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2
.gitmodules
vendored
2
.gitmodules
vendored
@@ -1,6 +1,6 @@
|
||||
[submodule "inih"]
|
||||
path = externals/inih/inih
|
||||
url = https://github.com/svn2github/inih
|
||||
url = https://github.com/benhoyt/inih.git
|
||||
[submodule "cubeb"]
|
||||
path = externals/cubeb
|
||||
url = https://github.com/kinetiknz/cubeb.git
|
||||
|
||||
@@ -161,7 +161,7 @@ macro(yuzu_find_packages)
|
||||
# Cmake Pkg Prefix Version Conan Pkg
|
||||
"Boost 1.73 boost/1.73.0"
|
||||
"Catch2 2.13 catch2/2.13.0"
|
||||
"fmt 7.0 fmt/7.0.3"
|
||||
"fmt 7.1 fmt/7.1.0"
|
||||
# can't use until https://github.com/bincrafters/community/issues/1173
|
||||
#"libzip 1.5 libzip/1.5.2@bincrafters/stable"
|
||||
"lz4 1.8 lz4/1.9.2"
|
||||
@@ -263,6 +263,7 @@ if (CONAN_REQUIRED_LIBS)
|
||||
libzip:with_openssl=False
|
||||
libzip:enable_windows_crypto=False
|
||||
)
|
||||
|
||||
conan_check(VERSION 1.24.0 REQUIRED)
|
||||
# Add the bincrafters remote
|
||||
conan_add_remote(NAME bincrafters
|
||||
@@ -354,6 +355,19 @@ if (NOT LIBUSB_FOUND)
|
||||
set(LIBUSB_LIBRARIES usb)
|
||||
endif()
|
||||
|
||||
# Use system installed ffmpeg.
|
||||
if (NOT MSVC)
|
||||
find_package(FFmpeg REQUIRED)
|
||||
else()
|
||||
set(FFMPEG_EXT_NAME "ffmpeg-4.2.1")
|
||||
set(FFMPEG_PATH "${CMAKE_BINARY_DIR}/externals/${FFMPEG_EXT_NAME}")
|
||||
download_bundled_external("ffmpeg/" ${FFMPEG_EXT_NAME} "")
|
||||
set(FFMPEG_FOUND YES)
|
||||
set(FFMPEG_INCLUDE_DIR "${FFMPEG_PATH}/include" CACHE PATH "Path to FFmpeg headers" FORCE)
|
||||
set(FFMPEG_LIBRARY_DIR "${FFMPEG_PATH}/bin" CACHE PATH "Path to FFmpeg library" FORCE)
|
||||
set(FFMPEG_DLL_DIR "${FFMPEG_PATH}/bin" CACHE PATH "Path to FFmpeg dll's" FORCE)
|
||||
endif()
|
||||
|
||||
# Prefer the -pthread flag on Linux.
|
||||
set(THREADS_PREFER_PTHREAD_FLAG ON)
|
||||
find_package(Threads REQUIRED)
|
||||
|
||||
10
CMakeModules/CopyYuzuFFmpegDeps.cmake
Normal file
10
CMakeModules/CopyYuzuFFmpegDeps.cmake
Normal file
@@ -0,0 +1,10 @@
|
||||
function(copy_yuzu_FFmpeg_deps target_dir)
|
||||
include(WindowsCopyFiles)
|
||||
set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/$<CONFIG>/")
|
||||
windows_copy_files(${target_dir} ${FFMPEG_DLL_DIR} ${DLL_DEST}
|
||||
avcodec-58.dll
|
||||
avutil-56.dll
|
||||
swresample-3.dll
|
||||
swscale-5.dll
|
||||
)
|
||||
endfunction(copy_yuzu_FFmpeg_deps)
|
||||
25
externals/CMakeLists.txt
vendored
25
externals/CMakeLists.txt
vendored
@@ -73,17 +73,20 @@ if (NOT LIBZIP_FOUND)
|
||||
endif()
|
||||
|
||||
if (ENABLE_WEB_SERVICE)
|
||||
# LibreSSL
|
||||
set(LIBRESSL_SKIP_INSTALL ON CACHE BOOL "")
|
||||
add_subdirectory(libressl EXCLUDE_FROM_ALL)
|
||||
target_include_directories(ssl INTERFACE ./libressl/include)
|
||||
target_compile_definitions(ssl PRIVATE -DHAVE_INET_NTOP)
|
||||
get_directory_property(OPENSSL_LIBRARIES
|
||||
DIRECTORY libressl
|
||||
DEFINITION OPENSSL_LIBS)
|
||||
|
||||
# lurlparser
|
||||
add_subdirectory(lurlparser EXCLUDE_FROM_ALL)
|
||||
find_package(OpenSSL 1.1)
|
||||
if (OPENSSL_FOUND)
|
||||
set(OPENSSL_LIBRARIES OpenSSL::SSL OpenSSL::Crypto)
|
||||
else()
|
||||
# LibreSSL
|
||||
set(LIBRESSL_SKIP_INSTALL ON CACHE BOOL "")
|
||||
set(OPENSSLDIR "/etc/ssl/")
|
||||
add_subdirectory(libressl EXCLUDE_FROM_ALL)
|
||||
target_include_directories(ssl INTERFACE ./libressl/include)
|
||||
target_compile_definitions(ssl PRIVATE -DHAVE_INET_NTOP)
|
||||
get_directory_property(OPENSSL_LIBRARIES
|
||||
DIRECTORY libressl
|
||||
DEFINITION OPENSSL_LIBS)
|
||||
endif()
|
||||
|
||||
# httplib
|
||||
add_library(httplib INTERFACE)
|
||||
|
||||
100
externals/find-modules/FindFFmpeg.cmake
vendored
Normal file
100
externals/find-modules/FindFFmpeg.cmake
vendored
Normal file
@@ -0,0 +1,100 @@
|
||||
# - Try to find ffmpeg libraries (libavcodec, libavformat and libavutil)
|
||||
# Once done this will define
|
||||
#
|
||||
# FFMPEG_FOUND - system has ffmpeg or libav
|
||||
# FFMPEG_INCLUDE_DIR - the ffmpeg include directory
|
||||
# FFMPEG_LIBRARIES - Link these to use ffmpeg
|
||||
# FFMPEG_LIBAVCODEC
|
||||
# FFMPEG_LIBAVFORMAT
|
||||
# FFMPEG_LIBAVUTIL
|
||||
#
|
||||
# Copyright (c) 2008 Andreas Schneider <mail@cynapses.org>
|
||||
# Modified for other libraries by Lasse Kärkkäinen <tronic>
|
||||
# Modified for Hedgewars by Stepik777
|
||||
# Modified for FFmpeg-example Tuukka Pasanen 2018
|
||||
# Modified for yuzu toastUnlimted 2020
|
||||
#
|
||||
# Redistribution and use is allowed according to the terms of the New
|
||||
# BSD license.
|
||||
#
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
|
||||
find_package_handle_standard_args(FFMPEG
|
||||
FOUND_VAR FFMPEG_FOUND
|
||||
REQUIRED_VARS
|
||||
FFMPEG_LIBRARY
|
||||
FFMPEG_INCLUDE_DIR
|
||||
VERSION_VAR FFMPEG_VERSION
|
||||
)
|
||||
|
||||
if(FFMPEG_LIBRARIES AND FFMPEG_INCLUDE_DIR)
|
||||
# in cache already
|
||||
set(FFMPEG_FOUND TRUE)
|
||||
else()
|
||||
# use pkg-config to get the directories and then use these values
|
||||
# in the FIND_PATH() and FIND_LIBRARY() calls
|
||||
find_package(PkgConfig)
|
||||
if(PKG_CONFIG_FOUND)
|
||||
pkg_check_modules(_FFMPEG_AVCODEC libavcodec)
|
||||
pkg_check_modules(_FFMPEG_AVUTIL libavutil)
|
||||
pkg_check_modules(_FFMPEG_SWSCALE libswscale)
|
||||
endif()
|
||||
|
||||
find_path(FFMPEG_AVCODEC_INCLUDE_DIR
|
||||
NAMES libavcodec/avcodec.h
|
||||
PATHS ${_FFMPEG_AVCODEC_INCLUDE_DIRS}
|
||||
/usr/include
|
||||
/usr/local/include
|
||||
/opt/local/include
|
||||
/sw/include
|
||||
PATH_SUFFIXES ffmpeg libav)
|
||||
|
||||
find_library(FFMPEG_LIBAVCODEC
|
||||
NAMES avcodec
|
||||
PATHS ${_FFMPEG_AVCODEC_LIBRARY_DIRS}
|
||||
/usr/lib
|
||||
/usr/local/lib
|
||||
/opt/local/lib
|
||||
/sw/lib)
|
||||
|
||||
find_library(FFMPEG_LIBAVUTIL
|
||||
NAMES avutil
|
||||
PATHS ${_FFMPEG_AVUTIL_LIBRARY_DIRS}
|
||||
/usr/lib
|
||||
/usr/local/lib
|
||||
/opt/local/lib
|
||||
/sw/lib)
|
||||
|
||||
find_library(FFMPEG_LIBSWSCALE
|
||||
NAMES swscale
|
||||
PATHS ${_FFMPEG_SWSCALE_LIBRARY_DIRS}
|
||||
/usr/lib
|
||||
/usr/local/lib
|
||||
/opt/local/lib
|
||||
/sw/lib)
|
||||
|
||||
if(FFMPEG_LIBAVCODEC AND FFMPEG_LIBAVUTIL AND FFMPEG_LIBSWSCALE)
|
||||
set(FFMPEG_FOUND TRUE)
|
||||
endif()
|
||||
|
||||
if(FFMPEG_FOUND)
|
||||
set(FFMPEG_INCLUDE_DIR ${FFMPEG_AVCODEC_INCLUDE_DIR})
|
||||
set(FFMPEG_LIBRARIES
|
||||
${FFMPEG_LIBAVCODEC}
|
||||
${FFMPEG_LIBAVUTIL}
|
||||
${FFMPEG_LIBSWSCALE})
|
||||
endif()
|
||||
|
||||
if(FFMPEG_FOUND)
|
||||
if(NOT FFMPEG_FIND_QUIETLY)
|
||||
message(STATUS
|
||||
"Found FFMPEG or Libav: ${FFMPEG_LIBRARIES}, ${FFMPEG_INCLUDE_DIR}")
|
||||
endif()
|
||||
else()
|
||||
if(FFMPEG_FIND_REQUIRED)
|
||||
message(FATAL_ERROR
|
||||
"Could not find libavcodec or libavutil or libswscale")
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
2
externals/httplib/README.md
vendored
2
externals/httplib/README.md
vendored
@@ -1,4 +1,4 @@
|
||||
From https://github.com/yhirose/cpp-httplib/tree/fce8e6fefdab4ad48bc5b25c98e5ebfda4f3cf53
|
||||
From https://github.com/yhirose/cpp-httplib/tree/ff5677ad197947177c158fe857caff4f0e242045 with https://github.com/yhirose/cpp-httplib/pull/701
|
||||
|
||||
MIT License
|
||||
|
||||
|
||||
657
externals/httplib/httplib.h
vendored
657
externals/httplib/httplib.h
vendored
File diff suppressed because it is too large
Load Diff
2
externals/inih/inih
vendored
2
externals/inih/inih
vendored
Submodule externals/inih/inih updated: 603729dec8...1e80a47dff
2
externals/libressl
vendored
2
externals/libressl
vendored
Submodule externals/libressl updated: 7d01cb01cb...8289d0d07d
8
externals/lurlparser/CMakeLists.txt
vendored
8
externals/lurlparser/CMakeLists.txt
vendored
@@ -1,8 +0,0 @@
|
||||
add_library(lurlparser
|
||||
LUrlParser.cpp
|
||||
LUrlParser.h
|
||||
)
|
||||
|
||||
create_target_directory_groups(lurlparser)
|
||||
|
||||
target_include_directories(lurlparser INTERFACE ${CMAKE_CURRENT_SOURCE_DIR})
|
||||
265
externals/lurlparser/LUrlParser.cpp
vendored
265
externals/lurlparser/LUrlParser.cpp
vendored
@@ -1,265 +0,0 @@
|
||||
/*
|
||||
* Lightweight URL & URI parser (RFC 1738, RFC 3986)
|
||||
* https://github.com/corporateshark/LUrlParser
|
||||
*
|
||||
* The MIT License (MIT)
|
||||
*
|
||||
* Copyright (C) 2015 Sergey Kosarevsky (sk@linderdaum.com)
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in all
|
||||
* copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*/
|
||||
|
||||
#include "LUrlParser.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstring>
|
||||
#include <stdlib.h>
|
||||
|
||||
// check if the scheme name is valid
|
||||
static bool IsSchemeValid( const std::string& SchemeName )
|
||||
{
|
||||
for ( auto c : SchemeName )
|
||||
{
|
||||
if ( !isalpha( c ) && c != '+' && c != '-' && c != '.' ) return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool LUrlParser::clParseURL::GetPort( int* OutPort ) const
|
||||
{
|
||||
if ( !IsValid() ) { return false; }
|
||||
|
||||
int Port = atoi( m_Port.c_str() );
|
||||
|
||||
if ( Port <= 0 || Port > 65535 ) { return false; }
|
||||
|
||||
if ( OutPort ) { *OutPort = Port; }
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// based on RFC 1738 and RFC 3986
|
||||
LUrlParser::clParseURL LUrlParser::clParseURL::ParseURL( const std::string& URL )
|
||||
{
|
||||
LUrlParser::clParseURL Result;
|
||||
|
||||
const char* CurrentString = URL.c_str();
|
||||
|
||||
/*
|
||||
* <scheme>:<scheme-specific-part>
|
||||
* <scheme> := [a-z\+\-\.]+
|
||||
* For resiliency, programs interpreting URLs should treat upper case letters as equivalent to lower case in scheme names
|
||||
*/
|
||||
|
||||
// try to read scheme
|
||||
{
|
||||
const char* LocalString = strchr( CurrentString, ':' );
|
||||
|
||||
if ( !LocalString )
|
||||
{
|
||||
return clParseURL( LUrlParserError_NoUrlCharacter );
|
||||
}
|
||||
|
||||
// save the scheme name
|
||||
Result.m_Scheme = std::string( CurrentString, LocalString - CurrentString );
|
||||
|
||||
if ( !IsSchemeValid( Result.m_Scheme ) )
|
||||
{
|
||||
return clParseURL( LUrlParserError_InvalidSchemeName );
|
||||
}
|
||||
|
||||
// scheme should be lowercase
|
||||
std::transform( Result.m_Scheme.begin(), Result.m_Scheme.end(), Result.m_Scheme.begin(), ::tolower );
|
||||
|
||||
// skip ':'
|
||||
CurrentString = LocalString+1;
|
||||
}
|
||||
|
||||
/*
|
||||
* //<user>:<password>@<host>:<port>/<url-path>
|
||||
* any ":", "@" and "/" must be normalized
|
||||
*/
|
||||
|
||||
// skip "//"
|
||||
if ( *CurrentString++ != '/' ) return clParseURL( LUrlParserError_NoDoubleSlash );
|
||||
if ( *CurrentString++ != '/' ) return clParseURL( LUrlParserError_NoDoubleSlash );
|
||||
|
||||
// check if the user name and password are specified
|
||||
bool bHasUserName = false;
|
||||
|
||||
const char* LocalString = CurrentString;
|
||||
|
||||
while ( *LocalString )
|
||||
{
|
||||
if ( *LocalString == '@' )
|
||||
{
|
||||
// user name and password are specified
|
||||
bHasUserName = true;
|
||||
break;
|
||||
}
|
||||
else if ( *LocalString == '/' )
|
||||
{
|
||||
// end of <host>:<port> specification
|
||||
bHasUserName = false;
|
||||
break;
|
||||
}
|
||||
|
||||
LocalString++;
|
||||
}
|
||||
|
||||
// user name and password
|
||||
LocalString = CurrentString;
|
||||
|
||||
if ( bHasUserName )
|
||||
{
|
||||
// read user name
|
||||
while ( *LocalString && *LocalString != ':' && *LocalString != '@' ) LocalString++;
|
||||
|
||||
Result.m_UserName = std::string( CurrentString, LocalString - CurrentString );
|
||||
|
||||
// proceed with the current pointer
|
||||
CurrentString = LocalString;
|
||||
|
||||
if ( *CurrentString == ':' )
|
||||
{
|
||||
// skip ':'
|
||||
CurrentString++;
|
||||
|
||||
// read password
|
||||
LocalString = CurrentString;
|
||||
|
||||
while ( *LocalString && *LocalString != '@' ) LocalString++;
|
||||
|
||||
Result.m_Password = std::string( CurrentString, LocalString - CurrentString );
|
||||
|
||||
CurrentString = LocalString;
|
||||
}
|
||||
|
||||
// skip '@'
|
||||
if ( *CurrentString != '@' )
|
||||
{
|
||||
return clParseURL( LUrlParserError_NoAtSign );
|
||||
}
|
||||
|
||||
CurrentString++;
|
||||
}
|
||||
|
||||
bool bHasBracket = ( *CurrentString == '[' );
|
||||
|
||||
// go ahead, read the host name
|
||||
LocalString = CurrentString;
|
||||
|
||||
while ( *LocalString )
|
||||
{
|
||||
if ( bHasBracket && *LocalString == ']' )
|
||||
{
|
||||
// end of IPv6 address
|
||||
LocalString++;
|
||||
break;
|
||||
}
|
||||
else if ( !bHasBracket && ( *LocalString == ':' || *LocalString == '/' ) )
|
||||
{
|
||||
// port number is specified
|
||||
break;
|
||||
}
|
||||
|
||||
LocalString++;
|
||||
}
|
||||
|
||||
Result.m_Host = std::string( CurrentString, LocalString - CurrentString );
|
||||
|
||||
CurrentString = LocalString;
|
||||
|
||||
// is port number specified?
|
||||
if ( *CurrentString == ':' )
|
||||
{
|
||||
CurrentString++;
|
||||
|
||||
// read port number
|
||||
LocalString = CurrentString;
|
||||
|
||||
while ( *LocalString && *LocalString != '/' ) LocalString++;
|
||||
|
||||
Result.m_Port = std::string( CurrentString, LocalString - CurrentString );
|
||||
|
||||
CurrentString = LocalString;
|
||||
}
|
||||
|
||||
// end of string
|
||||
if ( !*CurrentString )
|
||||
{
|
||||
Result.m_ErrorCode = LUrlParserError_Ok;
|
||||
|
||||
return Result;
|
||||
}
|
||||
|
||||
// skip '/'
|
||||
if ( *CurrentString != '/' )
|
||||
{
|
||||
return clParseURL( LUrlParserError_NoSlash );
|
||||
}
|
||||
|
||||
CurrentString++;
|
||||
|
||||
// parse the path
|
||||
LocalString = CurrentString;
|
||||
|
||||
while ( *LocalString && *LocalString != '#' && *LocalString != '?' ) LocalString++;
|
||||
|
||||
Result.m_Path = std::string( CurrentString, LocalString - CurrentString );
|
||||
|
||||
CurrentString = LocalString;
|
||||
|
||||
// check for query
|
||||
if ( *CurrentString == '?' )
|
||||
{
|
||||
// skip '?'
|
||||
CurrentString++;
|
||||
|
||||
// read query
|
||||
LocalString = CurrentString;
|
||||
|
||||
while ( *LocalString && *LocalString != '#' ) LocalString++;
|
||||
|
||||
Result.m_Query = std::string( CurrentString, LocalString - CurrentString );
|
||||
|
||||
CurrentString = LocalString;
|
||||
}
|
||||
|
||||
// check for fragment
|
||||
if ( *CurrentString == '#' )
|
||||
{
|
||||
// skip '#'
|
||||
CurrentString++;
|
||||
|
||||
// read fragment
|
||||
LocalString = CurrentString;
|
||||
|
||||
while ( *LocalString ) LocalString++;
|
||||
|
||||
Result.m_Fragment = std::string( CurrentString, LocalString - CurrentString );
|
||||
|
||||
CurrentString = LocalString;
|
||||
}
|
||||
|
||||
Result.m_ErrorCode = LUrlParserError_Ok;
|
||||
|
||||
return Result;
|
||||
}
|
||||
78
externals/lurlparser/LUrlParser.h
vendored
78
externals/lurlparser/LUrlParser.h
vendored
@@ -1,78 +0,0 @@
|
||||
/*
|
||||
* Lightweight URL & URI parser (RFC 1738, RFC 3986)
|
||||
* https://github.com/corporateshark/LUrlParser
|
||||
*
|
||||
* The MIT License (MIT)
|
||||
*
|
||||
* Copyright (C) 2015 Sergey Kosarevsky (sk@linderdaum.com)
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in all
|
||||
* copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
|
||||
namespace LUrlParser
|
||||
{
|
||||
enum LUrlParserError
|
||||
{
|
||||
LUrlParserError_Ok = 0,
|
||||
LUrlParserError_Uninitialized = 1,
|
||||
LUrlParserError_NoUrlCharacter = 2,
|
||||
LUrlParserError_InvalidSchemeName = 3,
|
||||
LUrlParserError_NoDoubleSlash = 4,
|
||||
LUrlParserError_NoAtSign = 5,
|
||||
LUrlParserError_UnexpectedEndOfLine = 6,
|
||||
LUrlParserError_NoSlash = 7,
|
||||
};
|
||||
|
||||
class clParseURL
|
||||
{
|
||||
public:
|
||||
LUrlParserError m_ErrorCode;
|
||||
std::string m_Scheme;
|
||||
std::string m_Host;
|
||||
std::string m_Port;
|
||||
std::string m_Path;
|
||||
std::string m_Query;
|
||||
std::string m_Fragment;
|
||||
std::string m_UserName;
|
||||
std::string m_Password;
|
||||
|
||||
clParseURL()
|
||||
: m_ErrorCode( LUrlParserError_Uninitialized )
|
||||
{}
|
||||
|
||||
/// return 'true' if the parsing was successful
|
||||
bool IsValid() const { return m_ErrorCode == LUrlParserError_Ok; }
|
||||
|
||||
/// helper to convert the port number to int, return 'true' if the port is valid (within the 0..65535 range)
|
||||
bool GetPort( int* OutPort ) const;
|
||||
|
||||
/// parse the URL
|
||||
static clParseURL ParseURL( const std::string& URL );
|
||||
|
||||
private:
|
||||
explicit clParseURL( LUrlParserError ErrorCode )
|
||||
: m_ErrorCode( ErrorCode )
|
||||
{}
|
||||
};
|
||||
|
||||
} // namespace LUrlParser
|
||||
19
externals/lurlparser/README.md
vendored
19
externals/lurlparser/README.md
vendored
@@ -1,19 +0,0 @@
|
||||
From https://github.com/corporateshark/LUrlParser/commit/455d5e2d27e3946f11ad0328fee9ee2628e6a8e2
|
||||
|
||||
MIT License
|
||||
|
||||
===
|
||||
|
||||
Lightweight URL & URI parser (RFC 1738, RFC 3986)
|
||||
|
||||
(C) Sergey Kosarevsky, 2015
|
||||
|
||||
@corporateshark sk@linderdaum.com
|
||||
|
||||
http://www.linderdaum.com
|
||||
|
||||
http://blog.linderdaum.com
|
||||
|
||||
=============================
|
||||
|
||||
A tiny and lightweight URL & URI parser (RFC 1738, RFC 3986) written in C++.
|
||||
18
externals/microprofile/microprofile.h
vendored
18
externals/microprofile/microprofile.h
vendored
@@ -902,8 +902,10 @@ inline uint16_t MicroProfileGetGroupIndex(MicroProfileToken t)
|
||||
#include <windows.h>
|
||||
#define snprintf _snprintf
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(push)
|
||||
#pragma warning(disable: 4244)
|
||||
#endif
|
||||
int64_t MicroProfileTicksPerSecondCpu()
|
||||
{
|
||||
static int64_t nTicksPerSecond = 0;
|
||||
@@ -946,7 +948,11 @@ typedef HANDLE MicroProfileThread;
|
||||
DWORD _stdcall ThreadTrampoline(void* pFunc)
|
||||
{
|
||||
MicroProfileThreadFunc F = (MicroProfileThreadFunc)pFunc;
|
||||
return (uint32_t)F(0);
|
||||
|
||||
// The return value of F will always return a void*, however, this is for
|
||||
// compatibility with pthreads. The underlying "address" of the pointer
|
||||
// is always a 32-bit value, so this cast is safe to perform.
|
||||
return static_cast<DWORD>(reinterpret_cast<uint64_t>(F(0)));
|
||||
}
|
||||
|
||||
inline void MicroProfileThreadStart(MicroProfileThread* pThread, MicroProfileThreadFunc Func)
|
||||
@@ -1742,10 +1748,10 @@ void MicroProfileFlip()
|
||||
}
|
||||
}
|
||||
}
|
||||
for(uint32_t i = 0; i < MICROPROFILE_MAX_GROUPS; ++i)
|
||||
for(uint32_t j = 0; j < MICROPROFILE_MAX_GROUPS; ++j)
|
||||
{
|
||||
pLog->nGroupTicks[i] += nGroupTicks[i];
|
||||
pFrameGroup[i] += nGroupTicks[i];
|
||||
pLog->nGroupTicks[j] += nGroupTicks[j];
|
||||
pFrameGroup[j] += nGroupTicks[j];
|
||||
}
|
||||
pLog->nStackPos = nStackPos;
|
||||
}
|
||||
@@ -3328,7 +3334,7 @@ bool MicroProfileIsLocalThread(uint32_t nThreadId)
|
||||
#endif
|
||||
#else
|
||||
|
||||
bool MicroProfileIsLocalThread(uint32_t nThreadId){return false;}
|
||||
bool MicroProfileIsLocalThread([[maybe_unused]] uint32_t nThreadId) { return false; }
|
||||
void MicroProfileStopContextSwitchTrace(){}
|
||||
void MicroProfileStartContextSwitchTrace(){}
|
||||
|
||||
@@ -3576,7 +3582,7 @@ int MicroProfileGetGpuTickReference(int64_t* pOutCpu, int64_t* pOutGpu)
|
||||
|
||||
#undef S
|
||||
|
||||
#ifdef _WIN32
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(pop)
|
||||
#endif
|
||||
|
||||
|
||||
@@ -32,7 +32,6 @@ if (MSVC)
|
||||
# /Zc:inline - Let codegen omit inline functions in object files
|
||||
# /Zc:throwingNew - Let codegen assume `operator new` (without std::nothrow) will never return null
|
||||
add_compile_options(
|
||||
/W3
|
||||
/MP
|
||||
/Zi
|
||||
/Zo
|
||||
@@ -43,6 +42,13 @@ if (MSVC)
|
||||
/Zc:externConstexpr
|
||||
/Zc:inline
|
||||
/Zc:throwingNew
|
||||
|
||||
# Warnings
|
||||
/W3
|
||||
/we4547 # 'operator' : operator before comma has no effect; expected operator with side-effect
|
||||
/we4549 # 'operator1': operator before comma has no effect; did you intend 'operator2'?
|
||||
/we4555 # Expression has no effect; expected expression with side-effect
|
||||
/we4834 # Discarding return value of function with 'nodiscard' attribute
|
||||
)
|
||||
|
||||
# /GS- - No stack buffer overflow checks
|
||||
@@ -56,6 +62,7 @@ else()
|
||||
-Werror=implicit-fallthrough
|
||||
-Werror=missing-declarations
|
||||
-Werror=reorder
|
||||
-Werror=unused-result
|
||||
-Wextra
|
||||
-Wmissing-declarations
|
||||
-Wno-attributes
|
||||
|
||||
@@ -51,9 +51,12 @@ if (NOT MSVC)
|
||||
-Werror=implicit-fallthrough
|
||||
-Werror=reorder
|
||||
-Werror=sign-compare
|
||||
-Werror=unused-but-set-parameter
|
||||
-Werror=unused-but-set-variable
|
||||
-Werror=unused-variable
|
||||
|
||||
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter>
|
||||
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-variable>
|
||||
|
||||
-Wno-sign-conversion
|
||||
)
|
||||
endif()
|
||||
|
||||
|
||||
@@ -150,6 +150,8 @@ add_library(common STATIC
|
||||
scope_exit.h
|
||||
spin_lock.cpp
|
||||
spin_lock.h
|
||||
stream.cpp
|
||||
stream.h
|
||||
string_util.cpp
|
||||
string_util.h
|
||||
swap.h
|
||||
@@ -188,6 +190,22 @@ if(ARCHITECTURE_x86_64)
|
||||
)
|
||||
endif()
|
||||
|
||||
if (MSVC)
|
||||
target_compile_definitions(common PRIVATE
|
||||
# The standard library doesn't provide any replacement for codecvt yet
|
||||
# so we can disable this deprecation warning for the time being.
|
||||
_SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING
|
||||
)
|
||||
target_compile_options(common PRIVATE
|
||||
/W4
|
||||
/WX
|
||||
)
|
||||
else()
|
||||
target_compile_options(common PRIVATE
|
||||
-Werror
|
||||
)
|
||||
endif()
|
||||
|
||||
create_target_directory_groups(common)
|
||||
find_package(Boost 1.71 COMPONENTS context headers REQUIRED)
|
||||
|
||||
|
||||
@@ -4,6 +4,8 @@
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/fiber.h"
|
||||
#include "common/spin_lock.h"
|
||||
|
||||
#if defined(_WIN32) || defined(WIN32)
|
||||
#include <windows.h>
|
||||
#else
|
||||
@@ -14,18 +16,45 @@ namespace Common {
|
||||
|
||||
constexpr std::size_t default_stack_size = 256 * 1024; // 256kb
|
||||
|
||||
#if defined(_WIN32) || defined(WIN32)
|
||||
|
||||
struct Fiber::FiberImpl {
|
||||
SpinLock guard{};
|
||||
std::function<void(void*)> entry_point;
|
||||
std::function<void(void*)> rewind_point;
|
||||
void* rewind_parameter{};
|
||||
void* start_parameter{};
|
||||
std::shared_ptr<Fiber> previous_fiber;
|
||||
bool is_thread_fiber{};
|
||||
bool released{};
|
||||
|
||||
#if defined(_WIN32) || defined(WIN32)
|
||||
LPVOID handle = nullptr;
|
||||
LPVOID rewind_handle = nullptr;
|
||||
#else
|
||||
alignas(64) std::array<u8, default_stack_size> stack;
|
||||
alignas(64) std::array<u8, default_stack_size> rewind_stack;
|
||||
u8* stack_limit;
|
||||
u8* rewind_stack_limit;
|
||||
boost::context::detail::fcontext_t context;
|
||||
boost::context::detail::fcontext_t rewind_context;
|
||||
#endif
|
||||
};
|
||||
|
||||
void Fiber::SetStartParameter(void* new_parameter) {
|
||||
impl->start_parameter = new_parameter;
|
||||
}
|
||||
|
||||
void Fiber::SetRewindPoint(std::function<void(void*)>&& rewind_func, void* rewind_param) {
|
||||
impl->rewind_point = std::move(rewind_func);
|
||||
impl->rewind_parameter = rewind_param;
|
||||
}
|
||||
|
||||
#if defined(_WIN32) || defined(WIN32)
|
||||
|
||||
void Fiber::Start() {
|
||||
ASSERT(previous_fiber != nullptr);
|
||||
previous_fiber->guard.unlock();
|
||||
previous_fiber.reset();
|
||||
entry_point(start_parameter);
|
||||
ASSERT(impl->previous_fiber != nullptr);
|
||||
impl->previous_fiber->impl->guard.unlock();
|
||||
impl->previous_fiber.reset();
|
||||
impl->entry_point(impl->start_parameter);
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
@@ -34,99 +63,86 @@ void Fiber::OnRewind() {
|
||||
DeleteFiber(impl->handle);
|
||||
impl->handle = impl->rewind_handle;
|
||||
impl->rewind_handle = nullptr;
|
||||
rewind_point(rewind_parameter);
|
||||
impl->rewind_point(impl->rewind_parameter);
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
void Fiber::FiberStartFunc(void* fiber_parameter) {
|
||||
auto fiber = static_cast<Fiber*>(fiber_parameter);
|
||||
auto* fiber = static_cast<Fiber*>(fiber_parameter);
|
||||
fiber->Start();
|
||||
}
|
||||
|
||||
void Fiber::RewindStartFunc(void* fiber_parameter) {
|
||||
auto fiber = static_cast<Fiber*>(fiber_parameter);
|
||||
auto* fiber = static_cast<Fiber*>(fiber_parameter);
|
||||
fiber->OnRewind();
|
||||
}
|
||||
|
||||
Fiber::Fiber(std::function<void(void*)>&& entry_point_func, void* start_parameter)
|
||||
: entry_point{std::move(entry_point_func)}, start_parameter{start_parameter} {
|
||||
impl = std::make_unique<FiberImpl>();
|
||||
: impl{std::make_unique<FiberImpl>()} {
|
||||
impl->entry_point = std::move(entry_point_func);
|
||||
impl->start_parameter = start_parameter;
|
||||
impl->handle = CreateFiber(default_stack_size, &FiberStartFunc, this);
|
||||
}
|
||||
|
||||
Fiber::Fiber() : impl{std::make_unique<FiberImpl>()} {}
|
||||
|
||||
Fiber::~Fiber() {
|
||||
if (released) {
|
||||
if (impl->released) {
|
||||
return;
|
||||
}
|
||||
// Make sure the Fiber is not being used
|
||||
const bool locked = guard.try_lock();
|
||||
const bool locked = impl->guard.try_lock();
|
||||
ASSERT_MSG(locked, "Destroying a fiber that's still running");
|
||||
if (locked) {
|
||||
guard.unlock();
|
||||
impl->guard.unlock();
|
||||
}
|
||||
DeleteFiber(impl->handle);
|
||||
}
|
||||
|
||||
void Fiber::Exit() {
|
||||
ASSERT_MSG(is_thread_fiber, "Exitting non main thread fiber");
|
||||
if (!is_thread_fiber) {
|
||||
ASSERT_MSG(impl->is_thread_fiber, "Exitting non main thread fiber");
|
||||
if (!impl->is_thread_fiber) {
|
||||
return;
|
||||
}
|
||||
ConvertFiberToThread();
|
||||
guard.unlock();
|
||||
released = true;
|
||||
}
|
||||
|
||||
void Fiber::SetRewindPoint(std::function<void(void*)>&& rewind_func, void* start_parameter) {
|
||||
rewind_point = std::move(rewind_func);
|
||||
rewind_parameter = start_parameter;
|
||||
impl->guard.unlock();
|
||||
impl->released = true;
|
||||
}
|
||||
|
||||
void Fiber::Rewind() {
|
||||
ASSERT(rewind_point);
|
||||
ASSERT(impl->rewind_point);
|
||||
ASSERT(impl->rewind_handle == nullptr);
|
||||
impl->rewind_handle = CreateFiber(default_stack_size, &RewindStartFunc, this);
|
||||
SwitchToFiber(impl->rewind_handle);
|
||||
}
|
||||
|
||||
void Fiber::YieldTo(std::shared_ptr<Fiber>& from, std::shared_ptr<Fiber>& to) {
|
||||
void Fiber::YieldTo(std::shared_ptr<Fiber> from, std::shared_ptr<Fiber> to) {
|
||||
ASSERT_MSG(from != nullptr, "Yielding fiber is null!");
|
||||
ASSERT_MSG(to != nullptr, "Next fiber is null!");
|
||||
to->guard.lock();
|
||||
to->previous_fiber = from;
|
||||
to->impl->guard.lock();
|
||||
to->impl->previous_fiber = from;
|
||||
SwitchToFiber(to->impl->handle);
|
||||
ASSERT(from->previous_fiber != nullptr);
|
||||
from->previous_fiber->guard.unlock();
|
||||
from->previous_fiber.reset();
|
||||
ASSERT(from->impl->previous_fiber != nullptr);
|
||||
from->impl->previous_fiber->impl->guard.unlock();
|
||||
from->impl->previous_fiber.reset();
|
||||
}
|
||||
|
||||
std::shared_ptr<Fiber> Fiber::ThreadToFiber() {
|
||||
std::shared_ptr<Fiber> fiber = std::shared_ptr<Fiber>{new Fiber()};
|
||||
fiber->guard.lock();
|
||||
fiber->impl->guard.lock();
|
||||
fiber->impl->handle = ConvertThreadToFiber(nullptr);
|
||||
fiber->is_thread_fiber = true;
|
||||
fiber->impl->is_thread_fiber = true;
|
||||
return fiber;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
struct Fiber::FiberImpl {
|
||||
alignas(64) std::array<u8, default_stack_size> stack;
|
||||
alignas(64) std::array<u8, default_stack_size> rewind_stack;
|
||||
u8* stack_limit;
|
||||
u8* rewind_stack_limit;
|
||||
boost::context::detail::fcontext_t context;
|
||||
boost::context::detail::fcontext_t rewind_context;
|
||||
};
|
||||
|
||||
void Fiber::Start(boost::context::detail::transfer_t& transfer) {
|
||||
ASSERT(previous_fiber != nullptr);
|
||||
previous_fiber->impl->context = transfer.fctx;
|
||||
previous_fiber->guard.unlock();
|
||||
previous_fiber.reset();
|
||||
entry_point(start_parameter);
|
||||
ASSERT(impl->previous_fiber != nullptr);
|
||||
impl->previous_fiber->impl->context = transfer.fctx;
|
||||
impl->previous_fiber->impl->guard.unlock();
|
||||
impl->previous_fiber.reset();
|
||||
impl->entry_point(impl->start_parameter);
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
@@ -137,23 +153,24 @@ void Fiber::OnRewind([[maybe_unused]] boost::context::detail::transfer_t& transf
|
||||
u8* tmp = impl->stack_limit;
|
||||
impl->stack_limit = impl->rewind_stack_limit;
|
||||
impl->rewind_stack_limit = tmp;
|
||||
rewind_point(rewind_parameter);
|
||||
impl->rewind_point(impl->rewind_parameter);
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
void Fiber::FiberStartFunc(boost::context::detail::transfer_t transfer) {
|
||||
auto fiber = static_cast<Fiber*>(transfer.data);
|
||||
auto* fiber = static_cast<Fiber*>(transfer.data);
|
||||
fiber->Start(transfer);
|
||||
}
|
||||
|
||||
void Fiber::RewindStartFunc(boost::context::detail::transfer_t transfer) {
|
||||
auto fiber = static_cast<Fiber*>(transfer.data);
|
||||
auto* fiber = static_cast<Fiber*>(transfer.data);
|
||||
fiber->OnRewind(transfer);
|
||||
}
|
||||
|
||||
Fiber::Fiber(std::function<void(void*)>&& entry_point_func, void* start_parameter)
|
||||
: entry_point{std::move(entry_point_func)}, start_parameter{start_parameter} {
|
||||
impl = std::make_unique<FiberImpl>();
|
||||
: impl{std::make_unique<FiberImpl>()} {
|
||||
impl->entry_point = std::move(entry_point_func);
|
||||
impl->start_parameter = start_parameter;
|
||||
impl->stack_limit = impl->stack.data();
|
||||
impl->rewind_stack_limit = impl->rewind_stack.data();
|
||||
u8* stack_base = impl->stack_limit + default_stack_size;
|
||||
@@ -161,37 +178,31 @@ Fiber::Fiber(std::function<void(void*)>&& entry_point_func, void* start_paramete
|
||||
boost::context::detail::make_fcontext(stack_base, impl->stack.size(), FiberStartFunc);
|
||||
}
|
||||
|
||||
void Fiber::SetRewindPoint(std::function<void(void*)>&& rewind_func, void* start_parameter) {
|
||||
rewind_point = std::move(rewind_func);
|
||||
rewind_parameter = start_parameter;
|
||||
}
|
||||
|
||||
Fiber::Fiber() : impl{std::make_unique<FiberImpl>()} {}
|
||||
|
||||
Fiber::~Fiber() {
|
||||
if (released) {
|
||||
if (impl->released) {
|
||||
return;
|
||||
}
|
||||
// Make sure the Fiber is not being used
|
||||
const bool locked = guard.try_lock();
|
||||
const bool locked = impl->guard.try_lock();
|
||||
ASSERT_MSG(locked, "Destroying a fiber that's still running");
|
||||
if (locked) {
|
||||
guard.unlock();
|
||||
impl->guard.unlock();
|
||||
}
|
||||
}
|
||||
|
||||
void Fiber::Exit() {
|
||||
|
||||
ASSERT_MSG(is_thread_fiber, "Exitting non main thread fiber");
|
||||
if (!is_thread_fiber) {
|
||||
ASSERT_MSG(impl->is_thread_fiber, "Exitting non main thread fiber");
|
||||
if (!impl->is_thread_fiber) {
|
||||
return;
|
||||
}
|
||||
guard.unlock();
|
||||
released = true;
|
||||
impl->guard.unlock();
|
||||
impl->released = true;
|
||||
}
|
||||
|
||||
void Fiber::Rewind() {
|
||||
ASSERT(rewind_point);
|
||||
ASSERT(impl->rewind_point);
|
||||
ASSERT(impl->rewind_context == nullptr);
|
||||
u8* stack_base = impl->rewind_stack_limit + default_stack_size;
|
||||
impl->rewind_context =
|
||||
@@ -199,22 +210,22 @@ void Fiber::Rewind() {
|
||||
boost::context::detail::jump_fcontext(impl->rewind_context, this);
|
||||
}
|
||||
|
||||
void Fiber::YieldTo(std::shared_ptr<Fiber>& from, std::shared_ptr<Fiber>& to) {
|
||||
void Fiber::YieldTo(std::shared_ptr<Fiber> from, std::shared_ptr<Fiber> to) {
|
||||
ASSERT_MSG(from != nullptr, "Yielding fiber is null!");
|
||||
ASSERT_MSG(to != nullptr, "Next fiber is null!");
|
||||
to->guard.lock();
|
||||
to->previous_fiber = from;
|
||||
to->impl->guard.lock();
|
||||
to->impl->previous_fiber = from;
|
||||
auto transfer = boost::context::detail::jump_fcontext(to->impl->context, to.get());
|
||||
ASSERT(from->previous_fiber != nullptr);
|
||||
from->previous_fiber->impl->context = transfer.fctx;
|
||||
from->previous_fiber->guard.unlock();
|
||||
from->previous_fiber.reset();
|
||||
ASSERT(from->impl->previous_fiber != nullptr);
|
||||
from->impl->previous_fiber->impl->context = transfer.fctx;
|
||||
from->impl->previous_fiber->impl->guard.unlock();
|
||||
from->impl->previous_fiber.reset();
|
||||
}
|
||||
|
||||
std::shared_ptr<Fiber> Fiber::ThreadToFiber() {
|
||||
std::shared_ptr<Fiber> fiber = std::shared_ptr<Fiber>{new Fiber()};
|
||||
fiber->guard.lock();
|
||||
fiber->is_thread_fiber = true;
|
||||
fiber->impl->guard.lock();
|
||||
fiber->impl->is_thread_fiber = true;
|
||||
return fiber;
|
||||
}
|
||||
|
||||
|
||||
@@ -7,9 +7,6 @@
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/spin_lock.h"
|
||||
|
||||
#if !defined(_WIN32) && !defined(WIN32)
|
||||
namespace boost::context::detail {
|
||||
struct transfer_t;
|
||||
@@ -46,10 +43,10 @@ public:
|
||||
|
||||
/// Yields control from Fiber 'from' to Fiber 'to'
|
||||
/// Fiber 'from' must be the currently running fiber.
