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2 Commits

Author SHA1 Message Date
unknown
8cf6efe677 Reorder variables to comply with the Auzure build pipeline 2020-06-22 15:56:41 +02:00
unknown
20a779299a Add game versio to title bar 2020-06-08 23:58:04 +02:00
128 changed files with 1786 additions and 4711 deletions

3
.gitmodules vendored
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@@ -13,9 +13,6 @@
[submodule "soundtouch"]
path = externals/soundtouch
url = https://github.com/citra-emu/ext-soundtouch.git
[submodule "libressl"]
path = externals/libressl
url = https://github.com/citra-emu/ext-libressl-portable.git
[submodule "discord-rpc"]
path = externals/discord-rpc
url = https://github.com/discordapp/discord-rpc.git

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@@ -152,6 +152,7 @@ macro(yuzu_find_packages)
"Boost 1.71 boost/1.72.0"
"Catch2 2.11 catch2/2.11.0"
"fmt 6.2 fmt/6.2.0"
"OpenSSL 1.1 openssl/1.1.1f"
# can't use until https://github.com/bincrafters/community/issues/1173
#"libzip 1.5 libzip/1.5.2@bincrafters/stable"
"lz4 1.8 lz4/1.9.2"
@@ -311,6 +312,15 @@ elseif (TARGET Boost::boost)
add_library(boost ALIAS Boost::boost)
endif()
if (NOT TARGET OpenSSL::SSL)
set_target_properties(OpenSSL::OpenSSL PROPERTIES IMPORTED_GLOBAL TRUE)
add_library(OpenSSL::SSL ALIAS OpenSSL::OpenSSL)
endif()
if (NOT TARGET OpenSSL::Crypto)
set_target_properties(OpenSSL::OpenSSL PROPERTIES IMPORTED_GLOBAL TRUE)
add_library(OpenSSL::Crypto ALIAS OpenSSL::OpenSSL)
endif()
if (TARGET sdl2::sdl2)
# imported from the conan generated sdl2Config.cmake
set_target_properties(sdl2::sdl2 PROPERTIES IMPORTED_GLOBAL TRUE)

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@@ -51,8 +51,6 @@ endif()
# The variable SRC_DIR must be passed into the script (since it uses the current build directory for all values of CMAKE_*_DIR)
set(VIDEO_CORE "${SRC_DIR}/src/video_core")
set(HASH_FILES
"${VIDEO_CORE}/renderer_opengl/gl_arb_decompiler.cpp"
"${VIDEO_CORE}/renderer_opengl/gl_arb_decompiler.h"
"${VIDEO_CORE}/renderer_opengl/gl_shader_cache.cpp"
"${VIDEO_CORE}/renderer_opengl/gl_shader_cache.h"
"${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.cpp"

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@@ -673,6 +673,10 @@ QTabWidget::pane {
border-bottom-left-radius: 2px;
}
QTabWidget::tab-bar {
overflow: visible;
}
QTabBar {
qproperty-drawBase: 0;
border-radius: 3px;

80
dist/yuzu.manifest vendored
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@@ -1,58 +1,24 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly manifestVersion="1.0"
xmlns="urn:schemas-microsoft-com:asm.v1"
xmlns:asmv3="urn:schemas-microsoft-com:asm.v3">
<asmv3:application>
<asmv3:windowsSettings>
<!-- Windows 7/8/8.1/10 -->
<dpiAware
xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">
true/pm
</dpiAware>
<!-- Windows 10, version 1607 or later -->
<dpiAwareness
xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">
PerMonitorV2
</dpiAwareness>
<!-- Windows 10, version 1703 or later -->
<gdiScaling
xmlns="http://schemas.microsoft.com/SMI/2017/WindowsSettings">
true
</gdiScaling>
<ws2:longPathAware
xmlns:ws3="http://schemas.microsoft.com/SMI/2016/WindowsSettings">
true
</ws2:longPathAware>
</asmv3:windowsSettings>
</asmv3:application>
<compatibility
xmlns="urn:schemas-microsoft-com:compatibility.v1">
<application>
<!-- Windows 10 -->
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/>
<!-- Windows 8.1 -->
<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}"/>
<!-- Windows 8 -->
<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}"/>
<!-- Windows 7 -->
<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}"/>
</application>
</compatibility>
<trustInfo
xmlns="urn:schemas-microsoft-com:asm.v3">
<security>
<requestedPrivileges>
<!--
UAC settings:
- app should run at same integrity level as calling process
- app does not need to manipulate windows belonging to
higher-integrity-level processes
-->
<requestedExecutionLevel
level="asInvoker"
uiAccess="false"
/>
</requestedPrivileges>
</security>
</trustInfo>
</assembly>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v3">
<security>
<requestedPrivileges>
<requestedExecutionLevel level="asInvoker" uiAccess="false"/>
</requestedPrivileges>
</security>
</trustInfo>
<application xmlns="urn:schemas-microsoft-com:asm.v3">
<windowsSettings>
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">True/PM</dpiAware>
<longPathAware xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">true</longPathAware>
</windowsSettings>
</application>
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
<application>
<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}"/>
<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}"/>
<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}"/>
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/>
</application>
</compatibility>
</assembly>

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@@ -4,13 +4,6 @@ list(APPEND CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/CMakeModules")
list(APPEND CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/externals/find-modules")
include(DownloadExternals)
# xbyak
if (ARCHITECTURE_x86 OR ARCHITECTURE_x86_64)
add_library(xbyak INTERFACE)
target_include_directories(xbyak SYSTEM INTERFACE ./xbyak/xbyak)
target_compile_definitions(xbyak INTERFACE XBYAK_NO_OP_NAMES)
endif()
# Catch
add_library(catch-single-include INTERFACE)
target_include_directories(catch-single-include INTERFACE catch/single_include)
@@ -73,15 +66,6 @@ if (NOT LIBZIP_FOUND)
endif()
if (ENABLE_WEB_SERVICE)
# LibreSSL
set(LIBRESSL_SKIP_INSTALL ON CACHE BOOL "")
add_subdirectory(libressl EXCLUDE_FROM_ALL)
target_include_directories(ssl INTERFACE ./libressl/include)
target_compile_definitions(ssl PRIVATE -DHAVE_INET_NTOP)
get_directory_property(OPENSSL_LIBRARIES
DIRECTORY libressl
DEFINITION OPENSSL_LIBS)
# lurlparser
add_subdirectory(lurlparser EXCLUDE_FROM_ALL)
@@ -89,5 +73,13 @@ if (ENABLE_WEB_SERVICE)
add_library(httplib INTERFACE)
target_include_directories(httplib INTERFACE ./httplib)
target_compile_definitions(httplib INTERFACE -DCPPHTTPLIB_OPENSSL_SUPPORT)
target_link_libraries(httplib INTERFACE ${OPENSSL_LIBRARIES})
target_link_libraries(httplib INTERFACE OpenSSL::SSL OpenSSL::Crypto)
endif()
if (NOT TARGET xbyak)
if (ARCHITECTURE_x86 OR ARCHITECTURE_x86_64)
add_library(xbyak INTERFACE)
target_include_directories(xbyak SYSTEM INTERFACE ./xbyak/xbyak)
target_compile_definitions(xbyak INTERFACE XBYAK_NO_OP_NAMES)
endif()
endif()

1
externals/libressl vendored

Submodule externals/libressl deleted from 7d01cb01cb

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@@ -180,12 +180,11 @@ ResultVal<std::vector<u8>> AudioRenderer::UpdateAudioRenderer(const std::vector<
// Copy output header
UpdateDataHeader response_data{worker_params};
if (behavior_info.IsElapsedFrameCountSupported()) {
response_data.render_info = sizeof(RendererInfo);
response_data.total_size += sizeof(RendererInfo);
}
std::vector<u8> output_params(response_data.total_size);
if (behavior_info.IsElapsedFrameCountSupported()) {
response_data.frame_count = 0x10;
response_data.total_size += 0x10;
}
std::memcpy(output_params.data(), &response_data, sizeof(UpdateDataHeader));
// Copy output memory pool entries
@@ -220,17 +219,6 @@ ResultVal<std::vector<u8>> AudioRenderer::UpdateAudioRenderer(const std::vector<
return Audren::ERR_INVALID_PARAMETERS;
}
if (behavior_info.IsElapsedFrameCountSupported()) {
const std::size_t renderer_info_offset{
sizeof(UpdateDataHeader) + response_data.memory_pools_size + response_data.voices_size +
response_data.effects_size + response_data.sinks_size +
response_data.performance_manager_size + response_data.behavior_size};
RendererInfo renderer_info{};
renderer_info.elasped_frame_count = elapsed_frame_count;
std::memcpy(output_params.data() + renderer_info_offset, &renderer_info,
sizeof(RendererInfo));
}
return MakeResult(output_params);
}
@@ -459,7 +447,6 @@ void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
}
}
audio_out->QueueBuffer(stream, tag, std::move(buffer));
elapsed_frame_count++;
}
void AudioRenderer::ReleaseAndQueueBuffers() {

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@@ -196,12 +196,6 @@ struct EffectOutStatus {
};
static_assert(sizeof(EffectOutStatus) == 0x10, "EffectOutStatus is an invalid size");
struct RendererInfo {
u64_le elasped_frame_count{};
INSERT_PADDING_WORDS(2);
};
static_assert(sizeof(RendererInfo) == 0x10, "RendererInfo is an invalid size");
struct UpdateDataHeader {
UpdateDataHeader() {}
@@ -215,7 +209,7 @@ struct UpdateDataHeader {
mixes_size = 0x0;
sinks_size = config.sink_count * 0x20;
performance_manager_size = 0x10;
render_info = 0;
frame_count = 0;
total_size = sizeof(UpdateDataHeader) + behavior_size + memory_pools_size + voices_size +
effects_size + sinks_size + performance_manager_size;
}
@@ -229,8 +223,8 @@ struct UpdateDataHeader {
u32_le mixes_size{};
u32_le sinks_size{};
u32_le performance_manager_size{};
u32_le splitter_size{};
u32_le render_info{};
INSERT_PADDING_WORDS(1);
u32_le frame_count{};
INSERT_PADDING_WORDS(4);
u32_le total_size{};
};
@@ -264,7 +258,6 @@ private:
std::unique_ptr<AudioOut> audio_out;
StreamPtr stream;
Core::Memory::Memory& memory;
std::size_t elapsed_frame_count{};
};
} // namespace AudioCore

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@@ -32,8 +32,6 @@ add_custom_command(OUTPUT scm_rev.cpp
DEPENDS
# WARNING! It was too much work to try and make a common location for this list,
# so if you need to change it, please update CMakeModules/GenerateSCMRev.cmake as well
"${VIDEO_CORE}/renderer_opengl/gl_arb_decompiler.cpp"
"${VIDEO_CORE}/renderer_opengl/gl_arb_decompiler.h"
"${VIDEO_CORE}/renderer_opengl/gl_shader_cache.cpp"
"${VIDEO_CORE}/renderer_opengl/gl_shader_cache.h"
"${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.cpp"

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@@ -60,7 +60,6 @@ void AppendCPUInfo(FieldCollection& fc) {
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_AES", Common::GetCPUCaps().aes);
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_AVX", Common::GetCPUCaps().avx);
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_AVX2", Common::GetCPUCaps().avx2);
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_AVX512", Common::GetCPUCaps().avx512);
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_BMI1", Common::GetCPUCaps().bmi1);
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_BMI2", Common::GetCPUCaps().bmi2);
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_FMA", Common::GetCPUCaps().fma);

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@@ -110,11 +110,6 @@ static CPUCaps Detect() {
caps.bmi1 = true;
if ((cpu_id[1] >> 8) & 1)
caps.bmi2 = true;
// Checks for AVX512F, AVX512CD, AVX512VL, AVX512DQ, AVX512BW (Intel Skylake-X/SP)
if ((cpu_id[1] >> 16) & 1 && (cpu_id[1] >> 28) & 1 && (cpu_id[1] >> 31) & 1 &&
(cpu_id[1] >> 17) & 1 && (cpu_id[1] >> 30) & 1) {
caps.avx512 = caps.avx2;
}
}
}

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@@ -19,7 +19,6 @@ struct CPUCaps {
bool lzcnt;
bool avx;
bool avx2;
bool avx512;
bool bmi1;
bool bmi2;
bool fma;

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@@ -11,7 +11,7 @@
namespace Common::X64 {
inline std::size_t RegToIndex(const Xbyak::Reg& reg) {
inline int RegToIndex(const Xbyak::Reg& reg) {
using Kind = Xbyak::Reg::Kind;
ASSERT_MSG((reg.getKind() & (Kind::REG | Kind::XMM)) != 0,
"RegSet only support GPRs and XMM registers.");
@@ -19,17 +19,17 @@ inline std::size_t RegToIndex(const Xbyak::Reg& reg) {
return reg.getIdx() + (reg.getKind() == Kind::REG ? 0 : 16);
}
inline Xbyak::Reg64 IndexToReg64(std::size_t reg_index) {
inline Xbyak::Reg64 IndexToReg64(int reg_index) {
ASSERT(reg_index < 16);
return Xbyak::Reg64(static_cast<int>(reg_index));
return Xbyak::Reg64(reg_index);
}
inline Xbyak::Xmm IndexToXmm(std::size_t reg_index) {
inline Xbyak::Xmm IndexToXmm(int reg_index) {
ASSERT(reg_index >= 16 && reg_index < 32);
return Xbyak::Xmm(static_cast<int>(reg_index - 16));
return Xbyak::Xmm(reg_index - 16);
}
inline Xbyak::Reg IndexToReg(std::size_t reg_index) {
inline Xbyak::Reg IndexToReg(int reg_index) {
if (reg_index < 16) {
return IndexToReg64(reg_index);
} else {
@@ -151,13 +151,9 @@ constexpr size_t ABI_SHADOW_SPACE = 0;
#endif
struct ABIFrameInfo {
s32 subtraction;
s32 xmm_offset;
};
inline ABIFrameInfo ABI_CalculateFrameSize(std::bitset<32> regs, size_t rsp_alignment,
size_t needed_frame_size) {
inline void ABI_CalculateFrameSize(std::bitset<32> regs, size_t rsp_alignment,
size_t needed_frame_size, s32* out_subtraction,
s32* out_xmm_offset) {
const auto count = (regs & ABI_ALL_GPRS).count();
rsp_alignment -= count * 8;
size_t subtraction = 0;
@@ -174,28 +170,33 @@ inline ABIFrameInfo ABI_CalculateFrameSize(std::bitset<32> regs, size_t rsp_alig
rsp_alignment -= subtraction;
subtraction += rsp_alignment & 0xF;
return ABIFrameInfo{static_cast<s32>(subtraction),
static_cast<s32>(subtraction - xmm_base_subtraction)};
*out_subtraction = (s32)subtraction;
*out_xmm_offset = (s32)(subtraction - xmm_base_subtraction);
}
inline size_t ABI_PushRegistersAndAdjustStack(Xbyak::CodeGenerator& code, std::bitset<32> regs,
size_t rsp_alignment, size_t needed_frame_size = 0) {
auto frame_info = ABI_CalculateFrameSize(regs, rsp_alignment, needed_frame_size);
s32 subtraction, xmm_offset;
ABI_CalculateFrameSize(regs, rsp_alignment, needed_frame_size, &subtraction, &xmm_offset);
for (std::size_t i = 0; i < regs.size(); ++i) {
if (regs[i] && ABI_ALL_GPRS[i]) {
code.push(IndexToReg64(static_cast<int>(i)));
}
}
if (subtraction != 0) {
code.sub(code.rsp, subtraction);
}
for (int i = 0; i < regs.count(); i++) {
if (regs.test(i) & ABI_ALL_GPRS.test(i)) {
code.push(IndexToReg64(i));
}
}
if (frame_info.subtraction != 0) {
code.sub(code.rsp, frame_info.subtraction);
}
for (std::size_t i = 0; i < regs.size(); ++i) {
if (regs[i] && ABI_ALL_XMMS[i]) {
code.movaps(code.xword[code.rsp + frame_info.xmm_offset], IndexToXmm(i));
frame_info.xmm_offset += 0x10;
code.movaps(code.xword[code.rsp + xmm_offset], IndexToXmm(static_cast<int>(i)));
xmm_offset += 0x10;
}
}
@@ -204,23 +205,59 @@ inline size_t ABI_PushRegistersAndAdjustStack(Xbyak::CodeGenerator& code, std::b
inline void ABI_PopRegistersAndAdjustStack(Xbyak::CodeGenerator& code, std::bitset<32> regs,
size_t rsp_alignment, size_t needed_frame_size = 0) {
auto frame_info = ABI_CalculateFrameSize(regs, rsp_alignment, needed_frame_size);
s32 subtraction, xmm_offset;
ABI_CalculateFrameSize(regs, rsp_alignment, needed_frame_size, &subtraction, &xmm_offset);
for (std::size_t i = 0; i < regs.size(); ++i) {
if (regs[i] && ABI_ALL_XMMS[i]) {
code.movaps(IndexToXmm(i), code.xword[code.rsp + frame_info.xmm_offset]);
frame_info.xmm_offset += 0x10;
code.movaps(IndexToXmm(static_cast<int>(i)), code.xword[code.rsp + xmm_offset]);
xmm_offset += 0x10;
}
}
if (frame_info.subtraction != 0) {
code.add(code.rsp, frame_info.subtraction);
if (subtraction != 0) {
code.add(code.rsp, subtraction);
}
// GPRs need to be popped in reverse order
for (std::size_t j = 0; j < regs.size(); ++j) {
const std::size_t i = regs.size() - j - 1;
for (int i = 15; i >= 0; i--) {
if (regs[i]) {
code.pop(IndexToReg64(i));
}
}
}
inline size_t ABI_PushRegistersAndAdjustStackGPS(Xbyak::CodeGenerator& code, std::bitset<32> regs,
size_t rsp_alignment,
size_t needed_frame_size = 0) {
s32 subtraction, xmm_offset;
ABI_CalculateFrameSize(regs, rsp_alignment, needed_frame_size, &subtraction, &xmm_offset);
for (std::size_t i = 0; i < regs.size(); ++i) {
if (regs[i] && ABI_ALL_GPRS[i]) {
code.push(IndexToReg64(static_cast<int>(i)));
}
}
if (subtraction != 0) {
code.sub(code.rsp, subtraction);
}
return ABI_SHADOW_SPACE;
}
inline void ABI_PopRegistersAndAdjustStackGPS(Xbyak::CodeGenerator& code, std::bitset<32> regs,
size_t rsp_alignment, size_t needed_frame_size = 0) {
s32 subtraction, xmm_offset;
ABI_CalculateFrameSize(regs, rsp_alignment, needed_frame_size, &subtraction, &xmm_offset);
if (subtraction != 0) {
code.add(code.rsp, subtraction);
}
// GPRs need to be popped in reverse order
for (int i = 15; i >= 0; i--) {
if (regs[i]) {
code.pop(IndexToReg64(i));
}
}

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@@ -606,11 +606,11 @@ endif()
create_target_directory_groups(core)
target_link_libraries(core PUBLIC common PRIVATE audio_core video_core)
target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt::fmt nlohmann_json::nlohmann_json mbedtls Opus::Opus unicorn zip)
target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt::fmt nlohmann_json::nlohmann_json mbedtls Opus::Opus unicorn)
if (YUZU_ENABLE_BOXCAT)
target_compile_definitions(core PRIVATE -DYUZU_ENABLE_BOXCAT)
target_link_libraries(core PRIVATE httplib nlohmann_json::nlohmann_json)
target_link_libraries(core PRIVATE httplib nlohmann_json::nlohmann_json zip)
endif()
if (ENABLE_WEB_SERVICE)

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@@ -50,8 +50,7 @@ public:
}
void InterpreterFallback(u32 pc, std::size_t num_instructions) override {
UNIMPLEMENTED_MSG("This should never happen, pc = {:08X}, code = {:08X}", pc,
MemoryReadCode(pc));
UNIMPLEMENTED();
}
void ExceptionRaised(u32 pc, Dynarmic::A32::Exception exception) override {
@@ -62,7 +61,7 @@ public:
case Dynarmic::A32::Exception::Breakpoint:
break;
}
LOG_CRITICAL(Core_ARM, "ExceptionRaised(exception = {}, pc = {:08X}, code = {:08X})",
LOG_CRITICAL(HW_GPU, "ExceptionRaised(exception = {}, pc = {:08X}, code = {:08X})",
static_cast<std::size_t>(exception), pc, MemoryReadCode(pc));
UNIMPLEMENTED();
}
@@ -90,6 +89,8 @@ public:
ARM_Dynarmic_32& parent;
std::size_t num_interpreted_instructions{};
u64 tpidrro_el0{};
u64 tpidr_el0{};
};
std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable& page_table,
@@ -98,7 +99,7 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable&
config.callbacks = cb.get();
// TODO(bunnei): Implement page table for 32-bit
// config.page_table = &page_table.pointers;
config.coprocessors[15] = cp15;
config.coprocessors[15] = std::make_shared<DynarmicCP15>((u32*)&CP15_regs[0]);
config.define_unpredictable_behaviour = true;
return std::make_unique<Dynarmic::A32::Jit>(config);
}
@@ -111,13 +112,13 @@ void ARM_Dynarmic_32::Run() {
}
void ARM_Dynarmic_32::Step() {
jit->Step();
cb->InterpreterFallback(jit->Regs()[15], 1);
}
ARM_Dynarmic_32::ARM_Dynarmic_32(System& system, ExclusiveMonitor& exclusive_monitor,
std::size_t core_index)
: ARM_Interface{system}, cb(std::make_unique<DynarmicCallbacks32>(*this)),
cp15(std::make_shared<DynarmicCP15>(*this)), core_index{core_index},
: ARM_Interface{system},
cb(std::make_unique<DynarmicCallbacks32>(*this)), core_index{core_index},
exclusive_monitor{dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor)} {}
ARM_Dynarmic_32::~ARM_Dynarmic_32() = default;
@@ -153,19 +154,19 @@ void ARM_Dynarmic_32::SetPSTATE(u32 cpsr) {
}
u64 ARM_Dynarmic_32::GetTlsAddress() const {
return cp15->uro;
return CP15_regs[static_cast<std::size_t>(CP15Register::CP15_THREAD_URO)];
}
void ARM_Dynarmic_32::SetTlsAddress(VAddr address) {
cp15->uro = static_cast<u32>(address);
CP15_regs[static_cast<std::size_t>(CP15Register::CP15_THREAD_URO)] = static_cast<u32>(address);
}
u64 ARM_Dynarmic_32::GetTPIDR_EL0() const {
return cp15->uprw;
return cb->tpidr_el0;
}
void ARM_Dynarmic_32::SetTPIDR_EL0(u64 value) {
cp15->uprw = static_cast<u32>(value);
cb->tpidr_el0 = value;
}
void ARM_Dynarmic_32::SaveContext(ThreadContext32& ctx) {

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@@ -22,7 +22,6 @@ class Memory;
namespace Core {
class DynarmicCallbacks32;
class DynarmicCP15;
class DynarmicExclusiveMonitor;
class System;
@@ -67,14 +66,12 @@ private:
std::unordered_map<JitCacheKey, std::shared_ptr<Dynarmic::A32::Jit>, Common::PairHash>;
friend class DynarmicCallbacks32;
friend class DynarmicCP15;
std::unique_ptr<DynarmicCallbacks32> cb;
JitCacheType jit_cache;
std::shared_ptr<Dynarmic::A32::Jit> jit;
std::shared_ptr<DynarmicCP15> cp15;
std::size_t core_index;
DynarmicExclusiveMonitor& exclusive_monitor;
std::array<u32, 84> CP15_regs{};
};
} // namespace Core

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@@ -98,8 +98,8 @@ public:
}
[[fallthrough]];
default:
ASSERT_MSG(false, "ExceptionRaised(exception = {}, pc = {:08X}, code = {:08X})",
static_cast<std::size_t>(exception), pc, MemoryReadCode(pc));
ASSERT_MSG(false, "ExceptionRaised(exception = {}, pc = {:X})",
static_cast<std::size_t>(exception), pc);
}
}

View File

@@ -2,132 +2,79 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <fmt/format.h>
#include "common/logging/log.h"
#include "core/arm/dynarmic/arm_dynarmic_32.h"
#include "core/arm/dynarmic/arm_dynarmic_cp15.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
using Callback = Dynarmic::A32::Coprocessor::Callback;
using CallbackOrAccessOneWord = Dynarmic::A32::Coprocessor::CallbackOrAccessOneWord;
using CallbackOrAccessTwoWords = Dynarmic::A32::Coprocessor::CallbackOrAccessTwoWords;
template <>
struct fmt::formatter<Dynarmic::A32::CoprocReg> {
constexpr auto parse(format_parse_context& ctx) {
return ctx.begin();
}
template <typename FormatContext>
auto format(const Dynarmic::A32::CoprocReg& reg, FormatContext& ctx) {
return format_to(ctx.out(), "cp{}", static_cast<size_t>(reg));
}
};
namespace Core {
static u32 dummy_value;
std::optional<Callback> DynarmicCP15::CompileInternalOperation(bool two, unsigned opc1,
CoprocReg CRd, CoprocReg CRn,
CoprocReg CRm, unsigned opc2) {
LOG_CRITICAL(Core_ARM, "CP15: cdp{} p15, {}, {}, {}, {}, {}", two ? "2" : "", opc1, CRd, CRn,
CRm, opc2);
return {};
}
CallbackOrAccessOneWord DynarmicCP15::CompileSendOneWord(bool two, unsigned opc1, CoprocReg CRn,
CoprocReg CRm, unsigned opc2) {
// TODO(merry): Privileged CP15 registers
if (!two && CRn == CoprocReg::C7 && opc1 == 0 && CRm == CoprocReg::C5 && opc2 == 4) {
// CP15_FLUSH_PREFETCH_BUFFER
// This is a dummy write, we ignore the value written here.
return &dummy_value;
return &CP15[static_cast<std::size_t>(CP15Register::CP15_FLUSH_PREFETCH_BUFFER)];
}
if (!two && CRn == CoprocReg::C7 && opc1 == 0 && CRm == CoprocReg::C10) {
switch (opc2) {
case 4:
// CP15_DATA_SYNC_BARRIER
// This is a dummy write, we ignore the value written here.
return &dummy_value;
return &CP15[static_cast<std::size_t>(CP15Register::CP15_DATA_SYNC_BARRIER)];
case 5:
// CP15_DATA_MEMORY_BARRIER
// This is a dummy write, we ignore the value written here.
return &dummy_value;
return &CP15[static_cast<std::size_t>(CP15Register::CP15_DATA_MEMORY_BARRIER)];
default:
return {};
}
}
if (!two && CRn == CoprocReg::C13 && opc1 == 0 && CRm == CoprocReg::C0 && opc2 == 2) {
// CP15_THREAD_UPRW
return &uprw;
return &CP15[static_cast<std::size_t>(CP15Register::CP15_THREAD_UPRW)];
}
LOG_CRITICAL(Core_ARM, "CP15: mcr{} p15, {}, <Rt>, {}, {}, {}", two ? "2" : "", opc1, CRn, CRm,
opc2);
return {};
}
CallbackOrAccessTwoWords DynarmicCP15::CompileSendTwoWords(bool two, unsigned opc, CoprocReg CRm) {
LOG_CRITICAL(Core_ARM, "CP15: mcrr{} p15, {}, <Rt>, <Rt2>, {}", two ? "2" : "", opc, CRm);
return {};
}
CallbackOrAccessOneWord DynarmicCP15::CompileGetOneWord(bool two, unsigned opc1, CoprocReg CRn,
CoprocReg CRm, unsigned opc2) {
// TODO(merry): Privileged CP15 registers
if (!two && CRn == CoprocReg::C13 && opc1 == 0 && CRm == CoprocReg::C0) {
switch (opc2) {
case 2:
// CP15_THREAD_UPRW
return &uprw;
return &CP15[static_cast<std::size_t>(CP15Register::CP15_THREAD_UPRW)];
case 3:
// CP15_THREAD_URO
return &uro;
return &CP15[static_cast<std::size_t>(CP15Register::CP15_THREAD_URO)];
default:
return {};
}
}
LOG_CRITICAL(Core_ARM, "CP15: mrc{} p15, {}, <Rt>, {}, {}, {}", two ? "2" : "", opc1, CRn, CRm,
opc2);
return {};
}
CallbackOrAccessTwoWords DynarmicCP15::CompileGetTwoWords(bool two, unsigned opc, CoprocReg CRm) {
if (!two && opc == 0 && CRm == CoprocReg::C14) {
// CNTPCT
const auto callback = static_cast<u64 (*)(Dynarmic::A32::Jit*, void*, u32, u32)>(
[](Dynarmic::A32::Jit*, void* arg, u32, u32) -> u64 {
ARM_Dynarmic_32& parent = *(ARM_Dynarmic_32*)arg;
return Timing::CpuCyclesToClockCycles(parent.system.CoreTiming().GetTicks());
});
return Dynarmic::A32::Coprocessor::Callback{callback, (void*)&parent};
}
LOG_CRITICAL(Core_ARM, "CP15: mrrc{} p15, {}, <Rt>, <Rt2>, {}", two ? "2" : "", opc, CRm);
return {};
}
std::optional<Callback> DynarmicCP15::CompileLoadWords(bool two, bool long_transfer, CoprocReg CRd,
std::optional<u8> option) {
if (option) {
LOG_CRITICAL(Core_ARM, "CP15: mrrc{}{} p15, {}, [...], {}", two ? "2" : "",
long_transfer ? "l" : "", CRd, *option);
} else {
LOG_CRITICAL(Core_ARM, "CP15: mrrc{}{} p15, {}, [...]", two ? "2" : "",
long_transfer ? "l" : "", CRd);
}
return {};
}
std::optional<Callback> DynarmicCP15::CompileStoreWords(bool two, bool long_transfer, CoprocReg CRd,
std::optional<u8> option) {
if (option) {
LOG_CRITICAL(Core_ARM, "CP15: mrrc{}{} p15, {}, [...], {}", two ? "2" : "",
long_transfer ? "l" : "", CRd, *option);
} else {
LOG_CRITICAL(Core_ARM, "CP15: mrrc{}{} p15, {}, [...]", two ? "2" : "",
long_transfer ? "l" : "", CRd);
}
return {};
}
} // namespace Core

View File

@@ -10,15 +10,128 @@
#include <dynarmic/A32/coprocessor.h>
#include "common/common_types.h"
namespace Core {
enum class CP15Register {
// c0 - Information registers
CP15_MAIN_ID,
CP15_CACHE_TYPE,
CP15_TCM_STATUS,
CP15_TLB_TYPE,
CP15_CPU_ID,
CP15_PROCESSOR_FEATURE_0,
CP15_PROCESSOR_FEATURE_1,
CP15_DEBUG_FEATURE_0,
CP15_AUXILIARY_FEATURE_0,
CP15_MEMORY_MODEL_FEATURE_0,
CP15_MEMORY_MODEL_FEATURE_1,
CP15_MEMORY_MODEL_FEATURE_2,
CP15_MEMORY_MODEL_FEATURE_3,
CP15_ISA_FEATURE_0,
CP15_ISA_FEATURE_1,
CP15_ISA_FEATURE_2,
CP15_ISA_FEATURE_3,
CP15_ISA_FEATURE_4,
class ARM_Dynarmic_32;
// c1 - Control registers
CP15_CONTROL,
CP15_AUXILIARY_CONTROL,
CP15_COPROCESSOR_ACCESS_CONTROL,
// c2 - Translation table registers
CP15_TRANSLATION_BASE_TABLE_0,
CP15_TRANSLATION_BASE_TABLE_1,
CP15_TRANSLATION_BASE_CONTROL,
CP15_DOMAIN_ACCESS_CONTROL,
CP15_RESERVED,
// c5 - Fault status registers
CP15_FAULT_STATUS,
CP15_INSTR_FAULT_STATUS,
CP15_COMBINED_DATA_FSR = CP15_FAULT_STATUS,
CP15_INST_FSR,
// c6 - Fault Address registers
CP15_FAULT_ADDRESS,
CP15_COMBINED_DATA_FAR = CP15_FAULT_ADDRESS,
CP15_WFAR,
CP15_IFAR,
// c7 - Cache operation registers
CP15_WAIT_FOR_INTERRUPT,
CP15_PHYS_ADDRESS,
CP15_INVALIDATE_INSTR_CACHE,
CP15_INVALIDATE_INSTR_CACHE_USING_MVA,
CP15_INVALIDATE_INSTR_CACHE_USING_INDEX,
CP15_FLUSH_PREFETCH_BUFFER,
CP15_FLUSH_BRANCH_TARGET_CACHE,
CP15_FLUSH_BRANCH_TARGET_CACHE_ENTRY,
CP15_INVALIDATE_DATA_CACHE,
CP15_INVALIDATE_DATA_CACHE_LINE_USING_MVA,
CP15_INVALIDATE_DATA_CACHE_LINE_USING_INDEX,
CP15_INVALIDATE_DATA_AND_INSTR_CACHE,
CP15_CLEAN_DATA_CACHE,
CP15_CLEAN_DATA_CACHE_LINE_USING_MVA,
CP15_CLEAN_DATA_CACHE_LINE_USING_INDEX,
CP15_DATA_SYNC_BARRIER,
CP15_DATA_MEMORY_BARRIER,
CP15_CLEAN_AND_INVALIDATE_DATA_CACHE,
CP15_CLEAN_AND_INVALIDATE_DATA_CACHE_LINE_USING_MVA,
CP15_CLEAN_AND_INVALIDATE_DATA_CACHE_LINE_USING_INDEX,
// c8 - TLB operations
CP15_INVALIDATE_ITLB,
CP15_INVALIDATE_ITLB_SINGLE_ENTRY,
CP15_INVALIDATE_ITLB_ENTRY_ON_ASID_MATCH,
CP15_INVALIDATE_ITLB_ENTRY_ON_MVA,
CP15_INVALIDATE_DTLB,
CP15_INVALIDATE_DTLB_SINGLE_ENTRY,
CP15_INVALIDATE_DTLB_ENTRY_ON_ASID_MATCH,
CP15_INVALIDATE_DTLB_ENTRY_ON_MVA,
CP15_INVALIDATE_UTLB,
CP15_INVALIDATE_UTLB_SINGLE_ENTRY,
CP15_INVALIDATE_UTLB_ENTRY_ON_ASID_MATCH,
CP15_INVALIDATE_UTLB_ENTRY_ON_MVA,
// c9 - Data cache lockdown register
CP15_DATA_CACHE_LOCKDOWN,
// c10 - TLB/Memory map registers
CP15_TLB_LOCKDOWN,
CP15_PRIMARY_REGION_REMAP,
CP15_NORMAL_REGION_REMAP,
// c13 - Thread related registers
CP15_PID,
CP15_CONTEXT_ID,
CP15_THREAD_UPRW, // Thread ID register - User/Privileged Read/Write
CP15_THREAD_URO, // Thread ID register - User Read Only (Privileged R/W)
CP15_THREAD_PRW, // Thread ID register - Privileged R/W only.
// c15 - Performance and TLB lockdown registers
CP15_PERFORMANCE_MONITOR_CONTROL,
CP15_CYCLE_COUNTER,
CP15_COUNT_0,
CP15_COUNT_1,
CP15_READ_MAIN_TLB_LOCKDOWN_ENTRY,
CP15_WRITE_MAIN_TLB_LOCKDOWN_ENTRY,
CP15_MAIN_TLB_LOCKDOWN_VIRT_ADDRESS,
CP15_MAIN_TLB_LOCKDOWN_PHYS_ADDRESS,
CP15_MAIN_TLB_LOCKDOWN_ATTRIBUTE,
CP15_TLB_DEBUG_CONTROL,
// Skyeye defined
CP15_TLB_FAULT_ADDR,
CP15_TLB_FAULT_STATUS,
// Not an actual register.
// All registers should be defined above this.
CP15_REGISTER_COUNT,
};
class DynarmicCP15 final : public Dynarmic::A32::Coprocessor {
public:
using CoprocReg = Dynarmic::A32::CoprocReg;
explicit DynarmicCP15(ARM_Dynarmic_32& parent) : parent(parent) {}
explicit DynarmicCP15(u32* cp15) : CP15(cp15){};
std::optional<Callback> CompileInternalOperation(bool two, unsigned opc1, CoprocReg CRd,
CoprocReg CRn, CoprocReg CRm,
@@ -34,9 +147,6 @@ public:
std::optional<Callback> CompileStoreWords(bool two, bool long_transfer, CoprocReg CRd,
std::optional<u8> option) override;
ARM_Dynarmic_32& parent;
u32 uprw;
u32 uro;
private:
u32* CP15{};
};
} // namespace Core

