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37 Commits

Author SHA1 Message Date
ReinUsesLisp
cf137ea40b vk_rasterizer: Don't preserve contents on full screen clears
There's no need to load contents from the CPU when a clear resets all
the contents of the underlying memory. This is already implemented on
OpenGL and the texture cache.
2020-06-18 18:18:33 -03:00
Rodrigo Locatti
de644d506f Merge pull request #4081 from Morph1984/maxwell-to-gl-vk
maxwell_to_gl/vk: Miscellaneous changes
2020-06-18 17:51:41 -03:00
bunnei
bfa6193eb9 Merge pull request #4108 from ReinUsesLisp/a32-implicit-cast
arm_dynarmic_32: Fix implicit conversion error in SetTPIDR_EL0
2020-06-18 16:07:15 -04:00
ReinUsesLisp
778043a44c arm_dynarmic_32: Fix implicit conversion error in SetTPIDR_EL0
On MSVC builds we treat conversion warnings as errors.
2020-06-18 16:52:15 -03:00
Morph
2f420618ea vk_sampler_cache: Emulate GL_LINEAR/NEAREST minification filters
Emulate GL_LINEAR/NEAREST minification filters using minLod = 0 and maxLod = 0.25 during sampler creation
2020-06-18 04:56:31 -04:00
Morph
be660e7749 maxwell_to_vk: Reorder filter cases and correct mipmap_filter=None
maxwell_to_vk: Reorder filtering modes to start with None, then Nearest, then Linear.
maxwell_to_vk: Logs filter modes under UNREACHABLE_MSG instead of UNIMPLEMENTED_MSG, since any unknown filter modes are invalid and not unimplemented.
maxwell_to_vk: Return VK_SAMPLER_MIPMAP_MODE_NEAREST instead of VK_SAMPLER_MIPMAP_MODE_LINEAR when mipmap_filter is None with the description from the VkSamplerCreateInfo(3) man page.
2020-06-18 04:56:31 -04:00
Morph
8868fb745f maxwell_to_gl: Miscellaneous changes
maxwell_to_gl: Log unimplemented features under UNIMPLEMENTED_MSG instead of LOG_ERROR to bring into parity with maxwell_to_vk
maxwell_to_gl: Deduplicate logging in VertexType(), merging them into one.

maxwell_to_gl: Return GL_NEAREST instead of GL_LINEAR if an unknown texture filter mode is encountered.
maxwell_to_gl: Log the mipmap filter mode if an unknown value is passed in.
maxwell_to_gl: Reorder filtering modes to start with None, then Nearest, then Linear.
2020-06-18 04:56:31 -04:00
Rodrigo Locatti
edb2114bac Merge pull request #4092 from Morph1984/image-bindings
gl_device: Reserve 4 image bindings for fragment stage
2020-06-18 04:59:48 -03:00
Fernando Sahmkow
1394a581f2 Merge pull request #4100 from MerryMage/no-a32-interp
arm_dynarmic: CP15 changes
2020-06-17 22:44:52 -04:00
MerryMage
52bcfac116 arm_dynarmic_cp15: Implement CNTPCT 2020-06-17 17:10:24 +01:00
MerryMage
109df7705f arm_dynarmic_cp15: Update CP15 2020-06-17 17:10:24 +01:00
MerryMage
32a127faaa arm_dynarmic_32: InterpreterFallback should never happen 2020-06-17 17:10:24 +01:00
bunnei
a8ac99b619 Merge pull request #4086 from MerryMage/abi
xbyak_abi: Cleanup
2020-06-17 11:20:52 -04:00
bunnei
b660ef6c8a Merge pull request #4089 from MerryMage/macrojit-cleanup-1
macro_jit_x64: Cleanup
2020-06-16 23:44:48 -04:00
bunnei
0f57bbfa3f Merge pull request #3976 from Neodyblue/qdarkstyle_fix_prop
qt_themes: remove unknown qss property from dark theme
2020-06-16 22:27:27 -04:00
bunnei
2a3d4cad63 externals: Revert to libressl, as build is broken with find_package(OpenSSL). (#4093)
* externals: Revert to libressl, as build is broken with find_package(OpenSLL).

* fixup! externals: Revert to libressl, as build is broken with find_package(OpenSLL).

* fixup! externals: Revert to libressl, as build is broken with find_package(OpenSLL).
2020-06-16 21:46:19 -04:00
bunnei
798ec003ce Merge pull request #4041 from ReinUsesLisp/arb-decomp
gl_arb_decompiler: Implement an assembly shader decompiler
2020-06-16 14:56:23 -04:00
bunnei
f22d02083c Merge pull request #3966 from Morph1984/hide-internal-resolution-ui
yuzu/frontend: Remove internal resolution option
2020-06-16 14:12:17 -04:00
Morph
e2f5d16540 gl_device: Reserve at least 4 image bindings for fragment stage
Due to the limitation of GL_MAX_IMAGE_UNITS being low (8) on Intel's and Nvidia's proprietary drivers, we have to reserve an appropriate amount of image bindings for each of the stages. So far games have been observed to use 4 image bindings on the fragment stage (Kirby Star Allies) and 1 on the vertex stage (TWD series).
No games thus far in my limited testing used more than 4 images concurrently and across all currently active programs.
This fixes shader compilation errors on Kirby Star Allies on OpenGL (GLSL/GLASM)
2020-06-16 03:03:07 -04:00
bunnei
ed2cd9d8f3 Merge pull request #4091 from MerryMage/cmakelists-xbyak-order
CMakeLists: xbyak comes before dynarmic
2020-06-15 22:39:48 -04:00
Rodrigo Locatti
0bd9bc7201 Merge pull request #4066 from ReinUsesLisp/shared-ptr-buf
buffer_cache: Avoid passing references of shared pointers and misc style changes
2020-06-15 22:29:32 -03:00
MerryMage
256cb2979b CMakeLists: xbyak comes before dynarmic 2020-06-15 22:37:27 +01:00
MerryMage
cf0aad7d6a macro_jit_x64: Remove NEXT_PARAMETER
Not required, as PARAMETERS can just be incremented directly.
2020-06-15 21:19:38 +01:00
MerryMage
1799f4e774 macro_jit_x64: Remove unused function Compile_WriteCarry 2020-06-15 21:19:38 +01:00
MerryMage
c09a9e5cc7 macro_jit_x64: Select better registers
All registers are now callee-save registers.

RBX and RBP selected for STATE and RESULT because these are most commonly accessed; this is to avoid the REX prefix.
RBP not used for STATE because there are some SIB restrictions, RBX emits smaller code.
2020-06-15 21:19:38 +01:00
MerryMage
79aa7b3ace macro_jit_x64: Remove REGISTERS
Unnecessary since this is just an offset from STATE.
2020-06-15 21:00:59 +01:00
MerryMage
35db6e1c68 macro_jit_x64: Remove JITState::parameters
This can be passed in as an argument instead.
2020-06-15 20:55:02 +01:00
MerryMage
389549b80d macro_jit_x64: Remove METHOD_ADDRESS_64
Unnecessary variable.
2020-06-15 20:51:33 +01:00
MerryMage
a6a43a5ae0 macro_jit_x64: Remove RESULT_64
This Reg64 codepath has the exact same behaviour as the Reg32 one.
2020-06-15 20:35:08 +01:00
David
5c9dee2c94 Merge pull request #4085 from ReinUsesLisp/gcc-times
video_core/macro_jit_x64: Remove initializer in member variable
2020-06-15 23:05:21 +10:00
ReinUsesLisp
6e5d8aac4d video_core/macro_jit_x64: Remove initializer in member variable
Fix build time issues on gcc. Confirmed through asan that avoiding this
initialization is safe.
2020-06-15 05:17:55 -03:00
ReinUsesLisp
87011a97f9 gl_arb_decompiler: Implement FSwizzleAdd 2020-06-11 22:12:07 -03:00
ReinUsesLisp
a63a0daa5e gl_arb_decompiler: Implement an assembly shader decompiler
Emit code compatible with NV_gpu_program5.
This should emit code compatible with Fermi, but it wasn't tested on
that architecture. Pascal has some issues not present on Turing GPUs.
2020-06-11 22:12:07 -03:00
ReinUsesLisp
d89888389d yuzu/configuration: Show assembly shaders check box 2020-06-10 19:04:53 -03:00
ReinUsesLisp
6508cdd003 buffer_cache: Avoid passing references of shared pointers and misc style changes
Instead of using as template argument a shared pointer, use the
underlying type and manage shared pointers explicitly. This can make
removing shared pointers from the cache more easy.

While we are at it, make some misc style changes and general
improvements (like insert_or_assign instead of operator[] + operator=).
2020-06-09 18:30:49 -03:00
Morph
03fad5ebe8 yuzu/frontend: Remove internal resolution option 2020-06-06 15:56:14 -04:00
Neodyblue
ea14af2164 qt_themes: remove unknown qss property from dark theme
Qdarkstyle's qss file uses an overflow property.
According to `https://doc.qt.io/qt-5/stylesheet-reference.html`,
the property `overflow` doesn't exist, which leads to a warning message
in the console.
2020-05-21 17:51:53 -07:00
43 changed files with 2528 additions and 593 deletions

3
.gitmodules vendored
View File

@@ -13,6 +13,9 @@
[submodule "soundtouch"]
path = externals/soundtouch
url = https://github.com/citra-emu/ext-soundtouch.git
[submodule "libressl"]
path = externals/libressl
url = https://github.com/citra-emu/ext-libressl-portable.git
[submodule "discord-rpc"]
path = externals/discord-rpc
url = https://github.com/discordapp/discord-rpc.git

View File

@@ -152,7 +152,6 @@ macro(yuzu_find_packages)
"Boost 1.71 boost/1.72.0"
"Catch2 2.11 catch2/2.11.0"
"fmt 6.2 fmt/6.2.0"
"OpenSSL 1.1 openssl/1.1.1f"
# can't use until https://github.com/bincrafters/community/issues/1173
#"libzip 1.5 libzip/1.5.2@bincrafters/stable"
"lz4 1.8 lz4/1.9.2"
@@ -312,15 +311,6 @@ elseif (TARGET Boost::boost)
add_library(boost ALIAS Boost::boost)
endif()
if (NOT TARGET OpenSSL::SSL)
set_target_properties(OpenSSL::OpenSSL PROPERTIES IMPORTED_GLOBAL TRUE)
add_library(OpenSSL::SSL ALIAS OpenSSL::OpenSSL)
endif()
if (NOT TARGET OpenSSL::Crypto)
set_target_properties(OpenSSL::OpenSSL PROPERTIES IMPORTED_GLOBAL TRUE)
add_library(OpenSSL::Crypto ALIAS OpenSSL::OpenSSL)
endif()
if (TARGET sdl2::sdl2)
# imported from the conan generated sdl2Config.cmake
set_target_properties(sdl2::sdl2 PROPERTIES IMPORTED_GLOBAL TRUE)

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@@ -51,6 +51,8 @@ endif()
# The variable SRC_DIR must be passed into the script (since it uses the current build directory for all values of CMAKE_*_DIR)
set(VIDEO_CORE "${SRC_DIR}/src/video_core")
set(HASH_FILES
"${VIDEO_CORE}/renderer_opengl/gl_arb_decompiler.cpp"
"${VIDEO_CORE}/renderer_opengl/gl_arb_decompiler.h"
"${VIDEO_CORE}/renderer_opengl/gl_shader_cache.cpp"
"${VIDEO_CORE}/renderer_opengl/gl_shader_cache.h"
"${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.cpp"

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@@ -673,10 +673,6 @@ QTabWidget::pane {
border-bottom-left-radius: 2px;
}
QTabWidget::tab-bar {
overflow: visible;
}
QTabBar {
qproperty-drawBase: 0;
border-radius: 3px;

