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36 Commits

Author SHA1 Message Date
Morph
886043a6d2 software_keyboard: Implement Finalize request command 2021-02-10 21:42:49 -05:00
bunnei
3e6e0d8f13 Merge pull request #5893 from lioncash/input
configure_input_player_widget: Minor cleanup
2021-02-10 10:55:59 -08:00
LC
dee133ab3d Merge pull request #5904 from lat9nq/common-sized-dealloc
common: Add -fsized-deallocation as a Clang flag
2021-02-09 23:45:52 -05:00
LC
3c22ce035b Merge pull request #5905 from lat9nq/core-sized-dealloc
core: Add -fsized-dealloction as a Clang flag
2021-02-09 23:45:36 -05:00
LC
a5e184e948 Merge pull request #5903 from lat9nq/config-silence-warns
configure_input_player_widget: Silence unused variable warnings
2021-02-09 23:44:58 -05:00
lat9nq
0e004269a9 configure_input_player_widget: Silence unused variable warnings
Prevents clang 11 from throwing an error since these variables are
unused.
2021-02-09 22:09:23 -05:00
lat9nq
a58086ae0d common: Add -fsized-deallocation as a Clang flag
Prevents an operator delete error when compiling with Clang 11.
2021-02-09 21:28:33 -05:00
lat9nq
68f718943e core: Add -fsized-dealloction as a Clang flag
Prevents a operator delete error when compiling with Clang 11.
2021-02-09 21:27:12 -05:00
Ameer J
70db238f80 Merge pull request #5901 from lioncash/input-warn
udp: Silence warnings on Clang 12
2021-02-09 20:19:56 -05:00
bunnei
245d60bfff Merge pull request #5900 from lioncash/unused-func
video_core: Remove unused functions and variables
2021-02-09 15:29:10 -08:00
Lioncash
a352f34462 udp: Silence unused member variable warnings
Simply mark them as unused for now.
2021-02-09 17:38:45 -05:00
Lioncash
cda24b8eb1 udp/client: Define ClientData constructor/destructor in cpp file
Prevents compilation errors on clang 12 due to incomplete types within a
unique_ptr member.
2021-02-09 17:36:32 -05:00
Lioncash
10636d2494 gl_rasterizer: Remove unused variables
Resolves warnings on clang 12
2021-02-09 17:31:37 -05:00
Lioncash
783dc9e112 texture_cache/util: Remove unused functions
Silences a few warnings on clang 12.
2021-02-09 17:30:20 -05:00
Lioncash
864762cac9 configure_input_player_widget: Reduce duplication of array accessors where applicable
Reduces the amount of code to read in expressions a little bit by
separating constituents out a little.
2021-02-09 13:15:05 -05:00
Lioncash
5c7c212f61 configure_input_player_widget: Avoid nontrivial copies where applicable
Previously a function was copying an array of 20 std::string instances
by value.
2021-02-09 13:15:03 -05:00
Jatoxo
2e32ab4e0b Settings: Add depth to Joysticks on Pro Controller preview (#5894)
* Add some depth to ProJoysticks

* address comments

* clang

* address nits

* fix wrong inner_offset when offset.x was 0
2021-02-08 21:06:37 -08:00
Morph
b6736db324 Merge pull request #5899 from ameerj/ffmpeg-revert
cmake: Revert FFmpeg 4.3.1 update for Windows builds
2021-02-09 12:14:19 +08:00
ameerj
d6ebb5c171 cmake: Revert FFmpeg 4.3.1 update for Windows builds
The new 4.3.1 externals build seems to not be compatible with yuzu. This also fixes an oversight when renaming CMake variables.
2021-02-08 23:11:59 -05:00
Ameer J
26669d9e13 Merge pull request #5880 from lat9nq/ffmpeg-external
cmake: FFmpeg linking rework
2021-02-08 21:13:10 -05:00
bunnei
1b730827dd Merge pull request #5892 from german77/backup
olsc: Stub GetSaveDataBackupSetting
2021-02-08 17:48:52 -08:00
bunnei
7666c0994c Merge pull request #5868 from german77/HandheldFix
Prevent over scheduling audio events and add motion update unschedule event
2021-02-08 11:33:53 -08:00
Schplee
d1ac25b632 README Edit for EA 2021-02-08 07:46:09 -08:00
LC
903311729a Merge pull request #5895 from Morph1984/utf16-cvt
string_util: Remove MSVC workaround for converting between UTF8/UTF16
2021-02-08 03:27:13 -05:00
Morph
ff58ad2050 string_util: Remove MSVC workaround for converting between UTF8/UTF16
This has been fixed as of Visual Studio 2019 Version 16.2
2021-02-08 02:56:07 -05:00
german
3f9eb56972 olsc: Stub GetSaveDataBackupSetting 2021-02-07 22:32:13 -06:00
lat9nq
1a2e7c4dbd ffmpeg: Checkout tag n4.3.1
Target a specific release version rather than some random development
commit.
2021-02-06 03:19:07 -05:00
lat9nq
527188391c CMakeLists: Use bundled FFmpeg as a fallback
Sets YUZU_USE_BUNDLED_FFMPEG as a CMake dependent option that is OFF on
Linux and ON for WIN32 targets. If FFmpeg is not found when
YUZU_USE_BUNDLED_FFMPEG is OFF, the bundled module/binaries are used
instead.

Reverts earlier changes to FindFFmpeg a bit, mostly to keep parity with
it's Citra version a bit. Now _FFmpeg_ALL_COMPONENTS lists all
components. We overwrite FFmpeg_LIBRARIES and FFmpeg_INCLUDE_DIR after
using the module.
2021-02-06 03:17:36 -05:00
lat9nq
8b54e219c9 CMakeLists: Update to FFmpeg 4.3.1 for WIN32
Minimal binaries go brrrrrrr
2021-02-05 22:27:37 -05:00
lat9nq
830612ef9e CMakeLists: Fixes for linux-fresh
Tells CMake to look for either nasm or yasm as it is required to build
FFmpeg. Avoids a compile-time error by checking for it during
configuration.

Adds a workaround for Ubuntu Bionic's old version of make not
communicating jobserver details properly.
2021-02-05 18:06:57 -05:00
lat9nq
b7e6eca8b2 Address reviewer comments 2021-02-05 16:46:03 -05:00
lat9nq
1d19eac415 CMake: Port citra-emu/citra FindFFmpeg.cmake
Also renames related CMake variables to match both the Find*FFmpeg* and
variables defined within the file. Fixes odd errors produced by the old
FindFFmpeg.

Citra's FindFFmpeg is slightly modified here: adds Citra's copyright at
the beginning, renames FFmpeg_INCLUDES to FFmpeg_INCLUDE_DIR, disables a
few components in _FFmpeg_ALL_COMPONENTS, and adds the missing avutil
component to the comment above.
2021-02-05 15:39:19 -05:00
lat9nq
0913aaa42a ci/windows: Copy downloaded FFmpeg libraries
Copies FFmpeg libraries that were downloaded during the CMake
configuration. Fixes dynamic linking issues with the MinGW builds.
2021-02-05 14:49:57 -05:00
lat9nq
47401016bf CMake: Implement YUZU_USE_BUNDLED_FFMPEG
For Linux, instructs CMake to use the FFmpeg submodule in externals.
This is HEAVILY based on our usage of the late Unicorn.  Minimal change
to MSVC as it uses the yuzu-emu/ext-windows-bin. MinGW now targets the
same ext-windows-bin libraries as MSVC for FFmpeg. Adds FFMPEG_LIBRARIES
to WIN32 and simplifies video_core/CMakeLists.txt a bit.
2021-02-05 14:49:51 -05:00
lat9nq
82dd376ba2 externals: Add submodule ffmpeg 2021-02-05 13:41:45 -05:00
german
7784b1da6d Prevent over scheduling audio events and terminate properly the motion update event 2021-02-02 10:17:10 -06:00
22 changed files with 524 additions and 287 deletions

