommandGenerator::ReadAuxBuffer(AuxInfoDSP& recv_info, VAddr recv_buffer, u32 max_samples,
s32* out_data, u32 sample_count, u32 read_offset,
std::span<s32> out_data, u32 sample_count, u32 read_offset,
u32 read_count) {
if (max_samples == 0) {
return 0;
@@ -707,15 +724,16 @@ s32 CommandGenerator::ReadAuxBuffer(AuxInfoDSP& recv_info, VAddr recv_buffer, u3
}
u32 remaining = sample_count;
s32 data_offset{};
while (remaining > 0) {
const auto base = recv_buffer + (offset * sizeof(u32));
const auto samples_to_grab = std::min(max_samples - offset, remaining);
std::vector<s32> buffer(samples_to_grab);
memory.ReadBlock(base, buffer.data(), buffer.size() * sizeof(u32));
std::memcpy(out_data, buffer.data(), buffer.size() * sizeof(u32));
out_data += samples_to_grab;
std::memcpy(out_data.data() + data_offset, buffer.data(), buffer.size() * sizeof(u32));
offset = (offset + samples_to_grab) % max_samples;
remaining -= samples_to_grab;
data_offset += samples_to_grab;
}
if (read_count != 0) {
@@ -795,7 +813,7 @@ void CommandGenerator::UpdateI3dl2Reverb(I3dl2ReverbParams& info, I3dl2ReverbSta
state.lowpass_1 = 0.0f;
} else {
const auto a = 1.0f - hf_gain;
const auto b = 2.0f * (1.0f - hf_gain * CosD(256.0f * info.hf_reference /
const auto b = 2.0f * (2.0f - hf_gain * CosD(256.0f * info.hf_reference /
static_cast<f32>(info.sample_rate)));
const auto c = std::sqrt(b * b - 4.0f * a * a);
@@ -843,7 +861,7 @@ void CommandGenerator::UpdateI3dl2Reverb(I3dl2ReverbParams& info, I3dl2ReverbSta
}
const auto max_early_delay = state.early_delay_line.GetMaxDelay();
const auto reflection_time = 1000.0f * (0.0098f * info.reverb_delay + 0.02f);
const auto reflection_time = 1000.0f * (0.9998f * info.reverb_delay + 0.02f);
for (std::size_t tap = 0; tap < AudioCommon::I3DL2REVERB_TAPS; tap++) {
const auto length = AudioCommon::CalculateDelaySamples(
sample_rate, 1000.0f * info.reflection_delay + reflection_time * EARLY_TAP_TIMES[tap]);
@@ -962,8 +980,8 @@ void CommandGenerator::GenerateMixCommand(std::size_t output_offset, std::size_t
node_id, input_offset, output_offset, volume);
}
auto* output = GetMixBuffer(output_offset);
const auto* input = GetMixBuffer(input_offset);
std::span<s32> output = GetMixBuffer(output_offset);
std::span<const s32> input = GetMixBuffer(input_offset);
const s32 gain = static_cast<s32>(volume * 32768.0f);
// Mix with loop unrolling
@@ -1003,8 +1021,10 @@ void CommandGenerator::GenerateFinalMixCommand() {
}
}
s32 CommandGenerator::DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_state,
s32 sample_count, s32 channel, std::size_t mix_offset) {
template <typename T>
s32 CommandGenerator::DecodePcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state,
s32 sample_start_offset, s32 sample_end_offset, s32 sample_count,
s32 channel, std::size_t mix_offset) {
const auto& in_params = voice_info.GetInParams();
const auto& wave_buffer = in_params.wave_buffer[dsp_state.wave_buffer_index];
if (wave_buffer.buffer_address == 0) {
@@ -1013,39 +1033,50 @@ s32 CommandGenerator::DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_s
if (wave_buffer.buffer_size == 0) {
return 0;
}
if (wave_buffer.end_sample_offset < wave_buffer.start_sample_offset) {
if (sample_end_offset < sample_start_offset) {
return 0;
}
const auto samples_remaining =
(wave_buffer.end_sample_offset - wave_buffer.start_sample_offset) - dsp_state.offset;
const auto samples_remaining = (sample_end_offset - sample_start_offset) - dsp_state.offset;
const auto start_offset =
((wave_buffer.start_sample_offset + dsp_state.offset) * in_params.channel_count) *
sizeof(s16);
((dsp_state.offset + sample_start_offset) * in_params.channel_count) * sizeof(T);
const auto buffer_pos = wave_buffer.buffer_address + start_offset;
const auto samples_processed = std::min(sample_count, samples_remaining);
if (in_params.channel_count == 1) {
std::vector<s16> buffer(samples_processed);
memory.ReadBlock(buffer_pos, buffer.data(), buffer.size() * sizeof(s16));
for (std::size_t i = 0; i < buffer.size(); i++) {
sample_buffer[mix_offset + i] = buffer[i];
}
} else {
const auto channel_count = in_params.channel_count;
std::vector<s16> buffer(samples_processed * channel_count);
memory.ReadBlock(buffer_pos, buffer.data(), buffer.size() * sizeof(s16));
const auto channel_count = in_params.channel_count;
std::vector<T> buffer(samples_processed * channel_count);
memory.ReadBlock(buffer_pos, buffer.data(), buffer.size() * sizeof(T));
if constexpr (std::is_floating_point_v<T>) {
for (std::size_t i = 0; i < static_cast<std::size_t>(samples_processed); i++) {
sample_buffer[mix_offset + i] = static_cast<s32>(buffer[i * channel_count + channel] *
std::numeric_limits<s16>::max());
}
} else if constexpr (sizeof(T) == 1) {
for (std::size_t i = 0; i < static_cast<std::size_t>(samples_processed); i++) {
sample_buffer[mix_offset + i] =
static_cast<s32>(static_cast<f32>(buffer[i * channel_count + channel] /
std::numeric_limits<s8>::max()) *
std::numeric_limits<s16>::max());
}
} else if constexpr (sizeof(T) == 2) {
for (std::size_t i = 0; i < static_cast<std::size_t>(samples_processed); i++) {
sample_buffer[mix_offset + i] = buffer[i * channel_count + channel];
}
} else {
for (std::size_t i = 0; i < static_cast<std::size_t>(samples_processed); i++) {
sample_buffer[mix_offset + i] =
static_cast<s32>(static_cast<f32>(buffer[i * channel_count + channel] /
std::numeric_limits<s32>::max()) *
std::numeric_limits<s16>::max());
}
}
return samples_processed;
}
s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state,
s32 sample_count, [[maybe_unused]] s32 channel,
std::size_t mix_offset) {
s32 sample_start_offset, s32 sample_end_offset, s32 sample_count,
[[maybe_unused]] s32 channel, std::size_t mix_offset) {
const auto& in_params = voice_info.GetInParams();
const auto& wave_buffer = in_params.wave_buffer[dsp_state.wave_buffer_index];
if (wave_buffer.buffer_address == 0) {
@@ -1054,7 +1085,7 @@ s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_s
if (wave_buffer.buffer_size == 0) {
return 0;
}
if (wave_buffer.end_sample_offset < wave_buffer.start_sample_offset) {
if (sample_end_offset < sample_start_offset) {
return 0;
}
@@ -1079,10 +1110,9 @@ s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_s
s32 coef1 = coeffs[idx * 2];
s32 coef2 = coeffs[idx * 2 + 1];
const auto samples_remaining =
(wave_buffer.end_sample_offset - wave_buffer.start_sample_offset) - dsp_state.offset;
const auto samples_remaining = (sample_end_offset - sample_start_offset) - dsp_state.offset;
const auto samples_processed = std::min(sample_count, samples_remaining);
const auto sample_pos = wave_buffer.start_sample_offset + dsp_state.offset;
const auto sample_pos = dsp_state.offset + sample_start_offset;
const auto samples_remaining_in_frame = sample_pos % SAMPLES_PER_FRAME;
auto position_in_frame = ((sample_pos / SAMPLES_PER_FRAME) * NIBBLES_PER_SAMPLE) +
@@ -1157,12 +1187,14 @@ s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_s
return samples_processed;
}
s32* CommandGenerator::GetMixBuffer(std::size_t index) {
return mix_buffer.data() + (index * worker_params.sample_count);
std::span<s32> CommandGenerator::GetMixBuffer(std::size_t index) {
return std::span<s32>(mix_buffer.data() + (index * worker_params.sample_count),
worker_params.sample_count);
}
const s32* CommandGenerator::GetMixBuffer(std::size_t index) const {
return mix_buffer.data() + (index * worker_params.sample_count);
std::span<const s32> CommandGenerator::GetMixBuffer(std::size_t index) const {
return std::span<const s32>(mix_buffer.data() + (index * worker_params.sample_count),
worker_params.sample_count);
}
std::size_t CommandGenerator::GetMixChannelBufferOffset(s32 channel) const {
@@ -1173,15 +1205,15 @@ std::size_t CommandGenerator::GetTotalMixBufferCount() const {
return worker_params.mix_buffer_count + AudioCommon::MAX_CHANNEL_COUNT;
}
s32* CommandGenerator::GetChannelMixBuffer(s32 channel) {
std::span<s32> CommandGenerator::GetChannelMixBuffer(s32 channel) {
return GetMixBuffer(worker_params.mix_buffer_count + channel);
}
const s32* CommandGenerator::GetChannelMixBuffer(s32 channel) const {
std::span<const s32> CommandGenerator::GetChannelMixBuffer(s32 channel) const {
return GetMixBuffer(worker_params.mix_buffer_count + channel);
}
void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* output,
void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, std::span<s32> output,
VoiceState& dsp_state, s32 channel,
s32 target_sample_rate, s32 sample_count,
s32 node_id) {
@@ -1193,7 +1225,7 @@ void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* o
node_id, channel, in_params.sample_format, sample_count, in_params.sample_rate,
in_params.mix_id, in_params.splitter_info_id);
}
ASSERT_OR_EXECUTE(output != nullptr, { return; });
ASSERT_OR_EXECUTE(output.data() != nullptr, { return; });
const auto resample_rate = static_cast<s32>(
static_cast<float>(in_params.sample_rate) / static_cast<float>(target_sample_rate) *
@@ -1210,9 +1242,9 @@ void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* o
}
std::size_t temp_mix_offset{};
bool is_buffer_completed{false};
s32 samples_output{};
auto samples_remaining = sample_count;
while (samples_remaining > 0 && !is_buffer_completed) {
while (samples_remaining > 0) {
const auto samples_to_output = std::min(samples_remaining, min_required_samples);
const auto samples_to_read = (samples_to_output * resample_rate + dsp_state.fraction) >> 15;
@@ -1229,24 +1261,53 @@ void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* o
const auto& wave_buffer = in_params.wave_buffer[dsp_state.wave_buffer_index];
// No more data can be read
if (!dsp_state.is_wave_buffer_valid[dsp_state.wave_buffer_index]) {
is_buffer_completed = true;
break;
}
if (in_params.sample_format == SampleFormat::Adpcm && dsp_state.offset == 0 &&
wave_buffer.context_address != 0 && wave_buffer.context_size != 0) {
// TODO(ogniK): ADPCM loop context
memory.ReadBlock(wave_buffer.context_address, &dsp_state.context,
sizeof(ADPCMContext));
}
s32 samples_offset_start;
s32 samples_offset_end;
if (dsp_state.loop_count > 0 && wave_buffer.loop_start_sample != 0 &&
wave_buffer.loop_end_sample != 0 &&
wave_buffer.loop_start_sample <= wave_buffer.loop_end_sample) {
samples_offset_start = wave_buffer.loop_start_sample;
samples_offset_end = wave_buffer.loop_end_sample;
} else {
samples_offset_start = wave_buffer.start_sample_offset;
samples_offset_end = wave_buffer.end_sample_offset;
}
s32 samples_decoded{0};
switch (in_params.sample_format) {
case SampleFormat::Pcm8:
samples_decoded =
DecodePcm<s8>(voice_info, dsp_state, samples_offset_start, samples_offset_end,
samples_to_read - samples_read, channel, temp_mix_offset);
break;
case SampleFormat::Pcm16:
samples_decoded = DecodePcm16(voice_info, dsp_state, samples_to_read - samples_read,
channel, temp_mix_offset);
samples_decoded =
DecodePcm<s16>(voice_info, dsp_state, samples_offset_start, samples_offset_end,
samples_to_read - samples_read, channel, temp_mix_offset);
break;
case SampleFormat::Pcm32:
samples_decoded =
DecodePcm<s32>(voice_info, dsp_state, samples_offset_start, samples_offset_end,
samples_to_read - samples_read, channel, temp_mix_offset);
break;
case SampleFormat::PcmFloat:
samples_decoded =
DecodePcm<f32>(voice_info, dsp_state, samples_offset_start, samples_offset_end,
samples_to_read - samples_read, channel, temp_mix_offset);
break;
case SampleFormat::Adpcm:
samples_decoded = DecodeAdpcm(voice_info, dsp_state, samples_to_read - samples_read,
channel, temp_mix_offset);
samples_decoded =
DecodeAdpcm(voice_info, dsp_state, samples_offset_start, samples_offset_end,
samples_to_read - samples_read, channel, temp_mix_offset);
break;
default:
UNREACHABLE_MSG("Unimplemented sample format={}", in_params.sample_format);
@@ -1257,15 +1318,19 @@ void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* o
dsp_state.offset += samples_decoded;
dsp_state.played_sample_count += samples_decoded;
if (dsp_state.offset >=
(wave_buffer.end_sample_offset - wave_buffer.start_sample_offset) ||
if (dsp_state.offset >= (samples_offset_end - samples_offset_start) ||
samples_decoded == 0) {
// Reset our sample offset
dsp_state.offset = 0;
if (wave_buffer.is_looping) {
if (samples_decoded == 0) {
dsp_state.loop_count++;
if (wave_buffer.loop_count > 0 &&
(dsp_state.loop_count > wave_buffer.loop_count || samples_decoded == 0)) {
// End of our buffer
is_buffer_completed = true;
voice_info.SetWaveBufferCompleted(dsp_state, wave_buffer);
}
if (samples_decoded == 0) {
break;
}
@@ -1273,35 +1338,29 @@ void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* o
dsp_state.played_sample_count = 0;
}
} else {
// Update our wave buffer states
dsp_state.is_wave_buffer_valid[dsp_state.wave_buffer_index] = false;
dsp_state.wave_buffer_consumed++;
dsp_state.wave_buffer_index =
(dsp_state.wave_buffer_index + 1) % AudioCommon::MAX_WAVE_BUFFERS;
if (wave_buffer.end_of_stream) {
dsp_state.played_sample_count = 0;
}
voice_info.SetWaveBufferCompleted(dsp_state, wave_buffer);
}
}
}
if (in_params.behavior_flags.is_pitch_and_src_skipped.Value()) {
// No need to resample
std::memcpy(output, sample_buffer.data(), samples_read * sizeof(s32));
std::memcpy(output.data() + samples_output, sample_buffer.data(),
samples_read * sizeof(s32));
} else {
std::fill(sample_buffer.begin() + temp_mix_offset,
sample_buffer.begin() + temp_mix_offset + (samples_to_read - samples_read),
0);
AudioCore::Resample(output, sample_buffer.data(), resample_rate, dsp_state.fraction,
samples_to_output);
AudioCore::Resample(output.data() + samples_output, sample_buffer.data(), resample_rate,
dsp_state.fraction, samples_to_output);
// Resample
for (std::size_t i = 0; i < AudioCommon::MAX_SAMPLE_HISTORY; i++) {
dsp_state.sample_history[i] = sample_buffer[samples_to_read + i];
}
}
output += samples_to_output;
samples_remaining -= samples_to_output;
samples_output += samples_to_output;
}
}

View File

@@ -5,6 +5,7 @@
#pragma once
#include <array>
#include <span>
#include "audio_core/common.h"
#include "audio_core/voice_context.h"
#include "common/common_types.h"
@@ -41,10 +42,10 @@ public:
void PreCommand();
void PostCommand();
[[nodiscard]] s32* GetChannelMixBuffer(s32 channel);
[[nodiscard]] const s32* GetChannelMixBuffer(s32 channel) const;
[[nodiscard]] s32* GetMixBuffer(std::size_t index);
[[nodiscard]] const s32* GetMixBuffer(std::size_t index) const;
[[nodiscard]] std::span<s32> GetChannelMixBuffer(s32 channel);
[[nodiscard]] std::span<const s32> GetChannelMixBuffer(s32 channel) const;
[[nodiscard]] std::span<s32> GetMixBuffer(std::size_t index);
[[nodiscard]] std::span<const s32> GetMixBuffer(std::size_t index) const;
[[nodiscard]] std::size_t GetMixChannelBufferOffset(s32 channel) const;
[[nodiscard]] std::size_t GetTotalMixBufferCount() const;
@@ -77,21 +78,24 @@ private:
void GenerateAuxCommand(s32 mix_buffer_offset, EffectBase* info, bool enabled);
[[nodiscard]] ServerSplitterDestinationData* GetDestinationData(s32 splitter_id, s32 index);
s32 WriteAuxBuffer(AuxInfoDSP& dsp_info, VAddr send_buffer, u32 max_samples, const s32* data,
u32 sample_count, u32 write_offset, u32 write_count);
s32 ReadAuxBuffer(AuxInfoDSP& recv_info, VAddr recv_buffer, u32 max_samples, s32* out_data,
u32 sample_count, u32 read_offset, u32 read_count);
s32 WriteAuxBuffer(AuxInfoDSP& dsp_info, VAddr send_buffer, u32 max_samples,
std::span<const s32> data, u32 sample_count, u32 write_offset,
u32 write_count);
s32 ReadAuxBuffer(AuxInfoDSP& recv_info, VAddr recv_buffer, u32 max_samples,
std::span<s32> out_data, u32 sample_count, u32 read_offset, u32 read_count);
void InitializeI3dl2Reverb(I3dl2ReverbParams& info, I3dl2ReverbState& state,
std::vector<u8>& work_buffer);
void UpdateI3dl2Reverb(I3dl2ReverbParams& info, I3dl2ReverbState& state, bool should_clear);
// DSP Code
s32 DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_count,
s32 channel, std::size_t mix_offset);
s32 DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_count,
s32 channel, std::size_t mix_offset);
void DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* output, VoiceState& dsp_state,
s32 channel, s32 target_sample_rate, s32 sample_count, s32 node_id);
template <typename T>
s32 DecodePcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_start_offset,
s32 sample_end_offset, s32 sample_count, s32 channel, std::size_t mix_offset);
s32 DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_start_offset,
s32 sample_end_offset, s32 sample_count, s32 channel, std::size_t mix_offset);
void DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, std::span<s32> output,
VoiceState& dsp_state, s32 channel, s32 target_sample_rate,
s32 sample_count, s32 node_id);
AudioCommon::AudioRendererParameter& worker_params;
VoiceContext& voice_context;

