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1 Commits

Author SHA1 Message Date
Marshall Mohror
afa334a319 Remove C++ standard flag 2020-02-27 16:48:12 +01:00
386 changed files with 12563 additions and 19817 deletions

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@@ -4,7 +4,7 @@ parameters:
version: ''
steps:
- script: mkdir build && cd build && cmake -G "Visual Studio 16 2019" -A x64 --config Release -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_BUNDLED_UNICORN=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DUSE_DISCORD_PRESENCE=ON -DDISPLAY_VERSION=${{ parameters['version'] }} .. && cd ..
- script: mkdir build && cd build && cmake -G "Visual Studio 15 2017 Win64" --config Release -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_BUNDLED_UNICORN=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DUSE_DISCORD_PRESENCE=ON -DDISPLAY_VERSION=${{ parameters['version'] }} .. && cd ..
displayName: 'Configure CMake'
- task: MSBuild@1
displayName: 'Build'

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@@ -45,7 +45,7 @@ stages:
- job: build
displayName: 'msvc'
pool:
vmImage: windows-2019
vmImage: vs2017-win2016
steps:
- template: ./templates/sync-source.yml
parameters:

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@@ -22,7 +22,7 @@ stages:
- job: build
displayName: 'windows-msvc'
pool:
vmImage: windows-2019
vmImage: vs2017-win2016
steps:
- template: ./templates/sync-source.yml
parameters:

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@@ -6,9 +6,9 @@ function(copy_yuzu_Qt5_deps target_dir)
set(Qt5_STYLES_DIR "${Qt5_DIR}/../../../plugins/styles/")
set(Qt5_IMAGEFORMATS_DIR "${Qt5_DIR}/../../../plugins/imageformats/")
set(Qt5_RESOURCES_DIR "${Qt5_DIR}/../../../resources/")
set(PLATFORMS ${DLL_DEST}plugins/platforms/)
set(STYLES ${DLL_DEST}plugins/styles/)
set(IMAGEFORMATS ${DLL_DEST}plugins/imageformats/)
set(PLATFORMS ${DLL_DEST}platforms/)
set(STYLES ${DLL_DEST}styles/)
set(IMAGEFORMATS ${DLL_DEST}imageformats/)
windows_copy_files(${target_dir} ${Qt5_DLL_DIR} ${DLL_DEST}
icudt*.dll
icuin*.dll
@@ -42,15 +42,11 @@ function(copy_yuzu_Qt5_deps target_dir)
icudtl.dat
)
endif ()
windows_copy_files(yuzu ${Qt5_PLATFORMS_DIR} ${PLATFORMS} qwindows$<$<CONFIG:Debug>:d>.*)
windows_copy_files(yuzu ${Qt5_STYLES_DIR} ${STYLES} qwindowsvistastyle$<$<CONFIG:Debug>:d>.*)
windows_copy_files(yuzu ${Qt5_IMAGEFORMATS_DIR} ${IMAGEFORMATS}
qjpeg$<$<CONFIG:Debug>:d>.*
qgif$<$<CONFIG:Debug>:d>.*
)
# Create an empty qt.conf file. Qt will detect that this file exists, and use the folder that its in as the root folder.
# This way it'll look for plugins in the root/plugins/ folder
add_custom_command(TARGET yuzu POST_BUILD
COMMAND ${CMAKE_COMMAND} -E touch ${DLL_DEST}qt.conf
)
endfunction(copy_yuzu_Qt5_deps)

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@@ -57,6 +57,8 @@ set(HASH_FILES
"${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.h"
"${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.cpp"
"${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.h"
"${VIDEO_CORE}/renderer_opengl/gl_shader_gen.cpp"
"${VIDEO_CORE}/renderer_opengl/gl_shader_gen.h"
"${VIDEO_CORE}/shader/decode/arithmetic.cpp"
"${VIDEO_CORE}/shader/decode/arithmetic_half.cpp"
"${VIDEO_CORE}/shader/decode/arithmetic_half_immediate.cpp"
@@ -89,6 +91,8 @@ set(HASH_FILES
"${VIDEO_CORE}/shader/ast.h"
"${VIDEO_CORE}/shader/compiler_settings.cpp"
"${VIDEO_CORE}/shader/compiler_settings.h"
"${VIDEO_CORE}/shader/const_buffer_locker.cpp"
"${VIDEO_CORE}/shader/const_buffer_locker.h"
"${VIDEO_CORE}/shader/control_flow.cpp"
"${VIDEO_CORE}/shader/control_flow.h"
"${VIDEO_CORE}/shader/decode.cpp"
@@ -97,13 +101,9 @@ set(HASH_FILES
"${VIDEO_CORE}/shader/node.h"
"${VIDEO_CORE}/shader/node_helper.cpp"
"${VIDEO_CORE}/shader/node_helper.h"
"${VIDEO_CORE}/shader/registry.cpp"
"${VIDEO_CORE}/shader/registry.h"
"${VIDEO_CORE}/shader/shader_ir.cpp"
"${VIDEO_CORE}/shader/shader_ir.h"
"${VIDEO_CORE}/shader/track.cpp"
"${VIDEO_CORE}/shader/transform_feedback.cpp"
"${VIDEO_CORE}/shader/transform_feedback.h"
)
set(COMBINED "")
foreach (F IN LISTS HASH_FILES)

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@@ -1,8 +1,7 @@
yuzu emulator
=============
[![Travis CI Build Status](https://travis-ci.com/yuzu-emu/yuzu.svg?branch=master)](https://travis-ci.com/yuzu-emu/yuzu)
[![Travis CI Build Status](https://travis-ci.org/yuzu-emu/yuzu.svg?branch=master)](https://travis-ci.org/yuzu-emu/yuzu)
[![Azure Mainline CI Build Status](https://dev.azure.com/yuzu-emu/yuzu/_apis/build/status/yuzu%20mainline?branchName=master)](https://dev.azure.com/yuzu-emu/yuzu/)
[![Discord](https://img.shields.io/discord/398318088170242053?color=%237289DA&label=yuzu&logo=discord&logoColor=white)](https://discord.gg/XQV6dn9)
yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of [Citra](https://citra-emu.org/).
@@ -22,7 +21,7 @@ For development discussion, please join us on [Discord](https://discord.gg/XQV6d
Most of the development happens on GitHub. It's also where [our central repository](https://github.com/yuzu-emu/yuzu) is hosted.
If you want to contribute please take a look at the [Contributor's Guide](https://github.com/yuzu-emu/yuzu/wiki/Contributing) and [Developer Information](https://github.com/yuzu-emu/yuzu/wiki/Developer-Information). You should also contact any of the developers on Discord in order to know about the current state of the emulator.
If you want to contribute please take a look at the [Contributor's Guide](CONTRIBUTING.md) and [Developer Information](https://github.com/yuzu-emu/yuzu/wiki/Developer-Information). You should as well contact any of the developers on Discord in order to know about the current state of the emulator.
### Building

6
dist/license.md vendored
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@@ -2,8 +2,8 @@ The icons in this folder and its subfolders have the following licenses:
Icon Name | License | Origin/Author
--- | --- | ---
qt_themes/default/icons/16x16/checked.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/16x16/failed.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/16x16/checked.png | Free for non-commercial use
qt_themes/default/icons/16x16/failed.png | Free for non-commercial use
qt_themes/default/icons/16x16/lock.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/256x256/plus_folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/48x48/bad_folder.png | CC BY-ND 3.0 | https://icons8.com
@@ -11,6 +11,8 @@ qt_themes/default/icons/48x48/chip.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/48x48/folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/48x48/plus.png | CC0 1.0 | Designed by BreadFish64 from the Citra team
qt_themes/default/icons/48x48/sd_card.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/16x16/checked.png | Free for non-commercial use
qt_themes/qdarkstyle/icons/16x16/failed.png | Free for non-commercial use
qt_themes/qdarkstyle/icons/16x16/lock.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/256x256/plus_folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/48x48/bad_folder.png | CC BY-ND 3.0 | https://icons8.com

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@@ -3,27 +3,13 @@
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules)
include(DownloadExternals)
# pkgconfig -- it is used to find shared libraries without cmake modules on linux systems
find_package(PkgConfig)
if (NOT PkgConfig_FOUND)
function(pkg_check_modules)
# STUB
endfunction()
endif()
# Catch
add_library(catch-single-include INTERFACE)
target_include_directories(catch-single-include INTERFACE catch/single_include)
# libfmt
pkg_check_modules(FMT IMPORTED_TARGET GLOBAL fmt>=6.1.0)
if (FMT_FOUND)
add_library(fmt::fmt ALIAS PkgConfig::FMT)
else()
message(STATUS "fmt 6.1.0 or newer not found, falling back to externals")
add_subdirectory(fmt)
add_library(fmt::fmt ALIAS fmt)
endif()
add_subdirectory(fmt)
add_library(fmt::fmt ALIAS fmt)
# Dynarmic
if (ARCHITECTURE_x86_64)
@@ -44,15 +30,9 @@ add_subdirectory(glad)
add_subdirectory(inih)
# lz4
pkg_check_modules(LIBLZ4 IMPORTED_TARGET GLOBAL liblz4>=1.8.0)
if (LIBLZ4_FOUND)
add_library(lz4_static ALIAS PkgConfig::LIBLZ4)
else()
message(STATUS "liblz4 1.8.0 or newer not found, falling back to externals")
set(LZ4_BUNDLED_MODE ON)
add_subdirectory(lz4/contrib/cmake_unofficial EXCLUDE_FROM_ALL)
target_include_directories(lz4_static INTERFACE ./lz4/lib)
endif()
set(LZ4_BUNDLED_MODE ON)
add_subdirectory(lz4/contrib/cmake_unofficial EXCLUDE_FROM_ALL)
target_include_directories(lz4_static INTERFACE ./lz4/lib)
# mbedtls
add_subdirectory(mbedtls EXCLUDE_FROM_ALL)
@@ -67,27 +47,15 @@ add_library(unicorn-headers INTERFACE)
target_include_directories(unicorn-headers INTERFACE ./unicorn/include)
# Zstandard
pkg_check_modules(LIBZSTD IMPORTED_TARGET GLOBAL libzstd>=1.3.8)
if (LIBZSTD_FOUND)
add_library(libzstd_static ALIAS PkgConfig::LIBZSTD)
else()
message(STATUS "libzstd 1.3.8 or newer not found, falling back to externals")
add_subdirectory(zstd/build/cmake EXCLUDE_FROM_ALL)
target_include_directories(libzstd_static INTERFACE ./zstd/lib)
endif()
add_subdirectory(zstd/build/cmake EXCLUDE_FROM_ALL)
target_include_directories(libzstd_static INTERFACE ./zstd/lib)
# SoundTouch
add_subdirectory(soundtouch)
# Opus
pkg_check_modules(OPUS IMPORTED_TARGET GLOBAL opus>=1.3.1)
if (OPUS_FOUND)
add_library(opus ALIAS PkgConfig::OPUS)
else()
message(STATUS "opus 1.3.1 or newer not found, falling back to externals")
add_subdirectory(opus)
target_include_directories(opus INTERFACE ./opus/include)
endif()
add_subdirectory(opus)
target_include_directories(opus INTERFACE ./opus/include)
# Cubeb
if(ENABLE_CUBEB)
@@ -107,35 +75,18 @@ if (ENABLE_VULKAN)
endif()
# zlib
find_package(ZLIB 1.2.11)
if (NOT ZLIB_FOUND)
message(STATUS "zlib 1.2.11 or newer not found, falling back to externals")
add_subdirectory(zlib EXCLUDE_FROM_ALL)
set(ZLIB_LIBRARIES z)
endif()
add_subdirectory(zlib EXCLUDE_FROM_ALL)
set(ZLIB_LIBRARIES z)
# libzip
pkg_check_modules(LIBZIP IMPORTED_TARGET GLOBAL libzip>=1.5.3)
if (LIBZIP_FOUND)
add_library(zip ALIAS PkgConfig::LIBZIP)
else()
message(STATUS "libzip 1.5.3 or newer not found, falling back to externals")
add_subdirectory(libzip EXCLUDE_FROM_ALL)
endif()
add_subdirectory(libzip EXCLUDE_FROM_ALL)
if (ENABLE_WEB_SERVICE)
# LibreSSL
find_package(OpenSSL COMPONENTS Crypto SSL)
if (NOT OpenSSL_FOUND)
message(STATUS "OpenSSL not found, falling back to externals")
set(LIBRESSL_SKIP_INSTALL ON CACHE BOOL "")
add_subdirectory(libressl EXCLUDE_FROM_ALL)
target_include_directories(ssl INTERFACE ./libressl/include)
target_compile_definitions(ssl PRIVATE -DHAVE_INET_NTOP)
get_directory_property(OPENSSL_LIBRARIES
DIRECTORY libressl
DEFINITION OPENSSL_LIBS)
endif()
set(LIBRESSL_SKIP_INSTALL ON CACHE BOOL "")
add_subdirectory(libressl EXCLUDE_FROM_ALL)
target_include_directories(ssl INTERFACE ./libressl/include)
target_compile_definitions(ssl PRIVATE -DHAVE_INET_NTOP)
# lurlparser
add_subdirectory(lurlparser EXCLUDE_FROM_ALL)
@@ -143,8 +94,6 @@ if (ENABLE_WEB_SERVICE)
# httplib
add_library(httplib INTERFACE)
target_include_directories(httplib INTERFACE ./httplib)
target_compile_definitions(httplib INTERFACE -DCPPHTTPLIB_OPENSSL_SUPPORT)
target_link_libraries(httplib INTERFACE ${OPENSSL_LIBRARIES})
# JSON
add_library(json-headers INTERFACE)

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@@ -243,7 +243,6 @@ typedef uint32_t ThreadIdType;
#define MICROPROFILE_DEFINE_GPU(var, name, color) MicroProfileToken g_mp_##var = MicroProfileGetToken("GPU", name, color, MicroProfileTokenTypeGpu)
#define MICROPROFILE_TOKEN_PASTE0(a, b) a ## b
#define MICROPROFILE_TOKEN_PASTE(a, b) MICROPROFILE_TOKEN_PASTE0(a,b)
#define MICROPROFILE_TOKEN(var) g_mp_##var
#define MICROPROFILE_SCOPE(var) MicroProfileScopeHandler MICROPROFILE_TOKEN_PASTE(foo, __LINE__)(g_mp_##var)
#define MICROPROFILE_SCOPE_TOKEN(token) MicroProfileScopeHandler MICROPROFILE_TOKEN_PASTE(foo, __LINE__)(token)
#define MICROPROFILE_SCOPEI(group, name, color) static MicroProfileToken MICROPROFILE_TOKEN_PASTE(g_mp,__LINE__) = MicroProfileGetToken(group, name, color, MicroProfileTokenTypeCpu); MicroProfileScopeHandler MICROPROFILE_TOKEN_PASTE(foo,__LINE__)( MICROPROFILE_TOKEN_PASTE(g_mp,__LINE__))
@@ -828,7 +827,7 @@ inline MicroProfileLogEntry MicroProfileMakeLogIndex(uint64_t nBegin, MicroProfi
MicroProfileLogEntry Entry = (nBegin<<62) | ((0x3fff&nToken)<<48) | (MP_LOG_TICK_MASK&nTick);
int t = MicroProfileLogType(Entry);
uint64_t nTimerIndex = MicroProfileLogTimerIndex(Entry);
MP_ASSERT((uint64_t)t == nBegin);
MP_ASSERT(t == nBegin);
MP_ASSERT(nTimerIndex == (nToken&0x3fff));
return Entry;
@@ -1556,10 +1555,10 @@ void MicroProfileFlip()
pFramePut->nFrameStartCpu = MP_TICK();
pFramePut->nFrameStartGpu = (uint32_t)MicroProfileGpuInsertTimeStamp();
if(pFrameNext->nFrameStartGpu != -1)
if(pFrameNext->nFrameStartGpu != (uint64_t)-1)
pFrameNext->nFrameStartGpu = MicroProfileGpuGetTimeStamp((uint32_t)pFrameNext->nFrameStartGpu);
if(pFrameCurrent->nFrameStartGpu == -1)
if(pFrameCurrent->nFrameStartGpu == (uint64_t)-1)
pFrameCurrent->nFrameStartGpu = pFrameNext->nFrameStartGpu + 1;
uint64_t nFrameStartCpu = pFrameCurrent->nFrameStartCpu;

View File

@@ -343,8 +343,8 @@ The icons used in this project have the following licenses:
Icon Name | License | Origin/Author
--- | --- | ---
checked.png | CC BY-ND 3.0 | https://icons8.com
failed.png | CC BY-ND 3.0 | https://icons8.com
checked.png | Free for non-commercial use
failed.png | Free for non-commercial use
lock.png | CC BY-ND 3.0 | https://icons8.com
plus_folder.png (Default, Dark) | CC BY-ND 3.0 | https://icons8.com
bad_folder.png (Default, Dark) | CC BY-ND 3.0 | https://icons8.com

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@@ -38,7 +38,6 @@ if (MSVC)
/Zo
/permissive-
/EHsc
/std:c++latest
/volatile:iso
/Zc:externConstexpr
/Zc:inline
@@ -53,11 +52,7 @@ if (MSVC)
else()
add_compile_options(
-Wall
-Werror=implicit-fallthrough
-Werror=reorder
-Wextra
-Wno-attributes
-Wno-unused-parameter
)
if (APPLE AND CMAKE_CXX_COMPILER_ID STREQUAL Clang)

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@@ -8,14 +8,13 @@
#include <climits>
#include <cmath>
#include <vector>
#include "audio_core/algorithm/interpolate.h"
#include "common/common_types.h"
#include "common/logging/log.h"
namespace AudioCore {
constexpr std::array<s16, 512> curve_lut0{
constexpr std::array<s16, 512> curve_lut0 = {
6600, 19426, 6722, 3, 6479, 19424, 6845, 9, 6359, 19419, 6968, 15, 6239,
19412, 7093, 22, 6121, 19403, 7219, 28, 6004, 19391, 7345, 34, 5888, 19377,
7472, 41, 5773, 19361, 7600, 48, 5659, 19342, 7728, 55, 5546, 19321, 7857,
@@ -57,7 +56,7 @@ constexpr std::array<s16, 512> curve_lut0{
19403, 6121, 22, 7093, 19412, 6239, 15, 6968, 19419, 6359, 9, 6845, 19424,
6479, 3, 6722, 19426, 6600};
constexpr std::array<s16, 512> curve_lut1{
constexpr std::array<s16, 512> curve_lut1 = {
-68, 32639, 69, -5, -200, 32630, 212, -15, -328, 32613, 359, -26, -450,
32586, 512, -36, -568, 32551, 669, -47, -680, 32507, 832, -58, -788, 32454,
1000, -69, -891, 32393, 1174, -80, -990, 32323, 1352, -92, -1084, 32244, 1536,
@@ -99,7 +98,7 @@ constexpr std::array<s16, 512> curve_lut1{
32551, -568, -36, 512, 32586, -450, -26, 359, 32613, -328, -15, 212, 32630,
-200, -5, 69, 32639, -68};
constexpr std::array<s16, 512> curve_lut2{
constexpr std::array<s16, 512> curve_lut2 = {
3195, 26287, 3329, -32, 3064, 26281, 3467, -34, 2936, 26270, 3608, -38, 2811,
26253, 3751, -42, 2688, 26230, 3897, -46, 2568, 26202, 4046, -50, 2451, 26169,
4199, -54, 2338, 26130, 4354, -58, 2227, 26085, 4512, -63, 2120, 26035, 4673,
@@ -147,10 +146,10 @@ std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input,
if (ratio <= 0) {
LOG_CRITICAL(Audio, "Nonsensical interpolation ratio {}", ratio);
return input;
ratio = 1.0;
}
const s32 step{static_cast<s32>(ratio * 0x8000)};
const int step = static_cast<int>(ratio * 0x8000);
const std::array<s16, 512>& lut = [step] {
if (step > 0xaaaa) {
return curve_lut0;
@@ -161,37 +160,28 @@ std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input,
return curve_lut2;
}();
const std::size_t num_frames{input.size() / 2};
std::vector<s16> output(static_cast<std::size_t>(input.size() / ratio));
int in_offset = 0;
for (std::size_t out_offset = 0; out_offset < output.size(); out_offset += 2) {
const int lut_index = (state.fraction >> 8) * 4;
std::vector<s16> output;
output.reserve(static_cast<std::size_t>(input.size() / ratio + InterpolationState::taps));
const int l = input[(in_offset + 0) * 2 + 0] * lut[lut_index + 0] +
input[(in_offset + 1) * 2 + 0] * lut[lut_index + 1] +
input[(in_offset + 2) * 2 + 0] * lut[lut_index + 2] +
input[(in_offset + 3) * 2 + 0] * lut[lut_index + 3];
for (std::size_t frame{}; frame < num_frames; ++frame) {
const std::size_t lut_index{(state.fraction >> 8) * InterpolationState::taps};
const int r = input[(in_offset + 0) * 2 + 1] * lut[lut_index + 0] +
input[(in_offset + 1) * 2 + 1] * lut[lut_index + 1] +
input[(in_offset + 2) * 2 + 1] * lut[lut_index + 2] +
input[(in_offset + 3) * 2 + 1] * lut[lut_index + 3];
std::rotate(state.history.begin(), state.history.end() - 1, state.history.end());
state.history[0][0] = input[frame * 2 + 0];
state.history[0][1] = input[frame * 2 + 1];
const int new_offset = state.fraction + step;
while (state.position <= 1.0) {
const s32 left{state.history[0][0] * lut[lut_index + 0] +
state.history[1][0] * lut[lut_index + 1] +
state.history[2][0] * lut[lut_index + 2] +
state.history[3][0] * lut[lut_index + 3]};
const s32 right{state.history[0][1] * lut[lut_index + 0] +
state.history[1][1] * lut[lut_index + 1] +
state.history[2][1] * lut[lut_index + 2] +
state.history[3][1] * lut[lut_index + 3]};
const s32 new_offset{state.fraction + step};
in_offset += new_offset >> 15;
state.fraction = new_offset & 0x7fff;
state.fraction = new_offset & 0x7fff;
output.emplace_back(static_cast<s16>(std::clamp(left >> 15, SHRT_MIN, SHRT_MAX)));
output.emplace_back(static_cast<s16>(std::clamp(right >> 15, SHRT_MIN, SHRT_MAX)));
state.position += ratio;
}
state.position -= 1.0;
output[out_offset + 0] = static_cast<s16>(std::clamp(l >> 15, SHRT_MIN, SHRT_MAX));
output[out_offset + 1] = static_cast<s16>(std::clamp(r >> 15, SHRT_MIN, SHRT_MAX));
}
return output;

View File

@@ -6,17 +6,12 @@
#include <array>
#include <vector>
#include "common/common_types.h"
namespace AudioCore {
struct InterpolationState {
static constexpr std::size_t taps{4};
static constexpr std::size_t history_size{taps * 2 - 1};
std::array<std::array<s16, 2>, history_size> history{};
double position{};
s32 fraction{};
int fraction = 0;
};
/// Interpolates input signal to produce output signal.

View File

@@ -36,9 +36,9 @@ public:
}
void SetWaveIndex(std::size_t index);
std::vector<s16> DequeueSamples(std::size_t sample_count, Core::Memory::Memory& memory);
std::vector<s16> DequeueSamples(std::size_t sample_count, Memory::Memory& memory);
void UpdateState();
void RefreshBuffer(Core::Memory::Memory& memory);
void RefreshBuffer(Memory::Memory& memory);
private:
bool is_in_use{};
@@ -66,14 +66,13 @@ public:
return info;
}
void UpdateState(Core::Memory::Memory& memory);
void UpdateState(Memory::Memory& memory);
private:
EffectOutStatus out_status{};
EffectInStatus info{};
};
AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, Core::Memory::Memory& memory_,
AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, Memory::Memory& memory_,
AudioRendererParameter params,
std::shared_ptr<Kernel::WritableEvent> buffer_event,
std::size_t instance_number)
@@ -209,7 +208,7 @@ void AudioRenderer::VoiceState::SetWaveIndex(std::size_t index) {
}
std::vector<s16> AudioRenderer::VoiceState::DequeueSamples(std::size_t sample_count,
Core::Memory::Memory& memory) {
Memory::Memory& memory) {
if (!IsPlaying()) {
return {};
}
@@ -259,7 +258,7 @@ void AudioRenderer::VoiceState::UpdateState() {
is_in_use = info.is_in_use;
}
void AudioRenderer::VoiceState::RefreshBuffer(Core::Memory::Memory& memory) {
void AudioRenderer::VoiceState::RefreshBuffer(Memory::Memory& memory) {
const auto wave_buffer_address = info.wave_buffer[wave_index].buffer_addr;
const auto wave_buffer_size = info.wave_buffer[wave_index].buffer_sz;
std::vector<s16> new_samples(wave_buffer_size / sizeof(s16));
@@ -311,7 +310,7 @@ void AudioRenderer::VoiceState::RefreshBuffer(Core::Memory::Memory& memory) {
is_refresh_pending = false;
}
void AudioRenderer::EffectState::UpdateState(Core::Memory::Memory& memory) {
void AudioRenderer::EffectState::UpdateState(Memory::Memory& memory) {
if (info.is_new) {
out_status.state = EffectStatus::New;
} else {

View File

@@ -22,7 +22,7 @@ namespace Kernel {
class WritableEvent;
}
namespace Core::Memory {
namespace Memory {
class Memory;
}
@@ -189,7 +189,7 @@ struct UpdateDataHeader {
UpdateDataHeader() {}
explicit UpdateDataHeader(const AudioRendererParameter& config) {
revision = Common::MakeMagic('R', 'E', 'V', '8'); // 9.2.0 Revision
revision = Common::MakeMagic('R', 'E', 'V', '4'); // 5.1.0 Revision
behavior_size = 0xb0;
memory_pools_size = (config.effect_count + (config.voice_count * 4)) * 0x10;
voices_size = config.voice_count * 0x10;
@@ -221,7 +221,7 @@ static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size
class AudioRenderer {
public:
AudioRenderer(Core::Timing::CoreTiming& core_timing, Core::Memory::Memory& memory_,
AudioRenderer(Core::Timing::CoreTiming& core_timing, Memory::Memory& memory_,
AudioRendererParameter params,
std::shared_ptr<Kernel::WritableEvent> buffer_event, std::size_t instance_number);
~AudioRenderer();
@@ -244,7 +244,7 @@ private:
std::vector<EffectState> effects;
std::unique_ptr<AudioOut> audio_out;
StreamPtr stream;
Core::Memory::Memory& memory;
Memory::Memory& memory;
};
} // namespace AudioCore

View File

@@ -8,7 +8,6 @@
#include "audio_core/cubeb_sink.h"
#include "audio_core/stream.h"
#include "audio_core/time_stretch.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/ring_buffer.h"
#include "core/settings.h"
@@ -66,25 +65,12 @@ public:
void EnqueueSamples(u32 source_num_channels, const std::vector<s16>& samples) override {
if (source_num_channels > num_channels) {
// Downsample 6 channels to 2
ASSERT_MSG(source_num_channels == 6, "Channel count must be 6");
std::vector<s16> buf;
buf.reserve(samples.size() * num_channels / source_num_channels);
for (std::size_t i = 0; i < samples.size(); i += source_num_channels) {
// Downmixing implementation taken from the ATSC standard
const s16 left{samples[i + 0]};
const s16 right{samples[i + 1]};
const s16 center{samples[i + 2]};
const s16 surround_left{samples[i + 4]};
const s16 surround_right{samples[i + 5]};
// Not used in the ATSC reference implementation
[[maybe_unused]] const s16 low_frequency_effects { samples[i + 3] };
constexpr s32 clev{707}; // center mixing level coefficient
constexpr s32 slev{707}; // surround mixing level coefficient
buf.push_back(left + (clev * center / 1000) + (slev * surround_left / 1000));
buf.push_back(right + (clev * center / 1000) + (slev * surround_right / 1000));
for (std::size_t ch = 0; ch < num_channels; ch++) {
buf.push_back(samples[i + ch]);
}
}
queue.Push(buf);
return;

View File

@@ -38,6 +38,8 @@ add_custom_command(OUTPUT scm_rev.cpp
"${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.h"
"${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.cpp"
"${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.h"
"${VIDEO_CORE}/renderer_opengl/gl_shader_gen.cpp"
"${VIDEO_CORE}/renderer_opengl/gl_shader_gen.h"
"${VIDEO_CORE}/shader/decode/arithmetic.cpp"
"${VIDEO_CORE}/shader/decode/arithmetic_half.cpp"
"${VIDEO_CORE}/shader/decode/arithmetic_half_immediate.cpp"
@@ -70,6 +72,8 @@ add_custom_command(OUTPUT scm_rev.cpp
"${VIDEO_CORE}/shader/ast.h"
"${VIDEO_CORE}/shader/compiler_settings.cpp"
"${VIDEO_CORE}/shader/compiler_settings.h"
"${VIDEO_CORE}/shader/const_buffer_locker.cpp"
"${VIDEO_CORE}/shader/const_buffer_locker.h"
"${VIDEO_CORE}/shader/control_flow.cpp"
"${VIDEO_CORE}/shader/control_flow.h"
"${VIDEO_CORE}/shader/decode.cpp"
@@ -78,13 +82,9 @@ add_custom_command(OUTPUT scm_rev.cpp
"${VIDEO_CORE}/shader/node.h"
"${VIDEO_CORE}/shader/node_helper.cpp"
"${VIDEO_CORE}/shader/node_helper.h"
"${VIDEO_CORE}/shader/registry.cpp"
"${VIDEO_CORE}/shader/registry.h"
"${VIDEO_CORE}/shader/shader_ir.cpp"
"${VIDEO_CORE}/shader/shader_ir.h"
"${VIDEO_CORE}/shader/track.cpp"
"${VIDEO_CORE}/shader/transform_feedback.cpp"
"${VIDEO_CORE}/shader/transform_feedback.h"
# and also check that the scm_rev files haven't changed
"${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp.in"
"${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.h"
@@ -106,8 +106,6 @@ add_library(common STATIC
common_funcs.h
common_paths.h
common_types.h
dynamic_library.cpp
dynamic_library.h
file_util.cpp
file_util.h
hash.h
@@ -155,8 +153,6 @@ add_library(common STATIC
uuid.cpp
uuid.h
vector_math.h
virtual_buffer.cpp
virtual_buffer.h
web_result.h
zstd_compression.cpp
zstd_compression.h

