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108 Commits

Author SHA1 Message Date
ReinUsesLisp
8aa796732d renderer_opengl: Only log warnings when graphics debugging is enabled
This reduces noise in the log and it may increase performance on some
games where warnings are spammed.
2020-05-10 19:09:48 -03:00
bunnei
1121960f0e Merge pull request #3879 from lioncash/global2
hle_ipc: Eliminate core memory globals
2020-05-07 19:13:34 -04:00
bunnei
028f6fdbf6 Merge pull request #3884 from ReinUsesLisp/border-colors
vk_sampler_cache: Use VK_EXT_custom_border_color when available
2020-05-07 12:18:53 -04:00
bunnei
3c39a87146 Merge pull request #3892 from FearlessTobi/port-5280
Port citra-emu/citra#5280: "Small fixes to "Option to hide mouse on inactivity""
2020-05-06 18:50:43 -04:00
FearlessTobi
9e5af4ad30 Menubar: fix mouse tracking bug
Co-Authored-By: Vitor K <vitor-k@users.noreply.github.com>
2020-05-06 22:14:52 +02:00
bunnei
41682e0888 Merge pull request #3815 from FernandoS27/command-list-2
GPU: More optimizations to GPU Command List Processing and DMA Copy Optimizations
2020-05-05 17:12:42 -04:00
bunnei
88141bb2d4 Merge pull request #3881 from lioncash/mem-warning
kernel/memory: Resolve several compiler warnings
2020-05-05 15:41:18 -04:00
bunnei
eb2c50c5e6 Update src/video_core/gpu.cpp
Co-authored-by: David <25727384+ogniK5377@users.noreply.github.com>
2020-05-05 15:39:44 -04:00
bunnei
ea09930196 Update src/video_core/gpu.cpp
Co-authored-by: David <25727384+ogniK5377@users.noreply.github.com>
2020-05-05 15:39:37 -04:00
ReinUsesLisp
227278098a vk_sampler_cache: Use VK_EXT_custom_border_color when available
This should fix grass interactions on Breath of the Wild on Vulkan.
It is currently untested against validation layers.

Nvidia's Windows 443.09 beta driver or Linux 440.66.12 is required for
now.
2020-05-04 20:49:23 -03:00
bunnei
929acd4d1e Merge pull request #3880 from lioncash/encoding
kernel/memory: Amend potential encoding warnings
2020-05-04 18:50:29 -04:00
bunnei
500e9c5969 Merge pull request #3843 from ogniK5377/GetPopFromGeneralChannelEvent
am: IHomeMenuFunctions:GetPopFromGeneralChannelEvent
2020-05-04 16:20:11 -04:00
ReinUsesLisp
0d735a905d externals: Update Vulkan-Headers 2020-05-04 16:40:38 -03:00
bunnei
fc04108c77 Merge pull request #3637 from FearlessTobi/port-5094
Port citra-emu/citra#5094: "yuzu: Option to hide mouse on inactivity"
2020-05-03 23:16:19 -04:00
bunnei
29fce1a187 Merge pull request #3822 from ogniK5377/GetAccountId
acc: Return a unique value per account for GetAccountId
2020-05-03 23:15:03 -04:00
Lioncash
4620580245 kernel/memory: Remove #pragma once within cpp file
This isn't necessary in a cpp file and will cause warnings on clang.
2020-05-03 13:42:07 -04:00
Lioncash
1ecaa86a52 kernel/memory: Remove unused includes
Prevents header churn and needing to recompile these files if these
headers are ever changed in the future.
2020-05-03 13:41:18 -04:00
Lioncash
a2e61e6542 kernel/memory: Remove unused variables in memory_block_manager
Prevents unused variable warnings.
2020-05-03 13:36:20 -04:00
Lioncash
26aee55aef kernel/memory: Make use of std::array consistently in address_space_info
This allows tuning standard library implementations to enable or disable
range checks at runtime, which is nicer for debugging.
2020-05-03 13:34:24 -04:00
Lioncash
dfa582169b kernel/memory: Resolve -Wshadow warnings
Prevents variable name clashing.
2020-05-03 13:29:42 -04:00
Lioncash
93c083aef1 kernel/memory: Amend potential encoding warnings
While èis generally representable in some language encodings, in some
it isn't and will result in compilation warnings occurring. To remain
friendly with other language's codepages on Windows, we normalize it to
an ASCII e.
2020-05-03 13:01:03 -04:00
Lioncash
0ec07e8763 hle_ipc: Eliminate core memory globals
We can just pass the required instances into the constructor of the
request, eliminating all usages of the global system accessor.
2020-05-03 12:57:40 -04:00
Morph
3cfa7a89e0 settings: Add anisotropic filtering level to the yuzu configuration log (#3875) 2020-05-03 17:42:17 +02:00
bunnei
2aff0b4733 Merge pull request #3808 from ReinUsesLisp/wait-for-idle
{maxwell_3d,buffer_cache}: Implement memory barriers using 3D registers
2020-05-03 02:43:18 -04:00
Mat M
a925ae79ff Merge pull request #3861 from lat9nq/ci-enable-vulkan
CI: Re-enable building yuzu with Vulkan enabled on Linux and MinGW
2020-05-03 02:05:07 -04:00
lat9nq
9222b3c960 Re-enables building yuzu with Vulkan enabled via the CI scripts
This is possible now with the updated Docker images and their updated packages.
Before, there were build errors due to old QT5 packages on Ubuntu, but now since
they have updated packages it is feasible to build with Vulkan enabled once more.
2020-05-03 01:20:33 -04:00
Mat M
ba02ff230a Merge pull request #3860 from lat9nq/fix-arch-mingwcross
CMake: Update compiler paths for the current MinGW Docker image
2020-05-03 01:02:45 -04:00
Mat M
3309a6cdf1 Merge pull request #3872 from FearlessTobi/reopen-3792
input_common: fix build when SDL2 is disabled
2020-05-03 01:01:11 -04:00
bunnei
8db4feb5b4 Merge pull request #3871 from lioncash/semi
readable_event: Remove unnecessary semicolon in Signal()
2020-05-02 23:38:36 -04:00
bunnei
7459215933 Merge pull request #3824 from ogniK5377/GetDisplayVersion
am: Properly implement GetDisplayVersion
2020-05-02 23:35:38 -04:00
bunnei
c49f51eaf1 Update src/core/hle/service/am/am.cpp
Co-authored-by: Mat M. <mathew1800@gmail.com>
2020-05-02 23:35:31 -04:00
FearlessTobi
3d1e741645 input_common: fix build when SDL2 is disabled 2020-05-02 21:47:17 +02:00
Lioncash
aabf5b2059 readable_event: Remove unnecessary semicolon in Signal()
Resolves a -Wextra-semi warning.

While we're at it, we can invert the branch to form a guard clause,
unindenting all of the contained code.
2020-05-02 14:07:31 -04:00
bunnei
30bd77c6e7 Merge pull request #3811 from ogniK5377/audin-init
audin:u: ListAudioIns, OpenAudioIn, ListAudioInsAuto, OpenAudioInAuto, ListAudioInsAutoFiltered, OpenAudioInProtocolSpecified
2020-05-02 13:11:52 -04:00
bunnei
5ddcc1b2f5 Merge pull request #3819 from ogniK5377/err-log2
kernel: Don't fail silently
2020-05-02 02:51:50 -04:00
bunnei
f4ca8e0d3e Merge pull request #3732 from lioncash/header
vulkan: Remove unnecessary includes
2020-05-02 01:36:57 -04:00
bunnei
02910953d3 Merge pull request #3775 from gxcreator/qt5-path-fix
Fixed packaging on some systems with different QT5 path
2020-05-02 01:36:26 -04:00
bunnei
0128901102 Merge pull request #3809 from ReinUsesLisp/empty-index
vk_rasterizer: Skip index buffer setup when vertices are zero
2020-05-02 01:21:57 -04:00
bunnei
e6b4311178 Merge pull request #3693 from ReinUsesLisp/clean-samplers
shader/texture: Support multiple unknown sampler properties
2020-05-02 00:45:41 -04:00
Mat M
5f2a9a4c86 Merge pull request #3859 from jbeich/clang
Unbreak build with Clang < 10
2020-05-01 23:39:12 -04:00
bunnei
1bcdf5e61c Merge pull request #3833 from qwell/caps_su-32-stub
Add stub for caps:su SetShimLibraryVersion
2020-05-01 23:34:05 -04:00
lat9nq
a290aac5b3 Make compatible with the current MinGW cross-compiler
The Docker image was just updated to use Arch Linux instead of Ubuntu. This PR
sets the compiler names to reflect how they are installed on the Arch Linux
Docker image. Fixes "x86_64-w64-mingw32-g++-posix is not a full path and was not found in the PATH." errors in CMake.
2020-05-01 22:17:29 -04:00
bunnei
fd005585f6 Merge pull request #3821 from ogniK5377/InitializeApplicationInfo-fix
acc: Fix InitializeApplicationInfo
2020-05-01 22:06:05 -04:00
bunnei
224cf3075c Merge pull request #3812 from ogniK5377/lisst-qualified-users
account: ListQualifiedUsers
2020-05-01 22:05:37 -04:00
Jan Beich
b4d0724a63 fixed_pipeline_state: explicitly use template keyword after 1f345ebe3a
In file included from src/video_core/renderer_opengl/renderer_opengl.cpp:25:
In file included from src/./video_core/renderer_opengl/gl_rasterizer.h:26:
In file included from src/./video_core/renderer_opengl/gl_fence_manager.h:11:
src/./video_core/fence_manager.h:91:32: error: use 'template' keyword
      to treat 'Write' as a dependent template name
                memory_manager.Write<u32>(current_fence->GetAddress(), current_fence->GetPayload());
                               ^
                               template
src/./video_core/fence_manager.h:137:32: error: use 'template'
      keyword to treat 'Write' as a dependent template name
                memory_manager.Write<u32>(current_fence->GetAddress(), current_fence->GetPayload());
                               ^
                               template
2020-05-01 23:38:23 +00:00
bunnei
3f4cabfd4d Merge pull request #3857 from ogniK5377/GetGpuTime-StackCorruption
nvdrv: Fix GetGpuTime stack corruption
2020-05-01 11:59:47 -04:00
David Marcec
d5a69ecb68 nvdrv: Fix GetGpuTime stack corruption
IoctlGetGpuTime should be 16 bytes, not 8.
2020-05-02 00:14:37 +10:00
bunnei
3a13552db8 Merge pull request #3827 from ogniK5377/cubeb-616d773
externals: Update cubeb to 616d773
2020-04-30 22:02:30 -04:00
David Marcec
8850d85341 am: IHomeMenuFunctions:GetPopFromGeneralChannelEvent
QLaunch 1.0.0
2020-05-01 11:20:43 +10:00
Jason Parker
4b16e93f1a caps:su Stub out SetShimLibraryVersion
Used by Animal Crossing: New Horizons when trying to take a picture.
2020-04-30 15:16:53 -04:00
Mat M
f88d2f5739 Merge pull request #3823 from ogniK5377/setvrmode
am: IsVrModeEnabled & SetVrModeEnabled fixes
2020-04-30 13:39:16 -04:00
Mat M
ecf1f2e054 Merge pull request #3830 from ogniK5377/GetFriendInvitationStorageChannelEvent
am: GetFriendInvitationStorageChannelEvent
2020-04-30 13:38:35 -04:00
Mat M
0a0b676286 Merge pull request #3835 from ogniK5377/GetFreeSpaceSize-GetTotalSpaceSize
fs-srv: GetFreeSpaceSize & GetTotalSpaceSize
2020-04-30 13:37:43 -04:00
Mat M
07552d4615 Merge pull request #3832 from ogniK5377/nim-eca-CreateServerInterface
nim: CreateServerInterface, CreateAccessorInterface, CreateAsyncInterface
2020-04-30 13:36:04 -04:00
Mat M
e6f4251988 Merge pull request #3831 from ogniK5377/caps-su-names
caps: Add missing service names to caps:su
2020-04-30 13:32:53 -04:00
bunnei
96cd5dce85 Merge pull request #3825 from ogniK5377/psm-no-warn
psm: Mark as debug instead of warning
2020-04-30 13:11:11 -04:00
bunnei
bf3f030a0d Merge pull request #3807 from ReinUsesLisp/fix-depth-clamp
maxwell_3d: Fix depth clamping register
2020-04-30 13:07:31 -04:00
bunnei
c7b5a87c90 Merge pull request #3799 from ReinUsesLisp/iadd-cc
shader: Implement P2R CC, IADD Rd.CC and IADD.X
2020-04-30 12:56:36 -04:00
bunnei
da2b8295e1 Merge pull request #3805 from ReinUsesLisp/preserve-contents
texture_cache: Reintroduce preserve_contents accurately
2020-04-30 12:56:19 -04:00
bunnei
6572660fde Merge pull request #3788 from FernandoS27/revert
Revert: shader_decode: Fix LD, LDG when track constant buffer.
2020-04-30 12:55:39 -04:00
David Marcec
78e5f162e2 fs-srv: GetFreeSpaceSize & GetTotalSpaceSize
Closes #3533

Turns out the functions were already implemented but just never added
2020-04-30 23:59:57 +10:00
David Marcec
55e423c8b6 nim: CreateServerInterface, CreateAccessorInterface, CreateAsyncInterface
Closes #3026
2020-04-30 23:10:20 +10:00
David Marcec
738140fdd8 caps: Add missing service names to caps:su
SetShimLibraryVersion, SaveScreenShotEx1 & SaveScreenShotEx2 were missing
2020-04-30 22:51:06 +10:00
David Marcec
10804d6d0e am: GetFriendInvitationStorageChannelEvent
Closes #3829
2020-04-30 22:37:26 +10:00
David Marcec
38ec6e14d9 externals: Update cubeb to 616d773
Support for 6 audio channels
2020-04-30 00:33:02 +10:00
David
3e9cafbee5 Merge pull request #3826 from MerryMage/update-dynarmic
externals: Update dynarmic to e7166e8b
2020-04-29 23:30:00 +10:00
MerryMage
b7a69501cd externals: Update dynarmic to e7166e8b 2020-04-29 14:25:53 +01:00
David Marcec
973c40b63e psm: Mark as debug instead of warning
No point to emulate battery life. However options are broken out if we ever want to add a setting for it
2020-04-29 22:39:49 +10:00
David Marcec
9acd336422 am: Properly implement GetDisplayVersion
Properly implement IApplicationFunctions::GetDisplayVersion
2020-04-29 22:13:56 +10:00
David Marcec
8bddc750e2 am: IsVrModeEnabled & SetVrModeEnabled fixes
Return the proper state of vr mode for IsVrModeEnabled
We should not return an error for SetVrModeEnabled. When VR Mode is turned on, it signals to lbl to turn vr mode on, not return an error code
2020-04-29 21:48:58 +10:00
David Marcec
1417849a2b acc: Return a unique value per account for GetAccountId 2020-04-29 21:09:53 +10:00
David Marcec
1fbc341aba acc: Fix InitializeApplicationInfo
We're not suppose to pop a u64, should just read the sent pid and check that
2020-04-29 20:49:35 +10:00
David Marcec
b6538c3e7c kernel: Don't fail silently 2020-04-29 14:53:53 +10:00
Lioncash
6c53edd4d3 vulkan: Remove unnecessary includes
Reduces some header churn and reduces rebuilds when some header
internals change.

While we're at it we can also resolve a missing include in buffer_cache.
2020-04-28 21:54:46 -04:00
bunnei
8e64fb3225 Merge pull request #3771 from benru/dump-romfs-with-updates
Dump RomFS command to include Updates
2020-04-28 21:54:06 -04:00
Mat M
c3c3e07263 Merge pull request #3818 from ogniK5377/err-log
Don't fail silently for vi, sm, set and ns services
2020-04-28 21:41:13 -04:00
Mat M
5cb531b6cf Merge pull request #3783 from lioncash/pointer
physical_core: Make use of std::make_unique instead of std::make_shared in ctor
2020-04-28 21:38:02 -04:00
David Marcec
b4dbf1b9c7 Don't fail silently for vi, sm, set and ns services 2020-04-29 11:15:21 +10:00
ReinUsesLisp
871aadbe36 shader/arithmetic_integer: Fix tracking issue in temporary
This temporary is not needed as we mark Rd.CC + IADD.X as unimplemented.
It caused issues when tracking global buffers.
2020-04-28 17:14:53 -03:00
Fernando Sahmkow
9df67b2095 Clang Format and Documentation. 2020-04-28 14:02:51 -04:00
Fernando Sahmkow
37c690576f MaxwellDMA: Optimize micro copies. 2020-04-28 13:44:14 -04:00
bunnei
72b73d22ab Merge pull request #3784 from ReinUsesLisp/shader-memory-util
shader/memory_util: Deduplicate code
2020-04-28 12:05:50 -04:00
Mat M
961427037c Merge pull request #3814 from ogniK5377/getinfo-err
kernel: Bad GetInfo ids should not be marked as stubs
2020-04-28 11:25:34 -04:00
David Marcec
fdbeb90bd0 Updated comment to reflect ListQualifiedUsers better 2020-04-29 01:13:03 +10:00
David Marcec
1276e425d2 marked stubs 2020-04-29 00:43:05 +10:00
David Marcec
a17813c4f4 account: ListQualifiedUsers
Closes #2844
2020-04-29 00:37:47 +10:00
David Marcec
fb51a655b8 Audin:u ListAudioIns, OpenAudioIn, ListAudioInsAuto, OpenAudioInAuto, ListAudioInsAutoFiltered, OpenAudioInProtocolSpecified
Closes #2874
2020-04-29 00:19:07 +10:00
ReinUsesLisp
d6a24b4a5b vk_rasterizer: Skip index buffer setup when vertices are zero
Xenoblade 2 invokes a draw call with zero vertices.
This is likely due to indirect drawing (glDrawArraysIndirect).

This causes a crash in the staging buffer pool when trying to create a
buffer with a size of zero. To workaround this, skip index buffer setup
entirely when the number of indices is zero.
2020-04-28 02:24:33 -03:00
ReinUsesLisp
fe931ac976 {maxwell_3d,buffer_cache}: Implement memory barriers using 3D registers
Drop MemoryBarrier from the buffer cache and use Maxwell3D's register
WaitForIdle.

