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1 Commits

Author SHA1 Message Date
kdlz4161
297be2cf8c Create xc.h
Add support of xci files
2018-04-01 14:08:46 -03:00
125 changed files with 1368 additions and 4748 deletions

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@@ -278,7 +278,7 @@ endif()
if (ENABLE_QT)
if (YUZU_USE_BUNDLED_QT)
if (MSVC14 AND ARCHITECTURE_x86_64)
set(QT_VER qt-5.10.0-msvc2015_64)
set(QT_VER qt-5.7-msvc2015_64)
else()
message(FATAL_ERROR "No bundled Qt binaries for your toolchain. Disable YUZU_USE_BUNDLED_QT and provide your own.")
endif()

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@@ -17,7 +17,6 @@ endif()
# libfmt
add_subdirectory(fmt)
add_library(fmt::fmt ALIAS fmt)
# getopt
if (MSVC)

2
externals/fmt vendored

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@@ -32,8 +32,6 @@ add_library(common STATIC
break_points.cpp
break_points.h
chunk_file.h
cityhash.cpp
cityhash.h
code_block.h
color.h
common_funcs.h
@@ -41,6 +39,7 @@ add_library(common STATIC
common_types.h
file_util.cpp
file_util.h
hash.cpp
hash.h
linear_disk_cache.h
logging/backend.cpp
@@ -90,7 +89,7 @@ endif()
create_target_directory_groups(common)
target_link_libraries(common PUBLIC Boost::boost fmt microprofile)
target_link_libraries(common PUBLIC Boost::boost microprofile)
if (ARCHITECTURE_x86_64)
target_link_libraries(common PRIVATE xbyak)
endif()

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@@ -115,7 +115,7 @@ private:
// assignment would copy the full storage value, rather than just the bits
// relevant to this particular bit field.
// We don't delete it because we want BitField to be trivially copyable.
constexpr BitField& operator=(const BitField&) = default;
BitField& operator=(const BitField&) = default;
// StorageType is T for non-enum types and the underlying type of T if
// T is an enumeration. Note that T is wrapped within an enable_if in the
@@ -166,20 +166,20 @@ public:
// so that we can use this within unions
constexpr BitField() = default;
constexpr FORCE_INLINE operator T() const {
FORCE_INLINE operator T() const {
return Value();
}
constexpr FORCE_INLINE void Assign(const T& value) {
FORCE_INLINE void Assign(const T& value) {
storage = (storage & ~mask) | FormatValue(value);
}
constexpr T Value() const {
FORCE_INLINE T Value() const {
return ExtractValue(storage);
}
// TODO: we may want to change this to explicit operator bool() if it's bug-free in VS2015
constexpr FORCE_INLINE bool ToBool() const {
FORCE_INLINE bool ToBool() const {
return Value() != 0;
}
@@ -192,6 +192,11 @@ private:
static_assert(position < 8 * sizeof(T), "Invalid position");
static_assert(bits <= 8 * sizeof(T), "Invalid number of bits");
static_assert(bits > 0, "Invalid number of bits");
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable in a BitField");
static_assert(std::is_pod<T>::value, "Invalid base type");
};
#pragma pack()
#if (__GNUC__ >= 5) || defined(__clang__) || defined(_MSC_VER)
static_assert(std::is_trivially_copyable<BitField<0, 1, unsigned>>::value,
"BitField must be trivially copyable");
#endif

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@@ -1,340 +0,0 @@
// Copyright (c) 2011 Google, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
// CityHash, by Geoff Pike and Jyrki Alakuijala
//
// This file provides CityHash64() and related functions.
//
// It's probably possible to create even faster hash functions by
// writing a program that systematically explores some of the space of
// possible hash functions, by using SIMD instructions, or by
// compromising on hash quality.
#include <algorithm>
#include <string.h> // for memcpy and memset
#include "cityhash.h"
#include "common/swap.h"
// #include "config.h"
#ifdef __GNUC__
#define HAVE_BUILTIN_EXPECT 1
#endif
#ifdef COMMON_BIG_ENDIAN
#define WORDS_BIGENDIAN 1
#endif
using namespace std;
typedef uint8_t uint8;
typedef uint32_t uint32;
typedef uint64_t uint64;
namespace Common {
static uint64 UNALIGNED_LOAD64(const char* p) {
uint64 result;
memcpy(&result, p, sizeof(result));
return result;
}
static uint32 UNALIGNED_LOAD32(const char* p) {
uint32 result;
memcpy(&result, p, sizeof(result));
return result;
}
#ifdef WORDS_BIGENDIAN
#define uint32_in_expected_order(x) (swap32(x))
#define uint64_in_expected_order(x) (swap64(x))
#else
#define uint32_in_expected_order(x) (x)
#define uint64_in_expected_order(x) (x)
#endif
#if !defined(LIKELY)
#if HAVE_BUILTIN_EXPECT
#define LIKELY(x) (__builtin_expect(!!(x), 1))
#else
#define LIKELY(x) (x)
#endif
#endif
static uint64 Fetch64(const char* p) {
return uint64_in_expected_order(UNALIGNED_LOAD64(p));
}
static uint32 Fetch32(const char* p) {
return uint32_in_expected_order(UNALIGNED_LOAD32(p));
}
// Some primes between 2^63 and 2^64 for various uses.
static const uint64 k0 = 0xc3a5c85c97cb3127ULL;
static const uint64 k1 = 0xb492b66fbe98f273ULL;
static const uint64 k2 = 0x9ae16a3b2f90404fULL;
// Bitwise right rotate. Normally this will compile to a single
// instruction, especially if the shift is a manifest constant.
static uint64 Rotate(uint64 val, int shift) {
// Avoid shifting by 64: doing so yields an undefined result.
return shift == 0 ? val : ((val >> shift) | (val << (64 - shift)));
}
static uint64 ShiftMix(uint64 val) {
return val ^ (val >> 47);
}
static uint64 HashLen16(uint64 u, uint64 v) {
return Hash128to64(uint128(u, v));
}
static uint64 HashLen16(uint64 u, uint64 v, uint64 mul) {
// Murmur-inspired hashing.
uint64 a = (u ^ v) * mul;
a ^= (a >> 47);
uint64 b = (v ^ a) * mul;
b ^= (b >> 47);
b *= mul;
return b;
}
static uint64 HashLen0to16(const char* s, size_t len) {
if (len >= 8) {
uint64 mul = k2 + len * 2;
uint64 a = Fetch64(s) + k2;
uint64 b = Fetch64(s + len - 8);
uint64 c = Rotate(b, 37) * mul + a;
uint64 d = (Rotate(a, 25) + b) * mul;
return HashLen16(c, d, mul);
}
if (len >= 4) {
uint64 mul = k2 + len * 2;
uint64 a = Fetch32(s);
return HashLen16(len + (a << 3), Fetch32(s + len - 4), mul);
}
if (len > 0) {
uint8 a = s[0];
uint8 b = s[len >> 1];
uint8 c = s[len - 1];
uint32 y = static_cast<uint32>(a) + (static_cast<uint32>(b) << 8);
uint32 z = static_cast<uint32>(len) + (static_cast<uint32>(c) << 2);
return ShiftMix(y * k2 ^ z * k0) * k2;
}
return k2;
}
// This probably works well for 16-byte strings as well, but it may be overkill
// in that case.
static uint64 HashLen17to32(const char* s, size_t len) {
uint64 mul = k2 + len * 2;
uint64 a = Fetch64(s) * k1;
uint64 b = Fetch64(s + 8);
uint64 c = Fetch64(s + len - 8) * mul;
uint64 d = Fetch64(s + len - 16) * k2;
return HashLen16(Rotate(a + b, 43) + Rotate(c, 30) + d, a + Rotate(b + k2, 18) + c, mul);
}
// Return a 16-byte hash for 48 bytes. Quick and dirty.
// Callers do best to use "random-looking" values for a and b.
static pair<uint64, uint64> WeakHashLen32WithSeeds(uint64 w, uint64 x, uint64 y, uint64 z, uint64 a,
uint64 b) {
a += w;
b = Rotate(b + a + z, 21);
uint64 c = a;
a += x;
a += y;
b += Rotate(a, 44);
return make_pair(a + z, b + c);
}
// Return a 16-byte hash for s[0] ... s[31], a, and b. Quick and dirty.
static pair<uint64, uint64> WeakHashLen32WithSeeds(const char* s, uint64 a, uint64 b) {
return WeakHashLen32WithSeeds(Fetch64(s), Fetch64(s + 8), Fetch64(s + 16), Fetch64(s + 24), a,
b);
}
// Return an 8-byte hash for 33 to 64 bytes.
static uint64 HashLen33to64(const char* s, size_t len) {
uint64 mul = k2 + len * 2;
uint64 a = Fetch64(s) * k2;
uint64 b = Fetch64(s + 8);
uint64 c = Fetch64(s + len - 24);
uint64 d = Fetch64(s + len - 32);
uint64 e = Fetch64(s + 16) * k2;
uint64 f = Fetch64(s + 24) * 9;
uint64 g = Fetch64(s + len - 8);
uint64 h = Fetch64(s + len - 16) * mul;
uint64 u = Rotate(a + g, 43) + (Rotate(b, 30) + c) * 9;
uint64 v = ((a + g) ^ d) + f + 1;
uint64 w = swap64((u + v) * mul) + h;
uint64 x = Rotate(e + f, 42) + c;
uint64 y = (swap64((v + w) * mul) + g) * mul;
uint64 z = e + f + c;
a = swap64((x + z) * mul + y) + b;
b = ShiftMix((z + a) * mul + d + h) * mul;
return b + x;
}
uint64 CityHash64(const char* s, size_t len) {
if (len <= 32) {
if (len <= 16) {
return HashLen0to16(s, len);
} else {
return HashLen17to32(s, len);
}
} else if (len <= 64) {
return HashLen33to64(s, len);
}
// For strings over 64 bytes we hash the end first, and then as we
// loop we keep 56 bytes of state: v, w, x, y, and z.
uint64 x = Fetch64(s + len - 40);
uint64 y = Fetch64(s + len - 16) + Fetch64(s + len - 56);
uint64 z = HashLen16(Fetch64(s + len - 48) + len, Fetch64(s + len - 24));
pair<uint64, uint64> v = WeakHashLen32WithSeeds(s + len - 64, len, z);
pair<uint64, uint64> w = WeakHashLen32WithSeeds(s + len - 32, y + k1, x);
x = x * k1 + Fetch64(s);
// Decrease len to the nearest multiple of 64, and operate on 64-byte chunks.
len = (len - 1) & ~static_cast<size_t>(63);
do {
x = Rotate(x + y + v.first + Fetch64(s + 8), 37) * k1;
y = Rotate(y + v.second + Fetch64(s + 48), 42) * k1;
x ^= w.second;
y += v.first + Fetch64(s + 40);
z = Rotate(z + w.first, 33) * k1;
v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first);
w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch64(s + 16));
std::swap(z, x);
s += 64;
len -= 64;
} while (len != 0);
return HashLen16(HashLen16(v.first, w.first) + ShiftMix(y) * k1 + z,
HashLen16(v.second, w.second) + x);
}
uint64 CityHash64WithSeed(const char* s, size_t len, uint64 seed) {
return CityHash64WithSeeds(s, len, k2, seed);
}
uint64 CityHash64WithSeeds(const char* s, size_t len, uint64 seed0, uint64 seed1) {
return HashLen16(CityHash64(s, len) - seed0, seed1);
}
// A subroutine for CityHash128(). Returns a decent 128-bit hash for strings
// of any length representable in signed long. Based on City and Murmur.
static uint128 CityMurmur(const char* s, size_t len, uint128 seed) {
uint64 a = Uint128Low64(seed);
uint64 b = Uint128High64(seed);
uint64 c = 0;
uint64 d = 0;
signed long l = static_cast<long>(len) - 16;
if (l <= 0) { // len <= 16
a = ShiftMix(a * k1) * k1;
c = b * k1 + HashLen0to16(s, len);
d = ShiftMix(a + (len >= 8 ? Fetch64(s) : c));
} else { // len > 16
c = HashLen16(Fetch64(s + len - 8) + k1, a);
d = HashLen16(b + len, c + Fetch64(s + len - 16));
a += d;
do {
a ^= ShiftMix(Fetch64(s) * k1) * k1;
a *= k1;
b ^= a;
c ^= ShiftMix(Fetch64(s + 8) * k1) * k1;
c *= k1;
d ^= c;
s += 16;
l -= 16;
} while (l > 0);
}
a = HashLen16(a, c);
b = HashLen16(d, b);
return uint128(a ^ b, HashLen16(b, a));
}
uint128 CityHash128WithSeed(const char* s, size_t len, uint128 seed) {
if (len < 128) {
return CityMurmur(s, len, seed);
}
// We expect len >= 128 to be the common case. Keep 56 bytes of state:
// v, w, x, y, and z.
pair<uint64, uint64> v, w;
uint64 x = Uint128Low64(seed);
uint64 y = Uint128High64(seed);
uint64 z = len * k1;
v.first = Rotate(y ^ k1, 49) * k1 + Fetch64(s);
v.second = Rotate(v.first, 42) * k1 + Fetch64(s + 8);
w.first = Rotate(y + z, 35) * k1 + x;
w.second = Rotate(x + Fetch64(s + 88), 53) * k1;
// This is the same inner loop as CityHash64(), manually unrolled.
do {
x = Rotate(x + y + v.first + Fetch64(s + 8), 37) * k1;
y = Rotate(y + v.second + Fetch64(s + 48), 42) * k1;
x ^= w.second;
y += v.first + Fetch64(s + 40);
z = Rotate(z + w.first, 33) * k1;
v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first);
w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch64(s + 16));
std::swap(z, x);
s += 64;
x = Rotate(x + y + v.first + Fetch64(s + 8), 37) * k1;
y = Rotate(y + v.second + Fetch64(s + 48), 42) * k1;
x ^= w.second;
y += v.first + Fetch64(s + 40);
z = Rotate(z + w.first, 33) * k1;
v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first);
w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch64(s + 16));
std::swap(z, x);
s += 64;
len -= 128;
} while (LIKELY(len >= 128));
x += Rotate(v.first + z, 49) * k0;
y = y * k0 + Rotate(w.second, 37);
z = z * k0 + Rotate(w.first, 27);
w.first *= 9;
v.first *= k0;
// If 0 < len < 128, hash up to 4 chunks of 32 bytes each from the end of s.
for (size_t tail_done = 0; tail_done < len;) {
tail_done += 32;
y = Rotate(x + y, 42) * k0 + v.second;
w.first += Fetch64(s + len - tail_done + 16);
x = x * k0 + w.first;
z += w.second + Fetch64(s + len - tail_done);
w.second += v.first;
v = WeakHashLen32WithSeeds(s + len - tail_done, v.first + z, v.second);
v.first *= k0;
}
// At this point our 56 bytes of state should contain more than
// enough information for a strong 128-bit hash. We use two
// different 56-byte-to-8-byte hashes to get a 16-byte final result.
x = HashLen16(x, v.first);
y = HashLen16(y + z, w.first);
return uint128(HashLen16(x + v.second, w.second) + y, HashLen16(x + w.second, y + v.second));
}
uint128 CityHash128(const char* s, size_t len) {
return len >= 16
? CityHash128WithSeed(s + 16, len - 16, uint128(Fetch64(s), Fetch64(s + 8) + k0))
: CityHash128WithSeed(s, len, uint128(k0, k1));
}
} // namespace Common

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@@ -1,110 +0,0 @@
// Copyright (c) 2011 Google, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
// CityHash, by Geoff Pike and Jyrki Alakuijala
//
// http://code.google.com/p/cityhash/
//
// This file provides a few functions for hashing strings. All of them are
// high-quality functions in the sense that they pass standard tests such
// as Austin Appleby's SMHasher. They are also fast.
//
// For 64-bit x86 code, on short strings, we don't know of anything faster than
// CityHash64 that is of comparable quality. We believe our nearest competitor
// is Murmur3. For 64-bit x86 code, CityHash64 is an excellent choice for hash
// tables and most other hashing (excluding cryptography).
//
// For 64-bit x86 code, on long strings, the picture is more complicated.
// On many recent Intel CPUs, such as Nehalem, Westmere, Sandy Bridge, etc.,
// CityHashCrc128 appears to be faster than all competitors of comparable
// quality. CityHash128 is also good but not quite as fast. We believe our
// nearest competitor is Bob Jenkins' Spooky. We don't have great data for
// other 64-bit CPUs, but for long strings we know that Spooky is slightly
// faster than CityHash on some relatively recent AMD x86-64 CPUs, for example.
// Note that CityHashCrc128 is declared in citycrc.h.
//
// For 32-bit x86 code, we don't know of anything faster than CityHash32 that
// is of comparable quality. We believe our nearest competitor is Murmur3A.
// (On 64-bit CPUs, it is typically faster to use the other CityHash variants.)
//
// Functions in the CityHash family are not suitable for cryptography.
//
// Please see CityHash's README file for more details on our performance
// measurements and so on.
//
// WARNING: This code has been only lightly tested on big-endian platforms!
// It is known to work well on little-endian platforms that have a small penalty
// for unaligned reads, such as current Intel and AMD moderate-to-high-end CPUs.
// It should work on all 32-bit and 64-bit platforms that allow unaligned reads;
// bug reports are welcome.
//
// By the way, for some hash functions, given strings a and b, the hash
// of a+b is easily derived from the hashes of a and b. This property
// doesn't hold for any hash functions in this file.
#pragma once
#include <utility>
#include <stdint.h>
#include <stdlib.h> // for size_t.
namespace Common {
typedef std::pair<uint64_t, uint64_t> uint128;
inline uint64_t Uint128Low64(const uint128& x) {
return x.first;
}
inline uint64_t Uint128High64(const uint128& x) {
return x.second;
}
// Hash function for a byte array.
uint64_t CityHash64(const char* buf, size_t len);
// Hash function for a byte array. For convenience, a 64-bit seed is also
// hashed into the result.
uint64_t CityHash64WithSeed(const char* buf, size_t len, uint64_t seed);
// Hash function for a byte array. For convenience, two seeds are also
// hashed into the result.
uint64_t CityHash64WithSeeds(const char* buf, size_t len, uint64_t seed0, uint64_t seed1);
// Hash function for a byte array.
uint128 CityHash128(const char* s, size_t len);
// Hash function for a byte array. For convenience, a 128-bit seed is also
// hashed into the result.
uint128 CityHash128WithSeed(const char* s, size_t len, uint128 seed);
// Hash 128 input bits down to 64 bits of output.
// This is intended to be a reasonably good hash function.
inline uint64_t Hash128to64(const uint128& x) {
// Murmur-inspired hashing.
const uint64_t kMul = 0x9ddfea08eb382d69ULL;
uint64_t a = (Uint128Low64(x) ^ Uint128High64(x)) * kMul;
a ^= (a >> 47);
uint64_t b = (Uint128High64(x) ^ a) * kMul;
b ^= (b >> 47);
b *= kMul;
return b;
}
} // namespace Common

141
src/common/hash.cpp Normal file
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@@ -0,0 +1,141 @@
// Copyright 2015 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#if defined(_MSC_VER)
#include <stdlib.h>
#endif
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/hash.h"
namespace Common {
// MurmurHash3 was written by Austin Appleby, and is placed in the public
// domain. The author hereby disclaims copyright to this source code.
// Block read - if your platform needs to do endian-swapping or can only handle aligned reads, do
// the conversion here
static FORCE_INLINE u64 getblock64(const u64* p, size_t i) {
return p[i];
}
// Finalization mix - force all bits of a hash block to avalanche
static FORCE_INLINE u64 fmix64(u64 k) {
k ^= k >> 33;
k *= 0xff51afd7ed558ccdllu;
k ^= k >> 33;
k *= 0xc4ceb9fe1a85ec53llu;
k ^= k >> 33;
return k;
}
// This is the 128-bit variant of the MurmurHash3 hash function that is targeted for 64-bit
// platforms (MurmurHash3_x64_128). It was taken from:
// https://code.google.com/p/smhasher/source/browse/trunk/MurmurHash3.cpp
void MurmurHash3_128(const void* key, size_t len, u32 seed, void* out) {
const u8* data = (const u8*)key;
const size_t nblocks = len / 16;
u64 h1 = seed;
u64 h2 = seed;
const u64 c1 = 0x87c37b91114253d5llu;
const u64 c2 = 0x4cf5ad432745937fllu;
// Body
const u64* blocks = (const u64*)(data);
for (size_t i = 0; i < nblocks; i++) {
u64 k1 = getblock64(blocks, i * 2 + 0);
u64 k2 = getblock64(blocks, i * 2 + 1);
k1 *= c1;
k1 = _rotl64(k1, 31);
k1 *= c2;
h1 ^= k1;
h1 = _rotl64(h1, 27);
h1 += h2;
h1 = h1 * 5 + 0x52dce729;
k2 *= c2;
k2 = _rotl64(k2, 33);
k2 *= c1;
h2 ^= k2;
h2 = _rotl64(h2, 31);
h2 += h1;
h2 = h2 * 5 + 0x38495ab5;
}
// Tail
const u8* tail = (const u8*)(data + nblocks * 16);
u64 k1 = 0;
u64 k2 = 0;
switch (len & 15) {
case 15:
k2 ^= ((u64)tail[14]) << 48;
case 14:
k2 ^= ((u64)tail[13]) << 40;
case 13:
k2 ^= ((u64)tail[12]) << 32;
case 12:
k2 ^= ((u64)tail[11]) << 24;
case 11:
k2 ^= ((u64)tail[10]) << 16;
case 10:
k2 ^= ((u64)tail[9]) << 8;
case 9:
k2 ^= ((u64)tail[8]) << 0;
k2 *= c2;
k2 = _rotl64(k2, 33);
k2 *= c1;
h2 ^= k2;
case 8:
k1 ^= ((u64)tail[7]) << 56;
case 7:
k1 ^= ((u64)tail[6]) << 48;
case 6:
k1 ^= ((u64)tail[5]) << 40;
case 5:
k1 ^= ((u64)tail[4]) << 32;
case 4:
k1 ^= ((u64)tail[3]) << 24;
case 3:
k1 ^= ((u64)tail[2]) << 16;
case 2:
k1 ^= ((u64)tail[1]) << 8;
case 1:
k1 ^= ((u64)tail[0]) << 0;
k1 *= c1;
k1 = _rotl64(k1, 31);
k1 *= c2;
h1 ^= k1;
};
// Finalization
h1 ^= len;
h2 ^= len;
h1 += h2;
h2 += h1;
h1 = fmix64(h1);
h2 = fmix64(h2);
h1 += h2;
h2 += h1;
((u64*)out)[0] = h1;
((u64*)out)[1] = h2;
}
} // namespace Common