|
||||
static void YieldTo(std::shared_ptr<Fiber>& from, std::shared_ptr<Fiber>& to);
|
||||
static void YieldTo(std::shared_ptr<Fiber> from, std::shared_ptr<Fiber> to);
|
||||
[[nodiscard]] static std::shared_ptr<Fiber> ThreadToFiber();
|
||||
|
||||
void SetRewindPoint(std::function<void(void*)>&& rewind_func, void* start_parameter);
|
||||
void SetRewindPoint(std::function<void(void*)>&& rewind_func, void* rewind_param);
|
||||
|
||||
void Rewind();
|
||||
|
||||
@@ -57,9 +54,7 @@ public:
|
||||
void Exit();
|
||||
|
||||
/// Changes the start parameter of the fiber. Has no effect if the fiber already started
|
||||
void SetStartParameter(void* new_parameter) {
|
||||
start_parameter = new_parameter;
|
||||
}
|
||||
void SetStartParameter(void* new_parameter);
|
||||
|
||||
private:
|
||||
Fiber();
|
||||
@@ -77,16 +72,7 @@ private:
|
||||
#endif
|
||||
|
||||
struct FiberImpl;
|
||||
|
||||
SpinLock guard{};
|
||||
std::function<void(void*)> entry_point;
|
||||
std::function<void(void*)> rewind_point;
|
||||
void* rewind_parameter{};
|
||||
void* start_parameter{};
|
||||
std::shared_ptr<Fiber> previous_fiber;
|
||||
std::unique_ptr<FiberImpl> impl;
|
||||
bool is_thread_fiber{};
|
||||
bool released{};
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -472,13 +472,14 @@ u64 ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry,
|
||||
}
|
||||
|
||||
bool DeleteDirRecursively(const std::string& directory, unsigned int recursion) {
|
||||
const auto callback = [recursion](u64* num_entries_out, const std::string& directory,
|
||||
const std::string& virtual_name) -> bool {
|
||||
std::string new_path = directory + DIR_SEP_CHR + virtual_name;
|
||||
const auto callback = [recursion](u64*, const std::string& directory,
|
||||
const std::string& virtual_name) {
|
||||
const std::string new_path = directory + DIR_SEP_CHR + virtual_name;
|
||||
|
||||
if (IsDirectory(new_path)) {
|
||||
if (recursion == 0)
|
||||
if (recursion == 0) {
|
||||
return false;
|
||||
}
|
||||
return DeleteDirRecursively(new_path, recursion - 1);
|
||||
}
|
||||
return Delete(new_path);
|
||||
@@ -492,7 +493,8 @@ bool DeleteDirRecursively(const std::string& directory, unsigned int recursion)
|
||||
return true;
|
||||
}
|
||||
|
||||
void CopyDir(const std::string& source_path, const std::string& dest_path) {
|
||||
void CopyDir([[maybe_unused]] const std::string& source_path,
|
||||
[[maybe_unused]] const std::string& dest_path) {
|
||||
#ifndef _WIN32
|
||||
if (source_path == dest_path) {
|
||||
return;
|
||||
@@ -553,7 +555,7 @@ std::optional<std::string> GetCurrentDir() {
|
||||
std::string strDir = dir;
|
||||
#endif
|
||||
free(dir);
|
||||
return std::move(strDir);
|
||||
return strDir;
|
||||
}
|
||||
|
||||
bool SetCurrentDir(const std::string& directory) {
|
||||
@@ -772,21 +774,23 @@ std::size_t ReadFileToString(bool text_file, const std::string& filename, std::s
|
||||
|
||||
void SplitFilename83(const std::string& filename, std::array<char, 9>& short_name,
|
||||
std::array<char, 4>& extension) {
|
||||
const std::string forbidden_characters = ".\"/\\[]:;=, ";
|
||||
static constexpr std::string_view forbidden_characters = ".\"/\\[]:;=, ";
|
||||
|
||||
// On a FAT32 partition, 8.3 names are stored as a 11 bytes array, filled with spaces.
|
||||
short_name = {{' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', '\0'}};
|
||||
extension = {{' ', ' ', ' ', '\0'}};
|
||||
|
||||
std::string::size_type point = filename.rfind('.');
|
||||
if (point == filename.size() - 1)
|
||||
auto point = filename.rfind('.');
|
||||
if (point == filename.size() - 1) {
|
||||
point = filename.rfind('.', point);
|
||||
}
|
||||
|
||||
// Get short name.
|
||||
int j = 0;
|
||||
for (char letter : filename.substr(0, point)) {
|
||||
if (forbidden_characters.find(letter, 0) != std::string::npos)
|
||||
if (forbidden_characters.find(letter, 0) != std::string::npos) {
|
||||
continue;
|
||||
}
|
||||
if (j == 8) {
|
||||
// TODO(Link Mauve): also do that for filenames containing a space.
|
||||
// TODO(Link Mauve): handle multiple files having the same short name.
|
||||
@@ -794,14 +798,15 @@ void SplitFilename83(const std::string& filename, std::array<char, 9>& short_nam
|
||||
short_name[7] = '1';
|
||||
break;
|
||||
}
|
||||
short_name[j++] = toupper(letter);
|
||||
short_name[j++] = static_cast<char>(std::toupper(letter));
|
||||
}
|
||||
|
||||
// Get extension.
|
||||
if (point != std::string::npos) {
|
||||
j = 0;
|
||||
for (char letter : filename.substr(point + 1, 3))
|
||||
extension[j++] = toupper(letter);
|
||||
for (char letter : filename.substr(point + 1, 3)) {
|
||||
extension[j++] = static_cast<char>(std::toupper(letter));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -232,7 +232,7 @@ public:
|
||||
|
||||
void Swap(IOFile& other) noexcept;
|
||||
|
||||
[[nodiscard]] bool Open(const std::string& filename, const char openmode[], int flags = 0);
|
||||
bool Open(const std::string& filename, const char openmode[], int flags = 0);
|
||||
bool Close();
|
||||
|
||||
template <typename T>
|
||||
|
||||
@@ -274,7 +274,6 @@ const char* GetLogClassName(Class log_class) {
|
||||
case Class::Count:
|
||||
break;
|
||||
}
|
||||
UNREACHABLE();
|
||||
return "Invalid";
|
||||
}
|
||||
|
||||
@@ -293,7 +292,6 @@ const char* GetLevelName(Level log_level) {
|
||||
break;
|
||||
}
|
||||
#undef LVL
|
||||
UNREACHABLE();
|
||||
return "Invalid";
|
||||
}
|
||||
|
||||
|
||||
@@ -20,14 +20,14 @@ struct Rectangle {
|
||||
|
||||
constexpr Rectangle() = default;
|
||||
|
||||
constexpr Rectangle(T left, T top, T right, T bottom)
|
||||
: left(left), top(top), right(right), bottom(bottom) {}
|
||||
constexpr Rectangle(T left_, T top_, T right_, T bottom_)
|
||||
: left(left_), top(top_), right(right_), bottom(bottom_) {}
|
||||
|
||||
[[nodiscard]] T GetWidth() const {
|
||||
if constexpr (std::is_floating_point_v<T>) {
|
||||
return std::abs(right - left);
|
||||
} else {
|
||||
return std::abs(static_cast<std::make_signed_t<T>>(right - left));
|
||||
return static_cast<T>(std::abs(static_cast<std::make_signed_t<T>>(right - left)));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -35,7 +35,7 @@ struct Rectangle {
|
||||
if constexpr (std::is_floating_point_v<T>) {
|
||||
return std::abs(bottom - top);
|
||||
} else {
|
||||
return std::abs(static_cast<std::make_signed_t<T>>(bottom - top));
|
||||
return static_cast<T>(std::abs(static_cast<std::make_signed_t<T>>(bottom - top)));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -16,16 +16,23 @@
|
||||
// Call directly after the command or use the error num.
|
||||
// This function might change the error code.
|
||||
std::string GetLastErrorMsg() {
|
||||
static const std::size_t buff_size = 255;
|
||||
static constexpr std::size_t buff_size = 255;
|
||||
char err_str[buff_size];
|
||||
|
||||
#ifdef _WIN32
|
||||
FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM, nullptr, GetLastError(),
|
||||
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), err_str, buff_size, nullptr);
|
||||
return std::string(err_str, buff_size);
|
||||
#elif defined(__GLIBC__) && (_GNU_SOURCE || (_POSIX_C_SOURCE < 200112L && _XOPEN_SOURCE < 600))
|
||||
// Thread safe (GNU-specific)
|
||||
const char* str = strerror_r(errno, err_str, buff_size);
|
||||
return std::string(str);
|
||||
#else
|
||||
// Thread safe (XSI-compliant)
|
||||
strerror_r(errno, err_str, buff_size);
|
||||
const int success = strerror_r(errno, err_str, buff_size);
|
||||
if (success != 0) {
|
||||
return {};
|
||||
}
|
||||
return std::string(err_str);
|
||||
#endif
|
||||
|
||||
return std::string(err_str, buff_size);
|
||||
}
|
||||
|
||||
@@ -15,6 +15,14 @@ namespace Common {
|
||||
*/
|
||||
class SpinLock {
|
||||
public:
|
||||
SpinLock() = default;
|
||||
|
||||
SpinLock(const SpinLock&) = delete;
|
||||
SpinLock& operator=(const SpinLock&) = delete;
|
||||
|
||||
SpinLock(SpinLock&&) = delete;
|
||||
SpinLock& operator=(SpinLock&&) = delete;
|
||||
|
||||
void lock();
|
||||
void unlock();
|
||||
[[nodiscard]] bool try_lock();
|
||||
|
||||
47
src/common/stream.cpp
Normal file
47
src/common/stream.cpp
Normal file
@@ -0,0 +1,47 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <stdexcept>
|
||||
#include "common/common_types.h"
|
||||
#include "common/stream.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
Stream::Stream() = default;
|
||||
Stream::~Stream() = default;
|
||||
|
||||
void Stream::Seek(s32 offset, SeekOrigin origin) {
|
||||
if (origin == SeekOrigin::SetOrigin) {
|
||||
if (offset < 0) {
|
||||
position = 0;
|
||||
} else if (position >= buffer.size()) {
|
||||
position = buffer.size();
|
||||
} else {
|
||||
position = offset;
|
||||
}
|
||||
} else if (origin == SeekOrigin::FromCurrentPos) {
|
||||
Seek(static_cast<s32>(position) + offset, SeekOrigin::SetOrigin);
|
||||
} else if (origin == SeekOrigin::FromEnd) {
|
||||
Seek(static_cast<s32>(buffer.size()) - offset, SeekOrigin::SetOrigin);
|
||||
}
|
||||
}
|
||||
|
||||
u8 Stream::ReadByte() {
|
||||
if (position < buffer.size()) {
|
||||
return buffer[position++];
|
||||
} else {
|
||||
throw std::out_of_range("Attempting to read a byte not within the buffer range");
|
||||
}
|
||||
}
|
||||
|
||||
void Stream::WriteByte(u8 byte) {
|
||||
if (position == buffer.size()) {
|
||||
buffer.push_back(byte);
|
||||
position++;
|
||||
} else {
|
||||
buffer.insert(buffer.begin() + position, byte);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
56
src/common/stream.h
Normal file
56
src/common/stream.h
Normal file
@@ -0,0 +1,56 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
enum class SeekOrigin {
|
||||
SetOrigin,
|
||||
FromCurrentPos,
|
||||
FromEnd,
|
||||
};
|
||||
|
||||
class Stream {
|
||||
public:
|
||||
/// Stream creates a bitstream and provides common functionality on the stream.
|
||||
explicit Stream();
|
||||
~Stream();
|
||||
|
||||
Stream(const Stream&) = delete;
|
||||
Stream& operator=(const Stream&) = delete;
|
||||
|
||||
Stream(Stream&&) = default;
|
||||
Stream& operator=(Stream&&) = default;
|
||||
|
||||
/// Reposition bitstream "cursor" to the specified offset from origin
|
||||
void Seek(s32 offset, SeekOrigin origin);
|
||||
|
||||
/// Reads next byte in the stream buffer and increments position
|
||||
u8 ReadByte();
|
||||
|
||||
/// Writes byte at current position
|
||||
void WriteByte(u8 byte);
|
||||
|
||||
[[nodiscard]] std::size_t GetPosition() const {
|
||||
return position;
|
||||
}
|
||||
|
||||
[[nodiscard]] std::vector<u8>& GetBuffer() {
|
||||
return buffer;
|
||||
}
|
||||
|
||||
[[nodiscard]] const std::vector<u8>& GetBuffer() const {
|
||||
return buffer;
|
||||
}
|
||||
|
||||
private:
|
||||
std::vector<u8> buffer;
|
||||
std::size_t position{0};
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
@@ -8,6 +8,7 @@
|
||||
#include <cstdlib>
|
||||
#include <locale>
|
||||
#include <sstream>
|
||||
|
||||
#include "common/common_paths.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/string_util.h"
|
||||
@@ -21,14 +22,14 @@ namespace Common {
|
||||
/// Make a string lowercase
|
||||
std::string ToLower(std::string str) {
|
||||
std::transform(str.begin(), str.end(), str.begin(),
|
||||
[](unsigned char c) { return std::tolower(c); });
|
||||
[](unsigned char c) { return static_cast<char>(std::tolower(c)); });
|
||||
return str;
|
||||
}
|
||||
|
||||
/// Make a string uppercase
|
||||
std::string ToUpper(std::string str) {
|
||||
std::transform(str.begin(), str.end(), str.begin(),
|
||||
[](unsigned char c) { return std::toupper(c); });
|
||||
[](unsigned char c) { return static_cast<char>(std::toupper(c)); });
|
||||
return str;
|
||||
}
|
||||
|
||||
|
||||
@@ -142,20 +142,18 @@ std::string Timer::GetTimeFormatted() {
|
||||
// ----------------
|
||||
double Timer::GetDoubleTime() {
|
||||
// Get continuous timestamp
|
||||
u64 TmpSeconds = static_cast<u64>(Common::Timer::GetTimeSinceJan1970().count());
|
||||
double ms = static_cast<u64>(GetTimeMs().count()) % 1000;
|
||||
auto tmp_seconds = static_cast<u64>(GetTimeSinceJan1970().count());
|
||||
const auto ms = static_cast<double>(static_cast<u64>(GetTimeMs().count()) % 1000);
|
||||
|
||||
// Remove a few years. We only really want enough seconds to make
|
||||
// sure that we are detecting actual actions, perhaps 60 seconds is
|
||||
// enough really, but I leave a year of seconds anyway, in case the
|
||||
// user's clock is incorrect or something like that.
|
||||
TmpSeconds = TmpSeconds - (38 * 365 * 24 * 60 * 60);
|
||||
tmp_seconds = tmp_seconds - (38 * 365 * 24 * 60 * 60);
|
||||
|
||||
// Make a smaller integer that fits in the double
|
||||
u32 Seconds = static_cast<u32>(TmpSeconds);
|
||||
double TmpTime = Seconds + ms;
|
||||
|
||||
return TmpTime;
|
||||
const auto seconds = static_cast<u32>(tmp_seconds);
|
||||
return seconds + ms;
|
||||
}
|
||||
|
||||
} // Namespace Common
|
||||
|
||||
@@ -87,7 +87,13 @@ public:
|
||||
|
||||
template <typename V>
|
||||
[[nodiscard]] constexpr Vec2<decltype(T{} * V{})> operator*(const V& f) const {
|
||||
return {x * f, y * f};
|
||||
using TV = decltype(T{} * V{});
|
||||
using C = std::common_type_t<T, V>;
|
||||
|
||||
return {
|
||||
static_cast<TV>(static_cast<C>(x) * static_cast<C>(f)),
|
||||
static_cast<TV>(static_cast<C>(y) * static_cast<C>(f)),
|
||||
};
|
||||
}
|
||||
|
||||
template <typename V>
|
||||
@@ -98,7 +104,13 @@ public:
|
||||
|
||||
template <typename V>
|
||||
[[nodiscard]] constexpr Vec2<decltype(T{} / V{})> operator/(const V& f) const {
|
||||
return {x / f, y / f};
|
||||
using TV = decltype(T{} / V{});
|
||||
using C = std::common_type_t<T, V>;
|
||||
|
||||
return {
|
||||
static_cast<TV>(static_cast<C>(x) / static_cast<C>(f)),
|
||||
static_cast<TV>(static_cast<C>(y) / static_cast<C>(f)),
|
||||
};
|
||||
}
|
||||
|
||||
template <typename V>
|
||||
@@ -168,7 +180,10 @@ public:
|
||||
|
||||
template <typename T, typename V>
|
||||
[[nodiscard]] constexpr Vec2<T> operator*(const V& f, const Vec2<T>& vec) {
|
||||
return Vec2<T>(f * vec.x, f * vec.y);
|
||||
using C = std::common_type_t<T, V>;
|
||||
|
||||
return Vec2<T>(static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.x)),
|
||||
static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.y)));
|
||||
}
|
||||
|
||||
using Vec2f = Vec2<float>;
|
||||
@@ -237,7 +252,14 @@ public:
|
||||
|
||||
template <typename V>
|
||||
[[nodiscard]] constexpr Vec3<decltype(T{} * V{})> operator*(const V& f) const {
|
||||
return {x * f, y * f, z * f};
|
||||
using TV = decltype(T{} * V{});
|
||||
using C = std::common_type_t<T, V>;
|
||||
|
||||
return {
|
||||
static_cast<TV>(static_cast<C>(x) * static_cast<C>(f)),
|
||||
static_cast<TV>(static_cast<C>(y) * static_cast<C>(f)),
|
||||
static_cast<TV>(static_cast<C>(z) * static_cast<C>(f)),
|
||||
};
|
||||
}
|
||||
|
||||
template <typename V>
|
||||
@@ -247,7 +269,14 @@ public:
|
||||
}
|
||||
template <typename V>
|
||||
[[nodiscard]] constexpr Vec3<decltype(T{} / V{})> operator/(const V& f) const {
|
||||
return {x / f, y / f, z / f};
|
||||
using TV = decltype(T{} / V{});
|
||||
using C = std::common_type_t<T, V>;
|
||||
|
||||
return {
|
||||
static_cast<TV>(static_cast<C>(x) / static_cast<C>(f)),
|
||||
static_cast<TV>(static_cast<C>(y) / static_cast<C>(f)),
|
||||
static_cast<TV>(static_cast<C>(z) / static_cast<C>(f)),
|
||||
};
|
||||
}
|
||||
|
||||
template <typename V>
|
||||
@@ -367,7 +396,11 @@ public:
|
||||
|
||||
template <typename T, typename V>
|
||||
[[nodiscard]] constexpr Vec3<T> operator*(const V& f, const Vec3<T>& vec) {
|
||||
return Vec3<T>(f * vec.x, f * vec.y, f * vec.z);
|
||||
using C = std::common_type_t<T, V>;
|
||||
|
||||
return Vec3<T>(static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.x)),
|
||||
static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.y)),
|
||||
static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.z)));
|
||||
}
|
||||
|
||||
template <>
|
||||
@@ -446,7 +479,15 @@ public:
|
||||
|
||||
template <typename V>
|
||||
[[nodiscard]] constexpr Vec4<decltype(T{} * V{})> operator*(const V& f) const {
|
||||
return {x * f, y * f, z * f, w * f};
|
||||
using TV = decltype(T{} * V{});
|
||||
using C = std::common_type_t<T, V>;
|
||||
|
||||
return {
|
||||
static_cast<TV>(static_cast<C>(x) * static_cast<C>(f)),
|
||||
static_cast<TV>(static_cast<C>(y) * static_cast<C>(f)),
|
||||
static_cast<TV>(static_cast<C>(z) * static_cast<C>(f)),
|
||||
static_cast<TV>(static_cast<C>(w) * static_cast<C>(f)),
|
||||
};
|
||||
}
|
||||
|
||||
template <typename V>
|
||||
@@ -457,7 +498,15 @@ public:
|
||||
|
||||
template <typename V>
|
||||
[[nodiscard]] constexpr Vec4<decltype(T{} / V{})> operator/(const V& f) const {
|
||||
return {x / f, y / f, z / f, w / f};
|
||||
using TV = decltype(T{} / V{});
|
||||
using C = std::common_type_t<T, V>;
|
||||
|
||||
return {
|
||||
static_cast<TV>(static_cast<C>(x) / static_cast<C>(f)),
|
||||
static_cast<TV>(static_cast<C>(y) / static_cast<C>(f)),
|
||||
static_cast<TV>(static_cast<C>(z) / static_cast<C>(f)),
|
||||
static_cast<TV>(static_cast<C>(w) / static_cast<C>(f)),
|
||||
};
|
||||
}
|
||||
|
||||
template <typename V>
|
||||
@@ -582,7 +631,15 @@ public:
|
||||
|
||||
template <typename T, typename V>
|
||||
[[nodiscard]] constexpr Vec4<decltype(V{} * T{})> operator*(const V& f, const Vec4<T>& vec) {
|
||||
return {f * vec.x, f * vec.y, f * vec.z, f * vec.w};
|
||||
using TV = decltype(V{} * T{});
|
||||
using C = std::common_type_t<T, V>;
|
||||
|
||||
return {
|
||||
static_cast<TV>(static_cast<C>(f) * static_cast<C>(vec.x)),
|
||||
static_cast<TV>(static_cast<C>(f) * static_cast<C>(vec.y)),
|
||||
static_cast<TV>(static_cast<C>(f) * static_cast<C>(vec.z)),
|
||||
static_cast<TV>(static_cast<C>(f) * static_cast<C>(vec.w)),
|
||||
};
|
||||
}
|
||||
|
||||
using Vec4f = Vec4<float>;
|
||||
|
||||
@@ -53,7 +53,7 @@ public:
|
||||
return Common::Divide128On32(temporary, 1000000000).first;
|
||||
}
|
||||
|
||||
void Pause(bool is_paused) override {
|
||||
void Pause([[maybe_unused]] bool is_paused) override {
|
||||
// Do nothing in this clock type.
|
||||
}
|
||||
|
||||
|
||||
@@ -34,7 +34,7 @@ private:
|
||||
/// value used to reduce the native clocks accuracy as some apss rely on
|
||||
/// undefined behavior where the level of accuracy in the clock shouldn't
|
||||
/// be higher.