To implement this on OpenGL we just call glMemoryBarrier with the
necessary bits.

Vulkan lacks this synchronization primitive, so we set an event and
immediately wait for it. This is not a pretty solution, but it's what
Vulkan can do without submitting the current command buffer to the queue
(which ends up being more expensive on the CPU).
2020-04-28 02:18:12 -03:00
Fernando Sahmkow
b87422a86f VideoCore/GPU: Delegate subchannel engines to the dma pusher. 2020-04-27 22:07:21 -04:00
Fernando Sahmkow
90e5694230 VideoCore/Engines: Refactor Engines CallMethod. 2020-04-27 21:47:58 -04:00
ReinUsesLisp
bb1ed66d99 maxwell_3d: Fix depth clamping register
Using deko3d as reference:
4e47ba0013/source/maxwell/gpu_3d_state.cpp (L42)

We were using bits 3 and 4 to determine depth clamping, but these are
the same both enabled and disabled:

state->depthClampEnable ? 0x101A : 0x181D

The same happens on Nvidia's OpenGL driver, where they do something like
this (default capabilities, GL 4.5 compatibility):

(state & DEPTH_CLAMP) != 0 ? 0x201a : 0x281c

There's always a difference between the first bits in this register, but
bit 11 is consistently disabled on both deko3d/NVN and OpenGL. This
commit changes yuzu's behaviour to use bit 11 to determine depth
clamping.

- Fixes depth issues on Super Mario Odyssey's intro.
2020-04-27 20:50:14 -03:00
ReinUsesLisp
8da16cf9fb texture_cache: Reintroduce preserve_contents accurately
This reverts commit 94b0e2e5da.

preserve_contents proved to be a meaningful optimization. This commit
reintroduces it but properly implemented on OpenGL.

We have to make sure the clear removes all the previous contents of the
image.

It's not currently implemented on Vulkan because we can do smart things
there that's preferred to be introduced in a separate commit.
2020-04-26 19:53:02 -03:00
ReinUsesLisp
ddd82ef42b shader/memory_util: Deduplicate code
Deduplicate code shared between vk_pipeline_cache and gl_shader_cache as
well as shader decoder code.

While we are at it, fix a bug in gl_shader_cache where compute shaders
had an start offset of a stage shader.
2020-04-26 01:38:51 -03:00
ReinUsesLisp
e895a4e2d7 shader/arithmetic_integer: Fix edge case and mark IADD.X Rd.CC as unimplemented
IADD.X Rd.CC requires some extra logic that is not currently
implemented. Abort when this is hit.
2020-04-25 22:58:33 -03:00
ReinUsesLisp
2a96bea6a7 shader/arithmetic_integer: Change IAdd to UAdd to avoid signed overflow
Signed integer addition overflow might be undefined behavior. It's free
to change operations to UAdd and use unsigned integers to avoid
potential bugs.
2020-04-25 22:57:54 -03:00
ReinUsesLisp
c788f9c0bd shader/arithmetic_integer: Implement IADD.X
IADD.X takes the carry flag and adds it to the result. This is generally
used to emulate 64-bit operations with 32-bit registers.
2020-04-25 22:56:11 -03:00
ReinUsesLisp
255197e643 shader/arithmetic_integer: Implement CC for IADD 2020-04-25 22:55:26 -03:00
ReinUsesLisp
ffc5ec6fa8 decode/register_set_predicate: Implement CC
P2R CC takes the state of condition codes and puts them into a register.
We already have this implemented for PR (predicates). This commit
implements CC over that.
2020-04-25 22:54:42 -03:00
ReinUsesLisp
d523734266 decode/register_set_predicate: Use move for shared pointers
Avoid atomic counters used by shared pointers.
2020-04-25 22:54:14 -03:00
Fernando Sahmkow
d8a961cd6c Revert: shader_decode: Fix LD, LDG when track constant buffer. 2020-04-24 11:00:54 -04:00
Lioncash
cc84b48ce5 physical_core: Make use of std::make_unique instead of std::make_shared in ctor
We can also allow unicorn to be constructed in 32-bit mode or 64-bit
mode to satisfy the need for both interpreter instances.

Allows this code to compile successfully of non x86-64 architectures.
2020-04-24 00:20:58 -04:00
ReinUsesLisp
4fb921ff6b shader/texture: Support multiple unknown sampler properties
This allows deducing some properties from the texture instruction before
asking the runtime. By doing this we can handle type mismatches in some
instructions from the renderer instead of the shader decoder.

Fixes texelFetch issues with games using 2D texture instructions on a 1D
sampler.
2020-04-23 18:04:13 -03:00
ReinUsesLisp
72deb773fd shader_ir: Turn classes into data structures 2020-04-23 18:00:06 -03:00
gxcreator
8af62c9997 Fixed packaging on some systems with different QT5 path 2020-04-23 21:45:07 +03:00
Ben Russell
bcd0444bb9 Update src/yuzu/main.cpp with missing const
Co-Authored-By: Mat M. <mathew1800@gmail.com>
2020-04-23 13:10:06 +01:00
Ben Russell
dd43d725c6 Dump RomFS command to include Updates
Patch the RomFS with the selected updates before dumping. Previously the resulting RomFS only contained data from the original title.

To dump the RomFS without updates the user can disable the update under Properties before choosing Dump RomFS.
2020-04-23 13:06:18 +01:00
FearlessTobi
e7664b7a4f yuzu: Option to hide mouse on inactivity
Co-Authored-By: Vitor K <vitor-k@users.noreply.github.com>
2020-04-20 04:21:58 +02:00
144 changed files with 1437 additions and 876 deletions

2
.ci/scripts/linux/docker.sh Normal file → Executable file
View File

@@ -5,7 +5,7 @@ cd /yuzu
ccache -s
mkdir build || true && cd build
cmake .. -G Ninja -DDISPLAY_VERSION=$1 -DYUZU_USE_BUNDLED_UNICORN=ON -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON -DENABLE_VULKAN=No
cmake .. -G Ninja -DDISPLAY_VERSION=$1 -DYUZU_USE_BUNDLED_UNICORN=ON -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON
ninja

10
.ci/scripts/windows/docker.sh Normal file → Executable file
View File

@@ -13,7 +13,7 @@ echo '' >> /bin/cmd
chmod +x /bin/cmd
mkdir build || true && cd build
cmake .. -G Ninja -DDISPLAY_VERSION=$1 -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../CMakeModules/MinGWCross.cmake" -DUSE_CCACHE=ON -DYUZU_USE_BUNDLED_UNICORN=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_VULKAN=No
cmake .. -G Ninja -DDISPLAY_VERSION=$1 -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../CMakeModules/MinGWCross.cmake" -DUSE_CCACHE=ON -DYUZU_USE_BUNDLED_UNICORN=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DCMAKE_BUILD_TYPE=Release
ninja
# Clean up the dirty hacks
@@ -29,7 +29,13 @@ echo 'Prepare binaries...'
cd ..
mkdir package
QT_PLATFORM_DLL_PATH='/usr/x86_64-w64-mingw32/lib/qt5/plugins/platforms/'
if [ -d "/usr/x86_64-w64-mingw32/lib/qt5/plugins/platforms/" ]; then
QT_PLATFORM_DLL_PATH='/usr/x86_64-w64-mingw32/lib/qt5/plugins/platforms/'
else
#fallback to qt
QT_PLATFORM_DLL_PATH='/usr/x86_64-w64-mingw32/lib/qt/plugins/platforms/'
fi
find build/ -name "yuzu*.exe" -exec cp {} 'package' \;
# copy Qt plugins

View File

@@ -10,8 +10,8 @@ set(SDL2_PATH ${MINGW_PREFIX})
set(MINGW_TOOL_PREFIX ${CMAKE_SYSTEM_PROCESSOR}-w64-mingw32-)
# Specify the cross compiler
set(CMAKE_C_COMPILER ${MINGW_TOOL_PREFIX}gcc-posix)
set(CMAKE_CXX_COMPILER ${MINGW_TOOL_PREFIX}g++-posix)
set(CMAKE_C_COMPILER ${MINGW_TOOL_PREFIX}gcc)
set(CMAKE_CXX_COMPILER ${MINGW_TOOL_PREFIX}g++)
set(CMAKE_RC_COMPILER ${MINGW_TOOL_PREFIX}windres)
# Mingw tools

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@@ -40,6 +40,11 @@ struct UUID {
uuid = INVALID_UUID;
}
// TODO(ogniK): Properly generate a Nintendo ID
constexpr u64 GetNintendoID() const {
return uuid[0];
}
std::string Format() const;
std::string FormatSwitch() const;
};

View File

@@ -185,10 +185,9 @@ void ARM_Dynarmic_64::Step() {
ARM_Dynarmic_64::ARM_Dynarmic_64(System& system, ExclusiveMonitor& exclusive_monitor,
std::size_t core_index)
: ARM_Interface{system},
cb(std::make_unique<DynarmicCallbacks64>(*this)), inner_unicorn{system},
core_index{core_index}, exclusive_monitor{
dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor)} {}
: ARM_Interface{system}, cb(std::make_unique<DynarmicCallbacks64>(*this)),
inner_unicorn{system, ARM_Unicorn::Arch::AArch64}, core_index{core_index},
exclusive_monitor{dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor)} {}
ARM_Dynarmic_64::~ARM_Dynarmic_64() = default;

View File

@@ -62,8 +62,9 @@ static bool UnmappedMemoryHook(uc_engine* uc, uc_mem_type type, u64 addr, int si
return false;
}
ARM_Unicorn::ARM_Unicorn(System& system) : ARM_Interface{system} {
CHECKED(uc_open(UC_ARCH_ARM64, UC_MODE_ARM, &uc));
ARM_Unicorn::ARM_Unicorn(System& system, Arch architecture) : ARM_Interface{system} {
const auto arch = architecture == Arch::AArch32 ? UC_ARCH_ARM : UC_ARCH_ARM64;
CHECKED(uc_open(arch, UC_MODE_ARM, &uc));
auto fpv = 3 << 20;
CHECKED(uc_reg_write(uc, UC_ARM64_REG_CPACR_EL1, &fpv));

View File

@@ -15,7 +15,12 @@ class System;
class ARM_Unicorn final : public ARM_Interface {
public:
explicit ARM_Unicorn(System& system);
enum class Arch {
AArch32, // 32-bit ARM
AArch64, // 64-bit ARM
};
explicit ARM_Unicorn(System& system, Arch architecture);
~ARM_Unicorn() override;
void SetPC(u64 pc) override;

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@@ -30,6 +30,7 @@ HandleTable::~HandleTable() = default;
ResultCode HandleTable::SetSize(s32 handle_table_size) {
if (static_cast<u32>(handle_table_size) > MAX_COUNT) {
LOG_ERROR(Kernel, "Handle table size {} is greater than {}", handle_table_size, MAX_COUNT);
return ERR_OUT_OF_MEMORY;
}
@@ -80,6 +81,7 @@ ResultVal<Handle> HandleTable::Duplicate(Handle handle) {
ResultCode HandleTable::Close(Handle handle) {
if (!IsValid(handle)) {
LOG_ERROR(Kernel, "Handle is not valid! handle={:08X}", handle);
return ERR_INVALID_HANDLE;
}

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@@ -13,7 +13,6 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/hle_ipc.h"
@@ -57,7 +56,6 @@ std::shared_ptr<WritableEvent> HLERequestContext::SleepClientThread(
return true;
});
auto& kernel = Core::System::GetInstance().Kernel();
if (!writable_event) {
// Create event if not provided
const auto pair = WritableEvent::CreateEventPair(kernel, "HLE Pause Event: " + reason);
@@ -79,9 +77,11 @@ std::shared_ptr<WritableEvent> HLERequestContext::SleepClientThread(
return writable_event;
}
HLERequestContext::HLERequestContext(std::shared_ptr<Kernel::ServerSession> server_session,
HLERequestContext::HLERequestContext(KernelCore& kernel, Core::Memory::Memory& memory,
std::shared_ptr<ServerSession> server_session,
std::shared_ptr<Thread> thread)
: server_session(std::move(server_session)), thread(std::move(thread)) {
: server_session(std::move(server_session)),
thread(std::move(thread)), kernel{kernel}, memory{memory} {
cmd_buf[0] = 0;
}
@@ -216,7 +216,6 @@ ResultCode HLERequestContext::PopulateFromIncomingCommandBuffer(const HandleTabl
ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(Thread& thread) {
auto& owner_process = *thread.GetOwnerProcess();
auto& handle_table = owner_process.GetHandleTable();
auto& memory = Core::System::GetInstance().Memory();
std::array<u32, IPC::COMMAND_BUFFER_LENGTH> dst_cmdbuf;
memory.ReadBlock(owner_process, thread.GetTLSAddress(), dst_cmdbuf.data(),
@@ -286,7 +285,6 @@ std::vector<u8> HLERequestContext::ReadBuffer(std::size_t buffer_index) const {
std::vector<u8> buffer;
const bool is_buffer_a{BufferDescriptorA().size() > buffer_index &&
BufferDescriptorA()[buffer_index].Size()};
auto& memory = Core::System::GetInstance().Memory();
if (is_buffer_a) {
ASSERT_MSG(BufferDescriptorA().size() > buffer_index,
@@ -319,7 +317,6 @@ std::size_t HLERequestContext::WriteBuffer(const void* buffer, std::size_t size,
size = buffer_size; // TODO(bunnei): This needs to be HW tested
}
auto& memory = Core::System::GetInstance().Memory();
if (is_buffer_b) {
ASSERT_MSG(BufferDescriptorB().size() > buffer_index,
"BufferDescriptorB invalid buffer_index {}", buffer_index);

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@@ -19,6 +19,10 @@
union ResultCode;
namespace Core::Memory {
class Memory;
}
namespace Service {
class ServiceFrameworkBase;
}
@@ -28,6 +32,7 @@ namespace Kernel {
class Domain;
class HandleTable;
class HLERequestContext;
class KernelCore;
class Process;
class ServerSession;
class Thread;
@@ -98,7 +103,8 @@ protected:
*/
class HLERequestContext {
public:
explicit HLERequestContext(std::shared_ptr<ServerSession> session,
explicit HLERequestContext(KernelCore& kernel, Core::Memory::Memory& memory,
std::shared_ptr<ServerSession> session,
std::shared_ptr<Thread> thread);
~HLERequestContext();
@@ -305,6 +311,9 @@ private:
std::vector<std::shared_ptr<SessionRequestHandler>> domain_request_handlers;
bool is_thread_waiting{};
KernelCore& kernel;
Core::Memory::Memory& memory;
};
} // namespace Kernel

View File

@@ -2,8 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// This file references various implementation details from Atmosph<EFBFBD>re, an open-source firmware for
// the Nintendo Switch. Copyright 2018-2020 Atmosph<EFBFBD>re-NX.
// This file references various implementation details from Atmosphere, an open-source firmware for
// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
#include <array>
@@ -49,18 +49,18 @@ constexpr bool IsAllowedIndexForAddress(std::size_t index) {
return index < std::size(AddressSpaceInfos) && AddressSpaceInfos[index].GetAddress() != Invalid;
}
constexpr std::size_t
AddressSpaceIndices32Bit[static_cast<std::size_t>(AddressSpaceInfo::Type::Count)]{
constexpr std::array<std::size_t, static_cast<std::size_t>(AddressSpaceInfo::Type::Count)>
AddressSpaceIndices32Bit{
0, 1, 0, 2, 0, 3,
};
constexpr std::size_t
AddressSpaceIndices36Bit[static_cast<std::size_t>(AddressSpaceInfo::Type::Count)]{
constexpr std::array<std::size_t, static_cast<std::size_t>(AddressSpaceInfo::Type::Count)>
AddressSpaceIndices36Bit{
4, 5, 4, 6, 4, 7,
};
constexpr std::size_t
AddressSpaceIndices39Bit[static_cast<std::size_t>(AddressSpaceInfo::Type::Count)]{
constexpr std::array<std::size_t, static_cast<std::size_t>(AddressSpaceInfo::Type::Count)>
AddressSpaceIndices39Bit{
9, 8, 8, 10, 12, 11,
};

View File

@@ -2,12 +2,11 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// This file references various implementation details from Atmosph<EFBFBD>re, an open-source firmware for
// the Nintendo Switch. Copyright 2018-2020 Atmosph<EFBFBD>re-NX.
// This file references various implementation details from Atmosphere, an open-source firmware for
// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
#pragma once
#include "common/common_funcs.h"
#include "common/common_types.h"
namespace Kernel::Memory {

View File

@@ -2,8 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// This file references various implementation details from Atmosph<EFBFBD>re, an open-source firmware for
// the Nintendo Switch. Copyright 2018-2020 Atmosph<EFBFBD>re-NX.
// This file references various implementation details from Atmosphere, an open-source firmware for
// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
#pragma once

View File

@@ -67,7 +67,6 @@ void MemoryBlockManager::Update(VAddr addr, std::size_t num_pages, MemoryState p
MemoryPermission prev_perm, MemoryAttribute prev_attribute,
MemoryState state, MemoryPermission perm,
MemoryAttribute attribute) {
const std::size_t prev_count{memory_block_tree.size()};
const VAddr end_addr{addr + num_pages * PageSize};
iterator node{memory_block_tree.begin()};
@@ -109,7 +108,6 @@ void MemoryBlockManager::Update(VAddr addr, std::size_t num_pages, MemoryState p
void MemoryBlockManager::Update(VAddr addr, std::size_t num_pages, MemoryState state,
MemoryPermission perm, MemoryAttribute attribute) {
const std::size_t prev_count{memory_block_tree.size()};
const VAddr end_addr{addr + num_pages * PageSize};
iterator node{memory_block_tree.begin()};
@@ -145,7 +143,6 @@ void MemoryBlockManager::Update(VAddr addr, std::size_t num_pages, MemoryState s
void MemoryBlockManager::UpdateLock(VAddr addr, std::size_t num_pages, LockFunc&& lock_func,
MemoryPermission perm) {
const std::size_t prev_count{memory_block_tree.size()};
const VAddr end_addr{addr + num_pages * PageSize};
iterator node{memory_block_tree.begin()};