View File

@@ -40,7 +40,7 @@ VirtualDir MiiModel() {
out->AddFile(std::make_shared<ArrayVfsFile<MiiModelData::SHAPE_MID.size()>>(
MiiModelData::SHAPE_MID, "ShapeMid.dat"));
return out;
return std::move(out);
}
} // namespace FileSys::SystemArchive

View File

@@ -23,7 +23,7 @@ VirtualFile PackBFTTF(const std::array<u8, Size>& data, const std::string& name)
std::vector<u8> bfttf(Size + sizeof(u64));
size_t offset = 0;
u64 offset = 0;
Service::NS::EncryptSharedFont(vec, bfttf, offset);
return std::make_shared<VectorVfsFile>(std::move(bfttf), name);
}

View File

@@ -104,7 +104,7 @@ ResultCode MemoryManager::Allocate(PageLinkedList& page_list, std::size_t num_pa
// Ensure that we don't leave anything un-freed
auto group_guard = detail::ScopeExit([&] {
for (const auto& it : page_list.Nodes()) {
const auto min_num_pages{std::min<size_t>(
const auto min_num_pages{std::min(
it.GetNumPages(), (chosen_manager.GetEndAddress() - it.GetAddress()) / PageSize)};
chosen_manager.Free(it.GetAddress(), min_num_pages);
}
@@ -165,7 +165,7 @@ ResultCode MemoryManager::Free(PageLinkedList& page_list, std::size_t num_pages,
// Free all of the pages
for (const auto& it : page_list.Nodes()) {
const auto min_num_pages{std::min<size_t>(
const auto min_num_pages{std::min(
it.GetNumPages(), (chosen_manager.GetEndAddress() - it.GetAddress()) / PageSize)};
chosen_manager.Free(it.GetAddress(), min_num_pages);
}

View File

@@ -132,8 +132,7 @@ std::shared_ptr<ResourceLimit> Process::GetResourceLimit() const {
u64 Process::GetTotalPhysicalMemoryAvailable() const {
const u64 capacity{resource_limit->GetCurrentResourceValue(ResourceType::PhysicalMemory) +
page_table->GetTotalHeapSize() + GetSystemResourceSize() + image_size +
main_thread_stack_size};
page_table->GetTotalHeapSize() + image_size + main_thread_stack_size};
if (capacity < memory_usage_capacity) {
return capacity;
@@ -147,8 +146,7 @@ u64 Process::GetTotalPhysicalMemoryAvailableWithoutSystemResource() const {
}
u64 Process::GetTotalPhysicalMemoryUsed() const {
return image_size + main_thread_stack_size + page_table->GetTotalHeapSize() +
GetSystemResourceSize();
return image_size + main_thread_stack_size + page_table->GetTotalHeapSize();
}
u64 Process::GetTotalPhysicalMemoryUsedWithoutSystemResource() const {

View File

@@ -24,9 +24,13 @@ bool ResourceLimit::Reserve(ResourceType resource, s64 amount, u64 timeout) {
const std::size_t index{ResourceTypeToIndex(resource)};
s64 new_value = current[index] + amount;
if (new_value > limit[index] && available[index] + amount <= limit[index]) {
while (new_value > limit[index] && available[index] + amount <= limit[index]) {
// TODO(bunnei): This is wrong for multicore, we should wait the calling thread for timeout
new_value = current[index] + amount;
if (timeout >= 0) {
break;
}
}
if (new_value <= limit[index]) {

View File

@@ -44,218 +44,6 @@ static constexpr u32 SanitizeJPEGSize(std::size_t size) {
return static_cast<u32>(std::min(size, max_jpeg_image_size));
}
class IManagerForSystemService final : public ServiceFramework<IManagerForSystemService> {
public:
explicit IManagerForSystemService(Common::UUID user_id)
: ServiceFramework("IManagerForSystemService") {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "CheckAvailability"},
{1, nullptr, "GetAccountId"},
{2, nullptr, "EnsureIdTokenCacheAsync"},
{3, nullptr, "LoadIdTokenCache"},
{100, nullptr, "SetSystemProgramIdentification"},
{101, nullptr, "RefreshNotificationTokenAsync"}, // 7.0.0+
{110, nullptr, "GetServiceEntryRequirementCache"}, // 4.0.0+
{111, nullptr, "InvalidateServiceEntryRequirementCache"}, // 4.0.0+
{112, nullptr, "InvalidateTokenCache"}, // 4.0.0 - 6.2.0
{113, nullptr, "GetServiceEntryRequirementCacheForOnlinePlay"}, // 6.1.0+
{120, nullptr, "GetNintendoAccountId"},
{121, nullptr, "CalculateNintendoAccountAuthenticationFingerprint"}, // 9.0.0+
{130, nullptr, "GetNintendoAccountUserResourceCache"},
{131, nullptr, "RefreshNintendoAccountUserResourceCacheAsync"},
{132, nullptr, "RefreshNintendoAccountUserResourceCacheAsyncIfSecondsElapsed"},
{133, nullptr, "GetNintendoAccountVerificationUrlCache"}, // 9.0.0+
{134, nullptr, "RefreshNintendoAccountVerificationUrlCache"}, // 9.0.0+
{135, nullptr, "RefreshNintendoAccountVerificationUrlCacheAsyncIfSecondsElapsed"}, // 9.0.0+
{140, nullptr, "GetNetworkServiceLicenseCache"}, // 5.0.0+
{141, nullptr, "RefreshNetworkServiceLicenseCacheAsync"}, // 5.0.0+
{142, nullptr, "RefreshNetworkServiceLicenseCacheAsyncIfSecondsElapsed"}, // 5.0.0+
{150, nullptr, "CreateAuthorizationRequest"},
};
// clang-format on
RegisterHandlers(functions);
}
};
// 3.0.0+
class IFloatingRegistrationRequest final : public ServiceFramework<IFloatingRegistrationRequest> {
public:
explicit IFloatingRegistrationRequest(Common::UUID user_id)
: ServiceFramework("IFloatingRegistrationRequest") {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetSessionId"},
{12, nullptr, "GetAccountId"},
{13, nullptr, "GetLinkedNintendoAccountId"},
{14, nullptr, "GetNickname"},
{15, nullptr, "GetProfileImage"},
{21, nullptr, "LoadIdTokenCache"},
{100, nullptr, "RegisterUser"}, // [1.0.0-3.0.2] RegisterAsync
{101, nullptr, "RegisterUserWithUid"}, // [1.0.0-3.0.2] RegisterWithUidAsync
{102, nullptr, "RegisterNetworkServiceAccountAsync"}, // 4.0.0+
{103, nullptr, "RegisterNetworkServiceAccountWithUidAsync"}, // 4.0.0+
{110, nullptr, "SetSystemProgramIdentification"},
{111, nullptr, "EnsureIdTokenCacheAsync"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class IAdministrator final : public ServiceFramework<IAdministrator> {
public:
explicit IAdministrator(Common::UUID user_id) : ServiceFramework("IAdministrator") {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "CheckAvailability"},
{1, nullptr, "GetAccountId"},
{2, nullptr, "EnsureIdTokenCacheAsync"},
{3, nullptr, "LoadIdTokenCache"},
{100, nullptr, "SetSystemProgramIdentification"},
{101, nullptr, "RefreshNotificationTokenAsync"}, // 7.0.0+
{110, nullptr, "GetServiceEntryRequirementCache"}, // 4.0.0+
{111, nullptr, "InvalidateServiceEntryRequirementCache"}, // 4.0.0+
{112, nullptr, "InvalidateTokenCache"}, // 4.0.0 - 6.2.0
{113, nullptr, "GetServiceEntryRequirementCacheForOnlinePlay"}, // 6.1.0+
{120, nullptr, "GetNintendoAccountId"},
{121, nullptr, "CalculateNintendoAccountAuthenticationFingerprint"}, // 9.0.0+
{130, nullptr, "GetNintendoAccountUserResourceCache"},
{131, nullptr, "RefreshNintendoAccountUserResourceCacheAsync"},
{132, nullptr, "RefreshNintendoAccountUserResourceCacheAsyncIfSecondsElapsed"},
{133, nullptr, "GetNintendoAccountVerificationUrlCache"}, // 9.0.0+
{134, nullptr, "RefreshNintendoAccountVerificationUrlCacheAsync"}, // 9.0.0+
{135, nullptr, "RefreshNintendoAccountVerificationUrlCacheAsyncIfSecondsElapsed"}, // 9.0.0+
{140, nullptr, "GetNetworkServiceLicenseCache"}, // 5.0.0+
{141, nullptr, "RefreshNetworkServiceLicenseCacheAsync"}, // 5.0.0+
{142, nullptr, "RefreshNetworkServiceLicenseCacheAsyncIfSecondsElapsed"}, // 5.0.0+
{150, nullptr, "CreateAuthorizationRequest"},
{200, nullptr, "IsRegistered"},
{201, nullptr, "RegisterAsync"},
{202, nullptr, "UnregisterAsync"},
{203, nullptr, "DeleteRegistrationInfoLocally"},
{220, nullptr, "SynchronizeProfileAsync"},
{221, nullptr, "UploadProfileAsync"},
{222, nullptr, "SynchronizaProfileAsyncIfSecondsElapsed"},
{250, nullptr, "IsLinkedWithNintendoAccount"},
{251, nullptr, "CreateProcedureToLinkWithNintendoAccount"},
{252, nullptr, "ResumeProcedureToLinkWithNintendoAccount"},
{255, nullptr, "CreateProcedureToUpdateLinkageStateOfNintendoAccount"},
{256, nullptr, "ResumeProcedureToUpdateLinkageStateOfNintendoAccount"},
{260, nullptr, "CreateProcedureToLinkNnidWithNintendoAccount"}, // 3.0.0+
{261, nullptr, "ResumeProcedureToLinkNnidWithNintendoAccount"}, // 3.0.0+
{280, nullptr, "ProxyProcedureToAcquireApplicationAuthorizationForNintendoAccount"},
{290, nullptr, "GetRequestForNintendoAccountUserResourceView"}, // 8.0.0+
{300, nullptr, "TryRecoverNintendoAccountUserStateAsync"}, // 6.0.0+
{400, nullptr, "IsServiceEntryRequirementCacheRefreshRequiredForOnlinePlay"}, // 6.1.0+
{401, nullptr, "RefreshServiceEntryRequirementCacheForOnlinePlayAsync"}, // 6.1.0+
{900, nullptr, "GetAuthenticationInfoForWin"}, // 9.0.0+
{901, nullptr, "ImportAsyncForWin"}, // 9.0.0+
{997, nullptr, "DebugUnlinkNintendoAccountAsync"},
{998, nullptr, "DebugSetAvailabilityErrorDetail"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class IAuthorizationRequest final : public ServiceFramework<IAuthorizationRequest> {
public:
explicit IAuthorizationRequest(Common::UUID user_id)
: ServiceFramework("IAuthorizationRequest") {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetSessionId"},
{10, nullptr, "InvokeWithoutInteractionAsync"},
{19, nullptr, "IsAuthorized"},
{20, nullptr, "GetAuthorizationCode"},
{21, nullptr, "GetIdToken"},
{22, nullptr, "GetState"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class IOAuthProcedure final : public ServiceFramework<IOAuthProcedure> {
public:
explicit IOAuthProcedure(Common::UUID user_id) : ServiceFramework("IOAuthProcedure") {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "PrepareAsync"},
{1, nullptr, "GetRequest"},
{2, nullptr, "ApplyResponse"},
{3, nullptr, "ApplyResponseAsync"},
{10, nullptr, "Suspend"},
};
// clang-format on
RegisterHandlers(functions);
}
};
// 3.0.0+
class IOAuthProcedureForExternalNsa final : public ServiceFramework<IOAuthProcedureForExternalNsa> {
public:
explicit IOAuthProcedureForExternalNsa(Common::UUID user_id)
: ServiceFramework("IOAuthProcedureForExternalNsa") {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "PrepareAsync"},
{1, nullptr, "GetRequest"},
{2, nullptr, "ApplyResponse"},
{3, nullptr, "ApplyResponseAsync"},
{10, nullptr, "Suspend"},
{100, nullptr, "GetAccountId"},
{101, nullptr, "GetLinkedNintendoAccountId"},
{102, nullptr, "GetNickname"},
{103, nullptr, "GetProfileImage"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class IOAuthProcedureForNintendoAccountLinkage final
: public ServiceFramework<IOAuthProcedureForNintendoAccountLinkage> {
public:
explicit IOAuthProcedureForNintendoAccountLinkage(Common::UUID user_id)
: ServiceFramework("IOAuthProcedureForNintendoAccountLinkage") {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "PrepareAsync"},
{1, nullptr, "GetRequest"},
{2, nullptr, "ApplyResponse"},
{3, nullptr, "ApplyResponseAsync"},
{10, nullptr, "Suspend"},
{100, nullptr, "GetRequestWithTheme"},
{101, nullptr, "IsNetworkServiceAccountReplaced"},
{199, nullptr, "GetUrlForIntroductionOfExtraMembership"}, // 2.0.0 - 5.1.0
};
// clang-format on
RegisterHandlers(functions);
}
};
class INotifier final : public ServiceFramework<INotifier> {
public:
explicit INotifier(Common::UUID user_id) : ServiceFramework("INotifier") {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetSystemEvent"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class IProfileCommon : public ServiceFramework<IProfileCommon> {
public:
explicit IProfileCommon(const char* name, bool editor_commands, Common::UUID user_id,
@@ -438,54 +226,6 @@ public:
: IProfileCommon("IProfileEditor", true, user_id, profile_manager) {}
};
class IAsyncContext final : public ServiceFramework<IAsyncContext> {
public:
explicit IAsyncContext(Common::UUID user_id) : ServiceFramework("IAsyncContext") {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetSystemEvent"},
{1, nullptr, "Cancel"},
{2, nullptr, "HasDone"},
{3, nullptr, "GetResult"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class ISessionObject final : public ServiceFramework<ISessionObject> {
public:
explicit ISessionObject(Common::UUID user_id) : ServiceFramework("ISessionObject") {
// clang-format off
static const FunctionInfo functions[] = {
{999, nullptr, "Dummy"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class IGuestLoginRequest final : public ServiceFramework<IGuestLoginRequest> {
public:
explicit IGuestLoginRequest(Common::UUID) : ServiceFramework("IGuestLoginRequest") {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetSessionId"},
{11, nullptr, "Unknown"}, // 1.0.0 - 2.3.0 (the name is blank on Switchbrew)
{12, nullptr, "GetAccountId"},
{13, nullptr, "GetLinkedNintendoAccountId"},
{14, nullptr, "GetNickname"},
{15, nullptr, "GetProfileImage"},
{21, nullptr, "LoadIdTokenCache"}, // 3.0.0+
};
// clang-format on
RegisterHandlers(functions);
}
};
class IManagerForApplication final : public ServiceFramework<IManagerForApplication> {
public:
explicit IManagerForApplication(Common::UUID user_id)
@@ -525,87 +265,6 @@ private:
Common::UUID user_id;
};
// 6.0.0+
class IAsyncNetworkServiceLicenseKindContext final
: public ServiceFramework<IAsyncNetworkServiceLicenseKindContext> {
public:
explicit IAsyncNetworkServiceLicenseKindContext(Common::UUID user_id)
: ServiceFramework("IAsyncNetworkServiceLicenseKindContext") {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetSystemEvent"},
{1, nullptr, "Cancel"},
{2, nullptr, "HasDone"},
{3, nullptr, "GetResult"},
{4, nullptr, "GetNetworkServiceLicenseKind"},
};
// clang-format on
RegisterHandlers(functions);
}
};
// 8.0.0+
class IOAuthProcedureForUserRegistration final
: public ServiceFramework<IOAuthProcedureForUserRegistration> {
public:
explicit IOAuthProcedureForUserRegistration(Common::UUID user_id)
: ServiceFramework("IOAuthProcedureForUserRegistration") {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "PrepareAsync"},
{1, nullptr, "GetRequest"},
{2, nullptr, "ApplyResponse"},
{3, nullptr, "ApplyResponseAsync"},
{10, nullptr, "Suspend"},
{100, nullptr, "GetAccountId"},
{101, nullptr, "GetLinkedNintendoAccountId"},
{102, nullptr, "GetNickname"},
{103, nullptr, "GetProfileImage"},
{110, nullptr, "RegisterUserAsync"},
{111, nullptr, "GetUid"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class DAUTH_O final : public ServiceFramework<DAUTH_O> {
public:
explicit DAUTH_O(Common::UUID) : ServiceFramework("dauth:o") {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "EnsureAuthenticationTokenCacheAsync"}, // [5.0.0-5.1.0] GeneratePostData
{1, nullptr, "LoadAuthenticationTokenCache"}, // 6.0.0+
{2, nullptr, "InvalidateAuthenticationTokenCache"}, // 6.0.0+
{10, nullptr, "EnsureEdgeTokenCacheAsync"}, // 6.0.0+
{11, nullptr, "LoadEdgeTokenCache"}, // 6.0.0+
{12, nullptr, "InvalidateEdgeTokenCache"}, // 6.0.0+
};
// clang-format on
RegisterHandlers(functions);
}
};
// 6.0.0+
class IAsyncResult final : public ServiceFramework<IAsyncResult> {
public:
explicit IAsyncResult(Common::UUID user_id) : ServiceFramework("IAsyncResult") {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetResult"},
{1, nullptr, "Cancel"},
{2, nullptr, "IsAvailable"},
{3, nullptr, "GetSystemEvent"},
};
// clang-format on
RegisterHandlers(functions);
}
};
void Module::Interface::GetUserCount(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called");
IPC::ResponseBuilder rb{ctx, 3};

View File

@@ -13,8 +13,8 @@ ACC_AA::ACC_AA(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
{0, nullptr, "EnsureCacheAsync"},
{1, nullptr, "LoadCache"},
{2, nullptr, "GetDeviceAccountId"},
{50, nullptr, "RegisterNotificationTokenAsync"}, // 1.0.0 - 6.2.0
{51, nullptr, "UnregisterNotificationTokenAsync"}, // 1.0.0 - 6.2.0
{50, nullptr, "RegisterNotificationTokenAsync"},
{51, nullptr, "UnregisterNotificationTokenAsync"},
};
RegisterHandlers(functions);
}

View File

@@ -17,28 +17,28 @@ ACC_SU::ACC_SU(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
{3, &ACC_SU::ListOpenUsers, "ListOpenUsers"},
{4, &ACC_SU::GetLastOpenedUser, "GetLastOpenedUser"},
{5, &ACC_SU::GetProfile, "GetProfile"},
{6, nullptr, "GetProfileDigest"}, // 3.0.0+
{6, nullptr, "GetProfileDigest"},
{50, &ACC_SU::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"},
{51, &ACC_SU::TrySelectUserWithoutInteraction, "TrySelectUserWithoutInteraction"},
{60, nullptr, "ListOpenContextStoredUsers"}, // 5.0.0 - 5.1.0
{99, nullptr, "DebugActivateOpenContextRetention"}, // 6.0.0+
{60, nullptr, "ListOpenContextStoredUsers"},
{99, nullptr, "DebugActivateOpenContextRetention"},
{100, nullptr, "GetUserRegistrationNotifier"},
{101, nullptr, "GetUserStateChangeNotifier"},
{102, nullptr, "GetBaasAccountManagerForSystemService"},
{103, nullptr, "GetBaasUserAvailabilityChangeNotifier"},
{104, nullptr, "GetProfileUpdateNotifier"},
{105, nullptr, "CheckNetworkServiceAvailabilityAsync"}, // 4.0.0+
{106, nullptr, "GetProfileSyncNotifier"}, // 9.0.0+
{105, nullptr, "CheckNetworkServiceAvailabilityAsync"},
{106, nullptr, "GetProfileSyncNotifier"},
{110, nullptr, "StoreSaveDataThumbnail"},
{111, nullptr, "ClearSaveDataThumbnail"},
{112, nullptr, "LoadSaveDataThumbnail"},
{113, nullptr, "GetSaveDataThumbnailExistence"}, // 5.0.0+
{120, nullptr, "ListOpenUsersInApplication"}, // 10.0.0+
{130, nullptr, "ActivateOpenContextRetention"}, // 6.0.0+
{140, &ACC_SU::ListQualifiedUsers, "ListQualifiedUsers"}, // 6.0.0+
{150, nullptr, "AuthenticateApplicationAsync"}, // 10.0.0+
{190, nullptr, "GetUserLastOpenedApplication"}, // 1.0.0 - 9.2.0
{191, nullptr, "ActivateOpenContextHolder"}, // 7.0.0+
{113, nullptr, "GetSaveDataThumbnailExistence"},
{120, nullptr, "ListOpenUsersInApplication"},
{130, nullptr, "ActivateOpenContextRetention"},
{140, &ACC_SU::ListQualifiedUsers, "ListQualifiedUsers"},
{150, nullptr, "AuthenticateApplicationAsync"},
{190, nullptr, "GetUserLastOpenedApplication"},
{191, nullptr, "ActivateOpenContextHolder"},
{200, nullptr, "BeginUserRegistration"},
{201, nullptr, "CompleteUserRegistration"},
{202, nullptr, "CancelUserRegistration"},
@@ -46,15 +46,15 @@ ACC_SU::ACC_SU(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
{204, nullptr, "SetUserPosition"},
{205, &ACC_SU::GetProfileEditor, "GetProfileEditor"},
{206, nullptr, "CompleteUserRegistrationForcibly"},
{210, nullptr, "CreateFloatingRegistrationRequest"}, // 3.0.0+
{211, nullptr, "CreateProcedureToRegisterUserWithNintendoAccount"}, // 8.0.0+
{212, nullptr, "ResumeProcedureToRegisterUserWithNintendoAccount"}, // 8.0.0+
{210, nullptr, "CreateFloatingRegistrationRequest"},
{211, nullptr, "CreateProcedureToRegisterUserWithNintendoAccount"},
{212, nullptr, "ResumeProcedureToRegisterUserWithNintendoAccount"},
{230, nullptr, "AuthenticateServiceAsync"},
{250, nullptr, "GetBaasAccountAdministrator"},
{290, nullptr, "ProxyProcedureForGuestLoginWithNintendoAccount"},
{291, nullptr, "ProxyProcedureForFloatingRegistrationWithNintendoAccount"}, // 3.0.0+
{291, nullptr, "ProxyProcedureForFloatingRegistrationWithNintendoAccount"},
{299, nullptr, "SuspendBackgroundDaemon"},
{997, nullptr, "DebugInvalidateTokenCacheForUser"}, // 3.0.0+
{997, nullptr, "DebugInvalidateTokenCacheForUser"},
{998, nullptr, "DebugSetUserStateClose"},
{999, nullptr, "DebugSetUserStateOpen"},
};

View File

@@ -17,23 +17,23 @@ ACC_U0::ACC_U0(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
{3, &ACC_U0::ListOpenUsers, "ListOpenUsers"},
{4, &ACC_U0::GetLastOpenedUser, "GetLastOpenedUser"},
{5, &ACC_U0::GetProfile, "GetProfile"},
{6, nullptr, "GetProfileDigest"}, // 3.0.0+
{6, nullptr, "GetProfileDigest"},
{50, &ACC_U0::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"},
{51, &ACC_U0::TrySelectUserWithoutInteraction, "TrySelectUserWithoutInteraction"},
{60, nullptr, "ListOpenContextStoredUsers"}, // 5.0.0 - 5.1.0
{99, nullptr, "DebugActivateOpenContextRetention"}, // 6.0.0+
{60, nullptr, "ListOpenContextStoredUsers"},
{99, nullptr, "DebugActivateOpenContextRetention"},
{100, &ACC_U0::InitializeApplicationInfo, "InitializeApplicationInfo"},
{101, &ACC_U0::GetBaasAccountManagerForApplication, "GetBaasAccountManagerForApplication"},
{102, nullptr, "AuthenticateApplicationAsync"},
{103, nullptr, "CheckNetworkServiceAvailabilityAsync"}, // 4.0.0+
{103, nullptr, "CheckNetworkServiceAvailabilityAsync"},
{110, nullptr, "StoreSaveDataThumbnail"},
{111, nullptr, "ClearSaveDataThumbnail"},
{120, nullptr, "CreateGuestLoginRequest"},
{130, nullptr, "LoadOpenContext"}, // 5.0.0+
{131, nullptr, "ListOpenContextStoredUsers"}, // 6.0.0+
{140, &ACC_U0::InitializeApplicationInfoRestricted, "InitializeApplicationInfoRestricted"}, // 6.0.0+
{141, &ACC_U0::ListQualifiedUsers, "ListQualifiedUsers"}, // 6.0.0+
{150, &ACC_U0::IsUserAccountSwitchLocked, "IsUserAccountSwitchLocked"}, // 6.0.0+
{130, nullptr, "LoadOpenContext"},
{131, nullptr, "ListOpenContextStoredUsers"},
{140, &ACC_U0::InitializeApplicationInfoRestricted, "InitializeApplicationInfoRestricted"},
{141, &ACC_U0::ListQualifiedUsers, "ListQualifiedUsers"},
{150, &ACC_U0::IsUserAccountSwitchLocked, "IsUserAccountSwitchLocked"},
};
// clang-format on

View File

@@ -17,29 +17,28 @@ ACC_U1::ACC_U1(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
{3, &ACC_U1::ListOpenUsers, "ListOpenUsers"},
{4, &ACC_U1::GetLastOpenedUser, "GetLastOpenedUser"},
{5, &ACC_U1::GetProfile, "GetProfile"},
{6, nullptr, "GetProfileDigest"}, // 3.0.0+
{6, nullptr, "GetProfileDigest"},
{50, &ACC_U1::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"},
{51, &ACC_U1::TrySelectUserWithoutInteraction, "TrySelectUserWithoutInteraction"},
{60, nullptr, "ListOpenContextStoredUsers"}, // 5.0.0 - 5.1.0
{99, nullptr, "DebugActivateOpenContextRetention"}, // 6.0.0+
{60, nullptr, "ListOpenContextStoredUsers"},
{99, nullptr, "DebugActivateOpenContextRetention"},
{100, nullptr, "GetUserRegistrationNotifier"},
{101, nullptr, "GetUserStateChangeNotifier"},
{102, nullptr, "GetBaasAccountManagerForSystemService"},
{103, nullptr, "GetBaasUserAvailabilityChangeNotifier"},
{104, nullptr, "GetProfileUpdateNotifier"},
{105, nullptr, "CheckNetworkServiceAvailabilityAsync"}, // 4.0.0+
{106, nullptr, "GetProfileSyncNotifier"}, // 9.0.0+
{103, nullptr, "GetProfileUpdateNotifier"},
{104, nullptr, "CheckNetworkServiceAvailabilityAsync"},
{105, nullptr, "GetBaasUserAvailabilityChangeNotifier"},
{106, nullptr, "GetProfileSyncNotifier"},
{110, nullptr, "StoreSaveDataThumbnail"},
{111, nullptr, "ClearSaveDataThumbnail"},
{112, nullptr, "LoadSaveDataThumbnail"},
{113, nullptr, "GetSaveDataThumbnailExistence"}, // 5.0.0+
{120, nullptr, "ListOpenUsersInApplication"}, // 10.0.0+
{130, nullptr, "ActivateOpenContextRetention"}, // 6.0.0+
{140, &ACC_U1::ListQualifiedUsers, "ListQualifiedUsers"}, // 6.0.0+
{150, nullptr, "AuthenticateApplicationAsync"}, // 10.0.0+
{190, nullptr, "GetUserLastOpenedApplication"}, // 1.0.0 - 9.2.0
{191, nullptr, "ActivateOpenContextHolder"}, // 7.0.0+
{997, nullptr, "DebugInvalidateTokenCacheForUser"}, // 3.0.0+
{113, nullptr, "GetSaveDataThumbnailExistence"},
{130, nullptr, "ActivateOpenContextRetention"},
{140, &ACC_U1::ListQualifiedUsers, "ListQualifiedUsers"},
{150, nullptr, "AuthenticateApplicationAsync"},
{190, nullptr, "GetUserLastOpenedApplication"},
{191, nullptr, "ActivateOpenContextHolder"},
{997, nullptr, "DebugInvalidateTokenCacheForUser"},
{998, nullptr, "DebugSetUserStateClose"},
{999, nullptr, "DebugSetUserStateOpen"},
};

View File

@@ -30,7 +30,7 @@ static Core::Frontend::SoftwareKeyboardParameters ConvertToFrontendParameters(
config.sub_text.size());
params.guide_text = Common::UTF16StringFromFixedZeroTerminatedBuffer(config.guide_text.data(),
config.guide_text.size());
params.initial_text = std::move(initial_text);
params.initial_text = initial_text;
params.max_length = config.length_limit == 0 ? DEFAULT_MAX_LENGTH : config.length_limit;
params.password = static_cast<bool>(config.is_password);
params.cursor_at_beginning = static_cast<bool>(config.initial_cursor_position);
@@ -109,7 +109,7 @@ void SoftwareKeyboard::Execute() {
const auto parameters = ConvertToFrontendParameters(config, initial_text);
frontend.RequestText([this](std::optional<std::u16string> text) { WriteText(std::move(text)); },
frontend.RequestText([this](std::optional<std::u16string> text) { WriteText(text); },
parameters);
}

View File

@@ -566,14 +566,6 @@ void Controller_NPad::DisconnectNPad(u32 npad_id) {
connected_controllers[NPadIdToIndex(npad_id)].is_connected = false;
}
void Controller_NPad::SetGyroscopeZeroDriftMode(GyroscopeZeroDriftMode drift_mode) {
gyroscope_zero_drift_mode = drift_mode;
}
Controller_NPad::GyroscopeZeroDriftMode Controller_NPad::GetGyroscopeZeroDriftMode() const {
return gyroscope_zero_drift_mode;
}
void Controller_NPad::StartLRAssignmentMode() {
// Nothing internally is used for lr assignment mode. Since we have the ability to set the
// controller types from boot, it doesn't really matter about showing a selection screen

View File

@@ -58,12 +58,6 @@ public:
};
static_assert(sizeof(Vibration) == 0x10, "Vibration is an invalid size");
enum class GyroscopeZeroDriftMode : u32 {
Loose = 0,
Standard = 1,
Tight = 2,
};
enum class NpadHoldType : u64 {
Vertical = 0,
Horizontal = 1,
@@ -123,8 +117,6 @@ public:
void ConnectNPad(u32 npad_id);
void DisconnectNPad(u32 npad_id);
void SetGyroscopeZeroDriftMode(GyroscopeZeroDriftMode drift_mode);
GyroscopeZeroDriftMode GetGyroscopeZeroDriftMode() const;
LedPattern GetLedPattern(u32 npad_id);
void SetVibrationEnabled(bool can_vibrate);
bool IsVibrationEnabled() const;
@@ -332,8 +324,8 @@ private:
std::array<Kernel::EventPair, 10> styleset_changed_events;
Vibration last_processed_vibration{};
std::array<ControllerHolder, 10> connected_controllers{};
GyroscopeZeroDriftMode gyroscope_zero_drift_mode{GyroscopeZeroDriftMode::Standard};
bool can_controllers_vibrate{true};
std::array<ControllerPad, 10> npad_pad_states{};
bool is_in_lr_assignment_mode{false};
Core::System& system;

View File

@@ -185,8 +185,8 @@ Hid::Hid(Core::System& system) : ServiceFramework("hid"), system(system) {
{77, nullptr, "GetAccelerometerPlayMode"},
{78, nullptr, "ResetAccelerometerPlayMode"},
{79, &Hid::SetGyroscopeZeroDriftMode, "SetGyroscopeZeroDriftMode"},
{80, &Hid::GetGyroscopeZeroDriftMode, "GetGyroscopeZeroDriftMode"},
{81, &Hid::ResetGyroscopeZeroDriftMode, "ResetGyroscopeZeroDriftMode"},
{80, nullptr, "GetGyroscopeZeroDriftMode"},
{81, nullptr, "ResetGyroscopeZeroDriftMode"},
{82, &Hid::IsSixAxisSensorAtRest, "IsSixAxisSensorAtRest"},
{83, nullptr, "IsFirmwareUpdateAvailableForSixAxisSensor"},
{91, &Hid::ActivateGesture, "ActivateGesture"},
@@ -419,41 +419,9 @@ void Hid::SetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx) {
const auto drift_mode{rp.Pop<u32>()};
const auto applet_resource_user_id{rp.Pop<u64>()};
applet_resource->GetController<Controller_NPad>(HidController::NPad)
.SetGyroscopeZeroDriftMode(Controller_NPad::GyroscopeZeroDriftMode{drift_mode});
LOG_DEBUG(Service_HID, "called, handle={}, drift_mode={}, applet_resource_user_id={}", handle,
drift_mode, applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void Hid::GetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto handle{rp.Pop<u32>()};
const auto applet_resource_user_id{rp.Pop<u64>()};
LOG_DEBUG(Service_HID, "called, handle={}, applet_resource_user_id={}", handle,
applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(
static_cast<u32>(applet_resource->GetController<Controller_NPad>(HidController::NPad)
.GetGyroscopeZeroDriftMode()));
}
void Hid::ResetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto handle{rp.Pop<u32>()};
const auto applet_resource_user_id{rp.Pop<u64>()};
applet_resource->GetController<Controller_NPad>(HidController::NPad)
.SetGyroscopeZeroDriftMode(Controller_NPad::GyroscopeZeroDriftMode::Standard);
LOG_DEBUG(Service_HID, "called, handle={}, applet_resource_user_id={}", handle,
applet_resource_user_id);
LOG_WARNING(Service_HID,
"(STUBBED) called, handle={}, drift_mode={}, applet_resource_user_id={}", handle,
drift_mode, applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);

