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15 Commits
__refs_pul
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__refs_pul
| Author | SHA1 | Date | |
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2d1984c20c | ||
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e4a1ead897 | ||
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450341b397 | ||
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4d6a86b03f | ||
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ab89ced244 | ||
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deb97f6a8e | ||
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d01eb12f36 | ||
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bbd85a495a | ||
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0fe11746fc | ||
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ac3690f205 | ||
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a167da4278 | ||
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9c6b5cae68 | ||
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3ce28342a2 |
@@ -350,6 +350,13 @@ function(create_target_directory_groups target_name)
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endforeach()
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endfunction()
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# Prevent boost from linking against libs when building
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add_definitions(-DBOOST_ERROR_CODE_HEADER_ONLY
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-DBOOST_SYSTEM_NO_LIB
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-DBOOST_DATE_TIME_NO_LIB
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-DBOOST_REGEX_NO_LIB
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)
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enable_testing()
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add_subdirectory(externals)
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add_subdirectory(src)
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@@ -28,6 +28,15 @@ public:
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is_set = false;
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}
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template <class Duration>
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bool WaitFor(const std::chrono::duration<Duration>& time) {
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std::unique_lock lk{mutex};
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if (!condvar.wait_for(lk, time, [this] { return is_set; }))
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return false;
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is_set = false;
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return true;
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}
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template <class Clock, class Duration>
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bool WaitUntil(const std::chrono::time_point<Clock, Duration>& time) {
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std::unique_lock lk{mutex};
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@@ -15,14 +15,14 @@ add_library(core STATIC
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constants.h
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core.cpp
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core.h
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core_cpu.cpp
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core_cpu.h
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core_manager.cpp
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core_manager.h
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core_timing.cpp
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core_timing.h
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core_timing_util.cpp
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core_timing_util.h
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cpu_core_manager.cpp
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cpu_core_manager.h
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cpu_manager.cpp
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cpu_manager.h
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crypto/aes_util.cpp
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crypto/aes_util.h
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crypto/encryption_layer.cpp
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@@ -158,6 +158,8 @@ add_library(core STATIC
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hle/kernel/mutex.h
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hle/kernel/object.cpp
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hle/kernel/object.h
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hle/kernel/physical_core.cpp
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hle/kernel/physical_core.h
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hle/kernel/process.cpp
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hle/kernel/process.h
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hle/kernel/process_capability.cpp
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@@ -10,7 +10,7 @@
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#include "common/microprofile.h"
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#include "core/arm/dynarmic/arm_dynarmic.h"
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#include "core/core.h"
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#include "core/core_cpu.h"
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#include "core/core_manager.h"
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#include "core/core_timing.h"
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#include "core/core_timing_util.h"
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#include "core/gdbstub/gdbstub.h"
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@@ -2,10 +2,24 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#ifdef ARCHITECTURE_x86_64
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#include "core/arm/dynarmic/arm_dynarmic.h"
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#endif
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#include "core/arm/exclusive_monitor.h"
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#include "core/memory.h"
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namespace Core {
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ExclusiveMonitor::~ExclusiveMonitor() = default;
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std::unique_ptr<Core::ExclusiveMonitor> MakeExclusiveMonitor(Memory::Memory& memory,
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std::size_t num_cores) {
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#ifdef ARCHITECTURE_x86_64
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return std::make_unique<Core::DynarmicExclusiveMonitor>(memory, num_cores);
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#else
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// TODO(merry): Passthrough exclusive monitor
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return nullptr;
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#endif
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}
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} // namespace Core
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@@ -4,8 +4,14 @@
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#pragma once
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#include <memory>
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#include "common/common_types.h"
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namespace Memory {
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class Memory;
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}
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namespace Core {
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class ExclusiveMonitor {
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@@ -22,4 +28,7 @@ public:
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virtual bool ExclusiveWrite128(std::size_t core_index, VAddr vaddr, u128 value) = 0;
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};
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std::unique_ptr<Core::ExclusiveMonitor> MakeExclusiveMonitor(Memory::Memory& memory,
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std::size_t num_cores);
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} // namespace Core
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@@ -11,9 +11,9 @@
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#include "common/string_util.h"
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#include "core/arm/exclusive_monitor.h"
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#include "core/core.h"
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#include "core/core_cpu.h"
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#include "core/core_manager.h"
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#include "core/core_timing.h"
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#include "core/cpu_core_manager.h"
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#include "core/cpu_manager.h"
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#include "core/file_sys/bis_factory.h"
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#include "core/file_sys/card_image.h"
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#include "core/file_sys/mode.h"
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@@ -28,6 +28,7 @@
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#include "core/hardware_interrupt_manager.h"
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#include "core/hle/kernel/client_port.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/physical_core.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/scheduler.h"
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#include "core/hle/kernel/thread.h"
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@@ -113,16 +114,25 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
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struct System::Impl {
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explicit Impl(System& system)
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: kernel{system}, fs_controller{system}, memory{system},
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cpu_core_manager{system}, reporter{system}, applet_manager{system} {}
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cpu_manager{system}, reporter{system}, applet_manager{system} {}
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Cpu& CurrentCpuCore() {
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return cpu_core_manager.GetCurrentCore();
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CoreManager& CurrentCoreManager() {
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return cpu_manager.GetCurrentCoreManager();
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}
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Kernel::PhysicalCore& CurrentPhysicalCore() {
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const auto index = cpu_manager.GetActiveCoreIndex();
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return kernel.PhysicalCore(index);
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}
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Kernel::PhysicalCore& GetPhysicalCore(std::size_t index) {
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return kernel.PhysicalCore(index);
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}
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ResultStatus RunLoop(bool tight_loop) {
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status = ResultStatus::Success;
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cpu_core_manager.RunLoop(tight_loop);
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cpu_manager.RunLoop(tight_loop);
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return status;
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}
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@@ -131,8 +141,8 @@ struct System::Impl {
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LOG_DEBUG(HW_Memory, "initialized OK");
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core_timing.Initialize();
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cpu_core_manager.Initialize();
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kernel.Initialize();
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cpu_manager.Initialize();
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const auto current_time = std::chrono::duration_cast<std::chrono::seconds>(
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std::chrono::system_clock::now().time_since_epoch());
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@@ -205,7 +215,6 @@ struct System::Impl {
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// Main process has been loaded and been made current.
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// Begin GPU and CPU execution.
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gpu_core->Start();
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cpu_core_manager.StartThreads();
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// Initialize cheat engine
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if (cheat_engine) {
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@@ -272,7 +281,7 @@ struct System::Impl {
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gpu_core.reset();
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// Close all CPU/threading state
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cpu_core_manager.Shutdown();
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cpu_manager.Shutdown();
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// Shutdown kernel and core timing
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kernel.Shutdown();
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@@ -342,7 +351,7 @@ struct System::Impl {
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std::unique_ptr<Tegra::GPU> gpu_core;
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std::unique_ptr<Hardware::InterruptManager> interrupt_manager;
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Memory::Memory memory;
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CpuCoreManager cpu_core_manager;
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CpuManager cpu_manager;
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bool is_powered_on = false;
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bool exit_lock = false;
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@@ -377,12 +386,12 @@ struct System::Impl {
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System::System() : impl{std::make_unique<Impl>(*this)} {}
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System::~System() = default;
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Cpu& System::CurrentCpuCore() {
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return impl->CurrentCpuCore();
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CoreManager& System::CurrentCoreManager() {
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return impl->CurrentCoreManager();
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}
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const Cpu& System::CurrentCpuCore() const {
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return impl->CurrentCpuCore();
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const CoreManager& System::CurrentCoreManager() const {
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return impl->CurrentCoreManager();
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}
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System::ResultStatus System::RunLoop(bool tight_loop) {
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@@ -394,7 +403,7 @@ System::ResultStatus System::SingleStep() {
