Compare commits

...

26 Commits

Author SHA1 Message Date
Lioncash
f2f876e3ff memory_layout: Remove unused data member
This isn't used, so it can be removed entirely, shrinking the structure
size by 8 bytes.
2020-07-13 10:51:23 -04:00
Rodrigo Locatti
b2305dcee0 Merge pull request #4317 from lioncash/boost
CMakeLists: Correct boost asio disabling define name
2020-07-12 19:13:10 -03:00
Lioncash
b971b82275 CMakeLists: Correct boost asio disabling define name
Previously the name of the define was missing the BOOST_ prefix.
2020-07-12 17:17:51 -04:00
Rodrigo Locatti
84b5804834 Merge pull request #4316 from lioncash/cmake-concept
CMakeLists: Disable concepts in boost asio
2020-07-12 17:18:20 -03:00
Lioncash
539675b21a CMakeLists: Disable concepts in boost asio 2020-07-12 15:56:44 -04:00
Fernando Sahmkow
739d90ee66 Merge pull request #4265 from Morph1984/file-rename
vfs_real: Fix MoveFile
2020-07-12 13:00:09 -04:00
LC
ed89bcc767 Merge pull request #4290 from lioncash/latest
CMakeLists: Make use of /std:c++latest on MSVC
2020-07-12 12:25:10 -04:00
bunnei
f1aabc21ee Merge pull request #3385 from Morph1984/batch-install
frontend: Add support to batch install files to NAND
2020-07-12 12:20:56 -04:00
Tobias
80a0f2a118 common/alignment: Fix compilation errors (#4303) 2020-07-12 16:45:49 +02:00
LC
6001538139 Merge pull request #4312 from Morph1984/fix-discord-invite
Fix Discord invite link
2020-07-12 10:17:45 -04:00
Morph
63cc4e417f Fix Discord invite link 2020-07-12 10:16:07 -04:00
bunnei
e60733aad3 Merge pull request #4275 from CrazyMax/desired_language
AM: fix GetDesiredLanguage:
2020-07-12 01:45:08 -04:00
bunnei
5fb27f83cf Merge pull request #4289 from ReinUsesLisp/dynfix
vk_rasterizer: Pass <pSizes> to CmdBindVertexBuffers2EXT
2020-07-11 23:44:03 -04:00
bunnei
f16a94fb39 Merge pull request #4295 from MerryMage/macOS-libusb
CMakeLists: Do not search for system libusb on macOS
2020-07-11 22:47:52 -04:00
bunnei
e5abf11186 Merge pull request #4305 from yuzu-emu/revert-4300-port-5441
Revert "Port citra-emu/citra#5441: "Common: remove a mod from AlignUp""
2020-07-11 19:28:18 -04:00
bunnei
1074c87f18 Revert "Port citra-emu/citra#5441: "Common: remove a mod from AlignUp"" 2020-07-11 19:28:09 -04:00
bunnei
7a051c4973 Merge pull request #4300 from FearlessTobi/port-5441
Port citra-emu/citra#5441: "Common: remove a mod from AlignUp"
2020-07-11 14:54:34 -04:00
Marshall Mohror
a4306b9e56 Common: remove a mod from AlignUp (#5441)
In cases where the size is not a known constant when inlining, AlignUp<std::size_t> currently generates two 64-bit div instructions.
This generates one div and a cmov which is significantly cheaper.
2020-07-11 18:39:00 +02:00
Lioncash
fb0fefc75c CMakeLists: Make use of /std:c++latest on MSVC
Provides the buildbot with one builder that is always tracking the
latest version of the C++ standard, allowing us to progressively rectify
our code and amend any differences between standards over time instead
of waiting for a complete standard change, potentially breaking a lot of
code all at once.
2020-07-11 04:45:40 -04:00
ReinUsesLisp
fca26980a2 vk_rasterizer: Pass <pSizes> to CmdBindVertexBuffers2EXT
This has been fixed in Nvidia's public beta driver 451.74. The previous
beta driver will be broken, people using these will have to update.
2020-07-10 18:15:32 -03:00
Morph
755506d404 vfs_real: Fix MoveFile
The file wasn't closed prior to being renamed / moved, throwing an error that states "The process cannot access the file because it is being used by another process." Fix this by closing the file prior to a rename / move operation.