|
||||
static constexpr u64 inaccuracy_mask = ~(0x400 - 1);
|
||||
static constexpr u64 inaccuracy_mask = ~(UINT64_C(0x400) - 1);
|
||||
|
||||
SpinLock rtsc_serialize{};
|
||||
u64 last_measure{};
|
||||
|
||||
@@ -1,9 +1,3 @@
|
||||
if (YUZU_ENABLE_BOXCAT)
|
||||
set(BCAT_BOXCAT_ADDITIONAL_SOURCES hle/service/bcat/backend/boxcat.cpp hle/service/bcat/backend/boxcat.h)
|
||||
else()
|
||||
set(BCAT_BOXCAT_ADDITIONAL_SOURCES)
|
||||
endif()
|
||||
|
||||
add_library(core STATIC
|
||||
arm/arm_interface.h
|
||||
arm/arm_interface.cpp
|
||||
@@ -303,7 +297,6 @@ add_library(core STATIC
|
||||
hle/service/audio/hwopus.h
|
||||
hle/service/bcat/backend/backend.cpp
|
||||
hle/service/bcat/backend/backend.h
|
||||
${BCAT_BOXCAT_ADDITIONAL_SOURCES}
|
||||
hle/service/bcat/bcat.cpp
|
||||
hle/service/bcat/bcat.h
|
||||
hle/service/bcat/module.cpp
|
||||
@@ -446,6 +439,8 @@ add_library(core STATIC
|
||||
hle/service/nvdrv/devices/nvhost_gpu.h
|
||||
hle/service/nvdrv/devices/nvhost_nvdec.cpp
|
||||
hle/service/nvdrv/devices/nvhost_nvdec.h
|
||||
hle/service/nvdrv/devices/nvhost_nvdec_common.cpp
|
||||
hle/service/nvdrv/devices/nvhost_nvdec_common.h
|
||||
hle/service/nvdrv/devices/nvhost_nvjpg.cpp
|
||||
hle/service/nvdrv/devices/nvhost_nvjpg.h
|
||||
hle/service/nvdrv/devices/nvhost_vic.cpp
|
||||
@@ -459,6 +454,8 @@ add_library(core STATIC
|
||||
hle/service/nvdrv/nvdrv.h
|
||||
hle/service/nvdrv/nvmemp.cpp
|
||||
hle/service/nvdrv/nvmemp.h
|
||||
hle/service/nvdrv/syncpoint_manager.cpp
|
||||
hle/service/nvdrv/syncpoint_manager.h
|
||||
hle/service/nvflinger/buffer_queue.cpp
|
||||
hle/service/nvflinger/buffer_queue.h
|
||||
hle/service/nvflinger/nvflinger.cpp
|
||||
@@ -608,6 +605,13 @@ add_library(core STATIC
|
||||
tools/freezer.h
|
||||
)
|
||||
|
||||
if (YUZU_ENABLE_BOXCAT)
|
||||
target_sources(core PRIVATE
|
||||
hle/service/bcat/backend/boxcat.cpp
|
||||
hle/service/bcat/backend/boxcat.h
|
||||
)
|
||||
endif()
|
||||
|
||||
if (MSVC)
|
||||
target_compile_options(core PRIVATE
|
||||
# 'expression' : signed/unsigned mismatch
|
||||
@@ -630,9 +634,12 @@ else()
|
||||
-Werror=implicit-fallthrough
|
||||
-Werror=reorder
|
||||
-Werror=sign-compare
|
||||
-Werror=unused-but-set-parameter
|
||||
-Werror=unused-but-set-variable
|
||||
-Werror=unused-variable
|
||||
|
||||
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter>
|
||||
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-variable>
|
||||
|
||||
-Wno-sign-conversion
|
||||
)
|
||||
endif()
|
||||
|
||||
|
||||
@@ -147,10 +147,18 @@ std::vector<ARM_Interface::BacktraceEntry> ARM_Interface::GetBacktraceFromContex
|
||||
auto fp = ctx.cpu_registers[29];
|
||||
auto lr = ctx.cpu_registers[30];
|
||||
while (true) {
|
||||
out.push_back({"", 0, lr, 0});
|
||||
if (!fp) {
|
||||
out.push_back({
|
||||
.module = "",
|
||||
.address = 0,
|
||||
.original_address = lr,
|
||||
.offset = 0,
|
||||
.name = {},
|
||||
});
|
||||
|
||||
if (fp == 0) {
|
||||
break;
|
||||
}
|
||||
|
||||
lr = memory.Read64(fp + 8) - 4;
|
||||
fp = memory.Read64(fp);
|
||||
}
|
||||
|
||||
@@ -40,6 +40,7 @@
|
||||
#include "core/hle/service/lm/manager.h"
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/hle/service/sm/sm.h"
|
||||
#include "core/hle/service/time/time_manager.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "core/memory.h"
|
||||
#include "core/memory/cheat_engine.h"
|
||||
@@ -121,7 +122,7 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
|
||||
struct System::Impl {
|
||||
explicit Impl(System& system)
|
||||
: kernel{system}, fs_controller{system}, memory{system},
|
||||
cpu_manager{system}, reporter{system}, applet_manager{system} {}
|
||||
cpu_manager{system}, reporter{system}, applet_manager{system}, time_manager{system} {}
|
||||
|
||||
ResultStatus Run() {
|
||||
status = ResultStatus::Success;
|
||||
@@ -178,16 +179,21 @@ struct System::Impl {
|
||||
arp_manager.ResetAll();
|
||||
|
||||
telemetry_session = std::make_unique<Core::TelemetrySession>();
|
||||
|
||||
gpu_core = VideoCore::CreateGPU(emu_window, system);
|
||||
if (!gpu_core) {
|
||||
return ResultStatus::ErrorVideoCore;
|
||||
}
|
||||
|
||||
service_manager = std::make_shared<Service::SM::ServiceManager>(kernel);
|
||||
|
||||
Service::Init(service_manager, system);
|
||||
GDBStub::DeferStart();
|
||||
|
||||
interrupt_manager = std::make_unique<Core::Hardware::InterruptManager>(system);
|
||||
gpu_core = VideoCore::CreateGPU(emu_window, system);
|
||||
if (!gpu_core) {
|
||||
return ResultStatus::ErrorVideoCore;
|
||||
}
|
||||
|
||||
// Initialize time manager, which must happen after kernel is created
|
||||
time_manager.Initialize();
|
||||
|
||||
is_powered_on = true;
|
||||
exit_lock = false;
|
||||
@@ -387,6 +393,7 @@ struct System::Impl {
|
||||
/// Service State
|
||||
Service::Glue::ARPManager arp_manager;
|
||||
Service::LM::Manager lm_manager{reporter};
|
||||
Service::Time::TimeManager time_manager;
|
||||
|
||||
/// Service manager
|
||||
std::shared_ptr<Service::SM::ServiceManager> service_manager;
|
||||
@@ -717,6 +724,14 @@ const Service::LM::Manager& System::GetLogManager() const {
|
||||
return impl->lm_manager;
|
||||
}
|
||||
|
||||
Service::Time::TimeManager& System::GetTimeManager() {
|
||||
return impl->time_manager;
|
||||
}
|
||||
|
||||
const Service::Time::TimeManager& System::GetTimeManager() const {
|
||||
return impl->time_manager;
|
||||
}
|
||||
|
||||
void System::SetExitLock(bool locked) {
|
||||
impl->exit_lock = locked;
|
||||
}
|
||||
|
||||
@@ -69,6 +69,10 @@ namespace SM {
|
||||
class ServiceManager;
|
||||
} // namespace SM
|
||||
|
||||
namespace Time {
|
||||
class TimeManager;
|
||||
} // namespace Time
|
||||
|
||||
} // namespace Service
|
||||
|
||||
namespace Tegra {
|
||||
@@ -361,6 +365,10 @@ public:
|
||||
|
||||
const Service::LM::Manager& GetLogManager() const;
|
||||
|
||||
Service::Time::TimeManager& GetTimeManager();
|
||||
|
||||
const Service::Time::TimeManager& GetTimeManager() const;
|
||||
|
||||
void SetExitLock(bool locked);
|
||||
|
||||
bool GetExitLock() const;
|
||||
|
||||
@@ -365,6 +365,8 @@ void CpuManager::RunThread(std::size_t core) {
|
||||
data.enter_barrier.reset();
|
||||
data.exit_barrier.reset();
|
||||
data.initialized = false;
|
||||
|
||||
MicroProfileOnThreadExit();
|
||||
}
|
||||
|
||||
} // namespace Core
|
||||
|
||||
@@ -19,7 +19,7 @@ DefaultControllerApplet::DefaultControllerApplet(Service::SM::ServiceManager& se
|
||||
DefaultControllerApplet::~DefaultControllerApplet() = default;
|
||||
|
||||
void DefaultControllerApplet::ReconfigureControllers(std::function<void()> callback,
|
||||
ControllerParameters parameters) const {
|
||||
const ControllerParameters& parameters) const {
|
||||
LOG_INFO(Service_HID, "called, deducing the best configuration based on the given parameters!");
|
||||
|
||||
auto& npad =
|
||||
|
||||
@@ -38,7 +38,7 @@ public:
|
||||
virtual ~ControllerApplet();
|
||||
|
||||
virtual void ReconfigureControllers(std::function<void()> callback,
|
||||
ControllerParameters parameters) const = 0;
|
||||
const ControllerParameters& parameters) const = 0;
|
||||
};
|
||||
|
||||
class DefaultControllerApplet final : public ControllerApplet {
|
||||
@@ -47,7 +47,7 @@ public:
|
||||
~DefaultControllerApplet() override;
|
||||
|
||||
void ReconfigureControllers(std::function<void()> callback,
|
||||
ControllerParameters parameters) const override;
|
||||
const ControllerParameters& parameters) const override;
|
||||
|
||||
private:
|
||||
Service::SM::ServiceManager& service_manager;
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
#include <bitset>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <thread>
|
||||
#include <unordered_map>
|
||||
#include <utility>
|
||||
@@ -87,8 +86,6 @@ struct KernelCore::Impl {
|
||||
}
|
||||
cores.clear();
|
||||
|
||||
registered_core_threads.reset();
|
||||
|
||||
process_list.clear();
|
||||
current_process = nullptr;
|
||||
|
||||
@@ -107,7 +104,11 @@ struct KernelCore::Impl {
|
||||
cores.clear();
|
||||
|
||||
exclusive_monitor.reset();
|
||||
host_thread_ids.clear();
|
||||
|
||||
num_host_threads = 0;
|
||||
std::fill(register_host_thread_keys.begin(), register_host_thread_keys.end(),
|
||||
std::thread::id{});
|
||||
std::fill(register_host_thread_values.begin(), register_host_thread_values.end(), 0);
|
||||
}
|
||||
|
||||
void InitializePhysicalCores() {
|
||||
@@ -177,54 +178,58 @@ struct KernelCore::Impl {
|
||||
|
||||
void MakeCurrentProcess(Process* process) {
|
||||
current_process = process;
|
||||
|
||||
if (process == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
u32 core_id = GetCurrentHostThreadID();
|
||||
const u32 core_id = GetCurrentHostThreadID();
|
||||
if (core_id < Core::Hardware::NUM_CPU_CORES) {
|
||||
system.Memory().SetCurrentPageTable(*process, core_id);
|
||||
}
|
||||
}
|
||||
|
||||
void RegisterCoreThread(std::size_t core_id) {
|
||||
std::unique_lock lock{register_thread_mutex};
|
||||
if (!is_multicore) {
|
||||
single_core_thread_id = std::this_thread::get_id();
|
||||
}
|
||||
const std::thread::id this_id = std::this_thread::get_id();
|
||||
const auto it = host_thread_ids.find(this_id);
|
||||
if (!is_multicore) {
|
||||
single_core_thread_id = this_id;
|
||||
}
|
||||
const auto end =
|
||||
register_host_thread_keys.begin() + static_cast<ptrdiff_t>(num_host_threads);
|
||||
const auto it = std::find(register_host_thread_keys.begin(), end, this_id);
|
||||
ASSERT(core_id < Core::Hardware::NUM_CPU_CORES);
|
||||
ASSERT(it == host_thread_ids.end());
|
||||
ASSERT(!registered_core_threads[core_id]);
|
||||
host_thread_ids[this_id] = static_cast<u32>(core_id);
|
||||
registered_core_threads.set(core_id);
|
||||
ASSERT(it == end);
|
||||
InsertHostThread(static_cast<u32>(core_id));
|
||||
}
|
||||
|
||||
void RegisterHostThread() {
|
||||
std::unique_lock lock{register_thread_mutex};
|
||||
const std::thread::id this_id = std::this_thread::get_id();
|
||||
const auto it = host_thread_ids.find(this_id);
|
||||
if (it != host_thread_ids.end()) {
|
||||
return;
|
||||
const auto end =
|
||||
register_host_thread_keys.begin() + static_cast<ptrdiff_t>(num_host_threads);
|
||||
const auto it = std::find(register_host_thread_keys.begin(), end, this_id);
|
||||
if (it == end) {
|
||||
InsertHostThread(registered_thread_ids++);
|
||||
}
|
||||
host_thread_ids[this_id] = registered_thread_ids++;
|
||||
}
|
||||
|
||||
u32 GetCurrentHostThreadID() const {
|
||||
void InsertHostThread(u32 value) {
|
||||
const size_t index = num_host_threads++;
|
||||
ASSERT_MSG(index < NUM_REGISTRABLE_HOST_THREADS, "Too many host threads");
|
||||
register_host_thread_values[index] = value;
|
||||
register_host_thread_keys[index] = std::this_thread::get_id();
|
||||
}
|
||||
|
||||
[[nodiscard]] u32 GetCurrentHostThreadID() const {
|
||||
const std::thread::id this_id = std::this_thread::get_id();
|
||||
if (!is_multicore) {
|
||||
if (single_core_thread_id == this_id) {
|
||||
return static_cast<u32>(system.GetCpuManager().CurrentCore());
|
||||
}
|
||||
if (!is_multicore && single_core_thread_id == this_id) {
|
||||
return static_cast<u32>(system.GetCpuManager().CurrentCore());
|
||||
}
|
||||
std::unique_lock lock{register_thread_mutex};
|
||||
const auto it = host_thread_ids.find(this_id);
|
||||
if (it == host_thread_ids.end()) {
|
||||
const auto end =
|
||||
register_host_thread_keys.begin() + static_cast<ptrdiff_t>(num_host_threads);
|
||||
const auto it = std::find(register_host_thread_keys.begin(), end, this_id);
|
||||
if (it == end) {
|
||||
return Core::INVALID_HOST_THREAD_ID;
|
||||
}
|
||||
return it->second;
|
||||
return register_host_thread_values[static_cast<size_t>(
|
||||
std::distance(register_host_thread_keys.begin(), it))];
|
||||
}
|
||||
|
||||
Core::EmuThreadHandle GetCurrentEmuThreadID() const {
|
||||
@@ -322,10 +327,14 @@ struct KernelCore::Impl {
|
||||
std::vector<Kernel::PhysicalCore> cores;
|
||||
|
||||
// 0-3 IDs represent core threads, >3 represent others
|
||||
std::unordered_map<std::thread::id, u32> host_thread_ids;
|
||||
u32 registered_thread_ids{Core::Hardware::NUM_CPU_CORES};
|
||||
std::bitset<Core::Hardware::NUM_CPU_CORES> registered_core_threads;
|
||||
mutable std::mutex register_thread_mutex;
|
||||
std::atomic<u32> registered_thread_ids{Core::Hardware::NUM_CPU_CORES};
|
||||
|
||||
// Number of host threads is a relatively high number to avoid overflowing
|
||||
static constexpr size_t NUM_REGISTRABLE_HOST_THREADS = 64;
|
||||
std::atomic<size_t> num_host_threads{0};
|
||||
std::array<std::atomic<std::thread::id>, NUM_REGISTRABLE_HOST_THREADS>
|
||||
register_host_thread_keys{};
|
||||
std::array<std::atomic<u32>, NUM_REGISTRABLE_HOST_THREADS> register_host_thread_values{};
|
||||
|
||||
// Kernel memory management
|
||||
std::unique_ptr<Memory::MemoryManager> memory_manager;
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
|
||||
#include <algorithm>
|
||||
#include <bitset>
|
||||
#include <ctime>
|
||||
#include <memory>
|
||||
#include <random>
|
||||
#include "common/alignment.h"
|
||||
@@ -123,7 +124,7 @@ std::shared_ptr<Process> Process::Create(Core::System& system, std::string name,
|
||||
: kernel.CreateNewUserProcessID();
|
||||
process->capabilities.InitializeForMetadatalessProcess();
|
||||
|
||||
std::mt19937 rng(Settings::values.rng_seed.GetValue().value_or(0));
|
||||
std::mt19937 rng(Settings::values.rng_seed.GetValue().value_or(std::time(nullptr)));
|
||||
std::uniform_int_distribution<u64> distribution;
|
||||
std::generate(process->random_entropy.begin(), process->random_entropy.end(),
|
||||
[&] { return distribution(rng); });
|
||||
|
||||
@@ -1201,6 +1201,8 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_)
|
||||
{151, nullptr, "TryPopFromNotificationStorageChannel"},
|
||||
{160, nullptr, "GetHealthWarningDisappearedSystemEvent"},
|
||||
{170, nullptr, "SetHdcpAuthenticationActivated"},
|
||||
{180, nullptr, "GetLaunchRequiredVersion"},
|
||||
{181, nullptr, "UpgradeLaunchRequiredVersion"},
|
||||
{500, nullptr, "StartContinuousRecordingFlushForDebug"},
|
||||
{1000, nullptr, "CreateMovieMaker"},
|
||||
{1001, nullptr, "PrepareForJit"},
|
||||
|
||||
@@ -84,7 +84,7 @@ void ProgressServiceBackend::FinishDownload(ResultCode result) {
|
||||
|
||||
void ProgressServiceBackend::SignalUpdate() const {
|
||||
if (need_hle_lock) {
|
||||
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
|
||||
std::lock_guard lock(HLE::g_hle_lock);
|
||||
event.writable->Signal();
|
||||
} else {
|
||||
event.writable->Signal();
|
||||
|
||||
@@ -454,6 +454,16 @@ Boxcat::StatusResult Boxcat::GetStatus(std::optional<std::string>& global,
|
||||
{std::string("Boxcat-Client-Type"), std::string(BOXCAT_CLIENT_TYPE)},
|
||||
};
|
||||
|
||||
if (!client.is_valid()) {
|
||||
LOG_ERROR(Service_BCAT, "Client is invalid, going offline!");
|
||||
return StatusResult::Offline;
|
||||
}
|
||||
|
||||
if (!client.is_socket_open()) {
|
||||
LOG_ERROR(Service_BCAT, "Failed to open socket, going offline!");
|
||||
return StatusResult::Offline;
|
||||
}
|
||||
|
||||
const auto response = client.Get(BOXCAT_PATHNAME_EVENTS, headers);
|
||||
if (response == nullptr)
|
||||
return StatusResult::Offline;
|
||||
|
||||
@@ -41,7 +41,7 @@ CAPS_U::CAPS_U() : ServiceFramework("caps:u") {
|
||||
{130, nullptr, "PrecheckToCreateContentsForApplication"},
|
||||
{140, nullptr, "GetAlbumFileList1AafeAruidDeprecated"},
|
||||
{141, nullptr, "GetAlbumFileList2AafeUidAruidDeprecated"},
|
||||
{142, nullptr, "GetAlbumFileList3AaeAruid"},
|
||||
{142, &CAPS_U::GetAlbumFileList3AaeAruid, "GetAlbumFileList3AaeAruid"},
|
||||
{143, nullptr, "GetAlbumFileList4AaeUidAruid"},
|
||||
{60002, nullptr, "OpenAccessorSessionForApplication"},
|
||||
};
|
||||
@@ -77,17 +77,24 @@ void CAPS_U::GetAlbumContentsFileListForApplication(Kernel::HLERequestContext& c
|
||||
|
||||
// TODO: Update this when we implement the album.
|
||||
// Currently we do not have a method of accessing album entries, set this to 0 for now.
|
||||
constexpr s32 total_entries{0};
|
||||
constexpr u32 total_entries_1{};
|
||||
constexpr u32 total_entries_2{};
|
||||
|
||||
LOG_WARNING(Service_Capture,
|
||||
"(STUBBED) called. pid={}, content_type={}, start_posix_time={}, "
|
||||
"end_posix_time={}, applet_resource_user_id={}, total_entries={}",
|
||||
pid, content_type, start_posix_time, end_posix_time, applet_resource_user_id,
|
||||
total_entries);
|
||||
LOG_WARNING(
|
||||
Service_Capture,
|
||||
"(STUBBED) called. pid={}, content_type={}, start_posix_time={}, "
|
||||
"end_posix_time={}, applet_resource_user_id={}, total_entries_1={}, total_entries_2={}",
|
||||
pid, content_type, start_posix_time, end_posix_time, applet_resource_user_id,
|
||||
total_entries_1, total_entries_2);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(total_entries);
|
||||
rb.Push(total_entries_1);
|
||||
rb.Push(total_entries_2);
|
||||
}
|
||||
|
||||
void CAPS_U::GetAlbumFileList3AaeAruid(Kernel::HLERequestContext& ctx) {
|
||||
GetAlbumContentsFileListForApplication(ctx);
|
||||
}
|
||||
|
||||
} // namespace Service::Capture
|
||||
|
||||
@@ -20,6 +20,7 @@ public:
|
||||
private:
|
||||
void SetShimLibraryVersion(Kernel::HLERequestContext& ctx);
|
||||
void GetAlbumContentsFileListForApplication(Kernel::HLERequestContext& ctx);
|
||||
void GetAlbumFileList3AaeAruid(Kernel::HLERequestContext& ctx);
|
||||
};
|
||||
|
||||
} // namespace Service::Capture
|
||||
|
||||
@@ -79,7 +79,7 @@ ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) cons
|
||||
}
|
||||
|
||||
auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path));
|
||||
if (dir->GetFile(Common::FS::GetFilename(path)) == nullptr) {
|
||||
if (dir == nullptr || dir->GetFile(Common::FS::GetFilename(path)) == nullptr) {
|
||||
return FileSys::ERROR_PATH_NOT_FOUND;
|
||||
}
|
||||
if (!dir->DeleteFile(Common::FS::GetFilename(path))) {
|
||||
@@ -93,8 +93,9 @@ ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) cons
|
||||
ResultCode VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path_) const {
|
||||
std::string path(Common::FS::SanitizePath(path_));
|
||||
auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path));
|
||||
if (dir == nullptr && Common::FS::GetFilename(Common::FS::GetParentPath(path)).empty())
|
||||
if (dir == nullptr || Common::FS::GetFilename(Common::FS::GetParentPath(path)).empty()) {
|
||||
dir = backing;
|
||||
}
|
||||
auto new_dir = dir->CreateSubdirectory(Common::FS::GetFilename(path));
|
||||
if (new_dir == nullptr) {
|
||||
// TODO(DarkLordZach): Find a better error code for this
|
||||
|
||||
@@ -260,7 +260,7 @@ Hid::Hid(Core::System& system) : ServiceFramework("hid"), system(system) {
|
||||
{404, nullptr, "HasLeftRightBattery"},
|
||||
{405, nullptr, "GetNpadInterfaceType"},
|
||||
{406, nullptr, "GetNpadLeftRightInterfaceType"},
|
||||
{407, nullptr, "GetNpadOfHighestBatteryLevelForJoyLeft"},
|
||||
{407, nullptr, "GetNpadOfHighestBatteryLevel"},
|
||||
{408, nullptr, "GetNpadOfHighestBatteryLevelForJoyRight"},
|
||||
{500, nullptr, "GetPalmaConnectionHandle"},
|
||||
{501, nullptr, "InitializePalma"},
|
||||
|
||||
@@ -23,7 +23,7 @@ namespace Service::LDR {
|
||||
|
||||
constexpr ResultCode ERROR_INSUFFICIENT_ADDRESS_SPACE{ErrorModule::RO, 2};
|
||||
|
||||
constexpr ResultCode ERROR_INVALID_MEMORY_STATE{ErrorModule::Loader, 51};
|
||||
[[maybe_unused]] constexpr ResultCode ERROR_INVALID_MEMORY_STATE{ErrorModule::Loader, 51};
|
||||
constexpr ResultCode ERROR_INVALID_NRO{ErrorModule::Loader, 52};
|
||||
constexpr ResultCode ERROR_INVALID_NRR{ErrorModule::Loader, 53};
|
||||
constexpr ResultCode ERROR_MISSING_NRR_HASH{ErrorModule::Loader, 54};
|
||||
@@ -33,7 +33,7 @@ constexpr ResultCode ERROR_ALREADY_LOADED{ErrorModule::Loader, 57};
|
||||
constexpr ResultCode ERROR_INVALID_ALIGNMENT{ErrorModule::Loader, 81};
|
||||
constexpr ResultCode ERROR_INVALID_SIZE{ErrorModule::Loader, 82};
|
||||
constexpr ResultCode ERROR_INVALID_NRO_ADDRESS{ErrorModule::Loader, 84};
|
||||
constexpr ResultCode ERROR_INVALID_NRR_ADDRESS{ErrorModule::Loader, 85};
|
||||
[[maybe_unused]] constexpr ResultCode ERROR_INVALID_NRR_ADDRESS{ErrorModule::Loader, 85};
|
||||
constexpr ResultCode ERROR_NOT_INITIALIZED{ErrorModule::Loader, 87};
|
||||
|
||||
constexpr std::size_t MAXIMUM_LOADED_RO{0x40};
|
||||
@@ -166,7 +166,7 @@ public:
|
||||
{0, &RelocatableObject::LoadNro, "LoadNro"},
|
||||
{1, &RelocatableObject::UnloadNro, "UnloadNro"},
|
||||
{2, &RelocatableObject::LoadNrr, "LoadNrr"},
|
||||
{3, nullptr, "UnloadNrr"},
|
||||
{3, &RelocatableObject::UnloadNrr, "UnloadNrr"},
|
||||
{4, &RelocatableObject::Initialize, "Initialize"},
|
||||
{10, nullptr, "LoadNrrEx"},
|
||||
};
|
||||
@@ -272,6 +272,20 @@ public:
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void UnloadNrr(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto pid = rp.Pop<u64>();
|
||||
const auto nrr_address = rp.Pop<VAddr>();
|
||||
|
||||
LOG_DEBUG(Service_LDR, "called with pid={}, nrr_address={:016X}", pid, nrr_address);
|
||||
|
||||
nrr.erase(nrr_address);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
bool ValidateRegionForMap(Kernel::Memory::PageTable& page_table, VAddr start,
|
||||
std::size_t size) const {
|
||||
constexpr std::size_t padding_size{4 * Kernel::Memory::PageSize};
|
||||
|
||||
@@ -131,7 +131,7 @@ template <typename T>
|
||||
T GetRandomValue(T min, T max) {
|
||||
std::random_device device;
|
||||
std::mt19937 gen(device());
|
||||
std::uniform_int_distribution<u64> distribution(0, static_cast<u64>(max));
|
||||
std::uniform_int_distribution<u64> distribution(static_cast<u64>(min), static_cast<u64>(max));
|
||||
return static_cast<T>(distribution(gen));
|
||||
}
|
||||
|
||||
|
||||
@@ -47,6 +47,7 @@ public:
|
||||
{23, nullptr, "Convert"},
|
||||
{24, nullptr, "ConvertCoreDataToCharInfo"},
|
||||
{25, nullptr, "ConvertCharInfoToCoreData"},
|
||||
{26, nullptr, "Append"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
|
||||
@@ -62,7 +62,7 @@ public:
|
||||
{18, nullptr, "SetRequirementByRevision"},
|
||||
{19, nullptr, "GetRequirement"},
|
||||
{20, nullptr, "GetRevision"},
|
||||
{21, nullptr, "GetAppletInfo"},
|
||||
{21, &IRequest::GetAppletInfo, "GetAppletInfo"},
|
||||
{22, nullptr, "GetAdditionalInfo"},
|
||||
{23, nullptr, "SetKeptInSleep"},
|
||||
{24, nullptr, "RegisterSocketDescriptor"},
|
||||
@@ -125,6 +125,16 @@ private:
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void GetAppletInfo(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_NIFM, "(STUBBED) called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 8};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(0);
|
||||
rb.Push<u32>(0);
|
||||
rb.Push<u32>(0);
|
||||
}
|
||||
|
||||
Kernel::EventPair event1, event2;
|
||||
};
|
||||
|
||||
|
||||
@@ -50,19 +50,9 @@ constexpr std::array<std::pair<FontArchives, const char*>, 7> SHARED_FONTS{
|
||||
std::make_pair(FontArchives::Extension, "nintendo_ext2_003.bfttf"),
|
||||
};
|
||||
|
||||
constexpr std::array<const char*, 7> SHARED_FONTS_TTF{
|
||||
"FontStandard.ttf",
|
||||
"FontChineseSimplified.ttf",
|
||||
"FontExtendedChineseSimplified.ttf",
|
||||
"FontChineseTraditional.ttf",
|
||||
"FontKorean.ttf",
|
||||
"FontNintendoExtended.ttf",
|
||||
"FontNintendoExtended2.ttf",
|
||||
};
|
||||
|
||||
// The below data is specific to shared font data dumped from Switch on f/w 2.2
|
||||
// Virtual address and offsets/sizes likely will vary by dump
|
||||
constexpr VAddr SHARED_FONT_MEM_VADDR{0x00000009d3016000ULL};
|
||||
[[maybe_unused]] constexpr VAddr SHARED_FONT_MEM_VADDR{0x00000009d3016000ULL};
|
||||
constexpr u32 EXPECTED_RESULT{0x7f9a0218}; // What we expect the decrypted bfttf first 4 bytes to be
|
||||
constexpr u32 EXPECTED_MAGIC{0x36f81a1e}; // What we expect the encrypted bfttf first 4 bytes to be
|
||||
constexpr u64 SHARED_FONT_MEM_SIZE{0x1100000};
|
||||
|
||||
@@ -46,6 +46,8 @@ u32 nvhost_as_gpu::ioctl(Ioctl command, const std::vector<u8>& input, const std:
|
||||
return GetVARegions(input, output);
|
||||
case IoctlCommand::IocUnmapBufferCommand:
|
||||
return UnmapBuffer(input, output);
|
||||
case IoctlCommand::IocFreeSpaceCommand:
|
||||
return FreeSpace(input, output);
|
||||
default:
|
||||
break;
|
||||
}
|
||||
@@ -91,6 +93,20 @@ u32 nvhost_as_gpu::AllocateSpace(const std::vector<u8>& input, std::vector<u8>&
|
||||
return result;
|
||||
}
|
||||
|
||||
u32 nvhost_as_gpu::FreeSpace(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlFreeSpace params{};
|
||||
std::memcpy(¶ms, input.data(), input.size());
|
||||
|
||||
LOG_DEBUG(Service_NVDRV, "called, offset={:X}, pages={:X}, page_size={:X}", params.offset,
|
||||
params.pages, params.page_size);
|
||||
|
||||
system.GPU().MemoryManager().Unmap(params.offset,
|
||||
static_cast<std::size_t>(params.pages) * params.page_size);
|
||||
|
||||
std::memcpy(output.data(), ¶ms, output.size());
|
||||
return NvErrCodes::Success;
|
||||
}
|
||||
|
||||
u32 nvhost_as_gpu::Remap(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
const auto num_entries = input.size() / sizeof(IoctlRemapEntry);
|
||||
|
||||
|
||||
@@ -82,6 +82,7 @@ private:
|
||||
IocBindChannelCommand = 0x40044101,
|
||||
IocGetVaRegionsCommand = 0xC0404108,
|
||||
IocUnmapBufferCommand = 0xC0084105,
|
||||
IocFreeSpaceCommand = 0xC0104103,
|
||||
};
|
||||
|
||||
struct IoctlInitalizeEx {
|
||||
@@ -107,6 +108,13 @@ private:
|
||||
};
|
||||
static_assert(sizeof(IoctlAllocSpace) == 24, "IoctlInitalizeEx is incorrect size");
|
||||
|
||||
struct IoctlFreeSpace {
|
||||
u64_le offset;
|
||||
u32_le pages;
|
||||
u32_le page_size;
|
||||
};
|
||||
static_assert(sizeof(IoctlFreeSpace) == 16, "IoctlFreeSpace is incorrect size");
|
||||
|
||||
struct IoctlRemapEntry {
|
||||
u16_le flags;
|
||||
u16_le kind;
|
||||
@@ -162,6 +170,7 @@ private:
|
||||
u32 Remap(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 FreeSpace(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 BindChannel(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 GetVARegions(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
|
||||
|
||||
@@ -15,8 +15,9 @@
|
||||
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
nvhost_ctrl::nvhost_ctrl(Core::System& system, EventInterface& events_interface)
|
||||
: nvdevice(system), events_interface{events_interface} {}
|
||||
nvhost_ctrl::nvhost_ctrl(Core::System& system, EventInterface& events_interface,
|
||||
SyncpointManager& syncpoint_manager)
|
||||
: nvdevice(system), events_interface{events_interface}, syncpoint_manager{syncpoint_manager} {}
|
||||
nvhost_ctrl::~nvhost_ctrl() = default;
|
||||
|
||||
u32 nvhost_ctrl::ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
|
||||
@@ -36,8 +37,8 @@ u32 nvhost_ctrl::ioctl(Ioctl command, const std::vector<u8>& input, const std::v
|
||||
return IocCtrlEventRegister(input, output);
|
||||
case IoctlCommand::IocCtrlEventUnregisterCommand:
|
||||
return IocCtrlEventUnregister(input, output);
|
||||
case IoctlCommand::IocCtrlEventSignalCommand:
|
||||
return IocCtrlEventSignal(input, output);
|
||||
case IoctlCommand::IocCtrlClearEventWaitCommand:
|
||||
return IocCtrlClearEventWait(input, output);
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented ioctl");
|
||||
return 0;
|
||||
@@ -70,19 +71,33 @@ u32 nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>&
|
||||
return NvResult::BadParameter;
|
||||
}
|
||||
|
||||
if (syncpoint_manager.IsSyncpointExpired(params.syncpt_id, params.threshold)) {
|
||||
params.value = syncpoint_manager.GetSyncpointMin(params.syncpt_id);
|
||||
std::memcpy(output.data(), ¶ms, sizeof(params));
|
||||
return NvResult::Success;
|
||||
}
|
||||
|
||||
if (const auto new_value = syncpoint_manager.RefreshSyncpoint(params.syncpt_id);
|
||||
syncpoint_manager.IsSyncpointExpired(params.syncpt_id, params.threshold)) {
|
||||
params.value = new_value;
|
||||
std::memcpy(output.data(), ¶ms, sizeof(params));
|
||||
return NvResult::Success;
|
||||
}
|
||||
|
||||
auto event = events_interface.events[event_id];
|
||||
auto& gpu = system.GPU();
|
||||
|
||||
// This is mostly to take into account unimplemented features. As synced
|
||||
// gpu is always synced.
|
||||
if (!gpu.IsAsync()) {
|
||||
event.writable->Signal();
|
||||
event.event.writable->Signal();
|
||||
return NvResult::Success;
|
||||
}
|
||||
auto lock = gpu.LockSync();
|
||||
const u32 current_syncpoint_value = gpu.GetSyncpointValue(params.syncpt_id);
|
||||
const u32 current_syncpoint_value = event.fence.value;
|
||||
const s32 diff = current_syncpoint_value - params.threshold;
|
||||
if (diff >= 0) {
|
||||
event.writable->Signal();
|
||||
event.event.writable->Signal();
|
||||
params.value = current_syncpoint_value;
|
||||
std::memcpy(output.data(), ¶ms, sizeof(params));
|
||||
return NvResult::Success;
|
||||
@@ -109,7 +124,7 @@ u32 nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>&
|
||||
params.value = ((params.syncpt_id & 0xfff) << 16) | 0x10000000;
|
||||
}
|
||||
params.value |= event_id;
|
||||
event.writable->Clear();
|
||||
event.event.writable->Clear();
|
||||
gpu.RegisterSyncptInterrupt(params.syncpt_id, target_value);
|
||||
if (!is_async && ctrl.fresh_call) {
|
||||
ctrl.must_delay = true;
|
||||
@@ -154,24 +169,22 @@ u32 nvhost_ctrl::IocCtrlEventUnregister(const std::vector<u8>& input, std::vecto
|
||||
return NvResult::Success;
|
||||
}
|
||||
|
||||
u32 nvhost_ctrl::IocCtrlEventSignal(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
u32 nvhost_ctrl::IocCtrlClearEventWait(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IocCtrlEventSignalParams params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(params));
|
||||
// TODO(Blinkhawk): This is normally called when an NvEvents timeout on WaitSynchronization
|
||||
// It is believed from RE to cancel the GPU Event. However, better research is required
|
||||
u32 event_id = params.user_event_id & 0x00FF;
|
||||
LOG_WARNING(Service_NVDRV, "(STUBBED) called, user_event_id: {:X}", event_id);
|
||||
|
||||
u32 event_id = params.event_id & 0x00FF;
|
||||
LOG_WARNING(Service_NVDRV, "cleared event wait on, event_id: {:X}", event_id);
|
||||
|
||||
if (event_id >= MaxNvEvents) {
|
||||
return NvResult::BadParameter;
|
||||
}
|
||||
if (events_interface.status[event_id] == EventState::Waiting) {
|
||||
auto& gpu = system.GPU();
|
||||
if (gpu.CancelSyncptInterrupt(events_interface.assigned_syncpt[event_id],
|
||||
events_interface.assigned_value[event_id])) {
|
||||
events_interface.LiberateEvent(event_id);
|
||||
events_interface.events[event_id].writable->Signal();
|
||||
}
|
||||
events_interface.LiberateEvent(event_id);
|
||||
}
|
||||
|
||||
syncpoint_manager.RefreshSyncpoint(events_interface.events[event_id].fence.id);
|
||||
|
||||
return NvResult::Success;
|
||||
}
|
||||
|
||||
|
||||
@@ -14,7 +14,8 @@ namespace Service::Nvidia::Devices {
|
||||
|
||||
class nvhost_ctrl final : public nvdevice {
|
||||
public:
|
||||
explicit nvhost_ctrl(Core::System& system, EventInterface& events_interface);
|
||||
explicit nvhost_ctrl(Core::System& system, EventInterface& events_interface,
|
||||
SyncpointManager& syncpoint_manager);
|
||||
~nvhost_ctrl() override;
|
||||
|
||||
u32 ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
|
||||
@@ -31,7 +32,7 @@ private:
|
||||
IocSyncptWaitexCommand = 0xC0100019,
|
||||
IocSyncptReadMaxCommand = 0xC008001A,
|
||||
IocGetConfigCommand = 0xC183001B,
|
||||
IocCtrlEventSignalCommand = 0xC004001C,
|
||||
IocCtrlClearEventWaitCommand = 0xC004001C,
|
||||
IocCtrlEventWaitCommand = 0xC010001D,
|
||||
IocCtrlEventWaitAsyncCommand = 0xC010001E,
|
||||
IocCtrlEventRegisterCommand = 0xC004001F,
|
||||
@@ -94,7 +95,7 @@ private:
|
||||
static_assert(sizeof(IocGetConfigParams) == 387, "IocGetConfigParams is incorrect size");
|
||||
|
||||
struct IocCtrlEventSignalParams {
|
||||
u32_le user_event_id;
|
||||
u32_le event_id;
|
||||
};
|
||||
static_assert(sizeof(IocCtrlEventSignalParams) == 4,
|
||||
"IocCtrlEventSignalParams is incorrect size");
|
||||
@@ -142,9 +143,10 @@ private:
|
||||
|
||||
u32 IocCtrlEventUnregister(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
|
||||
u32 IocCtrlEventSignal(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 IocCtrlClearEventWait(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
|
||||
EventInterface& events_interface;
|
||||
SyncpointManager& syncpoint_manager;
|
||||
};
|
||||
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -7,14 +7,20 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvhost_gpu.h"
|
||||
#include "core/hle/service/nvdrv/syncpoint_manager.h"
|
||||
#include "core/memory.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
nvhost_gpu::nvhost_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev)
|
||||
: nvdevice(system), nvmap_dev(std::move(nvmap_dev)) {}
|
||||
nvhost_gpu::nvhost_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev,
|
||||
SyncpointManager& syncpoint_manager)
|
||||
: nvdevice(system), nvmap_dev(std::move(nvmap_dev)), syncpoint_manager{syncpoint_manager} {
|
||||
channel_fence.id = syncpoint_manager.AllocateSyncpoint();
|
||||
channel_fence.value = system.GPU().GetSyncpointValue(channel_fence.id);
|
||||
}
|
||||
|
||||
nvhost_gpu::~nvhost_gpu() = default;
|
||||
|
||||
u32 nvhost_gpu::ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
|
||||
@@ -126,10 +132,10 @@ u32 nvhost_gpu::AllocGPFIFOEx2(const std::vector<u8>& input, std::vector<u8>& ou
|
||||
params.num_entries, params.flags, params.unk0, params.unk1, params.unk2,
|
||||
params.unk3);
|
||||
|
||||
auto& gpu = system.GPU();
|
||||
params.fence_out.id = assigned_syncpoints;
|
||||
params.fence_out.value = gpu.GetSyncpointValue(assigned_syncpoints);
|
||||
assigned_syncpoints++;
|
||||
channel_fence.value = system.GPU().GetSyncpointValue(channel_fence.id);
|
||||
|
||||
params.fence_out = channel_fence;
|
||||
|
||||
std::memcpy(output.data(), ¶ms, output.size());
|
||||
return 0;
|
||||
}
|
||||
@@ -145,37 +151,98 @@ u32 nvhost_gpu::AllocateObjectContext(const std::vector<u8>& input, std::vector<
|
||||
return 0;
|
||||
}
|
||||
|
||||
static std::vector<Tegra::CommandHeader> BuildWaitCommandList(Fence fence) {
|
||||
return {
|
||||
Tegra::BuildCommandHeader(Tegra::BufferMethods::FenceValue, 1,
|
||||
Tegra::SubmissionMode::Increasing),
|
||||
{fence.value},
|
||||
Tegra::BuildCommandHeader(Tegra::BufferMethods::FenceAction, 1,
|
||||
Tegra::SubmissionMode::Increasing),
|
||||
Tegra::GPU::FenceAction::Build(Tegra::GPU::FenceOperation::Acquire, fence.id),
|
||||
};
|
||||
}
|
||||
|
||||
static std::vector<Tegra::CommandHeader> BuildIncrementCommandList(Fence fence, u32 add_increment) {
|
||||
std::vector<Tegra::CommandHeader> result{
|
||||
Tegra::BuildCommandHeader(Tegra::BufferMethods::FenceValue, 1,
|
||||
Tegra::SubmissionMode::Increasing),
|
||||
{}};
|
||||
|
||||
for (u32 count = 0; count < add_increment; ++count) {
|
||||
result.emplace_back(Tegra::BuildCommandHeader(Tegra::BufferMethods::FenceAction, 1,
|
||||
Tegra::SubmissionMode::Increasing));
|
||||
result.emplace_back(
|
||||
Tegra::GPU::FenceAction::Build(Tegra::GPU::FenceOperation::Increment, fence.id));
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
static std::vector<Tegra::CommandHeader> BuildIncrementWithWfiCommandList(Fence fence,
|
||||
u32 add_increment) {
|
||||
std::vector<Tegra::CommandHeader> result{
|
||||
Tegra::BuildCommandHeader(Tegra::BufferMethods::WaitForInterrupt, 1,
|
||||
Tegra::SubmissionMode::Increasing),
|
||||
{}};
|
||||
const std::vector<Tegra::CommandHeader> increment{
|
||||
BuildIncrementCommandList(fence, add_increment)};
|
||||
|
||||
result.insert(result.end(), increment.begin(), increment.end());
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
u32 nvhost_gpu::SubmitGPFIFOImpl(IoctlSubmitGpfifo& params, std::vector<u8>& output,
|
||||
Tegra::CommandList&& entries) {
|
||||
LOG_TRACE(Service_NVDRV, "called, gpfifo={:X}, num_entries={:X}, flags={:X}", params.address,
|
||||
params.num_entries, params.flags.raw);
|
||||
|
||||
auto& gpu = system.GPU();
|
||||
|
||||
params.fence_out.id = channel_fence.id;
|
||||
|
||||
if (params.flags.add_wait.Value() &&
|
||||
!syncpoint_manager.IsSyncpointExpired(params.fence_out.id, params.fence_out.value)) {
|
||||
gpu.PushGPUEntries(Tegra::CommandList{BuildWaitCommandList(params.fence_out)});
|
||||
}
|
||||
|
||||
if (params.flags.add_increment.Value() || params.flags.increment.Value()) {
|
||||
const u32 increment_value = params.flags.increment.Value() ? params.fence_out.value : 0;
|
||||
params.fence_out.value = syncpoint_manager.IncreaseSyncpoint(
|
||||
params.fence_out.id, params.AddIncrementValue() + increment_value);
|
||||
} else {
|
||||
params.fence_out.value = syncpoint_manager.GetSyncpointMax(params.fence_out.id);
|
||||
}
|
||||
|
||||
entries.RefreshIntegrityChecks(gpu);
|
||||
gpu.PushGPUEntries(std::move(entries));
|
||||
|
||||
if (params.flags.add_increment.Value()) {
|
||||
if (params.flags.suppress_wfi) {
|
||||
gpu.PushGPUEntries(Tegra::CommandList{
|
||||
BuildIncrementCommandList(params.fence_out, params.AddIncrementValue())});
|
||||
} else {
|
||||
gpu.PushGPUEntries(Tegra::CommandList{
|
||||
BuildIncrementWithWfiCommandList(params.fence_out, params.AddIncrementValue())});
|
||||
}
|
||||
}
|
||||
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlSubmitGpfifo));
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_gpu::SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
if (input.size() < sizeof(IoctlSubmitGpfifo)) {
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
IoctlSubmitGpfifo params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlSubmitGpfifo));
|
||||
LOG_TRACE(Service_NVDRV, "called, gpfifo={:X}, num_entries={:X}, flags={:X}", params.address,
|
||||
params.num_entries, params.flags.raw);
|
||||
|
||||
ASSERT_MSG(input.size() == sizeof(IoctlSubmitGpfifo) +
|
||||
params.num_entries * sizeof(Tegra::CommandListHeader),
|
||||
"Incorrect input size");
|
||||
|
||||
Tegra::CommandList entries(params.num_entries);
|
||||
std::memcpy(entries.data(), &input[sizeof(IoctlSubmitGpfifo)],
|
||||
std::memcpy(entries.command_lists.data(), &input[sizeof(IoctlSubmitGpfifo)],
|
||||
params.num_entries * sizeof(Tegra::CommandListHeader));
|
||||
|
||||
UNIMPLEMENTED_IF(params.flags.add_wait.Value() != 0);
|
||||
UNIMPLEMENTED_IF(params.flags.add_increment.Value() != 0);
|
||||
|
||||
auto& gpu = system.GPU();
|
||||
u32 current_syncpoint_value = gpu.GetSyncpointValue(params.fence_out.id);
|
||||
if (params.flags.increment.Value()) {
|
||||
params.fence_out.value += current_syncpoint_value;
|
||||
} else {
|
||||
params.fence_out.value = current_syncpoint_value;
|
||||
}
|
||||
gpu.PushGPUEntries(std::move(entries));
|
||||
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlSubmitGpfifo));
|
||||
return 0;
|
||||
return SubmitGPFIFOImpl(params, output, std::move(entries));
|
||||
}
|
||||
|
||||
u32 nvhost_gpu::KickoffPB(const std::vector<u8>& input, std::vector<u8>& output,
|
||||
@@ -185,31 +252,17 @@ u32 nvhost_gpu::KickoffPB(const std::vector<u8>& input, std::vector<u8>& output,
|
||||
}
|
||||
IoctlSubmitGpfifo params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlSubmitGpfifo));
|
||||
LOG_TRACE(Service_NVDRV, "called, gpfifo={:X}, num_entries={:X}, flags={:X}", params.address,
|
||||
params.num_entries, params.flags.raw);
|
||||
|
||||
Tegra::CommandList entries(params.num_entries);
|
||||
if (version == IoctlVersion::Version2) {
|
||||
std::memcpy(entries.data(), input2.data(),
|
||||
std::memcpy(entries.command_lists.data(), input2.data(),
|
||||
params.num_entries * sizeof(Tegra::CommandListHeader));
|
||||
} else {
|
||||
system.Memory().ReadBlock(params.address, entries.data(),
|
||||
system.Memory().ReadBlock(params.address, entries.command_lists.data(),
|
||||
params.num_entries * sizeof(Tegra::CommandListHeader));
|
||||
}
|
||||
UNIMPLEMENTED_IF(params.flags.add_wait.Value() != 0);
|
||||
UNIMPLEMENTED_IF(params.flags.add_increment.Value() != 0);
|
||||
|
||||
auto& gpu = system.GPU();
|
||||
u32 current_syncpoint_value = gpu.GetSyncpointValue(params.fence_out.id);
|
||||
if (params.flags.increment.Value()) {
|
||||
params.fence_out.value += current_syncpoint_value;
|
||||
} else {
|
||||
params.fence_out.value = current_syncpoint_value;
|
||||
}
|
||||
gpu.PushGPUEntries(std::move(entries));
|
||||
|
||||
std::memcpy(output.data(), ¶ms, output.size());
|
||||
return 0;
|
||||
return SubmitGPFIFOImpl(params, output, std::move(entries));
|
||||
}
|
||||
|
||||
u32 nvhost_gpu::GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
|
||||
@@ -11,6 +11,11 @@
|
||||
#include "common/swap.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvdevice.h"
|
||||
#include "core/hle/service/nvdrv/nvdata.h"
|
||||
#include "video_core/dma_pusher.h"
|
||||
|
||||
namespace Service::Nvidia {
|
||||
class SyncpointManager;
|
||||
}
|
||||
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
@@ -21,7 +26,8 @@ constexpr u32 NVGPU_IOCTL_CHANNEL_KICKOFF_PB(0x1b);
|
||||
|
||||
class nvhost_gpu final : public nvdevice {
|
||||
public:
|
||||
explicit nvhost_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev);
|
||||
explicit nvhost_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev,
|
||||
SyncpointManager& syncpoint_manager);
|
||||
~nvhost_gpu() override;
|
||||
|
||||
u32 ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
|
||||
@@ -162,10 +168,15 @@ private:
|
||||
u32_le raw;
|
||||
BitField<0, 1, u32_le> add_wait; // append a wait sync_point to the list
|
||||
BitField<1, 1, u32_le> add_increment; // append an increment to the list
|
||||
BitField<2, 1, u32_le> new_hw_format; // Mostly ignored
|
||||
BitField<2, 1, u32_le> new_hw_format; // mostly ignored
|
||||
BitField<4, 1, u32_le> suppress_wfi; // suppress wait for interrupt
|
||||
BitField<8, 1, u32_le> increment; // increment the returned fence
|
||||
} flags;
|
||||
Fence fence_out; // returned new fence object for others to wait on
|
||||
|
||||
u32 AddIncrementValue() const {
|
||||
return flags.add_increment.Value() << 1;
|
||||
}
|
||||
};
|
||||
static_assert(sizeof(IoctlSubmitGpfifo) == 16 + sizeof(Fence),
|
||||
"IoctlSubmitGpfifo is incorrect size");
|
||||
@@ -190,6 +201,8 @@ private:
|
||||
u32 SetChannelPriority(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 AllocGPFIFOEx2(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 AllocateObjectContext(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 SubmitGPFIFOImpl(IoctlSubmitGpfifo& params, std::vector<u8>& output,
|
||||
Tegra::CommandList&& entries);
|
||||
u32 SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 KickoffPB(const std::vector<u8>& input, std::vector<u8>& output,
|
||||
const std::vector<u8>& input2, IoctlVersion version);
|
||||
@@ -198,7 +211,8 @@ private:
|
||||
u32 ChannelSetTimeslice(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
|
||||
std::shared_ptr<nvmap> nvmap_dev;
|
||||
u32 assigned_syncpoints{};
|
||||
SyncpointManager& syncpoint_manager;
|
||||
Fence channel_fence;
|
||||
};
|
||||
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -2,15 +2,17 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cstring>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvhost_nvdec.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
nvhost_nvdec::nvhost_nvdec(Core::System& system) : nvdevice(system) {}
|
||||
nvhost_nvdec::nvhost_nvdec(Core::System& system, std::shared_ptr<nvmap> nvmap_dev)
|
||||
: nvhost_nvdec_common(system, std::move(nvmap_dev)) {}
|
||||
nvhost_nvdec::~nvhost_nvdec() = default;
|
||||
|
||||
u32 nvhost_nvdec::ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
|
||||
@@ -21,7 +23,7 @@ u32 nvhost_nvdec::ioctl(Ioctl command, const std::vector<u8>& input, const std::
|
||||
|
||||
switch (static_cast<IoctlCommand>(command.raw)) {
|
||||
case IoctlCommand::IocSetNVMAPfdCommand:
|
||||
return SetNVMAPfd(input, output);
|
||||
return SetNVMAPfd(input);
|
||||
case IoctlCommand::IocSubmit:
|
||||
return Submit(input, output);
|
||||
case IoctlCommand::IocGetSyncpoint:
|
||||
@@ -29,79 +31,29 @@ u32 nvhost_nvdec::ioctl(Ioctl command, const std::vector<u8>& input, const std::
|
||||
case IoctlCommand::IocGetWaitbase:
|
||||
return GetWaitbase(input, output);
|
||||
case IoctlCommand::IocMapBuffer:
|
||||
return MapBuffer(input, output);
|
||||
case IoctlCommand::IocMapBuffer2:
|
||||
case IoctlCommand::IocMapBuffer3:
|
||||
case IoctlCommand::IocMapBufferEx:
|
||||
return MapBufferEx(input, output);
|
||||
case IoctlCommand::IocUnmapBufferEx:
|
||||
return UnmapBufferEx(input, output);
|
||||
return MapBuffer(input, output);
|
||||
case IoctlCommand::IocUnmapBufferEx: {
|
||||
// This command is sent when the video stream has ended, flush all video contexts
|
||||
// This is usually sent in the folowing order: vic, nvdec, vic.