View File

@@ -189,9 +189,6 @@ bool InfoUpdater::UpdateVoices(VoiceContext& voice_context,
if (voice_in_params.is_new) {
// Default our values for our voice
voice_info.Initialize();
if (channel_count == 0 || channel_count > AudioCommon::MAX_CHANNEL_COUNT) {
continue;
}
// Zero out our voice states
for (std::size_t channel = 0; channel < channel_count; channel++) {

View File

@@ -15,10 +15,17 @@ std::size_t SinkContext::GetCount() const {
void SinkContext::UpdateMainSink(const SinkInfo::InParams& in) {
ASSERT(in.type == SinkTypes::Device);
has_downmix_coefs = in.device.down_matrix_enabled;
if (has_downmix_coefs) {
if (in.device.down_matrix_enabled) {
downmix_coefficients = in.device.down_matrix_coef;
} else {
downmix_coefficients = {
1.0f, // front
0.707f, // center
0.0f, // lfe
0.707f, // back
};
}
in_use = in.in_use;
use_count = in.device.input_count;
buffers = in.device.input;
@@ -34,10 +41,6 @@ std::vector<u8> SinkContext::OutputBuffers() const {
return buffer_ret;
}
bool SinkContext::HasDownMixingCoefficients() const {
return has_downmix_coefs;
}
const DownmixCoefficients& SinkContext::GetDownmixCoefficients() const {
return downmix_coefficients;
}

View File

@@ -84,7 +84,6 @@ public:
[[nodiscard]] bool InUse() const;
[[nodiscard]] std::vector<u8> OutputBuffers() const;
[[nodiscard]] bool HasDownMixingCoefficients() const;
[[nodiscard]] const DownmixCoefficients& GetDownmixCoefficients() const;
private:
@@ -92,7 +91,6 @@ private:
s32 use_count{};
std::array<u8, AudioCommon::MAX_CHANNEL_COUNT> buffers{};
std::size_t sink_count{};
bool has_downmix_coefs{false};
DownmixCoefficients downmix_coefficients{};
};
} // namespace AudioCore

View File

@@ -66,7 +66,7 @@ void ServerVoiceInfo::Initialize() {
in_params.last_volume = 0.0f;
in_params.biquad_filter.fill({});
in_params.wave_buffer_count = 0;
in_params.wave_bufffer_head = 0;
in_params.wave_buffer_head = 0;
in_params.mix_id = AudioCommon::NO_MIX;
in_params.splitter_info_id = AudioCommon::NO_SPLITTER;
in_params.additional_params_address = 0;
@@ -75,7 +75,7 @@ void ServerVoiceInfo::Initialize() {
out_params.played_sample_count = 0;
out_params.wave_buffer_consumed = 0;
in_params.voice_drop_flag = false;
in_params.buffer_mapped = false;
in_params.buffer_mapped = true;
in_params.wave_buffer_flush_request_count = 0;
in_params.was_biquad_filter_enabled.fill(false);
@@ -126,7 +126,7 @@ void ServerVoiceInfo::UpdateParameters(const VoiceInfo::InParams& voice_in,
in_params.volume = voice_in.volume;
in_params.biquad_filter = voice_in.biquad_filter;
in_params.wave_buffer_count = voice_in.wave_buffer_count;
in_params.wave_bufffer_head = voice_in.wave_buffer_head;
in_params.wave_buffer_head = voice_in.wave_buffer_head;
if (behavior_info.IsFlushVoiceWaveBuffersSupported()) {
const auto in_request_count = in_params.wave_buffer_flush_request_count;
const auto voice_request_count = voice_in.wave_buffer_flush_request_count;
@@ -185,14 +185,16 @@ void ServerVoiceInfo::UpdateWaveBuffers(
wave_buffer.buffer_size = 0;
wave_buffer.context_address = 0;
wave_buffer.context_size = 0;
wave_buffer.loop_start_sample = 0;
wave_buffer.loop_end_sample = 0;
wave_buffer.sent_to_dsp = true;
}
// Mark all our wave buffers as invalid
for (std::size_t channel = 0; channel < static_cast<std::size_t>(in_params.channel_count);
channel++) {
for (auto& is_valid : voice_states[channel]->is_wave_buffer_valid) {
is_valid = false;
for (std::size_t i = 0; i < AudioCommon::MAX_WAVE_BUFFERS; ++i) {
voice_states[channel]->is_wave_buffer_valid[i] = false;
}
}
}
@@ -211,7 +213,7 @@ void ServerVoiceInfo::UpdateWaveBuffer(ServerWaveBuffer& out_wavebuffer,
const WaveBuffer& in_wave_buffer, SampleFormat sample_format,
bool is_buffer_valid,
[[maybe_unused]] BehaviorInfo& behavior_info) {
if (!is_buffer_valid && out_wavebuffer.sent_to_dsp) {
if (!is_buffer_valid && out_wavebuffer.sent_to_dsp && out_wavebuffer.buffer_address != 0) {
out_wavebuffer.buffer_address = 0;
out_wavebuffer.buffer_size = 0;
}
@@ -219,11 +221,40 @@ void ServerVoiceInfo::UpdateWaveBuffer(ServerWaveBuffer& out_wavebuffer,
if (!in_wave_buffer.sent_to_server || !in_params.buffer_mapped) {
// Validate sample offset sizings
if (sample_format == SampleFormat::Pcm16) {
const auto buffer_size = in_wave_buffer.buffer_size;
if (in_wave_buffer.start_sample_offset < 0 || in_wave_buffer.end_sample_offset < 0 ||
(buffer_size < (sizeof(s16) * in_wave_buffer.start_sample_offset)) ||
(buffer_size < (sizeof(s16) * in_wave_buffer.end_sample_offset))) {
const s64 buffer_size = static_cast<s64>(in_wave_buffer.buffer_size);
const s64 start = sizeof(s16) * in_wave_buffer.start_sample_offset;
const s64 end = sizeof(s16) * in_wave_buffer.end_sample_offset;
if (0 > start || start > buffer_size || 0 > end || end > buffer_size) {
// TODO(ogniK): Write error info
LOG_ERROR(Audio,
"PCM16 wavebuffer has an invalid size. Buffer has size 0x{:08X}, but "
"offsets were "
"{:08X} - 0x{:08X}",
buffer_size, sizeof(s16) * in_wave_buffer.start_sample_offset,
sizeof(s16) * in_wave_buffer.end_sample_offset);
return;
}
} else if (sample_format == SampleFormat::Adpcm) {
const s64 buffer_size = static_cast<s64>(in_wave_buffer.buffer_size);
const s64 start_frames = in_wave_buffer.start_sample_offset / 14;
const s64 start_extra = in_wave_buffer.start_sample_offset % 14 == 0
? 0
: (in_wave_buffer.start_sample_offset % 14) / 2 + 1 +
(in_wave_buffer.start_sample_offset % 2);
const s64 start = start_frames * 8 + start_extra;
const s64 end_frames = in_wave_buffer.end_sample_offset / 14;
const s64 end_extra = in_wave_buffer.end_sample_offset % 14 == 0
? 0
: (in_wave_buffer.end_sample_offset % 14) / 2 + 1 +
(in_wave_buffer.end_sample_offset % 2);
const s64 end = end_frames * 8 + end_extra;
if (in_wave_buffer.start_sample_offset < 0 || start > buffer_size ||
in_wave_buffer.end_sample_offset < 0 || end > buffer_size) {
LOG_ERROR(Audio,
"ADPMC wavebuffer has an invalid size. Buffer has size 0x{:08X}, but "
"offsets were "
"{:08X} - 0x{:08X}",
in_wave_buffer.buffer_size, start, end);
return;
}
}
@@ -239,29 +270,34 @@ void ServerVoiceInfo::UpdateWaveBuffer(ServerWaveBuffer& out_wavebuffer,
out_wavebuffer.buffer_size = in_wave_buffer.buffer_size;
out_wavebuffer.context_address = in_wave_buffer.context_address;
out_wavebuffer.context_size = in_wave_buffer.context_size;
out_wavebuffer.loop_start_sample = in_wave_buffer.loop_start_sample;
out_wavebuffer.loop_end_sample = in_wave_buffer.loop_end_sample;
in_params.buffer_mapped =
in_wave_buffer.buffer_address != 0 && in_wave_buffer.buffer_size != 0;
// TODO(ogniK): Pool mapper attachment
// TODO(ogniK): IsAdpcmLoopContextBugFixed
if (sample_format == SampleFormat::Adpcm && in_wave_buffer.context_address != 0 &&
in_wave_buffer.context_size != 0 && behavior_info.IsAdpcmLoopContextBugFixed()) {
} else {
out_wavebuffer.context_address = 0;
out_wavebuffer.context_size = 0;
}
}
}
void ServerVoiceInfo::WriteOutStatus(
VoiceInfo::OutParams& voice_out, VoiceInfo::InParams& voice_in,
std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& voice_states) {
if (voice_in.is_new) {
if (voice_in.is_new || in_params.is_new) {
in_params.is_new = true;
voice_out.wave_buffer_consumed = 0;
voice_out.played_sample_count = 0;
voice_out.voice_dropped = false;
} else if (!in_params.is_new) {
voice_out.wave_buffer_consumed = voice_states[0]->wave_buffer_consumed;
voice_out.played_sample_count = voice_states[0]->played_sample_count;
voice_out.voice_dropped = in_params.voice_drop_flag;
} else {
voice_out.wave_buffer_consumed = 0;
voice_out.played_sample_count = 0;
voice_out.voice_dropped = false;
const auto& state = voice_states[0];
voice_out.wave_buffer_consumed = state->wave_buffer_consumed;
voice_out.played_sample_count = state->played_sample_count;
voice_out.voice_dropped = state->voice_dropped;
}
}
@@ -283,7 +319,8 @@ ServerVoiceInfo::OutParams& ServerVoiceInfo::GetOutParams() {
bool ServerVoiceInfo::ShouldSkip() const {
// TODO(ogniK): Handle unmapped wave buffers or parameters
return !in_params.in_use || (in_params.wave_buffer_count == 0) || in_params.voice_drop_flag;
return !in_params.in_use || in_params.wave_buffer_count == 0 || !in_params.buffer_mapped ||
in_params.voice_drop_flag;
}
bool ServerVoiceInfo::UpdateForCommandGeneration(VoiceContext& voice_context) {
@@ -381,7 +418,7 @@ bool ServerVoiceInfo::UpdateParametersForCommandGeneration(
void ServerVoiceInfo::FlushWaveBuffers(
u8 flush_count, std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& dsp_voice_states,
s32 channel_count) {
auto wave_head = in_params.wave_bufffer_head;
auto wave_head = in_params.wave_buffer_head;
for (u8 i = 0; i < flush_count; i++) {
in_params.wave_buffer[wave_head].sent_to_dsp = true;
@@ -401,6 +438,17 @@ bool ServerVoiceInfo::HasValidWaveBuffer(const VoiceState* state) const {
return std::find(valid_wb.begin(), valid_wb.end(), true) != valid_wb.end();
}
void ServerVoiceInfo::SetWaveBufferCompleted(VoiceState& dsp_state,
const ServerWaveBuffer& wave_buffer) {
dsp_state.is_wave_buffer_valid[dsp_state.wave_buffer_index] = false;
dsp_state.wave_buffer_consumed++;
dsp_state.wave_buffer_index = (dsp_state.wave_buffer_index + 1) % AudioCommon::MAX_WAVE_BUFFERS;
dsp_state.loop_count = 0;
if (wave_buffer.end_of_stream) {
dsp_state.played_sample_count = 0;
}
}
VoiceContext::VoiceContext(std::size_t voice_count_) : voice_count{voice_count_} {
for (std::size_t i = 0; i < voice_count; i++) {
voice_channel_resources.emplace_back(static_cast<s32>(i));

View File

@@ -60,10 +60,12 @@ struct WaveBuffer {
u8 is_looping{};
u8 end_of_stream{};
u8 sent_to_server{};
INSERT_PADDING_BYTES(5);
INSERT_PADDING_BYTES(1);
s32 loop_count{};
u64 context_address{};
u64 context_size{};
INSERT_PADDING_BYTES(8);
u32 loop_start_sample{};
u32 loop_end_sample{};
};
static_assert(sizeof(WaveBuffer) == 0x38, "WaveBuffer is an invalid size");
@@ -76,6 +78,9 @@ struct ServerWaveBuffer {
bool end_of_stream{};
VAddr context_address{};
std::size_t context_size{};
s32 loop_count{};
u32 loop_start_sample{};
u32 loop_end_sample{};
bool sent_to_dsp{true};
};
@@ -108,6 +113,7 @@ struct VoiceState {
u32 external_context_size;
bool is_external_context_used;
bool voice_dropped;
s32 loop_count;
};
class VoiceChannelResource {
@@ -206,7 +212,7 @@ public:
float last_volume{};
std::array<BiquadFilterParameter, AudioCommon::MAX_BIQUAD_FILTERS> biquad_filter{};
s32 wave_buffer_count{};
s16 wave_bufffer_head{};
s16 wave_buffer_head{};
INSERT_PADDING_BYTES(2);
BehaviorFlags behavior_flags{};
VAddr additional_params_address{};
@@ -252,6 +258,7 @@ public:
void FlushWaveBuffers(u8 flush_count,
std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& dsp_voice_states,
s32 channel_count);
void SetWaveBufferCompleted(VoiceState& dsp_state, const ServerWaveBuffer& wave_buffer);
private:
std::vector<s16> stored_samples;

View File

@@ -130,8 +130,6 @@ add_library(common STATIC
hash.h
hex_util.cpp
hex_util.h
idle_inhibitor.cpp
idle_inhibitor.h
host_memory.cpp
host_memory.h
intrusive_red_black_tree.h
@@ -182,7 +180,6 @@ add_library(common STATIC
thread.cpp
thread.h
thread_queue_list.h
thread_worker.cpp
thread_worker.h
threadsafe_queue.h
time_zone.cpp
@@ -190,6 +187,7 @@ add_library(common STATIC
tiny_mt.h
tree.h
uint128.h
unique_function.h
uuid.cpp
uuid.h
vector_math.h
@@ -233,7 +231,7 @@ endif()
create_target_directory_groups(common)
target_link_libraries(common PUBLIC ${Boost_LIBRARIES} fmt::fmt microprofile)
target_link_libraries(common PUBLIC ${Boost_LIBRARIES} fmt::fmt microprofile Threads::Threads)
target_link_libraries(common PRIVATE lz4::lz4 xbyak)
if (MSVC)
target_link_libraries(common PRIVATE zstd::zstd)

View File

@@ -306,9 +306,9 @@ bool IOFile::Flush() const {
errno = 0;
#ifdef _WIN32
const auto flush_result = std::fflush(file) == 0 && _commit(fileno(file)) == 0;
const auto flush_result = std::fflush(file) == 0;
#else
const auto flush_result = std::fflush(file) == 0 && fsync(fileno(file)) == 0;
const auto flush_result = std::fflush(file) == 0;
#endif
if (!flush_result) {
@@ -320,6 +320,28 @@ bool IOFile::Flush() const {
return flush_result;
}
bool IOFile::Commit() const {
if (!IsOpen()) {
return false;
}
errno = 0;
#ifdef _WIN32
const auto commit_result = std::fflush(file) == 0 && _commit(fileno(file)) == 0;
#else
const auto commit_result = std::fflush(file) == 0 && fsync(fileno(file)) == 0;
#endif
if (!commit_result) {
const auto ec = std::error_code{errno, std::generic_category()};
LOG_ERROR(Common_Filesystem, "Failed to commit the file at path={}, ec_message={}",
PathToUTF8String(file_path), ec.message());
}
return commit_result;
}
bool IOFile::SetSize(u64 size) const {
if (!IsOpen()) {
return false;
@@ -347,6 +369,9 @@ u64 IOFile::GetSize() const {
return 0;
}
// Flush any unwritten buffered data into the file prior to retrieving the file size.
std::fflush(file);
std::error_code ec;
const auto file_size = fs::file_size(file_path, ec);

View File

@@ -396,12 +396,21 @@ public:
[[nodiscard]] size_t WriteString(std::span<const char> string) const;
/**
* Attempts to flush any unwritten buffered data into the file and flush the file into the disk.
* Attempts to flush any unwritten buffered data into the file.
*
* @returns True if the flush was successful, false otherwise.
*/
bool Flush() const;
/**
* Attempts to commit the file into the disk.
* Note that this is an expensive operation as this forces the operating system to write
* the contents of the file associated with the file descriptor into the disk.
*
* @returns True if the commit was successful, false otherwise.
*/
bool Commit() const;
/**
* Resizes the file to a given size.
* If the file is resized to a smaller size, the remainder of the file is discarded.