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}
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void System::InvalidateCpuInstructionCaches() {
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impl->cpu_core_manager.InvalidateAllInstructionCaches();
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impl->kernel.InvalidateAllInstructionCaches();
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}
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System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath) {
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@@ -406,13 +415,11 @@ bool System::IsPoweredOn() const {
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}
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void System::PrepareReschedule() {
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CurrentCpuCore().PrepareReschedule();
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impl->CurrentPhysicalCore().Stop();
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}
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void System::PrepareReschedule(const u32 core_index) {
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if (core_index < GlobalScheduler().CpuCoresCount()) {
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CpuCore(core_index).PrepareReschedule();
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}
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impl->kernel.PrepareReschedule(core_index);
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}
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PerfStatsResults System::GetAndResetPerfStats() {
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@@ -428,31 +435,31 @@ const TelemetrySession& System::TelemetrySession() const {
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}
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ARM_Interface& System::CurrentArmInterface() {
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return CurrentCpuCore().ArmInterface();
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return impl->CurrentPhysicalCore().ArmInterface();
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}
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const ARM_Interface& System::CurrentArmInterface() const {
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return CurrentCpuCore().ArmInterface();
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return impl->CurrentPhysicalCore().ArmInterface();
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}
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std::size_t System::CurrentCoreIndex() const {
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return CurrentCpuCore().CoreIndex();
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return impl->cpu_manager.GetActiveCoreIndex();
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}
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Kernel::Scheduler& System::CurrentScheduler() {
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return CurrentCpuCore().Scheduler();
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return impl->CurrentPhysicalCore().Scheduler();
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}
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const Kernel::Scheduler& System::CurrentScheduler() const {
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return CurrentCpuCore().Scheduler();
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return impl->CurrentPhysicalCore().Scheduler();
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}
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Kernel::Scheduler& System::Scheduler(std::size_t core_index) {
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return CpuCore(core_index).Scheduler();
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return impl->GetPhysicalCore(core_index).Scheduler();
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}
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const Kernel::Scheduler& System::Scheduler(std::size_t core_index) const {
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return CpuCore(core_index).Scheduler();
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return impl->GetPhysicalCore(core_index).Scheduler();
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}
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/// Gets the global scheduler
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@@ -474,28 +481,28 @@ const Kernel::Process* System::CurrentProcess() const {
|
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}
|
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|
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ARM_Interface& System::ArmInterface(std::size_t core_index) {
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return CpuCore(core_index).ArmInterface();
|
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return impl->GetPhysicalCore(core_index).ArmInterface();
|
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}
|
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|
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const ARM_Interface& System::ArmInterface(std::size_t core_index) const {
|
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return CpuCore(core_index).ArmInterface();
|
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return impl->GetPhysicalCore(core_index).ArmInterface();
|
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}
|
||||
|
||||
Cpu& System::CpuCore(std::size_t core_index) {
|
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return impl->cpu_core_manager.GetCore(core_index);
|
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CoreManager& System::GetCoreManager(std::size_t core_index) {
|
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return impl->cpu_manager.GetCoreManager(core_index);
|
||||
}
|
||||
|
||||
const Cpu& System::CpuCore(std::size_t core_index) const {
|
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const CoreManager& System::GetCoreManager(std::size_t core_index) const {
|
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ASSERT(core_index < NUM_CPU_CORES);
|
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return impl->cpu_core_manager.GetCore(core_index);
|
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return impl->cpu_manager.GetCoreManager(core_index);
|
||||
}
|
||||
|
||||
ExclusiveMonitor& System::Monitor() {
|
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return impl->cpu_core_manager.GetExclusiveMonitor();
|
||||
return impl->kernel.GetExclusiveMonitor();
|
||||
}
|
||||
|
||||
const ExclusiveMonitor& System::Monitor() const {
|
||||
return impl->cpu_core_manager.GetExclusiveMonitor();
|
||||
return impl->kernel.GetExclusiveMonitor();
|
||||
}
|
||||
|
||||
Memory::Memory& System::Memory() {
|
||||
|
||||
@@ -93,7 +93,7 @@ class Memory;
|
||||
namespace Core {
|
||||
|
||||
class ARM_Interface;
|
||||
class Cpu;
|
||||
class CoreManager;
|
||||
class ExclusiveMonitor;
|
||||
class FrameLimiter;
|
||||
class PerfStats;
|
||||
@@ -218,10 +218,10 @@ public:
|
||||
const ARM_Interface& ArmInterface(std::size_t core_index) const;
|
||||
|
||||
/// Gets a CPU interface to the CPU core with the specified index
|
||||
Cpu& CpuCore(std::size_t core_index);
|
||||
CoreManager& GetCoreManager(std::size_t core_index);
|
||||
|
||||
/// Gets a CPU interface to the CPU core with the specified index
|
||||
const Cpu& CpuCore(std::size_t core_index) const;
|
||||
const CoreManager& GetCoreManager(std::size_t core_index) const;
|
||||
|
||||
/// Gets a reference to the exclusive monitor
|
||||
ExclusiveMonitor& Monitor();
|
||||
@@ -364,10 +364,10 @@ private:
|
||||
System();
|
||||
|
||||
/// Returns the currently running CPU core
|
||||
Cpu& CurrentCpuCore();
|
||||
CoreManager& CurrentCoreManager();
|
||||
|
||||
/// Returns the currently running CPU core
|
||||
const Cpu& CurrentCpuCore() const;
|
||||
const CoreManager& CurrentCoreManager() const;
|
||||
|
||||
/**
|
||||
* Initialize the emulated system.
