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__refs_pul
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__refs_pul
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8abb31a19d |
@@ -159,15 +159,15 @@ macro(yuzu_find_packages)
|
||||
# Capitalization matters here. We need the naming to match the generated paths from Conan
|
||||
set(REQUIRED_LIBS
|
||||
# Cmake Pkg Prefix Version Conan Pkg
|
||||
"Boost 1.71 boost/1.72.0"
|
||||
"Catch2 2.11 catch2/2.11.0"
|
||||
"Boost 1.73 boost/1.73.0"
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||||
"Catch2 2.13 catch2/2.13.0"
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||||
"fmt 7.0 fmt/7.0.1"
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||||
# can't use until https://github.com/bincrafters/community/issues/1173
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||||
#"libzip 1.5 libzip/1.5.2@bincrafters/stable"
|
||||
"lz4 1.8 lz4/1.9.2"
|
||||
"nlohmann_json 3.7 nlohmann_json/3.7.3"
|
||||
"nlohmann_json 3.8 nlohmann_json/3.8.0"
|
||||
"ZLIB 1.2 zlib/1.2.11"
|
||||
"zstd 1.4 zstd/1.4.4"
|
||||
"zstd 1.4 zstd/1.4.5"
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||||
)
|
||||
|
||||
foreach(PACKAGE ${REQUIRED_LIBS})
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||||
|
||||
@@ -60,9 +60,14 @@ else()
|
||||
-Wmissing-declarations
|
||||
-Wno-attributes
|
||||
-Wno-unused-parameter
|
||||
-fconcepts
|
||||
)
|
||||
|
||||
# TODO: Remove when we update to a GCC compiler that enables this
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||||
# by default (i.e. GCC 10 or newer).
|
||||
if (CMAKE_CXX_COMPILER_ID STREQUAL GNU)
|
||||
add_compile_options(-fconcepts)
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||||
endif()
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||||
|
||||
if (ARCHITECTURE_x86_64)
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add_compile_options("-mcx16")
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||||
endif()
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||||
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||||
@@ -14,50 +14,55 @@ namespace Common {
|
||||
|
||||
#if _MSC_VER
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||||
|
||||
bool AtomicCompareAndSwap(u8 volatile* pointer, u8 value, u8 expected) {
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u8 result = _InterlockedCompareExchange8((char*)pointer, value, expected);
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bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected) {
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const u8 result =
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_InterlockedCompareExchange8(reinterpret_cast<volatile char*>(pointer), value, expected);
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return result == expected;
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}
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||||
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bool AtomicCompareAndSwap(u16 volatile* pointer, u16 value, u16 expected) {
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u16 result = _InterlockedCompareExchange16((short*)pointer, value, expected);
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bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected) {
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const u16 result =
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_InterlockedCompareExchange16(reinterpret_cast<volatile short*>(pointer), value, expected);
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return result == expected;
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||||
}
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||||
|
||||
bool AtomicCompareAndSwap(u32 volatile* pointer, u32 value, u32 expected) {
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||||
u32 result = _InterlockedCompareExchange((long*)pointer, value, expected);
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||||
bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected) {
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||||
const u32 result =
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||||
_InterlockedCompareExchange(reinterpret_cast<volatile long*>(pointer), value, expected);
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||||
return result == expected;
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||||
}
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||||
|
||||
bool AtomicCompareAndSwap(u64 volatile* pointer, u64 value, u64 expected) {
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||||
u64 result = _InterlockedCompareExchange64((__int64*)pointer, value, expected);
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||||
bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected) {
|
||||
const u64 result = _InterlockedCompareExchange64(reinterpret_cast<volatile __int64*>(pointer),
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||||
value, expected);
|
||||
return result == expected;
|
||||
}
|
||||
|
||||
bool AtomicCompareAndSwap(u64 volatile* pointer, u128 value, u128 expected) {
|
||||
return _InterlockedCompareExchange128((__int64*)pointer, value[1], value[0],
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||||
(__int64*)expected.data()) != 0;
|
||||
bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected) {
|
||||
return _InterlockedCompareExchange128(reinterpret_cast<volatile __int64*>(pointer), value[1],
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||||
value[0],
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||||
reinterpret_cast<__int64*>(expected.data())) != 0;
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||||
}
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||||
|
||||
#else
|
||||
|
||||
bool AtomicCompareAndSwap(u8 volatile* pointer, u8 value, u8 expected) {
|
||||
bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected) {
|
||||
return __sync_bool_compare_and_swap(pointer, expected, value);
|
||||
}
|
||||
|
||||
bool AtomicCompareAndSwap(u16 volatile* pointer, u16 value, u16 expected) {
|
||||
bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected) {
|
||||
return __sync_bool_compare_and_swap(pointer, expected, value);
|
||||
}
|
||||
|
||||
bool AtomicCompareAndSwap(u32 volatile* pointer, u32 value, u32 expected) {
|
||||
bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected) {
|
||||
return __sync_bool_compare_and_swap(pointer, expected, value);
|
||||
}
|
||||
|
||||
bool AtomicCompareAndSwap(u64 volatile* pointer, u64 value, u64 expected) {
|
||||
bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected) {
|
||||
return __sync_bool_compare_and_swap(pointer, expected, value);
|
||||
}
|
||||
|
||||
bool AtomicCompareAndSwap(u64 volatile* pointer, u128 value, u128 expected) {
|
||||
bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected) {
|
||||
unsigned __int128 value_a;
|
||||
unsigned __int128 expected_a;
|
||||
std::memcpy(&value_a, value.data(), sizeof(u128));
|
||||
|
||||
@@ -8,10 +8,10 @@
|
||||
|
||||
namespace Common {
|
||||
|
||||
bool AtomicCompareAndSwap(u8 volatile* pointer, u8 value, u8 expected);
|
||||
bool AtomicCompareAndSwap(u16 volatile* pointer, u16 value, u16 expected);
|
||||
bool AtomicCompareAndSwap(u32 volatile* pointer, u32 value, u32 expected);
|
||||
bool AtomicCompareAndSwap(u64 volatile* pointer, u64 value, u64 expected);
|
||||
bool AtomicCompareAndSwap(u64 volatile* pointer, u128 value, u128 expected);
|
||||
bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected);
|
||||
bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected);
|
||||
bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected);
|
||||
bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected);
|
||||
bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected);
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -113,19 +113,19 @@ private:
|
||||
Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
|
||||
const char* function, std::string message) const {
|
||||
using std::chrono::duration_cast;
|
||||
using std::chrono::microseconds;
|
||||
using std::chrono::steady_clock;
|
||||
|
||||
Entry entry;
|
||||
entry.timestamp =
|
||||
duration_cast<std::chrono::microseconds>(steady_clock::now() - time_origin);
|
||||
entry.log_class = log_class;
|
||||
entry.log_level = log_level;
|
||||
entry.filename = filename;
|
||||
entry.line_num = line_nr;
|
||||
entry.function = function;
|
||||
entry.message = std::move(message);
|
||||
|
||||
return entry;
|
||||
return {
|
||||
.timestamp = duration_cast<microseconds>(steady_clock::now() - time_origin),
|
||||
.log_class = log_class,
|
||||
.log_level = log_level,
|
||||
.filename = filename,
|
||||
.line_num = line_nr,
|
||||
.function = function,
|
||||
.message = std::move(message),
|
||||
.final_entry = false,
|
||||
};
|
||||
}
|
||||
|
||||
std::mutex writing_mutex;
|
||||
|
||||
@@ -21,19 +21,13 @@ class Filter;
|
||||
*/
|
||||
struct Entry {
|
||||
std::chrono::microseconds timestamp;
|
||||
Class log_class;
|
||||
Level log_level;
|
||||
const char* filename;
|
||||
unsigned int line_num;
|
||||
Class log_class{};
|
||||
Level log_level{};
|
||||
const char* filename = nullptr;
|
||||
unsigned int line_num = 0;
|
||||
std::string function;
|
||||
std::string message;
|
||||
bool final_entry = false;
|
||||
|
||||
Entry() = default;
|
||||
Entry(Entry&& o) = default;
|
||||
|
||||
Entry& operator=(Entry&& o) = default;
|
||||
Entry& operator=(const Entry& o) = default;
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <array>
|
||||
#include <mbedtls/cipher.h>
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
@@ -10,8 +11,10 @@
|
||||
|
||||
namespace Core::Crypto {
|
||||
namespace {
|
||||
std::vector<u8> CalculateNintendoTweak(std::size_t sector_id) {
|
||||
std::vector<u8> out(0x10);
|
||||
using NintendoTweak = std::array<u8, 16>;
|
||||
|
||||
NintendoTweak CalculateNintendoTweak(std::size_t sector_id) {
|
||||
NintendoTweak out{};
|
||||
for (std::size_t i = 0xF; i <= 0xF; --i) {
|
||||
out[i] = sector_id & 0xFF;
|
||||
sector_id >>= 8;
|
||||
@@ -63,13 +66,6 @@ AESCipher<Key, KeySize>::~AESCipher() {
|
||||
mbedtls_cipher_free(&ctx->decryption_context);
|
||||
}
|
||||
|
||||
template <typename Key, std::size_t KeySize>
|
||||
void AESCipher<Key, KeySize>::SetIV(std::vector<u8> iv) {
|
||||
ASSERT_MSG((mbedtls_cipher_set_iv(&ctx->encryption_context, iv.data(), iv.size()) ||
|
||||
mbedtls_cipher_set_iv(&ctx->decryption_context, iv.data(), iv.size())) == 0,
|
||||
"Failed to set IV on mbedtls ciphers.");
|
||||
}
|
||||
|
||||
template <typename Key, std::size_t KeySize>
|
||||
void AESCipher<Key, KeySize>::Transcode(const u8* src, std::size_t size, u8* dest, Op op) const {
|
||||
auto* const context = op == Op::Encrypt ? &ctx->encryption_context : &ctx->decryption_context;
|
||||
@@ -124,6 +120,13 @@ void AESCipher<Key, KeySize>::XTSTranscode(const u8* src, std::size_t size, u8*
|
||||
}
|
||||
}
|
||||
|
||||
template <typename Key, std::size_t KeySize>
|
||||
void AESCipher<Key, KeySize>::SetIVImpl(const u8* data, std::size_t size) {
|
||||
ASSERT_MSG((mbedtls_cipher_set_iv(&ctx->encryption_context, data, size) ||
|
||||
mbedtls_cipher_set_iv(&ctx->decryption_context, data, size)) == 0,
|
||||
"Failed to set IV on mbedtls ciphers.");
|
||||
}
|
||||
|
||||
template class AESCipher<Key128>;
|
||||
template class AESCipher<Key256>;
|
||||
} // namespace Core::Crypto
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
|
||||
#include <memory>
|
||||
#include <type_traits>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
|
||||
@@ -32,10 +31,12 @@ class AESCipher {
|
||||
|
||||
public:
|
||||
AESCipher(Key key, Mode mode);
|
||||
|
||||
~AESCipher();
|
||||
|
||||
void SetIV(std::vector<u8> iv);
|
||||
template <typename ContiguousContainer>
|
||||
void SetIV(const ContiguousContainer& container) {
|
||||
SetIVImpl(std::data(container), std::size(container));
|
||||
}
|
||||
|
||||
template <typename Source, typename Dest>
|
||||
void Transcode(const Source* src, std::size_t size, Dest* dest, Op op) const {
|
||||
@@ -59,6 +60,8 @@ public:
|
||||
std::size_t sector_size, Op op);
|
||||
|
||||
private:
|
||||
void SetIVImpl(const u8* data, std::size_t size);
|
||||
|
||||
std::unique_ptr<CipherContext> ctx;
|
||||
};
|
||||
} // namespace Core::Crypto
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstring>
|
||||
#include "common/assert.h"
|
||||
#include "core/crypto/ctr_encryption_layer.h"
|
||||
@@ -10,8 +11,7 @@ namespace Core::Crypto {
|
||||
|
||||
CTREncryptionLayer::CTREncryptionLayer(FileSys::VirtualFile base_, Key128 key_,
|
||||
std::size_t base_offset)
|
||||
: EncryptionLayer(std::move(base_)), base_offset(base_offset), cipher(key_, Mode::CTR),
|
||||
iv(16, 0) {}
|
||||
: EncryptionLayer(std::move(base_)), base_offset(base_offset), cipher(key_, Mode::CTR) {}
|
||||
|
||||
std::size_t CTREncryptionLayer::Read(u8* data, std::size_t length, std::size_t offset) const {
|
||||
if (length == 0)
|
||||
@@ -39,9 +39,8 @@ std::size_t CTREncryptionLayer::Read(u8* data, std::size_t length, std::size_t o
|
||||
return read + Read(data + read, length - read, offset + read);
|
||||
}
|
||||
|
||||
void CTREncryptionLayer::SetIV(const std::vector<u8>& iv_) {
|
||||
const auto length = std::min(iv_.size(), iv.size());
|
||||
iv.assign(iv_.cbegin(), iv_.cbegin() + length);
|
||||
void CTREncryptionLayer::SetIV(const IVData& iv_) {
|
||||
iv = iv_;
|
||||
}
|
||||
|
||||
void CTREncryptionLayer::UpdateIV(std::size_t offset) const {
|
||||
|
||||
@@ -4,7 +4,8 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
#include <array>
|
||||
|
||||
#include "core/crypto/aes_util.h"
|
||||
#include "core/crypto/encryption_layer.h"
|
||||
#include "core/crypto/key_manager.h"
|
||||
@@ -14,18 +15,20 @@ namespace Core::Crypto {
|
||||
// Sits on top of a VirtualFile and provides CTR-mode AES decription.
|
||||
class CTREncryptionLayer : public EncryptionLayer {
|
||||
public:
|
||||
using IVData = std::array<u8, 16>;
|
||||
|
||||
CTREncryptionLayer(FileSys::VirtualFile base, Key128 key, std::size_t base_offset);
|
||||
|
||||
std::size_t Read(u8* data, std::size_t length, std::size_t offset) const override;
|
||||
|
||||
void SetIV(const std::vector<u8>& iv);
|
||||
void SetIV(const IVData& iv);
|
||||
|
||||
private:
|
||||
std::size_t base_offset;
|
||||
|
||||
// Must be mutable as operations modify cipher contexts.
|
||||
mutable AESCipher<Key128> cipher;
|
||||
mutable std::vector<u8> iv;
|
||||
mutable IVData iv{};
|
||||
|
||||
void UpdateIV(std::size_t offset) const;
|
||||
};
|
||||
|
||||
@@ -346,10 +346,9 @@ FileSys::VirtualFile PartitionDataManager::GetPackage2Raw(Package2Type type) con
|
||||
}
|
||||
|
||||
static bool AttemptDecrypt(const std::array<u8, 16>& key, Package2Header& header) {
|
||||
const std::vector<u8> iv(header.header_ctr.begin(), header.header_ctr.end());
|
||||
Package2Header temp = header;
|
||||
AESCipher<Key128> cipher(key, Mode::CTR);
|
||||
cipher.SetIV(iv);
|
||||
cipher.SetIV(header.header_ctr);
|
||||
cipher.Transcode(&temp.header_ctr, sizeof(Package2Header) - 0x100, &temp.header_ctr,
|
||||
Op::Decrypt);
|
||||
if (temp.magic == Common::MakeMagic('P', 'K', '2', '1')) {
|
||||
@@ -388,7 +387,7 @@ void PartitionDataManager::DecryptPackage2(const std::array<Key128, 0x20>& packa
|
||||
auto c = a->ReadAllBytes();
|
||||
|
||||
AESCipher<Key128> cipher(package2_keys[revision], Mode::CTR);
|
||||
cipher.SetIV({header.section_ctr[1].begin(), header.section_ctr[1].end()});
|
||||
cipher.SetIV(header.section_ctr[1]);
|
||||
cipher.Transcode(c.data(), c.size(), c.data(), Op::Decrypt);
|
||||
|
||||
const auto ini_file = std::make_shared<FileSys::VectorVfsFile>(c);
|
||||
|
||||
@@ -495,9 +495,10 @@ VirtualFile NCA::Decrypt(const NCASectionHeader& s_header, VirtualFile in, u64 s
|
||||
|
||||
auto out = std::make_shared<Core::Crypto::CTREncryptionLayer>(std::move(in), *key,
|
||||
starting_offset);
|
||||
std::vector<u8> iv(16);
|
||||
for (u8 i = 0; i < 8; ++i)
|
||||
iv[i] = s_header.raw.section_ctr[0x8 - i - 1];
|
||||
Core::Crypto::CTREncryptionLayer::IVData iv{};
|
||||
for (std::size_t i = 0; i < 8; ++i) {
|
||||
iv[i] = s_header.raw.section_ctr[8 - i - 1];
|
||||
}
|
||||
out->SetIV(iv);
|
||||
return std::static_pointer_cast<VfsFile>(out);
|
||||
}
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace FileSys {
|
||||
@@ -11,13 +12,11 @@ namespace FileSys {
|
||||
enum class Mode : u32 {
|
||||
Read = 1,
|
||||
Write = 2,
|
||||
ReadWrite = 3,
|
||||
ReadWrite = Read | Write,
|
||||
Append = 4,
|
||||
WriteAppend = 6,
|
||||
WriteAppend = Write | Append,
|
||||
};
|
||||
|
||||
inline u32 operator&(Mode lhs, Mode rhs) {
|
||||
return static_cast<u32>(lhs) & static_cast<u32>(rhs);
|
||||
}
|
||||
DECLARE_ENUM_FLAG_OPERATORS(Mode)
|
||||
|
||||
} // namespace FileSys
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include <cstring>
|
||||
|
||||
@@ -66,7 +67,7 @@ std::size_t BKTR::Read(u8* data, std::size_t length, std::size_t offset) const {
|
||||