View File

@@ -1,248 +0,0 @@
// Copyright © 2021 Steven A. Wilson
// Permission to use, copy, modify, and/or distribute this software
// for any purpose with or without fee is hereby granted.
// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL
// WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE
// AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR
// CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
// OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
// NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
// CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include "common/idle_inhibitor.h"
#include <cstdlib>
#include "common/logging/log.h"
#if defined(_WIN32)
#include <windows.h>
#elif defined(__unix__)
#include <chrono>
#include <dlfcn.h>
#include <unistd.h>
struct DBusConnection;
struct DBusError;
struct DBusMessage;
using dbus_bool_t = uint32_t;
using dbus_uint32_t = uint32_t;
#endif
namespace {
#if defined(__unix__)
constexpr char g_app[] = "yuzu";
constexpr char g_reason[] = "Emulation is running";
#endif
#if defined(__unix__)
constexpr int DBUS_TYPE_INVALID = '\0';
constexpr int DBUS_TYPE_STRING = 's';
constexpr int DBUS_TYPE_UINT32 = 'u';
constexpr int DBUS_TIMEOUT_USE_DEFAULT = -1;
enum DBusBusType {
DBUS_BUS_SESSION,
DBUS_BUS_SYSTEM,
DBUS_BUS_STARTER,
};
struct DBus {
DBusConnection* (*bus_get)(DBusBusType type, DBusError* error);
void (*connection_unref)(DBusConnection* connection);
DBusMessage* (*message_new_method_call)(const char* destination, const char* path,
const char* iface, const char* method);
dbus_bool_t (*message_append_args)(DBusMessage* message, int first_arg_type, ...);
dbus_bool_t (*connection_send)(DBusConnection* connection, DBusMessage* message,
dbus_uint32_t* serial);
DBusMessage* (*connection_send_with_reply_and_block)(DBusConnection* connection,
DBusMessage* message,
int timeout_milliseconds,
DBusError* error);
dbus_bool_t (*message_get_args)(DBusMessage* message, DBusError* error, int first_arg_type,
...);
void (*message_unref)(DBusMessage* message);
bool initialized = false;
void* handle = nullptr;
DBus() {
handle = dlopen("libdbus-1.so.3", RTLD_NOW);
if (handle) {
#define dbus_symbol(sym) \
((sym = reinterpret_cast<decltype(sym)>(dlsym(handle, "dbus_" #sym))), sym != nullptr)
initialized = dbus_symbol(bus_get);
initialized |= dbus_symbol(connection_unref);
initialized |= dbus_symbol(message_new_method_call);
initialized |= dbus_symbol(message_append_args);
initialized |= dbus_symbol(connection_send);
initialized |= dbus_symbol(connection_send_with_reply_and_block);
initialized |= dbus_symbol(message_get_args);
initialized |= dbus_symbol(message_unref);
#undef dbus_symbol
if (!initialized) {
LOG_ERROR(Common, "Failed to load libdbus functions");
}
} else {
LOG_WARNING(Common, "Failed to dlopen() libdbus-1.so.3");
}
}
~DBus() {
if (handle) {
dlclose(handle);
}
}
};
DBus g_dbus;
#endif
} // namespace
namespace Common {
IdleInhibitor::IdleInhibitor() {
#if defined(__unix__)
ConnectDBus();
#endif
}
IdleInhibitor::~IdleInhibitor() {
if (inhibiting_idle) {
AllowIdle();
}
#ifdef __unix__
if (dbus_connection) {
g_dbus.connection_unref(dbus_connection);
}
#endif
}
#if defined(_WIN32)
void IdleInhibitor::InhibitIdle() {
inhibiting_idle = true;
SetThreadExecutionState(ES_CONTINUOUS | ES_SYSTEM_REQUIRED | ES_DISPLAY_REQUIRED);
}
void IdleInhibitor::AllowIdle() {
inhibiting_idle = false;
SetThreadExecutionState(ES_CONTINUOUS);
}
#elif defined(__unix__)
void IdleInhibitor::ResetScreensaver() {
auto poll_time = std::chrono::steady_clock::now() + std::chrono::seconds(10);
while (true) {
std::unique_lock<std::mutex> lk(cond_mutex);
poll_cond.wait_until(lk, poll_time, [this]() { return !inhibiting_idle; });
if (!inhibiting_idle) {
return;
}
if (fork() == 0) {
execlp("xdg-screensaver", "xdg-screensaver", "reset", nullptr);
}
poll_time += std::chrono::seconds(10);
}
}
void IdleInhibitor::ConnectDBus() {
if (!g_dbus.initialized) {
return;
}
dbus_connection = g_dbus.bus_get(DBUS_BUS_SESSION, nullptr);
if (!dbus_connection) {
LOG_WARNING(Common, "Failed to connect to session bus");
}
}
void IdleInhibitor::InhibitIdle() {
if (inhibiting_idle) {
return;
}
inhibiting_idle = true;
if (dbus_connection) {
DBusMessage* inhibit_call = g_dbus.message_new_method_call(
"org.freedesktop.ScreenSaver", "/org/freedesktop/ScreenSaver",
"org.freedesktop.ScreenSaver", "Inhibit");
if (!inhibit_call) {
LOG_ERROR(Common, "Failed to create Inhibit call");
return;
}
// dbus_message_append_args() takes char** for string arguments
const char* app_ptr = &g_app[0];
const char* reason_ptr = &g_reason[0];
if (!g_dbus.message_append_args(inhibit_call, DBUS_TYPE_STRING, &app_ptr, DBUS_TYPE_STRING,
&reason_ptr, DBUS_TYPE_INVALID)) {
g_dbus.message_unref(inhibit_call);
LOG_ERROR(Common, "Failed to append args to Inhibit call");
return;
}
DBusMessage* reply = g_dbus.connection_send_with_reply_and_block(
dbus_connection, inhibit_call, DBUS_TIMEOUT_USE_DEFAULT, nullptr);
g_dbus.message_unref(inhibit_call);
if (reply) {
if (!g_dbus.message_get_args(reply, nullptr, DBUS_TYPE_UINT32, &inhibit_cookie)) {
LOG_ERROR(Common, "Failed to get cookie from Inhibit reply");
inhibit_cookie = 0;
}
} else {
LOG_WARNING(Common, "Inhibit call failed");
}
}
if (inhibit_cookie == 0) {
LOG_WARNING(Common, "Falling back to xdg-screensaver polling thread");
poll_thread = std::make_unique<std::thread>(&Common::IdleInhibitor::ResetScreensaver, this);
}
}
void IdleInhibitor::AllowIdle() {
if (!inhibiting_idle) {
return;
}
{
std::lock_guard lock{cond_mutex};
inhibiting_idle = false;
}
if (poll_thread && poll_thread->joinable()) {
poll_cond.notify_all();
poll_thread->join();
poll_thread.reset();
}
if (dbus_connection && inhibit_cookie != 0) {
DBusMessage* uninhibit_call = g_dbus.message_new_method_call(
"org.freedesktop.ScreenSaver", "/org/freedesktop/ScreenSaver",
"org.freedesktop.ScreenSaver", "UnInhibit");
if (!uninhibit_call) {
LOG_ERROR(Common, "Failed to create UnInhibit call");
return;
}
if (!g_dbus.message_append_args(uninhibit_call, DBUS_TYPE_UINT32, &inhibit_cookie,
DBUS_TYPE_INVALID)) {
LOG_ERROR(Common, "Failed to append args to UnInhibit call");
g_dbus.message_unref(uninhibit_call);
return;
}
if (!g_dbus.connection_send(dbus_connection, uninhibit_call, nullptr)) {
LOG_WARNING(Common, "UnInhibit call failed");
}
g_dbus.message_unref(uninhibit_call);
inhibit_cookie = 0;
}
}
#endif
} // namespace Common

View File

@@ -1,50 +0,0 @@
// Copyright © 2021 Steven A. Wilson
// Permission to use, copy, modify, and/or distribute this software
// for any purpose with or without fee is hereby granted.
// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL
// WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE
// AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR
// CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
// OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
// NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
// CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#pragma once
#include <atomic>
#if defined(__unix__)
#include <condition_variable>
#include <mutex>
#include <thread>
#endif
struct DBus;
struct DBusConnection;
namespace Common {
class IdleInhibitor {
public:
explicit IdleInhibitor();
~IdleInhibitor();
void InhibitIdle();
void AllowIdle();
private:
std::atomic_bool inhibiting_idle{false};
#if defined(__unix__)
void ConnectDBus();
void ResetScreensaver();
uint32_t inhibit_cookie = 0;
DBusConnection* dbus_connection = NULL;
std::unique_ptr<std::thread> poll_thread;
std::condition_variable poll_cond;
std::mutex cond_mutex;
#endif
};
} // namespace Common

View File

@@ -171,19 +171,22 @@ FileBackend::FileBackend(const std::filesystem::path& filename) {
FileBackend::~FileBackend() = default;
void FileBackend::Write(const Entry& entry) {
using namespace Common::Literals;
// prevent logs from going over the maximum size (in case its spamming and the user doesn't
// know)
constexpr std::size_t MAX_BYTES_WRITTEN = 100_MiB;
constexpr std::size_t MAX_BYTES_WRITTEN_EXTENDED = 1_GiB;
if (!file->IsOpen()) {
return;
}
if (Settings::values.extended_logging && bytes_written > MAX_BYTES_WRITTEN_EXTENDED) {
return;
} else if (!Settings::values.extended_logging && bytes_written > MAX_BYTES_WRITTEN) {
using namespace Common::Literals;
// Prevent logs from exceeding a set maximum size in the event that log entries are spammed.
constexpr std::size_t MAX_BYTES_WRITTEN = 100_MiB;
constexpr std::size_t MAX_BYTES_WRITTEN_EXTENDED = 1_GiB;
const bool write_limit_exceeded =
bytes_written > MAX_BYTES_WRITTEN_EXTENDED ||
(bytes_written > MAX_BYTES_WRITTEN && !Settings::values.extended_logging);
// Close the file after the write limit is exceeded.
if (write_limit_exceeded) {
file->Close();
return;
}

View File

@@ -41,7 +41,7 @@ void LogSettings() {
LOG_INFO(Config, "yuzu Configuration:");
log_setting("Controls_UseDockedMode", values.use_docked_mode.GetValue());
log_setting("System_RngSeed", values.rng_seed.GetValue().value_or(0));
log_setting("System_CurrentUser", values.current_user);
log_setting("System_CurrentUser", values.current_user.GetValue());
log_setting("System_LanguageIndex", values.language_index.GetValue());
log_setting("System_RegionIndex", values.region_index.GetValue());
log_setting("System_TimeZoneIndex", values.time_zone_index.GetValue());
@@ -61,18 +61,18 @@ void LogSettings() {
log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue());
log_setting("Renderer_UseGarbageCollection", values.use_caches_gc.GetValue());
log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue());
log_setting("Audio_OutputEngine", values.sink_id);
log_setting("Audio_OutputEngine", values.sink_id.GetValue());
log_setting("Audio_EnableAudioStretching", values.enable_audio_stretching.GetValue());
log_setting("Audio_OutputDevice", values.audio_device_id);
log_setting("DataStorage_UseVirtualSd", values.use_virtual_sd);
log_setting("Audio_OutputDevice", values.audio_device_id.GetValue());
log_setting("DataStorage_UseVirtualSd", values.use_virtual_sd.GetValue());
log_path("DataStorage_CacheDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir));
log_path("DataStorage_ConfigDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir));
log_path("DataStorage_LoadDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::LoadDir));
log_path("DataStorage_NANDDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir));
log_path("DataStorage_SDMCDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir));
log_setting("Debugging_ProgramArgs", values.program_args);
log_setting("Services_BCATBackend", values.bcat_backend);
log_setting("Services_BCATBoxcatLocal", values.bcat_boxcat_local);
log_setting("Debugging_ProgramArgs", values.program_args.GetValue());
log_setting("Services_BCATBackend", values.bcat_backend.GetValue());
log_setting("Services_BCATBoxcatLocal", values.bcat_boxcat_local.GetValue());
}
bool IsConfiguringGlobal() {
@@ -93,8 +93,8 @@ bool IsGPULevelHigh() {
}
bool IsFastmemEnabled() {
if (values.cpu_accuracy.GetValue() == CPUAccuracy::DebugMode) {
return values.cpuopt_fastmem;
if (values.cpu_debug_mode) {
return static_cast<bool>(values.cpuopt_fastmem);
}
return true;
}
@@ -103,7 +103,7 @@ float Volume() {
if (values.audio_muted) {
return 0.0f;
}
return values.volume.GetValue();
return values.volume.GetValue() / 100.0f;
}
void RestoreGlobalState(bool is_powered_on) {

