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74 Commits

Author SHA1 Message Date
Lioncash
c715fc4c5e gc_adapter: Make DeviceConnected() a const member function
This doesn't modify instance state, so it can be made const.
2020-09-07 02:49:13 -04:00
bunnei
841b295ad0 Merge pull request #4606 from lioncash/constexpr
game_list_p: Mark some constants as constexpr
2020-09-06 23:19:38 -04:00
bunnei
e126021ffe Merge pull request #4397 from ReinUsesLisp/bsd
services: Implement most of bsd:s and GetCurrentIpAddress from nifm
2020-09-05 22:40:59 -04:00
LC
80a56e8893 Merge pull request #4629 from Morph1984/mergesinglejoyasdualjoy-impl
hid: Implement MergeSingleJoyasDualJoy
2020-09-04 21:31:30 -04:00
Morph
0e33b19ae0 hid: Implement MergeSingleJoyasDualJoy
- Used in multiple games such as Super Mario Odyssey.
2020-09-04 15:38:33 -04:00
bunnei
045f50bc7f Merge pull request #4596 from FearlessTobi/port-5495
Port citra-emu/citra#5495: "Add LGTM static analyzer config file"
2020-09-03 21:42:15 -04:00
bunnei
94a25b75a0 Merge pull request #4611 from lioncash/xbyak2
externals: Update Xbyak to 5.96
2020-09-03 20:24:27 -04:00
bunnei
3b0fe38e86 Merge pull request #4583 from lioncash/trunc
gc_poller: Resolve compilation warnings on MSVC
2020-09-03 20:23:33 -04:00
bunnei
40c230e0fa Merge pull request #4578 from lioncash/xor
common_funcs: Add missing XOR operators to DECLARE_ENUM_FLAG_OPERATORS
2020-09-03 17:11:51 -04:00
bunnei
ba5419b965 Merge pull request #4590 from ReinUsesLisp/tsan-sched
hle/scheduler: Fix data race in is_context_switch_pending
2020-09-03 14:39:57 -04:00
bunnei
39319f09d8 Merge pull request #4575 from lioncash/async
async_shaders: Mark getters as const member functions
2020-09-03 11:34:30 -04:00
LC
ded0b9d093 Merge pull request #4626 from ReinUsesLisp/patch-manager-include
file_sys/patch_manager: Add missing include
2020-09-03 03:53:09 -04:00
ReinUsesLisp
827ff077e7 file_sys/patch_manager: Add missing include
Fixes build issues
2020-09-03 04:51:49 -03:00
bunnei
38980b2471 Merge pull request #4568 from lioncash/fsp
fsp_srv: Resolve -Wmaybe_uninitialized warning in OpenSaveDataFileSystem()
2020-09-02 23:07:03 -04:00
bunnei
57e43682ed Merge pull request #4564 from lioncash/file-include
file_sys: Replace inclusions with forward declarations where applicable
2020-09-02 23:06:38 -04:00
bunnei
abfdc3aa7d Merge pull request #4625 from lioncash/libusb2
externals: Work around libusb duplicate GUID errors
2020-09-02 21:44:56 -04:00
LC
0ee7c985da Merge pull request #4622 from lat9nq/fix-configure-current-ellipse
main: Use three dots to complete the ellipsis
2020-09-02 19:41:06 -04:00
Lioncash
91cbe52122 externals: Work around libusb duplicate GUID errors
Given we have two libraries that seem to use the same identifier, we can
alter one of them so that the variable is used in place, effectively
changing the used identifier, but without altering the source of
libusb.
2020-09-02 19:32:19 -04:00
lat9nq
0914e84014 main: Use three dots to complete the ellipsis
Fixes a typo in the UI file. An ellipsis has 3 dots.
2020-09-02 15:23:15 -04:00
bunnei
98913986e7 Merge pull request #4621 from Morph1984/use-pi
input_common/motion_input: Make use of Common::PI constant
2020-09-02 12:49:39 -04:00
Morph
45ecd601be input_common/motion_input: Make use of Common::PI constant
Also amend the copyright notice to yuzu's instead of Dolphin's, which was mistakenly copy-pasted from another file.
2020-09-02 11:58:15 -04:00
bunnei
f64917a852 Merge pull request #4570 from german77/motionInput
input_common: Add a basic class for motion devices
2020-09-02 11:09:18 -04:00
bunnei
e11a77d2c6 Merge pull request #4584 from lioncash/libusb
externals: Track upstream libusb directly
2020-09-01 23:47:52 -04:00
bunnei
3dcccabd1d Merge pull request #4382 from FearlessTobi/port-udp-config
yuzu: Add motion and touch configuration from Citra
2020-09-01 13:56:37 -04:00
bunnei
ad9ce67b52 Merge pull request #4588 from ReinUsesLisp/tsan-event
common/thread: Fix data race in is_set
2020-08-31 21:21:38 -04:00
bunnei
a1f13a3662 Merge pull request #4589 from ReinUsesLisp/tsan-host
hle/kernel: Fix data race in GetCurrentHostThreadID
2020-08-31 21:20:49 -04:00
bunnei
2579a7199b Merge pull request #4587 from yuzu-emu/tsan-microprofiler
externals/microprofile: Fix data race in g_bUseLock
2020-08-31 21:20:08 -04:00
LC
b5ed2d408c Merge pull request #4461 from comex/thread-names
Fix thread naming on Linux, which limits names to 15 bytes.
2020-08-31 15:31:48 -04:00
LC
0090d3d087 Merge pull request #4614 from ReinUsesLisp/fix-extended-state-again
vk_device: Fix driver id check on AMD for VK_EXT_extended_dynamic_state
2020-08-30 22:04:32 -04:00
ReinUsesLisp
c573920c01 vk_device: Fix driver id check on AMD for VK_EXT_extended_dynamic_state
'driver_id' can only be known on Vulkan 1.1 after creating a logical
device. Move the driver id check to disable
VK_EXT_extended_dynamic_state after the logical device is successfully
initialized.

The Vulkan device will have the extension enabled but it will not be
used.
2020-08-30 20:22:48 -03:00
Lioncash
a5dcccfdd2 externals: Update Xbyak to 5.96
I made a request on the Xbyak issue tracker to allow some constructors
to be constexpr in order to avoid static constructors from needing to
execute for some of our register constants.

This request was implemented, so this updates Xbyak so that we can make
use of it.
2020-08-30 05:09:48 -04:00
bunnei
e9b9fc4674 Merge pull request #4601 from lioncash/const3
sdl_impl: Minor cleanup
2020-08-29 23:23:41 -04:00
bunnei
37faf24c3f Merge pull request #4605 from lioncash/copy3
bootmanager: Prevent unnecessary copies in TouchUpdateEvent()
2020-08-29 23:22:39 -04:00
FearlessTobi
d1e1ea0fef Address second batch of reviews 2020-08-30 00:43:25 +02:00
FearlessTobi
0aa6ec4276 Reolve reorder warning 2020-08-29 22:06:47 +02:00
FearlessTobi
d176feffad Address review comments and fix code compilation 2020-08-29 20:56:51 +02:00
Lioncash
1aba91e993 bootmanager: Prevent unnecessary copies in TouchUpdateEvent()
The list of points is returned by const reference, so we don't need to
make a copy of every element in the list.
2020-08-29 14:33:10 -04:00
Lioncash
fae65d8a72 game_list_p: Avoid string churn in GameListItemPath data() 2020-08-29 14:30:49 -04:00
Lioncash
cde658cb27 game_list_p: Mark some constants as constexpr
Consistency change with how we mark constants in the rest of the
codebase.
2020-08-29 14:23:41 -04:00
FearlessTobi
e6bd1fd1b8 yuzu: Add motion and touch configuration 2020-08-29 18:56:34 +02:00
LC
ce43139eb7 Merge pull request #4604 from lioncash/lifetime
yuzu/main: Amend lifetime issues with InputSubsystem
2020-08-29 01:33:29 -04:00
LC
01de4fa26a Merge pull request #4603 from Morph1984/fix-modifier
yuzu/configuration: Fix index out of bounds for default_analogs
2020-08-29 01:00:21 -04:00
Lioncash
bcd3c79eca yuzu/main: Amend lifetime issues with InputSubsystem
Due to the way Qt performs destruction of parent/child widgets, we need
to make the lifetime of the input subsystem shared across the main
window and the render window.
2020-08-29 00:58:11 -04:00
Morph
403e36fab2 yuzu/configuration: Fix index out of bounds for default_analogs 2020-08-29 00:24:47 -04:00
Lioncash
69fa6b4906 sdl_impl: Reduce allocations in GetButtonMappingForDevice()
These maps can be constexpr arrays of std::pair.
2020-08-28 21:24:17 -04:00
Lioncash
f2a680ca89 sdl_impl: Make use of std::move on std::string where applicable
Avoids redundant copies.
2020-08-28 21:14:54 -04:00
Lioncash
e92164e6a0 sdl_impl: Make use of insert_or_assign() where applicable
Avoids churning ParamPackage instances.
2020-08-28 21:13:26 -04:00
Lioncash
f3ac088345 sdl_impl: Prevent type truncation in BuildAnalogParamPackageForButton() default arguments
We need to add the 'f' suffix to make the right hand side a float and
not a double.
2020-08-28 21:08:08 -04:00
Lioncash
2e2dde2f95 sdl_impl: Simplify make_tuple call
The purpose of make_tuple is that you don't need to explicitly type out
the types of the things that comprise said tuple.

Given this just returns default values, we can simplify this a bit.
2020-08-28 21:04:18 -04:00
Lioncash
2680526e6b sdl_impl: Mark FromEvent() as a const member function
This doesn't modify internal member state, so it can be marked as const.
2020-08-28 20:58:49 -04:00
FearlessTobi
7b65ff083d Add LGTM static analyzer config file
Co-Authored-By: Valeri <v19930312@gmail.com>
2020-08-28 17:01:43 +02:00
german
1be18dc110 Fix orientation errors and improve drift correction 2020-08-27 17:19:21 -05:00
german
e6fc3b5662 Address comments 2020-08-27 17:19:21 -05:00
german
2d207ec609 Implement a basic class for motion devices 2020-08-27 17:19:21 -05:00
Lioncash
045255a0a0 externals: Track upstream libusb
We can place the external in an inner folder and manage the custom files
necessary to integrate it with CMake directly. This allows us to
directly change how we use it with our build system, as opposed to
needing to change a fork.
2020-08-26 02:45:11 -04:00
Lioncash
f60d5aac3e gc_poller: Resolve compilation warnings on MSVC
We just need to make our intentional implicit truncations explicit.
2020-08-25 23:03:12 -04:00
ReinUsesLisp
ccdd84a778 hle/scheduler: Fix data race in is_context_switch_pending
As reported by tsan, SelectThreads could write to
is_context_switch_pending holding a mutex while SwitchToCurrent reads it
without holding any.

It is assumed that the author didn't want an atomic here, so the code is
reordered so that whenever is_context_switch_pending is read inside
SwitchToContext, the mutex is locked.
2020-08-26 02:56:05 +00:00
ReinUsesLisp
36eade7f4c hle/kernel: Fix data race in GetCurrentHostThreadID
As reported by tsan, host_thread_ids could be read while
any of the RegisterHostThread variants were called.

To fix this, lock the register mutex when yuzu is running in multicore
mode and GetCurrentHostThreadID is called.
2020-08-26 02:52:50 +00:00
ReinUsesLisp
f119ef798b common/thread: Fix data race in is_set
As report by tsan, Event::Set can write is_set while WaitFor and friends
are reading from it. To address this issue, make is_set an atomic.
2020-08-26 02:50:51 +00:00
ReinUsesLisp
3dcaaa18be externals/microprofile: Fix data race in g_bUseLock
As reported by tsan, g_bUseLock had a data race. Fix this using an
atomic boolean.
2020-08-26 02:47:54 +00:00
Lioncash
58ee9b4197 externals: Untrack non-upstream variant of libusb
We shouldn't be tracking personal forks of repositories when upstream
can be managed directly.
2020-08-25 22:19:15 -04:00
Lioncash
504175e5b6 common_funcs: Add missing XOR operators to DECLARE_ENUM_FLAG_OPERATORS
Ensures that the full set of bitwise operators are available for types
that make use of this macro.
2020-08-24 04:42:43 -04:00
Lioncash
bafef3d1c9 async_shaders: Mark getters as const member functions
While we're at it, we can also mark them as nodiscard.
2020-08-24 01:15:50 -04:00
Lioncash
4c1a95ed61 fsp_srv: Resolve -Wunused-but-set-variable warning
We can just log out the parameters in the meantime.
2020-08-23 17:16:32 -04:00
Lioncash
01d1b5cdaf file_sys: Replace inclusions with forward declarations where applicable
Same behavior, minus unnecessary inclusions where not necessary.
2020-08-23 17:02:55 -04:00
Lioncash
85db5f4091 fsp_srv: Resolve -Wmaybe_uninitialized warning in OpenSaveDataFileSystem()
Initialize id to a deterministic value and also mark the unreachable
cases in the switch with UNREACHABLE().
2020-08-23 16:37:57 -04:00
comex
d37f0b29e2 Fix thread naming on Linux, which limits names to 15 bytes.
- In `SetCurrentThreadName`, when on Linux, truncate to 15 bytes, as (at
  least on glibc) `pthread_set_name_np` will otherwise return `ERANGE` and
  do nothing.
- Also, add logging in case `pthread_set_name_np` returns an error
  anyway.  This is Linux-specific, as the Apple and BSD versions of
  `pthread_set_name_np return `void`.
- Change the name for CPU threads in multi-core mode from
  "yuzu:CoreCPUThread_N" (19 bytes) to "yuzu:CPUCore_N" (14 bytes) so it
  fits into the Linux limit.  Some other thread names are also cut off,
  but I didn't bother addressing them as you can guess them from the
  truncated versions.  For a CPU thread, truncation means you can't see
  which core it is!
2020-08-05 20:34:49 -07:00
ReinUsesLisp
bc699ace15 service/bsd: Handle Poll with no entries accurately
Testing shows that Poll called with zero entries returns -1 and signals
an errno of zero.
2020-07-28 01:51:47 -03:00
ReinUsesLisp
f7d59f3e0e services/bsd: Implement most of bsd:s
This implements: Socket, Poll, Accept, Bind, Connect, GetPeerName,
GetSockName, Listen, Fcntl, SetSockOpt, Shutdown, Recv, RecvFrom,
Send, SendTo, Write, and Close

The implementation was done referencing: SwIPC, switchbrew, testing
with libnx and inspecting its code, general information about bsd
sockets online, and analysing official software.

Not everything from these service calls is implemented, but everything
that is not implemented will be logged in some way.
2020-07-28 01:48:42 -03:00
ReinUsesLisp
2c67bbf609 service/sockets: Add worker pool abstraction
Manage worker threads with an easy to use abstraction.
We can expand this to support thread deletion in the future.
2020-07-28 01:47:03 -03:00
ReinUsesLisp
5692c48ab7 service/sockets: Add worker abstraction to execute blocking calls asynchronously
This abstraction allows executing blocking functions (like recvfrom on a
socket configured for blocking) without blocking the service thread.
It is intended to be used with SleepClientThread.
2020-07-28 01:47:03 -03:00
ReinUsesLisp
80b4bd3583 service/sockets: Add translate functions
These functions translate from Network enumerations/structures to guest
enumerations/structures and viceversa.
2020-07-28 01:47:03 -03:00
ReinUsesLisp
22263ccaa4 service/sockets: Add enumerations and structures
Add guest enumerations and structures used in socket services
2020-07-28 01:47:03 -03:00
ReinUsesLisp
ef8acc9c3d services/nifm: Implement GetCurrentIpAddress
This is trivially implemented using the Network abstraction

- Used by ftpd
2020-07-28 01:47:03 -03:00
98 changed files with 4197 additions and 279 deletions

6
.gitmodules vendored
View File

@@ -16,6 +16,9 @@
[submodule "libressl"]
path = externals/libressl
url = https://github.com/citra-emu/ext-libressl-portable.git
[submodule "libusb"]
path = externals/libusb/libusb
url = https://github.com/libusb/libusb.git
[submodule "discord-rpc"]
path = externals/discord-rpc
url = https://github.com/discordapp/discord-rpc.git
@@ -34,9 +37,6 @@
[submodule "xbyak"]
path = externals/xbyak
url = https://github.com/herumi/xbyak.git
[submodule "externals/libusb"]
path = externals/libusb
url = https://github.com/ameerj/libusb
[submodule "opus"]
path = externals/opus/opus
url = https://github.com/xiph/opus.git

13
.lgtm.yml Normal file
View File

@@ -0,0 +1,13 @@
path_classifiers:
library: "externals"
extraction:
cpp:
prepare:
packages:
- "libsdl2-dev"
- "qtmultimedia5-dev"
- "clang-format-10"
- "libtbb-dev"
- "libjack-jackd2-dev"
- "doxygen"
- "graphviz"

View File

@@ -1371,3 +1371,8 @@ QGroupBox#vibrationGroup::title {
padding-left: 1px;
padding-right: 1px;
}
/* touchscreen mapping widget */
TouchScreenPreview {
qproperty-dotHighlightColor: #3daee9;
}

1
externals/libusb vendored

Submodule externals/libusb deleted from 3406d72cda

150
externals/libusb/CMakeLists.txt vendored Normal file
View File

@@ -0,0 +1,150 @@
add_library(usb STATIC EXCLUDE_FROM_ALL
libusb/libusb/core.c
libusb/libusb/core.c
libusb/libusb/descriptor.c
libusb/libusb/hotplug.c
libusb/libusb/io.c
libusb/libusb/strerror.c
libusb/libusb/sync.c
)
set_target_properties(usb PROPERTIES VERSION 1.0.23)
if(WIN32)
target_include_directories(usb
BEFORE
PUBLIC
libusb/libusb
PRIVATE
"${CMAKE_CURRENT_BINARY_DIR}"
)
if (NOT MINGW)
target_include_directories(usb BEFORE PRIVATE libusb/msvc)
endif()
# Works around other libraries providing their own definition of USB GUIDs (e.g. SDL2)
target_compile_definitions(usb PRIVATE "-DGUID_DEVINTERFACE_USB_DEVICE=(GUID){ 0xA5DCBF10, 0x6530, 0x11D2, {0x90, 0x1F, 0x00, 0xC0, 0x4F, 0xB9, 0x51, 0xED}}")
else()
target_include_directories(usb
# turns out other projects also have "config.h", so make sure the
# LibUSB one comes first
BEFORE
PUBLIC
libusb/libusb
PRIVATE
"${CMAKE_CURRENT_BINARY_DIR}"
)
endif()
if(WIN32 OR CYGWIN)
target_sources(usb PRIVATE
libusb/libusb/os/threads_windows.c
libusb/libusb/os/windows_winusb.c
libusb/libusb/os/windows_usbdk.c
libusb/libusb/os/windows_nt_common.c
)
set(OS_WINDOWS TRUE)
elseif(APPLE)
target_sources(usb PRIVATE
libusb/libusb/os/darwin_usb.c
)
find_library(COREFOUNDATION_LIBRARY CoreFoundation)
find_library(IOKIT_LIBRARY IOKit)
find_library(OBJC_LIBRARY objc)
target_link_libraries(usb PRIVATE
${COREFOUNDATION_LIBRARY}
${IOKIT_LIBRARY}
${OBJC_LIBRARY}
)
set(OS_DARWIN TRUE)
elseif(ANDROID)
target_sources(usb PRIVATE
libusb/libusb/os/linux_usbfs.c
libusb/libusb/os/linux_netlink.c
)
find_library(LOG_LIBRARY log)
target_link_libraries(usb PRIVATE ${LOG_LIBRARY})
set(OS_LINUX TRUE)
elseif(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
target_sources(usb PRIVATE
libusb/libusb/os/linux_usbfs.c
)
find_package(Libudev)
if(LIBUDEV_FOUND)
target_sources(usb PRIVATE
libusb/libusb/os/linux_udev.c
)
target_link_libraries(usb PRIVATE "${LIBUDEV_LIBRARIES}")
target_include_directories(usb PRIVATE "${LIBUDEV_INCLUDE_DIR}")
set(HAVE_LIBUDEV TRUE)
set(USE_UDEV TRUE)
else()
target_sources(usb PRIVATE
libusb/libusb/os/linux_netlink.c
)
endif()
set(OS_LINUX TRUE)
elseif(${CMAKE_SYSTEM_NAME} MATCHES "NetBSD")
target_sources(usb PRIVATE
libusb/libusb/os/netbsd_usb.c
)
set(OS_NETBSD TRUE)
elseif(${CMAKE_SYSTEM_NAME} MATCHES "OpenBSD")
target_sources(usb PRIVATE
libusb/libusb/os/openbsd_usb.c
)
set(OS_OPENBSD TRUE)
endif()
if(UNIX)
target_sources(usb PRIVATE
libusb/libusb/os/poll_posix.c
libusb/libusb/os/threads_posix.c
)
find_package(Threads REQUIRED)
if(THREADS_HAVE_PTHREAD_ARG)
target_compile_options(usb PUBLIC "-pthread")
endif()
if(CMAKE_THREAD_LIBS_INIT)
target_link_libraries(usb PRIVATE "${CMAKE_THREAD_LIBS_INIT}")
endif()
set(THREADS_POSIX TRUE)
elseif(WIN32)
target_sources(usb PRIVATE
libusb/libusb/os/poll_windows.c
libusb/libusb/os/threads_windows.c
)
endif()
include(CheckFunctionExists)
include(CheckIncludeFiles)
include(CheckTypeSize)
check_include_files(asm/types.h HAVE_ASM_TYPES_H)
check_function_exists(gettimeofday HAVE_GETTIMEOFDAY)
check_include_files(linux/filter.h HAVE_LINUX_FILTER_H)
check_include_files(linux/netlink.h HAVE_LINUX_NETLINK_H)
check_include_files(poll.h HAVE_POLL_H)
check_include_files(signal.h HAVE_SIGNAL_H)
check_include_files(strings.h HAVE_STRINGS_H)
check_type_size("struct timespec" STRUCT_TIMESPEC)
check_function_exists(syslog HAVE_SYSLOG_FUNC)
check_include_files(syslog.h HAVE_SYSLOG_H)
check_include_files(sys/socket.h HAVE_SYS_SOCKET_H)
check_include_files(sys/time.h HAVE_SYS_TIME_H)
check_include_files(sys/types.h HAVE_SYS_TYPES_H)
set(CMAKE_EXTRA_INCLUDE_FILES poll.h)
check_type_size("nfds_t" nfds_t)
unset(CMAKE_EXTRA_INCLUDE_FILES)
if(HAVE_NFDS_T)
set(POLL_NFDS_TYPE "nfds_t")
else()
set(POLL_NFDS_TYPE "unsigned int")
endif()
check_include_files(sys/timerfd.h USBI_TIMERFD_AVAILABLE)
configure_file(config.h.in config.h)

90
externals/libusb/config.h.in vendored Normal file
View File

@@ -0,0 +1,90 @@
/* Default visibility */
#if defined(__GNUC__) || defined(__clang__)
#define DEFAULT_VISIBILITY __attribute__((visibility("default")))
#elif defined(_MSC_VER)
#define DEFAULT_VISIBILITY __declspec(dllexport)
#endif
/* Start with debug message logging enabled */
#undef ENABLE_DEBUG_LOGGING
/* Message logging */
#undef ENABLE_LOGGING
/* Define to 1 if you have the <asm/types.h> header file. */
#cmakedefine HAVE_ASM_TYPES_H 1
/* Define to 1 if you have the `gettimeofday' function. */
#cmakedefine HAVE_GETTIMEOFDAY 1
/* Define to 1 if you have the `udev' library (-ludev). */
#cmakedefine HAVE_LIBUDEV 1
/* Define to 1 if you have the <linux/filter.h> header file. */
#cmakedefine HAVE_LINUX_FILTER_H 1
/* Define to 1 if you have the <linux/netlink.h> header file. */
#cmakedefine HAVE_LINUX_NETLINK_H 1
/* Define to 1 if you have the <poll.h> header file. */
#cmakedefine HAVE_POLL_H 1
/* Define to 1 if you have the <signal.h> header file. */
#cmakedefine HAVE_SIGNAL_H 1
/* Define to 1 if you have the <strings.h> header file. */
#cmakedefine HAVE_STRINGS_H 1
/* Define to 1 if the system has the type `struct timespec'. */
#cmakedefine HAVE_STRUCT_TIMESPEC 1
/* syslog() function available */
#cmakedefine HAVE_SYSLOG_FUNC 1
/* Define to 1 if you have the <syslog.h> header file. */
#cmakedefine HAVE_SYSLOG_H 1
/* Define to 1 if you have the <sys/socket.h> header file. */
#cmakedefine HAVE_SYS_SOCKET_H 1
/* Define to 1 if you have the <sys/time.h> header file. */
#cmakedefine HAVE_SYS_TIME_H 1
/* Define to 1 if you have the <sys/types.h> header file. */
#cmakedefine HAVE_SYS_TYPES_H 1
/* Darwin backend */
#cmakedefine OS_DARWIN 1
/* Linux backend */
#cmakedefine OS_LINUX 1
/* NetBSD backend */
#cmakedefine OS_NETBSD 1
/* OpenBSD backend */
#cmakedefine OS_OPENBSD 1
/* Windows backend */
#cmakedefine OS_WINDOWS 1
/* type of second poll() argument */
#define POLL_NFDS_TYPE @POLL_NFDS_TYPE@
/* Use POSIX Threads */
#cmakedefine THREADS_POSIX
/* timerfd headers available */
#cmakedefine USBI_TIMERFD_AVAILABLE 1
/* Enable output to system log */
#define USE_SYSTEM_LOGGING_FACILITY 1
/* Use udev for device enumeration/hotplug */
#cmakedefine USE_UDEV 1
/* Use GNU extensions */
#define _GNU_SOURCE
/* Oldest Windows version supported */
#define WINVER 0x0501

