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1
.gitignore
vendored
1
.gitignore
vendored
@@ -11,6 +11,7 @@ src/common/scm_rev.cpp
|
||||
.idea/
|
||||
.vs/
|
||||
.vscode/
|
||||
CMakeLists.txt.user
|
||||
|
||||
# *nix related
|
||||
# Common convention for backup or temporary files
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
# Reporting Issues
|
||||
|
||||
**The issue tracker is not a support forum.** Unless you can provide precise *technical information* regarding an issue, you *should not post in it*. If you need support, first read the [FAQ](https://github.com/yuzu-emu/yuzu/wiki/FAQ) and then either visit our Discord server, [our forum](https://community.citra-emu.org) or ask in a general emulation forum such as [/r/emulation](https://www.reddit.com/r/emulation/). If you post support questions, generic messages to the developers or vague reports without technical details, they will be closed and locked.
|
||||
**The issue tracker is not a support forum.** Unless you can provide precise *technical information* regarding an issue, you *should not post in it*. If you need support, first read the [FAQ](https://github.com/yuzu-emu/yuzu/wiki/FAQ) and then either visit our [Discord server](https://discordapp.com/invite/u77vRWY), [our forum](https://community.citra-emu.org) or ask in a general emulation forum such as [/r/emulation](https://www.reddit.com/r/emulation/). If you post support questions, generic messages to the developers or vague reports without technical details, they will be closed and locked.
|
||||
|
||||
If you believe you have a valid issue report, please post text or a screenshot from the log (the console window that opens alongside yuzu) and build version (hex string visible in the titlebar and zip filename), as well as your hardware and software information if applicable.
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2016 Citra Emulator Project
|
||||
# Copyright 2018 Yuzu Emulator Project
|
||||
# Licensed under GPLv2 or any later version
|
||||
# Refer to the license.txt file included.
|
||||
|
||||
@@ -22,7 +22,7 @@ function(windows_copy_files TARGET SOURCE_DIR DEST_DIR)
|
||||
# cmake adds an extra check for command success which doesn't work too well with robocopy
|
||||
# so trick it into thinking the command was successful with the || cmd /c "exit /b 0"
|
||||
add_custom_command(TARGET ${TARGET} POST_BUILD
|
||||
COMMAND if not exist ${DEST_DIR} mkdir ${DEST_DIR} 2> nul
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory ${DEST_DIR}
|
||||
COMMAND robocopy ${SOURCE_DIR} ${DEST_DIR} ${ARGN} /NJH /NJS /NDL /NFL /NC /NS /NP || cmd /c "exit /b 0"
|
||||
)
|
||||
endfunction()
|
||||
endfunction()
|
||||
|
||||
2
externals/dynarmic
vendored
2
externals/dynarmic
vendored
Submodule externals/dynarmic updated: 990a569b7a...f7d11baa1c
@@ -52,5 +52,5 @@ __declspec(noinline, noreturn)
|
||||
#define DEBUG_ASSERT_MSG(_a_, _desc_, ...)
|
||||
#endif
|
||||
|
||||
#define UNIMPLEMENTED() DEBUG_ASSERT_MSG(false, "Unimplemented code!")
|
||||
#define UNIMPLEMENTED() LOG_CRITICAL(Debug, "Unimplemented code!")
|
||||
#define UNIMPLEMENTED_MSG(...) ASSERT_MSG(false, __VA_ARGS__)
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#if !defined(ARCHITECTURE_x86_64) && !defined(_M_ARM)
|
||||
#if !defined(ARCHITECTURE_x86_64) && !defined(ARCHITECTURE_ARM)
|
||||
#include <cstdlib> // for exit
|
||||
#endif
|
||||
#include "common/common_types.h"
|
||||
@@ -30,7 +30,7 @@
|
||||
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
#define Crash() __asm__ __volatile__("int $3")
|
||||
#elif defined(_M_ARM)
|
||||
#elif defined(ARCHITECTURE_ARM)
|
||||
#define Crash() __asm__ __volatile__("trap")
|
||||
#else
|
||||
#define Crash() exit(1)
|
||||
|
||||
@@ -40,7 +40,7 @@
|
||||
#define DEBUGGER_CONFIG "debugger.ini"
|
||||
#define LOGGER_CONFIG "logger.ini"
|
||||
// Files in the directory returned by GetUserPath(D_LOGS_IDX)
|
||||
#define LOG_FILE "citra_log.txt"
|
||||
#define LOG_FILE "yuzu_log.txt"
|
||||
|
||||
// Sys files
|
||||
#define SHARED_FONT "shared_font.bin"
|
||||
|
||||
@@ -678,7 +678,7 @@ std::string GetSysDirectory() {
|
||||
return sysDir;
|
||||
}
|
||||
|
||||
// Returns a string with a Citra data dir or file in the user's home
|
||||
// Returns a string with a yuzu data dir or file in the user's home
|
||||
// directory. To be used in "multi-user" mode (that is, installed).
|
||||
const std::string& GetUserPath(const unsigned int DirIDX, const std::string& newPath) {
|
||||
static std::string paths[NUM_PATH_INDICES];
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <chrono>
|
||||
#include <climits>
|
||||
#include <condition_variable>
|
||||
#include <memory>
|
||||
#include <thread>
|
||||
@@ -83,8 +84,10 @@ private:
|
||||
}
|
||||
};
|
||||
while (true) {
|
||||
std::unique_lock<std::mutex> lock(message_mutex);
|
||||
message_cv.wait(lock, [&] { return !running || message_queue.Pop(entry); });
|
||||
{
|
||||
std::unique_lock<std::mutex> lock(message_mutex);
|
||||
message_cv.wait(lock, [&] { return !running || message_queue.Pop(entry); });
|
||||
}
|
||||
if (!running) {
|
||||
break;
|
||||
}
|
||||
@@ -92,7 +95,7 @@ private:
|
||||
}
|
||||
// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a case
|
||||
// where a system is repeatedly spamming logs even on close.