|
||||
// Inform the GPU to clear any remaining nvdec buffers when this is detected.
|
||||
LOG_INFO(Service_NVDRV, "NVDEC video stream ended");
|
||||
Tegra::ChCommandHeaderList cmdlist(1);
|
||||
cmdlist[0] = Tegra::ChCommandHeader{0xDEADB33F};
|
||||
system.GPU().PushCommandBuffer(cmdlist);
|
||||
[[fallthrough]]; // fallthrough to unmap buffers
|
||||
};
|
||||
case IoctlCommand::IocUnmapBuffer:
|
||||
case IoctlCommand::IocUnmapBuffer2:
|
||||
case IoctlCommand::IocUnmapBuffer3:
|
||||
return UnmapBuffer(input, output);
|
||||
case IoctlCommand::IocSetSubmitTimeout:
|
||||
return SetSubmitTimeout(input, output);
|
||||
}
|
||||
|
||||
UNIMPLEMENTED_MSG("Unimplemented ioctl");
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_nvdec::SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlSetNvmapFD params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlSetNvmapFD));
|
||||
LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd);
|
||||
|
||||
nvmap_fd = params.nvmap_fd;
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_nvdec::Submit(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlSubmit params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlSubmit));
|
||||
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlSubmit));
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_nvdec::GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlGetSyncpoint params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlGetSyncpoint));
|
||||
LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown);
|
||||
params.value = 0; // Seems to be hard coded at 0
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlGetSyncpoint));
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_nvdec::GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlGetWaitbase params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlGetWaitbase));
|
||||
LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown);
|
||||
params.value = 0; // Seems to be hard coded at 0
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlGetWaitbase));
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_nvdec::MapBuffer(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlMapBuffer params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlMapBuffer));
|
||||
LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2,
|
||||
params.address_1);
|
||||
params.address_1 = 0;
|
||||
params.address_2 = 0;
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlMapBuffer));
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_nvdec::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlMapBufferEx params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlMapBufferEx));
|
||||
LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2,
|
||||
params.address_1);
|
||||
params.address_1 = 0;
|
||||
params.address_2 = 0;
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlMapBufferEx));
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_nvdec::UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlUnmapBufferEx params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlUnmapBufferEx));
|
||||
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlUnmapBufferEx));
|
||||
UNIMPLEMENTED_MSG("Unimplemented ioctl 0x{:X}", command.raw);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
@@ -4,16 +4,14 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvdevice.h"
|
||||
#include <memory>
|
||||
#include "core/hle/service/nvdrv/devices/nvhost_nvdec_common.h"
|
||||
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
class nvhost_nvdec final : public nvdevice {
|
||||
class nvhost_nvdec final : public nvhost_nvdec_common {
|
||||
public:
|
||||
explicit nvhost_nvdec(Core::System& system);
|
||||
explicit nvhost_nvdec(Core::System& system, std::shared_ptr<nvmap> nvmap_dev);
|
||||
~nvhost_nvdec() override;
|
||||
|
||||
u32 ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
|
||||
@@ -27,62 +25,15 @@ private:
|
||||
IocGetSyncpoint = 0xC0080002,
|
||||
IocGetWaitbase = 0xC0080003,
|
||||
IocMapBuffer = 0xC01C0009,
|
||||
IocMapBuffer2 = 0xC16C0009,
|
||||
IocMapBuffer3 = 0xC15C0009,
|
||||
IocMapBufferEx = 0xC0A40009,
|
||||
IocUnmapBufferEx = 0xC0A4000A,
|
||||
IocUnmapBuffer = 0xC0A4000A,
|
||||
IocUnmapBuffer2 = 0xC16C000A,
|
||||
IocUnmapBufferEx = 0xC01C000A,
|
||||
IocUnmapBuffer3 = 0xC15C000A,
|
||||
IocSetSubmitTimeout = 0x40040007,
|
||||
};
|
||||
|
||||
struct IoctlSetNvmapFD {
|
||||
u32_le nvmap_fd;
|
||||
};
|
||||
static_assert(sizeof(IoctlSetNvmapFD) == 0x4, "IoctlSetNvmapFD is incorrect size");
|
||||
|
||||
struct IoctlSubmit {
|
||||
INSERT_PADDING_BYTES(0x40); // TODO(DarkLordZach): RE this structure
|
||||
};
|
||||
static_assert(sizeof(IoctlSubmit) == 0x40, "IoctlSubmit has incorrect size");
|
||||
|
||||
struct IoctlGetSyncpoint {
|
||||
u32 unknown; // seems to be ignored? Nintendo added this
|
||||
u32 value;
|
||||
};
|
||||
static_assert(sizeof(IoctlGetSyncpoint) == 0x08, "IoctlGetSyncpoint has incorrect size");
|
||||
|
||||
struct IoctlGetWaitbase {
|
||||
u32 unknown; // seems to be ignored? Nintendo added this
|
||||
u32 value;
|
||||
};
|
||||
static_assert(sizeof(IoctlGetWaitbase) == 0x08, "IoctlGetWaitbase has incorrect size");
|
||||
|
||||
struct IoctlMapBuffer {
|
||||
u32 unknown;
|
||||
u32 address_1;
|
||||
u32 address_2;
|
||||
INSERT_PADDING_BYTES(0x10); // TODO(DarkLordZach): RE this structure
|
||||
};
|
||||
static_assert(sizeof(IoctlMapBuffer) == 0x1C, "IoctlMapBuffer is incorrect size");
|
||||
|
||||
struct IoctlMapBufferEx {
|
||||
u32 unknown;
|
||||
u32 address_1;
|
||||
u32 address_2;
|
||||
INSERT_PADDING_BYTES(0x98); // TODO(DarkLordZach): RE this structure
|
||||
};
|
||||
static_assert(sizeof(IoctlMapBufferEx) == 0xA4, "IoctlMapBufferEx has incorrect size");
|
||||
|
||||
struct IoctlUnmapBufferEx {
|
||||
INSERT_PADDING_BYTES(0xA4); // TODO(DarkLordZach): RE this structure
|
||||
};
|
||||
static_assert(sizeof(IoctlUnmapBufferEx) == 0xA4, "IoctlUnmapBufferEx has incorrect size");
|
||||
|
||||
u32_le nvmap_fd{};
|
||||
|
||||
u32 SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 Submit(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 MapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
};
|
||||
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
234
src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp
Normal file
234
src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp
Normal file
@@ -0,0 +1,234 @@
|
||||
// Copyright 2020 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstring>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvhost_nvdec_common.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvmap.h"
|
||||
#include "core/memory.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
namespace {
|
||||
// Splice vectors will copy count amount of type T from the input vector into the dst vector.
|
||||
template <typename T>
|
||||
std::size_t SpliceVectors(const std::vector<u8>& input, std::vector<T>& dst, std::size_t count,
|
||||
std::size_t offset) {
|
||||
std::memcpy(dst.data(), input.data() + offset, count * sizeof(T));
|
||||
offset += count * sizeof(T);
|
||||
return offset;
|
||||
}
|
||||
|
||||
// Write vectors will write data to the output buffer
|
||||
template <typename T>
|
||||
std::size_t WriteVectors(std::vector<u8>& dst, const std::vector<T>& src, std::size_t offset) {
|
||||
std::memcpy(dst.data() + offset, src.data(), src.size() * sizeof(T));
|
||||
offset += src.size() * sizeof(T);
|
||||
return offset;
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
namespace NvErrCodes {
|
||||
constexpr u32 Success{};
|
||||
[[maybe_unused]] constexpr u32 OutOfMemory{static_cast<u32>(-12)};
|
||||
constexpr u32 InvalidInput{static_cast<u32>(-22)};
|
||||
} // namespace NvErrCodes
|
||||
|
||||
nvhost_nvdec_common::nvhost_nvdec_common(Core::System& system, std::shared_ptr<nvmap> nvmap_dev)
|
||||
: nvdevice(system), nvmap_dev(std::move(nvmap_dev)) {}
|
||||
nvhost_nvdec_common::~nvhost_nvdec_common() = default;
|
||||
|
||||
u32 nvhost_nvdec_common::SetNVMAPfd(const std::vector<u8>& input) {
|
||||
IoctlSetNvmapFD params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlSetNvmapFD));
|
||||
LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd);
|
||||
|
||||
nvmap_fd = params.nvmap_fd;
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlSubmit params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlSubmit));
|
||||
LOG_DEBUG(Service_NVDRV, "called NVDEC Submit, cmd_buffer_count={}", params.cmd_buffer_count);
|
||||
|
||||
// Instantiate param buffers
|
||||
std::size_t offset = sizeof(IoctlSubmit);
|
||||
std::vector<CommandBuffer> command_buffers(params.cmd_buffer_count);
|
||||
std::vector<Reloc> relocs(params.relocation_count);
|
||||
std::vector<u32> reloc_shifts(params.relocation_count);
|
||||
std::vector<SyncptIncr> syncpt_increments(params.syncpoint_count);
|
||||
std::vector<SyncptIncr> wait_checks(params.syncpoint_count);
|
||||
std::vector<Fence> fences(params.fence_count);
|
||||
|
||||
// Splice input into their respective buffers
|
||||
offset = SpliceVectors(input, command_buffers, params.cmd_buffer_count, offset);
|
||||
offset = SpliceVectors(input, relocs, params.relocation_count, offset);
|
||||
offset = SpliceVectors(input, reloc_shifts, params.relocation_count, offset);
|
||||
offset = SpliceVectors(input, syncpt_increments, params.syncpoint_count, offset);
|
||||
offset = SpliceVectors(input, wait_checks, params.syncpoint_count, offset);
|
||||
offset = SpliceVectors(input, fences, params.fence_count, offset);
|
||||
|
||||
// TODO(ameerj): For async gpu, utilize fences for syncpoint 'max' increment
|
||||
|
||||
auto& gpu = system.GPU();
|
||||
|
||||
for (const auto& cmd_buffer : command_buffers) {
|
||||
auto object = nvmap_dev->GetObject(cmd_buffer.memory_id);
|
||||
ASSERT_OR_EXECUTE(object, return NvErrCodes::InvalidInput;);
|
||||
const auto map = FindBufferMap(object->dma_map_addr);
|
||||
if (!map) {
|
||||
LOG_ERROR(Service_NVDRV, "Tried to submit an invalid offset 0x{:X} dma 0x{:X}",
|
||||
object->addr, object->dma_map_addr);
|
||||
return 0;
|
||||
}
|
||||
Tegra::ChCommandHeaderList cmdlist(cmd_buffer.word_count);
|
||||
gpu.MemoryManager().ReadBlock(map->StartAddr() + cmd_buffer.offset, cmdlist.data(),
|
||||
cmdlist.size() * sizeof(u32));
|
||||
gpu.PushCommandBuffer(cmdlist);
|
||||
}
|
||||
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlSubmit));
|
||||
// Some games expect command_buffers to be written back
|
||||
offset = sizeof(IoctlSubmit);
|
||||
offset = WriteVectors(output, command_buffers, offset);
|
||||
offset = WriteVectors(output, relocs, offset);
|
||||
offset = WriteVectors(output, reloc_shifts, offset);
|
||||
offset = WriteVectors(output, syncpt_increments, offset);
|
||||
offset = WriteVectors(output, wait_checks, offset);
|
||||
|
||||
return NvErrCodes::Success;
|
||||
}
|
||||
|
||||
u32 nvhost_nvdec_common::GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlGetSyncpoint params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlGetSyncpoint));
|
||||
LOG_DEBUG(Service_NVDRV, "called GetSyncpoint, id={}", params.param);
|
||||
|
||||
// We found that implementing this causes deadlocks with async gpu, along with degraded
|
||||
// performance. TODO: RE the nvdec async implementation
|
||||
params.value = 0;
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlGetSyncpoint));
|
||||
|
||||
return NvErrCodes::Success;
|
||||
}
|
||||
|
||||
u32 nvhost_nvdec_common::GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlGetWaitbase params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlGetWaitbase));
|
||||
params.value = 0; // Seems to be hard coded at 0
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlGetWaitbase));
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_nvdec_common::MapBuffer(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlMapBuffer params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlMapBuffer));
|
||||
std::vector<MapBufferEntry> cmd_buffer_handles(params.num_entries);
|
||||
|
||||
SpliceVectors(input, cmd_buffer_handles, params.num_entries, sizeof(IoctlMapBuffer));
|
||||
|
||||
auto& gpu = system.GPU();
|
||||
|
||||
for (auto& cmf_buff : cmd_buffer_handles) {
|
||||
auto object{nvmap_dev->GetObject(cmf_buff.map_handle)};
|
||||
if (!object) {
|
||||
LOG_ERROR(Service_NVDRV, "invalid cmd_buffer nvmap_handle={:X}", cmf_buff.map_handle);
|
||||
std::memcpy(output.data(), ¶ms, output.size());
|
||||
return NvErrCodes::InvalidInput;
|
||||
}
|
||||
if (object->dma_map_addr == 0) {
|
||||
// NVDEC and VIC memory is in the 32-bit address space
|
||||
// MapAllocate32 will attempt to map a lower 32-bit value in the shared gpu memory space
|
||||
const GPUVAddr low_addr = gpu.MemoryManager().MapAllocate32(object->addr, object->size);
|
||||
object->dma_map_addr = static_cast<u32>(low_addr);
|
||||
// Ensure that the dma_map_addr is indeed in the lower 32-bit address space.
|
||||
ASSERT(object->dma_map_addr == low_addr);
|
||||
}
|
||||
if (!object->dma_map_addr) {
|
||||
LOG_ERROR(Service_NVDRV, "failed to map size={}", object->size);
|
||||
} else {
|
||||
cmf_buff.map_address = object->dma_map_addr;
|
||||
AddBufferMap(object->dma_map_addr, object->size, object->addr,
|
||||
object->status == nvmap::Object::Status::Allocated);
|
||||
}
|
||||
}
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlMapBuffer));
|
||||
std::memcpy(output.data() + sizeof(IoctlMapBuffer), cmd_buffer_handles.data(),
|
||||
cmd_buffer_handles.size() * sizeof(MapBufferEntry));
|
||||
|
||||
return NvErrCodes::Success;
|
||||
}
|
||||
|
||||
u32 nvhost_nvdec_common::UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlMapBuffer params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlMapBuffer));
|
||||
std::vector<MapBufferEntry> cmd_buffer_handles(params.num_entries);
|
||||
SpliceVectors(input, cmd_buffer_handles, params.num_entries, sizeof(IoctlMapBuffer));
|
||||
|
||||
auto& gpu = system.GPU();
|
||||
|
||||
for (auto& cmf_buff : cmd_buffer_handles) {
|
||||
const auto object{nvmap_dev->GetObject(cmf_buff.map_handle)};
|
||||
if (!object) {
|
||||
LOG_ERROR(Service_NVDRV, "invalid cmd_buffer nvmap_handle={:X}", cmf_buff.map_handle);
|
||||
std::memcpy(output.data(), ¶ms, output.size());
|
||||
return NvErrCodes::InvalidInput;
|
||||
}
|
||||
if (const auto size{RemoveBufferMap(object->dma_map_addr)}; size) {
|
||||
gpu.MemoryManager().Unmap(object->dma_map_addr, *size);
|
||||
} else {
|
||||
// This occurs quite frequently, however does not seem to impact functionality
|
||||
LOG_DEBUG(Service_NVDRV, "invalid offset=0x{:X} dma=0x{:X}", object->addr,
|
||||
object->dma_map_addr);
|
||||
}
|
||||
object->dma_map_addr = 0;
|
||||
}
|
||||
std::memset(output.data(), 0, output.size());
|
||||
return NvErrCodes::Success;
|
||||
}
|
||||
|
||||
u32 nvhost_nvdec_common::SetSubmitTimeout(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
std::memcpy(&submit_timeout, input.data(), input.size());
|
||||
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
|
||||
return NvErrCodes::Success;
|
||||
}
|
||||
|
||||
std::optional<nvhost_nvdec_common::BufferMap> nvhost_nvdec_common::FindBufferMap(
|
||||
GPUVAddr gpu_addr) const {
|
||||
const auto it = std::find_if(
|
||||
buffer_mappings.begin(), buffer_mappings.upper_bound(gpu_addr), [&](const auto& entry) {
|
||||
return (gpu_addr >= entry.second.StartAddr() && gpu_addr < entry.second.EndAddr());
|
||||
});
|
||||
|
||||
ASSERT(it != buffer_mappings.end());
|
||||
return it->second;
|
||||
}
|
||||
|
||||
void nvhost_nvdec_common::AddBufferMap(GPUVAddr gpu_addr, std::size_t size, VAddr cpu_addr,
|
||||
bool is_allocated) {
|
||||
buffer_mappings.insert_or_assign(gpu_addr, BufferMap{gpu_addr, size, cpu_addr, is_allocated});
|
||||
}
|
||||
|
||||
std::optional<std::size_t> nvhost_nvdec_common::RemoveBufferMap(GPUVAddr gpu_addr) {
|
||||
const auto iter{buffer_mappings.find(gpu_addr)};
|
||||
if (iter == buffer_mappings.end()) {
|
||||
return std::nullopt;
|
||||
}
|
||||
std::size_t size = 0;
|
||||
if (iter->second.IsAllocated()) {
|
||||
size = iter->second.Size();
|
||||
}
|
||||
buffer_mappings.erase(iter);
|
||||
return size;
|
||||
}
|
||||
|
||||
} // namespace Service::Nvidia::Devices
|
||||
168
src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.h
Normal file
168
src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.h
Normal file
@@ -0,0 +1,168 @@
|
||||
// Copyright 2020 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <map>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvdevice.h"
|
||||
|
||||
namespace Service::Nvidia::Devices {
|
||||
class nvmap;
|
||||
|
||||
class nvhost_nvdec_common : public nvdevice {
|
||||
public:
|
||||
explicit nvhost_nvdec_common(Core::System& system, std::shared_ptr<nvmap> nvmap_dev);
|
||||
~nvhost_nvdec_common() override;
|
||||
|
||||
virtual u32 ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
|
||||
std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
|
||||
IoctlVersion version) = 0;
|
||||
|
||||
protected:
|
||||
class BufferMap final {
|
||||
public:
|
||||
constexpr BufferMap() = default;
|
||||
|
||||
constexpr BufferMap(GPUVAddr start_addr, std::size_t size)
|
||||
: start_addr{start_addr}, end_addr{start_addr + size} {}
|
||||
|
||||
constexpr BufferMap(GPUVAddr start_addr, std::size_t size, VAddr cpu_addr,
|
||||
bool is_allocated)
|
||||
: start_addr{start_addr}, end_addr{start_addr + size}, cpu_addr{cpu_addr},
|
||||
is_allocated{is_allocated} {}
|
||||
|
||||
constexpr VAddr StartAddr() const {
|
||||
return start_addr;
|
||||
}
|
||||
|
||||
constexpr VAddr EndAddr() const {
|
||||
return end_addr;
|
||||
}
|
||||
|
||||
constexpr std::size_t Size() const {
|
||||
return end_addr - start_addr;
|
||||
}
|
||||
|
||||
constexpr VAddr CpuAddr() const {
|
||||
return cpu_addr;
|
||||
}
|
||||
|
||||
constexpr bool IsAllocated() const {
|
||||
return is_allocated;
|
||||
}
|
||||
|
||||
private:
|
||||
GPUVAddr start_addr{};
|
||||
GPUVAddr end_addr{};
|
||||
VAddr cpu_addr{};
|
||||
bool is_allocated{};
|
||||
};
|
||||
|
||||
struct IoctlSetNvmapFD {
|
||||
u32_le nvmap_fd;
|
||||
};
|
||||
static_assert(sizeof(IoctlSetNvmapFD) == 4, "IoctlSetNvmapFD is incorrect size");
|
||||
|
||||
struct IoctlSubmitCommandBuffer {
|
||||
u32_le id;
|
||||
u32_le offset;
|
||||
u32_le count;
|
||||
};
|
||||
static_assert(sizeof(IoctlSubmitCommandBuffer) == 0xC,
|
||||
"IoctlSubmitCommandBuffer is incorrect size");
|
||||
struct IoctlSubmit {
|
||||
u32_le cmd_buffer_count;
|
||||
u32_le relocation_count;
|
||||
u32_le syncpoint_count;
|
||||
u32_le fence_count;
|
||||
};
|
||||
static_assert(sizeof(IoctlSubmit) == 0x10, "IoctlSubmit has incorrect size");
|
||||
|
||||
struct CommandBuffer {
|
||||
s32 memory_id;
|
||||
u32 offset;
|
||||
s32 word_count;
|
||||
};
|
||||
static_assert(sizeof(CommandBuffer) == 0xC, "CommandBuffer has incorrect size");
|
||||
|
||||
struct Reloc {
|
||||
s32 cmdbuffer_memory;
|
||||
s32 cmdbuffer_offset;
|
||||
s32 target;
|
||||
s32 target_offset;
|
||||
};
|
||||
static_assert(sizeof(Reloc) == 0x10, "CommandBuffer has incorrect size");
|
||||
|
||||
struct SyncptIncr {
|
||||
u32 id;
|
||||
u32 increments;
|
||||
};
|
||||
static_assert(sizeof(SyncptIncr) == 0x8, "CommandBuffer has incorrect size");
|
||||
|
||||
struct Fence {
|
||||
u32 id;
|
||||
u32 value;
|
||||
};
|
||||
static_assert(sizeof(Fence) == 0x8, "CommandBuffer has incorrect size");
|
||||
|
||||
struct IoctlGetSyncpoint {
|
||||
// Input
|
||||
u32_le param;
|
||||
// Output
|
||||
u32_le value;
|
||||
};
|
||||
static_assert(sizeof(IoctlGetSyncpoint) == 8, "IocGetIdParams has wrong size");
|
||||
|
||||
struct IoctlGetWaitbase {
|
||||
u32_le unknown; // seems to be ignored? Nintendo added this
|
||||
u32_le value;
|
||||
};
|
||||
static_assert(sizeof(IoctlGetWaitbase) == 0x8, "IoctlGetWaitbase is incorrect size");
|
||||
|
||||
struct IoctlMapBuffer {
|
||||
u32_le num_entries;
|
||||
u32_le data_address; // Ignored by the driver.