1
externals/libusb/libusb vendored Submodule

Submodule externals/libusb/libusb added at e782eeb251

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@@ -1037,7 +1037,7 @@ static void MicroProfileCreateThreadLogKey()
#else
MP_THREAD_LOCAL MicroProfileThreadLog* g_MicroProfileThreadLog = 0;
#endif
static bool g_bUseLock = false; /// This is used because windows does not support using mutexes under dll init(which is where global initialization is handled)
static std::atomic<bool> g_bUseLock{false}; /// This is used because windows does not support using mutexes under dll init(which is where global initialization is handled)
MICROPROFILE_DEFINE(g_MicroProfileFlip, "MicroProfile", "MicroProfileFlip", 0x3355ee);

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@@ -64,14 +64,20 @@ __declspec(dllimport) void __stdcall DebugBreak(void);
using T = std::underlying_type_t<type>; \
return static_cast<type>(static_cast<T>(a) & static_cast<T>(b)); \
} \
constexpr type& operator|=(type& a, type b) noexcept { \
[[nodiscard]] constexpr type operator^(type a, type b) noexcept { \
using T = std::underlying_type_t<type>; \
a = static_cast<type>(static_cast<T>(a) | static_cast<T>(b)); \
return static_cast<type>(static_cast<T>(a) ^ static_cast<T>(b)); \
} \
constexpr type& operator|=(type& a, type b) noexcept { \
a = a | b; \
return a; \
} \
constexpr type& operator&=(type& a, type b) noexcept { \
using T = std::underlying_type_t<type>; \
a = static_cast<type>(static_cast<T>(a) & static_cast<T>(b)); \
a = a & b; \
return a; \
} \
constexpr type& operator^=(type& a, type b) noexcept { \
a = a ^ b; \
return a; \
} \
[[nodiscard]] constexpr type operator~(type key) noexcept { \

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@@ -9,7 +9,7 @@
namespace Common {
constexpr float PI = 3.14159265f;
constexpr float PI = 3.1415926535f;
template <class T>
struct Rectangle {

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@@ -36,6 +36,36 @@ public:
T length = std::sqrt(xyz.Length2() + w * w);
return {xyz / length, w / length};
}
[[nodiscard]] std::array<decltype(-T{}), 16> ToMatrix() const {
const T x2 = xyz[0] * xyz[0];
const T y2 = xyz[1] * xyz[1];
const T z2 = xyz[2] * xyz[2];
const T xy = xyz[0] * xyz[1];
const T wz = w * xyz[2];
const T xz = xyz[0] * xyz[2];
const T wy = w * xyz[1];
const T yz = xyz[1] * xyz[2];
const T wx = w * xyz[0];
return {1.0f - 2.0f * (y2 + z2),
2.0f * (xy + wz),
2.0f * (xz - wy),
0.0f,
2.0f * (xy - wz),
1.0f - 2.0f * (x2 + z2),
2.0f * (yz + wx),
0.0f,
2.0f * (xz + wy),
2.0f * (yz - wx),
1.0f - 2.0f * (x2 + y2),
0.0f,
0.0f,
0.0f,
0.0f,
1.0f};
}
};
template <typename T>

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@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/common_funcs.h"
#include "common/logging/log.h"
#include "common/thread.h"
#ifdef __APPLE__
#include <mach/mach.h>
@@ -19,6 +21,8 @@
#include <unistd.h>
#endif
#include <string>
#ifdef __FreeBSD__
#define cpu_set_t cpuset_t
#endif
@@ -110,6 +114,14 @@ void SetCurrentThreadName(const char* name) {
pthread_set_name_np(pthread_self(), name);
#elif defined(__NetBSD__)
pthread_setname_np(pthread_self(), "%s", (void*)name);
#elif defined(__linux__)
// Linux limits thread names to 15 characters and will outright reject any
// attempt to set a longer name with ERANGE.
std::string truncated(name, std::min(strlen(name), static_cast<size_t>(15)));
if (int e = pthread_setname_np(pthread_self(), truncated.c_str())) {
errno = e;
LOG_ERROR(Common, "Failed to set thread name to '{}': {}", truncated, GetLastErrorMsg());
}
#else
pthread_setname_np(pthread_self(), name);
#endif

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@@ -4,6 +4,7 @@
#pragma once
#include <atomic>
#include <chrono>
#include <condition_variable>
#include <cstddef>
@@ -25,13 +26,13 @@ public:
void Wait() {
std::unique_lock lk{mutex};
condvar.wait(lk, [&] { return is_set; });
condvar.wait(lk, [&] { return is_set.load(); });
is_set = false;
}
bool WaitFor(const std::chrono::nanoseconds& time) {
std::unique_lock lk{mutex};
if (!condvar.wait_for(lk, time, [this] { return is_set; }))
if (!condvar.wait_for(lk, time, [this] { return is_set.load(); }))
return false;
is_set = false;
return true;
@@ -40,7 +41,7 @@ public:
template <class Clock, class Duration>
bool WaitUntil(const std::chrono::time_point<Clock, Duration>& time) {
std::unique_lock lk{mutex};
if (!condvar.wait_until(lk, time, [this] { return is_set; }))
if (!condvar.wait_until(lk, time, [this] { return is_set.load(); }))
return false;
is_set = false;
return true;
@@ -54,9 +55,9 @@ public:
}
private:
bool is_set = false;
std::condition_variable condvar;
std::mutex mutex;
std::atomic_bool is_set{false};
};
class Barrier {

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@@ -11,7 +11,7 @@
namespace Common::X64 {
inline std::size_t RegToIndex(const Xbyak::Reg& reg) {
constexpr std::size_t RegToIndex(const Xbyak::Reg& reg) {
using Kind = Xbyak::Reg::Kind;
ASSERT_MSG((reg.getKind() & (Kind::REG | Kind::XMM)) != 0,
"RegSet only support GPRs and XMM registers.");
@@ -19,17 +19,17 @@ inline std::size_t RegToIndex(const Xbyak::Reg& reg) {
return reg.getIdx() + (reg.getKind() == Kind::REG ? 0 : 16);
}
inline Xbyak::Reg64 IndexToReg64(std::size_t reg_index) {
constexpr Xbyak::Reg64 IndexToReg64(std::size_t reg_index) {
ASSERT(reg_index < 16);
return Xbyak::Reg64(static_cast<int>(reg_index));
}
inline Xbyak::Xmm IndexToXmm(std::size_t reg_index) {
constexpr Xbyak::Xmm IndexToXmm(std::size_t reg_index) {
ASSERT(reg_index >= 16 && reg_index < 32);
return Xbyak::Xmm(static_cast<int>(reg_index - 16));
}
inline Xbyak::Reg IndexToReg(std::size_t reg_index) {
constexpr Xbyak::Reg IndexToReg(std::size_t reg_index) {
if (reg_index < 16) {
return IndexToReg64(reg_index);
} else {
@@ -45,17 +45,17 @@ inline std::bitset<32> BuildRegSet(std::initializer_list<Xbyak::Reg> regs) {
return bits;
}
const std::bitset<32> ABI_ALL_GPRS(0x0000FFFF);
const std::bitset<32> ABI_ALL_XMMS(0xFFFF0000);
constexpr inline std::bitset<32> ABI_ALL_GPRS(0x0000FFFF);
constexpr inline std::bitset<32> ABI_ALL_XMMS(0xFFFF0000);
#ifdef _WIN32
// Microsoft x64 ABI
const Xbyak::Reg ABI_RETURN = Xbyak::util::rax;
const Xbyak::Reg ABI_PARAM1 = Xbyak::util::rcx;
const Xbyak::Reg ABI_PARAM2 = Xbyak::util::rdx;
const Xbyak::Reg ABI_PARAM3 = Xbyak::util::r8;
const Xbyak::Reg ABI_PARAM4 = Xbyak::util::r9;
constexpr inline Xbyak::Reg ABI_RETURN = Xbyak::util::rax;
constexpr inline Xbyak::Reg ABI_PARAM1 = Xbyak::util::rcx;
constexpr inline Xbyak::Reg ABI_PARAM2 = Xbyak::util::rdx;
constexpr inline Xbyak::Reg ABI_PARAM3 = Xbyak::util::r8;
constexpr inline Xbyak::Reg ABI_PARAM4 = Xbyak::util::r9;
const std::bitset<32> ABI_ALL_CALLER_SAVED = BuildRegSet({
// GPRs
@@ -102,11 +102,11 @@ constexpr size_t ABI_SHADOW_SPACE = 0x20;
#else
// System V x86-64 ABI
const Xbyak::Reg ABI_RETURN = Xbyak::util::rax;
const Xbyak::Reg ABI_PARAM1 = Xbyak::util::rdi;
const Xbyak::Reg ABI_PARAM2 = Xbyak::util::rsi;
const Xbyak::Reg ABI_PARAM3 = Xbyak::util::rdx;
const Xbyak::Reg ABI_PARAM4 = Xbyak::util::rcx;
constexpr inline Xbyak::Reg ABI_RETURN = Xbyak::util::rax;
constexpr inline Xbyak::Reg ABI_PARAM1 = Xbyak::util::rdi;
constexpr inline Xbyak::Reg ABI_PARAM2 = Xbyak::util::rsi;
constexpr inline Xbyak::Reg ABI_PARAM3 = Xbyak::util::rdx;
constexpr inline Xbyak::Reg ABI_PARAM4 = Xbyak::util::rcx;
const std::bitset<32> ABI_ALL_CALLER_SAVED = BuildRegSet({
// GPRs

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@@ -491,6 +491,7 @@ add_library(core STATIC
hle/service/sm/controller.h
hle/service/sm/sm.cpp
hle/service/sm/sm.h
hle/service/sockets/blocking_worker.h
hle/service/sockets/bsd.cpp
hle/service/sockets/bsd.h
hle/service/sockets/ethc.cpp
@@ -501,6 +502,8 @@ add_library(core STATIC
hle/service/sockets/sfdnsres.h
hle/service/sockets/sockets.cpp
hle/service/sockets/sockets.h
hle/service/sockets/sockets_translate.cpp
hle/service/sockets/sockets_translate.h
hle/service/spl/csrng.cpp
hle/service/spl/csrng.h
hle/service/spl/module.cpp

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@@ -328,7 +328,7 @@ void CpuManager::RunThread(std::size_t core) {
system.RegisterCoreThread(core);
std::string name;
if (is_multicore) {
name = "yuzu:CoreCPUThread_" + std::to_string(core);
name = "yuzu:CPUCore_" + std::to_string(core);
} else {
name = "yuzu:CPUThread";
}

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@@ -26,6 +26,7 @@
#include "core/file_sys/vfs.h"
#include "core/file_sys/vfs_offset.h"
#include "core/file_sys/vfs_vector.h"
#include "core/loader/loader.h"
using Common::AsArray;

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@@ -8,7 +8,6 @@
#include "core/file_sys/bis_factory.h"
#include "core/file_sys/mode.h"
#include "core/file_sys/registered_cache.h"
#include "core/settings.h"
namespace FileSys {

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@@ -6,7 +6,8 @@
#include <memory>
#include "core/file_sys/vfs.h"
#include "common/common_types.h"
#include "core/file_sys/vfs_types.h"
namespace FileSys {

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@@ -8,11 +8,11 @@
#include <fmt/ostream.h>
#include "common/logging/log.h"
#include "core/crypto/key_manager.h"
#include "core/file_sys/card_image.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/partition_filesystem.h"
#include "core/file_sys/romfs.h"
#include "core/file_sys/submission_package.h"
#include "core/file_sys/vfs_concat.h"
#include "core/file_sys/vfs_offset.h"
@@ -31,7 +31,8 @@ constexpr std::array partition_names{
XCI::XCI(VirtualFile file_)
: file(std::move(file_)), program_nca_status{Loader::ResultStatus::ErrorXCIMissingProgramNCA},
partitions(partition_names.size()), partitions_raw(partition_names.size()) {
partitions(partition_names.size()),
partitions_raw(partition_names.size()), keys{Core::Crypto::KeyManager::Instance()} {
if (file->ReadObject(&header) != sizeof(GamecardHeader)) {
status = Loader::ResultStatus::ErrorBadXCIHeader;
return;

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@@ -9,9 +9,12 @@
#include <vector>
#include "common/common_types.h"
#include "common/swap.h"
#include "core/crypto/key_manager.h"
#include "core/file_sys/vfs.h"
namespace Core::Crypto {
class KeyManager;
}
namespace Loader {
enum class ResultStatus : u16;
}
@@ -140,6 +143,6 @@ private:
u64 update_normal_partition_end;
Core::Crypto::KeyManager& keys = Core::Crypto::KeyManager::Instance();
Core::Crypto::KeyManager& keys;
};
} // namespace FileSys

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@@ -10,10 +10,10 @@
#include "common/logging/log.h"
#include "core/crypto/aes_util.h"
#include "core/crypto/ctr_encryption_layer.h"
#include "core/crypto/key_manager.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/nca_patch.h"
#include "core/file_sys/partition_filesystem.h"
#include "core/file_sys/romfs.h"
#include "core/file_sys/vfs_offset.h"
#include "core/loader/loader.h"
@@ -119,7 +119,8 @@ static bool IsValidNCA(const NCAHeader& header) {
}
NCA::NCA(VirtualFile file_, VirtualFile bktr_base_romfs_, u64 bktr_base_ivfc_offset)
: file(std::move(file_)), bktr_base_romfs(std::move(bktr_base_romfs_)) {
: file(std::move(file_)),
bktr_base_romfs(std::move(bktr_base_romfs_)), keys{Core::Crypto::KeyManager::Instance()} {
if (file == nullptr) {
status = Loader::ResultStatus::ErrorNullFile;
return;

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@@ -158,7 +158,7 @@ private:
bool encrypted = false;
bool is_update = false;
Core::Crypto::KeyManager& keys = Core::Crypto::KeyManager::Instance();
Core::Crypto::KeyManager& keys;
};
} // namespace FileSys

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@@ -5,6 +5,7 @@
#include "common/string_util.h"
#include "common/swap.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/vfs.h"
namespace FileSys {

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@@ -10,7 +10,7 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/file_sys/vfs.h"
#include "core/file_sys/vfs_types.h"
namespace FileSys {

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@@ -2,9 +2,12 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include "common/string_util.h"
#include "core/file_sys/kernel_executable.h"
#include "core/file_sys/vfs_offset.h"
#include "core/loader/loader.h"
namespace FileSys {

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@@ -4,10 +4,17 @@
#pragma once
#include <array>
#include <vector>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/file_sys/vfs_types.h"
#include "core/loader/loader.h"
namespace Loader {
enum class ResultStatus : u16;
}
namespace FileSys {

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@@ -7,6 +7,7 @@
#include "common/logging/log.h"
#include "common/swap.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/vfs.h"
namespace FileSys {

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@@ -10,7 +10,7 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/file_sys/vfs.h"
#include "core/file_sys/vfs_types.h"
namespace FileSys {
class CNMT;

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@@ -21,7 +21,7 @@ bool PartitionFilesystem::Header::HasValidMagicValue() const {
magic == Common::MakeMagic('P', 'F', 'S', '0');
}
PartitionFilesystem::PartitionFilesystem(std::shared_ptr<VfsFile> file) {
PartitionFilesystem::PartitionFilesystem(VirtualFile file) {
// At least be as large as the header
if (file->GetSize() < sizeof(Header)) {
status = Loader::ResultStatus::ErrorBadPFSHeader;
@@ -89,11 +89,11 @@ std::map<std::string, u64> PartitionFilesystem::GetFileSizes() const {
return sizes;
}
std::vector<std::shared_ptr<VfsFile>> PartitionFilesystem::GetFiles() const {
std::vector<VirtualFile> PartitionFilesystem::GetFiles() const {
return pfs_files;
}
std::vector<std::shared_ptr<VfsDirectory>> PartitionFilesystem::GetSubdirectories() const {
std::vector<VirtualDir> PartitionFilesystem::GetSubdirectories() const {
return {};
}
@@ -101,7 +101,7 @@ std::string PartitionFilesystem::GetName() const {
return is_hfs ? "HFS0" : "PFS0";
}
std::shared_ptr<VfsDirectory> PartitionFilesystem::GetParentDirectory() const {
VirtualDir PartitionFilesystem::GetParentDirectory() const {
// TODO(DarkLordZach): Add support for nested containers.
return nullptr;
}

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@@ -24,7 +24,7 @@ namespace FileSys {
*/
class PartitionFilesystem : public ReadOnlyVfsDirectory {
public:
explicit PartitionFilesystem(std::shared_ptr<VfsFile> file);
explicit PartitionFilesystem(VirtualFile file);
~PartitionFilesystem() override;
Loader::ResultStatus GetStatus() const;
@@ -32,10 +32,10 @@ public:
std::map<std::string, u64> GetFileOffsets() const;
std::map<std::string, u64> GetFileSizes() const;
std::vector<std::shared_ptr<VfsFile>> GetFiles() const override;
std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const override;
std::vector<VirtualFile> GetFiles() const override;
std::vector<VirtualDir> GetSubdirectories() const override;
std::string GetName() const override;
std::shared_ptr<VfsDirectory> GetParentDirectory() const override;
VirtualDir GetParentDirectory() const override;
void PrintDebugInfo() const;
private:

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@@ -49,8 +49,7 @@ std::string FormatTitleVersion(u32 version, TitleVersionFormat format) {
return fmt::format("v{}.{}.{}", bytes[3], bytes[2], bytes[1]);
}
std::shared_ptr<VfsDirectory> FindSubdirectoryCaseless(const std::shared_ptr<VfsDirectory> dir,
std::string_view name) {
VirtualDir FindSubdirectoryCaseless(const VirtualDir dir, std::string_view name) {
#ifdef _WIN32
return dir->GetSubdirectory(name);
#else

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@@ -6,10 +6,11 @@
#include <map>
#include <memory>
#include <optional>
#include <string>
#include "common/common_types.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/vfs.h"
#include "core/file_sys/vfs_types.h"
#include "core/memory/dmnt_cheat_types.h"
namespace Core {
@@ -31,8 +32,7 @@ std::string FormatTitleVersion(u32 version,
// Returns a directory with name matching name case-insensitive. Returns nullptr if directory
// doesn't have a directory with name.
std::shared_ptr<VfsDirectory> FindSubdirectoryCaseless(const std::shared_ptr<VfsDirectory> dir,
std::string_view name);
VirtualDir FindSubdirectoryCaseless(VirtualDir dir, std::string_view name);
// A centralized class to manage patches to games.
class PatchManager {

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@@ -7,6 +7,7 @@
#include "common/logging/log.h"
#include "core/file_sys/program_metadata.h"
#include "core/file_sys/vfs.h"
#include "core/loader/loader.h"
namespace FileSys {

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@@ -9,7 +9,7 @@
#include "common/bit_field.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/file_sys/vfs.h"
#include "core/file_sys/vfs_types.h"
namespace Loader {
enum class ResultStatus : u16;

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@@ -4,7 +4,6 @@
#pragma once
#include <array>
#include "core/file_sys/vfs.h"
namespace FileSys {

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@@ -5,8 +5,8 @@
#include <memory>
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/sdmc_factory.h"
#include "core/file_sys/vfs.h"
#include "core/file_sys/xts_archive.h"
#include "core/settings.h"
namespace FileSys {

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@@ -5,7 +5,7 @@
#pragma once
#include <memory>
#include "core/file_sys/vfs.h"
#include "core/file_sys/vfs_types.h"
#include "core/hle/result.h"
namespace FileSys {

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@@ -54,7 +54,7 @@ void SetTicketKeys(const std::vector<VirtualFile>& files) {
NSP::NSP(VirtualFile file_)
: file(std::move(file_)), status{Loader::ResultStatus::Success},
pfs(std::make_shared<PartitionFilesystem>(file)) {
pfs(std::make_shared<PartitionFilesystem>(file)), keys{Core::Crypto::KeyManager::Instance()} {
if (pfs->GetStatus() != Loader::ResultStatus::Success) {
status = pfs->GetStatus();
return;

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@@ -10,6 +10,10 @@
#include "common/common_types.h"
#include "core/file_sys/vfs.h"
namespace Core::Crypto {
class KeyManager;
}
namespace Loader {
enum class ResultStatus : u16;
}
@@ -73,7 +77,7 @@ private:
std::map<u64, std::map<std::pair<TitleType, ContentRecordType>, std::shared_ptr<NCA>>> ncas;
std::vector<VirtualFile> ticket_files;
Core::Crypto::KeyManager& keys = Core::Crypto::KeyManager::Instance();
Core::Crypto::KeyManager& keys;
VirtualFile romfs;
VirtualDir exefs;

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@@ -15,8 +15,9 @@
#include "common/hex_util.h"
#include "common/string_util.h"
#include "core/crypto/aes_util.h"
#include "core/crypto/key_manager.h"
#include "core/crypto/xts_encryption_layer.h"
#include "core/file_sys/partition_filesystem.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/vfs_offset.h"
#include "core/file_sys/xts_archive.h"
#include "core/loader/loader.h"
@@ -43,7 +44,9 @@ static bool CalculateHMAC256(Destination* out, const SourceKey* key, std::size_t
return true;
}
NAX::NAX(VirtualFile file_) : header(std::make_unique<NAXHeader>()), file(std::move(file_)) {
NAX::NAX(VirtualFile file_)
: header(std::make_unique<NAXHeader>()),
file(std::move(file_)), keys{Core::Crypto::KeyManager::Instance()} {
std::string path = Common::FS::SanitizePath(file->GetFullPath());
static const std::regex nax_path_regex("/registered/(000000[0-9A-F]{2})/([0-9A-F]{32})\\.nca",
std::regex_constants::ECMAScript |
@@ -60,7 +63,8 @@ NAX::NAX(VirtualFile file_) : header(std::make_unique<NAXHeader>()), file(std::m
}
NAX::NAX(VirtualFile file_, std::array<u8, 0x10> nca_id)
: header(std::make_unique<NAXHeader>()), file(std::move(file_)) {
: header(std::make_unique<NAXHeader>()),
file(std::move(file_)), keys{Core::Crypto::KeyManager::Instance()} {
Core::Crypto::SHA256Hash hash{};
mbedtls_sha256_ret(nca_id.data(), nca_id.size(), hash.data(), 0);
status = Parse(fmt::format("/registered/000000{:02X}/{}.nca", hash[0],

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@@ -9,12 +9,16 @@
#include "common/common_types.h"
#include "common/swap.h"
#include "core/crypto/key_manager.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/vfs.h"
#include "core/loader/loader.h"
namespace Loader {
enum class ResultStatus : u16;
}
namespace FileSys {
class NCA;
struct NAXHeader {
std::array<u8, 0x20> hmac;
u64_le magic;
@@ -62,6 +66,6 @@ private:
VirtualFile dec_file;
Core::Crypto::KeyManager& keys = Core::Crypto::KeyManager::Instance();
Core::Crypto::KeyManager& keys;
};
} // namespace FileSys

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@@ -4,6 +4,7 @@
#pragma once
#include "common/common_types.h"
#include "common/math_util.h"
namespace Layout {

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@@ -219,6 +219,7 @@ struct KernelCore::Impl {
return static_cast<u32>(system.GetCpuManager().CurrentCore());
}
}
std::unique_lock lock{register_thread_mutex};
const auto it = host_thread_ids.find(this_id);
if (it == host_thread_ids.end()) {
return Core::INVALID_HOST_THREAD_ID;
@@ -324,7 +325,7 @@ struct KernelCore::Impl {
std::unordered_map<std::thread::id, u32> host_thread_ids;
u32 registered_thread_ids{Core::Hardware::NUM_CPU_CORES};
std::bitset<Core::Hardware::NUM_CPU_CORES> registered_core_threads;
std::mutex register_thread_mutex;
mutable std::mutex register_thread_mutex;
// Kernel memory management
std::unique_ptr<Memory::MemoryManager> memory_manager;

View File

@@ -756,7 +756,11 @@ void Scheduler::SwitchToCurrent() {
current_thread = selected_thread;
is_context_switch_pending = false;
}
while (!is_context_switch_pending) {
const auto is_switch_pending = [this] {
std::scoped_lock lock{guard};
return is_context_switch_pending;
};
do {
if (current_thread != nullptr && !current_thread->IsHLEThread()) {
current_thread->context_guard.lock();
if (!current_thread->IsRunnable()) {
@@ -775,7 +779,7 @@ void Scheduler::SwitchToCurrent() {
next_context = &idle_thread->GetHostContext();
}
Common::Fiber::YieldTo(switch_fiber, *next_context);
}
} while (!is_switch_pending());
}
}

View File

@@ -844,8 +844,7 @@ void FSP_SRV::OpenSaveDataFileSystem(Kernel::HLERequestContext& ctx) {
return;
}
FileSys::StorageId id;
FileSys::StorageId id{};
switch (parameters.space_id) {
case FileSys::SaveDataSpaceId::NandUser:
id = FileSys::StorageId::NandUser;
@@ -857,6 +856,10 @@ void FSP_SRV::OpenSaveDataFileSystem(Kernel::HLERequestContext& ctx) {
case FileSys::SaveDataSpaceId::NandSystem:
id = FileSys::StorageId::NandSystem;
break;
case FileSys::SaveDataSpaceId::TemporaryStorage:
case FileSys::SaveDataSpaceId::ProperSystem:
case FileSys::SaveDataSpaceId::SafeMode:
UNREACHABLE();
}
auto filesystem =
@@ -902,7 +905,14 @@ void FSP_SRV::ReadSaveDataFileSystemExtraDataWithMaskBySaveDataAttribute(
// Stub this to None for now, backend needs an impl to read/write the SaveDataExtraData
constexpr auto flags = static_cast<u32>(FileSys::SaveDataFlags::None);
LOG_WARNING(Service_FS, "(STUBBED) called, flags={}", flags);
LOG_WARNING(Service_FS,
"(STUBBED) called, flags={}, space_id={}, attribute.title_id={:016X}\n"
"attribute.user_id={:016X}{:016X}, attribute.save_id={:016X}\n"
"attribute.type={}, attribute.rank={}, attribute.index={}",
flags, static_cast<u32>(parameters.space_id), parameters.attribute.title_id,
parameters.attribute.user_id[1], parameters.attribute.user_id[0],
parameters.attribute.save_id, static_cast<u32>(parameters.attribute.type),
static_cast<u32>(parameters.attribute.rank), parameters.attribute.index);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);

