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10 Commits

Author SHA1 Message Date
N00byKing
8c7d58eb3e Merge ea5b35a630 into 299f943202 2018-04-24 15:56:36 +00:00
N00byKing
ea5b35a630 Ran clang-format 2018-04-07 12:12:45 +02:00
N00byKing
91322e3bcd Add cinttypes Include for Source Files affected by Warning Cleanups 2018-04-07 12:12:45 +02:00
N00byKing
771e8cfd6b svc.cpp: Correct Variable Types 2018-04-07 12:10:19 +02:00
N00byKing
b94c495c23 nvdisp_disp0.cpp: Correct Variable Type 2018-04-07 12:10:19 +02:00
N00byKing
4f45534dec shared_memory.cpp: Correct Variable Types 2018-04-07 12:10:19 +02:00
N00byKing
493391818d object_address_table.cpp: Correct Variable Types 2018-04-07 12:09:00 +02:00
N00byKing
0236d34a72 arm_unicorn.cpp: Correct Variable Types 2018-04-07 12:09:00 +02:00
N00byKing
32b62d709a fsp_srv.cpp: Correct Log Variable type for "unk" 2018-04-07 12:08:59 +02:00
N00byKing
e00f7cdfc4 renderer_opengl.cpp: Cast framebuffer_transform_flags 2018-04-07 12:08:59 +02:00
246 changed files with 5960 additions and 12057 deletions

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@@ -23,7 +23,7 @@ matrix:
- os: osx
env: NAME="macos build"
sudo: false
osx_image: xcode9.3
osx_image: xcode9.2
install: "./.travis/macos/deps.sh"
script: "./.travis/macos/build.sh"
after_success: "./.travis/macos/upload.sh"
@@ -42,7 +42,3 @@ notifications:
webhooks:
urls:
- https://api.yuzu-emu.org/code/travis/notify
cache:
directories:
- $HOME/.ccache

View File

@@ -1,3 +1,3 @@
#!/bin/bash -ex
docker run -e CCACHE_DIR=/ccache -v $HOME/.ccache:/ccache -v $(pwd):/yuzu ubuntu:18.04 /bin/bash /yuzu/.travis/linux/docker.sh
docker run -v $(pwd):/yuzu ubuntu:18.04 /bin/bash /yuzu/.travis/linux/docker.sh

View File

@@ -1,18 +1,16 @@
#!/bin/bash -ex
apt-get update
apt-get install --no-install-recommends -y build-essential git libqt5opengl5-dev libsdl2-dev libssl-dev python qtbase5-dev wget cmake ninja-build ccache
apt-get install -y build-essential git libqt5opengl5-dev libsdl2-dev libssl-dev python qtbase5-dev wget
# Get a recent version of CMake
wget https://cmake.org/files/v3.10/cmake-3.10.1-Linux-x86_64.sh
sh cmake-3.10.1-Linux-x86_64.sh --exclude-subdir --prefix=/ --skip-license
cd /yuzu
export PATH=/usr/lib/ccache:$PATH
ln -sf /usr/bin/ccache /usr/lib/ccache/cc
ln -sf /usr/bin/ccache /usr/lib/ccache/c++
mkdir build && cd build
ccache --show-stats > ccache_before
cmake .. -DYUZU_BUILD_UNICORN=ON -DCMAKE_BUILD_TYPE=Release -G Ninja
ninja
ccache --show-stats > ccache_after
diff -U100 ccache_before ccache_after || true
cmake .. -DYUZU_BUILD_UNICORN=ON -DCMAKE_BUILD_TYPE=Release
make -j4
ctest -VV -C Release

View File

@@ -7,12 +7,8 @@ export Qt5_DIR=$(brew --prefix)/opt/qt5
export UNICORNDIR=$(pwd)/externals/unicorn
mkdir build && cd build
export PATH=/usr/local/opt/ccache/libexec:$PATH
ccache --show-stats > ccache_before
cmake --version
cmake .. -DYUZU_BUILD_UNICORN=ON -DCMAKE_BUILD_TYPE=Release
make -j4
ccache --show-stats > ccache_after
diff -U100 ccache_before ccache_after || true
ctest -VV -C Release

View File

@@ -1,5 +1,5 @@
#!/bin/sh -ex
brew update
brew install dylibbundler p7zip qt5 sdl2 ccache
brew install dylibbundler p7zip qt5 sdl2
brew outdated cmake || brew upgrade cmake

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@@ -3,9 +3,7 @@ function(copy_yuzu_Qt5_deps target_dir)
set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/$<CONFIG>/")
set(Qt5_DLL_DIR "${Qt5_DIR}/../../../bin")
set(Qt5_PLATFORMS_DIR "${Qt5_DIR}/../../../plugins/platforms/")
set(Qt5_STYLES_DIR "${Qt5_DIR}/../../../plugins/styles/")
set(PLATFORMS ${DLL_DEST}platforms/)
set(STYLES ${DLL_DEST}styles/)
windows_copy_files(${target_dir} ${Qt5_DLL_DIR} ${DLL_DEST}
icudt*.dll
icuin*.dll
@@ -16,5 +14,4 @@ function(copy_yuzu_Qt5_deps target_dir)
Qt5Widgets$<$<CONFIG:Debug>:d>.*
)
windows_copy_files(yuzu ${Qt5_PLATFORMS_DIR} ${PLATFORMS} qwindows$<$<CONFIG:Debug>:d>.*)
windows_copy_files(yuzu ${Qt5_STYLES_DIR} ${STYLES} qwindowsvistastyle$<$<CONFIG:Debug>:d>.*)
endfunction(copy_yuzu_Qt5_deps)

View File

@@ -116,7 +116,6 @@ after_build:
mkdir $RELEASE_DIST
mkdir $RELEASE_DIST/platforms
mkdir $RELEASE_DIST/styles
# copy the compiled binaries and other release files to the release folder
Get-ChildItem "$CMAKE_BINARY_DIR" -Filter "yuzu*.exe" | Copy-Item -destination $RELEASE_DIST
@@ -137,9 +136,6 @@ after_build:
# copy the qt windows plugin dll to platforms
Copy-Item -path "C:/msys64/mingw64/share/qt5/plugins/platforms/qwindows.dll" -force -destination "$RELEASE_DIST/platforms"
# copy the qt windows vista style dll to platforms
Copy-Item -path "C:/msys64/mingw64/share/qt5/plugins/styles/qwindowsvistastyle.dll" -force -destination "$RELEASE_DIST/styles"
7z a -tzip $MINGW_BUILD_ZIP $RELEASE_DIST\*
7z a $MINGW_SEVENZIP $RELEASE_DIST
}

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@@ -31,6 +31,7 @@ add_library(common STATIC
bit_set.h
break_points.cpp
break_points.h
chunk_file.h
cityhash.cpp
cityhash.h
color.h
@@ -40,6 +41,7 @@ add_library(common STATIC
file_util.cpp
file_util.h
hash.h
linear_disk_cache.h
logging/backend.cpp
logging/backend.h
logging/filter.cpp

623
src/common/chunk_file.h Normal file
View File

@@ -0,0 +1,623 @@
// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#pragma once
// Extremely simple serialization framework.
// (mis)-features:
// + Super fast
// + Very simple
// + Same code is used for serialization and deserializaition (in most cases)
// - Zero backwards/forwards compatibility
// - Serialization code for anything complex has to be manually written.
#include <cstring>
#include <deque>
#include <list>
#include <map>
#include <set>
#include <string>
#include <type_traits>
#include <utility>
#include <vector>
#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging/log.h"
template <class T>
struct LinkedListItem : public T {
LinkedListItem<T>* next;
};
class PointerWrap;
class PointerWrapSection {
public:
PointerWrapSection(PointerWrap& p, int ver, const char* title)
: p_(p), ver_(ver), title_(title) {}
~PointerWrapSection();
bool operator==(const int& v) const {
return ver_ == v;
}
bool operator!=(const int& v) const {
return ver_ != v;
}
bool operator<=(const int& v) const {
return ver_ <= v;
}
bool operator>=(const int& v) const {
return ver_ >= v;
}
bool operator<(const int& v) const {
return ver_ < v;
}
bool operator>(const int& v) const {
return ver_ > v;
}
operator bool() const {
return ver_ > 0;
}
private:
PointerWrap& p_;
int ver_;
const char* title_;
};
// Wrapper class
class PointerWrap {
// This makes it a compile error if you forget to define DoState() on non-POD.
// Which also can be a problem, for example struct tm is non-POD on linux, for whatever reason...
#ifdef _MSC_VER
template <typename T, bool isPOD = std::is_pod<T>::value,
bool isPointer = std::is_pointer<T>::value>
#else
template <typename T, bool isPOD = __is_pod(T), bool isPointer = std::is_pointer<T>::value>
#endif
struct DoHelper {
static void DoArray(PointerWrap* p, T* x, int count) {
for (int i = 0; i < count; ++i)
p->Do(x[i]);
}
static void Do(PointerWrap* p, T& x) {
p->DoClass(x);
}
};
template <typename T>
struct DoHelper<T, true, false> {
static void DoArray(PointerWrap* p, T* x, int count) {
p->DoVoid((void*)x, sizeof(T) * count);
}
static void Do(PointerWrap* p, T& x) {
p->DoVoid((void*)&x, sizeof(x));
}
};
public:
enum Mode {
MODE_READ = 1, // load
MODE_WRITE, // save
MODE_MEASURE, // calculate size
MODE_VERIFY, // compare
};
enum Error {
ERROR_NONE = 0,
ERROR_WARNING = 1,
ERROR_FAILURE = 2,
};
u8** ptr;
Mode mode;
Error error;
public:
PointerWrap(u8** ptr_, Mode mode_) : ptr(ptr_), mode(mode_), error(ERROR_NONE) {}
PointerWrap(unsigned char** ptr_, int mode_)
: ptr((u8**)ptr_), mode((Mode)mode_), error(ERROR_NONE) {}
PointerWrapSection Section(const char* title, int ver) {
return Section(title, ver, ver);
}
// The returned object can be compared against the version that was loaded.
// This can be used to support versions as old as minVer.
// Version = 0 means the section was not found.
PointerWrapSection Section(const char* title, int minVer, int ver) {
char marker[16] = {0};
int foundVersion = ver;
strncpy(marker, title, sizeof(marker));
if (!ExpectVoid(marker, sizeof(marker))) {
// Might be before we added name markers for safety.
if (foundVersion == 1 && ExpectVoid(&foundVersion, sizeof(foundVersion)))
DoMarker(title);
// Wasn't found, but maybe we can still load the state.
else
foundVersion = 0;
} else
Do(foundVersion);
if (error == ERROR_FAILURE || foundVersion < minVer || foundVersion > ver) {
LOG_ERROR(Common, "Savestate failure: wrong version %d found for %s", foundVersion,
title);
SetError(ERROR_FAILURE);
return PointerWrapSection(*this, -1, title);
}
return PointerWrapSection(*this, foundVersion, title);
}
void SetMode(Mode mode_) {
mode = mode_;
}
Mode GetMode() const {
return mode;
}
u8** GetPPtr() {
return ptr;
}
void SetError(Error error_) {
if (error < error_)
error = error_;
if (error > ERROR_WARNING)
mode = PointerWrap::MODE_MEASURE;
}
bool ExpectVoid(void* data, int size) {
switch (mode) {
case MODE_READ:
if (memcmp(data, *ptr, size) != 0)
return false;
break;
case MODE_WRITE:
memcpy(*ptr, data, size);
break;
case MODE_MEASURE:
break; // MODE_MEASURE - don't need to do anything
case MODE_VERIFY:
for (int i = 0; i < size; i++) {
DEBUG_ASSERT_MSG(
((u8*)data)[i] == (*ptr)[i],
"Savestate verification failure: %d (0x%X) (at %p) != %d (0x%X) (at %p).\n",
((u8*)data)[i], ((u8*)data)[i], &((u8*)data)[i], (*ptr)[i], (*ptr)[i],
&(*ptr)[i]);
}
break;
default:
break; // throw an error?
}
(*ptr) += size;
return true;
}
void DoVoid(void* data, int size) {
switch (mode) {
case MODE_READ:
memcpy(data, *ptr, size);
break;
case MODE_WRITE:
memcpy(*ptr, data, size);
break;
case MODE_MEASURE:
break; // MODE_MEASURE - don't need to do anything
case MODE_VERIFY:
for (int i = 0; i < size; i++) {
DEBUG_ASSERT_MSG(
((u8*)data)[i] == (*ptr)[i],
"Savestate verification failure: %d (0x%X) (at %p) != %d (0x%X) (at %p).\n",
((u8*)data)[i], ((u8*)data)[i], &((u8*)data)[i], (*ptr)[i], (*ptr)[i],
&(*ptr)[i]);
}
break;
default:
break; // throw an error?
}
(*ptr) += size;
}
template <class K, class T>
void Do(std::map<K, T*>& x) {
if (mode == MODE_READ) {
for (auto it = x.begin(), end = x.end(); it != end; ++it) {
if (it->second != nullptr)
delete it->second;
}
}
T* dv = nullptr;
DoMap(x, dv);
}
template <class K, class T>
void Do(std::map<K, T>& x) {
T dv = T();
DoMap(x, dv);
}
template <class K, class T>
void DoMap(std::map<K, T>& x, T& default_val) {
unsigned int number = (unsigned int)x.size();
Do(number);
switch (mode) {
case MODE_READ: {
x.clear();
while (number > 0) {
K first = K();
Do(first);
T second = default_val;
Do(second);
x[first] = second;
--number;
}
} break;
case MODE_WRITE:
case MODE_MEASURE:
case MODE_VERIFY: {
typename std::map<K, T>::iterator itr = x.begin();
while (number > 0) {
K first = itr->first;
Do(first);
Do(itr->second);
--number;
++itr;
}
} break;
}
}
template <class K, class T>
void Do(std::multimap<K, T*>& x) {
if (mode == MODE_READ) {
for (auto it = x.begin(), end = x.end(); it != end; ++it) {
if (it->second != nullptr)
delete it->second;
}
}
T* dv = nullptr;
DoMultimap(x, dv);
}
template <class K, class T>
void Do(std::multimap<K, T>& x) {
T dv = T();
DoMultimap(x, dv);
}
template <class K, class T>
void DoMultimap(std::multimap<K, T>& x, T& default_val) {
unsigned int number = (unsigned int)x.size();
Do(number);
switch (mode) {
case MODE_READ: {
x.clear();
while (number > 0) {
K first = K();
Do(first);
T second = default_val;
Do(second);
x.insert(std::make_pair(first, second));
--number;
}
} break;
case MODE_WRITE:
case MODE_MEASURE:
case MODE_VERIFY: {
typename std::multimap<K, T>::iterator itr = x.begin();
while (number > 0) {
Do(itr->first);
Do(itr->second);
--number;
++itr;
}
} break;
}
}
// Store vectors.
template <class T>
void Do(std::vector<T*>& x) {
T* dv = nullptr;
DoVector(x, dv);
}
template <class T>
void Do(std::vector<T>& x) {
T dv = T();
DoVector(x, dv);
}
template <class T>
void DoPOD(std::vector<T>& x) {
T dv = T();
DoVectorPOD(x, dv);
}
template <class T>
void Do(std::vector<T>& x, T& default_val) {
DoVector(x, default_val);
}
template <class T>
void DoVector(std::vector<T>& x, T& default_val) {
u32 vec_size = (u32)x.size();
Do(vec_size);
x.resize(vec_size, default_val);
if (vec_size > 0)
DoArray(&x[0], vec_size);
}
template <class T>
void DoVectorPOD(std::vector<T>& x, T& default_val) {
u32 vec_size = (u32)x.size();
Do(vec_size);
x.resize(vec_size, default_val);
if (vec_size > 0)
DoArray(&x[0], vec_size);
}
// Store deques.
template <class T>
void Do(std::deque<T*>& x) {
T* dv = nullptr;
DoDeque(x, dv);
}
template <class T>
void Do(std::deque<T>& x) {
T dv = T();
DoDeque(x, dv);
}
template <class T>
void DoDeque(std::deque<T>& x, T& default_val) {
u32 deq_size = (u32)x.size();
Do(deq_size);
x.resize(deq_size, default_val);
u32 i;
for (i = 0; i < deq_size; i++)
Do(x[i]);
}
// Store STL lists.
template <class T>
void Do(std::list<T*>& x) {
T* dv = nullptr;
Do(x, dv);
}
template <class T>
void Do(std::list<T>& x) {
T dv = T();
DoList(x, dv);
}
template <class T>
void Do(std::list<T>& x, T& default_val) {
DoList(x, default_val);
}
template <class T>
void DoList(std::list<T>& x, T& default_val) {
u32 list_size = (u32)x.size();
Do(list_size);
x.resize(list_size, default_val);
typename std::list<T>::iterator itr, end;
for (itr = x.begin(), end = x.end(); itr != end; ++itr)
Do(*itr);
}
// Store STL sets.
template <class T>
void Do(std::set<T*>& x) {
if (mode == MODE_READ) {
for (auto it = x.begin(), end = x.end(); it != end; ++it) {
if (*it != nullptr)
delete *it;
}
}
DoSet(x);
}
template <class T>
void Do(std::set<T>& x) {
DoSet(x);
}
template <class T>
void DoSet(std::set<T>& x) {
unsigned int number = (unsigned int)x.size();
Do(number);
switch (mode) {
case MODE_READ: {
x.clear();
while (number-- > 0) {
T it = T();
Do(it);
x.insert(it);
}
} break;
case MODE_WRITE:
case MODE_MEASURE:
case MODE_VERIFY: {
typename std::set<T>::iterator itr = x.begin();
while (number-- > 0)
Do(*itr++);
} break;
default:
LOG_ERROR(Common, "Savestate error: invalid mode %d.", mode);
}
}
// Store strings.
void Do(std::string& x) {
int stringLen = (int)x.length() + 1;
Do(stringLen);
switch (mode) {
case MODE_READ:
x = (char*)*ptr;
break;
case MODE_WRITE:
memcpy(*ptr, x.c_str(), stringLen);
break;
case MODE_MEASURE:
break;
case MODE_VERIFY:
DEBUG_ASSERT_MSG((x == (char*)*ptr),
"Savestate verification failure: \"%s\" != \"%s\" (at %p).\n",
x.c_str(), (char*)*ptr, ptr);
break;
}
(*ptr) += stringLen;
}
void Do(std::wstring& x) {
int stringLen = sizeof(wchar_t) * ((int)x.length() + 1);
Do(stringLen);
switch (mode) {
case MODE_READ:
x = (wchar_t*)*ptr;
break;
case MODE_WRITE:
memcpy(*ptr, x.c_str(), stringLen);
break;
case MODE_MEASURE:
break;
case MODE_VERIFY:
DEBUG_ASSERT_MSG((x == (wchar_t*)*ptr),
"Savestate verification failure: \"%ls\" != \"%ls\" (at %p).\n",
x.c_str(), (wchar_t*)*ptr, ptr);
break;
}
(*ptr) += stringLen;
}
template <class T>
void DoClass(T& x) {
x.DoState(*this);
}
template <class T>
void DoClass(T*& x) {
if (mode == MODE_READ) {
if (x != nullptr)
delete x;
x = new T();
}
x->DoState(*this);
}
template <class T>
void DoArray(T* x, int count) {
DoHelper<T>::DoArray(this, x, count);
}
template <class T>
void Do(T& x) {
DoHelper<T>::Do(this, x);
}
template <class T>
void DoPOD(T& x) {
DoHelper<T>::Do(this, x);
}
template <class T>
void DoPointer(T*& x, T* const base) {
// pointers can be more than 2^31 apart, but you're using this function wrong if you need
// that much range
s32 offset = x - base;
Do(offset);
if (mode == MODE_READ)
x = base + offset;
}
template <class T, LinkedListItem<T>* (*TNew)(), void (*TFree)(LinkedListItem<T>*),
void (*TDo)(PointerWrap&, T*)>
void DoLinkedList(LinkedListItem<T>*& list_start, LinkedListItem<T>** list_end = nullptr) {
LinkedListItem<T>* list_cur = list_start;
LinkedListItem<T>* prev = nullptr;
while (true) {
u8 shouldExist = (list_cur ? 1 : 0);
Do(shouldExist);
if (shouldExist == 1) {
LinkedListItem<T>* cur = list_cur ? list_cur : TNew();
TDo(*this, (T*)cur);
if (!list_cur) {
if (mode == MODE_READ) {
cur->next = nullptr;
list_cur = cur;
if (prev)
prev->next = cur;
else
list_start = cur;
} else {
TFree(cur);
continue;
}
}
} else {
if (mode == MODE_READ) {
if (prev)
prev->next = nullptr;
if (list_end)
*list_end = prev;
if (list_cur) {
if (list_start == list_cur)
list_start = nullptr;
do {
LinkedListItem<T>* next = list_cur->next;
TFree(list_cur);
list_cur = next;
} while (list_cur);
}
}
break;
}
prev = list_cur;
list_cur = list_cur->next;
}
}
void DoMarker(const char* prevName, u32 arbitraryNumber = 0x42) {
u32 cookie = arbitraryNumber;
Do(cookie);
if (mode == PointerWrap::MODE_READ && cookie != arbitraryNumber) {
LOG_ERROR(Common,
"After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load...",
prevName, cookie, cookie, arbitraryNumber, arbitraryNumber);
SetError(ERROR_FAILURE);
}
}
};
inline PointerWrapSection::~PointerWrapSection() {
if (ver_ > 0) {
p_.DoMarker(title_);
}
}

View File

@@ -32,15 +32,12 @@
#define SDMC_DIR "sdmc"
#define NAND_DIR "nand"
#define SYSDATA_DIR "sysdata"
#define LOG_DIR "log"
// Filenames
// Files in the directory returned by GetUserPath(D_CONFIG_IDX)
#define EMU_CONFIG "emu.ini"
#define DEBUGGER_CONFIG "debugger.ini"
#define LOGGER_CONFIG "logger.ini"
// Files in the directory returned by GetUserPath(D_LOGS_IDX)
#define LOG_FILE "yuzu_log.txt"
// Sys files
#define SHARED_FONT "shared_font.bin"

View File

@@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <sstream>
#include "common/assert.h"
#include "common/common_funcs.h"
#include "common/common_paths.h"
@@ -119,7 +118,7 @@ bool IsDirectory(const std::string& filename) {
#endif
if (result < 0) {
LOG_DEBUG(Common_Filesystem, "stat failed on {}: {}", filename, GetLastErrorMsg());
LOG_DEBUG(Common_Filesystem, "stat failed on %s: %s", filename.c_str(), GetLastErrorMsg());
return false;
}
@@ -129,29 +128,31 @@ bool IsDirectory(const std::string& filename) {
// Deletes a given filename, return true on success
// Doesn't supports deleting a directory
bool Delete(const std::string& filename) {
LOG_TRACE(Common_Filesystem, "file {}", filename);
LOG_TRACE(Common_Filesystem, "file %s", filename.c_str());
// Return true because we care about the file no
// being there, not the actual delete.
if (!Exists(filename)) {
LOG_DEBUG(Common_Filesystem, "{} does not exist", filename);
LOG_DEBUG(Common_Filesystem, "%s does not exist", filename.c_str());
return true;
}
// We can't delete a directory
if (IsDirectory(filename)) {
LOG_ERROR(Common_Filesystem, "Failed: {} is a directory", filename);
LOG_ERROR(Common_Filesystem, "Failed: %s is a directory", filename.c_str());
return false;
}
#ifdef _WIN32
if (!DeleteFileW(Common::UTF8ToUTF16W(filename).c_str())) {
LOG_ERROR(Common_Filesystem, "DeleteFile failed on {}: {}", filename, GetLastErrorMsg());
LOG_ERROR(Common_Filesystem, "DeleteFile failed on %s: %s", filename.c_str(),
GetLastErrorMsg());
return false;
}
#else
if (unlink(filename.c_str()) == -1) {
LOG_ERROR(Common_Filesystem, "unlink failed on {}: {}", filename, GetLastErrorMsg());
LOG_ERROR(Common_Filesystem, "unlink failed on %s: %s", filename.c_str(),
GetLastErrorMsg());
return false;
}
#endif
@@ -161,16 +162,16 @@ bool Delete(const std::string& filename) {
// Returns true if successful, or path already exists.
bool CreateDir(const std::string& path) {
LOG_TRACE(Common_Filesystem, "directory {}", path);
LOG_TRACE(Common_Filesystem, "directory %s", path.c_str());
#ifdef _WIN32
if (::CreateDirectoryW(Common::UTF8ToUTF16W(path).c_str(), nullptr))
return true;
DWORD error = GetLastError();
if (error == ERROR_ALREADY_EXISTS) {
LOG_DEBUG(Common_Filesystem, "CreateDirectory failed on {}: already exists", path);
LOG_DEBUG(Common_Filesystem, "CreateDirectory failed on %s: already exists", path.c_str());
return true;
}
LOG_ERROR(Common_Filesystem, "CreateDirectory failed on {}: {}", path, error);
LOG_ERROR(Common_Filesystem, "CreateDirectory failed on %s: %i", path.c_str(), error);
return false;
#else
if (mkdir(path.c_str(), 0755) == 0)
@@ -179,11 +180,11 @@ bool CreateDir(const std::string& path) {
int err = errno;
if (err == EEXIST) {
LOG_DEBUG(Common_Filesystem, "mkdir failed on {}: already exists", path);
LOG_DEBUG(Common_Filesystem, "mkdir failed on %s: already exists", path.c_str());
return true;
}
LOG_ERROR(Common_Filesystem, "mkdir failed on {}: {}", path, strerror(err));
LOG_ERROR(Common_Filesystem, "mkdir failed on %s: %s", path.c_str(), strerror(err));
return false;
#endif
}
@@ -191,10 +192,10 @@ bool CreateDir(const std::string& path) {
// Creates the full path of fullPath returns true on success
bool CreateFullPath(const std::string& fullPath) {
int panicCounter = 100;
LOG_TRACE(Common_Filesystem, "path {}", fullPath);
LOG_TRACE(Common_Filesystem, "path %s", fullPath.c_str());
if (FileUtil::Exists(fullPath)) {
LOG_DEBUG(Common_Filesystem, "path exists {}", fullPath);
LOG_DEBUG(Common_Filesystem, "path exists %s", fullPath.c_str());
return true;
}
@@ -226,11 +227,11 @@ bool CreateFullPath(const std::string& fullPath) {
// Deletes a directory filename, returns true on success
bool DeleteDir(const std::string& filename) {
LOG_TRACE(Common_Filesystem, "directory {}", filename);
LOG_TRACE(Common_Filesystem, "directory %s", filename.c_str());
// check if a directory
if (!FileUtil::IsDirectory(filename)) {
LOG_ERROR(Common_Filesystem, "Not a directory {}", filename);
LOG_ERROR(Common_Filesystem, "Not a directory %s", filename.c_str());
return false;
}
@@ -241,14 +242,14 @@ bool DeleteDir(const std::string& filename) {
if (rmdir(filename.c_str()) == 0)
return true;
#endif
LOG_ERROR(Common_Filesystem, "failed {}: {}", filename, GetLastErrorMsg());
LOG_ERROR(Common_Filesystem, "failed %s: %s", filename.c_str(), GetLastErrorMsg());
return false;
}
// renames file srcFilename to destFilename, returns true on success
bool Rename(const std::string& srcFilename, const std::string& destFilename) {
LOG_TRACE(Common_Filesystem, "{} --> {}", srcFilename, destFilename);
LOG_TRACE(Common_Filesystem, "%s --> %s", srcFilename.c_str(), destFilename.c_str());
#ifdef _WIN32
if (_wrename(Common::UTF8ToUTF16W(srcFilename).c_str(),
Common::UTF8ToUTF16W(destFilename).c_str()) == 0)
@@ -257,20 +258,20 @@ bool Rename(const std::string& srcFilename, const std::string& destFilename) {
if (rename(srcFilename.c_str(), destFilename.c_str()) == 0)
return true;
#endif
LOG_ERROR(Common_Filesystem, "failed {} --> {}: {}", srcFilename, destFilename,
LOG_ERROR(Common_Filesystem, "failed %s --> %s: %s", srcFilename.c_str(), destFilename.c_str(),
GetLastErrorMsg());
return false;
}
// copies file srcFilename to destFilename, returns true on success
bool Copy(const std::string& srcFilename, const std::string& destFilename) {
LOG_TRACE(Common_Filesystem, "{} --> {}", srcFilename, destFilename);
LOG_TRACE(Common_Filesystem, "%s --> %s", srcFilename.c_str(), destFilename.c_str());
#ifdef _WIN32
if (CopyFileW(Common::UTF8ToUTF16W(srcFilename).c_str(),
Common::UTF8ToUTF16W(destFilename).c_str(), FALSE))
return true;
LOG_ERROR(Common_Filesystem, "failed {} --> {}: {}", srcFilename, destFilename,
LOG_ERROR(Common_Filesystem, "failed %s --> %s: %s", srcFilename.c_str(), destFilename.c_str(),
GetLastErrorMsg());
return false;
#else
@@ -283,8 +284,8 @@ bool Copy(const std::string& srcFilename, const std::string& destFilename) {
// Open input file
FILE* input = fopen(srcFilename.c_str(), "rb");
if (!input) {
LOG_ERROR(Common_Filesystem, "opening input failed {} --> {}: {}", srcFilename,
destFilename, GetLastErrorMsg());
LOG_ERROR(Common_Filesystem, "opening input failed %s --> %s: %s", srcFilename.c_str(),
destFilename.c_str(), GetLastErrorMsg());
return false;
}
@@ -292,8 +293,8 @@ bool Copy(const std::string& srcFilename, const std::string& destFilename) {
FILE* output = fopen(destFilename.c_str(), "wb");
if (!output) {
fclose(input);
LOG_ERROR(Common_Filesystem, "opening output failed {} --> {}: {}", srcFilename,
destFilename, GetLastErrorMsg());
LOG_ERROR(Common_Filesystem, "opening output failed %s --> %s: %s", srcFilename.c_str(),
destFilename.c_str(), GetLastErrorMsg());
return false;
}
@@ -303,8 +304,8 @@ bool Copy(const std::string& srcFilename, const std::string& destFilename) {
size_t rnum = fread(buffer, sizeof(char), BSIZE, input);
if (rnum != BSIZE) {
if (ferror(input) != 0) {
LOG_ERROR(Common_Filesystem, "failed reading from source, {} --> {}: {}",
srcFilename, destFilename, GetLastErrorMsg());
LOG_ERROR(Common_Filesystem, "failed reading from source, %s --> %s: %s",
srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg());
goto bail;
}
}
@@ -312,8 +313,8 @@ bool Copy(const std::string& srcFilename, const std::string& destFilename) {
// write output
size_t wnum = fwrite(buffer, sizeof(char), rnum, output);
if (wnum != rnum) {
LOG_ERROR(Common_Filesystem, "failed writing to output, {} --> {}: {}", srcFilename,
destFilename, GetLastErrorMsg());
LOG_ERROR(Common_Filesystem, "failed writing to output, %s --> %s: %s",
srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg());
goto bail;
}
}
@@ -333,12 +334,12 @@ bail:
// Returns the size of filename (64bit)
u64 GetSize(const std::string& filename) {
if (!Exists(filename)) {
LOG_ERROR(Common_Filesystem, "failed {}: No such file", filename);
LOG_ERROR(Common_Filesystem, "failed %s: No such file", filename.c_str());
return 0;
}
if (IsDirectory(filename)) {
LOG_ERROR(Common_Filesystem, "failed {}: is a directory", filename);
LOG_ERROR(Common_Filesystem, "failed %s: is a directory", filename.c_str());
return 0;
}
@@ -349,11 +350,11 @@ u64 GetSize(const std::string& filename) {
if (stat(filename.c_str(), &buf) == 0)
#endif
{
LOG_TRACE(Common_Filesystem, "{}: {}", filename, buf.st_size);
LOG_TRACE(Common_Filesystem, "%s: %lld", filename.c_str(), (long long)buf.st_size);
return buf.st_size;
}
LOG_ERROR(Common_Filesystem, "Stat failed {}: {}", filename, GetLastErrorMsg());
LOG_ERROR(Common_Filesystem, "Stat failed %s: %s", filename.c_str(), GetLastErrorMsg());
return 0;
}
@@ -361,7 +362,7 @@ u64 GetSize(const std::string& filename) {
u64 GetSize(const int fd) {
struct stat buf;
if (fstat(fd, &buf) != 0) {
LOG_ERROR(Common_Filesystem, "GetSize: stat failed {}: {}", fd, GetLastErrorMsg());
LOG_ERROR(Common_Filesystem, "GetSize: stat failed %i: %s", fd, GetLastErrorMsg());
return 0;
}
return buf.st_size;
@@ -372,12 +373,12 @@ u64 GetSize(FILE* f) {
// can't use off_t here because it can be 32-bit
u64 pos = ftello(f);
if (fseeko(f, 0, SEEK_END) != 0) {
LOG_ERROR(Common_Filesystem, "GetSize: seek failed {}: {}", fmt::ptr(f), GetLastErrorMsg());
LOG_ERROR(Common_Filesystem, "GetSize: seek failed %p: %s", f, GetLastErrorMsg());
return 0;
}
u64 size = ftello(f);
if ((size != pos) && (fseeko(f, pos, SEEK_SET) != 0)) {
LOG_ERROR(Common_Filesystem, "GetSize: seek failed {}: {}", fmt::ptr(f), GetLastErrorMsg());
LOG_ERROR(Common_Filesystem, "GetSize: seek failed %p: %s", f, GetLastErrorMsg());
return 0;
}
return size;
@@ -385,10 +386,10 @@ u64 GetSize(FILE* f) {
// creates an empty file filename, returns true on success
bool CreateEmptyFile(const std::string& filename) {
LOG_TRACE(Common_Filesystem, "{}", filename);
LOG_TRACE(Common_Filesystem, "%s", filename.c_str());
if (!FileUtil::IOFile(filename, "wb").IsOpen()) {
LOG_ERROR(Common_Filesystem, "failed {}: {}", filename, GetLastErrorMsg());
if (!FileUtil::IOFile(filename, "wb")) {
LOG_ERROR(Common_Filesystem, "failed %s: %s", filename.c_str(), GetLastErrorMsg());
return false;
}
@@ -397,7 +398,7 @@ bool CreateEmptyFile(const std::string& filename) {
bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string& directory,
DirectoryEntryCallable callback) {
LOG_TRACE(Common_Filesystem, "directory {}", directory);
LOG_TRACE(Common_Filesystem, "directory %s", directory.c_str());
// How many files + directories we found
unsigned found_entries = 0;
@@ -555,7 +556,7 @@ std::string GetCurrentDir() {
char* dir;
if (!(dir = getcwd(nullptr, 0))) {
#endif
LOG_ERROR(Common_Filesystem, "GetCurrentDirectory failed: {}", GetLastErrorMsg());
LOG_ERROR(Common_Filesystem, "GetCurrentDirectory failed: %s", GetLastErrorMsg());
return nullptr;
}
#ifdef _WIN32
@@ -652,12 +653,12 @@ static const std::string GetUserDirectory(const std::string& envvar) {
else if (envvar == "XDG_CACHE_HOME")
subdirectory = DIR_SEP ".cache";
else
ASSERT_MSG(false, "Unknown XDG variable {}.", envvar);
ASSERT_MSG(false, "Unknown XDG variable %s.", envvar.c_str());
user_dir = GetHomeDirectory() + subdirectory;
}
ASSERT_MSG(!user_dir.empty(), "User directory {} mustnt be empty.", envvar);
ASSERT_MSG(user_dir[0] == '/', "User directory {} must be absolute.", envvar);
ASSERT_MSG(!user_dir.empty(), "User directory %s musnt be empty.", envvar.c_str());
ASSERT_MSG(user_dir[0] == '/', "User directory %s must be absolute.", envvar.c_str());
return user_dir;
}
@@ -675,11 +676,11 @@ std::string GetSysDirectory() {
#endif
sysDir += DIR_SEP;
LOG_DEBUG(Common_Filesystem, "Setting to {}:", sysDir);
LOG_DEBUG(Common_Filesystem, "Setting to %s:", sysDir.c_str());
return sysDir;
}
// Returns a string with a yuzu data dir or file in the user's home
// Returns a string with a Citra data dir or file in the user's home
// directory. To be used in "multi-user" mode (that is, installed).
const std::string& GetUserPath(const unsigned int DirIDX, const std::string& newPath) {
static std::string paths[NUM_PATH_INDICES];
@@ -714,13 +715,11 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string& new
paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP;
paths[D_NAND_IDX] = paths[D_USER_IDX] + NAND_DIR DIR_SEP;
paths[D_SYSDATA_IDX] = paths[D_USER_IDX] + SYSDATA_DIR DIR_SEP;
// TODO: Put the logs in a better location for each OS
paths[D_LOGS_IDX] = paths[D_USER_IDX] + LOG_DIR DIR_SEP;
}
if (!newPath.empty()) {
if (!FileUtil::IsDirectory(newPath)) {
LOG_ERROR(Common_Filesystem, "Invalid path specified {}", newPath);
LOG_ERROR(Common_Filesystem, "Invalid path specified %s", newPath.c_str());
return paths[DirIDX];
} else {
paths[DirIDX] = newPath;
@@ -751,7 +750,7 @@ size_t WriteStringToFile(bool text_file, const std::string& str, const char* fil
size_t ReadFileToString(bool text_file, const char* filename, std::string& str) {
IOFile file(filename, text_file ? "r" : "rb");
if (!file.IsOpen())
if (!file)
return false;
str.resize(static_cast<u32>(file.GetSize()));
@@ -800,103 +799,49 @@ void SplitFilename83(const std::string& filename, std::array<char, 9>& short_nam
}
}
std::vector<std::string> SplitPathComponents(const std::string& filename) {
auto copy(filename);
std::replace(copy.begin(), copy.end(), '\\', '/');
std::vector<std::string> out;
std::stringstream stream(filename);
std::string item;
while (std::getline(stream, item, '/'))
out.push_back(std::move(item));
return out;
}
std::string GetParentPath(const std::string& path) {
auto out = path;
const auto name_bck_index = out.find_last_of('\\');
const auto name_fwd_index = out.find_last_of('/');
size_t name_index;
if (name_bck_index == std::string::npos || name_fwd_index == std::string::npos)
name_index = std::min<size_t>(name_bck_index, name_fwd_index);
else
name_index = std::max<size_t>(name_bck_index, name_fwd_index);
return out.erase(name_index);
}
std::string GetFilename(std::string path) {
std::replace(path.begin(), path.end(), '\\', '/');
auto name_index = path.find_last_of('/');
if (name_index == std::string::npos)
return "";
return path.substr(name_index + 1);
}
std::string GetExtensionFromFilename(const std::string& name) {
size_t index = name.find_last_of('.');
if (index == std::string::npos)
return "";
return name.substr(index + 1);
}
std::string RemoveTrailingSlash(const std::string& path) {
if (path.empty())
return path;
if (path.back() == '\\' || path.back() == '/')
return path.substr(0, path.size() - 1);
return path;
}
IOFile::IOFile() {}
IOFile::IOFile(const std::string& filename, const char openmode[], int flags) {
Open(filename, openmode, flags);
IOFile::IOFile(const std::string& filename, const char openmode[]) {
Open(filename, openmode);
}
IOFile::~IOFile() {
Close();
}
IOFile::IOFile(IOFile&& other) noexcept {
IOFile::IOFile(IOFile&& other) {
Swap(other);
}
IOFile& IOFile::operator=(IOFile&& other) noexcept {
IOFile& IOFile::operator=(IOFile&& other) {
Swap(other);
return *this;
}
void IOFile::Swap(IOFile& other) noexcept {
void IOFile::Swap(IOFile& other) {
std::swap(m_file, other.m_file);
std::swap(m_good, other.m_good);
}
bool IOFile::Open(const std::string& filename, const char openmode[], int flags) {
bool IOFile::Open(const std::string& filename, const char openmode[]) {
Close();
#ifdef _WIN32
if (flags != 0) {
m_file = _wfsopen(Common::UTF8ToUTF16W(filename).c_str(),
Common::UTF8ToUTF16W(openmode).c_str(), flags);
} else {
_wfopen_s(&m_file, Common::UTF8ToUTF16W(filename).c_str(),
Common::UTF8ToUTF16W(openmode).c_str());
}
_wfopen_s(&m_file, Common::UTF8ToUTF16W(filename).c_str(),
Common::UTF8ToUTF16W(openmode).c_str());
#else
m_file = fopen(filename.c_str(), openmode);
#endif
return IsOpen();
m_good = IsOpen();
return m_good;
}
bool IOFile::Close() {
if (!IsOpen() || 0 != std::fclose(m_file))
return false;
m_good = false;
m_file = nullptr;
return true;
return m_good;
}
u64 IOFile::GetSize() const {
@@ -906,8 +851,11 @@ u64 IOFile::GetSize() const {
return 0;
}
bool IOFile::Seek(s64 off, int origin) const {
return IsOpen() && 0 == fseeko(m_file, off, origin);
bool IOFile::Seek(s64 off, int origin) {
if (!IsOpen() || 0 != fseeko(m_file, off, origin))
m_good = false;
return m_good;
}
u64 IOFile::Tell() const {
@@ -918,20 +866,26 @@ u64 IOFile::Tell() const {
}
bool IOFile::Flush() {
return IsOpen() && 0 == std::fflush(m_file);
if (!IsOpen() || 0 != std::fflush(m_file))
m_good = false;
return m_good;
}
bool IOFile::Resize(u64 size) {
return IsOpen() && 0 ==
if (!IsOpen() || 0 !=
#ifdef _WIN32
// ector: _chsize sucks, not 64-bit safe
// F|RES: changed to _chsize_s. i think it is 64-bit safe
_chsize_s(_fileno(m_file), size)
// ector: _chsize sucks, not 64-bit safe
// F|RES: changed to _chsize_s. i think it is 64-bit safe
_chsize_s(_fileno(m_file), size)
#else
// TODO: handle 64bit and growing
ftruncate(fileno(m_file), size)
// TODO: handle 64bit and growing
ftruncate(fileno(m_file), size)
#endif
;
)
m_good = false;
return m_good;
}
} // namespace FileUtil