Core::Crypto::AESCipher<Core::Crypto::Key128> cipher(key, Core::Crypto::Mode::CTR);
|
||||
|
||||
// Calculate AES IV
|
||||
std::vector<u8> iv(16);
|
||||
std::array<u8, 16> iv{};
|
||||
auto subsection_ctr = subsection.ctr;
|
||||
auto offset_iv = section_offset + base_offset;
|
||||
for (std::size_t i = 0; i < section_ctr.size(); ++i)
|
||||
|
||||
@@ -288,8 +288,8 @@ std::optional<std::vector<Core::Memory::CheatEntry>> ReadCheatFileFromFolder(
|
||||
}
|
||||
|
||||
Core::Memory::TextCheatParser parser;
|
||||
return parser.Parse(
|
||||
system, std::string_view(reinterpret_cast<const char* const>(data.data()), data.size()));
|
||||
return parser.Parse(system,
|
||||
std::string_view(reinterpret_cast<const char*>(data.data()), data.size()));
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
@@ -344,15 +344,18 @@ VirtualFile RegisteredCache::GetFileAtID(NcaID id) const {
|
||||
|
||||
static std::optional<NcaID> CheckMapForContentRecord(const std::map<u64, CNMT>& map, u64 title_id,
|
||||
ContentRecordType type) {
|
||||
if (map.find(title_id) == map.end())
|
||||
return {};
|
||||
const auto cmnt_iter = map.find(title_id);
|
||||
if (cmnt_iter == map.cend()) {
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
const auto& cnmt = map.at(title_id);
|
||||
|
||||
const auto iter = std::find_if(cnmt.GetContentRecords().begin(), cnmt.GetContentRecords().end(),
|
||||
const auto& cnmt = cmnt_iter->second;
|
||||
const auto& content_records = cnmt.GetContentRecords();
|
||||
const auto iter = std::find_if(content_records.cbegin(), content_records.cend(),
|
||||
[type](const ContentRecord& rec) { return rec.type == type; });
|
||||
if (iter == cnmt.GetContentRecords().end())
|
||||
return {};
|
||||
if (iter == content_records.cend()) {
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
return std::make_optional(iter->nca_id);
|
||||
}
|
||||
@@ -467,14 +470,16 @@ VirtualFile RegisteredCache::GetEntryUnparsed(u64 title_id, ContentRecordType ty
|
||||
|
||||
std::optional<u32> RegisteredCache::GetEntryVersion(u64 title_id) const {
|
||||
const auto meta_iter = meta.find(title_id);
|
||||
if (meta_iter != meta.end())
|
||||
if (meta_iter != meta.cend()) {
|
||||
return meta_iter->second.GetTitleVersion();
|
||||
}
|
||||
|
||||
const auto yuzu_meta_iter = yuzu_meta.find(title_id);
|
||||
if (yuzu_meta_iter != yuzu_meta.end())
|
||||
if (yuzu_meta_iter != yuzu_meta.cend()) {
|
||||
return yuzu_meta_iter->second.GetTitleVersion();
|
||||
}
|
||||
|
||||
return {};
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
VirtualFile RegisteredCache::GetEntryRaw(u64 title_id, ContentRecordType type) const {
|
||||
|
||||
@@ -17,23 +17,23 @@ constexpr char SAVE_DATA_SIZE_FILENAME[] = ".yuzu_save_size";
|
||||
|
||||
namespace {
|
||||
|
||||
void PrintSaveDataDescriptorWarnings(SaveDataDescriptor meta) {
|
||||
void PrintSaveDataAttributeWarnings(SaveDataAttribute meta) {
|
||||
if (meta.type == SaveDataType::SystemSaveData || meta.type == SaveDataType::SaveData) {
|
||||
if (meta.zero_1 != 0) {
|
||||
LOG_WARNING(Service_FS,
|
||||
"Possibly incorrect SaveDataDescriptor, type is "
|
||||
"Possibly incorrect SaveDataAttribute, type is "
|
||||
"SystemSaveData||SaveData but offset 0x28 is non-zero ({:016X}).",
|
||||
meta.zero_1);
|
||||
}
|
||||
if (meta.zero_2 != 0) {
|
||||
LOG_WARNING(Service_FS,
|
||||
"Possibly incorrect SaveDataDescriptor, type is "
|
||||
"Possibly incorrect SaveDataAttribute, type is "
|
||||
"SystemSaveData||SaveData but offset 0x30 is non-zero ({:016X}).",
|
||||
meta.zero_2);
|
||||
}
|
||||
if (meta.zero_3 != 0) {
|
||||
LOG_WARNING(Service_FS,
|
||||
"Possibly incorrect SaveDataDescriptor, type is "
|
||||
"Possibly incorrect SaveDataAttribute, type is "
|
||||
"SystemSaveData||SaveData but offset 0x38 is non-zero ({:016X}).",
|
||||
meta.zero_3);
|
||||
}
|
||||
@@ -41,33 +41,32 @@ void PrintSaveDataDescriptorWarnings(SaveDataDescriptor meta) {
|
||||
|
||||
if (meta.type == SaveDataType::SystemSaveData && meta.title_id != 0) {
|
||||
LOG_WARNING(Service_FS,
|
||||
"Possibly incorrect SaveDataDescriptor, type is SystemSaveData but title_id is "
|
||||
"Possibly incorrect SaveDataAttribute, type is SystemSaveData but title_id is "
|
||||
"non-zero ({:016X}).",
|
||||
meta.title_id);
|
||||
}
|
||||
|
||||
if (meta.type == SaveDataType::DeviceSaveData && meta.user_id != u128{0, 0}) {
|
||||
LOG_WARNING(Service_FS,
|
||||
"Possibly incorrect SaveDataDescriptor, type is DeviceSaveData but user_id is "
|
||||
"Possibly incorrect SaveDataAttribute, type is DeviceSaveData but user_id is "
|
||||
"non-zero ({:016X}{:016X})",
|
||||
meta.user_id[1], meta.user_id[0]);
|
||||
}
|
||||
}
|
||||
|
||||
bool ShouldSaveDataBeAutomaticallyCreated(SaveDataSpaceId space, const SaveDataDescriptor& desc) {
|
||||
return desc.type == SaveDataType::CacheStorage || desc.type == SaveDataType::TemporaryStorage ||
|
||||
bool ShouldSaveDataBeAutomaticallyCreated(SaveDataSpaceId space, const SaveDataAttribute& attr) {
|
||||
return attr.type == SaveDataType::CacheStorage || attr.type == SaveDataType::TemporaryStorage ||
|
||||
(space == SaveDataSpaceId::NandUser && ///< Normal Save Data -- Current Title & User
|
||||
(desc.type == SaveDataType::SaveData || desc.type == SaveDataType::DeviceSaveData) &&
|
||||
desc.title_id == 0 && desc.save_id == 0);
|
||||
(attr.type == SaveDataType::SaveData || attr.type == SaveDataType::DeviceSaveData) &&
|
||||
attr.title_id == 0 && attr.save_id == 0);
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
std::string SaveDataDescriptor::DebugInfo() const {
|
||||
return fmt::format("[type={:02X}, title_id={:016X}, user_id={:016X}{:016X}, "
|
||||
"save_id={:016X}, "
|
||||
std::string SaveDataAttribute::DebugInfo() const {
|
||||
return fmt::format("[title_id={:016X}, user_id={:016X}{:016X}, save_id={:016X}, type={:02X}, "
|
||||
"rank={}, index={}]",
|
||||
static_cast<u8>(type), title_id, user_id[1], user_id[0], save_id,
|
||||
title_id, user_id[1], user_id[0], save_id, static_cast<u8>(type),
|
||||
static_cast<u8>(rank), index);
|
||||
}
|
||||
|
||||
@@ -80,8 +79,8 @@ SaveDataFactory::SaveDataFactory(VirtualDir save_directory) : dir(std::move(save
|
||||
SaveDataFactory::~SaveDataFactory() = default;
|
||||
|
||||
ResultVal<VirtualDir> SaveDataFactory::Create(SaveDataSpaceId space,
|
||||
const SaveDataDescriptor& meta) const {
|
||||
PrintSaveDataDescriptorWarnings(meta);
|
||||
const SaveDataAttribute& meta) const {
|
||||
PrintSaveDataAttributeWarnings(meta);
|
||||
|
||||
const auto save_directory =
|
||||
GetFullPath(space, meta.type, meta.title_id, meta.user_id, meta.save_id);
|
||||
@@ -98,7 +97,7 @@ ResultVal<VirtualDir> SaveDataFactory::Create(SaveDataSpaceId space,
|
||||
}
|
||||
|
||||
ResultVal<VirtualDir> SaveDataFactory::Open(SaveDataSpaceId space,
|
||||
const SaveDataDescriptor& meta) const {
|
||||
const SaveDataAttribute& meta) const {
|
||||
|
||||
const auto save_directory =
|
||||
GetFullPath(space, meta.type, meta.title_id, meta.user_id, meta.save_id);
|
||||
|
||||
@@ -21,6 +21,7 @@ enum class SaveDataSpaceId : u8 {
|
||||
TemporaryStorage = 3,
|
||||
SdCardUser = 4,
|
||||
ProperSystem = 100,
|
||||
SafeMode = 101,
|
||||
};
|
||||
|
||||
enum class SaveDataType : u8 {
|
||||
@@ -30,28 +31,50 @@ enum class SaveDataType : u8 {
|
||||
DeviceSaveData = 3,
|
||||
TemporaryStorage = 4,
|
||||
CacheStorage = 5,
|
||||
SystemBcat = 6,
|
||||
};
|
||||
|
||||
enum class SaveDataRank : u8 {
|
||||
Primary,
|
||||
Secondary,
|
||||
Primary = 0,
|
||||
Secondary = 1,
|
||||
};
|
||||
|
||||
struct SaveDataDescriptor {
|
||||
u64_le title_id;
|
||||
enum class SaveDataFlags : u32 {
|
||||
None = (0 << 0),
|
||||
KeepAfterResettingSystemSaveData = (1 << 0),
|
||||
KeepAfterRefurbishment = (1 << 1),
|
||||
KeepAfterResettingSystemSaveDataWithoutUserSaveData = (1 << 2),
|
||||
NeedsSecureDelete = (1 << 3),
|
||||
};
|
||||
|
||||
struct SaveDataAttribute {
|
||||
u64 title_id;
|
||||
u128 user_id;
|
||||
u64_le save_id;
|
||||
u64 save_id;
|
||||
SaveDataType type;
|
||||
SaveDataRank rank;
|
||||
u16_le index;
|
||||
u16 index;
|
||||
INSERT_PADDING_BYTES(4);
|
||||
u64_le zero_1;
|
||||
u64_le zero_2;
|
||||
u64_le zero_3;
|
||||
u64 zero_1;
|
||||
u64 zero_2;
|
||||
u64 zero_3;
|
||||
|
||||
std::string DebugInfo() const;
|
||||
};
|
||||
static_assert(sizeof(SaveDataDescriptor) == 0x40, "SaveDataDescriptor has incorrect size.");
|
||||
static_assert(sizeof(SaveDataAttribute) == 0x40, "SaveDataAttribute has incorrect size.");
|
||||
|
||||
struct SaveDataExtraData {
|
||||
SaveDataAttribute attr;
|
||||
u64 owner_id;
|
||||
s64 timestamp;
|
||||
SaveDataFlags flags;
|
||||
INSERT_PADDING_BYTES(4);
|
||||
s64 available_size;
|
||||
s64 journal_size;
|
||||
s64 commit_id;
|
||||
std::array<u8, 0x190> unused;
|
||||
};
|
||||
static_assert(sizeof(SaveDataExtraData) == 0x200, "SaveDataExtraData has incorrect size.");
|
||||
|
||||
struct SaveDataSize {
|
||||
u64 normal;
|
||||
@@ -64,8 +87,8 @@ public:
|
||||
explicit SaveDataFactory(VirtualDir dir);
|
||||
~SaveDataFactory();
|
||||
|
||||
ResultVal<VirtualDir> Create(SaveDataSpaceId space, const SaveDataDescriptor& meta) const;
|
||||
ResultVal<VirtualDir> Open(SaveDataSpaceId space, const SaveDataDescriptor& meta) const;
|
||||
ResultVal<VirtualDir> Create(SaveDataSpaceId space, const SaveDataAttribute& meta) const;
|
||||
ResultVal<VirtualDir> Open(SaveDataSpaceId space, const SaveDataAttribute& meta) const;
|
||||
|
||||
VirtualDir GetSaveDataSpaceDirectory(SaveDataSpaceId space) const;
|
||||
|
||||
|
||||
@@ -2,6 +2,9 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <array>
|
||||
#include <vector>
|
||||
|
||||
#include "common/swap.h"
|
||||
#include "core/file_sys/system_archive/time_zone_binary.h"
|
||||
#include "core/file_sys/vfs_vector.h"
|
||||
@@ -615,31 +618,36 @@ static constexpr std::array<u8, 9633> LOCATION_NAMES{
|
||||
0x0a};
|
||||
|
||||
static VirtualFile GenerateDefaultTimeZoneFile() {
|
||||
struct {
|
||||
struct TimeZoneInfo {
|
||||
s64_be at;
|
||||
INSERT_PADDING_BYTES(7);
|
||||
std::array<u8, 7> padding1;
|
||||
std::array<char, 4> time_zone_chars;
|
||||
INSERT_PADDING_BYTES(2);
|
||||
std::array<u8, 2> padding2;
|
||||
std::array<char, 6> time_zone_name;
|
||||
} time_zone_info{};
|
||||
};
|
||||
|
||||
const VirtualFile file{std::make_shared<VectorVfsFile>(
|
||||
std::vector<u8>(sizeof(Service::Time::TimeZone::TzifHeader) + sizeof(time_zone_info)),
|
||||
VirtualFile file{std::make_shared<VectorVfsFile>(
|
||||
std::vector<u8>(sizeof(Service::Time::TimeZone::TzifHeader) + sizeof(TimeZoneInfo)),
|
||||
"GMT")};
|
||||
|
||||
Service::Time::TimeZone::TzifHeader header{};
|
||||
header.magic = 0x545a6966;
|
||||
header.version = 0x32;
|
||||
header.ttis_gmt_count = 0x1;
|
||||
header.ttis_std_count = 0x1;
|
||||
header.time_count = 0x1;
|
||||
header.type_count = 0x1;
|
||||
header.char_count = 0x4;
|
||||
const Service::Time::TimeZone::TzifHeader header{
|
||||
.magic = 0x545a6966,
|
||||
.version = 0x32,
|
||||
.ttis_gmt_count = 1,
|
||||
.ttis_std_count = 1,
|
||||
.time_count = 1,
|
||||
.type_count = 1,
|
||||
.char_count = 4,
|
||||
};
|
||||
file->WriteObject(header, 0);
|
||||
|
||||
time_zone_info.at = 0xf8;
|
||||
time_zone_info.time_zone_chars = {'G', 'M', 'T', '\0'};
|
||||
time_zone_info.time_zone_name = {'\n', 'G', 'M', 'T', '0', '\n'};
|
||||
const TimeZoneInfo time_zone_info{
|
||||
.at = 0xf8,
|
||||
.padding1 = {},
|
||||
.time_zone_chars = {'G', 'M', 'T', '\0'},
|
||||
.padding2 = {},
|
||||
.time_zone_name = {'\n', 'G', 'M', 'T', '0', '\n'},
|
||||
};
|
||||
file->WriteObject(time_zone_info, sizeof(Service::Time::TimeZone::TzifHeader));
|
||||
|
||||
return file;
|
||||
|
||||
@@ -18,20 +18,22 @@ static std::string ModeFlagsToString(Mode mode) {
|
||||
std::string mode_str;
|
||||
|
||||
// Calculate the correct open mode for the file.
|
||||
if (mode & Mode::Read && mode & Mode::Write) {
|
||||
if (mode & Mode::Append)
|
||||
if (True(mode & Mode::Read) && True(mode & Mode::Write)) {
|
||||
if (True(mode & Mode::Append)) {
|
||||
mode_str = "a+";
|
||||
else
|
||||
} else {
|
||||
mode_str = "r+";
|
||||
}
|
||||
} else {
|
||||
if (mode & Mode::Read)
|
||||
if (True(mode & Mode::Read)) {
|
||||
mode_str = "r";
|
||||
else if (mode & Mode::Append)
|
||||
} else if (True(mode & Mode::Append)) {
|
||||
mode_str = "a";
|
||||
else if (mode & Mode::Write)
|
||||
} else if (True(mode & Mode::Write)) {
|
||||
mode_str = "w";
|
||||
else
|
||||
} else {
|
||||
UNREACHABLE_MSG("Invalid file open mode: {:02X}", static_cast<u8>(mode));
|
||||
}
|
||||
}
|
||||
|
||||
mode_str += "b";
|
||||
@@ -73,8 +75,9 @@ VirtualFile RealVfsFilesystem::OpenFile(std::string_view path_, Mode perms) {
|
||||
}
|
||||
}
|
||||
|
||||
if (!FileUtil::Exists(path) && (perms & Mode::WriteAppend) != 0)
|
||||
if (!FileUtil::Exists(path) && True(perms & Mode::WriteAppend)) {
|
||||
FileUtil::CreateEmptyFile(path);
|
||||
}
|
||||
|
||||
auto backing = std::make_shared<FileUtil::IOFile>(path, ModeFlagsToString(perms).c_str());
|
||||
cache[path] = backing;
|
||||
@@ -247,11 +250,11 @@ std::shared_ptr<VfsDirectory> RealVfsFile::GetContainingDirectory() const {
|
||||
}
|
||||
|
||||
bool RealVfsFile::IsWritable() const {
|
||||
return (perms & Mode::WriteAppend) != 0;
|
||||
return True(perms & Mode::WriteAppend);
|
||||
}
|
||||
|
||||
bool RealVfsFile::IsReadable() const {
|
||||
return (perms & Mode::ReadWrite) != 0;
|
||||
return True(perms & Mode::ReadWrite);
|
||||
}
|
||||
|
||||
std::size_t RealVfsFile::Read(u8* data, std::size_t length, std::size_t offset) const {
|
||||
@@ -319,8 +322,9 @@ RealVfsDirectory::RealVfsDirectory(RealVfsFilesystem& base_, const std::string&
|
||||
path_components(FileUtil::SplitPathComponents(path)),
|
||||
parent_components(FileUtil::SliceVector(path_components, 0, path_components.size() - 1)),
|
||||
perms(perms_) {
|
||||
if (!FileUtil::Exists(path) && perms & Mode::WriteAppend)
|
||||
if (!FileUtil::Exists(path) && True(perms & Mode::WriteAppend)) {
|
||||
FileUtil::CreateDir(path);
|
||||
}
|
||||
}
|
||||
|
||||
RealVfsDirectory::~RealVfsDirectory() = default;
|
||||
@@ -371,11 +375,11 @@ std::vector<std::shared_ptr<VfsDirectory>> RealVfsDirectory::GetSubdirectories()
|
||||
}
|
||||
|
||||
bool RealVfsDirectory::IsWritable() const {
|
||||
return (perms & Mode::WriteAppend) != 0;
|
||||
return True(perms & Mode::WriteAppend);
|
||||
}
|
||||
|
||||
bool RealVfsDirectory::IsReadable() const {
|
||||
return (perms & Mode::ReadWrite) != 0;
|
||||
return True(perms & Mode::ReadWrite);
|
||||
}
|
||||
|
||||
std::string RealVfsDirectory::GetName() const {
|
||||
|
||||
@@ -229,6 +229,8 @@ inline void ResponseBuilder::Push(u32 value) {
|
||||
|
||||
template <typename T>
|
||||
void ResponseBuilder::PushRaw(const T& value) {
|
||||
static_assert(std::is_trivially_copyable_v<T>,
|
||||
"It's undefined behavior to use memcpy with non-trivially copyable objects");
|
||||
std::memcpy(cmdbuf + index, &value, sizeof(T));
|
||||
index += (sizeof(T) + 3) / 4; // round up to word length
|
||||
}
|
||||
@@ -384,6 +386,8 @@ inline s32 RequestParser::Pop() {
|
||||
|
||||
template <typename T>
|
||||
void RequestParser::PopRaw(T& value) {
|
||||
static_assert(std::is_trivially_copyable_v<T>,
|
||||
"It's undefined behavior to use memcpy with non-trivially copyable objects");
|
||||
std::memcpy(&value, cmdbuf + index, sizeof(T));
|
||||
index += (sizeof(T) + 3) / 4; // round up to word length
|
||||
}
|
||||
|
||||
@@ -58,7 +58,7 @@ ProfileManager::~ProfileManager() {
|
||||
/// internal management of the users profiles
|
||||
std::optional<std::size_t> ProfileManager::AddToProfiles(const ProfileInfo& profile) {
|
||||
if (user_count >= MAX_USERS) {
|
||||
return {};
|
||||
return std::nullopt;
|
||||
}
|
||||
profiles[user_count] = profile;
|
||||
return user_count++;
|
||||
@@ -101,13 +101,14 @@ ResultCode ProfileManager::CreateNewUser(UUID uuid, const ProfileUsername& usern
|
||||
[&uuid](const ProfileInfo& profile) { return uuid == profile.user_uuid; })) {
|
||||
return ERROR_USER_ALREADY_EXISTS;
|
||||
}
|
||||
ProfileInfo profile;
|
||||
profile.user_uuid = uuid;
|
||||
profile.username = username;
|
||||
profile.data = {};
|
||||
profile.creation_time = 0x0;
|
||||
profile.is_open = false;
|
||||
return AddUser(profile);
|
||||
|
||||
return AddUser({
|
||||
.user_uuid = uuid,
|
||||
.username = username,
|
||||
.creation_time = 0,
|
||||
.data = {},
|
||||
.is_open = false,
|
||||
});
|
||||
}
|
||||
|
||||
/// Creates a new user on the system. This function allows a much simpler method of registration
|
||||
@@ -126,7 +127,7 @@ ResultCode ProfileManager::CreateNewUser(UUID uuid, const std::string& username)
|
||||
|
||||
std::optional<UUID> ProfileManager::GetUser(std::size_t index) const {
|
||||
if (index >= MAX_USERS) {
|
||||
return {};
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
return profiles[index].user_uuid;
|
||||
@@ -135,13 +136,13 @@ std::optional<UUID> ProfileManager::GetUser(std::size_t index) const {
|
||||
/// Returns a users profile index based on their user id.