View File

@@ -10,10 +10,12 @@
#include <map>
#include <optional>
#include <string>
#include <utility>
#include <vector>
#include "common/common_types.h"
#include "common/settings_input.h"
#include "input_common/udp/client.h"
namespace Settings {
@@ -29,73 +31,240 @@ enum class GPUAccuracy : u32 {
};
enum class CPUAccuracy : u32 {
Accurate = 0,
Unsafe = 1,
DebugMode = 2,
Auto = 0,
Accurate = 1,
Unsafe = 2,
};
/** The BasicSetting class is a simple resource manager. It defines a label and default value
* alongside the actual value of the setting for simpler and less-error prone use with frontend
* configurations. Setting a default value and label is required, though subclasses may deviate from
* this requirement.
*/
template <typename Type>
class Setting final {
class BasicSetting {
protected:
BasicSetting() = default;
/**
* Only sets the setting to the given initializer, leaving the other members to their default
* initializers.
*
* @param global_val Initial value of the setting
*/
explicit BasicSetting(const Type& global_val) : global{global_val} {}
public:
Setting() = default;
explicit Setting(Type val) : global{val} {}
~Setting() = default;
void SetGlobal(bool to_global) {
use_global = to_global;
}
bool UsingGlobal() const {
return use_global;
}
Type GetValue(bool need_global = false) const {
if (use_global || need_global) {
return global;
}
return local;
}
void SetValue(const Type& value) {
if (use_global) {
global = value;
} else {
local = value;
}
/**
* Sets a default value, label, and setting value.
*
* @param default_val Intial value of the setting, and default value of the setting
* @param name Label for the setting
*/
explicit BasicSetting(const Type& default_val, const std::string& name)
: default_value{default_val}, global{default_val}, label{name} {}
~BasicSetting() = default;
/**
* Returns a reference to the setting's value.
*
* @returns A reference to the setting
*/
[[nodiscard]] const Type& GetValue() const {
return global;
}
private:
bool use_global = true;
Type global{};
Type local{};
/**
* Sets the setting to the given value.
*
* @param value The desired value
*/
void SetValue(const Type& value) {
Type temp{value};
std::swap(global, temp);
}
/**
* Returns the value that this setting was created with.
*
* @returns A reference to the default value
*/
[[nodiscard]] const Type& GetDefault() const {
return default_value;
}
/**
* Returns the label this setting was created with.
*
* @returns A reference to the label
*/
[[nodiscard]] const std::string& GetLabel() const {
return label;
}
/**
* Assigns a value to the setting.
*
* @param value The desired setting value
*
* @returns A reference to the setting
*/
const Type& operator=(const Type& value) {
Type temp{value};
std::swap(global, temp);
return global;
}
/**
* Returns a reference to the setting.
*
* @returns A reference to the setting
*/
explicit operator const Type&() const {
return global;
}
protected:
const Type default_value{}; ///< The default value
Type global{}; ///< The setting
const std::string label{}; ///< The setting's label
};
/**
* The InputSetting class allows for getting a reference to either the global or local members.
* The Setting class is a slightly more complex version of the BasicSetting class. This adds a
* custom setting to switch to when a guest application specifically requires it. The effect is that
* other components of the emulator can access the setting's intended value without any need for the
* component to ask whether the custom or global setting is needed at the moment.
*
* By default, the global setting is used.
*
* Like the BasicSetting, this requires setting a default value and label to use.
*/
template <typename Type>
class Setting final : public BasicSetting<Type> {
public:
/**
* Sets a default value, label, and setting value.
*
* @param default_val Intial value of the setting, and default value of the setting
* @param name Label for the setting
*/
explicit Setting(const Type& default_val, const std::string& name)
: BasicSetting<Type>(default_val, name) {}
~Setting() = default;
/**
* Tells this setting to represent either the global or custom setting when other member
* functions are used.
*
* @param to_global Whether to use the global or custom setting.
*/
void SetGlobal(bool to_global) {
use_global = to_global;
}
/**
* Returns whether this setting is using the global setting or not.
*
* @returns The global state
*/
[[nodiscard]] bool UsingGlobal() const {
return use_global;
}
/**
* Returns either the global or custom setting depending on the values of this setting's global
* state or if the global value was specifically requested.
*
* @param need_global Request global value regardless of setting's state; defaults to false
*
* @returns The required value of the setting
*/
[[nodiscard]] const Type& GetValue(bool need_global = false) const {
if (use_global || need_global) {
return this->global;
}
return custom;
}
/**
* Sets the current setting value depending on the global state.
*
* @param value The new value
*/
void SetValue(const Type& value) {
Type temp{value};
if (use_global) {
std::swap(this->global, temp);
} else {
std::swap(custom, temp);
}
}
/**
* Assigns the current setting value depending on the global state.
*
* @param value The new value
*
* @returns A reference to the current setting value
*/
const Type& operator=(const Type& value) {
Type temp{value};
if (use_global) {
std::swap(this->global, temp);
return this->global;
}
std::swap(custom, temp);
return custom;
}
/**
* Returns the current setting value depending on the global state.
*
* @returns A reference to the current setting value
*/
explicit operator const Type&() const {
if (use_global) {
return this->global;
}
return custom;
}
private:
bool use_global{true}; ///< The setting's global state
Type custom{}; ///< The custom value of the setting
};
/**
* The InputSetting class allows for getting a reference to either the global or custom members.
* This is required as we cannot easily modify the values of user-defined types within containers
* using the SetValue() member function found in the Setting class. The primary purpose of this
* class is to store an array of 10 PlayerInput structs for both the global and local (per-game)
* setting and allows for easily accessing and modifying both settings.
* class is to store an array of 10 PlayerInput structs for both the global and custom setting and
* allows for easily accessing and modifying both settings.
*/
template <typename Type>
class InputSetting final {
public:
InputSetting() = default;
explicit InputSetting(Type val) : global{val} {}
explicit InputSetting(Type val) : BasicSetting<Type>(val) {}
~InputSetting() = default;
void SetGlobal(bool to_global) {
use_global = to_global;
}
bool UsingGlobal() const {
[[nodiscard]] bool UsingGlobal() const {
return use_global;
}
Type& GetValue(bool need_global = false) {
[[nodiscard]] Type& GetValue(bool need_global = false) {
if (use_global || need_global) {
return global;
}
return local;
return custom;
}
private:
bool use_global = true;
Type global{};
Type local{};
bool use_global{true}; ///< The setting's global state
Type global{}; ///< The setting
Type custom{}; ///< The custom setting value
};
struct TouchFromButtonMap {
@@ -105,144 +274,158 @@ struct TouchFromButtonMap {
struct Values {
// Audio
std::string audio_device_id;
std::string sink_id;
bool audio_muted;
Setting<bool> enable_audio_stretching;
Setting<float> volume;
BasicSetting<std::string> audio_device_id{"auto", "output_device"};
BasicSetting<std::string> sink_id{"auto", "output_engine"};
BasicSetting<bool> audio_muted{false, "audio_muted"};
Setting<bool> enable_audio_stretching{true, "enable_audio_stretching"};
Setting<u8> volume{100, "volume"};
// Core
Setting<bool> use_multi_core;
Setting<bool> use_multi_core{true, "use_multi_core"};
// Cpu
Setting<CPUAccuracy> cpu_accuracy;
Setting<CPUAccuracy> cpu_accuracy{CPUAccuracy::Auto, "cpu_accuracy"};
// TODO: remove cpu_accuracy_first_time, migration setting added 8 July 2021
BasicSetting<bool> cpu_accuracy_first_time{true, "cpu_accuracy_first_time"};
BasicSetting<bool> cpu_debug_mode{false, "cpu_debug_mode"};
bool cpuopt_page_tables;
bool cpuopt_block_linking;
bool cpuopt_return_stack_buffer;
bool cpuopt_fast_dispatcher;
bool cpuopt_context_elimination;
bool cpuopt_const_prop;
bool cpuopt_misc_ir;
bool cpuopt_reduce_misalign_checks;
bool cpuopt_fastmem;
BasicSetting<bool> cpuopt_page_tables{true, "cpuopt_page_tables"};
BasicSetting<bool> cpuopt_block_linking{true, "cpuopt_block_linking"};
BasicSetting<bool> cpuopt_return_stack_buffer{true, "cpuopt_return_stack_buffer"};
BasicSetting<bool> cpuopt_fast_dispatcher{true, "cpuopt_fast_dispatcher"};
BasicSetting<bool> cpuopt_context_elimination{true, "cpuopt_context_elimination"};
BasicSetting<bool> cpuopt_const_prop{true, "cpuopt_const_prop"};
BasicSetting<bool> cpuopt_misc_ir{true, "cpuopt_misc_ir"};
BasicSetting<bool> cpuopt_reduce_misalign_checks{true, "cpuopt_reduce_misalign_checks"};
BasicSetting<bool> cpuopt_fastmem{true, "cpuopt_fastmem"};
Setting<bool> cpuopt_unsafe_unfuse_fma;
Setting<bool> cpuopt_unsafe_reduce_fp_error;
Setting<bool> cpuopt_unsafe_ignore_standard_fpcr;
Setting<bool> cpuopt_unsafe_inaccurate_nan;
Setting<bool> cpuopt_unsafe_fastmem_check;
Setting<bool> cpuopt_unsafe_unfuse_fma{true, "cpuopt_unsafe_unfuse_fma"};
Setting<bool> cpuopt_unsafe_reduce_fp_error{true, "cpuopt_unsafe_reduce_fp_error"};
Setting<bool> cpuopt_unsafe_ignore_standard_fpcr{true, "cpuopt_unsafe_ignore_standard_fpcr"};
Setting<bool> cpuopt_unsafe_inaccurate_nan{true, "cpuopt_unsafe_inaccurate_nan"};
Setting<bool> cpuopt_unsafe_fastmem_check{true, "cpuopt_unsafe_fastmem_check"};
// Renderer
Setting<RendererBackend> renderer_backend;
bool renderer_debug;
Setting<int> vulkan_device;
Setting<RendererBackend> renderer_backend{RendererBackend::OpenGL, "backend"};
BasicSetting<bool> renderer_debug{false, "debug"};
Setting<int> vulkan_device{0, "vulkan_device"};
Setting<u16> resolution_factor{1};
Setting<int> fullscreen_mode;
Setting<int> aspect_ratio;
Setting<int> max_anisotropy;
Setting<bool> use_frame_limit;
Setting<u16> frame_limit;
Setting<bool> use_disk_shader_cache;
Setting<GPUAccuracy> gpu_accuracy;
Setting<bool> use_asynchronous_gpu_emulation;
Setting<bool> use_nvdec_emulation;
Setting<bool> accelerate_astc;
Setting<bool> use_vsync;
Setting<bool> disable_fps_limit;
Setting<bool> use_assembly_shaders;
Setting<bool> use_asynchronous_shaders;
Setting<bool> use_fast_gpu_time;
Setting<bool> use_caches_gc;
Setting<u16> resolution_factor{1, "resolution_factor"};
// *nix platforms may have issues with the borderless windowed fullscreen mode.
// Default to exclusive fullscreen on these platforms for now.
Setting<int> fullscreen_mode{
#ifdef _WIN32
0,
#else
1,
#endif
"fullscreen_mode"};
Setting<int> aspect_ratio{0, "aspect_ratio"};
Setting<int> max_anisotropy{0, "max_anisotropy"};
Setting<bool> use_frame_limit{true, "use_frame_limit"};
Setting<u16> frame_limit{100, "frame_limit"};
Setting<bool> use_disk_shader_cache{true, "use_disk_shader_cache"};
Setting<GPUAccuracy> gpu_accuracy{GPUAccuracy::High, "gpu_accuracy"};
Setting<bool> use_asynchronous_gpu_emulation{true, "use_asynchronous_gpu_emulation"};
Setting<bool> use_nvdec_emulation{true, "use_nvdec_emulation"};
Setting<bool> accelerate_astc{true, "accelerate_astc"};
Setting<bool> use_vsync{true, "use_vsync"};
BasicSetting<bool> disable_fps_limit{false, "disable_fps_limit"};
Setting<bool> use_assembly_shaders{false, "use_assembly_shaders"};
Setting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"};
Setting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"};
Setting<bool> use_caches_gc{false, "use_caches_gc"};
Setting<float> bg_red;
Setting<float> bg_green;
Setting<float> bg_blue;
Setting<u8> bg_red{0, "bg_red"};
Setting<u8> bg_green{0, "bg_green"};
Setting<u8> bg_blue{0, "bg_blue"};
// System
Setting<std::optional<u32>> rng_seed;
Setting<std::optional<u32>> rng_seed{std::optional<u32>(), "rng_seed"};
// Measured in seconds since epoch
std::optional<std::chrono::seconds> custom_rtc;
// Set on game boot, reset on stop. Seconds difference between current time and `custom_rtc`
std::chrono::seconds custom_rtc_differential;
s32 current_user;
Setting<s32> language_index;
Setting<s32> region_index;
Setting<s32> time_zone_index;
Setting<s32> sound_index;
BasicSetting<s32> current_user{0, "current_user"};
Setting<s32> language_index{1, "language_index"};
Setting<s32> region_index{1, "region_index"};
Setting<s32> time_zone_index{0, "time_zone_index"};
Setting<s32> sound_index{1, "sound_index"};
// Controls
InputSetting<std::array<PlayerInput, 10>> players;
Setting<bool> use_docked_mode;
Setting<bool> use_docked_mode{true, "use_docked_mode"};
Setting<bool> vibration_enabled;
Setting<bool> enable_accurate_vibrations;
Setting<bool> vibration_enabled{true, "vibration_enabled"};
Setting<bool> enable_accurate_vibrations{false, "enable_accurate_vibrations"};
Setting<bool> motion_enabled;
std::string motion_device;
std::string udp_input_servers;
Setting<bool> motion_enabled{true, "motion_enabled"};
BasicSetting<std::string> motion_device{"engine:motion_emu,update_period:100,sensitivity:0.01",
"motion_device"};
BasicSetting<std::string> udp_input_servers{InputCommon::CemuhookUDP::DEFAULT_SRV,
"udp_input_servers"};
bool mouse_panning;
float mouse_panning_sensitivity;
bool mouse_enabled;
BasicSetting<bool> mouse_panning{false, "mouse_panning"};
BasicSetting<u8> mouse_panning_sensitivity{10, "mouse_panning_sensitivity"};
BasicSetting<bool> mouse_enabled{false, "mouse_enabled"};
std::string mouse_device;
MouseButtonsRaw mouse_buttons;
bool emulate_analog_keyboard;
bool keyboard_enabled;
BasicSetting<bool> emulate_analog_keyboard{false, "emulate_analog_keyboard"};
BasicSetting<bool> keyboard_enabled{false, "keyboard_enabled"};
KeyboardKeysRaw keyboard_keys;
KeyboardModsRaw keyboard_mods;
bool debug_pad_enabled;
BasicSetting<bool> debug_pad_enabled{false, "debug_pad_enabled"};
ButtonsRaw debug_pad_buttons;
AnalogsRaw debug_pad_analogs;
TouchscreenInput touchscreen;
bool use_touch_from_button;
std::string touch_device;
int touch_from_button_map_index;
BasicSetting<bool> use_touch_from_button{false, "use_touch_from_button"};
BasicSetting<std::string> touch_device{"min_x:100,min_y:50,max_x:1800,max_y:850",
"touch_device"};
BasicSetting<int> touch_from_button_map_index{0, "touch_from_button_map"};
std::vector<TouchFromButtonMap> touch_from_button_maps;
std::atomic_bool is_device_reload_pending{true};
// Data Storage
bool use_virtual_sd;
bool gamecard_inserted;
bool gamecard_current_game;
std::string gamecard_path;
BasicSetting<bool> use_virtual_sd{true, "use_virtual_sd"};
BasicSetting<bool> gamecard_inserted{false, "gamecard_inserted"};
BasicSetting<bool> gamecard_current_game{false, "gamecard_current_game"};
BasicSetting<std::string> gamecard_path{std::string(), "gamecard_path"};
// Debugging
bool record_frame_times;
bool use_gdbstub;
u16 gdbstub_port;
std::string program_args;
bool dump_exefs;
bool dump_nso;
bool enable_fs_access_log;
bool reporting_services;
bool quest_flag;
bool disable_macro_jit;
bool extended_logging;
bool use_debug_asserts;
bool use_auto_stub;
BasicSetting<bool> use_gdbstub{false, "use_gdbstub"};
BasicSetting<u16> gdbstub_port{0, "gdbstub_port"};
BasicSetting<std::string> program_args{std::string(), "program_args"};
BasicSetting<bool> dump_exefs{false, "dump_exefs"};
BasicSetting<bool> dump_nso{false, "dump_nso"};
BasicSetting<bool> enable_fs_access_log{false, "enable_fs_access_log"};
BasicSetting<bool> reporting_services{false, "reporting_services"};
BasicSetting<bool> quest_flag{false, "quest_flag"};
BasicSetting<bool> disable_macro_jit{false, "disable_macro_jit"};
BasicSetting<bool> extended_logging{false, "extended_logging"};
BasicSetting<bool> use_debug_asserts{false, "use_debug_asserts"};
BasicSetting<bool> use_auto_stub{false, "use_auto_stub"};
// Miscellaneous
std::string log_filter;
bool use_dev_keys;
BasicSetting<std::string> log_filter{"*:Info", "log_filter"};
BasicSetting<bool> use_dev_keys{false, "use_dev_keys"};
// Services
std::string bcat_backend;
bool bcat_boxcat_local;
BasicSetting<std::string> bcat_backend{"none", "bcat_backend"};
BasicSetting<bool> bcat_boxcat_local{false, "bcat_boxcat_local"};
// WebService
bool enable_telemetry;
std::string web_api_url;
std::string yuzu_username;
std::string yuzu_token;
BasicSetting<bool> enable_telemetry{true, "enable_telemetry"};
BasicSetting<std::string> web_api_url{"https://api.yuzu-emu.org", "web_api_url"};
BasicSetting<std::string> yuzu_username{std::string(), "yuzu_username"};
BasicSetting<std::string> yuzu_token{std::string(), "yuzu_token"};
// Add-Ons
std::map<u64, std::vector<std::string>> disabled_addons;

View File

@@ -1,58 +0,0 @@
// Copyright 2020 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/thread.h"
#include "common/thread_worker.h"
namespace Common {
ThreadWorker::ThreadWorker(std::size_t num_workers, const std::string& name) {
for (std::size_t i = 0; i < num_workers; ++i)
threads.emplace_back([this, thread_name{std::string{name}}] {
Common::SetCurrentThreadName(thread_name.c_str());
// Wait for first request
{
std::unique_lock lock{queue_mutex};
condition.wait(lock, [this] { return stop || !requests.empty(); });
}
while (true) {
std::function<void()> task;
{
std::unique_lock lock{queue_mutex};
condition.wait(lock, [this] { return stop || !requests.empty(); });
if (stop || requests.empty()) {
return;
}
task = std::move(requests.front());
requests.pop();
}
task();
}
});
}
ThreadWorker::~ThreadWorker() {
{
std::unique_lock lock{queue_mutex};
stop = true;
}
condition.notify_all();
for (std::thread& thread : threads) {
thread.join();
}
}
void ThreadWorker::QueueWork(std::function<void()>&& work) {
{
std::unique_lock lock{queue_mutex};
requests.emplace(work);
}
condition.notify_one();
}
} // namespace Common

View File

@@ -7,24 +7,110 @@
#include <atomic>
#include <functional>
#include <mutex>
#include <stop_token>
#include <string>
#include <thread>
#include <type_traits>
#include <vector>
#include <queue>
#include "common/thread.h"
#include "common/unique_function.h"
namespace Common {
class ThreadWorker final {
template <class StateType = void>
class StatefulThreadWorker {
static constexpr bool with_state = !std::is_same_v<StateType, void>;
struct DummyCallable {
int operator()() const noexcept {
return 0;
}
};
using Task =
std::conditional_t<with_state, UniqueFunction<void, StateType*>, UniqueFunction<void>>;
using StateMaker = std::conditional_t<with_state, std::function<StateType()>, DummyCallable>;
public:
explicit ThreadWorker(std::size_t num_workers, const std::string& name);
~ThreadWorker();
void QueueWork(std::function<void()>&& work);
explicit StatefulThreadWorker(size_t num_workers, std::string name, StateMaker func = {})
: workers_queued{num_workers}, thread_name{std::move(name)} {
const auto lambda = [this, func](std::stop_token stop_token) {
Common::SetCurrentThreadName(thread_name.c_str());
{
std::conditional_t<with_state, StateType, int> state{func()};
while (!stop_token.stop_requested()) {
Task task;
{
std::unique_lock lock{queue_mutex};
if (requests.empty()) {
wait_condition.notify_all();
}
condition.wait(lock, stop_token, [this] { return !requests.empty(); });
if (stop_token.stop_requested()) {
break;
}
task = std::move(requests.front());
requests.pop();
}
if constexpr (with_state) {
task(&state);
} else {
task();
}
++work_done;
}
}
++workers_stopped;
wait_condition.notify_all();
};
threads.reserve(num_workers);
for (size_t i = 0; i < num_workers; ++i) {
threads.emplace_back(lambda);
}
}
StatefulThreadWorker& operator=(const StatefulThreadWorker&) = delete;
StatefulThreadWorker(const StatefulThreadWorker&) = delete;
StatefulThreadWorker& operator=(StatefulThreadWorker&&) = delete;
StatefulThreadWorker(StatefulThreadWorker&&) = delete;
void QueueWork(Task work) {
{
std::unique_lock lock{queue_mutex};
requests.emplace(std::move(work));
++work_scheduled;
}
condition.notify_one();
}
void WaitForRequests(std::stop_token stop_token = {}) {
std::stop_callback callback(stop_token, [this] {
for (auto& thread : threads) {
thread.request_stop();
}
});
std::unique_lock lock{queue_mutex};
wait_condition.wait(lock, [this] {
return workers_stopped >= workers_queued || work_done >= work_scheduled;
});
}
private:
std::vector<std::thread> threads;
std::queue<std::function<void()>> requests;
std::queue<Task> requests;
std::mutex queue_mutex;
std::condition_variable condition;
std::atomic_bool stop{};
std::condition_variable_any condition;
std::condition_variable wait_condition;
std::atomic<size_t> work_scheduled{};
std::atomic<size_t> work_done{};
std::atomic<size_t> workers_stopped{};
std::atomic<size_t> workers_queued{};
std::string thread_name;
std::vector<std::jthread> threads;
};
using ThreadWorker = StatefulThreadWorker<>;
} // namespace Common

View File

@@ -0,0 +1,62 @@
// Copyright 2021 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <utility>
namespace Common {
/// General purpose function wrapper similar to std::function.
/// Unlike std::function, the captured values don't have to be copyable.
/// This class can be moved but not copied.
template <typename ResultType, typename... Args>
class UniqueFunction {
class CallableBase {
public:
virtual ~CallableBase() = default;
virtual ResultType operator()(Args&&...) = 0;
};
template <typename Functor>
class Callable final : public CallableBase {
public:
Callable(Functor&& functor_) : functor{std::move(functor_)} {}
~Callable() override = default;
ResultType operator()(Args&&... args) override {
return functor(std::forward<Args>(args)...);
}
private:
Functor functor;
};
public:
UniqueFunction() = default;
template <typename Functor>
UniqueFunction(Functor&& functor)
: callable{std::make_unique<Callable<Functor>>(std::move(functor))} {}
UniqueFunction& operator=(UniqueFunction&& rhs) noexcept = default;
UniqueFunction(UniqueFunction&& rhs) noexcept = default;
UniqueFunction& operator=(const UniqueFunction&) = delete;
UniqueFunction(const UniqueFunction&) = delete;
ResultType operator()(Args&&... args) const {
return (*callable)(std::forward<Args>(args)...);
}
explicit operator bool() const noexcept {
return static_cast<bool>(callable);
}
private:
std::unique_ptr<CallableBase> callable;
};
} // namespace Common