View File

@@ -42,3 +42,8 @@ done
pip3 install pefile
python3 .ci/scripts/windows/scan_dll.py package/*.exe "package/"
python3 .ci/scripts/windows/scan_dll.py package/imageformats/*.dll "package/"
# copy FFmpeg libraries
EXTERNALS_PATH="$(pwd)/build/externals"
FFMPEG_DLL_PATH="$(find ${EXTERNALS_PATH} -maxdepth 1 -type d | grep ffmpeg)/bin"
find ${FFMPEG_DLL_PATH} -type f -regex ".*\.dll" -exec cp -v {} package/ ';'

3
.gitmodules vendored
View File

@@ -37,3 +37,6 @@
[submodule "opus"]
path = externals/opus/opus
url = https://github.com/xiph/opus.git
[submodule "externals/ffmpeg"]
path = externals/ffmpeg
url = https://git.ffmpeg.org/ffmpeg.git

View File

@@ -18,6 +18,8 @@ CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" ON "EN
option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON)
CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_FFMPEG "Download/Build bundled yuzu" ON "WIN32" OFF)
option(YUZU_USE_QT_WEB_ENGINE "Use QtWebEngine for web applet implementation" OFF)
option(YUZU_ENABLE_BOXCAT "Enable the Boxcat service, a yuzu high-level implementation of BCAT" ON)
@@ -384,19 +386,141 @@ if (NOT LIBUSB_FOUND)
set(LIBUSB_LIBRARIES usb)
endif()
# Use system installed ffmpeg.
if (NOT MSVC)
find_package(FFmpeg REQUIRED)
else()
set(FFMPEG_EXT_NAME "ffmpeg-4.2.1")
set(FFMPEG_PATH "${CMAKE_BINARY_DIR}/externals/${FFMPEG_EXT_NAME}")
download_bundled_external("ffmpeg/" ${FFMPEG_EXT_NAME} "")
set(FFMPEG_FOUND YES)
set(FFMPEG_INCLUDE_DIR "${FFMPEG_PATH}/include" CACHE PATH "Path to FFmpeg headers" FORCE)
set(FFMPEG_LIBRARY_DIR "${FFMPEG_PATH}/bin" CACHE PATH "Path to FFmpeg library" FORCE)
set(FFMPEG_DLL_DIR "${FFMPEG_PATH}/bin" CACHE PATH "Path to FFmpeg dll's" FORCE)
# List of all FFmpeg components required
set(FFmpeg_COMPONENTS
avcodec
avutil
swscale)
if (NOT YUZU_USE_BUNDLED_FFMPEG)
# Use system installed FFmpeg
find_package(FFmpeg REQUIRED COMPONENTS ${FFmpeg_COMPONENTS})
if (FFmpeg_FOUND)
# Overwrite aggregate defines from FFmpeg module to avoid over-linking libraries.
# Prevents shipping too many libraries with the AppImage.
set(FFmpeg_LIBRARIES "")
set(FFmpeg_INCLUDE_DIR "")
foreach(COMPONENT ${FFmpeg_COMPONENTS})
set(FFmpeg_LIBRARIES ${FFmpeg_LIBRARIES} ${FFmpeg_LIBRARY_${COMPONENT}} CACHE PATH "Paths to FFmpeg libraries" FORCE)
set(FFmpeg_INCLUDE_DIR ${FFmpeg_INCLUDE_DIR} ${FFmpeg_INCLUDE_${COMPONENT}} CACHE PATH "Path to FFmpeg headers" FORCE)
endforeach()
else()
message(WARNING "FFmpeg not found, falling back to externals")
set(YUZU_USE_BUNDLED_FFMPEG ON)
endif()
endif()
if (YUZU_USE_BUNDLED_FFMPEG)
if (NOT WIN32)
# Build FFmpeg from externals
message(STATUS "Using FFmpeg from externals")
# FFmpeg has source that requires one of nasm or yasm to assemble it.
# REQUIRED throws an error if not found here during configuration rather than during compilation.
find_program(ASSEMBLER NAMES nasm yasm REQUIRED)
set(FFmpeg_PREFIX ${PROJECT_SOURCE_DIR}/externals/ffmpeg)
set(FFmpeg_BUILD_DIR ${PROJECT_BINARY_DIR}/externals/ffmpeg)
set(FFmpeg_MAKEFILE ${FFmpeg_BUILD_DIR}/Makefile)
make_directory(${FFmpeg_BUILD_DIR})
# Read version string from external
file(READ ${FFmpeg_PREFIX}/RELEASE FFmpeg_VERSION)
set(FFmpeg_FOUND NO)
if (NOT FFmpeg_VERSION STREQUAL "")
set(FFmpeg_FOUND YES)
endif()
foreach(COMPONENT ${FFmpeg_COMPONENTS})
set(FFmpeg_${COMPONENT}_PREFIX "${FFmpeg_BUILD_DIR}/lib${COMPONENT}")
set(FFmpeg_${COMPONENT}_LIB_NAME "lib${COMPONENT}.a")
set(FFmpeg_${COMPONENT}_LIBRARY "${FFmpeg_${COMPONENT}_PREFIX}/${FFmpeg_${COMPONENT}_LIB_NAME}")
set(FFmpeg_LIBRARIES
${FFmpeg_LIBRARIES}
${FFmpeg_${COMPONENT}_LIBRARY}
CACHE PATH "Paths to FFmpeg libraries" FORCE)
endforeach()
set(FFmpeg_INCLUDE_DIR
${FFmpeg_PREFIX}
CACHE PATH "Path to FFmpeg headers" FORCE)
# `configure` parameters builds only exactly what yuzu needs from FFmpeg
# `--disable-{vaapi,vdpau}` is needed to avoid linking issues
add_custom_command(
OUTPUT
${FFmpeg_MAKEFILE}
COMMAND
/bin/bash ${FFmpeg_PREFIX}/configure
--disable-avdevice
--disable-avfilter
--disable-avformat
--disable-doc
--disable-everything
--disable-ffmpeg
--disable-ffprobe
--disable-network
--disable-postproc
--disable-swresample
--disable-vaapi
--disable-vdpau
--enable-decoder=h264
--enable-decoder=vp9
WORKING_DIRECTORY
${FFmpeg_BUILD_DIR}
)
# Workaround for Ubuntu 18.04's older version of make not being able to call make as a child
# with context of the jobserver. Also helps ninja users.
execute_process(
COMMAND
nproc
OUTPUT_VARIABLE
SYSTEM_THREADS)
add_custom_command(
OUTPUT
${FFmpeg_LIBRARIES}
COMMAND
make -j${SYSTEM_THREADS}
WORKING_DIRECTORY
${FFmpeg_BUILD_DIR}
)
# ALL makes this custom target build every time
# but it won't actually build if the DEPENDS parameter is up to date
add_custom_target(ffmpeg-build ALL DEPENDS ${FFmpeg_LIBRARIES})
add_custom_target(ffmpeg-configure ALL DEPENDS ${FFmpeg_MAKEFILE})
if (FFmpeg_FOUND)
message(STATUS "Found FFmpeg version ${FFmpeg_VERSION}")
add_dependencies(ffmpeg-build ffmpeg-configure)
else()
message(FATAL_ERROR "FFmpeg not found")
endif()
else() # WIN32
# Use yuzu FFmpeg binaries
set(FFmpeg_EXT_NAME "ffmpeg-4.2.1")
set(FFmpeg_PATH "${CMAKE_BINARY_DIR}/externals/${FFmpeg_EXT_NAME}")
download_bundled_external("ffmpeg/" ${FFmpeg_EXT_NAME} "")
set(FFmpeg_FOUND YES)
set(FFmpeg_INCLUDE_DIR "${FFmpeg_PATH}/include" CACHE PATH "Path to FFmpeg headers" FORCE)
set(FFmpeg_LIBRARY_DIR "${FFmpeg_PATH}/bin" CACHE PATH "Path to FFmpeg library directory" FORCE)
set(FFmpeg_DLL_DIR "${FFmpeg_PATH}/bin" CACHE PATH "Path to FFmpeg dll's" FORCE)
set(FFmpeg_LIBRARIES
${FFmpeg_LIBRARY_DIR}/swscale.lib
${FFmpeg_LIBRARY_DIR}/avcodec.lib
${FFmpeg_LIBRARY_DIR}/avutil.lib
CACHE PATH "Paths to FFmpeg libraries" FORCE)
endif()
endif()
unset(FFmpeg_COMPONENTS)
# Prefer the -pthread flag on Linux.
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads REQUIRED)