|
||||
std::optional<std::size_t> ProfileManager::GetUserIndex(const UUID& uuid) const {
|
||||
if (!uuid) {
|
||||
return {};
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
const auto iter = std::find_if(profiles.begin(), profiles.end(),
|
||||
[&uuid](const ProfileInfo& p) { return p.user_uuid == uuid; });
|
||||
if (iter == profiles.end()) {
|
||||
return {};
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
return static_cast<std::size_t>(std::distance(profiles.begin(), iter));
|
||||
@@ -339,7 +340,13 @@ void ProfileManager::ParseUserSaveFile() {
|
||||
continue;
|
||||
}
|
||||
|
||||
AddUser({user.uuid, user.username, user.timestamp, user.extra_data, false});
|
||||
AddUser({
|
||||
.user_uuid = user.uuid,
|
||||
.username = user.username,
|
||||
.creation_time = user.timestamp,
|
||||
.data = user.extra_data,
|
||||
.is_open = false,
|
||||
});
|
||||
}
|
||||
|
||||
std::stable_partition(profiles.begin(), profiles.end(),
|
||||
@@ -350,11 +357,13 @@ void ProfileManager::WriteUserSaveFile() {
|
||||
ProfileDataRaw raw{};
|
||||
|
||||
for (std::size_t i = 0; i < MAX_USERS; ++i) {
|
||||
raw.users[i].username = profiles[i].username;
|
||||
raw.users[i].uuid2 = profiles[i].user_uuid;
|
||||
raw.users[i].uuid = profiles[i].user_uuid;
|
||||
raw.users[i].timestamp = profiles[i].creation_time;
|
||||
raw.users[i].extra_data = profiles[i].data;
|
||||
raw.users[i] = {
|
||||
.uuid = profiles[i].user_uuid,
|
||||
.uuid2 = profiles[i].user_uuid,
|
||||
.timestamp = profiles[i].creation_time,
|
||||
.username = profiles[i].username,
|
||||
.extra_data = profiles[i].data,
|
||||
};
|
||||
}
|
||||
|
||||
const auto raw_path =
|
||||
|
||||
@@ -1342,12 +1342,12 @@ void IApplicationFunctions::EnsureSaveData(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
LOG_DEBUG(Service_AM, "called, uid={:016X}{:016X}", user_id[1], user_id[0]);
|
||||
|
||||
FileSys::SaveDataDescriptor descriptor{};
|
||||
descriptor.title_id = system.CurrentProcess()->GetTitleID();
|
||||
descriptor.user_id = user_id;
|
||||
descriptor.type = FileSys::SaveDataType::SaveData;
|
||||
FileSys::SaveDataAttribute attribute{};
|
||||
attribute.title_id = system.CurrentProcess()->GetTitleID();
|
||||
attribute.user_id = user_id;
|
||||
attribute.type = FileSys::SaveDataType::SaveData;
|
||||
const auto res = system.GetFileSystemController().CreateSaveData(
|
||||
FileSys::SaveDataSpaceId::NandUser, descriptor);
|
||||
FileSys::SaveDataSpaceId::NandUser, attribute);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(res.Code());
|
||||
|
||||
@@ -71,7 +71,7 @@ public:
|
||||
|
||||
stream = audio_core.OpenStream(system.CoreTiming(), audio_params.sample_rate,
|
||||
audio_params.channel_count, std::move(unique_name),
|
||||
[=]() { buffer_event.writable->Signal(); });
|
||||
[this] { buffer_event.writable->Signal(); });
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
@@ -311,7 +311,7 @@ ResultVal<FileSys::VirtualFile> FileSystemController::OpenRomFS(
|
||||
}
|
||||
|
||||
ResultVal<FileSys::VirtualDir> FileSystemController::CreateSaveData(
|
||||
FileSys::SaveDataSpaceId space, const FileSys::SaveDataDescriptor& save_struct) const {
|
||||
FileSys::SaveDataSpaceId space, const FileSys::SaveDataAttribute& save_struct) const {
|
||||
LOG_TRACE(Service_FS, "Creating Save Data for space_id={:01X}, save_struct={}",
|
||||
static_cast<u8>(space), save_struct.DebugInfo());
|
||||
|
||||
@@ -323,15 +323,15 @@ ResultVal<FileSys::VirtualDir> FileSystemController::CreateSaveData(
|
||||
}
|
||||
|
||||
ResultVal<FileSys::VirtualDir> FileSystemController::OpenSaveData(
|
||||
FileSys::SaveDataSpaceId space, const FileSys::SaveDataDescriptor& descriptor) const {
|
||||
FileSys::SaveDataSpaceId space, const FileSys::SaveDataAttribute& attribute) const {
|
||||
LOG_TRACE(Service_FS, "Opening Save Data for space_id={:01X}, save_struct={}",
|
||||
static_cast<u8>(space), descriptor.DebugInfo());
|
||||
static_cast<u8>(space), attribute.DebugInfo());
|
||||
|
||||
if (save_data_factory == nullptr) {
|
||||
return FileSys::ERROR_ENTITY_NOT_FOUND;
|
||||
}
|
||||
|
||||
return save_data_factory->Open(space, descriptor);
|
||||
return save_data_factory->Open(space, attribute);
|
||||
}
|
||||
|
||||
ResultVal<FileSys::VirtualDir> FileSystemController::OpenSaveDataSpace(
|
||||
|
||||
@@ -31,7 +31,7 @@ enum class SaveDataSpaceId : u8;
|
||||
enum class SaveDataType : u8;
|
||||
enum class StorageId : u8;
|
||||
|
||||
struct SaveDataDescriptor;
|
||||
struct SaveDataAttribute;
|
||||
struct SaveDataSize;
|
||||
} // namespace FileSys
|
||||
|
||||
@@ -69,9 +69,9 @@ public:
|
||||
ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id, FileSys::StorageId storage_id,
|
||||
FileSys::ContentRecordType type) const;
|
||||
ResultVal<FileSys::VirtualDir> CreateSaveData(
|
||||
FileSys::SaveDataSpaceId space, const FileSys::SaveDataDescriptor& save_struct) const;
|
||||
FileSys::SaveDataSpaceId space, const FileSys::SaveDataAttribute& save_struct) const;
|
||||
ResultVal<FileSys::VirtualDir> OpenSaveData(
|
||||
FileSys::SaveDataSpaceId space, const FileSys::SaveDataDescriptor& save_struct) const;
|
||||
FileSys::SaveDataSpaceId space, const FileSys::SaveDataAttribute& save_struct) const;
|
||||
ResultVal<FileSys::VirtualDir> OpenSaveDataSpace(FileSys::SaveDataSpaceId space) const;
|
||||
ResultVal<FileSys::VirtualDir> OpenSDMC() const;
|
||||
ResultVal<FileSys::VirtualDir> OpenBISPartition(FileSys::BisPartitionId id) const;
|
||||
|
||||
@@ -696,8 +696,8 @@ FSP_SRV::FSP_SRV(FileSystemController& fsc, const Core::Reporter& reporter)
|
||||
{67, nullptr, "FindSaveDataWithFilter"},
|
||||
{68, nullptr, "OpenSaveDataInfoReaderBySaveDataFilter"},
|
||||
{69, nullptr, "ReadSaveDataFileSystemExtraDataBySaveDataAttribute"},
|
||||
{70, nullptr, "WriteSaveDataFileSystemExtraDataBySaveDataAttribute"},
|
||||
{71, nullptr, "ReadSaveDataFileSystemExtraDataWithMaskBySaveDataAttribute"},
|
||||
{70, &FSP_SRV::WriteSaveDataFileSystemExtraDataBySaveDataAttribute, "WriteSaveDataFileSystemExtraDataBySaveDataAttribute"},
|
||||
{71, &FSP_SRV::ReadSaveDataFileSystemExtraDataWithMaskBySaveDataAttribute, "ReadSaveDataFileSystemExtraDataWithMaskBySaveDataAttribute"},
|
||||
{80, nullptr, "OpenSaveDataMetaFile"},
|
||||
{81, nullptr, "OpenSaveDataTransferManager"},
|
||||
{82, nullptr, "OpenSaveDataTransferManagerVersion2"},
|
||||
@@ -812,7 +812,7 @@ void FSP_SRV::OpenSdCardFileSystem(Kernel::HLERequestContext& ctx) {
|
||||
void FSP_SRV::CreateSaveDataFileSystem(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
auto save_struct = rp.PopRaw<FileSys::SaveDataDescriptor>();
|
||||
auto save_struct = rp.PopRaw<FileSys::SaveDataAttribute>();
|
||||
[[maybe_unused]] auto save_create_struct = rp.PopRaw<std::array<u8, 0x40>>();
|
||||
u128 uid = rp.PopRaw<u128>();
|
||||
|
||||
@@ -826,17 +826,18 @@ void FSP_SRV::CreateSaveDataFileSystem(Kernel::HLERequestContext& ctx) {
|
||||
}
|
||||
|
||||
void FSP_SRV::OpenSaveDataFileSystem(Kernel::HLERequestContext& ctx) {
|
||||
LOG_INFO(Service_FS, "called.");
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
struct Parameters {
|
||||
FileSys::SaveDataSpaceId save_data_space_id;
|
||||
FileSys::SaveDataDescriptor descriptor;
|
||||
FileSys::SaveDataSpaceId space_id;
|
||||
FileSys::SaveDataAttribute attribute;
|
||||
};
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto parameters = rp.PopRaw<Parameters>();
|
||||
|
||||
auto dir = fsc.OpenSaveData(parameters.save_data_space_id, parameters.descriptor);
|
||||
LOG_INFO(Service_FS, "called.");
|
||||
|
||||
auto dir = fsc.OpenSaveData(parameters.space_id, parameters.attribute);
|
||||
if (dir.Failed()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 0};
|
||||
rb.Push(FileSys::ERROR_ENTITY_NOT_FOUND);
|
||||
@@ -844,13 +845,18 @@ void FSP_SRV::OpenSaveDataFileSystem(Kernel::HLERequestContext& ctx) {
|
||||
}
|
||||
|
||||
FileSys::StorageId id;
|
||||
if (parameters.save_data_space_id == FileSys::SaveDataSpaceId::NandUser) {
|
||||
|
||||
switch (parameters.space_id) {
|
||||
case FileSys::SaveDataSpaceId::NandUser:
|
||||
id = FileSys::StorageId::NandUser;
|
||||
} else if (parameters.save_data_space_id == FileSys::SaveDataSpaceId::SdCardSystem ||
|
||||
parameters.save_data_space_id == FileSys::SaveDataSpaceId::SdCardUser) {
|
||||
break;
|
||||
case FileSys::SaveDataSpaceId::SdCardSystem:
|
||||
case FileSys::SaveDataSpaceId::SdCardUser:
|
||||
id = FileSys::StorageId::SdCard;
|
||||
} else {
|
||||
break;
|
||||
case FileSys::SaveDataSpaceId::NandSystem:
|
||||
id = FileSys::StorageId::NandSystem;
|
||||
break;
|
||||
}
|
||||
|
||||
auto filesystem =
|
||||
@@ -876,22 +882,31 @@ void FSP_SRV::OpenSaveDataInfoReaderBySaveDataSpaceId(Kernel::HLERequestContext&
|
||||
rb.PushIpcInterface<ISaveDataInfoReader>(std::make_shared<ISaveDataInfoReader>(space, fsc));
|
||||
}
|
||||
|
||||
void FSP_SRV::SetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
log_mode = rp.PopEnum<LogMode>();
|
||||
|
||||
LOG_DEBUG(Service_FS, "called, log_mode={:08X}", static_cast<u32>(log_mode));
|
||||
void FSP_SRV::WriteSaveDataFileSystemExtraDataBySaveDataAttribute(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_FS, "(STUBBED) called.");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void FSP_SRV::GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_FS, "called");
|
||||
void FSP_SRV::ReadSaveDataFileSystemExtraDataWithMaskBySaveDataAttribute(
|
||||
Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
struct Parameters {
|
||||
FileSys::SaveDataSpaceId space_id;
|
||||
FileSys::SaveDataAttribute attribute;
|
||||
};
|
||||
|
||||
const auto parameters = rp.PopRaw<Parameters>();
|
||||
// Stub this to None for now, backend needs an impl to read/write the SaveDataExtraData
|
||||
constexpr auto flags = static_cast<u32>(FileSys::SaveDataFlags::None);
|
||||
|
||||
LOG_WARNING(Service_FS, "(STUBBED) called, flags={}", flags);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushEnum(log_mode);
|
||||
rb.Push(flags);
|
||||
}
|
||||
|
||||
void FSP_SRV::OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx) {
|
||||
@@ -966,6 +981,24 @@ void FSP_SRV::OpenPatchDataStorageByCurrentProcess(Kernel::HLERequestContext& ct
|
||||
rb.Push(FileSys::ERROR_ENTITY_NOT_FOUND);
|
||||
}
|
||||
|
||||
void FSP_SRV::SetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
log_mode = rp.PopEnum<LogMode>();
|
||||
|
||||
LOG_DEBUG(Service_FS, "called, log_mode={:08X}", static_cast<u32>(log_mode));
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void FSP_SRV::GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_FS, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushEnum(log_mode);
|
||||
}
|
||||
|
||||
void FSP_SRV::OutputAccessLogToSdCard(Kernel::HLERequestContext& ctx) {
|
||||
const auto raw = ctx.ReadBuffer();
|
||||
auto log = Common::StringFromFixedZeroTerminatedBuffer(
|
||||
|
||||
@@ -43,11 +43,13 @@ private:
|
||||
void OpenSaveDataFileSystem(Kernel::HLERequestContext& ctx);
|
||||
void OpenReadOnlySaveDataFileSystem(Kernel::HLERequestContext& ctx);
|
||||
void OpenSaveDataInfoReaderBySaveDataSpaceId(Kernel::HLERequestContext& ctx);
|
||||
void SetGlobalAccessLogMode(Kernel::HLERequestContext& ctx);
|
||||
void GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx);
|
||||
void WriteSaveDataFileSystemExtraDataBySaveDataAttribute(Kernel::HLERequestContext& ctx);
|
||||
void ReadSaveDataFileSystemExtraDataWithMaskBySaveDataAttribute(Kernel::HLERequestContext& ctx);
|
||||
void OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx);
|
||||
void OpenDataStorageByDataId(Kernel::HLERequestContext& ctx);
|
||||
void OpenPatchDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx);
|
||||
void SetGlobalAccessLogMode(Kernel::HLERequestContext& ctx);
|
||||
void GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx);
|
||||
void OutputAccessLogToSdCard(Kernel::HLERequestContext& ctx);
|
||||
void GetAccessLogVersionInfo(Kernel::HLERequestContext& ctx);
|
||||
void OpenMultiCommitManager(Kernel::HLERequestContext& ctx);
|
||||
|
||||
@@ -310,7 +310,7 @@ public:
|
||||
|
||||
ResultVal<VAddr> MapProcessCodeMemory(Kernel::Process* process, VAddr baseAddress,
|
||||
u64 size) const {
|
||||
for (int retry{}; retry < MAXIMUM_MAP_RETRIES; retry++) {
|
||||
for (std::size_t retry = 0; retry < MAXIMUM_MAP_RETRIES; retry++) {
|
||||
auto& page_table{process->PageTable()};
|
||||
const VAddr addr{GetRandomMapRegion(page_table, size)};
|
||||
const ResultCode result{page_table.MapProcessCodeMemory(addr, baseAddress, size)};
|
||||
@@ -331,8 +331,7 @@ public:
|
||||
|
||||
ResultVal<VAddr> MapNro(Kernel::Process* process, VAddr nro_addr, std::size_t nro_size,
|
||||
VAddr bss_addr, std::size_t bss_size, std::size_t size) const {
|
||||
|
||||
for (int retry{}; retry < MAXIMUM_MAP_RETRIES; retry++) {
|
||||
for (std::size_t retry = 0; retry < MAXIMUM_MAP_RETRIES; retry++) {
|
||||
auto& page_table{process->PageTable()};
|
||||
VAddr addr{};
|
||||
|
||||
|
||||
@@ -16,11 +16,12 @@
|
||||
#include "video_core/renderer_base.h"
|
||||
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
namespace NvErrCodes {
|
||||
enum {
|
||||
InvalidNmapHandle = -22,
|
||||
};
|
||||
}
|
||||
constexpr u32 Success{};
|
||||
constexpr u32 OutOfMemory{static_cast<u32>(-12)};
|
||||
constexpr u32 InvalidInput{static_cast<u32>(-22)};
|
||||
} // namespace NvErrCodes
|
||||
|
||||
nvhost_as_gpu::nvhost_as_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev)
|
||||
: nvdevice(system), nvmap_dev(std::move(nvmap_dev)) {}
|
||||
@@ -49,8 +50,9 @@ u32 nvhost_as_gpu::ioctl(Ioctl command, const std::vector<u8>& input, const std:
|
||||
break;
|
||||
}
|
||||
|
||||
if (static_cast<IoctlCommand>(command.cmd.Value()) == IoctlCommand::IocRemapCommand)
|
||||
if (static_cast<IoctlCommand>(command.cmd.Value()) == IoctlCommand::IocRemapCommand) {
|
||||
return Remap(input, output);
|
||||
}
|
||||
|
||||
UNIMPLEMENTED_MSG("Unimplemented ioctl command");
|
||||
return 0;
|
||||
@@ -59,6 +61,7 @@ u32 nvhost_as_gpu::ioctl(Ioctl command, const std::vector<u8>& input, const std:
|
||||
u32 nvhost_as_gpu::InitalizeEx(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlInitalizeEx params{};
|
||||
std::memcpy(¶ms, input.data(), input.size());
|
||||
|
||||
LOG_WARNING(Service_NVDRV, "(STUBBED) called, big_page_size=0x{:X}", params.big_page_size);
|
||||
|
||||
return 0;
|
||||
@@ -67,53 +70,61 @@ u32 nvhost_as_gpu::InitalizeEx(const std::vector<u8>& input, std::vector<u8>& ou
|
||||
u32 nvhost_as_gpu::AllocateSpace(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlAllocSpace params{};
|
||||
std::memcpy(¶ms, input.data(), input.size());
|
||||
|
||||
LOG_DEBUG(Service_NVDRV, "called, pages={:X}, page_size={:X}, flags={:X}", params.pages,
|
||||
params.page_size, params.flags);
|
||||
|
||||
auto& gpu = system.GPU();
|
||||
const u64 size{static_cast<u64>(params.pages) * static_cast<u64>(params.page_size)};
|
||||
if (params.flags & 1) {
|
||||
params.offset = gpu.MemoryManager().AllocateSpace(params.offset, size, 1);
|
||||
const auto size{static_cast<u64>(params.pages) * static_cast<u64>(params.page_size)};
|
||||
if ((params.flags & AddressSpaceFlags::FixedOffset) != AddressSpaceFlags::None) {
|
||||
params.offset = *system.GPU().MemoryManager().AllocateFixed(params.offset, size);
|
||||
} else {
|
||||
params.offset = gpu.MemoryManager().AllocateSpace(size, params.align);
|
||||
params.offset = system.GPU().MemoryManager().Allocate(size, params.align);
|
||||
}
|
||||
|
||||
auto result{NvErrCodes::Success};
|
||||
if (!params.offset) {
|
||||
LOG_CRITICAL(Service_NVDRV, "allocation failed for size {}", size);
|
||||
result = NvErrCodes::OutOfMemory;
|
||||
}
|
||||
|
||||
std::memcpy(output.data(), ¶ms, output.size());
|
||||
return 0;
|
||||
return result;
|
||||
}
|
||||
|
||||
u32 nvhost_as_gpu::Remap(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
std::size_t num_entries = input.size() / sizeof(IoctlRemapEntry);
|
||||
const auto num_entries = input.size() / sizeof(IoctlRemapEntry);
|
||||
|
||||
LOG_WARNING(Service_NVDRV, "(STUBBED) called, num_entries=0x{:X}", num_entries);
|
||||
LOG_DEBUG(Service_NVDRV, "called, num_entries=0x{:X}", num_entries);
|
||||
|
||||
auto result{NvErrCodes::Success};
|
||||
std::vector<IoctlRemapEntry> entries(num_entries);
|
||||
std::memcpy(entries.data(), input.data(), input.size());
|
||||
|
||||
auto& gpu = system.GPU();
|
||||
for (const auto& entry : entries) {
|
||||
LOG_WARNING(Service_NVDRV, "remap entry, offset=0x{:X} handle=0x{:X} pages=0x{:X}",
|
||||
entry.offset, entry.nvmap_handle, entry.pages);
|
||||
GPUVAddr offset = static_cast<GPUVAddr>(entry.offset) << 0x10;
|
||||
auto object = nvmap_dev->GetObject(entry.nvmap_handle);
|
||||
LOG_DEBUG(Service_NVDRV, "remap entry, offset=0x{:X} handle=0x{:X} pages=0x{:X}",
|
||||
entry.offset, entry.nvmap_handle, entry.pages);
|
||||
|
||||
const auto object{nvmap_dev->GetObject(entry.nvmap_handle)};
|
||||
if (!object) {
|
||||
LOG_CRITICAL(Service_NVDRV, "nvmap {} is an invalid handle!", entry.nvmap_handle);
|
||||
std::memcpy(output.data(), entries.data(), output.size());
|
||||
return static_cast<u32>(NvErrCodes::InvalidNmapHandle);
|
||||
LOG_CRITICAL(Service_NVDRV, "invalid nvmap_handle={:X}", entry.nvmap_handle);
|
||||
result = NvErrCodes::InvalidInput;
|
||||
break;
|
||||
}
|
||||
|
||||
ASSERT(object->status == nvmap::Object::Status::Allocated);
|
||||
const auto offset{static_cast<GPUVAddr>(entry.offset) << 0x10};
|
||||
const auto size{static_cast<u64>(entry.pages) << 0x10};
|
||||
const auto map_offset{static_cast<u64>(entry.map_offset) << 0x10};
|
||||
const auto addr{system.GPU().MemoryManager().Map(object->addr + map_offset, offset, size)};
|
||||
|
||||
const u64 size = static_cast<u64>(entry.pages) << 0x10;
|
||||
ASSERT(size <= object->size);
|
||||
const u64 map_offset = static_cast<u64>(entry.map_offset) << 0x10;
|
||||
|
||||
const GPUVAddr returned =
|
||||
gpu.MemoryManager().MapBufferEx(object->addr + map_offset, offset, size);
|
||||
ASSERT(returned == offset);
|
||||
if (!addr) {
|
||||
LOG_CRITICAL(Service_NVDRV, "map returned an invalid address!");
|
||||
result = NvErrCodes::InvalidInput;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
std::memcpy(output.data(), entries.data(), output.size());
|
||||
return 0;
|
||||
return result;
|
||||
}
|
||||
|
||||
u32 nvhost_as_gpu::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
@@ -126,44 +137,76 @@ u32 nvhost_as_gpu::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& ou
|
||||
params.flags, params.nvmap_handle, params.buffer_offset, params.mapping_size,
|
||||
params.offset);
|
||||
|
||||
if (!params.nvmap_handle) {
|
||||
return 0;
|
||||
const auto object{nvmap_dev->GetObject(params.nvmap_handle)};
|
||||
if (!object) {
|
||||
LOG_CRITICAL(Service_NVDRV, "invalid nvmap_handle={:X}", params.nvmap_handle);
|
||||
std::memcpy(output.data(), ¶ms, output.size());
|
||||
return NvErrCodes::InvalidInput;
|
||||
}
|
||||
|
||||
auto object = nvmap_dev->GetObject(params.nvmap_handle);
|
||||
ASSERT(object);
|
||||
|
||||
// We can only map objects that have already been assigned a CPU address.
|
||||
ASSERT(object->status == nvmap::Object::Status::Allocated);
|
||||
|
||||
ASSERT(params.buffer_offset == 0);
|
||||
|
||||
// The real nvservices doesn't make a distinction between handles and ids, and
|
||||
// object can only have one handle and it will be the same as its id. Assert that this is the
|
||||
// case to prevent unexpected behavior.
|
||||
ASSERT(object->id == params.nvmap_handle);
|
||||
|
||||
auto& gpu = system.GPU();
|
||||
|
||||
if (params.flags & 1) {
|
||||
params.offset = gpu.MemoryManager().MapBufferEx(object->addr, params.offset, object->size);
|
||||
} else {
|
||||
params.offset = gpu.MemoryManager().MapBufferEx(object->addr, object->size);
|
||||
u64 page_size{params.page_size};
|
||||
if (!page_size) {
|
||||
page_size = object->align;
|
||||
}
|
||||
|
||||
// Create a new mapping entry for this operation.
|
||||
ASSERT_MSG(buffer_mappings.find(params.offset) == buffer_mappings.end(),
|
||||
"Offset is already mapped");
|
||||
if ((params.flags & AddressSpaceFlags::Remap) != AddressSpaceFlags::None) {
|
||||
if (const auto buffer_map{FindBufferMap(params.offset)}; buffer_map) {
|
||||
const auto cpu_addr{static_cast<VAddr>(buffer_map->CpuAddr() + params.buffer_offset)};
|
||||
const auto gpu_addr{static_cast<GPUVAddr>(params.offset + params.buffer_offset)};
|
||||
|
||||
BufferMapping mapping{};
|
||||
mapping.nvmap_handle = params.nvmap_handle;
|
||||
mapping.offset = params.offset;
|
||||
mapping.size = object->size;
|
||||
if (!gpu.MemoryManager().Map(cpu_addr, gpu_addr, params.mapping_size)) {
|
||||
LOG_CRITICAL(Service_NVDRV,
|
||||
"remap failed, flags={:X}, nvmap_handle={:X}, buffer_offset={}, "
|
||||
"mapping_size = {}, offset={}",
|
||||
params.flags, params.nvmap_handle, params.buffer_offset,
|
||||
params.mapping_size, params.offset);
|
||||
|
||||
buffer_mappings[params.offset] = mapping;
|
||||
std::memcpy(output.data(), ¶ms, output.size());
|
||||
return NvErrCodes::InvalidInput;
|
||||
}
|
||||
|
||||
std::memcpy(output.data(), ¶ms, output.size());
|
||||
return NvErrCodes::Success;
|
||||
} else {
|
||||
LOG_CRITICAL(Service_NVDRV, "address not mapped offset={}", params.offset);
|
||||
|
||||
std::memcpy(output.data(), ¶ms, output.size());
|
||||
return NvErrCodes::InvalidInput;
|
||||
}
|
||||
}
|
||||
|
||||
// We can only map objects that have already been assigned a CPU address.
|
||||
ASSERT(object->status == nvmap::Object::Status::Allocated);
|
||||
|
||||
const auto physical_address{object->addr + params.buffer_offset};
|
||||
u64 size{params.mapping_size};
|
||||
if (!size) {
|
||||
size = object->size;
|
||||
}
|
||||
|
||||
const bool is_alloc{(params.flags & AddressSpaceFlags::FixedOffset) == AddressSpaceFlags::None};
|
||||
if (is_alloc) {
|
||||
params.offset = gpu.MemoryManager().MapAllocate(physical_address, size, page_size);
|
||||
} else {
|
||||
params.offset = gpu.MemoryManager().Map(physical_address, params.offset, size);
|
||||
}
|
||||
|
||||
auto result{NvErrCodes::Success};
|
||||
if (!params.offset) {
|
||||
LOG_CRITICAL(Service_NVDRV, "failed to map size={}", size);
|
||||
result = NvErrCodes::InvalidInput;
|
||||
} else {
|
||||
AddBufferMap(params.offset, size, physical_address, is_alloc);
|
||||
}
|
||||
|
||||
std::memcpy(output.data(), ¶ms, output.size());
|
||||
return 0;
|
||||
return result;
|
||||
}
|
||||
|
||||
u32 nvhost_as_gpu::UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
@@ -172,24 +215,20 @@ u32 nvhost_as_gpu::UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& ou
|
||||
|
||||
LOG_DEBUG(Service_NVDRV, "called, offset=0x{:X}", params.offset);
|
||||
|
||||
const auto itr = buffer_mappings.find(params.offset);
|
||||
if (itr == buffer_mappings.end()) {
|
||||
LOG_WARNING(Service_NVDRV, "Tried to unmap an invalid offset 0x{:X}", params.offset);
|
||||
// Hardware tests shows that unmapping an already unmapped buffer always returns successful
|
||||
// and doesn't fail.
