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6
.gitmodules
vendored
6
.gitmodules
vendored
@@ -16,6 +16,9 @@
|
||||
[submodule "libressl"]
|
||||
path = externals/libressl
|
||||
url = https://github.com/citra-emu/ext-libressl-portable.git
|
||||
[submodule "libusb"]
|
||||
path = externals/libusb/libusb
|
||||
url = https://github.com/libusb/libusb.git
|
||||
[submodule "discord-rpc"]
|
||||
path = externals/discord-rpc
|
||||
url = https://github.com/discordapp/discord-rpc.git
|
||||
@@ -34,9 +37,6 @@
|
||||
[submodule "xbyak"]
|
||||
path = externals/xbyak
|
||||
url = https://github.com/herumi/xbyak.git
|
||||
[submodule "externals/libusb"]
|
||||
path = externals/libusb
|
||||
url = https://github.com/ameerj/libusb
|
||||
[submodule "opus"]
|
||||
path = externals/opus/opus
|
||||
url = https://github.com/xiph/opus.git
|
||||
|
||||
13
.lgtm.yml
Normal file
13
.lgtm.yml
Normal file
@@ -0,0 +1,13 @@
|
||||
path_classifiers:
|
||||
library: "externals"
|
||||
extraction:
|
||||
cpp:
|
||||
prepare:
|
||||
packages:
|
||||
- "libsdl2-dev"
|
||||
- "qtmultimedia5-dev"
|
||||
- "clang-format-10"
|
||||
- "libtbb-dev"
|
||||
- "libjack-jackd2-dev"
|
||||
- "doxygen"
|
||||
- "graphviz"
|
||||
12
README.md
12
README.md
@@ -4,15 +4,15 @@ yuzu emulator
|
||||
[](https://dev.azure.com/yuzu-emu/yuzu/)
|
||||
[](https://discord.com/invite/u77vRWY)
|
||||
|
||||
yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of [Citra](https://citra-emu.org/).
|
||||
Yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of [Citra](https://citra-emu.org/).
|
||||
|
||||
It is written in C++ with portability in mind, with builds actively maintained for Windows and Linux. The emulator is capable of running several commercial games.
|
||||
|
||||
yuzu only emulates a subset of Switch hardware and therefore most commercial games **do not** run at full speed or are not fully functional.
|
||||
Yuzu only emulates a subset of Switch hardware and therefore most commercial games **do not** run at full speed or are not fully functional.
|
||||
|
||||
Do you want to check which games are compatible and which ones are not? Please visit our [Compatibility page](https://yuzu-emu.org/game/)!
|
||||
|
||||
yuzu is licensed under the GPLv2 (or any later version). Refer to the license.txt file included.
|
||||
Yuzu is licensed under the GPLv2 (or any later version). Refer to the license.txt file included.
|
||||
|
||||
Check out our [website](https://yuzu-emu.org/)!
|
||||
|
||||
@@ -22,9 +22,9 @@ For development discussion, please join us on [Discord](https://discord.com/invi
|
||||
|
||||
Most of the development happens on GitHub. It's also where [our central repository](https://github.com/yuzu-emu/yuzu) is hosted.
|
||||
|
||||
If you want to contribute please take a look at the [Contributor's Guide](https://github.com/yuzu-emu/yuzu/wiki/Contributing) and [Developer Information](https://github.com/yuzu-emu/yuzu/wiki/Developer-Information). You should also contact any of the developers on Discord in order to know about the current state of the emulator.
|
||||
If you want to contribute please take a look at the [Contributor's Guide](https://github.com/yuzu-emu/yuzu/wiki/Contributing) and [Developer Information](https://github.com/yuzu-emu/yuzu/wiki/Developer-Information). You may also contact any of the developers on Discord in order to know about the current state of the emulator.
|
||||
|
||||
If you want to contribute to the user interface translation, please check out the [yuzu project on transifex](https://www.transifex.com/yuzu-emulator/yuzu). We centralize translation work there, and periodically upstream translations.
|
||||
If you want to contribute to the user interface translation, please check out the [yuzu project on transifex](https://www.transifex.com/yuzu-emulator/yuzu). We centralize translation work there and periodically upstream translations.
|
||||
|
||||
### Building
|
||||
|
||||
@@ -41,4 +41,4 @@ We happily accept monetary donations or donated games and hardware. Please see o
|
||||
* Software licenses (e.g. Visual Studio, IDA Pro, etc.)
|
||||
* Additional hardware (e.g. GPUs as-needed to improve rendering support, other peripherals to add support for, etc.)
|
||||
|
||||
We also more than gladly accept used Switch consoles, preferably ones with firmware 3.0.0 or lower! If you would like to give yours away, don't hesitate to join our [Discord](https://discord.gg/VXqngT3) and talk to bunnei. You may also contact: donations@yuzu-emu.org.
|
||||
We also more than gladly accept used Switch consoles, preferably ones with firmware 3.0.0 or lower! If you would like to give yours away, don't hesitate to join our [Discord](https://discord.gg/VXqngT3) and talk to Bunnei. You may also contact: donations@yuzu-emu.org.
|
||||
|
||||
5
dist/qt_themes/qdarkstyle/style.qss
vendored
5
dist/qt_themes/qdarkstyle/style.qss
vendored
@@ -1371,3 +1371,8 @@ QGroupBox#vibrationGroup::title {
|
||||
padding-left: 1px;
|
||||
padding-right: 1px;
|
||||
}
|
||||
|
||||
/* touchscreen mapping widget */
|
||||
TouchScreenPreview {
|
||||
qproperty-dotHighlightColor: #3daee9;
|
||||
}
|
||||
|
||||
1
externals/libusb
vendored
1
externals/libusb
vendored
Submodule externals/libusb deleted from 3406d72cda
150
externals/libusb/CMakeLists.txt
vendored
Normal file
150
externals/libusb/CMakeLists.txt
vendored
Normal file
@@ -0,0 +1,150 @@
|
||||
add_library(usb STATIC EXCLUDE_FROM_ALL
|
||||
libusb/libusb/core.c
|
||||
libusb/libusb/core.c
|
||||
libusb/libusb/descriptor.c
|
||||
libusb/libusb/hotplug.c
|
||||
libusb/libusb/io.c
|
||||
libusb/libusb/strerror.c
|
||||
libusb/libusb/sync.c
|
||||
)
|
||||
set_target_properties(usb PROPERTIES VERSION 1.0.23)
|
||||
if(WIN32)
|
||||
target_include_directories(usb
|
||||
BEFORE
|
||||
PUBLIC
|
||||
libusb/libusb
|
||||
|
||||
PRIVATE
|
||||
"${CMAKE_CURRENT_BINARY_DIR}"
|
||||
)
|
||||
|
||||
if (NOT MINGW)
|
||||
target_include_directories(usb BEFORE PRIVATE libusb/msvc)
|
||||
endif()
|
||||
|
||||
# Works around other libraries providing their own definition of USB GUIDs (e.g. SDL2)
|
||||
target_compile_definitions(usb PRIVATE "-DGUID_DEVINTERFACE_USB_DEVICE=(GUID){ 0xA5DCBF10, 0x6530, 0x11D2, {0x90, 0x1F, 0x00, 0xC0, 0x4F, 0xB9, 0x51, 0xED}}")
|
||||
else()
|
||||
target_include_directories(usb
|
||||
# turns out other projects also have "config.h", so make sure the
|
||||
# LibUSB one comes first
|
||||
BEFORE
|
||||
|
||||
PUBLIC
|
||||
libusb/libusb
|
||||
|
||||
PRIVATE
|
||||
"${CMAKE_CURRENT_BINARY_DIR}"
|
||||
)
|
||||
endif()
|
||||
|
||||
if(WIN32 OR CYGWIN)
|
||||
target_sources(usb PRIVATE
|
||||
libusb/libusb/os/threads_windows.c
|
||||
libusb/libusb/os/windows_winusb.c
|
||||
libusb/libusb/os/windows_usbdk.c
|
||||
libusb/libusb/os/windows_nt_common.c
|
||||
)
|
||||
set(OS_WINDOWS TRUE)
|
||||
elseif(APPLE)
|
||||
target_sources(usb PRIVATE
|
||||
libusb/libusb/os/darwin_usb.c
|
||||
)
|
||||
find_library(COREFOUNDATION_LIBRARY CoreFoundation)
|
||||
find_library(IOKIT_LIBRARY IOKit)
|
||||
find_library(OBJC_LIBRARY objc)
|
||||
target_link_libraries(usb PRIVATE
|
||||
${COREFOUNDATION_LIBRARY}
|
||||
${IOKIT_LIBRARY}
|
||||
${OBJC_LIBRARY}
|
||||
)
|
||||
set(OS_DARWIN TRUE)
|
||||
elseif(ANDROID)
|
||||
target_sources(usb PRIVATE
|
||||
libusb/libusb/os/linux_usbfs.c
|
||||
libusb/libusb/os/linux_netlink.c
|
||||
)
|
||||
find_library(LOG_LIBRARY log)
|
||||
target_link_libraries(usb PRIVATE ${LOG_LIBRARY})
|
||||
set(OS_LINUX TRUE)
|
||||
elseif(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
|
||||
target_sources(usb PRIVATE
|
||||
libusb/libusb/os/linux_usbfs.c
|
||||
)
|
||||
find_package(Libudev)
|
||||
if(LIBUDEV_FOUND)
|
||||
target_sources(usb PRIVATE
|
||||
libusb/libusb/os/linux_udev.c
|
||||
)
|
||||
target_link_libraries(usb PRIVATE "${LIBUDEV_LIBRARIES}")
|
||||
target_include_directories(usb PRIVATE "${LIBUDEV_INCLUDE_DIR}")
|
||||
set(HAVE_LIBUDEV TRUE)
|
||||
set(USE_UDEV TRUE)
|
||||
else()
|
||||
target_sources(usb PRIVATE
|
||||
libusb/libusb/os/linux_netlink.c
|
||||
)
|
||||
endif()
|
||||
set(OS_LINUX TRUE)
|
||||
elseif(${CMAKE_SYSTEM_NAME} MATCHES "NetBSD")
|
||||
target_sources(usb PRIVATE
|
||||
libusb/libusb/os/netbsd_usb.c
|
||||
)
|
||||
set(OS_NETBSD TRUE)
|
||||
elseif(${CMAKE_SYSTEM_NAME} MATCHES "OpenBSD")
|
||||
target_sources(usb PRIVATE
|
||||
libusb/libusb/os/openbsd_usb.c
|
||||
)
|
||||
set(OS_OPENBSD TRUE)
|
||||
endif()
|
||||
|
||||
if(UNIX)
|
||||
target_sources(usb PRIVATE
|
||||
libusb/libusb/os/poll_posix.c
|
||||
libusb/libusb/os/threads_posix.c
|
||||
)
|
||||
find_package(Threads REQUIRED)
|
||||
if(THREADS_HAVE_PTHREAD_ARG)
|
||||
target_compile_options(usb PUBLIC "-pthread")
|
||||
endif()
|
||||
if(CMAKE_THREAD_LIBS_INIT)
|
||||
target_link_libraries(usb PRIVATE "${CMAKE_THREAD_LIBS_INIT}")
|
||||
endif()
|
||||
set(THREADS_POSIX TRUE)
|
||||
elseif(WIN32)
|
||||
target_sources(usb PRIVATE
|
||||
libusb/libusb/os/poll_windows.c
|
||||
libusb/libusb/os/threads_windows.c
|
||||
)
|
||||
endif()
|
||||
|
||||
include(CheckFunctionExists)
|
||||
include(CheckIncludeFiles)
|
||||
include(CheckTypeSize)
|
||||
check_include_files(asm/types.h HAVE_ASM_TYPES_H)
|
||||
check_function_exists(gettimeofday HAVE_GETTIMEOFDAY)
|
||||
check_include_files(linux/filter.h HAVE_LINUX_FILTER_H)
|
||||
check_include_files(linux/netlink.h HAVE_LINUX_NETLINK_H)
|
||||
check_include_files(poll.h HAVE_POLL_H)
|
||||
check_include_files(signal.h HAVE_SIGNAL_H)
|
||||
check_include_files(strings.h HAVE_STRINGS_H)
|
||||
check_type_size("struct timespec" STRUCT_TIMESPEC)
|
||||
check_function_exists(syslog HAVE_SYSLOG_FUNC)
|
||||
check_include_files(syslog.h HAVE_SYSLOG_H)
|
||||
check_include_files(sys/socket.h HAVE_SYS_SOCKET_H)
|
||||
check_include_files(sys/time.h HAVE_SYS_TIME_H)
|
||||
check_include_files(sys/types.h HAVE_SYS_TYPES_H)
|
||||
|
||||
set(CMAKE_EXTRA_INCLUDE_FILES poll.h)
|
||||
check_type_size("nfds_t" nfds_t)
|
||||
unset(CMAKE_EXTRA_INCLUDE_FILES)
|
||||
if(HAVE_NFDS_T)
|
||||
set(POLL_NFDS_TYPE "nfds_t")
|
||||
else()
|
||||
set(POLL_NFDS_TYPE "unsigned int")
|
||||
endif()
|
||||
|
||||
check_include_files(sys/timerfd.h USBI_TIMERFD_AVAILABLE)
|
||||
|
||||
|
||||
configure_file(config.h.in config.h)
|
||||
90
externals/libusb/config.h.in
vendored
Normal file
90
externals/libusb/config.h.in
vendored
Normal file
@@ -0,0 +1,90 @@
|
||||
/* Default visibility */
|
||||
#if defined(__GNUC__) || defined(__clang__)
|
||||
#define DEFAULT_VISIBILITY __attribute__((visibility("default")))
|
||||
#elif defined(_MSC_VER)
|
||||
#define DEFAULT_VISIBILITY __declspec(dllexport)
|
||||
#endif
|
||||
|
||||
/* Start with debug message logging enabled */
|
||||
#undef ENABLE_DEBUG_LOGGING
|
||||
|
||||
/* Message logging */
|
||||
#undef ENABLE_LOGGING
|
||||
|
||||
/* Define to 1 if you have the <asm/types.h> header file. */
|
||||
#cmakedefine HAVE_ASM_TYPES_H 1
|
||||
|
||||
/* Define to 1 if you have the `gettimeofday' function. */
|
||||
#cmakedefine HAVE_GETTIMEOFDAY 1
|
||||
|
||||
/* Define to 1 if you have the `udev' library (-ludev). */
|
||||
#cmakedefine HAVE_LIBUDEV 1
|
||||
|
||||
/* Define to 1 if you have the <linux/filter.h> header file. */
|
||||
#cmakedefine HAVE_LINUX_FILTER_H 1
|
||||
|
||||
/* Define to 1 if you have the <linux/netlink.h> header file. */
|
||||
#cmakedefine HAVE_LINUX_NETLINK_H 1
|
||||
|
||||
/* Define to 1 if you have the <poll.h> header file. */
|
||||
#cmakedefine HAVE_POLL_H 1
|
||||
|
||||
/* Define to 1 if you have the <signal.h> header file. */
|
||||
#cmakedefine HAVE_SIGNAL_H 1
|
||||
|
||||
/* Define to 1 if you have the <strings.h> header file. */
|
||||
#cmakedefine HAVE_STRINGS_H 1
|
||||
|
||||
/* Define to 1 if the system has the type `struct timespec'. */
|
||||
#cmakedefine HAVE_STRUCT_TIMESPEC 1
|
||||
|
||||
/* syslog() function available */
|
||||
#cmakedefine HAVE_SYSLOG_FUNC 1
|
||||
|
||||
/* Define to 1 if you have the <syslog.h> header file. */
|
||||
#cmakedefine HAVE_SYSLOG_H 1
|
||||
|
||||
/* Define to 1 if you have the <sys/socket.h> header file. */
|
||||
#cmakedefine HAVE_SYS_SOCKET_H 1
|
||||
|
||||
/* Define to 1 if you have the <sys/time.h> header file. */
|
||||
#cmakedefine HAVE_SYS_TIME_H 1
|
||||
|
||||
/* Define to 1 if you have the <sys/types.h> header file. */
|
||||
#cmakedefine HAVE_SYS_TYPES_H 1
|
||||
|
||||
/* Darwin backend */
|
||||
#cmakedefine OS_DARWIN 1
|
||||
|
||||
/* Linux backend */
|
||||
#cmakedefine OS_LINUX 1
|
||||
|
||||
/* NetBSD backend */
|
||||
#cmakedefine OS_NETBSD 1
|
||||
|
||||
/* OpenBSD backend */
|
||||
#cmakedefine OS_OPENBSD 1
|
||||
|
||||
/* Windows backend */
|
||||
#cmakedefine OS_WINDOWS 1
|
||||
|
||||
/* type of second poll() argument */
|
||||
#define POLL_NFDS_TYPE @POLL_NFDS_TYPE@
|
||||
|
||||
/* Use POSIX Threads */
|
||||
#cmakedefine THREADS_POSIX
|
||||
|
||||
/* timerfd headers available */
|
||||
#cmakedefine USBI_TIMERFD_AVAILABLE 1
|
||||
|
||||
/* Enable output to system log */
|
||||
#define USE_SYSTEM_LOGGING_FACILITY 1
|
||||
|
||||
/* Use udev for device enumeration/hotplug */
|
||||
#cmakedefine USE_UDEV 1
|
||||
|
||||
/* Use GNU extensions */
|
||||
#define _GNU_SOURCE
|
||||
|
||||
/* Oldest Windows version supported */
|
||||
#define WINVER 0x0501
|
||||
1
externals/libusb/libusb
vendored
Submodule
1
externals/libusb/libusb
vendored
Submodule
Submodule externals/libusb/libusb added at e782eeb251
2
externals/microprofile/microprofile.h
vendored
2
externals/microprofile/microprofile.h
vendored
@@ -1037,7 +1037,7 @@ static void MicroProfileCreateThreadLogKey()
|
||||
#else
|
||||
MP_THREAD_LOCAL MicroProfileThreadLog* g_MicroProfileThreadLog = 0;
|
||||
#endif
|
||||
static bool g_bUseLock = false; /// This is used because windows does not support using mutexes under dll init(which is where global initialization is handled)
|
||||
static std::atomic<bool> g_bUseLock{false}; /// This is used because windows does not support using mutexes under dll init(which is where global initialization is handled)
|
||||
|
||||
|
||||
MICROPROFILE_DEFINE(g_MicroProfileFlip, "MicroProfile", "MicroProfileFlip", 0x3355ee);
|
||||
|
||||
2
externals/xbyak
vendored
2
externals/xbyak
vendored
Submodule externals/xbyak updated: 18c9caaa0a...c306b8e578
@@ -64,14 +64,20 @@ __declspec(dllimport) void __stdcall DebugBreak(void);
|
||||
using T = std::underlying_type_t<type>; \
|
||||
return static_cast<type>(static_cast<T>(a) & static_cast<T>(b)); \
|
||||
} \
|
||||
constexpr type& operator|=(type& a, type b) noexcept { \
|
||||
[[nodiscard]] constexpr type operator^(type a, type b) noexcept { \
|
||||
using T = std::underlying_type_t<type>; \
|
||||
a = static_cast<type>(static_cast<T>(a) | static_cast<T>(b)); \
|
||||
return static_cast<type>(static_cast<T>(a) ^ static_cast<T>(b)); \
|
||||
} \
|
||||
constexpr type& operator|=(type& a, type b) noexcept { \
|
||||
a = a | b; \
|
||||
return a; \
|
||||
} \
|
||||
constexpr type& operator&=(type& a, type b) noexcept { \
|
||||
using T = std::underlying_type_t<type>; \
|
||||
a = static_cast<type>(static_cast<T>(a) & static_cast<T>(b)); \
|
||||
a = a & b; \
|
||||
return a; \
|
||||
} \
|
||||
constexpr type& operator^=(type& a, type b) noexcept { \
|
||||
a = a ^ b; \
|
||||
return a; \
|
||||
} \
|
||||
[[nodiscard]] constexpr type operator~(type key) noexcept { \
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
|
||||
namespace Common {
|
||||
|
||||
constexpr float PI = 3.14159265f;
|
||||
constexpr float PI = 3.1415926535f;
|
||||
|
||||
template <class T>
|
||||
struct Rectangle {
|
||||
|
||||
@@ -36,6 +36,36 @@ public:
|
||||
T length = std::sqrt(xyz.Length2() + w * w);
|
||||
return {xyz / length, w / length};
|
||||
}
|
||||
|
||||
[[nodiscard]] std::array<decltype(-T{}), 16> ToMatrix() const {
|
||||
const T x2 = xyz[0] * xyz[0];
|
||||
const T y2 = xyz[1] * xyz[1];
|
||||
const T z2 = xyz[2] * xyz[2];
|
||||
|
||||
const T xy = xyz[0] * xyz[1];
|
||||
const T wz = w * xyz[2];
|
||||
const T xz = xyz[0] * xyz[2];
|
||||
const T wy = w * xyz[1];
|
||||
const T yz = xyz[1] * xyz[2];
|
||||
const T wx = w * xyz[0];
|
||||
|
||||
return {1.0f - 2.0f * (y2 + z2),
|
||||
2.0f * (xy + wz),
|
||||
2.0f * (xz - wy),
|
||||
0.0f,
|
||||
2.0f * (xy - wz),
|
||||
1.0f - 2.0f * (x2 + z2),
|
||||
2.0f * (yz + wx),
|
||||
0.0f,
|
||||
2.0f * (xz + wy),
|
||||
2.0f * (yz - wx),
|
||||
1.0f - 2.0f * (x2 + y2),
|
||||
0.0f,
|
||||
0.0f,
|
||||
0.0f,
|
||||
0.0f,
|
||||
1.0f};
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
|
||||
@@ -2,6 +2,8 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/thread.h"
|
||||
#ifdef __APPLE__
|
||||
#include <mach/mach.h>
|
||||
@@ -19,6 +21,8 @@
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
|
||||
#include <string>
|
||||
|
||||
#ifdef __FreeBSD__
|
||||
#define cpu_set_t cpuset_t
|
||||
#endif
|
||||
@@ -110,6 +114,14 @@ void SetCurrentThreadName(const char* name) {
|
||||
pthread_set_name_np(pthread_self(), name);
|
||||
#elif defined(__NetBSD__)
|
||||
pthread_setname_np(pthread_self(), "%s", (void*)name);
|
||||
#elif defined(__linux__)
|
||||
// Linux limits thread names to 15 characters and will outright reject any
|
||||
// attempt to set a longer name with ERANGE.
|
||||
std::string truncated(name, std::min(strlen(name), static_cast<size_t>(15)));
|
||||
if (int e = pthread_setname_np(pthread_self(), truncated.c_str())) {
|
||||
errno = e;
|
||||
LOG_ERROR(Common, "Failed to set thread name to '{}': {}", truncated, GetLastErrorMsg());
|
||||
}
|
||||
#else
|
||||
pthread_setname_np(pthread_self(), name);
|
||||
#endif
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <chrono>
|
||||
#include <condition_variable>
|
||||
#include <cstddef>
|
||||
@@ -25,13 +26,13 @@ public:
|
||||
|
||||
void Wait() {
|
||||
std::unique_lock lk{mutex};
|
||||
condvar.wait(lk, [&] { return is_set; });
|
||||
condvar.wait(lk, [&] { return is_set.load(); });
|
||||
is_set = false;
|
||||
}
|
||||
|
||||
bool WaitFor(const std::chrono::nanoseconds& time) {
|
||||
std::unique_lock lk{mutex};
|
||||
if (!condvar.wait_for(lk, time, [this] { return is_set; }))
|
||||
if (!condvar.wait_for(lk, time, [this] { return is_set.load(); }))
|
||||
return false;
|
||||
is_set = false;
|
||||
return true;
|
||||
@@ -40,7 +41,7 @@ public:
|
||||
template <class Clock, class Duration>
|
||||
bool WaitUntil(const std::chrono::time_point<Clock, Duration>& time) {
|
||||
std::unique_lock lk{mutex};
|
||||
if (!condvar.wait_until(lk, time, [this] { return is_set; }))
|
||||
if (!condvar.wait_until(lk, time, [this] { return is_set.load(); }))
|
||||
return false;
|
||||
is_set = false;
|
||||
return true;
|
||||
@@ -54,9 +55,9 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
bool is_set = false;
|
||||
std::condition_variable condvar;
|
||||
std::mutex mutex;
|
||||
std::atomic_bool is_set{false};
|
||||
};
|
||||
|
||||
class Barrier {
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
|
||||
namespace Common::X64 {
|
||||
|
||||
inline std::size_t RegToIndex(const Xbyak::Reg& reg) {
|
||||
constexpr std::size_t RegToIndex(const Xbyak::Reg& reg) {
|
||||
using Kind = Xbyak::Reg::Kind;
|
||||
ASSERT_MSG((reg.getKind() & (Kind::REG | Kind::XMM)) != 0,
|
||||
"RegSet only support GPRs and XMM registers.");
|
||||
@@ -19,17 +19,17 @@ inline std::size_t RegToIndex(const Xbyak::Reg& reg) {
|
||||
return reg.getIdx() + (reg.getKind() == Kind::REG ? 0 : 16);
|
||||
}
|
||||
|
||||
inline Xbyak::Reg64 IndexToReg64(std::size_t reg_index) {
|
||||
constexpr Xbyak::Reg64 IndexToReg64(std::size_t reg_index) {
|
||||
ASSERT(reg_index < 16);
|
||||
return Xbyak::Reg64(static_cast<int>(reg_index));
|
||||
}
|
||||
|
||||
inline Xbyak::Xmm IndexToXmm(std::size_t reg_index) {
|
||||
constexpr Xbyak::Xmm IndexToXmm(std::size_t reg_index) {
|
||||
ASSERT(reg_index >= 16 && reg_index < 32);
|
||||
return Xbyak::Xmm(static_cast<int>(reg_index - 16));
|
||||
}
|
||||
|
||||
inline Xbyak::Reg IndexToReg(std::size_t reg_index) {
|
||||
constexpr Xbyak::Reg IndexToReg(std::size_t reg_index) {
|
||||
if (reg_index < 16) {
|
||||
return IndexToReg64(reg_index);
|
||||
} else {
|
||||
@@ -45,17 +45,17 @@ inline std::bitset<32> BuildRegSet(std::initializer_list<Xbyak::Reg> regs) {
|
||||
return bits;
|
||||
}
|
||||
|
||||
const std::bitset<32> ABI_ALL_GPRS(0x0000FFFF);
|
||||
const std::bitset<32> ABI_ALL_XMMS(0xFFFF0000);
|
||||
constexpr inline std::bitset<32> ABI_ALL_GPRS(0x0000FFFF);
|
||||
constexpr inline std::bitset<32> ABI_ALL_XMMS(0xFFFF0000);
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
// Microsoft x64 ABI
|
||||
const Xbyak::Reg ABI_RETURN = Xbyak::util::rax;
|
||||
const Xbyak::Reg ABI_PARAM1 = Xbyak::util::rcx;
|
||||
const Xbyak::Reg ABI_PARAM2 = Xbyak::util::rdx;
|
||||
const Xbyak::Reg ABI_PARAM3 = Xbyak::util::r8;
|
||||
const Xbyak::Reg ABI_PARAM4 = Xbyak::util::r9;
|
||||
constexpr inline Xbyak::Reg ABI_RETURN = Xbyak::util::rax;
|
||||
constexpr inline Xbyak::Reg ABI_PARAM1 = Xbyak::util::rcx;
|
||||
constexpr inline Xbyak::Reg ABI_PARAM2 = Xbyak::util::rdx;
|
||||
constexpr inline Xbyak::Reg ABI_PARAM3 = Xbyak::util::r8;
|
||||
constexpr inline Xbyak::Reg ABI_PARAM4 = Xbyak::util::r9;
|
||||
|
||||
const std::bitset<32> ABI_ALL_CALLER_SAVED = BuildRegSet({
|
||||
// GPRs
|
||||
@@ -102,11 +102,11 @@ constexpr size_t ABI_SHADOW_SPACE = 0x20;
|
||||
#else
|
||||
|
||||
// System V x86-64 ABI
|
||||
const Xbyak::Reg ABI_RETURN = Xbyak::util::rax;
|
||||
const Xbyak::Reg ABI_PARAM1 = Xbyak::util::rdi;
|
||||
const Xbyak::Reg ABI_PARAM2 = Xbyak::util::rsi;
|
||||
const Xbyak::Reg ABI_PARAM3 = Xbyak::util::rdx;
|
||||
const Xbyak::Reg ABI_PARAM4 = Xbyak::util::rcx;
|
||||
constexpr inline Xbyak::Reg ABI_RETURN = Xbyak::util::rax;
|
||||
constexpr inline Xbyak::Reg ABI_PARAM1 = Xbyak::util::rdi;
|
||||
constexpr inline Xbyak::Reg ABI_PARAM2 = Xbyak::util::rsi;
|
||||
constexpr inline Xbyak::Reg ABI_PARAM3 = Xbyak::util::rdx;
|
||||
constexpr inline Xbyak::Reg ABI_PARAM4 = Xbyak::util::rcx;
|
||||
|
||||
const std::bitset<32> ABI_ALL_CALLER_SAVED = BuildRegSet({
|
||||
// GPRs
|
||||
|
||||
@@ -491,6 +491,7 @@ add_library(core STATIC
|
||||
hle/service/sm/controller.h
|
||||
hle/service/sm/sm.cpp
|
||||
hle/service/sm/sm.h
|
||||
hle/service/sockets/blocking_worker.h
|
||||
hle/service/sockets/bsd.cpp
|
||||
hle/service/sockets/bsd.h
|
||||
hle/service/sockets/ethc.cpp
|
||||
@@ -501,6 +502,8 @@ add_library(core STATIC
|
||||
hle/service/sockets/sfdnsres.h
|
||||
hle/service/sockets/sockets.cpp
|
||||
hle/service/sockets/sockets.h
|
||||
hle/service/sockets/sockets_translate.cpp
|
||||
hle/service/sockets/sockets_translate.h
|
||||
hle/service/spl/csrng.cpp
|
||||
hle/service/spl/csrng.h
|
||||
hle/service/spl/module.cpp
|
||||
|
||||
@@ -188,7 +188,6 @@ struct System::Impl {
|
||||
if (!gpu_core) {
|
||||
return ResultStatus::ErrorVideoCore;
|
||||
}
|
||||
gpu_core->Renderer().Rasterizer().SetupDirtyFlags();
|
||||
|
||||
is_powered_on = true;
|
||||
exit_lock = false;
|
||||
|
||||
@@ -328,7 +328,7 @@ void CpuManager::RunThread(std::size_t core) {
|
||||
system.RegisterCoreThread(core);
|
||||
std::string name;
|
||||
if (is_multicore) {
|
||||
name = "yuzu:CoreCPUThread_" + std::to_string(core);
|
||||
name = "yuzu:CPUCore_" + std::to_string(core);
|
||||
} else {
|
||||
name = "yuzu:CPUThread";
|
||||
}
|
||||
|
||||
@@ -26,6 +26,7 @@
|
||||
#include "core/file_sys/vfs.h"
|
||||
#include "core/file_sys/vfs_offset.h"
|
||||
#include "core/file_sys/vfs_vector.h"
|
||||
#include "core/loader/loader.h"
|
||||
|
||||
using Common::AsArray;
|
||||
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
#include "core/file_sys/bis_factory.h"
|
||||
#include "core/file_sys/mode.h"
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
|
||||
@@ -6,7 +6,8 @@
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "core/file_sys/vfs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/file_sys/vfs_types.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
|
||||
@@ -8,11 +8,11 @@
|
||||
#include <fmt/ostream.h>
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/crypto/key_manager.h"
|
||||
#include "core/file_sys/card_image.h"
|
||||
#include "core/file_sys/content_archive.h"
|
||||
#include "core/file_sys/nca_metadata.h"
|
||||
#include "core/file_sys/partition_filesystem.h"
|
||||
#include "core/file_sys/romfs.h"
|
||||
#include "core/file_sys/submission_package.h"
|
||||
#include "core/file_sys/vfs_concat.h"
|
||||
#include "core/file_sys/vfs_offset.h"
|
||||
@@ -31,7 +31,8 @@ constexpr std::array partition_names{
|
||||
|
||||
XCI::XCI(VirtualFile file_)
|
||||
: file(std::move(file_)), program_nca_status{Loader::ResultStatus::ErrorXCIMissingProgramNCA},
|
||||
partitions(partition_names.size()), partitions_raw(partition_names.size()) {
|
||||
partitions(partition_names.size()),
|
||||
partitions_raw(partition_names.size()), keys{Core::Crypto::KeyManager::Instance()} {
|
||||
if (file->ReadObject(&header) != sizeof(GamecardHeader)) {
|
||||
status = Loader::ResultStatus::ErrorBadXCIHeader;
|
||||
return;
|
||||
|
||||
@@ -9,9 +9,12 @@
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/crypto/key_manager.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
|
||||
namespace Core::Crypto {
|
||||
class KeyManager;
|
||||
}
|
||||
|
||||
namespace Loader {
|
||||
enum class ResultStatus : u16;
|
||||
}
|
||||
@@ -140,6 +143,6 @@ private:
|
||||
|
||||
u64 update_normal_partition_end;
|
||||
|
||||
Core::Crypto::KeyManager& keys = Core::Crypto::KeyManager::Instance();
|
||||
Core::Crypto::KeyManager& keys;
|
||||
};
|
||||
} // namespace FileSys
|
||||
|
||||
@@ -10,10 +10,10 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "core/crypto/aes_util.h"
|
||||
#include "core/crypto/ctr_encryption_layer.h"
|
||||
#include "core/crypto/key_manager.h"
|
||||
#include "core/file_sys/content_archive.h"
|
||||
#include "core/file_sys/nca_patch.h"
|
||||
#include "core/file_sys/partition_filesystem.h"
|
||||
#include "core/file_sys/romfs.h"
|
||||
#include "core/file_sys/vfs_offset.h"
|
||||
#include "core/loader/loader.h"
|
||||
|
||||
@@ -119,7 +119,8 @@ static bool IsValidNCA(const NCAHeader& header) {
|
||||
}
|
||||
|
||||
NCA::NCA(VirtualFile file_, VirtualFile bktr_base_romfs_, u64 bktr_base_ivfc_offset)
|
||||
: file(std::move(file_)), bktr_base_romfs(std::move(bktr_base_romfs_)) {
|
||||
: file(std::move(file_)),
|
||||
bktr_base_romfs(std::move(bktr_base_romfs_)), keys{Core::Crypto::KeyManager::Instance()} {
|
||||
if (file == nullptr) {
|
||||
status = Loader::ResultStatus::ErrorNullFile;
|
||||
return;
|
||||
|
||||
@@ -158,7 +158,7 @@ private:
|
||||
bool encrypted = false;
|
||||
bool is_update = false;
|
||||
|
||||
Core::Crypto::KeyManager& keys = Core::Crypto::KeyManager::Instance();
|
||||
Core::Crypto::KeyManager& keys;
|
||||
};
|
||||
|
||||
} // namespace FileSys
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#include "common/string_util.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/file_sys/control_metadata.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
#include "core/file_sys/vfs_types.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
|
||||
@@ -2,9 +2,12 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cstring>
|
||||
|
||||
#include "common/string_util.h"
|
||||
#include "core/file_sys/kernel_executable.h"
|
||||
#include "core/file_sys/vfs_offset.h"
|
||||
#include "core/loader/loader.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
|
||||
@@ -4,10 +4,17 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/file_sys/vfs_types.h"
|
||||
#include "core/loader/loader.h"
|
||||
|
||||
namespace Loader {
|
||||
enum class ResultStatus : u16;
|
||||
}
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/file_sys/nca_metadata.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
#include "core/file_sys/vfs_types.h"
|
||||
|
||||
namespace FileSys {
|
||||
class CNMT;
|
||||
|
||||
@@ -21,7 +21,7 @@ bool PartitionFilesystem::Header::HasValidMagicValue() const {
|
||||
magic == Common::MakeMagic('P', 'F', 'S', '0');
|
||||
}
|
||||
|
||||
PartitionFilesystem::PartitionFilesystem(std::shared_ptr<VfsFile> file) {
|
||||
PartitionFilesystem::PartitionFilesystem(VirtualFile file) {
|
||||
// At least be as large as the header
|
||||
if (file->GetSize() < sizeof(Header)) {
|
||||
status = Loader::ResultStatus::ErrorBadPFSHeader;
|
||||
@@ -89,11 +89,11 @@ std::map<std::string, u64> PartitionFilesystem::GetFileSizes() const {
|
||||
return sizes;
|
||||
}
|
||||
|
||||
std::vector<std::shared_ptr<VfsFile>> PartitionFilesystem::GetFiles() const {
|
||||
std::vector<VirtualFile> PartitionFilesystem::GetFiles() const {
|
||||
return pfs_files;
|
||||
}
|
||||
|
||||
std::vector<std::shared_ptr<VfsDirectory>> PartitionFilesystem::GetSubdirectories() const {
|
||||
std::vector<VirtualDir> PartitionFilesystem::GetSubdirectories() const {
|
||||
return {};
|
||||
}
|
||||
|
||||
@@ -101,7 +101,7 @@ std::string PartitionFilesystem::GetName() const {
|
||||
return is_hfs ? "HFS0" : "PFS0";
|
||||
}
|
||||
|
||||
std::shared_ptr<VfsDirectory> PartitionFilesystem::GetParentDirectory() const {
|
||||
VirtualDir PartitionFilesystem::GetParentDirectory() const {
|
||||
// TODO(DarkLordZach): Add support for nested containers.