|
||||
|
||||
@@ -1,127 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <condition_variable>
|
||||
#include <mutex>
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
#include "core/arm/dynarmic/arm_dynarmic.h"
|
||||
#endif
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
#include "core/arm/unicorn/arm_unicorn.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/lock.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
void CpuBarrier::NotifyEnd() {
|
||||
std::unique_lock lock{mutex};
|
||||
end = true;
|
||||
condition.notify_all();
|
||||
}
|
||||
|
||||
bool CpuBarrier::Rendezvous() {
|
||||
if (!Settings::values.use_multi_core) {
|
||||
// Meaningless when running in single-core mode
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!end) {
|
||||
std::unique_lock lock{mutex};
|
||||
|
||||
--cores_waiting;
|
||||
if (!cores_waiting) {
|
||||
cores_waiting = NUM_CPU_CORES;
|
||||
condition.notify_all();
|
||||
return true;
|
||||
}
|
||||
|
||||
condition.wait(lock);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
Cpu::Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_barrier,
|
||||
std::size_t core_index)
|
||||
: cpu_barrier{cpu_barrier}, global_scheduler{system.GlobalScheduler()},
|
||||
core_timing{system.CoreTiming()}, core_index{core_index} {
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
arm_interface = std::make_unique<ARM_Dynarmic>(system, exclusive_monitor, core_index);
|
||||
#else
|
||||
arm_interface = std::make_unique<ARM_Unicorn>(system);
|
||||
LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
|
||||
#endif
|
||||
|
||||
scheduler = std::make_unique<Kernel::Scheduler>(system, *arm_interface, core_index);
|
||||
}
|
||||
|
||||
Cpu::~Cpu() = default;
|
||||
|
||||
std::unique_ptr<ExclusiveMonitor> Cpu::MakeExclusiveMonitor(
|
||||
[[maybe_unused]] Memory::Memory& memory, [[maybe_unused]] std::size_t num_cores) {
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
return std::make_unique<DynarmicExclusiveMonitor>(memory, num_cores);
|
||||
#else
|
||||
// TODO(merry): Passthrough exclusive monitor
|
||||
return nullptr;
|
||||
#endif
|
||||
}
|
||||
|
||||
void Cpu::RunLoop(bool tight_loop) {
|
||||
// Wait for all other CPU cores to complete the previous slice, such that they run in lock-step
|
||||
if (!cpu_barrier.Rendezvous()) {
|
||||
// If rendezvous failed, session has been killed
|
||||
return;
|
||||
}
|
||||
|
||||
Reschedule();
|
||||
|
||||
// If we don't have a currently active thread then don't execute instructions,
|
||||
// instead advance to the next event and try to yield to the next thread
|
||||
if (Kernel::GetCurrentThread() == nullptr) {
|
||||
LOG_TRACE(Core, "Core-{} idling", core_index);
|
||||
core_timing.Idle();
|
||||
} else {
|
||||
if (tight_loop) {
|
||||
arm_interface->Run();
|
||||
} else {
|
||||
arm_interface->Step();
|
||||
}
|
||||
// We are stopping a run, exclusive state must be cleared
|
||||
arm_interface->ClearExclusiveState();
|
||||
}
|
||||
core_timing.Advance();
|
||||
|
||||
Reschedule();
|
||||
}
|
||||
|
||||
void Cpu::SingleStep() {
|
||||
return RunLoop(false);
|
||||
}
|
||||
|
||||
void Cpu::PrepareReschedule() {
|
||||
arm_interface->PrepareReschedule();
|
||||
}
|
||||
|
||||
void Cpu::Reschedule() {
|
||||
// Lock the global kernel mutex when we manipulate the HLE state
|
||||
std::lock_guard lock(HLE::g_hle_lock);
|
||||
|
||||
global_scheduler.SelectThread(core_index);
|
||||
scheduler->TryDoContextSwitch();
|
||||
}
|
||||
|
||||
void Cpu::Shutdown() {
|
||||
scheduler->Shutdown();
|
||||
}
|
||||
|
||||
} // namespace Core
|
||||
@@ -1,120 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <condition_variable>
|
||||
#include <cstddef>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Kernel {
|
||||
class GlobalScheduler;
|
||||
class Scheduler;
|
||||
} // namespace Kernel
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Core::Timing {
|
||||
class CoreTiming;
|
||||
}
|
||||
|
||||
namespace Memory {
|
||||
class Memory;
|
||||
}
|
||||
|
||||
namespace Core {
|
||||
|
||||
class ARM_Interface;
|
||||
class ExclusiveMonitor;
|
||||
|
||||
constexpr unsigned NUM_CPU_CORES{4};
|
||||
|
||||
class CpuBarrier {
|
||||
public:
|
||||
bool IsAlive() const {
|
||||
return !end;
|
||||
}
|
||||
|
||||
void NotifyEnd();
|
||||
|
||||
bool Rendezvous();
|
||||
|
||||
private:
|
||||
unsigned cores_waiting{NUM_CPU_CORES};
|
||||
std::mutex mutex;
|
||||
std::condition_variable condition;
|
||||
std::atomic<bool> end{};
|
||||
};
|
||||
|
||||
class Cpu {
|
||||
public:
|
||||
Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_barrier,
|
||||
std::size_t core_index);
|
||||
~Cpu();
|
||||
|
||||
void RunLoop(bool tight_loop = true);
|
||||
|
||||
void SingleStep();
|
||||
|
||||
void PrepareReschedule();
|
||||
|
||||
ARM_Interface& ArmInterface() {
|
||||
return *arm_interface;
|
||||
}
|
||||
|
||||
const ARM_Interface& ArmInterface() const {
|
||||
return *arm_interface;
|
||||
}
|
||||
|
||||
Kernel::Scheduler& Scheduler() {
|
||||
return *scheduler;
|
||||
}
|
||||
|
||||
const Kernel::Scheduler& Scheduler() const {
|
||||
return *scheduler;
|
||||
}
|
||||
|
||||
bool IsMainCore() const {
|
||||
return core_index == 0;
|
||||
}
|
||||
|
||||
std::size_t CoreIndex() const {
|
||||
return core_index;
|
||||
}
|
||||
|
||||
void Shutdown();
|
||||
|
||||
/**
|
||||
* Creates an exclusive monitor to handle exclusive reads/writes.