|
||||
return 0;
|
||||
if (const auto size{RemoveBufferMap(params.offset)}; size) {
|
||||
system.GPU().MemoryManager().Unmap(params.offset, *size);
|
||||
} else {
|
||||
LOG_ERROR(Service_NVDRV, "invalid offset=0x{:X}", params.offset);
|
||||
}
|
||||
|
||||
params.offset = system.GPU().MemoryManager().UnmapBuffer(params.offset, itr->second.size);
|
||||
buffer_mappings.erase(itr->second.offset);
|
||||
|
||||
std::memcpy(output.data(), ¶ms, output.size());
|
||||
return 0;
|
||||
return NvErrCodes::Success;
|
||||
}
|
||||
|
||||
u32 nvhost_as_gpu::BindChannel(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlBindChannel params{};
|
||||
std::memcpy(¶ms, input.data(), input.size());
|
||||
|
||||
LOG_DEBUG(Service_NVDRV, "called, fd={:X}", params.fd);
|
||||
|
||||
channel = params.fd;
|
||||
@@ -199,6 +238,7 @@ u32 nvhost_as_gpu::BindChannel(const std::vector<u8>& input, std::vector<u8>& ou
|
||||
u32 nvhost_as_gpu::GetVARegions(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlGetVaRegions params{};
|
||||
std::memcpy(¶ms, input.data(), input.size());
|
||||
|
||||
LOG_WARNING(Service_NVDRV, "(STUBBED) called, buf_addr={:X}, buf_size={:X}", params.buf_addr,
|
||||
params.buf_size);
|
||||
|
||||
@@ -210,9 +250,43 @@ u32 nvhost_as_gpu::GetVARegions(const std::vector<u8>& input, std::vector<u8>& o
|
||||
params.regions[1].offset = 0x04000000;
|
||||
params.regions[1].page_size = 0x10000;
|
||||
params.regions[1].pages = 0x1bffff;
|
||||
|
||||
// TODO(ogniK): This probably can stay stubbed but should add support way way later
|
||||
|
||||
std::memcpy(output.data(), ¶ms, output.size());
|
||||
return 0;
|
||||
}
|
||||
|
||||
std::optional<nvhost_as_gpu::BufferMap> nvhost_as_gpu::FindBufferMap(GPUVAddr gpu_addr) const {
|
||||
const auto end{buffer_mappings.upper_bound(gpu_addr)};
|
||||
for (auto iter{buffer_mappings.begin()}; iter != end; ++iter) {
|
||||
if (gpu_addr >= iter->second.StartAddr() && gpu_addr < iter->second.EndAddr()) {
|
||||
return iter->second;
|
||||
}
|
||||
}
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
void nvhost_as_gpu::AddBufferMap(GPUVAddr gpu_addr, std::size_t size, VAddr cpu_addr,
|
||||
bool is_allocated) {
|
||||
buffer_mappings[gpu_addr] = {gpu_addr, size, cpu_addr, is_allocated};
|
||||
}
|
||||
|
||||
std::optional<std::size_t> nvhost_as_gpu::RemoveBufferMap(GPUVAddr gpu_addr) {
|
||||
if (const auto iter{buffer_mappings.find(gpu_addr)}; iter != buffer_mappings.end()) {
|
||||
std::size_t size{};
|
||||
|
||||
if (iter->second.IsAllocated()) {
|
||||
size = iter->second.Size();
|
||||
}
|
||||
|
||||
buffer_mappings.erase(iter);
|
||||
|
||||
return size;
|
||||
}
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -4,9 +4,12 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <unordered_map>
|
||||
#include <optional>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvdevice.h"
|
||||
@@ -15,6 +18,13 @@ namespace Service::Nvidia::Devices {
|
||||
|
||||
class nvmap;
|
||||
|
||||
enum class AddressSpaceFlags : u32 {
|
||||
None = 0x0,
|
||||
FixedOffset = 0x1,
|
||||
Remap = 0x100,
|
||||
};
|
||||
DECLARE_ENUM_FLAG_OPERATORS(AddressSpaceFlags);
|
||||
|
||||
class nvhost_as_gpu final : public nvdevice {
|
||||
public:
|
||||
explicit nvhost_as_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev);
|
||||
@@ -25,6 +35,45 @@ public:
|
||||
IoctlVersion version) override;
|
||||
|
||||
private:
|
||||
class BufferMap final {
|
||||
public:
|
||||
constexpr BufferMap() = default;
|
||||
|
||||
constexpr BufferMap(GPUVAddr start_addr, std::size_t size)
|
||||
: start_addr{start_addr}, end_addr{start_addr + size} {}
|
||||
|
||||
constexpr BufferMap(GPUVAddr start_addr, std::size_t size, VAddr cpu_addr,
|
||||
bool is_allocated)
|
||||
: start_addr{start_addr}, end_addr{start_addr + size}, cpu_addr{cpu_addr},
|
||||
is_allocated{is_allocated} {}
|
||||
|
||||
constexpr VAddr StartAddr() const {
|
||||
return start_addr;
|
||||
}
|
||||
|
||||
constexpr VAddr EndAddr() const {
|
||||
return end_addr;
|
||||
}
|
||||
|
||||
constexpr std::size_t Size() const {
|
||||
return end_addr - start_addr;
|
||||
}
|
||||
|
||||
constexpr VAddr CpuAddr() const {
|
||||
return cpu_addr;
|
||||
}
|
||||
|
||||
constexpr bool IsAllocated() const {
|
||||
return is_allocated;
|
||||
}
|
||||
|
||||
private:
|
||||
GPUVAddr start_addr{};
|
||||
GPUVAddr end_addr{};
|
||||
VAddr cpu_addr{};
|
||||
bool is_allocated{};
|
||||
};
|
||||
|
||||
enum class IoctlCommand : u32_le {
|
||||
IocInitalizeExCommand = 0x40284109,
|
||||
IocAllocateSpaceCommand = 0xC0184102,
|
||||
@@ -49,7 +98,7 @@ private:
|
||||
struct IoctlAllocSpace {
|
||||
u32_le pages;
|
||||
u32_le page_size;
|
||||
u32_le flags;
|
||||
AddressSpaceFlags flags;
|
||||
INSERT_PADDING_WORDS(1);
|
||||
union {
|
||||
u64_le offset;
|
||||
@@ -69,18 +118,18 @@ private:
|
||||
static_assert(sizeof(IoctlRemapEntry) == 20, "IoctlRemapEntry is incorrect size");
|
||||
|
||||
struct IoctlMapBufferEx {
|
||||
u32_le flags; // bit0: fixed_offset, bit2: cacheable
|
||||
u32_le kind; // -1 is default
|
||||
AddressSpaceFlags flags; // bit0: fixed_offset, bit2: cacheable
|
||||
u32_le kind; // -1 is default
|
||||
u32_le nvmap_handle;
|
||||
u32_le page_size; // 0 means don't care
|
||||
u64_le buffer_offset;
|
||||
s64_le buffer_offset;
|
||||
u64_le mapping_size;
|
||||
u64_le offset;
|
||||
s64_le offset;
|
||||
};
|
||||
static_assert(sizeof(IoctlMapBufferEx) == 40, "IoctlMapBufferEx is incorrect size");
|
||||
|
||||
struct IoctlUnmapBuffer {
|
||||
u64_le offset;
|
||||
s64_le offset;
|
||||
};
|
||||
static_assert(sizeof(IoctlUnmapBuffer) == 8, "IoctlUnmapBuffer is incorrect size");
|
||||
|
||||
@@ -106,15 +155,6 @@ private:
|
||||
static_assert(sizeof(IoctlGetVaRegions) == 16 + sizeof(IoctlVaRegion) * 2,
|
||||
"IoctlGetVaRegions is incorrect size");
|
||||
|
||||
struct BufferMapping {
|
||||
u64 offset;
|
||||
u64 size;
|
||||
u32 nvmap_handle;
|
||||
};
|
||||
|
||||
/// Map containing the nvmap object mappings in GPU memory.
|
||||
std::unordered_map<u64, BufferMapping> buffer_mappings;
|
||||
|
||||
u32 channel{};
|
||||
|
||||
u32 InitalizeEx(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
@@ -125,7 +165,14 @@ private:
|
||||
u32 BindChannel(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 GetVARegions(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
|
||||
std::optional<BufferMap> FindBufferMap(GPUVAddr gpu_addr) const;
|
||||
void AddBufferMap(GPUVAddr gpu_addr, std::size_t size, VAddr cpu_addr, bool is_allocated);
|
||||
std::optional<std::size_t> RemoveBufferMap(GPUVAddr gpu_addr);
|
||||
|
||||
std::shared_ptr<nvmap> nvmap_dev;
|
||||
|
||||
// This is expected to be ordered, therefore we must use a map, not unordered_map
|
||||
std::map<GPUVAddr, BufferMap> buffer_mappings;
|
||||
};
|
||||
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -18,7 +18,12 @@ enum {
|
||||
};
|
||||
}
|
||||
|
||||
nvmap::nvmap(Core::System& system) : nvdevice(system) {}
|
||||
nvmap::nvmap(Core::System& system) : nvdevice(system) {
|
||||
// Handle 0 appears to be used when remapping, so we create a placeholder empty nvmap object to
|
||||
// represent this.
|
||||
CreateObject(0);
|
||||
}
|
||||
|
||||
nvmap::~nvmap() = default;
|
||||
|
||||
VAddr nvmap::GetObjectAddress(u32 handle) const {
|
||||
@@ -50,6 +55,21 @@ u32 nvmap::ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvmap::CreateObject(u32 size) {
|
||||
// Create a new nvmap object and obtain a handle to it.
|
||||
auto object = std::make_shared<Object>();
|
||||
object->id = next_id++;
|
||||
object->size = size;
|
||||
object->status = Object::Status::Created;
|
||||
object->refcount = 1;
|
||||
|
||||
const u32 handle = next_handle++;
|
||||
|
||||
handles.insert_or_assign(handle, std::move(object));
|
||||
|
||||
return handle;
|
||||
}
|
||||
|
||||
u32 nvmap::IocCreate(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IocCreateParams params;
|
||||
std::memcpy(¶ms, input.data(), sizeof(params));
|
||||
@@ -59,17 +79,8 @@ u32 nvmap::IocCreate(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
LOG_ERROR(Service_NVDRV, "Size is 0");
|
||||
return static_cast<u32>(NvErrCodes::InvalidValue);
|
||||
}
|
||||
// Create a new nvmap object and obtain a handle to it.
|
||||
auto object = std::make_shared<Object>();
|
||||
object->id = next_id++;
|
||||
object->size = params.size;
|
||||
object->status = Object::Status::Created;
|
||||
object->refcount = 1;
|
||||
|
||||
u32 handle = next_handle++;
|
||||
handles[handle] = std::move(object);
|
||||
|
||||
params.handle = handle;
|
||||
params.handle = CreateObject(params.size);
|
||||
|
||||
std::memcpy(output.data(), ¶ms, sizeof(params));
|
||||
return 0;
|
||||
|
||||
@@ -49,10 +49,10 @@ public:
|
||||
|
||||
private:
|
||||
/// Id to use for the next handle that is created.
|
||||
u32 next_handle = 1;
|
||||
u32 next_handle = 0;
|
||||
|
||||
/// Id to use for the next object that is created.
|
||||
u32 next_id = 1;
|
||||
u32 next_id = 0;
|
||||
|
||||
/// Mapping of currently allocated handles to the objects they represent.
|
||||
std::unordered_map<u32, std::shared_ptr<Object>> handles;
|
||||
@@ -119,6 +119,8 @@ private:
|
||||
};
|
||||
static_assert(sizeof(IocGetIdParams) == 8, "IocGetIdParams has wrong size");
|
||||
|
||||
u32 CreateObject(u32 size);
|
||||
|
||||
u32 IocCreate(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 IocAlloc(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 IocGetId(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
|
||||
@@ -60,24 +60,24 @@ void NVDRV::IoctlBase(Kernel::HLERequestContext& ctx, IoctlVersion version) {
|
||||
|
||||
if (ctrl.must_delay) {
|
||||
ctrl.fresh_call = false;
|
||||
ctx.SleepClientThread("NVServices::DelayedResponse", ctrl.timeout,
|
||||
[=](std::shared_ptr<Kernel::Thread> thread,
|
||||
Kernel::HLERequestContext& ctx,
|
||||
Kernel::ThreadWakeupReason reason) {
|
||||
IoctlCtrl ctrl2{ctrl};
|
||||
std::vector<u8> tmp_output = output;
|
||||
std::vector<u8> tmp_output2 = output2;
|
||||
u32 result = nvdrv->Ioctl(fd, command, input, input2, tmp_output,
|
||||
tmp_output2, ctrl2, version);
|
||||
ctx.WriteBuffer(tmp_output, 0);
|
||||
if (version == IoctlVersion::Version3) {
|
||||
ctx.WriteBuffer(tmp_output2, 1);
|
||||
}
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(result);
|
||||
},
|
||||
nvdrv->GetEventWriteable(ctrl.event_id));
|
||||
ctx.SleepClientThread(
|
||||
"NVServices::DelayedResponse", ctrl.timeout,
|
||||
[=, this](std::shared_ptr<Kernel::Thread> thread, Kernel::HLERequestContext& ctx_,
|
||||
Kernel::ThreadWakeupReason reason) {
|
||||
IoctlCtrl ctrl2{ctrl};
|
||||
std::vector<u8> tmp_output = output;
|
||||
std::vector<u8> tmp_output2 = output2;
|
||||
const u32 ioctl_result = nvdrv->Ioctl(fd, command, input, input2, tmp_output,
|
||||
tmp_output2, ctrl2, version);
|
||||
ctx_.WriteBuffer(tmp_output, 0);
|
||||
if (version == IoctlVersion::Version3) {
|
||||
ctx_.WriteBuffer(tmp_output2, 1);
|
||||
}
|
||||
IPC::ResponseBuilder rb{ctx_, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(ioctl_result);
|
||||
},
|
||||
nvdrv->GetEventWriteable(ctrl.event_id));
|
||||
} else {
|
||||
ctx.WriteBuffer(output);
|
||||
if (version == IoctlVersion::Version3) {
|
||||
|
||||
@@ -24,13 +24,13 @@ BufferQueue::~BufferQueue() = default;
|
||||
void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer) {
|
||||
LOG_WARNING(Service, "Adding graphics buffer {}", slot);
|
||||
|
||||
Buffer buffer{};
|
||||
buffer.slot = slot;
|
||||
buffer.igbp_buffer = igbp_buffer;
|
||||
buffer.status = Buffer::Status::Free;
|
||||
free_buffers.push_back(slot);
|
||||
queue.push_back({
|
||||
.slot = slot,
|
||||
.status = Buffer::Status::Free,
|
||||
.igbp_buffer = igbp_buffer,
|
||||
});
|
||||
|
||||
queue.emplace_back(buffer);
|
||||
buffer_wait_event.writable->Signal();
|
||||
}
|
||||
|
||||
@@ -38,7 +38,7 @@ std::optional<std::pair<u32, Service::Nvidia::MultiFence*>> BufferQueue::Dequeue
|
||||
u32 height) {
|
||||
|
||||
if (free_buffers.empty()) {
|
||||
return {};
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
auto f_itr = free_buffers.begin();
|
||||
@@ -69,7 +69,7 @@ std::optional<std::pair<u32, Service::Nvidia::MultiFence*>> BufferQueue::Dequeue
|
||||
}
|
||||
|
||||
if (itr == queue.end()) {
|
||||
return {};
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
itr->status = Buffer::Status::Dequeued;
|
||||
@@ -103,14 +103,15 @@ std::optional<std::reference_wrapper<const BufferQueue::Buffer>> BufferQueue::Ac
|
||||
auto itr = queue.end();
|
||||
// Iterate to find a queued buffer matching the requested slot.
|
||||
while (itr == queue.end() && !queue_sequence.empty()) {
|
||||
u32 slot = queue_sequence.front();
|
||||
const u32 slot = queue_sequence.front();
|
||||
itr = std::find_if(queue.begin(), queue.end(), [&slot](const Buffer& buffer) {
|
||||
return buffer.status == Buffer::Status::Queued && buffer.slot == slot;
|
||||
});
|
||||
queue_sequence.pop_front();
|
||||
}
|
||||
if (itr == queue.end())
|
||||
return {};
|
||||
if (itr == queue.end()) {
|
||||
return std::nullopt;
|
||||
}
|
||||
itr->status = Buffer::Status::Acquired;
|
||||
return *itr;
|
||||
}
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include <type_traits>
|
||||
#include <unordered_map>
|
||||
|
||||
#include "common/concepts.h"
|
||||
#include "core/hle/kernel/client_port.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/server_port.h"
|
||||
@@ -56,10 +57,8 @@ public:
|
||||
ResultVal<std::shared_ptr<Kernel::ClientPort>> GetServicePort(const std::string& name);
|
||||
ResultVal<std::shared_ptr<Kernel::ClientSession>> ConnectToService(const std::string& name);
|
||||
|
||||
template <typename T>
|
||||
template <Common::IsBaseOf<Kernel::SessionRequestHandler> T>
|
||||
std::shared_ptr<T> GetService(const std::string& service_name) const {
|
||||
static_assert(std::is_base_of_v<Kernel::SessionRequestHandler, T>,
|
||||
"Not a base of ServiceFrameworkBase");
|
||||
auto service = registered_services.find(service_name);
|
||||
if (service == registered_services.end()) {
|
||||
LOG_DEBUG(Service, "Can't find service: {}", service_name);
|
||||
|
||||
@@ -548,8 +548,8 @@ private:
|
||||
// Wait the current thread until a buffer becomes available
|
||||
ctx.SleepClientThread(
|
||||
"IHOSBinderDriver::DequeueBuffer", UINT64_MAX,
|
||||
[=](std::shared_ptr<Kernel::Thread> thread, Kernel::HLERequestContext& ctx,
|
||||
Kernel::ThreadWakeupReason reason) {
|
||||
[=, this](std::shared_ptr<Kernel::Thread> thread,
|
||||
Kernel::HLERequestContext& ctx, Kernel::ThreadWakeupReason reason) {
|
||||
// Repeat TransactParcel DequeueBuffer when a buffer is available
|
||||
const auto guard = nv_flinger->Lock();
|
||||
auto& buffer_queue = nv_flinger->FindBufferQueue(id);
|
||||
@@ -1199,6 +1199,23 @@ private:
|
||||
}
|
||||
}
|
||||
|
||||
void GetIndirectLayerImageRequiredMemoryInfo(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto width = rp.Pop<u64>();
|
||||
const auto height = rp.Pop<u64>();
|
||||
LOG_DEBUG(Service_VI, "called width={}, height={}", width, height);
|
||||
|
||||
constexpr std::size_t base_size = 0x20000;
|
||||
constexpr std::size_t alignment = 0x1000;
|
||||
const auto texture_size = width * height * 4;
|
||||
const auto out_size = (texture_size + base_size - 1) / base_size * base_size;
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 6};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(out_size);
|
||||
rb.Push(alignment);
|
||||
}
|
||||
|
||||
static ResultVal<ConvertedScaleMode> ConvertScalingModeImpl(NintendoScaleMode mode) {
|
||||
switch (mode) {
|
||||
case NintendoScaleMode::None:
|
||||
@@ -1243,7 +1260,8 @@ IApplicationDisplayService::IApplicationDisplayService(
|
||||
{2102, &IApplicationDisplayService::ConvertScalingMode, "ConvertScalingMode"},
|
||||
{2450, nullptr, "GetIndirectLayerImageMap"},
|
||||
{2451, nullptr, "GetIndirectLayerImageCropMap"},
|
||||
{2460, nullptr, "GetIndirectLayerImageRequiredMemoryInfo"},
|
||||
{2460, &IApplicationDisplayService::GetIndirectLayerImageRequiredMemoryInfo,
|
||||
"GetIndirectLayerImageRequiredMemoryInfo"},
|
||||
{5202, &IApplicationDisplayService::GetDisplayVsyncEvent, "GetDisplayVsyncEvent"},
|
||||
{5203, nullptr, "GetDisplayVsyncEventForDebug"},
|
||||
};
|
||||
|
||||
@@ -3,8 +3,10 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <ostream>
|
||||
#include <string>
|
||||
#include "common/concepts.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/string_util.h"
|
||||
@@ -21,27 +23,41 @@
|
||||
|
||||
namespace Loader {
|
||||
|
||||
namespace {
|
||||
|
||||
template <Common::IsBaseOf<AppLoader> T>
|
||||
std::optional<FileType> IdentifyFileLoader(FileSys::VirtualFile file) {
|
||||
const auto file_type = T::IdentifyType(file);
|
||||
if (file_type != FileType::Error) {
|
||||
return file_type;
|
||||
}
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
FileType IdentifyFile(FileSys::VirtualFile file) {
|
||||
FileType type;
|
||||
|
||||
#define CHECK_TYPE(loader) \
|
||||
type = AppLoader_##loader::IdentifyType(file); \
|
||||
if (FileType::Error != type) \
|
||||
return type;
|
||||
|
||||
CHECK_TYPE(DeconstructedRomDirectory)
|
||||
CHECK_TYPE(ELF)
|
||||
CHECK_TYPE(NSO)
|
||||
CHECK_TYPE(NRO)
|
||||
CHECK_TYPE(NCA)
|
||||
CHECK_TYPE(XCI)
|
||||
CHECK_TYPE(NAX)
|
||||
CHECK_TYPE(NSP)
|
||||
CHECK_TYPE(KIP)
|
||||
|
||||
#undef CHECK_TYPE
|
||||
|
||||
return FileType::Unknown;
|
||||
if (const auto romdir_type = IdentifyFileLoader<AppLoader_DeconstructedRomDirectory>(file)) {
|
||||
return *romdir_type;
|
||||
} else if (const auto elf_type = IdentifyFileLoader<AppLoader_ELF>(file)) {
|
||||
return *elf_type;
|
||||
} else if (const auto nso_type = IdentifyFileLoader<AppLoader_NSO>(file)) {
|
||||
return *nso_type;
|
||||
} else if (const auto nro_type = IdentifyFileLoader<AppLoader_NRO>(file)) {
|
||||
return *nro_type;
|
||||
} else if (const auto nca_type = IdentifyFileLoader<AppLoader_NCA>(file)) {
|
||||
return *nca_type;
|
||||
} else if (const auto xci_type = IdentifyFileLoader<AppLoader_XCI>(file)) {
|
||||
return *xci_type;
|
||||
} else if (const auto nax_type = IdentifyFileLoader<AppLoader_NAX>(file)) {
|
||||
return *nax_type;
|
||||
} else if (const auto nsp_type = IdentifyFileLoader<AppLoader_NSP>(file)) {
|
||||
return *nsp_type;
|
||||
} else if (const auto kip_type = IdentifyFileLoader<AppLoader_KIP>(file)) {
|
||||
return *kip_type;
|
||||
} else {
|
||||
return FileType::Unknown;
|
||||
}
|
||||
}
|
||||
|
||||
FileType GuessFromFilename(const std::string& name) {
|
||||
|
||||
@@ -704,7 +704,7 @@ struct Memory::Impl {
|
||||
u8* page_pointer = current_page_table->pointers[vaddr >> PAGE_BITS];
|
||||
if (page_pointer != nullptr) {
|
||||
// NOTE: Avoid adding any extra logic to this fast-path block
|
||||
T volatile* pointer = reinterpret_cast<T volatile*>(&page_pointer[vaddr]);
|
||||
auto* pointer = reinterpret_cast<volatile T*>(&page_pointer[vaddr]);
|
||||
return Common::AtomicCompareAndSwap(pointer, data, expected);
|
||||
}
|
||||
|
||||
@@ -720,9 +720,8 @@ struct Memory::Impl {
|
||||
case Common::PageType::RasterizerCachedMemory: {
|
||||
u8* host_ptr{GetPointerFromRasterizerCachedMemory(vaddr)};
|
||||
system.GPU().InvalidateRegion(vaddr, sizeof(T));
|
||||
T volatile* pointer = reinterpret_cast<T volatile*>(&host_ptr);
|
||||
auto* pointer = reinterpret_cast<volatile T*>(&host_ptr);
|
||||
return Common::AtomicCompareAndSwap(pointer, data, expected);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
UNREACHABLE();
|
||||
@@ -734,7 +733,7 @@ struct Memory::Impl {
|
||||
u8* const page_pointer = current_page_table->pointers[vaddr >> PAGE_BITS];
|
||||
if (page_pointer != nullptr) {
|
||||
// NOTE: Avoid adding any extra logic to this fast-path block
|
||||
u64 volatile* pointer = reinterpret_cast<u64 volatile*>(&page_pointer[vaddr]);
|
||||
auto* pointer = reinterpret_cast<volatile u64*>(&page_pointer[vaddr]);
|
||||
return Common::AtomicCompareAndSwap(pointer, data, expected);
|
||||
}
|
||||
|
||||
@@ -750,9 +749,8 @@ struct Memory::Impl {
|
||||
case Common::PageType::RasterizerCachedMemory: {
|
||||
u8* host_ptr{GetPointerFromRasterizerCachedMemory(vaddr)};
|
||||
system.GPU().InvalidateRegion(vaddr, sizeof(u128));
|
||||
u64 volatile* pointer = reinterpret_cast<u64 volatile*>(&host_ptr);
|
||||
auto* pointer = reinterpret_cast<volatile u64*>(&host_ptr);
|
||||
return Common::AtomicCompareAndSwap(pointer, data, expected);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
UNREACHABLE();
|
||||
|
||||
@@ -199,17 +199,29 @@ void CheatEngine::Initialize() {
|
||||
metadata.title_id = system.CurrentProcess()->GetTitleID();
|
||||
|
||||
const auto& page_table = system.CurrentProcess()->PageTable();
|
||||
metadata.heap_extents = {page_table.GetHeapRegionStart(), page_table.GetHeapRegionSize()};
|
||||
metadata.address_space_extents = {page_table.GetAddressSpaceStart(),
|
||||
page_table.GetAddressSpaceSize()};
|
||||
metadata.alias_extents = {page_table.GetAliasCodeRegionStart(),
|
||||
page_table.GetAliasCodeRegionSize()};
|
||||
metadata.heap_extents = {
|
||||
.base = page_table.GetHeapRegionStart(),
|
||||
.size = page_table.GetHeapRegionSize(),
|
||||
};
|
||||
|
||||
metadata.address_space_extents = {
|
||||
.base = page_table.GetAddressSpaceStart(),
|
||||
.size = page_table.GetAddressSpaceSize(),
|
||||
};
|
||||
|
||||
metadata.alias_extents = {
|
||||
.base = page_table.GetAliasCodeRegionStart(),
|
||||
.size = page_table.GetAliasCodeRegionSize(),
|
||||
};
|
||||
|
||||
is_pending_reload.exchange(true);
|
||||
}
|
||||
|
||||
void CheatEngine::SetMainMemoryParameters(VAddr main_region_begin, u64 main_region_size) {
|
||||
metadata.main_nso_extents = {main_region_begin, main_region_size};
|
||||
metadata.main_nso_extents = {
|
||||
.base = main_region_begin,
|
||||
.size = main_region_size,
|
||||
};
|
||||
}
|
||||
|
||||
void CheatEngine::Reload(std::vector<CheatEntry> cheats) {
|
||||
|
||||
@@ -313,30 +313,32 @@ bool DmntCheatVm::DecodeNextOpcode(CheatVmOpcode& out) {
|
||||
|
||||
switch (opcode_type) {
|
||||
case CheatVmOpcodeType::StoreStatic: {
|
||||
StoreStaticOpcode store_static{};
|
||||
// 0TMR00AA AAAAAAAA YYYYYYYY (YYYYYYYY)
|
||||
// Read additional words.
