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__refs_pul
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__refs_pul
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d20a883194 |
@@ -7,7 +7,7 @@ include(DownloadExternals)
|
||||
project(yuzu)
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||||
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||||
option(ENABLE_SDL2 "Enable the SDL2 frontend" ON)
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||||
option(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 binaries" OFF)
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||||
option(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 binaries" ON)
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||||
|
||||
option(ENABLE_QT "Enable the Qt frontend" ON)
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option(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" OFF)
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@@ -43,6 +43,7 @@ namespace Log {
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SUB(HW, LCD) \
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SUB(HW, GPU) \
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SUB(HW, AES) \
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CLS(IPC) \
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CLS(Frontend) \
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CLS(Render) \
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SUB(Render, Software) \
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@@ -91,8 +92,8 @@ const char* GetLevelName(Level log_level) {
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Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
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const char* function, const char* format, va_list args) {
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using std::chrono::steady_clock;
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using std::chrono::duration_cast;
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using std::chrono::steady_clock;
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static steady_clock::time_point time_origin = steady_clock::now();
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@@ -60,6 +60,7 @@ enum class Class : ClassType {
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HW_LCD, ///< LCD register emulation
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HW_GPU, ///< GPU control emulation
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HW_AES, ///< AES engine emulation
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IPC, ///< IPC interface
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Frontend, ///< Emulator UI
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Render, ///< Emulator video output and hardware acceleration
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Render_Software, ///< Software renderer backend
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@@ -37,6 +37,8 @@ set(SRCS
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hle/kernel/wait_object.cpp
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hle/lock.cpp
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hle/romfs.cpp
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hle/service/acc/acc.cpp
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hle/service/acc/acc_u0.cpp
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hle/service/am/am.cpp
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hle/service/am/applet_oe.cpp
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hle/service/aoc/aoc_u.cpp
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@@ -56,7 +58,6 @@ set(SRCS
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hle/service/sm/controller.cpp
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hle/service/sm/sm.cpp
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hle/service/time/time.cpp
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hle/service/time/time_s.cpp
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hle/service/vi/vi.cpp
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hle/service/vi/vi_m.cpp
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hle/shared_page.cpp
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@@ -124,6 +125,8 @@ set(HEADERS
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hle/lock.h
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hle/result.h
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hle/romfs.h
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hle/service/acc/acc.h
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hle/service/acc/acc_u0.h
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hle/service/am/am.h
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hle/service/am/applet_oe.h
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hle/service/aoc/aoc_u.h
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@@ -144,7 +147,6 @@ set(HEADERS
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hle/service/sm/controller.h
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hle/service/sm/sm.h
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hle/service/time/time.h
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hle/service/time/time_s.h
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hle/service/vi/vi.h
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hle/service/vi/vi_m.h
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hle/shared_page.h
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@@ -905,7 +905,7 @@ void ToggleServer(bool status) {
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server_enabled = status;
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// Start server
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if (!IsConnected() && Core::System().GetInstance().IsPoweredOn()) {
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if (!IsConnected() && Core::System::GetInstance().IsPoweredOn()) {
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Init();
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}
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} else {
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@@ -143,6 +143,11 @@ struct DataPayloadHeader {
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static_assert(sizeof(DataPayloadHeader) == 8, "DataPayloadRequest size is incorrect");
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struct DomainMessageHeader {
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enum class CommandType : u32_le {
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SendMessage = 1,
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CloseVirtualHandle = 2,
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};
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union {
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// Used when responding to an IPC request, Server -> Client.
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struct {
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@@ -153,7 +158,7 @@ struct DomainMessageHeader {
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// Used when performing an IPC request, Client -> Server.
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struct {
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union {
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BitField<0, 8, u32_le> command;
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BitField<0, 8, CommandType> command;
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BitField<16, 16, u32_le> size;
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};
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u32_le object_id;
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@@ -2,6 +2,8 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/logging/log.h"
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/kernel/client_port.h"
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#include "core/hle/kernel/domain.h"
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#include "core/hle/kernel/handle_table.h"
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@@ -36,7 +38,24 @@ ResultCode Domain::SendSyncRequest(SharedPtr<Thread> thread) {
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if (domain_message_header) {
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// If there is a DomainMessageHeader, then this is CommandType "Request"
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const u32 object_id{context.GetDomainMessageHeader()->object_id};
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return request_handlers[object_id - 1]->HandleSyncRequest(context);
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switch (domain_message_header->command) {
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case IPC::DomainMessageHeader::CommandType::SendMessage:
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return request_handlers[object_id - 1]->HandleSyncRequest(context);
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case IPC::DomainMessageHeader::CommandType::CloseVirtualHandle: {
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LOG_DEBUG(IPC, "CloseVirtualHandle, object_id=0x%08X", object_id);
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request_handlers[object_id - 1] = nullptr;
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IPC::RequestBuilder rb{context, 2};
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rb.Push(RESULT_SUCCESS);
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return RESULT_SUCCESS;
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}
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}
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LOG_CRITICAL(IPC, "Unknown domain command=%d", domain_message_header->command.Value());
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UNIMPLEMENTED();
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}
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return request_handlers.front()->HandleSyncRequest(context);
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}
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@@ -102,13 +102,21 @@ void HLERequestContext::ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming) {
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data_payload_header =
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std::make_unique<IPC::DataPayloadHeader>(rp.PopRaw<IPC::DataPayloadHeader>());
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data_payload_offset = rp.GetCurrentOffset();
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if (domain_message_header &&
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domain_message_header->command ==
|
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IPC::DomainMessageHeader::CommandType::CloseVirtualHandle) {
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// CloseVirtualHandle command does not have SFC* or any data
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return;
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}
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if (incoming) {
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ASSERT(data_payload_header->magic == Common::MakeMagic('S', 'F', 'C', 'I'));
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} else {
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ASSERT(data_payload_header->magic == Common::MakeMagic('S', 'F', 'C', 'O'));
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}
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data_payload_offset = rp.GetCurrentOffset();
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command = rp.Pop<u32_le>();
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rp.Skip(1, false); // The command is actually an u64, but we don't use the high part.