View File

@@ -5,12 +5,12 @@
#pragma once
#include <cstddef>
#include <cstring>
#include "common/cityhash.h"
#include "common/common_types.h"
namespace Common {
void MurmurHash3_128(const void* key, size_t len, u32 seed, void* out);
/**
* Computes a 64-bit hash over the specified block of data
* @param data Block of data to compute hash over
@@ -18,54 +18,9 @@ namespace Common {
* @returns 64-bit hash value that was computed over the data block
*/
static inline u64 ComputeHash64(const void* data, size_t len) {
return CityHash64(static_cast<const char*>(data), len);
u64 res[2];
MurmurHash3_128(data, len, 0, res);
return res[0];
}
/**
* Computes a 64-bit hash of a struct. In addition to being trivially copyable, it is also critical
* that either the struct includes no padding, or that any padding is initialized to a known value
* by memsetting the struct to 0 before filling it in.
*/
template <typename T>
static inline u64 ComputeStructHash64(const T& data) {
static_assert(std::is_trivially_copyable<T>(),
"Type passed to ComputeStructHash64 must be trivially copyable");
return ComputeHash64(&data, sizeof(data));
}
/// A helper template that ensures the padding in a struct is initialized by memsetting to 0.
template <typename T>
struct HashableStruct {
// In addition to being trivially copyable, T must also have a trivial default constructor,
// because any member initialization would be overridden by memset
static_assert(std::is_trivial<T>(), "Type passed to HashableStruct must be trivial");
/*
* We use a union because "implicitly-defined copy/move constructor for a union X copies the
* object representation of X." and "implicitly-defined copy assignment operator for a union X
* copies the object representation (3.9) of X." = Bytewise copy instead of memberwise copy.
* This is important because the padding bytes are included in the hash and comparison between
* objects.
*/
union {
T state;
};
HashableStruct() {
// Memset structure to zero padding bits, so that they will be deterministic when hashing
std::memset(&state, 0, sizeof(T));
}
bool operator==(const HashableStruct<T>& o) const {
return std::memcmp(&state, &o.state, sizeof(T)) == 0;
};
bool operator!=(const HashableStruct<T>& o) const {
return !(*this == o);
};
size_t Hash() const {
return Common::ComputeStructHash64(state);
}
};
} // namespace Common

View File

@@ -11,7 +11,6 @@
#include "common/logging/filter.h"
#include "common/logging/log.h"
#include "common/logging/text_formatter.h"
#include "common/string_util.h"
namespace Log {
@@ -107,20 +106,25 @@ const char* GetLevelName(Level log_level) {
}
Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
const char* function, std::string message) {
const char* function, const char* format, va_list args) {
using std::chrono::duration_cast;
using std::chrono::steady_clock;
static steady_clock::time_point time_origin = steady_clock::now();
std::array<char, 4 * 1024> formatting_buffer;
Entry entry;
entry.timestamp = duration_cast<std::chrono::microseconds>(steady_clock::now() - time_origin);
entry.log_class = log_class;
entry.log_level = log_level;
entry.filename = Common::TrimSourcePath(filename);
entry.line_num = line_nr;
entry.function = function;
entry.message = std::move(message);
snprintf(formatting_buffer.data(), formatting_buffer.size(), "%s:%s:%u", filename, function,
line_nr);
entry.location = std::string(formatting_buffer.data());
vsnprintf(formatting_buffer.data(), formatting_buffer.size(), format, args);
entry.message = std::string(formatting_buffer.data());
return entry;
}
@@ -131,28 +135,15 @@ void SetFilter(Filter* new_filter) {
filter = new_filter;
}
void LogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_num,
void LogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
const char* function, const char* format, ...) {
if (filter && !filter->CheckMessage(log_class, log_level))
if (filter != nullptr && !filter->CheckMessage(log_class, log_level))
return;
std::array<char, 4 * 1024> formatting_buffer;
va_list args;
va_start(args, format);
vsnprintf(formatting_buffer.data(), formatting_buffer.size(), format, args);
Entry entry = CreateEntry(log_class, log_level, filename, line_nr, function, format, args);
va_end(args);
Entry entry = CreateEntry(log_class, log_level, filename, line_num, function,
std::string(formatting_buffer.data()));
PrintColoredMessage(entry);
}
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
unsigned int line_num, const char* function, const char* format,
const fmt::format_args& args) {
if (filter && !filter->CheckMessage(log_class, log_level))
return;
Entry entry =
CreateEntry(log_class, log_level, filename, line_num, function, fmt::vformat(format, args));
PrintColoredMessage(entry);
}

View File

@@ -22,16 +22,13 @@ struct Entry {
std::chrono::microseconds timestamp;
Class log_class;
Level log_level;
std::string filename;
unsigned int line_num;
std::string function;
std::string location;
std::string message;
Entry() = default;
Entry(Entry&& o) = default;
Entry& operator=(Entry&& o) = default;
Entry& operator=(const Entry& o) = default;
};
/**
@@ -47,7 +44,7 @@ const char* GetLevelName(Level log_level);
/// Creates a log entry by formatting the given source location, and message.
Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
const char* function, std::string message);
const char* function, const char* format, va_list args);
void SetFilter(Filter* filter);
} // namespace Log

View File

@@ -65,14 +65,14 @@ bool Filter::ParseFilterRule(const std::string::const_iterator begin,
const std::string::const_iterator end) {
auto level_separator = std::find(begin, end, ':');
if (level_separator == end) {
NGLOG_ERROR(Log, "Invalid log filter. Must specify a log level after `:`: %s",
std::string(begin, end).c_str());
LOG_ERROR(Log, "Invalid log filter. Must specify a log level after `:`: %s",
std::string(begin, end).c_str());
return false;
}
const Level level = GetLevelByName(level_separator + 1, end);
if (level == Level::Count) {
NGLOG_ERROR(Log, "Unknown log level in filter: %s", std::string(begin, end).c_str());
LOG_ERROR(Log, "Unknown log level in filter: %s", std::string(begin, end).c_str());
return false;
}
@@ -83,7 +83,7 @@ bool Filter::ParseFilterRule(const std::string::const_iterator begin,
const Class log_class = GetClassByName(begin, level_separator);
if (log_class == Class::Count) {
NGLOG_ERROR(Log, "Unknown log class in filter: %s", std::string(begin, end).c_str());
LOG_ERROR(Log, "Unknown log class in filter: %s", std::string(begin, end).c_str());
return false;
}

View File

@@ -19,7 +19,7 @@ namespace Log {
class Filter {
public:
/// Initializes the filter with all classes having `default_level` as the minimum level.
Filter(Level default_level = Level::Info);
Filter(Level default_level);
/// Resets the filter so that all classes have `level` as the minimum displayed level.
void ResetAll(Level level);

View File

@@ -4,7 +4,6 @@
#pragma once
#include <fmt/format.h>
#include "common/common_types.h"
namespace Log {
@@ -92,7 +91,7 @@ enum class Class : ClassType {
};
/// Logs a message to the global logger.
void LogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_num,
void LogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
const char* function,
#ifdef _MSC_VER
_Printf_format_string_
@@ -104,18 +103,6 @@ void LogMessage(Class log_class, Level log_level, const char* filename, unsigned
#endif
;
/// Logs a message to the global logger, using fmt
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
unsigned int line_num, const char* function, const char* format,
const fmt::format_args& args);
template <typename... Args>
void FmtLogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_num,
const char* function, const char* format, const Args&... args) {
FmtLogMessageImpl(log_class, log_level, filename, line_num, function, format,
fmt::make_args(args...));
}
} // namespace Log
#define LOG_GENERIC(log_class, log_level, ...) \
@@ -138,28 +125,3 @@ void FmtLogMessage(Class log_class, Level log_level, const char* filename, unsig
LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Error, __VA_ARGS__)
#define LOG_CRITICAL(log_class, ...) \
LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Critical, __VA_ARGS__)
// Define the fmt lib macros
#ifdef _DEBUG
#define NGLOG_TRACE(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Trace, __FILE__, __LINE__, \
__func__, __VA_ARGS__)
#else
#define NGLOG_TRACE(log_class, fmt, ...) (void(0))
#endif
#define NGLOG_DEBUG(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Debug, __FILE__, __LINE__, \
__func__, __VA_ARGS__)
#define NGLOG_INFO(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Info, __FILE__, __LINE__, \
__func__, __VA_ARGS__)
#define NGLOG_WARNING(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Warning, __FILE__, __LINE__, \
__func__, __VA_ARGS__)
#define NGLOG_ERROR(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Error, __FILE__, __LINE__, \
__func__, __VA_ARGS__)
#define NGLOG_CRITICAL(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Critical, __FILE__, __LINE__, \
__func__, __VA_ARGS__)

View File

@@ -18,29 +18,50 @@
namespace Log {
std::string FormatLogMessage(const Entry& entry) {
// TODO(bunnei): This should be moved to a generic path manipulation library
const char* TrimSourcePath(const char* path, const char* root) {
const char* p = path;
while (*p != '\0') {
const char* next_slash = p;
while (*next_slash != '\0' && *next_slash != '/' && *next_slash != '\\') {
++next_slash;
}
bool is_src = Common::ComparePartialString(p, next_slash, root);
p = next_slash;
if (*p != '\0') {
++p;
}
if (is_src) {
path = p;
}
}
return path;
}
void FormatLogMessage(const Entry& entry, char* out_text, size_t text_len) {
unsigned int time_seconds = static_cast<unsigned int>(entry.timestamp.count() / 1000000);
unsigned int time_fractional = static_cast<unsigned int>(entry.timestamp.count() % 1000000);
const char* class_name = GetLogClassName(entry.log_class);
const char* level_name = GetLevelName(entry.log_level);
return fmt::format("[{:4d}.{:06d}] {} <{}> {}:{}:{}: {}", time_seconds, time_fractional,
class_name, level_name, entry.filename, entry.function, entry.line_num,
entry.message);
snprintf(out_text, text_len, "[%4u.%06u] %s <%s> %s: %s", time_seconds, time_fractional,
class_name, level_name, TrimSourcePath(entry.location.c_str()), entry.message.c_str());
}
void PrintMessage(const Entry& entry) {
auto str = FormatLogMessage(entry) + '\n';
fputs(str.c_str(), stderr);
std::array<char, 4 * 1024> format_buffer;
FormatLogMessage(entry, format_buffer.data(), format_buffer.size());
fputs(format_buffer.data(), stderr);
fputc('\n', stderr);
}
void PrintColoredMessage(const Entry& entry) {
#ifdef _WIN32
HANDLE console_handle = GetStdHandle(STD_ERROR_HANDLE);
if (console_handle == INVALID_HANDLE_VALUE) {
return;
}
static HANDLE console_handle = GetStdHandle(STD_ERROR_HANDLE);
CONSOLE_SCREEN_BUFFER_INFO original_info = {0};
GetConsoleScreenBufferInfo(console_handle, &original_info);

View File

@@ -10,8 +10,20 @@ namespace Log {
struct Entry;
/**
* Attempts to trim an arbitrary prefix from `path`, leaving only the part starting at `root`. It's
* intended to be used to strip a system-specific build directory from the `__FILE__` macro,
* leaving only the path relative to the sources root.
*
* @param path The input file path as a null-terminated string
* @param root The name of the root source directory as a null-terminated string. Path up to and
* including the last occurrence of this name will be stripped
* @return A pointer to the same string passed as `path`, but starting at the trimmed portion
*/
const char* TrimSourcePath(const char* path, const char* root = "src");
/// Formats a log entry into the provided text buffer.
std::string FormatLogMessage(const Entry& entry);
void FormatLogMessage(const Entry& entry, char* out_text, size_t text_len);
/// Formats and prints a log entry to stderr.
void PrintMessage(const Entry& entry);
/// Prints the same message as `PrintMessage`, but colored acoording to the severity level.

View File

@@ -462,27 +462,4 @@ std::string StringFromFixedZeroTerminatedBuffer(const char* buffer, size_t max_l
return std::string(buffer, len);
}
const char* TrimSourcePath(const char* path, const char* root) {
const char* p = path;
while (*p != '\0') {
const char* next_slash = p;
while (*next_slash != '\0' && *next_slash != '/' && *next_slash != '\\') {
++next_slash;
}
bool is_src = Common::ComparePartialString(p, next_slash, root);
p = next_slash;
if (*p != '\0') {
++p;
}
if (is_src) {
path = p;
}
}
return path;
}
} // namespace Common

View File

@@ -134,17 +134,4 @@ bool ComparePartialString(InIt begin, InIt end, const char* other) {
* NUL-terminated then the string ends at max_len characters.
*/
std::string StringFromFixedZeroTerminatedBuffer(const char* buffer, size_t max_len);
/**
* Attempts to trim an arbitrary prefix from `path`, leaving only the part starting at `root`. It's
* intended to be used to strip a system-specific build directory from the `__FILE__` macro,
* leaving only the path relative to the sources root.
*
* @param path The input file path as a null-terminated string
* @param root The name of the root source directory as a null-terminated string. Path up to and
* including the last occurrence of this name will be stripped
* @return A pointer to the same string passed as `path`, but starting at the trimmed portion
*/
const char* TrimSourcePath(const char* path, const char* root = "src");
} // namespace Common

View File

@@ -103,19 +103,7 @@ inline __attribute__((always_inline)) u64 swap64(u64 _data) {
return __builtin_bswap64(_data);
}
#elif defined(__Bitrig__) || defined(__OpenBSD__)
// redefine swap16, swap32, swap64 as inline functions
#undef swap16
#undef swap32
#undef swap64
inline u16 swap16(u16 _data) {
return __swap16(_data);
}
inline u32 swap32(u32 _data) {
return __swap32(_data);
}
inline u64 swap64(u64 _data) {
return __swap64(_data);
}
// swap16, swap32, swap64 are left as is
#elif defined(__DragonFly__) || defined(__FreeBSD__) || defined(__NetBSD__)
inline u16 swap16(u16 _data) {
return bswap16(_data);

View File

@@ -15,7 +15,7 @@ namespace Telemetry {
/// Field type, used for grouping fields together in the final submitted telemetry log
enum class FieldType : u8 {
None = 0, ///< No specified field group
App, ///< yuzu application fields (e.g. version, branch, etc.)
App, ///< Citra application fields (e.g. version, branch, etc.)
Session, ///< Emulated session fields (e.g. title ID, log, etc.)
Performance, ///< Emulated performance (e.g. fps, emulated CPU speed, etc.)
UserFeedback, ///< User submitted feedback (e.g. star rating, user notes, etc.)

View File

@@ -12,8 +12,6 @@ add_library(core STATIC
file_sys/errors.h
file_sys/filesystem.cpp
file_sys/filesystem.h
file_sys/partition_filesystem.cpp
file_sys/partition_filesystem.h
file_sys/path_parser.cpp
file_sys/path_parser.h
file_sys/program_metadata.cpp
@@ -90,14 +88,8 @@ add_library(core STATIC
hle/romfs.h
hle/service/acc/acc.cpp
hle/service/acc/acc.h
hle/service/acc/acc_aa.cpp
hle/service/acc/acc_aa.h
hle/service/acc/acc_su.cpp
hle/service/acc/acc_su.h
hle/service/acc/acc_u0.cpp
hle/service/acc/acc_u0.h
hle/service/acc/acc_u1.cpp
hle/service/acc/acc_u1.h
hle/service/am/am.cpp
hle/service/am/am.h
hle/service/am/applet_ae.cpp
@@ -138,8 +130,6 @@ add_library(core STATIC
hle/service/friend/friend.h
hle/service/friend/friend_a.cpp
hle/service/friend/friend_a.h
hle/service/friend/friend_u.cpp
hle/service/friend/friend_u.h
hle/service/hid/hid.cpp
hle/service/hid/hid.h
hle/service/lm/lm.cpp

View File

@@ -92,8 +92,6 @@ System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& file
return ResultStatus::ErrorLoader_ErrorEncrypted;
case Loader::ResultStatus::ErrorInvalidFormat:
return ResultStatus::ErrorLoader_ErrorInvalidFormat;
case Loader::ResultStatus::ErrorUnsupportedArch:
return ResultStatus::ErrorUnsupportedArch;
default:
return ResultStatus::ErrorSystemMode;
}
@@ -117,8 +115,6 @@ System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& file
return ResultStatus::ErrorLoader_ErrorEncrypted;
case Loader::ResultStatus::ErrorInvalidFormat:
return ResultStatus::ErrorLoader_ErrorInvalidFormat;
case Loader::ResultStatus::ErrorUnsupportedArch:
return ResultStatus::ErrorUnsupportedArch;
default:
return ResultStatus::ErrorLoader;
}

View File

@@ -44,7 +44,6 @@ public:
ErrorSystemFiles, ///< Error in finding system files
ErrorSharedFont, ///< Error in finding shared font
ErrorVideoCore, ///< Error in the video core
ErrorUnsupportedArch, ///< Unsupported Architecture (32-Bit ROMs)
ErrorUnknown ///< Any other error
};

View File

@@ -57,14 +57,10 @@ ResultVal<std::unique_ptr<StorageBackend>> Disk_FileSystem::OpenFile(const std::
std::make_unique<Disk_Storage>(std::move(file)));
}
ResultCode Disk_FileSystem::DeleteFile(const std::string& path) const {
if (!FileUtil::Exists(path)) {
return ERROR_PATH_NOT_FOUND;
}
FileUtil::Delete(path);
return RESULT_SUCCESS;
ResultCode Disk_FileSystem::DeleteFile(const Path& path) const {
LOG_WARNING(Service_FS, "(STUBBED) called");
// TODO(bunnei): Use correct error code
return ResultCode(-1);
}
ResultCode Disk_FileSystem::RenameFile(const Path& src_path, const Path& dest_path) const {
@@ -178,9 +174,8 @@ u64 Disk_Storage::GetSize() const {
}
bool Disk_Storage::SetSize(const u64 size) const {
file->Resize(size);
file->Flush();
return true;
LOG_WARNING(Service_FS, "(STUBBED) called");
return false;
}
Disk_Directory::Disk_Directory(const std::string& path) : directory() {

View File

@@ -25,7 +25,7 @@ public:
ResultVal<std::unique_ptr<StorageBackend>> OpenFile(const std::string& path,
Mode mode) const override;
ResultCode DeleteFile(const std::string& path) const override;
ResultCode DeleteFile(const Path& path) const override;
ResultCode RenameFile(const Path& src_path, const Path& dest_path) const override;
ResultCode DeleteDirectory(const Path& path) const override;
ResultCode DeleteDirectoryRecursively(const Path& path) const override;

View File

@@ -97,7 +97,7 @@ public:
* @param path Path relative to the archive
* @return Result of the operation
*/
virtual ResultCode DeleteFile(const std::string& path) const = 0;
virtual ResultCode DeleteFile(const Path& path) const = 0;
/**
* Create a directory specified by its path

View File

@@ -1,125 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cinttypes>
#include <utility>
#include "common/file_util.h"
#include "common/logging/log.h"
#include "core/file_sys/partition_filesystem.h"
#include "core/loader/loader.h"
namespace FileSys {
Loader::ResultStatus PartitionFilesystem::Load(const std::string& file_path, size_t offset) {
FileUtil::IOFile file(file_path, "rb");
if (!file.IsOpen())
return Loader::ResultStatus::Error;
// At least be as large as the header
if (file.GetSize() < sizeof(Header))
return Loader::ResultStatus::Error;
// For cartridges, HFSs can get very large, so we need to calculate the size up to
// the actual content itself instead of just blindly reading in the entire file.
Header pfs_header;
if (!file.ReadBytes(&pfs_header, sizeof(Header)))
return Loader::ResultStatus::Error;
bool is_hfs = (memcmp(pfs_header.magic.data(), "HFS", 3) == 0);
size_t entry_size = is_hfs ? sizeof(HFSEntry) : sizeof(PFSEntry);
size_t metadata_size =
sizeof(Header) + (pfs_header.num_entries * entry_size) + pfs_header.strtab_size;
// Actually read in now...
file.Seek(offset, SEEK_SET);
std::vector<u8> file_data(metadata_size);
if (!file.ReadBytes(file_data.data(), metadata_size))
return Loader::ResultStatus::Error;
Loader::ResultStatus result = Load(file_data);
if (result != Loader::ResultStatus::Success)
LOG_ERROR(Service_FS, "Failed to load PFS from file %s!", file_path.c_str());
return result;
}
Loader::ResultStatus PartitionFilesystem::Load(const std::vector<u8>& file_data, size_t offset) {
size_t total_size = file_data.size() - offset;
if (total_size < sizeof(Header))
return Loader::ResultStatus::Error;
memcpy(&pfs_header, &file_data[offset], sizeof(Header));
is_hfs = (memcmp(pfs_header.magic.data(), "HFS", 3) == 0);
size_t entries_offset = offset + sizeof(Header);
size_t entry_size = is_hfs ? sizeof(HFSEntry) : sizeof(PFSEntry);
size_t strtab_offset = entries_offset + (pfs_header.num_entries * entry_size);
for (u16 i = 0; i < pfs_header.num_entries; i++) {
FileEntry entry;
memcpy(&entry.fs_entry, &file_data[entries_offset + (i * entry_size)], sizeof(FSEntry));
entry.name = std::string(reinterpret_cast<const char*>(
&file_data[strtab_offset + entry.fs_entry.strtab_offset]));
pfs_entries.push_back(std::move(entry));
}
content_offset = strtab_offset + pfs_header.strtab_size;
return Loader::ResultStatus::Success;
}
u32 PartitionFilesystem::GetNumEntries() const {
return pfs_header.num_entries;
}
u64 PartitionFilesystem::GetEntryOffset(int index) const {
if (index > GetNumEntries())
return 0;
return content_offset + pfs_entries[index].fs_entry.offset;
}
u64 PartitionFilesystem::GetEntrySize(int index) const {
if (index > GetNumEntries())
return 0;
return pfs_entries[index].fs_entry.size;
}
std::string PartitionFilesystem::GetEntryName(int index) const {
if (index > GetNumEntries())
return "";
return pfs_entries[index].name;
}
u64 PartitionFilesystem::GetFileOffset(const std::string& name) const {
for (u32 i = 0; i < pfs_header.num_entries; i++) {
if (pfs_entries[i].name == name)
return content_offset + pfs_entries[i].fs_entry.offset;
}
return 0;
}
u64 PartitionFilesystem::GetFileSize(const std::string& name) const {
for (u32 i = 0; i < pfs_header.num_entries; i++) {
if (pfs_entries[i].name == name)
return pfs_entries[i].fs_entry.size;
}
return 0;
}
void PartitionFilesystem::Print() const {
NGLOG_DEBUG(Service_FS, "Magic: {:.4}", pfs_header.magic.data());
NGLOG_DEBUG(Service_FS, "Files: {}", pfs_header.num_entries);
for (u32 i = 0; i < pfs_header.num_entries; i++) {
NGLOG_DEBUG(Service_FS, " > File {}: {} (0x{:X} bytes, at 0x{:X})", i,
pfs_entries[i].name.c_str(), pfs_entries[i].fs_entry.size,
GetFileOffset(pfs_entries[i].name));
}
}
} // namespace FileSys

