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171 Commits

Author SHA1 Message Date
ReinUsesLisp
5b2b6d594c shader/texture: Join separate image and sampler pairs offline
Games using D3D idioms can join images and samplers when a shader
executes, instead of baking them into a combined sampler image. This is
also possible on Vulkan.

One approach to this solution would be to use separate samplers on
Vulkan and leave this unimplemented on OpenGL, but we can't do this
because there's no consistent way of determining which constant buffer
holds a sampler and which one an image. We could in theory find the
first bit and if it's in the TIC area, it's an image; but this falls
apart when an image or sampler handle use an index of zero.

The used approach is to track for a LOP.OR operation (this is done at an
IR level, not at an ISA level), track again the constant buffers used as
source and store this pair. Then, outside of shader execution, join
the sample and image pair with a bitwise or operation.

This approach won't work on games that truly use separate samplers in a
meaningful way. For example, pooling textures in a 2D array and
determining at runtime what sampler to use.

This invalidates OpenGL's disk shader cache :)

- Used mostly by D3D ports to Switch
2020-06-05 00:24:51 -03:00
ReinUsesLisp
e1438f8e91 shader/track: Move bindless tracking to a separate function 2020-06-04 23:02:55 -03:00
bunnei
597d8b4bd4 Merge pull request #4006 from ReinUsesLisp/squash-ubos
glsl: Squash constant buffers into a single SSBO when we hit the limit
2020-06-02 14:58:50 -04:00
LC
9a0c1456e3 Merge pull request #4016 from ReinUsesLisp/invocation-info
shader/other: Fix hardcoded value in S2R INVOCATION_INFO
2020-06-02 09:47:53 -04:00
LC
c5de3c1059 Merge pull request #4033 from ReinUsesLisp/vk-r16ui
maxwell_to_vk: Add R16UI image format
2020-06-02 09:42:49 -04:00
ReinUsesLisp
3a59e724c9 maxwell_to_vk: Add R16UI image format
- Used by Octopath Traveler
2020-06-02 02:15:20 -03:00
bunnei
4511502ca6 Merge pull request #4001 from ReinUsesLisp/avoid-copies
buffer_cache: Avoid copying twice on certain cases
2020-06-01 16:59:17 -04:00
bunnei
bb6d93630f Merge pull request #3998 from ReinUsesLisp/init-3d
maxwell_3d: Initialize more registers to their expected value
2020-06-01 16:11:56 -04:00
Rodrigo Locatti
3a6714ab7f Merge pull request #4005 from ReinUsesLisp/g24r8
format_lookup_table: Implement G24S8 format as S8Z24
2020-06-01 16:07:58 -03:00
bunnei
6c0b1a9ee2 Merge pull request #3996 from ReinUsesLisp/front-faces
fixed_pipeline_state,gl_rasterizer: Swap negative viewport checks for front faces
2020-06-01 14:04:35 -04:00
ReinUsesLisp
ee21e4ecd3 glsl: Squash constant buffers into a single SSBO when we hit the limit
Avoids compilation errors at the cost of shader build times and runtime
performance when a game hits the limit of uniform buffers we can use.
2020-05-31 21:33:49 -03:00
bunnei
e68ee43a1a Merge pull request #3930 from ReinUsesLisp/animal-borders
vk_rasterizer: Implement constant attributes
2020-05-31 18:40:17 -04:00
bunnei
104b334e40 Update CMakeLists.txt 2020-05-31 18:35:36 -04:00
bunnei
0ac8848eae Update CMakeLists.txt 2020-05-31 17:46:25 -04:00
bunnei
edbf3144d2 Merge pull request #3958 from FernandoS27/gl-debug
OpenGL: Enable Debug Context and Synchronous debugging when graphics debugging is enabled
2020-05-31 17:04:27 -04:00
bunnei
f7debcaa04 Merge pull request #3999 from ReinUsesLisp/opt-tex-cache
texture_cache: Optimize GetSurfacesInRegion
2020-05-31 17:02:29 -04:00
Rodrigo Locatti
a280822c82 Merge pull request #4025 from Morph1984/intel-proprietary-compute
gl_device: Enable compute shaders for Intel proprietary drivers
2020-05-31 16:45:21 -03:00
Morph
bb8ef38152 gl_device: Enable compute shaders for Intel proprietary drivers
Previously we were disabling compute shaders on Intel's proprietary driver due to broken compute. This has been fixed in the latest Intel drivers. Re-enable compute for Intel proprietary drivers and remove the check for broken compute.
2020-05-31 03:21:07 -04:00
bunnei
058ec22787 Merge pull request #3982 from ReinUsesLisp/membar-cts
shader/other: Implement MEMBAR.CTS
2020-05-30 11:51:42 -04:00
ReinUsesLisp
f2d1aa97ad shader/other: Fix hardcoded value in S2R INVOCATION_INFO
Geometry shaders built from Nvidia's compiler check for bits[16:23] to
be less than or equal to 0 with VSETP to default to a "safe" value of
0x8000'0000 (safe from hardware's perspective). To avoid hitting this
path in the shader, return 0x00ff'0000 from S2R INVOCATION_INFO.

This seems to be the maximum number of vertices a geometry shader can
emit in a primitive.
2020-05-30 01:49:14 -03:00
Fernando Sahmkow
9d9ffe0f94 Merge pull request #4017 from ogniK5377/xbyak
Add xbyak external
2020-05-29 21:38:34 -04:00
David Marcec
d0bdd26c26 Add xbyak external 2020-05-30 10:55:27 +10:00
bunnei
87b272699f Merge pull request #4007 from ReinUsesLisp/reduce-logs
maxwell_3d: Reduce severity of logs that can be spammed
2020-05-29 17:29:17 -04:00
bunnei
1bb3122c1f Merge pull request #3991 from ReinUsesLisp/depth-sampling
texture_cache: Implement depth stencil texture swizzles
2020-05-28 23:33:38 -04:00
bunnei
5242b21524 Merge pull request #4002 from lat9nq/fix-nix-mod-directories
patch_manager: Add support for case-sensitivity on Linux
2020-05-28 22:36:39 -04:00
ReinUsesLisp
9b06e823ee maxwell_3d: Reduce severity of logs that can be spammed
These logs were killing performance on some games when they were
spammed. Reduce them to Debug severity.
2020-05-28 18:23:25 -03:00
ReinUsesLisp
fc153f6bcd format_lookup_table: Implement G24S8 format as S8Z24 2020-05-28 17:16:07 -03:00
lat9nq
f57cbd9f24 Make copying directory string more concise 2020-05-28 13:33:50 -04:00
lat9nq
326403518d Address requested changes 2020-05-28 13:30:22 -04:00
bunnei
099ac9c2a8 Merge pull request #3993 from ReinUsesLisp/fix-zla
gl_shader_manager: Unbind GLSL program when binding a host pipeline
2020-05-28 12:15:22 -04:00
lat9nq
136c563f76 *nix systems can read any-case patch directories
Changes many patch_manager functions to use a case-less variant of
GetSubdirectory. Fixes patches not showing up on *nix systems when
patch directories are named with odd cases, i.e. `exeFS'.
2020-05-27 23:12:56 -04:00
bunnei
640f0d1cec Merge pull request #3954 from Morph1984/log-memory-amount
main: Log host system memory parameters
2020-05-27 22:58:51 -04:00
ReinUsesLisp
3b2dee88e6 buffer_cache: Avoid copying twice on certain cases
Avoid copying to a staging buffer on non-granular memory addresses.
Add a callable argument to StreamBufferUpload to be able to copy to the
staging buffer directly from ReadBlockUnsafe.
2020-05-27 23:05:50 -03:00
ReinUsesLisp
b8b6f94ba9 texture_cache: Use unordered_map::find instead of operator[] on hot code 2020-05-27 17:59:04 -03:00
bunnei
630fc12d4e Merge pull request #3961 from Morph1984/bgra8_srgb
maxwell_to_vk: Add format B8G8R8A8_SRGB and add Attachable capability for B8G8R8A8_UNORM
2020-05-27 16:44:22 -04:00
ReinUsesLisp
d2b2557542 texture_cache: Use small vector for surface vectors
This avoids most heap allocations when collecting surfaces into a
vector.
2020-05-27 17:31:14 -03:00
ReinUsesLisp
f3f056c3b6 maxwell_3d: Initialize line widths
Initialize line widths to avoid setting a line width of zero.
2020-05-27 16:53:43 -03:00
ReinUsesLisp
31eb658fea maxwell_3d: Initialize polygon modes
NVN expects this to be initialized as Fill, otherwise games that never
bind a rasterizer state will log an invalid polygon mode.
2020-05-27 16:52:52 -03:00
Morph
b2af304918 Fix macOS code and change "Swapfile" to "Swap" 2020-05-27 11:21:59 -04:00
ReinUsesLisp
32e6727dae shader/other: Implement MEMBAR.CTS
This silences an assertion we were hitting and uses workgroup memory
barriers when the game requests it.
2020-05-27 00:19:45 -03:00
ReinUsesLisp
b2c4521a91 texture_cache: Fix layered null surfaces
Null texture cubes were not considered arrays, causing issues on Vulkan
and OpenGL when creating views.
2020-05-26 17:50:08 -03:00
ReinUsesLisp
b17fe82973 gl_texture_cache: Implement small texture view cache for swizzles
This fixes cases where the texture swizzle was applied twice on the same
draw to a texture bound to two different slots.
2020-05-26 17:50:08 -03:00
ReinUsesLisp
8bba84a401 texture_cache: Implement depth stencil texture swizzles
Stop ignoring image swizzles on depth and stencil images.

This doesn't fix a known issue on Xenoblade Chronicles 2 where an OpenGL
texture changes swizzles twice before being used. A proper fix would be
having a small texture view cache for this like we do on Vulkan.
2020-05-26 17:44:50 -03:00
ReinUsesLisp
606a62d4c7 gl_rasterizer: Port front face flip check from Vulkan
While Vulkan was assuming we had no negative viewports, OpenGL code
was assuming we had them. Port the old code from Vulkan to OpenGL,
checking if the first viewport is negative before flipping faces.

This is not a complete implementation since we only check for the first
viewport to be negative. That said, unless a game is using Vulkan,
OpenGL and NVN games should be fine here, and we can always compare with
our Vulkan backend to see if there's a difference.
2020-05-26 16:33:50 -03:00
ReinUsesLisp
efe7b7483b fixed_pipeline_state: Remove unnecessary check for front faces flip
The check to flip faces when viewports are negative were a left over
from the old OpenGL code. This is not required on Vulkan where we have
negative viewports.
2020-05-26 16:32:27 -03:00
bunnei
508242c267 Merge pull request #3981 from ReinUsesLisp/bar
shader/other: Implement BAR.SYNC 0x0
2020-05-26 14:40:13 -04:00
bunnei
623d9c47a2 Merge pull request #3980 from ReinUsesLisp/red-op
shader/memory: Implement non-addition operations in RED
2020-05-26 12:50:41 -04:00
ReinUsesLisp
c13e2f1b75 gl_shader_manager: Unbind GLSL program when binding a host pipeline
Fixes regression in Link's Awakening caused by 420cc13248
2020-05-26 04:20:39 -03:00
bunnei
86345c126a Merge pull request #3978 from ReinUsesLisp/write-rz
shader_decompiler: Visit source nodes even when they assign to RZ
2020-05-25 21:31:33 -04:00
bunnei
1adabdac7f Merge pull request #3905 from FernandoS27/vulkan-fix
Correct a series of crashes and intructions on Async GPU and Vulkan Pipeline
2020-05-24 15:23:38 -04:00
bunnei
325e7eed3c Merge pull request #3964 from ReinUsesLisp/arb-integration
renderer_opengl: Add assembly program code paths
2020-05-24 00:34:12 -04:00
bunnei
487dd05170 Merge pull request #3979 from ReinUsesLisp/thread-group
shader/other: Implement thread comparisons (NV_shader_thread_group)
2020-05-24 00:33:06 -04:00
bunnei
6a5cf1473e Merge pull request #3975 from ReinUsesLisp/fast-bufcache
buffer_cache: Replace boost::icl::interval_map with boost::intrusive::set
2020-05-24 00:32:44 -04:00
Tobias
d0a9caa08f yuzu/discord_impl: Update the applicationID (#3977) 2020-05-22 18:26:26 +02:00
bunnei
1306608b2a Merge pull request #3970 from VolcaEM/patch-1
nifm: correct assert string in CreateTemporaryNetworkProfile
2020-05-21 23:46:42 -04:00
ReinUsesLisp
5d0986a53b shader/other: Implement BAR.SYNC 0x0
Trivially implement this particular case of BAR. Unless games use OpenCL
or CUDA barriers, we shouldn't hit any other case here.
2020-05-21 23:20:43 -03:00
ReinUsesLisp
103809a0ca shader/memory: Implement non-addition operations in RED
Trivially implement these instructions. They are used in Astral Chain.
2020-05-21 23:19:46 -03:00
ReinUsesLisp
e2b67a868b shader/other: Implement thread comparisons (NV_shader_thread_group)
Hardware S2R special registers match gl_Thread*MaskNV. We can trivially
implement these using Nvidia's extension on OpenGL or naively stubbing
them with the ARB instructions to match. This might cause issues if the
host device warp size doesn't match Nvidia's. That said, this is
unlikely on proper shaders.

Refer to the attached url for more documentation about these flags.
https://www.khronos.org/registry/OpenGL/extensions/NV/NV_shader_thread_group.txt
2020-05-21 23:18:37 -03:00
ReinUsesLisp
ed4e324991 shader_decompiler: Visit source nodes even when they assign to RZ
Some operations like atomicMin were ignored because they returned were
being stored to RZ. This operations have a side effect and it was being
ignored.
2020-05-21 23:16:03 -03:00
ReinUsesLisp
434856c636 vk_shader_decompiler: Don't assert for void returns
Atomic instructions can be used without returning anything and this is
valid code. Remove the assert.
2020-05-21 23:16:03 -03:00
ReinUsesLisp
ebaace294f buffer_cache: Remove unused boost headers 2020-05-21 16:44:00 -03:00
ReinUsesLisp
a2dcc642c1 map_interval: Add interval allocator and drop hack
Drop the std::list hack to allocate memory indefinitely.

Instead use a custom allocator that keeps references valid until
destruction. This allocates fixed chunks of memory and puts pointers in
a free list. When an allocation is no longer used put it back to the
free list, this doesn't heap allocate because std::vector doesn't change
the capacity. If the free list is empty, allocate a new chunk.
2020-05-21 16:44:00 -03:00
ReinUsesLisp
19d4f28001 buffer_cache: Use boost::container::small_vector for maps in range
Most overlaps in the buffer cache only contain one mapped address.
We can avoid close to all heap allocations once the buffer cache is
warmed up by using a small_vector with a stack size of one.
2020-05-21 16:44:00 -03:00
ReinUsesLisp
891236124c buffer_cache: Use boost::intrusive::set for caching
Instead of using boost::icl::interval_map for caching, use
boost::intrusive::set. interval_map is intended as a container where the
keys can overlap with one another; we don't need this for caching
buffers and a std::set-like data structure that allows us to search with
lower_bound is enough.
2020-05-21 16:44:00 -03:00
ReinUsesLisp
3b0baf746e buffer_cache: Remove shared pointers
Removing shared pointers is a first step to be able to use intrusive
objects and keep allocations close to one another in memory.
2020-05-21 16:02:54 -03:00
ReinUsesLisp
599274e3f0 buffer_cache: Minor style changes
Minor style changes. Mostly done so I avoid editing it while doing other
changes.
2020-05-21 16:02:20 -03:00
VolcaEM
cb75ccc1f7 clang-format 2020-05-21 10:43:55 +02:00
VolcaEM
235805edf3 nifm: correct assert in CreateTemporaryNetworkProfile
This has been wrong since 0432af5ad1
I haven't found a game that called this function (and I haven't tried this on a real Switch), and because of this I haven't been able to check if the number in assert OR the string in the assert is wrong, but one of the two is wrong:
NetworkProfileData is 0x18E, while SfNetworkProfileData is 0x17C, according to Switchbrew
Switchbrew doesn't officially say that NetworkProfileData's size is 0x18E but it's possible to calculate its size since Switchbrew provides the size and the offset of all the components of NetworkProfileData (which isn't currently implemented in yuzu, alongside SfNetworkProfileData)
NetworkProfileData documentation: https://switchbrew.org/wiki/Network_Interface_services#NetworkProfileData
SfNetworkProfileData documentation: https://switchbrew.org/wiki/Network_Interface_services#SfNetworkProfileData
Since I trust ogniK's work on reversing NIFM, I'd assume this was just a typo in the string
2020-05-21 10:23:53 +02:00
bunnei
ae61e47cba Merge pull request #3946 from ogniK5377/sysverdat-10-0-2
file_sys: Update SystemVersion archive to version 10.0.2
2020-05-20 19:21:27 -04:00
ReinUsesLisp
420cc13248 renderer_opengl: Add assembly program code paths
Add code required to use OpenGL assembly programs based on
NV_gpu_program5. Decompilation for ARB programs is intended to be added
in a follow up commit. This does **not** include ARB decompilation and
it's not in an usable state.

The intention behind assembly programs is to reduce shader stutter
significantly on drivers supporting NV_gpu_program5 (and other required
extensions). Currently only Nvidia's proprietary driver supports these
extensions.

Add a UI option hidden for now to avoid people enabling this option
accidentally.

This code path has some limitations that OpenGL compatibility doesn't
have:
- NV_shader_storage_buffer_object is limited to 16 entries for a single
OpenGL context state (I don't know if this is an intended limitation, an
specification issue or I am missing something). Currently causes issues
on The Legend of Zelda: Link's Awakening.
- NV_parameter_buffer_object can't bind buffers using an offset
different to zero. The used workaround is to copy to a temporary buffer
(this doesn't happen often so it's not an issue).

On the other hand, it has the following advantages:
- Shaders build a lot faster.
- We have control over how floating point rounding is done over
individual instructions (SPIR-V on Vulkan can't do this).
- Operations on shared memory can be unsigned and signed.
- Transform feedbacks are dynamic state (not yet implemented).
- Parameter buffers (uniform buffers) are per stage, matching NVN and
hardware's behavior.
- The API to bind and create assembly programs makes sense, unlike
ARB_separate_shader_objects.
2020-05-19 18:00:04 -03:00
ReinUsesLisp
47a7c4f4fe yuzu: Add frontend settings for assembly shaders
Add settings for assembly shaders. Currently hidden to avoid users from
accidentally enabled them.
2020-05-19 17:53:17 -03:00
bunnei
cf4ee279c6 Merge pull request #3926 from ogniK5377/keyboard-states
hid: Clear keyboard states & fix logic issue
2020-05-19 15:55:14 -04:00
Morph
d0fc12684a maxwell_to_vk: Add format B8G8R8A8_SRGB
Add format B8G8R8A8_SRGB and add Attachable capability for B8G8R8A8_UNORM
Used by Bravely Default II
2020-05-18 13:02:09 -04:00
Fernando Sahmkow
4cff5dd194 OpenGL: Enable Debug Context and Synchronous debugging when graphics debugging is enabled.
This commit aims to help easing debugging of driver crashes without
having to modify existing code.
2020-05-17 21:45:09 -04:00
Morph
9a36d8600c main: Log host system memory parameters
Logs both physical memory and swapfile sizes, this is useful for support.
2020-05-17 14:45:12 -04:00
bunnei
65010607b7 Merge pull request #3665 from bunnei/device-save
FS: Improve emulation of device saves
2020-05-16 12:39:58 -04:00
bunnei
3c378a31b5 Merge pull request #3945 from ogniK5377/nvflinger-pixformat
nv_flinger: Use enum for pixel format instead of u32
2020-05-16 02:00:50 -04:00
bunnei
74d5c0ed2f Merge pull request #3944 from ogniK5377/dma_mget
DmaPusher: Remove dead code in step
2020-05-16 02:00:14 -04:00
David Marcec
17455b7222 file_sys: Update SystemVersion archive to version 10.0.2 2020-05-16 13:56:06 +10:00
David Marcec
6f0360690b nv_flinger: Use enum for pixel format instead of u32 2020-05-16 13:47:55 +10:00
David Marcec
4b9504028d DmaPusher: Remove dead code in step 2020-05-16 12:42:27 +10:00
bunnei
55c0dd1cb3 Merge pull request #3942 from ReinUsesLisp/flush-and-invalidate
vk_rasterizer: Match OpenGL's FlushAndInvalidate behavior
2020-05-15 21:34:07 -04:00
ReinUsesLisp
7a27b7f3a3 vk_rasterizer: Match OpenGL's FlushAndInvalidate behavior
Match OpenGL's behavior. This can fix or simplify bisecting issues on
Vulkan.
2020-05-15 20:40:08 -03:00
Morph
b73f678ee8 frontend: Set minimum window size to 640x360 instead of 1280x720 (#3413) 2020-05-15 22:22:27 +02:00
bunnei
024c84d2db Merge pull request #3927 from jroweboy/fix-bug
Frontend: Remove tracking for context wrapper
2020-05-14 00:07:38 -04:00
bunnei
0e2ded049d Merge pull request #3757 from ogniK5377/better-voice-mixing
audio_renderer: Better voice mixing and 6 channel downmixing
2020-05-13 22:46:41 -04:00
bunnei
670a7f51e8 Merge pull request #3909 from bunnei/timezone
Improve time zone support
2020-05-13 21:41:45 -04:00
bunnei
b1a1bd12ca Merge pull request #3899 from ReinUsesLisp/float-comparisons
shader_ir: Add separate instructions for ordered and unordered comparisons and fix NE on GLSL
2020-05-13 09:51:14 -04:00
ReinUsesLisp
91dddca26e vk_rasterizer: Implement constant attributes
Constant attributes (in OpenGL known disabled attributes) are not
supported on Vulkan, even with extensions. To emulate this behavior we
return zero on reads from disabled vertex attributes in shader code.
This has no caching cost because attribute formats are not dynamic state
on Vulkan and we have to store it in the pipeline cache anyway.

- Fixes Animal Crossing: New Horizons terrain borders
2020-05-13 04:36:47 -03:00
ReinUsesLisp
cf6a40fc12 vk_rasterizer: Remove buffer check in attribute selection
This was a left over from OpenGL when disabled buffers where not properly
emulated. We no longer have to assert this as it is checked in vertex
buffer initialization.
2020-05-13 04:36:47 -03:00
bunnei
bba54e1880 time_zone: Use std::chrono::seconds for strong typing. 2020-05-12 18:44:07 -04:00
James Rowe
1585981eec Frontend: Remove tracking for context wrapper 2020-05-11 23:50:03 -06:00
David Marcec
a79f060ea2 hid: Clear keyboard states & fix logic issue
Previously we never cleared the states of the entries and the key would stay held down, also looping over the key bytes for each key lead to setting every bit for the key state instead of the key we wanted
2020-05-12 12:40:50 +10:00
bunnei
1beaebe666 Merge pull request #3816 from ReinUsesLisp/vk-rasterizer-enable
vk_graphics_pipeline: Implement rasterizer_enable on Vulkan
2020-05-11 18:22:51 -04:00
bunnei
3c8cd62b0d hle: service: time_zone_manager: Use current time zone setting. 2020-05-11 17:55:25 -04:00
bunnei
33441fa728 common: Add module to get the current time zone. 2020-05-11 17:51:26 -04:00
bunnei
988e42a3f5 core: settings: Add a setting for time zone. 2020-05-11 17:50:07 -04:00
bunnei
5dec81fcbd Merge pull request #3925 from ogniK5377/hid-SendKeyboardLockKeyEvent
Stub hid:SendKeyboardLockKeyEvent
2020-05-11 13:33:06 -04:00
David Marcec
16c0373adc fix logic error & scale sample volume based on voice volume 2020-05-11 12:56:15 -04:00
David Marcec
c4e7ec7a99 pass by const ref instead 2020-05-11 12:56:15 -04:00
David Marcec
9de860a419 audio_renderer: Better voice mixing and 6 channel downmixing
Supersedes #3738 and #3321
2020-05-11 12:56:15 -04:00
bunnei
47b97b9577 service: fsp_srv: Stub implementation of OpenMultiCommitManager. 2020-05-11 12:54:30 -04:00
bunnei
551c61bf27 yuzu: game_list: Fix 'Open Save Data Location' for device saves. 2020-05-11 12:54:30 -04:00
bunnei
ab9ddab0a2 file_sys: savefata_factory: Update to support DeviceSaveData. 2020-05-11 12:54:30 -04:00
bunnei
9c065c013e file_sys: control_metadata: Expose device_save_data_size. 2020-05-11 12:54:30 -04:00
David Marcec
ecc8ccc9d3 Stub SendKeyboardLockKeyEvent
Needed for Puchikon 4 SmileBASIC 1.0.0
2020-05-12 01:01:50 +10:00
bunnei
6ec6cb50dd Merge pull request #3896 from jroweboy/remove-clang-format-check-from-patreon
CI: Don't check clang format on early access builds
2020-05-10 02:54:22 -04:00
ReinUsesLisp
8b329ddcc9 gl_shader_decompiler: Properly emulate NaN behaviour on NE
"Not equal" operators on GLSL seem to behave as unordered when we expect
an ordered comparison.