View File

@@ -150,81 +150,71 @@ size_t ReadFileToString(bool text_file, const char* filename, std::string& str);
void SplitFilename83(const std::string& filename, std::array<char, 9>& short_name,
std::array<char, 4>& extension);
// Splits the path on '/' or '\' and put the components into a vector
// i.e. "C:\Users\Yuzu\Documents\save.bin" becomes {"C:", "Users", "Yuzu", "Documents", "save.bin" }
std::vector<std::string> SplitPathComponents(const std::string& filename);
// Gets all of the text prior to the last '/' or '\' in the path.
std::string GetParentPath(const std::string& path);
// Gets the filename of the path
std::string GetFilename(std::string path);
// Gets the extension of the filename
std::string GetExtensionFromFilename(const std::string& name);
// Removes the final '/' or '\' if one exists
std::string RemoveTrailingSlash(const std::string& path);
// Creates a new vector containing indices [first, last) from the original.
template <typename T>
std::vector<T> SliceVector(const std::vector<T>& vector, size_t first, size_t last) {
if (first >= last)
return {};
last = std::min<size_t>(last, vector.size());
return std::vector<T>(vector.begin() + first, vector.begin() + first + last);
}
// simple wrapper for cstdlib file functions to
// hopefully will make error checking easier
// and make forgetting an fclose() harder
class IOFile : public NonCopyable {
public:
IOFile();
// flags is used for windows specific file open mode flags, which
// allows yuzu to open the logs in shared write mode, so that the file
// isn't considered "locked" while yuzu is open and people can open the log file and view it
IOFile(const std::string& filename, const char openmode[], int flags = 0);
IOFile(const std::string& filename, const char openmode[]);
~IOFile();
IOFile(IOFile&& other) noexcept;
IOFile& operator=(IOFile&& other) noexcept;
IOFile(IOFile&& other);
IOFile& operator=(IOFile&& other);
void Swap(IOFile& other) noexcept;
void Swap(IOFile& other);
bool Open(const std::string& filename, const char openmode[], int flags = 0);
bool Open(const std::string& filename, const char openmode[]);
bool Close();
template <typename T>
size_t ReadArray(T* data, size_t length) const {
size_t ReadArray(T* data, size_t length) {
static_assert(std::is_standard_layout<T>(),
"Given array does not consist of standard layout objects");
#if (__GNUC__ >= 5) || defined(__clang__) || defined(_MSC_VER)
static_assert(std::is_trivially_copyable<T>(),
"Given array does not consist of trivially copyable objects");
#endif
if (!IsOpen())
if (!IsOpen()) {
m_good = false;
return -1;
}
return std::fread(data, sizeof(T), length, m_file);
size_t items_read = std::fread(data, sizeof(T), length, m_file);
if (items_read != length)
m_good = false;
return items_read;
}
template <typename T>
size_t WriteArray(const T* data, size_t length) {
static_assert(std::is_standard_layout<T>(),
"Given array does not consist of standard layout objects");
#if (__GNUC__ >= 5) || defined(__clang__) || defined(_MSC_VER)
static_assert(std::is_trivially_copyable<T>(),
"Given array does not consist of trivially copyable objects");
if (!IsOpen())
#endif
if (!IsOpen()) {
m_good = false;
return -1;
return std::fwrite(data, sizeof(T), length, m_file);
}
size_t items_written = std::fwrite(data, sizeof(T), length, m_file);
if (items_written != length)
m_good = false;
return items_written;
}
template <typename T>
size_t ReadBytes(T* data, size_t length) const {
static_assert(std::is_trivially_copyable<T>(), "T must be trivially copyable");
size_t ReadBytes(void* data, size_t length) {
return ReadArray(reinterpret_cast<char*>(data), length);
}
template <typename T>
size_t WriteBytes(const T* data, size_t length) {
static_assert(std::is_trivially_copyable<T>(), "T must be trivially copyable");
size_t WriteBytes(const void* data, size_t length) {
return WriteArray(reinterpret_cast<const char*>(data), length);
}
@@ -234,15 +224,19 @@ public:
return WriteArray(&object, 1);
}
size_t WriteString(const std::string& str) {
return WriteArray(str.c_str(), str.length());
}
bool IsOpen() const {
return nullptr != m_file;
}
bool Seek(s64 off, int origin) const;
// m_good is set to false when a read, write or other function fails
bool IsGood() const {
return m_good;
}
explicit operator bool() const {
return IsGood();
}
bool Seek(s64 off, int origin);
u64 Tell() const;
u64 GetSize() const;
bool Resize(u64 size);
@@ -250,11 +244,13 @@ public:
// clear error state
void Clear() {
m_good = true;
std::clearerr(m_file);
}
private:
std::FILE* m_file = nullptr;
bool m_good = true;
};
} // namespace FileUtil

View File

@@ -0,0 +1,167 @@
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <fstream>
#include "common/common_types.h"
// defined in Version.cpp
extern const char* scm_rev_git_str;
// On disk format:
// header{
// u32 'DCAC';
// u32 version; // svn_rev
// u16 sizeof(key_type);
// u16 sizeof(value_type);
//}
// key_value_pair{
// u32 value_size;
// key_type key;
// value_type[value_size] value;
//}
template <typename K, typename V>
class LinearDiskCacheReader {
public:
virtual void Read(const K& key, const V* value, u32 value_size) = 0;
};
// Dead simple unsorted key-value store with append functionality.
// No random read functionality, all reading is done in OpenAndRead.
// Keys and values can contain any characters, including \0.
//
// Suitable for caching generated shader bytecode between executions.
// Not tuned for extreme performance but should be reasonably fast.
// Does not support keys or values larger than 2GB, which should be reasonable.
// Keys must have non-zero length; values can have zero length.
// K and V are some POD type
// K : the key type
// V : value array type
template <typename K, typename V>
class LinearDiskCache {
public:
// return number of read entries
u32 OpenAndRead(const char* filename, LinearDiskCacheReader<K, V>& reader) {
using std::ios_base;
// close any currently opened file
Close();
m_num_entries = 0;
// try opening for reading/writing
OpenFStream(m_file, filename, ios_base::in | ios_base::out | ios_base::binary);
m_file.seekg(0, std::ios::end);
std::fstream::pos_type end_pos = m_file.tellg();
m_file.seekg(0, std::ios::beg);
std::fstream::pos_type start_pos = m_file.tellg();
std::streamoff file_size = end_pos - start_pos;
if (m_file.is_open() && ValidateHeader()) {
// good header, read some key/value pairs
K key;
V* value = nullptr;
u32 value_size;
u32 entry_number;
std::fstream::pos_type last_pos = m_file.tellg();
while (Read(&value_size)) {
std::streamoff next_extent =
(last_pos - start_pos) + sizeof(value_size) + value_size;
if (next_extent > file_size)
break;
delete[] value;
value = new V[value_size];
// read key/value and pass to reader
if (Read(&key) && Read(value, value_size) && Read(&entry_number) &&
entry_number == m_num_entries + 1) {
reader.Read(key, value, value_size);
} else {
break;
}
m_num_entries++;
last_pos = m_file.tellg();
}
m_file.seekp(last_pos);
m_file.clear();
delete[] value;
return m_num_entries;
}
// failed to open file for reading or bad header
// close and recreate file
Close();
m_file.open(filename, ios_base::out | ios_base::trunc | ios_base::binary);
WriteHeader();
return 0;
}
void Sync() {
m_file.flush();
}
void Close() {
if (m_file.is_open())
m_file.close();
// clear any error flags
m_file.clear();
}
// Appends a key-value pair to the store.
void Append(const K& key, const V* value, u32 value_size) {
// TODO: Should do a check that we don't already have "key"? (I think each caller does that
// already.)
Write(&value_size);
Write(&key);
Write(value, value_size);
m_num_entries++;
Write(&m_num_entries);
}
private:
void WriteHeader() {
Write(&m_header);
}
bool ValidateHeader() {
char file_header[sizeof(Header)];
return (Read(file_header, sizeof(Header)) &&
!memcmp((const char*)&m_header, file_header, sizeof(Header)));
}
template <typename D>
bool Write(const D* data, u32 count = 1) {
return m_file.write((const char*)data, count * sizeof(D)).good();
}
template <typename D>
bool Read(const D* data, u32 count = 1) {
return m_file.read((char*)data, count * sizeof(D)).good();
}
struct Header {
Header() : id(*(u32*)"DCAC"), key_t_size(sizeof(K)), value_t_size(sizeof(V)) {
memcpy(ver, scm_rev_git_str, 40);
}
const u32 id;
const u16 key_t_size, value_t_size;
char ver[40];
} m_header;
std::fstream m_file;
u32 m_num_entries;
};

View File

@@ -4,143 +4,17 @@
#include <algorithm>
#include <array>
#include <chrono>
#include <condition_variable>
#include <memory>
#include <thread>
#ifdef _WIN32
#include <share.h> // For _SH_DENYWR
#else
#define _SH_DENYWR 0
#endif
#include <cstdio>
#include "common/assert.h"
#include "common/common_funcs.h" // snprintf compatibility define
#include "common/logging/backend.h"
#include "common/logging/filter.h"
#include "common/logging/log.h"
#include "common/logging/text_formatter.h"
#include "common/string_util.h"
#include "common/threadsafe_queue.h"
namespace Log {
/**
* Static state as a singleton.
*/
class Impl {
public:
static Impl& Instance() {
static Impl backend;
return backend;
}
Impl(Impl const&) = delete;
const Impl& operator=(Impl const&) = delete;
void PushEntry(Entry e) {
std::lock_guard<std::mutex> lock(message_mutex);
message_queue.Push(std::move(e));
message_cv.notify_one();
}
void AddBackend(std::unique_ptr<Backend> backend) {
std::lock_guard<std::mutex> lock(writing_mutex);
backends.push_back(std::move(backend));
}
void RemoveBackend(const std::string& backend_name) {
std::lock_guard<std::mutex> lock(writing_mutex);
auto it = std::remove_if(backends.begin(), backends.end(), [&backend_name](const auto& i) {
return !strcmp(i->GetName(), backend_name.c_str());
});
backends.erase(it, backends.end());
}
const Filter& GetGlobalFilter() const {
return filter;
}
void SetGlobalFilter(const Filter& f) {
filter = f;
}
Backend* GetBackend(const std::string& backend_name) {
auto it = std::find_if(backends.begin(), backends.end(), [&backend_name](const auto& i) {
return !strcmp(i->GetName(), backend_name.c_str());
});
if (it == backends.end())
return nullptr;
return it->get();
}
private:
Impl() {
backend_thread = std::thread([&] {
Entry entry;
auto write_logs = [&](Entry& e) {
std::lock_guard<std::mutex> lock(writing_mutex);
for (const auto& backend : backends) {
backend->Write(e);
}
};
while (true) {
std::unique_lock<std::mutex> lock(message_mutex);
message_cv.wait(lock, [&] { return !running || message_queue.Pop(entry); });
if (!running) {
break;
}
write_logs(entry);
}
// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a case
// where a system is repeatedly spamming logs even on close.
constexpr int MAX_LOGS_TO_WRITE = 100;
int logs_written = 0;
while (logs_written++ < MAX_LOGS_TO_WRITE && message_queue.Pop(entry)) {
write_logs(entry);
}
});
}
~Impl() {
running = false;
message_cv.notify_one();
backend_thread.join();
}
std::atomic_bool running{true};
std::mutex message_mutex, writing_mutex;
std::condition_variable message_cv;
std::thread backend_thread;
std::vector<std::unique_ptr<Backend>> backends;
Common::MPSCQueue<Log::Entry> message_queue;
Filter filter;
};
void ConsoleBackend::Write(const Entry& entry) {
PrintMessage(entry);
}
void ColorConsoleBackend::Write(const Entry& entry) {
PrintColoredMessage(entry);
}
// _SH_DENYWR allows read only access to the file for other programs.
// It is #defined to 0 on other platforms
FileBackend::FileBackend(const std::string& filename)
: file(filename, "w", _SH_DENYWR), bytes_written(0) {}
void FileBackend::Write(const Entry& entry) {
// prevent logs from going over the maximum size (in case its spamming and the user doesn't
// know)
constexpr size_t MAX_BYTES_WRITTEN = 50 * 1024L * 1024L;
if (!file.IsOpen() || bytes_written > MAX_BYTES_WRITTEN) {
return;
}
bytes_written += file.WriteString(FormatLogMessage(entry) + '\n');
if (entry.log_level >= Level::Error) {
file.Flush();
}
}
/// Macro listing all log classes. Code should define CLS and SUB as desired before invoking this.
#define ALL_LOG_CLASSES() \
CLS(Log) \
@@ -164,19 +38,16 @@ void FileBackend::Write(const Entry& entry) {
SUB(Service, AM) \
SUB(Service, AOC) \
SUB(Service, APM) \
SUB(Service, BCAT) \
SUB(Service, Fatal) \
SUB(Service, Friend) \
SUB(Service, FS) \
SUB(Service, HID) \
SUB(Service, LM) \
SUB(Service, MM) \
SUB(Service, NFP) \
SUB(Service, NIFM) \
SUB(Service, NS) \
SUB(Service, NVDRV) \
SUB(Service, PCTL) \
SUB(Service, PREPO) \
SUB(Service, SET) \
SUB(Service, SM) \
SUB(Service, SPL) \
@@ -254,32 +125,35 @@ Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsign
return entry;
}
void SetGlobalFilter(const Filter& filter) {
Impl::Instance().SetGlobalFilter(filter);
static Filter* filter = nullptr;
void SetFilter(Filter* new_filter) {
filter = new_filter;
}
void AddBackend(std::unique_ptr<Backend> backend) {
Impl::Instance().AddBackend(std::move(backend));
}
void LogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_num,
const char* function, const char* format, ...) {
if (filter && !filter->CheckMessage(log_class, log_level))
return;
std::array<char, 4 * 1024> formatting_buffer;
va_list args;
va_start(args, format);
vsnprintf(formatting_buffer.data(), formatting_buffer.size(), format, args);
va_end(args);
Entry entry = CreateEntry(log_class, log_level, filename, line_num, function,
std::string(formatting_buffer.data()));
void RemoveBackend(const std::string& backend_name) {
Impl::Instance().RemoveBackend(backend_name);
}
Backend* GetBackend(const std::string& backend_name) {
return Impl::Instance().GetBackend(backend_name);
PrintColoredMessage(entry);
}
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
unsigned int line_num, const char* function, const char* format,
const fmt::format_args& args) {
auto filter = Impl::Instance().GetGlobalFilter();
if (!filter.CheckMessage(log_class, log_level))
if (filter && !filter->CheckMessage(log_class, log_level))
return;
Entry entry =
CreateEntry(log_class, log_level, filename, line_num, function, fmt::vformat(format, args));
Impl::Instance().PushEntry(std::move(entry));
PrintColoredMessage(entry);
}
} // namespace Log
} // namespace Log

View File

@@ -1,15 +1,13 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <chrono>
#include <cstdarg>
#include <memory>
#include <string>
#include <utility>
#include "common/file_util.h"
#include "common/logging/filter.h"
#include "common/logging/log.h"
namespace Log {
@@ -36,80 +34,6 @@ struct Entry {
Entry& operator=(const Entry& o) = default;
};
/**
* Interface for logging backends. As loggers can be created and removed at runtime, this can be
* used by a frontend for adding a custom logging backend as needed
*/
class Backend {
public:
virtual ~Backend() = default;
virtual void SetFilter(const Filter& new_filter) {
filter = new_filter;
}
virtual const char* GetName() const = 0;
virtual void Write(const Entry& entry) = 0;
private:
Filter filter;
};
/**
* Backend that writes to stderr without any color commands
*/
class ConsoleBackend : public Backend {
public:
static const char* Name() {
return "console";
}
const char* GetName() const override {
return Name();
}
void Write(const Entry& entry) override;
};
/**
* Backend that writes to stderr and with color
*/
class ColorConsoleBackend : public Backend {
public:
static const char* Name() {
return "color_console";
}
const char* GetName() const override {
return Name();
}
void Write(const Entry& entry) override;
};
/**
* Backend that writes to a file passed into the constructor
*/
class FileBackend : public Backend {
public:
explicit FileBackend(const std::string& filename);
static const char* Name() {
return "file";
}
const char* GetName() const override {
return Name();
}
void Write(const Entry& entry) override;
private:
FileUtil::IOFile file;
size_t bytes_written;
};
void AddBackend(std::unique_ptr<Backend> backend);
void RemoveBackend(const std::string& backend_name);
Backend* GetBackend(const std::string& backend_name);
/**
* Returns the name of the passed log class as a C-string. Subclasses are separated by periods
* instead of underscores as in the enumeration.
@@ -125,10 +49,5 @@ const char* GetLevelName(Level log_level);
Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
const char* function, std::string message);
/**
* The global filter will prevent any messages from even being processed if they are filtered. Each
* backend can have a filter, but if the level is lower than the global filter, the backend will
* never get the message
*/
void SetGlobalFilter(const Filter& filter);
} // namespace Log
void SetFilter(Filter* filter);
} // namespace Log

View File

@@ -65,14 +65,14 @@ bool Filter::ParseFilterRule(const std::string::const_iterator begin,
const std::string::const_iterator end) {
auto level_separator = std::find(begin, end, ':');
if (level_separator == end) {
LOG_ERROR(Log, "Invalid log filter. Must specify a log level after `:`: {}",
std::string(begin, end));
NGLOG_ERROR(Log, "Invalid log filter. Must specify a log level after `:`: %s",
std::string(begin, end).c_str());
return false;
}
const Level level = GetLevelByName(level_separator + 1, end);
if (level == Level::Count) {
LOG_ERROR(Log, "Unknown log level in filter: {}", std::string(begin, end));
NGLOG_ERROR(Log, "Unknown log level in filter: %s", std::string(begin, end).c_str());
return false;
}
@@ -83,7 +83,7 @@ bool Filter::ParseFilterRule(const std::string::const_iterator begin,
const Class log_class = GetClassByName(begin, level_separator);
if (log_class == Class::Count) {
LOG_ERROR(Log, "Unknown log class in filter: {}", std::string(begin, end));
NGLOG_ERROR(Log, "Unknown log class in filter: %s", std::string(begin, end).c_str());
return false;
}

View File

@@ -55,19 +55,16 @@ enum class Class : ClassType {
Service_AOC, ///< The AOC (AddOn Content) service
Service_APM, ///< The APM (Performance) service
Service_Audio, ///< The Audio (Audio control) service
Service_BCAT, ///< The BCAT service
Service_Fatal, ///< The Fatal service
Service_Friend, ///< The friend service
Service_FS, ///< The FS (Filesystem) service
Service_HID, ///< The HID (Human interface device) service
Service_LM, ///< The LM (Logger) service
Service_MM, ///< The MM (Multimedia) service
Service_NFP, ///< The NFP service
Service_NIFM, ///< The NIFM (Network interface) service
Service_NS, ///< The NS services
Service_NVDRV, ///< The NVDRV (Nvidia driver) service
Service_PCTL, ///< The PCTL (Parental control) service
Service_PREPO, ///< The PREPO (Play report) service
Service_SET, ///< The SET (Settings) service
Service_SM, ///< The SM (Service manager) service
Service_SPL, ///< The SPL service
@@ -94,6 +91,19 @@ enum class Class : ClassType {
Count ///< Total number of logging classes
};
/// Logs a message to the global logger.
void LogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_num,
const char* function,
#ifdef _MSC_VER
_Printf_format_string_
#endif
const char* format,
...)
#ifdef __GNUC__
__attribute__((format(printf, 6, 7)))
#endif
;
/// Logs a message to the global logger, using fmt
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
unsigned int line_num, const char* function, const char* format,
@@ -108,26 +118,48 @@ void FmtLogMessage(Class log_class, Level log_level, const char* filename, unsig
} // namespace Log
#define LOG_GENERIC(log_class, log_level, ...) \
::Log::LogMessage(log_class, log_level, __FILE__, __LINE__, __func__, __VA_ARGS__)
#ifdef _DEBUG
#define LOG_TRACE(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Trace, __FILE__, __LINE__, \
__func__, __VA_ARGS__)
LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Trace, __VA_ARGS__)
#else
#define LOG_TRACE(log_class, fmt, ...) (void(0))
#define LOG_TRACE(log_class, ...) (void(0))
#endif
#define LOG_DEBUG(log_class, ...) \
LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Debug, __VA_ARGS__)
#define LOG_INFO(log_class, ...) \
LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Info, __VA_ARGS__)
#define LOG_WARNING(log_class, ...) \
LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Warning, __VA_ARGS__)
#define LOG_ERROR(log_class, ...) \
LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Error, __VA_ARGS__)
#define LOG_CRITICAL(log_class, ...) \
LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Critical, __VA_ARGS__)
// Define the fmt lib macros
#ifdef _DEBUG
#define NGLOG_TRACE(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Trace, __FILE__, __LINE__, \
__func__, __VA_ARGS__)
#else
#define NGLOG_TRACE(log_class, fmt, ...) (void(0))
#endif
#define NGLOG_DEBUG(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Debug, __FILE__, __LINE__, \
__func__, __VA_ARGS__)
#define LOG_INFO(log_class, ...) \
#define NGLOG_INFO(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Info, __FILE__, __LINE__, \
__func__, __VA_ARGS__)
#define LOG_WARNING(log_class, ...) \
#define NGLOG_WARNING(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Warning, __FILE__, __LINE__, \
__func__, __VA_ARGS__)
#define LOG_ERROR(log_class, ...) \
#define NGLOG_ERROR(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Error, __FILE__, __LINE__, \
__func__, __VA_ARGS__)
#define LOG_CRITICAL(log_class, ...) \
#define NGLOG_CRITICAL(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Critical, __FILE__, __LINE__, \
__func__, __VA_ARGS__)

View File

@@ -113,7 +113,7 @@ void FreeMemoryPages(void* ptr, size_t size) {
if (ptr) {
#ifdef _WIN32
if (!VirtualFree(ptr, 0, MEM_RELEASE))
LOG_ERROR(Common_Memory, "FreeMemoryPages failed!\n{}", GetLastErrorMsg());
LOG_ERROR(Common_Memory, "FreeMemoryPages failed!\n%s", GetLastErrorMsg());
#else
munmap(ptr, size);
#endif
@@ -134,7 +134,7 @@ void WriteProtectMemory(void* ptr, size_t size, bool allowExecute) {
#ifdef _WIN32
DWORD oldValue;
if (!VirtualProtect(ptr, size, allowExecute ? PAGE_EXECUTE_READ : PAGE_READONLY, &oldValue))
LOG_ERROR(Common_Memory, "WriteProtectMemory failed!\n{}", GetLastErrorMsg());
LOG_ERROR(Common_Memory, "WriteProtectMemory failed!\n%s", GetLastErrorMsg());
#else
mprotect(ptr, size, allowExecute ? (PROT_READ | PROT_EXEC) : PROT_READ);
#endif
@@ -145,7 +145,7 @@ void UnWriteProtectMemory(void* ptr, size_t size, bool allowExecute) {
DWORD oldValue;
if (!VirtualProtect(ptr, size, allowExecute ? PAGE_EXECUTE_READWRITE : PAGE_READWRITE,
&oldValue))
LOG_ERROR(Common_Memory, "UnWriteProtectMemory failed!\n{}", GetLastErrorMsg());
LOG_ERROR(Common_Memory, "UnWriteProtectMemory failed!\n%s", GetLastErrorMsg());
#else
mprotect(ptr, size,
allowExecute ? (PROT_READ | PROT_WRITE | PROT_EXEC) : PROT_WRITE | PROT_READ);
@@ -167,7 +167,8 @@ std::string MemUsage() {
return "MemUsage Error";
if (GetProcessMemoryInfo(hProcess, &pmc, sizeof(pmc)))
Ret = fmt::format("{} K", Common::ThousandSeparate(pmc.WorkingSetSize / 1024, 7));
Ret = Common::StringFromFormat(
"%s K", Common::ThousandSeparate(pmc.WorkingSetSize / 1024, 7).c_str());
CloseHandle(hProcess);
return Ret;

View File

@@ -25,7 +25,7 @@ ParamPackage::ParamPackage(const std::string& serialized) {
std::vector<std::string> key_value;
Common::SplitString(pair, KEY_VALUE_SEPARATOR, key_value);
if (key_value.size() != 2) {
LOG_ERROR(Common, "invalid key pair {}", pair);
LOG_ERROR(Common, "invalid key pair %s", pair.c_str());
continue;
}
@@ -64,7 +64,7 @@ std::string ParamPackage::Serialize() const {
std::string ParamPackage::Get(const std::string& key, const std::string& default_value) const {
auto pair = data.find(key);
if (pair == data.end()) {
LOG_DEBUG(Common, "key '{}' not found", key);
LOG_DEBUG(Common, "key %s not found", key.c_str());
return default_value;
}
@@ -74,14 +74,14 @@ std::string ParamPackage::Get(const std::string& key, const std::string& default
int ParamPackage::Get(const std::string& key, int default_value) const {
auto pair = data.find(key);
if (pair == data.end()) {
LOG_DEBUG(Common, "key '{}' not found", key);
LOG_DEBUG(Common, "key %s not found", key.c_str());
return default_value;
}
try {
return std::stoi(pair->second);
} catch (const std::logic_error&) {
LOG_ERROR(Common, "failed to convert {} to int", pair->second);
LOG_ERROR(Common, "failed to convert %s to int", pair->second.c_str());
return default_value;
}
}
@@ -89,14 +89,14 @@ int ParamPackage::Get(const std::string& key, int default_value) const {
float ParamPackage::Get(const std::string& key, float default_value) const {
auto pair = data.find(key);
if (pair == data.end()) {
LOG_DEBUG(Common, "key {} not found", key);
LOG_DEBUG(Common, "key %s not found", key.c_str());
return default_value;
}
try {
return std::stof(pair->second);
} catch (const std::logic_error&) {
LOG_ERROR(Common, "failed to convert {} to float", pair->second);
LOG_ERROR(Common, "failed to convert %s to float", pair->second.c_str());
return default_value;
}
}

View File

@@ -46,6 +46,76 @@ bool AsciiToHex(const char* _szValue, u32& result) {
return true;
}
bool CharArrayFromFormatV(char* out, int outsize, const char* format, va_list args) {
int writtenCount;
#ifdef _MSC_VER
// You would think *printf are simple, right? Iterate on each character,
// if it's a format specifier handle it properly, etc.
//
// Nooooo. Not according to the C standard.
//
// According to the C99 standard (7.19.6.1 "The fprintf function")
// The format shall be a multibyte character sequence
//
// Because some character encodings might have '%' signs in the middle of
// a multibyte sequence (SJIS for example only specifies that the first
// byte of a 2 byte sequence is "high", the second byte can be anything),
// printf functions have to decode the multibyte sequences and try their
// best to not screw up.
//
// Unfortunately, on Windows, the locale for most languages is not UTF-8
// as we would need. Notably, for zh_TW, Windows chooses EUC-CN as the
// locale, and completely fails when trying to decode UTF-8 as EUC-CN.
//
// On the other hand, the fix is simple: because we use UTF-8, no such
// multibyte handling is required as we can simply assume that no '%' char
// will be present in the middle of a multibyte sequence.
//
// This is why we lookup an ANSI (cp1252) locale here and use _vsnprintf_l.
static locale_t c_locale = nullptr;
if (!c_locale)
c_locale = _create_locale(LC_ALL, ".1252");
writtenCount = _vsnprintf_l(out, outsize, format, c_locale, args);
#else
writtenCount = vsnprintf(out, outsize, format, args);
#endif
if (writtenCount > 0 && writtenCount < outsize) {
out[writtenCount] = '\0';
return true;
} else {
out[outsize - 1] = '\0';
return false;
}
}
std::string StringFromFormat(const char* format, ...) {
va_list args;
char* buf = nullptr;
#ifdef _WIN32
int required = 0;
va_start(args, format);
required = _vscprintf(format, args);
buf = new char[required + 1];
CharArrayFromFormatV(buf, required + 1, format, args);
va_end(args);
std::string temp = buf;
delete[] buf;
#else
va_start(args, format);
if (vasprintf(&buf, format, args) < 0)
LOG_ERROR(Common, "Unable to allocate memory for string");
va_end(args);
std::string temp = buf;
free(buf);
#endif
return temp;
}
// For Debugging. Read out an u8 array.
std::string ArrayToString(const u8* data, size_t size, int line_len, bool spaces) {
std::ostringstream oss;
@@ -64,10 +134,6 @@ std::string ArrayToString(const u8* data, size_t size, int line_len, bool spaces
return oss.str();
}
std::string StringFromBuffer(const std::vector<u8>& data) {
return std::string(data.begin(), std::find(data.begin(), data.end(), '\0'));
}
// Turns " hej " into "hej". Also handles tabs.
std::string StripSpaces(const std::string& str) {
const size_t s = str.find_first_not_of(" \t\r\n");
@@ -281,7 +347,7 @@ static std::string CodeToUTF8(const char* fromcode, const std::basic_string<T>&
iconv_t const conv_desc = iconv_open("UTF-8", fromcode);
if ((iconv_t)(-1) == conv_desc) {
LOG_ERROR(Common, "Iconv initialization failure [{}]: {}", fromcode, strerror(errno));
LOG_ERROR(Common, "Iconv initialization failure [%s]: %s", fromcode, strerror(errno));
iconv_close(conv_desc);
return {};
}
@@ -310,7 +376,7 @@ static std::string CodeToUTF8(const char* fromcode, const std::basic_string<T>&
++src_buffer;
}
} else {
LOG_ERROR(Common, "iconv failure [{}]: {}", fromcode, strerror(errno));
LOG_ERROR(Common, "iconv failure [%s]: %s", fromcode, strerror(errno));
break;
}
}
@@ -329,7 +395,7 @@ std::u16string UTF8ToUTF16(const std::string& input) {
iconv_t const conv_desc = iconv_open("UTF-16LE", "UTF-8");
if ((iconv_t)(-1) == conv_desc) {
LOG_ERROR(Common, "Iconv initialization failure [UTF-8]: {}", strerror(errno));
LOG_ERROR(Common, "Iconv initialization failure [UTF-8]: %s", strerror(errno));
iconv_close(conv_desc);
return {};
}
@@ -358,7 +424,7 @@ std::u16string UTF8ToUTF16(const std::string& input) {
++src_buffer;
}
} else {
LOG_ERROR(Common, "iconv failure [UTF-8]: {}", strerror(errno));
LOG_ERROR(Common, "iconv failure [UTF-8]: %s", strerror(errno));
break;
}
}

View File

@@ -4,6 +4,7 @@
#pragma once
#include <cstdarg>
#include <cstddef>
#include <iomanip>
#include <sstream>
@@ -19,9 +20,20 @@ std::string ToLower(std::string str);
/// Make a string uppercase
std::string ToUpper(std::string str);
std::string ArrayToString(const u8* data, size_t size, int line_len = 20, bool spaces = true);
std::string StringFromFormat(const char* format, ...);
// Cheap!
bool CharArrayFromFormatV(char* out, int outsize, const char* format, va_list args);
std::string StringFromBuffer(const std::vector<u8>& data);
template <size_t Count>
inline void CharArrayFromFormat(char (&out)[Count], const char* format, ...) {
va_list args;
va_start(args, format);
CharArrayFromFormatV(out, Count, format, args);
va_end(args);
}
// Good
std::string ArrayToString(const u8* data, size_t size, int line_len = 20, bool spaces = true);
std::string StripSpaces(const std::string& s);
std::string StripQuotes(const std::string& s);

View File

@@ -2,10 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <ctime>
#include <fmt/format.h>
#include <time.h>
#ifdef _WIN32
#include <windows.h>
// windows.h needs to be included before other windows headers
@@ -107,8 +104,8 @@ std::string Timer::GetTimeElapsedFormatted() const {
// Hours
u32 Hours = Minutes / 60;
std::string TmpStr = fmt::format("{:02}:{:02}:{:02}:{:03}", Hours, Minutes % 60, Seconds % 60,
Milliseconds % 1000);
std::string TmpStr = StringFromFormat("%02i:%02i:%02i:%03i", Hours, Minutes % 60, Seconds % 60,
Milliseconds % 1000);
return TmpStr;
}
@@ -168,11 +165,11 @@ std::string Timer::GetTimeFormatted() {
#ifdef _WIN32
struct timeb tp;
(void)::ftime(&tp);
return fmt::format("{}:{:03}", tmp, tp.millitm);
return StringFromFormat("%s:%03i", tmp, tp.millitm);
#else
struct timeval t;
(void)gettimeofday(&t, nullptr);
return fmt::format("{}:{:03}", tmp, static_cast<int>(t.tv_usec / 1000));
return StringFromFormat("%s:%03d", tmp, (int)(t.tv_usec / 1000));
#endif
}

View File

@@ -52,8 +52,8 @@ static inline Vec4<T> MakeVec(const T& x, const T& y, const T& z, const T& w);
template <typename T>
class Vec2 {
public:
T x{};
T y{};
T x;
T y;
Vec2() = default;
Vec2(const T& _x, const T& _y) : x(_x), y(_y) {}
@@ -192,9 +192,9 @@ inline float Vec2<float>::Normalize() {
template <typename T>
class Vec3 {
public:
T x{};
T y{};
T z{};
T x;
T y;
T z;
Vec3() = default;
Vec3(const T& _x, const T& _y, const T& _z) : x(_x), y(_y), z(_z) {}
@@ -392,10 +392,10 @@ typedef Vec3<float> Vec3f;
template <typename T>
class Vec4 {
public:
T x{};
T y{};
T z{};
T w{};
T x;
T y;
T z;
T w;
Vec4() = default;
Vec4(const T& _x, const T& _y, const T& _z, const T& _w) : x(_x), y(_y), z(_z), w(_w) {}

View File

@@ -4,13 +4,11 @@ add_library(core STATIC
arm/unicorn/arm_unicorn.h
core.cpp
core.h
core_cpu.cpp
core_cpu.h
core_timing.cpp
core_timing.h
file_sys/content_archive.cpp
file_sys/content_archive.h
file_sys/directory.h
file_sys/disk_filesystem.cpp
file_sys/disk_filesystem.h
file_sys/errors.h
file_sys/filesystem.cpp
file_sys/filesystem.h
@@ -20,13 +18,15 @@ add_library(core STATIC
file_sys/path_parser.h
file_sys/program_metadata.cpp
file_sys/program_metadata.h
file_sys/romfs_factory.cpp
file_sys/romfs_factory.h
file_sys/romfs_filesystem.cpp
file_sys/romfs_filesystem.h
file_sys/savedata_factory.cpp
file_sys/savedata_factory.h
file_sys/sdmc_factory.cpp
file_sys/sdmc_factory.h
file_sys/storage.h
file_sys/vfs.cpp
file_sys/vfs.h
file_sys/vfs_offset.cpp
file_sys/vfs_offset.h
file_sys/vfs_real.cpp
file_sys/vfs_real.h
frontend/emu_window.cpp
frontend/emu_window.h
frontend/framebuffer_layout.cpp
@@ -38,8 +38,6 @@ add_library(core STATIC
hle/config_mem.h
hle/ipc.h
hle/ipc_helpers.h
hle/kernel/address_arbiter.cpp
hle/kernel/address_arbiter.h
hle/kernel/client_port.cpp
hle/kernel/client_port.h
hle/kernel/client_session.cpp
@@ -124,12 +122,6 @@ add_library(core STATIC
hle/service/audio/audren_u.h
hle/service/audio/codecctl.cpp
hle/service/audio/codecctl.h
hle/service/audio/hwopus.cpp
hle/service/audio/hwopus.h
hle/service/bcat/module.cpp
hle/service/bcat/module.h
hle/service/bcat/bcat.cpp
hle/service/bcat/bcat.h
hle/service/fatal/fatal.cpp
hle/service/fatal/fatal.h
hle/service/fatal/fatal_p.cpp
@@ -150,8 +142,6 @@ add_library(core STATIC
hle/service/hid/hid.h
hle/service/lm/lm.cpp
hle/service/lm/lm.h
hle/service/mm/mm_u.cpp
hle/service/mm/mm_u.h
hle/service/nifm/nifm.cpp
hle/service/nifm/nifm.h
hle/service/nifm/nifm_a.cpp
@@ -179,8 +169,6 @@ add_library(core STATIC
hle/service/nvdrv/devices/nvhost_ctrl_gpu.h
hle/service/nvdrv/devices/nvhost_gpu.cpp
hle/service/nvdrv/devices/nvhost_gpu.h
hle/service/nvdrv/devices/nvhost_nvdec.cpp
hle/service/nvdrv/devices/nvhost_nvdec.h
hle/service/nvdrv/devices/nvmap.cpp
hle/service/nvdrv/devices/nvmap.h
hle/service/nvdrv/interface.cpp
@@ -193,12 +181,10 @@ add_library(core STATIC
hle/service/nvflinger/buffer_queue.h
hle/service/nvflinger/nvflinger.cpp
hle/service/nvflinger/nvflinger.h
hle/service/pctl/module.cpp
hle/service/pctl/module.h
hle/service/pctl/pctl.cpp
hle/service/pctl/pctl.h
hle/service/prepo/prepo.cpp
hle/service/prepo/prepo.h
hle/service/pctl/pctl_a.cpp
hle/service/pctl/pctl_a.h
hle/service/service.cpp
hle/service/service.h
hle/service/set/set.cpp
@@ -259,15 +245,12 @@ add_library(core STATIC
loader/linker.h
loader/loader.cpp
loader/loader.h
loader/nca.cpp
loader/nca.h
loader/nro.cpp
loader/nro.h
loader/nso.cpp
loader/nso.h
memory.cpp
memory.h
memory_hook.cpp
memory_hook.h
memory_setup.h
perf_stats.cpp

View File

@@ -55,8 +55,8 @@ public:
}
void InterpreterFallback(u64 pc, size_t num_instructions) override {
LOG_INFO(Core_ARM, "Unicorn fallback @ 0x{:X} for {} instructions (instr = {:08X})", pc,
num_instructions, MemoryReadCode(pc));
LOG_INFO(Core_ARM, "Unicorn fallback @ 0x%" PRIx64 " for %zu instructions (instr = %08x)",
pc, num_instructions, MemoryReadCode(pc));
ARM_Interface::ThreadContext ctx;
parent.SaveContext(ctx);
@@ -76,7 +76,7 @@ public:
case Dynarmic::A64::Exception::Yield:
return;
default:
ASSERT_MSG(false, "ExceptionRaised(exception = {}, pc = {:X})",
ASSERT_MSG(false, "ExceptionRaised(exception = %zu, pc = %" PRIx64 ")",
static_cast<size_t>(exception), pc);
}
}

View File

@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include <algorithm>
#include <cinttypes>
#include <unicorn/arm64.h>
#include "common/assert.h"
#include "common/microprofile.h"
@@ -30,22 +31,11 @@ LoadDll LoadDll::g_load_dll;
#define CHECKED(expr) \
do { \
if (auto _cerr = (expr)) { \
ASSERT_MSG(false, "Call " #expr " failed with error: {} ({})\n", _cerr, \
ASSERT_MSG(false, "Call " #expr " failed with error: %u (%s)\n", _cerr, \
uc_strerror(_cerr)); \
} \
} while (0)
static void CodeHook(uc_engine* uc, uint64_t address, uint32_t size, void* user_data) {
GDBStub::BreakpointAddress bkpt =
GDBStub::GetNextBreakpointFromAddress(address, GDBStub::BreakpointType::Execute);
if (GDBStub::IsMemoryBreak() ||
(bkpt.type != GDBStub::BreakpointType::None && address == bkpt.address)) {
auto core = static_cast<ARM_Unicorn*>(user_data);
core->RecordBreak(bkpt);
uc_emu_stop(uc);
}
}
static void InterruptHook(uc_engine* uc, u32 intNo, void* user_data) {
u32 esr{};
CHECKED(uc_reg_read(uc, UC_ARM64_REG_ESR, &esr));
@@ -63,9 +53,11 @@ static void InterruptHook(uc_engine* uc, u32 intNo, void* user_data) {
static bool UnmappedMemoryHook(uc_engine* uc, uc_mem_type type, u64 addr, int size, u64 value,
void* user_data) {
ARM_Interface::ThreadContext ctx{};
Core::CurrentArmInterface().SaveContext(ctx);
ASSERT_MSG(false, "Attempted to read from unmapped memory: 0x{:X}, pc=0x{:X}, lr=0x{:X}", addr,
ctx.pc, ctx.cpu_registers[30]);
Core::CPU().SaveContext(ctx);
ASSERT_MSG(false,
"Attempted to read from unmapped memory: 0x%" PRIx64 ", pc=0x%" PRIx64
", lr=0x%" PRIx64,
addr, ctx.pc, ctx.cpu_registers[30]);
return {};
}
@@ -78,10 +70,6 @@ ARM_Unicorn::ARM_Unicorn() {
uc_hook hook{};
CHECKED(uc_hook_add(uc, &hook, UC_HOOK_INTR, (void*)InterruptHook, this, 0, -1));
CHECKED(uc_hook_add(uc, &hook, UC_HOOK_MEM_INVALID, (void*)UnmappedMemoryHook, this, 0, -1));
if (GDBStub::IsServerEnabled()) {
CHECKED(uc_hook_add(uc, &hook, UC_HOOK_CODE, (void*)CodeHook, this, 0, -1));
last_bkpt_hit = false;
}
}
ARM_Unicorn::~ARM_Unicorn() {
@@ -170,11 +158,7 @@ void ARM_Unicorn::SetTlsAddress(VAddr base) {
}
void ARM_Unicorn::Run() {
if (GDBStub::IsServerEnabled()) {
ExecuteInstructions(std::max(4000000, 0));
} else {
ExecuteInstructions(std::max(CoreTiming::GetDowncount(), 0));
}
ExecuteInstructions(std::max(CoreTiming::GetDowncount(), 0));
}
void ARM_Unicorn::Step() {
@@ -187,18 +171,6 @@ void ARM_Unicorn::ExecuteInstructions(int num_instructions) {
MICROPROFILE_SCOPE(ARM_Jit);
CHECKED(uc_emu_start(uc, GetPC(), 1ULL << 63, 0, num_instructions));
CoreTiming::AddTicks(num_instructions);
if (GDBStub::IsServerEnabled()) {
if (last_bkpt_hit) {
uc_reg_write(uc, UC_ARM64_REG_PC, &last_bkpt.address);
}
Kernel::Thread* thread = Kernel::GetCurrentThread();
SaveContext(thread->context);
if (last_bkpt_hit) {
last_bkpt_hit = false;
GDBStub::Break();
}
GDBStub::SendTrap(thread, 5);
}
}
void ARM_Unicorn::SaveContext(ARM_Interface::ThreadContext& ctx) {
@@ -264,8 +236,3 @@ void ARM_Unicorn::PrepareReschedule() {
}
void ARM_Unicorn::ClearInstructionCache() {}
void ARM_Unicorn::RecordBreak(GDBStub::BreakpointAddress bkpt) {
last_bkpt = bkpt;
last_bkpt_hit = true;
}