Fixes saving in Luigi's Mansion 3 and KATANA KAMI: A Way of the Samurai Story.
2020-07-10 00:39:23 -04:00
Morph
75a01475d1 Add additional empty check for the QStringList returned by the InstallDialog 2020-07-10 00:38:29 -04:00
Morph
6d8d7ebc66 Update the install and progress dialogs
- Remove the overwrite files checkbox, it will always overwrite
- The progressbar now reflects the progress in terms of data transferred.
2020-07-10 00:38:28 -04:00
Morph
7f4d96d873 Refactor batch installing files
Key issues fixed:
- Progress dialog showing up as white/hanging/getting stuck/unresponsive.

Key changes:
- Progress dialog now shows progress as a function of all files instead of per nca within a file.
- Overwrite existing files will overwrite all files in the selection.
2020-07-10 00:38:28 -04:00
Morph
4c269e5ced Add support for batch install to NAND
This adds support to batch install files to NAND
2020-07-10 00:38:28 -04:00
CrazyMax
cf76769026 AM: fix GetDesiredLanguage:
try to get a control metadata from application update when is failed to get from the basic version.

Tested on Kirby Star Allies
2020-07-08 19:45:06 +03:00
14 changed files with 399 additions and 174 deletions

View File

@@ -118,8 +118,17 @@ message(STATUS "Target architecture: ${ARCHITECTURE}")
# Configure C++ standard
# ===========================
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
if (MSVC)
add_compile_options(/std:c++latest)
# cubeb and boost still make use of deprecated result_of.
add_definitions(-D_HAS_DEPRECATED_RESULT_OF)
# boost asio's concept usage doesn't play nicely with MSVC yet.
add_definitions(-DBOOST_ASIO_DISABLE_CONCEPTS)
else()
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
endif()
# Output binaries to bin/
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)

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@@ -2,7 +2,7 @@ yuzu emulator
=============
[![Travis CI Build Status](https://travis-ci.com/yuzu-emu/yuzu.svg?branch=master)](https://travis-ci.com/yuzu-emu/yuzu)
[![Azure Mainline CI Build Status](https://dev.azure.com/yuzu-emu/yuzu/_apis/build/status/yuzu%20mainline?branchName=master)](https://dev.azure.com/yuzu-emu/yuzu/)
[![Discord](https://img.shields.io/discord/398318088170242053?color=%237289DA&label=yuzu&logo=discord&logoColor=white)](https://discord.gg/XQV6dn9)
[![Discord](https://img.shields.io/discord/398318088170242053?color=%237289DA&label=yuzu&logo=discord&logoColor=white)](https://discord.com/invite/u77vRWY)
yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of [Citra](https://citra-emu.org/).
@@ -16,7 +16,7 @@ yuzu is licensed under the GPLv2 (or any later version). Refer to the license.tx
Check out our [website](https://yuzu-emu.org/)!
For development discussion, please join us on [Discord](https://discord.gg/XQV6dn9).
For development discussion, please join us on [Discord](https://discord.com/invite/u77vRWY).
### Development

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@@ -11,7 +11,9 @@ namespace Common {
template <typename T>
constexpr T AlignUp(T value, std::size_t size) {
static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");
return static_cast<T>(value + (size - value % size) % size);
auto mod{static_cast<T>(value % size)};
value -= mod;
return static_cast<T>(mod == T{0} ? value : value + size);
}
template <typename T>