|
||||
u32_le attach_host_ch_das;
|
||||
};
|
||||
static_assert(sizeof(IoctlMapBuffer) == 0x0C, "IoctlMapBuffer is incorrect size");
|
||||
|
||||
struct IocGetIdParams {
|
||||
// Input
|
||||
u32_le param;
|
||||
// Output
|
||||
u32_le value;
|
||||
};
|
||||
static_assert(sizeof(IocGetIdParams) == 8, "IocGetIdParams has wrong size");
|
||||
|
||||
// Used for mapping and unmapping command buffers
|
||||
struct MapBufferEntry {
|
||||
u32_le map_handle;
|
||||
u32_le map_address;
|
||||
};
|
||||
static_assert(sizeof(IoctlMapBuffer) == 0x0C, "IoctlMapBuffer is incorrect size");
|
||||
|
||||
/// Ioctl command implementations
|
||||
u32 SetNVMAPfd(const std::vector<u8>& input);
|
||||
u32 Submit(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 MapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 SetSubmitTimeout(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
|
||||
std::optional<BufferMap> FindBufferMap(GPUVAddr gpu_addr) const;
|
||||
void AddBufferMap(GPUVAddr gpu_addr, std::size_t size, VAddr cpu_addr, bool is_allocated);
|
||||
std::optional<std::size_t> RemoveBufferMap(GPUVAddr gpu_addr);
|
||||
|
||||
u32_le nvmap_fd{};
|
||||
u32_le submit_timeout{};
|
||||
std::shared_ptr<nvmap> nvmap_dev;
|
||||
|
||||
// This is expected to be ordered, therefore we must use a map, not unordered_map
|
||||
std::map<GPUVAddr, BufferMap> buffer_mappings;
|
||||
};
|
||||
}; // namespace Service::Nvidia::Devices
|
||||
@@ -2,15 +2,17 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cstring>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvhost_vic.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
|
||||
namespace Service::Nvidia::Devices {
|
||||
nvhost_vic::nvhost_vic(Core::System& system, std::shared_ptr<nvmap> nvmap_dev)
|
||||
: nvhost_nvdec_common(system, std::move(nvmap_dev)) {}
|
||||
|
||||
nvhost_vic::nvhost_vic(Core::System& system) : nvdevice(system) {}
|
||||
nvhost_vic::~nvhost_vic() = default;
|
||||
|
||||
u32 nvhost_vic::ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
|
||||
@@ -21,7 +23,7 @@ u32 nvhost_vic::ioctl(Ioctl command, const std::vector<u8>& input, const std::ve
|
||||
|
||||
switch (static_cast<IoctlCommand>(command.raw)) {
|
||||
case IoctlCommand::IocSetNVMAPfdCommand:
|
||||
return SetNVMAPfd(input, output);
|
||||
return SetNVMAPfd(input);
|
||||
case IoctlCommand::IocSubmit:
|
||||
return Submit(input, output);
|
||||
case IoctlCommand::IocGetSyncpoint:
|
||||
@@ -29,83 +31,19 @@ u32 nvhost_vic::ioctl(Ioctl command, const std::vector<u8>& input, const std::ve
|
||||
case IoctlCommand::IocGetWaitbase:
|
||||
return GetWaitbase(input, output);
|
||||
case IoctlCommand::IocMapBuffer:
|
||||
return MapBuffer(input, output);
|
||||
case IoctlCommand::IocMapBuffer2:
|
||||
case IoctlCommand::IocMapBuffer3:
|
||||
case IoctlCommand::IocMapBuffer4:
|
||||
case IoctlCommand::IocMapBufferEx:
|
||||
return MapBuffer(input, output);
|
||||
case IoctlCommand::IocUnmapBuffer:
|
||||
case IoctlCommand::IocUnmapBuffer2:
|
||||
case IoctlCommand::IocUnmapBuffer3:
|
||||
case IoctlCommand::IocUnmapBufferEx:
|
||||
return UnmapBufferEx(input, output);
|
||||
return UnmapBuffer(input, output);
|
||||
}
|
||||
|
||||
UNIMPLEMENTED_MSG("Unimplemented ioctl");
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_vic::SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlSetNvmapFD params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlSetNvmapFD));
|
||||
LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd);
|
||||
|
||||
nvmap_fd = params.nvmap_fd;
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_vic::Submit(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlSubmit params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlSubmit));
|
||||
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
|
||||
|
||||
// Workaround for Luigi's Mansion 3, as nvhost_vic is not implemented for asynch GPU
|
||||
params.command_buffer = {};
|
||||
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlSubmit));
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_vic::GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlGetSyncpoint params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlGetSyncpoint));
|
||||
LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown);
|
||||
params.value = 0; // Seems to be hard coded at 0
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlGetSyncpoint));
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_vic::GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlGetWaitbase params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlGetWaitbase));
|
||||
LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown);
|
||||
params.value = 0; // Seems to be hard coded at 0
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlGetWaitbase));
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_vic::MapBuffer(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlMapBuffer params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlMapBuffer));
|
||||
LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2,
|
||||
params.address_1);
|
||||
params.address_1 = 0;
|
||||
params.address_2 = 0;
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlMapBuffer));
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_vic::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlMapBufferEx params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlMapBufferEx));
|
||||
LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2,
|
||||
params.address_1);
|
||||
params.address_1 = 0;
|
||||
params.address_2 = 0;
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlMapBufferEx));
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_vic::UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlUnmapBufferEx params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlUnmapBufferEx));
|
||||
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlUnmapBufferEx));
|
||||
UNIMPLEMENTED_MSG("Unimplemented ioctl 0x{:X}", command.raw);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
@@ -4,19 +4,15 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvdevice.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvhost_nvdec_common.h"
|
||||
|
||||
namespace Service::Nvidia::Devices {
|
||||
class nvmap;
|
||||
|
||||
class nvhost_vic final : public nvdevice {
|
||||
class nvhost_vic final : public nvhost_nvdec_common {
|
||||
public:
|
||||
explicit nvhost_vic(Core::System& system);
|
||||
~nvhost_vic() override;
|
||||
|
||||
explicit nvhost_vic(Core::System& system, std::shared_ptr<nvmap> nvmap_dev);
|
||||
~nvhost_vic();
|
||||
u32 ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
|
||||
std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
|
||||
IoctlVersion version) override;
|
||||
@@ -28,74 +24,14 @@ private:
|
||||
IocGetSyncpoint = 0xC0080002,
|
||||
IocGetWaitbase = 0xC0080003,
|
||||
IocMapBuffer = 0xC01C0009,
|
||||
IocMapBuffer2 = 0xC0340009,
|
||||
IocMapBuffer3 = 0xC0140009,
|
||||
IocMapBuffer4 = 0xC00C0009,
|
||||
IocMapBufferEx = 0xC03C0009,
|
||||
IocUnmapBufferEx = 0xC03C000A,
|
||||
IocUnmapBuffer = 0xC03C000A,
|
||||
IocUnmapBuffer2 = 0xC034000A,
|
||||
IocUnmapBuffer3 = 0xC00C000A,
|
||||
IocUnmapBufferEx = 0xC01C000A,
|
||||
};
|
||||
|
||||
struct IoctlSetNvmapFD {
|
||||
u32_le nvmap_fd;
|
||||
};
|
||||
static_assert(sizeof(IoctlSetNvmapFD) == 4, "IoctlSetNvmapFD is incorrect size");
|
||||
|
||||
struct IoctlSubmitCommandBuffer {
|
||||
u32 id;
|
||||
u32 offset;
|
||||
u32 count;
|
||||
};
|
||||
static_assert(sizeof(IoctlSubmitCommandBuffer) == 0xC,
|
||||
"IoctlSubmitCommandBuffer is incorrect size");
|
||||
|
||||
struct IoctlSubmit {
|
||||
u32 command_buffer_count;
|
||||
u32 relocations_count;
|
||||
u32 syncpt_count;
|
||||
u32 wait_count;
|
||||
std::array<IoctlSubmitCommandBuffer, 4> command_buffer;
|
||||
};
|
||||
static_assert(sizeof(IoctlSubmit) == 0x40, "IoctlSubmit is incorrect size");
|
||||
|
||||
struct IoctlGetSyncpoint {
|
||||
u32 unknown; // seems to be ignored? Nintendo added this
|
||||
u32 value;
|
||||
};
|
||||
static_assert(sizeof(IoctlGetSyncpoint) == 0x8, "IoctlGetSyncpoint is incorrect size");
|
||||
|
||||
struct IoctlGetWaitbase {
|
||||
u32 unknown; // seems to be ignored? Nintendo added this
|
||||
u32 value;
|
||||
};
|
||||
static_assert(sizeof(IoctlGetWaitbase) == 0x8, "IoctlGetWaitbase is incorrect size");
|
||||
|
||||
struct IoctlMapBuffer {
|
||||
u32 unknown;
|
||||
u32 address_1;
|
||||
u32 address_2;
|
||||
INSERT_PADDING_BYTES(0x10); // TODO(DarkLordZach): RE this structure
|
||||
};
|
||||
static_assert(sizeof(IoctlMapBuffer) == 0x1C, "IoctlMapBuffer is incorrect size");
|
||||
|
||||
struct IoctlMapBufferEx {
|
||||
u32 unknown;
|
||||
u32 address_1;
|
||||
u32 address_2;
|
||||
INSERT_PADDING_BYTES(0x30); // TODO(DarkLordZach): RE this structure
|
||||
};
|
||||
static_assert(sizeof(IoctlMapBufferEx) == 0x3C, "IoctlMapBufferEx is incorrect size");
|
||||
|
||||
struct IoctlUnmapBufferEx {
|
||||
INSERT_PADDING_BYTES(0x3C); // TODO(DarkLordZach): RE this structure
|
||||
};
|
||||
static_assert(sizeof(IoctlUnmapBufferEx) == 0x3C, "IoctlUnmapBufferEx is incorrect size");
|
||||
|
||||
u32_le nvmap_fd{};
|
||||
|
||||
u32 SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 Submit(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 MapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
};
|
||||
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -37,6 +37,7 @@ public:
|
||||
VAddr addr;
|
||||
Status status;
|
||||
u32 refcount;
|
||||
u32 dma_map_addr;
|
||||
};
|
||||
|
||||
std::shared_ptr<Object> GetObject(u32 handle) const {
|
||||
|
||||
@@ -21,6 +21,7 @@
|
||||
#include "core/hle/service/nvdrv/interface.h"
|
||||
#include "core/hle/service/nvdrv/nvdrv.h"
|
||||
#include "core/hle/service/nvdrv/nvmemp.h"
|
||||
#include "core/hle/service/nvdrv/syncpoint_manager.h"
|
||||
#include "core/hle/service/nvflinger/nvflinger.h"
|
||||
|
||||
namespace Service::Nvidia {
|
||||
@@ -36,24 +37,26 @@ void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger
|
||||
nvflinger.SetNVDrvInstance(module_);
|
||||
}
|
||||
|
||||
Module::Module(Core::System& system) {
|
||||
Module::Module(Core::System& system) : syncpoint_manager{system.GPU()} {
|
||||
auto& kernel = system.Kernel();
|
||||
for (u32 i = 0; i < MaxNvEvents; i++) {
|
||||
std::string event_label = fmt::format("NVDRV::NvEvent_{}", i);
|
||||
events_interface.events[i] = Kernel::WritableEvent::CreateEventPair(kernel, event_label);
|
||||
events_interface.events[i] = {Kernel::WritableEvent::CreateEventPair(kernel, event_label)};
|
||||
events_interface.status[i] = EventState::Free;
|
||||
events_interface.registered[i] = false;
|
||||
}
|
||||
auto nvmap_dev = std::make_shared<Devices::nvmap>(system);
|
||||
devices["/dev/nvhost-as-gpu"] = std::make_shared<Devices::nvhost_as_gpu>(system, nvmap_dev);
|
||||
devices["/dev/nvhost-gpu"] = std::make_shared<Devices::nvhost_gpu>(system, nvmap_dev);
|
||||
devices["/dev/nvhost-gpu"] =
|
||||
std::make_shared<Devices::nvhost_gpu>(system, nvmap_dev, syncpoint_manager);
|
||||
devices["/dev/nvhost-ctrl-gpu"] = std::make_shared<Devices::nvhost_ctrl_gpu>(system);
|
||||
devices["/dev/nvmap"] = nvmap_dev;
|
||||
devices["/dev/nvdisp_disp0"] = std::make_shared<Devices::nvdisp_disp0>(system, nvmap_dev);
|
||||
devices["/dev/nvhost-ctrl"] = std::make_shared<Devices::nvhost_ctrl>(system, events_interface);
|
||||
devices["/dev/nvhost-nvdec"] = std::make_shared<Devices::nvhost_nvdec>(system);
|
||||
devices["/dev/nvhost-ctrl"] =
|
||||
std::make_shared<Devices::nvhost_ctrl>(system, events_interface, syncpoint_manager);
|
||||
devices["/dev/nvhost-nvdec"] = std::make_shared<Devices::nvhost_nvdec>(system, nvmap_dev);
|
||||
devices["/dev/nvhost-nvjpg"] = std::make_shared<Devices::nvhost_nvjpg>(system);
|
||||
devices["/dev/nvhost-vic"] = std::make_shared<Devices::nvhost_vic>(system);
|
||||
devices["/dev/nvhost-vic"] = std::make_shared<Devices::nvhost_vic>(system, nvmap_dev);
|
||||
}
|
||||
|
||||
Module::~Module() = default;
|
||||
@@ -95,17 +98,17 @@ void Module::SignalSyncpt(const u32 syncpoint_id, const u32 value) {
|
||||
if (events_interface.assigned_syncpt[i] == syncpoint_id &&
|
||||
events_interface.assigned_value[i] == value) {
|
||||
events_interface.LiberateEvent(i);
|
||||
events_interface.events[i].writable->Signal();
|
||||
events_interface.events[i].event.writable->Signal();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::shared_ptr<Kernel::ReadableEvent> Module::GetEvent(const u32 event_id) const {
|
||||
return events_interface.events[event_id].readable;
|
||||
return events_interface.events[event_id].event.readable;
|
||||
}
|
||||
|
||||
std::shared_ptr<Kernel::WritableEvent> Module::GetEventWriteable(const u32 event_id) const {
|
||||
return events_interface.events[event_id].writable;
|
||||
return events_interface.events[event_id].event.writable;
|
||||
}
|
||||
|
||||
} // namespace Service::Nvidia
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/hle/service/nvdrv/nvdata.h"
|
||||
#include "core/hle/service/nvdrv/syncpoint_manager.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Core {
|
||||
@@ -22,15 +23,23 @@ class NVFlinger;
|
||||
|
||||
namespace Service::Nvidia {
|
||||
|
||||
class SyncpointManager;
|
||||
|
||||
namespace Devices {
|
||||
class nvdevice;
|
||||
}
|
||||
|
||||
/// Represents an Nvidia event
|
||||
struct NvEvent {
|
||||
Kernel::EventPair event;
|
||||
Fence fence{};
|
||||
};
|
||||
|
||||
struct EventInterface {
|
||||
// Mask representing currently busy events
|
||||
u64 events_mask{};
|
||||
// Each kernel event associated to an NV event
|
||||
std::array<Kernel::EventPair, MaxNvEvents> events;
|
||||
std::array<NvEvent, MaxNvEvents> events;
|
||||
// The status of the current NVEvent
|
||||
std::array<EventState, MaxNvEvents> status{};
|
||||
// Tells if an NVEvent is registered or not
|
||||
@@ -119,6 +128,9 @@ public:
|
||||
std::shared_ptr<Kernel::WritableEvent> GetEventWriteable(u32 event_id) const;
|
||||
|
||||
private:
|
||||
/// Manages syncpoints on the host
|
||||
SyncpointManager syncpoint_manager;
|
||||
|
||||
/// Id to use for the next open file descriptor.
|
||||
u32 next_fd = 1;
|
||||
|
||||
|
||||
39
src/core/hle/service/nvdrv/syncpoint_manager.cpp
Normal file
39
src/core/hle/service/nvdrv/syncpoint_manager.cpp
Normal file
@@ -0,0 +1,39 @@
|
||||
// Copyright 2020 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "core/hle/service/nvdrv/syncpoint_manager.h"
|
||||
#include "video_core/gpu.h"
|
||||
|
||||
namespace Service::Nvidia {
|
||||
|
||||
SyncpointManager::SyncpointManager(Tegra::GPU& gpu) : gpu{gpu} {}
|
||||
|
||||
SyncpointManager::~SyncpointManager() = default;
|
||||
|
||||
u32 SyncpointManager::RefreshSyncpoint(u32 syncpoint_id) {
|
||||
syncpoints[syncpoint_id].min = gpu.GetSyncpointValue(syncpoint_id);
|
||||
return GetSyncpointMin(syncpoint_id);
|
||||
}
|
||||
|
||||
u32 SyncpointManager::AllocateSyncpoint() {
|
||||
for (u32 syncpoint_id = 1; syncpoint_id < MaxSyncPoints; syncpoint_id++) {
|
||||
if (!syncpoints[syncpoint_id].is_allocated) {
|
||||
syncpoints[syncpoint_id].is_allocated = true;
|
||||
return syncpoint_id;
|
||||
}
|
||||
}
|
||||
UNREACHABLE_MSG("No more available syncpoints!");
|
||||
return {};
|
||||
}
|
||||
|
||||
u32 SyncpointManager::IncreaseSyncpoint(u32 syncpoint_id, u32 value) {
|
||||
for (u32 index = 0; index < value; ++index) {
|
||||
syncpoints[syncpoint_id].max.fetch_add(1, std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
return GetSyncpointMax(syncpoint_id);
|
||||
}
|
||||
|
||||
} // namespace Service::Nvidia
|
||||
85
src/core/hle/service/nvdrv/syncpoint_manager.h
Normal file
85
src/core/hle/service/nvdrv/syncpoint_manager.h
Normal file
@@ -0,0 +1,85 @@
|
||||
// Copyright 2020 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/nvdrv/nvdata.h"
|
||||
|
||||
namespace Tegra {
|
||||
class GPU;
|
||||
}
|
||||
|
||||
namespace Service::Nvidia {
|
||||
|
||||
class SyncpointManager final {
|
||||
public:
|
||||
explicit SyncpointManager(Tegra::GPU& gpu);
|
||||
~SyncpointManager();
|
||||
|
||||
/**
|
||||
* Returns true if the specified syncpoint is expired for the given value.
|
||||
* @param syncpoint_id Syncpoint ID to check.
|
||||
* @param value Value to check against the specified syncpoint.
|
||||
* @returns True if the specified syncpoint is expired for the given value, otherwise False.
|
||||
*/
|
||||
bool IsSyncpointExpired(u32 syncpoint_id, u32 value) const {
|
||||
return (GetSyncpointMax(syncpoint_id) - value) >= (GetSyncpointMin(syncpoint_id) - value);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the lower bound for the specified syncpoint.
|
||||
* @param syncpoint_id Syncpoint ID to get the lower bound for.
|
||||
* @returns The lower bound for the specified syncpoint.
|
||||
*/
|
||||
u32 GetSyncpointMin(u32 syncpoint_id) const {
|
||||
return syncpoints[syncpoint_id].min.load(std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the uper bound for the specified syncpoint.
|
||||
* @param syncpoint_id Syncpoint ID to get the upper bound for.
|
||||
* @returns The upper bound for the specified syncpoint.
|
||||
*/
|
||||
u32 GetSyncpointMax(u32 syncpoint_id) const {
|
||||
return syncpoints[syncpoint_id].max.load(std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
/**
|
||||
* Refreshes the minimum value for the specified syncpoint.
|
||||
* @param syncpoint_id Syncpoint ID to be refreshed.
|
||||
* @returns The new syncpoint minimum value.
|
||||
*/
|
||||
u32 RefreshSyncpoint(u32 syncpoint_id);
|
||||
|
||||
/**
|
||||
* Allocates a new syncoint.
|
||||
* @returns The syncpoint ID for the newly allocated syncpoint.
|
||||
*/
|
||||
u32 AllocateSyncpoint();
|
||||
|
||||
/**
|
||||
* Increases the maximum value for the specified syncpoint.
|
||||
* @param syncpoint_id Syncpoint ID to be increased.
|
||||
* @param value Value to increase the specified syncpoint by.
|
||||
* @returns The new syncpoint maximum value.
|
||||
*/
|
||||
u32 IncreaseSyncpoint(u32 syncpoint_id, u32 value);
|
||||
|
||||
private:
|
||||
struct Syncpoint {
|
||||
std::atomic<u32> min;
|
||||
std::atomic<u32> max;
|
||||
std::atomic<bool> is_allocated;
|
||||
};
|
||||
|
||||
std::array<Syncpoint, MaxSyncPoints> syncpoints{};
|
||||
|
||||
Tegra::GPU& gpu;
|
||||
};
|
||||
|
||||
} // namespace Service::Nvidia
|
||||
@@ -29,6 +29,10 @@ void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer)
|
||||
.slot = slot,
|
||||
.status = Buffer::Status::Free,
|
||||
.igbp_buffer = igbp_buffer,
|
||||
.transform = {},
|
||||
.crop_rect = {},
|
||||
.swap_interval = 0,
|
||||
.multi_fence = {},
|
||||
});
|
||||
|
||||
buffer_wait_event.writable->Signal();
|
||||
@@ -99,6 +103,20 @@ void BufferQueue::QueueBuffer(u32 slot, BufferTransformFlags transform,
|
||||
queue_sequence.push_back(slot);
|
||||
}
|
||||
|
||||
void BufferQueue::CancelBuffer(u32 slot, const Service::Nvidia::MultiFence& multi_fence) {
|
||||
const auto itr = std::find_if(queue.begin(), queue.end(),
|
||||
[slot](const Buffer& buffer) { return buffer.slot == slot; });
|
||||
ASSERT(itr != queue.end());
|
||||
ASSERT(itr->status != Buffer::Status::Free);
|
||||
itr->status = Buffer::Status::Free;
|
||||
itr->multi_fence = multi_fence;
|
||||
itr->swap_interval = 0;
|
||||
|
||||
free_buffers.push_back(slot);
|
||||
|
||||
buffer_wait_event.writable->Signal();
|
||||
}
|
||||
|
||||
std::optional<std::reference_wrapper<const BufferQueue::Buffer>> BufferQueue::AcquireBuffer() {
|
||||
auto itr = queue.end();
|
||||
// Iterate to find a queued buffer matching the requested slot.
|
||||
|
||||
@@ -95,6 +95,7 @@ public:
|
||||
void QueueBuffer(u32 slot, BufferTransformFlags transform,
|
||||
const Common::Rectangle<int>& crop_rect, u32 swap_interval,
|
||||
Service::Nvidia::MultiFence& multi_fence);
|
||||
void CancelBuffer(u32 slot, const Service::Nvidia::MultiFence& multi_fence);
|
||||
std::optional<std::reference_wrapper<const Buffer>> AcquireBuffer();
|
||||
void ReleaseBuffer(u32 slot);
|
||||
void Disconnect();
|
||||
|
||||
@@ -242,6 +242,10 @@ void NVFlinger::Compose() {
|
||||
|
||||
const auto& igbp_buffer = buffer->get().igbp_buffer;
|
||||
|
||||
if (!system.IsPoweredOn()) {
|
||||
return; // We are likely shutting down
|
||||
}
|
||||
|
||||
auto& gpu = system.GPU();
|
||||
const auto& multi_fence = buffer->get().multi_fence;
|
||||
guard->unlock();
|
||||
|
||||
@@ -202,6 +202,7 @@ SET::SET() : ServiceFramework("set") {
|
||||
{8, &SET::GetQuestFlag, "GetQuestFlag"},
|
||||
{9, &SET::GetKeyCodeMap2, "GetKeyCodeMap2"},
|
||||
{10, nullptr, "GetFirmwareVersionForDebug"},
|
||||
{11, nullptr, "GetDeviceNickName"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
|
||||
@@ -300,6 +300,8 @@ SET_SYS::SET_SYS() : ServiceFramework("set:sys") {
|
||||
{198, nullptr, "SetButtonConfigRegisteredSettingsEmbedded"},
|
||||
{199, nullptr, "GetButtonConfigRegisteredSettings"},
|
||||
{200, nullptr, "SetButtonConfigRegisteredSettings"},
|
||||
{201, nullptr, "GetFieldTestingFlag"},
|
||||
{202, nullptr, "SetFieldTestingFlag"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/client_port.h"
|
||||
#include "core/hle/kernel/client_session.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/hle/service/time/interface.h"
|
||||
#include "core/hle/service/time/time.h"
|
||||
@@ -125,7 +126,7 @@ ResultCode Module::Interface::GetClockSnapshotFromSystemClockContextInternal(
|
||||
Kernel::Thread* thread, Clock::SystemClockContext user_context,
|
||||
Clock::SystemClockContext network_context, u8 type, Clock::ClockSnapshot& clock_snapshot) {
|
||||
|
||||
auto& time_manager{module->GetTimeManager()};
|
||||
auto& time_manager{system.GetTimeManager()};
|
||||
|
||||
clock_snapshot.is_automatic_correction_enabled =
|
||||
time_manager.GetStandardUserSystemClockCore().IsAutomaticCorrectionEnabled();
|
||||
@@ -182,7 +183,7 @@ void Module::Interface::GetStandardUserSystemClock(Kernel::HLERequestContext& ct
|
||||
LOG_DEBUG(Service_Time, "called");
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ISystemClock>(module->GetTimeManager().GetStandardUserSystemClockCore(),
|
||||
rb.PushIpcInterface<ISystemClock>(system.GetTimeManager().GetStandardUserSystemClockCore(),
|
||||
system);
|
||||
}
|
||||
|
||||
@@ -190,7 +191,7 @@ void Module::Interface::GetStandardNetworkSystemClock(Kernel::HLERequestContext&
|
||||
LOG_DEBUG(Service_Time, "called");
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ISystemClock>(module->GetTimeManager().GetStandardNetworkSystemClockCore(),
|
||||
rb.PushIpcInterface<ISystemClock>(system.GetTimeManager().GetStandardNetworkSystemClockCore(),
|
||||
system);
|
||||
}
|
||||
|
||||
@@ -198,29 +199,28 @@ void Module::Interface::GetStandardSteadyClock(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Time, "called");
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ISteadyClock>(module->GetTimeManager().GetStandardSteadyClockCore(),
|
||||
system);
|
||||
rb.PushIpcInterface<ISteadyClock>(system.GetTimeManager().GetStandardSteadyClockCore(), system);
|
||||
}
|
||||
|
||||
void Module::Interface::GetTimeZoneService(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Time, "called");
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ITimeZoneService>(module->GetTimeManager().GetTimeZoneContentManager());
|
||||
rb.PushIpcInterface<ITimeZoneService>(system.GetTimeManager().GetTimeZoneContentManager());
|
||||
}
|
||||
|
||||
void Module::Interface::GetStandardLocalSystemClock(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Time, "called");
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ISystemClock>(module->GetTimeManager().GetStandardLocalSystemClockCore(),
|
||||
rb.PushIpcInterface<ISystemClock>(system.GetTimeManager().GetStandardLocalSystemClockCore(),
|
||||
system);
|
||||
}
|
||||
|
||||
void Module::Interface::IsStandardNetworkSystemClockAccuracySufficient(
|
||||
Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Time, "called");
|
||||
auto& clock_core{module->GetTimeManager().GetStandardNetworkSystemClockCore()};
|
||||
auto& clock_core{system.GetTimeManager().GetStandardNetworkSystemClockCore()};
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(clock_core.IsStandardNetworkSystemClockAccuracySufficient(system));
|
||||
@@ -229,7 +229,7 @@ void Module::Interface::IsStandardNetworkSystemClockAccuracySufficient(
|
||||
void Module::Interface::CalculateMonotonicSystemClockBaseTimePoint(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Time, "called");
|
||||
|
||||
auto& steady_clock_core{module->GetTimeManager().GetStandardSteadyClockCore()};
|
||||
auto& steady_clock_core{system.GetTimeManager().GetStandardSteadyClockCore()};
|
||||
if (!steady_clock_core.IsInitialized()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ERROR_UNINITIALIZED_CLOCK);
|
||||
@@ -262,8 +262,8 @@ void Module::Interface::GetClockSnapshot(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
Clock::SystemClockContext user_context{};
|
||||
if (const ResultCode result{
|
||||
module->GetTimeManager().GetStandardUserSystemClockCore().GetClockContext(
|
||||
system, user_context)};
|
||||
system.GetTimeManager().GetStandardUserSystemClockCore().GetClockContext(system,
|
||||
user_context)};
|
||||
result.IsError()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
@@ -271,7 +271,7 @@ void Module::Interface::GetClockSnapshot(Kernel::HLERequestContext& ctx) {
|
||||
}
|
||||
Clock::SystemClockContext network_context{};
|
||||
if (const ResultCode result{
|
||||
module->GetTimeManager().GetStandardNetworkSystemClockCore().GetClockContext(
|
||||
system.GetTimeManager().GetStandardNetworkSystemClockCore().GetClockContext(
|
||||
system, network_context)};
|
||||
result.IsError()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
@@ -372,7 +372,7 @@ void Module::Interface::GetSharedMemoryNativeHandle(Kernel::HLERequestContext& c
|
||||
LOG_DEBUG(Service_Time, "called");
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushCopyObjects(module->GetTimeManager().GetSharedMemory().GetSharedMemoryHolder());
|
||||
rb.PushCopyObjects(SharedFrom(&system.Kernel().GetTimeSharedMem()));
|
||||
}
|
||||
|
||||
Module::Interface::Interface(std::shared_ptr<Module> module, Core::System& system, const char* name)
|
||||
@@ -381,7 +381,7 @@ Module::Interface::Interface(std::shared_ptr<Module> module, Core::System& syste
|
||||
Module::Interface::~Interface() = default;
|
||||
|
||||
void InstallInterfaces(Core::System& system) {
|
||||
auto module{std::make_shared<Module>(system)};
|
||||
auto module{std::make_shared<Module>()};
|
||||
std::make_shared<Time>(module, system, "time:a")->InstallAsService(system.ServiceManager());
|
||||
std::make_shared<Time>(module, system, "time:s")->InstallAsService(system.ServiceManager());
|
||||
std::make_shared<Time>(module, system, "time:u")->InstallAsService(system.ServiceManager());
|
||||
|
||||
@@ -16,7 +16,7 @@ namespace Service::Time {
|
||||
|
||||
class Module final {
|
||||
public:
|
||||
Module(Core::System& system) : time_manager{system} {}
|
||||
Module() = default;
|
||||
|
||||
class Interface : public ServiceFramework<Interface> {
|
||||
public:
|
||||
@@ -46,13 +46,6 @@ public:
|
||||
std::shared_ptr<Module> module;
|
||||
Core::System& system;
|
||||
};
|
||||
|
||||
TimeManager& GetTimeManager() {
|
||||
return time_manager;
|
||||
}
|
||||
|
||||
private:
|
||||
TimeManager time_manager;
|
||||
};
|
||||
|
||||
/// Registers all Time services with the specified service manager.
|
||||
|
||||
@@ -22,7 +22,277 @@ static std::chrono::seconds GetSecondsSinceEpoch() {
|
||||
Settings::values.custom_rtc_differential;
|
||||
}
|
||||
|
||||
static s64 GetExternalTimeZoneOffset() {
|
||||
static s64 GetExternalRtcValue() {
|
||||
return GetSecondsSinceEpoch().count() + TimeManager::GetExternalTimeZoneOffset();
|
||||
}
|
||||
|
||||
struct TimeManager::Impl final {
|
||||
explicit Impl(Core::System& system)
|
||||
: shared_memory{system}, standard_local_system_clock_core{standard_steady_clock_core},
|
||||
standard_network_system_clock_core{standard_steady_clock_core},
|
||||
standard_user_system_clock_core{standard_local_system_clock_core,
|
||||
standard_network_system_clock_core, system},
|
||||
ephemeral_network_system_clock_core{tick_based_steady_clock_core},
|
||||
local_system_clock_context_writer{
|
||||
std::make_shared<Clock::LocalSystemClockContextWriter>(shared_memory)},
|
||||
network_system_clock_context_writer{
|
||||
std::make_shared<Clock::NetworkSystemClockContextWriter>(shared_memory)},
|
||||
ephemeral_network_system_clock_context_writer{
|
||||
std::make_shared<Clock::EphemeralNetworkSystemClockContextWriter>()},
|
||||
time_zone_content_manager{system} {
|
||||
|
||||
const auto system_time{Clock::TimeSpanType::FromSeconds(GetExternalRtcValue())};
|
||||
SetupStandardSteadyClock(system, Common::UUID::Generate(), system_time, {}, {});
|
||||
SetupStandardLocalSystemClock(system, {}, system_time.ToSeconds());
|
||||
SetupStandardNetworkSystemClock({}, standard_network_clock_accuracy);
|
||||
SetupStandardUserSystemClock(system, {}, Clock::SteadyClockTimePoint::GetRandom());
|
||||
SetupEphemeralNetworkSystemClock();
|
||||
}
|
||||
|
||||
~Impl() = default;
|
||||
|
||||
Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() {
|
||||
return standard_steady_clock_core;
|
||||
}
|
||||
|
||||
const Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() const {
|
||||
return standard_steady_clock_core;
|
||||
}
|
||||
|
||||
Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() {
|
||||
return standard_local_system_clock_core;
|
||||
}
|
||||
|
||||
const Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() const {
|
||||
return standard_local_system_clock_core;
|
||||
}
|
||||
|
||||
Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() {
|
||||
return standard_network_system_clock_core;
|
||||
}
|
||||
|
||||
const Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() const {
|
||||
return standard_network_system_clock_core;
|
||||
}
|
||||
|
||||
Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() {
|
||||
return standard_user_system_clock_core;
|
||||
}
|
||||
|
||||
const Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() const {
|
||||
return standard_user_system_clock_core;
|
||||
}
|
||||
|
||||
TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() {
|
||||
return time_zone_content_manager;
|
||||
}
|
||||
|
||||
const TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() const {
|
||||
return time_zone_content_manager;
|
||||
}
|
||||
|
||||
SharedMemory& GetSharedMemory() {
|
||||
return shared_memory;
|
||||
}
|
||||
|
||||
const SharedMemory& GetSharedMemory() const {
|
||||
return shared_memory;
|
||||
}
|
||||
|
||||
void SetupTimeZoneManager(std::string location_name,
|
||||
Clock::SteadyClockTimePoint time_zone_updated_time_point,
|
||||
std::size_t total_location_name_count, u128 time_zone_rule_version,
|
||||
FileSys::VirtualFile& vfs_file) {
|
||||
if (time_zone_content_manager.GetTimeZoneManager().SetDeviceLocationNameWithTimeZoneRule(
|
||||
location_name, vfs_file) != RESULT_SUCCESS) {
|
||||
UNREACHABLE();
|
||||
return;
|
||||
}
|
||||
|
||||
time_zone_content_manager.GetTimeZoneManager().SetUpdatedTime(time_zone_updated_time_point);
|
||||
time_zone_content_manager.GetTimeZoneManager().SetTotalLocationNameCount(
|
||||
total_location_name_count);
|
||||
time_zone_content_manager.GetTimeZoneManager().SetTimeZoneRuleVersion(
|
||||
time_zone_rule_version);
|
||||
time_zone_content_manager.GetTimeZoneManager().MarkAsInitialized();
|
||||
}
|
||||
|
||||
static s64 GetExternalTimeZoneOffset() {
|
||||
// With "auto" timezone setting, we use the external system's timezone offset
|
||||
if (Settings::GetTimeZoneString() == "auto") {
|
||||
return Common::TimeZone::GetCurrentOffsetSeconds().count();
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void SetupStandardSteadyClock(Core::System& system, Common::UUID clock_source_id,
|
||||
Clock::TimeSpanType setup_value,
|
||||
Clock::TimeSpanType internal_offset, bool is_rtc_reset_detected) {
|
||||
standard_steady_clock_core.SetClockSourceId(clock_source_id);
|
||||
standard_steady_clock_core.SetSetupValue(setup_value);
|
||||
standard_steady_clock_core.SetInternalOffset(internal_offset);
|
||||
standard_steady_clock_core.MarkAsInitialized();
|
||||
|
||||
const auto current_time_point{standard_steady_clock_core.GetCurrentRawTimePoint(system)};
|
||||
shared_memory.SetupStandardSteadyClock(system, clock_source_id, current_time_point);
|
||||
}
|
||||
|
||||
void SetupStandardLocalSystemClock(Core::System& system,
|
||||
Clock::SystemClockContext clock_context, s64 posix_time) {
|
||||
standard_local_system_clock_core.SetUpdateCallbackInstance(
|
||||
local_system_clock_context_writer);
|
||||
|
||||
const auto current_time_point{
|
||||
standard_local_system_clock_core.GetSteadyClockCore().GetCurrentTimePoint(system)};
|
||||
if (current_time_point.clock_source_id == clock_context.steady_time_point.clock_source_id) {
|
||||
standard_local_system_clock_core.SetSystemClockContext(clock_context);
|
||||
} else {
|
||||
if (standard_local_system_clock_core.SetCurrentTime(system, posix_time) !=
|
||||
RESULT_SUCCESS) {
|
||||
UNREACHABLE();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
standard_local_system_clock_core.MarkAsInitialized();
|
||||
}
|
||||
|
||||
void SetupStandardNetworkSystemClock(Clock::SystemClockContext clock_context,
|
||||
Clock::TimeSpanType sufficient_accuracy) {
|
||||
standard_network_system_clock_core.SetUpdateCallbackInstance(
|
||||
network_system_clock_context_writer);
|
||||
|
||||
if (standard_network_system_clock_core.SetSystemClockContext(clock_context) !=
|
||||
RESULT_SUCCESS) {
|
||||
UNREACHABLE();
|
||||
return;
|
||||
}
|
||||
|
||||
standard_network_system_clock_core.SetStandardNetworkClockSufficientAccuracy(
|
||||
sufficient_accuracy);
|
||||
standard_network_system_clock_core.MarkAsInitialized();
|
||||
}
|
||||
|
||||
void SetupStandardUserSystemClock(Core::System& system, bool is_automatic_correction_enabled,
|
||||
Clock::SteadyClockTimePoint steady_clock_time_point) {
|
||||
if (standard_user_system_clock_core.SetAutomaticCorrectionEnabled(
|
||||
system, is_automatic_correction_enabled) != RESULT_SUCCESS) {
|
||||
UNREACHABLE();
|
||||
return;
|
||||
}
|
||||
|
||||
standard_user_system_clock_core.SetAutomaticCorrectionUpdatedTime(steady_clock_time_point);
|
||||
standard_user_system_clock_core.MarkAsInitialized();
|
||||
shared_memory.SetAutomaticCorrectionEnabled(is_automatic_correction_enabled);
|
||||
}
|
||||
|
||||
void SetupEphemeralNetworkSystemClock() {
|
||||
ephemeral_network_system_clock_core.SetUpdateCallbackInstance(
|
||||
ephemeral_network_system_clock_context_writer);
|
||||
ephemeral_network_system_clock_core.MarkAsInitialized();
|
||||
}
|
||||
|
||||
void UpdateLocalSystemClockTime(Core::System& system, s64 posix_time) {
|
||||
const auto timespan{Service::Time::Clock::TimeSpanType::FromSeconds(posix_time)};
|
||||
if (GetStandardLocalSystemClockCore()
|
||||
.SetCurrentTime(system, timespan.ToSeconds())
|
||||
.IsError()) {
|
||||