|
||||
constexpr int MAX_LOGS_TO_WRITE = 100;
|
||||
const int MAX_LOGS_TO_WRITE = filter.IsDebug() ? INT_MAX : 100;
|
||||
int logs_written = 0;
|
||||
while (logs_written++ < MAX_LOGS_TO_WRITE && message_queue.Pop(entry)) {
|
||||
write_logs(entry);
|
||||
@@ -282,4 +285,4 @@ void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
|
||||
|
||||
Impl::Instance().PushEntry(std::move(entry));
|
||||
}
|
||||
} // namespace Log
|
||||
} // namespace Log
|
||||
|
||||
@@ -94,4 +94,11 @@ bool Filter::ParseFilterRule(const std::string::const_iterator begin,
|
||||
bool Filter::CheckMessage(Class log_class, Level level) const {
|
||||
return static_cast<u8>(level) >= static_cast<u8>(class_levels[static_cast<size_t>(log_class)]);
|
||||
}
|
||||
|
||||
bool Filter::IsDebug() const {
|
||||
return std::any_of(class_levels.begin(), class_levels.end(), [](const Level& l) {
|
||||
return static_cast<u8>(l) <= static_cast<u8>(Level::Debug);
|
||||
});
|
||||
}
|
||||
|
||||
} // namespace Log
|
||||
|
||||
@@ -47,6 +47,9 @@ public:
|
||||
/// Matches class/level combination against the filter, returning true if it passed.
|
||||
bool CheckMessage(Class log_class, Level level) const;
|
||||
|
||||
/// Returns true if any logging classes are set to debug
|
||||
bool IsDebug() const;
|
||||
|
||||
private:
|
||||
std::array<Level, (size_t)Class::Count> class_levels;
|
||||
};
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
#include <sys/mman.h>
|
||||
#endif
|
||||
|
||||
#if !defined(_WIN32) && defined(ARCHITECTURE_X64) && !defined(MAP_32BIT)
|
||||
#if !defined(_WIN32) && defined(ARCHITECTURE_x86_64) && !defined(MAP_32BIT)
|
||||
#include <unistd.h>
|
||||
#define PAGE_MASK (getpagesize() - 1)
|
||||
#define round_page(x) ((((unsigned long)(x)) + PAGE_MASK) & ~(PAGE_MASK))
|
||||
@@ -30,7 +30,7 @@ void* AllocateExecutableMemory(size_t size, bool low) {
|
||||
void* ptr = VirtualAlloc(nullptr, size, MEM_COMMIT, PAGE_EXECUTE_READWRITE);
|
||||
#else
|
||||
static char* map_hint = nullptr;
|
||||
#if defined(ARCHITECTURE_X64) && !defined(MAP_32BIT)
|
||||
#if defined(ARCHITECTURE_x86_64) && !defined(MAP_32BIT)
|
||||
// This OS has no flag to enforce allocation below the 4 GB boundary,
|
||||
// but if we hint that we want a low address it is very likely we will
|
||||
// get one.
|
||||
@@ -42,7 +42,7 @@ void* AllocateExecutableMemory(size_t size, bool low) {
|
||||
#endif
|
||||
void* ptr = mmap(map_hint, size, PROT_READ | PROT_WRITE | PROT_EXEC,
|
||||
MAP_ANON | MAP_PRIVATE
|
||||
#if defined(ARCHITECTURE_X64) && defined(MAP_32BIT)
|
||||
#if defined(ARCHITECTURE_x86_64) && defined(MAP_32BIT)
|
||||
| (low ? MAP_32BIT : 0)
|
||||
#endif
|
||||
,
|
||||
@@ -57,7 +57,7 @@ void* AllocateExecutableMemory(size_t size, bool low) {
|
||||
#endif
|
||||
LOG_ERROR(Common_Memory, "Failed to allocate executable memory");
|
||||
}
|
||||
#if !defined(_WIN32) && defined(ARCHITECTURE_X64) && !defined(MAP_32BIT)
|
||||
#if !defined(_WIN32) && defined(ARCHITECTURE_x86_64) && !defined(MAP_32BIT)
|
||||
else {
|
||||
if (low) {
|
||||
map_hint += size;
|
||||
|
||||
@@ -69,7 +69,7 @@ inline u32 swap32(u32 _data) {
|
||||
inline u64 swap64(u64 _data) {
|
||||
return _byteswap_uint64(_data);
|
||||
}
|
||||
#elif _M_ARM
|
||||
#elif ARCHITECTURE_ARM
|
||||
inline u16 swap16(u16 _data) {
|
||||
u32 data = _data;
|
||||
__asm__("rev16 %0, %1\n" : "=l"(data) : "l"(data));
|
||||
|
||||
@@ -11,6 +11,7 @@ namespace FileSys {
|
||||
namespace ErrCodes {
|
||||
enum {
|
||||
NotFound = 1,
|
||||
SaveDataNotFound = 1002,
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -17,6 +17,15 @@ SaveData_Factory::SaveData_Factory(std::string nand_directory)
|
||||
|
||||
ResultVal<std::unique_ptr<FileSystemBackend>> SaveData_Factory::Open(const Path& path) {
|
||||
std::string save_directory = GetFullPath();
|
||||
|
||||
if (!FileUtil::Exists(save_directory)) {
|
||||
// TODO(bunnei): This is a work-around to always create a save data directory if it does not
|
||||
// already exist. This is a hack, as we do not understand yet how this works on hardware.
|
||||
// Without a save data directory, many games will assert on boot. This should not have any
|
||||
// bad side-effects.
|
||||
FileUtil::CreateFullPath(save_directory);
|
||||
}
|
||||
|
||||
// Return an error if the save data doesn't actually exist.
|
||||
if (!FileUtil::IsDirectory(save_directory)) {
|
||||
// TODO(Subv): Find out correct error code.