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@@ -112,19 +112,26 @@ VirtualFile RealVfsFilesystem::MoveFile(std::string_view old_path_, std::string_
const auto new_path =
FileUtil::SanitizePath(new_path_, FileUtil::DirectorySeparator::PlatformDefault);
if (!FileUtil::Exists(old_path) || FileUtil::Exists(new_path) ||
FileUtil::IsDirectory(old_path) || !FileUtil::Rename(old_path, new_path))
return nullptr;
if (cache.find(old_path) != cache.end()) {
auto cached = cache[old_path];
if (!cached.expired()) {
auto file = cached.lock();
file->Open(new_path, "r+b");
cache.erase(old_path);
cache[new_path] = file;
auto file = cache[old_path].lock();
if (!cache[old_path].expired()) {
file->Close();
}
if (!FileUtil::Exists(old_path) || FileUtil::Exists(new_path) ||
FileUtil::IsDirectory(old_path) || !FileUtil::Rename(old_path, new_path)) {
return nullptr;
}
cache.erase(old_path);
file->Open(new_path, "r+b");
cache[new_path] = file;
} else {
UNREACHABLE();
return nullptr;
}
return OpenFile(new_path, Mode::ReadWrite);
}

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@@ -66,8 +66,6 @@ private:
const MemoryRegion application;
const MemoryRegion applet;
const MemoryRegion system;
const PAddr start_address{};
};
} // namespace Kernel::Memory

View File

@@ -1407,7 +1407,19 @@ void IApplicationFunctions::GetDesiredLanguage(Kernel::HLERequestContext& ctx) {
u32 supported_languages = 0;
FileSys::PatchManager pm{system.CurrentProcess()->GetTitleID()};
const auto res = pm.GetControlMetadata();
const auto res = [this] {
const auto title_id = system.CurrentProcess()->GetTitleID();
FileSys::PatchManager pm{title_id};
auto res = pm.GetControlMetadata();
if (res.first != nullptr) {
return res;
}
FileSys::PatchManager pm_update{FileSys::GetUpdateTitleID(title_id)};
return pm_update.GetControlMetadata();
}();
if (res.first != nullptr) {
supported_languages = res.first->GetSupportedLanguages();
}

View File

@@ -332,23 +332,23 @@ private:
if constexpr (has_extended_dynamic_state) {
// With extended dynamic states we can specify the length and stride of a vertex buffer
// std::array<VkDeviceSize, N> sizes;
std::array<VkDeviceSize, N> sizes;
std::array<u16, N> strides;
// std::copy(vertex.sizes.begin(), vertex.sizes.begin() + N, sizes.begin());
std::copy(vertex.sizes.begin(), vertex.sizes.begin() + N, sizes.begin());
std::copy(vertex.strides.begin(), vertex.strides.begin() + N, strides.begin());
if constexpr (is_indexed) {
scheduler.Record(
[buffers, offsets, strides, index = index](vk::CommandBuffer cmdbuf) {
[buffers, offsets, sizes, strides, index = index](vk::CommandBuffer cmdbuf) {
cmdbuf.BindIndexBuffer(index.buffer, index.offset, index.type);
cmdbuf.BindVertexBuffers2EXT(0, static_cast<u32>(N), buffers.data(),
offsets.data(), nullptr,
offsets.data(), sizes.data(),
ExpandStrides(strides).data());
});
} else {
scheduler.Record([buffers, offsets, strides](vk::CommandBuffer cmdbuf) {
scheduler.Record([buffers, offsets, sizes, strides](vk::CommandBuffer cmdbuf) {
cmdbuf.BindVertexBuffers2EXT(0, static_cast<u32>(N), buffers.data(),
offsets.data(), nullptr,
offsets.data(), sizes.data(),
ExpandStrides(strides).data());
});
}

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@@ -98,11 +98,13 @@ add_executable(yuzu
game_list_p.h
game_list_worker.cpp
game_list_worker.h
hotkeys.cpp
hotkeys.h
install_dialog.cpp
install_dialog.h
loading_screen.cpp
loading_screen.h
loading_screen.ui
hotkeys.cpp
hotkeys.h
main.cpp
main.h
main.ui