View File

@@ -1,87 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <string>
#include <vector>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
namespace Loader {
enum class ResultStatus;
}
namespace FileSys {
/**
* Helper which implements an interface to parse PFS/HFS filesystems.
* Data can either be loaded from a file path or data with an offset into it.
*/
class PartitionFilesystem {
public:
Loader::ResultStatus Load(const std::string& file_path, size_t offset = 0);
Loader::ResultStatus Load(const std::vector<u8>& file_data, size_t offset = 0);
u32 GetNumEntries() const;
u64 GetEntryOffset(int index) const;
u64 GetEntrySize(int index) const;
std::string GetEntryName(int index) const;
u64 GetFileOffset(const std::string& name) const;
u64 GetFileSize(const std::string& name) const;
void Print() const;
private:
struct Header {
std::array<char, 4> magic;
u32_le num_entries;
u32_le strtab_size;
INSERT_PADDING_BYTES(0x4);
};
static_assert(sizeof(Header) == 0x10, "PFS/HFS header structure size is wrong");
#pragma pack(push, 1)
struct FSEntry {
u64_le offset;
u64_le size;
u32_le strtab_offset;
};
static_assert(sizeof(FSEntry) == 0x14, "FS entry structure size is wrong");
struct PFSEntry {
FSEntry fs_entry;
INSERT_PADDING_BYTES(0x4);
};
static_assert(sizeof(PFSEntry) == 0x18, "PFS entry structure size is wrong");
struct HFSEntry {
FSEntry fs_entry;
u32_le hash_region_size;
INSERT_PADDING_BYTES(0x8);
std::array<char, 0x20> hash;
};
static_assert(sizeof(HFSEntry) == 0x40, "HFS entry structure size is wrong");
#pragma pack(pop)
struct FileEntry {
FSEntry fs_entry;
std::string name;
};
Header pfs_header;
bool is_hfs;
size_t content_offset;
std::vector<FileEntry> pfs_entries;
};
} // namespace FileSys

View File

@@ -20,7 +20,7 @@ ResultVal<std::unique_ptr<StorageBackend>> RomFS_FileSystem::OpenFile(const std:
std::make_unique<RomFS_Storage>(romfs_file, data_offset, data_size));
}
ResultCode RomFS_FileSystem::DeleteFile(const std::string& path) const {
ResultCode RomFS_FileSystem::DeleteFile(const Path& path) const {
LOG_CRITICAL(Service_FS, "Attempted to delete a file from an ROMFS archive (%s).",
GetName().c_str());
// TODO(bunnei): Use correct error code

View File

@@ -31,7 +31,7 @@ public:
ResultVal<std::unique_ptr<StorageBackend>> OpenFile(const std::string& path,
Mode mode) const override;
ResultCode DeleteFile(const std::string& path) const override;
ResultCode DeleteFile(const Path& path) const override;
ResultCode RenameFile(const Path& src_path, const Path& dest_path) const override;
ResultCode DeleteDirectory(const Path& path) const override;
ResultCode DeleteDirectoryRecursively(const Path& path) const override;

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@@ -268,11 +268,8 @@ std::vector<u8> HLERequestContext::ReadBuffer() const {
size_t HLERequestContext::WriteBuffer(const void* buffer, size_t size) const {
const bool is_buffer_b{BufferDescriptorB().size() && BufferDescriptorB()[0].Size()};
const size_t buffer_size{GetWriteBufferSize()};
if (size > buffer_size) {
LOG_CRITICAL(Core, "size (%016zx) is greater than buffer_size (%016zx)", size, buffer_size);
size = buffer_size; // TODO(bunnei): This needs to be HW tested
}
ASSERT_MSG(size <= GetWriteBufferSize(), "Size %lx is too big", size);
if (is_buffer_b) {
Memory::WriteBlock(BufferDescriptorB()[0].Address(), buffer, size);

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@@ -121,9 +121,8 @@ void Process::Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size) {
// TODO(bunnei): This is heap area that should be allocated by the kernel and not mapped as part
// of the user address space.
vm_manager
.MapMemoryBlock(Memory::STACK_AREA_VADDR_END - stack_size,
std::make_shared<std::vector<u8>>(stack_size, 0), 0, stack_size,
MemoryState::Mapped)
.MapMemoryBlock(Memory::STACK_VADDR, std::make_shared<std::vector<u8>>(stack_size, 0), 0,
stack_size, MemoryState::Mapped)
.Unwrap();
misc_memory_used += stack_size;
memory_region->used += stack_size;

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@@ -120,6 +120,18 @@ ResultCode SharedMemory::Map(Process* target_process, VAddr address, MemoryPermi
return ERR_WRONG_PERMISSION;
}
// TODO(Subv): The same process that created a SharedMemory object
// can not map it in its own address space unless it was created with addr=0, result 0xD900182C.
if (address != 0) {
// TODO(shinyquagsire23): Check for virtual/mappable memory here too?
if (address >= Memory::HEAP_VADDR && address < Memory::HEAP_VADDR_END) {
LOG_ERROR(Kernel, "cannot map id=%u, address=0x%lx name=%s, invalid address",
GetObjectId(), address, name.c_str());
return ERR_INVALID_ADDRESS;
}
}
VAddr target_address = address;
if (base_address == 0 && target_address == 0) {

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@@ -371,18 +371,6 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
return RESULT_SUCCESS;
}
/// Sets the thread activity
static ResultCode SetThreadActivity(Handle handle, u32 unknown) {
LOG_WARNING(Kernel_SVC, "(STUBBED) called, handle=0x%08X, unknown=0x%08X", handle, unknown);
return RESULT_SUCCESS;
}
/// Gets the thread context
static ResultCode GetThreadContext(Handle handle, VAddr addr) {
LOG_WARNING(Kernel_SVC, "(STUBBED) called, handle=0x%08X, addr=0x%" PRIx64, handle, addr);
return RESULT_SUCCESS;
}
/// Gets the priority for the specified thread
static ResultCode GetThreadPriority(u32* priority, Handle handle) {
const SharedPtr<Thread> thread = g_handle_table.Get<Thread>(handle);
@@ -861,14 +849,14 @@ static const FunctionDef SVC_Table[] = {
{0x2B, nullptr, "FlushDataCache"},
{0x2C, nullptr, "MapPhysicalMemory"},
{0x2D, nullptr, "UnmapPhysicalMemory"},
{0x2E, nullptr, "GetNextThreadInfo"},
{0x2E, nullptr, "Unknown"},
{0x2F, nullptr, "GetLastThreadInfo"},
{0x30, nullptr, "GetResourceLimitLimitValue"},
{0x31, nullptr, "GetResourceLimitCurrentValue"},
{0x32, SvcWrap<SetThreadActivity>, "SetThreadActivity"},
{0x33, SvcWrap<GetThreadContext>, "GetThreadContext"},
{0x34, nullptr, "WaitForAddress"},
{0x35, nullptr, "SignalToAddress"},
{0x32, nullptr, "SetThreadActivity"},
{0x33, nullptr, "GetThreadContext"},
{0x34, nullptr, "Unknown"},
{0x35, nullptr, "Unknown"},
{0x36, nullptr, "Unknown"},
{0x37, nullptr, "Unknown"},
{0x38, nullptr, "Unknown"},
@@ -876,7 +864,7 @@ static const FunctionDef SVC_Table[] = {
{0x3A, nullptr, "Unknown"},
{0x3B, nullptr, "Unknown"},
{0x3C, nullptr, "DumpInfo"},
{0x3D, nullptr, "DumpInfoNew"},
{0x3D, nullptr, "Unknown"},
{0x3E, nullptr, "Unknown"},
{0x3F, nullptr, "Unknown"},
{0x40, nullptr, "CreateSession"},
@@ -887,9 +875,9 @@ static const FunctionDef SVC_Table[] = {
{0x45, nullptr, "CreateEvent"},
{0x46, nullptr, "Unknown"},
{0x47, nullptr, "Unknown"},
{0x48, nullptr, "AllocateUnsafeMemory"},
{0x49, nullptr, "FreeUnsafeMemory"},
{0x4A, nullptr, "SetUnsafeAllocationLimit"},
{0x48, nullptr, "Unknown"},
{0x49, nullptr, "Unknown"},
{0x4A, nullptr, "Unknown"},
{0x4B, nullptr, "CreateJitMemory"},
{0x4C, nullptr, "MapJitMemory"},
{0x4D, nullptr, "SleepSystem"},
@@ -926,7 +914,7 @@ static const FunctionDef SVC_Table[] = {
{0x6C, nullptr, "SetHardwareBreakPoint"},
{0x6D, nullptr, "GetDebugThreadParam"},
{0x6E, nullptr, "Unknown"},
{0x6F, nullptr, "GetMemoryInfo"},
{0x6F, nullptr, "Unknown"},
{0x70, nullptr, "CreatePort"},
{0x71, nullptr, "ManageNamedPort"},
{0x72, nullptr, "ConnectToPort"},

View File

@@ -70,11 +70,6 @@ void SvcWrap() {
FuncReturn(retval);
}
template <ResultCode func(u32, u64)>
void SvcWrap() {
FuncReturn(func((u32)(PARAM(0) & 0xFFFFFFFF), PARAM(1)).raw);
}
template <ResultCode func(u32, u32, u64)>
void SvcWrap() {
FuncReturn(func((u32)(PARAM(0) & 0xFFFFFFFF), (u32)(PARAM(1) & 0xFFFFFFFF), PARAM(2)).raw);

View File

@@ -342,7 +342,7 @@ SharedPtr<Thread> SetupMainThread(VAddr entry_point, u32 priority,
// Initialize new "main" thread
auto thread_res = Thread::Create("main", entry_point, priority, 0, THREADPROCESSORID_0,
Memory::STACK_AREA_VADDR_END, owner_process);
Memory::STACK_VADDR_END, owner_process);
SharedPtr<Thread> thread = std::move(thread_res).Unwrap();

View File

@@ -380,7 +380,7 @@ void VMManager::UpdatePageTableForVMA(const VirtualMemoryArea& vma) {
u64 VMManager::GetTotalMemoryUsage() {
LOG_WARNING(Kernel, "(STUBBED) called");
return 0xF8000000;
return 0xBE000000;
}
u64 VMManager::GetTotalHeapUsage() {

View File

@@ -2,150 +2,14 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/acc/acc.h"
#include "core/hle/service/acc/acc_aa.h"
#include "core/hle/service/acc/acc_su.h"
#include "core/hle/service/acc/acc_u0.h"
#include "core/hle/service/acc/acc_u1.h"
namespace Service {
namespace Account {
// TODO: RE this structure
struct UserData {
INSERT_PADDING_WORDS(1);
u32 icon_id;
u8 bg_color_id;
INSERT_PADDING_BYTES(0x7);
INSERT_PADDING_BYTES(0x10);
INSERT_PADDING_BYTES(0x60);
};
static_assert(sizeof(UserData) == 0x80, "UserData structure has incorrect size");
struct ProfileBase {
u8 user_id[0x10];
u64 timestamp;
u8 username[0x20];
};
static_assert(sizeof(ProfileBase) == 0x38, "ProfileBase structure has incorrect size");
using Uid = std::array<u64, 2>;
static constexpr Uid DEFAULT_USER_ID{0x10ull, 0x20ull};
class IProfile final : public ServiceFramework<IProfile> {
public:
IProfile() : ServiceFramework("IProfile") {
static const FunctionInfo functions[] = {
{0, nullptr, "Get"},
{1, &IProfile::GetBase, "GetBase"},
{10, nullptr, "GetImageSize"},
{11, nullptr, "LoadImage"},
};
RegisterHandlers(functions);
}
private:
void GetBase(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
ProfileBase profile_base{};
IPC::ResponseBuilder rb{ctx, 16};
rb.Push(RESULT_SUCCESS);
rb.PushRaw(profile_base);
}
};
class IManagerForApplication final : public ServiceFramework<IManagerForApplication> {
public:
IManagerForApplication() : ServiceFramework("IManagerForApplication") {
static const FunctionInfo functions[] = {
{0, &IManagerForApplication::CheckAvailability, "CheckAvailability"},
{1, &IManagerForApplication::GetAccountId, "GetAccountId"},
{2, nullptr, "EnsureIdTokenCacheAsync"},
{3, nullptr, "LoadIdTokenCache"},
{130, nullptr, "GetNintendoAccountUserResourceCacheForApplication"},
{150, nullptr, "CreateAuthorizationRequest"},
{160, nullptr, "StoreOpenContext"},
};
RegisterHandlers(functions);
}
private:
void CheckAvailability(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(true); // TODO: Check when this is supposed to return true and when not
}
void GetAccountId(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(0x12345678ABCDEF);
}
};
void Module::Interface::GetUserExistence(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(true); // TODO: Check when this is supposed to return true and when not
}
void Module::Interface::ListAllUsers(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
constexpr std::array<u128, 10> user_ids{DEFAULT_USER_ID};
ctx.WriteBuffer(user_ids.data(), user_ids.size());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void Module::Interface::ListOpenUsers(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
constexpr std::array<u128, 10> user_ids{DEFAULT_USER_ID};
ctx.WriteBuffer(user_ids.data(), user_ids.size());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void Module::Interface::GetProfile(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IProfile>();
LOG_DEBUG(Service_ACC, "called");
}
void Module::Interface::InitializeApplicationInfo(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void Module::Interface::GetBaasAccountManagerForApplication(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IManagerForApplication>();
LOG_DEBUG(Service_ACC, "called");
}
void Module::Interface::GetLastOpenedUser(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(RESULT_SUCCESS);
rb.PushRaw(DEFAULT_USER_ID);
}
Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
: ServiceFramework(name), module(std::move(module)) {}
void InstallInterfaces(SM::ServiceManager& service_manager) {
auto module = std::make_shared<Module>();
std::make_shared<ACC_AA>(module)->InstallAsService(service_manager);
std::make_shared<ACC_SU>(module)->InstallAsService(service_manager);
std::make_shared<ACC_U0>(module)->InstallAsService(service_manager);
std::make_shared<ACC_U1>(module)->InstallAsService(service_manager);
std::make_shared<ACC_U0>()->InstallAsService(service_manager);
}
} // namespace Account

View File

@@ -9,25 +9,6 @@
namespace Service {
namespace Account {
class Module final {
public:
class Interface : public ServiceFramework<Interface> {
public:
Interface(std::shared_ptr<Module> module, const char* name);
void GetUserExistence(Kernel::HLERequestContext& ctx);
void ListAllUsers(Kernel::HLERequestContext& ctx);
void ListOpenUsers(Kernel::HLERequestContext& ctx);
void GetLastOpenedUser(Kernel::HLERequestContext& ctx);
void GetProfile(Kernel::HLERequestContext& ctx);
void InitializeApplicationInfo(Kernel::HLERequestContext& ctx);
void GetBaasAccountManagerForApplication(Kernel::HLERequestContext& ctx);
protected:
std::shared_ptr<Module> module;
};
};
/// Registers all ACC services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager);

View File

@@ -1,22 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/acc/acc_aa.h"
namespace Service {
namespace Account {
ACC_AA::ACC_AA(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "acc:aa") {
static const FunctionInfo functions[] = {
{0, nullptr, "EnsureCacheAsync"},
{1, nullptr, "LoadCache"},
{2, nullptr, "GetDeviceAccountId"},
{50, nullptr, "RegisterNotificationTokenAsync"},
{51, nullptr, "UnregisterNotificationTokenAsync"},
};
RegisterHandlers(functions);
}
} // namespace Account
} // namespace Service

View File

@@ -1,18 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/acc/acc.h"
namespace Service {
namespace Account {
class ACC_AA final : public Module::Interface {
public:
explicit ACC_AA(std::shared_ptr<Module> module);
};
} // namespace Account
} // namespace Service

View File

@@ -1,55 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/acc/acc_su.h"
namespace Service {
namespace Account {
ACC_SU::ACC_SU(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "acc:su") {
static const FunctionInfo functions[] = {
{0, nullptr, "GetUserCount"},
{1, &ACC_SU::GetUserExistence, "GetUserExistence"},
{2, &ACC_SU::ListAllUsers, "ListAllUsers"},
{3, &ACC_SU::ListOpenUsers, "ListOpenUsers"},
{4, &ACC_SU::GetLastOpenedUser, "GetLastOpenedUser"},
{5, &ACC_SU::GetProfile, "GetProfile"},
{6, nullptr, "GetProfileDigest"},
{50, nullptr, "IsUserRegistrationRequestPermitted"},
{51, nullptr, "TrySelectUserWithoutInteraction"},
{60, nullptr, "ListOpenContextStoredUsers"},
{100, nullptr, "GetUserRegistrationNotifier"},
{101, nullptr, "GetUserStateChangeNotifier"},
{102, nullptr, "GetBaasAccountManagerForSystemService"},
{103, nullptr, "GetBaasUserAvailabilityChangeNotifier"},
{104, nullptr, "GetProfileUpdateNotifier"},
{105, nullptr, "CheckNetworkServiceAvailabilityAsync"},
{110, nullptr, "StoreSaveDataThumbnail"},
{111, nullptr, "ClearSaveDataThumbnail"},
{112, nullptr, "LoadSaveDataThumbnail"},
{113, nullptr, "GetSaveDataThumbnailExistence"},
{190, nullptr, "GetUserLastOpenedApplication"},
{191, nullptr, "ActivateOpenContextHolder"},
{200, nullptr, "BeginUserRegistration"},
{201, nullptr, "CompleteUserRegistration"},
{202, nullptr, "CancelUserRegistration"},
{203, nullptr, "DeleteUser"},
{204, nullptr, "SetUserPosition"},
{205, nullptr, "GetProfileEditor"},
{206, nullptr, "CompleteUserRegistrationForcibly"},
{210, nullptr, "CreateFloatingRegistrationRequest"},
{230, nullptr, "AuthenticateServiceAsync"},
{250, nullptr, "GetBaasAccountAdministrator"},
{290, nullptr, "ProxyProcedureForGuestLoginWithNintendoAccount"},
{291, nullptr, "ProxyProcedureForFloatingRegistrationWithNintendoAccount"},
{299, nullptr, "SuspendBackgroundDaemon"},
{997, nullptr, "DebugInvalidateTokenCacheForUser"},
{998, nullptr, "DebugSetUserStateClose"},
{999, nullptr, "DebugSetUserStateOpen"},
};
RegisterHandlers(functions);
}
} // namespace Account
} // namespace Service

View File

@@ -1,18 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/acc/acc.h"
namespace Service {
namespace Account {
class ACC_SU final : public Module::Interface {
public:
explicit ACC_SU(std::shared_ptr<Module> module);
};
} // namespace Account
} // namespace Service

View File

@@ -2,31 +2,120 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/acc/acc_u0.h"
namespace Service {
namespace Account {
ACC_U0::ACC_U0(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "acc:u0") {
using Uid = std::array<u64, 2>;
static constexpr Uid DEFAULT_USER_ID{0x10ull, 0x20ull};
class IProfile final : public ServiceFramework<IProfile> {
public:
IProfile() : ServiceFramework("IProfile") {
static const FunctionInfo functions[] = {
{1, &IProfile::GetBase, "GetBase"},
};
RegisterHandlers(functions);
}
private:
void GetBase(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
ProfileBase profile_base{};
IPC::ResponseBuilder rb{ctx, 16};
rb.Push(RESULT_SUCCESS);
rb.PushRaw(profile_base);
}
};
class IManagerForApplication final : public ServiceFramework<IManagerForApplication> {
public:
IManagerForApplication() : ServiceFramework("IManagerForApplication") {
static const FunctionInfo functions[] = {
{0, &IManagerForApplication::CheckAvailability, "CheckAvailability"},
{1, &IManagerForApplication::GetAccountId, "GetAccountId"},
};
RegisterHandlers(functions);
}
private:
void CheckAvailability(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(true); // TODO: Check when this is supposed to return true and when not
}
void GetAccountId(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(0x12345678ABCDEF);
}
};
void ACC_U0::GetUserExistence(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(true); // TODO: Check when this is supposed to return true and when not
}
void ACC_U0::ListAllUsers(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
constexpr std::array<u128, 10> user_ids{DEFAULT_USER_ID};
ctx.WriteBuffer(user_ids.data(), user_ids.size());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void ACC_U0::ListOpenUsers(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
constexpr std::array<u128, 10> user_ids{DEFAULT_USER_ID};
ctx.WriteBuffer(user_ids.data(), user_ids.size());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void ACC_U0::GetProfile(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IProfile>();
LOG_DEBUG(Service_ACC, "called");
}
void ACC_U0::InitializeApplicationInfo(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void ACC_U0::GetBaasAccountManagerForApplication(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IManagerForApplication>();
LOG_DEBUG(Service_ACC, "called");
}
void ACC_U0::GetLastOpenedUser(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(RESULT_SUCCESS);
rb.PushRaw(DEFAULT_USER_ID);
}
ACC_U0::ACC_U0() : ServiceFramework("acc:u0") {
static const FunctionInfo functions[] = {
{0, nullptr, "GetUserCount"},
{1, &ACC_U0::GetUserExistence, "GetUserExistence"},
{2, &ACC_U0::ListAllUsers, "ListAllUsers"},
{3, &ACC_U0::ListOpenUsers, "ListOpenUsers"},
{4, &ACC_U0::GetLastOpenedUser, "GetLastOpenedUser"},
{5, &ACC_U0::GetProfile, "GetProfile"},
{6, nullptr, "GetProfileDigest"},
{50, nullptr, "IsUserRegistrationRequestPermitted"},
{51, nullptr, "TrySelectUserWithoutInteraction"},
{60, nullptr, "ListOpenContextStoredUsers"},
{100, &ACC_U0::InitializeApplicationInfo, "InitializeApplicationInfo"},
{101, &ACC_U0::GetBaasAccountManagerForApplication, "GetBaasAccountManagerForApplication"},
{102, nullptr, "AuthenticateApplicationAsync"},
{103, nullptr, "CheckNetworkServiceAvailabilityAsync"},
{110, nullptr, "StoreSaveDataThumbnail"},
{111, nullptr, "ClearSaveDataThumbnail"},
{120, nullptr, "CreateGuestLoginRequest"},
{130, nullptr, "LoadOpenContext"},
};
RegisterHandlers(functions);
}

View File

@@ -4,14 +4,36 @@
#pragma once
#include "core/hle/service/acc/acc.h"
#include "core/hle/service/service.h"
namespace Service {
namespace Account {
class ACC_U0 final : public Module::Interface {
// TODO: RE this structure
struct UserData {
INSERT_PADDING_BYTES(0x80);
};
static_assert(sizeof(UserData) == 0x80, "UserData structure has incorrect size");
// TODO: RE this structure
struct ProfileBase {
INSERT_PADDING_BYTES(0x38);
};
static_assert(sizeof(ProfileBase) == 0x38, "ProfileBase structure has incorrect size");
class ACC_U0 final : public ServiceFramework<ACC_U0> {
public:
explicit ACC_U0(std::shared_ptr<Module> module);
ACC_U0();
~ACC_U0() = default;
private:
void GetUserExistence(Kernel::HLERequestContext& ctx);
void ListAllUsers(Kernel::HLERequestContext& ctx);
void ListOpenUsers(Kernel::HLERequestContext& ctx);
void GetLastOpenedUser(Kernel::HLERequestContext& ctx);
void GetProfile(Kernel::HLERequestContext& ctx);
void InitializeApplicationInfo(Kernel::HLERequestContext& ctx);
void GetBaasAccountManagerForApplication(Kernel::HLERequestContext& ctx);
};
} // namespace Account