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@@ -4,6 +4,13 @@ list(APPEND CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/CMakeModules")
list(APPEND CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/externals/find-modules")
include(DownloadExternals)
# xbyak
if (ARCHITECTURE_x86 OR ARCHITECTURE_x86_64)
add_library(xbyak INTERFACE)
target_include_directories(xbyak SYSTEM INTERFACE ./xbyak/xbyak)
target_compile_definitions(xbyak INTERFACE XBYAK_NO_OP_NAMES)
endif()
# Catch
add_library(catch-single-include INTERFACE)
target_include_directories(catch-single-include INTERFACE catch/single_include)
@@ -66,6 +73,15 @@ if (NOT LIBZIP_FOUND)
endif()
if (ENABLE_WEB_SERVICE)
# LibreSSL
set(LIBRESSL_SKIP_INSTALL ON CACHE BOOL "")
add_subdirectory(libressl EXCLUDE_FROM_ALL)
target_include_directories(ssl INTERFACE ./libressl/include)
target_compile_definitions(ssl PRIVATE -DHAVE_INET_NTOP)
get_directory_property(OPENSSL_LIBRARIES
DIRECTORY libressl
DEFINITION OPENSSL_LIBS)
# lurlparser
add_subdirectory(lurlparser EXCLUDE_FROM_ALL)
@@ -73,13 +89,5 @@ if (ENABLE_WEB_SERVICE)
add_library(httplib INTERFACE)
target_include_directories(httplib INTERFACE ./httplib)
target_compile_definitions(httplib INTERFACE -DCPPHTTPLIB_OPENSSL_SUPPORT)
target_link_libraries(httplib INTERFACE OpenSSL::SSL OpenSSL::Crypto)
endif()
if (NOT TARGET xbyak)
if (ARCHITECTURE_x86 OR ARCHITECTURE_x86_64)
add_library(xbyak INTERFACE)
target_include_directories(xbyak SYSTEM INTERFACE ./xbyak/xbyak)
target_compile_definitions(xbyak INTERFACE XBYAK_NO_OP_NAMES)
endif()
target_link_libraries(httplib INTERFACE ${OPENSSL_LIBRARIES})
endif()

1
externals/libressl vendored Submodule

Submodule externals/libressl added at 7d01cb01cb

View File

@@ -32,6 +32,8 @@ add_custom_command(OUTPUT scm_rev.cpp
DEPENDS
# WARNING! It was too much work to try and make a common location for this list,
# so if you need to change it, please update CMakeModules/GenerateSCMRev.cmake as well
"${VIDEO_CORE}/renderer_opengl/gl_arb_decompiler.cpp"
"${VIDEO_CORE}/renderer_opengl/gl_arb_decompiler.h"
"${VIDEO_CORE}/renderer_opengl/gl_shader_cache.cpp"
"${VIDEO_CORE}/renderer_opengl/gl_shader_cache.h"
"${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.cpp"

View File

@@ -50,7 +50,8 @@ public:
}
void InterpreterFallback(u32 pc, std::size_t num_instructions) override {
UNIMPLEMENTED();
UNIMPLEMENTED_MSG("This should never happen, pc = {:08X}, code = {:08X}", pc,
MemoryReadCode(pc));
}
void ExceptionRaised(u32 pc, Dynarmic::A32::Exception exception) override {
@@ -89,8 +90,6 @@ public:
ARM_Dynarmic_32& parent;
std::size_t num_interpreted_instructions{};
u64 tpidrro_el0{};
u64 tpidr_el0{};
};
std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable& page_table,
@@ -99,7 +98,7 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable&
config.callbacks = cb.get();
// TODO(bunnei): Implement page table for 32-bit
// config.page_table = &page_table.pointers;
config.coprocessors[15] = std::make_shared<DynarmicCP15>((u32*)&CP15_regs[0]);
config.coprocessors[15] = cp15;
config.define_unpredictable_behaviour = true;
return std::make_unique<Dynarmic::A32::Jit>(config);
}
@@ -112,13 +111,13 @@ void ARM_Dynarmic_32::Run() {
}
void ARM_Dynarmic_32::Step() {
cb->InterpreterFallback(jit->Regs()[15], 1);
jit->Step();
}
ARM_Dynarmic_32::ARM_Dynarmic_32(System& system, ExclusiveMonitor& exclusive_monitor,
std::size_t core_index)
: ARM_Interface{system},
cb(std::make_unique<DynarmicCallbacks32>(*this)), core_index{core_index},
: ARM_Interface{system}, cb(std::make_unique<DynarmicCallbacks32>(*this)),
cp15(std::make_shared<DynarmicCP15>(*this)), core_index{core_index},
exclusive_monitor{dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor)} {}
ARM_Dynarmic_32::~ARM_Dynarmic_32() = default;
@@ -154,19 +153,19 @@ void ARM_Dynarmic_32::SetPSTATE(u32 cpsr) {
}
u64 ARM_Dynarmic_32::GetTlsAddress() const {
return CP15_regs[static_cast<std::size_t>(CP15Register::CP15_THREAD_URO)];
return cp15->uro;
}
void ARM_Dynarmic_32::SetTlsAddress(VAddr address) {
CP15_regs[static_cast<std::size_t>(CP15Register::CP15_THREAD_URO)] = static_cast<u32>(address);
cp15->uro = static_cast<u32>(address);
}
u64 ARM_Dynarmic_32::GetTPIDR_EL0() const {
return cb->tpidr_el0;
return cp15->uprw;
}
void ARM_Dynarmic_32::SetTPIDR_EL0(u64 value) {
cb->tpidr_el0 = value;
cp15->uprw = static_cast<u32>(value);
}
void ARM_Dynarmic_32::SaveContext(ThreadContext32& ctx) {

View File

@@ -22,6 +22,7 @@ class Memory;
namespace Core {
class DynarmicCallbacks32;
class DynarmicCP15;
class DynarmicExclusiveMonitor;
class System;
@@ -66,12 +67,14 @@ private:
std::unordered_map<JitCacheKey, std::shared_ptr<Dynarmic::A32::Jit>, Common::PairHash>;
friend class DynarmicCallbacks32;
friend class DynarmicCP15;
std::unique_ptr<DynarmicCallbacks32> cb;
JitCacheType jit_cache;
std::shared_ptr<Dynarmic::A32::Jit> jit;
std::shared_ptr<DynarmicCP15> cp15;
std::size_t core_index;
DynarmicExclusiveMonitor& exclusive_monitor;
std::array<u32, 84> CP15_regs{};
};
} // namespace Core

View File

@@ -2,79 +2,132 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <fmt/format.h>
#include "common/logging/log.h"
#include "core/arm/dynarmic/arm_dynarmic_32.h"
#include "core/arm/dynarmic/arm_dynarmic_cp15.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
using Callback = Dynarmic::A32::Coprocessor::Callback;
using CallbackOrAccessOneWord = Dynarmic::A32::Coprocessor::CallbackOrAccessOneWord;
using CallbackOrAccessTwoWords = Dynarmic::A32::Coprocessor::CallbackOrAccessTwoWords;
template <>
struct fmt::formatter<Dynarmic::A32::CoprocReg> {
constexpr auto parse(format_parse_context& ctx) {
return ctx.begin();
}
template <typename FormatContext>
auto format(const Dynarmic::A32::CoprocReg& reg, FormatContext& ctx) {
return format_to(ctx.out(), "cp{}", static_cast<size_t>(reg));
}
};
namespace Core {
static u32 dummy_value;
std::optional<Callback> DynarmicCP15::CompileInternalOperation(bool two, unsigned opc1,
CoprocReg CRd, CoprocReg CRn,
CoprocReg CRm, unsigned opc2) {
LOG_CRITICAL(Core_ARM, "CP15: cdp{} p15, {}, {}, {}, {}, {}", two ? "2" : "", opc1, CRd, CRn,
CRm, opc2);
return {};
}
CallbackOrAccessOneWord DynarmicCP15::CompileSendOneWord(bool two, unsigned opc1, CoprocReg CRn,
CoprocReg CRm, unsigned opc2) {
// TODO(merry): Privileged CP15 registers
if (!two && CRn == CoprocReg::C7 && opc1 == 0 && CRm == CoprocReg::C5 && opc2 == 4) {
// CP15_FLUSH_PREFETCH_BUFFER
// This is a dummy write, we ignore the value written here.
return &CP15[static_cast<std::size_t>(CP15Register::CP15_FLUSH_PREFETCH_BUFFER)];
return &dummy_value;
}
if (!two && CRn == CoprocReg::C7 && opc1 == 0 && CRm == CoprocReg::C10) {
switch (opc2) {
case 4:
// CP15_DATA_SYNC_BARRIER
// This is a dummy write, we ignore the value written here.
return &CP15[static_cast<std::size_t>(CP15Register::CP15_DATA_SYNC_BARRIER)];
return &dummy_value;
case 5:
// CP15_DATA_MEMORY_BARRIER
// This is a dummy write, we ignore the value written here.
return &CP15[static_cast<std::size_t>(CP15Register::CP15_DATA_MEMORY_BARRIER)];
default:
return {};
return &dummy_value;
}
}
if (!two && CRn == CoprocReg::C13 && opc1 == 0 && CRm == CoprocReg::C0 && opc2 == 2) {
return &CP15[static_cast<std::size_t>(CP15Register::CP15_THREAD_UPRW)];
// CP15_THREAD_UPRW
return &uprw;
}
LOG_CRITICAL(Core_ARM, "CP15: mcr{} p15, {}, <Rt>, {}, {}, {}", two ? "2" : "", opc1, CRn, CRm,
opc2);
return {};
}
CallbackOrAccessTwoWords DynarmicCP15::CompileSendTwoWords(bool two, unsigned opc, CoprocReg CRm) {
LOG_CRITICAL(Core_ARM, "CP15: mcrr{} p15, {}, <Rt>, <Rt2>, {}", two ? "2" : "", opc, CRm);
return {};
}
CallbackOrAccessOneWord DynarmicCP15::CompileGetOneWord(bool two, unsigned opc1, CoprocReg CRn,
CoprocReg CRm, unsigned opc2) {
// TODO(merry): Privileged CP15 registers
if (!two && CRn == CoprocReg::C13 && opc1 == 0 && CRm == CoprocReg::C0) {
switch (opc2) {
case 2:
return &CP15[static_cast<std::size_t>(CP15Register::CP15_THREAD_UPRW)];
// CP15_THREAD_UPRW
return &uprw;
case 3:
return &CP15[static_cast<std::size_t>(CP15Register::CP15_THREAD_URO)];
default:
return {};
// CP15_THREAD_URO
return &uro;
}
}
LOG_CRITICAL(Core_ARM, "CP15: mrc{} p15, {}, <Rt>, {}, {}, {}", two ? "2" : "", opc1, CRn, CRm,
opc2);
return {};
}
CallbackOrAccessTwoWords DynarmicCP15::CompileGetTwoWords(bool two, unsigned opc, CoprocReg CRm) {
if (!two && opc == 0 && CRm == CoprocReg::C14) {
// CNTPCT
const auto callback = static_cast<u64 (*)(Dynarmic::A32::Jit*, void*, u32, u32)>(
[](Dynarmic::A32::Jit*, void* arg, u32, u32) -> u64 {
ARM_Dynarmic_32& parent = *(ARM_Dynarmic_32*)arg;
return Timing::CpuCyclesToClockCycles(parent.system.CoreTiming().GetTicks());
});
return Dynarmic::A32::Coprocessor::Callback{callback, (void*)&parent};
}
LOG_CRITICAL(Core_ARM, "CP15: mrrc{} p15, {}, <Rt>, <Rt2>, {}", two ? "2" : "", opc, CRm);
return {};
}
std::optional<Callback> DynarmicCP15::CompileLoadWords(bool two, bool long_transfer, CoprocReg CRd,
std::optional<u8> option) {
if (option) {
LOG_CRITICAL(Core_ARM, "CP15: mrrc{}{} p15, {}, [...], {}", two ? "2" : "",
long_transfer ? "l" : "", CRd, *option);
} else {
LOG_CRITICAL(Core_ARM, "CP15: mrrc{}{} p15, {}, [...]", two ? "2" : "",
long_transfer ? "l" : "", CRd);
}
return {};
}
std::optional<Callback> DynarmicCP15::CompileStoreWords(bool two, bool long_transfer, CoprocReg CRd,
std::optional<u8> option) {
if (option) {
LOG_CRITICAL(Core_ARM, "CP15: mrrc{}{} p15, {}, [...], {}", two ? "2" : "",
long_transfer ? "l" : "", CRd, *option);
} else {
LOG_CRITICAL(Core_ARM, "CP15: mrrc{}{} p15, {}, [...]", two ? "2" : "",
long_transfer ? "l" : "", CRd);
}
return {};
}
} // namespace Core