View File

@@ -574,6 +574,22 @@ Controller_NPad::GyroscopeZeroDriftMode Controller_NPad::GetGyroscopeZeroDriftMo
return gyroscope_zero_drift_mode;
}
void Controller_NPad::MergeSingleJoyAsDualJoy(u32 npad_id_1, u32 npad_id_2) {
const auto npad_index_1 = NPadIdToIndex(npad_id_1);
const auto npad_index_2 = NPadIdToIndex(npad_id_2);
// If the controllers at both npad indices form a pair of left and right joycons, merge them.
// Otherwise, do nothing.
if ((connected_controllers[npad_index_1].type == NPadControllerType::JoyLeft &&
connected_controllers[npad_index_2].type == NPadControllerType::JoyRight) ||
(connected_controllers[npad_index_2].type == NPadControllerType::JoyLeft &&
connected_controllers[npad_index_1].type == NPadControllerType::JoyRight)) {
// Disconnect the joycon at the second id and connect the dual joycon at the first index.
DisconnectNPad(npad_id_2);
AddNewControllerAt(NPadControllerType::JoyDual, npad_index_1);
}
}
void Controller_NPad::StartLRAssignmentMode() {
// Nothing internally is used for lr assignment mode. Since we have the ability to set the
// controller types from boot, it doesn't really matter about showing a selection screen

View File

@@ -134,6 +134,7 @@ public:
void ConnectAllDisconnectedControllers();
void ClearAllControllers();
void MergeSingleJoyAsDualJoy(u32 npad_id_1, u32 npad_id_2);
void StartLRAssignmentMode();
void StopLRAssignmentMode();
bool SwapNpadAssignment(u32 npad_id_1, u32 npad_id_2);

View File

@@ -40,9 +40,14 @@ void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timin
cur_entry.sampling_number = last_entry.sampling_number + 1;
cur_entry.sampling_number2 = cur_entry.sampling_number;
const auto [x, y, pressed] = touch_device->GetStatus();
bool pressed = false;
float x, y;
std::tie(x, y, pressed) = touch_device->GetStatus();
auto& touch_entry = cur_entry.states[0];
touch_entry.attribute.raw = 0;
if (!pressed && touch_btn_device) {
std::tie(x, y, pressed) = touch_btn_device->GetStatus();
}
if (pressed && Settings::values.touchscreen.enabled) {
touch_entry.x = static_cast<u16>(x * Layout::ScreenUndocked::Width);
touch_entry.y = static_cast<u16>(y * Layout::ScreenUndocked::Height);
@@ -63,5 +68,10 @@ void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timin
void Controller_Touchscreen::OnLoadInputDevices() {
touch_device = Input::CreateDevice<Input::TouchDevice>(Settings::values.touchscreen.device);
if (Settings::values.use_touch_from_button) {
touch_btn_device = Input::CreateDevice<Input::TouchDevice>("engine:touch_from_button");
} else {
touch_btn_device.reset();
}
}
} // namespace Service::HID

View File

@@ -68,6 +68,7 @@ private:
"TouchScreenSharedMemory is an invalid size");
TouchScreenSharedMemory shared_memory{};
std::unique_ptr<Input::TouchDevice> touch_device;
std::unique_ptr<Input::TouchDevice> touch_btn_device;
s64_le last_touch{};
};
} // namespace Service::HID

View File

@@ -671,13 +671,15 @@ void Hid::SetNpadJoyAssignmentModeDual(Kernel::HLERequestContext& ctx) {
void Hid::MergeSingleJoyAsDualJoy(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto unknown_1{rp.Pop<u32>()};
const auto unknown_2{rp.Pop<u32>()};
const auto npad_id_1{rp.Pop<u32>()};
const auto npad_id_2{rp.Pop<u32>()};
const auto applet_resource_user_id{rp.Pop<u64>()};
LOG_WARNING(Service_HID,
"(STUBBED) called, unknown_1={}, unknown_2={}, applet_resource_user_id={}",
unknown_1, unknown_2, applet_resource_user_id);
LOG_DEBUG(Service_HID, "called, npad_id_1={}, npad_id_2={}, applet_resource_user_id={}",
npad_id_1, npad_id_2, applet_resource_user_id);
auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad);
controller.MergeSingleJoyAsDualJoy(npad_id_1, npad_id_2);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);

View File

@@ -9,6 +9,7 @@
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/nifm/nifm.h"
#include "core/hle/service/service.h"
#include "core/network/network.h"
#include "core/settings.h"
namespace Service::NIFM {
@@ -174,6 +175,16 @@ private:
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void GetCurrentIpAddress(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NIFM, "(STUBBED) called");
const auto [ipv4, error] = Network::GetHostIPv4Address();
UNIMPLEMENTED_IF(error != Network::Errno::SUCCESS);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.PushRaw(ipv4);
}
void CreateTemporaryNetworkProfile(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NIFM, "called");
@@ -235,7 +246,7 @@ IGeneralService::IGeneralService(Core::System& system)
{9, nullptr, "SetNetworkProfile"},
{10, &IGeneralService::RemoveNetworkProfile, "RemoveNetworkProfile"},
{11, nullptr, "GetScanDataOld"},
{12, nullptr, "GetCurrentIpAddress"},
{12, &IGeneralService::GetCurrentIpAddress, "GetCurrentIpAddress"},
{13, nullptr, "GetCurrentAccessPointOld"},
{14, &IGeneralService::CreateTemporaryNetworkProfile, "CreateTemporaryNetworkProfile"},
{15, nullptr, "GetCurrentIpConfigInfo"},

View File

@@ -5,6 +5,7 @@
#include "common/logging/log.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/vfs.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/ns/errors.h"

View File

@@ -246,7 +246,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system) {
PSC::InstallInterfaces(*sm);
PSM::InstallInterfaces(*sm);
Set::InstallInterfaces(*sm);
Sockets::InstallInterfaces(*sm);
Sockets::InstallInterfaces(*sm, system);
SPL::InstallInterfaces(*sm);
SSL::InstallInterfaces(*sm);
Time::InstallInterfaces(system);

View File

@@ -0,0 +1,162 @@
// Copyright 2020 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <atomic>
#include <memory>
#include <string>
#include <string_view>
#include <thread>
#include <variant>
#include <vector>
#include <fmt/format.h>
#include "common/assert.h"
#include "common/microprofile.h"
#include "common/thread.h"
#include "core/core.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/writable_event.h"
namespace Service::Sockets {
/**
* Worker abstraction to execute blocking calls on host without blocking the guest thread
*
* @tparam Service Service where the work is executed
* @tparam ...Types Types of work to execute
*/
template <class Service, class... Types>
class BlockingWorker {
using This = BlockingWorker<Service, Types...>;
using WorkVariant = std::variant<std::monostate, Types...>;
public:
/// Create a new worker
static std::unique_ptr<This> Create(Core::System& system, Service* service,
std::string_view name) {
return std::unique_ptr<This>(new This(system, service, name));
}
~BlockingWorker() {
while (!is_available.load(std::memory_order_relaxed)) {
// Busy wait until work is finished
std::this_thread::yield();
}
// Monostate means to exit the thread
work = std::monostate{};
work_event.Set();
thread.join();
}
/**
* Try to capture the worker to send work after a success
* @returns True when the worker has been successfully captured
*/
bool TryCapture() {
bool expected = true;
return is_available.compare_exchange_weak(expected, false, std::memory_order_relaxed,
std::memory_order_relaxed);
}
/**
* Send work to this worker abstraction
* @see TryCapture must be called before attempting to call this function
*/
template <class Work>
void SendWork(Work new_work) {
ASSERT_MSG(!is_available, "Trying to send work on a worker that's not captured");
work = std::move(new_work);
work_event.Set();
}
/// Generate a callback for @see SleepClientThread
template <class Work>
auto Callback() {
return [this](std::shared_ptr<Kernel::Thread>, Kernel::HLERequestContext& ctx,
Kernel::ThreadWakeupReason reason) {
ASSERT(reason == Kernel::ThreadWakeupReason::Signal);
std::get<Work>(work).Response(ctx);
is_available.store(true);
};
}
/// Get kernel event that will be signalled by the worker when the host operation finishes
std::shared_ptr<Kernel::WritableEvent> KernelEvent() const {
return kernel_event;
}
private:
explicit BlockingWorker(Core::System& system, Service* service, std::string_view name) {
auto pair = Kernel::WritableEvent::CreateEventPair(system.Kernel(), std::string(name));
kernel_event = std::move(pair.writable);
thread = std::thread([this, &system, service, name] { Run(system, service, name); });
}
void Run(Core::System& system, Service* service, std::string_view name) {
system.RegisterHostThread();
const std::string thread_name = fmt::format("yuzu:{}", name);
MicroProfileOnThreadCreate(thread_name.c_str());
Common::SetCurrentThreadName(thread_name.c_str());
bool keep_running = true;
while (keep_running) {
work_event.Wait();
const auto visit_fn = [service, &keep_running](auto&& w) {
using T = std::decay_t<decltype(w)>;
if constexpr (std::is_same_v<T, std::monostate>) {
keep_running = false;
} else {
w.Execute(service);
}
};
std::visit(visit_fn, work);
kernel_event->Signal();
}
}
std::thread thread;
WorkVariant work;
Common::Event work_event;
std::shared_ptr<Kernel::WritableEvent> kernel_event;
std::atomic_bool is_available{true};
};
template <class Service, class... Types>
class BlockingWorkerPool {
using Worker = BlockingWorker<Service, Types...>;
public:
explicit BlockingWorkerPool(Core::System& system_, Service* service_)
: system{system_}, service{service_} {}
/// Returns a captured worker thread, creating new ones if necessary
Worker* CaptureWorker() {
for (auto& worker : workers) {
if (worker->TryCapture()) {
return worker.get();
}
}
auto new_worker = Worker::Create(system, service, fmt::format("BSD:{}", workers.size()));
[[maybe_unused]] const bool success = new_worker->TryCapture();
ASSERT(success);
return workers.emplace_back(std::move(new_worker)).get();
}
private:
Core::System& system;
Service* const service;
std::vector<std::unique_ptr<Worker>> workers;
};
} // namespace Service::Sockets

View File

@@ -2,18 +2,138 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <array>
#include <memory>
#include <string>
#include <utility>
#include <vector>
#include <fmt/format.h>
#include "common/microprofile.h"
#include "common/thread.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/service/sockets/bsd.h"
#include "core/hle/service/sockets/sockets_translate.h"
#include "core/network/network.h"
#include "core/network/sockets.h"
namespace Service::Sockets {
namespace {
bool IsConnectionBased(Type type) {
switch (type) {
case Type::STREAM:
return true;
case Type::DGRAM:
return false;
default:
UNIMPLEMENTED_MSG("Unimplemented type={}", static_cast<int>(type));
return false;
}
}
} // Anonymous namespace
void BSD::PollWork::Execute(BSD* bsd) {
std::tie(ret, bsd_errno) = bsd->PollImpl(write_buffer, read_buffer, nfds, timeout);
}
void BSD::PollWork::Response(Kernel::HLERequestContext& ctx) {
ctx.WriteBuffer(write_buffer);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<s32>(ret);
rb.PushEnum(bsd_errno);
}
void BSD::AcceptWork::Execute(BSD* bsd) {
std::tie(ret, bsd_errno) = bsd->AcceptImpl(fd, write_buffer);
}
void BSD::AcceptWork::Response(Kernel::HLERequestContext& ctx) {
ctx.WriteBuffer(write_buffer);
IPC::ResponseBuilder rb{ctx, 5};
rb.Push(RESULT_SUCCESS);
rb.Push<s32>(ret);
rb.PushEnum(bsd_errno);
rb.Push<u32>(static_cast<u32>(write_buffer.size()));
}
void BSD::ConnectWork::Execute(BSD* bsd) {
bsd_errno = bsd->ConnectImpl(fd, addr);
}
void BSD::ConnectWork::Response(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<s32>(bsd_errno == Errno::SUCCESS ? 0 : -1);
rb.PushEnum(bsd_errno);
}
void BSD::RecvWork::Execute(BSD* bsd) {
std::tie(ret, bsd_errno) = bsd->RecvImpl(fd, flags, message);
}
void BSD::RecvWork::Response(Kernel::HLERequestContext& ctx) {
ctx.WriteBuffer(message);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<s32>(ret);
rb.PushEnum(bsd_errno);
}
void BSD::RecvFromWork::Execute(BSD* bsd) {
std::tie(ret, bsd_errno) = bsd->RecvFromImpl(fd, flags, message, addr);
}
void BSD::RecvFromWork::Response(Kernel::HLERequestContext& ctx) {
ctx.WriteBuffer(message, 0);
if (!addr.empty()) {
ctx.WriteBuffer(addr, 1);
}
IPC::ResponseBuilder rb{ctx, 5};
rb.Push(RESULT_SUCCESS);
rb.Push<s32>(ret);
rb.PushEnum(bsd_errno);
rb.Push<u32>(static_cast<u32>(addr.size()));
}
void BSD::SendWork::Execute(BSD* bsd) {
std::tie(ret, bsd_errno) = bsd->SendImpl(fd, flags, message);
}
void BSD::SendWork::Response(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<s32>(ret);
rb.PushEnum(bsd_errno);
}
void BSD::SendToWork::Execute(BSD* bsd) {
std::tie(ret, bsd_errno) = bsd->SendToImpl(fd, flags, message, addr);
}
void BSD::SendToWork::Response(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<s32>(ret);
rb.PushEnum(bsd_errno);
}
void BSD::RegisterClient(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0); // bsd errno
rb.Push<s32>(0); // bsd errno
}
void BSD::StartMonitoring(Kernel::HLERequestContext& ctx) {
@@ -26,20 +146,19 @@ void BSD::StartMonitoring(Kernel::HLERequestContext& ctx) {
void BSD::Socket(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u32 domain = rp.Pop<u32>();
const u32 type = rp.Pop<u32>();
const u32 protocol = rp.Pop<u32>();
u32 domain = rp.Pop<u32>();
u32 type = rp.Pop<u32>();
u32 protocol = rp.Pop<u32>();
LOG_DEBUG(Service, "called. domain={} type={} protocol={}", domain, type, protocol);
LOG_WARNING(Service, "(STUBBED) called domain={} type={} protocol={}", domain, type, protocol);
u32 fd = next_fd++;
const auto [fd, bsd_errno] = SocketImpl(static_cast<Domain>(domain), static_cast<Type>(type),
static_cast<Protocol>(protocol));
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(fd);
rb.Push<u32>(0); // bsd errno
rb.Push<s32>(fd);
rb.PushEnum(bsd_errno);
}
void BSD::Select(Kernel::HLERequestContext& ctx) {
@@ -52,67 +171,663 @@ void BSD::Select(Kernel::HLERequestContext& ctx) {
rb.Push<u32>(0); // bsd errno
}
void BSD::Poll(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const s32 nfds = rp.Pop<s32>();
const s32 timeout = rp.Pop<s32>();
LOG_DEBUG(Service, "called. nfds={} timeout={}", nfds, timeout);
ExecuteWork(ctx, "BSD:Poll", timeout != 0,
PollWork{
.nfds = nfds,
.timeout = timeout,
.read_buffer = ctx.ReadBuffer(),
.write_buffer = std::vector<u8>(ctx.GetWriteBufferSize()),
});
}
void BSD::Accept(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>();
LOG_DEBUG(Service, "called. fd={}", fd);
ExecuteWork(ctx, "BSD:Accept", IsBlockingSocket(fd),
AcceptWork{
.fd = fd,
.write_buffer = std::vector<u8>(ctx.GetWriteBufferSize()),
});
}
void BSD::Bind(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>();
IPC::ResponseBuilder rb{ctx, 4};
LOG_DEBUG(Service, "called. fd={} addrlen={}", fd, ctx.GetReadBufferSize());
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0); // ret
rb.Push<u32>(0); // bsd errno
BuildErrnoResponse(ctx, BindImpl(fd, ctx.ReadBuffer()));
}
void BSD::Connect(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>();
IPC::ResponseBuilder rb{ctx, 4};
LOG_DEBUG(Service, "called. fd={} addrlen={}", fd, ctx.GetReadBufferSize());
ExecuteWork(ctx, "BSD:Connect", IsBlockingSocket(fd),
ConnectWork{
.fd = fd,
.addr = ctx.ReadBuffer(),
});
}
void BSD::GetPeerName(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>();
LOG_DEBUG(Service, "called. fd={}", fd);
std::vector<u8> write_buffer(ctx.GetWriteBufferSize());
const Errno bsd_errno = GetPeerNameImpl(fd, write_buffer);
ctx.WriteBuffer(write_buffer);
IPC::ResponseBuilder rb{ctx, 5};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0); // ret
rb.Push<u32>(0); // bsd errno
rb.Push<s32>(bsd_errno != Errno::SUCCESS ? -1 : 0);
rb.PushEnum(bsd_errno);
rb.Push<u32>(static_cast<u32>(write_buffer.size()));
}
void BSD::GetSockName(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>();
LOG_DEBUG(Service, "called. fd={}", fd);
std::vector<u8> write_buffer(ctx.GetWriteBufferSize());
const Errno bsd_errno = GetSockNameImpl(fd, write_buffer);
ctx.WriteBuffer(write_buffer);
IPC::ResponseBuilder rb{ctx, 5};
rb.Push(RESULT_SUCCESS);
rb.Push<s32>(bsd_errno != Errno::SUCCESS ? -1 : 0);
rb.PushEnum(bsd_errno);
rb.Push<u32>(static_cast<u32>(write_buffer.size()));
}
void BSD::Listen(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>();
const s32 backlog = rp.Pop<s32>();
LOG_DEBUG(Service, "called. fd={} backlog={}", fd, backlog);
BuildErrnoResponse(ctx, ListenImpl(fd, backlog));
}
void BSD::Fcntl(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>();
const s32 cmd = rp.Pop<s32>();
const s32 arg = rp.Pop<s32>();
LOG_DEBUG(Service, "called. fd={} cmd={} arg={}", fd, cmd, arg);
const auto [ret, bsd_errno] = FcntlImpl(fd, static_cast<FcntlCmd>(cmd), arg);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0); // ret
rb.Push<u32>(0); // bsd errno
rb.Push<s32>(ret);
rb.PushEnum(bsd_errno);
}
void BSD::SetSockOpt(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::RequestParser rp{ctx};
IPC::ResponseBuilder rb{ctx, 4};
const s32 fd = rp.Pop<s32>();
const u32 level = rp.Pop<u32>();
const OptName optname = static_cast<OptName>(rp.Pop<u32>());
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0); // ret
rb.Push<u32>(0); // bsd errno
const std::vector<u8> buffer = ctx.ReadBuffer();
const u8* optval = buffer.empty() ? nullptr : buffer.data();
size_t optlen = buffer.size();
std::array<u64, 2> values;
if ((optname == OptName::SNDTIMEO || optname == OptName::RCVTIMEO) && buffer.size() == 8) {
std::memcpy(values.data(), buffer.data(), sizeof(values));
optlen = sizeof(values);
optval = reinterpret_cast<const u8*>(values.data());
}
LOG_DEBUG(Service, "called. fd={} level={} optname=0x{:x} optlen={}", fd, level,
static_cast<u32>(optname), optlen);
BuildErrnoResponse(ctx, SetSockOptImpl(fd, level, optname, optlen, optval));
}
void BSD::Shutdown(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>();
const s32 how = rp.Pop<s32>();
LOG_DEBUG(Service, "called. fd={} how={}", fd, how);
BuildErrnoResponse(ctx, ShutdownImpl(fd, how));
}
void BSD::Recv(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>();
const u32 flags = rp.Pop<u32>();
LOG_DEBUG(Service, "called. fd={} flags=0x{:x} len={}", fd, flags, ctx.GetWriteBufferSize());
ExecuteWork(ctx, "BSD:Recv", IsBlockingSocket(fd),
RecvWork{
.fd = fd,
.flags = flags,
.message = std::vector<u8>(ctx.GetWriteBufferSize()),
});
}
void BSD::RecvFrom(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>();
const u32 flags = rp.Pop<u32>();
LOG_DEBUG(Service, "called. fd={} flags=0x{:x} len={} addrlen={}", fd, flags,
ctx.GetWriteBufferSize(0), ctx.GetWriteBufferSize(1));
ExecuteWork(ctx, "BSD:RecvFrom", IsBlockingSocket(fd),
RecvFromWork{
.fd = fd,
.flags = flags,
.message = std::vector<u8>(ctx.GetWriteBufferSize(0)),
.addr = std::vector<u8>(ctx.GetWriteBufferSize(1)),
});
}
void BSD::Send(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>();
const u32 flags = rp.Pop<u32>();
LOG_DEBUG(Service, "called. fd={} flags=0x{:x} len={}", fd, flags, ctx.GetReadBufferSize());
ExecuteWork(ctx, "BSD:Send", IsBlockingSocket(fd),
SendWork{
.fd = fd,
.flags = flags,
.message = ctx.ReadBuffer(),
});
}
void BSD::SendTo(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>();
const u32 flags = rp.Pop<u32>();
IPC::ResponseBuilder rb{ctx, 4};
LOG_DEBUG(Service, "called. fd={} flags=0x{} len={} addrlen={}", fd, flags,
ctx.GetReadBufferSize(0), ctx.GetReadBufferSize(1));
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0); // ret
rb.Push<u32>(0); // bsd errno
ExecuteWork(ctx, "BSD:SendTo", IsBlockingSocket(fd),
SendToWork{
.fd = fd,
.flags = flags,
.message = ctx.ReadBuffer(0),
.addr = ctx.ReadBuffer(1),
});
}
void BSD::Write(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>();
LOG_DEBUG(Service, "called. fd={} len={}", fd, ctx.GetReadBufferSize());
ExecuteWork(ctx, "BSD:Write", IsBlockingSocket(fd),
SendWork{
.fd = fd,
.flags = 0,
.message = ctx.ReadBuffer(),
});
}
void BSD::Close(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>();
LOG_DEBUG(Service, "called. fd={}", fd);
BuildErrnoResponse(ctx, CloseImpl(fd));
}
template <typename Work>
void BSD::ExecuteWork(Kernel::HLERequestContext& ctx, std::string_view sleep_reason,
bool is_blocking, Work work) {
if (!is_blocking) {
work.Execute(this);
work.Response(ctx);
return;
}
// Signal a dummy response to make IPC validation happy
// This will be overwritten by the SleepClientThread callback
work.Response(ctx);
auto worker = worker_pool.CaptureWorker();
ctx.SleepClientThread(std::string(sleep_reason), std::numeric_limits<u64>::max(),
worker->Callback<Work>(), worker->KernelEvent());
worker->SendWork(std::move(work));
}
std::pair<s32, Errno> BSD::SocketImpl(Domain domain, Type type, Protocol protocol) {
if (type == Type::SEQPACKET) {
UNIMPLEMENTED_MSG("SOCK_SEQPACKET errno management");
} else if (type == Type::RAW && (domain != Domain::INET || protocol != Protocol::ICMP)) {
UNIMPLEMENTED_MSG("SOCK_RAW errno management");
}
[[maybe_unused]] const bool unk_flag = (static_cast<u32>(type) & 0x20000000) != 0;
UNIMPLEMENTED_IF_MSG(unk_flag, "Unknown flag in type");
type = static_cast<Type>(static_cast<u32>(type) & ~0x20000000);
const s32 fd = FindFreeFileDescriptorHandle();
if (fd < 0) {
LOG_ERROR(Service, "No more file descriptors available");
return {-1, Errno::MFILE};
}
FileDescriptor& descriptor = file_descriptors[fd].emplace();
// ENONMEM might be thrown here
LOG_INFO(Service, "New socket fd={}", fd);
descriptor.socket = std::make_unique<Network::Socket>();
descriptor.socket->Initialize(Translate(domain), Translate(type), Translate(type, protocol));
descriptor.is_connection_based = IsConnectionBased(type);
return {fd, Errno::SUCCESS};
}
std::pair<s32, Errno> BSD::PollImpl(std::vector<u8>& write_buffer, std::vector<u8> read_buffer,
s32 nfds, s32 timeout) {
if (write_buffer.size() < nfds * sizeof(PollFD)) {
return {-1, Errno::INVAL};
}
if (nfds == 0) {
// When no entries are provided, -1 is returned with errno zero
return {-1, Errno::SUCCESS};
}
const size_t length = std::min(read_buffer.size(), write_buffer.size());
std::vector<PollFD> fds(nfds);
std::memcpy(fds.data(), read_buffer.data(), length);
if (timeout >= 0) {
const s64 seconds = timeout / 1000;
const u64 nanoseconds = 1'000'000 * (static_cast<u64>(timeout) % 1000);
if (seconds < 0) {
return {-1, Errno::INVAL};
}
if (nanoseconds > 999'999'999) {
return {-1, Errno::INVAL};
}
} else if (timeout != -1) {
return {-1, Errno::INVAL};
}
for (PollFD& pollfd : fds) {
ASSERT(pollfd.revents == 0);
if (pollfd.fd > MAX_FD || pollfd.fd < 0) {
LOG_ERROR(Service, "File descriptor handle={} is invalid", pollfd.fd);
pollfd.revents = 0;
return {0, Errno::SUCCESS};
}
std::optional<FileDescriptor>& descriptor = file_descriptors[pollfd.fd];
if (!descriptor) {
LOG_ERROR(Service, "File descriptor handle={} is not allocated", pollfd.fd);
pollfd.revents = POLL_NVAL;
return {0, Errno::SUCCESS};
}
}
std::vector<Network::PollFD> host_pollfds(fds.size());
std::transform(fds.begin(), fds.end(), host_pollfds.begin(), [this](PollFD pollfd) {
Network::PollFD result;
result.socket = file_descriptors[pollfd.fd]->socket.get();
result.events = TranslatePollEventsToHost(pollfd.events);
result.revents = 0;
return result;
});
const auto result = Network::Poll(host_pollfds, timeout);
const size_t num = host_pollfds.size();
for (size_t i = 0; i < num; ++i) {
fds[i].revents = TranslatePollEventsToGuest(host_pollfds[i].revents);
}
std::memcpy(write_buffer.data(), fds.data(), length);
return Translate(result);
}
std::pair<s32, Errno> BSD::AcceptImpl(s32 fd, std::vector<u8>& write_buffer) {
if (!IsFileDescriptorValid(fd)) {
return {-1, Errno::BADF};
}
const s32 new_fd = FindFreeFileDescriptorHandle();
if (new_fd < 0) {
LOG_ERROR(Service, "No more file descriptors available");
return {-1, Errno::MFILE};
}
FileDescriptor& descriptor = *file_descriptors[fd];
auto [result, bsd_errno] = descriptor.socket->Accept();
if (bsd_errno != Network::Errno::SUCCESS) {
return {-1, Translate(bsd_errno)};
}
FileDescriptor& new_descriptor = file_descriptors[new_fd].emplace();
new_descriptor.socket = std::move(result.socket);
new_descriptor.is_connection_based = descriptor.is_connection_based;
ASSERT(write_buffer.size() == sizeof(SockAddrIn));
const SockAddrIn guest_addr_in = Translate(result.sockaddr_in);
std::memcpy(write_buffer.data(), &guest_addr_in, sizeof(guest_addr_in));
return {new_fd, Errno::SUCCESS};
}
Errno BSD::BindImpl(s32 fd, const std::vector<u8>& addr) {
if (!IsFileDescriptorValid(fd)) {
return Errno::BADF;
}
ASSERT(addr.size() == sizeof(SockAddrIn));
SockAddrIn addr_in;
std::memcpy(&addr_in, addr.data(), sizeof(addr_in));
return Translate(file_descriptors[fd]->socket->Bind(Translate(addr_in)));
}
Errno BSD::ConnectImpl(s32 fd, const std::vector<u8>& addr) {
if (!IsFileDescriptorValid(fd)) {
return Errno::BADF;
}
UNIMPLEMENTED_IF(addr.size() != sizeof(SockAddrIn));
SockAddrIn addr_in;
std::memcpy(&addr_in, addr.data(), sizeof(addr_in));
return Translate(file_descriptors[fd]->socket->Connect(Translate(addr_in)));
}
Errno BSD::GetPeerNameImpl(s32 fd, std::vector<u8>& write_buffer) {
if (!IsFileDescriptorValid(fd)) {
return Errno::BADF;
}
const auto [addr_in, bsd_errno] = file_descriptors[fd]->socket->GetPeerName();
if (bsd_errno != Network::Errno::SUCCESS) {
return Translate(bsd_errno);
}
const SockAddrIn guest_addrin = Translate(addr_in);
ASSERT(write_buffer.size() == sizeof(guest_addrin));
std::memcpy(write_buffer.data(), &guest_addrin, sizeof(guest_addrin));
return Translate(bsd_errno);
}
Errno BSD::GetSockNameImpl(s32 fd, std::vector<u8>& write_buffer) {
if (!IsFileDescriptorValid(fd)) {
return Errno::BADF;
}
const auto [addr_in, bsd_errno] = file_descriptors[fd]->socket->GetSockName();
if (bsd_errno != Network::Errno::SUCCESS) {
return Translate(bsd_errno);
}
const SockAddrIn guest_addrin = Translate(addr_in);
ASSERT(write_buffer.size() == sizeof(guest_addrin));
std::memcpy(write_buffer.data(), &guest_addrin, sizeof(guest_addrin));
return Translate(bsd_errno);
}
Errno BSD::ListenImpl(s32 fd, s32 backlog) {
if (!IsFileDescriptorValid(fd)) {
return Errno::BADF;
}
return Translate(file_descriptors[fd]->socket->Listen(backlog));
}
std::pair<s32, Errno> BSD::FcntlImpl(s32 fd, FcntlCmd cmd, s32 arg) {
if (!IsFileDescriptorValid(fd)) {
return {-1, Errno::BADF};
}
FileDescriptor& descriptor = *file_descriptors[fd];
switch (cmd) {
case FcntlCmd::GETFL:
ASSERT(arg == 0);
return {descriptor.flags, Errno::SUCCESS};
case FcntlCmd::SETFL: {
const bool enable = (arg & FLAG_O_NONBLOCK) != 0;
const Errno bsd_errno = Translate(descriptor.socket->SetNonBlock(enable));
if (bsd_errno != Errno::SUCCESS) {
return {-1, bsd_errno};
}
descriptor.flags = arg;
return {0, Errno::SUCCESS};
}
default:
UNIMPLEMENTED_MSG("Unimplemented cmd={}", static_cast<int>(cmd));
return {-1, Errno::SUCCESS};
}
}
Errno BSD::SetSockOptImpl(s32 fd, u32 level, OptName optname, size_t optlen, const void* optval) {
UNIMPLEMENTED_IF(level != 0xffff); // SOL_SOCKET
if (!IsFileDescriptorValid(fd)) {
return Errno::BADF;
}
Network::Socket* const socket = file_descriptors[fd]->socket.get();
if (optname == OptName::LINGER) {
ASSERT(optlen == sizeof(Linger));
Linger linger;
std::memcpy(&linger, optval, sizeof(linger));
ASSERT(linger.onoff == 0 || linger.onoff == 1);
return Translate(socket->SetLinger(linger.onoff != 0, linger.linger));
}
ASSERT(optlen == sizeof(u32));
u32 value;
std::memcpy(&value, optval, sizeof(value));
switch (optname) {
case OptName::REUSEADDR:
ASSERT(value == 0 || value == 1);
return Translate(socket->SetReuseAddr(value != 0));
case OptName::BROADCAST:
ASSERT(value == 0 || value == 1);
return Translate(socket->SetBroadcast(value != 0));
case OptName::SNDBUF:
return Translate(socket->SetSndBuf(value));
case OptName::RCVBUF:
return Translate(socket->SetRcvBuf(value));
case OptName::SNDTIMEO:
return Translate(socket->SetSndTimeo(value));
case OptName::RCVTIMEO:
return Translate(socket->SetRcvTimeo(value));
default:
UNIMPLEMENTED_MSG("Unimplemented optname={}", static_cast<int>(optname));
return Errno::SUCCESS;
}
}
Errno BSD::ShutdownImpl(s32 fd, s32 how) {
if (!IsFileDescriptorValid(fd)) {
return Errno::BADF;
}
const Network::ShutdownHow host_how = Translate(static_cast<ShutdownHow>(how));
return Translate(file_descriptors[fd]->socket->Shutdown(host_how));
}
std::pair<s32, Errno> BSD::RecvImpl(s32 fd, u32 flags, std::vector<u8>& message) {
if (!IsFileDescriptorValid(fd)) {
return {-1, Errno::BADF};
}
return Translate(file_descriptors[fd]->socket->Recv(flags, message));
}
std::pair<s32, Errno> BSD::RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& message,
std::vector<u8>& addr) {
if (!IsFileDescriptorValid(fd)) {
return {-1, Errno::BADF};
}
FileDescriptor& descriptor = *file_descriptors[fd];
Network::SockAddrIn addr_in{};
Network::SockAddrIn* p_addr_in = nullptr;
if (descriptor.is_connection_based) {
// Connection based file descriptors (e.g. TCP) zero addr
addr.clear();
} else {
p_addr_in = &addr_in;
}
// Apply flags
if ((flags & FLAG_MSG_DONTWAIT) != 0) {
flags &= ~FLAG_MSG_DONTWAIT;
if ((descriptor.flags & FLAG_O_NONBLOCK) == 0) {
descriptor.socket->SetNonBlock(true);
}
}
const auto [ret, bsd_errno] = Translate(descriptor.socket->RecvFrom(flags, message, p_addr_in));
// Restore original state
if ((descriptor.flags & FLAG_O_NONBLOCK) == 0) {
descriptor.socket->SetNonBlock(false);
}
if (p_addr_in) {
if (ret < 0) {
addr.clear();
} else {
ASSERT(addr.size() == sizeof(SockAddrIn));
const SockAddrIn result = Translate(addr_in);
std::memcpy(addr.data(), &result, sizeof(result));
}
}
return {ret, bsd_errno};
}
std::pair<s32, Errno> BSD::SendImpl(s32 fd, u32 flags, const std::vector<u8>& message) {
if (!IsFileDescriptorValid(fd)) {
return {-1, Errno::BADF};
}
return Translate(file_descriptors[fd]->socket->Send(message, flags));
}
std::pair<s32, Errno> BSD::SendToImpl(s32 fd, u32 flags, const std::vector<u8>& message,
const std::vector<u8>& addr) {
if (!IsFileDescriptorValid(fd)) {
return {-1, Errno::BADF};
}
Network::SockAddrIn addr_in;
Network::SockAddrIn* p_addr_in = nullptr;
if (!addr.empty()) {
ASSERT(addr.size() == sizeof(SockAddrIn));
SockAddrIn guest_addr_in;
std::memcpy(&guest_addr_in, addr.data(), sizeof(guest_addr_in));
addr_in = Translate(guest_addr_in);
}
return Translate(file_descriptors[fd]->socket->SendTo(flags, message, p_addr_in));
}
Errno BSD::CloseImpl(s32 fd) {
if (!IsFileDescriptorValid(fd)) {
return Errno::BADF;
}
const Errno bsd_errno = Translate(file_descriptors[fd]->socket->Close());
if (bsd_errno != Errno::SUCCESS) {
return bsd_errno;
}
LOG_INFO(Service, "Close socket fd={}", fd);
file_descriptors[fd].reset();
return bsd_errno;
}
s32 BSD::FindFreeFileDescriptorHandle() noexcept {
for (s32 fd = 0; fd < static_cast<s32>(file_descriptors.size()); ++fd) {
if (!file_descriptors[fd]) {
return fd;
}
}
return -1;
}
bool BSD::IsFileDescriptorValid(s32 fd) const noexcept {
if (fd > MAX_FD || fd < 0) {
LOG_ERROR(Service, "Invalid file descriptor handle={}", fd);
return false;
}
if (!file_descriptors[fd]) {
LOG_ERROR(Service, "File descriptor handle={} is not allocated", fd);
return false;
}
return true;
}
bool BSD::IsBlockingSocket(s32 fd) const noexcept {
// Inform invalid sockets as non-blocking
// This way we avoid using a worker thread as it will fail without blocking host
if (fd > MAX_FD || fd < 0) {
return false;
}
if (!file_descriptors[fd]) {
return false;
}
return (file_descriptors[fd]->flags & FLAG_O_NONBLOCK) != 0;
}
void BSD::BuildErrnoResponse(Kernel::HLERequestContext& ctx, Errno bsd_errno) const noexcept {
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0); // ret
rb.Push<u32>(0); // bsd errno
rb.Push<s32>(bsd_errno == Errno::SUCCESS ? 0 : -1);
rb.PushEnum(bsd_errno);
}
BSD::BSD(const char* name) : ServiceFramework(name) {
BSD::BSD(Core::System& system, const char* name)
: ServiceFramework(name), worker_pool{system, this} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &BSD::RegisterClient, "RegisterClient"},
@@ -121,25 +836,25 @@ BSD::BSD(const char* name) : ServiceFramework(name) {
{3, nullptr, "SocketExempt"},
{4, nullptr, "Open"},
{5, &BSD::Select, "Select"},
{6, nullptr, "Poll"},
{6, &BSD::Poll, "Poll"},
{7, nullptr, "Sysctl"},
{8, nullptr, "Recv"},
{9, nullptr, "RecvFrom"},
{10, nullptr, "Send"},
{8, &BSD::Recv, "Recv"},
{9, &BSD::RecvFrom, "RecvFrom"},
{10, &BSD::Send, "Send"},
{11, &BSD::SendTo, "SendTo"},
{12, nullptr, "Accept"},
{12, &BSD::Accept, "Accept"},
{13, &BSD::Bind, "Bind"},
{14, &BSD::Connect, "Connect"},
{15, nullptr, "GetPeerName"},
{16, nullptr, "GetSockName"},
{15, &BSD::GetPeerName, "GetPeerName"},
{16, &BSD::GetSockName, "GetSockName"},
{17, nullptr, "GetSockOpt"},
{18, &BSD::Listen, "Listen"},
{19, nullptr, "Ioctl"},
{20, nullptr, "Fcntl"},
{20, &BSD::Fcntl, "Fcntl"},
{21, &BSD::SetSockOpt, "SetSockOpt"},
{22, nullptr, "Shutdown"},
{22, &BSD::Shutdown, "Shutdown"},
{23, nullptr, "ShutdownAllSockets"},
{24, nullptr, "Write"},
{24, &BSD::Write, "Write"},
{25, nullptr, "Read"},
{26, &BSD::Close, "Close"},
{27, nullptr, "DuplicateSocket"},