View File

@@ -1,7 +1,7 @@
function(copy_yuzu_FFmpeg_deps target_dir)
include(WindowsCopyFiles)
set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/$<CONFIG>/")
windows_copy_files(${target_dir} ${FFMPEG_DLL_DIR} ${DLL_DEST}
windows_copy_files(${target_dir} ${FFmpeg_DLL_DIR} ${DLL_DEST}
avcodec-58.dll
avutil-56.dll
swresample-3.dll

View File

@@ -33,7 +33,7 @@ If you want to contribute to the user interface translation, please check out th
### Support
We happily accept monetary donations or donated games and hardware. Please see our [donations page](https://yuzu-emu.org/donate/) for more information on how you can contribute to yuzu. Any donations received will go towards things like:
We happily accept monetary donations, or donated games and hardware. Please see our [donations page](https://yuzu-emu.org/donate/) for more information on how you can contribute to yuzu. Any donations received will go towards things like:
* Switch consoles to explore and reverse-engineer the hardware
* Switch games for testing, reverse-engineering, and implementing new features
* Web hosting and infrastructure setup

1
externals/ffmpeg vendored Submodule

Submodule externals/ffmpeg added at 6b6b9e593d

View File

@@ -1,100 +1,187 @@
# - Try to find ffmpeg libraries (libavcodec, libavformat and libavutil)
# Once done this will define
# FindFFmpeg
# ----------
#
# FFMPEG_FOUND - system has ffmpeg or libav
# FFMPEG_INCLUDE_DIR - the ffmpeg include directory
# FFMPEG_LIBRARIES - Link these to use ffmpeg
# FFMPEG_LIBAVCODEC
# FFMPEG_LIBAVFORMAT
# FFMPEG_LIBAVUTIL
# Copyright 2019 Citra Emulator Project
# Licensed under GPLv2 or any later version
#
# Copyright (c) 2008 Andreas Schneider <mail@cynapses.org>
# Modified for other libraries by Lasse Kärkkäinen <tronic>
# Modified for Hedgewars by Stepik777
# Modified for FFmpeg-example Tuukka Pasanen 2018
# Modified for yuzu toastUnlimted 2020
# Find the native FFmpeg includes and libraries
#
# Redistribution and use is allowed according to the terms of the New
# BSD license.
# This module defines the following variables:
#
# FFmpeg_INCLUDE_<component>: where to find <component>.h
# FFmpeg_LIBRARY_<component>: where to find the <component> library
# FFmpeg_INCLUDE_DIR: aggregate all the include paths
# FFmpeg_LIBRARIES: aggregate all the paths to the libraries
# FFmpeg_FOUND: True if all components have been found
#
# This module defines the following targets, which are prefered over variables:
#
# FFmpeg::<component>: Target to use <component> directly, with include path,
# library and dependencies set up. If you are using a static build, you are
# responsible for adding any external dependencies (such as zlib, bzlib...).
#
# <component> can be one of:
# avcodec
# avdevice
# avfilter
# avformat
# avutil
# postproc
# swresample
# swscale
#
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(FFMPEG
FOUND_VAR FFMPEG_FOUND
REQUIRED_VARS
FFMPEG_LIBRARY
FFMPEG_INCLUDE_DIR
VERSION_VAR FFMPEG_VERSION
set(_FFmpeg_ALL_COMPONENTS
avcodec
avdevice
avfilter
avformat
avutil
postproc
swresample
swscale
)
if(FFMPEG_LIBRARIES AND FFMPEG_INCLUDE_DIR)
# in cache already
set(FFMPEG_FOUND TRUE)
else()
# use pkg-config to get the directories and then use these values
# in the FIND_PATH() and FIND_LIBRARY() calls
find_package(PkgConfig)
if(PKG_CONFIG_FOUND)
pkg_check_modules(_FFMPEG_AVCODEC libavcodec)
pkg_check_modules(_FFMPEG_AVUTIL libavutil)
pkg_check_modules(_FFMPEG_SWSCALE libswscale)
set(_FFmpeg_DEPS_avcodec avutil)
set(_FFmpeg_DEPS_avdevice avcodec avformat avutil)
set(_FFmpeg_DEPS_avfilter avutil)
set(_FFmpeg_DEPS_avformat avcodec avutil)
set(_FFmpeg_DEPS_postproc avutil)
set(_FFmpeg_DEPS_swresample avutil)
set(_FFmpeg_DEPS_swscale avutil)
function(find_ffmpeg LIBNAME)
if(DEFINED ENV{FFMPEG_DIR})
set(FFMPEG_DIR $ENV{FFMPEG_DIR})
endif()
find_path(FFMPEG_AVCODEC_INCLUDE_DIR
NAMES libavcodec/avcodec.h
PATHS ${_FFMPEG_AVCODEC_INCLUDE_DIRS}
/usr/include
/usr/local/include
/opt/local/include
/sw/include
PATH_SUFFIXES ffmpeg libav)
find_library(FFMPEG_LIBAVCODEC
NAMES avcodec
PATHS ${_FFMPEG_AVCODEC_LIBRARY_DIRS}
/usr/lib
/usr/local/lib
/opt/local/lib
/sw/lib)
find_library(FFMPEG_LIBAVUTIL
NAMES avutil
PATHS ${_FFMPEG_AVUTIL_LIBRARY_DIRS}
/usr/lib
/usr/local/lib
/opt/local/lib
/sw/lib)
find_library(FFMPEG_LIBSWSCALE
NAMES swscale
PATHS ${_FFMPEG_SWSCALE_LIBRARY_DIRS}
/usr/lib
/usr/local/lib
/opt/local/lib
/sw/lib)
if(FFMPEG_LIBAVCODEC AND FFMPEG_LIBAVUTIL AND FFMPEG_LIBSWSCALE)
set(FFMPEG_FOUND TRUE)
endif()
if(FFMPEG_FOUND)
set(FFMPEG_INCLUDE_DIR ${FFMPEG_AVCODEC_INCLUDE_DIR})
set(FFMPEG_LIBRARIES
${FFMPEG_LIBAVCODEC}
${FFMPEG_LIBAVUTIL}
${FFMPEG_LIBSWSCALE})
endif()
if(FFMPEG_FOUND)
if(NOT FFMPEG_FIND_QUIETLY)
message(STATUS
"Found FFMPEG or Libav: ${FFMPEG_LIBRARIES}, ${FFMPEG_INCLUDE_DIR}")
endif()
if(FFMPEG_DIR)
list(APPEND INCLUDE_PATHS
${FFMPEG_DIR}
${FFMPEG_DIR}/ffmpeg
${FFMPEG_DIR}/lib${LIBNAME}
${FFMPEG_DIR}/include/lib${LIBNAME}
${FFMPEG_DIR}/include/ffmpeg
${FFMPEG_DIR}/include
NO_DEFAULT_PATH
NO_CMAKE_FIND_ROOT_PATH
)
list(APPEND LIB_PATHS
${FFMPEG_DIR}
${FFMPEG_DIR}/lib
${FFMPEG_DIR}/lib${LIBNAME}
NO_DEFAULT_PATH
NO_CMAKE_FIND_ROOT_PATH
)
else()
if(FFMPEG_FIND_REQUIRED)
message(FATAL_ERROR
"Could not find libavcodec or libavutil or libswscale")
list(APPEND INCLUDE_PATHS
/usr/local/include/ffmpeg
/usr/local/include/lib${LIBNAME}
/usr/include/ffmpeg
/usr/include/lib${LIBNAME}
/usr/include/ffmpeg/lib${LIBNAME}
)
list(APPEND LIB_PATHS
/usr/local/lib
/usr/lib
)
endif()
find_path(FFmpeg_INCLUDE_${LIBNAME} lib${LIBNAME}/${LIBNAME}.h
HINTS ${INCLUDE_PATHS}
)
find_library(FFmpeg_LIBRARY_${LIBNAME} ${LIBNAME}
HINTS ${LIB_PATHS}
)
if(NOT FFMPEG_DIR AND (NOT FFmpeg_LIBRARY_${LIBNAME} OR NOT FFmpeg_INCLUDE_${LIBNAME}))
# Didn't find it in the usual paths, try pkg-config
find_package(PkgConfig QUIET)
pkg_check_modules(FFmpeg_PKGCONFIG_${LIBNAME} QUIET lib${LIBNAME})
find_path(FFmpeg_INCLUDE_${LIBNAME} lib${LIBNAME}/${LIBNAME}.h
${FFmpeg_PKGCONFIG_${LIBNAME}_INCLUDE_DIRS}
)
find_library(FFmpeg_LIBRARY_${LIBNAME} ${LIBNAME}
${FFmpeg_PKGCONFIG_${LIBNAME}_LIBRARY_DIRS}
)
endif()
if(FFmpeg_INCLUDE_${LIBNAME} AND FFmpeg_LIBRARY_${LIBNAME})
set(FFmpeg_INCLUDE_${LIBNAME} "${FFmpeg_INCLUDE_${LIBNAME}}" PARENT_SCOPE)
set(FFmpeg_LIBRARY_${LIBNAME} "${FFmpeg_LIBRARY_${LIBNAME}}" PARENT_SCOPE)
# Extract FFmpeg version from version.h
foreach(v MAJOR MINOR MICRO)
set(FFmpeg_${LIBNAME}_VERSION_${v} 0)
endforeach()
string(TOUPPER ${LIBNAME} LIBNAME_UPPER)
file(STRINGS "${FFmpeg_INCLUDE_${LIBNAME}}/lib${LIBNAME}/version.h" _FFmpeg_VERSION_H_CONTENTS REGEX "#define LIB${LIBNAME_UPPER}_VERSION_(MAJOR|MINOR|MICRO) ")
set(_FFmpeg_VERSION_REGEX "([0-9]+)")
foreach(v MAJOR MINOR MICRO)
if("${_FFmpeg_VERSION_H_CONTENTS}" MATCHES "#define LIB${LIBNAME_UPPER}_VERSION_${v}[\\t ]+${_FFmpeg_VERSION_REGEX}")
set(FFmpeg_${LIBNAME}_VERSION_${v} "${CMAKE_MATCH_1}")
endif()
endforeach()
set(FFmpeg_${LIBNAME}_VERSION "${FFmpeg_${LIBNAME}_VERSION_MAJOR}.${FFmpeg_${LIBNAME}_VERSION_MINOR}.${FFmpeg_${LIBNAME}_VERSION_MICRO}")
set(FFmpeg_${c}_VERSION "${FFmpeg_${LIBNAME}_VERSION}" PARENT_SCOPE)
unset(_FFmpeg_VERSION_REGEX)
unset(_FFmpeg_VERSION_H_CONTENTS)
set(FFmpeg_${c}_FOUND TRUE PARENT_SCOPE)
if(NOT FFmpeg_FIND_QUIETLY)
message("-- Found ${LIBNAME}: ${FFmpeg_INCLUDE_${LIBNAME}} ${FFmpeg_LIBRARY_${LIBNAME}} (version: ${FFmpeg_${LIBNAME}_VERSION})")
endif()
endif()
endfunction()
foreach(c ${_FFmpeg_ALL_COMPONENTS})
find_ffmpeg(${c})
endforeach()
foreach(c ${_FFmpeg_ALL_COMPONENTS})
if(FFmpeg_${c}_FOUND)
list(APPEND FFmpeg_INCLUDE_DIR ${FFmpeg_INCLUDE_${c}})
list(APPEND FFmpeg_LIBRARIES ${FFmpeg_LIBRARY_${c}})
add_library(FFmpeg::${c} IMPORTED UNKNOWN)
set_target_properties(FFmpeg::${c} PROPERTIES
IMPORTED_LOCATION ${FFmpeg_LIBRARY_${c}}
INTERFACE_INCLUDE_DIRECTORIES ${FFmpeg_INCLUDE_${c}}
)
if(_FFmpeg_DEPS_${c})
set(deps)
foreach(dep ${_FFmpeg_DEPS_${c}})
list(APPEND deps FFmpeg::${dep})
endforeach()
set_target_properties(FFmpeg::${c} PROPERTIES
INTERFACE_LINK_LIBRARIES "${deps}"
)
unset(deps)
endif()
endif()
endforeach()
if(FFmpeg_INCLUDE_DIR)
list(REMOVE_DUPLICATES FFmpeg_INCLUDE_DIR)
endif()
foreach(c ${FFmpeg_FIND_COMPONENTS})
list(APPEND _FFmpeg_REQUIRED_VARS FFmpeg_INCLUDE_${c} FFmpeg_LIBRARY_${c})
endforeach()
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(FFmpeg
REQUIRED_VARS ${_FFmpeg_REQUIRED_VARS}
HANDLE_COMPONENTS
)
foreach(c ${_FFmpeg_ALL_COMPONENTS})
unset(_FFmpeg_DEPS_${c})
endforeach()
unset(_FFmpeg_ALL_COMPONENTS)
unset(_FFmpeg_REQUIRED_VARS)