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@@ -10,128 +10,15 @@
#include <dynarmic/A32/coprocessor.h>
#include "common/common_types.h"
enum class CP15Register {
// c0 - Information registers
CP15_MAIN_ID,
CP15_CACHE_TYPE,
CP15_TCM_STATUS,
CP15_TLB_TYPE,
CP15_CPU_ID,
CP15_PROCESSOR_FEATURE_0,
CP15_PROCESSOR_FEATURE_1,
CP15_DEBUG_FEATURE_0,
CP15_AUXILIARY_FEATURE_0,
CP15_MEMORY_MODEL_FEATURE_0,
CP15_MEMORY_MODEL_FEATURE_1,
CP15_MEMORY_MODEL_FEATURE_2,
CP15_MEMORY_MODEL_FEATURE_3,
CP15_ISA_FEATURE_0,
CP15_ISA_FEATURE_1,
CP15_ISA_FEATURE_2,
CP15_ISA_FEATURE_3,
CP15_ISA_FEATURE_4,
namespace Core {
// c1 - Control registers
CP15_CONTROL,
CP15_AUXILIARY_CONTROL,
CP15_COPROCESSOR_ACCESS_CONTROL,
// c2 - Translation table registers
CP15_TRANSLATION_BASE_TABLE_0,
CP15_TRANSLATION_BASE_TABLE_1,
CP15_TRANSLATION_BASE_CONTROL,
CP15_DOMAIN_ACCESS_CONTROL,
CP15_RESERVED,
// c5 - Fault status registers
CP15_FAULT_STATUS,
CP15_INSTR_FAULT_STATUS,
CP15_COMBINED_DATA_FSR = CP15_FAULT_STATUS,
CP15_INST_FSR,
// c6 - Fault Address registers
CP15_FAULT_ADDRESS,
CP15_COMBINED_DATA_FAR = CP15_FAULT_ADDRESS,
CP15_WFAR,
CP15_IFAR,
// c7 - Cache operation registers
CP15_WAIT_FOR_INTERRUPT,
CP15_PHYS_ADDRESS,
CP15_INVALIDATE_INSTR_CACHE,
CP15_INVALIDATE_INSTR_CACHE_USING_MVA,
CP15_INVALIDATE_INSTR_CACHE_USING_INDEX,
CP15_FLUSH_PREFETCH_BUFFER,
CP15_FLUSH_BRANCH_TARGET_CACHE,
CP15_FLUSH_BRANCH_TARGET_CACHE_ENTRY,
CP15_INVALIDATE_DATA_CACHE,
CP15_INVALIDATE_DATA_CACHE_LINE_USING_MVA,
CP15_INVALIDATE_DATA_CACHE_LINE_USING_INDEX,
CP15_INVALIDATE_DATA_AND_INSTR_CACHE,
CP15_CLEAN_DATA_CACHE,
CP15_CLEAN_DATA_CACHE_LINE_USING_MVA,
CP15_CLEAN_DATA_CACHE_LINE_USING_INDEX,
CP15_DATA_SYNC_BARRIER,
CP15_DATA_MEMORY_BARRIER,
CP15_CLEAN_AND_INVALIDATE_DATA_CACHE,
CP15_CLEAN_AND_INVALIDATE_DATA_CACHE_LINE_USING_MVA,
CP15_CLEAN_AND_INVALIDATE_DATA_CACHE_LINE_USING_INDEX,
// c8 - TLB operations
CP15_INVALIDATE_ITLB,
CP15_INVALIDATE_ITLB_SINGLE_ENTRY,
CP15_INVALIDATE_ITLB_ENTRY_ON_ASID_MATCH,
CP15_INVALIDATE_ITLB_ENTRY_ON_MVA,
CP15_INVALIDATE_DTLB,
CP15_INVALIDATE_DTLB_SINGLE_ENTRY,
CP15_INVALIDATE_DTLB_ENTRY_ON_ASID_MATCH,
CP15_INVALIDATE_DTLB_ENTRY_ON_MVA,
CP15_INVALIDATE_UTLB,
CP15_INVALIDATE_UTLB_SINGLE_ENTRY,
CP15_INVALIDATE_UTLB_ENTRY_ON_ASID_MATCH,
CP15_INVALIDATE_UTLB_ENTRY_ON_MVA,
// c9 - Data cache lockdown register
CP15_DATA_CACHE_LOCKDOWN,
// c10 - TLB/Memory map registers
CP15_TLB_LOCKDOWN,
CP15_PRIMARY_REGION_REMAP,
CP15_NORMAL_REGION_REMAP,
// c13 - Thread related registers
CP15_PID,
CP15_CONTEXT_ID,
CP15_THREAD_UPRW, // Thread ID register - User/Privileged Read/Write
CP15_THREAD_URO, // Thread ID register - User Read Only (Privileged R/W)
CP15_THREAD_PRW, // Thread ID register - Privileged R/W only.
// c15 - Performance and TLB lockdown registers
CP15_PERFORMANCE_MONITOR_CONTROL,
CP15_CYCLE_COUNTER,
CP15_COUNT_0,
CP15_COUNT_1,
CP15_READ_MAIN_TLB_LOCKDOWN_ENTRY,
CP15_WRITE_MAIN_TLB_LOCKDOWN_ENTRY,
CP15_MAIN_TLB_LOCKDOWN_VIRT_ADDRESS,
CP15_MAIN_TLB_LOCKDOWN_PHYS_ADDRESS,
CP15_MAIN_TLB_LOCKDOWN_ATTRIBUTE,
CP15_TLB_DEBUG_CONTROL,
// Skyeye defined
CP15_TLB_FAULT_ADDR,
CP15_TLB_FAULT_STATUS,
// Not an actual register.
// All registers should be defined above this.
CP15_REGISTER_COUNT,
};
class ARM_Dynarmic_32;
class DynarmicCP15 final : public Dynarmic::A32::Coprocessor {
public:
using CoprocReg = Dynarmic::A32::CoprocReg;
explicit DynarmicCP15(u32* cp15) : CP15(cp15){};
explicit DynarmicCP15(ARM_Dynarmic_32& parent) : parent(parent) {}
std::optional<Callback> CompileInternalOperation(bool two, unsigned opc1, CoprocReg CRd,
CoprocReg CRn, CoprocReg CRm,
@@ -147,6 +34,9 @@ public:
std::optional<Callback> CompileStoreWords(bool two, bool long_transfer, CoprocReg CRd,
std::optional<u8> option) override;
private:
u32* CP15{};
ARM_Dynarmic_32& parent;
u32 uprw;
u32 uro;
};
} // namespace Core

View File

@@ -437,7 +437,7 @@ struct Values {
bool renderer_debug;
int vulkan_device;
float resolution_factor;
u16 resolution_factor{1};
int aspect_ratio;
int max_anisotropy;
bool use_frame_limit;

View File

@@ -52,6 +52,8 @@ add_library(video_core STATIC
rasterizer_interface.h
renderer_base.cpp
renderer_base.h
renderer_opengl/gl_arb_decompiler.cpp
renderer_opengl/gl_arb_decompiler.h
renderer_opengl/gl_buffer_cache.cpp
renderer_opengl/gl_buffer_cache.h
renderer_opengl/gl_device.cpp

View File

@@ -15,48 +15,47 @@ namespace VideoCommon {
class BufferBlock {
public:
bool Overlaps(const VAddr start, const VAddr end) const {
bool Overlaps(VAddr start, VAddr end) const {
return (cpu_addr < end) && (cpu_addr_end > start);
}
bool IsInside(const VAddr other_start, const VAddr other_end) const {
bool IsInside(VAddr other_start, VAddr other_end) const {
return cpu_addr <= other_start && other_end <= cpu_addr_end;
}
std::size_t GetOffset(const VAddr in_addr) {
std::size_t Offset(VAddr in_addr) const {
return static_cast<std::size_t>(in_addr - cpu_addr);
}
VAddr GetCpuAddr() const {
VAddr CpuAddr() const {
return cpu_addr;
}
VAddr GetCpuAddrEnd() const {
VAddr CpuAddrEnd() const {
return cpu_addr_end;
}
void SetCpuAddr(const VAddr new_addr) {
void SetCpuAddr(VAddr new_addr) {
cpu_addr = new_addr;
cpu_addr_end = new_addr + size;
}
std::size_t GetSize() const {
std::size_t Size() const {
return size;
}
u64 Epoch() const {
return epoch;
}
void SetEpoch(u64 new_epoch) {
epoch = new_epoch;
}
u64 GetEpoch() {
return epoch;
}
protected:
explicit BufferBlock(VAddr cpu_addr, const std::size_t size) : size{size} {
SetCpuAddr(cpu_addr);
explicit BufferBlock(VAddr cpu_addr_, std::size_t size_) : size{size_} {
SetCpuAddr(cpu_addr_);
}
~BufferBlock() = default;
private:
VAddr cpu_addr{};