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}
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@@ -255,9 +255,8 @@ static ResultCode CancelSynchronization(Handle thread_handle) {
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/// Attempts to locks a mutex, creating it if it does not already exist
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static ResultCode LockMutex(Handle holding_thread_handle, VAddr mutex_addr,
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Handle requesting_thread_handle) {
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LOG_TRACE(Kernel_SVC,
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"called holding_thread_handle=0x%08X, mutex_addr=0x%llx, "
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"requesting_current_thread_handle=0x%08X",
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LOG_TRACE(Kernel_SVC, "called holding_thread_handle=0x%08X, mutex_addr=0x%llx, "
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"requesting_current_thread_handle=0x%08X",
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holding_thread_handle, mutex_addr, requesting_thread_handle);
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SharedPtr<Thread> holding_thread = g_handle_table.Get<Thread>(holding_thread_handle);
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@@ -547,9 +546,8 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V
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Core::System::GetInstance().PrepareReschedule();
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LOG_TRACE(Kernel_SVC,
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"called entrypoint=0x%08X (%s), arg=0x%08X, stacktop=0x%08X, "
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"threadpriority=0x%08X, processorid=0x%08X : created handle=0x%08X",
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LOG_TRACE(Kernel_SVC, "called entrypoint=0x%08X (%s), arg=0x%08X, stacktop=0x%08X, "
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"threadpriority=0x%08X, processorid=0x%08X : created handle=0x%08X",
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entry_point, name.c_str(), arg, stack_top, priority, processor_id, *out_handle);
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return RESULT_SUCCESS;
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16
src/core/hle/service/acc/acc.cpp
Normal file
16
src/core/hle/service/acc/acc.cpp
Normal file
@@ -0,0 +1,16 @@
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||||
// Copyright 2018 yuzu emulator team
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||||
// Licensed under GPLv2 or any later version
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||||
// Refer to the license.txt file included.
|
||||
|
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#include "core/hle/service/acc/acc.h"
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#include "core/hle/service/acc/acc_u0.h"
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namespace Service {
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namespace Account {
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void InstallInterfaces(SM::ServiceManager& service_manager) {
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std::make_shared<ACC_U0>()->InstallAsService(service_manager);
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}
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} // namespace Account
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} // namespace Service
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16
src/core/hle/service/acc/acc.h
Normal file
16
src/core/hle/service/acc/acc.h
Normal file
@@ -0,0 +1,16 @@
|
||||
// Copyright 2018 yuzu emulator team
|
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// Licensed under GPLv2 or any later version
|
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// Refer to the license.txt file included.
|
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|
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#pragma once
|
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|
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#include "core/hle/service/service.h"
|
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|
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namespace Service {
|
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namespace Account {
|
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|
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/// Registers all ACC services with the specified service manager.
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void InstallInterfaces(SM::ServiceManager& service_manager);
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|
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} // namespace Account
|
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} // namespace Service
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26
src/core/hle/service/acc/acc_u0.cpp
Normal file
26
src/core/hle/service/acc/acc_u0.cpp
Normal file
@@ -0,0 +1,26 @@
|
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// Copyright 2018 yuzu emulator team
|
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// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
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#include "core/hle/ipc_helpers.h"
|
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#include "core/hle/service/acc/acc_u0.h"
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namespace Service {
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namespace Account {
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|
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void ACC_U0::InitializeApplicationInfo(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service, "(STUBBED) called");
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IPC::RequestBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
|
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}
|
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|
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ACC_U0::ACC_U0() : ServiceFramework("acc:u0") {
|
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static const FunctionInfo functions[] = {
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{100, &ACC_U0::InitializeApplicationInfo, "InitializeApplicationInfo"},
|
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};
|
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RegisterHandlers(functions);
|
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}
|
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|
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} // namespace Account
|
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} // namespace Service
|
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@@ -4,20 +4,19 @@
|
||||
|
||||
#pragma once
|
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|
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#include "core/hle/kernel/hle_ipc.h"
|
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#include "core/hle/service/service.h"
|
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|
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namespace Service {
|
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namespace Time {
|
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namespace Account {
|
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|
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class TimeS final : public ServiceFramework<TimeS> {
|
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class ACC_U0 final : public ServiceFramework<ACC_U0> {
|
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public:
|
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TimeS();
|
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~TimeS() = default;
|
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ACC_U0();
|
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~ACC_U0() = default;
|
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|
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private:
|
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void GetStandardUserSystemClock(Kernel::HLERequestContext& ctx);
|
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void InitializeApplicationInfo(Kernel::HLERequestContext& ctx);
|
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};
|
||||
|
||||
} // namespace Time
|
||||
} // namespace Account
|
||||
} // namespace Service
|
||||
@@ -18,9 +18,9 @@ namespace HID {
|
||||
|
||||
// Updating period for each HID device.
|
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// TODO(shinyquagsire23): These need better values.
|
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constexpr u64 pad_update_ticks = BASE_CLOCK_RATE / 234;
|
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constexpr u64 accelerometer_update_ticks = BASE_CLOCK_RATE / 104;
|
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constexpr u64 gyroscope_update_ticks = BASE_CLOCK_RATE / 101;
|
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constexpr u64 pad_update_ticks = BASE_CLOCK_RATE / 10000;
|
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constexpr u64 accelerometer_update_ticks = BASE_CLOCK_RATE / 10000;
|
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constexpr u64 gyroscope_update_ticks = BASE_CLOCK_RATE / 10000;
|
||||
|
||||
class IAppletResource final : public ServiceFramework<IAppletResource> {
|
||||
public:
|
||||
@@ -65,44 +65,71 @@ private:
|
||||
if (is_device_reload_pending.exchange(false))
|
||||
LoadInputDevices();
|
||||
|
||||
// TODO(shinyquagsire23): This is a hack!