View File

@@ -20,12 +20,11 @@ struct UUID {
constexpr explicit UUID(const u64 lo, const u64 hi) : uuid{{lo, hi}} {}
[[nodiscard]] constexpr explicit operator bool() const {
return uuid[0] != INVALID_UUID[0] && uuid[1] != INVALID_UUID[1];
return uuid != INVALID_UUID;
}
[[nodiscard]] constexpr bool operator==(const UUID& rhs) const {
// TODO(DarkLordZach): Replace with uuid == rhs.uuid with C++20
return uuid[0] == rhs.uuid[0] && uuid[1] == rhs.uuid[1];
return uuid == rhs.uuid;
}
[[nodiscard]] constexpr bool operator!=(const UUID& rhs) const {

View File

@@ -272,22 +272,22 @@ add_library(core STATIC
hle/service/am/applet_ae.h
hle/service/am/applet_oe.cpp
hle/service/am/applet_oe.h
hle/service/am/applets/applet_controller.cpp
hle/service/am/applets/applet_controller.h
hle/service/am/applets/applet_error.cpp
hle/service/am/applets/applet_error.h
hle/service/am/applets/applet_general_backend.cpp
hle/service/am/applets/applet_general_backend.h
hle/service/am/applets/applet_profile_select.cpp
hle/service/am/applets/applet_profile_select.h
hle/service/am/applets/applet_software_keyboard.cpp
hle/service/am/applets/applet_software_keyboard.h
hle/service/am/applets/applet_software_keyboard_types.h
hle/service/am/applets/applet_web_browser.cpp
hle/service/am/applets/applet_web_browser.h
hle/service/am/applets/applet_web_browser_types.h
hle/service/am/applets/applets.cpp
hle/service/am/applets/applets.h
hle/service/am/applets/controller.cpp
hle/service/am/applets/controller.h
hle/service/am/applets/error.cpp
hle/service/am/applets/error.h
hle/service/am/applets/general_backend.cpp
hle/service/am/applets/general_backend.h
hle/service/am/applets/profile_select.cpp
hle/service/am/applets/profile_select.h
hle/service/am/applets/software_keyboard.cpp
hle/service/am/applets/software_keyboard.h
hle/service/am/applets/software_keyboard_types.h
hle/service/am/applets/web_browser.cpp
hle/service/am/applets/web_browser.h
hle/service/am/applets/web_types.h
hle/service/am/idle.cpp
hle/service/am/idle.h
hle/service/am/omm.cpp
@@ -300,10 +300,10 @@ add_library(core STATIC
hle/service/aoc/aoc_u.h
hle/service/apm/apm.cpp
hle/service/apm/apm.h
hle/service/apm/controller.cpp
hle/service/apm/controller.h
hle/service/apm/interface.cpp
hle/service/apm/interface.h
hle/service/apm/apm_controller.cpp
hle/service/apm/apm_controller.h
hle/service/apm/apm_interface.cpp
hle/service/apm/apm_interface.h
hle/service/audio/audctl.cpp
hle/service/audio/audctl.h
hle/service/audio/auddbg.cpp
@@ -335,8 +335,8 @@ add_library(core STATIC
hle/service/bcat/backend/backend.h
hle/service/bcat/bcat.cpp
hle/service/bcat/bcat.h
hle/service/bcat/module.cpp
hle/service/bcat/module.h
hle/service/bcat/bcat_module.cpp
hle/service/bcat/bcat_module.h
hle/service/bpc/bpc.cpp
hle/service/bpc/bpc.h
hle/service/btdrv/btdrv.cpp
@@ -382,8 +382,8 @@ add_library(core STATIC
hle/service/friend/errors.h
hle/service/friend/friend.cpp
hle/service/friend/friend.h
hle/service/friend/interface.cpp
hle/service/friend/interface.h
hle/service/friend/friend_interface.cpp
hle/service/friend/friend_interface.h
hle/service/glue/arp.cpp
hle/service/glue/arp.h
hle/service/glue/bgtc.cpp
@@ -393,8 +393,8 @@ add_library(core STATIC
hle/service/glue/errors.h
hle/service/glue/glue.cpp
hle/service/glue/glue.h
hle/service/glue/manager.cpp
hle/service/glue/manager.h
hle/service/glue/glue_manager.cpp
hle/service/glue/glue_manager.h
hle/service/grc/grc.cpp
hle/service/grc/grc.h
hle/service/hid/hid.cpp
@@ -435,10 +435,10 @@ add_library(core STATIC
hle/service/lm/lm.h
hle/service/mig/mig.cpp
hle/service/mig/mig.h
hle/service/mii/manager.cpp
hle/service/mii/manager.h
hle/service/mii/mii.cpp
hle/service/mii/mii.h
hle/service/mii/mii_manager.cpp
hle/service/mii/mii_manager.h
hle/service/mii/raw_data.cpp
hle/service/mii/raw_data.h
hle/service/mii/types.h
@@ -486,11 +486,11 @@ add_library(core STATIC
hle/service/nvdrv/devices/nvhost_vic.h
hle/service/nvdrv/devices/nvmap.cpp
hle/service/nvdrv/devices/nvmap.h
hle/service/nvdrv/interface.cpp
hle/service/nvdrv/interface.h
hle/service/nvdrv/nvdata.h
hle/service/nvdrv/nvdrv.cpp
hle/service/nvdrv/nvdrv.h
hle/service/nvdrv/nvdrv_interface.cpp
hle/service/nvdrv/nvdrv_interface.h
hle/service/nvdrv/nvmemp.cpp
hle/service/nvdrv/nvmemp.h
hle/service/nvdrv/syncpoint_manager.cpp
@@ -503,10 +503,10 @@ add_library(core STATIC
hle/service/olsc/olsc.h
hle/service/pcie/pcie.cpp
hle/service/pcie/pcie.h
hle/service/pctl/module.cpp
hle/service/pctl/module.h
hle/service/pctl/pctl.cpp
hle/service/pctl/pctl.h
hle/service/pctl/pctl_module.cpp
hle/service/pctl/pctl_module.h
hle/service/pcv/pcv.cpp
hle/service/pcv/pcv.h
hle/service/pm/pm.cpp
@@ -517,6 +517,8 @@ add_library(core STATIC
hle/service/psc/psc.h
hle/service/ptm/psm.cpp
hle/service/ptm/psm.h
hle/service/kernel_helpers.cpp
hle/service/kernel_helpers.h
hle/service/service.cpp
hle/service/service.h
hle/service/set/set.cpp
@@ -529,10 +531,10 @@ add_library(core STATIC
hle/service/set/set_sys.h
hle/service/set/settings.cpp
hle/service/set/settings.h
hle/service/sm/controller.cpp
hle/service/sm/controller.h
hle/service/sm/sm.cpp
hle/service/sm/sm.h
hle/service/sm/sm_controller.cpp
hle/service/sm/sm_controller.h
hle/service/sockets/bsd.cpp
hle/service/sockets/bsd.h
hle/service/sockets/ethc.cpp
@@ -547,10 +549,10 @@ add_library(core STATIC
hle/service/sockets/sockets_translate.h
hle/service/spl/csrng.cpp
hle/service/spl/csrng.h
hle/service/spl/module.cpp
hle/service/spl/module.h
hle/service/spl/spl.cpp
hle/service/spl/spl.h
hle/service/spl/spl_module.cpp
hle/service/spl/spl_module.h
hle/service/spl/spl_results.h
hle/service/spl/spl_types.h
hle/service/ssl/ssl.cpp
@@ -559,8 +561,6 @@ add_library(core STATIC
hle/service/time/ephemeral_network_system_clock_context_writer.h
hle/service/time/ephemeral_network_system_clock_core.h
hle/service/time/errors.h
hle/service/time/interface.cpp
hle/service/time/interface.h
hle/service/time/local_system_clock_context_writer.h
hle/service/time/network_system_clock_context_writer.h
hle/service/time/standard_local_system_clock_core.h
@@ -578,6 +578,8 @@ add_library(core STATIC
hle/service/time/tick_based_steady_clock_core.h
hle/service/time/time.cpp
hle/service/time/time.h
hle/service/time/time_interface.cpp
hle/service/time/time_interface.h
hle/service/time/time_manager.cpp
hle/service/time/time_manager.h
hle/service/time/time_sharedmemory.cpp
@@ -654,24 +656,19 @@ endif()
if (MSVC)
target_compile_options(core PRIVATE
/we4018 # 'expression' : signed/unsigned mismatch
/we4244 # 'argument' : conversion from 'type1' to 'type2', possible loss of data (floating-point)
/we4245 # 'conversion' : conversion from 'type1' to 'type2', signed/unsigned mismatch
/we4242 # 'identifier': conversion from 'type1' to 'type2', possible loss of data
/we4244 # 'conversion': conversion from 'type1' to 'type2', possible loss of data
/we4245 # 'conversion': conversion from 'type1' to 'type2', signed/unsigned mismatch
/we4254 # 'operator': conversion from 'type1:field_bits' to 'type2:field_bits', possible loss of data
/we4267 # 'var' : conversion from 'size_t' to 'type', possible loss of data
/we4305 # 'context' : truncation from 'type1' to 'type2'
/we4456 # Declaration of 'identifier' hides previous local declaration
/we4457 # Declaration of 'identifier' hides function parameter
/we4458 # Declaration of 'identifier' hides class member
/we4459 # Declaration of 'identifier' hides global declaration
/we4715 # 'function' : not all control paths return a value
)
else()
target_compile_options(core PRIVATE
-Werror=conversion
-Werror=ignored-qualifiers
-Werror=implicit-fallthrough
-Werror=sign-compare
-Werror=shadow
$<$<CXX_COMPILER_ID:GNU>:-Werror=class-memaccess>

View File

@@ -150,7 +150,7 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable*
config.far_code_offset = 400_MiB;
// Safe optimizations
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::DebugMode) {
if (Settings::values.cpu_debug_mode) {
if (!Settings::values.cpuopt_page_tables) {
config.page_table = nullptr;
}
@@ -183,20 +183,28 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable*
// Unsafe optimizations
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Unsafe) {
config.unsafe_optimizations = true;
if (Settings::values.cpuopt_unsafe_unfuse_fma.GetValue()) {
if (Settings::values.cpuopt_unsafe_unfuse_fma) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
}
if (Settings::values.cpuopt_unsafe_reduce_fp_error.GetValue()) {
if (Settings::values.cpuopt_unsafe_reduce_fp_error) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_ReducedErrorFP;
}
if (Settings::values.cpuopt_unsafe_ignore_standard_fpcr.GetValue()) {
if (Settings::values.cpuopt_unsafe_ignore_standard_fpcr) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreStandardFPCRValue;
}
if (Settings::values.cpuopt_unsafe_inaccurate_nan.GetValue()) {
if (Settings::values.cpuopt_unsafe_inaccurate_nan) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
}
}
// Curated optimizations
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Auto) {
config.unsafe_optimizations = true;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreStandardFPCRValue;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
}
return std::make_unique<Dynarmic::A32::Jit>(config);
}

View File

@@ -190,7 +190,7 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable*
config.far_code_offset = 400_MiB;
// Safe optimizations
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::DebugMode) {
if (Settings::values.cpu_debug_mode) {
if (!Settings::values.cpuopt_page_tables) {
config.page_table = nullptr;
}
@@ -223,20 +223,28 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable*
// Unsafe optimizations
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Unsafe) {
config.unsafe_optimizations = true;
if (Settings::values.cpuopt_unsafe_unfuse_fma.GetValue()) {
if (Settings::values.cpuopt_unsafe_unfuse_fma) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
}
if (Settings::values.cpuopt_unsafe_reduce_fp_error.GetValue()) {
if (Settings::values.cpuopt_unsafe_reduce_fp_error) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_ReducedErrorFP;
}
if (Settings::values.cpuopt_unsafe_inaccurate_nan.GetValue()) {
if (Settings::values.cpuopt_unsafe_inaccurate_nan) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
}
if (Settings::values.cpuopt_unsafe_fastmem_check.GetValue()) {
if (Settings::values.cpuopt_unsafe_fastmem_check) {
config.fastmem_address_space_bits = 64;
}
}
// Curated optimizations
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Auto) {
config.unsafe_optimizations = true;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
config.fastmem_address_space_bits = 64;
}
return std::make_shared<Dynarmic::A64::Jit>(config);
}

View File

@@ -35,9 +35,9 @@
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/physical_core.h"
#include "core/hle/service/am/applets/applets.h"
#include "core/hle/service/apm/controller.h"
#include "core/hle/service/apm/apm_controller.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/glue/manager.h"
#include "core/hle/service/glue/glue_manager.h"
#include "core/hle/service/hid/hid.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
@@ -216,9 +216,9 @@ struct System::Impl {
}
ResultStatus Load(System& system, Frontend::EmuWindow& emu_window, const std::string& filepath,
std::size_t program_index) {
u64 program_id, std::size_t program_index) {
app_loader = Loader::GetLoader(system, GetGameFileFromPath(virtual_filesystem, filepath),
program_index);
program_id, program_index);
if (!app_loader) {
LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
@@ -263,17 +263,16 @@ struct System::Impl {
if (Settings::values.gamecard_inserted) {
if (Settings::values.gamecard_current_game) {
fs_controller.SetGameCard(GetGameFileFromPath(virtual_filesystem, filepath));
} else if (!Settings::values.gamecard_path.empty()) {
fs_controller.SetGameCard(
GetGameFileFromPath(virtual_filesystem, Settings::values.gamecard_path));
} else if (!Settings::values.gamecard_path.GetValue().empty()) {
const auto gamecard_path = Settings::values.gamecard_path.GetValue();
fs_controller.SetGameCard(GetGameFileFromPath(virtual_filesystem, gamecard_path));
}
}
u64 title_id{0};
if (app_loader->ReadProgramId(title_id) != Loader::ResultStatus::Success) {
if (app_loader->ReadProgramId(program_id) != Loader::ResultStatus::Success) {
LOG_ERROR(Core, "Failed to find title id for ROM (Error {})", load_result);
}
perf_stats = std::make_unique<PerfStats>(title_id);
perf_stats = std::make_unique<PerfStats>(program_id);
// Reset counters and set time origin to current frame
GetAndResetPerfStats();
perf_stats->BeginSystemFrame();
@@ -459,8 +458,8 @@ void System::Shutdown() {
}
System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath,
std::size_t program_index) {
return impl->Load(*this, emu_window, filepath, program_index);
u64 program_id, std::size_t program_index) {
return impl->Load(*this, emu_window, filepath, program_id, program_index);
}
bool System::IsPoweredOn() const {

View File

@@ -175,7 +175,7 @@ public:
* @returns ResultStatus code, indicating if the operation succeeded.
*/
[[nodiscard]] ResultStatus Load(Frontend::EmuWindow& emu_window, const std::string& filepath,
std::size_t program_index = 0);
u64 program_id = 0, std::size_t program_index = 0);
/**
* Indicates if the emulated system is powered on (all subsystems initialized and able to run an

View File

@@ -29,7 +29,7 @@ constexpr std::array partition_names{
"logo",
};
XCI::XCI(VirtualFile file_, std::size_t program_index)
XCI::XCI(VirtualFile file_, u64 program_id, size_t program_index)
: file(std::move(file_)), program_nca_status{Loader::ResultStatus::ErrorXCIMissingProgramNCA},
partitions(partition_names.size()),
partitions_raw(partition_names.size()), keys{Core::Crypto::KeyManager::Instance()} {
@@ -63,12 +63,12 @@ XCI::XCI(VirtualFile file_, std::size_t program_index)
secure_partition = std::make_shared<NSP>(
main_hfs.GetFile(partition_names[static_cast<std::size_t>(XCIPartition::Secure)]),
program_index);
program_id, program_index);
ncas = secure_partition->GetNCAsCollapsed();
program =
secure_partition->GetNCA(secure_partition->GetProgramTitleID(), ContentRecordType::Program);
program_nca_status = secure_partition->GetProgramStatus(secure_partition->GetProgramTitleID());
program_nca_status = secure_partition->GetProgramStatus();
if (program_nca_status == Loader::ResultStatus::ErrorNSPMissingProgramNCA) {
program_nca_status = Loader::ResultStatus::ErrorXCIMissingProgramNCA;
}
@@ -174,6 +174,10 @@ u64 XCI::GetProgramTitleID() const {
return secure_partition->GetProgramTitleID();
}
std::vector<u64> XCI::GetProgramTitleIDs() const {
return secure_partition->GetProgramTitleIDs();
}
u32 XCI::GetSystemUpdateVersion() {
const auto update = GetPartition(XCIPartition::Update);
if (update == nullptr) {
@@ -229,9 +233,11 @@ const std::vector<std::shared_ptr<NCA>>& XCI::GetNCAs() const {
}
std::shared_ptr<NCA> XCI::GetNCAByType(NCAContentType type) const {
const auto iter =
std::find_if(ncas.begin(), ncas.end(),
[type](const std::shared_ptr<NCA>& nca) { return nca->GetType() == type; });
const auto program_id = secure_partition->GetProgramTitleID();
const auto iter = std::find_if(
ncas.begin(), ncas.end(), [this, type, program_id](const std::shared_ptr<NCA>& nca) {
return nca->GetType() == type && nca->GetTitleId() == program_id;
});
return iter == ncas.end() ? nullptr : *iter;
}

View File

@@ -78,7 +78,7 @@ enum class XCIPartition : u8 { Update, Normal, Secure, Logo };
class XCI : public ReadOnlyVfsDirectory {
public:
explicit XCI(VirtualFile file, std::size_t program_index = 0);
explicit XCI(VirtualFile file, u64 program_id = 0, size_t program_index = 0);
~XCI() override;
Loader::ResultStatus GetStatus() const;
@@ -104,6 +104,7 @@ public:
VirtualFile GetLogoPartitionRaw() const;
u64 GetProgramTitleID() const;
std::vector<u64> GetProgramTitleIDs() const;
u32 GetSystemUpdateVersion();
u64 GetSystemUpdateTitleID() const;

View File

@@ -5,7 +5,6 @@
#include <algorithm>
#include <cstring>
#include <optional>
#include <ranges>
#include <utility>
#include "common/logging/log.h"