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
@@ -24,7 +24,7 @@ namespace FileSys {
|
||||
*/
|
||||
class PartitionFilesystem : public ReadOnlyVfsDirectory {
|
||||
public:
|
||||
explicit PartitionFilesystem(std::shared_ptr<VfsFile> file);
|
||||
explicit PartitionFilesystem(VirtualFile file);
|
||||
~PartitionFilesystem() override;
|
||||
|
||||
Loader::ResultStatus GetStatus() const;
|
||||
@@ -32,10 +32,10 @@ public:
|
||||
std::map<std::string, u64> GetFileOffsets() const;
|
||||
std::map<std::string, u64> GetFileSizes() const;
|
||||
|
||||
std::vector<std::shared_ptr<VfsFile>> GetFiles() const override;
|
||||
std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const override;
|
||||
std::vector<VirtualFile> GetFiles() const override;
|
||||
std::vector<VirtualDir> GetSubdirectories() const override;
|
||||
std::string GetName() const override;
|
||||
std::shared_ptr<VfsDirectory> GetParentDirectory() const override;
|
||||
VirtualDir GetParentDirectory() const override;
|
||||
void PrintDebugInfo() const;
|
||||
|
||||
private:
|
||||
|
||||
@@ -49,8 +49,7 @@ std::string FormatTitleVersion(u32 version, TitleVersionFormat format) {
|
||||
return fmt::format("v{}.{}.{}", bytes[3], bytes[2], bytes[1]);
|
||||
}
|
||||
|
||||
std::shared_ptr<VfsDirectory> FindSubdirectoryCaseless(const std::shared_ptr<VfsDirectory> dir,
|
||||
std::string_view name) {
|
||||
VirtualDir FindSubdirectoryCaseless(const VirtualDir dir, std::string_view name) {
|
||||
#ifdef _WIN32
|
||||
return dir->GetSubdirectory(name);
|
||||
#else
|
||||
|
||||
@@ -6,10 +6,11 @@
|
||||
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include "common/common_types.h"
|
||||
#include "core/file_sys/nca_metadata.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
#include "core/file_sys/vfs_types.h"
|
||||
#include "core/memory/dmnt_cheat_types.h"
|
||||
|
||||
namespace Core {
|
||||
@@ -31,8 +32,7 @@ std::string FormatTitleVersion(u32 version,
|
||||
|
||||
// Returns a directory with name matching name case-insensitive. Returns nullptr if directory
|
||||
// doesn't have a directory with name.
|
||||
std::shared_ptr<VfsDirectory> FindSubdirectoryCaseless(const std::shared_ptr<VfsDirectory> dir,
|
||||
std::string_view name);
|
||||
VirtualDir FindSubdirectoryCaseless(VirtualDir dir, std::string_view name);
|
||||
|
||||
// A centralized class to manage patches to games.
|
||||
class PatchManager {
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/file_sys/program_metadata.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
#include "core/loader/loader.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
#include "core/file_sys/vfs_types.h"
|
||||
|
||||
namespace Loader {
|
||||
enum class ResultStatus : u16;
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include "core/file_sys/vfs.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
@@ -5,8 +5,8 @@
|
||||
#include <memory>
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
#include "core/file_sys/sdmc_factory.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
#include "core/file_sys/xts_archive.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include "core/file_sys/vfs.h"
|
||||
#include "core/file_sys/vfs_types.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
@@ -54,7 +54,7 @@ void SetTicketKeys(const std::vector<VirtualFile>& files) {
|
||||
|
||||
NSP::NSP(VirtualFile file_)
|
||||
: file(std::move(file_)), status{Loader::ResultStatus::Success},
|
||||
pfs(std::make_shared<PartitionFilesystem>(file)) {
|
||||
pfs(std::make_shared<PartitionFilesystem>(file)), keys{Core::Crypto::KeyManager::Instance()} {
|
||||
if (pfs->GetStatus() != Loader::ResultStatus::Success) {
|
||||
status = pfs->GetStatus();
|
||||
return;
|
||||
|
||||
@@ -10,6 +10,10 @@
|
||||
#include "common/common_types.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
|
||||
namespace Core::Crypto {
|
||||
class KeyManager;
|
||||
}
|
||||
|
||||
namespace Loader {
|
||||
enum class ResultStatus : u16;
|
||||
}
|
||||
@@ -73,7 +77,7 @@ private:
|
||||
std::map<u64, std::map<std::pair<TitleType, ContentRecordType>, std::shared_ptr<NCA>>> ncas;
|
||||
std::vector<VirtualFile> ticket_files;
|
||||
|
||||
Core::Crypto::KeyManager& keys = Core::Crypto::KeyManager::Instance();
|
||||
Core::Crypto::KeyManager& keys;
|
||||
|
||||
VirtualFile romfs;
|
||||
VirtualDir exefs;
|
||||
|
||||
@@ -15,8 +15,9 @@
|
||||
#include "common/hex_util.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/crypto/aes_util.h"
|
||||
#include "core/crypto/key_manager.h"
|
||||
#include "core/crypto/xts_encryption_layer.h"
|
||||
#include "core/file_sys/partition_filesystem.h"
|
||||
#include "core/file_sys/content_archive.h"
|
||||
#include "core/file_sys/vfs_offset.h"
|
||||
#include "core/file_sys/xts_archive.h"
|
||||
#include "core/loader/loader.h"
|
||||
@@ -43,7 +44,9 @@ static bool CalculateHMAC256(Destination* out, const SourceKey* key, std::size_t
|
||||
return true;
|
||||
}
|
||||
|
||||
NAX::NAX(VirtualFile file_) : header(std::make_unique<NAXHeader>()), file(std::move(file_)) {
|
||||
NAX::NAX(VirtualFile file_)
|
||||
: header(std::make_unique<NAXHeader>()),
|
||||
file(std::move(file_)), keys{Core::Crypto::KeyManager::Instance()} {
|
||||
std::string path = Common::FS::SanitizePath(file->GetFullPath());
|
||||
static const std::regex nax_path_regex("/registered/(000000[0-9A-F]{2})/([0-9A-F]{32})\\.nca",
|
||||
std::regex_constants::ECMAScript |
|
||||
@@ -60,7 +63,8 @@ NAX::NAX(VirtualFile file_) : header(std::make_unique<NAXHeader>()), file(std::m
|
||||
}
|
||||
|
||||
NAX::NAX(VirtualFile file_, std::array<u8, 0x10> nca_id)
|
||||
: header(std::make_unique<NAXHeader>()), file(std::move(file_)) {
|
||||
: header(std::make_unique<NAXHeader>()),
|
||||
file(std::move(file_)), keys{Core::Crypto::KeyManager::Instance()} {
|
||||
Core::Crypto::SHA256Hash hash{};
|
||||
mbedtls_sha256_ret(nca_id.data(), nca_id.size(), hash.data(), 0);
|
||||
status = Parse(fmt::format("/registered/000000{:02X}/{}.nca", hash[0],
|
||||
|
||||
@@ -9,12 +9,16 @@
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/crypto/key_manager.h"
|
||||
#include "core/file_sys/content_archive.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
#include "core/loader/loader.h"
|
||||
|
||||
namespace Loader {
|
||||
enum class ResultStatus : u16;
|
||||
}
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
class NCA;
|
||||
|
||||
struct NAXHeader {
|
||||
std::array<u8, 0x20> hmac;
|
||||
u64_le magic;
|
||||
@@ -62,6 +66,6 @@ private:
|
||||
|
||||
VirtualFile dec_file;
|
||||
|
||||
Core::Crypto::KeyManager& keys = Core::Crypto::KeyManager::Instance();
|
||||
Core::Crypto::KeyManager& keys;
|
||||
};
|
||||
} // namespace FileSys
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/math_util.h"
|
||||
|
||||
namespace Layout {
|
||||
|
||||
@@ -219,6 +219,7 @@ struct KernelCore::Impl {
|
||||
return static_cast<u32>(system.GetCpuManager().CurrentCore());
|
||||
}
|
||||
}
|
||||
std::unique_lock lock{register_thread_mutex};
|
||||
const auto it = host_thread_ids.find(this_id);
|
||||
if (it == host_thread_ids.end()) {
|
||||
return Core::INVALID_HOST_THREAD_ID;
|
||||
@@ -324,7 +325,7 @@ struct KernelCore::Impl {
|
||||
std::unordered_map<std::thread::id, u32> host_thread_ids;
|
||||
u32 registered_thread_ids{Core::Hardware::NUM_CPU_CORES};
|
||||
std::bitset<Core::Hardware::NUM_CPU_CORES> registered_core_threads;
|
||||
std::mutex register_thread_mutex;
|
||||
mutable std::mutex register_thread_mutex;
|
||||
|
||||
// Kernel memory management
|
||||
std::unique_ptr<Memory::MemoryManager> memory_manager;
|
||||
|
||||
@@ -756,7 +756,11 @@ void Scheduler::SwitchToCurrent() {
|
||||
current_thread = selected_thread;
|
||||
is_context_switch_pending = false;
|
||||
}
|
||||
while (!is_context_switch_pending) {
|
||||
const auto is_switch_pending = [this] {
|
||||
std::scoped_lock lock{guard};
|
||||
return is_context_switch_pending;
|
||||
};
|
||||
do {
|
||||
if (current_thread != nullptr && !current_thread->IsHLEThread()) {
|
||||
current_thread->context_guard.lock();
|
||||
if (!current_thread->IsRunnable()) {
|
||||
@@ -775,7 +779,7 @@ void Scheduler::SwitchToCurrent() {
|
||||
next_context = &idle_thread->GetHostContext();
|
||||
}
|
||||
Common::Fiber::YieldTo(switch_fiber, *next_context);
|
||||
}
|
||||
} while (!is_switch_pending());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -844,8 +844,7 @@ void FSP_SRV::OpenSaveDataFileSystem(Kernel::HLERequestContext& ctx) {
|
||||
return;
|
||||
}
|
||||
|
||||
FileSys::StorageId id;
|
||||
|
||||
FileSys::StorageId id{};
|
||||
switch (parameters.space_id) {
|
||||
case FileSys::SaveDataSpaceId::NandUser:
|
||||
id = FileSys::StorageId::NandUser;
|
||||
@@ -857,6 +856,10 @@ void FSP_SRV::OpenSaveDataFileSystem(Kernel::HLERequestContext& ctx) {
|
||||
case FileSys::SaveDataSpaceId::NandSystem:
|
||||
id = FileSys::StorageId::NandSystem;
|
||||
break;
|
||||
case FileSys::SaveDataSpaceId::TemporaryStorage:
|
||||
case FileSys::SaveDataSpaceId::ProperSystem:
|
||||
case FileSys::SaveDataSpaceId::SafeMode:
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
auto filesystem =
|
||||
@@ -902,7 +905,14 @@ void FSP_SRV::ReadSaveDataFileSystemExtraDataWithMaskBySaveDataAttribute(
|
||||
// Stub this to None for now, backend needs an impl to read/write the SaveDataExtraData
|
||||
constexpr auto flags = static_cast<u32>(FileSys::SaveDataFlags::None);
|
||||
|
||||
LOG_WARNING(Service_FS, "(STUBBED) called, flags={}", flags);
|
||||
LOG_WARNING(Service_FS,
|
||||
"(STUBBED) called, flags={}, space_id={}, attribute.title_id={:016X}\n"
|
||||
"attribute.user_id={:016X}{:016X}, attribute.save_id={:016X}\n"
|
||||
"attribute.type={}, attribute.rank={}, attribute.index={}",
|
||||
flags, static_cast<u32>(parameters.space_id), parameters.attribute.title_id,
|
||||
parameters.attribute.user_id[1], parameters.attribute.user_id[0],
|
||||
parameters.attribute.save_id, static_cast<u32>(parameters.attribute.type),
|
||||
static_cast<u32>(parameters.attribute.rank), parameters.attribute.index);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
@@ -574,6 +574,22 @@ Controller_NPad::GyroscopeZeroDriftMode Controller_NPad::GetGyroscopeZeroDriftMo
|
||||
return gyroscope_zero_drift_mode;
|
||||
}
|
||||
|
||||
void Controller_NPad::MergeSingleJoyAsDualJoy(u32 npad_id_1, u32 npad_id_2) {
|
||||
const auto npad_index_1 = NPadIdToIndex(npad_id_1);
|
||||
const auto npad_index_2 = NPadIdToIndex(npad_id_2);
|
||||
|
||||
// If the controllers at both npad indices form a pair of left and right joycons, merge them.
|
||||
// Otherwise, do nothing.
|
||||
if ((connected_controllers[npad_index_1].type == NPadControllerType::JoyLeft &&
|
||||
connected_controllers[npad_index_2].type == NPadControllerType::JoyRight) ||
|
||||
(connected_controllers[npad_index_2].type == NPadControllerType::JoyLeft &&
|
||||
connected_controllers[npad_index_1].type == NPadControllerType::JoyRight)) {
|
||||
// Disconnect the joycon at the second id and connect the dual joycon at the first index.
|
||||
DisconnectNPad(npad_id_2);
|
||||
AddNewControllerAt(NPadControllerType::JoyDual, npad_index_1);
|
||||
}
|
||||
}
|
||||
|
||||
void Controller_NPad::StartLRAssignmentMode() {
|
||||
// Nothing internally is used for lr assignment mode. Since we have the ability to set the
|
||||
// controller types from boot, it doesn't really matter about showing a selection screen
|
||||
|
||||
@@ -134,6 +134,7 @@ public:
|
||||
void ConnectAllDisconnectedControllers();
|
||||
void ClearAllControllers();
|
||||
|
||||
void MergeSingleJoyAsDualJoy(u32 npad_id_1, u32 npad_id_2);
|
||||
void StartLRAssignmentMode();
|
||||
void StopLRAssignmentMode();
|
||||
bool SwapNpadAssignment(u32 npad_id_1, u32 npad_id_2);
|
||||
|
||||
@@ -40,9 +40,14 @@ void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timin
|
||||
cur_entry.sampling_number = last_entry.sampling_number + 1;
|
||||
cur_entry.sampling_number2 = cur_entry.sampling_number;
|
||||
|
||||
const auto [x, y, pressed] = touch_device->GetStatus();
|
||||
bool pressed = false;
|
||||
float x, y;
|
||||
std::tie(x, y, pressed) = touch_device->GetStatus();
|
||||
auto& touch_entry = cur_entry.states[0];
|
||||
touch_entry.attribute.raw = 0;
|
||||
if (!pressed && touch_btn_device) {
|
||||
std::tie(x, y, pressed) = touch_btn_device->GetStatus();
|
||||
}
|
||||
if (pressed && Settings::values.touchscreen.enabled) {
|
||||
touch_entry.x = static_cast<u16>(x * Layout::ScreenUndocked::Width);
|
||||
touch_entry.y = static_cast<u16>(y * Layout::ScreenUndocked::Height);
|
||||
@@ -63,5 +68,10 @@ void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timin
|
||||
|
||||
void Controller_Touchscreen::OnLoadInputDevices() {
|
||||
touch_device = Input::CreateDevice<Input::TouchDevice>(Settings::values.touchscreen.device);
|
||||
if (Settings::values.use_touch_from_button) {
|
||||
touch_btn_device = Input::CreateDevice<Input::TouchDevice>("engine:touch_from_button");
|
||||
} else {
|
||||
touch_btn_device.reset();
|
||||
}
|
||||
}
|
||||
} // namespace Service::HID
|
||||
|
||||
@@ -68,6 +68,7 @@ private:
|
||||
"TouchScreenSharedMemory is an invalid size");
|
||||
TouchScreenSharedMemory shared_memory{};
|
||||
std::unique_ptr<Input::TouchDevice> touch_device;
|
||||
std::unique_ptr<Input::TouchDevice> touch_btn_device;
|
||||
s64_le last_touch{};
|
||||
};
|
||||
} // namespace Service::HID
|
||||
|
||||
@@ -671,13 +671,15 @@ void Hid::SetNpadJoyAssignmentModeDual(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
void Hid::MergeSingleJoyAsDualJoy(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto unknown_1{rp.Pop<u32>()};
|
||||
const auto unknown_2{rp.Pop<u32>()};
|
||||
const auto npad_id_1{rp.Pop<u32>()};
|
||||
const auto npad_id_2{rp.Pop<u32>()};
|
||||
const auto applet_resource_user_id{rp.Pop<u64>()};
|
||||
|
||||
LOG_WARNING(Service_HID,
|
||||
"(STUBBED) called, unknown_1={}, unknown_2={}, applet_resource_user_id={}",
|
||||
unknown_1, unknown_2, applet_resource_user_id);
|
||||
LOG_DEBUG(Service_HID, "called, npad_id_1={}, npad_id_2={}, applet_resource_user_id={}",
|
||||
npad_id_1, npad_id_2, applet_resource_user_id);
|
||||
|
||||
auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad);
|
||||
controller.MergeSingleJoyAsDualJoy(npad_id_1, npad_id_2);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/hle/service/nifm/nifm.h"
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/network/network.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Service::NIFM {
|
||||
@@ -174,6 +175,16 @@ private:
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
void GetCurrentIpAddress(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_NIFM, "(STUBBED) called");
|
||||
|
||||
const auto [ipv4, error] = Network::GetHostIPv4Address();
|
||||
UNIMPLEMENTED_IF(error != Network::Errno::SUCCESS);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw(ipv4);
|
||||
}
|
||||
void CreateTemporaryNetworkProfile(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_NIFM, "called");
|
||||
|
||||
@@ -235,7 +246,7 @@ IGeneralService::IGeneralService(Core::System& system)
|
||||
{9, nullptr, "SetNetworkProfile"},
|
||||
{10, &IGeneralService::RemoveNetworkProfile, "RemoveNetworkProfile"},
|
||||
{11, nullptr, "GetScanDataOld"},
|
||||
{12, nullptr, "GetCurrentIpAddress"},
|
||||
{12, &IGeneralService::GetCurrentIpAddress, "GetCurrentIpAddress"},
|
||||
{13, nullptr, "GetCurrentAccessPointOld"},
|
||||
{14, &IGeneralService::CreateTemporaryNetworkProfile, "CreateTemporaryNetworkProfile"},
|
||||
{15, nullptr, "GetCurrentIpConfigInfo"},
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "core/file_sys/control_metadata.h"
|
||||
#include "core/file_sys/patch_manager.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
#include "core/hle/service/ns/errors.h"
|
||||
|
||||
@@ -246,7 +246,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system) {
|
||||
PSC::InstallInterfaces(*sm);
|
||||
PSM::InstallInterfaces(*sm);
|
||||
Set::InstallInterfaces(*sm);
|
||||
Sockets::InstallInterfaces(*sm);
|
||||
Sockets::InstallInterfaces(*sm, system);
|
||||
SPL::InstallInterfaces(*sm);
|
||||
SSL::InstallInterfaces(*sm);
|
||||
Time::InstallInterfaces(system);
|
||||
|
||||
162
src/core/hle/service/sockets/blocking_worker.h
Normal file
162
src/core/hle/service/sockets/blocking_worker.h
Normal file
@@ -0,0 +1,162 @@
|
||||
// Copyright 2020 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <thread>
|
||||
#include <variant>
|
||||
#include <vector>
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/microprofile.h"
|
||||
#include "common/thread.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
|
||||
namespace Service::Sockets {
|
||||
|
||||
/**
|
||||
* Worker abstraction to execute blocking calls on host without blocking the guest thread
|
||||
*
|
||||
* @tparam Service Service where the work is executed
|
||||
* @tparam ...Types Types of work to execute
|
||||
*/
|
||||
template <class Service, class... Types>
|
||||
class BlockingWorker {
|
||||
using This = BlockingWorker<Service, Types...>;
|
||||
using WorkVariant = std::variant<std::monostate, Types...>;
|
||||
|
||||
public:
|
||||
/// Create a new worker
|
||||
static std::unique_ptr<This> Create(Core::System& system, Service* service,
|
||||
std::string_view name) {
|
||||
return std::unique_ptr<This>(new This(system, service, name));
|
||||
}
|
||||
|
||||
~BlockingWorker() {
|
||||
while (!is_available.load(std::memory_order_relaxed)) {
|
||||
// Busy wait until work is finished
|
||||
std::this_thread::yield();
|
||||
}
|
||||
// Monostate means to exit the thread
|
||||
work = std::monostate{};
|
||||
work_event.Set();
|
||||
thread.join();
|
||||
}
|
||||
|
||||
/**
|
||||
* Try to capture the worker to send work after a success
|
||||
* @returns True when the worker has been successfully captured
|
||||
*/
|
||||
bool TryCapture() {
|
||||
bool expected = true;
|
||||
return is_available.compare_exchange_weak(expected, false, std::memory_order_relaxed,
|
||||
std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
/**
|
||||
* Send work to this worker abstraction
|
||||
* @see TryCapture must be called before attempting to call this function
|
||||
*/
|
||||
template <class Work>
|
||||
void SendWork(Work new_work) {
|
||||
ASSERT_MSG(!is_available, "Trying to send work on a worker that's not captured");
|
||||
work = std::move(new_work);
|
||||
work_event.Set();
|
||||
}
|
||||
|
||||
/// Generate a callback for @see SleepClientThread
|
||||
template <class Work>
|
||||
auto Callback() {
|
||||
return [this](std::shared_ptr<Kernel::Thread>, Kernel::HLERequestContext& ctx,
|
||||
Kernel::ThreadWakeupReason reason) {
|
||||
ASSERT(reason == Kernel::ThreadWakeupReason::Signal);
|
||||
std::get<Work>(work).Response(ctx);
|
||||
is_available.store(true);
|
||||
};
|
||||
}
|
||||
|
||||
/// Get kernel event that will be signalled by the worker when the host operation finishes
|
||||
std::shared_ptr<Kernel::WritableEvent> KernelEvent() const {
|
||||
return kernel_event;
|
||||
}
|
||||
|
||||
private:
|
||||
explicit BlockingWorker(Core::System& system, Service* service, std::string_view name) {
|
||||
auto pair = Kernel::WritableEvent::CreateEventPair(system.Kernel(), std::string(name));
|
||||
kernel_event = std::move(pair.writable);
|
||||
thread = std::thread([this, &system, service, name] { Run(system, service, name); });
|
||||
}
|
||||
|
||||
void Run(Core::System& system, Service* service, std::string_view name) {
|
||||
system.RegisterHostThread();
|
||||
|
||||
const std::string thread_name = fmt::format("yuzu:{}", name);
|
||||
MicroProfileOnThreadCreate(thread_name.c_str());
|
||||
Common::SetCurrentThreadName(thread_name.c_str());
|
||||
|
||||
bool keep_running = true;
|
||||
while (keep_running) {
|
||||
work_event.Wait();
|
||||
|
||||
const auto visit_fn = [service, &keep_running](auto&& w) {
|
||||
using T = std::decay_t<decltype(w)>;
|
||||
if constexpr (std::is_same_v<T, std::monostate>) {
|
||||
keep_running = false;
|
||||
} else {
|
||||
w.Execute(service);
|
||||
}
|
||||
};
|
||||
std::visit(visit_fn, work);
|
||||
|
||||
kernel_event->Signal();
|
||||
}
|
||||
}
|
||||
|
||||
std::thread thread;
|
||||
WorkVariant work;
|
||||
Common::Event work_event;
|
||||
std::shared_ptr<Kernel::WritableEvent> kernel_event;
|
||||
std::atomic_bool is_available{true};
|
||||
};
|
||||
|
||||
template <class Service, class... Types>
|
||||
class BlockingWorkerPool {
|
||||
using Worker = BlockingWorker<Service, Types...>;
|
||||
|
||||
public:
|
||||
explicit BlockingWorkerPool(Core::System& system_, Service* service_)
|
||||
: system{system_}, service{service_} {}
|
||||
|
||||
/// Returns a captured worker thread, creating new ones if necessary
|
||||
Worker* CaptureWorker() {
|
||||
for (auto& worker : workers) {
|
||||
if (worker->TryCapture()) {
|
||||
return worker.get();
|
||||
}
|
||||
}
|
||||
auto new_worker = Worker::Create(system, service, fmt::format("BSD:{}", workers.size()));
|
||||
[[maybe_unused]] const bool success = new_worker->TryCapture();
|
||||
ASSERT(success);
|
||||
|
||||
return workers.emplace_back(std::move(new_worker)).get();
|
||||
}
|
||||
|
||||
private:
|
||||
Core::System& system;
|
||||
Service* const service;
|
||||
|
||||
std::vector<std::unique_ptr<Worker>> workers;
|
||||
};
|
||||
|
||||
} // namespace Service::Sockets
|
||||
@@ -2,18 +2,138 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include "common/microprofile.h"
|
||||
#include "common/thread.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/service/sockets/bsd.h"
|
||||
#include "core/hle/service/sockets/sockets_translate.h"
|
||||
#include "core/network/network.h"
|
||||
#include "core/network/sockets.h"
|
||||
|
||||
namespace Service::Sockets {
|
||||
|
||||
namespace {
|
||||
|
||||
bool IsConnectionBased(Type type) {
|
||||
switch (type) {
|
||||
case Type::STREAM:
|
||||
return true;
|
||||
case Type::DGRAM:
|
||||
return false;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented type={}", static_cast<int>(type));
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
void BSD::PollWork::Execute(BSD* bsd) {
|
||||
std::tie(ret, bsd_errno) = bsd->PollImpl(write_buffer, read_buffer, nfds, timeout);
|
||||
}
|
||||
|
||||
void BSD::PollWork::Response(Kernel::HLERequestContext& ctx) {
|
||||
ctx.WriteBuffer(write_buffer);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<s32>(ret);
|
||||
rb.PushEnum(bsd_errno);
|
||||
}
|
||||
|
||||
void BSD::AcceptWork::Execute(BSD* bsd) {
|
||||
std::tie(ret, bsd_errno) = bsd->AcceptImpl(fd, write_buffer);
|
||||
}
|
||||
|
||||
void BSD::AcceptWork::Response(Kernel::HLERequestContext& ctx) {
|
||||
ctx.WriteBuffer(write_buffer);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 5};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<s32>(ret);
|
||||
rb.PushEnum(bsd_errno);
|
||||
rb.Push<u32>(static_cast<u32>(write_buffer.size()));
|
||||
}
|
||||
|
||||
void BSD::ConnectWork::Execute(BSD* bsd) {
|
||||
bsd_errno = bsd->ConnectImpl(fd, addr);
|
||||
}
|
||||
|
||||
void BSD::ConnectWork::Response(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<s32>(bsd_errno == Errno::SUCCESS ? 0 : -1);
|
||||
rb.PushEnum(bsd_errno);
|
||||
}
|
||||
|
||||
void BSD::RecvWork::Execute(BSD* bsd) {
|
||||
std::tie(ret, bsd_errno) = bsd->RecvImpl(fd, flags, message);
|
||||
}
|
||||
|
||||
void BSD::RecvWork::Response(Kernel::HLERequestContext& ctx) {
|
||||
ctx.WriteBuffer(message);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<s32>(ret);
|
||||
rb.PushEnum(bsd_errno);
|
||||
}
|
||||
|
||||
void BSD::RecvFromWork::Execute(BSD* bsd) {
|
||||
std::tie(ret, bsd_errno) = bsd->RecvFromImpl(fd, flags, message, addr);
|
||||
}
|
||||
|
||||
void BSD::RecvFromWork::Response(Kernel::HLERequestContext& ctx) {
|
||||
ctx.WriteBuffer(message, 0);
|
||||
if (!addr.empty()) {
|
||||
ctx.WriteBuffer(addr, 1);
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 5};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<s32>(ret);
|
||||
rb.PushEnum(bsd_errno);
|
||||
rb.Push<u32>(static_cast<u32>(addr.size()));