Manually emulate this checking for LGE values (numbers, not-NaNs).
2020-05-10 02:59:33 -03:00
Fernando Sahmkow
1887afaf9e RasterizerCache: Correct documentation. 2020-05-09 21:03:39 -04:00
Fernando Sahmkow
8d15f8b28e VkPipelineCache: Use a null shader on invalid address. 2020-05-09 20:51:34 -04:00
Fernando Sahmkow
0a4be73b9b VideoCore: Use SyncGuestMemory mechanism for Shader/Pipeline Cache invalidation. 2020-05-09 19:25:29 -04:00
James Rowe
d4e1633fb7 Merge pull request #3902 from degasus/cmake_version_checks
externals: Cmake version checks
2020-05-09 12:31:45 -06:00
Markus Wick
e8baf07136 Mark the opus version check as broken. 2020-05-09 12:47:59 +02:00
Markus Wick
290bc20e79 Add version check to Findnlohmann_json.cmake 2020-05-09 12:47:59 +02:00
Markus Wick
c96a8867f0 Add version check for catch2 2020-05-09 12:47:59 +02:00
Markus Wick
0e2a7ca91b Add version check to Findfmt 2020-05-09 12:47:59 +02:00
Markus Wick
ef1f596595 Fix libzip version check 2020-05-09 12:47:59 +02:00
Markus Wick
c5c60e04dd Check for the zstd version 2020-05-09 12:43:42 +02:00
Rodrigo Locatti
7e376af8fc Merge pull request #3839 from Morph1984/r8g8ui
texture: Implement R8G8UI
2020-05-09 05:28:55 -03:00
ReinUsesLisp
4e57f9d5cf shader_ir: Separate float-point comparisons in ordered and unordered
This allows us to use native SPIR-V instructions without having to
manually check for NAN.
2020-05-09 04:55:15 -03:00
bunnei
a9ee6e346b Merge pull request #3842 from makigumo/maxwell_to_vk_vertexattribute_signed_int
maxwell_to_vk: implement missing signed int formats
2020-05-09 00:36:09 -04:00
James Rowe
dd449ce462 CI: Don't check clang format on early access builds 2020-05-08 18:49:33 -06:00
James Rowe
bc30a591ba Replace externals with Conan (#3735)
* Remove git submodules that will be loaded through conan

* Move custom Find modules to their own folder

* Use conan for downloading missing external dependencies

* CI: Change the yuzu source folder user to the user that the containers run on

* Attempt to remove dirty mingw build hack

* Install conan on the msvc build

* Only set release build type when using not using multi config generator

* Re-add qt bundled to workaround an issue with conan qt not downloading prebuilt binaries

* Add workaround for submodules that use legacy CMAKE variables

* Re-add USE_BUNDLED_QT on the msvc build bot
2020-05-08 17:09:29 -04:00
bunnei
50c27d5ae1 Merge pull request #3885 from ReinUsesLisp/viewport-swizzles
video_core: Implement viewport swizzles with NV_viewport_swizzle
2020-05-08 15:16:53 -04:00
bunnei
1121960f0e Merge pull request #3879 from lioncash/global2
hle_ipc: Eliminate core memory globals
2020-05-07 19:13:34 -04:00
bunnei
028f6fdbf6 Merge pull request #3884 from ReinUsesLisp/border-colors
vk_sampler_cache: Use VK_EXT_custom_border_color when available
2020-05-07 12:18:53 -04:00
bunnei
3c39a87146 Merge pull request #3892 from FearlessTobi/port-5280
Port citra-emu/citra#5280: "Small fixes to "Option to hide mouse on inactivity""
2020-05-06 18:50:43 -04:00
FearlessTobi
9e5af4ad30 Menubar: fix mouse tracking bug
Co-Authored-By: Vitor K <vitor-k@users.noreply.github.com>
2020-05-06 22:14:52 +02:00
bunnei
41682e0888 Merge pull request #3815 from FernandoS27/command-list-2
GPU: More optimizations to GPU Command List Processing and DMA Copy Optimizations
2020-05-05 17:12:42 -04:00
bunnei
88141bb2d4 Merge pull request #3881 from lioncash/mem-warning
kernel/memory: Resolve several compiler warnings
2020-05-05 15:41:18 -04:00
bunnei
eb2c50c5e6 Update src/video_core/gpu.cpp
Co-authored-by: David <25727384+ogniK5377@users.noreply.github.com>
2020-05-05 15:39:44 -04:00
bunnei
ea09930196 Update src/video_core/gpu.cpp
Co-authored-by: David <25727384+ogniK5377@users.noreply.github.com>
2020-05-05 15:39:37 -04:00
ReinUsesLisp
227278098a vk_sampler_cache: Use VK_EXT_custom_border_color when available
This should fix grass interactions on Breath of the Wild on Vulkan.
It is currently untested against validation layers.

Nvidia's Windows 443.09 beta driver or Linux 440.66.12 is required for
now.
2020-05-04 20:49:23 -03:00
bunnei
929acd4d1e Merge pull request #3880 from lioncash/encoding
kernel/memory: Amend potential encoding warnings
2020-05-04 18:50:29 -04:00
ReinUsesLisp
2dbf5290f2 vk_graphics_pipeline: Implement viewport swizzles with NV_viewport_swizzle 2020-05-04 18:31:17 -03:00
ReinUsesLisp
f813cd3ff7 gl_rasterizer: Implement viewport swizzles with NV_viewport_swizzle 2020-05-04 17:51:30 -03:00
ReinUsesLisp
9b8e962368 maxwell_3d: Add viewport swizzles 2020-05-04 17:50:59 -03:00
bunnei
500e9c5969 Merge pull request #3843 from ogniK5377/GetPopFromGeneralChannelEvent
am: IHomeMenuFunctions:GetPopFromGeneralChannelEvent
2020-05-04 16:20:11 -04:00
ReinUsesLisp
0d735a905d externals: Update Vulkan-Headers 2020-05-04 16:40:38 -03:00
bunnei
fc04108c77 Merge pull request #3637 from FearlessTobi/port-5094
Port citra-emu/citra#5094: "yuzu: Option to hide mouse on inactivity"
2020-05-03 23:16:19 -04:00
bunnei
29fce1a187 Merge pull request #3822 from ogniK5377/GetAccountId
acc: Return a unique value per account for GetAccountId
2020-05-03 23:15:03 -04:00
Lioncash
4620580245 kernel/memory: Remove #pragma once within cpp file
This isn't necessary in a cpp file and will cause warnings on clang.
2020-05-03 13:42:07 -04:00
Lioncash
1ecaa86a52 kernel/memory: Remove unused includes
Prevents header churn and needing to recompile these files if these
headers are ever changed in the future.
2020-05-03 13:41:18 -04:00
Lioncash
a2e61e6542 kernel/memory: Remove unused variables in memory_block_manager
Prevents unused variable warnings.
2020-05-03 13:36:20 -04:00
Lioncash
26aee55aef kernel/memory: Make use of std::array consistently in address_space_info
This allows tuning standard library implementations to enable or disable
range checks at runtime, which is nicer for debugging.
2020-05-03 13:34:24 -04:00
Lioncash
dfa582169b kernel/memory: Resolve -Wshadow warnings
Prevents variable name clashing.
2020-05-03 13:29:42 -04:00
Lioncash
93c083aef1 kernel/memory: Amend potential encoding warnings
While èis generally representable in some language encodings, in some
it isn't and will result in compilation warnings occurring. To remain
friendly with other language's codepages on Windows, we normalize it to
an ASCII e.
2020-05-03 13:01:03 -04:00
Lioncash
0ec07e8763 hle_ipc: Eliminate core memory globals
We can just pass the required instances into the constructor of the
request, eliminating all usages of the global system accessor.
2020-05-03 12:57:40 -04:00
Morph
3cfa7a89e0 settings: Add anisotropic filtering level to the yuzu configuration log (#3875) 2020-05-03 17:42:17 +02:00
bunnei
2aff0b4733 Merge pull request #3808 from ReinUsesLisp/wait-for-idle
{maxwell_3d,buffer_cache}: Implement memory barriers using 3D registers
2020-05-03 02:43:18 -04:00
Mat M
a925ae79ff Merge pull request #3861 from lat9nq/ci-enable-vulkan
CI: Re-enable building yuzu with Vulkan enabled on Linux and MinGW
2020-05-03 02:05:07 -04:00
lat9nq
9222b3c960 Re-enables building yuzu with Vulkan enabled via the CI scripts
This is possible now with the updated Docker images and their updated packages.
Before, there were build errors due to old QT5 packages on Ubuntu, but now since
they have updated packages it is feasible to build with Vulkan enabled once more.
2020-05-03 01:20:33 -04:00
Mat M
ba02ff230a Merge pull request #3860 from lat9nq/fix-arch-mingwcross
CMake: Update compiler paths for the current MinGW Docker image
2020-05-03 01:02:45 -04:00
Mat M
3309a6cdf1 Merge pull request #3872 from FearlessTobi/reopen-3792
input_common: fix build when SDL2 is disabled
2020-05-03 01:01:11 -04:00
bunnei
8db4feb5b4 Merge pull request #3871 from lioncash/semi
readable_event: Remove unnecessary semicolon in Signal()
2020-05-02 23:38:36 -04:00
bunnei
7459215933 Merge pull request #3824 from ogniK5377/GetDisplayVersion
am: Properly implement GetDisplayVersion
2020-05-02 23:35:38 -04:00
bunnei
c49f51eaf1 Update src/core/hle/service/am/am.cpp
Co-authored-by: Mat M. <mathew1800@gmail.com>
2020-05-02 23:35:31 -04:00
FearlessTobi
3d1e741645 input_common: fix build when SDL2 is disabled 2020-05-02 21:47:17 +02:00
ReinUsesLisp
3b668e1210 vk_graphics_pipeline: Implement rasterizer_enable on Vulkan
We can simply enable rasterizer discard matching the current pipeline
key.
2020-05-02 01:47:25 -03:00
lat9nq
a290aac5b3 Make compatible with the current MinGW cross-compiler
The Docker image was just updated to use Arch Linux instead of Ubuntu. This PR
sets the compiler names to reflect how they are installed on the Arch Linux
Docker image. Fixes "x86_64-w64-mingw32-g++-posix is not a full path and was not found in the PATH." errors in CMake.
2020-05-01 22:17:29 -04:00
David Marcec
8850d85341 am: IHomeMenuFunctions:GetPopFromGeneralChannelEvent
QLaunch 1.0.0
2020-05-01 11:20:43 +10:00
Dan
96ee1b42bc maxwell_to_vk: implement missing signed int formats 2020-04-30 23:39:16 +02:00
Morph
7909860d16 texture: Implement R8G8UI
- Used by The Walking Dead: The Final Season
2020-04-30 13:19:36 -04:00
David Marcec
9acd336422 am: Properly implement GetDisplayVersion
Properly implement IApplicationFunctions::GetDisplayVersion
2020-04-29 22:13:56 +10:00
David Marcec
1417849a2b acc: Return a unique value per account for GetAccountId 2020-04-29 21:09:53 +10:00
Fernando Sahmkow
9df67b2095 Clang Format and Documentation. 2020-04-28 14:02:51 -04:00
Fernando Sahmkow
37c690576f MaxwellDMA: Optimize micro copies. 2020-04-28 13:44:14 -04:00
ReinUsesLisp
fe931ac976 {maxwell_3d,buffer_cache}: Implement memory barriers using 3D registers
Drop MemoryBarrier from the buffer cache and use Maxwell3D's register
WaitForIdle.

To implement this on OpenGL we just call glMemoryBarrier with the
necessary bits.

Vulkan lacks this synchronization primitive, so we set an event and
immediately wait for it. This is not a pretty solution, but it's what
Vulkan can do without submitting the current command buffer to the queue
(which ends up being more expensive on the CPU).
2020-04-28 02:18:12 -03:00
Fernando Sahmkow
b87422a86f VideoCore/GPU: Delegate subchannel engines to the dma pusher. 2020-04-27 22:07:21 -04:00
Fernando Sahmkow
90e5694230 VideoCore/Engines: Refactor Engines CallMethod. 2020-04-27 21:47:58 -04:00
FearlessTobi
e7664b7a4f yuzu: Option to hide mouse on inactivity
Co-Authored-By: Vitor K <vitor-k@users.noreply.github.com>
2020-04-20 04:21:58 +02:00
198 changed files with 4102 additions and 19028 deletions

View File

@@ -1,4 +1,7 @@
#!/bin/bash -ex
chmod a+x ./.ci/scripts/format/docker.sh
# the UID for the container yuzu user is 1027
sudo chown -R 1027 ./
docker run -v $(pwd):/yuzu yuzuemu/build-environments:linux-clang-format /bin/bash -ex /yuzu/.ci/scripts/format/docker.sh
sudo chown -R $UID ./

2
.ci/scripts/linux/docker.sh Normal file → Executable file
View File

@@ -5,7 +5,7 @@ cd /yuzu
ccache -s
mkdir build || true && cd build
cmake .. -G Ninja -DDISPLAY_VERSION=$1 -DYUZU_USE_BUNDLED_UNICORN=ON -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON -DENABLE_VULKAN=No
cmake .. -G Ninja -DDISPLAY_VERSION=$1 -DYUZU_USE_BUNDLED_UNICORN=ON -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON
ninja

View File

@@ -2,4 +2,7 @@
mkdir -p "ccache" || true
chmod a+x ./.ci/scripts/linux/docker.sh
# the UID for the container yuzu user is 1027
sudo chown -R 1027 ./
docker run -e ENABLE_COMPATIBILITY_REPORTING -e CCACHE_DIR=/yuzu/ccache -v $(pwd):/yuzu yuzuemu/build-environments:linux-fresh /bin/bash /yuzu/.ci/scripts/linux/docker.sh $1
sudo chown -R $UID ./

View File

@@ -4,22 +4,10 @@ cd /yuzu
ccache -s
# Dirty hack to trick unicorn makefile into believing we are in a MINGW system
mv /bin/uname /bin/uname1 && echo -e '#!/bin/sh\necho MINGW64' >> /bin/uname
chmod +x /bin/uname
# Dirty hack to trick unicorn makefile into believing we have cmd
echo '' >> /bin/cmd
chmod +x /bin/cmd
mkdir build || true && cd build
cmake .. -G Ninja -DDISPLAY_VERSION=$1 -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../CMakeModules/MinGWCross.cmake" -DUSE_CCACHE=ON -DYUZU_USE_BUNDLED_UNICORN=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_VULKAN=No
cmake .. -G Ninja -DDISPLAY_VERSION=$1 -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../CMakeModules/MinGWCross.cmake" -DUSE_CCACHE=ON -DYUZU_USE_BUNDLED_UNICORN=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DCMAKE_BUILD_TYPE=Release
ninja
# Clean up the dirty hacks
rm /bin/uname && mv /bin/uname1 /bin/uname
rm /bin/cmd
ccache -s
echo "Tests skipped"

View File

@@ -2,4 +2,7 @@
mkdir -p "ccache" || true
chmod a+x ./.ci/scripts/windows/docker.sh
# the UID for the container yuzu user is 1027
sudo chown -R 1027 ./
docker run -e CCACHE_DIR=/yuzu/ccache -v $(pwd):/yuzu yuzuemu/build-environments:linux-mingw /bin/bash -ex /yuzu/.ci/scripts/windows/docker.sh $1
sudo chown -R $UID ./

View File

@@ -4,7 +4,9 @@ parameters:
version: ''
steps:
- script: mkdir build && cd build && cmake -G "Visual Studio 16 2019" -A x64 --config Release -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_BUNDLED_UNICORN=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DUSE_DISCORD_PRESENCE=ON -DDISPLAY_VERSION=${{ parameters['version'] }} .. && cd ..
- script: python -m pip install --upgrade pip conan
displayName: 'Install conan'
- script: mkdir build && cd build && cmake -G "Visual Studio 16 2019" -A x64 --config Release -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_UNICORN=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DUSE_DISCORD_PRESENCE=ON -DDISPLAY_VERSION=${{ parameters['version'] }} .. && cd ..
displayName: 'Configure CMake'
- task: MSBuild@1
displayName: 'Build'

View File

@@ -5,18 +5,7 @@ variables:
DisplayVersion: $[counter(variables['DisplayPrefix'], 1)]
stages:
- stage: format
displayName: 'format'
jobs:
- job: format
displayName: 'clang'
continueOnError: true
pool:
vmImage: ubuntu-latest
steps:
- template: ./templates/format-check.yml
- stage: build
dependsOn: format
displayName: 'build'
jobs:
- job: build

33
.gitmodules vendored
View File

@@ -1,54 +1,33 @@
[submodule "inih"]
path = externals/inih/inih
url = https://github.com/svn2github/inih
[submodule "boost"]
path = externals/boost
url = https://github.com/yuzu-emu/ext-boost.git
[submodule "catch"]
path = externals/catch
url = https://github.com/philsquared/Catch.git
[submodule "cubeb"]
path = externals/cubeb
url = https://github.com/kinetiknz/cubeb.git
[submodule "dynarmic"]
path = externals/dynarmic
url = https://github.com/MerryMage/dynarmic.git
[submodule "fmt"]
path = externals/fmt
url = https://github.com/fmtlib/fmt.git
[submodule "lz4"]
path = externals/lz4
url = https://github.com/lz4/lz4.git
[submodule "unicorn"]
path = externals/unicorn
url = https://github.com/yuzu-emu/unicorn
[submodule "mbedtls"]
path = externals/mbedtls
url = https://github.com/DarkLordZach/mbedtls
[submodule "opus"]
path = externals/opus/opus
url = https://github.com/xiph/opus.git
[submodule "soundtouch"]
path = externals/soundtouch
url = https://github.com/citra-emu/ext-soundtouch.git
[submodule "libressl"]
path = externals/libressl
url = https://github.com/citra-emu/ext-libressl-portable.git
[submodule "discord-rpc"]
path = externals/discord-rpc
url = https://github.com/discordapp/discord-rpc.git
[submodule "Vulkan-Headers"]
path = externals/Vulkan-Headers
url = https://github.com/KhronosGroup/Vulkan-Headers.git
[submodule "externals/zstd"]
path = externals/zstd
url = https://github.com/facebook/zstd
[submodule "sirit"]
path = externals/sirit
url = https://github.com/ReinUsesLisp/sirit
[submodule "mbedtls"]
path = externals/mbedtls
url = https://github.com/DarkLordZach/mbedtls
[submodule "libzip"]
path = externals/libzip/libzip
url = https://github.com/nih-at/libzip.git
[submodule "zlib"]
path = externals/zlib/zlib
url = https://github.com/madler/zlib.git
[submodule "xbyak"]
path = externals/xbyak
url = https://github.com/herumi/xbyak.git