View File

@@ -95,8 +95,6 @@ private:
void ActivateNpadWithRevision(Kernel::HLERequestContext& ctx);
void StartSixAxisSensor(Kernel::HLERequestContext& ctx);
void SetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx);
void GetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx);
void ResetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx);
void IsSixAxisSensorAtRest(Kernel::HLERequestContext& ctx);
void SetSupportedNpadStyleSet(Kernel::HLERequestContext& ctx);
void GetSupportedNpadStyleSet(Kernel::HLERequestContext& ctx);

View File

@@ -86,8 +86,7 @@ std::string FormatField(Field type, const std::vector<u8>& data) {
return Common::StringFromFixedZeroTerminatedBuffer(
reinterpret_cast<const char*>(data.data()), data.size());
default:
UNIMPLEMENTED_MSG("Unimplemented field type={}", type);
return "";
UNIMPLEMENTED();
}
}

View File

@@ -25,7 +25,7 @@ u32 nvhost_ctrl_gpu::ioctl(Ioctl command, const std::vector<u8>& input,
case IoctlCommand::IocGetCharacteristicsCommand:
return GetCharacteristics(input, output, output2, version);
case IoctlCommand::IocGetTPCMasksCommand:
return GetTPCMasks(input, output, output2, version);
return GetTPCMasks(input, output);
case IoctlCommand::IocGetActiveSlotMaskCommand:
return GetActiveSlotMask(input, output);
case IoctlCommand::IocZcullGetCtxSizeCommand:
@@ -98,22 +98,17 @@ u32 nvhost_ctrl_gpu::GetCharacteristics(const std::vector<u8>& input, std::vecto
return 0;
}
u32 nvhost_ctrl_gpu::GetTPCMasks(const std::vector<u8>& input, std::vector<u8>& output,
std::vector<u8>& output2, IoctlVersion version) {
u32 nvhost_ctrl_gpu::GetTPCMasks(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlGpuGetTpcMasksArgs params{};
std::memcpy(&params, input.data(), input.size());
LOG_DEBUG(Service_NVDRV, "called, mask_buffer_size=0x{:X}", params.mask_buffer_size);
if (params.mask_buffer_size != 0) {
params.tcp_mask = 3;
}
if (version == IoctlVersion::Version3) {
std::memcpy(output.data(), input.data(), output.size());
std::memcpy(output2.data(), &params.tcp_mask, output2.size());
} else {
std::memcpy(output.data(), &params, output.size());
}
LOG_INFO(Service_NVDRV, "called, mask=0x{:X}, mask_buf_addr=0x{:X}", params.mask_buf_size,
params.mask_buf_addr);
// TODO(ogniK): Confirm value on hardware
if (params.mask_buf_size)
params.tpc_mask_size = 4 * 1; // 4 * num_gpc
else
params.tpc_mask_size = 0;
std::memcpy(output.data(), &params, sizeof(params));
return 0;
}

View File

@@ -92,11 +92,16 @@ private:
"IoctlCharacteristics is incorrect size");
struct IoctlGpuGetTpcMasksArgs {
u32_le mask_buffer_size{};
INSERT_PADDING_WORDS(1);
u64_le mask_buffer_address{};
u32_le tcp_mask{};
INSERT_PADDING_WORDS(1);
/// [in] TPC mask buffer size reserved by userspace. Should be at least
/// sizeof(__u32) * fls(gpc_mask) to receive TPC mask for each GPC.
/// [out] full kernel buffer size
u32_le mask_buf_size;
u32_le reserved;
/// [in] pointer to TPC mask buffer. It will receive one 32-bit TPC mask per GPC or 0 if
/// GPC is not enabled or not present. This parameter is ignored if mask_buf_size is 0.
u64_le mask_buf_addr;
u64_le tpc_mask_size; // Nintendo add this?
};
static_assert(sizeof(IoctlGpuGetTpcMasksArgs) == 24,
"IoctlGpuGetTpcMasksArgs is incorrect size");
@@ -161,8 +166,7 @@ private:
u32 GetCharacteristics(const std::vector<u8>& input, std::vector<u8>& output,
std::vector<u8>& output2, IoctlVersion version);
u32 GetTPCMasks(const std::vector<u8>& input, std::vector<u8>& output, std::vector<u8>& output2,
IoctlVersion version);
u32 GetTPCMasks(const std::vector<u8>& input, std::vector<u8>& output);
u32 GetActiveSlotMask(const std::vector<u8>& input, std::vector<u8>& output);
u32 ZCullGetCtxSize(const std::vector<u8>& input, std::vector<u8>& output);
u32 ZCullGetInfo(const std::vector<u8>& input, std::vector<u8>& output);

View File

@@ -437,7 +437,7 @@ struct Values {
bool renderer_debug;
int vulkan_device;
u16 resolution_factor{1};
float resolution_factor;
int aspect_ratio;
int max_anisotropy;
bool use_frame_limit;

View File

@@ -76,7 +76,7 @@ std::unique_ptr<Input::ButtonDevice> Keyboard::Create(const Common::ParamPackage
int key_code = params.Get("code", 0);
std::unique_ptr<KeyButton> button = std::make_unique<KeyButton>(key_button_list);
key_button_list->AddKeyButton(key_code, button.get());
return button;
return std::move(button);
}
void Keyboard::PressKey(int key_code) {

View File

@@ -145,7 +145,7 @@ std::unique_ptr<Input::MotionDevice> MotionEmu::Create(const Common::ParamPackag
// Previously created device is disconnected here. Having two motion devices for 3DS is not
// expected.
current_device = device_wrapper->device;
return device_wrapper;
return std::move(device_wrapper);
}
void MotionEmu::BeginTilt(int x, int y) {

View File

@@ -27,8 +27,6 @@ add_library(video_core STATIC
engines/shader_type.h
macro/macro.cpp
macro/macro.h
macro/macro_hle.cpp
macro/macro_hle.h
macro/macro_interpreter.cpp
macro/macro_interpreter.h
macro/macro_jit_x64.cpp
@@ -51,11 +49,11 @@ add_library(video_core STATIC
query_cache.h
rasterizer_accelerated.cpp
rasterizer_accelerated.h
rasterizer_cache.cpp
rasterizer_cache.h
rasterizer_interface.h
renderer_base.cpp
renderer_base.h
renderer_opengl/gl_arb_decompiler.cpp
renderer_opengl/gl_arb_decompiler.h
renderer_opengl/gl_buffer_cache.cpp
renderer_opengl/gl_buffer_cache.h
renderer_opengl/gl_device.cpp
@@ -95,7 +93,6 @@ add_library(video_core STATIC
renderer_opengl/utils.h
sampler_cache.cpp
sampler_cache.h
shader_cache.h
shader/decode/arithmetic.cpp
shader/decode/arithmetic_immediate.cpp
shader/decode/bfe.cpp

View File

@@ -15,48 +15,49 @@ namespace VideoCommon {
class BufferBlock {
public:
bool Overlaps(VAddr start, VAddr end) const {
bool Overlaps(const VAddr start, const VAddr end) const {
return (cpu_addr < end) && (cpu_addr_end > start);
}
bool IsInside(VAddr other_start, VAddr other_end) const {
bool IsInside(const VAddr other_start, const VAddr other_end) const {
return cpu_addr <= other_start && other_end <= cpu_addr_end;
}
std::size_t Offset(VAddr in_addr) const {
std::size_t GetOffset(const VAddr in_addr) {
return static_cast<std::size_t>(in_addr - cpu_addr);
}
VAddr CpuAddr() const {
VAddr GetCpuAddr() const {
return cpu_addr;
}
VAddr CpuAddrEnd() const {
VAddr GetCpuAddrEnd() const {
return cpu_addr_end;
}
void SetCpuAddr(VAddr new_addr) {
void SetCpuAddr(const VAddr new_addr) {
cpu_addr = new_addr;
cpu_addr_end = new_addr + size;
}
std::size_t Size() const {
std::size_t GetSize() const {
return size;
}
u64 Epoch() const {
return epoch;
}
void SetEpoch(u64 new_epoch) {
epoch = new_epoch;
}
protected:
explicit BufferBlock(VAddr cpu_addr_, std::size_t size_) : size{size_} {
SetCpuAddr(cpu_addr_);
u64 GetEpoch() {
return epoch;
}
protected:
explicit BufferBlock(VAddr cpu_addr, const std::size_t size) : size{size} {
SetCpuAddr(cpu_addr);
}
~BufferBlock() = default;
private:
VAddr cpu_addr{};
VAddr cpu_addr_end{};

View File

@@ -30,31 +30,23 @@
namespace VideoCommon {
template <typename Buffer, typename BufferType, typename StreamBuffer>
template <typename OwnerBuffer, typename BufferType, typename StreamBuffer>
class BufferCache {
using IntervalSet = boost::icl::interval_set<VAddr>;
using IntervalType = typename IntervalSet::interval_type;
using VectorMapInterval = boost::container::small_vector<MapInterval*, 1>;
static constexpr u64 WRITE_PAGE_BIT = 11;
static constexpr u64 BLOCK_PAGE_BITS = 21;
static constexpr u64 BLOCK_PAGE_SIZE = 1ULL << BLOCK_PAGE_BITS;
public:
struct BufferInfo {
BufferType handle;
u64 offset;
u64 address;
};
using BufferInfo = std::pair<BufferType, u64>;
BufferInfo UploadMemory(GPUVAddr gpu_addr, std::size_t size, std::size_t alignment = 4,
bool is_written = false, bool use_fast_cbuf = false) {
std::lock_guard lock{mutex};
auto& memory_manager = system.GPU().MemoryManager();
const auto& memory_manager = system.GPU().MemoryManager();
const std::optional<VAddr> cpu_addr_opt = memory_manager.GpuToCpuAddress(gpu_addr);
if (!cpu_addr_opt) {
return GetEmptyBuffer(size);
return {GetEmptyBuffer(size), 0};
}
const VAddr cpu_addr = *cpu_addr_opt;
@@ -63,6 +55,7 @@ public:
constexpr std::size_t max_stream_size = 0x800;
if (use_fast_cbuf || size < max_stream_size) {
if (!is_written && !IsRegionWritten(cpu_addr, cpu_addr + size - 1)) {
auto& memory_manager = system.GPU().MemoryManager();
const bool is_granular = memory_manager.IsGranularRange(gpu_addr, size);
if (use_fast_cbuf) {
u8* dest;
@@ -89,10 +82,10 @@ public:
}
}
Buffer* const block = GetBlock(cpu_addr, size);
OwnerBuffer block = GetBlock(cpu_addr, size);
MapInterval* const map = MapAddress(block, gpu_addr, cpu_addr, size);
if (!map) {
return GetEmptyBuffer(size);
return {GetEmptyBuffer(size), 0};
}
if (is_written) {
map->MarkAsModified(true, GetModifiedTicks());
@@ -105,7 +98,7 @@ public:
}
}
return BufferInfo{block->Handle(), block->Offset(cpu_addr), block->Address()};
return {ToHandle(block), static_cast<u64>(block->GetOffset(cpu_addr))};
}
/// Uploads from a host memory. Returns the OpenGL buffer where it's located and its offset.
@@ -117,37 +110,31 @@ public:
});
}
/// Prepares the buffer cache for data uploading
/// @param max_size Maximum number of bytes that will be uploaded
/// @return True when a stream buffer invalidation was required, false otherwise
bool Map(std::size_t max_size) {
void Map(std::size_t max_size) {
std::lock_guard lock{mutex};
bool invalidated;
std::tie(buffer_ptr, buffer_offset_base, invalidated) = stream_buffer->Map(max_size, 4);
buffer_offset = buffer_offset_base;
return invalidated;
}
/// Finishes the upload stream
void Unmap() {
/// Finishes the upload stream, returns true on bindings invalidation.
bool Unmap() {
std::lock_guard lock{mutex};
stream_buffer->Unmap(buffer_offset - buffer_offset_base);
return std::exchange(invalidated, false);
}
/// Function called at the end of each frame, inteded for deferred operations
void TickFrame() {
++epoch;
while (!pending_destruction.empty()) {
// Delay at least 4 frames before destruction.
// This is due to triple buffering happening on some drivers.
static constexpr u64 epochs_to_destroy = 5;
if (pending_destruction.front()->Epoch() + epochs_to_destroy > epoch) {
if (pending_destruction.front()->GetEpoch() + epochs_to_destroy > epoch) {
break;
}
pending_destruction.pop();
pending_destruction.pop_front();
}
}
@@ -258,16 +245,28 @@ public:
committed_flushes.pop_front();
}
virtual BufferInfo GetEmptyBuffer(std::size_t size) = 0;
virtual BufferType GetEmptyBuffer(std::size_t size) = 0;
protected:
explicit BufferCache(VideoCore::RasterizerInterface& rasterizer, Core::System& system,
std::unique_ptr<StreamBuffer> stream_buffer)
: rasterizer{rasterizer}, system{system}, stream_buffer{std::move(stream_buffer)} {}
: rasterizer{rasterizer}, system{system}, stream_buffer{std::move(stream_buffer)},
stream_buffer_handle{this->stream_buffer->GetHandle()} {}
~BufferCache() = default;
virtual std::shared_ptr<Buffer> CreateBlock(VAddr cpu_addr, std::size_t size) = 0;
virtual BufferType ToHandle(const OwnerBuffer& storage) = 0;
virtual OwnerBuffer CreateBlock(VAddr cpu_addr, std::size_t size) = 0;
virtual void UploadBlockData(const OwnerBuffer& buffer, std::size_t offset, std::size_t size,
const u8* data) = 0;
virtual void DownloadBlockData(const OwnerBuffer& buffer, std::size_t offset, std::size_t size,
u8* data) = 0;
virtual void CopyBlock(const OwnerBuffer& src, const OwnerBuffer& dst, std::size_t src_offset,
std::size_t dst_offset, std::size_t size) = 0;
virtual BufferInfo ConstBufferUpload(const void* raw_pointer, std::size_t size) {
return {};
@@ -322,7 +321,7 @@ protected:
}
private:
MapInterval* MapAddress(const Buffer* block, GPUVAddr gpu_addr, VAddr cpu_addr,
MapInterval* MapAddress(const OwnerBuffer& block, GPUVAddr gpu_addr, VAddr cpu_addr,
std::size_t size) {
const VectorMapInterval overlaps = GetMapsInRange(cpu_addr, size);
if (overlaps.empty()) {
@@ -330,11 +329,11 @@ private:
const VAddr cpu_addr_end = cpu_addr + size;
if (memory_manager.IsGranularRange(gpu_addr, size)) {
u8* host_ptr = memory_manager.GetPointer(gpu_addr);
block->Upload(block->Offset(cpu_addr), size, host_ptr);
UploadBlockData(block, block->GetOffset(cpu_addr), size, host_ptr);
} else {
staging_buffer.resize(size);
memory_manager.ReadBlockUnsafe(gpu_addr, staging_buffer.data(), size);
block->Upload(block->Offset(cpu_addr), size, staging_buffer.data());
UploadBlockData(block, block->GetOffset(cpu_addr), size, staging_buffer.data());
}
return Register(MapInterval(cpu_addr, cpu_addr_end, gpu_addr));
}
@@ -377,7 +376,7 @@ private:
return map;
}
void UpdateBlock(const Buffer* block, VAddr start, VAddr end,
void UpdateBlock(const OwnerBuffer& block, VAddr start, VAddr end,
const VectorMapInterval& overlaps) {
const IntervalType base_interval{start, end};
IntervalSet interval_set{};
@@ -387,13 +386,13 @@ private:
interval_set.subtract(subtract);
}
for (auto& interval : interval_set) {
const std::size_t size = interval.upper() - interval.lower();
if (size == 0) {
continue;
std::size_t size = interval.upper() - interval.lower();
if (size > 0) {
staging_buffer.resize(size);
system.Memory().ReadBlockUnsafe(interval.lower(), staging_buffer.data(), size);
UploadBlockData(block, block->GetOffset(interval.lower()), size,
staging_buffer.data());
}
staging_buffer.resize(size);
system.Memory().ReadBlockUnsafe(interval.lower(), staging_buffer.data(), size);
block->Upload(block->Offset(interval.lower()), size, staging_buffer.data());
}
}
@@ -423,14 +422,10 @@ private:
}
void FlushMap(MapInterval* map) {
const auto it = blocks.find(map->start >> BLOCK_PAGE_BITS);
ASSERT_OR_EXECUTE(it != blocks.end(), return;);
std::shared_ptr<Buffer> block = it->second;
const std::size_t size = map->end - map->start;
OwnerBuffer block = blocks[map->start >> block_page_bits];
staging_buffer.resize(size);
block->Download(block->Offset(map->start), size, staging_buffer.data());
DownloadBlockData(block, block->GetOffset(map->start), size, staging_buffer.data());
system.Memory().WriteBlockUnsafe(map->start, staging_buffer.data(), size);
map->MarkAsModified(false, 0);
}
@@ -443,7 +438,7 @@ private:
buffer_ptr += size;
buffer_offset += size;
return BufferInfo{stream_buffer->Handle(), uploaded_offset, stream_buffer->Address()};
return {stream_buffer_handle, uploaded_offset};
}
void AlignBuffer(std::size_t alignment) {
@@ -453,89 +448,97 @@ private:
buffer_offset = offset_aligned;
}
std::shared_ptr<Buffer> EnlargeBlock(std::shared_ptr<Buffer> buffer) {
const std::size_t old_size = buffer->Size();
const std::size_t new_size = old_size + BLOCK_PAGE_SIZE;
const VAddr cpu_addr = buffer->CpuAddr();
std::shared_ptr<Buffer> new_buffer = CreateBlock(cpu_addr, new_size);
new_buffer->CopyFrom(*buffer, 0, 0, old_size);
QueueDestruction(std::move(buffer));
OwnerBuffer EnlargeBlock(OwnerBuffer buffer) {
const std::size_t old_size = buffer->GetSize();
const std::size_t new_size = old_size + block_page_size;
const VAddr cpu_addr = buffer->GetCpuAddr();
OwnerBuffer new_buffer = CreateBlock(cpu_addr, new_size);
CopyBlock(buffer, new_buffer, 0, 0, old_size);
buffer->SetEpoch(epoch);
pending_destruction.push_back(buffer);
const VAddr cpu_addr_end = cpu_addr + new_size - 1;
const u64 page_end = cpu_addr_end >> BLOCK_PAGE_BITS;
for (u64 page_start = cpu_addr >> BLOCK_PAGE_BITS; page_start <= page_end; ++page_start) {
blocks.insert_or_assign(page_start, new_buffer);
u64 page_start = cpu_addr >> block_page_bits;
const u64 page_end = cpu_addr_end >> block_page_bits;
while (page_start <= page_end) {
blocks[page_start] = new_buffer;
++page_start;
}
return new_buffer;
}
std::shared_ptr<Buffer> MergeBlocks(std::shared_ptr<Buffer> first,
std::shared_ptr<Buffer> second) {
const std::size_t size_1 = first->Size();
const std::size_t size_2 = second->Size();
const VAddr first_addr = first->CpuAddr();
const VAddr second_addr = second->CpuAddr();
OwnerBuffer MergeBlocks(OwnerBuffer first, OwnerBuffer second) {
const std::size_t size_1 = first->GetSize();
const std::size_t size_2 = second->GetSize();
const VAddr first_addr = first->GetCpuAddr();
const VAddr second_addr = second->GetCpuAddr();
const VAddr new_addr = std::min(first_addr, second_addr);
const std::size_t new_size = size_1 + size_2;
std::shared_ptr<Buffer> new_buffer = CreateBlock(new_addr, new_size);
new_buffer->CopyFrom(*first, 0, new_buffer->Offset(first_addr), size_1);
new_buffer->CopyFrom(*second, 0, new_buffer->Offset(second_addr), size_2);
QueueDestruction(std::move(first));
QueueDestruction(std::move(second));
OwnerBuffer new_buffer = CreateBlock(new_addr, new_size);
CopyBlock(first, new_buffer, 0, new_buffer->GetOffset(first_addr), size_1);
CopyBlock(second, new_buffer, 0, new_buffer->GetOffset(second_addr), size_2);
first->SetEpoch(epoch);
second->SetEpoch(epoch);
pending_destruction.push_back(first);
pending_destruction.push_back(second);
const VAddr cpu_addr_end = new_addr + new_size - 1;
const u64 page_end = cpu_addr_end >> BLOCK_PAGE_BITS;
for (u64 page_start = new_addr >> BLOCK_PAGE_BITS; page_start <= page_end; ++page_start) {
blocks.insert_or_assign(page_start, new_buffer);
u64 page_start = new_addr >> block_page_bits;
const u64 page_end = cpu_addr_end >> block_page_bits;
while (page_start <= page_end) {
blocks[page_start] = new_buffer;
++page_start;
}
return new_buffer;
}
Buffer* GetBlock(VAddr cpu_addr, std::size_t size) {
std::shared_ptr<Buffer> found;
OwnerBuffer GetBlock(const VAddr cpu_addr, const std::size_t size) {
OwnerBuffer found;
const VAddr cpu_addr_end = cpu_addr + size - 1;
const u64 page_end = cpu_addr_end >> BLOCK_PAGE_BITS;
for (u64 page_start = cpu_addr >> BLOCK_PAGE_BITS; page_start <= page_end; ++page_start) {
u64 page_start = cpu_addr >> block_page_bits;
const u64 page_end = cpu_addr_end >> block_page_bits;
while (page_start <= page_end) {
auto it = blocks.find(page_start);
if (it == blocks.end()) {
if (found) {
found = EnlargeBlock(found);
continue;
} else {
const VAddr start_addr = (page_start << block_page_bits);
found = CreateBlock(start_addr, block_page_size);
blocks[page_start] = found;
}
} else {
if (found) {
if (found == it->second) {
++page_start;
continue;
}
found = MergeBlocks(found, it->second);
} else {
found = it->second;
}
const VAddr start_addr = page_start << BLOCK_PAGE_BITS;
found = CreateBlock(start_addr, BLOCK_PAGE_SIZE);
blocks.insert_or_assign(page_start, found);
continue;
}
if (!found) {
found = it->second;
continue;
}
if (found != it->second) {
found = MergeBlocks(std::move(found), it->second);
}
++page_start;
}
return found.get();
return found;
}
void MarkRegionAsWritten(VAddr start, VAddr end) {
const u64 page_end = end >> WRITE_PAGE_BIT;
for (u64 page_start = start >> WRITE_PAGE_BIT; page_start <= page_end; ++page_start) {
void MarkRegionAsWritten(const VAddr start, const VAddr end) {
u64 page_start = start >> write_page_bit;
const u64 page_end = end >> write_page_bit;
while (page_start <= page_end) {
auto it = written_pages.find(page_start);
if (it != written_pages.end()) {
it->second = it->second + 1;
} else {
written_pages.insert_or_assign(page_start, 1);
written_pages[page_start] = 1;
}
++page_start;
}
}
void UnmarkRegionAsWritten(VAddr start, VAddr end) {
const u64 page_end = end >> WRITE_PAGE_BIT;
for (u64 page_start = start >> WRITE_PAGE_BIT; page_start <= page_end; ++page_start) {
void UnmarkRegionAsWritten(const VAddr start, const VAddr end) {
u64 page_start = start >> write_page_bit;
const u64 page_end = end >> write_page_bit;
while (page_start <= page_end) {
auto it = written_pages.find(page_start);
if (it != written_pages.end()) {
if (it->second > 1) {
@@ -544,24 +547,22 @@ private:
written_pages.erase(it);
}
}
++page_start;
}
}
bool IsRegionWritten(VAddr start, VAddr end) const {
const u64 page_end = end >> WRITE_PAGE_BIT;
for (u64 page_start = start >> WRITE_PAGE_BIT; page_start <= page_end; ++page_start) {
bool IsRegionWritten(const VAddr start, const VAddr end) const {
u64 page_start = start >> write_page_bit;
const u64 page_end = end >> write_page_bit;
while (page_start <= page_end) {
if (written_pages.count(page_start) > 0) {
return true;
}
++page_start;
}
return false;
}
void QueueDestruction(std::shared_ptr<Buffer> buffer) {
buffer->SetEpoch(epoch);
pending_destruction.push(std::move(buffer));
}
void MarkForAsyncFlush(MapInterval* map) {
if (!uncommitted_flushes) {
uncommitted_flushes = std::make_shared<std::unordered_set<MapInterval*>>();
@@ -573,7 +574,9 @@ private:
Core::System& system;
std::unique_ptr<StreamBuffer> stream_buffer;
BufferType stream_buffer_handle;
BufferType stream_buffer_handle{};
bool invalidated = false;
u8* buffer_ptr = nullptr;
u64 buffer_offset = 0;
@@ -583,15 +586,18 @@ private:
boost::intrusive::set<MapInterval, boost::intrusive::compare<MapIntervalCompare>>
mapped_addresses;
static constexpr u64 write_page_bit = 11;
std::unordered_map<u64, u32> written_pages;
std::unordered_map<u64, std::shared_ptr<Buffer>> blocks;
std::queue<std::shared_ptr<Buffer>> pending_destruction;
static constexpr u64 block_page_bits = 21;
static constexpr u64 block_page_size = 1ULL << block_page_bits;
std::unordered_map<u64, OwnerBuffer> blocks;
std::list<OwnerBuffer> pending_destruction;
u64 epoch = 0;
u64 modified_ticks = 0;
std::vector<u8> staging_buffer;
std::list<MapInterval*> marked_for_unregister;
std::shared_ptr<std::unordered_set<MapInterval*>> uncommitted_flushes;

View File

@@ -93,7 +93,6 @@ public:
virtual SamplerDescriptor AccessBoundSampler(ShaderType stage, u64 offset) const = 0;
virtual SamplerDescriptor AccessBindlessSampler(ShaderType stage, u64 const_buffer,
u64 offset) const = 0;
virtual SamplerDescriptor AccessSampler(u32 handle) const = 0;
virtual u32 GetBoundBuffer() const = 0;
virtual VideoCore::GuestDriverProfile& AccessGuestDriverProfile() = 0;

View File

@@ -92,11 +92,8 @@ SamplerDescriptor KeplerCompute::AccessBindlessSampler(ShaderType stage, u64 con
ASSERT(stage == ShaderType::Compute);
const auto& tex_info_buffer = launch_description.const_buffer_config[const_buffer];
const GPUVAddr tex_info_address = tex_info_buffer.Address() + offset;
return AccessSampler(memory_manager.Read<u32>(tex_info_address));
}
SamplerDescriptor KeplerCompute::AccessSampler(u32 handle) const {
const Texture::TextureHandle tex_handle{handle};
const Texture::TextureHandle tex_handle{memory_manager.Read<u32>(tex_info_address)};
const Texture::FullTextureInfo tex_info = GetTextureInfo(tex_handle);
SamplerDescriptor result = SamplerDescriptor::FromTIC(tex_info.tic);
result.is_shadow.Assign(tex_info.tsc.depth_compare_enabled.Value());

View File

@@ -219,8 +219,6 @@ public:
SamplerDescriptor AccessBindlessSampler(ShaderType stage, u64 const_buffer,
u64 offset) const override;
SamplerDescriptor AccessSampler(u32 handle) const override;
u32 GetBoundBuffer() const override {
return regs.tex_cb_index;
}

View File

@@ -128,7 +128,7 @@ void Maxwell3D::CallMacroMethod(u32 method, const std::vector<u32>& parameters)
((method - MacroRegistersStart) >> 1) % static_cast<u32>(macro_positions.size());
// Execute the current macro.
macro_engine->Execute(*this, macro_positions[entry], parameters);
macro_engine->Execute(macro_positions[entry], parameters);
if (mme_draw.current_mode != MMEDrawMode::Undefined) {
FlushMMEInlineDraw();
}
@@ -740,11 +740,8 @@ SamplerDescriptor Maxwell3D::AccessBindlessSampler(ShaderType stage, u64 const_b
const auto& shader = state.shader_stages[static_cast<std::size_t>(stage)];
const auto& tex_info_buffer = shader.const_buffers[const_buffer];
const GPUVAddr tex_info_address = tex_info_buffer.address + offset;
return AccessSampler(memory_manager.Read<u32>(tex_info_address));
}
SamplerDescriptor Maxwell3D::AccessSampler(u32 handle) const {
const Texture::TextureHandle tex_handle{handle};
const Texture::TextureHandle tex_handle{memory_manager.Read<u32>(tex_info_address)};
const Texture::FullTextureInfo tex_info = GetTextureInfo(tex_handle);
SamplerDescriptor result = SamplerDescriptor::FromTIC(tex_info.tic);
result.is_shadow.Assign(tex_info.tsc.depth_compare_enabled.Value());

View File

@@ -598,7 +598,6 @@ public:
BitField<4, 3, u32> block_height;
BitField<8, 3, u32> block_depth;
BitField<12, 1, InvMemoryLayout> type;
BitField<16, 1, u32> is_3d;
} memory_layout;
union {
BitField<0, 16, u32> layers;
@@ -1404,8 +1403,6 @@ public:
SamplerDescriptor AccessBindlessSampler(ShaderType stage, u64 const_buffer,
u64 offset) const override;
SamplerDescriptor AccessSampler(u32 handle) const override;
u32 GetBoundBuffer() const override {
return regs.tex_cb_index;
}
@@ -1418,14 +1415,6 @@ public:
return execute_on;
}
VideoCore::RasterizerInterface& GetRasterizer() {
return rasterizer;
}
const VideoCore::RasterizerInterface& GetRasterizer() const {
return rasterizer;
}
/// Notify a memory write has happened.
void OnMemoryWrite() {
dirty.flags |= dirty.on_write_stores;

View File

@@ -2,37 +2,23 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <boost/container_hash/hash.hpp>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/settings.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/macro/macro.h"
#include "video_core/macro/macro_hle.h"
#include "video_core/macro/macro_interpreter.h"
#include "video_core/macro/macro_jit_x64.h"
namespace Tegra {
MacroEngine::MacroEngine(Engines::Maxwell3D& maxwell3d)
: hle_macros{std::make_unique<Tegra::HLEMacro>(maxwell3d)} {}
MacroEngine::~MacroEngine() = default;
void MacroEngine::AddCode(u32 method, u32 data) {
uploaded_macro_code[method].push_back(data);
}
void MacroEngine::Execute(Engines::Maxwell3D& maxwell3d, u32 method,
const std::vector<u32>& parameters) {
void MacroEngine::Execute(u32 method, const std::vector<u32>& parameters) {
auto compiled_macro = macro_cache.find(method);
if (compiled_macro != macro_cache.end()) {
const auto& cache_info = compiled_macro->second;
if (cache_info.has_hle_program) {
cache_info.hle_program->Execute(parameters, method);
} else {
cache_info.lle_program->Execute(parameters, method);
}
compiled_macro->second->Execute(parameters, method);
} else {
// Macro not compiled, check if it's uploaded and if so, compile it
auto macro_code = uploaded_macro_code.find(method);
@@ -40,21 +26,8 @@ void MacroEngine::Execute(Engines::Maxwell3D& maxwell3d, u32 method,
UNREACHABLE_MSG("Macro 0x{0:x} was not uploaded", method);
return;
}
auto& cache_info = macro_cache[method];
cache_info.hash = boost::hash_value(macro_code->second);
cache_info.lle_program = Compile(macro_code->second);
auto hle_program = hle_macros->GetHLEProgram(cache_info.hash);
if (hle_program.has_value()) {
cache_info.has_hle_program = true;
cache_info.hle_program = std::move(hle_program.value());
}
if (cache_info.has_hle_program) {
cache_info.hle_program->Execute(parameters, method);
} else {
cache_info.lle_program->Execute(parameters, method);
}
macro_cache[method] = Compile(macro_code->second);
macro_cache[method]->Execute(parameters, method);
}
}

View File

@@ -11,11 +11,9 @@
#include "common/common_types.h"
namespace Tegra {
namespace Engines {
class Maxwell3D;
}
namespace Macro {
constexpr std::size_t NUM_MACRO_REGISTERS = 8;
enum class Operation : u32 {
@@ -96,8 +94,6 @@ union MethodAddress {
} // namespace Macro
class HLEMacro;
class CachedMacro {
public:
virtual ~CachedMacro() = default;
@@ -111,29 +107,20 @@ public:
class MacroEngine {
public:
explicit MacroEngine(Engines::Maxwell3D& maxwell3d);
virtual ~MacroEngine();
virtual ~MacroEngine() = default;
// Store the uploaded macro code to compile them when they're called.
void AddCode(u32 method, u32 data);
// Compiles the macro if its not in the cache, and executes the compiled macro
void Execute(Engines::Maxwell3D& maxwell3d, u32 method, const std::vector<u32>& parameters);
void Execute(u32 method, const std::vector<u32>& parameters);
protected:
virtual std::unique_ptr<CachedMacro> Compile(const std::vector<u32>& code) = 0;
private:
struct CacheInfo {
std::unique_ptr<CachedMacro> lle_program{};
std::unique_ptr<CachedMacro> hle_program{};
u64 hash{};
bool has_hle_program{};
};
std::unordered_map<u32, CacheInfo> macro_cache;
std::unordered_map<u32, std::unique_ptr<CachedMacro>> macro_cache;
std::unordered_map<u32, std::vector<u32>> uploaded_macro_code;
std::unique_ptr<HLEMacro> hle_macros;
};
std::unique_ptr<MacroEngine> GetMacroEngine(Engines::Maxwell3D& maxwell3d);