View File

@@ -7,7 +7,6 @@
#include <unicorn/unicorn.h>
#include "common/common_types.h"
#include "core/arm/arm_interface.h"
#include "core/gdbstub/gdbstub.h"
class ARM_Unicorn final : public ARM_Interface {
public:
@@ -36,10 +35,7 @@ public:
void Step() override;
void ClearInstructionCache() override;
void PageTableChanged() override{};
void RecordBreak(GDBStub::BreakpointAddress bkpt);
private:
uc_engine* uc{};
GDBStub::BreakpointAddress last_bkpt{};
bool last_bkpt_hit;
};

View File

@@ -5,6 +5,10 @@
#include <memory>
#include <utility>
#include "common/logging/log.h"
#ifdef ARCHITECTURE_x86_64
#include "core/arm/dynarmic/arm_dynarmic.h"
#endif
#include "core/arm/unicorn/arm_unicorn.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/gdbstub/gdbstub.h"
@@ -19,7 +23,6 @@
#include "core/loader/loader.h"
#include "core/memory_setup.h"
#include "core/settings.h"
#include "file_sys/vfs_real.h"
#include "video_core/video_core.h"
namespace Core {
@@ -28,31 +31,11 @@ namespace Core {
System::~System() = default;
/// Runs a CPU core while the system is powered on
static void RunCpuCore(std::shared_ptr<Cpu> cpu_state) {
while (Core::System().GetInstance().IsPoweredOn()) {
cpu_state->RunLoop(true);
}
}
Cpu& System::CurrentCpuCore() {
// If multicore is enabled, use host thread to figure out the current CPU core
if (Settings::values.use_multi_core) {
const auto& search = thread_to_cpu.find(std::this_thread::get_id());
ASSERT(search != thread_to_cpu.end());
ASSERT(search->second);
return *search->second;
}
// Otherwise, use single-threaded mode active_core variable
return *cpu_cores[active_core];
}
System::ResultStatus System::RunLoop(bool tight_loop) {
status = ResultStatus::Success;
// Update thread_to_cpu in case Core 0 is run from a different host thread
thread_to_cpu[std::this_thread::get_id()] = cpu_cores[0];
if (!cpu_core) {
return ResultStatus::ErrorNotInitialized;
}
if (GDBStub::IsServerEnabled()) {
GDBStub::HandlePacket();
@@ -69,14 +52,25 @@ System::ResultStatus System::RunLoop(bool tight_loop) {
}
}
for (active_core = 0; active_core < NUM_CPU_CORES; ++active_core) {
cpu_cores[active_core]->RunLoop(tight_loop);
if (Settings::values.use_multi_core) {
// Cores 1-3 are run on other threads in this mode
break;
// If we don't have a currently active thread then don't execute instructions,
// instead advance to the next event and try to yield to the next thread
if (Kernel::GetCurrentThread() == nullptr) {
LOG_TRACE(Core_ARM, "Idling");
CoreTiming::Idle();
CoreTiming::Advance();
PrepareReschedule();
} else {
CoreTiming::Advance();
if (tight_loop) {
cpu_core->Run();
} else {
cpu_core->Step();
}
}
HW::Update();
Reschedule();
return status;
}
@@ -85,17 +79,17 @@ System::ResultStatus System::SingleStep() {
}
System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& filepath) {
app_loader = Loader::GetLoader(std::make_shared<FileSys::RealVfsFile>(filepath));
app_loader = Loader::GetLoader(filepath);
if (!app_loader) {
LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
LOG_CRITICAL(Core, "Failed to obtain loader for %s!", filepath.c_str());
return ResultStatus::ErrorGetLoader;
}
std::pair<boost::optional<u32>, Loader::ResultStatus> system_mode =
app_loader->LoadKernelSystemMode();
if (system_mode.second != Loader::ResultStatus::Success) {
LOG_CRITICAL(Core, "Failed to determine system mode (Error {})!",
LOG_CRITICAL(Core, "Failed to determine system mode (Error %i)!",
static_cast<int>(system_mode.second));
switch (system_mode.second) {
@@ -112,7 +106,7 @@ System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& file
ResultStatus init_result{Init(emu_window, system_mode.first.get())};
if (init_result != ResultStatus::Success) {
LOG_CRITICAL(Core, "Failed to initialize system (Error {})!",
LOG_CRITICAL(Core, "Failed to initialize system (Error %i)!",
static_cast<int>(init_result));
System::Shutdown();
return init_result;
@@ -120,7 +114,7 @@ System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& file
const Loader::ResultStatus load_result{app_loader->Load(current_process)};
if (Loader::ResultStatus::Success != load_result) {
LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", static_cast<int>(load_result));
LOG_CRITICAL(Core, "Failed to load ROM (Error %i)!", static_cast<int>(load_result));
System::Shutdown();
switch (load_result) {
@@ -139,26 +133,21 @@ System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& file
}
void System::PrepareReschedule() {
CurrentCpuCore().PrepareReschedule();
cpu_core->PrepareReschedule();
reschedule_pending = true;
}
PerfStats::Results System::GetAndResetPerfStats() {
return perf_stats.GetAndResetStats(CoreTiming::GetGlobalTimeUs());
}
const std::shared_ptr<Kernel::Scheduler>& System::Scheduler(size_t core_index) {
ASSERT(core_index < NUM_CPU_CORES);
return cpu_cores[core_index]->Scheduler();
}
void System::Reschedule() {
if (!reschedule_pending) {
return;
}
ARM_Interface& System::ArmInterface(size_t core_index) {
ASSERT(core_index < NUM_CPU_CORES);
return cpu_cores[core_index]->ArmInterface();
}
Cpu& System::CpuCore(size_t core_index) {
ASSERT(core_index < NUM_CPU_CORES);
return *cpu_cores[core_index];
reschedule_pending = false;
Core::System::GetInstance().Scheduler().Reschedule();
}
System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
@@ -168,17 +157,26 @@ System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
current_process = Kernel::Process::Create("main");
cpu_barrier = std::make_shared<CpuBarrier>();
for (size_t index = 0; index < cpu_cores.size(); ++index) {
cpu_cores[index] = std::make_shared<Cpu>(cpu_barrier, index);
if (Settings::values.use_cpu_jit) {
#ifdef ARCHITECTURE_x86_64
cpu_core = std::make_shared<ARM_Dynarmic>();
#else
cpu_core = std::make_shared<ARM_Unicorn>();
LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
#endif
} else {
cpu_core = std::make_shared<ARM_Unicorn>();
}
gpu_core = std::make_unique<Tegra::GPU>();
telemetry_session = std::make_unique<Core::TelemetrySession>();
service_manager = std::make_shared<Service::SM::ServiceManager>();
HW::Init();
Kernel::Init(system_mode);
scheduler = std::make_unique<Kernel::Scheduler>(cpu_core.get());
Service::Init(service_manager);
GDBStub::Init();
@@ -186,17 +184,6 @@ System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
return ResultStatus::ErrorVideoCore;
}
// Create threads for CPU cores 1-3, and build thread_to_cpu map
// CPU core 0 is run on the main thread
thread_to_cpu[std::this_thread::get_id()] = cpu_cores[0];
if (Settings::values.use_multi_core) {
for (size_t index = 0; index < cpu_core_threads.size(); ++index) {
cpu_core_threads[index] =
std::make_unique<std::thread>(RunCpuCore, cpu_cores[index + 1]);
thread_to_cpu[cpu_core_threads[index]->get_id()] = cpu_cores[index + 1];
}
}
LOG_DEBUG(Core, "Initialized OK");
// Reset counters and set time origin to current frame
@@ -220,30 +207,15 @@ void System::Shutdown() {
VideoCore::Shutdown();
GDBStub::Shutdown();
Service::Shutdown();
scheduler.reset();
Kernel::Shutdown();
HW::Shutdown();
service_manager.reset();
telemetry_session.reset();
gpu_core.reset();
// Close all CPU/threading state
cpu_barrier->NotifyEnd();
if (Settings::values.use_multi_core) {
for (auto& thread : cpu_core_threads) {
thread->join();
thread.reset();
}
}
thread_to_cpu.clear();
for (auto& cpu_core : cpu_cores) {
cpu_core.reset();
}
cpu_barrier.reset();
// Close core timing
cpu_core.reset();
CoreTiming::Shutdown();
// Close app loader
app_loader.reset();
LOG_DEBUG(Core, "Shutdown OK");

View File

@@ -4,12 +4,9 @@
#pragma once
#include <array>
#include <memory>
#include <string>
#include <thread>
#include "common/common_types.h"
#include "core/core_cpu.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/scheduler.h"
#include "core/loader/loader.h"
@@ -92,7 +89,7 @@ public:
* @returns True if the emulated system is powered on, otherwise false.
*/
bool IsPoweredOn() const {
return cpu_barrier && cpu_barrier->IsAlive();
return cpu_core != nullptr;
}
/**
@@ -106,34 +103,24 @@ public:
/// Prepare the core emulation for a reschedule
void PrepareReschedule();
/// Gets and resets core performance statistics
PerfStats::Results GetAndResetPerfStats();
/// Gets an ARM interface to the CPU core that is currently running
ARM_Interface& CurrentArmInterface() {
return CurrentCpuCore().ArmInterface();
/**
* Gets a reference to the emulated CPU.
* @returns A reference to the emulated CPU.
*/
ARM_Interface& CPU() {
return *cpu_core;
}
/// Gets an ARM interface to the CPU core with the specified index
ARM_Interface& ArmInterface(size_t core_index);
/// Gets a CPU interface to the CPU core with the specified index
Cpu& CpuCore(size_t core_index);
/// Gets the GPU interface
Tegra::GPU& GPU() {
return *gpu_core;
}
/// Gets the scheduler for the CPU core that is currently running
Kernel::Scheduler& CurrentScheduler() {
return *CurrentCpuCore().Scheduler();
Kernel::Scheduler& Scheduler() {
return *scheduler;
}
/// Gets the scheduler for the CPU core with the specified index
const std::shared_ptr<Kernel::Scheduler>& Scheduler(size_t core_index);
/// Gets the current process
Kernel::SharedPtr<Kernel::Process>& CurrentProcess() {
return current_process;
}
@@ -168,9 +155,6 @@ public:
}
private:
/// Returns the currently running CPU core
Cpu& CurrentCpuCore();
/**
* Initialize the emulated system.
* @param emu_window Pointer to the host-system window used for video output and keyboard input.
@@ -179,15 +163,22 @@ private:
*/
ResultStatus Init(EmuWindow* emu_window, u32 system_mode);
/// Reschedule the core emulation
void Reschedule();
/// AppLoader used to load the current executing application
std::unique_ptr<Loader::AppLoader> app_loader;
std::shared_ptr<ARM_Interface> cpu_core;
std::unique_ptr<Kernel::Scheduler> scheduler;
std::unique_ptr<Tegra::GPU> gpu_core;
std::shared_ptr<Tegra::DebugContext> debug_context;
Kernel::SharedPtr<Kernel::Process> current_process;
std::shared_ptr<CpuBarrier> cpu_barrier;
std::array<std::shared_ptr<Cpu>, NUM_CPU_CORES> cpu_cores;
std::array<std::unique_ptr<std::thread>, NUM_CPU_CORES - 1> cpu_core_threads;
size_t active_core{}; ///< Active core, only used in single thread mode
/// When true, signals that a reschedule should happen
bool reschedule_pending{};
/// Service manager
std::shared_ptr<Service::SM::ServiceManager> service_manager;
@@ -199,13 +190,10 @@ private:
ResultStatus status = ResultStatus::Success;
std::string status_details = "";
/// Map of guest threads to CPU cores
std::map<std::thread::id, std::shared_ptr<Cpu>> thread_to_cpu;
};
inline ARM_Interface& CurrentArmInterface() {
return System::GetInstance().CurrentArmInterface();
inline ARM_Interface& CPU() {
return System::GetInstance().CPU();
}
inline TelemetrySession& Telemetry() {

View File

@@ -1,119 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <condition_variable>
#include <mutex>
#include "common/logging/log.h"
#ifdef ARCHITECTURE_x86_64
#include "core/arm/dynarmic/arm_dynarmic.h"
#endif
#include "core/arm/unicorn/arm_unicorn.h"
#include "core/core_cpu.h"
#include "core/core_timing.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/thread.h"
#include "core/settings.h"
namespace Core {
void CpuBarrier::NotifyEnd() {
std::unique_lock<std::mutex> lock(mutex);
end = true;
condition.notify_all();
}
bool CpuBarrier::Rendezvous() {
if (!Settings::values.use_multi_core) {
// Meaningless when running in single-core mode
return true;
}
if (!end) {
std::unique_lock<std::mutex> lock(mutex);
--cores_waiting;
if (!cores_waiting) {
cores_waiting = NUM_CPU_CORES;
condition.notify_all();
return true;
}
condition.wait(lock);
return true;
}
return false;
}
Cpu::Cpu(std::shared_ptr<CpuBarrier> cpu_barrier, size_t core_index)
: cpu_barrier{std::move(cpu_barrier)}, core_index{core_index} {
if (Settings::values.use_cpu_jit) {
#ifdef ARCHITECTURE_x86_64
arm_interface = std::make_shared<ARM_Dynarmic>();
#else
cpu_core = std::make_shared<ARM_Unicorn>();
LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
#endif
} else {
arm_interface = std::make_shared<ARM_Unicorn>();
}
scheduler = std::make_shared<Kernel::Scheduler>(arm_interface.get());
}
void Cpu::RunLoop(bool tight_loop) {
// Wait for all other CPU cores to complete the previous slice, such that they run in lock-step
if (!cpu_barrier->Rendezvous()) {
// If rendezvous failed, session has been killed
return;
}
// If we don't have a currently active thread then don't execute instructions,
// instead advance to the next event and try to yield to the next thread
if (Kernel::GetCurrentThread() == nullptr) {
LOG_TRACE(Core, "Core-{} idling", core_index);
if (IsMainCore()) {
CoreTiming::Idle();
CoreTiming::Advance();
}
PrepareReschedule();
} else {
if (IsMainCore()) {
CoreTiming::Advance();
}
if (tight_loop) {
arm_interface->Run();
} else {
arm_interface->Step();
}
}
Reschedule();
}
void Cpu::SingleStep() {
return RunLoop(false);
}
void Cpu::PrepareReschedule() {
arm_interface->PrepareReschedule();
reschedule_pending = true;
}
void Cpu::Reschedule() {
if (!reschedule_pending) {
return;
}
reschedule_pending = false;
scheduler->Reschedule();
}
} // namespace Core

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@@ -1,78 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <atomic>
#include <condition_variable>
#include <memory>
#include <mutex>
#include <string>
#include "common/common_types.h"
class ARM_Interface;
namespace Kernel {
class Scheduler;
}
namespace Core {
constexpr unsigned NUM_CPU_CORES{4};
class CpuBarrier {
public:
bool IsAlive() const {
return !end;
}
void NotifyEnd();
bool Rendezvous();
private:
unsigned cores_waiting{NUM_CPU_CORES};
std::mutex mutex;
std::condition_variable condition;
std::atomic<bool> end{};
};
class Cpu {
public:
Cpu(std::shared_ptr<CpuBarrier> cpu_barrier, size_t core_index);
void RunLoop(bool tight_loop = true);
void SingleStep();
void PrepareReschedule();
ARM_Interface& ArmInterface() {
return *arm_interface;
}
const ARM_Interface& ArmInterface() const {
return *arm_interface;
}
const std::shared_ptr<Kernel::Scheduler>& Scheduler() const {
return scheduler;
}
bool IsMainCore() const {
return core_index == 0;
}
private:
void Reschedule();
std::shared_ptr<ARM_Interface> arm_interface;
std::shared_ptr<CpuBarrier> cpu_barrier;
std::shared_ptr<Kernel::Scheduler> scheduler;
bool reschedule_pending{};
size_t core_index;
};
} // namespace Core

View File

@@ -6,7 +6,6 @@
#include <algorithm>
#include <cinttypes>
#include <limits>
#include <mutex>
#include <string>
#include <tuple>
@@ -58,8 +57,7 @@ static u64 event_fifo_id;
// to the event_queue by the emu thread
static Common::MPSCQueue<Event, false> ts_queue;
constexpr int MAX_SLICE_LENGTH = 20000;
constexpr u64 MAX_VALUE_TO_MULTIPLY = std::numeric_limits<s64>::max() / BASE_CLOCK_RATE;
static constexpr int MAX_SLICE_LENGTH = 20000;
static s64 idled_cycles;
@@ -72,59 +70,11 @@ static EventType* ev_lost = nullptr;
static void EmptyTimedCallback(u64 userdata, s64 cyclesLate) {}
s64 usToCycles(s64 us) {
if (us / 1000000 > MAX_VALUE_TO_MULTIPLY) {
LOG_ERROR(Core_Timing, "Integer overflow, use max value");
return std::numeric_limits<s64>::max();
}
if (us > MAX_VALUE_TO_MULTIPLY) {
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
return BASE_CLOCK_RATE * (us / 1000000);
}
return (BASE_CLOCK_RATE * us) / 1000000;
}
s64 usToCycles(u64 us) {
if (us / 1000000 > MAX_VALUE_TO_MULTIPLY) {
LOG_ERROR(Core_Timing, "Integer overflow, use max value");
return std::numeric_limits<s64>::max();
}
if (us > MAX_VALUE_TO_MULTIPLY) {
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
return BASE_CLOCK_RATE * static_cast<s64>(us / 1000000);
}
return (BASE_CLOCK_RATE * static_cast<s64>(us)) / 1000000;
}
s64 nsToCycles(s64 ns) {
if (ns / 1000000000 > MAX_VALUE_TO_MULTIPLY) {
LOG_ERROR(Core_Timing, "Integer overflow, use max value");
return std::numeric_limits<s64>::max();
}
if (ns > MAX_VALUE_TO_MULTIPLY) {
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
return BASE_CLOCK_RATE * (ns / 1000000000);
}
return (BASE_CLOCK_RATE * ns) / 1000000000;
}
s64 nsToCycles(u64 ns) {
if (ns / 1000000000 > MAX_VALUE_TO_MULTIPLY) {
LOG_ERROR(Core_Timing, "Integer overflow, use max value");
return std::numeric_limits<s64>::max();
}
if (ns > MAX_VALUE_TO_MULTIPLY) {
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
return BASE_CLOCK_RATE * (static_cast<s64>(ns) / 1000000000);
}
return (BASE_CLOCK_RATE * static_cast<s64>(ns)) / 1000000000;
}
EventType* RegisterEvent(const std::string& name, TimedCallback callback) {
// check for existing type with same name.
// we want event type names to remain unique so that we can use them for serialization.
ASSERT_MSG(event_types.find(name) == event_types.end(),
"CoreTiming Event \"{}\" is already registered. Events should only be registered "
"CoreTiming Event \"%s\" is already registered. Events should only be registered "
"during Init to avoid breaking save states.",
name.c_str());

View File

@@ -18,14 +18,15 @@
*/
#include <functional>
#include <limits>
#include <string>
#include "common/common_types.h"
namespace CoreTiming {
#include "common/logging/log.h"
// The below clock rate is based on Switch's clockspeed being widely known as 1.020GHz
// The exact value used is of course unverified.
constexpr u64 BASE_CLOCK_RATE = 1019215872; // Switch clock speed is 1020MHz un/docked
constexpr u64 MAX_VALUE_TO_MULTIPLY = std::numeric_limits<s64>::max() / BASE_CLOCK_RATE;
inline s64 msToCycles(int ms) {
// since ms is int there is no way to overflow
@@ -48,9 +49,29 @@ inline s64 usToCycles(int us) {
return (BASE_CLOCK_RATE * static_cast<s64>(us) / 1000000);
}
s64 usToCycles(s64 us);
inline s64 usToCycles(s64 us) {
if (us / 1000000 > MAX_VALUE_TO_MULTIPLY) {
LOG_ERROR(Core_Timing, "Integer overflow, use max value");
return std::numeric_limits<s64>::max();
}
if (us > MAX_VALUE_TO_MULTIPLY) {
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
return BASE_CLOCK_RATE * (us / 1000000);
}
return (BASE_CLOCK_RATE * us) / 1000000;
}
s64 usToCycles(u64 us);
inline s64 usToCycles(u64 us) {
if (us / 1000000 > MAX_VALUE_TO_MULTIPLY) {
LOG_ERROR(Core_Timing, "Integer overflow, use max value");
return std::numeric_limits<s64>::max();
}
if (us > MAX_VALUE_TO_MULTIPLY) {
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
return BASE_CLOCK_RATE * static_cast<s64>(us / 1000000);
}
return (BASE_CLOCK_RATE * static_cast<s64>(us)) / 1000000;
}
inline s64 nsToCycles(float ns) {
return static_cast<s64>(BASE_CLOCK_RATE * (0.000000001f) * ns);
@@ -60,9 +81,29 @@ inline s64 nsToCycles(int ns) {
return BASE_CLOCK_RATE * static_cast<s64>(ns) / 1000000000;
}
s64 nsToCycles(s64 ns);
inline s64 nsToCycles(s64 ns) {
if (ns / 1000000000 > MAX_VALUE_TO_MULTIPLY) {
LOG_ERROR(Core_Timing, "Integer overflow, use max value");
return std::numeric_limits<s64>::max();
}
if (ns > MAX_VALUE_TO_MULTIPLY) {
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
return BASE_CLOCK_RATE * (ns / 1000000000);
}
return (BASE_CLOCK_RATE * ns) / 1000000000;
}
s64 nsToCycles(u64 ns);
inline s64 nsToCycles(u64 ns) {
if (ns / 1000000000 > MAX_VALUE_TO_MULTIPLY) {
LOG_ERROR(Core_Timing, "Integer overflow, use max value");
return std::numeric_limits<s64>::max();
}
if (ns > MAX_VALUE_TO_MULTIPLY) {
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
return BASE_CLOCK_RATE * (static_cast<s64>(ns) / 1000000000);
}
return (BASE_CLOCK_RATE * static_cast<s64>(ns)) / 1000000000;
}
inline u64 cyclesToNs(s64 cycles) {
return cycles * 1000000000 / BASE_CLOCK_RATE;
@@ -76,6 +117,8 @@ inline u64 cyclesToMs(s64 cycles) {
return cycles * 1000 / BASE_CLOCK_RATE;
}
namespace CoreTiming {
/**
* CoreTiming begins at the boundary of timing slice -1. An initial call to Advance() is
* required to end slice -1 and start slice 0 before the first cycle of code is executed.

View File

@@ -1,164 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/vfs_offset.h"
#include "core/loader/loader.h"
namespace FileSys {
// Media offsets in headers are stored divided by 512. Mult. by this to get real offset.
constexpr u64 MEDIA_OFFSET_MULTIPLIER = 0x200;
constexpr u64 SECTION_HEADER_SIZE = 0x200;
constexpr u64 SECTION_HEADER_OFFSET = 0x400;
constexpr u32 IVFC_MAX_LEVEL = 6;
enum class NCASectionFilesystemType : u8 { PFS0 = 0x2, ROMFS = 0x3 };
struct NCASectionHeaderBlock {
INSERT_PADDING_BYTES(3);
NCASectionFilesystemType filesystem_type;
u8 crypto_type;
INSERT_PADDING_BYTES(3);
};
static_assert(sizeof(NCASectionHeaderBlock) == 0x8, "NCASectionHeaderBlock has incorrect size.");
struct PFS0Superblock {
NCASectionHeaderBlock header_block;
std::array<u8, 0x20> hash;
u32_le size;
INSERT_PADDING_BYTES(4);
u64_le hash_table_offset;
u64_le hash_table_size;
u64_le pfs0_header_offset;
u64_le pfs0_size;
INSERT_PADDING_BYTES(432);
};
static_assert(sizeof(PFS0Superblock) == 0x200, "PFS0Superblock has incorrect size.");
struct IVFCLevel {
u64_le offset;
u64_le size;
u32_le block_size;
u32_le reserved;
};
static_assert(sizeof(IVFCLevel) == 0x18, "IVFCLevel has incorrect size.");
struct RomFSSuperblock {
NCASectionHeaderBlock header_block;
u32_le magic;
u32_le magic_number;
INSERT_PADDING_BYTES(8);
std::array<IVFCLevel, 6> levels;
INSERT_PADDING_BYTES(64);
};
static_assert(sizeof(RomFSSuperblock) == 0xE8, "RomFSSuperblock has incorrect size.");
NCA::NCA(VirtualFile file_) : file(file_) {
if (sizeof(NCAHeader) != file->ReadObject(&header))
LOG_CRITICAL(Loader, "File reader errored out during header read.");
if (!IsValidNCA(header)) {
status = Loader::ResultStatus::ErrorInvalidFormat;
return;
}
std::ptrdiff_t number_sections =
std::count_if(std::begin(header.section_tables), std::end(header.section_tables),
[](NCASectionTableEntry entry) { return entry.media_offset > 0; });
for (std::ptrdiff_t i = 0; i < number_sections; ++i) {
// Seek to beginning of this section.
NCASectionHeaderBlock block{};
if (sizeof(NCASectionHeaderBlock) !=
file->ReadObject(&block, SECTION_HEADER_OFFSET + i * SECTION_HEADER_SIZE))
LOG_CRITICAL(Loader, "File reader errored out during header read.");
if (block.filesystem_type == NCASectionFilesystemType::ROMFS) {
RomFSSuperblock sb{};
if (sizeof(RomFSSuperblock) !=
file->ReadObject(&sb, SECTION_HEADER_OFFSET + i * SECTION_HEADER_SIZE))
LOG_CRITICAL(Loader, "File reader errored out during header read.");
const size_t romfs_offset =
header.section_tables[i].media_offset * MEDIA_OFFSET_MULTIPLIER +
sb.levels[IVFC_MAX_LEVEL - 1].offset;
const size_t romfs_size = sb.levels[IVFC_MAX_LEVEL - 1].size;
files.emplace_back(std::make_shared<OffsetVfsFile>(file, romfs_size, romfs_offset));
romfs = files.back();
} else if (block.filesystem_type == NCASectionFilesystemType::PFS0) {
PFS0Superblock sb{};
// Seek back to beginning of this section.
if (sizeof(PFS0Superblock) !=
file->ReadObject(&sb, SECTION_HEADER_OFFSET + i * SECTION_HEADER_SIZE))
LOG_CRITICAL(Loader, "File reader errored out during header read.");
u64 offset = (static_cast<u64>(header.section_tables[i].media_offset) *
MEDIA_OFFSET_MULTIPLIER) +
sb.pfs0_header_offset;
u64 size = MEDIA_OFFSET_MULTIPLIER * (header.section_tables[i].media_end_offset -
header.section_tables[i].media_offset);
auto npfs = std::make_shared<PartitionFilesystem>(
std::make_shared<OffsetVfsFile>(file, size, offset));
if (npfs->GetStatus() == Loader::ResultStatus::Success) {
dirs.emplace_back(npfs);
if (IsDirectoryExeFS(dirs.back()))
exefs = dirs.back();
}
}
}
status = Loader::ResultStatus::Success;
}
Loader::ResultStatus NCA::GetStatus() const {
return status;
}
std::vector<std::shared_ptr<VfsFile>> NCA::GetFiles() const {
if (status != Loader::ResultStatus::Success)
return {};
return files;
}
std::vector<std::shared_ptr<VfsDirectory>> NCA::GetSubdirectories() const {
if (status != Loader::ResultStatus::Success)
return {};
return dirs;
}
std::string NCA::GetName() const {
return file->GetName();
}
std::shared_ptr<VfsDirectory> NCA::GetParentDirectory() const {
return file->GetContainingDirectory();
}
NCAContentType NCA::GetType() const {
return header.content_type;
}
u64 NCA::GetTitleId() const {
if (status != Loader::ResultStatus::Success)
return {};
return header.title_id;
}
VirtualFile NCA::GetRomFS() const {
return romfs;
}
VirtualDir NCA::GetExeFS() const {
return exefs;
}
bool NCA::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
return false;
}
} // namespace FileSys

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@@ -1,89 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/file_sys/partition_filesystem.h"
namespace FileSys {
enum class NCAContentType : u8 { Program = 0, Meta = 1, Control = 2, Manual = 3, Data = 4 };
struct NCASectionTableEntry {
u32_le media_offset;
u32_le media_end_offset;
INSERT_PADDING_BYTES(0x8);
};
static_assert(sizeof(NCASectionTableEntry) == 0x10, "NCASectionTableEntry has incorrect size.");
struct NCAHeader {
std::array<u8, 0x100> rsa_signature_1;
std::array<u8, 0x100> rsa_signature_2;
u32_le magic;
u8 is_system;
NCAContentType content_type;
u8 crypto_type;
u8 key_index;
u64_le size;
u64_le title_id;
INSERT_PADDING_BYTES(0x4);
u32_le sdk_version;
u8 crypto_type_2;
INSERT_PADDING_BYTES(15);
std::array<u8, 0x10> rights_id;
std::array<NCASectionTableEntry, 0x4> section_tables;
std::array<std::array<u8, 0x20>, 0x4> hash_tables;
std::array<std::array<u8, 0x10>, 0x4> key_area;
INSERT_PADDING_BYTES(0xC0);
};
static_assert(sizeof(NCAHeader) == 0x400, "NCAHeader has incorrect size.");
static bool IsDirectoryExeFS(std::shared_ptr<FileSys::VfsDirectory> pfs) {
// According to switchbrew, an exefs must only contain these two files:
return pfs->GetFile("main") != nullptr && pfs->GetFile("main.npdm") != nullptr;
}
static bool IsValidNCA(const NCAHeader& header) {
return header.magic == Common::MakeMagic('N', 'C', 'A', '2') ||
header.magic == Common::MakeMagic('N', 'C', 'A', '3');
}
// An implementation of VfsDirectory that represents a Nintendo Content Archive (NCA) conatiner.
// After construction, use GetStatus to determine if the file is valid and ready to be used.
class NCA : public ReadOnlyVfsDirectory {
public:
explicit NCA(VirtualFile file);
Loader::ResultStatus GetStatus() const;
std::vector<std::shared_ptr<VfsFile>> GetFiles() const override;
std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const override;
std::string GetName() const override;
std::shared_ptr<VfsDirectory> GetParentDirectory() const override;
NCAContentType GetType() const;
u64 GetTitleId() const;
VirtualFile GetRomFS() const;
VirtualDir GetExeFS() const;
protected:
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
private:
std::vector<VirtualDir> dirs;
std::vector<VirtualFile> files;
VirtualFile romfs = nullptr;
VirtualDir exefs = nullptr;
VirtualFile file;
NCAHeader header{};
Loader::ResultStatus status{};
};
} // namespace FileSys

View File

@@ -0,0 +1,238 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include <memory>
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/file_sys/disk_filesystem.h"
#include "core/file_sys/errors.h"
namespace FileSys {
static std::string ModeFlagsToString(Mode mode) {
std::string mode_str;
u32 mode_flags = static_cast<u32>(mode);
// Calculate the correct open mode for the file.
if ((mode_flags & static_cast<u32>(Mode::Read)) &&
(mode_flags & static_cast<u32>(Mode::Write))) {
if (mode_flags & static_cast<u32>(Mode::Append))
mode_str = "a+";
else
mode_str = "r+";
} else {
if (mode_flags & static_cast<u32>(Mode::Read))
mode_str = "r";
else if (mode_flags & static_cast<u32>(Mode::Append))
mode_str = "a";
else if (mode_flags & static_cast<u32>(Mode::Write))
mode_str = "w";
}
mode_str += "b";
return mode_str;
}
std::string Disk_FileSystem::GetName() const {
return "Disk";
}
ResultVal<std::unique_ptr<StorageBackend>> Disk_FileSystem::OpenFile(const std::string& path,
Mode mode) const {
// Calculate the correct open mode for the file.
std::string mode_str = ModeFlagsToString(mode);
std::string full_path = base_directory + path;
auto file = std::make_shared<FileUtil::IOFile>(full_path, mode_str.c_str());
if (!file->IsOpen()) {
return ERROR_PATH_NOT_FOUND;
}
return MakeResult<std::unique_ptr<StorageBackend>>(
std::make_unique<Disk_Storage>(std::move(file)));
}
ResultCode Disk_FileSystem::DeleteFile(const std::string& path) const {
if (!FileUtil::Exists(path)) {
return ERROR_PATH_NOT_FOUND;
}
FileUtil::Delete(path);
return RESULT_SUCCESS;
}
ResultCode Disk_FileSystem::RenameFile(const std::string& src_path,
const std::string& dest_path) const {
const std::string full_src_path = base_directory + src_path;
const std::string full_dest_path = base_directory + dest_path;
if (!FileUtil::Exists(full_src_path)) {
return ERROR_PATH_NOT_FOUND;
}
// TODO(wwylele): Use correct error code
return FileUtil::Rename(full_src_path, full_dest_path) ? RESULT_SUCCESS : ResultCode(-1);
}
ResultCode Disk_FileSystem::DeleteDirectory(const Path& path) const {
LOG_WARNING(Service_FS, "(STUBBED) called");
// TODO(wwylele): Use correct error code
return ResultCode(-1);
}
ResultCode Disk_FileSystem::DeleteDirectoryRecursively(const Path& path) const {
LOG_WARNING(Service_FS, "(STUBBED) called");
// TODO(wwylele): Use correct error code
return ResultCode(-1);
}
ResultCode Disk_FileSystem::CreateFile(const std::string& path, u64 size) const {
LOG_WARNING(Service_FS, "(STUBBED) called");
std::string full_path = base_directory + path;
if (size == 0) {
FileUtil::CreateEmptyFile(full_path);
return RESULT_SUCCESS;
}
FileUtil::IOFile file(full_path, "wb");
// Creates a sparse file (or a normal file on filesystems without the concept of sparse files)
// We do this by seeking to the right size, then writing a single null byte.
if (file.Seek(size - 1, SEEK_SET) && file.WriteBytes("", 1) == 1) {
return RESULT_SUCCESS;
}
LOG_ERROR(Service_FS, "Too large file");
// TODO(Subv): Find out the correct error code
return ResultCode(-1);
}
ResultCode Disk_FileSystem::CreateDirectory(const std::string& path) const {
// TODO(Subv): Perform path validation to prevent escaping the emulator sandbox.
std::string full_path = base_directory + path;
if (FileUtil::CreateDir(full_path)) {
return RESULT_SUCCESS;
}
LOG_CRITICAL(Service_FS, "(unreachable) Unknown error creating %s", full_path.c_str());
// TODO(wwylele): Use correct error code
return ResultCode(-1);
}
ResultCode Disk_FileSystem::RenameDirectory(const Path& src_path, const Path& dest_path) const {
LOG_WARNING(Service_FS, "(STUBBED) called");
// TODO(wwylele): Use correct error code
return ResultCode(-1);
}
ResultVal<std::unique_ptr<DirectoryBackend>> Disk_FileSystem::OpenDirectory(
const std::string& path) const {
std::string full_path = base_directory + path;
if (!FileUtil::IsDirectory(full_path)) {
// TODO(Subv): Find the correct error code for this.
return ResultCode(-1);
}
auto directory = std::make_unique<Disk_Directory>(full_path);
return MakeResult<std::unique_ptr<DirectoryBackend>>(std::move(directory));
}
u64 Disk_FileSystem::GetFreeSpaceSize() const {
LOG_WARNING(Service_FS, "(STUBBED) called");
return 0;
}
ResultVal<FileSys::EntryType> Disk_FileSystem::GetEntryType(const std::string& path) const {
std::string full_path = base_directory + path;
if (!FileUtil::Exists(full_path)) {
return ERROR_PATH_NOT_FOUND;
}
if (FileUtil::IsDirectory(full_path))
return MakeResult(EntryType::Directory);
return MakeResult(EntryType::File);
}
ResultVal<size_t> Disk_Storage::Read(const u64 offset, const size_t length, u8* buffer) const {
LOG_TRACE(Service_FS, "called offset=%llu, length=%zu", offset, length);
file->Seek(offset, SEEK_SET);
return MakeResult<size_t>(file->ReadBytes(buffer, length));
}
ResultVal<size_t> Disk_Storage::Write(const u64 offset, const size_t length, const bool flush,
const u8* buffer) const {
LOG_WARNING(Service_FS, "(STUBBED) called");
file->Seek(offset, SEEK_SET);
size_t written = file->WriteBytes(buffer, length);
if (flush) {
file->Flush();
}
return MakeResult<size_t>(written);
}
u64 Disk_Storage::GetSize() const {
return file->GetSize();
}
bool Disk_Storage::SetSize(const u64 size) const {
file->Resize(size);
file->Flush();
return true;
}
Disk_Directory::Disk_Directory(const std::string& path) {
unsigned size = FileUtil::ScanDirectoryTree(path, directory);
directory.size = size;
directory.isDirectory = true;
children_iterator = directory.children.begin();
}
u64 Disk_Directory::Read(const u64 count, Entry* entries) {
u64 entries_read = 0;
while (entries_read < count && children_iterator != directory.children.cend()) {
const FileUtil::FSTEntry& file = *children_iterator;
const std::string& filename = file.virtualName;
Entry& entry = entries[entries_read];
LOG_TRACE(Service_FS, "File %s: size=%llu dir=%d", filename.c_str(), file.size,
file.isDirectory);
// TODO(Link Mauve): use a proper conversion to UTF-16.
for (size_t j = 0; j < FILENAME_LENGTH; ++j) {
entry.filename[j] = filename[j];
if (!filename[j])
break;
}
if (file.isDirectory) {
entry.file_size = 0;
entry.type = EntryType::Directory;
} else {
entry.file_size = file.size;
entry.type = EntryType::File;
}
++entries_read;
++children_iterator;
}
return entries_read;
}
u64 Disk_Directory::GetEntryCount() const {
// We convert the children iterator into a const_iterator to allow template argument deduction
// in std::distance.
std::vector<FileUtil::FSTEntry>::const_iterator current = children_iterator;
return std::distance(current, directory.children.end());
}
} // namespace FileSys

View File

@@ -0,0 +1,84 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
#include <memory>
#include <string>
#include "common/common_types.h"
#include "common/file_util.h"
#include "core/file_sys/directory.h"
#include "core/file_sys/filesystem.h"
#include "core/file_sys/storage.h"
#include "core/hle/result.h"
namespace FileSys {
class Disk_FileSystem : public FileSystemBackend {
public:
explicit Disk_FileSystem(std::string base_directory)
: base_directory(std::move(base_directory)) {}
std::string GetName() const override;
ResultVal<std::unique_ptr<StorageBackend>> OpenFile(const std::string& path,
Mode mode) const override;
ResultCode DeleteFile(const std::string& path) const override;
ResultCode RenameFile(const std::string& src_path, const std::string& dest_path) const override;
ResultCode DeleteDirectory(const Path& path) const override;
ResultCode DeleteDirectoryRecursively(const Path& path) const override;
ResultCode CreateFile(const std::string& path, u64 size) const override;
ResultCode CreateDirectory(const std::string& path) const override;
ResultCode RenameDirectory(const Path& src_path, const Path& dest_path) const override;
ResultVal<std::unique_ptr<DirectoryBackend>> OpenDirectory(
const std::string& path) const override;
u64 GetFreeSpaceSize() const override;
ResultVal<EntryType> GetEntryType(const std::string& path) const override;
protected:
std::string base_directory;
};
class Disk_Storage : public StorageBackend {
public:
explicit Disk_Storage(std::shared_ptr<FileUtil::IOFile> file) : file(std::move(file)) {}
ResultVal<size_t> Read(u64 offset, size_t length, u8* buffer) const override;
ResultVal<size_t> Write(u64 offset, size_t length, bool flush, const u8* buffer) const override;
u64 GetSize() const override;
bool SetSize(u64 size) const override;
bool Close() const override {
return false;
}
void Flush() const override {}
private:
std::shared_ptr<FileUtil::IOFile> file;
};
class Disk_Directory : public DirectoryBackend {
public:
explicit Disk_Directory(const std::string& path);
~Disk_Directory() override {
Close();
}
u64 Read(const u64 count, Entry* entries) override;
u64 GetEntryCount() const override;
bool Close() const override {
return true;
}
protected:
FileUtil::FSTEntry directory;
// We need to remember the last entry we returned, so a subsequent call to Read will continue
// from the next one. This iterator will always point to the next unread entry.
std::vector<FileUtil::FSTEntry>::iterator children_iterator;
};
} // namespace FileSys

View File

@@ -66,4 +66,136 @@ private:
std::u16string u16str;
};
/// Parameters of the archive, as specified in the Create or Format call.
struct ArchiveFormatInfo {
u32_le total_size; ///< The pre-defined size of the archive.
u32_le number_directories; ///< The pre-defined number of directories in the archive.
u32_le number_files; ///< The pre-defined number of files in the archive.
u8 duplicate_data; ///< Whether the archive should duplicate the data.
};
static_assert(std::is_pod<ArchiveFormatInfo>::value, "ArchiveFormatInfo is not POD");
class FileSystemBackend : NonCopyable {
public:
virtual ~FileSystemBackend() {}
/**
* Get a descriptive name for the archive (e.g. "RomFS", "SaveData", etc.)
*/
virtual std::string GetName() const = 0;
/**
* Create a file specified by its path
* @param path Path relative to the Archive
* @param size The size of the new file, filled with zeroes
* @return Result of the operation
*/
virtual ResultCode CreateFile(const std::string& path, u64 size) const = 0;
/**
* Delete a file specified by its path
* @param path Path relative to the archive
* @return Result of the operation
*/
virtual ResultCode DeleteFile(const std::string& path) const = 0;
/**
* Create a directory specified by its path
* @param path Path relative to the archive
* @return Result of the operation
*/
virtual ResultCode CreateDirectory(const std::string& path) const = 0;
/**
* Delete a directory specified by its path
* @param path Path relative to the archive
* @return Result of the operation
*/
virtual ResultCode DeleteDirectory(const Path& path) const = 0;
/**
* Delete a directory specified by its path and anything under it
* @param path Path relative to the archive
* @return Result of the operation
*/
virtual ResultCode DeleteDirectoryRecursively(const Path& path) const = 0;
/**
* Rename a File specified by its path
* @param src_path Source path relative to the archive
* @param dest_path Destination path relative to the archive
* @return Result of the operation
*/
virtual ResultCode RenameFile(const std::string& src_path,
const std::string& dest_path) const = 0;
/**
* Rename a Directory specified by its path
* @param src_path Source path relative to the archive
* @param dest_path Destination path relative to the archive
* @return Result of the operation
*/
virtual ResultCode RenameDirectory(const Path& src_path, const Path& dest_path) const = 0;
/**
* Open a file specified by its path, using the specified mode
* @param path Path relative to the archive
* @param mode Mode to open the file with
* @return Opened file, or error code
*/
virtual ResultVal<std::unique_ptr<StorageBackend>> OpenFile(const std::string& path,
Mode mode) const = 0;
/**
* Open a directory specified by its path
* @param path Path relative to the archive
* @return Opened directory, or error code
*/
virtual ResultVal<std::unique_ptr<DirectoryBackend>> OpenDirectory(
const std::string& path) const = 0;
/**
* Get the free space
* @return The number of free bytes in the archive
*/
virtual u64 GetFreeSpaceSize() const = 0;
/**
* Get the type of the specified path
* @return The type of the specified path or error code
*/
virtual ResultVal<EntryType> GetEntryType(const std::string& path) const = 0;
};
class FileSystemFactory : NonCopyable {
public:
virtual ~FileSystemFactory() {}
/**
* Get a descriptive name for the archive (e.g. "RomFS", "SaveData", etc.)
*/
virtual std::string GetName() const = 0;
/**
* Tries to open the archive of this type with the specified path
* @param path Path to the archive
* @return An ArchiveBackend corresponding operating specified archive path.
*/
virtual ResultVal<std::unique_ptr<FileSystemBackend>> Open(const Path& path) = 0;
/**
* Deletes the archive contents and then re-creates the base folder
* @param path Path to the archive
* @return ResultCode of the operation, 0 on success
*/
virtual ResultCode Format(const Path& path) = 0;
/**
* Retrieves the format info about the archive with the specified path
* @param path Path to the archive
* @return Format information about the archive or error code
*/
virtual ResultVal<ArchiveFormatInfo> GetFormatInfo(const Path& path) const = 0;
};
} // namespace FileSys