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include "common/string_util.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/directory.h"
|
||||
#include "core/file_sys/errors.h"
|
||||
#include "core/file_sys/filesystem.h"
|
||||
#include "core/file_sys/storage.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
@@ -531,12 +532,20 @@ void FSP_SRV::CreateSaveData(Kernel::HLERequestContext& ctx) {
|
||||
void FSP_SRV::MountSaveData(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_FS, "(STUBBED) called");
|
||||
|
||||
// TODO(Subv): Read the input parameters and mount the requested savedata instead of always
|
||||
// mounting the current process' savedata.
|
||||
FileSys::Path unused;
|
||||
auto filesystem = OpenFileSystem(Type::SaveData, unused).Unwrap();
|
||||
auto filesystem = OpenFileSystem(Type::SaveData, unused);
|
||||
|
||||
if (filesystem.Failed()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 0};
|
||||
rb.Push(ResultCode(ErrorModule::FS, FileSys::ErrCodes::SaveDataNotFound));
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IFileSystem>(std::move(filesystem));
|
||||
rb.PushIpcInterface<IFileSystem>(std::move(filesystem.Unwrap()));
|
||||
}
|
||||
|
||||
void FSP_SRV::GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
@@ -75,7 +75,7 @@ private:
|
||||
|
||||
// Set up controllers as neon red+blue Joy-Con attached to console
|
||||
ControllerHeader& controller_header = mem.controllers[Controller_Handheld].header;
|
||||
controller_header.type = ControllerType_Handheld | ControllerType_JoyconPair;
|
||||
controller_header.type = ControllerType_Handheld;
|
||||
controller_header.single_colors_descriptor = ColorDesc_ColorsNonexistent;
|
||||
controller_header.right_color_body = JOYCON_BODY_NEON_RED;
|
||||
controller_header.right_color_buttons = JOYCON_BUTTONS_NEON_RED;
|
||||
@@ -84,23 +84,21 @@ private:
|
||||
|
||||
for (size_t controller = 0; controller < mem.controllers.size(); controller++) {
|
||||
for (int index = 0; index < HID_NUM_LAYOUTS; index++) {
|
||||
// TODO(DarkLordZach): Is this layout/controller config actually invalid?
|
||||
if (controller == Controller_Handheld && index == Layout_Single)
|
||||
continue;
|
||||
|
||||
ControllerLayout& layout = mem.controllers[controller].layouts[index];
|
||||
layout.header.num_entries = HID_NUM_ENTRIES;
|
||||
layout.header.max_entry_index = HID_NUM_ENTRIES - 1;
|
||||
|
||||
// HID shared memory stores the state of the past 17 samples in a circlular buffer,
|
||||
// each with a timestamp in number of samples since boot.
|
||||
const ControllerInputEntry& last_entry = layout.entries[layout.header.latest_entry];
|
||||
|
||||
layout.header.timestamp_ticks = CoreTiming::GetTicks();
|
||||
layout.header.latest_entry = (layout.header.latest_entry + 1) % HID_NUM_ENTRIES;
|
||||
|
||||
ControllerInputEntry& entry = layout.entries[layout.header.latest_entry];
|
||||
entry.timestamp++;
|
||||
entry.timestamp = last_entry.timestamp + 1;
|
||||
// TODO(shinyquagsire23): Is this always identical to timestamp?
|
||||
entry.timestamp_2++;
|
||||
entry.timestamp_2 = entry.timestamp;
|
||||
|
||||
// TODO(shinyquagsire23): More than just handheld input
|
||||
if (controller != Controller_Handheld)
|
||||
|
||||
@@ -29,24 +29,9 @@ u32 nvhost_ctrl::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<
|
||||
u32 nvhost_ctrl::NvOsGetConfigU32(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IocGetConfigParams params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(params));
|
||||
LOG_DEBUG(Service_NVDRV, "called, setting={}!{}", params.domain_str.data(),
|
||||
LOG_TRACE(Service_NVDRV, "called, setting={}!{}", params.domain_str.data(),
|
||||
params.param_str.data());
|
||||
|
||||
if (!strcmp(params.domain_str.data(), "nv")) {
|
||||
if (!strcmp(params.param_str.data(), "NV_MEMORY_PROFILER")) {
|
||||
params.config_str[0] = '0';
|
||||
} else if (!strcmp(params.param_str.data(), "NVN_THROUGH_OPENGL")) {
|
||||
params.config_str[0] = '0';
|
||||
} else if (!strcmp(params.param_str.data(), "NVRM_GPU_PREVENT_USE")) {
|
||||
params.config_str[0] = '0';
|
||||
} else {
|
||||
params.config_str[0] = '\0';
|
||||
}
|
||||
} else {
|
||||
UNIMPLEMENTED(); // unknown domain? Only nv has been seen so far on hardware
|
||||
}
|
||||
std::memcpy(output.data(), ¶ms, sizeof(params));
|
||||
return 0;
|
||||
return 0x30006; // Returns error on production mode
|
||||
}
|
||||
|
||||
u32 nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>& output,
|
||||
|
||||
@@ -281,14 +281,26 @@ public:
|
||||
};
|
||||
|
||||
enum class ComparisonOp : u32 {
|
||||
Never = 0,
|
||||
Less = 1,
|
||||
Equal = 2,
|
||||
LessEqual = 3,
|
||||
Greater = 4,
|
||||
NotEqual = 5,
|
||||
GreaterEqual = 6,
|
||||
Always = 7,
|
||||
// These values are used by Nouveau and most games, they correspond to the OpenGL token
|
||||
// values for these operations.