View File

@@ -1,113 +0,0 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <array>
#include <vector>
#include "video_core/engines/maxwell_3d.h"
#include "video_core/macro/macro_hle.h"
#include "video_core/rasterizer_interface.h"
namespace Tegra {
namespace {
// HLE'd functions
static void HLE_771BB18C62444DA0(Engines::Maxwell3D& maxwell3d,
const std::vector<u32>& parameters) {
const u32 instance_count = parameters[2] & maxwell3d.GetRegisterValue(0xD1B);
maxwell3d.regs.draw.topology.Assign(
static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0] &
~(0x3ffffff << 26)));
maxwell3d.regs.vb_base_instance = parameters[5];
maxwell3d.mme_draw.instance_count = instance_count;
maxwell3d.regs.vb_element_base = parameters[3];
maxwell3d.regs.index_array.count = parameters[1];
maxwell3d.regs.index_array.first = parameters[4];
if (maxwell3d.ShouldExecute()) {
maxwell3d.GetRasterizer().Draw(true, true);
}
maxwell3d.regs.index_array.count = 0;
maxwell3d.mme_draw.instance_count = 0;
maxwell3d.mme_draw.current_mode = Engines::Maxwell3D::MMEDrawMode::Undefined;
}
static void HLE_0D61FC9FAAC9FCAD(Engines::Maxwell3D& maxwell3d,
const std::vector<u32>& parameters) {
const u32 count = (maxwell3d.GetRegisterValue(0xD1B) & parameters[2]);
maxwell3d.regs.vertex_buffer.first = parameters[3];
maxwell3d.regs.vertex_buffer.count = parameters[1];
maxwell3d.regs.vb_base_instance = parameters[4];
maxwell3d.regs.draw.topology.Assign(
static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0]));
maxwell3d.mme_draw.instance_count = count;
if (maxwell3d.ShouldExecute()) {
maxwell3d.GetRasterizer().Draw(false, true);
}
maxwell3d.regs.vertex_buffer.count = 0;
maxwell3d.mme_draw.instance_count = 0;
maxwell3d.mme_draw.current_mode = Engines::Maxwell3D::MMEDrawMode::Undefined;
}
static void HLE_0217920100488FF7(Engines::Maxwell3D& maxwell3d,
const std::vector<u32>& parameters) {
const u32 instance_count = (maxwell3d.GetRegisterValue(0xD1B) & parameters[2]);
const u32 element_base = parameters[4];
const u32 base_instance = parameters[5];
maxwell3d.regs.index_array.first = parameters[3];
maxwell3d.regs.reg_array[0x446] = element_base; // vertex id base?
maxwell3d.regs.index_array.count = parameters[1];
maxwell3d.regs.vb_element_base = element_base;
maxwell3d.regs.vb_base_instance = base_instance;
maxwell3d.mme_draw.instance_count = instance_count;
maxwell3d.CallMethodFromMME(0x8e3, 0x640);
maxwell3d.CallMethodFromMME(0x8e4, element_base);
maxwell3d.CallMethodFromMME(0x8e5, base_instance);
maxwell3d.regs.draw.topology.Assign(
static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0]));
if (maxwell3d.ShouldExecute()) {
maxwell3d.GetRasterizer().Draw(true, true);
}
maxwell3d.regs.reg_array[0x446] = 0x0; // vertex id base?
maxwell3d.regs.index_array.count = 0;
maxwell3d.regs.vb_element_base = 0x0;
maxwell3d.regs.vb_base_instance = 0x0;
maxwell3d.mme_draw.instance_count = 0;
maxwell3d.CallMethodFromMME(0x8e3, 0x640);
maxwell3d.CallMethodFromMME(0x8e4, 0x0);
maxwell3d.CallMethodFromMME(0x8e5, 0x0);
maxwell3d.mme_draw.current_mode = Engines::Maxwell3D::MMEDrawMode::Undefined;
}
} // namespace
constexpr std::array<std::pair<u64, HLEFunction>, 3> hle_funcs{{
std::make_pair<u64, HLEFunction>(0x771BB18C62444DA0, &HLE_771BB18C62444DA0),
std::make_pair<u64, HLEFunction>(0x0D61FC9FAAC9FCAD, &HLE_0D61FC9FAAC9FCAD),
std::make_pair<u64, HLEFunction>(0x0217920100488FF7, &HLE_0217920100488FF7),
}};
HLEMacro::HLEMacro(Engines::Maxwell3D& maxwell3d) : maxwell3d(maxwell3d) {}
HLEMacro::~HLEMacro() = default;
std::optional<std::unique_ptr<CachedMacro>> HLEMacro::GetHLEProgram(u64 hash) const {
const auto it = std::find_if(hle_funcs.cbegin(), hle_funcs.cend(),
[hash](const auto& pair) { return pair.first == hash; });
if (it == hle_funcs.end()) {
return std::nullopt;
}
return std::make_unique<HLEMacroImpl>(maxwell3d, it->second);
}
HLEMacroImpl::~HLEMacroImpl() = default;
HLEMacroImpl::HLEMacroImpl(Engines::Maxwell3D& maxwell3d, HLEFunction func)
: maxwell3d(maxwell3d), func(func) {}
void HLEMacroImpl::Execute(const std::vector<u32>& parameters, u32 method) {
func(maxwell3d, parameters);
}
} // namespace Tegra

View File

@@ -1,44 +0,0 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <optional>
#include <vector>
#include "common/common_types.h"
#include "video_core/macro/macro.h"
namespace Tegra {
namespace Engines {
class Maxwell3D;
}
using HLEFunction = void (*)(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& parameters);
class HLEMacro {
public:
explicit HLEMacro(Engines::Maxwell3D& maxwell3d);
~HLEMacro();
std::optional<std::unique_ptr<CachedMacro>> GetHLEProgram(u64 hash) const;
private:
Engines::Maxwell3D& maxwell3d;
};
class HLEMacroImpl : public CachedMacro {
public:
explicit HLEMacroImpl(Engines::Maxwell3D& maxwell3d, HLEFunction func);
~HLEMacroImpl();
void Execute(const std::vector<u32>& parameters, u32 method) override;
private:
Engines::Maxwell3D& maxwell3d;
HLEFunction func;
};
} // namespace Tegra

View File

@@ -11,8 +11,7 @@
MICROPROFILE_DEFINE(MacroInterp, "GPU", "Execute macro interpreter", MP_RGB(128, 128, 192));
namespace Tegra {
MacroInterpreter::MacroInterpreter(Engines::Maxwell3D& maxwell3d)
: MacroEngine::MacroEngine(maxwell3d), maxwell3d(maxwell3d) {}
MacroInterpreter::MacroInterpreter(Engines::Maxwell3D& maxwell3d) : maxwell3d(maxwell3d) {}
std::unique_ptr<CachedMacro> MacroInterpreter::Compile(const std::vector<u32>& code) {
return std::make_unique<MacroInterpreterImpl>(maxwell3d, code);

View File

@@ -14,22 +14,27 @@ MICROPROFILE_DEFINE(MacroJitCompile, "GPU", "Compile macro JIT", MP_RGB(173, 255
MICROPROFILE_DEFINE(MacroJitExecute, "GPU", "Execute macro JIT", MP_RGB(255, 255, 0));
namespace Tegra {
static const Xbyak::Reg64 STATE = Xbyak::util::rbx;
static const Xbyak::Reg32 RESULT = Xbyak::util::ebp;
static const Xbyak::Reg64 PARAMETERS = Xbyak::util::r12;
static const Xbyak::Reg64 PARAMETERS = Xbyak::util::r9;
static const Xbyak::Reg64 REGISTERS = Xbyak::util::r10;
static const Xbyak::Reg64 STATE = Xbyak::util::r11;
static const Xbyak::Reg64 NEXT_PARAMETER = Xbyak::util::r12;
static const Xbyak::Reg32 RESULT = Xbyak::util::r13d;
static const Xbyak::Reg64 RESULT_64 = Xbyak::util::r13;
static const Xbyak::Reg32 METHOD_ADDRESS = Xbyak::util::r14d;
static const Xbyak::Reg64 METHOD_ADDRESS_64 = Xbyak::util::r14;
static const Xbyak::Reg64 BRANCH_HOLDER = Xbyak::util::r15;
static const std::bitset<32> PERSISTENT_REGISTERS = Common::X64::BuildRegSet({
STATE,
RESULT,
PARAMETERS,
REGISTERS,
STATE,
NEXT_PARAMETER,
RESULT,
METHOD_ADDRESS,
BRANCH_HOLDER,
});
MacroJITx64::MacroJITx64(Engines::Maxwell3D& maxwell3d)
: MacroEngine::MacroEngine(maxwell3d), maxwell3d(maxwell3d) {}
MacroJITx64::MacroJITx64(Engines::Maxwell3D& maxwell3d) : maxwell3d(maxwell3d) {}
std::unique_ptr<CachedMacro> MacroJITx64::Compile(const std::vector<u32>& code) {
return std::make_unique<MacroJITx64Impl>(maxwell3d, code);
@@ -48,32 +53,32 @@ void MacroJITx64Impl::Execute(const std::vector<u32>& parameters, u32 method) {
JITState state{};
state.maxwell3d = &maxwell3d;
state.registers = {};
program(&state, parameters.data());
state.parameters = parameters.data();
program(&state);
}
void MacroJITx64Impl::Compile_ALU(Macro::Opcode opcode) {
const bool is_a_zero = opcode.src_a == 0;
const bool is_b_zero = opcode.src_b == 0;
const bool valid_operation = !is_a_zero && !is_b_zero;
[[maybe_unused]] const bool is_move_operation = !is_a_zero && is_b_zero;
const bool is_move_operation = !is_a_zero && is_b_zero;
const bool has_zero_register = is_a_zero || is_b_zero;
const bool no_zero_reg_skip = opcode.alu_operation == Macro::ALUOperation::AddWithCarry ||
opcode.alu_operation == Macro::ALUOperation::SubtractWithBorrow;
Xbyak::Reg32 src_a;
Xbyak::Reg64 src_a;
Xbyak::Reg32 src_b;
if (!optimizer.zero_reg_skip || no_zero_reg_skip) {
src_a = Compile_GetRegister(opcode.src_a, RESULT);
src_b = Compile_GetRegister(opcode.src_b, eax);
if (!optimizer.zero_reg_skip) {
src_a = Compile_GetRegister(opcode.src_a, RESULT_64);
src_b = Compile_GetRegister(opcode.src_b, ebx);
} else {
if (!is_a_zero) {
src_a = Compile_GetRegister(opcode.src_a, RESULT);
src_a = Compile_GetRegister(opcode.src_a, RESULT_64);
}
if (!is_b_zero) {
src_b = Compile_GetRegister(opcode.src_b, eax);
src_b = Compile_GetRegister(opcode.src_b, ebx);
}
}
Xbyak::Label skip_carry{};
bool has_emitted = false;
@@ -185,8 +190,7 @@ void MacroJITx64Impl::Compile_AddImmediate(Macro::Opcode opcode) {
opcode.result_operation == Macro::ResultOperation::MoveAndSetMethod) {
if (next_opcode.has_value()) {
const auto next = *next_opcode;
if (next.result_operation == Macro::ResultOperation::MoveAndSetMethod &&
opcode.dst == next.dst) {
if (next.result_operation == Macro::ResultOperation::MoveAndSetMethod) {
return;
}
}
@@ -240,10 +244,10 @@ void MacroJITx64Impl::Compile_ExtractInsert(Macro::Opcode opcode) {
}
void MacroJITx64Impl::Compile_ExtractShiftLeftImmediate(Macro::Opcode opcode) {
const auto dst = Compile_GetRegister(opcode.src_a, ecx);
const auto src = Compile_GetRegister(opcode.src_b, RESULT);
auto dst = Compile_GetRegister(opcode.src_a, eax);
auto src = Compile_GetRegister(opcode.src_b, RESULT);
shr(src, dst.cvt8());
shr(src, al);
if (opcode.bf_size != 0 && opcode.bf_size != 31) {
and_(src, opcode.GetBitfieldMask());
} else if (opcode.bf_size == 0) {
@@ -259,8 +263,8 @@ void MacroJITx64Impl::Compile_ExtractShiftLeftImmediate(Macro::Opcode opcode) {
}
void MacroJITx64Impl::Compile_ExtractShiftLeftRegister(Macro::Opcode opcode) {
const auto dst = Compile_GetRegister(opcode.src_a, ecx);
const auto src = Compile_GetRegister(opcode.src_b, RESULT);
auto dst = Compile_GetRegister(opcode.src_a, eax);
auto src = Compile_GetRegister(opcode.src_b, RESULT);
if (opcode.bf_src_bit != 0) {
shr(src, opcode.bf_src_bit);
@@ -269,11 +273,18 @@ void MacroJITx64Impl::Compile_ExtractShiftLeftRegister(Macro::Opcode opcode) {
if (opcode.bf_size != 31) {
and_(src, opcode.GetBitfieldMask());
}
shl(src, dst.cvt8());
shl(src, al);
Compile_ProcessResult(opcode.result_operation, opcode.dst);
}
static u32 Read(Engines::Maxwell3D* maxwell3d, u32 method) {
return maxwell3d->GetRegisterValue(method);
}
static void Send(Engines::Maxwell3D* maxwell3d, Macro::MethodAddress method_address, u32 value) {
maxwell3d->CallMethodFromMME(method_address.address, value);
}
void MacroJITx64Impl::Compile_Read(Macro::Opcode opcode) {
if (optimizer.zero_reg_skip && opcode.src_a == 0) {
if (opcode.immediate == 0) {
@@ -291,34 +302,22 @@ void MacroJITx64Impl::Compile_Read(Macro::Opcode opcode) {
sub(result, opcode.immediate * -1);
}
}
// Equivalent to Engines::Maxwell3D::GetRegisterValue:
if (optimizer.enable_asserts) {
Xbyak::Label pass_range_check;
cmp(RESULT, static_cast<u32>(Engines::Maxwell3D::Regs::NUM_REGS));
jb(pass_range_check);
int3();
L(pass_range_check);
}
mov(rax, qword[STATE]);
mov(RESULT,
dword[rax + offsetof(Engines::Maxwell3D, regs) +
offsetof(Engines::Maxwell3D::Regs, reg_array) + RESULT.cvt64() * sizeof(u32)]);
Common::X64::ABI_PushRegistersAndAdjustStackGPS(*this, PersistentCallerSavedRegs(), 0);
mov(Common::X64::ABI_PARAM1, qword[STATE]);
mov(Common::X64::ABI_PARAM2, RESULT);
Common::X64::CallFarFunction(*this, &Read);
Common::X64::ABI_PopRegistersAndAdjustStackGPS(*this, PersistentCallerSavedRegs(), 0);
mov(RESULT, Common::X64::ABI_RETURN.cvt32());
Compile_ProcessResult(opcode.result_operation, opcode.dst);
}
static void Send(Engines::Maxwell3D* maxwell3d, Macro::MethodAddress method_address, u32 value) {
maxwell3d->CallMethodFromMME(method_address.address, value);
}
void Tegra::MacroJITx64Impl::Compile_Send(Xbyak::Reg32 value) {
Common::X64::ABI_PushRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0);
Common::X64::ABI_PushRegistersAndAdjustStackGPS(*this, PersistentCallerSavedRegs(), 0);
mov(Common::X64::ABI_PARAM1, qword[STATE]);
mov(Common::X64::ABI_PARAM2, METHOD_ADDRESS);
mov(Common::X64::ABI_PARAM3, value);
Common::X64::CallFarFunction(*this, &Send);
Common::X64::ABI_PopRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0);
Common::X64::ABI_PopRegistersAndAdjustStackGPS(*this, PersistentCallerSavedRegs(), 0);
Xbyak::Label dont_process{};
// Get increment
@@ -330,7 +329,7 @@ void Tegra::MacroJITx64Impl::Compile_Send(Xbyak::Reg32 value) {
and_(METHOD_ADDRESS, 0xfff);
shr(ecx, 12);
and_(ecx, 0x3f);
lea(eax, ptr[rcx + METHOD_ADDRESS.cvt64()]);
lea(eax, ptr[rcx + METHOD_ADDRESS_64]);
sal(ecx, 12);
or_(eax, ecx);
@@ -422,15 +421,19 @@ void MacroJITx64Impl::Compile() {
bool keep_executing = true;
labels.fill(Xbyak::Label());
Common::X64::ABI_PushRegistersAndAdjustStack(*this, Common::X64::ABI_ALL_CALLEE_SAVED, 8);
Common::X64::ABI_PushRegistersAndAdjustStackGPS(*this, Common::X64::ABI_ALL_CALLEE_SAVED, 8);
// JIT state
mov(STATE, Common::X64::ABI_PARAM1);
mov(PARAMETERS, Common::X64::ABI_PARAM2);
mov(PARAMETERS, qword[Common::X64::ABI_PARAM1 +
static_cast<Xbyak::uint32>(offsetof(JITState, parameters))]);
mov(REGISTERS, Common::X64::ABI_PARAM1);
add(REGISTERS, static_cast<Xbyak::uint32>(offsetof(JITState, registers)));
xor_(RESULT, RESULT);
xor_(METHOD_ADDRESS, METHOD_ADDRESS);
xor_(NEXT_PARAMETER, NEXT_PARAMETER);
xor_(BRANCH_HOLDER, BRANCH_HOLDER);
mov(dword[STATE + offsetof(JITState, registers) + 4], Compile_FetchParameter());
mov(dword[REGISTERS + 4], Compile_FetchParameter());
// Track get register for zero registers and mark it as no-op
optimizer.zero_reg_skip = true;
@@ -443,9 +446,6 @@ void MacroJITx64Impl::Compile() {
// one if our register isn't "dirty"
optimizer.optimize_for_method_move = true;
// Enable run-time assertions in JITted code
optimizer.enable_asserts = false;
// Check to see if we can skip emitting certain instructions
Optimizer_ScanFlags();
@@ -463,7 +463,7 @@ void MacroJITx64Impl::Compile() {
L(end_of_code);
Common::X64::ABI_PopRegistersAndAdjustStack(*this, Common::X64::ABI_ALL_CALLEE_SAVED, 8);
Common::X64::ABI_PopRegistersAndAdjustStackGPS(*this, Common::X64::ABI_ALL_CALLEE_SAVED, 8);
ret();
ready();
program = getCode<ProgramType>();
@@ -537,8 +537,8 @@ bool MacroJITx64Impl::Compile_NextInstruction() {
}
Xbyak::Reg32 Tegra::MacroJITx64Impl::Compile_FetchParameter() {
mov(eax, dword[PARAMETERS]);
add(PARAMETERS, sizeof(u32));
mov(eax, dword[PARAMETERS + NEXT_PARAMETER * sizeof(u32)]);
inc(NEXT_PARAMETER);
return eax;
}
@@ -547,22 +547,41 @@ Xbyak::Reg32 MacroJITx64Impl::Compile_GetRegister(u32 index, Xbyak::Reg32 dst) {
// Register 0 is always zero
xor_(dst, dst);
} else {
mov(dst, dword[STATE + offsetof(JITState, registers) + index * sizeof(u32)]);
mov(dst, dword[REGISTERS + index * sizeof(u32)]);
}
return dst;
}
Xbyak::Reg64 Tegra::MacroJITx64Impl::Compile_GetRegister(u32 index, Xbyak::Reg64 dst) {
if (index == 0) {
// Register 0 is always zero
xor_(dst, dst);
} else {
mov(dst, dword[REGISTERS + index * sizeof(u32)]);
}
return dst;
}
void Tegra::MacroJITx64Impl::Compile_WriteCarry(Xbyak::Reg64 dst) {
Xbyak::Label zero{}, end{};
xor_(ecx, ecx);
shr(dst, 32);
setne(cl);
mov(dword[STATE + offsetof(JITState, carry_flag)], ecx);
}
void MacroJITx64Impl::Compile_ProcessResult(Macro::ResultOperation operation, u32 reg) {
const auto SetRegister = [this](u32 reg, const Xbyak::Reg32& result) {
auto SetRegister = [=](u32 reg, Xbyak::Reg32 result) {
// Register 0 is supposed to always return 0. NOP is implemented as a store to the zero
// register.
if (reg == 0) {
return;
}
mov(dword[STATE + offsetof(JITState, registers) + reg * sizeof(u32)], result);
mov(dword[REGISTERS + reg * sizeof(u32)], result);
};
const auto SetMethodAddress = [this](const Xbyak::Reg32& reg) { mov(METHOD_ADDRESS, reg); };
auto SetMethodAddress = [=](Xbyak::Reg32 reg) { mov(METHOD_ADDRESS, reg); };
switch (operation) {
case Macro::ResultOperation::IgnoreAndFetch:

View File

@@ -55,6 +55,8 @@ private:
Xbyak::Reg32 Compile_FetchParameter();
Xbyak::Reg32 Compile_GetRegister(u32 index, Xbyak::Reg32 dst);
Xbyak::Reg64 Compile_GetRegister(u32 index, Xbyak::Reg64 dst);
void Compile_WriteCarry(Xbyak::Reg64 dst);
void Compile_ProcessResult(Macro::ResultOperation operation, u32 reg);
void Compile_Send(Xbyak::Reg32 value);
@@ -65,10 +67,11 @@ private:
struct JITState {
Engines::Maxwell3D* maxwell3d{};
std::array<u32, Macro::NUM_MACRO_REGISTERS> registers{};
const u32* parameters{};
u32 carry_flag{};
};
static_assert(offsetof(JITState, maxwell3d) == 0, "Maxwell3D is not at 0x0");
using ProgramType = void (*)(JITState*, const u32*);
using ProgramType = void (*)(JITState*);
struct OptimizerState {
bool can_skip_carry{};
@@ -76,15 +79,14 @@ private:
bool zero_reg_skip{};
bool skip_dummy_addimmediate{};
bool optimize_for_method_move{};
bool enable_asserts{};
};
OptimizerState optimizer{};
std::optional<Macro::Opcode> next_opcode{};
ProgramType program{nullptr};
std::array<Xbyak::Label, MAX_CODE_SIZE> labels;
std::array<Xbyak::Label, MAX_CODE_SIZE> delay_skip;
std::array<Xbyak::Label, MAX_CODE_SIZE> labels{};
std::array<Xbyak::Label, MAX_CODE_SIZE> delay_skip{};
Xbyak::Label end_of_code{};
bool is_delay_slot{};

View File

@@ -210,11 +210,10 @@ bool MemoryManager::IsBlockContinuous(const GPUVAddr start, const std::size_t si
return range == inner_size;
}
void MemoryManager::ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer,
const std::size_t size) const {
void MemoryManager::ReadBlock(GPUVAddr src_addr, void* dest_buffer, const std::size_t size) const {
std::size_t remaining_size{size};
std::size_t page_index{gpu_src_addr >> page_bits};
std::size_t page_offset{gpu_src_addr & page_mask};
std::size_t page_index{src_addr >> page_bits};
std::size_t page_offset{src_addr & page_mask};
auto& memory = system.Memory();
@@ -235,11 +234,11 @@ void MemoryManager::ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer,
}
}
void MemoryManager::ReadBlockUnsafe(GPUVAddr gpu_src_addr, void* dest_buffer,
void MemoryManager::ReadBlockUnsafe(GPUVAddr src_addr, void* dest_buffer,
const std::size_t size) const {
std::size_t remaining_size{size};
std::size_t page_index{gpu_src_addr >> page_bits};
std::size_t page_offset{gpu_src_addr & page_mask};
std::size_t page_index{src_addr >> page_bits};
std::size_t page_offset{src_addr & page_mask};
auto& memory = system.Memory();
@@ -260,11 +259,10 @@ void MemoryManager::ReadBlockUnsafe(GPUVAddr gpu_src_addr, void* dest_buffer,
}
}
void MemoryManager::WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer,
const std::size_t size) {
void MemoryManager::WriteBlock(GPUVAddr dest_addr, const void* src_buffer, const std::size_t size) {
std::size_t remaining_size{size};
std::size_t page_index{gpu_dest_addr >> page_bits};
std::size_t page_offset{gpu_dest_addr & page_mask};
std::size_t page_index{dest_addr >> page_bits};
std::size_t page_offset{dest_addr & page_mask};
auto& memory = system.Memory();
@@ -285,11 +283,11 @@ void MemoryManager::WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer,
}
}
void MemoryManager::WriteBlockUnsafe(GPUVAddr gpu_dest_addr, const void* src_buffer,
void MemoryManager::WriteBlockUnsafe(GPUVAddr dest_addr, const void* src_buffer,
const std::size_t size) {
std::size_t remaining_size{size};
std::size_t page_index{gpu_dest_addr >> page_bits};
std::size_t page_offset{gpu_dest_addr & page_mask};
std::size_t page_index{dest_addr >> page_bits};
std::size_t page_offset{dest_addr & page_mask};
auto& memory = system.Memory();
@@ -308,18 +306,16 @@ void MemoryManager::WriteBlockUnsafe(GPUVAddr gpu_dest_addr, const void* src_buf
}
}
void MemoryManager::CopyBlock(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr,
const std::size_t size) {
void MemoryManager::CopyBlock(GPUVAddr dest_addr, GPUVAddr src_addr, const std::size_t size) {
std::vector<u8> tmp_buffer(size);
ReadBlock(gpu_src_addr, tmp_buffer.data(), size);
WriteBlock(gpu_dest_addr, tmp_buffer.data(), size);
ReadBlock(src_addr, tmp_buffer.data(), size);
WriteBlock(dest_addr, tmp_buffer.data(), size);
}
void MemoryManager::CopyBlockUnsafe(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr,
const std::size_t size) {
void MemoryManager::CopyBlockUnsafe(GPUVAddr dest_addr, GPUVAddr src_addr, const std::size_t size) {
std::vector<u8> tmp_buffer(size);
ReadBlockUnsafe(gpu_src_addr, tmp_buffer.data(), size);
WriteBlockUnsafe(gpu_dest_addr, tmp_buffer.data(), size);
ReadBlockUnsafe(src_addr, tmp_buffer.data(), size);
WriteBlockUnsafe(dest_addr, tmp_buffer.data(), size);
}
bool MemoryManager::IsGranularRange(GPUVAddr gpu_addr, std::size_t size) {

View File

@@ -79,9 +79,9 @@ public:
* in the Host Memory counterpart. Note: This functions cause Host GPU Memory
* Flushes and Invalidations, respectively to each operation.
*/
void ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size) const;
void WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size);
void CopyBlock(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr, std::size_t size);
void ReadBlock(GPUVAddr src_addr, void* dest_buffer, std::size_t size) const;
void WriteBlock(GPUVAddr dest_addr, const void* src_buffer, std::size_t size);
void CopyBlock(GPUVAddr dest_addr, GPUVAddr src_addr, std::size_t size);
/**
* ReadBlockUnsafe and WriteBlockUnsafe are special versions of ReadBlock and
@@ -93,9 +93,9 @@ public:
* WriteBlockUnsafe instead of WriteBlock since it shouldn't invalidate the texture
* being flushed.
*/
void ReadBlockUnsafe(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size) const;
void WriteBlockUnsafe(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size);
void CopyBlockUnsafe(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr, std::size_t size);
void ReadBlockUnsafe(GPUVAddr src_addr, void* dest_buffer, std::size_t size) const;
void WriteBlockUnsafe(GPUVAddr dest_addr, const void* src_buffer, std::size_t size);
void CopyBlockUnsafe(GPUVAddr dest_addr, GPUVAddr src_addr, std::size_t size);
/**
* IsGranularRange checks if a gpu region can be simply read with a pointer

View File

@@ -220,8 +220,8 @@ private:
return cache_begin < addr_end && addr_begin < cache_end;
};
const u64 page_end = addr_end >> PAGE_BITS;
for (u64 page = addr_begin >> PAGE_BITS; page <= page_end; ++page) {
const u64 page_end = addr_end >> PAGE_SHIFT;
for (u64 page = addr_begin >> PAGE_SHIFT; page <= page_end; ++page) {
const auto& it = cached_queries.find(page);
if (it == std::end(cached_queries)) {
continue;
@@ -242,14 +242,14 @@ private:
/// Registers the passed parameters as cached and returns a pointer to the stored cached query.
CachedQuery* Register(VideoCore::QueryType type, VAddr cpu_addr, u8* host_ptr, bool timestamp) {
rasterizer.UpdatePagesCachedCount(cpu_addr, CachedQuery::SizeInBytes(timestamp), 1);
const u64 page = static_cast<u64>(cpu_addr) >> PAGE_BITS;
const u64 page = static_cast<u64>(cpu_addr) >> PAGE_SHIFT;
return &cached_queries[page].emplace_back(static_cast<QueryCache&>(*this), type, cpu_addr,
host_ptr);
}
/// Tries to a get a cached query. Returns nullptr on failure.
CachedQuery* TryGet(VAddr addr) {
const u64 page = static_cast<u64>(addr) >> PAGE_BITS;
const u64 page = static_cast<u64>(addr) >> PAGE_SHIFT;
const auto it = cached_queries.find(page);
if (it == std::end(cached_queries)) {
return nullptr;
@@ -268,7 +268,7 @@ private:
}
static constexpr std::uintptr_t PAGE_SIZE = 4096;
static constexpr unsigned PAGE_BITS = 12;
static constexpr unsigned PAGE_SHIFT = 12;
Core::System& system;
VideoCore::RasterizerInterface& rasterizer;

View File

@@ -0,0 +1,7 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "video_core/rasterizer_cache.h"
RasterizerCacheObject::~RasterizerCacheObject() = default;

View File

@@ -0,0 +1,253 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <mutex>
#include <set>
#include <unordered_map>
#include <boost/icl/interval_map.hpp>
#include <boost/range/iterator_range_core.hpp>
#include "common/common_types.h"
#include "core/settings.h"
#include "video_core/gpu.h"
#include "video_core/rasterizer_interface.h"
class RasterizerCacheObject {
public:
explicit RasterizerCacheObject(const VAddr cpu_addr) : cpu_addr{cpu_addr} {}
virtual ~RasterizerCacheObject();
VAddr GetCpuAddr() const {
return cpu_addr;
}
/// Gets the size of the shader in guest memory, required for cache management
virtual std::size_t GetSizeInBytes() const = 0;
/// Sets whether the cached object should be considered registered
void SetIsRegistered(bool registered) {
is_registered = registered;
}
/// Returns true if the cached object is registered
bool IsRegistered() const {
return is_registered;
}
/// Returns true if the cached object is dirty
bool IsDirty() const {
return is_dirty;
}
/// Returns ticks from when this cached object was last modified
u64 GetLastModifiedTicks() const {
return last_modified_ticks;
}
/// Marks an object as recently modified, used to specify whether it is clean or dirty
template <class T>
void MarkAsModified(bool dirty, T& cache) {
is_dirty = dirty;
last_modified_ticks = cache.GetModifiedTicks();
}
void SetMemoryMarked(bool is_memory_marked_) {
is_memory_marked = is_memory_marked_;
}
bool IsMemoryMarked() const {
return is_memory_marked;
}
void SetSyncPending(bool is_sync_pending_) {
is_sync_pending = is_sync_pending_;
}
bool IsSyncPending() const {
return is_sync_pending;
}
private:
bool is_registered{}; ///< Whether the object is currently registered with the cache
bool is_dirty{}; ///< Whether the object is dirty (out of sync with guest memory)
bool is_memory_marked{}; ///< Whether the object is marking rasterizer memory.
bool is_sync_pending{}; ///< Whether the object is pending deletion.
u64 last_modified_ticks{}; ///< When the object was last modified, used for in-order flushing
VAddr cpu_addr{}; ///< Cpu address memory, unique from emulated virtual address space
};
template <class T>
class RasterizerCache : NonCopyable {
friend class RasterizerCacheObject;
public:
explicit RasterizerCache(VideoCore::RasterizerInterface& rasterizer) : rasterizer{rasterizer} {}
/// Write any cached resources overlapping the specified region back to memory
void FlushRegion(VAddr addr, std::size_t size) {
std::lock_guard lock{mutex};
const auto& objects{GetSortedObjectsFromRegion(addr, size)};
for (auto& object : objects) {
FlushObject(object);
}
}
/// Mark the specified region as being invalidated
void InvalidateRegion(VAddr addr, u64 size) {
std::lock_guard lock{mutex};
const auto& objects{GetSortedObjectsFromRegion(addr, size)};
for (auto& object : objects) {
if (!object->IsRegistered()) {
// Skip duplicates
continue;
}
Unregister(object);
}
}
void OnCPUWrite(VAddr addr, std::size_t size) {
std::lock_guard lock{mutex};
for (const auto& object : GetSortedObjectsFromRegion(addr, size)) {
if (object->IsRegistered()) {
UnmarkMemory(object);
object->SetSyncPending(true);
marked_for_unregister.emplace_back(object);
}
}
}
void SyncGuestHost() {
std::lock_guard lock{mutex};
for (const auto& object : marked_for_unregister) {
if (object->IsRegistered()) {
object->SetSyncPending(false);
Unregister(object);
}
}
marked_for_unregister.clear();
}
/// Invalidates everything in the cache
void InvalidateAll() {
std::lock_guard lock{mutex};
while (interval_cache.begin() != interval_cache.end()) {
Unregister(*interval_cache.begin()->second.begin());
}
}
protected:
/// Tries to get an object from the cache with the specified cache address
T TryGet(VAddr addr) const {
const auto iter = map_cache.find(addr);
if (iter != map_cache.end())
return iter->second;
return nullptr;
}
/// Register an object into the cache
virtual void Register(const T& object) {
std::lock_guard lock{mutex};
object->SetIsRegistered(true);
interval_cache.add({GetInterval(object), ObjectSet{object}});
map_cache.insert({object->GetCpuAddr(), object});
rasterizer.UpdatePagesCachedCount(object->GetCpuAddr(), object->GetSizeInBytes(), 1);
object->SetMemoryMarked(true);
}
/// Unregisters an object from the cache
virtual void Unregister(const T& object) {
std::lock_guard lock{mutex};
UnmarkMemory(object);
object->SetIsRegistered(false);
if (object->IsSyncPending()) {
marked_for_unregister.remove(object);
object->SetSyncPending(false);
}
const VAddr addr = object->GetCpuAddr();
interval_cache.subtract({GetInterval(object), ObjectSet{object}});
map_cache.erase(addr);
}
void UnmarkMemory(const T& object) {
if (!object->IsMemoryMarked()) {
return;
}
rasterizer.UpdatePagesCachedCount(object->GetCpuAddr(), object->GetSizeInBytes(), -1);
object->SetMemoryMarked(false);
}
/// Returns a ticks counter used for tracking when cached objects were last modified
u64 GetModifiedTicks() {
std::lock_guard lock{mutex};
return ++modified_ticks;
}
virtual void FlushObjectInner(const T& object) = 0;
/// Flushes the specified object, updating appropriate cache state as needed
void FlushObject(const T& object) {
std::lock_guard lock{mutex};
if (!object->IsDirty()) {
return;
}
FlushObjectInner(object);
object->MarkAsModified(false, *this);
}
std::recursive_mutex mutex;
private:
/// Returns a list of cached objects from the specified memory region, ordered by access time
std::vector<T> GetSortedObjectsFromRegion(VAddr addr, u64 size) {
if (size == 0) {
return {};
}
std::vector<T> objects;
const ObjectInterval interval{addr, addr + size};
for (auto& pair : boost::make_iterator_range(interval_cache.equal_range(interval))) {
for (auto& cached_object : pair.second) {
if (!cached_object) {
continue;
}
objects.push_back(cached_object);
}
}
std::sort(objects.begin(), objects.end(), [](const T& a, const T& b) -> bool {
return a->GetLastModifiedTicks() < b->GetLastModifiedTicks();
});
return objects;
}
using ObjectSet = std::set<T>;
using ObjectCache = std::unordered_map<VAddr, T>;
using IntervalCache = boost::icl::interval_map<VAddr, ObjectSet>;
using ObjectInterval = typename IntervalCache::interval_type;
static auto GetInterval(const T& object) {
return ObjectInterval::right_open(object->GetCpuAddr(),
object->GetCpuAddr() + object->GetSizeInBytes());
}
ObjectCache map_cache;
IntervalCache interval_cache; ///< Cache of objects
u64 modified_ticks{}; ///< Counter of cache state ticks, used for in-order flushing
VideoCore::RasterizerInterface& rasterizer;
std::list<T> marked_for_unregister;
};

File diff suppressed because it is too large Load Diff

View File

@@ -1,29 +0,0 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <string>
#include <string_view>
#include "common/common_types.h"
namespace Tegra::Engines {
enum class ShaderType : u32;
}
namespace VideoCommon::Shader {
class ShaderIR;
class Registry;
} // namespace VideoCommon::Shader
namespace OpenGL {
class Device;
std::string DecompileAssemblyShader(const Device& device, const VideoCommon::Shader::ShaderIR& ir,
const VideoCommon::Shader::Registry& registry,
Tegra::Engines::ShaderType stage, std::string_view identifier);
} // namespace OpenGL

