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2
externals/dynarmic
vendored
2
externals/dynarmic
vendored
Submodule externals/dynarmic updated: 4f967387c0...82417da780
@@ -142,10 +142,32 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable&
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// Timing
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config.wall_clock_cntpct = uses_wall_clock;
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// Optimizations
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if (Settings::values.disable_cpu_opt) {
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config.enable_optimizations = false;
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config.enable_fast_dispatch = false;
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// Safe optimizations
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if (Settings::values.cpu_accuracy != Settings::CPUAccuracy::Accurate) {
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if (!Settings::values.cpuopt_page_tables) {
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config.page_table = nullptr;
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}
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if (!Settings::values.cpuopt_block_linking) {
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config.optimizations &= ~Dynarmic::OptimizationFlag::BlockLinking;
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}
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if (!Settings::values.cpuopt_return_stack_buffer) {
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config.optimizations &= ~Dynarmic::OptimizationFlag::ReturnStackBuffer;
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}
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if (!Settings::values.cpuopt_fast_dispatcher) {
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config.optimizations &= ~Dynarmic::OptimizationFlag::FastDispatch;
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}
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if (!Settings::values.cpuopt_context_elimination) {
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config.optimizations &= ~Dynarmic::OptimizationFlag::GetSetElimination;
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}
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if (!Settings::values.cpuopt_const_prop) {
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config.optimizations &= ~Dynarmic::OptimizationFlag::ConstProp;
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}
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if (!Settings::values.cpuopt_misc_ir) {
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config.optimizations &= ~Dynarmic::OptimizationFlag::MiscIROpt;
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}
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if (!Settings::values.cpuopt_reduce_misalign_checks) {
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config.only_detect_misalignment_via_page_table_on_page_boundary = false;
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}
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}
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return std::make_unique<Dynarmic::A32::Jit>(config);
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@@ -191,15 +191,37 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable&
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// Unpredictable instructions
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config.define_unpredictable_behaviour = true;
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// Optimizations
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if (Settings::values.disable_cpu_opt) {
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config.enable_optimizations = false;
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config.enable_fast_dispatch = false;
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}
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// Timing
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config.wall_clock_cntpct = uses_wall_clock;
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// Safe optimizations
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if (Settings::values.cpu_accuracy != Settings::CPUAccuracy::Accurate) {
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if (!Settings::values.cpuopt_page_tables) {
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config.page_table = nullptr;
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}
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if (!Settings::values.cpuopt_block_linking) {
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config.optimizations &= ~Dynarmic::OptimizationFlag::BlockLinking;
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}
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if (!Settings::values.cpuopt_return_stack_buffer) {
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config.optimizations &= ~Dynarmic::OptimizationFlag::ReturnStackBuffer;
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}
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if (!Settings::values.cpuopt_fast_dispatcher) {
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config.optimizations &= ~Dynarmic::OptimizationFlag::FastDispatch;
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}
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if (!Settings::values.cpuopt_context_elimination) {
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config.optimizations &= ~Dynarmic::OptimizationFlag::GetSetElimination;
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}
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if (!Settings::values.cpuopt_const_prop) {
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config.optimizations &= ~Dynarmic::OptimizationFlag::ConstProp;
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}
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if (!Settings::values.cpuopt_misc_ir) {
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config.optimizations &= ~Dynarmic::OptimizationFlag::MiscIROpt;
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}
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if (!Settings::values.cpuopt_reduce_misalign_checks) {
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config.only_detect_misalignment_via_page_table_on_page_boundary = false;
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}
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}
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return std::make_shared<Dynarmic::A64::Jit>(config);
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}
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@@ -12,6 +12,10 @@
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namespace FileSys {
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constexpr u64 NAND_USER_SIZE = 0x680000000; // 26624 MiB
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constexpr u64 NAND_SYSTEM_SIZE = 0xA0000000; // 2560 MiB
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constexpr u64 NAND_TOTAL_SIZE = 0x747C00000; // 29820 MiB
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||||
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||||
BISFactory::BISFactory(VirtualDir nand_root_, VirtualDir load_root_, VirtualDir dump_root_)
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: nand_root(std::move(nand_root_)), load_root(std::move(load_root_)),
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||||
dump_root(std::move(dump_root_)),
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@@ -110,30 +114,29 @@ VirtualDir BISFactory::GetImageDirectory() const {
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||||
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||||
u64 BISFactory::GetSystemNANDFreeSpace() const {
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||||
const auto sys_dir = GetOrCreateDirectoryRelative(nand_root, "/system");
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||||
if (sys_dir == nullptr)
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return 0;
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if (sys_dir == nullptr) {
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||||
return GetSystemNANDTotalSpace();
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||||
}
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||||
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||||
return GetSystemNANDTotalSpace() - sys_dir->GetSize();
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}
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||||
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u64 BISFactory::GetSystemNANDTotalSpace() const {
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||||
return static_cast<u64>(Settings::values.nand_system_size);
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return NAND_SYSTEM_SIZE;
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}
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u64 BISFactory::GetUserNANDFreeSpace() const {
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const auto usr_dir = GetOrCreateDirectoryRelative(nand_root, "/user");
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if (usr_dir == nullptr)
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return 0;
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return GetUserNANDTotalSpace() - usr_dir->GetSize();
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||||
// For some reason games such as BioShock 1 checks whether this is exactly 0x680000000 bytes.
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// Set the free space to be 1 MiB less than the total as a workaround to this issue.
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return GetUserNANDTotalSpace() - 0x100000;
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}
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u64 BISFactory::GetUserNANDTotalSpace() const {
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return static_cast<u64>(Settings::values.nand_user_size);
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return NAND_USER_SIZE;
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}
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u64 BISFactory::GetFullNANDTotalSpace() const {
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return static_cast<u64>(Settings::values.nand_total_size);
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return NAND_TOTAL_SIZE;
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}
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VirtualDir BISFactory::GetBCATDirectory(u64 title_id) const {
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@@ -80,16 +80,6 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
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||||
if (exefs == nullptr)
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||||
return exefs;
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||||
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||||
if (Settings::values.dump_exefs) {
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LOG_INFO(Loader, "Dumping ExeFS for title_id={:016X}", title_id);
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const auto dump_dir =
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Core::System::GetInstance().GetFileSystemController().GetModificationDumpRoot(title_id);
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if (dump_dir != nullptr) {
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||||
const auto exefs_dir = GetOrCreateDirectoryRelative(dump_dir, "/exefs");
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VfsRawCopyD(exefs, exefs_dir);
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||||
}
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}
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||||
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||||
const auto& installed = Core::System::GetInstance().GetContentProvider();
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||||
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||||
const auto& disabled = Settings::values.disabled_addons[title_id];
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||||
@@ -135,6 +125,16 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
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||||
}
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||||
}
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||||
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||||
if (Settings::values.dump_exefs) {
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||||
LOG_INFO(Loader, "Dumping ExeFS for title_id={:016X}", title_id);
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const auto dump_dir =
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Core::System::GetInstance().GetFileSystemController().GetModificationDumpRoot(title_id);
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if (dump_dir != nullptr) {
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const auto exefs_dir = GetOrCreateDirectoryRelative(dump_dir, "/exefs");
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VfsRawCopyD(exefs, exefs_dir);
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}
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}
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return exefs;
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}
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@@ -10,6 +10,8 @@
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namespace FileSys {
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constexpr u64 SDMC_TOTAL_SIZE = 0x10000000000; // 1 TiB
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SDMCFactory::SDMCFactory(VirtualDir dir_)
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: dir(std::move(dir_)), contents(std::make_unique<RegisteredCache>(
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GetOrCreateDirectoryRelative(dir, "/Nintendo/Contents/registered"),
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@@ -46,7 +48,7 @@ u64 SDMCFactory::GetSDMCFreeSpace() const {
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}
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||||
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u64 SDMCFactory::GetSDMCTotalSpace() const {
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return static_cast<u64>(Settings::values.sdmc_size);
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||||
return SDMC_TOTAL_SIZE;
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}
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||||
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||||
} // namespace FileSys
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@@ -346,31 +346,6 @@ struct TouchscreenInput {
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u32 rotation_angle;
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};
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enum class NANDTotalSize : u64 {
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S29_1GB = 0x747C00000ULL,
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};
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enum class NANDUserSize : u64 {
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S26GB = 0x680000000ULL,
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};
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enum class NANDSystemSize : u64 {
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S2_5GB = 0xA0000000,
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};
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enum class SDMCSize : u64 {
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S1GB = 0x40000000,
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S2GB = 0x80000000,
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S4GB = 0x100000000ULL,
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||||
S8GB = 0x200000000ULL,
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S16GB = 0x400000000ULL,
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||||
S32GB = 0x800000000ULL,
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||||
S64GB = 0x1000000000ULL,
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S128GB = 0x2000000000ULL,
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S256GB = 0x4000000000ULL,
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S1TB = 0x10000000000ULL,
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};
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enum class RendererBackend {
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OpenGL = 0,
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Vulkan = 1,
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||||
@@ -382,6 +357,11 @@ enum class GPUAccuracy : u32 {
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Extreme = 2,
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};
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||||
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||||
enum class CPUAccuracy {
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Accurate = 0,
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DebugMode = 1,
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};
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||||
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extern bool configuring_global;
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||||
template <typename Type>
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@@ -427,6 +407,18 @@ struct Values {
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// Core
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Setting<bool> use_multi_core;
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||||
// Cpu
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||||
CPUAccuracy cpu_accuracy;
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bool cpuopt_page_tables;
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bool cpuopt_block_linking;
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bool cpuopt_return_stack_buffer;
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bool cpuopt_fast_dispatcher;
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bool cpuopt_context_elimination;
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bool cpuopt_const_prop;
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bool cpuopt_misc_ir;
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bool cpuopt_reduce_misalign_checks;
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||||
|
||||
// Renderer
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Setting<RendererBackend> renderer_backend;
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bool renderer_debug;
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@@ -491,10 +483,6 @@ struct Values {
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||||
bool gamecard_inserted;
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bool gamecard_current_game;
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std::string gamecard_path;
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NANDTotalSize nand_total_size;
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NANDSystemSize nand_system_size;
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NANDUserSize nand_user_size;
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SDMCSize sdmc_size;
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|
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// Debugging
|
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bool record_frame_times;
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||||
@@ -505,7 +493,6 @@ struct Values {
|
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bool dump_nso;
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bool reporting_services;
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bool quest_flag;
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bool disable_cpu_opt;
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bool disable_macro_jit;
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|
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// Misceallaneous
|
||||
|
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@@ -14,50 +14,45 @@
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|
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namespace Tegra::Engines {
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|
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using namespace Texture;
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|
||||
MaxwellDMA::MaxwellDMA(Core::System& system, MemoryManager& memory_manager)
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: system{system}, memory_manager{memory_manager} {}
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|
||||
void MaxwellDMA::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
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ASSERT_MSG(method < Regs::NUM_REGS,
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"Invalid MaxwellDMA register, increase the size of the Regs structure");
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ASSERT_MSG(method < NUM_REGS, "Invalid MaxwellDMA register");
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||||
|
||||
regs.reg_array[method] = method_argument;
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||||
|
||||
#define MAXWELLDMA_REG_INDEX(field_name) \
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(offsetof(Tegra::Engines::MaxwellDMA::Regs, field_name) / sizeof(u32))
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||||
|
||||
switch (method) {
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||||
case MAXWELLDMA_REG_INDEX(exec): {
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||||
HandleCopy();
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||||
break;
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||||
if (method == offsetof(Regs, launch_dma) / sizeof(u32)) {
|
||||
Launch();
|
||||
}
|
||||
}
|
||||
|
||||
#undef MAXWELLDMA_REG_INDEX
|
||||
}
|
||||
|
||||
void MaxwellDMA::CallMultiMethod(u32 method, const u32* base_start, u32 amount,
|
||||
u32 methods_pending) {
|
||||
for (std::size_t i = 0; i < amount; i++) {
|
||||
for (size_t i = 0; i < amount; ++i) {
|
||||
CallMethod(method, base_start[i], methods_pending - static_cast<u32>(i) <= 1);
|
||||
}
|
||||
}
|
||||
|
||||
void MaxwellDMA::HandleCopy() {
|
||||
LOG_TRACE(HW_GPU, "Requested a DMA copy");
|
||||
|
||||
const GPUVAddr source = regs.src_address.Address();
|
||||
const GPUVAddr dest = regs.dst_address.Address();
|
||||
void MaxwellDMA::Launch() {
|
||||
LOG_TRACE(Render_OpenGL, "DMA copy 0x{:x} -> 0x{:x}", static_cast<GPUVAddr>(regs.offset_in),
|
||||
static_cast<GPUVAddr>(regs.offset_out));
|
||||
|
||||
// TODO(Subv): Perform more research and implement all features of this engine.