View File

@@ -1,7 +1,8 @@
cmake_minimum_required(VERSION 3.7)
cmake_minimum_required(VERSION 3.15)
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules")
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/cmake-modules")
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/find-modules")
include(DownloadExternals)
include(CMakeDependentOption)
@@ -10,7 +11,6 @@ project(yuzu)
# Set bundled sdl2/qt as dependent options.
# OFF by default, but if ENABLE_SDL2 and MSVC are true then ON
option(ENABLE_SDL2 "Enable the SDL2 frontend" ON)
CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 binaries" ON "ENABLE_SDL2;MSVC" OFF)
option(ENABLE_QT "Enable the Qt frontend" ON)
CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" ON "ENABLE_QT;MSVC" OFF)
@@ -29,6 +29,13 @@ option(ENABLE_VULKAN "Enables Vulkan backend" ON)
option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF)
# Default to a Release build
get_property(IS_MULTI_CONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
if (NOT IS_MULTI_CONFIG AND NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE "Release" CACHE STRING "Choose the type of build, options are: Debug Release RelWithDebInfo MinSizeRel." FORCE)
message(STATUS "Defaulting to a Release build")
endif()
if(EXISTS ${PROJECT_SOURCE_DIR}/hooks/pre-commit AND NOT EXISTS ${PROJECT_SOURCE_DIR}/.git/hooks/pre-commit)
message(STATUS "Copying pre-commit hook")
file(COPY hooks/pre-commit
@@ -53,7 +60,6 @@ endfunction()
if(EXISTS ${PROJECT_SOURCE_DIR}/.gitmodules)
check_submodules_present()
endif()
configure_file(${PROJECT_SOURCE_DIR}/dist/compatibility_list/compatibility_list.qrc
${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
COPYONLY)
@@ -115,63 +121,227 @@ message(STATUS "Target architecture: ${ARCHITECTURE}")
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
# System imported libraries
# ======================
find_package(Boost 1.66.0 QUIET)
if (NOT Boost_FOUND)
message(STATUS "Boost 1.66.0 or newer not found, falling back to externals")
set(BOOST_ROOT "${PROJECT_SOURCE_DIR}/externals/boost")
set(Boost_NO_SYSTEM_PATHS OFF)
find_package(Boost QUIET REQUIRED)
endif()
# Output binaries to bin/
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
# System imported libraries
# If not found, download any missing through Conan
# =======================================================================
set(CONAN_CMAKE_SILENT_OUTPUT TRUE)
set(CMAKE_FIND_PACKAGE_PREFER_CONFIG TRUE)
if (YUZU_CONAN_INSTALLED)
if (IS_MULTI_CONFIG)
include(${CMAKE_BINARY_DIR}/conanbuildinfo_multi.cmake)
else()
include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake)
endif()
list(APPEND CMAKE_MODULE_PATH "${CMAKE_BINARY_DIR}")
list(APPEND CMAKE_PREFIX_PATH "${CMAKE_BINARY_DIR}")
conan_basic_setup()
message(STATUS "Adding conan installed libraries to the search path")
endif()
macro(yuzu_find_packages)
set(options FORCE_REQUIRED)
cmake_parse_arguments(FN "${options}" "" "" ${ARGN})
# Cmake has a *serious* lack of 2D array or associative array...
# Capitalization matters here. We need the naming to match the generated paths from Conan
set(REQUIRED_LIBS
# Cmake Pkg Prefix Version Conan Pkg
"Boost 1.71 boost/1.72.0"
"Catch2 2.11 catch2/2.11.0"
"fmt 6.2 fmt/6.2.0"
"OpenSSL 1.1 openssl/1.1.1f"
# can't use until https://github.com/bincrafters/community/issues/1173
#"libzip 1.5 libzip/1.5.2@bincrafters/stable"
"lz4 1.8 lz4/1.9.2"
"nlohmann_json 3.7 nlohmann_json/3.7.3"
# we need to be careful as the version check might be broken https://github.com/xiph/opus/issues/110
"opus 1.3 opus/1.3.1"
"ZLIB 1.2 zlib/1.2.11"
"zstd 1.4 zstd/1.4.4"
)
foreach(PACKAGE ${REQUIRED_LIBS})
string(REGEX REPLACE "[ \t\r\n]+" ";" PACKAGE_SPLIT ${PACKAGE})
list(GET PACKAGE_SPLIT 0 PACKAGE_PREFIX)
list(GET PACKAGE_SPLIT 1 PACKAGE_VERSION)
list(GET PACKAGE_SPLIT 2 PACKAGE_CONAN)
# This function is called twice, once to check if the packages exist on the system already
# and a second time to check if conan installed them properly. The second check passes in FORCE_REQUIRED
if (NOT ${PACKAGE_PREFIX}_FOUND)
if (FN_FORCE_REQUIRED)
find_package(${PACKAGE_PREFIX} ${PACKAGE_VERSION} REQUIRED)
else()
find_package(${PACKAGE_PREFIX} ${PACKAGE_VERSION})
endif()
endif()
if (NOT ${PACKAGE_PREFIX}_FOUND)
list(APPEND CONAN_REQUIRED_LIBS ${PACKAGE_CONAN})
else()
# Set a legacy findPackage.cmake style PACKAGE_LIBRARIES variable for subprojects that rely on this
set(${PACKAGE_PREFIX}_LIBRARIES "${PACKAGE_PREFIX}::${PACKAGE_PREFIX}")
endif()
endforeach()
unset(FN_FORCE_REQUIRED)
endmacro()
# Attempt to locate any packages that are required and report the missing ones in CONAN_REQUIRED_LIBS
yuzu_find_packages()
# Qt5 requires that we find components, so it doesn't fit our pretty little find package function
if(ENABLE_QT)
# We want to load the generated conan qt config so that we get the QT_ROOT var so that we can use the official
# Qt5Config inside the root folder instead of the conan generated one.
if(EXISTS ${CMAKE_BINARY_DIR}/qtConfig.cmake)
include(${CMAKE_BINARY_DIR}/qtConfig.cmake)
list(APPEND CMAKE_MODULE_PATH "${CONAN_QT_ROOT_RELEASE}")
list(APPEND CMAKE_PREFIX_PATH "${CONAN_QT_ROOT_RELEASE}")
endif()
# Workaround for an issue where conan tries to build Qt from scratch instead of download prebuilt binaries
set(QT_PREFIX_HINT)
if(YUZU_USE_BUNDLED_QT)
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1930) AND ARCHITECTURE_x86_64)
set(QT_VER qt-5.12.0-msvc2017_64)
else()
message(FATAL_ERROR "No bundled Qt binaries for your toolchain. Disable YUZU_USE_BUNDLED_QT and provide your own.")
endif()
if (DEFINED QT_VER)
download_bundled_external("qt/" ${QT_VER} QT_PREFIX)
endif()
set(QT_PREFIX_HINT HINTS "${QT_PREFIX}")
endif()
find_package(Qt5 5.9 COMPONENTS Widgets OpenGL ${QT_PREFIX_HINT})
if (NOT Qt5_FOUND)
list(APPEND CONAN_REQUIRED_LIBS "qt/5.14.1@bincrafters/stable")
endif()
endif()
# find SDL2 exports a bunch of variables that are needed, so its easier to do this outside of the yuzu_find_package
if(ENABLE_SDL2)
if(EXISTS ${CMAKE_BINARY_DIR}/sdl2Config.cmake)
include(${CMAKE_BINARY_DIR}/sdl2Config.cmake)
list(APPEND CMAKE_MODULE_PATH "${CONAN_SDL2_ROOT_RELEASE}")
list(APPEND CMAKE_PREFIX_PATH "${CONAN_SDL2_ROOT_RELEASE}")
endif()
find_package(SDL2)
if (NOT SDL2_FOUND)
# otherwise add this to the list of libraries to install
list(APPEND CONAN_REQUIRED_LIBS "sdl2/2.0.12@bincrafters/stable")
endif()
endif()
# Install any missing dependencies with conan install
if (CONAN_REQUIRED_LIBS)
message(STATUS "Packages ${CONAN_REQUIRED_LIBS} not found!")
# Use Conan to fetch the libraries that aren't found
# Download conan.cmake automatically, you can also just copy the conan.cmake file
if(NOT EXISTS "${CMAKE_BINARY_DIR}/conan.cmake")
message(STATUS "Downloading conan.cmake from https://github.com/conan-io/cmake-conan")
file(DOWNLOAD "https://github.com/conan-io/cmake-conan/raw/v0.15/conan.cmake"
"${CMAKE_BINARY_DIR}/conan.cmake")
endif()
include(${CMAKE_BINARY_DIR}/conan.cmake)
set(CONAN_LIB_OPTIONS
libzip:with_openssl=False
libzip:enable_windows_crypto=False
)
conan_check(VERSION 1.24.0 REQUIRED)
# Add the bincrafters remote
conan_add_remote(NAME bincrafters
URL https://api.bintray.com/conan/bincrafters/public-conan)
# Manually add iconv to fix a dep conflict between qt and sdl2
# We don't need to add it through find_package or anything since the other two can find it just fine
if ("${CONAN_REQUIRED_LIBS}" MATCHES "qt" AND "${CONAN_REQUIRED_LIBS}" MATCHES "sdl")
list(APPEND CONAN_REQUIRED_LIBS "libiconv/1.16")
endif()
if (IS_MULTI_CONFIG)
conan_cmake_run(REQUIRES ${CONAN_REQUIRED_LIBS}
OPTIONS ${CONAN_LIB_OPTIONS}
BUILD missing
CONFIGURATION_TYPES "Release;Debug"
GENERATORS cmake_multi cmake_find_package_multi)
include(${CMAKE_BINARY_DIR}/conanbuildinfo_multi.cmake)
else()
conan_cmake_run(REQUIRES ${CONAN_REQUIRED_LIBS}
OPTIONS ${CONAN_LIB_OPTIONS}
BUILD missing
GENERATORS cmake cmake_find_package_multi)
include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake)
endif()
list(APPEND CMAKE_MODULE_PATH "${CMAKE_BINARY_DIR}")
list(APPEND CMAKE_PREFIX_PATH "${CMAKE_BINARY_DIR}")
conan_basic_setup()
set(YUZU_CONAN_INSTALLED TRUE CACHE BOOL "If true, the following builds will add conan to the lib search path" FORCE)
# Now that we've installed what we are missing, try to locate them again,
# this time with required, so we bail if its not found.
yuzu_find_packages(FORCE_REQUIRED)
# Due to issues with variable scopes in functions, we need to also find_package(qt5) outside of the function
if(ENABLE_QT)
list(APPEND CMAKE_MODULE_PATH "${CONAN_QT_ROOT_RELEASE}")
list(APPEND CMAKE_PREFIX_PATH "${CONAN_QT_ROOT_RELEASE}")
find_package(Qt5 5.9 REQUIRED COMPONENTS Widgets OpenGL)
if (YUZU_USE_QT_WEB_ENGINE)
find_package(Qt5 REQUIRED COMPONENTS WebEngineCore WebEngineWidgets)
endif()
endif()
if(ENABLE_SDL2)
list(APPEND CMAKE_MODULE_PATH "${CONAN_SDL2_ROOT_RELEASE}")
list(APPEND CMAKE_PREFIX_PATH "${CONAN_SDL2_ROOT_RELEASE}")
find_package(SDL2 REQUIRED)
endif()
endif()
# Reexport some targets that are named differently when using the upstream CmakeConfig vs the generated Conan config
# In order to ALIAS targets to a new name, they first need to be IMPORTED_GLOBAL
# Dynarmic checks for target `boost` and so we want to make sure it can find it through our system instead of using their external
if (TARGET Boost::Boost)
set_target_properties(Boost::Boost PROPERTIES IMPORTED_GLOBAL TRUE)
add_library(Boost::boost ALIAS Boost::Boost)
add_library(boost ALIAS Boost::Boost)
elseif (TARGET Boost::boost)
set_target_properties(Boost::boost PROPERTIES IMPORTED_GLOBAL TRUE)
add_library(boost ALIAS Boost::boost)
endif()
if (NOT TARGET OpenSSL::SSL)
set_target_properties(OpenSSL::OpenSSL PROPERTIES IMPORTED_GLOBAL TRUE)
add_library(OpenSSL::SSL ALIAS OpenSSL::OpenSSL)
endif()
if (NOT TARGET OpenSSL::Crypto)
set_target_properties(OpenSSL::OpenSSL PROPERTIES IMPORTED_GLOBAL TRUE)
add_library(OpenSSL::Crypto ALIAS OpenSSL::OpenSSL)
endif()
if (TARGET sdl2::sdl2)
# imported from the conan generated sdl2Config.cmake
set_target_properties(sdl2::sdl2 PROPERTIES IMPORTED_GLOBAL TRUE)
add_library(SDL2 ALIAS sdl2::sdl2)
elseif(SDL2_FOUND)
# found through the system package manager
# Some installations don't set SDL2_LIBRARIES
if("${SDL2_LIBRARIES}" STREQUAL "")
message(WARNING "SDL2_LIBRARIES wasn't set, manually setting to SDL2::SDL2")
set(SDL2_LIBRARIES "SDL2::SDL2")
endif()
include_directories(SYSTEM ${SDL2_INCLUDE_DIRS})
add_library(SDL2 INTERFACE)
target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARIES}")
endif()
# Prefer the -pthread flag on Linux.
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads REQUIRED)
if (ENABLE_SDL2)
if (YUZU_USE_BUNDLED_SDL2)
# Detect toolchain and platform
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1930) AND ARCHITECTURE_x86_64)
set(SDL2_VER "SDL2-2.0.8")
else()
message(FATAL_ERROR "No bundled SDL2 binaries for your toolchain. Disable YUZU_USE_BUNDLED_SDL2 and provide your own.")
endif()
if (DEFINED SDL2_VER)
download_bundled_external("sdl2/" ${SDL2_VER} SDL2_PREFIX)
endif()
set(SDL2_FOUND YES)
set(SDL2_INCLUDE_DIR "${SDL2_PREFIX}/include" CACHE PATH "Path to SDL2 headers")
set(SDL2_LIBRARY "${SDL2_PREFIX}/lib/x64/SDL2.lib" CACHE PATH "Path to SDL2 library")
set(SDL2_DLL_DIR "${SDL2_PREFIX}/lib/x64/" CACHE PATH "Path to SDL2.dll")
add_library(SDL2 INTERFACE)
target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARY}")
target_include_directories(SDL2 INTERFACE "${SDL2_INCLUDE_DIR}")
else()
find_package(SDL2 REQUIRED)
# Some installations don't set SDL2_LIBRARIES
if("${SDL2_LIBRARIES}" STREQUAL "")
message(WARNING "SDL2_LIBRARIES wasn't set, manually setting to SDL2::SDL2")
set(SDL2_LIBRARIES "SDL2::SDL2")
endif()
include_directories(SYSTEM ${SDL2_INCLUDE_DIRS})
add_library(SDL2 INTERFACE)
target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARIES}")
endif()
else()
set(SDL2_FOUND NO)
endif()
# If unicorn isn't found, msvc -> download bundled unicorn; everyone else -> build external
if (YUZU_USE_BUNDLED_UNICORN)
if (MSVC)
@@ -212,8 +382,12 @@ if (YUZU_USE_BUNDLED_UNICORN)
find_package(PythonInterp 2.7 REQUIRED)
if (MINGW)
# Intentionally call the unicorn makefile directly instead of using make.sh so that we can override the
# UNAME_S makefile variable to MINGW. This way we don't have to hack at the uname binary to build
# Additionally, overriding DO_WINDOWS_EXPORT prevents unicorn from patching the static unicorn.a by using msvc and cmd,
# which are both things we don't have in a mingw cross compiling environment.
add_custom_command(OUTPUT ${LIBUNICORN_LIBRARY}
COMMAND ${CMAKE_COMMAND} -E env UNICORN_ARCHS="aarch64" PYTHON="${PYTHON_EXECUTABLE}" /bin/sh make.sh cross-win64
COMMAND ${CMAKE_COMMAND} -E env UNICORN_ARCHS="aarch64" PYTHON="${PYTHON_EXECUTABLE}" CC=x86_64-w64-mingw32-gcc AR=x86_64-w64-mingw32-gcc-ar RANLIB=x86_64-w64-mingw32-gcc-ranlib make UNAME_S=MINGW DO_WINDOWS_EXPORT=0
WORKING_DIRECTORY ${UNICORN_PREFIX}
)
else()
@@ -243,32 +417,6 @@ else()
message(FATAL_ERROR "Could not find or build unicorn which is required.")
endif()
if (ENABLE_QT)
if (YUZU_USE_BUNDLED_QT)
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1930) AND ARCHITECTURE_x86_64)
set(QT_VER qt-5.12.0-msvc2017_64)
else()
message(FATAL_ERROR "No bundled Qt binaries for your toolchain. Disable YUZU_USE_BUNDLED_QT and provide your own.")
endif()
if (DEFINED QT_VER)
download_bundled_external("qt/" ${QT_VER} QT_PREFIX)
endif()
set(QT_PREFIX_HINT HINTS "${QT_PREFIX}")
else()
# Passing an empty HINTS seems to cause default system paths to get ignored in CMake 2.8 so
# make sure to not pass anything if we don't have one.
set(QT_PREFIX_HINT)
endif()
find_package(Qt5 REQUIRED COMPONENTS Widgets OpenGL ${QT_PREFIX_HINT})
if (YUZU_USE_QT_WEB_ENGINE)
find_package(Qt5 REQUIRED COMPONENTS WebEngineCore WebEngineWidgets ${QT_PREFIX_HINT})
endif ()
endif()
# Platform-specific library requirements
# ======================================
@@ -299,7 +447,7 @@ find_program(CLANG_FORMAT
PATHS ${PROJECT_BINARY_DIR}/externals)
# if find_program doesn't find it, try to download from externals
if (NOT CLANG_FORMAT)
if (WIN32)
if (WIN32 AND NOT CMAKE_CROSSCOMPILING)
message(STATUS "Clang format not found! Downloading...")
set(CLANG_FORMAT "${PROJECT_BINARY_DIR}/externals/clang-format${CLANG_FORMAT_POSTFIX}.exe")
file(DOWNLOAD

View File

@@ -10,8 +10,8 @@ set(SDL2_PATH ${MINGW_PREFIX})
set(MINGW_TOOL_PREFIX ${CMAKE_SYSTEM_PROCESSOR}-w64-mingw32-)
# Specify the cross compiler
set(CMAKE_C_COMPILER ${MINGW_TOOL_PREFIX}gcc-posix)
set(CMAKE_CXX_COMPILER ${MINGW_TOOL_PREFIX}g++-posix)
set(CMAKE_C_COMPILER ${MINGW_TOOL_PREFIX}gcc)
set(CMAKE_CXX_COMPILER ${MINGW_TOOL_PREFIX}g++)
set(CMAKE_RC_COMPILER ${MINGW_TOOL_PREFIX}windres)
# Mingw tools

View File

@@ -1,30 +1,13 @@
# Definitions for all external bundled libraries
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules)
list(APPEND CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/CMakeModules")
list(APPEND CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/externals/find-modules")
include(DownloadExternals)
# pkgconfig -- it is used to find shared libraries without cmake modules on linux systems
find_package(PkgConfig)
if (NOT PkgConfig_FOUND)
function(pkg_check_modules)
# STUB
endfunction()
endif()
# Catch
add_library(catch-single-include INTERFACE)
target_include_directories(catch-single-include INTERFACE catch/single_include)
# libfmt
pkg_check_modules(FMT IMPORTED_TARGET GLOBAL fmt>=6.2.0)
if (FMT_FOUND)
add_library(fmt::fmt ALIAS PkgConfig::FMT)
else()
message(STATUS "fmt 6.2.0 or newer not found, falling back to externals")
add_subdirectory(fmt)
add_library(fmt::fmt ALIAS fmt)
endif()
# Dynarmic
if (ARCHITECTURE_x86_64)
set(DYNARMIC_TESTS OFF)
@@ -43,17 +26,6 @@ add_subdirectory(glad)
# inih
add_subdirectory(inih)
# lz4
pkg_check_modules(LIBLZ4 IMPORTED_TARGET GLOBAL liblz4>=1.8.0)
if (LIBLZ4_FOUND)
add_library(lz4_static ALIAS PkgConfig::LIBLZ4)
else()
message(STATUS "liblz4 1.8.0 or newer not found, falling back to externals")
set(LZ4_BUNDLED_MODE ON)
add_subdirectory(lz4/contrib/cmake_unofficial EXCLUDE_FROM_ALL)
target_include_directories(lz4_static INTERFACE ./lz4/lib)
endif()
# mbedtls
add_subdirectory(mbedtls EXCLUDE_FROM_ALL)
target_include_directories(mbedtls PUBLIC ./mbedtls/include)
@@ -66,29 +38,9 @@ target_include_directories(microprofile INTERFACE ./microprofile)
add_library(unicorn-headers INTERFACE)
target_include_directories(unicorn-headers INTERFACE ./unicorn/include)
# Zstandard
pkg_check_modules(LIBZSTD IMPORTED_TARGET GLOBAL libzstd>=1.3.8)
if (LIBZSTD_FOUND)
add_library(libzstd_static ALIAS PkgConfig::LIBZSTD)
else()
message(STATUS "libzstd 1.3.8 or newer not found, falling back to externals")
add_subdirectory(zstd/build/cmake EXCLUDE_FROM_ALL)
target_include_directories(libzstd_static INTERFACE ./zstd/lib)
endif()
# SoundTouch
add_subdirectory(soundtouch)
# Opus
pkg_check_modules(OPUS IMPORTED_TARGET GLOBAL opus>=1.3.1)
if (OPUS_FOUND)
add_library(opus ALIAS PkgConfig::OPUS)
else()
message(STATUS "opus 1.3.1 or newer not found, falling back to externals")
add_subdirectory(opus)
target_include_directories(opus INTERFACE ./opus/include)
endif()
# Cubeb
if(ENABLE_CUBEB)
set(BUILD_TESTS OFF CACHE BOOL "")
@@ -106,37 +58,14 @@ if (ENABLE_VULKAN)
add_subdirectory(sirit)
endif()
# zlib
find_package(ZLIB 1.2.11)
if (NOT ZLIB_FOUND)
message(STATUS "zlib 1.2.11 or newer not found, falling back to externals")
add_subdirectory(zlib EXCLUDE_FROM_ALL)
set(ZLIB_LIBRARIES z)
endif()
# libzip
pkg_check_modules(LIBZIP IMPORTED_TARGET GLOBAL libzip>=1.5.3)
if (LIBZIP_FOUND)
add_library(zip ALIAS PkgConfig::LIBZIP)
else()
message(STATUS "libzip 1.5.3 or newer not found, falling back to externals")
find_package(Libzip 1.5)
if (NOT LIBZIP_FOUND)
message(STATUS "libzip 1.5 or newer not found, falling back to externals")
add_subdirectory(libzip EXCLUDE_FROM_ALL)
endif()
if (ENABLE_WEB_SERVICE)
# LibreSSL
find_package(OpenSSL COMPONENTS Crypto SSL)
if (NOT OpenSSL_FOUND)
message(STATUS "OpenSSL not found, falling back to externals")
set(LIBRESSL_SKIP_INSTALL ON CACHE BOOL "")
add_subdirectory(libressl EXCLUDE_FROM_ALL)
target_include_directories(ssl INTERFACE ./libressl/include)
target_compile_definitions(ssl PRIVATE -DHAVE_INET_NTOP)
get_directory_property(OPENSSL_LIBRARIES
DIRECTORY libressl
DEFINITION OPENSSL_LIBS)
endif()
# lurlparser
add_subdirectory(lurlparser EXCLUDE_FROM_ALL)
@@ -144,9 +73,13 @@ if (ENABLE_WEB_SERVICE)
add_library(httplib INTERFACE)
target_include_directories(httplib INTERFACE ./httplib)
target_compile_definitions(httplib INTERFACE -DCPPHTTPLIB_OPENSSL_SUPPORT)
target_link_libraries(httplib INTERFACE ${OPENSSL_LIBRARIES})
# JSON
add_library(json-headers INTERFACE)
target_include_directories(json-headers INTERFACE ./json)
target_link_libraries(httplib INTERFACE OpenSSL::SSL OpenSSL::Crypto)
endif()
if (NOT TARGET xbyak)
if (ARCHITECTURE_x86 OR ARCHITECTURE_x86_64)
add_library(xbyak INTERFACE)
target_include_directories(xbyak SYSTEM INTERFACE ./xbyak/xbyak)
target_compile_definitions(xbyak INTERFACE XBYAK_NO_OP_NAMES)
endif()
endif()

1
externals/boost vendored

Submodule externals/boost deleted from 5e8300b76a

1
externals/catch vendored

Submodule externals/catch deleted from 15cf3caace

49
externals/find-modules/FindCatch2.cmake vendored Normal file
View File

@@ -0,0 +1,49 @@
find_package(PkgConfig QUIET)
pkg_check_modules(PC_Catch2 QUIET Catch2)
find_path(Catch2_INCLUDE_DIR
NAMES catch.hpp
PATHS ${PC_Catch2_INCLUDE_DIRS} ${CONAN_CATCH2_ROOT}
PATH_SUFFIXES catch2
)
if(Catch2_INCLUDE_DIR)
file(STRINGS "${Catch2_INCLUDE_DIR}/catch.hpp" _Catch2_version_lines
REGEX "#define[ \t]+CATCH_VERSION_(MAJOR|MINOR|PATCH)")
string(REGEX REPLACE ".*CATCH_VERSION_MAJOR +\([0-9]+\).*" "\\1" _Catch2_version_major "${_Catch2_version_lines}")
string(REGEX REPLACE ".*CATCH_VERSION_MINOR +\([0-9]+\).*" "\\1" _Catch2_version_minor "${_Catch2_version_lines}")
string(REGEX REPLACE ".*CATCH_VERSION_PATCH +\([0-9]+\).*" "\\1" _Catch2_version_patch "${_Catch2_version_lines}")
set(Catch2_VERSION "${_Catch2_version_major}.${_Catch2_version_minor}.${_Catch2_version_patch}")
unset(_Catch2_version_major)
unset(_Catch2_version_minor)
unset(_Catch2_version_patch)
unset(_Catch2_version_lines)
endif()
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(Catch2
FOUND_VAR Catch2_FOUND
REQUIRED_VARS
Catch2_INCLUDE_DIR
Catch2_VERSION
VERSION_VAR Catch2_VERSION
)
if(Catch2_FOUND)
set(Catch2_INCLUDE_DIRS ${Catch2_INCLUDE_DIR})
set(Catch2_DEFINITIONS ${PC_Catch2_CFLAGS_OTHER})
endif()
if(Catch2_FOUND AND NOT TARGET Catch2::Catch2)
add_library(Catch2::Catch2 UNKNOWN IMPORTED)
set_target_properties(Catch2::Catch2 PROPERTIES
IMPORTED_LOCATION "${Catch2_LIBRARY}"
INTERFACE_COMPILE_OPTIONS "${PC_Catch2_CFLAGS_OTHER}"
INTERFACE_INCLUDE_DIRECTORIES "${Catch2_INCLUDE_DIR}"
)
endif()
mark_as_advanced(
Catch2_INCLUDE_DIR
)

72
externals/find-modules/FindLibzip.cmake vendored Normal file
View File

@@ -0,0 +1,72 @@
find_package(PkgConfig QUIET)
pkg_check_modules(PC_LIBZIP QUIET libzip)
find_path(LIBZIP_INCLUDE_DIR
NAMES zip.h
PATHS ${PC_LIBZIP_INCLUDE_DIRS}
"$ENV{LIB_DIR}/include"
"$ENV{INCLUDE}"
/usr/local/include
/usr/include
)
find_path(LIBZIP_INCLUDE_DIR_ZIPCONF
NAMES zipconf.h
HINTS ${PC_LIBZIP_INCLUDE_DIRS}
"$ENV{LIB_DIR}/include"
"$ENV{LIB_DIR}/lib/libzip/include"
"$ENV{LIB}/lib/libzip/include"
/usr/local/lib/libzip/include
/usr/lib/libzip/include
/usr/local/include
/usr/include
"$ENV{INCLUDE}"
)
find_library(LIBZIP_LIBRARY
NAMES zip
PATHS ${PC_LIBZIP_LIBRARY_DIRS}
"$ENV{LIB_DIR}/lib" "$ENV{LIB}" /usr/local/lib /usr/lib
)
if (LIBZIP_INCLUDE_DIR_ZIPCONF)
FILE(READ "${LIBZIP_INCLUDE_DIR_ZIPCONF}/zipconf.h" _LIBZIP_VERSION_CONTENTS)
if (_LIBZIP_VERSION_CONTENTS)
STRING(REGEX REPLACE ".*#define LIBZIP_VERSION \"([0-9.]+)\".*" "\\1" LIBZIP_VERSION "${_LIBZIP_VERSION_CONTENTS}")
endif()
unset(_LIBZIP_VERSION_CONTENTS)
endif()
set(LIBZIP_VERSION ${LIBZIP_VERSION} CACHE STRING "Version number of libzip")
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(Libzip
FOUND_VAR LIBZIP_FOUND
REQUIRED_VARS
LIBZIP_LIBRARY
LIBZIP_INCLUDE_DIR
LIBZIP_INCLUDE_DIR_ZIPCONF
LIBZIP_VERSION
VERSION_VAR LIBZIP_VERSION
)
if(LIBZIP_FOUND)
set(LIBZIP_LIBRARIES ${LIBZIP_LIBRARY})
set(LIBZIP_INCLUDE_DIRS ${LIBZIP_INCLUDE_DIR})
set(LIBZIP_DEFINITIONS ${PC_LIBZIP_CFLAGS_OTHER})
endif()
if(LIBZIP_FOUND AND NOT TARGET libzip::libzip)
add_library(libzip::libzip UNKNOWN IMPORTED)
set_target_properties(libzip::libzip PROPERTIES
IMPORTED_LOCATION "${LIBZIP_LIBRARY}"
INTERFACE_COMPILE_OPTIONS "${PC_LIBZIP_CFLAGS_OTHER}"
INTERFACE_INCLUDE_DIRECTORIES "${LIBZIP_INCLUDE_DIR}"
)
endif()
mark_as_advanced(
LIBZIP_INCLUDE_DIR
LIBZIP_INCLUDE_DIR_ZIPCONF
LIBZIP_LIBRARY
LIBZIP_VERSION
)