|
||||
}
|
||||
|
||||
void BSD::SendWork::Execute(BSD* bsd) {
|
||||
std::tie(ret, bsd_errno) = bsd->SendImpl(fd, flags, message);
|
||||
}
|
||||
|
||||
void BSD::SendWork::Response(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<s32>(ret);
|
||||
rb.PushEnum(bsd_errno);
|
||||
}
|
||||
|
||||
void BSD::SendToWork::Execute(BSD* bsd) {
|
||||
std::tie(ret, bsd_errno) = bsd->SendToImpl(fd, flags, message, addr);
|
||||
}
|
||||
|
||||
void BSD::SendToWork::Response(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<s32>(ret);
|
||||
rb.PushEnum(bsd_errno);
|
||||
}
|
||||
|
||||
void BSD::RegisterClient(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(0); // bsd errno
|
||||
rb.Push<s32>(0); // bsd errno
|
||||
}
|
||||
|
||||
void BSD::StartMonitoring(Kernel::HLERequestContext& ctx) {
|
||||
@@ -26,20 +146,19 @@ void BSD::StartMonitoring(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
void BSD::Socket(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const u32 domain = rp.Pop<u32>();
|
||||
const u32 type = rp.Pop<u32>();
|
||||
const u32 protocol = rp.Pop<u32>();
|
||||
|
||||
u32 domain = rp.Pop<u32>();
|
||||
u32 type = rp.Pop<u32>();
|
||||
u32 protocol = rp.Pop<u32>();
|
||||
LOG_DEBUG(Service, "called. domain={} type={} protocol={}", domain, type, protocol);
|
||||
|
||||
LOG_WARNING(Service, "(STUBBED) called domain={} type={} protocol={}", domain, type, protocol);
|
||||
|
||||
u32 fd = next_fd++;
|
||||
const auto [fd, bsd_errno] = SocketImpl(static_cast<Domain>(domain), static_cast<Type>(type),
|
||||
static_cast<Protocol>(protocol));
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(fd);
|
||||
rb.Push<u32>(0); // bsd errno
|
||||
rb.Push<s32>(fd);
|
||||
rb.PushEnum(bsd_errno);
|
||||
}
|
||||
|
||||
void BSD::Select(Kernel::HLERequestContext& ctx) {
|
||||
@@ -52,67 +171,663 @@ void BSD::Select(Kernel::HLERequestContext& ctx) {
|
||||
rb.Push<u32>(0); // bsd errno
|
||||
}
|
||||
|
||||
void BSD::Poll(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const s32 nfds = rp.Pop<s32>();
|
||||
const s32 timeout = rp.Pop<s32>();
|
||||
|
||||
LOG_DEBUG(Service, "called. nfds={} timeout={}", nfds, timeout);
|
||||
|
||||
ExecuteWork(ctx, "BSD:Poll", timeout != 0,
|
||||
PollWork{
|
||||
.nfds = nfds,
|
||||
.timeout = timeout,
|
||||
.read_buffer = ctx.ReadBuffer(),
|
||||
.write_buffer = std::vector<u8>(ctx.GetWriteBufferSize()),
|
||||
});
|
||||
}
|
||||
|
||||
void BSD::Accept(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const s32 fd = rp.Pop<s32>();
|
||||
|
||||
LOG_DEBUG(Service, "called. fd={}", fd);
|
||||
|
||||
ExecuteWork(ctx, "BSD:Accept", IsBlockingSocket(fd),
|
||||
AcceptWork{
|
||||
.fd = fd,
|
||||
.write_buffer = std::vector<u8>(ctx.GetWriteBufferSize()),
|
||||
});
|
||||
}
|
||||
|
||||
void BSD::Bind(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
const s32 fd = rp.Pop<s32>();
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
LOG_DEBUG(Service, "called. fd={} addrlen={}", fd, ctx.GetReadBufferSize());
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(0); // ret
|
||||
rb.Push<u32>(0); // bsd errno
|
||||
BuildErrnoResponse(ctx, BindImpl(fd, ctx.ReadBuffer()));
|
||||
}
|
||||
|
||||
void BSD::Connect(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
const s32 fd = rp.Pop<s32>();
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
LOG_DEBUG(Service, "called. fd={} addrlen={}", fd, ctx.GetReadBufferSize());
|
||||
|
||||
ExecuteWork(ctx, "BSD:Connect", IsBlockingSocket(fd),
|
||||
ConnectWork{
|
||||
.fd = fd,
|
||||
.addr = ctx.ReadBuffer(),
|
||||
});
|
||||
}
|
||||
|
||||
void BSD::GetPeerName(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const s32 fd = rp.Pop<s32>();
|
||||
|
||||
LOG_DEBUG(Service, "called. fd={}", fd);
|
||||
|
||||
std::vector<u8> write_buffer(ctx.GetWriteBufferSize());
|
||||
const Errno bsd_errno = GetPeerNameImpl(fd, write_buffer);
|
||||
|
||||
ctx.WriteBuffer(write_buffer);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 5};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(0); // ret
|
||||
rb.Push<u32>(0); // bsd errno
|
||||
rb.Push<s32>(bsd_errno != Errno::SUCCESS ? -1 : 0);
|
||||
rb.PushEnum(bsd_errno);
|
||||
rb.Push<u32>(static_cast<u32>(write_buffer.size()));
|
||||
}
|
||||
|
||||
void BSD::GetSockName(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const s32 fd = rp.Pop<s32>();
|
||||
|
||||
LOG_DEBUG(Service, "called. fd={}", fd);
|
||||
|
||||
std::vector<u8> write_buffer(ctx.GetWriteBufferSize());
|
||||
const Errno bsd_errno = GetSockNameImpl(fd, write_buffer);
|
||||
|
||||
ctx.WriteBuffer(write_buffer);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 5};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<s32>(bsd_errno != Errno::SUCCESS ? -1 : 0);
|
||||
rb.PushEnum(bsd_errno);
|
||||
rb.Push<u32>(static_cast<u32>(write_buffer.size()));
|
||||
}
|
||||
|
||||
void BSD::Listen(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
const s32 fd = rp.Pop<s32>();
|
||||
const s32 backlog = rp.Pop<s32>();
|
||||
|
||||
LOG_DEBUG(Service, "called. fd={} backlog={}", fd, backlog);
|
||||
|
||||
BuildErrnoResponse(ctx, ListenImpl(fd, backlog));
|
||||
}
|
||||
|
||||
void BSD::Fcntl(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const s32 fd = rp.Pop<s32>();
|
||||
const s32 cmd = rp.Pop<s32>();
|
||||
const s32 arg = rp.Pop<s32>();
|
||||
|
||||
LOG_DEBUG(Service, "called. fd={} cmd={} arg={}", fd, cmd, arg);
|
||||
|
||||
const auto [ret, bsd_errno] = FcntlImpl(fd, static_cast<FcntlCmd>(cmd), arg);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(0); // ret
|
||||
rb.Push<u32>(0); // bsd errno
|
||||
rb.Push<s32>(ret);
|
||||
rb.PushEnum(bsd_errno);
|
||||
}
|
||||
|
||||
void BSD::SetSockOpt(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
const s32 fd = rp.Pop<s32>();
|
||||
const u32 level = rp.Pop<u32>();
|
||||
const OptName optname = static_cast<OptName>(rp.Pop<u32>());
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(0); // ret
|
||||
rb.Push<u32>(0); // bsd errno
|
||||
const std::vector<u8> buffer = ctx.ReadBuffer();
|
||||
const u8* optval = buffer.empty() ? nullptr : buffer.data();
|
||||
size_t optlen = buffer.size();
|
||||
|
||||
std::array<u64, 2> values;
|
||||
if ((optname == OptName::SNDTIMEO || optname == OptName::RCVTIMEO) && buffer.size() == 8) {
|
||||
std::memcpy(values.data(), buffer.data(), sizeof(values));
|
||||
optlen = sizeof(values);
|
||||
optval = reinterpret_cast<const u8*>(values.data());
|
||||
}
|
||||
|
||||
LOG_DEBUG(Service, "called. fd={} level={} optname=0x{:x} optlen={}", fd, level,
|
||||
static_cast<u32>(optname), optlen);
|
||||
|
||||
BuildErrnoResponse(ctx, SetSockOptImpl(fd, level, optname, optlen, optval));
|
||||
}
|
||||
|
||||
void BSD::Shutdown(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
const s32 fd = rp.Pop<s32>();
|
||||
const s32 how = rp.Pop<s32>();
|
||||
|
||||
LOG_DEBUG(Service, "called. fd={} how={}", fd, how);
|
||||
|
||||
BuildErrnoResponse(ctx, ShutdownImpl(fd, how));
|
||||
}
|
||||
|
||||
void BSD::Recv(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
const s32 fd = rp.Pop<s32>();
|
||||
const u32 flags = rp.Pop<u32>();
|
||||
|
||||
LOG_DEBUG(Service, "called. fd={} flags=0x{:x} len={}", fd, flags, ctx.GetWriteBufferSize());
|
||||
|
||||
ExecuteWork(ctx, "BSD:Recv", IsBlockingSocket(fd),
|
||||
RecvWork{
|
||||
.fd = fd,
|
||||
.flags = flags,
|
||||
.message = std::vector<u8>(ctx.GetWriteBufferSize()),
|
||||
});
|
||||
}
|
||||
|
||||
void BSD::RecvFrom(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
const s32 fd = rp.Pop<s32>();
|
||||
const u32 flags = rp.Pop<u32>();
|
||||
|
||||
LOG_DEBUG(Service, "called. fd={} flags=0x{:x} len={} addrlen={}", fd, flags,
|
||||
ctx.GetWriteBufferSize(0), ctx.GetWriteBufferSize(1));
|
||||
|
||||
ExecuteWork(ctx, "BSD:RecvFrom", IsBlockingSocket(fd),
|
||||
RecvFromWork{
|
||||
.fd = fd,
|
||||
.flags = flags,
|
||||
.message = std::vector<u8>(ctx.GetWriteBufferSize(0)),
|
||||
.addr = std::vector<u8>(ctx.GetWriteBufferSize(1)),
|
||||
});
|
||||
}
|
||||
|
||||
void BSD::Send(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
const s32 fd = rp.Pop<s32>();
|
||||
const u32 flags = rp.Pop<u32>();
|
||||
|
||||
LOG_DEBUG(Service, "called. fd={} flags=0x{:x} len={}", fd, flags, ctx.GetReadBufferSize());
|
||||
|
||||
ExecuteWork(ctx, "BSD:Send", IsBlockingSocket(fd),
|
||||
SendWork{
|
||||
.fd = fd,
|
||||
.flags = flags,
|
||||
.message = ctx.ReadBuffer(),
|
||||
});
|
||||
}
|
||||
|
||||
void BSD::SendTo(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
const s32 fd = rp.Pop<s32>();
|
||||
const u32 flags = rp.Pop<u32>();
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
LOG_DEBUG(Service, "called. fd={} flags=0x{} len={} addrlen={}", fd, flags,
|
||||
ctx.GetReadBufferSize(0), ctx.GetReadBufferSize(1));
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(0); // ret
|
||||
rb.Push<u32>(0); // bsd errno
|
||||
ExecuteWork(ctx, "BSD:SendTo", IsBlockingSocket(fd),
|
||||
SendToWork{
|
||||
.fd = fd,
|
||||
.flags = flags,
|
||||
.message = ctx.ReadBuffer(0),
|
||||
.addr = ctx.ReadBuffer(1),
|
||||
});
|
||||
}
|
||||
|
||||
void BSD::Write(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const s32 fd = rp.Pop<s32>();
|
||||
|
||||
LOG_DEBUG(Service, "called. fd={} len={}", fd, ctx.GetReadBufferSize());
|
||||
|
||||
ExecuteWork(ctx, "BSD:Write", IsBlockingSocket(fd),
|
||||
SendWork{
|
||||
.fd = fd,
|
||||
.flags = 0,
|
||||
.message = ctx.ReadBuffer(),
|
||||
});
|
||||
}
|
||||
|
||||
void BSD::Close(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
const s32 fd = rp.Pop<s32>();
|
||||
|
||||
LOG_DEBUG(Service, "called. fd={}", fd);
|
||||
|
||||
BuildErrnoResponse(ctx, CloseImpl(fd));
|
||||
}
|
||||
|
||||
template <typename Work>
|
||||
void BSD::ExecuteWork(Kernel::HLERequestContext& ctx, std::string_view sleep_reason,
|
||||
bool is_blocking, Work work) {
|
||||
if (!is_blocking) {
|
||||
work.Execute(this);
|
||||
work.Response(ctx);
|
||||
return;
|
||||
}
|
||||
|
||||
// Signal a dummy response to make IPC validation happy
|
||||
// This will be overwritten by the SleepClientThread callback
|
||||
work.Response(ctx);
|
||||
|
||||
auto worker = worker_pool.CaptureWorker();
|
||||
|
||||
ctx.SleepClientThread(std::string(sleep_reason), std::numeric_limits<u64>::max(),
|
||||
worker->Callback<Work>(), worker->KernelEvent());
|
||||
|
||||
worker->SendWork(std::move(work));
|
||||
}
|
||||
|
||||
std::pair<s32, Errno> BSD::SocketImpl(Domain domain, Type type, Protocol protocol) {
|
||||
if (type == Type::SEQPACKET) {
|
||||
UNIMPLEMENTED_MSG("SOCK_SEQPACKET errno management");
|
||||
} else if (type == Type::RAW && (domain != Domain::INET || protocol != Protocol::ICMP)) {
|
||||
UNIMPLEMENTED_MSG("SOCK_RAW errno management");
|
||||
}
|
||||
|
||||
[[maybe_unused]] const bool unk_flag = (static_cast<u32>(type) & 0x20000000) != 0;
|
||||
UNIMPLEMENTED_IF_MSG(unk_flag, "Unknown flag in type");
|
||||
type = static_cast<Type>(static_cast<u32>(type) & ~0x20000000);
|
||||
|
||||
const s32 fd = FindFreeFileDescriptorHandle();
|
||||
if (fd < 0) {
|
||||
LOG_ERROR(Service, "No more file descriptors available");
|
||||
return {-1, Errno::MFILE};
|
||||
}
|
||||
|
||||
FileDescriptor& descriptor = file_descriptors[fd].emplace();
|
||||
// ENONMEM might be thrown here
|
||||
|
||||
LOG_INFO(Service, "New socket fd={}", fd);
|
||||
|
||||
descriptor.socket = std::make_unique<Network::Socket>();
|
||||
descriptor.socket->Initialize(Translate(domain), Translate(type), Translate(type, protocol));
|
||||
descriptor.is_connection_based = IsConnectionBased(type);
|
||||
|
||||
return {fd, Errno::SUCCESS};
|
||||
}
|
||||
|
||||
std::pair<s32, Errno> BSD::PollImpl(std::vector<u8>& write_buffer, std::vector<u8> read_buffer,
|
||||
s32 nfds, s32 timeout) {
|
||||
if (write_buffer.size() < nfds * sizeof(PollFD)) {
|
||||
return {-1, Errno::INVAL};
|
||||
}
|
||||
|
||||
if (nfds == 0) {
|
||||
// When no entries are provided, -1 is returned with errno zero
|
||||
return {-1, Errno::SUCCESS};
|
||||
}
|
||||
|
||||
const size_t length = std::min(read_buffer.size(), write_buffer.size());
|
||||
std::vector<PollFD> fds(nfds);
|
||||
std::memcpy(fds.data(), read_buffer.data(), length);
|
||||
|
||||
if (timeout >= 0) {
|
||||
const s64 seconds = timeout / 1000;
|
||||
const u64 nanoseconds = 1'000'000 * (static_cast<u64>(timeout) % 1000);
|
||||
|
||||
if (seconds < 0) {
|
||||
return {-1, Errno::INVAL};
|
||||
}
|
||||
if (nanoseconds > 999'999'999) {
|
||||
return {-1, Errno::INVAL};
|
||||
}
|
||||
} else if (timeout != -1) {
|
||||
return {-1, Errno::INVAL};
|
||||
}
|
||||
|
||||
for (PollFD& pollfd : fds) {
|
||||
ASSERT(pollfd.revents == 0);
|
||||
|
||||
if (pollfd.fd > MAX_FD || pollfd.fd < 0) {
|
||||
LOG_ERROR(Service, "File descriptor handle={} is invalid", pollfd.fd);
|
||||
pollfd.revents = 0;
|
||||
return {0, Errno::SUCCESS};
|
||||
}
|
||||
|
||||
std::optional<FileDescriptor>& descriptor = file_descriptors[pollfd.fd];
|
||||
if (!descriptor) {
|
||||
LOG_ERROR(Service, "File descriptor handle={} is not allocated", pollfd.fd);
|
||||
pollfd.revents = POLL_NVAL;
|
||||
return {0, Errno::SUCCESS};
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<Network::PollFD> host_pollfds(fds.size());
|
||||
std::transform(fds.begin(), fds.end(), host_pollfds.begin(), [this](PollFD pollfd) {
|
||||
Network::PollFD result;
|
||||
result.socket = file_descriptors[pollfd.fd]->socket.get();
|
||||
result.events = TranslatePollEventsToHost(pollfd.events);
|
||||
result.revents = 0;
|
||||
return result;
|
||||
});
|
||||
|
||||
const auto result = Network::Poll(host_pollfds, timeout);
|
||||
|
||||
const size_t num = host_pollfds.size();
|
||||
for (size_t i = 0; i < num; ++i) {
|
||||
fds[i].revents = TranslatePollEventsToGuest(host_pollfds[i].revents);
|
||||
}
|
||||
std::memcpy(write_buffer.data(), fds.data(), length);
|
||||
|
||||
return Translate(result);
|
||||
}
|
||||
|
||||
std::pair<s32, Errno> BSD::AcceptImpl(s32 fd, std::vector<u8>& write_buffer) {
|
||||
if (!IsFileDescriptorValid(fd)) {
|
||||
return {-1, Errno::BADF};
|
||||
}
|
||||
|
||||
const s32 new_fd = FindFreeFileDescriptorHandle();
|
||||
if (new_fd < 0) {
|
||||
LOG_ERROR(Service, "No more file descriptors available");
|
||||
return {-1, Errno::MFILE};
|
||||
}
|
||||
|
||||
FileDescriptor& descriptor = *file_descriptors[fd];
|
||||
auto [result, bsd_errno] = descriptor.socket->Accept();
|
||||
if (bsd_errno != Network::Errno::SUCCESS) {
|
||||
return {-1, Translate(bsd_errno)};
|
||||
}
|
||||
|
||||
FileDescriptor& new_descriptor = file_descriptors[new_fd].emplace();
|
||||
new_descriptor.socket = std::move(result.socket);
|
||||
new_descriptor.is_connection_based = descriptor.is_connection_based;
|
||||
|
||||
ASSERT(write_buffer.size() == sizeof(SockAddrIn));
|
||||
const SockAddrIn guest_addr_in = Translate(result.sockaddr_in);
|
||||
std::memcpy(write_buffer.data(), &guest_addr_in, sizeof(guest_addr_in));
|
||||
|
||||
return {new_fd, Errno::SUCCESS};
|
||||
}
|
||||
|
||||
Errno BSD::BindImpl(s32 fd, const std::vector<u8>& addr) {
|
||||
if (!IsFileDescriptorValid(fd)) {
|
||||
return Errno::BADF;
|
||||
}
|
||||
ASSERT(addr.size() == sizeof(SockAddrIn));
|
||||
SockAddrIn addr_in;
|
||||
std::memcpy(&addr_in, addr.data(), sizeof(addr_in));
|
||||
|
||||
return Translate(file_descriptors[fd]->socket->Bind(Translate(addr_in)));
|
||||
}
|
||||
|
||||
Errno BSD::ConnectImpl(s32 fd, const std::vector<u8>& addr) {
|
||||
if (!IsFileDescriptorValid(fd)) {
|
||||
return Errno::BADF;
|
||||
}
|
||||
|
||||
UNIMPLEMENTED_IF(addr.size() != sizeof(SockAddrIn));
|
||||
SockAddrIn addr_in;
|
||||
std::memcpy(&addr_in, addr.data(), sizeof(addr_in));
|
||||
|
||||
return Translate(file_descriptors[fd]->socket->Connect(Translate(addr_in)));
|
||||
}
|
||||
|
||||
Errno BSD::GetPeerNameImpl(s32 fd, std::vector<u8>& write_buffer) {
|
||||
if (!IsFileDescriptorValid(fd)) {
|
||||
return Errno::BADF;
|
||||
}
|
||||
|
||||
const auto [addr_in, bsd_errno] = file_descriptors[fd]->socket->GetPeerName();
|
||||
if (bsd_errno != Network::Errno::SUCCESS) {
|
||||
return Translate(bsd_errno);
|
||||
}
|
||||
const SockAddrIn guest_addrin = Translate(addr_in);
|
||||
|
||||
ASSERT(write_buffer.size() == sizeof(guest_addrin));
|
||||
std::memcpy(write_buffer.data(), &guest_addrin, sizeof(guest_addrin));
|
||||
return Translate(bsd_errno);
|
||||
}
|
||||
|
||||
Errno BSD::GetSockNameImpl(s32 fd, std::vector<u8>& write_buffer) {
|
||||
if (!IsFileDescriptorValid(fd)) {
|
||||
return Errno::BADF;
|
||||
}
|
||||
|
||||
const auto [addr_in, bsd_errno] = file_descriptors[fd]->socket->GetSockName();
|
||||
if (bsd_errno != Network::Errno::SUCCESS) {
|
||||
return Translate(bsd_errno);
|
||||
}
|
||||
const SockAddrIn guest_addrin = Translate(addr_in);
|
||||
|
||||
ASSERT(write_buffer.size() == sizeof(guest_addrin));
|
||||
std::memcpy(write_buffer.data(), &guest_addrin, sizeof(guest_addrin));
|
||||
return Translate(bsd_errno);
|
||||
}
|
||||
|
||||
Errno BSD::ListenImpl(s32 fd, s32 backlog) {
|
||||
if (!IsFileDescriptorValid(fd)) {
|
||||
return Errno::BADF;
|
||||
}
|
||||
return Translate(file_descriptors[fd]->socket->Listen(backlog));
|
||||
}
|
||||
|
||||
std::pair<s32, Errno> BSD::FcntlImpl(s32 fd, FcntlCmd cmd, s32 arg) {
|
||||
if (!IsFileDescriptorValid(fd)) {
|
||||
return {-1, Errno::BADF};
|
||||
}
|
||||
|
||||
FileDescriptor& descriptor = *file_descriptors[fd];
|
||||
|
||||
switch (cmd) {
|
||||
case FcntlCmd::GETFL:
|
||||
ASSERT(arg == 0);
|
||||
return {descriptor.flags, Errno::SUCCESS};
|
||||
case FcntlCmd::SETFL: {
|
||||
const bool enable = (arg & FLAG_O_NONBLOCK) != 0;
|
||||
const Errno bsd_errno = Translate(descriptor.socket->SetNonBlock(enable));
|
||||
if (bsd_errno != Errno::SUCCESS) {
|
||||
return {-1, bsd_errno};
|
||||
}
|
||||
descriptor.flags = arg;
|
||||
return {0, Errno::SUCCESS};
|
||||
}
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented cmd={}", static_cast<int>(cmd));
|
||||
return {-1, Errno::SUCCESS};
|
||||
}
|
||||
}
|
||||
|
||||
Errno BSD::SetSockOptImpl(s32 fd, u32 level, OptName optname, size_t optlen, const void* optval) {
|
||||
UNIMPLEMENTED_IF(level != 0xffff); // SOL_SOCKET
|
||||
|
||||
if (!IsFileDescriptorValid(fd)) {
|
||||
return Errno::BADF;
|
||||
}
|
||||
|
||||
Network::Socket* const socket = file_descriptors[fd]->socket.get();
|
||||
|
||||
if (optname == OptName::LINGER) {
|
||||
ASSERT(optlen == sizeof(Linger));
|
||||
Linger linger;
|
||||
std::memcpy(&linger, optval, sizeof(linger));
|
||||
ASSERT(linger.onoff == 0 || linger.onoff == 1);
|
||||
|
||||
return Translate(socket->SetLinger(linger.onoff != 0, linger.linger));
|
||||
}
|
||||
|
||||
ASSERT(optlen == sizeof(u32));
|
||||
u32 value;
|
||||
std::memcpy(&value, optval, sizeof(value));
|
||||
|
||||
switch (optname) {
|
||||
case OptName::REUSEADDR:
|
||||
ASSERT(value == 0 || value == 1);
|
||||
return Translate(socket->SetReuseAddr(value != 0));
|
||||
case OptName::BROADCAST:
|
||||
ASSERT(value == 0 || value == 1);
|
||||
return Translate(socket->SetBroadcast(value != 0));
|
||||
case OptName::SNDBUF:
|
||||
return Translate(socket->SetSndBuf(value));
|
||||
case OptName::RCVBUF:
|
||||
return Translate(socket->SetRcvBuf(value));
|
||||
case OptName::SNDTIMEO:
|
||||
return Translate(socket->SetSndTimeo(value));
|
||||
case OptName::RCVTIMEO:
|
||||
return Translate(socket->SetRcvTimeo(value));
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented optname={}", static_cast<int>(optname));
|
||||
return Errno::SUCCESS;
|
||||
}
|
||||
}
|
||||
|
||||
Errno BSD::ShutdownImpl(s32 fd, s32 how) {
|
||||
if (!IsFileDescriptorValid(fd)) {
|
||||
return Errno::BADF;
|
||||
}
|
||||
const Network::ShutdownHow host_how = Translate(static_cast<ShutdownHow>(how));
|
||||
return Translate(file_descriptors[fd]->socket->Shutdown(host_how));
|
||||
}
|
||||
|
||||
std::pair<s32, Errno> BSD::RecvImpl(s32 fd, u32 flags, std::vector<u8>& message) {
|
||||
if (!IsFileDescriptorValid(fd)) {
|
||||
return {-1, Errno::BADF};
|
||||
}
|
||||
return Translate(file_descriptors[fd]->socket->Recv(flags, message));
|
||||
}
|
||||
|
||||
std::pair<s32, Errno> BSD::RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& message,
|
||||
std::vector<u8>& addr) {
|
||||
if (!IsFileDescriptorValid(fd)) {
|
||||
return {-1, Errno::BADF};
|
||||
}
|
||||
|
||||
FileDescriptor& descriptor = *file_descriptors[fd];
|
||||
|
||||
Network::SockAddrIn addr_in{};
|
||||
Network::SockAddrIn* p_addr_in = nullptr;
|
||||
if (descriptor.is_connection_based) {
|
||||
// Connection based file descriptors (e.g. TCP) zero addr
|
||||
addr.clear();
|
||||
} else {
|
||||
p_addr_in = &addr_in;
|
||||
}
|
||||
|
||||
// Apply flags
|
||||
if ((flags & FLAG_MSG_DONTWAIT) != 0) {
|
||||
flags &= ~FLAG_MSG_DONTWAIT;
|
||||
if ((descriptor.flags & FLAG_O_NONBLOCK) == 0) {
|
||||
descriptor.socket->SetNonBlock(true);
|
||||
}
|
||||
}
|
||||
|
||||
const auto [ret, bsd_errno] = Translate(descriptor.socket->RecvFrom(flags, message, p_addr_in));
|
||||
|
||||
// Restore original state
|
||||
if ((descriptor.flags & FLAG_O_NONBLOCK) == 0) {
|
||||
descriptor.socket->SetNonBlock(false);
|
||||
}
|
||||
|
||||
if (p_addr_in) {
|
||||
if (ret < 0) {
|
||||
addr.clear();
|
||||
} else {
|
||||
ASSERT(addr.size() == sizeof(SockAddrIn));
|
||||
const SockAddrIn result = Translate(addr_in);
|
||||
std::memcpy(addr.data(), &result, sizeof(result));
|
||||
}
|
||||
}
|
||||
|
||||
return {ret, bsd_errno};
|
||||
}
|
||||
|
||||
std::pair<s32, Errno> BSD::SendImpl(s32 fd, u32 flags, const std::vector<u8>& message) {
|
||||
if (!IsFileDescriptorValid(fd)) {
|
||||
return {-1, Errno::BADF};
|
||||
}
|
||||
return Translate(file_descriptors[fd]->socket->Send(message, flags));
|
||||
}
|
||||
|
||||
std::pair<s32, Errno> BSD::SendToImpl(s32 fd, u32 flags, const std::vector<u8>& message,
|
||||
const std::vector<u8>& addr) {
|
||||
if (!IsFileDescriptorValid(fd)) {
|
||||
return {-1, Errno::BADF};
|
||||
}
|
||||
|
||||
Network::SockAddrIn addr_in;
|
||||
Network::SockAddrIn* p_addr_in = nullptr;
|
||||
if (!addr.empty()) {
|
||||
ASSERT(addr.size() == sizeof(SockAddrIn));
|
||||
SockAddrIn guest_addr_in;
|
||||
std::memcpy(&guest_addr_in, addr.data(), sizeof(guest_addr_in));
|
||||
addr_in = Translate(guest_addr_in);
|
||||
}
|
||||
|
||||
return Translate(file_descriptors[fd]->socket->SendTo(flags, message, p_addr_in));
|
||||
}
|
||||
|
||||
Errno BSD::CloseImpl(s32 fd) {
|
||||
if (!IsFileDescriptorValid(fd)) {
|
||||
return Errno::BADF;
|
||||
}
|
||||
|
||||
const Errno bsd_errno = Translate(file_descriptors[fd]->socket->Close());
|
||||
if (bsd_errno != Errno::SUCCESS) {
|
||||
return bsd_errno;
|
||||
}
|
||||
|
||||
LOG_INFO(Service, "Close socket fd={}", fd);
|
||||
|
||||
file_descriptors[fd].reset();
|
||||
return bsd_errno;
|
||||
}
|
||||
|
||||
s32 BSD::FindFreeFileDescriptorHandle() noexcept {
|
||||
for (s32 fd = 0; fd < static_cast<s32>(file_descriptors.size()); ++fd) {
|
||||
if (!file_descriptors[fd]) {
|
||||
return fd;
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
bool BSD::IsFileDescriptorValid(s32 fd) const noexcept {
|
||||
if (fd > MAX_FD || fd < 0) {
|
||||
LOG_ERROR(Service, "Invalid file descriptor handle={}", fd);
|
||||
return false;
|
||||
}
|
||||
if (!file_descriptors[fd]) {
|
||||
LOG_ERROR(Service, "File descriptor handle={} is not allocated", fd);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool BSD::IsBlockingSocket(s32 fd) const noexcept {
|
||||
// Inform invalid sockets as non-blocking
|
||||
// This way we avoid using a worker thread as it will fail without blocking host
|
||||
if (fd > MAX_FD || fd < 0) {
|
||||
return false;
|
||||
}
|
||||
if (!file_descriptors[fd]) {
|
||||
return false;
|
||||
}
|
||||
return (file_descriptors[fd]->flags & FLAG_O_NONBLOCK) != 0;
|
||||
}
|
||||
|
||||
void BSD::BuildErrnoResponse(Kernel::HLERequestContext& ctx, Errno bsd_errno) const noexcept {
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(0); // ret