|
||||
const u32 second_dword = GetNextDword();
|
||||
store_static.bit_width = (first_dword >> 24) & 0xF;
|
||||
store_static.mem_type = static_cast<MemoryAccessType>((first_dword >> 20) & 0xF);
|
||||
store_static.offset_register = ((first_dword >> 16) & 0xF);
|
||||
store_static.rel_address =
|
||||
(static_cast<u64>(first_dword & 0xFF) << 32ul) | static_cast<u64>(second_dword);
|
||||
store_static.value = GetNextVmInt(store_static.bit_width);
|
||||
opcode.opcode = store_static;
|
||||
const u32 bit_width = (first_dword >> 24) & 0xF;
|
||||
|
||||
opcode.opcode = StoreStaticOpcode{
|
||||
.bit_width = bit_width,
|
||||
.mem_type = static_cast<MemoryAccessType>((first_dword >> 20) & 0xF),
|
||||
.offset_register = (first_dword >> 16) & 0xF,
|
||||
.rel_address = (static_cast<u64>(first_dword & 0xFF) << 32) | second_dword,
|
||||
.value = GetNextVmInt(bit_width),
|
||||
};
|
||||
} break;
|
||||
case CheatVmOpcodeType::BeginConditionalBlock: {
|
||||
BeginConditionalOpcode begin_cond{};
|
||||
// 1TMC00AA AAAAAAAA YYYYYYYY (YYYYYYYY)
|
||||
// Read additional words.
|
||||
const u32 second_dword = GetNextDword();
|
||||
begin_cond.bit_width = (first_dword >> 24) & 0xF;
|
||||
begin_cond.mem_type = static_cast<MemoryAccessType>((first_dword >> 20) & 0xF);
|
||||
begin_cond.cond_type = static_cast<ConditionalComparisonType>((first_dword >> 16) & 0xF);
|
||||
begin_cond.rel_address =
|
||||
(static_cast<u64>(first_dword & 0xFF) << 32ul) | static_cast<u64>(second_dword);
|
||||
begin_cond.value = GetNextVmInt(begin_cond.bit_width);
|
||||
opcode.opcode = begin_cond;
|
||||
const u32 bit_width = (first_dword >> 24) & 0xF;
|
||||
|
||||
opcode.opcode = BeginConditionalOpcode{
|
||||
.bit_width = bit_width,
|
||||
.mem_type = static_cast<MemoryAccessType>((first_dword >> 20) & 0xF),
|
||||
.cond_type = static_cast<ConditionalComparisonType>((first_dword >> 16) & 0xF),
|
||||
.rel_address = (static_cast<u64>(first_dword & 0xFF) << 32) | second_dword,
|
||||
.value = GetNextVmInt(bit_width),
|
||||
};
|
||||
} break;
|
||||
case CheatVmOpcodeType::EndConditionalBlock: {
|
||||
// 20000000
|
||||
@@ -344,12 +346,14 @@ bool DmntCheatVm::DecodeNextOpcode(CheatVmOpcode& out) {
|
||||
opcode.opcode = EndConditionalOpcode{};
|
||||
} break;
|
||||
case CheatVmOpcodeType::ControlLoop: {
|
||||
ControlLoopOpcode ctrl_loop{};
|
||||
// 300R0000 VVVVVVVV
|
||||
// 310R0000
|
||||
// Parse register, whether loop start or loop end.
|
||||
ctrl_loop.start_loop = ((first_dword >> 24) & 0xF) == 0;
|
||||
ctrl_loop.reg_index = ((first_dword >> 20) & 0xF);
|
||||
ControlLoopOpcode ctrl_loop{
|
||||
.start_loop = ((first_dword >> 24) & 0xF) == 0,
|
||||
.reg_index = (first_dword >> 20) & 0xF,
|
||||
.num_iters = 0,
|
||||
};
|
||||
|
||||
// Read number of iters if loop start.
|
||||
if (ctrl_loop.start_loop) {
|
||||
@@ -358,66 +362,65 @@ bool DmntCheatVm::DecodeNextOpcode(CheatVmOpcode& out) {
|
||||
opcode.opcode = ctrl_loop;
|
||||
} break;
|
||||
case CheatVmOpcodeType::LoadRegisterStatic: {
|
||||
LoadRegisterStaticOpcode ldr_static{};
|
||||
// 400R0000 VVVVVVVV VVVVVVVV
|
||||
// Read additional words.
|
||||
ldr_static.reg_index = ((first_dword >> 16) & 0xF);
|
||||
ldr_static.value =
|
||||
(static_cast<u64>(GetNextDword()) << 32ul) | static_cast<u64>(GetNextDword());
|
||||
opcode.opcode = ldr_static;
|
||||
opcode.opcode = LoadRegisterStaticOpcode{
|
||||
.reg_index = (first_dword >> 16) & 0xF,
|
||||
.value = (static_cast<u64>(GetNextDword()) << 32) | GetNextDword(),
|
||||
};
|
||||
} break;
|
||||
case CheatVmOpcodeType::LoadRegisterMemory: {
|
||||
LoadRegisterMemoryOpcode ldr_memory{};
|
||||
// 5TMRI0AA AAAAAAAA
|
||||
// Read additional words.
|
||||
const u32 second_dword = GetNextDword();
|
||||
ldr_memory.bit_width = (first_dword >> 24) & 0xF;
|
||||
ldr_memory.mem_type = static_cast<MemoryAccessType>((first_dword >> 20) & 0xF);
|
||||
ldr_memory.reg_index = ((first_dword >> 16) & 0xF);
|
||||
ldr_memory.load_from_reg = ((first_dword >> 12) & 0xF) != 0;
|
||||
ldr_memory.rel_address =
|
||||
(static_cast<u64>(first_dword & 0xFF) << 32ul) | static_cast<u64>(second_dword);
|
||||
opcode.opcode = ldr_memory;
|
||||
opcode.opcode = LoadRegisterMemoryOpcode{
|
||||
.bit_width = (first_dword >> 24) & 0xF,
|
||||
.mem_type = static_cast<MemoryAccessType>((first_dword >> 20) & 0xF),
|
||||
.reg_index = ((first_dword >> 16) & 0xF),
|
||||
.load_from_reg = ((first_dword >> 12) & 0xF) != 0,
|
||||
.rel_address = (static_cast<u64>(first_dword & 0xFF) << 32) | second_dword,
|
||||
};
|
||||
} break;
|
||||
case CheatVmOpcodeType::StoreStaticToAddress: {
|
||||
StoreStaticToAddressOpcode str_static{};
|
||||
// 6T0RIor0 VVVVVVVV VVVVVVVV
|
||||
// Read additional words.
|
||||
str_static.bit_width = (first_dword >> 24) & 0xF;
|
||||
str_static.reg_index = ((first_dword >> 16) & 0xF);
|
||||
str_static.increment_reg = ((first_dword >> 12) & 0xF) != 0;
|
||||
str_static.add_offset_reg = ((first_dword >> 8) & 0xF) != 0;
|
||||
str_static.offset_reg_index = ((first_dword >> 4) & 0xF);
|
||||
str_static.value =
|
||||
(static_cast<u64>(GetNextDword()) << 32ul) | static_cast<u64>(GetNextDword());
|
||||
opcode.opcode = str_static;
|
||||
opcode.opcode = StoreStaticToAddressOpcode{
|
||||
.bit_width = (first_dword >> 24) & 0xF,
|
||||
.reg_index = (first_dword >> 16) & 0xF,
|
||||
.increment_reg = ((first_dword >> 12) & 0xF) != 0,
|
||||
.add_offset_reg = ((first_dword >> 8) & 0xF) != 0,
|
||||
.offset_reg_index = (first_dword >> 4) & 0xF,
|
||||
.value = (static_cast<u64>(GetNextDword()) << 32) | GetNextDword(),
|
||||
};
|
||||
} break;
|
||||
case CheatVmOpcodeType::PerformArithmeticStatic: {
|
||||
PerformArithmeticStaticOpcode perform_math_static{};
|
||||
// 7T0RC000 VVVVVVVV
|
||||
// Read additional words.
|
||||
perform_math_static.bit_width = (first_dword >> 24) & 0xF;
|
||||
perform_math_static.reg_index = ((first_dword >> 16) & 0xF);
|
||||
perform_math_static.math_type =
|
||||
static_cast<RegisterArithmeticType>((first_dword >> 12) & 0xF);
|
||||
perform_math_static.value = GetNextDword();
|
||||
opcode.opcode = perform_math_static;
|
||||
opcode.opcode = PerformArithmeticStaticOpcode{
|
||||
.bit_width = (first_dword >> 24) & 0xF,
|
||||
.reg_index = ((first_dword >> 16) & 0xF),
|
||||
.math_type = static_cast<RegisterArithmeticType>((first_dword >> 12) & 0xF),
|
||||
.value = GetNextDword(),
|
||||
};
|
||||
} break;
|
||||
case CheatVmOpcodeType::BeginKeypressConditionalBlock: {
|
||||
BeginKeypressConditionalOpcode begin_keypress_cond{};
|
||||
// 8kkkkkkk
|
||||
// Just parse the mask.
|
||||
begin_keypress_cond.key_mask = first_dword & 0x0FFFFFFF;
|
||||
opcode.opcode = begin_keypress_cond;
|
||||
opcode.opcode = BeginKeypressConditionalOpcode{
|
||||
.key_mask = first_dword & 0x0FFFFFFF,
|
||||
};
|
||||
} break;
|
||||
case CheatVmOpcodeType::PerformArithmeticRegister: {
|
||||
PerformArithmeticRegisterOpcode perform_math_reg{};
|
||||
// 9TCRSIs0 (VVVVVVVV (VVVVVVVV))
|
||||
perform_math_reg.bit_width = (first_dword >> 24) & 0xF;
|
||||
perform_math_reg.math_type = static_cast<RegisterArithmeticType>((first_dword >> 20) & 0xF);
|
||||
perform_math_reg.dst_reg_index = ((first_dword >> 16) & 0xF);
|
||||
perform_math_reg.src_reg_1_index = ((first_dword >> 12) & 0xF);
|
||||
perform_math_reg.has_immediate = ((first_dword >> 8) & 0xF) != 0;
|
||||
PerformArithmeticRegisterOpcode perform_math_reg{
|
||||
.bit_width = (first_dword >> 24) & 0xF,
|
||||
.math_type = static_cast<RegisterArithmeticType>((first_dword >> 20) & 0xF),
|
||||
.dst_reg_index = (first_dword >> 16) & 0xF,
|
||||
.src_reg_1_index = (first_dword >> 12) & 0xF,
|
||||
.src_reg_2_index = 0,
|
||||
.has_immediate = ((first_dword >> 8) & 0xF) != 0,
|
||||
.value = {},
|
||||
};
|
||||
if (perform_math_reg.has_immediate) {
|
||||
perform_math_reg.src_reg_2_index = 0;
|
||||
perform_math_reg.value = GetNextVmInt(perform_math_reg.bit_width);
|
||||
@@ -427,7 +430,6 @@ bool DmntCheatVm::DecodeNextOpcode(CheatVmOpcode& out) {
|
||||
opcode.opcode = perform_math_reg;
|
||||
} break;
|
||||
case CheatVmOpcodeType::StoreRegisterToAddress: {
|
||||
StoreRegisterToAddressOpcode str_register{};
|
||||
// ATSRIOxa (aaaaaaaa)
|
||||
// A = opcode 10
|
||||
// T = bit width
|
||||
@@ -439,20 +441,23 @@ bool DmntCheatVm::DecodeNextOpcode(CheatVmOpcode& out) {
|
||||
// Relative Address
|
||||
// x = offset register (for offset type 1), memory type (for offset type 3)
|
||||
// a = relative address (for offset type 2+3)
|
||||
str_register.bit_width = (first_dword >> 24) & 0xF;
|
||||
str_register.str_reg_index = ((first_dword >> 20) & 0xF);
|
||||
str_register.addr_reg_index = ((first_dword >> 16) & 0xF);
|
||||
str_register.increment_reg = ((first_dword >> 12) & 0xF) != 0;
|
||||
str_register.ofs_type = static_cast<StoreRegisterOffsetType>(((first_dword >> 8) & 0xF));
|
||||
str_register.ofs_reg_index = ((first_dword >> 4) & 0xF);
|
||||
StoreRegisterToAddressOpcode str_register{
|
||||
.bit_width = (first_dword >> 24) & 0xF,
|
||||
.str_reg_index = (first_dword >> 20) & 0xF,
|
||||
.addr_reg_index = (first_dword >> 16) & 0xF,
|
||||
.increment_reg = ((first_dword >> 12) & 0xF) != 0,
|
||||
.ofs_type = static_cast<StoreRegisterOffsetType>(((first_dword >> 8) & 0xF)),
|
||||
.mem_type = MemoryAccessType::MainNso,
|
||||
.ofs_reg_index = (first_dword >> 4) & 0xF,
|
||||
.rel_address = 0,
|
||||
};
|
||||
switch (str_register.ofs_type) {
|
||||
case StoreRegisterOffsetType::None:
|
||||
case StoreRegisterOffsetType::Reg:
|
||||
// Nothing more to do
|
||||
break;
|
||||
case StoreRegisterOffsetType::Imm:
|
||||
str_register.rel_address =
|
||||
((static_cast<u64>(first_dword & 0xF) << 32ul) | static_cast<u64>(GetNextDword()));
|
||||
str_register.rel_address = (static_cast<u64>(first_dword & 0xF) << 32) | GetNextDword();
|
||||
break;
|
||||
case StoreRegisterOffsetType::MemReg:
|
||||
str_register.mem_type = static_cast<MemoryAccessType>((first_dword >> 4) & 0xF);
|
||||
@@ -460,8 +465,7 @@ bool DmntCheatVm::DecodeNextOpcode(CheatVmOpcode& out) {
|
||||
case StoreRegisterOffsetType::MemImm:
|
||||
case StoreRegisterOffsetType::MemImmReg:
|
||||
str_register.mem_type = static_cast<MemoryAccessType>((first_dword >> 4) & 0xF);
|
||||
str_register.rel_address =
|
||||
((static_cast<u64>(first_dword & 0xF) << 32ul) | static_cast<u64>(GetNextDword()));
|
||||
str_register.rel_address = (static_cast<u64>(first_dword & 0xF) << 32) | GetNextDword();
|
||||
break;
|
||||
default:
|
||||
str_register.ofs_type = StoreRegisterOffsetType::None;
|
||||
@@ -470,7 +474,6 @@ bool DmntCheatVm::DecodeNextOpcode(CheatVmOpcode& out) {
|
||||
opcode.opcode = str_register;
|
||||
} break;
|
||||
case CheatVmOpcodeType::BeginRegisterConditionalBlock: {
|
||||
BeginRegisterConditionalOpcode begin_reg_cond{};
|
||||
// C0TcSX##
|
||||
// C0TcS0Ma aaaaaaaa
|
||||
// C0TcS1Mr
|
||||
@@ -492,11 +495,19 @@ bool DmntCheatVm::DecodeNextOpcode(CheatVmOpcode& out) {
|
||||
// r = offset register.
|
||||
// X = other register.
|
||||
// V = value.
|
||||
begin_reg_cond.bit_width = (first_dword >> 20) & 0xF;
|
||||
begin_reg_cond.cond_type =
|
||||
static_cast<ConditionalComparisonType>((first_dword >> 16) & 0xF);
|
||||
begin_reg_cond.val_reg_index = ((first_dword >> 12) & 0xF);
|
||||
begin_reg_cond.comp_type = static_cast<CompareRegisterValueType>((first_dword >> 8) & 0xF);
|
||||
|
||||
BeginRegisterConditionalOpcode begin_reg_cond{
|
||||
.bit_width = (first_dword >> 20) & 0xF,
|
||||
.cond_type = static_cast<ConditionalComparisonType>((first_dword >> 16) & 0xF),
|
||||
.val_reg_index = (first_dword >> 12) & 0xF,
|
||||
.comp_type = static_cast<CompareRegisterValueType>((first_dword >> 8) & 0xF),
|
||||
.mem_type = MemoryAccessType::MainNso,
|
||||
.addr_reg_index = 0,
|
||||
.other_reg_index = 0,
|
||||
.ofs_reg_index = 0,
|
||||
.rel_address = 0,
|
||||
.value = {},
|
||||
};
|
||||
|
||||
switch (begin_reg_cond.comp_type) {
|
||||
case CompareRegisterValueType::StaticValue:
|
||||
@@ -508,26 +519,25 @@ bool DmntCheatVm::DecodeNextOpcode(CheatVmOpcode& out) {
|
||||
case CompareRegisterValueType::MemoryRelAddr:
|
||||
begin_reg_cond.mem_type = static_cast<MemoryAccessType>((first_dword >> 4) & 0xF);
|
||||
begin_reg_cond.rel_address =
|
||||
((static_cast<u64>(first_dword & 0xF) << 32ul) | static_cast<u64>(GetNextDword()));
|
||||
(static_cast<u64>(first_dword & 0xF) << 32) | GetNextDword();
|
||||
break;
|
||||
case CompareRegisterValueType::MemoryOfsReg:
|
||||
begin_reg_cond.mem_type = static_cast<MemoryAccessType>((first_dword >> 4) & 0xF);
|
||||
begin_reg_cond.ofs_reg_index = (first_dword & 0xF);
|
||||
break;
|
||||
case CompareRegisterValueType::RegisterRelAddr:
|
||||
begin_reg_cond.addr_reg_index = ((first_dword >> 4) & 0xF);
|
||||
begin_reg_cond.addr_reg_index = (first_dword >> 4) & 0xF;
|
||||
begin_reg_cond.rel_address =
|
||||
((static_cast<u64>(first_dword & 0xF) << 32ul) | static_cast<u64>(GetNextDword()));
|
||||
(static_cast<u64>(first_dword & 0xF) << 32) | GetNextDword();
|
||||
break;
|
||||
case CompareRegisterValueType::RegisterOfsReg:
|
||||
begin_reg_cond.addr_reg_index = ((first_dword >> 4) & 0xF);
|
||||
begin_reg_cond.ofs_reg_index = (first_dword & 0xF);
|
||||
begin_reg_cond.addr_reg_index = (first_dword >> 4) & 0xF;
|
||||
begin_reg_cond.ofs_reg_index = first_dword & 0xF;
|
||||
break;
|
||||
}
|
||||
opcode.opcode = begin_reg_cond;
|
||||
} break;
|
||||
case CheatVmOpcodeType::SaveRestoreRegister: {
|
||||
SaveRestoreRegisterOpcode save_restore_reg{};
|
||||
// C10D0Sx0
|
||||
// C1 = opcode 0xC1
|
||||
// D = destination index.
|
||||
@@ -535,36 +545,37 @@ bool DmntCheatVm::DecodeNextOpcode(CheatVmOpcode& out) {
|
||||
// x = 3 if clearing reg, 2 if clearing saved value, 1 if saving a register, 0 if restoring
|
||||
// a register.
|
||||
// NOTE: If we add more save slots later, current encoding is backwards compatible.
|
||||
save_restore_reg.dst_index = (first_dword >> 16) & 0xF;
|
||||
save_restore_reg.src_index = (first_dword >> 8) & 0xF;
|
||||
save_restore_reg.op_type = static_cast<SaveRestoreRegisterOpType>((first_dword >> 4) & 0xF);
|
||||
opcode.opcode = save_restore_reg;
|
||||
opcode.opcode = SaveRestoreRegisterOpcode{
|
||||
.dst_index = (first_dword >> 16) & 0xF,
|
||||
.src_index = (first_dword >> 8) & 0xF,
|
||||
.op_type = static_cast<SaveRestoreRegisterOpType>((first_dword >> 4) & 0xF),
|
||||
};
|
||||
} break;
|
||||
case CheatVmOpcodeType::SaveRestoreRegisterMask: {
|
||||
SaveRestoreRegisterMaskOpcode save_restore_regmask{};
|
||||
// C2x0XXXX
|
||||
// C2 = opcode 0xC2
|
||||
// x = 3 if clearing reg, 2 if clearing saved value, 1 if saving, 0 if restoring.
|
||||
// X = 16-bit bitmask, bit i --> save or restore register i.
|
||||
save_restore_regmask.op_type =
|
||||
static_cast<SaveRestoreRegisterOpType>((first_dword >> 20) & 0xF);
|
||||
SaveRestoreRegisterMaskOpcode save_restore_regmask{
|
||||
.op_type = static_cast<SaveRestoreRegisterOpType>((first_dword >> 20) & 0xF),
|
||||
.should_operate = {},
|
||||
};
|
||||
for (std::size_t i = 0; i < NumRegisters; i++) {
|
||||
save_restore_regmask.should_operate[i] = (first_dword & (1u << i)) != 0;
|
||||
save_restore_regmask.should_operate[i] = (first_dword & (1U << i)) != 0;
|
||||
}
|
||||
opcode.opcode = save_restore_regmask;
|
||||
} break;
|
||||
case CheatVmOpcodeType::ReadWriteStaticRegister: {
|
||||
ReadWriteStaticRegisterOpcode rw_static_reg{};
|
||||
// C3000XXx
|
||||
// C3 = opcode 0xC3.