View File

@@ -1,42 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/acc/acc_u1.h"
namespace Service {
namespace Account {
ACC_U1::ACC_U1(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "acc:u1") {
static const FunctionInfo functions[] = {
{0, nullptr, "GetUserCount"},
{1, &ACC_U1::GetUserExistence, "GetUserExistence"},
{2, &ACC_U1::ListAllUsers, "ListAllUsers"},
{3, &ACC_U1::ListOpenUsers, "ListOpenUsers"},
{4, &ACC_U1::GetLastOpenedUser, "GetLastOpenedUser"},
{5, &ACC_U1::GetProfile, "GetProfile"},
{6, nullptr, "GetProfileDigest"},
{50, nullptr, "IsUserRegistrationRequestPermitted"},
{51, nullptr, "TrySelectUserWithoutInteraction"},
{60, nullptr, "ListOpenContextStoredUsers"},
{100, nullptr, "GetUserRegistrationNotifier"},
{101, nullptr, "GetUserStateChangeNotifier"},
{102, nullptr, "GetBaasAccountManagerForSystemService"},
{103, nullptr, "GetProfileUpdateNotifier"},
{104, nullptr, "CheckNetworkServiceAvailabilityAsync"},
{105, nullptr, "GetBaasUserAvailabilityChangeNotifier"},
{110, nullptr, "StoreSaveDataThumbnail"},
{111, nullptr, "ClearSaveDataThumbnail"},
{112, nullptr, "LoadSaveDataThumbnail"},
{113, nullptr, "GetSaveDataThumbnailExistence"},
{190, nullptr, "GetUserLastOpenedApplication"},
{191, nullptr, "ActivateOpenContextHolder"},
{997, nullptr, "DebugInvalidateTokenCacheForUser"},
{998, nullptr, "DebugSetUserStateClose"},
{999, nullptr, "DebugSetUserStateOpen"},
};
RegisterHandlers(functions);
}
} // namespace Account
} // namespace Service

View File

@@ -1,18 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/acc/acc.h"
namespace Service {
namespace Account {
class ACC_U1 final : public Module::Interface {
public:
explicit ACC_U1(std::shared_ptr<Module> module);
};
} // namespace Account
} // namespace Service

View File

@@ -19,11 +19,8 @@ namespace AM {
IWindowController::IWindowController() : ServiceFramework("IWindowController") {
static const FunctionInfo functions[] = {
{0, nullptr, "CreateWindow"},
{1, &IWindowController::GetAppletResourceUserId, "GetAppletResourceUserId"},
{10, &IWindowController::AcquireForegroundRights, "AcquireForegroundRights"},
{11, nullptr, "ReleaseForegroundRights"},
{12, nullptr, "RejectToChangeIntoBackground"},
};
RegisterHandlers(functions);
}
@@ -81,11 +78,8 @@ IDebugFunctions::IDebugFunctions() : ServiceFramework("IDebugFunctions") {}
ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
: ServiceFramework("ISelfController"), nvflinger(std::move(nvflinger)) {
static const FunctionInfo functions[] = {
{0, nullptr, "Exit"},
{1, &ISelfController::LockExit, "LockExit"},
{2, &ISelfController::UnlockExit, "UnlockExit"},
{3, nullptr, "EnterFatalSection"},
{4, nullptr, "LeaveFatalSection"},
{9, &ISelfController::GetLibraryAppletLaunchableEvent, "GetLibraryAppletLaunchableEvent"},
{10, &ISelfController::SetScreenShotPermission, "SetScreenShotPermission"},
{11, &ISelfController::SetOperationModeChangedNotification,
@@ -94,29 +88,8 @@ ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger
"SetPerformanceModeChangedNotification"},
{13, &ISelfController::SetFocusHandlingMode, "SetFocusHandlingMode"},
{14, &ISelfController::SetRestartMessageEnabled, "SetRestartMessageEnabled"},
{15, nullptr, "SetScreenShotAppletIdentityInfo"},
{16, &ISelfController::SetOutOfFocusSuspendingEnabled, "SetOutOfFocusSuspendingEnabled"},
{17, nullptr, "SetControllerFirmwareUpdateSection"},
{18, nullptr, "SetRequiresCaptureButtonShortPressedMessage"},
{19, nullptr, "SetScreenShotImageOrientation"},
{20, nullptr, "SetDesirableKeyboardLayout"},
{40, &ISelfController::CreateManagedDisplayLayer, "CreateManagedDisplayLayer"},
{41, nullptr, "IsSystemBufferSharingEnabled"},
{42, nullptr, "GetSystemSharedLayerHandle"},
{50, nullptr, "SetHandlesRequestToDisplay"},
{51, nullptr, "ApproveToDisplay"},
{60, nullptr, "OverrideAutoSleepTimeAndDimmingTime"},
{61, nullptr, "SetMediaPlaybackState"},
{62, nullptr, "SetIdleTimeDetectionExtension"},
{63, nullptr, "GetIdleTimeDetectionExtension"},
{64, nullptr, "SetInputDetectionSourceSet"},
{65, nullptr, "ReportUserIsActive"},
{66, nullptr, "GetCurrentIlluminance"},
{67, nullptr, "IsIlluminanceAvailable"},
{68, nullptr, "SetAutoSleepDisabled"},
{69, nullptr, "IsAutoSleepDisabled"},
{70, nullptr, "ReportMultimediaError"},
{80, nullptr, "SetWirelessPriorityMode"},
};
RegisterHandlers(functions);
@@ -233,30 +206,9 @@ ICommonStateGetter::ICommonStateGetter() : ServiceFramework("ICommonStateGetter"
static const FunctionInfo functions[] = {
{0, &ICommonStateGetter::GetEventHandle, "GetEventHandle"},
{1, &ICommonStateGetter::ReceiveMessage, "ReceiveMessage"},
{2, nullptr, "GetThisAppletKind"},
{3, nullptr, "AllowToEnterSleep"},
{4, nullptr, "DisallowToEnterSleep"},
{5, &ICommonStateGetter::GetOperationMode, "GetOperationMode"},
{6, &ICommonStateGetter::GetPerformanceMode, "GetPerformanceMode"},
{7, nullptr, "GetCradleStatus"},
{8, nullptr, "GetBootMode"},
{9, &ICommonStateGetter::GetCurrentFocusState, "GetCurrentFocusState"},
{10, nullptr, "RequestToAcquireSleepLock"},
{11, nullptr, "ReleaseSleepLock"},
{12, nullptr, "ReleaseSleepLockTransiently"},
{13, nullptr, "GetAcquiredSleepLockEvent"},
{20, nullptr, "PushToGeneralChannel"},
{30, nullptr, "GetHomeButtonReaderLockAccessor"},
{31, nullptr, "GetReaderLockAccessorEx"},
{40, nullptr, "GetCradleFwVersion"},
{50, nullptr, "IsVrModeEnabled"},
{51, nullptr, "SetVrModeEnabled"},
{52, nullptr, "SwitchLcdBacklight"},
{55, nullptr, "IsInControllerFirmwareUpdateSection"},
{60, nullptr, "GetDefaultDisplayResolution"},
{61, nullptr, "GetDefaultDisplayResolutionChangeEvent"},
{62, nullptr, "GetHdcpAuthenticationState"},
{63, nullptr, "GetHdcpAuthenticationStateChangeEvent"},
};
RegisterHandlers(functions);
@@ -326,7 +278,7 @@ public:
{104, nullptr, "PopInteractiveOutData"},
{105, nullptr, "GetPopOutDataEvent"},
{106, nullptr, "GetPopInteractiveOutDataEvent"},
{110, nullptr, "NeedsToExitProcess"},
{120, nullptr, "NeedsToExitProcess"},
{120, nullptr, "GetLibraryAppletInfo"},
{150, nullptr, "RequestForAppletToGetForeground"},
{160, nullptr, "GetIndirectLayerConsumerHandle"},
@@ -378,7 +330,6 @@ public:
: ServiceFramework("IStorageAccessor"), buffer(std::move(buffer)) {
static const FunctionInfo functions[] = {
{0, &IStorageAccessor::GetSize, "GetSize"},
{10, nullptr, "Write"},
{11, &IStorageAccessor::Read, "Read"},
};
RegisterHandlers(functions);
@@ -421,7 +372,6 @@ public:
: ServiceFramework("IStorage"), buffer(std::move(buffer)) {
static const FunctionInfo functions[] = {
{0, &IStorage::Open, "Open"},
{1, nullptr, "OpenTransferStorage"},
};
RegisterHandlers(functions);
}
@@ -442,42 +392,12 @@ private:
IApplicationFunctions::IApplicationFunctions() : ServiceFramework("IApplicationFunctions") {
static const FunctionInfo functions[] = {
{1, &IApplicationFunctions::PopLaunchParameter, "PopLaunchParameter"},
{10, nullptr, "CreateApplicationAndPushAndRequestToStart"},
{11, nullptr, "CreateApplicationAndPushAndRequestToStartForQuest"},
{12, nullptr, "CreateApplicationAndRequestToStart"},
{13, nullptr, "CreateApplicationAndRequestToStartForQuest"},
{20, &IApplicationFunctions::EnsureSaveData, "EnsureSaveData"},
{21, &IApplicationFunctions::GetDesiredLanguage, "GetDesiredLanguage"},
{22, &IApplicationFunctions::SetTerminateResult, "SetTerminateResult"},
{23, nullptr, "GetDisplayVersion"},
{24, nullptr, "GetLaunchStorageInfoForDebug"},
{25, nullptr, "ExtendSaveData"},
{26, nullptr, "GetSaveDataSize"},
{30, nullptr, "BeginBlockingHomeButtonShortAndLongPressed"},
{31, nullptr, "EndBlockingHomeButtonShortAndLongPressed"},
{32, nullptr, "BeginBlockingHomeButton"},
{33, nullptr, "EndBlockingHomeButton"},
{40, &IApplicationFunctions::NotifyRunning, "NotifyRunning"},
{50, nullptr, "GetPseudoDeviceId"},
{60, nullptr, "SetMediaPlaybackStateForApplication"},
{65, nullptr, "IsGamePlayRecordingSupported"},
{66, &IApplicationFunctions::InitializeGamePlayRecording, "InitializeGamePlayRecording"},
{67, &IApplicationFunctions::SetGamePlayRecordingState, "SetGamePlayRecordingState"},
{68, nullptr, "RequestFlushGamePlayingMovieForDebug"},
{70, nullptr, "RequestToShutdown"},
{71, nullptr, "RequestToReboot"},
{80, nullptr, "ExitAndRequestToShowThanksMessage"},
{90, nullptr, "EnableApplicationCrashReport"},
{100, nullptr, "InitializeApplicationCopyrightFrameBuffer"},
{101, nullptr, "SetApplicationCopyrightImage"},
{102, nullptr, "SetApplicationCopyrightVisibility"},
{110, nullptr, "QueryApplicationPlayStatistics"},
{120, nullptr, "ExecuteProgram"},
{121, nullptr, "ClearUserChannel"},
{122, nullptr, "UnpopToUserChannel"},
{500, nullptr, "StartContinuousRecordingFlushForDebug"},
{1000, nullptr, "CreateMovieMaker"},
{1001, nullptr, "PrepareForJit"},
{40, &IApplicationFunctions::NotifyRunning, "NotifyRunning"},
};
RegisterHandlers(functions);
}

View File

@@ -21,7 +21,6 @@ public:
{2, &ILibraryAppletProxy::GetWindowController, "GetWindowController"},
{3, &ILibraryAppletProxy::GetAudioController, "GetAudioController"},
{4, &ILibraryAppletProxy::GetDisplayController, "GetDisplayController"},
{10, nullptr, "GetProcessWindingController"},
{11, &ILibraryAppletProxy::GetLibraryAppletCreator, "GetLibraryAppletCreator"},
{20, &ILibraryAppletProxy::GetApplicationFunctions, "GetApplicationFunctions"},
{1000, &ILibraryAppletProxy::GetDebugFunctions, "GetDebugFunctions"},

View File

@@ -21,7 +21,6 @@ public:
{2, &IApplicationProxy::GetWindowController, "GetWindowController"},
{3, &IApplicationProxy::GetAudioController, "GetAudioController"},
{4, &IApplicationProxy::GetDisplayController, "GetDisplayController"},
{10, nullptr, "GetProcessWindingController"},
{11, &IApplicationProxy::GetLibraryAppletCreator, "GetLibraryAppletCreator"},
{20, &IApplicationProxy::GetApplicationFunctions, "GetApplicationFunctions"},
{1000, &IApplicationProxy::GetDebugFunctions, "GetDebugFunctions"},

View File

@@ -19,7 +19,6 @@ AOC_U::AOC_U() : ServiceFramework("aoc:u") {
{5, nullptr, "GetAddOnContentBaseId"},
{6, nullptr, "PrepareAddOnContentByApplicationId"},
{7, nullptr, "PrepareAddOnContent"},
{8, nullptr, "GetAddOnContentListChangedEvent"},
};
RegisterHandlers(functions);
}

View File

@@ -14,20 +14,15 @@ class IAudioIn final : public ServiceFramework<IAudioIn> {
public:
IAudioIn() : ServiceFramework("IAudioIn") {
static const FunctionInfo functions[] = {
{0, nullptr, "GetAudioInState"},
{1, nullptr, "StartAudioIn"},
{2, nullptr, "StopAudioIn"},
{3, nullptr, "AppendAudioInBuffer"},
{4, nullptr, "RegisterBufferEvent"},
{5, nullptr, "GetReleasedAudioInBuffer"},
{6, nullptr, "ContainsAudioInBuffer"},
{7, nullptr, "AppendAudioInBufferWithUserEvent"},
{8, nullptr, "AppendAudioInBufferAuto"},
{9, nullptr, "GetReleasedAudioInBufferAuto"},
{10, nullptr, "AppendAudioInBufferWithUserEventAuto"},
{11, nullptr, "GetAudioInBufferCount"},
{12, nullptr, "SetAudioInDeviceGain"},
{13, nullptr, "GetAudioInDeviceGain"},
{0x0, nullptr, "GetAudioInState"},
{0x1, nullptr, "StartAudioIn"},
{0x2, nullptr, "StopAudioIn"},
{0x3, nullptr, "AppendAudioInBuffer_1"},
{0x4, nullptr, "RegisterBufferEvent"},
{0x5, nullptr, "GetReleasedAudioInBuffer_1"},
{0x6, nullptr, "ContainsAudioInBuffer"},
{0x7, nullptr, "AppendAudioInBuffer_2"},
{0x8, nullptr, "GetReleasedAudioInBuffer_2"},
};
RegisterHandlers(functions);
}
@@ -36,10 +31,8 @@ public:
AudInU::AudInU() : ServiceFramework("audin:u") {
static const FunctionInfo functions[] = {
{0, nullptr, "ListAudioIns"},
{1, nullptr, "OpenAudioIn"},
{3, nullptr, "OpenAudioInAuto"},
{4, nullptr, "ListAudioInsAuto"},
{0x00000000, nullptr, "ListAudioIns"},
{0x00000001, nullptr, "OpenAudioIn"},
};
RegisterHandlers(functions);
}

View File

@@ -25,18 +25,15 @@ class IAudioOut final : public ServiceFramework<IAudioOut> {
public:
IAudioOut() : ServiceFramework("IAudioOut"), audio_out_state(AudioState::Stopped) {
static const FunctionInfo functions[] = {
{0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},
{1, &IAudioOut::StartAudioOut, "StartAudioOut"},
{2, &IAudioOut::StopAudioOut, "StopAudioOut"},
{3, &IAudioOut::AppendAudioOutBuffer, "AppendAudioOutBuffer"},
{4, &IAudioOut::RegisterBufferEvent, "RegisterBufferEvent"},
{5, &IAudioOut::GetReleasedAudioOutBuffer, "GetReleasedAudioOutBuffer"},
{6, nullptr, "ContainsAudioOutBuffer"},
{7, nullptr, "AppendAudioOutBufferAuto"},
{8, nullptr, "GetReleasedAudioOutBufferAuto"},
{9, nullptr, "GetAudioOutBufferCount"},
{10, nullptr, "GetAudioOutPlayedSampleCount"},
{11, nullptr, "FlushAudioOutBuffers"},
{0x0, nullptr, "GetAudioOutState"},
{0x1, &IAudioOut::StartAudioOut, "StartAudioOut"},
{0x2, &IAudioOut::StopAudioOut, "StopAudioOut"},
{0x3, &IAudioOut::AppendAudioOutBuffer_1, "AppendAudioOutBuffer_1"},
{0x4, &IAudioOut::RegisterBufferEvent, "RegisterBufferEvent"},
{0x5, &IAudioOut::GetReleasedAudioOutBuffer_1, "GetReleasedAudioOutBuffer_1"},
{0x6, nullptr, "ContainsAudioOutBuffer"},
{0x7, nullptr, "AppendAudioOutBuffer_2"},
{0x8, nullptr, "GetReleasedAudioOutBuffer_2"},
};
RegisterHandlers(functions);
@@ -60,13 +57,6 @@ public:
}
private:
void GetAudioOutState(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(static_cast<u32>(audio_out_state));
}
void StartAudioOut(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
@@ -97,7 +87,7 @@ private:
rb.PushCopyObjects(buffer_event);
}
void AppendAudioOutBuffer(Kernel::HLERequestContext& ctx) {
void AppendAudioOutBuffer_1(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
IPC::RequestParser rp{ctx};
@@ -108,7 +98,7 @@ private:
rb.Push(RESULT_SUCCESS);
}
void GetReleasedAudioOutBuffer(Kernel::HLERequestContext& ctx) {
void GetReleasedAudioOutBuffer_1(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
// TODO(st4rk): This is how libtransistor currently implements the
@@ -199,8 +189,8 @@ void AudOutU::OpenAudioOut(Kernel::HLERequestContext& ctx) {
AudOutU::AudOutU() : ServiceFramework("audout:u") {
static const FunctionInfo functions[] = {{0x00000000, &AudOutU::ListAudioOuts, "ListAudioOuts"},
{0x00000001, &AudOutU::OpenAudioOut, "OpenAudioOut"},
{0x00000002, nullptr, "ListAudioOutsAuto"},
{0x00000003, nullptr, "OpenAudioOutAuto"}};
{0x00000002, nullptr, "Unknown2"},
{0x00000003, nullptr, "Unknown3"}};
RegisterHandlers(functions);
}

View File

@@ -14,15 +14,13 @@ class IFinalOutputRecorder final : public ServiceFramework<IFinalOutputRecorder>
public:
IFinalOutputRecorder() : ServiceFramework("IFinalOutputRecorder") {
static const FunctionInfo functions[] = {
{0, nullptr, "GetFinalOutputRecorderState"},
{1, nullptr, "StartFinalOutputRecorder"},
{2, nullptr, "StopFinalOutputRecorder"},
{3, nullptr, "AppendFinalOutputRecorderBuffer"},
{4, nullptr, "RegisterBufferEvent"},
{5, nullptr, "GetReleasedFinalOutputRecorderBuffer"},
{6, nullptr, "ContainsFinalOutputRecorderBuffer"},
{8, nullptr, "AppendFinalOutputRecorderBufferAuto"},
{9, nullptr, "GetReleasedFinalOutputRecorderBufferAuto"},
{0x0, nullptr, "GetFinalOutputRecorderState"},
{0x1, nullptr, "StartFinalOutputRecorder"},
{0x2, nullptr, "StopFinalOutputRecorder"},
{0x3, nullptr, "AppendFinalOutputRecorderBuffer"},
{0x4, nullptr, "RegisterBufferEvent"},
{0x5, nullptr, "GetReleasedFinalOutputRecorderBuffer"},
{0x6, nullptr, "ContainsFinalOutputRecorderBuffer"},
};
RegisterHandlers(functions);
}

View File

@@ -19,18 +19,16 @@ class IAudioRenderer final : public ServiceFramework<IAudioRenderer> {
public:
IAudioRenderer() : ServiceFramework("IAudioRenderer") {
static const FunctionInfo functions[] = {
{0, nullptr, "GetAudioRendererSampleRate"},
{1, nullptr, "GetAudioRendererSampleCount"},
{2, nullptr, "GetAudioRendererMixBufferCount"},
{3, nullptr, "GetAudioRendererState"},
{4, &IAudioRenderer::RequestUpdateAudioRenderer, "RequestUpdateAudioRenderer"},
{5, &IAudioRenderer::StartAudioRenderer, "StartAudioRenderer"},
{6, &IAudioRenderer::StopAudioRenderer, "StopAudioRenderer"},
{7, &IAudioRenderer::QuerySystemEvent, "QuerySystemEvent"},
{8, nullptr, "SetAudioRendererRenderingTimeLimit"},
{9, nullptr, "GetAudioRendererRenderingTimeLimit"},
{10, nullptr, "RequestUpdateAudioRendererAuto"},
{11, nullptr, "ExecuteAudioRendererRendering"},
{0x0, nullptr, "GetAudioRendererSampleRate"},
{0x1, nullptr, "GetAudioRendererSampleCount"},
{0x2, nullptr, "GetAudioRendererMixBufferCount"},
{0x3, nullptr, "GetAudioRendererState"},
{0x4, &IAudioRenderer::RequestUpdateAudioRenderer, "RequestUpdateAudioRenderer"},
{0x5, &IAudioRenderer::StartAudioRenderer, "StartAudioRenderer"},
{0x6, &IAudioRenderer::StopAudioRenderer, "StopAudioRenderer"},
{0x7, &IAudioRenderer::QuerySystemEvent, "QuerySystemEvent"},
{0x8, nullptr, "SetAudioRendererRenderingTimeLimit"},
{0x9, nullptr, "GetAudioRendererRenderingTimeLimit"},
};
RegisterHandlers(functions);
@@ -160,7 +158,7 @@ public:
{0x0, &IAudioDevice::ListAudioDeviceName, "ListAudioDeviceName"},
{0x1, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolume"},
{0x2, nullptr, "GetAudioDeviceOutputVolume"},
{0x3, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceName"},
{0x3, nullptr, "GetActiveAudioDeviceName"},
{0x4, &IAudioDevice::QueryAudioDeviceSystemEvent, "QueryAudioDeviceSystemEvent"},
{0x5, &IAudioDevice::GetActiveChannelCount, "GetActiveChannelCount"},
{0x6, nullptr, "ListAudioDeviceNameAuto"},
@@ -201,18 +199,6 @@ private:
rb.Push(RESULT_SUCCESS);
}
void GetActiveAudioDeviceName(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
IPC::RequestParser rp{ctx};
const std::string audio_interface = "AudioDevice";
ctx.WriteBuffer(audio_interface.c_str(), audio_interface.size());
IPC::ResponseBuilder rb = rp.MakeBuilder(3, 0, 0);
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(1);
}
void QueryAudioDeviceSystemEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
@@ -239,8 +225,6 @@ AudRenU::AudRenU() : ServiceFramework("audren:u") {
{0, &AudRenU::OpenAudioRenderer, "OpenAudioRenderer"},
{1, &AudRenU::GetAudioRendererWorkBufferSize, "GetAudioRendererWorkBufferSize"},
{2, &AudRenU::GetAudioDevice, "GetAudioDevice"},
{3, nullptr, "OpenAudioRendererAuto"},
{4, nullptr, "GetAudioDeviceServiceWithRevisionInfo"},
};
RegisterHandlers(functions);
}

View File

@@ -22,9 +22,9 @@ CodecCtl::CodecCtl() : ServiceFramework("codecctl") {
{0x00000007, nullptr, "SetCodecActiveTarget"},
{0x00000008, nullptr, "Unknown"},
{0x00000009, nullptr, "BindCodecHeadphoneMicJackInterrupt"},
{0x00000010, nullptr, "IsCodecHeadphoneMicJackInserted"},
{0x00000011, nullptr, "ClearCodecHeadphoneMicJackInterrupt"},
{0x00000012, nullptr, "IsCodecDeviceRequested"},
{0x0000000A, nullptr, "IsCodecHeadphoneMicJackInserted"},
{0x0000000B, nullptr, "ClearCodecHeadphoneMicJackInterrupt"},
{0x0000000C, nullptr, "IsCodecDeviceRequested"},
};
RegisterHandlers(functions);
}