|
||||
ASSERT(regs.exec.enable_swizzle == 0);
|
||||
ASSERT(regs.exec.query_mode == Regs::QueryMode::None);
|
||||
ASSERT(regs.exec.query_intr == Regs::QueryIntr::None);
|
||||
ASSERT(regs.exec.copy_mode == Regs::CopyMode::Unk2);
|
||||
ASSERT(regs.dst_params.pos_x == 0);
|
||||
ASSERT(regs.dst_params.pos_y == 0);
|
||||
const LaunchDMA& launch = regs.launch_dma;
|
||||
ASSERT(launch.remap_enable == 0);
|
||||
ASSERT(launch.semaphore_type == LaunchDMA::SemaphoreType::NONE);
|
||||
ASSERT(launch.interrupt_type == LaunchDMA::InterruptType::NONE);
|
||||
ASSERT(launch.data_transfer_type == LaunchDMA::DataTransferType::NON_PIPELINED);
|
||||
ASSERT(regs.dst_params.origin.x == 0);
|
||||
ASSERT(regs.dst_params.origin.y == 0);
|
||||
|
||||
if (!regs.exec.is_dst_linear && !regs.exec.is_src_linear) {
|
||||
const bool is_src_pitch = launch.src_memory_layout == LaunchDMA::MemoryLayout::PITCH;
|
||||
const bool is_dst_pitch = launch.dst_memory_layout == LaunchDMA::MemoryLayout::PITCH;
|
||||
|
||||
if (!is_src_pitch && !is_dst_pitch) {
|
||||
// If both the source and the destination are in block layout, assert.
|
||||
UNREACHABLE_MSG("Tiled->Tiled DMA transfers are not yet implemented");
|
||||
return;
|
||||
@@ -66,144 +61,161 @@ void MaxwellDMA::HandleCopy() {
|
||||
// All copies here update the main memory, so mark all rasterizer states as invalid.
|
||||
system.GPU().Maxwell3D().OnMemoryWrite();
|
||||
|
||||
if (regs.exec.is_dst_linear && regs.exec.is_src_linear) {
|
||||
// When the enable_2d bit is disabled, the copy is performed as if we were copying a 1D
|
||||
// buffer of length `x_count`, otherwise we copy a 2D image of dimensions (x_count,
|
||||
// y_count).
|
||||
if (!regs.exec.enable_2d) {
|
||||
memory_manager.CopyBlock(dest, source, regs.x_count);
|
||||
return;
|
||||
}
|
||||
|
||||
// If both the source and the destination are in linear layout, perform a line-by-line
|
||||
// copy. We're going to take a subrect of size (x_count, y_count) from the source
|
||||
// rectangle. There is no need to manually flush/invalidate the regions because
|
||||
// CopyBlock does that for us.
|
||||
for (u32 line = 0; line < regs.y_count; ++line) {
|
||||
const GPUVAddr source_line = source + line * regs.src_pitch;
|
||||
const GPUVAddr dest_line = dest + line * regs.dst_pitch;
|
||||
memory_manager.CopyBlock(dest_line, source_line, regs.x_count);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
ASSERT(regs.exec.enable_2d == 1);
|
||||
|
||||
if (regs.exec.is_dst_linear && !regs.exec.is_src_linear) {
|
||||
|
||||
ASSERT(regs.src_params.BlockDepth() == 0);
|
||||
// Optimized path for micro copies.
|
||||
if (regs.dst_pitch * regs.y_count < Texture::GetGOBSize() && regs.dst_pitch <= 64) {
|
||||
const u32 bytes_per_pixel = regs.dst_pitch / regs.x_count;
|
||||
const std::size_t src_size = Texture::GetGOBSize();
|
||||
const std::size_t dst_size = regs.dst_pitch * regs.y_count;
|
||||
u32 pos_x = regs.src_params.pos_x;
|
||||
u32 pos_y = regs.src_params.pos_y;
|
||||
const u64 offset =
|
||||
Texture::GetGOBOffset(regs.src_params.size_x, regs.src_params.size_y, pos_x, pos_y,
|
||||
regs.src_params.BlockDepth(), bytes_per_pixel);
|
||||
const u32 x_in_gob = 64 / bytes_per_pixel;
|
||||
pos_x = pos_x % x_in_gob;
|
||||
pos_y = pos_y % 8;
|
||||
|
||||
if (read_buffer.size() < src_size) {
|
||||
read_buffer.resize(src_size);
|
||||
}
|
||||
|
||||
if (write_buffer.size() < dst_size) {
|
||||
write_buffer.resize(dst_size);
|
||||
}
|
||||
|
||||
if (Settings::IsGPULevelExtreme()) {
|
||||
memory_manager.ReadBlock(source + offset, read_buffer.data(), src_size);
|
||||
memory_manager.ReadBlock(dest, write_buffer.data(), dst_size);
|
||||
} else {
|
||||
memory_manager.ReadBlockUnsafe(source + offset, read_buffer.data(), src_size);
|
||||
memory_manager.ReadBlockUnsafe(dest, write_buffer.data(), dst_size);
|
||||
}
|
||||
|
||||
Texture::UnswizzleSubrect(regs.x_count, regs.y_count, regs.dst_pitch,
|
||||
regs.src_params.size_x, bytes_per_pixel, read_buffer.data(),
|
||||
write_buffer.data(), regs.src_params.BlockHeight(), pos_x,
|
||||
pos_y);
|
||||
|
||||
memory_manager.WriteBlock(dest, write_buffer.data(), dst_size);
|
||||
|
||||
return;
|
||||
}
|
||||
// If the input is tiled and the output is linear, deswizzle the input and copy it over.
|
||||
const u32 bytes_per_pixel = regs.dst_pitch / regs.x_count;
|
||||
const std::size_t src_size = Texture::CalculateSize(
|
||||
true, bytes_per_pixel, regs.src_params.size_x, regs.src_params.size_y,
|
||||
regs.src_params.size_z, regs.src_params.BlockHeight(), regs.src_params.BlockDepth());
|
||||
|
||||
const std::size_t src_layer_size = Texture::CalculateSize(
|
||||
true, bytes_per_pixel, regs.src_params.size_x, regs.src_params.size_y, 1,
|
||||
regs.src_params.BlockHeight(), regs.src_params.BlockDepth());
|
||||
|
||||
const std::size_t dst_size = regs.dst_pitch * regs.y_count;
|
||||
|
||||
if (read_buffer.size() < src_size) {
|
||||
read_buffer.resize(src_size);
|
||||
}
|
||||
|
||||
if (write_buffer.size() < dst_size) {
|
||||
write_buffer.resize(dst_size);
|
||||
}
|
||||
|
||||
if (Settings::IsGPULevelExtreme()) {
|
||||
memory_manager.ReadBlock(source, read_buffer.data(), src_size);
|
||||
memory_manager.ReadBlock(dest, write_buffer.data(), dst_size);
|
||||
} else {
|
||||
memory_manager.ReadBlockUnsafe(source, read_buffer.data(), src_size);
|
||||
memory_manager.ReadBlockUnsafe(dest, write_buffer.data(), dst_size);
|
||||
}
|
||||
|
||||
Texture::UnswizzleSubrect(
|
||||
regs.x_count, regs.y_count, regs.dst_pitch, regs.src_params.size_x, bytes_per_pixel,
|
||||
read_buffer.data() + src_layer_size * regs.src_params.pos_z, write_buffer.data(),
|
||||
regs.src_params.BlockHeight(), regs.src_params.pos_x, regs.src_params.pos_y);
|
||||
|
||||
memory_manager.WriteBlock(dest, write_buffer.data(), dst_size);
|
||||
if (is_src_pitch && is_dst_pitch) {
|
||||
CopyPitchToPitch();
|
||||
} else {
|
||||
ASSERT(regs.dst_params.BlockDepth() == 0);
|
||||
ASSERT(launch.multi_line_enable == 1);
|
||||
|
||||
const u32 bytes_per_pixel = regs.src_pitch / regs.x_count;
|
||||
|
||||
const std::size_t dst_size = Texture::CalculateSize(
|
||||
true, bytes_per_pixel, regs.dst_params.size_x, regs.dst_params.size_y,
|
||||
regs.dst_params.size_z, regs.dst_params.BlockHeight(), regs.dst_params.BlockDepth());
|
||||
|
||||
const std::size_t dst_layer_size = Texture::CalculateSize(
|
||||
true, bytes_per_pixel, regs.dst_params.size_x, regs.dst_params.size_y, 1,
|
||||
regs.dst_params.BlockHeight(), regs.dst_params.BlockDepth());
|
||||
|
||||
const std::size_t src_size = regs.src_pitch * regs.y_count;
|
||||
|
||||
if (read_buffer.size() < src_size) {
|
||||
read_buffer.resize(src_size);
|
||||
}
|
||||
|
||||
if (write_buffer.size() < dst_size) {
|
||||
write_buffer.resize(dst_size);
|
||||
}
|
||||
|
||||
if (Settings::IsGPULevelExtreme()) {
|
||||
memory_manager.ReadBlock(source, read_buffer.data(), src_size);
|
||||
memory_manager.ReadBlock(dest, write_buffer.data(), dst_size);
|
||||
if (!is_src_pitch && is_dst_pitch) {
|
||||
CopyBlockLinearToPitch();
|
||||
} else {
|
||||
memory_manager.ReadBlockUnsafe(source, read_buffer.data(), src_size);
|
||||
memory_manager.ReadBlockUnsafe(dest, write_buffer.data(), dst_size);
|
||||
CopyPitchToBlockLinear();
|
||||
}
|
||||
|
||||
// If the input is linear and the output is tiled, swizzle the input and copy it over.
|
||||
Texture::SwizzleSubrect(
|
||||
regs.x_count, regs.y_count, regs.src_pitch, regs.dst_params.size_x, bytes_per_pixel,
|
||||
write_buffer.data() + dst_layer_size * regs.dst_params.pos_z, read_buffer.data(),
|
||||
regs.dst_params.BlockHeight(), regs.dst_params.pos_x, regs.dst_params.pos_y);
|
||||
|
||||
memory_manager.WriteBlock(dest, write_buffer.data(), dst_size);
|
||||
}
|
||||
}
|
||||
|
||||
void MaxwellDMA::CopyPitchToPitch() {
|
||||
// When `multi_line_enable` bit is disabled the copy is performed as if we were copying a 1D
|
||||
// buffer of length `line_length_in`.
|
||||
// Otherwise we copy a 2D image of dimensions (line_length_in, line_count).
|
||||
if (!regs.launch_dma.multi_line_enable) {
|
||||
memory_manager.CopyBlock(regs.offset_out, regs.offset_in, regs.line_length_in);
|
||||
return;
|
||||
}
|
||||
|
||||
// Perform a line-by-line copy.
|
||||
// We're going to take a subrect of size (line_length_in, line_count) from the source rectangle.
|
||||
// There is no need to manually flush/invalidate the regions because CopyBlock does that for us.
|
||||
for (u32 line = 0; line < regs.line_count; ++line) {
|
||||
const GPUVAddr source_line = regs.offset_in + static_cast<size_t>(line) * regs.pitch_in;
|
||||
const GPUVAddr dest_line = regs.offset_out + static_cast<size_t>(line) * regs.pitch_out;
|
||||
memory_manager.CopyBlock(dest_line, source_line, regs.line_length_in);
|
||||
}
|
||||
}
|
||||
|
||||
void MaxwellDMA::CopyBlockLinearToPitch() {
|
||||
ASSERT(regs.src_params.block_size.depth == 0);
|
||||
|
||||
// Optimized path for micro copies.
|
||||
const size_t dst_size = static_cast<size_t>(regs.pitch_out) * regs.line_count;
|
||||
if (dst_size < GOB_SIZE && regs.pitch_out <= GOB_SIZE_X) {
|
||||
FastCopyBlockLinearToPitch();
|
||||
return;
|
||||
}
|
||||
|
||||
// Deswizzle the input and copy it over.
|
||||
const u32 bytes_per_pixel = regs.pitch_out / regs.line_length_in;
|
||||
const Parameters& src_params = regs.src_params;
|
||||
const u32 width = src_params.width;
|
||||
const u32 height = src_params.height;
|
||||
const u32 depth = src_params.depth;
|
||||
const u32 block_height = src_params.block_size.height;
|
||||
const u32 block_depth = src_params.block_size.depth;
|
||||
const size_t src_size =
|
||||
CalculateSize(true, bytes_per_pixel, width, height, depth, block_height, block_depth);
|
||||
const size_t src_layer_size =
|
||||
CalculateSize(true, bytes_per_pixel, width, height, 1, block_height, block_depth);
|
||||
|
||||
if (read_buffer.size() < src_size) {
|
||||
read_buffer.resize(src_size);
|
||||
}
|
||||
if (write_buffer.size() < dst_size) {
|
||||
write_buffer.resize(dst_size);
|
||||
}
|
||||
|
||||
if (Settings::IsGPULevelExtreme()) {
|
||||
memory_manager.ReadBlock(regs.offset_in, read_buffer.data(), src_size);
|
||||
memory_manager.ReadBlock(regs.offset_out, write_buffer.data(), dst_size);
|
||||
} else {
|
||||
memory_manager.ReadBlockUnsafe(regs.offset_in, read_buffer.data(), src_size);
|
||||
memory_manager.ReadBlockUnsafe(regs.offset_out, write_buffer.data(), dst_size);
|
||||
}
|
||||
|
||||
UnswizzleSubrect(regs.line_length_in, regs.line_count, regs.pitch_out, width, bytes_per_pixel,
|
||||
read_buffer.data() + src_layer_size * src_params.layer, write_buffer.data(),
|
||||
block_height, src_params.origin.x, src_params.origin.y);
|
||||
|
||||
memory_manager.WriteBlock(regs.offset_out, write_buffer.data(), dst_size);
|
||||
}
|
||||
|
||||
void MaxwellDMA::CopyPitchToBlockLinear() {
|
||||
const auto& dst_params = regs.dst_params;
|
||||
const u32 bytes_per_pixel = regs.pitch_in / regs.line_length_in;
|
||||
const u32 width = dst_params.width;
|
||||
const u32 height = dst_params.height;
|
||||
const u32 depth = dst_params.depth;
|
||||
const u32 block_height = dst_params.block_size.height;
|
||||
const u32 block_depth = dst_params.block_size.depth;
|
||||
const size_t dst_size =
|
||||
CalculateSize(true, bytes_per_pixel, width, height, depth, block_height, block_depth);
|
||||
const size_t dst_layer_size =
|
||||
CalculateSize(true, bytes_per_pixel, width, height, 1, block_height, block_depth);
|
||||
|
||||
const size_t src_size = static_cast<size_t>(regs.pitch_in) * regs.line_count;
|
||||
|
||||
if (read_buffer.size() < src_size) {
|
||||
read_buffer.resize(src_size);
|
||||
}
|
||||
if (write_buffer.size() < dst_size) {
|
||||
write_buffer.resize(dst_size);
|
||||
}
|
||||
|
||||
if (Settings::IsGPULevelExtreme()) {
|
||||
memory_manager.ReadBlock(regs.offset_in, read_buffer.data(), src_size);
|
||||
memory_manager.ReadBlock(regs.offset_out, write_buffer.data(), dst_size);
|
||||
} else {
|
||||
memory_manager.ReadBlockUnsafe(regs.offset_in, read_buffer.data(), src_size);
|
||||
memory_manager.ReadBlockUnsafe(regs.offset_out, write_buffer.data(), dst_size);
|
||||
}
|
||||
|
||||
// If the input is linear and the output is tiled, swizzle the input and copy it over.