View File

@@ -111,7 +111,14 @@ void Stream::PlayNextBuffer(std::chrono::nanoseconds ns_late) {
sink_stream.EnqueueSamples(GetNumChannels(), active_buffer->GetSamples());
core_timing.ScheduleEvent(GetBufferReleaseNS(*active_buffer) - ns_late, release_event, {});
const auto buffer_release_ns = GetBufferReleaseNS(*active_buffer);
// If ns_late is higher than the update rate ignore the delay
if (ns_late > buffer_release_ns) {
ns_late = {};
}
core_timing.ScheduleEvent(buffer_release_ns - ns_late, release_event, {});
}
void Stream::ReleaseActiveBuffer(std::chrono::nanoseconds ns_late) {

View File

@@ -206,6 +206,8 @@ if (MSVC)
else()
target_compile_options(common PRIVATE
-Werror
$<$<CXX_COMPILER_ID:Clang>:-fsized-deallocation>
)
endif()

View File

@@ -141,27 +141,13 @@ std::string ReplaceAll(std::string result, const std::string& src, const std::st
}
std::string UTF16ToUTF8(const std::u16string& input) {
#ifdef _MSC_VER
// Workaround for missing char16_t/char32_t instantiations in MSVC2017
std::wstring_convert<std::codecvt_utf8_utf16<__int16>, __int16> convert;
std::basic_string<__int16> tmp_buffer(input.cbegin(), input.cend());
return convert.to_bytes(tmp_buffer);
#else
std::wstring_convert<std::codecvt_utf8_utf16<char16_t>, char16_t> convert;
return convert.to_bytes(input);
#endif
}
std::u16string UTF8ToUTF16(const std::string& input) {
#ifdef _MSC_VER
// Workaround for missing char16_t/char32_t instantiations in MSVC2017
std::wstring_convert<std::codecvt_utf8_utf16<__int16>, __int16> convert;
auto tmp_buffer = convert.from_bytes(input);
return std::u16string(tmp_buffer.cbegin(), tmp_buffer.cend());
#else
std::wstring_convert<std::codecvt_utf8_utf16<char16_t>, char16_t> convert;
return convert.from_bytes(input);
#endif
}
#ifdef _WIN32

View File

@@ -653,6 +653,8 @@ else()
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter>
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-variable>
$<$<CXX_COMPILER_ID:Clang>:-fsized-deallocation>
-Wno-sign-conversion
)
endif()

View File

@@ -121,6 +121,10 @@ void SoftwareKeyboard::ExecuteInteractive() {
std::memcpy(&request, data.data(), sizeof(Request));
switch (request) {
case Request::Finalize:
complete = true;
broker.SignalStateChanged();
break;
case Request::Calc: {
broker.PushNormalDataFromApplet(std::make_shared<IStorage>(system, std::vector<u8>{1}));
broker.SignalStateChanged();