69
externals/find-modules/Findfmt.cmake vendored Normal file
View File

@@ -0,0 +1,69 @@
find_package(PkgConfig QUIET)
pkg_check_modules(PC_fmt QUIET fmt)
find_path(fmt_INCLUDE_DIR
NAMES format.h
PATHS ${PC_fmt_INCLUDE_DIRS} ${CONAN_INCLUDE_DIRS_fmt}
PATH_SUFFIXES fmt
)
find_library(fmt_LIBRARY
NAMES fmt
PATHS ${PC_fmt_LIBRARY_DIRS} ${CONAN_LIB_DIRS_fmt}
)
if(fmt_INCLUDE_DIR)
set(_fmt_version_file "${fmt_INCLUDE_DIR}/core.h")
if(NOT EXISTS "${_fmt_version_file}")
set(_fmt_version_file "${fmt_INCLUDE_DIR}/format.h")
endif()
if(EXISTS "${_fmt_version_file}")
# parse "#define FMT_VERSION 60200" to 6.2.0
file(STRINGS "${_fmt_version_file}" fmt_VERSION_LINE
REGEX "^#define[ \t]+FMT_VERSION[ \t]+[0-9]+$")
string(REGEX REPLACE "^#define[ \t]+FMT_VERSION[ \t]+([0-9]+)$"
"\\1" fmt_VERSION "${fmt_VERSION_LINE}")
foreach(ver "fmt_VERSION_PATCH" "fmt_VERSION_MINOR" "fmt_VERSION_MAJOR")
math(EXPR ${ver} "${fmt_VERSION} % 100")
math(EXPR fmt_VERSION "(${fmt_VERSION} - ${${ver}}) / 100")
endforeach()
set(fmt_VERSION
"${fmt_VERSION_MAJOR}.${fmt_VERSION_MINOR}.${fmt_VERSION_PATCH}")
endif()
unset(_fmt_version_file)
unset(fmt_VERSION_LINE)
unset(fmt_VERSION_MAJOR)
unset(fmt_VERSION_MINOR)
unset(fmt_VERSION_PATCH)
endif()
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(fmt
FOUND_VAR fmt_FOUND
REQUIRED_VARS
fmt_LIBRARY
fmt_INCLUDE_DIR
fmt_VERSION
VERSION_VAR fmt_VERSION
)
if(fmt_FOUND)
set(fmt_LIBRARIES ${fmt_LIBRARY})
set(fmt_INCLUDE_DIRS ${fmt_INCLUDE_DIR})
set(fmt_DEFINITIONS ${PC_fmt_CFLAGS_OTHER})
endif()
if(fmt_FOUND AND NOT TARGET fmt::fmt)
add_library(fmt::fmt UNKNOWN IMPORTED)
set_target_properties(fmt::fmt PROPERTIES
IMPORTED_LOCATION "${fmt_LIBRARY}"
INTERFACE_COMPILE_OPTIONS "${PC_fmt_CFLAGS_OTHER}"
INTERFACE_INCLUDE_DIRECTORIES "${fmt_INCLUDE_DIR}"
)
endif()
mark_as_advanced(
fmt_INCLUDE_DIR
fmt_LIBRARY
)

54
externals/find-modules/Findlz4.cmake vendored Normal file
View File

@@ -0,0 +1,54 @@
find_package(PkgConfig QUIET)
pkg_check_modules(PC_lz4 QUIET lz4)
find_path(lz4_INCLUDE_DIR
NAMES lz4.h
PATHS ${PC_lz4_INCLUDE_DIRS}
)
find_library(lz4_LIBRARY
NAMES lz4
PATHS ${PC_lz4_LIBRARY_DIRS}
)
if(lz4_INCLUDE_DIR)
file(STRINGS "${lz4_INCLUDE_DIR}/lz4.h" _lz4_version_lines
REGEX "#define[ \t]+LZ4_VERSION_(MAJOR|MINOR|RELEASE)")
string(REGEX REPLACE ".*LZ4_VERSION_MAJOR *\([0-9]*\).*" "\\1" _lz4_version_major "${_lz4_version_lines}")
string(REGEX REPLACE ".*LZ4_VERSION_MINOR *\([0-9]*\).*" "\\1" _lz4_version_minor "${_lz4_version_lines}")
string(REGEX REPLACE ".*LZ4_VERSION_RELEASE *\([0-9]*\).*" "\\1" _lz4_version_release "${_lz4_version_lines}")
set(lz4_VERSION "${_lz4_version_major}.${_lz4_version_minor}.${_lz4_version_release}")
unset(_lz4_version_major)
unset(_lz4_version_minor)
unset(_lz4_version_release)
unset(_lz4_version_lines)
endif()
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(lz4
FOUND_VAR lz4_FOUND
REQUIRED_VARS
lz4_LIBRARY
lz4_INCLUDE_DIR
VERSION_VAR lz4_VERSION
)
if(lz4_FOUND)
set(lz4_LIBRARIES ${lz4_LIBRARY})
set(lz4_INCLUDE_DIRS ${lz4_INCLUDE_DIR})
set(lz4_DEFINITIONS ${PC_lz4_CFLAGS_OTHER})
endif()
if(lz4_FOUND AND NOT TARGET lz4::lz4)
add_library(lz4::lz4 UNKNOWN IMPORTED)
set_target_properties(lz4::lz4 PROPERTIES
IMPORTED_LOCATION "${lz4_LIBRARY}"
INTERFACE_COMPILE_OPTIONS "${PC_lz4_CFLAGS_OTHER}"
INTERFACE_INCLUDE_DIRECTORIES "${lz4_INCLUDE_DIR}"
)
endif()
mark_as_advanced(
lz4_INCLUDE_DIR
lz4_LIBRARY
)

View File

@@ -0,0 +1,49 @@
find_package(PkgConfig QUIET)
pkg_check_modules(PC_nlohmann_json QUIET nlohmann_json)
find_path(nlohmann_json_INCLUDE_DIR
NAMES json.hpp
PATHS ${PC_nlohmann_json_INCLUDE_DIRS}
PATH_SUFFIXES nlohmann
)
if(nlohmann_json_INCLUDE_DIR)
file(STRINGS "${nlohmann_json_INCLUDE_DIR}/json.hpp" _nlohmann_json_version_lines
REGEX "#define[ \t]+NLOHMANN_JSON_VERSION_(MAJOR|MINOR|PATCH)")
string(REGEX REPLACE ".*NLOHMANN_JSON_VERSION_MAJOR +\([0-9]+\).*" "\\1" _nlohmann_json_version_major "${_nlohmann_json_version_lines}")
string(REGEX REPLACE ".*NLOHMANN_JSON_VERSION_MINOR +\([0-9]+\).*" "\\1" _nlohmann_json_version_minor "${_nlohmann_json_version_lines}")
string(REGEX REPLACE ".*NLOHMANN_JSON_VERSION_PATCH +\([0-9]+\).*" "\\1" _nlohmann_json_version_patch "${_nlohmann_json_version_lines}")
set(nlohmann_json_VERSION "${_nlohmann_json_version_major}.${_nlohmann_json_version_minor}.${_nlohmann_json_version_patch}")
unset(_nlohmann_json_version_major)
unset(_nlohmann_json_version_minor)
unset(_nlohmann_json_version_patch)
unset(_nlohmann_json_version_lines)
endif()
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(nlohmann_json
FOUND_VAR nlohmann_json_FOUND
REQUIRED_VARS
nlohmann_json_INCLUDE_DIR
nlohmann_json_VERSION
VERSION_VAR nlohmann_json_VERSION
)
if(nlohmann_json_FOUND)
set(nlohmann_json_INCLUDE_DIRS ${nlohmann_json_INCLUDE_DIR})
set(nlohmann_json_DEFINITIONS ${PC_nlohmann_json_CFLAGS_OTHER})
endif()
if(nlohmann_json_FOUND AND NOT TARGET nlohmann_json::nlohmann_json)
add_library(nlohmann_json::nlohmann_json UNKNOWN IMPORTED)
set_target_properties(nlohmann_json::nlohmann_json PROPERTIES
IMPORTED_LOCATION "${nlohmann_json_LIBRARY}"
INTERFACE_COMPILE_OPTIONS "${PC_nlohmann_json_CFLAGS_OTHER}"
INTERFACE_INCLUDE_DIRECTORIES "${nlohmann_json_INCLUDE_DIR}"
)
endif()
mark_as_advanced(
nlohmann_json_INCLUDE_DIR
)

42
externals/find-modules/Findopus.cmake vendored Normal file
View File

@@ -0,0 +1,42 @@
find_package(PkgConfig QUIET)
pkg_check_modules(PC_opus QUIET opus)
find_path(opus_INCLUDE_DIR
NAMES opus.h
PATHS ${PC_opus_INCLUDE_DIRS}
PATH_SUFFIXES opus
)
find_library(opus_LIBRARY
NAMES opus
PATHS ${PC_opus_LIBRARY_DIRS}
)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(opus
FOUND_VAR opus_FOUND
REQUIRED_VARS
opus_LIBRARY
opus_INCLUDE_DIR
VERSION_VAR opus_VERSION
)
if(opus_FOUND)
set(Opus_LIBRARIES ${opus_LIBRARY})
set(Opus_INCLUDE_DIRS ${opus_INCLUDE_DIR})
set(Opus_DEFINITIONS ${PC_opus_CFLAGS_OTHER})
endif()
if(opus_FOUND AND NOT TARGET Opus::Opus)
add_library(Opus::Opus UNKNOWN IMPORTED)
set_target_properties(Opus::Opus PROPERTIES
IMPORTED_LOCATION "${opus_LIBRARY}"
INTERFACE_COMPILE_OPTIONS "${PC_opus_CFLAGS_OTHER}"
INTERFACE_INCLUDE_DIRECTORIES "${opus_INCLUDE_DIR}"
)
endif()
mark_as_advanced(
opus_INCLUDE_DIR
opus_LIBRARY
)

55
externals/find-modules/Findzstd.cmake vendored Normal file
View File

@@ -0,0 +1,55 @@
find_package(PkgConfig QUIET)
pkg_check_modules(PC_zstd QUIET libzstd)
find_path(zstd_INCLUDE_DIR
NAMES zstd.h
PATHS ${PC_zstd_INCLUDE_DIRS}
)
find_library(zstd_LIBRARY
NAMES zstd
PATHS ${PC_zstd_LIBRARY_DIRS}
)
if(zstd_INCLUDE_DIR)
file(STRINGS "${zstd_INCLUDE_DIR}/zstd.h" _zstd_version_lines
REGEX "#define[ \t]+ZSTD_VERSION_(MAJOR|MINOR|RELEASE)")
string(REGEX REPLACE ".*ZSTD_VERSION_MAJOR *\([0-9]*\).*" "\\1" _zstd_version_major "${_zstd_version_lines}")
string(REGEX REPLACE ".*ZSTD_VERSION_MINOR *\([0-9]*\).*" "\\1" _zstd_version_minor "${_zstd_version_lines}")
string(REGEX REPLACE ".*ZSTD_VERSION_RELEASE *\([0-9]*\).*" "\\1" _zstd_version_release "${_zstd_version_lines}")
set(zstd_VERSION "${_zstd_version_major}.${_zstd_version_minor}.${_zstd_version_release}")
unset(_zstd_version_major)
unset(_zstd_version_minor)
unset(_zstd_version_release)
unset(_zstd_version_lines)
endif()
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(zstd
FOUND_VAR zstd_FOUND
REQUIRED_VARS
zstd_LIBRARY
zstd_INCLUDE_DIR
zstd_VERSION
VERSION_VAR zstd_VERSION
)
if(zstd_FOUND)
set(zstd_LIBRARIES ${zstd_LIBRARY})
set(zstd_INCLUDE_DIRS ${zstd_INCLUDE_DIR})
set(zstd_DEFINITIONS ${PC_zstd_CFLAGS_OTHER})
endif()
if(zstd_FOUND AND NOT TARGET zstd::zstd)
add_library(zstd::zstd UNKNOWN IMPORTED)
set_target_properties(zstd::zstd PROPERTIES
IMPORTED_LOCATION "${zstd_LIBRARY}"
INTERFACE_COMPILE_OPTIONS "${PC_zstd_CFLAGS_OTHER}"
INTERFACE_INCLUDE_DIRECTORIES "${zstd_INCLUDE_DIR}"
)
endif()
mark_as_advanced(
zstd_INCLUDE_DIR
zstd_LIBRARY
)

1
externals/fmt vendored

Submodule externals/fmt deleted from 9bdd1596ce

View File

@@ -1,9 +0,0 @@
JSON for Modern C++
===================
v3.1.2
This is a mirror providing the single required header file.
The original repository can be found at:
https://github.com/nlohmann/json/commit/d2dd27dc3b8472dbaa7d66f83619b3ebcd9185fe

17300
externals/json/json.hpp vendored

File diff suppressed because it is too large Load Diff

1
externals/libressl vendored

Submodule externals/libressl deleted from 7d01cb01cb

1
externals/lz4 vendored

Submodule externals/lz4 deleted from 4db65c1d99

View File

@@ -1,254 +0,0 @@
cmake_minimum_required(VERSION 3.8)
project(opus)
option(OPUS_STACK_PROTECTOR "Use stack protection" OFF)
option(OPUS_USE_ALLOCA "Use alloca for stack arrays (on non-C99 compilers)" OFF)
option(OPUS_CUSTOM_MODES "Enable non-Opus modes, e.g. 44.1 kHz & 2^n frames" OFF)
option(OPUS_FIXED_POINT "Compile as fixed-point (for machines without a fast enough FPU)" OFF)
option(OPUS_ENABLE_FLOAT_API "Compile with the floating point API (for machines with float library" ON)
include(opus/opus_functions.cmake)
if(OPUS_STACK_PROTECTOR)
if(NOT MSVC) # GC on by default on MSVC
check_and_set_flag(STACK_PROTECTION_STRONG -fstack-protector-strong)
endif()
else()
if(MSVC)
check_and_set_flag(BUFFER_SECURITY_CHECK /GS-)
endif()
endif()
add_library(opus STATIC
# CELT sources
opus/celt/bands.c
opus/celt/celt.c
opus/celt/celt_decoder.c
opus/celt/celt_encoder.c
opus/celt/celt_lpc.c
opus/celt/cwrs.c
opus/celt/entcode.c
opus/celt/entdec.c
opus/celt/entenc.c
opus/celt/kiss_fft.c
opus/celt/laplace.c
opus/celt/mathops.c
opus/celt/mdct.c
opus/celt/modes.c
opus/celt/pitch.c
opus/celt/quant_bands.c
opus/celt/rate.c
opus/celt/vq.c
# SILK sources
opus/silk/A2NLSF.c
opus/silk/CNG.c
opus/silk/HP_variable_cutoff.c
opus/silk/LPC_analysis_filter.c
opus/silk/LPC_fit.c
opus/silk/LPC_inv_pred_gain.c
opus/silk/LP_variable_cutoff.c
opus/silk/NLSF2A.c
opus/silk/NLSF_VQ.c
opus/silk/NLSF_VQ_weights_laroia.c
opus/silk/NLSF_decode.c
opus/silk/NLSF_del_dec_quant.c
opus/silk/NLSF_encode.c
opus/silk/NLSF_stabilize.c
opus/silk/NLSF_unpack.c
opus/silk/NSQ.c
opus/silk/NSQ_del_dec.c
opus/silk/PLC.c
opus/silk/VAD.c
opus/silk/VQ_WMat_EC.c
opus/silk/ana_filt_bank_1.c
opus/silk/biquad_alt.c
opus/silk/bwexpander.c
opus/silk/bwexpander_32.c
opus/silk/check_control_input.c
opus/silk/code_signs.c
opus/silk/control_SNR.c
opus/silk/control_audio_bandwidth.c
opus/silk/control_codec.c
opus/silk/dec_API.c
opus/silk/decode_core.c
opus/silk/decode_frame.c
opus/silk/decode_indices.c
opus/silk/decode_parameters.c
opus/silk/decode_pitch.c
opus/silk/decode_pulses.c
opus/silk/decoder_set_fs.c
opus/silk/enc_API.c
opus/silk/encode_indices.c
opus/silk/encode_pulses.c
opus/silk/gain_quant.c
opus/silk/init_decoder.c
opus/silk/init_encoder.c
opus/silk/inner_prod_aligned.c
opus/silk/interpolate.c
opus/silk/lin2log.c
opus/silk/log2lin.c
opus/silk/pitch_est_tables.c
opus/silk/process_NLSFs.c
opus/silk/quant_LTP_gains.c
opus/silk/resampler.c
opus/silk/resampler_down2.c
opus/silk/resampler_down2_3.c
opus/silk/resampler_private_AR2.c
opus/silk/resampler_private_IIR_FIR.c
opus/silk/resampler_private_down_FIR.c
opus/silk/resampler_private_up2_HQ.c
opus/silk/resampler_rom.c
opus/silk/shell_coder.c
opus/silk/sigm_Q15.c
opus/silk/sort.c
opus/silk/stereo_LR_to_MS.c
opus/silk/stereo_MS_to_LR.c
opus/silk/stereo_decode_pred.c
opus/silk/stereo_encode_pred.c
opus/silk/stereo_find_predictor.c
opus/silk/stereo_quant_pred.c
opus/silk/sum_sqr_shift.c
opus/silk/table_LSF_cos.c
opus/silk/tables_LTP.c
opus/silk/tables_NLSF_CB_NB_MB.c
opus/silk/tables_NLSF_CB_WB.c
opus/silk/tables_gain.c
opus/silk/tables_other.c
opus/silk/tables_pitch_lag.c
opus/silk/tables_pulses_per_block.c
# Opus sources
opus/src/analysis.c
opus/src/mapping_matrix.c
opus/src/mlp.c
opus/src/mlp_data.c
opus/src/opus.c
opus/src/opus_decoder.c
opus/src/opus_encoder.c
opus/src/opus_multistream.c
opus/src/opus_multistream_decoder.c
opus/src/opus_multistream_encoder.c
opus/src/opus_projection_decoder.c
opus/src/opus_projection_encoder.c
opus/src/repacketizer.c
)
if (DEBUG)
target_sources(opus PRIVATE opus/silk/debug.c)
endif()
if (OPUS_FIXED_POINT)
target_sources(opus PRIVATE
opus/silk/fixed/LTP_analysis_filter_FIX.c
opus/silk/fixed/LTP_scale_ctrl_FIX.c
opus/silk/fixed/apply_sine_window_FIX.c
opus/silk/fixed/autocorr_FIX.c
opus/silk/fixed/burg_modified_FIX.c
opus/silk/fixed/corrMatrix_FIX.c
opus/silk/fixed/encode_frame_FIX.c
opus/silk/fixed/find_LPC_FIX.c
opus/silk/fixed/find_LTP_FIX.c
opus/silk/fixed/find_pitch_lags_FIX.c
opus/silk/fixed/find_pred_coefs_FIX.c
opus/silk/fixed/k2a_FIX.c
opus/silk/fixed/k2a_Q16_FIX.c
opus/silk/fixed/noise_shape_analysis_FIX.c
opus/silk/fixed/pitch_analysis_core_FIX.c
opus/silk/fixed/prefilter_FIX.c
opus/silk/fixed/process_gains_FIX.c
opus/silk/fixed/regularize_correlations_FIX.c
opus/silk/fixed/residual_energy16_FIX.c
opus/silk/fixed/residual_energy_FIX.c
opus/silk/fixed/schur64_FIX.c
opus/silk/fixed/schur_FIX.c
opus/silk/fixed/solve_LS_FIX.c
opus/silk/fixed/vector_ops_FIX.c
opus/silk/fixed/warped_autocorrelation_FIX.c
)
else()
target_sources(opus PRIVATE
opus/silk/float/LPC_analysis_filter_FLP.c
opus/silk/float/LPC_inv_pred_gain_FLP.c
opus/silk/float/LTP_analysis_filter_FLP.c
opus/silk/float/LTP_scale_ctrl_FLP.c
opus/silk/float/apply_sine_window_FLP.c
opus/silk/float/autocorrelation_FLP.c
opus/silk/float/burg_modified_FLP.c
opus/silk/float/bwexpander_FLP.c
opus/silk/float/corrMatrix_FLP.c
opus/silk/float/encode_frame_FLP.c
opus/silk/float/energy_FLP.c
opus/silk/float/find_LPC_FLP.c
opus/silk/float/find_LTP_FLP.c
opus/silk/float/find_pitch_lags_FLP.c
opus/silk/float/find_pred_coefs_FLP.c
opus/silk/float/inner_product_FLP.c
opus/silk/float/k2a_FLP.c
opus/silk/float/noise_shape_analysis_FLP.c
opus/silk/float/pitch_analysis_core_FLP.c
opus/silk/float/process_gains_FLP.c
opus/silk/float/regularize_correlations_FLP.c
opus/silk/float/residual_energy_FLP.c
opus/silk/float/scale_copy_vector_FLP.c
opus/silk/float/scale_vector_FLP.c
opus/silk/float/schur_FLP.c
opus/silk/float/sort_FLP.c
opus/silk/float/warped_autocorrelation_FLP.c
opus/silk/float/wrappers_FLP.c
)
endif()
target_compile_definitions(opus PRIVATE OPUS_BUILD ENABLE_HARDENING)
if(NOT MSVC)
if(MINGW)
target_compile_definitions(opus PRIVATE _FORTIFY_SOURCE=0)
else()
target_compile_definitions(opus PRIVATE _FORTIFY_SOURCE=2)
endif()
endif()
# It is strongly recommended to uncomment one of these VAR_ARRAYS: Use C99
# variable-length arrays for stack allocation USE_ALLOCA: Use alloca() for stack
# allocation If none is defined, then the fallback is a non-threadsafe global
# array
if(OPUS_USE_ALLOCA OR MSVC)
target_compile_definitions(opus PRIVATE USE_ALLOCA)
else()
target_compile_definitions(opus PRIVATE VAR_ARRAYS)
endif()
if(OPUS_CUSTOM_MODES)
target_compile_definitions(opus PRIVATE CUSTOM_MODES)
endif()
if(NOT OPUS_ENABLE_FLOAT_API)
target_compile_definitions(opus PRIVATE DISABLE_FLOAT_API)
endif()
target_compile_definitions(opus
PUBLIC
-DOPUS_VERSION="\\"1.3.1\\""
PRIVATE
# Use C99 intrinsics to speed up float-to-int conversion
HAVE_LRINTF
)
if (FIXED_POINT)
target_compile_definitions(opus PRIVATE -DFIXED_POINT=1 -DDISABLE_FLOAT_API)
endif()
target_include_directories(opus
PUBLIC
opus/include
PRIVATE
opus/celt
opus/silk
opus/silk/fixed
opus/silk/float
opus/src
)