|
||||
if (regs.dst_params.block_size.depth > 0) {
|
||||
ASSERT(dst_params.layer == 0);
|
||||
SwizzleSliceToVoxel(regs.line_length_in, regs.line_count, regs.pitch_in, width, height,
|
||||
bytes_per_pixel, block_height, block_depth, dst_params.origin.x,
|
||||
dst_params.origin.y, write_buffer.data(), read_buffer.data());
|
||||
} else {
|
||||
SwizzleSubrect(regs.line_length_in, regs.line_count, regs.pitch_in, width, bytes_per_pixel,
|
||||
write_buffer.data() + dst_layer_size * dst_params.layer, read_buffer.data(),
|
||||
block_height, dst_params.origin.x, dst_params.origin.y);
|
||||
}
|
||||
|
||||
memory_manager.WriteBlock(regs.offset_out, write_buffer.data(), dst_size);
|
||||
}
|
||||
|
||||
void MaxwellDMA::FastCopyBlockLinearToPitch() {
|
||||
const u32 bytes_per_pixel = regs.pitch_out / regs.line_length_in;
|
||||
const size_t src_size = GOB_SIZE;
|
||||
const size_t dst_size = static_cast<size_t>(regs.pitch_out) * regs.line_count;
|
||||
u32 pos_x = regs.src_params.origin.x;
|
||||
u32 pos_y = regs.src_params.origin.y;
|
||||
const u64 offset = GetGOBOffset(regs.src_params.width, regs.src_params.height, pos_x, pos_y,
|
||||
regs.src_params.block_size.height, bytes_per_pixel);
|
||||
const u32 x_in_gob = 64 / bytes_per_pixel;
|
||||
pos_x = pos_x % x_in_gob;
|
||||
pos_y = pos_y % 8;
|
||||
|
||||
if (read_buffer.size() < src_size) {
|
||||
read_buffer.resize(src_size);
|
||||
}
|
||||
|
||||
if (write_buffer.size() < dst_size) {
|
||||
write_buffer.resize(dst_size);
|
||||
}
|
||||
|
||||
if (Settings::IsGPULevelExtreme()) {
|
||||
memory_manager.ReadBlock(regs.offset_in + offset, read_buffer.data(), src_size);
|
||||
memory_manager.ReadBlock(regs.offset_out, write_buffer.data(), dst_size);
|
||||
} else {
|
||||
memory_manager.ReadBlockUnsafe(regs.offset_in + offset, read_buffer.data(), src_size);
|
||||
memory_manager.ReadBlockUnsafe(regs.offset_out, write_buffer.data(), dst_size);
|
||||
}
|
||||
|
||||
UnswizzleSubrect(regs.line_length_in, regs.line_count, regs.pitch_out, regs.src_params.width,
|
||||
bytes_per_pixel, read_buffer.data(), write_buffer.data(),
|
||||
regs.src_params.block_size.height, pos_x, pos_y);
|
||||
|
||||
memory_manager.WriteBlock(regs.offset_out, write_buffer.data(), dst_size);
|
||||
}
|
||||
|
||||
} // namespace Tegra::Engines
|
||||
|
||||
@@ -24,12 +24,167 @@ class MemoryManager;
|
||||
namespace Tegra::Engines {
|
||||
|
||||
/**
|
||||
* This Engine is known as GK104_Copy. Documentation can be found in:
|
||||
* This engine is known as gk104_copy. Documentation can be found in:
|
||||
* https://github.com/NVIDIA/open-gpu-doc/blob/master/classes/dma-copy/clb0b5.h
|
||||
* https://github.com/envytools/envytools/blob/master/rnndb/fifo/gk104_copy.xml
|
||||
*/
|
||||
|
||||
class MaxwellDMA final : public EngineInterface {
|
||||
public:
|
||||
struct PackedGPUVAddr {
|
||||
u32 upper;
|
||||
u32 lower;
|
||||
|
||||
constexpr operator GPUVAddr() const noexcept {
|
||||
return (static_cast<GPUVAddr>(upper & 0xff) << 32) | lower;
|
||||
}
|
||||
};
|
||||
|
||||
union BlockSize {
|
||||
BitField<0, 4, u32> width;
|
||||
BitField<4, 4, u32> height;
|
||||
BitField<8, 4, u32> depth;
|
||||
BitField<12, 4, u32> gob_height;
|
||||
};
|
||||
static_assert(sizeof(BlockSize) == 4);
|
||||
|
||||
union Origin {
|
||||
BitField<0, 16, u32> x;
|
||||
BitField<16, 16, u32> y;
|
||||
};
|
||||
static_assert(sizeof(Origin) == 4);
|
||||
|
||||
struct Parameters {
|
||||
BlockSize block_size;
|
||||
u32 width;
|
||||
u32 height;
|
||||
u32 depth;
|
||||
u32 layer;
|
||||
Origin origin;
|
||||
};
|
||||
static_assert(sizeof(Parameters) == 24);
|
||||
|
||||
struct Semaphore {
|
||||
PackedGPUVAddr address;
|
||||
u32 payload;
|
||||
};
|
||||
static_assert(sizeof(Semaphore) == 12);
|
||||
|
||||
struct RenderEnable {
|
||||
enum class Mode : u32 {
|
||||
FALSE = 0,
|
||||
TRUE = 1,
|
||||
CONDITIONAL = 2,
|
||||
RENDER_IF_EQUAL = 3,
|
||||
RENDER_IF_NOT_EQUAL = 4,
|
||||
};
|
||||
|
||||
PackedGPUVAddr address;
|
||||
BitField<0, 3, Mode> mode;
|
||||
};
|
||||
static_assert(sizeof(RenderEnable) == 12);
|
||||
|
||||
enum class PhysModeTarget : u32 {
|
||||
LOCAL_FB = 0,
|
||||
COHERENT_SYSMEM = 1,
|
||||
NONCOHERENT_SYSMEM = 2,
|
||||
};
|
||||
using PhysMode = BitField<0, 2, PhysModeTarget>;
|
||||
|
||||
union LaunchDMA {
|
||||
enum class DataTransferType : u32 {
|
||||
NONE = 0,
|
||||
PIPELINED = 1,
|
||||
NON_PIPELINED = 2,
|
||||
};
|
||||
|
||||
enum class SemaphoreType : u32 {
|
||||
NONE = 0,
|
||||
RELEASE_ONE_WORD_SEMAPHORE = 1,
|
||||
RELEASE_FOUR_WORD_SEMAPHORE = 2,
|
||||
};
|
||||
|
||||
enum class InterruptType : u32 {
|
||||
NONE = 0,
|
||||
BLOCKING = 1,
|
||||
NON_BLOCKING = 2,
|
||||
};
|
||||
|
||||
enum class MemoryLayout : u32 {
|
||||
BLOCKLINEAR = 0,
|
||||
PITCH = 1,
|
||||
};
|
||||
|
||||
enum class Type : u32 {
|
||||
VIRTUAL = 0,
|
||||
PHYSICAL = 1,
|
||||
};
|
||||
|
||||
enum class SemaphoreReduction : u32 {
|
||||
IMIN = 0,
|
||||
IMAX = 1,
|
||||
IXOR = 2,
|
||||
IAND = 3,
|
||||
IOR = 4,
|
||||
IADD = 5,
|
||||
INC = 6,
|
||||
DEC = 7,
|
||||
FADD = 0xA,
|
||||
};
|
||||
|
||||
enum class SemaphoreReductionSign : u32 {
|
||||
SIGNED = 0,
|
||||
UNSIGNED = 1,
|
||||
};
|
||||
|
||||
enum class BypassL2 : u32 {
|
||||
USE_PTE_SETTING = 0,
|
||||
FORCE_VOLATILE = 1,
|
||||
};
|
||||
|
||||
BitField<0, 2, DataTransferType> data_transfer_type;
|
||||
BitField<2, 1, u32> flush_enable;
|
||||
BitField<3, 2, SemaphoreType> semaphore_type;
|
||||
BitField<5, 2, InterruptType> interrupt_type;
|
||||
BitField<7, 1, MemoryLayout> src_memory_layout;
|
||||
BitField<8, 1, MemoryLayout> dst_memory_layout;
|
||||
BitField<9, 1, u32> multi_line_enable;
|
||||
BitField<10, 1, u32> remap_enable;
|
||||
BitField<11, 1, u32> rmwdisable;
|
||||
BitField<12, 1, Type> src_type;
|
||||
BitField<13, 1, Type> dst_type;
|
||||
BitField<14, 4, SemaphoreReduction> semaphore_reduction;
|
||||
BitField<18, 1, SemaphoreReductionSign> semaphore_reduction_sign;
|
||||
BitField<19, 1, u32> reduction_enable;
|
||||
BitField<20, 1, BypassL2> bypass_l2;
|
||||
};
|
||||
static_assert(sizeof(LaunchDMA) == 4);
|
||||
|
||||
struct RemapConst {
|
||||
enum Swizzle : u32 {
|
||||
SRC_X = 0,
|
||||
SRC_Y = 1,
|
||||
SRC_Z = 2,
|
||||
SRC_W = 3,
|
||||
CONST_A = 4,
|
||||
CONST_B = 5,
|
||||
NO_WRITE = 6,
|
||||
};
|
||||
|
||||
PackedGPUVAddr address;
|
||||
|
||||
union {
|
||||
BitField<0, 3, Swizzle> dst_x;
|
||||
BitField<4, 3, Swizzle> dst_y;
|
||||
BitField<8, 3, Swizzle> dst_z;
|
||||
BitField<12, 3, Swizzle> dst_w;
|
||||
BitField<16, 2, u32> component_size_minus_one;
|
||||
BitField<20, 2, u32> num_src_components_minus_one;
|
||||
BitField<24, 2, u32> num_dst_components_minus_one;
|
||||
};
|
||||
};
|
||||
static_assert(sizeof(RemapConst) == 12);
|
||||
|
||||
explicit MaxwellDMA(Core::System& system, MemoryManager& memory_manager);
|
||||
~MaxwellDMA() = default;
|
||||
|
||||
@@ -40,144 +195,19 @@ public:
|
||||
void CallMultiMethod(u32 method, const u32* base_start, u32 amount,
|
||||
u32 methods_pending) override;
|
||||
|
||||
struct Regs {
|
||||
static constexpr std::size_t NUM_REGS = 0x1D6;
|
||||
|
||||
struct Parameters {
|
||||
union {
|
||||
BitField<0, 4, u32> block_depth;
|
||||
BitField<4, 4, u32> block_height;
|
||||
BitField<8, 4, u32> block_width;
|
||||
};
|
||||
u32 size_x;
|
||||
u32 size_y;
|
||||
u32 size_z;
|
||||
u32 pos_z;
|
||||
union {
|
||||
BitField<0, 16, u32> pos_x;
|
||||
BitField<16, 16, u32> pos_y;
|
||||
};
|
||||
|
||||
u32 BlockHeight() const {
|
||||
return block_height.Value();
|
||||
}
|
||||
|
||||
u32 BlockDepth() const {
|
||||
return block_depth.Value();
|
||||
}
|
||||
};
|
||||
|
||||
static_assert(sizeof(Parameters) == 24, "Parameters has wrong size");
|
||||
|
||||
enum class ComponentMode : u32 {
|
||||
Src0 = 0,
|
||||
Src1 = 1,
|
||||
Src2 = 2,
|
||||
Src3 = 3,
|
||||
Const0 = 4,
|
||||
Const1 = 5,
|
||||
Zero = 6,
|
||||
};
|
||||
|
||||
enum class CopyMode : u32 {
|
||||
None = 0,
|
||||
Unk1 = 1,
|
||||
Unk2 = 2,
|
||||
};
|
||||
|
||||
enum class QueryMode : u32 {
|
||||
None = 0,
|
||||
Short = 1,
|
||||
Long = 2,
|
||||
};
|
||||
|
||||
enum class QueryIntr : u32 {
|
||||
None = 0,
|
||||
Block = 1,
|
||||
NonBlock = 2,
|
||||
};
|
||||
|
||||
union {
|
||||
struct {
|
||||
INSERT_UNION_PADDING_WORDS(0xC0);
|
||||
|
||||
struct {
|
||||
union {
|
||||
BitField<0, 2, CopyMode> copy_mode;
|
||||
BitField<2, 1, u32> flush;
|
||||
|
||||
BitField<3, 2, QueryMode> query_mode;
|
||||
BitField<5, 2, QueryIntr> query_intr;
|
||||
|
||||
BitField<7, 1, u32> is_src_linear;
|
||||
BitField<8, 1, u32> is_dst_linear;
|
||||
|
||||
BitField<9, 1, u32> enable_2d;
|
||||
BitField<10, 1, u32> enable_swizzle;
|
||||
};
|
||||
} exec;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x3F);
|
||||
|
||||
struct {
|
||||
u32 address_high;
|
||||
u32 address_low;
|
||||
|
||||
GPUVAddr Address() const {
|
||||
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
|
||||
address_low);
|
||||
}
|
||||
} src_address;
|
||||
|
||||
struct {
|
||||
u32 address_high;
|
||||
u32 address_low;
|
||||
|
||||
GPUVAddr Address() const {
|
||||
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
|
||||
address_low);
|
||||
}
|
||||
} dst_address;
|
||||
|
||||
u32 src_pitch;
|
||||
u32 dst_pitch;
|
||||
u32 x_count;
|
||||
u32 y_count;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0xB8);
|
||||
|
||||
u32 const0;
|
||||
u32 const1;
|
||||
union {
|
||||
BitField<0, 4, ComponentMode> component0;
|
||||
BitField<4, 4, ComponentMode> component1;
|
||||
BitField<8, 4, ComponentMode> component2;
|
||||
BitField<12, 4, ComponentMode> component3;
|
||||
BitField<16, 2, u32> component_size;
|
||||
BitField<20, 3, u32> src_num_components;
|
||||
BitField<24, 3, u32> dst_num_components;
|
||||
|
||||
u32 SrcBytePerPixel() const {
|
||||
return src_num_components.Value() * component_size.Value();
|
||||
}
|
||||
u32 DstBytePerPixel() const {
|
||||
return dst_num_components.Value() * component_size.Value();
|
||||
}
|
||||
} swizzle_config;
|
||||
|
||||
Parameters dst_params;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(1);
|
||||
|
||||
Parameters src_params;
|
||||
|
||||
INSERT_UNION_PADDING_WORDS(0x13);
|
||||
};
|
||||
std::array<u32, NUM_REGS> reg_array;
|
||||
};
|
||||
} regs{};
|
||||
|
||||
private:
|
||||
/// Performs the copy from the source buffer to the destination buffer as configured in the
|
||||
/// registers.