|
||||
ControllerPadState& state =
|
||||
mem->controllers[Controller_Handheld].layouts[Layout_Default].entries[0].buttons;
|
||||
using namespace Settings::NativeButton;
|
||||
state.a.Assign(buttons[A - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.b.Assign(buttons[B - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.x.Assign(buttons[X - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.y.Assign(buttons[Y - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.lstick.Assign(buttons[LStick - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.rstick.Assign(buttons[RStick - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.l.Assign(buttons[L - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.zl.Assign(buttons[ZL - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.zr.Assign(buttons[ZR - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.plus.Assign(buttons[Plus - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.minus.Assign(buttons[Minus - BUTTON_HID_BEGIN]->GetStatus());
|
||||
// Set up controllers as neon red+blue Joy-Con attached to console
|
||||
ControllerHeader& controller_header = mem->controllers[Controller_Handheld].header;
|
||||
controller_header.type = ControllerType_Handheld | ControllerType_JoyconPair;
|
||||
controller_header.single_colors_descriptor = ColorDesc_ColorsNonexistent;
|
||||
controller_header.right_color_body = JOYCON_BODY_NEON_RED;
|
||||
controller_header.right_color_buttons = JOYCON_BUTTONS_NEON_RED;
|
||||
controller_header.left_color_body = JOYCON_BODY_NEON_BLUE;
|
||||
controller_header.left_color_buttons = JOYCON_BUTTONS_NEON_BLUE;
|
||||
|
||||
state.dleft.Assign(buttons[DLeft - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.dup.Assign(buttons[DUp - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.dright.Assign(buttons[DRight - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.ddown.Assign(buttons[DDown - BUTTON_HID_BEGIN]->GetStatus());
|
||||
for (int layoutIdx = 0; layoutIdx < HID_NUM_LAYOUTS; layoutIdx++) {
|
||||
ControllerLayout& layout = mem->controllers[Controller_Handheld].layouts[layoutIdx];
|
||||
layout.header.num_entries = HID_NUM_ENTRIES;
|
||||
layout.header.max_entry_index = HID_NUM_ENTRIES - 1;
|
||||
|
||||
state.lstick_left.Assign(buttons[LStick_Left - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.lstick_up.Assign(buttons[LStick_Up - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.lstick_right.Assign(buttons[LStick_Right - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.lstick_down.Assign(buttons[LStick_Down - BUTTON_HID_BEGIN]->GetStatus());
|
||||
// HID shared memory stores the state of the past 17 samples in a circlular buffer,
|
||||
// each with a timestamp in number of samples since boot.
|
||||
layout.header.timestamp_ticks = CoreTiming::GetTicks();
|
||||
layout.header.latest_entry = (layout.header.latest_entry + 1) % HID_NUM_ENTRIES;
|
||||
|
||||
state.rstick_left.Assign(buttons[RStick_Left - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.rstick_up.Assign(buttons[RStick_Up - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.rstick_right.Assign(buttons[RStick_Right - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.rstick_down.Assign(buttons[RStick_Down - BUTTON_HID_BEGIN]->GetStatus());
|
||||
ControllerInputEntry& entry = layout.entries[layout.header.latest_entry];
|
||||
entry.connection_state = ConnectionState_Connected | ConnectionState_Wired;
|
||||
entry.timestamp++;
|
||||
entry.timestamp_2++; // TODO(shinyquagsire23): Is this always identical to timestamp?
|
||||
|
||||
state.sl.Assign(buttons[SL - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.sr.Assign(buttons[SR - BUTTON_HID_BEGIN]->GetStatus());
|
||||
// TODO(shinyquagsire23): Set up some LUTs for each layout mapping in the future?
|
||||
// For now everything is just the default handheld layout, but split Joy-Con will
|
||||
// rotate the face buttons and directions for certain layouts.
|
||||
ControllerPadState& state = entry.buttons;
|
||||
using namespace Settings::NativeButton;
|
||||
state.a.Assign(buttons[A - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.b.Assign(buttons[B - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.x.Assign(buttons[X - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.y.Assign(buttons[Y - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.lstick.Assign(buttons[LStick - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.rstick.Assign(buttons[RStick - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.l.Assign(buttons[L - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.zl.Assign(buttons[ZL - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.zr.Assign(buttons[ZR - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.plus.Assign(buttons[Plus - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.minus.Assign(buttons[Minus - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
// TODO(shinyquagsire23): Analog stick vals
|
||||