|
||||
// XX = static register index.
|
||||
// x = register index.
|
||||
rw_static_reg.static_idx = ((first_dword >> 4) & 0xFF);
|
||||
rw_static_reg.idx = (first_dword & 0xF);
|
||||
opcode.opcode = rw_static_reg;
|
||||
opcode.opcode = ReadWriteStaticRegisterOpcode{
|
||||
.static_idx = (first_dword >> 4) & 0xFF,
|
||||
.idx = first_dword & 0xF,
|
||||
};
|
||||
} break;
|
||||
case CheatVmOpcodeType::DebugLog: {
|
||||
DebugLogOpcode debug_log{};
|
||||
// FFFTIX##
|
||||
// FFFTI0Ma aaaaaaaa
|
||||
// FFFTI1Mr
|
||||
@@ -583,31 +594,36 @@ bool DmntCheatVm::DecodeNextOpcode(CheatVmOpcode& out) {
|
||||
// a = relative address.
|
||||
// r = offset register.
|
||||
// X = value register.
|
||||
debug_log.bit_width = (first_dword >> 16) & 0xF;
|
||||
debug_log.log_id = ((first_dword >> 12) & 0xF);
|
||||
debug_log.val_type = static_cast<DebugLogValueType>((first_dword >> 8) & 0xF);
|
||||
DebugLogOpcode debug_log{
|
||||
.bit_width = (first_dword >> 16) & 0xF,
|
||||
.log_id = (first_dword >> 12) & 0xF,
|
||||
.val_type = static_cast<DebugLogValueType>((first_dword >> 8) & 0xF),
|
||||
.mem_type = MemoryAccessType::MainNso,
|
||||
.addr_reg_index = 0,
|
||||
.val_reg_index = 0,
|
||||
.ofs_reg_index = 0,
|
||||
.rel_address = 0,
|
||||
};
|
||||
|
||||
switch (debug_log.val_type) {
|
||||
case DebugLogValueType::RegisterValue:
|
||||
debug_log.val_reg_index = ((first_dword >> 4) & 0xF);
|
||||
debug_log.val_reg_index = (first_dword >> 4) & 0xF;
|
||||
break;
|
||||
case DebugLogValueType::MemoryRelAddr:
|
||||
debug_log.mem_type = static_cast<MemoryAccessType>((first_dword >> 4) & 0xF);
|
||||
debug_log.rel_address =
|
||||
((static_cast<u64>(first_dword & 0xF) << 32ul) | static_cast<u64>(GetNextDword()));
|
||||
debug_log.rel_address = (static_cast<u64>(first_dword & 0xF) << 32) | GetNextDword();
|
||||
break;
|
||||
case DebugLogValueType::MemoryOfsReg:
|
||||
debug_log.mem_type = static_cast<MemoryAccessType>((first_dword >> 4) & 0xF);
|
||||
debug_log.ofs_reg_index = (first_dword & 0xF);
|
||||
debug_log.ofs_reg_index = first_dword & 0xF;
|
||||
break;
|
||||
case DebugLogValueType::RegisterRelAddr:
|
||||
debug_log.addr_reg_index = ((first_dword >> 4) & 0xF);
|
||||
debug_log.rel_address =
|
||||
((static_cast<u64>(first_dword & 0xF) << 32ul) | static_cast<u64>(GetNextDword()));
|
||||
debug_log.addr_reg_index = (first_dword >> 4) & 0xF;
|
||||
debug_log.rel_address = (static_cast<u64>(first_dword & 0xF) << 32) | GetNextDword();
|
||||
break;
|
||||
case DebugLogValueType::RegisterOfsReg:
|
||||
debug_log.addr_reg_index = ((first_dword >> 4) & 0xF);
|
||||
debug_log.ofs_reg_index = (first_dword & 0xF);
|
||||
debug_log.addr_reg_index = (first_dword >> 4) & 0xF;
|
||||
debug_log.ofs_reg_index = first_dword & 0xF;
|
||||
break;
|
||||
}
|
||||
opcode.opcode = debug_log;
|
||||
|
||||
@@ -74,15 +74,16 @@ void PerfStats::EndGameFrame() {
|
||||
game_frames += 1;
|
||||
}
|
||||
|
||||
double PerfStats::GetMeanFrametime() {
|
||||
double PerfStats::GetMeanFrametime() const {
|
||||
std::lock_guard lock{object_mutex};
|
||||
|
||||
if (current_index <= IgnoreFrames) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
const double sum = std::accumulate(perf_history.begin() + IgnoreFrames,
|
||||
perf_history.begin() + current_index, 0.0);
|
||||
return sum / (current_index - IgnoreFrames);
|
||||
return sum / static_cast<double>(current_index - IgnoreFrames);
|
||||
}
|
||||
|
||||
PerfStatsResults PerfStats::GetAndResetStats(microseconds current_system_time_us) {
|
||||
@@ -94,12 +95,13 @@ PerfStatsResults PerfStats::GetAndResetStats(microseconds current_system_time_us
|
||||
|
||||
const auto system_us_per_second = (current_system_time_us - reset_point_system_us) / interval;
|
||||
|
||||
PerfStatsResults results{};
|
||||
results.system_fps = static_cast<double>(system_frames) / interval;
|
||||
results.game_fps = static_cast<double>(game_frames) / interval;
|
||||
results.frametime = duration_cast<DoubleSecs>(accumulated_frametime).count() /
|
||||
static_cast<double>(system_frames);
|
||||
results.emulation_speed = system_us_per_second.count() / 1'000'000.0;
|
||||
const PerfStatsResults results{
|
||||
.system_fps = static_cast<double>(system_frames) / interval,
|
||||
.game_fps = static_cast<double>(game_frames) / interval,
|
||||
.frametime = duration_cast<DoubleSecs>(accumulated_frametime).count() /
|
||||
static_cast<double>(system_frames),
|
||||
.emulation_speed = system_us_per_second.count() / 1'000'000.0,
|
||||
};
|
||||
|
||||
// Reset counters
|
||||
reset_point = now;
|
||||
@@ -111,7 +113,7 @@ PerfStatsResults PerfStats::GetAndResetStats(microseconds current_system_time_us
|
||||
return results;
|
||||
}
|
||||
|
||||
double PerfStats::GetLastFrameTimeScale() {
|
||||
double PerfStats::GetLastFrameTimeScale() const {
|
||||
std::lock_guard lock{object_mutex};
|
||||
|
||||
constexpr double FRAME_LENGTH = 1.0 / 60;
|
||||
|
||||
@@ -30,7 +30,6 @@ struct PerfStatsResults {
|
||||
class PerfStats {
|
||||
public:
|
||||
explicit PerfStats(u64 title_id);
|
||||
|
||||
~PerfStats();
|
||||
|
||||
using Clock = std::chrono::high_resolution_clock;
|
||||
@@ -42,18 +41,18 @@ public:
|
||||
PerfStatsResults GetAndResetStats(std::chrono::microseconds current_system_time_us);
|
||||
|
||||
/**
|
||||
* Returns the Arthimetic Mean of all frametime values stored in the performance history.
|
||||
* Returns the arithmetic mean of all frametime values stored in the performance history.
|
||||
*/
|
||||
double GetMeanFrametime();
|
||||
double GetMeanFrametime() const;
|
||||
|
||||
/**
|
||||
* Gets the ratio between walltime and the emulated time of the previous system frame. This is
|
||||
* useful for scaling inputs or outputs moving between the two time domains.
|
||||
*/
|
||||
double GetLastFrameTimeScale();
|
||||
double GetLastFrameTimeScale() const;
|
||||
|
||||
private:
|
||||
std::mutex object_mutex{};
|
||||
mutable std::mutex object_mutex;
|
||||
|
||||
/// Title ID for the game that is running. 0 if there is no game running yet
|
||||
u64 title_id{0};
|
||||
@@ -61,7 +60,7 @@ private:
|
||||
std::size_t current_index{0};
|
||||
/// Stores an hour of historical frametime data useful for processing and tracking performance
|
||||
/// regressions with code changes.
|
||||
std::array<double, 216000> perf_history = {};
|
||||
std::array<double, 216000> perf_history{};
|
||||
|
||||
/// Point when the cumulative counters were reset
|
||||
Clock::time_point reset_point = Clock::now();
|
||||
|
||||
@@ -81,7 +81,7 @@ void GPU::WaitFence(u32 syncpoint_id, u32 value) {
|
||||
}
|
||||
MICROPROFILE_SCOPE(GPU_wait);
|
||||
std::unique_lock lock{sync_mutex};
|
||||
sync_cv.wait(lock, [=]() { return syncpoints[syncpoint_id].load() >= value; });
|
||||
sync_cv.wait(lock, [=, this] { return syncpoints[syncpoint_id].load() >= value; });
|
||||
}
|
||||
|
||||
void GPU::IncrementSyncPoint(const u32 syncpoint_id) {
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/memory/page_table.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
@@ -16,121 +15,137 @@
|
||||
namespace Tegra {
|
||||
|
||||
MemoryManager::MemoryManager(Core::System& system, VideoCore::RasterizerInterface& rasterizer)
|
||||
: rasterizer{rasterizer}, system{system} {
|
||||
page_table.Resize(address_space_width, page_bits, false);
|
||||
|
||||
// Initialize the map with a single free region covering the entire managed space.
|
||||
VirtualMemoryArea initial_vma;
|
||||
initial_vma.size = address_space_end;
|
||||
vma_map.emplace(initial_vma.base, initial_vma);
|
||||
|
||||
UpdatePageTableForVMA(initial_vma);
|
||||
}
|
||||
: system{system}, rasterizer{rasterizer}, page_table(page_table_size) {}
|
||||
|
||||
MemoryManager::~MemoryManager() = default;
|
||||
|
||||
GPUVAddr MemoryManager::AllocateSpace(u64 size, u64 align) {
|
||||
const u64 aligned_size{Common::AlignUp(size, page_size)};
|
||||
const GPUVAddr gpu_addr{FindFreeRegion(address_space_base, aligned_size)};
|
||||
|
||||
AllocateMemory(gpu_addr, 0, aligned_size);
|
||||
|
||||
GPUVAddr MemoryManager::UpdateRange(GPUVAddr gpu_addr, PageEntry page_entry, std::size_t size) {
|
||||
u64 remaining_size{size};
|
||||
for (u64 offset{}; offset < size; offset += page_size) {
|
||||
if (remaining_size < page_size) {
|
||||
SetPageEntry(gpu_addr + offset, page_entry + offset, remaining_size);
|
||||
} else {
|
||||
SetPageEntry(gpu_addr + offset, page_entry + offset);
|
||||
}
|
||||
remaining_size -= page_size;
|
||||
}
|
||||
return gpu_addr;
|
||||
}
|
||||
|
||||
GPUVAddr MemoryManager::AllocateSpace(GPUVAddr gpu_addr, u64 size, u64 align) {
|
||||
const u64 aligned_size{Common::AlignUp(size, page_size)};
|
||||
|
||||
AllocateMemory(gpu_addr, 0, aligned_size);
|
||||
|
||||
return gpu_addr;
|
||||
GPUVAddr MemoryManager::Map(VAddr cpu_addr, GPUVAddr gpu_addr, std::size_t size) {
|
||||
return UpdateRange(gpu_addr, cpu_addr, size);
|
||||
}
|
||||
|
||||
GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, u64 size) {
|
||||
const u64 aligned_size{Common::AlignUp(size, page_size)};
|
||||
const GPUVAddr gpu_addr{FindFreeRegion(address_space_base, aligned_size)};
|
||||
|
||||
MapBackingMemory(gpu_addr, system.Memory().GetPointer(cpu_addr), aligned_size, cpu_addr);
|
||||
ASSERT(
|
||||
system.CurrentProcess()->PageTable().LockForDeviceAddressSpace(cpu_addr, size).IsSuccess());
|
||||
|
||||
return gpu_addr;
|
||||
GPUVAddr MemoryManager::MapAllocate(VAddr cpu_addr, std::size_t size, std::size_t align) {
|
||||
return Map(cpu_addr, *FindFreeRange(size, align), size);
|
||||
}
|
||||
|
||||
GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, GPUVAddr gpu_addr, u64 size) {
|
||||
ASSERT((gpu_addr & page_mask) == 0);
|
||||
|
||||
const u64 aligned_size{Common::AlignUp(size, page_size)};
|
||||
|
||||
MapBackingMemory(gpu_addr, system.Memory().GetPointer(cpu_addr), aligned_size, cpu_addr);
|
||||
ASSERT(
|
||||
system.CurrentProcess()->PageTable().LockForDeviceAddressSpace(cpu_addr, size).IsSuccess());
|
||||
return gpu_addr;
|
||||
}
|
||||
|
||||
GPUVAddr MemoryManager::UnmapBuffer(GPUVAddr gpu_addr, u64 size) {
|
||||
ASSERT((gpu_addr & page_mask) == 0);
|
||||
|
||||
const u64 aligned_size{Common::AlignUp(size, page_size)};
|
||||
const auto cpu_addr = GpuToCpuAddress(gpu_addr);
|
||||
ASSERT(cpu_addr);
|
||||
void MemoryManager::Unmap(GPUVAddr gpu_addr, std::size_t size) {
|
||||
if (!size) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Flush and invalidate through the GPU interface, to be asynchronous if possible.
|
||||
system.GPU().FlushAndInvalidateRegion(*cpu_addr, aligned_size);
|
||||
system.GPU().FlushAndInvalidateRegion(*GpuToCpuAddress(gpu_addr), size);
|
||||
|
||||
UpdateRange(gpu_addr, PageEntry::State::Unmapped, size);
|
||||
}
|
||||
|
||||
std::optional<GPUVAddr> MemoryManager::AllocateFixed(GPUVAddr gpu_addr, std::size_t size) {
|
||||
for (u64 offset{}; offset < size; offset += page_size) {
|
||||
if (!GetPageEntry(gpu_addr + offset).IsUnmapped()) {
|
||||
return {};
|
||||
}
|
||||
}
|
||||
|
||||
return UpdateRange(gpu_addr, PageEntry::State::Allocated, size);
|
||||
}
|
||||
|
||||
GPUVAddr MemoryManager::Allocate(std::size_t size, std::size_t align) {
|
||||
return *AllocateFixed(*FindFreeRange(size, align), size);
|
||||
}
|
||||
|
||||
void MemoryManager::TryLockPage(PageEntry page_entry, std::size_t size) {
|
||||
if (!page_entry.IsValid()) {
|
||||
return;
|
||||
}
|
||||
|
||||
UnmapRange(gpu_addr, aligned_size);
|
||||
ASSERT(system.CurrentProcess()
|
||||
->PageTable()
|
||||
.UnlockForDeviceAddressSpace(cpu_addr.value(), size)
|
||||
.LockForDeviceAddressSpace(page_entry.ToAddress(), size)
|
||||
.IsSuccess());
|
||||
|
||||
return gpu_addr;
|
||||
}
|
||||
|
||||
GPUVAddr MemoryManager::FindFreeRegion(GPUVAddr region_start, u64 size) const {
|
||||
// Find the first Free VMA.
|
||||
const VMAHandle vma_handle{
|
||||
std::find_if(vma_map.begin(), vma_map.end(), [region_start, size](const auto& vma) {
|
||||
if (vma.second.type != VirtualMemoryArea::Type::Unmapped) {
|
||||
return false;
|
||||
void MemoryManager::TryUnlockPage(PageEntry page_entry, std::size_t size) {
|
||||
if (!page_entry.IsValid()) {
|
||||
return;
|
||||
}
|
||||
|
||||
ASSERT(system.CurrentProcess()
|
||||
->PageTable()
|
||||
.UnlockForDeviceAddressSpace(page_entry.ToAddress(), size)
|
||||
.IsSuccess());
|
||||
}
|
||||
|
||||
PageEntry MemoryManager::GetPageEntry(GPUVAddr gpu_addr) const {
|
||||
return page_table[PageEntryIndex(gpu_addr)];
|
||||
}
|
||||
|
||||
void MemoryManager::SetPageEntry(GPUVAddr gpu_addr, PageEntry page_entry, std::size_t size) {
|
||||
// TODO(bunnei): We should lock/unlock device regions. This currently causes issues due to
|
||||
// improper tracking, but should be fixed in the future.
|
||||
|
||||
//// Unlock the old page
|
||||
// TryUnlockPage(page_table[PageEntryIndex(gpu_addr)], size);
|
||||
|
||||
//// Lock the new page
|
||||
// TryLockPage(page_entry, size);
|
||||
|
||||
page_table[PageEntryIndex(gpu_addr)] = page_entry;
|
||||
}
|
||||
|
||||
std::optional<GPUVAddr> MemoryManager::FindFreeRange(std::size_t size, std::size_t align) const {
|
||||
if (!align) {
|
||||
align = page_size;
|
||||
} else {
|
||||
align = Common::AlignUp(align, page_size);
|
||||
}
|
||||
|
||||
u64 available_size{};
|
||||
GPUVAddr gpu_addr{address_space_start};
|
||||
while (gpu_addr + available_size < address_space_size) {
|
||||
if (GetPageEntry(gpu_addr + available_size).IsUnmapped()) {
|
||||
available_size += page_size;
|
||||
|
||||
if (available_size >= size) {
|
||||
return gpu_addr;
|
||||
}
|
||||
} else {
|
||||
gpu_addr += available_size + page_size;
|
||||
available_size = 0;
|
||||
|
||||
const VAddr vma_end{vma.second.base + vma.second.size};
|
||||
return vma_end > region_start && vma_end >= region_start + size;
|
||||
})};
|
||||
|
||||
if (vma_handle == vma_map.end()) {
|
||||
return {};
|
||||
}
|
||||
|
||||
return std::max(region_start, vma_handle->second.base);
|
||||
}
|
||||
|
||||
bool MemoryManager::IsAddressValid(GPUVAddr addr) const {
|
||||
return (addr >> page_bits) < page_table.pointers.size();
|
||||
}
|
||||
|
||||
std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr addr) const {
|
||||
if (!IsAddressValid(addr)) {
|
||||
return {};
|
||||
}
|
||||
|
||||
const VAddr cpu_addr{page_table.backing_addr[addr >> page_bits]};
|
||||
if (cpu_addr) {
|
||||
return cpu_addr + (addr & page_mask);
|
||||
const auto remainder{gpu_addr % align};
|
||||
if (remainder) {
|
||||
gpu_addr = (gpu_addr - remainder) + align;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
T MemoryManager::Read(GPUVAddr addr) const {
|
||||
if (!IsAddressValid(addr)) {
|
||||
std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr gpu_addr) const {
|
||||
const auto page_entry{GetPageEntry(gpu_addr)};
|
||||
if (!page_entry.IsValid()) {
|
||||
return {};
|
||||
}
|
||||
|
||||
const u8* page_pointer{GetPointer(addr)};
|
||||
if (page_pointer) {
|
||||
return page_entry.ToAddress() + (gpu_addr & page_mask);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
T MemoryManager::Read(GPUVAddr addr) const {
|
||||
if (auto page_pointer{GetPointer(addr)}; page_pointer) {
|
||||
// NOTE: Avoid adding any extra logic to this fast-path block
|
||||
T value;
|
||||
std::memcpy(&value, page_pointer, sizeof(T));
|
||||
@@ -144,12 +159,7 @@ T MemoryManager::Read(GPUVAddr addr) const {
|
||||
|
||||
template <typename T>
|
||||
void MemoryManager::Write(GPUVAddr addr, T data) {
|
||||
if (!IsAddressValid(addr)) {
|
||||
return;
|
||||
}
|
||||
|
||||
u8* page_pointer{GetPointer(addr)};
|
||||
if (page_pointer) {
|
||||
if (auto page_pointer{GetPointer(addr)}; page_pointer) {
|
||||
// NOTE: Avoid adding any extra logic to this fast-path block
|
||||
std::memcpy(page_pointer, &data, sizeof(T));
|
||||
return;
|
||||
@@ -167,66 +177,49 @@ template void MemoryManager::Write<u16>(GPUVAddr addr, u16 data);
|
||||
template void MemoryManager::Write<u32>(GPUVAddr addr, u32 data);
|
||||
template void MemoryManager::Write<u64>(GPUVAddr addr, u64 data);
|
||||
|
||||
u8* MemoryManager::GetPointer(GPUVAddr addr) {
|
||||
if (!IsAddressValid(addr)) {
|
||||
u8* MemoryManager::GetPointer(GPUVAddr gpu_addr) {
|
||||
if (!GetPageEntry(gpu_addr).IsValid()) {
|
||||
return {};
|
||||
}
|
||||
|
||||
auto& memory = system.Memory();
|
||||
|
||||
const VAddr page_addr{page_table.backing_addr[addr >> page_bits]};
|
||||
|
||||
if (page_addr != 0) {
|
||||
return memory.GetPointer(page_addr + (addr & page_mask));
|
||||
}
|
||||
|
||||
LOG_ERROR(HW_GPU, "Unknown GetPointer @ 0x{:016X}", addr);
|
||||
return {};
|
||||
}
|
||||
|
||||
const u8* MemoryManager::GetPointer(GPUVAddr addr) const {
|
||||
if (!IsAddressValid(addr)) {
|
||||
const auto address{GpuToCpuAddress(gpu_addr)};
|
||||
if (!address) {
|
||||
return {};
|
||||
}
|
||||
|
||||
const auto& memory = system.Memory();
|
||||
return system.Memory().GetPointer(*address);
|
||||
}
|
||||
|
||||
const VAddr page_addr{page_table.backing_addr[addr >> page_bits]};
|
||||
|
||||
if (page_addr != 0) {
|
||||
return memory.GetPointer(page_addr + (addr & page_mask));
|
||||
const u8* MemoryManager::GetPointer(GPUVAddr gpu_addr) const {
|
||||
if (!GetPageEntry(gpu_addr).IsValid()) {
|
||||
return {};
|
||||
}
|
||||
|
||||
LOG_ERROR(HW_GPU, "Unknown GetPointer @ 0x{:016X}", addr);
|
||||
return {};
|
||||
const auto address{GpuToCpuAddress(gpu_addr)};
|
||||
if (!address) {
|
||||
return {};
|
||||
}
|
||||
|
||||
return system.Memory().GetPointer(*address);
|
||||
}
|
||||
|
||||
bool MemoryManager::IsBlockContinuous(const GPUVAddr start, const std::size_t size) const {
|
||||
const std::size_t inner_size = size - 1;
|
||||
const GPUVAddr end = start + inner_size;
|
||||
const auto host_ptr_start = reinterpret_cast<std::uintptr_t>(GetPointer(start));
|
||||
const auto host_ptr_end = reinterpret_cast<std::uintptr_t>(GetPointer(end));
|
||||
const auto range = static_cast<std::size_t>(host_ptr_end - host_ptr_start);
|
||||
return range == inner_size;
|
||||
}
|
||||
|
||||
void MemoryManager::ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer,
|
||||
const std::size_t size) const {
|
||||
void MemoryManager::ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size) const {
|
||||
std::size_t remaining_size{size};
|
||||
std::size_t page_index{gpu_src_addr >> page_bits};
|
||||
std::size_t page_offset{gpu_src_addr & page_mask};
|
||||
|
||||
auto& memory = system.Memory();
|
||||
|
||||
while (remaining_size > 0) {
|
||||
const std::size_t copy_amount{
|
||||
std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
|
||||
|
||||
const VAddr src_addr{page_table.backing_addr[page_index] + page_offset};
|
||||
// Flush must happen on the rasterizer interface, such that memory is always synchronous
|
||||
// when it is read (even when in asynchronous GPU mode). Fixes Dead Cells title menu.