|
||||
void Launch();
|
||||
|
||||
void CopyPitchToPitch();
|
||||
|
||||
void CopyBlockLinearToPitch();
|
||||
|
||||
void CopyPitchToBlockLinear();
|
||||
|
||||
void FastCopyBlockLinearToPitch();
|
||||
|
||||
Core::System& system;
|
||||
|
||||
MemoryManager& memory_manager;
|
||||
@@ -185,28 +215,58 @@ private:
|
||||
std::vector<u8> read_buffer;
|
||||
std::vector<u8> write_buffer;
|
||||
|
||||
/// Performs the copy from the source buffer to the destination buffer as configured in the
|
||||
/// registers.
|
||||
void HandleCopy();
|
||||
};
|
||||
static constexpr std::size_t NUM_REGS = 0x800;
|
||||
struct Regs {
|
||||
union {
|
||||
struct {
|
||||
u32 reserved[0x40];
|
||||
u32 nop;
|
||||
u32 reserved01[0xf];
|
||||
u32 pm_trigger;
|
||||
u32 reserved02[0x3f];
|
||||
Semaphore semaphore;
|
||||
u32 reserved03[0x2];
|
||||
RenderEnable render_enable;
|
||||
PhysMode src_phys_mode;
|
||||
PhysMode dst_phys_mode;
|
||||
u32 reserved04[0x26];
|
||||
LaunchDMA launch_dma;
|
||||
u32 reserved05[0x3f];
|
||||
PackedGPUVAddr offset_in;
|
||||
PackedGPUVAddr offset_out;
|
||||
u32 pitch_in;
|
||||
u32 pitch_out;
|
||||
u32 line_length_in;
|
||||
u32 line_count;
|
||||
u32 reserved06[0xb8];
|
||||
RemapConst remap_const;
|
||||
Parameters dst_params;
|
||||
u32 reserved07[0x1];
|
||||
Parameters src_params;
|
||||
u32 reserved08[0x275];
|
||||
u32 pm_trigger_end;
|
||||
u32 reserved09[0x3ba];
|
||||
};
|
||||
std::array<u32, NUM_REGS> reg_array;
|
||||
};
|
||||
} regs{};
|
||||
|
||||
#define ASSERT_REG_POSITION(field_name, position) \
|
||||
static_assert(offsetof(MaxwellDMA::Regs, field_name) == position * 4, \
|
||||
"Field " #field_name " has invalid position")
|
||||
|
||||
ASSERT_REG_POSITION(exec, 0xC0);
|
||||
ASSERT_REG_POSITION(src_address, 0x100);
|
||||
ASSERT_REG_POSITION(dst_address, 0x102);
|
||||
ASSERT_REG_POSITION(src_pitch, 0x104);
|
||||
ASSERT_REG_POSITION(dst_pitch, 0x105);
|
||||
ASSERT_REG_POSITION(x_count, 0x106);
|
||||
ASSERT_REG_POSITION(y_count, 0x107);
|
||||
ASSERT_REG_POSITION(const0, 0x1C0);
|
||||
ASSERT_REG_POSITION(const1, 0x1C1);
|
||||
ASSERT_REG_POSITION(swizzle_config, 0x1C2);
|
||||
ASSERT_REG_POSITION(dst_params, 0x1C3);
|
||||
ASSERT_REG_POSITION(src_params, 0x1CA);
|
||||
ASSERT_REG_POSITION(launch_dma, 0xC0);
|
||||
ASSERT_REG_POSITION(offset_in, 0x100);
|
||||
ASSERT_REG_POSITION(offset_out, 0x102);
|
||||
ASSERT_REG_POSITION(pitch_in, 0x104);
|
||||
ASSERT_REG_POSITION(pitch_out, 0x105);
|
||||
ASSERT_REG_POSITION(line_length_in, 0x106);
|
||||
ASSERT_REG_POSITION(line_count, 0x107);
|
||||
ASSERT_REG_POSITION(remap_const, 0x1C0);
|
||||
ASSERT_REG_POSITION(dst_params, 0x1C3);
|
||||
ASSERT_REG_POSITION(src_params, 0x1CA);
|
||||
|
||||
#undef ASSERT_REG_POSITION
|
||||
};
|
||||
|
||||
} // namespace Tegra::Engines
|
||||
|
||||
@@ -343,8 +343,7 @@ std::size_t SurfaceParams::GetLayerSize(bool as_host_size, bool uncompressed) co
|
||||
size += GetInnerMipmapMemorySize(level, as_host_size, uncompressed);
|
||||
}
|
||||
if (is_tiled && is_layered) {
|
||||
return Common::AlignBits(size,
|
||||
Tegra::Texture::GetGOBSizeShift() + block_height + block_depth);
|
||||
return Common::AlignBits(size, Tegra::Texture::GOB_SIZE_SHIFT + block_height + block_depth);
|
||||
}
|
||||
return size;
|
||||
}
|
||||
@@ -418,7 +417,7 @@ std::tuple<u32, u32, u32> SurfaceParams::GetBlockOffsetXYZ(u32 offset) const {
|
||||
const u32 block_size = GetBlockSize();
|
||||
const u32 block_index = offset / block_size;
|
||||
const u32 gob_offset = offset % block_size;
|
||||
const u32 gob_index = gob_offset / static_cast<u32>(Tegra::Texture::GetGOBSize());
|
||||
const u32 gob_index = gob_offset / static_cast<u32>(Tegra::Texture::GOB_SIZE);
|
||||
const u32 x_gob_pixels = 64U / GetBytesPerPixel();
|
||||
const u32 x_block_pixels = x_gob_pixels << block_width;
|
||||
const u32 y_block_pixels = 8U << block_height;
|
||||
|
||||
@@ -204,7 +204,7 @@ public:
|
||||
static std::size_t AlignLayered(const std::size_t out_size, const u32 block_height,
|
||||
const u32 block_depth) {
|
||||
return Common::AlignBits(out_size,
|
||||
Tegra::Texture::GetGOBSizeShift() + block_height + block_depth);
|
||||
Tegra::Texture::GOB_SIZE_SHIFT + block_height + block_depth);
|
||||
}
|
||||
|
||||
/// Converts a width from a type of surface into another. This helps represent the
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
#include <cstring>
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/bit_util.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/textures/decoders.h"
|
||||
#include "video_core/textures/texture.h"
|
||||
@@ -37,20 +38,10 @@ struct alignas(64) SwizzleTable {
|
||||
std::array<std::array<u16, M>, N> values{};
|
||||
};
|
||||
|
||||
constexpr u32 gob_size_x_shift = 6;
|
||||
constexpr u32 gob_size_y_shift = 3;
|
||||
constexpr u32 gob_size_z_shift = 0;
|
||||
constexpr u32 gob_size_shift = gob_size_x_shift + gob_size_y_shift + gob_size_z_shift;
|
||||
constexpr u32 FAST_SWIZZLE_ALIGN = 16;
|
||||
|
||||
constexpr u32 gob_size_x = 1U << gob_size_x_shift;
|
||||
constexpr u32 gob_size_y = 1U << gob_size_y_shift;
|
||||
constexpr u32 gob_size_z = 1U << gob_size_z_shift;
|
||||
constexpr u32 gob_size = 1U << gob_size_shift;
|
||||
|
||||
constexpr u32 fast_swizzle_align = 16;
|
||||
|
||||
constexpr auto legacy_swizzle_table = SwizzleTable<gob_size_y, gob_size_x, gob_size_z>();
|
||||
constexpr auto fast_swizzle_table = SwizzleTable<gob_size_y, 4, fast_swizzle_align>();
|
||||
constexpr auto LEGACY_SWIZZLE_TABLE = SwizzleTable<GOB_SIZE_X, GOB_SIZE_X, GOB_SIZE_Z>();
|
||||
constexpr auto FAST_SWIZZLE_TABLE = SwizzleTable<GOB_SIZE_Y, 4, FAST_SWIZZLE_ALIGN>();
|
||||
|
||||
/**
|
||||
* This function manages ALL the GOBs(Group of Bytes) Inside a single block.