state.dleft.Assign(buttons[DLeft - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.dup.Assign(buttons[DUp - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.dright.Assign(buttons[DRight - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.ddown.Assign(buttons[DDown - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
// TODO(shinyquagsire23): Update pad info proper, (circular buffers, timestamps, layouts)
|
||||
state.lstick_left.Assign(buttons[LStick_Left - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.lstick_up.Assign(buttons[LStick_Up - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.lstick_right.Assign(buttons[LStick_Right - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.lstick_down.Assign(buttons[LStick_Down - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
state.rstick_left.Assign(buttons[RStick_Left - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.rstick_up.Assign(buttons[RStick_Up - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.rstick_right.Assign(buttons[RStick_Right - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.rstick_down.Assign(buttons[RStick_Down - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
state.sl.Assign(buttons[SL - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.sr.Assign(buttons[SR - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
// TODO(shinyquagsire23): Analog stick vals
|
||||
|
||||
// TODO(shinyquagsire23): Update pad info proper, (circular buffers, timestamps,
|
||||
// layouts)
|
||||
}
|
||||
|
||||
// TODO(shinyquagsire23): Update touch info
|
||||
|
||||
|
||||
@@ -12,6 +12,16 @@ namespace HID {
|
||||
|
||||
// Begin enums and output structs
|
||||
|
||||
constexpr u32 HID_NUM_ENTRIES = 17;
|
||||
constexpr u32 HID_NUM_LAYOUTS = 7;
|
||||
constexpr s32 HID_JOYSTICK_MAX = 0x8000;
|
||||
constexpr s32 HID_JOYSTICK_MIN = -0x8000;
|
||||
|
||||
constexpr u32 JOYCON_BODY_NEON_RED = 0xFF3C28;
|
||||
constexpr u32 JOYCON_BUTTONS_NEON_RED = 0x1E0A0A;
|
||||
constexpr u32 JOYCON_BODY_NEON_BLUE = 0x0AB9E6;
|
||||
constexpr u32 JOYCON_BUTTONS_NEON_BLUE = 0x001E1E;
|
||||
|
||||
enum ControllerType : u32 {
|
||||
ControllerType_ProController = 1 << 0,
|
||||
ControllerType_Handheld = 1 << 1,
|
||||
@@ -57,10 +67,10 @@ enum ControllerID {
|
||||
// Begin TouchScreen
|
||||
|
||||
struct TouchScreenHeader {
|
||||
u64 timestampTicks;
|
||||
u64 numEntries;
|
||||
u64 latestEntry;
|
||||
u64 maxEntryIndex;
|
||||
u64 timestamp_ticks;
|
||||
u64 num_entries;
|
||||
u64 latest_entry;
|
||||
u64 max_entry_index;
|
||||
u64 timestamp;
|
||||
};
|
||||
static_assert(sizeof(TouchScreenHeader) == 0x28,
|
||||
@@ -68,7 +78,7 @@ static_assert(sizeof(TouchScreenHeader) == 0x28,
|
||||
|
||||
struct TouchScreenEntryHeader {
|
||||
u64 timestamp;
|
||||
u64 numTouches;
|
||||
u64 num_touches;
|
||||
};
|
||||
static_assert(sizeof(TouchScreenEntryHeader) == 0x10,
|
||||
"HID touch screen entry header structure has incorrect size");
|
||||
@@ -76,11 +86,11 @@ static_assert(sizeof(TouchScreenEntryHeader) == 0x10,
|
||||
struct TouchScreenEntryTouch {
|
||||
u64 timestamp;
|
||||
u32 padding;
|
||||
u32 touchIndex;
|
||||
u32 touch_index;
|
||||
u32 x;
|
||||
u32 y;
|
||||
u32 diameterX;
|
||||
u32 diameterY;
|
||||
u32 diameter_x;
|
||||
u32 diameter_y;
|
||||
u32 angle;
|
||||
u32 padding_2;
|
||||
};
|
||||
@@ -107,10 +117,10 @@ static_assert(sizeof(TouchScreen) == 0x3000, "HID touch screen structure has inc
|
||||
// Begin Mouse
|
||||
|
||||
struct MouseHeader {
|
||||
u64 timestampTicks;
|
||||
u64 numEntries;
|
||||
u64 latestEntry;
|
||||
u64 maxEntryIndex;
|
||||
u64 timestamp_ticks;
|
||||
u64 num_entries;
|
||||
u64 latest_entry;
|
||||
u64 max_entry_index;
|
||||
};
|
||||
static_assert(sizeof(MouseHeader) == 0x20, "HID mouse header structure has incorrect size");
|
||||
|
||||
@@ -132,10 +142,10 @@ struct MouseEntry {
|
||||
u64 timestamp_2;
|
||||
u32 x;
|
||||
u32 y;
|
||||
u32 velocityX;
|
||||
u32 velocityY;
|
||||
u32 scrollVelocityX;
|
||||
u32 scrollVelocityY;
|
||||
u32 velocity_x;
|
||||
u32 velocity_y;
|
||||
u32 scroll_velocity_x;
|
||||
u32 scroll_velocity_y;
|
||||
MouseButtonState buttons;
|
||||
};
|
||||
static_assert(sizeof(MouseEntry) == 0x30, "HID mouse entry structure has incorrect size");
|
||||
@@ -152,10 +162,10 @@ static_assert(sizeof(Mouse) == 0x400, "HID mouse structure has incorrect size");
|
||||
// Begin Keyboard
|
||||
|
||||
struct KeyboardHeader {
|
||||
u64 timestampTicks;
|
||||
u64 numEntries;
|
||||
u64 latestEntry;
|
||||
u64 maxEntryIndex;
|
||||
u64 timestamp_ticks;
|
||||
u64 num_entries;
|
||||
u64 latest_entry;
|
||||
u64 max_entry_index;
|
||||
};
|
||||
static_assert(sizeof(KeyboardHeader) == 0x20, "HID keyboard header structure has incorrect size");
|
||||
|
||||
@@ -207,24 +217,24 @@ static_assert(sizeof(ControllerMAC) == 0x20, "HID controller MAC structure has i
|
||||
|
||||
struct ControllerHeader {
|
||||
u32 type;
|
||||
u32 isHalf;
|
||||
u32 singleColorsDescriptor;
|
||||
u32 singleColorBody;
|
||||
u32 singleColorButtons;
|
||||
u32 splitColorsDescriptor;
|
||||
u32 leftColorBody;
|
||||
u32 leftColorButtons;
|
||||
u32 rightColorBody;
|
||||
u32 rightColorbuttons;