View File

@@ -6,7 +6,6 @@
#include <functional>
#include <list>
#include <memory>
#include "common/common_types.h"
#include "core/hle/kernel/memory/memory_block.h"

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@@ -104,9 +104,9 @@ ResultCode MemoryManager::Allocate(PageLinkedList& page_list, std::size_t num_pa
// Ensure that we don't leave anything un-freed
auto group_guard = detail::ScopeExit([&] {
for (const auto& it : page_list.Nodes()) {
const auto num_pages{std::min(
const auto min_num_pages{std::min(
it.GetNumPages(), (chosen_manager.GetEndAddress() - it.GetAddress()) / PageSize)};
chosen_manager.Free(it.GetAddress(), num_pages);
chosen_manager.Free(it.GetAddress(), min_num_pages);
}
});
@@ -165,9 +165,9 @@ ResultCode MemoryManager::Free(PageLinkedList& page_list, std::size_t num_pages,
// Free all of the pages
for (const auto& it : page_list.Nodes()) {
const auto num_pages{std::min(
const auto min_num_pages{std::min(
it.GetNumPages(), (chosen_manager.GetEndAddress() - it.GetAddress()) / PageSize)};
chosen_manager.Free(it.GetAddress(), num_pages);
chosen_manager.Free(it.GetAddress(), min_num_pages);
}
return RESULT_SUCCESS;

View File

@@ -7,7 +7,6 @@
#include <array>
#include <mutex>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "core/hle/kernel/memory/page_heap.h"
#include "core/hle/result.h"

View File

@@ -2,8 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// This file references various implementation details from Atmosph<EFBFBD>re, an open-source firmware for
// the Nintendo Switch. Copyright 2018-2020 Atmosph<EFBFBD>re-NX.
// This file references various implementation details from Atmosphere, an open-source firmware for
// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
#include "core/core.h"
#include "core/hle/kernel/memory/page_heap.h"

View File

@@ -2,8 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// This file references various implementation details from Atmosph<EFBFBD>re, an open-source firmware for
// the Nintendo Switch. Copyright 2018-2020 Atmosph<EFBFBD>re-NX.
// This file references various implementation details from Atmosphere, an open-source firmware for
// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
#pragma once

View File

@@ -7,7 +7,6 @@
#include <list>
#include "common/assert.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "core/hle/kernel/memory/memory_types.h"
#include "core/hle/result.h"

View File

@@ -6,7 +6,6 @@
#include "common/assert.h"
#include "common/scope_exit.h"
#include "core/core.h"
#include "core/device_memory.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/memory/address_space_info.h"

View File

@@ -4,16 +4,15 @@
#pragma once
#include <list>
#include <memory>
#include <mutex>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/page_table.h"
#include "core/file_sys/program_metadata.h"
#include "core/hle/kernel/memory/memory_block.h"
#include "core/hle/kernel/memory/memory_manager.h"
#include "core/hle/result.h"
namespace Core {
class System;

View File

@@ -2,15 +2,14 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// This file references various implementation details from Atmosph<EFBFBD>re, an open-source firmware for
// the Nintendo Switch. Copyright 2018-2020 Atmosph<EFBFBD>re-NX.
// This file references various implementation details from Atmosphere, an open-source firmware for
// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
#pragma once
#include <atomic>
#include "common/assert.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
namespace Kernel::Memory {

View File

@@ -2,8 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <random>
#include "core/hle/kernel/memory/system_control.h"

View File

@@ -7,6 +7,7 @@
#include <vector>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/handle_table.h"
@@ -67,6 +68,7 @@ ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
Handle requesting_thread_handle) {
// The mutex address must be 4-byte aligned
if ((address % sizeof(u32)) != 0) {
LOG_ERROR(Kernel, "Address is not 4-byte aligned! address={:016X}", address);
return ERR_INVALID_ADDRESS;
}
@@ -88,6 +90,8 @@ ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
}
if (holding_thread == nullptr) {
LOG_ERROR(Kernel, "Holding thread does not exist! thread_handle={:08X}",
holding_thread_handle);
return ERR_INVALID_HANDLE;
}
@@ -109,6 +113,7 @@ ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
ResultCode Mutex::Release(VAddr address) {
// The mutex address must be 4-byte aligned
if ((address % sizeof(u32)) != 0) {
LOG_ERROR(Kernel, "Address is not 4-byte aligned! address={:016X}", address);
return ERR_INVALID_ADDRESS;
}

View File

@@ -27,7 +27,9 @@ PhysicalCore::PhysicalCore(Core::System& system, std::size_t id,
std::make_unique<Core::ARM_Dynarmic_64>(system, exclusive_monitor, core_index);
#else
arm_interface = std::make_shared<Core::ARM_Unicorn>(system);
using Core::ARM_Unicorn;
arm_interface_32 = std::make_unique<ARM_Unicorn>(system, ARM_Unicorn::Arch::AArch32);
arm_interface_64 = std::make_unique<ARM_Unicorn>(system, ARM_Unicorn::Arch::AArch64);
LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
#endif

View File

@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include "common/bit_util.h"
#include "common/logging/log.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/memory/page_table.h"
@@ -119,22 +120,30 @@ ResultCode ProcessCapabilities::ParseCapabilities(const u32* capabilities,
// The MapPhysical type uses two descriptor flags for its parameters.
// If there's only one, then there's a problem.
if (i >= num_capabilities) {
LOG_ERROR(Kernel, "Invalid combination! i={}", i);
return ERR_INVALID_COMBINATION;
}
const auto size_flags = capabilities[i];
if (GetCapabilityType(size_flags) != CapabilityType::MapPhysical) {
LOG_ERROR(Kernel, "Invalid capability type! size_flags={}", size_flags);
return ERR_INVALID_COMBINATION;
}
const auto result = HandleMapPhysicalFlags(descriptor, size_flags, page_table);
if (result.IsError()) {
LOG_ERROR(Kernel, "Failed to map physical flags! descriptor={}, size_flags={}",
descriptor, size_flags);
return result;
}
} else {
const auto result =
ParseSingleFlagCapability(set_flags, set_svc_bits, descriptor, page_table);
if (result.IsError()) {
LOG_ERROR(
Kernel,
"Failed to parse capability flag! set_flags={}, set_svc_bits={}, descriptor={}",
set_flags, set_svc_bits, descriptor);
return result;
}
}
@@ -162,6 +171,9 @@ ResultCode ProcessCapabilities::ParseSingleFlagCapability(u32& set_flags, u32& s
const u32 flag_length = GetFlagBitOffset(type);
const u32 set_flag = 1U << flag_length;
if ((set_flag & set_flags & InitializeOnceMask) != 0) {
LOG_ERROR(Kernel,
"Attempted to initialize flags that may only be initialized once. set_flags={}",
set_flags);
return ERR_INVALID_COMBINATION;
}
set_flags |= set_flag;
@@ -187,6 +199,7 @@ ResultCode ProcessCapabilities::ParseSingleFlagCapability(u32& set_flags, u32& s
break;
}
LOG_ERROR(Kernel, "Invalid capability type! type={}", static_cast<u32>(type));
return ERR_INVALID_CAPABILITY_DESCRIPTOR;
}
@@ -208,23 +221,31 @@ void ProcessCapabilities::Clear() {
ResultCode ProcessCapabilities::HandlePriorityCoreNumFlags(u32 flags) {
if (priority_mask != 0 || core_mask != 0) {
LOG_ERROR(Kernel, "Core or priority mask are not zero! priority_mask={}, core_mask={}",
priority_mask, core_mask);
return ERR_INVALID_CAPABILITY_DESCRIPTOR;
}
const u32 core_num_min = (flags >> 16) & 0xFF;
const u32 core_num_max = (flags >> 24) & 0xFF;
if (core_num_min > core_num_max) {
LOG_ERROR(Kernel, "Core min is greater than core max! core_num_min={}, core_num_max={}",
core_num_min, core_num_max);
return ERR_INVALID_COMBINATION;
}
const u32 priority_min = (flags >> 10) & 0x3F;
const u32 priority_max = (flags >> 4) & 0x3F;
if (priority_min > priority_max) {
LOG_ERROR(Kernel,
"Priority min is greater than priority max! priority_min={}, priority_max={}",
core_num_min, priority_max);
return ERR_INVALID_COMBINATION;
}
// The switch only has 4 usable cores.
if (core_num_max >= 4) {
LOG_ERROR(Kernel, "Invalid max cores specified! core_num_max={}", core_num_max);
return ERR_INVALID_PROCESSOR_ID;
}
@@ -259,6 +280,7 @@ ResultCode ProcessCapabilities::HandleSyscallFlags(u32& set_svc_bits, u32 flags)
}
if (svc_number >= svc_capabilities.size()) {
LOG_ERROR(Kernel, "Process svc capability is out of range! svc_number={}", svc_number);
return ERR_OUT_OF_RANGE;
}
@@ -295,6 +317,8 @@ ResultCode ProcessCapabilities::HandleInterruptFlags(u32 flags) {
// emulate that, it's sufficient to mark every interrupt as defined.
if (interrupt >= interrupt_capabilities.size()) {
LOG_ERROR(Kernel, "Process interrupt capability is out of range! svc_number={}",
interrupt);
return ERR_OUT_OF_RANGE;
}
@@ -307,6 +331,7 @@ ResultCode ProcessCapabilities::HandleInterruptFlags(u32 flags) {
ResultCode ProcessCapabilities::HandleProgramTypeFlags(u32 flags) {
const u32 reserved = flags >> 17;
if (reserved != 0) {
LOG_ERROR(Kernel, "Reserved value is non-zero! reserved={}", reserved);
return ERR_RESERVED_VALUE;
}
@@ -324,6 +349,9 @@ ResultCode ProcessCapabilities::HandleKernelVersionFlags(u32 flags) {
const u32 major_version = kernel_version >> 19;
if (major_version != 0 || flags < 0x80000) {
LOG_ERROR(Kernel,
"Kernel version is non zero or flags are too small! major_version={}, flags={}",
major_version, flags);
return ERR_INVALID_CAPABILITY_DESCRIPTOR;
}
@@ -334,6 +362,7 @@ ResultCode ProcessCapabilities::HandleKernelVersionFlags(u32 flags) {
ResultCode ProcessCapabilities::HandleHandleTableFlags(u32 flags) {
const u32 reserved = flags >> 26;
if (reserved != 0) {
LOG_ERROR(Kernel, "Reserved value is non-zero! reserved={}", reserved);
return ERR_RESERVED_VALUE;
}
@@ -344,6 +373,7 @@ ResultCode ProcessCapabilities::HandleHandleTableFlags(u32 flags) {
ResultCode ProcessCapabilities::HandleDebugFlags(u32 flags) {
const u32 reserved = flags >> 19;
if (reserved != 0) {
LOG_ERROR(Kernel, "Reserved value is non-zero! reserved={}", reserved);
return ERR_RESERVED_VALUE;
}

View File

@@ -4,6 +4,7 @@
#include <algorithm>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/readable_event.h"
@@ -23,10 +24,12 @@ void ReadableEvent::Acquire(Thread* thread) {
}
void ReadableEvent::Signal() {
if (!is_signaled) {
is_signaled = true;
SynchronizationObject::Signal();
};
if (is_signaled) {
return;
}
is_signaled = true;
SynchronizationObject::Signal();
}
void ReadableEvent::Clear() {
@@ -35,6 +38,8 @@ void ReadableEvent::Clear() {
ResultCode ReadableEvent::Reset() {
if (!is_signaled) {
LOG_ERROR(Kernel, "Handle is not signaled! object_id={}, object_type={}, object_name={}",
GetObjectId(), GetTypeName(), GetName());
return ERR_INVALID_STATE;
}

View File

@@ -69,6 +69,8 @@ ResultCode ResourceLimit::SetLimitValue(ResourceType resource, s64 value) {
limit[index] = value;
return RESULT_SUCCESS;
} else {
LOG_ERROR(Kernel, "Limit value is too large! resource={}, value={}, index={}",
static_cast<u32>(resource), value, index);
return ERR_INVALID_STATE;
}
}

View File

@@ -137,8 +137,8 @@ ResultCode ServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& con
ResultCode ServerSession::QueueSyncRequest(std::shared_ptr<Thread> thread,
Core::Memory::Memory& memory) {
u32* cmd_buf{reinterpret_cast<u32*>(memory.GetPointer(thread->GetTLSAddress()))};
std::shared_ptr<Kernel::HLERequestContext> context{
std::make_shared<Kernel::HLERequestContext>(SharedFrom(this), std::move(thread))};
auto context =
std::make_shared<HLERequestContext>(kernel, memory, SharedFrom(this), std::move(thread));
context->PopulateFromIncomingCommandBuffer(kernel.CurrentProcess()->GetHandleTable(), cmd_buf);
request_queue.Push(std::move(context));

View File

@@ -685,6 +685,8 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha
case GetInfoType::TotalPhysicalMemoryAvailableWithoutSystemResource:
case GetInfoType::TotalPhysicalMemoryUsedWithoutSystemResource: {
if (info_sub_id != 0) {
LOG_ERROR(Kernel_SVC, "Info sub id is non zero! info_id={}, info_sub_id={}", info_id,
info_sub_id);
return ERR_INVALID_ENUM_VALUE;
}
@@ -692,6 +694,8 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha
system.Kernel().CurrentProcess()->GetHandleTable();
const auto process = current_process_handle_table.Get<Process>(static_cast<Handle>(handle));
if (!process) {
LOG_ERROR(Kernel_SVC, "Process is not valid! info_id={}, info_sub_id={}, handle={:08X}",
info_id, info_sub_id, handle);
return ERR_INVALID_HANDLE;
}
@@ -783,10 +787,13 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha
case GetInfoType::RegisterResourceLimit: {
if (handle != 0) {
LOG_ERROR(Kernel, "Handle is non zero! handle={:08X}", handle);
return ERR_INVALID_HANDLE;
}
if (info_sub_id != 0) {
LOG_ERROR(Kernel, "Info sub id is non zero! info_id={}, info_sub_id={}", info_id,
info_sub_id);
return ERR_INVALID_COMBINATION;
}

View File

@@ -423,6 +423,8 @@ ResultCode Thread::SetCoreAndAffinityMask(s32 new_core, u64 new_affinity_mask) {
if (new_core == THREADPROCESSORID_DONT_UPDATE) {
new_core = use_override ? ideal_core_override : ideal_core;
if ((new_affinity_mask & (1ULL << new_core)) == 0) {
LOG_ERROR(Kernel, "New affinity mask is incorrect! new_core={}, new_affinity_mask={}",
new_core, new_affinity_mask);
return ERR_INVALID_COMBINATION;
}
}

View File

@@ -228,7 +228,8 @@ public:
class IManagerForApplication final : public ServiceFramework<IManagerForApplication> {
public:
IManagerForApplication() : ServiceFramework("IManagerForApplication") {
explicit IManagerForApplication(Common::UUID user_id)
: ServiceFramework("IManagerForApplication"), user_id(user_id) {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IManagerForApplication::CheckAvailability, "CheckAvailability"},
@@ -254,12 +255,14 @@ private:
}
void GetAccountId(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
// Should return a nintendo account ID
LOG_DEBUG(Service_ACC, "called");
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.PushRaw<u64>(1);
rb.PushRaw<u64>(user_id.GetNintendoID());
}
Common::UUID user_id;
};
void Module::Interface::GetUserCount(Kernel::HLERequestContext& ctx) {
@@ -319,46 +322,37 @@ void Module::Interface::IsUserRegistrationRequestPermitted(Kernel::HLERequestCon
void Module::Interface::InitializeApplicationInfo(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto pid = rp.Pop<u64>();
LOG_DEBUG(Service_ACC, "called, process_id={}", pid);
LOG_DEBUG(Service_ACC, "called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(InitializeApplicationInfoBase(pid));
rb.Push(InitializeApplicationInfoBase());
}
void Module::Interface::InitializeApplicationInfoRestricted(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto pid = rp.Pop<u64>();
LOG_WARNING(Service_ACC, "(Partial implementation) called, process_id={}", pid);
LOG_WARNING(Service_ACC, "(Partial implementation) called");
// TODO(ogniK): We require checking if the user actually owns the title and what not. As of
// currently, we assume the user owns the title. InitializeApplicationInfoBase SHOULD be called
// first then we do extra checks if the game is a digital copy.
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(InitializeApplicationInfoBase(pid));
rb.Push(InitializeApplicationInfoBase());
}
ResultCode Module::Interface::InitializeApplicationInfoBase(u64 process_id) {
ResultCode Module::Interface::InitializeApplicationInfoBase() {
if (application_info) {
LOG_ERROR(Service_ACC, "Application already initialized");
return ERR_ACCOUNTINFO_ALREADY_INITIALIZED;
}
const auto& list = system.Kernel().GetProcessList();
const auto iter = std::find_if(list.begin(), list.end(), [&process_id](const auto& process) {
return process->GetProcessID() == process_id;
});
if (iter == list.end()) {
LOG_ERROR(Service_ACC, "Failed to find process ID");
application_info.application_type = ApplicationType::Unknown;
return ERR_ACCOUNTINFO_BAD_APPLICATION;
}
const auto launch_property = system.GetARPManager().GetLaunchProperty((*iter)->GetTitleID());
// TODO(ogniK): This should be changed to reflect the target process for when we have multiple
// processes emulated. As we don't actually have pid support we should assume we're just using
// our own process
const auto& current_process = system.Kernel().CurrentProcess();
const auto launch_property =
system.GetARPManager().GetLaunchProperty(current_process->GetTitleID());
if (launch_property.Failed()) {
LOG_ERROR(Service_ACC, "Failed to get launch property");
@@ -372,10 +366,12 @@ ResultCode Module::Interface::InitializeApplicationInfoBase(u64 process_id) {
case FileSys::StorageId::Host:
case FileSys::StorageId::NandUser:
case FileSys::StorageId::SdCard:
case FileSys::StorageId::None: // Yuzu specific, differs from hardware
application_info.application_type = ApplicationType::Digital;
break;
default:
LOG_ERROR(Service_ACC, "Invalid game storage ID");
LOG_ERROR(Service_ACC, "Invalid game storage ID! storage_id={}",
launch_property->base_game_storage_id);
return ERR_ACCOUNTINFO_BAD_APPLICATION;
}
@@ -389,7 +385,7 @@ void Module::Interface::GetBaasAccountManagerForApplication(Kernel::HLERequestCo
LOG_DEBUG(Service_ACC, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IManagerForApplication>();
rb.PushIpcInterface<IManagerForApplication>(profile_manager->GetLastOpenedUser());
}
void Module::Interface::IsUserAccountSwitchLocked(Kernel::HLERequestContext& ctx) {
@@ -428,6 +424,17 @@ void Module::Interface::GetProfileEditor(Kernel::HLERequestContext& ctx) {
rb.PushIpcInterface<IProfileEditor>(user_id, *profile_manager);
}
void Module::Interface::ListQualifiedUsers(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called");
// All users should be qualified. We don't actually have parental control or anything to do with
// nintendo online currently. We're just going to assume the user running the game has access to
// the game regardless of parental control settings.
ctx.WriteBuffer(profile_manager->GetAllUsers());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void Module::Interface::TrySelectUserWithoutInteraction(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called");
// A u8 is passed into this function which we can safely ignore. It's to determine if we have