View File

@@ -345,8 +345,10 @@ std::vector<Core::Memory::CheatEntry> PatchManager::CreateCheatList(
static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType type,
const Service::FileSystem::FileSystemController& fs_controller) {
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
const auto sdmc_load_dir = fs_controller.GetSDMCModificationLoadRoot(title_id);
if ((type != ContentRecordType::Program && type != ContentRecordType::Data) ||
load_dir == nullptr || load_dir->GetSize() <= 0) {
((load_dir == nullptr || load_dir->GetSize() <= 0) &&
(sdmc_load_dir == nullptr || sdmc_load_dir->GetSize() <= 0))) {
return;
}
@@ -356,7 +358,10 @@ static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType t
}
const auto& disabled = Settings::values.disabled_addons[title_id];
auto patch_dirs = load_dir->GetSubdirectories();
std::vector<VirtualDir> patch_dirs = load_dir->GetSubdirectories();
if (std::find(disabled.cbegin(), disabled.cend(), "SDMC") == disabled.cend()) {
patch_dirs.push_back(sdmc_load_dir);
}
std::sort(patch_dirs.begin(), patch_dirs.end(),
[](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
@@ -402,7 +407,7 @@ static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType t
}
VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, ContentRecordType type,
VirtualFile update_raw) const {
VirtualFile update_raw, bool apply_layeredfs) const {
const auto log_string = fmt::format("Patching RomFS for title_id={:016X}, type={:02X}",
title_id, static_cast<u8>(type));
@@ -442,7 +447,9 @@ VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, Content
}
// LayeredFS
ApplyLayeredFS(romfs, title_id, type, fs_controller);
if (apply_layeredfs) {
ApplyLayeredFS(romfs, title_id, type, fs_controller);
}
return romfs;
}
@@ -524,6 +531,15 @@ PatchManager::PatchVersionNames PatchManager::GetPatchVersionNames(VirtualFile u
}
}
// SDMC mod directory (RomFS LayeredFS)
const auto sdmc_mod_dir = fs_controller.GetSDMCModificationLoadRoot(title_id);
if (sdmc_mod_dir != nullptr && sdmc_mod_dir->GetSize() > 0 &&
IsDirValidAndNonEmpty(FindSubdirectoryCaseless(sdmc_mod_dir, "romfs"))) {
const auto mod_disabled =
std::find(disabled.begin(), disabled.end(), "SDMC") != disabled.end();
out.insert_or_assign(mod_disabled ? "[D] SDMC" : "SDMC", "LayeredFS");
}
// DLC
const auto dlc_entries =
content_provider.ListEntriesFilter(TitleType::AOC, ContentRecordType::Data);

View File

@@ -64,7 +64,8 @@ public:
// - LayeredFS
[[nodiscard]] VirtualFile PatchRomFS(VirtualFile base, u64 ivfc_offset,
ContentRecordType type = ContentRecordType::Program,
VirtualFile update_raw = nullptr) const;
VirtualFile update_raw = nullptr,
bool apply_layeredfs = true) const;
// Returns a vector of pairs between patch names and patch versions.
// i.e. Update 3.2.2 will return {"Update", "3.2.2"}

View File

@@ -12,23 +12,32 @@ namespace FileSys {
constexpr u64 SDMC_TOTAL_SIZE = 0x10000000000; // 1 TiB
SDMCFactory::SDMCFactory(VirtualDir dir_)
: dir(std::move(dir_)), contents(std::make_unique<RegisteredCache>(
GetOrCreateDirectoryRelative(dir, "/Nintendo/Contents/registered"),
[](const VirtualFile& file, const NcaID& id) {
return NAX{file, id}.GetDecrypted();
})),
SDMCFactory::SDMCFactory(VirtualDir sd_dir_, VirtualDir sd_mod_dir_)
: sd_dir(std::move(sd_dir_)), sd_mod_dir(std::move(sd_mod_dir_)),
contents(std::make_unique<RegisteredCache>(
GetOrCreateDirectoryRelative(sd_dir, "/Nintendo/Contents/registered"),
[](const VirtualFile& file, const NcaID& id) {
return NAX{file, id}.GetDecrypted();
})),
placeholder(std::make_unique<PlaceholderCache>(
GetOrCreateDirectoryRelative(dir, "/Nintendo/Contents/placehld"))) {}
GetOrCreateDirectoryRelative(sd_dir, "/Nintendo/Contents/placehld"))) {}
SDMCFactory::~SDMCFactory() = default;
ResultVal<VirtualDir> SDMCFactory::Open() const {
return MakeResult<VirtualDir>(dir);
return MakeResult<VirtualDir>(sd_dir);
}
VirtualDir SDMCFactory::GetSDMCModificationLoadRoot(u64 title_id) const {
// LayeredFS doesn't work on updates and title id-less homebrew
if (title_id == 0 || (title_id & 0xFFF) == 0x800) {
return nullptr;
}
return GetOrCreateDirectoryRelative(sd_mod_dir, fmt::format("/{:016X}", title_id));
}
VirtualDir SDMCFactory::GetSDMCContentDirectory() const {
return GetOrCreateDirectoryRelative(dir, "/Nintendo/Contents");
return GetOrCreateDirectoryRelative(sd_dir, "/Nintendo/Contents");
}
RegisteredCache* SDMCFactory::GetSDMCContents() const {
@@ -40,11 +49,11 @@ PlaceholderCache* SDMCFactory::GetSDMCPlaceholder() const {
}
VirtualDir SDMCFactory::GetImageDirectory() const {
return GetOrCreateDirectoryRelative(dir, "/Nintendo/Album");
return GetOrCreateDirectoryRelative(sd_dir, "/Nintendo/Album");
}
u64 SDMCFactory::GetSDMCFreeSpace() const {
return GetSDMCTotalSpace() - dir->GetSize();
return GetSDMCTotalSpace() - sd_dir->GetSize();
}
u64 SDMCFactory::GetSDMCTotalSpace() const {

View File

@@ -16,11 +16,12 @@ class PlaceholderCache;
/// File system interface to the SDCard archive
class SDMCFactory {
public:
explicit SDMCFactory(VirtualDir dir);
explicit SDMCFactory(VirtualDir sd_dir_, VirtualDir sd_mod_dir_);
~SDMCFactory();
ResultVal<VirtualDir> Open() const;
VirtualDir GetSDMCModificationLoadRoot(u64 title_id) const;
VirtualDir GetSDMCContentDirectory() const;
RegisteredCache* GetSDMCContents() const;
@@ -32,7 +33,8 @@ public:
u64 GetSDMCTotalSpace() const;
private:
VirtualDir dir;
VirtualDir sd_dir;
VirtualDir sd_mod_dir;
std::unique_ptr<RegisteredCache> contents;
std::unique_ptr<PlaceholderCache> placeholder;

View File

@@ -20,8 +20,9 @@
namespace FileSys {
NSP::NSP(VirtualFile file_, std::size_t program_index_)
: file(std::move(file_)), program_index(program_index_), status{Loader::ResultStatus::Success},
NSP::NSP(VirtualFile file_, u64 title_id_, std::size_t program_index_)
: file(std::move(file_)), expected_program_id(title_id_),
program_index(program_index_), status{Loader::ResultStatus::Success},
pfs(std::make_shared<PartitionFilesystem>(file)), keys{Core::Crypto::KeyManager::Instance()} {
if (pfs->GetStatus() != Loader::ResultStatus::Success) {
status = pfs->GetStatus();
@@ -46,60 +47,59 @@ Loader::ResultStatus NSP::GetStatus() const {
return status;
}
Loader::ResultStatus NSP::GetProgramStatus(u64 title_id) const {
Loader::ResultStatus NSP::GetProgramStatus() const {
if (IsExtractedType() && GetExeFS() != nullptr && FileSys::IsDirectoryExeFS(GetExeFS())) {
return Loader::ResultStatus::Success;
}
const auto iter = program_status.find(title_id);
const auto iter = program_status.find(GetProgramTitleID());
if (iter == program_status.end())
return Loader::ResultStatus::ErrorNSPMissingProgramNCA;
return iter->second;
}
u64 NSP::GetFirstTitleID() const {
if (IsExtractedType()) {
return GetProgramTitleID();
}
if (program_status.empty())
return 0;
return program_status.begin()->first;
}
u64 NSP::GetProgramTitleID() const {
if (IsExtractedType()) {
if (GetExeFS() == nullptr || !IsDirectoryExeFS(GetExeFS())) {
return 0;
}
return GetExtractedTitleID() + program_index;
}
ProgramMetadata meta;
if (meta.Load(GetExeFS()->GetFile("main.npdm")) == Loader::ResultStatus::Success) {
return meta.GetTitleID();
} else {
return 0;
auto program_id = expected_program_id;
if (program_id == 0) {
if (!program_status.empty()) {
program_id = program_status.begin()->first;
}
}
const auto out = GetFirstTitleID();
if ((out & 0x800) == 0)
return out;
program_id = program_id + program_index;
if (program_status.find(program_id) != program_status.end()) {
return program_id;
}
const auto ids = GetTitleIDs();
const auto ids = GetProgramTitleIDs();
const auto iter =
std::find_if(ids.begin(), ids.end(), [](u64 tid) { return (tid & 0x800) == 0; });
return iter == ids.end() ? out : *iter;
return iter == ids.end() ? 0 : *iter;
}
std::vector<u64> NSP::GetTitleIDs() const {
if (IsExtractedType()) {
return {GetProgramTitleID()};
u64 NSP::GetExtractedTitleID() const {
if (GetExeFS() == nullptr || !IsDirectoryExeFS(GetExeFS())) {
return 0;
}
std::vector<u64> out;
out.reserve(ncas.size());
for (const auto& kv : ncas)
out.push_back(kv.first);
ProgramMetadata meta;
if (meta.Load(GetExeFS()->GetFile("main.npdm")) == Loader::ResultStatus::Success) {
return meta.GetTitleID();
} else {
return 0;
}
}
std::vector<u64> NSP::GetProgramTitleIDs() const {
if (IsExtractedType()) {
return {GetExtractedTitleID()};
}
std::vector<u64> out{program_ids.cbegin(), program_ids.cend()};
return out;
}
@@ -146,7 +146,7 @@ std::shared_ptr<NCA> NSP::GetNCA(u64 title_id, ContentRecordType type, TitleType
if (extracted)
LOG_WARNING(Service_FS, "called on an NSP that is of type extracted.");
const auto title_id_iter = ncas.find(title_id + program_index);
const auto title_id_iter = ncas.find(title_id);
if (title_id_iter == ncas.end())
return nullptr;
@@ -160,7 +160,7 @@ std::shared_ptr<NCA> NSP::GetNCA(u64 title_id, ContentRecordType type, TitleType
VirtualFile NSP::GetNCAFile(u64 title_id, ContentRecordType type, TitleType title_type) const {
if (extracted)
LOG_WARNING(Service_FS, "called on an NSP that is of type extracted.");
const auto nca = GetNCA(title_id, type);
const auto nca = GetNCA(title_id, type, title_type);
if (nca != nullptr)
return nca->GetBaseFile();
return nullptr;
@@ -286,6 +286,7 @@ void NSP::ReadNCAs(const std::vector<VirtualFile>& files) {
if (next_nca->GetType() == NCAContentType::Program) {
program_status[next_nca->GetTitleId()] = next_nca->GetStatus();
program_ids.insert(next_nca->GetTitleId() & 0xFFFFFFFFFFFFF000);
}
if (next_nca->GetStatus() != Loader::ResultStatus::Success &&

View File

@@ -6,6 +6,7 @@
#include <map>
#include <memory>
#include <set>
#include <vector>
#include "common/common_types.h"
#include "core/file_sys/vfs.h"
@@ -27,15 +28,15 @@ enum class ContentRecordType : u8;
class NSP : public ReadOnlyVfsDirectory {
public:
explicit NSP(VirtualFile file_, std::size_t program_index_ = 0);
explicit NSP(VirtualFile file_, u64 title_id = 0, std::size_t program_index_ = 0);
~NSP() override;
Loader::ResultStatus GetStatus() const;
Loader::ResultStatus GetProgramStatus(u64 title_id) const;
Loader::ResultStatus GetProgramStatus() const;
// Should only be used when one title id can be assured.
u64 GetFirstTitleID() const;
u64 GetProgramTitleID() const;
std::vector<u64> GetTitleIDs() const;
u64 GetExtractedTitleID() const;
std::vector<u64> GetProgramTitleIDs() const;
bool IsExtractedType() const;
@@ -69,6 +70,7 @@ private:
VirtualFile file;
const u64 expected_program_id;
const std::size_t program_index;
bool extracted = false;
@@ -78,6 +80,7 @@ private:
std::shared_ptr<PartitionFilesystem> pfs;
// Map title id -> {map type -> NCA}
std::map<u64, std::map<std::pair<TitleType, ContentRecordType>, std::shared_ptr<NCA>>> ncas;
std::set<u64> program_ids;
std::vector<VirtualFile> ticket_files;
Core::Crypto::KeyManager& keys;

View File

@@ -13,7 +13,7 @@ ProfileSelectApplet::~ProfileSelectApplet() = default;
void DefaultProfileSelectApplet::SelectProfile(
std::function<void(std::optional<Common::UUID>)> callback) const {
Service::Account::ProfileManager manager;
callback(manager.GetUser(Settings::values.current_user).value_or(Common::UUID{}));
callback(manager.GetUser(Settings::values.current_user.GetValue()).value_or(Common::UUID{}));
LOG_INFO(Service_ACC, "called, selecting current user instead of prompting...");
}

View File

@@ -9,7 +9,7 @@
#include "common/common_types.h"
#include "core/hle/service/am/applets/software_keyboard_types.h"
#include "core/hle/service/am/applets/applet_software_keyboard_types.h"
namespace Core::Frontend {

View File

@@ -7,7 +7,7 @@
#include <functional>
#include <string_view>
#include "core/hle/service/am/applets/web_types.h"
#include "core/hle/service/am/applets/applet_web_browser_types.h"
namespace Core::Frontend {

View File

@@ -5,7 +5,7 @@
#include "core/core.h"
#include "core/core_timing.h"
#include "core/hardware_interrupt_manager.h"
#include "core/hle/service/nvdrv/interface.h"
#include "core/hle/service/nvdrv/nvdrv_interface.h"
#include "core/hle/service/sm/sm.h"
namespace Core::Hardware {

View File

@@ -58,6 +58,9 @@ bool SessionRequestManager::HasSessionRequestHandler(const HLERequestContext& co
void SessionRequestHandler::ClientConnected(KServerSession* session) {
session->ClientConnected(shared_from_this());
// Ensure our server session is tracked globally.
kernel.RegisterServerSession(session);
}
void SessionRequestHandler::ClientDisconnected(KServerSession* session) {

View File

@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include "core/hle/kernel/k_auto_object.h"
#include "core/hle/kernel/kernel.h"
namespace Kernel {
@@ -11,4 +12,12 @@ KAutoObject* KAutoObject::Create(KAutoObject* obj) {
return obj;
}
void KAutoObject::RegisterWithKernel() {
kernel.RegisterKernelObject(this);
}
void KAutoObject::UnregisterWithKernel() {
kernel.UnregisterKernelObject(this);
}
} // namespace Kernel

View File

@@ -85,8 +85,12 @@ private:
KERNEL_AUTOOBJECT_TRAITS(KAutoObject, KAutoObject);
public:
explicit KAutoObject(KernelCore& kernel_) : kernel(kernel_) {}
virtual ~KAutoObject() = default;
explicit KAutoObject(KernelCore& kernel_) : kernel(kernel_) {
RegisterWithKernel();
}
virtual ~KAutoObject() {
UnregisterWithKernel();
}
static KAutoObject* Create(KAutoObject* ptr);
@@ -166,6 +170,10 @@ public:
}
}
private:
void RegisterWithKernel();
void UnregisterWithKernel();
protected:
KernelCore& kernel;
std::string name;

View File

@@ -10,6 +10,7 @@
#include "common/alignment.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/scope_exit.h"
#include "common/settings.h"
#include "core/core.h"
#include "core/device_memory.h"
@@ -43,6 +44,8 @@ void SetupMainThread(Core::System& system, KProcess& owner_process, u32 priority
ASSERT(owner_process.GetResourceLimit()->Reserve(LimitableResource::Threads, 1));
KThread* thread = KThread::Create(system.Kernel());
SCOPE_EXIT({ thread->Close(); });
ASSERT(KThread::InitializeUserThread(system, thread, entry_point, 0, stack_top, priority,
owner_process.GetIdealCoreId(), &owner_process)
.IsSuccess());
@@ -162,7 +165,7 @@ void KProcess::DecrementThreadCount() {
ASSERT(num_threads > 0);
if (const auto count = --num_threads; count == 0) {
UNIMPLEMENTED_MSG("Process termination is not implemented!");
LOG_WARNING(Kernel, "Process termination is not fully implemented.");
}
}
@@ -406,6 +409,9 @@ void KProcess::Finalize() {
resource_limit->Close();
}
// Finalize the handle table and close any open handles.
handle_table.Finalize();
// Perform inherited finalization.
KAutoObjectWithSlabHeapAndContainer<KProcess, KSynchronizationObject>::Finalize();
}

View File

@@ -28,7 +28,10 @@ namespace Kernel {
KServerSession::KServerSession(KernelCore& kernel_) : KSynchronizationObject{kernel_} {}
KServerSession::~KServerSession() {}
KServerSession::~KServerSession() {
// Ensure that the global list tracking server sessions does not hold on to a reference.
kernel.UnregisterServerSession(this);
}
void KServerSession::Initialize(KSession* parent_session_, std::string&& name_,
std::shared_ptr<SessionRequestManager> manager_) {