View File

@@ -38,13 +38,6 @@ constexpr bool IsWordAligned(T value) {
return (value & 0b11) == 0;
}
template <typename T>
constexpr bool IsAligned(T value, std::size_t alignment) {
using U = typename std::make_unsigned<T>::type;
const U mask = static_cast<U>(alignment - 1);
return (value & mask) == 0;
}
template <typename T, std::size_t Align = 16>
class AlignmentAllocator {
public:

View File

@@ -55,38 +55,6 @@ __declspec(dllimport) void __stdcall DebugBreak(void);
// Defined in Misc.cpp.
std::string GetLastErrorMsg();
#define DECLARE_ENUM_FLAG_OPERATORS(type) \
constexpr type operator|(type a, type b) noexcept { \
using T = std::underlying_type_t<type>; \
return static_cast<type>(static_cast<T>(a) | static_cast<T>(b)); \
} \
constexpr type operator&(type a, type b) noexcept { \
using T = std::underlying_type_t<type>; \
return static_cast<type>(static_cast<T>(a) & static_cast<T>(b)); \
} \
constexpr type& operator|=(type& a, type b) noexcept { \
using T = std::underlying_type_t<type>; \
a = static_cast<type>(static_cast<T>(a) | static_cast<T>(b)); \
return a; \
} \
constexpr type& operator&=(type& a, type b) noexcept { \
using T = std::underlying_type_t<type>; \
a = static_cast<type>(static_cast<T>(a) & static_cast<T>(b)); \
return a; \
} \
constexpr type operator~(type key) noexcept { \
using T = std::underlying_type_t<type>; \
return static_cast<type>(~static_cast<T>(key)); \
} \
constexpr bool True(type key) noexcept { \
using T = std::underlying_type_t<type>; \
return static_cast<T>(key) != 0; \
} \
constexpr bool False(type key) noexcept { \
using T = std::underlying_type_t<type>; \
return static_cast<T>(key) == 0; \
}
namespace Common {
constexpr u32 MakeMagic(char a, char b, char c, char d) {

View File

@@ -1,106 +0,0 @@
// Copyright 2019 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <cstring>
#include <string>
#include <utility>
#include <fmt/format.h>
#include "common/dynamic_library.h"
#ifdef _WIN32
#include <windows.h>
#else
#include <dlfcn.h>
#endif
namespace Common {
DynamicLibrary::DynamicLibrary() = default;
DynamicLibrary::DynamicLibrary(const char* filename) {
Open(filename);
}
DynamicLibrary::DynamicLibrary(DynamicLibrary&& rhs) noexcept
: handle{std::exchange(rhs.handle, nullptr)} {}
DynamicLibrary& DynamicLibrary::operator=(DynamicLibrary&& rhs) noexcept {
Close();
handle = std::exchange(rhs.handle, nullptr);
return *this;
}
DynamicLibrary::~DynamicLibrary() {
Close();
}
std::string DynamicLibrary::GetUnprefixedFilename(const char* filename) {
#if defined(_WIN32)
return std::string(filename) + ".dll";
#elif defined(__APPLE__)
return std::string(filename) + ".dylib";
#else
return std::string(filename) + ".so";
#endif
}
std::string DynamicLibrary::GetVersionedFilename(const char* libname, int major, int minor) {
#if defined(_WIN32)
if (major >= 0 && minor >= 0)
return fmt::format("{}-{}-{}.dll", libname, major, minor);
else if (major >= 0)
return fmt::format("{}-{}.dll", libname, major);
else
return fmt::format("{}.dll", libname);
#elif defined(__APPLE__)
const char* prefix = std::strncmp(libname, "lib", 3) ? "lib" : "";
if (major >= 0 && minor >= 0)
return fmt::format("{}{}.{}.{}.dylib", prefix, libname, major, minor);
else if (major >= 0)
return fmt::format("{}{}.{}.dylib", prefix, libname, major);
else
return fmt::format("{}{}.dylib", prefix, libname);
#else
const char* prefix = std::strncmp(libname, "lib", 3) ? "lib" : "";
if (major >= 0 && minor >= 0)
return fmt::format("{}{}.so.{}.{}", prefix, libname, major, minor);
else if (major >= 0)
return fmt::format("{}{}.so.{}", prefix, libname, major);
else
return fmt::format("{}{}.so", prefix, libname);
#endif
}
bool DynamicLibrary::Open(const char* filename) {
#ifdef _WIN32
handle = reinterpret_cast<void*>(LoadLibraryA(filename));
#else
handle = dlopen(filename, RTLD_NOW);
#endif
return handle != nullptr;
}
void DynamicLibrary::Close() {
if (!IsOpen())
return;
#ifdef _WIN32
FreeLibrary(reinterpret_cast<HMODULE>(handle));
#else
dlclose(handle);
#endif
handle = nullptr;
}
void* DynamicLibrary::GetSymbolAddress(const char* name) const {
#ifdef _WIN32
return reinterpret_cast<void*>(GetProcAddress(reinterpret_cast<HMODULE>(handle), name));
#else
return reinterpret_cast<void*>(dlsym(handle, name));
#endif
}
} // namespace Common

View File

@@ -1,75 +0,0 @@
// Copyright 2019 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <string>
namespace Common {
/**
* Provides a platform-independent interface for loading a dynamic library and retrieving symbols.
* The interface maintains an internal reference count to allow one handle to be shared between
* multiple users.
*/
class DynamicLibrary final {
public:
/// Default constructor, does not load a library.
explicit DynamicLibrary();
/// Automatically loads the specified library. Call IsOpen() to check validity before use.
explicit DynamicLibrary(const char* filename);
/// Moves the library.
DynamicLibrary(DynamicLibrary&&) noexcept;
DynamicLibrary& operator=(DynamicLibrary&&) noexcept;
/// Delete copies, we can't copy a dynamic library.
DynamicLibrary(const DynamicLibrary&) = delete;
DynamicLibrary& operator=(const DynamicLibrary&) = delete;
/// Closes the library.
~DynamicLibrary();
/// Returns the specified library name with the platform-specific suffix added.
static std::string GetUnprefixedFilename(const char* filename);
/// Returns the specified library name in platform-specific format.
/// Major/minor versions will not be included if set to -1.
/// If libname already contains the "lib" prefix, it will not be added again.
/// Windows: LIBNAME-MAJOR-MINOR.dll
/// Linux: libLIBNAME.so.MAJOR.MINOR
/// Mac: libLIBNAME.MAJOR.MINOR.dylib
static std::string GetVersionedFilename(const char* libname, int major = -1, int minor = -1);
/// Returns true if a module is loaded, otherwise false.
bool IsOpen() const {
return handle != nullptr;
}
/// Loads (or replaces) the handle with the specified library file name.
/// Returns true if the library was loaded and can be used.
bool Open(const char* filename);
/// Unloads the library, any function pointers from this library are no longer valid.
void Close();
/// Returns the address of the specified symbol (function or variable) as an untyped pointer.
/// If the specified symbol does not exist in this library, nullptr is returned.
void* GetSymbolAddress(const char* name) const;
/// Obtains the address of the specified symbol, automatically casting to the correct type.
/// Returns true if the symbol was found and assigned, otherwise false.
template <typename T>
bool GetSymbol(const char* name, T* ptr) const {
*ptr = reinterpret_cast<T>(GetSymbolAddress(name));
return *ptr != nullptr;
}
private:
/// Platform-dependent data type representing a dynamic library handle.
void* handle = nullptr;
};
} // namespace Common

View File

@@ -3,7 +3,6 @@
// Refer to the license.txt file included.
#include <array>
#include <limits>
#include <memory>
#include <sstream>
#include <unordered_map>
@@ -531,11 +530,11 @@ void CopyDir(const std::string& source_path, const std::string& dest_path) {
std::optional<std::string> GetCurrentDir() {
// Get the current working directory (getcwd uses malloc)
#ifdef _WIN32
wchar_t* dir = _wgetcwd(nullptr, 0);
if (!dir) {
wchar_t* dir;
if (!(dir = _wgetcwd(nullptr, 0))) {
#else
char* dir = getcwd(nullptr, 0);
if (!dir) {
char* dir;
if (!(dir = getcwd(nullptr, 0))) {
#endif
LOG_ERROR(Common_Filesystem, "GetCurrentDirectory failed: {}", GetLastErrorMsg());
return {};
@@ -919,22 +918,19 @@ void IOFile::Swap(IOFile& other) noexcept {
bool IOFile::Open(const std::string& filename, const char openmode[], int flags) {
Close();
bool m_good;
#ifdef _WIN32
if (flags != 0) {
m_file = _wfsopen(Common::UTF8ToUTF16W(filename).c_str(),
Common::UTF8ToUTF16W(openmode).c_str(), flags);
m_good = m_file != nullptr;
} else {
m_good = _wfopen_s(&m_file, Common::UTF8ToUTF16W(filename).c_str(),
Common::UTF8ToUTF16W(openmode).c_str()) == 0;
_wfopen_s(&m_file, Common::UTF8ToUTF16W(filename).c_str(),
Common::UTF8ToUTF16W(openmode).c_str());
}
#else
m_file = std::fopen(filename.c_str(), openmode);
m_good = m_file != nullptr;
m_file = fopen(filename.c_str(), openmode);
#endif
return m_good;
return IsOpen();
}
bool IOFile::Close() {
@@ -960,7 +956,7 @@ u64 IOFile::Tell() const {
if (IsOpen())
return ftello(m_file);
return std::numeric_limits<u64>::max();
return -1;
}
bool IOFile::Flush() {

View File

@@ -24,29 +24,17 @@ struct Rectangle {
: left(left), top(top), right(right), bottom(bottom) {}
T GetWidth() const {
if constexpr (std::is_floating_point_v<T>) {
return std::abs(right - left);
} else {
return std::abs(static_cast<std::make_signed_t<T>>(right - left));
}
return std::abs(static_cast<std::make_signed_t<T>>(right - left));
}
T GetHeight() const {
if constexpr (std::is_floating_point_v<T>) {
return std::abs(bottom - top);
} else {
return std::abs(static_cast<std::make_signed_t<T>>(bottom - top));
}
return std::abs(static_cast<std::make_signed_t<T>>(bottom - top));
}
Rectangle<T> TranslateX(const T x) const {
return Rectangle{left + x, top, right + x, bottom};
}
Rectangle<T> TranslateY(const T y) const {
return Rectangle{left, top + y, right, bottom + y};
}
Rectangle<T> Scale(const float s) const {
return Rectangle{left, top, static_cast<T>(left + GetWidth() * s),
static_cast<T>(top + GetHeight() * s)};

View File

@@ -6,20 +6,26 @@
namespace Common {
PageTable::PageTable() = default;
PageTable::PageTable(std::size_t page_size_in_bits) : page_size_in_bits{page_size_in_bits} {}
PageTable::~PageTable() = default;
void PageTable::Resize(std::size_t address_space_width_in_bits, std::size_t page_size_in_bits,
bool has_attribute) {
const std::size_t num_page_table_entries{1ULL
<< (address_space_width_in_bits - page_size_in_bits)};
void PageTable::Resize(std::size_t address_space_width_in_bits) {
const std::size_t num_page_table_entries = 1ULL
<< (address_space_width_in_bits - page_size_in_bits);
pointers.resize(num_page_table_entries);
attributes.resize(num_page_table_entries);
backing_addr.resize(num_page_table_entries);
if (has_attribute) {
attributes.resize(num_page_table_entries);
}
// The default is a 39-bit address space, which causes an initial 1GB allocation size. If the
// vector size is subsequently decreased (via resize), the vector might not automatically
// actually reallocate/resize its underlying allocation, which wastes up to ~800 MB for
// 36-bit titles. Call shrink_to_fit to reduce capacity to what's actually in use.
pointers.shrink_to_fit();
attributes.shrink_to_fit();
backing_addr.shrink_to_fit();
}
} // namespace Common

View File

@@ -5,12 +5,9 @@
#pragma once
#include <vector>
#include <boost/icl/interval_map.hpp>
#include "common/common_types.h"
#include "common/memory_hook.h"
#include "common/virtual_buffer.h"
namespace Common {
@@ -50,7 +47,7 @@ struct SpecialRegion {
* mimics the way a real CPU page table works.
*/
struct PageTable {
PageTable();
explicit PageTable(std::size_t page_size_in_bits);
~PageTable();
/**
@@ -59,18 +56,29 @@ struct PageTable {
*
* @param address_space_width_in_bits The address size width in bits.
*/
void Resize(std::size_t address_space_width_in_bits, std::size_t page_size_in_bits,
bool has_attribute);
void Resize(std::size_t address_space_width_in_bits);
/**
* Vector of memory pointers backing each page. An entry can only be non-null if the
* corresponding entry in the `attributes` vector is of type `Memory`.
*/
VirtualBuffer<u8*> pointers;
std::vector<u8*> pointers;
VirtualBuffer<u64> backing_addr;
/**
* Contains MMIO handlers that back memory regions whose entries in the `attribute` vector is
* of type `Special`.
*/
boost::icl::interval_map<u64, std::set<SpecialRegion>> special_regions;
VirtualBuffer<PageType> attributes;
/**
* Vector of fine grained page attributes. If it is set to any value other than `Memory`, then
* the corresponding entry in `pointers` MUST be set to null.
*/
std::vector<PageType> attributes;
std::vector<u64> backing_addr;
const std::size_t page_size_in_bits{};
};
} // namespace Common

View File

@@ -12,17 +12,10 @@ template <typename Func>
struct ScopeExitHelper {
explicit ScopeExitHelper(Func&& func) : func(std::move(func)) {}
~ScopeExitHelper() {
if (active) {
func();
}
}
void Cancel() {
active = false;
func();
}
Func func;
bool active{true};
};
template <typename Func>

View File

@@ -28,8 +28,11 @@ namespace Common {
#ifdef _MSC_VER
// Sets the debugger-visible name of the current thread.
// Uses trick documented in:
// https://docs.microsoft.com/en-us/visualstudio/debugger/how-to-set-a-thread-name-in-native-code
// Uses undocumented (actually, it is now documented) trick.
// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vsdebug/html/vxtsksettingthreadname.asp
// This is implemented much nicer in upcoming msvc++, see:
// http://msdn.microsoft.com/en-us/library/xcb2z8hs(VS.100).aspx
void SetCurrentThreadName(const char* name) {
static const DWORD MS_VC_EXCEPTION = 0x406D1388;
@@ -44,7 +47,7 @@ void SetCurrentThreadName(const char* name) {
info.dwType = 0x1000;
info.szName = name;
info.dwThreadID = std::numeric_limits<DWORD>::max();
info.dwThreadID = -1; // dwThreadID;
info.dwFlags = 0;
__try {

View File

@@ -1,52 +0,0 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#ifdef _WIN32
#include <windows.h>
#else
#include <stdio.h>
#include <sys/mman.h>
#include <sys/types.h>
#if defined __APPLE__ || defined __FreeBSD__ || defined __OpenBSD__
#include <sys/sysctl.h>
#elif defined __HAIKU__
#include <OS.h>
#else
#include <sys/sysinfo.h>
#endif
#endif
#include "common/assert.h"
#include "common/virtual_buffer.h"
namespace Common {
void* AllocateMemoryPages(std::size_t size) {
#ifdef _WIN32
void* base{VirtualAlloc(nullptr, size, MEM_COMMIT, PAGE_READWRITE)};
#else
void* base{mmap(nullptr, size, PROT_READ | PROT_WRITE, MAP_ANON | MAP_PRIVATE, -1, 0)};
if (base == MAP_FAILED) {
base = nullptr;
}
#endif
ASSERT(base);
return base;
}
void FreeMemoryPages(void* base, std::size_t size) {
if (!base) {
return;
}
#ifdef _WIN32
ASSERT(VirtualFree(base, 0, MEM_RELEASE));
#else
ASSERT(munmap(base, size) == 0);
#endif
}
} // namespace Common

View File

@@ -1,58 +0,0 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_funcs.h"
namespace Common {
void* AllocateMemoryPages(std::size_t size);
void FreeMemoryPages(void* base, std::size_t size);
template <typename T>
class VirtualBuffer final : NonCopyable {
public:
constexpr VirtualBuffer() = default;
explicit VirtualBuffer(std::size_t count) : alloc_size{count * sizeof(T)} {
base_ptr = reinterpret_cast<T*>(AllocateMemoryPages(alloc_size));
}
~VirtualBuffer() {
FreeMemoryPages(base_ptr, alloc_size);
}
void resize(std::size_t count) {
FreeMemoryPages(base_ptr, alloc_size);
alloc_size = count * sizeof(T);
base_ptr = reinterpret_cast<T*>(AllocateMemoryPages(alloc_size));
}
constexpr const T& operator[](std::size_t index) const {
return base_ptr[index];
}
constexpr T& operator[](std::size_t index) {
return base_ptr[index];
}
constexpr T* data() {
return base_ptr;
}
constexpr const T* data() const {
return base_ptr;
}
constexpr std::size_t size() const {
return alloc_size / sizeof(T);
}
private:
std::size_t alloc_size{};
T* base_ptr{};
};
} // namespace Common

View File

@@ -35,8 +35,6 @@ add_library(core STATIC
crypto/ctr_encryption_layer.h
crypto/xts_encryption_layer.cpp
crypto/xts_encryption_layer.h
device_memory.cpp
device_memory.h
file_sys/bis_factory.cpp
file_sys/bis_factory.h
file_sys/card_image.cpp
@@ -133,6 +131,8 @@ add_library(core STATIC
frontend/framebuffer_layout.cpp
frontend/framebuffer_layout.h
frontend/input.h
frontend/scope_acquire_window_context.cpp
frontend/scope_acquire_window_context.h
gdbstub/gdbstub.cpp
gdbstub/gdbstub.h
hardware_interrupt_manager.cpp
@@ -154,23 +154,6 @@ add_library(core STATIC
hle/kernel/hle_ipc.h
hle/kernel/kernel.cpp
hle/kernel/kernel.h
hle/kernel/memory/address_space_info.cpp
hle/kernel/memory/address_space_info.h
hle/kernel/memory/memory_block.h
hle/kernel/memory/memory_block_manager.cpp
hle/kernel/memory/memory_block_manager.h
hle/kernel/memory/memory_layout.h
hle/kernel/memory/memory_manager.cpp
hle/kernel/memory/memory_manager.h
hle/kernel/memory/memory_types.h
hle/kernel/memory/page_linked_list.h
hle/kernel/memory/page_heap.cpp
hle/kernel/memory/page_heap.h
hle/kernel/memory/page_table.cpp
hle/kernel/memory/page_table.h
hle/kernel/memory/slab_heap.h
hle/kernel/memory/system_control.cpp
hle/kernel/memory/system_control.h
hle/kernel/mutex.cpp
hle/kernel/mutex.h
hle/kernel/object.cpp
@@ -197,7 +180,6 @@ add_library(core STATIC
hle/kernel/shared_memory.h
hle/kernel/svc.cpp
hle/kernel/svc.h
hle/kernel/svc_types.h
hle/kernel/svc_wrap.h
hle/kernel/synchronization_object.cpp
hle/kernel/synchronization_object.h
@@ -209,6 +191,8 @@ add_library(core STATIC
hle/kernel/time_manager.h
hle/kernel/transfer_memory.cpp
hle/kernel/transfer_memory.h
hle/kernel/vm_manager.cpp
hle/kernel/vm_manager.h
hle/kernel/writable_event.cpp
hle/kernel/writable_event.h
hle/lock.cpp
@@ -303,18 +287,6 @@ add_library(core STATIC
hle/service/btm/btm.h
hle/service/caps/caps.cpp
hle/service/caps/caps.h
hle/service/caps/caps_a.cpp
hle/service/caps/caps_a.h
hle/service/caps/caps_c.cpp
hle/service/caps/caps_c.h
hle/service/caps/caps_u.cpp
hle/service/caps/caps_u.h
hle/service/caps/caps_sc.cpp
hle/service/caps/caps_sc.h
hle/service/caps/caps_ss.cpp
hle/service/caps/caps_ss.h
hle/service/caps/caps_su.cpp
hle/service/caps/caps_su.h
hle/service/erpt/erpt.cpp
hle/service/erpt/erpt.h
hle/service/es/es.cpp
@@ -609,8 +581,11 @@ target_link_libraries(core PUBLIC common PRIVATE audio_core video_core)
target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt json-headers mbedtls opus unicorn)
if (YUZU_ENABLE_BOXCAT)
target_compile_definitions(core PRIVATE -DYUZU_ENABLE_BOXCAT)
target_link_libraries(core PRIVATE httplib json-headers zip)
get_directory_property(OPENSSL_LIBS
DIRECTORY ${PROJECT_SOURCE_DIR}/externals/libressl
DEFINITION OPENSSL_LIBS)
target_compile_definitions(core PRIVATE -DCPPHTTPLIB_OPENSSL_SUPPORT -DYUZU_ENABLE_BOXCAT)
target_link_libraries(core PRIVATE httplib json-headers ${OPENSSL_LIBS} zip)
endif()
if (ENABLE_WEB_SERVICE)
@@ -620,12 +595,8 @@ endif()
if (ARCHITECTURE_x86_64)
target_sources(core PRIVATE
arm/dynarmic/arm_dynarmic_32.cpp
arm/dynarmic/arm_dynarmic_32.h
arm/dynarmic/arm_dynarmic_64.cpp
arm/dynarmic/arm_dynarmic_64.h
arm/dynarmic/arm_dynarmic_cp15.cpp
arm/dynarmic/arm_dynarmic_cp15.h
arm/dynarmic/arm_dynarmic.cpp
arm/dynarmic/arm_dynarmic.h
)
target_link_libraries(core PRIVATE dynarmic)
endif()

View File

@@ -60,7 +60,7 @@ static_assert(sizeof(ELFSymbol) == 0x18, "ELFSymbol has incorrect size.");
using Symbols = std::vector<std::pair<ELFSymbol, std::string>>;
Symbols GetSymbols(VAddr text_offset, Core::Memory::Memory& memory) {
Symbols GetSymbols(VAddr text_offset, Memory::Memory& memory) {
const auto mod_offset = text_offset + memory.Read32(text_offset + 4);
if (mod_offset < text_offset || (mod_offset & 0b11) != 0 ||
@@ -123,7 +123,7 @@ Symbols GetSymbols(VAddr text_offset, Core::Memory::Memory& memory) {
std::optional<std::string> GetSymbolName(const Symbols& symbols, VAddr func_address) {
const auto iter =
std::find_if(symbols.begin(), symbols.end(), [func_address](const auto& pair) {
const auto& symbol = pair.first;
const auto& [symbol, name] = pair;
const auto end_address = symbol.value + symbol.size;
return func_address >= symbol.value && func_address < end_address;
});
@@ -146,7 +146,7 @@ std::vector<ARM_Interface::BacktraceEntry> ARM_Interface::GetBacktrace() const {
auto fp = GetReg(29);
auto lr = GetReg(30);
while (true) {
out.push_back({"", 0, lr, 0, ""});
out.push_back({"", 0, lr, 0});
if (!fp) {
break;
}

View File

@@ -25,33 +25,20 @@ public:
explicit ARM_Interface(System& system_) : system{system_} {}
virtual ~ARM_Interface() = default;
struct ThreadContext32 {
std::array<u32, 16> cpu_registers{};
u32 cpsr{};
std::array<u8, 4> padding{};
std::array<u64, 32> fprs{};
u32 fpscr{};
u32 fpexc{};
u32 tpidr{};
};
// Internally within the kernel, it expects the AArch32 version of the
// thread context to be 344 bytes in size.
static_assert(sizeof(ThreadContext32) == 0x158);
struct ThreadContext64 {
std::array<u64, 31> cpu_registers{};
u64 sp{};
u64 pc{};
u32 pstate{};
std::array<u8, 4> padding{};
std::array<u128, 32> vector_registers{};
u32 fpcr{};
u32 fpsr{};
u64 tpidr{};
struct ThreadContext {
std::array<u64, 31> cpu_registers;
u64 sp;
u64 pc;
u32 pstate;
std::array<u8, 4> padding;
std::array<u128, 32> vector_registers;
u32 fpcr;
u32 fpsr;
u64 tpidr;
};
// Internally within the kernel, it expects the AArch64 version of the
// thread context to be 800 bytes in size.
static_assert(sizeof(ThreadContext64) == 0x320);
static_assert(sizeof(ThreadContext) == 0x320);
/// Runs the CPU until an event happens
virtual void Run() = 0;
@@ -143,10 +130,17 @@ public:
*/
virtual void SetTPIDR_EL0(u64 value) = 0;
virtual void SaveContext(ThreadContext32& ctx) = 0;
virtual void SaveContext(ThreadContext64& ctx) = 0;
virtual void LoadContext(const ThreadContext32& ctx) = 0;
virtual void LoadContext(const ThreadContext64& ctx) = 0;
/**
* Saves the current CPU context
* @param ctx Thread context to save
*/
virtual void SaveContext(ThreadContext& ctx) = 0;
/**
* Loads a CPU context
* @param ctx Thread context to load
*/
virtual void LoadContext(const ThreadContext& ctx) = 0;
/// Clears the exclusive monitor's state.
virtual void ClearExclusiveState() = 0;