View File

@@ -4,30 +4,174 @@
#pragma once
#include <memory>
#include <string_view>
#include <vector>
#include "common/common_types.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sockets/blocking_worker.h"
#include "core/hle/service/sockets/sockets.h"
namespace Core {
class System;
}
namespace Network {
class Socket;
}
namespace Service::Sockets {
class BSD final : public ServiceFramework<BSD> {
public:
explicit BSD(const char* name);
explicit BSD(Core::System& system, const char* name);
~BSD() override;
private:
/// Maximum number of file descriptors
static constexpr size_t MAX_FD = 128;
struct FileDescriptor {
std::unique_ptr<Network::Socket> socket;
s32 flags = 0;
bool is_connection_based = false;
};
struct PollWork {
void Execute(BSD* bsd);
void Response(Kernel::HLERequestContext& ctx);
s32 nfds;
s32 timeout;
std::vector<u8> read_buffer;
std::vector<u8> write_buffer;
s32 ret{};
Errno bsd_errno{};
};
struct AcceptWork {
void Execute(BSD* bsd);
void Response(Kernel::HLERequestContext& ctx);
s32 fd;
std::vector<u8> write_buffer;
s32 ret{};
Errno bsd_errno{};
};
struct ConnectWork {
void Execute(BSD* bsd);
void Response(Kernel::HLERequestContext& ctx);
s32 fd;
std::vector<u8> addr;
Errno bsd_errno{};
};
struct RecvWork {
void Execute(BSD* bsd);
void Response(Kernel::HLERequestContext& ctx);
s32 fd;
u32 flags;
std::vector<u8> message;
s32 ret{};
Errno bsd_errno{};
};
struct RecvFromWork {
void Execute(BSD* bsd);
void Response(Kernel::HLERequestContext& ctx);
s32 fd;
u32 flags;
std::vector<u8> message;
std::vector<u8> addr;
s32 ret{};
Errno bsd_errno{};
};
struct SendWork {
void Execute(BSD* bsd);
void Response(Kernel::HLERequestContext& ctx);
s32 fd;
u32 flags;
std::vector<u8> message;
s32 ret{};
Errno bsd_errno{};
};
struct SendToWork {
void Execute(BSD* bsd);
void Response(Kernel::HLERequestContext& ctx);
s32 fd;
u32 flags;
std::vector<u8> message;
std::vector<u8> addr;
s32 ret{};
Errno bsd_errno{};
};
void RegisterClient(Kernel::HLERequestContext& ctx);
void StartMonitoring(Kernel::HLERequestContext& ctx);
void Socket(Kernel::HLERequestContext& ctx);
void Select(Kernel::HLERequestContext& ctx);
void Poll(Kernel::HLERequestContext& ctx);
void Accept(Kernel::HLERequestContext& ctx);
void Bind(Kernel::HLERequestContext& ctx);
void Connect(Kernel::HLERequestContext& ctx);
void GetPeerName(Kernel::HLERequestContext& ctx);
void GetSockName(Kernel::HLERequestContext& ctx);
void Listen(Kernel::HLERequestContext& ctx);
void Fcntl(Kernel::HLERequestContext& ctx);
void SetSockOpt(Kernel::HLERequestContext& ctx);
void Shutdown(Kernel::HLERequestContext& ctx);
void Recv(Kernel::HLERequestContext& ctx);
void RecvFrom(Kernel::HLERequestContext& ctx);
void Send(Kernel::HLERequestContext& ctx);
void SendTo(Kernel::HLERequestContext& ctx);
void Write(Kernel::HLERequestContext& ctx);
void Close(Kernel::HLERequestContext& ctx);
/// Id to use for the next open file descriptor.
u32 next_fd = 1;
template <typename Work>
void ExecuteWork(Kernel::HLERequestContext& ctx, std::string_view sleep_reason,
bool is_blocking, Work work);
std::pair<s32, Errno> SocketImpl(Domain domain, Type type, Protocol protocol);
std::pair<s32, Errno> PollImpl(std::vector<u8>& write_buffer, std::vector<u8> read_buffer,
s32 nfds, s32 timeout);
std::pair<s32, Errno> AcceptImpl(s32 fd, std::vector<u8>& write_buffer);
Errno BindImpl(s32 fd, const std::vector<u8>& addr);
Errno ConnectImpl(s32 fd, const std::vector<u8>& addr);
Errno GetPeerNameImpl(s32 fd, std::vector<u8>& write_buffer);
Errno GetSockNameImpl(s32 fd, std::vector<u8>& write_buffer);
Errno ListenImpl(s32 fd, s32 backlog);
std::pair<s32, Errno> FcntlImpl(s32 fd, FcntlCmd cmd, s32 arg);
Errno SetSockOptImpl(s32 fd, u32 level, OptName optname, size_t optlen, const void* optval);
Errno ShutdownImpl(s32 fd, s32 how);
std::pair<s32, Errno> RecvImpl(s32 fd, u32 flags, std::vector<u8>& message);
std::pair<s32, Errno> RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& message,
std::vector<u8>& addr);
std::pair<s32, Errno> SendImpl(s32 fd, u32 flags, const std::vector<u8>& message);
std::pair<s32, Errno> SendToImpl(s32 fd, u32 flags, const std::vector<u8>& message,
const std::vector<u8>& addr);
Errno CloseImpl(s32 fd);
s32 FindFreeFileDescriptorHandle() noexcept;
bool IsFileDescriptorValid(s32 fd) const noexcept;
bool IsBlockingSocket(s32 fd) const noexcept;
void BuildErrnoResponse(Kernel::HLERequestContext& ctx, Errno bsd_errno) const noexcept;
std::array<std::optional<FileDescriptor>, MAX_FD> file_descriptors;
BlockingWorkerPool<BSD, PollWork, AcceptWork, ConnectWork, RecvWork, RecvFromWork, SendWork,
SendToWork>
worker_pool;
};
class BSDCFG final : public ServiceFramework<BSDCFG> {

View File

@@ -10,9 +10,9 @@
namespace Service::Sockets {
void InstallInterfaces(SM::ServiceManager& service_manager) {
std::make_shared<BSD>("bsd:s")->InstallAsService(service_manager);
std::make_shared<BSD>("bsd:u")->InstallAsService(service_manager);
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system) {
std::make_shared<BSD>(system, "bsd:s")->InstallAsService(service_manager);
std::make_shared<BSD>(system, "bsd:u")->InstallAsService(service_manager);
std::make_shared<BSDCFG>()->InstallAsService(service_manager);
std::make_shared<ETHC_C>()->InstallAsService(service_manager);

View File

@@ -4,11 +4,94 @@
#pragma once
#include "common/common_types.h"
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace Service::Sockets {
enum class Errno : u32 {
SUCCESS = 0,
BADF = 9,
AGAIN = 11,
INVAL = 22,
MFILE = 24,
NOTCONN = 107,
};
enum class Domain : u32 {
INET = 2,
};
enum class Type : u32 {
STREAM = 1,
DGRAM = 2,
RAW = 3,
SEQPACKET = 5,
};
enum class Protocol : u32 {
UNSPECIFIED = 0,
ICMP = 1,
TCP = 6,
UDP = 17,
};
enum class OptName : u32 {
REUSEADDR = 0x4,
BROADCAST = 0x20,
LINGER = 0x80,
SNDBUF = 0x1001,
RCVBUF = 0x1002,
SNDTIMEO = 0x1005,
RCVTIMEO = 0x1006,
};
enum class ShutdownHow : s32 {
RD = 0,
WR = 1,
RDWR = 2,
};
enum class FcntlCmd : s32 {
GETFL = 3,
SETFL = 4,
};
struct SockAddrIn {
u8 len;
u8 family;
u16 portno;
std::array<u8, 4> ip;
std::array<u8, 8> zeroes;
};
struct PollFD {
s32 fd;
u16 events;
u16 revents;
};
struct Linger {
u32 onoff;
u32 linger;
};
constexpr u16 POLL_IN = 0x01;
constexpr u16 POLL_PRI = 0x02;
constexpr u16 POLL_OUT = 0x04;
constexpr u16 POLL_ERR = 0x08;
constexpr u16 POLL_HUP = 0x10;
constexpr u16 POLL_NVAL = 0x20;
constexpr u32 FLAG_MSG_DONTWAIT = 0x80;
constexpr u32 FLAG_O_NONBLOCK = 0x800;
/// Registers all Sockets services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager);
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system);
} // namespace Service::Sockets

View File

@@ -0,0 +1,165 @@
// Copyright 2020 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <utility>
#include "common/assert.h"
#include "common/common_types.h"
#include "core/hle/service/sockets/sockets.h"
#include "core/hle/service/sockets/sockets_translate.h"
#include "core/network/network.h"
namespace Service::Sockets {
Errno Translate(Network::Errno value) {
switch (value) {
case Network::Errno::SUCCESS:
return Errno::SUCCESS;
case Network::Errno::BADF:
return Errno::BADF;
case Network::Errno::AGAIN:
return Errno::AGAIN;
case Network::Errno::INVAL:
return Errno::INVAL;
case Network::Errno::MFILE:
return Errno::MFILE;
case Network::Errno::NOTCONN:
return Errno::NOTCONN;
default:
UNIMPLEMENTED_MSG("Unimplemented errno={}", static_cast<int>(value));
return Errno::SUCCESS;
}
}
std::pair<s32, Errno> Translate(std::pair<s32, Network::Errno> value) {
return {value.first, Translate(value.second)};
}
Network::Domain Translate(Domain domain) {
switch (domain) {
case Domain::INET:
return Network::Domain::INET;
default:
UNIMPLEMENTED_MSG("Unimplemented domain={}", static_cast<int>(domain));
return {};
}
}
Domain Translate(Network::Domain domain) {
switch (domain) {
case Network::Domain::INET:
return Domain::INET;
default:
UNIMPLEMENTED_MSG("Unimplemented domain={}", static_cast<int>(domain));
return {};
}
}
Network::Type Translate(Type type) {
switch (type) {
case Type::STREAM:
return Network::Type::STREAM;
case Type::DGRAM:
return Network::Type::DGRAM;
default:
UNIMPLEMENTED_MSG("Unimplemented type={}", static_cast<int>(type));
}
}
Network::Protocol Translate(Type type, Protocol protocol) {
switch (protocol) {
case Protocol::UNSPECIFIED:
LOG_WARNING(Service, "Unspecified protocol, assuming protocol from type");
switch (type) {
case Type::DGRAM:
return Network::Protocol::UDP;
case Type::STREAM:
return Network::Protocol::TCP;
default:
return Network::Protocol::TCP;
}
case Protocol::TCP:
return Network::Protocol::TCP;
case Protocol::UDP:
return Network::Protocol::UDP;
default:
UNIMPLEMENTED_MSG("Unimplemented protocol={}", static_cast<int>(protocol));
return Network::Protocol::TCP;
}
}
u16 TranslatePollEventsToHost(u16 flags) {
u16 result = 0;
const auto translate = [&result, &flags](u16 from, u16 to) {
if ((flags & from) != 0) {
flags &= ~from;
result |= to;
}
};
translate(POLL_IN, Network::POLL_IN);
translate(POLL_PRI, Network::POLL_PRI);
translate(POLL_OUT, Network::POLL_OUT);
translate(POLL_ERR, Network::POLL_ERR);
translate(POLL_HUP, Network::POLL_HUP);
translate(POLL_NVAL, Network::POLL_NVAL);
UNIMPLEMENTED_IF_MSG(flags != 0, "Unimplemented flags={}", flags);
return result;
}
u16 TranslatePollEventsToGuest(u16 flags) {
u16 result = 0;
const auto translate = [&result, &flags](u16 from, u16 to) {
if ((flags & from) != 0) {
flags &= ~from;
result |= to;
}
};
translate(Network::POLL_IN, POLL_IN);
translate(Network::POLL_PRI, POLL_PRI);
translate(Network::POLL_OUT, POLL_OUT);
translate(Network::POLL_ERR, POLL_ERR);
translate(Network::POLL_HUP, POLL_HUP);
translate(Network::POLL_NVAL, POLL_NVAL);
UNIMPLEMENTED_IF_MSG(flags != 0, "Unimplemented flags={}", flags);
return result;
}
Network::SockAddrIn Translate(SockAddrIn value) {
ASSERT(value.len == 0 || value.len == sizeof(value));
Network::SockAddrIn result;
result.family = Translate(static_cast<Domain>(value.family));
result.ip = value.ip;
result.portno = value.portno >> 8 | value.portno << 8;
return result;
}
SockAddrIn Translate(Network::SockAddrIn value) {
SockAddrIn result;
result.len = sizeof(result);
result.family = static_cast<u8>(Translate(value.family));
result.portno = value.portno >> 8 | value.portno << 8;
result.ip = value.ip;
result.zeroes = {};
return result;
}
Network::ShutdownHow Translate(ShutdownHow how) {
switch (how) {
case ShutdownHow::RD:
return Network::ShutdownHow::RD;
case ShutdownHow::WR:
return Network::ShutdownHow::WR;
case ShutdownHow::RDWR:
return Network::ShutdownHow::RDWR;
default:
UNIMPLEMENTED_MSG("Unimplemented how={}", static_cast<int>(how));
return {};
}
}
} // namespace Service::Sockets