1
externals/opus/opus vendored

Submodule externals/opus/opus deleted from ad8fe90db7

1
externals/xbyak vendored Submodule

Submodule externals/xbyak added at 82b70e6659

View File

@@ -1,81 +0,0 @@
project(zlib C)
include(CheckTypeSize)
include(CheckFunctionExists)
include(CheckIncludeFile)
check_include_file(sys/types.h HAVE_SYS_TYPES_H)
check_include_file(stdint.h HAVE_STDINT_H)
check_include_file(stddef.h HAVE_STDDEF_H)
# Check to see if we have large file support
set(CMAKE_REQUIRED_DEFINITIONS -D_LARGEFILE64_SOURCE=1)
# We add these other definitions here because CheckTypeSize.cmake
# in CMake 2.4.x does not automatically do so and we want
# compatibility with CMake 2.4.x.
if(HAVE_SYS_TYPES_H)
list(APPEND CMAKE_REQUIRED_DEFINITIONS -DHAVE_SYS_TYPES_H)
endif()
if(HAVE_STDINT_H)
list(APPEND CMAKE_REQUIRED_DEFINITIONS -DHAVE_STDINT_H)
endif()
if(HAVE_STDDEF_H)
list(APPEND CMAKE_REQUIRED_DEFINITIONS -DHAVE_STDDEF_H)
endif()
check_type_size(off64_t OFF64_T)
if(HAVE_OFF64_T)
add_definitions(-D_LARGEFILE64_SOURCE=1)
endif()
set(CMAKE_REQUIRED_DEFINITIONS) # clear variable
# Check for fseeko
check_function_exists(fseeko HAVE_FSEEKO)
if(NOT HAVE_FSEEKO)
add_definitions(-DNO_FSEEKO)
endif()
# Check for unistd.h
check_include_file(unistd.h HAVE_UNISTD_H)
if(HAVE_UNISTD_H)
add_definitions(-DHAVE_UNISTD_H)
endif()
if(MSVC)
add_definitions(-D_CRT_SECURE_NO_DEPRECATE)
add_definitions(-D_CRT_NONSTDC_NO_DEPRECATE)
endif()
add_library(z STATIC
zlib/adler32.c
zlib/compress.c
zlib/crc32.c
zlib/crc32.h
zlib/deflate.c
zlib/deflate.h
zlib/gzclose.c
zlib/gzguts.h
zlib/gzlib.c
zlib/gzread.c
zlib/gzwrite.c
zlib/inffast.h
zlib/inffixed.h
zlib/inflate.c
zlib/inflate.h
zlib/infback.c
zlib/inftrees.c
zlib/inftrees.h
zlib/inffast.c
zlib/trees.c
zlib/trees.h
zlib/uncompr.c
zlib/zconf.h
zlib/zlib.h
zlib/zutil.c
zlib/zutil.h
)
add_library(ZLIB::ZLIB ALIAS z)
target_include_directories(z
PUBLIC
zlib/
)

1
externals/zlib/zlib vendored

Submodule externals/zlib/zlib deleted from cacf7f1d4e

1
externals/zstd vendored

Submodule externals/zstd deleted from 470344d33e

View File

@@ -17,7 +17,7 @@ namespace AudioCore {
constexpr u32 STREAM_SAMPLE_RATE{48000};
constexpr u32 STREAM_NUM_CHANNELS{2};
using VoiceChannelHolder = std::array<VoiceResourceInformation*, 6>;
class AudioRenderer::VoiceState {
public:
bool IsPlaying() const {
@@ -37,9 +37,10 @@ public:
}
void SetWaveIndex(std::size_t index);
std::vector<s16> DequeueSamples(std::size_t sample_count, Core::Memory::Memory& memory);
std::vector<s16> DequeueSamples(std::size_t sample_count, Core::Memory::Memory& memory,
const VoiceChannelHolder& voice_resources);
void UpdateState();
void RefreshBuffer(Core::Memory::Memory& memory);
void RefreshBuffer(Core::Memory::Memory& memory, const VoiceChannelHolder& voice_resources);
private:
bool is_in_use{};
@@ -79,7 +80,7 @@ AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, Core::Memory
std::shared_ptr<Kernel::WritableEvent> buffer_event,
std::size_t instance_number)
: worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count),
effects(params.effect_count), memory{memory_} {
voice_resources(params.voice_count), effects(params.effect_count), memory{memory_} {
behavior_info.SetUserRevision(params.revision);
audio_out = std::make_unique<AudioCore::AudioOut>();
stream = audio_out->OpenStream(core_timing, STREAM_SAMPLE_RATE, STREAM_NUM_CHANNELS,
@@ -127,6 +128,12 @@ ResultVal<std::vector<u8>> AudioRenderer::UpdateAudioRenderer(const std::vector<
input_params.data() + sizeof(UpdateDataHeader) + config.behavior_size,
memory_pool_count * sizeof(MemoryPoolInfo));
// Copy voice resources
const std::size_t voice_resource_offset{sizeof(UpdateDataHeader) + config.behavior_size +
config.memory_pools_size};
std::memcpy(voice_resources.data(), input_params.data() + voice_resource_offset,
sizeof(VoiceResourceInformation) * voice_resources.size());
// Copy VoiceInfo structs
std::size_t voice_offset{sizeof(UpdateDataHeader) + config.behavior_size +
config.memory_pools_size + config.voice_resource_size};
@@ -220,14 +227,15 @@ void AudioRenderer::VoiceState::SetWaveIndex(std::size_t index) {
is_refresh_pending = true;
}
std::vector<s16> AudioRenderer::VoiceState::DequeueSamples(std::size_t sample_count,
Core::Memory::Memory& memory) {
std::vector<s16> AudioRenderer::VoiceState::DequeueSamples(
std::size_t sample_count, Core::Memory::Memory& memory,
const VoiceChannelHolder& voice_resources) {
if (!IsPlaying()) {
return {};
}
if (is_refresh_pending) {
RefreshBuffer(memory);
RefreshBuffer(memory, voice_resources);
}
const std::size_t max_size{samples.size() - offset};
@@ -271,7 +279,8 @@ void AudioRenderer::VoiceState::UpdateState() {
is_in_use = info.is_in_use;
}
void AudioRenderer::VoiceState::RefreshBuffer(Core::Memory::Memory& memory) {
void AudioRenderer::VoiceState::RefreshBuffer(Core::Memory::Memory& memory,
const VoiceChannelHolder& voice_resources) {
const auto wave_buffer_address = info.wave_buffer[wave_index].buffer_addr;
const auto wave_buffer_size = info.wave_buffer[wave_index].buffer_sz;
std::vector<s16> new_samples(wave_buffer_size / sizeof(s16));
@@ -296,17 +305,77 @@ void AudioRenderer::VoiceState::RefreshBuffer(Core::Memory::Memory& memory) {
}
switch (info.channel_count) {
case 1:
case 1: {
// 1 channel is upsampled to 2 channel
samples.resize(new_samples.size() * 2);
for (std::size_t index = 0; index < new_samples.size(); ++index) {
samples[index * 2] = new_samples[index];
samples[index * 2 + 1] = new_samples[index];
auto sample = static_cast<float>(new_samples[index]);
if (voice_resources[0]->in_use) {
sample *= voice_resources[0]->mix_volumes[0];
}
samples[index * 2] = static_cast<s16>(sample * info.volume);
samples[index * 2 + 1] = static_cast<s16>(sample * info.volume);
}
break;
}
case 2: {
// 2 channel is played as is
samples = std::move(new_samples);
const std::size_t sample_count = (samples.size() / 2);
for (std::size_t index = 0; index < sample_count; ++index) {
const std::size_t index_l = index * 2;
const std::size_t index_r = index * 2 + 1;
auto sample_l = static_cast<float>(samples[index_l]);
auto sample_r = static_cast<float>(samples[index_r]);
if (voice_resources[0]->in_use) {
sample_l *= voice_resources[0]->mix_volumes[0];
}
if (voice_resources[1]->in_use) {
sample_r *= voice_resources[1]->mix_volumes[1];
}
samples[index_l] = static_cast<s16>(sample_l * info.volume);
samples[index_r] = static_cast<s16>(sample_r * info.volume);
}
break;
}
case 6: {
samples.resize((new_samples.size() / 6) * 2);
const std::size_t sample_count = samples.size() / 2;
for (std::size_t index = 0; index < sample_count; ++index) {
auto FL = static_cast<float>(new_samples[index * 6]);
auto FR = static_cast<float>(new_samples[index * 6 + 1]);
auto FC = static_cast<float>(new_samples[index * 6 + 2]);
auto BL = static_cast<float>(new_samples[index * 6 + 4]);
auto BR = static_cast<float>(new_samples[index * 6 + 5]);
if (voice_resources[0]->in_use) {
FL *= voice_resources[0]->mix_volumes[0];
}
if (voice_resources[1]->in_use) {
FR *= voice_resources[1]->mix_volumes[1];
}
if (voice_resources[2]->in_use) {
FC *= voice_resources[2]->mix_volumes[2];
}
if (voice_resources[4]->in_use) {
BL *= voice_resources[4]->mix_volumes[4];
}
if (voice_resources[5]->in_use) {
BR *= voice_resources[5]->mix_volumes[5];
}
samples[index * 2] =
static_cast<s16>((0.3694f * FL + 0.2612f * FC + 0.3694f * BL) * info.volume);
samples[index * 2 + 1] =
static_cast<s16>((0.3694f * FR + 0.2612f * FC + 0.3694f * BR) * info.volume);
}
break;
}
default:
@@ -352,11 +421,17 @@ void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
if (!voice.IsPlaying()) {
continue;
}
VoiceChannelHolder resources{};
for (u32 channel = 0; channel < voice.GetInfo().channel_count; channel++) {
const auto channel_resource_id = voice.GetInfo().voice_channel_resource_ids[channel];
resources[channel] = &voice_resources[channel_resource_id];
}
std::size_t offset{};
s64 samples_remaining{BUFFER_SIZE};
while (samples_remaining > 0) {
const std::vector<s16> samples{voice.DequeueSamples(samples_remaining, memory)};
const std::vector<s16> samples{
voice.DequeueSamples(samples_remaining, memory, resources)};
if (samples.empty()) {
break;

View File

@@ -9,6 +9,7 @@
#include <vector>
#include "audio_core/behavior_info.h"
#include "audio_core/common.h"
#include "audio_core/stream.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
@@ -116,6 +117,14 @@ struct WaveBuffer {
};
static_assert(sizeof(WaveBuffer) == 0x38, "WaveBuffer has wrong size");
struct VoiceResourceInformation {
s32_le id{};
std::array<float_le, MAX_MIX_BUFFERS> mix_volumes{};
bool in_use{};
INSERT_PADDING_BYTES(11);
};
static_assert(sizeof(VoiceResourceInformation) == 0x70, "VoiceResourceInformation has wrong size");
struct VoiceInfo {
u32_le id;
u32_le node_id;
@@ -244,6 +253,7 @@ private:
AudioRendererParameter worker_params;
std::shared_ptr<Kernel::WritableEvent> buffer_event;
std::vector<VoiceState> voices;
std::vector<VoiceResourceInformation> voice_resources;
std::vector<EffectState> effects;
std::unique_ptr<AudioOut> audio_out;
StreamPtr stream;

View File

@@ -14,6 +14,7 @@ constexpr ResultCode ERR_INVALID_PARAMETERS{ErrorModule::Audio, 41};
}
constexpr u32_le CURRENT_PROCESS_REVISION = Common::MakeMagic('R', 'E', 'V', '8');
constexpr std::size_t MAX_MIX_BUFFERS = 24;
static constexpr u32 VersionFromRevision(u32_le rev) {
// "REV7" -> 7

View File

@@ -123,6 +123,8 @@ add_library(common STATIC
lz4_compression.cpp
lz4_compression.h
math_util.h
memory_detect.cpp
memory_detect.h
memory_hook.cpp
memory_hook.h
microprofile.cpp
@@ -148,6 +150,8 @@ add_library(common STATIC
thread.h
thread_queue_list.h
threadsafe_queue.h
time_zone.cpp
time_zone.h
timer.cpp
timer.h
uint128.cpp
@@ -167,10 +171,12 @@ if(ARCHITECTURE_x86_64)
PRIVATE
x64/cpu_detect.cpp
x64/cpu_detect.h
x64/xbyak_abi.h
x64/xbyak_util.h
)
endif()
create_target_directory_groups(common)
target_link_libraries(common PUBLIC Boost::boost fmt microprofile)
target_link_libraries(common PRIVATE lz4_static libzstd_static)
target_link_libraries(common PUBLIC Boost::boost fmt::fmt microprofile)
target_link_libraries(common PRIVATE lz4::lz4 zstd::zstd xbyak)

View File

@@ -0,0 +1,60 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#ifdef _WIN32
// clang-format off
#include <windows.h>
#include <sysinfoapi.h>
// clang-format on
#else
#include <sys/types.h>
#ifdef __APPLE__
#include <sys/sysctl.h>
#else
#include <sys/sysinfo.h>
#endif
#endif
#include "common/memory_detect.h"
namespace Common {
// Detects the RAM and Swapfile sizes
static MemoryInfo Detect() {
MemoryInfo mem_info{};
#ifdef _WIN32
MEMORYSTATUSEX memorystatus;
memorystatus.dwLength = sizeof(memorystatus);
GlobalMemoryStatusEx(&memorystatus);
mem_info.TotalPhysicalMemory = memorystatus.ullTotalPhys;
mem_info.TotalSwapMemory = memorystatus.ullTotalPageFile - mem_info.TotalPhysicalMemory;
#elif defined(__APPLE__)
u64 ramsize;
struct xsw_usage vmusage;
std::size_t sizeof_ramsize = sizeof(ramsize);
std::size_t sizeof_vmusage = sizeof(vmusage);
// hw and vm are defined in sysctl.h
// https://github.com/apple/darwin-xnu/blob/master/bsd/sys/sysctl.h#L471
// sysctlbyname(const char *, void *, size_t *, void *, size_t);
sysctlbyname("hw.memsize", &ramsize, &sizeof_ramsize, NULL, 0);
sysctlbyname("vm.swapusage", &vmusage, &sizeof_vmusage, NULL, 0);
mem_info.TotalPhysicalMemory = ramsize;
mem_info.TotalSwapMemory = vmusage.xsu_total;
#else
struct sysinfo meminfo;
sysinfo(&meminfo);
mem_info.TotalPhysicalMemory = meminfo.totalram;
mem_info.TotalSwapMemory = meminfo.totalswap;
#endif
return mem_info;
}
const MemoryInfo& GetMemInfo() {
static MemoryInfo mem_info = Detect();
return mem_info;
}
} // namespace Common

View File

@@ -0,0 +1,22 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
namespace Common {
struct MemoryInfo {
u64 TotalPhysicalMemory{};
u64 TotalSwapMemory{};
};
/**
* Gets the memory info of the host system
* @return Reference to a MemoryInfo struct with the physical and swap memory sizes in bytes
*/
const MemoryInfo& GetMemInfo();
} // namespace Common

49
src/common/time_zone.cpp Normal file
View File

@@ -0,0 +1,49 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <chrono>
#include <iomanip>
#include <sstream>
#include "common/logging/log.h"
#include "common/time_zone.h"
namespace Common::TimeZone {
std::string GetDefaultTimeZone() {
return "GMT";
}
static std::string GetOsTimeZoneOffset() {
const std::time_t t{std::time(nullptr)};
const std::tm tm{*std::localtime(&t)};
std::stringstream ss;
ss << std::put_time(&tm, "%z"); // Get the current timezone offset, e.g. "-400", as a string
return ss.str();
}
static int ConvertOsTimeZoneOffsetToInt(const std::string& timezone) {
try {
return std::stoi(timezone);
} catch (const std::invalid_argument&) {
LOG_CRITICAL(Common, "invalid_argument with {}!", timezone);
return 0;
} catch (const std::out_of_range&) {
LOG_CRITICAL(Common, "out_of_range with {}!", timezone);
return 0;
}
}
std::chrono::seconds GetCurrentOffsetSeconds() {
const int offset{ConvertOsTimeZoneOffsetToInt(GetOsTimeZoneOffset())};
int seconds{(offset / 100) * 60 * 60}; // Convert hour component to seconds
seconds += (offset % 100) * 60; // Convert minute component to seconds
return std::chrono::seconds{seconds};
}
} // namespace Common::TimeZone

18
src/common/time_zone.h Normal file
View File

@@ -0,0 +1,18 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <chrono>
#include <string>
namespace Common::TimeZone {
/// Gets the default timezone, i.e. "GMT"
std::string GetDefaultTimeZone();
/// Gets the offset of the current timezone (from the default), in seconds
std::chrono::seconds GetCurrentOffsetSeconds();
} // namespace Common::TimeZone

View File

@@ -40,6 +40,11 @@ struct UUID {
uuid = INVALID_UUID;
}
// TODO(ogniK): Properly generate a Nintendo ID
constexpr u64 GetNintendoID() const {
return uuid[0];
}
std::string Format() const;
std::string FormatSwitch() const;
};

266
src/common/x64/xbyak_abi.h Normal file
View File

@@ -0,0 +1,266 @@
// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <bitset>
#include <initializer_list>
#include <xbyak.h>
#include "common/assert.h"
namespace Common::X64 {
inline int RegToIndex(const Xbyak::Reg& reg) {
using Kind = Xbyak::Reg::Kind;
ASSERT_MSG((reg.getKind() & (Kind::REG | Kind::XMM)) != 0,
"RegSet only support GPRs and XMM registers.");
ASSERT_MSG(reg.getIdx() < 16, "RegSet only supports XXM0-15.");
return reg.getIdx() + (reg.getKind() == Kind::REG ? 0 : 16);
}
inline Xbyak::Reg64 IndexToReg64(int reg_index) {
ASSERT(reg_index < 16);
return Xbyak::Reg64(reg_index);
}
inline Xbyak::Xmm IndexToXmm(int reg_index) {
ASSERT(reg_index >= 16 && reg_index < 32);
return Xbyak::Xmm(reg_index - 16);
}
inline Xbyak::Reg IndexToReg(int reg_index) {
if (reg_index < 16) {
return IndexToReg64(reg_index);
} else {
return IndexToXmm(reg_index);
}
}
inline std::bitset<32> BuildRegSet(std::initializer_list<Xbyak::Reg> regs) {
std::bitset<32> bits;
for (const Xbyak::Reg& reg : regs) {
bits[RegToIndex(reg)] = true;
}
return bits;
}
const std::bitset<32> ABI_ALL_GPRS(0x0000FFFF);
const std::bitset<32> ABI_ALL_XMMS(0xFFFF0000);
#ifdef _WIN32
// Microsoft x64 ABI
const Xbyak::Reg ABI_RETURN = Xbyak::util::rax;
const Xbyak::Reg ABI_PARAM1 = Xbyak::util::rcx;
const Xbyak::Reg ABI_PARAM2 = Xbyak::util::rdx;
const Xbyak::Reg ABI_PARAM3 = Xbyak::util::r8;
const Xbyak::Reg ABI_PARAM4 = Xbyak::util::r9;
const std::bitset<32> ABI_ALL_CALLER_SAVED = BuildRegSet({
// GPRs
Xbyak::util::rcx,
Xbyak::util::rdx,
Xbyak::util::r8,
Xbyak::util::r9,
Xbyak::util::r10,
Xbyak::util::r11,
// XMMs
Xbyak::util::xmm0,
Xbyak::util::xmm1,
Xbyak::util::xmm2,
Xbyak::util::xmm3,
Xbyak::util::xmm4,
Xbyak::util::xmm5,
});
const std::bitset<32> ABI_ALL_CALLEE_SAVED = BuildRegSet({
// GPRs
Xbyak::util::rbx,
Xbyak::util::rsi,
Xbyak::util::rdi,
Xbyak::util::rbp,
Xbyak::util::r12,
Xbyak::util::r13,
Xbyak::util::r14,
Xbyak::util::r15,
// XMMs
Xbyak::util::xmm6,
Xbyak::util::xmm7,
Xbyak::util::xmm8,
Xbyak::util::xmm9,
Xbyak::util::xmm10,
Xbyak::util::xmm11,
Xbyak::util::xmm12,
Xbyak::util::xmm13,
Xbyak::util::xmm14,
Xbyak::util::xmm15,
});
constexpr size_t ABI_SHADOW_SPACE = 0x20;
#else
// System V x86-64 ABI
const Xbyak::Reg ABI_RETURN = Xbyak::util::rax;
const Xbyak::Reg ABI_PARAM1 = Xbyak::util::rdi;
const Xbyak::Reg ABI_PARAM2 = Xbyak::util::rsi;
const Xbyak::Reg ABI_PARAM3 = Xbyak::util::rdx;
const Xbyak::Reg ABI_PARAM4 = Xbyak::util::rcx;
const std::bitset<32> ABI_ALL_CALLER_SAVED = BuildRegSet({
// GPRs
Xbyak::util::rcx,
Xbyak::util::rdx,
Xbyak::util::rdi,
Xbyak::util::rsi,
Xbyak::util::r8,
Xbyak::util::r9,
Xbyak::util::r10,
Xbyak::util::r11,
// XMMs
Xbyak::util::xmm0,
Xbyak::util::xmm1,
Xbyak::util::xmm2,
Xbyak::util::xmm3,
Xbyak::util::xmm4,
Xbyak::util::xmm5,
Xbyak::util::xmm6,
Xbyak::util::xmm7,
Xbyak::util::xmm8,
Xbyak::util::xmm9,
Xbyak::util::xmm10,
Xbyak::util::xmm11,
Xbyak::util::xmm12,
Xbyak::util::xmm13,
Xbyak::util::xmm14,
Xbyak::util::xmm15,
});
const std::bitset<32> ABI_ALL_CALLEE_SAVED = BuildRegSet({
// GPRs
Xbyak::util::rbx,
Xbyak::util::rbp,
Xbyak::util::r12,
Xbyak::util::r13,
Xbyak::util::r14,
Xbyak::util::r15,
});
constexpr size_t ABI_SHADOW_SPACE = 0;
#endif
inline void ABI_CalculateFrameSize(std::bitset<32> regs, size_t rsp_alignment,
size_t needed_frame_size, s32* out_subtraction,
s32* out_xmm_offset) {
const auto count = (regs & ABI_ALL_GPRS).count();
rsp_alignment -= count * 8;
size_t subtraction = 0;
const auto xmm_count = (regs & ABI_ALL_XMMS).count();
if (xmm_count) {
// If we have any XMMs to save, we must align the stack here.
subtraction = rsp_alignment & 0xF;
}
subtraction += 0x10 * xmm_count;
size_t xmm_base_subtraction = subtraction;
subtraction += needed_frame_size;
subtraction += ABI_SHADOW_SPACE;
// Final alignment.
rsp_alignment -= subtraction;
subtraction += rsp_alignment & 0xF;
*out_subtraction = (s32)subtraction;
*out_xmm_offset = (s32)(subtraction - xmm_base_subtraction);
}
inline size_t ABI_PushRegistersAndAdjustStack(Xbyak::CodeGenerator& code, std::bitset<32> regs,
size_t rsp_alignment, size_t needed_frame_size = 0) {
s32 subtraction, xmm_offset;
ABI_CalculateFrameSize(regs, rsp_alignment, needed_frame_size, &subtraction, &xmm_offset);
for (std::size_t i = 0; i < regs.size(); ++i) {
if (regs[i] && ABI_ALL_GPRS[i]) {
code.push(IndexToReg64(static_cast<int>(i)));
}
}
if (subtraction != 0) {
code.sub(code.rsp, subtraction);
}
for (int i = 0; i < regs.count(); i++) {
if (regs.test(i) & ABI_ALL_GPRS.test(i)) {
code.push(IndexToReg64(i));
}
}
for (std::size_t i = 0; i < regs.size(); ++i) {
if (regs[i] && ABI_ALL_XMMS[i]) {
code.movaps(code.xword[code.rsp + xmm_offset], IndexToXmm(static_cast<int>(i)));
xmm_offset += 0x10;
}
}
return ABI_SHADOW_SPACE;
}
inline void ABI_PopRegistersAndAdjustStack(Xbyak::CodeGenerator& code, std::bitset<32> regs,
size_t rsp_alignment, size_t needed_frame_size = 0) {
s32 subtraction, xmm_offset;
ABI_CalculateFrameSize(regs, rsp_alignment, needed_frame_size, &subtraction, &xmm_offset);
for (std::size_t i = 0; i < regs.size(); ++i) {
if (regs[i] && ABI_ALL_XMMS[i]) {
code.movaps(IndexToXmm(static_cast<int>(i)), code.xword[code.rsp + xmm_offset]);
xmm_offset += 0x10;
}
}
if (subtraction != 0) {
code.add(code.rsp, subtraction);
}
// GPRs need to be popped in reverse order
for (int i = 15; i >= 0; i--) {
if (regs[i]) {
code.pop(IndexToReg64(i));
}
}
}
inline size_t ABI_PushRegistersAndAdjustStackGPS(Xbyak::CodeGenerator& code, std::bitset<32> regs,
size_t rsp_alignment,
size_t needed_frame_size = 0) {
s32 subtraction, xmm_offset;
ABI_CalculateFrameSize(regs, rsp_alignment, needed_frame_size, &subtraction, &xmm_offset);
for (std::size_t i = 0; i < regs.size(); ++i) {
if (regs[i] && ABI_ALL_GPRS[i]) {
code.push(IndexToReg64(static_cast<int>(i)));
}
}
if (subtraction != 0) {
code.sub(code.rsp, subtraction);
}
return ABI_SHADOW_SPACE;
}
inline void ABI_PopRegistersAndAdjustStackGPS(Xbyak::CodeGenerator& code, std::bitset<32> regs,
size_t rsp_alignment, size_t needed_frame_size = 0) {
s32 subtraction, xmm_offset;
ABI_CalculateFrameSize(regs, rsp_alignment, needed_frame_size, &subtraction, &xmm_offset);
if (subtraction != 0) {
code.add(code.rsp, subtraction);
}
// GPRs need to be popped in reverse order
for (int i = 15; i >= 0; i--) {
if (regs[i]) {
code.pop(IndexToReg64(i));
}
}
}
} // namespace Common::X64