View File

@@ -8,8 +8,7 @@
#include <dynarmic/A64/config.h>
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "common/page_table.h"
#include "core/arm/dynarmic/arm_dynarmic_64.h"
#include "core/arm/dynarmic/arm_dynarmic.h"
#include "core/core.h"
#include "core/core_manager.h"
#include "core/core_timing.h"
@@ -19,15 +18,16 @@
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/svc.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/memory.h"
namespace Core {
using Vector = Dynarmic::A64::Vector;
class DynarmicCallbacks64 : public Dynarmic::A64::UserCallbacks {
class ARM_Dynarmic_Callbacks : public Dynarmic::A64::UserCallbacks {
public:
explicit DynarmicCallbacks64(ARM_Dynarmic_64& parent) : parent(parent) {}
explicit ARM_Dynarmic_Callbacks(ARM_Dynarmic& parent) : parent(parent) {}
u8 MemoryRead8(u64 vaddr) override {
return parent.system.Memory().Read8(vaddr);
@@ -68,7 +68,7 @@ public:
LOG_INFO(Core_ARM, "Unicorn fallback @ 0x{:X} for {} instructions (instr = {:08X})", pc,
num_instructions, MemoryReadCode(pc));
ARM_Interface::ThreadContext64 ctx;
ARM_Interface::ThreadContext ctx;
parent.SaveContext(ctx);
parent.inner_unicorn.LoadContext(ctx);
parent.inner_unicorn.ExecuteInstructions(num_instructions);
@@ -90,7 +90,7 @@ public:
parent.jit->HaltExecution();
parent.SetPC(pc);
Kernel::Thread* const thread = parent.system.CurrentScheduler().GetCurrentThread();
parent.SaveContext(thread->GetContext64());
parent.SaveContext(thread->GetContext());
GDBStub::Break();
GDBStub::SendTrap(thread, 5);
return;
@@ -103,7 +103,7 @@ public:
}
void CallSVC(u32 swi) override {
Kernel::Svc::Call(parent.system, swi);
Kernel::CallSVC(parent.system, swi);
}
void AddTicks(u64 ticks) override {
@@ -126,14 +126,14 @@ public:
return Timing::CpuCyclesToClockCycles(parent.system.CoreTiming().GetTicks());
}
ARM_Dynarmic_64& parent;
ARM_Dynarmic& parent;
std::size_t num_interpreted_instructions = 0;
u64 tpidrro_el0 = 0;
u64 tpidr_el0 = 0;
};
std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable& page_table,
std::size_t address_space_bits) const {
std::unique_ptr<Dynarmic::A64::Jit> ARM_Dynarmic::MakeJit(Common::PageTable& page_table,
std::size_t address_space_bits) const {
Dynarmic::A64::UserConfig config;
// Callbacks
@@ -159,82 +159,79 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable&
// Unpredictable instructions
config.define_unpredictable_behaviour = true;
config.detect_misaligned_access_via_page_table = 16 | 32 | 64 | 128;
config.only_detect_misalignment_via_page_table_on_page_boundary = true;
return std::make_shared<Dynarmic::A64::Jit>(config);
return std::make_unique<Dynarmic::A64::Jit>(config);
}
MICROPROFILE_DEFINE(ARM_Jit_Dynarmic_64, "ARM JIT", "Dynarmic", MP_RGB(255, 64, 64));
MICROPROFILE_DEFINE(ARM_Jit_Dynarmic, "ARM JIT", "Dynarmic", MP_RGB(255, 64, 64));
void ARM_Dynarmic_64::Run() {
MICROPROFILE_SCOPE(ARM_Jit_Dynarmic_64);
void ARM_Dynarmic::Run() {
MICROPROFILE_SCOPE(ARM_Jit_Dynarmic);
jit->Run();
}
void ARM_Dynarmic_64::Step() {
void ARM_Dynarmic::Step() {
cb->InterpreterFallback(jit->GetPC(), 1);
}
ARM_Dynarmic_64::ARM_Dynarmic_64(System& system, ExclusiveMonitor& exclusive_monitor,
std::size_t core_index)
ARM_Dynarmic::ARM_Dynarmic(System& system, ExclusiveMonitor& exclusive_monitor,
std::size_t core_index)
: ARM_Interface{system},
cb(std::make_unique<DynarmicCallbacks64>(*this)), inner_unicorn{system},
cb(std::make_unique<ARM_Dynarmic_Callbacks>(*this)), inner_unicorn{system},
core_index{core_index}, exclusive_monitor{
dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor)} {}
ARM_Dynarmic_64::~ARM_Dynarmic_64() = default;
ARM_Dynarmic::~ARM_Dynarmic() = default;
void ARM_Dynarmic_64::SetPC(u64 pc) {
void ARM_Dynarmic::SetPC(u64 pc) {
jit->SetPC(pc);
}
u64 ARM_Dynarmic_64::GetPC() const {
u64 ARM_Dynarmic::GetPC() const {
return jit->GetPC();
}
u64 ARM_Dynarmic_64::GetReg(int index) const {
u64 ARM_Dynarmic::GetReg(int index) const {
return jit->GetRegister(index);
}
void ARM_Dynarmic_64::SetReg(int index, u64 value) {
void ARM_Dynarmic::SetReg(int index, u64 value) {
jit->SetRegister(index, value);
}
u128 ARM_Dynarmic_64::GetVectorReg(int index) const {
u128 ARM_Dynarmic::GetVectorReg(int index) const {
return jit->GetVector(index);
}
void ARM_Dynarmic_64::SetVectorReg(int index, u128 value) {
void ARM_Dynarmic::SetVectorReg(int index, u128 value) {
jit->SetVector(index, value);
}
u32 ARM_Dynarmic_64::GetPSTATE() const {
u32 ARM_Dynarmic::GetPSTATE() const {
return jit->GetPstate();
}
void ARM_Dynarmic_64::SetPSTATE(u32 pstate) {
void ARM_Dynarmic::SetPSTATE(u32 pstate) {
jit->SetPstate(pstate);
}
u64 ARM_Dynarmic_64::GetTlsAddress() const {
u64 ARM_Dynarmic::GetTlsAddress() const {
return cb->tpidrro_el0;
}
void ARM_Dynarmic_64::SetTlsAddress(VAddr address) {
void ARM_Dynarmic::SetTlsAddress(VAddr address) {
cb->tpidrro_el0 = address;
}
u64 ARM_Dynarmic_64::GetTPIDR_EL0() const {
u64 ARM_Dynarmic::GetTPIDR_EL0() const {
return cb->tpidr_el0;
}
void ARM_Dynarmic_64::SetTPIDR_EL0(u64 value) {
void ARM_Dynarmic::SetTPIDR_EL0(u64 value) {
cb->tpidr_el0 = value;
}
void ARM_Dynarmic_64::SaveContext(ThreadContext64& ctx) {
void ARM_Dynarmic::SaveContext(ThreadContext& ctx) {
ctx.cpu_registers = jit->GetRegisters();
ctx.sp = jit->GetSP();
ctx.pc = jit->GetPC();
@@ -245,7 +242,7 @@ void ARM_Dynarmic_64::SaveContext(ThreadContext64& ctx) {
ctx.tpidr = cb->tpidr_el0;
}
void ARM_Dynarmic_64::LoadContext(const ThreadContext64& ctx) {
void ARM_Dynarmic::LoadContext(const ThreadContext& ctx) {
jit->SetRegisters(ctx.cpu_registers);
jit->SetSP(ctx.sp);
jit->SetPC(ctx.pc);
@@ -256,32 +253,25 @@ void ARM_Dynarmic_64::LoadContext(const ThreadContext64& ctx) {
SetTPIDR_EL0(ctx.tpidr);
}
void ARM_Dynarmic_64::PrepareReschedule() {
void ARM_Dynarmic::PrepareReschedule() {
jit->HaltExecution();
}
void ARM_Dynarmic_64::ClearInstructionCache() {
void ARM_Dynarmic::ClearInstructionCache() {
jit->ClearCache();
}
void ARM_Dynarmic_64::ClearExclusiveState() {
void ARM_Dynarmic::ClearExclusiveState() {
jit->ClearExclusiveState();
}
void ARM_Dynarmic_64::PageTableChanged(Common::PageTable& page_table,
std::size_t new_address_space_size_in_bits) {
auto key = std::make_pair(&page_table, new_address_space_size_in_bits);
auto iter = jit_cache.find(key);
if (iter != jit_cache.end()) {
jit = iter->second;
return;
}
void ARM_Dynarmic::PageTableChanged(Common::PageTable& page_table,
std::size_t new_address_space_size_in_bits) {
jit = MakeJit(page_table, new_address_space_size_in_bits);
jit_cache.emplace(key, jit);
}
DynarmicExclusiveMonitor::DynarmicExclusiveMonitor(Memory::Memory& memory, std::size_t core_count)
: monitor(core_count), memory{memory} {}
DynarmicExclusiveMonitor::DynarmicExclusiveMonitor(Memory::Memory& memory_, std::size_t core_count)
: monitor(core_count), memory{memory_} {}
DynarmicExclusiveMonitor::~DynarmicExclusiveMonitor() = default;

View File

@@ -5,30 +5,27 @@
#pragma once
#include <memory>
#include <unordered_map>
#include <dynarmic/A64/a64.h>
#include <dynarmic/A64/exclusive_monitor.h>
#include "common/common_types.h"
#include "common/hash.h"
#include "core/arm/arm_interface.h"
#include "core/arm/exclusive_monitor.h"
#include "core/arm/unicorn/arm_unicorn.h"
namespace Core::Memory {
namespace Memory {
class Memory;
}
namespace Core {
class DynarmicCallbacks64;
class ARM_Dynarmic_Callbacks;
class DynarmicExclusiveMonitor;
class System;
class ARM_Dynarmic_64 final : public ARM_Interface {
class ARM_Dynarmic final : public ARM_Interface {
public:
ARM_Dynarmic_64(System& system, ExclusiveMonitor& exclusive_monitor, std::size_t core_index);
~ARM_Dynarmic_64() override;
ARM_Dynarmic(System& system, ExclusiveMonitor& exclusive_monitor, std::size_t core_index);
~ARM_Dynarmic() override;
void SetPC(u64 pc) override;
u64 GetPC() const override;
@@ -45,10 +42,8 @@ public:
void SetTPIDR_EL0(u64 value) override;
u64 GetTPIDR_EL0() const override;
void SaveContext(ThreadContext32& ctx) override {}
void SaveContext(ThreadContext64& ctx) override;
void LoadContext(const ThreadContext32& ctx) override {}
void LoadContext(const ThreadContext64& ctx) override;
void SaveContext(ThreadContext& ctx) override;
void LoadContext(const ThreadContext& ctx) override;
void PrepareReschedule() override;
void ClearExclusiveState() override;
@@ -58,17 +53,12 @@ public:
std::size_t new_address_space_size_in_bits) override;
private:
std::shared_ptr<Dynarmic::A64::Jit> MakeJit(Common::PageTable& page_table,
std::unique_ptr<Dynarmic::A64::Jit> MakeJit(Common::PageTable& page_table,
std::size_t address_space_bits) const;
using JitCacheKey = std::pair<Common::PageTable*, std::size_t>;
using JitCacheType =
std::unordered_map<JitCacheKey, std::shared_ptr<Dynarmic::A64::Jit>, Common::PairHash>;
friend class DynarmicCallbacks64;
std::unique_ptr<DynarmicCallbacks64> cb;
JitCacheType jit_cache;
std::shared_ptr<Dynarmic::A64::Jit> jit;
friend class ARM_Dynarmic_Callbacks;
std::unique_ptr<ARM_Dynarmic_Callbacks> cb;
std::unique_ptr<Dynarmic::A64::Jit> jit;
ARM_Unicorn inner_unicorn;
std::size_t core_index;
@@ -77,7 +67,7 @@ private:
class DynarmicExclusiveMonitor final : public ExclusiveMonitor {
public:
explicit DynarmicExclusiveMonitor(Memory::Memory& memory, std::size_t core_count);
explicit DynarmicExclusiveMonitor(Memory::Memory& memory_, std::size_t core_count);
~DynarmicExclusiveMonitor() override;
void SetExclusive(std::size_t core_index, VAddr addr) override;
@@ -90,9 +80,9 @@ public:
bool ExclusiveWrite128(std::size_t core_index, VAddr vaddr, u128 value) override;
private:
friend class ARM_Dynarmic_64;
friend class ARM_Dynarmic;
Dynarmic::A64::ExclusiveMonitor monitor;
Core::Memory::Memory& memory;
Memory::Memory& memory;
};
} // namespace Core

View File

@@ -1,208 +0,0 @@
// Copyright 2020 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cinttypes>
#include <memory>
#include <dynarmic/A32/a32.h>
#include <dynarmic/A32/config.h>
#include <dynarmic/A32/context.h>
#include "common/microprofile.h"
#include "core/arm/dynarmic/arm_dynarmic_32.h"
#include "core/arm/dynarmic/arm_dynarmic_64.h"
#include "core/arm/dynarmic/arm_dynarmic_cp15.h"
#include "core/core.h"
#include "core/core_manager.h"
#include "core/core_timing.h"
#include "core/hle/kernel/svc.h"
#include "core/memory.h"
namespace Core {
class DynarmicCallbacks32 : public Dynarmic::A32::UserCallbacks {
public:
explicit DynarmicCallbacks32(ARM_Dynarmic_32& parent) : parent(parent) {}
u8 MemoryRead8(u32 vaddr) override {
return parent.system.Memory().Read8(vaddr);
}
u16 MemoryRead16(u32 vaddr) override {
return parent.system.Memory().Read16(vaddr);
}
u32 MemoryRead32(u32 vaddr) override {
return parent.system.Memory().Read32(vaddr);
}
u64 MemoryRead64(u32 vaddr) override {
return parent.system.Memory().Read64(vaddr);
}
void MemoryWrite8(u32 vaddr, u8 value) override {
parent.system.Memory().Write8(vaddr, value);
}
void MemoryWrite16(u32 vaddr, u16 value) override {
parent.system.Memory().Write16(vaddr, value);
}
void MemoryWrite32(u32 vaddr, u32 value) override {
parent.system.Memory().Write32(vaddr, value);
}
void MemoryWrite64(u32 vaddr, u64 value) override {
parent.system.Memory().Write64(vaddr, value);
}
void InterpreterFallback(u32 pc, std::size_t num_instructions) override {
UNIMPLEMENTED();
}
void ExceptionRaised(u32 pc, Dynarmic::A32::Exception exception) override {
switch (exception) {
case Dynarmic::A32::Exception::UndefinedInstruction:
case Dynarmic::A32::Exception::UnpredictableInstruction:
break;
case Dynarmic::A32::Exception::Breakpoint:
break;
}
LOG_CRITICAL(HW_GPU, "ExceptionRaised(exception = {}, pc = {:08X}, code = {:08X})",
static_cast<std::size_t>(exception), pc, MemoryReadCode(pc));
UNIMPLEMENTED();
}
void CallSVC(u32 swi) override {
Kernel::Svc::Call(parent.system, swi);
}
void AddTicks(u64 ticks) override {
// Divide the number of ticks by the amount of CPU cores. TODO(Subv): This yields only a
// rough approximation of the amount of executed ticks in the system, it may be thrown off
// if not all cores are doing a similar amount of work. Instead of doing this, we should
// device a way so that timing is consistent across all cores without increasing the ticks 4
// times.
u64 amortized_ticks = (ticks - num_interpreted_instructions) / Core::NUM_CPU_CORES;
// Always execute at least one tick.
amortized_ticks = std::max<u64>(amortized_ticks, 1);
parent.system.CoreTiming().AddTicks(amortized_ticks);
num_interpreted_instructions = 0;
}
u64 GetTicksRemaining() override {
return std::max(parent.system.CoreTiming().GetDowncount(), {});
}
ARM_Dynarmic_32& parent;
std::size_t num_interpreted_instructions{};
u64 tpidrro_el0{};
u64 tpidr_el0{};
};
std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable& page_table,
std::size_t address_space_bits) const {
Dynarmic::A32::UserConfig config;
config.callbacks = cb.get();
// TODO(bunnei): Implement page table for 32-bit
// config.page_table = &page_table.pointers;
config.coprocessors[15] = std::make_shared<DynarmicCP15>((u32*)&CP15_regs[0]);
config.define_unpredictable_behaviour = true;
return std::make_unique<Dynarmic::A32::Jit>(config);
}
MICROPROFILE_DEFINE(ARM_Jit_Dynarmic_32, "ARM JIT", "Dynarmic", MP_RGB(255, 64, 64));
void ARM_Dynarmic_32::Run() {
MICROPROFILE_SCOPE(ARM_Jit_Dynarmic_32);
jit->Run();
}
void ARM_Dynarmic_32::Step() {
cb->InterpreterFallback(jit->Regs()[15], 1);
}
ARM_Dynarmic_32::ARM_Dynarmic_32(System& system, ExclusiveMonitor& exclusive_monitor,
std::size_t core_index)
: ARM_Interface{system},
cb(std::make_unique<DynarmicCallbacks32>(*this)), core_index{core_index},
exclusive_monitor{dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor)} {}
ARM_Dynarmic_32::~ARM_Dynarmic_32() = default;
void ARM_Dynarmic_32::SetPC(u64 pc) {
jit->Regs()[15] = static_cast<u32>(pc);
}
u64 ARM_Dynarmic_32::GetPC() const {
return jit->Regs()[15];
}
u64 ARM_Dynarmic_32::GetReg(int index) const {
return jit->Regs()[index];
}
void ARM_Dynarmic_32::SetReg(int index, u64 value) {
jit->Regs()[index] = static_cast<u32>(value);
}
u128 ARM_Dynarmic_32::GetVectorReg(int index) const {
return {};
}
void ARM_Dynarmic_32::SetVectorReg(int index, u128 value) {}
u32 ARM_Dynarmic_32::GetPSTATE() const {
return jit->Cpsr();
}
void ARM_Dynarmic_32::SetPSTATE(u32 cpsr) {
jit->SetCpsr(cpsr);
}
u64 ARM_Dynarmic_32::GetTlsAddress() const {
return CP15_regs[static_cast<std::size_t>(CP15Register::CP15_THREAD_URO)];
}
void ARM_Dynarmic_32::SetTlsAddress(VAddr address) {
CP15_regs[static_cast<std::size_t>(CP15Register::CP15_THREAD_URO)] = static_cast<u32>(address);
}
u64 ARM_Dynarmic_32::GetTPIDR_EL0() const {
return cb->tpidr_el0;
}
void ARM_Dynarmic_32::SetTPIDR_EL0(u64 value) {
cb->tpidr_el0 = value;
}
void ARM_Dynarmic_32::SaveContext(ThreadContext32& ctx) {
Dynarmic::A32::Context context;
jit->SaveContext(context);
ctx.cpu_registers = context.Regs();
ctx.cpsr = context.Cpsr();
}
void ARM_Dynarmic_32::LoadContext(const ThreadContext32& ctx) {
Dynarmic::A32::Context context;
context.Regs() = ctx.cpu_registers;
context.SetCpsr(ctx.cpsr);
jit->LoadContext(context);
}
void ARM_Dynarmic_32::PrepareReschedule() {
jit->HaltExecution();
}
void ARM_Dynarmic_32::ClearInstructionCache() {
jit->ClearCache();
}
void ARM_Dynarmic_32::ClearExclusiveState() {}
void ARM_Dynarmic_32::PageTableChanged(Common::PageTable& page_table,
std::size_t new_address_space_size_in_bits) {
auto key = std::make_pair(&page_table, new_address_space_size_in_bits);
auto iter = jit_cache.find(key);
if (iter != jit_cache.end()) {
jit = iter->second;
return;
}
jit = MakeJit(page_table, new_address_space_size_in_bits);
jit_cache.emplace(key, jit);
}
} // namespace Core

View File

@@ -1,77 +0,0 @@
// Copyright 2020 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <unordered_map>
#include <dynarmic/A32/a32.h>
#include <dynarmic/A64/a64.h>
#include <dynarmic/A64/exclusive_monitor.h>
#include "common/common_types.h"
#include "common/hash.h"
#include "core/arm/arm_interface.h"
#include "core/arm/exclusive_monitor.h"
namespace Core::Memory {
class Memory;
}
namespace Core {
class DynarmicCallbacks32;
class DynarmicExclusiveMonitor;
class System;
class ARM_Dynarmic_32 final : public ARM_Interface {
public:
ARM_Dynarmic_32(System& system, ExclusiveMonitor& exclusive_monitor, std::size_t core_index);
~ARM_Dynarmic_32() override;
void SetPC(u64 pc) override;
u64 GetPC() const override;
u64 GetReg(int index) const override;
void SetReg(int index, u64 value) override;
u128 GetVectorReg(int index) const override;
void SetVectorReg(int index, u128 value) override;
u32 GetPSTATE() const override;
void SetPSTATE(u32 pstate) override;
void Run() override;
void Step() override;
VAddr GetTlsAddress() const override;
void SetTlsAddress(VAddr address) override;
void SetTPIDR_EL0(u64 value) override;
u64 GetTPIDR_EL0() const override;
void SaveContext(ThreadContext32& ctx) override;
void SaveContext(ThreadContext64& ctx) override {}
void LoadContext(const ThreadContext32& ctx) override;
void LoadContext(const ThreadContext64& ctx) override {}
void PrepareReschedule() override;
void ClearExclusiveState() override;
void ClearInstructionCache() override;
void PageTableChanged(Common::PageTable& new_page_table,
std::size_t new_address_space_size_in_bits) override;
private:
std::shared_ptr<Dynarmic::A32::Jit> MakeJit(Common::PageTable& page_table,
std::size_t address_space_bits) const;
using JitCacheKey = std::pair<Common::PageTable*, std::size_t>;
using JitCacheType =
std::unordered_map<JitCacheKey, std::shared_ptr<Dynarmic::A32::Jit>, Common::PairHash>;
friend class DynarmicCallbacks32;
std::unique_ptr<DynarmicCallbacks32> cb;
JitCacheType jit_cache;
std::shared_ptr<Dynarmic::A32::Jit> jit;
std::size_t core_index;
DynarmicExclusiveMonitor& exclusive_monitor;
std::array<u32, 84> CP15_regs{};
};
} // namespace Core

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@@ -1,80 +0,0 @@
// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/arm/dynarmic/arm_dynarmic_cp15.h"
using Callback = Dynarmic::A32::Coprocessor::Callback;
using CallbackOrAccessOneWord = Dynarmic::A32::Coprocessor::CallbackOrAccessOneWord;
using CallbackOrAccessTwoWords = Dynarmic::A32::Coprocessor::CallbackOrAccessTwoWords;
std::optional<Callback> DynarmicCP15::CompileInternalOperation(bool two, unsigned opc1,
CoprocReg CRd, CoprocReg CRn,
CoprocReg CRm, unsigned opc2) {
return {};
}
CallbackOrAccessOneWord DynarmicCP15::CompileSendOneWord(bool two, unsigned opc1, CoprocReg CRn,
CoprocReg CRm, unsigned opc2) {
// TODO(merry): Privileged CP15 registers
if (!two && CRn == CoprocReg::C7 && opc1 == 0 && CRm == CoprocReg::C5 && opc2 == 4) {
// This is a dummy write, we ignore the value written here.
return &CP15[static_cast<std::size_t>(CP15Register::CP15_FLUSH_PREFETCH_BUFFER)];
}
if (!two && CRn == CoprocReg::C7 && opc1 == 0 && CRm == CoprocReg::C10) {
switch (opc2) {
case 4:
// This is a dummy write, we ignore the value written here.
return &CP15[static_cast<std::size_t>(CP15Register::CP15_DATA_SYNC_BARRIER)];
case 5:
// This is a dummy write, we ignore the value written here.
return &CP15[static_cast<std::size_t>(CP15Register::CP15_DATA_MEMORY_BARRIER)];
default:
return {};
}
}
if (!two && CRn == CoprocReg::C13 && opc1 == 0 && CRm == CoprocReg::C0 && opc2 == 2) {
return &CP15[static_cast<std::size_t>(CP15Register::CP15_THREAD_UPRW)];
}
return {};
}
CallbackOrAccessTwoWords DynarmicCP15::CompileSendTwoWords(bool two, unsigned opc, CoprocReg CRm) {
return {};
}
CallbackOrAccessOneWord DynarmicCP15::CompileGetOneWord(bool two, unsigned opc1, CoprocReg CRn,
CoprocReg CRm, unsigned opc2) {
// TODO(merry): Privileged CP15 registers
if (!two && CRn == CoprocReg::C13 && opc1 == 0 && CRm == CoprocReg::C0) {
switch (opc2) {
case 2:
return &CP15[static_cast<std::size_t>(CP15Register::CP15_THREAD_UPRW)];
case 3:
return &CP15[static_cast<std::size_t>(CP15Register::CP15_THREAD_URO)];
default:
return {};
}
}
return {};
}
CallbackOrAccessTwoWords DynarmicCP15::CompileGetTwoWords(bool two, unsigned opc, CoprocReg CRm) {
return {};
}
std::optional<Callback> DynarmicCP15::CompileLoadWords(bool two, bool long_transfer, CoprocReg CRd,
std::optional<u8> option) {
return {};
}
std::optional<Callback> DynarmicCP15::CompileStoreWords(bool two, bool long_transfer, CoprocReg CRd,
std::optional<u8> option) {
return {};
}

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@@ -1,152 +0,0 @@
// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <optional>
#include <dynarmic/A32/coprocessor.h>
#include "common/common_types.h"
enum class CP15Register {
// c0 - Information registers
CP15_MAIN_ID,
CP15_CACHE_TYPE,
CP15_TCM_STATUS,
CP15_TLB_TYPE,
CP15_CPU_ID,
CP15_PROCESSOR_FEATURE_0,
CP15_PROCESSOR_FEATURE_1,
CP15_DEBUG_FEATURE_0,
CP15_AUXILIARY_FEATURE_0,
CP15_MEMORY_MODEL_FEATURE_0,
CP15_MEMORY_MODEL_FEATURE_1,
CP15_MEMORY_MODEL_FEATURE_2,
CP15_MEMORY_MODEL_FEATURE_3,
CP15_ISA_FEATURE_0,
CP15_ISA_FEATURE_1,
CP15_ISA_FEATURE_2,
CP15_ISA_FEATURE_3,
CP15_ISA_FEATURE_4,
// c1 - Control registers
CP15_CONTROL,
CP15_AUXILIARY_CONTROL,
CP15_COPROCESSOR_ACCESS_CONTROL,
// c2 - Translation table registers
CP15_TRANSLATION_BASE_TABLE_0,
CP15_TRANSLATION_BASE_TABLE_1,
CP15_TRANSLATION_BASE_CONTROL,
CP15_DOMAIN_ACCESS_CONTROL,
CP15_RESERVED,
// c5 - Fault status registers
CP15_FAULT_STATUS,
CP15_INSTR_FAULT_STATUS,
CP15_COMBINED_DATA_FSR = CP15_FAULT_STATUS,
CP15_INST_FSR,
// c6 - Fault Address registers
CP15_FAULT_ADDRESS,
CP15_COMBINED_DATA_FAR = CP15_FAULT_ADDRESS,
CP15_WFAR,
CP15_IFAR,
// c7 - Cache operation registers
CP15_WAIT_FOR_INTERRUPT,
CP15_PHYS_ADDRESS,
CP15_INVALIDATE_INSTR_CACHE,
CP15_INVALIDATE_INSTR_CACHE_USING_MVA,
CP15_INVALIDATE_INSTR_CACHE_USING_INDEX,
CP15_FLUSH_PREFETCH_BUFFER,
CP15_FLUSH_BRANCH_TARGET_CACHE,
CP15_FLUSH_BRANCH_TARGET_CACHE_ENTRY,
CP15_INVALIDATE_DATA_CACHE,
CP15_INVALIDATE_DATA_CACHE_LINE_USING_MVA,
CP15_INVALIDATE_DATA_CACHE_LINE_USING_INDEX,
CP15_INVALIDATE_DATA_AND_INSTR_CACHE,
CP15_CLEAN_DATA_CACHE,
CP15_CLEAN_DATA_CACHE_LINE_USING_MVA,
CP15_CLEAN_DATA_CACHE_LINE_USING_INDEX,
CP15_DATA_SYNC_BARRIER,
CP15_DATA_MEMORY_BARRIER,
CP15_CLEAN_AND_INVALIDATE_DATA_CACHE,
CP15_CLEAN_AND_INVALIDATE_DATA_CACHE_LINE_USING_MVA,
CP15_CLEAN_AND_INVALIDATE_DATA_CACHE_LINE_USING_INDEX,
// c8 - TLB operations
CP15_INVALIDATE_ITLB,
CP15_INVALIDATE_ITLB_SINGLE_ENTRY,
CP15_INVALIDATE_ITLB_ENTRY_ON_ASID_MATCH,
CP15_INVALIDATE_ITLB_ENTRY_ON_MVA,
CP15_INVALIDATE_DTLB,
CP15_INVALIDATE_DTLB_SINGLE_ENTRY,
CP15_INVALIDATE_DTLB_ENTRY_ON_ASID_MATCH,
CP15_INVALIDATE_DTLB_ENTRY_ON_MVA,
CP15_INVALIDATE_UTLB,
CP15_INVALIDATE_UTLB_SINGLE_ENTRY,
CP15_INVALIDATE_UTLB_ENTRY_ON_ASID_MATCH,
CP15_INVALIDATE_UTLB_ENTRY_ON_MVA,
// c9 - Data cache lockdown register
CP15_DATA_CACHE_LOCKDOWN,
// c10 - TLB/Memory map registers
CP15_TLB_LOCKDOWN,
CP15_PRIMARY_REGION_REMAP,
CP15_NORMAL_REGION_REMAP,
// c13 - Thread related registers
CP15_PID,
CP15_CONTEXT_ID,
CP15_THREAD_UPRW, // Thread ID register - User/Privileged Read/Write
CP15_THREAD_URO, // Thread ID register - User Read Only (Privileged R/W)
CP15_THREAD_PRW, // Thread ID register - Privileged R/W only.
// c15 - Performance and TLB lockdown registers
CP15_PERFORMANCE_MONITOR_CONTROL,
CP15_CYCLE_COUNTER,
CP15_COUNT_0,
CP15_COUNT_1,
CP15_READ_MAIN_TLB_LOCKDOWN_ENTRY,
CP15_WRITE_MAIN_TLB_LOCKDOWN_ENTRY,
CP15_MAIN_TLB_LOCKDOWN_VIRT_ADDRESS,
CP15_MAIN_TLB_LOCKDOWN_PHYS_ADDRESS,
CP15_MAIN_TLB_LOCKDOWN_ATTRIBUTE,
CP15_TLB_DEBUG_CONTROL,
// Skyeye defined
CP15_TLB_FAULT_ADDR,
CP15_TLB_FAULT_STATUS,
// Not an actual register.
// All registers should be defined above this.
CP15_REGISTER_COUNT,
};
class DynarmicCP15 final : public Dynarmic::A32::Coprocessor {
public:
using CoprocReg = Dynarmic::A32::CoprocReg;
explicit DynarmicCP15(u32* cp15) : CP15(cp15){};
std::optional<Callback> CompileInternalOperation(bool two, unsigned opc1, CoprocReg CRd,
CoprocReg CRn, CoprocReg CRm,
unsigned opc2) override;
CallbackOrAccessOneWord CompileSendOneWord(bool two, unsigned opc1, CoprocReg CRn,
CoprocReg CRm, unsigned opc2) override;
CallbackOrAccessTwoWords CompileSendTwoWords(bool two, unsigned opc, CoprocReg CRm) override;
CallbackOrAccessOneWord CompileGetOneWord(bool two, unsigned opc1, CoprocReg CRn, CoprocReg CRm,
unsigned opc2) override;
CallbackOrAccessTwoWords CompileGetTwoWords(bool two, unsigned opc, CoprocReg CRm) override;
std::optional<Callback> CompileLoadWords(bool two, bool long_transfer, CoprocReg CRd,
std::optional<u8> option) override;
std::optional<Callback> CompileStoreWords(bool two, bool long_transfer, CoprocReg CRd,
std::optional<u8> option) override;
private:
u32* CP15{};
};

View File

@@ -3,7 +3,7 @@
// Refer to the license.txt file included.
#ifdef ARCHITECTURE_x86_64
#include "core/arm/dynarmic/arm_dynarmic_64.h"
#include "core/arm/dynarmic/arm_dynarmic.h"
#endif
#include "core/arm/exclusive_monitor.h"
#include "core/memory.h"

View File

@@ -8,7 +8,7 @@
#include "common/common_types.h"
namespace Core::Memory {
namespace Memory {
class Memory;
}