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@@ -0,0 +1,48 @@
// Copyright 2020 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <utility>
#include "common/common_types.h"
#include "core/hle/service/sockets/sockets.h"
#include "core/network/network.h"
namespace Service::Sockets {
/// Translate abstract errno to guest errno
Errno Translate(Network::Errno value);
/// Translate abstract return value errno pair to guest return value errno pair
std::pair<s32, Errno> Translate(std::pair<s32, Network::Errno> value);
/// Translate guest domain to abstract domain
Network::Domain Translate(Domain domain);
/// Translate abstract domain to guest domain
Domain Translate(Network::Domain domain);
/// Translate guest type to abstract type
Network::Type Translate(Type type);
/// Translate guest protocol to abstract protocol
Network::Protocol Translate(Type type, Protocol protocol);
/// Translate abstract poll event flags to guest poll event flags
u16 TranslatePollEventsToHost(u16 flags);
/// Translate guest poll event flags to abstract poll event flags
u16 TranslatePollEventsToGuest(u16 flags);
/// Translate guest socket address structure to abstract socket address structure
Network::SockAddrIn Translate(SockAddrIn value);
/// Translate abstract socket address structure to guest socket address structure
SockAddrIn Translate(Network::SockAddrIn value);
/// Translate guest shutdown mode to abstract shutdown mode
Network::ShutdownHow Translate(ShutdownHow how);
} // namespace Service::Sockets

View File

@@ -67,6 +67,11 @@ private:
Type local{};
};
struct TouchFromButtonMap {
std::string name;
std::vector<std::string> buttons;
};
struct Values {
// Audio
std::string audio_device_id;
@@ -145,15 +150,18 @@ struct Values {
ButtonsRaw debug_pad_buttons;
AnalogsRaw debug_pad_analogs;
std::string motion_device;
bool vibration_enabled;
std::string motion_device;
std::string touch_device;
TouchscreenInput touchscreen;
std::atomic_bool is_device_reload_pending{true};
bool use_touch_from_button;
int touch_from_button_map_index;
std::string udp_input_address;
u16 udp_input_port;
u8 udp_pad_index;
std::vector<TouchFromButtonMap> touch_from_button_maps;
// Data Storage
bool use_virtual_sd;

View File

@@ -7,8 +7,12 @@ add_library(input_common STATIC
main.h
motion_emu.cpp
motion_emu.h
motion_input.cpp
motion_input.h
settings.cpp
settings.h
touch_from_button.cpp
touch_from_button.h
gcadapter/gc_adapter.cpp
gcadapter/gc_adapter.h
gcadapter/gc_poller.cpp

View File

@@ -283,7 +283,7 @@ void Adapter::Reset() {
}
}
bool Adapter::DeviceConnected(std::size_t port) {
bool Adapter::DeviceConnected(std::size_t port) const {
return adapter_controllers_status[port] != ControllerTypes::None;
}

View File

@@ -76,7 +76,7 @@ public:
void EndConfiguration();
/// Returns true if there is a device connected to port
bool DeviceConnected(std::size_t port);
bool DeviceConnected(std::size_t port) const;
std::array<Common::SPSCQueue<GCPadStatus>, 4>& GetPadQueue();
const std::array<Common::SPSCQueue<GCPadStatus>, 4>& GetPadQueue() const;

View File

@@ -15,7 +15,7 @@ namespace InputCommon {
class GCButton final : public Input::ButtonDevice {
public:
explicit GCButton(int port_, int button_, GCAdapter::Adapter* adapter)
explicit GCButton(int port_, int button_, const GCAdapter::Adapter* adapter)
: port(port_), button(button_), gcadapter(adapter) {}
~GCButton() override;
@@ -30,15 +30,16 @@ public:
private:
const int port;
const int button;
GCAdapter::Adapter* gcadapter;
const GCAdapter::Adapter* gcadapter;
};
class GCAxisButton final : public Input::ButtonDevice {
public:
explicit GCAxisButton(int port_, int axis_, float threshold_, bool trigger_if_greater_,
GCAdapter::Adapter* adapter)
const GCAdapter::Adapter* adapter)
: port(port_), axis(axis_), threshold(threshold_), trigger_if_greater(trigger_if_greater_),
gcadapter(adapter), origin_value(adapter->GetOriginValue(port_, axis_)) {}
gcadapter(adapter),
origin_value(static_cast<float>(adapter->GetOriginValue(port_, axis_))) {}
bool GetStatus() const override {
if (gcadapter->DeviceConnected(port)) {
@@ -59,7 +60,7 @@ private:
const int axis;
float threshold;
bool trigger_if_greater;
GCAdapter::Adapter* gcadapter;
const GCAdapter::Adapter* gcadapter;
const float origin_value;
};
@@ -148,11 +149,12 @@ void GCButtonFactory::EndConfiguration() {
class GCAnalog final : public Input::AnalogDevice {
public:
GCAnalog(int port_, int axis_x_, int axis_y_, float deadzone_, GCAdapter::Adapter* adapter,
float range_)
GCAnalog(int port_, int axis_x_, int axis_y_, float deadzone_,
const GCAdapter::Adapter* adapter, float range_)
: port(port_), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_), gcadapter(adapter),
origin_value_x(adapter->GetOriginValue(port_, axis_x_)),
origin_value_y(adapter->GetOriginValue(port_, axis_y_)), range(range_) {}
origin_value_x(static_cast<float>(adapter->GetOriginValue(port_, axis_x_))),
origin_value_y(static_cast<float>(adapter->GetOriginValue(port_, axis_y_))),
range(range_) {}
float GetAxis(int axis) const {
if (gcadapter->DeviceConnected(port)) {
@@ -210,7 +212,7 @@ private:
const int axis_x;
const int axis_y;
const float deadzone;
GCAdapter::Adapter* gcadapter;
const GCAdapter::Adapter* gcadapter;
const float origin_value_x;
const float origin_value_y;
const float range;

View File

@@ -11,6 +11,7 @@
#include "input_common/keyboard.h"
#include "input_common/main.h"
#include "input_common/motion_emu.h"
#include "input_common/touch_from_button.h"
#include "input_common/udp/udp.h"
#ifdef HAVE_SDL2
#include "input_common/sdl/sdl.h"
@@ -32,6 +33,8 @@ struct InputSubsystem::Impl {
std::make_shared<AnalogFromButton>());
motion_emu = std::make_shared<MotionEmu>();
Input::RegisterFactory<Input::MotionDevice>("motion_emu", motion_emu);
Input::RegisterFactory<Input::TouchDevice>("touch_from_button",
std::make_shared<TouchFromButtonFactory>());
#ifdef HAVE_SDL2
sdl = SDL::Init();
@@ -46,6 +49,7 @@ struct InputSubsystem::Impl {
Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button");
Input::UnregisterFactory<Input::MotionDevice>("motion_emu");
motion_emu.reset();
Input::UnregisterFactory<Input::TouchDevice>("touch_from_button");
#ifdef HAVE_SDL2
sdl.reset();
#endif
@@ -171,6 +175,13 @@ const GCButtonFactory* InputSubsystem::GetGCButtons() const {
return impl->gcbuttons.get();
}
void InputSubsystem::ReloadInputDevices() {
if (!impl->udp) {
return;
}
impl->udp->ReloadUDPClient();
}
std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers(
Polling::DeviceType type) const {
#ifdef HAVE_SDL2

View File

@@ -115,6 +115,9 @@ public:
/// Retrieves the underlying GameCube button handler.
[[nodiscard]] const GCButtonFactory* GetGCButtons() const;
/// Reloads the input devices
void ReloadInputDevices();
/// Get all DevicePoller from all backends for a specific device type
[[nodiscard]] std::vector<std::unique_ptr<Polling::DevicePoller>> GetPollers(
Polling::DeviceType type) const;

View File

@@ -0,0 +1,181 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included
#include "common/math_util.h"
#include "input_common/motion_input.h"
namespace InputCommon {
MotionInput::MotionInput(f32 new_kp, f32 new_ki, f32 new_kd)
: kp(new_kp), ki(new_ki), kd(new_kd), quat{{0, 0, -1}, 0} {}
void MotionInput::SetAcceleration(const Common::Vec3f& acceleration) {
accel = acceleration;
}
void MotionInput::SetGyroscope(const Common::Vec3f& gyroscope) {
gyro = gyroscope - gyro_drift;
if (gyro.Length2() < gyro_threshold) {
gyro = {};
}
}
void MotionInput::SetQuaternion(const Common::Quaternion<f32>& quaternion) {
quat = quaternion;
}
void MotionInput::SetGyroDrift(const Common::Vec3f& drift) {
gyro_drift = drift;
}
void MotionInput::SetGyroThreshold(f32 threshold) {
gyro_threshold = threshold;
}
void MotionInput::EnableReset(bool reset) {
reset_enabled = reset;
}
void MotionInput::ResetRotations() {
rotations = {};
}
bool MotionInput::IsMoving(f32 sensitivity) const {
return gyro.Length() >= sensitivity || accel.Length() <= 0.9f || accel.Length() >= 1.1f;
}
bool MotionInput::IsCalibrated(f32 sensitivity) const {
return real_error.Length() < sensitivity;
}
void MotionInput::UpdateRotation(u64 elapsed_time) {
const f32 sample_period = elapsed_time / 1000000.0f;
if (sample_period > 0.1f) {
return;
}
rotations += gyro * sample_period;
}
void MotionInput::UpdateOrientation(u64 elapsed_time) {
if (!IsCalibrated(0.1f)) {
ResetOrientation();
}
// Short name local variable for readability
f32 q1 = quat.w;
f32 q2 = quat.xyz[0];
f32 q3 = quat.xyz[1];
f32 q4 = quat.xyz[2];
const f32 sample_period = elapsed_time / 1000000.0f;
// ignore invalid elapsed time
if (sample_period > 0.1f) {
return;
}
const auto normal_accel = accel.Normalized();
auto rad_gyro = gyro * Common::PI * 2;
const f32 swap = rad_gyro.x;
rad_gyro.x = rad_gyro.y;
rad_gyro.y = -swap;
rad_gyro.z = -rad_gyro.z;
// Ignore drift correction if acceleration is not reliable
if (accel.Length() >= 0.75f && accel.Length() <= 1.25f) {
const f32 ax = -normal_accel.x;
const f32 ay = normal_accel.y;
const f32 az = -normal_accel.z;
// Estimated direction of gravity
const f32 vx = 2.0f * (q2 * q4 - q1 * q3);
const f32 vy = 2.0f * (q1 * q2 + q3 * q4);
const f32 vz = q1 * q1 - q2 * q2 - q3 * q3 + q4 * q4;
// Error is cross product between estimated direction and measured direction of gravity
const Common::Vec3f new_real_error = {az * vx - ax * vz, ay * vz - az * vy,
ax * vy - ay * vx};
derivative_error = new_real_error - real_error;
real_error = new_real_error;
// Prevent integral windup
if (ki != 0.0f && !IsCalibrated(0.05f)) {
integral_error += real_error;
} else {
integral_error = {};
}
// Apply feedback terms
rad_gyro += kp * real_error;
rad_gyro += ki * integral_error;
rad_gyro += kd * derivative_error;
}
const f32 gx = rad_gyro.y;
const f32 gy = rad_gyro.x;
const f32 gz = rad_gyro.z;
// Integrate rate of change of quaternion
const f32 pa = q2;
const f32 pb = q3;
const f32 pc = q4;
q1 = q1 + (-q2 * gx - q3 * gy - q4 * gz) * (0.5f * sample_period);
q2 = pa + (q1 * gx + pb * gz - pc * gy) * (0.5f * sample_period);
q3 = pb + (q1 * gy - pa * gz + pc * gx) * (0.5f * sample_period);
q4 = pc + (q1 * gz + pa * gy - pb * gx) * (0.5f * sample_period);
quat.w = q1;
quat.xyz[0] = q2;
quat.xyz[1] = q3;
quat.xyz[2] = q4;
quat = quat.Normalized();
}
std::array<Common::Vec3f, 3> MotionInput::GetOrientation() const {
const Common::Quaternion<float> quad{
.xyz = {-quat.xyz[1], -quat.xyz[0], -quat.w},
.w = -quat.xyz[2],
};
const std::array<float, 16> matrix4x4 = quad.ToMatrix();
return {Common::Vec3f(matrix4x4[0], matrix4x4[1], -matrix4x4[2]),
Common::Vec3f(matrix4x4[4], matrix4x4[5], -matrix4x4[6]),
Common::Vec3f(-matrix4x4[8], -matrix4x4[9], matrix4x4[10])};
}
Common::Vec3f MotionInput::GetAcceleration() const {
return accel;
}
Common::Vec3f MotionInput::GetGyroscope() const {
return gyro;
}
Common::Quaternion<f32> MotionInput::GetQuaternion() const {
return quat;
}
Common::Vec3f MotionInput::GetRotations() const {
return rotations;
}
void MotionInput::ResetOrientation() {
if (!reset_enabled) {
return;
}
if (!IsMoving(0.5f) && accel.z <= -0.9f) {
++reset_counter;
if (reset_counter > 900) {
// TODO: calculate quaternion from gravity vector
quat.w = 0;
quat.xyz[0] = 0;
quat.xyz[1] = 0;
quat.xyz[2] = -1;
integral_error = {};
reset_counter = 0;
}
} else {
reset_counter = 0;
}
}
} // namespace InputCommon

View File

@@ -0,0 +1,68 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included
#pragma once
#include "common/common_types.h"
#include "common/quaternion.h"
#include "common/vector_math.h"
namespace InputCommon {
class MotionInput {
public:
MotionInput(f32 new_kp, f32 new_ki, f32 new_kd);
MotionInput(const MotionInput&) = default;
MotionInput& operator=(const MotionInput&) = default;
MotionInput(MotionInput&&) = default;
MotionInput& operator=(MotionInput&&) = default;
void SetAcceleration(const Common::Vec3f& acceleration);
void SetGyroscope(const Common::Vec3f& acceleration);
void SetQuaternion(const Common::Quaternion<f32>& quaternion);
void SetGyroDrift(const Common::Vec3f& drift);
void SetGyroThreshold(f32 threshold);
void EnableReset(bool reset);
void ResetRotations();
void UpdateRotation(u64 elapsed_time);
void UpdateOrientation(u64 elapsed_time);
std::array<Common::Vec3f, 3> GetOrientation() const;
Common::Vec3f GetAcceleration() const;
Common::Vec3f GetGyroscope() const;
Common::Vec3f GetRotations() const;
Common::Quaternion<f32> GetQuaternion() const;
bool IsMoving(f32 sensitivity) const;
bool IsCalibrated(f32 sensitivity) const;
private:
void ResetOrientation();
// PID constants
const f32 kp;
const f32 ki;
const f32 kd;
// PID errors
Common::Vec3f real_error;
Common::Vec3f integral_error;
Common::Vec3f derivative_error;
Common::Quaternion<f32> quat;
Common::Vec3f rotations;
Common::Vec3f accel;
Common::Vec3f gyro;
Common::Vec3f gyro_drift;
f32 gyro_threshold = 0.0f;
u32 reset_counter = 0;
bool reset_enabled = true;
};
} // namespace InputCommon

View File

@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include <algorithm>
#include <array>
#include <atomic>
#include <cmath>
#include <functional>
@@ -358,7 +359,7 @@ public:
return std::make_tuple(x / r * (r - deadzone) / (1 - deadzone),
y / r * (r - deadzone) / (1 - deadzone));
}
return std::make_tuple<float, float>(0.0f, 0.0f);
return {};
}
bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override {
@@ -574,10 +575,10 @@ std::vector<Common::ParamPackage> SDLState::GetInputDevices() {
namespace {
Common::ParamPackage BuildAnalogParamPackageForButton(int port, std::string guid, u8 axis,
float value = 0.1) {
float value = 0.1f) {
Common::ParamPackage params({{"engine", "sdl"}});
params.Set("port", port);
params.Set("guid", guid);
params.Set("guid", std::move(guid));
params.Set("axis", axis);
if (value > 0) {
params.Set("direction", "+");
@@ -592,7 +593,7 @@ Common::ParamPackage BuildAnalogParamPackageForButton(int port, std::string guid
Common::ParamPackage BuildButtonParamPackageForButton(int port, std::string guid, u8 button) {
Common::ParamPackage params({{"engine", "sdl"}});
params.Set("port", port);
params.Set("guid", guid);
params.Set("guid", std::move(guid));
params.Set("button", button);
return params;
}
@@ -601,7 +602,7 @@ Common::ParamPackage BuildHatParamPackageForButton(int port, std::string guid, u
Common::ParamPackage params({{"engine", "sdl"}});
params.Set("port", port);
params.Set("guid", guid);
params.Set("guid", std::move(guid));
params.Set("hat", hat);
switch (value) {
case SDL_HAT_UP:
@@ -670,55 +671,62 @@ Common::ParamPackage BuildParamPackageForAnalog(int port, const std::string& gui
} // Anonymous namespace
ButtonMapping SDLState::GetButtonMappingForDevice(const Common::ParamPackage& params) {
// This list is missing ZL/ZR since those are not considered buttons in SDL GameController.
// We will add those afterwards
// This list also excludes Screenshot since theres not really a mapping for that
std::unordered_map<Settings::NativeButton::Values, SDL_GameControllerButton>
switch_to_sdl_button = {
{Settings::NativeButton::A, SDL_CONTROLLER_BUTTON_B},
{Settings::NativeButton::B, SDL_CONTROLLER_BUTTON_A},
{Settings::NativeButton::X, SDL_CONTROLLER_BUTTON_Y},
{Settings::NativeButton::Y, SDL_CONTROLLER_BUTTON_X},
{Settings::NativeButton::LStick, SDL_CONTROLLER_BUTTON_LEFTSTICK},
{Settings::NativeButton::RStick, SDL_CONTROLLER_BUTTON_RIGHTSTICK},
{Settings::NativeButton::L, SDL_CONTROLLER_BUTTON_LEFTSHOULDER},
{Settings::NativeButton::R, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
{Settings::NativeButton::Plus, SDL_CONTROLLER_BUTTON_START},
{Settings::NativeButton::Minus, SDL_CONTROLLER_BUTTON_BACK},
{Settings::NativeButton::DLeft, SDL_CONTROLLER_BUTTON_DPAD_LEFT},
{Settings::NativeButton::DUp, SDL_CONTROLLER_BUTTON_DPAD_UP},
{Settings::NativeButton::DRight, SDL_CONTROLLER_BUTTON_DPAD_RIGHT},
{Settings::NativeButton::DDown, SDL_CONTROLLER_BUTTON_DPAD_DOWN},
{Settings::NativeButton::SL, SDL_CONTROLLER_BUTTON_LEFTSHOULDER},
{Settings::NativeButton::SR, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
{Settings::NativeButton::Home, SDL_CONTROLLER_BUTTON_GUIDE},
};
if (!params.Has("guid") || !params.Has("port")) {
return {};
}
const auto joystick = GetSDLJoystickByGUID(params.Get("guid", ""), params.Get("port", 0));
auto controller = joystick->GetSDLGameController();
if (!controller) {
auto* controller = joystick->GetSDLGameController();
if (controller == nullptr) {
return {};
}
ButtonMapping mapping{};
for (const auto& [switch_button, sdl_button] : switch_to_sdl_button) {
const auto& binding = SDL_GameControllerGetBindForButton(controller, sdl_button);
mapping[switch_button] =
BuildParamPackageForBinding(joystick->GetPort(), joystick->GetGUID(), binding);
}
// This list is missing ZL/ZR since those are not considered buttons in SDL GameController.
// We will add those afterwards
// This list also excludes Screenshot since theres not really a mapping for that
using ButtonBindings =
std::array<std::pair<Settings::NativeButton::Values, SDL_GameControllerButton>, 17>;
static constexpr ButtonBindings switch_to_sdl_button{{
{Settings::NativeButton::A, SDL_CONTROLLER_BUTTON_B},
{Settings::NativeButton::B, SDL_CONTROLLER_BUTTON_A},
{Settings::NativeButton::X, SDL_CONTROLLER_BUTTON_Y},
{Settings::NativeButton::Y, SDL_CONTROLLER_BUTTON_X},
{Settings::NativeButton::LStick, SDL_CONTROLLER_BUTTON_LEFTSTICK},
{Settings::NativeButton::RStick, SDL_CONTROLLER_BUTTON_RIGHTSTICK},
{Settings::NativeButton::L, SDL_CONTROLLER_BUTTON_LEFTSHOULDER},
{Settings::NativeButton::R, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
{Settings::NativeButton::Plus, SDL_CONTROLLER_BUTTON_START},
{Settings::NativeButton::Minus, SDL_CONTROLLER_BUTTON_BACK},
{Settings::NativeButton::DLeft, SDL_CONTROLLER_BUTTON_DPAD_LEFT},
{Settings::NativeButton::DUp, SDL_CONTROLLER_BUTTON_DPAD_UP},
{Settings::NativeButton::DRight, SDL_CONTROLLER_BUTTON_DPAD_RIGHT},
{Settings::NativeButton::DDown, SDL_CONTROLLER_BUTTON_DPAD_DOWN},
{Settings::NativeButton::SL, SDL_CONTROLLER_BUTTON_LEFTSHOULDER},
{Settings::NativeButton::SR, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
{Settings::NativeButton::Home, SDL_CONTROLLER_BUTTON_GUIDE},
}};
// Add the missing bindings for ZL/ZR
std::unordered_map<Settings::NativeButton::Values, SDL_GameControllerAxis> switch_to_sdl_axis =
{
{Settings::NativeButton::ZL, SDL_CONTROLLER_AXIS_TRIGGERLEFT},
{Settings::NativeButton::ZR, SDL_CONTROLLER_AXIS_TRIGGERRIGHT},
};
using ZBindings =
std::array<std::pair<Settings::NativeButton::Values, SDL_GameControllerAxis>, 2>;
static constexpr ZBindings switch_to_sdl_axis{{
{Settings::NativeButton::ZL, SDL_CONTROLLER_AXIS_TRIGGERLEFT},
{Settings::NativeButton::ZR, SDL_CONTROLLER_AXIS_TRIGGERRIGHT},
}};
ButtonMapping mapping;
mapping.reserve(switch_to_sdl_button.size() + switch_to_sdl_axis.size());
for (const auto& [switch_button, sdl_button] : switch_to_sdl_button) {
const auto& binding = SDL_GameControllerGetBindForButton(controller, sdl_button);
mapping.insert_or_assign(
switch_button,
BuildParamPackageForBinding(joystick->GetPort(), joystick->GetGUID(), binding));
}
for (const auto& [switch_button, sdl_axis] : switch_to_sdl_axis) {
const auto& binding = SDL_GameControllerGetBindForAxis(controller, sdl_axis);
mapping[switch_button] =
BuildParamPackageForBinding(joystick->GetPort(), joystick->GetGUID(), binding);
mapping.insert_or_assign(
switch_button,
BuildParamPackageForBinding(joystick->GetPort(), joystick->GetGUID(), binding));
}
return mapping;
@@ -729,8 +737,8 @@ AnalogMapping SDLState::GetAnalogMappingForDevice(const Common::ParamPackage& pa
return {};
}
const auto joystick = GetSDLJoystickByGUID(params.Get("guid", ""), params.Get("port", 0));
auto controller = joystick->GetSDLGameController();
if (!controller) {
auto* controller = joystick->GetSDLGameController();
if (controller == nullptr) {
return {};
}
@@ -739,16 +747,18 @@ AnalogMapping SDLState::GetAnalogMappingForDevice(const Common::ParamPackage& pa
SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_LEFTX);
const auto& binding_left_y =
SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_LEFTY);
mapping[Settings::NativeAnalog::LStick] =
BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(),
binding_left_x.value.axis, binding_left_y.value.axis);
mapping.insert_or_assign(Settings::NativeAnalog::LStick,
BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(),
binding_left_x.value.axis,
binding_left_y.value.axis));
const auto& binding_right_x =
SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_RIGHTX);
const auto& binding_right_y =
SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_RIGHTY);
mapping[Settings::NativeAnalog::RStick] =
BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(),
binding_right_x.value.axis, binding_right_y.value.axis);
mapping.insert_or_assign(Settings::NativeAnalog::RStick,
BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(),
binding_right_x.value.axis,
binding_right_y.value.axis));
return mapping;
}
@@ -784,7 +794,7 @@ public:
}
return {};
}
std::optional<Common::ParamPackage> FromEvent(const SDL_Event& event) {
[[nodiscard]] std::optional<Common::ParamPackage> FromEvent(const SDL_Event& event) const {
switch (event.type) {
case SDL_JOYAXISMOTION:
if (std::abs(event.jaxis.value / 32767.0) < 0.5) {
@@ -795,7 +805,7 @@ public:
case SDL_JOYHATMOTION:
return {SDLEventToButtonParamPackage(state, event)};
}
return {};
return std::nullopt;
}
};