View File

@@ -22,46 +22,22 @@ using Maxwell = Tegra::Engines::Maxwell3D::Regs;
MICROPROFILE_DEFINE(OpenGL_Buffer_Download, "OpenGL", "Buffer Download", MP_RGB(192, 192, 128));
Buffer::Buffer(const Device& device, VAddr cpu_addr, std::size_t size)
CachedBufferBlock::CachedBufferBlock(VAddr cpu_addr, const std::size_t size)
: VideoCommon::BufferBlock{cpu_addr, size} {
gl_buffer.Create();
glNamedBufferData(gl_buffer.handle, static_cast<GLsizeiptr>(size), nullptr, GL_DYNAMIC_DRAW);
if (device.HasVertexBufferUnifiedMemory()) {
glMakeNamedBufferResidentNV(gl_buffer.handle, GL_READ_WRITE);
glGetNamedBufferParameterui64vNV(gl_buffer.handle, GL_BUFFER_GPU_ADDRESS_NV, &gpu_address);
}
}
Buffer::~Buffer() = default;
void Buffer::Upload(std::size_t offset, std::size_t size, const u8* data) const {
glNamedBufferSubData(Handle(), static_cast<GLintptr>(offset), static_cast<GLsizeiptr>(size),
data);
}
void Buffer::Download(std::size_t offset, std::size_t size, u8* data) const {
MICROPROFILE_SCOPE(OpenGL_Buffer_Download);
glMemoryBarrier(GL_BUFFER_UPDATE_BARRIER_BIT);
glGetNamedBufferSubData(Handle(), static_cast<GLintptr>(offset), static_cast<GLsizeiptr>(size),
data);
}
void Buffer::CopyFrom(const Buffer& src, std::size_t src_offset, std::size_t dst_offset,
std::size_t size) const {
glCopyNamedBufferSubData(src.Handle(), Handle(), static_cast<GLintptr>(src_offset),
static_cast<GLintptr>(dst_offset), static_cast<GLsizeiptr>(size));
}
CachedBufferBlock::~CachedBufferBlock() = default;
OGLBufferCache::OGLBufferCache(RasterizerOpenGL& rasterizer, Core::System& system,
const Device& device_, std::size_t stream_size)
: GenericBufferCache{rasterizer, system,
std::make_unique<OGLStreamBuffer>(device_, stream_size, true)},
device{device_} {
const Device& device, std::size_t stream_size)
: GenericBufferCache{rasterizer, system, std::make_unique<OGLStreamBuffer>(stream_size, true)} {
if (!device.HasFastBufferSubData()) {
return;
}
static constexpr GLsizeiptr size = static_cast<GLsizeiptr>(Maxwell::MaxConstBufferSize);
static constexpr auto size = static_cast<GLsizeiptr>(Maxwell::MaxConstBufferSize);
glCreateBuffers(static_cast<GLsizei>(std::size(cbufs)), std::data(cbufs));
for (const GLuint cbuf : cbufs) {
glNamedBufferData(cbuf, size, nullptr, GL_STREAM_DRAW);
@@ -72,21 +48,44 @@ OGLBufferCache::~OGLBufferCache() {
glDeleteBuffers(static_cast<GLsizei>(std::size(cbufs)), std::data(cbufs));
}
std::shared_ptr<Buffer> OGLBufferCache::CreateBlock(VAddr cpu_addr, std::size_t size) {
return std::make_shared<Buffer>(device, cpu_addr, size);
Buffer OGLBufferCache::CreateBlock(VAddr cpu_addr, std::size_t size) {
return std::make_shared<CachedBufferBlock>(cpu_addr, size);
}
OGLBufferCache::BufferInfo OGLBufferCache::GetEmptyBuffer(std::size_t) {
return {0, 0, 0};
GLuint OGLBufferCache::ToHandle(const Buffer& buffer) {
return buffer->GetHandle();
}
GLuint OGLBufferCache::GetEmptyBuffer(std::size_t) {
return 0;
}
void OGLBufferCache::UploadBlockData(const Buffer& buffer, std::size_t offset, std::size_t size,
const u8* data) {
glNamedBufferSubData(buffer->GetHandle(), static_cast<GLintptr>(offset),
static_cast<GLsizeiptr>(size), data);
}
void OGLBufferCache::DownloadBlockData(const Buffer& buffer, std::size_t offset, std::size_t size,
u8* data) {
MICROPROFILE_SCOPE(OpenGL_Buffer_Download);
glMemoryBarrier(GL_BUFFER_UPDATE_BARRIER_BIT);
glGetNamedBufferSubData(buffer->GetHandle(), static_cast<GLintptr>(offset),
static_cast<GLsizeiptr>(size), data);
}
void OGLBufferCache::CopyBlock(const Buffer& src, const Buffer& dst, std::size_t src_offset,
std::size_t dst_offset, std::size_t size) {
glCopyNamedBufferSubData(src->GetHandle(), dst->GetHandle(), static_cast<GLintptr>(src_offset),
static_cast<GLintptr>(dst_offset), static_cast<GLsizeiptr>(size));
}
OGLBufferCache::BufferInfo OGLBufferCache::ConstBufferUpload(const void* raw_pointer,
std::size_t size) {
DEBUG_ASSERT(cbuf_cursor < std::size(cbufs));
const GLuint cbuf = cbufs[cbuf_cursor++];
const GLuint& cbuf = cbufs[cbuf_cursor++];
glNamedBufferSubData(cbuf, 0, static_cast<GLsizeiptr>(size), raw_pointer);
return {cbuf, 0, 0};
return {cbuf, 0};
}
} // namespace OpenGL

View File

@@ -10,6 +10,7 @@
#include "common/common_types.h"
#include "video_core/buffer_cache/buffer_cache.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/rasterizer_cache.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_stream_buffer.h"
@@ -23,57 +24,57 @@ class Device;
class OGLStreamBuffer;
class RasterizerOpenGL;
class Buffer : public VideoCommon::BufferBlock {
class CachedBufferBlock;
using Buffer = std::shared_ptr<CachedBufferBlock>;
using GenericBufferCache = VideoCommon::BufferCache<Buffer, GLuint, OGLStreamBuffer>;
class CachedBufferBlock : public VideoCommon::BufferBlock {
public:
explicit Buffer(const Device& device, VAddr cpu_addr, std::size_t size);
~Buffer();
explicit CachedBufferBlock(VAddr cpu_addr, const std::size_t size);
~CachedBufferBlock();
void Upload(std::size_t offset, std::size_t size, const u8* data) const;
void Download(std::size_t offset, std::size_t size, u8* data) const;
void CopyFrom(const Buffer& src, std::size_t src_offset, std::size_t dst_offset,
std::size_t size) const;
GLuint Handle() const noexcept {
GLuint GetHandle() const {
return gl_buffer.handle;
}
u64 Address() const noexcept {
return gpu_address;
}
private:
OGLBuffer gl_buffer;
u64 gpu_address = 0;
};
using GenericBufferCache = VideoCommon::BufferCache<Buffer, GLuint, OGLStreamBuffer>;
class OGLBufferCache final : public GenericBufferCache {
public:
explicit OGLBufferCache(RasterizerOpenGL& rasterizer, Core::System& system,
const Device& device, std::size_t stream_size);
~OGLBufferCache();
BufferInfo GetEmptyBuffer(std::size_t) override;
GLuint GetEmptyBuffer(std::size_t) override;
void Acquire() noexcept {
cbuf_cursor = 0;
}
protected:
std::shared_ptr<Buffer> CreateBlock(VAddr cpu_addr, std::size_t size) override;
Buffer CreateBlock(VAddr cpu_addr, std::size_t size) override;
GLuint ToHandle(const Buffer& buffer) override;
void UploadBlockData(const Buffer& buffer, std::size_t offset, std::size_t size,
const u8* data) override;
void DownloadBlockData(const Buffer& buffer, std::size_t offset, std::size_t size,
u8* data) override;
void CopyBlock(const Buffer& src, const Buffer& dst, std::size_t src_offset,
std::size_t dst_offset, std::size_t size) override;
BufferInfo ConstBufferUpload(const void* raw_pointer, std::size_t size) override;
private:
static constexpr std::size_t NUM_CBUFS = Tegra::Engines::Maxwell3D::Regs::MaxConstBuffers *
Tegra::Engines::Maxwell3D::Regs::MaxShaderProgram;
const Device& device;
std::size_t cbuf_cursor = 0;
std::array<GLuint, NUM_CBUFS> cbufs{};
std::array<GLuint, Tegra::Engines::Maxwell3D::Regs::MaxConstBuffers *
Tegra::Engines::Maxwell3D::Regs::MaxShaderProgram>
cbufs;
};
} // namespace OpenGL

View File

@@ -123,24 +123,16 @@ std::array<Device::BaseBindings, Tegra::Engines::MaxShaderTypes> BuildBaseBindin
u32 num_images = GetInteger<u32>(GL_MAX_IMAGE_UNITS);
u32 base_images = 0;
// GL_MAX_IMAGE_UNITS is guaranteed by the spec to have a minimum value of 8.
// Due to the limitation of GL_MAX_IMAGE_UNITS, reserve at least 4 image bindings on the
// fragment stage, and at least 1 for the rest of the stages.
// So far games are observed to use 1 image binding on vertex and 4 on fragment stages.
// Reserve at least 4 image bindings on the fragment stage.
// Reserve more image bindings on fragment and vertex stages.
bindings[4].image =
Extract(base_images, num_images, std::max(4U, num_images / NumStages), LimitImages[4]);
// This is guaranteed to be at least 1.
const u32 total_extracted_images = num_images / (NumStages - 1);
Extract(base_images, num_images, num_images / NumStages + 2, LimitImages[4]);
bindings[0].image =
Extract(base_images, num_images, num_images / NumStages + 1, LimitImages[0]);
// Reserve the other image bindings.
for (std::size_t i = 0; i < NumStages; ++i) {
const u32 total_extracted_images = num_images / (NumStages - 2);
for (std::size_t i = 2; i < NumStages; ++i) {
const std::size_t stage = stage_swizzle[i];
if (stage == 4) {
continue;
}
bindings[stage].image =
Extract(base_images, num_images, total_extracted_images, LimitImages[stage]);
}
@@ -193,7 +185,6 @@ bool IsASTCSupported() {
Device::Device()
: max_uniform_buffers{BuildMaxUniformBuffers()}, base_bindings{BuildBaseBindings()} {
const std::string_view vendor = reinterpret_cast<const char*>(glGetString(GL_VENDOR));
const std::string_view renderer = reinterpret_cast<const char*>(glGetString(GL_RENDERER));
const std::string_view version = reinterpret_cast<const char*>(glGetString(GL_VERSION));
const std::vector extensions = GetExtensions();
@@ -217,21 +208,13 @@ Device::Device()
has_shader_ballot = GLAD_GL_ARB_shader_ballot;
has_vertex_viewport_layer = GLAD_GL_ARB_shader_viewport_layer_array;
has_image_load_formatted = HasExtension(extensions, "GL_EXT_shader_image_load_formatted");
has_texture_shadow_lod = HasExtension(extensions, "GL_EXT_texture_shadow_lod");
has_astc = IsASTCSupported();
has_variable_aoffi = TestVariableAoffi();
has_component_indexing_bug = is_amd;
has_precise_bug = TestPreciseBug();
has_nv_viewport_array2 = GLAD_GL_NV_viewport_array2;
has_vertex_buffer_unified_memory = GLAD_GL_NV_vertex_buffer_unified_memory;
// At the moment of writing this, only Nvidia's driver optimizes BufferSubData on exclusive
// uniform buffers as "push constants"
has_fast_buffer_sub_data = is_nvidia && !disable_fast_buffer_sub_data;
use_assembly_shaders = Settings::values.use_assembly_shaders && GLAD_GL_NV_gpu_program5 &&
GLAD_GL_NV_compute_program5 && GLAD_GL_NV_transform_feedback &&
GLAD_GL_NV_transform_feedback2;
GLAD_GL_NV_compute_program5;
LOG_INFO(Render_OpenGL, "Renderer_VariableAOFFI: {}", has_variable_aoffi);
LOG_INFO(Render_OpenGL, "Renderer_ComponentIndexingBug: {}", has_component_indexing_bug);
@@ -252,7 +235,6 @@ Device::Device(std::nullptr_t) {
has_shader_ballot = true;
has_vertex_viewport_layer = true;
has_image_load_formatted = true;
has_texture_shadow_lod = true;
has_variable_aoffi = true;
}

View File

@@ -68,14 +68,6 @@ public:
return has_image_load_formatted;
}
bool HasTextureShadowLod() const {
return has_texture_shadow_lod;
}
bool HasVertexBufferUnifiedMemory() const {
return has_vertex_buffer_unified_memory;
}
bool HasASTC() const {
return has_astc;
}
@@ -96,10 +88,6 @@ public:
return has_fast_buffer_sub_data;
}
bool HasNvViewportArray2() const {
return has_nv_viewport_array2;
}
bool UseAssemblyShaders() const {
return use_assembly_shaders;
}
@@ -118,14 +106,11 @@ private:
bool has_shader_ballot{};
bool has_vertex_viewport_layer{};
bool has_image_load_formatted{};
bool has_texture_shadow_lod{};
bool has_vertex_buffer_unified_memory{};
bool has_astc{};
bool has_variable_aoffi{};
bool has_component_indexing_bug{};
bool has_precise_bug{};
bool has_fast_buffer_sub_data{};
bool has_nv_viewport_array2{};
bool use_assembly_shaders{};
};

View File

@@ -30,7 +30,6 @@
#include "video_core/renderer_opengl/gl_shader_cache.h"
#include "video_core/renderer_opengl/maxwell_to_gl.h"
#include "video_core/renderer_opengl/renderer_opengl.h"
#include "video_core/shader_cache.h"
namespace OpenGL {
@@ -61,28 +60,15 @@ constexpr std::size_t NUM_CONST_BUFFERS_BYTES_PER_STAGE =
constexpr std::size_t TOTAL_CONST_BUFFER_BYTES =
NUM_CONST_BUFFERS_BYTES_PER_STAGE * Maxwell::MaxShaderStage;
constexpr std::size_t NUM_SUPPORTED_VERTEX_ATTRIBUTES = 16;
constexpr std::size_t NUM_SUPPORTED_VERTEX_BINDINGS = 16;
constexpr std::size_t NumSupportedVertexAttributes = 16;
template <typename Engine, typename Entry>
Tegra::Texture::FullTextureInfo GetTextureInfo(const Engine& engine, const Entry& entry,
ShaderType shader_type, std::size_t index = 0) {
if constexpr (std::is_same_v<Entry, SamplerEntry>) {
if (entry.is_separated) {
const u32 buffer_1 = entry.buffer;
const u32 buffer_2 = entry.secondary_buffer;
const u32 offset_1 = entry.offset;
const u32 offset_2 = entry.secondary_offset;
const u32 handle_1 = engine.AccessConstBuffer32(shader_type, buffer_1, offset_1);
const u32 handle_2 = engine.AccessConstBuffer32(shader_type, buffer_2, offset_2);
return engine.GetTextureInfo(handle_1 | handle_2);
}
}
if (entry.is_bindless) {
const u32 handle = engine.AccessConstBuffer32(shader_type, entry.buffer, entry.offset);
return engine.GetTextureInfo(handle);
const auto tex_handle = engine.AccessConstBuffer32(shader_type, entry.buffer, entry.offset);
return engine.GetTextureInfo(tex_handle);
}
const auto& gpu_profile = engine.AccessGuestDriverProfile();
const u32 offset = entry.offset + static_cast<u32>(index * gpu_profile.GetTextureHandlerSize());
if constexpr (std::is_same_v<Engine, Tegra::Engines::Maxwell3D>) {
@@ -107,34 +93,6 @@ std::size_t GetConstBufferSize(const Tegra::Engines::ConstBufferInfo& buffer,
return buffer.size;
}
/// Translates hardware transform feedback indices
/// @param location Hardware location
/// @return Pair of ARB_transform_feedback3 token stream first and third arguments
/// @note Read https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_transform_feedback3.txt
std::pair<GLint, GLint> TransformFeedbackEnum(u8 location) {
const u8 index = location / 4;
if (index >= 8 && index <= 39) {
return {GL_GENERIC_ATTRIB_NV, index - 8};
}
if (index >= 48 && index <= 55) {
return {GL_TEXTURE_COORD_NV, index - 48};
}
switch (index) {
case 7:
return {GL_POSITION, 0};
case 40:
return {GL_PRIMARY_COLOR_NV, 0};
case 41:
return {GL_SECONDARY_COLOR_NV, 0};
case 42:
return {GL_BACK_PRIMARY_COLOR_NV, 0};
case 43:
return {GL_BACK_SECONDARY_COLOR_NV, 0};
}
UNIMPLEMENTED_MSG("index={}", static_cast<int>(index));
return {GL_POSITION, 0};
}
void oglEnable(GLenum cap, bool state) {
(state ? glEnable : glDisable)(cap);
}
@@ -194,7 +152,7 @@ void RasterizerOpenGL::SetupVertexFormat() {
// avoid OpenGL errors.
// TODO(Subv): Analyze the shader to identify which attributes are actually used and don't
// assume every shader uses them all.
for (std::size_t index = 0; index < NUM_SUPPORTED_VERTEX_ATTRIBUTES; ++index) {
for (std::size_t index = 0; index < NumSupportedVertexAttributes; ++index) {
if (!flags[Dirty::VertexFormat0 + index]) {
continue;
}
@@ -232,11 +190,9 @@ void RasterizerOpenGL::SetupVertexBuffer() {
MICROPROFILE_SCOPE(OpenGL_VB);
const bool use_unified_memory = device.HasVertexBufferUnifiedMemory();
// Upload all guest vertex arrays sequentially to our buffer
const auto& regs = gpu.regs;
for (std::size_t index = 0; index < NUM_SUPPORTED_VERTEX_BINDINGS; ++index) {
for (std::size_t index = 0; index < Maxwell::NumVertexArrays; ++index) {
if (!flags[Dirty::VertexBuffer0 + index]) {
continue;
}
@@ -249,25 +205,16 @@ void RasterizerOpenGL::SetupVertexBuffer() {
const GPUVAddr start = vertex_array.StartAddress();
const GPUVAddr end = regs.vertex_array_limit[index].LimitAddress();
ASSERT(end >= start);
const GLuint gl_index = static_cast<GLuint>(index);
ASSERT(end >= start);
const u64 size = end - start;
if (size == 0) {
glBindVertexBuffer(gl_index, 0, 0, vertex_array.stride);
if (use_unified_memory) {
glBufferAddressRangeNV(GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV, gl_index, 0, 0);
}
glBindVertexBuffer(static_cast<GLuint>(index), 0, 0, vertex_array.stride);
continue;
}
const auto info = buffer_cache.UploadMemory(start, size);
if (use_unified_memory) {
glBindVertexBuffer(gl_index, 0, 0, vertex_array.stride);
glBufferAddressRangeNV(GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV, gl_index,
info.address + info.offset, size);
} else {
glBindVertexBuffer(gl_index, info.handle, info.offset, vertex_array.stride);
}
const auto [vertex_buffer, vertex_buffer_offset] = buffer_cache.UploadMemory(start, size);
glBindVertexBuffer(static_cast<GLuint>(index), vertex_buffer, vertex_buffer_offset,
vertex_array.stride);
}
}
@@ -280,7 +227,7 @@ void RasterizerOpenGL::SetupVertexInstances() {
flags[Dirty::VertexInstances] = false;
const auto& regs = gpu.regs;
for (std::size_t index = 0; index < NUM_SUPPORTED_VERTEX_ATTRIBUTES; ++index) {
for (std::size_t index = 0; index < NumSupportedVertexAttributes; ++index) {
if (!flags[Dirty::VertexInstance0 + index]) {
continue;
}
@@ -297,9 +244,9 @@ GLintptr RasterizerOpenGL::SetupIndexBuffer() {
MICROPROFILE_SCOPE(OpenGL_Index);
const auto& regs = system.GPU().Maxwell3D().regs;
const std::size_t size = CalculateIndexBufferSize();
const auto info = buffer_cache.UploadMemory(regs.index_array.IndexStart(), size);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, info.handle);
return info.offset;
const auto [buffer, offset] = buffer_cache.UploadMemory(regs.index_array.IndexStart(), size);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffer);
return offset;
}
void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
@@ -335,7 +282,7 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
continue;
}
Shader* const shader = shader_cache.GetStageProgram(program);
Shader shader{shader_cache.GetStageProgram(program)};
if (device.UseAssemblyShaders()) {
// Check for ARB limitation. We only have 16 SSBOs per context state. To workaround this
@@ -629,16 +576,7 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
(Maxwell::MaxConstBufferSize + device.GetUniformBufferAlignment());
// Prepare the vertex array.
const bool invalidated = buffer_cache.Map(buffer_size);
if (invalidated) {
// When the stream buffer has been invalidated, we have to consider vertex buffers as dirty
auto& dirty = gpu.dirty.flags;
dirty[Dirty::VertexBuffers] = true;
for (int index = Dirty::VertexBuffer0; index <= Dirty::VertexBuffer31; ++index) {
dirty[index] = true;
}
}
buffer_cache.Map(buffer_size);
// Prepare vertex array format.
SetupVertexFormat();
@@ -655,9 +593,9 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
if (!device.UseAssemblyShaders()) {
MaxwellUniformData ubo;
ubo.SetFromRegs(gpu);
const auto info =
const auto [buffer, offset] =
buffer_cache.UploadHostMemory(&ubo, sizeof(ubo), device.GetUniformBufferAlignment());
glBindBufferRange(GL_UNIFORM_BUFFER, EmulationUniformBlockBinding, info.handle, info.offset,
glBindBufferRange(GL_UNIFORM_BUFFER, EmulationUniformBlockBinding, buffer, offset,
static_cast<GLsizeiptr>(sizeof(ubo)));
}
@@ -904,7 +842,7 @@ bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config,
return true;
}
void RasterizerOpenGL::SetupDrawConstBuffers(std::size_t stage_index, Shader* shader) {
void RasterizerOpenGL::SetupDrawConstBuffers(std::size_t stage_index, const Shader& shader) {
static constexpr std::array PARAMETER_LUT = {
GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV, GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV,
GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV, GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV,
@@ -934,7 +872,7 @@ void RasterizerOpenGL::SetupDrawConstBuffers(std::size_t stage_index, Shader* sh
}
}
void RasterizerOpenGL::SetupComputeConstBuffers(Shader* kernel) {
void RasterizerOpenGL::SetupComputeConstBuffers(const Shader& kernel) {
MICROPROFILE_SCOPE(OpenGL_UBO);
const auto& launch_desc = system.GPU().KeplerCompute().launch_description;
const auto& entries = kernel->GetEntries();
@@ -968,7 +906,8 @@ void RasterizerOpenGL::SetupConstBuffer(GLenum stage, u32 binding,
if (device.UseAssemblyShaders()) {
glBindBufferRangeNV(stage, entry.GetIndex(), 0, 0, 0);
} else {
glBindBufferRange(GL_UNIFORM_BUFFER, binding, 0, 0, sizeof(float));
glBindBufferRange(GL_UNIFORM_BUFFER, binding,
buffer_cache.GetEmptyBuffer(sizeof(float)), 0, sizeof(float));
}
return;
}
@@ -981,29 +920,28 @@ void RasterizerOpenGL::SetupConstBuffer(GLenum stage, u32 binding,
const std::size_t alignment = use_unified ? 4 : device.GetUniformBufferAlignment();
const GPUVAddr gpu_addr = buffer.address;
auto info = buffer_cache.UploadMemory(gpu_addr, size, alignment, false, fast_upload);
auto [cbuf, offset] = buffer_cache.UploadMemory(gpu_addr, size, alignment, false, fast_upload);
if (device.UseAssemblyShaders()) {
UNIMPLEMENTED_IF(use_unified);
if (info.offset != 0) {
if (offset != 0) {
const GLuint staging_cbuf = staging_cbufs[current_cbuf++];
glCopyNamedBufferSubData(info.handle, staging_cbuf, info.offset, 0, size);
info.handle = staging_cbuf;
info.offset = 0;
glCopyNamedBufferSubData(cbuf, staging_cbuf, offset, 0, size);
cbuf = staging_cbuf;
offset = 0;
}
glBindBufferRangeNV(stage, binding, info.handle, info.offset, size);
glBindBufferRangeNV(stage, binding, cbuf, offset, size);
return;
}
if (use_unified) {
glCopyNamedBufferSubData(info.handle, unified_uniform_buffer.handle, info.offset,
unified_offset, size);
glCopyNamedBufferSubData(cbuf, unified_uniform_buffer.handle, offset, unified_offset, size);
} else {
glBindBufferRange(GL_UNIFORM_BUFFER, binding, info.handle, info.offset, size);
glBindBufferRange(GL_UNIFORM_BUFFER, binding, cbuf, offset, size);
}
}
void RasterizerOpenGL::SetupDrawGlobalMemory(std::size_t stage_index, Shader* shader) {
void RasterizerOpenGL::SetupDrawGlobalMemory(std::size_t stage_index, const Shader& shader) {
auto& gpu{system.GPU()};
auto& memory_manager{gpu.MemoryManager()};
const auto cbufs{gpu.Maxwell3D().state.shader_stages[stage_index]};
@@ -1018,7 +956,7 @@ void RasterizerOpenGL::SetupDrawGlobalMemory(std::size_t stage_index, Shader* sh
}
}
void RasterizerOpenGL::SetupComputeGlobalMemory(Shader* kernel) {
void RasterizerOpenGL::SetupComputeGlobalMemory(const Shader& kernel) {
auto& gpu{system.GPU()};
auto& memory_manager{gpu.MemoryManager()};
const auto cbufs{gpu.KeplerCompute().launch_description.const_buffer_config};
@@ -1035,12 +973,13 @@ void RasterizerOpenGL::SetupComputeGlobalMemory(Shader* kernel) {
void RasterizerOpenGL::SetupGlobalMemory(u32 binding, const GlobalMemoryEntry& entry,
GPUVAddr gpu_addr, std::size_t size) {
const auto alignment{device.GetShaderStorageBufferAlignment()};
const auto info = buffer_cache.UploadMemory(gpu_addr, size, alignment, entry.is_written);
glBindBufferRange(GL_SHADER_STORAGE_BUFFER, binding, info.handle, info.offset,
const auto [ssbo, buffer_offset] =
buffer_cache.UploadMemory(gpu_addr, size, alignment, entry.is_written);
glBindBufferRange(GL_SHADER_STORAGE_BUFFER, binding, ssbo, buffer_offset,
static_cast<GLsizeiptr>(size));
}
void RasterizerOpenGL::SetupDrawTextures(std::size_t stage_index, Shader* shader) {
void RasterizerOpenGL::SetupDrawTextures(std::size_t stage_index, const Shader& shader) {
MICROPROFILE_SCOPE(OpenGL_Texture);
const auto& maxwell3d = system.GPU().Maxwell3D();
u32 binding = device.GetBaseBindings(stage_index).sampler;
@@ -1053,7 +992,7 @@ void RasterizerOpenGL::SetupDrawTextures(std::size_t stage_index, Shader* shader
}
}
void RasterizerOpenGL::SetupComputeTextures(Shader* kernel) {
void RasterizerOpenGL::SetupComputeTextures(const Shader& kernel) {
MICROPROFILE_SCOPE(OpenGL_Texture);
const auto& compute = system.GPU().KeplerCompute();
u32 binding = 0;
@@ -1082,7 +1021,7 @@ void RasterizerOpenGL::SetupTexture(u32 binding, const Tegra::Texture::FullTextu
}
}
void RasterizerOpenGL::SetupDrawImages(std::size_t stage_index, Shader* shader) {
void RasterizerOpenGL::SetupDrawImages(std::size_t stage_index, const Shader& shader) {
const auto& maxwell3d = system.GPU().Maxwell3D();
u32 binding = device.GetBaseBindings(stage_index).image;
for (const auto& entry : shader->GetEntries().images) {
@@ -1092,7 +1031,7 @@ void RasterizerOpenGL::SetupDrawImages(std::size_t stage_index, Shader* shader)
}
}
void RasterizerOpenGL::SetupComputeImages(Shader* shader) {
void RasterizerOpenGL::SetupComputeImages(const Shader& shader) {
const auto& compute = system.GPU().KeplerCompute();
u32 binding = 0;
for (const auto& entry : shader->GetEntries().images) {
@@ -1608,70 +1547,12 @@ void RasterizerOpenGL::SyncFramebufferSRGB() {
oglEnable(GL_FRAMEBUFFER_SRGB, gpu.regs.framebuffer_srgb);
}
void RasterizerOpenGL::SyncTransformFeedback() {
// TODO(Rodrigo): Inject SKIP_COMPONENTS*_NV when required. An unimplemented message will signal
// when this is required.
const auto& regs = system.GPU().Maxwell3D().regs;
static constexpr std::size_t STRIDE = 3;
std::array<GLint, 128 * STRIDE * Maxwell::NumTransformFeedbackBuffers> attribs;
std::array<GLint, Maxwell::NumTransformFeedbackBuffers> streams;
GLint* cursor = attribs.data();
GLint* current_stream = streams.data();
for (std::size_t feedback = 0; feedback < Maxwell::NumTransformFeedbackBuffers; ++feedback) {
const auto& layout = regs.tfb_layouts[feedback];
UNIMPLEMENTED_IF_MSG(layout.stride != layout.varying_count * 4, "Stride padding");
if (layout.varying_count == 0) {
continue;
}
*current_stream = static_cast<GLint>(feedback);
if (current_stream != streams.data()) {
// When stepping one stream, push the expected token
cursor[0] = GL_NEXT_BUFFER_NV;
cursor[1] = 0;
cursor[2] = 0;
cursor += STRIDE;
}
++current_stream;
const auto& locations = regs.tfb_varying_locs[feedback];
std::optional<u8> current_index;
for (u32 offset = 0; offset < layout.varying_count; ++offset) {
const u8 location = locations[offset];
const u8 index = location / 4;
if (current_index == index) {
// Increase number of components of the previous attachment
++cursor[-2];
continue;
}
current_index = index;
std::tie(cursor[0], cursor[2]) = TransformFeedbackEnum(location);
cursor[1] = 1;
cursor += STRIDE;
}
}
const GLsizei num_attribs = static_cast<GLsizei>((cursor - attribs.data()) / STRIDE);
const GLsizei num_strides = static_cast<GLsizei>(current_stream - streams.data());
glTransformFeedbackStreamAttribsNV(num_attribs, attribs.data(), num_strides, streams.data(),
GL_INTERLEAVED_ATTRIBS);
}
void RasterizerOpenGL::BeginTransformFeedback(GLenum primitive_mode) {
const auto& regs = system.GPU().Maxwell3D().regs;
if (regs.tfb_enabled == 0) {
return;
}
if (device.UseAssemblyShaders()) {
SyncTransformFeedback();
}
UNIMPLEMENTED_IF(regs.IsShaderConfigEnabled(Maxwell::ShaderProgram::TesselationControl) ||
regs.IsShaderConfigEnabled(Maxwell::ShaderProgram::TesselationEval) ||
regs.IsShaderConfigEnabled(Maxwell::ShaderProgram::Geometry));
@@ -1698,10 +1579,6 @@ void RasterizerOpenGL::BeginTransformFeedback(GLenum primitive_mode) {
static_cast<GLsizeiptr>(size));
}
// We may have to call BeginTransformFeedbackNV here since they seem to call different
// implementations on Nvidia's driver (the pointer is different) but we are using
// ARB_transform_feedback3 features with NV_transform_feedback interactions and the ARB
// extension doesn't define BeginTransformFeedback (without NV) interactions. It just works.
glBeginTransformFeedback(GL_POINTS);
}
@@ -1723,9 +1600,8 @@ void RasterizerOpenGL::EndTransformFeedback() {
const GLuint handle = transform_feedback_buffers[index].handle;
const GPUVAddr gpu_addr = binding.Address();
const std::size_t size = binding.buffer_size;
const auto info = buffer_cache.UploadMemory(gpu_addr, size, 4, true);
glCopyNamedBufferSubData(handle, info.handle, 0, info.offset,
static_cast<GLsizeiptr>(size));
const auto [dest_buffer, offset] = buffer_cache.UploadMemory(gpu_addr, size, 4, true);
glCopyNamedBufferSubData(handle, dest_buffer, 0, offset, static_cast<GLsizeiptr>(size));
}
}

View File

@@ -19,6 +19,7 @@
#include "video_core/engines/const_buffer_info.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/rasterizer_accelerated.h"
#include "video_core/rasterizer_cache.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_opengl/gl_buffer_cache.h"
#include "video_core/renderer_opengl/gl_device.h"
@@ -99,10 +100,10 @@ private:
void ConfigureClearFramebuffer(bool using_color, bool using_depth_stencil);
/// Configures the current constbuffers to use for the draw command.
void SetupDrawConstBuffers(std::size_t stage_index, Shader* shader);
void SetupDrawConstBuffers(std::size_t stage_index, const Shader& shader);
/// Configures the current constbuffers to use for the kernel invocation.
void SetupComputeConstBuffers(Shader* kernel);
void SetupComputeConstBuffers(const Shader& kernel);
/// Configures a constant buffer.
void SetupConstBuffer(GLenum stage, u32 binding, const Tegra::Engines::ConstBufferInfo& buffer,
@@ -110,30 +111,30 @@ private:
std::size_t unified_offset);
/// Configures the current global memory entries to use for the draw command.
void SetupDrawGlobalMemory(std::size_t stage_index, Shader* shader);
void SetupDrawGlobalMemory(std::size_t stage_index, const Shader& shader);
/// Configures the current global memory entries to use for the kernel invocation.
void SetupComputeGlobalMemory(Shader* kernel);
void SetupComputeGlobalMemory(const Shader& kernel);
/// Configures a constant buffer.
void SetupGlobalMemory(u32 binding, const GlobalMemoryEntry& entry, GPUVAddr gpu_addr,
std::size_t size);
/// Configures the current textures to use for the draw command.
void SetupDrawTextures(std::size_t stage_index, Shader* shader);
void SetupDrawTextures(std::size_t stage_index, const Shader& shader);
/// Configures the textures used in a compute shader.
void SetupComputeTextures(Shader* kernel);
void SetupComputeTextures(const Shader& kernel);
/// Configures a texture.
void SetupTexture(u32 binding, const Tegra::Texture::FullTextureInfo& texture,
const SamplerEntry& entry);
/// Configures images in a graphics shader.
void SetupDrawImages(std::size_t stage_index, Shader* shader);
void SetupDrawImages(std::size_t stage_index, const Shader& shader);
/// Configures images in a compute shader.
void SetupComputeImages(Shader* shader);
void SetupComputeImages(const Shader& shader);
/// Configures an image.
void SetupImage(u32 binding, const Tegra::Texture::TICEntry& tic, const ImageEntry& entry);
@@ -201,10 +202,6 @@ private:
/// Syncs the framebuffer sRGB state to match the guest state
void SyncFramebufferSRGB();
/// Syncs transform feedback state to match guest state
/// @note Only valid on assembly shaders
void SyncTransformFeedback();
/// Begin a transform feedback
void BeginTransformFeedback(GLenum primitive_mode);