View File

@@ -30,12 +30,16 @@
namespace VideoCommon {
template <typename OwnerBuffer, typename BufferType, typename StreamBuffer>
template <typename Buffer, typename BufferType, typename StreamBuffer>
class BufferCache {
using IntervalSet = boost::icl::interval_set<VAddr>;
using IntervalType = typename IntervalSet::interval_type;
using VectorMapInterval = boost::container::small_vector<MapInterval*, 1>;
static constexpr u64 WRITE_PAGE_BIT = 11;
static constexpr u64 BLOCK_PAGE_BITS = 21;
static constexpr u64 BLOCK_PAGE_SIZE = 1ULL << BLOCK_PAGE_BITS;
public:
using BufferInfo = std::pair<BufferType, u64>;
@@ -82,7 +86,7 @@ public:
}
}
OwnerBuffer block = GetBlock(cpu_addr, size);
Buffer* const block = GetBlock(cpu_addr, size);
MapInterval* const map = MapAddress(block, gpu_addr, cpu_addr, size);
if (!map) {
return {GetEmptyBuffer(size), 0};
@@ -98,7 +102,7 @@ public:
}
}
return {ToHandle(block), static_cast<u64>(block->GetOffset(cpu_addr))};
return {block->Handle(), static_cast<u64>(block->Offset(cpu_addr))};
}
/// Uploads from a host memory. Returns the OpenGL buffer where it's located and its offset.
@@ -129,16 +133,18 @@ public:
stream_buffer->Unmap(buffer_offset - buffer_offset_base);
}
/// Function called at the end of each frame, inteded for deferred operations
void TickFrame() {
++epoch;
while (!pending_destruction.empty()) {
// Delay at least 4 frames before destruction.
// This is due to triple buffering happening on some drivers.
static constexpr u64 epochs_to_destroy = 5;
if (pending_destruction.front()->GetEpoch() + epochs_to_destroy > epoch) {
if (pending_destruction.front()->Epoch() + epochs_to_destroy > epoch) {
break;
}
pending_destruction.pop_front();
pending_destruction.pop();
}
}
@@ -253,23 +259,21 @@ public:
protected:
explicit BufferCache(VideoCore::RasterizerInterface& rasterizer, Core::System& system,
std::unique_ptr<StreamBuffer> stream_buffer)
: rasterizer{rasterizer}, system{system}, stream_buffer{std::move(stream_buffer)},
stream_buffer_handle{this->stream_buffer->GetHandle()} {}
std::unique_ptr<StreamBuffer> stream_buffer_)
: rasterizer{rasterizer}, system{system}, stream_buffer{std::move(stream_buffer_)},
stream_buffer_handle{stream_buffer->Handle()} {}
~BufferCache() = default;
virtual BufferType ToHandle(const OwnerBuffer& storage) = 0;
virtual std::shared_ptr<Buffer> CreateBlock(VAddr cpu_addr, std::size_t size) = 0;
virtual OwnerBuffer CreateBlock(VAddr cpu_addr, std::size_t size) = 0;
virtual void UploadBlockData(const OwnerBuffer& buffer, std::size_t offset, std::size_t size,
virtual void UploadBlockData(const Buffer& buffer, std::size_t offset, std::size_t size,
const u8* data) = 0;
virtual void DownloadBlockData(const OwnerBuffer& buffer, std::size_t offset, std::size_t size,
virtual void DownloadBlockData(const Buffer& buffer, std::size_t offset, std::size_t size,
u8* data) = 0;
virtual void CopyBlock(const OwnerBuffer& src, const OwnerBuffer& dst, std::size_t src_offset,
virtual void CopyBlock(const Buffer& src, const Buffer& dst, std::size_t src_offset,
std::size_t dst_offset, std::size_t size) = 0;
virtual BufferInfo ConstBufferUpload(const void* raw_pointer, std::size_t size) {
@@ -325,7 +329,7 @@ protected:
}
private:
MapInterval* MapAddress(const OwnerBuffer& block, GPUVAddr gpu_addr, VAddr cpu_addr,
MapInterval* MapAddress(const Buffer* block, GPUVAddr gpu_addr, VAddr cpu_addr,
std::size_t size) {
const VectorMapInterval overlaps = GetMapsInRange(cpu_addr, size);
if (overlaps.empty()) {
@@ -333,11 +337,11 @@ private:
const VAddr cpu_addr_end = cpu_addr + size;
if (memory_manager.IsGranularRange(gpu_addr, size)) {
u8* host_ptr = memory_manager.GetPointer(gpu_addr);
UploadBlockData(block, block->GetOffset(cpu_addr), size, host_ptr);
UploadBlockData(*block, block->Offset(cpu_addr), size, host_ptr);
} else {
staging_buffer.resize(size);
memory_manager.ReadBlockUnsafe(gpu_addr, staging_buffer.data(), size);
UploadBlockData(block, block->GetOffset(cpu_addr), size, staging_buffer.data());
UploadBlockData(*block, block->Offset(cpu_addr), size, staging_buffer.data());
}
return Register(MapInterval(cpu_addr, cpu_addr_end, gpu_addr));
}
@@ -380,7 +384,7 @@ private:
return map;
}
void UpdateBlock(const OwnerBuffer& block, VAddr start, VAddr end,
void UpdateBlock(const Buffer* block, VAddr start, VAddr end,
const VectorMapInterval& overlaps) {
const IntervalType base_interval{start, end};
IntervalSet interval_set{};
@@ -390,13 +394,13 @@ private:
interval_set.subtract(subtract);
}
for (auto& interval : interval_set) {
std::size_t size = interval.upper() - interval.lower();
if (size > 0) {
staging_buffer.resize(size);
system.Memory().ReadBlockUnsafe(interval.lower(), staging_buffer.data(), size);
UploadBlockData(block, block->GetOffset(interval.lower()), size,
staging_buffer.data());
const std::size_t size = interval.upper() - interval.lower();
if (size == 0) {
continue;
}
staging_buffer.resize(size);
system.Memory().ReadBlockUnsafe(interval.lower(), staging_buffer.data(), size);
UploadBlockData(*block, block->Offset(interval.lower()), size, staging_buffer.data());
}
}
@@ -426,10 +430,14 @@ private:
}
void FlushMap(MapInterval* map) {
const auto it = blocks.find(map->start >> BLOCK_PAGE_BITS);
ASSERT_OR_EXECUTE(it != blocks.end(), return;);
std::shared_ptr<Buffer> block = it->second;
const std::size_t size = map->end - map->start;
OwnerBuffer block = blocks[map->start >> block_page_bits];
staging_buffer.resize(size);
DownloadBlockData(block, block->GetOffset(map->start), size, staging_buffer.data());
DownloadBlockData(*block, block->Offset(map->start), size, staging_buffer.data());
system.Memory().WriteBlockUnsafe(map->start, staging_buffer.data(), size);
map->MarkAsModified(false, 0);
}
@@ -452,97 +460,89 @@ private:
buffer_offset = offset_aligned;
}
OwnerBuffer EnlargeBlock(OwnerBuffer buffer) {
const std::size_t old_size = buffer->GetSize();
const std::size_t new_size = old_size + block_page_size;
const VAddr cpu_addr = buffer->GetCpuAddr();
OwnerBuffer new_buffer = CreateBlock(cpu_addr, new_size);
CopyBlock(buffer, new_buffer, 0, 0, old_size);
buffer->SetEpoch(epoch);
pending_destruction.push_back(buffer);
std::shared_ptr<Buffer> EnlargeBlock(std::shared_ptr<Buffer> buffer) {
const std::size_t old_size = buffer->Size();
const std::size_t new_size = old_size + BLOCK_PAGE_SIZE;
const VAddr cpu_addr = buffer->CpuAddr();
std::shared_ptr<Buffer> new_buffer = CreateBlock(cpu_addr, new_size);
CopyBlock(*buffer, *new_buffer, 0, 0, old_size);
QueueDestruction(std::move(buffer));
const VAddr cpu_addr_end = cpu_addr + new_size - 1;
u64 page_start = cpu_addr >> block_page_bits;
const u64 page_end = cpu_addr_end >> block_page_bits;
while (page_start <= page_end) {
blocks[page_start] = new_buffer;
++page_start;
const u64 page_end = cpu_addr_end >> BLOCK_PAGE_BITS;
for (u64 page_start = cpu_addr >> BLOCK_PAGE_BITS; page_start <= page_end; ++page_start) {
blocks.insert_or_assign(page_start, new_buffer);
}
return new_buffer;
}
OwnerBuffer MergeBlocks(OwnerBuffer first, OwnerBuffer second) {
const std::size_t size_1 = first->GetSize();
const std::size_t size_2 = second->GetSize();
const VAddr first_addr = first->GetCpuAddr();
const VAddr second_addr = second->GetCpuAddr();
std::shared_ptr<Buffer> MergeBlocks(std::shared_ptr<Buffer> first,
std::shared_ptr<Buffer> second) {
const std::size_t size_1 = first->Size();
const std::size_t size_2 = second->Size();
const VAddr first_addr = first->CpuAddr();
const VAddr second_addr = second->CpuAddr();
const VAddr new_addr = std::min(first_addr, second_addr);
const std::size_t new_size = size_1 + size_2;
OwnerBuffer new_buffer = CreateBlock(new_addr, new_size);
CopyBlock(first, new_buffer, 0, new_buffer->GetOffset(first_addr), size_1);
CopyBlock(second, new_buffer, 0, new_buffer->GetOffset(second_addr), size_2);
first->SetEpoch(epoch);
second->SetEpoch(epoch);
pending_destruction.push_back(first);
pending_destruction.push_back(second);
std::shared_ptr<Buffer> new_buffer = CreateBlock(new_addr, new_size);
CopyBlock(*first, *new_buffer, 0, new_buffer->Offset(first_addr), size_1);
CopyBlock(*second, *new_buffer, 0, new_buffer->Offset(second_addr), size_2);
QueueDestruction(std::move(first));
QueueDestruction(std::move(second));
const VAddr cpu_addr_end = new_addr + new_size - 1;
u64 page_start = new_addr >> block_page_bits;
const u64 page_end = cpu_addr_end >> block_page_bits;
while (page_start <= page_end) {
blocks[page_start] = new_buffer;
++page_start;
const u64 page_end = cpu_addr_end >> BLOCK_PAGE_BITS;
for (u64 page_start = new_addr >> BLOCK_PAGE_BITS; page_start <= page_end; ++page_start) {
blocks.insert_or_assign(page_start, new_buffer);
}
return new_buffer;
}
OwnerBuffer GetBlock(const VAddr cpu_addr, const std::size_t size) {
OwnerBuffer found;
Buffer* GetBlock(VAddr cpu_addr, std::size_t size) {
std::shared_ptr<Buffer> found;
const VAddr cpu_addr_end = cpu_addr + size - 1;
u64 page_start = cpu_addr >> block_page_bits;
const u64 page_end = cpu_addr_end >> block_page_bits;
while (page_start <= page_end) {
const u64 page_end = cpu_addr_end >> BLOCK_PAGE_BITS;
for (u64 page_start = cpu_addr >> BLOCK_PAGE_BITS; page_start <= page_end; ++page_start) {
auto it = blocks.find(page_start);
if (it == blocks.end()) {
if (found) {
found = EnlargeBlock(found);
} else {
const VAddr start_addr = (page_start << block_page_bits);
found = CreateBlock(start_addr, block_page_size);
blocks[page_start] = found;
}
} else {
if (found) {
if (found == it->second) {
++page_start;
continue;
}
found = MergeBlocks(found, it->second);
} else {
found = it->second;
continue;
}
const VAddr start_addr = page_start << BLOCK_PAGE_BITS;
found = CreateBlock(start_addr, BLOCK_PAGE_SIZE);
blocks.insert_or_assign(page_start, found);
continue;
}
if (!found) {
found = it->second;
continue;
}
if (found != it->second) {
found = MergeBlocks(std::move(found), it->second);
}
++page_start;
}
return found;
return found.get();
}
void MarkRegionAsWritten(const VAddr start, const VAddr end) {
u64 page_start = start >> write_page_bit;
const u64 page_end = end >> write_page_bit;
while (page_start <= page_end) {
void MarkRegionAsWritten(VAddr start, VAddr end) {
const u64 page_end = end >> WRITE_PAGE_BIT;
for (u64 page_start = start >> WRITE_PAGE_BIT; page_start <= page_end; ++page_start) {
auto it = written_pages.find(page_start);
if (it != written_pages.end()) {
it->second = it->second + 1;
} else {
written_pages[page_start] = 1;
written_pages.insert_or_assign(page_start, 1);
}
++page_start;
}
}
void UnmarkRegionAsWritten(const VAddr start, const VAddr end) {
u64 page_start = start >> write_page_bit;
const u64 page_end = end >> write_page_bit;
while (page_start <= page_end) {
void UnmarkRegionAsWritten(VAddr start, VAddr end) {
const u64 page_end = end >> WRITE_PAGE_BIT;
for (u64 page_start = start >> WRITE_PAGE_BIT; page_start <= page_end; ++page_start) {
auto it = written_pages.find(page_start);
if (it != written_pages.end()) {
if (it->second > 1) {
@@ -551,22 +551,24 @@ private:
written_pages.erase(it);
}
}
++page_start;
}
}
bool IsRegionWritten(const VAddr start, const VAddr end) const {
u64 page_start = start >> write_page_bit;
const u64 page_end = end >> write_page_bit;
while (page_start <= page_end) {
bool IsRegionWritten(VAddr start, VAddr end) const {
const u64 page_end = end >> WRITE_PAGE_BIT;
for (u64 page_start = start >> WRITE_PAGE_BIT; page_start <= page_end; ++page_start) {
if (written_pages.count(page_start) > 0) {
return true;
}
++page_start;
}
return false;
}
void QueueDestruction(std::shared_ptr<Buffer> buffer) {
buffer->SetEpoch(epoch);
pending_destruction.push(std::move(buffer));
}
void MarkForAsyncFlush(MapInterval* map) {
if (!uncommitted_flushes) {
uncommitted_flushes = std::make_shared<std::unordered_set<MapInterval*>>();
@@ -578,7 +580,7 @@ private:
Core::System& system;
std::unique_ptr<StreamBuffer> stream_buffer;
BufferType stream_buffer_handle{};
BufferType stream_buffer_handle;
u8* buffer_ptr = nullptr;
u64 buffer_offset = 0;
@@ -588,18 +590,15 @@ private:
boost::intrusive::set<MapInterval, boost::intrusive::compare<MapIntervalCompare>>
mapped_addresses;
static constexpr u64 write_page_bit = 11;
std::unordered_map<u64, u32> written_pages;
std::unordered_map<u64, std::shared_ptr<Buffer>> blocks;
static constexpr u64 block_page_bits = 21;
static constexpr u64 block_page_size = 1ULL << block_page_bits;
std::unordered_map<u64, OwnerBuffer> blocks;
std::list<OwnerBuffer> pending_destruction;
std::queue<std::shared_ptr<Buffer>> pending_destruction;
u64 epoch = 0;
u64 modified_ticks = 0;
std::vector<u8> staging_buffer;
std::list<MapInterval*> marked_for_unregister;
std::shared_ptr<std::unordered_set<MapInterval*>> uncommitted_flushes;