View File

@@ -2,123 +2,124 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cinttypes>
#include <utility>
#include "common/file_util.h"
#include "common/logging/log.h"
#include "core/file_sys/partition_filesystem.h"
#include "core/file_sys/vfs_offset.h"
#include "core/loader/loader.h"
namespace FileSys {
PartitionFilesystem::PartitionFilesystem(std::shared_ptr<VfsFile> file) {
Loader::ResultStatus PartitionFilesystem::Load(const std::string& file_path, size_t offset) {
FileUtil::IOFile file(file_path, "rb");
if (!file.IsOpen())
return Loader::ResultStatus::Error;
// At least be as large as the header
if (file->GetSize() < sizeof(Header)) {
status = Loader::ResultStatus::Error;
return;
}
if (file.GetSize() < sizeof(Header))
return Loader::ResultStatus::Error;
// For cartridges, HFSs can get very large, so we need to calculate the size up to
// the actual content itself instead of just blindly reading in the entire file.
Header pfs_header;
if (sizeof(Header) != file->ReadObject(&pfs_header)) {
status = Loader::ResultStatus::Error;
return;
}
if (pfs_header.magic != Common::MakeMagic('H', 'F', 'S', '0') &&
pfs_header.magic != Common::MakeMagic('P', 'F', 'S', '0')) {
status = Loader::ResultStatus::ErrorInvalidFormat;
return;
}
bool is_hfs = pfs_header.magic == Common::MakeMagic('H', 'F', 'S', '0');
if (!file.ReadBytes(&pfs_header, sizeof(Header)))
return Loader::ResultStatus::Error;
bool is_hfs = (memcmp(pfs_header.magic.data(), "HFS", 3) == 0);
size_t entry_size = is_hfs ? sizeof(HFSEntry) : sizeof(PFSEntry);
size_t metadata_size =
sizeof(Header) + (pfs_header.num_entries * entry_size) + pfs_header.strtab_size;
// Actually read in now...
std::vector<u8> file_data = file->ReadBytes(metadata_size);
file.Seek(offset, SEEK_SET);
std::vector<u8> file_data(metadata_size);
if (file_data.size() != metadata_size) {
status = Loader::ResultStatus::Error;
return;
}
if (!file.ReadBytes(file_data.data(), metadata_size))
return Loader::ResultStatus::Error;
size_t total_size = file_data.size();
if (total_size < sizeof(Header)) {
status = Loader::ResultStatus::Error;
return;
}
Loader::ResultStatus result = Load(file_data);
if (result != Loader::ResultStatus::Success)
LOG_ERROR(Service_FS, "Failed to load PFS from file %s!", file_path.c_str());
memcpy(&pfs_header, file_data.data(), sizeof(Header));
if (pfs_header.magic != Common::MakeMagic('H', 'F', 'S', '0') &&
pfs_header.magic != Common::MakeMagic('P', 'F', 'S', '0')) {
status = Loader::ResultStatus::ErrorInvalidFormat;
return;
}
return result;
}
is_hfs = pfs_header.magic == Common::MakeMagic('H', 'F', 'S', '0');
Loader::ResultStatus PartitionFilesystem::Load(const std::vector<u8>& file_data, size_t offset) {
size_t total_size = file_data.size() - offset;
if (total_size < sizeof(Header))
return Loader::ResultStatus::Error;
size_t entries_offset = sizeof(Header);
memcpy(&pfs_header, &file_data[offset], sizeof(Header));
is_hfs = (memcmp(pfs_header.magic.data(), "HFS", 3) == 0);
size_t entries_offset = offset + sizeof(Header);
size_t entry_size = is_hfs ? sizeof(HFSEntry) : sizeof(PFSEntry);
size_t strtab_offset = entries_offset + (pfs_header.num_entries * entry_size);
content_offset = strtab_offset + pfs_header.strtab_size;
for (u16 i = 0; i < pfs_header.num_entries; i++) {
FSEntry entry;
FileEntry entry;
memcpy(&entry, &file_data[entries_offset + (i * entry_size)], sizeof(FSEntry));
std::string name(
reinterpret_cast<const char*>(&file_data[strtab_offset + entry.strtab_offset]));
pfs_files.emplace_back(
std::make_shared<OffsetVfsFile>(file, entry.size, content_offset + entry.offset, name));
memcpy(&entry.fs_entry, &file_data[entries_offset + (i * entry_size)], sizeof(FSEntry));
entry.name = std::string(reinterpret_cast<const char*>(
&file_data[strtab_offset + entry.fs_entry.strtab_offset]));
pfs_entries.push_back(std::move(entry));
}
status = Loader::ResultStatus::Success;
content_offset = strtab_offset + pfs_header.strtab_size;
return Loader::ResultStatus::Success;
}
Loader::ResultStatus PartitionFilesystem::GetStatus() const {
return status;
u32 PartitionFilesystem::GetNumEntries() const {
return pfs_header.num_entries;
}
std::vector<std::shared_ptr<VfsFile>> PartitionFilesystem::GetFiles() const {
return pfs_files;
u64 PartitionFilesystem::GetEntryOffset(int index) const {
if (index > GetNumEntries())
return 0;
return content_offset + pfs_entries[index].fs_entry.offset;
}
std::vector<std::shared_ptr<VfsDirectory>> PartitionFilesystem::GetSubdirectories() const {
return {};
u64 PartitionFilesystem::GetEntrySize(int index) const {
if (index > GetNumEntries())
return 0;
return pfs_entries[index].fs_entry.size;
}
std::string PartitionFilesystem::GetName() const {
return is_hfs ? "HFS0" : "PFS0";
std::string PartitionFilesystem::GetEntryName(int index) const {
if (index > GetNumEntries())
return "";
return pfs_entries[index].name;
}
std::shared_ptr<VfsDirectory> PartitionFilesystem::GetParentDirectory() const {
// TODO(DarkLordZach): Add support for nested containers.
return nullptr;
}
void PartitionFilesystem::PrintDebugInfo() const {
LOG_DEBUG(Service_FS, "Magic: {:.4}", pfs_header.magic);
LOG_DEBUG(Service_FS, "Files: {}", pfs_header.num_entries);
u64 PartitionFilesystem::GetFileOffset(const std::string& name) const {
for (u32 i = 0; i < pfs_header.num_entries; i++) {
LOG_DEBUG(Service_FS, " > File {}: {} (0x{:X} bytes, at 0x{:X})", i,
pfs_files[i]->GetName(), pfs_files[i]->GetSize(),
dynamic_cast<OffsetVfsFile*>(pfs_files[i].get())->GetOffset());
if (pfs_entries[i].name == name)
return content_offset + pfs_entries[i].fs_entry.offset;
}
return 0;
}
bool PartitionFilesystem::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
auto iter = std::find(pfs_files.begin(), pfs_files.end(), file);
if (iter == pfs_files.end())
return false;
u64 PartitionFilesystem::GetFileSize(const std::string& name) const {
for (u32 i = 0; i < pfs_header.num_entries; i++) {
if (pfs_entries[i].name == name)
return pfs_entries[i].fs_entry.size;
}
pfs_files[iter - pfs_files.begin()] = pfs_files.back();
pfs_files.pop_back();
return 0;
}
pfs_dirs.emplace_back(dir);
return true;
void PartitionFilesystem::Print() const {
NGLOG_DEBUG(Service_FS, "Magic: {:.4}", pfs_header.magic.data());
NGLOG_DEBUG(Service_FS, "Files: {}", pfs_header.num_entries);
for (u32 i = 0; i < pfs_header.num_entries; i++) {
NGLOG_DEBUG(Service_FS, " > File {}: {} (0x{:X} bytes, at 0x{:X})", i,
pfs_entries[i].name.c_str(), pfs_entries[i].fs_entry.size,
GetFileOffset(pfs_entries[i].name));
}
}
} // namespace FileSys

View File

@@ -10,7 +10,6 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/file_sys/vfs.h"
namespace Loader {
enum class ResultStatus;
@@ -22,23 +21,23 @@ namespace FileSys {
* Helper which implements an interface to parse PFS/HFS filesystems.
* Data can either be loaded from a file path or data with an offset into it.
*/
class PartitionFilesystem : public ReadOnlyVfsDirectory {
class PartitionFilesystem {
public:
explicit PartitionFilesystem(std::shared_ptr<VfsFile> file);
Loader::ResultStatus GetStatus() const;
Loader::ResultStatus Load(const std::string& file_path, size_t offset = 0);
Loader::ResultStatus Load(const std::vector<u8>& file_data, size_t offset = 0);
std::vector<std::shared_ptr<VfsFile>> GetFiles() const override;
std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const override;
std::string GetName() const override;
std::shared_ptr<VfsDirectory> GetParentDirectory() const override;
void PrintDebugInfo() const;
u32 GetNumEntries() const;
u64 GetEntryOffset(int index) const;
u64 GetEntrySize(int index) const;
std::string GetEntryName(int index) const;
u64 GetFileOffset(const std::string& name) const;
u64 GetFileSize(const std::string& name) const;
protected:
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
void Print() const;
private:
struct Header {
u32_le magic;
std::array<char, 4> magic;
u32_le num_entries;
u32_le strtab_size;
INSERT_PADDING_BYTES(0x4);
@@ -73,14 +72,16 @@ private:
#pragma pack(pop)
Loader::ResultStatus status;
struct FileEntry {
FSEntry fs_entry;
std::string name;
};
Header pfs_header;
bool is_hfs;
size_t content_offset;
std::vector<VirtualFile> pfs_files;
std::vector<VirtualDir> pfs_dirs;
std::vector<FileEntry> pfs_entries;
};
} // namespace FileSys

View File

@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cinttypes>
#include "common/file_util.h"
#include "common/logging/log.h"
#include "core/file_sys/program_metadata.h"
@@ -9,29 +10,40 @@
namespace FileSys {
Loader::ResultStatus ProgramMetadata::Load(VirtualFile file) {
size_t total_size = static_cast<size_t>(file->GetSize());
Loader::ResultStatus ProgramMetadata::Load(const std::string& file_path) {
FileUtil::IOFile file(file_path, "rb");
if (!file.IsOpen())
return Loader::ResultStatus::Error;
std::vector<u8> file_data(file.GetSize());
if (!file.ReadBytes(file_data.data(), file_data.size()))
return Loader::ResultStatus::Error;
Loader::ResultStatus result = Load(file_data);
if (result != Loader::ResultStatus::Success)
LOG_ERROR(Service_FS, "Failed to load NPDM from file %s!", file_path.c_str());
return result;
}
Loader::ResultStatus ProgramMetadata::Load(const std::vector<u8> file_data, size_t offset) {
size_t total_size = static_cast<size_t>(file_data.size() - offset);
if (total_size < sizeof(Header))
return Loader::ResultStatus::Error;
// TODO(DarkLordZach): Use ReadObject when Header/AcidHeader becomes trivially copyable.
std::vector<u8> npdm_header_data = file->ReadBytes(sizeof(Header));
if (sizeof(Header) != npdm_header_data.size())
return Loader::ResultStatus::Error;
std::memcpy(&npdm_header, npdm_header_data.data(), sizeof(Header));
size_t header_offset = offset;
memcpy(&npdm_header, &file_data[offset], sizeof(Header));
std::vector<u8> acid_header_data = file->ReadBytes(sizeof(AcidHeader), npdm_header.acid_offset);
if (sizeof(AcidHeader) != acid_header_data.size())
return Loader::ResultStatus::Error;
std::memcpy(&acid_header, acid_header_data.data(), sizeof(AcidHeader));
size_t aci_offset = header_offset + npdm_header.aci_offset;
size_t acid_offset = header_offset + npdm_header.acid_offset;
memcpy(&aci_header, &file_data[aci_offset], sizeof(AciHeader));
memcpy(&acid_header, &file_data[acid_offset], sizeof(AcidHeader));
if (sizeof(AciHeader) != file->ReadObject(&aci_header, npdm_header.aci_offset))
return Loader::ResultStatus::Error;
if (sizeof(FileAccessControl) != file->ReadObject(&acid_file_access, acid_header.fac_offset))
return Loader::ResultStatus::Error;
if (sizeof(FileAccessHeader) != file->ReadObject(&aci_file_access, aci_header.fah_offset))
return Loader::ResultStatus::Error;
size_t fac_offset = acid_offset + acid_header.fac_offset;
size_t fah_offset = aci_offset + aci_header.fah_offset;
memcpy(&acid_file_access, &file_data[fac_offset], sizeof(FileAccessControl));
memcpy(&aci_file_access, &file_data[fah_offset], sizeof(FileAccessHeader));
return Loader::ResultStatus::Success;
}
@@ -65,13 +77,13 @@ u64 ProgramMetadata::GetFilesystemPermissions() const {
}
void ProgramMetadata::Print() const {
LOG_DEBUG(Service_FS, "Magic: {:.4}", npdm_header.magic.data());
LOG_DEBUG(Service_FS, "Main thread priority: 0x{:02X}", npdm_header.main_thread_priority);
LOG_DEBUG(Service_FS, "Main thread core: {}", npdm_header.main_thread_cpu);
LOG_DEBUG(Service_FS, "Main thread stack size: 0x{:X} bytes", npdm_header.main_stack_size);
LOG_DEBUG(Service_FS, "Process category: {}", npdm_header.process_category);
LOG_DEBUG(Service_FS, "Flags: 0x{:02X}", npdm_header.flags);
LOG_DEBUG(Service_FS, " > 64-bit instructions: {}",
LOG_DEBUG(Service_FS, "Magic: %.4s", npdm_header.magic.data());
LOG_DEBUG(Service_FS, "Main thread priority: 0x%02x", npdm_header.main_thread_priority);
LOG_DEBUG(Service_FS, "Main thread core: %u", npdm_header.main_thread_cpu);
LOG_DEBUG(Service_FS, "Main thread stack size: 0x%x bytes", npdm_header.main_stack_size);
LOG_DEBUG(Service_FS, "Process category: %u", npdm_header.process_category);
LOG_DEBUG(Service_FS, "Flags: %02x", npdm_header.flags);
LOG_DEBUG(Service_FS, " > 64-bit instructions: %s",
npdm_header.has_64_bit_instructions ? "YES" : "NO");
auto address_space = "Unknown";
@@ -84,19 +96,19 @@ void ProgramMetadata::Print() const {
break;
}
LOG_DEBUG(Service_FS, " > Address space: {}\n", address_space);
LOG_DEBUG(Service_FS, " > Address space: %s\n", address_space);
// Begin ACID printing (potential perms, signed)
LOG_DEBUG(Service_FS, "Magic: {:.4}", acid_header.magic.data());
LOG_DEBUG(Service_FS, "Flags: 0x{:02X}", acid_header.flags);
LOG_DEBUG(Service_FS, " > Is Retail: {}", acid_header.is_retail ? "YES" : "NO");
LOG_DEBUG(Service_FS, "Title ID Min: 0x{:016X}", acid_header.title_id_min);
LOG_DEBUG(Service_FS, "Title ID Max: 0x{:016X}", acid_header.title_id_max);
LOG_DEBUG(Service_FS, "Filesystem Access: 0x{:016X}\n", acid_file_access.permissions);
LOG_DEBUG(Service_FS, "Magic: %.4s", acid_header.magic.data());
LOG_DEBUG(Service_FS, "Flags: %02x", acid_header.flags);
LOG_DEBUG(Service_FS, " > Is Retail: %s", acid_header.is_retail ? "YES" : "NO");
LOG_DEBUG(Service_FS, "Title ID Min: %016" PRIX64, acid_header.title_id_min);
LOG_DEBUG(Service_FS, "Title ID Max: %016" PRIX64, acid_header.title_id_max);
LOG_DEBUG(Service_FS, "Filesystem Access: %016" PRIX64 "\n", acid_file_access.permissions);
// Begin ACI0 printing (actual perms, unsigned)
LOG_DEBUG(Service_FS, "Magic: {:.4}", aci_header.magic.data());
LOG_DEBUG(Service_FS, "Title ID: 0x{:016X}", aci_header.title_id);
LOG_DEBUG(Service_FS, "Filesystem Access: 0x{:016X}\n", aci_file_access.permissions);
LOG_DEBUG(Service_FS, "Magic: %.4s", aci_header.magic.data());
LOG_DEBUG(Service_FS, "Title ID: %016" PRIX64, aci_header.title_id);
LOG_DEBUG(Service_FS, "Filesystem Access: %016" PRIX64 "\n", aci_file_access.permissions);
}
} // namespace FileSys

View File

@@ -10,7 +10,6 @@
#include "common/bit_field.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "partition_filesystem.h"
namespace Loader {
enum class ResultStatus;
@@ -38,7 +37,8 @@ enum class ProgramFilePermission : u64 {
*/
class ProgramMetadata {
public:
Loader::ResultStatus Load(VirtualFile file);
Loader::ResultStatus Load(const std::string& file_path);
Loader::ResultStatus Load(const std::vector<u8> file_data, size_t offset = 0);
bool Is64BitProgram() const;
ProgramAddressSpaceType GetAddressSpaceType() const;
@@ -51,7 +51,6 @@ public:
void Print() const;
private:
// TODO(DarkLordZach): BitField is not trivially copyable.
struct Header {
std::array<char, 4> magic;
std::array<u8, 8> reserved;
@@ -78,7 +77,6 @@ private:
static_assert(sizeof(Header) == 0x80, "NPDM header structure size is wrong");
// TODO(DarkLordZach): BitField is not trivially copyable.
struct AcidHeader {
std::array<u8, 0x100> signature;
std::array<u8, 0x100> nca_modulus;

View File

@@ -0,0 +1,38 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <memory>
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/file_sys/romfs_factory.h"
#include "core/file_sys/romfs_filesystem.h"
namespace FileSys {
RomFS_Factory::RomFS_Factory(Loader::AppLoader& app_loader) {
// Load the RomFS from the app
if (Loader::ResultStatus::Success != app_loader.ReadRomFS(romfs_file, data_offset, data_size)) {
LOG_ERROR(Service_FS, "Unable to read RomFS!");
}
}
ResultVal<std::unique_ptr<FileSystemBackend>> RomFS_Factory::Open(const Path& path) {
auto archive = std::make_unique<RomFS_FileSystem>(romfs_file, data_offset, data_size);
return MakeResult<std::unique_ptr<FileSystemBackend>>(std::move(archive));
}
ResultCode RomFS_Factory::Format(const Path& path) {
LOG_ERROR(Service_FS, "Unimplemented Format archive %s", GetName().c_str());
// TODO(bunnei): Find the right error code for this
return ResultCode(-1);
}
ResultVal<ArchiveFormatInfo> RomFS_Factory::GetFormatInfo(const Path& path) const {
LOG_ERROR(Service_FS, "Unimplemented GetFormatInfo archive %s", GetName().c_str());
// TODO(bunnei): Find the right error code for this
return ResultCode(-1);
}
} // namespace FileSys

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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <string>
#include <vector>
#include "common/common_types.h"
#include "core/file_sys/filesystem.h"
#include "core/hle/result.h"
#include "core/loader/loader.h"
namespace FileSys {
/// File system interface to the RomFS archive
class RomFS_Factory final : public FileSystemFactory {
public:
explicit RomFS_Factory(Loader::AppLoader& app_loader);
std::string GetName() const override {
return "ArchiveFactory_RomFS";
}
ResultVal<std::unique_ptr<FileSystemBackend>> Open(const Path& path) override;
ResultCode Format(const Path& path) override;
ResultVal<ArchiveFormatInfo> GetFormatInfo(const Path& path) const override;
private:
std::shared_ptr<FileUtil::IOFile> romfs_file;
u64 data_offset;
u64 data_size;
};
} // namespace FileSys

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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include <memory>
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/file_sys/romfs_filesystem.h"
namespace FileSys {
std::string RomFS_FileSystem::GetName() const {
return "RomFS";
}
ResultVal<std::unique_ptr<StorageBackend>> RomFS_FileSystem::OpenFile(const std::string& path,
Mode mode) const {
return MakeResult<std::unique_ptr<StorageBackend>>(
std::make_unique<RomFS_Storage>(romfs_file, data_offset, data_size));
}
ResultCode RomFS_FileSystem::DeleteFile(const std::string& path) const {
LOG_CRITICAL(Service_FS, "Attempted to delete a file from an ROMFS archive (%s).",
GetName().c_str());
// TODO(bunnei): Use correct error code
return ResultCode(-1);
}
ResultCode RomFS_FileSystem::RenameFile(const std::string& src_path,
const std::string& dest_path) const {
LOG_CRITICAL(Service_FS, "Attempted to rename a file within an ROMFS archive (%s).",
GetName().c_str());
// TODO(wwylele): Use correct error code
return ResultCode(-1);
}
ResultCode RomFS_FileSystem::DeleteDirectory(const Path& path) const {
LOG_CRITICAL(Service_FS, "Attempted to delete a directory from an ROMFS archive (%s).",
GetName().c_str());
// TODO(wwylele): Use correct error code
return ResultCode(-1);
}
ResultCode RomFS_FileSystem::DeleteDirectoryRecursively(const Path& path) const {
LOG_CRITICAL(Service_FS, "Attempted to delete a directory from an ROMFS archive (%s).",
GetName().c_str());
// TODO(wwylele): Use correct error code
return ResultCode(-1);
}
ResultCode RomFS_FileSystem::CreateFile(const std::string& path, u64 size) const {
LOG_CRITICAL(Service_FS, "Attempted to create a file in an ROMFS archive (%s).",
GetName().c_str());
// TODO(bunnei): Use correct error code
return ResultCode(-1);
}
ResultCode RomFS_FileSystem::CreateDirectory(const std::string& path) const {
LOG_CRITICAL(Service_FS, "Attempted to create a directory in an ROMFS archive (%s).",
GetName().c_str());
// TODO(wwylele): Use correct error code
return ResultCode(-1);
}
ResultCode RomFS_FileSystem::RenameDirectory(const Path& src_path, const Path& dest_path) const {
LOG_CRITICAL(Service_FS, "Attempted to rename a file within an ROMFS archive (%s).",
GetName().c_str());
// TODO(wwylele): Use correct error code
return ResultCode(-1);
}
ResultVal<std::unique_ptr<DirectoryBackend>> RomFS_FileSystem::OpenDirectory(
const std::string& path) const {
LOG_WARNING(Service_FS, "Opening Directory in a ROMFS archive");
return MakeResult<std::unique_ptr<DirectoryBackend>>(std::make_unique<ROMFSDirectory>());
}
u64 RomFS_FileSystem::GetFreeSpaceSize() const {
LOG_WARNING(Service_FS, "Attempted to get the free space in an ROMFS archive");
return 0;
}
ResultVal<FileSys::EntryType> RomFS_FileSystem::GetEntryType(const std::string& path) const {
LOG_CRITICAL(Service_FS, "Called within an ROMFS archive (path %s).", path.c_str());
// TODO(wwylele): Use correct error code
return ResultCode(-1);
}
ResultVal<size_t> RomFS_Storage::Read(const u64 offset, const size_t length, u8* buffer) const {
LOG_TRACE(Service_FS, "called offset=%llu, length=%zu", offset, length);
romfs_file->Seek(data_offset + offset, SEEK_SET);
size_t read_length = (size_t)std::min((u64)length, data_size - offset);
return MakeResult<size_t>(romfs_file->ReadBytes(buffer, read_length));
}
ResultVal<size_t> RomFS_Storage::Write(const u64 offset, const size_t length, const bool flush,
const u8* buffer) const {
LOG_ERROR(Service_FS, "Attempted to write to ROMFS file");
// TODO(Subv): Find error code
return MakeResult<size_t>(0);
}
u64 RomFS_Storage::GetSize() const {
return data_size;
}
bool RomFS_Storage::SetSize(const u64 size) const {
LOG_ERROR(Service_FS, "Attempted to set the size of an ROMFS file");
return false;
}
} // namespace FileSys

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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
#include <memory>
#include <string>
#include <vector>
#include "common/common_types.h"
#include "common/file_util.h"
#include "core/file_sys/directory.h"
#include "core/file_sys/filesystem.h"
#include "core/file_sys/storage.h"
#include "core/hle/result.h"
namespace FileSys {
/**
* Helper which implements an interface to deal with Switch .istorage ROMFS images used in some
* archives This should be subclassed by concrete archive types, which will provide the input data
* (load the raw ROMFS archive) and override any required methods
*/
class RomFS_FileSystem : public FileSystemBackend {
public:
RomFS_FileSystem(std::shared_ptr<FileUtil::IOFile> file, u64 offset, u64 size)
: romfs_file(file), data_offset(offset), data_size(size) {}
std::string GetName() const override;
ResultVal<std::unique_ptr<StorageBackend>> OpenFile(const std::string& path,
Mode mode) const override;
ResultCode DeleteFile(const std::string& path) const override;
ResultCode RenameFile(const std::string& src_path, const std::string& dest_path) const override;
ResultCode DeleteDirectory(const Path& path) const override;
ResultCode DeleteDirectoryRecursively(const Path& path) const override;
ResultCode CreateFile(const std::string& path, u64 size) const override;
ResultCode CreateDirectory(const std::string& path) const override;
ResultCode RenameDirectory(const Path& src_path, const Path& dest_path) const override;
ResultVal<std::unique_ptr<DirectoryBackend>> OpenDirectory(
const std::string& path) const override;
u64 GetFreeSpaceSize() const override;
ResultVal<EntryType> GetEntryType(const std::string& path) const override;
protected:
std::shared_ptr<FileUtil::IOFile> romfs_file;
u64 data_offset;
u64 data_size;
};
class RomFS_Storage : public StorageBackend {
public:
RomFS_Storage(std::shared_ptr<FileUtil::IOFile> file, u64 offset, u64 size)
: romfs_file(file), data_offset(offset), data_size(size) {}
ResultVal<size_t> Read(u64 offset, size_t length, u8* buffer) const override;
ResultVal<size_t> Write(u64 offset, size_t length, bool flush, const u8* buffer) const override;
u64 GetSize() const override;
bool SetSize(u64 size) const override;
bool Close() const override {
return false;
}
void Flush() const override {}
private:
std::shared_ptr<FileUtil::IOFile> romfs_file;
u64 data_offset;
u64 data_size;
};
class ROMFSDirectory : public DirectoryBackend {
public:
u64 Read(const u64 count, Entry* entries) override {
return 0;
}
u64 GetEntryCount() const override {
return 0;
}
bool Close() const override {
return false;
}
};
} // namespace FileSys

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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cinttypes>
#include <memory>
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/string_util.h"
#include "core/core.h"
#include "core/file_sys/disk_filesystem.h"
#include "core/file_sys/savedata_factory.h"
#include "core/hle/kernel/process.h"
namespace FileSys {
SaveData_Factory::SaveData_Factory(std::string nand_directory)
: nand_directory(std::move(nand_directory)) {}
ResultVal<std::unique_ptr<FileSystemBackend>> SaveData_Factory::Open(const Path& path) {
std::string save_directory = GetFullPath();
// Return an error if the save data doesn't actually exist.
if (!FileUtil::IsDirectory(save_directory)) {
// TODO(Subv): Find out correct error code.
return ResultCode(-1);
}
auto archive = std::make_unique<Disk_FileSystem>(save_directory);
return MakeResult<std::unique_ptr<FileSystemBackend>>(std::move(archive));
}
ResultCode SaveData_Factory::Format(const Path& path) {
LOG_WARNING(Service_FS, "Format archive %s", GetName().c_str());
// Create the save data directory.
if (!FileUtil::CreateFullPath(GetFullPath())) {
// TODO(Subv): Find the correct error code.
return ResultCode(-1);
}
return RESULT_SUCCESS;
}
ResultVal<ArchiveFormatInfo> SaveData_Factory::GetFormatInfo(const Path& path) const {
LOG_ERROR(Service_FS, "Unimplemented GetFormatInfo archive %s", GetName().c_str());
// TODO(bunnei): Find the right error code for this
return ResultCode(-1);
}
std::string SaveData_Factory::GetFullPath() const {
u64 title_id = Core::CurrentProcess()->program_id;
// TODO(Subv): Somehow obtain this value.
u32 user = 0;
return Common::StringFromFormat("%ssave/%016" PRIX64 "/%08X/", nand_directory.c_str(), title_id,
user);
}
} // namespace FileSys

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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <string>
#include "common/common_types.h"
#include "core/file_sys/filesystem.h"
#include "core/hle/result.h"
namespace FileSys {
/// File system interface to the SaveData archive
class SaveData_Factory final : public FileSystemFactory {
public:
explicit SaveData_Factory(std::string nand_directory);
std::string GetName() const override {
return "SaveData_Factory";
}
ResultVal<std::unique_ptr<FileSystemBackend>> Open(const Path& path) override;
ResultCode Format(const Path& path) override;
ResultVal<ArchiveFormatInfo> GetFormatInfo(const Path& path) const override;
private:
std::string nand_directory;
std::string GetFullPath() const;
};
} // namespace FileSys

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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cinttypes>
#include <memory>
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/string_util.h"
#include "core/core.h"
#include "core/file_sys/disk_filesystem.h"
#include "core/file_sys/sdmc_factory.h"
namespace FileSys {
SDMC_Factory::SDMC_Factory(std::string sd_directory) : sd_directory(std::move(sd_directory)) {}
ResultVal<std::unique_ptr<FileSystemBackend>> SDMC_Factory::Open(const Path& path) {
// Create the SD Card directory if it doesn't already exist.
if (!FileUtil::IsDirectory(sd_directory)) {
FileUtil::CreateFullPath(sd_directory);
}
auto archive = std::make_unique<Disk_FileSystem>(sd_directory);
return MakeResult<std::unique_ptr<FileSystemBackend>>(std::move(archive));
}
ResultCode SDMC_Factory::Format(const Path& path) {
LOG_ERROR(Service_FS, "Unimplemented Format archive %s", GetName().c_str());
// TODO(Subv): Find the right error code for this
return ResultCode(-1);
}
ResultVal<ArchiveFormatInfo> SDMC_Factory::GetFormatInfo(const Path& path) const {
LOG_ERROR(Service_FS, "Unimplemented GetFormatInfo archive %s", GetName().c_str());
// TODO(bunnei): Find the right error code for this
return ResultCode(-1);
}
} // namespace FileSys

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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <string>
#include "common/common_types.h"
#include "core/file_sys/filesystem.h"
#include "core/hle/result.h"
namespace FileSys {
/// File system interface to the SDCard archive
class SDMC_Factory final : public FileSystemFactory {
public:
explicit SDMC_Factory(std::string sd_directory);
std::string GetName() const override {
return "SDMC_Factory";
}
ResultVal<std::unique_ptr<FileSystemBackend>> Open(const Path& path) override;
ResultCode Format(const Path& path) override;
ResultVal<ArchiveFormatInfo> GetFormatInfo(const Path& path) const override;
private:
std::string sd_directory;
};
} // namespace FileSys

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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <numeric>
#include "common/file_util.h"
#include "core/file_sys/vfs.h"
namespace FileSys {
VfsFile::~VfsFile() = default;
std::string VfsFile::GetExtension() const {
return FileUtil::GetExtensionFromFilename(GetName());
}
VfsDirectory::~VfsDirectory() = default;
boost::optional<u8> VfsFile::ReadByte(size_t offset) const {
u8 out{};
size_t size = Read(&out, 1, offset);
if (size == 1)
return out;
return boost::none;
}
std::vector<u8> VfsFile::ReadBytes(size_t size, size_t offset) const {
std::vector<u8> out(size);
size_t read_size = Read(out.data(), size, offset);
out.resize(read_size);
return out;
}
std::vector<u8> VfsFile::ReadAllBytes() const {
return ReadBytes(GetSize());
}
bool VfsFile::WriteByte(u8 data, size_t offset) {
return Write(&data, 1, offset) == 1;
}
size_t VfsFile::WriteBytes(std::vector<u8> data, size_t offset) {
return Write(data.data(), data.size(), offset);
}
std::shared_ptr<VfsFile> VfsDirectory::GetFileRelative(const std::string& path) const {
auto vec = FileUtil::SplitPathComponents(path);
vec.erase(std::remove_if(vec.begin(), vec.end(), [](const auto& str) { return str.empty(); }),
vec.end());
if (vec.empty())
return nullptr;
if (vec.size() == 1)
return GetFile(vec[0]);
auto dir = GetSubdirectory(vec[0]);
for (size_t i = 1; i < vec.size() - 1; ++i) {
if (dir == nullptr)
return nullptr;
dir = dir->GetSubdirectory(vec[i]);
}
if (dir == nullptr)
return nullptr;
return dir->GetFile(vec.back());
}
std::shared_ptr<VfsFile> VfsDirectory::GetFileAbsolute(const std::string& path) const {
if (IsRoot())
return GetFileRelative(path);
return GetParentDirectory()->GetFileAbsolute(path);
}
std::shared_ptr<VfsDirectory> VfsDirectory::GetDirectoryRelative(const std::string& path) const {
auto vec = FileUtil::SplitPathComponents(path);
vec.erase(std::remove_if(vec.begin(), vec.end(), [](const auto& str) { return str.empty(); }),
vec.end());
if (vec.empty())
// return std::shared_ptr<VfsDirectory>(this);
return nullptr;
auto dir = GetSubdirectory(vec[0]);
for (size_t i = 1; i < vec.size(); ++i) {
dir = dir->GetSubdirectory(vec[i]);
}
return dir;
}
std::shared_ptr<VfsDirectory> VfsDirectory::GetDirectoryAbsolute(const std::string& path) const {
if (IsRoot())
return GetDirectoryRelative(path);
return GetParentDirectory()->GetDirectoryAbsolute(path);
}
std::shared_ptr<VfsFile> VfsDirectory::GetFile(const std::string& name) const {
const auto& files = GetFiles();
const auto iter = std::find_if(files.begin(), files.end(),
[&name](const auto& file1) { return name == file1->GetName(); });
return iter == files.end() ? nullptr : *iter;
}
std::shared_ptr<VfsDirectory> VfsDirectory::GetSubdirectory(const std::string& name) const {
const auto& subs = GetSubdirectories();
const auto iter = std::find_if(subs.begin(), subs.end(),
[&name](const auto& file1) { return name == file1->GetName(); });
return iter == subs.end() ? nullptr : *iter;
}
bool VfsDirectory::IsRoot() const {
return GetParentDirectory() == nullptr;
}
size_t VfsDirectory::GetSize() const {
const auto& files = GetFiles();
const auto file_total =
std::accumulate(files.begin(), files.end(), 0ull,
[](const auto& f1, const auto& f2) { return f1 + f2->GetSize(); });
const auto& sub_dir = GetSubdirectories();
const auto subdir_total =
std::accumulate(sub_dir.begin(), sub_dir.end(), 0ull,
[](const auto& f1, const auto& f2) { return f1 + f2->GetSize(); });
return file_total + subdir_total;
}
bool VfsDirectory::DeleteSubdirectoryRecursive(const std::string& name) {
auto dir = GetSubdirectory(name);
if (dir == nullptr)
return false;
bool success = true;
for (const auto& file : dir->GetFiles()) {
if (!DeleteFile(file->GetName()))
success = false;
}
for (const auto& sdir : dir->GetSubdirectories()) {
if (!dir->DeleteSubdirectoryRecursive(sdir->GetName()))
success = false;
}
return success;
}
bool VfsDirectory::Copy(const std::string& src, const std::string& dest) {
const auto f1 = GetFile(src);
auto f2 = CreateFile(dest);
if (f1 == nullptr || f2 == nullptr)
return false;
if (!f2->Resize(f1->GetSize())) {
DeleteFile(dest);
return false;
}
return f2->WriteBytes(f1->ReadAllBytes()) == f1->GetSize();
}
bool ReadOnlyVfsDirectory::IsWritable() const {
return false;
}
bool ReadOnlyVfsDirectory::IsReadable() const {
return true;
}
std::shared_ptr<VfsDirectory> ReadOnlyVfsDirectory::CreateSubdirectory(const std::string& name) {
return nullptr;
}
std::shared_ptr<VfsFile> ReadOnlyVfsDirectory::CreateFile(const std::string& name) {
return nullptr;
}
bool ReadOnlyVfsDirectory::DeleteSubdirectory(const std::string& name) {
return false;
}
bool ReadOnlyVfsDirectory::DeleteFile(const std::string& name) {
return false;
}
bool ReadOnlyVfsDirectory::Rename(const std::string& name) {
return false;
}
} // namespace FileSys

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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <string>
#include <type_traits>
#include <vector>
#include "boost/optional.hpp"
#include "common/common_types.h"
#include "common/file_util.h"
namespace FileSys {
struct VfsFile;
struct VfsDirectory;
// Convenience typedefs to use VfsDirectory and VfsFile
using VirtualDir = std::shared_ptr<FileSys::VfsDirectory>;
using VirtualFile = std::shared_ptr<FileSys::VfsFile>;
// A class representing a file in an abstract filesystem.
struct VfsFile : NonCopyable {
virtual ~VfsFile();
// Retrieves the file name.
virtual std::string GetName() const = 0;
// Retrieves the extension of the file name.
virtual std::string GetExtension() const;
// Retrieves the size of the file.
virtual size_t GetSize() const = 0;
// Resizes the file to new_size. Returns whether or not the operation was successful.
virtual bool Resize(size_t new_size) = 0;
// Gets a pointer to the directory containing this file, returning nullptr if there is none.
virtual std::shared_ptr<VfsDirectory> GetContainingDirectory() const = 0;
// Returns whether or not the file can be written to.
virtual bool IsWritable() const = 0;
// Returns whether or not the file can be read from.
virtual bool IsReadable() const = 0;
// The primary method of reading from the file. Reads length bytes into data starting at offset
// into file. Returns number of bytes successfully read.
virtual size_t Read(u8* data, size_t length, size_t offset = 0) const = 0;
// The primary method of writing to the file. Writes length bytes from data starting at offset
// into file. Returns number of bytes successfully written.
virtual size_t Write(const u8* data, size_t length, size_t offset = 0) = 0;
// Reads exactly one byte at the offset provided, returning boost::none on error.
virtual boost::optional<u8> ReadByte(size_t offset = 0) const;
// Reads size bytes starting at offset in file into a vector.
virtual std::vector<u8> ReadBytes(size_t size, size_t offset = 0) const;
// Reads all the bytes from the file into a vector. Equivalent to 'file->Read(file->GetSize(),
// 0)'
virtual std::vector<u8> ReadAllBytes() const;
// Reads an array of type T, size number_elements starting at offset.
// Returns the number of bytes (sizeof(T)*number_elements) read successfully.
template <typename T>
size_t ReadArray(T* data, size_t number_elements, size_t offset = 0) const {
static_assert(std::is_trivially_copyable<T>::value,
"Data type must be trivially copyable.");
return Read(reinterpret_cast<u8*>(data), number_elements * sizeof(T), offset);
}
// Reads size bytes into the memory starting at data starting at offset into the file.
// Returns the number of bytes read successfully.
template <typename T>
size_t ReadBytes(T* data, size_t size, size_t offset = 0) const {
static_assert(std::is_trivially_copyable<T>::value,
"Data type must be trivially copyable.");
return Read(reinterpret_cast<u8*>(data), size, offset);
}
// Reads one object of type T starting at offset in file.
// Returns the number of bytes read successfully (sizeof(T)).
template <typename T>
size_t ReadObject(T* data, size_t offset = 0) const {
static_assert(std::is_trivially_copyable<T>::value,
"Data type must be trivially copyable.");
return Read(reinterpret_cast<u8*>(data), sizeof(T), offset);
}
// Writes exactly one byte to offset in file and retuns whether or not the byte was written
// successfully.
virtual bool WriteByte(u8 data, size_t offset = 0);
// Writes a vector of bytes to offset in file and returns the number of bytes successfully
// written.
virtual size_t WriteBytes(std::vector<u8> data, size_t offset = 0);
// Writes an array of type T, size number_elements to offset in file.
// Returns the number of bytes (sizeof(T)*number_elements) written successfully.
template <typename T>
size_t WriteArray(T* data, size_t number_elements, size_t offset = 0) {
static_assert(std::is_trivially_copyable<T>::value,
"Data type must be trivially copyable.");
return Write(data, number_elements * sizeof(T), offset);
}
// Writes size bytes starting at memory location data to offset in file.
// Returns the number of bytes written successfully.
template <typename T>
size_t WriteBytes(T* data, size_t size, size_t offset = 0) {
static_assert(std::is_trivially_copyable<T>::value,
"Data type must be trivially copyable.");
return Write(reinterpret_cast<u8*>(data), size, offset);
}
// Writes one object of type T to offset in file.
// Returns the number of bytes written successfully (sizeof(T)).
template <typename T>
size_t WriteObject(const T& data, size_t offset = 0) {
static_assert(std::is_trivially_copyable<T>::value,
"Data type must be trivially copyable.");
return Write(&data, sizeof(T), offset);
}
// Renames the file to name. Returns whether or not the operation was successsful.
virtual bool Rename(const std::string& name) = 0;
};
// A class representing a directory in an abstract filesystem.
struct VfsDirectory : NonCopyable {
virtual ~VfsDirectory();
// Retrives the file located at path as if the current directory was root. Returns nullptr if
// not found.
virtual std::shared_ptr<VfsFile> GetFileRelative(const std::string& path) const;
// Calls GetFileRelative(path) on the root of the current directory.
virtual std::shared_ptr<VfsFile> GetFileAbsolute(const std::string& path) const;
// Retrives the directory located at path as if the current directory was root. Returns nullptr
// if not found.
virtual std::shared_ptr<VfsDirectory> GetDirectoryRelative(const std::string& path) const;
// Calls GetDirectoryRelative(path) on the root of the current directory.
virtual std::shared_ptr<VfsDirectory> GetDirectoryAbsolute(const std::string& path) const;
// Returns a vector containing all of the files in this directory.
virtual std::vector<std::shared_ptr<VfsFile>> GetFiles() const = 0;
// Returns the file with filename matching name. Returns nullptr if directory dosen't have a
// file with name.
virtual std::shared_ptr<VfsFile> GetFile(const std::string& name) const;
// Returns a vector containing all of the subdirectories in this directory.
virtual std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const = 0;
// Returns the directory with name matching name. Returns nullptr if directory dosen't have a
// directory with name.
virtual std::shared_ptr<VfsDirectory> GetSubdirectory(const std::string& name) const;
// Returns whether or not the directory can be written to.
virtual bool IsWritable() const = 0;
// Returns whether of not the directory can be read from.
virtual bool IsReadable() const = 0;
// Returns whether or not the directory is the root of the current file tree.
virtual bool IsRoot() const;
// Returns the name of the directory.
virtual std::string GetName() const = 0;
// Returns the total size of all files and subdirectories in this directory.
virtual size_t GetSize() const;
// Returns the parent directory of this directory. Returns nullptr if this directory is root or
// has no parent.
virtual std::shared_ptr<VfsDirectory> GetParentDirectory() const = 0;
// Creates a new subdirectory with name name. Returns a pointer to the new directory or nullptr
// if the operation failed.
virtual std::shared_ptr<VfsDirectory> CreateSubdirectory(const std::string& name) = 0;
// Creates a new file with name name. Returns a pointer to the new file or nullptr if the
// operation failed.
virtual std::shared_ptr<VfsFile> CreateFile(const std::string& name) = 0;
// Deletes the subdirectory with name and returns true on success.
virtual bool DeleteSubdirectory(const std::string& name) = 0;
// Deletes all subdirectories and files of subdirectory with name recirsively and then deletes
// the subdirectory. Returns true on success.
virtual bool DeleteSubdirectoryRecursive(const std::string& name);
// Returnes whether or not the file with name name was deleted successfully.
virtual bool DeleteFile(const std::string& name) = 0;
// Returns whether or not this directory was renamed to name.
virtual bool Rename(const std::string& name) = 0;
// Returns whether or not the file with name src was successfully copied to a new file with name
// dest.
virtual bool Copy(const std::string& src, const std::string& dest);
// Interprets the file with name file instead as a directory of type directory.
// The directory must have a constructor that takes a single argument of type
// std::shared_ptr<VfsFile>. Allows to reinterpret container files (i.e NCA, zip, XCI, etc) as a
// subdirectory in one call.
template <typename Directory>
bool InterpretAsDirectory(const std::string& file) {
auto file_p = GetFile(file);
if (file_p == nullptr)
return false;
return ReplaceFileWithSubdirectory(file, std::make_shared<Directory>(file_p));
}
protected:
// Backend for InterpretAsDirectory.
// Removes all references to file and adds a reference to dir in the directory's implementation.
virtual bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) = 0;
};
// A convenience partial-implementation of VfsDirectory that stubs out methods that should only work
// if writable. This is to avoid redundant empty methods everywhere.
struct ReadOnlyVfsDirectory : public VfsDirectory {
bool IsWritable() const override;
bool IsReadable() const override;
std::shared_ptr<VfsDirectory> CreateSubdirectory(const std::string& name) override;
std::shared_ptr<VfsFile> CreateFile(const std::string& name) override;
bool DeleteSubdirectory(const std::string& name) override;
bool DeleteFile(const std::string& name) override;
bool Rename(const std::string& name) override;
};
} // namespace FileSys