|
||||
rasterizer.FlushRegion(src_addr, copy_amount);
|
||||
memory.ReadBlockUnsafe(src_addr, dest_buffer, copy_amount);
|
||||
if (const auto page_addr{GpuToCpuAddress(page_index << page_bits)}; page_addr) {
|
||||
const auto src_addr{*page_addr + page_offset};
|
||||
|
||||
// Flush must happen on the rasterizer interface, such that memory is always synchronous
|
||||
// when it is read (even when in asynchronous GPU mode). Fixes Dead Cells title menu.
|
||||
rasterizer.FlushRegion(src_addr, copy_amount);
|
||||
system.Memory().ReadBlockUnsafe(src_addr, dest_buffer, copy_amount);
|
||||
}
|
||||
|
||||
page_index++;
|
||||
page_offset = 0;
|
||||
@@ -241,18 +234,17 @@ void MemoryManager::ReadBlockUnsafe(GPUVAddr gpu_src_addr, void* dest_buffer,
|
||||
std::size_t page_index{gpu_src_addr >> page_bits};
|
||||
std::size_t page_offset{gpu_src_addr & page_mask};
|
||||
|
||||
auto& memory = system.Memory();
|
||||
|
||||
while (remaining_size > 0) {
|
||||
const std::size_t copy_amount{
|
||||
std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
|
||||
const u8* page_pointer = page_table.pointers[page_index];
|
||||
if (page_pointer) {
|
||||
const VAddr src_addr{page_table.backing_addr[page_index] + page_offset};
|
||||
memory.ReadBlockUnsafe(src_addr, dest_buffer, copy_amount);
|
||||
|
||||
if (const auto page_addr{GpuToCpuAddress(page_index << page_bits)}; page_addr) {
|
||||
const auto src_addr{*page_addr + page_offset};
|
||||
system.Memory().ReadBlockUnsafe(src_addr, dest_buffer, copy_amount);
|
||||
} else {
|
||||
std::memset(dest_buffer, 0, copy_amount);
|
||||
}
|
||||
|
||||
page_index++;
|
||||
page_offset = 0;
|
||||
dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
|
||||
@@ -260,23 +252,23 @@ void MemoryManager::ReadBlockUnsafe(GPUVAddr gpu_src_addr, void* dest_buffer,
|
||||
}
|
||||
}
|
||||
|
||||
void MemoryManager::WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer,
|
||||
const std::size_t size) {
|
||||
void MemoryManager::WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size) {
|
||||
std::size_t remaining_size{size};
|
||||
std::size_t page_index{gpu_dest_addr >> page_bits};
|
||||
std::size_t page_offset{gpu_dest_addr & page_mask};
|
||||
|
||||
auto& memory = system.Memory();
|
||||
|
||||
while (remaining_size > 0) {
|
||||
const std::size_t copy_amount{
|
||||
std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
|
||||
|
||||
const VAddr dest_addr{page_table.backing_addr[page_index] + page_offset};
|
||||
// Invalidate must happen on the rasterizer interface, such that memory is always
|
||||
// synchronous when it is written (even when in asynchronous GPU mode).
|
||||
rasterizer.InvalidateRegion(dest_addr, copy_amount);
|
||||
memory.WriteBlockUnsafe(dest_addr, src_buffer, copy_amount);
|
||||
if (const auto page_addr{GpuToCpuAddress(page_index << page_bits)}; page_addr) {
|
||||
const auto dest_addr{*page_addr + page_offset};
|
||||
|
||||
// Invalidate must happen on the rasterizer interface, such that memory is always
|
||||
// synchronous when it is written (even when in asynchronous GPU mode).
|
||||
rasterizer.InvalidateRegion(dest_addr, copy_amount);
|
||||
system.Memory().WriteBlockUnsafe(dest_addr, src_buffer, copy_amount);
|
||||
}
|
||||
|
||||
page_index++;
|
||||
page_offset = 0;
|
||||
@@ -286,21 +278,20 @@ void MemoryManager::WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer,
|
||||
}
|
||||
|
||||
void MemoryManager::WriteBlockUnsafe(GPUVAddr gpu_dest_addr, const void* src_buffer,
|
||||
const std::size_t size) {
|
||||
std::size_t size) {
|
||||
std::size_t remaining_size{size};
|
||||
std::size_t page_index{gpu_dest_addr >> page_bits};
|
||||
std::size_t page_offset{gpu_dest_addr & page_mask};
|
||||
|
||||
auto& memory = system.Memory();
|
||||
|
||||
while (remaining_size > 0) {
|
||||
const std::size_t copy_amount{
|
||||
std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
|
||||
u8* page_pointer = page_table.pointers[page_index];
|
||||
if (page_pointer) {
|
||||
const VAddr dest_addr{page_table.backing_addr[page_index] + page_offset};
|
||||
memory.WriteBlockUnsafe(dest_addr, src_buffer, copy_amount);
|
||||
|
||||
if (const auto page_addr{GpuToCpuAddress(page_index << page_bits)}; page_addr) {
|
||||
const auto dest_addr{*page_addr + page_offset};
|
||||
system.Memory().WriteBlockUnsafe(dest_addr, src_buffer, copy_amount);
|
||||
}
|
||||
|
||||
page_index++;
|
||||
page_offset = 0;
|
||||
src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
|
||||
@@ -308,273 +299,26 @@ void MemoryManager::WriteBlockUnsafe(GPUVAddr gpu_dest_addr, const void* src_buf
|
||||
}
|
||||
}
|
||||
|
||||
void MemoryManager::CopyBlock(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr,
|
||||
const std::size_t size) {
|
||||
void MemoryManager::CopyBlock(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr, std::size_t size) {
|
||||
std::vector<u8> tmp_buffer(size);
|
||||
ReadBlock(gpu_src_addr, tmp_buffer.data(), size);
|
||||
WriteBlock(gpu_dest_addr, tmp_buffer.data(), size);
|
||||
}
|
||||
|
||||
void MemoryManager::CopyBlockUnsafe(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr,
|
||||
const std::size_t size) {
|
||||
std::size_t size) {
|
||||
std::vector<u8> tmp_buffer(size);
|
||||
ReadBlockUnsafe(gpu_src_addr, tmp_buffer.data(), size);
|
||||
WriteBlockUnsafe(gpu_dest_addr, tmp_buffer.data(), size);
|
||||
}
|
||||
|
||||
bool MemoryManager::IsGranularRange(GPUVAddr gpu_addr, std::size_t size) {
|
||||
const VAddr addr = page_table.backing_addr[gpu_addr >> page_bits];
|
||||
const std::size_t page = (addr & Core::Memory::PAGE_MASK) + size;
|
||||
const auto cpu_addr{GpuToCpuAddress(gpu_addr)};
|
||||
if (!cpu_addr) {
|
||||
return {};
|
||||
}
|
||||
const std::size_t page{(*cpu_addr & Core::Memory::PAGE_MASK) + size};
|
||||
return page <= Core::Memory::PAGE_SIZE;
|
||||
}
|
||||
|
||||
void MemoryManager::MapPages(GPUVAddr base, u64 size, u8* memory, Common::PageType type,
|
||||
VAddr backing_addr) {
|
||||
LOG_DEBUG(HW_GPU, "Mapping {} onto {:016X}-{:016X}", fmt::ptr(memory), base * page_size,
|
||||
(base + size) * page_size);
|
||||
|
||||
const VAddr end{base + size};
|
||||
ASSERT_MSG(end <= page_table.pointers.size(), "out of range mapping at {:016X}",
|
||||
base + page_table.pointers.size());
|
||||
|
||||
if (memory == nullptr) {
|
||||
while (base != end) {
|
||||
page_table.pointers[base] = nullptr;
|
||||
page_table.backing_addr[base] = 0;
|
||||
|
||||
base += 1;
|
||||
}
|
||||
} else {
|
||||
while (base != end) {
|
||||
page_table.pointers[base] = memory;
|
||||
page_table.backing_addr[base] = backing_addr;
|
||||
|
||||
base += 1;
|
||||
memory += page_size;
|
||||
backing_addr += page_size;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void MemoryManager::MapMemoryRegion(GPUVAddr base, u64 size, u8* target, VAddr backing_addr) {
|
||||
ASSERT_MSG((size & page_mask) == 0, "non-page aligned size: {:016X}", size);
|
||||
ASSERT_MSG((base & page_mask) == 0, "non-page aligned base: {:016X}", base);
|
||||
MapPages(base / page_size, size / page_size, target, Common::PageType::Memory, backing_addr);
|
||||
}
|
||||
|
||||
void MemoryManager::UnmapRegion(GPUVAddr base, u64 size) {
|
||||
ASSERT_MSG((size & page_mask) == 0, "non-page aligned size: {:016X}", size);
|
||||
ASSERT_MSG((base & page_mask) == 0, "non-page aligned base: {:016X}", base);
|
||||
MapPages(base / page_size, size / page_size, nullptr, Common::PageType::Unmapped);
|
||||
}
|
||||
|
||||
bool VirtualMemoryArea::CanBeMergedWith(const VirtualMemoryArea& next) const {
|
||||
ASSERT(base + size == next.base);
|
||||
if (type != next.type) {
|
||||
return {};
|
||||
}
|
||||
if (type == VirtualMemoryArea::Type::Allocated && (offset + size != next.offset)) {
|
||||
return {};
|
||||
}
|
||||
if (type == VirtualMemoryArea::Type::Mapped && backing_memory + size != next.backing_memory) {
|
||||
return {};
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
MemoryManager::VMAHandle MemoryManager::FindVMA(GPUVAddr target) const {
|
||||
if (target >= address_space_end) {
|
||||
return vma_map.end();
|
||||
} else {
|
||||
return std::prev(vma_map.upper_bound(target));
|
||||
}
|
||||
}
|
||||
|
||||
MemoryManager::VMAIter MemoryManager::Allocate(VMAIter vma_handle) {
|
||||
VirtualMemoryArea& vma{vma_handle->second};
|
||||
|
||||
vma.type = VirtualMemoryArea::Type::Allocated;
|
||||
vma.backing_addr = 0;
|
||||
vma.backing_memory = {};
|
||||
UpdatePageTableForVMA(vma);
|
||||
|
||||
return MergeAdjacent(vma_handle);
|
||||
}
|
||||
|
||||
MemoryManager::VMAHandle MemoryManager::AllocateMemory(GPUVAddr target, std::size_t offset,
|
||||
u64 size) {
|
||||
|
||||
// This is the appropriately sized VMA that will turn into our allocation.
|
||||
VMAIter vma_handle{CarveVMA(target, size)};
|
||||
VirtualMemoryArea& vma{vma_handle->second};
|
||||
|
||||
ASSERT(vma.size == size);
|
||||
|
||||
vma.offset = offset;
|
||||
|
||||
return Allocate(vma_handle);
|
||||
}
|
||||
|
||||
MemoryManager::VMAHandle MemoryManager::MapBackingMemory(GPUVAddr target, u8* memory, u64 size,
|
||||
VAddr backing_addr) {
|
||||
// This is the appropriately sized VMA that will turn into our allocation.
|
||||
VMAIter vma_handle{CarveVMA(target, size)};
|
||||
VirtualMemoryArea& vma{vma_handle->second};
|
||||
|
||||
ASSERT(vma.size == size);
|
||||
|
||||
vma.type = VirtualMemoryArea::Type::Mapped;
|
||||
vma.backing_memory = memory;
|
||||
vma.backing_addr = backing_addr;
|
||||
UpdatePageTableForVMA(vma);
|
||||
|
||||
return MergeAdjacent(vma_handle);
|
||||
}
|
||||
|
||||
void MemoryManager::UnmapRange(GPUVAddr target, u64 size) {
|
||||
VMAIter vma{CarveVMARange(target, size)};
|
||||
const VAddr target_end{target + size};
|
||||
const VMAIter end{vma_map.end()};
|
||||
|
||||
// The comparison against the end of the range must be done using addresses since VMAs can be
|
||||
// merged during this process, causing invalidation of the iterators.
|
||||
while (vma != end && vma->second.base < target_end) {
|
||||
// Unmapped ranges return to allocated state and can be reused
|
||||
// This behavior is used by Super Mario Odyssey, Sonic Forces, and likely other games
|
||||
vma = std::next(Allocate(vma));
|
||||
}
|
||||
|
||||
ASSERT(FindVMA(target)->second.size >= size);
|
||||
}
|
||||
|
||||
MemoryManager::VMAIter MemoryManager::StripIterConstness(const VMAHandle& iter) {
|
||||
// This uses a neat C++ trick to convert a const_iterator to a regular iterator, given
|
||||
// non-const access to its container.
|
||||
return vma_map.erase(iter, iter); // Erases an empty range of elements
|
||||
}
|
||||
|
||||
MemoryManager::VMAIter MemoryManager::CarveVMA(GPUVAddr base, u64 size) {
|
||||
ASSERT_MSG((size & page_mask) == 0, "non-page aligned size: 0x{:016X}", size);
|
||||
ASSERT_MSG((base & page_mask) == 0, "non-page aligned base: 0x{:016X}", base);
|
||||
|
||||
VMAIter vma_handle{StripIterConstness(FindVMA(base))};
|
||||
if (vma_handle == vma_map.end()) {
|
||||
// Target address is outside the managed range
|
||||
return {};
|
||||
}
|
||||
|
||||
const VirtualMemoryArea& vma{vma_handle->second};
|
||||
if (vma.type == VirtualMemoryArea::Type::Mapped) {
|
||||
// Region is already allocated
|
||||
return vma_handle;
|
||||
}
|
||||
|
||||
const VAddr start_in_vma{base - vma.base};
|
||||
const VAddr end_in_vma{start_in_vma + size};
|
||||
|
||||
ASSERT_MSG(end_in_vma <= vma.size, "region size 0x{:016X} is less than required size 0x{:016X}",
|
||||
vma.size, end_in_vma);
|
||||
|
||||
if (end_in_vma < vma.size) {
|
||||
// Split VMA at the end of the allocated region
|
||||
SplitVMA(vma_handle, end_in_vma);
|
||||
}
|
||||
if (start_in_vma != 0) {
|
||||
// Split VMA at the start of the allocated region
|
||||
vma_handle = SplitVMA(vma_handle, start_in_vma);
|
||||
}
|
||||
|
||||
return vma_handle;
|
||||
}
|
||||
|
||||
MemoryManager::VMAIter MemoryManager::CarveVMARange(GPUVAddr target, u64 size) {
|
||||
ASSERT_MSG((size & page_mask) == 0, "non-page aligned size: 0x{:016X}", size);
|
||||
ASSERT_MSG((target & page_mask) == 0, "non-page aligned base: 0x{:016X}", target);
|
||||
|
||||
const VAddr target_end{target + size};
|
||||
ASSERT(target_end >= target);
|
||||
ASSERT(size > 0);
|
||||
|
||||
VMAIter begin_vma{StripIterConstness(FindVMA(target))};
|
||||
const VMAIter i_end{vma_map.lower_bound(target_end)};
|
||||
if (std::any_of(begin_vma, i_end, [](const auto& entry) {
|
||||
return entry.second.type == VirtualMemoryArea::Type::Unmapped;
|
||||
})) {
|
||||
return {};
|
||||
}
|
||||
|
||||
if (target != begin_vma->second.base) {
|
||||
begin_vma = SplitVMA(begin_vma, target - begin_vma->second.base);
|
||||
}
|
||||
|
||||
VMAIter end_vma{StripIterConstness(FindVMA(target_end))};
|
||||
if (end_vma != vma_map.end() && target_end != end_vma->second.base) {
|
||||
end_vma = SplitVMA(end_vma, target_end - end_vma->second.base);
|
||||
}
|
||||
|
||||
return begin_vma;
|
||||
}
|
||||
|
||||
MemoryManager::VMAIter MemoryManager::SplitVMA(VMAIter vma_handle, u64 offset_in_vma) {
|
||||
VirtualMemoryArea& old_vma{vma_handle->second};
|
||||
VirtualMemoryArea new_vma{old_vma}; // Make a copy of the VMA
|
||||
|
||||
// For now, don't allow no-op VMA splits (trying to split at a boundary) because it's probably
|
||||
// a bug. This restriction might be removed later.
|
||||
ASSERT(offset_in_vma < old_vma.size);
|
||||
ASSERT(offset_in_vma > 0);
|
||||
|
||||
old_vma.size = offset_in_vma;
|
||||
new_vma.base += offset_in_vma;
|
||||
new_vma.size -= offset_in_vma;
|
||||
|
||||
switch (new_vma.type) {
|
||||
case VirtualMemoryArea::Type::Unmapped:
|
||||
break;
|
||||
case VirtualMemoryArea::Type::Allocated:
|
||||
new_vma.offset += offset_in_vma;
|
||||
break;
|
||||
case VirtualMemoryArea::Type::Mapped:
|
||||
new_vma.backing_memory += offset_in_vma;
|
||||
break;
|
||||
}
|
||||
|
||||
ASSERT(old_vma.CanBeMergedWith(new_vma));
|
||||
|
||||
return vma_map.emplace_hint(std::next(vma_handle), new_vma.base, new_vma);
|
||||
}
|
||||
|
||||
MemoryManager::VMAIter MemoryManager::MergeAdjacent(VMAIter iter) {
|
||||
const VMAIter next_vma{std::next(iter)};
|
||||
if (next_vma != vma_map.end() && iter->second.CanBeMergedWith(next_vma->second)) {
|
||||
iter->second.size += next_vma->second.size;
|
||||
vma_map.erase(next_vma);
|
||||
}
|
||||
|
||||
if (iter != vma_map.begin()) {
|
||||
VMAIter prev_vma{std::prev(iter)};
|
||||
if (prev_vma->second.CanBeMergedWith(iter->second)) {
|
||||
prev_vma->second.size += iter->second.size;
|
||||
vma_map.erase(iter);
|
||||
iter = prev_vma;
|
||||
}
|
||||
}
|
||||
|
||||
return iter;
|
||||
}
|
||||
|
||||
void MemoryManager::UpdatePageTableForVMA(const VirtualMemoryArea& vma) {
|
||||
switch (vma.type) {
|
||||
case VirtualMemoryArea::Type::Unmapped:
|
||||
UnmapRegion(vma.base, vma.size);
|
||||
break;
|
||||
case VirtualMemoryArea::Type::Allocated:
|
||||
MapMemoryRegion(vma.base, vma.size, nullptr, vma.backing_addr);
|
||||
break;
|
||||
case VirtualMemoryArea::Type::Mapped:
|
||||
MapMemoryRegion(vma.base, vma.size, vma.backing_memory, vma.backing_addr);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Tegra
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
|
||||
#include <map>
|
||||
#include <optional>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/page_table.h"
|
||||
|
||||
namespace VideoCore {
|
||||
class RasterizerInterface;
|
||||
@@ -20,45 +20,57 @@ class System;
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
/**
|
||||
* Represents a VMA in an address space. A VMA is a contiguous region of virtual addressing space
|
||||
* with homogeneous attributes across its extents. In this particular implementation each VMA is
|
||||
* also backed by a single host memory allocation.
|
||||
*/
|
||||
struct VirtualMemoryArea {
|
||||
enum class Type : u8 {
|
||||
Unmapped,
|
||||
Allocated,
|
||||
Mapped,
|
||||
class PageEntry final {
|
||||
public:
|
||||
enum class State : u32 {
|
||||
Unmapped = static_cast<u32>(-1),
|
||||
Allocated = static_cast<u32>(-2),
|
||||
};
|
||||
|
||||
/// Virtual base address of the region.
|
||||
GPUVAddr base{};
|
||||
/// Size of the region.
|
||||
u64 size{};
|
||||
/// Memory area mapping type.
|
||||
Type type{Type::Unmapped};
|
||||
/// CPU memory mapped address corresponding to this memory area.
|
||||
VAddr backing_addr{};
|
||||
/// Offset into the backing_memory the mapping starts from.
|
||||
std::size_t offset{};
|
||||
/// Pointer backing this VMA.
|
||||
u8* backing_memory{};
|
||||
constexpr PageEntry() = default;
|
||||
constexpr PageEntry(State state) : state{state} {}
|
||||
constexpr PageEntry(VAddr addr) : state{static_cast<State>(addr >> ShiftBits)} {}
|
||||
|
||||
/// Tests if this area can be merged to the right with `next`.
|
||||
bool CanBeMergedWith(const VirtualMemoryArea& next) const;
|
||||
constexpr bool IsUnmapped() const {
|
||||
return state == State::Unmapped;
|
||||
}
|
||||
|
||||
constexpr bool IsAllocated() const {
|
||||
return state == State::Allocated;
|
||||
}
|
||||
|
||||
constexpr bool IsValid() const {
|
||||
return !IsUnmapped() && !IsAllocated();
|
||||
}
|
||||
|
||||
constexpr VAddr ToAddress() const {
|
||||
if (!IsValid()) {
|
||||
return {};
|
||||
}
|
||||
|
||||
return static_cast<VAddr>(state) << ShiftBits;
|
||||
}
|
||||
|
||||
constexpr PageEntry operator+(u64 offset) {
|
||||
// If this is a reserved value, offsets do not apply
|
||||
if (!IsValid()) {
|
||||
return *this;
|
||||
}
|
||||
return PageEntry{(static_cast<VAddr>(state) << ShiftBits) + offset};
|
||||
}
|
||||
|
||||
private:
|
||||
static constexpr std::size_t ShiftBits{12};
|
||||
|
||||
State state{State::Unmapped};
|
||||
};
|
||||
static_assert(sizeof(PageEntry) == 4, "PageEntry is too large");
|
||||
|
||||
class MemoryManager final {
|
||||
public:
|
||||
explicit MemoryManager(Core::System& system, VideoCore::RasterizerInterface& rasterizer);
|
||||
~MemoryManager();
|
||||
|
||||
GPUVAddr AllocateSpace(u64 size, u64 align);
|
||||
GPUVAddr AllocateSpace(GPUVAddr addr, u64 size, u64 align);
|
||||
GPUVAddr MapBufferEx(VAddr cpu_addr, u64 size);
|
||||
GPUVAddr MapBufferEx(VAddr cpu_addr, GPUVAddr addr, u64 size);
|
||||
GPUVAddr UnmapBuffer(GPUVAddr addr, u64 size);
|
||||
std::optional<VAddr> GpuToCpuAddress(GPUVAddr addr) const;
|
||||
|
||||
template <typename T>
|
||||
@@ -70,9 +82,6 @@ public:
|
||||
u8* GetPointer(GPUVAddr addr);
|
||||
const u8* GetPointer(GPUVAddr addr) const;
|
||||
|
||||
/// Returns true if the block is continuous in host memory, false otherwise
|
||||
bool IsBlockContinuous(GPUVAddr start, std::size_t size) const;
|
||||
|
||||
/**
|
||||
* ReadBlock and WriteBlock are full read and write operations over virtual
|
||||
* GPU Memory. It's important to use these when GPU memory may not be continuous
|
||||
@@ -98,92 +107,43 @@ public:
|
||||
void CopyBlockUnsafe(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr, std::size_t size);
|
||||
|
||||
/**
|
||||
* IsGranularRange checks if a gpu region can be simply read with a pointer
|
||||
* IsGranularRange checks if a gpu region can be simply read with a pointer.