View File

@@ -33,9 +33,10 @@ public:
void TrySelectUserWithoutInteraction(Kernel::HLERequestContext& ctx);
void IsUserAccountSwitchLocked(Kernel::HLERequestContext& ctx);
void GetProfileEditor(Kernel::HLERequestContext& ctx);
void ListQualifiedUsers(Kernel::HLERequestContext& ctx);
private:
ResultCode InitializeApplicationInfoBase(u64 process_id);
ResultCode InitializeApplicationInfoBase();
enum class ApplicationType : u32_le {
GameCard = 0,

View File

@@ -35,7 +35,7 @@ ACC_SU::ACC_SU(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
{113, nullptr, "GetSaveDataThumbnailExistence"},
{120, nullptr, "ListOpenUsersInApplication"},
{130, nullptr, "ActivateOpenContextRetention"},
{140, nullptr, "ListQualifiedUsers"},
{140, &ACC_SU::ListQualifiedUsers, "ListQualifiedUsers"},
{150, nullptr, "AuthenticateApplicationAsync"},
{190, nullptr, "GetUserLastOpenedApplication"},
{191, nullptr, "ActivateOpenContextHolder"},

View File

@@ -32,7 +32,7 @@ ACC_U0::ACC_U0(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
{130, nullptr, "LoadOpenContext"},
{131, nullptr, "ListOpenContextStoredUsers"},
{140, &ACC_U0::InitializeApplicationInfoRestricted, "InitializeApplicationInfoRestricted"},
{141, nullptr, "ListQualifiedUsers"},
{141, &ACC_U0::ListQualifiedUsers, "ListQualifiedUsers"},
{150, &ACC_U0::IsUserAccountSwitchLocked, "IsUserAccountSwitchLocked"},
};
// clang-format on

View File

@@ -34,7 +34,7 @@ ACC_U1::ACC_U1(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
{112, nullptr, "LoadSaveDataThumbnail"},
{113, nullptr, "GetSaveDataThumbnailExistence"},
{130, nullptr, "ActivateOpenContextRetention"},
{140, nullptr, "ListQualifiedUsers"},
{140, &ACC_U1::ListQualifiedUsers, "ListQualifiedUsers"},
{150, nullptr, "AuthenticateApplicationAsync"},
{190, nullptr, "GetUserLastOpenedApplication"},
{191, nullptr, "ActivateOpenContextHolder"},

View File

@@ -52,11 +52,6 @@ enum class LaunchParameterKind : u32 {
AccountPreselectedUser = 2,
};
enum class VrMode : u8 {
Disabled = 0,
Enabled = 1,
};
constexpr u32 LAUNCH_PARAMETER_ACCOUNT_PRESELECTED_USER_MAGIC = 0xC79497CA;
struct LaunchParameterAccountPreselectedUser {
@@ -685,27 +680,21 @@ void ICommonStateGetter::GetCurrentFocusState(Kernel::HLERequestContext& ctx) {
}
void ICommonStateGetter::IsVrModeEnabled(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
LOG_DEBUG(Service_AM, "called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.PushEnum(VrMode::Disabled);
rb.Push(vr_mode_state);
}
void ICommonStateGetter::SetVrModeEnabled(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto is_vr_mode_enabled = rp.Pop<bool>();
vr_mode_state = rp.Pop<bool>();
LOG_WARNING(Service_AM, "(STUBBED) called. is_vr_mode_enabled={}", is_vr_mode_enabled);
LOG_WARNING(Service_AM, "VR Mode is {}", vr_mode_state ? "on" : "off");
IPC::ResponseBuilder rb{ctx, 2};
if (!is_vr_mode_enabled) {
rb.Push(RESULT_SUCCESS);
} else {
// TODO: Find better error code for this
UNIMPLEMENTED_MSG("is_vr_mode_enabled={}", is_vr_mode_enabled);
rb.Push(RESULT_UNKNOWN);
}
rb.Push(RESULT_SUCCESS);
}
void ICommonStateGetter::SetLcdBacklighOffEnabled(Kernel::HLERequestContext& ctx) {
@@ -1169,7 +1158,7 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_)
{121, nullptr, "ClearUserChannel"},
{122, nullptr, "UnpopToUserChannel"},
{130, &IApplicationFunctions::GetGpuErrorDetectedSystemEvent, "GetGpuErrorDetectedSystemEvent"},
{140, nullptr, "GetFriendInvitationStorageChannelEvent"},
{140, &IApplicationFunctions::GetFriendInvitationStorageChannelEvent, "GetFriendInvitationStorageChannelEvent"},
{141, nullptr, "TryPopFromFriendInvitationStorageChannel"},
{150, nullptr, "GetNotificationStorageChannelEvent"},
{151, nullptr, "TryPopFromNotificationStorageChannel"},
@@ -1186,6 +1175,9 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_)
auto& kernel = system.Kernel();
gpu_error_detected_event = Kernel::WritableEvent::CreateEventPair(
kernel, "IApplicationFunctions:GpuErrorDetectedSystemEvent");
friend_invitation_storage_channel_event = Kernel::WritableEvent::CreateEventPair(
kernel, "IApplicationFunctions:FriendInvitationStorageChannelEvent");
}
IApplicationFunctions::~IApplicationFunctions() = default;
@@ -1343,12 +1335,23 @@ void IApplicationFunctions::SetTerminateResult(Kernel::HLERequestContext& ctx) {
}
void IApplicationFunctions::GetDisplayVersion(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
LOG_DEBUG(Service_AM, "called");
std::array<u8, 0x10> version_string{};
FileSys::PatchManager pm{system.CurrentProcess()->GetTitleID()};
const auto res = pm.GetControlMetadata();
if (res.first != nullptr) {
const auto& version = res.first->GetVersionString();
std::copy(version.begin(), version.end(), version_string.begin());
} else {
constexpr u128 default_version = {1, 0};
std::memcpy(version_string.data(), default_version.data(), sizeof(u128));
}
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(1);
rb.Push<u64>(0);
rb.PushRaw(version_string);
}
void IApplicationFunctions::GetDesiredLanguage(Kernel::HLERequestContext& ctx) {
@@ -1500,6 +1503,14 @@ void IApplicationFunctions::GetGpuErrorDetectedSystemEvent(Kernel::HLERequestCon
rb.PushCopyObjects(gpu_error_detected_event.readable);
}
void IApplicationFunctions::GetFriendInvitationStorageChannelEvent(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(friend_invitation_storage_channel_event.readable);
}
void InstallInterfaces(SM::ServiceManager& service_manager,
std::shared_ptr<NVFlinger::NVFlinger> nvflinger, Core::System& system) {
auto message_queue = std::make_shared<AppletMessageQueue>(system.Kernel());
@@ -1514,14 +1525,15 @@ void InstallInterfaces(SM::ServiceManager& service_manager,
std::make_shared<TCAP>()->InstallAsService(service_manager);
}
IHomeMenuFunctions::IHomeMenuFunctions() : ServiceFramework("IHomeMenuFunctions") {
IHomeMenuFunctions::IHomeMenuFunctions(Kernel::KernelCore& kernel)
: ServiceFramework("IHomeMenuFunctions"), kernel(kernel) {
// clang-format off
static const FunctionInfo functions[] = {
{10, &IHomeMenuFunctions::RequestToGetForeground, "RequestToGetForeground"},
{11, nullptr, "LockForeground"},
{12, nullptr, "UnlockForeground"},
{20, nullptr, "PopFromGeneralChannel"},
{21, nullptr, "GetPopFromGeneralChannelEvent"},
{21, &IHomeMenuFunctions::GetPopFromGeneralChannelEvent, "GetPopFromGeneralChannelEvent"},
{30, nullptr, "GetHomeButtonWriterLockAccessor"},
{31, nullptr, "GetWriterLockAccessorEx"},
{100, nullptr, "PopRequestLaunchApplicationForDebug"},
@@ -1531,6 +1543,9 @@ IHomeMenuFunctions::IHomeMenuFunctions() : ServiceFramework("IHomeMenuFunctions"
// clang-format on
RegisterHandlers(functions);
pop_from_general_channel_event = Kernel::WritableEvent::CreateEventPair(
kernel, "IHomeMenuFunctions:PopFromGeneralChannelEvent");
}
IHomeMenuFunctions::~IHomeMenuFunctions() = default;
@@ -1542,6 +1557,14 @@ void IHomeMenuFunctions::RequestToGetForeground(Kernel::HLERequestContext& ctx)
rb.Push(RESULT_SUCCESS);
}
void IHomeMenuFunctions::GetPopFromGeneralChannelEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(pop_from_general_channel_event.readable);
}
IGlobalStateController::IGlobalStateController() : ServiceFramework("IGlobalStateController") {
// clang-format off
static const FunctionInfo functions[] = {

View File

@@ -191,6 +191,7 @@ private:
Core::System& system;
std::shared_ptr<AppletMessageQueue> msg_queue;
bool vr_mode_state{};
};
class IStorageImpl {
@@ -280,20 +281,26 @@ private:
void QueryApplicationPlayStatistics(Kernel::HLERequestContext& ctx);
void QueryApplicationPlayStatisticsByUid(Kernel::HLERequestContext& ctx);
void GetGpuErrorDetectedSystemEvent(Kernel::HLERequestContext& ctx);
void GetFriendInvitationStorageChannelEvent(Kernel::HLERequestContext& ctx);
bool launch_popped_application_specific = false;
bool launch_popped_account_preselect = false;
Kernel::EventPair gpu_error_detected_event;
Kernel::EventPair friend_invitation_storage_channel_event;
Core::System& system;
};
class IHomeMenuFunctions final : public ServiceFramework<IHomeMenuFunctions> {
public:
IHomeMenuFunctions();
explicit IHomeMenuFunctions(Kernel::KernelCore& kernel);
~IHomeMenuFunctions() override;
private:
void RequestToGetForeground(Kernel::HLERequestContext& ctx);
void GetPopFromGeneralChannelEvent(Kernel::HLERequestContext& ctx);
Kernel::EventPair pop_from_general_channel_event;
Kernel::KernelCore& kernel;
};
class IGlobalStateController final : public ServiceFramework<IGlobalStateController> {

View File

@@ -202,7 +202,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IHomeMenuFunctions>();
rb.PushIpcInterface<IHomeMenuFunctions>(system.Kernel());
}
void GetGlobalStateController(Kernel::HLERequestContext& ctx) {

View File

@@ -2,6 +2,9 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/audio/audin_u.h"
namespace Service::Audio {
@@ -36,11 +39,12 @@ public:
AudInU::AudInU() : ServiceFramework("audin:u") {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "ListAudioIns"},
{1, nullptr, "OpenAudioIn"},
{2, nullptr, "Unknown"},
{3, nullptr, "OpenAudioInAuto"},
{4, nullptr, "ListAudioInsAuto"},
{0, &AudInU::ListAudioIns, "ListAudioIns"},
{1, &AudInU::OpenAudioIn, "OpenAudioIn"},
{2, &AudInU::ListAudioIns, "ListAudioInsAuto"},
{3, &AudInU::OpenAudioIn, "OpenAudioInAuto"},
{4, &AudInU::ListAudioInsAutoFiltered, "ListAudioInsAutoFiltered"},
{5, &AudInU::OpenAudioInProtocolSpecified, "OpenAudioInProtocolSpecified"},
};
// clang-format on
@@ -49,4 +53,60 @@ AudInU::AudInU() : ServiceFramework("audin:u") {
AudInU::~AudInU() = default;
void AudInU::ListAudioIns(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
const std::size_t count = ctx.GetWriteBufferSize() / sizeof(AudioInDeviceName);
const std::size_t device_count = std::min(count, audio_device_names.size());
std::vector<AudioInDeviceName> device_names;
device_names.reserve(device_count);
for (std::size_t i = 0; i < device_count; i++) {
const auto& device_name = audio_device_names[i];
auto& entry = device_names.emplace_back();
device_name.copy(entry.data(), device_name.size());
}
ctx.WriteBuffer(device_names);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(static_cast<u32>(device_names.size()));
}
void AudInU::ListAudioInsAutoFiltered(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
constexpr u32 device_count = 0;
// Since we don't actually use any other audio input devices, we return 0 devices. Filtered
// device listing just omits the default input device
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(static_cast<u32>(device_count));
}
void AudInU::OpenInOutImpl(Kernel::HLERequestContext& ctx) {
AudInOutParams params{};
params.channel_count = 2;
params.sample_format = SampleFormat::PCM16;
params.sample_rate = 48000;
params.state = State::Started;
IPC::ResponseBuilder rb{ctx, 6, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushRaw<AudInOutParams>(params);
rb.PushIpcInterface<IAudioIn>();
}
void AudInU::OpenAudioIn(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
OpenInOutImpl(ctx);
}
void AudInU::OpenAudioInProtocolSpecified(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
OpenInOutImpl(ctx);
}
} // namespace Service::Audio

View File

@@ -16,6 +16,35 @@ class AudInU final : public ServiceFramework<AudInU> {
public:
explicit AudInU();
~AudInU() override;
private:
enum class SampleFormat : u32_le {
PCM16 = 2,
};
enum class State : u32_le {
Started = 0,
Stopped = 1,
};
struct AudInOutParams {
u32_le sample_rate{};
u32_le channel_count{};
SampleFormat sample_format{};
State state{};
};
static_assert(sizeof(AudInOutParams) == 0x10, "AudInOutParams is an invalid size");
using AudioInDeviceName = std::array<char, 256>;
static constexpr std::array<std::string_view, 1> audio_device_names{{
"BuiltInHeadset",
}};
void ListAudioIns(Kernel::HLERequestContext& ctx);
void ListAudioInsAutoFiltered(Kernel::HLERequestContext& ctx);
void OpenInOutImpl(Kernel::HLERequestContext& ctx);
void OpenAudioIn(Kernel::HLERequestContext& ctx);
void OpenAudioInProtocolSpecified(Kernel::HLERequestContext& ctx);
};
} // namespace Service::Audio

View File

@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/caps/caps_su.h"
namespace Service::Capture {
@@ -9,8 +11,11 @@ namespace Service::Capture {
CAPS_SU::CAPS_SU() : ServiceFramework("caps:su") {
// clang-format off
static const FunctionInfo functions[] = {
{32, &CAPS_SU::SetShimLibraryVersion, "SetShimLibraryVersion"},
{201, nullptr, "SaveScreenShot"},
{203, nullptr, "SaveScreenShotEx0"},
{205, nullptr, "SaveScreenShotEx1"},
{210, nullptr, "SaveScreenShotEx2"},
};
// clang-format on
@@ -19,4 +24,11 @@ CAPS_SU::CAPS_SU() : ServiceFramework("caps:su") {
CAPS_SU::~CAPS_SU() = default;
void CAPS_SU::SetShimLibraryVersion(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Capture, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
} // namespace Service::Capture

View File

@@ -16,6 +16,9 @@ class CAPS_SU final : public ServiceFramework<CAPS_SU> {
public:
explicit CAPS_SU();
~CAPS_SU() override;
private:
void SetShimLibraryVersion(Kernel::HLERequestContext& ctx);
};
} // namespace Service::Capture

View File

@@ -316,8 +316,8 @@ public:
{8, &IFileSystem::OpenFile, "OpenFile"},
{9, &IFileSystem::OpenDirectory, "OpenDirectory"},
{10, &IFileSystem::Commit, "Commit"},
{11, nullptr, "GetFreeSpaceSize"},
{12, nullptr, "GetTotalSpaceSize"},
{11, &IFileSystem::GetFreeSpaceSize, "GetFreeSpaceSize"},
{12, &IFileSystem::GetTotalSpaceSize, "GetTotalSpaceSize"},
{13, &IFileSystem::CleanDirectoryRecursively, "CleanDirectoryRecursively"},
{14, nullptr, "GetFileTimeStampRaw"},
{15, nullptr, "QueryEntry"},

View File

@@ -15,6 +15,66 @@
namespace Service::NIM {
class IShopServiceAsync final : public ServiceFramework<IShopServiceAsync> {
public:
IShopServiceAsync() : ServiceFramework("IShopServiceAsync") {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Cancel"},
{1, nullptr, "GetSize"},
{2, nullptr, "Read"},
{3, nullptr, "GetErrorCode"},
{4, nullptr, "Request"},
{5, nullptr, "Prepare"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class IShopServiceAccessor final : public ServiceFramework<IShopServiceAccessor> {
public:
IShopServiceAccessor() : ServiceFramework("IShopServiceAccessor") {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IShopServiceAccessor::CreateAsyncInterface, "CreateAsyncInterface"},
};
// clang-format on
RegisterHandlers(functions);
}
private:
void CreateAsyncInterface(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NIM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IShopServiceAsync>();
}
};
class IShopServiceAccessServer final : public ServiceFramework<IShopServiceAccessServer> {
public:
IShopServiceAccessServer() : ServiceFramework("IShopServiceAccessServer") {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IShopServiceAccessServer::CreateAccessorInterface, "CreateAccessorInterface"},
};
// clang-format on
RegisterHandlers(functions);
}
private:
void CreateAccessorInterface(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NIM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IShopServiceAccessor>();
}
};
class NIM final : public ServiceFramework<NIM> {
public:
explicit NIM() : ServiceFramework{"nim"} {
@@ -78,7 +138,7 @@ public:
explicit NIM_ECA() : ServiceFramework{"nim:eca"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "CreateServerInterface"},
{0, &NIM_ECA::CreateServerInterface, "CreateServerInterface"},
{1, nullptr, "RefreshDebugAvailability"},
{2, nullptr, "ClearDebugResponse"},
{3, nullptr, "RegisterDebugResponse"},
@@ -87,6 +147,14 @@ public:
RegisterHandlers(functions);
}
private:
void CreateServerInterface(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NIM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IShopServiceAccessServer>();
}
};
class NIM_SHP final : public ServiceFramework<NIM_SHP> {

