Compare commits

...

38 Commits

Author SHA1 Message Date
Alessandro Astone
32d9a83f8e pl_u: Fix read out of bounds 2021-02-06 18:44:01 +01:00
bunnei
00cb631b2f Merge pull request #5876 from lioncash/truncation
k_affinity_mask: Avoid implicit truncation to bool
2021-02-04 14:44:11 -08:00
Lioncash
756365386a k_affinity_mask: Avoid implicit truncation to bool
This can cause compiler warnings. Instead, we can explicitly add a
boolean expression around it to naturally turn the result into a bool.
2021-02-04 15:35:46 -05:00
bunnei
eb3afd30b1 Merge pull request #5874 from Morph1984/create-keys-dir
key_manager: Create the keys directory if it does not exist
2021-02-04 11:47:14 -08:00
Morph
806e2d7900 key_manager: Create the keys directory if it does not exist 2021-02-04 06:05:50 -05:00
bunnei
b331bb5210 Merge pull request #5870 from german77/hanheldfix2
config: Always update handheld config
2021-02-03 19:02:59 -08:00
bunnei
cde532cc52 Merge pull request #5863 from ogniK5377/disable-reverb
audren: Disable reverb for the time being
2021-02-03 18:05:54 -08:00
german
c1b81f776c Always update handheld config 2021-02-03 17:48:04 -06:00
bunnei
b0c9752663 Merge pull request #5848 from ogniK5377/k-resourcelimit
kernel: Rewrite resource limit to be more accurate
2021-02-03 14:53:25 -08:00
Chloe Marcec
2c6e940493 Simplify limitableresource names 2021-02-03 12:55:16 +11:00
bunnei
48d040fded Merge pull request #5842 from german77/userfix
acc: Fix error when second user is selected
2021-02-02 15:43:51 -08:00
bunnei
e5a76d728f Merge pull request #5841 from german77/username
Avoid overwriting username
2021-02-02 15:04:09 -08:00
LC
82d232db46 Merge pull request #5866 from Morph1984/log-all-paths
settings: Log the cache, config and mod load directories
2021-02-02 11:07:42 -05:00
Morph
9137f3ec68 settings: Log the cache, config, and mod load directories 2021-02-02 04:01:05 -05:00
bunnei
d4ebc9a120 Merge pull request #5861 from german77/HandheldFix
hid: Only update motion for npad and prevent over scheduling events
2021-02-01 18:46:26 -08:00
Chloe Marcec
64c3582705 Compile error 2021-02-02 13:23:34 +11:00
Chloe Marcec
9e4b2d60bc Address issues 2021-02-02 13:23:00 +11:00
LC
5e49b81d4d Merge pull request #5864 from MerryMage/is-thumb
arm_dynarmic_32: Print out CPSR.T on exception
2021-02-01 13:36:55 -05:00
MerryMage
821fc4a7b6 arm_dynarmic_32: Print out CPSR.T on exception 2021-02-01 18:35:33 +00:00
bunnei
f317b0d354 Merge pull request #5859 from Morph1984/nifm
nifm: Stub GetCurrentNetworkProfile and GetCurrentIpConfigInfo
2021-01-31 21:31:14 -08:00
Ameer J
f614d7d887 Merge pull request #5856 from Morph1984/nifm-fix-getappletinfo-stub
nifm: Fix GetAppletInfo stub
2021-01-31 23:33:11 -05:00
Chloe Marcec
9fc7f60b94 audren: Disable reverb for the time being
As this is causing issues in a few games, it's best to have it disabled until it's completely implemented
2021-02-01 14:41:58 +11:00
bunnei
67d08f14af Merge pull request #5858 from Morph1984/IsGamePlayRecordingSupported-stub
am/IApplicationFunctions: Stub IsGamePlayRecordingSupported
2021-01-31 18:04:04 -08:00
german
2489547dc5 Only update motion for npad and prevent over scheduling events 2021-01-31 18:52:38 -06:00
bunnei
1498ece290 Merge pull request #5860 from Morph1984/prepo-transmission-stub
prepo: Stub RequestImmediateTransmission and GetTransmissionStatus
2021-01-31 12:26:00 -08:00
Morph
f7dc77e03a Merge pull request #5846 from ameerj/analog-join
analog_from_button: Fix update_thread.join exception
2021-01-31 23:06:06 +08:00
Morph
7d9465d47a prepo: Stub GetTransmissionStatus 2021-01-31 07:07:11 -05:00
Morph
2394807b42 prepo: Stub RequestImmediateTransmission
- Used by Animal Crossing: New Horizons
2021-01-31 07:04:35 -05:00
Morph
9f6b35e61f am/IApplicationFunctions: Stub IsGamePlayRecordingSupported
Used by RetroArch
2021-01-31 03:11:03 -05:00
Morph
9914db8daa nifm: Fix GetAppletInfo stub 2021-01-31 02:19:36 -05:00
Chloe Marcec
ee333e063d fix compile error 2021-01-30 21:51:22 +11:00
Chloe Marcec
56742c6222 cleanup commenting 2021-01-30 21:20:35 +11:00
Chloe Marcec
7791cfd960 Drop m_ from lock 2021-01-30 21:19:49 +11:00
Chloe Marcec
3bf62c7a8a Move to GetGlobalTimeNs, fix GetTotalPhysicalMemoryAvailable 2021-01-30 21:03:10 +11:00
Chloe Marcec
3be1a565f8 kernel: Rewrite resource limit to be more accurate
Matches closer to hardware
2021-01-30 20:40:49 +11:00
ameerj
ef8b3623f5 analog_from_button: Fix update_thread.join exception
This commit aims to address an exception that occurs when trying to join the Analog object's update_thread.