View File

@@ -53,7 +53,7 @@ static bool UnmappedMemoryHook(uc_engine* uc, uc_mem_type type, u64 addr, int si
void* user_data) {
auto* const system = static_cast<System*>(user_data);
ARM_Interface::ThreadContext64 ctx{};
ARM_Interface::ThreadContext ctx{};
system->CurrentArmInterface().SaveContext(ctx);
ASSERT_MSG(false, "Attempted to read from unmapped memory: 0x{:X}, pc=0x{:X}, lr=0x{:X}", addr,
ctx.pc, ctx.cpu_registers[30]);
@@ -179,7 +179,7 @@ void ARM_Unicorn::ExecuteInstructions(std::size_t num_instructions) {
}
Kernel::Thread* const thread = system.CurrentScheduler().GetCurrentThread();
SaveContext(thread->GetContext64());
SaveContext(thread->GetContext());
if (last_bkpt_hit || GDBStub::IsMemoryBreak() || GDBStub::GetCpuStepFlag()) {
last_bkpt_hit = false;
GDBStub::Break();
@@ -188,7 +188,7 @@ void ARM_Unicorn::ExecuteInstructions(std::size_t num_instructions) {
}
}
void ARM_Unicorn::SaveContext(ThreadContext64& ctx) {
void ARM_Unicorn::SaveContext(ThreadContext& ctx) {
int uregs[32];
void* tregs[32];
@@ -215,7 +215,7 @@ void ARM_Unicorn::SaveContext(ThreadContext64& ctx) {
CHECKED(uc_reg_read_batch(uc, uregs, tregs, 32));
}
void ARM_Unicorn::LoadContext(const ThreadContext64& ctx) {
void ARM_Unicorn::LoadContext(const ThreadContext& ctx) {
int uregs[32];
void* tregs[32];
@@ -266,7 +266,7 @@ void ARM_Unicorn::InterruptHook(uc_engine* uc, u32 int_no, void* user_data) {
switch (ec) {
case 0x15: // SVC
Kernel::Svc::Call(arm_instance->system, iss);
Kernel::CallSVC(arm_instance->system, iss);
break;
}
}

View File

@@ -30,6 +30,8 @@ public:
void SetTlsAddress(VAddr address) override;
void SetTPIDR_EL0(u64 value) override;
u64 GetTPIDR_EL0() const override;
void SaveContext(ThreadContext& ctx) override;
void LoadContext(const ThreadContext& ctx) override;
void PrepareReschedule() override;
void ClearExclusiveState() override;
void ExecuteInstructions(std::size_t num_instructions);
@@ -39,11 +41,6 @@ public:
void PageTableChanged(Common::PageTable&, std::size_t) override {}
void RecordBreak(GDBStub::BreakpointAddress bkpt);
void SaveContext(ThreadContext32& ctx) override {}
void SaveContext(ThreadContext64& ctx) override;
void LoadContext(const ThreadContext32& ctx) override {}
void LoadContext(const ThreadContext64& ctx) override;
private:
static void InterruptHook(uc_engine* uc, u32 int_no, void* user_data);

View File

@@ -14,7 +14,6 @@
#include "core/core_manager.h"
#include "core/core_timing.h"
#include "core/cpu_manager.h"
#include "core/device_memory.h"
#include "core/file_sys/bis_factory.h"
#include "core/file_sys/card_image.h"
#include "core/file_sys/mode.h"
@@ -141,8 +140,6 @@ struct System::Impl {
ResultStatus Init(System& system, Frontend::EmuWindow& emu_window) {
LOG_DEBUG(HW_Memory, "initialized OK");
device_memory = std::make_unique<Core::DeviceMemory>(system);
core_timing.Initialize();
kernel.Initialize();
cpu_manager.Initialize();
@@ -168,14 +165,14 @@ struct System::Impl {
service_manager = std::make_shared<Service::SM::ServiceManager>();
Service::Init(service_manager, system);
GDBStub::DeferStart();
GDBStub::Init();
interrupt_manager = std::make_unique<Core::Hardware::InterruptManager>(system);
gpu_core = VideoCore::CreateGPU(emu_window, system);
if (!gpu_core) {
renderer = VideoCore::CreateRenderer(emu_window, system);
if (!renderer->Init()) {
return ResultStatus::ErrorVideoCore;
}
gpu_core->Renderer().Rasterizer().SetupDirtyFlags();
interrupt_manager = std::make_unique<Core::Hardware::InterruptManager>(system);
gpu_core = VideoCore::CreateGPU(system);
is_powered_on = true;
exit_lock = false;
@@ -215,6 +212,10 @@ struct System::Impl {
AddGlueRegistrationForProcess(*app_loader, *main_process);
kernel.MakeCurrentProcess(main_process.get());
// Main process has been loaded and been made current.
// Begin GPU and CPU execution.
gpu_core->Start();
// Initialize cheat engine
if (cheat_engine) {
cheat_engine->Initialize();
@@ -272,6 +273,7 @@ struct System::Impl {
}
// Shutdown emulation session
renderer.reset();
GDBStub::Shutdown();
Service::Shutdown();
service_manager.reset();
@@ -279,7 +281,6 @@ struct System::Impl {
telemetry_session.reset();
perf_stats.reset();
gpu_core.reset();
device_memory.reset();
// Close all CPU/threading state
cpu_manager.Shutdown();
@@ -348,10 +349,10 @@ struct System::Impl {
Service::FileSystem::FileSystemController fs_controller;
/// AppLoader used to load the current executing application
std::unique_ptr<Loader::AppLoader> app_loader;
std::unique_ptr<VideoCore::RendererBase> renderer;
std::unique_ptr<Tegra::GPU> gpu_core;
std::unique_ptr<Hardware::InterruptManager> interrupt_manager;
std::unique_ptr<Core::DeviceMemory> device_memory;
Core::Memory::Memory memory;
Memory::Memory memory;
CpuManager cpu_manager;
bool is_powered_on = false;
bool exit_lock = false;
@@ -477,14 +478,6 @@ Kernel::Process* System::CurrentProcess() {
return impl->kernel.CurrentProcess();
}
Core::DeviceMemory& System::DeviceMemory() {
return *impl->device_memory;
}
const Core::DeviceMemory& System::DeviceMemory() const {
return *impl->device_memory;
}
const Kernel::Process* System::CurrentProcess() const {
return impl->kernel.CurrentProcess();
}
@@ -518,7 +511,7 @@ Memory::Memory& System::Memory() {
return impl->memory;
}
const Core::Memory::Memory& System::Memory() const {
const Memory::Memory& System::Memory() const {
return impl->memory;
}
@@ -539,11 +532,11 @@ const Core::Hardware::InterruptManager& System::InterruptManager() const {
}
VideoCore::RendererBase& System::Renderer() {
return impl->gpu_core->Renderer();
return *impl->renderer;
}
const VideoCore::RendererBase& System::Renderer() const {
return impl->gpu_core->Renderer();
return *impl->renderer;
}
Kernel::KernelCore& System::Kernel() {

View File

@@ -36,10 +36,9 @@ class AppLoader;
enum class ResultStatus : u16;
} // namespace Loader
namespace Core::Memory {
namespace Memory {
struct CheatEntry;
class Memory;
} // namespace Core::Memory
} // namespace Memory
namespace Service {
@@ -87,11 +86,14 @@ namespace Core::Hardware {
class InterruptManager;
}
namespace Memory {
class Memory;
}
namespace Core {
class ARM_Interface;
class CoreManager;
class DeviceMemory;
class ExclusiveMonitor;
class FrameLimiter;
class PerfStats;
@@ -228,10 +230,10 @@ public:
const ExclusiveMonitor& Monitor() const;
/// Gets a mutable reference to the system memory instance.
Core::Memory::Memory& Memory();
Memory::Memory& Memory();
/// Gets a constant reference to the system memory instance.
const Core::Memory::Memory& Memory() const;
const Memory::Memory& Memory() const;
/// Gets a mutable reference to the GPU interface
Tegra::GPU& GPU();
@@ -257,12 +259,6 @@ public:
/// Gets the global scheduler
const Kernel::GlobalScheduler& GlobalScheduler() const;
/// Gets the manager for the guest device memory
Core::DeviceMemory& DeviceMemory();
/// Gets the manager for the guest device memory
const Core::DeviceMemory& DeviceMemory() const;
/// Provides a pointer to the current process
Kernel::Process* CurrentProcess();

View File

@@ -6,6 +6,9 @@
#include <mutex>
#include "common/logging/log.h"
#ifdef ARCHITECTURE_x86_64
#include "core/arm/dynarmic/arm_dynarmic.h"
#endif
#include "core/arm/exclusive_monitor.h"
#include "core/arm/unicorn/arm_unicorn.h"
#include "core/core.h"

View File

@@ -22,7 +22,7 @@ namespace Core::Timing {
class CoreTiming;
}
namespace Core::Memory {
namespace Memory {
class Memory;
}

View File

@@ -1,15 +0,0 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/core.h"
#include "core/device_memory.h"
#include "core/memory.h"
namespace Core {
DeviceMemory::DeviceMemory(System& system) : buffer{DramMemoryMap::Size}, system{system} {}
DeviceMemory::~DeviceMemory() = default;
} // namespace Core

View File

@@ -1,51 +0,0 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/assert.h"
#include "common/common_funcs.h"
#include "common/virtual_buffer.h"
namespace Core {
class System;
namespace DramMemoryMap {
enum : u64 {
Base = 0x80000000ULL,
Size = 0x100000000ULL,
End = Base + Size,
KernelReserveBase = Base + 0x60000,
SlabHeapBase = KernelReserveBase + 0x85000,
SlapHeapSize = 0xa21000,
SlabHeapEnd = SlabHeapBase + SlapHeapSize,
};
}; // namespace DramMemoryMap
class DeviceMemory : NonCopyable {
public:
explicit DeviceMemory(Core::System& system);
~DeviceMemory();
template <typename T>
PAddr GetPhysicalAddr(const T* ptr) const {
return (reinterpret_cast<uintptr_t>(ptr) - reinterpret_cast<uintptr_t>(buffer.data())) +
DramMemoryMap::Base;
}
u8* GetPointer(PAddr addr) {
return buffer.data() + (addr - DramMemoryMap::Base);
}
const u8* GetPointer(PAddr addr) const {
return buffer.data() + (addr - DramMemoryMap::Base);
}
private:
Common::VirtualBuffer<u8> buffer;
Core::System& system;
};
} // namespace Core

View File

@@ -249,7 +249,7 @@ bool PatchManager::HasNSOPatch(const std::array<u8, 32>& build_id_) const {
}
namespace {
std::optional<std::vector<Core::Memory::CheatEntry>> ReadCheatFileFromFolder(
std::optional<std::vector<Memory::CheatEntry>> ReadCheatFileFromFolder(
const Core::System& system, u64 title_id, const std::array<u8, 0x20>& build_id_,
const VirtualDir& base_path, bool upper) {
const auto build_id_raw = Common::HexToString(build_id_, upper);
@@ -269,14 +269,14 @@ std::optional<std::vector<Core::Memory::CheatEntry>> ReadCheatFileFromFolder(
return std::nullopt;
}
Core::Memory::TextCheatParser parser;
Memory::TextCheatParser parser;
return parser.Parse(
system, std::string_view(reinterpret_cast<const char* const>(data.data()), data.size()));
}
} // Anonymous namespace
std::vector<Core::Memory::CheatEntry> PatchManager::CreateCheatList(
std::vector<Memory::CheatEntry> PatchManager::CreateCheatList(
const Core::System& system, const std::array<u8, 32>& build_id_) const {
const auto load_dir = system.GetFileSystemController().GetModificationLoadRoot(title_id);
if (load_dir == nullptr) {
@@ -289,7 +289,7 @@ std::vector<Core::Memory::CheatEntry> PatchManager::CreateCheatList(
std::sort(patch_dirs.begin(), patch_dirs.end(),
[](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
std::vector<Core::Memory::CheatEntry> out;
std::vector<Memory::CheatEntry> out;
for (const auto& subdir : patch_dirs) {
if (std::find(disabled.cbegin(), disabled.cend(), subdir->GetName()) != disabled.cend()) {
continue;
@@ -348,12 +348,6 @@ static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType t
if (ext_dir != nullptr)
layers_ext.push_back(std::move(ext_dir));
}
// When there are no layers to apply, return early as there is no need to rebuild the RomFS
if (layers.empty() && layers_ext.empty()) {
return;
}
layers.push_back(std::move(extracted));
auto layered = LayeredVfsDirectory::MakeLayeredDirectory(std::move(layers));
@@ -440,8 +434,7 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
// Game Updates
const auto update_tid = GetUpdateTitleID(title_id);
PatchManager update{update_tid};
const auto metadata = update.GetControlMetadata();
const auto& nacp = metadata.first;
auto [nacp, discard_icon_file] = update.GetControlMetadata();
const auto update_disabled =
std::find(disabled.cbegin(), disabled.cend(), "Update") != disabled.cend();

View File

@@ -51,8 +51,8 @@ public:
bool HasNSOPatch(const std::array<u8, 0x20>& build_id) const;
// Creates a CheatList object with all
std::vector<Core::Memory::CheatEntry> CreateCheatList(
const Core::System& system, const std::array<u8, 0x20>& build_id) const;
std::vector<Memory::CheatEntry> CreateCheatList(const Core::System& system,
const std::array<u8, 0x20>& build_id) const;
// Currently tracked RomFS patches:
// - Game Updates

View File

@@ -591,18 +591,14 @@ InstallResult RegisteredCache::InstallEntry(const NSP& nsp, bool overwrite_if_ex
InstallResult RegisteredCache::InstallEntry(const NCA& nca, TitleType type,
bool overwrite_if_exists, const VfsCopyFunction& copy) {
CNMTHeader header{
nca.GetTitleId(), // Title ID
0, // Ignore/Default title version
type, // Type
{}, // Padding
0x10, // Default table offset
1, // 1 Content Entry
0, // No Meta Entries
{}, // Padding
{}, // Reserved 1
0, // Is committed
0, // Required download system version
{}, // Reserved 2
nca.GetTitleId(), ///< Title ID
0, ///< Ignore/Default title version
type, ///< Type
{}, ///< Padding
0x10, ///< Default table offset
1, ///< 1 Content Entry
0, ///< No Meta Entries
{}, ///< Padding
};
OptionalHeader opt_header{0, 0};
ContentRecord c_rec{{}, {}, {}, GetCRTypeFromNCAType(nca.GetType()), {}};
@@ -852,8 +848,7 @@ VirtualFile ManualContentProvider::GetEntryUnparsed(u64 title_id, ContentRecordT
VirtualFile ManualContentProvider::GetEntryRaw(u64 title_id, ContentRecordType type) const {
const auto iter =
std::find_if(entries.begin(), entries.end(), [title_id, type](const auto& entry) {
const auto content_type = std::get<1>(entry.first);
const auto e_title_id = std::get<2>(entry.first);
const auto [title_type, content_type, e_title_id] = entry.first;
return content_type == type && e_title_id == title_id;
});
if (iter == entries.end())

View File

@@ -5,7 +5,6 @@
#include <memory>
#include "common/common_types.h"
#include "common/string_util.h"
#include "common/swap.h"
#include "core/file_sys/fsmitm_romfsbuild.h"
#include "core/file_sys/romfs.h"
@@ -127,7 +126,7 @@ VirtualDir ExtractRomFS(VirtualFile file, RomFSExtractionType type) {
return out->GetSubdirectories().front();
while (out->GetSubdirectories().size() == 1 && out->GetFiles().empty()) {
if (Common::ToLower(out->GetSubdirectories().front()->GetName()) == "data" &&
if (out->GetSubdirectories().front()->GetName() == "data" &&
type == RomFSExtractionType::Truncated)
break;
out = out->GetSubdirectories().front();

View File

@@ -42,11 +42,11 @@ VirtualDir ExtractZIP(VirtualFile file) {
continue;
if (name.back() != '/') {
std::unique_ptr<zip_file_t, decltype(&zip_fclose)> file2{
std::unique_ptr<zip_file_t, decltype(&zip_fclose)> file{
zip_fopen_index(zip.get(), i, 0), zip_fclose};
std::vector<u8> buf(stat.size);
if (zip_fread(file2.get(), buf.data(), buf.size()) != s64(buf.size()))
if (zip_fread(file.get(), buf.data(), buf.size()) != buf.size())
return nullptr;
const auto parts = FileUtil::SplitPathComponents(stat.name);

View File

@@ -12,49 +12,23 @@
namespace Core::Frontend {
/// Information for the Graphics Backends signifying what type of screen pointer is in
/// WindowInformation
enum class WindowSystemType {
Headless,
Windows,
X11,
Wayland,
};
/**
* Represents a drawing context that supports graphics operations.
* Represents a graphics context that can be used for background computation or drawing. If the
* graphics backend doesn't require the context, then the implementation of these methods can be
* stubs
*/
class GraphicsContext {
public:
virtual ~GraphicsContext();
/// Inform the driver to swap the front/back buffers and present the current image
virtual void SwapBuffers() {}
/// Makes the graphics context current for the caller thread
virtual void MakeCurrent() {}
virtual void MakeCurrent() = 0;
/// Releases (dunno if this is the "right" word) the context from the caller thread
virtual void DoneCurrent() {}
virtual void DoneCurrent() = 0;
class Scoped {
public:
explicit Scoped(GraphicsContext& context_) : context(context_) {
context.MakeCurrent();
}
~Scoped() {
context.DoneCurrent();
}
private:
GraphicsContext& context;
};
/// Calls MakeCurrent on the context and calls DoneCurrent when the scope for the returned value
/// ends
Scoped Acquire() {
return Scoped{*this};
}
/// Swap buffers to display the next frame
virtual void SwapBuffers() = 0;
};
/**
@@ -75,7 +49,7 @@ public:
* - DO NOT TREAT THIS CLASS AS A GUI TOOLKIT ABSTRACTION LAYER. That's not what it is. Please
* re-read the upper points again and think about it if you don't see this.
*/
class EmuWindow {
class EmuWindow : public GraphicsContext {
public:
/// Data structure to store emuwindow configuration
struct WindowConfig {
@@ -85,34 +59,29 @@ public:
std::pair<unsigned, unsigned> min_client_area_size;
};
/// Data describing host window system information
struct WindowSystemInfo {
// Window system type. Determines which GL context or Vulkan WSI is used.
WindowSystemType type = WindowSystemType::Headless;
// Connection to a display server. This is used on X11 and Wayland platforms.
void* display_connection = nullptr;
// Render surface. This is a pointer to the native window handle, which depends
// on the platform. e.g. HWND for Windows, Window for X11. If the surface is
// set to nullptr, the video backend will run in headless mode.
void* render_surface = nullptr;
// Scale of the render surface. For hidpi systems, this will be >1.
float render_surface_scale = 1.0f;
};
/// Polls window events
virtual void PollEvents() = 0;
/**
* Returns a GraphicsContext that the frontend provides to be used for rendering.
* Returns a GraphicsContext that the frontend provides that is shared with the emu window. This
* context can be used from other threads for background graphics computation. If the frontend
* is using a graphics backend that doesn't need anything specific to run on a different thread,
* then it can use a stubbed implemenation for GraphicsContext.
*
* If the return value is null, then the core should assume that the frontend cannot provide a
* Shared Context
*/
virtual std::unique_ptr<GraphicsContext> CreateSharedContext() const = 0;
virtual std::unique_ptr<GraphicsContext> CreateSharedContext() const {
return nullptr;
}
/// Returns if window is shown (not minimized)
virtual bool IsShown() const = 0;
/// Retrieves Vulkan specific handlers from the window
virtual void RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
void* surface) const = 0;
/**
* Signal that a touch pressed event has occurred (e.g. mouse click pressed)
* @param framebuffer_x Framebuffer x-coordinate that was pressed
@@ -149,13 +118,6 @@ public:
config = val;
}
/**
* Returns system information about the drawing area.
*/
const WindowSystemInfo& GetWindowInfo() const {
return window_info;
}
/**
* Gets the framebuffer layout (width, height, and screen regions)
* @note This method is thread-safe
@@ -171,7 +133,7 @@ public:
void UpdateCurrentFramebufferLayout(unsigned width, unsigned height);
protected:
explicit EmuWindow();
EmuWindow();
virtual ~EmuWindow();
/**
@@ -208,8 +170,6 @@ protected:
client_area_height = size.second;
}
WindowSystemInfo window_info;
private:
/**
* Handler called when the minimal client area was requested to be changed via SetConfig.

View File

@@ -25,7 +25,7 @@ FramebufferLayout DefaultFrameLayout(u32 width, u32 height) {
ASSERT(height > 0);
// The drawing code needs at least somewhat valid values for both screens
// so just calculate them both even if the other isn't showing.
FramebufferLayout res{width, height, false, {}};
FramebufferLayout res{width, height};
const float window_aspect_ratio = static_cast<float>(height) / width;
const float emulation_aspect_ratio = EmulationAspectRatio(
@@ -48,8 +48,8 @@ FramebufferLayout FrameLayoutFromResolutionScale(u32 res_scale) {
u32 width, height;
if (Settings::values.use_docked_mode) {
width = ScreenDocked::Width * res_scale;
height = ScreenDocked::Height * res_scale;
width = ScreenDocked::WidthDocked * res_scale;
height = ScreenDocked::HeightDocked * res_scale;
} else {
width = ScreenUndocked::Width * res_scale;
height = ScreenUndocked::Height * res_scale;

View File

@@ -8,15 +8,15 @@
namespace Layout {
namespace ScreenUndocked {
constexpr u32 Width = 1280;
constexpr u32 Height = 720;
} // namespace ScreenUndocked
enum ScreenUndocked : u32 {
Width = 1280,
Height = 720,
};
namespace ScreenDocked {
constexpr u32 Width = 1920;
constexpr u32 Height = 1080;
} // namespace ScreenDocked
enum ScreenDocked : u32 {
WidthDocked = 1920,
HeightDocked = 1080,
};
enum class AspectRatio {
Default,
@@ -29,7 +29,6 @@ enum class AspectRatio {
struct FramebufferLayout {
u32 width{ScreenUndocked::Width};
u32 height{ScreenUndocked::Height};
bool is_srgb{};
Common::Rectangle<u32> screen;

View File

@@ -0,0 +1,18 @@
// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/frontend/emu_window.h"
#include "core/frontend/scope_acquire_window_context.h"
namespace Core::Frontend {
ScopeAcquireWindowContext::ScopeAcquireWindowContext(Core::Frontend::EmuWindow& emu_window_)
: emu_window{emu_window_} {
emu_window.MakeCurrent();
}
ScopeAcquireWindowContext::~ScopeAcquireWindowContext() {
emu_window.DoneCurrent();
}
} // namespace Core::Frontend

View File

@@ -0,0 +1,23 @@
// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
namespace Core::Frontend {
class EmuWindow;
/// Helper class to acquire/release window context within a given scope
class ScopeAcquireWindowContext : NonCopyable {
public:
explicit ScopeAcquireWindowContext(Core::Frontend::EmuWindow& window);
~ScopeAcquireWindowContext();
private:
Core::Frontend::EmuWindow& emu_window;
};
} // namespace Core::Frontend

View File

@@ -37,9 +37,9 @@
#include "core/core.h"
#include "core/core_manager.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/memory/page_table.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/loader/loader.h"
#include "core/memory.h"
@@ -141,7 +141,6 @@ constexpr char target_xml[] =
)";
int gdbserver_socket = -1;
bool defer_start = false;
u8 command_buffer[GDB_BUFFER_SIZE];
u32 command_length;
@@ -218,7 +217,7 @@ static u64 RegRead(std::size_t id, Kernel::Thread* thread = nullptr) {
return 0;
}
const auto& thread_context = thread->GetContext64();
const auto& thread_context = thread->GetContext();
if (id < SP_REGISTER) {
return thread_context.cpu_registers[id];
@@ -240,7 +239,7 @@ static void RegWrite(std::size_t id, u64 val, Kernel::Thread* thread = nullptr)
return;
}
auto& thread_context = thread->GetContext64();
auto& thread_context = thread->GetContext();
if (id < SP_REGISTER) {
thread_context.cpu_registers[id] = val;
@@ -260,7 +259,7 @@ static u128 FpuRead(std::size_t id, Kernel::Thread* thread = nullptr) {
return u128{0};
}
auto& thread_context = thread->GetContext64();
auto& thread_context = thread->GetContext();
if (id >= UC_ARM64_REG_Q0 && id < FPCR_REGISTER) {
return thread_context.vector_registers[id - UC_ARM64_REG_Q0];
@@ -276,7 +275,7 @@ static void FpuWrite(std::size_t id, u128 val, Kernel::Thread* thread = nullptr)
return;
}
auto& thread_context = thread->GetContext64();
auto& thread_context = thread->GetContext();
if (id >= UC_ARM64_REG_Q0 && id < FPCR_REGISTER) {
thread_context.vector_registers[id - UC_ARM64_REG_Q0] = val;
@@ -643,7 +642,7 @@ static void HandleQuery() {
SendReply(target_xml);
} else if (strncmp(query, "Offsets", strlen("Offsets")) == 0) {
const VAddr base_address =
Core::System::GetInstance().CurrentProcess()->PageTable().GetCodeRegionStart();
Core::System::GetInstance().CurrentProcess()->VMManager().GetCodeRegionBaseAddress();
std::string buffer = fmt::format("TextSeg={:0x}", base_address);
SendReply(buffer.c_str());
} else if (strncmp(query, "fThreadInfo", strlen("fThreadInfo")) == 0) {
@@ -917,7 +916,7 @@ static void WriteRegister() {
// Update ARM context, skipping scheduler - no running threads at this point
Core::System::GetInstance()
.ArmInterface(current_core)
.LoadContext(current_thread->GetContext64());
.LoadContext(current_thread->GetContext());
SendReply("OK");
}
@@ -948,7 +947,7 @@ static void WriteRegisters() {
// Update ARM context, skipping scheduler - no running threads at this point
Core::System::GetInstance()
.ArmInterface(current_core)
.LoadContext(current_thread->GetContext64());
.LoadContext(current_thread->GetContext());
SendReply("OK");
}
@@ -1020,7 +1019,7 @@ static void Step() {
// Update ARM context, skipping scheduler - no running threads at this point
Core::System::GetInstance()
.ArmInterface(current_core)
.LoadContext(current_thread->GetContext64());
.LoadContext(current_thread->GetContext());
}
step_loop = true;
halt_loop = true;
@@ -1167,9 +1166,6 @@ static void RemoveBreakpoint() {
void HandlePacket() {
if (!IsConnected()) {
if (defer_start) {
ToggleServer(true);
}
return;
}
@@ -1260,10 +1256,6 @@ void ToggleServer(bool status) {
}
}
void DeferStart() {
defer_start = true;
}
static void Init(u16 port) {
if (!server_enabled) {
// Set the halt loop to false in case the user enabled the gdbstub mid-execution.
@@ -1349,7 +1341,6 @@ void Shutdown() {
if (!server_enabled) {
return;
}
defer_start = false;
LOG_INFO(Debug_GDBStub, "Stopping GDB ...");
if (gdbserver_socket != -1) {

View File

@@ -43,13 +43,6 @@ void ToggleServer(bool status);
/// Start the gdbstub server.
void Init();
/**
* Defer initialization of the gdbstub to the first packet processing functions.
* This avoids a case where the gdbstub thread is frozen after initialization
* and fails to respond in time to packets.
*/
void DeferStart();
/// Stop gdbstub server.
void Shutdown();

View File

@@ -47,8 +47,7 @@ ResultVal<std::shared_ptr<ClientSession>> ClientSession::Create(KernelCore& kern
return MakeResult(std::move(client_session));
}
ResultCode ClientSession::SendSyncRequest(std::shared_ptr<Thread> thread,
Core::Memory::Memory& memory) {
ResultCode ClientSession::SendSyncRequest(std::shared_ptr<Thread> thread, Memory::Memory& memory) {
// Keep ServerSession alive until we're done working with it.
if (!parent->Server()) {
return ERR_SESSION_CLOSED_BY_REMOTE;

View File

@@ -12,7 +12,7 @@
union ResultCode;
namespace Core::Memory {
namespace Memory {
class Memory;
}
@@ -42,7 +42,7 @@ public:
return HANDLE_TYPE;
}
ResultCode SendSyncRequest(std::shared_ptr<Thread> thread, Core::Memory::Memory& memory);
ResultCode SendSyncRequest(std::shared_ptr<Thread> thread, Memory::Memory& memory);
bool ShouldWait(const Thread* thread) const override;

View File

@@ -14,7 +14,6 @@ constexpr ResultCode ERR_MAX_CONNECTIONS_REACHED{ErrorModule::Kernel, 7};
constexpr ResultCode ERR_INVALID_CAPABILITY_DESCRIPTOR{ErrorModule::Kernel, 14};
constexpr ResultCode ERR_INVALID_SIZE{ErrorModule::Kernel, 101};
constexpr ResultCode ERR_INVALID_ADDRESS{ErrorModule::Kernel, 102};
constexpr ResultCode ERR_OUT_OF_RESOURCES{ErrorModule::Kernel, 103};
constexpr ResultCode ERR_OUT_OF_MEMORY{ErrorModule::Kernel, 104};
constexpr ResultCode ERR_HANDLE_TABLE_FULL{ErrorModule::Kernel, 105};
constexpr ResultCode ERR_INVALID_ADDRESS_STATE{ErrorModule::Kernel, 106};