View File

@@ -1,92 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/file_sys/vfs_offset.h"
namespace FileSys {
OffsetVfsFile::OffsetVfsFile(std::shared_ptr<VfsFile> file_, size_t size_, size_t offset_,
const std::string& name_)
: file(file_), offset(offset_), size(size_), name(name_) {}
std::string OffsetVfsFile::GetName() const {
return name.empty() ? file->GetName() : name;
}
size_t OffsetVfsFile::GetSize() const {
return size;
}
bool OffsetVfsFile::Resize(size_t new_size) {
if (offset + new_size < file->GetSize()) {
size = new_size;
} else {
auto res = file->Resize(offset + new_size);
if (!res)
return false;
size = new_size;
}
return true;
}
std::shared_ptr<VfsDirectory> OffsetVfsFile::GetContainingDirectory() const {
return file->GetContainingDirectory();
}
bool OffsetVfsFile::IsWritable() const {
return file->IsWritable();
}
bool OffsetVfsFile::IsReadable() const {
return file->IsReadable();
}
size_t OffsetVfsFile::Read(u8* data, size_t length, size_t r_offset) const {
return file->Read(data, TrimToFit(length, r_offset), offset + r_offset);
}
size_t OffsetVfsFile::Write(const u8* data, size_t length, size_t r_offset) {
return file->Write(data, TrimToFit(length, r_offset), offset + r_offset);
}
boost::optional<u8> OffsetVfsFile::ReadByte(size_t r_offset) const {
if (r_offset < size)
return file->ReadByte(offset + r_offset);
return boost::none;
}
std::vector<u8> OffsetVfsFile::ReadBytes(size_t r_size, size_t r_offset) const {
return file->ReadBytes(TrimToFit(r_size, r_offset), offset + r_offset);
}
std::vector<u8> OffsetVfsFile::ReadAllBytes() const {
return file->ReadBytes(size, offset);
}
bool OffsetVfsFile::WriteByte(u8 data, size_t r_offset) {
if (r_offset < size)
return file->WriteByte(data, offset + r_offset);
return false;
}
size_t OffsetVfsFile::WriteBytes(std::vector<u8> data, size_t r_offset) {
return file->Write(data.data(), TrimToFit(data.size(), r_offset), offset + r_offset);
}
bool OffsetVfsFile::Rename(const std::string& name) {
return file->Rename(name);
}
size_t OffsetVfsFile::GetOffset() const {
return offset;
}
size_t OffsetVfsFile::TrimToFit(size_t r_size, size_t r_offset) const {
return std::max<size_t>(std::min<size_t>(size - r_offset, r_size), 0);
}
} // namespace FileSys

View File

@@ -1,46 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/file_sys/vfs.h"
namespace FileSys {
// An implementation of VfsFile that wraps around another VfsFile at a certain offset.
// Similar to seeking to an offset.
// If the file is writable, operations that would write past the end of the offset file will expand
// the size of this wrapper.
struct OffsetVfsFile : public VfsFile {
OffsetVfsFile(std::shared_ptr<VfsFile> file, size_t size, size_t offset = 0,
const std::string& new_name = "");
std::string GetName() const override;
size_t GetSize() const override;
bool Resize(size_t new_size) override;
std::shared_ptr<VfsDirectory> GetContainingDirectory() const override;
bool IsWritable() const override;
bool IsReadable() const override;
size_t Read(u8* data, size_t length, size_t offset) const override;
size_t Write(const u8* data, size_t length, size_t offset) override;
boost::optional<u8> ReadByte(size_t offset) const override;
std::vector<u8> ReadBytes(size_t size, size_t offset) const override;
std::vector<u8> ReadAllBytes() const override;
bool WriteByte(u8 data, size_t offset) override;
size_t WriteBytes(std::vector<u8> data, size_t offset) override;
bool Rename(const std::string& name) override;
size_t GetOffset() const;
private:
size_t TrimToFit(size_t r_size, size_t r_offset) const;
std::shared_ptr<VfsFile> file;
size_t offset;
size_t size;
std::string name;
};
} // namespace FileSys

View File

@@ -1,168 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/common_paths.h"
#include "common/logging/log.h"
#include "core/file_sys/vfs_real.h"
namespace FileSys {
static std::string PermissionsToCharArray(Mode perms) {
std::string out;
switch (perms) {
case Mode::Read:
out += "r";
break;
case Mode::Write:
out += "r+";
break;
case Mode::Append:
out += "a";
break;
}
return out + "b";
}
RealVfsFile::RealVfsFile(const std::string& path_, Mode perms_)
: backing(path_, PermissionsToCharArray(perms_).c_str()), path(path_),
parent_path(FileUtil::GetParentPath(path_)),
path_components(FileUtil::SplitPathComponents(path_)),
parent_components(FileUtil::SliceVector(path_components, 0, path_components.size() - 1)),
perms(perms_) {}
std::string RealVfsFile::GetName() const {
return path_components.back();
}
size_t RealVfsFile::GetSize() const {
return backing.GetSize();
}
bool RealVfsFile::Resize(size_t new_size) {
return backing.Resize(new_size);
}
std::shared_ptr<VfsDirectory> RealVfsFile::GetContainingDirectory() const {
return std::make_shared<RealVfsDirectory>(parent_path, perms);
}
bool RealVfsFile::IsWritable() const {
return perms == Mode::Append || perms == Mode::Write;
}
bool RealVfsFile::IsReadable() const {
return perms == Mode::Read || perms == Mode::Write;
}
size_t RealVfsFile::Read(u8* data, size_t length, size_t offset) const {
if (!backing.Seek(offset, SEEK_SET))
return 0;
return backing.ReadBytes(data, length);
}
size_t RealVfsFile::Write(const u8* data, size_t length, size_t offset) {
if (!backing.Seek(offset, SEEK_SET))
return 0;
return backing.WriteBytes(data, length);
}
bool RealVfsFile::Rename(const std::string& name) {
const auto out = FileUtil::Rename(GetName(), name);
path = parent_path + DIR_SEP + name;
path_components = parent_components;
path_components.push_back(name);
backing = FileUtil::IOFile(path, PermissionsToCharArray(perms).c_str());
return out;
}
RealVfsDirectory::RealVfsDirectory(const std::string& path_, Mode perms_)
: path(FileUtil::RemoveTrailingSlash(path_)), parent_path(FileUtil::GetParentPath(path)),
path_components(FileUtil::SplitPathComponents(path)),
parent_components(FileUtil::SliceVector(path_components, 0, path_components.size() - 1)),
perms(perms_) {
if (!FileUtil::Exists(path) && (perms == Mode::Write || perms == Mode::Append))
FileUtil::CreateDir(path);
unsigned size;
if (perms != Mode::Append) {
FileUtil::ForeachDirectoryEntry(
&size, path,
[this](unsigned* entries_out, const std::string& directory,
const std::string& filename) {
std::string full_path = directory + DIR_SEP + filename;
if (FileUtil::IsDirectory(full_path))
subdirectories.emplace_back(
std::make_shared<RealVfsDirectory>(full_path, perms));
else
files.emplace_back(std::make_shared<RealVfsFile>(full_path, perms));
return true;
});
}
}
std::vector<std::shared_ptr<VfsFile>> RealVfsDirectory::GetFiles() const {
return std::vector<std::shared_ptr<VfsFile>>(files);
}
std::vector<std::shared_ptr<VfsDirectory>> RealVfsDirectory::GetSubdirectories() const {
return std::vector<std::shared_ptr<VfsDirectory>>(subdirectories);
}
bool RealVfsDirectory::IsWritable() const {
return perms == Mode::Write || perms == Mode::Append;
}
bool RealVfsDirectory::IsReadable() const {
return perms == Mode::Read || perms == Mode::Write;
}
std::string RealVfsDirectory::GetName() const {
return path_components.back();
}
std::shared_ptr<VfsDirectory> RealVfsDirectory::GetParentDirectory() const {
if (path_components.size() <= 1)
return nullptr;
return std::make_shared<RealVfsDirectory>(parent_path, perms);
}
std::shared_ptr<VfsDirectory> RealVfsDirectory::CreateSubdirectory(const std::string& name) {
if (!FileUtil::CreateDir(path + DIR_SEP + name))
return nullptr;
subdirectories.emplace_back(std::make_shared<RealVfsDirectory>(path + DIR_SEP + name, perms));
return subdirectories.back();
}
std::shared_ptr<VfsFile> RealVfsDirectory::CreateFile(const std::string& name) {
if (!FileUtil::CreateEmptyFile(path + DIR_SEP + name))
return nullptr;
files.emplace_back(std::make_shared<RealVfsFile>(path + DIR_SEP + name, perms));
return files.back();
}
bool RealVfsDirectory::DeleteSubdirectory(const std::string& name) {
return FileUtil::DeleteDirRecursively(path + DIR_SEP + name);
}
bool RealVfsDirectory::DeleteFile(const std::string& name) {
return FileUtil::Delete(path + DIR_SEP + name);
}
bool RealVfsDirectory::Rename(const std::string& name) {
return FileUtil::Rename(path, parent_path + DIR_SEP + name);
}
bool RealVfsDirectory::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
auto iter = std::find(files.begin(), files.end(), file);
if (iter == files.end())
return false;
files[iter - files.begin()] = files.back();
files.pop_back();
subdirectories.emplace_back(dir);
return true;
}
} // namespace FileSys

View File

@@ -1,65 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/file_util.h"
#include "core/file_sys/filesystem.h"
#include "core/file_sys/vfs.h"
namespace FileSys {
// An implmentation of VfsFile that represents a file on the user's computer.
struct RealVfsFile : public VfsFile {
RealVfsFile(const std::string& name, Mode perms = Mode::Read);
std::string GetName() const override;
size_t GetSize() const override;
bool Resize(size_t new_size) override;
std::shared_ptr<VfsDirectory> GetContainingDirectory() const override;
bool IsWritable() const override;
bool IsReadable() const override;
size_t Read(u8* data, size_t length, size_t offset) const override;
size_t Write(const u8* data, size_t length, size_t offset) override;
bool Rename(const std::string& name) override;
private:
FileUtil::IOFile backing;
std::string path;
std::string parent_path;
std::vector<std::string> path_components;
std::vector<std::string> parent_components;
Mode perms;
};
// An implementation of VfsDirectory that represents a directory on the user's computer.
struct RealVfsDirectory : public VfsDirectory {
RealVfsDirectory(const std::string& path, Mode perms);
std::vector<std::shared_ptr<VfsFile>> GetFiles() const override;
std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const override;
bool IsWritable() const override;
bool IsReadable() const override;
std::string GetName() const override;
std::shared_ptr<VfsDirectory> GetParentDirectory() const override;
std::shared_ptr<VfsDirectory> CreateSubdirectory(const std::string& name) override;
std::shared_ptr<VfsFile> CreateFile(const std::string& name) override;
bool DeleteSubdirectory(const std::string& name) override;
bool DeleteFile(const std::string& name) override;
bool Rename(const std::string& name) override;
protected:
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
private:
std::string path;
std::string parent_path;
std::vector<std::string> path_components;
std::vector<std::string> parent_components;
Mode perms;
std::vector<std::shared_ptr<VfsFile>> files;
std::vector<std::shared_ptr<VfsDirectory>> subdirectories;
};
} // namespace FileSys

View File

@@ -59,7 +59,7 @@ template <typename InputDeviceType>
void RegisterFactory(const std::string& name, std::shared_ptr<Factory<InputDeviceType>> factory) {
auto pair = std::make_pair(name, std::move(factory));
if (!Impl::FactoryList<InputDeviceType>::list.insert(std::move(pair)).second) {
LOG_ERROR(Input, "Factory '{}' already registered", name);
LOG_ERROR(Input, "Factory %s already registered", name.c_str());
}
}
@@ -71,7 +71,7 @@ void RegisterFactory(const std::string& name, std::shared_ptr<Factory<InputDevic
template <typename InputDeviceType>
void UnregisterFactory(const std::string& name) {
if (Impl::FactoryList<InputDeviceType>::list.erase(name) == 0) {
LOG_ERROR(Input, "Factory '{}' not registered", name);
LOG_ERROR(Input, "Factory %s not registered", name.c_str());
}
}
@@ -88,7 +88,7 @@ std::unique_ptr<InputDeviceType> CreateDevice(const std::string& params) {
const auto pair = factory_list.find(engine);
if (pair == factory_list.end()) {
if (engine != "null") {
LOG_ERROR(Input, "Unknown engine name: {}", engine);
LOG_ERROR(Input, "Unknown engine name: %s", engine.c_str());
}
return std::make_unique<InputDeviceType>();
}

View File

@@ -6,6 +6,7 @@
#include <algorithm>
#include <atomic>
#include <cinttypes>
#include <climits>
#include <csignal>
#include <cstdarg>
@@ -32,13 +33,9 @@
#include "common/logging/log.h"
#include "common/string_util.h"
#include "common/swap.h"
#include "core/arm/arm_interface.h"
#include "core/core.h"
#include "core/core_cpu.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/scheduler.h"
#include "core/loader/loader.h"
#include "core/memory.h"
@@ -141,17 +138,15 @@ static u8 command_buffer[GDB_BUFFER_SIZE];
static u32 command_length;
static u32 latest_signal = 0;
static bool step_break = false;
static bool memory_break = false;
static Kernel::Thread* current_thread = nullptr;
// Binding to a port within the reserved ports range (0-1023) requires root permissions,
// so default to a port outside of that range.
static u16 gdbstub_port = 24689;
static bool halt_loop = true;
static bool step_loop = false;
static bool send_trap = false;
// If set to false, the server will never be started and no
// gdbstub-related functions will be executed.
@@ -171,53 +166,6 @@ static std::map<u64, Breakpoint> breakpoints_execute;
static std::map<u64, Breakpoint> breakpoints_read;
static std::map<u64, Breakpoint> breakpoints_write;
static Kernel::Thread* FindThreadById(int id) {
for (int core = 0; core < Core::NUM_CPU_CORES; core++) {
auto threads = Core::System::GetInstance().Scheduler(core)->GetThreadList();
for (auto thread : threads) {
if (thread->GetThreadId() == id) {
current_thread = thread.get();
return current_thread;
}
}
}
return nullptr;
}
static u64 RegRead(int id, Kernel::Thread* thread = nullptr) {
if (!thread) {
return 0;
}
if (id < SP_REGISTER) {
return thread->context.cpu_registers[id];
} else if (id == SP_REGISTER) {
return thread->context.sp;
} else if (id == PC_REGISTER) {
return thread->context.pc;
} else if (id == CPSR_REGISTER) {
return thread->context.cpsr;
} else {
return 0;
}
}
static void RegWrite(int id, u64 val, Kernel::Thread* thread = nullptr) {
if (!thread) {
return;
}
if (id < SP_REGISTER) {
thread->context.cpu_registers[id] = val;
} else if (id == SP_REGISTER) {
thread->context.sp = val;
} else if (id == PC_REGISTER) {
thread->context.pc = val;
} else if (id == CPSR_REGISTER) {
thread->context.cpsr = val;
}
}
/**
* Turns hex string character into the equivalent byte.
*
@@ -232,7 +180,7 @@ static u8 HexCharToValue(u8 hex) {
return hex - 'A' + 0xA;
}
LOG_ERROR(Debug_GDBStub, "Invalid nibble: {} ({:02X})", hex, hex);
LOG_ERROR(Debug_GDBStub, "Invalid nibble: %c (%02x)\n", hex, hex);
return 0;
}
@@ -246,7 +194,7 @@ static u8 NibbleToHex(u8 n) {
if (n < 0xA) {
return '0' + n;
} else {
return 'a' + n - 0xA;
return 'A' + n - 0xA;
}
}
@@ -372,7 +320,7 @@ static u8 ReadByte() {
u8 c;
size_t received_size = recv(gdbserver_socket, reinterpret_cast<char*>(&c), 1, MSG_WAITALL);
if (received_size != 1) {
LOG_ERROR(Debug_GDBStub, "recv failed: {}", received_size);
LOG_ERROR(Debug_GDBStub, "recv failed : %ld", received_size);
Shutdown();
}
@@ -413,7 +361,8 @@ static void RemoveBreakpoint(BreakpointType type, PAddr addr) {
auto bp = p.find(static_cast<u64>(addr));
if (bp != p.end()) {
LOG_DEBUG(Debug_GDBStub, "gdb: removed a breakpoint: {:016X} bytes at {:016X} of type {}",
LOG_DEBUG(Debug_GDBStub,
"gdb: removed a breakpoint: %016" PRIx64 " bytes at %016" PRIx64 " of type %d\n",
bp->second.len, bp->second.addr, static_cast<int>(type));
p.erase(static_cast<u64>(addr));
}
@@ -460,8 +409,8 @@ bool CheckBreakpoint(PAddr addr, BreakpointType type) {
if (bp->second.active && (addr >= bp->second.addr && addr < bp->second.addr + len)) {
LOG_DEBUG(Debug_GDBStub,
"Found breakpoint type {} @ {:016X}, range: {:016X}"
" - {:016X} ({:X} bytes)",
"Found breakpoint type %d @ %016" PRIx64 ", range: %016" PRIx64
" - %016" PRIx64 " (%" PRIx64 " bytes)\n",
static_cast<int>(type), addr, bp->second.addr, bp->second.addr + len, len);
return true;
}
@@ -492,8 +441,6 @@ static void SendReply(const char* reply) {
return;
}
LOG_DEBUG(Debug_GDBStub, "Reply: {}", reply);
memset(command_buffer, 0, sizeof(command_buffer));
command_length = static_cast<u32>(strlen(reply));
@@ -526,7 +473,7 @@ static void SendReply(const char* reply) {
/// Handle query command from gdb client.
static void HandleQuery() {
LOG_DEBUG(Debug_GDBStub, "gdb: query '{}'", command_buffer + 1);
LOG_DEBUG(Debug_GDBStub, "gdb: query '%s'\n", command_buffer + 1);
const char* query = reinterpret_cast<const char*>(command_buffer + 1);
@@ -538,22 +485,6 @@ static void HandleQuery() {
} else if (strncmp(query, "Xfer:features:read:target.xml:",
strlen("Xfer:features:read:target.xml:")) == 0) {
SendReply(target_xml);
} else if (strncmp(query, "Offsets", strlen("Offsets")) == 0) {
std::string buffer = fmt::format("TextSeg={:0x}", Memory::PROCESS_IMAGE_VADDR);
SendReply(buffer.c_str());
} else if (strncmp(query, "fThreadInfo", strlen("fThreadInfo")) == 0) {
std::string val = "m";
for (int core = 0; core < Core::NUM_CPU_CORES; core++) {
auto threads = Core::System::GetInstance().Scheduler(core)->GetThreadList();
for (auto thread : threads) {
val += fmt::format("{:x}", thread->GetThreadId());
val += ",";
}
}
val.pop_back();
SendReply(val.c_str());
} else if (strncmp(query, "sThreadInfo", strlen("sThreadInfo")) == 0) {
SendReply("l");
} else {
SendReply("");
}
@@ -561,40 +492,11 @@ static void HandleQuery() {
/// Handle set thread command from gdb client.
static void HandleSetThread() {
if (memcmp(command_buffer, "Hc", 2) == 0 || memcmp(command_buffer, "Hg", 2) == 0) {
int thread_id = -1;
if (command_buffer[2] != '-') {
thread_id = static_cast<int>(HexToInt(
command_buffer + 2,
command_length - 2 /*strlen(reinterpret_cast<char*>(command_buffer) + 2)*/));
}
if (thread_id >= 1) {
current_thread = FindThreadById(thread_id);
}
if (!current_thread) {
thread_id = 1;
current_thread = FindThreadById(thread_id);
}
if (current_thread) {
SendReply("OK");
return;
}
if (memcmp(command_buffer, "Hg0", 3) == 0 || memcmp(command_buffer, "Hc-1", 4) == 0 ||
memcmp(command_buffer, "Hc0", 4) == 0 || memcmp(command_buffer, "Hc1", 4) == 0) {
return SendReply("OK");
}
SendReply("E01");
}
/// Handle thread alive command from gdb client.
static void HandleThreadAlive() {
int thread_id = static_cast<int>(
HexToInt(command_buffer + 1,
command_length - 1 /*strlen(reinterpret_cast<char*>(command_buffer) + 1)*/));
if (thread_id == 0) {
thread_id = 1;
}
if (FindThreadById(thread_id)) {
SendReply("OK");
return;
}
SendReply("E01");
}
@@ -603,24 +505,15 @@ static void HandleThreadAlive() {
*
* @param signal Signal to be sent to client.
*/
static void SendSignal(Kernel::Thread* thread, u32 signal, bool full = true) {
static void SendSignal(u32 signal) {
if (gdbserver_socket == -1) {
return;
}
latest_signal = signal;
std::string buffer;
if (full) {
buffer = fmt::format("T{:02x}{:02x}:{:016x};{:02x}:{:016x};", latest_signal, PC_REGISTER,
Common::swap64(RegRead(PC_REGISTER, thread)), SP_REGISTER,
Common::swap64(RegRead(SP_REGISTER, thread)));
} else {
buffer = fmt::format("T{:02x};", latest_signal);
}
buffer += fmt::format("thread:{:x};", thread->GetThreadId());
std::string buffer = Common::StringFromFormat("T%02x", latest_signal);
LOG_DEBUG(Debug_GDBStub, "Response: %s", buffer.c_str());
SendReply(buffer.c_str());
}
@@ -634,18 +527,18 @@ static void ReadCommand() {
// ignore ack
return;
} else if (c == 0x03) {
LOG_INFO(Debug_GDBStub, "gdb: found break command");
LOG_INFO(Debug_GDBStub, "gdb: found break command\n");
halt_loop = true;
SendSignal(current_thread, SIGTRAP);
SendSignal(SIGTRAP);
return;
} else if (c != GDB_STUB_START) {
LOG_DEBUG(Debug_GDBStub, "gdb: read invalid byte {:02X}", c);
LOG_DEBUG(Debug_GDBStub, "gdb: read invalid byte %02x\n", c);
return;
}
while ((c = ReadByte()) != GDB_STUB_END) {
if (command_length >= sizeof(command_buffer)) {
LOG_ERROR(Debug_GDBStub, "gdb: command_buffer overflow");
LOG_ERROR(Debug_GDBStub, "gdb: command_buffer overflow\n");
SendPacket(GDB_STUB_NACK);
return;
}
@@ -659,7 +552,7 @@ static void ReadCommand() {
if (checksum_received != checksum_calculated) {
LOG_ERROR(Debug_GDBStub,
"gdb: invalid checksum: calculated {:02X} and read {:02X} for ${}# (length: {})",
"gdb: invalid checksum: calculated %02x and read %02x for $%s# (length: %d)\n",
checksum_calculated, checksum_received, command_buffer, command_length);
command_length = 0;
@@ -706,11 +599,11 @@ static void ReadRegister() {
}
if (id <= SP_REGISTER) {
LongToGdbHex(reply, RegRead(id, current_thread));
LongToGdbHex(reply, Core::CPU().GetReg(static_cast<int>(id)));
} else if (id == PC_REGISTER) {
LongToGdbHex(reply, RegRead(id, current_thread));
LongToGdbHex(reply, Core::CPU().GetPC());
} else if (id == CPSR_REGISTER) {
IntToGdbHex(reply, (u32)RegRead(id, current_thread));
IntToGdbHex(reply, Core::CPU().GetCPSR());
} else {
return SendReply("E01");
}
@@ -726,16 +619,16 @@ static void ReadRegisters() {
u8* bufptr = buffer;
for (int reg = 0; reg <= SP_REGISTER; reg++) {
LongToGdbHex(bufptr + reg * 16, RegRead(reg, current_thread));
LongToGdbHex(bufptr + reg * 16, Core::CPU().GetReg(reg));
}
bufptr += (32 * 16);
LongToGdbHex(bufptr, RegRead(PC_REGISTER, current_thread));
LongToGdbHex(bufptr, Core::CPU().GetPC());
bufptr += 16;
IntToGdbHex(bufptr, (u32)RegRead(CPSR_REGISTER, current_thread));
IntToGdbHex(bufptr, Core::CPU().GetCPSR());
bufptr += 8;
@@ -754,11 +647,11 @@ static void WriteRegister() {
}
if (id <= SP_REGISTER) {
RegWrite(id, GdbHexToLong(buffer_ptr), current_thread);
Core::CPU().SetReg(id, GdbHexToLong(buffer_ptr));
} else if (id == PC_REGISTER) {
RegWrite(id, GdbHexToLong(buffer_ptr), current_thread);
Core::CPU().SetPC(GdbHexToLong(buffer_ptr));
} else if (id == CPSR_REGISTER) {
RegWrite(id, GdbHexToInt(buffer_ptr), current_thread);
Core::CPU().SetCPSR(GdbHexToInt(buffer_ptr));
} else {
return SendReply("E01");
}
@@ -775,11 +668,11 @@ static void WriteRegisters() {
for (int i = 0, reg = 0; reg <= CPSR_REGISTER; i++, reg++) {
if (reg <= SP_REGISTER) {
RegWrite(reg, GdbHexToLong(buffer_ptr + i * 16), current_thread);
Core::CPU().SetReg(reg, GdbHexToLong(buffer_ptr + i * 16));
} else if (reg == PC_REGISTER) {
RegWrite(PC_REGISTER, GdbHexToLong(buffer_ptr + i * 16), current_thread);
Core::CPU().SetPC(GdbHexToLong(buffer_ptr + i * 16));
} else if (reg == CPSR_REGISTER) {
RegWrite(CPSR_REGISTER, GdbHexToInt(buffer_ptr + i * 16), current_thread);
Core::CPU().SetCPSR(GdbHexToInt(buffer_ptr + i * 16));
} else {
UNIMPLEMENTED();
}
@@ -800,7 +693,7 @@ static void ReadMemory() {
u64 len =
HexToLong(start_offset, static_cast<u64>((command_buffer + command_length) - start_offset));
LOG_DEBUG(Debug_GDBStub, "gdb: addr: {:016X} len: {:016X}", addr, len);
LOG_DEBUG(Debug_GDBStub, "gdb: addr: %016lx len: %016lx\n", addr, len);
if (len * 2 > sizeof(reply)) {
SendReply("E01");
@@ -842,7 +735,7 @@ static void WriteMemory() {
void Break(bool is_memory_break) {
if (!halt_loop) {
halt_loop = true;
send_trap = true;
SendSignal(SIGTRAP);
}
memory_break = is_memory_break;
@@ -852,10 +745,10 @@ void Break(bool is_memory_break) {
static void Step() {
step_loop = true;
halt_loop = true;
send_trap = true;
step_break = true;
SendSignal(SIGTRAP);
}
/// Tell the CPU if we hit a memory breakpoint.
bool IsMemoryBreak() {
if (IsConnected()) {
return false;
@@ -867,6 +760,7 @@ bool IsMemoryBreak() {
/// Tell the CPU to continue executing.
static void Continue() {
memory_break = false;
step_break = false;
step_loop = false;
halt_loop = false;
}
@@ -887,7 +781,7 @@ static bool CommitBreakpoint(BreakpointType type, PAddr addr, u64 len) {
breakpoint.len = len;
p.insert({addr, breakpoint});
LOG_DEBUG(Debug_GDBStub, "gdb: added {} breakpoint: {:016X} bytes at {:016X}",
LOG_DEBUG(Debug_GDBStub, "gdb: added %d breakpoint: %016" PRIx64 " bytes at %016" PRIx64 "\n",
static_cast<int>(type), breakpoint.len, breakpoint.addr);
return true;
@@ -995,7 +889,7 @@ void HandlePacket() {
return;
}
LOG_DEBUG(Debug_GDBStub, "Packet: {}", command_buffer);
LOG_DEBUG(Debug_GDBStub, "Packet: %s", command_buffer);
switch (command_buffer[0]) {
case 'q':
@@ -1005,7 +899,7 @@ void HandlePacket() {
HandleSetThread();
break;
case '?':
SendSignal(current_thread, latest_signal);
SendSignal(latest_signal);
break;
case 'k':
Shutdown();
@@ -1042,9 +936,6 @@ void HandlePacket() {
case 'Z':
AddBreakpoint();
break;
case 'T':
HandleThreadAlive();
break;
default:
SendReply("");
break;
@@ -1091,7 +982,7 @@ static void Init(u16 port) {
breakpoints_write.clear();
// Start gdb server
LOG_INFO(Debug_GDBStub, "Starting GDB server on port {}...", port);
LOG_INFO(Debug_GDBStub, "Starting GDB server on port %d...", port);
sockaddr_in saddr_server = {};
saddr_server.sin_family = AF_INET;
@@ -1125,7 +1016,7 @@ static void Init(u16 port) {
}
// Wait for gdb to connect
LOG_INFO(Debug_GDBStub, "Waiting for gdb to connect...");
LOG_INFO(Debug_GDBStub, "Waiting for gdb to connect...\n");
sockaddr_in saddr_client;
sockaddr* client_addr = reinterpret_cast<sockaddr*>(&saddr_client);
socklen_t client_addrlen = sizeof(saddr_client);
@@ -1138,7 +1029,7 @@ static void Init(u16 port) {
LOG_ERROR(Debug_GDBStub, "Failed to accept gdb client");
} else {
LOG_INFO(Debug_GDBStub, "Client connected.");
LOG_INFO(Debug_GDBStub, "Client connected.\n");
saddr_client.sin_addr.s_addr = ntohl(saddr_client.sin_addr.s_addr);
}
@@ -1189,11 +1080,4 @@ bool GetCpuStepFlag() {
void SetCpuStepFlag(bool is_step) {
step_loop = is_step;
}
void SendTrap(Kernel::Thread* thread, int trap) {
if (send_trap) {
send_trap = false;
SendSignal(thread, trap);
}
}
}; // namespace GDBStub

View File

@@ -7,7 +7,6 @@
#pragma once
#include "common/common_types.h"
#include "core/hle/kernel/thread.h"
namespace GDBStub {
@@ -92,12 +91,4 @@ bool GetCpuStepFlag();
* @param is_step
*/
void SetCpuStepFlag(bool is_step);
/**
* Send trap signal from thread back to the gdbstub server.
*
* @param thread Sending thread.
* @param trap Trap no.
*/
void SendTrap(Kernel::Thread* thread, int trap);
} // namespace GDBStub

View File

@@ -29,14 +29,9 @@ enum class ControlCommand : u32 {
};
enum class CommandType : u32 {
Invalid = 0,
LegacyRequest = 1,
Close = 2,
LegacyControl = 3,
Request = 4,
Control = 5,
RequestWithContext = 6,
ControlWithContext = 7,
Unspecified,
};
@@ -172,7 +167,6 @@ struct DomainMessageHeader {
struct {
union {
BitField<0, 8, CommandType> command;
BitField<8, 8, u32_le> input_object_count;
BitField<16, 16, u32_le> size;
};
u32_le object_id;

View File

@@ -298,13 +298,6 @@ public:
template <typename T>
Kernel::SharedPtr<T> GetCopyObject(size_t index);
template <class T>
std::shared_ptr<T> PopIpcInterface() {
ASSERT(context->Session()->IsDomain());
ASSERT(context->GetDomainMessageHeader()->input_object_count > 0);
return context->GetDomainRequestHandler<T>(Pop<u32>() - 1);
}
};
/// Pop ///

View File

@@ -1,173 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/assert.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "core/core.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/lock.h"
#include "core/memory.h"
namespace Kernel {
namespace AddressArbiter {
// Performs actual address waiting logic.
static ResultCode WaitForAddress(VAddr address, s64 timeout) {
SharedPtr<Thread> current_thread = GetCurrentThread();
current_thread->arb_wait_address = address;
current_thread->status = THREADSTATUS_WAIT_ARB;
current_thread->wakeup_callback = nullptr;
current_thread->WakeAfterDelay(timeout);
Core::System::GetInstance().CpuCore(current_thread->processor_id).PrepareReschedule();
return RESULT_TIMEOUT;
}
// Gets the threads waiting on an address.
static void GetThreadsWaitingOnAddress(std::vector<SharedPtr<Thread>>& waiting_threads,
VAddr address) {
auto RetrieveWaitingThreads =
[](size_t core_index, std::vector<SharedPtr<Thread>>& waiting_threads, VAddr arb_addr) {
const auto& scheduler = Core::System::GetInstance().Scheduler(core_index);
auto& thread_list = scheduler->GetThreadList();
for (auto& thread : thread_list) {
if (thread->arb_wait_address == arb_addr)
waiting_threads.push_back(thread);
}
};
// Retrieve a list of all threads that are waiting for this address.
RetrieveWaitingThreads(0, waiting_threads, address);
RetrieveWaitingThreads(1, waiting_threads, address);
RetrieveWaitingThreads(2, waiting_threads, address);
RetrieveWaitingThreads(3, waiting_threads, address);
// Sort them by priority, such that the highest priority ones come first.
std::sort(waiting_threads.begin(), waiting_threads.end(),
[](const SharedPtr<Thread>& lhs, const SharedPtr<Thread>& rhs) {
return lhs->current_priority < rhs->current_priority;
});
}
// Wake up num_to_wake (or all) threads in a vector.
static void WakeThreads(std::vector<SharedPtr<Thread>>& waiting_threads, s32 num_to_wake) {
// Only process up to 'target' threads, unless 'target' is <= 0, in which case process
// them all.
size_t last = waiting_threads.size();
if (num_to_wake > 0)
last = num_to_wake;
// Signal the waiting threads.
for (size_t i = 0; i < last; i++) {
ASSERT(waiting_threads[i]->status = THREADSTATUS_WAIT_ARB);
waiting_threads[i]->SetWaitSynchronizationResult(RESULT_SUCCESS);
waiting_threads[i]->arb_wait_address = 0;
waiting_threads[i]->ResumeFromWait();
}
}
// Signals an address being waited on.
ResultCode SignalToAddress(VAddr address, s32 num_to_wake) {
// Get threads waiting on the address.
std::vector<SharedPtr<Thread>> waiting_threads;
GetThreadsWaitingOnAddress(waiting_threads, address);
WakeThreads(waiting_threads, num_to_wake);
return RESULT_SUCCESS;
}
// Signals an address being waited on and increments its value if equal to the value argument.
ResultCode IncrementAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake) {
// Ensure that we can write to the address.
if (!Memory::IsValidVirtualAddress(address)) {
return ERR_INVALID_ADDRESS_STATE;
}
if (static_cast<s32>(Memory::Read32(address)) == value) {
Memory::Write32(address, static_cast<u32>(value + 1));
} else {
return ERR_INVALID_STATE;
}
return SignalToAddress(address, num_to_wake);
}
// Signals an address being waited on and modifies its value based on waiting thread count if equal
// to the value argument.
ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value,
s32 num_to_wake) {
// Ensure that we can write to the address.
if (!Memory::IsValidVirtualAddress(address)) {
return ERR_INVALID_ADDRESS_STATE;
}
// Get threads waiting on the address.
std::vector<SharedPtr<Thread>> waiting_threads;
GetThreadsWaitingOnAddress(waiting_threads, address);
// Determine the modified value depending on the waiting count.
s32 updated_value;
if (waiting_threads.size() == 0) {
updated_value = value - 1;
} else if (num_to_wake <= 0 || waiting_threads.size() <= num_to_wake) {
updated_value = value + 1;
} else {
updated_value = value;
}
if (static_cast<s32>(Memory::Read32(address)) == value) {
Memory::Write32(address, static_cast<u32>(updated_value));
} else {
return ERR_INVALID_STATE;
}
WakeThreads(waiting_threads, num_to_wake);
return RESULT_SUCCESS;
}
// Waits on an address if the value passed is less than the argument value, optionally decrementing.
ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout, bool should_decrement) {
// Ensure that we can read the address.
if (!Memory::IsValidVirtualAddress(address)) {
return ERR_INVALID_ADDRESS_STATE;
}
s32 cur_value = static_cast<s32>(Memory::Read32(address));
if (cur_value < value) {
Memory::Write32(address, static_cast<u32>(cur_value - 1));
} else {
return ERR_INVALID_STATE;
}
// Short-circuit without rescheduling, if timeout is zero.
if (timeout == 0) {
return RESULT_TIMEOUT;
}
return WaitForAddress(address, timeout);
}
// Waits on an address if the value passed is equal to the argument value.
ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout) {
// Ensure that we can read the address.
if (!Memory::IsValidVirtualAddress(address)) {
return ERR_INVALID_ADDRESS_STATE;
}
// Only wait for the address if equal.
if (static_cast<s32>(Memory::Read32(address)) != value) {
return ERR_INVALID_STATE;
}
// Short-circuit without rescheduling, if timeout is zero.
if (timeout == 0) {
return RESULT_TIMEOUT;
}
return WaitForAddress(address, timeout);
}
} // namespace AddressArbiter
} // namespace Kernel

View File

@@ -1,32 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/result.h"
namespace Kernel {
namespace AddressArbiter {
enum class ArbitrationType {
WaitIfLessThan = 0,
DecrementAndWaitIfLessThan = 1,
WaitIfEqual = 2,
};
enum class SignalType {
Signal = 0,
IncrementAndSignalIfEqual = 1,
ModifyByWaitingCountAndSignalIfEqual = 2,
};
ResultCode SignalToAddress(VAddr address, s32 num_to_wake);
ResultCode IncrementAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake);
ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake);
ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout, bool should_decrement);
ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout);
} // namespace AddressArbiter
} // namespace Kernel