By using an atomic bool for the status of the update thread, we ensure its value is consistent across the threads accessing it.
2021-01-29 18:41:22 -05:00
german
8ba0cac71c Fix user changing to 0 if valid 2021-01-28 21:02:25 -06:00
german
7b8fa78c65 Avoid overwritting username 2021-01-28 16:58:53 -06:00
29 changed files with 437 additions and 254 deletions

View File

@@ -383,11 +383,14 @@ void CommandGenerator::GenerateI3dl2ReverbEffectCommand(s32 mix_buffer_offset, E
const auto channel_count = params.channel_count;
for (s32 i = 0; i < channel_count; i++) {
// TODO(ogniK): Actually implement reverb
/*
if (params.input[i] != params.output[i]) {
const auto* input = GetMixBuffer(mix_buffer_offset + params.input[i]);
auto* output = GetMixBuffer(mix_buffer_offset + params.output[i]);
ApplyMix<1>(output, input, 32768, worker_params.sample_count);
}
}*/
auto* output = GetMixBuffer(mix_buffer_offset + params.output[i]);
std::memset(output, 0, worker_params.sample_count * sizeof(s32));
}
}

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@@ -160,9 +160,12 @@ add_library(core STATIC
hle/kernel/k_affinity_mask.h
hle/kernel/k_condition_variable.cpp
hle/kernel/k_condition_variable.h
hle/kernel/k_light_condition_variable.h
hle/kernel/k_light_lock.cpp
hle/kernel/k_light_lock.h
hle/kernel/k_priority_queue.h
hle/kernel/k_resource_limit.cpp
hle/kernel/k_resource_limit.h
hle/kernel/k_scheduler.cpp
hle/kernel/k_scheduler.h
hle/kernel/k_scheduler_lock.h
@@ -203,8 +206,6 @@ add_library(core STATIC
hle/kernel/process_capability.h
hle/kernel/readable_event.cpp
hle/kernel/readable_event.h
hle/kernel/resource_limit.cpp
hle/kernel/resource_limit.h
hle/kernel/server_port.cpp
hle/kernel/server_port.h
hle/kernel/server_session.cpp

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@@ -71,8 +71,9 @@ public:
}
void ExceptionRaised(u32 pc, Dynarmic::A32::Exception exception) override {
LOG_CRITICAL(Core_ARM, "ExceptionRaised(exception = {}, pc = {:08X}, code = {:08X})",
exception, pc, MemoryReadCode(pc));
LOG_CRITICAL(Core_ARM,
"ExceptionRaised(exception = {}, pc = {:08X}, code = {:08X}, thumb = {})",
exception, pc, MemoryReadCode(pc), parent.IsInThumbMode());
UNIMPLEMENTED();
}

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@@ -50,6 +50,10 @@ public:
u64 GetTPIDR_EL0() const override;
void ChangeProcessorID(std::size_t new_core_id) override;
bool IsInThumbMode() const {
return (GetPSTATE() & 0x20) != 0;
}
void SaveContext(ThreadContext32& ctx) override;
void SaveContext(ThreadContext64& ctx) override {}
void LoadContext(const ThreadContext32& ctx) override;

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@@ -568,6 +568,11 @@ KeyManager::KeyManager() {
// Initialize keys
const std::string hactool_keys_dir = Common::FS::GetHactoolConfigurationPath();
const std::string yuzu_keys_dir = Common::FS::GetUserPath(Common::FS::UserPath::KeysDir);
if (!Common::FS::Exists(yuzu_keys_dir)) {
Common::FS::CreateDir(yuzu_keys_dir);
}
if (Settings::values.use_dev_keys) {
dev_mode = true;
AttemptLoadKeyFile(yuzu_keys_dir, hactool_keys_dir, "dev.keys", false);

View File

@@ -27,7 +27,7 @@ public:
}
[[nodiscard]] constexpr bool GetAffinity(s32 core) const {
return this->mask & GetCoreBit(core);
return (this->mask & GetCoreBit(core)) != 0;
}
constexpr void SetAffinity(s32 core, bool set) {

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@@ -0,0 +1,57 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// This file references various implementation details from Atmosphere, an open-source firmware for
// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
#pragma once
#include "common/common_types.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
#include "core/hle/kernel/k_thread_queue.h"
#include "core/hle/kernel/time_manager.h"
namespace Kernel {
class KernelCore;
class KLightConditionVariable {
public:
explicit KLightConditionVariable(KernelCore& kernel) : thread_queue(kernel), kernel(kernel) {}
void Wait(KLightLock* lock, s64 timeout = -1) {
WaitImpl(lock, timeout);
lock->Lock();
}
void Broadcast() {
KScopedSchedulerLock lk{kernel};
while (thread_queue.WakeupFrontThread() != nullptr) {
// We want to signal all threads, and so should continue waking up until there's nothing
// to wake.
}
}
private:
void WaitImpl(KLightLock* lock, s64 timeout) {
KThread* owner = GetCurrentThreadPointer(kernel);
// Sleep the thread.
{
KScopedSchedulerLockAndSleep lk(kernel, owner, timeout);
lock->Unlock();
if (!thread_queue.SleepThread(owner)) {
lk.CancelSleep();
return;
}
}
// Cancel the task that the sleep setup.
kernel.TimeManager().UnscheduleTimeEvent(owner);
}
KThreadQueue thread_queue;
KernelCore& kernel;
};
} // namespace Kernel