View File

@@ -20,7 +20,6 @@
#include "video_core/engines/maxwell_3d.h"
#include "video_core/engines/shader_type.h"
#include "video_core/memory_manager.h"
#include "video_core/renderer_opengl/gl_arb_decompiler.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_shader_cache.h"
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
@@ -30,7 +29,6 @@
#include "video_core/shader/memory_util.h"
#include "video_core/shader/registry.h"
#include "video_core/shader/shader_ir.h"
#include "video_core/shader_cache.h"
namespace OpenGL {
@@ -149,8 +147,7 @@ ProgramSharedPtr BuildShader(const Device& device, ShaderType shader_type, u64 u
auto program = std::make_shared<ProgramHandle>();
if (device.UseAssemblyShaders()) {
const std::string arb =
DecompileAssemblyShader(device, ir, registry, shader_type, shader_id);
const std::string arb = "Not implemented";
GLuint& arb_prog = program->assembly_program.handle;
@@ -197,9 +194,12 @@ std::unordered_set<GLenum> GetSupportedFormats() {
} // Anonymous namespace
Shader::Shader(std::shared_ptr<VideoCommon::Shader::Registry> registry_, ShaderEntries entries_,
ProgramSharedPtr program_)
: registry{std::move(registry_)}, entries{std::move(entries_)}, program{std::move(program_)} {
CachedShader::CachedShader(VAddr cpu_addr, std::size_t size_in_bytes,
std::shared_ptr<VideoCommon::Shader::Registry> registry,
ShaderEntries entries, ProgramSharedPtr program_)
: RasterizerCacheObject{cpu_addr}, registry{std::move(registry)}, entries{std::move(entries)},
size_in_bytes{size_in_bytes}, program{std::move(program_)} {
// Assign either the assembly program or source program. We can't have both.
handle = program->assembly_program.handle;
if (handle == 0) {
handle = program->source_program.handle;
@@ -207,16 +207,16 @@ Shader::Shader(std::shared_ptr<VideoCommon::Shader::Registry> registry_, ShaderE
ASSERT(handle != 0);
}
Shader::~Shader() = default;
CachedShader::~CachedShader() = default;
GLuint Shader::GetHandle() const {
GLuint CachedShader::GetHandle() const {
DEBUG_ASSERT(registry->IsConsistent());
return handle;
}
std::unique_ptr<Shader> Shader::CreateStageFromMemory(const ShaderParameters& params,
Maxwell::ShaderProgram program_type,
ProgramCode code, ProgramCode code_b) {
Shader CachedShader::CreateStageFromMemory(const ShaderParameters& params,
Maxwell::ShaderProgram program_type, ProgramCode code,
ProgramCode code_b) {
const auto shader_type = GetShaderType(program_type);
const std::size_t size_in_bytes = code.size() * sizeof(u64);
@@ -241,12 +241,12 @@ std::unique_ptr<Shader> Shader::CreateStageFromMemory(const ShaderParameters& pa
entry.bindless_samplers = registry->GetBindlessSamplers();
params.disk_cache.SaveEntry(std::move(entry));
return std::unique_ptr<Shader>(new Shader(
std::move(registry), MakeEntries(params.device, ir, shader_type), std::move(program)));
return std::shared_ptr<CachedShader>(
new CachedShader(params.cpu_addr, size_in_bytes, std::move(registry),
MakeEntries(params.device, ir, shader_type), std::move(program)));
}
std::unique_ptr<Shader> Shader::CreateKernelFromMemory(const ShaderParameters& params,
ProgramCode code) {
Shader CachedShader::CreateKernelFromMemory(const ShaderParameters& params, ProgramCode code) {
const std::size_t size_in_bytes = code.size() * sizeof(u64);
auto& engine = params.system.GPU().KeplerCompute();
@@ -266,23 +266,23 @@ std::unique_ptr<Shader> Shader::CreateKernelFromMemory(const ShaderParameters& p
entry.bindless_samplers = registry->GetBindlessSamplers();
params.disk_cache.SaveEntry(std::move(entry));
return std::unique_ptr<Shader>(new Shader(std::move(registry),
MakeEntries(params.device, ir, ShaderType::Compute),
std::move(program)));
return std::shared_ptr<CachedShader>(
new CachedShader(params.cpu_addr, size_in_bytes, std::move(registry),
MakeEntries(params.device, ir, ShaderType::Compute), std::move(program)));
}
std::unique_ptr<Shader> Shader::CreateFromCache(const ShaderParameters& params,
const PrecompiledShader& precompiled_shader) {
return std::unique_ptr<Shader>(new Shader(
precompiled_shader.registry, precompiled_shader.entries, precompiled_shader.program));
Shader CachedShader::CreateFromCache(const ShaderParameters& params,
const PrecompiledShader& precompiled_shader,
std::size_t size_in_bytes) {
return std::shared_ptr<CachedShader>(
new CachedShader(params.cpu_addr, size_in_bytes, precompiled_shader.registry,
precompiled_shader.entries, precompiled_shader.program));
}
ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, Core::System& system,
Core::Frontend::EmuWindow& emu_window, const Device& device)
: VideoCommon::ShaderCache<Shader>{rasterizer}, system{system},
emu_window{emu_window}, device{device}, disk_cache{system} {}
ShaderCacheOpenGL::~ShaderCacheOpenGL() = default;
: RasterizerCache{rasterizer}, system{system}, emu_window{emu_window}, device{device},
disk_cache{system} {}
void ShaderCacheOpenGL::LoadDiskCache(const std::atomic_bool& stop_loading,
const VideoCore::DiskResourceLoadCallback& callback) {
@@ -436,7 +436,7 @@ ProgramSharedPtr ShaderCacheOpenGL::GeneratePrecompiledProgram(
return program;
}
Shader* ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
if (!system.GPU().Maxwell3D().dirty.flags[Dirty::Shaders]) {
return last_shaders[static_cast<std::size_t>(program)];
}
@@ -446,7 +446,8 @@ Shader* ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
// Look up shader in the cache based on address
const auto cpu_addr{memory_manager.GpuToCpuAddress(address)};
if (Shader* const shader{cpu_addr ? TryGet(*cpu_addr) : null_shader.get()}) {
Shader shader{cpu_addr ? TryGet(*cpu_addr) : null_shader};
if (shader) {
return last_shaders[static_cast<std::size_t>(program)] = shader;
}
@@ -467,29 +468,30 @@ Shader* ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
const ShaderParameters params{system, disk_cache, device,
*cpu_addr, host_ptr, unique_identifier};
std::unique_ptr<Shader> shader;
const auto found = runtime_cache.find(unique_identifier);
if (found == runtime_cache.end()) {
shader = Shader::CreateStageFromMemory(params, program, std::move(code), std::move(code_b));
shader = CachedShader::CreateStageFromMemory(params, program, std::move(code),
std::move(code_b));
} else {
shader = Shader::CreateFromCache(params, found->second);
const std::size_t size_in_bytes = code.size() * sizeof(u64);
shader = CachedShader::CreateFromCache(params, found->second, size_in_bytes);
}
Shader* const result = shader.get();
if (cpu_addr) {
Register(std::move(shader), *cpu_addr, code.size() * sizeof(u64));
Register(shader);
} else {
null_shader = std::move(shader);
null_shader = shader;
}
return last_shaders[static_cast<std::size_t>(program)] = result;
return last_shaders[static_cast<std::size_t>(program)] = shader;
}
Shader* ShaderCacheOpenGL::GetComputeKernel(GPUVAddr code_addr) {
Shader ShaderCacheOpenGL::GetComputeKernel(GPUVAddr code_addr) {
auto& memory_manager{system.GPU().MemoryManager()};
const auto cpu_addr{memory_manager.GpuToCpuAddress(code_addr)};
if (Shader* const kernel = cpu_addr ? TryGet(*cpu_addr) : null_kernel.get()) {
auto kernel = cpu_addr ? TryGet(*cpu_addr) : null_kernel;
if (kernel) {
return kernel;
}
@@ -501,21 +503,20 @@ Shader* ShaderCacheOpenGL::GetComputeKernel(GPUVAddr code_addr) {
const ShaderParameters params{system, disk_cache, device,
*cpu_addr, host_ptr, unique_identifier};
std::unique_ptr<Shader> kernel;
const auto found = runtime_cache.find(unique_identifier);
if (found == runtime_cache.end()) {
kernel = Shader::CreateKernelFromMemory(params, std::move(code));
kernel = CachedShader::CreateKernelFromMemory(params, std::move(code));
} else {
kernel = Shader::CreateFromCache(params, found->second);
const std::size_t size_in_bytes = code.size() * sizeof(u64);
kernel = CachedShader::CreateFromCache(params, found->second, size_in_bytes);
}
Shader* const result = kernel.get();
if (cpu_addr) {
Register(std::move(kernel), *cpu_addr, code.size() * sizeof(u64));
Register(kernel);
} else {
null_kernel = std::move(kernel);
null_kernel = kernel;
}
return result;
return kernel;
}
} // namespace OpenGL

View File

@@ -18,12 +18,12 @@
#include "common/common_types.h"
#include "video_core/engines/shader_type.h"
#include "video_core/rasterizer_cache.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
#include "video_core/renderer_opengl/gl_shader_disk_cache.h"
#include "video_core/shader/registry.h"
#include "video_core/shader/shader_ir.h"
#include "video_core/shader_cache.h"
namespace Core {
class System;
@@ -35,10 +35,12 @@ class EmuWindow;
namespace OpenGL {
class CachedShader;
class Device;
class RasterizerOpenGL;
struct UnspecializedShader;
using Shader = std::shared_ptr<CachedShader>;
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
struct ProgramHandle {
@@ -62,53 +64,62 @@ struct ShaderParameters {
u64 unique_identifier;
};
class Shader final {
class CachedShader final : public RasterizerCacheObject {
public:
~Shader();
~CachedShader();
/// Gets the GL program handle for the shader
GLuint GetHandle() const;
/// Returns the size in bytes of the shader
std::size_t GetSizeInBytes() const override {
return size_in_bytes;
}
/// Gets the shader entries for the shader
const ShaderEntries& GetEntries() const {
return entries;
}
static std::unique_ptr<Shader> CreateStageFromMemory(const ShaderParameters& params,
Maxwell::ShaderProgram program_type,
ProgramCode program_code,
ProgramCode program_code_b);
static std::unique_ptr<Shader> CreateKernelFromMemory(const ShaderParameters& params,
ProgramCode code);
static Shader CreateStageFromMemory(const ShaderParameters& params,
Maxwell::ShaderProgram program_type,
ProgramCode program_code, ProgramCode program_code_b);
static Shader CreateKernelFromMemory(const ShaderParameters& params, ProgramCode code);
static std::unique_ptr<Shader> CreateFromCache(const ShaderParameters& params,
const PrecompiledShader& precompiled_shader);
static Shader CreateFromCache(const ShaderParameters& params,
const PrecompiledShader& precompiled_shader,
std::size_t size_in_bytes);
private:
explicit Shader(std::shared_ptr<VideoCommon::Shader::Registry> registry, ShaderEntries entries,
ProgramSharedPtr program);
explicit CachedShader(VAddr cpu_addr, std::size_t size_in_bytes,
std::shared_ptr<VideoCommon::Shader::Registry> registry,
ShaderEntries entries, ProgramSharedPtr program);
std::shared_ptr<VideoCommon::Shader::Registry> registry;
ShaderEntries entries;
std::size_t size_in_bytes = 0;
ProgramSharedPtr program;
GLuint handle = 0;
};
class ShaderCacheOpenGL final : public VideoCommon::ShaderCache<Shader> {
class ShaderCacheOpenGL final : public RasterizerCache<Shader> {
public:
explicit ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, Core::System& system,
Core::Frontend::EmuWindow& emu_window, const Device& device);
~ShaderCacheOpenGL() override;
/// Loads disk cache for the current game
void LoadDiskCache(const std::atomic_bool& stop_loading,
const VideoCore::DiskResourceLoadCallback& callback);
/// Gets the current specified shader stage program
Shader* GetStageProgram(Maxwell::ShaderProgram program);
Shader GetStageProgram(Maxwell::ShaderProgram program);
/// Gets a compute kernel in the passed address
Shader* GetComputeKernel(GPUVAddr code_addr);
Shader GetComputeKernel(GPUVAddr code_addr);
protected:
// We do not have to flush this cache as things in it are never modified by us.
void FlushObjectInner(const Shader& object) override {}
private:
ProgramSharedPtr GeneratePrecompiledProgram(
@@ -121,10 +132,10 @@ private:
ShaderDiskCacheOpenGL disk_cache;
std::unordered_map<u64, PrecompiledShader> runtime_cache;
std::unique_ptr<Shader> null_shader;
std::unique_ptr<Shader> null_kernel;
Shader null_shader{};
Shader null_kernel{};
std::array<Shader*, Maxwell::MaxShaderProgram> last_shaders{};
std::array<Shader, Maxwell::MaxShaderProgram> last_shaders;
};
} // namespace OpenGL

View File

@@ -37,7 +37,6 @@ using Tegra::Shader::IpaMode;
using Tegra::Shader::IpaSampleMode;
using Tegra::Shader::PixelImap;
using Tegra::Shader::Register;
using Tegra::Shader::TextureType;
using VideoCommon::Shader::BuildTransformFeedback;
using VideoCommon::Shader::Registry;
@@ -527,9 +526,6 @@ private:
if (device.HasImageLoadFormatted()) {
code.AddLine("#extension GL_EXT_shader_image_load_formatted : require");
}
if (device.HasTextureShadowLod()) {
code.AddLine("#extension GL_EXT_texture_shadow_lod : require");
}
if (device.HasWarpIntrinsics()) {
code.AddLine("#extension GL_NV_gpu_shader5 : require");
code.AddLine("#extension GL_NV_shader_thread_group : require");
@@ -913,13 +909,13 @@ private:
return "samplerBuffer";
}
switch (sampler.type) {
case TextureType::Texture1D:
case Tegra::Shader::TextureType::Texture1D:
return "sampler1D";
case TextureType::Texture2D:
case Tegra::Shader::TextureType::Texture2D:
return "sampler2D";
case TextureType::Texture3D:
case Tegra::Shader::TextureType::Texture3D:
return "sampler3D";
case TextureType::TextureCube:
case Tegra::Shader::TextureType::TextureCube:
return "samplerCube";
default:
UNREACHABLE();
@@ -1384,19 +1380,8 @@ private:
const std::size_t count = operation.GetOperandsCount();
const bool has_array = meta->sampler.is_array;
const bool has_shadow = meta->sampler.is_shadow;
const bool workaround_lod_array_shadow_as_grad =
!device.HasTextureShadowLod() && function_suffix == "Lod" && meta->sampler.is_shadow &&
((meta->sampler.type == TextureType::Texture2D && meta->sampler.is_array) ||
meta->sampler.type == TextureType::TextureCube);
std::string expr = "texture";
if (workaround_lod_array_shadow_as_grad) {
expr += "Grad";
} else {
expr += function_suffix;
}
std::string expr = "texture" + function_suffix;
if (!meta->aoffi.empty()) {
expr += "Offset";
} else if (!meta->ptp.empty()) {
@@ -1430,16 +1415,6 @@ private:
expr += ')';
}
if (workaround_lod_array_shadow_as_grad) {
switch (meta->sampler.type) {
case TextureType::Texture2D:
return expr + ", vec2(0.0), vec2(0.0))";
case TextureType::TextureCube:
return expr + ", vec3(0.0), vec3(0.0))";
}
UNREACHABLE();
}
for (const auto& variant : extras) {
if (const auto argument = std::get_if<TextureArgument>(&variant)) {
expr += GenerateTextureArgument(*argument);
@@ -2066,19 +2041,8 @@ private:
const auto meta = std::get_if<MetaTexture>(&operation.GetMeta());
ASSERT(meta);
std::string expr{};
if (!device.HasTextureShadowLod() && meta->sampler.is_shadow &&
((meta->sampler.type == TextureType::Texture2D && meta->sampler.is_array) ||
meta->sampler.type == TextureType::TextureCube)) {
LOG_ERROR(Render_OpenGL,
"Device lacks GL_EXT_texture_shadow_lod, using textureGrad as a workaround");
expr = GenerateTexture(operation, "Lod", {});
} else {
expr = GenerateTexture(operation, "Lod",
{TextureArgument{Type::Float, meta->lod}, TextureOffset{}});
}
std::string expr = GenerateTexture(
operation, "Lod", {TextureArgument{Type::Float, meta->lod}, TextureOffset{}});
if (meta->sampler.is_shadow) {
expr = "vec4(" + expr + ')';
}

View File

@@ -29,8 +29,6 @@ using VideoCommon::Shader::KeyMap;
namespace {
using VideoCommon::Shader::SeparateSamplerKey;
using ShaderCacheVersionHash = std::array<u8, 64>;
struct ConstBufferKey {
@@ -39,26 +37,18 @@ struct ConstBufferKey {
u32 value = 0;
};
struct BoundSamplerEntry {
struct BoundSamplerKey {
u32 offset = 0;
Tegra::Engines::SamplerDescriptor sampler;
};
struct SeparateSamplerEntry {
u32 cbuf1 = 0;
u32 cbuf2 = 0;
u32 offset1 = 0;
u32 offset2 = 0;
Tegra::Engines::SamplerDescriptor sampler;
};
struct BindlessSamplerEntry {
struct BindlessSamplerKey {
u32 cbuf = 0;
u32 offset = 0;
Tegra::Engines::SamplerDescriptor sampler;
};
constexpr u32 NativeVersion = 21;
constexpr u32 NativeVersion = 20;
ShaderCacheVersionHash GetShaderCacheVersionHash() {
ShaderCacheVersionHash hash{};
@@ -97,14 +87,12 @@ bool ShaderDiskCacheEntry::Load(FileUtil::IOFile& file) {
u32 texture_handler_size_value;
u32 num_keys;
u32 num_bound_samplers;
u32 num_separate_samplers;
u32 num_bindless_samplers;
if (file.ReadArray(&unique_identifier, 1) != 1 || file.ReadArray(&bound_buffer, 1) != 1 ||
file.ReadArray(&is_texture_handler_size_known, 1) != 1 ||
file.ReadArray(&texture_handler_size_value, 1) != 1 ||
file.ReadArray(&graphics_info, 1) != 1 || file.ReadArray(&compute_info, 1) != 1 ||
file.ReadArray(&num_keys, 1) != 1 || file.ReadArray(&num_bound_samplers, 1) != 1 ||
file.ReadArray(&num_separate_samplers, 1) != 1 ||
file.ReadArray(&num_bindless_samplers, 1) != 1) {
return false;
}
@@ -113,32 +101,23 @@ bool ShaderDiskCacheEntry::Load(FileUtil::IOFile& file) {
}
std::vector<ConstBufferKey> flat_keys(num_keys);
std::vector<BoundSamplerEntry> flat_bound_samplers(num_bound_samplers);
std::vector<SeparateSamplerEntry> flat_separate_samplers(num_separate_samplers);
std::vector<BindlessSamplerEntry> flat_bindless_samplers(num_bindless_samplers);
std::vector<BoundSamplerKey> flat_bound_samplers(num_bound_samplers);
std::vector<BindlessSamplerKey> flat_bindless_samplers(num_bindless_samplers);
if (file.ReadArray(flat_keys.data(), flat_keys.size()) != flat_keys.size() ||
file.ReadArray(flat_bound_samplers.data(), flat_bound_samplers.size()) !=
flat_bound_samplers.size() ||
file.ReadArray(flat_separate_samplers.data(), flat_separate_samplers.size()) !=
flat_separate_samplers.size() ||
file.ReadArray(flat_bindless_samplers.data(), flat_bindless_samplers.size()) !=
flat_bindless_samplers.size()) {
return false;
}
for (const auto& entry : flat_keys) {
keys.insert({{entry.cbuf, entry.offset}, entry.value});
for (const auto& key : flat_keys) {
keys.insert({{key.cbuf, key.offset}, key.value});
}
for (const auto& entry : flat_bound_samplers) {
bound_samplers.emplace(entry.offset, entry.sampler);
for (const auto& key : flat_bound_samplers) {
bound_samplers.emplace(key.offset, key.sampler);
}
for (const auto& entry : flat_separate_samplers) {
SeparateSamplerKey key;
key.buffers = {entry.cbuf1, entry.cbuf2};
key.offsets = {entry.offset1, entry.offset2};
separate_samplers.emplace(key, entry.sampler);
}
for (const auto& entry : flat_bindless_samplers) {
bindless_samplers.insert({{entry.cbuf, entry.offset}, entry.sampler});
for (const auto& key : flat_bindless_samplers) {
bindless_samplers.insert({{key.cbuf, key.offset}, key.sampler});
}
return true;
@@ -163,7 +142,6 @@ bool ShaderDiskCacheEntry::Save(FileUtil::IOFile& file) const {
file.WriteObject(graphics_info) != 1 || file.WriteObject(compute_info) != 1 ||
file.WriteObject(static_cast<u32>(keys.size())) != 1 ||
file.WriteObject(static_cast<u32>(bound_samplers.size())) != 1 ||
file.WriteObject(static_cast<u32>(separate_samplers.size())) != 1 ||
file.WriteObject(static_cast<u32>(bindless_samplers.size())) != 1) {
return false;
}
@@ -174,34 +152,22 @@ bool ShaderDiskCacheEntry::Save(FileUtil::IOFile& file) const {
flat_keys.push_back(ConstBufferKey{address.first, address.second, value});
}
std::vector<BoundSamplerEntry> flat_bound_samplers;
std::vector<BoundSamplerKey> flat_bound_samplers;
flat_bound_samplers.reserve(bound_samplers.size());
for (const auto& [address, sampler] : bound_samplers) {
flat_bound_samplers.push_back(BoundSamplerEntry{address, sampler});
flat_bound_samplers.push_back(BoundSamplerKey{address, sampler});
}
std::vector<SeparateSamplerEntry> flat_separate_samplers;
flat_separate_samplers.reserve(separate_samplers.size());
for (const auto& [key, sampler] : separate_samplers) {
SeparateSamplerEntry entry;
std::tie(entry.cbuf1, entry.cbuf2) = key.buffers;
std::tie(entry.offset1, entry.offset2) = key.offsets;
entry.sampler = sampler;
flat_separate_samplers.push_back(entry);
}
std::vector<BindlessSamplerEntry> flat_bindless_samplers;
std::vector<BindlessSamplerKey> flat_bindless_samplers;
flat_bindless_samplers.reserve(bindless_samplers.size());
for (const auto& [address, sampler] : bindless_samplers) {
flat_bindless_samplers.push_back(
BindlessSamplerEntry{address.first, address.second, sampler});
BindlessSamplerKey{address.first, address.second, sampler});
}
return file.WriteArray(flat_keys.data(), flat_keys.size()) == flat_keys.size() &&
file.WriteArray(flat_bound_samplers.data(), flat_bound_samplers.size()) ==
flat_bound_samplers.size() &&
file.WriteArray(flat_separate_samplers.data(), flat_separate_samplers.size()) ==
flat_separate_samplers.size() &&
file.WriteArray(flat_bindless_samplers.data(), flat_bindless_samplers.size()) ==
flat_bindless_samplers.size();
}

View File

@@ -57,7 +57,6 @@ struct ShaderDiskCacheEntry {
VideoCommon::Shader::ComputeInfo compute_info;
VideoCommon::Shader::KeyMap keys;
VideoCommon::Shader::BoundSamplerMap bound_samplers;
VideoCommon::Shader::SeparateSamplerMap separate_samplers;
VideoCommon::Shader::BindlessSamplerMap bindless_samplers;
};

View File

@@ -2,13 +2,11 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <tuple>
#include <deque>
#include <vector>
#include "common/alignment.h"
#include "common/assert.h"
#include "common/microprofile.h"
#include "video_core/renderer_opengl/gl_device.h"
#include "video_core/renderer_opengl/gl_stream_buffer.h"
MICROPROFILE_DEFINE(OpenGL_StreamBuffer, "OpenGL", "Stream Buffer Orphaning",
@@ -16,7 +14,8 @@ MICROPROFILE_DEFINE(OpenGL_StreamBuffer, "OpenGL", "Stream Buffer Orphaning",
namespace OpenGL {
OGLStreamBuffer::OGLStreamBuffer(const Device& device, GLsizeiptr size, bool vertex_data_usage)
OGLStreamBuffer::OGLStreamBuffer(GLsizeiptr size, bool vertex_data_usage, bool prefer_coherent,
bool use_persistent)
: buffer_size(size) {
gl_buffer.Create();
@@ -30,22 +29,34 @@ OGLStreamBuffer::OGLStreamBuffer(const Device& device, GLsizeiptr size, bool ver
allocate_size *= 2;
}
static constexpr GLbitfield flags = GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT;
glNamedBufferStorage(gl_buffer.handle, allocate_size, nullptr, flags);
mapped_ptr = static_cast<u8*>(
glMapNamedBufferRange(gl_buffer.handle, 0, buffer_size, flags | GL_MAP_FLUSH_EXPLICIT_BIT));
if (device.HasVertexBufferUnifiedMemory()) {
glMakeNamedBufferResidentNV(gl_buffer.handle, GL_READ_ONLY);
glGetNamedBufferParameterui64vNV(gl_buffer.handle, GL_BUFFER_GPU_ADDRESS_NV, &gpu_address);
if (use_persistent) {
persistent = true;
coherent = prefer_coherent;
const GLbitfield flags =
GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT | (coherent ? GL_MAP_COHERENT_BIT : 0);
glNamedBufferStorage(gl_buffer.handle, allocate_size, nullptr, flags);
mapped_ptr = static_cast<u8*>(glMapNamedBufferRange(
gl_buffer.handle, 0, buffer_size, flags | (coherent ? 0 : GL_MAP_FLUSH_EXPLICIT_BIT)));
} else {
glNamedBufferData(gl_buffer.handle, allocate_size, nullptr, GL_STREAM_DRAW);
}
}
OGLStreamBuffer::~OGLStreamBuffer() {
glUnmapNamedBuffer(gl_buffer.handle);
if (persistent) {
glUnmapNamedBuffer(gl_buffer.handle);
}
gl_buffer.Release();
}
GLuint OGLStreamBuffer::GetHandle() const {
return gl_buffer.handle;
}
GLsizeiptr OGLStreamBuffer::GetSize() const {
return buffer_size;
}
std::tuple<u8*, GLintptr, bool> OGLStreamBuffer::Map(GLsizeiptr size, GLintptr alignment) {
ASSERT(size <= buffer_size);
ASSERT(alignment <= buffer_size);
@@ -57,21 +68,36 @@ std::tuple<u8*, GLintptr, bool> OGLStreamBuffer::Map(GLsizeiptr size, GLintptr a
bool invalidate = false;
if (buffer_pos + size > buffer_size) {
MICROPROFILE_SCOPE(OpenGL_StreamBuffer);
glInvalidateBufferData(gl_buffer.handle);
buffer_pos = 0;
invalidate = true;
if (persistent) {
glUnmapNamedBuffer(gl_buffer.handle);
}
}
return std::make_tuple(mapped_ptr + buffer_pos, buffer_pos, invalidate);
if (invalidate || !persistent) {
MICROPROFILE_SCOPE(OpenGL_StreamBuffer);
GLbitfield flags = GL_MAP_WRITE_BIT | (persistent ? GL_MAP_PERSISTENT_BIT : 0) |
(coherent ? GL_MAP_COHERENT_BIT : GL_MAP_FLUSH_EXPLICIT_BIT) |
(invalidate ? GL_MAP_INVALIDATE_BUFFER_BIT : GL_MAP_UNSYNCHRONIZED_BIT);
mapped_ptr = static_cast<u8*>(
glMapNamedBufferRange(gl_buffer.handle, buffer_pos, buffer_size - buffer_pos, flags));
mapped_offset = buffer_pos;
}
return std::make_tuple(mapped_ptr + buffer_pos - mapped_offset, buffer_pos, invalidate);
}
void OGLStreamBuffer::Unmap(GLsizeiptr size) {
ASSERT(size <= mapped_size);
if (size > 0) {
glFlushMappedNamedBufferRange(gl_buffer.handle, buffer_pos, size);
if (!coherent && size > 0) {
glFlushMappedNamedBufferRange(gl_buffer.handle, buffer_pos - mapped_offset, size);
}
if (!persistent) {
glUnmapNamedBuffer(gl_buffer.handle);
}
buffer_pos += size;

View File

@@ -11,13 +11,15 @@
namespace OpenGL {
class Device;
class OGLStreamBuffer : private NonCopyable {
public:
explicit OGLStreamBuffer(const Device& device, GLsizeiptr size, bool vertex_data_usage);
explicit OGLStreamBuffer(GLsizeiptr size, bool vertex_data_usage, bool prefer_coherent = false,
bool use_persistent = true);
~OGLStreamBuffer();
GLuint GetHandle() const;
GLsizeiptr GetSize() const;
/*
* Allocates a linear chunk of memory in the GPU buffer with at least "size" bytes
* and the optional alignment requirement.
@@ -30,24 +32,15 @@ public:
void Unmap(GLsizeiptr size);
GLuint Handle() const {
return gl_buffer.handle;
}
u64 Address() const {
return gpu_address;
}
GLsizeiptr Size() const noexcept {
return buffer_size;
}
private:
OGLBuffer gl_buffer;
GLuint64EXT gpu_address = 0;
bool coherent = false;
bool persistent = false;
GLintptr buffer_pos = 0;
GLsizeiptr buffer_size = 0;
GLintptr mapped_offset = 0;
GLsizeiptr mapped_size = 0;
u8* mapped_ptr = nullptr;
};

View File

@@ -263,14 +263,9 @@ CachedSurface::CachedSurface(const GPUVAddr gpu_addr, const SurfaceParams& param
target = GetTextureTarget(params.target);
texture = CreateTexture(params, target, internal_format, texture_buffer);
DecorateSurfaceName();
u32 num_layers = 1;
if (params.is_layered || params.target == SurfaceTarget::Texture3D) {
num_layers = params.depth;
}
main_view =
CreateViewInner(ViewParams(params.target, 0, num_layers, 0, params.num_levels), true);
main_view = CreateViewInner(
ViewParams(params.target, 0, params.is_layered ? params.depth : 1, 0, params.num_levels),
true);
}
CachedSurface::~CachedSurface() = default;
@@ -418,23 +413,20 @@ CachedSurfaceView::CachedSurfaceView(CachedSurface& surface, const ViewParams& p
CachedSurfaceView::~CachedSurfaceView() = default;
void CachedSurfaceView::Attach(GLenum attachment, GLenum fb_target) const {
void CachedSurfaceView::Attach(GLenum attachment, GLenum target) const {
ASSERT(params.num_levels == 1);
if (params.target == SurfaceTarget::Texture3D) {
if (params.num_layers > 1) {
ASSERT(params.base_layer == 0);
glFramebufferTexture(fb_target, attachment, surface.texture.handle, params.base_level);
} else {
glFramebufferTexture3D(fb_target, attachment, target, surface.texture.handle,
params.base_level, params.base_layer);
}
return;
}
if (params.num_layers > 1) {
// Layered framebuffer attachments
UNIMPLEMENTED_IF(params.base_layer != 0);
glFramebufferTexture(fb_target, attachment, GetTexture(), 0);
switch (params.target) {
case SurfaceTarget::Texture2DArray:
glFramebufferTexture(target, attachment, GetTexture(), 0);
break;
default:
UNIMPLEMENTED();
}
return;
}
@@ -442,16 +434,16 @@ void CachedSurfaceView::Attach(GLenum attachment, GLenum fb_target) const {
const GLuint texture = surface.GetTexture();
switch (surface.GetSurfaceParams().target) {
case SurfaceTarget::Texture1D:
glFramebufferTexture1D(fb_target, attachment, view_target, texture, params.base_level);
glFramebufferTexture1D(target, attachment, view_target, texture, params.base_level);
break;
case SurfaceTarget::Texture2D:
glFramebufferTexture2D(fb_target, attachment, view_target, texture, params.base_level);
glFramebufferTexture2D(target, attachment, view_target, texture, params.base_level);
break;
case SurfaceTarget::Texture1DArray:
case SurfaceTarget::Texture2DArray:
case SurfaceTarget::TextureCubemap:
case SurfaceTarget::TextureCubeArray:
glFramebufferTextureLayer(fb_target, attachment, texture, params.base_level,
glFramebufferTextureLayer(target, attachment, texture, params.base_level,
params.base_layer);
break;
default:
@@ -508,13 +500,8 @@ OGLTextureView CachedSurfaceView::CreateTextureView() const {
OGLTextureView texture_view;
texture_view.Create();
if (target == GL_TEXTURE_3D) {
glTextureView(texture_view.handle, target, surface.texture.handle, format,
params.base_level, params.num_levels, 0, 1);
} else {
glTextureView(texture_view.handle, target, surface.texture.handle, format,
params.base_level, params.num_levels, params.base_layer, params.num_layers);
}
glTextureView(texture_view.handle, target, surface.texture.handle, format, params.base_level,
params.num_levels, params.base_layer, params.num_layers);
ApplyTextureDefaults(surface.GetSurfaceParams(), texture_view.handle);
return texture_view;
@@ -557,8 +544,8 @@ void TextureCacheOpenGL::ImageBlit(View& src_view, View& dst_view,
const Tegra::Engines::Fermi2D::Config& copy_config) {
const auto& src_params{src_view->GetSurfaceParams()};
const auto& dst_params{dst_view->GetSurfaceParams()};
UNIMPLEMENTED_IF(src_params.depth != 1);
UNIMPLEMENTED_IF(dst_params.depth != 1);
UNIMPLEMENTED_IF(src_params.target == SurfaceTarget::Texture3D);
UNIMPLEMENTED_IF(dst_params.target == SurfaceTarget::Texture3D);
state_tracker.NotifyScissor0();
state_tracker.NotifyFramebuffer();

View File

@@ -80,10 +80,8 @@ public:
explicit CachedSurfaceView(CachedSurface& surface, const ViewParams& params, bool is_proxy);
~CachedSurfaceView();
/// @brief Attaches this texture view to the currently bound fb_target framebuffer
/// @param attachment Attachment to bind textures to
/// @param fb_target Framebuffer target to attach to (e.g. DRAW_FRAMEBUFFER)
void Attach(GLenum attachment, GLenum fb_target) const;
/// Attaches this texture view to the current bound GL_DRAW_FRAMEBUFFER
void Attach(GLenum attachment, GLenum target) const;
GLuint GetTexture(Tegra::Texture::SwizzleSource x_source,
Tegra::Texture::SwizzleSource y_source,