View File

@@ -20,16 +20,11 @@ enum {
MaxConnectionsReached = 52,
// Confirmed Switch OS error codes
InvalidAddress = 102,
InvalidMemoryState = 106,
InvalidProcessorId = 113,
MisalignedAddress = 102,
InvalidHandle = 114,
InvalidCombination = 116,
Timeout = 117,
SynchronizationCanceled = 118,
TooLarge = 119,
InvalidEnumValue = 120,
InvalidState = 125,
};
}
@@ -42,15 +37,14 @@ constexpr ResultCode ERR_SESSION_CLOSED_BY_REMOTE(-1);
constexpr ResultCode ERR_PORT_NAME_TOO_LONG(-1);
constexpr ResultCode ERR_WRONG_PERMISSION(-1);
constexpr ResultCode ERR_MAX_CONNECTIONS_REACHED(-1);
constexpr ResultCode ERR_INVALID_ENUM_VALUE(ErrorModule::Kernel, ErrCodes::InvalidEnumValue);
constexpr ResultCode ERR_INVALID_ENUM_VALUE(-1);
constexpr ResultCode ERR_INVALID_ENUM_VALUE_FND(-1);
constexpr ResultCode ERR_INVALID_COMBINATION(-1);
constexpr ResultCode ERR_INVALID_COMBINATION_KERNEL(-1);
constexpr ResultCode ERR_OUT_OF_MEMORY(-1);
constexpr ResultCode ERR_INVALID_ADDRESS(ErrorModule::Kernel, ErrCodes::InvalidAddress);
constexpr ResultCode ERR_INVALID_ADDRESS_STATE(ErrorModule::Kernel, ErrCodes::InvalidMemoryState);
constexpr ResultCode ERR_INVALID_ADDRESS(-1);
constexpr ResultCode ERR_INVALID_ADDRESS_STATE(-1);
constexpr ResultCode ERR_INVALID_HANDLE(ErrorModule::Kernel, ErrCodes::InvalidHandle);
constexpr ResultCode ERR_INVALID_STATE(ErrorModule::Kernel, ErrCodes::InvalidState);
constexpr ResultCode ERR_INVALID_POINTER(-1);
constexpr ResultCode ERR_INVALID_OBJECT_ADDR(-1);
constexpr ResultCode ERR_NOT_AUTHORIZED(-1);

View File

@@ -48,7 +48,7 @@ ResultVal<Handle> HandleTable::Create(SharedPtr<Object> obj) {
ResultVal<Handle> HandleTable::Duplicate(Handle handle) {
SharedPtr<Object> object = GetGeneric(handle);
if (object == nullptr) {
LOG_ERROR(Kernel, "Tried to duplicate invalid handle: {:08X}", handle);
LOG_ERROR(Kernel, "Tried to duplicate invalid handle: %08X", handle);
return ERR_INVALID_HANDLE;
}
return Create(std::move(object));

View File

@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cinttypes>
#include <boost/range/algorithm_ext/erase.hpp>
#include "common/assert.h"
#include "common/common_funcs.h"
@@ -110,9 +111,7 @@ void HLERequestContext::ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming) {
// Padding to align to 16 bytes
rp.AlignWithPadding();
if (Session()->IsDomain() && ((command_header->type == IPC::CommandType::Request ||
command_header->type == IPC::CommandType::RequestWithContext) ||
!incoming)) {
if (Session()->IsDomain() && (command_header->type == IPC::CommandType::Request || !incoming)) {
// If this is an incoming message, only CommandType "Request" has a domain header
// All outgoing domain messages have the domain header, if only incoming has it
if (incoming || domain_message_header) {
@@ -253,60 +252,50 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(Thread& thread) {
return RESULT_SUCCESS;
}
std::vector<u8> HLERequestContext::ReadBuffer(int buffer_index) const {
std::vector<u8> HLERequestContext::ReadBuffer() const {
std::vector<u8> buffer;
const bool is_buffer_a{BufferDescriptorA().size() && BufferDescriptorA()[buffer_index].Size()};
const bool is_buffer_a{BufferDescriptorA().size() && BufferDescriptorA()[0].Size()};
if (is_buffer_a) {
buffer.resize(BufferDescriptorA()[buffer_index].Size());
Memory::ReadBlock(BufferDescriptorA()[buffer_index].Address(), buffer.data(),
buffer.size());
buffer.resize(BufferDescriptorA()[0].Size());
Memory::ReadBlock(BufferDescriptorA()[0].Address(), buffer.data(), buffer.size());
} else {
buffer.resize(BufferDescriptorX()[buffer_index].Size());
Memory::ReadBlock(BufferDescriptorX()[buffer_index].Address(), buffer.data(),
buffer.size());
buffer.resize(BufferDescriptorX()[0].Size());
Memory::ReadBlock(BufferDescriptorX()[0].Address(), buffer.data(), buffer.size());
}
return buffer;
}
size_t HLERequestContext::WriteBuffer(const void* buffer, size_t size, int buffer_index) const {
if (size == 0) {
LOG_WARNING(Core, "skip empty buffer write");
return 0;
}
const bool is_buffer_b{BufferDescriptorB().size() && BufferDescriptorB()[buffer_index].Size()};
const size_t buffer_size{GetWriteBufferSize(buffer_index)};
size_t HLERequestContext::WriteBuffer(const void* buffer, size_t size) const {
const bool is_buffer_b{BufferDescriptorB().size() && BufferDescriptorB()[0].Size()};
const size_t buffer_size{GetWriteBufferSize()};
if (size > buffer_size) {
LOG_CRITICAL(Core, "size ({:016X}) is greater than buffer_size ({:016X})", size,
buffer_size);
LOG_CRITICAL(Core, "size (%016zx) is greater than buffer_size (%016zx)", size, buffer_size);
size = buffer_size; // TODO(bunnei): This needs to be HW tested
}
if (is_buffer_b) {
Memory::WriteBlock(BufferDescriptorB()[buffer_index].Address(), buffer, size);
Memory::WriteBlock(BufferDescriptorB()[0].Address(), buffer, size);
} else {
Memory::WriteBlock(BufferDescriptorC()[buffer_index].Address(), buffer, size);
Memory::WriteBlock(BufferDescriptorC()[0].Address(), buffer, size);
}
return size;
}
size_t HLERequestContext::WriteBuffer(const std::vector<u8>& buffer, int buffer_index) const {
size_t HLERequestContext::WriteBuffer(const std::vector<u8>& buffer) const {
return WriteBuffer(buffer.data(), buffer.size());
}
size_t HLERequestContext::GetReadBufferSize(int buffer_index) const {
const bool is_buffer_a{BufferDescriptorA().size() && BufferDescriptorA()[buffer_index].Size()};
return is_buffer_a ? BufferDescriptorA()[buffer_index].Size()
: BufferDescriptorX()[buffer_index].Size();
size_t HLERequestContext::GetReadBufferSize() const {
const bool is_buffer_a{BufferDescriptorA().size() && BufferDescriptorA()[0].Size()};
return is_buffer_a ? BufferDescriptorA()[0].Size() : BufferDescriptorX()[0].Size();
}
size_t HLERequestContext::GetWriteBufferSize(int buffer_index) const {
const bool is_buffer_b{BufferDescriptorB().size() && BufferDescriptorB()[buffer_index].Size()};
return is_buffer_b ? BufferDescriptorB()[buffer_index].Size()
: BufferDescriptorC()[buffer_index].Size();
size_t HLERequestContext::GetWriteBufferSize() const {
const bool is_buffer_b{BufferDescriptorB().size() && BufferDescriptorB()[0].Size()};
return is_buffer_b ? BufferDescriptorB()[0].Size() : BufferDescriptorC()[0].Size();
}
std::string HLERequestContext::Description() const {

View File

@@ -164,19 +164,19 @@ public:
}
/// Helper function to read a buffer using the appropriate buffer descriptor
std::vector<u8> ReadBuffer(int buffer_index = 0) const;
std::vector<u8> ReadBuffer() const;
/// Helper function to write a buffer using the appropriate buffer descriptor
size_t WriteBuffer(const void* buffer, size_t size, int buffer_index = 0) const;
size_t WriteBuffer(const void* buffer, size_t size) const;
/// Helper function to write a buffer using the appropriate buffer descriptor
size_t WriteBuffer(const std::vector<u8>& buffer, int buffer_index = 0) const;
size_t WriteBuffer(const std::vector<u8>& buffer) const;
/// Helper function to get the size of the input buffer
size_t GetReadBufferSize(int buffer_index = 0) const;
size_t GetReadBufferSize() const;
/// Helper function to get the size of the output buffer
size_t GetWriteBufferSize(int buffer_index = 0) const;
size_t GetWriteBufferSize() const;
template <typename T>
SharedPtr<T> GetCopyObject(size_t index) {
@@ -202,16 +202,6 @@ public:
domain_objects.emplace_back(std::move(object));
}
template <typename T>
std::shared_ptr<T> GetDomainRequestHandler(size_t index) const {
return std::static_pointer_cast<T>(domain_request_handlers[index]);
}
void SetDomainRequestHandlers(
const std::vector<std::shared_ptr<SessionRequestHandler>>& handlers) {
domain_request_handlers = handlers;
}
/// Clears the list of objects so that no lingering objects are written accidentally to the
/// response buffer.
void ClearIncomingObjects() {
@@ -255,8 +245,6 @@ private:
unsigned data_payload_offset{};
unsigned buffer_c_offset{};
u32_le command{};
std::vector<std::shared_ptr<SessionRequestHandler>> domain_request_handlers;
};
} // namespace Kernel

View File

@@ -59,7 +59,7 @@ ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
Handle requesting_thread_handle) {
// The mutex address must be 4-byte aligned
if ((address % sizeof(u32)) != 0) {
return ResultCode(ErrorModule::Kernel, ErrCodes::InvalidAddress);
return ResultCode(ErrorModule::Kernel, ErrCodes::MisalignedAddress);
}
SharedPtr<Thread> holding_thread = g_handle_table.Get<Thread>(holding_thread_handle);
@@ -97,13 +97,14 @@ ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
ResultCode Mutex::Release(VAddr address) {
// The mutex address must be 4-byte aligned
if ((address % sizeof(u32)) != 0) {
return ResultCode(ErrorModule::Kernel, ErrCodes::InvalidAddress);
return ResultCode(ErrorModule::Kernel, ErrCodes::MisalignedAddress);
}
auto [thread, num_waiters] = GetHighestPriorityMutexWaitingThread(GetCurrentThread(), address);
// There are no more threads waiting for the mutex, release it completely.
if (thread == nullptr) {
ASSERT(GetCurrentThread()->wait_mutex_threads.empty());
Memory::Write32(address, 0);
return RESULT_SUCCESS;
}

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@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cinttypes>
#include "common/assert.h"
#include "core/hle/kernel/object_address_table.h"
@@ -10,12 +11,14 @@ namespace Kernel {
ObjectAddressTable g_object_address_table;
void ObjectAddressTable::Insert(VAddr addr, SharedPtr<Object> obj) {
ASSERT_MSG(objects.find(addr) == objects.end(), "Object already exists with addr=0x{:X}", addr);
ASSERT_MSG(objects.find(addr) == objects.end(), "Object already exists with addr=0x%" PRIx64,
addr);
objects[addr] = obj;
}
void ObjectAddressTable::Close(VAddr addr) {
ASSERT_MSG(objects.find(addr) != objects.end(), "Object does not exist with addr=0x{:X}", addr);
ASSERT_MSG(objects.find(addr) != objects.end(), "Object does not exist with addr=0x%" PRIx64,
addr);
objects.erase(addr);
}

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@@ -109,9 +109,9 @@ void Process::ParseKernelCaps(const u32* kernel_caps, size_t len) {
int minor = kernel_version & 0xFF;
int major = (kernel_version >> 8) & 0xFF;
LOG_INFO(Loader, "ExHeader kernel version: {}.{}", major, minor);
LOG_INFO(Loader, "ExHeader kernel version: %d.%d", major, minor);
} else {
LOG_ERROR(Loader, "Unhandled kernel caps descriptor: 0x{:08X}", descriptor);
LOG_ERROR(Loader, "Unhandled kernel caps descriptor: 0x%08X", descriptor);
}
}
}
@@ -134,7 +134,7 @@ void Process::Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size) {
HandleSpecialMapping(vm_manager, mapping);
}
vm_manager.LogLayout();
vm_manager.LogLayout(Log::Level::Debug);
status = ProcessStatus::Running;
Kernel::SetupMainThread(entry_point, main_thread_priority, this);

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@@ -55,7 +55,7 @@ s32 ResourceLimit::GetCurrentResourceValue(ResourceType resource) const {
case ResourceType::CPUTime:
return current_cpu_time;
default:
LOG_ERROR(Kernel, "Unknown resource type={:08X}", static_cast<u32>(resource));
LOG_ERROR(Kernel, "Unknown resource type=%08X", static_cast<u32>(resource));
UNIMPLEMENTED();
return 0;
}
@@ -84,7 +84,7 @@ u32 ResourceLimit::GetMaxResourceValue(ResourceType resource) const {
case ResourceType::CPUTime:
return max_cpu_time;
default:
LOG_ERROR(Kernel, "Unknown resource type={:08X}", static_cast<u32>(resource));
LOG_ERROR(Kernel, "Unknown resource type=%08X", static_cast<u32>(resource));
UNIMPLEMENTED();
return 0;
}

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@@ -9,8 +9,6 @@
namespace Kernel {
std::mutex Scheduler::scheduler_mutex;
Scheduler::Scheduler(ARM_Interface* cpu_core) : cpu_core(cpu_core) {}
Scheduler::~Scheduler() {
@@ -20,7 +18,6 @@ Scheduler::~Scheduler() {
}
bool Scheduler::HaveReadyThreads() {
std::lock_guard<std::mutex> lock(scheduler_mutex);
return ready_queue.get_first() != nullptr;
}
@@ -93,53 +90,41 @@ void Scheduler::SwitchContext(Thread* new_thread) {
}
void Scheduler::Reschedule() {
std::lock_guard<std::mutex> lock(scheduler_mutex);
Thread* cur = GetCurrentThread();
Thread* next = PopNextReadyThread();
if (cur && next) {
LOG_TRACE(Kernel, "context switch {} -> {}", cur->GetObjectId(), next->GetObjectId());
LOG_TRACE(Kernel, "context switch %u -> %u", cur->GetObjectId(), next->GetObjectId());
} else if (cur) {
LOG_TRACE(Kernel, "context switch {} -> idle", cur->GetObjectId());
LOG_TRACE(Kernel, "context switch %u -> idle", cur->GetObjectId());
} else if (next) {
LOG_TRACE(Kernel, "context switch idle -> {}", next->GetObjectId());
LOG_TRACE(Kernel, "context switch idle -> %u", next->GetObjectId());
}
SwitchContext(next);
}
void Scheduler::AddThread(SharedPtr<Thread> thread, u32 priority) {
std::lock_guard<std::mutex> lock(scheduler_mutex);
thread_list.push_back(thread);
ready_queue.prepare(priority);
}
void Scheduler::RemoveThread(Thread* thread) {
std::lock_guard<std::mutex> lock(scheduler_mutex);
thread_list.erase(std::remove(thread_list.begin(), thread_list.end(), thread),
thread_list.end());
}
void Scheduler::ScheduleThread(Thread* thread, u32 priority) {
std::lock_guard<std::mutex> lock(scheduler_mutex);
ASSERT(thread->status == THREADSTATUS_READY);
ready_queue.push_back(priority, thread);
}
void Scheduler::UnscheduleThread(Thread* thread, u32 priority) {
std::lock_guard<std::mutex> lock(scheduler_mutex);
ASSERT(thread->status == THREADSTATUS_READY);
ready_queue.remove(priority, thread);
}
void Scheduler::SetThreadPriority(Thread* thread, u32 priority) {
std::lock_guard<std::mutex> lock(scheduler_mutex);
// If thread was ready, adjust queues
if (thread->status == THREADSTATUS_READY)
ready_queue.move(thread, thread->current_priority, priority);

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@@ -4,7 +4,6 @@
#pragma once
#include <mutex>
#include <vector>
#include "common/common_types.h"
#include "common/thread_queue_list.h"
@@ -69,8 +68,6 @@ private:
SharedPtr<Thread> current_thread = nullptr;
ARM_Interface* cpu_core;
static std::mutex scheduler_mutex;
};
} // namespace Kernel

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@@ -61,9 +61,6 @@ void ServerSession::Acquire(Thread* thread) {
ResultCode ServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& context) {
auto& domain_message_header = context.GetDomainMessageHeader();
if (domain_message_header) {
// Set domain handlers in HLE context, used for domain objects (IPC interfaces) as inputs
context.SetDomainRequestHandlers(domain_request_handlers);
// If there is a DomainMessageHeader, then this is CommandType "Request"
const u32 object_id{context.GetDomainMessageHeader()->object_id};
switch (domain_message_header->command) {
@@ -71,7 +68,7 @@ ResultCode ServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& con
return domain_request_handlers[object_id - 1]->HandleSyncRequest(context);
case IPC::DomainMessageHeader::CommandType::CloseVirtualHandle: {
LOG_DEBUG(IPC, "CloseVirtualHandle, object_id=0x{:08X}", object_id);
LOG_DEBUG(IPC, "CloseVirtualHandle, object_id=0x%08X", object_id);
domain_request_handlers[object_id - 1] = nullptr;
@@ -81,7 +78,7 @@ ResultCode ServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& con
}
}
LOG_CRITICAL(IPC, "Unknown domain command={}",
LOG_CRITICAL(IPC, "Unknown domain command=%d",
static_cast<int>(domain_message_header->command.Value()));
ASSERT(false);
}

View File

@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cinttypes>
#include <cstring>
#include "common/logging/log.h"
#include "core/core.h"
@@ -107,16 +108,18 @@ ResultCode SharedMemory::Map(Process* target_process, VAddr address, MemoryPermi
// Error out if the requested permissions don't match what the creator process allows.
if (static_cast<u32>(permissions) & ~static_cast<u32>(own_other_permissions)) {
LOG_ERROR(Kernel, "cannot map id={}, address=0x{:X} name={}, permissions don't match",
GetObjectId(), address, name);
LOG_ERROR(Kernel,
"cannot map id=%u, address=0x%" PRIx64 " name=%s, permissions don't match",
GetObjectId(), address, name.c_str());
return ERR_INVALID_COMBINATION;
}
// Error out if the provided permissions are not compatible with what the creator process needs.
if (other_permissions != MemoryPermission::DontCare &&
static_cast<u32>(this->permissions) & ~static_cast<u32>(other_permissions)) {
LOG_ERROR(Kernel, "cannot map id={}, address=0x{:X} name={}, permissions don't match",
GetObjectId(), address, name);
LOG_ERROR(Kernel,
"cannot map id=%u, address=0x%" PRIx64 " name=%s, permissions don't match",
GetObjectId(), address, name.c_str());
return ERR_WRONG_PERMISSION;
}
@@ -131,10 +134,10 @@ ResultCode SharedMemory::Map(Process* target_process, VAddr address, MemoryPermi
auto result = target_process->vm_manager.MapMemoryBlock(
target_address, backing_block, backing_block_offset, size, MemoryState::Shared);
if (result.Failed()) {
LOG_ERROR(
Kernel,
"cannot map id={}, target_address=0x{:X} name={}, error mapping to virtual memory",
GetObjectId(), target_address, name);
LOG_ERROR(Kernel,
"cannot map id=%u, target_address=0x%" PRIx64
" name=%s, error mapping to virtual memory",
GetObjectId(), target_address, name.c_str());
return result.Code();
}
@@ -152,7 +155,7 @@ VMAPermission SharedMemory::ConvertPermissions(MemoryPermission permission) {
u32 masked_permissions =
static_cast<u32>(permission) & static_cast<u32>(MemoryPermission::ReadWriteExecute);
return static_cast<VMAPermission>(masked_permissions);
}
};
u8* SharedMemory::GetPointer(u32 offset) {
return backing_block->data() + backing_block_offset + offset;

View File

@@ -11,7 +11,6 @@
#include "common/string_util.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/hle/kernel/address_arbiter.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/kernel/event.h"
@@ -32,7 +31,7 @@ namespace Kernel {
/// Set the process heap to a given Size. It can both extend and shrink the heap.
static ResultCode SetHeapSize(VAddr* heap_addr, u64 heap_size) {
LOG_TRACE(Kernel_SVC, "called, heap_size=0x{:X}", heap_size);
LOG_TRACE(Kernel_SVC, "called, heap_size=0x%llx", heap_size);
auto& process = *Core::CurrentProcess();
CASCADE_RESULT(*heap_addr,
process.HeapAllocate(Memory::HEAP_VADDR, heap_size, VMAPermission::ReadWrite));
@@ -40,20 +39,20 @@ static ResultCode SetHeapSize(VAddr* heap_addr, u64 heap_size) {
}
static ResultCode SetMemoryAttribute(VAddr addr, u64 size, u32 state0, u32 state1) {
LOG_WARNING(Kernel_SVC, "(STUBBED) called, addr=0x{:X}", addr);
LOG_WARNING(Kernel_SVC, "(STUBBED) called, addr=0x%" PRIx64, addr);
return RESULT_SUCCESS;
}
/// Maps a memory range into a different range.
static ResultCode MapMemory(VAddr dst_addr, VAddr src_addr, u64 size) {
LOG_TRACE(Kernel_SVC, "called, dst_addr=0x{:X}, src_addr=0x{:X}, size=0x{:X}", dst_addr,
LOG_TRACE(Kernel_SVC, "called, dst_addr=0x%llx, src_addr=0x%llx, size=0x%llx", dst_addr,
src_addr, size);
return Core::CurrentProcess()->MirrorMemory(dst_addr, src_addr, size);
}
/// Unmaps a region that was previously mapped with svcMapMemory
static ResultCode UnmapMemory(VAddr dst_addr, VAddr src_addr, u64 size) {
LOG_TRACE(Kernel_SVC, "called, dst_addr=0x{:X}, src_addr=0x{:X}, size=0x{:X}", dst_addr,
LOG_TRACE(Kernel_SVC, "called, dst_addr=0x%llx, src_addr=0x%llx, size=0x%llx", dst_addr,
src_addr, size);
return Core::CurrentProcess()->UnmapMemory(dst_addr, src_addr, size);
}
@@ -69,11 +68,11 @@ static ResultCode ConnectToNamedPort(Handle* out_handle, VAddr port_name_address
if (port_name.size() > PortNameMaxLength)
return ERR_PORT_NAME_TOO_LONG;
LOG_TRACE(Kernel_SVC, "called port_name={}", port_name);
LOG_TRACE(Kernel_SVC, "called port_name=%s", port_name.c_str());
auto it = Service::g_kernel_named_ports.find(port_name);
if (it == Service::g_kernel_named_ports.end()) {
LOG_WARNING(Kernel_SVC, "tried to connect to unknown port: {}", port_name);
LOG_WARNING(Kernel_SVC, "tried to connect to unknown port: %s", port_name.c_str());
return ERR_NOT_FOUND;
}
@@ -91,11 +90,11 @@ static ResultCode ConnectToNamedPort(Handle* out_handle, VAddr port_name_address
static ResultCode SendSyncRequest(Handle handle) {
SharedPtr<ClientSession> session = g_handle_table.Get<ClientSession>(handle);
if (!session) {
LOG_ERROR(Kernel_SVC, "called with invalid handle=0x{:08X}", handle);
LOG_ERROR(Kernel_SVC, "called with invalid handle=0x%08X", handle);
return ERR_INVALID_HANDLE;
}
LOG_TRACE(Kernel_SVC, "called handle=0x{:08X}({})", handle, session->GetName());
LOG_TRACE(Kernel_SVC, "called handle=0x%08X(%s)", handle, session->GetName().c_str());
Core::System::GetInstance().PrepareReschedule();
@@ -106,7 +105,7 @@ static ResultCode SendSyncRequest(Handle handle) {
/// Get the ID for the specified thread.
static ResultCode GetThreadId(u32* thread_id, Handle thread_handle) {
LOG_TRACE(Kernel_SVC, "called thread=0x{:08X}", thread_handle);
LOG_TRACE(Kernel_SVC, "called thread=0x%08X", thread_handle);
const SharedPtr<Thread> thread = g_handle_table.Get<Thread>(thread_handle);
if (!thread) {
@@ -119,7 +118,7 @@ static ResultCode GetThreadId(u32* thread_id, Handle thread_handle) {
/// Get the ID of the specified process
static ResultCode GetProcessId(u32* process_id, Handle process_handle) {
LOG_TRACE(Kernel_SVC, "called process=0x{:08X}", process_handle);
LOG_TRACE(Kernel_SVC, "called process=0x%08X", process_handle);
const SharedPtr<Process> process = g_handle_table.Get<Process>(process_handle);
if (!process) {
@@ -146,10 +145,40 @@ static bool DefaultThreadWakeupCallback(ThreadWakeupReason reason, SharedPtr<Thr
return true;
};
/// Wait for a kernel object to synchronize, timeout after the specified nanoseconds
static ResultCode WaitSynchronization1(
SharedPtr<WaitObject> object, Thread* thread, s64 nano_seconds = -1,
std::function<Thread::WakeupCallback> wakeup_callback = DefaultThreadWakeupCallback) {
if (!object) {
return ERR_INVALID_HANDLE;
}
if (object->ShouldWait(thread)) {
if (nano_seconds == 0) {
return RESULT_TIMEOUT;
}
thread->wait_objects = {object};
object->AddWaitingThread(thread);
thread->status = THREADSTATUS_WAIT_SYNCH_ANY;
// Create an event to wake the thread up after the specified nanosecond delay has passed
thread->WakeAfterDelay(nano_seconds);
thread->wakeup_callback = wakeup_callback;
Core::System::GetInstance().PrepareReschedule();
} else {
object->Acquire(thread);
}
return RESULT_SUCCESS;
}
/// Wait for the given handles to synchronize, timeout after the specified nanoseconds
static ResultCode WaitSynchronization(Handle* index, VAddr handles_address, u64 handle_count,
s64 nano_seconds) {
LOG_TRACE(Kernel_SVC, "called handles_address=0x{:X}, handle_count={}, nano_seconds={}",
LOG_TRACE(Kernel_SVC, "called handles_address=0x%llx, handle_count=%d, nano_seconds=%d",
handles_address, handle_count, nano_seconds);
if (!Memory::IsValidVirtualAddress(handles_address))
@@ -203,14 +232,14 @@ static ResultCode WaitSynchronization(Handle* index, VAddr handles_address, u64
thread->WakeAfterDelay(nano_seconds);
thread->wakeup_callback = DefaultThreadWakeupCallback;
Core::System::GetInstance().CpuCore(thread->processor_id).PrepareReschedule();
Core::System::GetInstance().PrepareReschedule();
return RESULT_TIMEOUT;
}
/// Resumes a thread waiting on WaitSynchronization
static ResultCode CancelSynchronization(Handle thread_handle) {
LOG_TRACE(Kernel_SVC, "called thread=0x{:X}", thread_handle);
LOG_TRACE(Kernel_SVC, "called thread=0x%08X", thread_handle);
const SharedPtr<Thread> thread = g_handle_table.Get<Thread>(thread_handle);
if (!thread) {
@@ -228,8 +257,8 @@ static ResultCode CancelSynchronization(Handle thread_handle) {
static ResultCode ArbitrateLock(Handle holding_thread_handle, VAddr mutex_addr,
Handle requesting_thread_handle) {
LOG_TRACE(Kernel_SVC,
"called holding_thread_handle=0x{:08X}, mutex_addr=0x{:X}, "
"requesting_current_thread_handle=0x{:08X}",
"called holding_thread_handle=0x%08X, mutex_addr=0x%llx, "
"requesting_current_thread_handle=0x%08X",
holding_thread_handle, mutex_addr, requesting_thread_handle);
return Mutex::TryAcquire(mutex_addr, holding_thread_handle, requesting_thread_handle);
@@ -237,7 +266,7 @@ static ResultCode ArbitrateLock(Handle holding_thread_handle, VAddr mutex_addr,
/// Unlock a mutex
static ResultCode ArbitrateUnlock(VAddr mutex_addr) {
LOG_TRACE(Kernel_SVC, "called mutex_addr=0x{:X}", mutex_addr);
LOG_TRACE(Kernel_SVC, "called mutex_addr=0x%llx", mutex_addr);
return Mutex::Release(mutex_addr);
}
@@ -250,14 +279,14 @@ static void Break(u64 unk_0, u64 unk_1, u64 unk_2) {
/// Used to output a message on a debug hardware unit - does nothing on a retail unit
static void OutputDebugString(VAddr address, s32 len) {
std::string str(len, '\0');
Memory::ReadBlock(address, str.data(), str.size());
LOG_DEBUG(Debug_Emulated, "{}", str);
std::vector<char> string(len);
Memory::ReadBlock(address, string.data(), len);
LOG_DEBUG(Debug_Emulated, "%.*s", len, string.data());
}
/// Gets system/memory information for the current process
static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id) {
LOG_TRACE(Kernel_SVC, "called info_id=0x{:X}, info_sub_id=0x{:X}, handle=0x{:08X}", info_id,
LOG_TRACE(Kernel_SVC, "called info_id=0x%X, info_sub_id=0x%X, handle=0x%08X", info_id,
info_sub_id, handle);
auto& vm_manager = Core::CurrentProcess()->vm_manager;
@@ -314,12 +343,7 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
break;
case GetInfoType::PrivilegedProcessId:
LOG_WARNING(Kernel_SVC,
"(STUBBED) Attempted to query privileged process id bounds, returned 0");
*result = 0;
break;
case GetInfoType::UserExceptionContextAddr:
LOG_WARNING(Kernel_SVC,
"(STUBBED) Attempted to query user exception context address, returned 0");
"(STUBBED) Attempted to query priviledged process id bounds, returned 0");
*result = 0;
break;
default:
@@ -331,13 +355,13 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
/// Sets the thread activity
static ResultCode SetThreadActivity(Handle handle, u32 unknown) {
LOG_WARNING(Kernel_SVC, "(STUBBED) called, handle=0x{:08X}, unknown=0x{:08X}", handle, unknown);
LOG_WARNING(Kernel_SVC, "(STUBBED) called, handle=0x%08X, unknown=0x%08X", handle, unknown);
return RESULT_SUCCESS;
}
/// Gets the thread context
static ResultCode GetThreadContext(Handle handle, VAddr addr) {
LOG_WARNING(Kernel_SVC, "(STUBBED) called, handle=0x{:08X}, addr=0x{:X}", handle, addr);
LOG_WARNING(Kernel_SVC, "(STUBBED) called, handle=0x%08X, addr=0x%" PRIx64, handle, addr);
return RESULT_SUCCESS;
}
@@ -370,20 +394,20 @@ static ResultCode SetThreadPriority(Handle handle, u32 priority) {
thread->SetPriority(priority);
Core::System::GetInstance().CpuCore(thread->processor_id).PrepareReschedule();
Core::System::GetInstance().PrepareReschedule();
return RESULT_SUCCESS;
}
/// Get which CPU core is executing the current thread
static u32 GetCurrentProcessorNumber() {
LOG_TRACE(Kernel_SVC, "called");
return GetCurrentThread()->processor_id;
LOG_WARNING(Kernel_SVC, "(STUBBED) called, defaulting to processor 0");
return 0;
}
static ResultCode MapSharedMemory(Handle shared_memory_handle, VAddr addr, u64 size,
u32 permissions) {
LOG_TRACE(Kernel_SVC,
"called, shared_memory_handle=0x{:X}, addr=0x{:X}, size=0x{:X}, permissions=0x{:08X}",
"called, shared_memory_handle=0x%08X, addr=0x%llx, size=0x%llx, permissions=0x%08X",
shared_memory_handle, addr, size, permissions);
SharedPtr<SharedMemory> shared_memory = g_handle_table.Get<SharedMemory>(shared_memory_handle);
@@ -404,14 +428,15 @@ static ResultCode MapSharedMemory(Handle shared_memory_handle, VAddr addr, u64 s
return shared_memory->Map(Core::CurrentProcess().get(), addr, permissions_type,
MemoryPermission::DontCare);
default:
LOG_ERROR(Kernel_SVC, "unknown permissions=0x{:08X}", permissions);
LOG_ERROR(Kernel_SVC, "unknown permissions=0x%08X", permissions);
}
return RESULT_SUCCESS;
}
static ResultCode UnmapSharedMemory(Handle shared_memory_handle, VAddr addr, u64 size) {
LOG_WARNING(Kernel_SVC, "called, shared_memory_handle=0x{:08X}, addr=0x{:X}, size=0x{:X}",
LOG_WARNING(Kernel_SVC,
"called, shared_memory_handle=0x%08X, addr=0x%" PRIx64 ", size=0x%" PRIx64 "",
shared_memory_handle, addr, size);
SharedPtr<SharedMemory> shared_memory = g_handle_table.Get<SharedMemory>(shared_memory_handle);
@@ -440,47 +465,41 @@ static ResultCode QueryProcessMemory(MemoryInfo* memory_info, PageInfo* /*page_i
memory_info->type = static_cast<u32>(vma->second.meminfo_state);
}
LOG_TRACE(Kernel_SVC, "called process=0x{:08X} addr={:X}", process_handle, addr);
LOG_TRACE(Kernel_SVC, "called process=0x%08X addr=%llx", process_handle, addr);
return RESULT_SUCCESS;
}
/// Query memory
static ResultCode QueryMemory(MemoryInfo* memory_info, PageInfo* page_info, VAddr addr) {
LOG_TRACE(Kernel_SVC, "called, addr={:X}", addr);
LOG_TRACE(Kernel_SVC, "called, addr=%llx", addr);
return QueryProcessMemory(memory_info, page_info, CurrentProcess, addr);
}
/// Exits the current process
static void ExitProcess() {
LOG_INFO(Kernel_SVC, "Process {} exiting", Core::CurrentProcess()->process_id);
LOG_INFO(Kernel_SVC, "Process %u exiting", Core::CurrentProcess()->process_id);
ASSERT_MSG(Core::CurrentProcess()->status == ProcessStatus::Running,
"Process has already exited");
Core::CurrentProcess()->status = ProcessStatus::Exited;
auto stop_threads = [](const std::vector<SharedPtr<Thread>>& thread_list) {
for (auto& thread : thread_list) {
if (thread->owner_process != Core::CurrentProcess())
continue;
// Stop all the process threads that are currently waiting for objects.
auto& thread_list = Core::System::GetInstance().Scheduler().GetThreadList();
for (auto& thread : thread_list) {
if (thread->owner_process != Core::CurrentProcess())
continue;
if (thread == GetCurrentThread())
continue;
if (thread == GetCurrentThread())
continue;
// TODO(Subv): When are the other running/ready threads terminated?
ASSERT_MSG(thread->status == THREADSTATUS_WAIT_SYNCH_ANY ||
thread->status == THREADSTATUS_WAIT_SYNCH_ALL,
"Exiting processes with non-waiting threads is currently unimplemented");
// TODO(Subv): When are the other running/ready threads terminated?
ASSERT_MSG(thread->status == THREADSTATUS_WAIT_SYNCH_ANY ||
thread->status == THREADSTATUS_WAIT_SYNCH_ALL,
"Exiting processes with non-waiting threads is currently unimplemented");
thread->Stop();
}
};
auto& system = Core::System::GetInstance();
stop_threads(system.Scheduler(0)->GetThreadList());
stop_threads(system.Scheduler(1)->GetThreadList());
stop_threads(system.Scheduler(2)->GetThreadList());
stop_threads(system.Scheduler(3)->GetThreadList());
thread->Stop();
}
// Kill the current thread
GetCurrentThread()->Stop();
@@ -491,7 +510,7 @@ static void ExitProcess() {
/// Creates a new thread
static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, VAddr stack_top,
u32 priority, s32 processor_id) {
std::string name = fmt::format("unknown-{:X}", entry_point);
std::string name = Common::StringFromFormat("unknown-%llx", entry_point);
if (priority > THREADPRIO_LOWEST) {
return ERR_OUT_OF_RANGE;
@@ -510,12 +529,17 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V
switch (processor_id) {
case THREADPROCESSORID_0:
break;
case THREADPROCESSORID_1:
case THREADPROCESSORID_2:
case THREADPROCESSORID_3:
// TODO(bunnei): Implement support for other processor IDs
LOG_ERROR(Kernel_SVC,
"Newly created thread must run in another thread (%u), unimplemented.",
processor_id);
break;
default:
ASSERT_MSG(false, "Unsupported thread processor ID: {}", processor_id);
ASSERT_MSG(false, "Unsupported thread processor ID: %d", processor_id);
break;
}
@@ -526,36 +550,32 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V
*out_handle = thread->guest_handle;
Core::System::GetInstance().PrepareReschedule();
Core::System::GetInstance().CpuCore(thread->processor_id).PrepareReschedule();
LOG_TRACE(Kernel_SVC,
"called entrypoint=0x{:08X} ({}), arg=0x{:08X}, stacktop=0x{:08X}, "
"threadpriority=0x{:08X}, processorid=0x{:08X} : created handle=0x{:08X}",
entry_point, name, arg, stack_top, priority, processor_id, *out_handle);
"called entrypoint=0x%08X (%s), arg=0x%08X, stacktop=0x%08X, "
"threadpriority=0x%08X, processorid=0x%08X : created handle=0x%08X",
entry_point, name.c_str(), arg, stack_top, priority, processor_id, *out_handle);
return RESULT_SUCCESS;
}
/// Starts the thread for the provided handle
static ResultCode StartThread(Handle thread_handle) {
LOG_TRACE(Kernel_SVC, "called thread=0x{:08X}", thread_handle);
LOG_TRACE(Kernel_SVC, "called thread=0x%08X", thread_handle);
const SharedPtr<Thread> thread = g_handle_table.Get<Thread>(thread_handle);
if (!thread) {
return ERR_INVALID_HANDLE;
}
ASSERT(thread->status == THREADSTATUS_DORMANT);
thread->ResumeFromWait();
Core::System::GetInstance().CpuCore(thread->processor_id).PrepareReschedule();
return RESULT_SUCCESS;
}
/// Called when a thread exits
static void ExitThread() {
LOG_TRACE(Kernel_SVC, "called, pc=0x{:08X}", Core::CurrentArmInterface().GetPC());
LOG_TRACE(Kernel_SVC, "called, pc=0x%08X", Core::CPU().GetPC());
ExitCurrentThread();
Core::System::GetInstance().PrepareReschedule();
@@ -563,11 +583,11 @@ static void ExitThread() {
/// Sleep the current thread
static void SleepThread(s64 nanoseconds) {
LOG_TRACE(Kernel_SVC, "called nanoseconds={}", nanoseconds);
LOG_TRACE(Kernel_SVC, "called nanoseconds=%lld", nanoseconds);
// Don't attempt to yield execution if there are no available threads to run,
// this way we avoid a useless reschedule to the idle thread.
if (nanoseconds == 0 && !Core::System::GetInstance().CurrentScheduler().HaveReadyThreads())
if (nanoseconds == 0 && !Core::System::GetInstance().Scheduler().HaveReadyThreads())
return;
// Sleep current thread and check for next thread to schedule
@@ -579,12 +599,12 @@ static void SleepThread(s64 nanoseconds) {
Core::System::GetInstance().PrepareReschedule();
}
/// Wait process wide key atomic
/// Signal process wide key atomic
static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_variable_addr,
Handle thread_handle, s64 nano_seconds) {
LOG_TRACE(
Kernel_SVC,
"called mutex_addr={:X}, condition_variable_addr={:X}, thread_handle=0x{:08X}, timeout={}",
"called mutex_addr=%llx, condition_variable_addr=%llx, thread_handle=0x%08X, timeout=%d",
mutex_addr, condition_variable_addr, thread_handle, nano_seconds);
SharedPtr<Thread> thread = g_handle_table.Get<Thread>(thread_handle);
@@ -603,52 +623,26 @@ static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_var
// Note: Deliberately don't attempt to inherit the lock owner's priority.
Core::System::GetInstance().CpuCore(current_thread->processor_id).PrepareReschedule();
Core::System::GetInstance().PrepareReschedule();
return RESULT_SUCCESS;
}
/// Signal process wide key
static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target) {
LOG_TRACE(Kernel_SVC, "called, condition_variable_addr=0x{:X}, target=0x{:08X}",
LOG_TRACE(Kernel_SVC, "called, condition_variable_addr=0x%llx, target=0x%08x",
condition_variable_addr, target);
auto RetrieveWaitingThreads =
[](size_t core_index, std::vector<SharedPtr<Thread>>& waiting_threads, VAddr condvar_addr) {
const auto& scheduler = Core::System::GetInstance().Scheduler(core_index);
auto& thread_list = scheduler->GetThreadList();
u32 processed = 0;
auto& thread_list = Core::System::GetInstance().Scheduler().GetThreadList();
for (auto& thread : thread_list) {
if (thread->condvar_wait_address == condvar_addr)
waiting_threads.push_back(thread);
}
};
for (auto& thread : thread_list) {
if (thread->condvar_wait_address != condition_variable_addr)
continue;
// Retrieve a list of all threads that are waiting for this condition variable.
std::vector<SharedPtr<Thread>> waiting_threads;
RetrieveWaitingThreads(0, waiting_threads, condition_variable_addr);
RetrieveWaitingThreads(1, waiting_threads, condition_variable_addr);
RetrieveWaitingThreads(2, waiting_threads, condition_variable_addr);
RetrieveWaitingThreads(3, waiting_threads, condition_variable_addr);
// Sort them by priority, such that the highest priority ones come first.
std::sort(waiting_threads.begin(), waiting_threads.end(),
[](const SharedPtr<Thread>& lhs, const SharedPtr<Thread>& rhs) {
return lhs->current_priority < rhs->current_priority;
});
// Only process up to 'target' threads, unless 'target' is -1, in which case process
// them all.
size_t last = waiting_threads.size();
if (target != -1)
last = target;
// If there are no threads waiting on this condition variable, just exit
if (last > waiting_threads.size())
return RESULT_SUCCESS;
for (size_t index = 0; index < last; ++index) {
auto& thread = waiting_threads[index];
ASSERT(thread->condvar_wait_address == condition_variable_addr);
// Only process up to 'target' threads, unless 'target' is -1, in which case process
// them all.
if (target != -1 && processed >= target)
break;
// If the mutex is not yet acquired, acquire it.
u32 mutex_val = Memory::Read32(thread->mutex_wait_address);
@@ -681,64 +675,15 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
owner->AddMutexWaiter(thread);
Core::System::GetInstance().CpuCore(thread->processor_id).PrepareReschedule();
Core::System::GetInstance().PrepareReschedule();
}
++processed;
}
return RESULT_SUCCESS;
}
// Wait for an address (via Address Arbiter)
static ResultCode WaitForAddress(VAddr address, u32 type, s32 value, s64 timeout) {
LOG_WARNING(Kernel_SVC, "called, address=0x{:X}, type=0x{:X}, value=0x{:X}, timeout={}",
address, type, value, timeout);
// If the passed address is a kernel virtual address, return invalid memory state.
if (Memory::IsKernelVirtualAddress(address)) {
return ERR_INVALID_ADDRESS_STATE;
}
// If the address is not properly aligned to 4 bytes, return invalid address.
if (address % sizeof(u32) != 0) {
return ERR_INVALID_ADDRESS;
}
switch (static_cast<AddressArbiter::ArbitrationType>(type)) {
case AddressArbiter::ArbitrationType::WaitIfLessThan:
return AddressArbiter::WaitForAddressIfLessThan(address, value, timeout, false);
case AddressArbiter::ArbitrationType::DecrementAndWaitIfLessThan:
return AddressArbiter::WaitForAddressIfLessThan(address, value, timeout, true);
case AddressArbiter::ArbitrationType::WaitIfEqual:
return AddressArbiter::WaitForAddressIfEqual(address, value, timeout);
default:
return ERR_INVALID_ENUM_VALUE;
}
}
// Signals to an address (via Address Arbiter)
static ResultCode SignalToAddress(VAddr address, u32 type, s32 value, s32 num_to_wake) {
LOG_WARNING(Kernel_SVC, "called, address=0x{:X}, type=0x{:X}, value=0x{:X}, num_to_wake=0x{:X}",
address, type, value, num_to_wake);
// If the passed address is a kernel virtual address, return invalid memory state.
if (Memory::IsKernelVirtualAddress(address)) {
return ERR_INVALID_ADDRESS_STATE;
}
// If the address is not properly aligned to 4 bytes, return invalid address.
if (address % sizeof(u32) != 0) {
return ERR_INVALID_ADDRESS;
}
switch (static_cast<AddressArbiter::SignalType>(type)) {
case AddressArbiter::SignalType::Signal:
return AddressArbiter::SignalToAddress(address, num_to_wake);
case AddressArbiter::SignalType::IncrementAndSignalIfEqual:
return AddressArbiter::IncrementAndSignalToAddressIfEqual(address, value, num_to_wake);
case AddressArbiter::SignalType::ModifyByWaitingCountAndSignalIfEqual:
return AddressArbiter::ModifyByWaitingCountAndSignalToAddressIfEqual(address, value,
num_to_wake);
default:
return ERR_INVALID_ENUM_VALUE;
}
}
/// This returns the total CPU ticks elapsed since the CPU was powered-on
static u64 GetSystemTick() {
const u64 result{CoreTiming::GetTicks()};
@@ -751,13 +696,13 @@ static u64 GetSystemTick() {
/// Close a handle
static ResultCode CloseHandle(Handle handle) {
LOG_TRACE(Kernel_SVC, "Closing handle 0x{:08X}", handle);
LOG_TRACE(Kernel_SVC, "Closing handle 0x%08X", handle);
return g_handle_table.Close(handle);
}
/// Reset an event
static ResultCode ResetSignal(Handle handle) {
LOG_WARNING(Kernel_SVC, "(STUBBED) called handle 0x{:08X}", handle);
LOG_WARNING(Kernel_SVC, "(STUBBED) called handle 0x%08X", handle);
auto event = g_handle_table.Get<Event>(handle);
ASSERT(event != nullptr);
event->Clear();
@@ -766,68 +711,28 @@ static ResultCode ResetSignal(Handle handle) {
/// Creates a TransferMemory object
static ResultCode CreateTransferMemory(Handle* handle, VAddr addr, u64 size, u32 permissions) {
LOG_WARNING(Kernel_SVC, "(STUBBED) called addr=0x{:X}, size=0x{:X}, perms=0x{:08X}", addr, size,
permissions);
LOG_WARNING(Kernel_SVC, "(STUBBED) called addr=0x%" PRIx64 ", size=0x%" PRIx64 ", perms=%08X",
addr, size, permissions);
*handle = 0;
return RESULT_SUCCESS;
}
static ResultCode GetThreadCoreMask(Handle thread_handle, u32* core, u64* mask) {
LOG_TRACE(Kernel_SVC, "called, handle=0x{:08X}", thread_handle);
const SharedPtr<Thread> thread = g_handle_table.Get<Thread>(thread_handle);
if (!thread) {
return ERR_INVALID_HANDLE;
}
*core = thread->ideal_core;
*mask = thread->affinity_mask;
static ResultCode GetThreadCoreMask(Handle handle, u32* mask, u64* unknown) {
LOG_WARNING(Kernel_SVC, "(STUBBED) called, handle=0x%08X", handle);
*mask = 0x0;
*unknown = 0xf;
return RESULT_SUCCESS;
}
static ResultCode SetThreadCoreMask(Handle thread_handle, u32 core, u64 mask) {
LOG_DEBUG(Kernel_SVC, "called, handle=0x{:08X}, mask=0x{:16X}, core=0x{:X}", thread_handle,
mask, core);
const SharedPtr<Thread> thread = g_handle_table.Get<Thread>(thread_handle);
if (!thread) {
return ERR_INVALID_HANDLE;
}
if (core == THREADPROCESSORID_DEFAULT) {
ASSERT(thread->owner_process->ideal_processor != THREADPROCESSORID_DEFAULT);
// Set the target CPU to the one specified in the process' exheader.
core = thread->owner_process->ideal_processor;
mask = 1ull << core;
}
if (mask == 0) {
return ResultCode(ErrorModule::Kernel, ErrCodes::InvalidCombination);
}
/// This value is used to only change the affinity mask without changing the current ideal core.
static constexpr u32 OnlyChangeMask = static_cast<u32>(-3);
if (core == OnlyChangeMask) {
core = thread->ideal_core;
} else if (core >= Core::NUM_CPU_CORES && core != -1) {
return ResultCode(ErrorModule::Kernel, ErrCodes::InvalidProcessorId);
}
// Error out if the input core isn't enabled in the input mask.
if (core < Core::NUM_CPU_CORES && (mask & (1ull << core)) == 0) {
return ResultCode(ErrorModule::Kernel, ErrCodes::InvalidCombination);
}
thread->ChangeCore(core, mask);
static ResultCode SetThreadCoreMask(Handle handle, u32 mask, u64 unknown) {
LOG_WARNING(Kernel_SVC, "(STUBBED) called, handle=0x%08X, mask=0x%08X, unknown=0x%lx", handle,
mask, unknown);
return RESULT_SUCCESS;
}
static ResultCode CreateSharedMemory(Handle* handle, u64 size, u32 local_permissions,
u32 remote_permissions) {
LOG_TRACE(Kernel_SVC, "called, size=0x{:X}, localPerms=0x{:08X}, remotePerms=0x{:08X}", size,
LOG_TRACE(Kernel_SVC, "called, size=0x%llx, localPerms=0x%08x, remotePerms=0x%08x", size,
local_permissions, remote_permissions);
auto sharedMemHandle =
SharedMemory::Create(g_handle_table.Get<Process>(KernelHandle::CurrentProcess), size,
@@ -839,7 +744,7 @@ static ResultCode CreateSharedMemory(Handle* handle, u64 size, u32 local_permiss
}
static ResultCode ClearEvent(Handle handle) {
LOG_TRACE(Kernel_SVC, "called, event=0x{:08X}", handle);
LOG_TRACE(Kernel_SVC, "called, event=0xX", handle);
SharedPtr<Event> evt = g_handle_table.Get<Event>(handle);
if (evt == nullptr)
@@ -911,8 +816,8 @@ static const FunctionDef SVC_Table[] = {
{0x31, nullptr, "GetResourceLimitCurrentValue"},
{0x32, SvcWrap<SetThreadActivity>, "SetThreadActivity"},
{0x33, SvcWrap<GetThreadContext>, "GetThreadContext"},
{0x34, SvcWrap<WaitForAddress>, "WaitForAddress"},
{0x35, SvcWrap<SignalToAddress>, "SignalToAddress"},
{0x34, nullptr, "WaitForAddress"},
{0x35, nullptr, "SignalToAddress"},
{0x36, nullptr, "Unknown"},
{0x37, nullptr, "Unknown"},
{0x38, nullptr, "Unknown"},
@@ -991,7 +896,7 @@ static const FunctionDef SVC_Table[] = {
static const FunctionDef* GetSVCInfo(u32 func_num) {
if (func_num >= std::size(SVC_Table)) {
LOG_ERROR(Kernel_SVC, "Unknown svc=0x{:02X}", func_num);
LOG_ERROR(Kernel_SVC, "unknown svc=0x%02X", func_num);
return nullptr;
}
return &SVC_Table[func_num];
@@ -1010,10 +915,10 @@ void CallSVC(u32 immediate) {
if (info->func) {
info->func();
} else {
LOG_CRITICAL(Kernel_SVC, "Unimplemented SVC function {}(..)", info->name);
LOG_CRITICAL(Kernel_SVC, "unimplemented SVC function %s(..)", info->name);
}
} else {
LOG_CRITICAL(Kernel_SVC, "Unknown SVC function 0x{:X}", immediate);
LOG_CRITICAL(Kernel_SVC, "unknown SVC function 0x%x", immediate);
}
}