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@@ -0,0 +1,152 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// This file references various implementation details from Atmosphere, an open-source firmware for
// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
#include "common/assert.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/hle/kernel/k_resource_limit.h"
#include "core/hle/kernel/svc_results.h"
namespace Kernel {
constexpr s64 DefaultTimeout = 10000000000; // 10 seconds
KResourceLimit::KResourceLimit(KernelCore& kernel, Core::System& system)
: Object{kernel}, lock{kernel}, cond_var{kernel}, kernel{kernel}, system(system) {}
KResourceLimit::~KResourceLimit() = default;
s64 KResourceLimit::GetLimitValue(LimitableResource which) const {
const auto index = static_cast<std::size_t>(which);
s64 value{};
{
KScopedLightLock lk{lock};
value = limit_values[index];
ASSERT(value >= 0);
ASSERT(current_values[index] <= limit_values[index]);
ASSERT(current_hints[index] <= current_values[index]);
}
return value;
}
s64 KResourceLimit::GetCurrentValue(LimitableResource which) const {
const auto index = static_cast<std::size_t>(which);
s64 value{};
{
KScopedLightLock lk{lock};
value = current_values[index];
ASSERT(value >= 0);
ASSERT(current_values[index] <= limit_values[index]);
ASSERT(current_hints[index] <= current_values[index]);
}
return value;
}
s64 KResourceLimit::GetPeakValue(LimitableResource which) const {
const auto index = static_cast<std::size_t>(which);
s64 value{};
{
KScopedLightLock lk{lock};
value = peak_values[index];
ASSERT(value >= 0);
ASSERT(current_values[index] <= limit_values[index]);
ASSERT(current_hints[index] <= current_values[index]);
}
return value;
}
s64 KResourceLimit::GetFreeValue(LimitableResource which) const {
const auto index = static_cast<std::size_t>(which);
s64 value{};
{
KScopedLightLock lk(lock);
ASSERT(current_values[index] >= 0);
ASSERT(current_values[index] <= limit_values[index]);
ASSERT(current_hints[index] <= current_values[index]);
value = limit_values[index] - current_values[index];
}
return value;
}
ResultCode KResourceLimit::SetLimitValue(LimitableResource which, s64 value) {
const auto index = static_cast<std::size_t>(which);
KScopedLightLock lk(lock);
R_UNLESS(current_values[index] <= value, Svc::ResultInvalidState);
limit_values[index] = value;
return RESULT_SUCCESS;
}
bool KResourceLimit::Reserve(LimitableResource which, s64 value) {
return Reserve(which, value, system.CoreTiming().GetGlobalTimeNs().count() + DefaultTimeout);
}
bool KResourceLimit::Reserve(LimitableResource which, s64 value, s64 timeout) {
ASSERT(value >= 0);
const auto index = static_cast<std::size_t>(which);
KScopedLightLock lk(lock);
ASSERT(current_hints[index] <= current_values[index]);
if (current_hints[index] >= limit_values[index]) {
return false;
}
// Loop until we reserve or run out of time.
while (true) {
ASSERT(current_values[index] <= limit_values[index]);
ASSERT(current_hints[index] <= current_values[index]);
// If we would overflow, don't allow to succeed.
if (current_values[index] + value <= current_values[index]) {
break;
}
if (current_values[index] + value <= limit_values[index]) {
current_values[index] += value;
current_hints[index] += value;
peak_values[index] = std::max(peak_values[index], current_values[index]);
return true;
}
if (current_hints[index] + value <= limit_values[index] &&
(timeout < 0 || system.CoreTiming().GetGlobalTimeNs().count() < timeout)) {
waiter_count++;
cond_var.Wait(&lock, timeout);
waiter_count--;
} else {
break;
}
}
return false;
}
void KResourceLimit::Release(LimitableResource which, s64 value) {
Release(which, value, value);
}
void KResourceLimit::Release(LimitableResource which, s64 value, s64 hint) {
ASSERT(value >= 0);
ASSERT(hint >= 0);
const auto index = static_cast<std::size_t>(which);
KScopedLightLock lk(lock);
ASSERT(current_values[index] <= limit_values[index]);
ASSERT(current_hints[index] <= current_values[index]);
ASSERT(value <= current_values[index]);
ASSERT(hint <= current_hints[index]);
current_values[index] -= value;
current_hints[index] -= hint;
if (waiter_count != 0) {
cond_var.Broadcast();
}
}
} // namespace Kernel

View File

@@ -0,0 +1,81 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// This file references various implementation details from Atmosphere, an open-source firmware for
// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
#pragma once
#include <array>
#include "common/common_types.h"
#include "core/hle/kernel/k_light_condition_variable.h"
#include "core/hle/kernel/k_light_lock.h"
#include "core/hle/kernel/object.h"
union ResultCode;
namespace Core {
class System;
}
namespace Kernel {
class KernelCore;
enum class LimitableResource : u32 {
PhysicalMemory = 0,
Threads = 1,
Events = 2,
TransferMemory = 3,
Sessions = 4,
Count,
};
constexpr bool IsValidResourceType(LimitableResource type) {
return type < LimitableResource::Count;
}
class KResourceLimit final : public Object {
public:
explicit KResourceLimit(KernelCore& kernel, Core::System& system);
~KResourceLimit();
s64 GetLimitValue(LimitableResource which) const;
s64 GetCurrentValue(LimitableResource which) const;
s64 GetPeakValue(LimitableResource which) const;
s64 GetFreeValue(LimitableResource which) const;
ResultCode SetLimitValue(LimitableResource which, s64 value);
bool Reserve(LimitableResource which, s64 value);
bool Reserve(LimitableResource which, s64 value, s64 timeout);
void Release(LimitableResource which, s64 value);
void Release(LimitableResource which, s64 value, s64 hint);
std::string GetTypeName() const override {
return "KResourceLimit";
}
std::string GetName() const override {
return GetTypeName();
}
static constexpr HandleType HANDLE_TYPE = HandleType::ResourceLimit;
HandleType GetHandleType() const override {
return HANDLE_TYPE;
}
virtual void Finalize() override {}
private:
using ResourceArray = std::array<s64, static_cast<std::size_t>(LimitableResource::Count)>;
ResourceArray limit_values{};
ResourceArray current_values{};
ResourceArray current_hints{};
ResourceArray peak_values{};
mutable KLightLock lock;
s32 waiter_count{};
KLightConditionVariable cond_var;
KernelCore& kernel;
Core::System& system;
};
} // namespace Kernel

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@@ -21,6 +21,7 @@
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/k_condition_variable.h"
#include "core/hle/kernel/k_resource_limit.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
#include "core/hle/kernel/k_thread.h"
@@ -29,7 +30,6 @@
#include "core/hle/kernel/memory/memory_layout.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
#include "core/hle/kernel/svc_results.h"
#include "core/hle/kernel/time_manager.h"
#include "core/hle/result.h"
@@ -247,7 +247,7 @@ void KThread::Finalize() {
// Decrement the parent process's thread count.
if (parent != nullptr) {
parent->DecrementThreadCount();
parent->GetResourceLimit()->Release(ResourceType::Threads, 1);
parent->GetResourceLimit()->Release(LimitableResource::Threads, 1);
}
}