View File

@@ -531,8 +531,8 @@ void GameList::AddPermDirPopup(QMenu& context_menu, QModelIndex selected) {
UISettings::GameDir& game_dir =
*selected.data(GameListDir::GameDirRole).value<UISettings::GameDir*>();
QAction* move_up = context_menu.addAction(tr(u8"\U000025b2 Move Up"));
QAction* move_down = context_menu.addAction(tr(u8"\U000025bc Move Down "));
QAction* move_up = context_menu.addAction(tr("\u25B2 Move Up"));
QAction* move_down = context_menu.addAction(tr("\u25bc Move Down"));
QAction* open_directory_location = context_menu.addAction(tr("Open Directory Location"));
const int row = selected.row();

View File

@@ -0,0 +1,72 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <QCheckBox>
#include <QDialogButtonBox>
#include <QFileInfo>
#include <QHBoxLayout>
#include <QLabel>
#include <QListWidget>
#include <QVBoxLayout>
#include "yuzu/install_dialog.h"
#include "yuzu/uisettings.h"
InstallDialog::InstallDialog(QWidget* parent, const QStringList& files) : QDialog(parent) {
file_list = new QListWidget(this);
for (const QString& file : files) {
QListWidgetItem* item = new QListWidgetItem(QFileInfo(file).fileName(), file_list);
item->setData(Qt::UserRole, file);
item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
item->setCheckState(Qt::Checked);
}
file_list->setMinimumWidth((file_list->sizeHintForColumn(0) * 11) / 10);
vbox_layout = new QVBoxLayout;
hbox_layout = new QHBoxLayout;
description = new QLabel(tr("Please confirm these are the files you wish to install."));
update_description =
new QLabel(tr("Installing an Update or DLC will overwrite the previously installed one."));
buttons = new QDialogButtonBox;
buttons->addButton(QDialogButtonBox::Cancel);
buttons->addButton(tr("Install"), QDialogButtonBox::AcceptRole);
connect(buttons, &QDialogButtonBox::accepted, this, &InstallDialog::accept);
connect(buttons, &QDialogButtonBox::rejected, this, &InstallDialog::reject);
hbox_layout->addWidget(buttons);
vbox_layout->addWidget(description);
vbox_layout->addWidget(update_description);
vbox_layout->addWidget(file_list);
vbox_layout->addLayout(hbox_layout);
setLayout(vbox_layout);
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
setWindowTitle(tr("Install Files to NAND"));
}
InstallDialog::~InstallDialog() = default;
QStringList InstallDialog::GetFiles() const {
QStringList files;
for (int i = 0; i < file_list->count(); ++i) {
const QListWidgetItem* item = file_list->item(i);
if (item->checkState() == Qt::Checked) {
files.append(item->data(Qt::UserRole).toString());
}
}
return files;
}
int InstallDialog::GetMinimumWidth() const {
return file_list->width();
}

36
src/yuzu/install_dialog.h Normal file
View File

@@ -0,0 +1,36 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <QDialog>
class QCheckBox;
class QDialogButtonBox;
class QHBoxLayout;
class QLabel;
class QListWidget;
class QVBoxLayout;
class InstallDialog : public QDialog {
Q_OBJECT
public:
explicit InstallDialog(QWidget* parent, const QStringList& files);
~InstallDialog() override;
QStringList GetFiles() const;
bool ShouldOverwriteFiles() const;
int GetMinimumWidth() const;
private:
QListWidget* file_list;
QVBoxLayout* vbox_layout;
QHBoxLayout* hbox_layout;
QLabel* description;
QLabel* update_description;
QDialogButtonBox* buttons;
};