View File

@@ -14,22 +14,16 @@ MICROPROFILE_DEFINE(MacroJitCompile, "GPU", "Compile macro JIT", MP_RGB(173, 255
MICROPROFILE_DEFINE(MacroJitExecute, "GPU", "Execute macro JIT", MP_RGB(255, 255, 0));
namespace Tegra {
static const Xbyak::Reg64 PARAMETERS = Xbyak::util::r9;
static const Xbyak::Reg64 REGISTERS = Xbyak::util::r10;
static const Xbyak::Reg64 STATE = Xbyak::util::r11;
static const Xbyak::Reg64 NEXT_PARAMETER = Xbyak::util::r12;
static const Xbyak::Reg32 RESULT = Xbyak::util::r13d;
static const Xbyak::Reg64 RESULT_64 = Xbyak::util::r13;
static const Xbyak::Reg64 STATE = Xbyak::util::rbx;
static const Xbyak::Reg32 RESULT = Xbyak::util::ebp;
static const Xbyak::Reg64 PARAMETERS = Xbyak::util::r12;
static const Xbyak::Reg32 METHOD_ADDRESS = Xbyak::util::r14d;
static const Xbyak::Reg64 METHOD_ADDRESS_64 = Xbyak::util::r14;
static const Xbyak::Reg64 BRANCH_HOLDER = Xbyak::util::r15;
static const std::bitset<32> PERSISTENT_REGISTERS = Common::X64::BuildRegSet({
PARAMETERS,
REGISTERS,
STATE,
NEXT_PARAMETER,
RESULT,
PARAMETERS,
METHOD_ADDRESS,
BRANCH_HOLDER,
});
@@ -53,8 +47,7 @@ void MacroJITx64Impl::Execute(const std::vector<u32>& parameters, u32 method) {
JITState state{};
state.maxwell3d = &maxwell3d;
state.registers = {};
state.parameters = parameters.data();
program(&state);
program(&state, parameters.data());
}
void MacroJITx64Impl::Compile_ALU(Macro::Opcode opcode) {
@@ -64,18 +57,18 @@ void MacroJITx64Impl::Compile_ALU(Macro::Opcode opcode) {
const bool is_move_operation = !is_a_zero && is_b_zero;
const bool has_zero_register = is_a_zero || is_b_zero;
Xbyak::Reg64 src_a;
Xbyak::Reg32 src_a;
Xbyak::Reg32 src_b;
if (!optimizer.zero_reg_skip) {
src_a = Compile_GetRegister(opcode.src_a, RESULT_64);
src_b = Compile_GetRegister(opcode.src_b, ebx);
src_a = Compile_GetRegister(opcode.src_a, RESULT);
src_b = Compile_GetRegister(opcode.src_b, eax);
} else {
if (!is_a_zero) {
src_a = Compile_GetRegister(opcode.src_a, RESULT_64);
src_a = Compile_GetRegister(opcode.src_a, RESULT);
}
if (!is_b_zero) {
src_b = Compile_GetRegister(opcode.src_b, ebx);
src_b = Compile_GetRegister(opcode.src_b, eax);
}
}
Xbyak::Label skip_carry{};
@@ -329,7 +322,7 @@ void Tegra::MacroJITx64Impl::Compile_Send(Xbyak::Reg32 value) {
and_(METHOD_ADDRESS, 0xfff);
shr(ecx, 12);
and_(ecx, 0x3f);
lea(eax, ptr[rcx + METHOD_ADDRESS_64]);
lea(eax, ptr[rcx + METHOD_ADDRESS.cvt64()]);
sal(ecx, 12);
or_(eax, ecx);
@@ -424,16 +417,12 @@ void MacroJITx64Impl::Compile() {
Common::X64::ABI_PushRegistersAndAdjustStack(*this, Common::X64::ABI_ALL_CALLEE_SAVED, 8);
// JIT state
mov(STATE, Common::X64::ABI_PARAM1);
mov(PARAMETERS, qword[Common::X64::ABI_PARAM1 +
static_cast<Xbyak::uint32>(offsetof(JITState, parameters))]);
mov(REGISTERS, Common::X64::ABI_PARAM1);
add(REGISTERS, static_cast<Xbyak::uint32>(offsetof(JITState, registers)));
mov(PARAMETERS, Common::X64::ABI_PARAM2);
xor_(RESULT, RESULT);
xor_(METHOD_ADDRESS, METHOD_ADDRESS);
xor_(NEXT_PARAMETER, NEXT_PARAMETER);
xor_(BRANCH_HOLDER, BRANCH_HOLDER);
mov(dword[REGISTERS + 4], Compile_FetchParameter());
mov(dword[STATE + offsetof(JITState, registers) + 4], Compile_FetchParameter());
// Track get register for zero registers and mark it as no-op
optimizer.zero_reg_skip = true;
@@ -537,8 +526,8 @@ bool MacroJITx64Impl::Compile_NextInstruction() {
}
Xbyak::Reg32 Tegra::MacroJITx64Impl::Compile_FetchParameter() {
mov(eax, dword[PARAMETERS + NEXT_PARAMETER * sizeof(u32)]);
inc(NEXT_PARAMETER);
mov(eax, dword[PARAMETERS]);
add(PARAMETERS, sizeof(u32));
return eax;
}
@@ -547,31 +536,12 @@ Xbyak::Reg32 MacroJITx64Impl::Compile_GetRegister(u32 index, Xbyak::Reg32 dst) {
// Register 0 is always zero
xor_(dst, dst);
} else {
mov(dst, dword[REGISTERS + index * sizeof(u32)]);
mov(dst, dword[STATE + offsetof(JITState, registers) + index * sizeof(u32)]);
}
return dst;
}
Xbyak::Reg64 Tegra::MacroJITx64Impl::Compile_GetRegister(u32 index, Xbyak::Reg64 dst) {
if (index == 0) {
// Register 0 is always zero
xor_(dst, dst);
} else {
mov(dst, dword[REGISTERS + index * sizeof(u32)]);
}
return dst;
}
void Tegra::MacroJITx64Impl::Compile_WriteCarry(Xbyak::Reg64 dst) {
Xbyak::Label zero{}, end{};
xor_(ecx, ecx);
shr(dst, 32);
setne(cl);
mov(dword[STATE + offsetof(JITState, carry_flag)], ecx);
}
void MacroJITx64Impl::Compile_ProcessResult(Macro::ResultOperation operation, u32 reg) {
auto SetRegister = [=](u32 reg, Xbyak::Reg32 result) {
// Register 0 is supposed to always return 0. NOP is implemented as a store to the zero
@@ -579,7 +549,7 @@ void MacroJITx64Impl::Compile_ProcessResult(Macro::ResultOperation operation, u3
if (reg == 0) {
return;
}
mov(dword[REGISTERS + reg * sizeof(u32)], result);
mov(dword[STATE + offsetof(JITState, registers) + reg * sizeof(u32)], result);
};
auto SetMethodAddress = [=](Xbyak::Reg32 reg) { mov(METHOD_ADDRESS, reg); };

View File

@@ -55,8 +55,6 @@ private:
Xbyak::Reg32 Compile_FetchParameter();
Xbyak::Reg32 Compile_GetRegister(u32 index, Xbyak::Reg32 dst);
Xbyak::Reg64 Compile_GetRegister(u32 index, Xbyak::Reg64 dst);
void Compile_WriteCarry(Xbyak::Reg64 dst);
void Compile_ProcessResult(Macro::ResultOperation operation, u32 reg);
void Compile_Send(Xbyak::Reg32 value);
@@ -67,11 +65,10 @@ private:
struct JITState {
Engines::Maxwell3D* maxwell3d{};
std::array<u32, Macro::NUM_MACRO_REGISTERS> registers{};
const u32* parameters{};
u32 carry_flag{};
};
static_assert(offsetof(JITState, maxwell3d) == 0, "Maxwell3D is not at 0x0");
using ProgramType = void (*)(JITState*);
using ProgramType = void (*)(JITState*, const u32*);
struct OptimizerState {
bool can_skip_carry{};
@@ -85,8 +82,8 @@ private:
std::optional<Macro::Opcode> next_opcode{};
ProgramType program{nullptr};
std::array<Xbyak::Label, MAX_CODE_SIZE> labels{};
std::array<Xbyak::Label, MAX_CODE_SIZE> delay_skip{};
std::array<Xbyak::Label, MAX_CODE_SIZE> labels;
std::array<Xbyak::Label, MAX_CODE_SIZE> delay_skip;
Xbyak::Label end_of_code{};
bool is_delay_slot{};

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,29 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <string>
#include <string_view>
#include "common/common_types.h"
namespace Tegra::Engines {
enum class ShaderType : u32;
}
namespace VideoCommon::Shader {
class ShaderIR;
class Registry;
} // namespace VideoCommon::Shader
namespace OpenGL {
class Device;
std::string DecompileAssemblyShader(const Device& device, const VideoCommon::Shader::ShaderIR& ir,
const VideoCommon::Shader::Registry& registry,
Tegra::Engines::ShaderType stage, std::string_view identifier);
} // namespace OpenGL

View File

@@ -22,13 +22,12 @@ using Maxwell = Tegra::Engines::Maxwell3D::Regs;
MICROPROFILE_DEFINE(OpenGL_Buffer_Download, "OpenGL", "Buffer Download", MP_RGB(192, 192, 128));
CachedBufferBlock::CachedBufferBlock(VAddr cpu_addr, const std::size_t size)
: VideoCommon::BufferBlock{cpu_addr, size} {
Buffer::Buffer(VAddr cpu_addr, const std::size_t size) : VideoCommon::BufferBlock{cpu_addr, size} {
gl_buffer.Create();
glNamedBufferData(gl_buffer.handle, static_cast<GLsizeiptr>(size), nullptr, GL_DYNAMIC_DRAW);
}
CachedBufferBlock::~CachedBufferBlock() = default;
Buffer::~Buffer() = default;
OGLBufferCache::OGLBufferCache(RasterizerOpenGL& rasterizer, Core::System& system,
const Device& device, std::size_t stream_size)
@@ -48,12 +47,8 @@ OGLBufferCache::~OGLBufferCache() {
glDeleteBuffers(static_cast<GLsizei>(std::size(cbufs)), std::data(cbufs));
}
Buffer OGLBufferCache::CreateBlock(VAddr cpu_addr, std::size_t size) {
return std::make_shared<CachedBufferBlock>(cpu_addr, size);
}
GLuint OGLBufferCache::ToHandle(const Buffer& buffer) {
return buffer->GetHandle();
std::shared_ptr<Buffer> OGLBufferCache::CreateBlock(VAddr cpu_addr, std::size_t size) {
return std::make_shared<Buffer>(cpu_addr, size);
}
GLuint OGLBufferCache::GetEmptyBuffer(std::size_t) {
@@ -62,7 +57,7 @@ GLuint OGLBufferCache::GetEmptyBuffer(std::size_t) {
void OGLBufferCache::UploadBlockData(const Buffer& buffer, std::size_t offset, std::size_t size,
const u8* data) {
glNamedBufferSubData(buffer->GetHandle(), static_cast<GLintptr>(offset),
glNamedBufferSubData(buffer.Handle(), static_cast<GLintptr>(offset),
static_cast<GLsizeiptr>(size), data);
}
@@ -70,20 +65,20 @@ void OGLBufferCache::DownloadBlockData(const Buffer& buffer, std::size_t offset,
u8* data) {
MICROPROFILE_SCOPE(OpenGL_Buffer_Download);
glMemoryBarrier(GL_BUFFER_UPDATE_BARRIER_BIT);
glGetNamedBufferSubData(buffer->GetHandle(), static_cast<GLintptr>(offset),
glGetNamedBufferSubData(buffer.Handle(), static_cast<GLintptr>(offset),
static_cast<GLsizeiptr>(size), data);
}
void OGLBufferCache::CopyBlock(const Buffer& src, const Buffer& dst, std::size_t src_offset,
std::size_t dst_offset, std::size_t size) {
glCopyNamedBufferSubData(src->GetHandle(), dst->GetHandle(), static_cast<GLintptr>(src_offset),
glCopyNamedBufferSubData(src.Handle(), dst.Handle(), static_cast<GLintptr>(src_offset),
static_cast<GLintptr>(dst_offset), static_cast<GLsizeiptr>(size));
}
OGLBufferCache::BufferInfo OGLBufferCache::ConstBufferUpload(const void* raw_pointer,
std::size_t size) {
DEBUG_ASSERT(cbuf_cursor < std::size(cbufs));
const GLuint& cbuf = cbufs[cbuf_cursor++];
const GLuint cbuf = cbufs[cbuf_cursor++];
glNamedBufferSubData(cbuf, 0, static_cast<GLsizeiptr>(size), raw_pointer);
return {cbuf, 0};
}

View File

@@ -23,17 +23,12 @@ class Device;
class OGLStreamBuffer;
class RasterizerOpenGL;
class CachedBufferBlock;
using Buffer = std::shared_ptr<CachedBufferBlock>;
using GenericBufferCache = VideoCommon::BufferCache<Buffer, GLuint, OGLStreamBuffer>;
class CachedBufferBlock : public VideoCommon::BufferBlock {
class Buffer : public VideoCommon::BufferBlock {
public:
explicit CachedBufferBlock(VAddr cpu_addr, const std::size_t size);
~CachedBufferBlock();
explicit Buffer(VAddr cpu_addr, const std::size_t size);
~Buffer();
GLuint GetHandle() const {
GLuint Handle() const {
return gl_buffer.handle;
}
@@ -41,6 +36,7 @@ private:
OGLBuffer gl_buffer;
};
using GenericBufferCache = VideoCommon::BufferCache<Buffer, GLuint, OGLStreamBuffer>;
class OGLBufferCache final : public GenericBufferCache {
public:
explicit OGLBufferCache(RasterizerOpenGL& rasterizer, Core::System& system,
@@ -54,9 +50,7 @@ public:
}
protected:
Buffer CreateBlock(VAddr cpu_addr, std::size_t size) override;
GLuint ToHandle(const Buffer& buffer) override;
std::shared_ptr<Buffer> CreateBlock(VAddr cpu_addr, std::size_t size) override;
void UploadBlockData(const Buffer& buffer, std::size_t offset, std::size_t size,
const u8* data) override;