|
||||
@@ -69,17 +60,17 @@ void PreciseProcessBlock(u8* const swizzled_data, u8* const unswizzled_data, con
|
||||
u32 y_address = z_address;
|
||||
u32 pixel_base = layer_z * z + y_start * stride_x;
|
||||
for (u32 y = y_start; y < y_end; y++) {
|
||||
const auto& table = legacy_swizzle_table[y % gob_size_y];
|
||||
const auto& table = LEGACY_SWIZZLE_TABLE[y % GOB_SIZE_Y];
|
||||
for (u32 x = x_start; x < x_end; x++) {
|
||||
const u32 swizzle_offset{y_address + table[x * bytes_per_pixel % gob_size_x]};
|
||||
const u32 swizzle_offset{y_address + table[x * bytes_per_pixel % GOB_SIZE_X]};
|
||||
const u32 pixel_index{x * out_bytes_per_pixel + pixel_base};
|
||||
data_ptrs[unswizzle] = swizzled_data + swizzle_offset;
|
||||
data_ptrs[!unswizzle] = unswizzled_data + pixel_index;
|
||||
std::memcpy(data_ptrs[0], data_ptrs[1], bytes_per_pixel);
|
||||
}
|
||||
pixel_base += stride_x;
|
||||
if ((y + 1) % gob_size_y == 0)
|
||||
y_address += gob_size;
|
||||
if ((y + 1) % GOB_SIZE_Y == 0)
|
||||
y_address += GOB_SIZE;
|
||||
}
|
||||
z_address += xy_block_size;
|
||||
}
|
||||
@@ -104,18 +95,18 @@ void FastProcessBlock(u8* const swizzled_data, u8* const unswizzled_data, const
|
||||
u32 y_address = z_address;
|
||||
u32 pixel_base = layer_z * z + y_start * stride_x;
|
||||
for (u32 y = y_start; y < y_end; y++) {
|
||||
const auto& table = fast_swizzle_table[y % gob_size_y];
|
||||
for (u32 xb = x_startb; xb < x_endb; xb += fast_swizzle_align) {
|
||||
const u32 swizzle_offset{y_address + table[(xb / fast_swizzle_align) % 4]};
|
||||
const auto& table = FAST_SWIZZLE_TABLE[y % GOB_SIZE_Y];
|
||||
for (u32 xb = x_startb; xb < x_endb; xb += FAST_SWIZZLE_ALIGN) {
|
||||
const u32 swizzle_offset{y_address + table[(xb / FAST_SWIZZLE_ALIGN) % 4]};
|
||||
const u32 out_x = xb * out_bytes_per_pixel / bytes_per_pixel;
|
||||
const u32 pixel_index{out_x + pixel_base};
|
||||
data_ptrs[unswizzle ? 1 : 0] = swizzled_data + swizzle_offset;
|
||||
data_ptrs[unswizzle ? 0 : 1] = unswizzled_data + pixel_index;
|
||||
std::memcpy(data_ptrs[0], data_ptrs[1], fast_swizzle_align);
|
||||
std::memcpy(data_ptrs[0], data_ptrs[1], FAST_SWIZZLE_ALIGN);
|
||||
}
|
||||
pixel_base += stride_x;
|
||||
if ((y + 1) % gob_size_y == 0)
|
||||
y_address += gob_size;
|
||||
if ((y + 1) % GOB_SIZE_Y == 0)
|
||||
y_address += GOB_SIZE;
|
||||
}
|
||||
z_address += xy_block_size;
|
||||
}
|
||||
@@ -138,9 +129,9 @@ void SwizzledData(u8* const swizzled_data, u8* const unswizzled_data, const bool
|
||||
auto div_ceil = [](const u32 x, const u32 y) { return ((x + y - 1) / y); };
|
||||
const u32 stride_x = width * out_bytes_per_pixel;
|
||||
const u32 layer_z = height * stride_x;
|
||||
const u32 gob_elements_x = gob_size_x / bytes_per_pixel;
|
||||
constexpr u32 gob_elements_y = gob_size_y;
|
||||
constexpr u32 gob_elements_z = gob_size_z;
|
||||
const u32 gob_elements_x = GOB_SIZE_X / bytes_per_pixel;
|
||||
constexpr u32 gob_elements_y = GOB_SIZE_Y;
|
||||
constexpr u32 gob_elements_z = GOB_SIZE_Z;
|
||||
const u32 block_x_elements = gob_elements_x;
|
||||
const u32 block_y_elements = gob_elements_y * block_height;
|
||||
const u32 block_z_elements = gob_elements_z * block_depth;
|
||||
@@ -148,7 +139,7 @@ void SwizzledData(u8* const swizzled_data, u8* const unswizzled_data, const bool
|
||||
const u32 blocks_on_x = div_ceil(aligned_width, block_x_elements);
|
||||
const u32 blocks_on_y = div_ceil(height, block_y_elements);
|
||||
const u32 blocks_on_z = div_ceil(depth, block_z_elements);
|
||||
const u32 xy_block_size = gob_size * block_height;
|
||||
const u32 xy_block_size = GOB_SIZE * block_height;
|
||||
const u32 block_size = xy_block_size * block_depth;
|
||||
u32 tile_offset = 0;
|
||||
for (u32 zb = 0; zb < blocks_on_z; zb++) {
|
||||
@@ -182,7 +173,7 @@ void CopySwizzledData(u32 width, u32 height, u32 depth, u32 bytes_per_pixel,
|
||||
bool unswizzle, u32 block_height, u32 block_depth, u32 width_spacing) {
|
||||
const u32 block_height_size{1U << block_height};
|
||||
const u32 block_depth_size{1U << block_depth};
|
||||
if (bytes_per_pixel % 3 != 0 && (width * bytes_per_pixel) % fast_swizzle_align == 0) {
|
||||
if (bytes_per_pixel % 3 != 0 && (width * bytes_per_pixel) % FAST_SWIZZLE_ALIGN == 0) {
|
||||
SwizzledData<true>(swizzled_data, unswizzled_data, unswizzle, width, height, depth,
|
||||
bytes_per_pixel, out_bytes_per_pixel, block_height_size,
|
||||
block_depth_size, width_spacing);
|
||||
@@ -259,25 +250,26 @@ std::vector<u8> UnswizzleTexture(u8* address, u32 tile_size_x, u32 tile_size_y,
|
||||
}
|
||||
|
||||
void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 swizzled_width,
|
||||
u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data,
|
||||
u32 bytes_per_pixel, u8* swizzled_data, const u8* unswizzled_data,
|
||||
u32 block_height_bit, u32 offset_x, u32 offset_y) {
|
||||
const u32 block_height = 1U << block_height_bit;
|
||||
const u32 image_width_in_gobs{(swizzled_width * bytes_per_pixel + (gob_size_x - 1)) /
|
||||
gob_size_x};
|
||||
const u32 image_width_in_gobs =
|
||||
(swizzled_width * bytes_per_pixel + (GOB_SIZE_X - 1)) / GOB_SIZE_X;
|
||||
for (u32 line = 0; line < subrect_height; ++line) {
|
||||
const u32 dst_y = line + offset_y;
|
||||
const u32 gob_address_y =
|
||||
(dst_y / (gob_size_y * block_height)) * gob_size * block_height * image_width_in_gobs +
|
||||
((dst_y % (gob_size_y * block_height)) / gob_size_y) * gob_size;
|
||||
const auto& table = legacy_swizzle_table[dst_y % gob_size_y];
|
||||
(dst_y / (GOB_SIZE_Y * block_height)) * GOB_SIZE * block_height * image_width_in_gobs +
|
||||
((dst_y % (GOB_SIZE_Y * block_height)) / GOB_SIZE_Y) * GOB_SIZE;
|
||||
const auto& table = LEGACY_SWIZZLE_TABLE[dst_y % GOB_SIZE_Y];
|
||||
for (u32 x = 0; x < subrect_width; ++x) {
|
||||
const u32 dst_x = x + offset_x;
|
||||
const u32 gob_address =
|
||||
gob_address_y + (dst_x * bytes_per_pixel / gob_size_x) * gob_size * block_height;
|
||||
const u32 swizzled_offset = gob_address + table[(dst_x * bytes_per_pixel) % gob_size_x];
|
||||
u8* source_line = unswizzled_data + line * source_pitch + x * bytes_per_pixel;
|
||||
u8* dest_addr = swizzled_data + swizzled_offset;
|
||||
gob_address_y + (dst_x * bytes_per_pixel / GOB_SIZE_X) * GOB_SIZE * block_height;
|
||||
const u32 swizzled_offset = gob_address + table[(dst_x * bytes_per_pixel) % GOB_SIZE_X];
|
||||
const u32 unswizzled_offset = line * source_pitch + x * bytes_per_pixel;
|
||||
|
||||
const u8* const source_line = unswizzled_data + unswizzled_offset;
|
||||
u8* const dest_addr = swizzled_data + swizzled_offset;
|
||||
std::memcpy(dest_addr, source_line, bytes_per_pixel);
|
||||
}
|
||||
}
|
||||
@@ -289,14 +281,15 @@ void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32
|
||||
const u32 block_height = 1U << block_height_bit;
|
||||
for (u32 line = 0; line < subrect_height; ++line) {
|
||||
const u32 y2 = line + offset_y;
|
||||
const u32 gob_address_y = (y2 / (gob_size_y * block_height)) * gob_size * block_height +
|
||||
((y2 % (gob_size_y * block_height)) / gob_size_y) * gob_size;
|
||||
const auto& table = legacy_swizzle_table[y2 % gob_size_y];
|
||||
const u32 gob_address_y = (y2 / (GOB_SIZE_Y * block_height)) * GOB_SIZE * block_height +
|
||||
((y2 % (GOB_SIZE_Y * block_height)) / GOB_SIZE_Y) * GOB_SIZE;
|
||||
const auto& table = LEGACY_SWIZZLE_TABLE[y2 % GOB_SIZE_Y];
|
||||
for (u32 x = 0; x < subrect_width; ++x) {
|
||||
const u32 x2 = (x + offset_x) * bytes_per_pixel;
|
||||
const u32 gob_address = gob_address_y + (x2 / gob_size_x) * gob_size * block_height;
|
||||
const u32 swizzled_offset = gob_address + table[x2 % gob_size_x];
|
||||
u8* dest_line = unswizzled_data + line * dest_pitch + x * bytes_per_pixel;
|
||||
const u32 gob_address = gob_address_y + (x2 / GOB_SIZE_X) * GOB_SIZE * block_height;
|
||||
const u32 swizzled_offset = gob_address + table[x2 % GOB_SIZE_X];
|
||||
const u32 unswizzled_offset = line * dest_pitch + x * bytes_per_pixel;
|
||||
u8* dest_line = unswizzled_data + unswizzled_offset;
|
||||
u8* source_addr = swizzled_data + swizzled_offset;
|
||||
|
||||
std::memcpy(dest_line, source_addr, bytes_per_pixel);
|
||||
@@ -304,21 +297,48 @@ void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32
|
||||
}
|
||||
}
|
||||
|
||||
void SwizzleSliceToVoxel(u32 line_length_in, u32 line_count, u32 pitch, u32 width, u32 height,
|
||||
u32 bytes_per_pixel, u32 block_height, u32 block_depth, u32 origin_x,
|
||||
u32 origin_y, u8* output, const u8* input) {
|
||||
UNIMPLEMENTED_IF(origin_x > 0);
|
||||
UNIMPLEMENTED_IF(origin_y > 0);
|
||||
|
||||
const u32 stride = width * bytes_per_pixel;
|
||||
const u32 gobs_in_x = (stride + GOB_SIZE_X - 1) / GOB_SIZE_X;
|
||||
const u32 block_size = gobs_in_x << (GOB_SIZE_SHIFT + block_height + block_depth);
|
||||
|
||||
const u32 block_height_mask = (1U << block_height) - 1;
|
||||
const u32 x_shift = Common::CountTrailingZeroes32(GOB_SIZE << (block_height + block_depth));
|
||||
|
||||
for (u32 line = 0; line < line_count; ++line) {
|
||||
const auto& table = LEGACY_SWIZZLE_TABLE[line % GOB_SIZE_Y];
|
||||
const u32 block_y = line / GOB_SIZE_Y;
|
||||
const u32 dst_offset_y =
|
||||
(block_y >> block_height) * block_size + (block_y & block_height_mask) * GOB_SIZE;
|
||||
for (u32 x = 0; x < line_length_in; ++x) {
|
||||
const u32 dst_offset =
|
||||
((x / GOB_SIZE_X) << x_shift) + dst_offset_y + table[x % GOB_SIZE_X];
|
||||
const u32 src_offset = x * bytes_per_pixel + line * pitch;
|
||||
std::memcpy(output + dst_offset, input + src_offset, bytes_per_pixel);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SwizzleKepler(const u32 width, const u32 height, const u32 dst_x, const u32 dst_y,
|
||||
const u32 block_height_bit, const std::size_t copy_size, const u8* source_data,
|
||||
u8* swizzle_data) {
|
||||
const u32 block_height = 1U << block_height_bit;
|
||||
const u32 image_width_in_gobs{(width + gob_size_x - 1) / gob_size_x};
|
||||
const u32 image_width_in_gobs{(width + GOB_SIZE_X - 1) / GOB_SIZE_X};
|
||||
std::size_t count = 0;
|
||||
for (std::size_t y = dst_y; y < height && count < copy_size; ++y) {
|
||||
const std::size_t gob_address_y =
|
||||
(y / (gob_size_y * block_height)) * gob_size * block_height * image_width_in_gobs +
|
||||
((y % (gob_size_y * block_height)) / gob_size_y) * gob_size;
|
||||
const auto& table = legacy_swizzle_table[y % gob_size_y];
|
||||
(y / (GOB_SIZE_Y * block_height)) * GOB_SIZE * block_height * image_width_in_gobs +
|
||||
((y % (GOB_SIZE_Y * block_height)) / GOB_SIZE_Y) * GOB_SIZE;
|
||||
const auto& table = LEGACY_SWIZZLE_TABLE[y % GOB_SIZE_Y];
|
||||
for (std::size_t x = dst_x; x < width && count < copy_size; ++x) {
|
||||
const std::size_t gob_address =
|
||||
gob_address_y + (x / gob_size_x) * gob_size * block_height;
|
||||
const std::size_t swizzled_offset = gob_address + table[x % gob_size_x];
|
||||
gob_address_y + (x / GOB_SIZE_X) * GOB_SIZE * block_height;
|
||||
const std::size_t swizzled_offset = gob_address + table[x % GOB_SIZE_X];
|
||||
const u8* source_line = source_data + count;
|
||||
u8* dest_addr = swizzle_data + swizzled_offset;
|
||||
count++;
|
||||
@@ -373,9 +393,9 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat
|
||||
std::size_t CalculateSize(bool tiled, u32 bytes_per_pixel, u32 width, u32 height, u32 depth,
|
||||
u32 block_height, u32 block_depth) {
|
||||
if (tiled) {
|
||||
const u32 aligned_width = Common::AlignBits(width * bytes_per_pixel, gob_size_x_shift);
|
||||
const u32 aligned_height = Common::AlignBits(height, gob_size_y_shift + block_height);
|
||||
const u32 aligned_depth = Common::AlignBits(depth, gob_size_z_shift + block_depth);
|
||||
const u32 aligned_width = Common::AlignBits(width * bytes_per_pixel, GOB_SIZE_X_SHIFT);
|
||||
const u32 aligned_height = Common::AlignBits(height, GOB_SIZE_Y_SHIFT + block_height);
|
||||
const u32 aligned_depth = Common::AlignBits(depth, GOB_SIZE_Z_SHIFT + block_depth);
|
||||
return aligned_width * aligned_height * aligned_depth;
|
||||
} else {
|
||||
return width * height * depth * bytes_per_pixel;
|
||||
@@ -386,14 +406,14 @@ u64 GetGOBOffset(u32 width, u32 height, u32 dst_x, u32 dst_y, u32 block_height,
|
||||
u32 bytes_per_pixel) {
|
||||
auto div_ceil = [](const u32 x, const u32 y) { return ((x + y - 1) / y); };
|
||||
const u32 gobs_in_block = 1 << block_height;
|
||||
const u32 y_blocks = gob_size_y << block_height;
|
||||
const u32 x_per_gob = gob_size_x / bytes_per_pixel;
|
||||
const u32 y_blocks = GOB_SIZE_Y << block_height;
|
||||
const u32 x_per_gob = GOB_SIZE_X / bytes_per_pixel;
|
||||
const u32 x_blocks = div_ceil(width, x_per_gob);
|
||||
const u32 block_size = gob_size * gobs_in_block;
|
||||
const u32 block_size = GOB_SIZE * gobs_in_block;
|
||||
const u32 stride = block_size * x_blocks;
|
||||
const u32 base = (dst_y / y_blocks) * stride + (dst_x / x_per_gob) * block_size;
|
||||
const u32 relative_y = dst_y % y_blocks;
|
||||
return base + (relative_y / gob_size_y) * gob_size;
|
||||
return base + (relative_y / GOB_SIZE_Y) * GOB_SIZE;
|
||||
}
|
||||
|
||||
} // namespace Tegra::Texture
|
||||
|
||||
@@ -10,15 +10,15 @@
|
||||
|
||||
namespace Tegra::Texture {
|
||||
|
||||
// GOBSize constant. Calculated by 64 bytes in x multiplied by 8 y coords, represents
|
||||
// an small rect of (64/bytes_per_pixel)X8.