|
||||
Never = 0x200,
|
||||
Less = 0x201,
|
||||
Equal = 0x202,
|
||||
LessEqual = 0x203,
|
||||
Greater = 0x204,
|
||||
NotEqual = 0x205,
|
||||
GreaterEqual = 0x206,
|
||||
Always = 0x207,
|
||||
|
||||
// These values are used by some games, they seem to be NV04 values.
|
||||
NeverOld = 1,
|
||||
LessOld = 2,
|
||||
EqualOld = 3,
|
||||
LessEqualOld = 4,
|
||||
GreaterOld = 5,
|
||||
NotEqualOld = 6,
|
||||
GreaterEqualOld = 7,
|
||||
AlwaysOld = 8,
|
||||
};
|
||||
|
||||
struct Cull {
|
||||
@@ -478,9 +490,11 @@ public:
|
||||
|
||||
u32 depth_write_enabled;
|
||||
|
||||
INSERT_PADDING_WORDS(0x8);
|
||||
INSERT_PADDING_WORDS(0x7);
|
||||
|
||||
BitField<0, 3, ComparisonOp> depth_test_func;
|
||||
u32 d3d_cull_mode;
|
||||
|
||||
ComparisonOp depth_test_func;
|
||||
|
||||
INSERT_PADDING_WORDS(0xB);
|
||||
|
||||
@@ -498,7 +512,13 @@ public:
|
||||
u32 enable[NumRenderTargets];
|
||||
} blend;
|
||||
|
||||
INSERT_PADDING_WORDS(0x2D);
|
||||
INSERT_PADDING_WORDS(0xB);
|
||||
|
||||
union {
|
||||
BitField<4, 1, u32> triangle_rast_flip;
|
||||
} screen_y_control;
|
||||
|
||||
INSERT_PADDING_WORDS(0x21);
|
||||
|
||||
u32 vb_element_base;
|
||||
|
||||
@@ -528,7 +548,12 @@ public:
|
||||
}
|
||||
} tic;
|
||||
|
||||
INSERT_PADDING_WORDS(0x22);
|
||||
INSERT_PADDING_WORDS(0x21);
|
||||
|
||||
union {
|
||||
BitField<2, 1, u32> coord_origin;
|
||||
BitField<3, 10, u32> enable;
|
||||
} point_coord_replace;
|
||||
|
||||
struct {
|
||||
u32 code_address_high;
|
||||
@@ -818,11 +843,14 @@ ASSERT_REG_POSITION(rt_control, 0x487);
|
||||
ASSERT_REG_POSITION(depth_test_enable, 0x4B3);
|
||||
ASSERT_REG_POSITION(independent_blend_enable, 0x4B9);
|
||||
ASSERT_REG_POSITION(depth_write_enabled, 0x4BA);
|
||||
ASSERT_REG_POSITION(d3d_cull_mode, 0x4C2);
|
||||
ASSERT_REG_POSITION(depth_test_func, 0x4C3);
|
||||
ASSERT_REG_POSITION(blend, 0x4CF);
|
||||
ASSERT_REG_POSITION(screen_y_control, 0x4EB);
|
||||
ASSERT_REG_POSITION(vb_element_base, 0x50D);
|
||||
ASSERT_REG_POSITION(tsc, 0x557);
|
||||
ASSERT_REG_POSITION(tic, 0x55D);
|
||||
ASSERT_REG_POSITION(point_coord_replace, 0x581);
|
||||
ASSERT_REG_POSITION(code_address, 0x582);
|
||||
ASSERT_REG_POSITION(draw, 0x585);
|
||||
ASSERT_REG_POSITION(index_array, 0x5F2);
|
||||
|
||||
@@ -194,6 +194,13 @@ enum class UniformType : u64 {
|
||||
Double = 5,
|
||||
};
|
||||
|
||||
enum class IMinMaxExchange : u64 {
|
||||
None = 0,
|
||||
XLo = 1,
|
||||
XMed = 2,
|
||||
XHi = 3,
|
||||
};
|
||||
|
||||
union Instruction {
|
||||
Instruction& operator=(const Instruction& instr) {
|
||||
value = instr.value;
|
||||
@@ -278,6 +285,13 @@ union Instruction {
|
||||
BitField<49, 1, u64> negate_a;
|
||||
} alu_integer;
|
||||
|
||||
union {
|
||||
BitField<39, 3, u64> pred;
|
||||
BitField<42, 1, u64> negate_pred;
|
||||
BitField<43, 2, IMinMaxExchange> exchange;
|
||||
BitField<48, 1, u64> is_signed;
|
||||
} imnmx;
|
||||
|
||||
union {
|
||||
BitField<54, 1, u64> saturate;
|
||||
BitField<56, 1, u64> negate_a;
|
||||
@@ -328,6 +342,19 @@ union Instruction {
|
||||
BitField<49, 3, PredCondition> cond;
|
||||
} isetp;
|
||||
|
||||
union {
|
||||
BitField<0, 3, u64> pred0;
|
||||
BitField<3, 3, u64> pred3;
|
||||
BitField<12, 3, u64> pred12;
|
||||
BitField<15, 1, u64> neg_pred12;
|
||||
BitField<24, 2, PredOperation> cond;
|
||||
BitField<29, 3, u64> pred29;
|
||||
BitField<32, 1, u64> neg_pred29;
|
||||
BitField<39, 3, u64> pred39;
|