|
||||
u32 is_half;
|
||||
u32 single_colors_descriptor;
|
||||
u32 single_color_body;
|
||||
u32 single_color_buttons;
|
||||
u32 split_colors_descriptor;
|
||||
u32 left_color_body;
|
||||
u32 left_color_buttons;
|
||||
u32 right_color_body;
|
||||
u32 right_color_buttons;
|
||||
};
|
||||
static_assert(sizeof(ControllerHeader) == 0x28,
|
||||
"HID controller header structure has incorrect size");
|
||||
|
||||
struct ControllerLayoutHeader {
|
||||
u64 timestampTicks;
|
||||
u64 numEntries;
|
||||
u64 latestEntry;
|
||||
u64 maxEntryIndex;
|
||||
u64 timestamp_ticks;
|
||||
u64 num_entries;
|
||||
u64 latest_entry;
|
||||
u64 max_entry_index;
|
||||
};
|
||||
static_assert(sizeof(ControllerLayoutHeader) == 0x20,
|
||||
"HID controller layout header structure has incorrect size");
|
||||
@@ -274,11 +284,11 @@ struct ControllerInputEntry {
|
||||
u64 timestamp;
|
||||
u64 timestamp_2;
|
||||
ControllerPadState buttons;
|
||||
u32 joystickLeftX;
|
||||
u32 joystickLeftY;
|
||||
u32 joystickRightX;
|
||||
u32 joystickRightY;
|
||||
u64 connectionState;
|
||||
u32 joystick_left_x;
|
||||
u32 joystick_left_y;
|
||||
u32 joystick_right_x;
|
||||
u32 joystick_right_y;
|
||||
u64 connection_state;
|
||||
};
|
||||
static_assert(sizeof(ControllerInputEntry) == 0x30,
|
||||
"HID controller input entry structure has incorrect size");
|
||||
@@ -294,8 +304,8 @@ struct Controller {
|
||||
ControllerHeader header;
|
||||
std::array<ControllerLayout, 7> layouts;
|
||||
std::array<u8, 0x2a70> unk_1;
|
||||
ControllerMAC macLeft;
|
||||
ControllerMAC macRight;
|
||||
ControllerMAC mac_left;
|
||||
ControllerMAC mac_right;
|
||||
std::array<u8, 0xdf8> unk_2;
|
||||
};
|
||||
static_assert(sizeof(Controller) == 0x5000, "HID controller structure has incorrect size");
|
||||
@@ -307,17 +317,17 @@ struct SharedMemory {
|
||||
TouchScreen touchscreen;
|
||||
Mouse mouse;
|
||||
Keyboard keyboard;
|
||||
std::array<u8, 0x400> unkSection1;
|
||||
std::array<u8, 0x400> unkSection2;
|
||||
std::array<u8, 0x400> unkSection3;
|
||||
std::array<u8, 0x400> unkSection4;
|
||||
std::array<u8, 0x200> unkSection5;
|
||||
std::array<u8, 0x200> unkSection6;
|
||||
std::array<u8, 0x200> unkSection7;
|
||||
std::array<u8, 0x800> unkSection8;
|
||||
std::array<u8, 0x4000> controllerSerials;
|
||||
std::array<u8, 0x400> unk_section_1;
|
||||
std::array<u8, 0x400> unk_section_2;
|
||||
std::array<u8, 0x400> unk_section_3;
|
||||
std::array<u8, 0x400> unk_section_4;
|
||||
std::array<u8, 0x200> unk_section_5;
|
||||
std::array<u8, 0x200> unk_section_6;
|
||||
std::array<u8, 0x200> unk_section_7;
|
||||
std::array<u8, 0x800> unk_section_8;
|
||||
std::array<u8, 0x4000> controller_serials;
|
||||
std::array<Controller, 10> controllers;
|
||||
std::array<u8, 0x4600> unkSection9;
|
||||
std::array<u8, 0x4600> unk_section_9;
|
||||
};
|
||||
static_assert(sizeof(SharedMemory) == 0x40000, "HID Shared Memory structure has incorrect size");
|
||||
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvmap.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
@@ -28,6 +29,8 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u3
|
||||
using PixelFormat = RendererBase::FramebufferInfo::PixelFormat;
|
||||
const RendererBase::FramebufferInfo framebuffer_info{
|
||||
addr, offset, width, height, stride, static_cast<PixelFormat>(format)};
|
||||
|
||||
Core::System::GetInstance().perf_stats.EndGameFrame();
|
||||
VideoCore::g_renderer->SwapBuffers(framebuffer_info);
|
||||
}
|
||||
|
||||
|
||||
@@ -48,6 +48,18 @@ void NVDRV::Ioctl(Kernel::HLERequestContext& ctx) {
|
||||
rb.Push(nv_result);
|
||||
}
|
||||
|
||||
void NVDRV::Close(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
u32 fd = rp.Pop<u32>();
|
||||
|
||||
auto result = nvdrv->Close(fd);
|
||||
|
||||
IPC::RequestBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
}
|
||||
|
||||
void NVDRV::Initialize(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
IPC::RequestBuilder rb{ctx, 3};
|
||||
@@ -60,6 +72,7 @@ NVDRV::NVDRV(std::shared_ptr<Module> nvdrv, const char* name)
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &NVDRV::Open, "Open"},
|
||||
{1, &NVDRV::Ioctl, "Ioctl"},
|
||||
{2, &NVDRV::Close, "Close"},
|
||||
{3, &NVDRV::Initialize, "Initialize"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
|
||||
@@ -20,6 +20,7 @@ public:
|
||||
private:
|
||||
void Open(Kernel::HLERequestContext& ctx);
|
||||
void Ioctl(Kernel::HLERequestContext& ctx);
|
||||
void Close(Kernel::HLERequestContext& ctx);
|
||||
void Initialize(Kernel::HLERequestContext& ctx);
|
||||
|
||||
std::shared_ptr<Module> nvdrv;
|
||||
|
||||
@@ -49,5 +49,15 @@ u32 Module::Ioctl(u32 fd, u32 command, const std::vector<u8>& input, std::vector
|
||||
return device->ioctl(command, input, output);
|
||||
}
|
||||
|
||||
ResultCode Module::Close(u32 fd) {
|
||||
auto itr = open_files.find(fd);
|
||||
ASSERT_MSG(itr != open_files.end(), "Tried to talk to an invalid device");
|
||||
|
||||
open_files.erase(itr);
|
||||
|
||||
// TODO(flerovium): return correct result code if operation failed.