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@@ -28,6 +28,7 @@
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/k_resource_limit.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
@@ -36,7 +37,6 @@
#include "core/hle/kernel/memory/slab_heap.h"
#include "core/hle/kernel/physical_core.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
#include "core/hle/kernel/service_thread.h"
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/kernel/time_manager.h"
@@ -66,7 +66,7 @@ struct KernelCore::Impl {
is_phantom_mode_for_singlecore = false;
InitializePhysicalCores();
InitializeSystemResourceLimit(kernel);
InitializeSystemResourceLimit(kernel, system);
InitializeMemoryLayout();
InitializePreemption(kernel);
InitializeSchedulers();
@@ -131,19 +131,19 @@ struct KernelCore::Impl {
}
// Creates the default system resource limit
void InitializeSystemResourceLimit(KernelCore& kernel) {
system_resource_limit = ResourceLimit::Create(kernel);
void InitializeSystemResourceLimit(KernelCore& kernel, Core::System& system) {
system_resource_limit = std::make_shared<KResourceLimit>(kernel, system);
// If setting the default system values fails, then something seriously wrong has occurred.
ASSERT(system_resource_limit->SetLimitValue(ResourceType::PhysicalMemory, 0x100000000)
ASSERT(system_resource_limit->SetLimitValue(LimitableResource::PhysicalMemory, 0x100000000)
.IsSuccess());
ASSERT(system_resource_limit->SetLimitValue(ResourceType::Threads, 800).IsSuccess());
ASSERT(system_resource_limit->SetLimitValue(ResourceType::Events, 700).IsSuccess());
ASSERT(system_resource_limit->SetLimitValue(ResourceType::TransferMemory, 200).IsSuccess());
ASSERT(system_resource_limit->SetLimitValue(ResourceType::Sessions, 900).IsSuccess());
ASSERT(system_resource_limit->SetLimitValue(LimitableResource::Threads, 800).IsSuccess());
ASSERT(system_resource_limit->SetLimitValue(LimitableResource::Events, 700).IsSuccess());
ASSERT(system_resource_limit->SetLimitValue(LimitableResource::TransferMemory, 200)
.IsSuccess());
ASSERT(system_resource_limit->SetLimitValue(LimitableResource::Sessions, 900).IsSuccess());
if (!system_resource_limit->Reserve(ResourceType::PhysicalMemory, 0) ||
!system_resource_limit->Reserve(ResourceType::PhysicalMemory, 0x60000)) {
if (!system_resource_limit->Reserve(LimitableResource::PhysicalMemory, 0x60000)) {
UNREACHABLE();
}
}
@@ -320,7 +320,7 @@ struct KernelCore::Impl {
std::unique_ptr<Kernel::GlobalSchedulerContext> global_scheduler_context;
Kernel::TimeManager time_manager;
std::shared_ptr<ResourceLimit> system_resource_limit;
std::shared_ptr<KResourceLimit> system_resource_limit;
std::shared_ptr<Core::Timing::EventType> preemption_event;
@@ -390,7 +390,7 @@ void KernelCore::Shutdown() {
impl->Shutdown();
}
std::shared_ptr<ResourceLimit> KernelCore::GetSystemResourceLimit() const {
std::shared_ptr<KResourceLimit> KernelCore::GetSystemResourceLimit() const {
return impl->system_resource_limit;
}

View File

@@ -38,7 +38,7 @@ class GlobalSchedulerContext;
class HandleTable;
class PhysicalCore;
class Process;
class ResourceLimit;
class KResourceLimit;
class KScheduler;
class SharedMemory;
class ServiceThread;
@@ -85,7 +85,7 @@ public:
void Shutdown();
/// Retrieves a shared pointer to the system resource limit instance.
std::shared_ptr<ResourceLimit> GetSystemResourceLimit() const;
std::shared_ptr<KResourceLimit> GetSystemResourceLimit() const;
/// Retrieves a shared pointer to a Thread instance within the thread wakeup handle table.
std::shared_ptr<KThread> RetrieveThreadFromGlobalHandleTable(Handle handle) const;

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@@ -7,6 +7,7 @@
#include "common/scope_exit.h"
#include "core/core.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/k_resource_limit.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/memory/address_space_info.h"
#include "core/hle/kernel/memory/memory_block.h"
@@ -15,7 +16,6 @@
#include "core/hle/kernel/memory/page_table.h"
#include "core/hle/kernel/memory/system_control.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
#include "core/memory.h"
namespace Kernel::Memory {
@@ -414,7 +414,7 @@ ResultCode PageTable::MapPhysicalMemory(VAddr addr, std::size_t size) {
const std::size_t remaining_pages{remaining_size / PageSize};
if (process->GetResourceLimit() &&
!process->GetResourceLimit()->Reserve(ResourceType::PhysicalMemory, remaining_size)) {
!process->GetResourceLimit()->Reserve(LimitableResource::PhysicalMemory, remaining_size)) {
return ERR_RESOURCE_LIMIT_EXCEEDED;
}
@@ -422,7 +422,7 @@ ResultCode PageTable::MapPhysicalMemory(VAddr addr, std::size_t size) {
{
auto block_guard = detail::ScopeExit([&] {
system.Kernel().MemoryManager().Free(page_linked_list, remaining_pages, memory_pool);
process->GetResourceLimit()->Release(ResourceType::PhysicalMemory, remaining_size);
process->GetResourceLimit()->Release(LimitableResource::PhysicalMemory, remaining_size);
});
CASCADE_CODE(system.Kernel().MemoryManager().Allocate(page_linked_list, remaining_pages,
@@ -474,7 +474,7 @@ ResultCode PageTable::UnmapPhysicalMemory(VAddr addr, std::size_t size) {
CASCADE_CODE(UnmapMemory(addr, size));
auto process{system.Kernel().CurrentProcess()};
process->GetResourceLimit()->Release(ResourceType::PhysicalMemory, mapped_size);
process->GetResourceLimit()->Release(LimitableResource::PhysicalMemory, mapped_size);
physical_memory_usage -= mapped_size;
return RESULT_SUCCESS;
@@ -783,7 +783,7 @@ ResultVal<VAddr> PageTable::SetHeapSize(std::size_t size) {
auto process{system.Kernel().CurrentProcess()};
if (process->GetResourceLimit() && delta != 0 &&
!process->GetResourceLimit()->Reserve(ResourceType::PhysicalMemory, delta)) {
!process->GetResourceLimit()->Reserve(LimitableResource::PhysicalMemory, delta)) {
return ERR_RESOURCE_LIMIT_EXCEEDED;
}