View File

@@ -371,10 +371,15 @@ ResultVal<u8> IApplicationManagerInterface::GetApplicationDesiredLanguage(
// Convert to application language, get priority list
const auto application_language = ConvertToApplicationLanguage(language_code);
if (application_language == std::nullopt) {
LOG_ERROR(Service_NS, "Could not convert application language! language_code={}",
language_code);
return ERR_APPLICATION_LANGUAGE_NOT_FOUND;
}
const auto priority_list = GetApplicationLanguagePriorityList(*application_language);
if (!priority_list) {
LOG_ERROR(Service_NS,
"Could not find application language priorities! application_language={}",
*application_language);
return ERR_APPLICATION_LANGUAGE_NOT_FOUND;
}
@@ -386,6 +391,8 @@ ResultVal<u8> IApplicationManagerInterface::GetApplicationDesiredLanguage(
}
}
LOG_ERROR(Service_NS, "Could not find a valid language! supported_languages={:08X}",
supported_languages);
return ERR_APPLICATION_LANGUAGE_NOT_FOUND;
}
@@ -410,6 +417,7 @@ ResultVal<u64> IApplicationManagerInterface::ConvertApplicationLanguageToLanguag
const auto language_code =
ConvertToLanguageCode(static_cast<ApplicationLanguage>(application_language));
if (language_code == std::nullopt) {
LOG_ERROR(Service_NS, "Language not found! application_language={}", application_language);
return ERR_APPLICATION_LANGUAGE_NOT_FOUND;
}

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@@ -159,9 +159,10 @@ private:
static_assert(sizeof(IoctlFlushL2) == 8, "IoctlFlushL2 is incorrect size");
struct IoctlGetGpuTime {
u64_le gpu_time;
u64_le gpu_time{};
INSERT_PADDING_WORDS(2);
};
static_assert(sizeof(IoctlGetGpuTime) == 8, "IoctlGetGpuTime is incorrect size");
static_assert(sizeof(IoctlGetGpuTime) == 0x10, "IoctlGetGpuTime is incorrect size");
u32 GetCharacteristics(const std::vector<u8>& input, std::vector<u8>& output,
std::vector<u8>& output2, IoctlVersion version);

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@@ -12,9 +12,6 @@
namespace Service::PSM {
constexpr u32 BATTERY_FULLY_CHARGED = 100; // 100% Full
constexpr u32 BATTERY_CURRENTLY_CHARGING = 1; // Plugged into an official dock
class PSM final : public ServiceFramework<PSM> {
public:
explicit PSM() : ServiceFramework{"psm"} {
@@ -48,20 +45,30 @@ public:
private:
void GetBatteryChargePercentage(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_PSM, "(STUBBED) called");
LOG_DEBUG(Service_PSM, "called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(BATTERY_FULLY_CHARGED);
rb.Push<u32>(battery_charge_percentage);
}
void GetChargerType(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_PSM, "(STUBBED) called");
LOG_DEBUG(Service_PSM, "called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(BATTERY_CURRENTLY_CHARGING);
rb.PushEnum(charger_type);
}
enum class ChargerType : u32 {
Unplugged = 0,
RegularCharger = 1,
LowPowerCharger = 2,
Unknown = 3,
};
u32 battery_charge_percentage{100}; // 100%
ChargerType charger_type{ChargerType::RegularCharger};
};
void InstallInterfaces(SM::ServiceManager& sm) {

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@@ -67,6 +67,7 @@ void SET::MakeLanguageCode(Kernel::HLERequestContext& ctx) {
const auto index = rp.Pop<u32>();
if (index >= available_language_codes.size()) {
LOG_ERROR(Service_SET, "Invalid language code index! index={}", index);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_INVALID_LANGUAGE);
return;

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@@ -28,9 +28,11 @@ void ServiceManager::InvokeControlRequest(Kernel::HLERequestContext& context) {
static ResultCode ValidateServiceName(const std::string& name) {
if (name.size() <= 0 || name.size() > 8) {
LOG_ERROR(Service_SM, "Invalid service name! service={}", name);
return ERR_INVALID_NAME;
}
if (name.find('\0') != std::string::npos) {
LOG_ERROR(Service_SM, "A non null terminated service was passed");
return ERR_INVALID_NAME;
}
return RESULT_SUCCESS;
@@ -51,8 +53,10 @@ ResultVal<std::shared_ptr<Kernel::ServerPort>> ServiceManager::RegisterService(
CASCADE_CODE(ValidateServiceName(name));
if (registered_services.find(name) != registered_services.end())
if (registered_services.find(name) != registered_services.end()) {
LOG_ERROR(Service_SM, "Service is already registered! service={}", name);
return ERR_ALREADY_REGISTERED;
}
auto& kernel = Core::System::GetInstance().Kernel();
auto [server_port, client_port] =
@@ -66,9 +70,10 @@ ResultCode ServiceManager::UnregisterService(const std::string& name) {
CASCADE_CODE(ValidateServiceName(name));
const auto iter = registered_services.find(name);
if (iter == registered_services.end())
if (iter == registered_services.end()) {
LOG_ERROR(Service_SM, "Server is not registered! service={}", name);
return ERR_SERVICE_NOT_REGISTERED;
}
registered_services.erase(iter);
return RESULT_SUCCESS;
}
@@ -79,6 +84,7 @@ ResultVal<std::shared_ptr<Kernel::ClientPort>> ServiceManager::GetServicePort(
CASCADE_CODE(ValidateServiceName(name));
auto it = registered_services.find(name);
if (it == registered_services.end()) {
LOG_ERROR(Service_SM, "Server is not registered! service={}", name);
return ERR_SERVICE_NOT_REGISTERED;
}

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@@ -867,6 +867,7 @@ private:
const auto layer_id = nv_flinger->CreateLayer(display);
if (!layer_id) {
LOG_ERROR(Service_VI, "Layer not found! display=0x{:016X}", display);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_NOT_FOUND);
return;
@@ -983,6 +984,7 @@ private:
const auto display_id = nv_flinger->OpenDisplay(name);
if (!display_id) {
LOG_ERROR(Service_VI, "Display not found! display_name={}", name);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_NOT_FOUND);
return;
@@ -1082,6 +1084,7 @@ private:
const auto display_id = nv_flinger->OpenDisplay(display_name);
if (!display_id) {
LOG_ERROR(Service_VI, "Layer not found! layer_id={}", layer_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_NOT_FOUND);
return;
@@ -1089,6 +1092,7 @@ private:
const auto buffer_queue_id = nv_flinger->FindBufferQueueId(*display_id, layer_id);
if (!buffer_queue_id) {
LOG_ERROR(Service_VI, "Buffer queue id not found! display_id={}", *display_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_NOT_FOUND);
return;
@@ -1124,6 +1128,7 @@ private:
const auto layer_id = nv_flinger->CreateLayer(display_id);
if (!layer_id) {
LOG_ERROR(Service_VI, "Layer not found! layer_id={}", *layer_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_NOT_FOUND);
return;
@@ -1131,6 +1136,7 @@ private:
const auto buffer_queue_id = nv_flinger->FindBufferQueueId(display_id, *layer_id);
if (!buffer_queue_id) {
LOG_ERROR(Service_VI, "Buffer queue id not found! display_id={}", display_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_NOT_FOUND);
return;
@@ -1161,6 +1167,7 @@ private:
const auto vsync_event = nv_flinger->FindVsyncEvent(display_id);
if (!vsync_event) {
LOG_ERROR(Service_VI, "Vsync event was not found for display_id={}", display_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_NOT_FOUND);
return;
@@ -1201,6 +1208,7 @@ private:
case NintendoScaleMode::PreserveAspectRatio:
return MakeResult(ConvertedScaleMode::PreserveAspectRatio);
default:
LOG_ERROR(Service_VI, "Invalid scaling mode specified, mode={}", mode);
return ERR_OPERATION_FAILED;
}
}
@@ -1257,6 +1265,7 @@ void detail::GetDisplayServiceImpl(Kernel::HLERequestContext& ctx,
const auto policy = rp.PopEnum<Policy>();
if (!IsValidServiceAccess(permission, policy)) {
LOG_ERROR(Service_VI, "Permission denied for policy {}", static_cast<u32>(policy));
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_PERMISSION_DENIED);
return;

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@@ -96,6 +96,7 @@ void LogSettings() {
LogSetting("Renderer_UseAsynchronousGpuEmulation",
Settings::values.use_asynchronous_gpu_emulation);
LogSetting("Renderer_UseVsync", Settings::values.use_vsync);
LogSetting("Renderer_AnisotropicFilteringLevel", Settings::values.max_anisotropy);
LogSetting("Audio_OutputEngine", Settings::values.sink_id);
LogSetting("Audio_EnableAudioStretching", Settings::values.enable_audio_stretching);
LogSetting("Audio_OutputDevice", Settings::values.audio_device_id);

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@@ -18,7 +18,9 @@ namespace InputCommon {
static std::shared_ptr<Keyboard> keyboard;
static std::shared_ptr<MotionEmu> motion_emu;
#ifdef HAVE_SDL2
static std::unique_ptr<SDL::State> sdl;
#endif
static std::unique_ptr<CemuhookUDP::State> udp;
void Init() {
@@ -29,7 +31,9 @@ void Init() {
motion_emu = std::make_shared<MotionEmu>();
Input::RegisterFactory<Input::MotionDevice>("motion_emu", motion_emu);
#ifdef HAVE_SDL2
sdl = SDL::Init();
#endif
udp = CemuhookUDP::Init();
}
@@ -40,7 +44,9 @@ void Shutdown() {
Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button");
Input::UnregisterFactory<Input::MotionDevice>("motion_emu");
motion_emu.reset();
#ifdef HAVE_SDL2
sdl.reset();
#endif
udp.reset();
}

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@@ -8,6 +8,7 @@ add_library(video_core STATIC
dma_pusher.h
engines/const_buffer_engine_interface.h
engines/const_buffer_info.h
engines/engine_interface.h
engines/engine_upload.cpp
engines/engine_upload.h
engines/fermi_2d.cpp
@@ -124,6 +125,8 @@ add_library(video_core STATIC
shader/decode.cpp
shader/expr.cpp
shader/expr.h
shader/memory_util.cpp
shader/memory_util.h
shader/node_helper.cpp
shader/node_helper.h
shader/node.h

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@@ -4,7 +4,6 @@
#pragma once
#include <array>
#include <list>
#include <memory>
#include <mutex>
@@ -89,10 +88,6 @@ public:
map->MarkAsWritten(true);
MarkRegionAsWritten(map->GetStart(), map->GetEnd() - 1);
}
} else {
if (map->IsWritten()) {
WriteBarrier();
}
}
return {ToHandle(block), static_cast<u64>(block->GetOffset(cpu_addr))};
@@ -254,8 +249,6 @@ protected:
virtual BufferType ToHandle(const OwnerBuffer& storage) = 0;
virtual void WriteBarrier() = 0;
virtual OwnerBuffer CreateBlock(VAddr cpu_addr, std::size_t size) = 0;
virtual void UploadBlockData(const OwnerBuffer& buffer, std::size_t offset, std::size_t size,

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@@ -27,6 +27,8 @@ void DmaPusher::DispatchCalls() {
dma_pushbuffer_subindex = 0;
dma_state.is_last_call = true;
while (system.IsPoweredOn()) {
if (!Step()) {
break;
@@ -82,9 +84,11 @@ bool DmaPusher::Step() {
index);
CallMultiMethod(&command_header.argument, max_write);
dma_state.method_count -= max_write;
dma_state.is_last_call = true;
index += max_write;
continue;
} else {
dma_state.is_last_call = dma_state.method_count <= 1;
CallMethod(command_header.argument);
}
@@ -144,12 +148,22 @@ void DmaPusher::SetState(const CommandHeader& command_header) {
}
void DmaPusher::CallMethod(u32 argument) const {
gpu.CallMethod({dma_state.method, argument, dma_state.subchannel, dma_state.method_count});
if (dma_state.method < non_puller_methods) {
gpu.CallMethod({dma_state.method, argument, dma_state.subchannel, dma_state.method_count});
} else {
subchannels[dma_state.subchannel]->CallMethod(dma_state.method, argument,
dma_state.is_last_call);
}
}
void DmaPusher::CallMultiMethod(const u32* base_start, u32 num_methods) const {
gpu.CallMultiMethod(dma_state.method, dma_state.subchannel, base_start, num_methods,
dma_state.method_count);
if (dma_state.method < non_puller_methods) {
gpu.CallMultiMethod(dma_state.method, dma_state.subchannel, base_start, num_methods,
dma_state.method_count);
} else {
subchannels[dma_state.subchannel]->CallMultiMethod(dma_state.method, base_start,
num_methods, dma_state.method_count);
}
}
} // namespace Tegra

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@@ -4,11 +4,13 @@
#pragma once
#include <array>
#include <vector>
#include <queue>
#include "common/bit_field.h"
#include "common/common_types.h"
#include "video_core/engines/engine_interface.h"
namespace Core {
class System;
@@ -69,7 +71,13 @@ public:
void DispatchCalls();
void BindSubchannel(Tegra::Engines::EngineInterface* engine, u32 subchannel_id) {
subchannels[subchannel_id] = engine;
}
private:
static constexpr u32 non_puller_methods = 0x40;
static constexpr u32 max_subchannels = 8;
bool Step();
void SetState(const CommandHeader& command_header);
@@ -88,6 +96,7 @@ private:
u32 method_count; ///< Current method count
u32 length_pending; ///< Large NI command length pending
bool non_incrementing; ///< Current command's NI flag
bool is_last_call;
};
DmaState dma_state{};
@@ -96,6 +105,8 @@ private:
GPUVAddr dma_mget{}; ///< main pushbuffer last read address
bool ib_enable{true}; ///< IB mode enabled
std::array<Tegra::Engines::EngineInterface*, max_subchannels> subchannels{};
GPU& gpu;
Core::System& system;
};

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@@ -0,0 +1,22 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <type_traits>
#include "common/common_types.h"
namespace Tegra::Engines {
class EngineInterface {
public:
/// Write the value to the register identified by method.
virtual void CallMethod(u32 method, u32 method_argument, bool is_last_call) = 0;
/// Write multiple values to the register identified by method.
virtual void CallMultiMethod(u32 method, const u32* base_start, u32 amount,
u32 methods_pending) = 0;
};
} // namespace Tegra::Engines

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@@ -12,13 +12,13 @@ namespace Tegra::Engines {
Fermi2D::Fermi2D(VideoCore::RasterizerInterface& rasterizer) : rasterizer{rasterizer} {}
void Fermi2D::CallMethod(const GPU::MethodCall& method_call) {
ASSERT_MSG(method_call.method < Regs::NUM_REGS,
void Fermi2D::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
ASSERT_MSG(method < Regs::NUM_REGS,
"Invalid Fermi2D register, increase the size of the Regs structure");
regs.reg_array[method_call.method] = method_call.argument;
regs.reg_array[method] = method_argument;
switch (method_call.method) {
switch (method) {
// Trigger the surface copy on the last register write. This is blit_src_y, but this is 64-bit,
// so trigger on the second 32-bit write.
case FERMI2D_REG_INDEX(blit_src_y) + 1: {
@@ -30,7 +30,7 @@ void Fermi2D::CallMethod(const GPU::MethodCall& method_call) {
void Fermi2D::CallMultiMethod(u32 method, const u32* base_start, u32 amount, u32 methods_pending) {
for (std::size_t i = 0; i < amount; i++) {
CallMethod({method, base_start[i], 0, methods_pending - static_cast<u32>(i)});
CallMethod(method, base_start[i], methods_pending - static_cast<u32>(i) <= 1);
}
}

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@@ -10,6 +10,7 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/math_util.h"
#include "video_core/engines/engine_interface.h"
#include "video_core/gpu.h"
namespace Tegra {
@@ -31,16 +32,17 @@ namespace Tegra::Engines {
#define FERMI2D_REG_INDEX(field_name) \
(offsetof(Tegra::Engines::Fermi2D::Regs, field_name) / sizeof(u32))
class Fermi2D final {
class Fermi2D final : public EngineInterface {
public:
explicit Fermi2D(VideoCore::RasterizerInterface& rasterizer);
~Fermi2D() = default;
/// Write the value to the register identified by method.
void CallMethod(const GPU::MethodCall& method_call);
void CallMethod(u32 method, u32 method_argument, bool is_last_call) override;
/// Write multiple values to the register identified by method.
void CallMultiMethod(u32 method, const u32* base_start, u32 amount, u32 methods_pending);
void CallMultiMethod(u32 method, const u32* base_start, u32 amount,
u32 methods_pending) override;
enum class Origin : u32 {
Center = 0,