|
||||
rb.Push<u32>(0); // bsd errno
|
||||
rb.Push<s32>(bsd_errno == Errno::SUCCESS ? 0 : -1);
|
||||
rb.PushEnum(bsd_errno);
|
||||
}
|
||||
|
||||
BSD::BSD(const char* name) : ServiceFramework(name) {
|
||||
BSD::BSD(Core::System& system, const char* name)
|
||||
: ServiceFramework(name), worker_pool{system, this} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &BSD::RegisterClient, "RegisterClient"},
|
||||
@@ -121,25 +836,25 @@ BSD::BSD(const char* name) : ServiceFramework(name) {
|
||||
{3, nullptr, "SocketExempt"},
|
||||
{4, nullptr, "Open"},
|
||||
{5, &BSD::Select, "Select"},
|
||||
{6, nullptr, "Poll"},
|
||||
{6, &BSD::Poll, "Poll"},
|
||||
{7, nullptr, "Sysctl"},
|
||||
{8, nullptr, "Recv"},
|
||||
{9, nullptr, "RecvFrom"},
|
||||
{10, nullptr, "Send"},
|
||||
{8, &BSD::Recv, "Recv"},
|
||||
{9, &BSD::RecvFrom, "RecvFrom"},
|
||||
{10, &BSD::Send, "Send"},
|
||||
{11, &BSD::SendTo, "SendTo"},
|
||||
{12, nullptr, "Accept"},
|
||||
{12, &BSD::Accept, "Accept"},
|
||||
{13, &BSD::Bind, "Bind"},
|
||||
{14, &BSD::Connect, "Connect"},
|
||||
{15, nullptr, "GetPeerName"},
|
||||
{16, nullptr, "GetSockName"},
|
||||
{15, &BSD::GetPeerName, "GetPeerName"},
|
||||
{16, &BSD::GetSockName, "GetSockName"},
|
||||
{17, nullptr, "GetSockOpt"},
|
||||
{18, &BSD::Listen, "Listen"},
|
||||
{19, nullptr, "Ioctl"},
|
||||
{20, nullptr, "Fcntl"},
|
||||
{20, &BSD::Fcntl, "Fcntl"},
|
||||
{21, &BSD::SetSockOpt, "SetSockOpt"},
|
||||
{22, nullptr, "Shutdown"},
|
||||
{22, &BSD::Shutdown, "Shutdown"},
|
||||
{23, nullptr, "ShutdownAllSockets"},
|
||||
{24, nullptr, "Write"},
|
||||
{24, &BSD::Write, "Write"},
|
||||
{25, nullptr, "Read"},
|
||||
{26, &BSD::Close, "Close"},
|
||||
{27, nullptr, "DuplicateSocket"},
|
||||
|
||||
@@ -4,30 +4,174 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <string_view>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/hle/service/sockets/blocking_worker.h"
|
||||
#include "core/hle/service/sockets/sockets.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Network {
|
||||
class Socket;
|
||||
}
|
||||
|
||||
namespace Service::Sockets {
|
||||
|
||||
class BSD final : public ServiceFramework<BSD> {
|
||||
public:
|
||||
explicit BSD(const char* name);
|
||||
explicit BSD(Core::System& system, const char* name);
|
||||
~BSD() override;
|
||||
|
||||
private:
|
||||
/// Maximum number of file descriptors
|
||||
static constexpr size_t MAX_FD = 128;
|
||||
|
||||
struct FileDescriptor {
|
||||
std::unique_ptr<Network::Socket> socket;
|
||||
s32 flags = 0;
|
||||
bool is_connection_based = false;
|
||||
};
|
||||
|
||||
struct PollWork {
|
||||
void Execute(BSD* bsd);
|
||||
void Response(Kernel::HLERequestContext& ctx);
|
||||
|
||||
s32 nfds;
|
||||
s32 timeout;
|
||||
std::vector<u8> read_buffer;
|
||||
std::vector<u8> write_buffer;
|
||||
s32 ret{};
|
||||
Errno bsd_errno{};
|
||||
};
|
||||
|
||||
struct AcceptWork {
|
||||
void Execute(BSD* bsd);
|
||||
void Response(Kernel::HLERequestContext& ctx);
|
||||
|
||||
s32 fd;
|
||||
std::vector<u8> write_buffer;
|
||||
s32 ret{};
|
||||
Errno bsd_errno{};
|
||||
};
|
||||
|
||||
struct ConnectWork {
|
||||
void Execute(BSD* bsd);
|
||||
void Response(Kernel::HLERequestContext& ctx);
|
||||
|
||||
s32 fd;
|
||||
std::vector<u8> addr;
|
||||
Errno bsd_errno{};
|
||||
};
|
||||
|
||||
struct RecvWork {
|
||||
void Execute(BSD* bsd);
|
||||
void Response(Kernel::HLERequestContext& ctx);
|
||||
|
||||
s32 fd;
|
||||
u32 flags;
|
||||
std::vector<u8> message;
|
||||
s32 ret{};
|
||||
Errno bsd_errno{};
|
||||
};
|
||||
|
||||
struct RecvFromWork {
|
||||
void Execute(BSD* bsd);
|
||||
void Response(Kernel::HLERequestContext& ctx);
|
||||
|
||||
s32 fd;
|
||||
u32 flags;
|
||||
std::vector<u8> message;
|
||||
std::vector<u8> addr;
|
||||
s32 ret{};
|
||||
Errno bsd_errno{};
|
||||
};
|
||||
|
||||
struct SendWork {
|
||||
void Execute(BSD* bsd);
|
||||
void Response(Kernel::HLERequestContext& ctx);
|
||||
|
||||
s32 fd;
|
||||
u32 flags;
|
||||
std::vector<u8> message;
|
||||
s32 ret{};
|
||||
Errno bsd_errno{};
|
||||
};
|
||||
|
||||
struct SendToWork {
|
||||
void Execute(BSD* bsd);
|
||||
void Response(Kernel::HLERequestContext& ctx);
|
||||
|
||||
s32 fd;
|
||||
u32 flags;
|
||||
std::vector<u8> message;
|
||||
std::vector<u8> addr;
|
||||
s32 ret{};
|
||||
Errno bsd_errno{};
|
||||
};
|
||||
|
||||
void RegisterClient(Kernel::HLERequestContext& ctx);
|
||||
void StartMonitoring(Kernel::HLERequestContext& ctx);
|
||||
void Socket(Kernel::HLERequestContext& ctx);
|
||||
void Select(Kernel::HLERequestContext& ctx);
|
||||
void Poll(Kernel::HLERequestContext& ctx);
|
||||
void Accept(Kernel::HLERequestContext& ctx);
|
||||
void Bind(Kernel::HLERequestContext& ctx);
|
||||
void Connect(Kernel::HLERequestContext& ctx);
|
||||
void GetPeerName(Kernel::HLERequestContext& ctx);
|
||||
void GetSockName(Kernel::HLERequestContext& ctx);
|
||||
void Listen(Kernel::HLERequestContext& ctx);
|
||||
void Fcntl(Kernel::HLERequestContext& ctx);
|
||||
void SetSockOpt(Kernel::HLERequestContext& ctx);
|
||||
void Shutdown(Kernel::HLERequestContext& ctx);
|
||||
void Recv(Kernel::HLERequestContext& ctx);
|
||||
void RecvFrom(Kernel::HLERequestContext& ctx);
|
||||
void Send(Kernel::HLERequestContext& ctx);
|
||||
void SendTo(Kernel::HLERequestContext& ctx);
|
||||
void Write(Kernel::HLERequestContext& ctx);
|
||||
void Close(Kernel::HLERequestContext& ctx);
|
||||
|
||||
/// Id to use for the next open file descriptor.
|
||||
u32 next_fd = 1;
|
||||
template <typename Work>
|
||||
void ExecuteWork(Kernel::HLERequestContext& ctx, std::string_view sleep_reason,
|
||||
bool is_blocking, Work work);
|
||||
|
||||
std::pair<s32, Errno> SocketImpl(Domain domain, Type type, Protocol protocol);
|
||||
std::pair<s32, Errno> PollImpl(std::vector<u8>& write_buffer, std::vector<u8> read_buffer,
|
||||
s32 nfds, s32 timeout);
|
||||
std::pair<s32, Errno> AcceptImpl(s32 fd, std::vector<u8>& write_buffer);
|
||||
Errno BindImpl(s32 fd, const std::vector<u8>& addr);
|
||||
Errno ConnectImpl(s32 fd, const std::vector<u8>& addr);
|
||||
Errno GetPeerNameImpl(s32 fd, std::vector<u8>& write_buffer);
|
||||
Errno GetSockNameImpl(s32 fd, std::vector<u8>& write_buffer);
|
||||
Errno ListenImpl(s32 fd, s32 backlog);
|
||||
std::pair<s32, Errno> FcntlImpl(s32 fd, FcntlCmd cmd, s32 arg);
|
||||
Errno SetSockOptImpl(s32 fd, u32 level, OptName optname, size_t optlen, const void* optval);
|
||||
Errno ShutdownImpl(s32 fd, s32 how);
|
||||
std::pair<s32, Errno> RecvImpl(s32 fd, u32 flags, std::vector<u8>& message);
|
||||
std::pair<s32, Errno> RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& message,
|
||||
std::vector<u8>& addr);
|
||||
std::pair<s32, Errno> SendImpl(s32 fd, u32 flags, const std::vector<u8>& message);
|
||||
std::pair<s32, Errno> SendToImpl(s32 fd, u32 flags, const std::vector<u8>& message,
|
||||
const std::vector<u8>& addr);
|
||||
Errno CloseImpl(s32 fd);
|
||||
|
||||
s32 FindFreeFileDescriptorHandle() noexcept;
|
||||
bool IsFileDescriptorValid(s32 fd) const noexcept;
|
||||
bool IsBlockingSocket(s32 fd) const noexcept;
|
||||
|
||||
void BuildErrnoResponse(Kernel::HLERequestContext& ctx, Errno bsd_errno) const noexcept;
|
||||
|
||||
std::array<std::optional<FileDescriptor>, MAX_FD> file_descriptors;
|
||||
|
||||
BlockingWorkerPool<BSD, PollWork, AcceptWork, ConnectWork, RecvWork, RecvFromWork, SendWork,
|
||||
SendToWork>
|
||||
worker_pool;
|
||||
};
|
||||
|
||||
class BSDCFG final : public ServiceFramework<BSDCFG> {
|
||||
|
||||
@@ -10,9 +10,9 @@
|
||||
|
||||
namespace Service::Sockets {
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
std::make_shared<BSD>("bsd:s")->InstallAsService(service_manager);
|
||||
std::make_shared<BSD>("bsd:u")->InstallAsService(service_manager);
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system) {
|
||||
std::make_shared<BSD>(system, "bsd:s")->InstallAsService(service_manager);
|
||||
std::make_shared<BSD>(system, "bsd:u")->InstallAsService(service_manager);
|
||||
std::make_shared<BSDCFG>()->InstallAsService(service_manager);
|
||||
|
||||
std::make_shared<ETHC_C>()->InstallAsService(service_manager);
|
||||
|
||||
@@ -4,11 +4,94 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Service::Sockets {
|
||||
|
||||
enum class Errno : u32 {
|
||||
SUCCESS = 0,
|
||||
BADF = 9,
|
||||
AGAIN = 11,
|
||||
INVAL = 22,
|
||||
MFILE = 24,
|
||||
NOTCONN = 107,
|
||||
};
|
||||
|
||||
enum class Domain : u32 {
|
||||
INET = 2,
|
||||
};
|
||||
|
||||
enum class Type : u32 {
|
||||
STREAM = 1,
|
||||
DGRAM = 2,
|
||||
RAW = 3,
|
||||
SEQPACKET = 5,
|
||||
};
|
||||
|
||||
enum class Protocol : u32 {
|
||||
UNSPECIFIED = 0,
|
||||
ICMP = 1,
|
||||
TCP = 6,
|
||||
UDP = 17,
|
||||
};
|
||||
|
||||
enum class OptName : u32 {
|
||||
REUSEADDR = 0x4,
|
||||
BROADCAST = 0x20,
|
||||
LINGER = 0x80,
|
||||
SNDBUF = 0x1001,
|
||||
RCVBUF = 0x1002,
|
||||
SNDTIMEO = 0x1005,
|
||||
RCVTIMEO = 0x1006,
|
||||
};
|
||||
|
||||
enum class ShutdownHow : s32 {
|
||||
RD = 0,
|
||||
WR = 1,
|
||||
RDWR = 2,
|
||||
};
|
||||
|
||||
enum class FcntlCmd : s32 {
|
||||
GETFL = 3,
|
||||
SETFL = 4,
|
||||
};
|
||||
|
||||
struct SockAddrIn {
|
||||
u8 len;
|
||||
u8 family;
|
||||
u16 portno;
|
||||
std::array<u8, 4> ip;
|
||||
std::array<u8, 8> zeroes;
|
||||
};
|
||||
|
||||
struct PollFD {
|
||||
s32 fd;
|
||||
u16 events;
|
||||
u16 revents;
|
||||
};
|
||||
|
||||
struct Linger {
|
||||
u32 onoff;
|
||||
u32 linger;
|
||||
};
|
||||
|
||||
constexpr u16 POLL_IN = 0x01;
|
||||
constexpr u16 POLL_PRI = 0x02;
|
||||
constexpr u16 POLL_OUT = 0x04;
|
||||
constexpr u16 POLL_ERR = 0x08;
|
||||
constexpr u16 POLL_HUP = 0x10;
|
||||
constexpr u16 POLL_NVAL = 0x20;
|
||||
|
||||
constexpr u32 FLAG_MSG_DONTWAIT = 0x80;
|
||||
|
||||
constexpr u32 FLAG_O_NONBLOCK = 0x800;
|
||||
|
||||
/// Registers all Sockets services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system);
|
||||
|
||||
} // namespace Service::Sockets
|
||||
|
||||
165
src/core/hle/service/sockets/sockets_translate.cpp
Normal file
165
src/core/hle/service/sockets/sockets_translate.cpp
Normal file
@@ -0,0 +1,165 @@
|
||||
// Copyright 2020 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <utility>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/sockets/sockets.h"
|
||||
#include "core/hle/service/sockets/sockets_translate.h"
|
||||
#include "core/network/network.h"
|
||||
|
||||
namespace Service::Sockets {
|
||||
|
||||
Errno Translate(Network::Errno value) {
|
||||
switch (value) {
|
||||
case Network::Errno::SUCCESS:
|
||||
return Errno::SUCCESS;
|
||||
case Network::Errno::BADF:
|
||||
return Errno::BADF;
|
||||
case Network::Errno::AGAIN:
|
||||
return Errno::AGAIN;
|
||||
case Network::Errno::INVAL:
|
||||
return Errno::INVAL;
|
||||
case Network::Errno::MFILE:
|
||||
return Errno::MFILE;
|
||||
case Network::Errno::NOTCONN:
|
||||
return Errno::NOTCONN;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented errno={}", static_cast<int>(value));
|
||||
return Errno::SUCCESS;
|
||||
}
|
||||
}
|
||||
|
||||
std::pair<s32, Errno> Translate(std::pair<s32, Network::Errno> value) {
|
||||
return {value.first, Translate(value.second)};
|
||||
}
|
||||
|
||||
Network::Domain Translate(Domain domain) {
|
||||
switch (domain) {
|
||||
case Domain::INET:
|
||||
return Network::Domain::INET;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented domain={}", static_cast<int>(domain));
|
||||
return {};
|
||||
}
|
||||
}
|
||||
|
||||
Domain Translate(Network::Domain domain) {
|
||||
switch (domain) {
|
||||
case Network::Domain::INET:
|
||||
return Domain::INET;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented domain={}", static_cast<int>(domain));
|
||||
return {};
|
||||
}
|
||||
}
|
||||
|
||||
Network::Type Translate(Type type) {
|
||||
switch (type) {
|
||||
case Type::STREAM:
|
||||
return Network::Type::STREAM;
|
||||
case Type::DGRAM:
|
||||
return Network::Type::DGRAM;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented type={}", static_cast<int>(type));
|
||||
}
|
||||
}
|
||||
|
||||
Network::Protocol Translate(Type type, Protocol protocol) {
|
||||
switch (protocol) {
|
||||
case Protocol::UNSPECIFIED:
|
||||
LOG_WARNING(Service, "Unspecified protocol, assuming protocol from type");
|
||||
switch (type) {
|
||||
case Type::DGRAM:
|
||||
return Network::Protocol::UDP;
|
||||
case Type::STREAM:
|
||||
return Network::Protocol::TCP;
|
||||
default:
|
||||
return Network::Protocol::TCP;
|
||||
}
|
||||
case Protocol::TCP:
|
||||
return Network::Protocol::TCP;
|
||||
case Protocol::UDP:
|
||||
return Network::Protocol::UDP;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented protocol={}", static_cast<int>(protocol));
|
||||
return Network::Protocol::TCP;
|
||||
}
|
||||
}
|
||||
|
||||
u16 TranslatePollEventsToHost(u16 flags) {
|
||||
u16 result = 0;
|
||||
const auto translate = [&result, &flags](u16 from, u16 to) {
|
||||
if ((flags & from) != 0) {
|
||||
flags &= ~from;
|
||||
result |= to;
|
||||
}
|
||||
};
|
||||
translate(POLL_IN, Network::POLL_IN);
|
||||
translate(POLL_PRI, Network::POLL_PRI);
|
||||
translate(POLL_OUT, Network::POLL_OUT);
|
||||
translate(POLL_ERR, Network::POLL_ERR);
|
||||
translate(POLL_HUP, Network::POLL_HUP);
|
||||
translate(POLL_NVAL, Network::POLL_NVAL);
|
||||
|
||||
UNIMPLEMENTED_IF_MSG(flags != 0, "Unimplemented flags={}", flags);
|
||||
return result;
|
||||
}
|
||||
|
||||
u16 TranslatePollEventsToGuest(u16 flags) {
|
||||
u16 result = 0;
|
||||
const auto translate = [&result, &flags](u16 from, u16 to) {
|
||||
if ((flags & from) != 0) {
|
||||
flags &= ~from;
|
||||
result |= to;
|
||||
}
|
||||
};
|
||||
|
||||
translate(Network::POLL_IN, POLL_IN);
|
||||
translate(Network::POLL_PRI, POLL_PRI);
|
||||
translate(Network::POLL_OUT, POLL_OUT);
|
||||
translate(Network::POLL_ERR, POLL_ERR);
|
||||
translate(Network::POLL_HUP, POLL_HUP);
|
||||
translate(Network::POLL_NVAL, POLL_NVAL);
|
||||
|
||||
UNIMPLEMENTED_IF_MSG(flags != 0, "Unimplemented flags={}", flags);
|
||||
return result;
|
||||
}
|
||||
|
||||
Network::SockAddrIn Translate(SockAddrIn value) {
|
||||
ASSERT(value.len == 0 || value.len == sizeof(value));
|
||||
|
||||
Network::SockAddrIn result;
|
||||
result.family = Translate(static_cast<Domain>(value.family));
|
||||
result.ip = value.ip;
|
||||
result.portno = value.portno >> 8 | value.portno << 8;
|
||||
return result;
|
||||
}
|
||||
|
||||
SockAddrIn Translate(Network::SockAddrIn value) {
|
||||
SockAddrIn result;
|
||||
result.len = sizeof(result);
|
||||
result.family = static_cast<u8>(Translate(value.family));
|
||||
result.portno = value.portno >> 8 | value.portno << 8;
|
||||
result.ip = value.ip;
|
||||
result.zeroes = {};
|
||||
return result;
|
||||
}
|
||||
|
||||
Network::ShutdownHow Translate(ShutdownHow how) {
|
||||
switch (how) {
|
||||
case ShutdownHow::RD:
|
||||
return Network::ShutdownHow::RD;
|
||||
case ShutdownHow::WR:
|
||||
return Network::ShutdownHow::WR;
|
||||
case ShutdownHow::RDWR:
|
||||
return Network::ShutdownHow::RDWR;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented how={}", static_cast<int>(how));
|
||||
return {};
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Service::Sockets
|
||||
48
src/core/hle/service/sockets/sockets_translate.h
Normal file
48
src/core/hle/service/sockets/sockets_translate.h
Normal file
@@ -0,0 +1,48 @@
|
||||
// Copyright 2020 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <utility>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/sockets/sockets.h"
|
||||
#include "core/network/network.h"
|
||||
|
||||
namespace Service::Sockets {
|
||||
|
||||
/// Translate abstract errno to guest errno
|
||||
Errno Translate(Network::Errno value);
|
||||
|
||||
/// Translate abstract return value errno pair to guest return value errno pair
|
||||
std::pair<s32, Errno> Translate(std::pair<s32, Network::Errno> value);
|
||||
|
||||
/// Translate guest domain to abstract domain
|
||||
Network::Domain Translate(Domain domain);
|
||||
|
||||
/// Translate abstract domain to guest domain
|
||||
Domain Translate(Network::Domain domain);
|
||||
|
||||
/// Translate guest type to abstract type
|
||||
Network::Type Translate(Type type);
|
||||
|
||||
/// Translate guest protocol to abstract protocol
|
||||
Network::Protocol Translate(Type type, Protocol protocol);
|
||||
|
||||
/// Translate abstract poll event flags to guest poll event flags
|
||||
u16 TranslatePollEventsToHost(u16 flags);
|
||||
|
||||
/// Translate guest poll event flags to abstract poll event flags
|
||||
u16 TranslatePollEventsToGuest(u16 flags);
|
||||
|
||||
/// Translate guest socket address structure to abstract socket address structure
|
||||
Network::SockAddrIn Translate(SockAddrIn value);
|
||||
|
||||
/// Translate abstract socket address structure to guest socket address structure
|
||||
SockAddrIn Translate(Network::SockAddrIn value);
|
||||
|
||||
/// Translate guest shutdown mode to abstract shutdown mode
|
||||
Network::ShutdownHow Translate(ShutdownHow how);
|
||||
|
||||
} // namespace Service::Sockets
|
||||
@@ -67,6 +67,11 @@ private:
|
||||
Type local{};
|
||||
};
|
||||
|
||||
struct TouchFromButtonMap {
|
||||
std::string name;
|
||||
std::vector<std::string> buttons;
|
||||
};
|
||||
|
||||
struct Values {
|
||||
// Audio
|
||||
std::string audio_device_id;
|
||||
@@ -145,15 +150,18 @@ struct Values {
|
||||
ButtonsRaw debug_pad_buttons;
|
||||
AnalogsRaw debug_pad_analogs;
|
||||
|
||||
std::string motion_device;
|
||||
|
||||
bool vibration_enabled;
|
||||
|
||||
std::string motion_device;
|
||||
std::string touch_device;
|
||||
TouchscreenInput touchscreen;
|
||||
std::atomic_bool is_device_reload_pending{true};
|
||||
bool use_touch_from_button;
|
||||
int touch_from_button_map_index;
|
||||
std::string udp_input_address;
|
||||
u16 udp_input_port;
|
||||
u8 udp_pad_index;
|
||||
std::vector<TouchFromButtonMap> touch_from_button_maps;
|
||||
|
||||
// Data Storage
|
||||
bool use_virtual_sd;
|
||||
|
||||
@@ -7,8 +7,12 @@ add_library(input_common STATIC
|
||||
main.h
|
||||
motion_emu.cpp
|
||||
motion_emu.h
|
||||
motion_input.cpp
|
||||
motion_input.h
|
||||
settings.cpp
|
||||
settings.h
|
||||
touch_from_button.cpp
|
||||
touch_from_button.h
|
||||
gcadapter/gc_adapter.cpp
|
||||
gcadapter/gc_adapter.h
|
||||
gcadapter/gc_poller.cpp
|
||||
|
||||
@@ -283,7 +283,7 @@ void Adapter::Reset() {
|
||||
}
|
||||
}
|
||||
|
||||
bool Adapter::DeviceConnected(std::size_t port) {
|
||||
bool Adapter::DeviceConnected(std::size_t port) const {
|
||||
return adapter_controllers_status[port] != ControllerTypes::None;
|
||||
}
|
||||
|
||||
|
||||
@@ -76,7 +76,7 @@ public:
|
||||
void EndConfiguration();
|
||||
|
||||
/// Returns true if there is a device connected to port
|
||||
bool DeviceConnected(std::size_t port);
|
||||
bool DeviceConnected(std::size_t port) const;
|
||||
|
||||
std::array<Common::SPSCQueue<GCPadStatus>, 4>& GetPadQueue();
|
||||
const std::array<Common::SPSCQueue<GCPadStatus>, 4>& GetPadQueue() const;
|
||||
|
||||
@@ -15,7 +15,7 @@ namespace InputCommon {
|
||||
|
||||
class GCButton final : public Input::ButtonDevice {
|
||||
public:
|
||||
explicit GCButton(int port_, int button_, GCAdapter::Adapter* adapter)
|
||||
explicit GCButton(int port_, int button_, const GCAdapter::Adapter* adapter)
|
||||
: port(port_), button(button_), gcadapter(adapter) {}
|
||||
|
||||
~GCButton() override;
|
||||
@@ -30,15 +30,16 @@ public:
|
||||
private:
|
||||
const int port;
|
||||
const int button;
|
||||
GCAdapter::Adapter* gcadapter;
|
||||
const GCAdapter::Adapter* gcadapter;
|
||||
};
|
||||
|
||||
class GCAxisButton final : public Input::ButtonDevice {
|
||||
public:
|
||||
explicit GCAxisButton(int port_, int axis_, float threshold_, bool trigger_if_greater_,
|
||||
GCAdapter::Adapter* adapter)
|
||||
const GCAdapter::Adapter* adapter)
|
||||
: port(port_), axis(axis_), threshold(threshold_), trigger_if_greater(trigger_if_greater_),
|
||||
gcadapter(adapter), origin_value(adapter->GetOriginValue(port_, axis_)) {}
|
||||
gcadapter(adapter),
|
||||
origin_value(static_cast<float>(adapter->GetOriginValue(port_, axis_))) {}
|
||||
|
||||
bool GetStatus() const override {
|
||||
if (gcadapter->DeviceConnected(port)) {
|
||||
@@ -59,7 +60,7 @@ private:
|
||||
const int axis;
|
||||
float threshold;
|
||||
bool trigger_if_greater;
|
||||
GCAdapter::Adapter* gcadapter;
|
||||
const GCAdapter::Adapter* gcadapter;
|
||||
const float origin_value;
|
||||
};
|
||||
|
||||
@@ -148,11 +149,12 @@ void GCButtonFactory::EndConfiguration() {
|
||||
|
||||
class GCAnalog final : public Input::AnalogDevice {
|
||||
public:
|
||||
GCAnalog(int port_, int axis_x_, int axis_y_, float deadzone_, GCAdapter::Adapter* adapter,
|
||||
float range_)
|
||||
GCAnalog(int port_, int axis_x_, int axis_y_, float deadzone_,
|
||||
const GCAdapter::Adapter* adapter, float range_)
|
||||
: port(port_), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_), gcadapter(adapter),
|
||||
origin_value_x(adapter->GetOriginValue(port_, axis_x_)),
|
||||
origin_value_y(adapter->GetOriginValue(port_, axis_y_)), range(range_) {}
|
||||
origin_value_x(static_cast<float>(adapter->GetOriginValue(port_, axis_x_))),
|
||||
origin_value_y(static_cast<float>(adapter->GetOriginValue(port_, axis_y_))),
|
||||
range(range_) {}
|
||||
|
||||
float GetAxis(int axis) const {
|
||||
if (gcadapter->DeviceConnected(port)) {
|
||||
@@ -210,7 +212,7 @@ private:
|
||||
const int axis_x;
|
||||
const int axis_y;
|
||||
const float deadzone;
|
||||
GCAdapter::Adapter* gcadapter;
|
||||
const GCAdapter::Adapter* gcadapter;
|
||||
const float origin_value_x;
|
||||
const float origin_value_y;
|
||||
const float range;
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
#include "input_common/keyboard.h"
|
||||
#include "input_common/main.h"
|
||||
#include "input_common/motion_emu.h"
|
||||
#include "input_common/touch_from_button.h"
|
||||
#include "input_common/udp/udp.h"
|
||||
#ifdef HAVE_SDL2
|
||||
#include "input_common/sdl/sdl.h"
|
||||
@@ -32,6 +33,8 @@ struct InputSubsystem::Impl {
|
||||
std::make_shared<AnalogFromButton>());
|
||||
motion_emu = std::make_shared<MotionEmu>();
|
||||
Input::RegisterFactory<Input::MotionDevice>("motion_emu", motion_emu);
|
||||
Input::RegisterFactory<Input::TouchDevice>("touch_from_button",
|
||||
std::make_shared<TouchFromButtonFactory>());
|
||||
|
||||
#ifdef HAVE_SDL2
|
||||
sdl = SDL::Init();
|
||||
@@ -46,6 +49,7 @@ struct InputSubsystem::Impl {
|
||||
Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button");
|
||||
Input::UnregisterFactory<Input::MotionDevice>("motion_emu");
|
||||
motion_emu.reset();
|
||||
Input::UnregisterFactory<Input::TouchDevice>("touch_from_button");
|
||||
#ifdef HAVE_SDL2
|
||||
sdl.reset();
|
||||
#endif
|
||||
@@ -171,6 +175,13 @@ const GCButtonFactory* InputSubsystem::GetGCButtons() const {
|
||||
return impl->gcbuttons.get();
|
||||
}
|
||||
|
||||
void InputSubsystem::ReloadInputDevices() {
|
||||
if (!impl->udp) {
|
||||
return;
|
||||
}
|
||||
impl->udp->ReloadUDPClient();
|
||||
}
|
||||
|
||||
std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers(
|
||||
Polling::DeviceType type) const {
|
||||
#ifdef HAVE_SDL2
|
||||
|
||||
@@ -8,13 +8,19 @@
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
#include "input_common/gcadapter/gc_poller.h"
|
||||
#include "input_common/settings.h"
|
||||
|
||||
namespace Common {
|
||||
class ParamPackage;
|
||||
}
|
||||
|
||||
namespace Settings::NativeAnalog {
|
||||
enum Values : int;
|
||||
}
|
||||
|
||||
namespace Settings::NativeButton {
|
||||
enum Values : int;
|
||||
}
|
||||
|
||||
namespace InputCommon {
|
||||
namespace Polling {
|
||||
|
||||
@@ -40,9 +46,6 @@ public:
|
||||
*/
|
||||
virtual Common::ParamPackage GetNextInput() = 0;
|
||||
};
|
||||
|
||||
// Get all DevicePoller from all backends for a specific device type
|
||||
std::vector<std::unique_ptr<DevicePoller>> GetPollers(DeviceType type);
|
||||
} // namespace Polling
|
||||
|
||||
class GCAnalogFactory;
|
||||
@@ -112,6 +115,9 @@ public:
|
||||
/// Retrieves the underlying GameCube button handler.