View File

@@ -284,17 +284,17 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(Thread& thread) {
std::vector<u8> HLERequestContext::ReadBuffer(int buffer_index) const {
std::vector<u8> buffer;
const bool is_buffer_a{BufferDescriptorA().size() > std::size_t(buffer_index) &&
const bool is_buffer_a{BufferDescriptorA().size() > buffer_index &&
BufferDescriptorA()[buffer_index].Size()};
auto& memory = Core::System::GetInstance().Memory();
if (is_buffer_a) {
ASSERT_MSG(BufferDescriptorA().size() > std::size_t(buffer_index),
ASSERT_MSG(BufferDescriptorA().size() > buffer_index,
"BufferDescriptorA invalid buffer_index {}", buffer_index);
buffer.resize(BufferDescriptorA()[buffer_index].Size());
memory.ReadBlock(BufferDescriptorA()[buffer_index].Address(), buffer.data(), buffer.size());
} else {
ASSERT_MSG(BufferDescriptorX().size() > std::size_t(buffer_index),
ASSERT_MSG(BufferDescriptorX().size() > buffer_index,
"BufferDescriptorX invalid buffer_index {}", buffer_index);
buffer.resize(BufferDescriptorX()[buffer_index].Size());
memory.ReadBlock(BufferDescriptorX()[buffer_index].Address(), buffer.data(), buffer.size());
@@ -310,7 +310,7 @@ std::size_t HLERequestContext::WriteBuffer(const void* buffer, std::size_t size,
return 0;
}
const bool is_buffer_b{BufferDescriptorB().size() > std::size_t(buffer_index) &&
const bool is_buffer_b{BufferDescriptorB().size() > buffer_index &&
BufferDescriptorB()[buffer_index].Size()};
const std::size_t buffer_size{GetWriteBufferSize(buffer_index)};
if (size > buffer_size) {
@@ -321,13 +321,13 @@ std::size_t HLERequestContext::WriteBuffer(const void* buffer, std::size_t size,
auto& memory = Core::System::GetInstance().Memory();
if (is_buffer_b) {
ASSERT_MSG(BufferDescriptorB().size() > std::size_t(buffer_index),
ASSERT_MSG(BufferDescriptorB().size() > buffer_index,
"BufferDescriptorB invalid buffer_index {}", buffer_index);
ASSERT_MSG(BufferDescriptorB()[buffer_index].Size() >= size,
"BufferDescriptorB buffer_index {} is not large enough", buffer_index);
memory.WriteBlock(BufferDescriptorB()[buffer_index].Address(), buffer, size);
} else {
ASSERT_MSG(BufferDescriptorC().size() > std::size_t(buffer_index),
ASSERT_MSG(BufferDescriptorC().size() > buffer_index,
"BufferDescriptorC invalid buffer_index {}", buffer_index);
ASSERT_MSG(BufferDescriptorC()[buffer_index].Size() >= size,
"BufferDescriptorC buffer_index {} is not large enough", buffer_index);
@@ -338,16 +338,16 @@ std::size_t HLERequestContext::WriteBuffer(const void* buffer, std::size_t size,
}
std::size_t HLERequestContext::GetReadBufferSize(int buffer_index) const {
const bool is_buffer_a{BufferDescriptorA().size() > std::size_t(buffer_index) &&
const bool is_buffer_a{BufferDescriptorA().size() > buffer_index &&
BufferDescriptorA()[buffer_index].Size()};
if (is_buffer_a) {
ASSERT_MSG(BufferDescriptorA().size() > std::size_t(buffer_index),
ASSERT_MSG(BufferDescriptorA().size() > buffer_index,
"BufferDescriptorA invalid buffer_index {}", buffer_index);
ASSERT_MSG(BufferDescriptorA()[buffer_index].Size() > 0,
"BufferDescriptorA buffer_index {} is empty", buffer_index);
return BufferDescriptorA()[buffer_index].Size();
} else {
ASSERT_MSG(BufferDescriptorX().size() > std::size_t(buffer_index),
ASSERT_MSG(BufferDescriptorX().size() > buffer_index,
"BufferDescriptorX invalid buffer_index {}", buffer_index);
ASSERT_MSG(BufferDescriptorX()[buffer_index].Size() > 0,
"BufferDescriptorX buffer_index {} is empty", buffer_index);
@@ -356,14 +356,14 @@ std::size_t HLERequestContext::GetReadBufferSize(int buffer_index) const {
}
std::size_t HLERequestContext::GetWriteBufferSize(int buffer_index) const {
const bool is_buffer_b{BufferDescriptorB().size() > std::size_t(buffer_index) &&
const bool is_buffer_b{BufferDescriptorB().size() > buffer_index &&
BufferDescriptorB()[buffer_index].Size()};
if (is_buffer_b) {
ASSERT_MSG(BufferDescriptorB().size() > std::size_t(buffer_index),
ASSERT_MSG(BufferDescriptorB().size() > buffer_index,
"BufferDescriptorB invalid buffer_index {}", buffer_index);
return BufferDescriptorB()[buffer_index].Size();
} else {
ASSERT_MSG(BufferDescriptorC().size() > std::size_t(buffer_index),
ASSERT_MSG(BufferDescriptorC().size() > buffer_index,
"BufferDescriptorC invalid buffer_index {}", buffer_index);
return BufferDescriptorC()[buffer_index].Size();
}

View File

@@ -18,20 +18,15 @@
#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/device_memory.h"
#include "core/hardware_properties.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/memory/memory_layout.h"
#include "core/hle/kernel/memory/memory_manager.h"
#include "core/hle/kernel/memory/slab_heap.h"
#include "core/hle/kernel/physical_core.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/kernel/synchronization.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/time_manager.h"
@@ -108,14 +103,13 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] s64 cycles_
struct KernelCore::Impl {
explicit Impl(Core::System& system, KernelCore& kernel)
: global_scheduler{kernel}, synchronization{system}, time_manager{system}, system{system} {}
: system{system}, global_scheduler{kernel}, synchronization{system}, time_manager{system} {}
void Initialize(KernelCore& kernel) {
Shutdown();
InitializePhysicalCores();
InitializeSystemResourceLimit(kernel);
InitializeMemoryLayout();
InitializeThreads();
InitializePreemption();
}
@@ -160,17 +154,12 @@ struct KernelCore::Impl {
system_resource_limit = ResourceLimit::Create(kernel);
// If setting the default system values fails, then something seriously wrong has occurred.
ASSERT(system_resource_limit->SetLimitValue(ResourceType::PhysicalMemory, 0x100000000)
ASSERT(system_resource_limit->SetLimitValue(ResourceType::PhysicalMemory, 0x200000000)
.IsSuccess());
ASSERT(system_resource_limit->SetLimitValue(ResourceType::Threads, 800).IsSuccess());
ASSERT(system_resource_limit->SetLimitValue(ResourceType::Events, 700).IsSuccess());
ASSERT(system_resource_limit->SetLimitValue(ResourceType::TransferMemory, 200).IsSuccess());
ASSERT(system_resource_limit->SetLimitValue(ResourceType::Sessions, 900).IsSuccess());
if (!system_resource_limit->Reserve(ResourceType::PhysicalMemory, 0) ||
!system_resource_limit->Reserve(ResourceType::PhysicalMemory, 0x60000)) {
UNREACHABLE();
}
}
void InitializeThreads() {
@@ -197,10 +186,6 @@ struct KernelCore::Impl {
return;
}
for (auto& core : cores) {
core.SetIs64Bit(process->Is64BitProcess());
}
system.Memory().SetCurrentPageTable(*process);
}
@@ -248,57 +233,6 @@ struct KernelCore::Impl {
return result;
}
void InitializeMemoryLayout() {
// Initialize memory layout
constexpr Memory::MemoryLayout layout{Memory::MemoryLayout::GetDefaultLayout()};
constexpr std::size_t hid_size{0x40000};
constexpr std::size_t font_size{0x1100000};
constexpr std::size_t irs_size{0x8000};
constexpr std::size_t time_size{0x1000};
constexpr PAddr hid_addr{layout.System().StartAddress()};
constexpr PAddr font_pa{layout.System().StartAddress() + hid_size};
constexpr PAddr irs_addr{layout.System().StartAddress() + hid_size + font_size};
constexpr PAddr time_addr{layout.System().StartAddress() + hid_size + font_size + irs_size};
// Initialize memory manager
memory_manager = std::make_unique<Memory::MemoryManager>();
memory_manager->InitializeManager(Memory::MemoryManager::Pool::Application,
layout.Application().StartAddress(),
layout.Application().EndAddress());
memory_manager->InitializeManager(Memory::MemoryManager::Pool::Applet,
layout.Applet().StartAddress(),
layout.Applet().EndAddress());
memory_manager->InitializeManager(Memory::MemoryManager::Pool::System,
layout.System().StartAddress(),
layout.System().EndAddress());
hid_shared_mem = Kernel::SharedMemory::Create(
system.Kernel(), system.DeviceMemory(), nullptr,
{hid_addr, hid_size / Memory::PageSize}, Memory::MemoryPermission::None,
Memory::MemoryPermission::Read, hid_addr, hid_size, "HID:SharedMemory");
font_shared_mem = Kernel::SharedMemory::Create(
system.Kernel(), system.DeviceMemory(), nullptr,
{font_pa, font_size / Memory::PageSize}, Memory::MemoryPermission::None,
Memory::MemoryPermission::Read, font_pa, font_size, "Font:SharedMemory");
irs_shared_mem = Kernel::SharedMemory::Create(
system.Kernel(), system.DeviceMemory(), nullptr,
{irs_addr, irs_size / Memory::PageSize}, Memory::MemoryPermission::None,
Memory::MemoryPermission::Read, irs_addr, irs_size, "IRS:SharedMemory");
time_shared_mem = Kernel::SharedMemory::Create(
system.Kernel(), system.DeviceMemory(), nullptr,
{time_addr, time_size / Memory::PageSize}, Memory::MemoryPermission::None,
Memory::MemoryPermission::Read, time_addr, time_size, "Time:SharedMemory");
// Allocate slab heaps
user_slab_heap_pages = std::make_unique<Memory::SlabHeap<Memory::Page>>();
// Initialize slab heaps
constexpr u64 user_slab_heap_size{0x3de000};
user_slab_heap_pages->Initialize(
system.DeviceMemory().GetPointer(Core::DramMemoryMap::SlabHeapBase),
user_slab_heap_size);
}
std::atomic<u32> next_object_id{0};
std::atomic<u64> next_kernel_process_id{Process::InitialKIPIDMin};
std::atomic<u64> next_user_process_id{Process::ProcessIDMin};
@@ -333,16 +267,6 @@ struct KernelCore::Impl {
std::bitset<Core::Hardware::NUM_CPU_CORES> registered_core_threads;
std::mutex register_thread_mutex;
// Kernel memory management
std::unique_ptr<Memory::MemoryManager> memory_manager;
std::unique_ptr<Memory::SlabHeap<Memory::Page>> user_slab_heap_pages;
// Shared memory for services
std::shared_ptr<Kernel::SharedMemory> hid_shared_mem;
std::shared_ptr<Kernel::SharedMemory> font_shared_mem;
std::shared_ptr<Kernel::SharedMemory> irs_shared_mem;
std::shared_ptr<Kernel::SharedMemory> time_shared_mem;
// System context
Core::System& system;
};
@@ -509,52 +433,4 @@ Core::EmuThreadHandle KernelCore::GetCurrentEmuThreadID() const {
return impl->GetCurrentEmuThreadID();
}
Memory::MemoryManager& KernelCore::MemoryManager() {
return *impl->memory_manager;
}
const Memory::MemoryManager& KernelCore::MemoryManager() const {
return *impl->memory_manager;
}
Memory::SlabHeap<Memory::Page>& KernelCore::GetUserSlabHeapPages() {
return *impl->user_slab_heap_pages;
}
const Memory::SlabHeap<Memory::Page>& KernelCore::GetUserSlabHeapPages() const {
return *impl->user_slab_heap_pages;
}
Kernel::SharedMemory& KernelCore::GetHidSharedMem() {
return *impl->hid_shared_mem;
}
const Kernel::SharedMemory& KernelCore::GetHidSharedMem() const {
return *impl->hid_shared_mem;
}
Kernel::SharedMemory& KernelCore::GetFontSharedMem() {
return *impl->font_shared_mem;
}
const Kernel::SharedMemory& KernelCore::GetFontSharedMem() const {
return *impl->font_shared_mem;
}
Kernel::SharedMemory& KernelCore::GetIrsSharedMem() {
return *impl->irs_shared_mem;
}
const Kernel::SharedMemory& KernelCore::GetIrsSharedMem() const {
return *impl->irs_shared_mem;
}
Kernel::SharedMemory& KernelCore::GetTimeSharedMem() {
return *impl->time_shared_mem;
}
const Kernel::SharedMemory& KernelCore::GetTimeSharedMem() const {
return *impl->time_shared_mem;
}
} // namespace Kernel

View File

@@ -8,7 +8,6 @@
#include <string>
#include <unordered_map>
#include <vector>
#include "core/hle/kernel/memory/memory_types.h"
#include "core/hle/kernel/object.h"
namespace Core {
@@ -24,12 +23,6 @@ struct EventType;
namespace Kernel {
namespace Memory {
class MemoryManager;
template <typename T>
class SlabHeap;
} // namespace Memory
class AddressArbiter;
class ClientPort;
class GlobalScheduler;
@@ -38,7 +31,6 @@ class PhysicalCore;
class Process;
class ResourceLimit;
class Scheduler;
class SharedMemory;
class Synchronization;
class Thread;
class TimeManager;
@@ -155,42 +147,6 @@ public:
/// Register the current thread as a non CPU core thread.
void RegisterHostThread();
/// Gets the virtual memory manager for the kernel.
Memory::MemoryManager& MemoryManager();
/// Gets the virtual memory manager for the kernel.
const Memory::MemoryManager& MemoryManager() const;
/// Gets the slab heap allocated for user space pages.
Memory::SlabHeap<Memory::Page>& GetUserSlabHeapPages();
/// Gets the slab heap allocated for user space pages.
const Memory::SlabHeap<Memory::Page>& GetUserSlabHeapPages() const;
/// Gets the shared memory object for HID services.
Kernel::SharedMemory& GetHidSharedMem();
/// Gets the shared memory object for HID services.
const Kernel::SharedMemory& GetHidSharedMem() const;
/// Gets the shared memory object for font services.
Kernel::SharedMemory& GetFontSharedMem();
/// Gets the shared memory object for font services.
const Kernel::SharedMemory& GetFontSharedMem() const;
/// Gets the shared memory object for IRS services.
Kernel::SharedMemory& GetIrsSharedMem();
/// Gets the shared memory object for IRS services.
const Kernel::SharedMemory& GetIrsSharedMem() const;
/// Gets the shared memory object for Time services.
Kernel::SharedMemory& GetTimeSharedMem();
/// Gets the shared memory object for Time services.
const Kernel::SharedMemory& GetTimeSharedMem() const;
private:
friend class Object;
friend class Process;

View File

@@ -1,118 +0,0 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// This file references various implementation details from Atmosph<70>re, an open-source firmware for
// the Nintendo Switch. Copyright 2018-2020 Atmosph<70>re-NX.
#include <array>
#include "common/assert.h"
#include "core/hle/kernel/memory/address_space_info.h"
namespace Kernel::Memory {
namespace {
enum : u64 {
Size_1_MB = 0x100000,
Size_2_MB = 2 * Size_1_MB,
Size_128_MB = 128 * Size_1_MB,
Size_1_GB = 0x40000000,
Size_2_GB = 2 * Size_1_GB,
Size_4_GB = 4 * Size_1_GB,
Size_6_GB = 6 * Size_1_GB,
Size_64_GB = 64 * Size_1_GB,
Size_512_GB = 512 * Size_1_GB,
Invalid = std::numeric_limits<u64>::max(),
};
// clang-format off
constexpr std::array<AddressSpaceInfo, 13> AddressSpaceInfos{{
{ 32 /*bit_width*/, Size_2_MB /*addr*/, Size_1_GB - Size_2_MB /*size*/, AddressSpaceInfo::Type::Is32Bit, },
{ 32 /*bit_width*/, Size_1_GB /*addr*/, Size_4_GB - Size_1_GB /*size*/, AddressSpaceInfo::Type::Small64Bit, },
{ 32 /*bit_width*/, Invalid /*addr*/, Size_1_GB /*size*/, AddressSpaceInfo::Type::Heap, },
{ 32 /*bit_width*/, Invalid /*addr*/, Size_1_GB /*size*/, AddressSpaceInfo::Type::Alias, },
{ 36 /*bit_width*/, Size_128_MB /*addr*/, Size_2_GB - Size_128_MB /*size*/, AddressSpaceInfo::Type::Is32Bit, },
{ 36 /*bit_width*/, Size_2_GB /*addr*/, Size_64_GB - Size_2_GB /*size*/, AddressSpaceInfo::Type::Small64Bit, },
{ 36 /*bit_width*/, Invalid /*addr*/, Size_6_GB /*size*/, AddressSpaceInfo::Type::Heap, },
{ 36 /*bit_width*/, Invalid /*addr*/, Size_6_GB /*size*/, AddressSpaceInfo::Type::Alias, },
{ 39 /*bit_width*/, Size_128_MB /*addr*/, Size_512_GB - Size_128_MB /*size*/, AddressSpaceInfo::Type::Large64Bit, },
{ 39 /*bit_width*/, Invalid /*addr*/, Size_64_GB /*size*/, AddressSpaceInfo::Type::Is32Bit },
{ 39 /*bit_width*/, Invalid /*addr*/, Size_6_GB /*size*/, AddressSpaceInfo::Type::Heap, },
{ 39 /*bit_width*/, Invalid /*addr*/, Size_64_GB /*size*/, AddressSpaceInfo::Type::Alias, },
{ 39 /*bit_width*/, Invalid /*addr*/, Size_2_GB /*size*/, AddressSpaceInfo::Type::Stack, },
}};
// clang-format on
constexpr bool IsAllowedIndexForAddress(std::size_t index) {
return index < std::size(AddressSpaceInfos) && AddressSpaceInfos[index].GetAddress() != Invalid;
}
constexpr std::size_t
AddressSpaceIndices32Bit[static_cast<std::size_t>(AddressSpaceInfo::Type::Count)]{
0, 1, 0, 2, 0, 3,
};
constexpr std::size_t
AddressSpaceIndices36Bit[static_cast<std::size_t>(AddressSpaceInfo::Type::Count)]{
4, 5, 4, 6, 4, 7,
};
constexpr std::size_t
AddressSpaceIndices39Bit[static_cast<std::size_t>(AddressSpaceInfo::Type::Count)]{
9, 8, 8, 10, 12, 11,
};
constexpr bool IsAllowed32BitType(AddressSpaceInfo::Type type) {
return type < AddressSpaceInfo::Type::Count && type != AddressSpaceInfo::Type::Large64Bit &&
type != AddressSpaceInfo::Type::Stack;
}
constexpr bool IsAllowed36BitType(AddressSpaceInfo::Type type) {
return type < AddressSpaceInfo::Type::Count && type != AddressSpaceInfo::Type::Large64Bit &&
type != AddressSpaceInfo::Type::Stack;
}
constexpr bool IsAllowed39BitType(AddressSpaceInfo::Type type) {
return type < AddressSpaceInfo::Type::Count && type != AddressSpaceInfo::Type::Small64Bit;
}
} // namespace
u64 AddressSpaceInfo::GetAddressSpaceStart(std::size_t width, AddressSpaceInfo::Type type) {
const std::size_t index{static_cast<std::size_t>(type)};
switch (width) {
case 32:
ASSERT(IsAllowed32BitType(type));
ASSERT(IsAllowedIndexForAddress(AddressSpaceIndices32Bit[index]));
return AddressSpaceInfos[AddressSpaceIndices32Bit[index]].GetAddress();
case 36:
ASSERT(IsAllowed36BitType(type));
ASSERT(IsAllowedIndexForAddress(AddressSpaceIndices36Bit[index]));
return AddressSpaceInfos[AddressSpaceIndices36Bit[index]].GetAddress();
case 39:
ASSERT(IsAllowed39BitType(type));
ASSERT(IsAllowedIndexForAddress(AddressSpaceIndices39Bit[index]));
return AddressSpaceInfos[AddressSpaceIndices39Bit[index]].GetAddress();
}
UNREACHABLE();
}
std::size_t AddressSpaceInfo::GetAddressSpaceSize(std::size_t width, AddressSpaceInfo::Type type) {
const std::size_t index{static_cast<std::size_t>(type)};
switch (width) {
case 32:
ASSERT(IsAllowed32BitType(type));
return AddressSpaceInfos[AddressSpaceIndices32Bit[index]].GetSize();
case 36:
ASSERT(IsAllowed36BitType(type));
return AddressSpaceInfos[AddressSpaceIndices36Bit[index]].GetSize();
case 39:
ASSERT(IsAllowed39BitType(type));
return AddressSpaceInfos[AddressSpaceIndices39Bit[index]].GetSize();
}
UNREACHABLE();
}
} // namespace Kernel::Memory

View File

@@ -1,54 +0,0 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// This file references various implementation details from Atmosph<70>re, an open-source firmware for
// the Nintendo Switch. Copyright 2018-2020 Atmosph<70>re-NX.
#pragma once
#include "common/common_funcs.h"
#include "common/common_types.h"
namespace Kernel::Memory {
class AddressSpaceInfo final : NonCopyable {
public:
enum class Type : u32 {
Is32Bit = 0,
Small64Bit = 1,
Large64Bit = 2,
Heap = 3,
Stack = 4,
Alias = 5,
Count,
};
private:
std::size_t bit_width{};
std::size_t addr{};
std::size_t size{};
Type type{};
public:
static u64 GetAddressSpaceStart(std::size_t width, Type type);
static std::size_t GetAddressSpaceSize(std::size_t width, Type type);
constexpr AddressSpaceInfo(std::size_t bit_width, std::size_t addr, std::size_t size, Type type)
: bit_width{bit_width}, addr{addr}, size{size}, type{type} {}
constexpr std::size_t GetWidth() const {
return bit_width;
}
constexpr std::size_t GetAddress() const {
return addr;
}
constexpr std::size_t GetSize() const {
return size;
}
constexpr Type GetType() const {
return type;
}
};
} // namespace Kernel::Memory

View File

@@ -1,318 +0,0 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// This file references various implementation details from Atmosph<70>re, an open-source firmware for
// the Nintendo Switch. Copyright 2018-2020 Atmosph<70>re-NX.
#pragma once
#include "common/alignment.h"
#include "common/assert.h"
#include "common/common_types.h"
#include "core/hle/kernel/memory/memory_types.h"
#include "core/hle/kernel/svc_types.h"
namespace Kernel::Memory {
enum class MemoryState : u32 {
None = 0,
Mask = 0xFFFFFFFF, // TODO(bunnei): This should probable be 0xFF
All = ~None,
FlagCanReprotect = (1 << 8),
FlagCanDebug = (1 << 9),
FlagCanUseIpc = (1 << 10),
FlagCanUseNonDeviceIpc = (1 << 11),
FlagCanUseNonSecureIpc = (1 << 12),
FlagMapped = (1 << 13),
FlagCode = (1 << 14),
FlagCanAlias = (1 << 15),
FlagCanCodeAlias = (1 << 16),
FlagCanTransfer = (1 << 17),
FlagCanQueryPhysical = (1 << 18),
FlagCanDeviceMap = (1 << 19),
FlagCanAlignedDeviceMap = (1 << 20),
FlagCanIpcUserBuffer = (1 << 21),
FlagReferenceCounted = (1 << 22),
FlagCanMapProcess = (1 << 23),
FlagCanChangeAttribute = (1 << 24),
FlagCanCodeMemory = (1 << 25),
FlagsData = FlagCanReprotect | FlagCanUseIpc | FlagCanUseNonDeviceIpc | FlagCanUseNonSecureIpc |
FlagMapped | FlagCanAlias | FlagCanTransfer | FlagCanQueryPhysical |
FlagCanDeviceMap | FlagCanAlignedDeviceMap | FlagCanIpcUserBuffer |
FlagReferenceCounted | FlagCanChangeAttribute,
FlagsCode = FlagCanDebug | FlagCanUseIpc | FlagCanUseNonDeviceIpc | FlagCanUseNonSecureIpc |
FlagMapped | FlagCode | FlagCanQueryPhysical | FlagCanDeviceMap |
FlagCanAlignedDeviceMap | FlagReferenceCounted,
FlagsMisc = FlagMapped | FlagReferenceCounted | FlagCanQueryPhysical | FlagCanDeviceMap,
Free = static_cast<u32>(Svc::MemoryState::Free),
Io = static_cast<u32>(Svc::MemoryState::Io) | FlagMapped,
Static = static_cast<u32>(Svc::MemoryState::Static) | FlagMapped | FlagCanQueryPhysical,
Code = static_cast<u32>(Svc::MemoryState::Code) | FlagsCode | FlagCanMapProcess,
CodeData = static_cast<u32>(Svc::MemoryState::CodeData) | FlagsData | FlagCanMapProcess |
FlagCanCodeMemory,
Shared = static_cast<u32>(Svc::MemoryState::Shared) | FlagMapped | FlagReferenceCounted,
Normal = static_cast<u32>(Svc::MemoryState::Normal) | FlagsData | FlagCanCodeMemory,
AliasCode = static_cast<u32>(Svc::MemoryState::AliasCode) | FlagsCode | FlagCanMapProcess |
FlagCanCodeAlias,
AliasCodeData = static_cast<u32>(Svc::MemoryState::AliasCodeData) | FlagsData |
FlagCanMapProcess | FlagCanCodeAlias | FlagCanCodeMemory,
Ipc = static_cast<u32>(Svc::MemoryState::Ipc) | FlagsMisc | FlagCanAlignedDeviceMap |
FlagCanUseIpc | FlagCanUseNonSecureIpc | FlagCanUseNonDeviceIpc,
Stack = static_cast<u32>(Svc::MemoryState::Stack) | FlagsMisc | FlagCanAlignedDeviceMap |
FlagCanUseIpc | FlagCanUseNonSecureIpc | FlagCanUseNonDeviceIpc,
ThreadLocal =
static_cast<u32>(Svc::MemoryState::ThreadLocal) | FlagMapped | FlagReferenceCounted,
Transfered = static_cast<u32>(Svc::MemoryState::Transfered) | FlagsMisc |
FlagCanAlignedDeviceMap | FlagCanChangeAttribute | FlagCanUseIpc |
FlagCanUseNonSecureIpc | FlagCanUseNonDeviceIpc,
SharedTransfered = static_cast<u32>(Svc::MemoryState::SharedTransfered) | FlagsMisc |
FlagCanAlignedDeviceMap | FlagCanUseNonSecureIpc | FlagCanUseNonDeviceIpc,
SharedCode = static_cast<u32>(Svc::MemoryState::SharedCode) | FlagMapped |
FlagReferenceCounted | FlagCanUseNonSecureIpc | FlagCanUseNonDeviceIpc,
Inaccessible = static_cast<u32>(Svc::MemoryState::Inaccessible),
NonSecureIpc = static_cast<u32>(Svc::MemoryState::NonSecureIpc) | FlagsMisc |
FlagCanAlignedDeviceMap | FlagCanUseNonSecureIpc | FlagCanUseNonDeviceIpc,
NonDeviceIpc =
static_cast<u32>(Svc::MemoryState::NonDeviceIpc) | FlagsMisc | FlagCanUseNonDeviceIpc,
Kernel = static_cast<u32>(Svc::MemoryState::Kernel) | FlagMapped,
GeneratedCode = static_cast<u32>(Svc::MemoryState::GeneratedCode) | FlagMapped |
FlagReferenceCounted | FlagCanDebug,
CodeOut = static_cast<u32>(Svc::MemoryState::CodeOut) | FlagMapped | FlagReferenceCounted,
};
DECLARE_ENUM_FLAG_OPERATORS(MemoryState);
static_assert(static_cast<u32>(MemoryState::Free) == 0x00000000);
static_assert(static_cast<u32>(MemoryState::Io) == 0x00002001);
static_assert(static_cast<u32>(MemoryState::Static) == 0x00042002);
static_assert(static_cast<u32>(MemoryState::Code) == 0x00DC7E03);
static_assert(static_cast<u32>(MemoryState::CodeData) == 0x03FEBD04);
static_assert(static_cast<u32>(MemoryState::Normal) == 0x037EBD05);
static_assert(static_cast<u32>(MemoryState::Shared) == 0x00402006);
static_assert(static_cast<u32>(MemoryState::AliasCode) == 0x00DD7E08);
static_assert(static_cast<u32>(MemoryState::AliasCodeData) == 0x03FFBD09);
static_assert(static_cast<u32>(MemoryState::Ipc) == 0x005C3C0A);
static_assert(static_cast<u32>(MemoryState::Stack) == 0x005C3C0B);
static_assert(static_cast<u32>(MemoryState::ThreadLocal) == 0x0040200C);
static_assert(static_cast<u32>(MemoryState::Transfered) == 0x015C3C0D);
static_assert(static_cast<u32>(MemoryState::SharedTransfered) == 0x005C380E);
static_assert(static_cast<u32>(MemoryState::SharedCode) == 0x0040380F);
static_assert(static_cast<u32>(MemoryState::Inaccessible) == 0x00000010);
static_assert(static_cast<u32>(MemoryState::NonSecureIpc) == 0x005C3811);
static_assert(static_cast<u32>(MemoryState::NonDeviceIpc) == 0x004C2812);
static_assert(static_cast<u32>(MemoryState::Kernel) == 0x00002013);
static_assert(static_cast<u32>(MemoryState::GeneratedCode) == 0x00402214);
static_assert(static_cast<u32>(MemoryState::CodeOut) == 0x00402015);
enum class MemoryPermission : u8 {
None = 0,
Mask = static_cast<u8>(~None),
Read = 1 << 0,
Write = 1 << 1,
Execute = 1 << 2,
ReadAndWrite = Read | Write,
ReadAndExecute = Read | Execute,
UserMask = static_cast<u8>(Svc::MemoryPermission::Read | Svc::MemoryPermission::Write |
Svc::MemoryPermission::Execute),
};
DECLARE_ENUM_FLAG_OPERATORS(MemoryPermission);
enum class MemoryAttribute : u8 {
None = 0x00,
Mask = 0x7F,
All = Mask,
DontCareMask = 0x80,
Locked = static_cast<u8>(Svc::MemoryAttribute::Locked),
IpcLocked = static_cast<u8>(Svc::MemoryAttribute::IpcLocked),
DeviceShared = static_cast<u8>(Svc::MemoryAttribute::DeviceShared),
Uncached = static_cast<u8>(Svc::MemoryAttribute::Uncached),
IpcAndDeviceMapped = IpcLocked | DeviceShared,
LockedAndIpcLocked = Locked | IpcLocked,
DeviceSharedAndUncached = DeviceShared | Uncached
};
DECLARE_ENUM_FLAG_OPERATORS(MemoryAttribute);
static_assert((static_cast<u8>(MemoryAttribute::Mask) &
static_cast<u8>(MemoryAttribute::DontCareMask)) == 0);
struct MemoryInfo {
VAddr addr{};
std::size_t size{};
MemoryState state{};
MemoryPermission perm{};
MemoryAttribute attribute{};
MemoryPermission original_perm{};
u16 ipc_lock_count{};
u16 device_use_count{};
constexpr Svc::MemoryInfo GetSvcMemoryInfo() const {
return {
addr,
size,
static_cast<Svc::MemoryState>(state & MemoryState::Mask),
static_cast<Svc::MemoryAttribute>(attribute & MemoryAttribute::Mask),
static_cast<Svc::MemoryPermission>(perm & MemoryPermission::UserMask),
ipc_lock_count,
device_use_count,
};
}
constexpr VAddr GetAddress() const {
return addr;
}
constexpr std::size_t GetSize() const {
return size;
}
constexpr std::size_t GetNumPages() const {
return GetSize() / PageSize;
}
constexpr VAddr GetEndAddress() const {
return GetAddress() + GetSize();
}
constexpr VAddr GetLastAddress() const {
return GetEndAddress() - 1;
}
};
class MemoryBlock final {
friend class MemoryBlockManager;
private:
VAddr addr{};
std::size_t num_pages{};
MemoryState state{MemoryState::None};
u16 ipc_lock_count{};
u16 device_use_count{};
MemoryPermission perm{MemoryPermission::None};
MemoryPermission original_perm{MemoryPermission::None};
MemoryAttribute attribute{MemoryAttribute::None};
public:
static constexpr int Compare(const MemoryBlock& lhs, const MemoryBlock& rhs) {
if (lhs.GetAddress() < rhs.GetAddress()) {
return -1;
} else if (lhs.GetAddress() <= rhs.GetLastAddress()) {
return 0;
} else {
return 1;
}
}
public:
constexpr MemoryBlock() = default;
constexpr MemoryBlock(VAddr addr, std::size_t num_pages, MemoryState state,
MemoryPermission perm, MemoryAttribute attribute)
: addr{addr}, num_pages(num_pages), state{state}, perm{perm}, attribute{attribute} {}
constexpr VAddr GetAddress() const {
return addr;
}
constexpr std::size_t GetNumPages() const {
return num_pages;
}
constexpr std::size_t GetSize() const {
return GetNumPages() * PageSize;
}
constexpr VAddr GetEndAddress() const {
return GetAddress() + GetSize();
}
constexpr VAddr GetLastAddress() const {
return GetEndAddress() - 1;
}
constexpr MemoryInfo GetMemoryInfo() const {
return {
GetAddress(), GetSize(), state, perm,
attribute, original_perm, ipc_lock_count, device_use_count,
};
}
private:
constexpr bool HasProperties(MemoryState s, MemoryPermission p, MemoryAttribute a) const {
constexpr MemoryAttribute AttributeIgnoreMask{MemoryAttribute::DontCareMask |
MemoryAttribute::IpcLocked |
MemoryAttribute::DeviceShared};
return state == s && perm == p &&
(attribute | AttributeIgnoreMask) == (a | AttributeIgnoreMask);
}
constexpr bool HasSameProperties(const MemoryBlock& rhs) const {
return state == rhs.state && perm == rhs.perm && original_perm == rhs.original_perm &&
attribute == rhs.attribute && ipc_lock_count == rhs.ipc_lock_count &&
device_use_count == rhs.device_use_count;
}
constexpr bool Contains(VAddr start) const {
return GetAddress() <= start && start <= GetEndAddress();
}
constexpr void Add(std::size_t count) {
ASSERT(count > 0);
ASSERT(GetAddress() + count * PageSize - 1 < GetEndAddress() + count * PageSize - 1);
num_pages += count;
}
constexpr void Update(MemoryState new_state, MemoryPermission new_perm,
MemoryAttribute new_attribute) {
ASSERT(original_perm == MemoryPermission::None);
ASSERT((attribute & MemoryAttribute::IpcLocked) == MemoryAttribute::None);
state = new_state;
perm = new_perm;
// TODO(bunnei): Is this right?
attribute = static_cast<MemoryAttribute>(
new_attribute /*| (attribute & (MemoryAttribute::IpcLocked | MemoryAttribute::DeviceShared))*/);
}
constexpr MemoryBlock Split(VAddr split_addr) {
ASSERT(GetAddress() < split_addr);
ASSERT(Contains(split_addr));
ASSERT(Common::IsAligned(split_addr, PageSize));
MemoryBlock block;
block.addr = addr;
block.num_pages = (split_addr - GetAddress()) / PageSize;
block.state = state;
block.ipc_lock_count = ipc_lock_count;
block.device_use_count = device_use_count;
block.perm = perm;
block.original_perm = original_perm;
block.attribute = attribute;
addr = split_addr;
num_pages -= block.num_pages;
return block;
}
};
static_assert(std::is_trivially_destructible<MemoryBlock>::value);
} // namespace Kernel::Memory