|
||||
*
|
||||
* @param memory The current memory subsystem that the monitor may wish
|
||||
* to keep track of.
|
||||
*
|
||||
* @param num_cores The number of cores to assume about the CPU.
|
||||
*
|
||||
* @returns The constructed exclusive monitor instance, or nullptr if the current
|
||||
* CPU backend is unable to use an exclusive monitor.
|
||||
*/
|
||||
static std::unique_ptr<ExclusiveMonitor> MakeExclusiveMonitor(Memory::Memory& memory,
|
||||
std::size_t num_cores);
|
||||
|
||||
private:
|
||||
void Reschedule();
|
||||
|
||||
std::unique_ptr<ARM_Interface> arm_interface;
|
||||
CpuBarrier& cpu_barrier;
|
||||
Kernel::GlobalScheduler& global_scheduler;
|
||||
std::unique_ptr<Kernel::Scheduler> scheduler;
|
||||
Timing::CoreTiming& core_timing;
|
||||
|
||||
std::atomic<bool> reschedule_pending = false;
|
||||
std::size_t core_index;
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
70
src/core/core_manager.cpp
Normal file
70
src/core/core_manager.cpp
Normal file
@@ -0,0 +1,70 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <condition_variable>
|
||||
#include <mutex>
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
#include "core/arm/dynarmic/arm_dynarmic.h"
|
||||
#endif
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
#include "core/arm/unicorn/arm_unicorn.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_manager.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/physical_core.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/lock.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
CoreManager::CoreManager(System& system, std::size_t core_index)
|
||||
: global_scheduler{system.GlobalScheduler()}, physical_core{system.Kernel().PhysicalCore(
|
||||
core_index)},
|
||||
core_timing{system.CoreTiming()}, core_index{core_index} {}
|
||||
|
||||
CoreManager::~CoreManager() = default;
|
||||
|
||||
void CoreManager::RunLoop(bool tight_loop) {
|
||||
Reschedule();
|
||||
|
||||
// If we don't have a currently active thread then don't execute instructions,
|
||||
// instead advance to the next event and try to yield to the next thread
|
||||
if (Kernel::GetCurrentThread() == nullptr) {
|
||||
LOG_TRACE(Core, "Core-{} idling", core_index);
|
||||
core_timing.Idle();
|
||||
} else {
|
||||
if (tight_loop) {
|
||||
physical_core.Run();
|
||||
} else {
|
||||
physical_core.Step();
|
||||
}
|
||||
}
|
||||
core_timing.Advance();
|
||||
|
||||
Reschedule();
|
||||
}
|
||||
|
||||
void CoreManager::SingleStep() {
|
||||
return RunLoop(false);
|
||||
}
|
||||
|
||||
void CoreManager::PrepareReschedule() {
|
||||
physical_core.Stop();
|
||||
}
|
||||
|
||||
void CoreManager::Reschedule() {
|
||||
// Lock the global kernel mutex when we manipulate the HLE state
|
||||
std::lock_guard lock(HLE::g_hle_lock);
|
||||
|
||||
global_scheduler.SelectThread(core_index);
|
||||
|
||||
physical_core.Scheduler().TryDoContextSwitch();
|
||||
}
|
||||
|
||||
} // namespace Core
|
||||
63
src/core/core_manager.h
Normal file
63
src/core/core_manager.h
Normal file
@@ -0,0 +1,63 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <cstddef>
|
||||
#include <memory>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Kernel {
|
||||
class GlobalScheduler;
|
||||
class PhysicalCore;
|
||||
} // namespace Kernel
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Core::Timing {
|
||||
class CoreTiming;
|
||||
}
|
||||
|
||||
namespace Memory {
|
||||
class Memory;
|
||||
}
|
||||
|
||||
namespace Core {
|
||||
|
||||
constexpr unsigned NUM_CPU_CORES{4};
|
||||
|
||||
class CoreManager {
|
||||
public:
|
||||
CoreManager(System& system, std::size_t core_index);
|
||||
~CoreManager();
|
||||
|
||||
void RunLoop(bool tight_loop = true);
|
||||
|
||||
void SingleStep();
|
||||
|
||||
void PrepareReschedule();
|
||||
|
||||
bool IsMainCore() const {
|
||||
return core_index == 0;
|
||||
}
|
||||
|
||||
std::size_t CoreIndex() const {
|
||||
return core_index;
|
||||
}
|
||||
|
||||
private:
|