View File

@@ -23,7 +23,7 @@ public:
: ServiceFramework("IStorage"), backend(std::move(backend)) {
static const FunctionInfo functions[] = {
{0, &IStorage::Read, "Read"}, {1, nullptr, "Write"}, {2, nullptr, "Flush"},
{3, nullptr, "SetSize"}, {4, nullptr, "GetSize"}, {5, nullptr, "OperateRange"},
{3, nullptr, "SetSize"}, {4, nullptr, "GetSize"},
};
RegisterHandlers(functions);
}
@@ -72,9 +72,8 @@ public:
explicit IFile(std::unique_ptr<FileSys::StorageBackend>&& backend)
: ServiceFramework("IFile"), backend(std::move(backend)) {
static const FunctionInfo functions[] = {
{0, &IFile::Read, "Read"}, {1, &IFile::Write, "Write"},
{2, &IFile::Flush, "Flush"}, {3, &IFile::SetSize, "SetSize"},
{4, &IFile::GetSize, "GetSize"}, {5, nullptr, "OperateRange"},
{0, &IFile::Read, "Read"}, {1, &IFile::Write, "Write"}, {2, nullptr, "Flush"},
{3, nullptr, "SetSize"}, {4, nullptr, "GetSize"},
};
RegisterHandlers(functions);
}
@@ -151,33 +150,6 @@ private:
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void Flush(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_FS, "called");
backend->Flush();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void SetSize(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 size = rp.Pop<u64>();
backend->SetSize(size);
LOG_DEBUG(Service_FS, "called, size=%" PRIu64, size);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void GetSize(Kernel::HLERequestContext& ctx) {
const u64 size = backend->GetSize();
LOG_DEBUG(Service_FS, "called, size=%" PRIu64, size);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(size);
}
};
class IDirectory final : public ServiceFramework<IDirectory> {
@@ -236,21 +208,11 @@ public:
: ServiceFramework("IFileSystem"), backend(std::move(backend)) {
static const FunctionInfo functions[] = {
{0, &IFileSystem::CreateFile, "CreateFile"},
{1, &IFileSystem::DeleteFile, "DeleteFile"},
{2, &IFileSystem::CreateDirectory, "CreateDirectory"},
{3, nullptr, "DeleteDirectory"},
{4, nullptr, "DeleteDirectoryRecursively"},
{5, nullptr, "RenameFile"},
{6, nullptr, "RenameDirectory"},
{7, &IFileSystem::GetEntryType, "GetEntryType"},
{8, &IFileSystem::OpenFile, "OpenFile"},
{9, &IFileSystem::OpenDirectory, "OpenDirectory"},
{10, &IFileSystem::Commit, "Commit"},
{11, nullptr, "GetFreeSpaceSize"},
{12, nullptr, "GetTotalSpaceSize"},
{13, nullptr, "CleanDirectoryRecursively"},
{14, nullptr, "GetFileTimeStampRaw"},
{15, nullptr, "QueryEntry"},
};
RegisterHandlers(functions);
}
@@ -273,20 +235,6 @@ public:
rb.Push(backend->CreateFile(name, size));
}
void DeleteFile(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto file_buffer = ctx.ReadBuffer();
auto end = std::find(file_buffer.begin(), file_buffer.end(), '\0');
std::string name(file_buffer.begin(), end);
LOG_DEBUG(Service_FS, "called file %s", name.c_str());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(backend->DeleteFile(name));
}
void CreateDirectory(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
@@ -389,94 +337,14 @@ private:
FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") {
static const FunctionInfo functions[] = {
{0, nullptr, "MountContent"},
{1, &FSP_SRV::Initialize, "Initialize"},
{2, nullptr, "OpenDataFileSystemByCurrentProcess"},
{7, nullptr, "OpenFileSystemWithPatch"},
{8, nullptr, "OpenFileSystemWithId"},
{9, nullptr, "OpenDataFileSystemByApplicationId"},
{11, nullptr, "OpenBisFileSystem"},
{12, nullptr, "OpenBisStorage"},
{13, nullptr, "InvalidateBisCache"},
{17, nullptr, "OpenHostFileSystem"},
{1, &FSP_SRV::Initalize, "Initalize"},
{18, &FSP_SRV::MountSdCard, "MountSdCard"},
{19, nullptr, "FormatSdCardFileSystem"},
{21, nullptr, "DeleteSaveDataFileSystem"},
{22, &FSP_SRV::CreateSaveData, "CreateSaveData"},
{23, nullptr, "CreateSaveDataFileSystemBySystemSaveDataId"},
{24, nullptr, "RegisterSaveDataFileSystemAtomicDeletion"},
{25, nullptr, "DeleteSaveDataFileSystemBySaveDataSpaceId"},
{26, nullptr, "FormatSdCardDryRun"},
{27, nullptr, "IsExFatSupported"},
{28, nullptr, "DeleteSaveDataFileSystemBySaveDataAttribute"},
{30, nullptr, "OpenGameCardStorage"},
{31, nullptr, "OpenGameCardFileSystem"},
{32, nullptr, "ExtendSaveDataFileSystem"},
{33, nullptr, "DeleteCacheStorage"},
{34, nullptr, "GetCacheStorageSize"},
{51, &FSP_SRV::MountSaveData, "MountSaveData"},
{52, nullptr, "OpenSaveDataFileSystemBySystemSaveDataId"},
{53, nullptr, "OpenReadOnlySaveDataFileSystem"},
{57, nullptr, "ReadSaveDataFileSystemExtraDataBySaveDataSpaceId"},
{58, nullptr, "ReadSaveDataFileSystemExtraData"},
{59, nullptr, "WriteSaveDataFileSystemExtraData"},
{60, nullptr, "OpenSaveDataInfoReader"},
{61, nullptr, "OpenSaveDataInfoReaderBySaveDataSpaceId"},
{62, nullptr, "OpenCacheStorageList"},
{64, nullptr, "OpenSaveDataInternalStorageFileSystem"},
{65, nullptr, "UpdateSaveDataMacForDebug"},
{66, nullptr, "WriteSaveDataFileSystemExtraData2"},
{80, nullptr, "OpenSaveDataMetaFile"},
{81, nullptr, "OpenSaveDataTransferManager"},
{82, nullptr, "OpenSaveDataTransferManagerVersion2"},
{100, nullptr, "OpenImageDirectoryFileSystem"},
{110, nullptr, "OpenContentStorageFileSystem"},
{200, &FSP_SRV::OpenDataStorageByCurrentProcess, "OpenDataStorageByCurrentProcess"},
{201, nullptr, "OpenDataStorageByProgramId"},
{202, nullptr, "OpenDataStorageByDataId"},
{203, &FSP_SRV::OpenRomStorage, "OpenRomStorage"},
{400, nullptr, "OpenDeviceOperator"},
{500, nullptr, "OpenSdCardDetectionEventNotifier"},
{501, nullptr, "OpenGameCardDetectionEventNotifier"},
{510, nullptr, "OpenSystemDataUpdateEventNotifier"},
{511, nullptr, "NotifySystemDataUpdateEvent"},
{600, nullptr, "SetCurrentPosixTime"},
{601, nullptr, "QuerySaveDataTotalSize"},
{602, nullptr, "VerifySaveDataFileSystem"},
{603, nullptr, "CorruptSaveDataFileSystem"},
{604, nullptr, "CreatePaddingFile"},
{605, nullptr, "DeleteAllPaddingFiles"},
{606, nullptr, "GetRightsId"},
{607, nullptr, "RegisterExternalKey"},
{608, nullptr, "UnregisterAllExternalKey"},
{609, nullptr, "GetRightsIdByPath"},
{610, nullptr, "GetRightsIdAndKeyGenerationByPath"},
{611, nullptr, "SetCurrentPosixTimeWithTimeDifference"},
{612, nullptr, "GetFreeSpaceSizeForSaveData"},
{613, nullptr, "VerifySaveDataFileSystemBySaveDataSpaceId"},
{614, nullptr, "CorruptSaveDataFileSystemBySaveDataSpaceId"},
{615, nullptr, "QuerySaveDataInternalStorageTotalSize"},
{620, nullptr, "SetSdCardEncryptionSeed"},
{630, nullptr, "SetSdCardAccessibility"},
{631, nullptr, "IsSdCardAccessible"},
{640, nullptr, "IsSignedSystemPartitionOnSdCardValid"},
{700, nullptr, "OpenAccessFailureResolver"},
{701, nullptr, "GetAccessFailureDetectionEvent"},
{702, nullptr, "IsAccessFailureDetected"},
{710, nullptr, "ResolveAccessFailure"},
{720, nullptr, "AbandonAccessFailure"},
{800, nullptr, "GetAndClearFileSystemProxyErrorInfo"},
{1000, nullptr, "SetBisRootForHost"},
{1001, nullptr, "SetSaveDataSize"},
{1002, nullptr, "SetSaveDataRootPath"},
{1003, nullptr, "DisableAutoSaveDataCreation"},
{1004, nullptr, "SetGlobalAccessLogMode"},
{1005, &FSP_SRV::GetGlobalAccessLogMode, "GetGlobalAccessLogMode"},
{1006, nullptr, "OutputAccessLogToSdCard"},
{1007, nullptr, "RegisterUpdatePartition"},
{1008, nullptr, "OpenRegisteredUpdatePartition"},
{1009, nullptr, "GetAndClearMemoryReportInfo"},
{1100, nullptr, "OverrideSaveDataTransferTokenSignVerificationKey"},
};
RegisterHandlers(functions);
}
@@ -492,7 +360,7 @@ void FSP_SRV::TryLoadRomFS() {
}
}
void FSP_SRV::Initialize(Kernel::HLERequestContext& ctx) {
void FSP_SRV::Initalize(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_FS, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};

View File

@@ -22,7 +22,7 @@ public:
private:
void TryLoadRomFS();
void Initialize(Kernel::HLERequestContext& ctx);
void Initalize(Kernel::HLERequestContext& ctx);
void MountSdCard(Kernel::HLERequestContext& ctx);
void CreateSaveData(Kernel::HLERequestContext& ctx);
void MountSaveData(Kernel::HLERequestContext& ctx);

View File

@@ -6,12 +6,11 @@
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/friend/friend.h"
#include "core/hle/service/friend/friend_a.h"
#include "core/hle/service/friend/friend_u.h"
namespace Service {
namespace Friend {
void Module::Interface::CreateFriendService(Kernel::HLERequestContext& ctx) {
void Module::Interface::Unknown(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_Friend, "(STUBBED) called");
@@ -23,7 +22,6 @@ Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
void InstallInterfaces(SM::ServiceManager& service_manager) {
auto module = std::make_shared<Module>();
std::make_shared<Friend_A>(module)->InstallAsService(service_manager);
std::make_shared<Friend_U>(module)->InstallAsService(service_manager);
}
} // namespace Friend

View File

@@ -15,7 +15,7 @@ public:
public:
Interface(std::shared_ptr<Module> module, const char* name);
void CreateFriendService(Kernel::HLERequestContext& ctx);
void Unknown(Kernel::HLERequestContext& ctx);
protected:
std::shared_ptr<Module> module;

View File

@@ -10,8 +10,7 @@ namespace Friend {
Friend_A::Friend_A(std::shared_ptr<Module> module)
: Module::Interface(std::move(module), "friend:a") {
static const FunctionInfo functions[] = {
{0, &Friend_A::CreateFriendService, "CreateFriendService"},
{1, nullptr, "CreateNotificationService"},
{0, &Friend_A::Unknown, "Unknown"},
};
RegisterHandlers(functions);
}

View File

@@ -1,20 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/friend/friend_u.h"
namespace Service {
namespace Friend {
Friend_U::Friend_U(std::shared_ptr<Module> module)
: Module::Interface(std::move(module), "friend:u") {
static const FunctionInfo functions[] = {
{0, &Friend_U::CreateFriendService, "CreateFriendService"},
{1, nullptr, "CreateNotificationService"},
};
RegisterHandlers(functions);
}
} // namespace Friend
} // namespace Service

View File

@@ -1,18 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/friend/friend.h"
namespace Service {
namespace Friend {
class Friend_U final : public Module::Interface {
public:
explicit Friend_U(std::shared_ptr<Module> module);
};
} // namespace Friend
} // namespace Service

View File

@@ -65,14 +65,13 @@ private:
}
void UpdatePadCallback(u64 userdata, int cycles_late) {
SharedMemory mem{};
std::memcpy(&mem, shared_mem->GetPointer(), sizeof(SharedMemory));
SharedMemory* mem = reinterpret_cast<SharedMemory*>(shared_mem->GetPointer());
if (is_device_reload_pending.exchange(false))
LoadInputDevices();
// Set up controllers as neon red+blue Joy-Con attached to console
ControllerHeader& controller_header = mem.controllers[Controller_Handheld].header;
ControllerHeader& controller_header = mem->controllers[Controller_Handheld].header;
controller_header.type = ControllerType_Handheld | ControllerType_JoyconPair;
controller_header.single_colors_descriptor = ColorDesc_ColorsNonexistent;
controller_header.right_color_body = JOYCON_BODY_NEON_RED;
@@ -80,8 +79,8 @@ private:
controller_header.left_color_body = JOYCON_BODY_NEON_BLUE;
controller_header.left_color_buttons = JOYCON_BUTTONS_NEON_BLUE;
for (int index = 0; index < HID_NUM_LAYOUTS; index++) {
ControllerLayout& layout = mem.controllers[Controller_Handheld].layouts[index];
for (int layoutIdx = 0; layoutIdx < HID_NUM_LAYOUTS; layoutIdx++) {
ControllerLayout& layout = mem->controllers[Controller_Handheld].layouts[layoutIdx];
layout.header.num_entries = HID_NUM_ENTRIES;
layout.header.max_entry_index = HID_NUM_ENTRIES - 1;
@@ -137,25 +136,10 @@ private:
// layouts)
}
// TODO(bunnei): Properly implement the touch screen, the below will just write empty data
TouchScreen& touchscreen = mem.touchscreen;
const u64 last_entry = touchscreen.header.latest_entry;
const u64 curr_entry = (last_entry + 1) % touchscreen.entries.size();
const u64 timestamp = CoreTiming::GetTicks();
const u64 sample_counter = touchscreen.entries[last_entry].header.timestamp + 1;
touchscreen.header.timestamp_ticks = timestamp;
touchscreen.header.num_entries = touchscreen.entries.size();
touchscreen.header.latest_entry = curr_entry;
touchscreen.header.max_entry_index = touchscreen.entries.size();
touchscreen.header.timestamp = timestamp;
touchscreen.entries[curr_entry].header.timestamp = sample_counter;
touchscreen.entries[curr_entry].header.num_touches = 0;
// TODO(shinyquagsire23): Update touch info
// TODO(shinyquagsire23): Signal events
std::memcpy(shared_mem->GetPointer(), &mem, sizeof(SharedMemory));
// Reschedule recurrent event
CoreTiming::ScheduleEvent(pad_update_ticks - cycles_late, pad_update_event);
}
@@ -198,75 +182,24 @@ public:
{11, &Hid::ActivateTouchScreen, "ActivateTouchScreen"},
{21, &Hid::ActivateMouse, "ActivateMouse"},
{31, &Hid::ActivateKeyboard, "ActivateKeyboard"},
{40, nullptr, "AcquireXpadIdEventHandle"},
{41, nullptr, "ReleaseXpadIdEventHandle"},
{51, nullptr, "ActivateXpad"},
{55, nullptr, "GetXpadIds"},
{56, nullptr, "ActivateJoyXpad"},
{58, nullptr, "GetJoyXpadLifoHandle"},
{59, nullptr, "GetJoyXpadIds"},
{60, nullptr, "ActivateSixAxisSensor"},
{61, nullptr, "DeactivateSixAxisSensor"},
{62, nullptr, "GetSixAxisSensorLifoHandle"},
{63, nullptr, "ActivateJoySixAxisSensor"},
{64, nullptr, "DeactivateJoySixAxisSensor"},
{65, nullptr, "GetJoySixAxisSensorLifoHandle"},
{66, &Hid::StartSixAxisSensor, "StartSixAxisSensor"},
{67, nullptr, "StopSixAxisSensor"},
{68, nullptr, "IsSixAxisSensorFusionEnabled"},
{69, nullptr, "EnableSixAxisSensorFusion"},
{70, nullptr, "SetSixAxisSensorFusionParameters"},
{71, nullptr, "GetSixAxisSensorFusionParameters"},
{72, nullptr, "ResetSixAxisSensorFusionParameters"},
{73, nullptr, "SetAccelerometerParameters"},
{74, nullptr, "GetAccelerometerParameters"},
{75, nullptr, "ResetAccelerometerParameters"},
{76, nullptr, "SetAccelerometerPlayMode"},
{77, nullptr, "GetAccelerometerPlayMode"},
{78, nullptr, "ResetAccelerometerPlayMode"},
{79, &Hid::SetGyroscopeZeroDriftMode, "SetGyroscopeZeroDriftMode"},
{80, nullptr, "GetGyroscopeZeroDriftMode"},
{81, nullptr, "ResetGyroscopeZeroDriftMode"},
{82, nullptr, "IsSixAxisSensorAtRest"},
{91, nullptr, "ActivateGesture"},
{100, &Hid::SetSupportedNpadStyleSet, "SetSupportedNpadStyleSet"},
{101, &Hid::GetSupportedNpadStyleSet, "GetSupportedNpadStyleSet"},
{102, &Hid::SetSupportedNpadIdType, "SetSupportedNpadIdType"},
{103, &Hid::ActivateNpad, "ActivateNpad"},
{104, nullptr, "DeactivateNpad"},
{106, &Hid::AcquireNpadStyleSetUpdateEventHandle,
"AcquireNpadStyleSetUpdateEventHandle"},
{107, nullptr, "DisconnectNpad"},
{108, &Hid::GetPlayerLedPattern, "GetPlayerLedPattern"},
{120, &Hid::SetNpadJoyHoldType, "SetNpadJoyHoldType"},
{121, &Hid::GetNpadJoyHoldType, "GetNpadJoyHoldType"},
{122, &Hid::SetNpadJoyAssignmentModeSingleByDefault,
"SetNpadJoyAssignmentModeSingleByDefault"},
{123, nullptr, "SetNpadJoyAssignmentModeSingleByDefault"},
{124, &Hid::SetNpadJoyAssignmentModeDual, "SetNpadJoyAssignmentModeDual"},
{125, nullptr, "MergeSingleJoyAsDualJoy"},
{126, nullptr, "StartLrAssignmentMode"},
{127, nullptr, "StopLrAssignmentMode"},
{128, &Hid::SetNpadHandheldActivationMode, "SetNpadHandheldActivationMode"},
{129, nullptr, "GetNpadHandheldActivationMode"},
{130, nullptr, "SwapNpadAssignment"},
{131, nullptr, "IsUnintendedHomeButtonInputProtectionEnabled"},
{132, nullptr, "EnableUnintendedHomeButtonInputProtection"},
{200, &Hid::GetVibrationDeviceInfo, "GetVibrationDeviceInfo"},
{201, &Hid::SendVibrationValue, "SendVibrationValue"},
{202, &Hid::GetActualVibrationValue, "GetActualVibrationValue"},
{203, &Hid::CreateActiveVibrationDeviceList, "CreateActiveVibrationDeviceList"},
{204, nullptr, "PermitVibration"},
{205, nullptr, "IsVibrationPermitted"},
{206, &Hid::SendVibrationValues, "SendVibrationValues"},
{300, nullptr, "ActivateConsoleSixAxisSensor"},
{301, nullptr, "StartConsoleSixAxisSensor"},
{302, nullptr, "StopConsoleSixAxisSensor"},
{400, nullptr, "IsUsbFullKeyControllerEnabled"},
{401, nullptr, "EnableUsbFullKeyController"},
{402, nullptr, "IsUsbFullKeyControllerConnected"},
{1000, nullptr, "SetNpadCommunicationMode"},
{1001, nullptr, "GetNpadCommunicationMode"},
};
RegisterHandlers(functions);
@@ -332,13 +265,6 @@ private:
LOG_WARNING(Service_HID, "(STUBBED) called");
}
void GetSupportedNpadStyleSet(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0);
LOG_WARNING(Service_HID, "(STUBBED) called");
}
void SetSupportedNpadIdType(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
@@ -358,12 +284,6 @@ private:
LOG_WARNING(Service_HID, "(STUBBED) called");
}
void GetPlayerLedPattern(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_HID, "(STUBBED) called");
}
void SetNpadJoyHoldType(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);

View File

@@ -70,8 +70,9 @@ private:
}
void GetResult(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NIFM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0);
}
void GetSystemEventReadableHandles(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NIFM, "(STUBBED) called");

View File

@@ -37,9 +37,7 @@ PL_U::PL_U() : ServiceFramework("pl:u") {
{1, &PL_U::GetLoadState, "GetLoadState"},
{2, &PL_U::GetSize, "GetSize"},
{3, &PL_U::GetSharedMemoryAddressOffset, "GetSharedMemoryAddressOffset"},
{4, &PL_U::GetSharedMemoryNativeHandle, "GetSharedMemoryNativeHandle"},
{5, nullptr, "GetSharedFontInOrderOfPriority"},
};
{4, &PL_U::GetSharedMemoryNativeHandle, "GetSharedMemoryNativeHandle"}};
RegisterHandlers(functions);
// Attempt to load shared font data from disk
@@ -47,10 +45,10 @@ PL_U::PL_U() : ServiceFramework("pl:u") {
FileUtil::CreateFullPath(filepath); // Create path if not already created
FileUtil::IOFile file(filepath, "rb");
shared_font = std::make_shared<std::vector<u8>>(SHARED_FONT_MEM_SIZE);
if (file.IsOpen()) {
// Read shared font data
ASSERT(file.GetSize() == SHARED_FONT_MEM_SIZE);
shared_font = std::make_shared<std::vector<u8>>(static_cast<size_t>(file.GetSize()));
file.ReadBytes(shared_font->data(), shared_font->size());
} else {
LOG_WARNING(Service_NS, "Unable to load shared font: %s", filepath.c_str());
@@ -97,19 +95,22 @@ void PL_U::GetSharedMemoryAddressOffset(Kernel::HLERequestContext& ctx) {
}
void PL_U::GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx) {
// TODO(bunnei): This is a less-than-ideal solution to load a RAM dump of the Switch shared
// font data. This (likely) relies on exact address, size, and offsets from the original
// dump. In the future, we need to replace this with a more robust solution.
if (shared_font != nullptr) {
// TODO(bunnei): This is a less-than-ideal solution to load a RAM dump of the Switch shared
// font data. This (likely) relies on exact address, size, and offsets from the original
// dump. In the future, we need to replace this with a more robust solution.
// Map backing memory for the font data
Core::CurrentProcess()->vm_manager.MapMemoryBlock(
SHARED_FONT_MEM_VADDR, shared_font, 0, SHARED_FONT_MEM_SIZE, Kernel::MemoryState::Shared);
// Map backing memory for the font data
Core::CurrentProcess()->vm_manager.MapMemoryBlock(SHARED_FONT_MEM_VADDR, shared_font, 0,
SHARED_FONT_MEM_SIZE,
Kernel::MemoryState::Shared);
// Create shared font memory object
shared_font_mem = Kernel::SharedMemory::Create(
Core::CurrentProcess(), SHARED_FONT_MEM_SIZE, Kernel::MemoryPermission::ReadWrite,
Kernel::MemoryPermission::Read, SHARED_FONT_MEM_VADDR, Kernel::MemoryRegion::BASE,
"PL_U:shared_font_mem");
// Create shared font memory object
shared_font_mem = Kernel::SharedMemory::Create(
Core::CurrentProcess(), SHARED_FONT_MEM_SIZE, Kernel::MemoryPermission::ReadWrite,
Kernel::MemoryPermission::Read, SHARED_FONT_MEM_VADDR, Kernel::MemoryRegion::BASE,
"PL_U:shared_font_mem");
}
LOG_DEBUG(Service_NS, "called");
IPC::ResponseBuilder rb{ctx, 2, 1};