View File

@@ -47,12 +47,9 @@ enum class GetInfoType : u64 {
NewMapRegionSize = 15,
// 3.0.0+
IsVirtualAddressMemoryEnabled = 16,
PersonalMmHeapUsage = 17,
TitleId = 18,
// 4.0.0+
PrivilegedProcessId = 19,
// 5.0.0+
UserExceptionContextAddr = 20,
};
void CallSVC(u32 immediate);

View File

@@ -13,14 +13,14 @@
namespace Kernel {
#define PARAM(n) Core::CurrentArmInterface().GetReg(n)
#define PARAM(n) Core::CPU().GetReg(n)
/**
* HLE a function return from the current ARM userland process
* @param res Result to return
*/
static inline void FuncReturn(u64 res) {
Core::CurrentArmInterface().SetReg(0, res);
Core::CPU().SetReg(0, res);
}
////////////////////////////////////////////////////////////////////////////////////////////////////
@@ -45,7 +45,7 @@ template <ResultCode func(u32*, u32)>
void SvcWrap() {
u32 param_1 = 0;
u32 retval = func(&param_1, (u32)PARAM(1)).raw;
Core::CurrentArmInterface().SetReg(1, param_1);
Core::CPU().SetReg(1, param_1);
FuncReturn(retval);
}
@@ -53,7 +53,7 @@ template <ResultCode func(u32*, u64)>
void SvcWrap() {
u32 param_1 = 0;
u32 retval = func(&param_1, PARAM(1)).raw;
Core::CurrentArmInterface().SetReg(1, param_1);
Core::CPU().SetReg(1, param_1);
FuncReturn(retval);
}
@@ -66,7 +66,7 @@ template <ResultCode func(u64*, u64)>
void SvcWrap() {
u64 param_1 = 0;
u32 retval = func(&param_1, PARAM(1)).raw;
Core::CurrentArmInterface().SetReg(1, param_1);
Core::CPU().SetReg(1, param_1);
FuncReturn(retval);
}
@@ -85,8 +85,8 @@ void SvcWrap() {
u32 param_1 = 0;
u64 param_2 = 0;
ResultCode retval = func((u32)(PARAM(2) & 0xFFFFFFFF), &param_1, &param_2);
Core::CurrentArmInterface().SetReg(1, param_1);
Core::CurrentArmInterface().SetReg(2, param_2);
Core::CPU().SetReg(1, param_1);
Core::CPU().SetReg(2, param_2);
FuncReturn(retval.raw);
}
@@ -120,7 +120,7 @@ template <ResultCode func(u32*, u64, u64, s64)>
void SvcWrap() {
u32 param_1 = 0;
ResultCode retval = func(&param_1, PARAM(1), (u32)(PARAM(2) & 0xFFFFFFFF), (s64)PARAM(3));
Core::CurrentArmInterface().SetReg(1, param_1);
Core::CPU().SetReg(1, param_1);
FuncReturn(retval.raw);
}
@@ -133,7 +133,7 @@ template <ResultCode func(u64*, u64, u64, u64)>
void SvcWrap() {
u64 param_1 = 0;
u32 retval = func(&param_1, PARAM(1), PARAM(2), PARAM(3)).raw;
Core::CurrentArmInterface().SetReg(1, param_1);
Core::CPU().SetReg(1, param_1);
FuncReturn(retval);
}
@@ -143,7 +143,7 @@ void SvcWrap() {
u32 retval =
func(&param_1, PARAM(1), PARAM(2), PARAM(3), (u32)PARAM(4), (s32)(PARAM(5) & 0xFFFFFFFF))
.raw;
Core::CurrentArmInterface().SetReg(1, param_1);
Core::CPU().SetReg(1, param_1);
FuncReturn(retval);
}
@@ -166,7 +166,7 @@ template <ResultCode func(u32*, u64, u64, u32)>
void SvcWrap() {
u32 param_1 = 0;
u32 retval = func(&param_1, PARAM(1), PARAM(2), (u32)(PARAM(3) & 0xFFFFFFFF)).raw;
Core::CurrentArmInterface().SetReg(1, param_1);
Core::CPU().SetReg(1, param_1);
FuncReturn(retval);
}
@@ -175,24 +175,10 @@ void SvcWrap() {
u32 param_1 = 0;
u32 retval =
func(&param_1, PARAM(1), (u32)(PARAM(2) & 0xFFFFFFFF), (u32)(PARAM(3) & 0xFFFFFFFF)).raw;
Core::CurrentArmInterface().SetReg(1, param_1);
Core::CPU().SetReg(1, param_1);
FuncReturn(retval);
}
template <ResultCode func(u64, u32, s32, s64)>
void SvcWrap() {
FuncReturn(
func(PARAM(0), (u32)(PARAM(1) & 0xFFFFFFFF), (s32)(PARAM(2) & 0xFFFFFFFF), (s64)PARAM(3))
.raw);
}
template <ResultCode func(u64, u32, s32, s32)>
void SvcWrap() {
FuncReturn(func(PARAM(0), (u32)(PARAM(1) & 0xFFFFFFFF), (s32)(PARAM(2) & 0xFFFFFFFF),
(s32)(PARAM(3) & 0xFFFFFFFF))
.raw);
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// Function wrappers that return type u32

View File

@@ -64,7 +64,7 @@ void Thread::Stop() {
// Clean up thread from ready queue
// This is only needed when the thread is termintated forcefully (SVC TerminateProcess)
if (status == THREADSTATUS_READY) {
scheduler->UnscheduleThread(this, current_priority);
Core::System::GetInstance().Scheduler().UnscheduleThread(this, current_priority);
}
status = THREADSTATUS_DEAD;
@@ -92,7 +92,7 @@ void WaitCurrentThread_Sleep() {
void ExitCurrentThread() {
Thread* thread = GetCurrentThread();
thread->Stop();
Core::System::GetInstance().CurrentScheduler().RemoveThread(thread);
Core::System::GetInstance().Scheduler().RemoveThread(thread);
}
/**
@@ -101,10 +101,9 @@ void ExitCurrentThread() {
* @param cycles_late The number of CPU cycles that have passed since the desired wakeup time
*/
static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) {
const auto proper_handle = static_cast<Handle>(thread_handle);
SharedPtr<Thread> thread = wakeup_callback_handle_table.Get<Thread>(proper_handle);
SharedPtr<Thread> thread = wakeup_callback_handle_table.Get<Thread>((Handle)thread_handle);
if (thread == nullptr) {
LOG_CRITICAL(Kernel, "Callback fired for invalid thread {:08X}", proper_handle);
LOG_CRITICAL(Kernel, "Callback fired for invalid thread %08X", (Handle)thread_handle);
return;
}
@@ -133,16 +132,8 @@ static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) {
auto lock_owner = thread->lock_owner;
// Threads waking up by timeout from WaitProcessWideKey do not perform priority inheritance
// and don't have a lock owner unless SignalProcessWideKey was called first and the thread
// wasn't awakened due to the mutex already being acquired.
if (lock_owner) {
lock_owner->RemoveMutexWaiter(thread);
}
}
if (thread->arb_wait_address != 0) {
ASSERT(thread->status == THREADSTATUS_WAIT_ARB);
thread->arb_wait_address = 0;
// and don't have a lock owner.
ASSERT(lock_owner == nullptr);
}
if (resume)
@@ -154,26 +145,13 @@ void Thread::WakeAfterDelay(s64 nanoseconds) {
if (nanoseconds == -1)
return;
CoreTiming::ScheduleEvent(CoreTiming::nsToCycles(nanoseconds), ThreadWakeupEventType,
callback_handle);
CoreTiming::ScheduleEvent(nsToCycles(nanoseconds), ThreadWakeupEventType, callback_handle);
}
void Thread::CancelWakeupTimer() {
CoreTiming::UnscheduleEvent(ThreadWakeupEventType, callback_handle);
}
static boost::optional<s32> GetNextProcessorId(u64 mask) {
for (s32 index = 0; index < Core::NUM_CPU_CORES; ++index) {
if (mask & (1ULL << index)) {
if (!Core::System().GetInstance().Scheduler(index)->GetCurrentThread()) {
// Core is enabled and not running any threads, use this one
return index;
}
}
}
return {};
}
void Thread::ResumeFromWait() {
ASSERT_MSG(wait_objects.empty(), "Thread is waking up while waiting for objects");
@@ -184,7 +162,6 @@ void Thread::ResumeFromWait() {
case THREADSTATUS_WAIT_SLEEP:
case THREADSTATUS_WAIT_IPC:
case THREADSTATUS_WAIT_MUTEX:
case THREADSTATUS_WAIT_ARB:
break;
case THREADSTATUS_READY:
@@ -197,11 +174,11 @@ void Thread::ResumeFromWait() {
return;
case THREADSTATUS_RUNNING:
DEBUG_ASSERT_MSG(false, "Thread with object id {} has already resumed.", GetObjectId());
DEBUG_ASSERT_MSG(false, "Thread with object id %u has already resumed.", GetObjectId());
return;
case THREADSTATUS_DEAD:
// This should never happen, as threads must complete before being stopped.
DEBUG_ASSERT_MSG(false, "Thread with object id {} cannot be resumed because it's DEAD.",
DEBUG_ASSERT_MSG(false, "Thread with object id %u cannot be resumed because it's DEAD.",
GetObjectId());
return;
}
@@ -209,37 +186,8 @@ void Thread::ResumeFromWait() {
wakeup_callback = nullptr;
status = THREADSTATUS_READY;
boost::optional<s32> new_processor_id = GetNextProcessorId(affinity_mask);
if (!new_processor_id) {
new_processor_id = processor_id;
}
if (ideal_core != -1 &&
Core::System().GetInstance().Scheduler(ideal_core)->GetCurrentThread() == nullptr) {
new_processor_id = ideal_core;
}
ASSERT(*new_processor_id < 4);
// Add thread to new core's scheduler
auto& next_scheduler = Core::System().GetInstance().Scheduler(*new_processor_id);
if (*new_processor_id != processor_id) {
// Remove thread from previous core's scheduler
scheduler->RemoveThread(this);
next_scheduler->AddThread(this, current_priority);
}
processor_id = *new_processor_id;
// If the thread was ready, unschedule from the previous core and schedule on the new core
scheduler->UnscheduleThread(this, current_priority);
next_scheduler->ScheduleThread(this, current_priority);
// Change thread's scheduler
scheduler = next_scheduler;
Core::System::GetInstance().CpuCore(processor_id).PrepareReschedule();
Core::System::GetInstance().Scheduler().ScheduleThread(this, current_priority);
Core::System::GetInstance().PrepareReschedule();
}
/**
@@ -290,25 +238,27 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
SharedPtr<Process> owner_process) {
// Check if priority is in ranged. Lowest priority -> highest priority id.
if (priority > THREADPRIO_LOWEST) {
LOG_ERROR(Kernel_SVC, "Invalid thread priority: {}", priority);
LOG_ERROR(Kernel_SVC, "Invalid thread priority: %u", priority);
return ERR_OUT_OF_RANGE;
}
if (processor_id > THREADPROCESSORID_MAX) {
LOG_ERROR(Kernel_SVC, "Invalid processor id: {}", processor_id);
LOG_ERROR(Kernel_SVC, "Invalid processor id: %d", processor_id);
return ERR_OUT_OF_RANGE_KERNEL;
}
// TODO(yuriks): Other checks, returning 0xD9001BEA
if (!Memory::IsValidVirtualAddress(*owner_process, entry_point)) {
LOG_ERROR(Kernel_SVC, "(name={}): invalid entry {:016X}", name, entry_point);
LOG_ERROR(Kernel_SVC, "(name=%s): invalid entry %016" PRIx64, name.c_str(), entry_point);
// TODO (bunnei): Find the correct error code to use here
return ResultCode(-1);
}
SharedPtr<Thread> thread(new Thread);
Core::System::GetInstance().Scheduler().AddThread(thread, priority);
thread->thread_id = NewThreadId();
thread->status = THREADSTATUS_DORMANT;
thread->entry_point = entry_point;
@@ -316,8 +266,6 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
thread->nominal_priority = thread->current_priority = priority;
thread->last_running_ticks = CoreTiming::GetTicks();
thread->processor_id = processor_id;
thread->ideal_core = processor_id;
thread->affinity_mask = 1ULL << processor_id;
thread->wait_objects.clear();
thread->mutex_wait_address = 0;
thread->condvar_wait_address = 0;
@@ -325,8 +273,6 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
thread->name = std::move(name);
thread->callback_handle = wakeup_callback_handle_table.Create(thread).Unwrap();
thread->owner_process = owner_process;
thread->scheduler = Core::System().GetInstance().Scheduler(processor_id);
thread->scheduler->AddThread(thread, priority);
// Find the next available TLS index, and mark it as used
auto& tls_slots = owner_process->tls_slots;
@@ -389,7 +335,7 @@ void Thread::SetPriority(u32 priority) {
}
void Thread::BoostPriority(u32 priority) {
scheduler->SetThreadPriority(this, priority);
Core::System::GetInstance().Scheduler().SetThreadPriority(this, priority);
current_priority = priority;
}
@@ -458,7 +404,7 @@ void Thread::UpdatePriority() {
if (new_priority == current_priority)
return;
scheduler->SetThreadPriority(this, new_priority);
Core::System::GetInstance().Scheduler().SetThreadPriority(this, new_priority);
current_priority = new_priority;
@@ -467,54 +413,13 @@ void Thread::UpdatePriority() {
lock_owner->UpdatePriority();
}
void Thread::ChangeCore(u32 core, u64 mask) {
ideal_core = core;
affinity_mask = mask;
if (status != THREADSTATUS_READY) {
return;
}
boost::optional<s32> new_processor_id{GetNextProcessorId(affinity_mask)};
if (!new_processor_id) {
new_processor_id = processor_id;
}
if (ideal_core != -1 &&
Core::System().GetInstance().Scheduler(ideal_core)->GetCurrentThread() == nullptr) {
new_processor_id = ideal_core;
}
ASSERT(*new_processor_id < 4);
// Add thread to new core's scheduler
auto& next_scheduler = Core::System().GetInstance().Scheduler(*new_processor_id);
if (*new_processor_id != processor_id) {
// Remove thread from previous core's scheduler
scheduler->RemoveThread(this);
next_scheduler->AddThread(this, current_priority);
}
processor_id = *new_processor_id;
// If the thread was ready, unschedule from the previous core and schedule on the new core
scheduler->UnscheduleThread(this, current_priority);
next_scheduler->ScheduleThread(this, current_priority);
// Change thread's scheduler
scheduler = next_scheduler;
Core::System::GetInstance().CpuCore(processor_id).PrepareReschedule();
}
////////////////////////////////////////////////////////////////////////////////////////////////////
/**
* Gets the current thread
*/
Thread* GetCurrentThread() {
return Core::System::GetInstance().CurrentScheduler().GetCurrentThread();
return Core::System::GetInstance().Scheduler().GetCurrentThread();
}
void ThreadingInit() {

View File

@@ -4,7 +4,6 @@
#pragma once
#include <memory>
#include <string>
#include <unordered_map>
#include <vector>
@@ -45,7 +44,6 @@ enum ThreadStatus {
THREADSTATUS_WAIT_SYNCH_ANY, ///< Waiting due to WaitSynch1 or WaitSynchN with wait_all = false
THREADSTATUS_WAIT_SYNCH_ALL, ///< Waiting due to WaitSynchronizationN with wait_all = true
THREADSTATUS_WAIT_MUTEX, ///< Waiting due to an ArbitrateLock/WaitProcessWideKey svc
THREADSTATUS_WAIT_ARB, ///< Waiting due to a SignalToAddress/WaitForAddress svc
THREADSTATUS_DORMANT, ///< Created but not yet made ready
THREADSTATUS_DEAD ///< Run to completion, or forcefully terminated
};
@@ -58,7 +56,6 @@ enum class ThreadWakeupReason {
namespace Kernel {
class Process;
class Scheduler;
class Thread final : public WaitObject {
public:
@@ -121,9 +118,6 @@ public:
/// Recalculates the current priority taking into account priority inheritance.
void UpdatePriority();
/// Changes the core that the thread is running or scheduled to run on.
void ChangeCore(u32 core, u64 mask);
/**
* Gets the thread's thread ID
* @return The thread's ID
@@ -231,9 +225,6 @@ public:
VAddr mutex_wait_address; ///< If waiting on a Mutex, this is the mutex address
Handle wait_handle; ///< The handle used to wait for the mutex.
// If waiting for an AddressArbiter, this is the address being waited on.
VAddr arb_wait_address{0};
std::string name;
/// Handle used by guest emulated application to access this thread
@@ -249,11 +240,6 @@ public:
// available. In case of a timeout, the object will be nullptr.
std::function<WakeupCallback> wakeup_callback;
std::shared_ptr<Scheduler> scheduler;
u32 ideal_core{0xFFFFFFFF};
u64 affinity_mask{0x1};
private:
Thread();
~Thread() override;

View File

@@ -57,8 +57,7 @@ void Timer::Set(s64 initial, s64 interval) {
// Immediately invoke the callback
Signal(0);
} else {
CoreTiming::ScheduleEvent(CoreTiming::nsToCycles(initial), timer_callback_event_type,
callback_handle);
CoreTiming::ScheduleEvent(nsToCycles(initial), timer_callback_event_type, callback_handle);
}
}
@@ -78,7 +77,7 @@ void Timer::WakeupAllWaitingThreads() {
}
void Timer::Signal(int cycles_late) {
LOG_TRACE(Kernel, "Timer {} fired", GetObjectId());
LOG_TRACE(Kernel, "Timer %u fired", GetObjectId());
signaled = true;
@@ -87,7 +86,7 @@ void Timer::Signal(int cycles_late) {
if (interval_delay != 0) {
// Reschedule the timer with the interval delay
CoreTiming::ScheduleEvent(CoreTiming::nsToCycles(interval_delay) - cycles_late,
CoreTiming::ScheduleEvent(nsToCycles(interval_delay) - cycles_late,
timer_callback_event_type, callback_handle);
}
}
@@ -98,7 +97,7 @@ static void TimerCallback(u64 timer_handle, int cycles_late) {
timer_callback_handle_table.Get<Timer>(static_cast<Handle>(timer_handle));
if (timer == nullptr) {
LOG_CRITICAL(Kernel, "Callback fired for invalid timer {:016X}", timer_handle);
LOG_CRITICAL(Kernel, "Callback fired for invalid timer %08" PRIx64, timer_handle);
return;
}

View File

@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cinttypes>
#include <iterator>
#include "common/assert.h"
#include "common/logging/log.h"
@@ -104,15 +105,8 @@ ResultVal<VMManager::VMAHandle> VMManager::MapMemoryBlock(VAddr target,
VirtualMemoryArea& final_vma = vma_handle->second;
ASSERT(final_vma.size == size);
auto& system = Core::System::GetInstance();
system.ArmInterface(0).MapBackingMemory(target, size, block->data() + offset,
VMAPermission::ReadWriteExecute);
system.ArmInterface(1).MapBackingMemory(target, size, block->data() + offset,
VMAPermission::ReadWriteExecute);
system.ArmInterface(2).MapBackingMemory(target, size, block->data() + offset,
VMAPermission::ReadWriteExecute);
system.ArmInterface(3).MapBackingMemory(target, size, block->data() + offset,
VMAPermission::ReadWriteExecute);
Core::CPU().MapBackingMemory(target, size, block->data() + offset,
VMAPermission::ReadWriteExecute);
final_vma.type = VMAType::AllocatedMemoryBlock;
final_vma.permissions = VMAPermission::ReadWrite;
@@ -133,11 +127,7 @@ ResultVal<VMManager::VMAHandle> VMManager::MapBackingMemory(VAddr target, u8* me
VirtualMemoryArea& final_vma = vma_handle->second;
ASSERT(final_vma.size == size);
auto& system = Core::System::GetInstance();
system.ArmInterface(0).MapBackingMemory(target, size, memory, VMAPermission::ReadWriteExecute);
system.ArmInterface(1).MapBackingMemory(target, size, memory, VMAPermission::ReadWriteExecute);
system.ArmInterface(2).MapBackingMemory(target, size, memory, VMAPermission::ReadWriteExecute);
system.ArmInterface(3).MapBackingMemory(target, size, memory, VMAPermission::ReadWriteExecute);
Core::CPU().MapBackingMemory(target, size, memory, VMAPermission::ReadWriteExecute);
final_vma.type = VMAType::BackingMemory;
final_vma.permissions = VMAPermission::ReadWrite;
@@ -195,11 +185,7 @@ ResultCode VMManager::UnmapRange(VAddr target, u64 size) {
ASSERT(FindVMA(target)->second.size >= size);
auto& system = Core::System::GetInstance();
system.ArmInterface(0).UnmapMemory(target, size);
system.ArmInterface(1).UnmapMemory(target, size);
system.ArmInterface(2).UnmapMemory(target, size);
system.ArmInterface(3).UnmapMemory(target, size);
Core::CPU().UnmapMemory(target, size);
return RESULT_SUCCESS;
}
@@ -239,15 +225,16 @@ void VMManager::RefreshMemoryBlockMappings(const std::vector<u8>* block) {
}
}
void VMManager::LogLayout() const {
void VMManager::LogLayout(Log::Level log_level) const {
for (const auto& p : vma_map) {
const VirtualMemoryArea& vma = p.second;
LOG_DEBUG(Kernel, "{:016X} - {:016X} size: {:016X} {}{}{} {}", vma.base,
vma.base + vma.size, vma.size,
(u8)vma.permissions & (u8)VMAPermission::Read ? 'R' : '-',
(u8)vma.permissions & (u8)VMAPermission::Write ? 'W' : '-',
(u8)vma.permissions & (u8)VMAPermission::Execute ? 'X' : '-',
GetMemoryStateName(vma.meminfo_state));
LOG_GENERIC(Log::Class::Kernel, log_level,
"%016" PRIx64 " - %016" PRIx64 " size: %16" PRIx64 " %c%c%c %s", vma.base,
vma.base + vma.size, vma.size,
(u8)vma.permissions & (u8)VMAPermission::Read ? 'R' : '-',
(u8)vma.permissions & (u8)VMAPermission::Write ? 'W' : '-',
(u8)vma.permissions & (u8)VMAPermission::Execute ? 'X' : '-',
GetMemoryStateName(vma.meminfo_state));
}
}
@@ -258,8 +245,8 @@ VMManager::VMAIter VMManager::StripIterConstness(const VMAHandle& iter) {
}
ResultVal<VMManager::VMAIter> VMManager::CarveVMA(VAddr base, u64 size) {
ASSERT_MSG((size & Memory::PAGE_MASK) == 0, "non-page aligned size: 0x{:016X}", size);
ASSERT_MSG((base & Memory::PAGE_MASK) == 0, "non-page aligned base: 0x{:016X}", base);
ASSERT_MSG((size & Memory::PAGE_MASK) == 0, "non-page aligned size: 0x%16" PRIx64, size);
ASSERT_MSG((base & Memory::PAGE_MASK) == 0, "non-page aligned base: 0x%016" PRIx64, base);
VMAIter vma_handle = StripIterConstness(FindVMA(base));
if (vma_handle == vma_map.end()) {
@@ -294,8 +281,8 @@ ResultVal<VMManager::VMAIter> VMManager::CarveVMA(VAddr base, u64 size) {
}
ResultVal<VMManager::VMAIter> VMManager::CarveVMARange(VAddr target, u64 size) {
ASSERT_MSG((size & Memory::PAGE_MASK) == 0, "non-page aligned size: 0x{:016X}", size);
ASSERT_MSG((target & Memory::PAGE_MASK) == 0, "non-page aligned base: 0x{:016X}", target);
ASSERT_MSG((size & Memory::PAGE_MASK) == 0, "non-page aligned size: 0x%16" PRIx64, size);
ASSERT_MSG((target & Memory::PAGE_MASK) == 0, "non-page aligned base: 0x%016" PRIx64, target);
VAddr target_end = target + size;
ASSERT(target_end >= target);

View File

@@ -187,7 +187,7 @@ public:
void RefreshMemoryBlockMappings(const std::vector<u8>* block);
/// Dumps the address space layout to the log, for debugging
void LogLayout() const;
void LogLayout(Log::Level log_level) const;
/// Gets the total memory usage, used by svcGetInfo
u64 GetTotalMemoryUsage();

View File

@@ -32,8 +32,7 @@ enum class ErrorModule : u32 {
Common = 0,
Kernel = 1,
FS = 2,
OS = 3, // used for Memory, Thread, Mutex, Nvidia
HTCS = 4,
NvidiaTransferMemory = 3,
NCM = 5,
DD = 6,
LR = 8,
@@ -43,80 +42,41 @@ enum class ErrorModule : u32 {
PM = 15,
NS = 16,
HTC = 18,
NCMContent = 20,
SM = 21,
RO = 22,
SDMMC = 24,
OVLN = 25,
SPL = 26,
ETHC = 100,
I2C = 101,
GPIO = 102,
UART = 103,
Settings = 105,
WLAN = 107,
XCD = 108,
NIFM = 110,
Hwopus = 111,
Bluetooth = 113,
VI = 114,
NFP = 115,
Time = 116,
Display = 114,
NTC = 116,
FGM = 117,
OE = 118,
PCIe = 120,
PCIE = 120,
Friends = 121,
BCAT = 122,
SSL = 123,
Account = 124,
News = 125,
Mii = 126,
NFC = 127,
AM = 128,
PlayReport = 129,
AHID = 130,
Qlaunch = 132,
PCV = 133,
OMM = 134,
BPC = 135,
PSM = 136,
NIM = 137,
PSC = 138,
TC = 139,
USB = 140,
NSD = 141,
PCTL = 142,
BTM = 143,
ETicket = 145,
NGC = 146,
ERPT = 147,
APM = 148,
Profiler = 150,
ErrorUpload = 151,
Audio = 153,
NPNS = 154,
NPNSHTTPSTREAM = 155,
ARP = 157,
SWKBD = 158,
BOOT = 159,
NFCMifare = 161,
BOOT = 158,
NFC = 161,
UserlandAssert = 162,
Fatal = 163,
NIMShop = 164,
SPSM = 165,
BGTC = 167,
UserlandCrash = 168,
SREPO = 180,
Dauth = 181,
HID = 202,
LDN = 203,
Irsensor = 205,
HID = 203,
Capture = 206,
Manu = 208,
ATK = 209,
GRC = 212,
Migration = 216,
MigrationLdcServ = 217,
TC = 651,
GeneralWebApplet = 800,
WifiWebAuthApplet = 809,
WhitelistedApplet = 810,