View File

@@ -0,0 +1,47 @@
// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <type_traits>
#include <xbyak.h>
#include "common/x64/xbyak_abi.h"
namespace Common::X64 {
// Constants for use with cmpps/cmpss
enum {
CMP_EQ = 0,
CMP_LT = 1,
CMP_LE = 2,
CMP_UNORD = 3,
CMP_NEQ = 4,
CMP_NLT = 5,
CMP_NLE = 6,
CMP_ORD = 7,
};
constexpr bool IsWithin2G(uintptr_t ref, uintptr_t target) {
const u64 distance = target - (ref + 5);
return !(distance >= 0x8000'0000ULL && distance <= ~0x8000'0000ULL);
}
inline bool IsWithin2G(const Xbyak::CodeGenerator& code, uintptr_t target) {
return IsWithin2G(reinterpret_cast<uintptr_t>(code.getCurr()), target);
}
template <typename T>
inline void CallFarFunction(Xbyak::CodeGenerator& code, const T f) {
static_assert(std::is_pointer_v<T>, "Argument must be a (function) pointer.");
size_t addr = reinterpret_cast<size_t>(f);
if (IsWithin2G(code, addr)) {
code.call(f);
} else {
// ABI_RETURN is a safe temp register to use before a call
code.mov(ABI_RETURN, addr);
code.call(ABI_RETURN);
}
}
} // namespace Common::X64

View File

@@ -606,11 +606,11 @@ endif()
create_target_directory_groups(core)
target_link_libraries(core PUBLIC common PRIVATE audio_core video_core)
target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt json-headers mbedtls opus unicorn)
target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt::fmt nlohmann_json::nlohmann_json mbedtls Opus::Opus unicorn)
if (YUZU_ENABLE_BOXCAT)
target_compile_definitions(core PRIVATE -DYUZU_ENABLE_BOXCAT)
target_link_libraries(core PRIVATE httplib json-headers zip)
target_link_libraries(core PRIVATE httplib nlohmann_json::nlohmann_json zip)
endif()
if (ENABLE_WEB_SERVICE)

View File

@@ -95,6 +95,10 @@ u32 NACP::GetSupportedLanguages() const {
return raw.supported_languages;
}
u64 NACP::GetDeviceSaveDataSize() const {
return raw.device_save_data_size;
}
std::vector<u8> NACP::GetRawBytes() const {
std::vector<u8> out(sizeof(RawNACP));
std::memcpy(out.data(), &raw, sizeof(RawNACP));

View File

@@ -113,6 +113,7 @@ public:
u32 GetSupportedLanguages() const;
std::vector<u8> GetRawBytes() const;
bool GetUserAccountSwitchLock() const;
u64 GetDeviceSaveDataSize() const;
private:
RawNACP raw{};

View File

@@ -10,6 +10,7 @@
#include "common/file_util.h"
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "common/string_util.h"
#include "core/core.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/control_metadata.h"
@@ -48,6 +49,23 @@ std::string FormatTitleVersion(u32 version, TitleVersionFormat format) {
return fmt::format("v{}.{}.{}", bytes[3], bytes[2], bytes[1]);
}
std::shared_ptr<VfsDirectory> FindSubdirectoryCaseless(const std::shared_ptr<VfsDirectory> dir,
std::string_view name) {
#ifdef _WIN32
return dir->GetSubdirectory(name);
#else
const auto subdirs = dir->GetSubdirectories();
for (const auto& subdir : subdirs) {
std::string dir_name = Common::ToLower(subdir->GetName());
if (dir_name == name) {
return subdir;
}
}
return nullptr;
#endif
}
PatchManager::PatchManager(u64 title_id) : title_id(title_id) {}
PatchManager::~PatchManager() = default;
@@ -104,7 +122,7 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
if (std::find(disabled.begin(), disabled.end(), subdir->GetName()) != disabled.end())
continue;
auto exefs_dir = subdir->GetSubdirectory("exefs");
auto exefs_dir = FindSubdirectoryCaseless(subdir, "exefs");
if (exefs_dir != nullptr)
layers.push_back(std::move(exefs_dir));
}
@@ -130,7 +148,7 @@ std::vector<VirtualFile> PatchManager::CollectPatches(const std::vector<VirtualD
if (std::find(disabled.cbegin(), disabled.cend(), subdir->GetName()) != disabled.cend())
continue;
auto exefs_dir = subdir->GetSubdirectory("exefs");
auto exefs_dir = FindSubdirectoryCaseless(subdir, "exefs");
if (exefs_dir != nullptr) {
for (const auto& file : exefs_dir->GetFiles()) {
if (file->GetExtension() == "ips") {
@@ -295,7 +313,7 @@ std::vector<Core::Memory::CheatEntry> PatchManager::CreateCheatList(
continue;
}
auto cheats_dir = subdir->GetSubdirectory("cheats");
auto cheats_dir = FindSubdirectoryCaseless(subdir, "cheats");
if (cheats_dir != nullptr) {
auto res = ReadCheatFileFromFolder(system, title_id, build_id_, cheats_dir, true);
if (res.has_value()) {
@@ -340,11 +358,11 @@ static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType t
continue;
}
auto romfs_dir = subdir->GetSubdirectory("romfs");
auto romfs_dir = FindSubdirectoryCaseless(subdir, "romfs");
if (romfs_dir != nullptr)
layers.push_back(std::move(romfs_dir));
auto ext_dir = subdir->GetSubdirectory("romfs_ext");
auto ext_dir = FindSubdirectoryCaseless(subdir, "romfs_ext");
if (ext_dir != nullptr)
layers_ext.push_back(std::move(ext_dir));
}
@@ -470,7 +488,7 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
for (const auto& mod : mod_dir->GetSubdirectories()) {
std::string types;
const auto exefs_dir = mod->GetSubdirectory("exefs");
const auto exefs_dir = FindSubdirectoryCaseless(mod, "exefs");
if (IsDirValidAndNonEmpty(exefs_dir)) {
bool ips = false;
bool ipswitch = false;
@@ -494,9 +512,9 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
if (layeredfs)
AppendCommaIfNotEmpty(types, "LayeredExeFS");
}
if (IsDirValidAndNonEmpty(mod->GetSubdirectory("romfs")))
if (IsDirValidAndNonEmpty(FindSubdirectoryCaseless(mod, "romfs")))
AppendCommaIfNotEmpty(types, "LayeredFS");
if (IsDirValidAndNonEmpty(mod->GetSubdirectory("cheats")))
if (IsDirValidAndNonEmpty(FindSubdirectoryCaseless(mod, "cheats")))
AppendCommaIfNotEmpty(types, "Cheats");
if (types.empty())

View File

@@ -29,6 +29,11 @@ enum class TitleVersionFormat : u8 {
std::string FormatTitleVersion(u32 version,
TitleVersionFormat format = TitleVersionFormat::ThreeElements);
// Returns a directory with name matching name case-insensitive. Returns nullptr if directory
// doesn't have a directory with name.
std::shared_ptr<VfsDirectory> FindSubdirectoryCaseless(const std::shared_ptr<VfsDirectory> dir,
std::string_view name);
// A centralized class to manage patches to games.
class PatchManager {
public:

View File

@@ -57,7 +57,8 @@ void PrintSaveDataDescriptorWarnings(SaveDataDescriptor meta) {
bool ShouldSaveDataBeAutomaticallyCreated(SaveDataSpaceId space, const SaveDataDescriptor& desc) {
return desc.type == SaveDataType::CacheStorage || desc.type == SaveDataType::TemporaryStorage ||
(space == SaveDataSpaceId::NandUser && ///< Normal Save Data -- Current Title & User
desc.type == SaveDataType::SaveData && desc.title_id == 0 && desc.save_id == 0);
(desc.type == SaveDataType::SaveData || desc.type == SaveDataType::DeviceSaveData) &&
desc.title_id == 0 && desc.save_id == 0);
}
} // Anonymous namespace
@@ -139,8 +140,10 @@ std::string SaveDataFactory::GetFullPath(SaveDataSpaceId space, SaveDataType typ
u128 user_id, u64 save_id) {
// According to switchbrew, if a save is of type SaveData and the title id field is 0, it should
// be interpreted as the title id of the current process.
if (type == SaveDataType::SaveData && title_id == 0) {
title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID();
if (type == SaveDataType::SaveData || type == SaveDataType::DeviceSaveData) {
if (title_id == 0) {
title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID();
}
}
std::string out = GetSaveDataSpaceIdPath(space);

View File

@@ -12,17 +12,17 @@ namespace SystemVersionData {
// This section should reflect the best system version to describe yuzu's HLE api.
// TODO(DarkLordZach): Update when HLE gets better.
constexpr u8 VERSION_MAJOR = 5;
constexpr u8 VERSION_MINOR = 1;
constexpr u8 VERSION_MICRO = 0;
constexpr u8 VERSION_MAJOR = 10;
constexpr u8 VERSION_MINOR = 0;
constexpr u8 VERSION_MICRO = 2;
constexpr u8 REVISION_MAJOR = 3;
constexpr u8 REVISION_MAJOR = 1;
constexpr u8 REVISION_MINOR = 0;
constexpr char PLATFORM_STRING[] = "NX";
constexpr char VERSION_HASH[] = "23f9df53e25709d756e0c76effcb2473bd3447dd";
constexpr char DISPLAY_VERSION[] = "5.1.0";
constexpr char DISPLAY_TITLE[] = "NintendoSDK Firmware for NX 5.1.0-3.0";
constexpr char VERSION_HASH[] = "f90143fa8bbc061d4f68c35f95f04f8080c0ecdc";
constexpr char DISPLAY_VERSION[] = "10.0.2";
constexpr char DISPLAY_TITLE[] = "NintendoSDK Firmware for NX 10.0.2-1.0";
} // namespace SystemVersionData

View File

@@ -46,7 +46,7 @@ private:
EmuWindow::EmuWindow() {
// TODO: Find a better place to set this.
config.min_client_area_size =
std::make_pair(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
std::make_pair(Layout::MinimumSize::Width, Layout::MinimumSize::Height);
active_config = config;
touch_state = std::make_shared<TouchState>();
Input::RegisterFactory<Input::TouchDevice>("emu_window", touch_state);

View File

@@ -8,6 +8,11 @@
namespace Layout {
namespace MinimumSize {
constexpr u32 Width = 640;
constexpr u32 Height = 360;
} // namespace MinimumSize
namespace ScreenUndocked {
constexpr u32 Width = 1280;
constexpr u32 Height = 720;

View File

@@ -13,7 +13,6 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/hle_ipc.h"
@@ -57,7 +56,6 @@ std::shared_ptr<WritableEvent> HLERequestContext::SleepClientThread(
return true;
});
auto& kernel = Core::System::GetInstance().Kernel();
if (!writable_event) {
// Create event if not provided
const auto pair = WritableEvent::CreateEventPair(kernel, "HLE Pause Event: " + reason);
@@ -79,9 +77,11 @@ std::shared_ptr<WritableEvent> HLERequestContext::SleepClientThread(
return writable_event;
}
HLERequestContext::HLERequestContext(std::shared_ptr<Kernel::ServerSession> server_session,
HLERequestContext::HLERequestContext(KernelCore& kernel, Core::Memory::Memory& memory,
std::shared_ptr<ServerSession> server_session,
std::shared_ptr<Thread> thread)
: server_session(std::move(server_session)), thread(std::move(thread)) {
: server_session(std::move(server_session)),
thread(std::move(thread)), kernel{kernel}, memory{memory} {
cmd_buf[0] = 0;
}
@@ -216,7 +216,6 @@ ResultCode HLERequestContext::PopulateFromIncomingCommandBuffer(const HandleTabl
ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(Thread& thread) {
auto& owner_process = *thread.GetOwnerProcess();
auto& handle_table = owner_process.GetHandleTable();
auto& memory = Core::System::GetInstance().Memory();
std::array<u32, IPC::COMMAND_BUFFER_LENGTH> dst_cmdbuf;
memory.ReadBlock(owner_process, thread.GetTLSAddress(), dst_cmdbuf.data(),
@@ -286,7 +285,6 @@ std::vector<u8> HLERequestContext::ReadBuffer(std::size_t buffer_index) const {
std::vector<u8> buffer;
const bool is_buffer_a{BufferDescriptorA().size() > buffer_index &&
BufferDescriptorA()[buffer_index].Size()};
auto& memory = Core::System::GetInstance().Memory();
if (is_buffer_a) {
ASSERT_MSG(BufferDescriptorA().size() > buffer_index,
@@ -319,7 +317,6 @@ std::size_t HLERequestContext::WriteBuffer(const void* buffer, std::size_t size,
size = buffer_size; // TODO(bunnei): This needs to be HW tested
}
auto& memory = Core::System::GetInstance().Memory();
if (is_buffer_b) {
ASSERT_MSG(BufferDescriptorB().size() > buffer_index,
"BufferDescriptorB invalid buffer_index {}", buffer_index);

View File

@@ -19,6 +19,10 @@
union ResultCode;
namespace Core::Memory {
class Memory;
}
namespace Service {
class ServiceFrameworkBase;
}
@@ -28,6 +32,7 @@ namespace Kernel {
class Domain;
class HandleTable;
class HLERequestContext;
class KernelCore;
class Process;
class ServerSession;
class Thread;
@@ -98,7 +103,8 @@ protected:
*/
class HLERequestContext {
public:
explicit HLERequestContext(std::shared_ptr<ServerSession> session,
explicit HLERequestContext(KernelCore& kernel, Core::Memory::Memory& memory,
std::shared_ptr<ServerSession> session,
std::shared_ptr<Thread> thread);
~HLERequestContext();
@@ -305,6 +311,9 @@ private:
std::vector<std::shared_ptr<SessionRequestHandler>> domain_request_handlers;
bool is_thread_waiting{};
KernelCore& kernel;
Core::Memory::Memory& memory;
};
} // namespace Kernel

View File

@@ -2,8 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// This file references various implementation details from Atmosph<EFBFBD>re, an open-source firmware for
// the Nintendo Switch. Copyright 2018-2020 Atmosph<EFBFBD>re-NX.
// This file references various implementation details from Atmosphere, an open-source firmware for
// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
#include <array>
@@ -49,18 +49,18 @@ constexpr bool IsAllowedIndexForAddress(std::size_t index) {
return index < std::size(AddressSpaceInfos) && AddressSpaceInfos[index].GetAddress() != Invalid;
}
constexpr std::size_t
AddressSpaceIndices32Bit[static_cast<std::size_t>(AddressSpaceInfo::Type::Count)]{
constexpr std::array<std::size_t, static_cast<std::size_t>(AddressSpaceInfo::Type::Count)>
AddressSpaceIndices32Bit{
0, 1, 0, 2, 0, 3,
};
constexpr std::size_t
AddressSpaceIndices36Bit[static_cast<std::size_t>(AddressSpaceInfo::Type::Count)]{
constexpr std::array<std::size_t, static_cast<std::size_t>(AddressSpaceInfo::Type::Count)>
AddressSpaceIndices36Bit{
4, 5, 4, 6, 4, 7,
};
constexpr std::size_t
AddressSpaceIndices39Bit[static_cast<std::size_t>(AddressSpaceInfo::Type::Count)]{
constexpr std::array<std::size_t, static_cast<std::size_t>(AddressSpaceInfo::Type::Count)>
AddressSpaceIndices39Bit{
9, 8, 8, 10, 12, 11,
};

View File

@@ -2,12 +2,11 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// This file references various implementation details from Atmosph<EFBFBD>re, an open-source firmware for
// the Nintendo Switch. Copyright 2018-2020 Atmosph<EFBFBD>re-NX.
// This file references various implementation details from Atmosphere, an open-source firmware for
// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
#pragma once
#include "common/common_funcs.h"
#include "common/common_types.h"
namespace Kernel::Memory {

View File

@@ -2,8 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// This file references various implementation details from Atmosph<EFBFBD>re, an open-source firmware for
// the Nintendo Switch. Copyright 2018-2020 Atmosph<EFBFBD>re-NX.
// This file references various implementation details from Atmosphere, an open-source firmware for
// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
#pragma once

View File

@@ -67,7 +67,6 @@ void MemoryBlockManager::Update(VAddr addr, std::size_t num_pages, MemoryState p
MemoryPermission prev_perm, MemoryAttribute prev_attribute,
MemoryState state, MemoryPermission perm,
MemoryAttribute attribute) {
const std::size_t prev_count{memory_block_tree.size()};
const VAddr end_addr{addr + num_pages * PageSize};
iterator node{memory_block_tree.begin()};
@@ -109,7 +108,6 @@ void MemoryBlockManager::Update(VAddr addr, std::size_t num_pages, MemoryState p
void MemoryBlockManager::Update(VAddr addr, std::size_t num_pages, MemoryState state,
MemoryPermission perm, MemoryAttribute attribute) {
const std::size_t prev_count{memory_block_tree.size()};
const VAddr end_addr{addr + num_pages * PageSize};
iterator node{memory_block_tree.begin()};
@@ -145,7 +143,6 @@ void MemoryBlockManager::Update(VAddr addr, std::size_t num_pages, MemoryState s
void MemoryBlockManager::UpdateLock(VAddr addr, std::size_t num_pages, LockFunc&& lock_func,
MemoryPermission perm) {
const std::size_t prev_count{memory_block_tree.size()};
const VAddr end_addr{addr + num_pages * PageSize};
iterator node{memory_block_tree.begin()};

View File

@@ -6,7 +6,6 @@
#include <functional>
#include <list>
#include <memory>
#include "common/common_types.h"
#include "core/hle/kernel/memory/memory_block.h"

View File

@@ -104,9 +104,9 @@ ResultCode MemoryManager::Allocate(PageLinkedList& page_list, std::size_t num_pa
// Ensure that we don't leave anything un-freed
auto group_guard = detail::ScopeExit([&] {
for (const auto& it : page_list.Nodes()) {
const auto num_pages{std::min(
const auto min_num_pages{std::min(
it.GetNumPages(), (chosen_manager.GetEndAddress() - it.GetAddress()) / PageSize)};
chosen_manager.Free(it.GetAddress(), num_pages);
chosen_manager.Free(it.GetAddress(), min_num_pages);
}
});
@@ -165,9 +165,9 @@ ResultCode MemoryManager::Free(PageLinkedList& page_list, std::size_t num_pages,
// Free all of the pages
for (const auto& it : page_list.Nodes()) {
const auto num_pages{std::min(
const auto min_num_pages{std::min(
it.GetNumPages(), (chosen_manager.GetEndAddress() - it.GetAddress()) / PageSize)};
chosen_manager.Free(it.GetAddress(), num_pages);
chosen_manager.Free(it.GetAddress(), min_num_pages);
}
return RESULT_SUCCESS;

View File

@@ -7,7 +7,6 @@
#include <array>
#include <mutex>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "core/hle/kernel/memory/page_heap.h"
#include "core/hle/result.h"

View File

@@ -2,8 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// This file references various implementation details from Atmosph<EFBFBD>re, an open-source firmware for
// the Nintendo Switch. Copyright 2018-2020 Atmosph<EFBFBD>re-NX.
// This file references various implementation details from Atmosphere, an open-source firmware for
// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
#include "core/core.h"
#include "core/hle/kernel/memory/page_heap.h"

View File

@@ -2,8 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// This file references various implementation details from Atmosph<EFBFBD>re, an open-source firmware for
// the Nintendo Switch. Copyright 2018-2020 Atmosph<EFBFBD>re-NX.
// This file references various implementation details from Atmosphere, an open-source firmware for
// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
#pragma once

View File

@@ -7,7 +7,6 @@
#include <list>
#include "common/assert.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "core/hle/kernel/memory/memory_types.h"
#include "core/hle/result.h"

View File

@@ -6,7 +6,6 @@
#include "common/assert.h"
#include "common/scope_exit.h"
#include "core/core.h"
#include "core/device_memory.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/memory/address_space_info.h"

View File

@@ -4,16 +4,15 @@
#pragma once
#include <list>
#include <memory>
#include <mutex>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/page_table.h"
#include "core/file_sys/program_metadata.h"
#include "core/hle/kernel/memory/memory_block.h"
#include "core/hle/kernel/memory/memory_manager.h"
#include "core/hle/result.h"
namespace Core {
class System;

View File

@@ -2,15 +2,14 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// This file references various implementation details from Atmosph<EFBFBD>re, an open-source firmware for
// the Nintendo Switch. Copyright 2018-2020 Atmosph<EFBFBD>re-NX.
// This file references various implementation details from Atmosphere, an open-source firmware for
// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
#pragma once
#include <atomic>
#include "common/assert.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
namespace Kernel::Memory {

View File

@@ -2,8 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <random>
#include "core/hle/kernel/memory/system_control.h"

View File

@@ -137,8 +137,8 @@ ResultCode ServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& con
ResultCode ServerSession::QueueSyncRequest(std::shared_ptr<Thread> thread,
Core::Memory::Memory& memory) {
u32* cmd_buf{reinterpret_cast<u32*>(memory.GetPointer(thread->GetTLSAddress()))};
std::shared_ptr<Kernel::HLERequestContext> context{
std::make_shared<Kernel::HLERequestContext>(SharedFrom(this), std::move(thread))};
auto context =
std::make_shared<HLERequestContext>(kernel, memory, SharedFrom(this), std::move(thread));
context->PopulateFromIncomingCommandBuffer(kernel.CurrentProcess()->GetHandleTable(), cmd_buf);
request_queue.Push(std::move(context));

View File

@@ -228,7 +228,8 @@ public:
class IManagerForApplication final : public ServiceFramework<IManagerForApplication> {
public:
IManagerForApplication() : ServiceFramework("IManagerForApplication") {
explicit IManagerForApplication(Common::UUID user_id)
: ServiceFramework("IManagerForApplication"), user_id(user_id) {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IManagerForApplication::CheckAvailability, "CheckAvailability"},
@@ -254,12 +255,14 @@ private:
}
void GetAccountId(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
// Should return a nintendo account ID
LOG_DEBUG(Service_ACC, "called");
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.PushRaw<u64>(1);
rb.PushRaw<u64>(user_id.GetNintendoID());
}
Common::UUID user_id;
};
void Module::Interface::GetUserCount(Kernel::HLERequestContext& ctx) {
@@ -382,7 +385,7 @@ void Module::Interface::GetBaasAccountManagerForApplication(Kernel::HLERequestCo
LOG_DEBUG(Service_ACC, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IManagerForApplication>();
rb.PushIpcInterface<IManagerForApplication>(profile_manager->GetLastOpenedUser());
}
void Module::Interface::IsUserAccountSwitchLocked(Kernel::HLERequestContext& ctx) {