View File

@@ -46,8 +46,10 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
return GL_UNSIGNED_INT;
case Maxwell::VertexAttribute::Size::Size_10_10_10_2:
return GL_UNSIGNED_INT_2_10_10_10_REV;
default:
LOG_ERROR(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
return {};
}
break;
case Maxwell::VertexAttribute::Type::SignedInt:
case Maxwell::VertexAttribute::Type::SignedNorm:
switch (attrib.size) {
@@ -68,8 +70,10 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
return GL_INT;
case Maxwell::VertexAttribute::Size::Size_10_10_10_2:
return GL_INT_2_10_10_10_REV;
default:
LOG_ERROR(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
return {};
}
break;
case Maxwell::VertexAttribute::Type::Float:
switch (attrib.size) {
case Maxwell::VertexAttribute::Size::Size_16:
@@ -82,8 +86,10 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
case Maxwell::VertexAttribute::Size::Size_32_32_32:
case Maxwell::VertexAttribute::Size::Size_32_32_32_32:
return GL_FLOAT;
default:
LOG_ERROR(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
return {};
}
break;
case Maxwell::VertexAttribute::Type::UnsignedScaled:
switch (attrib.size) {
case Maxwell::VertexAttribute::Size::Size_8:
@@ -96,8 +102,10 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
case Maxwell::VertexAttribute::Size::Size_16_16_16:
case Maxwell::VertexAttribute::Size::Size_16_16_16_16:
return GL_UNSIGNED_SHORT;
default:
LOG_ERROR(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
return {};
}
break;
case Maxwell::VertexAttribute::Type::SignedScaled:
switch (attrib.size) {
case Maxwell::VertexAttribute::Size::Size_8:
@@ -110,12 +118,14 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
case Maxwell::VertexAttribute::Size::Size_16_16_16:
case Maxwell::VertexAttribute::Size::Size_16_16_16_16:
return GL_SHORT;
default:
LOG_ERROR(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
return {};
}
break;
default:
LOG_ERROR(Render_OpenGL, "Unimplemented vertex type={}", attrib.TypeString());
return {};
}
UNIMPLEMENTED_MSG("Unimplemented vertex type={} and size={}", attrib.TypeString(),
attrib.SizeString());
return {};
}
inline GLenum IndexFormat(Maxwell::IndexFormat index_format) {
@@ -127,7 +137,8 @@ inline GLenum IndexFormat(Maxwell::IndexFormat index_format) {
case Maxwell::IndexFormat::UnsignedInt:
return GL_UNSIGNED_INT;
}
UNREACHABLE_MSG("Invalid index_format={}", static_cast<u32>(index_format));
LOG_CRITICAL(Render_OpenGL, "Unimplemented index_format={}", static_cast<u32>(index_format));
UNREACHABLE();
return {};
}
@@ -169,20 +180,10 @@ inline GLenum PrimitiveTopology(Maxwell::PrimitiveTopology topology) {
}
inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode,
Tegra::Texture::TextureMipmapFilter mipmap_filter_mode) {
Tegra::Texture::TextureMipmapFilter mip_filter_mode) {
switch (filter_mode) {
case Tegra::Texture::TextureFilter::Nearest:
switch (mipmap_filter_mode) {
case Tegra::Texture::TextureMipmapFilter::None:
return GL_NEAREST;
case Tegra::Texture::TextureMipmapFilter::Nearest:
return GL_NEAREST_MIPMAP_NEAREST;
case Tegra::Texture::TextureMipmapFilter::Linear:
return GL_NEAREST_MIPMAP_LINEAR;
}
break;
case Tegra::Texture::TextureFilter::Linear:
switch (mipmap_filter_mode) {
case Tegra::Texture::TextureFilter::Linear: {
switch (mip_filter_mode) {
case Tegra::Texture::TextureMipmapFilter::None:
return GL_LINEAR;
case Tegra::Texture::TextureMipmapFilter::Nearest:
@@ -192,9 +193,20 @@ inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode,
}
break;
}
UNREACHABLE_MSG("Invalid texture filter mode={} and mipmap filter mode={}",
static_cast<u32>(filter_mode), static_cast<u32>(mipmap_filter_mode));
return GL_NEAREST;
case Tegra::Texture::TextureFilter::Nearest: {
switch (mip_filter_mode) {
case Tegra::Texture::TextureMipmapFilter::None:
return GL_NEAREST;
case Tegra::Texture::TextureMipmapFilter::Nearest:
return GL_NEAREST_MIPMAP_NEAREST;
case Tegra::Texture::TextureMipmapFilter::Linear:
return GL_NEAREST_MIPMAP_LINEAR;
}
break;
}
}
LOG_ERROR(Render_OpenGL, "Unimplemented texture filter mode={}", static_cast<u32>(filter_mode));
return GL_LINEAR;
}
inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) {
@@ -217,9 +229,10 @@ inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) {
} else {
return GL_MIRROR_CLAMP_TO_EDGE;
}
default:
LOG_ERROR(Render_OpenGL, "Unimplemented texture wrap mode={}", static_cast<u32>(wrap_mode));
return GL_REPEAT;
}
UNIMPLEMENTED_MSG("Unimplemented texture wrap mode={}", static_cast<u32>(wrap_mode));
return GL_REPEAT;
}
inline GLenum DepthCompareFunc(Tegra::Texture::DepthCompareFunc func) {
@@ -241,7 +254,8 @@ inline GLenum DepthCompareFunc(Tegra::Texture::DepthCompareFunc func) {
case Tegra::Texture::DepthCompareFunc::Always:
return GL_ALWAYS;
}
UNIMPLEMENTED_MSG("Unimplemented texture depth compare function={}", static_cast<u32>(func));
LOG_ERROR(Render_OpenGL, "Unimplemented texture depth compare function ={}",
static_cast<u32>(func));
return GL_GREATER;
}
@@ -263,7 +277,7 @@ inline GLenum BlendEquation(Maxwell::Blend::Equation equation) {
case Maxwell::Blend::Equation::MaxGL:
return GL_MAX;
}
UNIMPLEMENTED_MSG("Unimplemented blend equation={}", static_cast<u32>(equation));
LOG_ERROR(Render_OpenGL, "Unimplemented blend equation={}", static_cast<u32>(equation));
return GL_FUNC_ADD;
}
@@ -327,7 +341,7 @@ inline GLenum BlendFunc(Maxwell::Blend::Factor factor) {
case Maxwell::Blend::Factor::OneMinusConstantAlphaGL:
return GL_ONE_MINUS_CONSTANT_ALPHA;
}
UNIMPLEMENTED_MSG("Unimplemented blend factor={}", static_cast<u32>(factor));
LOG_ERROR(Render_OpenGL, "Unimplemented blend factor={}", static_cast<u32>(factor));
return GL_ZERO;
}
@@ -347,7 +361,7 @@ inline GLenum SwizzleSource(Tegra::Texture::SwizzleSource source) {
case Tegra::Texture::SwizzleSource::OneFloat:
return GL_ONE;
}
UNIMPLEMENTED_MSG("Unimplemented swizzle source={}", static_cast<u32>(source));
LOG_ERROR(Render_OpenGL, "Unimplemented swizzle source={}", static_cast<u32>(source));
return GL_ZERO;
}
@@ -378,7 +392,7 @@ inline GLenum ComparisonOp(Maxwell::ComparisonOp comparison) {
case Maxwell::ComparisonOp::AlwaysOld:
return GL_ALWAYS;
}
UNIMPLEMENTED_MSG("Unimplemented comparison op={}", static_cast<u32>(comparison));
LOG_ERROR(Render_OpenGL, "Unimplemented comparison op={}", static_cast<u32>(comparison));
return GL_ALWAYS;
}
@@ -409,7 +423,7 @@ inline GLenum StencilOp(Maxwell::StencilOp stencil) {
case Maxwell::StencilOp::DecrWrapOGL:
return GL_DECR_WRAP;
}
UNIMPLEMENTED_MSG("Unimplemented stencil op={}", static_cast<u32>(stencil));
LOG_ERROR(Render_OpenGL, "Unimplemented stencil op={}", static_cast<u32>(stencil));
return GL_KEEP;
}
@@ -420,7 +434,7 @@ inline GLenum FrontFace(Maxwell::FrontFace front_face) {
case Maxwell::FrontFace::CounterClockWise:
return GL_CCW;
}
UNIMPLEMENTED_MSG("Unimplemented front face cull={}", static_cast<u32>(front_face));
LOG_ERROR(Render_OpenGL, "Unimplemented front face cull={}", static_cast<u32>(front_face));
return GL_CCW;
}
@@ -433,7 +447,7 @@ inline GLenum CullFace(Maxwell::CullFace cull_face) {
case Maxwell::CullFace::FrontAndBack:
return GL_FRONT_AND_BACK;
}
UNIMPLEMENTED_MSG("Unimplemented cull face={}", static_cast<u32>(cull_face));
LOG_ERROR(Render_OpenGL, "Unimplemented cull face={}", static_cast<u32>(cull_face));
return GL_BACK;
}
@@ -472,7 +486,7 @@ inline GLenum LogicOp(Maxwell::LogicOperation operation) {
case Maxwell::LogicOperation::Set:
return GL_SET;
}
UNIMPLEMENTED_MSG("Unimplemented logic operation={}", static_cast<u32>(operation));
LOG_ERROR(Render_OpenGL, "Unimplemented logic operation={}", static_cast<u32>(operation));
return GL_COPY;
}

View File

@@ -488,15 +488,6 @@ void RendererOpenGL::InitOpenGLObjects() {
// Clear screen to black
LoadColorToActiveGLTexture(0, 0, 0, 0, screen_info.texture);
// Enable unified vertex attributes and query vertex buffer address when the driver supports it
if (device.HasVertexBufferUnifiedMemory()) {
glEnableClientState(GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV);
glMakeNamedBufferResidentNV(vertex_buffer.handle, GL_READ_ONLY);
glGetNamedBufferParameterui64vNV(vertex_buffer.handle, GL_BUFFER_GPU_ADDRESS_NV,
&vertex_buffer_address);
}
}
void RendererOpenGL::AddTelemetryFields() {
@@ -665,13 +656,7 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
offsetof(ScreenRectVertex, tex_coord));
glVertexAttribBinding(PositionLocation, 0);
glVertexAttribBinding(TexCoordLocation, 0);
if (device.HasVertexBufferUnifiedMemory()) {
glBindVertexBuffer(0, 0, 0, sizeof(ScreenRectVertex));
glBufferAddressRangeNV(GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV, 0, vertex_buffer_address,
sizeof(vertices));
} else {
glBindVertexBuffer(0, vertex_buffer.handle, 0, sizeof(ScreenRectVertex));
}
glBindVertexBuffer(0, vertex_buffer.handle, 0, sizeof(ScreenRectVertex));
glBindTextureUnit(0, screen_info.display_texture);
glBindSampler(0, 0);

View File

@@ -107,9 +107,6 @@ private:
OGLPipeline pipeline;
OGLFramebuffer screenshot_framebuffer;
// GPU address of the vertex buffer
GLuint64EXT vertex_buffer_address = 0;
/// Display information for Switch screen
ScreenInfo screen_info;

View File

@@ -21,29 +21,29 @@ namespace Sampler {
VkFilter Filter(Tegra::Texture::TextureFilter filter) {
switch (filter) {
case Tegra::Texture::TextureFilter::Nearest:
return VK_FILTER_NEAREST;
case Tegra::Texture::TextureFilter::Linear:
return VK_FILTER_LINEAR;
case Tegra::Texture::TextureFilter::Nearest:
return VK_FILTER_NEAREST;
}
UNREACHABLE_MSG("Invalid sampler filter={}", static_cast<u32>(filter));
UNIMPLEMENTED_MSG("Unimplemented sampler filter={}", static_cast<u32>(filter));
return {};
}
VkSamplerMipmapMode MipmapMode(Tegra::Texture::TextureMipmapFilter mipmap_filter) {
switch (mipmap_filter) {
case Tegra::Texture::TextureMipmapFilter::None:
// There are no Vulkan filter modes that directly correspond to OpenGL minification filters
// of GL_LINEAR or GL_NEAREST, but they can be emulated using
// VK_SAMPLER_MIPMAP_MODE_NEAREST, minLod = 0, and maxLod = 0.25, and using minFilter =
// VK_FILTER_LINEAR or minFilter = VK_FILTER_NEAREST, respectively.
return VK_SAMPLER_MIPMAP_MODE_NEAREST;
case Tegra::Texture::TextureMipmapFilter::Nearest:
return VK_SAMPLER_MIPMAP_MODE_NEAREST;
// TODO(Rodrigo): None seems to be mapped to OpenGL's mag and min filters without mipmapping
// (e.g. GL_NEAREST and GL_LINEAR). Vulkan doesn't have such a thing, find out if we have to
// use an image view with a single mipmap level to emulate this.
return VK_SAMPLER_MIPMAP_MODE_LINEAR;
;
case Tegra::Texture::TextureMipmapFilter::Linear:
return VK_SAMPLER_MIPMAP_MODE_LINEAR;
case Tegra::Texture::TextureMipmapFilter::Nearest:
return VK_SAMPLER_MIPMAP_MODE_NEAREST;
}
UNREACHABLE_MSG("Invalid sampler mipmap mode={}", static_cast<u32>(mipmap_filter));
UNIMPLEMENTED_MSG("Unimplemented sampler mipmap mode={}", static_cast<u32>(mipmap_filter));
return {};
}
@@ -78,9 +78,10 @@ VkSamplerAddressMode WrapMode(const VKDevice& device, Tegra::Texture::WrapMode w
case Tegra::Texture::WrapMode::MirrorOnceBorder:
UNIMPLEMENTED();
return VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE;
default:
UNIMPLEMENTED_MSG("Unimplemented wrap mode={}", static_cast<u32>(wrap_mode));
return {};
}
UNIMPLEMENTED_MSG("Unimplemented wrap mode={}", static_cast<u32>(wrap_mode));
return {};
}
VkCompareOp DepthCompareFunction(Tegra::Texture::DepthCompareFunc depth_compare_func) {
@@ -287,9 +288,10 @@ VkPrimitiveTopology PrimitiveTopology([[maybe_unused]] const VKDevice& device,
return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
case Maxwell::PrimitiveTopology::Patches:
return VK_PRIMITIVE_TOPOLOGY_PATCH_LIST;
default:
UNIMPLEMENTED_MSG("Unimplemented topology={}", static_cast<u32>(topology));
return {};
}
UNIMPLEMENTED_MSG("Unimplemented topology={}", static_cast<u32>(topology));
return {};
}
VkFormat VertexFormat(Maxwell::VertexAttribute::Type type, Maxwell::VertexAttribute::Size size) {

View File

@@ -13,7 +13,6 @@
#include <fmt/format.h>
#include "common/dynamic_library.h"
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/telemetry.h"
#include "core/core.h"
@@ -77,8 +76,7 @@ Common::DynamicLibrary OpenVulkanLibrary() {
char* libvulkan_env = getenv("LIBVULKAN_PATH");
if (!libvulkan_env || !library.Open(libvulkan_env)) {
// Use the libvulkan.dylib from the application bundle.
const std::string filename =
FileUtil::GetBundleDirectory() + "/Contents/Frameworks/libvulkan.dylib";
std::string filename = File::GetBundleDirectory() + "/Contents/Frameworks/libvulkan.dylib";
library.Open(filename.c_str());
}
#else

View File

@@ -37,9 +37,9 @@ std::unique_ptr<VKStreamBuffer> CreateStreamBuffer(const VKDevice& device, VKSch
} // Anonymous namespace
Buffer::Buffer(const VKDevice& device, VKMemoryManager& memory_manager, VKScheduler& scheduler_,
VKStagingBufferPool& staging_pool_, VAddr cpu_addr, std::size_t size)
: VideoCommon::BufferBlock{cpu_addr, size}, scheduler{scheduler_}, staging_pool{staging_pool_} {
CachedBufferBlock::CachedBufferBlock(const VKDevice& device, VKMemoryManager& memory_manager,
VAddr cpu_addr, std::size_t size)
: VideoCommon::BufferBlock{cpu_addr, size} {
VkBufferCreateInfo ci;
ci.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
ci.pNext = nullptr;
@@ -54,17 +54,46 @@ Buffer::Buffer(const VKDevice& device, VKMemoryManager& memory_manager, VKSchedu
buffer.commit = memory_manager.Commit(buffer.handle, false);
}
Buffer::~Buffer() = default;
CachedBufferBlock::~CachedBufferBlock() = default;
void Buffer::Upload(std::size_t offset, std::size_t size, const u8* data) const {
VKBufferCache::VKBufferCache(VideoCore::RasterizerInterface& rasterizer, Core::System& system,
const VKDevice& device, VKMemoryManager& memory_manager,
VKScheduler& scheduler, VKStagingBufferPool& staging_pool)
: VideoCommon::BufferCache<Buffer, VkBuffer, VKStreamBuffer>{rasterizer, system,
CreateStreamBuffer(device,
scheduler)},
device{device}, memory_manager{memory_manager}, scheduler{scheduler}, staging_pool{
staging_pool} {}
VKBufferCache::~VKBufferCache() = default;
Buffer VKBufferCache::CreateBlock(VAddr cpu_addr, std::size_t size) {
return std::make_shared<CachedBufferBlock>(device, memory_manager, cpu_addr, size);
}
VkBuffer VKBufferCache::ToHandle(const Buffer& buffer) {
return buffer->GetHandle();
}
VkBuffer VKBufferCache::GetEmptyBuffer(std::size_t size) {
size = std::max(size, std::size_t(4));
const auto& empty = staging_pool.GetUnusedBuffer(size, false);
scheduler.RequestOutsideRenderPassOperationContext();
scheduler.Record([size, buffer = *empty.handle](vk::CommandBuffer cmdbuf) {
cmdbuf.FillBuffer(buffer, 0, size, 0);
});
return *empty.handle;
}
void VKBufferCache::UploadBlockData(const Buffer& buffer, std::size_t offset, std::size_t size,
const u8* data) {
const auto& staging = staging_pool.GetUnusedBuffer(size, true);
std::memcpy(staging.commit->Map(size), data, size);
scheduler.RequestOutsideRenderPassOperationContext();
const VkBuffer handle = Handle();
scheduler.Record([staging = *staging.handle, handle, offset, size](vk::CommandBuffer cmdbuf) {
cmdbuf.CopyBuffer(staging, handle, VkBufferCopy{0, offset, size});
scheduler.Record([staging = *staging.handle, buffer = buffer->GetHandle(), offset,
size](vk::CommandBuffer cmdbuf) {
cmdbuf.CopyBuffer(staging, buffer, VkBufferCopy{0, offset, size});
VkBufferMemoryBarrier barrier;
barrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
@@ -73,7 +102,7 @@ void Buffer::Upload(std::size_t offset, std::size_t size, const u8* data) const
barrier.dstAccessMask = UPLOAD_ACCESS_BARRIERS;
barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
barrier.buffer = handle;
barrier.buffer = buffer;
barrier.offset = offset;
barrier.size = size;
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, UPLOAD_PIPELINE_STAGE, 0, {},
@@ -81,12 +110,12 @@ void Buffer::Upload(std::size_t offset, std::size_t size, const u8* data) const
});
}
void Buffer::Download(std::size_t offset, std::size_t size, u8* data) const {
void VKBufferCache::DownloadBlockData(const Buffer& buffer, std::size_t offset, std::size_t size,
u8* data) {
const auto& staging = staging_pool.GetUnusedBuffer(size, true);
scheduler.RequestOutsideRenderPassOperationContext();
const VkBuffer handle = Handle();
scheduler.Record([staging = *staging.handle, handle, offset, size](vk::CommandBuffer cmdbuf) {
scheduler.Record([staging = *staging.handle, buffer = buffer->GetHandle(), offset,
size](vk::CommandBuffer cmdbuf) {
VkBufferMemoryBarrier barrier;
barrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
barrier.pNext = nullptr;
@@ -94,7 +123,7 @@ void Buffer::Download(std::size_t offset, std::size_t size, u8* data) const {
barrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
barrier.buffer = handle;
barrier.buffer = buffer;
barrier.offset = offset;
barrier.size = size;
@@ -102,20 +131,18 @@ void Buffer::Download(std::size_t offset, std::size_t size, u8* data) const {
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
VK_PIPELINE_STAGE_TRANSFER_BIT, 0, {}, barrier, {});
cmdbuf.CopyBuffer(handle, staging, VkBufferCopy{offset, 0, size});
cmdbuf.CopyBuffer(buffer, staging, VkBufferCopy{offset, 0, size});
});
scheduler.Finish();
std::memcpy(data, staging.commit->Map(size), size);
}
void Buffer::CopyFrom(const Buffer& src, std::size_t src_offset, std::size_t dst_offset,
std::size_t size) const {
void VKBufferCache::CopyBlock(const Buffer& src, const Buffer& dst, std::size_t src_offset,
std::size_t dst_offset, std::size_t size) {
scheduler.RequestOutsideRenderPassOperationContext();
const VkBuffer dst_buffer = Handle();
scheduler.Record([src_buffer = src.Handle(), dst_buffer, src_offset, dst_offset,
size](vk::CommandBuffer cmdbuf) {
scheduler.Record([src_buffer = src->GetHandle(), dst_buffer = dst->GetHandle(), src_offset,
dst_offset, size](vk::CommandBuffer cmdbuf) {
cmdbuf.CopyBuffer(src_buffer, dst_buffer, VkBufferCopy{src_offset, dst_offset, size});
std::array<VkBufferMemoryBarrier, 2> barriers;
@@ -142,30 +169,4 @@ void Buffer::CopyFrom(const Buffer& src, std::size_t src_offset, std::size_t dst
});
}
VKBufferCache::VKBufferCache(VideoCore::RasterizerInterface& rasterizer, Core::System& system,
const VKDevice& device, VKMemoryManager& memory_manager,
VKScheduler& scheduler, VKStagingBufferPool& staging_pool)
: VideoCommon::BufferCache<Buffer, VkBuffer, VKStreamBuffer>{rasterizer, system,
CreateStreamBuffer(device,
scheduler)},
device{device}, memory_manager{memory_manager}, scheduler{scheduler}, staging_pool{
staging_pool} {}
VKBufferCache::~VKBufferCache() = default;
std::shared_ptr<Buffer> VKBufferCache::CreateBlock(VAddr cpu_addr, std::size_t size) {
return std::make_shared<Buffer>(device, memory_manager, scheduler, staging_pool, cpu_addr,
size);
}
VKBufferCache::BufferInfo VKBufferCache::GetEmptyBuffer(std::size_t size) {
size = std::max(size, std::size_t(4));
const auto& empty = staging_pool.GetUnusedBuffer(size, false);
scheduler.RequestOutsideRenderPassOperationContext();
scheduler.Record([size, buffer = *empty.handle](vk::CommandBuffer cmdbuf) {
cmdbuf.FillBuffer(buffer, 0, size, 0);
});
return {*empty.handle, 0, 0};
}
} // namespace Vulkan

View File

@@ -8,6 +8,7 @@
#include "common/common_types.h"
#include "video_core/buffer_cache/buffer_cache.h"
#include "video_core/rasterizer_cache.h"
#include "video_core/renderer_vulkan/vk_memory_manager.h"
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
#include "video_core/renderer_vulkan/vk_stream_buffer.h"
@@ -23,34 +24,22 @@ class VKDevice;
class VKMemoryManager;
class VKScheduler;
class Buffer final : public VideoCommon::BufferBlock {
class CachedBufferBlock final : public VideoCommon::BufferBlock {
public:
explicit Buffer(const VKDevice& device, VKMemoryManager& memory_manager, VKScheduler& scheduler,
VKStagingBufferPool& staging_pool, VAddr cpu_addr, std::size_t size);
~Buffer();
explicit CachedBufferBlock(const VKDevice& device, VKMemoryManager& memory_manager,
VAddr cpu_addr, std::size_t size);
~CachedBufferBlock();
void Upload(std::size_t offset, std::size_t size, const u8* data) const;
void Download(std::size_t offset, std::size_t size, u8* data) const;
void CopyFrom(const Buffer& src, std::size_t src_offset, std::size_t dst_offset,
std::size_t size) const;
VkBuffer Handle() const {
VkBuffer GetHandle() const {
return *buffer.handle;
}
u64 Address() const {
return 0;
}
private:
VKScheduler& scheduler;
VKStagingBufferPool& staging_pool;
VKBuffer buffer;
};
using Buffer = std::shared_ptr<CachedBufferBlock>;
class VKBufferCache final : public VideoCommon::BufferCache<Buffer, VkBuffer, VKStreamBuffer> {
public:
explicit VKBufferCache(VideoCore::RasterizerInterface& rasterizer, Core::System& system,
@@ -58,10 +47,21 @@ public:
VKScheduler& scheduler, VKStagingBufferPool& staging_pool);
~VKBufferCache();
BufferInfo GetEmptyBuffer(std::size_t size) override;
VkBuffer GetEmptyBuffer(std::size_t size) override;
protected:
std::shared_ptr<Buffer> CreateBlock(VAddr cpu_addr, std::size_t size) override;
VkBuffer ToHandle(const Buffer& buffer) override;
Buffer CreateBlock(VAddr cpu_addr, std::size_t size) override;
void UploadBlockData(const Buffer& buffer, std::size_t offset, std::size_t size,
const u8* data) override;
void DownloadBlockData(const Buffer& buffer, std::size_t offset, std::size_t size,
u8* data) override;
void CopyBlock(const Buffer& src, const Buffer& dst, std::size_t src_offset,
std::size_t dst_offset, std::size_t size) override;
private:
const VKDevice& device;

View File

@@ -27,7 +27,6 @@
#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/shader/compiler_settings.h"
#include "video_core/shader/memory_util.h"
#include "video_core/shader_cache.h"
namespace Vulkan {
@@ -133,18 +132,19 @@ bool ComputePipelineCacheKey::operator==(const ComputePipelineCacheKey& rhs) con
return std::memcmp(&rhs, this, sizeof *this) == 0;
}
Shader::Shader(Core::System& system, Tegra::Engines::ShaderType stage, GPUVAddr gpu_addr,
VideoCommon::Shader::ProgramCode program_code, u32 main_offset)
: gpu_addr{gpu_addr}, program_code{std::move(program_code)},
CachedShader::CachedShader(Core::System& system, Tegra::Engines::ShaderType stage,
GPUVAddr gpu_addr, VAddr cpu_addr, ProgramCode program_code,
u32 main_offset)
: RasterizerCacheObject{cpu_addr}, gpu_addr{gpu_addr}, program_code{std::move(program_code)},
registry{stage, GetEngine(system, stage)}, shader_ir{this->program_code, main_offset,
compiler_settings, registry},
entries{GenerateShaderEntries(shader_ir)} {}
Shader::~Shader() = default;
CachedShader::~CachedShader() = default;
Tegra::Engines::ConstBufferEngineInterface& Shader::GetEngine(Core::System& system,
Tegra::Engines::ShaderType stage) {
if (stage == ShaderType::Compute) {
Tegra::Engines::ConstBufferEngineInterface& CachedShader::GetEngine(
Core::System& system, Tegra::Engines::ShaderType stage) {
if (stage == Tegra::Engines::ShaderType::Compute) {
return system.GPU().KeplerCompute();
} else {
return system.GPU().Maxwell3D();
@@ -156,16 +156,16 @@ VKPipelineCache::VKPipelineCache(Core::System& system, RasterizerVulkan& rasteri
VKDescriptorPool& descriptor_pool,
VKUpdateDescriptorQueue& update_descriptor_queue,
VKRenderPassCache& renderpass_cache)
: VideoCommon::ShaderCache<Shader>{rasterizer}, system{system}, device{device},
scheduler{scheduler}, descriptor_pool{descriptor_pool},
update_descriptor_queue{update_descriptor_queue}, renderpass_cache{renderpass_cache} {}
: RasterizerCache{rasterizer}, system{system}, device{device}, scheduler{scheduler},
descriptor_pool{descriptor_pool}, update_descriptor_queue{update_descriptor_queue},
renderpass_cache{renderpass_cache} {}
VKPipelineCache::~VKPipelineCache() = default;
std::array<Shader*, Maxwell::MaxShaderProgram> VKPipelineCache::GetShaders() {
std::array<Shader, Maxwell::MaxShaderProgram> VKPipelineCache::GetShaders() {
const auto& gpu = system.GPU().Maxwell3D();
std::array<Shader*, Maxwell::MaxShaderProgram> shaders{};
std::array<Shader, Maxwell::MaxShaderProgram> shaders;
for (std::size_t index = 0; index < Maxwell::MaxShaderProgram; ++index) {
const auto program{static_cast<Maxwell::ShaderProgram>(index)};
@@ -178,28 +178,24 @@ std::array<Shader*, Maxwell::MaxShaderProgram> VKPipelineCache::GetShaders() {
const GPUVAddr program_addr{GetShaderAddress(system, program)};
const std::optional cpu_addr = memory_manager.GpuToCpuAddress(program_addr);
ASSERT(cpu_addr);
Shader* result = cpu_addr ? TryGet(*cpu_addr) : null_shader.get();
if (!result) {
auto shader = cpu_addr ? TryGet(*cpu_addr) : null_shader;
if (!shader) {
const auto host_ptr{memory_manager.GetPointer(program_addr)};
// No shader found - create a new one
constexpr u32 stage_offset = STAGE_MAIN_OFFSET;
const auto stage = static_cast<ShaderType>(index == 0 ? 0 : index - 1);
const auto stage = static_cast<Tegra::Engines::ShaderType>(index == 0 ? 0 : index - 1);
ProgramCode code = GetShaderCode(memory_manager, program_addr, host_ptr, false);
const std::size_t size_in_bytes = code.size() * sizeof(u64);
auto shader = std::make_unique<Shader>(system, stage, program_addr, std::move(code),
stage_offset);
result = shader.get();
shader = std::make_shared<CachedShader>(system, stage, program_addr, *cpu_addr,
std::move(code), stage_offset);
if (cpu_addr) {
Register(std::move(shader), *cpu_addr, size_in_bytes);
Register(shader);
} else {
null_shader = std::move(shader);
null_shader = shader;
}
}
shaders[index] = result;
shaders[index] = std::move(shader);
}
return last_shaders = shaders;
}
@@ -240,22 +236,19 @@ VKComputePipeline& VKPipelineCache::GetComputePipeline(const ComputePipelineCach
const auto cpu_addr = memory_manager.GpuToCpuAddress(program_addr);
ASSERT(cpu_addr);
Shader* shader = cpu_addr ? TryGet(*cpu_addr) : null_kernel.get();
auto shader = cpu_addr ? TryGet(*cpu_addr) : null_kernel;
if (!shader) {
// No shader found - create a new one
const auto host_ptr = memory_manager.GetPointer(program_addr);
ProgramCode code = GetShaderCode(memory_manager, program_addr, host_ptr, true);
const std::size_t size_in_bytes = code.size() * sizeof(u64);
auto shader_info = std::make_unique<Shader>(system, ShaderType::Compute, program_addr,
std::move(code), KERNEL_MAIN_OFFSET);
shader = shader_info.get();
shader = std::make_shared<CachedShader>(system, Tegra::Engines::ShaderType::Compute,
program_addr, *cpu_addr, std::move(code),
KERNEL_MAIN_OFFSET);
if (cpu_addr) {
Register(std::move(shader_info), *cpu_addr, size_in_bytes);
Register(shader);
} else {
null_kernel = std::move(shader_info);
null_kernel = shader;
}
}
@@ -271,7 +264,7 @@ VKComputePipeline& VKPipelineCache::GetComputePipeline(const ComputePipelineCach
return *entry;
}
void VKPipelineCache::OnShaderRemoval(Shader* shader) {
void VKPipelineCache::Unregister(const Shader& shader) {
bool finished = false;
const auto Finish = [&] {
// TODO(Rodrigo): Instead of finishing here, wait for the fences that use this pipeline and
@@ -303,6 +296,8 @@ void VKPipelineCache::OnShaderRemoval(Shader* shader) {
Finish();
it = compute_cache.erase(it);
}
RasterizerCache::Unregister(shader);
}
std::pair<SPIRVProgram, std::vector<VkDescriptorSetLayoutBinding>>
@@ -337,11 +332,12 @@ VKPipelineCache::DecompileShaders(const GraphicsPipelineCacheKey& key) {
}
const GPUVAddr gpu_addr = GetShaderAddress(system, program_enum);
const std::optional<VAddr> cpu_addr = memory_manager.GpuToCpuAddress(gpu_addr);
Shader* const shader = cpu_addr ? TryGet(*cpu_addr) : null_shader.get();
const auto cpu_addr = memory_manager.GpuToCpuAddress(gpu_addr);
const auto shader = cpu_addr ? TryGet(*cpu_addr) : null_shader;
ASSERT(shader);
const std::size_t stage = index == 0 ? 0 : index - 1; // Stage indices are 0 - 5
const ShaderType program_type = GetShaderType(program_enum);
const auto program_type = GetShaderType(program_enum);
const auto& entries = shader->GetEntries();
program[stage] = {
Decompile(device, shader->GetIR(), program_type, shader->GetRegistry(), specialization),

View File

@@ -17,6 +17,7 @@
#include "common/common_types.h"
#include "video_core/engines/const_buffer_engine_interface.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/rasterizer_cache.h"
#include "video_core/renderer_vulkan/fixed_pipeline_state.h"
#include "video_core/renderer_vulkan/vk_graphics_pipeline.h"
#include "video_core/renderer_vulkan/vk_renderpass_cache.h"
@@ -25,7 +26,6 @@
#include "video_core/shader/memory_util.h"
#include "video_core/shader/registry.h"
#include "video_core/shader/shader_ir.h"
#include "video_core/shader_cache.h"
namespace Core {
class System;
@@ -41,6 +41,8 @@ class VKFence;
class VKScheduler;
class VKUpdateDescriptorQueue;
class CachedShader;
using Shader = std::shared_ptr<CachedShader>;
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
struct GraphicsPipelineCacheKey {
@@ -100,16 +102,21 @@ struct hash<Vulkan::ComputePipelineCacheKey> {
namespace Vulkan {
class Shader {
class CachedShader final : public RasterizerCacheObject {
public:
explicit Shader(Core::System& system, Tegra::Engines::ShaderType stage, GPUVAddr gpu_addr,
VideoCommon::Shader::ProgramCode program_code, u32 main_offset);
~Shader();
explicit CachedShader(Core::System& system, Tegra::Engines::ShaderType stage, GPUVAddr gpu_addr,
VAddr cpu_addr, VideoCommon::Shader::ProgramCode program_code,
u32 main_offset);
~CachedShader();
GPUVAddr GetGpuAddr() const {
return gpu_addr;
}
std::size_t GetSizeInBytes() const override {
return program_code.size() * sizeof(u64);
}
VideoCommon::Shader::ShaderIR& GetIR() {
return shader_ir;
}
@@ -137,23 +144,25 @@ private:
ShaderEntries entries;
};
class VKPipelineCache final : public VideoCommon::ShaderCache<Shader> {
class VKPipelineCache final : public RasterizerCache<Shader> {
public:
explicit VKPipelineCache(Core::System& system, RasterizerVulkan& rasterizer,
const VKDevice& device, VKScheduler& scheduler,
VKDescriptorPool& descriptor_pool,
VKUpdateDescriptorQueue& update_descriptor_queue,
VKRenderPassCache& renderpass_cache);
~VKPipelineCache() override;
~VKPipelineCache();
std::array<Shader*, Maxwell::MaxShaderProgram> GetShaders();
std::array<Shader, Maxwell::MaxShaderProgram> GetShaders();
VKGraphicsPipeline& GetGraphicsPipeline(const GraphicsPipelineCacheKey& key);
VKComputePipeline& GetComputePipeline(const ComputePipelineCacheKey& key);
protected:
void OnShaderRemoval(Shader* shader) final;
void Unregister(const Shader& shader) override;
void FlushObjectInner(const Shader& object) override {}
private:
std::pair<SPIRVProgram, std::vector<VkDescriptorSetLayoutBinding>> DecompileShaders(
@@ -166,10 +175,10 @@ private:
VKUpdateDescriptorQueue& update_descriptor_queue;
VKRenderPassCache& renderpass_cache;
std::unique_ptr<Shader> null_shader;
std::unique_ptr<Shader> null_kernel;
Shader null_shader{};
Shader null_kernel{};
std::array<Shader*, Maxwell::MaxShaderProgram> last_shaders{};
std::array<Shader, Maxwell::MaxShaderProgram> last_shaders;
GraphicsPipelineCacheKey last_graphics_key;
VKGraphicsPipeline* last_graphics_pipeline = nullptr;