||||
BitField<42, 1, u64> neg_pred39;
|
||||
BitField<45, 2, PredOperation> op;
|
||||
} psetp;
|
||||
|
||||
union {
|
||||
BitField<39, 3, u64> pred39;
|
||||
BitField<42, 1, u64> neg_pred;
|
||||
@@ -438,6 +465,8 @@ public:
|
||||
enum class Id {
|
||||
KIL,
|
||||
SSY,
|
||||
SYNC,
|
||||
DEPBAR,
|
||||
BFE_C,
|
||||
BFE_R,
|
||||
BFE_IMM,
|
||||
@@ -534,6 +563,7 @@ public:
|
||||
Shift,
|
||||
Ffma,
|
||||
Flow,
|
||||
Synch,
|
||||
Memory,
|
||||
FloatSet,
|
||||
FloatSetPredicate,
|
||||
@@ -638,10 +668,12 @@ private:
|
||||
INST("111000110011----", Id::KIL, Type::Flow, "KIL"),
|
||||
INST("111000101001----", Id::SSY, Type::Flow, "SSY"),
|
||||
INST("111000100100----", Id::BRA, Type::Flow, "BRA"),
|
||||
INST("1111000011110---", Id::DEPBAR, Type::Synch, "DEPBAR"),
|
||||
INST("1111000011111---", Id::SYNC, Type::Synch, "SYNC"),
|
||||
INST("1110111111011---", Id::LD_A, Type::Memory, "LD_A"),
|
||||
INST("1110111110010---", Id::LD_C, Type::Memory, "LD_C"),
|
||||
INST("1110111111110---", Id::ST_A, Type::Memory, "ST_A"),
|
||||
INST("1100000000111---", Id::TEX, Type::Memory, "TEX"),
|
||||
INST("110000----111---", Id::TEX, Type::Memory, "TEX"),
|
||||
INST("1101111101001---", Id::TEXQ, Type::Memory, "TEXQ"),
|
||||
INST("1101100---------", Id::TEXS, Type::Memory, "TEXS"),
|
||||
INST("1101101---------", Id::TLDS, Type::Memory, "TLDS"),
|
||||
@@ -682,9 +714,9 @@ private:
|
||||
INST("0100110001100---", Id::FMNMX_C, Type::Arithmetic, "FMNMX_C"),
|
||||
INST("0101110001100---", Id::FMNMX_R, Type::Arithmetic, "FMNMX_R"),
|
||||
INST("0011100-01100---", Id::FMNMX_IMM, Type::Arithmetic, "FMNMX_IMM"),
|
||||
INST("0100110000100---", Id::IMNMX_C, Type::Arithmetic, "FMNMX_IMM"),
|
||||
INST("0101110000100---", Id::IMNMX_R, Type::Arithmetic, "FMNMX_IMM"),
|
||||
INST("0011100-00100---", Id::IMNMX_IMM, Type::Arithmetic, "FMNMX_IMM"),
|
||||
INST("0100110000100---", Id::IMNMX_C, Type::ArithmeticInteger, "IMNMX_C"),
|
||||
INST("0101110000100---", Id::IMNMX_R, Type::ArithmeticInteger, "IMNMX_R"),
|
||||
INST("0011100-00100---", Id::IMNMX_IMM, Type::ArithmeticInteger, "IMNMX_IMM"),
|
||||
INST("0100110000000---", Id::BFE_C, Type::Bfe, "BFE_C"),
|
||||
INST("0101110000000---", Id::BFE_R, Type::Bfe, "BFE_R"),
|
||||
INST("0011100-00000---", Id::BFE_IMM, Type::Bfe, "BFE_IMM"),
|
||||
|
||||
@@ -686,7 +686,10 @@ u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, GLuint program,
|
||||
|
||||
// Bind the uniform to the sampler.
|
||||
GLint uniform = glGetUniformLocation(program, entry.GetName().c_str());
|
||||
ASSERT(uniform != -1);
|
||||
if (uniform == -1) {
|
||||
continue;
|
||||
}
|
||||
|
||||
glProgramUniform1i(program, uniform, current_bindpoint);
|
||||
|
||||
const auto texture = maxwell3d.GetStageTexture(entry.GetStage(), entry.GetOffset());
|
||||
@@ -771,6 +774,19 @@ void RasterizerOpenGL::SyncCullMode() {
|
||||
if (state.cull.enabled) {
|
||||
state.cull.front_face = MaxwellToGL::FrontFace(regs.cull.front_face);
|
||||
state.cull.mode = MaxwellToGL::CullFace(regs.cull.cull_face);
|
||||
|
||||
const bool flip_triangles{regs.screen_y_control.triangle_rast_flip == 0 ||
|
||||
regs.viewport_transform[0].scale_y < 0.0f};
|
||||
|
||||
// If the GPU is configured to flip the rasterized triangles, then we need to flip the
|
||||
// notion of front and back. Note: We flip the triangles when the value of the register is 0
|
||||
// because OpenGL already does it for us.