||||
void Reschedule();
|
||||
|
||||
Kernel::GlobalScheduler& global_scheduler;
|
||||
Kernel::PhysicalCore& physical_core;
|
||||
Timing::CoreTiming& core_timing;
|
||||
|
||||
std::atomic<bool> reschedule_pending = false;
|
||||
std::size_t core_index;
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
@@ -1,152 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/cpu_core_manager.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Core {
|
||||
namespace {
|
||||
void RunCpuCore(const System& system, Cpu& cpu_state) {
|
||||
while (system.IsPoweredOn()) {
|
||||
cpu_state.RunLoop(true);
|
||||
}
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
CpuCoreManager::CpuCoreManager(System& system) : system{system} {}
|
||||
CpuCoreManager::~CpuCoreManager() = default;
|
||||
|
||||
void CpuCoreManager::Initialize() {
|
||||
barrier = std::make_unique<CpuBarrier>();
|
||||
exclusive_monitor = Cpu::MakeExclusiveMonitor(system.Memory(), cores.size());
|
||||
|
||||
for (std::size_t index = 0; index < cores.size(); ++index) {
|
||||
cores[index] = std::make_unique<Cpu>(system, *exclusive_monitor, *barrier, index);
|
||||
}
|
||||
}
|
||||
|
||||
void CpuCoreManager::StartThreads() {
|
||||
// Create threads for CPU cores 1-3, and build thread_to_cpu map
|
||||
// CPU core 0 is run on the main thread
|
||||
thread_to_cpu[std::this_thread::get_id()] = cores[0].get();
|
||||
if (!Settings::values.use_multi_core) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (std::size_t index = 0; index < core_threads.size(); ++index) {
|
||||
core_threads[index] = std::make_unique<std::thread>(RunCpuCore, std::cref(system),
|
||||
std::ref(*cores[index + 1]));
|
||||
thread_to_cpu[core_threads[index]->get_id()] = cores[index + 1].get();
|
||||
}
|
||||
}
|
||||
|
||||
void CpuCoreManager::Shutdown() {
|
||||
barrier->NotifyEnd();
|
||||
if (Settings::values.use_multi_core) {
|
||||
for (auto& thread : core_threads) {
|
||||
thread->join();
|
||||
thread.reset();
|
||||
}
|
||||
}
|
||||
|
||||
thread_to_cpu.clear();
|
||||
for (auto& cpu_core : cores) {
|
||||
cpu_core->Shutdown();
|
||||
cpu_core.reset();
|
||||
}
|
||||
|
||||
exclusive_monitor.reset();
|
||||
barrier.reset();
|
||||
}
|
||||
|
||||
Cpu& CpuCoreManager::GetCore(std::size_t index) {
|
||||
return *cores.at(index);
|
||||
}
|
||||
|
||||
const Cpu& CpuCoreManager::GetCore(std::size_t index) const {
|
||||
return *cores.at(index);
|
||||
}
|
||||
|
||||
ExclusiveMonitor& CpuCoreManager::GetExclusiveMonitor() {
|
||||
return *exclusive_monitor;
|
||||
}
|
||||
|
||||
const ExclusiveMonitor& CpuCoreManager::GetExclusiveMonitor() const {
|
||||
return *exclusive_monitor;
|
||||
}
|
||||
|
||||
Cpu& CpuCoreManager::GetCurrentCore() {
|
||||
if (Settings::values.use_multi_core) {
|
||||
const auto& search = thread_to_cpu.find(std::this_thread::get_id());
|
||||
ASSERT(search != thread_to_cpu.end());
|
||||
ASSERT(search->second);
|
||||
return *search->second;
|
||||
}
|
||||
|
||||
// Otherwise, use single-threaded mode active_core variable
|
||||
return *cores[active_core];
|
||||
}
|
||||
|
||||
const Cpu& CpuCoreManager::GetCurrentCore() const {
|
||||
if (Settings::values.use_multi_core) {
|
||||
const auto& search = thread_to_cpu.find(std::this_thread::get_id());
|
||||
ASSERT(search != thread_to_cpu.end());
|
||||
ASSERT(search->second);
|
||||
return *search->second;
|
||||
}
|
||||
|
||||
// Otherwise, use single-threaded mode active_core variable
|
||||
return *cores[active_core];
|
||||
}
|
||||
|
||||
void CpuCoreManager::RunLoop(bool tight_loop) {
|
||||
// Update thread_to_cpu in case Core 0 is run from a different host thread
|
||||
thread_to_cpu[std::this_thread::get_id()] = cores[0].get();
|
||||
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
GDBStub::HandlePacket();
|
||||
|
||||
// If the loop is halted and we want to step, use a tiny (1) number of instructions to
|
||||
// execute. Otherwise, get out of the loop function.