|
||||
inline std::size_t GetGOBSize() {
|
||||
return 512;
|
||||
}
|
||||
constexpr u32 GOB_SIZE_X = 64;
|
||||
constexpr u32 GOB_SIZE_Y = 8;
|
||||
constexpr u32 GOB_SIZE_Z = 1;
|
||||
constexpr u32 GOB_SIZE = GOB_SIZE_X * GOB_SIZE_Y * GOB_SIZE_Z;
|
||||
|
||||
inline std::size_t GetGOBSizeShift() {
|
||||
return 9;
|
||||
}
|
||||
constexpr std::size_t GOB_SIZE_X_SHIFT = 6;
|
||||
constexpr std::size_t GOB_SIZE_Y_SHIFT = 3;
|
||||
constexpr std::size_t GOB_SIZE_Z_SHIFT = 0;
|
||||
constexpr std::size_t GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT + GOB_SIZE_Z_SHIFT;
|
||||
|
||||
/// Unswizzles a swizzled texture without changing its format.
|
||||
void UnswizzleTexture(u8* unswizzled_data, u8* address, u32 tile_size_x, u32 tile_size_y,
|
||||
@@ -48,14 +48,32 @@ std::size_t CalculateSize(bool tiled, u32 bytes_per_pixel, u32 width, u32 height
|
||||
|
||||
/// Copies an untiled subrectangle into a tiled surface.
|
||||
void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 swizzled_width,
|
||||
u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, u32 block_height,
|
||||
u32 offset_x, u32 offset_y);
|
||||
u32 bytes_per_pixel, u8* swizzled_data, const u8* unswizzled_data,
|
||||
u32 block_height_bit, u32 offset_x, u32 offset_y);
|
||||
|
||||
/// Copies a tiled subrectangle into a linear surface.
|
||||
void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32 swizzled_width,
|
||||
u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, u32 block_height,
|
||||
u32 offset_x, u32 offset_y);
|
||||
|
||||
/// @brief Swizzles a 2D array of pixels into a 3D texture
|
||||
/// @param line_length_in Number of pixels per line
|
||||
/// @param line_count Number of lines
|
||||
/// @param pitch Number of bytes per line
|
||||
/// @param width Width of the swizzled texture
|
||||
/// @param height Height of the swizzled texture
|
||||
/// @param bytes_per_pixel Number of bytes used per pixel
|
||||
/// @param block_height Block height shift
|
||||
/// @param block_depth Block depth shift
|
||||
/// @param origin_x Column offset in pixels of the swizzled texture
|
||||
/// @param origin_y Row offset in pixels of the swizzled texture
|
||||
/// @param output Pointer to the pixels of the swizzled texture
|
||||
/// @param input Pointer to the 2D array of pixels used as input
|
||||
/// @pre input and output points to an array large enough to hold the number of bytes used
|
||||
void SwizzleSliceToVoxel(u32 line_length_in, u32 line_count, u32 pitch, u32 width, u32 height,
|
||||
u32 bytes_per_pixel, u32 block_height, u32 block_depth, u32 origin_x,
|
||||
u32 origin_y, u8* output, const u8* input);
|
||||
|
||||
void SwizzleKepler(u32 width, u32 height, u32 dst_x, u32 dst_y, u32 block_height,
|
||||
std::size_t copy_size, const u8* source_data, u8* swizzle_data);
|
||||
|
||||
|
||||
@@ -30,6 +30,12 @@ add_executable(yuzu
|
||||
configuration/configure_audio.cpp
|
||||
configuration/configure_audio.h
|
||||
configuration/configure_audio.ui
|
||||
configuration/configure_cpu.cpp
|
||||
configuration/configure_cpu.h
|
||||
configuration/configure_cpu.ui
|
||||
configuration/configure_cpu_debug.cpp
|
||||
configuration/configure_cpu_debug.h
|
||||
configuration/configure_cpu_debug.ui
|
||||
configuration/configure_debug.cpp
|
||||
configuration/configure_debug.h
|
||||
configuration/configure_debug.ui
|
||||
|
||||
@@ -505,22 +505,6 @@ void Config::ReadDataStorageValues() {
|
||||
ReadSetting(QStringLiteral("gamecard_current_game"), false).toBool();
|
||||
Settings::values.gamecard_path =
|
||||
ReadSetting(QStringLiteral("gamecard_path"), QStringLiteral("")).toString().toStdString();
|
||||
Settings::values.nand_total_size = static_cast<Settings::NANDTotalSize>(
|
||||
ReadSetting(QStringLiteral("nand_total_size"),
|
||||
QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDTotalSize::S29_1GB)))
|
||||
.toULongLong());
|
||||
Settings::values.nand_user_size = static_cast<Settings::NANDUserSize>(
|
||||
ReadSetting(QStringLiteral("nand_user_size"),
|
||||
QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDUserSize::S26GB)))
|
||||
.toULongLong());
|
||||
Settings::values.nand_system_size = static_cast<Settings::NANDSystemSize>(
|
||||
ReadSetting(QStringLiteral("nand_system_size"),
|
||||
QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDSystemSize::S2_5GB)))
|
||||
.toULongLong());
|
||||
Settings::values.sdmc_size = static_cast<Settings::SDMCSize>(
|
||||
ReadSetting(QStringLiteral("sdmc_size"),
|
||||
QVariant::fromValue<u64>(static_cast<u64>(Settings::SDMCSize::S16GB)))
|
||||
.toULongLong());
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
@@ -540,8 +524,6 @@ void Config::ReadDebuggingValues() {
|
||||
Settings::values.reporting_services =
|
||||
ReadSetting(QStringLiteral("reporting_services"), false).toBool();
|
||||
Settings::values.quest_flag = ReadSetting(QStringLiteral("quest_flag"), false).toBool();
|
||||
Settings::values.disable_cpu_opt =
|
||||
ReadSetting(QStringLiteral("disable_cpu_opt"), false).toBool();
|
||||
Settings::values.disable_macro_jit =
|
||||
ReadSetting(QStringLiteral("disable_macro_jit"), false).toBool();
|
||||
|
||||
@@ -633,6 +615,34 @@ void Config::ReadPathValues() {
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
||||
void Config::ReadCpuValues() {
|
||||
qt_config->beginGroup(QStringLiteral("Cpu"));
|
||||
|
||||
if (global) {
|
||||
Settings::values.cpu_accuracy = static_cast<Settings::CPUAccuracy>(
|
||||
ReadSetting(QStringLiteral("cpu_accuracy"), 0).toInt());
|
||||
|
||||
Settings::values.cpuopt_page_tables =
|
||||
ReadSetting(QStringLiteral("cpuopt_page_tables"), true).toBool();
|
||||
Settings::values.cpuopt_block_linking =
|
||||
ReadSetting(QStringLiteral("cpuopt_block_linking"), true).toBool();
|
||||
Settings::values.cpuopt_return_stack_buffer =
|
||||
ReadSetting(QStringLiteral("cpuopt_return_stack_buffer"), true).toBool();
|
||||
Settings::values.cpuopt_fast_dispatcher =
|
||||
ReadSetting(QStringLiteral("cpuopt_fast_dispatcher"), true).toBool();
|
||||
Settings::values.cpuopt_context_elimination =
|
||||
ReadSetting(QStringLiteral("cpuopt_context_elimination"), true).toBool();
|
||||
Settings::values.cpuopt_const_prop =
|
||||
ReadSetting(QStringLiteral("cpuopt_const_prop"), true).toBool();
|
||||
Settings::values.cpuopt_misc_ir =
|
||||
ReadSetting(QStringLiteral("cpuopt_misc_ir"), true).toBool();
|
||||
Settings::values.cpuopt_reduce_misalign_checks =
|
||||
ReadSetting(QStringLiteral("cpuopt_reduce_misalign_checks"), true).toBool();
|
||||
}
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
||||
void Config::ReadRendererValues() {
|
||||
qt_config->beginGroup(QStringLiteral("Renderer"));
|
||||
|
||||
@@ -829,6 +839,7 @@ void Config::ReadValues() {
|
||||
ReadMiscellaneousValues();
|
||||
}
|
||||
ReadCoreValues();
|
||||
ReadCpuValues();
|
||||
ReadRendererValues();
|
||||
ReadAudioValues();
|
||||
ReadSystemValues();
|
||||
@@ -929,6 +940,7 @@ void Config::SaveValues() {
|
||||
SaveMiscellaneousValues();
|
||||
}
|
||||
SaveCoreValues();
|
||||
SaveCpuValues();
|
||||
SaveRendererValues();
|
||||
SaveAudioValues();
|
||||
SaveSystemValues();
|
||||
@@ -1006,18 +1018,7 @@ void Config::SaveDataStorageValues() {
|
||||
false);
|
||||
WriteSetting(QStringLiteral("gamecard_path"),
|
||||
QString::fromStdString(Settings::values.gamecard_path), QStringLiteral(""));
|
||||
WriteSetting(QStringLiteral("nand_total_size"),
|
||||
QVariant::fromValue<u64>(static_cast<u64>(Settings::values.nand_total_size)),
|
||||
QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDTotalSize::S29_1GB)));
|
||||
WriteSetting(QStringLiteral("nand_user_size"),
|
||||
QVariant::fromValue<u64>(static_cast<u64>(Settings::values.nand_user_size)),
|
||||
QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDUserSize::S26GB)));
|
||||
WriteSetting(QStringLiteral("nand_system_size"),
|
||||
QVariant::fromValue<u64>(static_cast<u64>(Settings::values.nand_system_size)),
|
||||
QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDSystemSize::S2_5GB)));
|
||||
WriteSetting(QStringLiteral("sdmc_size"),
|
||||
QVariant::fromValue<u64>(static_cast<u64>(Settings::values.sdmc_size)),
|
||||
QVariant::fromValue<u64>(static_cast<u64>(Settings::SDMCSize::S16GB)));
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
||||
@@ -1033,7 +1034,6 @@ void Config::SaveDebuggingValues() {
|
||||
WriteSetting(QStringLiteral("dump_exefs"), Settings::values.dump_exefs, false);
|
||||
WriteSetting(QStringLiteral("dump_nso"), Settings::values.dump_nso, false);
|
||||
WriteSetting(QStringLiteral("quest_flag"), Settings::values.quest_flag, false);
|
||||
WriteSetting(QStringLiteral("disable_cpu_opt"), Settings::values.disable_cpu_opt, false);
|
||||
WriteSetting(QStringLiteral("disable_macro_jit"), Settings::values.disable_macro_jit, false);
|
||||
|
||||
qt_config->endGroup();
|
||||
@@ -1097,6 +1097,32 @@ void Config::SavePathValues() {
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
||||
void Config::SaveCpuValues() {
|
||||
qt_config->beginGroup(QStringLiteral("Cpu"));
|
||||
|
||||
if (global) {
|
||||
WriteSetting(QStringLiteral("cpu_accuracy"),
|
||||
static_cast<int>(Settings::values.cpu_accuracy), 0);
|
||||
|
||||
WriteSetting(QStringLiteral("cpuopt_page_tables"), Settings::values.cpuopt_page_tables,
|
||||
true);
|
||||
WriteSetting(QStringLiteral("cpuopt_block_linking"), Settings::values.cpuopt_block_linking,
|
||||
true);
|
||||
WriteSetting(QStringLiteral("cpuopt_return_stack_buffer"),
|
||||
Settings::values.cpuopt_return_stack_buffer, true);
|
||||
WriteSetting(QStringLiteral("cpuopt_fast_dispatcher"),
|
||||
Settings::values.cpuopt_fast_dispatcher, true);
|
||||
WriteSetting(QStringLiteral("cpuopt_context_elimination"),
|
||||
Settings::values.cpuopt_context_elimination, true);
|
||||
WriteSetting(QStringLiteral("cpuopt_const_prop"), Settings::values.cpuopt_const_prop, true);
|
||||
WriteSetting(QStringLiteral("cpuopt_misc_ir"), Settings::values.cpuopt_misc_ir, true);
|
||||
WriteSetting(QStringLiteral("cpuopt_reduce_misalign_checks"),
|
||||
Settings::values.cpuopt_reduce_misalign_checks, true);
|
||||
}
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
||||
void Config::SaveRendererValues() {
|
||||
qt_config->beginGroup(QStringLiteral("Renderer"));
|
||||
|
||||
|
||||
@@ -49,6 +49,7 @@ private:
|
||||
void ReadDisabledAddOnValues();
|
||||
void ReadMiscellaneousValues();
|
||||
void ReadPathValues();
|
||||
void ReadCpuValues();
|
||||
void ReadRendererValues();
|
||||
void ReadShortcutValues();