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
|
||||
@@ -35,6 +35,8 @@ public:
|
||||
u32 Open(std::string device_name);
|
||||
/// Sends an ioctl command to the specified file descriptor.
|
||||
u32 Ioctl(u32 fd, u32 command, const std::vector<u8>& input, std::vector<u8>& output);
|
||||
/// Closes a device file descriptor and returns operation success.
|
||||
ResultCode Close(u32 fd);
|
||||
|
||||
private:
|
||||
/// Id to use for the next open file descriptor.
|
||||
|
||||
@@ -14,6 +14,7 @@
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/server_port.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/service/acc/acc.h"
|
||||
#include "core/hle/service/am/am.h"
|
||||
#include "core/hle/service/aoc/aoc_u.h"
|
||||
#include "core/hle/service/apm/apm.h"
|
||||
@@ -164,6 +165,7 @@ void Init() {
|
||||
SM::g_service_manager = std::make_shared<SM::ServiceManager>();
|
||||
SM::ServiceManager::InstallInterfaces(SM::g_service_manager);
|
||||
|
||||
Account::InstallInterfaces(*SM::g_service_manager);
|
||||
AM::InstallInterfaces(*SM::g_service_manager);
|
||||
AOC::InstallInterfaces(*SM::g_service_manager);
|
||||
APM::InstallInterfaces(*SM::g_service_manager);
|
||||
|
||||
@@ -2,14 +2,140 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <chrono>
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/client_port.h"
|
||||
#include "core/hle/kernel/client_session.h"
|
||||
#include "core/hle/service/time/time.h"
|
||||
#include "core/hle/service/time/time_s.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Time {
|
||||
|
||||
class ISystemClock final : public ServiceFramework<ISystemClock> {
|
||||
public:
|
||||
ISystemClock() : ServiceFramework("ISystemClock") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &ISystemClock::GetCurrentTime, "GetCurrentTime"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
private:
|
||||
void GetCurrentTime(Kernel::HLERequestContext& ctx) {
|
||||
const s64 time_since_epoch{std::chrono::duration_cast<std::chrono::milliseconds>(
|
||||
std::chrono::system_clock::now().time_since_epoch())
|
||||
.count()};
|
||||
IPC::RequestBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u64>(time_since_epoch);
|
||||
LOG_DEBUG(Service, "called");
|
||||
}
|
||||
};
|
||||
|
||||
class ISteadyClock final : public ServiceFramework<ISteadyClock> {
|
||||
public:
|
||||
ISteadyClock() : ServiceFramework("ISteadyClock") {}
|
||||
};
|
||||
|
||||
class ITimeZoneService final : public ServiceFramework<ITimeZoneService> {
|
||||
public:
|
||||
ITimeZoneService() : ServiceFramework("ITimeZoneService") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &ITimeZoneService::GetDeviceLocationName, "GetDeviceLocationName"},
|
||||
{101, &ITimeZoneService::ToCalendarTimeWithMyRule, "ToCalendarTimeWithMyRule"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
private:
|
||||
void GetDeviceLocationName(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
LocationName name{};
|
||||
IPC::RequestBuilder rb{ctx, 11};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw(name);
|
||||
}
|
||||
|
||||
void ToCalendarTimeWithMyRule(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
u64 posixTime = rp.Pop<u64>();
|
||||
|
||||
LOG_WARNING(Service, "(STUBBED) called, posixTime=0x%016llX", posixTime);
|
||||
|
||||
CalendarTime calendarTime{2018, 1, 1, 0, 0, 0};
|
||||
CalendarAdditionalInfo additionalInfo{};
|
||||
IPC::RequestBuilder rb{ctx, 10};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw(calendarTime);
|
||||
rb.PushRaw(additionalInfo);
|
||||
}
|
||||
};
|
||||
|
||||
void TIME::GetStandardUserSystemClock(Kernel::HLERequestContext& ctx) {
|
||||
auto client_port = std::make_shared<ISystemClock>()->CreatePort();
|
||||
auto session = client_port->Connect();
|
||||
if (session.Succeeded()) {
|
||||
LOG_DEBUG(Service, "called, initialized ISystemClock -> session=%u",
|
||||
(*session)->GetObjectId());
|
||||
IPC::RequestBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushMoveObjects(std::move(session).Unwrap());
|
||||
} else {
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
}
|
||||
|
||||
void TIME::GetStandardNetworkSystemClock(Kernel::HLERequestContext& ctx) {
|
||||
auto client_port = std::make_shared<ISystemClock>()->CreatePort();
|
||||
auto session = client_port->Connect();
|
||||
if (session.Succeeded()) {
|
||||
LOG_DEBUG(Service, "called, initialized ISystemClock -> session=%u",
|
||||
(*session)->GetObjectId());
|
||||
IPC::RequestBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushMoveObjects(std::move(session).Unwrap());
|
||||
} else {
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
}
|
||||
|
||||
void TIME::GetStandardSteadyClock(Kernel::HLERequestContext& ctx) {
|
||||
auto client_port = std::make_shared<ISteadyClock>()->CreatePort();
|
||||
auto session = client_port->Connect();
|
||||
if (session.Succeeded()) {
|
||||
LOG_DEBUG(Service, "called, initialized ISteadyClock -> session=%u",
|
||||
(*session)->GetObjectId());
|
||||
IPC::RequestBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushMoveObjects(std::move(session).Unwrap());
|
||||
} else {
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
}
|
||||
|
||||
void TIME::GetTimeZoneService(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestBuilder rb{ctx, 2, 0, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ITimeZoneService>();