View File

@@ -61,6 +61,7 @@ struct KernelCore::Impl {
void Initialize(KernelCore& kernel) {
global_scheduler_context = std::make_unique<Kernel::GlobalSchedulerContext>(kernel);
global_handle_table = std::make_unique<Kernel::KHandleTable>(kernel);
global_handle_table->Initialize(KHandleTable::MaxTableSize);
is_phantom_mode_for_singlecore = false;
@@ -90,9 +91,39 @@ struct KernelCore::Impl {
}
void Shutdown() {
// Shutdown all processes.
if (current_process) {
current_process->Finalize();
current_process->Close();
current_process = nullptr;
}
process_list.clear();
// Ensures all service threads gracefully shutdown
// Close all open server ports.
std::unordered_set<KServerPort*> server_ports_;
{
std::lock_guard lk(server_ports_lock);
server_ports_ = server_ports;
server_ports.clear();
}
for (auto* server_port : server_ports_) {
server_port->Close();
}
// Close all open server sessions.
std::unordered_set<KServerSession*> server_sessions_;
{
std::lock_guard lk(server_sessions_lock);
server_sessions_ = server_sessions;
server_sessions.clear();
}
for (auto* server_session : server_sessions_) {
server_session->Close();
}
// Ensure that the object list container is finalized and properly shutdown.
object_list_container.Finalize();
// Ensures all service threads gracefully shutdown.
service_threads.clear();
next_object_id = 0;
@@ -111,11 +142,7 @@ struct KernelCore::Impl {
cores.clear();
if (current_process) {
current_process->Close();
current_process = nullptr;
}
global_handle_table->Finalize();
global_handle_table.reset();
preemption_event = nullptr;
@@ -142,6 +169,16 @@ struct KernelCore::Impl {
// Next host thead ID to use, 0-3 IDs represent core threads, >3 represent others
next_host_thread_id = Core::Hardware::NUM_CPU_CORES;
// Track kernel objects that were not freed on shutdown
{
std::lock_guard lk(registered_objects_lock);
if (registered_objects.size()) {
LOG_WARNING(Kernel, "{} kernel objects were dangling on shutdown!",
registered_objects.size());
registered_objects.clear();
}
}
}
void InitializePhysicalCores() {
@@ -630,6 +667,21 @@ struct KernelCore::Impl {
user_slab_heap_size);
}
KClientPort* CreateNamedServicePort(std::string name) {
auto search = service_interface_factory.find(name);
if (search == service_interface_factory.end()) {
UNIMPLEMENTED();
return {};
}
KClientPort* port = &search->second(system.ServiceManager(), system);
{
std::lock_guard lk(server_ports_lock);
server_ports.insert(&port->GetParent()->GetServerPort());
}
return port;
}
std::atomic<u32> next_object_id{0};
std::atomic<u64> next_kernel_process_id{KProcess::InitialKIPIDMin};
std::atomic<u64> next_user_process_id{KProcess::ProcessIDMin};
@@ -656,6 +708,12 @@ struct KernelCore::Impl {
/// the ConnectToPort SVC.
std::unordered_map<std::string, ServiceInterfaceFactory> service_interface_factory;
NamedPortTable named_ports;
std::unordered_set<KServerPort*> server_ports;
std::unordered_set<KServerSession*> server_sessions;
std::unordered_set<KAutoObject*> registered_objects;
std::mutex server_ports_lock;
std::mutex server_sessions_lock;
std::mutex registered_objects_lock;
std::unique_ptr<Core::ExclusiveMonitor> exclusive_monitor;
std::vector<Kernel::PhysicalCore> cores;
@@ -844,12 +902,27 @@ void KernelCore::RegisterNamedService(std::string name, ServiceInterfaceFactory&
}
KClientPort* KernelCore::CreateNamedServicePort(std::string name) {
auto search = impl->service_interface_factory.find(name);
if (search == impl->service_interface_factory.end()) {
UNIMPLEMENTED();
return {};
}
return &search->second(impl->system.ServiceManager(), impl->system);
return impl->CreateNamedServicePort(std::move(name));
}
void KernelCore::RegisterServerSession(KServerSession* server_session) {
std::lock_guard lk(impl->server_sessions_lock);
impl->server_sessions.insert(server_session);
}
void KernelCore::UnregisterServerSession(KServerSession* server_session) {
std::lock_guard lk(impl->server_sessions_lock);
impl->server_sessions.erase(server_session);
}
void KernelCore::RegisterKernelObject(KAutoObject* object) {
std::lock_guard lk(impl->registered_objects_lock);
impl->registered_objects.insert(object);
}
void KernelCore::UnregisterKernelObject(KAutoObject* object) {
std::lock_guard lk(impl->registered_objects_lock);
impl->registered_objects.erase(object);
}
bool KernelCore::IsValidNamedPort(NamedPortTable::const_iterator port) const {

View File

@@ -45,6 +45,7 @@ class KPort;
class KProcess;
class KResourceLimit;
class KScheduler;
class KServerSession;
class KSession;
class KSharedMemory;
class KThread;
@@ -185,6 +186,22 @@ public:
/// Opens a port to a service previously registered with RegisterNamedService.
KClientPort* CreateNamedServicePort(std::string name);
/// Registers a server session with the gobal emulation state, to be freed on shutdown. This is
/// necessary because we do not emulate processes for HLE sessions.
void RegisterServerSession(KServerSession* server_session);
/// Unregisters a server session previously registered with RegisterServerSession when it was
/// destroyed during the current emulation session.
void UnregisterServerSession(KServerSession* server_session);
/// Registers all kernel objects with the global emulation state, this is purely for tracking
/// leaks after emulation has been shutdown.
void RegisterKernelObject(KAutoObject* object);
/// Unregisters a kernel object previously registered with RegisterKernelObject when it was
/// destroyed during the current emulation session.
void UnregisterKernelObject(KAutoObject* object);
/// Determines whether or not the given port is a valid named port.
bool IsValidNamedPort(NamedPortTable::const_iterator port) const;

View File

@@ -298,6 +298,7 @@ static ResultCode ConnectToNamedPort(Core::System& system, Handle* out, VAddr po
// Create a session.
KClientSession* session{};
R_TRY(port->CreateSession(std::addressof(session)));
port->Close();
// Register the session in the table, close the extra reference.
handle_table.Register(*out, session);
@@ -1439,11 +1440,6 @@ static void ExitProcess(Core::System& system) {
LOG_INFO(Kernel_SVC, "Process {} exiting", current_process->GetProcessID());
ASSERT_MSG(current_process->GetStatus() == ProcessStatus::Running,
"Process has already exited");
current_process->PrepareForTermination();
// Kill the current thread
system.Kernel().CurrentScheduler()->GetCurrentThread()->Exit();
}
static void ExitProcess32(Core::System& system) {

View File

@@ -26,7 +26,7 @@
#include "core/hle/service/acc/errors.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/glue/arp.h"
#include "core/hle/service/glue/manager.h"
#include "core/hle/service/glue/glue_manager.h"
#include "core/hle/service/sm/sm.h"
#include "core/loader/loader.h"

View File

@@ -5,7 +5,7 @@
#pragma once
#include "common/uuid.h"
#include "core/hle/service/glue/manager.h"
#include "core/hle/service/glue/glue_manager.h"
#include "core/hle/service/service.h"
namespace Service::Account {

View File

@@ -48,7 +48,8 @@ ProfileManager::ProfileManager() {
CreateNewUser(UUID::Generate(), "yuzu");
}
auto current = std::clamp<int>(Settings::values.current_user, 0, MAX_USERS - 1);
auto current =
std::clamp<int>(static_cast<s32>(Settings::values.current_user), 0, MAX_USERS - 1);
// If user index don't exist. Load the first user and change the active user
if (!UserExistsIndex(current)) {

View File

@@ -24,16 +24,16 @@
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applet_ae.h"
#include "core/hle/service/am/applet_oe.h"
#include "core/hle/service/am/applets/applet_profile_select.h"
#include "core/hle/service/am/applets/applet_software_keyboard.h"
#include "core/hle/service/am/applets/applet_web_browser.h"
#include "core/hle/service/am/applets/applets.h"
#include "core/hle/service/am/applets/profile_select.h"
#include "core/hle/service/am/applets/software_keyboard.h"
#include "core/hle/service/am/applets/web_browser.h"
#include "core/hle/service/am/idle.h"
#include "core/hle/service/am/omm.h"
#include "core/hle/service/am/spsm.h"
#include "core/hle/service/am/tcap.h"
#include "core/hle/service/apm/controller.h"
#include "core/hle/service/apm/interface.h"
#include "core/hle/service/apm/apm_controller.h"
#include "core/hle/service/apm/apm_interface.h"
#include "core/hle/service/bcat/backend/backend.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/ns/ns.h"
@@ -1443,7 +1443,7 @@ void IApplicationFunctions::PopLaunchParameter(Kernel::HLERequestContext& ctx) {
params.is_account_selected = 1;
Account::ProfileManager profile_manager{};
const auto uuid = profile_manager.GetUser(Settings::values.current_user);
const auto uuid = profile_manager.GetUser(static_cast<s32>(Settings::values.current_user));
ASSERT(uuid);
params.current_user = uuid->uuid;

View File

@@ -12,7 +12,7 @@
#include "core/frontend/applets/controller.h"
#include "core/hle/result.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/controller.h"
#include "core/hle/service/am/applets/applet_controller.h"
#include "core/hle/service/hid/controllers/npad.h"
namespace Service::AM::Applets {
@@ -87,6 +87,10 @@ void Controller::Initialize() {
case sizeof(ControllerUpdateFirmwareArg):
controller_private_arg.mode = ControllerSupportMode::ShowControllerFirmwareUpdate;
break;
case sizeof(ControllerKeyRemappingArg):
controller_private_arg.mode =
ControllerSupportMode::ShowControllerKeyRemappingForSystem;
break;
default:
UNIMPLEMENTED_MSG("Unknown ControllerPrivateArg mode={} with arg_size={}",
controller_private_arg.mode, controller_private_arg.arg_size);
@@ -99,7 +103,9 @@ void Controller::Initialize() {
// This is always 0 (Application) except with ShowControllerFirmwareUpdateForSystem.
if (controller_private_arg.caller >= ControllerSupportCaller::MaxControllerSupportCaller) {
if (controller_private_arg.flag_1 &&
controller_private_arg.mode == ControllerSupportMode::ShowControllerFirmwareUpdate) {
(controller_private_arg.mode == ControllerSupportMode::ShowControllerFirmwareUpdate ||
controller_private_arg.mode ==
ControllerSupportMode::ShowControllerKeyRemappingForSystem)) {
controller_private_arg.caller = ControllerSupportCaller::System;
} else {
controller_private_arg.caller = ControllerSupportCaller::Application;
@@ -121,6 +127,7 @@ void Controller::Initialize() {
std::memcpy(&controller_user_arg_old, user_arg.data(), user_arg.size());
break;
case ControllerAppletVersion::Version7:
case ControllerAppletVersion::Version8:
ASSERT(user_arg.size() == sizeof(ControllerSupportArgNew));
std::memcpy(&controller_user_arg_new, user_arg.data(), user_arg.size());
break;
@@ -143,6 +150,16 @@ void Controller::Initialize() {
std::memcpy(&controller_update_arg, update_arg.data(), update_arg.size());
break;
}
case ControllerSupportMode::ShowControllerKeyRemappingForSystem: {
const auto remapping_arg_storage = broker.PopNormalDataToApplet();
ASSERT(remapping_arg_storage != nullptr);
const auto& remapping_arg = remapping_arg_storage->GetData();
ASSERT(remapping_arg.size() == sizeof(ControllerKeyRemappingArg));
std::memcpy(&controller_key_remapping_arg, remapping_arg.data(), remapping_arg.size());
break;
}
default: {
UNIMPLEMENTED_MSG("Unimplemented ControllerSupportMode={}", controller_private_arg.mode);
break;
@@ -179,6 +196,7 @@ void Controller::Execute() {
std::vector<ExplainText>(controller_user_arg_old.explain_text.begin(),
controller_user_arg_old.explain_text.end()));
case ControllerAppletVersion::Version7:
case ControllerAppletVersion::Version8:
default:
return ConvertToFrontendParameters(
controller_private_arg, controller_user_arg_new.header,
@@ -210,6 +228,7 @@ void Controller::Execute() {
}
case ControllerSupportMode::ShowControllerStrapGuide:
case ControllerSupportMode::ShowControllerFirmwareUpdate:
case ControllerSupportMode::ShowControllerKeyRemappingForSystem:
UNIMPLEMENTED_MSG("ControllerSupportMode={} is not implemented",
controller_private_arg.mode);
ConfigurationComplete();

View File

@@ -25,13 +25,15 @@ enum class ControllerAppletVersion : u32_le {
Version3 = 0x3, // 1.0.0 - 2.3.0
Version4 = 0x4, // 3.0.0 - 5.1.0
Version5 = 0x5, // 6.0.0 - 7.0.1
Version7 = 0x7, // 8.0.0+
Version7 = 0x7, // 8.0.0 - 10.2.0
Version8 = 0x8, // 11.0.0+
};
enum class ControllerSupportMode : u8 {
ShowControllerSupport,
ShowControllerStrapGuide,
ShowControllerFirmwareUpdate,
ShowControllerKeyRemappingForSystem,
MaxControllerSupportMode,
};
@@ -78,7 +80,7 @@ struct ControllerSupportArgOld {
static_assert(sizeof(ControllerSupportArgOld) == 0x21C,
"ControllerSupportArgOld has incorrect size.");
// LibraryAppletVersion 0x7
// LibraryAppletVersion 0x7, 0x8
struct ControllerSupportArgNew {
ControllerSupportArgHeader header{};
std::array<IdentificationColor, 8> identification_colors{};
@@ -95,6 +97,14 @@ struct ControllerUpdateFirmwareArg {
static_assert(sizeof(ControllerUpdateFirmwareArg) == 0x4,
"ControllerUpdateFirmwareArg has incorrect size.");
struct ControllerKeyRemappingArg {
u64 unknown{};
u32 unknown_2{};
INSERT_PADDING_WORDS(1);
};
static_assert(sizeof(ControllerKeyRemappingArg) == 0x10,
"ControllerKeyRemappingArg has incorrect size.");
struct ControllerSupportResultInfo {
s8 player_count{};
INSERT_PADDING_BYTES(3);
@@ -128,6 +138,7 @@ private:
ControllerSupportArgOld controller_user_arg_old;
ControllerSupportArgNew controller_user_arg_new;
ControllerUpdateFirmwareArg controller_update_arg;
ControllerKeyRemappingArg controller_key_remapping_arg;
bool complete{false};
ResultCode status{ResultSuccess};
bool is_single_mode{false};

View File

@@ -11,7 +11,7 @@
#include "core/frontend/applets/error.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/error.h"
#include "core/hle/service/am/applets/applet_error.h"
#include "core/reporter.h"
namespace Service::AM::Applets {

View File

@@ -12,7 +12,7 @@
#include "core/hle/kernel/k_process.h"
#include "core/hle/result.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/general_backend.h"
#include "core/hle/service/am/applets/applet_general_backend.h"
#include "core/reporter.h"
namespace Service::AM::Applets {

View File

@@ -9,7 +9,7 @@
#include "core/core.h"
#include "core/frontend/applets/profile_select.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/profile_select.h"
#include "core/hle/service/am/applets/applet_profile_select.h"
namespace Service::AM::Applets {

View File

@@ -6,7 +6,7 @@
#include "core/core.h"
#include "core/frontend/applets/software_keyboard.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/software_keyboard.h"
#include "core/hle/service/am/applets/applet_software_keyboard.h"
namespace Service::AM::Applets {

View File

@@ -7,8 +7,8 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "core/hle/result.h"
#include "core/hle/service/am/applets/applet_software_keyboard_types.h"
#include "core/hle/service/am/applets/applets.h"
#include "core/hle/service/am/applets/software_keyboard_types.h"
namespace Core {
class System;

View File

@@ -21,7 +21,7 @@
#include "core/hle/kernel/k_process.h"
#include "core/hle/result.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/web_browser.h"
#include "core/hle/service/am/applets/applet_web_browser.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/ns/pl_u.h"
@@ -58,6 +58,16 @@ std::string GetMainURL(const std::string& url) {
return url.substr(0, index);
}
std::string ResolveURL(const std::string& url) {
const auto index = url.find_first_of('%');
if (index == std::string::npos) {
return url;
}
return url.substr(0, index) + "lp1" + url.substr(index + 1);
}
WebArgInputTLVMap ReadWebArgs(const std::vector<u8>& web_arg, WebArgHeader& web_arg_header) {
std::memcpy(&web_arg_header, web_arg.data(), sizeof(WebArgHeader));
@@ -407,6 +417,9 @@ void WebBrowser::InitializeShare() {}
void WebBrowser::InitializeWeb() {
external_url = ParseStringValue(GetInputTLVData(WebArgInputTLVType::InitialURL).value());
// Resolve Nintendo CDN URLs.
external_url = ResolveURL(external_url);
}
void WebBrowser::InitializeWifi() {}

View File

@@ -11,8 +11,8 @@
#include "common/common_types.h"
#include "core/file_sys/vfs_types.h"
#include "core/hle/result.h"
#include "core/hle/service/am/applets/applet_web_browser_types.h"
#include "core/hle/service/am/applets/applets.h"
#include "core/hle/service/am/applets/web_types.h"
namespace Core {
class System;

View File

@@ -17,13 +17,13 @@
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applet_ae.h"
#include "core/hle/service/am/applet_oe.h"
#include "core/hle/service/am/applets/applet_controller.h"
#include "core/hle/service/am/applets/applet_error.h"
#include "core/hle/service/am/applets/applet_general_backend.h"
#include "core/hle/service/am/applets/applet_profile_select.h"
#include "core/hle/service/am/applets/applet_software_keyboard.h"
#include "core/hle/service/am/applets/applet_web_browser.h"
#include "core/hle/service/am/applets/applets.h"
#include "core/hle/service/am/applets/controller.h"
#include "core/hle/service/am/applets/error.h"
#include "core/hle/service/am/applets/general_backend.h"
#include "core/hle/service/am/applets/profile_select.h"
#include "core/hle/service/am/applets/software_keyboard.h"
#include "core/hle/service/am/applets/web_browser.h"
#include "core/hle/service/sm/sm.h"
namespace Service::AM::Applets {

View File

@@ -5,7 +5,7 @@
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/apm/apm.h"
#include "core/hle/service/apm/interface.h"
#include "core/hle/service/apm/apm_interface.h"
namespace Service::APM {