|
||||
[[nodiscard]] const GCButtonFactory* GetGCButtons() const;
|
||||
|
||||
/// Reloads the input devices
|
||||
void ReloadInputDevices();
|
||||
|
||||
/// Get all DevicePoller from all backends for a specific device type
|
||||
[[nodiscard]] std::vector<std::unique_ptr<Polling::DevicePoller>> GetPollers(
|
||||
Polling::DeviceType type) const;
|
||||
|
||||
181
src/input_common/motion_input.cpp
Normal file
181
src/input_common/motion_input.cpp
Normal file
@@ -0,0 +1,181 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included
|
||||
|
||||
#include "common/math_util.h"
|
||||
#include "input_common/motion_input.h"
|
||||
|
||||
namespace InputCommon {
|
||||
|
||||
MotionInput::MotionInput(f32 new_kp, f32 new_ki, f32 new_kd)
|
||||
: kp(new_kp), ki(new_ki), kd(new_kd), quat{{0, 0, -1}, 0} {}
|
||||
|
||||
void MotionInput::SetAcceleration(const Common::Vec3f& acceleration) {
|
||||
accel = acceleration;
|
||||
}
|
||||
|
||||
void MotionInput::SetGyroscope(const Common::Vec3f& gyroscope) {
|
||||
gyro = gyroscope - gyro_drift;
|
||||
if (gyro.Length2() < gyro_threshold) {
|
||||
gyro = {};
|
||||
}
|
||||
}
|
||||
|
||||
void MotionInput::SetQuaternion(const Common::Quaternion<f32>& quaternion) {
|
||||
quat = quaternion;
|
||||
}
|
||||
|
||||
void MotionInput::SetGyroDrift(const Common::Vec3f& drift) {
|
||||
gyro_drift = drift;
|
||||
}
|
||||
|
||||
void MotionInput::SetGyroThreshold(f32 threshold) {
|
||||
gyro_threshold = threshold;
|
||||
}
|
||||
|
||||
void MotionInput::EnableReset(bool reset) {
|
||||
reset_enabled = reset;
|
||||
}
|
||||
|
||||
void MotionInput::ResetRotations() {
|
||||
rotations = {};
|
||||
}
|
||||
|
||||
bool MotionInput::IsMoving(f32 sensitivity) const {
|
||||
return gyro.Length() >= sensitivity || accel.Length() <= 0.9f || accel.Length() >= 1.1f;
|
||||
}
|
||||
|
||||
bool MotionInput::IsCalibrated(f32 sensitivity) const {
|
||||
return real_error.Length() < sensitivity;
|
||||
}
|
||||
|
||||
void MotionInput::UpdateRotation(u64 elapsed_time) {
|
||||
const f32 sample_period = elapsed_time / 1000000.0f;
|
||||
if (sample_period > 0.1f) {
|
||||
return;
|
||||
}
|
||||
rotations += gyro * sample_period;
|
||||
}
|
||||
|
||||
void MotionInput::UpdateOrientation(u64 elapsed_time) {
|
||||
if (!IsCalibrated(0.1f)) {
|
||||
ResetOrientation();
|
||||
}
|
||||
// Short name local variable for readability
|
||||
f32 q1 = quat.w;
|
||||
f32 q2 = quat.xyz[0];
|
||||
f32 q3 = quat.xyz[1];
|
||||
f32 q4 = quat.xyz[2];
|
||||
const f32 sample_period = elapsed_time / 1000000.0f;
|
||||
|
||||
// ignore invalid elapsed time
|
||||
if (sample_period > 0.1f) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto normal_accel = accel.Normalized();
|
||||
auto rad_gyro = gyro * Common::PI * 2;
|
||||
const f32 swap = rad_gyro.x;
|
||||
rad_gyro.x = rad_gyro.y;
|
||||
rad_gyro.y = -swap;
|
||||
rad_gyro.z = -rad_gyro.z;
|
||||
|
||||
// Ignore drift correction if acceleration is not reliable
|
||||
if (accel.Length() >= 0.75f && accel.Length() <= 1.25f) {
|
||||
const f32 ax = -normal_accel.x;
|
||||
const f32 ay = normal_accel.y;
|
||||
const f32 az = -normal_accel.z;
|
||||
|
||||
// Estimated direction of gravity
|
||||
const f32 vx = 2.0f * (q2 * q4 - q1 * q3);
|
||||
const f32 vy = 2.0f * (q1 * q2 + q3 * q4);
|
||||
const f32 vz = q1 * q1 - q2 * q2 - q3 * q3 + q4 * q4;
|
||||
|
||||
// Error is cross product between estimated direction and measured direction of gravity
|
||||
const Common::Vec3f new_real_error = {az * vx - ax * vz, ay * vz - az * vy,
|
||||
ax * vy - ay * vx};
|
||||
|
||||
derivative_error = new_real_error - real_error;
|
||||
real_error = new_real_error;
|
||||
|
||||
// Prevent integral windup
|
||||
if (ki != 0.0f && !IsCalibrated(0.05f)) {
|
||||
integral_error += real_error;
|
||||
} else {
|
||||
integral_error = {};
|
||||
}
|
||||
|
||||
// Apply feedback terms
|
||||
rad_gyro += kp * real_error;
|
||||
rad_gyro += ki * integral_error;
|
||||
rad_gyro += kd * derivative_error;
|
||||
}
|
||||
|
||||
const f32 gx = rad_gyro.y;
|
||||
const f32 gy = rad_gyro.x;
|
||||
const f32 gz = rad_gyro.z;
|
||||
|
||||
// Integrate rate of change of quaternion
|
||||
const f32 pa = q2;
|
||||
const f32 pb = q3;
|
||||
const f32 pc = q4;
|
||||
q1 = q1 + (-q2 * gx - q3 * gy - q4 * gz) * (0.5f * sample_period);
|
||||
q2 = pa + (q1 * gx + pb * gz - pc * gy) * (0.5f * sample_period);
|
||||
q3 = pb + (q1 * gy - pa * gz + pc * gx) * (0.5f * sample_period);
|
||||
q4 = pc + (q1 * gz + pa * gy - pb * gx) * (0.5f * sample_period);
|
||||
|
||||
quat.w = q1;
|
||||
quat.xyz[0] = q2;
|
||||
quat.xyz[1] = q3;
|
||||
quat.xyz[2] = q4;
|
||||
quat = quat.Normalized();
|
||||
}
|
||||
|
||||
std::array<Common::Vec3f, 3> MotionInput::GetOrientation() const {
|
||||
const Common::Quaternion<float> quad{
|
||||
.xyz = {-quat.xyz[1], -quat.xyz[0], -quat.w},
|
||||
.w = -quat.xyz[2],
|
||||
};
|
||||
const std::array<float, 16> matrix4x4 = quad.ToMatrix();
|
||||
|
||||
return {Common::Vec3f(matrix4x4[0], matrix4x4[1], -matrix4x4[2]),
|
||||
Common::Vec3f(matrix4x4[4], matrix4x4[5], -matrix4x4[6]),
|
||||
Common::Vec3f(-matrix4x4[8], -matrix4x4[9], matrix4x4[10])};
|
||||
}
|
||||
|
||||
Common::Vec3f MotionInput::GetAcceleration() const {
|
||||
return accel;
|
||||
}
|
||||
|
||||
Common::Vec3f MotionInput::GetGyroscope() const {
|
||||
return gyro;
|
||||
}
|
||||
|
||||
Common::Quaternion<f32> MotionInput::GetQuaternion() const {
|
||||
return quat;
|
||||
}
|
||||
|
||||
Common::Vec3f MotionInput::GetRotations() const {
|
||||
return rotations;
|
||||
}
|
||||
|
||||
void MotionInput::ResetOrientation() {
|
||||
if (!reset_enabled) {
|
||||
return;
|
||||
}
|
||||
if (!IsMoving(0.5f) && accel.z <= -0.9f) {
|
||||
++reset_counter;
|
||||
if (reset_counter > 900) {
|
||||
// TODO: calculate quaternion from gravity vector
|
||||
quat.w = 0;
|
||||
quat.xyz[0] = 0;
|
||||
quat.xyz[1] = 0;
|
||||
quat.xyz[2] = -1;
|
||||
integral_error = {};
|
||||
reset_counter = 0;
|
||||
}
|
||||
} else {
|
||||
reset_counter = 0;
|
||||
}
|
||||
}
|
||||
} // namespace InputCommon
|
||||
68
src/input_common/motion_input.h
Normal file
68
src/input_common/motion_input.h
Normal file
@@ -0,0 +1,68 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/quaternion.h"
|
||||
#include "common/vector_math.h"
|
||||
|
||||
namespace InputCommon {
|
||||
|
||||
class MotionInput {
|
||||
public:
|
||||
MotionInput(f32 new_kp, f32 new_ki, f32 new_kd);
|
||||
|
||||
MotionInput(const MotionInput&) = default;
|
||||
MotionInput& operator=(const MotionInput&) = default;
|
||||
|
||||
MotionInput(MotionInput&&) = default;
|
||||
MotionInput& operator=(MotionInput&&) = default;
|
||||
|
||||
void SetAcceleration(const Common::Vec3f& acceleration);
|
||||
void SetGyroscope(const Common::Vec3f& acceleration);
|
||||
void SetQuaternion(const Common::Quaternion<f32>& quaternion);
|
||||
void SetGyroDrift(const Common::Vec3f& drift);
|
||||
void SetGyroThreshold(f32 threshold);
|
||||
|
||||
void EnableReset(bool reset);
|
||||
void ResetRotations();
|
||||
|
||||
void UpdateRotation(u64 elapsed_time);
|
||||
void UpdateOrientation(u64 elapsed_time);
|
||||
|
||||
std::array<Common::Vec3f, 3> GetOrientation() const;
|
||||
Common::Vec3f GetAcceleration() const;
|
||||
Common::Vec3f GetGyroscope() const;
|
||||
Common::Vec3f GetRotations() const;
|
||||
Common::Quaternion<f32> GetQuaternion() const;
|
||||
|
||||
bool IsMoving(f32 sensitivity) const;
|
||||
bool IsCalibrated(f32 sensitivity) const;
|
||||
|
||||
private:
|
||||
void ResetOrientation();
|
||||
|
||||
// PID constants
|
||||
const f32 kp;
|
||||
const f32 ki;
|
||||
const f32 kd;
|
||||
|
||||
// PID errors
|
||||
Common::Vec3f real_error;
|
||||
Common::Vec3f integral_error;
|
||||
Common::Vec3f derivative_error;
|
||||
|
||||
Common::Quaternion<f32> quat;
|
||||
Common::Vec3f rotations;
|
||||
Common::Vec3f accel;
|
||||
Common::Vec3f gyro;
|
||||
Common::Vec3f gyro_drift;
|
||||
|
||||
f32 gyro_threshold = 0.0f;
|
||||
u32 reset_counter = 0;
|
||||
bool reset_enabled = true;
|
||||
};
|
||||
|
||||
} // namespace InputCommon
|
||||
@@ -3,6 +3,7 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <cmath>
|
||||
#include <functional>
|
||||
@@ -17,11 +18,11 @@
|
||||
#include <vector>
|
||||
#include <SDL.h>
|
||||
#include "common/logging/log.h"
|
||||
#include "common/math_util.h"
|
||||
#include "common/param_package.h"
|
||||
#include "common/threadsafe_queue.h"
|
||||
#include "core/frontend/input.h"
|
||||
#include "input_common/sdl/sdl_impl.h"
|
||||
#include "input_common/settings.h"
|
||||
|
||||
namespace InputCommon::SDL {
|
||||
|
||||
@@ -358,7 +359,7 @@ public:
|
||||
return std::make_tuple(x / r * (r - deadzone) / (1 - deadzone),
|
||||
y / r * (r - deadzone) / (1 - deadzone));
|
||||
}
|
||||
return std::make_tuple<float, float>(0.0f, 0.0f);
|
||||
return {};
|
||||
}
|
||||
|
||||
bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override {
|
||||
@@ -574,10 +575,10 @@ std::vector<Common::ParamPackage> SDLState::GetInputDevices() {
|
||||
|
||||
namespace {
|
||||
Common::ParamPackage BuildAnalogParamPackageForButton(int port, std::string guid, u8 axis,
|
||||
float value = 0.1) {
|
||||
float value = 0.1f) {
|
||||
Common::ParamPackage params({{"engine", "sdl"}});
|
||||
params.Set("port", port);
|
||||
params.Set("guid", guid);
|
||||
params.Set("guid", std::move(guid));
|
||||
params.Set("axis", axis);
|
||||
if (value > 0) {
|
||||
params.Set("direction", "+");
|
||||
@@ -592,7 +593,7 @@ Common::ParamPackage BuildAnalogParamPackageForButton(int port, std::string guid
|
||||
Common::ParamPackage BuildButtonParamPackageForButton(int port, std::string guid, u8 button) {
|
||||
Common::ParamPackage params({{"engine", "sdl"}});
|
||||
params.Set("port", port);
|
||||
params.Set("guid", guid);
|
||||
params.Set("guid", std::move(guid));
|
||||
params.Set("button", button);
|
||||
return params;
|
||||
}
|
||||
@@ -601,7 +602,7 @@ Common::ParamPackage BuildHatParamPackageForButton(int port, std::string guid, u
|
||||
Common::ParamPackage params({{"engine", "sdl"}});
|
||||
|
||||
params.Set("port", port);
|
||||
params.Set("guid", guid);
|
||||
params.Set("guid", std::move(guid));
|
||||
params.Set("hat", hat);
|
||||
switch (value) {
|
||||
case SDL_HAT_UP:
|
||||
@@ -670,55 +671,62 @@ Common::ParamPackage BuildParamPackageForAnalog(int port, const std::string& gui
|
||||
} // Anonymous namespace
|
||||
|
||||
ButtonMapping SDLState::GetButtonMappingForDevice(const Common::ParamPackage& params) {
|
||||
// This list is missing ZL/ZR since those are not considered buttons in SDL GameController.
|
||||
// We will add those afterwards
|
||||
// This list also excludes Screenshot since theres not really a mapping for that
|
||||
std::unordered_map<Settings::NativeButton::Values, SDL_GameControllerButton>
|
||||
switch_to_sdl_button = {
|
||||
{Settings::NativeButton::A, SDL_CONTROLLER_BUTTON_B},
|
||||
{Settings::NativeButton::B, SDL_CONTROLLER_BUTTON_A},
|
||||
{Settings::NativeButton::X, SDL_CONTROLLER_BUTTON_Y},
|
||||
{Settings::NativeButton::Y, SDL_CONTROLLER_BUTTON_X},
|
||||
{Settings::NativeButton::LStick, SDL_CONTROLLER_BUTTON_LEFTSTICK},
|
||||
{Settings::NativeButton::RStick, SDL_CONTROLLER_BUTTON_RIGHTSTICK},
|
||||
{Settings::NativeButton::L, SDL_CONTROLLER_BUTTON_LEFTSHOULDER},
|
||||
{Settings::NativeButton::R, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
|
||||
{Settings::NativeButton::Plus, SDL_CONTROLLER_BUTTON_START},
|
||||
{Settings::NativeButton::Minus, SDL_CONTROLLER_BUTTON_BACK},
|
||||
{Settings::NativeButton::DLeft, SDL_CONTROLLER_BUTTON_DPAD_LEFT},
|
||||
{Settings::NativeButton::DUp, SDL_CONTROLLER_BUTTON_DPAD_UP},
|
||||
{Settings::NativeButton::DRight, SDL_CONTROLLER_BUTTON_DPAD_RIGHT},
|
||||
{Settings::NativeButton::DDown, SDL_CONTROLLER_BUTTON_DPAD_DOWN},
|
||||
{Settings::NativeButton::SL, SDL_CONTROLLER_BUTTON_LEFTSHOULDER},
|
||||
{Settings::NativeButton::SR, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
|
||||
{Settings::NativeButton::Home, SDL_CONTROLLER_BUTTON_GUIDE},
|
||||
};
|
||||
if (!params.Has("guid") || !params.Has("port")) {
|
||||
return {};
|
||||
}
|
||||
const auto joystick = GetSDLJoystickByGUID(params.Get("guid", ""), params.Get("port", 0));
|
||||
auto controller = joystick->GetSDLGameController();
|
||||
if (!controller) {
|
||||
auto* controller = joystick->GetSDLGameController();
|
||||
if (controller == nullptr) {
|
||||
return {};
|
||||
}
|
||||
|
||||
ButtonMapping mapping{};
|
||||
for (const auto& [switch_button, sdl_button] : switch_to_sdl_button) {
|
||||
const auto& binding = SDL_GameControllerGetBindForButton(controller, sdl_button);
|
||||
mapping[switch_button] =
|
||||
BuildParamPackageForBinding(joystick->GetPort(), joystick->GetGUID(), binding);
|
||||
}
|
||||
// This list is missing ZL/ZR since those are not considered buttons in SDL GameController.
|
||||
// We will add those afterwards
|
||||
// This list also excludes Screenshot since theres not really a mapping for that
|
||||
using ButtonBindings =
|
||||
std::array<std::pair<Settings::NativeButton::Values, SDL_GameControllerButton>, 17>;
|
||||
static constexpr ButtonBindings switch_to_sdl_button{{
|
||||
{Settings::NativeButton::A, SDL_CONTROLLER_BUTTON_B},
|
||||
{Settings::NativeButton::B, SDL_CONTROLLER_BUTTON_A},
|
||||
{Settings::NativeButton::X, SDL_CONTROLLER_BUTTON_Y},
|
||||
{Settings::NativeButton::Y, SDL_CONTROLLER_BUTTON_X},
|
||||
{Settings::NativeButton::LStick, SDL_CONTROLLER_BUTTON_LEFTSTICK},
|
||||
{Settings::NativeButton::RStick, SDL_CONTROLLER_BUTTON_RIGHTSTICK},
|
||||
{Settings::NativeButton::L, SDL_CONTROLLER_BUTTON_LEFTSHOULDER},
|
||||
{Settings::NativeButton::R, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
|
||||
{Settings::NativeButton::Plus, SDL_CONTROLLER_BUTTON_START},
|
||||
{Settings::NativeButton::Minus, SDL_CONTROLLER_BUTTON_BACK},
|
||||
{Settings::NativeButton::DLeft, SDL_CONTROLLER_BUTTON_DPAD_LEFT},
|
||||
{Settings::NativeButton::DUp, SDL_CONTROLLER_BUTTON_DPAD_UP},
|
||||
{Settings::NativeButton::DRight, SDL_CONTROLLER_BUTTON_DPAD_RIGHT},
|
||||
{Settings::NativeButton::DDown, SDL_CONTROLLER_BUTTON_DPAD_DOWN},
|
||||
{Settings::NativeButton::SL, SDL_CONTROLLER_BUTTON_LEFTSHOULDER},
|
||||
{Settings::NativeButton::SR, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
|
||||
{Settings::NativeButton::Home, SDL_CONTROLLER_BUTTON_GUIDE},
|
||||
}};
|
||||
|
||||
// Add the missing bindings for ZL/ZR
|
||||
std::unordered_map<Settings::NativeButton::Values, SDL_GameControllerAxis> switch_to_sdl_axis =
|
||||
{
|
||||
{Settings::NativeButton::ZL, SDL_CONTROLLER_AXIS_TRIGGERLEFT},
|
||||
{Settings::NativeButton::ZR, SDL_CONTROLLER_AXIS_TRIGGERRIGHT},
|
||||
};
|
||||
using ZBindings =
|
||||
std::array<std::pair<Settings::NativeButton::Values, SDL_GameControllerAxis>, 2>;
|
||||
static constexpr ZBindings switch_to_sdl_axis{{
|
||||
{Settings::NativeButton::ZL, SDL_CONTROLLER_AXIS_TRIGGERLEFT},
|
||||
{Settings::NativeButton::ZR, SDL_CONTROLLER_AXIS_TRIGGERRIGHT},
|
||||
}};
|
||||
|
||||
ButtonMapping mapping;
|
||||
mapping.reserve(switch_to_sdl_button.size() + switch_to_sdl_axis.size());
|
||||
|
||||
for (const auto& [switch_button, sdl_button] : switch_to_sdl_button) {
|
||||
const auto& binding = SDL_GameControllerGetBindForButton(controller, sdl_button);
|
||||
mapping.insert_or_assign(
|
||||
switch_button,
|
||||
BuildParamPackageForBinding(joystick->GetPort(), joystick->GetGUID(), binding));
|
||||
}
|
||||
for (const auto& [switch_button, sdl_axis] : switch_to_sdl_axis) {
|
||||
const auto& binding = SDL_GameControllerGetBindForAxis(controller, sdl_axis);
|
||||
mapping[switch_button] =
|
||||
BuildParamPackageForBinding(joystick->GetPort(), joystick->GetGUID(), binding);
|
||||
mapping.insert_or_assign(
|
||||
switch_button,
|
||||
BuildParamPackageForBinding(joystick->GetPort(), joystick->GetGUID(), binding));
|
||||
}
|
||||
|
||||
return mapping;
|
||||
@@ -729,8 +737,8 @@ AnalogMapping SDLState::GetAnalogMappingForDevice(const Common::ParamPackage& pa
|
||||
return {};
|
||||
}
|
||||
const auto joystick = GetSDLJoystickByGUID(params.Get("guid", ""), params.Get("port", 0));
|
||||
auto controller = joystick->GetSDLGameController();
|
||||
if (!controller) {
|
||||
auto* controller = joystick->GetSDLGameController();
|
||||
if (controller == nullptr) {
|
||||
return {};
|
||||
}
|
||||
|
||||
@@ -739,16 +747,18 @@ AnalogMapping SDLState::GetAnalogMappingForDevice(const Common::ParamPackage& pa
|
||||
SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_LEFTX);
|
||||
const auto& binding_left_y =
|
||||
SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_LEFTY);
|
||||
mapping[Settings::NativeAnalog::LStick] =
|
||||
BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(),
|
||||
binding_left_x.value.axis, binding_left_y.value.axis);
|
||||
mapping.insert_or_assign(Settings::NativeAnalog::LStick,
|
||||
BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(),
|
||||
binding_left_x.value.axis,
|
||||
binding_left_y.value.axis));
|
||||
const auto& binding_right_x =
|
||||
SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_RIGHTX);
|
||||
const auto& binding_right_y =
|
||||
SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_RIGHTY);
|
||||
mapping[Settings::NativeAnalog::RStick] =
|
||||
BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(),
|
||||
binding_right_x.value.axis, binding_right_y.value.axis);
|
||||
mapping.insert_or_assign(Settings::NativeAnalog::RStick,
|
||||
BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(),
|
||||
binding_right_x.value.axis,
|
||||
binding_right_y.value.axis));
|
||||
return mapping;
|
||||
}
|
||||
|
||||
@@ -784,7 +794,7 @@ public:
|
||||
}
|
||||
return {};
|
||||
}
|
||||
std::optional<Common::ParamPackage> FromEvent(const SDL_Event& event) {
|
||||
[[nodiscard]] std::optional<Common::ParamPackage> FromEvent(const SDL_Event& event) const {
|
||||
switch (event.type) {
|
||||
case SDL_JOYAXISMOTION:
|
||||
if (std::abs(event.jaxis.value / 32767.0) < 0.5) {
|
||||
@@ -795,7 +805,7 @@ public:
|
||||
case SDL_JOYHATMOTION:
|
||||
return {SDLEventToButtonParamPackage(state, event)};
|
||||
}
|
||||
return {};
|
||||
return std::nullopt;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
|
||||
namespace Settings {
|
||||
namespace NativeButton {
|
||||
enum Values {
|
||||
enum Values : int {
|
||||
A,
|
||||
B,
|
||||
X,
|
||||
@@ -52,7 +52,7 @@ extern const std::array<const char*, NumButtons> mapping;
|
||||
} // namespace NativeButton
|
||||
|
||||
namespace NativeAnalog {
|
||||
enum Values {
|
||||
enum Values : int {
|
||||
LStick,
|
||||
RStick,
|
||||
|
||||
|
||||
50
src/input_common/touch_from_button.cpp
Normal file
50
src/input_common/touch_from_button.cpp
Normal file
@@ -0,0 +1,50 @@
|
||||
// Copyright 2020 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/frontend/framebuffer_layout.h"
|
||||
#include "core/settings.h"
|
||||
#include "input_common/touch_from_button.h"
|
||||
|
||||
namespace InputCommon {
|
||||
|
||||
class TouchFromButtonDevice final : public Input::TouchDevice {
|
||||
public:
|
||||
TouchFromButtonDevice() {
|
||||
for (const auto& config_entry :
|
||||
Settings::values.touch_from_button_maps[Settings::values.touch_from_button_map_index]
|
||||
.buttons) {
|
||||
const Common::ParamPackage package{config_entry};
|
||||
map.emplace_back(
|
||||
Input::CreateDevice<Input::ButtonDevice>(config_entry),
|
||||
std::clamp(package.Get("x", 0), 0, static_cast<int>(Layout::ScreenUndocked::Width)),
|
||||
std::clamp(package.Get("y", 0), 0,
|
||||
static_cast<int>(Layout::ScreenUndocked::Height)));
|
||||
}
|
||||
}
|
||||
|
||||
std::tuple<float, float, bool> GetStatus() const override {
|
||||
for (const auto& m : map) {
|
||||
const bool state = std::get<0>(m)->GetStatus();
|
||||
if (state) {
|
||||
const float x = static_cast<float>(std::get<1>(m)) /
|
||||
static_cast<int>(Layout::ScreenUndocked::Width);
|
||||
const float y = static_cast<float>(std::get<2>(m)) /
|
||||
static_cast<int>(Layout::ScreenUndocked::Height);
|
||||
return {x, y, true};
|
||||
}
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
private:
|
||||
// A vector of the mapped button, its x and its y-coordinate
|
||||
std::vector<std::tuple<std::unique_ptr<Input::ButtonDevice>, int, int>> map;
|
||||
};
|
||||
|
||||
std::unique_ptr<Input::TouchDevice> TouchFromButtonFactory::Create(
|
||||
const Common::ParamPackage& params) {
|
||||
return std::make_unique<TouchFromButtonDevice>();
|
||||
}
|
||||
|
||||
} // namespace InputCommon
|
||||
23
src/input_common/touch_from_button.h
Normal file
23
src/input_common/touch_from_button.h
Normal file
@@ -0,0 +1,23 @@
|
||||
// Copyright 2020 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include "core/frontend/input.h"
|
||||
|
||||
namespace InputCommon {
|
||||
|
||||
/**
|
||||
* A touch device factory that takes a list of button devices and combines them into a touch device.
|
||||
*/
|
||||
class TouchFromButtonFactory final : public Input::Factory<Input::TouchDevice> {
|
||||
public:
|
||||
/**
|
||||
* Creates a touch device from a list of button devices
|
||||
*/
|
||||
std::unique_ptr<Input::TouchDevice> Create(const Common::ParamPackage& params) override;
|
||||
};
|
||||
|
||||
} // namespace InputCommon
|
||||
@@ -51,46 +51,43 @@ public:
|
||||
bool is_written = false, bool use_fast_cbuf = false) {
|
||||
std::lock_guard lock{mutex};
|
||||
|
||||
auto& memory_manager = system.GPU().MemoryManager();
|
||||
const std::optional<VAddr> cpu_addr_opt = memory_manager.GpuToCpuAddress(gpu_addr);
|
||||
if (!cpu_addr_opt) {
|
||||
const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr);
|
||||
if (!cpu_addr) {
|
||||
return GetEmptyBuffer(size);
|
||||
}
|
||||
const VAddr cpu_addr = *cpu_addr_opt;
|
||||
|
||||
// Cache management is a big overhead, so only cache entries with a given size.