View File

@@ -123,16 +123,24 @@ std::array<Device::BaseBindings, Tegra::Engines::MaxShaderTypes> BuildBaseBindin
u32 num_images = GetInteger<u32>(GL_MAX_IMAGE_UNITS);
u32 base_images = 0;
// Reserve more image bindings on fragment and vertex stages.
// GL_MAX_IMAGE_UNITS is guaranteed by the spec to have a minimum value of 8.
// Due to the limitation of GL_MAX_IMAGE_UNITS, reserve at least 4 image bindings on the
// fragment stage, and at least 1 for the rest of the stages.
// So far games are observed to use 1 image binding on vertex and 4 on fragment stages.
// Reserve at least 4 image bindings on the fragment stage.
bindings[4].image =
Extract(base_images, num_images, num_images / NumStages + 2, LimitImages[4]);
bindings[0].image =
Extract(base_images, num_images, num_images / NumStages + 1, LimitImages[0]);
Extract(base_images, num_images, std::max(4U, num_images / NumStages), LimitImages[4]);
// This is guaranteed to be at least 1.
const u32 total_extracted_images = num_images / (NumStages - 1);
// Reserve the other image bindings.
const u32 total_extracted_images = num_images / (NumStages - 2);
for (std::size_t i = 2; i < NumStages; ++i) {
for (std::size_t i = 0; i < NumStages; ++i) {
const std::size_t stage = stage_swizzle[i];
if (stage == 4) {
continue;
}
bindings[stage].image =
Extract(base_images, num_images, total_extracted_images, LimitImages[stage]);
}
@@ -213,6 +221,7 @@ Device::Device()
has_component_indexing_bug = is_amd;
has_precise_bug = TestPreciseBug();
has_fast_buffer_sub_data = is_nvidia && !disable_fast_buffer_sub_data;
has_nv_viewport_array2 = GLAD_GL_NV_viewport_array2;
use_assembly_shaders = Settings::values.use_assembly_shaders && GLAD_GL_NV_gpu_program5 &&
GLAD_GL_NV_compute_program5 && GLAD_GL_NV_transform_feedback &&
GLAD_GL_NV_transform_feedback2;

View File

@@ -88,6 +88,10 @@ public:
return has_fast_buffer_sub_data;
}
bool HasNvViewportArray2() const {
return has_nv_viewport_array2;
}
bool UseAssemblyShaders() const {
return use_assembly_shaders;
}
@@ -111,6 +115,7 @@ private:
bool has_component_indexing_bug{};
bool has_precise_bug{};
bool has_fast_buffer_sub_data{};
bool has_nv_viewport_array2{};
bool use_assembly_shaders{};
};

View File

@@ -20,6 +20,7 @@
#include "video_core/engines/maxwell_3d.h"
#include "video_core/engines/shader_type.h"
#include "video_core/memory_manager.h"
#include "video_core/renderer_opengl/gl_arb_decompiler.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_shader_cache.h"
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
@@ -148,7 +149,8 @@ ProgramSharedPtr BuildShader(const Device& device, ShaderType shader_type, u64 u
auto program = std::make_shared<ProgramHandle>();
if (device.UseAssemblyShaders()) {
const std::string arb = "Not implemented";
const std::string arb =
DecompileAssemblyShader(device, ir, registry, shader_type, shader_id);
GLuint& arb_prog = program->assembly_program.handle;

View File

@@ -49,14 +49,6 @@ OGLStreamBuffer::~OGLStreamBuffer() {
gl_buffer.Release();
}
GLuint OGLStreamBuffer::GetHandle() const {
return gl_buffer.handle;
}
GLsizeiptr OGLStreamBuffer::GetSize() const {
return buffer_size;
}
std::tuple<u8*, GLintptr, bool> OGLStreamBuffer::Map(GLsizeiptr size, GLintptr alignment) {
ASSERT(size <= buffer_size);
ASSERT(alignment <= buffer_size);

View File

@@ -17,9 +17,6 @@ public:
bool use_persistent = true);
~OGLStreamBuffer();
GLuint GetHandle() const;
GLsizeiptr GetSize() const;
/*
* Allocates a linear chunk of memory in the GPU buffer with at least "size" bytes
* and the optional alignment requirement.
@@ -32,6 +29,14 @@ public:
void Unmap(GLsizeiptr size);
GLuint Handle() const {
return gl_buffer.handle;
}
GLsizeiptr Size() const {
return buffer_size;
}
private:
OGLBuffer gl_buffer;

View File

@@ -46,10 +46,8 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
return GL_UNSIGNED_INT;
case Maxwell::VertexAttribute::Size::Size_10_10_10_2:
return GL_UNSIGNED_INT_2_10_10_10_REV;
default:
LOG_ERROR(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
return {};
}
break;
case Maxwell::VertexAttribute::Type::SignedInt:
case Maxwell::VertexAttribute::Type::SignedNorm:
switch (attrib.size) {
@@ -70,10 +68,8 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
return GL_INT;
case Maxwell::VertexAttribute::Size::Size_10_10_10_2:
return GL_INT_2_10_10_10_REV;
default:
LOG_ERROR(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
return {};
}
break;
case Maxwell::VertexAttribute::Type::Float:
switch (attrib.size) {
case Maxwell::VertexAttribute::Size::Size_16:
@@ -86,10 +82,8 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
case Maxwell::VertexAttribute::Size::Size_32_32_32:
case Maxwell::VertexAttribute::Size::Size_32_32_32_32:
return GL_FLOAT;
default:
LOG_ERROR(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
return {};
}
break;
case Maxwell::VertexAttribute::Type::UnsignedScaled:
switch (attrib.size) {
case Maxwell::VertexAttribute::Size::Size_8:
@@ -102,10 +96,8 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
case Maxwell::VertexAttribute::Size::Size_16_16_16:
case Maxwell::VertexAttribute::Size::Size_16_16_16_16:
return GL_UNSIGNED_SHORT;
default:
LOG_ERROR(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
return {};
}
break;
case Maxwell::VertexAttribute::Type::SignedScaled:
switch (attrib.size) {
case Maxwell::VertexAttribute::Size::Size_8:
@@ -118,14 +110,12 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
case Maxwell::VertexAttribute::Size::Size_16_16_16:
case Maxwell::VertexAttribute::Size::Size_16_16_16_16:
return GL_SHORT;
default:
LOG_ERROR(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
return {};
}
default:
LOG_ERROR(Render_OpenGL, "Unimplemented vertex type={}", attrib.TypeString());
return {};
break;
}
UNIMPLEMENTED_MSG("Unimplemented vertex type={} and size={}", attrib.TypeString(),
attrib.SizeString());
return {};
}
inline GLenum IndexFormat(Maxwell::IndexFormat index_format) {
@@ -137,8 +127,7 @@ inline GLenum IndexFormat(Maxwell::IndexFormat index_format) {
case Maxwell::IndexFormat::UnsignedInt:
return GL_UNSIGNED_INT;
}
LOG_CRITICAL(Render_OpenGL, "Unimplemented index_format={}", static_cast<u32>(index_format));
UNREACHABLE();
UNREACHABLE_MSG("Invalid index_format={}", static_cast<u32>(index_format));
return {};
}
@@ -180,10 +169,20 @@ inline GLenum PrimitiveTopology(Maxwell::PrimitiveTopology topology) {
}
inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode,
Tegra::Texture::TextureMipmapFilter mip_filter_mode) {
Tegra::Texture::TextureMipmapFilter mipmap_filter_mode) {
switch (filter_mode) {
case Tegra::Texture::TextureFilter::Linear: {
switch (mip_filter_mode) {
case Tegra::Texture::TextureFilter::Nearest:
switch (mipmap_filter_mode) {
case Tegra::Texture::TextureMipmapFilter::None:
return GL_NEAREST;
case Tegra::Texture::TextureMipmapFilter::Nearest:
return GL_NEAREST_MIPMAP_NEAREST;
case Tegra::Texture::TextureMipmapFilter::Linear:
return GL_NEAREST_MIPMAP_LINEAR;
}
break;
case Tegra::Texture::TextureFilter::Linear:
switch (mipmap_filter_mode) {
case Tegra::Texture::TextureMipmapFilter::None:
return GL_LINEAR;
case Tegra::Texture::TextureMipmapFilter::Nearest:
@@ -193,20 +192,9 @@ inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode,
}
break;
}
case Tegra::Texture::TextureFilter::Nearest: {
switch (mip_filter_mode) {
case Tegra::Texture::TextureMipmapFilter::None:
return GL_NEAREST;
case Tegra::Texture::TextureMipmapFilter::Nearest:
return GL_NEAREST_MIPMAP_NEAREST;
case Tegra::Texture::TextureMipmapFilter::Linear:
return GL_NEAREST_MIPMAP_LINEAR;
}
break;
}
}
LOG_ERROR(Render_OpenGL, "Unimplemented texture filter mode={}", static_cast<u32>(filter_mode));
return GL_LINEAR;
UNREACHABLE_MSG("Invalid texture filter mode={} and mipmap filter mode={}",
static_cast<u32>(filter_mode), static_cast<u32>(mipmap_filter_mode));
return GL_NEAREST;
}
inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) {
@@ -229,10 +217,9 @@ inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) {
} else {
return GL_MIRROR_CLAMP_TO_EDGE;
}
default:
LOG_ERROR(Render_OpenGL, "Unimplemented texture wrap mode={}", static_cast<u32>(wrap_mode));
return GL_REPEAT;
}
UNIMPLEMENTED_MSG("Unimplemented texture wrap mode={}", static_cast<u32>(wrap_mode));
return GL_REPEAT;
}
inline GLenum DepthCompareFunc(Tegra::Texture::DepthCompareFunc func) {
@@ -254,8 +241,7 @@ inline GLenum DepthCompareFunc(Tegra::Texture::DepthCompareFunc func) {
case Tegra::Texture::DepthCompareFunc::Always:
return GL_ALWAYS;
}
LOG_ERROR(Render_OpenGL, "Unimplemented texture depth compare function ={}",
static_cast<u32>(func));
UNIMPLEMENTED_MSG("Unimplemented texture depth compare function={}", static_cast<u32>(func));
return GL_GREATER;
}
@@ -277,7 +263,7 @@ inline GLenum BlendEquation(Maxwell::Blend::Equation equation) {
case Maxwell::Blend::Equation::MaxGL:
return GL_MAX;
}
LOG_ERROR(Render_OpenGL, "Unimplemented blend equation={}", static_cast<u32>(equation));
UNIMPLEMENTED_MSG("Unimplemented blend equation={}", static_cast<u32>(equation));
return GL_FUNC_ADD;
}
@@ -341,7 +327,7 @@ inline GLenum BlendFunc(Maxwell::Blend::Factor factor) {
case Maxwell::Blend::Factor::OneMinusConstantAlphaGL:
return GL_ONE_MINUS_CONSTANT_ALPHA;
}
LOG_ERROR(Render_OpenGL, "Unimplemented blend factor={}", static_cast<u32>(factor));
UNIMPLEMENTED_MSG("Unimplemented blend factor={}", static_cast<u32>(factor));
return GL_ZERO;
}
@@ -361,7 +347,7 @@ inline GLenum SwizzleSource(Tegra::Texture::SwizzleSource source) {
case Tegra::Texture::SwizzleSource::OneFloat:
return GL_ONE;
}
LOG_ERROR(Render_OpenGL, "Unimplemented swizzle source={}", static_cast<u32>(source));
UNIMPLEMENTED_MSG("Unimplemented swizzle source={}", static_cast<u32>(source));
return GL_ZERO;
}
@@ -392,7 +378,7 @@ inline GLenum ComparisonOp(Maxwell::ComparisonOp comparison) {
case Maxwell::ComparisonOp::AlwaysOld:
return GL_ALWAYS;
}
LOG_ERROR(Render_OpenGL, "Unimplemented comparison op={}", static_cast<u32>(comparison));
UNIMPLEMENTED_MSG("Unimplemented comparison op={}", static_cast<u32>(comparison));
return GL_ALWAYS;
}
@@ -423,7 +409,7 @@ inline GLenum StencilOp(Maxwell::StencilOp stencil) {
case Maxwell::StencilOp::DecrWrapOGL:
return GL_DECR_WRAP;
}
LOG_ERROR(Render_OpenGL, "Unimplemented stencil op={}", static_cast<u32>(stencil));
UNIMPLEMENTED_MSG("Unimplemented stencil op={}", static_cast<u32>(stencil));
return GL_KEEP;
}
@@ -434,7 +420,7 @@ inline GLenum FrontFace(Maxwell::FrontFace front_face) {
case Maxwell::FrontFace::CounterClockWise:
return GL_CCW;
}
LOG_ERROR(Render_OpenGL, "Unimplemented front face cull={}", static_cast<u32>(front_face));
UNIMPLEMENTED_MSG("Unimplemented front face cull={}", static_cast<u32>(front_face));
return GL_CCW;
}
@@ -447,7 +433,7 @@ inline GLenum CullFace(Maxwell::CullFace cull_face) {
case Maxwell::CullFace::FrontAndBack:
return GL_FRONT_AND_BACK;
}
LOG_ERROR(Render_OpenGL, "Unimplemented cull face={}", static_cast<u32>(cull_face));
UNIMPLEMENTED_MSG("Unimplemented cull face={}", static_cast<u32>(cull_face));
return GL_BACK;
}
@@ -486,7 +472,7 @@ inline GLenum LogicOp(Maxwell::LogicOperation operation) {
case Maxwell::LogicOperation::Set:
return GL_SET;
}
LOG_ERROR(Render_OpenGL, "Unimplemented logic operation={}", static_cast<u32>(operation));
UNIMPLEMENTED_MSG("Unimplemented logic operation={}", static_cast<u32>(operation));
return GL_COPY;
}