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@@ -24,20 +24,19 @@ KeplerCompute::KeplerCompute(Core::System& system, VideoCore::RasterizerInterfac
KeplerCompute::~KeplerCompute() = default;
void KeplerCompute::CallMethod(const GPU::MethodCall& method_call) {
ASSERT_MSG(method_call.method < Regs::NUM_REGS,
void KeplerCompute::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
ASSERT_MSG(method < Regs::NUM_REGS,
"Invalid KeplerCompute register, increase the size of the Regs structure");
regs.reg_array[method_call.method] = method_call.argument;
regs.reg_array[method] = method_argument;
switch (method_call.method) {
switch (method) {
case KEPLER_COMPUTE_REG_INDEX(exec_upload): {
upload_state.ProcessExec(regs.exec_upload.linear != 0);
break;
}
case KEPLER_COMPUTE_REG_INDEX(data_upload): {
const bool is_last_call = method_call.IsLastCall();
upload_state.ProcessData(method_call.argument, is_last_call);
upload_state.ProcessData(method_argument, is_last_call);
if (is_last_call) {
system.GPU().Maxwell3D().OnMemoryWrite();
}
@@ -54,7 +53,7 @@ void KeplerCompute::CallMethod(const GPU::MethodCall& method_call) {
void KeplerCompute::CallMultiMethod(u32 method, const u32* base_start, u32 amount,
u32 methods_pending) {
for (std::size_t i = 0; i < amount; i++) {
CallMethod({method, base_start[i], 0, methods_pending - static_cast<u32>(i)});
CallMethod(method, base_start[i], methods_pending - static_cast<u32>(i) <= 1);
}
}

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@@ -11,6 +11,7 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "video_core/engines/const_buffer_engine_interface.h"
#include "video_core/engines/engine_interface.h"
#include "video_core/engines/engine_upload.h"
#include "video_core/engines/shader_type.h"
#include "video_core/gpu.h"
@@ -39,7 +40,7 @@ namespace Tegra::Engines {
#define KEPLER_COMPUTE_REG_INDEX(field_name) \
(offsetof(Tegra::Engines::KeplerCompute::Regs, field_name) / sizeof(u32))
class KeplerCompute final : public ConstBufferEngineInterface {
class KeplerCompute final : public ConstBufferEngineInterface, public EngineInterface {
public:
explicit KeplerCompute(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
MemoryManager& memory_manager);
@@ -200,10 +201,11 @@ public:
"KeplerCompute LaunchParams has wrong size");
/// Write the value to the register identified by method.
void CallMethod(const GPU::MethodCall& method_call);
void CallMethod(u32 method, u32 method_argument, bool is_last_call) override;
/// Write multiple values to the register identified by method.
void CallMultiMethod(u32 method, const u32* base_start, u32 amount, u32 methods_pending);
void CallMultiMethod(u32 method, const u32* base_start, u32 amount,
u32 methods_pending) override;
Texture::FullTextureInfo GetTexture(std::size_t offset) const;

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@@ -19,20 +19,19 @@ KeplerMemory::KeplerMemory(Core::System& system, MemoryManager& memory_manager)
KeplerMemory::~KeplerMemory() = default;
void KeplerMemory::CallMethod(const GPU::MethodCall& method_call) {
ASSERT_MSG(method_call.method < Regs::NUM_REGS,
void KeplerMemory::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
ASSERT_MSG(method < Regs::NUM_REGS,
"Invalid KeplerMemory register, increase the size of the Regs structure");
regs.reg_array[method_call.method] = method_call.argument;
regs.reg_array[method] = method_argument;
switch (method_call.method) {
switch (method) {
case KEPLERMEMORY_REG_INDEX(exec): {
upload_state.ProcessExec(regs.exec.linear != 0);
break;
}
case KEPLERMEMORY_REG_INDEX(data): {
const bool is_last_call = method_call.IsLastCall();
upload_state.ProcessData(method_call.argument, is_last_call);
upload_state.ProcessData(method_argument, is_last_call);
if (is_last_call) {
system.GPU().Maxwell3D().OnMemoryWrite();
}
@@ -44,7 +43,7 @@ void KeplerMemory::CallMethod(const GPU::MethodCall& method_call) {
void KeplerMemory::CallMultiMethod(u32 method, const u32* base_start, u32 amount,
u32 methods_pending) {
for (std::size_t i = 0; i < amount; i++) {
CallMethod({method, base_start[i], 0, methods_pending - static_cast<u32>(i)});
CallMethod(method, base_start[i], methods_pending - static_cast<u32>(i) <= 1);
}
}

View File

@@ -10,6 +10,7 @@
#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "video_core/engines/engine_interface.h"
#include "video_core/engines/engine_upload.h"
#include "video_core/gpu.h"
@@ -32,16 +33,17 @@ namespace Tegra::Engines {
#define KEPLERMEMORY_REG_INDEX(field_name) \
(offsetof(Tegra::Engines::KeplerMemory::Regs, field_name) / sizeof(u32))
class KeplerMemory final {
class KeplerMemory final : public EngineInterface {
public:
KeplerMemory(Core::System& system, MemoryManager& memory_manager);
~KeplerMemory();
/// Write the value to the register identified by method.
void CallMethod(const GPU::MethodCall& method_call);
void CallMethod(u32 method, u32 method_argument, bool is_last_call) override;
/// Write multiple values to the register identified by method.
void CallMultiMethod(u32 method, const u32* base_start, u32 amount, u32 methods_pending);
void CallMultiMethod(u32 method, const u32* base_start, u32 amount,
u32 methods_pending) override;
struct Regs {
static constexpr size_t NUM_REGS = 0x7F;

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@@ -125,12 +125,10 @@ void Maxwell3D::CallMacroMethod(u32 method, std::size_t num_parameters, const u3
}
}
void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) {
const u32 method = method_call.method;
void Maxwell3D::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
if (method == cb_data_state.current) {
regs.reg_array[method] = method_call.argument;
ProcessCBData(method_call.argument);
regs.reg_array[method] = method_argument;
ProcessCBData(method_argument);
return;
} else if (cb_data_state.current != null_cb_data) {
FinishCBData();
@@ -153,10 +151,10 @@ void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) {
executing_macro = method;
}
macro_params.push_back(method_call.argument);
macro_params.push_back(method_argument);
// Call the macro when there are no more parameters in the command buffer
if (method_call.IsLastCall()) {
if (is_last_call) {
CallMacroMethod(executing_macro, macro_params.size(), macro_params.data());
macro_params.clear();
}
@@ -166,7 +164,7 @@ void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) {
ASSERT_MSG(method < Regs::NUM_REGS,
"Invalid Maxwell3D register, increase the size of the Regs structure");
u32 arg = method_call.argument;
u32 arg = method_argument;
// Keep track of the register value in shadow_state when requested.
if (shadow_state.shadow_ram_control == Regs::ShadowRamControl::Track ||
shadow_state.shadow_ram_control == Regs::ShadowRamControl::TrackWithFilter) {
@@ -184,8 +182,12 @@ void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) {
}
switch (method) {
case MAXWELL3D_REG_INDEX(wait_for_idle): {
rasterizer.WaitForIdle();
break;
}
case MAXWELL3D_REG_INDEX(shadow_ram_control): {
shadow_state.shadow_ram_control = static_cast<Regs::ShadowRamControl>(method_call.argument);
shadow_state.shadow_ram_control = static_cast<Regs::ShadowRamControl>(method_argument);
break;
}
case MAXWELL3D_REG_INDEX(macros.data): {
@@ -268,7 +270,6 @@ void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) {
break;
}
case MAXWELL3D_REG_INDEX(data_upload): {
const bool is_last_call = method_call.IsLastCall();
upload_state.ProcessData(arg, is_last_call);
if (is_last_call) {
OnMemoryWrite();
@@ -326,7 +327,7 @@ void Maxwell3D::CallMultiMethod(u32 method, const u32* base_start, u32 amount,
}
default: {
for (std::size_t i = 0; i < amount; i++) {
CallMethod({method, base_start[i], 0, methods_pending - static_cast<u32>(i)});
CallMethod(method, base_start[i], methods_pending - static_cast<u32>(i) <= 1);
}
}
}
@@ -356,16 +357,15 @@ void Maxwell3D::StepInstance(const MMEDrawMode expected_mode, const u32 count) {
StepInstance(expected_mode, count);
}
void Maxwell3D::CallMethodFromMME(const GPU::MethodCall& method_call) {
const u32 method = method_call.method;
void Maxwell3D::CallMethodFromMME(u32 method, u32 method_argument) {
if (mme_inline[method]) {
regs.reg_array[method] = method_call.argument;
regs.reg_array[method] = method_argument;
if (method == MAXWELL3D_REG_INDEX(vertex_buffer.count) ||
method == MAXWELL3D_REG_INDEX(index_array.count)) {
const MMEDrawMode expected_mode = method == MAXWELL3D_REG_INDEX(vertex_buffer.count)
? MMEDrawMode::Array
: MMEDrawMode::Indexed;
StepInstance(expected_mode, method_call.argument);
StepInstance(expected_mode, method_argument);
} else if (method == MAXWELL3D_REG_INDEX(draw.vertex_begin_gl)) {
mme_draw.instance_mode =
(regs.draw.instance_next != 0) || (regs.draw.instance_cont != 0);
@@ -377,7 +377,7 @@ void Maxwell3D::CallMethodFromMME(const GPU::MethodCall& method_call) {
if (mme_draw.current_mode != MMEDrawMode::Undefined) {
FlushMMEInlineDraw();
}
CallMethod(method_call);
CallMethod(method, method_argument, true);
}
}

View File

@@ -19,6 +19,7 @@
#include "common/math_util.h"
#include "video_core/engines/const_buffer_engine_interface.h"
#include "video_core/engines/const_buffer_info.h"
#include "video_core/engines/engine_interface.h"
#include "video_core/engines/engine_upload.h"
#include "video_core/engines/shader_type.h"
#include "video_core/gpu.h"
@@ -48,7 +49,7 @@ namespace Tegra::Engines {
#define MAXWELL3D_REG_INDEX(field_name) \
(offsetof(Tegra::Engines::Maxwell3D::Regs, field_name) / sizeof(u32))
class Maxwell3D final : public ConstBufferEngineInterface {
class Maxwell3D final : public ConstBufferEngineInterface, public EngineInterface {
public:
explicit Maxwell3D(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
MemoryManager& memory_manager);
@@ -709,7 +710,9 @@ public:
union {
struct {
INSERT_UNION_PADDING_WORDS(0x45);
INSERT_UNION_PADDING_WORDS(0x44);
u32 wait_for_idle;
struct {
u32 upload_address;
@@ -1179,6 +1182,7 @@ public:
BitField<0, 1, u32> depth_range_0_1;
BitField<3, 1, u32> depth_clamp_near;
BitField<4, 1, u32> depth_clamp_far;
BitField<11, 1, u32> depth_clamp_disabled;
} view_volume_clip_control;
INSERT_UNION_PADDING_WORDS(0x1F);
@@ -1357,13 +1361,14 @@ public:
u32 GetRegisterValue(u32 method) const;
/// Write the value to the register identified by method.
void CallMethod(const GPU::MethodCall& method_call);
void CallMethod(u32 method, u32 method_argument, bool is_last_call) override;
/// Write multiple values to the register identified by method.
void CallMultiMethod(u32 method, const u32* base_start, u32 amount, u32 methods_pending);
void CallMultiMethod(u32 method, const u32* base_start, u32 amount,
u32 methods_pending) override;
/// Write the value to the register identified by method.
void CallMethodFromMME(const GPU::MethodCall& method_call);
void CallMethodFromMME(u32 method, u32 method_argument);
void FlushMMEInlineDraw();
@@ -1535,6 +1540,7 @@ private:
static_assert(offsetof(Maxwell3D::Regs, field_name) == position * 4, \
"Field " #field_name " has invalid position")
ASSERT_REG_POSITION(wait_for_idle, 0x44);
ASSERT_REG_POSITION(macros, 0x45);
ASSERT_REG_POSITION(shadow_ram_control, 0x49);
ASSERT_REG_POSITION(upload, 0x60);

View File

@@ -17,16 +17,16 @@ namespace Tegra::Engines {
MaxwellDMA::MaxwellDMA(Core::System& system, MemoryManager& memory_manager)
: system{system}, memory_manager{memory_manager} {}
void MaxwellDMA::CallMethod(const GPU::MethodCall& method_call) {
ASSERT_MSG(method_call.method < Regs::NUM_REGS,
void MaxwellDMA::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
ASSERT_MSG(method < Regs::NUM_REGS,
"Invalid MaxwellDMA register, increase the size of the Regs structure");
regs.reg_array[method_call.method] = method_call.argument;
regs.reg_array[method] = method_argument;
#define MAXWELLDMA_REG_INDEX(field_name) \
(offsetof(Tegra::Engines::MaxwellDMA::Regs, field_name) / sizeof(u32))
switch (method_call.method) {
switch (method) {
case MAXWELLDMA_REG_INDEX(exec): {
HandleCopy();
break;
@@ -39,7 +39,7 @@ void MaxwellDMA::CallMethod(const GPU::MethodCall& method_call) {
void MaxwellDMA::CallMultiMethod(u32 method, const u32* base_start, u32 amount,
u32 methods_pending) {
for (std::size_t i = 0; i < amount; i++) {
CallMethod({method, base_start[i], 0, methods_pending - static_cast<u32>(i)});
CallMethod(method, base_start[i], methods_pending - static_cast<u32>(i) <= 1);
}
}
@@ -90,7 +90,47 @@ void MaxwellDMA::HandleCopy() {
ASSERT(regs.exec.enable_2d == 1);
if (regs.exec.is_dst_linear && !regs.exec.is_src_linear) {
ASSERT(regs.src_params.BlockDepth() == 0);
// Optimized path for micro copies.
if (regs.dst_pitch * regs.y_count < Texture::GetGOBSize() && regs.dst_pitch <= 64) {
const u32 bytes_per_pixel = regs.dst_pitch / regs.x_count;
const std::size_t src_size = Texture::GetGOBSize();
const std::size_t dst_size = regs.dst_pitch * regs.y_count;
u32 pos_x = regs.src_params.pos_x;
u32 pos_y = regs.src_params.pos_y;
const u64 offset =
Texture::GetGOBOffset(regs.src_params.size_x, regs.src_params.size_y, pos_x, pos_y,
regs.src_params.BlockDepth(), bytes_per_pixel);
const u32 x_in_gob = 64 / bytes_per_pixel;
pos_x = pos_x % x_in_gob;
pos_y = pos_y % 8;
if (read_buffer.size() < src_size) {
read_buffer.resize(src_size);
}
if (write_buffer.size() < dst_size) {
write_buffer.resize(dst_size);
}
if (Settings::IsGPULevelExtreme()) {
memory_manager.ReadBlock(source + offset, read_buffer.data(), src_size);
memory_manager.ReadBlock(dest, write_buffer.data(), dst_size);
} else {
memory_manager.ReadBlockUnsafe(source + offset, read_buffer.data(), src_size);
memory_manager.ReadBlockUnsafe(dest, write_buffer.data(), dst_size);
}
Texture::UnswizzleSubrect(regs.x_count, regs.y_count, regs.dst_pitch,
regs.src_params.size_x, bytes_per_pixel, read_buffer.data(),
write_buffer.data(), regs.src_params.BlockHeight(), pos_x,
pos_y);
memory_manager.WriteBlock(dest, write_buffer.data(), dst_size);
return;
}
// If the input is tiled and the output is linear, deswizzle the input and copy it over.
const u32 bytes_per_pixel = regs.dst_pitch / regs.x_count;
const std::size_t src_size = Texture::CalculateSize(

View File

@@ -10,6 +10,7 @@
#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "video_core/engines/engine_interface.h"
#include "video_core/gpu.h"
namespace Core {
@@ -27,16 +28,17 @@ namespace Tegra::Engines {
* https://github.com/envytools/envytools/blob/master/rnndb/fifo/gk104_copy.xml
*/
class MaxwellDMA final {
class MaxwellDMA final : public EngineInterface {
public:
explicit MaxwellDMA(Core::System& system, MemoryManager& memory_manager);
~MaxwellDMA() = default;
/// Write the value to the register identified by method.
void CallMethod(const GPU::MethodCall& method_call);
void CallMethod(u32 method, u32 method_argument, bool is_last_call) override;
/// Write multiple values to the register identified by method.
void CallMultiMethod(u32 method, const u32* base_start, u32 amount, u32 methods_pending);
void CallMultiMethod(u32 method, const u32* base_start, u32 amount,
u32 methods_pending) override;
struct Regs {
static constexpr std::size_t NUM_REGS = 0x1D6;

View File

@@ -813,6 +813,10 @@ union Instruction {
BitField<49, 1, u64> negate_a;
} alu_integer;
union {
BitField<43, 1, u64> x;
} iadd;
union {
BitField<39, 1, u64> ftz;
BitField<32, 1, u64> saturate;

View File

@@ -88,7 +88,8 @@ public:
}
PopAsyncFlushes();
if (current_fence->IsSemaphore()) {
memory_manager.Write<u32>(current_fence->GetAddress(), current_fence->GetPayload());
memory_manager.template Write<u32>(current_fence->GetAddress(),
current_fence->GetPayload());
} else {
gpu.IncrementSyncPoint(current_fence->GetPayload());
}
@@ -134,7 +135,8 @@ private:
}
PopAsyncFlushes();
if (current_fence->IsSemaphore()) {
memory_manager.Write<u32>(current_fence->GetAddress(), current_fence->GetPayload());
memory_manager.template Write<u32>(current_fence->GetAddress(),
current_fence->GetPayload());
} else {
gpu.IncrementSyncPoint(current_fence->GetPayload());
}