View File

@@ -0,0 +1,50 @@
// Copyright 2020 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/frontend/framebuffer_layout.h"
#include "core/settings.h"
#include "input_common/touch_from_button.h"
namespace InputCommon {
class TouchFromButtonDevice final : public Input::TouchDevice {
public:
TouchFromButtonDevice() {
for (const auto& config_entry :
Settings::values.touch_from_button_maps[Settings::values.touch_from_button_map_index]
.buttons) {
const Common::ParamPackage package{config_entry};
map.emplace_back(
Input::CreateDevice<Input::ButtonDevice>(config_entry),
std::clamp(package.Get("x", 0), 0, static_cast<int>(Layout::ScreenUndocked::Width)),
std::clamp(package.Get("y", 0), 0,
static_cast<int>(Layout::ScreenUndocked::Height)));
}
}
std::tuple<float, float, bool> GetStatus() const override {
for (const auto& m : map) {
const bool state = std::get<0>(m)->GetStatus();
if (state) {
const float x = static_cast<float>(std::get<1>(m)) /
static_cast<int>(Layout::ScreenUndocked::Width);
const float y = static_cast<float>(std::get<2>(m)) /
static_cast<int>(Layout::ScreenUndocked::Height);
return {x, y, true};
}
}
return {};
}
private:
// A vector of the mapped button, its x and its y-coordinate
std::vector<std::tuple<std::unique_ptr<Input::ButtonDevice>, int, int>> map;
};
std::unique_ptr<Input::TouchDevice> TouchFromButtonFactory::Create(
const Common::ParamPackage& params) {
return std::make_unique<TouchFromButtonDevice>();
}
} // namespace InputCommon

View File

@@ -0,0 +1,23 @@
// Copyright 2020 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include "core/frontend/input.h"
namespace InputCommon {
/**
* A touch device factory that takes a list of button devices and combines them into a touch device.
*/
class TouchFromButtonFactory final : public Input::Factory<Input::TouchDevice> {
public:
/**
* Creates a touch device from a list of button devices
*/
std::unique_ptr<Input::TouchDevice> Create(const Common::ParamPackage& params) override;
};
} // namespace InputCommon

View File

@@ -14,11 +14,11 @@ MICROPROFILE_DEFINE(MacroJitCompile, "GPU", "Compile macro JIT", MP_RGB(173, 255
MICROPROFILE_DEFINE(MacroJitExecute, "GPU", "Execute macro JIT", MP_RGB(255, 255, 0));
namespace Tegra {
static const Xbyak::Reg64 STATE = Xbyak::util::rbx;
static const Xbyak::Reg32 RESULT = Xbyak::util::ebp;
static const Xbyak::Reg64 PARAMETERS = Xbyak::util::r12;
static const Xbyak::Reg32 METHOD_ADDRESS = Xbyak::util::r14d;
static const Xbyak::Reg64 BRANCH_HOLDER = Xbyak::util::r15;
constexpr Xbyak::Reg64 STATE = Xbyak::util::rbx;
constexpr Xbyak::Reg32 RESULT = Xbyak::util::ebp;
constexpr Xbyak::Reg64 PARAMETERS = Xbyak::util::r12;
constexpr Xbyak::Reg32 METHOD_ADDRESS = Xbyak::util::r14d;
constexpr Xbyak::Reg64 BRANCH_HOLDER = Xbyak::util::r15;
static const std::bitset<32> PERSISTENT_REGISTERS = Common::X64::BuildRegSet({
STATE,

View File

@@ -380,6 +380,14 @@ bool VKDevice::Create() {
CollectTelemetryParameters();
if (ext_extended_dynamic_state && driver_id == VK_DRIVER_ID_AMD_PROPRIETARY_KHR) {
// AMD's proprietary driver supports VK_EXT_extended_dynamic_state but the <stride> field
// seems to be bugged. Blacklisting it for now.
LOG_WARNING(Render_Vulkan,
"Blacklisting AMD proprietary from VK_EXT_extended_dynamic_state");
ext_extended_dynamic_state = false;
}
graphics_queue = logical.GetQueue(graphics_family);
present_queue = logical.GetQueue(present_family);
@@ -691,12 +699,7 @@ std::vector<const char*> VKDevice::LoadExtensions() {
}
}
if (has_ext_extended_dynamic_state && driver_id == VK_DRIVER_ID_AMD_PROPRIETARY) {
// AMD's proprietary driver supports VK_EXT_extended_dynamic_state but the <stride> field
// seems to be bugged. Blacklisting it for now.
LOG_WARNING(Render_Vulkan,
"Blacklisting AMD proprietary from VK_EXT_extended_dynamic_state");
} else if (has_ext_extended_dynamic_state) {
if (has_ext_extended_dynamic_state) {
VkPhysicalDeviceExtendedDynamicStateFeaturesEXT dynamic_state;
dynamic_state.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT;
dynamic_state.pNext = nullptr;

View File

@@ -73,11 +73,11 @@ void AsyncShaders::KillWorkers() {
worker_threads.clear();
}
bool AsyncShaders::HasWorkQueued() {
bool AsyncShaders::HasWorkQueued() const {
return !pending_queue.empty();
}
bool AsyncShaders::HasCompletedWork() {
bool AsyncShaders::HasCompletedWork() const {
std::shared_lock lock{completed_mutex};
return !finished_work.empty();
}
@@ -102,7 +102,7 @@ bool AsyncShaders::IsShaderAsync(const Tegra::GPU& gpu) const {
}
std::vector<AsyncShaders::Result> AsyncShaders::GetCompletedWork() {
std::vector<AsyncShaders::Result> results;
std::vector<Result> results;
{
std::unique_lock lock{completed_mutex};
results.assign(std::make_move_iterator(finished_work.begin()),

View File

@@ -5,11 +5,10 @@
#pragma once
#include <condition_variable>
#include <deque>
#include <memory>
#include <shared_mutex>
#include <thread>
#include "common/bit_field.h"
#include "common/common_types.h"
#include "video_core/renderer_opengl/gl_device.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
@@ -17,7 +16,6 @@
#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_pipeline_cache.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
namespace Core::Frontend {
class EmuWindow;
@@ -70,20 +68,20 @@ public:
void KillWorkers();
/// Check to see if any shaders have actually been compiled
bool HasCompletedWork();
[[nodiscard]] bool HasCompletedWork() const;
/// Deduce if a shader can be build on another thread of MUST be built in sync. We cannot build
/// every shader async as some shaders are only built and executed once. We try to "guess" which
/// shader would be used only once
bool IsShaderAsync(const Tegra::GPU& gpu) const;
[[nodiscard]] bool IsShaderAsync(const Tegra::GPU& gpu) const;
/// Pulls completed compiled shaders
std::vector<Result> GetCompletedWork();
[[nodiscard]] std::vector<Result> GetCompletedWork();
void QueueOpenGLShader(const OpenGL::Device& device, Tegra::Engines::ShaderType shader_type,
u64 uid, std::vector<u64> code, std::vector<u64> code_b, u32 main_offset,
VideoCommon::Shader::CompilerSettings compiler_settings,
const VideoCommon::Shader::Registry& registry, VAddr cpu_addr);
CompilerSettings compiler_settings, const Registry& registry,
VAddr cpu_addr);
void QueueVulkanShader(Vulkan::VKPipelineCache* pp_cache, const Vulkan::VKDevice& device,
Vulkan::VKScheduler& scheduler,
@@ -97,7 +95,7 @@ private:
void ShaderCompilerThread(Core::Frontend::GraphicsContext* context);
/// Check our worker queue to see if we have any work queued already
bool HasWorkQueued();
[[nodiscard]] bool HasWorkQueued() const;
struct WorkerParams {
Backend backend;
@@ -108,8 +106,8 @@ private:
std::vector<u64> code;
std::vector<u64> code_b;
u32 main_offset;
VideoCommon::Shader::CompilerSettings compiler_settings;
std::optional<VideoCommon::Shader::Registry> registry;
CompilerSettings compiler_settings;
std::optional<Registry> registry;
VAddr cpu_address;
// For Vulkan
@@ -125,13 +123,13 @@ private:
};
std::condition_variable cv;
std::mutex queue_mutex;
std::shared_mutex completed_mutex;
mutable std::mutex queue_mutex;
mutable std::shared_mutex completed_mutex;
std::atomic<bool> is_thread_exiting{};
std::vector<std::unique_ptr<Core::Frontend::GraphicsContext>> context_list;
std::vector<std::thread> worker_threads;
std::queue<WorkerParams> pending_queue;
std::vector<AsyncShaders::Result> finished_work;
std::vector<Result> finished_work;
Core::Frontend::EmuWindow& emu_window;
};

View File

@@ -68,6 +68,9 @@ add_executable(yuzu
configuration/configure_input_advanced.cpp
configuration/configure_input_advanced.h
configuration/configure_input_advanced.ui
configuration/configure_motion_touch.cpp
configuration/configure_motion_touch.h
configuration/configure_motion_touch.ui
configuration/configure_mouse_advanced.cpp
configuration/configure_mouse_advanced.h
configuration/configure_mouse_advanced.ui
@@ -86,9 +89,13 @@ add_executable(yuzu
configuration/configure_system.cpp
configuration/configure_system.h
configuration/configure_system.ui
configuration/configure_touch_from_button.cpp
configuration/configure_touch_from_button.h
configuration/configure_touch_from_button.ui
configuration/configure_touchscreen_advanced.cpp
configuration/configure_touchscreen_advanced.h
configuration/configure_touchscreen_advanced.ui
configuration/configure_touch_widget.h
configuration/configure_ui.cpp
configuration/configure_ui.h
configuration/configure_ui.ui

View File

@@ -305,8 +305,8 @@ static Core::Frontend::EmuWindow::WindowSystemInfo GetWindowSystemInfo(QWindow*
}
GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
InputCommon::InputSubsystem* input_subsystem_)
: QWidget(parent), emu_thread(emu_thread_), input_subsystem{input_subsystem_} {
std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_)
: QWidget(parent), emu_thread(emu_thread_), input_subsystem{std::move(input_subsystem_)} {
setWindowTitle(QStringLiteral("yuzu %1 | %2-%3")
.arg(QString::fromUtf8(Common::g_build_name),
QString::fromUtf8(Common::g_scm_branch),
@@ -452,7 +452,7 @@ void GRenderWindow::TouchUpdateEvent(const QTouchEvent* event) {
int active_points = 0;
// average all active touch points
for (const auto tp : event->touchPoints()) {
for (const auto& tp : event->touchPoints()) {
if (tp.state() & (Qt::TouchPointPressed | Qt::TouchPointMoved | Qt::TouchPointStationary)) {
active_points++;
pos += tp.pos();

View File

@@ -6,6 +6,7 @@
#include <atomic>
#include <condition_variable>
#include <memory>
#include <mutex>
#include <QImage>
@@ -126,7 +127,7 @@ class GRenderWindow : public QWidget, public Core::Frontend::EmuWindow {
public:
explicit GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
InputCommon::InputSubsystem* input_subsystem_);
std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_);
~GRenderWindow() override;
// EmuWindow implementation.
@@ -188,7 +189,7 @@ private:
QStringList GetUnsupportedGLExtensions() const;
EmuThread* emu_thread;
InputCommon::InputSubsystem* input_subsystem;
std::shared_ptr<InputCommon::InputSubsystem> input_subsystem;
// Main context that will be shared with all other contexts that are requested.
// If this is used in a shared context setting, then this should not be used directly, but

View File

@@ -51,8 +51,10 @@ const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> Config:
},
}};
const int Config::default_lstick_mod = Qt::Key_E;
const int Config::default_rstick_mod = Qt::Key_R;
const std::array<int, 2> Config::default_stick_mod = {
Qt::Key_E,
Qt::Key_R,
};
const std::array<int, Settings::NativeMouseButton::NumMouseButtons> Config::default_mouse_buttons =
{
@@ -285,7 +287,7 @@ void Config::ReadPlayerValues() {
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
default_analogs[i][3], default_analogs[i][4], 0.5f);
default_analogs[i][3], default_stick_mod[i], 0.5f);
auto& player_analogs = player.analogs[i];
player_analogs = qt_config
@@ -323,7 +325,7 @@ void Config::ReadDebugValues() {
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
default_analogs[i][3], default_analogs[i][4], 0.5f);
default_analogs[i][3], default_stick_mod[i], 0.5f);
auto& debug_pad_analogs = Settings::values.debug_pad_analogs[i];
debug_pad_analogs = qt_config
@@ -418,14 +420,64 @@ void Config::ReadControlValues() {
ReadKeyboardValues();
ReadMouseValues();
ReadTouchscreenValues();
ReadMotionTouchValues();
Settings::values.vibration_enabled =
ReadSetting(QStringLiteral("vibration_enabled"), true).toBool();
Settings::values.use_docked_mode =
ReadSetting(QStringLiteral("use_docked_mode"), false).toBool();
qt_config->endGroup();
}
void Config::ReadMotionTouchValues() {
int num_touch_from_button_maps =
qt_config->beginReadArray(QStringLiteral("touch_from_button_maps"));
if (num_touch_from_button_maps > 0) {
const auto append_touch_from_button_map = [this] {
Settings::TouchFromButtonMap map;
map.name = ReadSetting(QStringLiteral("name"), QStringLiteral("default"))
.toString()
.toStdString();
const int num_touch_maps = qt_config->beginReadArray(QStringLiteral("entries"));
map.buttons.reserve(num_touch_maps);
for (int i = 0; i < num_touch_maps; i++) {
qt_config->setArrayIndex(i);
std::string touch_mapping =
ReadSetting(QStringLiteral("bind")).toString().toStdString();
map.buttons.emplace_back(std::move(touch_mapping));
}
qt_config->endArray(); // entries
Settings::values.touch_from_button_maps.emplace_back(std::move(map));
};
for (int i = 0; i < num_touch_from_button_maps; ++i) {
qt_config->setArrayIndex(i);
append_touch_from_button_map();
}
} else {
Settings::values.touch_from_button_maps.emplace_back(
Settings::TouchFromButtonMap{"default", {}});
num_touch_from_button_maps = 1;
}
qt_config->endArray();
Settings::values.motion_device =
ReadSetting(QStringLiteral("motion_device"),
QStringLiteral("engine:motion_emu,update_period:100,sensitivity:0.01"))
.toString()
.toStdString();
Settings::values.touch_device =
ReadSetting(QStringLiteral("touch_device"), QStringLiteral("engine:emu_window"))
.toString()
.toStdString();
Settings::values.use_touch_from_button =
ReadSetting(QStringLiteral("use_touch_from_button"), false).toBool();
Settings::values.touch_from_button_map_index =
ReadSetting(QStringLiteral("touch_from_button_map"), 0).toInt();
Settings::values.touch_from_button_map_index =
std::clamp(Settings::values.touch_from_button_map_index, 0, num_touch_from_button_maps - 1);
Settings::values.udp_input_address =
ReadSetting(QStringLiteral("udp_input_address"),
QString::fromUtf8(InputCommon::CemuhookUDP::DEFAULT_ADDR))
@@ -436,10 +488,6 @@ void Config::ReadControlValues() {
.toInt());
Settings::values.udp_pad_index =
static_cast<u8>(ReadSetting(QStringLiteral("udp_pad_index"), 0).toUInt());
Settings::values.use_docked_mode =
ReadSetting(QStringLiteral("use_docked_mode"), false).toBool();
qt_config->endGroup();
}
void Config::ReadCoreValues() {
@@ -877,7 +925,7 @@ void Config::SavePlayerValues() {
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
default_analogs[i][3], default_analogs[i][4], 0.5f);
default_analogs[i][3], default_stick_mod[i], 0.5f);
WriteSetting(QStringLiteral("player_%1_").arg(p) +
QString::fromStdString(Settings::NativeAnalog::mapping[i]),
QString::fromStdString(player.analogs[i]),
@@ -898,7 +946,7 @@ void Config::SaveDebugValues() {
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
default_analogs[i][3], default_analogs[i][4], 0.5f);
default_analogs[i][3], default_stick_mod[i], 0.5f);
WriteSetting(QStringLiteral("debug_pad_") +
QString::fromStdString(Settings::NativeAnalog::mapping[i]),
QString::fromStdString(Settings::values.debug_pad_analogs[i]),
@@ -932,6 +980,43 @@ void Config::SaveTouchscreenValues() {
WriteSetting(QStringLiteral("touchscreen_diameter_y"), touchscreen.diameter_y, 15);
}
void Config::SaveMotionTouchValues() {
WriteSetting(QStringLiteral("motion_device"),
QString::fromStdString(Settings::values.motion_device),
QStringLiteral("engine:motion_emu,update_period:100,sensitivity:0.01"));
WriteSetting(QStringLiteral("touch_device"),
QString::fromStdString(Settings::values.touch_device),
QStringLiteral("engine:emu_window"));
WriteSetting(QStringLiteral("use_touch_from_button"), Settings::values.use_touch_from_button,
false);
WriteSetting(QStringLiteral("touch_from_button_map"),
Settings::values.touch_from_button_map_index, 0);
WriteSetting(QStringLiteral("udp_input_address"),
QString::fromStdString(Settings::values.udp_input_address),
QString::fromUtf8(InputCommon::CemuhookUDP::DEFAULT_ADDR));
WriteSetting(QStringLiteral("udp_input_port"), Settings::values.udp_input_port,
InputCommon::CemuhookUDP::DEFAULT_PORT);
WriteSetting(QStringLiteral("udp_pad_index"), Settings::values.udp_pad_index, 0);
qt_config->beginWriteArray(QStringLiteral("touch_from_button_maps"));
for (std::size_t p = 0; p < Settings::values.touch_from_button_maps.size(); ++p) {
qt_config->setArrayIndex(static_cast<int>(p));
WriteSetting(QStringLiteral("name"),
QString::fromStdString(Settings::values.touch_from_button_maps[p].name),
QStringLiteral("default"));
qt_config->beginWriteArray(QStringLiteral("entries"));
for (std::size_t q = 0; q < Settings::values.touch_from_button_maps[p].buttons.size();
++q) {
qt_config->setArrayIndex(static_cast<int>(q));
WriteSetting(
QStringLiteral("bind"),
QString::fromStdString(Settings::values.touch_from_button_maps[p].buttons[q]));
}
qt_config->endArray();
}
qt_config->endArray();
}
void Config::SaveValues() {
if (global) {
SaveControlValues();
@@ -974,18 +1059,16 @@ void Config::SaveControlValues() {
SaveDebugValues();
SaveMouseValues();
SaveTouchscreenValues();
SaveMotionTouchValues();
WriteSetting(QStringLiteral("vibration_enabled"), Settings::values.vibration_enabled, true);
WriteSetting(QStringLiteral("motion_device"),
QString::fromStdString(Settings::values.motion_device),
QStringLiteral("engine:motion_emu,update_period:100,sensitivity:0.01"));
WriteSetting(QStringLiteral("touch_device"),
QString::fromStdString(Settings::values.touch_device),
QStringLiteral("engine:emu_window"));
WriteSetting(QStringLiteral("keyboard_enabled"), Settings::values.keyboard_enabled, false);
WriteSetting(QStringLiteral("udp_input_address"),
QString::fromStdString(Settings::values.udp_input_address),
QString::fromUtf8(InputCommon::CemuhookUDP::DEFAULT_ADDR));
WriteSetting(QStringLiteral("udp_input_port"), Settings::values.udp_input_port,
InputCommon::CemuhookUDP::DEFAULT_PORT);
WriteSetting(QStringLiteral("udp_pad_index"), Settings::values.udp_pad_index, 0);
WriteSetting(QStringLiteral("use_docked_mode"), Settings::values.use_docked_mode, false);
qt_config->endGroup();

View File

@@ -24,8 +24,7 @@ public:
static const std::array<int, Settings::NativeButton::NumButtons> default_buttons;
static const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> default_analogs;
static const int default_lstick_mod;
static const int default_rstick_mod;
static const std::array<int, 2> default_stick_mod;
static const std::array<int, Settings::NativeMouseButton::NumMouseButtons>
default_mouse_buttons;
static const std::array<int, Settings::NativeKeyboard::NumKeyboardKeys> default_keyboard_keys;
@@ -39,6 +38,7 @@ private:
void ReadKeyboardValues();
void ReadMouseValues();
void ReadTouchscreenValues();
void ReadMotionTouchValues();
// Read functions bases off the respective config section names.
void ReadAudioValues();
@@ -65,6 +65,7 @@ private:
void SaveDebugValues();
void SaveMouseValues();
void SaveTouchscreenValues();
void SaveMotionTouchValues();
// Save functions based off the respective config section names.
void SaveAudioValues();

View File

@@ -20,6 +20,7 @@
#include "yuzu/configuration/configure_input.h"
#include "yuzu/configuration/configure_input_advanced.h"
#include "yuzu/configuration/configure_input_player.h"
#include "yuzu/configuration/configure_motion_touch.h"
#include "yuzu/configuration/configure_mouse_advanced.h"
#include "yuzu/configuration/configure_touchscreen_advanced.h"
@@ -127,6 +128,10 @@ void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem) {
});
connect(advanced, &ConfigureInputAdvanced::CallTouchscreenConfigDialog,
[this] { CallConfigureDialog<ConfigureTouchscreenAdvanced>(*this); });
connect(advanced, &ConfigureInputAdvanced::CallMotionTouchConfigDialog,
[this, input_subsystem] {
CallConfigureDialog<ConfigureMotionTouch>(*this, input_subsystem);
});
connect(ui->buttonClearAll, &QPushButton::clicked, [this] { ClearAll(); });
connect(ui->buttonRestoreDefaults, &QPushButton::clicked, [this] { RestoreDefaults(); });

View File

@@ -86,6 +86,8 @@ ConfigureInputAdvanced::ConfigureInputAdvanced(QWidget* parent)
connect(ui->mouse_advanced, &QPushButton::clicked, this, [this] { CallMouseConfigDialog(); });
connect(ui->touchscreen_advanced, &QPushButton::clicked, this,
[this] { CallTouchscreenConfigDialog(); });
connect(ui->buttonMotionTouch, &QPushButton::clicked, this,
&ConfigureInputAdvanced::CallMotionTouchConfigDialog);
LoadConfiguration();
}

View File

@@ -28,6 +28,7 @@ signals:
void CallDebugControllerDialog();
void CallMouseConfigDialog();
void CallTouchscreenConfigDialog();
void CallMotionTouchConfigDialog();
private:
void changeEvent(QEvent* event) override;

View File

@@ -305,8 +305,8 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
}
// Handle clicks for the modifier buttons as well.
ConfigureButtonClick(ui->buttonLStickMod, &lstick_mod, Config::default_lstick_mod);
ConfigureButtonClick(ui->buttonRStickMod, &rstick_mod, Config::default_rstick_mod);
ConfigureButtonClick(ui->buttonLStickMod, &lstick_mod, Config::default_stick_mod[0]);
ConfigureButtonClick(ui->buttonRStickMod, &rstick_mod, Config::default_stick_mod[1]);
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) {
@@ -532,9 +532,9 @@ void ConfigureInputPlayer::RestoreDefaults() {
// Reset Modifier Buttons
lstick_mod =
Common::ParamPackage(InputCommon::GenerateKeyboardParam(Config::default_lstick_mod));
Common::ParamPackage(InputCommon::GenerateKeyboardParam(Config::default_stick_mod[0]));
rstick_mod =
Common::ParamPackage(InputCommon::GenerateKeyboardParam(Config::default_rstick_mod));
Common::ParamPackage(InputCommon::GenerateKeyboardParam(Config::default_stick_mod[1]));
// Reset Analogs
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
@@ -646,10 +646,10 @@ void ConfigureInputPlayer::UpdateMappingWithDefaults() {
const auto& device = input_devices[ui->comboDevices->currentIndex()];
auto button_mapping = input_subsystem->GetButtonMappingForDevice(device);
auto analog_mapping = input_subsystem->GetAnalogMappingForDevice(device);
for (std::size_t i = 0; i < buttons_param.size(); ++i) {
for (int i = 0; i < buttons_param.size(); ++i) {
buttons_param[i] = button_mapping[static_cast<Settings::NativeButton::Values>(i)];
}
for (std::size_t i = 0; i < analogs_param.size(); ++i) {
for (int i = 0; i < analogs_param.size(); ++i) {
analogs_param[i] = analog_mapping[static_cast<Settings::NativeAnalog::Values>(i)];
}