|
||||
void ReadSystemValues();
|
||||
@@ -73,6 +74,7 @@ private:
|
||||
void SaveDisabledAddOnValues();
|
||||
void SaveMiscellaneousValues();
|
||||
void SavePathValues();
|
||||
void SaveCpuValues();
|
||||
void SaveRendererValues();
|
||||
void SaveShortcutValues();
|
||||
void SaveSystemValues();
|
||||
|
||||
@@ -78,6 +78,16 @@
|
||||
<string>Hotkeys</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureCpu" name="cpuTab">
|
||||
<attribute name="title">
|
||||
<string>CPU</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureCpuDebug" name="cpuDebugTab">
|
||||
<attribute name="title">
|
||||
<string>Debug</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureGraphics" name="graphicsTab">
|
||||
<attribute name="title">
|
||||
<string>Graphics</string>
|
||||
@@ -158,6 +168,18 @@
|
||||
<header>configuration/configure_debug.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureCpu</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_cpu.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureCpuDebug</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_cpu_debug.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureGraphics</class>
|
||||
<extends>QWidget</extends>
|
||||
|
||||
61
src/yuzu/configuration/configure_cpu.cpp
Normal file
61
src/yuzu/configuration/configure_cpu.cpp
Normal file
@@ -0,0 +1,61 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <QComboBox>
|
||||
#include <QMessageBox>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/settings.h"
|
||||
#include "ui_configure_cpu.h"
|
||||
#include "yuzu/configuration/configure_cpu.h"
|
||||
|
||||
ConfigureCpu::ConfigureCpu(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureCpu) {
|
||||
ui->setupUi(this);
|
||||
|
||||
SetConfiguration();
|
||||
|
||||
connect(ui->accuracy, qOverload<int>(&QComboBox::activated), this,
|
||||
&ConfigureCpu::AccuracyUpdated);
|
||||
}
|
||||
|
||||
ConfigureCpu::~ConfigureCpu() = default;
|
||||
|
||||
void ConfigureCpu::SetConfiguration() {
|
||||
const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
|
||||
|
||||
ui->accuracy->setEnabled(runtime_lock);
|
||||
ui->accuracy->setCurrentIndex(static_cast<int>(Settings::values.cpu_accuracy));
|
||||
}
|
||||
|
||||
void ConfigureCpu::AccuracyUpdated(int index) {
|
||||
if (static_cast<Settings::CPUAccuracy>(index) == Settings::CPUAccuracy::DebugMode) {
|
||||
const auto result = QMessageBox::warning(this, tr("Setting CPU to Debug Mode"),
|
||||
tr("CPU Debug Mode is only intended for developer "
|
||||
"use. Are you sure you want to enable this?"),
|
||||
QMessageBox::Yes | QMessageBox::No);
|
||||
if (result == QMessageBox::No) {
|
||||
ui->accuracy->setCurrentIndex(static_cast<int>(Settings::CPUAccuracy::Accurate));
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ConfigureCpu::ApplyConfiguration() {
|
||||
Settings::values.cpu_accuracy =
|
||||
static_cast<Settings::CPUAccuracy>(ui->accuracy->currentIndex());
|
||||
}
|
||||
|
||||
void ConfigureCpu::changeEvent(QEvent* event) {
|
||||
if (event->type() == QEvent::LanguageChange) {
|
||||
RetranslateUI();
|
||||
}
|
||||
|
||||
QWidget::changeEvent(event);
|
||||
}
|
||||
|
||||
void ConfigureCpu::RetranslateUI() {
|
||||
ui->retranslateUi(this);
|
||||
}
|
||||
33
src/yuzu/configuration/configure_cpu.h
Normal file
33
src/yuzu/configuration/configure_cpu.h
Normal file
@@ -0,0 +1,33 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <QWidget>
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Ui {
|
||||
class ConfigureCpu;
|
||||
}
|
||||
|
||||
class ConfigureCpu : public QWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ConfigureCpu(QWidget* parent = nullptr);
|
||||
~ConfigureCpu() override;
|
||||
|
||||
void ApplyConfiguration();
|
||||
|
||||
private:
|
||||
void changeEvent(QEvent* event) override;
|
||||
void RetranslateUI();
|
||||
|
||||
void AccuracyUpdated(int index);
|
||||
|
||||
void SetConfiguration();
|
||||
|
||||
std::unique_ptr<Ui::ConfigureCpu> ui;
|
||||
};
|
||||
92
src/yuzu/configuration/configure_cpu.ui
Normal file
92
src/yuzu/configuration/configure_cpu.ui
Normal file
@@ -0,0 +1,92 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>ConfigureCpu</class>
|
||||
<widget class="QWidget" name="ConfigureCpu">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>400</width>
|
||||
<height>321</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Form</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout">
|
||||
<item>
|
||||
<layout class="QVBoxLayout">
|
||||
<item>
|
||||
<widget class="QGroupBox">
|
||||
<property name="title">
|
||||
<string>General</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout">
|
||||
<item>
|
||||
<layout class="QHBoxLayout">
|
||||
<item>
|
||||
<widget class="QLabel">
|
||||
<property name="text">
|
||||
<string>Accuracy:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QComboBox" name="accuracy">
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Accurate</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Enable Debug Mode</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel">
|
||||
<property name="wordWrap">
|
||||
<bool>1</bool>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>We recommend setting accuracy to "Accurate".</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="verticalSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>40</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="label_disable_info">
|
||||
<property name="text">
|
||||
<string>CPU settings are available only when game is not running.</string>
|
||||
</property>
|
||||
<property name="wordWrap">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections/>
|
||||
</ui>
|
||||
65
src/yuzu/configuration/configure_cpu_debug.cpp
Normal file
65
src/yuzu/configuration/configure_cpu_debug.cpp
Normal file
@@ -0,0 +1,65 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <QComboBox>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/settings.h"
|
||||
#include "ui_configure_cpu_debug.h"
|
||||
#include "yuzu/configuration/configure_cpu_debug.h"
|
||||
|
||||
ConfigureCpuDebug::ConfigureCpuDebug(QWidget* parent)
|
||||
: QWidget(parent), ui(new Ui::ConfigureCpuDebug) {
|
||||
ui->setupUi(this);
|
||||
|
||||
SetConfiguration();
|
||||
}
|
||||
|
||||
ConfigureCpuDebug::~ConfigureCpuDebug() = default;
|
||||
|
||||
void ConfigureCpuDebug::SetConfiguration() {
|
||||
const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
|
||||
|
||||
ui->cpuopt_page_tables->setEnabled(runtime_lock);
|
||||
ui->cpuopt_page_tables->setChecked(Settings::values.cpuopt_page_tables);
|
||||
ui->cpuopt_block_linking->setEnabled(runtime_lock);
|
||||
ui->cpuopt_block_linking->setChecked(Settings::values.cpuopt_block_linking);
|
||||
ui->cpuopt_return_stack_buffer->setEnabled(runtime_lock);
|
||||
ui->cpuopt_return_stack_buffer->setChecked(Settings::values.cpuopt_return_stack_buffer);
|
||||
ui->cpuopt_fast_dispatcher->setEnabled(runtime_lock);
|
||||
ui->cpuopt_fast_dispatcher->setChecked(Settings::values.cpuopt_fast_dispatcher);
|
||||
ui->cpuopt_context_elimination->setEnabled(runtime_lock);
|
||||
ui->cpuopt_context_elimination->setChecked(Settings::values.cpuopt_context_elimination);
|
||||
ui->cpuopt_const_prop->setEnabled(runtime_lock);
|
||||
ui->cpuopt_const_prop->setChecked(Settings::values.cpuopt_const_prop);
|
||||
ui->cpuopt_misc_ir->setEnabled(runtime_lock);
|
||||
ui->cpuopt_misc_ir->setChecked(Settings::values.cpuopt_misc_ir);
|
||||
ui->cpuopt_reduce_misalign_checks->setEnabled(runtime_lock);
|
||||
ui->cpuopt_reduce_misalign_checks->setChecked(Settings::values.cpuopt_reduce_misalign_checks);
|
||||
}
|
||||
|
||||
void ConfigureCpuDebug::ApplyConfiguration() {
|
||||
Settings::values.cpuopt_page_tables = ui->cpuopt_page_tables->isChecked();
|
||||
Settings::values.cpuopt_block_linking = ui->cpuopt_block_linking->isChecked();
|
||||
Settings::values.cpuopt_return_stack_buffer = ui->cpuopt_return_stack_buffer->isChecked();
|
||||
Settings::values.cpuopt_fast_dispatcher = ui->cpuopt_fast_dispatcher->isChecked();
|
||||
Settings::values.cpuopt_context_elimination = ui->cpuopt_context_elimination->isChecked();
|
||||
Settings::values.cpuopt_const_prop = ui->cpuopt_const_prop->isChecked();
|
||||
Settings::values.cpuopt_misc_ir = ui->cpuopt_misc_ir->isChecked();
|
||||
Settings::values.cpuopt_reduce_misalign_checks = ui->cpuopt_reduce_misalign_checks->isChecked();
|
||||
}
|
||||
|
||||
void ConfigureCpuDebug::changeEvent(QEvent* event) {
|
||||
if (event->type() == QEvent::LanguageChange) {
|
||||
RetranslateUI();
|
||||
}
|
||||
|
||||
QWidget::changeEvent(event);
|
||||
}
|
||||
|
||||
void ConfigureCpuDebug::RetranslateUI() {
|
||||
ui->retranslateUi(this);
|
||||
}
|
||||
31
src/yuzu/configuration/configure_cpu_debug.h
Normal file
31
src/yuzu/configuration/configure_cpu_debug.h
Normal file
@@ -0,0 +1,31 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <QWidget>
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Ui {
|
||||
class ConfigureCpuDebug;
|
||||
}
|
||||
|
||||
class ConfigureCpuDebug : public QWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ConfigureCpuDebug(QWidget* parent = nullptr);
|
||||
~ConfigureCpuDebug() override;
|
||||
|
||||
void ApplyConfiguration();
|
||||
|
||||
private:
|
||||
void changeEvent(QEvent* event) override;
|
||||
void RetranslateUI();
|
||||
|
||||
void SetConfiguration();
|
||||
|
||||
std::unique_ptr<Ui::ConfigureCpuDebug> ui;
|
||||
};
|
||||
174
src/yuzu/configuration/configure_cpu_debug.ui
Normal file
174
src/yuzu/configuration/configure_cpu_debug.ui
Normal file
@@ -0,0 +1,174 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>ConfigureCpuDebug</class>
|
||||
<widget class="QWidget" name="ConfigureCpuDebug">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>400</width>
|
||||
<height>321</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Form</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout">
|
||||
<item>
|
||||
<layout class="QVBoxLayout">
|
||||
<item>
|
||||
<widget class="QGroupBox">
|
||||
<property name="title">
|
||||
<string>Toggle CPU Optimizations</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout">
|
||||
<item>
|
||||
<widget class="QLabel">
|
||||
<property name="wordWrap">
|
||||
<bool>1</bool>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>
|
||||
<div>
|
||||
<b>For debugging only.</b>
|
||||
<br>
|
||||
If you're not sure what these do, keep all of these enabled.
|
||||
<br>
|
||||
These settings only take effect when CPU Accuracy is "Debug Mode".