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@@ -15,6 +15,7 @@
#include "core/file_sys/program_metadata.h"
#include "core/hle/kernel/code_set.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/k_resource_limit.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
@@ -22,7 +23,6 @@
#include "core/hle/kernel/memory/page_table.h"
#include "core/hle/kernel/memory/slab_heap.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
#include "core/hle/lock.h"
#include "core/memory.h"
#include "core/settings.h"
@@ -116,7 +116,7 @@ std::shared_ptr<Process> Process::Create(Core::System& system, std::string name,
std::shared_ptr<Process> process = std::make_shared<Process>(system);
process->name = std::move(name);
process->resource_limit = ResourceLimit::Create(kernel);
process->resource_limit = std::make_shared<KResourceLimit>(kernel, system);
process->status = ProcessStatus::Created;
process->program_id = 0;
process->process_id = type == ProcessType::KernelInternal ? kernel.CreateNewKernelProcessID()
@@ -132,7 +132,7 @@ std::shared_ptr<Process> Process::Create(Core::System& system, std::string name,
return process;
}
std::shared_ptr<ResourceLimit> Process::GetResourceLimit() const {
std::shared_ptr<KResourceLimit> Process::GetResourceLimit() const {
return resource_limit;
}
@@ -154,7 +154,7 @@ void Process::DecrementThreadCount() {
}
u64 Process::GetTotalPhysicalMemoryAvailable() const {
const u64 capacity{resource_limit->GetCurrentResourceValue(ResourceType::PhysicalMemory) +
const u64 capacity{resource_limit->GetFreeValue(LimitableResource::PhysicalMemory) +
page_table->GetTotalHeapSize() + GetSystemResourceSize() + image_size +
main_thread_stack_size};
@@ -308,13 +308,13 @@ ResultCode Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata,
// Set initial resource limits
resource_limit->SetLimitValue(
ResourceType::PhysicalMemory,
LimitableResource::PhysicalMemory,
kernel.MemoryManager().GetSize(Memory::MemoryManager::Pool::Application));
resource_limit->SetLimitValue(ResourceType::Threads, 608);
resource_limit->SetLimitValue(ResourceType::Events, 700);
resource_limit->SetLimitValue(ResourceType::TransferMemory, 128);
resource_limit->SetLimitValue(ResourceType::Sessions, 894);
ASSERT(resource_limit->Reserve(ResourceType::PhysicalMemory, code_size));
resource_limit->SetLimitValue(LimitableResource::Threads, 608);
resource_limit->SetLimitValue(LimitableResource::Events, 700);
resource_limit->SetLimitValue(LimitableResource::TransferMemory, 128);
resource_limit->SetLimitValue(LimitableResource::Sessions, 894);
ASSERT(resource_limit->Reserve(LimitableResource::PhysicalMemory, code_size));
// Create TLS region
tls_region_address = CreateTLSRegion();
@@ -331,8 +331,8 @@ void Process::Run(s32 main_thread_priority, u64 stack_size) {
ChangeStatus(ProcessStatus::Running);
SetupMainThread(system, *this, main_thread_priority, main_thread_stack_top);
resource_limit->Reserve(ResourceType::Threads, 1);
resource_limit->Reserve(ResourceType::PhysicalMemory, main_thread_stack_size);
resource_limit->Reserve(LimitableResource::Threads, 1);
resource_limit->Reserve(LimitableResource::PhysicalMemory, main_thread_stack_size);
}
void Process::PrepareForTermination() {

View File

@@ -29,7 +29,7 @@ class ProgramMetadata;
namespace Kernel {
class KernelCore;
class ResourceLimit;
class KResourceLimit;
class KThread;
class TLSPage;
@@ -170,7 +170,7 @@ public:
}
/// Gets the resource limit descriptor for this process
std::shared_ptr<ResourceLimit> GetResourceLimit() const;
std::shared_ptr<KResourceLimit> GetResourceLimit() const;
/// Gets the ideal CPU core ID for this process
u8 GetIdealCoreId() const {
@@ -402,7 +402,7 @@ private:
u32 system_resource_size = 0;
/// Resource limit descriptor for this process
std::shared_ptr<ResourceLimit> resource_limit;
std::shared_ptr<KResourceLimit> resource_limit;
/// The ideal CPU core for this process, threads are scheduled on this core by default.
u8 ideal_core = 0;

View File

@@ -1,73 +0,0 @@
// Copyright 2015 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/resource_limit.h"
#include "core/hle/result.h"
namespace Kernel {
namespace {
constexpr std::size_t ResourceTypeToIndex(ResourceType type) {
return static_cast<std::size_t>(type);
}
} // Anonymous namespace
ResourceLimit::ResourceLimit(KernelCore& kernel) : Object{kernel} {}
ResourceLimit::~ResourceLimit() = default;
bool ResourceLimit::Reserve(ResourceType resource, s64 amount) {
return Reserve(resource, amount, 10000000000);
}
bool ResourceLimit::Reserve(ResourceType resource, s64 amount, u64 timeout) {
const std::size_t index{ResourceTypeToIndex(resource)};
s64 new_value = current[index] + amount;
if (new_value > limit[index] && available[index] + amount <= limit[index]) {
// TODO(bunnei): This is wrong for multicore, we should wait the calling thread for timeout
new_value = current[index] + amount;
}
if (new_value <= limit[index]) {
current[index] = new_value;
return true;
}
return false;
}
void ResourceLimit::Release(ResourceType resource, u64 amount) {
Release(resource, amount, amount);
}
void ResourceLimit::Release(ResourceType resource, u64 used_amount, u64 available_amount) {
const std::size_t index{ResourceTypeToIndex(resource)};
current[index] -= used_amount;
available[index] -= available_amount;
}
std::shared_ptr<ResourceLimit> ResourceLimit::Create(KernelCore& kernel) {
return std::make_shared<ResourceLimit>(kernel);
}
s64 ResourceLimit::GetCurrentResourceValue(ResourceType resource) const {
return limit.at(ResourceTypeToIndex(resource)) - current.at(ResourceTypeToIndex(resource));
}
s64 ResourceLimit::GetMaxResourceValue(ResourceType resource) const {
return limit.at(ResourceTypeToIndex(resource));
}
ResultCode ResourceLimit::SetLimitValue(ResourceType resource, s64 value) {
const std::size_t index{ResourceTypeToIndex(resource)};
if (current[index] <= value) {
limit[index] = value;
return RESULT_SUCCESS;
} else {
LOG_ERROR(Kernel, "Limit value is too large! resource={}, value={}, index={}", resource,
value, index);
return ERR_INVALID_STATE;
}
}
} // namespace Kernel