View File

@@ -1,190 +0,0 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/kernel/memory/memory_block_manager.h"
#include "core/hle/kernel/memory/memory_types.h"
namespace Kernel::Memory {
MemoryBlockManager::MemoryBlockManager(VAddr start_addr, VAddr end_addr)
: start_addr{start_addr}, end_addr{end_addr} {
const u64 num_pages{(end_addr - start_addr) / PageSize};
memory_block_tree.emplace_back(start_addr, num_pages, MemoryState::Free, MemoryPermission::None,
MemoryAttribute::None);
}
MemoryBlockManager::iterator MemoryBlockManager::FindIterator(VAddr addr) {
auto node{memory_block_tree.begin()};
while (node != end()) {
const VAddr end_addr{node->GetNumPages() * PageSize + node->GetAddress()};
if (node->GetAddress() <= addr && end_addr - 1 >= addr) {
return node;
}
node = std::next(node);
}
return end();
}
VAddr MemoryBlockManager::FindFreeArea(VAddr region_start, std::size_t region_num_pages,
std::size_t num_pages, std::size_t align, std::size_t offset,
std::size_t guard_pages) {
if (num_pages == 0) {
return {};
}
const VAddr region_end{region_start + region_num_pages * PageSize};
const VAddr region_last{region_end - 1};
for (auto it{FindIterator(region_start)}; it != memory_block_tree.cend(); it++) {
const auto info{it->GetMemoryInfo()};
if (region_last < info.GetAddress()) {
break;
}
if (info.state != MemoryState::Free) {
continue;
}
VAddr area{(info.GetAddress() <= region_start) ? region_start : info.GetAddress()};
area += guard_pages * PageSize;
const VAddr offset_area{Common::AlignDown(area, align) + offset};
area = (area <= offset_area) ? offset_area : offset_area + align;
const VAddr area_end{area + num_pages * PageSize + guard_pages * PageSize};
const VAddr area_last{area_end - 1};
if (info.GetAddress() <= area && area < area_last && area_last <= region_last &&
area_last <= info.GetLastAddress()) {
return area;
}
}
return {};
}
void MemoryBlockManager::Update(VAddr addr, std::size_t num_pages, MemoryState prev_state,
MemoryPermission prev_perm, MemoryAttribute prev_attribute,
MemoryState state, MemoryPermission perm,
MemoryAttribute attribute) {
const std::size_t prev_count{memory_block_tree.size()};
const VAddr end_addr{addr + num_pages * PageSize};
iterator node{memory_block_tree.begin()};
prev_attribute |= MemoryAttribute::IpcAndDeviceMapped;
while (node != memory_block_tree.end()) {
MemoryBlock* block{&(*node)};
iterator next_node{std::next(node)};
const VAddr cur_addr{block->GetAddress()};
const VAddr cur_end_addr{block->GetNumPages() * PageSize + cur_addr};
if (addr < cur_end_addr && cur_addr < end_addr) {
if (!block->HasProperties(prev_state, prev_perm, prev_attribute)) {
node = next_node;
continue;
}
iterator new_node{node};
if (addr > cur_addr) {
memory_block_tree.insert(node, block->Split(addr));
}
if (end_addr < cur_end_addr) {
new_node = memory_block_tree.insert(node, block->Split(end_addr));
}
new_node->Update(state, perm, attribute);
MergeAdjacent(new_node, next_node);
}
if (cur_end_addr - 1 >= end_addr - 1) {
break;
}
node = next_node;
}
}
void MemoryBlockManager::Update(VAddr addr, std::size_t num_pages, MemoryState state,
MemoryPermission perm, MemoryAttribute attribute) {
const std::size_t prev_count{memory_block_tree.size()};
const VAddr end_addr{addr + num_pages * PageSize};
iterator node{memory_block_tree.begin()};
while (node != memory_block_tree.end()) {
MemoryBlock* block{&(*node)};
iterator next_node{std::next(node)};
const VAddr cur_addr{block->GetAddress()};
const VAddr cur_end_addr{block->GetNumPages() * PageSize + cur_addr};
if (addr < cur_end_addr && cur_addr < end_addr) {
iterator new_node{node};
if (addr > cur_addr) {
memory_block_tree.insert(node, block->Split(addr));
}
if (end_addr < cur_end_addr) {
new_node = memory_block_tree.insert(node, block->Split(end_addr));
}
new_node->Update(state, perm, attribute);
MergeAdjacent(new_node, next_node);
}
if (cur_end_addr - 1 >= end_addr - 1) {
break;
}
node = next_node;
}
}
void MemoryBlockManager::IterateForRange(VAddr start, VAddr end, IterateFunc&& func) {
const_iterator it{FindIterator(start)};
MemoryInfo info{};
do {
info = it->GetMemoryInfo();
func(info);
it = std::next(it);
} while (info.addr + info.size - 1 < end - 1 && it != cend());
}
void MemoryBlockManager::MergeAdjacent(iterator it, iterator& next_it) {
MemoryBlock* block{&(*it)};
auto EraseIt = [&](const iterator it_to_erase) {
if (next_it == it_to_erase) {
next_it = std::next(next_it);
}
memory_block_tree.erase(it_to_erase);
};
if (it != memory_block_tree.begin()) {
MemoryBlock* prev{&(*std::prev(it))};
if (block->HasSameProperties(*prev)) {
const iterator prev_it{std::prev(it)};
prev->Add(block->GetNumPages());
EraseIt(it);
it = prev_it;
block = prev;
}
}
if (it != cend()) {
const MemoryBlock* const next{&(*std::next(it))};
if (block->HasSameProperties(*next)) {
block->Add(next->GetNumPages());
EraseIt(std::next(it));
}
}
}
} // namespace Kernel::Memory

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@@ -1,64 +0,0 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <functional>
#include <list>
#include <memory>
#include "common/common_types.h"
#include "core/hle/kernel/memory/memory_block.h"
namespace Kernel::Memory {
class MemoryBlockManager final {
public:
using MemoryBlockTree = std::list<MemoryBlock>;
using iterator = MemoryBlockTree::iterator;
using const_iterator = MemoryBlockTree::const_iterator;
public:
MemoryBlockManager(VAddr start_addr, VAddr end_addr);
iterator end() {
return memory_block_tree.end();
}
const_iterator end() const {
return memory_block_tree.end();
}
const_iterator cend() const {
return memory_block_tree.cend();
}
iterator FindIterator(VAddr addr);
VAddr FindFreeArea(VAddr region_start, std::size_t region_num_pages, std::size_t num_pages,
std::size_t align, std::size_t offset, std::size_t guard_pages);
void Update(VAddr addr, std::size_t num_pages, MemoryState prev_state,
MemoryPermission prev_perm, MemoryAttribute prev_attribute, MemoryState state,
MemoryPermission perm, MemoryAttribute attribute);
void Update(VAddr addr, std::size_t num_pages, MemoryState state,
MemoryPermission perm = MemoryPermission::None,
MemoryAttribute attribute = MemoryAttribute::None);
using IterateFunc = std::function<void(const MemoryInfo&)>;
void IterateForRange(VAddr start, VAddr end, IterateFunc&& func);
MemoryBlock& FindBlock(VAddr addr) {
return *FindIterator(addr);
}
private:
void MergeAdjacent(iterator it, iterator& next_it);
const VAddr start_addr;
const VAddr end_addr;
MemoryBlockTree memory_block_tree;
};
} // namespace Kernel::Memory

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@@ -1,73 +0,0 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
namespace Kernel::Memory {
class MemoryRegion final {
friend class MemoryLayout;
public:
constexpr PAddr StartAddress() const {
return start_address;
}
constexpr PAddr EndAddress() const {
return end_address;
}
private:
constexpr MemoryRegion() = default;
constexpr MemoryRegion(PAddr start_address, PAddr end_address)
: start_address{start_address}, end_address{end_address} {}
const PAddr start_address{};
const PAddr end_address{};
};
class MemoryLayout final {
public:
constexpr const MemoryRegion& Application() const {
return application;
}
constexpr const MemoryRegion& Applet() const {
return applet;
}
constexpr const MemoryRegion& System() const {
return system;
}
static constexpr MemoryLayout GetDefaultLayout() {
constexpr std::size_t application_size{0xcd500000};
constexpr std::size_t applet_size{0x1fb00000};
constexpr PAddr application_start_address{Core::DramMemoryMap::End - application_size};
constexpr PAddr application_end_address{Core::DramMemoryMap::End};
constexpr PAddr applet_start_address{application_start_address - applet_size};
constexpr PAddr applet_end_address{applet_start_address + applet_size};
constexpr PAddr system_start_address{Core::DramMemoryMap::SlabHeapEnd};
constexpr PAddr system_end_address{applet_start_address};
return {application_start_address, application_end_address, applet_start_address,
applet_end_address, system_start_address, system_end_address};
}
private:
constexpr MemoryLayout(PAddr application_start_address, std::size_t application_size,
PAddr applet_start_address, std::size_t applet_size,
PAddr system_start_address, std::size_t system_size)
: application{application_start_address, application_size},
applet{applet_start_address, applet_size}, system{system_start_address, system_size} {}
const MemoryRegion application;
const MemoryRegion applet;
const MemoryRegion system;
const PAddr start_address{};
};
} // namespace Kernel::Memory

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@@ -1,176 +0,0 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include "common/alignment.h"
#include "common/assert.h"
#include "common/common_types.h"
#include "common/scope_exit.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/memory/memory_manager.h"
#include "core/hle/kernel/memory/page_linked_list.h"
namespace Kernel::Memory {
std::size_t MemoryManager::Impl::Initialize(Pool new_pool, u64 start_address, u64 end_address) {
const auto size{end_address - start_address};
// Calculate metadata sizes
const auto ref_count_size{(size / PageSize) * sizeof(u16)};
const auto optimize_map_size{(Common::AlignUp((size / PageSize), 64) / 64) * sizeof(u64)};
const auto manager_size{Common::AlignUp(optimize_map_size + ref_count_size, PageSize)};
const auto page_heap_size{PageHeap::CalculateMetadataOverheadSize(size)};
const auto total_metadata_size{manager_size + page_heap_size};
ASSERT(manager_size <= total_metadata_size);
ASSERT(Common::IsAligned(total_metadata_size, PageSize));
// Setup region
pool = new_pool;
// Initialize the manager's KPageHeap
heap.Initialize(start_address, size, page_heap_size);
// Free the memory to the heap
heap.Free(start_address, size / PageSize);
// Update the heap's used size
heap.UpdateUsedSize();
return total_metadata_size;
}
void MemoryManager::InitializeManager(Pool pool, u64 start_address, u64 end_address) {
ASSERT(pool < Pool::Count);
managers[static_cast<std::size_t>(pool)].Initialize(pool, start_address, end_address);
}
VAddr MemoryManager::AllocateContinuous(std::size_t num_pages, std::size_t align_pages, Pool pool,
Direction dir) {
// Early return if we're allocating no pages
if (num_pages == 0) {
return {};
}
// Lock the pool that we're allocating from
const auto pool_index{static_cast<std::size_t>(pool)};
std::lock_guard lock{pool_locks[pool_index]};
// Choose a heap based on our page size request
const s32 heap_index{PageHeap::GetAlignedBlockIndex(num_pages, align_pages)};
// Loop, trying to iterate from each block
// TODO (bunnei): Support multiple managers
Impl& chosen_manager{managers[pool_index]};
VAddr allocated_block{chosen_manager.AllocateBlock(heap_index)};
// If we failed to allocate, quit now
if (!allocated_block) {
return {};
}
// If we allocated more than we need, free some
const auto allocated_pages{PageHeap::GetBlockNumPages(heap_index)};
if (allocated_pages > num_pages) {
chosen_manager.Free(allocated_block + num_pages * PageSize, allocated_pages - num_pages);
}
return allocated_block;
}
ResultCode MemoryManager::Allocate(PageLinkedList& page_list, std::size_t num_pages, Pool pool,
Direction dir) {
ASSERT(page_list.GetNumPages() == 0);
// Early return if we're allocating no pages
if (num_pages == 0) {
return RESULT_SUCCESS;
}
// Lock the pool that we're allocating from
const auto pool_index{static_cast<std::size_t>(pool)};
std::lock_guard lock{pool_locks[pool_index]};
// Choose a heap based on our page size request
const s32 heap_index{PageHeap::GetBlockIndex(num_pages)};
if (heap_index < 0) {
return ERR_OUT_OF_MEMORY;
}
// TODO (bunnei): Support multiple managers
Impl& chosen_manager{managers[pool_index]};
// Ensure that we don't leave anything un-freed
auto group_guard = detail::ScopeExit([&] {
for (const auto& it : page_list.Nodes()) {
const auto num_pages{std::min(
it.GetNumPages(), (chosen_manager.GetEndAddress() - it.GetAddress()) / PageSize)};
chosen_manager.Free(it.GetAddress(), num_pages);
}
});
// Keep allocating until we've allocated all our pages
for (s32 index{heap_index}; index >= 0 && num_pages > 0; index--) {
const auto pages_per_alloc{PageHeap::GetBlockNumPages(index)};
while (num_pages >= pages_per_alloc) {
// Allocate a block
VAddr allocated_block{chosen_manager.AllocateBlock(index)};
if (!allocated_block) {
break;
}
// Safely add it to our group
{
auto block_guard = detail::ScopeExit(
[&] { chosen_manager.Free(allocated_block, pages_per_alloc); });
if (const ResultCode result{page_list.AddBlock(allocated_block, pages_per_alloc)};
result.IsError()) {
return result;
}
block_guard.Cancel();
}
num_pages -= pages_per_alloc;
}
}
// Only succeed if we allocated as many pages as we wanted
ASSERT(num_pages >= 0);
if (num_pages) {
return ERR_OUT_OF_MEMORY;
}
// We succeeded!
group_guard.Cancel();
return RESULT_SUCCESS;
}
ResultCode MemoryManager::Free(PageLinkedList& page_list, std::size_t num_pages, Pool pool,
Direction dir) {
// Early return if we're freeing no pages
if (!num_pages) {
return RESULT_SUCCESS;
}
// Lock the pool that we're freeing from
const auto pool_index{static_cast<std::size_t>(pool)};
std::lock_guard lock{pool_locks[pool_index]};
// TODO (bunnei): Support multiple managers
Impl& chosen_manager{managers[pool_index]};
// Free all of the pages
for (const auto& it : page_list.Nodes()) {
const auto num_pages{std::min(
it.GetNumPages(), (chosen_manager.GetEndAddress() - it.GetAddress()) / PageSize)};
chosen_manager.Free(it.GetAddress(), num_pages);
}
return RESULT_SUCCESS;
}
} // namespace Kernel::Memory

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@@ -1,97 +0,0 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <mutex>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "core/hle/kernel/memory/page_heap.h"
#include "core/hle/result.h"
namespace Kernel::Memory {
class PageLinkedList;
class MemoryManager final : NonCopyable {
public:
enum class Pool : u32 {
Application = 0,
Applet = 1,
System = 2,
SystemNonSecure = 3,
Count,
Shift = 4,
Mask = (0xF << Shift),
};
enum class Direction : u32 {
FromFront = 0,
FromBack = 1,
Shift = 0,
Mask = (0xF << Shift),
};
MemoryManager() = default;
constexpr std::size_t GetSize(Pool pool) const {
return managers[static_cast<std::size_t>(pool)].GetSize();
}
void InitializeManager(Pool pool, u64 start_address, u64 end_address);
VAddr AllocateContinuous(std::size_t num_pages, std::size_t align_pages, Pool pool,
Direction dir = Direction::FromFront);
ResultCode Allocate(PageLinkedList& page_list, std::size_t num_pages, Pool pool,
Direction dir = Direction::FromFront);
ResultCode Free(PageLinkedList& page_list, std::size_t num_pages, Pool pool,
Direction dir = Direction::FromFront);
static constexpr std::size_t MaxManagerCount = 10;
private:
class Impl final : NonCopyable {
private:
using RefCount = u16;
private:
PageHeap heap;
Pool pool{};
public:
Impl() = default;
std::size_t Initialize(Pool new_pool, u64 start_address, u64 end_address);
VAddr AllocateBlock(s32 index) {
return heap.AllocateBlock(index);
}
void Free(VAddr addr, std::size_t num_pages) {
heap.Free(addr, num_pages);
}
constexpr std::size_t GetSize() const {
return heap.GetSize();
}
constexpr VAddr GetAddress() const {
return heap.GetAddress();
}
constexpr VAddr GetEndAddress() const {
return heap.GetEndAddress();
}
};
private:
std::array<std::mutex, static_cast<std::size_t>(Pool::Count)> pool_locks;
std::array<Impl, MaxManagerCount> managers;
};
} // namespace Kernel::Memory

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// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include "common/common_types.h"
namespace Kernel::Memory {
constexpr std::size_t PageBits{12};
constexpr std::size_t PageSize{1 << PageBits};
using Page = std::array<u8, PageSize>;
} // namespace Kernel::Memory

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@@ -1,119 +0,0 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// This file references various implementation details from Atmosph<70>re, an open-source firmware for
// the Nintendo Switch. Copyright 2018-2020 Atmosph<70>re-NX.
#include "core/core.h"
#include "core/hle/kernel/memory/page_heap.h"
#include "core/memory.h"
namespace Kernel::Memory {
void PageHeap::Initialize(VAddr address, std::size_t size, std::size_t metadata_size) {
// Check our assumptions
ASSERT(Common::IsAligned((address), PageSize));
ASSERT(Common::IsAligned(size, PageSize));
// Set our members
heap_address = address;
heap_size = size;
// Setup bitmaps
metadata.resize(metadata_size / sizeof(u64));
u64* cur_bitmap_storage{metadata.data()};
for (std::size_t i = 0; i < MemoryBlockPageShifts.size(); i++) {
const std::size_t cur_block_shift{MemoryBlockPageShifts[i]};
const std::size_t next_block_shift{
(i != MemoryBlockPageShifts.size() - 1) ? MemoryBlockPageShifts[i + 1] : 0};
cur_bitmap_storage = blocks[i].Initialize(heap_address, heap_size, cur_block_shift,
next_block_shift, cur_bitmap_storage);
}
}
VAddr PageHeap::AllocateBlock(s32 index) {
const std::size_t needed_size{blocks[index].GetSize()};
for (s32 i{index}; i < static_cast<s32>(MemoryBlockPageShifts.size()); i++) {
if (const VAddr addr{blocks[i].PopBlock()}; addr) {
if (const std::size_t allocated_size{blocks[i].GetSize()};
allocated_size > needed_size) {
Free(addr + needed_size, (allocated_size - needed_size) / PageSize);
}
return addr;
}
}
return 0;
}
void PageHeap::FreeBlock(VAddr block, s32 index) {
do {
block = blocks[index++].PushBlock(block);
} while (block != 0);
}
void PageHeap::Free(VAddr addr, std::size_t num_pages) {
// Freeing no pages is a no-op
if (num_pages == 0) {
return;
}
// Find the largest block size that we can free, and free as many as possible
s32 big_index{static_cast<s32>(MemoryBlockPageShifts.size()) - 1};
const VAddr start{addr};
const VAddr end{(num_pages * PageSize) + addr};
VAddr before_start{start};
VAddr before_end{start};
VAddr after_start{end};
VAddr after_end{end};
while (big_index >= 0) {
const std::size_t block_size{blocks[big_index].GetSize()};
const VAddr big_start{Common::AlignUp((start), block_size)};
const VAddr big_end{Common::AlignDown((end), block_size)};
if (big_start < big_end) {
// Free as many big blocks as we can
for (auto block{big_start}; block < big_end; block += block_size) {
FreeBlock(block, big_index);
}
before_end = big_start;
after_start = big_end;
break;
}
big_index--;
}
ASSERT(big_index >= 0);
// Free space before the big blocks
for (s32 i{big_index - 1}; i >= 0; i--) {
const std::size_t block_size{blocks[i].GetSize()};
while (before_start + block_size <= before_end) {
before_end -= block_size;
FreeBlock(before_end, i);
}
}
// Free space after the big blocks
for (s32 i{big_index - 1}; i >= 0; i--) {
const std::size_t block_size{blocks[i].GetSize()};
while (after_start + block_size <= after_end) {
FreeBlock(after_start, i);
after_start += block_size;
}
}
}
std::size_t PageHeap::CalculateMetadataOverheadSize(std::size_t region_size) {
std::size_t overhead_size = 0;
for (std::size_t i = 0; i < MemoryBlockPageShifts.size(); i++) {
const std::size_t cur_block_shift{MemoryBlockPageShifts[i]};
const std::size_t next_block_shift{
(i != MemoryBlockPageShifts.size() - 1) ? MemoryBlockPageShifts[i + 1] : 0};
overhead_size += PageHeap::Block::CalculateMetadataOverheadSize(
region_size, cur_block_shift, next_block_shift);
}
return Common::AlignUp(overhead_size, PageSize);
}
} // namespace Kernel::Memory