|
||||
if (GDBStub::GetCpuHaltFlag()) {
|
||||
if (GDBStub::GetCpuStepFlag()) {
|
||||
tight_loop = false;
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
auto& core_timing = system.CoreTiming();
|
||||
core_timing.ResetRun();
|
||||
bool keep_running{};
|
||||
do {
|
||||
keep_running = false;
|
||||
for (active_core = 0; active_core < NUM_CPU_CORES; ++active_core) {
|
||||
core_timing.SwitchContext(active_core);
|
||||
if (core_timing.CanCurrentContextRun()) {
|
||||
cores[active_core]->RunLoop(tight_loop);
|
||||
}
|
||||
keep_running |= core_timing.CanCurrentContextRun();
|
||||
}
|
||||
} while (keep_running);
|
||||
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
GDBStub::SetCpuStepFlag(false);
|
||||
}
|
||||
}
|
||||
|
||||
void CpuCoreManager::InvalidateAllInstructionCaches() {
|
||||
for (auto& cpu : cores) {
|
||||
cpu->ArmInterface().ClearInstructionCache();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Core
|
||||
@@ -1,62 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <thread>
|
||||
|
||||
namespace Core {
|
||||
|
||||
class Cpu;
|
||||
class CpuBarrier;
|
||||
class ExclusiveMonitor;
|
||||
class System;
|
||||
|
||||
class CpuCoreManager {
|
||||
public:
|
||||
explicit CpuCoreManager(System& system);
|
||||
CpuCoreManager(const CpuCoreManager&) = delete;
|
||||
CpuCoreManager(CpuCoreManager&&) = delete;
|
||||
|
||||
~CpuCoreManager();
|
||||
|
||||
CpuCoreManager& operator=(const CpuCoreManager&) = delete;
|
||||
CpuCoreManager& operator=(CpuCoreManager&&) = delete;
|
||||
|
||||
void Initialize();
|
||||
void StartThreads();
|
||||
void Shutdown();
|
||||
|
||||
Cpu& GetCore(std::size_t index);
|
||||
const Cpu& GetCore(std::size_t index) const;
|
||||
|
||||
Cpu& GetCurrentCore();
|
||||
const Cpu& GetCurrentCore() const;
|
||||
|
||||
ExclusiveMonitor& GetExclusiveMonitor();
|
||||
const ExclusiveMonitor& GetExclusiveMonitor() const;
|
||||
|
||||
void RunLoop(bool tight_loop);
|
||||
|
||||
void InvalidateAllInstructionCaches();
|
||||
|
||||
private:
|
||||
static constexpr std::size_t NUM_CPU_CORES = 4;
|
||||
|
||||
std::unique_ptr<ExclusiveMonitor> exclusive_monitor;
|
||||
std::unique_ptr<CpuBarrier> barrier;
|
||||
std::array<std::unique_ptr<Cpu>, NUM_CPU_CORES> cores;
|
||||
std::array<std::unique_ptr<std::thread>, NUM_CPU_CORES - 1> core_threads;
|
||||
std::size_t active_core{}; ///< Active core, only used in single thread mode
|
||||
|
||||
/// Map of guest threads to CPU cores
|
||||
std::map<std::thread::id, Cpu*> thread_to_cpu;
|
||||
|
||||
System& system;
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
83
src/core/cpu_manager.cpp
Normal file
83
src/core/cpu_manager.cpp
Normal file
@@ -0,0 +1,83 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_manager.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/cpu_manager.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
CpuManager::CpuManager(System& system) : system{system} {}
|
||||
CpuManager::~CpuManager() = default;
|
||||
|
||||
void CpuManager::Initialize() {
|
||||
for (std::size_t index = 0; index < core_managers.size(); ++index) {
|
||||
core_managers[index] = std::make_unique<CoreManager>(system, index);
|
||||
}
|
||||
}
|
||||
|
||||
void CpuManager::Shutdown() {
|
||||
for (auto& cpu_core : core_managers) {
|
||||
cpu_core.reset();
|
||||
}
|
||||
}
|
||||
|
||||
CoreManager& CpuManager::GetCoreManager(std::size_t index) {
|
||||
return *core_managers.at(index);
|
||||
}
|
||||
|
||||
const CoreManager& CpuManager::GetCoreManager(std::size_t index) const {
|
||||
return *core_managers.at(index);
|
||||
}
|
||||
|
||||
CoreManager& CpuManager::GetCurrentCoreManager() {
|
||||
// Otherwise, use single-threaded mode active_core variable
|
||||
return *core_managers[active_core];
|
||||
}
|
||||
|
||||
const CoreManager& CpuManager::GetCurrentCoreManager() const {
|
||||
// Otherwise, use single-threaded mode active_core variable
|
||||
return *core_managers[active_core];
|
||||
}
|
||||
|
||||
void CpuManager::RunLoop(bool tight_loop) {
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
GDBStub::HandlePacket();
|
||||
|
||||
// If the loop is halted and we want to step, use a tiny (1) number of instructions to
|
||||
// execute. Otherwise, get out of the loop function.