|
||||
if (flip_triangles) {
|
||||
if (state.cull.front_face == GL_CCW)
|
||||
state.cull.front_face = GL_CW;
|
||||
else if (state.cull.front_face == GL_CW)
|
||||
state.cull.front_face = GL_CCW;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -102,13 +102,16 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
|
||||
{GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
true}, // DXT45
|
||||
{GL_COMPRESSED_RED_RGTC1, GL_RED, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, true}, // DXN1
|
||||
{GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
true}, // BC7U
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4
|
||||
|
||||
// DepthStencil formats
|
||||
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm,
|
||||
false}, // Z24S8
|
||||
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm,
|
||||
false}, // S8Z24
|
||||
false}, // S8Z24
|
||||
{GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, ComponentType::Float, false}, // Z32F
|
||||
}};
|
||||
|
||||
static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType component_type) {
|
||||
@@ -190,8 +193,9 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
|
||||
MortonCopy<true, PixelFormat::R11FG11FB10F>, MortonCopy<true, PixelFormat::RGBA32UI>,
|
||||
MortonCopy<true, PixelFormat::DXT1>, MortonCopy<true, PixelFormat::DXT23>,
|
||||
MortonCopy<true, PixelFormat::DXT45>, MortonCopy<true, PixelFormat::DXN1>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_4X4>, MortonCopy<true, PixelFormat::Z24S8>,
|
||||
MortonCopy<true, PixelFormat::S8Z24>,
|
||||
MortonCopy<true, PixelFormat::BC7U>, MortonCopy<true, PixelFormat::ASTC_2D_4X4>,
|
||||
MortonCopy<true, PixelFormat::Z24S8>, MortonCopy<true, PixelFormat::S8Z24>,
|
||||
MortonCopy<true, PixelFormat::Z32F>,
|
||||
};
|
||||
|
||||
static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
|
||||
@@ -205,7 +209,8 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
|
||||
MortonCopy<false, PixelFormat::RGBA16F>,
|
||||
MortonCopy<false, PixelFormat::R11FG11FB10F>,
|
||||
MortonCopy<false, PixelFormat::RGBA32UI>,
|
||||
// TODO(Subv): Swizzling the DXT1/DXT23/DXT45/DXN1 formats is not yet supported
|
||||
// TODO(Subv): Swizzling the DXT1/DXT23/DXT45/DXN1/BC7U formats is not yet supported
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
@@ -213,6 +218,7 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
|
||||
MortonCopy<false, PixelFormat::ABGR8>,
|
||||
MortonCopy<false, PixelFormat::Z24S8>,
|
||||
MortonCopy<false, PixelFormat::S8Z24>,
|
||||
MortonCopy<false, PixelFormat::Z32F>,
|
||||
};
|
||||
|
||||
// Allocate an uninitialized texture of appropriate size and format for the surface
|
||||
|
||||
@@ -35,13 +35,15 @@ struct SurfaceParams {
|
||||
DXT23 = 9,
|
||||
DXT45 = 10,
|
||||
DXN1 = 11, // This is also known as BC4
|
||||
ASTC_2D_4X4 = 12,
|
||||
BC7U = 12,
|
||||
ASTC_2D_4X4 = 13,
|
||||
|
||||
MaxColorFormat,
|
||||
|
||||
// DepthStencil formats
|
||||
Z24S8 = 13,
|
||||
S8Z24 = 14,
|
||||
Z24S8 = 14,
|
||||
S8Z24 = 15,
|
||||
Z32F = 16,
|
||||
|
||||
MaxDepthStencilFormat,
|
||||
|
||||
@@ -91,9 +93,11 @@ struct SurfaceParams {
|
||||
4, // DXT23
|
||||
4, // DXT45
|
||||
4, // DXN1
|
||||
4, // BC7U
|
||||
4, // ASTC_2D_4X4
|
||||
1, // Z24S8
|
||||
1, // S8Z24
|
||||
1, // Z32F
|
||||
}};
|
||||
|
||||
ASSERT(static_cast<size_t>(format) < compression_factor_table.size());
|
||||
@@ -117,9 +121,11 @@ struct SurfaceParams {
|
||||
128, // DXT23
|
||||
128, // DXT45
|
||||
64, // DXN1
|
||||
128, // BC7U
|
||||
32, // ASTC_2D_4X4
|
||||
32, // Z24S8
|
||||
32, // S8Z24
|
||||
32, // Z32F
|
||||
}};
|
||||
|
||||
ASSERT(static_cast<size_t>(format) < bpp_table.size());
|
||||
@@ -135,6 +141,8 @@ struct SurfaceParams {
|
||||
return PixelFormat::S8Z24;
|
||||
case Tegra::DepthFormat::Z24_S8_UNORM:
|
||||
return PixelFormat::Z24S8;
|
||||
case Tegra::DepthFormat::Z32_FLOAT:
|
||||
return PixelFormat::Z32F;
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
@@ -187,6 +195,8 @@ struct SurfaceParams {
|
||||
return PixelFormat::DXT45;
|
||||
case Tegra::Texture::TextureFormat::DXN1:
|
||||
return PixelFormat::DXN1;
|
||||
case Tegra::Texture::TextureFormat::BC7U:
|
||||
return PixelFormat::BC7U;
|
||||
case Tegra::Texture::TextureFormat::ASTC_2D_4X4:
|
||||
return PixelFormat::ASTC_2D_4X4;
|
||||
default:
|
||||
@@ -222,6 +232,8 @@ struct SurfaceParams {
|
||||
return Tegra::Texture::TextureFormat::DXT45;
|
||||
case PixelFormat::DXN1:
|
||||
return Tegra::Texture::TextureFormat::DXN1;
|
||||
case PixelFormat::BC7U:
|
||||
return Tegra::Texture::TextureFormat::BC7U;
|
||||
case PixelFormat::ASTC_2D_4X4:
|
||||
return Tegra::Texture::TextureFormat::ASTC_2D_4X4;
|
||||
default:
|
||||
@@ -235,6 +247,8 @@ struct SurfaceParams {
|
||||
return Tegra::DepthFormat::S8_Z24_UNORM;
|
||||
case PixelFormat::Z24S8:
|
||||
return Tegra::DepthFormat::Z24_S8_UNORM;
|
||||
case PixelFormat::Z32F:
|
||||
return Tegra::DepthFormat::Z32_FLOAT;
|
||||
default:
|
||||