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// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// This file references various implementation details from Atmosph<70>re, an open-source firmware for
// the Nintendo Switch. Copyright 2018-2020 Atmosph<70>re-NX.
#pragma once
#include <array>
#include <vector>
#include "common/alignment.h"
#include "common/assert.h"
#include "common/bit_util.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "core/hle/kernel/memory/memory_types.h"
namespace Kernel::Memory {
class PageHeap final : NonCopyable {
public:
static constexpr s32 GetAlignedBlockIndex(std::size_t num_pages, std::size_t align_pages) {
const auto target_pages{std::max(num_pages, align_pages)};
for (std::size_t i = 0; i < NumMemoryBlockPageShifts; i++) {
if (target_pages <=
(static_cast<std::size_t>(1) << MemoryBlockPageShifts[i]) / PageSize) {
return static_cast<s32>(i);
}
}
return -1;
}
static constexpr s32 GetBlockIndex(std::size_t num_pages) {
for (s32 i{static_cast<s32>(NumMemoryBlockPageShifts) - 1}; i >= 0; i--) {
if (num_pages >= (static_cast<std::size_t>(1) << MemoryBlockPageShifts[i]) / PageSize) {
return i;
}
}
return -1;
}
static constexpr std::size_t GetBlockSize(std::size_t index) {
return static_cast<std::size_t>(1) << MemoryBlockPageShifts[index];
}
static constexpr std::size_t GetBlockNumPages(std::size_t index) {
return GetBlockSize(index) / PageSize;
}
private:
static constexpr std::size_t NumMemoryBlockPageShifts{7};
static constexpr std::array<std::size_t, NumMemoryBlockPageShifts> MemoryBlockPageShifts{
0xC, 0x10, 0x15, 0x16, 0x19, 0x1D, 0x1E,
};
class Block final : NonCopyable {
private:
class Bitmap final : NonCopyable {
public:
static constexpr std::size_t MaxDepth{4};
private:
std::array<u64*, MaxDepth> bit_storages{};
std::size_t num_bits{};
std::size_t used_depths{};
public:
constexpr Bitmap() = default;
constexpr std::size_t GetNumBits() const {
return num_bits;
}
constexpr s32 GetHighestDepthIndex() const {
return static_cast<s32>(used_depths) - 1;
}
constexpr u64* Initialize(u64* storage, std::size_t size) {
//* Initially, everything is un-set
num_bits = 0;
// Calculate the needed bitmap depth
used_depths = static_cast<std::size_t>(GetRequiredDepth(size));
ASSERT(used_depths <= MaxDepth);
// Set the bitmap pointers
for (s32 depth{GetHighestDepthIndex()}; depth >= 0; depth--) {
bit_storages[depth] = storage;
size = Common::AlignUp(size, 64) / 64;
storage += size;
}
return storage;
}
s64 FindFreeBlock() const {
uintptr_t offset{};
s32 depth{};
do {
const u64 v{bit_storages[depth][offset]};
if (v == 0) {
// Non-zero depth indicates that a previous level had a free block
ASSERT(depth == 0);
return -1;
}
offset = offset * 64 + Common::CountTrailingZeroes64(v);
++depth;
} while (depth < static_cast<s32>(used_depths));
return static_cast<s64>(offset);
}
constexpr void SetBit(std::size_t offset) {
SetBit(GetHighestDepthIndex(), offset);
num_bits++;
}
constexpr void ClearBit(std::size_t offset) {
ClearBit(GetHighestDepthIndex(), offset);
num_bits--;
}
constexpr bool ClearRange(std::size_t offset, std::size_t count) {
const s32 depth{GetHighestDepthIndex()};
const auto bit_ind{offset / 64};
u64* bits{bit_storages[depth]};
if (count < 64) {
const auto shift{offset % 64};
ASSERT(shift + count <= 64);
// Check that all the bits are set
const u64 mask{((1ULL << count) - 1) << shift};
u64 v{bits[bit_ind]};
if ((v & mask) != mask) {
return false;
}
// Clear the bits
v &= ~mask;
bits[bit_ind] = v;
if (v == 0) {
ClearBit(depth - 1, bit_ind);
}
} else {
ASSERT(offset % 64 == 0);
ASSERT(count % 64 == 0);
// Check that all the bits are set
std::size_t remaining{count};
std::size_t i = 0;
do {
if (bits[bit_ind + i++] != ~u64(0)) {
return false;
}
remaining -= 64;
} while (remaining > 0);
// Clear the bits
remaining = count;
i = 0;
do {
bits[bit_ind + i] = 0;
ClearBit(depth - 1, bit_ind + i);
i++;
remaining -= 64;
} while (remaining > 0);
}
num_bits -= count;
return true;
}
private:
constexpr void SetBit(s32 depth, std::size_t offset) {
while (depth >= 0) {
const auto ind{offset / 64};
const auto which{offset % 64};
const u64 mask{1ULL << which};
u64* bit{std::addressof(bit_storages[depth][ind])};
const u64 v{*bit};
ASSERT((v & mask) == 0);
*bit = v | mask;
if (v) {
break;
}
offset = ind;
depth--;
}
}
constexpr void ClearBit(s32 depth, std::size_t offset) {
while (depth >= 0) {
const auto ind{offset / 64};
const auto which{offset % 64};
const u64 mask{1ULL << which};
u64* bit{std::addressof(bit_storages[depth][ind])};
u64 v{*bit};
ASSERT((v & mask) != 0);
v &= ~mask;
*bit = v;
if (v) {
break;
}
offset = ind;
depth--;
}
}
private:
static constexpr s32 GetRequiredDepth(std::size_t region_size) {
s32 depth = 0;
while (true) {
region_size /= 64;
depth++;
if (region_size == 0) {
return depth;
}
}
}
public:
static constexpr std::size_t CalculateMetadataOverheadSize(std::size_t region_size) {
std::size_t overhead_bits = 0;
for (s32 depth{GetRequiredDepth(region_size) - 1}; depth >= 0; depth--) {
region_size = Common::AlignUp(region_size, 64) / 64;
overhead_bits += region_size;
}
return overhead_bits * sizeof(u64);
}
};
private:
Bitmap bitmap;
VAddr heap_address{};
uintptr_t end_offset{};
std::size_t block_shift{};
std::size_t next_block_shift{};
public:
constexpr Block() = default;
constexpr std::size_t GetShift() const {
return block_shift;
}
constexpr std::size_t GetNextShift() const {
return next_block_shift;
}
constexpr std::size_t GetSize() const {
return static_cast<std::size_t>(1) << GetShift();
}
constexpr std::size_t GetNumPages() const {
return GetSize() / PageSize;
}
constexpr std::size_t GetNumFreeBlocks() const {
return bitmap.GetNumBits();
}
constexpr std::size_t GetNumFreePages() const {
return GetNumFreeBlocks() * GetNumPages();
}
constexpr u64* Initialize(VAddr addr, std::size_t size, std::size_t bs, std::size_t nbs,
u64* bit_storage) {
// Set shifts
block_shift = bs;
next_block_shift = nbs;
// Align up the address
VAddr end{addr + size};
const auto align{(next_block_shift != 0) ? (1ULL << next_block_shift)
: (1ULL << block_shift)};
addr = Common::AlignDown((addr), align);
end = Common::AlignUp((end), align);
heap_address = addr;
end_offset = (end - addr) / (1ULL << block_shift);
return bitmap.Initialize(bit_storage, end_offset);
}
constexpr VAddr PushBlock(VAddr address) {
// Set the bit for the free block
std::size_t offset{(address - heap_address) >> GetShift()};
bitmap.SetBit(offset);
// If we have a next shift, try to clear the blocks below and return the address
if (GetNextShift()) {
const auto diff{1ULL << (GetNextShift() - GetShift())};
offset = Common::AlignDown(offset, diff);
if (bitmap.ClearRange(offset, diff)) {
return heap_address + (offset << GetShift());
}
}
// We couldn't coalesce, or we're already as big as possible
return 0;
}
VAddr PopBlock() {
// Find a free block
const s64 soffset{bitmap.FindFreeBlock()};
if (soffset < 0) {
return 0;
}
const auto offset{static_cast<std::size_t>(soffset)};
// Update our tracking and return it
bitmap.ClearBit(offset);
return heap_address + (offset << GetShift());
}
public:
static constexpr std::size_t CalculateMetadataOverheadSize(std::size_t region_size,
std::size_t cur_block_shift,
std::size_t next_block_shift) {
const auto cur_block_size{(1ULL << cur_block_shift)};
const auto next_block_size{(1ULL << next_block_shift)};
const auto align{(next_block_shift != 0) ? next_block_size : cur_block_size};
return Bitmap::CalculateMetadataOverheadSize(
(align * 2 + Common::AlignUp(region_size, align)) / cur_block_size);
}
};
public:
PageHeap() = default;
constexpr VAddr GetAddress() const {
return heap_address;
}
constexpr std::size_t GetSize() const {
return heap_size;
}
constexpr VAddr GetEndAddress() const {
return GetAddress() + GetSize();
}
constexpr std::size_t GetPageOffset(VAddr block) const {
return (block - GetAddress()) / PageSize;
}
void Initialize(VAddr heap_address, std::size_t heap_size, std::size_t metadata_size);
VAddr AllocateBlock(s32 index);
void Free(VAddr addr, std::size_t num_pages);
void UpdateUsedSize() {
used_size = heap_size - (GetNumFreePages() * PageSize);
}
static std::size_t CalculateMetadataOverheadSize(std::size_t region_size);
private:
constexpr std::size_t GetNumFreePages() const {
std::size_t num_free{};
for (const auto& block : blocks) {
num_free += block.GetNumFreePages();
}
return num_free;
}
void FreeBlock(VAddr block, s32 index);
VAddr heap_address{};
std::size_t heap_size{};
std::size_t used_size{};
std::array<Block, NumMemoryBlockPageShifts> blocks{};
std::vector<u64> metadata;
};
} // namespace Kernel::Memory

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@@ -1,93 +0,0 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <list>
#include "common/assert.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "core/hle/kernel/memory/memory_types.h"
#include "core/hle/result.h"
namespace Kernel::Memory {
class PageLinkedList final {
public:
class Node final {
public:
constexpr Node(u64 addr, std::size_t num_pages) : addr{addr}, num_pages{num_pages} {}
constexpr u64 GetAddress() const {
return addr;
}
constexpr std::size_t GetNumPages() const {
return num_pages;
}
private:
u64 addr{};
std::size_t num_pages{};
};
public:
PageLinkedList() = default;
PageLinkedList(u64 address, u64 num_pages) {
ASSERT(AddBlock(address, num_pages).IsSuccess());
}
constexpr std::list<Node>& Nodes() {
return nodes;
}
constexpr const std::list<Node>& Nodes() const {
return nodes;
}
std::size_t GetNumPages() const {
std::size_t num_pages = 0;
for (const Node& node : nodes) {
num_pages += node.GetNumPages();
}
return num_pages;
}
bool IsEqual(PageLinkedList& other) const {
auto this_node = nodes.begin();
auto other_node = other.nodes.begin();
while (this_node != nodes.end() && other_node != other.nodes.end()) {
if (this_node->GetAddress() != other_node->GetAddress() ||
this_node->GetNumPages() != other_node->GetNumPages()) {
return false;
}
this_node = std::next(this_node);
other_node = std::next(other_node);
}
return this_node == nodes.end() && other_node == other.nodes.end();
}
ResultCode AddBlock(u64 address, u64 num_pages) {
if (!num_pages) {
return RESULT_SUCCESS;
}
if (!nodes.empty()) {
const auto node = nodes.back();
if (node.GetAddress() + node.GetNumPages() * PageSize == address) {
address = node.GetAddress();
num_pages += node.GetNumPages();
nodes.pop_back();
}
}
nodes.push_back({address, num_pages});
return RESULT_SUCCESS;
}
private:
std::list<Node> nodes;
};
} // namespace Kernel::Memory

File diff suppressed because it is too large Load Diff

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@@ -1,276 +0,0 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <list>
#include <memory>
#include <mutex>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/page_table.h"
#include "core/file_sys/program_metadata.h"
#include "core/hle/kernel/memory/memory_block.h"
#include "core/hle/kernel/memory/memory_manager.h"
namespace Core {
class System;
}
namespace Kernel::Memory {
class MemoryBlockManager;
class PageTable final : NonCopyable {
public:
explicit PageTable(Core::System& system);
ResultCode InitializeForProcess(FileSys::ProgramAddressSpaceType as_type, bool enable_aslr,
VAddr code_addr, std::size_t code_size,
Memory::MemoryManager::Pool pool);
ResultCode MapProcessCode(VAddr addr, std::size_t pages_count, MemoryState state,
MemoryPermission perm);
ResultCode MapProcessCodeMemory(VAddr dst_addr, VAddr src_addr, std::size_t size);
ResultCode UnmapProcessCodeMemory(VAddr dst_addr, VAddr src_addr, std::size_t size);
ResultCode MapPhysicalMemory(VAddr addr, std::size_t size);
ResultCode UnmapPhysicalMemory(VAddr addr, std::size_t size);
ResultCode UnmapMemory(VAddr addr, std::size_t size);
ResultCode Map(VAddr dst_addr, VAddr src_addr, std::size_t size);
ResultCode Unmap(VAddr dst_addr, VAddr src_addr, std::size_t size);
ResultCode MapPages(VAddr addr, PageLinkedList& page_linked_list, MemoryState state,
MemoryPermission perm);
ResultCode SetCodeMemoryPermission(VAddr addr, std::size_t size, MemoryPermission perm);
MemoryInfo QueryInfo(VAddr addr);
ResultCode ReserveTransferMemory(VAddr addr, std::size_t size, MemoryPermission perm);
ResultCode ResetTransferMemory(VAddr addr, std::size_t size);
ResultCode SetMemoryAttribute(VAddr addr, std::size_t size, MemoryAttribute mask,
MemoryAttribute value);
ResultCode SetHeapCapacity(std::size_t new_heap_capacity);
ResultVal<VAddr> SetHeapSize(std::size_t size);
ResultVal<VAddr> AllocateAndMapMemory(std::size_t needed_num_pages, std::size_t align,
bool is_map_only, VAddr region_start,
std::size_t region_num_pages, MemoryState state,
MemoryPermission perm, PAddr map_addr = 0);
Common::PageTable& PageTableImpl() {
return page_table_impl;
}
const Common::PageTable& PageTableImpl() const {
return page_table_impl;
}
private:
enum class OperationType : u32 {
Map,
MapGroup,
Unmap,
ChangePermissions,
ChangePermissionsAndRefresh,
};
static constexpr MemoryAttribute DefaultMemoryIgnoreAttr =
MemoryAttribute::DontCareMask | MemoryAttribute::IpcLocked | MemoryAttribute::DeviceShared;
ResultCode InitializeMemoryLayout(VAddr start, VAddr end);
ResultCode MapPages(VAddr addr, const PageLinkedList& page_linked_list, MemoryPermission perm);
void MapPhysicalMemory(PageLinkedList& page_linked_list, VAddr start, VAddr end);
bool IsRegionMapped(VAddr address, u64 size);
bool IsRegionContiguous(VAddr addr, u64 size) const;
void AddRegionToPages(VAddr start, std::size_t num_pages, PageLinkedList& page_linked_list);
MemoryInfo QueryInfoImpl(VAddr addr);
VAddr AllocateVirtualMemory(VAddr start, std::size_t region_num_pages, u64 needed_num_pages,
std::size_t align);
ResultCode Operate(VAddr addr, std::size_t num_pages, const PageLinkedList& page_group,
OperationType operation);
ResultCode Operate(VAddr addr, std::size_t num_pages, MemoryPermission perm,
OperationType operation, PAddr map_addr = 0);
constexpr VAddr GetRegionAddress(MemoryState state) const;
constexpr std::size_t GetRegionSize(MemoryState state) const;
constexpr bool CanContain(VAddr addr, std::size_t size, MemoryState state) const;
constexpr ResultCode CheckMemoryState(const MemoryInfo& info, MemoryState state_mask,
MemoryState state, MemoryPermission perm_mask,
MemoryPermission perm, MemoryAttribute attr_mask,
MemoryAttribute attr) const;
ResultCode CheckMemoryState(MemoryState* out_state, MemoryPermission* out_perm,
MemoryAttribute* out_attr, VAddr addr, std::size_t size,
MemoryState state_mask, MemoryState state,
MemoryPermission perm_mask, MemoryPermission perm,
MemoryAttribute attr_mask, MemoryAttribute attr,
MemoryAttribute ignore_attr = DefaultMemoryIgnoreAttr);
ResultCode CheckMemoryState(VAddr addr, std::size_t size, MemoryState state_mask,
MemoryState state, MemoryPermission perm_mask,
MemoryPermission perm, MemoryAttribute attr_mask,
MemoryAttribute attr,
MemoryAttribute ignore_attr = DefaultMemoryIgnoreAttr) {
return CheckMemoryState(nullptr, nullptr, nullptr, addr, size, state_mask, state, perm_mask,
perm, attr_mask, attr, ignore_attr);
}
std::recursive_mutex page_table_lock;
std::unique_ptr<MemoryBlockManager> block_manager;
public:
constexpr VAddr GetAddressSpaceStart() const {
return address_space_start;
}
constexpr VAddr GetAddressSpaceEnd() const {
return address_space_end;
}
constexpr std::size_t GetAddressSpaceSize() const {
return address_space_end - address_space_start;
}
constexpr VAddr GetHeapRegionStart() const {
return heap_region_start;
}
constexpr VAddr GetHeapRegionEnd() const {
return heap_region_end;
}
constexpr std::size_t GetHeapRegionSize() const {
return heap_region_end - heap_region_start;
}
constexpr VAddr GetAliasRegionStart() const {
return alias_region_start;
}
constexpr VAddr GetAliasRegionEnd() const {
return alias_region_end;
}
constexpr std::size_t GetAliasRegionSize() const {
return alias_region_end - alias_region_start;
}
constexpr VAddr GetStackRegionStart() const {
return stack_region_start;
}
constexpr VAddr GetStackRegionEnd() const {
return stack_region_end;
}
constexpr std::size_t GetStackRegionSize() const {
return stack_region_end - stack_region_start;
}
constexpr VAddr GetKernelMapRegionStart() const {
return kernel_map_region_start;
}
constexpr VAddr GetKernelMapRegionEnd() const {
return kernel_map_region_end;
}
constexpr VAddr GetCodeRegionStart() const {
return code_region_start;
}
constexpr VAddr GetCodeRegionEnd() const {
return code_region_end;
}
constexpr VAddr GetAliasCodeRegionStart() const {
return alias_code_region_start;
}
constexpr VAddr GetAliasCodeRegionSize() const {
return alias_code_region_end - alias_code_region_start;
}
constexpr std::size_t GetAddressSpaceWidth() const {
return address_space_width;
}
constexpr std::size_t GetHeapSize() {
return current_heap_addr - heap_region_start;
}
constexpr std::size_t GetTotalHeapSize() {
return GetHeapSize() + physical_memory_usage;
}
constexpr bool IsInsideAddressSpace(VAddr address, std::size_t size) const {
return address_space_start <= address && address + size - 1 <= address_space_end - 1;
}
constexpr bool IsOutsideAliasRegion(VAddr address, std::size_t size) const {
return alias_region_start > address || address + size - 1 > alias_region_end - 1;
}
constexpr bool IsOutsideStackRegion(VAddr address, std::size_t size) const {
return stack_region_start > address || address + size - 1 > stack_region_end - 1;
}
constexpr bool IsInvalidRegion(VAddr address, std::size_t size) const {
return address + size - 1 > GetAliasCodeRegionStart() + GetAliasCodeRegionSize() - 1;
}
constexpr bool IsInsideHeapRegion(VAddr address, std::size_t size) const {
return address + size > heap_region_start && heap_region_end > address;
}
constexpr bool IsInsideAliasRegion(VAddr address, std::size_t size) const {
return address + size > alias_region_start && alias_region_end > address;
}
constexpr bool IsOutsideASLRRegion(VAddr address, std::size_t size) const {
if (IsInvalidRegion(address, size)) {
return true;
}
if (IsInsideHeapRegion(address, size)) {
return true;
}
if (IsInsideAliasRegion(address, size)) {
return true;
}
return {};
}
constexpr bool IsInsideASLRRegion(VAddr address, std::size_t size) const {
return !IsOutsideASLRRegion(address, size);
}
constexpr PAddr GetPhysicalAddr(VAddr addr) {
return page_table_impl.backing_addr[addr >> Memory::PageBits] + addr;
}
private:
constexpr bool Contains(VAddr addr) const {
return address_space_start <= addr && addr <= address_space_end - 1;
}
constexpr bool Contains(VAddr addr, std::size_t size) const {
return address_space_start <= addr && addr < addr + size &&
addr + size - 1 <= address_space_end - 1;
}
constexpr bool IsKernel() const {
return is_kernel;
}
constexpr bool IsAslrEnabled() const {
return is_aslr_enabled;
}
constexpr std::size_t GetNumGuardPages() const {
return IsKernel() ? 1 : 4;
}
constexpr bool ContainsPages(VAddr addr, std::size_t num_pages) const {
return (address_space_start <= addr) &&
(num_pages <= (address_space_end - address_space_start) / PageSize) &&
(addr + num_pages * PageSize - 1 <= address_space_end - 1);
}
private:
VAddr address_space_start{};
VAddr address_space_end{};
VAddr heap_region_start{};
VAddr heap_region_end{};
VAddr current_heap_end{};
VAddr alias_region_start{};
VAddr alias_region_end{};
VAddr stack_region_start{};
VAddr stack_region_end{};
VAddr kernel_map_region_start{};
VAddr kernel_map_region_end{};
VAddr code_region_start{};
VAddr code_region_end{};
VAddr alias_code_region_start{};
VAddr alias_code_region_end{};
VAddr current_heap_addr{};
std::size_t heap_capacity{};
std::size_t physical_memory_usage{};
std::size_t max_heap_size{};
std::size_t max_physical_memory_size{};
std::size_t address_space_width{};
bool is_kernel{};
bool is_aslr_enabled{};
MemoryManager::Pool memory_pool{MemoryManager::Pool::Application};
Common::PageTable page_table_impl;
Core::System& system;
};
} // namespace Kernel::Memory

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@@ -1,164 +0,0 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// This file references various implementation details from Atmosph<70>re, an open-source firmware for
// the Nintendo Switch. Copyright 2018-2020 Atmosph<70>re-NX.
#pragma once
#include <atomic>
#include "common/assert.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
namespace Kernel::Memory {
namespace impl {
class SlabHeapImpl final : NonCopyable {
public:
struct Node {
Node* next{};
};
constexpr SlabHeapImpl() = default;
void Initialize(std::size_t size) {
ASSERT(head == nullptr);
obj_size = size;
}
constexpr std::size_t GetObjectSize() const {
return obj_size;
}
Node* GetHead() const {
return head;
}
void* Allocate() {
Node* ret = head.load();
do {
if (ret == nullptr) {
break;
}
} while (!head.compare_exchange_weak(ret, ret->next));
return ret;
}
void Free(void* obj) {
Node* node = static_cast<Node*>(obj);
Node* cur_head = head.load();
do {
node->next = cur_head;
} while (!head.compare_exchange_weak(cur_head, node));
}
private:
std::atomic<Node*> head{};
std::size_t obj_size{};
};
} // namespace impl
class SlabHeapBase : NonCopyable {
public:
constexpr SlabHeapBase() = default;
constexpr bool Contains(uintptr_t addr) const {
return start <= addr && addr < end;
}
constexpr std::size_t GetSlabHeapSize() const {
return (end - start) / GetObjectSize();
}
constexpr std::size_t GetObjectSize() const {
return impl.GetObjectSize();
}
constexpr uintptr_t GetSlabHeapAddress() const {
return start;
}
std::size_t GetObjectIndexImpl(const void* obj) const {
return (reinterpret_cast<uintptr_t>(obj) - start) / GetObjectSize();
}
std::size_t GetPeakIndex() const {
return GetObjectIndexImpl(reinterpret_cast<const void*>(peak));
}
void* AllocateImpl() {
return impl.Allocate();
}
void FreeImpl(void* obj) {
// Don't allow freeing an object that wasn't allocated from this heap
ASSERT(Contains(reinterpret_cast<uintptr_t>(obj)));
impl.Free(obj);
}
void InitializeImpl(std::size_t obj_size, void* memory, std::size_t memory_size) {
// Ensure we don't initialize a slab using null memory
ASSERT(memory != nullptr);
// Initialize the base allocator
impl.Initialize(obj_size);
// Set our tracking variables
const std::size_t num_obj = (memory_size / obj_size);
start = reinterpret_cast<uintptr_t>(memory);
end = start + num_obj * obj_size;
peak = start;
// Free the objects
u8* cur = reinterpret_cast<u8*>(end);
for (std::size_t i{}; i < num_obj; i++) {
cur -= obj_size;
impl.Free(cur);
}
}
private:
using Impl = impl::SlabHeapImpl;
Impl impl;
uintptr_t peak{};
uintptr_t start{};
uintptr_t end{};
};
template <typename T>
class SlabHeap final : public SlabHeapBase {
public:
constexpr SlabHeap() : SlabHeapBase() {}
void Initialize(void* memory, std::size_t memory_size) {
InitializeImpl(sizeof(T), memory, memory_size);
}
T* Allocate() {
T* obj = static_cast<T*>(AllocateImpl());
if (obj != nullptr) {
new (obj) T();
}
return obj;
}
void Free(T* obj) {
FreeImpl(obj);
}
constexpr std::size_t GetObjectIndex(const T* obj) const {
return GetObjectIndexImpl(obj);
}
};
} // namespace Kernel::Memory

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@@ -1,41 +0,0 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <random>
#include "core/hle/kernel/memory/system_control.h"
namespace Kernel::Memory::SystemControl {
u64 GenerateRandomU64ForInit() {
static std::random_device device;
static std::mt19937 gen(device());
static std::uniform_int_distribution<u64> distribution(1, std::numeric_limits<u64>::max());
return distribution(gen);
}
template <typename F>
u64 GenerateUniformRange(u64 min, u64 max, F f) {
/* Handle the case where the difference is too large to represent. */
if (max == std::numeric_limits<u64>::max() && min == std::numeric_limits<u64>::min()) {
return f();
}
/* Iterate until we get a value in range. */
const u64 range_size = ((max + 1) - min);
const u64 effective_max = (std::numeric_limits<u64>::max() / range_size) * range_size;
while (true) {
if (const u64 rnd = f(); rnd < effective_max) {
return min + (rnd % range_size);
}
}
}
u64 GenerateRandomRange(u64 min, u64 max) {
return GenerateUniformRange(min, max, GenerateRandomU64ForInit);
}
} // namespace Kernel::Memory::SystemControl

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@@ -1,18 +0,0 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
namespace Kernel::Memory::SystemControl {
u64 GenerateRandomU64ForInit();
template <typename F>
u64 GenerateUniformRange(u64 min, u64 max, F f);
u64 GenerateRandomRange(u64 min, u64 max);
} // namespace Kernel::Memory::SystemControl

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@@ -5,8 +5,7 @@
#include "common/logging/log.h"
#include "core/arm/arm_interface.h"
#ifdef ARCHITECTURE_x86_64
#include "core/arm/dynarmic/arm_dynarmic_32.h"
#include "core/arm/dynarmic/arm_dynarmic_64.h"
#include "core/arm/dynarmic/arm_dynarmic.h"
#endif
#include "core/arm/exclusive_monitor.h"
#include "core/arm/unicorn/arm_unicorn.h"
@@ -21,17 +20,13 @@ PhysicalCore::PhysicalCore(Core::System& system, std::size_t id,
Core::ExclusiveMonitor& exclusive_monitor)
: core_index{id} {
#ifdef ARCHITECTURE_x86_64
arm_interface_32 =
std::make_unique<Core::ARM_Dynarmic_32>(system, exclusive_monitor, core_index);
arm_interface_64 =
std::make_unique<Core::ARM_Dynarmic_64>(system, exclusive_monitor, core_index);
arm_interface = std::make_unique<Core::ARM_Dynarmic>(system, exclusive_monitor, core_index);
#else
arm_interface = std::make_shared<Core::ARM_Unicorn>(system);
LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
#endif
scheduler = std::make_unique<Kernel::Scheduler>(system, core_index);
scheduler = std::make_unique<Kernel::Scheduler>(system, *arm_interface, core_index);
}
PhysicalCore::~PhysicalCore() = default;
@@ -53,12 +48,4 @@ void PhysicalCore::Shutdown() {
scheduler->Shutdown();
}
void PhysicalCore::SetIs64Bit(bool is_64_bit) {
if (is_64_bit) {
arm_interface = arm_interface_64.get();
} else {
arm_interface = arm_interface_32.get();
}
}
} // namespace Kernel

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@@ -68,14 +68,10 @@ public:
return *scheduler;
}
void SetIs64Bit(bool is_64_bit);
private:
std::size_t core_index;
std::unique_ptr<Core::ARM_Interface> arm_interface_32;
std::unique_ptr<Core::ARM_Interface> arm_interface_64;
std::unique_ptr<Core::ARM_Interface> arm_interface;
std::unique_ptr<Kernel::Scheduler> scheduler;
Core::ARM_Interface* arm_interface{};
};
} // namespace Kernel

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@@ -4,8 +4,6 @@
#pragma once
#include <vector>
#include "common/alignment.h"
namespace Kernel {