View File

@@ -96,14 +96,7 @@ NVDRV::NVDRV(std::shared_ptr<Module> nvdrv, const char* name)
{2, &NVDRV::Close, "Close"},
{3, &NVDRV::Initialize, "Initialize"},
{4, &NVDRV::QueryEvent, "QueryEvent"},
{5, nullptr, "MapSharedMem"},
{6, nullptr, "GetStatus"},
{7, nullptr, "ForceSetClientPID"},
{8, &NVDRV::SetClientPID, "SetClientPID"},
{9, nullptr, "DumpGraphicsMemoryInfo"},
{10, nullptr, "InitializeDevtools"},
{11, nullptr, "Ioctl2"},
{12, nullptr, "Ioctl3"},
{13, &NVDRV::FinishInitialize, "FinishInitialize"},
};
RegisterHandlers(functions);

View File

@@ -13,17 +13,17 @@ namespace Nvidia {
NVMEMP::NVMEMP() : ServiceFramework("nvmemp") {
static const FunctionInfo functions[] = {
{0, &NVMEMP::Cmd0, "Cmd0"},
{1, &NVMEMP::Cmd1, "Cmd1"},
{0, &NVMEMP::Unknown0, "Unknown0"},
{1, &NVMEMP::Unknown1, "Unknown1"},
};
RegisterHandlers(functions);
}
void NVMEMP::Cmd0(Kernel::HLERequestContext& ctx) {
void NVMEMP::Unknown0(Kernel::HLERequestContext& ctx) {
UNIMPLEMENTED();
}
void NVMEMP::Cmd1(Kernel::HLERequestContext& ctx) {
void NVMEMP::Unknown1(Kernel::HLERequestContext& ctx) {
UNIMPLEMENTED();
}

View File

@@ -15,8 +15,8 @@ public:
~NVMEMP() = default;
private:
void Cmd0(Kernel::HLERequestContext& ctx);
void Cmd1(Kernel::HLERequestContext& ctx);
void Unknown0(Kernel::HLERequestContext& ctx);
void Unknown1(Kernel::HLERequestContext& ctx);
};
} // namespace Nvidia

View File

@@ -11,106 +11,10 @@ namespace PCTL {
class IParentalControlService final : public ServiceFramework<IParentalControlService> {
public:
IParentalControlService() : ServiceFramework("IParentalControlService") {
static const FunctionInfo functions[] = {
{1, nullptr, "Initialize"},
{1001, nullptr, "CheckFreeCommunicationPermission"},
{1002, nullptr, "ConfirmLaunchApplicationPermission"},
{1003, nullptr, "ConfirmResumeApplicationPermission"},
{1004, nullptr, "ConfirmSnsPostPermission"},
{1005, nullptr, "ConfirmSystemSettingsPermission"},
{1006, nullptr, "IsRestrictionTemporaryUnlocked"},
{1007, nullptr, "RevertRestrictionTemporaryUnlocked"},
{1008, nullptr, "EnterRestrictedSystemSettings"},
{1009, nullptr, "LeaveRestrictedSystemSettings"},
{1010, nullptr, "IsRestrictedSystemSettingsEntered"},
{1011, nullptr, "RevertRestrictedSystemSettingsEntered"},
{1012, nullptr, "GetRestrictedFeatures"},
{1013, nullptr, "ConfirmStereoVisionPermission"},
{1014, nullptr, "ConfirmPlayableApplicationVideoOld"},
{1015, nullptr, "ConfirmPlayableApplicationVideo"},
{1031, nullptr, "IsRestrictionEnabled"},
{1032, nullptr, "GetSafetyLevel"},
{1033, nullptr, "SetSafetyLevel"},
{1034, nullptr, "GetSafetyLevelSettings"},
{1035, nullptr, "GetCurrentSettings"},
{1036, nullptr, "SetCustomSafetyLevelSettings"},
{1037, nullptr, "GetDefaultRatingOrganization"},
{1038, nullptr, "SetDefaultRatingOrganization"},
{1039, nullptr, "GetFreeCommunicationApplicationListCount"},
{1042, nullptr, "AddToFreeCommunicationApplicationList"},
{1043, nullptr, "DeleteSettings"},
{1044, nullptr, "GetFreeCommunicationApplicationList"},
{1045, nullptr, "UpdateFreeCommunicationApplicationList"},
{1046, nullptr, "DisableFeaturesForReset"},
{1047, nullptr, "NotifyApplicationDownloadStarted"},
{1061, nullptr, "ConfirmStereoVisionRestrictionConfigurable"},
{1062, nullptr, "GetStereoVisionRestriction"},
{1063, nullptr, "SetStereoVisionRestriction"},
{1064, nullptr, "ResetConfirmedStereoVisionPermission"},
{1065, nullptr, "IsStereoVisionPermitted"},
{1201, nullptr, "UnlockRestrictionTemporarily"},
{1202, nullptr, "UnlockSystemSettingsRestriction"},
{1203, nullptr, "SetPinCode"},
{1204, nullptr, "GenerateInquiryCode"},
{1205, nullptr, "CheckMasterKey"},
{1206, nullptr, "GetPinCodeLength"},
{1207, nullptr, "GetPinCodeChangedEvent"},
{1208, nullptr, "GetPinCode"},
{1403, nullptr, "IsPairingActive"},
{1406, nullptr, "GetSettingsLastUpdated"},
{1411, nullptr, "GetPairingAccountInfo"},
{1421, nullptr, "GetAccountNickname"},
{1424, nullptr, "GetAccountState"},
{1432, nullptr, "GetSynchronizationEvent"},
{1451, nullptr, "StartPlayTimer"},
{1452, nullptr, "StopPlayTimer"},
{1453, nullptr, "IsPlayTimerEnabled"},
{1454, nullptr, "GetPlayTimerRemainingTime"},
{1455, nullptr, "IsRestrictedByPlayTimer"},
{1456, nullptr, "GetPlayTimerSettings"},
{1457, nullptr, "GetPlayTimerEventToRequestSuspension"},
{1458, nullptr, "IsPlayTimerAlarmDisabled"},
{1471, nullptr, "NotifyWrongPinCodeInputManyTimes"},
{1472, nullptr, "CancelNetworkRequest"},
{1473, nullptr, "GetUnlinkedEvent"},
{1474, nullptr, "ClearUnlinkedEvent"},
{1601, nullptr, "DisableAllFeatures"},
{1602, nullptr, "PostEnableAllFeatures"},
{1603, nullptr, "IsAllFeaturesDisabled"},
{1901, nullptr, "DeleteFromFreeCommunicationApplicationListForDebug"},
{1902, nullptr, "ClearFreeCommunicationApplicationListForDebug"},
{1903, nullptr, "GetExemptApplicationListCountForDebug"},
{1904, nullptr, "GetExemptApplicationListForDebug"},
{1905, nullptr, "UpdateExemptApplicationListForDebug"},
{1906, nullptr, "AddToExemptApplicationListForDebug"},
{1907, nullptr, "DeleteFromExemptApplicationListForDebug"},
{1908, nullptr, "ClearExemptApplicationListForDebug"},
{1941, nullptr, "DeletePairing"},
{1951, nullptr, "SetPlayTimerSettingsForDebug"},
{1952, nullptr, "GetPlayTimerSpentTimeForTest"},
{1953, nullptr, "SetPlayTimerAlarmDisabledForDebug"},
{2001, nullptr, "RequestPairingAsync"},
{2002, nullptr, "FinishRequestPairing"},
{2003, nullptr, "AuthorizePairingAsync"},
{2004, nullptr, "FinishAuthorizePairing"},
{2005, nullptr, "RetrievePairingInfoAsync"},
{2006, nullptr, "FinishRetrievePairingInfo"},
{2007, nullptr, "UnlinkPairingAsync"},
{2008, nullptr, "FinishUnlinkPairing"},
{2009, nullptr, "GetAccountMiiImageAsync"},
{2010, nullptr, "FinishGetAccountMiiImage"},
{2011, nullptr, "GetAccountMiiImageContentTypeAsync"},
{2012, nullptr, "FinishGetAccountMiiImageContentType"},
{2013, nullptr, "SynchronizeParentalControlSettingsAsync"},
{2014, nullptr, "FinishSynchronizeParentalControlSettings"},
{2015, nullptr, "FinishSynchronizeParentalControlSettingsWithLastUpdated"},
{2016, nullptr, "RequestUpdateExemptionListAsync"},
};
RegisterHandlers(functions);
}
IParentalControlService() : ServiceFramework("IParentalControlService") {}
};
void PCTL_A::CreateService(Kernel::HLERequestContext& ctx) {
void PCTL_A::GetService(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IParentalControlService>();
@@ -119,8 +23,7 @@ void PCTL_A::CreateService(Kernel::HLERequestContext& ctx) {
PCTL_A::PCTL_A() : ServiceFramework("pctl:a") {
static const FunctionInfo functions[] = {
{0, &PCTL_A::CreateService, "CreateService"},
{1, nullptr, "CreateServiceWithoutInitialize"},
{0, &PCTL_A::GetService, "GetService"},
};
RegisterHandlers(functions);
}

View File

@@ -15,7 +15,7 @@ public:
~PCTL_A() = default;
private:
void CreateService(Kernel::HLERequestContext& ctx);
void GetService(Kernel::HLERequestContext& ctx);
};
} // namespace PCTL

View File

@@ -112,15 +112,15 @@ void ServiceFrameworkBase::ReportUnimplementedFunction(Kernel::HLERequestContext
auto cmd_buf = ctx.CommandBuffer();
std::string function_name = info == nullptr ? fmt::format("{}", ctx.GetCommand()) : info->name;
fmt::memory_buffer buf;
fmt::format_to(buf, "function '{}': port='{}' cmd_buf={{[0]={:#x}", function_name, service_name,
cmd_buf[0]);
fmt::MemoryWriter w;
w.write("function '{}': port='{}' cmd_buf={{[0]={:#x}", function_name, service_name,
cmd_buf[0]);
for (int i = 1; i <= 8; ++i) {
fmt::format_to(buf, ", [{}]={:#x}", i, cmd_buf[i]);
w.write(", [{}]={:#x}", i, cmd_buf[i]);
}
buf.push_back('}');
w << '}';
LOG_ERROR(Service, "unknown / unimplemented %s", fmt::to_string(buf).c_str());
LOG_ERROR(Service, "unknown / unimplemented %s", w.c_str());
UNIMPLEMENTED();
}

View File

@@ -36,7 +36,6 @@ SET::SET() : ServiceFramework("set") {
{5, nullptr, "GetAvailableLanguageCodes2"},
{6, nullptr, "GetAvailableLanguageCodeCount2"},
{7, nullptr, "GetKeyCodeMap"},
{8, nullptr, "GetQuestFlag"},
};
RegisterHandlers(functions);
}

View File

@@ -32,15 +32,6 @@ SET_CAL::SET_CAL() : ServiceFramework("set:cal") {
{21, nullptr, "GetEticketDeviceKey"},
{22, nullptr, "GetSpeakerParameter"},
{23, nullptr, "GetLcdVendorId"},
{24, nullptr, "GetEciDeviceCertificate2"},
{25, nullptr, "GetEciDeviceKey2"},
{26, nullptr, "GetAmiiboKey"},
{27, nullptr, "GetAmiiboEcqvCertificate"},
{28, nullptr, "GetAmiiboEcdsaCertificate"},
{29, nullptr, "GetAmiiboEcqvBlsKey"},
{30, nullptr, "GetAmiiboEcqvBlsCertificate"},
{31, nullptr, "GetAmiiboEcqvBlsRootCertificate"},
{32, nullptr, "GetUnknownId"},
};
RegisterHandlers(functions);
}

View File

@@ -27,7 +27,6 @@ SET_SYS::SET_SYS() : ServiceFramework("set:sys") {
{2, nullptr, "GetNetworkSettings"},
{3, nullptr, "GetFirmwareVersion"},
{4, nullptr, "GetFirmwareVersion2"},
{5, nullptr, "GetFirmwareVersionDigest"},
{7, nullptr, "GetLockScreenFlag"},
{8, nullptr, "SetLockScreenFlag"},
{9, nullptr, "GetBacklightSettings"},
@@ -160,15 +159,6 @@ SET_SYS::SET_SYS() : ServiceFramework("set:sys") {
{138, nullptr, "GetWebInspectorFlag"},
{139, nullptr, "GetAllowedSslHosts"},
{140, nullptr, "GetHostFsMountPoint"},
{141, nullptr, "GetRequiresRunRepairTimeReviser"},
{142, nullptr, "SetRequiresRunRepairTimeReviser"},
{143, nullptr, "SetBlePairingSettings"},
{144, nullptr, "GetBlePairingSettings"},
{145, nullptr, "GetConsoleSixAxisSensorAngularVelocityTimeBias"},
{146, nullptr, "SetConsoleSixAxisSensorAngularVelocityTimeBias"},
{147, nullptr, "GetConsoleSixAxisSensorAngularAcceleration"},
{148, nullptr, "SetConsoleSixAxisSensorAngularAcceleration"},
{149, nullptr, "GetRebootlessSystemUpdateVersion"},
};
RegisterHandlers(functions);
}

View File

@@ -79,34 +79,9 @@ BSD::BSD(const char* name) : ServiceFramework(name) {
{0, &BSD::RegisterClient, "RegisterClient"},
{1, &BSD::StartMonitoring, "StartMonitoring"},
{2, &BSD::Socket, "Socket"},
{3, nullptr, "SocketExempt"},
{4, nullptr, "Open"},
{5, nullptr, "Select"},
{6, nullptr, "Poll"},
{7, nullptr, "Sysctl"},
{8, nullptr, "Recv"},
{9, nullptr, "RecvFrom"},
{10, nullptr, "Send"},
{11, &BSD::SendTo, "SendTo"},
{12, nullptr, "Accept"},
{13, nullptr, "Bind"},
{14, &BSD::Connect, "Connect"},
{15, nullptr, "GetPeerName"},
{16, nullptr, "GetSockName"},
{17, nullptr, "GetSockOpt"},
{18, nullptr, "Listen"},
{19, nullptr, "Ioctl"},
{20, nullptr, "Fcntl"},
{21, nullptr, "SetSockOpt"},
{22, nullptr, "Shutdown"},
{23, nullptr, "ShutdownAllSockets"},
{24, nullptr, "Write"},
{25, nullptr, "Read"},
{26, &BSD::Close, "Close"},
{27, nullptr, "DuplicateSocket"},
{28, nullptr, "GetResourceStatistics"},
{29, nullptr, "RecvMMsg"},
{30, nullptr, "SendMMsg"},
};
RegisterHandlers(functions);
}

View File

@@ -30,7 +30,6 @@ SFDNSRES::SFDNSRES() : ServiceFramework("sfdnsres") {
{7, nullptr, "GetNameInfo"},
{8, nullptr, "RequestCancelHandle"},
{9, nullptr, "CancelSocketCall"},
{11, nullptr, "ClearDnsIpServerAddressArray"},
};
RegisterHandlers(functions);
}

View File

@@ -33,12 +33,6 @@ SPL::SPL(std::shared_ptr<Module> module) : Module::Interface(std::move(module),
{23, nullptr, "GetSplWaitEvent"},
{24, nullptr, "SetSharedData"},
{25, nullptr, "GetSharedData"},
{26, nullptr, "ImportSslRsaKey"},
{27, nullptr, "SecureExpModWithSslKey"},
{28, nullptr, "ImportEsRsaKey"},
{29, nullptr, "SecureExpModWithEsKey"},
{30, nullptr, "EncryptManuRsaKeyForImport"},
{31, nullptr, "GetPackage2Hash"},
};
RegisterHandlers(functions);
}

View File

@@ -2,106 +2,12 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/ssl/ssl.h"
namespace Service {
namespace SSL {
class ISslConnection final : public ServiceFramework<ISslConnection> {
public:
ISslConnection() : ServiceFramework("ISslConnection") {
static const FunctionInfo functions[] = {
{0, nullptr, "SetSocketDescriptor"},
{1, nullptr, "SetHostName"},
{2, nullptr, "SetVerifyOption"},
{3, nullptr, "SetIoMode"},
{4, nullptr, "GetSocketDescriptor"},
{5, nullptr, "GetHostName"},
{6, nullptr, "GetVerifyOption"},
{7, nullptr, "GetIoMode"},
{8, nullptr, "DoHandshake"},
{9, nullptr, "DoHandshakeGetServerCert"},
{10, nullptr, "Read"},
{11, nullptr, "Write"},
{12, nullptr, "Pending"},
{13, nullptr, "Peek"},
{14, nullptr, "Poll"},
{15, nullptr, "GetVerifyCertError"},
{16, nullptr, "GetNeededServerCertBufferSize"},
{17, nullptr, "SetSessionCacheMode"},
{18, nullptr, "GetSessionCacheMode"},
{19, nullptr, "FlushSessionCache"},
{20, nullptr, "SetRenegotiationMode"},
{21, nullptr, "GetRenegotiationMode"},
{22, nullptr, "SetOption"},
{23, nullptr, "GetOption"},
{24, nullptr, "GetVerifyCertErrors"},
{25, nullptr, "GetCipherInfo"},
};
RegisterHandlers(functions);
}
};
class ISslContext final : public ServiceFramework<ISslContext> {
public:
ISslContext() : ServiceFramework("ISslContext") {
static const FunctionInfo functions[] = {
{0, &ISslContext::SetOption, "SetOption"},
{1, nullptr, "GetOption"},
{2, &ISslContext::CreateConnection, "CreateConnection"},
{3, nullptr, "GetConnectionCount"},
{4, nullptr, "ImportServerPki"},
{5, nullptr, "ImportClientPki"},
{6, nullptr, "RemoveServerPki"},
{7, nullptr, "RemoveClientPki"},
{8, nullptr, "RegisterInternalPki"},
{9, nullptr, "AddPolicyOid"},
{10, nullptr, "ImportCrl"},
{11, nullptr, "RemoveCrl"},
};
RegisterHandlers(functions);
}
~ISslContext() = default;
private:
void SetOption(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_SSL, "(STUBBED) called");
IPC::RequestParser rp{ctx};
IPC::ResponseBuilder rb = rp.MakeBuilder(2, 0, 0);
rb.Push(RESULT_SUCCESS);
}
void CreateConnection(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_SSL, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISslConnection>();
}
};
void SSL::CreateContext(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_SSL, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISslContext>();
}
SSL::SSL() : ServiceFramework("ssl") {
static const FunctionInfo functions[] = {
{0, &SSL::CreateContext, "CreateContext"},
{1, nullptr, "GetContextCount"},
{2, nullptr, "GetCertificates"},
{3, nullptr, "GetCertificateBufSize"},
{4, nullptr, "DebugIoctl"},
{5, nullptr, "SetInterfaceVersion"},
{6, nullptr, "FlushSessionCache"},
};
RegisterHandlers(functions);
}
SSL::SSL() : ServiceFramework("ssl") {}
void InstallInterfaces(SM::ServiceManager& service_manager) {
std::make_shared<SSL>()->InstallAsService(service_manager);

View File

@@ -13,9 +13,6 @@ class SSL final : public ServiceFramework<SSL> {
public:
explicit SSL();
~SSL() = default;
private:
void CreateContext(Kernel::HLERequestContext& ctx);
};
/// Registers all SSL services with the specified service manager.