View File

@@ -1,106 +0,0 @@
// Copyright 2015 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <memory>
#include "common/common_types.h"
#include "core/hle/kernel/object.h"
union ResultCode;
namespace Kernel {
class KernelCore;
enum class ResourceType : u32 {
PhysicalMemory,
Threads,
Events,
TransferMemory,
Sessions,
// Used as a count, not an actual type.
ResourceTypeCount
};
constexpr bool IsValidResourceType(ResourceType type) {
return type < ResourceType::ResourceTypeCount;
}
class ResourceLimit final : public Object {
public:
explicit ResourceLimit(KernelCore& kernel);
~ResourceLimit() override;
/// Creates a resource limit object.
static std::shared_ptr<ResourceLimit> Create(KernelCore& kernel);
std::string GetTypeName() const override {
return "ResourceLimit";
}
std::string GetName() const override {
return GetTypeName();
}
static constexpr HandleType HANDLE_TYPE = HandleType::ResourceLimit;
HandleType GetHandleType() const override {
return HANDLE_TYPE;
}
bool Reserve(ResourceType resource, s64 amount);
bool Reserve(ResourceType resource, s64 amount, u64 timeout);
void Release(ResourceType resource, u64 amount);
void Release(ResourceType resource, u64 used_amount, u64 available_amount);
/**
* Gets the current value for the specified resource.
* @param resource Requested resource type
* @returns The current value of the resource type
*/
s64 GetCurrentResourceValue(ResourceType resource) const;
/**
* Gets the max value for the specified resource.
* @param resource Requested resource type
* @returns The max value of the resource type
*/
s64 GetMaxResourceValue(ResourceType resource) const;
/**
* Sets the limit value for a given resource type.
*
* @param resource The resource type to apply the limit to.
* @param value The limit to apply to the given resource type.
*
* @return A result code indicating if setting the limit value
* was successful or not.
*
* @note The supplied limit value *must* be greater than or equal to
* the current resource value for the given resource type,
* otherwise ERR_INVALID_STATE will be returned.
*/
ResultCode SetLimitValue(ResourceType resource, s64 value);
void Finalize() override {}
private:
// TODO(Subv): Increment resource limit current values in their respective Kernel::T::Create
// functions
//
// Currently we have no way of distinguishing if a Create was called by the running application,
// or by a service module. Approach this once we have separated the service modules into their
// own processes
using ResourceArray =
std::array<s64, static_cast<std::size_t>(ResourceType::ResourceTypeCount)>;
ResourceArray limit{};
ResourceArray current{};
ResourceArray available{};
};
} // namespace Kernel

View File

@@ -26,6 +26,7 @@
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/k_address_arbiter.h"
#include "core/hle/kernel/k_condition_variable.h"
#include "core/hle/kernel/k_resource_limit.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
#include "core/hle/kernel/k_synchronization_object.h"
@@ -37,7 +38,6 @@
#include "core/hle/kernel/physical_core.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/resource_limit.h"
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/kernel/svc.h"
#include "core/hle/kernel/svc_results.h"
@@ -141,7 +141,7 @@ enum class ResourceLimitValueType {
ResultVal<s64> RetrieveResourceLimitValue(Core::System& system, Handle resource_limit,
u32 resource_type, ResourceLimitValueType value_type) {
std::lock_guard lock{HLE::g_hle_lock};
const auto type = static_cast<ResourceType>(resource_type);
const auto type = static_cast<LimitableResource>(resource_type);
if (!IsValidResourceType(type)) {
LOG_ERROR(Kernel_SVC, "Invalid resource limit type: '{}'", resource_type);
return ERR_INVALID_ENUM_VALUE;
@@ -151,7 +151,7 @@ ResultVal<s64> RetrieveResourceLimitValue(Core::System& system, Handle resource_
ASSERT(current_process != nullptr);
const auto resource_limit_object =
current_process->GetHandleTable().Get<ResourceLimit>(resource_limit);
current_process->GetHandleTable().Get<KResourceLimit>(resource_limit);
if (!resource_limit_object) {
LOG_ERROR(Kernel_SVC, "Handle to non-existent resource limit instance used. Handle={:08X}",
resource_limit);
@@ -159,10 +159,10 @@ ResultVal<s64> RetrieveResourceLimitValue(Core::System& system, Handle resource_
}
if (value_type == ResourceLimitValueType::CurrentValue) {
return MakeResult(resource_limit_object->GetCurrentResourceValue(type));
return MakeResult(resource_limit_object->GetCurrentValue(type));
}
return MakeResult(resource_limit_object->GetMaxResourceValue(type));
return MakeResult(resource_limit_object->GetLimitValue(type));
}
} // Anonymous namespace
@@ -312,7 +312,7 @@ static ResultCode ConnectToNamedPort(Core::System& system, Handle* out_handle,
return ERR_NOT_FOUND;
}
ASSERT(kernel.CurrentProcess()->GetResourceLimit()->Reserve(ResourceType::Sessions, 1));
ASSERT(kernel.CurrentProcess()->GetResourceLimit()->Reserve(LimitableResource::Sessions, 1));
auto client_port = it->second;
@@ -1450,7 +1450,8 @@ static ResultCode CreateThread(Core::System& system, Handle* out_handle, VAddr e
Svc::ResultInvalidPriority);
R_UNLESS(process.CheckThreadPriority(priority), Svc::ResultInvalidPriority);
ASSERT(process.GetResourceLimit()->Reserve(ResourceType::Threads, 1));
ASSERT(process.GetResourceLimit()->Reserve(
LimitableResource::Threads, 1, system.CoreTiming().GetGlobalTimeNs().count() + 100000000));
std::shared_ptr<KThread> thread;
{
@@ -1972,7 +1973,7 @@ static ResultCode CreateResourceLimit(Core::System& system, Handle* out_handle)
LOG_DEBUG(Kernel_SVC, "called");
auto& kernel = system.Kernel();
auto resource_limit = ResourceLimit::Create(kernel);
auto resource_limit = std::make_shared<KResourceLimit>(kernel, system);
auto* const current_process = kernel.CurrentProcess();
ASSERT(current_process != nullptr);
@@ -2019,7 +2020,7 @@ static ResultCode SetResourceLimitLimitValue(Core::System& system, Handle resour
LOG_DEBUG(Kernel_SVC, "called. Handle={:08X}, Resource type={}, Value={}", resource_limit,
resource_type, value);
const auto type = static_cast<ResourceType>(resource_type);
const auto type = static_cast<LimitableResource>(resource_type);
if (!IsValidResourceType(type)) {
LOG_ERROR(Kernel_SVC, "Invalid resource limit type: '{}'", resource_type);
return ERR_INVALID_ENUM_VALUE;
@@ -2029,7 +2030,7 @@ static ResultCode SetResourceLimitLimitValue(Core::System& system, Handle resour
ASSERT(current_process != nullptr);
auto resource_limit_object =
current_process->GetHandleTable().Get<ResourceLimit>(resource_limit);
current_process->GetHandleTable().Get<KResourceLimit>(resource_limit);
if (!resource_limit_object) {
LOG_ERROR(Kernel_SVC, "Handle to non-existent resource limit instance used. Handle={:08X}",
resource_limit);
@@ -2041,8 +2042,8 @@ static ResultCode SetResourceLimitLimitValue(Core::System& system, Handle resour
LOG_ERROR(
Kernel_SVC,
"Attempted to lower resource limit ({}) for category '{}' below its current value ({})",
resource_limit_object->GetMaxResourceValue(type), resource_type,
resource_limit_object->GetCurrentResourceValue(type));
resource_limit_object->GetLimitValue(type), resource_type,
resource_limit_object->GetCurrentValue(type));
return set_result;
}