View File

@@ -21,29 +21,29 @@ namespace Sampler {
VkFilter Filter(Tegra::Texture::TextureFilter filter) {
switch (filter) {
case Tegra::Texture::TextureFilter::Linear:
return VK_FILTER_LINEAR;
case Tegra::Texture::TextureFilter::Nearest:
return VK_FILTER_NEAREST;
case Tegra::Texture::TextureFilter::Linear:
return VK_FILTER_LINEAR;
}
UNIMPLEMENTED_MSG("Unimplemented sampler filter={}", static_cast<u32>(filter));
UNREACHABLE_MSG("Invalid sampler filter={}", static_cast<u32>(filter));
return {};
}
VkSamplerMipmapMode MipmapMode(Tegra::Texture::TextureMipmapFilter mipmap_filter) {
switch (mipmap_filter) {
case Tegra::Texture::TextureMipmapFilter::None:
// TODO(Rodrigo): None seems to be mapped to OpenGL's mag and min filters without mipmapping
// (e.g. GL_NEAREST and GL_LINEAR). Vulkan doesn't have such a thing, find out if we have to
// use an image view with a single mipmap level to emulate this.
return VK_SAMPLER_MIPMAP_MODE_LINEAR;
;
case Tegra::Texture::TextureMipmapFilter::Linear:
return VK_SAMPLER_MIPMAP_MODE_LINEAR;
// There are no Vulkan filter modes that directly correspond to OpenGL minification filters
// of GL_LINEAR or GL_NEAREST, but they can be emulated using
// VK_SAMPLER_MIPMAP_MODE_NEAREST, minLod = 0, and maxLod = 0.25, and using minFilter =
// VK_FILTER_LINEAR or minFilter = VK_FILTER_NEAREST, respectively.
return VK_SAMPLER_MIPMAP_MODE_NEAREST;
case Tegra::Texture::TextureMipmapFilter::Nearest:
return VK_SAMPLER_MIPMAP_MODE_NEAREST;
case Tegra::Texture::TextureMipmapFilter::Linear:
return VK_SAMPLER_MIPMAP_MODE_LINEAR;
}
UNIMPLEMENTED_MSG("Unimplemented sampler mipmap mode={}", static_cast<u32>(mipmap_filter));
UNREACHABLE_MSG("Invalid sampler mipmap mode={}", static_cast<u32>(mipmap_filter));
return {};
}
@@ -78,10 +78,9 @@ VkSamplerAddressMode WrapMode(const VKDevice& device, Tegra::Texture::WrapMode w
case Tegra::Texture::WrapMode::MirrorOnceBorder:
UNIMPLEMENTED();
return VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE;
default:
UNIMPLEMENTED_MSG("Unimplemented wrap mode={}", static_cast<u32>(wrap_mode));
return {};
}
UNIMPLEMENTED_MSG("Unimplemented wrap mode={}", static_cast<u32>(wrap_mode));
return {};
}
VkCompareOp DepthCompareFunction(Tegra::Texture::DepthCompareFunc depth_compare_func) {
@@ -288,10 +287,9 @@ VkPrimitiveTopology PrimitiveTopology([[maybe_unused]] const VKDevice& device,
return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
case Maxwell::PrimitiveTopology::Patches:
return VK_PRIMITIVE_TOPOLOGY_PATCH_LIST;
default:
UNIMPLEMENTED_MSG("Unimplemented topology={}", static_cast<u32>(topology));
return {};
}
UNIMPLEMENTED_MSG("Unimplemented topology={}", static_cast<u32>(topology));
return {};
}
VkFormat VertexFormat(Maxwell::VertexAttribute::Type type, Maxwell::VertexAttribute::Size size) {

View File

@@ -37,8 +37,8 @@ std::unique_ptr<VKStreamBuffer> CreateStreamBuffer(const VKDevice& device, VKSch
} // Anonymous namespace
CachedBufferBlock::CachedBufferBlock(const VKDevice& device, VKMemoryManager& memory_manager,
VAddr cpu_addr, std::size_t size)
Buffer::Buffer(const VKDevice& device, VKMemoryManager& memory_manager, VAddr cpu_addr,
std::size_t size)
: VideoCommon::BufferBlock{cpu_addr, size} {
VkBufferCreateInfo ci;
ci.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
@@ -54,7 +54,7 @@ CachedBufferBlock::CachedBufferBlock(const VKDevice& device, VKMemoryManager& me
buffer.commit = memory_manager.Commit(buffer.handle, false);
}
CachedBufferBlock::~CachedBufferBlock() = default;
Buffer::~Buffer() = default;
VKBufferCache::VKBufferCache(VideoCore::RasterizerInterface& rasterizer, Core::System& system,
const VKDevice& device, VKMemoryManager& memory_manager,
@@ -67,12 +67,8 @@ VKBufferCache::VKBufferCache(VideoCore::RasterizerInterface& rasterizer, Core::S
VKBufferCache::~VKBufferCache() = default;
Buffer VKBufferCache::CreateBlock(VAddr cpu_addr, std::size_t size) {
return std::make_shared<CachedBufferBlock>(device, memory_manager, cpu_addr, size);
}
VkBuffer VKBufferCache::ToHandle(const Buffer& buffer) {
return buffer->GetHandle();
std::shared_ptr<Buffer> VKBufferCache::CreateBlock(VAddr cpu_addr, std::size_t size) {
return std::make_shared<Buffer>(device, memory_manager, cpu_addr, size);
}
VkBuffer VKBufferCache::GetEmptyBuffer(std::size_t size) {
@@ -91,7 +87,7 @@ void VKBufferCache::UploadBlockData(const Buffer& buffer, std::size_t offset, st
std::memcpy(staging.commit->Map(size), data, size);
scheduler.RequestOutsideRenderPassOperationContext();
scheduler.Record([staging = *staging.handle, buffer = buffer->GetHandle(), offset,
scheduler.Record([staging = *staging.handle, buffer = buffer.Handle(), offset,
size](vk::CommandBuffer cmdbuf) {
cmdbuf.CopyBuffer(staging, buffer, VkBufferCopy{0, offset, size});
@@ -114,7 +110,7 @@ void VKBufferCache::DownloadBlockData(const Buffer& buffer, std::size_t offset,
u8* data) {
const auto& staging = staging_pool.GetUnusedBuffer(size, true);
scheduler.RequestOutsideRenderPassOperationContext();
scheduler.Record([staging = *staging.handle, buffer = buffer->GetHandle(), offset,
scheduler.Record([staging = *staging.handle, buffer = buffer.Handle(), offset,
size](vk::CommandBuffer cmdbuf) {
VkBufferMemoryBarrier barrier;
barrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
@@ -141,8 +137,8 @@ void VKBufferCache::DownloadBlockData(const Buffer& buffer, std::size_t offset,
void VKBufferCache::CopyBlock(const Buffer& src, const Buffer& dst, std::size_t src_offset,
std::size_t dst_offset, std::size_t size) {
scheduler.RequestOutsideRenderPassOperationContext();
scheduler.Record([src_buffer = src->GetHandle(), dst_buffer = dst->GetHandle(), src_offset,
dst_offset, size](vk::CommandBuffer cmdbuf) {
scheduler.Record([src_buffer = src.Handle(), dst_buffer = dst.Handle(), src_offset, dst_offset,
size](vk::CommandBuffer cmdbuf) {
cmdbuf.CopyBuffer(src_buffer, dst_buffer, VkBufferCopy{src_offset, dst_offset, size});
std::array<VkBufferMemoryBarrier, 2> barriers;

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@@ -23,13 +23,13 @@ class VKDevice;
class VKMemoryManager;
class VKScheduler;
class CachedBufferBlock final : public VideoCommon::BufferBlock {
class Buffer final : public VideoCommon::BufferBlock {
public:
explicit CachedBufferBlock(const VKDevice& device, VKMemoryManager& memory_manager,
VAddr cpu_addr, std::size_t size);
~CachedBufferBlock();
explicit Buffer(const VKDevice& device, VKMemoryManager& memory_manager, VAddr cpu_addr,
std::size_t size);
~Buffer();
VkBuffer GetHandle() const {
VkBuffer Handle() const {
return *buffer.handle;
}
@@ -37,8 +37,6 @@ private:
VKBuffer buffer;
};
using Buffer = std::shared_ptr<CachedBufferBlock>;
class VKBufferCache final : public VideoCommon::BufferCache<Buffer, VkBuffer, VKStreamBuffer> {
public:
explicit VKBufferCache(VideoCore::RasterizerInterface& rasterizer, Core::System& system,
@@ -49,9 +47,7 @@ public:
VkBuffer GetEmptyBuffer(std::size_t size) override;
protected:
VkBuffer ToHandle(const Buffer& buffer) override;
Buffer CreateBlock(VAddr cpu_addr, std::size_t size) override;
std::shared_ptr<Buffer> CreateBlock(VAddr cpu_addr, std::size_t size) override;
void UploadBlockData(const Buffer& buffer, std::size_t offset, std::size_t size,
const u8* data) override;

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@@ -143,6 +143,49 @@ Tegra::Texture::FullTextureInfo GetTextureInfo(const Engine& engine, const Entry
}
}
/// @brief Determine if an attachment to be updated has to preserve contents
/// @param is_clear True when a clear is being executed
/// @param regs 3D registers
/// @return True when the contents have to be preserved
bool HasToPreserveColorContents(bool is_clear, const Maxwell& regs) {
if (!is_clear) {
return true;
}
// First we have to make sure all clear masks are enabled.
if (!regs.clear_buffers.R || !regs.clear_buffers.G || !regs.clear_buffers.B ||
!regs.clear_buffers.A) {
return true;
}
// If scissors are disabled, the whole screen is cleared
if (!regs.clear_flags.scissor) {
return false;
}
// Then we have to confirm scissor testing clears the whole image
const std::size_t index = regs.clear_buffers.RT;
const auto& scissor = regs.scissor_test[0];
return scissor.min_x > 0 || scissor.min_y > 0 || scissor.max_x < regs.rt[index].width ||
scissor.max_y < regs.rt[index].height;
}
/// @brief Determine if an attachment to be updated has to preserve contents
/// @param is_clear True when a clear is being executed
/// @param regs 3D registers
/// @return True when the contents have to be preserved
bool HasToPreserveDepthContents(bool is_clear, const Maxwell& regs) {
// If we are not clearing, the contents have to be preserved
if (!is_clear) {
return true;
}
// For depth stencil clears we only have to confirm scissor test covers the whole image
if (!regs.clear_flags.scissor) {
return false;
}
// Make sure the clear cover the whole image
const auto& scissor = regs.scissor_test[0];
return scissor.min_x > 0 || scissor.min_y > 0 || scissor.max_x < regs.zeta_width ||
scissor.max_y < regs.zeta_height;
}
} // Anonymous namespace
class BufferBindings final {
@@ -344,7 +387,7 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) {
buffer_cache.Unmap();
const Texceptions texceptions = UpdateAttachments();
const Texceptions texceptions = UpdateAttachments(false);
SetupImageTransitions(texceptions, color_attachments, zeta_attachment);
key.renderpass_params = GetRenderPassParams(texceptions);
@@ -400,7 +443,7 @@ void RasterizerVulkan::Clear() {
return;
}
[[maybe_unused]] const auto texceptions = UpdateAttachments();
[[maybe_unused]] const auto texceptions = UpdateAttachments(true);
DEBUG_ASSERT(texceptions.none());
SetupImageTransitions(0, color_attachments, zeta_attachment);
@@ -677,9 +720,12 @@ void RasterizerVulkan::FlushWork() {
draw_counter = 0;
}
RasterizerVulkan::Texceptions RasterizerVulkan::UpdateAttachments() {
RasterizerVulkan::Texceptions RasterizerVulkan::UpdateAttachments(bool is_clear) {
MICROPROFILE_SCOPE(Vulkan_RenderTargets);
auto& dirty = system.GPU().Maxwell3D().dirty.flags;
auto& maxwell3d = system.GPU().Maxwell3D();
auto& dirty = maxwell3d.dirty.flags;
auto& regs = maxwell3d.regs;
const bool update_rendertargets = dirty[VideoCommon::Dirty::RenderTargets];
dirty[VideoCommon::Dirty::RenderTargets] = false;
@@ -688,7 +734,8 @@ RasterizerVulkan::Texceptions RasterizerVulkan::UpdateAttachments() {
Texceptions texceptions;
for (std::size_t rt = 0; rt < Maxwell::NumRenderTargets; ++rt) {
if (update_rendertargets) {
color_attachments[rt] = texture_cache.GetColorBufferSurface(rt, true);
const bool preserve_contents = HasToPreserveColorContents(is_clear, regs);
color_attachments[rt] = texture_cache.GetColorBufferSurface(rt, preserve_contents);
}
if (color_attachments[rt] && WalkAttachmentOverlaps(*color_attachments[rt])) {
texceptions[rt] = true;
@@ -696,7 +743,8 @@ RasterizerVulkan::Texceptions RasterizerVulkan::UpdateAttachments() {
}
if (update_rendertargets) {
zeta_attachment = texture_cache.GetDepthBufferSurface(true);
const bool preserve_contents = HasToPreserveDepthContents(is_clear, regs);
zeta_attachment = texture_cache.GetDepthBufferSurface(preserve_contents);
}
if (zeta_attachment && WalkAttachmentOverlaps(*zeta_attachment)) {
texceptions[ZETA_TEXCEPTION_INDEX] = true;