|
||||
</div>
|
||||
</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="cpuopt_page_tables">
|
||||
<property name="text">
|
||||
<string>Enable inline page tables</string>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>
|
||||
<div style="white-space: nowrap">This optimization speeds up memory accesses by the guest program.</div>
|
||||
<div style="white-space: nowrap">Enabling it inlines accesses to PageTable::pointers into emitted code.</div>
|
||||
<div style="white-space: nowrap">Disabling this forces all memory accesses to go through the Memory::Read/Memory::Write functions.</div>
|
||||
</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="cpuopt_block_linking">
|
||||
<property name="text">
|
||||
<string>Enable block linking</string>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>
|
||||
<div>This optimization avoids dispatcher lookups by allowing emitted basic blocks to jump directly to other basic blocks if the destination PC is static.</div>
|
||||
</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="cpuopt_return_stack_buffer">
|
||||
<property name="text">
|
||||
<string>Enable return stack buffer</string>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>
|
||||
<div>This optimization avoids dispatcher lookups by keeping track potential return addresses of BL instructions. This approximates what happens with a return stack buffer on a real CPU.</div>
|
||||
</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="cpuopt_fast_dispatcher">
|
||||
<property name="text">
|
||||
<string>Enable fast dispatcher</string>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>
|
||||
<div>Enable a two-tiered dispatch system. A faster dispatcher written in assembly has a small MRU cache of jump destinations is used first. If that fails, dispatch falls back to the slower C++ dispatcher.</div>
|
||||
</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="cpuopt_context_elimination">
|
||||
<property name="text">
|
||||
<string>Enable context elimination</string>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>
|
||||
<div>Enables an IR optimization that reduces unnecessary accesses to the CPU context structure.</div>
|
||||
</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="cpuopt_const_prop">
|
||||
<property name="text">
|
||||
<string>Enable constant propagation</string>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>
|
||||
<div>Enables IR optimizations that involve constant propagation.</div>
|
||||
</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="cpuopt_misc_ir">
|
||||
<property name="text">
|
||||
<string>Enable miscellaneous optimizations</string>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>
|
||||
<div>Enables miscellaneous IR optimizations.</div>
|
||||
</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="cpuopt_reduce_misalign_checks">
|
||||
<property name="text">
|
||||
<string>Enable misalignment check reduction</string>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>
|
||||
<div style="white-space: nowrap">When enabled, a misalignment is only triggered when an access crosses a page boundary.</div>
|
||||
<div style="white-space: nowrap">When disabled, a misalignment is triggered on all misaligned accesses.</div>
|
||||
</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="verticalSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>40</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="label_disable_info">
|
||||
<property name="text">
|
||||
<string>CPU settings are available only when game is not running.</string>
|
||||
</property>
|
||||
<property name="wordWrap">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections/>
|
||||
</ui>
|
||||
@@ -36,7 +36,6 @@ void ConfigureDebug::SetConfiguration() {
|
||||
ui->homebrew_args_edit->setText(QString::fromStdString(Settings::values.program_args));
|
||||
ui->reporting_services->setChecked(Settings::values.reporting_services);
|
||||
ui->quest_flag->setChecked(Settings::values.quest_flag);
|
||||
ui->disable_cpu_opt->setChecked(Settings::values.disable_cpu_opt);
|
||||
ui->enable_graphics_debugging->setEnabled(!Core::System::GetInstance().IsPoweredOn());
|
||||
ui->enable_graphics_debugging->setChecked(Settings::values.renderer_debug);
|
||||
ui->disable_macro_jit->setEnabled(!Core::System::GetInstance().IsPoweredOn());
|
||||
@@ -51,7 +50,6 @@ void ConfigureDebug::ApplyConfiguration() {
|
||||
Settings::values.program_args = ui->homebrew_args_edit->text().toStdString();
|
||||
Settings::values.reporting_services = ui->reporting_services->isChecked();
|
||||
Settings::values.quest_flag = ui->quest_flag->isChecked();
|
||||
Settings::values.disable_cpu_opt = ui->disable_cpu_opt->isChecked();
|
||||
Settings::values.renderer_debug = ui->enable_graphics_debugging->isChecked();
|
||||
Settings::values.disable_macro_jit = ui->disable_macro_jit->isChecked();
|
||||
Debugger::ToggleConsole();
|
||||
|
||||
@@ -228,13 +228,6 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="disable_cpu_opt">
|
||||
<property name="text">
|
||||
<string>Disable CPU JIT optimizations</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
|
||||
@@ -42,6 +42,8 @@ void ConfigureDialog::ApplyConfiguration() {
|
||||
ui->filesystemTab->applyConfiguration();
|
||||
ui->inputTab->ApplyConfiguration();
|
||||
ui->hotkeysTab->ApplyConfiguration(registry);
|
||||
ui->cpuTab->ApplyConfiguration();
|
||||
ui->cpuDebugTab->ApplyConfiguration();
|
||||
ui->graphicsTab->ApplyConfiguration();
|
||||
ui->graphicsAdvancedTab->ApplyConfiguration();
|
||||
ui->audioTab->ApplyConfiguration();
|
||||
@@ -76,9 +78,10 @@ void ConfigureDialog::RetranslateUI() {
|
||||
Q_DECLARE_METATYPE(QList<QWidget*>);
|
||||
|
||||
void ConfigureDialog::PopulateSelectionList() {
|
||||
const std::array<std::pair<QString, QList<QWidget*>>, 5> items{
|
||||
const std::array<std::pair<QString, QList<QWidget*>>, 6> items{
|
||||
{{tr("General"), {ui->generalTab, ui->webTab, ui->debugTab, ui->uiTab}},
|
||||
{tr("System"), {ui->systemTab, ui->profileManagerTab, ui->serviceTab, ui->filesystemTab}},
|
||||
{tr("CPU"), {ui->cpuTab, ui->cpuDebugTab}},
|
||||
{tr("Graphics"), {ui->graphicsTab, ui->graphicsAdvancedTab}},
|
||||
{tr("Audio"), {ui->audioTab}},
|
||||
{tr("Controls"), {ui->inputTab, ui->hotkeysTab}}},
|
||||
@@ -107,6 +110,8 @@ void ConfigureDialog::UpdateVisibleTabs() {
|
||||
{ui->profileManagerTab, tr("Profiles")},
|
||||
{ui->inputTab, tr("Input")},
|
||||
{ui->hotkeysTab, tr("Hotkeys")},
|
||||
{ui->cpuTab, tr("CPU")},
|
||||
{ui->cpuDebugTab, tr("Debug")},
|
||||
{ui->graphicsTab, tr("Graphics")},
|
||||
{ui->graphicsAdvancedTab, tr("Advanced")},
|
||||
{ui->audioTab, tr("Audio")},
|
||||
|
||||
@@ -11,19 +11,6 @@
|
||||
#include "yuzu/configuration/configure_filesystem.h"
|
||||
#include "yuzu/uisettings.h"
|
||||
|
||||
namespace {
|
||||
|
||||
template <typename T>
|
||||
void SetComboBoxFromData(QComboBox* combo_box, T data) {
|
||||
const auto index = combo_box->findData(QVariant::fromValue(static_cast<u64>(data)));
|
||||
if (index >= combo_box->count() || index < 0)
|
||||
return;
|
||||
|
||||
combo_box->setCurrentIndex(index);
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
ConfigureFilesystem::ConfigureFilesystem(QWidget* parent)
|
||||
: QWidget(parent), ui(std::make_unique<Ui::ConfigureFilesystem>()) {
|
||||
ui->setupUi(this);
|
||||
@@ -73,11 +60,6 @@ void ConfigureFilesystem::setConfiguration() {
|
||||
|
||||
ui->cache_game_list->setChecked(UISettings::values.cache_game_list);
|
||||
|
||||
SetComboBoxFromData(ui->nand_size, Settings::values.nand_total_size);
|
||||
SetComboBoxFromData(ui->usrnand_size, Settings::values.nand_user_size);
|
||||
SetComboBoxFromData(ui->sysnand_size, Settings::values.nand_system_size);
|
||||
SetComboBoxFromData(ui->sdmc_size, Settings::values.sdmc_size);
|
||||
|
||||
UpdateEnabledControls();
|
||||
}
|
||||
|
||||
@@ -98,15 +80,6 @@ void ConfigureFilesystem::applyConfiguration() {
|
||||
Settings::values.dump_nso = ui->dump_nso->isChecked();
|
||||
|
||||
UISettings::values.cache_game_list = ui->cache_game_list->isChecked();
|
||||
|
||||
Settings::values.nand_total_size = static_cast<Settings::NANDTotalSize>(
|
||||
ui->nand_size->itemData(ui->nand_size->currentIndex()).toULongLong());
|
||||
Settings::values.nand_system_size = static_cast<Settings::NANDSystemSize>(
|
||||
ui->nand_size->itemData(ui->sysnand_size->currentIndex()).toULongLong());
|
||||
Settings::values.nand_user_size = static_cast<Settings::NANDUserSize>(
|
||||
ui->nand_size->itemData(ui->usrnand_size->currentIndex()).toULongLong());
|
||||
Settings::values.sdmc_size = static_cast<Settings::SDMCSize>(
|
||||
ui->nand_size->itemData(ui->sdmc_size->currentIndex()).toULongLong());
|
||||
}
|
||||
|
||||
void ConfigureFilesystem::SetDirectory(DirectoryTarget target, QLineEdit* edit) {
|
||||
|
||||
@@ -115,127 +115,6 @@
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="groupBox_3">
|
||||
<property name="title">
|
||||
<string>Storage Sizes</string>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout_3">
|
||||
<item row="3" column="0">
|
||||
<widget class="QLabel" name="label_5">
|
||||
<property name="text">
|
||||
<string>SD Card</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="label_4">
|
||||
<property name="text">
|
||||
<string>System NAND</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="QComboBox" name="sysnand_size">
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>2.5 GB</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="1">
|
||||
<widget class="QComboBox" name="sdmc_size">
|
||||
<property name="currentText">
|
||||
<string>32 GB</string>
|
||||
</property>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>1 GB</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>2 GB</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>4 GB</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>8 GB</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>16 GB</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>32 GB</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>64 GB</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>128 GB</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>256 GB</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>1 TB</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<widget class="QComboBox" name="usrnand_size">
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>26 GB</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QLabel" name="label_6">
|
||||
<property name="text">
|
||||
<string>User NAND</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="label_7">
|
||||
<property name="text">
|
||||
<string>NAND</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QComboBox" name="nand_size">
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>29.1 GB</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="groupBox_4">
|
||||
<property name="title">
|
||||
|
||||
@@ -335,15 +335,6 @@ void Config::ReadValues() {
|
||||
Settings::values.gamecard_current_game =
|
||||
sdl2_config->GetBoolean("Data Storage", "gamecard_current_game", false);
|
||||
Settings::values.gamecard_path = sdl2_config->Get("Data Storage", "gamecard_path", "");
|
||||
Settings::values.nand_total_size = static_cast<Settings::NANDTotalSize>(sdl2_config->GetInteger(
|
||||
"Data Storage", "nand_total_size", static_cast<long>(Settings::NANDTotalSize::S29_1GB)));
|
||||
Settings::values.nand_user_size = static_cast<Settings::NANDUserSize>(sdl2_config->GetInteger(
|
||||
"Data Storage", "nand_user_size", static_cast<long>(Settings::NANDUserSize::S26GB)));
|
||||
Settings::values.nand_system_size = static_cast<Settings::NANDSystemSize>(
|
||||
sdl2_config->GetInteger("Data Storage", "nand_system_size",
|
||||
static_cast<long>(Settings::NANDSystemSize::S2_5GB)));
|
||||
Settings::values.sdmc_size = static_cast<Settings::SDMCSize>(sdl2_config->GetInteger(
|
||||
"Data Storage", "sdmc_size", static_cast<long>(Settings::SDMCSize::S16GB)));
|
||||
|
||||
// System
|
||||
Settings::values.use_docked_mode = sdl2_config->GetBoolean("System", "use_docked_mode", false);
|
||||
@@ -437,8 +428,6 @@ void Config::ReadValues() {
|
||||
Settings::values.reporting_services =
|
||||
sdl2_config->GetBoolean("Debugging", "reporting_services", false);
|
||||
Settings::values.quest_flag = sdl2_config->GetBoolean("Debugging", "quest_flag", false);
|
||||
Settings::values.disable_cpu_opt =
|
||||
sdl2_config->GetBoolean("Debugging", "disable_cpu_opt", false);
|
||||
Settings::values.disable_macro_jit =
|
||||
sdl2_config->GetBoolean("Debugging", "disable_macro_jit", false);
|
||||
|
||||
|
||||
@@ -97,6 +97,39 @@ udp_pad_index=
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
use_multi_core=
|
||||
|
||||
[Cpu]
|
||||
# Enable inline page tables optimization (faster guest memory access)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_page_tables =
|
||||
|
||||
# Enable block linking CPU optimization (reduce block dispatcher use during predictable jumps)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_block_linking =
|
||||
|
||||
# Enable return stack buffer CPU optimization (reduce block dispatcher use during predictable returns)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_return_stack_buffer =
|
||||
|
||||
# Enable fast dispatcher CPU optimization (use a two-tiered dispatcher architecture)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_fast_dispatcher =
|
||||
|
||||
# Enable context elimination CPU Optimization (reduce host memory use for guest context)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_context_elimination =
|
||||
|
||||
# Enable constant propagation CPU optimization (basic IR optimization)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_const_prop =
|
||||
|
||||
# Enable miscellaneous CPU optimizations (basic IR optimization)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_misc_ir =
|
||||
|
||||
# Enable reduction of memory misalignment checks (reduce memory fallbacks for misaligned access)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_reduce_misalign_checks =
|
||||
|
||||
[Renderer]
|
||||
# Which backend API to use.
|
||||
# 0 (default): OpenGL, 1: Vulkan
|
||||
@@ -283,9 +316,6 @@ dump_nso=false
|
||||
# Determines whether or not yuzu will report to the game that the emulated console is in Kiosk Mode
|
||||
# false: Retail/Normal Mode (default), true: Kiosk Mode
|
||||
quest_flag =
|
||||
# Determines whether or not JIT CPU optimizations are enabled
|
||||
# false: Optimizations Enabled, true: Optimizations Disabled
|
||||
disable_cpu_opt =
|
||||
# Enables/Disables the macro JIT compiler
|
||||
disable_macro_jit=false
|
||||
|
||||
|
||||
@@ -12,6 +12,39 @@ const char* sdl2_config_file = R"(
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
use_multi_core=
|
||||
|
||||
[Cpu]
|
||||
# Enable inline page tables optimization (faster guest memory access)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_page_tables =
|
||||
|
||||
# Enable block linking CPU optimization (reduce block dispatcher use during predictable jumps)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_block_linking =
|
||||
|
||||
# Enable return stack buffer CPU optimization (reduce block dispatcher use during predictable returns)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_return_stack_buffer =
|
||||
|
||||
# Enable fast dispatcher CPU optimization (use a two-tiered dispatcher architecture)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_fast_dispatcher =
|
||||
|
||||
# Enable context elimination CPU Optimization (reduce host memory use for guest context)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_context_elimination =
|
||||
|
||||
# Enable constant propagation CPU optimization (basic IR optimization)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_const_prop =
|
||||
|
||||
# Enable miscellaneous CPU optimizations (basic IR optimization)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_misc_ir =
|
||||
|
||||
# Enable reduction of memory misalignment checks (reduce memory fallbacks for misaligned access)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_reduce_misalign_checks =
|
||||
|
||||
[Renderer]
|
||||
# Whether to use software or hardware rendering.
|
||||
# 0: Software, 1 (default): Hardware
|
||||
|
||||
Reference in New Issue
Block a user