View File

@@ -10,18 +10,15 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/device_memory.h"
#include "core/file_sys/program_metadata.h"
#include "core/hle/kernel/code_set.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/memory/memory_block_manager.h"
#include "core/hle/kernel/memory/page_table.h"
#include "core/hle/kernel/memory/slab_heap.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/memory.h"
#include "core/settings.h"
@@ -34,8 +31,10 @@ namespace {
* @param kernel The kernel instance to create the main thread under.
* @param priority The priority to give the main thread
*/
void SetupMainThread(Process& owner_process, KernelCore& kernel, u32 priority, VAddr stack_top) {
const VAddr entry_point = owner_process.PageTable().GetCodeRegionStart();
void SetupMainThread(Process& owner_process, KernelCore& kernel, u32 priority) {
const auto& vm_manager = owner_process.VMManager();
const VAddr entry_point = vm_manager.GetCodeRegionBaseAddress();
const VAddr stack_top = vm_manager.GetTLSIORegionEndAddress();
auto thread_res = Thread::Create(kernel, "main", entry_point, priority, 0,
owner_process.GetIdealCore(), stack_top, owner_process);
@@ -43,10 +42,7 @@ void SetupMainThread(Process& owner_process, KernelCore& kernel, u32 priority, V
// Register 1 must be a handle to the main thread
const Handle thread_handle = owner_process.GetHandleTable().Create(thread).Unwrap();
thread->GetContext32().cpu_registers[0] = 0;
thread->GetContext64().cpu_registers[0] = 0;
thread->GetContext32().cpu_registers[1] = thread_handle;
thread->GetContext64().cpu_registers[1] = thread_handle;
thread->GetContext().cpu_registers[1] = thread_handle;
// Threads by default are dormant, wake up the main thread so it runs when the scheduler fires
thread->ResumeFromWait();
@@ -60,8 +56,7 @@ void SetupMainThread(Process& owner_process, KernelCore& kernel, u32 priority, V
// (whichever page happens to have an available slot).
class TLSPage {
public:
static constexpr std::size_t num_slot_entries =
Core::Memory::PAGE_SIZE / Core::Memory::TLS_ENTRY_SIZE;
static constexpr std::size_t num_slot_entries = Memory::PAGE_SIZE / Memory::TLS_ENTRY_SIZE;
explicit TLSPage(VAddr address) : base_address{address} {}
@@ -80,7 +75,7 @@ public:
}
is_slot_used[i] = true;
return base_address + (i * Core::Memory::TLS_ENTRY_SIZE);
return base_address + (i * Memory::TLS_ENTRY_SIZE);
}
return std::nullopt;
@@ -90,15 +85,15 @@ public:
// Ensure that all given addresses are consistent with how TLS pages
// are intended to be used when releasing slots.
ASSERT(IsWithinPage(address));
ASSERT((address % Core::Memory::TLS_ENTRY_SIZE) == 0);
ASSERT((address % Memory::TLS_ENTRY_SIZE) == 0);
const std::size_t index = (address - base_address) / Core::Memory::TLS_ENTRY_SIZE;
const std::size_t index = (address - base_address) / Memory::TLS_ENTRY_SIZE;
is_slot_used[index] = false;
}
private:
bool IsWithinPage(VAddr address) const {
return base_address <= address && address < base_address + Core::Memory::PAGE_SIZE;
return base_address <= address && address < base_address + Memory::PAGE_SIZE;
}
VAddr base_address;
@@ -110,7 +105,7 @@ std::shared_ptr<Process> Process::Create(Core::System& system, std::string name,
std::shared_ptr<Process> process = std::make_shared<Process>(system);
process->name = std::move(name);
process->resource_limit = ResourceLimit::Create(kernel);
process->resource_limit = kernel.GetSystemResourceLimit();
process->status = ProcessStatus::Created;
process->program_id = 0;
process->process_id = type == ProcessType::KernelInternal ? kernel.CreateNewKernelProcessID()
@@ -131,14 +126,7 @@ std::shared_ptr<ResourceLimit> Process::GetResourceLimit() const {
}
u64 Process::GetTotalPhysicalMemoryAvailable() const {
const u64 capacity{resource_limit->GetCurrentResourceValue(ResourceType::PhysicalMemory) +
page_table->GetTotalHeapSize() + image_size + main_thread_stack_size};
if (capacity < memory_usage_capacity) {
return capacity;
}
return memory_usage_capacity;
return vm_manager.GetTotalPhysicalMemoryAvailable();
}
u64 Process::GetTotalPhysicalMemoryAvailableWithoutSystemResource() const {
@@ -146,7 +134,8 @@ u64 Process::GetTotalPhysicalMemoryAvailableWithoutSystemResource() const {
}
u64 Process::GetTotalPhysicalMemoryUsed() const {
return image_size + main_thread_stack_size + page_table->GetTotalHeapSize();
return vm_manager.GetCurrentHeapSize() + main_thread_stack_size + code_memory_size +
GetSystemResourceUsage();
}
u64 Process::GetTotalPhysicalMemoryUsedWithoutSystemResource() const {
@@ -219,82 +208,33 @@ ResultCode Process::ClearSignalState() {
return RESULT_SUCCESS;
}
ResultCode Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata,
std::size_t code_size) {
ResultCode Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata) {
program_id = metadata.GetTitleID();
ideal_core = metadata.GetMainThreadCore();
is_64bit_process = metadata.Is64BitProgram();
system_resource_size = metadata.GetSystemResourceSize();
image_size = code_size;
// Initialize proces address space
if (const ResultCode result{
page_table->InitializeForProcess(metadata.GetAddressSpaceType(), false, 0x8000000,
code_size, Memory::MemoryManager::Pool::Application)};
result.IsError()) {
return result;
vm_manager.Reset(metadata.GetAddressSpaceType());
const auto& caps = metadata.GetKernelCapabilities();
const auto capability_init_result =
capabilities.InitializeForUserProcess(caps.data(), caps.size(), vm_manager);
if (capability_init_result.IsError()) {
return capability_init_result;
}
// Map process code region
if (const ResultCode result{page_table->MapProcessCode(
page_table->GetCodeRegionStart(), code_size / Memory::PageSize,
Memory::MemoryState::Code, Memory::MemoryPermission::None)};
result.IsError()) {
return result;
}
// Initialize process capabilities
const auto& caps{metadata.GetKernelCapabilities()};
if (const ResultCode result{
capabilities.InitializeForUserProcess(caps.data(), caps.size(), *page_table)};
result.IsError()) {
return result;
}
// Set memory usage capacity
switch (metadata.GetAddressSpaceType()) {
case FileSys::ProgramAddressSpaceType::Is32Bit:
case FileSys::ProgramAddressSpaceType::Is36Bit:
case FileSys::ProgramAddressSpaceType::Is39Bit:
memory_usage_capacity = page_table->GetHeapRegionEnd() - page_table->GetHeapRegionStart();
break;
case FileSys::ProgramAddressSpaceType::Is32BitNoMap:
memory_usage_capacity = page_table->GetHeapRegionEnd() - page_table->GetHeapRegionStart() +
page_table->GetAliasRegionEnd() - page_table->GetAliasRegionStart();
break;
default:
UNREACHABLE();
}
// Set initial resource limits
resource_limit->SetLimitValue(
ResourceType::PhysicalMemory,
kernel.MemoryManager().GetSize(Memory::MemoryManager::Pool::Application));
resource_limit->SetLimitValue(ResourceType::Threads, 608);
resource_limit->SetLimitValue(ResourceType::Events, 700);
resource_limit->SetLimitValue(ResourceType::TransferMemory, 128);
resource_limit->SetLimitValue(ResourceType::Sessions, 894);
ASSERT(resource_limit->Reserve(ResourceType::PhysicalMemory, code_size));
// Create TLS region
tls_region_address = CreateTLSRegion();
return handle_table.SetSize(capabilities.GetHandleTableSize());
}
void Process::Run(s32 main_thread_priority, u64 stack_size) {
AllocateMainThreadStack(stack_size);
tls_region_address = CreateTLSRegion();
const std::size_t heap_capacity{memory_usage_capacity - main_thread_stack_size - image_size};
ASSERT(!page_table->SetHeapCapacity(heap_capacity).IsError());
vm_manager.LogLayout();
ChangeStatus(ProcessStatus::Running);
SetupMainThread(*this, kernel, main_thread_priority, main_thread_stack_top);
resource_limit->Reserve(ResourceType::Threads, 1);
resource_limit->Reserve(ResourceType::PhysicalMemory, main_thread_stack_size);
SetupMainThread(*this, kernel, main_thread_priority);
}
void Process::PrepareForTermination() {
@@ -338,37 +278,32 @@ static auto FindTLSPageWithAvailableSlots(std::vector<TLSPage>& tls_pages) {
}
VAddr Process::CreateTLSRegion() {
if (auto tls_page_iter{FindTLSPageWithAvailableSlots(tls_pages)};
tls_page_iter != tls_pages.cend()) {
return *tls_page_iter->ReserveSlot();
auto tls_page_iter = FindTLSPageWithAvailableSlots(tls_pages);
if (tls_page_iter == tls_pages.cend()) {
const auto region_address =
vm_manager.FindFreeRegion(vm_manager.GetTLSIORegionBaseAddress(),
vm_manager.GetTLSIORegionEndAddress(), Memory::PAGE_SIZE);
ASSERT(region_address.Succeeded());
const auto map_result = vm_manager.MapMemoryBlock(
*region_address, std::make_shared<PhysicalMemory>(Memory::PAGE_SIZE), 0,
Memory::PAGE_SIZE, MemoryState::ThreadLocal);
ASSERT(map_result.Succeeded());
tls_pages.emplace_back(*region_address);
const auto reserve_result = tls_pages.back().ReserveSlot();
ASSERT(reserve_result.has_value());
return *reserve_result;
}
Memory::Page* const tls_page_ptr{kernel.GetUserSlabHeapPages().Allocate()};
ASSERT(tls_page_ptr);
const VAddr start{page_table->GetKernelMapRegionStart()};
const VAddr size{page_table->GetKernelMapRegionEnd() - start};
const PAddr tls_map_addr{system.DeviceMemory().GetPhysicalAddr(tls_page_ptr)};
const VAddr tls_page_addr{
page_table
->AllocateAndMapMemory(1, Memory::PageSize, true, start, size / Memory::PageSize,
Memory::MemoryState::ThreadLocal,
Memory::MemoryPermission::ReadAndWrite, tls_map_addr)
.ValueOr(0)};
ASSERT(tls_page_addr);
std::memset(tls_page_ptr, 0, Memory::PageSize);
tls_pages.emplace_back(tls_page_addr);
const auto reserve_result{tls_pages.back().ReserveSlot()};
ASSERT(reserve_result.has_value());
return *reserve_result;
return *tls_page_iter->ReserveSlot();
}
void Process::FreeTLSRegion(VAddr tls_address) {
const VAddr aligned_address = Common::AlignDown(tls_address, Core::Memory::PAGE_SIZE);
const VAddr aligned_address = Common::AlignDown(tls_address, Memory::PAGE_SIZE);
auto iter =
std::find_if(tls_pages.begin(), tls_pages.end(), [aligned_address](const auto& page) {
return page.GetBaseAddress() == aligned_address;
@@ -381,22 +316,28 @@ void Process::FreeTLSRegion(VAddr tls_address) {
iter->ReleaseSlot(tls_address);
}
void Process::LoadModule(CodeSet code_set, VAddr base_addr) {
const auto ReprotectSegment = [&](const CodeSet::Segment& segment,
Memory::MemoryPermission permission) {
page_table->SetCodeMemoryPermission(segment.addr + base_addr, segment.size, permission);
void Process::LoadModule(CodeSet module_, VAddr base_addr) {
code_memory_size += module_.memory.size();
const auto memory = std::make_shared<PhysicalMemory>(std::move(module_.memory));
const auto MapSegment = [&](const CodeSet::Segment& segment, VMAPermission permissions,
MemoryState memory_state) {
const auto vma = vm_manager
.MapMemoryBlock(segment.addr + base_addr, memory, segment.offset,
segment.size, memory_state)
.Unwrap();
vm_manager.Reprotect(vma, permissions);
};
system.Memory().WriteBlock(*this, base_addr, code_set.memory.data(), code_set.memory.size());
ReprotectSegment(code_set.CodeSegment(), Memory::MemoryPermission::ReadAndExecute);
ReprotectSegment(code_set.RODataSegment(), Memory::MemoryPermission::Read);
ReprotectSegment(code_set.DataSegment(), Memory::MemoryPermission::ReadAndWrite);
// Map CodeSet segments
MapSegment(module_.CodeSegment(), VMAPermission::ReadExecute, MemoryState::Code);
MapSegment(module_.RODataSegment(), VMAPermission::Read, MemoryState::CodeData);
MapSegment(module_.DataSegment(), VMAPermission::ReadWrite, MemoryState::CodeData);
}
Process::Process(Core::System& system)
: SynchronizationObject{system.Kernel()}, page_table{std::make_unique<Memory::PageTable>(
system)},
: SynchronizationObject{system.Kernel()}, vm_manager{system},
address_arbiter{system}, mutex{system}, system{system} {}
Process::~Process() = default;
@@ -419,24 +360,16 @@ void Process::ChangeStatus(ProcessStatus new_status) {
Signal();
}
ResultCode Process::AllocateMainThreadStack(std::size_t stack_size) {
ASSERT(stack_size);
void Process::AllocateMainThreadStack(u64 stack_size) {
// The kernel always ensures that the given stack size is page aligned.
main_thread_stack_size = Common::AlignUp(stack_size, Memory::PageSize);
main_thread_stack_size = Common::AlignUp(stack_size, Memory::PAGE_SIZE);
const VAddr start{page_table->GetStackRegionStart()};
const std::size_t size{page_table->GetStackRegionEnd() - start};
CASCADE_RESULT(main_thread_stack_top,
page_table->AllocateAndMapMemory(
main_thread_stack_size / Memory::PageSize, Memory::PageSize, false, start,
size / Memory::PageSize, Memory::MemoryState::Stack,
Memory::MemoryPermission::ReadAndWrite));
main_thread_stack_top += main_thread_stack_size;
return RESULT_SUCCESS;
// Allocate and map the main thread stack
const VAddr mapping_address = vm_manager.GetTLSIORegionEndAddress() - main_thread_stack_size;
vm_manager
.MapMemoryBlock(mapping_address, std::make_shared<PhysicalMemory>(main_thread_stack_size),
0, main_thread_stack_size, MemoryState::Stack)
.Unwrap();
}
} // namespace Kernel

View File

@@ -16,6 +16,7 @@
#include "core/hle/kernel/mutex.h"
#include "core/hle/kernel/process_capability.h"
#include "core/hle/kernel/synchronization_object.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/hle/result.h"
namespace Core {
@@ -35,10 +36,6 @@ class TLSPage;
struct CodeSet;
namespace Memory {
class PageTable;
}
enum class MemoryRegion : u16 {
APPLICATION = 1,
SYSTEM = 2,
@@ -103,14 +100,14 @@ public:
return HANDLE_TYPE;
}
/// Gets a reference to the process' page table.
Memory::PageTable& PageTable() {
return *page_table;
/// Gets a reference to the process' memory manager.
Kernel::VMManager& VMManager() {
return vm_manager;
}
/// Gets const a reference to the process' page table.
const Memory::PageTable& PageTable() const {
return *page_table;
/// Gets a const reference to the process' memory manager.
const Kernel::VMManager& VMManager() const {
return vm_manager;
}
/// Gets a reference to the process' handle table.
@@ -276,7 +273,7 @@ public:
* @returns RESULT_SUCCESS if all relevant metadata was able to be
* loaded and parsed. Otherwise, an error code is returned.
*/
ResultCode LoadFromMetadata(const FileSys::ProgramMetadata& metadata, std::size_t code_size);
ResultCode LoadFromMetadata(const FileSys::ProgramMetadata& metadata);
/**
* Starts the main application thread for this process.
@@ -292,7 +289,7 @@ public:
*/
void PrepareForTermination();
void LoadModule(CodeSet code_set, VAddr base_addr);
void LoadModule(CodeSet module_, VAddr base_addr);
///////////////////////////////////////////////////////////////////////////////////////////////
// Thread-local storage management
@@ -316,10 +313,16 @@ private:
void ChangeStatus(ProcessStatus new_status);
/// Allocates the main thread stack for the process, given the stack size in bytes.
ResultCode AllocateMainThreadStack(std::size_t stack_size);
void AllocateMainThreadStack(u64 stack_size);
/// Memory manager for this process
std::unique_ptr<Memory::PageTable> page_table;
/// Memory manager for this process.
Kernel::VMManager vm_manager;
/// Size of the main thread's stack in bytes.
u64 main_thread_stack_size = 0;
/// Size of the loaded code memory in bytes.
u64 code_memory_size = 0;
/// Current status of the process
ProcessStatus status{};
@@ -387,18 +390,6 @@ private:
/// Name of this process
std::string name;
/// Address of the top of the main thread's stack
VAddr main_thread_stack_top{};
/// Size of the main thread's stack
std::size_t main_thread_stack_size{};
/// Memory usage capacity for the process
std::size_t memory_usage_capacity{};
/// Process total image size
std::size_t image_size{};
};
} // namespace Kernel

View File

@@ -5,8 +5,8 @@
#include "common/bit_util.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/memory/page_table.h"
#include "core/hle/kernel/process_capability.h"
#include "core/hle/kernel/vm_manager.h"
namespace Kernel {
namespace {
@@ -66,7 +66,7 @@ u32 GetFlagBitOffset(CapabilityType type) {
ResultCode ProcessCapabilities::InitializeForKernelProcess(const u32* capabilities,
std::size_t num_capabilities,
Memory::PageTable& page_table) {
VMManager& vm_manager) {
Clear();
// Allow all cores and priorities.
@@ -74,15 +74,15 @@ ResultCode ProcessCapabilities::InitializeForKernelProcess(const u32* capabiliti
priority_mask = 0xFFFFFFFFFFFFFFFF;
kernel_version = PackedKernelVersion;
return ParseCapabilities(capabilities, num_capabilities, page_table);
return ParseCapabilities(capabilities, num_capabilities, vm_manager);
}
ResultCode ProcessCapabilities::InitializeForUserProcess(const u32* capabilities,
std::size_t num_capabilities,
Memory::PageTable& page_table) {
VMManager& vm_manager) {
Clear();
return ParseCapabilities(capabilities, num_capabilities, page_table);
return ParseCapabilities(capabilities, num_capabilities, vm_manager);
}
void ProcessCapabilities::InitializeForMetadatalessProcess() {
@@ -105,7 +105,7 @@ void ProcessCapabilities::InitializeForMetadatalessProcess() {
ResultCode ProcessCapabilities::ParseCapabilities(const u32* capabilities,
std::size_t num_capabilities,
Memory::PageTable& page_table) {
VMManager& vm_manager) {
u32 set_flags = 0;
u32 set_svc_bits = 0;
@@ -127,13 +127,13 @@ ResultCode ProcessCapabilities::ParseCapabilities(const u32* capabilities,
return ERR_INVALID_COMBINATION;
}
const auto result = HandleMapPhysicalFlags(descriptor, size_flags, page_table);
const auto result = HandleMapPhysicalFlags(descriptor, size_flags, vm_manager);
if (result.IsError()) {
return result;
}
} else {
const auto result =
ParseSingleFlagCapability(set_flags, set_svc_bits, descriptor, page_table);
ParseSingleFlagCapability(set_flags, set_svc_bits, descriptor, vm_manager);
if (result.IsError()) {
return result;
}
@@ -144,7 +144,7 @@ ResultCode ProcessCapabilities::ParseCapabilities(const u32* capabilities,
}
ResultCode ProcessCapabilities::ParseSingleFlagCapability(u32& set_flags, u32& set_svc_bits,
u32 flag, Memory::PageTable& page_table) {
u32 flag, VMManager& vm_manager) {
const auto type = GetCapabilityType(flag);
if (type == CapabilityType::Unset) {
@@ -172,7 +172,7 @@ ResultCode ProcessCapabilities::ParseSingleFlagCapability(u32& set_flags, u32& s
case CapabilityType::Syscall:
return HandleSyscallFlags(set_svc_bits, flag);
case CapabilityType::MapIO:
return HandleMapIOFlags(flag, page_table);
return HandleMapIOFlags(flag, vm_manager);
case CapabilityType::Interrupt:
return HandleInterruptFlags(flag);
case CapabilityType::ProgramType:
@@ -269,12 +269,12 @@ ResultCode ProcessCapabilities::HandleSyscallFlags(u32& set_svc_bits, u32 flags)
}
ResultCode ProcessCapabilities::HandleMapPhysicalFlags(u32 flags, u32 size_flags,
Memory::PageTable& page_table) {
VMManager& vm_manager) {
// TODO(Lioncache): Implement once the memory manager can handle this.
return RESULT_SUCCESS;
}
ResultCode ProcessCapabilities::HandleMapIOFlags(u32 flags, Memory::PageTable& page_table) {
ResultCode ProcessCapabilities::HandleMapIOFlags(u32 flags, VMManager& vm_manager) {
// TODO(Lioncache): Implement once the memory manager can handle this.
return RESULT_SUCCESS;
}

View File

@@ -12,9 +12,7 @@ union ResultCode;
namespace Kernel {
namespace Memory {
class PageTable;
}
class VMManager;
/// The possible types of programs that may be indicated
/// by the program type capability descriptor.
@@ -83,27 +81,27 @@ public:
///
/// @param capabilities The capabilities to parse
/// @param num_capabilities The number of capabilities to parse.
/// @param page_table The memory manager to use for handling any mapping-related
/// @param vm_manager The memory manager to use for handling any mapping-related
/// operations (such as mapping IO memory, etc).
///
/// @returns RESULT_SUCCESS if this capabilities instance was able to be initialized,
/// otherwise, an error code upon failure.
///
ResultCode InitializeForKernelProcess(const u32* capabilities, std::size_t num_capabilities,
Memory::PageTable& page_table);
VMManager& vm_manager);
/// Initializes this process capabilities instance for a userland process.
///
/// @param capabilities The capabilities to parse.
/// @param num_capabilities The total number of capabilities to parse.
/// @param page_table The memory manager to use for handling any mapping-related
/// @param vm_manager The memory manager to use for handling any mapping-related
/// operations (such as mapping IO memory, etc).
///
/// @returns RESULT_SUCCESS if this capabilities instance was able to be initialized,
/// otherwise, an error code upon failure.
///
ResultCode InitializeForUserProcess(const u32* capabilities, std::size_t num_capabilities,
Memory::PageTable& page_table);
VMManager& vm_manager);
/// Initializes this process capabilities instance for a process that does not
/// have any metadata to parse.
@@ -183,13 +181,13 @@ private:
///
/// @param capabilities The sequence of capability descriptors to parse.
/// @param num_capabilities The number of descriptors within the given sequence.
/// @param page_table The memory manager that will perform any memory
/// @param vm_manager The memory manager that will perform any memory
/// mapping if necessary.
///
/// @return RESULT_SUCCESS if no errors occur, otherwise an error code.
///
ResultCode ParseCapabilities(const u32* capabilities, std::size_t num_capabilities,
Memory::PageTable& page_table);
VMManager& vm_manager);
/// Attempts to parse a capability descriptor that is only represented by a
/// single flag set.
@@ -198,13 +196,13 @@ private:
/// flags being initialized more than once when they shouldn't be.
/// @param set_svc_bits Running set of bits representing the allowed supervisor calls mask.
/// @param flag The flag to attempt to parse.
/// @param page_table The memory manager that will perform any memory
/// @param vm_manager The memory manager that will perform any memory
/// mapping if necessary.
///
/// @return RESULT_SUCCESS if no errors occurred, otherwise an error code.
///
ResultCode ParseSingleFlagCapability(u32& set_flags, u32& set_svc_bits, u32 flag,
Memory::PageTable& page_table);
VMManager& vm_manager);
/// Clears the internal state of this process capability instance. Necessary,
/// to have a sane starting point due to us allowing running executables without
@@ -228,10 +226,10 @@ private:
ResultCode HandleSyscallFlags(u32& set_svc_bits, u32 flags);
/// Handles flags related to mapping physical memory pages.
ResultCode HandleMapPhysicalFlags(u32 flags, u32 size_flags, Memory::PageTable& page_table);
ResultCode HandleMapPhysicalFlags(u32 flags, u32 size_flags, VMManager& vm_manager);
/// Handles flags related to mapping IO pages.
ResultCode HandleMapIOFlags(u32 flags, Memory::PageTable& page_table);
ResultCode HandleMapIOFlags(u32 flags, VMManager& vm_manager);
/// Handles flags related to the interrupt capability flags.
ResultCode HandleInterruptFlags(u32 flags);

View File

@@ -16,60 +16,26 @@ constexpr std::size_t ResourceTypeToIndex(ResourceType type) {
ResourceLimit::ResourceLimit(KernelCore& kernel) : Object{kernel} {}
ResourceLimit::~ResourceLimit() = default;
bool ResourceLimit::Reserve(ResourceType resource, s64 amount) {
return Reserve(resource, amount, 10000000000);
}
bool ResourceLimit::Reserve(ResourceType resource, s64 amount, u64 timeout) {
const std::size_t index{ResourceTypeToIndex(resource)};
s64 new_value = current[index] + amount;
while (new_value > limit[index] && available[index] + amount <= limit[index]) {
// TODO(bunnei): This is wrong for multicore, we should wait the calling thread for timeout
new_value = current[index] + amount;
if (timeout >= 0) {
break;
}
}
if (new_value <= limit[index]) {
current[index] = new_value;
return true;
}
return false;
}
void ResourceLimit::Release(ResourceType resource, u64 amount) {
Release(resource, amount, amount);
}
void ResourceLimit::Release(ResourceType resource, u64 used_amount, u64 available_amount) {
const std::size_t index{ResourceTypeToIndex(resource)};
current[index] -= used_amount;
available[index] -= available_amount;
}
std::shared_ptr<ResourceLimit> ResourceLimit::Create(KernelCore& kernel) {
return std::make_shared<ResourceLimit>(kernel);
}
s64 ResourceLimit::GetCurrentResourceValue(ResourceType resource) const {
return limit.at(ResourceTypeToIndex(resource)) - current.at(ResourceTypeToIndex(resource));
return values.at(ResourceTypeToIndex(resource));
}
s64 ResourceLimit::GetMaxResourceValue(ResourceType resource) const {
return limit.at(ResourceTypeToIndex(resource));
return limits.at(ResourceTypeToIndex(resource));
}
ResultCode ResourceLimit::SetLimitValue(ResourceType resource, s64 value) {
const std::size_t index{ResourceTypeToIndex(resource)};
if (current[index] <= value) {
limit[index] = value;
return RESULT_SUCCESS;
} else {
const auto index = ResourceTypeToIndex(resource);
if (value < values[index]) {
return ERR_INVALID_STATE;
}
values[index] = value;
return RESULT_SUCCESS;
}
} // namespace Kernel

View File

@@ -51,11 +51,6 @@ public:
return HANDLE_TYPE;
}
bool Reserve(ResourceType resource, s64 amount);
bool Reserve(ResourceType resource, s64 amount, u64 timeout);
void Release(ResourceType resource, u64 amount);
void Release(ResourceType resource, u64 used_amount, u64 available_amount);
/**
* Gets the current value for the specified resource.
* @param resource Requested resource type
@@ -96,9 +91,10 @@ private:
using ResourceArray =
std::array<s64, static_cast<std::size_t>(ResourceType::ResourceTypeCount)>;
ResourceArray limit{};
ResourceArray current{};
ResourceArray available{};
/// Maximum values a resource type may reach.
ResourceArray limits{};
/// Current resource limit values.
ResourceArray values{};
};
} // namespace Kernel

View File

@@ -383,8 +383,8 @@ void GlobalScheduler::Unlock() {
// TODO(Blinkhawk): Setup the interrupts and change context on current core.
}
Scheduler::Scheduler(Core::System& system, std::size_t core_id)
: system{system}, core_id{core_id} {}
Scheduler::Scheduler(Core::System& system, Core::ARM_Interface& cpu_core, std::size_t core_id)
: system(system), cpu_core(cpu_core), core_id(core_id) {}
Scheduler::~Scheduler() = default;
@@ -422,10 +422,9 @@ void Scheduler::UnloadThread() {
// Save context for previous thread
if (previous_thread) {
system.ArmInterface(core_id).SaveContext(previous_thread->GetContext32());
system.ArmInterface(core_id).SaveContext(previous_thread->GetContext64());
cpu_core.SaveContext(previous_thread->GetContext());
// Save the TPIDR_EL0 system register in case it was modified.
previous_thread->SetTPIDR_EL0(system.ArmInterface(core_id).GetTPIDR_EL0());
previous_thread->SetTPIDR_EL0(cpu_core.GetTPIDR_EL0());
if (previous_thread->GetStatus() == ThreadStatus::Running) {
// This is only the case when a reschedule is triggered without the current thread
@@ -452,10 +451,9 @@ void Scheduler::SwitchContext() {
// Save context for previous thread
if (previous_thread) {
system.ArmInterface(core_id).SaveContext(previous_thread->GetContext32());
system.ArmInterface(core_id).SaveContext(previous_thread->GetContext64());
cpu_core.SaveContext(previous_thread->GetContext());
// Save the TPIDR_EL0 system register in case it was modified.
previous_thread->SetTPIDR_EL0(system.ArmInterface(core_id).GetTPIDR_EL0());
previous_thread->SetTPIDR_EL0(cpu_core.GetTPIDR_EL0());
if (previous_thread->GetStatus() == ThreadStatus::Running) {
// This is only the case when a reschedule is triggered without the current thread
@@ -483,10 +481,9 @@ void Scheduler::SwitchContext() {
system.Kernel().MakeCurrentProcess(thread_owner_process);
}
system.ArmInterface(core_id).LoadContext(new_thread->GetContext32());
system.ArmInterface(core_id).LoadContext(new_thread->GetContext64());
system.ArmInterface(core_id).SetTlsAddress(new_thread->GetTLSAddress());
system.ArmInterface(core_id).SetTPIDR_EL0(new_thread->GetTPIDR_EL0());
cpu_core.LoadContext(new_thread->GetContext());
cpu_core.SetTlsAddress(new_thread->GetTLSAddress());
cpu_core.SetTPIDR_EL0(new_thread->GetTPIDR_EL0());
} else {
current_thread = nullptr;
// Note: We do not reset the current process and current page table when idling because

View File

@@ -181,7 +181,7 @@ private:
class Scheduler final {
public:
explicit Scheduler(Core::System& system, std::size_t core_id);
explicit Scheduler(Core::System& system, Core::ARM_Interface& cpu_core, std::size_t core_id);
~Scheduler();
/// Returns whether there are any threads that are ready to run.
@@ -235,6 +235,7 @@ private:
std::shared_ptr<Thread> selected_thread = nullptr;
Core::System& system;
Core::ARM_Interface& cpu_core;
u64 last_context_switch_time = 0;
u64 idle_selection_count = 0;
const std::size_t core_id;

View File

@@ -134,8 +134,7 @@ ResultCode ServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& con
return RESULT_SUCCESS;
}
ResultCode ServerSession::QueueSyncRequest(std::shared_ptr<Thread> thread,
Core::Memory::Memory& memory) {
ResultCode ServerSession::QueueSyncRequest(std::shared_ptr<Thread> thread, Memory::Memory& memory) {
u32* cmd_buf{reinterpret_cast<u32*>(memory.GetPointer(thread->GetTLSAddress()))};
std::shared_ptr<Kernel::HLERequestContext> context{
std::make_shared<Kernel::HLERequestContext>(SharedFrom(this), std::move(thread))};
@@ -179,7 +178,7 @@ ResultCode ServerSession::CompleteSyncRequest() {
}
ResultCode ServerSession::HandleSyncRequest(std::shared_ptr<Thread> thread,
Core::Memory::Memory& memory) {
Memory::Memory& memory) {
Core::System::GetInstance().CoreTiming().ScheduleEvent(20000, request_event, {});
return QueueSyncRequest(std::move(thread), memory);
}

View File

@@ -13,7 +13,7 @@
#include "core/hle/kernel/synchronization_object.h"
#include "core/hle/result.h"
namespace Core::Memory {
namespace Memory {
class Memory;
}
@@ -92,7 +92,7 @@ public:
*
* @returns ResultCode from the operation.
*/
ResultCode HandleSyncRequest(std::shared_ptr<Thread> thread, Core::Memory::Memory& memory);
ResultCode HandleSyncRequest(std::shared_ptr<Thread> thread, Memory::Memory& memory);
bool ShouldWait(const Thread* thread) const override;
@@ -126,7 +126,7 @@ public:
private:
/// Queues a sync request from the emulated application.
ResultCode QueueSyncRequest(std::shared_ptr<Thread> thread, Core::Memory::Memory& memory);
ResultCode QueueSyncRequest(std::shared_ptr<Thread> thread, Memory::Memory& memory);
/// Completes a sync request from the emulated application.
ResultCode CompleteSyncRequest();

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