View File

@@ -41,12 +41,18 @@ constexpr char ACC_SAVE_AVATORS_BASE_PATH[] = "/system/save/8000000000000010/su/
ProfileManager::ProfileManager() {
ParseUserSaveFile();
if (user_count == 0)
// Create an user if none are present
if (user_count == 0) {
CreateNewUser(UUID::Generate(), "yuzu");
}
auto current = std::clamp<int>(Settings::values.current_user, 0, MAX_USERS - 1);
if (UserExistsIndex(current))
// If user index don't exist. Load the first user and change the active user
if (!UserExistsIndex(current)) {
current = 0;
Settings::values.current_user = 0;
}
OpenUser(*GetUser(current));
}

View File

@@ -1192,7 +1192,7 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_)
{40, &IApplicationFunctions::NotifyRunning, "NotifyRunning"},
{50, &IApplicationFunctions::GetPseudoDeviceId, "GetPseudoDeviceId"},
{60, nullptr, "SetMediaPlaybackStateForApplication"},
{65, nullptr, "IsGamePlayRecordingSupported"},
{65, &IApplicationFunctions::IsGamePlayRecordingSupported, "IsGamePlayRecordingSupported"},
{66, &IApplicationFunctions::InitializeGamePlayRecording, "InitializeGamePlayRecording"},
{67, &IApplicationFunctions::SetGamePlayRecordingState, "SetGamePlayRecordingState"},
{68, nullptr, "RequestFlushGamePlayingMovieForDebug"},
@@ -1480,6 +1480,16 @@ void IApplicationFunctions::GetDesiredLanguage(Kernel::HLERequestContext& ctx) {
rb.Push(*res_code);
}
void IApplicationFunctions::IsGamePlayRecordingSupported(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
constexpr bool gameplay_recording_supported = false;
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(gameplay_recording_supported);
}
void IApplicationFunctions::InitializeGamePlayRecording(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");

View File

@@ -266,6 +266,7 @@ private:
void SetTerminateResult(Kernel::HLERequestContext& ctx);
void GetDisplayVersion(Kernel::HLERequestContext& ctx);
void GetDesiredLanguage(Kernel::HLERequestContext& ctx);
void IsGamePlayRecordingSupported(Kernel::HLERequestContext& ctx);
void InitializeGamePlayRecording(Kernel::HLERequestContext& ctx);
void SetGamePlayRecordingState(Kernel::HLERequestContext& ctx);
void NotifyRunning(Kernel::HLERequestContext& ctx);

View File

@@ -126,14 +126,23 @@ void IAppletResource::UpdateControllers(std::uintptr_t user_data,
controller->OnUpdate(core_timing, shared_mem->GetPointer(), SHARED_MEMORY_SIZE);
}
// If ns_late is higher than the update rate ignore the delay
if (ns_late > motion_update_ns) {
ns_late = {};
}
core_timing.ScheduleEvent(pad_update_ns - ns_late, pad_update_event);
}
void IAppletResource::UpdateMotion(std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
auto& core_timing = system.CoreTiming();
for (const auto& controller : controllers) {
controller->OnMotionUpdate(core_timing, shared_mem->GetPointer(), SHARED_MEMORY_SIZE);
controllers[static_cast<size_t>(HidController::NPad)]->OnMotionUpdate(
core_timing, shared_mem->GetPointer(), SHARED_MEMORY_SIZE);
// If ns_late is higher than the update rate ignore the delay
if (ns_late > motion_update_ns) {
ns_late = {};
}
core_timing.ScheduleEvent(motion_update_ns - ns_late, motion_update_event);

View File

@@ -215,7 +215,11 @@ private:
void GetAppletInfo(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NIFM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 8};
std::vector<u8> out_buffer(ctx.GetWriteBufferSize());
ctx.WriteBuffer(out_buffer);
IPC::ResponseBuilder rb{ctx, 5};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0);
rb.Push<u32>(0);