|
||||
*/
|
||||
bool IsGranularRange(GPUVAddr gpu_addr, std::size_t size);
|
||||
|
||||
private:
|
||||
using VMAMap = std::map<GPUVAddr, VirtualMemoryArea>;
|
||||
using VMAHandle = VMAMap::const_iterator;
|
||||
using VMAIter = VMAMap::iterator;
|
||||
|
||||
bool IsAddressValid(GPUVAddr addr) const;
|
||||
void MapPages(GPUVAddr base, u64 size, u8* memory, Common::PageType type,
|
||||
VAddr backing_addr = 0);
|
||||
void MapMemoryRegion(GPUVAddr base, u64 size, u8* target, VAddr backing_addr);
|
||||
void UnmapRegion(GPUVAddr base, u64 size);
|
||||
|
||||
/// Finds the VMA in which the given address is included in, or `vma_map.end()`.
|
||||
VMAHandle FindVMA(GPUVAddr target) const;
|
||||
|
||||
VMAHandle AllocateMemory(GPUVAddr target, std::size_t offset, u64 size);
|
||||
|
||||
/**
|
||||
* Maps an unmanaged host memory pointer at a given address.
|
||||
*
|
||||
* @param target The guest address to start the mapping at.
|
||||
* @param memory The memory to be mapped.
|
||||
* @param size Size of the mapping in bytes.
|
||||
* @param backing_addr The base address of the range to back this mapping.
|
||||
*/
|
||||
VMAHandle MapBackingMemory(GPUVAddr target, u8* memory, u64 size, VAddr backing_addr);
|
||||
|
||||
/// Unmaps a range of addresses, splitting VMAs as necessary.
|
||||
void UnmapRange(GPUVAddr target, u64 size);
|
||||
|
||||
/// Converts a VMAHandle to a mutable VMAIter.
|
||||
VMAIter StripIterConstness(const VMAHandle& iter);
|
||||
|
||||
/// Marks as the specified VMA as allocated.
|
||||
VMAIter Allocate(VMAIter vma);
|
||||
|
||||
/**
|
||||
* Carves a VMA of a specific size at the specified address by splitting Free VMAs while doing
|
||||
* the appropriate error checking.
|
||||
*/
|
||||
VMAIter CarveVMA(GPUVAddr base, u64 size);
|
||||
|
||||
/**
|
||||
* Splits the edges of the given range of non-Free VMAs so that there is a VMA split at each
|
||||
* end of the range.
|
||||
*/
|
||||
VMAIter CarveVMARange(GPUVAddr base, u64 size);
|
||||
|
||||
/**
|
||||
* Splits a VMA in two, at the specified offset.
|
||||
* @returns the right side of the split, with the original iterator becoming the left side.
|
||||
*/
|
||||
VMAIter SplitVMA(VMAIter vma, u64 offset_in_vma);
|
||||
|
||||
/**
|
||||
* Checks for and merges the specified VMA with adjacent ones if possible.
|
||||
* @returns the merged VMA or the original if no merging was possible.
|
||||
*/
|
||||
VMAIter MergeAdjacent(VMAIter vma);
|
||||
|
||||
/// Updates the pages corresponding to this VMA so they match the VMA's attributes.
|
||||
void UpdatePageTableForVMA(const VirtualMemoryArea& vma);
|
||||
|
||||
/// Finds a free (unmapped region) of the specified size starting at the specified address.
|
||||
GPUVAddr FindFreeRegion(GPUVAddr region_start, u64 size) const;
|
||||
GPUVAddr Map(VAddr cpu_addr, GPUVAddr gpu_addr, std::size_t size);
|
||||
GPUVAddr MapAllocate(VAddr cpu_addr, std::size_t size, std::size_t align);
|
||||
std::optional<GPUVAddr> AllocateFixed(GPUVAddr gpu_addr, std::size_t size);
|
||||
GPUVAddr Allocate(std::size_t size, std::size_t align);
|
||||
void Unmap(GPUVAddr gpu_addr, std::size_t size);
|
||||
|
||||
private:
|
||||
PageEntry GetPageEntry(GPUVAddr gpu_addr) const;
|
||||
void SetPageEntry(GPUVAddr gpu_addr, PageEntry page_entry, std::size_t size = page_size);
|
||||
GPUVAddr UpdateRange(GPUVAddr gpu_addr, PageEntry page_entry, std::size_t size);
|
||||
std::optional<GPUVAddr> FindFreeRange(std::size_t size, std::size_t align) const;
|
||||
|
||||
void TryLockPage(PageEntry page_entry, std::size_t size);
|
||||
void TryUnlockPage(PageEntry page_entry, std::size_t size);
|
||||
|
||||
static constexpr std::size_t PageEntryIndex(GPUVAddr gpu_addr) {
|
||||
return (gpu_addr >> page_bits) & page_table_mask;
|
||||
}
|
||||
|
||||
static constexpr u64 address_space_size = 1ULL << 40;
|
||||
static constexpr u64 address_space_start = 1ULL << 32;
|
||||
static constexpr u64 page_bits{16};
|
||||
static constexpr u64 page_size{1 << page_bits};
|
||||
static constexpr u64 page_mask{page_size - 1};
|
||||
|
||||
/// Address space in bits, according to Tegra X1 TRM
|
||||
static constexpr u32 address_space_width{40};
|
||||
/// Start address for mapping, this is fairly arbitrary but must be non-zero.
|
||||
static constexpr GPUVAddr address_space_base{0x100000};
|
||||
/// End of address space, based on address space in bits.
|
||||
static constexpr GPUVAddr address_space_end{1ULL << address_space_width};
|
||||
|
||||
Common::PageTable page_table;
|
||||
VMAMap vma_map;
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
static constexpr u64 page_table_bits{24};
|
||||
static constexpr u64 page_table_size{1 << page_table_bits};
|
||||
static constexpr u64 page_table_mask{page_table_size - 1};
|
||||
|
||||
Core::System& system;
|
||||
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
|
||||
std::vector<PageEntry> page_table;
|
||||
};
|
||||
|
||||
} // namespace Tegra
|
||||
|
||||
@@ -178,16 +178,11 @@ RasterizerOpenGL::RasterizerOpenGL(Core::System& system, Core::Frontend::EmuWind
|
||||
|
||||
if (device.UseAsynchronousShaders()) {
|
||||
// Max worker threads we should allow
|
||||
constexpr auto MAX_THREADS = 2u;
|
||||
// Amount of threads we should reserve for other parts of yuzu
|
||||
constexpr auto RESERVED_THREADS = 6u;
|
||||
// Get the amount of threads we can use(this can return zero)
|
||||
const auto cpu_thread_count =
|
||||
std::max(RESERVED_THREADS, std::thread::hardware_concurrency());
|
||||
// Deduce how many "extra" threads we have to use.
|
||||
const auto max_threads_unused = cpu_thread_count - RESERVED_THREADS;
|
||||
constexpr u32 MAX_THREADS = 4;
|
||||
// Deduce how many threads we can use
|
||||
const u32 threads_used = std::thread::hardware_concurrency() / 4;
|
||||
// Always allow at least 1 thread regardless of our settings
|
||||
const auto max_worker_count = std::max(1u, max_threads_unused);
|
||||
const auto max_worker_count = std::max(1U, threads_used);
|
||||
// Don't use more than MAX_THREADS
|
||||
const auto worker_count = std::min(max_worker_count, MAX_THREADS);
|
||||
async_shaders.AllocateWorkers(worker_count);
|
||||
|
||||
@@ -696,6 +696,7 @@ void VKBlitScreen::CreateFramebuffers() {
|
||||
.flags = 0,
|
||||
.renderPass = *renderpass,
|
||||
.attachmentCount = 1,
|
||||
.pAttachments = nullptr,
|
||||
.width = size.width,
|
||||
.height = size.height,
|
||||
.layers = 1,
|
||||
|
||||
@@ -771,8 +771,9 @@ std::vector<VkDeviceQueueCreateInfo> VKDevice::GetDeviceQueueCreateInfos() const
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.queueFamilyIndex = queue_family,
|
||||
.queueCount = 1,
|
||||
.pQueuePriorities = nullptr,
|
||||
});
|
||||
ci.queueCount = 1;
|
||||
ci.pQueuePriorities = &QUEUE_PRIORITY;
|
||||
}
|
||||
|
||||
|
||||
@@ -261,8 +261,13 @@ VKComputePipeline& VKPipelineCache::GetComputePipeline(const ComputePipelineCach
|
||||
}
|
||||
|
||||
const Specialization specialization{
|
||||
.base_binding = 0,
|
||||
.workgroup_size = key.workgroup_size,
|
||||
.shared_memory_size = key.shared_memory_size,
|
||||
.point_size = std::nullopt,
|
||||
.enabled_attributes = {},
|
||||
.attribute_types = {},
|
||||
.ndc_minus_one_to_one = false,
|
||||
};
|
||||
const SPIRVShader spirv_shader{Decompile(device, shader->GetIR(), ShaderType::Compute,
|
||||
shader->GetRegistry(), specialization),
|
||||
|
||||
@@ -815,8 +815,13 @@ bool RasterizerVulkan::WalkAttachmentOverlaps(const CachedSurfaceView& attachmen
|
||||
|
||||
std::tuple<VkFramebuffer, VkExtent2D> RasterizerVulkan::ConfigureFramebuffers(
|
||||
VkRenderPass renderpass) {
|
||||
FramebufferCacheKey key{renderpass, std::numeric_limits<u32>::max(),
|
||||
std::numeric_limits<u32>::max(), std::numeric_limits<u32>::max()};
|
||||
FramebufferCacheKey key{
|
||||
.renderpass = renderpass,
|
||||
.width = std::numeric_limits<u32>::max(),
|
||||
.height = std::numeric_limits<u32>::max(),
|
||||
.layers = std::numeric_limits<u32>::max(),
|
||||
.views = {},
|
||||
};
|
||||
|
||||
const auto try_push = [&key](const View& view) {
|
||||
if (!view) {
|
||||
|
||||
@@ -47,6 +47,7 @@ vk::Sampler VKSamplerCache::CreateSampler(const Tegra::Texture::TSCEntry& tsc) c
|
||||
VkSamplerCustomBorderColorCreateInfoEXT border{
|
||||
.sType = VK_STRUCTURE_TYPE_SAMPLER_CUSTOM_BORDER_COLOR_CREATE_INFO_EXT,
|
||||
.pNext = nullptr,
|
||||
.customBorderColor = {},
|
||||
.format = VK_FORMAT_UNDEFINED,
|
||||
};
|
||||
std::memcpy(&border.customBorderColor, color.data(), sizeof(color));
|
||||
|
||||
@@ -473,6 +473,8 @@ VkImageView CachedSurfaceView::GetAttachment() {
|
||||
.aspectMask = aspect_mask,
|
||||
.baseMipLevel = base_level,
|
||||
.levelCount = num_levels,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = 0,
|
||||
},
|
||||
};
|
||||
if (image_view_type == VK_IMAGE_VIEW_TYPE_3D) {
|
||||
|
||||
@@ -567,7 +567,7 @@ void GRenderWindow::CaptureScreenshot(u32 res_scale, const QString& screenshot_p
|
||||
screenshot_image = QImage(QSize(layout.width, layout.height), QImage::Format_RGB32);
|
||||
renderer.RequestScreenshot(
|
||||
screenshot_image.bits(),
|
||||
[=] {
|
||||
[=, this] {
|
||||
const std::string std_screenshot_path = screenshot_path.toStdString();
|
||||
if (screenshot_image.mirrored(false, true).save(screenshot_path)) {
|
||||
LOG_INFO(Frontend, "Screenshot saved to \"{}\"", std_screenshot_path);
|
||||
|
||||
@@ -280,9 +280,9 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
|
||||
}
|
||||
|
||||
button->setContextMenuPolicy(Qt::CustomContextMenu);
|
||||
connect(button, &QPushButton::clicked, [=] {
|
||||
connect(button, &QPushButton::clicked, [=, this] {
|
||||
HandleClick(button_map[button_id],
|
||||
[=](Common::ParamPackage params) {
|
||||
[=, this](Common::ParamPackage params) {
|
||||
// Workaround for ZL & ZR for analog triggers like on XBOX controllors.
|
||||
// Analog triggers (from controllers like the XBOX controller) would not
|
||||
// work due to a different range of their signals (from 0 to 255 on
|
||||
@@ -300,19 +300,20 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
|
||||
},
|
||||
InputCommon::Polling::DeviceType::Button);
|
||||
});
|
||||
connect(button, &QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) {
|
||||
QMenu context_menu;
|
||||
context_menu.addAction(tr("Clear"), [&] {
|
||||
buttons_param[button_id].Clear();
|
||||
button_map[button_id]->setText(tr("[not set]"));
|
||||
});
|
||||
context_menu.addAction(tr("Restore Default"), [&] {
|
||||
buttons_param[button_id] = Common::ParamPackage{
|
||||
InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])};
|
||||
button_map[button_id]->setText(ButtonToText(buttons_param[button_id]));
|
||||
});
|
||||
context_menu.exec(button_map[button_id]->mapToGlobal(menu_location));
|
||||
});
|
||||
connect(button, &QPushButton::customContextMenuRequested,
|
||||
[=, this](const QPoint& menu_location) {
|
||||
QMenu context_menu;
|
||||
context_menu.addAction(tr("Clear"), [&] {
|
||||
buttons_param[button_id].Clear();
|
||||
button_map[button_id]->setText(tr("[not set]"));
|
||||
});
|
||||
context_menu.addAction(tr("Restore Default"), [&] {
|
||||
buttons_param[button_id] = Common::ParamPackage{
|
||||
InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])};
|
||||
button_map[button_id]->setText(ButtonToText(buttons_param[button_id]));
|
||||
});
|
||||
context_menu.exec(button_map[button_id]->mapToGlobal(menu_location));
|
||||
});
|
||||
}
|
||||
|
||||
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
|
||||
@@ -323,16 +324,16 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
|
||||
}
|
||||
|
||||
analog_button->setContextMenuPolicy(Qt::CustomContextMenu);
|
||||
connect(analog_button, &QPushButton::clicked, [=]() {
|
||||
connect(analog_button, &QPushButton::clicked, [=, this] {
|
||||
HandleClick(analog_map_buttons[analog_id][sub_button_id],
|
||||
[=](const Common::ParamPackage& params) {
|
||||
[=, this](const Common::ParamPackage& params) {
|
||||
SetAnalogButton(params, analogs_param[analog_id],
|
||||
analog_sub_buttons[sub_button_id]);
|
||||
},
|
||||
InputCommon::Polling::DeviceType::Button);
|
||||
});
|
||||
connect(analog_button, &QPushButton::customContextMenuRequested,
|
||||
[=](const QPoint& menu_location) {
|
||||
[=, this](const QPoint& menu_location) {
|
||||
QMenu context_menu;
|
||||
context_menu.addAction(tr("Clear"), [&] {
|
||||
analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]);
|
||||
@@ -350,32 +351,35 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
|
||||
menu_location));
|
||||
});
|
||||
}
|
||||
connect(analog_map_stick[analog_id], &QPushButton::clicked, [=] {
|
||||
connect(analog_map_stick[analog_id], &QPushButton::clicked, [=, this] {
|
||||
if (QMessageBox::information(
|
||||
this, tr("Information"),
|
||||
tr("After pressing OK, first move your joystick horizontally, "
|
||||
"and then vertically."),
|
||||
QMessageBox::Ok | QMessageBox::Cancel) == QMessageBox::Ok) {
|
||||
HandleClick(
|
||||
analog_map_stick[analog_id],
|
||||
[=](const Common::ParamPackage& params) { analogs_param[analog_id] = params; },
|
||||
InputCommon::Polling::DeviceType::Analog);
|
||||
HandleClick(analog_map_stick[analog_id],
|
||||
[=, this](const Common::ParamPackage& params) {
|
||||
analogs_param[analog_id] = params;
|
||||
},
|
||||
InputCommon::Polling::DeviceType::Analog);
|
||||
}
|
||||
});
|
||||
|
||||
connect(analog_map_deadzone_and_modifier_slider[analog_id], &QSlider::valueChanged, [=] {
|
||||
const float slider_value = analog_map_deadzone_and_modifier_slider[analog_id]->value();
|
||||
if (analogs_param[analog_id].Get("engine", "") == "sdl" ||
|
||||
analogs_param[analog_id].Get("engine", "") == "gcpad") {
|
||||
analog_map_deadzone_and_modifier_slider_label[analog_id]->setText(
|
||||
tr("Deadzone: %1%").arg(slider_value));
|
||||
analogs_param[analog_id].Set("deadzone", slider_value / 100.0f);
|
||||
} else {
|
||||
analog_map_deadzone_and_modifier_slider_label[analog_id]->setText(
|
||||
tr("Modifier Scale: %1%").arg(slider_value));
|
||||
analogs_param[analog_id].Set("modifier_scale", slider_value / 100.0f);
|
||||
}
|
||||
});
|
||||
connect(analog_map_deadzone_and_modifier_slider[analog_id], &QSlider::valueChanged,
|
||||
[=, this] {
|
||||
const float slider_value =
|
||||
analog_map_deadzone_and_modifier_slider[analog_id]->value();
|
||||
if (analogs_param[analog_id].Get("engine", "") == "sdl" ||
|
||||
analogs_param[analog_id].Get("engine", "") == "gcpad") {
|
||||
analog_map_deadzone_and_modifier_slider_label[analog_id]->setText(
|
||||
tr("Deadzone: %1%").arg(slider_value));
|
||||
analogs_param[analog_id].Set("deadzone", slider_value / 100.0f);
|
||||
} else {
|
||||
analog_map_deadzone_and_modifier_slider_label[analog_id]->setText(
|
||||
tr("Modifier Scale: %1%").arg(slider_value));
|
||||
analogs_param[analog_id].Set("modifier_scale", slider_value / 100.0f);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
connect(ui->buttonClearAll, &QPushButton::clicked, [this] { ClearAll(); });
|
||||
|
||||
@@ -83,25 +83,28 @@ ConfigureMouseAdvanced::ConfigureMouseAdvanced(QWidget* parent)
|
||||
}
|
||||
|
||||
button->setContextMenuPolicy(Qt::CustomContextMenu);
|
||||
connect(button, &QPushButton::clicked, [=] {
|
||||
HandleClick(
|
||||
button_map[button_id],
|
||||
[=](const Common::ParamPackage& params) { buttons_param[button_id] = params; },
|
||||
InputCommon::Polling::DeviceType::Button);
|
||||
});
|
||||
connect(button, &QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) {
|
||||
QMenu context_menu;
|
||||
context_menu.addAction(tr("Clear"), [&] {
|
||||
buttons_param[button_id].Clear();
|
||||
button_map[button_id]->setText(tr("[not set]"));
|
||||
});
|
||||
context_menu.addAction(tr("Restore Default"), [&] {
|
||||
buttons_param[button_id] = Common::ParamPackage{
|
||||
InputCommon::GenerateKeyboardParam(Config::default_mouse_buttons[button_id])};
|
||||
button_map[button_id]->setText(ButtonToText(buttons_param[button_id]));
|
||||
});
|
||||
context_menu.exec(button_map[button_id]->mapToGlobal(menu_location));
|
||||
connect(button, &QPushButton::clicked, [=, this] {
|
||||
HandleClick(button_map[button_id],
|
||||
[=, this](const Common::ParamPackage& params) {
|
||||
buttons_param[button_id] = params;
|
||||
},
|
||||
InputCommon::Polling::DeviceType::Button);
|
||||
});
|
||||
connect(button, &QPushButton::customContextMenuRequested,
|
||||
[=, this](const QPoint& menu_location) {
|
||||
QMenu context_menu;
|
||||
context_menu.addAction(tr("Clear"), [&] {
|
||||
buttons_param[button_id].Clear();
|
||||
button_map[button_id]->setText(tr("[not set]"));
|
||||
});
|
||||
context_menu.addAction(tr("Restore Default"), [&] {
|
||||
buttons_param[button_id] =
|
||||
Common::ParamPackage{InputCommon::GenerateKeyboardParam(
|
||||
Config::default_mouse_buttons[button_id])};
|
||||
button_map[button_id]->setText(ButtonToText(buttons_param[button_id]));
|
||||
});
|
||||
context_menu.exec(button_map[button_id]->mapToGlobal(menu_location));
|
||||
});
|
||||
}
|
||||
|
||||
connect(ui->buttonClearAll, &QPushButton::clicked, [this] { ClearAll(); });
|
||||
|
||||
@@ -54,9 +54,9 @@ ConfigureUi::ConfigureUi(QWidget* parent) : QWidget(parent), ui(new Ui::Configur
|
||||
|
||||
// Update text ComboBoxes after user interaction.
|
||||
connect(ui->row_1_text_combobox, QOverload<int>::of(&QComboBox::activated),
|
||||
[=]() { ConfigureUi::UpdateSecondRowComboBox(); });
|
||||
[this] { ConfigureUi::UpdateSecondRowComboBox(); });
|
||||
connect(ui->row_2_text_combobox, QOverload<int>::of(&QComboBox::activated),
|
||||
[=]() { ConfigureUi::UpdateFirstRowComboBox(); });
|
||||
[this] { ConfigureUi::UpdateFirstRowComboBox(); });
|
||||
|
||||
// Set screenshot path to user specification.
|
||||
connect(ui->screenshot_path_button, &QToolButton::pressed, this, [this] {
|
||||
|
||||
@@ -369,8 +369,8 @@ void GameListWorker::run() {
|
||||
auto* const game_list_dir = new GameListDir(game_dir);
|
||||
emit DirEntryReady(game_list_dir);
|
||||
provider->ClearAllEntries();
|
||||
ScanFileSystem(ScanTarget::FillManualContentProvider, game_dir.path.toStdString(), 2,
|
||||
game_list_dir);
|
||||
ScanFileSystem(ScanTarget::FillManualContentProvider, game_dir.path.toStdString(),
|
||||
game_dir.deep_scan ? 256 : 0, game_list_dir);
|
||||
ScanFileSystem(ScanTarget::PopulateGameList, game_dir.path.toStdString(),
|
||||
game_dir.deep_scan ? 256 : 0, game_list_dir);
|
||||
}
|
||||
|
||||
@@ -583,7 +583,7 @@ void GMainWindow::InitializeWidgets() {
|
||||
renderer_status_button->setObjectName(QStringLiteral("RendererStatusBarButton"));
|
||||
renderer_status_button->setCheckable(true);
|
||||
renderer_status_button->setFocusPolicy(Qt::NoFocus);
|
||||
connect(renderer_status_button, &QPushButton::toggled, [=](bool checked) {
|
||||
connect(renderer_status_button, &QPushButton::toggled, [this](bool checked) {
|
||||
renderer_status_button->setText(checked ? tr("VULKAN") : tr("OPENGL"));
|
||||
});
|
||||
renderer_status_button->toggle();
|
||||
@@ -595,7 +595,7 @@ void GMainWindow::InitializeWidgets() {
|
||||
#else
|
||||
renderer_status_button->setChecked(Settings::values.renderer_backend.GetValue() ==
|
||||
Settings::RendererBackend::Vulkan);
|
||||
connect(renderer_status_button, &QPushButton::clicked, [=] {
|
||||
connect(renderer_status_button, &QPushButton::clicked, [this] {
|
||||
if (emulation_running) {
|
||||
return;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user