View File

@@ -107,6 +107,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "yuzu/game_list.h"
#include "yuzu/game_list_p.h"
#include "yuzu/hotkeys.h"
#include "yuzu/install_dialog.h"
#include "yuzu/loading_screen.h"
#include "yuzu/main.h"
#include "yuzu/uisettings.h"
@@ -847,6 +848,9 @@ void GMainWindow::ConnectWidgetEvents() {
connect(game_list, &GameList::OpenPerGameGeneralRequested, this,
&GMainWindow::OnGameListOpenPerGameProperties);
connect(this, &GMainWindow::UpdateInstallProgress, this,
&GMainWindow::IncrementInstallProgress);
connect(this, &GMainWindow::EmulationStarting, render_window,
&GRenderWindow::OnEmulationStarting);
connect(this, &GMainWindow::EmulationStopping, render_window,
@@ -1593,187 +1597,255 @@ void GMainWindow::OnMenuLoadFolder() {
}
}
void GMainWindow::IncrementInstallProgress() {
install_progress->setValue(install_progress->value() + 1);
}
void GMainWindow::OnMenuInstallToNAND() {
const QString file_filter =
tr("Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive "
"(*.nca);;Nintendo Submissions Package (*.nsp);;NX Cartridge "
"(*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge "
"Image (*.xci)");
QString filename = QFileDialog::getOpenFileName(this, tr("Install File"),
UISettings::values.roms_path, file_filter);
if (filename.isEmpty()) {
QStringList filenames = QFileDialog::getOpenFileNames(
this, tr("Install Files"), UISettings::values.roms_path, file_filter);
if (filenames.isEmpty()) {
return;
}
InstallDialog installDialog(this, filenames);
if (installDialog.exec() == QDialog::Rejected) {
return;
}
const QStringList files = installDialog.GetFiles();
if (files.isEmpty()) {
return;
}
int remaining = filenames.size();
// This would only overflow above 2^43 bytes (8.796 TB)
int total_size = 0;
for (const QString& file : files) {
total_size += static_cast<int>(QFile(file).size() / 0x1000);
}
if (total_size < 0) {
LOG_CRITICAL(Frontend, "Attempting to install too many files, aborting.");
return;
}
QStringList new_files{}; // Newly installed files that do not yet exist in the NAND
QStringList overwritten_files{}; // Files that overwrote those existing in the NAND
QStringList failed_files{}; // Files that failed to install due to errors
ui.action_Install_File_NAND->setEnabled(false);
install_progress = new QProgressDialog(QStringLiteral(""), tr("Cancel"), 0, total_size, this);
install_progress->setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint &
~Qt::WindowMaximizeButtonHint);
install_progress->setAttribute(Qt::WA_DeleteOnClose, true);
install_progress->setFixedWidth(installDialog.GetMinimumWidth() + 40);
install_progress->show();
for (const QString& file : files) {
install_progress->setWindowTitle(tr("%n file(s) remaining", "", remaining));
install_progress->setLabelText(
tr("Installing file \"%1\"...").arg(QFileInfo(file).fileName()));
QFuture<InstallResult> future;
InstallResult result;
if (file.endsWith(QStringLiteral("xci"), Qt::CaseInsensitive) ||
file.endsWith(QStringLiteral("nsp"), Qt::CaseInsensitive)) {
future = QtConcurrent::run([this, &file] { return InstallNSPXCI(file); });
while (!future.isFinished()) {
QCoreApplication::processEvents();
}
result = future.result();
} else {
result = InstallNCA(file);
}
std::this_thread::sleep_for(std::chrono::milliseconds(10));
switch (result) {
case InstallResult::Success:
new_files.append(QFileInfo(file).fileName());
break;
case InstallResult::Overwrite:
overwritten_files.append(QFileInfo(file).fileName());
break;
case InstallResult::Failure:
failed_files.append(QFileInfo(file).fileName());
break;
}
--remaining;
}
install_progress->close();
const QString install_results =
(new_files.isEmpty() ? QStringLiteral("")
: tr("%n file(s) were newly installed\n", "", new_files.size())) +
(overwritten_files.isEmpty()
? QStringLiteral("")
: tr("%n file(s) were overwritten\n", "", overwritten_files.size())) +
(failed_files.isEmpty() ? QStringLiteral("")
: tr("%n file(s) failed to install\n", "", failed_files.size()));
QMessageBox::information(this, tr("Install Results"), install_results);
game_list->PopulateAsync(UISettings::values.game_dirs);
FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP +
"game_list");