View File

@@ -20,11 +20,7 @@ public:
ISystemClock() : ServiceFramework("ISystemClock") {
static const FunctionInfo functions[] = {
{0, &ISystemClock::GetCurrentTime, "GetCurrentTime"},
{1, nullptr, "SetCurrentTime"},
{2, &ISystemClock::GetSystemClockContext, "GetSystemClockContext"},
{3, nullptr, "SetSystemClockContext"},
};
{2, &ISystemClock::GetSystemClockContext, "GetSystemClockContext"}};
RegisterHandlers(functions);
}

View File

@@ -14,17 +14,6 @@ TIME_S::TIME_S(std::shared_ptr<Module> time) : Module::Interface(std::move(time)
{2, &TIME_S::GetStandardSteadyClock, "GetStandardSteadyClock"},
{3, &TIME_S::GetTimeZoneService, "GetTimeZoneService"},
{4, &TIME_S::GetStandardLocalSystemClock, "GetStandardLocalSystemClock"},
{5, nullptr, "GetEphemeralNetworkSystemClock"},
{50, nullptr, "SetStandardSteadyClockInternalOffset"},
{100, nullptr, "IsStandardUserSystemClockAutomaticCorrectionEnabled"},
{101, nullptr, "SetStandardUserSystemClockAutomaticCorrectionEnabled"},
{102, nullptr, "GetStandardUserSystemClockInitialYear"},
{200, nullptr, "IsStandardNetworkSystemClockAccuracySufficient"},
{300, nullptr, "CalculateMonotonicSystemClockBaseTimePoint"},
{400, nullptr, "GetClockSnapshot"},
{401, nullptr, "GetClockSnapshotFromSystemClockContext"},
{500, nullptr, "CalculateStandardUserSystemClockDifferenceByUser"},
{501, nullptr, "CalculateSpanBetween"},
};
RegisterHandlers(functions);
}

View File

@@ -14,17 +14,6 @@ TIME_U::TIME_U(std::shared_ptr<Module> time) : Module::Interface(std::move(time)
{2, &TIME_U::GetStandardSteadyClock, "GetStandardSteadyClock"},
{3, &TIME_U::GetTimeZoneService, "GetTimeZoneService"},
{4, &TIME_U::GetStandardLocalSystemClock, "GetStandardLocalSystemClock"},
{5, nullptr, "GetEphemeralNetworkSystemClock"},
{50, nullptr, "SetStandardSteadyClockInternalOffset"},
{100, nullptr, "IsStandardUserSystemClockAutomaticCorrectionEnabled"},
{101, nullptr, "SetStandardUserSystemClockAutomaticCorrectionEnabled"},
{102, nullptr, "GetStandardUserSystemClockInitialYear"},
{200, nullptr, "IsStandardNetworkSystemClockAccuracySufficient"},
{300, nullptr, "CalculateMonotonicSystemClockBaseTimePoint"},
{400, nullptr, "GetClockSnapshot"},
{401, nullptr, "GetClockSnapshotFromSystemClockContext"},
{500, nullptr, "CalculateStandardUserSystemClockDifferenceByUser"},
{501, nullptr, "CalculateSpanBetween"},
};
RegisterHandlers(functions);
}

View File

@@ -17,7 +17,6 @@
#include "core/hle/service/vi/vi_m.h"
#include "core/hle/service/vi/vi_s.h"
#include "core/hle/service/vi/vi_u.h"
#include "core/settings.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
@@ -580,48 +579,7 @@ public:
ISystemDisplayService() : ServiceFramework("ISystemDisplayService") {
static const FunctionInfo functions[] = {
{1200, nullptr, "GetZOrderCountMin"},
{1202, nullptr, "GetZOrderCountMax"},
{1203, nullptr, "GetDisplayLogicalResolution"},
{1204, nullptr, "SetDisplayMagnification"},
{2201, nullptr, "SetLayerPosition"},
{2203, nullptr, "SetLayerSize"},
{2204, nullptr, "GetLayerZ"},
{2205, &ISystemDisplayService::SetLayerZ, "SetLayerZ"},
{2207, nullptr, "SetLayerVisibility"},
{2209, nullptr, "SetLayerAlpha"},
{2312, nullptr, "CreateStrayLayer"},
{2400, nullptr, "OpenIndirectLayer"},
{2401, nullptr, "CloseIndirectLayer"},
{2402, nullptr, "FlipIndirectLayer"},
{3000, nullptr, "ListDisplayModes"},
{3001, nullptr, "ListDisplayRgbRanges"},
{3002, nullptr, "ListDisplayContentTypes"},
{3200, nullptr, "GetDisplayMode"},
{3201, nullptr, "SetDisplayMode"},
{3202, nullptr, "GetDisplayUnderscan"},
{3203, nullptr, "SetDisplayUnderscan"},
{3204, nullptr, "GetDisplayContentType"},
{3205, nullptr, "SetDisplayContentType"},
{3206, nullptr, "GetDisplayRgbRange"},
{3207, nullptr, "SetDisplayRgbRange"},
{3208, nullptr, "GetDisplayCmuMode"},
{3209, nullptr, "SetDisplayCmuMode"},
{3210, nullptr, "GetDisplayContrastRatio"},
{3211, nullptr, "SetDisplayContrastRatio"},
{3214, nullptr, "GetDisplayGamma"},
{3215, nullptr, "SetDisplayGamma"},
{3216, nullptr, "GetDisplayCmuLuma"},
{3217, nullptr, "SetDisplayCmuLuma"},
{8225, nullptr, "GetSharedBufferMemoryHandleId"},
{8250, nullptr, "OpenSharedLayer"},
{8251, nullptr, "CloseSharedLayer"},
{8252, nullptr, "ConnectSharedLayer"},
{8253, nullptr, "DisconnectSharedLayer"},
{8254, nullptr, "AcquireSharedFrameBuffer"},
{8255, nullptr, "PresentSharedFrameBuffer"},
{8256, nullptr, "GetSharedFrameBufferAcquirableEvent"},
{8257, nullptr, "FillSharedFrameBufferColor"},
{8258, nullptr, "CancelSharedFrameBuffer"},
};
RegisterHandlers(functions);
}
@@ -644,72 +602,10 @@ public:
explicit IManagerDisplayService(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
: ServiceFramework("IManagerDisplayService"), nv_flinger(std::move(nv_flinger)) {
static const FunctionInfo functions[] = {
{200, nullptr, "AllocateProcessHeapBlock"},
{201, nullptr, "FreeProcessHeapBlock"},
{1020, &IManagerDisplayService::CloseDisplay, "CloseDisplay"},
{1102, nullptr, "GetDisplayResolution"},
{2010, &IManagerDisplayService::CreateManagedLayer, "CreateManagedLayer"},
{2011, nullptr, "DestroyManagedLayer"},
{2050, nullptr, "CreateIndirectLayer"},
{2051, nullptr, "DestroyIndirectLayer"},
{2052, nullptr, "CreateIndirectProducerEndPoint"},
{2053, nullptr, "DestroyIndirectProducerEndPoint"},
{2054, nullptr, "CreateIndirectConsumerEndPoint"},
{2055, nullptr, "DestroyIndirectConsumerEndPoint"},
{2300, nullptr, "AcquireLayerTexturePresentingEvent"},
{2301, nullptr, "ReleaseLayerTexturePresentingEvent"},
{2302, nullptr, "GetDisplayHotplugEvent"},
{2402, nullptr, "GetDisplayHotplugState"},
{2501, nullptr, "GetCompositorErrorInfo"},
{2601, nullptr, "GetDisplayErrorEvent"},
{4201, nullptr, "SetDisplayAlpha"},
{4203, nullptr, "SetDisplayLayerStack"},
{4205, nullptr, "SetDisplayPowerState"},
{4206, nullptr, "SetDefaultDisplay"},
{6000, &IManagerDisplayService::AddToLayerStack, "AddToLayerStack"},
{6001, nullptr, "RemoveFromLayerStack"},
{6002, nullptr, "SetLayerVisibility"},
{6003, nullptr, "SetLayerConfig"},
{6004, nullptr, "AttachLayerPresentationTracer"},
{6005, nullptr, "DetachLayerPresentationTracer"},
{6006, nullptr, "StartLayerPresentationRecording"},
{6007, nullptr, "StopLayerPresentationRecording"},
{6008, nullptr, "StartLayerPresentationFenceWait"},
{6009, nullptr, "StopLayerPresentationFenceWait"},
{6010, nullptr, "GetLayerPresentationAllFencesExpiredEvent"},
{7000, nullptr, "SetContentVisibility"},
{8000, nullptr, "SetConductorLayer"},
{8100, nullptr, "SetIndirectProducerFlipOffset"},
{8200, nullptr, "CreateSharedBufferStaticStorage"},
{8201, nullptr, "CreateSharedBufferTransferMemory"},
{8202, nullptr, "DestroySharedBuffer"},
{8203, nullptr, "BindSharedLowLevelLayerToManagedLayer"},
{8204, nullptr, "BindSharedLowLevelLayerToIndirectLayer"},
{8207, nullptr, "UnbindSharedLowLevelLayer"},
{8208, nullptr, "ConnectSharedLowLevelLayerToSharedBuffer"},
{8209, nullptr, "DisconnectSharedLowLevelLayerFromSharedBuffer"},
{8210, nullptr, "CreateSharedLayer"},
{8211, nullptr, "DestroySharedLayer"},
{8216, nullptr, "AttachSharedLayerToLowLevelLayer"},
{8217, nullptr, "ForceDetachSharedLayerFromLowLevelLayer"},
{8218, nullptr, "StartDetachSharedLayerFromLowLevelLayer"},
{8219, nullptr, "FinishDetachSharedLayerFromLowLevelLayer"},
{8220, nullptr, "GetSharedLayerDetachReadyEvent"},
{8221, nullptr, "GetSharedLowLevelLayerSynchronizedEvent"},
{8222, nullptr, "CheckSharedLowLevelLayerSynchronized"},
{8223, nullptr, "RegisterSharedBufferImporterAruid"},
{8224, nullptr, "UnregisterSharedBufferImporterAruid"},
{8227, nullptr, "CreateSharedBufferProcessHeap"},
{8228, nullptr, "GetSharedLayerLayerStacks"},
{8229, nullptr, "SetSharedLayerLayerStacks"},
{8291, nullptr, "PresentDetachedSharedFrameBufferToLowLevelLayer"},
{8292, nullptr, "FillDetachedSharedFrameBufferColor"},
{8293, nullptr, "GetDetachedSharedFrameBufferImage"},
{8294, nullptr, "SetDetachedSharedFrameBufferImage"},
{8295, nullptr, "CopyDetachedSharedFrameBufferImage"},
{8296, nullptr, "SetDetachedSharedFrameBufferSubImage"},
{8297, nullptr, "GetSharedFrameBufferContentParameter"},
{8298, nullptr, "ExpandStartupLogoOnSharedFrameBuffer"},
};
RegisterHandlers(functions);
}
@@ -815,23 +711,6 @@ private:
rb.Push(RESULT_SUCCESS);
}
void GetDisplayResolution(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_VI, "(STUBBED) called");
IPC::RequestParser rp{ctx};
u64 display_id = rp.Pop<u64>();
IPC::ResponseBuilder rb = rp.MakeBuilder(4, 0, 0);
rb.Push(RESULT_SUCCESS);
if (Settings::values.use_docked_mode) {
rb.Push(static_cast<u32>(DisplayResolution::DockedWidth));
rb.Push(static_cast<u32>(DisplayResolution::DockedHeight));
} else {
rb.Push(static_cast<u32>(DisplayResolution::UndockedWidth));
rb.Push(static_cast<u32>(DisplayResolution::UndockedHeight));
}
}
void SetLayerScalingMode(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_VI, "(STUBBED) called");
IPC::RequestParser rp{ctx};
@@ -928,21 +807,12 @@ IApplicationDisplayService::IApplicationDisplayService(
"GetIndirectDisplayTransactionService"},
{1000, &IApplicationDisplayService::ListDisplays, "ListDisplays"},
{1010, &IApplicationDisplayService::OpenDisplay, "OpenDisplay"},
{1011, nullptr, "OpenDefaultDisplay"},
{1020, &IApplicationDisplayService::CloseDisplay, "CloseDisplay"},
{1101, nullptr, "SetDisplayEnabled"},
{1102, &IApplicationDisplayService::GetDisplayResolution, "GetDisplayResolution"},
{2101, &IApplicationDisplayService::SetLayerScalingMode, "SetLayerScalingMode"},
{2020, &IApplicationDisplayService::OpenLayer, "OpenLayer"},
{2021, nullptr, "CloseLayer"},
{2030, &IApplicationDisplayService::CreateStrayLayer, "CreateStrayLayer"},
{2031, &IApplicationDisplayService::DestroyStrayLayer, "DestroyStrayLayer"},
{2101, &IApplicationDisplayService::SetLayerScalingMode, "SetLayerScalingMode"},
{2102, nullptr, "ConvertScalingMode"},
{2450, nullptr, "GetIndirectLayerImageMap"},
{2451, nullptr, "GetIndirectLayerImageCropMap"},
{2460, nullptr, "GetIndirectLayerImageRequiredMemoryInfo"},
{5202, &IApplicationDisplayService::GetDisplayVsyncEvent, "GetDisplayVsyncEvent"},
{5203, nullptr, "GetDisplayVsyncEventForDebug"},
};
RegisterHandlers(functions);
}

View File

@@ -14,13 +14,6 @@ struct EventType;
namespace Service {
namespace VI {
enum class DisplayResolution : u32 {
DockedWidth = 1920,
DockedHeight = 1080,
UndockedWidth = 1280,
UndockedHeight = 720,
};
class Module final {
public:
class Interface : public ServiceFramework<Interface> {

View File

@@ -11,6 +11,7 @@ VI_U::VI_U(std::shared_ptr<Module> module, std::shared_ptr<NVFlinger::NVFlinger>
: Module::Interface(std::move(module), "vi:u", std::move(nv_flinger)) {
static const FunctionInfo functions[] = {
{0, &VI_U::GetDisplayService, "GetDisplayService"},
{3, nullptr, "GetDisplayServiceWithProxyNameExchange"},
};
RegisterHandlers(functions);
}

View File

@@ -76,7 +76,7 @@ FileType AppLoader_DeconstructedRomDirectory::IdentifyType(FileUtil::IOFile& fil
} else if (Common::ToLower(virtual_name) == "sdk") {
is_sdk_found = true;
} else {
// Continue searching
// Contrinue searching
return true;
}
@@ -119,11 +119,6 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(
}
metadata.Print();
const FileSys::ProgramAddressSpaceType arch_bits{metadata.GetAddressSpaceType()};
if (arch_bits == FileSys::ProgramAddressSpaceType::Is32Bit) {
return ResultStatus::ErrorUnsupportedArch;
}
// Load NSO modules
VAddr next_load_addr{Memory::PROCESS_IMAGE_VADDR};
for (const auto& module : {"rtld", "main", "subsdk0", "subsdk1", "subsdk2", "subsdk3",

View File

@@ -414,7 +414,7 @@ ResultStatus AppLoader_ELF::Load(Kernel::SharedPtr<Kernel::Process>& process) {
process->resource_limit =
Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION);
process->Run(codeset->entrypoint, 48, Memory::DEFAULT_STACK_SIZE);
process->Run(codeset->entrypoint, 48, Memory::STACK_SIZE);
is_loaded = true;
return ResultStatus::Success;

View File

@@ -72,7 +72,6 @@ enum class ResultStatus {
ErrorAlreadyLoaded,
ErrorMemoryAllocationFailed,
ErrorEncrypted,
ErrorUnsupportedArch,
};
/// Interface for loading an application

View File

@@ -137,7 +137,7 @@ ResultStatus AppLoader_NRO::Load(Kernel::SharedPtr<Kernel::Process>& process) {
process->address_mappings = default_address_mappings;
process->resource_limit =
Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION);
process->Run(base_addr, 48, Memory::DEFAULT_STACK_SIZE);
process->Run(base_addr, 48, Memory::STACK_SIZE);
is_loaded = true;
return ResultStatus::Success;

View File

@@ -165,7 +165,7 @@ ResultStatus AppLoader_NSO::Load(Kernel::SharedPtr<Kernel::Process>& process) {
process->address_mappings = default_address_mappings;
process->resource_limit =
Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION);
process->Run(Memory::PROCESS_IMAGE_VADDR, 48, Memory::DEFAULT_STACK_SIZE);
process->Run(Memory::PROCESS_IMAGE_VADDR, 48, Memory::STACK_SIZE);
is_loaded = true;
return ResultStatus::Success;

40
src/core/loader/xc.h Normal file
View File

@@ -0,0 +1,40 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <string>
#include "common/common_types.h"
#include "core/hle/kernel/kernel.h"
#include "core/loader/linker.h"
#include "core/loader/loader.h"
namespace Loader {
/// Loads an XCI file
class AppLoader_XCI final : public AppLoader, Linker {
public:
AppLoader_NRO(FileUtil::IOFile&& file, std::string filepath);
/**
* Returns the type of the file
* @param file FileUtil::IOFile open file
* @param filepath Path of the file that we are opening.
* @return FileType found, or FileType::Error if this loader doesn't know it
*/
static FileType IdentifyType(FileUtil::IOFile& file, const std::string& filepath);
FileType GetFileType() override {
return IdentifyType(file, filepath);
}
ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;
private:
bool LoadNro(const std::string& path, VAddr load_base);
std::string filepath;
};
} // namespace Loader

View File

@@ -162,13 +162,12 @@ enum : VAddr {
TLS_AREA_VADDR = NEW_LINEAR_HEAP_VADDR_END,
TLS_ENTRY_SIZE = 0x200,
TLS_AREA_SIZE = 0x10000000,
TLS_AREA_VADDR_END = TLS_AREA_VADDR + TLS_AREA_SIZE,
TLS_ADREA_VADDR_END = TLS_AREA_VADDR + TLS_AREA_SIZE,
/// Application stack
STACK_AREA_VADDR = TLS_AREA_VADDR_END,
STACK_AREA_SIZE = 0x10000000,
STACK_AREA_VADDR_END = STACK_AREA_VADDR + STACK_AREA_SIZE,
DEFAULT_STACK_SIZE = 0x100000,
STACK_VADDR = TLS_ADREA_VADDR_END,
STACK_SIZE = 0x10000,
STACK_VADDR_END = STACK_VADDR + STACK_SIZE,
/// Application heap
/// Size is confirmed to be a static value on fw 3.0.0

View File

@@ -87,8 +87,8 @@ TelemetrySession::TelemetrySession() {
#ifdef ENABLE_WEB_SERVICE
if (Settings::values.enable_telemetry) {
backend = std::make_unique<WebService::TelemetryJson>(
Settings::values.telemetry_endpoint_url, Settings::values.yuzu_username,
Settings::values.yuzu_token);
Settings::values.telemetry_endpoint_url, Settings::values.citra_username,
Settings::values.citra_token);
} else {
backend = std::make_unique<Telemetry::NullVisitor>();
}

View File

@@ -50,8 +50,8 @@ u64 RegenerateTelemetryId();
/**
* Verifies the username and token.
* @param username yuzu username to use for authentication.
* @param token yuzu token to use for authentication.
* @param username Citra username to use for authentication.
* @param token Citra token to use for authentication.
* @param func A function that gets exectued when the verification is finished
* @returns Future with bool indicating whether the verification succeeded
*/

View File

@@ -9,11 +9,8 @@ add_library(video_core STATIC
engines/maxwell_3d.h
engines/maxwell_compute.cpp
engines/maxwell_compute.h
engines/shader_bytecode.h
gpu.cpp
gpu.h
macro_interpreter.cpp
macro_interpreter.h
memory_manager.cpp
memory_manager.h
rasterizer_interface.h
@@ -28,8 +25,6 @@ add_library(video_core STATIC
renderer_opengl/gl_shader_decompiler.h
renderer_opengl/gl_shader_gen.cpp
renderer_opengl/gl_shader_gen.h
renderer_opengl/gl_shader_manager.cpp
renderer_opengl/gl_shader_manager.h
renderer_opengl/gl_shader_util.cpp
renderer_opengl/gl_shader_util.h
renderer_opengl/gl_state.cpp

View File

@@ -19,21 +19,35 @@ namespace Engines {
/// First register id that is actually a Macro call.
constexpr u32 MacroRegistersStart = 0xE00;
Maxwell3D::Maxwell3D(MemoryManager& memory_manager)
: memory_manager(memory_manager), macro_interpreter(*this) {}
const std::unordered_map<u32, Maxwell3D::MethodInfo> Maxwell3D::method_handlers = {
{0xE1A, {"BindTextureInfoBuffer", 1, &Maxwell3D::BindTextureInfoBuffer}},
{0xE24, {"SetShader", 5, &Maxwell3D::SetShader}},
{0xE2A, {"BindStorageBuffer", 1, &Maxwell3D::BindStorageBuffer}},
};
Maxwell3D::Maxwell3D(MemoryManager& memory_manager) : memory_manager(memory_manager) {}
void Maxwell3D::SubmitMacroCode(u32 entry, std::vector<u32> code) {
uploaded_macros[entry * 2 + MacroRegistersStart] = std::move(code);
}
void Maxwell3D::CallMacroMethod(u32 method, std::vector<u32> parameters) {
auto macro_code = uploaded_macros.find(method);
// The requested macro must have been uploaded already.
ASSERT_MSG(macro_code != uploaded_macros.end(), "Macro %08X was not uploaded", method);
void Maxwell3D::CallMacroMethod(u32 method, const std::vector<u32>& parameters) {
// TODO(Subv): Write an interpreter for the macros uploaded via registers 0x45 and 0x47
// Reset the current macro and execute it.
// The requested macro must have been uploaded already.
ASSERT_MSG(uploaded_macros.find(method) != uploaded_macros.end(), "Macro %08X was not uploaded",
method);
auto itr = method_handlers.find(method);
ASSERT_MSG(itr != method_handlers.end(), "Unhandled method call %08X", method);
ASSERT(itr->second.arguments == parameters.size());
(this->*itr->second.handler)(parameters);
// Reset the current macro and its parameters.
executing_macro = 0;
macro_interpreter.Execute(macro_code->second, std::move(parameters));
macro_params.clear();
}
void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
@@ -63,7 +77,7 @@ void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
// Call the macro when there are no more parameters in the command buffer
if (remaining_params == 0) {
CallMacroMethod(executing_macro, std::move(macro_params));
CallMacroMethod(executing_macro, macro_params);
}
return;
}
@@ -165,7 +179,6 @@ void Maxwell3D::ProcessQueryGet() {
void Maxwell3D::DrawArrays() {
LOG_DEBUG(HW_GPU, "called, topology=%d, count=%d", regs.draw.topology.Value(),
regs.vertex_buffer.count);
ASSERT_MSG(!(regs.index_array.count && regs.vertex_buffer.count), "Both indexed and direct?");
auto debug_context = Core::System::GetInstance().GetGPUDebugContext();
@@ -177,8 +190,85 @@ void Maxwell3D::DrawArrays() {
debug_context->OnEvent(Tegra::DebugContext::Event::FinishedPrimitiveBatch, nullptr);
}
const bool is_indexed{regs.index_array.count && !regs.vertex_buffer.count};
VideoCore::g_renderer->Rasterizer()->AccelerateDrawBatch(is_indexed);
VideoCore::g_renderer->Rasterizer()->AccelerateDrawBatch(false /*is_indexed*/);
}
void Maxwell3D::BindTextureInfoBuffer(const std::vector<u32>& parameters) {
/**
* Parameters description:
* [0] = Shader stage, usually 4 for FragmentShader
*/
u32 stage = parameters[0];
// Perform the same operations as the real macro code.
GPUVAddr address = static_cast<GPUVAddr>(regs.tex_info_buffers.address[stage]) << 8;
u32 size = regs.tex_info_buffers.size[stage];
regs.const_buffer.cb_size = size;
regs.const_buffer.cb_address_high = address >> 32;
regs.const_buffer.cb_address_low = address & 0xFFFFFFFF;
}
void Maxwell3D::SetShader(const std::vector<u32>& parameters) {
/**
* Parameters description:
* [0] = Shader Program.
* [1] = Unknown, presumably the shader id.
* [2] = Offset to the start of the shader, after the 0x30 bytes header.
* [3] = Shader Stage.
* [4] = Const Buffer Address >> 8.
*/
auto shader_program = static_cast<Regs::ShaderProgram>(parameters[0]);
// TODO(Subv): This address is probably an offset from the CODE_ADDRESS register.
GPUVAddr address = parameters[2];
auto shader_stage = static_cast<Regs::ShaderStage>(parameters[3]);
GPUVAddr cb_address = parameters[4] << 8;
auto& shader = state.shader_programs[static_cast<size_t>(shader_program)];
shader.program = shader_program;
shader.stage = shader_stage;
shader.address = address;
// Perform the same operations as the real macro code.
// TODO(Subv): Early exit if register 0xD1C + shader_program contains the same as params[1].
auto& shader_regs = regs.shader_config[static_cast<size_t>(shader_program)];
shader_regs.start_id = address;
// TODO(Subv): Write params[1] to register 0xD1C + shader_program.
// TODO(Subv): Write params[2] to register 0xD22 + shader_program.
// Note: This value is hardcoded in the macro's code.
static constexpr u32 DefaultCBSize = 0x10000;
regs.const_buffer.cb_size = DefaultCBSize;
regs.const_buffer.cb_address_high = cb_address >> 32;
regs.const_buffer.cb_address_low = cb_address & 0xFFFFFFFF;
// Write a hardcoded 0x11 to CB_BIND, this binds the current const buffer to buffer c1[] in the
// shader. It's likely that these are the constants for the shader.
regs.cb_bind[static_cast<size_t>(shader_stage)].valid.Assign(1);
regs.cb_bind[static_cast<size_t>(shader_stage)].index.Assign(1);
ProcessCBBind(shader_stage);
}
void Maxwell3D::BindStorageBuffer(const std::vector<u32>& parameters) {
/**
* Parameters description:
* [0] = Buffer offset >> 2
*/
u32 buffer_offset = parameters[0] << 2;
// Perform the same operations as the real macro code.
// Note: This value is hardcoded in the macro's code.
static constexpr u32 DefaultCBSize = 0x5F00;
regs.const_buffer.cb_size = DefaultCBSize;
GPUVAddr address = regs.ssbo_info.BufferAddress();
regs.const_buffer.cb_address_high = address >> 32;
regs.const_buffer.cb_address_low = address & 0xFFFFFFFF;
regs.const_buffer.cb_pos = buffer_offset;
}
void Maxwell3D::ProcessCBBind(Regs::ShaderStage stage) {
@@ -233,8 +323,6 @@ Texture::TICEntry Maxwell3D::GetTICEntry(u32 tic_index) const {
// TODO(Subv): Different data types for separate components are not supported
ASSERT(r_type == g_type && r_type == b_type && r_type == a_type);
// TODO(Subv): Only UNORM formats are supported for now.
ASSERT(r_type == Texture::ComponentType::UNORM);
return tic_entry;
}
@@ -298,31 +386,5 @@ std::vector<Texture::FullTextureInfo> Maxwell3D::GetStageTextures(Regs::ShaderSt
return textures;
}
u32 Maxwell3D::GetRegisterValue(u32 method) const {
ASSERT_MSG(method < Regs::NUM_REGS, "Invalid Maxwell3D register");
return regs.reg_array[method];
}
bool Maxwell3D::IsShaderStageEnabled(Regs::ShaderStage stage) const {
// The Vertex stage is always enabled.
if (stage == Regs::ShaderStage::Vertex)
return true;
switch (stage) {
case Regs::ShaderStage::TesselationControl:
return regs.shader_config[static_cast<size_t>(Regs::ShaderProgram::TesselationControl)]
.enable != 0;
case Regs::ShaderStage::TesselationEval:
return regs.shader_config[static_cast<size_t>(Regs::ShaderProgram::TesselationEval)]
.enable != 0;
case Regs::ShaderStage::Geometry:
return regs.shader_config[static_cast<size_t>(Regs::ShaderProgram::Geometry)].enable != 0;
case Regs::ShaderStage::Fragment:
return regs.shader_config[static_cast<size_t>(Regs::ShaderProgram::Fragment)].enable != 0;
}
UNREACHABLE();
}
} // namespace Engines
} // namespace Tegra