View File

@@ -1335,12 +1335,23 @@ void IApplicationFunctions::SetTerminateResult(Kernel::HLERequestContext& ctx) {
}
void IApplicationFunctions::GetDisplayVersion(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
LOG_DEBUG(Service_AM, "called");
std::array<u8, 0x10> version_string{};
FileSys::PatchManager pm{system.CurrentProcess()->GetTitleID()};
const auto res = pm.GetControlMetadata();
if (res.first != nullptr) {
const auto& version = res.first->GetVersionString();
std::copy(version.begin(), version.end(), version_string.begin());
} else {
constexpr u128 default_version = {1, 0};
std::memcpy(version_string.data(), default_version.data(), sizeof(u128));
}
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(1);
rb.Push<u64>(0);
rb.PushRaw(version_string);
}
void IApplicationFunctions::GetDesiredLanguage(Kernel::HLERequestContext& ctx) {
@@ -1514,14 +1525,15 @@ void InstallInterfaces(SM::ServiceManager& service_manager,
std::make_shared<TCAP>()->InstallAsService(service_manager);
}
IHomeMenuFunctions::IHomeMenuFunctions() : ServiceFramework("IHomeMenuFunctions") {
IHomeMenuFunctions::IHomeMenuFunctions(Kernel::KernelCore& kernel)
: ServiceFramework("IHomeMenuFunctions"), kernel(kernel) {
// clang-format off
static const FunctionInfo functions[] = {
{10, &IHomeMenuFunctions::RequestToGetForeground, "RequestToGetForeground"},
{11, nullptr, "LockForeground"},
{12, nullptr, "UnlockForeground"},
{20, nullptr, "PopFromGeneralChannel"},
{21, nullptr, "GetPopFromGeneralChannelEvent"},
{21, &IHomeMenuFunctions::GetPopFromGeneralChannelEvent, "GetPopFromGeneralChannelEvent"},
{30, nullptr, "GetHomeButtonWriterLockAccessor"},
{31, nullptr, "GetWriterLockAccessorEx"},
{100, nullptr, "PopRequestLaunchApplicationForDebug"},
@@ -1531,6 +1543,9 @@ IHomeMenuFunctions::IHomeMenuFunctions() : ServiceFramework("IHomeMenuFunctions"
// clang-format on
RegisterHandlers(functions);
pop_from_general_channel_event = Kernel::WritableEvent::CreateEventPair(
kernel, "IHomeMenuFunctions:PopFromGeneralChannelEvent");
}
IHomeMenuFunctions::~IHomeMenuFunctions() = default;
@@ -1542,6 +1557,14 @@ void IHomeMenuFunctions::RequestToGetForeground(Kernel::HLERequestContext& ctx)
rb.Push(RESULT_SUCCESS);
}
void IHomeMenuFunctions::GetPopFromGeneralChannelEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(pop_from_general_channel_event.readable);
}
IGlobalStateController::IGlobalStateController() : ServiceFramework("IGlobalStateController") {
// clang-format off
static const FunctionInfo functions[] = {

View File

@@ -292,11 +292,15 @@ private:
class IHomeMenuFunctions final : public ServiceFramework<IHomeMenuFunctions> {
public:
IHomeMenuFunctions();
explicit IHomeMenuFunctions(Kernel::KernelCore& kernel);
~IHomeMenuFunctions() override;
private:
void RequestToGetForeground(Kernel::HLERequestContext& ctx);
void GetPopFromGeneralChannelEvent(Kernel::HLERequestContext& ctx);
Kernel::EventPair pop_from_general_channel_event;
Kernel::KernelCore& kernel;
};
class IGlobalStateController final : public ServiceFramework<IGlobalStateController> {

View File

@@ -202,7 +202,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IHomeMenuFunctions>();
rb.PushIpcInterface<IHomeMenuFunctions>(system.Kernel());
}
void GetGlobalStateController(Kernel::HLERequestContext& ctx) {

View File

@@ -4,8 +4,8 @@
#include <fmt/ostream.h>
#include <httplib.h>
#include <json.hpp>
#include <mbedtls/sha256.h>
#include <nlohmann/json.hpp>
#include "common/hex_util.h"
#include "common/logging/backend.h"
#include "common/logging/log.h"

View File

@@ -767,7 +767,7 @@ FSP_SRV::FSP_SRV(FileSystemController& fsc, const Core::Reporter& reporter)
{1014, nullptr, "OutputMultiProgramTagAccessLog"},
{1100, nullptr, "OverrideSaveDataTransferTokenSignVerificationKey"},
{1110, nullptr, "CorruptSaveDataFileSystemBySaveDataSpaceId2"},
{1200, nullptr, "OpenMultiCommitManager"},
{1200, &FSP_SRV::OpenMultiCommitManager, "OpenMultiCommitManager"},
{1300, nullptr, "OpenBisWiper"},
};
// clang-format on
@@ -988,4 +988,40 @@ void FSP_SRV::GetAccessLogVersionInfo(Kernel::HLERequestContext& ctx) {
rb.Push(access_log_program_index);
}
class IMultiCommitManager final : public ServiceFramework<IMultiCommitManager> {
public:
explicit IMultiCommitManager() : ServiceFramework("IMultiCommitManager") {
static const FunctionInfo functions[] = {
{1, &IMultiCommitManager::Add, "Add"},
{2, &IMultiCommitManager::Commit, "Commit"},
};
RegisterHandlers(functions);
}
private:
FileSys::VirtualFile backend;
void Add(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_FS, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void Commit(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_FS, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
};
void FSP_SRV::OpenMultiCommitManager(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_FS, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IMultiCommitManager>(std::make_shared<IMultiCommitManager>());
}
} // namespace Service::FileSystem

View File

@@ -50,6 +50,7 @@ private:
void OpenPatchDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx);
void OutputAccessLogToSdCard(Kernel::HLERequestContext& ctx);
void GetAccessLogVersionInfo(Kernel::HLERequestContext& ctx);
void OpenMultiCommitManager(Kernel::HLERequestContext& ctx);
FileSystemController& fsc;

View File

@@ -38,10 +38,11 @@ void Controller_Keyboard::OnUpdate(const Core::Timing::CoreTiming& core_timing,
cur_entry.sampling_number = last_entry.sampling_number + 1;
cur_entry.sampling_number2 = cur_entry.sampling_number;
cur_entry.key.fill(0);
cur_entry.modifier = 0;
for (std::size_t i = 0; i < keyboard_keys.size(); ++i) {
for (std::size_t k = 0; k < KEYS_PER_BYTE; ++k) {
cur_entry.key[i / KEYS_PER_BYTE] |= (keyboard_keys[i]->GetStatus() << k);
}
cur_entry.key[i / KEYS_PER_BYTE] |= (keyboard_keys[i]->GetStatus() << (i % KEYS_PER_BYTE));
}
for (std::size_t i = 0; i < keyboard_mods.size(); ++i) {

View File

@@ -157,7 +157,7 @@ Hid::Hid(Core::System& system) : ServiceFramework("hid"), system(system) {
{11, &Hid::ActivateTouchScreen, "ActivateTouchScreen"},
{21, &Hid::ActivateMouse, "ActivateMouse"},
{31, &Hid::ActivateKeyboard, "ActivateKeyboard"},
{32, nullptr, "SendKeyboardLockKeyEvent"},
{32, &Hid::SendKeyboardLockKeyEvent, "SendKeyboardLockKeyEvent"},
{40, nullptr, "AcquireXpadIdEventHandle"},
{41, nullptr, "ReleaseXpadIdEventHandle"},
{51, &Hid::ActivateXpad, "ActivateXpad"},
@@ -871,6 +871,15 @@ void Hid::InitializeSevenSixAxisSensor(Kernel::HLERequestContext& ctx) {
rb.Push(RESULT_SUCCESS);
}
void Hid::SendKeyboardLockKeyEvent(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto flags{rp.Pop<u32>()};
LOG_WARNING(Service_HID, "(STUBBED) called. flags={}", flags);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
class HidDbg final : public ServiceFramework<HidDbg> {
public:
explicit HidDbg() : ServiceFramework{"hid:dbg"} {

View File

@@ -130,6 +130,7 @@ private:
void SetPalmaBoostMode(Kernel::HLERequestContext& ctx);
void StopSevenSixAxisSensor(Kernel::HLERequestContext& ctx);
void InitializeSevenSixAxisSensor(Kernel::HLERequestContext& ctx);
void SendKeyboardLockKeyEvent(Kernel::HLERequestContext& ctx);
std::shared_ptr<IAppletResource> applet_resource;
Core::System& system;

View File

@@ -177,7 +177,8 @@ private:
void CreateTemporaryNetworkProfile(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NIFM, "called");
ASSERT_MSG(ctx.GetReadBufferSize() == 0x17c, "NetworkProfileData is not the correct size");
ASSERT_MSG(ctx.GetReadBufferSize() == 0x17c,
"SfNetworkProfileData is not the correct size");
u128 uuid{};
auto buffer = ctx.ReadBuffer();
std::memcpy(&uuid, buffer.data() + 8, sizeof(u128));

View File

@@ -138,9 +138,7 @@ u32 BufferQueue::Query(QueryType type) {
switch (type) {
case QueryType::NativeWindowFormat:
// TODO(Subv): Use an enum for this
static constexpr u32 FormatABGR8 = 1;
return FormatABGR8;
return static_cast<u32>(PixelFormat::RGBA8888);
}
UNIMPLEMENTED();

View File

@@ -66,6 +66,16 @@ public:
Rotate270 = 0x07,
};
enum class PixelFormat : u32 {
RGBA8888 = 1,
RGBX8888 = 2,
RGB888 = 3,
RGB565 = 4,
BGRA8888 = 5,
RGBA5551 = 6,
RRGBA4444 = 7,
};
struct Buffer {
enum class Status { Free = 0, Queued = 1, Dequeued = 2, Acquired = 3 };

View File

@@ -5,6 +5,7 @@
#include <chrono>
#include <ctime>
#include "common/time_zone.h"
#include "core/hle/service/time/ephemeral_network_system_clock_context_writer.h"
#include "core/hle/service/time/local_system_clock_context_writer.h"
#include "core/hle/service/time/network_system_clock_context_writer.h"
@@ -21,8 +22,16 @@ static std::chrono::seconds GetSecondsSinceEpoch() {
Settings::values.custom_rtc_differential;
}
static s64 GetExternalTimeZoneOffset() {
// With "auto" timezone setting, we use the external system's timezone offset
if (Settings::GetTimeZoneString() == "auto") {
return Common::TimeZone::GetCurrentOffsetSeconds().count();
}
return 0;
}
static s64 GetExternalRtcValue() {
return GetSecondsSinceEpoch().count();
return GetSecondsSinceEpoch().count() + GetExternalTimeZoneOffset();
}
TimeManager::TimeManager(Core::System& system)

View File

@@ -5,6 +5,7 @@
#include <sstream>
#include "common/logging/log.h"
#include "common/time_zone.h"
#include "core/core.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/nca_metadata.h"
@@ -14,6 +15,7 @@
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/time/time_manager.h"
#include "core/hle/service/time/time_zone_content_manager.h"
#include "core/settings.h"
namespace Service::Time::TimeZone {
@@ -68,10 +70,22 @@ static std::vector<std::string> BuildLocationNameCache(Core::System& system) {
TimeZoneContentManager::TimeZoneContentManager(TimeManager& time_manager, Core::System& system)
: system{system}, location_name_cache{BuildLocationNameCache(system)} {
if (FileSys::VirtualFile vfs_file; GetTimeZoneInfoFile("GMT", vfs_file) == RESULT_SUCCESS) {
std::string location_name;
const auto timezone_setting = Settings::GetTimeZoneString();
if (timezone_setting == "auto") {
location_name = Common::TimeZone::GetDefaultTimeZone();
} else if (timezone_setting == "default") {
location_name = location_name;
} else {
location_name = timezone_setting;
}
if (FileSys::VirtualFile vfs_file;
GetTimeZoneInfoFile(location_name, vfs_file) == RESULT_SUCCESS) {
const auto time_point{
time_manager.GetStandardSteadyClockCore().GetCurrentTimePoint(system)};
time_manager.SetupTimeZoneManager("GMT", time_point, location_name_cache.size(), {},
time_manager.SetupTimeZoneManager(location_name, time_point, location_name_cache.size(), {},
vfs_file);
} else {
time_zone_manager.MarkAsInitialized();
@@ -113,6 +127,12 @@ ResultCode TimeZoneContentManager::GetTimeZoneInfoFile(const std::string& locati
}
vfs_file = zoneinfo_dir->GetFile(location_name);
if (!vfs_file) {
LOG_ERROR(Service_Time, "{:016X} has no file \"{}\"! Using default timezone.",
time_zone_binary_titleid, location_name);
vfs_file = zoneinfo_dir->GetFile(Common::TimeZone::GetDefaultTimeZone());
}
if (!vfs_file) {
LOG_ERROR(Service_Time, "{:016X} has no file \"{}\"!", time_zone_binary_titleid,
location_name);

View File

@@ -4,11 +4,12 @@
#include <ctime>
#include <fstream>
#include <iomanip>
#include <fmt/chrono.h>
#include <fmt/format.h>
#include <fmt/ostream.h>
#include <json.hpp>
#include <nlohmann/json.hpp>
#include "common/file_util.h"
#include "common/hex_util.h"

View File

@@ -63,6 +63,21 @@ const std::array<const char*, NumMouseButtons> mapping = {{
Values values = {};
std::string GetTimeZoneString() {
static constexpr std::array<const char*, 46> timezones{{
"auto", "default", "CET", "CST6CDT", "Cuba", "EET", "Egypt", "Eire",
"EST", "EST5EDT", "GB", "GB-Eire", "GMT", "GMT+0", "GMT-0", "GMT0",
"Greenwich", "Hongkong", "HST", "Iceland", "Iran", "Israel", "Jamaica", "Japan",
"Kwajalein", "Libya", "MET", "MST", "MST7MDT", "Navajo", "NZ", "NZ-CHAT",
"Poland", "Portugal", "PRC", "PST8PDT", "ROC", "ROK", "Singapore", "Turkey",
"UCT", "Universal", "UTC", "W-SU", "WET", "Zulu",
}};
ASSERT(Settings::values.time_zone_index < timezones.size());
return timezones[Settings::values.time_zone_index];
}
void Apply() {
GDBStub::SetServerPort(values.gdbstub_port);
GDBStub::ToggleServer(values.use_gdbstub);
@@ -87,6 +102,7 @@ void LogSettings() {
LogSetting("System_CurrentUser", Settings::values.current_user);
LogSetting("System_LanguageIndex", Settings::values.language_index);
LogSetting("System_RegionIndex", Settings::values.region_index);
LogSetting("System_TimeZoneIndex", Settings::values.time_zone_index);
LogSetting("Core_UseMultiCore", Settings::values.use_multi_core);
LogSetting("Renderer_UseResolutionFactor", Settings::values.resolution_factor);
LogSetting("Renderer_UseFrameLimit", Settings::values.use_frame_limit);
@@ -96,6 +112,8 @@ void LogSettings() {
LogSetting("Renderer_UseAsynchronousGpuEmulation",
Settings::values.use_asynchronous_gpu_emulation);
LogSetting("Renderer_UseVsync", Settings::values.use_vsync);
LogSetting("Renderer_UseAssemblyShaders", Settings::values.use_assembly_shaders);
LogSetting("Renderer_AnisotropicFilteringLevel", Settings::values.max_anisotropy);
LogSetting("Audio_OutputEngine", Settings::values.sink_id);
LogSetting("Audio_EnableAudioStretching", Settings::values.enable_audio_stretching);
LogSetting("Audio_OutputDevice", Settings::values.audio_device_id);

View File

@@ -394,6 +394,7 @@ struct Values {
s32 current_user;
s32 language_index;
s32 region_index;
s32 time_zone_index;
s32 sound_index;
// Controls
@@ -445,6 +446,7 @@ struct Values {
GPUAccuracy gpu_accuracy;
bool use_asynchronous_gpu_emulation;
bool use_vsync;
bool use_assembly_shaders;
bool force_30fps_mode;
bool use_fast_gpu_time;
@@ -490,6 +492,9 @@ struct Values {
bool IsGPULevelExtreme();
bool IsGPULevelHigh();
std::string GetTimeZoneString();
void Apply();
void LogSettings();
} // namespace Settings

View File

@@ -201,6 +201,7 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader) {
AddField(field_type, "Renderer_UseAsynchronousGpuEmulation",
Settings::values.use_asynchronous_gpu_emulation);
AddField(field_type, "Renderer_UseVsync", Settings::values.use_vsync);
AddField(field_type, "Renderer_UseAssemblyShaders", Settings::values.use_assembly_shaders);
AddField(field_type, "System_UseDockedMode", Settings::values.use_docked_mode);
}

View File

@@ -18,7 +18,9 @@ namespace InputCommon {
static std::shared_ptr<Keyboard> keyboard;
static std::shared_ptr<MotionEmu> motion_emu;
#ifdef HAVE_SDL2
static std::unique_ptr<SDL::State> sdl;
#endif
static std::unique_ptr<CemuhookUDP::State> udp;
void Init() {
@@ -29,7 +31,9 @@ void Init() {
motion_emu = std::make_shared<MotionEmu>();
Input::RegisterFactory<Input::MotionDevice>("motion_emu", motion_emu);
#ifdef HAVE_SDL2
sdl = SDL::Init();
#endif
udp = CemuhookUDP::Init();
}
@@ -40,7 +44,9 @@ void Shutdown() {
Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button");
Input::UnregisterFactory<Input::MotionDevice>("motion_emu");
motion_emu.reset();
#ifdef HAVE_SDL2
sdl.reset();
#endif
udp.reset();
}

View File

@@ -1,6 +1,7 @@
add_library(video_core STATIC
buffer_cache/buffer_block.h
buffer_cache/buffer_cache.h
buffer_cache/map_interval.cpp
buffer_cache/map_interval.h
dirty_flags.cpp
dirty_flags.h
@@ -8,6 +9,7 @@ add_library(video_core STATIC
dma_pusher.h
engines/const_buffer_engine_interface.h
engines/const_buffer_info.h
engines/engine_interface.h
engines/engine_upload.cpp
engines/engine_upload.h
engines/fermi_2d.cpp
@@ -227,7 +229,7 @@ endif()
create_target_directory_groups(video_core)
target_link_libraries(video_core PUBLIC common core)
target_link_libraries(video_core PRIVATE glad)
target_link_libraries(video_core PRIVATE glad xbyak)
if (ENABLE_VULKAN)
target_include_directories(video_core PRIVATE sirit ../../externals/Vulkan-Headers/include)