UNREACHABLE();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
SharedMemory shared_memory;
|
||||
|
||||
Clock::StandardSteadyClockCore standard_steady_clock_core;
|
||||
Clock::TickBasedSteadyClockCore tick_based_steady_clock_core;
|
||||
Clock::StandardLocalSystemClockCore standard_local_system_clock_core;
|
||||
Clock::StandardNetworkSystemClockCore standard_network_system_clock_core;
|
||||
Clock::StandardUserSystemClockCore standard_user_system_clock_core;
|
||||
Clock::EphemeralNetworkSystemClockCore ephemeral_network_system_clock_core;
|
||||
|
||||
std::shared_ptr<Clock::LocalSystemClockContextWriter> local_system_clock_context_writer;
|
||||
std::shared_ptr<Clock::NetworkSystemClockContextWriter> network_system_clock_context_writer;
|
||||
std::shared_ptr<Clock::EphemeralNetworkSystemClockContextWriter>
|
||||
ephemeral_network_system_clock_context_writer;
|
||||
|
||||
TimeZone::TimeZoneContentManager time_zone_content_manager;
|
||||
};
|
||||
|
||||
TimeManager::TimeManager(Core::System& system) : system{system} {}
|
||||
|
||||
TimeManager::~TimeManager() = default;
|
||||
|
||||
void TimeManager::Initialize() {
|
||||
impl = std::make_unique<Impl>(system);
|
||||
|
||||
// Time zones can only be initialized after impl is valid
|
||||
impl->time_zone_content_manager.Initialize(*this);
|
||||
}
|
||||
|
||||
Clock::StandardSteadyClockCore& TimeManager::GetStandardSteadyClockCore() {
|
||||
return impl->standard_steady_clock_core;
|
||||
}
|
||||
|
||||
const Clock::StandardSteadyClockCore& TimeManager::GetStandardSteadyClockCore() const {
|
||||
return impl->standard_steady_clock_core;
|
||||
}
|
||||
|
||||
Clock::StandardLocalSystemClockCore& TimeManager::GetStandardLocalSystemClockCore() {
|
||||
return impl->standard_local_system_clock_core;
|
||||
}
|
||||
|
||||
const Clock::StandardLocalSystemClockCore& TimeManager::GetStandardLocalSystemClockCore() const {
|
||||
return impl->standard_local_system_clock_core;
|
||||
}
|
||||
|
||||
Clock::StandardNetworkSystemClockCore& TimeManager::GetStandardNetworkSystemClockCore() {
|
||||
return impl->standard_network_system_clock_core;
|
||||
}
|
||||
|
||||
const Clock::StandardNetworkSystemClockCore& TimeManager::GetStandardNetworkSystemClockCore()
|
||||
const {
|
||||
return impl->standard_network_system_clock_core;
|
||||
}
|
||||
|
||||
Clock::StandardUserSystemClockCore& TimeManager::GetStandardUserSystemClockCore() {
|
||||
return impl->standard_user_system_clock_core;
|
||||
}
|
||||
|
||||
const Clock::StandardUserSystemClockCore& TimeManager::GetStandardUserSystemClockCore() const {
|
||||
return impl->standard_user_system_clock_core;
|
||||
}
|
||||
|
||||
TimeZone::TimeZoneContentManager& TimeManager::GetTimeZoneContentManager() {
|
||||
return impl->time_zone_content_manager;
|
||||
}
|
||||
|
||||
const TimeZone::TimeZoneContentManager& TimeManager::GetTimeZoneContentManager() const {
|
||||
return impl->time_zone_content_manager;
|
||||
}
|
||||
|
||||
SharedMemory& TimeManager::GetSharedMemory() {
|
||||
return impl->shared_memory;
|
||||
}
|
||||
|
||||
const SharedMemory& TimeManager::GetSharedMemory() const {
|
||||
return impl->shared_memory;
|
||||
}
|
||||
|
||||
void TimeManager::UpdateLocalSystemClockTime(s64 posix_time) {
|
||||
impl->UpdateLocalSystemClockTime(system, posix_time);
|
||||
}
|
||||
|
||||
void TimeManager::SetupTimeZoneManager(std::string location_name,
|
||||
Clock::SteadyClockTimePoint time_zone_updated_time_point,
|
||||
std::size_t total_location_name_count,
|
||||
u128 time_zone_rule_version,
|
||||
FileSys::VirtualFile& vfs_file) {
|
||||
impl->SetupTimeZoneManager(location_name, time_zone_updated_time_point,
|
||||
total_location_name_count, time_zone_rule_version, vfs_file);
|
||||
}
|
||||
|
||||
/*static*/ s64 TimeManager::GetExternalTimeZoneOffset() {
|
||||
// With "auto" timezone setting, we use the external system's timezone offset
|
||||
if (Settings::GetTimeZoneString() == "auto") {
|
||||
return Common::TimeZone::GetCurrentOffsetSeconds().count();
|
||||
@@ -30,117 +300,4 @@ static s64 GetExternalTimeZoneOffset() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
static s64 GetExternalRtcValue() {
|
||||
return GetSecondsSinceEpoch().count() + GetExternalTimeZoneOffset();
|
||||
}
|
||||
|
||||
TimeManager::TimeManager(Core::System& system)
|
||||
: shared_memory{system}, standard_local_system_clock_core{standard_steady_clock_core},
|
||||
standard_network_system_clock_core{standard_steady_clock_core},
|
||||
standard_user_system_clock_core{standard_local_system_clock_core,
|
||||
standard_network_system_clock_core, system},
|
||||
ephemeral_network_system_clock_core{tick_based_steady_clock_core},
|
||||
local_system_clock_context_writer{
|
||||
std::make_shared<Clock::LocalSystemClockContextWriter>(shared_memory)},
|
||||
network_system_clock_context_writer{
|
||||
std::make_shared<Clock::NetworkSystemClockContextWriter>(shared_memory)},
|
||||
ephemeral_network_system_clock_context_writer{
|
||||
std::make_shared<Clock::EphemeralNetworkSystemClockContextWriter>()},
|
||||
time_zone_content_manager{*this, system} {
|
||||
|
||||
const auto system_time{Clock::TimeSpanType::FromSeconds(GetExternalRtcValue())};
|
||||
SetupStandardSteadyClock(system, Common::UUID::Generate(), system_time, {}, {});
|
||||
SetupStandardLocalSystemClock(system, {}, system_time.ToSeconds());
|
||||
SetupStandardNetworkSystemClock({}, standard_network_clock_accuracy);
|
||||
SetupStandardUserSystemClock(system, {}, Clock::SteadyClockTimePoint::GetRandom());
|
||||
SetupEphemeralNetworkSystemClock();
|
||||
}
|
||||
|
||||
TimeManager::~TimeManager() = default;
|
||||
|
||||
void TimeManager::SetupTimeZoneManager(std::string location_name,
|
||||
Clock::SteadyClockTimePoint time_zone_updated_time_point,
|
||||
std::size_t total_location_name_count,
|
||||
u128 time_zone_rule_version,
|
||||
FileSys::VirtualFile& vfs_file) {
|
||||
if (time_zone_content_manager.GetTimeZoneManager().SetDeviceLocationNameWithTimeZoneRule(
|
||||
location_name, vfs_file) != RESULT_SUCCESS) {
|
||||
UNREACHABLE();
|
||||
return;
|
||||
}
|
||||
|
||||
time_zone_content_manager.GetTimeZoneManager().SetUpdatedTime(time_zone_updated_time_point);
|
||||
time_zone_content_manager.GetTimeZoneManager().SetTotalLocationNameCount(
|
||||
total_location_name_count);
|
||||
time_zone_content_manager.GetTimeZoneManager().SetTimeZoneRuleVersion(time_zone_rule_version);
|
||||
time_zone_content_manager.GetTimeZoneManager().MarkAsInitialized();
|
||||
}
|
||||
|
||||
void TimeManager::SetupStandardSteadyClock(Core::System& system, Common::UUID clock_source_id,
|
||||
Clock::TimeSpanType setup_value,
|
||||
Clock::TimeSpanType internal_offset,
|
||||
bool is_rtc_reset_detected) {
|
||||
standard_steady_clock_core.SetClockSourceId(clock_source_id);
|
||||
standard_steady_clock_core.SetSetupValue(setup_value);
|
||||
standard_steady_clock_core.SetInternalOffset(internal_offset);
|
||||
standard_steady_clock_core.MarkAsInitialized();
|
||||
|
||||
const auto current_time_point{standard_steady_clock_core.GetCurrentRawTimePoint(system)};
|
||||
shared_memory.SetupStandardSteadyClock(system, clock_source_id, current_time_point);
|
||||
}
|
||||
|
||||
void TimeManager::SetupStandardLocalSystemClock(Core::System& system,
|
||||
Clock::SystemClockContext clock_context,
|
||||
s64 posix_time) {
|
||||
standard_local_system_clock_core.SetUpdateCallbackInstance(local_system_clock_context_writer);
|
||||
|
||||
const auto current_time_point{
|
||||
standard_local_system_clock_core.GetSteadyClockCore().GetCurrentTimePoint(system)};
|
||||
if (current_time_point.clock_source_id == clock_context.steady_time_point.clock_source_id) {
|
||||
standard_local_system_clock_core.SetSystemClockContext(clock_context);
|
||||
} else {
|
||||
if (standard_local_system_clock_core.SetCurrentTime(system, posix_time) != RESULT_SUCCESS) {
|
||||
UNREACHABLE();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
standard_local_system_clock_core.MarkAsInitialized();
|
||||
}
|
||||
|
||||
void TimeManager::SetupStandardNetworkSystemClock(Clock::SystemClockContext clock_context,
|
||||
Clock::TimeSpanType sufficient_accuracy) {
|
||||
standard_network_system_clock_core.SetUpdateCallbackInstance(
|
||||
network_system_clock_context_writer);
|
||||
|
||||
if (standard_network_system_clock_core.SetSystemClockContext(clock_context) != RESULT_SUCCESS) {
|
||||
UNREACHABLE();
|
||||
return;
|
||||
}
|
||||
|
||||
standard_network_system_clock_core.SetStandardNetworkClockSufficientAccuracy(
|
||||
sufficient_accuracy);
|
||||
standard_network_system_clock_core.MarkAsInitialized();
|
||||
}
|
||||
|
||||
void TimeManager::SetupStandardUserSystemClock(
|
||||
Core::System& system, bool is_automatic_correction_enabled,
|
||||
Clock::SteadyClockTimePoint steady_clock_time_point) {
|
||||
if (standard_user_system_clock_core.SetAutomaticCorrectionEnabled(
|
||||
system, is_automatic_correction_enabled) != RESULT_SUCCESS) {
|
||||
UNREACHABLE();
|
||||
return;
|
||||
}
|
||||
|
||||
standard_user_system_clock_core.SetAutomaticCorrectionUpdatedTime(steady_clock_time_point);
|
||||
standard_user_system_clock_core.MarkAsInitialized();
|
||||
shared_memory.SetAutomaticCorrectionEnabled(is_automatic_correction_enabled);
|
||||
}
|
||||
|
||||
void TimeManager::SetupEphemeralNetworkSystemClock() {
|
||||
ephemeral_network_system_clock_core.SetUpdateCallbackInstance(
|
||||
ephemeral_network_system_clock_context_writer);
|
||||
ephemeral_network_system_clock_core.MarkAsInitialized();
|
||||
}
|
||||
|
||||
} // namespace Service::Time
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/time_zone.h"
|
||||
#include "core/file_sys/vfs_types.h"
|
||||
#include "core/hle/service/time/clock_types.h"
|
||||
#include "core/hle/service/time/ephemeral_network_system_clock_core.h"
|
||||
@@ -32,86 +33,46 @@ public:
|
||||
explicit TimeManager(Core::System& system);
|
||||
~TimeManager();
|
||||
|
||||
Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() {
|
||||
return standard_steady_clock_core;
|
||||
}
|
||||
void Initialize();
|
||||
|
||||
const Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() const {
|
||||
return standard_steady_clock_core;
|
||||
}
|
||||
Clock::StandardSteadyClockCore& GetStandardSteadyClockCore();
|
||||
|
||||
Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() {
|
||||
return standard_local_system_clock_core;
|
||||
}
|
||||
const Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() const;
|
||||
|
||||
const Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() const {
|
||||
return standard_local_system_clock_core;
|
||||
}
|
||||
Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore();
|
||||
|
||||
Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() {
|
||||
return standard_network_system_clock_core;
|
||||
}
|
||||
const Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() const;
|
||||
|
||||
const Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() const {
|
||||
return standard_network_system_clock_core;
|
||||
}
|
||||
Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore();
|
||||
|
||||
Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() {
|
||||
return standard_user_system_clock_core;
|
||||
}
|
||||
const Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() const;
|
||||
|
||||
const Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() const {
|
||||
return standard_user_system_clock_core;
|
||||
}
|
||||
Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore();
|
||||
|
||||
TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() {
|
||||
return time_zone_content_manager;
|
||||
}
|
||||
const Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() const;
|
||||
|
||||
const TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() const {
|
||||
return time_zone_content_manager;
|
||||
}
|
||||
TimeZone::TimeZoneContentManager& GetTimeZoneContentManager();
|
||||
|
||||
SharedMemory& GetSharedMemory() {
|
||||
return shared_memory;
|
||||
}
|
||||
const TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() const;
|
||||
|
||||
const SharedMemory& GetSharedMemory() const {
|
||||
return shared_memory;
|
||||
}
|
||||
void UpdateLocalSystemClockTime(s64 posix_time);
|
||||
|
||||
SharedMemory& GetSharedMemory();
|
||||
|
||||
const SharedMemory& GetSharedMemory() const;
|
||||
|
||||
void SetupTimeZoneManager(std::string location_name,
|
||||
Clock::SteadyClockTimePoint time_zone_updated_time_point,
|
||||
std::size_t total_location_name_count, u128 time_zone_rule_version,
|
||||
FileSys::VirtualFile& vfs_file);
|
||||
|
||||
static s64 GetExternalTimeZoneOffset();
|
||||
|
||||
private:
|
||||
void SetupStandardSteadyClock(Core::System& system, Common::UUID clock_source_id,
|
||||
Clock::TimeSpanType setup_value,
|
||||
Clock::TimeSpanType internal_offset, bool is_rtc_reset_detected);
|
||||
void SetupStandardLocalSystemClock(Core::System& system,
|
||||
Clock::SystemClockContext clock_context, s64 posix_time);
|
||||
void SetupStandardNetworkSystemClock(Clock::SystemClockContext clock_context,
|
||||
Clock::TimeSpanType sufficient_accuracy);
|
||||
void SetupStandardUserSystemClock(Core::System& system, bool is_automatic_correction_enabled,
|
||||
Clock::SteadyClockTimePoint steady_clock_time_point);
|
||||
void SetupEphemeralNetworkSystemClock();
|
||||
Core::System& system;
|
||||
|
||||
SharedMemory shared_memory;
|
||||
|
||||
Clock::StandardSteadyClockCore standard_steady_clock_core;
|
||||
Clock::TickBasedSteadyClockCore tick_based_steady_clock_core;
|
||||
Clock::StandardLocalSystemClockCore standard_local_system_clock_core;
|
||||
Clock::StandardNetworkSystemClockCore standard_network_system_clock_core;
|
||||
Clock::StandardUserSystemClockCore standard_user_system_clock_core;
|
||||
Clock::EphemeralNetworkSystemClockCore ephemeral_network_system_clock_core;
|
||||
|
||||
std::shared_ptr<Clock::LocalSystemClockContextWriter> local_system_clock_context_writer;
|
||||
std::shared_ptr<Clock::NetworkSystemClockContextWriter> network_system_clock_context_writer;
|
||||
std::shared_ptr<Clock::EphemeralNetworkSystemClockContextWriter>
|
||||
ephemeral_network_system_clock_context_writer;
|
||||
|
||||
TimeZone::TimeZoneContentManager time_zone_content_manager;
|
||||
struct Impl;
|
||||
std::unique_ptr<Impl> impl;
|
||||
};
|
||||
|
||||
} // namespace Service::Time
|
||||
|
||||
@@ -68,9 +68,10 @@ static std::vector<std::string> BuildLocationNameCache(Core::System& system) {
|
||||
return location_name_cache;
|
||||
}
|
||||
|
||||
TimeZoneContentManager::TimeZoneContentManager(TimeManager& time_manager, Core::System& system)
|
||||
: system{system}, location_name_cache{BuildLocationNameCache(system)} {
|
||||
TimeZoneContentManager::TimeZoneContentManager(Core::System& system)
|
||||
: system{system}, location_name_cache{BuildLocationNameCache(system)} {}
|
||||
|
||||
void TimeZoneContentManager::Initialize(TimeManager& time_manager) {
|
||||
std::string location_name;
|
||||
const auto timezone_setting = Settings::GetTimeZoneString();
|
||||
if (timezone_setting == "auto" || timezone_setting == "default") {
|
||||
|
||||
@@ -21,7 +21,9 @@ namespace Service::Time::TimeZone {
|
||||
|
||||
class TimeZoneContentManager final {
|
||||
public:
|
||||
TimeZoneContentManager(TimeManager& time_manager, Core::System& system);
|
||||
explicit TimeZoneContentManager(Core::System& system);
|
||||
|
||||
void Initialize(TimeManager& time_manager);
|
||||
|
||||
TimeZoneManager& GetTimeZoneManager() {
|
||||
return time_zone_manager;
|
||||
|
||||
@@ -215,10 +215,9 @@ public:
|
||||
explicit IGBPConnectRequestParcel(std::vector<u8> buffer) : Parcel(std::move(buffer)) {
|
||||
Deserialize();
|
||||
}
|
||||
~IGBPConnectRequestParcel() override = default;
|
||||
|
||||
void DeserializeData() override {
|
||||
std::u16string token = ReadInterfaceToken();
|
||||
[[maybe_unused]] const std::u16string token = ReadInterfaceToken();
|
||||
data = Read<Data>();
|
||||
}
|
||||
|
||||
@@ -279,10 +278,9 @@ public:
|
||||
: Parcel(std::move(buffer)) {
|
||||
Deserialize();
|
||||
}
|
||||
~IGBPSetPreallocatedBufferRequestParcel() override = default;
|
||||
|
||||
void DeserializeData() override {
|
||||
std::u16string token = ReadInterfaceToken();
|
||||
[[maybe_unused]] const std::u16string token = ReadInterfaceToken();
|
||||
data = Read<Data>();
|
||||
buffer = Read<NVFlinger::IGBPBuffer>();
|
||||
}
|
||||
@@ -306,15 +304,40 @@ protected:
|
||||
}
|
||||
};
|
||||
|
||||
class IGBPCancelBufferRequestParcel : public Parcel {
|
||||
public:
|
||||
explicit IGBPCancelBufferRequestParcel(std::vector<u8> buffer) : Parcel(std::move(buffer)) {
|
||||
Deserialize();
|
||||
}
|
||||
|
||||
void DeserializeData() override {
|
||||
[[maybe_unused]] const std::u16string token = ReadInterfaceToken();
|
||||
data = Read<Data>();
|
||||
}
|
||||
|
||||
struct Data {
|
||||
u32_le slot;
|
||||
Service::Nvidia::MultiFence multi_fence;
|
||||
};
|
||||
|
||||
Data data;
|
||||
};
|
||||
|
||||
class IGBPCancelBufferResponseParcel : public Parcel {
|
||||
protected:
|
||||
void SerializeData() override {
|
||||
Write<u32>(0); // Success
|
||||
}
|
||||
};
|
||||
|
||||
class IGBPDequeueBufferRequestParcel : public Parcel {
|
||||
public:
|
||||
explicit IGBPDequeueBufferRequestParcel(std::vector<u8> buffer) : Parcel(std::move(buffer)) {
|
||||
Deserialize();
|
||||
}
|
||||
~IGBPDequeueBufferRequestParcel() override = default;
|
||||
|
||||
void DeserializeData() override {
|
||||
std::u16string token = ReadInterfaceToken();
|
||||
[[maybe_unused]] const std::u16string token = ReadInterfaceToken();
|
||||
data = Read<Data>();
|
||||
}
|
||||
|
||||
@@ -333,7 +356,6 @@ class IGBPDequeueBufferResponseParcel : public Parcel {
|
||||
public:
|
||||
explicit IGBPDequeueBufferResponseParcel(u32 slot, Service::Nvidia::MultiFence& multi_fence)
|
||||
: slot(slot), multi_fence(multi_fence) {}
|
||||
~IGBPDequeueBufferResponseParcel() override = default;
|
||||
|
||||
protected:
|
||||
void SerializeData() override {
|
||||
@@ -352,10 +374,9 @@ public:
|
||||
explicit IGBPRequestBufferRequestParcel(std::vector<u8> buffer) : Parcel(std::move(buffer)) {
|
||||
Deserialize();
|
||||
}
|
||||
~IGBPRequestBufferRequestParcel() override = default;
|
||||
|
||||
void DeserializeData() override {
|
||||
std::u16string token = ReadInterfaceToken();
|
||||
[[maybe_unused]] const std::u16string token = ReadInterfaceToken();
|
||||
slot = Read<u32_le>();
|
||||
}
|
||||
|
||||
@@ -384,10 +405,9 @@ public:
|
||||
explicit IGBPQueueBufferRequestParcel(std::vector<u8> buffer) : Parcel(std::move(buffer)) {
|
||||
Deserialize();
|
||||
}
|
||||
~IGBPQueueBufferRequestParcel() override = default;
|
||||
|
||||
void DeserializeData() override {
|
||||
std::u16string token = ReadInterfaceToken();
|
||||
[[maybe_unused]] const std::u16string token = ReadInterfaceToken();
|
||||
data = Read<Data>();
|
||||
}
|
||||
|
||||
@@ -447,10 +467,9 @@ public:
|
||||
explicit IGBPQueryRequestParcel(std::vector<u8> buffer) : Parcel(std::move(buffer)) {
|
||||
Deserialize();
|
||||
}
|
||||
~IGBPQueryRequestParcel() override = default;
|
||||
|
||||
void DeserializeData() override {
|
||||
std::u16string token = ReadInterfaceToken();
|
||||
[[maybe_unused]] const std::u16string token = ReadInterfaceToken();
|
||||
type = Read<u32_le>();
|
||||
}
|
||||
|
||||
@@ -596,7 +615,12 @@ private:
|
||||
break;
|
||||
}
|
||||
case TransactionId::CancelBuffer: {
|
||||
LOG_CRITICAL(Service_VI, "(STUBBED) called, transaction=CancelBuffer");
|
||||
IGBPCancelBufferRequestParcel request{ctx.ReadBuffer()};
|
||||
|
||||
buffer_queue.CancelBuffer(request.data.slot, request.data.multi_fence);
|
||||
|
||||
IGBPCancelBufferResponseParcel response{};
|
||||
ctx.WriteBuffer(response.Serialize());
|
||||
break;
|
||||
}
|
||||
case TransactionId::Disconnect: {
|
||||
|
||||
@@ -148,7 +148,7 @@ sockaddr TranslateFromSockAddrIn(SockAddrIn input) {
|
||||
}
|
||||
|
||||
int WSAPoll(WSAPOLLFD* fds, ULONG nfds, int timeout) {
|
||||
return poll(fds, nfds, timeout);
|
||||
return poll(fds, static_cast<nfds_t>(nfds), timeout);
|
||||
}
|
||||
|
||||
int closesocket(SOCKET fd) {
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
namespace Settings {
|
||||
|
||||
Values values = {};
|
||||
bool configuring_global = true;
|
||||
static bool configuring_global = true;
|
||||
|
||||
std::string GetTimeZoneString() {
|
||||
static constexpr std::array timezones{
|
||||
@@ -63,6 +63,7 @@ void LogSettings() {
|
||||
log_setting("Renderer_GPUAccuracyLevel", values.gpu_accuracy.GetValue());
|
||||
log_setting("Renderer_UseAsynchronousGpuEmulation",
|
||||
values.use_asynchronous_gpu_emulation.GetValue());
|
||||
log_setting("Renderer_UseNvdecEmulation", values.use_nvdec_emulation.GetValue());
|
||||
log_setting("Renderer_UseVsync", values.use_vsync.GetValue());
|
||||
log_setting("Renderer_UseAssemblyShaders", values.use_assembly_shaders.GetValue());
|
||||
log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue());
|
||||
@@ -80,11 +81,12 @@ void LogSettings() {
|
||||
log_setting("Services_BCATBoxcatLocal", values.bcat_boxcat_local);
|
||||
}
|
||||
|
||||
float Volume() {
|
||||
if (values.audio_muted) {
|
||||
return 0.0f;
|
||||
}
|
||||
return values.volume.GetValue();
|
||||
bool IsConfiguringGlobal() {
|
||||
return configuring_global;
|
||||
}
|
||||
|
||||
void SetConfiguringGlobal(bool is_global) {
|
||||
configuring_global = is_global;
|
||||
}
|
||||
|
||||
bool IsGPULevelExtreme() {
|
||||
@@ -96,6 +98,13 @@ bool IsGPULevelHigh() {
|
||||
values.gpu_accuracy.GetValue() == GPUAccuracy::High;
|
||||
}
|
||||
|
||||
float Volume() {
|
||||
if (values.audio_muted) {
|
||||
return 0.0f;
|
||||
}
|
||||
return values.volume.GetValue();
|
||||
}
|
||||
|
||||
void RestoreGlobalState() {
|
||||
// If a game is running, DO NOT restore the global settings state
|
||||
if (Core::System::GetInstance().IsPoweredOn()) {
|
||||
@@ -119,6 +128,7 @@ void RestoreGlobalState() {
|
||||
values.use_disk_shader_cache.SetGlobal(true);
|
||||
values.gpu_accuracy.SetGlobal(true);
|
||||
values.use_asynchronous_gpu_emulation.SetGlobal(true);
|
||||
values.use_nvdec_emulation.SetGlobal(true);
|
||||
values.use_vsync.SetGlobal(true);
|
||||
values.use_assembly_shaders.SetGlobal(true);
|
||||
values.use_asynchronous_shaders.SetGlobal(true);
|
||||
|
||||
@@ -33,8 +33,6 @@ enum class CPUAccuracy {
|
||||
DebugMode = 2,
|
||||
};
|
||||
|
||||
extern bool configuring_global;
|
||||
|
||||
template <typename Type>
|
||||
class Setting final {
|
||||
public:
|
||||
@@ -103,7 +101,7 @@ struct Values {
|
||||
bool renderer_debug;
|
||||
Setting<int> vulkan_device;
|
||||
|
||||
Setting<u16> resolution_factor = Setting(static_cast<u16>(1));
|
||||
Setting<u16> resolution_factor{1};
|
||||
Setting<int> aspect_ratio;
|
||||
Setting<int> max_anisotropy;
|
||||
Setting<bool> use_frame_limit;
|
||||
@@ -111,6 +109,7 @@ struct Values {
|
||||
Setting<bool> use_disk_shader_cache;
|
||||
Setting<GPUAccuracy> gpu_accuracy;
|
||||
Setting<bool> use_asynchronous_gpu_emulation;
|
||||
Setting<bool> use_nvdec_emulation;
|
||||
Setting<bool> use_vsync;
|
||||
Setting<bool> use_assembly_shaders;
|
||||
Setting<bool> use_asynchronous_shaders;
|
||||
@@ -197,13 +196,18 @@ struct Values {
|
||||
|
||||
// Add-Ons
|
||||
std::map<u64, std::vector<std::string>> disabled_addons;
|
||||
} extern values;
|
||||
};
|
||||
|
||||
float Volume();
|
||||
extern Values values;
|
||||
|
||||
bool IsConfiguringGlobal();
|
||||
void SetConfiguringGlobal(bool is_global);
|
||||
|
||||
bool IsGPULevelExtreme();
|
||||
bool IsGPULevelHigh();
|
||||
|
||||
float Volume();
|
||||
|
||||
std::string GetTimeZoneString();
|
||||
|
||||
void Apply();
|
||||
|
||||
@@ -206,6 +206,8 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader) {
|
||||
TranslateGPUAccuracyLevel(Settings::values.gpu_accuracy.GetValue()));
|
||||
AddField(field_type, "Renderer_UseAsynchronousGpuEmulation",
|
||||
Settings::values.use_asynchronous_gpu_emulation.GetValue());
|
||||
AddField(field_type, "Renderer_UseNvdecEmulation",
|
||||
Settings::values.use_nvdec_emulation.GetValue());
|
||||
AddField(field_type, "Renderer_UseVsync", Settings::values.use_vsync.GetValue());
|
||||
AddField(field_type, "Renderer_UseAssemblyShaders",
|
||||
Settings::values.use_assembly_shaders.GetValue());
|
||||
|
||||
@@ -29,6 +29,35 @@ add_library(input_common STATIC
|
||||
udp/udp.h
|
||||
)
|
||||
|
||||
if (MSVC)
|
||||
target_compile_options(input_common PRIVATE
|
||||
# 'expression' : signed/unsigned mismatch
|
||||
/we4018
|
||||
# 'argument' : conversion from 'type1' to 'type2', possible loss of data (floating-point)
|
||||
/we4244
|
||||
# 'conversion' : conversion from 'type1' to 'type2', signed/unsigned mismatch
|
||||
/we4245
|
||||
# 'operator': conversion from 'type1:field_bits' to 'type2:field_bits', possible loss of data
|
||||
/we4254
|
||||
# 'var' : conversion from 'size_t' to 'type', possible loss of data
|
||||
/we4267
|
||||
# 'context' : truncation from 'type1' to 'type2'
|
||||
/we4305
|
||||
)
|
||||
else()
|
||||
target_compile_options(input_common PRIVATE
|
||||
-Werror=conversion
|
||||
-Werror=ignored-qualifiers
|
||||
-Werror=implicit-fallthrough
|
||||
-Werror=reorder
|
||||
-Werror=shadow
|
||||
-Werror=sign-compare
|
||||
-Werror=unused-but-set-parameter
|
||||
-Werror=unused-but-set-variable
|
||||
-Werror=unused-variable
|
||||
)
|
||||
endif()
|
||||
|
||||
if(SDL2_FOUND)
|
||||
target_sources(input_common PRIVATE
|
||||
sdl/sdl_impl.cpp
|
||||
|
||||
@@ -20,18 +20,22 @@ public:
|
||||
constexpr float SQRT_HALF = 0.707106781f;
|
||||
int x = 0, y = 0;
|
||||
|
||||
if (right->GetStatus())
|
||||
if (right->GetStatus()) {
|
||||
++x;
|
||||
if (left->GetStatus())
|
||||
}
|
||||
if (left->GetStatus()) {
|
||||
--x;
|
||||
if (up->GetStatus())
|
||||
}
|
||||
if (up->GetStatus()) {
|
||||
++y;
|
||||
if (down->GetStatus())
|
||||
}
|
||||
if (down->GetStatus()) {
|
||||
--y;
|
||||
}
|
||||
|
||||
float coef = modifier->GetStatus() ? modifier_scale : 1.0f;
|
||||
return std::make_tuple(x * coef * (y == 0 ? 1.0f : SQRT_HALF),
|
||||
y * coef * (x == 0 ? 1.0f : SQRT_HALF));
|
||||
const float coef = modifier->GetStatus() ? modifier_scale : 1.0f;
|
||||
return std::make_tuple(static_cast<float>(x) * coef * (y == 0 ? 1.0f : SQRT_HALF),
|
||||
static_cast<float>(y) * coef * (x == 0 ? 1.0f : SQRT_HALF));
|
||||
}
|
||||
|
||||
bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override {
|
||||
|
||||
@@ -21,14 +21,6 @@
|
||||
|
||||
namespace GCAdapter {
|
||||
|
||||
/// Used to loop through and assign button in poller
|
||||
constexpr std::array<PadButton, 12> PadButtonArray{
|
||||
PadButton::PAD_BUTTON_LEFT, PadButton::PAD_BUTTON_RIGHT, PadButton::PAD_BUTTON_DOWN,
|
||||
PadButton::PAD_BUTTON_UP, PadButton::PAD_TRIGGER_Z, PadButton::PAD_TRIGGER_R,
|
||||
PadButton::PAD_TRIGGER_L, PadButton::PAD_BUTTON_A, PadButton::PAD_BUTTON_B,
|
||||
PadButton::PAD_BUTTON_X, PadButton::PAD_BUTTON_Y, PadButton::PAD_BUTTON_START,
|
||||
};
|
||||
|
||||
Adapter::Adapter() {
|
||||
if (usb_adapter_handle != nullptr) {
|
||||
return;
|
||||
@@ -37,179 +29,263 @@ Adapter::Adapter() {
|
||||
|
||||
const int init_res = libusb_init(&libusb_ctx);
|
||||
if (init_res == LIBUSB_SUCCESS) {
|
||||
Setup();
|
||||
adapter_scan_thread = std::thread(&Adapter::AdapterScanThread, this);
|
||||
} else {
|
||||
LOG_ERROR(Input, "libusb could not be initialized. failed with error = {}", init_res);
|
||||
}
|
||||
}
|
||||
|
||||
GCPadStatus Adapter::GetPadStatus(std::size_t port, const std::array<u8, 37>& adapter_payload) {
|
||||
GCPadStatus pad = {};
|
||||
const std::size_t offset = 1 + (9 * port);
|
||||
Adapter::~Adapter() {
|
||||
Reset();
|
||||
}
|
||||
|
||||
adapter_controllers_status[port] = static_cast<ControllerTypes>(adapter_payload[offset] >> 4);
|
||||
void Adapter::AdapterInputThread() {
|
||||
LOG_DEBUG(Input, "GC Adapter input thread started");
|
||||
s32 payload_size{};
|
||||
AdapterPayload adapter_payload{};
|
||||
|
||||
if (adapter_scan_thread.joinable()) {
|
||||
adapter_scan_thread.join();
|
||||
}
|
||||
|
||||
while (adapter_input_thread_running) {
|
||||
libusb_interrupt_transfer(usb_adapter_handle, input_endpoint, adapter_payload.data(),
|
||||
static_cast<s32>(adapter_payload.size()), &payload_size, 16);
|
||||
if (IsPayloadCorrect(adapter_payload, payload_size)) {
|
||||
UpdateControllers(adapter_payload);
|
||||
UpdateVibrations();
|
||||
}
|
||||
std::this_thread::yield();
|
||||
}
|
||||
|
||||
if (restart_scan_thread) {
|
||||
adapter_scan_thread = std::thread(&Adapter::AdapterScanThread, this);
|
||||
restart_scan_thread = false;
|
||||
}
|
||||
}
|
||||
|
||||
bool Adapter::IsPayloadCorrect(const AdapterPayload& adapter_payload, s32 payload_size) {
|
||||
if (payload_size != static_cast<s32>(adapter_payload.size()) ||
|
||||
adapter_payload[0] != LIBUSB_DT_HID) {
|
||||
LOG_DEBUG(Input, "Error reading payload (size: {}, type: {:02x})", payload_size,
|
||||
adapter_payload[0]);
|
||||
if (input_error_counter++ > 20) {
|
||||
LOG_ERROR(Input, "GC adapter timeout, Is the adapter connected?");
|
||||
adapter_input_thread_running = false;
|
||||
restart_scan_thread = true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
input_error_counter = 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
void Adapter::UpdateControllers(const AdapterPayload& adapter_payload) {
|
||||
for (std::size_t port = 0; port < pads.size(); ++port) {
|
||||
const std::size_t offset = 1 + (9 * port);
|
||||
const auto type = static_cast<ControllerTypes>(adapter_payload[offset] >> 4);
|
||||
UpdatePadType(port, type);
|
||||
if (DeviceConnected(port)) {
|
||||
const u8 b1 = adapter_payload[offset + 1];
|
||||
const u8 b2 = adapter_payload[offset + 2];
|
||||
UpdateStateButtons(port, b1, b2);
|
||||
UpdateStateAxes(port, adapter_payload);
|
||||
if (configuring) {
|
||||
UpdateYuzuSettings(port);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Adapter::UpdatePadType(std::size_t port, ControllerTypes pad_type) {
|
||||
if (pads[port].type == pad_type) {
|
||||
return;
|
||||
}
|
||||
// Device changed reset device and set new type
|
||||
ResetDevice(port);
|
||||
pads[port].type = pad_type;
|
||||
}
|
||||
|
||||
void Adapter::UpdateStateButtons(std::size_t port, u8 b1, u8 b2) {
|
||||
if (port >= pads.size()) {
|
||||
return;
|
||||
}
|
||||
|
||||
static constexpr std::array<PadButton, 8> b1_buttons{
|
||||
PadButton::PAD_BUTTON_A, PadButton::PAD_BUTTON_B, PadButton::PAD_BUTTON_X,
|
||||
PadButton::PAD_BUTTON_Y, PadButton::PAD_BUTTON_LEFT, PadButton::PAD_BUTTON_RIGHT,
|
||||
PadButton::PAD_BUTTON_DOWN, PadButton::PAD_BUTTON_UP,
|
||||
PadButton::ButtonA, PadButton::ButtonB, PadButton::ButtonX, PadButton::ButtonY,
|
||||
PadButton::ButtonLeft, PadButton::ButtonRight, PadButton::ButtonDown, PadButton::ButtonUp,
|
||||
};
|
||||
|
||||
static constexpr std::array<PadButton, 4> b2_buttons{
|
||||
PadButton::PAD_BUTTON_START,
|
||||
PadButton::PAD_TRIGGER_Z,
|
||||
PadButton::PAD_TRIGGER_R,
|
||||
PadButton::PAD_TRIGGER_L,
|
||||
PadButton::ButtonStart,
|
||||
PadButton::TriggerZ,
|
||||
PadButton::TriggerR,
|
||||
PadButton::TriggerL,
|
||||
};
|
||||
pads[port].buttons = 0;
|
||||
for (std::size_t i = 0; i < b1_buttons.size(); ++i) {
|
||||
if ((b1 & (1U << i)) != 0) {
|
||||
pads[port].buttons =
|
||||
static_cast<u16>(pads[port].buttons | static_cast<u16>(b1_buttons[i]));
|
||||
pads[port].last_button = b1_buttons[i];
|
||||
}
|
||||
}
|
||||
|
||||
for (std::size_t j = 0; j < b2_buttons.size(); ++j) {
|
||||
if ((b2 & (1U << j)) != 0) {
|
||||
pads[port].buttons =
|
||||
static_cast<u16>(pads[port].buttons | static_cast<u16>(b2_buttons[j]));
|
||||
pads[port].last_button = b2_buttons[j];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Adapter::UpdateStateAxes(std::size_t port, const AdapterPayload& adapter_payload) {
|
||||
if (port >= pads.size()) {
|
||||
return;
|
||||
}
|
||||
|
||||
const std::size_t offset = 1 + (9 * port);
|
||||
static constexpr std::array<PadAxes, 6> axes{
|
||||
PadAxes::StickX, PadAxes::StickY, PadAxes::SubstickX,
|
||||
PadAxes::SubstickY, PadAxes::TriggerLeft, PadAxes::TriggerRight,
|
||||
};
|
||||
|
||||
if (adapter_controllers_status[port] == ControllerTypes::None && !get_origin[port]) {
|
||||
// Controller may have been disconnected, recalibrate if reconnected.
|
||||
get_origin[port] = true;
|
||||
}
|
||||
|
||||
if (adapter_controllers_status[port] != ControllerTypes::None) {
|
||||
const u8 b1 = adapter_payload[offset + 1];
|
||||
const u8 b2 = adapter_payload[offset + 2];
|
||||
|
||||
for (std::size_t i = 0; i < b1_buttons.size(); ++i) {
|
||||
if ((b1 & (1U << i)) != 0) {
|
||||
pad.button |= static_cast<u16>(b1_buttons[i]);
|
||||
}
|
||||
for (const PadAxes axis : axes) {
|
||||
const auto index = static_cast<std::size_t>(axis);
|
||||
const u8 axis_value = adapter_payload[offset + 3 + index];
|
||||
if (pads[port].axis_origin[index] == 255) {
|
||||
pads[port].axis_origin[index] = axis_value;
|
||||
}
|
||||
|
||||
for (std::size_t j = 0; j < b2_buttons.size(); ++j) {
|
||||
if ((b2 & (1U << j)) != 0) {
|
||||
pad.button |= static_cast<u16>(b2_buttons[j]);
|
||||
}
|
||||
}
|
||||
for (PadAxes axis : axes) {
|
||||
const std::size_t index = static_cast<std::size_t>(axis);
|
||||
pad.axis_values[index] = adapter_payload[offset + 3 + index];
|
||||
}
|
||||
|
||||
if (get_origin[port]) {
|
||||
origin_status[port].axis_values = pad.axis_values;
|
||||
get_origin[port] = false;
|
||||
}
|
||||
}
|
||||
return pad;
|
||||
}
|
||||
|
||||
void Adapter::PadToState(const GCPadStatus& pad, GCState& state) {
|
||||
for (const auto& button : PadButtonArray) {
|
||||
const u16 button_value = static_cast<u16>(button);
|
||||
state.buttons.insert_or_assign(button_value, pad.button & button_value);
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < pad.axis_values.size(); ++i) {
|
||||
state.axes.insert_or_assign(static_cast<u8>(i), pad.axis_values[i]);
|
||||
pads[port].axis_values[index] =
|
||||
static_cast<s16>(axis_value - pads[port].axis_origin[index]);
|
||||
}
|
||||
}
|
||||
|
||||
void Adapter::Read() {
|
||||
LOG_DEBUG(Input, "GC Adapter Read() thread started");
|
||||
void Adapter::UpdateYuzuSettings(std::size_t port) {
|
||||
if (port >= pads.size()) {
|
||||
return;
|
||||
}
|
||||
|
||||
int payload_size;
|
||||
std::array<u8, 37> adapter_payload;
|
||||
std::array<GCPadStatus, 4> pads;
|
||||
constexpr u8 axis_threshold = 50;
|
||||
GCPadStatus pad_status = {.port = port};
|
||||
|
||||
while (adapter_thread_running) {
|
||||
libusb_interrupt_transfer(usb_adapter_handle, input_endpoint, adapter_payload.data(),
|
||||
sizeof(adapter_payload), &payload_size, 16);
|
||||
if (pads[port].buttons != 0) {
|
||||
pad_status.button = pads[port].last_button;
|
||||
pad_queue.Push(pad_status);
|
||||
}
|
||||
|
||||
if (payload_size != sizeof(adapter_payload) || adapter_payload[0] != LIBUSB_DT_HID) {
|
||||
LOG_ERROR(Input,
|
||||
"Error reading payload (size: {}, type: {:02x}) Is the adapter connected?",
|
||||
payload_size, adapter_payload[0]);
|
||||
adapter_thread_running = false; // error reading from adapter, stop reading.