View File

@@ -110,6 +110,7 @@ void IAppletResource::DeactivateController(HidController controller) {
IAppletResource ::~IAppletResource() {
system.CoreTiming().UnscheduleEvent(pad_update_event, 0);
system.CoreTiming().UnscheduleEvent(motion_update_event, 0);
}
void IAppletResource::GetSharedMemoryHandle(Kernel::HLERequestContext& ctx) {

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@@ -17,7 +17,7 @@ public:
static const FunctionInfo functions[] = {
{0, &OLSC::Initialize, "Initialize"},
{10, nullptr, "VerifySaveDataBackupLicenseAsync"},
{13, nullptr, "GetSaveDataBackupSetting"},
{13, &OLSC::GetSaveDataBackupSetting, "GetSaveDataBackupSetting"},
{14, &OLSC::SetSaveDataBackupSettingEnabled, "SetSaveDataBackupSettingEnabled"},
{15, nullptr, "SetCustomData"},
{16, nullptr, "DeleteSaveDataBackupSetting"},
@@ -52,6 +52,17 @@ private:
rb.Push(RESULT_SUCCESS);
}
void GetSaveDataBackupSetting(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_OLSC, "(STUBBED) called");
// backup_setting is set to 0 since real value is unknown
constexpr u64 backup_setting = 0;
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push(backup_setting);
}
void SetSaveDataBackupSettingEnabled(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_OLSC, "(STUBBED) called");

View File

@@ -144,6 +144,10 @@ Client::~Client() {
Reset();
}
Client::ClientData::ClientData() = default;
Client::ClientData::~ClientData() = default;
std::vector<Common::ParamPackage> Client::GetInputDevices() const {
std::vector<Common::ParamPackage> devices;
for (std::size_t client = 0; client < clients.size(); client++) {

View File

@@ -98,6 +98,9 @@ public:
private:
struct ClientData {
ClientData();
~ClientData();
std::string host{"127.0.0.1"};
u16 port{26760};
std::size_t pad_index{};

View File

@@ -84,8 +84,8 @@ public:
private:
const std::string ip;
const u16 port;
const u16 pad;
[[maybe_unused]] const u16 port;
[[maybe_unused]] const u16 pad;
CemuhookUDP::Client* client;
mutable std::mutex mutex;
};

View File

@@ -271,14 +271,13 @@ create_target_directory_groups(video_core)
target_link_libraries(video_core PUBLIC common core)
target_link_libraries(video_core PRIVATE glad xbyak)
if (MSVC)
target_include_directories(video_core PRIVATE ${FFMPEG_INCLUDE_DIR})
target_link_libraries(video_core PUBLIC ${FFMPEG_LIBRARY_DIR}/swscale.lib ${FFMPEG_LIBRARY_DIR}/avcodec.lib ${FFMPEG_LIBRARY_DIR}/avutil.lib)
else()
target_include_directories(video_core PRIVATE ${FFMPEG_INCLUDE_DIR})
target_link_libraries(video_core PRIVATE ${FFMPEG_LIBRARIES})
if (YUZU_USE_BUNDLED_FFMPEG AND NOT WIN32)
add_dependencies(video_core ffmpeg-build)
endif()
target_include_directories(video_core PRIVATE ${FFmpeg_INCLUDE_DIR})
target_link_libraries(video_core PRIVATE ${FFmpeg_LIBRARIES})
add_dependencies(video_core host_shaders)
target_include_directories(video_core PRIVATE ${HOST_SHADERS_INCLUDE})
target_include_directories(video_core PRIVATE sirit ../../externals/Vulkan-Headers/include)

View File

@@ -67,9 +67,6 @@ constexpr size_t TOTAL_CONST_BUFFER_BYTES =
constexpr size_t NUM_SUPPORTED_VERTEX_ATTRIBUTES = 16;
constexpr size_t NUM_SUPPORTED_VERTEX_BINDINGS = 16;
constexpr size_t MAX_TEXTURES = 192;
constexpr size_t MAX_IMAGES = 48;
struct TextureHandle {
constexpr TextureHandle(u32 data, bool via_header_index) {
const Tegra::Texture::TextureHandle handle{data};

View File

@@ -169,40 +169,6 @@ template <u32 GOB_EXTENT>
return Common::DivCeil(AdjustMipSize(size, level), block_size);
}
[[nodiscard]] constexpr u32 LayerSize(const TICEntry& config, PixelFormat format) {
return config.Width() * config.Height() * BytesPerBlock(format);
}
[[nodiscard]] constexpr bool HasTwoDimsPerLayer(TextureType type) {
switch (type) {
case TextureType::Texture2D:
case TextureType::Texture2DArray:
case TextureType::Texture2DNoMipmap:
case TextureType::Texture3D:
case TextureType::TextureCubeArray:
case TextureType::TextureCubemap:
return true;
case TextureType::Texture1D:
case TextureType::Texture1DArray:
case TextureType::Texture1DBuffer:
return false;
}
return false;
}
[[nodiscard]] constexpr bool HasTwoDimsPerLayer(ImageType type) {
switch (type) {
case ImageType::e2D:
case ImageType::e3D:
case ImageType::Linear:
return true;
case ImageType::e1D:
case ImageType::Buffer:
return false;
}
UNREACHABLE_MSG("Invalid image type={}", static_cast<int>(type));
}
[[nodiscard]] constexpr std::pair<int, int> Samples(int num_samples) {
switch (num_samples) {
case 1:

View File

@@ -37,7 +37,8 @@ void PlayerControlPreview::SetPlayerInput(std::size_t index, const ButtonParam&
Input::CreateDevice<Input::AnalogDevice>);
UpdateColors();
}
void PlayerControlPreview::SetPlayerInputRaw(std::size_t index, const Settings::ButtonsRaw buttons_,
void PlayerControlPreview::SetPlayerInputRaw(std::size_t index,
const Settings::ButtonsRaw& buttons_,
Settings::AnalogsRaw analogs_) {
player_index = index;
std::transform(buttons_.begin() + Settings::NativeButton::BUTTON_HID_BEGIN,
@@ -517,14 +518,15 @@ void PlayerControlPreview::DrawDualController(QPainter& p, const QPointF center)
{
// Draw joysticks
using namespace Settings::NativeAnalog;
DrawJoystick(p, center + QPointF(-65, -65) + (axis_values[LStick].value * 7), 1.62f,
button_values[Settings::NativeButton::LStick]);
DrawJoystick(p, center + QPointF(65, 12) + (axis_values[RStick].value * 7), 1.62f,
button_values[Settings::NativeButton::RStick]);
DrawRawJoystick(p, center + QPointF(-180, 90), axis_values[LStick].raw_value,
axis_values[LStick].properties);
DrawRawJoystick(p, center + QPointF(180, 90), axis_values[RStick].raw_value,
axis_values[RStick].properties);
const auto& l_stick = axis_values[LStick];
const auto l_button = button_values[Settings::NativeButton::LStick];
const auto& r_stick = axis_values[RStick];
const auto r_button = button_values[Settings::NativeButton::RStick];
DrawJoystick(p, center + QPointF(-65, -65) + (l_stick.value * 7), 1.62f, l_button);
DrawJoystick(p, center + QPointF(65, 12) + (r_stick.value * 7), 1.62f, r_button);
DrawRawJoystick(p, center + QPointF(-180, 90), l_stick.raw_value, l_stick.properties);
DrawRawJoystick(p, center + QPointF(180, 90), r_stick.raw_value, r_stick.properties);
}
using namespace Settings::NativeButton;
@@ -603,14 +605,15 @@ void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF cen
{
// Draw joysticks
using namespace Settings::NativeAnalog;
DrawJoystick(p, center + QPointF(-171, -41) + (axis_values[LStick].value * 4), 1.0f,
button_values[Settings::NativeButton::LStick]);
DrawJoystick(p, center + QPointF(171, 8) + (axis_values[RStick].value * 4), 1.0f,
button_values[Settings::NativeButton::RStick]);
DrawRawJoystick(p, center + QPointF(-50, 0), axis_values[LStick].raw_value,
axis_values[LStick].properties);
DrawRawJoystick(p, center + QPointF(50, 0), axis_values[RStick].raw_value,
axis_values[RStick].properties);
const auto& l_stick = axis_values[LStick];
const auto l_button = button_values[Settings::NativeButton::LStick];
const auto& r_stick = axis_values[RStick];
const auto r_button = button_values[Settings::NativeButton::RStick];
DrawJoystick(p, center + QPointF(-171, -41) + (l_stick.value * 4), 1.0f, l_button);
DrawJoystick(p, center + QPointF(171, 8) + (r_stick.value * 4), 1.0f, r_button);
DrawRawJoystick(p, center + QPointF(-50, 0), l_stick.raw_value, l_stick.properties);
DrawRawJoystick(p, center + QPointF(50, 0), r_stick.raw_value, r_stick.properties);
}
using namespace Settings::NativeButton;
@@ -699,9 +702,9 @@ void PlayerControlPreview::DrawProController(QPainter& p, const QPointF center)
{
// Draw joysticks
using namespace Settings::NativeAnalog;
DrawProJoystick(p, center + QPointF(-111, -55) + (axis_values[LStick].value * 11),
DrawProJoystick(p, center + QPointF(-111, -55), axis_values[LStick].value, 11,
button_values[Settings::NativeButton::LStick]);
DrawProJoystick(p, center + QPointF(51, 0) + (axis_values[RStick].value * 11),
DrawProJoystick(p, center + QPointF(51, 0), axis_values[RStick].value, 11,
button_values[Settings::NativeButton::RStick]);
DrawRawJoystick(p, center + QPointF(-50, 105), axis_values[LStick].raw_value,
axis_values[LStick].properties);
@@ -1002,12 +1005,6 @@ constexpr std::array<float, 3 * 2> up_arrow_symbol = {
0.0f, -3.0f, -3.0f, 2.0f, 3.0f, 2.0f,
};
constexpr std::array<float, 13 * 2> up_arrow = {
9.4f, -9.8f, 9.4f, -10.2f, 8.9f, -29.8f, 8.5f, -30.0f, 8.1f,
-30.1f, 7.7f, -30.1f, -8.6f, -30.0f, -9.0f, -29.8f, -9.3f, -29.5f,
-9.5f, -29.1f, -9.5f, -28.7f, -9.1f, -9.1f, -8.8f, -8.8f,
};
constexpr std::array<float, 64 * 2> trigger_button = {
5.5f, -12.6f, 5.8f, -12.6f, 6.7f, -12.5f, 8.1f, -12.3f, 8.6f, -12.2f, 9.2f, -12.0f,
9.5f, -11.9f, 9.9f, -11.8f, 10.6f, -11.5f, 11.0f, -11.3f, 11.2f, -11.2f, 11.4f, -11.1f,
@@ -1457,15 +1454,18 @@ void PlayerControlPreview::DrawProBody(QPainter& p, const QPointF center) {
constexpr int radius1 = 32;
for (std::size_t point = 0; point < pro_left_handle.size() / 2; ++point) {
qleft_handle[point] =
center + QPointF(pro_left_handle[point * 2], pro_left_handle[point * 2 + 1]);
qright_handle[point] =
center + QPointF(-pro_left_handle[point * 2], pro_left_handle[point * 2 + 1]);
const float left_x = pro_left_handle[point * 2 + 0];
const float left_y = pro_left_handle[point * 2 + 1];
qleft_handle[point] = center + QPointF(left_x, left_y);
qright_handle[point] = center + QPointF(-left_x, left_y);
}
for (std::size_t point = 0; point < pro_body.size() / 2; ++point) {
qbody[point] = center + QPointF(pro_body[point * 2], pro_body[point * 2 + 1]);
qbody[pro_body.size() - 1 - point] =
center + QPointF(-pro_body[point * 2], pro_body[point * 2 + 1]);
const float body_x = pro_body[point * 2 + 0];
const float body_y = pro_body[point * 2 + 1];
qbody[point] = center + QPointF(body_x, body_y);
qbody[pro_body.size() - 1 - point] = center + QPointF(-body_x, body_y);
}
// Draw left handle body
@@ -1496,21 +1496,25 @@ void PlayerControlPreview::DrawGCBody(QPainter& p, const QPointF center) {
constexpr float angle = 2 * 3.1415f / 8;
for (std::size_t point = 0; point < gc_left_body.size() / 2; ++point) {
qleft_handle[point] =
center + QPointF(gc_left_body[point * 2], gc_left_body[point * 2 + 1]);
qright_handle[point] =
center + QPointF(-gc_left_body[point * 2], gc_left_body[point * 2 + 1]);
const float body_x = gc_left_body[point * 2 + 0];
const float body_y = gc_left_body[point * 2 + 1];
qleft_handle[point] = center + QPointF(body_x, body_y);
qright_handle[point] = center + QPointF(-body_x, body_y);
}
for (std::size_t point = 0; point < gc_body.size() / 2; ++point) {
qbody[point] = center + QPointF(gc_body[point * 2], gc_body[point * 2 + 1]);
qbody[gc_body.size() - 1 - point] =
center + QPointF(-gc_body[point * 2], gc_body[point * 2 + 1]);
const float body_x = gc_body[point * 2 + 0];
const float body_y = gc_body[point * 2 + 1];
qbody[point] = center + QPointF(body_x, body_y);
qbody[gc_body.size() - 1 - point] = center + QPointF(-body_x, body_y);
}
for (std::size_t point = 0; point < 8; ++point) {
left_hex[point] =
center + QPointF(34 * std::cos(point * angle) - 111, 34 * std::sin(point * angle) - 44);
right_hex[point] =
center + QPointF(26 * std::cos(point * angle) + 61, 26 * std::sin(point * angle) + 37);
const float point_cos = std::cos(point * angle);
const float point_sin = std::sin(point * angle);
left_hex[point] = center + QPointF(34 * point_cos - 111, 34 * point_sin - 44);
right_hex[point] = center + QPointF(26 * point_cos + 61, 26 * point_sin + 37);
}
// Draw body
@@ -1631,32 +1635,36 @@ void PlayerControlPreview::DrawDualBody(QPainter& p, const QPointF center) {
constexpr float offset = 209.3f;
for (std::size_t point = 0; point < left_joycon_body.size() / 2; ++point) {
left_joycon[point] = center + QPointF(left_joycon_body[point * 2] * size + offset,
left_joycon_body[point * 2 + 1] * size - 1);
right_joycon[point] = center + QPointF(-left_joycon_body[point * 2] * size - offset,
left_joycon_body[point * 2 + 1] * size - 1);