UNREACHABLE();
|
||||
}
|
||||
@@ -284,6 +298,8 @@ struct SurfaceParams {
|
||||
case Tegra::DepthFormat::S8_Z24_UNORM:
|
||||
case Tegra::DepthFormat::Z24_S8_UNORM:
|
||||
return ComponentType::UNorm;
|
||||
case Tegra::DepthFormat::Z32_FLOAT:
|
||||
return ComponentType::Float;
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
|
||||
@@ -1127,6 +1127,20 @@ private:
|
||||
WriteLogicOperation(instr.gpr0, instr.alu.lop.operation, op_a, op_b);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::IMNMX_C:
|
||||
case OpCode::Id::IMNMX_R:
|
||||
case OpCode::Id::IMNMX_IMM: {
|
||||
ASSERT_MSG(instr.imnmx.exchange == Tegra::Shader::IMinMaxExchange::None,
|
||||
"Unimplemented");
|
||||
std::string condition =
|
||||
GetPredicateCondition(instr.imnmx.pred, instr.imnmx.negate_pred != 0);
|
||||
std::string parameters = op_a + ',' + op_b;
|
||||
regs.SetRegisterToInteger(instr.gpr0, instr.imnmx.is_signed, 0,
|
||||
'(' + condition + ") ? min(" + parameters + ") : max(" +
|
||||
parameters + ')',
|
||||
1, 1);
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled ArithmeticInteger instruction: {}",
|
||||
opcode->GetName());
|
||||
@@ -1213,6 +1227,9 @@ private:
|
||||
switch (instr.conversion.f2f.rounding) {
|
||||
case Tegra::Shader::F2fRoundingOp::None:
|
||||
break;
|
||||
case Tegra::Shader::F2fRoundingOp::Round:
|
||||
op_a = "roundEven(" + op_a + ')';
|
||||
break;
|
||||
case Tegra::Shader::F2fRoundingOp::Floor:
|
||||
op_a = "floor(" + op_a + ')';
|
||||
break;
|
||||
@@ -1477,6 +1494,36 @@ private:
|
||||
}
|
||||
break;
|
||||
}
|
||||
case OpCode::Type::PredicateSetPredicate: {
|
||||
std::string op_a =
|
||||
GetPredicateCondition(instr.psetp.pred12, instr.psetp.neg_pred12 != 0);
|
||||
std::string op_b =
|
||||
GetPredicateCondition(instr.psetp.pred29, instr.psetp.neg_pred29 != 0);
|
||||
|
||||
using Tegra::Shader::Pred;
|
||||
// We can't use the constant predicate as destination.
|
||||
ASSERT(instr.psetp.pred3 != static_cast<u64>(Pred::UnusedIndex));
|
||||
|
||||
std::string second_pred =
|
||||
GetPredicateCondition(instr.psetp.pred39, instr.psetp.neg_pred39 != 0);
|
||||
|
||||
std::string combiner = GetPredicateCombiner(instr.psetp.op);
|
||||
|
||||
std::string predicate =
|
||||
'(' + op_a + ") " + GetPredicateCombiner(instr.psetp.cond) + " (" + op_b + ')';
|
||||
|
||||
// Set the primary predicate to the result of Predicate OP SecondPredicate
|
||||
SetPredicate(instr.psetp.pred3,
|
||||
'(' + predicate + ") " + combiner + " (" + second_pred + ')');
|
||||
|
||||
if (instr.psetp.pred0 != static_cast<u64>(Pred::UnusedIndex)) {
|
||||
// Set the secondary predicate to the result of !Predicate OP SecondPredicate,
|
||||
// if enabled
|
||||
SetPredicate(instr.psetp.pred0,
|
||||
"!(" + predicate + ") " + combiner + " (" + second_pred + ')');
|
||||
}
|
||||
break;
|
||||
}
|
||||
case OpCode::Type::FloatSet: {
|
||||
std::string op_a = instr.fset.neg_a ? "-" : "";
|
||||
op_a += regs.GetRegisterAsFloat(instr.gpr8);
|
||||
@@ -1599,6 +1646,13 @@ private:
|
||||
// can ignore this when generating GLSL code.
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::DEPBAR:
|
||||
case OpCode::Id::SYNC: {
|
||||
// TODO(Subv): Find out if we actually have to care about these instructions or if
|
||||
// the GLSL compiler takes care of that for us.
|
||||
LOG_WARNING(HW_GPU, "DEPBAR/SYNC instruction is stubbed");
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled instruction: {}", opcode->GetName());
|
||||
UNREACHABLE();
|
||||
|
||||
@@ -211,20 +211,28 @@ inline GLenum SwizzleSource(Tegra::Texture::SwizzleSource source) {
|
||||
inline GLenum ComparisonOp(Maxwell::ComparisonOp comparison) {
|
||||
switch (comparison) {
|
||||
case Maxwell::ComparisonOp::Never:
|
||||
case Maxwell::ComparisonOp::NeverOld:
|
||||
return GL_NEVER;
|
||||
case Maxwell::ComparisonOp::Less:
|
||||
case Maxwell::ComparisonOp::LessOld:
|
||||
return GL_LESS;
|
||||
case Maxwell::ComparisonOp::Equal:
|
||||
case Maxwell::ComparisonOp::EqualOld:
|
||||
return GL_EQUAL;
|
||||
case Maxwell::ComparisonOp::LessEqual:
|
||||
case Maxwell::ComparisonOp::LessEqualOld:
|
||||
return GL_LEQUAL;
|
||||
case Maxwell::ComparisonOp::Greater:
|
||||
case Maxwell::ComparisonOp::GreaterOld:
|
||||
return GL_GREATER;
|
||||
case Maxwell::ComparisonOp::NotEqual:
|
||||
case Maxwell::ComparisonOp::NotEqualOld:
|
||||
return GL_NOTEQUAL;
|
||||
case Maxwell::ComparisonOp::GreaterEqual:
|
||||
case Maxwell::ComparisonOp::GreaterEqualOld:
|
||||
return GL_GEQUAL;
|
||||
case Maxwell::ComparisonOp::Always:
|
||||
case Maxwell::ComparisonOp::AlwaysOld:
|
||||
return GL_ALWAYS;
|
||||
}
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented comparison op={}", static_cast<u32>(comparison));
|
||||
|
||||
@@ -52,6 +52,7 @@ u32 BytesPerPixel(TextureFormat format) {
|
||||
return 8;
|
||||
case TextureFormat::DXT23:
|
||||
case TextureFormat::DXT45:
|
||||
case TextureFormat::BC7U:
|
||||
// In this case a 'pixel' actually refers to a 4x4 tile.