ui.action_Install_File_NAND->setEnabled(true);
}
InstallResult GMainWindow::InstallNSPXCI(const QString& filename) {
const auto qt_raw_copy = [this](const FileSys::VirtualFile& src,
const FileSys::VirtualFile& dest, std::size_t block_size) {
if (src == nullptr || dest == nullptr)
if (src == nullptr || dest == nullptr) {
return false;
if (!dest->Resize(src->GetSize()))
}
if (!dest->Resize(src->GetSize())) {
return false;
}
std::array<u8, 0x1000> buffer{};
const int progress_maximum = static_cast<int>(src->GetSize() / buffer.size());
QProgressDialog progress(
tr("Installing file \"%1\"...").arg(QString::fromStdString(src->GetName())),
tr("Cancel"), 0, progress_maximum, this);
progress.setWindowModality(Qt::WindowModal);
for (std::size_t i = 0; i < src->GetSize(); i += buffer.size()) {
if (progress.wasCanceled()) {
if (install_progress->wasCanceled()) {
dest->Resize(0);
return false;
}
const int progress_value = static_cast<int>(i / buffer.size());
progress.setValue(progress_value);
emit UpdateInstallProgress();
const auto read = src->Read(buffer.data(), buffer.size(), i);
dest->Write(buffer.data(), read, i);
}
return true;
};
const auto success = [this]() {
QMessageBox::information(this, tr("Successfully Installed"),
tr("The file was successfully installed."));
game_list->PopulateAsync(UISettings::values.game_dirs);
FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) +
DIR_SEP + "game_list");
};
const auto failed = [this]() {
QMessageBox::warning(
this, tr("Failed to Install"),
tr("There was an error while attempting to install the provided file. It "
"could have an incorrect format or be missing metadata. Please "
"double-check your file and try again."));
};
const auto overwrite = [this]() {
return QMessageBox::question(this, tr("Failed to Install"),
tr("The file you are attempting to install already exists "
"in the cache. Would you like to overwrite it?")) ==
QMessageBox::Yes;
};
if (filename.endsWith(QStringLiteral("xci"), Qt::CaseInsensitive) ||
filename.endsWith(QStringLiteral("nsp"), Qt::CaseInsensitive)) {
std::shared_ptr<FileSys::NSP> nsp;
if (filename.endsWith(QStringLiteral("nsp"), Qt::CaseInsensitive)) {
nsp = std::make_shared<FileSys::NSP>(
vfs->OpenFile(filename.toStdString(), FileSys::Mode::Read));
if (nsp->IsExtractedType())
failed();
} else {
const auto xci = std::make_shared<FileSys::XCI>(
vfs->OpenFile(filename.toStdString(), FileSys::Mode::Read));
nsp = xci->GetSecurePartitionNSP();
}
if (nsp->GetStatus() != Loader::ResultStatus::Success) {
failed();
return;
}
const auto res = Core::System::GetInstance()
.GetFileSystemController()
.GetUserNANDContents()
->InstallEntry(*nsp, false, qt_raw_copy);
if (res == FileSys::InstallResult::Success) {
success();
} else {
if (res == FileSys::InstallResult::ErrorAlreadyExists) {
if (overwrite()) {
const auto res2 = Core::System::GetInstance()
.GetFileSystemController()
.GetUserNANDContents()
->InstallEntry(*nsp, true, qt_raw_copy);
if (res2 == FileSys::InstallResult::Success) {
success();
} else {
failed();
}
}
} else {
failed();
}
std::shared_ptr<FileSys::NSP> nsp;
if (filename.endsWith(QStringLiteral("nsp"), Qt::CaseInsensitive)) {
nsp = std::make_shared<FileSys::NSP>(
vfs->OpenFile(filename.toStdString(), FileSys::Mode::Read));
if (nsp->IsExtractedType()) {
return InstallResult::Failure;
}
} else {
const auto nca = std::make_shared<FileSys::NCA>(
const auto xci = std::make_shared<FileSys::XCI>(
vfs->OpenFile(filename.toStdString(), FileSys::Mode::Read));
const auto id = nca->GetStatus();
nsp = xci->GetSecurePartitionNSP();
}
// Game updates necessary are missing base RomFS
if (id != Loader::ResultStatus::Success &&
id != Loader::ResultStatus::ErrorMissingBKTRBaseRomFS) {
failed();
return;
if (nsp->GetStatus() != Loader::ResultStatus::Success) {
return InstallResult::Failure;
}
const auto res =
Core::System::GetInstance().GetFileSystemController().GetUserNANDContents()->InstallEntry(
*nsp, true, qt_raw_copy);
if (res == FileSys::InstallResult::Success) {
return InstallResult::Success;
} else if (res == FileSys::InstallResult::ErrorAlreadyExists) {
return InstallResult::Overwrite;
} else {
return InstallResult::Failure;
}
}
InstallResult GMainWindow::InstallNCA(const QString& filename) {