View File

@@ -159,7 +159,10 @@ private:
void FlushWork();
Texceptions UpdateAttachments();
/// @brief Updates the currently bound attachments
/// @param is_clear True when the framebuffer is updated as a clear
/// @return Bitfield of attachments being used as sampled textures
Texceptions UpdateAttachments(bool is_clear);
std::tuple<VkFramebuffer, VkExtent2D> ConfigureFramebuffers(VkRenderPass renderpass);

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@@ -9,6 +9,8 @@
#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/textures/texture.h"
using Tegra::Texture::TextureMipmapFilter;
namespace Vulkan {
namespace {
@@ -63,8 +65,8 @@ vk::Sampler VKSamplerCache::CreateSampler(const Tegra::Texture::TSCEntry& tsc) c
ci.maxAnisotropy = tsc.GetMaxAnisotropy();
ci.compareEnable = tsc.depth_compare_enabled;
ci.compareOp = MaxwellToVK::Sampler::DepthCompareFunction(tsc.depth_compare_func);
ci.minLod = tsc.GetMinLod();
ci.maxLod = tsc.GetMaxLod();
ci.minLod = tsc.mipmap_filter == TextureMipmapFilter::None ? 0.0f : tsc.GetMinLod();
ci.maxLod = tsc.mipmap_filter == TextureMipmapFilter::None ? 0.25f : tsc.GetMaxLod();
ci.borderColor = arbitrary_borders ? VK_BORDER_COLOR_INT_CUSTOM_EXT : ConvertBorderColor(color);
ci.unnormalizedCoordinates = VK_FALSE;
return device.GetLogical().CreateSampler(ci);

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@@ -35,7 +35,7 @@ public:
/// Ensures that "size" bytes of memory are available to the GPU, potentially recording a copy.
void Unmap(u64 size);
VkBuffer GetHandle() const {
VkBuffer Handle() const {
return *buffer;
}

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@@ -631,13 +631,11 @@ void Config::ReadRendererValues() {
static_cast<Settings::RendererBackend>(ReadSetting(QStringLiteral("backend"), 0).toInt());
Settings::values.renderer_debug = ReadSetting(QStringLiteral("debug"), false).toBool();
Settings::values.vulkan_device = ReadSetting(QStringLiteral("vulkan_device"), 0).toInt();
Settings::values.resolution_factor =
ReadSetting(QStringLiteral("resolution_factor"), 1.0).toFloat();
Settings::values.aspect_ratio = ReadSetting(QStringLiteral("aspect_ratio"), 0).toInt();
Settings::values.max_anisotropy = ReadSetting(QStringLiteral("max_anisotropy"), 0).toInt();
Settings::values.use_frame_limit =
ReadSetting(QStringLiteral("use_frame_limit"), true).toBool();
Settings::values.frame_limit = ReadSetting(QStringLiteral("frame_limit"), 100).toInt();
Settings::values.frame_limit = ReadSetting(QStringLiteral("frame_limit"), 100).toUInt();
Settings::values.use_disk_shader_cache =
ReadSetting(QStringLiteral("use_disk_shader_cache"), true).toBool();
const int gpu_accuracy_level = ReadSetting(QStringLiteral("gpu_accuracy"), 0).toInt();
@@ -722,8 +720,6 @@ void Config::ReadUIValues() {
.toString();
UISettings::values.enable_discord_presence =
ReadSetting(QStringLiteral("enable_discord_presence"), true).toBool();
UISettings::values.screenshot_resolution_factor =
static_cast<u16>(ReadSetting(QStringLiteral("screenshot_resolution_factor"), 0).toUInt());
UISettings::values.select_user_on_boot =
ReadSetting(QStringLiteral("select_user_on_boot"), false).toBool();
@@ -1082,8 +1078,6 @@ void Config::SaveRendererValues() {
WriteSetting(QStringLiteral("backend"), static_cast<int>(Settings::values.renderer_backend), 0);
WriteSetting(QStringLiteral("debug"), Settings::values.renderer_debug, false);
WriteSetting(QStringLiteral("vulkan_device"), Settings::values.vulkan_device, 0);
WriteSetting(QStringLiteral("resolution_factor"),
static_cast<double>(Settings::values.resolution_factor), 1.0);
WriteSetting(QStringLiteral("aspect_ratio"), Settings::values.aspect_ratio, 0);
WriteSetting(QStringLiteral("max_anisotropy"), Settings::values.max_anisotropy, 0);
WriteSetting(QStringLiteral("use_frame_limit"), Settings::values.use_frame_limit, true);
@@ -1159,8 +1153,6 @@ void Config::SaveUIValues() {
QString::fromUtf8(UISettings::themes[0].second));
WriteSetting(QStringLiteral("enable_discord_presence"),
UISettings::values.enable_discord_presence, true);
WriteSetting(QStringLiteral("screenshot_resolution_factor"),
UISettings::values.screenshot_resolution_factor, 0);
WriteSetting(QStringLiteral("select_user_on_boot"), UISettings::values.select_user_on_boot,
false);

View File

@@ -19,47 +19,6 @@
#include "video_core/renderer_vulkan/renderer_vulkan.h"
#endif
namespace {
enum class Resolution : int {
Auto,
Scale1x,
Scale2x,
Scale3x,
Scale4x,
};
float ToResolutionFactor(Resolution option) {
switch (option) {
case Resolution::Auto:
return 0.f;
case Resolution::Scale1x:
return 1.f;
case Resolution::Scale2x:
return 2.f;
case Resolution::Scale3x:
return 3.f;
case Resolution::Scale4x:
return 4.f;
}
return 0.f;
}
Resolution FromResolutionFactor(float factor) {
if (factor == 0.f) {
return Resolution::Auto;
} else if (factor == 1.f) {
return Resolution::Scale1x;
} else if (factor == 2.f) {
return Resolution::Scale2x;
} else if (factor == 3.f) {
return Resolution::Scale3x;
} else if (factor == 4.f) {
return Resolution::Scale4x;
}
return Resolution::Auto;
}
} // Anonymous namespace
ConfigureGraphics::ConfigureGraphics(QWidget* parent)
: QWidget(parent), ui(new Ui::ConfigureGraphics) {
vulkan_device = Settings::values.vulkan_device;
@@ -99,8 +58,6 @@ void ConfigureGraphics::SetConfiguration() {
ui->api->setEnabled(runtime_lock);
ui->api->setCurrentIndex(static_cast<int>(Settings::values.renderer_backend));
ui->resolution_factor_combobox->setCurrentIndex(
static_cast<int>(FromResolutionFactor(Settings::values.resolution_factor)));
ui->aspect_ratio_combobox->setCurrentIndex(Settings::values.aspect_ratio);
ui->use_disk_shader_cache->setEnabled(runtime_lock);
ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache);
@@ -114,8 +71,6 @@ void ConfigureGraphics::SetConfiguration() {
void ConfigureGraphics::ApplyConfiguration() {
Settings::values.renderer_backend = GetCurrentGraphicsBackend();
Settings::values.vulkan_device = vulkan_device;
Settings::values.resolution_factor =
ToResolutionFactor(static_cast<Resolution>(ui->resolution_factor_combobox->currentIndex()));
Settings::values.aspect_ratio = ui->aspect_ratio_combobox->currentIndex();
Settings::values.use_disk_shader_cache = ui->use_disk_shader_cache->isChecked();
Settings::values.use_asynchronous_gpu_emulation =

View File

@@ -84,46 +84,6 @@
</property>
</widget>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_2">
<item>
<widget class="QLabel" name="label">
<property name="text">
<string>Internal Resolution:</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="resolution_factor_combobox">
<item>
<property name="text">
<string>Auto (Window Size)</string>
</property>
</item>
<item>
<property name="text">
<string>Native (1280x720)</string>
</property>
</item>
<item>
<property name="text">
<string>2x Native (2560x1440)</string>
</property>
</item>
<item>
<property name="text">
<string>3x Native (3840x2160)</string>
</property>
</item>
<item>
<property name="text">
<string>4x Native (5120x2880)</string>
</property>
</item>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_6">
<item>

View File

@@ -12,9 +12,6 @@ ConfigureGraphicsAdvanced::ConfigureGraphicsAdvanced(QWidget* parent)
ui->setupUi(this);
// TODO: Remove this after assembly shaders are fully integrated
ui->use_assembly_shaders->setVisible(false);
SetConfiguration();
}

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@@ -689,10 +689,7 @@ void GMainWindow::InitializeHotkeys() {
Settings::values.use_frame_limit = !Settings::values.use_frame_limit;
UpdateStatusBar();
});
// TODO: Remove this comment/static whenever the next major release of
// MSVC occurs and we make it a requirement (see:
// https://developercommunity.visualstudio.com/content/problem/93922/constexprs-are-trying-to-be-captured-in-lambda-fun.html)
static constexpr u16 SPEED_LIMIT_STEP = 5;
constexpr u16 SPEED_LIMIT_STEP = 5;
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Increase Speed Limit"), this),
&QShortcut::activated, this, [&] {
if (Settings::values.frame_limit < 9999 - SPEED_LIMIT_STEP) {

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@@ -380,8 +380,6 @@ void Config::ReadValues() {
Settings::values.renderer_debug = sdl2_config->GetBoolean("Renderer", "debug", false);
Settings::values.vulkan_device = sdl2_config->GetInteger("Renderer", "vulkan_device", 0);
Settings::values.resolution_factor =
static_cast<float>(sdl2_config->GetReal("Renderer", "resolution_factor", 1.0));
Settings::values.aspect_ratio =
static_cast<int>(sdl2_config->GetInteger("Renderer", "aspect_ratio", 0));
Settings::values.max_anisotropy =

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@@ -117,11 +117,6 @@ use_hw_renderer =
# 0: Interpreter (slow), 1 (default): JIT (fast)
use_shader_jit =
# Resolution scale factor
# 0: Auto (scales resolution to window size), 1: Native Switch screen resolution, Otherwise a scale
# factor for the Switch resolution
resolution_factor =
# Aspect ratio
# 0: Default (16:9), 1: Force 4:3, 2: Force 21:9, 3: Stretch to Window
aspect_ratio =

View File

@@ -116,8 +116,6 @@ void Config::ReadValues() {
Settings::values.use_multi_core = sdl2_config->GetBoolean("Core", "use_multi_core", false);
// Renderer
Settings::values.resolution_factor =
static_cast<float>(sdl2_config->GetReal("Renderer", "resolution_factor", 1.0));
Settings::values.aspect_ratio =
static_cast<int>(sdl2_config->GetInteger("Renderer", "aspect_ratio", 0));
Settings::values.max_anisotropy =

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@@ -21,11 +21,6 @@ use_hw_renderer =
# 0: Interpreter (slow), 1 (default): JIT (fast)
use_shader_jit =
# Resolution scale factor
# 0: Auto (scales resolution to window size), 1: Native Switch screen resolution, Otherwise a scale
# factor for the Switch resolution
resolution_factor =
# Aspect ratio
# 0: Default (16:9), 1: Force 4:3, 2: Force 21:9, 3: Stretch to Window
aspect_ratio =