|
||||
return 16;
|
||||
case TextureFormat::ASTC_2D_4X4:
|
||||
@@ -78,6 +79,7 @@ static u32 DepthBytesPerPixel(DepthFormat format) {
|
||||
switch (format) {
|
||||
case DepthFormat::S8_Z24_UNORM:
|
||||
case DepthFormat::Z24_S8_UNORM:
|
||||
case DepthFormat::Z32_FLOAT:
|
||||
return 4;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Format not implemented");
|
||||
@@ -97,6 +99,7 @@ std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width,
|
||||
case TextureFormat::DXT23:
|
||||
case TextureFormat::DXT45:
|
||||
case TextureFormat::DXN1:
|
||||
case TextureFormat::BC7U:
|
||||
// In the DXT and DXN formats, each 4x4 tile is swizzled instead of just individual pixel
|
||||
// values.
|
||||
CopySwizzledData(width / 4, height / 4, bytes_per_pixel, bytes_per_pixel, data,
|
||||
@@ -132,6 +135,7 @@ std::vector<u8> UnswizzleDepthTexture(VAddr address, DepthFormat format, u32 wid
|
||||
switch (format) {
|
||||
case DepthFormat::S8_Z24_UNORM:
|
||||
case DepthFormat::Z24_S8_UNORM:
|
||||
case DepthFormat::Z32_FLOAT:
|
||||
CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data,
|
||||
unswizzled_data.data(), true, block_height);
|
||||
break;
|
||||
@@ -153,6 +157,7 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat
|
||||
case TextureFormat::DXT23:
|
||||
case TextureFormat::DXT45:
|
||||
case TextureFormat::DXN1:
|
||||
case TextureFormat::BC7U:
|
||||
case TextureFormat::ASTC_2D_4X4:
|
||||
case TextureFormat::A8R8G8B8:
|
||||
case TextureFormat::A2B10G10R10:
|
||||
|
||||
@@ -127,13 +127,14 @@ void GRenderWindow::moveContext() {
|
||||
}
|
||||
|
||||
void GRenderWindow::SwapBuffers() {
|
||||
#if !defined(QT_NO_DEBUG)
|
||||
// Qt debug runtime prints a bogus warning on the console if you haven't called makeCurrent
|
||||
// since the last time you called swapBuffers. This presumably means something if you're using
|
||||
// QGLWidget the "regular" way, but in our multi-threaded use case is harmless since we never
|
||||
// call doneCurrent in this thread.
|
||||
// In our multi-threaded QGLWidget use case we shouldn't need to call `makeCurrent`,
|
||||
// since we never call `doneCurrent` in this thread.
|
||||
// However:
|
||||
// - The Qt debug runtime prints a bogus warning on the console if `makeCurrent` wasn't called
|
||||
// since the last time `swapBuffers` was executed;
|
||||
// - On macOS, if `makeCurrent` isn't called explicitely, resizing the buffer breaks.
|
||||
child->makeCurrent();
|
||||
#endif
|
||||
|
||||
child->swapBuffers();
|
||||
}
|
||||
|
||||
|
||||
@@ -14,6 +14,13 @@
|
||||
|
||||
namespace Debugger {
|
||||
void ToggleConsole() {
|
||||
static bool console_shown = false;
|
||||
if (console_shown == UISettings::values.show_console) {
|
||||
return;
|
||||
} else {
|
||||
console_shown = UISettings::values.show_console;
|
||||
}
|
||||
|
||||
#if defined(_WIN32) && !defined(_DEBUG)
|
||||
FILE* temp;
|
||||
if (UISettings::values.show_console) {
|
||||
|
||||
@@ -908,8 +908,6 @@ void GMainWindow::UpdateUITheme() {
|
||||
#endif
|
||||
|
||||
int main(int argc, char* argv[]) {
|
||||
Log::AddBackend(std::make_unique<Log::ColorConsoleBackend>());
|
||||
|
||||
MicroProfileOnThreadCreate("Frontend");
|
||||
SCOPE_EXIT({ MicroProfileShutdown(); });
|
||||
|
||||
|
||||
@@ -166,7 +166,7 @@ use_virtual_sd =
|
||||
# 1 (default): Yes, 0: No
|
||||
use_docked_mode =
|
||||
|
||||
# The system region that Citra will use during emulation
|
||||
# The system region that yuzu will use during emulation
|
||||
# -1: Auto-select (default), 0: Japan, 1: USA, 2: Europe, 3: Australia, 4: China, 5: Korea, 6: Taiwan
|
||||
region_value =
|
||||
|
||||
|
||||
@@ -127,6 +127,7 @@ int main(int argc, char** argv) {
|
||||
#endif
|
||||
|
||||
Log::Filter log_filter(Log::Level::Debug);
|
||||
log_filter.ParseFilterString(Settings::values.log_filter);
|
||||
Log::SetGlobalFilter(log_filter);
|
||||
|
||||
Log::AddBackend(std::make_unique<Log::ColorConsoleBackend>());
|
||||
@@ -142,8 +143,6 @@ int main(int argc, char** argv) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
log_filter.ParseFilterString(Settings::values.log_filter);
|
||||
|
||||
// Apply the command line arguments
|
||||
Settings::values.gdbstub_port = gdb_port;
|
||||
Settings::values.use_gdbstub = use_gdbstub;
|
||||
|
||||
Reference in New Issue
Block a user