View File

@@ -13,7 +13,6 @@
#include "common/common_types.h"
#include "common/math_util.h"
#include "video_core/gpu.h"
#include "video_core/macro_interpreter.h"
#include "video_core/memory_manager.h"
#include "video_core/textures/texture.h"
@@ -248,12 +247,6 @@ public:
Patches = 0xe,
};
enum class IndexFormat : u32 {
UnsignedByte = 0x0,
UnsignedShort = 0x1,
UnsignedInt = 0x2,
};
union {
struct {
INSERT_PADDING_WORDS(0x200);
@@ -381,42 +374,7 @@ public:
};
} draw;
INSERT_PADDING_WORDS(0x6B);
struct {
u32 start_addr_high;
u32 start_addr_low;
u32 end_addr_high;
u32 end_addr_low;
IndexFormat format;
u32 first;
u32 count;
unsigned FormatSizeInBytes() const {
switch (format) {
case IndexFormat::UnsignedByte:
return 1;
case IndexFormat::UnsignedShort:
return 2;
case IndexFormat::UnsignedInt:
return 4;
}
UNREACHABLE();
}
GPUVAddr StartAddress() const {
return static_cast<GPUVAddr>(
(static_cast<GPUVAddr>(start_addr_high) << 32) | start_addr_low);
}
GPUVAddr EndAddress() const {
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(end_addr_high) << 32) |
end_addr_low);
}
} index_array;
INSERT_PADDING_WORDS(0xC7);
INSERT_PADDING_WORDS(0x139);
struct {
u32 query_address_high;
u32 query_address_low;
@@ -468,11 +426,14 @@ public:
BitField<0, 1, u32> enable;
BitField<4, 4, ShaderProgram> program;
};
u32 offset;
INSERT_PADDING_WORDS(14);
u32 start_id;
INSERT_PADDING_WORDS(1);
u32 gpr_alloc;
ShaderStage type;
INSERT_PADDING_WORDS(9);
} shader_config[MaxShaderProgram];
INSERT_PADDING_WORDS(0x80);
INSERT_PADDING_WORDS(0x8C);
struct {
u32 cb_size;
@@ -537,18 +498,21 @@ public:
bool enabled;
};
struct ShaderProgramInfo {
Regs::ShaderStage stage;
Regs::ShaderProgram program;
GPUVAddr address;
};
struct ShaderStageInfo {
std::array<ConstBufferInfo, Regs::MaxConstBuffers> const_buffers;
};
std::array<ShaderStageInfo, Regs::MaxShaderStage> shader_stages;
std::array<ShaderProgramInfo, Regs::MaxShaderProgram> shader_programs;
};
State state{};
MemoryManager& memory_manager;
/// Reads a register value located at the input method address
u32 GetRegisterValue(u32 method) const;
/// Write the value to the register identified by method.
void WriteReg(u32 method, u32 value, u32 remaining_params);
@@ -559,10 +523,9 @@ public:
/// Returns a list of enabled textures for the specified shader stage.
std::vector<Texture::FullTextureInfo> GetStageTextures(Regs::ShaderStage stage) const;
/// Returns whether the specified shader stage is enabled or not.
bool IsShaderStageEnabled(Regs::ShaderStage stage) const;
private:
MemoryManager& memory_manager;
std::unordered_map<u32, std::vector<u32>> uploaded_macros;
/// Macro method that is currently being executed / being fed parameters.
@@ -570,9 +533,6 @@ private:
/// Parameters that have been submitted to the macro call so far.
std::vector<u32> macro_params;
/// Interpreter for the macro codes uploaded to the GPU.
MacroInterpreter macro_interpreter;
/// Retrieves information about a specific TIC entry from the TIC buffer.
Texture::TICEntry GetTICEntry(u32 tic_index) const;
@@ -584,7 +544,7 @@ private:
* @param method Method to call
* @param parameters Arguments to the method call
*/
void CallMacroMethod(u32 method, std::vector<u32> parameters);
void CallMacroMethod(u32 method, const std::vector<u32>& parameters);
/// Handles a write to the QUERY_GET register.
void ProcessQueryGet();
@@ -597,6 +557,19 @@ private:
/// Handles a write to the VERTEX_END_GL register, triggering a draw.
void DrawArrays();
/// Method call handlers
void BindTextureInfoBuffer(const std::vector<u32>& parameters);
void SetShader(const std::vector<u32>& parameters);
void BindStorageBuffer(const std::vector<u32>& parameters);
struct MethodInfo {
const char* name;
u32 arguments;
void (Maxwell3D::*handler)(const std::vector<u32>& parameters);
};
static const std::unordered_map<u32, MethodInfo> method_handlers;
};
#define ASSERT_REG_POSITION(field_name, position) \
@@ -613,7 +586,6 @@ ASSERT_REG_POSITION(tsc, 0x557);
ASSERT_REG_POSITION(tic, 0x55D);
ASSERT_REG_POSITION(code_address, 0x582);
ASSERT_REG_POSITION(draw, 0x585);
ASSERT_REG_POSITION(index_array, 0x5F2);
ASSERT_REG_POSITION(query, 0x6C0);
ASSERT_REG_POSITION(vertex_array[0], 0x700);
ASSERT_REG_POSITION(vertex_array_limit[0], 0x7C0);

View File

@@ -1,350 +0,0 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <cstring>
#include <map>
#include <string>
#include "common/bit_field.h"
namespace Tegra {
namespace Shader {
struct Register {
constexpr Register() = default;
constexpr Register(u64 value) : value(value) {}
constexpr operator u64() const {
return value;
}
template <typename T>
constexpr u64 operator-(const T& oth) const {
return value - oth;
}
template <typename T>
constexpr u64 operator&(const T& oth) const {
return value & oth;
}
constexpr u64 operator&(const Register& oth) const {
return value & oth.value;
}
constexpr u64 operator~() const {
return ~value;
}
private:
u64 value{};
};
union Attribute {
Attribute() = default;
constexpr explicit Attribute(u64 value) : value(value) {}
enum class Index : u64 {
Position = 7,
Attribute_0 = 8,
};
union {
BitField<22, 2, u64> element;
BitField<24, 6, Index> index;
BitField<47, 3, u64> size;
} fmt20;
union {
BitField<30, 2, u64> element;
BitField<32, 6, Index> index;
} fmt28;
BitField<39, 8, u64> reg;
u64 value{};
};
union Sampler {
Sampler() = default;
constexpr explicit Sampler(u64 value) : value(value) {}
enum class Index : u64 {
Sampler_0 = 8,
};
BitField<36, 13, Index> index;
u64 value{};
};
union Uniform {
BitField<20, 14, u64> offset;
BitField<34, 5, u64> index;
};
union OpCode {
enum class Id : u64 {
TEXS = 0x6C,
IPA = 0xE0,
FFMA_IMM = 0x65,
FFMA_CR = 0x93,
FFMA_RC = 0xA3,
FFMA_RR = 0xB3,
FADD_C = 0x98B,
FMUL_C = 0x98D,
MUFU = 0xA10,
FADD_R = 0xB8B,
FMUL_R = 0xB8D,
LD_A = 0x1DFB,
ST_A = 0x1DFE,
FSETP_R = 0x5BB,
FSETP_C = 0x4BB,
EXIT = 0xE30,
KIL = 0xE33,
FMUL_IMM = 0x70D,
FMUL_IMM_x = 0x72D,
FADD_IMM = 0x70B,
FADD_IMM_x = 0x72B,
};
enum class Type {
Trivial,
Arithmetic,
Ffma,
Flow,
Memory,
Unknown,
};
struct Info {
Type type;
std::string name;
};
OpCode() = default;
constexpr OpCode(Id value) : value(static_cast<u64>(value)) {}
constexpr OpCode(u64 value) : value{value} {}
constexpr Id EffectiveOpCode() const {
switch (op1) {
case Id::TEXS:
return op1;
}
switch (op2) {
case Id::IPA:
return op2;
}
switch (op3) {
case Id::FFMA_IMM:
case Id::FFMA_CR:
case Id::FFMA_RC:
case Id::FFMA_RR:
return op3;
}
switch (op4) {
case Id::EXIT:
case Id::FSETP_R:
case Id::FSETP_C:
case Id::KIL:
return op4;
}
switch (op5) {
case Id::MUFU:
case Id::LD_A:
case Id::ST_A:
case Id::FADD_R:
case Id::FADD_C:
case Id::FMUL_R:
case Id::FMUL_C:
return op5;
case Id::FMUL_IMM:
case Id::FMUL_IMM_x:
return Id::FMUL_IMM;
case Id::FADD_IMM:
case Id::FADD_IMM_x:
return Id::FADD_IMM;
}
return static_cast<Id>(value);
}
static const Info& GetInfo(const OpCode& opcode) {
static const std::map<Id, Info> info_table{BuildInfoTable()};
const auto& search{info_table.find(opcode.EffectiveOpCode())};
if (search != info_table.end()) {
return search->second;
}
static const Info unknown{Type::Unknown, "UNK"};
return unknown;
}
constexpr operator Id() const {
return static_cast<Id>(value);
}
constexpr OpCode operator<<(size_t bits) const {
return value << bits;
}
constexpr OpCode operator>>(size_t bits) const {
return value >> bits;
}
template <typename T>
constexpr u64 operator-(const T& oth) const {
return value - oth;
}
constexpr u64 operator&(const OpCode& oth) const {
return value & oth.value;
}
constexpr u64 operator~() const {
return ~value;
}
static std::map<Id, Info> BuildInfoTable() {
std::map<Id, Info> info_table;
info_table[Id::TEXS] = {Type::Memory, "texs"};
info_table[Id::LD_A] = {Type::Memory, "ld_a"};
info_table[Id::ST_A] = {Type::Memory, "st_a"};
info_table[Id::MUFU] = {Type::Arithmetic, "mufu"};
info_table[Id::FFMA_IMM] = {Type::Ffma, "ffma_imm"};
info_table[Id::FFMA_CR] = {Type::Ffma, "ffma_cr"};
info_table[Id::FFMA_RC] = {Type::Ffma, "ffma_rc"};
info_table[Id::FFMA_RR] = {Type::Ffma, "ffma_rr"};
info_table[Id::FADD_R] = {Type::Arithmetic, "fadd_r"};
info_table[Id::FADD_C] = {Type::Arithmetic, "fadd_c"};
info_table[Id::FADD_IMM] = {Type::Arithmetic, "fadd_imm"};
info_table[Id::FMUL_R] = {Type::Arithmetic, "fmul_r"};
info_table[Id::FMUL_C] = {Type::Arithmetic, "fmul_c"};
info_table[Id::FMUL_IMM] = {Type::Arithmetic, "fmul_imm"};
info_table[Id::FSETP_C] = {Type::Arithmetic, "fsetp_c"};
info_table[Id::FSETP_R] = {Type::Arithmetic, "fsetp_r"};
info_table[Id::EXIT] = {Type::Trivial, "exit"};
info_table[Id::IPA] = {Type::Trivial, "ipa"};
info_table[Id::KIL] = {Type::Flow, "kil"};
return info_table;
}
BitField<57, 7, Id> op1;
BitField<56, 8, Id> op2;
BitField<55, 9, Id> op3;
BitField<52, 12, Id> op4;
BitField<51, 13, Id> op5;
u64 value{};
};
static_assert(sizeof(OpCode) == 0x8, "Incorrect structure size");
} // namespace Shader
} // namespace Tegra
namespace std {
// TODO(bunne): The below is forbidden by the C++ standard, but works fine. See #330.
template <>
struct make_unsigned<Tegra::Shader::Attribute> {
using type = Tegra::Shader::Attribute;
};
template <>
struct make_unsigned<Tegra::Shader::Register> {
using type = Tegra::Shader::Register;
};
template <>
struct make_unsigned<Tegra::Shader::OpCode> {
using type = Tegra::Shader::OpCode;
};
} // namespace std
namespace Tegra {
namespace Shader {
enum class Pred : u64 {
UnusedIndex = 0x7,
NeverExecute = 0xf,
};
enum class SubOp : u64 {
Cos = 0x0,
Sin = 0x1,
Ex2 = 0x2,
Lg2 = 0x3,
Rcp = 0x4,
Rsq = 0x5,
Min = 0x8,
};
union Instruction {
Instruction& operator=(const Instruction& instr) {
hex = instr.hex;
return *this;
}
OpCode opcode;
BitField<0, 8, Register> gpr0;
BitField<8, 8, Register> gpr8;
BitField<16, 4, Pred> pred;
BitField<20, 8, Register> gpr20;
BitField<20, 7, SubOp> sub_op;
BitField<28, 8, Register> gpr28;
BitField<39, 8, Register> gpr39;
union {
BitField<20, 19, u64> imm20;
BitField<45, 1, u64> negate_b;
BitField<46, 1, u64> abs_a;
BitField<48, 1, u64> negate_a;
BitField<49, 1, u64> abs_b;
BitField<50, 1, u64> abs_d;
BitField<56, 1, u64> negate_imm;
float GetImm20() const {
float result{};
u32 imm{static_cast<u32>(imm20)};
imm <<= 12;
imm |= negate_imm ? 0x80000000 : 0;
std::memcpy(&result, &imm, sizeof(imm));
return result;
}
} alu;
union {
BitField<48, 1, u64> negate_b;
BitField<49, 1, u64> negate_c;
} ffma;
BitField<61, 1, u64> is_b_imm;
BitField<60, 1, u64> is_b_gpr;
BitField<59, 1, u64> is_c_gpr;
Attribute attribute;
Uniform uniform;
Sampler sampler;
u64 hex;
};
static_assert(sizeof(Instruction) == 0x8, "Incorrect structure size");
static_assert(std::is_standard_layout<Instruction>::value,
"Structure does not have standard layout");
} // namespace Shader
} // namespace Tegra

View File

@@ -1,257 +0,0 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/assert.h"
#include "common/logging/log.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/macro_interpreter.h"
namespace Tegra {
MacroInterpreter::MacroInterpreter(Engines::Maxwell3D& maxwell3d) : maxwell3d(maxwell3d) {}
void MacroInterpreter::Execute(const std::vector<u32>& code, std::vector<u32> parameters) {
Reset();
registers[1] = parameters[0];
this->parameters = std::move(parameters);
// Execute the code until we hit an exit condition.
bool keep_executing = true;
while (keep_executing) {
keep_executing = Step(code, false);
}
// Assert the the macro used all the input parameters
ASSERT(next_parameter_index == this->parameters.size());
}
void MacroInterpreter::Reset() {
registers = {};
pc = 0;
delayed_pc = boost::none;
method_address.raw = 0;
parameters.clear();
// The next parameter index starts at 1, because $r1 already has the value of the first
// parameter.
next_parameter_index = 1;
}
bool MacroInterpreter::Step(const std::vector<u32>& code, bool is_delay_slot) {
u32 base_address = pc;
Opcode opcode = GetOpcode(code);
pc += 4;
// Update the program counter if we were delayed
if (delayed_pc != boost::none) {
ASSERT(is_delay_slot);
pc = *delayed_pc;
delayed_pc = boost::none;
}
switch (opcode.operation) {
case Operation::ALU: {
u32 result = GetALUResult(opcode.alu_operation, GetRegister(opcode.src_a),
GetRegister(opcode.src_b));
ProcessResult(opcode.result_operation, opcode.dst, result);
break;
}
case Operation::AddImmediate: {
ProcessResult(opcode.result_operation, opcode.dst,
GetRegister(opcode.src_a) + opcode.immediate);
break;
}
case Operation::ExtractInsert: {
u32 dst = GetRegister(opcode.src_a);
u32 src = GetRegister(opcode.src_b);
src = (src >> opcode.bf_src_bit) & opcode.GetBitfieldMask();
dst &= ~(opcode.GetBitfieldMask() << opcode.bf_dst_bit);
dst |= src << opcode.bf_dst_bit;
ProcessResult(opcode.result_operation, opcode.dst, dst);
break;
}
case Operation::ExtractShiftLeftImmediate: {
u32 dst = GetRegister(opcode.src_a);
u32 src = GetRegister(opcode.src_b);
u32 result = ((src >> dst) & opcode.GetBitfieldMask()) << opcode.bf_dst_bit;
ProcessResult(opcode.result_operation, opcode.dst, result);
break;
}
case Operation::ExtractShiftLeftRegister: {
u32 dst = GetRegister(opcode.src_a);
u32 src = GetRegister(opcode.src_b);
u32 result = ((src >> opcode.bf_src_bit) & opcode.GetBitfieldMask()) << dst;
ProcessResult(opcode.result_operation, opcode.dst, result);
break;
}
case Operation::Read: {
u32 result = Read(GetRegister(opcode.src_a) + opcode.immediate);
ProcessResult(opcode.result_operation, opcode.dst, result);
break;
}
case Operation::Branch: {
ASSERT_MSG(!is_delay_slot, "Executing a branch in a delay slot is not valid");
u32 value = GetRegister(opcode.src_a);
bool taken = EvaluateBranchCondition(opcode.branch_condition, value);
if (taken) {
// Ignore the delay slot if the branch has the annul bit.
if (opcode.branch_annul) {
pc = base_address + (opcode.immediate << 2);
return true;
}
delayed_pc = base_address + (opcode.immediate << 2);
// Execute one more instruction due to the delay slot.
return Step(code, true);
}
break;
}
default:
UNIMPLEMENTED_MSG("Unimplemented macro operation %u",
static_cast<u32>(opcode.operation.Value()));
}
if (opcode.is_exit) {
// Exit has a delay slot, execute the next instruction
// Note: Executing an exit during a branch delay slot will cause the instruction at the
// branch target to be executed before exiting.
Step(code, true);
return false;
}
return true;
}
MacroInterpreter::Opcode MacroInterpreter::GetOpcode(const std::vector<u32>& code) const {
ASSERT((pc % sizeof(u32)) == 0);
ASSERT(pc < code.size() * sizeof(u32));
return {code[pc / sizeof(u32)]};
}
u32 MacroInterpreter::GetALUResult(ALUOperation operation, u32 src_a, u32 src_b) const {
switch (operation) {
case ALUOperation::Add:
return src_a + src_b;
// TODO(Subv): Implement AddWithCarry
case ALUOperation::Subtract:
return src_a - src_b;
// TODO(Subv): Implement SubtractWithBorrow
case ALUOperation::Xor:
return src_a ^ src_b;
case ALUOperation::Or:
return src_a | src_b;
case ALUOperation::And:
return src_a & src_b;
case ALUOperation::AndNot:
return src_a & ~src_b;
case ALUOperation::Nand:
return ~(src_a & src_b);
default:
UNIMPLEMENTED_MSG("Unimplemented ALU operation %u", static_cast<u32>(operation));
}
}
void MacroInterpreter::ProcessResult(ResultOperation operation, u32 reg, u32 result) {
switch (operation) {
case ResultOperation::IgnoreAndFetch:
// Fetch parameter and ignore result.
SetRegister(reg, FetchParameter());
break;
case ResultOperation::Move:
// Move result.
SetRegister(reg, result);
break;
case ResultOperation::MoveAndSetMethod:
// Move result and use as Method Address.
SetRegister(reg, result);
SetMethodAddress(result);
break;
case ResultOperation::FetchAndSend:
// Fetch parameter and send result.
SetRegister(reg, FetchParameter());
Send(result);
break;
case ResultOperation::MoveAndSend:
// Move and send result.
SetRegister(reg, result);
Send(result);
break;
case ResultOperation::FetchAndSetMethod:
// Fetch parameter and use result as Method Address.
SetRegister(reg, FetchParameter());
SetMethodAddress(result);
break;
case ResultOperation::MoveAndSetMethodFetchAndSend:
// Move result and use as Method Address, then fetch and send parameter.
SetRegister(reg, result);
SetMethodAddress(result);
Send(FetchParameter());
break;
case ResultOperation::MoveAndSetMethodSend:
// Move result and use as Method Address, then send bits 12:17 of result.
SetRegister(reg, result);
SetMethodAddress(result);
Send((result >> 12) & 0b111111);
break;
default:
UNIMPLEMENTED_MSG("Unimplemented result operation %u", static_cast<u32>(operation));
}
}
u32 MacroInterpreter::FetchParameter() {
ASSERT(next_parameter_index < parameters.size());
return parameters[next_parameter_index++];
}
u32 MacroInterpreter::GetRegister(u32 register_id) const {
// Register 0 is supposed to always return 0.
if (register_id == 0)
return 0;
ASSERT(register_id < registers.size());
return registers[register_id];
}
void MacroInterpreter::SetRegister(u32 register_id, u32 value) {
// Register 0 is supposed to always return 0. NOP is implemented as a store to the zero
// register.
if (register_id == 0)
return;
ASSERT(register_id < registers.size());
registers[register_id] = value;
}
void MacroInterpreter::SetMethodAddress(u32 address) {
method_address.raw = address;
}
void MacroInterpreter::Send(u32 value) {
maxwell3d.WriteReg(method_address.address, value, 0);
// Increment the method address by the method increment.
method_address.address.Assign(method_address.address.Value() +
method_address.increment.Value());
}
u32 MacroInterpreter::Read(u32 method) const {
return maxwell3d.GetRegisterValue(method);
}
bool MacroInterpreter::EvaluateBranchCondition(BranchCondition cond, u32 value) const {
switch (cond) {
case BranchCondition::Zero:
return value == 0;
case BranchCondition::NotZero:
return value != 0;
}
UNREACHABLE();
}
} // namespace Tegra

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