View File

@@ -299,19 +299,21 @@ void GPU::CallEngineMethod(const MethodCall& method_call) {
switch (engine) {
case EngineID::FERMI_TWOD_A:
fermi_2d->CallMethod(method_call);
fermi_2d->CallMethod(method_call.method, method_call.argument, method_call.IsLastCall());
break;
case EngineID::MAXWELL_B:
maxwell_3d->CallMethod(method_call);
maxwell_3d->CallMethod(method_call.method, method_call.argument, method_call.IsLastCall());
break;
case EngineID::KEPLER_COMPUTE_B:
kepler_compute->CallMethod(method_call);
kepler_compute->CallMethod(method_call.method, method_call.argument,
method_call.IsLastCall());
break;
case EngineID::MAXWELL_DMA_COPY_A:
maxwell_dma->CallMethod(method_call);
maxwell_dma->CallMethod(method_call.method, method_call.argument, method_call.IsLastCall());
break;
case EngineID::KEPLER_INLINE_TO_MEMORY_B:
kepler_memory->CallMethod(method_call);
kepler_memory->CallMethod(method_call.method, method_call.argument,
method_call.IsLastCall());
break;
default:
UNIMPLEMENTED_MSG("Unimplemented engine");
@@ -347,7 +349,27 @@ void GPU::ProcessBindMethod(const MethodCall& method_call) {
// Bind the current subchannel to the desired engine id.
LOG_DEBUG(HW_GPU, "Binding subchannel {} to engine {}", method_call.subchannel,
method_call.argument);
bound_engines[method_call.subchannel] = static_cast<EngineID>(method_call.argument);
const auto engine_id = static_cast<EngineID>(method_call.argument);
bound_engines[method_call.subchannel] = static_cast<EngineID>(engine_id);
switch (engine_id) {
case EngineID::FERMI_TWOD_A:
dma_pusher->BindSubchannel(fermi_2d.get(), method_call.subchannel);
break;
case EngineID::MAXWELL_B:
dma_pusher->BindSubchannel(maxwell_3d.get(), method_call.subchannel);
break;
case EngineID::KEPLER_COMPUTE_B:
dma_pusher->BindSubchannel(kepler_compute.get(), method_call.subchannel);
break;
case EngineID::MAXWELL_DMA_COPY_A:
dma_pusher->BindSubchannel(maxwell_dma.get(), method_call.subchannel);
break;
case EngineID::KEPLER_INLINE_TO_MEMORY_B:
dma_pusher->BindSubchannel(kepler_memory.get(), method_call.subchannel);
break;
default:
UNIMPLEMENTED_MSG("Unimplemented engine {:04X}", static_cast<u32>(engine_id));
}
}
void GPU::ProcessSemaphoreTriggerMethod() {

View File

@@ -328,7 +328,7 @@ void MacroInterpreter::SetMethodAddress(u32 address) {
}
void MacroInterpreter::Send(u32 value) {
maxwell3d.CallMethodFromMME({method_address.address, value});
maxwell3d.CallMethodFromMME(method_address.address, value);
// Increment the method address by the method increment.
method_address.address.Assign(method_address.address.Value() +
method_address.increment.Value());

View File

@@ -80,6 +80,9 @@ public:
/// and invalidated
virtual void FlushAndInvalidateRegion(VAddr addr, u64 size) = 0;
/// Notify the host renderer to wait for previous primitive and compute operations.
virtual void WaitForIdle() = 0;
/// Notify the rasterizer to send all written commands to the host GPU.
virtual void FlushCommands() = 0;

View File

@@ -51,10 +51,6 @@ Buffer OGLBufferCache::CreateBlock(VAddr cpu_addr, std::size_t size) {
return std::make_shared<CachedBufferBlock>(cpu_addr, size);
}
void OGLBufferCache::WriteBarrier() {
glMemoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT);
}
GLuint OGLBufferCache::ToHandle(const Buffer& buffer) {
return buffer->GetHandle();
}

View File

@@ -59,8 +59,6 @@ protected:
GLuint ToHandle(const Buffer& buffer) override;
void WriteBarrier() override;
void UploadBlockData(const Buffer& buffer, std::size_t offset, std::size_t size,
const u8* data) override;

View File

@@ -59,14 +59,12 @@ constexpr std::size_t NumSupportedVertexAttributes = 16;
template <typename Engine, typename Entry>
Tegra::Texture::FullTextureInfo GetTextureInfo(const Engine& engine, const Entry& entry,
ShaderType shader_type, std::size_t index = 0) {
if (entry.IsBindless()) {
const Tegra::Texture::TextureHandle tex_handle =
engine.AccessConstBuffer32(shader_type, entry.GetBuffer(), entry.GetOffset());
if (entry.is_bindless) {
const auto tex_handle = engine.AccessConstBuffer32(shader_type, entry.buffer, entry.offset);
return engine.GetTextureInfo(tex_handle);
}
const auto& gpu_profile = engine.AccessGuestDriverProfile();
const u32 offset =
entry.GetOffset() + static_cast<u32>(index * gpu_profile.GetTextureHandlerSize());
const u32 offset = entry.offset + static_cast<u32>(index * gpu_profile.GetTextureHandlerSize());
if constexpr (std::is_same_v<Engine, Tegra::Engines::Maxwell3D>) {
return engine.GetStageTexture(shader_type, offset);
} else {
@@ -348,7 +346,7 @@ void RasterizerOpenGL::ConfigureFramebuffers() {
texture_cache.GuardRenderTargets(true);
View depth_surface = texture_cache.GetDepthBufferSurface();
View depth_surface = texture_cache.GetDepthBufferSurface(true);
const auto& regs = gpu.regs;
UNIMPLEMENTED_IF(regs.rt_separate_frag_data == 0);
@@ -357,7 +355,7 @@ void RasterizerOpenGL::ConfigureFramebuffers() {
FramebufferCacheKey key;
const auto colors_count = static_cast<std::size_t>(regs.rt_control.count);
for (std::size_t index = 0; index < colors_count; ++index) {
View color_surface{texture_cache.GetColorBufferSurface(index)};
View color_surface{texture_cache.GetColorBufferSurface(index, true)};
if (!color_surface) {
continue;
}
@@ -381,28 +379,52 @@ void RasterizerOpenGL::ConfigureFramebuffers() {
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer_cache.GetFramebuffer(key));
}
void RasterizerOpenGL::ConfigureClearFramebuffer(bool using_color_fb, bool using_depth_fb,
bool using_stencil_fb) {
void RasterizerOpenGL::ConfigureClearFramebuffer(bool using_color, bool using_depth_stencil) {
auto& gpu = system.GPU().Maxwell3D();
const auto& regs = gpu.regs;
texture_cache.GuardRenderTargets(true);
View color_surface;
if (using_color_fb) {
if (using_color) {
// Determine if we have to preserve the contents.
// First we have to make sure all clear masks are enabled.
bool preserve_contents = !regs.clear_buffers.R || !regs.clear_buffers.G ||
!regs.clear_buffers.B || !regs.clear_buffers.A;
const std::size_t index = regs.clear_buffers.RT;
color_surface = texture_cache.GetColorBufferSurface(index);
if (regs.clear_flags.scissor) {
// Then we have to confirm scissor testing clears the whole image.
const auto& scissor = regs.scissor_test[0];
preserve_contents |= scissor.min_x > 0;
preserve_contents |= scissor.min_y > 0;
preserve_contents |= scissor.max_x < regs.rt[index].width;
preserve_contents |= scissor.max_y < regs.rt[index].height;
}
color_surface = texture_cache.GetColorBufferSurface(index, preserve_contents);
texture_cache.MarkColorBufferInUse(index);
}
View depth_surface;
if (using_depth_fb || using_stencil_fb) {
depth_surface = texture_cache.GetDepthBufferSurface();
if (using_depth_stencil) {
bool preserve_contents = false;
if (regs.clear_flags.scissor) {
// For depth stencil clears we only have to confirm scissor test covers the whole image.
const auto& scissor = regs.scissor_test[0];
preserve_contents |= scissor.min_x > 0;
preserve_contents |= scissor.min_y > 0;
preserve_contents |= scissor.max_x < regs.zeta_width;
preserve_contents |= scissor.max_y < regs.zeta_height;
}
depth_surface = texture_cache.GetDepthBufferSurface(preserve_contents);
texture_cache.MarkDepthBufferInUse();
}
texture_cache.GuardRenderTargets(false);
FramebufferCacheKey key;
key.colors[0] = color_surface;
key.zeta = depth_surface;
key.colors[0] = std::move(color_surface);
key.zeta = std::move(depth_surface);
state_tracker.NotifyFramebuffer();
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer_cache.GetFramebuffer(key));
@@ -422,8 +444,7 @@ void RasterizerOpenGL::Clear() {
if (regs.clear_buffers.R || regs.clear_buffers.G || regs.clear_buffers.B ||
regs.clear_buffers.A) {
use_color = true;
}
if (use_color) {
state_tracker.NotifyColorMask0();
glColorMaski(0, regs.clear_buffers.R != 0, regs.clear_buffers.G != 0,
regs.clear_buffers.B != 0, regs.clear_buffers.A != 0);
@@ -461,7 +482,7 @@ void RasterizerOpenGL::Clear() {
UNIMPLEMENTED_IF(regs.clear_flags.viewport);
ConfigureClearFramebuffer(use_color, use_depth, use_stencil);
ConfigureClearFramebuffer(use_color, use_depth || use_stencil);
if (use_color) {
glClearBufferfv(GL_COLOR, 0, regs.clear_color);
@@ -725,6 +746,17 @@ void RasterizerOpenGL::FlushAndInvalidateRegion(VAddr addr, u64 size) {
InvalidateRegion(addr, size);
}
void RasterizerOpenGL::WaitForIdle() {
// Place a barrier on everything that is not framebuffer related.
// This is related to another flag that is not currently implemented.
glMemoryBarrier(GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT | GL_ELEMENT_ARRAY_BARRIER_BIT |
GL_UNIFORM_BARRIER_BIT | GL_TEXTURE_FETCH_BARRIER_BIT |
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT | GL_COMMAND_BARRIER_BIT |
GL_PIXEL_BUFFER_BARRIER_BIT | GL_TEXTURE_UPDATE_BARRIER_BIT |
GL_BUFFER_UPDATE_BARRIER_BIT | GL_TRANSFORM_FEEDBACK_BARRIER_BIT |
GL_SHADER_STORAGE_BARRIER_BIT | GL_QUERY_BUFFER_BARRIER_BIT);
}
void RasterizerOpenGL::FlushCommands() {
// Only flush when we have commands queued to OpenGL.
if (num_queued_commands == 0) {
@@ -833,9 +865,9 @@ void RasterizerOpenGL::SetupDrawGlobalMemory(std::size_t stage_index, const Shad
u32 binding = device.GetBaseBindings(stage_index).shader_storage_buffer;
for (const auto& entry : shader->GetEntries().global_memory_entries) {
const auto addr{cbufs.const_buffers[entry.GetCbufIndex()].address + entry.GetCbufOffset()};
const auto gpu_addr{memory_manager.Read<u64>(addr)};
const auto size{memory_manager.Read<u32>(addr + 8)};
const GPUVAddr addr{cbufs.const_buffers[entry.cbuf_index].address + entry.cbuf_offset};
const GPUVAddr gpu_addr{memory_manager.Read<u64>(addr)};
const u32 size{memory_manager.Read<u32>(addr + 8)};
SetupGlobalMemory(binding++, entry, gpu_addr, size);
}
}
@@ -847,7 +879,7 @@ void RasterizerOpenGL::SetupComputeGlobalMemory(const Shader& kernel) {
u32 binding = 0;
for (const auto& entry : kernel->GetEntries().global_memory_entries) {
const auto addr{cbufs[entry.GetCbufIndex()].Address() + entry.GetCbufOffset()};
const auto addr{cbufs[entry.cbuf_index].Address() + entry.cbuf_offset};
const auto gpu_addr{memory_manager.Read<u64>(addr)};
const auto size{memory_manager.Read<u32>(addr + 8)};
SetupGlobalMemory(binding++, entry, gpu_addr, size);
@@ -858,7 +890,7 @@ void RasterizerOpenGL::SetupGlobalMemory(u32 binding, const GlobalMemoryEntry& e
GPUVAddr gpu_addr, std::size_t size) {
const auto alignment{device.GetShaderStorageBufferAlignment()};
const auto [ssbo, buffer_offset] =
buffer_cache.UploadMemory(gpu_addr, size, alignment, entry.IsWritten());
buffer_cache.UploadMemory(gpu_addr, size, alignment, entry.is_written);
glBindBufferRange(GL_SHADER_STORAGE_BUFFER, binding, ssbo, buffer_offset,
static_cast<GLsizeiptr>(size));
}
@@ -869,7 +901,7 @@ void RasterizerOpenGL::SetupDrawTextures(std::size_t stage_index, const Shader&
u32 binding = device.GetBaseBindings(stage_index).sampler;
for (const auto& entry : shader->GetEntries().samplers) {
const auto shader_type = static_cast<ShaderType>(stage_index);
for (std::size_t i = 0; i < entry.Size(); ++i) {
for (std::size_t i = 0; i < entry.size; ++i) {
const auto texture = GetTextureInfo(maxwell3d, entry, shader_type, i);
SetupTexture(binding++, texture, entry);
}
@@ -881,7 +913,7 @@ void RasterizerOpenGL::SetupComputeTextures(const Shader& kernel) {
const auto& compute = system.GPU().KeplerCompute();
u32 binding = 0;
for (const auto& entry : kernel->GetEntries().samplers) {
for (std::size_t i = 0; i < entry.Size(); ++i) {
for (std::size_t i = 0; i < entry.size; ++i) {
const auto texture = GetTextureInfo(compute, entry, ShaderType::Compute, i);
SetupTexture(binding++, texture, entry);
}
@@ -938,7 +970,7 @@ void RasterizerOpenGL::SetupImage(u32 binding, const Tegra::Texture::TICEntry& t
if (!tic.IsBuffer()) {
view->ApplySwizzle(tic.x_source, tic.y_source, tic.z_source, tic.w_source);
}
if (entry.IsWritten()) {
if (entry.is_written) {
view->MarkAsModified(texture_cache.Tick());
}
glBindImageTexture(binding, view->GetTexture(), 0, GL_TRUE, 0, GL_READ_WRITE,
@@ -999,11 +1031,7 @@ void RasterizerOpenGL::SyncDepthClamp() {
}
flags[Dirty::DepthClampEnabled] = false;
const auto& state = gpu.regs.view_volume_clip_control;
UNIMPLEMENTED_IF_MSG(state.depth_clamp_far != state.depth_clamp_near,
"Unimplemented depth clamp separation!");
oglEnable(GL_DEPTH_CLAMP, state.depth_clamp_far || state.depth_clamp_near);
oglEnable(GL_DEPTH_CLAMP, gpu.regs.view_volume_clip_control.depth_clamp_disabled == 0);
}
void RasterizerOpenGL::SyncClipEnabled(u32 clip_mask) {

View File

@@ -75,6 +75,7 @@ public:
void SignalSyncPoint(u32 value) override;
void ReleaseFences() override;
void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
void WaitForIdle() override;
void FlushCommands() override;
void TickFrame() override;
bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
@@ -95,7 +96,8 @@ private:
/// Configures the color and depth framebuffer states.
void ConfigureFramebuffers();
void ConfigureClearFramebuffer(bool using_color_fb, bool using_depth_fb, bool using_stencil_fb);
/// Configures the color and depth framebuffer for clearing.
void ConfigureClearFramebuffer(bool using_color, bool using_depth_stencil);
/// Configures the current constbuffers to use for the draw command.
void SetupDrawConstBuffers(std::size_t stage_index, const Shader& shader);

View File

@@ -10,8 +10,6 @@
#include <thread>
#include <unordered_set>
#include <boost/functional/hash.hpp>
#include "common/alignment.h"
#include "common/assert.h"
#include "common/logging/log.h"
@@ -28,76 +26,26 @@
#include "video_core/renderer_opengl/gl_shader_disk_cache.h"
#include "video_core/renderer_opengl/gl_state_tracker.h"
#include "video_core/renderer_opengl/utils.h"
#include "video_core/shader/memory_util.h"
#include "video_core/shader/registry.h"
#include "video_core/shader/shader_ir.h"
namespace OpenGL {
using Tegra::Engines::ShaderType;
using VideoCommon::Shader::GetShaderAddress;
using VideoCommon::Shader::GetShaderCode;
using VideoCommon::Shader::GetUniqueIdentifier;
using VideoCommon::Shader::KERNEL_MAIN_OFFSET;
using VideoCommon::Shader::ProgramCode;
using VideoCommon::Shader::Registry;
using VideoCommon::Shader::ShaderIR;
using VideoCommon::Shader::STAGE_MAIN_OFFSET;
namespace {
constexpr u32 STAGE_MAIN_OFFSET = 10;
constexpr u32 KERNEL_MAIN_OFFSET = 0;
constexpr VideoCommon::Shader::CompilerSettings COMPILER_SETTINGS{};
/// Gets the address for the specified shader stage program
GPUVAddr GetShaderAddress(Core::System& system, Maxwell::ShaderProgram program) {
const auto& gpu{system.GPU().Maxwell3D()};
const auto& shader_config{gpu.regs.shader_config[static_cast<std::size_t>(program)]};
return gpu.regs.code_address.CodeAddress() + shader_config.offset;
}
/// Gets if the current instruction offset is a scheduler instruction
constexpr bool IsSchedInstruction(std::size_t offset, std::size_t main_offset) {
// Sched instructions appear once every 4 instructions.
constexpr std::size_t SchedPeriod = 4;
const std::size_t absolute_offset = offset - main_offset;
return (absolute_offset % SchedPeriod) == 0;
}
/// Calculates the size of a program stream
std::size_t CalculateProgramSize(const ProgramCode& program) {
constexpr std::size_t start_offset = 10;
// This is the encoded version of BRA that jumps to itself. All Nvidia
// shaders end with one.
constexpr u64 self_jumping_branch = 0xE2400FFFFF07000FULL;
constexpr u64 mask = 0xFFFFFFFFFF7FFFFFULL;
std::size_t offset = start_offset;
while (offset < program.size()) {
const u64 instruction = program[offset];
if (!IsSchedInstruction(offset, start_offset)) {
if ((instruction & mask) == self_jumping_branch) {
// End on Maxwell's "nop" instruction
break;
}
if (instruction == 0) {
break;
}
}
offset++;
}
// The last instruction is included in the program size
return std::min(offset + 1, program.size());
}
/// Gets the shader program code from memory for the specified address
ProgramCode GetShaderCode(Tegra::MemoryManager& memory_manager, const GPUVAddr gpu_addr,
const u8* host_ptr) {
ProgramCode code(VideoCommon::Shader::MAX_PROGRAM_LENGTH);
ASSERT_OR_EXECUTE(host_ptr != nullptr, {
std::fill(code.begin(), code.end(), 0);
return code;
});
memory_manager.ReadBlockUnsafe(gpu_addr, code.data(), code.size() * sizeof(u64));
code.resize(CalculateProgramSize(code));
return code;
}
/// Gets the shader type from a Maxwell program type
constexpr GLenum GetGLShaderType(ShaderType shader_type) {
switch (shader_type) {
@@ -114,17 +62,6 @@ constexpr GLenum GetGLShaderType(ShaderType shader_type) {
}
}
/// Hashes one (or two) program streams
u64 GetUniqueIdentifier(ShaderType shader_type, bool is_a, const ProgramCode& code,
const ProgramCode& code_b = {}) {
u64 unique_identifier = boost::hash_value(code);
if (is_a) {
// VertexA programs include two programs
boost::hash_combine(unique_identifier, boost::hash_value(code_b));
}
return unique_identifier;
}
constexpr const char* GetShaderTypeName(ShaderType shader_type) {
switch (shader_type) {
case ShaderType::Vertex:
@@ -456,11 +393,12 @@ Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
const auto host_ptr{memory_manager.GetPointer(address)};
// No shader found - create a new one
ProgramCode code{GetShaderCode(memory_manager, address, host_ptr)};
ProgramCode code{GetShaderCode(memory_manager, address, host_ptr, false)};
ProgramCode code_b;
if (program == Maxwell::ShaderProgram::VertexA) {
const GPUVAddr address_b{GetShaderAddress(system, Maxwell::ShaderProgram::VertexB)};
code_b = GetShaderCode(memory_manager, address_b, memory_manager.GetPointer(address_b));
const u8* host_ptr_b = memory_manager.GetPointer(address_b);
code_b = GetShaderCode(memory_manager, address_b, host_ptr_b, false);
}
const auto unique_identifier = GetUniqueIdentifier(
@@ -498,7 +436,7 @@ Shader ShaderCacheOpenGL::GetComputeKernel(GPUVAddr code_addr) {
const auto host_ptr{memory_manager.GetPointer(code_addr)};
// No kernel found, create a new one
auto code{GetShaderCode(memory_manager, code_addr, host_ptr)};
auto code{GetShaderCode(memory_manager, code_addr, host_ptr, true)};
const auto unique_identifier{GetUniqueIdentifier(ShaderType::Compute, false, code)};
const ShaderParameters params{system, disk_cache, device,