|
||||
// TODO: Figure out which size is the best for given games.
|
||||
constexpr std::size_t max_stream_size = 0x800;
|
||||
if (use_fast_cbuf || size < max_stream_size) {
|
||||
if (!is_written && !IsRegionWritten(cpu_addr, cpu_addr + size - 1)) {
|
||||
const bool is_granular = memory_manager.IsGranularRange(gpu_addr, size);
|
||||
if (!is_written && !IsRegionWritten(*cpu_addr, *cpu_addr + size - 1)) {
|
||||
const bool is_granular = gpu_memory.IsGranularRange(gpu_addr, size);
|
||||
if (use_fast_cbuf) {
|
||||
u8* dest;
|
||||
if (is_granular) {
|
||||
dest = memory_manager.GetPointer(gpu_addr);
|
||||
dest = gpu_memory.GetPointer(gpu_addr);
|
||||
} else {
|
||||
staging_buffer.resize(size);
|
||||
dest = staging_buffer.data();
|
||||
memory_manager.ReadBlockUnsafe(gpu_addr, dest, size);
|
||||
gpu_memory.ReadBlockUnsafe(gpu_addr, dest, size);
|
||||
}
|
||||
return ConstBufferUpload(dest, size);
|
||||
}
|
||||
if (is_granular) {
|
||||
u8* const host_ptr = memory_manager.GetPointer(gpu_addr);
|
||||
u8* const host_ptr = gpu_memory.GetPointer(gpu_addr);
|
||||
return StreamBufferUpload(size, alignment, [host_ptr, size](u8* dest) {
|
||||
std::memcpy(dest, host_ptr, size);
|
||||
});
|
||||
} else {
|
||||
return StreamBufferUpload(
|
||||
size, alignment, [&memory_manager, gpu_addr, size](u8* dest) {
|
||||
memory_manager.ReadBlockUnsafe(gpu_addr, dest, size);
|
||||
});
|
||||
return StreamBufferUpload(size, alignment, [this, gpu_addr, size](u8* dest) {
|
||||
gpu_memory.ReadBlockUnsafe(gpu_addr, dest, size);
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Buffer* const block = GetBlock(cpu_addr, size);
|
||||
MapInterval* const map = MapAddress(block, gpu_addr, cpu_addr, size);
|
||||
Buffer* const block = GetBlock(*cpu_addr, size);
|
||||
MapInterval* const map = MapAddress(block, gpu_addr, *cpu_addr, size);
|
||||
if (!map) {
|
||||
return GetEmptyBuffer(size);
|
||||
}
|
||||
@@ -106,7 +103,7 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
return BufferInfo{block->Handle(), block->Offset(cpu_addr), block->Address()};
|
||||
return BufferInfo{block->Handle(), block->Offset(*cpu_addr), block->Address()};
|
||||
}
|
||||
|
||||
/// Uploads from a host memory. Returns the OpenGL buffer where it's located and its offset.
|
||||
@@ -262,9 +259,11 @@ public:
|
||||
virtual BufferInfo GetEmptyBuffer(std::size_t size) = 0;
|
||||
|
||||
protected:
|
||||
explicit BufferCache(VideoCore::RasterizerInterface& rasterizer, Core::System& system,
|
||||
std::unique_ptr<StreamBuffer> stream_buffer)
|
||||
: rasterizer{rasterizer}, system{system}, stream_buffer{std::move(stream_buffer)} {}
|
||||
explicit BufferCache(VideoCore::RasterizerInterface& rasterizer_,
|
||||
Tegra::MemoryManager& gpu_memory_, Core::Memory::Memory& cpu_memory_,
|
||||
std::unique_ptr<StreamBuffer> stream_buffer_)
|
||||
: rasterizer{rasterizer_}, gpu_memory{gpu_memory_}, cpu_memory{cpu_memory_},
|
||||
stream_buffer{std::move(stream_buffer_)}, stream_buffer_handle{stream_buffer->Handle()} {}
|
||||
|
||||
~BufferCache() = default;
|
||||
|
||||
@@ -326,14 +325,13 @@ private:
|
||||
MapInterval* MapAddress(Buffer* block, GPUVAddr gpu_addr, VAddr cpu_addr, std::size_t size) {
|
||||
const VectorMapInterval overlaps = GetMapsInRange(cpu_addr, size);
|
||||
if (overlaps.empty()) {
|
||||
auto& memory_manager = system.GPU().MemoryManager();
|
||||
const VAddr cpu_addr_end = cpu_addr + size;
|
||||
if (memory_manager.IsGranularRange(gpu_addr, size)) {
|
||||
u8* host_ptr = memory_manager.GetPointer(gpu_addr);
|
||||
if (gpu_memory.IsGranularRange(gpu_addr, size)) {
|
||||
u8* const host_ptr = gpu_memory.GetPointer(gpu_addr);
|
||||
block->Upload(block->Offset(cpu_addr), size, host_ptr);
|
||||
} else {
|
||||
staging_buffer.resize(size);
|
||||
memory_manager.ReadBlockUnsafe(gpu_addr, staging_buffer.data(), size);
|
||||
gpu_memory.ReadBlockUnsafe(gpu_addr, staging_buffer.data(), size);
|
||||
block->Upload(block->Offset(cpu_addr), size, staging_buffer.data());
|
||||
}
|
||||
return Register(MapInterval(cpu_addr, cpu_addr_end, gpu_addr));
|
||||
@@ -392,7 +390,7 @@ private:
|
||||
continue;
|
||||
}
|
||||
staging_buffer.resize(size);
|
||||
system.Memory().ReadBlockUnsafe(interval.lower(), staging_buffer.data(), size);
|
||||
cpu_memory.ReadBlockUnsafe(interval.lower(), staging_buffer.data(), size);
|
||||
block->Upload(block->Offset(interval.lower()), size, staging_buffer.data());
|
||||
}
|
||||
}
|
||||
@@ -431,7 +429,7 @@ private:
|
||||
const std::size_t size = map->end - map->start;
|
||||
staging_buffer.resize(size);
|
||||
block->Download(block->Offset(map->start), size, staging_buffer.data());
|
||||
system.Memory().WriteBlockUnsafe(map->start, staging_buffer.data(), size);
|
||||
cpu_memory.WriteBlockUnsafe(map->start, staging_buffer.data(), size);
|
||||
map->MarkAsModified(false, 0);
|
||||
}
|
||||
|
||||
@@ -567,7 +565,8 @@ private:
|
||||
}
|
||||
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
Core::System& system;
|
||||
Tegra::MemoryManager& gpu_memory;
|
||||
Core::Memory::Memory& cpu_memory;
|
||||
|
||||
std::unique_ptr<StreamBuffer> stream_buffer;
|
||||
BufferType stream_buffer_handle;
|
||||
|
||||
@@ -74,8 +74,6 @@ public:
|
||||
}
|
||||
|
||||
void WaitPendingFences() {
|
||||
auto& gpu{system.GPU()};
|
||||
auto& memory_manager{gpu.MemoryManager()};
|
||||
while (!fences.empty()) {
|
||||
TFence& current_fence = fences.front();
|
||||
if (ShouldWait()) {
|
||||
@@ -83,8 +81,8 @@ public:
|
||||
}
|
||||
PopAsyncFlushes();
|
||||
if (current_fence->IsSemaphore()) {
|
||||
memory_manager.template Write<u32>(current_fence->GetAddress(),
|
||||
current_fence->GetPayload());
|
||||
gpu_memory.template Write<u32>(current_fence->GetAddress(),
|
||||
current_fence->GetPayload());
|
||||
} else {
|
||||
gpu.IncrementSyncPoint(current_fence->GetPayload());
|
||||
}
|
||||
@@ -93,13 +91,13 @@ public:
|
||||
}
|
||||
|
||||
protected:
|
||||
FenceManager(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
|
||||
TTextureCache& texture_cache, TTBufferCache& buffer_cache,
|
||||
TQueryCache& query_cache)
|
||||
: system{system}, rasterizer{rasterizer}, texture_cache{texture_cache},
|
||||
buffer_cache{buffer_cache}, query_cache{query_cache} {}
|
||||
explicit FenceManager(VideoCore::RasterizerInterface& rasterizer_, Tegra::GPU& gpu_,
|
||||
TTextureCache& texture_cache_, TTBufferCache& buffer_cache_,
|
||||
TQueryCache& query_cache_)
|
||||
: rasterizer{rasterizer_}, gpu{gpu_}, gpu_memory{gpu.MemoryManager()},
|
||||
texture_cache{texture_cache_}, buffer_cache{buffer_cache_}, query_cache{query_cache_} {}
|
||||
|
||||
virtual ~FenceManager() {}
|
||||
virtual ~FenceManager() = default;
|
||||
|
||||
/// Creates a Sync Point Fence Interface, does not create a backend fence if 'is_stubbed' is
|
||||
/// true
|
||||
@@ -113,16 +111,15 @@ protected:
|
||||
/// Waits until a fence has been signalled by the host GPU.
|
||||
virtual void WaitFence(TFence& fence) = 0;
|
||||
|
||||
Core::System& system;
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
Tegra::GPU& gpu;
|
||||
Tegra::MemoryManager& gpu_memory;
|
||||
TTextureCache& texture_cache;
|
||||
TTBufferCache& buffer_cache;
|
||||
TQueryCache& query_cache;
|
||||
|
||||
private:
|
||||
void TryReleasePendingFences() {
|
||||
auto& gpu{system.GPU()};
|
||||
auto& memory_manager{gpu.MemoryManager()};
|
||||
while (!fences.empty()) {
|
||||
TFence& current_fence = fences.front();
|
||||
if (ShouldWait() && !IsFenceSignaled(current_fence)) {
|
||||
@@ -130,8 +127,8 @@ private:
|
||||
}
|
||||
PopAsyncFlushes();
|
||||
if (current_fence->IsSemaphore()) {
|
||||
memory_manager.template Write<u32>(current_fence->GetAddress(),
|
||||
current_fence->GetPayload());
|
||||
gpu_memory.template Write<u32>(current_fence->GetAddress(),
|
||||
current_fence->GetPayload());
|
||||
} else {
|
||||
gpu.IncrementSyncPoint(current_fence->GetPayload());
|
||||
}
|
||||
|
||||
@@ -28,8 +28,8 @@ namespace Tegra {
|
||||
MICROPROFILE_DEFINE(GPU_wait, "GPU", "Wait for the GPU", MP_RGB(128, 128, 192));
|
||||
|
||||
GPU::GPU(Core::System& system_, bool is_async_)
|
||||
: system{system_}, dma_pusher{std::make_unique<Tegra::DmaPusher>(system, *this)},
|
||||
memory_manager{std::make_unique<Tegra::MemoryManager>(system)},
|
||||
: system{system_}, memory_manager{std::make_unique<Tegra::MemoryManager>(system)},
|
||||
dma_pusher{std::make_unique<Tegra::DmaPusher>(system, *this)},
|
||||
maxwell_3d{std::make_unique<Engines::Maxwell3D>(system, *memory_manager)},
|
||||
fermi_2d{std::make_unique<Engines::Fermi2D>()},
|
||||
kepler_compute{std::make_unique<Engines::KeplerCompute>(system, *memory_manager)},
|
||||
|
||||
@@ -347,12 +347,11 @@ private:
|
||||
|
||||
protected:
|
||||
Core::System& system;
|
||||
std::unique_ptr<Tegra::MemoryManager> memory_manager;
|
||||
std::unique_ptr<Tegra::DmaPusher> dma_pusher;
|
||||
std::unique_ptr<VideoCore::RendererBase> renderer;
|
||||
|
||||
private:
|
||||
std::unique_ptr<Tegra::MemoryManager> memory_manager;
|
||||
|
||||
/// Mapping of command subchannels to their bound engine ids
|
||||
std::array<EngineID, 8> bound_engines = {};
|
||||
/// 3D engine
|
||||
|
||||
@@ -14,11 +14,11 @@ MICROPROFILE_DEFINE(MacroJitCompile, "GPU", "Compile macro JIT", MP_RGB(173, 255
|
||||
MICROPROFILE_DEFINE(MacroJitExecute, "GPU", "Execute macro JIT", MP_RGB(255, 255, 0));
|
||||
|
||||
namespace Tegra {
|
||||
static const Xbyak::Reg64 STATE = Xbyak::util::rbx;
|
||||
static const Xbyak::Reg32 RESULT = Xbyak::util::ebp;
|
||||
static const Xbyak::Reg64 PARAMETERS = Xbyak::util::r12;
|
||||
static const Xbyak::Reg32 METHOD_ADDRESS = Xbyak::util::r14d;
|
||||
static const Xbyak::Reg64 BRANCH_HOLDER = Xbyak::util::r15;
|
||||
constexpr Xbyak::Reg64 STATE = Xbyak::util::rbx;
|
||||
constexpr Xbyak::Reg32 RESULT = Xbyak::util::ebp;
|
||||
constexpr Xbyak::Reg64 PARAMETERS = Xbyak::util::r12;
|
||||
constexpr Xbyak::Reg32 METHOD_ADDRESS = Xbyak::util::r14d;
|
||||
constexpr Xbyak::Reg64 BRANCH_HOLDER = Xbyak::util::r15;
|
||||
|
||||
static const std::bitset<32> PERSISTENT_REGISTERS = Common::X64::BuildRegSet({
|
||||
STATE,
|
||||
|
||||
@@ -95,10 +95,12 @@ template <class QueryCache, class CachedQuery, class CounterStream, class HostCo
|
||||
class QueryPool>
|
||||
class QueryCacheBase {
|
||||
public:
|
||||
explicit QueryCacheBase(Core::System& system, VideoCore::RasterizerInterface& rasterizer)
|
||||
: system{system}, rasterizer{rasterizer}, streams{{CounterStream{
|
||||
static_cast<QueryCache&>(*this),
|
||||
VideoCore::QueryType::SamplesPassed}}} {}
|
||||
explicit QueryCacheBase(VideoCore::RasterizerInterface& rasterizer_,
|
||||
Tegra::Engines::Maxwell3D& maxwell3d_,
|
||||
Tegra::MemoryManager& gpu_memory_)
|
||||
: rasterizer{rasterizer_}, maxwell3d{maxwell3d_},
|
||||
gpu_memory{gpu_memory_}, streams{{CounterStream{static_cast<QueryCache&>(*this),
|
||||
VideoCore::QueryType::SamplesPassed}}} {}
|
||||
|
||||
void InvalidateRegion(VAddr addr, std::size_t size) {
|
||||
std::unique_lock lock{mutex};
|
||||
@@ -118,29 +120,27 @@ public:
|
||||
*/
|
||||
void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) {
|
||||
std::unique_lock lock{mutex};
|
||||
auto& memory_manager = system.GPU().MemoryManager();
|
||||
const std::optional<VAddr> cpu_addr_opt = memory_manager.GpuToCpuAddress(gpu_addr);
|
||||
ASSERT(cpu_addr_opt);
|
||||
VAddr cpu_addr = *cpu_addr_opt;
|
||||
const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr);
|
||||
ASSERT(cpu_addr);
|
||||
|
||||
CachedQuery* query = TryGet(cpu_addr);
|
||||
CachedQuery* query = TryGet(*cpu_addr);
|
||||
if (!query) {
|
||||
ASSERT_OR_EXECUTE(cpu_addr_opt, return;);
|
||||
const auto host_ptr = memory_manager.GetPointer(gpu_addr);
|
||||
ASSERT_OR_EXECUTE(cpu_addr, return;);
|
||||
u8* const host_ptr = gpu_memory.GetPointer(gpu_addr);
|
||||
|
||||
query = Register(type, cpu_addr, host_ptr, timestamp.has_value());
|
||||
query = Register(type, *cpu_addr, host_ptr, timestamp.has_value());
|
||||
}
|
||||
|
||||
query->BindCounter(Stream(type).Current(), timestamp);
|
||||
if (Settings::values.use_asynchronous_gpu_emulation.GetValue()) {
|
||||
AsyncFlushQuery(cpu_addr);
|
||||
AsyncFlushQuery(*cpu_addr);
|
||||
}
|
||||
}
|
||||
|
||||
/// Updates counters from GPU state. Expected to be called once per draw, clear or dispatch.
|
||||
void UpdateCounters() {
|
||||
std::unique_lock lock{mutex};
|
||||
const auto& regs = system.GPU().Maxwell3D().regs;
|
||||
const auto& regs = maxwell3d.regs;
|
||||
Stream(VideoCore::QueryType::SamplesPassed).Update(regs.samplecnt_enable);
|
||||
}
|
||||
|
||||
@@ -270,8 +270,9 @@ private:
|
||||
static constexpr std::uintptr_t PAGE_SIZE = 4096;
|
||||
static constexpr unsigned PAGE_BITS = 12;
|
||||
|
||||
Core::System& system;
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
Tegra::Engines::Maxwell3D& maxwell3d;
|
||||
Tegra::MemoryManager& gpu_memory;
|
||||
|
||||
std::recursive_mutex mutex;
|
||||
|
||||
|
||||
@@ -106,11 +106,8 @@ public:
|
||||
virtual void UpdatePagesCachedCount(VAddr addr, u64 size, int delta) {}
|
||||
|
||||
/// Initialize disk cached resources for the game being emulated
|
||||
virtual void LoadDiskResources(const std::atomic_bool& stop_loading = false,
|
||||
const DiskResourceLoadCallback& callback = {}) {}
|
||||
|
||||
/// Initializes renderer dirty flags
|
||||
virtual void SetupDirtyFlags() {}
|
||||
virtual void LoadDiskResources(u64 title_id, const std::atomic_bool& stop_loading,
|
||||
const DiskResourceLoadCallback& callback) {}
|
||||
|
||||
/// Grant access to the Guest Driver Profile for recording/obtaining info on the guest driver.
|
||||
GuestDriverProfile& AccessGuestDriverProfile() {
|
||||
|
||||
@@ -59,9 +59,10 @@ void Buffer::CopyFrom(const Buffer& src, std::size_t src_offset, std::size_t dst
|
||||
static_cast<GLintptr>(dst_offset), static_cast<GLsizeiptr>(size));
|
||||
}
|
||||
|
||||
OGLBufferCache::OGLBufferCache(RasterizerOpenGL& rasterizer, Core::System& system,
|
||||
OGLBufferCache::OGLBufferCache(VideoCore::RasterizerInterface& rasterizer,
|
||||
Tegra::MemoryManager& gpu_memory, Core::Memory::Memory& cpu_memory,
|
||||
const Device& device_, std::size_t stream_size)
|
||||
: GenericBufferCache{rasterizer, system,
|
||||
: GenericBufferCache{rasterizer, gpu_memory, cpu_memory,
|
||||
std::make_unique<OGLStreamBuffer>(device_, stream_size, true)},
|
||||
device{device_} {
|
||||
if (!device.HasFastBufferSubData()) {
|
||||
|
||||
@@ -52,7 +52,8 @@ private:
|
||||
using GenericBufferCache = VideoCommon::BufferCache<Buffer, GLuint, OGLStreamBuffer>;
|
||||
class OGLBufferCache final : public GenericBufferCache {
|
||||
public:
|
||||
explicit OGLBufferCache(RasterizerOpenGL& rasterizer, Core::System& system,
|
||||
explicit OGLBufferCache(VideoCore::RasterizerInterface& rasterizer,
|
||||
Tegra::MemoryManager& gpu_memory, Core::Memory::Memory& cpu_memory,
|
||||
const Device& device, std::size_t stream_size);
|
||||
~OGLBufferCache();
|
||||
|
||||
|
||||
@@ -45,11 +45,10 @@ void GLInnerFence::Wait() {
|
||||
glClientWaitSync(sync_object.handle, 0, GL_TIMEOUT_IGNORED);
|
||||
}
|
||||
|
||||
FenceManagerOpenGL::FenceManagerOpenGL(Core::System& system,
|
||||
VideoCore::RasterizerInterface& rasterizer,
|
||||
FenceManagerOpenGL::FenceManagerOpenGL(VideoCore::RasterizerInterface& rasterizer, Tegra::GPU& gpu,
|
||||
TextureCacheOpenGL& texture_cache,
|
||||
OGLBufferCache& buffer_cache, QueryCache& query_cache)
|
||||
: GenericFenceManager(system, rasterizer, texture_cache, buffer_cache, query_cache) {}
|
||||
: GenericFenceManager{rasterizer, gpu, texture_cache, buffer_cache, query_cache} {}
|
||||
|
||||
Fence FenceManagerOpenGL::CreateFence(u32 value, bool is_stubbed) {
|
||||
return std::make_shared<GLInnerFence>(value, is_stubbed);
|
||||
|
||||
@@ -37,9 +37,9 @@ using GenericFenceManager =
|
||||
|
||||
class FenceManagerOpenGL final : public GenericFenceManager {
|
||||
public:
|
||||
FenceManagerOpenGL(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
|
||||
TextureCacheOpenGL& texture_cache, OGLBufferCache& buffer_cache,
|
||||
QueryCache& query_cache);
|
||||
explicit FenceManagerOpenGL(VideoCore::RasterizerInterface& rasterizer, Tegra::GPU& gpu,
|
||||
TextureCacheOpenGL& texture_cache, OGLBufferCache& buffer_cache,
|
||||
QueryCache& query_cache);
|
||||
|
||||
protected:
|
||||
Fence CreateFence(u32 value, bool is_stubbed) override;
|
||||
|
||||
@@ -30,12 +30,13 @@ constexpr GLenum GetTarget(VideoCore::QueryType type) {
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
QueryCache::QueryCache(Core::System& system, RasterizerOpenGL& gl_rasterizer)
|
||||
QueryCache::QueryCache(RasterizerOpenGL& rasterizer, Tegra::Engines::Maxwell3D& maxwell3d,
|
||||
Tegra::MemoryManager& gpu_memory)
|
||||
: VideoCommon::QueryCacheBase<
|
||||
QueryCache, CachedQuery, CounterStream, HostCounter,
|
||||
std::vector<OGLQuery>>{system,
|
||||
static_cast<VideoCore::RasterizerInterface&>(gl_rasterizer)},
|
||||
gl_rasterizer{gl_rasterizer} {}
|
||||
std::vector<OGLQuery>>{static_cast<VideoCore::RasterizerInterface&>(rasterizer),
|
||||
maxwell3d, gpu_memory},
|
||||
gl_rasterizer{rasterizer} {}
|
||||
|
||||
QueryCache::~QueryCache() = default;
|
||||
|
||||
|
||||
@@ -29,7 +29,8 @@ using CounterStream = VideoCommon::CounterStreamBase<QueryCache, HostCounter>;
|
||||
class QueryCache final : public VideoCommon::QueryCacheBase<QueryCache, CachedQuery, CounterStream,
|
||||
HostCounter, std::vector<OGLQuery>> {
|
||||
public:
|
||||
explicit QueryCache(Core::System& system, RasterizerOpenGL& rasterizer);
|
||||
explicit QueryCache(RasterizerOpenGL& rasterizer, Tegra::Engines::Maxwell3D& maxwell3d,
|
||||
Tegra::MemoryManager& gpu_memory);
|
||||
~QueryCache();
|
||||
|
||||
OGLQuery AllocateQuery(VideoCore::QueryType type);
|
||||
|
||||
@@ -153,16 +153,19 @@ void UpdateBindlessPointers(GLenum target, GLuint64EXT* pointers, std::size_t nu
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
RasterizerOpenGL::RasterizerOpenGL(Core::System& system, Core::Frontend::EmuWindow& emu_window,
|
||||
const Device& device, ScreenInfo& info,
|
||||
ProgramManager& program_manager, StateTracker& state_tracker)
|
||||
: RasterizerAccelerated{system.Memory()}, device{device}, texture_cache{system, *this, device,
|
||||
state_tracker},
|
||||
shader_cache{*this, system, emu_window, device}, query_cache{system, *this},
|
||||
buffer_cache{*this, system, device, STREAM_BUFFER_SIZE},
|
||||
fence_manager{system, *this, texture_cache, buffer_cache, query_cache}, system{system},
|
||||
screen_info{info}, program_manager{program_manager}, state_tracker{state_tracker},
|
||||
async_shaders{emu_window} {
|
||||
RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& emu_window, Tegra::GPU& gpu_,
|
||||
Core::Memory::Memory& cpu_memory, const Device& device_,
|
||||
ScreenInfo& screen_info_, ProgramManager& program_manager_,
|
||||
StateTracker& state_tracker_)
|
||||
: RasterizerAccelerated{cpu_memory}, gpu(gpu_), maxwell3d(gpu.Maxwell3D()),
|
||||
kepler_compute(gpu.KeplerCompute()), gpu_memory(gpu.MemoryManager()), device(device_),
|
||||
screen_info(screen_info_), program_manager(program_manager_), state_tracker(state_tracker_),
|
||||
texture_cache(*this, maxwell3d, gpu_memory, device, state_tracker),
|
||||
shader_cache(*this, emu_window, gpu, maxwell3d, kepler_compute, gpu_memory, device),
|
||||
query_cache(*this, maxwell3d, gpu_memory),
|
||||
buffer_cache(*this, gpu_memory, cpu_memory, device, STREAM_BUFFER_SIZE),
|
||||
fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache),
|
||||
async_shaders(emu_window) {
|
||||
CheckExtensions();
|
||||
|
||||
unified_uniform_buffer.Create();
|
||||
@@ -196,8 +199,7 @@ void RasterizerOpenGL::CheckExtensions() {
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SetupVertexFormat() {
|
||||
auto& gpu = system.GPU().Maxwell3D();
|
||||
auto& flags = gpu.dirty.flags;
|
||||
auto& flags = maxwell3d.dirty.flags;
|
||||
if (!flags[Dirty::VertexFormats]) {
|
||||
return;
|
||||
}
|
||||
@@ -217,7 +219,7 @@ void RasterizerOpenGL::SetupVertexFormat() {
|
||||
}
|
||||
flags[Dirty::VertexFormat0 + index] = false;
|
||||
|
||||
const auto attrib = gpu.regs.vertex_attrib_format[index];
|
||||
const auto attrib = maxwell3d.regs.vertex_attrib_format[index];
|
||||
const auto gl_index = static_cast<GLuint>(index);
|
||||
|
||||
// Disable constant attributes.
|
||||
@@ -241,8 +243,7 @@ void RasterizerOpenGL::SetupVertexFormat() {
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SetupVertexBuffer() {
|
||||
auto& gpu = system.GPU().Maxwell3D();
|
||||
auto& flags = gpu.dirty.flags;
|
||||
auto& flags = maxwell3d.dirty.flags;
|
||||
if (!flags[Dirty::VertexBuffers]) {
|
||||
return;
|
||||
}
|
||||
@@ -253,7 +254,7 @@ void RasterizerOpenGL::SetupVertexBuffer() {
|
||||
const bool use_unified_memory = device.HasVertexBufferUnifiedMemory();
|
||||
|
||||
// Upload all guest vertex arrays sequentially to our buffer
|
||||
const auto& regs = gpu.regs;
|
||||
const auto& regs = maxwell3d.regs;
|
||||
for (std::size_t index = 0; index < NUM_SUPPORTED_VERTEX_BINDINGS; ++index) {
|
||||
if (!flags[Dirty::VertexBuffer0 + index]) {
|
||||
continue;
|
||||
@@ -290,14 +291,13 @@ void RasterizerOpenGL::SetupVertexBuffer() {
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SetupVertexInstances() {
|
||||
auto& gpu = system.GPU().Maxwell3D();
|
||||
auto& flags = gpu.dirty.flags;
|
||||
auto& flags = maxwell3d.dirty.flags;
|
||||
if (!flags[Dirty::VertexInstances]) {
|
||||
return;
|
||||
}
|
||||
flags[Dirty::VertexInstances] = false;
|
||||
|
||||
const auto& regs = gpu.regs;
|
||||
const auto& regs = maxwell3d.regs;
|
||||
for (std::size_t index = 0; index < NUM_SUPPORTED_VERTEX_ATTRIBUTES; ++index) {
|
||||
if (!flags[Dirty::VertexInstance0 + index]) {
|
||||
continue;
|
||||
@@ -313,7 +313,7 @@ void RasterizerOpenGL::SetupVertexInstances() {
|
||||
|
||||
GLintptr RasterizerOpenGL::SetupIndexBuffer() {
|
||||
MICROPROFILE_SCOPE(OpenGL_Index);
|
||||
const auto& regs = system.GPU().Maxwell3D().regs;
|
||||
const auto& regs = maxwell3d.regs;
|
||||
const std::size_t size = CalculateIndexBufferSize();
|
||||
const auto info = buffer_cache.UploadMemory(regs.index_array.IndexStart(), size);
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, info.handle);
|
||||
@@ -322,15 +322,14 @@ GLintptr RasterizerOpenGL::SetupIndexBuffer() {
|
||||
|
||||
void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
|
||||
MICROPROFILE_SCOPE(OpenGL_Shader);
|
||||
auto& gpu = system.GPU().Maxwell3D();
|
||||
u32 clip_distances = 0;
|
||||
|
||||
for (std::size_t index = 0; index < Maxwell::MaxShaderProgram; ++index) {
|
||||
const auto& shader_config = gpu.regs.shader_config[index];
|
||||
const auto& shader_config = maxwell3d.regs.shader_config[index];
|
||||
const auto program{static_cast<Maxwell::ShaderProgram>(index)};
|
||||
|
||||
// Skip stages that are not enabled
|
||||
if (!gpu.regs.IsShaderConfigEnabled(index)) {
|
||||
if (!maxwell3d.regs.IsShaderConfigEnabled(index)) {
|
||||
switch (program) {
|
||||
case Maxwell::ShaderProgram::Geometry:
|
||||
program_manager.UseGeometryShader(0);
|
||||
@@ -391,11 +390,11 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
|
||||
}
|
||||
|
||||
SyncClipEnabled(clip_distances);
|
||||
gpu.dirty.flags[Dirty::Shaders] = false;
|
||||
maxwell3d.dirty.flags[Dirty::Shaders] = false;
|
||||
}
|
||||
|
||||
std::size_t RasterizerOpenGL::CalculateVertexArraysSize() const {
|
||||
const auto& regs = system.GPU().Maxwell3D().regs;
|
||||
const auto& regs = maxwell3d.regs;
|
||||
|
||||
std::size_t size = 0;
|
||||
for (u32 index = 0; index < Maxwell::NumVertexArrays; ++index) {
|
||||
@@ -413,34 +412,27 @@ std::size_t RasterizerOpenGL::CalculateVertexArraysSize() const {
|
||||
}
|
||||
|
||||
std::size_t RasterizerOpenGL::CalculateIndexBufferSize() const {
|
||||
const auto& regs = system.GPU().Maxwell3D().regs;
|
||||
|
||||
return static_cast<std::size_t>(regs.index_array.count) *
|
||||
static_cast<std::size_t>(regs.index_array.FormatSizeInBytes());
|
||||
return static_cast<std::size_t>(maxwell3d.regs.index_array.count) *
|
||||
static_cast<std::size_t>(maxwell3d.regs.index_array.FormatSizeInBytes());
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::LoadDiskResources(const std::atomic_bool& stop_loading,
|
||||
void RasterizerOpenGL::LoadDiskResources(u64 title_id, const std::atomic_bool& stop_loading,
|
||||
const VideoCore::DiskResourceLoadCallback& callback) {
|
||||
shader_cache.LoadDiskCache(stop_loading, callback);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SetupDirtyFlags() {
|
||||
state_tracker.Initialize();
|
||||
shader_cache.LoadDiskCache(title_id, stop_loading, callback);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::ConfigureFramebuffers() {
|
||||
MICROPROFILE_SCOPE(OpenGL_Framebuffer);
|
||||
auto& gpu = system.GPU().Maxwell3D();
|
||||
if (!gpu.dirty.flags[VideoCommon::Dirty::RenderTargets]) {
|
||||
if (!maxwell3d.dirty.flags[VideoCommon::Dirty::RenderTargets]) {
|
||||
return;
|
||||
}
|
||||
gpu.dirty.flags[VideoCommon::Dirty::RenderTargets] = false;
|
||||
maxwell3d.dirty.flags[VideoCommon::Dirty::RenderTargets] = false;
|
||||
|
||||
texture_cache.GuardRenderTargets(true);
|
||||
|
||||
View depth_surface = texture_cache.GetDepthBufferSurface(true);
|
||||
|
||||
const auto& regs = gpu.regs;
|
||||
const auto& regs = maxwell3d.regs;
|
||||
UNIMPLEMENTED_IF(regs.rt_separate_frag_data == 0);
|
||||
|
||||
// Bind the framebuffer surfaces
|
||||
@@ -472,8 +464,7 @@ void RasterizerOpenGL::ConfigureFramebuffers() {
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::ConfigureClearFramebuffer(bool using_color, bool using_depth_stencil) {
|
||||
auto& gpu = system.GPU().Maxwell3D();
|
||||
const auto& regs = gpu.regs;
|
||||
const auto& regs = maxwell3d.regs;
|
||||
|
||||
texture_cache.GuardRenderTargets(true);
|
||||
View color_surface;
|
||||
@@ -523,12 +514,11 @@ void RasterizerOpenGL::ConfigureClearFramebuffer(bool using_color, bool using_de
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::Clear() {
|
||||
const auto& gpu = system.GPU().Maxwell3D();
|
||||
if (!gpu.ShouldExecute()) {
|
||||
if (!maxwell3d.ShouldExecute()) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto& regs = gpu.regs;
|
||||
const auto& regs = maxwell3d.regs;
|
||||
bool use_color{};
|
||||
bool use_depth{};
|
||||
bool use_stencil{};
|
||||
@@ -593,7 +583,6 @@ void RasterizerOpenGL::Clear() {
|
||||
|
||||
void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
|
||||
MICROPROFILE_SCOPE(OpenGL_Drawing);
|
||||
auto& gpu = system.GPU().Maxwell3D();
|
||||
|
||||
query_cache.UpdateCounters();
|
||||
|
||||
@@ -641,7 +630,7 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
|
||||
|
||||
if (invalidated) {
|
||||
// When the stream buffer has been invalidated, we have to consider vertex buffers as dirty
|
||||
auto& dirty = gpu.dirty.flags;
|
||||
auto& dirty = maxwell3d.dirty.flags;
|
||||
dirty[Dirty::VertexBuffers] = true;
|
||||
for (int index = Dirty::VertexBuffer0; index <= Dirty::VertexBuffer31; ++index) {
|
||||
dirty[index] = true;
|
||||
@@ -662,7 +651,7 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
|
||||
// Setup emulation uniform buffer.