View File

@@ -0,0 +1,314 @@
// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <array>
#include <QCloseEvent>
#include <QLabel>
#include <QMessageBox>
#include <QPushButton>
#include <QVBoxLayout>
#include "common/logging/log.h"
#include "core/settings.h"
#include "input_common/main.h"
#include "input_common/udp/client.h"
#include "input_common/udp/udp.h"
#include "ui_configure_motion_touch.h"
#include "yuzu/configuration/configure_motion_touch.h"
#include "yuzu/configuration/configure_touch_from_button.h"
CalibrationConfigurationDialog::CalibrationConfigurationDialog(QWidget* parent,
const std::string& host, u16 port,
u8 pad_index, u16 client_id)
: QDialog(parent) {
layout = new QVBoxLayout;
status_label = new QLabel(tr("Communicating with the server..."));
cancel_button = new QPushButton(tr("Cancel"));
connect(cancel_button, &QPushButton::clicked, this, [this] {
if (!completed) {
job->Stop();
}
accept();
});
layout->addWidget(status_label);
layout->addWidget(cancel_button);
setLayout(layout);
using namespace InputCommon::CemuhookUDP;
job = std::make_unique<CalibrationConfigurationJob>(
host, port, pad_index, client_id,
[this](CalibrationConfigurationJob::Status status) {
QString text;
switch (status) {
case CalibrationConfigurationJob::Status::Ready:
text = tr("Touch the top left corner <br>of your touchpad.");
break;
case CalibrationConfigurationJob::Status::Stage1Completed:
text = tr("Now touch the bottom right corner <br>of your touchpad.");
break;
case CalibrationConfigurationJob::Status::Completed:
text = tr("Configuration completed!");
break;
}
QMetaObject::invokeMethod(this, "UpdateLabelText", Q_ARG(QString, text));
if (status == CalibrationConfigurationJob::Status::Completed) {
QMetaObject::invokeMethod(this, "UpdateButtonText", Q_ARG(QString, tr("OK")));
}
},
[this](u16 min_x_, u16 min_y_, u16 max_x_, u16 max_y_) {
completed = true;
min_x = min_x_;
min_y = min_y_;
max_x = max_x_;
max_y = max_y_;
});
}
CalibrationConfigurationDialog::~CalibrationConfigurationDialog() = default;
void CalibrationConfigurationDialog::UpdateLabelText(const QString& text) {
status_label->setText(text);
}
void CalibrationConfigurationDialog::UpdateButtonText(const QString& text) {
cancel_button->setText(text);
}
constexpr std::array<std::pair<const char*, const char*>, 2> MotionProviders = {{
{"motion_emu", QT_TRANSLATE_NOOP("ConfigureMotionTouch", "Mouse (Right Click)")},
{"cemuhookudp", QT_TRANSLATE_NOOP("ConfigureMotionTouch", "CemuhookUDP")},
}};
constexpr std::array<std::pair<const char*, const char*>, 2> TouchProviders = {{
{"emu_window", QT_TRANSLATE_NOOP("ConfigureMotionTouch", "Emulator Window")},
{"cemuhookudp", QT_TRANSLATE_NOOP("ConfigureMotionTouch", "CemuhookUDP")},
}};
ConfigureMotionTouch::ConfigureMotionTouch(QWidget* parent,
InputCommon::InputSubsystem* input_subsystem_)
: QDialog(parent), input_subsystem{input_subsystem_},
ui(std::make_unique<Ui::ConfigureMotionTouch>()) {
ui->setupUi(this);
for (const auto& [provider, name] : MotionProviders) {
ui->motion_provider->addItem(tr(name), QString::fromUtf8(provider));
}
for (const auto& [provider, name] : TouchProviders) {
ui->touch_provider->addItem(tr(name), QString::fromUtf8(provider));
}
ui->udp_learn_more->setOpenExternalLinks(true);
ui->udp_learn_more->setText(
tr("<a "
"href='https://yuzu-emu.org/wiki/"
"using-a-controller-or-android-phone-for-motion-or-touch-input'><span "
"style=\"text-decoration: underline; color:#039be5;\">Learn More</span></a>"));
SetConfiguration();
UpdateUiDisplay();
ConnectEvents();
}
ConfigureMotionTouch::~ConfigureMotionTouch() = default;
void ConfigureMotionTouch::SetConfiguration() {
const Common::ParamPackage motion_param(Settings::values.motion_device);
const Common::ParamPackage touch_param(Settings::values.touch_device);
const std::string motion_engine = motion_param.Get("engine", "motion_emu");
const std::string touch_engine = touch_param.Get("engine", "emu_window");
ui->motion_provider->setCurrentIndex(
ui->motion_provider->findData(QString::fromStdString(motion_engine)));
ui->touch_provider->setCurrentIndex(
ui->touch_provider->findData(QString::fromStdString(touch_engine)));
ui->touch_from_button_checkbox->setChecked(Settings::values.use_touch_from_button);
touch_from_button_maps = Settings::values.touch_from_button_maps;
for (const auto& touch_map : touch_from_button_maps) {
ui->touch_from_button_map->addItem(QString::fromStdString(touch_map.name));
}
ui->touch_from_button_map->setCurrentIndex(Settings::values.touch_from_button_map_index);
ui->motion_sensitivity->setValue(motion_param.Get("sensitivity", 0.01f));
min_x = touch_param.Get("min_x", 100);
min_y = touch_param.Get("min_y", 50);
max_x = touch_param.Get("max_x", 1800);
max_y = touch_param.Get("max_y", 850);
ui->udp_server->setText(QString::fromStdString(Settings::values.udp_input_address));
ui->udp_port->setText(QString::number(Settings::values.udp_input_port));
ui->udp_pad_index->setCurrentIndex(Settings::values.udp_pad_index);
}
void ConfigureMotionTouch::UpdateUiDisplay() {
const QString motion_engine = ui->motion_provider->currentData().toString();
const QString touch_engine = ui->touch_provider->currentData().toString();
const QString cemuhook_udp = QStringLiteral("cemuhookudp");
if (motion_engine == QStringLiteral("motion_emu")) {
ui->motion_sensitivity_label->setVisible(true);
ui->motion_sensitivity->setVisible(true);
} else {
ui->motion_sensitivity_label->setVisible(false);
ui->motion_sensitivity->setVisible(false);
}
if (touch_engine == cemuhook_udp) {
ui->touch_calibration->setVisible(true);
ui->touch_calibration_config->setVisible(true);
ui->touch_calibration_label->setVisible(true);
ui->touch_calibration->setText(
QStringLiteral("(%1, %2) - (%3, %4)").arg(min_x).arg(min_y).arg(max_x).arg(max_y));
} else {
ui->touch_calibration->setVisible(false);
ui->touch_calibration_config->setVisible(false);
ui->touch_calibration_label->setVisible(false);
}
if (motion_engine == cemuhook_udp || touch_engine == cemuhook_udp) {
ui->udp_config_group_box->setVisible(true);
} else {
ui->udp_config_group_box->setVisible(false);
}
}
void ConfigureMotionTouch::ConnectEvents() {
connect(ui->motion_provider, qOverload<int>(&QComboBox::currentIndexChanged), this,
[this](int index) { UpdateUiDisplay(); });
connect(ui->touch_provider, qOverload<int>(&QComboBox::currentIndexChanged), this,
[this](int index) { UpdateUiDisplay(); });
connect(ui->udp_test, &QPushButton::clicked, this, &ConfigureMotionTouch::OnCemuhookUDPTest);
connect(ui->touch_calibration_config, &QPushButton::clicked, this,
&ConfigureMotionTouch::OnConfigureTouchCalibration);
connect(ui->touch_from_button_config_btn, &QPushButton::clicked, this,
&ConfigureMotionTouch::OnConfigureTouchFromButton);
connect(ui->buttonBox, &QDialogButtonBox::rejected, this, [this] {
if (CanCloseDialog()) {
reject();
}
});
}
void ConfigureMotionTouch::OnCemuhookUDPTest() {
ui->udp_test->setEnabled(false);
ui->udp_test->setText(tr("Testing"));
udp_test_in_progress = true;
InputCommon::CemuhookUDP::TestCommunication(
ui->udp_server->text().toStdString(), static_cast<u16>(ui->udp_port->text().toInt()),
static_cast<u8>(ui->udp_pad_index->currentIndex()), 24872,
[this] {
LOG_INFO(Frontend, "UDP input test success");
QMetaObject::invokeMethod(this, "ShowUDPTestResult", Q_ARG(bool, true));
},
[this] {
LOG_ERROR(Frontend, "UDP input test failed");
QMetaObject::invokeMethod(this, "ShowUDPTestResult", Q_ARG(bool, false));
});
}
void ConfigureMotionTouch::OnConfigureTouchCalibration() {
ui->touch_calibration_config->setEnabled(false);
ui->touch_calibration_config->setText(tr("Configuring"));
CalibrationConfigurationDialog dialog(
this, ui->udp_server->text().toStdString(), static_cast<u16>(ui->udp_port->text().toUInt()),
static_cast<u8>(ui->udp_pad_index->currentIndex()), 24872);
dialog.exec();
if (dialog.completed) {
min_x = dialog.min_x;
min_y = dialog.min_y;
max_x = dialog.max_x;
max_y = dialog.max_y;
LOG_INFO(Frontend,
"UDP touchpad calibration config success: min_x={}, min_y={}, max_x={}, max_y={}",
min_x, min_y, max_x, max_y);
UpdateUiDisplay();
} else {
LOG_ERROR(Frontend, "UDP touchpad calibration config failed");
}
ui->touch_calibration_config->setEnabled(true);
ui->touch_calibration_config->setText(tr("Configure"));
}
void ConfigureMotionTouch::closeEvent(QCloseEvent* event) {
if (CanCloseDialog()) {
event->accept();
} else {
event->ignore();
}
}
void ConfigureMotionTouch::ShowUDPTestResult(bool result) {
udp_test_in_progress = false;
if (result) {
QMessageBox::information(this, tr("Test Successful"),
tr("Successfully received data from the server."));
} else {
QMessageBox::warning(this, tr("Test Failed"),
tr("Could not receive valid data from the server.<br>Please verify "
"that the server is set up correctly and "
"the address and port are correct."));
}
ui->udp_test->setEnabled(true);
ui->udp_test->setText(tr("Test"));
}
void ConfigureMotionTouch::OnConfigureTouchFromButton() {
ConfigureTouchFromButton dialog{this, touch_from_button_maps, input_subsystem,
ui->touch_from_button_map->currentIndex()};
if (dialog.exec() != QDialog::Accepted) {
return;
}
touch_from_button_maps = dialog.GetMaps();
while (ui->touch_from_button_map->count() > 0) {
ui->touch_from_button_map->removeItem(0);
}
for (const auto& touch_map : touch_from_button_maps) {
ui->touch_from_button_map->addItem(QString::fromStdString(touch_map.name));
}
ui->touch_from_button_map->setCurrentIndex(dialog.GetSelectedIndex());
}
bool ConfigureMotionTouch::CanCloseDialog() {
if (udp_test_in_progress) {
QMessageBox::warning(this, tr("Citra"),
tr("UDP Test or calibration configuration is in progress.<br>Please "
"wait for them to finish."));
return false;
}
return true;
}
void ConfigureMotionTouch::ApplyConfiguration() {
if (!CanCloseDialog()) {
return;
}
std::string motion_engine = ui->motion_provider->currentData().toString().toStdString();
std::string touch_engine = ui->touch_provider->currentData().toString().toStdString();
Common::ParamPackage motion_param{}, touch_param{};
motion_param.Set("engine", std::move(motion_engine));
touch_param.Set("engine", std::move(touch_engine));
if (motion_engine == "motion_emu") {
motion_param.Set("sensitivity", static_cast<float>(ui->motion_sensitivity->value()));
}
if (touch_engine == "cemuhookudp") {
touch_param.Set("min_x", min_x);
touch_param.Set("min_y", min_y);
touch_param.Set("max_x", max_x);
touch_param.Set("max_y", max_y);
}
Settings::values.motion_device = motion_param.Serialize();
Settings::values.touch_device = touch_param.Serialize();
Settings::values.use_touch_from_button = ui->touch_from_button_checkbox->isChecked();
Settings::values.touch_from_button_map_index = ui->touch_from_button_map->currentIndex();
Settings::values.touch_from_button_maps = touch_from_button_maps;
Settings::values.udp_input_address = ui->udp_server->text().toStdString();
Settings::values.udp_input_port = static_cast<u16>(ui->udp_port->text().toInt());
Settings::values.udp_pad_index = static_cast<u8>(ui->udp_pad_index->currentIndex());
input_subsystem->ReloadInputDevices();
accept();
}

View File

@@ -0,0 +1,90 @@
// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <QDialog>
#include "common/param_package.h"
class QLabel;
class QPushButton;
class QVBoxLayout;
namespace InputCommon {
class InputSubsystem;
}
namespace InputCommon::CemuhookUDP {
class CalibrationConfigurationJob;
}
namespace Ui {
class ConfigureMotionTouch;
}
/// A dialog for touchpad calibration configuration.
class CalibrationConfigurationDialog : public QDialog {
Q_OBJECT
public:
explicit CalibrationConfigurationDialog(QWidget* parent, const std::string& host, u16 port,
u8 pad_index, u16 client_id);
~CalibrationConfigurationDialog() override;
private:
Q_INVOKABLE void UpdateLabelText(const QString& text);
Q_INVOKABLE void UpdateButtonText(const QString& text);
QVBoxLayout* layout;
QLabel* status_label;
QPushButton* cancel_button;
std::unique_ptr<InputCommon::CemuhookUDP::CalibrationConfigurationJob> job;
// Configuration results
bool completed{};
u16 min_x{};
u16 min_y{};
u16 max_x{};
u16 max_y{};
friend class ConfigureMotionTouch;
};
class ConfigureMotionTouch : public QDialog {
Q_OBJECT
public:
explicit ConfigureMotionTouch(QWidget* parent, InputCommon::InputSubsystem* input_subsystem_);
~ConfigureMotionTouch() override;
public slots:
void ApplyConfiguration();
private slots:
void OnCemuhookUDPTest();
void OnConfigureTouchCalibration();
void OnConfigureTouchFromButton();
private:
void closeEvent(QCloseEvent* event) override;
Q_INVOKABLE void ShowUDPTestResult(bool result);
void SetConfiguration();
void UpdateUiDisplay();
void ConnectEvents();
bool CanCloseDialog();
InputCommon::InputSubsystem* input_subsystem;
std::unique_ptr<Ui::ConfigureMotionTouch> ui;
// Coordinate system of the CemuhookUDP touch provider
int min_x{};
int min_y{};
int max_x{};
int max_y{};
bool udp_test_in_progress{};
std::vector<Settings::TouchFromButtonMap> touch_from_button_maps;
};

View File

@@ -0,0 +1,327 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>ConfigureMotionTouch</class>
<widget class="QDialog" name="ConfigureMotionTouch">
<property name="windowTitle">
<string>Configure Motion / Touch</string>
</property>
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>500</width>
<height>450</height>
</rect>
</property>
<layout class="QVBoxLayout">
<item>
<widget class="QGroupBox" name="motion_group_box">
<property name="title">
<string>Motion</string>
</property>
<layout class="QVBoxLayout">
<item>
<layout class="QHBoxLayout">
<item>
<widget class="QLabel" name="motion_provider_label">
<property name="text">
<string>Motion Provider:</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="motion_provider"/>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout">
<item>
<widget class="QLabel" name="motion_sensitivity_label">
<property name="text">
<string>Sensitivity:</string>
</property>
</widget>
</item>
<item>
<widget class="QDoubleSpinBox" name="motion_sensitivity">
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
</property>
<property name="decimals">
<number>4</number>
</property>
<property name="minimum">
<double>0.010000000000000</double>
</property>
<property name="maximum">
<double>10.000000000000000</double>
</property>
<property name="singleStep">
<double>0.001000000000000</double>
</property>
<property name="value">
<double>0.010000000000000</double>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="touch_group_box">
<property name="title">
<string>Touch</string>
</property>
<layout class="QVBoxLayout">
<item>
<layout class="QHBoxLayout">
<item>
<widget class="QLabel" name="touch_provider_label">
<property name="text">
<string>Touch Provider:</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="touch_provider"/>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout">
<item>
<widget class="QLabel" name="touch_calibration_label">
<property name="text">
<string>Calibration:</string>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="touch_calibration">
<property name="text">
<string>(100, 50) - (1800, 850)</string>
</property>
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="touch_calibration_config">
<property name="sizePolicy">
<sizepolicy hsizetype="Maximum" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text">
<string>Configure</string>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout">
<item>
<widget class="QCheckBox" name="touch_from_button_checkbox">
<property name="sizePolicy">
<sizepolicy hsizetype="Maximum" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text">
<string>Use button mapping:</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="touch_from_button_map"/>
</item>
<item>
<widget class="QPushButton" name="touch_from_button_config_btn">
<property name="sizePolicy">
<sizepolicy hsizetype="Maximum" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text">
<string>Configure</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="udp_config_group_box">
<property name="title">
<string>CemuhookUDP Config</string>
</property>
<layout class="QVBoxLayout">
<item>
<widget class="QLabel" name="udp_help">
<property name="text">
<string>You may use any Cemuhook compatible UDP input source to provide motion and touch input.</string>
</property>
<property name="alignment">
<set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
</widget>
</item>
<item>
<layout class="QHBoxLayout">
<item>
<widget class="QLabel" name="udp_server_label">
<property name="text">
<string>Server:</string>
</property>
</widget>
</item>
<item>
<widget class="QLineEdit" name="udp_server">
<property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout">
<item>
<widget class="QLabel" name="udp_port_label">
<property name="text">
<string>Port:</string>
</property>
</widget>
</item>
<item>
<widget class="QLineEdit" name="udp_port">
<property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout">
<item>
<widget class="QLabel" name="udp_pad_index_label">
<property name="text">
<string>Pad:</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="udp_pad_index">
<item>
<property name="text">
<string>Pad 1</string>
</property>
</item>
<item>
<property name="text">
<string>Pad 2</string>
</property>
</item>
<item>
<property name="text">
<string>Pad 3</string>
</property>
</item>
<item>
<property name="text">
<string>Pad 4</string>
</property>
</item>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout">
<item>
<widget class="QLabel" name="udp_learn_more">
<property name="text">
<string>Learn More</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="udp_test">
<property name="sizePolicy">
<sizepolicy hsizetype="Maximum" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text">
<string>Test</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
<item>
<spacer>
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>167</width>
<height>55</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QDialogButtonBox" name="buttonBox">
<property name="standardButtons">
<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
</property>
</widget>
</item>
</layout>
</widget>
<resources/>
<connections>
<connection>
<sender>buttonBox</sender>
<signal>accepted()</signal>
<receiver>ConfigureMotionTouch</receiver>
<slot>ApplyConfiguration()</slot>
<hints>
<hint type="sourcelabel">
<x>220</x>
<y>380</y>
</hint>
<hint type="destinationlabel">
<x>220</x>
<y>200</y>
</hint>
</hints>
</connection>
</connections>
</ui>