View File

@@ -870,13 +870,13 @@ private:
for (const auto& sampler : ir.GetSamplers()) {
const std::string name = GetSampler(sampler);
const std::string description = fmt::format("layout (binding = {}) uniform", binding);
binding += sampler.IsIndexed() ? sampler.Size() : 1;
binding += sampler.is_indexed ? sampler.size : 1;
std::string sampler_type = [&]() {
if (sampler.IsBuffer()) {
if (sampler.is_buffer) {
return "samplerBuffer";
}
switch (sampler.GetType()) {
switch (sampler.type) {
case Tegra::Shader::TextureType::Texture1D:
return "sampler1D";
case Tegra::Shader::TextureType::Texture2D:
@@ -890,17 +890,17 @@ private:
return "sampler2D";
}
}();
if (sampler.IsArray()) {
if (sampler.is_array) {
sampler_type += "Array";
}
if (sampler.IsShadow()) {
if (sampler.is_shadow) {
sampler_type += "Shadow";
}
if (!sampler.IsIndexed()) {
if (!sampler.is_indexed) {
code.AddLine("{} {} {};", description, sampler_type, name);
} else {
code.AddLine("{} {} {}[{}];", description, sampler_type, name, sampler.Size());
code.AddLine("{} {} {}[{}];", description, sampler_type, name, sampler.size);
}
}
if (!ir.GetSamplers().empty()) {
@@ -946,14 +946,14 @@ private:
u32 binding = device.GetBaseBindings(stage).image;
for (const auto& image : ir.GetImages()) {
std::string qualifier = "coherent volatile";
if (image.IsRead() && !image.IsWritten()) {
if (image.is_read && !image.is_written) {
qualifier += " readonly";
} else if (image.IsWritten() && !image.IsRead()) {
} else if (image.is_written && !image.is_read) {
qualifier += " writeonly";
}
const char* format = image.IsAtomic() ? "r32ui, " : "";
const char* type_declaration = GetImageTypeDeclaration(image.GetType());
const char* format = image.is_atomic ? "r32ui, " : "";
const char* type_declaration = GetImageTypeDeclaration(image.type);
code.AddLine("layout ({}binding = {}) {} uniform uimage{} {};", format, binding++,
qualifier, type_declaration, GetImage(image));
}
@@ -1337,8 +1337,8 @@ private:
ASSERT(meta);
const std::size_t count = operation.GetOperandsCount();
const bool has_array = meta->sampler.IsArray();
const bool has_shadow = meta->sampler.IsShadow();
const bool has_array = meta->sampler.is_array;
const bool has_shadow = meta->sampler.is_shadow;
std::string expr = "texture" + function_suffix;
if (!meta->aoffi.empty()) {
@@ -1346,7 +1346,7 @@ private:
} else if (!meta->ptp.empty()) {
expr += "Offsets";
}
if (!meta->sampler.IsIndexed()) {
if (!meta->sampler.is_indexed) {
expr += '(' + GetSampler(meta->sampler) + ", ";
} else {
expr += '(' + GetSampler(meta->sampler) + '[' + Visit(meta->index).AsUint() + "], ";
@@ -1870,6 +1870,14 @@ private:
return GenerateBinaryInfix(operation, ">=", Type::Bool, type, type);
}
Expression LogicalAddCarry(Operation operation) {
const std::string carry = code.GenerateTemporary();
code.AddLine("uint {};", carry);
code.AddLine("uaddCarry({}, {}, {});", VisitOperand(operation, 0).AsUint(),
VisitOperand(operation, 1).AsUint(), carry);
return {fmt::format("({} != 0)", carry), Type::Bool};
}
Expression LogicalFIsNan(Operation operation) {
return GenerateUnary(operation, "isnan", Type::Bool, Type::Float);
}
@@ -1974,7 +1982,7 @@ private:
std::string expr = GenerateTexture(
operation, "", {TextureOffset{}, TextureArgument{Type::Float, meta->bias}});
if (meta->sampler.IsShadow()) {
if (meta->sampler.is_shadow) {
expr = "vec4(" + expr + ')';
}
return {expr + GetSwizzle(meta->element), Type::Float};
@@ -1986,7 +1994,7 @@ private:
std::string expr = GenerateTexture(
operation, "Lod", {TextureArgument{Type::Float, meta->lod}, TextureOffset{}});
if (meta->sampler.IsShadow()) {
if (meta->sampler.is_shadow) {
expr = "vec4(" + expr + ')';
}
return {expr + GetSwizzle(meta->element), Type::Float};
@@ -1995,11 +2003,11 @@ private:
Expression TextureGather(Operation operation) {
const auto& meta = std::get<MetaTexture>(operation.GetMeta());
const auto type = meta.sampler.IsShadow() ? Type::Float : Type::Int;
const bool separate_dc = meta.sampler.IsShadow();
const auto type = meta.sampler.is_shadow ? Type::Float : Type::Int;
const bool separate_dc = meta.sampler.is_shadow;
std::vector<TextureIR> ir;
if (meta.sampler.IsShadow()) {
if (meta.sampler.is_shadow) {
ir = {TextureOffset{}};
} else {
ir = {TextureOffset{}, TextureArgument{type, meta.component}};
@@ -2044,7 +2052,7 @@ private:
constexpr std::array constructors = {"int", "ivec2", "ivec3", "ivec4"};
const auto meta = std::get_if<MetaTexture>(&operation.GetMeta());
ASSERT(meta);
UNIMPLEMENTED_IF(meta->sampler.IsArray());
UNIMPLEMENTED_IF(meta->sampler.is_array);
const std::size_t count = operation.GetOperandsCount();
std::string expr = "texelFetch(";
@@ -2065,7 +2073,7 @@ private:
}
expr += ')';
if (meta->lod && !meta->sampler.IsBuffer()) {
if (meta->lod && !meta->sampler.is_buffer) {
expr += ", ";
expr += Visit(meta->lod).AsInt();
}
@@ -2076,12 +2084,10 @@ private:
}
Expression TextureGradient(Operation operation) {
const auto meta = std::get_if<MetaTexture>(&operation.GetMeta());
ASSERT(meta);
const auto& meta = std::get<MetaTexture>(operation.GetMeta());
std::string expr =
GenerateTexture(operation, "Grad", {TextureDerivates{}, TextureOffset{}});
return {std::move(expr) + GetSwizzle(meta->element), Type::Float};
return {std::move(expr) + GetSwizzle(meta.element), Type::Float};
}
Expression ImageLoad(Operation operation) {
@@ -2441,6 +2447,8 @@ private:
&GLSLDecompiler::LogicalNotEqual<Type::Uint>,
&GLSLDecompiler::LogicalGreaterEqual<Type::Uint>,
&GLSLDecompiler::LogicalAddCarry,
&GLSLDecompiler::Logical2HLessThan<false>,
&GLSLDecompiler::Logical2HEqual<false>,
&GLSLDecompiler::Logical2HLessEqual<false>,
@@ -2598,11 +2606,11 @@ private:
}
std::string GetSampler(const Sampler& sampler) const {
return AppendSuffix(static_cast<u32>(sampler.GetIndex()), "sampler");
return AppendSuffix(sampler.index, "sampler");
}
std::string GetImage(const Image& image) const {
return AppendSuffix(static_cast<u32>(image.GetIndex()), "image");
return AppendSuffix(image.index, "image");
}
std::string AppendSuffix(u32 index, std::string_view name) const {

View File

@@ -33,36 +33,19 @@ public:
}
private:
u32 index{};
u32 index = 0;
};
class GlobalMemoryEntry {
public:
explicit GlobalMemoryEntry(u32 cbuf_index, u32 cbuf_offset, bool is_read, bool is_written)
struct GlobalMemoryEntry {
constexpr explicit GlobalMemoryEntry(u32 cbuf_index, u32 cbuf_offset, bool is_read,
bool is_written)
: cbuf_index{cbuf_index}, cbuf_offset{cbuf_offset}, is_read{is_read}, is_written{
is_written} {}
u32 GetCbufIndex() const {
return cbuf_index;
}
u32 GetCbufOffset() const {
return cbuf_offset;
}
bool IsRead() const {
return is_read;
}
bool IsWritten() const {
return is_written;
}
private:
u32 cbuf_index{};
u32 cbuf_offset{};
bool is_read{};
bool is_written{};
u32 cbuf_index = 0;
u32 cbuf_offset = 0;
bool is_read = false;
bool is_written = false;
};
struct ShaderEntries {

View File

@@ -177,14 +177,19 @@ const char* GetType(GLenum type) {
void APIENTRY DebugHandler(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length,
const GLchar* message, const void* user_param) {
const char format[] = "{} {} {}: {}";
static constexpr char format[] = "{} {} {}: {}";
if (severity == GL_DEBUG_SEVERITY_HIGH) {
LOG_CRITICAL(Render_OpenGL, format, GetSource(source), GetType(type), id, message);
return;
}
if (!Settings::values.renderer_debug) {
return;
}
const char* const str_source = GetSource(source);
const char* const str_type = GetType(type);
switch (severity) {
case GL_DEBUG_SEVERITY_HIGH:
LOG_CRITICAL(Render_OpenGL, format, str_source, str_type, id, message);
break;
case GL_DEBUG_SEVERITY_MEDIUM:
LOG_WARNING(Render_OpenGL, format, str_source, str_type, id, message);
break;

View File

@@ -81,7 +81,7 @@ void FixedPipelineState::Rasterizer::Fill(const Maxwell& regs) noexcept {
primitive_restart_enable.Assign(regs.primitive_restart.enabled != 0 ? 1 : 0);
cull_enable.Assign(regs.cull_test_enabled != 0 ? 1 : 0);
depth_bias_enable.Assign(enabled_lut[POLYGON_OFFSET_ENABLE_LUT[topology_index]] != 0 ? 1 : 0);
depth_clamp_enable.Assign(clip.depth_clamp_near == 1 || clip.depth_clamp_far == 1 ? 1 : 0);
depth_clamp_disabled.Assign(regs.view_volume_clip_control.depth_clamp_disabled.Value());
ndc_minus_one_to_one.Assign(regs.depth_mode == Maxwell::DepthMode::MinusOneToOne ? 1 : 0);
cull_face.Assign(PackCullFace(regs.cull_face));
front_face.Assign(packed_front_face);

View File

@@ -153,7 +153,7 @@ struct FixedPipelineState {
BitField<4, 1, u32> primitive_restart_enable;
BitField<5, 1, u32> cull_enable;
BitField<6, 1, u32> depth_bias_enable;
BitField<7, 1, u32> depth_clamp_enable;
BitField<7, 1, u32> depth_clamp_disabled;
BitField<8, 1, u32> ndc_minus_one_to_one;
BitField<9, 2, u32> cull_face;
BitField<11, 1, u32> front_face;

View File

@@ -12,15 +12,12 @@
#include <fmt/format.h>
#include "common/assert.h"
#include "common/dynamic_library.h"
#include "common/logging/log.h"
#include "common/telemetry.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/frontend/emu_window.h"
#include "core/memory.h"
#include "core/perf_stats.h"
#include "core/settings.h"
#include "core/telemetry_session.h"
#include "video_core/gpu.h"

View File

@@ -5,7 +5,6 @@
#pragma once
#include <memory>
#include <optional>
#include <string>
#include <vector>

View File

@@ -4,7 +4,6 @@
#pragma once
#include <array>
#include <memory>
#include <tuple>

View File

@@ -5,11 +5,7 @@
#include <algorithm>
#include <cstring>
#include <memory>
#include <optional>
#include <tuple>
#include "common/assert.h"
#include "common/bit_util.h"
#include "core/core.h"
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
#include "video_core/renderer_vulkan/vk_device.h"

View File

@@ -5,14 +5,11 @@
#pragma once
#include <memory>
#include <unordered_map>
#include <vector>
#include "common/common_types.h"
#include "video_core/buffer_cache/buffer_cache.h"
#include "video_core/rasterizer_cache.h"
#include "video_core/renderer_vulkan/vk_memory_manager.h"
#include "video_core/renderer_vulkan/vk_resource_manager.h"
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
#include "video_core/renderer_vulkan/vk_stream_buffer.h"
#include "video_core/renderer_vulkan/wrapper.h"
@@ -55,8 +52,6 @@ public:
protected:
VkBuffer ToHandle(const Buffer& buffer) override;
void WriteBarrier() override {}
Buffer CreateBlock(VAddr cpu_addr, std::size_t size) override;
void UploadBlockData(const Buffer& buffer, std::size_t offset, std::size_t size,

View File

@@ -6,7 +6,7 @@
#include <memory>
#include <optional>
#include <utility>
#include <vector>
#include "common/alignment.h"
#include "common/assert.h"
#include "common/common_types.h"

View File

@@ -6,7 +6,7 @@
#include <optional>
#include <utility>
#include <vector>
#include "common/common_types.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"

View File

@@ -2,14 +2,12 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include <vector>
#include "video_core/renderer_vulkan/vk_compute_pipeline.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_pipeline_cache.h"
#include "video_core/renderer_vulkan/vk_resource_manager.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_shader_decompiler.h"
#include "video_core/renderer_vulkan/vk_update_descriptor.h"

View File

@@ -4,8 +4,6 @@
#pragma once
#include <memory>
#include "common/common_types.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
#include "video_core/renderer_vulkan/vk_shader_decompiler.h"

View File

@@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include <vector>
#include "common/common_types.h"

View File

@@ -4,10 +4,8 @@
#pragma once
#include <memory>
#include <vector>
#include "common/common_types.h"
#include "video_core/renderer_vulkan/vk_resource_manager.h"
#include "video_core/renderer_vulkan/wrapper.h"

View File

@@ -4,7 +4,6 @@
#include <bitset>
#include <chrono>
#include <cstdlib>
#include <optional>
#include <string_view>
#include <thread>
@@ -294,6 +293,17 @@ bool VKDevice::Create() {
LOG_INFO(Render_Vulkan, "Device doesn't support transform feedbacks");
}
VkPhysicalDeviceCustomBorderColorFeaturesEXT custom_border;
if (ext_custom_border_color) {
custom_border.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_FEATURES_EXT;
custom_border.pNext = nullptr;
custom_border.customBorderColors = VK_TRUE;
custom_border.customBorderColorWithoutFormat = VK_TRUE;
SetNext(next, custom_border);
} else {
LOG_INFO(Render_Vulkan, "Device doesn't support custom border colors");
}
if (!ext_depth_range_unrestricted) {
LOG_INFO(Render_Vulkan, "Device doesn't support depth range unrestricted");
}
@@ -521,6 +531,7 @@ std::vector<const char*> VKDevice::LoadExtensions() {
bool has_khr_shader_float16_int8{};
bool has_ext_subgroup_size_control{};
bool has_ext_transform_feedback{};
bool has_ext_custom_border_color{};
for (const auto& extension : physical.EnumerateDeviceExtensionProperties()) {
Test(extension, khr_uniform_buffer_standard_layout,
VK_KHR_UNIFORM_BUFFER_STANDARD_LAYOUT_EXTENSION_NAME, true);
@@ -535,6 +546,8 @@ std::vector<const char*> VKDevice::LoadExtensions() {
false);
Test(extension, has_ext_transform_feedback, VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME,
false);
Test(extension, has_ext_custom_border_color, VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME,
false);
if (Settings::values.renderer_debug) {
Test(extension, nv_device_diagnostics_config,
VK_NV_DEVICE_DIAGNOSTICS_CONFIG_EXTENSION_NAME, true);
@@ -607,6 +620,19 @@ std::vector<const char*> VKDevice::LoadExtensions() {
}
}
if (has_ext_custom_border_color) {
VkPhysicalDeviceCustomBorderColorFeaturesEXT border_features;
border_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_FEATURES_EXT;
border_features.pNext = nullptr;
features.pNext = &border_features;
physical.GetFeatures2KHR(features);
if (border_features.customBorderColors && border_features.customBorderColorWithoutFormat) {
extensions.push_back(VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME);
ext_custom_border_color = true;
}
}
return extensions;
}

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