const float body_x = left_joycon_body[point * 2 + 0];
const float body_y = left_joycon_body[point * 2 + 1];
left_joycon[point] = center + QPointF(body_x * size + offset, body_y * size - 1);
right_joycon[point] = center + QPointF(-body_x * size - offset, body_y * size - 1);
}
for (std::size_t point = 0; point < left_joycon_slider.size() / 2; ++point) {
qleft_joycon_slider[point] =
center + QPointF(left_joycon_slider[point * 2], left_joycon_slider[point * 2 + 1]);
qright_joycon_slider[point] =
center + QPointF(-left_joycon_slider[point * 2], left_joycon_slider[point * 2 + 1]);
const float slider_x = left_joycon_slider[point * 2 + 0];
const float slider_y = left_joycon_slider[point * 2 + 1];
qleft_joycon_slider[point] = center + QPointF(slider_x, slider_y);
qright_joycon_slider[point] = center + QPointF(-slider_x, slider_y);
}
for (std::size_t point = 0; point < left_joycon_topview.size() / 2; ++point) {
const float top_view_x = left_joycon_topview[point * 2 + 0];
const float top_view_y = left_joycon_topview[point * 2 + 1];
qleft_joycon_topview[point] =
center + QPointF(left_joycon_topview[point * 2] * size2 - 52,
left_joycon_topview[point * 2 + 1] * size2 - 52);
center + QPointF(top_view_x * size2 - 52, top_view_y * size2 - 52);
qright_joycon_topview[point] =
center + QPointF(-left_joycon_topview[point * 2] * size2 + 52,
left_joycon_topview[point * 2 + 1] * size2 - 52);
center + QPointF(-top_view_x * size2 + 52, top_view_y * size2 - 52);
}
for (std::size_t point = 0; point < left_joycon_slider_topview.size() / 2; ++point) {
const float top_view_x = left_joycon_slider_topview[point * 2 + 0];
const float top_view_y = left_joycon_slider_topview[point * 2 + 1];
qleft_joycon_slider_topview[point] =
center + QPointF(left_joycon_slider_topview[point * 2] * size2 - 52,
left_joycon_slider_topview[point * 2 + 1] * size2 - 52);
center + QPointF(top_view_x * size2 - 52, top_view_y * size2 - 52);
qright_joycon_slider_topview[point] =
center + QPointF(-left_joycon_slider_topview[point * 2] * size2 + 52,
left_joycon_slider_topview[point * 2 + 1] * size2 - 52);
center + QPointF(-top_view_x * size2 + 52, top_view_y * size2 - 52);
}
// right joycon body
@@ -1905,18 +1913,19 @@ void PlayerControlPreview::DrawProTriggers(QPainter& p, const QPointF center, bo
std::array<QPointF, pro_body_top.size()> qbody_top;
for (std::size_t point = 0; point < pro_left_trigger.size() / 2; ++point) {
qleft_trigger[point] =
center + QPointF(pro_left_trigger[point * 2],
pro_left_trigger[point * 2 + 1] + (left_pressed ? 2 : 0));
qright_trigger[point] =
center + QPointF(-pro_left_trigger[point * 2],
pro_left_trigger[point * 2 + 1] + (right_pressed ? 2 : 0));
const float trigger_x = pro_left_trigger[point * 2 + 0];
const float trigger_y = pro_left_trigger[point * 2 + 1];
qleft_trigger[point] = center + QPointF(trigger_x, trigger_y + (left_pressed ? 2 : 0));
qright_trigger[point] = center + QPointF(-trigger_x, trigger_y + (right_pressed ? 2 : 0));
}
for (std::size_t point = 0; point < pro_body_top.size() / 2; ++point) {
qbody_top[pro_body_top.size() - 1 - point] =
center + QPointF(-pro_body_top[point * 2], pro_body_top[point * 2 + 1]);
qbody_top[point] = center + QPointF(pro_body_top[point * 2], pro_body_top[point * 2 + 1]);
const float top_x = pro_body_top[point * 2 + 0];
const float top_y = pro_body_top[point * 2 + 1];
qbody_top[pro_body_top.size() - 1 - point] = center + QPointF(-top_x, top_y);
qbody_top[point] = center + QPointF(top_x, top_y);
}
// Pro body detail
@@ -1939,12 +1948,11 @@ void PlayerControlPreview::DrawGCTriggers(QPainter& p, const QPointF center, boo
std::array<QPointF, left_gc_trigger.size() / 2> qright_trigger;
for (std::size_t point = 0; point < left_gc_trigger.size() / 2; ++point) {
qleft_trigger[point] =
center + QPointF(left_gc_trigger[point * 2],
left_gc_trigger[point * 2 + 1] + (left_pressed ? 10 : 0));
qright_trigger[point] =
center + QPointF(-left_gc_trigger[point * 2],
left_gc_trigger[point * 2 + 1] + (right_pressed ? 10 : 0));
const float trigger_x = left_gc_trigger[point * 2 + 0];
const float trigger_y = left_gc_trigger[point * 2 + 1];
qleft_trigger[point] = center + QPointF(trigger_x, trigger_y + (left_pressed ? 10 : 0));
qright_trigger[point] = center + QPointF(-trigger_x, trigger_y + (right_pressed ? 10 : 0));
}
// Left trigger
@@ -1973,12 +1981,13 @@ void PlayerControlPreview::DrawHandheldTriggers(QPainter& p, const QPointF cente
std::array<QPointF, left_joycon_trigger.size() / 2> qright_trigger;
for (std::size_t point = 0; point < left_joycon_trigger.size() / 2; ++point) {
const float left_trigger_x = left_joycon_trigger[point * 2 + 0];
const float left_trigger_y = left_joycon_trigger[point * 2 + 1];
qleft_trigger[point] =
center + QPointF(left_joycon_trigger[point * 2],
left_joycon_trigger[point * 2 + 1] + (left_pressed ? 0.5f : 0));
center + QPointF(left_trigger_x, left_trigger_y + (left_pressed ? 0.5f : 0));
qright_trigger[point] =
center + QPointF(-left_joycon_trigger[point * 2],
left_joycon_trigger[point * 2 + 1] + (right_pressed ? 0.5f : 0));
center + QPointF(-left_trigger_x, left_trigger_y + (right_pressed ? 0.5f : 0));
}
// Left trigger
@@ -1998,12 +2007,14 @@ void PlayerControlPreview::DrawDualTriggers(QPainter& p, const QPointF center, b
constexpr float size = 1.62f;
constexpr float offset = 210.6f;
for (std::size_t point = 0; point < left_joycon_trigger.size() / 2; ++point) {
qleft_trigger[point] =
center + QPointF(left_joycon_trigger[point * 2] * size + offset,
left_joycon_trigger[point * 2 + 1] * size + (left_pressed ? 0.5f : 0));
qright_trigger[point] = center + QPointF(-left_joycon_trigger[point * 2] * size - offset,
left_joycon_trigger[point * 2 + 1] * size +
(right_pressed ? 0.5f : 0));
const float left_trigger_x = left_joycon_trigger[point * 2 + 0];
const float left_trigger_y = left_joycon_trigger[point * 2 + 1];
qleft_trigger[point] = center + QPointF(left_trigger_x * size + offset,
left_trigger_y * size + (left_pressed ? 0.5f : 0));
qright_trigger[point] =
center + QPointF(-left_trigger_x * size - offset,
left_trigger_y * size + (right_pressed ? 0.5f : 0));
}
// Left trigger
@@ -2023,13 +2034,16 @@ void PlayerControlPreview::DrawDualTriggersTopView(QPainter& p, const QPointF ce
constexpr float size = 0.9f;
for (std::size_t point = 0; point < left_joystick_L_topview.size() / 2; ++point) {
qleft_trigger[point] = center + QPointF(left_joystick_L_topview[point * 2] * size - 50,
left_joystick_L_topview[point * 2 + 1] * size - 52);
const float top_view_x = left_joystick_L_topview[point * 2 + 0];
const float top_view_y = left_joystick_L_topview[point * 2 + 1];
qleft_trigger[point] = center + QPointF(top_view_x * size - 50, top_view_y * size - 52);
}
for (std::size_t point = 0; point < left_joystick_L_topview.size() / 2; ++point) {
qright_trigger[point] =
center + QPointF(-left_joystick_L_topview[point * 2] * size + 50,
left_joystick_L_topview[point * 2 + 1] * size - 52);
const float top_view_x = left_joystick_L_topview[point * 2 + 0];
const float top_view_y = left_joystick_L_topview[point * 2 + 1];
qright_trigger[point] = center + QPointF(-top_view_x * size + 50, top_view_y * size - 52);
}
p.setPen(colors.outline);
@@ -2273,15 +2287,39 @@ void PlayerControlPreview::DrawJoystickSideview(QPainter& p, const QPointF cente
p.drawLine(p2.at(32), p2.at(71));
}
void PlayerControlPreview::DrawProJoystick(QPainter& p, const QPointF center, bool pressed) {
void PlayerControlPreview::DrawProJoystick(QPainter& p, const QPointF center, const QPointF offset,