|
||||
if (!device.UseAssemblyShaders()) {
|
||||
MaxwellUniformData ubo;
|
||||
ubo.SetFromRegs(gpu);
|
||||
ubo.SetFromRegs(maxwell3d);
|
||||
const auto info =
|
||||
buffer_cache.UploadHostMemory(&ubo, sizeof(ubo), device.GetUniformBufferAlignment());
|
||||
glBindBufferRange(GL_UNIFORM_BUFFER, EmulationUniformBlockBinding, info.handle, info.offset,
|
||||
@@ -671,7 +660,7 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
|
||||
|
||||
// Setup shaders and their used resources.
|
||||
texture_cache.GuardSamplers(true);
|
||||
const GLenum primitive_mode = MaxwellToGL::PrimitiveTopology(gpu.regs.draw.topology);
|
||||
const GLenum primitive_mode = MaxwellToGL::PrimitiveTopology(maxwell3d.regs.draw.topology);
|
||||
SetupShaders(primitive_mode);
|
||||
texture_cache.GuardSamplers(false);
|
||||
|
||||
@@ -688,14 +677,14 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
|
||||
|
||||
BeginTransformFeedback(primitive_mode);
|
||||
|
||||
const GLuint base_instance = static_cast<GLuint>(gpu.regs.vb_base_instance);
|
||||
const GLuint base_instance = static_cast<GLuint>(maxwell3d.regs.vb_base_instance);
|
||||
const GLsizei num_instances =
|
||||
static_cast<GLsizei>(is_instanced ? gpu.mme_draw.instance_count : 1);
|
||||
static_cast<GLsizei>(is_instanced ? maxwell3d.mme_draw.instance_count : 1);
|
||||
if (is_indexed) {
|
||||
const GLint base_vertex = static_cast<GLint>(gpu.regs.vb_element_base);
|
||||
const GLsizei num_vertices = static_cast<GLsizei>(gpu.regs.index_array.count);
|
||||
const GLint base_vertex = static_cast<GLint>(maxwell3d.regs.vb_element_base);
|
||||
const GLsizei num_vertices = static_cast<GLsizei>(maxwell3d.regs.index_array.count);
|
||||
const GLvoid* offset = reinterpret_cast<const GLvoid*>(index_buffer_offset);
|
||||
const GLenum format = MaxwellToGL::IndexFormat(gpu.regs.index_array.format);
|
||||
const GLenum format = MaxwellToGL::IndexFormat(maxwell3d.regs.index_array.format);
|
||||
if (num_instances == 1 && base_instance == 0 && base_vertex == 0) {
|
||||
glDrawElements(primitive_mode, num_vertices, format, offset);
|
||||
} else if (num_instances == 1 && base_instance == 0) {
|
||||
@@ -714,8 +703,8 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
|
||||
base_instance);
|
||||
}
|
||||
} else {
|
||||
const GLint base_vertex = static_cast<GLint>(gpu.regs.vertex_buffer.first);
|
||||
const GLsizei num_vertices = static_cast<GLsizei>(gpu.regs.vertex_buffer.count);
|
||||
const GLint base_vertex = static_cast<GLint>(maxwell3d.regs.vertex_buffer.first);
|
||||
const GLsizei num_vertices = static_cast<GLsizei>(maxwell3d.regs.vertex_buffer.count);
|
||||
if (num_instances == 1 && base_instance == 0) {
|
||||
glDrawArrays(primitive_mode, base_vertex, num_vertices);
|
||||
} else if (base_instance == 0) {
|
||||
@@ -730,7 +719,7 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
|
||||
|
||||
++num_queued_commands;
|
||||
|
||||
system.GPU().TickWork();
|
||||
gpu.TickWork();
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::DispatchCompute(GPUVAddr code_addr) {
|
||||
@@ -753,7 +742,8 @@ void RasterizerOpenGL::DispatchCompute(GPUVAddr code_addr) {
|
||||
|
||||
buffer_cache.Unmap();
|
||||
|
||||
const auto& launch_desc = system.GPU().KeplerCompute().launch_description;
|
||||
const auto& launch_desc = kepler_compute.launch_description;
|
||||
program_manager.BindCompute(kernel->GetHandle());
|
||||
glDispatchCompute(launch_desc.grid_dim_x, launch_desc.grid_dim_y, launch_desc.grid_dim_z);
|
||||
++num_queued_commands;
|
||||
}
|
||||
@@ -815,17 +805,14 @@ void RasterizerOpenGL::SyncGuestHost() {
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SignalSemaphore(GPUVAddr addr, u32 value) {
|
||||
auto& gpu{system.GPU()};
|
||||
if (!gpu.IsAsync()) {
|
||||
auto& memory_manager{gpu.MemoryManager()};
|
||||
memory_manager.Write<u32>(addr, value);
|
||||
gpu_memory.Write<u32>(addr, value);
|
||||
return;
|
||||
}
|
||||
fence_manager.SignalSemaphore(addr, value);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SignalSyncPoint(u32 value) {
|
||||
auto& gpu{system.GPU()};
|
||||
if (!gpu.IsAsync()) {
|
||||
gpu.IncrementSyncPoint(value);
|
||||
return;
|
||||
@@ -834,7 +821,6 @@ void RasterizerOpenGL::SignalSyncPoint(u32 value) {
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::ReleaseFences() {
|
||||
auto& gpu{system.GPU()};
|
||||
if (!gpu.IsAsync()) {
|
||||
return;
|
||||
}
|
||||
@@ -920,7 +906,7 @@ void RasterizerOpenGL::SetupDrawConstBuffers(std::size_t stage_index, Shader* sh
|
||||
GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV};
|
||||
|
||||
MICROPROFILE_SCOPE(OpenGL_UBO);
|
||||
const auto& stages = system.GPU().Maxwell3D().state.shader_stages;
|
||||
const auto& stages = maxwell3d.state.shader_stages;
|
||||
const auto& shader_stage = stages[stage_index];
|
||||
const auto& entries = shader->GetEntries();
|
||||
const bool use_unified = entries.use_unified_uniforms;
|
||||
@@ -945,7 +931,7 @@ void RasterizerOpenGL::SetupDrawConstBuffers(std::size_t stage_index, Shader* sh
|
||||
|
||||
void RasterizerOpenGL::SetupComputeConstBuffers(Shader* kernel) {
|
||||
MICROPROFILE_SCOPE(OpenGL_UBO);
|
||||
const auto& launch_desc = system.GPU().KeplerCompute().launch_description;
|
||||
const auto& launch_desc = kepler_compute.launch_description;
|
||||
const auto& entries = kernel->GetEntries();
|
||||
const bool use_unified = entries.use_unified_uniforms;
|
||||
|
||||
@@ -1018,9 +1004,7 @@ void RasterizerOpenGL::SetupDrawGlobalMemory(std::size_t stage_index, Shader* sh
|
||||
GL_GEOMETRY_PROGRAM_NV, GL_FRAGMENT_PROGRAM_NV,
|
||||
};
|
||||
|
||||
auto& gpu{system.GPU()};
|
||||
auto& memory_manager{gpu.MemoryManager()};
|
||||
const auto& cbufs{gpu.Maxwell3D().state.shader_stages[stage_index]};
|
||||
const auto& cbufs{maxwell3d.state.shader_stages[stage_index]};
|
||||
const auto& entries{shader->GetEntries().global_memory_entries};
|
||||
|
||||
std::array<GLuint64EXT, 32> pointers;
|
||||
@@ -1030,8 +1014,8 @@ void RasterizerOpenGL::SetupDrawGlobalMemory(std::size_t stage_index, Shader* sh
|
||||
u32 binding = assembly_shaders ? 0 : device.GetBaseBindings(stage_index).shader_storage_buffer;
|
||||
for (const auto& entry : entries) {
|
||||
const GPUVAddr addr{cbufs.const_buffers[entry.cbuf_index].address + entry.cbuf_offset};
|
||||
const GPUVAddr gpu_addr{memory_manager.Read<u64>(addr)};
|
||||
const u32 size{memory_manager.Read<u32>(addr + 8)};
|
||||
const GPUVAddr gpu_addr{gpu_memory.Read<u64>(addr)};
|
||||
const u32 size{gpu_memory.Read<u32>(addr + 8)};
|
||||
SetupGlobalMemory(binding, entry, gpu_addr, size, &pointers[binding]);
|
||||
++binding;
|
||||
}
|
||||
@@ -1041,9 +1025,7 @@ void RasterizerOpenGL::SetupDrawGlobalMemory(std::size_t stage_index, Shader* sh
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SetupComputeGlobalMemory(Shader* kernel) {
|
||||
auto& gpu{system.GPU()};
|
||||
auto& memory_manager{gpu.MemoryManager()};
|
||||
const auto& cbufs{gpu.KeplerCompute().launch_description.const_buffer_config};
|
||||
const auto& cbufs{kepler_compute.launch_description.const_buffer_config};
|
||||
const auto& entries{kernel->GetEntries().global_memory_entries};
|
||||
|
||||
std::array<GLuint64EXT, 32> pointers;
|
||||
@@ -1052,8 +1034,8 @@ void RasterizerOpenGL::SetupComputeGlobalMemory(Shader* kernel) {
|
||||
u32 binding = 0;
|
||||
for (const auto& entry : entries) {
|
||||
const GPUVAddr addr{cbufs[entry.cbuf_index].Address() + entry.cbuf_offset};
|
||||
const GPUVAddr gpu_addr{memory_manager.Read<u64>(addr)};
|
||||
const u32 size{memory_manager.Read<u32>(addr + 8)};
|
||||
const GPUVAddr gpu_addr{gpu_memory.Read<u64>(addr)};
|
||||
const u32 size{gpu_memory.Read<u32>(addr + 8)};
|
||||
SetupGlobalMemory(binding, entry, gpu_addr, size, &pointers[binding]);
|
||||
++binding;
|
||||
}
|
||||
@@ -1077,7 +1059,6 @@ void RasterizerOpenGL::SetupGlobalMemory(u32 binding, const GlobalMemoryEntry& e
|
||||
|
||||
void RasterizerOpenGL::SetupDrawTextures(std::size_t stage_index, Shader* shader) {
|
||||
MICROPROFILE_SCOPE(OpenGL_Texture);
|
||||
const auto& maxwell3d = system.GPU().Maxwell3D();
|
||||
u32 binding = device.GetBaseBindings(stage_index).sampler;
|
||||
for (const auto& entry : shader->GetEntries().samplers) {
|
||||
const auto shader_type = static_cast<ShaderType>(stage_index);
|
||||
@@ -1090,11 +1071,10 @@ void RasterizerOpenGL::SetupDrawTextures(std::size_t stage_index, Shader* shader
|
||||
|
||||
void RasterizerOpenGL::SetupComputeTextures(Shader* kernel) {
|
||||
MICROPROFILE_SCOPE(OpenGL_Texture);
|
||||
const auto& compute = system.GPU().KeplerCompute();
|
||||
u32 binding = 0;
|
||||
for (const auto& entry : kernel->GetEntries().samplers) {
|
||||
for (std::size_t i = 0; i < entry.size; ++i) {
|
||||
const auto texture = GetTextureInfo(compute, entry, ShaderType::Compute, i);
|
||||
const auto texture = GetTextureInfo(kepler_compute, entry, ShaderType::Compute, i);
|
||||
SetupTexture(binding++, texture, entry);
|
||||
}
|
||||
}
|
||||
@@ -1118,20 +1098,18 @@ void RasterizerOpenGL::SetupTexture(u32 binding, const Tegra::Texture::FullTextu
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SetupDrawImages(std::size_t stage_index, Shader* shader) {
|
||||
const auto& maxwell3d = system.GPU().Maxwell3D();
|
||||
u32 binding = device.GetBaseBindings(stage_index).image;
|
||||
for (const auto& entry : shader->GetEntries().images) {
|
||||
const auto shader_type = static_cast<Tegra::Engines::ShaderType>(stage_index);
|
||||
const auto shader_type = static_cast<ShaderType>(stage_index);
|
||||
const auto tic = GetTextureInfo(maxwell3d, entry, shader_type).tic;
|
||||
SetupImage(binding++, tic, entry);
|
||||
}
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SetupComputeImages(Shader* shader) {
|
||||
const auto& compute = system.GPU().KeplerCompute();
|
||||
u32 binding = 0;
|
||||
for (const auto& entry : shader->GetEntries().images) {
|
||||
const auto tic = GetTextureInfo(compute, entry, Tegra::Engines::ShaderType::Compute).tic;
|
||||
const auto tic = GetTextureInfo(kepler_compute, entry, ShaderType::Compute).tic;
|
||||
SetupImage(binding++, tic, entry);
|
||||
}
|
||||
}
|
||||
@@ -1151,9 +1129,8 @@ void RasterizerOpenGL::SetupImage(u32 binding, const Tegra::Texture::TICEntry& t
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncViewport() {
|
||||
auto& gpu = system.GPU().Maxwell3D();
|
||||
auto& flags = gpu.dirty.flags;
|
||||
const auto& regs = gpu.regs;
|
||||
auto& flags = maxwell3d.dirty.flags;
|
||||
const auto& regs = maxwell3d.regs;
|
||||
|
||||
const bool dirty_viewport = flags[Dirty::Viewports];
|
||||
const bool dirty_clip_control = flags[Dirty::ClipControl];
|
||||
@@ -1225,25 +1202,23 @@ void RasterizerOpenGL::SyncViewport() {
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncDepthClamp() {
|
||||
auto& gpu = system.GPU().Maxwell3D();
|
||||
auto& flags = gpu.dirty.flags;
|
||||
auto& flags = maxwell3d.dirty.flags;
|
||||
if (!flags[Dirty::DepthClampEnabled]) {
|
||||
return;
|
||||
}
|
||||
flags[Dirty::DepthClampEnabled] = false;
|
||||
|
||||
oglEnable(GL_DEPTH_CLAMP, gpu.regs.view_volume_clip_control.depth_clamp_disabled == 0);
|
||||
oglEnable(GL_DEPTH_CLAMP, maxwell3d.regs.view_volume_clip_control.depth_clamp_disabled == 0);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncClipEnabled(u32 clip_mask) {
|
||||
auto& gpu = system.GPU().Maxwell3D();
|
||||
auto& flags = gpu.dirty.flags;
|
||||
auto& flags = maxwell3d.dirty.flags;
|
||||
if (!flags[Dirty::ClipDistances] && !flags[Dirty::Shaders]) {
|
||||
return;
|
||||
}
|
||||
flags[Dirty::ClipDistances] = false;
|
||||
|
||||
clip_mask &= gpu.regs.clip_distance_enabled;
|
||||
clip_mask &= maxwell3d.regs.clip_distance_enabled;
|
||||
if (clip_mask == last_clip_distance_mask) {
|
||||
return;
|
||||
}
|
||||
@@ -1259,9 +1234,8 @@ void RasterizerOpenGL::SyncClipCoef() {
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncCullMode() {
|
||||
auto& gpu = system.GPU().Maxwell3D();
|
||||
auto& flags = gpu.dirty.flags;
|
||||
const auto& regs = gpu.regs;
|
||||
auto& flags = maxwell3d.dirty.flags;
|
||||
const auto& regs = maxwell3d.regs;
|
||||
|
||||
if (flags[Dirty::CullTest]) {
|
||||
flags[Dirty::CullTest] = false;
|
||||
@@ -1276,26 +1250,24 @@ void RasterizerOpenGL::SyncCullMode() {
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncPrimitiveRestart() {
|
||||
auto& gpu = system.GPU().Maxwell3D();
|
||||
auto& flags = gpu.dirty.flags;
|
||||
auto& flags = maxwell3d.dirty.flags;
|
||||
if (!flags[Dirty::PrimitiveRestart]) {
|
||||
return;
|
||||
}
|
||||
flags[Dirty::PrimitiveRestart] = false;
|
||||
|
||||
if (gpu.regs.primitive_restart.enabled) {
|
||||
if (maxwell3d.regs.primitive_restart.enabled) {
|
||||
glEnable(GL_PRIMITIVE_RESTART);
|
||||
glPrimitiveRestartIndex(gpu.regs.primitive_restart.index);
|
||||
glPrimitiveRestartIndex(maxwell3d.regs.primitive_restart.index);
|
||||
} else {
|
||||
glDisable(GL_PRIMITIVE_RESTART);
|
||||
}
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncDepthTestState() {
|
||||
auto& gpu = system.GPU().Maxwell3D();
|
||||
auto& flags = gpu.dirty.flags;
|
||||
auto& flags = maxwell3d.dirty.flags;
|
||||
const auto& regs = maxwell3d.regs;
|
||||
|
||||
const auto& regs = gpu.regs;
|
||||
if (flags[Dirty::DepthMask]) {
|
||||
flags[Dirty::DepthMask] = false;
|
||||
glDepthMask(regs.depth_write_enabled ? GL_TRUE : GL_FALSE);
|
||||
@@ -1313,14 +1285,13 @@ void RasterizerOpenGL::SyncDepthTestState() {
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncStencilTestState() {
|
||||
auto& gpu = system.GPU().Maxwell3D();
|
||||
auto& flags = gpu.dirty.flags;
|
||||
auto& flags = maxwell3d.dirty.flags;
|
||||
if (!flags[Dirty::StencilTest]) {
|
||||
return;
|
||||
}
|
||||
flags[Dirty::StencilTest] = false;
|
||||
|
||||
const auto& regs = gpu.regs;
|
||||
const auto& regs = maxwell3d.regs;
|
||||
oglEnable(GL_STENCIL_TEST, regs.stencil_enable);
|
||||
|
||||
glStencilFuncSeparate(GL_FRONT, MaxwellToGL::ComparisonOp(regs.stencil_front_func_func),
|
||||
@@ -1345,25 +1316,24 @@ void RasterizerOpenGL::SyncStencilTestState() {
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncRasterizeEnable() {
|
||||
auto& gpu = system.GPU().Maxwell3D();
|
||||
auto& flags = gpu.dirty.flags;
|
||||
auto& flags = maxwell3d.dirty.flags;
|
||||
if (!flags[Dirty::RasterizeEnable]) {
|
||||
return;
|
||||
}
|
||||
flags[Dirty::RasterizeEnable] = false;
|
||||
|
||||
oglEnable(GL_RASTERIZER_DISCARD, gpu.regs.rasterize_enable == 0);
|
||||
oglEnable(GL_RASTERIZER_DISCARD, maxwell3d.regs.rasterize_enable == 0);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncPolygonModes() {
|
||||
auto& gpu = system.GPU().Maxwell3D();
|
||||
auto& flags = gpu.dirty.flags;
|
||||
auto& flags = maxwell3d.dirty.flags;
|
||||
if (!flags[Dirty::PolygonModes]) {
|
||||
return;
|
||||
}
|
||||
flags[Dirty::PolygonModes] = false;
|
||||
|
||||
if (gpu.regs.fill_rectangle) {
|
||||
const auto& regs = maxwell3d.regs;
|
||||
if (regs.fill_rectangle) {
|
||||
if (!GLAD_GL_NV_fill_rectangle) {
|
||||
LOG_ERROR(Render_OpenGL, "GL_NV_fill_rectangle used and not supported");
|
||||
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
|
||||
@@ -1376,27 +1346,26 @@ void RasterizerOpenGL::SyncPolygonModes() {
|
||||
return;
|
||||
}
|
||||
|
||||
if (gpu.regs.polygon_mode_front == gpu.regs.polygon_mode_back) {
|
||||
if (regs.polygon_mode_front == regs.polygon_mode_back) {
|
||||
flags[Dirty::PolygonModeFront] = false;
|
||||
flags[Dirty::PolygonModeBack] = false;
|
||||
glPolygonMode(GL_FRONT_AND_BACK, MaxwellToGL::PolygonMode(gpu.regs.polygon_mode_front));
|
||||
glPolygonMode(GL_FRONT_AND_BACK, MaxwellToGL::PolygonMode(regs.polygon_mode_front));
|
||||
return;
|
||||
}
|
||||
|
||||
if (flags[Dirty::PolygonModeFront]) {
|
||||
flags[Dirty::PolygonModeFront] = false;
|
||||
glPolygonMode(GL_FRONT, MaxwellToGL::PolygonMode(gpu.regs.polygon_mode_front));
|
||||
glPolygonMode(GL_FRONT, MaxwellToGL::PolygonMode(regs.polygon_mode_front));
|
||||
}
|
||||
|
||||
if (flags[Dirty::PolygonModeBack]) {
|
||||
flags[Dirty::PolygonModeBack] = false;
|
||||
glPolygonMode(GL_BACK, MaxwellToGL::PolygonMode(gpu.regs.polygon_mode_back));
|
||||
glPolygonMode(GL_BACK, MaxwellToGL::PolygonMode(regs.polygon_mode_back));
|
||||
}
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncColorMask() {
|
||||
auto& gpu = system.GPU().Maxwell3D();
|
||||
auto& flags = gpu.dirty.flags;
|
||||
auto& flags = maxwell3d.dirty.flags;
|
||||
if (!flags[Dirty::ColorMasks]) {
|
||||
return;
|
||||
}
|
||||
@@ -1405,7 +1374,7 @@ void RasterizerOpenGL::SyncColorMask() {
|
||||
const bool force = flags[Dirty::ColorMaskCommon];
|
||||
flags[Dirty::ColorMaskCommon] = false;
|
||||
|
||||
const auto& regs = gpu.regs;
|
||||
const auto& regs = maxwell3d.regs;
|
||||
if (regs.color_mask_common) {
|
||||
if (!force && !flags[Dirty::ColorMask0]) {
|
||||
return;
|
||||
@@ -1430,33 +1399,30 @@ void RasterizerOpenGL::SyncColorMask() {
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncMultiSampleState() {
|
||||
auto& gpu = system.GPU().Maxwell3D();
|
||||
auto& flags = gpu.dirty.flags;
|
||||
auto& flags = maxwell3d.dirty.flags;
|
||||
if (!flags[Dirty::MultisampleControl]) {
|
||||
return;
|
||||
}
|
||||
flags[Dirty::MultisampleControl] = false;
|
||||
|
||||
const auto& regs = system.GPU().Maxwell3D().regs;
|
||||
const auto& regs = maxwell3d.regs;
|
||||
oglEnable(GL_SAMPLE_ALPHA_TO_COVERAGE, regs.multisample_control.alpha_to_coverage);
|
||||
oglEnable(GL_SAMPLE_ALPHA_TO_ONE, regs.multisample_control.alpha_to_one);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncFragmentColorClampState() {
|
||||
auto& gpu = system.GPU().Maxwell3D();
|
||||
auto& flags = gpu.dirty.flags;
|
||||
auto& flags = maxwell3d.dirty.flags;
|
||||
if (!flags[Dirty::FragmentClampColor]) {
|
||||
return;
|
||||
}
|
||||
flags[Dirty::FragmentClampColor] = false;
|
||||
|
||||
glClampColor(GL_CLAMP_FRAGMENT_COLOR, gpu.regs.frag_color_clamp ? GL_TRUE : GL_FALSE);
|
||||
glClampColor(GL_CLAMP_FRAGMENT_COLOR, maxwell3d.regs.frag_color_clamp ? GL_TRUE : GL_FALSE);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncBlendState() {
|
||||
auto& gpu = system.GPU().Maxwell3D();
|
||||
auto& flags = gpu.dirty.flags;
|
||||
const auto& regs = gpu.regs;
|
||||
auto& flags = maxwell3d.dirty.flags;
|
||||
const auto& regs = maxwell3d.regs;
|
||||
|
||||
if (flags[Dirty::BlendColor]) {
|
||||
flags[Dirty::BlendColor] = false;
|
||||
@@ -1513,14 +1479,13 @@ void RasterizerOpenGL::SyncBlendState() {
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncLogicOpState() {
|
||||
auto& gpu = system.GPU().Maxwell3D();
|
||||
auto& flags = gpu.dirty.flags;
|
||||
auto& flags = maxwell3d.dirty.flags;
|
||||
if (!flags[Dirty::LogicOp]) {
|
||||
return;
|
||||
}
|
||||
flags[Dirty::LogicOp] = false;
|
||||
|
||||
const auto& regs = gpu.regs;
|
||||
const auto& regs = maxwell3d.regs;
|
||||
if (regs.logic_op.enable) {
|
||||
glEnable(GL_COLOR_LOGIC_OP);
|
||||
glLogicOp(MaxwellToGL::LogicOp(regs.logic_op.operation));
|
||||
@@ -1530,14 +1495,13 @@ void RasterizerOpenGL::SyncLogicOpState() {
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncScissorTest() {
|
||||
auto& gpu = system.GPU().Maxwell3D();
|
||||
auto& flags = gpu.dirty.flags;
|
||||
auto& flags = maxwell3d.dirty.flags;
|
||||
if (!flags[Dirty::Scissors]) {
|
||||
return;
|
||||
}
|
||||
flags[Dirty::Scissors] = false;
|
||||
|
||||
const auto& regs = gpu.regs;
|
||||
const auto& regs = maxwell3d.regs;
|
||||
for (std::size_t index = 0; index < Maxwell::NumViewports; ++index) {
|
||||
if (!flags[Dirty::Scissor0 + index]) {
|
||||
continue;
|
||||
@@ -1556,16 +1520,15 @@ void RasterizerOpenGL::SyncScissorTest() {
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncPointState() {
|
||||
auto& gpu = system.GPU().Maxwell3D();
|
||||
auto& flags = gpu.dirty.flags;
|
||||
auto& flags = maxwell3d.dirty.flags;
|
||||
if (!flags[Dirty::PointSize]) {
|
||||
return;
|
||||
}
|
||||
flags[Dirty::PointSize] = false;
|
||||
|
||||
oglEnable(GL_POINT_SPRITE, gpu.regs.point_sprite_enable);
|
||||
oglEnable(GL_POINT_SPRITE, maxwell3d.regs.point_sprite_enable);
|
||||
|
||||
if (gpu.regs.vp_point_size.enable) {
|
||||
if (maxwell3d.regs.vp_point_size.enable) {
|
||||
// By definition of GL_POINT_SIZE, it only matters if GL_PROGRAM_POINT_SIZE is disabled.
|
||||
glEnable(GL_PROGRAM_POINT_SIZE);
|
||||
return;
|
||||
@@ -1573,32 +1536,30 @@ void RasterizerOpenGL::SyncPointState() {
|
||||
|
||||
// Limit the point size to 1 since nouveau sometimes sets a point size of 0 (and that's invalid
|
||||
// in OpenGL).