|
||||
LOG_DEBUG(Service, "called");
|
||||
}
|
||||
|
||||
TIME::TIME(const char* name) : ServiceFramework(name) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0x00000000, &TIME::GetStandardUserSystemClock, "GetStandardUserSystemClock"},
|
||||
{0x00000001, &TIME::GetStandardNetworkSystemClock, "GetStandardNetworkSystemClock"},
|
||||
{0x00000002, &TIME::GetStandardSteadyClock, "GetStandardSteadyClock"},
|
||||
{0x00000003, &TIME::GetTimeZoneService, "GetTimeZoneService"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
std::make_shared<TimeS>()->InstallAsService(service_manager);
|
||||
std::make_shared<TIME>("time:a")->InstallAsService(service_manager);
|
||||
std::make_shared<TIME>("time:r")->InstallAsService(service_manager);
|
||||
std::make_shared<TIME>("time:s")->InstallAsService(service_manager);
|
||||
std::make_shared<TIME>("time:u")->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
} // namespace Time
|
||||
|
||||
@@ -9,6 +9,42 @@
|
||||
namespace Service {
|
||||
namespace Time {
|
||||
|
||||
// TODO(Rozelette) RE this structure
|
||||
struct LocationName {
|
||||
INSERT_PADDING_BYTES(0x24);
|
||||
};
|
||||
static_assert(sizeof(LocationName) == 0x24, "LocationName structure has incorrect size");
|
||||
|
||||
struct CalendarTime {
|
||||
u16_le year;
|
||||
u8 month; // Starts at 1
|
||||
u8 day; // Starts at 1
|
||||
u8 hour;
|
||||
u8 minute;
|
||||
u8 second;
|
||||
INSERT_PADDING_BYTES(1);
|
||||
};
|
||||
static_assert(sizeof(CalendarTime) == 0x8, "CalendarTime structure has incorrect size");
|
||||
|
||||
// TODO(Rozelette) RE this structure
|
||||
struct CalendarAdditionalInfo {
|
||||
INSERT_PADDING_BYTES(0x18);
|
||||
};
|
||||
static_assert(sizeof(CalendarAdditionalInfo) == 0x18,
|
||||
"CalendarAdditionalInfo structure has incorrect size");
|
||||
|
||||
class TIME final : public ServiceFramework<TIME> {
|
||||
public:
|
||||
explicit TIME(const char* name);
|
||||
~TIME() = default;
|
||||
|
||||
private:
|
||||
void GetStandardUserSystemClock(Kernel::HLERequestContext& ctx);
|
||||
void GetStandardNetworkSystemClock(Kernel::HLERequestContext& ctx);
|
||||
void GetStandardSteadyClock(Kernel::HLERequestContext& ctx);
|
||||
void GetTimeZoneService(Kernel::HLERequestContext& ctx);
|
||||
};
|
||||
|
||||
/// Registers all Time services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
|
||||
|
||||
@@ -1,58 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <chrono>
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/client_port.h"
|
||||
#include "core/hle/kernel/client_session.h"
|
||||
#include "core/hle/service/time/time_s.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Time {
|
||||
|
||||
class ISystemClock final : public ServiceFramework<ISystemClock> {
|
||||
public:
|
||||
ISystemClock() : ServiceFramework("ISystemClock") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &ISystemClock::GetCurrentTime, "GetCurrentTime"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
private:
|
||||
void GetCurrentTime(Kernel::HLERequestContext& ctx) {
|
||||
const s64 time_since_epoch{std::chrono::duration_cast<std::chrono::milliseconds>(
|
||||
std::chrono::system_clock::now().time_since_epoch())
|
||||
.count()};
|
||||
IPC::RequestBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u64>(time_since_epoch);
|
||||
LOG_DEBUG(Service, "called");
|
||||
}
|
||||
};
|
||||
|
||||
void TimeS::GetStandardUserSystemClock(Kernel::HLERequestContext& ctx) {
|
||||
auto client_port = std::make_shared<ISystemClock>()->CreatePort();
|
||||
auto session = client_port->Connect();
|
||||
if (session.Succeeded()) {
|
||||
LOG_DEBUG(Service, "called, initialized ISystemClock -> session=%u",
|
||||
(*session)->GetObjectId());
|
||||
IPC::RequestBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushMoveObjects(std::move(session).Unwrap());
|
||||
} else {
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
}
|
||||
|
||||
TimeS::TimeS() : ServiceFramework("time:s") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0x00000000, &TimeS::GetStandardUserSystemClock, "GetStandardUserSystemClock"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace Time
|
||||
} // namespace Service
|
||||
@@ -118,13 +118,6 @@ bool AppLoader_NRO::LoadNro(const std::string& path, VAddr load_base) {
|
||||
}
|
||||
program_image.resize(PageAlignSize(static_cast<u32>(program_image.size()) + bss_size));
|
||||
|
||||
// Relocate symbols if there was a proper MOD header - This must happen after the image has been
|
||||
// loaded into memory
|
||||
if (has_mod_header) {
|
||||
Relocate(program_image, nro_header.module_header_offset + mod_header.dynamic_offset,
|
||||
load_base);
|
||||
}
|
||||
|
||||
// Load codeset for current process
|
||||
codeset->name = path;
|
||||
codeset->memory = std::make_shared<std::vector<u8>>(std::move(program_image));
|
||||
@@ -154,8 +147,6 @@ ResultStatus AppLoader_NRO::Load(Kernel::SharedPtr<Kernel::Process>& process) {
|
||||
Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION);
|
||||
process->Run(base_addr, 48, Kernel::DEFAULT_STACK_SIZE);
|
||||
|
||||
ResolveImports();
|
||||
|
||||
is_loaded = true;
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
|
||||
@@ -88,7 +88,7 @@ static constexpr u32 PageAlignSize(u32 size) {
|
||||
return (size + Memory::PAGE_MASK) & ~Memory::PAGE_MASK;