|
||||
break;
|
||||
// Accounting for a threshold here to ensure an intentional press
|
||||
for (std::size_t i = 0; i < pads[port].axis_values.size(); ++i) {
|
||||
const s16 value = pads[port].axis_values[i];
|
||||
|
||||
if (value > axis_threshold || value < -axis_threshold) {
|
||||
pad_status.axis = static_cast<PadAxes>(i);
|
||||
pad_status.axis_value = value;
|
||||
pad_status.axis_threshold = axis_threshold;
|
||||
pad_queue.Push(pad_status);
|
||||
}
|
||||
for (std::size_t port = 0; port < pads.size(); ++port) {
|
||||
pads[port] = GetPadStatus(port, adapter_payload);
|
||||
if (DeviceConnected(port) && configuring) {
|
||||
if (pads[port].button != 0) {
|
||||
pad_queue[port].Push(pads[port]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Accounting for a threshold here to ensure an intentional press
|
||||
for (size_t i = 0; i < pads[port].axis_values.size(); ++i) {
|
||||
const u8 value = pads[port].axis_values[i];
|
||||
const u8 origin = origin_status[port].axis_values[i];
|
||||
void Adapter::UpdateVibrations() {
|
||||
// Use 8 states to keep the switching between on/off fast enough for
|
||||
// a human to not notice the difference between switching from on/off
|
||||
// More states = more rumble strengths = slower update time
|
||||
constexpr u8 vibration_states = 8;
|
||||
|
||||
if (value > origin + pads[port].THRESHOLD ||
|
||||
value < origin - pads[port].THRESHOLD) {
|
||||
pads[port].axis = static_cast<PadAxes>(i);
|
||||
pads[port].axis_value = pads[port].axis_values[i];
|
||||
pad_queue[port].Push(pads[port]);
|
||||
}
|
||||
}
|
||||
}
|
||||
PadToState(pads[port], state[port]);
|
||||
vibration_counter = (vibration_counter + 1) % vibration_states;
|
||||
|
||||
for (GCController& pad : pads) {
|
||||
const bool vibrate = pad.rumble_amplitude > vibration_counter;
|
||||
vibration_changed |= vibrate != pad.enable_vibration;
|
||||
pad.enable_vibration = vibrate;
|
||||
}
|
||||
SendVibrations();
|
||||
}
|
||||
|
||||
void Adapter::SendVibrations() {
|
||||
if (!rumble_enabled || !vibration_changed) {
|
||||
return;
|
||||
}
|
||||
s32 size{};
|
||||
constexpr u8 rumble_command = 0x11;
|
||||
const u8 p1 = pads[0].enable_vibration;
|
||||
const u8 p2 = pads[1].enable_vibration;
|
||||
const u8 p3 = pads[2].enable_vibration;
|
||||
const u8 p4 = pads[3].enable_vibration;
|
||||
std::array<u8, 5> payload = {rumble_command, p1, p2, p3, p4};
|
||||
const int err = libusb_interrupt_transfer(usb_adapter_handle, output_endpoint, payload.data(),
|
||||
static_cast<s32>(payload.size()), &size, 16);
|
||||
if (err) {
|
||||
LOG_DEBUG(Input, "Adapter libusb write failed: {}", libusb_error_name(err));
|
||||
if (output_error_counter++ > 5) {
|
||||
LOG_ERROR(Input, "GC adapter output timeout, Rumble disabled");
|
||||
rumble_enabled = false;
|
||||
}
|
||||
std::this_thread::yield();
|
||||
return;
|
||||
}
|
||||
output_error_counter = 0;
|
||||
vibration_changed = false;
|
||||
}
|
||||
|
||||
bool Adapter::RumblePlay(std::size_t port, f32 amplitude) {
|
||||
amplitude = std::clamp(amplitude, 0.0f, 1.0f);
|
||||
const auto raw_amp = static_cast<u8>(amplitude * 0x8);
|
||||
pads[port].rumble_amplitude = raw_amp;
|
||||
|
||||
return rumble_enabled;
|
||||
}
|
||||
|
||||
void Adapter::AdapterScanThread() {
|
||||
adapter_scan_thread_running = true;
|
||||
adapter_input_thread_running = false;
|
||||
if (adapter_input_thread.joinable()) {
|
||||
adapter_input_thread.join();
|
||||
}
|
||||
ClearLibusbHandle();
|
||||
ResetDevices();
|
||||
while (adapter_scan_thread_running && !adapter_input_thread_running) {
|
||||
Setup();
|
||||
std::this_thread::sleep_for(std::chrono::seconds(1));
|
||||
}
|
||||
}
|
||||
|
||||
void Adapter::Setup() {
|
||||
// Initialize all controllers as unplugged
|
||||
adapter_controllers_status.fill(ControllerTypes::None);
|
||||
// Initialize all ports to store axis origin values
|
||||
get_origin.fill(true);
|
||||
usb_adapter_handle = libusb_open_device_with_vid_pid(libusb_ctx, 0x057e, 0x0337);
|
||||
|
||||
// pointer to list of connected usb devices
|
||||
libusb_device** devices{};
|
||||
|
||||
// populate the list of devices, get the count
|
||||
const ssize_t device_count = libusb_get_device_list(libusb_ctx, &devices);
|
||||
if (device_count < 0) {
|
||||
LOG_ERROR(Input, "libusb_get_device_list failed with error: {}", device_count);
|
||||
if (usb_adapter_handle == NULL) {
|
||||
return;
|
||||
}
|
||||
if (!CheckDeviceAccess()) {
|
||||
ClearLibusbHandle();
|
||||
return;
|
||||
}
|
||||
|
||||
if (devices != nullptr) {
|
||||
for (std::size_t index = 0; index < static_cast<std::size_t>(device_count); ++index) {
|
||||
if (CheckDeviceAccess(devices[index])) {
|
||||
// GC Adapter found and accessible, registering it
|
||||
GetGCEndpoint(devices[index]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
libusb_free_device_list(devices, 1);
|
||||
libusb_device* device = libusb_get_device(usb_adapter_handle);
|
||||
|
||||
LOG_INFO(Input, "GC adapter is now connected");
|
||||
// GC Adapter found and accessible, registering it
|
||||
if (GetGCEndpoint(device)) {
|
||||
adapter_scan_thread_running = false;
|
||||
adapter_input_thread_running = true;
|
||||
rumble_enabled = true;
|
||||
input_error_counter = 0;
|
||||
output_error_counter = 0;
|
||||
adapter_input_thread = std::thread(&Adapter::AdapterInputThread, this);
|
||||
}
|
||||
}
|
||||
|
||||
bool Adapter::CheckDeviceAccess(libusb_device* device) {
|
||||
libusb_device_descriptor desc;
|
||||
const int get_descriptor_error = libusb_get_device_descriptor(device, &desc);
|
||||
if (get_descriptor_error) {
|
||||
// could not acquire the descriptor, no point in trying to use it.
|
||||
LOG_ERROR(Input, "libusb_get_device_descriptor failed with error: {}",
|
||||
get_descriptor_error);
|
||||
return false;
|
||||
bool Adapter::CheckDeviceAccess() {
|
||||
// This fixes payload problems from offbrand GCAdapters
|
||||
const s32 control_transfer_error =
|
||||
libusb_control_transfer(usb_adapter_handle, 0x21, 11, 0x0001, 0, nullptr, 0, 1000);
|
||||
if (control_transfer_error < 0) {
|
||||
LOG_ERROR(Input, "libusb_control_transfer failed with error= {}", control_transfer_error);
|
||||
}
|
||||
|
||||
if (desc.idVendor != 0x057e || desc.idProduct != 0x0337) {
|
||||
// This isn't the device we are looking for.
|
||||
return false;
|
||||
}
|
||||
const int open_error = libusb_open(device, &usb_adapter_handle);
|
||||
|
||||
if (open_error == LIBUSB_ERROR_ACCESS) {
|
||||
LOG_ERROR(Input, "Yuzu can not gain access to this device: ID {:04X}:{:04X}.",
|
||||
desc.idVendor, desc.idProduct);
|
||||
return false;
|
||||
}
|
||||
if (open_error) {
|
||||
LOG_ERROR(Input, "libusb_open failed to open device with error = {}", open_error);
|
||||
return false;
|
||||
}
|
||||
|
||||
int kernel_driver_error = libusb_kernel_driver_active(usb_adapter_handle, 0);
|
||||
s32 kernel_driver_error = libusb_kernel_driver_active(usb_adapter_handle, 0);
|
||||
if (kernel_driver_error == 1) {
|
||||
kernel_driver_error = libusb_detach_kernel_driver(usb_adapter_handle, 0);
|
||||
if (kernel_driver_error != 0 && kernel_driver_error != LIBUSB_ERROR_NOT_SUPPORTED) {
|
||||
@@ -235,13 +311,13 @@ bool Adapter::CheckDeviceAccess(libusb_device* device) {
|
||||
return true;
|
||||
}
|
||||
|
||||
void Adapter::GetGCEndpoint(libusb_device* device) {
|
||||
bool Adapter::GetGCEndpoint(libusb_device* device) {
|
||||
libusb_config_descriptor* config = nullptr;
|
||||
const int config_descriptor_return = libusb_get_config_descriptor(device, 0, &config);
|
||||
if (config_descriptor_return != LIBUSB_SUCCESS) {
|
||||
LOG_ERROR(Input, "libusb_get_config_descriptor failed with error = {}",
|
||||
config_descriptor_return);
|
||||
return;
|
||||
return false;
|
||||
}
|
||||
|
||||
for (u8 ic = 0; ic < config->bNumInterfaces; ic++) {
|
||||
@@ -250,7 +326,7 @@ void Adapter::GetGCEndpoint(libusb_device* device) {
|
||||
const libusb_interface_descriptor* interface = &interfaceContainer->altsetting[i];
|
||||
for (u8 e = 0; e < interface->bNumEndpoints; e++) {
|
||||
const libusb_endpoint_descriptor* endpoint = &interface->endpoint[e];
|
||||
if (endpoint->bEndpointAddress & LIBUSB_ENDPOINT_IN) {
|
||||
if ((endpoint->bEndpointAddress & LIBUSB_ENDPOINT_IN) != 0) {
|
||||
input_endpoint = endpoint->bEndpointAddress;
|
||||
} else {
|
||||
output_endpoint = endpoint->bEndpointAddress;
|
||||
@@ -263,31 +339,51 @@ void Adapter::GetGCEndpoint(libusb_device* device) {
|
||||
unsigned char clear_payload = 0x13;
|
||||
libusb_interrupt_transfer(usb_adapter_handle, output_endpoint, &clear_payload,
|
||||
sizeof(clear_payload), nullptr, 16);
|
||||
|
||||
adapter_thread_running = true;
|
||||
adapter_input_thread = std::thread(&Adapter::Read, this);
|
||||
return true;
|
||||
}
|
||||
|
||||
Adapter::~Adapter() {
|
||||
Reset();
|
||||
}
|
||||
void Adapter::JoinThreads() {
|
||||
restart_scan_thread = false;
|
||||
adapter_input_thread_running = false;
|
||||
adapter_scan_thread_running = false;
|
||||
|
||||
void Adapter::Reset() {
|
||||
if (adapter_thread_running) {
|
||||
adapter_thread_running = false;
|
||||
if (adapter_scan_thread.joinable()) {
|
||||
adapter_scan_thread.join();
|
||||
}
|
||||
|
||||
if (adapter_input_thread.joinable()) {
|
||||
adapter_input_thread.join();
|
||||
}
|
||||
}
|
||||
|
||||
adapter_controllers_status.fill(ControllerTypes::None);
|
||||
get_origin.fill(true);
|
||||
|
||||
void Adapter::ClearLibusbHandle() {
|
||||
if (usb_adapter_handle) {
|
||||
libusb_release_interface(usb_adapter_handle, 1);
|
||||
libusb_close(usb_adapter_handle);
|
||||
usb_adapter_handle = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
void Adapter::ResetDevices() {
|
||||
for (std::size_t i = 0; i < pads.size(); ++i) {
|
||||
ResetDevice(i);
|
||||
}
|
||||
}
|
||||
|
||||
void Adapter::ResetDevice(std::size_t port) {
|
||||
pads[port].type = ControllerTypes::None;
|
||||
pads[port].enable_vibration = false;
|
||||
pads[port].rumble_amplitude = 0;
|
||||
pads[port].buttons = 0;
|
||||
pads[port].last_button = PadButton::Undefined;
|
||||
pads[port].axis_values.fill(0);
|
||||
pads[port].axis_origin.fill(255);
|
||||
}
|
||||
|
||||
void Adapter::Reset() {
|
||||
JoinThreads();
|
||||
ClearLibusbHandle();
|
||||
ResetDevices();
|
||||
|
||||
if (libusb_ctx) {
|
||||
libusb_exit(libusb_ctx);
|
||||
@@ -296,11 +392,11 @@ void Adapter::Reset() {
|
||||
|
||||
std::vector<Common::ParamPackage> Adapter::GetInputDevices() const {
|
||||
std::vector<Common::ParamPackage> devices;
|
||||
for (std::size_t port = 0; port < state.size(); ++port) {
|
||||
for (std::size_t port = 0; port < pads.size(); ++port) {
|
||||
if (!DeviceConnected(port)) {
|
||||
continue;
|
||||
}
|
||||
std::string name = fmt::format("Gamecube Controller {}", port);
|
||||
std::string name = fmt::format("Gamecube Controller {}", port + 1);
|
||||
devices.emplace_back(Common::ParamPackage{
|
||||
{"class", "gcpad"},
|
||||
{"display", std::move(name)},
|
||||
@@ -317,18 +413,18 @@ InputCommon::ButtonMapping Adapter::GetButtonMappingForDevice(
|
||||
// This list also excludes any button that can't be really mapped
|
||||
static constexpr std::array<std::pair<Settings::NativeButton::Values, PadButton>, 12>
|
||||
switch_to_gcadapter_button = {
|
||||
std::pair{Settings::NativeButton::A, PadButton::PAD_BUTTON_A},
|
||||
{Settings::NativeButton::B, PadButton::PAD_BUTTON_B},
|
||||
{Settings::NativeButton::X, PadButton::PAD_BUTTON_X},
|
||||
{Settings::NativeButton::Y, PadButton::PAD_BUTTON_Y},
|
||||
{Settings::NativeButton::Plus, PadButton::PAD_BUTTON_START},
|
||||
{Settings::NativeButton::DLeft, PadButton::PAD_BUTTON_LEFT},
|
||||
{Settings::NativeButton::DUp, PadButton::PAD_BUTTON_UP},
|
||||
{Settings::NativeButton::DRight, PadButton::PAD_BUTTON_RIGHT},
|
||||
{Settings::NativeButton::DDown, PadButton::PAD_BUTTON_DOWN},
|
||||
{Settings::NativeButton::SL, PadButton::PAD_TRIGGER_L},
|
||||
{Settings::NativeButton::SR, PadButton::PAD_TRIGGER_R},
|
||||
{Settings::NativeButton::R, PadButton::PAD_TRIGGER_Z},
|
||||
std::pair{Settings::NativeButton::A, PadButton::ButtonA},
|
||||
{Settings::NativeButton::B, PadButton::ButtonB},
|
||||
{Settings::NativeButton::X, PadButton::ButtonX},
|
||||
{Settings::NativeButton::Y, PadButton::ButtonY},
|
||||
{Settings::NativeButton::Plus, PadButton::ButtonStart},
|
||||
{Settings::NativeButton::DLeft, PadButton::ButtonLeft},
|
||||
{Settings::NativeButton::DUp, PadButton::ButtonUp},
|
||||
{Settings::NativeButton::DRight, PadButton::ButtonRight},
|
||||
{Settings::NativeButton::DDown, PadButton::ButtonDown},
|
||||
{Settings::NativeButton::SL, PadButton::TriggerL},
|
||||
{Settings::NativeButton::SR, PadButton::TriggerR},
|
||||
{Settings::NativeButton::R, PadButton::TriggerZ},
|
||||
};
|
||||
if (!params.Has("port")) {
|
||||
return {};
|
||||
@@ -351,8 +447,10 @@ InputCommon::ButtonMapping Adapter::GetButtonMappingForDevice(
|
||||
for (const auto& [switch_button, gcadapter_axis] : switch_to_gcadapter_axis) {
|
||||
Common::ParamPackage button_params({{"engine", "gcpad"}});
|
||||
button_params.Set("port", params.Get("port", 0));
|
||||
button_params.Set("button", static_cast<int>(PadButton::PAD_STICK));
|
||||
button_params.Set("axis", static_cast<int>(gcadapter_axis));
|
||||
button_params.Set("button", static_cast<s32>(PadButton::Stick));
|
||||
button_params.Set("axis", static_cast<s32>(gcadapter_axis));
|
||||
button_params.Set("threshold", 0.5f);
|
||||
button_params.Set("direction", "+");
|
||||
mapping.insert_or_assign(switch_button, std::move(button_params));
|
||||
}
|
||||
return mapping;
|
||||
@@ -381,46 +479,33 @@ InputCommon::AnalogMapping Adapter::GetAnalogMappingForDevice(
|
||||
}
|
||||
|
||||
bool Adapter::DeviceConnected(std::size_t port) const {
|
||||
return adapter_controllers_status[port] != ControllerTypes::None;
|
||||
}
|
||||
|
||||
void Adapter::ResetDeviceType(std::size_t port) {
|
||||
adapter_controllers_status[port] = ControllerTypes::None;
|
||||
return pads[port].type != ControllerTypes::None;
|
||||
}
|
||||
|
||||
void Adapter::BeginConfiguration() {
|
||||
get_origin.fill(true);
|
||||
for (auto& pq : pad_queue) {
|
||||
pq.Clear();
|
||||
}
|
||||
pad_queue.Clear();
|
||||
configuring = true;
|
||||
}
|
||||
|
||||
void Adapter::EndConfiguration() {
|
||||
for (auto& pq : pad_queue) {
|
||||
pq.Clear();
|
||||
}
|
||||
pad_queue.Clear();
|
||||
configuring = false;
|
||||
}
|
||||
|
||||
std::array<Common::SPSCQueue<GCPadStatus>, 4>& Adapter::GetPadQueue() {
|
||||
Common::SPSCQueue<GCPadStatus>& Adapter::GetPadQueue() {
|
||||
return pad_queue;
|
||||
}
|
||||
|
||||
const std::array<Common::SPSCQueue<GCPadStatus>, 4>& Adapter::GetPadQueue() const {
|
||||
const Common::SPSCQueue<GCPadStatus>& Adapter::GetPadQueue() const {
|
||||
return pad_queue;
|
||||
}
|
||||
|
||||
std::array<GCState, 4>& Adapter::GetPadState() {
|
||||
return state;
|
||||
GCController& Adapter::GetPadState(std::size_t port) {
|
||||
return pads.at(port);
|
||||
}
|
||||
|
||||
const std::array<GCState, 4>& Adapter::GetPadState() const {
|
||||
return state;
|
||||
}
|
||||
|
||||
int Adapter::GetOriginValue(int port, int axis) const {
|
||||
return origin_status[port].axis_values[axis];
|
||||
const GCController& Adapter::GetPadState(std::size_t port) const {
|
||||
return pads.at(port);
|
||||
}
|
||||
|
||||
} // namespace GCAdapter
|
||||
|
||||
@@ -19,24 +19,23 @@ struct libusb_device_handle;
|
||||
namespace GCAdapter {
|
||||
|
||||
enum class PadButton {
|
||||
PAD_BUTTON_LEFT = 0x0001,
|
||||
PAD_BUTTON_RIGHT = 0x0002,
|
||||
PAD_BUTTON_DOWN = 0x0004,
|
||||
PAD_BUTTON_UP = 0x0008,
|
||||
PAD_TRIGGER_Z = 0x0010,
|
||||
PAD_TRIGGER_R = 0x0020,
|
||||
PAD_TRIGGER_L = 0x0040,
|
||||
PAD_BUTTON_A = 0x0100,
|
||||
PAD_BUTTON_B = 0x0200,
|
||||
PAD_BUTTON_X = 0x0400,
|
||||
PAD_BUTTON_Y = 0x0800,
|
||||
PAD_BUTTON_START = 0x1000,
|
||||
Undefined = 0x0000,
|
||||
ButtonLeft = 0x0001,
|
||||
ButtonRight = 0x0002,
|
||||
ButtonDown = 0x0004,
|
||||
ButtonUp = 0x0008,
|
||||
TriggerZ = 0x0010,
|
||||
TriggerR = 0x0020,
|
||||
TriggerL = 0x0040,
|
||||
ButtonA = 0x0100,
|
||||
ButtonB = 0x0200,
|
||||
ButtonX = 0x0400,
|
||||
ButtonY = 0x0800,
|
||||
ButtonStart = 0x1000,
|
||||
// Below is for compatibility with "AxisButton" type
|
||||
PAD_STICK = 0x2000,
|
||||
Stick = 0x2000,
|
||||
};
|
||||
|
||||
extern const std::array<PadButton, 12> PadButtonArray;
|
||||
|
||||
enum class PadAxes : u8 {
|
||||
StickX,
|
||||
StickY,
|
||||
@@ -47,89 +46,122 @@ enum class PadAxes : u8 {
|
||||
Undefined,
|
||||
};
|
||||
|
||||
enum class ControllerTypes {
|
||||
None,
|
||||
Wired,
|
||||
Wireless,
|
||||
};
|
||||
|
||||
struct GCPadStatus {
|
||||
u16 button{}; // Or-ed PAD_BUTTON_* and PAD_TRIGGER_* bits
|
||||
std::size_t port{};
|
||||
|
||||
std::array<u8, 6> axis_values{}; // Triggers and sticks, following indices defined in PadAxes
|
||||
static constexpr u8 THRESHOLD = 50; // Threshold for axis press for polling
|
||||
PadButton button{PadButton::Undefined}; // Or-ed PAD_BUTTON_* and PAD_TRIGGER_* bits
|
||||
|
||||
u8 port{};
|
||||
PadAxes axis{PadAxes::Undefined};
|
||||
u8 axis_value{255};
|
||||
s16 axis_value{};
|
||||
u8 axis_threshold{50};
|
||||
};
|
||||
|
||||
struct GCState {
|
||||
std::unordered_map<int, bool> buttons;
|
||||
std::unordered_map<int, u16> axes;
|
||||
struct GCController {
|
||||
ControllerTypes type{};
|
||||
bool enable_vibration{};
|
||||
u8 rumble_amplitude{};
|
||||
u16 buttons{};
|
||||
PadButton last_button{};
|
||||
std::array<s16, 6> axis_values{};
|
||||
std::array<u8, 6> axis_origin{};
|
||||
};
|
||||
|
||||
enum class ControllerTypes { None, Wired, Wireless };
|
||||
|
||||
class Adapter {
|
||||
public:
|
||||
/// Initialize the GC Adapter capture and read sequence
|
||||
Adapter();
|
||||
|
||||
/// Close the adapter read thread and release the adapter
|
||||
~Adapter();
|
||||
|
||||
/// Request a vibration for a controlelr
|
||||
bool RumblePlay(std::size_t port, f32 amplitude);
|
||||
|
||||
/// Used for polling
|
||||
void BeginConfiguration();
|
||||
void EndConfiguration();
|
||||
|
||||
std::vector<Common::ParamPackage> GetInputDevices() const;
|
||||
InputCommon::ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage& params) const;
|
||||
InputCommon::AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage& params) const;
|
||||
Common::SPSCQueue<GCPadStatus>& GetPadQueue();
|
||||
const Common::SPSCQueue<GCPadStatus>& GetPadQueue() const;
|
||||
|
||||
GCController& GetPadState(std::size_t port);
|
||||
const GCController& GetPadState(std::size_t port) const;
|
||||
|
||||
/// Returns true if there is a device connected to port
|
||||
bool DeviceConnected(std::size_t port) const;
|
||||
|
||||
std::array<Common::SPSCQueue<GCPadStatus>, 4>& GetPadQueue();
|
||||
const std::array<Common::SPSCQueue<GCPadStatus>, 4>& GetPadQueue() const;
|
||||
|
||||
std::array<GCState, 4>& GetPadState();
|
||||
const std::array<GCState, 4>& GetPadState() const;
|
||||
|
||||
int GetOriginValue(int port, int axis) const;
|
||||
/// Used for automapping features
|
||||
std::vector<Common::ParamPackage> GetInputDevices() const;
|
||||
InputCommon::ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage& params) const;
|
||||
InputCommon::AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage& params) const;
|
||||
|
||||
private:
|
||||
GCPadStatus GetPadStatus(std::size_t port, const std::array<u8, 37>& adapter_payload);
|
||||
using AdapterPayload = std::array<u8, 37>;
|
||||
|
||||
void PadToState(const GCPadStatus& pad, GCState& state);
|
||||
void UpdatePadType(std::size_t port, ControllerTypes pad_type);
|
||||
void UpdateControllers(const AdapterPayload& adapter_payload);
|
||||
void UpdateYuzuSettings(std::size_t port);
|
||||
void UpdateStateButtons(std::size_t port, u8 b1, u8 b2);
|
||||
void UpdateStateAxes(std::size_t port, const AdapterPayload& adapter_payload);
|
||||
void UpdateVibrations();
|
||||
|
||||
void Read();
|
||||
void AdapterInputThread();
|
||||
|
||||
/// Resets status of device connected to port
|
||||
void ResetDeviceType(std::size_t port);
|
||||
void AdapterScanThread();
|
||||
|
||||
/// Returns true if we successfully gain access to GC Adapter
|
||||
bool CheckDeviceAccess(libusb_device* device);
|
||||
bool IsPayloadCorrect(const AdapterPayload& adapter_payload, s32 payload_size);
|
||||
|
||||
/// Captures GC Adapter endpoint address,
|
||||
void GetGCEndpoint(libusb_device* device);
|
||||
|
||||
/// For shutting down, clear all data, join all threads, release usb
|
||||
void Reset();
|
||||
// Updates vibration state of all controllers
|
||||
void SendVibrations();
|
||||
|
||||
/// For use in initialization, querying devices to find the adapter
|
||||
void Setup();
|
||||
|
||||
/// Resets status of all GC controller devices to a disconected state
|
||||
void ResetDevices();
|
||||
|
||||
/// Resets status of device connected to a disconected state
|
||||
void ResetDevice(std::size_t port);
|
||||
|
||||
/// Returns true if we successfully gain access to GC Adapter
|
||||
bool CheckDeviceAccess();
|
||||
|
||||
/// Captures GC Adapter endpoint address
|
||||
/// Returns true if the endpoind was set correctly
|
||||
bool GetGCEndpoint(libusb_device* device);
|
||||
|
||||
/// For shutting down, clear all data, join all threads, release usb
|
||||
void Reset();
|
||||
|
||||
// Join all threads
|
||||
void JoinThreads();
|
||||
|
||||
// Release usb handles
|
||||
void ClearLibusbHandle();
|
||||
|
||||
libusb_device_handle* usb_adapter_handle = nullptr;
|
||||
std::array<GCController, 4> pads;
|
||||
Common::SPSCQueue<GCPadStatus> pad_queue;
|
||||
|
||||
std::thread adapter_input_thread;
|
||||
bool adapter_thread_running;
|
||||
std::thread adapter_scan_thread;
|
||||
bool adapter_input_thread_running;
|
||||
bool adapter_scan_thread_running;
|
||||
bool restart_scan_thread;
|
||||
|
||||
libusb_context* libusb_ctx;
|
||||
|
||||
u8 input_endpoint = 0;
|
||||
u8 output_endpoint = 0;
|
||||
u8 input_endpoint{0};
|
||||
u8 output_endpoint{0};
|
||||
u8 input_error_counter{0};
|
||||
u8 output_error_counter{0};
|
||||
int vibration_counter{0};
|
||||
|
||||
bool configuring = false;
|
||||
|
||||
std::array<GCState, 4> state;
|
||||
std::array<bool, 4> get_origin;
|
||||
std::array<GCPadStatus, 4> origin_status;
|
||||
std::array<Common::SPSCQueue<GCPadStatus>, 4> pad_queue;
|
||||
std::array<ControllerTypes, 4> adapter_controllers_status{};
|
||||
bool configuring{false};
|
||||
bool rumble_enabled{true};
|
||||
bool vibration_changed{true};
|
||||
};
|
||||
|
||||
} // namespace GCAdapter
|
||||
|
||||
@@ -15,36 +15,43 @@ namespace InputCommon {
|
||||
|
||||
class GCButton final : public Input::ButtonDevice {
|
||||
public:
|
||||
explicit GCButton(int port_, int button_, const GCAdapter::Adapter* adapter)
|
||||
explicit GCButton(u32 port_, s32 button_, GCAdapter::Adapter* adapter)
|
||||
: port(port_), button(button_), gcadapter(adapter) {}
|
||||
|
||||
~GCButton() override;
|
||||
|
||||
bool GetStatus() const override {
|
||||
if (gcadapter->DeviceConnected(port)) {
|
||||
return gcadapter->GetPadState()[port].buttons.at(button);
|
||||
return (gcadapter->GetPadState(port).buttons & button) != 0;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool SetRumblePlay(f32 amp_high, f32 amp_low, f32 freq_high, f32 freq_low) const override {
|
||||
const float amplitude = amp_high + amp_low > 2.0f ? 1.0f : (amp_high + amp_low) * 0.5f;
|
||||
const auto new_amp =
|
||||
static_cast<f32>(pow(amplitude, 0.5f) * (3.0f - 2.0f * pow(amplitude, 0.15f)));
|
||||
|
||||
return gcadapter->RumblePlay(port, new_amp);
|
||||
}
|
||||
|
||||
private:
|
||||
const int port;
|
||||
const int button;
|
||||
const GCAdapter::Adapter* gcadapter;
|
||||
const u32 port;
|
||||
const s32 button;
|
||||
GCAdapter::Adapter* gcadapter;
|
||||
};
|
||||
|
||||
class GCAxisButton final : public Input::ButtonDevice {
|
||||
public:
|
||||
explicit GCAxisButton(int port_, int axis_, float threshold_, bool trigger_if_greater_,
|
||||
explicit GCAxisButton(u32 port_, u32 axis_, float threshold_, bool trigger_if_greater_,
|
||||
const GCAdapter::Adapter* adapter)
|
||||
: port(port_), axis(axis_), threshold(threshold_), trigger_if_greater(trigger_if_greater_),
|
||||
gcadapter(adapter),
|
||||
origin_value(static_cast<float>(adapter->GetOriginValue(port_, axis_))) {}
|
||||
gcadapter(adapter) {}
|
||||
|
||||
bool GetStatus() const override {
|
||||
if (gcadapter->DeviceConnected(port)) {
|
||||
const float current_axis_value = gcadapter->GetPadState()[port].axes.at(axis);
|
||||
const float axis_value = (current_axis_value - origin_value) / 128.0f;
|
||||
const float current_axis_value = gcadapter->GetPadState(port).axis_values.at(axis);
|
||||
const float axis_value = current_axis_value / 128.0f;
|
||||
if (trigger_if_greater) {
|
||||
// TODO: Might be worthwile to set a slider for the trigger threshold. It is
|
||||
// currently always set to 0.5 in configure_input_player.cpp ZL/ZR HandleClick
|
||||
@@ -56,12 +63,11 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
const int port;
|
||||
const int axis;
|
||||
const u32 port;
|
||||
const u32 axis;
|
||||
float threshold;
|
||||
bool trigger_if_greater;
|
||||
const GCAdapter::Adapter* gcadapter;
|
||||
const float origin_value;
|
||||
};
|
||||
|
||||
GCButtonFactory::GCButtonFactory(std::shared_ptr<GCAdapter::Adapter> adapter_)
|
||||
@@ -70,10 +76,10 @@ GCButtonFactory::GCButtonFactory(std::shared_ptr<GCAdapter::Adapter> adapter_)
|
||||
GCButton::~GCButton() = default;
|
||||
|
||||
std::unique_ptr<Input::ButtonDevice> GCButtonFactory::Create(const Common::ParamPackage& params) {
|
||||
const int button_id = params.Get("button", 0);
|
||||
const int port = params.Get("port", 0);
|
||||
const auto button_id = params.Get("button", 0);
|
||||
const auto port = static_cast<u32>(params.Get("port", 0));
|
||||
|
||||
constexpr int PAD_STICK_ID = static_cast<u16>(GCAdapter::PadButton::PAD_STICK);
|
||||
constexpr s32 PAD_STICK_ID = static_cast<s32>(GCAdapter::PadButton::Stick);
|
||||
|
||||
// button is not an axis/stick button
|
||||
if (button_id != PAD_STICK_ID) {
|
||||
@@ -106,32 +112,25 @@ Common::ParamPackage GCButtonFactory::GetNextInput() const {
|
||||
Common::ParamPackage params;
|
||||
GCAdapter::GCPadStatus pad;
|
||||
auto& queue = adapter->GetPadQueue();
|
||||
for (std::size_t port = 0; port < queue.size(); ++port) {
|
||||
while (queue[port].Pop(pad)) {
|
||||
// This while loop will break on the earliest detected button
|
||||
params.Set("engine", "gcpad");
|
||||
params.Set("port", static_cast<int>(port));
|
||||
for (const auto& button : GCAdapter::PadButtonArray) {
|
||||
const u16 button_value = static_cast<u16>(button);
|
||||
if (pad.button & button_value) {
|
||||
params.Set("button", button_value);
|
||||
break;
|
||||
}
|
||||
}
|
||||
while (queue.Pop(pad)) {
|
||||
// This while loop will break on the earliest detected button
|
||||
params.Set("engine", "gcpad");
|
||||
params.Set("port", static_cast<s32>(pad.port));
|
||||
if (pad.button != GCAdapter::PadButton::Undefined) {
|
||||
params.Set("button", static_cast<u16>(pad.button));
|
||||
}
|
||||
|
||||
// For Axis button implementation
|
||||
if (pad.axis != GCAdapter::PadAxes::Undefined) {
|
||||
params.Set("axis", static_cast<u8>(pad.axis));
|
||||
params.Set("button", static_cast<u16>(GCAdapter::PadButton::PAD_STICK));
|
||||
if (pad.axis_value > 128) {
|
||||
params.Set("direction", "+");
|
||||
params.Set("threshold", "0.25");
|
||||
} else {
|
||||
params.Set("direction", "-");
|
||||
params.Set("threshold", "-0.25");
|
||||
}
|
||||
break;
|
||||
// For Axis button implementation
|
||||
if (pad.axis != GCAdapter::PadAxes::Undefined) {
|
||||
params.Set("axis", static_cast<u8>(pad.axis));
|
||||
params.Set("button", static_cast<u16>(GCAdapter::PadButton::Stick));
|
||||
params.Set("threshold", "0.25");
|
||||
if (pad.axis_value > 0) {
|
||||
params.Set("direction", "+");
|
||||
} else {
|
||||
params.Set("direction", "-");
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return params;
|
||||
@@ -149,25 +148,24 @@ void GCButtonFactory::EndConfiguration() {
|
||||
|
||||
class GCAnalog final : public Input::AnalogDevice {
|
||||
public:
|
||||
GCAnalog(int port_, int axis_x_, int axis_y_, float deadzone_,
|
||||
const GCAdapter::Adapter* adapter, float range_)
|
||||
explicit GCAnalog(u32 port_, u32 axis_x_, u32 axis_y_, float deadzone_,
|
||||
const GCAdapter::Adapter* adapter, float range_)
|
||||
: port(port_), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_), gcadapter(adapter),
|
||||
origin_value_x(static_cast<float>(adapter->GetOriginValue(port_, axis_x_))),
|
||||
origin_value_y(static_cast<float>(adapter->GetOriginValue(port_, axis_y_))),
|
||||
range(range_) {}
|
||||
|
||||
float GetAxis(int axis) const {
|
||||
float GetAxis(u32 axis) const {
|
||||
if (gcadapter->DeviceConnected(port)) {
|
||||
std::lock_guard lock{mutex};
|
||||
const auto origin_value = axis % 2 == 0 ? origin_value_x : origin_value_y;
|
||||
return (gcadapter->GetPadState()[port].axes.at(axis) - origin_value) / (100.0f * range);
|
||||
const auto axis_value =
|
||||
static_cast<float>(gcadapter->GetPadState(port).axis_values.at(axis));
|
||||
return (axis_value) / (100.0f * range);
|
||||
}
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
std::pair<float, float> GetAnalog(int axis_x, int axis_y) const {
|
||||
float x = GetAxis(axis_x);
|
||||
float y = GetAxis(axis_y);
|
||||
std::pair<float, float> GetAnalog(u32 analog_axis_x, u32 analog_axis_y) const {
|
||||
float x = GetAxis(analog_axis_x);
|
||||
float y = GetAxis(analog_axis_y);
|
||||
|
||||
// Make sure the coordinates are in the unit circle,
|
||||
// otherwise normalize it.