const auto qt_raw_copy = [this](const FileSys::VirtualFile& src,
const FileSys::VirtualFile& dest, std::size_t block_size) {
if (src == nullptr || dest == nullptr) {
return false;
}
if (!dest->Resize(src->GetSize())) {
return false;
}
const QStringList tt_options{tr("System Application"),
tr("System Archive"),
tr("System Application Update"),
tr("Firmware Package (Type A)"),
tr("Firmware Package (Type B)"),
tr("Game"),
tr("Game Update"),
tr("Game DLC"),
tr("Delta Title")};
bool ok;
const auto item = QInputDialog::getItem(
this, tr("Select NCA Install Type..."),
tr("Please select the type of title you would like to install this NCA as:\n(In "
"most instances, the default 'Game' is fine.)"),
tt_options, 5, false, &ok);
std::array<u8, 0x1000> buffer{};
auto index = tt_options.indexOf(item);
if (!ok || index == -1) {
QMessageBox::warning(this, tr("Failed to Install"),
tr("The title type you selected for the NCA is invalid."));
return;
}
// If index is equal to or past Game, add the jump in TitleType.
if (index >= 5) {
index += static_cast<size_t>(FileSys::TitleType::Application) -
static_cast<size_t>(FileSys::TitleType::FirmwarePackageB);
}
FileSys::InstallResult res;
if (index >= static_cast<s32>(FileSys::TitleType::Application)) {
res = Core::System::GetInstance()
.GetFileSystemController()
.GetUserNANDContents()
->InstallEntry(*nca, static_cast<FileSys::TitleType>(index), false,
qt_raw_copy);
} else {
res = Core::System::GetInstance()
.GetFileSystemController()
.GetSystemNANDContents()
->InstallEntry(*nca, static_cast<FileSys::TitleType>(index), false,
qt_raw_copy);
}
if (res == FileSys::InstallResult::Success) {
success();
} else if (res == FileSys::InstallResult::ErrorAlreadyExists) {
if (overwrite()) {
const auto res2 = Core::System::GetInstance()
.GetFileSystemController()
.GetUserNANDContents()
->InstallEntry(*nca, static_cast<FileSys::TitleType>(index),
true, qt_raw_copy);
if (res2 == FileSys::InstallResult::Success) {
success();
} else {
failed();
}
for (std::size_t i = 0; i < src->GetSize(); i += buffer.size()) {
if (install_progress->wasCanceled()) {
dest->Resize(0);
return false;
}
} else {
failed();
emit UpdateInstallProgress();
const auto read = src->Read(buffer.data(), buffer.size(), i);
dest->Write(buffer.data(), read, i);
}
return true;
};
const auto nca =
std::make_shared<FileSys::NCA>(vfs->OpenFile(filename.toStdString(), FileSys::Mode::Read));
const auto id = nca->GetStatus();
// Game updates necessary are missing base RomFS
if (id != Loader::ResultStatus::Success &&
id != Loader::ResultStatus::ErrorMissingBKTRBaseRomFS) {
return InstallResult::Failure;
}
const QStringList tt_options{tr("System Application"),
tr("System Archive"),
tr("System Application Update"),
tr("Firmware Package (Type A)"),
tr("Firmware Package (Type B)"),
tr("Game"),
tr("Game Update"),
tr("Game DLC"),
tr("Delta Title")};
bool ok;
const auto item = QInputDialog::getItem(
this, tr("Select NCA Install Type..."),
tr("Please select the type of title you would like to install this NCA as:\n(In "
"most instances, the default 'Game' is fine.)"),
tt_options, 5, false, &ok);
auto index = tt_options.indexOf(item);
if (!ok || index == -1) {
QMessageBox::warning(this, tr("Failed to Install"),
tr("The title type you selected for the NCA is invalid."));
return InstallResult::Failure;
}
// If index is equal to or past Game, add the jump in TitleType.
if (index >= 5) {
index += static_cast<size_t>(FileSys::TitleType::Application) -
static_cast<size_t>(FileSys::TitleType::FirmwarePackageB);
}
FileSys::InstallResult res;
if (index >= static_cast<s32>(FileSys::TitleType::Application)) {
res = Core::System::GetInstance()
.GetFileSystemController()
.GetUserNANDContents()
->InstallEntry(*nca, static_cast<FileSys::TitleType>(index), true, qt_raw_copy);
} else {
res = Core::System::GetInstance()
.GetFileSystemController()
.GetSystemNANDContents()
->InstallEntry(*nca, static_cast<FileSys::TitleType>(index), true, qt_raw_copy);
}
if (res == FileSys::InstallResult::Success) {
return InstallResult::Success;
} else if (res == FileSys::InstallResult::ErrorAlreadyExists) {
return InstallResult::Overwrite;
} else {
return InstallResult::Failure;
}
}