View File

@@ -65,13 +65,18 @@ static void DecryptSharedFont(const std::vector<u32>& input, Kernel::PhysicalMem
void DecryptSharedFontToTTF(const std::vector<u32>& input, std::vector<u8>& output) {
ASSERT_MSG(input[0] == EXPECTED_MAGIC, "Failed to derive key, unexpected magic number");
if (input.size() < 2) {
LOG_ERROR(Service_NS, "Input font is empty");
return;
}
const u32 KEY = input[0] ^ EXPECTED_RESULT; // Derive key using an inverse xor
std::vector<u32> transformed_font(input.size());
// TODO(ogniK): Figure out a better way to do this
std::transform(input.begin(), input.end(), transformed_font.begin(),
[&KEY](u32 font_data) { return Common::swap32(font_data ^ KEY); });
transformed_font[1] = Common::swap32(transformed_font[1]) ^ KEY; // "re-encrypt" the size
std::memcpy(output.data(), transformed_font.data() + 2, transformed_font.size() * sizeof(u32));
std::memcpy(output.data(), transformed_font.data() + 2,
(transformed_font.size() - 2) * sizeof(u32));
}
void EncryptSharedFont(const std::vector<u32>& input, std::vector<u8>& output,

View File

@@ -25,8 +25,8 @@ public:
{10103, &PlayReport::SaveReportWithUser<Core::Reporter::PlayReportType::Old2>, "SaveReportWithUserOld2"},
{10104, &PlayReport::SaveReport<Core::Reporter::PlayReportType::New>, "SaveReport"},
{10105, &PlayReport::SaveReportWithUser<Core::Reporter::PlayReportType::New>, "SaveReportWithUser"},
{10200, nullptr, "RequestImmediateTransmission"},
{10300, nullptr, "GetTransmissionStatus"},
{10200, &PlayReport::RequestImmediateTransmission, "RequestImmediateTransmission"},
{10300, &PlayReport::GetTransmissionStatus, "GetTransmissionStatus"},
{10400, &PlayReport::GetSystemSessionId, "GetSystemSessionId"},
{20100, &PlayReport::SaveSystemReport, "SaveSystemReport"},
{20101, &PlayReport::SaveSystemReportWithUser, "SaveSystemReportWithUser"},
@@ -108,6 +108,23 @@ private:
rb.Push(RESULT_SUCCESS);
}
void RequestImmediateTransmission(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_PREPO, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void GetTransmissionStatus(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_PREPO, "(STUBBED) called");
constexpr s32 status = 0;
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(status);
}
void GetSystemSessionId(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_PREPO, "(STUBBED) called");

View File

@@ -70,6 +70,9 @@ void LogSettings() {
log_setting("Audio_EnableAudioStretching", values.enable_audio_stretching.GetValue());
log_setting("Audio_OutputDevice", values.audio_device_id);
log_setting("DataStorage_UseVirtualSd", values.use_virtual_sd);
log_setting("DataStorage_CacheDir", Common::FS::GetUserPath(Common::FS::UserPath::CacheDir));
log_setting("DataStorage_ConfigDir", Common::FS::GetUserPath(Common::FS::UserPath::ConfigDir));
log_setting("DataStorage_LoadDir", Common::FS::GetUserPath(Common::FS::UserPath::LoadDir));
log_setting("DataStorage_NandDir", Common::FS::GetUserPath(Common::FS::UserPath::NANDDir));
log_setting("DataStorage_SdmcDir", Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir));
log_setting("Debugging_ProgramArgs", values.program_args);

View File

@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <atomic>
#include <chrono>
#include <cmath>
#include <thread>
@@ -20,13 +21,16 @@ public:
: up(std::move(up_)), down(std::move(down_)), left(std::move(left_)),
right(std::move(right_)), modifier(std::move(modifier_)), modifier_scale(modifier_scale_),
modifier_angle(modifier_angle_) {
update_thread_running.store(true);
update_thread = std::thread(&Analog::UpdateStatus, this);
}
~Analog() override {
update_thread_running = false;
if (update_thread.joinable()) {
update_thread.join();
if (update_thread_running.load()) {
update_thread_running.store(false);
if (update_thread.joinable()) {
update_thread.join();
}
}
}
@@ -58,7 +62,7 @@ public:
}
void UpdateStatus() {
while (update_thread_running) {
while (update_thread_running.load()) {
const float coef = modifier->GetStatus() ? modifier_scale : 1.0f;
bool r = right->GetStatus();
@@ -160,7 +164,7 @@ private:
float angle{};
float amplitude{};
std::thread update_thread;
bool update_thread_running{true};
std::atomic<bool> update_thread_running{};
};
std::unique_ptr<Input::AnalogDevice> AnalogFromButton::Create(const Common::ParamPackage& params) {

View File

@@ -580,9 +580,7 @@ void ConfigureInputPlayer::ApplyConfiguration() {
if (player_index == 0) {
auto& handheld = Settings::values.players.GetValue()[HANDHELD_INDEX];
const auto handheld_connected = handheld.connected;
if (player.controller_type == Settings::ControllerType::Handheld) {
handheld = player;
}
handheld = player;
handheld.connected = handheld_connected;
}
}
@@ -596,7 +594,7 @@ void ConfigureInputPlayer::TryConnectSelectedController() {
controller_type != Settings::ControllerType::Handheld;
// Connect Handheld depending on Player 1's controller configuration.
if (player_index == 0 && controller_type == Settings::ControllerType::Handheld) {
if (player_index == 0) {
auto& handheld = Settings::values.players.GetValue()[HANDHELD_INDEX];
const auto handheld_connected = ui->groupConnectedController->isChecked() &&
controller_type == Settings::ControllerType::Handheld;

View File

@@ -116,8 +116,8 @@ ConfigureProfileManager ::ConfigureProfileManager(QWidget* parent)
scene = new QGraphicsScene;
ui->current_user_icon->setScene(scene);
SetConfiguration();
RetranslateUI();
SetConfiguration();
}
ConfigureProfileManager::~ConfigureProfileManager() = default;