View File

@@ -38,7 +38,6 @@
#include "video_core/renderer_vulkan/vk_texture_cache.h"
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/shader_cache.h"
namespace Vulkan {
@@ -99,7 +98,7 @@ VkRect2D GetScissorState(const Maxwell& regs, std::size_t index) {
}
std::array<GPUVAddr, Maxwell::MaxShaderProgram> GetShaderAddresses(
const std::array<Shader*, Maxwell::MaxShaderProgram>& shaders) {
const std::array<Shader, Maxwell::MaxShaderProgram>& shaders) {
std::array<GPUVAddr, Maxwell::MaxShaderProgram> addresses;
for (std::size_t i = 0; i < std::size(addresses); ++i) {
addresses[i] = shaders[i] ? shaders[i]->GetGpuAddr() : 0;
@@ -118,17 +117,6 @@ template <typename Engine, typename Entry>
Tegra::Texture::FullTextureInfo GetTextureInfo(const Engine& engine, const Entry& entry,
std::size_t stage, std::size_t index = 0) {
const auto stage_type = static_cast<Tegra::Engines::ShaderType>(stage);
if constexpr (std::is_same_v<Entry, SamplerEntry>) {
if (entry.is_separated) {
const u32 buffer_1 = entry.buffer;
const u32 buffer_2 = entry.secondary_buffer;
const u32 offset_1 = entry.offset;
const u32 offset_2 = entry.secondary_offset;
const u32 handle_1 = engine.AccessConstBuffer32(stage_type, buffer_1, offset_1);
const u32 handle_2 = engine.AccessConstBuffer32(stage_type, buffer_2, offset_2);
return engine.GetTextureInfo(handle_1 | handle_2);
}
}
if (entry.is_bindless) {
const auto tex_handle = engine.AccessConstBuffer32(stage_type, entry.buffer, entry.offset);
return engine.GetTextureInfo(tex_handle);
@@ -728,7 +716,7 @@ std::tuple<VkFramebuffer, VkExtent2D> RasterizerVulkan::ConfigureFramebuffers(
if (!view) {
return false;
}
key.views.push_back(view->GetAttachment());
key.views.push_back(view->GetHandle());
key.width = std::min(key.width, view->GetWidth());
key.height = std::min(key.height, view->GetHeight());
key.layers = std::min(key.layers, view->GetNumLayers());
@@ -788,12 +776,12 @@ RasterizerVulkan::DrawParameters RasterizerVulkan::SetupGeometry(FixedPipelineSt
}
void RasterizerVulkan::SetupShaderDescriptors(
const std::array<Shader*, Maxwell::MaxShaderProgram>& shaders) {
const std::array<Shader, Maxwell::MaxShaderProgram>& shaders) {
texture_cache.GuardSamplers(true);
for (std::size_t stage = 0; stage < Maxwell::MaxShaderStage; ++stage) {
// Skip VertexA stage
Shader* const shader = shaders[stage + 1];
const auto& shader = shaders[stage + 1];
if (!shader) {
continue;
}
@@ -870,10 +858,10 @@ void RasterizerVulkan::BeginTransformFeedback() {
UNIMPLEMENTED_IF(binding.buffer_offset != 0);
const GPUVAddr gpu_addr = binding.Address();
const VkDeviceSize size = static_cast<VkDeviceSize>(binding.buffer_size);
const auto info = buffer_cache.UploadMemory(gpu_addr, size, 4, true);
const std::size_t size = binding.buffer_size;
const auto [buffer, offset] = buffer_cache.UploadMemory(gpu_addr, size, 4, true);
scheduler.Record([buffer = info.handle, offset = info.offset, size](vk::CommandBuffer cmdbuf) {
scheduler.Record([buffer = buffer, offset = offset, size](vk::CommandBuffer cmdbuf) {
cmdbuf.BindTransformFeedbackBuffersEXT(0, 1, &buffer, &offset, &size);
cmdbuf.BeginTransformFeedbackEXT(0, 0, nullptr, nullptr);
});
@@ -925,8 +913,8 @@ void RasterizerVulkan::SetupVertexArrays(FixedPipelineState::VertexInput& vertex
buffer_bindings.AddVertexBinding(DefaultBuffer(), 0);
continue;
}
const auto info = buffer_cache.UploadMemory(start, size);
buffer_bindings.AddVertexBinding(info.handle, info.offset);
const auto [buffer, offset] = buffer_cache.UploadMemory(start, size);
buffer_bindings.AddVertexBinding(buffer, offset);
}
}
@@ -948,9 +936,7 @@ void RasterizerVulkan::SetupIndexBuffer(BufferBindings& buffer_bindings, DrawPar
break;
}
const GPUVAddr gpu_addr = regs.index_array.IndexStart();
const auto info = buffer_cache.UploadMemory(gpu_addr, CalculateIndexBufferSize());
VkBuffer buffer = info.handle;
u64 offset = info.offset;
auto [buffer, offset] = buffer_cache.UploadMemory(gpu_addr, CalculateIndexBufferSize());
std::tie(buffer, offset) = quad_indexed_pass.Assemble(
regs.index_array.format, params.num_vertices, params.base_vertex, buffer, offset);
@@ -964,9 +950,7 @@ void RasterizerVulkan::SetupIndexBuffer(BufferBindings& buffer_bindings, DrawPar
break;
}
const GPUVAddr gpu_addr = regs.index_array.IndexStart();
const auto info = buffer_cache.UploadMemory(gpu_addr, CalculateIndexBufferSize());
VkBuffer buffer = info.handle;
u64 offset = info.offset;
auto [buffer, offset] = buffer_cache.UploadMemory(gpu_addr, CalculateIndexBufferSize());
auto format = regs.index_array.format;
const bool is_uint8 = format == Maxwell::IndexFormat::UnsignedByte;
@@ -1113,9 +1097,10 @@ void RasterizerVulkan::SetupConstBuffer(const ConstBufferEntry& entry,
Common::AlignUp(CalculateConstBufferSize(entry, buffer), 4 * sizeof(float));
ASSERT(size <= MaxConstbufferSize);
const auto info =
const auto [buffer_handle, offset] =
buffer_cache.UploadMemory(buffer.address, size, device.GetUniformBufferAlignment());
update_descriptor_queue.AddBuffer(info.handle, info.offset, size);
update_descriptor_queue.AddBuffer(buffer_handle, offset, size);
}
void RasterizerVulkan::SetupGlobalBuffer(const GlobalBufferEntry& entry, GPUVAddr address) {
@@ -1129,14 +1114,14 @@ void RasterizerVulkan::SetupGlobalBuffer(const GlobalBufferEntry& entry, GPUVAdd
// Note: Do *not* use DefaultBuffer() here, storage buffers can be written breaking the
// default buffer.
static constexpr std::size_t dummy_size = 4;
const auto info = buffer_cache.GetEmptyBuffer(dummy_size);
update_descriptor_queue.AddBuffer(info.handle, info.offset, dummy_size);
const auto buffer = buffer_cache.GetEmptyBuffer(dummy_size);
update_descriptor_queue.AddBuffer(buffer, 0, dummy_size);
return;
}
const auto info = buffer_cache.UploadMemory(
const auto [buffer, offset] = buffer_cache.UploadMemory(
actual_addr, size, device.GetStorageBufferAlignment(), entry.IsWritten());
update_descriptor_queue.AddBuffer(info.handle, info.offset, size);
update_descriptor_queue.AddBuffer(buffer, offset, size);
}
void RasterizerVulkan::SetupUniformTexels(const Tegra::Texture::TICEntry& tic,
@@ -1152,12 +1137,12 @@ void RasterizerVulkan::SetupTexture(const Tegra::Texture::FullTextureInfo& textu
auto view = texture_cache.GetTextureSurface(texture.tic, entry);
ASSERT(!view->IsBufferView());
const VkImageView image_view = view->GetImageView(texture.tic.x_source, texture.tic.y_source,
texture.tic.z_source, texture.tic.w_source);
const auto image_view = view->GetHandle(texture.tic.x_source, texture.tic.y_source,
texture.tic.z_source, texture.tic.w_source);
const auto sampler = sampler_cache.GetSampler(texture.tsc);
update_descriptor_queue.AddSampledImage(sampler, image_view);
VkImageLayout* const image_layout = update_descriptor_queue.LastImageLayout();
const auto image_layout = update_descriptor_queue.GetLastImageLayout();
*image_layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
sampled_views.push_back(ImageView{std::move(view), image_layout});
}
@@ -1179,11 +1164,10 @@ void RasterizerVulkan::SetupImage(const Tegra::Texture::TICEntry& tic, const Ima
UNIMPLEMENTED_IF(tic.IsBuffer());
const VkImageView image_view =
view->GetImageView(tic.x_source, tic.y_source, tic.z_source, tic.w_source);
const auto image_view = view->GetHandle(tic.x_source, tic.y_source, tic.z_source, tic.w_source);
update_descriptor_queue.AddImage(image_view);
VkImageLayout* const image_layout = update_descriptor_queue.LastImageLayout();
const auto image_layout = update_descriptor_queue.GetLastImageLayout();
*image_layout = VK_IMAGE_LAYOUT_GENERAL;
image_views.push_back(ImageView{std::move(view), image_layout});
}

View File

@@ -168,7 +168,7 @@ private:
bool is_indexed, bool is_instanced);
/// Setup descriptors in the graphics pipeline.
void SetupShaderDescriptors(const std::array<Shader*, Maxwell::MaxShaderProgram>& shaders);
void SetupShaderDescriptors(const std::array<Shader, Maxwell::MaxShaderProgram>& shaders);
void SetupImageTransitions(Texceptions texceptions,
const std::array<View, Maxwell::NumRenderTargets>& color_attachments,

View File

@@ -9,8 +9,6 @@
#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/textures/texture.h"
using Tegra::Texture::TextureMipmapFilter;
namespace Vulkan {
namespace {
@@ -65,8 +63,8 @@ vk::Sampler VKSamplerCache::CreateSampler(const Tegra::Texture::TSCEntry& tsc) c
ci.maxAnisotropy = tsc.GetMaxAnisotropy();
ci.compareEnable = tsc.depth_compare_enabled;
ci.compareOp = MaxwellToVK::Sampler::DepthCompareFunction(tsc.depth_compare_func);
ci.minLod = tsc.mipmap_filter == TextureMipmapFilter::None ? 0.0f : tsc.GetMinLod();
ci.maxLod = tsc.mipmap_filter == TextureMipmapFilter::None ? 0.25f : tsc.GetMaxLod();
ci.minLod = tsc.GetMinLod();
ci.maxLod = tsc.GetMaxLod();
ci.borderColor = arbitrary_borders ? VK_BORDER_COLOR_INT_CUSTOM_EXT : ConvertBorderColor(color);
ci.unnormalizedCoordinates = VK_FALSE;
return device.GetLogical().CreateSampler(ci);

View File

@@ -35,14 +35,10 @@ public:
/// Ensures that "size" bytes of memory are available to the GPU, potentially recording a copy.
void Unmap(u64 size);
VkBuffer Handle() const noexcept {
VkBuffer GetHandle() const {
return *buffer;
}
u64 Address() const noexcept {
return 0;
}
private:
struct Watch final {
VKFenceWatch fence;

View File

@@ -167,7 +167,6 @@ VkImageCreateInfo GenerateImageCreateInfo(const VKDevice& device, const SurfaceP
ci.extent = {params.width, params.height, 1};
break;
case SurfaceTarget::Texture3D:
ci.flags |= VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT;
ci.extent = {params.width, params.height, params.depth};
break;
case SurfaceTarget::TextureBuffer:
@@ -177,12 +176,6 @@ VkImageCreateInfo GenerateImageCreateInfo(const VKDevice& device, const SurfaceP
return ci;
}
u32 EncodeSwizzle(Tegra::Texture::SwizzleSource x_source, Tegra::Texture::SwizzleSource y_source,
Tegra::Texture::SwizzleSource z_source, Tegra::Texture::SwizzleSource w_source) {
return (static_cast<u32>(x_source) << 24) | (static_cast<u32>(y_source) << 16) |
(static_cast<u32>(z_source) << 8) | static_cast<u32>(w_source);
}
} // Anonymous namespace
CachedSurface::CachedSurface(Core::System& system, const VKDevice& device,
@@ -210,11 +203,9 @@ CachedSurface::CachedSurface(Core::System& system, const VKDevice& device,
}
// TODO(Rodrigo): Move this to a virtual function.
u32 num_layers = 1;
if (params.is_layered || params.target == SurfaceTarget::Texture3D) {
num_layers = params.depth;
}
main_view = CreateView(ViewParams(params.target, 0, num_layers, 0, params.num_levels));
main_view = CreateViewInner(
ViewParams(params.target, 0, static_cast<u32>(params.GetNumLayers()), 0, params.num_levels),
true);
}
CachedSurface::~CachedSurface() = default;
@@ -262,8 +253,12 @@ void CachedSurface::DecorateSurfaceName() {
}
View CachedSurface::CreateView(const ViewParams& params) {
return CreateViewInner(params, false);
}
View CachedSurface::CreateViewInner(const ViewParams& params, bool is_proxy) {
// TODO(Rodrigo): Add name decorations
return views[params] = std::make_shared<CachedSurfaceView>(device, *this, params);
return views[params] = std::make_shared<CachedSurfaceView>(device, *this, params, is_proxy);
}
void CachedSurface::UploadBuffer(const std::vector<u8>& staging_buffer) {
@@ -347,27 +342,18 @@ VkImageSubresourceRange CachedSurface::GetImageSubresourceRange() const {
}
CachedSurfaceView::CachedSurfaceView(const VKDevice& device, CachedSurface& surface,
const ViewParams& params)
const ViewParams& params, bool is_proxy)
: VideoCommon::ViewBase{params}, params{surface.GetSurfaceParams()},
image{surface.GetImageHandle()}, buffer_view{surface.GetBufferViewHandle()},
aspect_mask{surface.GetAspectMask()}, device{device}, surface{surface},
base_level{params.base_level}, num_levels{params.num_levels},
image_view_type{image ? GetImageViewType(params.target) : VK_IMAGE_VIEW_TYPE_1D} {
if (image_view_type == VK_IMAGE_VIEW_TYPE_3D) {
base_layer = 0;
num_layers = 1;
base_slice = params.base_layer;
num_slices = params.num_layers;
} else {
base_layer = params.base_layer;
num_layers = params.num_layers;
}
}
base_layer{params.base_layer}, num_layers{params.num_layers}, base_level{params.base_level},
num_levels{params.num_levels}, image_view_type{image ? GetImageViewType(params.target)
: VK_IMAGE_VIEW_TYPE_1D} {}
CachedSurfaceView::~CachedSurfaceView() = default;
VkImageView CachedSurfaceView::GetImageView(SwizzleSource x_source, SwizzleSource y_source,
SwizzleSource z_source, SwizzleSource w_source) {
VkImageView CachedSurfaceView::GetHandle(SwizzleSource x_source, SwizzleSource y_source,
SwizzleSource z_source, SwizzleSource w_source) {
const u32 new_swizzle = EncodeSwizzle(x_source, y_source, z_source, w_source);
if (last_image_view && last_swizzle == new_swizzle) {
return last_image_view;
@@ -413,11 +399,6 @@ VkImageView CachedSurfaceView::GetImageView(SwizzleSource x_source, SwizzleSourc
});
}
if (image_view_type == VK_IMAGE_VIEW_TYPE_3D) {
ASSERT(base_slice == 0);
ASSERT(num_slices == params.depth);
}
VkImageViewCreateInfo ci;
ci.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
ci.pNext = nullptr;
@@ -436,35 +417,6 @@ VkImageView CachedSurfaceView::GetImageView(SwizzleSource x_source, SwizzleSourc
return last_image_view = *image_view;
}
VkImageView CachedSurfaceView::GetAttachment() {
if (render_target) {
return *render_target;
}
VkImageViewCreateInfo ci;
ci.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
ci.pNext = nullptr;
ci.flags = 0;
ci.image = surface.GetImageHandle();
ci.format = surface.GetImage().GetFormat();
ci.components = {VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY,
VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY};
ci.subresourceRange.aspectMask = aspect_mask;
ci.subresourceRange.baseMipLevel = base_level;
ci.subresourceRange.levelCount = num_levels;
if (image_view_type == VK_IMAGE_VIEW_TYPE_3D) {
ci.viewType = num_slices > 1 ? VK_IMAGE_VIEW_TYPE_2D_ARRAY : VK_IMAGE_VIEW_TYPE_2D;
ci.subresourceRange.baseArrayLayer = base_slice;
ci.subresourceRange.layerCount = num_slices;
} else {
ci.viewType = image_view_type;
ci.subresourceRange.baseArrayLayer = base_layer;
ci.subresourceRange.layerCount = num_layers;
}
render_target = device.GetLogical().CreateImageView(ci);
return *render_target;
}
VKTextureCache::VKTextureCache(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
const VKDevice& device, VKResourceManager& resource_manager,
VKMemoryManager& memory_manager, VKScheduler& scheduler,

View File

@@ -91,6 +91,7 @@ protected:
void DecorateSurfaceName();
View CreateView(const ViewParams& params) override;
View CreateViewInner(const ViewParams& params, bool is_proxy);
private:
void UploadBuffer(const std::vector<u8>& staging_buffer);
@@ -119,20 +120,23 @@ private:
class CachedSurfaceView final : public VideoCommon::ViewBase {
public:
explicit CachedSurfaceView(const VKDevice& device, CachedSurface& surface,
const ViewParams& params);
const ViewParams& params, bool is_proxy);
~CachedSurfaceView();
VkImageView GetImageView(Tegra::Texture::SwizzleSource x_source,
Tegra::Texture::SwizzleSource y_source,
Tegra::Texture::SwizzleSource z_source,
Tegra::Texture::SwizzleSource w_source);
VkImageView GetAttachment();
VkImageView GetHandle(Tegra::Texture::SwizzleSource x_source,
Tegra::Texture::SwizzleSource y_source,
Tegra::Texture::SwizzleSource z_source,
Tegra::Texture::SwizzleSource w_source);
bool IsSameSurface(const CachedSurfaceView& rhs) const {
return &surface == &rhs.surface;
}
VkImageView GetHandle() {
return GetHandle(Tegra::Texture::SwizzleSource::R, Tegra::Texture::SwizzleSource::G,
Tegra::Texture::SwizzleSource::B, Tegra::Texture::SwizzleSource::A);
}
u32 GetWidth() const {
return params.GetMipWidth(base_level);
}
@@ -176,6 +180,14 @@ public:
}
private:
static u32 EncodeSwizzle(Tegra::Texture::SwizzleSource x_source,
Tegra::Texture::SwizzleSource y_source,
Tegra::Texture::SwizzleSource z_source,
Tegra::Texture::SwizzleSource w_source) {
return (static_cast<u32>(x_source) << 24) | (static_cast<u32>(y_source) << 16) |
(static_cast<u32>(z_source) << 8) | static_cast<u32>(w_source);
}
// Store a copy of these values to avoid double dereference when reading them
const SurfaceParams params;
const VkImage image;
@@ -184,18 +196,15 @@ private:
const VKDevice& device;
CachedSurface& surface;
const u32 base_layer;
const u32 num_layers;
const u32 base_level;
const u32 num_levels;
const VkImageViewType image_view_type;
u32 base_layer = 0;
u32 num_layers = 0;
u32 base_slice = 0;
u32 num_slices = 0;
VkImageView last_image_view = nullptr;
u32 last_swizzle = 0;
vk::ImageView render_target;
std::unordered_map<u32, vk::ImageView> view_cache;
};

View File

@@ -24,25 +24,35 @@ void VKUpdateDescriptorQueue::TickFrame() {
}
void VKUpdateDescriptorQueue::Acquire() {
// Minimum number of entries required.
// This is the maximum number of entries a single draw call migth use.
static constexpr std::size_t MIN_ENTRIES = 0x400;
if (payload.size() + MIN_ENTRIES >= payload.max_size()) {
LOG_WARNING(Render_Vulkan, "Payload overflow, waiting for worker thread");
scheduler.WaitWorker();
payload.clear();
}
upload_start = &*payload.end();
entries.clear();
}
void VKUpdateDescriptorQueue::Send(VkDescriptorUpdateTemplateKHR update_template,
VkDescriptorSet set) {
const void* const data = upload_start;
const vk::Device* const logical = &device.GetLogical();
scheduler.Record([data, logical, set, update_template](vk::CommandBuffer) {
logical->UpdateDescriptorSet(set, update_template, data);
});
if (payload.size() + entries.size() >= payload.max_size()) {
LOG_WARNING(Render_Vulkan, "Payload overflow, waiting for worker thread");
scheduler.WaitWorker();
payload.clear();
}
// TODO(Rodrigo): Rework to write the payload directly
const auto payload_start = payload.data() + payload.size();
for (const auto& entry : entries) {
if (const auto image = std::get_if<VkDescriptorImageInfo>(&entry)) {
payload.push_back(*image);
} else if (const auto buffer = std::get_if<VkDescriptorBufferInfo>(&entry)) {
payload.push_back(*buffer);
} else if (const auto texel = std::get_if<VkBufferView>(&entry)) {
payload.push_back(*texel);
} else {
UNREACHABLE();
}
}
scheduler.Record(
[payload_start, set, update_template, logical = &device.GetLogical()](vk::CommandBuffer) {
logical->UpdateDescriptorSet(set, update_template, payload_start);
});
}
} // namespace Vulkan

View File

@@ -15,13 +15,17 @@ namespace Vulkan {
class VKDevice;
class VKScheduler;
struct DescriptorUpdateEntry {
DescriptorUpdateEntry(VkDescriptorImageInfo image_) : image{image_} {}
class DescriptorUpdateEntry {
public:
explicit DescriptorUpdateEntry() {}
DescriptorUpdateEntry(VkDescriptorBufferInfo buffer_) : buffer{buffer_} {}
DescriptorUpdateEntry(VkDescriptorImageInfo image) : image{image} {}
DescriptorUpdateEntry(VkBufferView texel_buffer_) : texel_buffer{texel_buffer_} {}
DescriptorUpdateEntry(VkDescriptorBufferInfo buffer) : buffer{buffer} {}
DescriptorUpdateEntry(VkBufferView texel_buffer) : texel_buffer{texel_buffer} {}
private:
union {
VkDescriptorImageInfo image;
VkDescriptorBufferInfo buffer;
@@ -41,34 +45,32 @@ public:
void Send(VkDescriptorUpdateTemplateKHR update_template, VkDescriptorSet set);
void AddSampledImage(VkSampler sampler, VkImageView image_view) {
payload.emplace_back(VkDescriptorImageInfo{sampler, image_view, {}});
entries.emplace_back(VkDescriptorImageInfo{sampler, image_view, {}});
}
void AddImage(VkImageView image_view) {
payload.emplace_back(VkDescriptorImageInfo{{}, image_view, {}});
entries.emplace_back(VkDescriptorImageInfo{{}, image_view, {}});
}
void AddBuffer(VkBuffer buffer, u64 offset, std::size_t size) {
payload.emplace_back(VkDescriptorBufferInfo{buffer, offset, size});
entries.emplace_back(VkDescriptorBufferInfo{buffer, offset, size});
}
void AddTexelBuffer(VkBufferView texel_buffer) {
payload.emplace_back(texel_buffer);
entries.emplace_back(texel_buffer);
}
VkImageLayout* LastImageLayout() {
return &payload.back().image.imageLayout;
}
const VkImageLayout* LastImageLayout() const {
return &payload.back().image.imageLayout;
VkImageLayout* GetLastImageLayout() {
return &std::get<VkDescriptorImageInfo>(entries.back()).imageLayout;
}
private:
using Variant = std::variant<VkDescriptorImageInfo, VkDescriptorBufferInfo, VkBufferView>;
const VKDevice& device;
VKScheduler& scheduler;
const DescriptorUpdateEntry* upload_start = nullptr;
boost::container::static_vector<Variant, 0x400> entries;
boost::container::static_vector<DescriptorUpdateEntry, 0x10000> payload;
};

View File

@@ -725,7 +725,8 @@ bool PhysicalDevice::GetSurfaceSupportKHR(u32 queue_family_index, VkSurfaceKHR s
return supported == VK_TRUE;
}
VkSurfaceCapabilitiesKHR PhysicalDevice::GetSurfaceCapabilitiesKHR(VkSurfaceKHR surface) const {
VkSurfaceCapabilitiesKHR PhysicalDevice::GetSurfaceCapabilitiesKHR(VkSurfaceKHR surface) const
noexcept {
VkSurfaceCapabilitiesKHR capabilities;
Check(dld->vkGetPhysicalDeviceSurfaceCapabilitiesKHR(physical_device, surface, &capabilities));
return capabilities;

View File

@@ -779,7 +779,7 @@ public:
bool GetSurfaceSupportKHR(u32 queue_family_index, VkSurfaceKHR) const;
VkSurfaceCapabilitiesKHR GetSurfaceCapabilitiesKHR(VkSurfaceKHR) const;
VkSurfaceCapabilitiesKHR GetSurfaceCapabilitiesKHR(VkSurfaceKHR) const noexcept;
std::vector<VkSurfaceFormatKHR> GetSurfaceFormatsKHR(VkSurfaceKHR) const;

View File

@@ -97,7 +97,6 @@ ComponentType GetComponentType(Tegra::Engines::SamplerDescriptor descriptor,
break;
case TextureFormat::B5G6R5:
case TextureFormat::B6G5R5:
case TextureFormat::BF10GF11RF11:
if (component == 0) {
return descriptor.b_type;
}
@@ -120,7 +119,7 @@ ComponentType GetComponentType(Tegra::Engines::SamplerDescriptor descriptor,
}
break;
}
UNIMPLEMENTED_MSG("Texture format not implemented={}", format);
UNIMPLEMENTED_MSG("texture format not implement={}", format);
return ComponentType::FLOAT;
}
@@ -192,14 +191,6 @@ u32 GetComponentSize(TextureFormat format, std::size_t component) {
return 6;
}
return 0;
case TextureFormat::BF10GF11RF11:
if (component == 1 || component == 2) {
return 11;
}
if (component == 0) {
return 10;
}
return 0;
case TextureFormat::G8R24:
if (component == 0) {
return 8;
@@ -220,9 +211,10 @@ u32 GetComponentSize(TextureFormat format, std::size_t component) {
return (component == 0 || component == 1) ? 8 : 0;
case TextureFormat::G4R4:
return (component == 0 || component == 1) ? 4 : 0;
default:
UNIMPLEMENTED_MSG("texture format not implement={}", format);
return 0;
}
UNIMPLEMENTED_MSG("Texture format not implemented={}", format);
return 0;
}
std::size_t GetImageComponentMask(TextureFormat format) {
@@ -243,7 +235,6 @@ std::size_t GetImageComponentMask(TextureFormat format) {
case TextureFormat::R32_B24G8:
case TextureFormat::B5G6R5:
case TextureFormat::B6G5R5:
case TextureFormat::BF10GF11RF11:
return std::size_t{R | G | B};
case TextureFormat::R32_G32:
case TextureFormat::R16_G16:
@@ -257,9 +248,10 @@ std::size_t GetImageComponentMask(TextureFormat format) {
case TextureFormat::R8:
case TextureFormat::R1:
return std::size_t{R};
default:
UNIMPLEMENTED_MSG("texture format not implement={}", format);
return std::size_t{R | G | B | A};
}
UNIMPLEMENTED_MSG("Texture format not implemented={}", format);
return std::size_t{R | G | B | A};
}
std::size_t GetImageTypeNumCoordinates(Tegra::Shader::ImageType image_type) {
@@ -307,7 +299,7 @@ std::pair<Node, bool> ShaderIR::GetComponentValue(ComponentType component_type,
return {std::move(original_value), true};
}
default:
UNIMPLEMENTED_MSG("Unimplemented component type={}", component_type);
UNIMPLEMENTED_MSG("Unimplement component type={}", component_type);
return {std::move(original_value), true};
}
}
@@ -467,7 +459,7 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
default:
break;
}
UNIMPLEMENTED_MSG("Unimplemented operation={}, type={}",
UNIMPLEMENTED_MSG("Unimplemented operation={} type={}",
static_cast<u64>(instr.suatom_d.operation.Value()),
static_cast<u64>(instr.suatom_d.operation_type.Value()));
return OperationCode::AtomicImageAdd;

View File

@@ -357,11 +357,13 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
return pc;
}
ShaderIR::SamplerInfo ShaderIR::GetSamplerInfo(
SamplerInfo info, std::optional<Tegra::Engines::SamplerDescriptor> sampler) {
ShaderIR::SamplerInfo ShaderIR::GetSamplerInfo(SamplerInfo info, u32 offset,
std::optional<u32> buffer) {
if (info.IsComplete()) {
return info;
}
const auto sampler = buffer ? registry.ObtainBindlessSampler(*buffer, offset)
: registry.ObtainBoundSampler(offset);
if (!sampler) {
LOG_WARNING(HW_GPU, "Unknown sampler info");
info.type = info.type.value_or(Tegra::Shader::TextureType::Texture2D);
@@ -379,8 +381,8 @@ ShaderIR::SamplerInfo ShaderIR::GetSamplerInfo(
std::optional<Sampler> ShaderIR::GetSampler(Tegra::Shader::Sampler sampler,
SamplerInfo sampler_info) {
const u32 offset = static_cast<u32>(sampler.index.Value());
const auto info = GetSamplerInfo(sampler_info, registry.ObtainBoundSampler(offset));
const auto offset = static_cast<u32>(sampler.index.Value());
const auto info = GetSamplerInfo(sampler_info, offset);
// If this sampler has already been used, return the existing mapping.
const auto it = std::find_if(used_samplers.begin(), used_samplers.end(),
@@ -402,19 +404,20 @@ std::optional<Sampler> ShaderIR::GetBindlessSampler(Tegra::Shader::Register reg,
const Node sampler_register = GetRegister(reg);
const auto [base_node, tracked_sampler_info] =
TrackBindlessSampler(sampler_register, global_code, static_cast<s64>(global_code.size()));
if (!base_node) {
UNREACHABLE();
ASSERT(base_node != nullptr);
if (base_node == nullptr) {
return std::nullopt;
}
if (const auto sampler_info = std::get_if<BindlessSamplerNode>(&*tracked_sampler_info)) {
const u32 buffer = sampler_info->index;
const u32 offset = sampler_info->offset;
info = GetSamplerInfo(info, registry.ObtainBindlessSampler(buffer, offset));
if (const auto bindless_sampler_info =
std::get_if<BindlessSamplerNode>(&*tracked_sampler_info)) {
const u32 buffer = bindless_sampler_info->GetIndex();
const u32 offset = bindless_sampler_info->GetOffset();
info = GetSamplerInfo(info, offset, buffer);
// If this sampler has already been used, return the existing mapping.
const auto it = std::find_if(used_samplers.begin(), used_samplers.end(),
[buffer, offset](const Sampler& entry) {
[buffer = buffer, offset = offset](const Sampler& entry) {
return entry.buffer == buffer && entry.offset == offset;
});
if (it != used_samplers.end()) {
@@ -428,32 +431,10 @@ std::optional<Sampler> ShaderIR::GetBindlessSampler(Tegra::Shader::Register reg,
return used_samplers.emplace_back(next_index, offset, buffer, *info.type, *info.is_array,
*info.is_shadow, *info.is_buffer, false);
}
if (const auto sampler_info = std::get_if<SeparateSamplerNode>(&*tracked_sampler_info)) {
const std::pair indices = sampler_info->indices;
const std::pair offsets = sampler_info->offsets;
info = GetSamplerInfo(info, registry.ObtainSeparateSampler(indices, offsets));
// Try to use an already created sampler if it exists
const auto it = std::find_if(
used_samplers.begin(), used_samplers.end(), [indices, offsets](const Sampler& entry) {
return offsets == std::pair{entry.offset, entry.secondary_offset} &&
indices == std::pair{entry.buffer, entry.secondary_buffer};
});
if (it != used_samplers.end()) {
ASSERT(it->is_separated && it->type == info.type && it->is_array == info.is_array &&
it->is_shadow == info.is_shadow && it->is_buffer == info.is_buffer);
return *it;
}
// Otherwise create a new mapping for this sampler
const u32 next_index = static_cast<u32>(used_samplers.size());
return used_samplers.emplace_back(next_index, offsets, indices, *info.type, *info.is_array,
*info.is_shadow, *info.is_buffer);
}
if (const auto sampler_info = std::get_if<ArraySamplerNode>(&*tracked_sampler_info)) {
const u32 base_offset = sampler_info->base_offset / 4;
index_var = GetCustomVariable(sampler_info->bindless_var);
info = GetSamplerInfo(info, registry.ObtainBoundSampler(base_offset));
if (const auto array_sampler_info = std::get_if<ArraySamplerNode>(&*tracked_sampler_info)) {
const u32 base_offset = array_sampler_info->GetBaseOffset() / 4;
index_var = GetCustomVariable(array_sampler_info->GetIndexVar());
info = GetSamplerInfo(info, base_offset);
// If this sampler has already been used, return the existing mapping.
const auto it = std::find_if(

View File

@@ -66,12 +66,12 @@ ProgramCode GetShaderCode(Tegra::MemoryManager& memory_manager, GPUVAddr gpu_add
u64 GetUniqueIdentifier(Tegra::Engines::ShaderType shader_type, bool is_a, const ProgramCode& code,
const ProgramCode& code_b) {
size_t unique_identifier = boost::hash_value(code);
u64 unique_identifier = boost::hash_value(code);
if (is_a) {
// VertexA programs include two programs
boost::hash_combine(unique_identifier, boost::hash_value(code_b));
}
return static_cast<u64>(unique_identifier);
return unique_identifier;
}
} // namespace VideoCommon::Shader

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