View File

@@ -12,11 +12,12 @@
#include <utility>
#include <vector>
#include <boost/icl/interval_map.hpp>
#include <boost/container/small_vector.hpp>
#include <boost/icl/interval_set.hpp>
#include <boost/range/iterator_range.hpp>
#include <boost/intrusive/set.hpp>
#include "common/alignment.h"
#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/core.h"
@@ -29,10 +30,12 @@
namespace VideoCommon {
using MapInterval = std::shared_ptr<MapIntervalBase>;
template <typename OwnerBuffer, typename BufferType, typename StreamBuffer>
class BufferCache {
using IntervalSet = boost::icl::interval_set<VAddr>;
using IntervalType = typename IntervalSet::interval_type;
using VectorMapInterval = boost::container::small_vector<MapInterval*, 1>;
public:
using BufferInfo = std::pair<BufferType, u64>;
@@ -40,14 +43,12 @@ public:
bool is_written = false, bool use_fast_cbuf = false) {
std::lock_guard lock{mutex};
const std::optional<VAddr> cpu_addr_opt =
system.GPU().MemoryManager().GpuToCpuAddress(gpu_addr);
const auto& memory_manager = system.GPU().MemoryManager();
const std::optional<VAddr> cpu_addr_opt = memory_manager.GpuToCpuAddress(gpu_addr);
if (!cpu_addr_opt) {
return {GetEmptyBuffer(size), 0};
}
VAddr cpu_addr = *cpu_addr_opt;
const VAddr cpu_addr = *cpu_addr_opt;
// Cache management is a big overhead, so only cache entries with a given size.
// TODO: Figure out which size is the best for given games.
@@ -55,42 +56,45 @@ public:
if (use_fast_cbuf || size < max_stream_size) {
if (!is_written && !IsRegionWritten(cpu_addr, cpu_addr + size - 1)) {
auto& memory_manager = system.GPU().MemoryManager();
const bool is_granular = memory_manager.IsGranularRange(gpu_addr, size);
if (use_fast_cbuf) {
if (memory_manager.IsGranularRange(gpu_addr, size)) {
const auto host_ptr = memory_manager.GetPointer(gpu_addr);
return ConstBufferUpload(host_ptr, size);
u8* dest;
if (is_granular) {
dest = memory_manager.GetPointer(gpu_addr);
} else {
staging_buffer.resize(size);
memory_manager.ReadBlockUnsafe(gpu_addr, staging_buffer.data(), size);
return ConstBufferUpload(staging_buffer.data(), size);
dest = staging_buffer.data();
memory_manager.ReadBlockUnsafe(gpu_addr, dest, size);
}
return ConstBufferUpload(dest, size);
}
if (is_granular) {
u8* const host_ptr = memory_manager.GetPointer(gpu_addr);
return StreamBufferUpload(size, alignment, [host_ptr, size](u8* dest) {
std::memcpy(dest, host_ptr, size);
});
} else {
if (memory_manager.IsGranularRange(gpu_addr, size)) {
const auto host_ptr = memory_manager.GetPointer(gpu_addr);
return StreamBufferUpload(host_ptr, size, alignment);
} else {
staging_buffer.resize(size);
memory_manager.ReadBlockUnsafe(gpu_addr, staging_buffer.data(), size);
return StreamBufferUpload(staging_buffer.data(), size, alignment);
}
return StreamBufferUpload(
size, alignment, [&memory_manager, gpu_addr, size](u8* dest) {
memory_manager.ReadBlockUnsafe(gpu_addr, dest, size);
});
}
}
}
auto block = GetBlock(cpu_addr, size);
auto map = MapAddress(block, gpu_addr, cpu_addr, size);
OwnerBuffer block = GetBlock(cpu_addr, size);
MapInterval* const map = MapAddress(block, gpu_addr, cpu_addr, size);
if (!map) {
return {GetEmptyBuffer(size), 0};
}
if (is_written) {
map->MarkAsModified(true, GetModifiedTicks());
if (Settings::IsGPULevelHigh() && Settings::values.use_asynchronous_gpu_emulation) {
MarkForAsyncFlush(map);
}
if (!map->IsWritten()) {
map->MarkAsWritten(true);
MarkRegionAsWritten(map->GetStart(), map->GetEnd() - 1);
}
} else {
if (map->IsWritten()) {
WriteBarrier();
if (!map->is_written) {
map->is_written = true;
MarkRegionAsWritten(map->start, map->end - 1);
}
}
@@ -101,7 +105,9 @@ public:
BufferInfo UploadHostMemory(const void* raw_pointer, std::size_t size,
std::size_t alignment = 4) {
std::lock_guard lock{mutex};
return StreamBufferUpload(raw_pointer, size, alignment);
return StreamBufferUpload(size, alignment, [raw_pointer, size](u8* dest) {
std::memcpy(dest, raw_pointer, size);
});
}
void Map(std::size_t max_size) {
@@ -136,12 +142,11 @@ public:
void FlushRegion(VAddr addr, std::size_t size) {
std::lock_guard lock{mutex};
std::vector<MapInterval> objects = GetMapsInRange(addr, size);
std::sort(objects.begin(), objects.end(), [](const MapInterval& a, const MapInterval& b) {
return a->GetModificationTick() < b->GetModificationTick();
});
for (auto& object : objects) {
if (object->IsModified() && object->IsRegistered()) {
VectorMapInterval objects = GetMapsInRange(addr, size);
std::sort(objects.begin(), objects.end(),
[](MapInterval* lhs, MapInterval* rhs) { return lhs->ticks < rhs->ticks; });
for (MapInterval* object : objects) {
if (object->is_modified && object->is_registered) {
mutex.unlock();
FlushMap(object);
mutex.lock();
@@ -152,9 +157,9 @@ public:
bool MustFlushRegion(VAddr addr, std::size_t size) {
std::lock_guard lock{mutex};
const std::vector<MapInterval> objects = GetMapsInRange(addr, size);
return std::any_of(objects.cbegin(), objects.cend(), [](const MapInterval& map) {
return map->IsModified() && map->IsRegistered();
const VectorMapInterval objects = GetMapsInRange(addr, size);
return std::any_of(objects.cbegin(), objects.cend(), [](const MapInterval* map) {
return map->is_modified && map->is_registered;
});
}
@@ -162,9 +167,8 @@ public:
void InvalidateRegion(VAddr addr, u64 size) {
std::lock_guard lock{mutex};
std::vector<MapInterval> objects = GetMapsInRange(addr, size);
for (auto& object : objects) {
if (object->IsRegistered()) {
for (auto& object : GetMapsInRange(addr, size)) {
if (object->is_registered) {
Unregister(object);
}
}
@@ -173,10 +177,10 @@ public:
void OnCPUWrite(VAddr addr, std::size_t size) {
std::lock_guard lock{mutex};
for (const auto& object : GetMapsInRange(addr, size)) {
if (object->IsMemoryMarked() && object->IsRegistered()) {
for (MapInterval* object : GetMapsInRange(addr, size)) {
if (object->is_memory_marked && object->is_registered) {
UnmarkMemory(object);
object->SetSyncPending(true);
object->is_sync_pending = true;
marked_for_unregister.emplace_back(object);
}
}
@@ -185,9 +189,9 @@ public:
void SyncGuestHost() {
std::lock_guard lock{mutex};
for (const auto& object : marked_for_unregister) {
if (object->IsRegistered()) {
object->SetSyncPending(false);
for (auto& object : marked_for_unregister) {
if (object->is_registered) {
object->is_sync_pending = false;
Unregister(object);
}
}
@@ -196,9 +200,9 @@ public:
void CommitAsyncFlushes() {
if (uncommitted_flushes) {
auto commit_list = std::make_shared<std::list<MapInterval>>();
for (auto& map : *uncommitted_flushes) {
if (map->IsRegistered() && map->IsModified()) {
auto commit_list = std::make_shared<std::list<MapInterval*>>();
for (MapInterval* map : *uncommitted_flushes) {
if (map->is_registered && map->is_modified) {
// TODO(Blinkhawk): Implement backend asynchronous flushing
// AsyncFlushMap(map)
commit_list->push_back(map);
@@ -232,8 +236,8 @@ public:
committed_flushes.pop_front();
return;
}
for (MapInterval& map : *flush_list) {
if (map->IsRegistered()) {
for (MapInterval* map : *flush_list) {
if (map->is_registered) {
// TODO(Blinkhawk): Replace this for reading the asynchronous flush
FlushMap(map);
}
@@ -253,8 +257,6 @@ protected:
virtual BufferType ToHandle(const OwnerBuffer& storage) = 0;
virtual void WriteBarrier() = 0;
virtual OwnerBuffer CreateBlock(VAddr cpu_addr, std::size_t size) = 0;
virtual void UploadBlockData(const OwnerBuffer& buffer, std::size_t offset, std::size_t size,
@@ -271,61 +273,60 @@ protected:
}
/// Register an object into the cache
void Register(const MapInterval& new_map, bool inherit_written = false) {
const VAddr cpu_addr = new_map->GetStart();
MapInterval* Register(MapInterval new_map, bool inherit_written = false) {
const VAddr cpu_addr = new_map.start;
if (!cpu_addr) {
LOG_CRITICAL(HW_GPU, "Failed to register buffer with unmapped gpu_address 0x{:016x}",
new_map->GetGpuAddress());
return;
new_map.gpu_addr);
return nullptr;
}
const std::size_t size = new_map->GetEnd() - new_map->GetStart();
new_map->MarkAsRegistered(true);
const IntervalType interval{new_map->GetStart(), new_map->GetEnd()};
mapped_addresses.insert({interval, new_map});
const std::size_t size = new_map.end - new_map.start;
new_map.is_registered = true;
rasterizer.UpdatePagesCachedCount(cpu_addr, size, 1);
new_map->SetMemoryMarked(true);
new_map.is_memory_marked = true;
if (inherit_written) {
MarkRegionAsWritten(new_map->GetStart(), new_map->GetEnd() - 1);
new_map->MarkAsWritten(true);
MarkRegionAsWritten(new_map.start, new_map.end - 1);
new_map.is_written = true;
}
MapInterval* const storage = mapped_addresses_allocator.Allocate();
*storage = new_map;
mapped_addresses.insert(*storage);
return storage;
}
void UnmarkMemory(const MapInterval& map) {
if (!map->IsMemoryMarked()) {
void UnmarkMemory(MapInterval* map) {
if (!map->is_memory_marked) {
return;
}
const std::size_t size = map->GetEnd() - map->GetStart();
rasterizer.UpdatePagesCachedCount(map->GetStart(), size, -1);
map->SetMemoryMarked(false);
const std::size_t size = map->end - map->start;
rasterizer.UpdatePagesCachedCount(map->start, size, -1);
map->is_memory_marked = false;
}
/// Unregisters an object from the cache
void Unregister(const MapInterval& map) {
void Unregister(MapInterval* map) {
UnmarkMemory(map);
map->MarkAsRegistered(false);
if (map->IsSyncPending()) {
map->is_registered = false;
if (map->is_sync_pending) {
map->is_sync_pending = false;
marked_for_unregister.remove(map);
map->SetSyncPending(false);
}
if (map->IsWritten()) {
UnmarkRegionAsWritten(map->GetStart(), map->GetEnd() - 1);
if (map->is_written) {
UnmarkRegionAsWritten(map->start, map->end - 1);
}
const IntervalType delete_interval{map->GetStart(), map->GetEnd()};
mapped_addresses.erase(delete_interval);
const auto it = mapped_addresses.find(*map);
ASSERT(it != mapped_addresses.end());
mapped_addresses.erase(it);
mapped_addresses_allocator.Release(map);
}
private:
MapInterval CreateMap(const VAddr start, const VAddr end, const GPUVAddr gpu_addr) {
return std::make_shared<MapIntervalBase>(start, end, gpu_addr);
}
MapInterval MapAddress(const OwnerBuffer& block, const GPUVAddr gpu_addr, const VAddr cpu_addr,
const std::size_t size) {
std::vector<MapInterval> overlaps = GetMapsInRange(cpu_addr, size);
MapInterval* MapAddress(const OwnerBuffer& block, GPUVAddr gpu_addr, VAddr cpu_addr,
std::size_t size) {
const VectorMapInterval overlaps = GetMapsInRange(cpu_addr, size);
if (overlaps.empty()) {
auto& memory_manager = system.GPU().MemoryManager();
const VAddr cpu_addr_end = cpu_addr + size;
MapInterval new_map = CreateMap(cpu_addr, cpu_addr_end, gpu_addr);
if (memory_manager.IsGranularRange(gpu_addr, size)) {
u8* host_ptr = memory_manager.GetPointer(gpu_addr);
UploadBlockData(block, block->GetOffset(cpu_addr), size, host_ptr);
@@ -334,13 +335,12 @@ private:
memory_manager.ReadBlockUnsafe(gpu_addr, staging_buffer.data(), size);
UploadBlockData(block, block->GetOffset(cpu_addr), size, staging_buffer.data());
}
Register(new_map);
return new_map;
return Register(MapInterval(cpu_addr, cpu_addr_end, gpu_addr));
}
const VAddr cpu_addr_end = cpu_addr + size;
if (overlaps.size() == 1) {
MapInterval& current_map = overlaps[0];
MapInterval* const current_map = overlaps[0];
if (current_map->IsInside(cpu_addr, cpu_addr_end)) {
return current_map;
}
@@ -350,35 +350,39 @@ private:
bool write_inheritance = false;
bool modified_inheritance = false;
// Calculate new buffer parameters
for (auto& overlap : overlaps) {
new_start = std::min(overlap->GetStart(), new_start);
new_end = std::max(overlap->GetEnd(), new_end);
write_inheritance |= overlap->IsWritten();
modified_inheritance |= overlap->IsModified();
for (MapInterval* overlap : overlaps) {
new_start = std::min(overlap->start, new_start);
new_end = std::max(overlap->end, new_end);
write_inheritance |= overlap->is_written;
modified_inheritance |= overlap->is_modified;
}
GPUVAddr new_gpu_addr = gpu_addr + new_start - cpu_addr;
for (auto& overlap : overlaps) {
Unregister(overlap);
}
UpdateBlock(block, new_start, new_end, overlaps);
MapInterval new_map = CreateMap(new_start, new_end, new_gpu_addr);
const MapInterval new_map{new_start, new_end, new_gpu_addr};
MapInterval* const map = Register(new_map, write_inheritance);
if (!map) {
return nullptr;
}
if (modified_inheritance) {
new_map->MarkAsModified(true, GetModifiedTicks());
map->MarkAsModified(true, GetModifiedTicks());
if (Settings::IsGPULevelHigh() && Settings::values.use_asynchronous_gpu_emulation) {
MarkForAsyncFlush(new_map);
MarkForAsyncFlush(map);
}
}
Register(new_map, write_inheritance);
return new_map;
return map;
}
void UpdateBlock(const OwnerBuffer& block, VAddr start, VAddr end,
std::vector<MapInterval>& overlaps) {
const VectorMapInterval& overlaps) {
const IntervalType base_interval{start, end};
IntervalSet interval_set{};
interval_set.add(base_interval);
for (auto& overlap : overlaps) {
const IntervalType subtract{overlap->GetStart(), overlap->GetEnd()};
const IntervalType subtract{overlap->start, overlap->end};
interval_set.subtract(subtract);
}
for (auto& interval : interval_set) {
@@ -392,18 +396,24 @@ private:
}
}
std::vector<MapInterval> GetMapsInRange(VAddr addr, std::size_t size) {
VectorMapInterval GetMapsInRange(VAddr addr, std::size_t size) {
VectorMapInterval result;
if (size == 0) {
return {};
return result;
}
std::vector<MapInterval> objects{};
const IntervalType interval{addr, addr + size};
for (auto& pair : boost::make_iterator_range(mapped_addresses.equal_range(interval))) {
objects.push_back(pair.second);
const VAddr addr_end = addr + size;
auto it = mapped_addresses.lower_bound(addr);
if (it != mapped_addresses.begin()) {
--it;
}
return objects;
while (it != mapped_addresses.end() && it->start < addr_end) {
if (it->Overlaps(addr, addr_end)) {
result.push_back(&*it);
}
++it;
}
return result;
}
/// Returns a ticks counter used for tracking when cached objects were last modified
@@ -411,20 +421,20 @@ private:
return ++modified_ticks;
}
void FlushMap(MapInterval map) {
std::size_t size = map->GetEnd() - map->GetStart();
OwnerBuffer block = blocks[map->GetStart() >> block_page_bits];
void FlushMap(MapInterval* map) {
const std::size_t size = map->end - map->start;
OwnerBuffer block = blocks[map->start >> block_page_bits];
staging_buffer.resize(size);
DownloadBlockData(block, block->GetOffset(map->GetStart()), size, staging_buffer.data());
system.Memory().WriteBlockUnsafe(map->GetStart(), staging_buffer.data(), size);
DownloadBlockData(block, block->GetOffset(map->start), size, staging_buffer.data());
system.Memory().WriteBlockUnsafe(map->start, staging_buffer.data(), size);
map->MarkAsModified(false, 0);
}
BufferInfo StreamBufferUpload(const void* raw_pointer, std::size_t size,
std::size_t alignment) {
template <typename Callable>
BufferInfo StreamBufferUpload(std::size_t size, std::size_t alignment, Callable&& callable) {
AlignBuffer(alignment);
const std::size_t uploaded_offset = buffer_offset;
std::memcpy(buffer_ptr, raw_pointer, size);
callable(buffer_ptr);
buffer_ptr += size;
buffer_offset += size;
@@ -521,7 +531,7 @@ private:
} else {
written_pages[page_start] = 1;
}
page_start++;
++page_start;
}
}
@@ -537,7 +547,7 @@ private:
written_pages.erase(it);
}
}
page_start++;
++page_start;
}
}
@@ -548,14 +558,14 @@ private:
if (written_pages.count(page_start) > 0) {
return true;
}
page_start++;
++page_start;
}
return false;
}
void MarkForAsyncFlush(MapInterval& map) {
void MarkForAsyncFlush(MapInterval* map) {
if (!uncommitted_flushes) {
uncommitted_flushes = std::make_shared<std::unordered_set<MapInterval>>();
uncommitted_flushes = std::make_shared<std::unordered_set<MapInterval*>>();
}
uncommitted_flushes->insert(map);
}
@@ -572,10 +582,9 @@ private:
u64 buffer_offset = 0;
u64 buffer_offset_base = 0;
using IntervalSet = boost::icl::interval_set<VAddr>;
using IntervalCache = boost::icl::interval_map<VAddr, MapInterval>;
using IntervalType = typename IntervalCache::interval_type;
IntervalCache mapped_addresses;
MapIntervalAllocator mapped_addresses_allocator;
boost::intrusive::set<MapInterval, boost::intrusive::compare<MapIntervalCompare>>
mapped_addresses;
static constexpr u64 write_page_bit = 11;
std::unordered_map<u64, u32> written_pages;
@@ -589,10 +598,10 @@ private:
u64 modified_ticks = 0;
std::vector<u8> staging_buffer;
std::list<MapInterval> marked_for_unregister;
std::list<MapInterval*> marked_for_unregister;
std::shared_ptr<std::unordered_set<MapInterval>> uncommitted_flushes{};
std::list<std::shared_ptr<std::list<MapInterval>>> committed_flushes;
std::shared_ptr<std::unordered_set<MapInterval*>> uncommitted_flushes;
std::list<std::shared_ptr<std::list<MapInterval*>>> committed_flushes;
std::recursive_mutex mutex;
};

View File

@@ -0,0 +1,33 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <array>
#include <cstddef>
#include <memory>
#include "video_core/buffer_cache/map_interval.h"
namespace VideoCommon {
MapIntervalAllocator::MapIntervalAllocator() {
FillFreeList(first_chunk);
}
MapIntervalAllocator::~MapIntervalAllocator() = default;
void MapIntervalAllocator::AllocateNewChunk() {
*new_chunk = std::make_unique<Chunk>();
FillFreeList(**new_chunk);
new_chunk = &(*new_chunk)->next;
}
void MapIntervalAllocator::FillFreeList(Chunk& chunk) {
const std::size_t old_size = free_list.size();
free_list.resize(old_size + chunk.data.size());
std::transform(chunk.data.rbegin(), chunk.data.rend(), free_list.begin() + old_size,
[](MapInterval& interval) { return &interval; });
}
} // namespace VideoCommon

View File

@@ -4,104 +4,89 @@
#pragma once
#include <array>
#include <cstddef>
#include <memory>
#include <vector>
#include <boost/intrusive/set_hook.hpp>
#include "common/common_types.h"
#include "video_core/gpu.h"
namespace VideoCommon {
class MapIntervalBase {
public:
MapIntervalBase(const VAddr start, const VAddr end, const GPUVAddr gpu_addr)
: start{start}, end{end}, gpu_addr{gpu_addr} {}
struct MapInterval : public boost::intrusive::set_base_hook<boost::intrusive::optimize_size<true>> {
MapInterval() = default;
void SetCpuAddress(VAddr new_cpu_addr) {
cpu_addr = new_cpu_addr;
/*implicit*/ MapInterval(VAddr start_) noexcept : start{start_} {}
explicit MapInterval(VAddr start_, VAddr end_, GPUVAddr gpu_addr_) noexcept
: start{start_}, end{end_}, gpu_addr{gpu_addr_} {}
bool IsInside(VAddr other_start, VAddr other_end) const noexcept {
return start <= other_start && other_end <= end;
}
VAddr GetCpuAddress() const {
return cpu_addr;
bool Overlaps(VAddr other_start, VAddr other_end) const noexcept {
return start < other_end && other_start < end;
}
GPUVAddr GetGpuAddress() const {
return gpu_addr;
}
bool IsInside(const VAddr other_start, const VAddr other_end) const {
return (start <= other_start && other_end <= end);
}
bool operator==(const MapIntervalBase& rhs) const {
return std::tie(start, end) == std::tie(rhs.start, rhs.end);
}
bool operator!=(const MapIntervalBase& rhs) const {
return !operator==(rhs);
}
void MarkAsRegistered(const bool registered) {
is_registered = registered;
}
bool IsRegistered() const {
return is_registered;
}
void SetMemoryMarked(bool is_memory_marked_) {
is_memory_marked = is_memory_marked_;
}
bool IsMemoryMarked() const {
return is_memory_marked;
}
void SetSyncPending(bool is_sync_pending_) {
is_sync_pending = is_sync_pending_;
}
bool IsSyncPending() const {
return is_sync_pending;
}
VAddr GetStart() const {
return start;
}
VAddr GetEnd() const {
return end;
}
void MarkAsModified(const bool is_modified_, const u64 tick) {
void MarkAsModified(bool is_modified_, u64 ticks_) noexcept {
is_modified = is_modified_;
ticks = tick;
ticks = ticks_;
}
bool IsModified() const {
return is_modified;
boost::intrusive::set_member_hook<> member_hook_;
VAddr start = 0;
VAddr end = 0;
GPUVAddr gpu_addr = 0;
u64 ticks = 0;
bool is_written = false;
bool is_modified = false;
bool is_registered = false;
bool is_memory_marked = false;
bool is_sync_pending = false;
};
struct MapIntervalCompare {
constexpr bool operator()(const MapInterval& lhs, const MapInterval& rhs) const noexcept {
return lhs.start < rhs.start;
}
};
class MapIntervalAllocator {
public:
MapIntervalAllocator();
~MapIntervalAllocator();
MapInterval* Allocate() {
if (free_list.empty()) {
AllocateNewChunk();
}
MapInterval* const interval = free_list.back();
free_list.pop_back();
return interval;
}
u64 GetModificationTick() const {
return ticks;
}
void MarkAsWritten(const bool is_written_) {
is_written = is_written_;
}
bool IsWritten() const {
return is_written;
void Release(MapInterval* interval) {
free_list.push_back(interval);
}
private:
VAddr start;
VAddr end;
GPUVAddr gpu_addr;
VAddr cpu_addr{};
bool is_written{};
bool is_modified{};
bool is_registered{};
bool is_memory_marked{};
bool is_sync_pending{};
u64 ticks{};
struct Chunk {
std::unique_ptr<Chunk> next;
std::array<MapInterval, 0x8000> data;
};
void AllocateNewChunk();
void FillFreeList(Chunk& chunk);
std::vector<MapInterval*> free_list;
std::unique_ptr<Chunk>* new_chunk = &first_chunk.next;
Chunk first_chunk;
};
} // namespace VideoCommon

View File

@@ -27,6 +27,8 @@ void DmaPusher::DispatchCalls() {
dma_pushbuffer_subindex = 0;
dma_state.is_last_call = true;
while (system.IsPoweredOn()) {
if (!Step()) {
break;
@@ -52,9 +54,7 @@ bool DmaPusher::Step() {
return true;
});
const CommandListHeader command_list_header{command_list[dma_pushbuffer_subindex++]};
GPUVAddr dma_get = command_list_header.addr;
GPUVAddr dma_put = dma_get + command_list_header.size * sizeof(u32);
bool non_main = command_list_header.is_non_main;
const GPUVAddr dma_get = command_list_header.addr;
if (dma_pushbuffer_subindex >= command_list.size()) {
// We've gone through the current list, remove it from the queue
@@ -82,9 +82,11 @@ bool DmaPusher::Step() {
index);
CallMultiMethod(&command_header.argument, max_write);
dma_state.method_count -= max_write;
dma_state.is_last_call = true;
index += max_write;
continue;
} else {
dma_state.is_last_call = dma_state.method_count <= 1;
CallMethod(command_header.argument);
}
@@ -129,11 +131,6 @@ bool DmaPusher::Step() {
index++;
}
if (!non_main) {
// TODO (degasus): This is dead code, as dma_mget is never read.
dma_mget = dma_put;
}
return true;
}
@@ -144,12 +141,22 @@ void DmaPusher::SetState(const CommandHeader& command_header) {
}
void DmaPusher::CallMethod(u32 argument) const {
gpu.CallMethod({dma_state.method, argument, dma_state.subchannel, dma_state.method_count});
if (dma_state.method < non_puller_methods) {
gpu.CallMethod({dma_state.method, argument, dma_state.subchannel, dma_state.method_count});
} else {
subchannels[dma_state.subchannel]->CallMethod(dma_state.method, argument,
dma_state.is_last_call);
}
}
void DmaPusher::CallMultiMethod(const u32* base_start, u32 num_methods) const {
gpu.CallMultiMethod(dma_state.method, dma_state.subchannel, base_start, num_methods,
dma_state.method_count);
if (dma_state.method < non_puller_methods) {
gpu.CallMultiMethod(dma_state.method, dma_state.subchannel, base_start, num_methods,
dma_state.method_count);
} else {
subchannels[dma_state.subchannel]->CallMultiMethod(dma_state.method, base_start,
num_methods, dma_state.method_count);
}
}
} // namespace Tegra

View File

@@ -4,11 +4,13 @@
#pragma once
#include <array>
#include <vector>
#include <queue>
#include "common/bit_field.h"
#include "common/common_types.h"
#include "video_core/engines/engine_interface.h"
namespace Core {
class System;
@@ -69,7 +71,13 @@ public:
void DispatchCalls();
void BindSubchannel(Tegra::Engines::EngineInterface* engine, u32 subchannel_id) {
subchannels[subchannel_id] = engine;
}
private:
static constexpr u32 non_puller_methods = 0x40;
static constexpr u32 max_subchannels = 8;
bool Step();
void SetState(const CommandHeader& command_header);
@@ -88,14 +96,16 @@ private:
u32 method_count; ///< Current method count
u32 length_pending; ///< Large NI command length pending
bool non_incrementing; ///< Current command's NI flag
bool is_last_call;
};
DmaState dma_state{};
bool dma_increment_once{};
GPUVAddr dma_mget{}; ///< main pushbuffer last read address
bool ib_enable{true}; ///< IB mode enabled
std::array<Tegra::Engines::EngineInterface*, max_subchannels> subchannels{};
GPU& gpu;
Core::System& system;
};

View File

@@ -93,6 +93,7 @@ public:
virtual SamplerDescriptor AccessBoundSampler(ShaderType stage, u64 offset) const = 0;
virtual SamplerDescriptor AccessBindlessSampler(ShaderType stage, u64 const_buffer,
u64 offset) const = 0;
virtual SamplerDescriptor AccessSampler(u32 handle) const = 0;
virtual u32 GetBoundBuffer() const = 0;
virtual VideoCore::GuestDriverProfile& AccessGuestDriverProfile() = 0;

View File

@@ -0,0 +1,22 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <type_traits>
#include "common/common_types.h"
namespace Tegra::Engines {
class EngineInterface {
public:
/// Write the value to the register identified by method.
virtual void CallMethod(u32 method, u32 method_argument, bool is_last_call) = 0;
/// Write multiple values to the register identified by method.
virtual void CallMultiMethod(u32 method, const u32* base_start, u32 amount,
u32 methods_pending) = 0;
};
} // namespace Tegra::Engines

View File

@@ -12,13 +12,13 @@ namespace Tegra::Engines {
Fermi2D::Fermi2D(VideoCore::RasterizerInterface& rasterizer) : rasterizer{rasterizer} {}
void Fermi2D::CallMethod(const GPU::MethodCall& method_call) {
ASSERT_MSG(method_call.method < Regs::NUM_REGS,
void Fermi2D::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
ASSERT_MSG(method < Regs::NUM_REGS,
"Invalid Fermi2D register, increase the size of the Regs structure");
regs.reg_array[method_call.method] = method_call.argument;
regs.reg_array[method] = method_argument;
switch (method_call.method) {
switch (method) {
// Trigger the surface copy on the last register write. This is blit_src_y, but this is 64-bit,
// so trigger on the second 32-bit write.
case FERMI2D_REG_INDEX(blit_src_y) + 1: {
@@ -30,7 +30,7 @@ void Fermi2D::CallMethod(const GPU::MethodCall& method_call) {
void Fermi2D::CallMultiMethod(u32 method, const u32* base_start, u32 amount, u32 methods_pending) {
for (std::size_t i = 0; i < amount; i++) {
CallMethod({method, base_start[i], 0, methods_pending - static_cast<u32>(i)});
CallMethod(method, base_start[i], methods_pending - static_cast<u32>(i) <= 1);
}
}

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