View File

@@ -3,7 +3,6 @@
// Refer to the license.txt file included.
#include <cinttypes>
#include <stack>
#include "core/file_sys/filesystem.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
@@ -13,7 +12,6 @@
#include "core/hle/service/apm/apm.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/nvflinger/nvflinger.h"
#include "core/hle/service/set/set.h"
#include "core/settings.h"
namespace Service::AM {
@@ -75,40 +73,7 @@ void IAudioController::GetLibraryAppletExpectedMasterVolume(Kernel::HLERequestCo
rb.Push(volume);
}
IDisplayController::IDisplayController() : ServiceFramework("IDisplayController") {
static const FunctionInfo functions[] = {
{0, nullptr, "GetLastForegroundCaptureImage"},
{1, nullptr, "UpdateLastForegroundCaptureImage"},
{2, nullptr, "GetLastApplicationCaptureImage"},
{3, nullptr, "GetCallerAppletCaptureImage"},
{4, nullptr, "UpdateCallerAppletCaptureImage"},
{5, nullptr, "GetLastForegroundCaptureImageEx"},
{6, nullptr, "GetLastApplicationCaptureImageEx"},
{7, nullptr, "GetCallerAppletCaptureImageEx"},
{8, nullptr, "TakeScreenShotOfOwnLayer"}, // 2.0.0+
{9, nullptr, "CopyBetweenCaptureBuffers"}, // 5.0.0+
{10, nullptr, "AcquireLastApplicationCaptureBuffer"},
{11, nullptr, "ReleaseLastApplicationCaptureBuffer"},
{12, nullptr, "AcquireLastForegroundCaptureBuffer"},
{13, nullptr, "ReleaseLastForegroundCaptureBuffer"},
{14, nullptr, "AcquireCallerAppletCaptureBuffer"},
{15, nullptr, "ReleaseCallerAppletCaptureBuffer"},
{16, nullptr, "AcquireLastApplicationCaptureBufferEx"},
{17, nullptr, "AcquireLastForegroundCaptureBufferEx"},
{18, nullptr, "AcquireCallerAppletCaptureBufferEx"},
// 2.0.0+
{20, nullptr, "ClearCaptureBuffer"},
{21, nullptr, "ClearAppletTransitionBuffer"},
// 4.0.0+
{22, nullptr, "AcquireLastApplicationCaptureSharedBuffer"},
{23, nullptr, "ReleaseLastApplicationCaptureSharedBuffer"},
{24, nullptr, "AcquireLastForegroundCaptureSharedBuffer"},
{25, nullptr, "ReleaseLastForegroundCaptureSharedBuffer"},
{26, nullptr, "AcquireCallerAppletCaptureSharedBuffer"},
{27, nullptr, "ReleaseCallerAppletCaptureSharedBuffer"},
};
RegisterHandlers(functions);
}
IDisplayController::IDisplayController() : ServiceFramework("IDisplayController") {}
IDebugFunctions::IDebugFunctions() : ServiceFramework("IDebugFunctions") {}
@@ -137,7 +102,7 @@ ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger
{40, &ISelfController::CreateManagedDisplayLayer, "CreateManagedDisplayLayer"},
{41, nullptr, "IsSystemBufferSharingEnabled"},
{42, nullptr, "GetSystemSharedLayerHandle"},
{50, &ISelfController::SetHandlesRequestToDisplay, "SetHandlesRequestToDisplay"},
{50, nullptr, "SetHandlesRequestToDisplay"},
{51, nullptr, "ApproveToDisplay"},
{60, nullptr, "OverrideAutoSleepTimeAndDimmingTime"},
{61, nullptr, "SetMediaPlaybackState"},
@@ -155,7 +120,7 @@ ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger
RegisterHandlers(functions);
launchable_event =
Kernel::Event::Create(Kernel::ResetType::Sticky, "ISelfController:LaunchableEvent");
Kernel::Event::Create(Kernel::ResetType::OneShot, "ISelfController:LaunchableEvent");
}
void ISelfController::SetFocusHandlingMode(Kernel::HLERequestContext& ctx) {
@@ -192,7 +157,7 @@ void ISelfController::SetPerformanceModeChangedNotification(Kernel::HLERequestCo
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_AM, "(STUBBED) called flag={}", flag);
LOG_WARNING(Service_AM, "(STUBBED) called flag=%u", static_cast<u32>(flag));
}
void ISelfController::SetScreenShotPermission(Kernel::HLERequestContext& ctx) {
@@ -210,7 +175,7 @@ void ISelfController::SetOperationModeChangedNotification(Kernel::HLERequestCont
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_AM, "(STUBBED) called flag={}", flag);
LOG_WARNING(Service_AM, "(STUBBED) called flag=%u", static_cast<u32>(flag));
}
void ISelfController::SetOutOfFocusSuspendingEnabled(Kernel::HLERequestContext& ctx) {
@@ -223,7 +188,7 @@ void ISelfController::SetOutOfFocusSuspendingEnabled(Kernel::HLERequestContext&
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_AM, "(STUBBED) called enabled={}", enabled);
LOG_WARNING(Service_AM, "(STUBBED) called enabled=%u", static_cast<u32>(enabled));
}
void ISelfController::LockExit(Kernel::HLERequestContext& ctx) {
@@ -263,13 +228,6 @@ void ISelfController::CreateManagedDisplayLayer(Kernel::HLERequestContext& ctx)
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void ISelfController::SetHandlesRequestToDisplay(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_AM, "(STUBBED) called");
}
ICommonStateGetter::ICommonStateGetter() : ServiceFramework("ICommonStateGetter") {
static const FunctionInfo functions[] = {
{0, &ICommonStateGetter::GetEventHandle, "GetEventHandle"},
@@ -349,100 +307,19 @@ void ICommonStateGetter::GetPerformanceMode(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
}
class IStorageAccessor final : public ServiceFramework<IStorageAccessor> {
public:
explicit IStorageAccessor(std::vector<u8> buffer)
: ServiceFramework("IStorageAccessor"), buffer(std::move(buffer)) {
static const FunctionInfo functions[] = {
{0, &IStorageAccessor::GetSize, "GetSize"},
{10, &IStorageAccessor::Write, "Write"},
{11, &IStorageAccessor::Read, "Read"},
};
RegisterHandlers(functions);
}
private:
std::vector<u8> buffer;
void GetSize(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push(static_cast<u64>(buffer.size()));
LOG_DEBUG(Service_AM, "called");
}
void Write(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 offset{rp.Pop<u64>()};
const std::vector<u8> data{ctx.ReadBuffer()};
ASSERT(offset + data.size() <= buffer.size());
std::memcpy(&buffer[offset], data.data(), data.size());
IPC::ResponseBuilder rb{rp.MakeBuilder(2, 0, 0)};
rb.Push(RESULT_SUCCESS);
LOG_DEBUG(Service_AM, "called, offset={}", offset);
}
void Read(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 offset{rp.Pop<u64>()};
const size_t size{ctx.GetWriteBufferSize()};
ASSERT(offset + size <= buffer.size());
ctx.WriteBuffer(buffer.data() + offset, size);
IPC::ResponseBuilder rb{rp.MakeBuilder(2, 0, 0)};
rb.Push(RESULT_SUCCESS);
LOG_DEBUG(Service_AM, "called, offset={}", offset);
}
};
class IStorage final : public ServiceFramework<IStorage> {
public:
explicit IStorage(std::vector<u8> buffer)
: ServiceFramework("IStorage"), buffer(std::move(buffer)) {
static const FunctionInfo functions[] = {
{0, &IStorage::Open, "Open"},
{1, nullptr, "OpenTransferStorage"},
};
RegisterHandlers(functions);
}
private:
std::vector<u8> buffer;
void Open(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<AM::IStorageAccessor>(buffer);
LOG_DEBUG(Service_AM, "called");
}
};
class ILibraryAppletAccessor final : public ServiceFramework<ILibraryAppletAccessor> {
public:
explicit ILibraryAppletAccessor() : ServiceFramework("ILibraryAppletAccessor") {
static const FunctionInfo functions[] = {
{0, &ILibraryAppletAccessor::GetAppletStateChangedEvent, "GetAppletStateChangedEvent"},
{1, nullptr, "IsCompleted"},
{10, &ILibraryAppletAccessor::Start, "Start"},
{10, nullptr, "Start"},
{20, nullptr, "RequestExit"},
{25, nullptr, "Terminate"},
{30, &ILibraryAppletAccessor::GetResult, "GetResult"},
{30, nullptr, "GetResult"},
{50, nullptr, "SetOutOfFocusApplicationSuspendingEnabled"},
{100, &ILibraryAppletAccessor::PushInData, "PushInData"},
{101, &ILibraryAppletAccessor::PopOutData, "PopOutData"},
{100, nullptr, "PushInData"},
{101, nullptr, "PopOutData"},
{102, nullptr, "PushExtraStorage"},
{103, nullptr, "PushInteractiveInData"},
{104, nullptr, "PopInteractiveOutData"},
@@ -470,41 +347,6 @@ private:
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void GetResult(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void Start(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void PushInData(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
storage_stack.push(rp.PopIpcInterface<AM::IStorage>());
IPC::ResponseBuilder rb{rp.MakeBuilder(2, 0, 0)};
rb.Push(RESULT_SUCCESS);
LOG_DEBUG(Service_AM, "called");
}
void PopOutData(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<AM::IStorage>(std::move(storage_stack.top()));
storage_stack.pop();
LOG_DEBUG(Service_AM, "called");
}
std::stack<std::shared_ptr<AM::IStorage>> storage_stack;
Kernel::SharedPtr<Kernel::Event> state_changed_event;
};
@@ -513,7 +355,7 @@ ILibraryAppletCreator::ILibraryAppletCreator() : ServiceFramework("ILibraryApple
{0, &ILibraryAppletCreator::CreateLibraryApplet, "CreateLibraryApplet"},
{1, nullptr, "TerminateAllLibraryApplets"},
{2, nullptr, "AreAnyLibraryAppletsLeft"},
{10, &ILibraryAppletCreator::CreateStorage, "CreateStorage"},
{10, nullptr, "CreateStorage"},
{11, nullptr, "CreateTransferMemoryStorage"},
{12, nullptr, "CreateHandleStorage"},
};
@@ -529,17 +371,72 @@ void ILibraryAppletCreator::CreateLibraryApplet(Kernel::HLERequestContext& ctx)
LOG_DEBUG(Service_AM, "called");
}
void ILibraryAppletCreator::CreateStorage(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 size{rp.Pop<u64>()};
std::vector<u8> buffer(size);
class IStorageAccessor final : public ServiceFramework<IStorageAccessor> {
public:
explicit IStorageAccessor(std::vector<u8> buffer)
: ServiceFramework("IStorageAccessor"), buffer(std::move(buffer)) {
static const FunctionInfo functions[] = {
{0, &IStorageAccessor::GetSize, "GetSize"},
{10, nullptr, "Write"},
{11, &IStorageAccessor::Read, "Read"},
};
RegisterHandlers(functions);
}
IPC::ResponseBuilder rb{rp.MakeBuilder(2, 0, 1)};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<AM::IStorage>(std::move(buffer));
private:
std::vector<u8> buffer;
LOG_DEBUG(Service_AM, "called, size={}", size);
}
void GetSize(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push(static_cast<u64>(buffer.size()));
LOG_DEBUG(Service_AM, "called");
}
void Read(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
u64 offset = rp.Pop<u64>();
const size_t size{ctx.GetWriteBufferSize()};
ASSERT(offset + size <= buffer.size());
ctx.WriteBuffer(buffer.data() + offset, size);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_DEBUG(Service_AM, "called");
}
};
class IStorage final : public ServiceFramework<IStorage> {
public:
explicit IStorage(std::vector<u8> buffer)
: ServiceFramework("IStorage"), buffer(std::move(buffer)) {
static const FunctionInfo functions[] = {
{0, &IStorage::Open, "Open"},
{1, nullptr, "OpenTransferStorage"},
};
RegisterHandlers(functions);
}
private:
std::vector<u8> buffer;
void Open(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<AM::IStorageAccessor>(buffer);
LOG_DEBUG(Service_AM, "called");
}
};
IApplicationFunctions::IApplicationFunctions() : ServiceFramework("IApplicationFunctions") {
static const FunctionInfo functions[] = {
@@ -547,12 +444,11 @@ IApplicationFunctions::IApplicationFunctions() : ServiceFramework("IApplicationF
{10, nullptr, "CreateApplicationAndPushAndRequestToStart"},
{11, nullptr, "CreateApplicationAndPushAndRequestToStartForQuest"},
{12, nullptr, "CreateApplicationAndRequestToStart"},
{13, &IApplicationFunctions::CreateApplicationAndRequestToStartForQuest,
"CreateApplicationAndRequestToStartForQuest"},
{13, nullptr, "CreateApplicationAndRequestToStartForQuest"},
{20, &IApplicationFunctions::EnsureSaveData, "EnsureSaveData"},
{21, &IApplicationFunctions::GetDesiredLanguage, "GetDesiredLanguage"},
{22, &IApplicationFunctions::SetTerminateResult, "SetTerminateResult"},
{23, &IApplicationFunctions::GetDisplayVersion, "GetDisplayVersion"},
{23, nullptr, "GetDisplayVersion"},
{24, nullptr, "GetLaunchStorageInfoForDebug"},
{25, nullptr, "ExtendSaveData"},
{26, nullptr, "GetSaveDataSize"},
@@ -561,7 +457,7 @@ IApplicationFunctions::IApplicationFunctions() : ServiceFramework("IApplicationF
{32, nullptr, "BeginBlockingHomeButton"},
{33, nullptr, "EndBlockingHomeButton"},
{40, &IApplicationFunctions::NotifyRunning, "NotifyRunning"},
{50, &IApplicationFunctions::GetPseudoDeviceId, "GetPseudoDeviceId"},
{50, nullptr, "GetPseudoDeviceId"},
{60, nullptr, "SetMediaPlaybackStateForApplication"},
{65, nullptr, "IsGamePlayRecordingSupported"},
{66, &IApplicationFunctions::InitializeGamePlayRecording, "InitializeGamePlayRecording"},
@@ -605,23 +501,16 @@ void IApplicationFunctions::PopLaunchParameter(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called");
}
void IApplicationFunctions::CreateApplicationAndRequestToStartForQuest(
Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void IApplicationFunctions::EnsureSaveData(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
u128 uid = rp.PopRaw<u128>();
LOG_WARNING(Service, "(STUBBED) called uid = {:016X}{:016X}", uid[1], uid[0]);
LOG_WARNING(Service, "(STUBBED) called uid = %016" PRIX64 "%016" PRIX64, uid[1], uid[0]);
IPC::ResponseBuilder rb{ctx, 4};
FileSys::Path unused;
auto savedata = FileSystem::OpenFileSystem(FileSystem::Type::SaveData);
auto savedata = FileSystem::OpenFileSystem(FileSystem::Type::SaveData, unused);
if (savedata.Failed()) {
// Create the save data and return an error indicating that the operation was performed.
FileSystem::FormatFileSystem(FileSystem::Type::SaveData);
@@ -644,23 +533,14 @@ void IApplicationFunctions::SetTerminateResult(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_AM, "(STUBBED) called, result=0x{:08X}", result);
}
void IApplicationFunctions::GetDisplayVersion(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(1);
rb.Push<u64>(0);
LOG_WARNING(Service_AM, "(STUBBED) called");
LOG_WARNING(Service_AM, "(STUBBED) called, result=0x%08X", result);
}
void IApplicationFunctions::GetDesiredLanguage(Kernel::HLERequestContext& ctx) {
// TODO(bunnei): This should be configurable
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push(static_cast<u64>(Service::Set::LanguageCode::EN_US));
LOG_DEBUG(Service_AM, "called");
rb.Push<u64>(SystemLanguage::English);
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void IApplicationFunctions::InitializeGamePlayRecording(Kernel::HLERequestContext& ctx) {
@@ -684,81 +564,10 @@ void IApplicationFunctions::NotifyRunning(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void IApplicationFunctions::GetPseudoDeviceId(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(RESULT_SUCCESS);
// Returns a 128-bit UUID
rb.Push<u64>(0);
rb.Push<u64>(0);
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void InstallInterfaces(SM::ServiceManager& service_manager,
std::shared_ptr<NVFlinger::NVFlinger> nvflinger) {
std::make_shared<AppletAE>(nvflinger)->InstallAsService(service_manager);
std::make_shared<AppletOE>(nvflinger)->InstallAsService(service_manager);
}
IHomeMenuFunctions::IHomeMenuFunctions() : ServiceFramework("IHomeMenuFunctions") {
static const FunctionInfo functions[] = {
{10, &IHomeMenuFunctions::RequestToGetForeground, "RequestToGetForeground"},
{11, nullptr, "LockForeground"},
{12, nullptr, "UnlockForeground"},
{20, nullptr, "PopFromGeneralChannel"},
{21, nullptr, "GetPopFromGeneralChannelEvent"},
{30, nullptr, "GetHomeButtonWriterLockAccessor"},
{31, nullptr, "GetWriterLockAccessorEx"},
};
RegisterHandlers(functions);
}
void IHomeMenuFunctions::RequestToGetForeground(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_AM, "(STUBBED) called");
}
IGlobalStateController::IGlobalStateController() : ServiceFramework("IGlobalStateController") {
static const FunctionInfo functions[] = {
{0, nullptr, "RequestToEnterSleep"},
{1, nullptr, "EnterSleep"},
{2, nullptr, "StartSleepSequence"},
{3, nullptr, "StartShutdownSequence"},
{4, nullptr, "StartRebootSequence"},
{10, nullptr, "LoadAndApplyIdlePolicySettings"},
{11, nullptr, "NotifyCecSettingsChanged"},
{12, nullptr, "SetDefaultHomeButtonLongPressTime"},
{13, nullptr, "UpdateDefaultDisplayResolution"},
{14, nullptr, "ShouldSleepOnBoot"},
{15, nullptr, "GetHdcpAuthenticationFailedEvent"},
};
RegisterHandlers(functions);
}
IApplicationCreator::IApplicationCreator() : ServiceFramework("IApplicationCreator") {
static const FunctionInfo functions[] = {
{0, nullptr, "CreateApplication"},
{1, nullptr, "PopLaunchRequestedApplication"},
{10, nullptr, "CreateSystemApplication"},
{100, nullptr, "PopFloatingApplicationForDevelopment"},
};
RegisterHandlers(functions);
}
IProcessWindingController::IProcessWindingController()
: ServiceFramework("IProcessWindingController") {
static const FunctionInfo functions[] = {
{0, nullptr, "GetLaunchReason"},
{11, nullptr, "OpenCallingLibraryApplet"},
{21, nullptr, "PushContext"},
{22, nullptr, "PopContext"},
{23, nullptr, "CancelWindingReservation"},
{30, nullptr, "WindAndDoReserved"},
{40, nullptr, "ReserveToStartAndWaitAndUnwindThis"},
{41, nullptr, "ReserveToStartAndWait"},
};
RegisterHandlers(functions);
}
} // namespace Service::AM

View File

@@ -18,25 +18,10 @@ class NVFlinger;
namespace AM {
// TODO: Add more languages
enum SystemLanguage {
Japanese = 0,
English = 1, // en-US
French = 2,
German = 3,
Italian = 4,
Spanish = 5,
Chinese = 6,
Korean = 7,
Dutch = 8,
Portuguese = 9,
Russian = 10,
Taiwanese = 11,
BritishEnglish = 12, // en-GB
CanadianFrench = 13,
LatinAmericanSpanish = 14, // es-419
// 4.0.0+
SimplifiedChinese = 15,
TraditionalChinese = 16,
English = 1,
};
class IWindowController final : public ServiceFramework<IWindowController> {
@@ -85,7 +70,6 @@ private:
void GetLibraryAppletLaunchableEvent(Kernel::HLERequestContext& ctx);
void CreateManagedDisplayLayer(Kernel::HLERequestContext& ctx);
void SetScreenShotPermission(Kernel::HLERequestContext& ctx);
void SetHandlesRequestToDisplay(Kernel::HLERequestContext& ctx);
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
Kernel::SharedPtr<Kernel::Event> launchable_event;
@@ -121,7 +105,6 @@ public:
private:
void CreateLibraryApplet(Kernel::HLERequestContext& ctx);
void CreateStorage(Kernel::HLERequestContext& ctx);
};
class IApplicationFunctions final : public ServiceFramework<IApplicationFunctions> {
@@ -130,38 +113,12 @@ public:
private:
void PopLaunchParameter(Kernel::HLERequestContext& ctx);
void CreateApplicationAndRequestToStartForQuest(Kernel::HLERequestContext& ctx);
void EnsureSaveData(Kernel::HLERequestContext& ctx);
void SetTerminateResult(Kernel::HLERequestContext& ctx);
void GetDisplayVersion(Kernel::HLERequestContext& ctx);
void GetDesiredLanguage(Kernel::HLERequestContext& ctx);
void InitializeGamePlayRecording(Kernel::HLERequestContext& ctx);
void SetGamePlayRecordingState(Kernel::HLERequestContext& ctx);
void NotifyRunning(Kernel::HLERequestContext& ctx);
void GetPseudoDeviceId(Kernel::HLERequestContext& ctx);
};
class IHomeMenuFunctions final : public ServiceFramework<IHomeMenuFunctions> {
public:
IHomeMenuFunctions();
private:
void RequestToGetForeground(Kernel::HLERequestContext& ctx);
};
class IGlobalStateController final : public ServiceFramework<IGlobalStateController> {
public:
IGlobalStateController();
};
class IApplicationCreator final : public ServiceFramework<IApplicationCreator> {
public:
IApplicationCreator();
};
class IProcessWindingController final : public ServiceFramework<IProcessWindingController> {
public:
IProcessWindingController();
};
/// Registers all AM services with the specified service manager.

View File

@@ -20,7 +20,7 @@ public:
{2, &ILibraryAppletProxy::GetWindowController, "GetWindowController"},
{3, &ILibraryAppletProxy::GetAudioController, "GetAudioController"},
{4, &ILibraryAppletProxy::GetDisplayController, "GetDisplayController"},
{10, &ILibraryAppletProxy::GetProcessWindingController, "GetProcessWindingController"},
{10, nullptr, "GetProcessWindingController"},
{11, &ILibraryAppletProxy::GetLibraryAppletCreator, "GetLibraryAppletCreator"},
{20, &ILibraryAppletProxy::GetApplicationFunctions, "GetApplicationFunctions"},
{1000, &ILibraryAppletProxy::GetDebugFunctions, "GetDebugFunctions"},
@@ -64,13 +64,6 @@ private:
LOG_DEBUG(Service_AM, "called");
}
void GetProcessWindingController(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IProcessWindingController>();
LOG_DEBUG(Service_AM, "called");
}
void GetDebugFunctions(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
@@ -95,113 +88,6 @@ private:
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
};
class ISystemAppletProxy final : public ServiceFramework<ISystemAppletProxy> {
public:
explicit ISystemAppletProxy(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
: ServiceFramework("ISystemAppletProxy"), nvflinger(std::move(nvflinger)) {
static const FunctionInfo functions[] = {
{0, &ISystemAppletProxy::GetCommonStateGetter, "GetCommonStateGetter"},
{1, &ISystemAppletProxy::GetSelfController, "GetSelfController"},
{2, &ISystemAppletProxy::GetWindowController, "GetWindowController"},
{3, &ISystemAppletProxy::GetAudioController, "GetAudioController"},
{4, &ISystemAppletProxy::GetDisplayController, "GetDisplayController"},
{10, nullptr, "GetProcessWindingController"},
{11, &ISystemAppletProxy::GetLibraryAppletCreator, "GetLibraryAppletCreator"},
{20, &ISystemAppletProxy::GetHomeMenuFunctions, "GetHomeMenuFunctions"},
{21, &ISystemAppletProxy::GetGlobalStateController, "GetGlobalStateController"},
{22, &ISystemAppletProxy::GetApplicationCreator, "GetApplicationCreator"},
{1000, &ISystemAppletProxy::GetDebugFunctions, "GetDebugFunctions"},
};
RegisterHandlers(functions);
}
private:
void GetCommonStateGetter(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ICommonStateGetter>();
LOG_DEBUG(Service_AM, "called");
}
void GetSelfController(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISelfController>(nvflinger);
LOG_DEBUG(Service_AM, "called");
}
void GetWindowController(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IWindowController>();
LOG_DEBUG(Service_AM, "called");
}
void GetAudioController(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IAudioController>();
LOG_DEBUG(Service_AM, "called");
}
void GetDisplayController(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IDisplayController>();
LOG_DEBUG(Service_AM, "called");
}
void GetDebugFunctions(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IDebugFunctions>();
LOG_DEBUG(Service_AM, "called");
}
void GetLibraryAppletCreator(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ILibraryAppletCreator>();
LOG_DEBUG(Service_AM, "called");
}
void GetHomeMenuFunctions(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IHomeMenuFunctions>();
LOG_DEBUG(Service_AM, "called");
}
void GetGlobalStateController(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IGlobalStateController>();
LOG_DEBUG(Service_AM, "called");
}
void GetApplicationCreator(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IApplicationCreator>();
LOG_DEBUG(Service_AM, "called");
}
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
};
void AppletAE::OpenSystemAppletProxy(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISystemAppletProxy>(nvflinger);
LOG_DEBUG(Service_AM, "called");
}
void AppletAE::OpenLibraryAppletProxy(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ILibraryAppletProxy>(nvflinger);
LOG_DEBUG(Service_AM, "called");
}
void AppletAE::OpenLibraryAppletProxyOld(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
@@ -212,9 +98,9 @@ void AppletAE::OpenLibraryAppletProxyOld(Kernel::HLERequestContext& ctx) {
AppletAE::AppletAE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
: ServiceFramework("appletAE"), nvflinger(std::move(nvflinger)) {
static const FunctionInfo functions[] = {
{100, &AppletAE::OpenSystemAppletProxy, "OpenSystemAppletProxy"},
{100, nullptr, "OpenSystemAppletProxy"},
{200, &AppletAE::OpenLibraryAppletProxyOld, "OpenLibraryAppletProxyOld"},
{201, &AppletAE::OpenLibraryAppletProxy, "OpenLibraryAppletProxy"},
{201, nullptr, "OpenLibraryAppletProxy"},
{300, nullptr, "OpenOverlayAppletProxy"},
{350, nullptr, "OpenSystemApplicationProxy"},
{400, nullptr, "CreateSelfLibraryAppletCreatorForDevelop"},

View File

@@ -21,8 +21,6 @@ public:
~AppletAE() = default;
private:
void OpenSystemAppletProxy(Kernel::HLERequestContext& ctx);
void OpenLibraryAppletProxy(Kernel::HLERequestContext& ctx);
void OpenLibraryAppletProxyOld(Kernel::HLERequestContext& ctx);
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;

View File

@@ -98,7 +98,7 @@ void AppletOE::OpenApplicationProxy(Kernel::HLERequestContext& ctx) {
AppletOE::AppletOE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
: ServiceFramework("appletOE"), nvflinger(std::move(nvflinger)) {
static const FunctionInfo functions[] = {
{0, &AppletOE::OpenApplicationProxy, "OpenApplicationProxy"},
{0x00000000, &AppletOE::OpenApplicationProxy, "OpenApplicationProxy"},
};
RegisterHandlers(functions);
}

View File

@@ -29,7 +29,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_APM, "(STUBBED) called mode={} config={}", static_cast<u32>(mode),
LOG_WARNING(Service_APM, "(STUBBED) called mode=%u config=%u", static_cast<u32>(mode),
config);
}
@@ -42,7 +42,7 @@ private:
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0); // Performance configuration
LOG_WARNING(Service_APM, "(STUBBED) called mode={}", static_cast<u32>(mode));
LOG_WARNING(Service_APM, "(STUBBED) called mode=%u", static_cast<u32>(mode));
}
};

View File

@@ -35,8 +35,10 @@ public:
AudInU::AudInU() : ServiceFramework("audin:u") {
static const FunctionInfo functions[] = {
{0, nullptr, "ListAudioIns"}, {1, nullptr, "OpenAudioIn"}, {2, nullptr, "Unknown"},
{3, nullptr, "OpenAudioInAuto"}, {4, nullptr, "ListAudioInsAuto"},
{0, nullptr, "ListAudioIns"},
{1, nullptr, "OpenAudioIn"},
{3, nullptr, "OpenAudioInAuto"},
{4, nullptr, "ListAudioInsAuto"},
};
RegisterHandlers(functions);
}

View File

@@ -8,7 +8,6 @@
#include "core/hle/service/audio/audrec_u.h"
#include "core/hle/service/audio/audren_u.h"
#include "core/hle/service/audio/codecctl.h"
#include "core/hle/service/audio/hwopus.h"
namespace Service::Audio {
@@ -18,7 +17,6 @@ void InstallInterfaces(SM::ServiceManager& service_manager) {
std::make_shared<AudRecU>()->InstallAsService(service_manager);
std::make_shared<AudRenU>()->InstallAsService(service_manager);
std::make_shared<CodecCtl>()->InstallAsService(service_manager);
std::make_shared<HwOpus>()->InstallAsService(service_manager);
}
} // namespace Service::Audio

View File

@@ -18,7 +18,7 @@ constexpr u32 sample_rate{48000};
/// to more audio channels (probably when Docked I guess)
constexpr u32 audio_channels{2};
/// TODO(st4rk): find a proper value for the audio_ticks
constexpr u64 audio_ticks{static_cast<u64>(CoreTiming::BASE_CLOCK_RATE / 500)};
constexpr u64 audio_ticks{static_cast<u64>(BASE_CLOCK_RATE / 500)};
class IAudioOut final : public ServiceFramework<IAudioOut> {
public:
@@ -196,10 +196,10 @@ void AudOutU::OpenAudioOut(Kernel::HLERequestContext& ctx) {
}
AudOutU::AudOutU() : ServiceFramework("audout:u") {
static const FunctionInfo functions[] = {{0, &AudOutU::ListAudioOuts, "ListAudioOuts"},
{1, &AudOutU::OpenAudioOut, "OpenAudioOut"},
{2, nullptr, "ListAudioOutsAuto"},
{3, nullptr, "OpenAudioOutAuto"}};
static const FunctionInfo functions[] = {{0x00000000, &AudOutU::ListAudioOuts, "ListAudioOuts"},
{0x00000001, &AudOutU::OpenAudioOut, "OpenAudioOut"},
{0x00000002, nullptr, "ListAudioOutsAuto"},
{0x00000003, nullptr, "OpenAudioOutAuto"}};
RegisterHandlers(functions);
}

View File

@@ -20,7 +20,6 @@ public:
{4, nullptr, "RegisterBufferEvent"},
{5, nullptr, "GetReleasedFinalOutputRecorderBuffer"},
{6, nullptr, "ContainsFinalOutputRecorderBuffer"},
{7, nullptr, "Unknown"},
{8, nullptr, "AppendFinalOutputRecorderBufferAuto"},
{9, nullptr, "GetReleasedFinalOutputRecorderBufferAuto"},
};
@@ -31,7 +30,7 @@ public:
AudRecU::AudRecU() : ServiceFramework("audrec:u") {
static const FunctionInfo functions[] = {
{0, nullptr, "OpenFinalOutputRecorder"},
{0x00000000, nullptr, "OpenFinalOutputRecorder"},
};
RegisterHandlers(functions);
}

View File

@@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/alignment.h"
#include "common/logging/log.h"
#include "core/core_timing.h"
#include "core/hle/ipc_helpers.h"
@@ -13,12 +12,11 @@
namespace Service::Audio {
/// TODO(bunnei): Find a proper value for the audio_ticks
constexpr u64 audio_ticks{static_cast<u64>(CoreTiming::BASE_CLOCK_RATE / 200)};
constexpr u64 audio_ticks{static_cast<u64>(BASE_CLOCK_RATE / 200)};
class IAudioRenderer final : public ServiceFramework<IAudioRenderer> {
public:
IAudioRenderer(AudioRendererParameter audren_params)
: ServiceFramework("IAudioRenderer"), worker_params(audren_params) {
IAudioRenderer() : ServiceFramework("IAudioRenderer") {
static const FunctionInfo functions[] = {
{0, nullptr, "GetAudioRendererSampleRate"},
{1, nullptr, "GetAudioRendererSampleCount"},
@@ -47,7 +45,6 @@ public:
// Start the audio event
CoreTiming::ScheduleEvent(audio_ticks, audio_event);
voice_status_list.reserve(worker_params.voice_count);
}
~IAudioRenderer() {
CoreTiming::UnscheduleEvent(audio_event, 0);
@@ -59,60 +56,27 @@ private:
}
void RequestUpdateAudioRenderer(Kernel::HLERequestContext& ctx) {
UpdateDataHeader config{};
auto buf = ctx.ReadBuffer();
std::memcpy(&config, buf.data(), sizeof(UpdateDataHeader));
u32 memory_pool_count = worker_params.effect_count + (worker_params.voice_count * 4);
LOG_DEBUG(Service_Audio, "%s", ctx.Description().c_str());
AudioRendererResponseData response_data{};
std::vector<MemoryPoolInfo> mem_pool_info(memory_pool_count);
std::memcpy(mem_pool_info.data(),
buf.data() + sizeof(UpdateDataHeader) + config.behavior_size,
memory_pool_count * sizeof(MemoryPoolInfo));
response_data.section_0_size =
static_cast<u32>(response_data.state_entries.size() * sizeof(AudioRendererStateEntry));
response_data.section_1_size = static_cast<u32>(response_data.section_1.size());
response_data.section_2_size = static_cast<u32>(response_data.section_2.size());
response_data.section_3_size = static_cast<u32>(response_data.section_3.size());
response_data.section_4_size = static_cast<u32>(response_data.section_4.size());
response_data.section_5_size = static_cast<u32>(response_data.section_5.size());
response_data.total_size = sizeof(AudioRendererResponseData);
std::vector<VoiceInfo> voice_info(worker_params.voice_count);
std::memcpy(voice_info.data(),
buf.data() + sizeof(UpdateDataHeader) + config.behavior_size +
config.memory_pools_size + config.voice_resource_size,
worker_params.voice_count * sizeof(VoiceInfo));
UpdateDataHeader response_data{worker_params};
ASSERT(ctx.GetWriteBufferSize() == response_data.total_size);
std::vector<u8> output(response_data.total_size);
std::memcpy(output.data(), &response_data, sizeof(UpdateDataHeader));
std::vector<MemoryPoolEntry> memory_pool(memory_pool_count);
for (unsigned i = 0; i < memory_pool.size(); i++) {
if (mem_pool_info[i].pool_state == MemoryPoolStates::RequestAttach)
memory_pool[i].state = MemoryPoolStates::Attached;
else if (mem_pool_info[i].pool_state == MemoryPoolStates::RequestDetach)
memory_pool[i].state = MemoryPoolStates::Detached;
else
memory_pool[i].state = mem_pool_info[i].pool_state;
for (unsigned i = 0; i < response_data.state_entries.size(); i++) {
// 4 = Busy and 5 = Ready?
response_data.state_entries[i].state = 5;
}
std::memcpy(output.data() + sizeof(UpdateDataHeader), memory_pool.data(),
response_data.memory_pools_size);
for (unsigned i = 0; i < voice_info.size(); i++) {
if (voice_info[i].is_new) {
voice_status_list[i].played_sample_count = 0;
voice_status_list[i].wave_buffer_consumed = 0;
} else if (voice_info[i].play_state == (u8)PlayStates::Started) {
for (u32 buff_idx = 0; buff_idx < voice_info[i].wave_buffer_count; buff_idx++) {
voice_status_list[i].played_sample_count +=
(voice_info[i].wave_buffer[buff_idx].end_sample_offset -
voice_info[i].wave_buffer[buff_idx].start_sample_offset) /
2;
voice_status_list[i].wave_buffer_consumed++;
}
}
}
std::memcpy(output.data() + sizeof(UpdateDataHeader) + response_data.memory_pools_size,
voice_status_list.data(), response_data.voices_size);
ctx.WriteBuffer(output);
ctx.WriteBuffer(&response_data, response_data.total_size);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_Audio, "(STUBBED) called");
@@ -144,149 +108,66 @@ private:
LOG_WARNING(Service_Audio, "(STUBBED) called");
}
enum class MemoryPoolStates : u32 { // Should be LE
Invalid = 0x0,
Unknown = 0x1,
RequestDetach = 0x2,
Detached = 0x3,
RequestAttach = 0x4,
Attached = 0x5,
Released = 0x6,
};
enum class PlayStates : u8 {
Started = 0,
Stopped = 1,
};
struct MemoryPoolEntry {
MemoryPoolStates state;
struct AudioRendererStateEntry {
u32_le state;
u32_le unknown_4;
u32_le unknown_8;
u32_le unknown_c;
};
static_assert(sizeof(MemoryPoolEntry) == 0x10, "MemoryPoolEntry has wrong size");
static_assert(sizeof(AudioRendererStateEntry) == 0x10,
"AudioRendererStateEntry has wrong size");
struct MemoryPoolInfo {
u64_le pool_address;
u64_le pool_size;
MemoryPoolStates pool_state;
INSERT_PADDING_WORDS(3); // Unknown
};
static_assert(sizeof(MemoryPoolInfo) == 0x20, "MemoryPoolInfo has wrong size");
struct UpdateDataHeader {
UpdateDataHeader() {}
UpdateDataHeader(const AudioRendererParameter& config) {
revision = Common::MakeMagic('R', 'E', 'V', '4'); // 5.1.0 Revision
behavior_size = 0xb0;
memory_pools_size = (config.effect_count + (config.voice_count * 4)) * 0x10;
voices_size = config.voice_count * 0x10;
effects_size = config.effect_count * 0x10;
sinks_size = config.sink_count * 0x20;
performance_manager_size = 0x10;
total_size = sizeof(UpdateDataHeader) + behavior_size + memory_pools_size +
voices_size + effects_size + sinks_size + performance_manager_size;
}
u32_le revision;
u32_le behavior_size;
u32_le memory_pools_size;
u32_le voices_size;
u32_le voice_resource_size;
u32_le effects_size;
u32_le mixes_size;
u32_le sinks_size;
u32_le performance_manager_size;
INSERT_PADDING_WORDS(6);
struct AudioRendererResponseData {
u32_le unknown_0;
u32_le section_5_size;
u32_le section_0_size;
u32_le section_1_size;
u32_le unknown_10;
u32_le section_2_size;
u32_le unknown_18;
u32_le section_3_size;
u32_le section_4_size;
u32_le unknown_24;
u32_le unknown_28;
u32_le unknown_2c;
u32_le unknown_30;
u32_le unknown_34;
u32_le unknown_38;
u32_le total_size;
};
static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size");
struct BiquadFilter {
u8 enable;
INSERT_PADDING_BYTES(1);
s16_le numerator[3];
s16_le denominator[2];
};
static_assert(sizeof(BiquadFilter) == 0xc, "BiquadFilter has wrong size");
std::array<AudioRendererStateEntry, 0x18e> state_entries;
struct WaveBuffer {
u64_le buffer_addr;
u64_le buffer_sz;
s32_le start_sample_offset;
s32_le end_sample_offset;
u8 loop;
u8 end_of_stream;
u8 sent_to_server;
INSERT_PADDING_BYTES(5);
u64 context_addr;
u64 context_sz;
INSERT_PADDING_BYTES(8);
std::array<u8, 0x600> section_1;
std::array<u8, 0xe0> section_2;
std::array<u8, 0x20> section_3;
std::array<u8, 0x10> section_4;
std::array<u8, 0xb0> section_5;
};
static_assert(sizeof(WaveBuffer) == 0x38, "WaveBuffer has wrong size");
struct VoiceInfo {
u32_le id;
u32_le node_id;
u8 is_new;
u8 is_in_use;
u8 play_state;
u8 sample_format;
u32_le sample_rate;
u32_le priority;
u32_le sorting_order;
u32_le channel_count;
float_le pitch;
float_le volume;
BiquadFilter biquad_filter[2];
u32_le wave_buffer_count;
u16_le wave_buffer_head;
INSERT_PADDING_BYTES(6);
u64_le additional_params_addr;
u64_le additional_params_sz;
u32_le mix_id;
u32_le splitter_info_id;
WaveBuffer wave_buffer[4];
u32_le voice_channel_resource_ids[6];
INSERT_PADDING_BYTES(24);
};
static_assert(sizeof(VoiceInfo) == 0x170, "VoiceInfo is wrong size");
struct VoiceOutStatus {
u64_le played_sample_count;
u32_le wave_buffer_consumed;
INSERT_PADDING_WORDS(1);
};
static_assert(sizeof(VoiceOutStatus) == 0x10, "VoiceOutStatus has wrong size");
static_assert(sizeof(AudioRendererResponseData) == 0x20e0,
"AudioRendererResponseData has wrong size");
/// This is used to trigger the audio event callback.
CoreTiming::EventType* audio_event;
Kernel::SharedPtr<Kernel::Event> system_event;
AudioRendererParameter worker_params;
std::vector<VoiceOutStatus> voice_status_list;
};
class IAudioDevice final : public ServiceFramework<IAudioDevice> {
public:
IAudioDevice() : ServiceFramework("IAudioDevice") {
static const FunctionInfo functions[] = {
{0, &IAudioDevice::ListAudioDeviceName, "ListAudioDeviceName"},
{1, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolume"},
{2, nullptr, "GetAudioDeviceOutputVolume"},
{3, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceName"},
{4, &IAudioDevice::QueryAudioDeviceSystemEvent, "QueryAudioDeviceSystemEvent"},
{5, &IAudioDevice::GetActiveChannelCount, "GetActiveChannelCount"},
{6, &IAudioDevice::ListAudioDeviceName,
"ListAudioDeviceNameAuto"}, // TODO(ogniK): Confirm if autos are identical to non auto
{7, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolumeAuto"},
{8, nullptr, "GetAudioDeviceOutputVolumeAuto"},
{10, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceNameAuto"},
{11, nullptr, "QueryAudioDeviceInputEvent"},
{12, nullptr, "QueryAudioDeviceOutputEvent"},
};
{0x0, &IAudioDevice::ListAudioDeviceName, "ListAudioDeviceName"},
{0x1, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolume"},
{0x2, nullptr, "GetAudioDeviceOutputVolume"},
{0x3, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceName"},
{0x4, &IAudioDevice::QueryAudioDeviceSystemEvent, "QueryAudioDeviceSystemEvent"},
{0x5, &IAudioDevice::GetActiveChannelCount, "GetActiveChannelCount"},
{0x6, nullptr, "ListAudioDeviceNameAuto"},
{0x7, nullptr, "SetAudioDeviceOutputVolumeAuto"},
{0x8, nullptr, "GetAudioDeviceOutputVolumeAuto"},
{0x10, nullptr, "GetActiveAudioDeviceNameAuto"},
{0x11, nullptr, "QueryAudioDeviceInputEvent"},
{0x12, nullptr, "QueryAudioDeviceOutputEvent"}};
RegisterHandlers(functions);
buffer_event =
@@ -364,73 +245,21 @@ AudRenU::AudRenU() : ServiceFramework("audren:u") {
}
void AudRenU::OpenAudioRenderer(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto params = rp.PopRaw<AudioRendererParameter>();
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<Audio::IAudioRenderer>(std::move(params));
rb.PushIpcInterface<Audio::IAudioRenderer>();
LOG_DEBUG(Service_Audio, "called");
}
void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto params = rp.PopRaw<AudioRendererParameter>();
u64 buffer_sz = Common::AlignUp(4 * params.unknown_8, 0x40);
buffer_sz += params.unknown_c * 1024;
buffer_sz += 0x940 * (params.unknown_c + 1);
buffer_sz += 0x3F0 * params.voice_count;
buffer_sz += Common::AlignUp(8 * (params.unknown_c + 1), 0x10);
buffer_sz += Common::AlignUp(8 * params.voice_count, 0x10);
buffer_sz +=
Common::AlignUp((0x3C0 * (params.sink_count + params.unknown_c) + 4 * params.sample_count) *
(params.unknown_8 + 6),
0x40);
if (IsFeatureSupported(AudioFeatures::Splitter, params.revision)) {
u32 count = params.unknown_c + 1;
u64 node_count = Common::AlignUp(count, 0x40);
u64 node_state_buffer_sz =
4 * (node_count * node_count) + 0xC * node_count + 2 * (node_count / 8);
u64 edge_matrix_buffer_sz = 0;
node_count = Common::AlignUp(count * count, 0x40);
if (node_count >> 31 != 0) {
edge_matrix_buffer_sz = (node_count | 7) / 8;
} else {
edge_matrix_buffer_sz = node_count / 8;
}
buffer_sz += Common::AlignUp(node_state_buffer_sz + edge_matrix_buffer_sz, 0x10);
}
buffer_sz += 0x20 * (params.effect_count + 4 * params.voice_count) + 0x50;
if (IsFeatureSupported(AudioFeatures::Splitter, params.revision)) {
buffer_sz += 0xE0 * params.unknown_2c;
buffer_sz += 0x20 * params.splitter_count;
buffer_sz += Common::AlignUp(4 * params.unknown_2c, 0x10);
}
buffer_sz = Common::AlignUp(buffer_sz, 0x40) + 0x170 * params.sink_count;
u64 output_sz = buffer_sz + 0x280 * params.sink_count + 0x4B0 * params.effect_count +
((params.voice_count * 256) | 0x40);
if (params.unknown_1c >= 1) {
output_sz = Common::AlignUp(((16 * params.sink_count + 16 * params.effect_count +
16 * params.voice_count + 16) +
0x658) *
(params.unknown_1c + 1) +
0xc0,
0x40) +
output_sz;
}
output_sz = Common::AlignUp(output_sz + 0x1807e, 0x1000);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(output_sz);
rb.Push<u64>(0x400);
LOG_DEBUG(Service_Audio, "called, buffer_size=0x{:X}", output_sz);
LOG_WARNING(Service_Audio, "(STUBBED) called");
}
void AudRenU::GetAudioDevice(Kernel::HLERequestContext& ctx) {
@@ -442,14 +271,4 @@ void AudRenU::GetAudioDevice(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
}
bool AudRenU::IsFeatureSupported(AudioFeatures feature, u32_le revision) const {
u32_be version_num = (revision - Common::MakeMagic('R', 'E', 'V', '0')); // Byte swap
switch (feature) {
case AudioFeatures::Splitter:
return version_num >= 2u;
default:
return false;
}
}
} // namespace Service::Audio

View File

@@ -12,24 +12,6 @@ class HLERequestContext;
namespace Service::Audio {
struct AudioRendererParameter {
u32_le sample_rate;
u32_le sample_count;
u32_le unknown_8;
u32_le unknown_c;
u32_le voice_count;
u32_le sink_count;
u32_le effect_count;
u32_le unknown_1c;
u8 unknown_20;
INSERT_PADDING_BYTES(3);
u32_le splitter_count;
u32_le unknown_2c;
INSERT_PADDING_WORDS(1);
u32_le revision;
};
static_assert(sizeof(AudioRendererParameter) == 52, "AudioRendererParameter is an invalid size");
class AudRenU final : public ServiceFramework<AudRenU> {
public:
explicit AudRenU();
@@ -39,12 +21,6 @@ private:
void OpenAudioRenderer(Kernel::HLERequestContext& ctx);
void GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx);
void GetAudioDevice(Kernel::HLERequestContext& ctx);
enum class AudioFeatures : u32 {
Splitter,
};
bool IsFeatureSupported(AudioFeatures feature, u32_le revision) const;
};
} // namespace Service::Audio

View File

@@ -11,19 +11,19 @@ namespace Service::Audio {
CodecCtl::CodecCtl() : ServiceFramework("codecctl") {
static const FunctionInfo functions[] = {
{0, nullptr, "InitializeCodecController"},
{1, nullptr, "FinalizeCodecController"},
{2, nullptr, "SleepCodecController"},
{3, nullptr, "WakeCodecController"},
{4, nullptr, "SetCodecVolume"},
{5, nullptr, "GetCodecVolumeMax"},
{6, nullptr, "GetCodecVolumeMin"},
{7, nullptr, "SetCodecActiveTarget"},
{8, nullptr, "GetCodecActiveTarget"},
{9, nullptr, "BindCodecHeadphoneMicJackInterrupt"},
{10, nullptr, "IsCodecHeadphoneMicJackInserted"},
{11, nullptr, "ClearCodecHeadphoneMicJackInterrupt"},
{12, nullptr, "IsCodecDeviceRequested"},
{0x00000000, nullptr, "InitializeCodecController"},
{0x00000001, nullptr, "FinalizeCodecController"},
{0x00000002, nullptr, "SleepCodecController"},
{0x00000003, nullptr, "WakeCodecController"},
{0x00000004, nullptr, "SetCodecVolume"},
{0x00000005, nullptr, "GetCodecVolumeMax"},
{0x00000006, nullptr, "GetCodecVolumeMin"},
{0x00000007, nullptr, "SetCodecActiveTarget"},
{0x00000008, nullptr, "Unknown"},
{0x00000009, nullptr, "BindCodecHeadphoneMicJackInterrupt"},
{0x00000010, nullptr, "IsCodecHeadphoneMicJackInserted"},
{0x00000011, nullptr, "ClearCodecHeadphoneMicJackInterrupt"},
{0x00000012, nullptr, "IsCodecDeviceRequested"},
};
RegisterHandlers(functions);
}

View File

@@ -1,29 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/audio/hwopus.h"
namespace Service::Audio {
void HwOpus::GetWorkBufferSize(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0x4000);
}
HwOpus::HwOpus() : ServiceFramework("hwopus") {
static const FunctionInfo functions[] = {
{0, nullptr, "Initialize"},
{1, &HwOpus::GetWorkBufferSize, "GetWorkBufferSize"},
{2, nullptr, "InitializeMultiStream"},
{3, nullptr, "GetWorkBufferSizeMultiStream"},
};
RegisterHandlers(functions);
}
} // namespace Service::Audio

View File

@@ -1,20 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
namespace Service::Audio {
class HwOpus final : public ServiceFramework<HwOpus> {
public:
explicit HwOpus();
~HwOpus() = default;
private:
void GetWorkBufferSize(Kernel::HLERequestContext& ctx);
};
} // namespace Service::Audio

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