|
||||
glPointSize(std::max(1.0f, gpu.regs.point_size));
|
||||
glPointSize(std::max(1.0f, maxwell3d.regs.point_size));
|
||||
glDisable(GL_PROGRAM_POINT_SIZE);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncLineState() {
|
||||
auto& gpu = system.GPU().Maxwell3D();
|
||||
auto& flags = gpu.dirty.flags;
|
||||
auto& flags = maxwell3d.dirty.flags;
|
||||
if (!flags[Dirty::LineWidth]) {
|
||||
return;
|
||||
}
|
||||
flags[Dirty::LineWidth] = false;
|
||||
|
||||
const auto& regs = gpu.regs;
|
||||
const auto& regs = maxwell3d.regs;
|
||||
oglEnable(GL_LINE_SMOOTH, regs.line_smooth_enable);
|
||||
glLineWidth(regs.line_smooth_enable ? regs.line_width_smooth : regs.line_width_aliased);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncPolygonOffset() {
|
||||
auto& gpu = system.GPU().Maxwell3D();
|
||||
auto& flags = gpu.dirty.flags;
|
||||
auto& flags = maxwell3d.dirty.flags;
|
||||
if (!flags[Dirty::PolygonOffset]) {
|
||||
return;
|
||||
}
|
||||
flags[Dirty::PolygonOffset] = false;
|
||||
|
||||
const auto& regs = gpu.regs;
|
||||
const auto& regs = maxwell3d.regs;
|
||||
oglEnable(GL_POLYGON_OFFSET_FILL, regs.polygon_offset_fill_enable);
|
||||
oglEnable(GL_POLYGON_OFFSET_LINE, regs.polygon_offset_line_enable);
|
||||
oglEnable(GL_POLYGON_OFFSET_POINT, regs.polygon_offset_point_enable);
|
||||
@@ -1612,14 +1573,13 @@ void RasterizerOpenGL::SyncPolygonOffset() {
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncAlphaTest() {
|
||||
auto& gpu = system.GPU().Maxwell3D();
|
||||
auto& flags = gpu.dirty.flags;
|
||||
auto& flags = maxwell3d.dirty.flags;
|
||||
if (!flags[Dirty::AlphaTest]) {
|
||||
return;
|
||||
}
|
||||
flags[Dirty::AlphaTest] = false;
|
||||
|
||||
const auto& regs = gpu.regs;
|
||||
const auto& regs = maxwell3d.regs;
|
||||
if (regs.alpha_test_enabled && regs.rt_control.count > 1) {
|
||||
LOG_WARNING(Render_OpenGL, "Alpha testing with more than one render target is not tested");
|
||||
}
|
||||
@@ -1633,20 +1593,19 @@ void RasterizerOpenGL::SyncAlphaTest() {
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncFramebufferSRGB() {
|
||||
auto& gpu = system.GPU().Maxwell3D();
|
||||
auto& flags = gpu.dirty.flags;
|
||||
auto& flags = maxwell3d.dirty.flags;
|
||||
if (!flags[Dirty::FramebufferSRGB]) {
|
||||
return;
|
||||
}
|
||||
flags[Dirty::FramebufferSRGB] = false;
|
||||
|
||||
oglEnable(GL_FRAMEBUFFER_SRGB, gpu.regs.framebuffer_srgb);
|
||||
oglEnable(GL_FRAMEBUFFER_SRGB, maxwell3d.regs.framebuffer_srgb);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncTransformFeedback() {
|
||||
// TODO(Rodrigo): Inject SKIP_COMPONENTS*_NV when required. An unimplemented message will signal
|
||||
// when this is required.
|
||||
const auto& regs = system.GPU().Maxwell3D().regs;
|
||||
const auto& regs = maxwell3d.regs;
|
||||
|
||||
static constexpr std::size_t STRIDE = 3;
|
||||
std::array<GLint, 128 * STRIDE * Maxwell::NumTransformFeedbackBuffers> attribs;
|
||||
@@ -1698,7 +1657,7 @@ void RasterizerOpenGL::SyncTransformFeedback() {
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::BeginTransformFeedback(GLenum primitive_mode) {
|
||||
const auto& regs = system.GPU().Maxwell3D().regs;
|
||||
const auto& regs = maxwell3d.regs;
|
||||
if (regs.tfb_enabled == 0) {
|
||||
return;
|
||||
}
|
||||
@@ -1741,7 +1700,7 @@ void RasterizerOpenGL::BeginTransformFeedback(GLenum primitive_mode) {
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::EndTransformFeedback() {
|
||||
const auto& regs = system.GPU().Maxwell3D().regs;
|
||||
const auto& regs = maxwell3d.regs;
|
||||
if (regs.tfb_enabled == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -36,8 +36,8 @@
|
||||
#include "video_core/shader/async_shaders.h"
|
||||
#include "video_core/textures/texture.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
namespace Core::Memory {
|
||||
class Memory;
|
||||
}
|
||||
|
||||
namespace Core::Frontend {
|
||||
@@ -55,9 +55,10 @@ struct DrawParameters;
|
||||
|
||||
class RasterizerOpenGL : public VideoCore::RasterizerAccelerated {
|
||||
public:
|
||||
explicit RasterizerOpenGL(Core::System& system, Core::Frontend::EmuWindow& emu_window,
|
||||
const Device& device, ScreenInfo& info,
|
||||
ProgramManager& program_manager, StateTracker& state_tracker);
|
||||
explicit RasterizerOpenGL(Core::Frontend::EmuWindow& emu_window, Tegra::GPU& gpu,
|
||||
Core::Memory::Memory& cpu_memory, const Device& device,
|
||||
ScreenInfo& screen_info, ProgramManager& program_manager,
|
||||
StateTracker& state_tracker);
|
||||
~RasterizerOpenGL() override;
|
||||
|
||||
void Draw(bool is_indexed, bool is_instanced) override;
|
||||
@@ -83,9 +84,8 @@ public:
|
||||
const Tegra::Engines::Fermi2D::Config& copy_config) override;
|
||||
bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr,
|
||||
u32 pixel_stride) override;
|
||||
void LoadDiskResources(const std::atomic_bool& stop_loading,
|
||||
void LoadDiskResources(u64 title_id, const std::atomic_bool& stop_loading,
|
||||
const VideoCore::DiskResourceLoadCallback& callback) override;
|
||||
void SetupDirtyFlags() override;
|
||||
|
||||
/// Returns true when there are commands queued to the OpenGL server.
|
||||
bool AnyCommandQueued() const {
|
||||
@@ -237,7 +237,15 @@ private:
|
||||
|
||||
void SetupShaders(GLenum primitive_mode);
|
||||
|
||||
Tegra::GPU& gpu;
|
||||
Tegra::Engines::Maxwell3D& maxwell3d;
|
||||
Tegra::Engines::KeplerCompute& kepler_compute;
|
||||
Tegra::MemoryManager& gpu_memory;
|
||||
|
||||
const Device& device;
|
||||
ScreenInfo& screen_info;
|
||||
ProgramManager& program_manager;
|
||||
StateTracker& state_tracker;
|
||||
|
||||
TextureCacheOpenGL texture_cache;
|
||||
ShaderCacheOpenGL shader_cache;
|
||||
@@ -247,10 +255,6 @@ private:
|
||||
OGLBufferCache buffer_cache;
|
||||
FenceManagerOpenGL fence_manager;
|
||||
|
||||
Core::System& system;
|
||||
ScreenInfo& screen_info;
|
||||
ProgramManager& program_manager;
|
||||
StateTracker& state_tracker;
|
||||
VideoCommon::Shader::AsyncShaders async_shaders;
|
||||
|
||||
static constexpr std::size_t STREAM_BUFFER_SIZE = 128 * 1024 * 1024;
|
||||
|
||||
@@ -239,12 +239,11 @@ std::unique_ptr<Shader> Shader::CreateStageFromMemory(
|
||||
ProgramCode code_b, VideoCommon::Shader::AsyncShaders& async_shaders, VAddr cpu_addr) {
|
||||
const auto shader_type = GetShaderType(program_type);
|
||||
|
||||
auto& gpu = params.system.GPU();
|
||||
auto& gpu = params.gpu;
|
||||
gpu.ShaderNotify().MarkSharderBuilding();
|
||||
|
||||
auto registry = std::make_shared<Registry>(shader_type, gpu.Maxwell3D());
|
||||
if (!async_shaders.IsShaderAsync(params.system.GPU()) ||
|
||||
!params.device.UseAsynchronousShaders()) {
|
||||
if (!async_shaders.IsShaderAsync(gpu) || !params.device.UseAsynchronousShaders()) {
|
||||
const ShaderIR ir(code, STAGE_MAIN_OFFSET, COMPILER_SETTINGS, *registry);
|
||||
// TODO(Rodrigo): Handle VertexA shaders
|
||||
// std::optional<ShaderIR> ir_b;
|
||||
@@ -287,11 +286,10 @@ std::unique_ptr<Shader> Shader::CreateStageFromMemory(
|
||||
|
||||
std::unique_ptr<Shader> Shader::CreateKernelFromMemory(const ShaderParameters& params,
|
||||
ProgramCode code) {
|
||||
auto& gpu = params.system.GPU();
|
||||
auto& gpu = params.gpu;
|
||||
gpu.ShaderNotify().MarkSharderBuilding();
|
||||
|
||||
auto& engine = gpu.KeplerCompute();
|
||||
auto registry = std::make_shared<Registry>(ShaderType::Compute, engine);
|
||||
auto registry = std::make_shared<Registry>(ShaderType::Compute, params.engine);
|
||||
const ShaderIR ir(code, KERNEL_MAIN_OFFSET, COMPILER_SETTINGS, *registry);
|
||||
const u64 uid = params.unique_identifier;
|
||||
auto program = BuildShader(params.device, ShaderType::Compute, uid, ir, *registry);
|
||||
@@ -320,15 +318,20 @@ std::unique_ptr<Shader> Shader::CreateFromCache(const ShaderParameters& params,
|
||||
precompiled_shader.registry, precompiled_shader.entries, precompiled_shader.program));
|
||||
}
|
||||
|
||||
ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, Core::System& system,
|
||||
Core::Frontend::EmuWindow& emu_window, const Device& device)
|
||||
: VideoCommon::ShaderCache<Shader>{rasterizer}, system{system},
|
||||
emu_window{emu_window}, device{device}, disk_cache{system} {}
|
||||
ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer,
|
||||
Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_,
|
||||
Tegra::Engines::Maxwell3D& maxwell3d_,
|
||||
Tegra::Engines::KeplerCompute& kepler_compute_,
|
||||
Tegra::MemoryManager& gpu_memory_, const Device& device_)
|
||||
: VideoCommon::ShaderCache<Shader>{rasterizer}, emu_window{emu_window_}, gpu{gpu_},
|
||||
gpu_memory{gpu_memory_}, maxwell3d{maxwell3d_},
|
||||
kepler_compute{kepler_compute_}, device{device_} {}
|
||||
|
||||
ShaderCacheOpenGL::~ShaderCacheOpenGL() = default;
|
||||
|
||||
void ShaderCacheOpenGL::LoadDiskCache(const std::atomic_bool& stop_loading,
|
||||
void ShaderCacheOpenGL::LoadDiskCache(u64 title_id, const std::atomic_bool& stop_loading,
|
||||
const VideoCore::DiskResourceLoadCallback& callback) {
|
||||
disk_cache.BindTitleID(title_id);
|
||||
const std::optional transferable = disk_cache.LoadTransferable();
|
||||
if (!transferable) {
|
||||
return;
|
||||
@@ -481,21 +484,19 @@ ProgramSharedPtr ShaderCacheOpenGL::GeneratePrecompiledProgram(
|
||||
|
||||
Shader* ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program,
|
||||
VideoCommon::Shader::AsyncShaders& async_shaders) {
|
||||
if (!system.GPU().Maxwell3D().dirty.flags[Dirty::Shaders]) {
|
||||
if (!maxwell3d.dirty.flags[Dirty::Shaders]) {
|
||||
auto* last_shader = last_shaders[static_cast<std::size_t>(program)];
|
||||
if (last_shader->IsBuilt()) {
|
||||
return last_shader;
|
||||
}
|
||||
}
|
||||
|
||||
auto& memory_manager{system.GPU().MemoryManager()};
|
||||
const GPUVAddr address{GetShaderAddress(system, program)};
|
||||
const GPUVAddr address{GetShaderAddress(maxwell3d, program)};
|
||||
|
||||
if (device.UseAsynchronousShaders() && async_shaders.HasCompletedWork()) {
|
||||
auto completed_work = async_shaders.GetCompletedWork();
|
||||
for (auto& work : completed_work) {
|
||||
Shader* shader = TryGet(work.cpu_address);
|
||||
auto& gpu = system.GPU();
|
||||
gpu.ShaderNotify().MarkShaderComplete();
|
||||
if (shader == nullptr) {
|
||||
continue;
|
||||
@@ -507,14 +508,13 @@ Shader* ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program,
|
||||
shader->AsyncGLASMBuilt(std::move(work.program.glasm));
|
||||
}
|
||||
|
||||
auto& registry = shader->GetRegistry();
|
||||
|
||||
ShaderDiskCacheEntry entry;
|
||||
entry.type = work.shader_type;
|
||||
entry.code = std::move(work.code);
|
||||
entry.code_b = std::move(work.code_b);
|
||||
entry.unique_identifier = work.uid;
|
||||
|
||||
auto& registry = shader->GetRegistry();
|
||||
|
||||
entry.bound_buffer = registry.GetBoundBuffer();
|
||||
entry.graphics_info = registry.GetGraphicsInfo();
|
||||
entry.keys = registry.GetKeys();
|
||||
@@ -525,28 +525,28 @@ Shader* ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program,
|
||||
}
|
||||
|
||||
// Look up shader in the cache based on address
|
||||
const auto cpu_addr{memory_manager.GpuToCpuAddress(address)};
|
||||
const std::optional<VAddr> cpu_addr{gpu_memory.GpuToCpuAddress(address)};
|
||||
if (Shader* const shader{cpu_addr ? TryGet(*cpu_addr) : null_shader.get()}) {
|
||||
return last_shaders[static_cast<std::size_t>(program)] = shader;
|
||||
}
|
||||
|
||||
const auto host_ptr{memory_manager.GetPointer(address)};
|
||||
const u8* const host_ptr{gpu_memory.GetPointer(address)};
|
||||
|
||||
// No shader found - create a new one
|
||||
ProgramCode code{GetShaderCode(memory_manager, address, host_ptr, false)};
|
||||
ProgramCode code{GetShaderCode(gpu_memory, address, host_ptr, false)};
|
||||
ProgramCode code_b;
|
||||
if (program == Maxwell::ShaderProgram::VertexA) {
|
||||
const GPUVAddr address_b{GetShaderAddress(system, Maxwell::ShaderProgram::VertexB)};
|
||||
const u8* host_ptr_b = memory_manager.GetPointer(address_b);
|
||||
code_b = GetShaderCode(memory_manager, address_b, host_ptr_b, false);
|
||||
const GPUVAddr address_b{GetShaderAddress(maxwell3d, Maxwell::ShaderProgram::VertexB)};
|
||||
const u8* host_ptr_b = gpu_memory.GetPointer(address_b);
|
||||
code_b = GetShaderCode(gpu_memory, address_b, host_ptr_b, false);
|
||||
}
|
||||
const std::size_t code_size = code.size() * sizeof(u64);
|
||||
|
||||
const u64 unique_identifier = GetUniqueIdentifier(
|
||||
GetShaderType(program), program == Maxwell::ShaderProgram::VertexA, code, code_b);
|
||||
|
||||
const ShaderParameters params{system, disk_cache, device,
|
||||
*cpu_addr, host_ptr, unique_identifier};
|
||||
const ShaderParameters params{gpu, maxwell3d, disk_cache, device,
|
||||
*cpu_addr, host_ptr, unique_identifier};
|
||||
|
||||
std::unique_ptr<Shader> shader;
|
||||
const auto found = runtime_cache.find(unique_identifier);
|
||||
@@ -568,21 +568,20 @@ Shader* ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program,
|
||||
}
|
||||
|
||||
Shader* ShaderCacheOpenGL::GetComputeKernel(GPUVAddr code_addr) {
|
||||
auto& memory_manager{system.GPU().MemoryManager()};
|
||||
const auto cpu_addr{memory_manager.GpuToCpuAddress(code_addr)};
|
||||
const std::optional<VAddr> cpu_addr{gpu_memory.GpuToCpuAddress(code_addr)};
|
||||
|
||||
if (Shader* const kernel = cpu_addr ? TryGet(*cpu_addr) : null_kernel.get()) {
|
||||
return kernel;
|
||||
}
|
||||
|
||||
const auto host_ptr{memory_manager.GetPointer(code_addr)};
|
||||
// No kernel found, create a new one
|
||||
ProgramCode code{GetShaderCode(memory_manager, code_addr, host_ptr, true)};
|
||||
const u8* host_ptr{gpu_memory.GetPointer(code_addr)};
|
||||
ProgramCode code{GetShaderCode(gpu_memory, code_addr, host_ptr, true)};
|
||||
const std::size_t code_size{code.size() * sizeof(u64)};
|
||||
const u64 unique_identifier{GetUniqueIdentifier(ShaderType::Compute, false, code)};
|
||||
|
||||
const ShaderParameters params{system, disk_cache, device,
|
||||
*cpu_addr, host_ptr, unique_identifier};
|
||||
const ShaderParameters params{gpu, kepler_compute, disk_cache, device,
|
||||
*cpu_addr, host_ptr, unique_identifier};
|
||||
|
||||
std::unique_ptr<Shader> kernel;
|
||||
const auto found = runtime_cache.find(unique_identifier);
|
||||
|
||||
@@ -25,8 +25,8 @@
|
||||
#include "video_core/shader/shader_ir.h"
|
||||
#include "video_core/shader_cache.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
namespace Tegra {
|
||||
class MemoryManager;
|
||||
}
|
||||
|
||||
namespace Core::Frontend {
|
||||
@@ -57,11 +57,12 @@ struct PrecompiledShader {
|
||||
};
|
||||
|
||||
struct ShaderParameters {
|
||||
Core::System& system;
|
||||
Tegra::GPU& gpu;
|
||||
Tegra::Engines::ConstBufferEngineInterface& engine;
|
||||
ShaderDiskCacheOpenGL& disk_cache;
|
||||
const Device& device;
|
||||
VAddr cpu_addr;
|
||||
u8* host_ptr;
|
||||
const u8* host_ptr;
|
||||
u64 unique_identifier;
|
||||
};
|
||||
|
||||
@@ -118,12 +119,14 @@ private:
|
||||
|
||||
class ShaderCacheOpenGL final : public VideoCommon::ShaderCache<Shader> {
|
||||
public:
|
||||
explicit ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, Core::System& system,
|
||||
Core::Frontend::EmuWindow& emu_window, const Device& device);
|
||||
explicit ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, Core::Frontend::EmuWindow& emu_window,
|
||||
Tegra::GPU& gpu, Tegra::Engines::Maxwell3D& maxwell3d,
|
||||
Tegra::Engines::KeplerCompute& kepler_compute,
|
||||
Tegra::MemoryManager& gpu_memory, const Device& device);
|
||||
~ShaderCacheOpenGL() override;
|
||||
|
||||
/// Loads disk cache for the current game
|
||||
void LoadDiskCache(const std::atomic_bool& stop_loading,
|
||||
void LoadDiskCache(u64 title_id, const std::atomic_bool& stop_loading,
|
||||
const VideoCore::DiskResourceLoadCallback& callback);
|
||||
|
||||
/// Gets the current specified shader stage program
|
||||
@@ -138,9 +141,13 @@ private:
|
||||
const ShaderDiskCacheEntry& entry, const ShaderDiskCachePrecompiled& precompiled_entry,
|
||||
const std::unordered_set<GLenum>& supported_formats);
|
||||
|
||||
Core::System& system;
|
||||
Core::Frontend::EmuWindow& emu_window;
|
||||
Tegra::GPU& gpu;
|
||||
Tegra::MemoryManager& gpu_memory;
|
||||
Tegra::Engines::Maxwell3D& maxwell3d;
|
||||
Tegra::Engines::KeplerCompute& kepler_compute;
|
||||
const Device& device;
|
||||
|
||||
ShaderDiskCacheOpenGL disk_cache;
|
||||
std::unordered_map<u64, PrecompiledShader> runtime_cache;
|
||||
|
||||
|
||||
@@ -206,13 +206,17 @@ bool ShaderDiskCacheEntry::Save(Common::FS::IOFile& file) const {
|
||||
flat_bindless_samplers.size();
|
||||
}
|
||||
|
||||
ShaderDiskCacheOpenGL::ShaderDiskCacheOpenGL(Core::System& system) : system{system} {}
|
||||
ShaderDiskCacheOpenGL::ShaderDiskCacheOpenGL() = default;
|
||||
|
||||
ShaderDiskCacheOpenGL::~ShaderDiskCacheOpenGL() = default;
|
||||
|
||||
void ShaderDiskCacheOpenGL::BindTitleID(u64 title_id_) {
|
||||
title_id = title_id_;
|
||||
}
|
||||
|
||||
std::optional<std::vector<ShaderDiskCacheEntry>> ShaderDiskCacheOpenGL::LoadTransferable() {
|
||||
// Skip games without title id
|
||||
const bool has_title_id = system.CurrentProcess()->GetTitleID() != 0;
|
||||
const bool has_title_id = title_id != 0;
|
||||
if (!Settings::values.use_disk_shader_cache.GetValue() || !has_title_id) {
|
||||
return std::nullopt;
|
||||
}
|
||||
@@ -474,7 +478,7 @@ std::string ShaderDiskCacheOpenGL::GetBaseDir() const {
|
||||
}
|
||||
|
||||
std::string ShaderDiskCacheOpenGL::GetTitleID() const {
|
||||
return fmt::format("{:016X}", system.CurrentProcess()->GetTitleID());
|
||||
return fmt::format("{:016X}", title_id);
|
||||
}
|
||||
|
||||
} // namespace OpenGL
|
||||
|
||||
@@ -21,10 +21,6 @@
|
||||
#include "video_core/engines/shader_type.h"
|
||||
#include "video_core/shader/registry.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Common::FS {
|
||||
class IOFile;
|
||||
}
|
||||
@@ -70,9 +66,12 @@ struct ShaderDiskCachePrecompiled {
|
||||
|
||||
class ShaderDiskCacheOpenGL {
|
||||
public:
|
||||
explicit ShaderDiskCacheOpenGL(Core::System& system);
|
||||
explicit ShaderDiskCacheOpenGL();
|
||||
~ShaderDiskCacheOpenGL();
|
||||
|
||||
/// Binds a title ID for all future operations.
|
||||
void BindTitleID(u64 title_id);
|
||||
|
||||
/// Loads transferable cache. If file has a old version or on failure, it deletes the file.
|
||||
std::optional<std::vector<ShaderDiskCacheEntry>> LoadTransferable();
|
||||
|
||||
@@ -157,8 +156,6 @@ private:
|
||||
return LoadArrayFromPrecompiled(&object, 1);
|
||||
}
|
||||
|
||||
Core::System& system;
|
||||
|
||||
// Stores whole precompiled cache which will be read from or saved to the precompiled chache
|
||||
// file
|
||||
FileSys::VectorVfsFile precompiled_cache_virtual_file;
|
||||
@@ -168,8 +165,11 @@ private:
|
||||
// Stored transferable shaders
|
||||
std::unordered_set<u64> stored_transferable;
|
||||
|
||||
/// Title ID to operate on
|
||||
u64 title_id = 0;
|
||||
|
||||
// The cache has been loaded at boot
|
||||
bool is_usable{};
|
||||
bool is_usable = false;
|
||||
};
|
||||
|
||||
} // namespace OpenGL
|
||||
|
||||
@@ -214,10 +214,8 @@ void SetupDirtyMisc(Tables& tables) {
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
StateTracker::StateTracker(Core::System& system) : system{system} {}
|
||||
|
||||
void StateTracker::Initialize() {
|
||||
auto& dirty = system.GPU().Maxwell3D().dirty;
|
||||
StateTracker::StateTracker(Tegra::GPU& gpu) : flags{gpu.Maxwell3D().dirty.flags} {
|
||||
auto& dirty = gpu.Maxwell3D().dirty;
|
||||
auto& tables = dirty.tables;
|
||||
SetupDirtyRenderTargets(tables);
|
||||
SetupDirtyColorMasks(tables);
|
||||
|
||||
@@ -13,8 +13,8 @@
|
||||
#include "video_core/dirty_flags.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
namespace Tegra {
|
||||
class GPU;
|
||||
}
|
||||
|
||||
namespace OpenGL {
|
||||
@@ -90,9 +90,7 @@ static_assert(Last <= std::numeric_limits<u8>::max());
|
||||
|
||||
class StateTracker {
|
||||
public:
|
||||
explicit StateTracker(Core::System& system);
|
||||
|
||||
void Initialize();
|
||||
explicit StateTracker(Tegra::GPU& gpu);
|
||||
|
||||
void BindIndexBuffer(GLuint new_index_buffer) {
|
||||
if (index_buffer == new_index_buffer) {
|
||||
@@ -103,7 +101,6 @@ public:
|
||||
}
|
||||
|
||||
void NotifyScreenDrawVertexArray() {
|
||||
auto& flags = system.GPU().Maxwell3D().dirty.flags;
|
||||
flags[OpenGL::Dirty::VertexFormats] = true;
|
||||
flags[OpenGL::Dirty::VertexFormat0 + 0] = true;
|
||||
flags[OpenGL::Dirty::VertexFormat0 + 1] = true;
|
||||
@@ -117,98 +114,81 @@ public:
|
||||
}
|
||||
|
||||
void NotifyPolygonModes() {
|
||||
auto& flags = system.GPU().Maxwell3D().dirty.flags;
|
||||
flags[OpenGL::Dirty::PolygonModes] = true;
|
||||
flags[OpenGL::Dirty::PolygonModeFront] = true;
|
||||
flags[OpenGL::Dirty::PolygonModeBack] = true;
|
||||
}
|
||||
|
||||
void NotifyViewport0() {
|
||||
auto& flags = system.GPU().Maxwell3D().dirty.flags;
|
||||
flags[OpenGL::Dirty::Viewports] = true;
|
||||
flags[OpenGL::Dirty::Viewport0] = true;
|
||||
}
|
||||
|
||||
void NotifyScissor0() {
|
||||
auto& flags = system.GPU().Maxwell3D().dirty.flags;
|
||||
flags[OpenGL::Dirty::Scissors] = true;
|
||||
flags[OpenGL::Dirty::Scissor0] = true;
|
||||
}
|
||||
|
||||
void NotifyColorMask0() {
|
||||
auto& flags = system.GPU().Maxwell3D().dirty.flags;
|
||||
flags[OpenGL::Dirty::ColorMasks] = true;
|
||||
flags[OpenGL::Dirty::ColorMask0] = true;
|
||||
}
|
||||
|
||||
void NotifyBlend0() {
|
||||
auto& flags = system.GPU().Maxwell3D().dirty.flags;
|
||||
flags[OpenGL::Dirty::BlendStates] = true;
|
||||
flags[OpenGL::Dirty::BlendState0] = true;
|
||||
}
|
||||
|
||||
void NotifyFramebuffer() {
|
||||
auto& flags = system.GPU().Maxwell3D().dirty.flags;
|
||||
flags[VideoCommon::Dirty::RenderTargets] = true;
|
||||
}
|
||||
|
||||
void NotifyFrontFace() {
|
||||
auto& flags = system.GPU().Maxwell3D().dirty.flags;
|
||||
flags[OpenGL::Dirty::FrontFace] = true;
|
||||
}
|
||||
|
||||
void NotifyCullTest() {
|
||||
auto& flags = system.GPU().Maxwell3D().dirty.flags;
|
||||
flags[OpenGL::Dirty::CullTest] = true;
|
||||
}
|
||||
|
||||
void NotifyDepthMask() {
|
||||
auto& flags = system.GPU().Maxwell3D().dirty.flags;
|
||||
flags[OpenGL::Dirty::DepthMask] = true;
|
||||
}
|
||||
|
||||
void NotifyDepthTest() {
|
||||
auto& flags = system.GPU().Maxwell3D().dirty.flags;
|
||||
flags[OpenGL::Dirty::DepthTest] = true;
|
||||
}
|
||||
|
||||
void NotifyStencilTest() {
|
||||
auto& flags = system.GPU().Maxwell3D().dirty.flags;
|
||||
flags[OpenGL::Dirty::StencilTest] = true;
|
||||
}
|
||||
|
||||
void NotifyPolygonOffset() {
|
||||
auto& flags = system.GPU().Maxwell3D().dirty.flags;
|
||||
flags[OpenGL::Dirty::PolygonOffset] = true;
|
||||
}
|
||||
|
||||
void NotifyRasterizeEnable() {
|
||||
auto& flags = system.GPU().Maxwell3D().dirty.flags;
|
||||
flags[OpenGL::Dirty::RasterizeEnable] = true;
|
||||
}
|
||||
|
||||
void NotifyFramebufferSRGB() {
|
||||
auto& flags = system.GPU().Maxwell3D().dirty.flags;
|
||||
flags[OpenGL::Dirty::FramebufferSRGB] = true;
|
||||
}
|
||||
|
||||
void NotifyLogicOp() {
|
||||
auto& flags = system.GPU().Maxwell3D().dirty.flags;
|
||||
flags[OpenGL::Dirty::LogicOp] = true;
|
||||
}
|
||||
|
||||
void NotifyClipControl() {
|
||||
auto& flags = system.GPU().Maxwell3D().dirty.flags;
|
||||
flags[OpenGL::Dirty::ClipControl] = true;
|
||||
}
|
||||
|
||||
void NotifyAlphaTest() {
|
||||
auto& flags = system.GPU().Maxwell3D().dirty.flags;
|
||||
flags[OpenGL::Dirty::AlphaTest] = true;
|
||||
}
|
||||
|
||||
private:
|
||||
Core::System& system;
|
||||
Tegra::Engines::Maxwell3D::DirtyState::Flags& flags;
|
||||
|
||||
GLuint index_buffer = 0;
|
||||
};
|
||||
|
||||
@@ -532,10 +532,12 @@ OGLTextureView CachedSurfaceView::CreateTextureView() const {
|
||||
return texture_view;
|
||||
}
|
||||
|
||||
TextureCacheOpenGL::TextureCacheOpenGL(Core::System& system,
|
||||
VideoCore::RasterizerInterface& rasterizer,
|
||||
const Device& device, StateTracker& state_tracker)
|
||||
: TextureCacheBase{system, rasterizer, device.HasASTC()}, state_tracker{state_tracker} {
|
||||
TextureCacheOpenGL::TextureCacheOpenGL(VideoCore::RasterizerInterface& rasterizer,
|
||||
Tegra::Engines::Maxwell3D& maxwell3d,
|
||||
Tegra::MemoryManager& gpu_memory, const Device& device,
|
||||
StateTracker& state_tracker_)
|
||||
: TextureCacheBase{rasterizer, maxwell3d, gpu_memory, device.HasASTC()}, state_tracker{
|
||||
state_tracker_} {
|
||||
src_framebuffer.Create();
|
||||
dst_framebuffer.Create();
|
||||
}
|
||||
|
||||
@@ -129,8 +129,10 @@ private:
|
||||
|
||||
class TextureCacheOpenGL final : public TextureCacheBase {
|
||||
public:
|
||||
explicit TextureCacheOpenGL(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
|
||||
const Device& device, StateTracker& state_tracker);
|
||||
explicit TextureCacheOpenGL(VideoCore::RasterizerInterface& rasterizer,
|
||||
Tegra::Engines::Maxwell3D& maxwell3d,
|
||||
Tegra::MemoryManager& gpu_memory, const Device& device,
|
||||
StateTracker& state_tracker);
|
||||
~TextureCacheOpenGL();
|
||||
|
||||
protected:
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user