|
||||
@@ -208,13 +206,11 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
const int port;
|
||||
const int axis_x;
|
||||
const int axis_y;
|
||||
const u32 port;
|
||||
const u32 axis_x;
|
||||
const u32 axis_y;
|
||||
const float deadzone;
|
||||
const GCAdapter::Adapter* gcadapter;
|
||||
const float origin_value_x;
|
||||
const float origin_value_y;
|
||||
const float range;
|
||||
mutable std::mutex mutex;
|
||||
};
|
||||
@@ -231,11 +227,11 @@ GCAnalogFactory::GCAnalogFactory(std::shared_ptr<GCAdapter::Adapter> adapter_)
|
||||
* - "axis_y": the index of the axis to be bind as y-axis
|
||||
*/
|
||||
std::unique_ptr<Input::AnalogDevice> GCAnalogFactory::Create(const Common::ParamPackage& params) {
|
||||
const int port = params.Get("port", 0);
|
||||
const int axis_x = params.Get("axis_x", 0);
|
||||
const int axis_y = params.Get("axis_y", 1);
|
||||
const float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, 1.0f);
|
||||
const float range = std::clamp(params.Get("range", 1.0f), 0.50f, 1.50f);
|
||||
const auto port = static_cast<u32>(params.Get("port", 0));
|
||||
const auto axis_x = static_cast<u32>(params.Get("axis_x", 0));
|
||||
const auto axis_y = static_cast<u32>(params.Get("axis_y", 1));
|
||||
const auto deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, 1.0f);
|
||||
const auto range = std::clamp(params.Get("range", 1.0f), 0.50f, 1.50f);
|
||||
|
||||
return std::make_unique<GCAnalog>(port, axis_x, axis_y, deadzone, adapter.get(), range);
|
||||
}
|
||||
@@ -252,26 +248,44 @@ void GCAnalogFactory::EndConfiguration() {
|
||||
|
||||
Common::ParamPackage GCAnalogFactory::GetNextInput() {
|
||||
GCAdapter::GCPadStatus pad;
|
||||
Common::ParamPackage params;
|
||||
auto& queue = adapter->GetPadQueue();
|
||||
for (std::size_t port = 0; port < queue.size(); ++port) {
|
||||
while (queue[port].Pop(pad)) {
|
||||
if (pad.axis == GCAdapter::PadAxes::Undefined ||
|
||||
std::abs((pad.axis_value - 128.0f) / 128.0f) < 0.1) {
|
||||
continue;
|
||||
}
|
||||
// An analog device needs two axes, so we need to store the axis for later and wait for
|
||||
// a second input event. The axes also must be from the same joystick.
|
||||
const u8 axis = static_cast<u8>(pad.axis);
|
||||
if (analog_x_axis == -1) {
|
||||
analog_x_axis = axis;
|
||||
controller_number = static_cast<int>(port);
|
||||
} else if (analog_y_axis == -1 && analog_x_axis != axis &&
|
||||
controller_number == static_cast<int>(port)) {
|
||||
analog_y_axis = axis;
|
||||
}
|
||||
while (queue.Pop(pad)) {
|
||||
if (pad.button != GCAdapter::PadButton::Undefined) {
|
||||
params.Set("engine", "gcpad");
|
||||
params.Set("port", static_cast<s32>(pad.port));
|
||||
params.Set("button", static_cast<u16>(pad.button));
|
||||
return params;
|
||||
}
|
||||
if (pad.axis == GCAdapter::PadAxes::Undefined ||
|
||||
std::abs(static_cast<float>(pad.axis_value) / 128.0f) < 0.1f) {
|
||||
continue;
|
||||
}
|
||||
// An analog device needs two axes, so we need to store the axis for later and wait for
|
||||
// a second input event. The axes also must be from the same joystick.
|
||||
const u8 axis = static_cast<u8>(pad.axis);
|
||||
if (axis == 0 || axis == 1) {
|
||||
analog_x_axis = 0;
|
||||
analog_y_axis = 1;
|
||||
controller_number = static_cast<s32>(pad.port);
|
||||
break;
|
||||
}
|
||||
if (axis == 2 || axis == 3) {
|
||||
analog_x_axis = 2;
|
||||
analog_y_axis = 3;
|
||||
controller_number = static_cast<s32>(pad.port);
|
||||
break;
|
||||
}
|
||||
|
||||
if (analog_x_axis == -1) {
|
||||
analog_x_axis = axis;
|
||||
controller_number = static_cast<s32>(pad.port);
|
||||
} else if (analog_y_axis == -1 && analog_x_axis != axis &&
|
||||
controller_number == static_cast<s32>(pad.port)) {
|
||||
analog_y_axis = axis;
|
||||
break;
|
||||
}
|
||||
}
|
||||
Common::ParamPackage params;
|
||||
if (analog_x_axis != -1 && analog_y_axis != -1) {
|
||||
params.Set("engine", "gcpad");
|
||||
params.Set("port", controller_number);
|
||||
|
||||
@@ -49,8 +49,9 @@ public:
|
||||
void ChangeKeyStatus(int key_code, bool pressed) {
|
||||
std::lock_guard guard{mutex};
|
||||
for (const KeyButtonPair& pair : list) {
|
||||
if (pair.key_code == key_code)
|
||||
if (pair.key_code == key_code) {
|
||||
pair.key_button->status.store(pressed);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -73,7 +74,7 @@ KeyButton::~KeyButton() {
|
||||
}
|
||||
|
||||
std::unique_ptr<Input::ButtonDevice> Keyboard::Create(const Common::ParamPackage& params) {
|
||||
int key_code = params.Get("code", 0);
|
||||
const int key_code = params.Get("code", 0);
|
||||
std::unique_ptr<KeyButton> button = std::make_unique<KeyButton>(key_button_list);
|
||||
key_button_list->AddKeyButton(key_code, button.get());
|
||||
return button;
|
||||
|
||||
@@ -196,6 +196,10 @@ ButtonMapping InputSubsystem::GetButtonMappingForDevice(const Common::ParamPacka
|
||||
return impl->GetButtonMappingForDevice(device);
|
||||
}
|
||||
|
||||
MotionMapping InputSubsystem::GetMotionMappingForDevice(const Common::ParamPackage& device) const {
|
||||
return impl->GetMotionMappingForDevice(device);
|
||||
}
|
||||
|
||||
GCAnalogFactory* InputSubsystem::GetGCAnalogs() {
|
||||
return impl->gcanalog.get();
|
||||
}
|
||||
|
||||
@@ -18,11 +18,11 @@ namespace InputCommon {
|
||||
// Implementation class of the motion emulation device
|
||||
class MotionEmuDevice {
|
||||
public:
|
||||
MotionEmuDevice(int update_millisecond, float sensitivity)
|
||||
: update_millisecond(update_millisecond),
|
||||
explicit MotionEmuDevice(int update_millisecond_, float sensitivity_)
|
||||
: update_millisecond(update_millisecond_),
|
||||
update_duration(std::chrono::duration_cast<std::chrono::steady_clock::duration>(
|
||||
std::chrono::milliseconds(update_millisecond))),
|
||||
sensitivity(sensitivity), motion_emu_thread(&MotionEmuDevice::MotionEmuThread, this) {}
|
||||
sensitivity(sensitivity_), motion_emu_thread(&MotionEmuDevice::MotionEmuThread, this) {}
|
||||
|
||||
~MotionEmuDevice() {
|
||||
if (motion_emu_thread.joinable()) {
|
||||
@@ -37,16 +37,18 @@ public:
|
||||
}
|
||||
|
||||
void Tilt(int x, int y) {
|
||||
auto mouse_move = Common::MakeVec(x, y) - mouse_origin;
|
||||
if (is_tilting) {
|
||||
std::lock_guard guard{tilt_mutex};
|
||||
if (mouse_move.x == 0 && mouse_move.y == 0) {
|
||||
tilt_angle = 0;
|
||||
} else {
|
||||
tilt_direction = mouse_move.Cast<float>();
|
||||
tilt_angle =
|
||||
std::clamp(tilt_direction.Normalize() * sensitivity, 0.0f, Common::PI * 0.5f);
|
||||
}
|
||||
if (!is_tilting) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::lock_guard guard{tilt_mutex};
|
||||
const auto mouse_move = Common::MakeVec(x, y) - mouse_origin;
|
||||
if (mouse_move.x == 0 && mouse_move.y == 0) {
|
||||
tilt_angle = 0;
|
||||
} else {
|
||||
tilt_direction = mouse_move.Cast<float>();
|
||||
tilt_angle =
|
||||
std::clamp(tilt_direction.Normalize() * sensitivity, 0.0f, Common::PI * 0.5f);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -86,11 +88,10 @@ private:
|
||||
void MotionEmuThread() {
|
||||
auto update_time = std::chrono::steady_clock::now();
|
||||
Common::Quaternion<float> q = Common::MakeQuaternion(Common::Vec3<float>(), 0);
|
||||
Common::Quaternion<float> old_q;
|
||||
|
||||
while (!shutdown_event.WaitUntil(update_time)) {
|
||||
update_time += update_duration;
|
||||
old_q = q;
|
||||
const Common::Quaternion<float> old_q = q;
|
||||
|
||||
{
|
||||
std::lock_guard guard{tilt_mutex};
|
||||
@@ -100,14 +101,14 @@ private:
|
||||
Common::MakeVec(-tilt_direction.y, 0.0f, tilt_direction.x), tilt_angle);
|
||||
}
|
||||
|
||||
auto inv_q = q.Inverse();
|
||||
const auto inv_q = q.Inverse();
|
||||
|
||||
// Set the gravity vector in world space
|
||||
auto gravity = Common::MakeVec(0.0f, -1.0f, 0.0f);
|
||||
|
||||
// Find the angular rate vector in world space
|
||||
auto angular_rate = ((q - old_q) * inv_q).xyz * 2;
|
||||
angular_rate *= 1000 / update_millisecond / Common::PI * 180;
|
||||
angular_rate *= static_cast<float>(1000 / update_millisecond) / Common::PI * 180.0f;
|
||||
|
||||
// Transform the two vectors from world space to 3DS space
|
||||
gravity = QuaternionRotate(inv_q, gravity);
|
||||
@@ -136,7 +137,7 @@ private:
|
||||
// can forward all the inputs to the implementation only when it is valid.
|
||||
class MotionEmuDeviceWrapper : public Input::MotionDevice {
|
||||
public:
|
||||
MotionEmuDeviceWrapper(int update_millisecond, float sensitivity) {
|
||||
explicit MotionEmuDeviceWrapper(int update_millisecond, float sensitivity) {
|
||||
device = std::make_shared<MotionEmuDevice>(update_millisecond, sensitivity);
|
||||
}
|
||||
|
||||
@@ -148,8 +149,8 @@ public:
|
||||
};
|
||||
|
||||
std::unique_ptr<Input::MotionDevice> MotionEmu::Create(const Common::ParamPackage& params) {
|
||||
int update_period = params.Get("update_period", 100);
|
||||
float sensitivity = params.Get("sensitivity", 0.01f);
|
||||
const int update_period = params.Get("update_period", 100);
|
||||
const float sensitivity = params.Get("sensitivity", 0.01f);
|
||||
auto device_wrapper = std::make_unique<MotionEmuDeviceWrapper>(update_period, sensitivity);
|
||||
// Previously created device is disconnected here. Having two motion devices for 3DS is not
|
||||
// expected.
|
||||
|
||||
@@ -11,7 +11,7 @@ class MotionKey final : public Input::MotionDevice {
|
||||
public:
|
||||
using Button = std::unique_ptr<Input::ButtonDevice>;
|
||||
|
||||
MotionKey(Button key_) : key(std::move(key_)) {}
|
||||
explicit MotionKey(Button key_) : key(std::move(key_)) {}
|
||||
|
||||
Input::MotionStatus GetStatus() const override {
|
||||
|
||||
|
||||
@@ -8,8 +8,7 @@
|
||||
|
||||
namespace InputCommon {
|
||||
|
||||
MotionInput::MotionInput(f32 new_kp, f32 new_ki, f32 new_kd)
|
||||
: kp(new_kp), ki(new_ki), kd(new_kd), quat{{0, 0, -1}, 0} {}
|
||||
MotionInput::MotionInput(f32 new_kp, f32 new_ki, f32 new_kd) : kp(new_kp), ki(new_ki), kd(new_kd) {}
|
||||
|
||||
void MotionInput::SetAcceleration(const Common::Vec3f& acceleration) {
|
||||
accel = acceleration;
|
||||
@@ -59,7 +58,7 @@ bool MotionInput::IsCalibrated(f32 sensitivity) const {
|
||||
}
|
||||
|
||||
void MotionInput::UpdateRotation(u64 elapsed_time) {
|
||||
const f32 sample_period = elapsed_time / 1000000.0f;
|
||||
const auto sample_period = static_cast<f32>(elapsed_time) / 1000000.0f;
|
||||
if (sample_period > 0.1f) {
|
||||
return;
|
||||
}
|
||||
@@ -75,7 +74,7 @@ void MotionInput::UpdateOrientation(u64 elapsed_time) {
|
||||
f32 q2 = quat.xyz[0];
|
||||
f32 q3 = quat.xyz[1];
|
||||
f32 q4 = quat.xyz[2];
|
||||
const f32 sample_period = elapsed_time / 1000000.0f;
|
||||
const auto sample_period = static_cast<f32>(elapsed_time) / 1000000.0f;
|
||||
|
||||
// Ignore invalid elapsed time
|
||||
if (sample_period > 0.1f) {
|
||||
@@ -203,21 +202,21 @@ Input::MotionStatus MotionInput::GetRandomMotion(int accel_magnitude, int gyro_m
|
||||
std::random_device device;
|
||||
std::mt19937 gen(device());
|
||||
std::uniform_int_distribution<s16> distribution(-1000, 1000);
|
||||
const Common::Vec3f gyroscope = {
|
||||
distribution(gen) * 0.001f,
|
||||
distribution(gen) * 0.001f,
|
||||
distribution(gen) * 0.001f,
|
||||
const Common::Vec3f gyroscope{
|
||||
static_cast<f32>(distribution(gen)) * 0.001f,
|
||||
static_cast<f32>(distribution(gen)) * 0.001f,
|
||||
static_cast<f32>(distribution(gen)) * 0.001f,
|
||||
};
|
||||
const Common::Vec3f accelerometer = {
|
||||
distribution(gen) * 0.001f,
|
||||
distribution(gen) * 0.001f,
|
||||
distribution(gen) * 0.001f,
|
||||
const Common::Vec3f accelerometer{
|
||||
static_cast<f32>(distribution(gen)) * 0.001f,
|
||||
static_cast<f32>(distribution(gen)) * 0.001f,
|
||||
static_cast<f32>(distribution(gen)) * 0.001f,
|
||||
};
|
||||
const Common::Vec3f rotation = {};
|
||||
const std::array<Common::Vec3f, 3> orientation = {
|
||||
Common::Vec3f{1.0f, 0, 0},
|
||||
Common::Vec3f{0, 1.0f, 0},
|
||||
Common::Vec3f{0, 0, 1.0f},
|
||||
constexpr Common::Vec3f rotation;
|
||||
constexpr std::array orientation{
|
||||
Common::Vec3f{1.0f, 0.0f, 0.0f},
|
||||
Common::Vec3f{0.0f, 1.0f, 0.0f},
|
||||
Common::Vec3f{0.0f, 0.0f, 1.0f},
|
||||
};
|
||||
return {accelerometer * accel_magnitude, gyroscope * gyro_magnitude, rotation, orientation};
|
||||
}
|
||||
@@ -247,9 +246,6 @@ void MotionInput::SetOrientationFromAccelerometer() {
|
||||
const f32 sample_period = 0.015f;
|
||||
|
||||
const auto normal_accel = accel.Normalized();
|
||||
const f32 ax = -normal_accel.x;
|
||||
const f32 ay = normal_accel.y;
|
||||
const f32 az = -normal_accel.z;
|
||||
|
||||
while (!IsCalibrated(0.01f) && ++iterations < 100) {
|
||||
// Short name local variable for readability
|
||||
@@ -258,7 +254,7 @@ void MotionInput::SetOrientationFromAccelerometer() {
|
||||
f32 q3 = quat.xyz[1];
|
||||
f32 q4 = quat.xyz[2];
|
||||
|
||||
Common::Vec3f rad_gyro = {};
|
||||
Common::Vec3f rad_gyro;
|
||||
const f32 ax = -normal_accel.x;
|
||||
const f32 ay = normal_accel.y;
|
||||
const f32 az = -normal_accel.z;
|
||||
|
||||
@@ -22,7 +22,7 @@ public:
|
||||
MotionInput& operator=(MotionInput&&) = default;
|
||||
|
||||
void SetAcceleration(const Common::Vec3f& acceleration);
|
||||
void SetGyroscope(const Common::Vec3f& acceleration);
|
||||
void SetGyroscope(const Common::Vec3f& gyroscope);
|
||||
void SetQuaternion(const Common::Quaternion<f32>& quaternion);
|
||||
void SetGyroDrift(const Common::Vec3f& drift);
|
||||
void SetGyroThreshold(f32 threshold);
|
||||
@@ -49,16 +49,16 @@ private:
|
||||
void SetOrientationFromAccelerometer();
|
||||
|
||||
// PID constants
|
||||
const f32 kp;
|
||||
const f32 ki;
|
||||
const f32 kd;
|
||||
f32 kp;
|
||||
f32 ki;
|
||||
f32 kd;
|
||||
|
||||
// PID errors
|
||||
Common::Vec3f real_error;
|
||||
Common::Vec3f integral_error;
|
||||
Common::Vec3f derivative_error;
|
||||
|
||||
Common::Quaternion<f32> quat;
|
||||
Common::Quaternion<f32> quat{{0.0f, 0.0f, -1.0f}, 0.0f};
|
||||
Common::Vec3f rotations;
|
||||
Common::Vec3f accel;
|
||||
Common::Vec3f gyro;
|
||||
|
||||
@@ -56,9 +56,9 @@ static int SDLEventWatcher(void* user_data, SDL_Event* event) {
|
||||
class SDLJoystick {
|
||||
public:
|
||||
SDLJoystick(std::string guid_, int port_, SDL_Joystick* joystick,
|
||||
SDL_GameController* gamecontroller)
|
||||
SDL_GameController* game_controller)
|
||||
: guid{std::move(guid_)}, port{port_}, sdl_joystick{joystick, &SDL_JoystickClose},
|
||||
sdl_controller{gamecontroller, &SDL_GameControllerClose} {}
|
||||
sdl_controller{game_controller, &SDL_GameControllerClose} {}
|
||||
|
||||
void SetButton(int button, bool value) {
|
||||
std::lock_guard lock{mutex};
|
||||
@@ -77,10 +77,10 @@ public:
|
||||
|
||||
float GetAxis(int axis, float range) const {
|
||||
std::lock_guard lock{mutex};
|
||||
return state.axes.at(axis) / (32767.0f * range);
|
||||
return static_cast<float>(state.axes.at(axis)) / (32767.0f * range);
|
||||
}
|
||||
|
||||
bool RumblePlay(f32 amp_low, f32 amp_high, int time) {
|
||||
bool RumblePlay(f32 amp_low, f32 amp_high, u32 time) {
|
||||
const u16 raw_amp_low = static_cast<u16>(amp_low * 0xFFFF);
|
||||
const u16 raw_amp_high = static_cast<u16>(amp_high * 0xFFFF);
|
||||
// Lower drastically the number of state changes
|
||||
@@ -124,7 +124,7 @@ public:
|
||||
return std::make_tuple(x, y);
|
||||
}
|
||||
|
||||
const InputCommon::MotionInput& GetMotion() const {
|
||||
const MotionInput& GetMotion() const {
|
||||
return motion;
|
||||
}
|
||||
|
||||
@@ -155,15 +155,15 @@ public:
|
||||
return sdl_joystick.get();
|
||||
}
|
||||
|
||||
void SetSDLJoystick(SDL_Joystick* joystick, SDL_GameController* controller) {
|
||||
sdl_controller.reset(controller);
|
||||
sdl_joystick.reset(joystick);
|
||||
}
|
||||
|
||||
SDL_GameController* GetSDLGameController() const {
|
||||
return sdl_controller.get();
|
||||
}
|
||||
|
||||
void SetSDLJoystick(SDL_Joystick* joystick, SDL_GameController* controller) {
|
||||
sdl_joystick.reset(joystick);
|
||||
sdl_controller.reset(controller);
|
||||
}
|
||||
|
||||
private:
|
||||
struct State {
|
||||
std::unordered_map<int, bool> buttons;
|
||||
@@ -172,83 +172,72 @@ private:
|
||||
} state;
|
||||
std::string guid;
|
||||
int port;
|
||||
u16 last_state_rumble_high;
|
||||
u16 last_state_rumble_low;
|
||||
u16 last_state_rumble_high = 0;
|
||||
u16 last_state_rumble_low = 0;
|
||||
std::chrono::time_point<std::chrono::system_clock> last_vibration;
|
||||
std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)> sdl_joystick;
|
||||
std::unique_ptr<SDL_GameController, decltype(&SDL_GameControllerClose)> sdl_controller;
|
||||
mutable std::mutex mutex;
|
||||
|
||||
// motion is initalized without PID values as motion input is not aviable for SDL2
|
||||
InputCommon::MotionInput motion{0.0f, 0.0f, 0.0f};
|
||||
// Motion is initialized without PID values as motion input is not aviable for SDL2
|
||||
MotionInput motion{0.0f, 0.0f, 0.0f};
|
||||
};
|
||||
|
||||
std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickByGUID(const std::string& guid, int port) {
|
||||
std::lock_guard lock{joystick_map_mutex};
|
||||
const auto it = joystick_map.find(guid);
|
||||
|
||||
if (it != joystick_map.end()) {
|
||||
while (it->second.size() <= static_cast<std::size_t>(port)) {
|
||||
auto joystick = std::make_shared<SDLJoystick>(guid, static_cast<int>(it->second.size()),
|
||||
nullptr, nullptr);
|
||||
it->second.emplace_back(std::move(joystick));
|
||||
}
|
||||
return it->second[port];
|
||||
|
||||
return it->second[static_cast<std::size_t>(port)];
|
||||
}
|
||||
|
||||
auto joystick = std::make_shared<SDLJoystick>(guid, 0, nullptr, nullptr);
|
||||
|
||||
return joystick_map[guid].emplace_back(std::move(joystick));
|
||||
}
|
||||
|
||||
std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickBySDLID(SDL_JoystickID sdl_id) {
|
||||
auto sdl_joystick = SDL_JoystickFromInstanceID(sdl_id);
|
||||
auto sdl_controller = SDL_GameControllerFromInstanceID(sdl_id);
|
||||
const std::string guid = GetGUID(sdl_joystick);
|
||||
|
||||
std::lock_guard lock{joystick_map_mutex};
|
||||
const auto map_it = joystick_map.find(guid);
|
||||
if (map_it != joystick_map.end()) {
|
||||
const auto vec_it =
|
||||
std::find_if(map_it->second.begin(), map_it->second.end(),
|
||||
[&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick) {
|
||||
return sdl_joystick == joystick->GetSDLJoystick();
|
||||
});
|
||||
if (vec_it != map_it->second.end()) {
|
||||
// This is the common case: There is already an existing SDL_Joystick maped to a
|
||||
// SDLJoystick. return the SDLJoystick
|
||||
return *vec_it;
|
||||
}
|
||||
|
||||
// Search for a SDLJoystick without a mapped SDL_Joystick...
|
||||
const auto nullptr_it = std::find_if(map_it->second.begin(), map_it->second.end(),
|
||||
[](const std::shared_ptr<SDLJoystick>& joystick) {
|
||||
return !joystick->GetSDLJoystick();
|
||||
});
|
||||
if (nullptr_it != map_it->second.end()) {
|
||||
// ... and map it
|
||||
(*nullptr_it)->SetSDLJoystick(sdl_joystick, sdl_controller);
|
||||
return *nullptr_it;
|
||||
}
|
||||
|
||||
// There is no SDLJoystick without a mapped SDL_Joystick
|
||||
// Create a new SDLJoystick
|
||||
const int port = static_cast<int>(map_it->second.size());
|
||||
auto joystick = std::make_shared<SDLJoystick>(guid, port, sdl_joystick, sdl_controller);
|
||||
return map_it->second.emplace_back(std::move(joystick));
|
||||
if (map_it == joystick_map.end()) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick, sdl_controller);
|
||||
return joystick_map[guid].emplace_back(std::move(joystick));
|
||||
const auto vec_it = std::find_if(map_it->second.begin(), map_it->second.end(),
|
||||
[&sdl_joystick](const auto& joystick) {
|
||||
return joystick->GetSDLJoystick() == sdl_joystick;
|
||||
});
|
||||
|
||||
if (vec_it == map_it->second.end()) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return *vec_it;
|
||||
}
|
||||
|
||||
void SDLState::InitJoystick(int joystick_index) {
|
||||
SDL_Joystick* sdl_joystick = SDL_JoystickOpen(joystick_index);
|
||||
SDL_GameController* sdl_gamecontroller = nullptr;
|
||||
|
||||
if (SDL_IsGameController(joystick_index)) {
|
||||
sdl_gamecontroller = SDL_GameControllerOpen(joystick_index);
|
||||
}
|
||||
|
||||
if (!sdl_joystick) {
|
||||
LOG_ERROR(Input, "Failed to open joystick {}", joystick_index);
|
||||
return;
|
||||
}
|
||||
|
||||
const std::string guid = GetGUID(sdl_joystick);
|
||||
|
||||
std::lock_guard lock{joystick_map_mutex};
|
||||
@@ -257,14 +246,17 @@ void SDLState::InitJoystick(int joystick_index) {
|
||||
joystick_map[guid].emplace_back(std::move(joystick));
|
||||
return;
|
||||
}
|
||||
|
||||
auto& joystick_guid_list = joystick_map[guid];
|
||||
const auto it = std::find_if(
|
||||
joystick_guid_list.begin(), joystick_guid_list.end(),
|
||||
[](const std::shared_ptr<SDLJoystick>& joystick) { return !joystick->GetSDLJoystick(); });
|
||||
if (it != joystick_guid_list.end()) {
|
||||
(*it)->SetSDLJoystick(sdl_joystick, sdl_gamecontroller);
|
||||
const auto joystick_it =
|
||||
std::find_if(joystick_guid_list.begin(), joystick_guid_list.end(),
|
||||
[](const auto& joystick) { return !joystick->GetSDLJoystick(); });
|
||||
|
||||
if (joystick_it != joystick_guid_list.end()) {
|
||||
(*joystick_it)->SetSDLJoystick(sdl_joystick, sdl_gamecontroller);
|
||||
return;
|
||||
}
|
||||
|
||||
const int port = static_cast<int>(joystick_guid_list.size());
|
||||
auto joystick = std::make_shared<SDLJoystick>(guid, port, sdl_joystick, sdl_gamecontroller);
|
||||
joystick_guid_list.emplace_back(std::move(joystick));
|
||||
@@ -273,22 +265,15 @@ void SDLState::InitJoystick(int joystick_index) {
|
||||
void SDLState::CloseJoystick(SDL_Joystick* sdl_joystick) {
|
||||
const std::string guid = GetGUID(sdl_joystick);
|
||||
|
||||
std::shared_ptr<SDLJoystick> joystick;
|
||||
{
|
||||
std::lock_guard lock{joystick_map_mutex};
|
||||
// This call to guid is safe since the joystick is guaranteed to be in the map
|
||||
const auto& joystick_guid_list = joystick_map[guid];
|
||||
const auto joystick_it =
|
||||
std::find_if(joystick_guid_list.begin(), joystick_guid_list.end(),
|
||||
[&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick) {
|
||||
return joystick->GetSDLJoystick() == sdl_joystick;
|
||||
});
|
||||
joystick = *joystick_it;
|
||||
}
|
||||
std::lock_guard lock{joystick_map_mutex};
|
||||
// This call to guid is safe since the joystick is guaranteed to be in the map
|
||||
const auto& joystick_guid_list = joystick_map[guid];
|
||||
const auto joystick_it = std::find_if(joystick_guid_list.begin(), joystick_guid_list.end(),
|
||||
[&sdl_joystick](const auto& joystick) {
|
||||
return joystick->GetSDLJoystick() == sdl_joystick;
|
||||
});
|
||||
|
||||
// Destruct SDL_Joystick outside the lock guard because SDL can internally call the
|
||||
// event callback which locks the mutex again.
|
||||
joystick->SetSDLJoystick(nullptr, nullptr);
|
||||
(*joystick_it)->SetSDLJoystick(nullptr, nullptr);
|
||||
}
|
||||
|
||||
void SDLState::HandleGameControllerEvent(const SDL_Event& event) {
|
||||
@@ -392,8 +377,8 @@ private:
|
||||
|
||||
class SDLAnalog final : public Input::AnalogDevice {
|
||||
public:
|
||||
SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_, float deadzone_,
|
||||
float range_)
|
||||
explicit SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_,
|
||||
float deadzone_, float range_)
|
||||
: joystick(std::move(joystick_)), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_),
|
||||
range(range_) {}
|
||||
|
||||
@@ -672,13 +657,13 @@ SDLState::SDLState() {
|
||||
RegisterFactory<ButtonDevice>("sdl", button_factory);
|
||||
RegisterFactory<MotionDevice>("sdl", motion_factory);
|
||||
|
||||
// If the frontend is going to manage the event loop, then we dont start one here
|
||||
start_thread = !SDL_WasInit(SDL_INIT_JOYSTICK);
|
||||
// If the frontend is going to manage the event loop, then we don't start one here
|
||||
start_thread = SDL_WasInit(SDL_INIT_JOYSTICK) == 0;
|
||||
if (start_thread && SDL_Init(SDL_INIT_JOYSTICK) < 0) {
|
||||
LOG_CRITICAL(Input, "SDL_Init(SDL_INIT_JOYSTICK) failed with: {}", SDL_GetError());
|
||||
return;
|
||||
}
|
||||
has_gamecontroller = SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER);
|
||||
has_gamecontroller = SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER) != 0;
|
||||
if (SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1") == SDL_FALSE) {
|
||||
LOG_ERROR(Input, "Failed to set hint for background events with: {}", SDL_GetError());
|
||||
}
|
||||
@@ -723,8 +708,7 @@ std::vector<Common::ParamPackage> SDLState::GetInputDevices() {
|
||||
std::vector<Common::ParamPackage> devices;
|
||||
for (const auto& [key, value] : joystick_map) {
|
||||
for (const auto& joystick : value) {
|
||||
auto joy = joystick->GetSDLJoystick();
|
||||
if (auto controller = joystick->GetSDLGameController()) {
|
||||
if (auto* const controller = joystick->GetSDLGameController()) {
|
||||
std::string name =
|
||||
fmt::format("{} {}", SDL_GameControllerName(controller), joystick->GetPort());
|
||||
devices.emplace_back(Common::ParamPackage{
|
||||
@@ -733,7 +717,7 @@ std::vector<Common::ParamPackage> SDLState::GetInputDevices() {
|
||||
{"guid", joystick->GetGUID()},
|
||||
{"port", std::to_string(joystick->GetPort())},
|
||||
});
|
||||
} else if (joy) {
|
||||
} else if (auto* const joy = joystick->GetSDLJoystick()) {
|
||||
std::string name = fmt::format("{} {}", SDL_JoystickName(joy), joystick->GetPort());
|
||||
devices.emplace_back(Common::ParamPackage{
|
||||
{"class", "sdl"},
|
||||
@@ -748,7 +732,7 @@ std::vector<Common::ParamPackage> SDLState::GetInputDevices() {
|
||||
}
|
||||
|
||||
namespace {
|
||||
Common::ParamPackage BuildAnalogParamPackageForButton(int port, std::string guid, u8 axis,
|
||||
Common::ParamPackage BuildAnalogParamPackageForButton(int port, std::string guid, s32 axis,
|
||||
float value = 0.1f) {
|
||||
Common::ParamPackage params({{"engine", "sdl"}});
|
||||
params.Set("port", port);
|
||||
@@ -764,7 +748,7 @@ Common::ParamPackage BuildAnalogParamPackageForButton(int port, std::string guid
|
||||
return params;
|
||||
}
|
||||
|
||||
Common::ParamPackage BuildButtonParamPackageForButton(int port, std::string guid, u8 button) {
|
||||
Common::ParamPackage BuildButtonParamPackageForButton(int port, std::string guid, s32 button) {
|
||||
Common::ParamPackage params({{"engine", "sdl"}});
|
||||
params.Set("port", port);
|
||||
params.Set("guid", std::move(guid));
|
||||
@@ -772,7 +756,7 @@ Common::ParamPackage BuildButtonParamPackageForButton(int port, std::string guid
|
||||
return params;
|
||||
}
|
||||
|
||||
Common::ParamPackage BuildHatParamPackageForButton(int port, std::string guid, u8 hat, u8 value) {
|
||||
Common::ParamPackage BuildHatParamPackageForButton(int port, std::string guid, s32 hat, s32 value) {
|
||||
Common::ParamPackage params({{"engine", "sdl"}});
|
||||
|
||||
params.Set("port", port);
|
||||
@@ -800,19 +784,27 @@ Common::ParamPackage BuildHatParamPackageForButton(int port, std::string guid, u
|
||||
Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Event& event) {
|
||||
switch (event.type) {
|
||||
case SDL_JOYAXISMOTION: {
|
||||
const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which);
|
||||
return BuildAnalogParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
|
||||
event.jaxis.axis, event.jaxis.value);
|
||||
if (const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which)) {
|
||||
return BuildAnalogParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
|
||||
static_cast<s32>(event.jaxis.axis),
|
||||
event.jaxis.value);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SDL_JOYBUTTONUP: {
|
||||
const auto joystick = state.GetSDLJoystickBySDLID(event.jbutton.which);
|
||||
return BuildButtonParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
|
||||
event.jbutton.button);
|
||||
if (const auto joystick = state.GetSDLJoystickBySDLID(event.jbutton.which)) {
|
||||
return BuildButtonParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
|
||||
static_cast<s32>(event.jbutton.button));
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SDL_JOYHATMOTION: {
|
||||
const auto joystick = state.GetSDLJoystickBySDLID(event.jhat.which);
|
||||
return BuildHatParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
|
||||
event.jhat.hat, event.jhat.value);
|
||||
if (const auto joystick = state.GetSDLJoystickBySDLID(event.jhat.which)) {
|
||||
return BuildHatParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
|
||||
static_cast<s32>(event.jhat.hat),
|
||||
static_cast<s32>(event.jhat.value));
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return {};
|
||||
@@ -821,19 +813,27 @@ Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Eve
|
||||
Common::ParamPackage SDLEventToMotionParamPackage(SDLState& state, const SDL_Event& event) {
|
||||
switch (event.type) {
|
||||
case SDL_JOYAXISMOTION: {
|
||||
const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which);
|
||||
return BuildAnalogParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
|
||||
event.jaxis.axis, event.jaxis.value);
|
||||
if (const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which)) {
|
||||
return BuildAnalogParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
|
||||
static_cast<s32>(event.jaxis.axis),
|
||||
event.jaxis.value);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SDL_JOYBUTTONUP: {
|
||||
const auto joystick = state.GetSDLJoystickBySDLID(event.jbutton.which);
|
||||
return BuildButtonParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
|
||||
event.jbutton.button);
|
||||
if (const auto joystick = state.GetSDLJoystickBySDLID(event.jbutton.which)) {
|
||||
return BuildButtonParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
|
||||
static_cast<s32>(event.jbutton.button));
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SDL_JOYHATMOTION: {
|
||||
const auto joystick = state.GetSDLJoystickBySDLID(event.jhat.which);
|
||||
return BuildHatParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
|
||||
event.jhat.hat, event.jhat.value);
|
||||
if (const auto joystick = state.GetSDLJoystickBySDLID(event.jhat.which)) {
|
||||
return BuildHatParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
|
||||
static_cast<s32>(event.jhat.hat),
|
||||
static_cast<s32>(event.jhat.value));
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return {};
|
||||
@@ -1061,9 +1061,8 @@ public:
|
||||
// Simplify controller config by testing if game controller support is enabled.
|
||||
if (event.type == SDL_JOYAXISMOTION) {
|
||||
const auto axis = event.jaxis.axis;
|
||||
const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which);
|
||||
const auto controller = joystick->GetSDLGameController();
|
||||
if (controller) {
|
||||
if (const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which);
|
||||
auto* const controller = joystick->GetSDLGameController()) {
|
||||
const auto axis_left_x =
|
||||
SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_LEFTX)
|
||||
.value.axis;
|
||||
@@ -1097,12 +1096,13 @@ public:
|
||||
}
|
||||
|
||||
if (analog_x_axis != -1 && analog_y_axis != -1) {
|
||||
const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which);
|
||||
auto params = BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(),
|
||||
analog_x_axis, analog_y_axis);
|
||||
analog_x_axis = -1;
|
||||
analog_y_axis = -1;
|
||||
return params;
|
||||
if (const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which)) {
|
||||
auto params = BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(),
|
||||
analog_x_axis, analog_y_axis);
|
||||
analog_x_axis = -1;
|
||||
analog_y_axis = -1;
|
||||
return params;
|
||||
}
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
@@ -331,8 +331,6 @@ struct PlayerInput {
|
||||
ButtonsRaw buttons;
|
||||
AnalogsRaw analogs;
|
||||
MotionRaw motions;
|
||||
std::string lstick_mod;
|
||||
std::string rstick_mod;
|
||||
|
||||
u32 body_color_left;
|
||||
u32 body_color_right;
|
||||
|
||||
@@ -11,9 +11,11 @@ namespace InputCommon {
|
||||
class TouchFromButtonDevice final : public Input::TouchDevice {
|
||||
public:
|
||||
TouchFromButtonDevice() {
|
||||
for (const auto& config_entry :
|
||||
Settings::values.touch_from_button_maps[Settings::values.touch_from_button_map_index]
|
||||
.buttons) {
|
||||
const auto button_index =
|
||||
static_cast<std::size_t>(Settings::values.touch_from_button_map_index);
|
||||
const auto& buttons = Settings::values.touch_from_button_maps[button_index].buttons;
|
||||
|
||||
for (const auto& config_entry : buttons) {
|
||||
const Common::ParamPackage package{config_entry};
|
||||
map.emplace_back(
|
||||
Input::CreateDevice<Input::ButtonDevice>(config_entry),
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user