View File

@@ -0,0 +1,623 @@
// Copyright 2020 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <QInputDialog>
#include <QKeyEvent>
#include <QMessageBox>
#include <QMouseEvent>
#include <QResizeEvent>
#include <QStandardItemModel>
#include <QTimer>
#include "common/param_package.h"
#include "core/frontend/framebuffer_layout.h"
#include "core/settings.h"
#include "input_common/main.h"
#include "ui_configure_touch_from_button.h"
#include "yuzu/configuration/configure_touch_from_button.h"
#include "yuzu/configuration/configure_touch_widget.h"
static QString GetKeyName(int key_code) {
switch (key_code) {
case Qt::Key_Shift:
return QObject::tr("Shift");
case Qt::Key_Control:
return QObject::tr("Ctrl");
case Qt::Key_Alt:
return QObject::tr("Alt");
case Qt::Key_Meta:
return QString{};
default:
return QKeySequence(key_code).toString();
}
}
static QString ButtonToText(const Common::ParamPackage& param) {
if (!param.Has("engine")) {
return QObject::tr("[not set]");
}
if (param.Get("engine", "") == "keyboard") {
return GetKeyName(param.Get("code", 0));
}
if (param.Get("engine", "") == "sdl") {
if (param.Has("hat")) {
const QString hat_str = QString::fromStdString(param.Get("hat", ""));
const QString direction_str = QString::fromStdString(param.Get("direction", ""));
return QObject::tr("Hat %1 %2").arg(hat_str, direction_str);
}
if (param.Has("axis")) {
const QString axis_str = QString::fromStdString(param.Get("axis", ""));
const QString direction_str = QString::fromStdString(param.Get("direction", ""));
return QObject::tr("Axis %1%2").arg(axis_str, direction_str);
}
if (param.Has("button")) {
const QString button_str = QString::fromStdString(param.Get("button", ""));
return QObject::tr("Button %1").arg(button_str);
}
return {};
}
return QObject::tr("[unknown]");
}
ConfigureTouchFromButton::ConfigureTouchFromButton(
QWidget* parent, const std::vector<Settings::TouchFromButtonMap>& touch_maps,
InputCommon::InputSubsystem* input_subsystem_, const int default_index)
: QDialog(parent), ui(std::make_unique<Ui::ConfigureTouchFromButton>()),
touch_maps(touch_maps), input_subsystem{input_subsystem_}, selected_index(default_index),
timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()) {
ui->setupUi(this);
binding_list_model = new QStandardItemModel(0, 3, this);
binding_list_model->setHorizontalHeaderLabels(
{tr("Button"), tr("X", "X axis"), tr("Y", "Y axis")});
ui->binding_list->setModel(binding_list_model);
ui->bottom_screen->SetCoordLabel(ui->coord_label);
SetConfiguration();
UpdateUiDisplay();
ConnectEvents();
}
ConfigureTouchFromButton::~ConfigureTouchFromButton() = default;
void ConfigureTouchFromButton::showEvent(QShowEvent* ev) {
QWidget::showEvent(ev);
// width values are not valid in the constructor
const int w =
ui->binding_list->viewport()->contentsRect().width() / binding_list_model->columnCount();
if (w <= 0) {
return;
}
ui->binding_list->setColumnWidth(0, w);
ui->binding_list->setColumnWidth(1, w);
ui->binding_list->setColumnWidth(2, w);
}
void ConfigureTouchFromButton::SetConfiguration() {
for (const auto& touch_map : touch_maps) {
ui->mapping->addItem(QString::fromStdString(touch_map.name));
}
ui->mapping->setCurrentIndex(selected_index);
}
void ConfigureTouchFromButton::UpdateUiDisplay() {
ui->button_delete->setEnabled(touch_maps.size() > 1);
ui->button_delete_bind->setEnabled(false);
binding_list_model->removeRows(0, binding_list_model->rowCount());
for (const auto& button_str : touch_maps[selected_index].buttons) {
Common::ParamPackage package{button_str};
QStandardItem* button = new QStandardItem(ButtonToText(package));
button->setData(QString::fromStdString(button_str));
button->setEditable(false);
QStandardItem* xcoord = new QStandardItem(QString::number(package.Get("x", 0)));
QStandardItem* ycoord = new QStandardItem(QString::number(package.Get("y", 0)));
binding_list_model->appendRow({button, xcoord, ycoord});
const int dot = ui->bottom_screen->AddDot(package.Get("x", 0), package.Get("y", 0));
button->setData(dot, DataRoleDot);
}
}
void ConfigureTouchFromButton::ConnectEvents() {
connect(ui->mapping, qOverload<int>(&QComboBox::currentIndexChanged), this, [this](int index) {
SaveCurrentMapping();
selected_index = index;
UpdateUiDisplay();
});
connect(ui->button_new, &QPushButton::clicked, this, &ConfigureTouchFromButton::NewMapping);
connect(ui->button_delete, &QPushButton::clicked, this,
&ConfigureTouchFromButton::DeleteMapping);
connect(ui->button_rename, &QPushButton::clicked, this,
&ConfigureTouchFromButton::RenameMapping);
connect(ui->button_delete_bind, &QPushButton::clicked, this,
&ConfigureTouchFromButton::DeleteBinding);
connect(ui->binding_list, &QTreeView::doubleClicked, this,
&ConfigureTouchFromButton::EditBinding);
connect(ui->binding_list->selectionModel(), &QItemSelectionModel::selectionChanged, this,
&ConfigureTouchFromButton::OnBindingSelection);
connect(binding_list_model, &QStandardItemModel::itemChanged, this,
&ConfigureTouchFromButton::OnBindingChanged);
connect(ui->binding_list->model(), &QStandardItemModel::rowsAboutToBeRemoved, this,
&ConfigureTouchFromButton::OnBindingDeleted);
connect(ui->bottom_screen, &TouchScreenPreview::DotAdded, this,
&ConfigureTouchFromButton::NewBinding);
connect(ui->bottom_screen, &TouchScreenPreview::DotSelected, this,
&ConfigureTouchFromButton::SetActiveBinding);
connect(ui->bottom_screen, &TouchScreenPreview::DotMoved, this,
&ConfigureTouchFromButton::SetCoordinates);
connect(ui->buttonBox, &QDialogButtonBox::accepted, this,
&ConfigureTouchFromButton::ApplyConfiguration);
connect(timeout_timer.get(), &QTimer::timeout, [this]() { SetPollingResult({}, true); });
connect(poll_timer.get(), &QTimer::timeout, [this]() {
Common::ParamPackage params;
for (auto& poller : device_pollers) {
params = poller->GetNextInput();
if (params.Has("engine")) {
SetPollingResult(params, false);
return;
}
}
});
}
void ConfigureTouchFromButton::SaveCurrentMapping() {
auto& map = touch_maps[selected_index];
map.buttons.clear();
for (int i = 0, rc = binding_list_model->rowCount(); i < rc; ++i) {
const auto bind_str = binding_list_model->index(i, 0)
.data(Qt::ItemDataRole::UserRole + 1)
.toString()
.toStdString();
if (bind_str.empty()) {
continue;
}
Common::ParamPackage params{bind_str};
if (!params.Has("engine")) {
continue;
}
params.Set("x", binding_list_model->index(i, 1).data().toInt());
params.Set("y", binding_list_model->index(i, 2).data().toInt());
map.buttons.emplace_back(params.Serialize());
}
}
void ConfigureTouchFromButton::NewMapping() {
const QString name =
QInputDialog::getText(this, tr("New Profile"), tr("Enter the name for the new profile."));
if (name.isEmpty()) {
return;
}
touch_maps.emplace_back(Settings::TouchFromButtonMap{name.toStdString(), {}});
ui->mapping->addItem(name);
ui->mapping->setCurrentIndex(ui->mapping->count() - 1);
}
void ConfigureTouchFromButton::DeleteMapping() {
const auto answer = QMessageBox::question(
this, tr("Delete Profile"), tr("Delete profile %1?").arg(ui->mapping->currentText()));
if (answer != QMessageBox::Yes) {
return;
}
const bool blocked = ui->mapping->blockSignals(true);
ui->mapping->removeItem(selected_index);
ui->mapping->blockSignals(blocked);
touch_maps.erase(touch_maps.begin() + selected_index);
selected_index = ui->mapping->currentIndex();
UpdateUiDisplay();
}
void ConfigureTouchFromButton::RenameMapping() {
const QString new_name = QInputDialog::getText(this, tr("Rename Profile"), tr("New name:"));
if (new_name.isEmpty()) {
return;
}
ui->mapping->setItemText(selected_index, new_name);
touch_maps[selected_index].name = new_name.toStdString();
}
void ConfigureTouchFromButton::GetButtonInput(const int row_index, const bool is_new) {
binding_list_model->item(row_index, 0)->setText(tr("[press key]"));
input_setter = [this, row_index, is_new](const Common::ParamPackage& params,
const bool cancel) {
auto* cell = binding_list_model->item(row_index, 0);
if (cancel) {
if (is_new) {
binding_list_model->removeRow(row_index);
} else {
cell->setText(
ButtonToText(Common::ParamPackage{cell->data().toString().toStdString()}));
}
} else {
cell->setText(ButtonToText(params));
cell->setData(QString::fromStdString(params.Serialize()));
}
};
device_pollers = input_subsystem->GetPollers(InputCommon::Polling::DeviceType::Button);
for (auto& poller : device_pollers) {
poller->Start();
}
grabKeyboard();
grabMouse();
qApp->setOverrideCursor(QCursor(Qt::CursorShape::ArrowCursor));
timeout_timer->start(5000); // Cancel after 5 seconds
poll_timer->start(200); // Check for new inputs every 200ms
}
void ConfigureTouchFromButton::NewBinding(const QPoint& pos) {
auto* button = new QStandardItem();
button->setEditable(false);
auto* x_coord = new QStandardItem(QString::number(pos.x()));
auto* y_coord = new QStandardItem(QString::number(pos.y()));
const int dot_id = ui->bottom_screen->AddDot(pos.x(), pos.y());
button->setData(dot_id, DataRoleDot);
binding_list_model->appendRow({button, x_coord, y_coord});
ui->binding_list->setFocus();
ui->binding_list->setCurrentIndex(button->index());
GetButtonInput(binding_list_model->rowCount() - 1, true);
}
void ConfigureTouchFromButton::EditBinding(const QModelIndex& qi) {
if (qi.row() >= 0 && qi.column() == 0) {
GetButtonInput(qi.row(), false);
}
}
void ConfigureTouchFromButton::DeleteBinding() {
const int row_index = ui->binding_list->currentIndex().row();
if (row_index < 0) {
return;
}
ui->bottom_screen->RemoveDot(binding_list_model->index(row_index, 0).data(DataRoleDot).toInt());
binding_list_model->removeRow(row_index);
}
void ConfigureTouchFromButton::OnBindingSelection(const QItemSelection& selected,
const QItemSelection& deselected) {
ui->button_delete_bind->setEnabled(!selected.isEmpty());
if (!selected.isEmpty()) {
const auto dot_data = selected.indexes().first().data(DataRoleDot);
if (dot_data.isValid()) {
ui->bottom_screen->HighlightDot(dot_data.toInt());
}
}
if (!deselected.isEmpty()) {
const auto dot_data = deselected.indexes().first().data(DataRoleDot);
if (dot_data.isValid()) {
ui->bottom_screen->HighlightDot(dot_data.toInt(), false);
}
}
}
void ConfigureTouchFromButton::OnBindingChanged(QStandardItem* item) {
if (item->column() == 0) {
return;
}
const bool blocked = binding_list_model->blockSignals(true);
item->setText(QString::number(
std::clamp(item->text().toInt(), 0,
static_cast<int>((item->column() == 1 ? Layout::ScreenUndocked::Width
: Layout::ScreenUndocked::Height) -
1))));
binding_list_model->blockSignals(blocked);
const auto dot_data = binding_list_model->index(item->row(), 0).data(DataRoleDot);
if (dot_data.isValid()) {
ui->bottom_screen->MoveDot(dot_data.toInt(),
binding_list_model->item(item->row(), 1)->text().toInt(),
binding_list_model->item(item->row(), 2)->text().toInt());
}
}
void ConfigureTouchFromButton::OnBindingDeleted(const QModelIndex& parent, int first, int last) {
for (int i = first; i <= last; ++i) {
const auto ix = binding_list_model->index(i, 0);
if (!ix.isValid()) {
return;
}
const auto dot_data = ix.data(DataRoleDot);
if (dot_data.isValid()) {
ui->bottom_screen->RemoveDot(dot_data.toInt());
}
}
}
void ConfigureTouchFromButton::SetActiveBinding(const int dot_id) {
for (int i = 0; i < binding_list_model->rowCount(); ++i) {
if (binding_list_model->index(i, 0).data(DataRoleDot) == dot_id) {
ui->binding_list->setCurrentIndex(binding_list_model->index(i, 0));
ui->binding_list->setFocus();
return;
}
}
}
void ConfigureTouchFromButton::SetCoordinates(const int dot_id, const QPoint& pos) {
for (int i = 0; i < binding_list_model->rowCount(); ++i) {
if (binding_list_model->item(i, 0)->data(DataRoleDot) == dot_id) {
binding_list_model->item(i, 1)->setText(QString::number(pos.x()));
binding_list_model->item(i, 2)->setText(QString::number(pos.y()));
return;
}
}
}
void ConfigureTouchFromButton::SetPollingResult(const Common::ParamPackage& params,
const bool cancel) {
releaseKeyboard();
releaseMouse();
qApp->restoreOverrideCursor();
timeout_timer->stop();
poll_timer->stop();
for (auto& poller : device_pollers) {
poller->Stop();
}
if (input_setter) {
(*input_setter)(params, cancel);
input_setter.reset();
}
}
void ConfigureTouchFromButton::keyPressEvent(QKeyEvent* event) {
if (!input_setter && event->key() == Qt::Key_Delete) {
DeleteBinding();
return;
}
if (!input_setter) {
return QDialog::keyPressEvent(event);
}
if (event->key() != Qt::Key_Escape) {
SetPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())},
false);
} else {
SetPollingResult({}, true);
}
}
void ConfigureTouchFromButton::ApplyConfiguration() {
SaveCurrentMapping();
accept();
}
int ConfigureTouchFromButton::GetSelectedIndex() const {
return selected_index;
}
std::vector<Settings::TouchFromButtonMap> ConfigureTouchFromButton::GetMaps() const {
return touch_maps;
}
TouchScreenPreview::TouchScreenPreview(QWidget* parent) : QFrame(parent) {
setBackgroundRole(QPalette::ColorRole::Base);
}
TouchScreenPreview::~TouchScreenPreview() = default;
void TouchScreenPreview::SetCoordLabel(QLabel* const label) {
coord_label = label;
}
int TouchScreenPreview::AddDot(const int device_x, const int device_y) {
QFont dot_font{QStringLiteral("monospace")};
dot_font.setStyleHint(QFont::Monospace);
dot_font.setPointSize(20);
auto* dot = new QLabel(this);
dot->setAttribute(Qt::WA_TranslucentBackground);
dot->setFont(dot_font);
dot->setText(QChar(0xD7)); // U+00D7 Multiplication Sign
dot->setAlignment(Qt::AlignmentFlag::AlignCenter);
dot->setProperty(PropId, ++max_dot_id);
dot->setProperty(PropX, device_x);
dot->setProperty(PropY, device_y);
dot->setCursor(Qt::CursorShape::PointingHandCursor);
dot->setMouseTracking(true);
dot->installEventFilter(this);
dot->show();
PositionDot(dot, device_x, device_y);
dots.emplace_back(max_dot_id, dot);
return max_dot_id;
}
void TouchScreenPreview::RemoveDot(const int id) {
const auto iter = std::find_if(dots.begin(), dots.end(),
[id](const auto& entry) { return entry.first == id; });
if (iter == dots.cend()) {
return;
}
iter->second->deleteLater();
dots.erase(iter);
}
void TouchScreenPreview::HighlightDot(const int id, const bool active) const {
for (const auto& dot : dots) {
if (dot.first == id) {
// use color property from the stylesheet, or fall back to the default palette
if (dot_highlight_color.isValid()) {
dot.second->setStyleSheet(
active ? QStringLiteral("color: %1").arg(dot_highlight_color.name())
: QString{});
} else {
dot.second->setForegroundRole(active ? QPalette::ColorRole::LinkVisited
: QPalette::ColorRole::NoRole);
}
if (active) {
dot.second->raise();
}
return;
}
}
}
void TouchScreenPreview::MoveDot(const int id, const int device_x, const int device_y) const {
const auto iter = std::find_if(dots.begin(), dots.end(),
[id](const auto& entry) { return entry.first == id; });
if (iter == dots.cend()) {
return;
}
iter->second->setProperty(PropX, device_x);
iter->second->setProperty(PropY, device_y);
PositionDot(iter->second, device_x, device_y);
}
void TouchScreenPreview::resizeEvent(QResizeEvent* event) {
if (ignore_resize) {
return;
}
const int target_width = std::min(width(), height() * 4 / 3);
const int target_height = std::min(height(), width() * 3 / 4);
if (target_width == width() && target_height == height()) {
return;
}
ignore_resize = true;
setGeometry((parentWidget()->contentsRect().width() - target_width) / 2, y(), target_width,
target_height);
ignore_resize = false;
if (event->oldSize().width() != target_width || event->oldSize().height() != target_height) {
for (const auto& dot : dots) {
PositionDot(dot.second);
}
}
}
void TouchScreenPreview::mouseMoveEvent(QMouseEvent* event) {
if (!coord_label) {
return;
}
const auto pos = MapToDeviceCoords(event->x(), event->y());
if (pos) {
coord_label->setText(QStringLiteral("X: %1, Y: %2").arg(pos->x()).arg(pos->y()));
} else {
coord_label->clear();
}
}
void TouchScreenPreview::leaveEvent(QEvent* event) {
if (coord_label) {
coord_label->clear();
}
}
void TouchScreenPreview::mousePressEvent(QMouseEvent* event) {
if (event->button() != Qt::MouseButton::LeftButton) {
return;
}
const auto pos = MapToDeviceCoords(event->x(), event->y());
if (pos) {
emit DotAdded(*pos);
}
}
bool TouchScreenPreview::eventFilter(QObject* obj, QEvent* event) {
switch (event->type()) {
case QEvent::Type::MouseButtonPress: {
const auto mouse_event = static_cast<QMouseEvent*>(event);
if (mouse_event->button() != Qt::MouseButton::LeftButton) {
break;
}
emit DotSelected(obj->property(PropId).toInt());
drag_state.dot = qobject_cast<QLabel*>(obj);
drag_state.start_pos = mouse_event->globalPos();
return true;
}
case QEvent::Type::MouseMove: {
if (!drag_state.dot) {
break;
}
const auto mouse_event = static_cast<QMouseEvent*>(event);
if (!drag_state.active) {
drag_state.active =
(mouse_event->globalPos() - drag_state.start_pos).manhattanLength() >=
QApplication::startDragDistance();
if (!drag_state.active) {
break;
}
}
auto current_pos = mapFromGlobal(mouse_event->globalPos());
current_pos.setX(std::clamp(current_pos.x(), contentsMargins().left(),
contentsMargins().left() + contentsRect().width() - 1));
current_pos.setY(std::clamp(current_pos.y(), contentsMargins().top(),
contentsMargins().top() + contentsRect().height() - 1));
const auto device_coord = MapToDeviceCoords(current_pos.x(), current_pos.y());
if (device_coord) {
drag_state.dot->setProperty(PropX, device_coord->x());
drag_state.dot->setProperty(PropY, device_coord->y());
PositionDot(drag_state.dot, device_coord->x(), device_coord->y());
emit DotMoved(drag_state.dot->property(PropId).toInt(), *device_coord);
if (coord_label) {
coord_label->setText(
QStringLiteral("X: %1, Y: %2").arg(device_coord->x()).arg(device_coord->y()));
}
}
return true;
}
case QEvent::Type::MouseButtonRelease: {
drag_state.dot.clear();
drag_state.active = false;
return true;
}
default:
break;
}
return obj->eventFilter(obj, event);
}
std::optional<QPoint> TouchScreenPreview::MapToDeviceCoords(const int screen_x,
const int screen_y) const {
const float t_x = 0.5f + static_cast<float>(screen_x - contentsMargins().left()) *
(Layout::ScreenUndocked::Width - 1) / (contentsRect().width() - 1);
const float t_y = 0.5f + static_cast<float>(screen_y - contentsMargins().top()) *
(Layout::ScreenUndocked::Height - 1) /
(contentsRect().height() - 1);
if (t_x >= 0.5f && t_x < Layout::ScreenUndocked::Width && t_y >= 0.5f &&
t_y < Layout::ScreenUndocked::Height) {
return QPoint{static_cast<int>(t_x), static_cast<int>(t_y)};
}
return std::nullopt;
}
void TouchScreenPreview::PositionDot(QLabel* const dot, const int device_x,
const int device_y) const {
const float device_coord_x =
static_cast<float>(device_x >= 0 ? device_x : dot->property(PropX).toInt());
int x_coord = static_cast<int>(
device_coord_x * (contentsRect().width() - 1) / (Layout::ScreenUndocked::Width - 1) +
contentsMargins().left() - static_cast<float>(dot->width()) / 2 + 0.5f);
const float device_coord_y =
static_cast<float>(device_y >= 0 ? device_y : dot->property(PropY).toInt());
const int y_coord = static_cast<int>(
device_coord_y * (contentsRect().height() - 1) / (Layout::ScreenUndocked::Height - 1) +
contentsMargins().top() - static_cast<float>(dot->height()) / 2 + 0.5f);
dot->move(x_coord, y_coord);
}

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@@ -0,0 +1,92 @@
// Copyright 2020 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <functional>
#include <memory>
#include <optional>
#include <vector>
#include <QDialog>
class QItemSelection;
class QModelIndex;
class QStandardItemModel;
class QStandardItem;
class QTimer;
namespace Common {
class ParamPackage;
}
namespace InputCommon {
class InputSubsystem;
}
namespace InputCommon::Polling {
class DevicePoller;
}
namespace Settings {
struct TouchFromButtonMap;
}
namespace Ui {
class ConfigureTouchFromButton;
}
class ConfigureTouchFromButton : public QDialog {
Q_OBJECT
public:
explicit ConfigureTouchFromButton(QWidget* parent,
const std::vector<Settings::TouchFromButtonMap>& touch_maps,
InputCommon::InputSubsystem* input_subsystem_,
int default_index = 0);
~ConfigureTouchFromButton() override;
int GetSelectedIndex() const;
std::vector<Settings::TouchFromButtonMap> GetMaps() const;
public slots:
void ApplyConfiguration();
void NewBinding(const QPoint& pos);
void SetActiveBinding(int dot_id);
void SetCoordinates(int dot_id, const QPoint& pos);
protected:
void showEvent(QShowEvent* ev) override;
void keyPressEvent(QKeyEvent* event) override;
private slots:
void NewMapping();
void DeleteMapping();
void RenameMapping();
void EditBinding(const QModelIndex& qi);
void DeleteBinding();
void OnBindingSelection(const QItemSelection& selected, const QItemSelection& deselected);
void OnBindingChanged(QStandardItem* item);
void OnBindingDeleted(const QModelIndex& parent, int first, int last);
private:
void SetConfiguration();
void UpdateUiDisplay();
void ConnectEvents();
void GetButtonInput(int row_index, bool is_new);
void SetPollingResult(const Common::ParamPackage& params, bool cancel);
void SaveCurrentMapping();
std::unique_ptr<Ui::ConfigureTouchFromButton> ui;
std::vector<Settings::TouchFromButtonMap> touch_maps;
QStandardItemModel* binding_list_model;
InputCommon::InputSubsystem* input_subsystem;
int selected_index;
std::unique_ptr<QTimer> timeout_timer;
std::unique_ptr<QTimer> poll_timer;
std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> device_pollers;
std::optional<std::function<void(const Common::ParamPackage&, bool)>> input_setter;
static constexpr int DataRoleDot = Qt::ItemDataRole::UserRole + 2;
};

View File

@@ -0,0 +1,231 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>ConfigureTouchFromButton</class>
<widget class="QDialog" name="ConfigureTouchFromButton">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>500</width>
<height>500</height>
</rect>
</property>
<property name="windowTitle">
<string>Configure Touchscreen Mappings</string>
</property>
<layout class="QVBoxLayout">
<item>
<layout class="QHBoxLayout" name="horizontalLayout">
<item>
<widget class="QLabel" name="label">
<property name="text">
<string>Mapping:</string>
</property>
<property name="textFormat">
<enum>Qt::PlainText</enum>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="mapping">
<property name="sizePolicy">
<sizepolicy hsizetype="MinimumExpanding" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="button_new">
<property name="sizePolicy">
<sizepolicy hsizetype="Maximum" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text">
<string>New</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="button_delete">
<property name="sizePolicy">
<sizepolicy hsizetype="Maximum" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text">
<string>Delete</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="button_rename">
<property name="sizePolicy">
<sizepolicy hsizetype="Maximum" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text">
<string>Rename</string>
</property>
</widget>
</item>
</layout>
</item>
<item>
<widget class="Line" name="line">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
</widget>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_2">
<item>
<widget class="QLabel" name="label_2">
<property name="text">
<string>Click the bottom area to add a point, then press a button to bind.
Drag points to change position, or double-click table cells to edit values.</string>
</property>
<property name="textFormat">
<enum>Qt::PlainText</enum>
</property>
</widget>
</item>
<item>
<spacer name="horizontalSpacer">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="button_delete_bind">
<property name="text">
<string>Delete Point</string>
</property>
</widget>
</item>
</layout>
</item>
<item>
<widget class="QTreeView" name="binding_list">
<property name="sizePolicy">
<sizepolicy hsizetype="Expanding" vsizetype="Expanding">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="rootIsDecorated">
<bool>false</bool>
</property>
<property name="uniformRowHeights">
<bool>true</bool>
</property>
<property name="itemsExpandable">
<bool>false</bool>
</property>
</widget>
</item>
<item>
<widget class="TouchScreenPreview" name="bottom_screen">
<property name="sizePolicy">
<sizepolicy hsizetype="Expanding" vsizetype="Expanding">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="minimumSize">
<size>
<width>160</width>
<height>120</height>
</size>
</property>
<property name="baseSize">
<size>
<width>320</width>
<height>240</height>
</size>
</property>
<property name="cursor">
<cursorShape>CrossCursor</cursorShape>
</property>
<property name="mouseTracking">
<bool>true</bool>
</property>
<property name="autoFillBackground">
<bool>true</bool>
</property>
<property name="frameShape">
<enum>QFrame::StyledPanel</enum>
</property>
<property name="frameShadow">
<enum>QFrame::Sunken</enum>
</property>
</widget>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_3">
<item>
<widget class="QLabel" name="coord_label">
<property name="sizePolicy">
<sizepolicy hsizetype="Expanding" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="textFormat">
<enum>Qt::PlainText</enum>
</property>
</widget>
</item>
<item>
<widget class="QDialogButtonBox" name="buttonBox">
<property name="standardButtons">
<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
<customwidgets>
<customwidget>
<class>TouchScreenPreview</class>
<extends>QFrame</extends>
<header>yuzu/configuration/configure_touch_widget.h</header>
<container>1</container>
</customwidget>
</customwidgets>
<resources/>
<connections>
<connection>
<sender>buttonBox</sender>
<signal>rejected()</signal>
<receiver>ConfigureTouchFromButton</receiver>
<slot>reject()</slot>
<hints>
<hint type="sourcelabel">
<x>249</x>
<y>428</y>
</hint>
<hint type="destinationlabel">
<x>249</x>
<y>224</y>
</hint>
</hints>
</connection>
</connections>
</ui>

View File

@@ -0,0 +1,62 @@
// Copyright 2020 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <optional>
#include <utility>
#include <vector>
#include <QFrame>
#include <QPointer>
class QLabel;
// Widget for representing touchscreen coordinates
class TouchScreenPreview : public QFrame {
Q_OBJECT
Q_PROPERTY(QColor dotHighlightColor MEMBER dot_highlight_color)
public:
explicit TouchScreenPreview(QWidget* parent);
~TouchScreenPreview() override;
void SetCoordLabel(QLabel*);
int AddDot(int device_x, int device_y);
void RemoveDot(int id);
void HighlightDot(int id, bool active = true) const;
void MoveDot(int id, int device_x, int device_y) const;
signals:
void DotAdded(const QPoint& pos);
void DotSelected(int dot_id);
void DotMoved(int dot_id, const QPoint& pos);
protected:
void resizeEvent(QResizeEvent*) override;
void mouseMoveEvent(QMouseEvent*) override;
void leaveEvent(QEvent*) override;
void mousePressEvent(QMouseEvent*) override;
bool eventFilter(QObject*, QEvent*) override;
private:
std::optional<QPoint> MapToDeviceCoords(int screen_x, int screen_y) const;
void PositionDot(QLabel* dot, int device_x = -1, int device_y = -1) const;
bool ignore_resize = false;
QPointer<QLabel> coord_label;
std::vector<std::pair<int, QLabel*>> dots;
int max_dot_id = 0;
QColor dot_highlight_color;
static constexpr char PropId[] = "dot_id";
static constexpr char PropX[] = "device_x";
static constexpr char PropY[] = "device_y";
struct DragState {
bool active = false;
QPointer<QLabel> dot;
QPoint start_pos;
};
DragState drag_state;
};

View File

@@ -49,10 +49,10 @@ class GameListItem : public QStandardItem {
public:
// used to access type from item index
static const int TypeRole = Qt::UserRole + 1;
static const int SortRole = Qt::UserRole + 2;
static constexpr int TypeRole = Qt::UserRole + 1;
static constexpr int SortRole = Qt::UserRole + 2;
GameListItem() = default;
GameListItem(const QString& string) : QStandardItem(string) {
explicit GameListItem(const QString& string) : QStandardItem(string) {
setData(string, SortRole);
}
};
@@ -65,10 +65,10 @@ public:
*/
class GameListItemPath : public GameListItem {
public:
static const int TitleRole = SortRole + 1;
static const int FullPathRole = SortRole + 2;
static const int ProgramIdRole = SortRole + 3;
static const int FileTypeRole = SortRole + 4;
static constexpr int TitleRole = SortRole + 1;
static constexpr int FullPathRole = SortRole + 2;
static constexpr int ProgramIdRole = SortRole + 3;
static constexpr int FileTypeRole = SortRole + 4;
GameListItemPath() = default;
GameListItemPath(const QString& game_path, const std::vector<u8>& picture_data,
@@ -110,18 +110,22 @@ public:
const auto& row1 = row_data.at(UISettings::values.row_1_text_id);
const int row2_id = UISettings::values.row_2_text_id;
if (role == SortRole)
if (role == SortRole) {
return row1.toLower();
}
if (row2_id == 4) // None
// None
if (row2_id == 4) {
return row1;
}
const auto& row2 = row_data.at(row2_id);
if (row1 == row2)
if (row1 == row2) {
return row1;
}
return QString(row1 + QStringLiteral("\n ") + row2);
return QStringLiteral("%1\n %2").arg(row1, row2);
}
return GameListItem::data(role);
@@ -131,7 +135,7 @@ public:
class GameListItemCompat : public GameListItem {
Q_DECLARE_TR_FUNCTIONS(GameListItemCompat)
public:
static const int CompatNumberRole = SortRole;
static constexpr int CompatNumberRole = SortRole;
GameListItemCompat() = default;
explicit GameListItemCompat(const QString& compatibility) {
setData(type(), TypeRole);
@@ -181,7 +185,7 @@ public:
*/
class GameListItemSize : public GameListItem {
public:
static const int SizeRole = SortRole;
static constexpr int SizeRole = SortRole;
GameListItemSize() = default;
explicit GameListItemSize(const qulonglong size_bytes) {
@@ -217,7 +221,7 @@ public:
class GameListDir : public GameListItem {
public:
static const int GameDirRole = Qt::UserRole + 2;
static constexpr int GameDirRole = Qt::UserRole + 2;
explicit GameListDir(UISettings::GameDir& directory,
GameListItemType dir_type = GameListItemType::CustomDir)

View File

@@ -187,7 +187,7 @@ static void InitializeLogging() {
}
GMainWindow::GMainWindow()
: input_subsystem{std::make_unique<InputCommon::InputSubsystem>()},
: input_subsystem{std::make_shared<InputCommon::InputSubsystem>()},
config{std::make_unique<Config>()}, vfs{std::make_shared<FileSys::RealVfsFilesystem>()},
provider{std::make_unique<FileSys::ManualContentProvider>()} {
InitializeLogging();
@@ -474,7 +474,7 @@ void GMainWindow::InitializeWidgets() {
#ifdef YUZU_ENABLE_COMPATIBILITY_REPORTING
ui.action_Report_Compatibility->setVisible(true);
#endif
render_window = new GRenderWindow(this, emu_thread.get(), input_subsystem.get());
render_window = new GRenderWindow(this, emu_thread.get(), input_subsystem);
render_window->hide();
game_list = new GameList(vfs, provider.get(), this);

View File

@@ -258,7 +258,7 @@ private:
Ui::MainWindow ui;
std::unique_ptr<DiscordRPC::DiscordInterface> discord_rpc;
std::unique_ptr<InputCommon::InputSubsystem> input_subsystem;
std::shared_ptr<InputCommon::InputSubsystem> input_subsystem;
GRenderWindow* render_window;
GameList* game_list;

View File

@@ -293,7 +293,7 @@
<bool>false</bool>
</property>
<property name="text">
<string>Configure Current Game..</string>
<string>Configure Current Game...</string>
</property>
</action>
</widget>