|
||||
}
|
||||
|
||||
VAddr AppLoader_NSO::LoadNso(const std::string& path, VAddr load_base, bool relocate) {
|
||||
VAddr AppLoader_NSO::LoadNso(const std::string& path, VAddr load_base) {
|
||||
FileUtil::IOFile file(path, "rb");
|
||||
if (!file.IsOpen()) {
|
||||
return {};
|
||||
@@ -135,12 +135,6 @@ VAddr AppLoader_NSO::LoadNso(const std::string& path, VAddr load_base, bool relo
|
||||
const u32 image_size{PageAlignSize(static_cast<u32>(program_image.size()) + bss_size)};
|
||||
program_image.resize(image_size);
|
||||
|
||||
// Relocate symbols if there was a proper MOD header - This must happen after the image has been
|
||||
// loaded into memory
|
||||
if (has_mod_header && relocate) {
|
||||
Relocate(program_image, module_offset + mod_header.dynamic_offset, load_base);
|
||||
}
|
||||
|
||||
// Load codeset for current process
|
||||
codeset->name = path;
|
||||
codeset->memory = std::make_shared<std::vector<u8>>(std::move(program_image));
|
||||
@@ -181,8 +175,6 @@ ResultStatus AppLoader_NSO::Load(Kernel::SharedPtr<Kernel::Process>& process) {
|
||||
Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION);
|
||||
process->Run(Memory::PROCESS_IMAGE_VADDR, 48, Kernel::DEFAULT_STACK_SIZE);
|
||||
|
||||
ResolveImports();
|
||||
|
||||
is_loaded = true;
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
|
||||
@@ -34,7 +34,7 @@ public:
|
||||
ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;
|
||||
|
||||
private:
|
||||
VAddr LoadNso(const std::string& path, VAddr load_base, bool relocate = false);
|
||||
VAddr LoadNso(const std::string& path, VAddr load_base);
|
||||
|
||||
std::string filepath;
|
||||
};
|
||||
|
||||
@@ -69,7 +69,7 @@ PerfStats::Results PerfStats::GetAndResetStats(u64 current_system_time_us) {
|
||||
double PerfStats::GetLastFrameTimeScale() {
|
||||
std::lock_guard<std::mutex> lock(object_mutex);
|
||||
|
||||
constexpr double FRAME_LENGTH = 1.0 / 60; // GPU::SCREEN_REFRESH_RATE;
|
||||
constexpr double FRAME_LENGTH = 1.0 / 60;
|
||||
return duration_cast<DoubleSecs>(previous_frame_length).count() / FRAME_LENGTH;
|
||||
}
|
||||
|
||||
|
||||
@@ -66,11 +66,7 @@ file(GLOB_RECURSE THEMES ${CMAKE_SOURCE_DIR}/dist/qt_themes/*)
|
||||
|
||||
create_directory_groups(${SRCS} ${HEADERS} ${UIS})
|
||||
|
||||
if (Qt5_FOUND)
|
||||
qt5_wrap_ui(UI_HDRS ${UIS})
|
||||
else()
|
||||
qt4_wrap_ui(UI_HDRS ${UIS})
|
||||
endif()
|
||||
qt5_wrap_ui(UI_HDRS ${UIS})
|
||||
|
||||
if (APPLE)
|
||||
set(MACOSX_ICON "../../dist/yuzu.icns")
|
||||
|
||||
@@ -1,12 +1,8 @@
|
||||
#include <QApplication>
|
||||
#include <QHBoxLayout>
|
||||
#include <QKeyEvent>
|
||||
|
||||
#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)
|
||||
// Required for screen DPI information
|
||||
#include <QScreen>
|
||||
#include <QWindow>
|
||||
#endif
|
||||
|
||||
#include "common/microprofile.h"
|
||||
#include "common/scm_rev.h"
|
||||
@@ -120,15 +116,13 @@ GRenderWindow::~GRenderWindow() {
|
||||
|
||||
void GRenderWindow::moveContext() {
|
||||
DoneCurrent();
|
||||
// We need to move GL context to the swapping thread in Qt5
|
||||
#if QT_VERSION > QT_VERSION_CHECK(5, 0, 0)
|
||||
|
||||
// If the thread started running, move the GL Context to the new thread. Otherwise, move it
|
||||
// back.
|
||||
auto thread = (QThread::currentThread() == qApp->thread() && emu_thread != nullptr)
|
||||
? emu_thread
|
||||
: qApp->thread();
|
||||
child->context()->moveToThread(thread);
|
||||
#endif
|
||||
}
|
||||
|
||||
void GRenderWindow::SwapBuffers() {
|
||||
@@ -191,12 +185,8 @@ QByteArray GRenderWindow::saveGeometry() {
|
||||
}
|
||||
|
||||
qreal GRenderWindow::windowPixelRatio() {
|
||||
#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)
|
||||
// windowHandle() might not be accessible until the window is displayed to screen.
|
||||
return windowHandle() ? windowHandle()->screen()->devicePixelRatio() : 1.0f;
|
||||
#else
|
||||
return 1.0f;
|
||||
#endif
|
||||
}
|
||||
|
||||
void GRenderWindow::closeEvent(QCloseEvent* event) {
|
||||
@@ -299,9 +289,7 @@ void GRenderWindow::OnEmulationStopping() {
|
||||
void GRenderWindow::showEvent(QShowEvent* event) {
|
||||
QWidget::showEvent(event);
|
||||
|
||||
#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)
|
||||
// windowHandle() is not initialized until the Window is shown, so we connect it here.
|
||||
connect(this->windowHandle(), SIGNAL(screenChanged(QScreen*)), this,
|
||||
SLOT(OnFramebufferSizeChanged()), Qt::UniqueConnection);
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -72,5 +72,6 @@ void ConfigureSystem::refreshConsoleID() {
|
||||
if (reply == QMessageBox::No)
|
||||
return;
|
||||
u64 console_id{};
|
||||
ui->label_console_id->setText("Console ID: 0x" + QString::number(console_id, 16).toUpper());
|
||||
ui->label_console_id->setText(
|
||||
tr("Console ID: 0x%1").arg(QString::number(console_id, 16).toUpper()));
|
||||
}
|
||||
|
||||
@@ -124,8 +124,8 @@ custom_bottom_top =
|
||||
custom_bottom_right =
|
||||
custom_bottom_bottom =
|
||||
|
||||
#Whether to toggle frame limiter on or off.
|
||||
# 0: Off , 1 (default): On
|
||||
# Whether to toggle frame limiter on or off.
|
||||
# 0: Off, 1 (default): On
|
||||
toggle_framelimit =
|
||||
|
||||
# Swaps the prominent screen with the other screen.
|
||||
|
||||
Reference in New Issue
Block a user