View File

@@ -28,6 +28,7 @@ class MicroProfileDialog;
class ProfilerWidget;
class QLabel;
class QPushButton;
class QProgressDialog;
class WaitTreeWidget;
enum class GameListOpenTarget;
class GameListPlaceholder;
@@ -47,6 +48,12 @@ enum class EmulatedDirectoryTarget {
SDMC,
};
enum class InstallResult {
Success,
Overwrite,
Failure,
};
enum class ReinitializeKeyBehavior {
NoWarning,
Warning,
@@ -102,6 +109,8 @@ signals:
// Signal that tells widgets to update icons to use the current theme
void UpdateThemedIcons();
void UpdateInstallProgress();
void ErrorDisplayFinished();
void ProfileSelectorFinishedSelection(std::optional<Common::UUID> uuid);
@@ -198,6 +207,7 @@ private slots:
void OnGameListOpenPerGameProperties(const std::string& file);
void OnMenuLoadFile();
void OnMenuLoadFolder();
void IncrementInstallProgress();
void OnMenuInstallToNAND();
void OnMenuRecentFile();
void OnConfigure();
@@ -218,6 +228,8 @@ private slots:
private:
std::optional<u64> SelectRomFSDumpTarget(const FileSys::ContentProvider&, u64 program_id);
InstallResult InstallNSPXCI(const QString& filename);
InstallResult InstallNCA(const QString& filename);
void UpdateWindowTitle(const std::string& title_name = {},
const std::string& title_version = {});
void UpdateStatusBar();
@@ -272,6 +284,9 @@ private:
HotkeyRegistry hotkey_registry;
// Install progress dialog
QProgressDialog* install_progress;
protected:
void dropEvent(QDropEvent* event) override;
void dragEnterEvent(QDragEnterEvent* event) override;

View File

@@ -130,7 +130,7 @@
<bool>true</bool>
</property>
<property name="text">
<string>Install File to NAND...</string>
<string>Install Files to NAND...</string>
</property>
</action>
<action name="action_Load_File">