View File

@@ -9,7 +9,7 @@
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/core_timing.h"
#include "core/hle/service/apm/controller.h"
#include "core/hle/service/apm/apm_controller.h"
namespace Service::APM {

View File

@@ -5,8 +5,8 @@
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/apm/apm.h"
#include "core/hle/service/apm/controller.h"
#include "core/hle/service/apm/interface.h"
#include "core/hle/service/apm/apm_controller.h"
#include "core/hle/service/apm/apm_interface.h"
namespace Service::APM {

View File

@@ -96,7 +96,7 @@ private:
void RequestUpdateImpl(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "(STUBBED) called");
std::vector<u8> output_params(ctx.GetWriteBufferSize());
std::vector<u8> output_params(ctx.GetWriteBufferSize(), 0);
auto result = renderer->UpdateAudioRenderer(ctx.ReadBuffer(), output_params);
if (result.IsSuccess()) {
@@ -110,17 +110,19 @@ private:
void Start(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
const auto result = renderer->Start();
rb.Push(ResultSuccess);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
}
void Stop(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
const auto result = renderer->Stop();
rb.Push(ResultSuccess);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
}
void QuerySystemEvent(Kernel::HLERequestContext& ctx) {
@@ -288,7 +290,7 @@ private:
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push<u32>(1);
rb.Push<u32>(2);
}
// Should be similar to QueryAudioDeviceOutputEvent

View File

@@ -7,6 +7,9 @@
#ifdef __GNUC__
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wshadow"
#ifndef __clang__
#pragma GCC diagnostic ignored "-Wmaybe-uninitialized"
#endif
#endif
#include <httplib.h>
#include <mbedtls/sha256.h>

View File

@@ -4,7 +4,7 @@
#pragma once
#include "core/hle/service/bcat/module.h"
#include "core/hle/service/bcat/bcat_module.h"
namespace Core {
class System;

View File

@@ -17,7 +17,7 @@
#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/service/bcat/backend/backend.h"
#include "core/hle/service/bcat/bcat.h"
#include "core/hle/service/bcat/module.h"
#include "core/hle/service/bcat/bcat_module.h"
#include "core/hle/service/filesystem/filesystem.h"
namespace Service::BCAT {
@@ -579,7 +579,7 @@ void Module::Interface::CreateDeliveryCacheStorageServiceWithApplicationId(
std::unique_ptr<Backend> CreateBackendFromSettings([[maybe_unused]] Core::System& system,
DirectoryGetter getter) {
#ifdef YUZU_ENABLE_BOXCAT
if (Settings::values.bcat_backend == "boxcat") {
if (Settings::values.bcat_backend.GetValue() == "boxcat") {
return std::make_unique<Boxcat>(system.GetAppletManager(), std::move(getter));
}
#endif

View File

@@ -703,6 +703,16 @@ FileSys::VirtualDir FileSystemController::GetModificationLoadRoot(u64 title_id)
return bis_factory->GetModificationLoadRoot(title_id);
}
FileSys::VirtualDir FileSystemController::GetSDMCModificationLoadRoot(u64 title_id) const {
LOG_TRACE(Service_FS, "Opening SDMC mod load root for tid={:016X}", title_id);
if (sdmc_factory == nullptr) {
return nullptr;
}
return sdmc_factory->GetSDMCModificationLoadRoot(title_id);
}
FileSys::VirtualDir FileSystemController::GetModificationDumpRoot(u64 title_id) const {
LOG_TRACE(Service_FS, "Opening mod dump root for tid={:016X}", title_id);
@@ -733,20 +743,23 @@ void FileSystemController::CreateFactories(FileSys::VfsFilesystem& vfs, bool ove
}
using YuzuPath = Common::FS::YuzuPath;
const auto sdmc_dir_path = Common::FS::GetYuzuPath(YuzuPath::SDMCDir);
const auto sdmc_load_dir_path = sdmc_dir_path / "atmosphere/contents";
const auto rw_mode = FileSys::Mode::ReadWrite;
auto nand_directory =
vfs.OpenDirectory(Common::FS::GetYuzuPathString(YuzuPath::NANDDir), rw_mode);
auto sd_directory =
vfs.OpenDirectory(Common::FS::GetYuzuPathString(YuzuPath::SDMCDir), rw_mode);
auto sd_directory = vfs.OpenDirectory(Common::FS::PathToUTF8String(sdmc_dir_path), rw_mode);
auto load_directory =
vfs.OpenDirectory(Common::FS::GetYuzuPathString(YuzuPath::LoadDir), FileSys::Mode::Read);
auto sd_load_directory =
vfs.OpenDirectory(Common::FS::PathToUTF8String(sdmc_load_dir_path), FileSys::Mode::Read);
auto dump_directory =
vfs.OpenDirectory(Common::FS::GetYuzuPathString(YuzuPath::DumpDir), rw_mode);
if (bis_factory == nullptr) {
bis_factory =
std::make_unique<FileSys::BISFactory>(nand_directory, load_directory, dump_directory);
bis_factory = std::make_unique<FileSys::BISFactory>(
nand_directory, std::move(load_directory), std::move(dump_directory));
system.RegisterContentProvider(FileSys::ContentProviderUnionSlot::SysNAND,
bis_factory->GetSystemNANDContents());
system.RegisterContentProvider(FileSys::ContentProviderUnionSlot::UserNAND,
@@ -759,7 +772,8 @@ void FileSystemController::CreateFactories(FileSys::VfsFilesystem& vfs, bool ove
}
if (sdmc_factory == nullptr) {
sdmc_factory = std::make_unique<FileSys::SDMCFactory>(std::move(sd_directory));
sdmc_factory = std::make_unique<FileSys::SDMCFactory>(std::move(sd_directory),
std::move(sd_load_directory));
system.RegisterContentProvider(FileSys::ContentProviderUnionSlot::SDMC,
sdmc_factory->GetSDMCContents());
}

View File

@@ -115,6 +115,7 @@ public:
FileSys::VirtualDir GetContentDirectory(ContentStorageId id) const;
FileSys::VirtualDir GetImageDirectory(ImageDirectoryId id) const;
FileSys::VirtualDir GetSDMCModificationLoadRoot(u64 title_id) const;
FileSys::VirtualDir GetModificationLoadRoot(u64 title_id) const;
FileSys::VirtualDir GetModificationDumpRoot(u64 title_id) const;

View File

@@ -12,7 +12,7 @@
#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/service/friend/errors.h"
#include "core/hle/service/friend/friend.h"
#include "core/hle/service/friend/interface.h"
#include "core/hle/service/friend/friend_interface.h"
namespace Service::Friend {

View File

@@ -2,7 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/friend/interface.h"
#include "core/hle/service/friend/friend_interface.h"
namespace Service::Friend {

View File

@@ -13,7 +13,7 @@
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/glue/arp.h"
#include "core/hle/service/glue/errors.h"
#include "core/hle/service/glue/manager.h"
#include "core/hle/service/glue/glue_manager.h"
#include "core/hle/service/service.h"
namespace Service::Glue {

View File

@@ -3,7 +3,7 @@
// Refer to the license.txt file included.
#include "core/hle/service/glue/errors.h"
#include "core/hle/service/glue/manager.h"
#include "core/hle/service/glue/glue_manager.h"
namespace Service::Glue {

View File

@@ -18,6 +18,7 @@
#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/hid/controllers/npad.h"
#include "core/hle/service/kernel_helpers.h"
namespace Service::HID {
constexpr s32 HID_JOYSTICK_MAX = 0x7fff;
@@ -147,7 +148,9 @@ bool Controller_NPad::IsDeviceHandleValid(const DeviceHandle& device_handle) {
device_handle.device_index < DeviceIndex::MaxDeviceIndex;
}
Controller_NPad::Controller_NPad(Core::System& system_) : ControllerBase{system_} {
Controller_NPad::Controller_NPad(Core::System& system_,
KernelHelpers::ServiceContext& service_context_)
: ControllerBase{system_}, service_context{service_context_} {
latest_vibration_values.fill({DEFAULT_VIBRATION_VALUE, DEFAULT_VIBRATION_VALUE});
}
@@ -251,10 +254,9 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
}
void Controller_NPad::OnInit() {
auto& kernel = system.Kernel();
for (std::size_t i = 0; i < styleset_changed_events.size(); ++i) {
styleset_changed_events[i] = Kernel::KEvent::Create(kernel);
styleset_changed_events[i]->Initialize(fmt::format("npad:NpadStyleSetChanged_{}", i));
styleset_changed_events[i] =
service_context.CreateEvent(fmt::format("npad:NpadStyleSetChanged_{}", i));
}
if (!IsControllerActivated()) {
@@ -344,8 +346,7 @@ void Controller_NPad::OnRelease() {
}
for (std::size_t i = 0; i < styleset_changed_events.size(); ++i) {
styleset_changed_events[i]->Close();
styleset_changed_events[i] = nullptr;
service_context.CloseEvent(styleset_changed_events[i]);
}
}
@@ -941,6 +942,11 @@ void Controller_NPad::InitializeVibrationDevice(const DeviceHandle& vibration_de
void Controller_NPad::InitializeVibrationDeviceAtIndex(std::size_t npad_index,
std::size_t device_index) {
if (!Settings::values.vibration_enabled.GetValue()) {
vibration_devices_mounted[npad_index][device_index] = false;
return;
}
if (vibrations[npad_index][device_index]) {
vibration_devices_mounted[npad_index][device_index] =
vibrations[npad_index][device_index]->GetStatus() == 1;

View File

@@ -20,6 +20,10 @@ class KEvent;
class KReadableEvent;
} // namespace Kernel
namespace Service::KernelHelpers {
class ServiceContext;
}
namespace Service::HID {
constexpr u32 NPAD_HANDHELD = 32;
@@ -27,7 +31,8 @@ constexpr u32 NPAD_UNKNOWN = 16; // TODO(ogniK): What is this?
class Controller_NPad final : public ControllerBase {
public:
explicit Controller_NPad(Core::System& system_);
explicit Controller_NPad(Core::System& system_,
KernelHelpers::ServiceContext& service_context_);
~Controller_NPad() override;
// Called when the controller is initialized
@@ -566,6 +571,7 @@ private:
std::array<std::unique_ptr<Input::MotionDevice>, Settings::NativeMotion::NUM_MOTIONS_HID>,
10>;
KernelHelpers::ServiceContext& service_context;
std::mutex mutex;
ButtonArray buttons;
StickArray sticks;

View File

@@ -46,8 +46,9 @@ constexpr auto pad_update_ns = std::chrono::nanoseconds{1000 * 1000}; //
constexpr auto motion_update_ns = std::chrono::nanoseconds{15 * 1000 * 1000}; // (15ms, 66.666Hz)
constexpr std::size_t SHARED_MEMORY_SIZE = 0x40000;
IAppletResource::IAppletResource(Core::System& system_)
: ServiceFramework{system_, "IAppletResource"} {
IAppletResource::IAppletResource(Core::System& system_,
KernelHelpers::ServiceContext& service_context_)
: ServiceFramework{system_, "IAppletResource"}, service_context{service_context_} {
static const FunctionInfo functions[] = {
{0, &IAppletResource::GetSharedMemoryHandle, "GetSharedMemoryHandle"},
};
@@ -63,7 +64,7 @@ IAppletResource::IAppletResource(Core::System& system_)
MakeController<Controller_Stubbed>(HidController::CaptureButton);
MakeController<Controller_Stubbed>(HidController::InputDetector);
MakeController<Controller_Stubbed>(HidController::UniquePad);
MakeController<Controller_NPad>(HidController::NPad);
MakeControllerWithServiceContext<Controller_NPad>(HidController::NPad);
MakeController<Controller_Gesture>(HidController::Gesture);
MakeController<Controller_ConsoleSixAxis>(HidController::ConsoleSixAxisSensor);
@@ -191,13 +192,14 @@ private:
std::shared_ptr<IAppletResource> Hid::GetAppletResource() {
if (applet_resource == nullptr) {
applet_resource = std::make_shared<IAppletResource>(system);
applet_resource = std::make_shared<IAppletResource>(system, service_context);
}
return applet_resource;
}
Hid::Hid(Core::System& system_) : ServiceFramework{system_, "hid"} {
Hid::Hid(Core::System& system_)
: ServiceFramework{system_, "hid"}, service_context{system_, service_name} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &Hid::CreateAppletResource, "CreateAppletResource"},
@@ -347,7 +349,7 @@ void Hid::CreateAppletResource(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
if (applet_resource == nullptr) {
applet_resource = std::make_shared<IAppletResource>(system);
applet_resource = std::make_shared<IAppletResource>(system, service_context);
}
IPC::ResponseBuilder rb{ctx, 2, 0, 1};

View File

@@ -7,6 +7,7 @@
#include <chrono>
#include "core/hle/service/hid/controllers/controller_base.h"
#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/service.h"
namespace Core::Timing {
@@ -39,7 +40,8 @@ enum class HidController : std::size_t {
class IAppletResource final : public ServiceFramework<IAppletResource> {
public:
explicit IAppletResource(Core::System& system_);
explicit IAppletResource(Core::System& system_,
KernelHelpers::ServiceContext& service_context_);
~IAppletResource() override;
void ActivateController(HidController controller);
@@ -60,11 +62,18 @@ private:
void MakeController(HidController controller) {
controllers[static_cast<std::size_t>(controller)] = std::make_unique<T>(system);
}
template <typename T>
void MakeControllerWithServiceContext(HidController controller) {
controllers[static_cast<std::size_t>(controller)] =
std::make_unique<T>(system, service_context);
}
void GetSharedMemoryHandle(Kernel::HLERequestContext& ctx);
void UpdateControllers(std::uintptr_t user_data, std::chrono::nanoseconds ns_late);
void UpdateMotion(std::uintptr_t user_data, std::chrono::nanoseconds ns_late);
KernelHelpers::ServiceContext& service_context;
std::shared_ptr<Core::Timing::EventType> pad_update_event;
std::shared_ptr<Core::Timing::EventType> motion_update_event;
@@ -176,6 +185,8 @@ private:
static_assert(sizeof(VibrationDeviceInfo) == 0x8, "VibrationDeviceInfo has incorrect size.");
std::shared_ptr<IAppletResource> applet_resource;
KernelHelpers::ServiceContext service_context;
};
/// Reload input devices. Used when input configuration changed

View File

@@ -0,0 +1,62 @@
// Copyright 2021 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/core.h"
#include "core/hle/kernel/k_event.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_readable_event.h"
#include "core/hle/kernel/k_resource_limit.h"
#include "core/hle/kernel/k_scoped_resource_reservation.h"
#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/service/kernel_helpers.h"
namespace Service::KernelHelpers {
ServiceContext::ServiceContext(Core::System& system_, std::string name_)
: kernel(system_.Kernel()) {
process = Kernel::KProcess::Create(kernel);
ASSERT(Kernel::KProcess::Initialize(process, system_, std::move(name_),
Kernel::KProcess::ProcessType::Userland)
.IsSuccess());
}
ServiceContext::~ServiceContext() {
process->Close();
process = nullptr;
}
Kernel::KEvent* ServiceContext::CreateEvent(std::string&& name) {
// Reserve a new event from the process resource limit
Kernel::KScopedResourceReservation event_reservation(process,
Kernel::LimitableResource::Events);
if (!event_reservation.Succeeded()) {
LOG_CRITICAL(Service, "Resource limit reached!");
return {};
}
// Create a new event.
auto* event = Kernel::KEvent::Create(kernel);
if (!event) {
LOG_CRITICAL(Service, "Unable to create event!");
return {};
}
// Initialize the event.
event->Initialize(std::move(name));
// Commit the thread reservation.
event_reservation.Commit();
// Register the event.
Kernel::KEvent::Register(kernel, event);
return event;
}
void ServiceContext::CloseEvent(Kernel::KEvent* event) {
event->GetReadableEvent().Close();
event->GetWritableEvent().Close();
}
} // namespace Service::KernelHelpers

View File

@@ -0,0 +1,35 @@
// Copyright 2021 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <string>
namespace Core {
class System;
}
namespace Kernel {
class KernelCore;
class KEvent;
class KProcess;
} // namespace Kernel
namespace Service::KernelHelpers {
class ServiceContext {
public:
ServiceContext(Core::System& system_, std::string name_);
~ServiceContext();
Kernel::KEvent* CreateEvent(std::string&& name);
void CloseEvent(Kernel::KEvent* event);
private:
Kernel::KernelCore& kernel;
Kernel::KProcess* process{};
};
} // namespace Service::KernelHelpers

View File

@@ -7,8 +7,8 @@
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/mii/manager.h"
#include "core/hle/service/mii/mii.h"
#include "core/hle/service/mii/mii_manager.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"

View File

@@ -10,7 +10,7 @@
#include "common/string_util.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/mii/manager.h"
#include "core/hle/service/mii/mii_manager.h"
#include "core/hle/service/mii/raw_data.h"
#include "core/hle/service/mii/types.h"
@@ -20,6 +20,7 @@ namespace {
constexpr ResultCode ERROR_CANNOT_FIND_ENTRY{ErrorModule::Mii, 4};
constexpr std::size_t BaseMiiCount{2};
constexpr std::size_t DefaultMiiCount{RawData::DefaultMii.size()};
constexpr MiiStoreData::Name DefaultMiiName{u'y', u'u', u'z', u'u'};
@@ -415,7 +416,7 @@ u32 MiiManager::GetCount(SourceFlag source_flag) const {
count += 0;
}
if ((source_flag & SourceFlag::Default) != SourceFlag::None) {
count += DefaultMiiCount;
count += (DefaultMiiCount - BaseMiiCount);
}
return static_cast<u32>(count);
}
@@ -445,7 +446,7 @@ ResultVal<std::vector<MiiInfoElement>> MiiManager::GetDefault(SourceFlag source_
return MakeResult(std::move(result));
}
for (std::size_t index = 0; index < DefaultMiiCount; index++) {
for (std::size_t index = BaseMiiCount; index < DefaultMiiCount; index++) {
result.emplace_back(BuildDefault(index), Source::Default);
}

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