float offset_scalar, bool pressed) {
const float radius1 = 24.0f;
const float radius2 = 17.0f;
const QPointF offset_center = center + offset * offset_scalar;
const auto amplitude = static_cast<float>(
1.0 - std::sqrt((offset.x() * offset.x()) + (offset.y() * offset.y())) * 0.1f);
const float rotation =
((offset.x() == 0) ? atan(1) * 2 : atan(offset.y() / offset.x())) * (180 / (atan(1) * 4));
p.save();
p.translate(offset_center);
p.rotate(rotation);
// Outer circle
p.setPen(colors.outline);
p.setBrush(pressed ? colors.highlight : colors.button);
DrawCircle(p, center, 24.0f);
p.drawEllipse(QPointF(0, 0), radius1 * amplitude, radius1);
// Inner circle
p.setBrush(pressed ? colors.highlight2 : colors.button2);
DrawCircle(p, center, 17.0f);
const float inner_offset =
(radius1 - radius2) * 0.4f * ((offset.x() == 0 && offset.y() < 0) ? -1.0f : 1.0f);
const float offset_factor = (1.0f - amplitude) / 0.1f;
p.drawEllipse(QPointF((offset.x() < 0) ? -inner_offset : inner_offset, 0) * offset_factor,
radius2 * amplitude, radius2);
p.restore();
}
void PlayerControlPreview::DrawGCJoystick(QPainter& p, const QPointF center, bool pressed) {
@@ -2299,7 +2337,7 @@ void PlayerControlPreview::DrawGCJoystick(QPainter& p, const QPointF center, boo
}
void PlayerControlPreview::DrawRawJoystick(QPainter& p, const QPointF center, const QPointF value,
const Input::AnalogProperties properties) {
const Input::AnalogProperties& properties) {
constexpr float size = 45.0f;
const float range = size * properties.range;
const float deadzone = size * properties.deadzone;
@@ -2422,17 +2460,16 @@ void PlayerControlPreview::DrawArrowButtonOutline(QPainter& p, const QPointF cen
std::array<QPointF, (arrow_points - 1) * 4> arrow_button_outline;
for (std::size_t point = 0; point < arrow_points - 1; ++point) {
arrow_button_outline[point] = center + QPointF(up_arrow_button[point * 2] * size,
up_arrow_button[point * 2 + 1] * size);
const float up_arrow_x = up_arrow_button[point * 2 + 0];
const float up_arrow_y = up_arrow_button[point * 2 + 1];
arrow_button_outline[point] = center + QPointF(up_arrow_x * size, up_arrow_y * size);
arrow_button_outline[(arrow_points - 1) * 2 - point - 1] =
center +
QPointF(up_arrow_button[point * 2 + 1] * size, up_arrow_button[point * 2] * size);
center + QPointF(up_arrow_y * size, up_arrow_x * size);
arrow_button_outline[(arrow_points - 1) * 2 + point] =
center +
QPointF(-up_arrow_button[point * 2] * size, -up_arrow_button[point * 2 + 1] * size);
center + QPointF(-up_arrow_x * size, -up_arrow_y * size);
arrow_button_outline[(arrow_points - 1) * 4 - point - 1] =
center +
QPointF(-up_arrow_button[point * 2 + 1] * size, -up_arrow_button[point * 2] * size);
center + QPointF(-up_arrow_y * size, -up_arrow_x * size);
}
// Draw arrow button outline
p.setPen(colors.outline);
@@ -2446,22 +2483,21 @@ void PlayerControlPreview::DrawArrowButton(QPainter& p, const QPointF center,
QPoint offset;
for (std::size_t point = 0; point < up_arrow_button.size() / 2; ++point) {
const float up_arrow_x = up_arrow_button[point * 2 + 0];
const float up_arrow_y = up_arrow_button[point * 2 + 1];
switch (direction) {
case Direction::Up:
arrow_button[point] = center + QPointF(up_arrow_button[point * 2] * size,
up_arrow_button[point * 2 + 1] * size);
arrow_button[point] = center + QPointF(up_arrow_x * size, up_arrow_y * size);
break;
case Direction::Left:
arrow_button[point] = center + QPointF(up_arrow_button[point * 2 + 1] * size,
up_arrow_button[point * 2] * size);
arrow_button[point] = center + QPointF(up_arrow_y * size, up_arrow_x * size);
break;
case Direction::Right:
arrow_button[point] = center + QPointF(-up_arrow_button[point * 2 + 1] * size,
up_arrow_button[point * 2] * size);
arrow_button[point] = center + QPointF(-up_arrow_y * size, up_arrow_x * size);
break;
case Direction::Down:
arrow_button[point] = center + QPointF(up_arrow_button[point * 2] * size,
-up_arrow_button[point * 2 + 1] * size);
arrow_button[point] = center + QPointF(up_arrow_x * size, -up_arrow_y * size);
break;
case Direction::None:
break;
@@ -2500,17 +2536,17 @@ void PlayerControlPreview::DrawArrowButton(QPainter& p, const QPointF center,
void PlayerControlPreview::DrawTriggerButton(QPainter& p, const QPointF center,
const Direction direction, bool pressed) {
std::array<QPointF, trigger_button.size() / 2> qtrigger_button;
QPoint offset;
for (std::size_t point = 0; point < trigger_button.size() / 2; ++point) {
const float trigger_button_x = trigger_button[point * 2 + 0];
const float trigger_button_y = trigger_button[point * 2 + 1];
switch (direction) {
case Direction::Left:
qtrigger_button[point] =
center + QPointF(-trigger_button[point * 2], trigger_button[point * 2 + 1]);
qtrigger_button[point] = center + QPointF(-trigger_button_x, trigger_button_y);
break;
case Direction::Right:
qtrigger_button[point] =
center + QPointF(trigger_button[point * 2], trigger_button[point * 2 + 1]);
qtrigger_button[point] = center + QPointF(trigger_button_x, trigger_button_y);
break;
case Direction::Up:
case Direction::Down:
@@ -2633,22 +2669,21 @@ void PlayerControlPreview::DrawArrow(QPainter& p, const QPointF center, const Di
std::array<QPointF, up_arrow_symbol.size() / 2> arrow_symbol;
for (std::size_t point = 0; point < up_arrow_symbol.size() / 2; ++point) {
const float up_arrow_x = up_arrow_symbol[point * 2 + 0];
const float up_arrow_y = up_arrow_symbol[point * 2 + 1];
switch (direction) {
case Direction::Up:
arrow_symbol[point] = center + QPointF(up_arrow_symbol[point * 2] * size,
up_arrow_symbol[point * 2 + 1] * size);
arrow_symbol[point] = center + QPointF(up_arrow_x * size, up_arrow_y * size);
break;
case Direction::Left:
arrow_symbol[point] = center + QPointF(up_arrow_symbol[point * 2 + 1] * size,
up_arrow_symbol[point * 2] * size);
arrow_symbol[point] = center + QPointF(up_arrow_y * size, up_arrow_x * size);
break;
case Direction::Right:
arrow_symbol[point] = center + QPointF(-up_arrow_symbol[point * 2 + 1] * size,
up_arrow_symbol[point * 2] * size);
arrow_symbol[point] = center + QPointF(-up_arrow_y * size, up_arrow_x * size);
break;
case Direction::Down:
arrow_symbol[point] = center + QPointF(up_arrow_symbol[point * 2] * size,
-up_arrow_symbol[point * 2 + 1] * size);
arrow_symbol[point] = center + QPointF(up_arrow_x * size, -up_arrow_y * size);
break;
case Direction::None:
break;

View File

@@ -25,7 +25,7 @@ public:
void SetPlayerInput(std::size_t index, const ButtonParam& buttons_param,
const AnalogParam& analogs_param);
void SetPlayerInputRaw(std::size_t index, const Settings::ButtonsRaw buttons_,
void SetPlayerInputRaw(std::size_t index, const Settings::ButtonsRaw& buttons_,
Settings::AnalogsRaw analogs_);
void SetConnectedStatus(bool checked);
void SetControllerType(Settings::ControllerType type);
@@ -138,9 +138,9 @@ private:
// Draw joystick functions
void DrawJoystick(QPainter& p, QPointF center, float size, bool pressed);
void DrawJoystickSideview(QPainter& p, QPointF center, float angle, float size, bool pressed);
void DrawRawJoystick(QPainter& p, QPointF center, const QPointF value,
const Input::AnalogProperties properties);
void DrawProJoystick(QPainter& p, QPointF center, bool pressed);
void DrawRawJoystick(QPainter& p, QPointF center, QPointF value,
const Input::AnalogProperties& properties);
void DrawProJoystick(QPainter& p, QPointF center, QPointF offset, float scalar, bool pressed);
void DrawGCJoystick(QPainter& p, QPointF center, bool pressed);
// Draw button functions