|
||||
if (GDBStub::GetCpuHaltFlag()) {
|
||||
if (GDBStub::GetCpuStepFlag()) {
|
||||
tight_loop = false;
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
auto& core_timing = system.CoreTiming();
|
||||
core_timing.ResetRun();
|
||||
bool keep_running{};
|
||||
do {
|
||||
keep_running = false;
|
||||
for (active_core = 0; active_core < NUM_CPU_CORES; ++active_core) {
|
||||
core_timing.SwitchContext(active_core);
|
||||
if (core_timing.CanCurrentContextRun()) {
|
||||
core_managers[active_core]->RunLoop(tight_loop);
|
||||
}
|
||||
keep_running |= core_timing.CanCurrentContextRun();
|
||||
}
|
||||
} while (keep_running);
|
||||
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
GDBStub::SetCpuStepFlag(false);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Core
|
||||
50
src/core/cpu_manager.h
Normal file
50
src/core/cpu_manager.h
Normal file
@@ -0,0 +1,50 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <memory>
|
||||
|
||||
namespace Core {
|
||||
|
||||
class CoreManager;
|
||||
class System;
|
||||
|
||||
class CpuManager {
|
||||
public:
|
||||
explicit CpuManager(System& system);
|
||||
CpuManager(const CpuManager&) = delete;
|
||||
CpuManager(CpuManager&&) = delete;
|
||||
|
||||
~CpuManager();
|
||||
|
||||
CpuManager& operator=(const CpuManager&) = delete;
|
||||
CpuManager& operator=(CpuManager&&) = delete;
|
||||
|
||||
void Initialize();
|
||||
void Shutdown();
|
||||
|
||||
CoreManager& GetCoreManager(std::size_t index);
|
||||
const CoreManager& GetCoreManager(std::size_t index) const;
|
||||
|
||||
CoreManager& GetCurrentCoreManager();
|
||||
const CoreManager& GetCurrentCoreManager() const;
|
||||
|
||||
std::size_t GetActiveCoreIndex() const {
|
||||
return active_core;
|
||||
}
|
||||
|
||||
void RunLoop(bool tight_loop);
|
||||
|
||||
private:
|
||||
static constexpr std::size_t NUM_CPU_CORES = 4;
|
||||
|
||||
std::array<std::unique_ptr<CoreManager>, NUM_CPU_CORES> core_managers;
|
||||
std::size_t active_core{}; ///< Active core, only used in single thread mode
|
||||
|
||||
System& system;
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
@@ -35,7 +35,7 @@
|
||||
#include "common/swap.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/core_manager.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/hle/kernel/address_arbiter.h"
|
||||
#include "core/hle/kernel/errors.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
|
||||
@@ -3,13 +3,15 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <atomic>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <utility>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/core_timing_util.h"
|
||||
@@ -17,6 +19,7 @@
|
||||
#include "core/hle/kernel/errors.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/physical_core.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/resource_limit.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
@@ -98,6 +101,7 @@ struct KernelCore::Impl {
|
||||
void Initialize(KernelCore& kernel) {
|
||||
Shutdown();
|
||||
|
||||
InitializePhysicalCores(kernel);
|
||||
InitializeSystemResourceLimit(kernel);
|
||||
InitializeThreads();
|
||||
InitializePreemption();
|
||||
@@ -121,6 +125,21 @@ struct KernelCore::Impl {
|
||||
global_scheduler.Shutdown();
|
||||
|
||||
named_ports.clear();
|
||||
|
||||
for (auto& core : cores) {
|
||||
core.Shutdown();
|
||||
}
|
||||
cores.clear();
|
||||
|
||||
exclusive_monitor.reset(nullptr);
|
||||
}
|
||||
|
||||
void InitializePhysicalCores(KernelCore& kernel) {
|
||||
exclusive_monitor =
|
||||
Core::MakeExclusiveMonitor(system.Memory(), global_scheduler.CpuCoresCount());
|
||||
for (std::size_t i = 0; i < global_scheduler.CpuCoresCount(); i++) {
|
||||
cores.emplace_back(system, kernel, i, *exclusive_monitor);
|
||||
}
|
||||
}
|
||||
|
||||
// Creates the default system resource limit
|
||||
@@ -186,6 +205,9 @@ struct KernelCore::Impl {
|
||||
/// the ConnectToPort SVC.
|
||||
NamedPortTable named_ports;
|
||||
|
||||
std::unique_ptr<Core::ExclusiveMonitor> exclusive_monitor;
|
||||
std::vector<Kernel::PhysicalCore> cores;
|
||||
|
||||
// System context
|
||||
Core::System& system;
|
||||
};
|
||||
@@ -240,6 +262,34 @@ const Kernel::GlobalScheduler& KernelCore::GlobalScheduler() const {
|
||||
return impl->global_scheduler;
|
||||
}
|
||||
|
||||
Kernel::PhysicalCore& KernelCore::PhysicalCore(std::size_t id) {
|
||||
return impl->cores[id];
|
||||
}
|
||||
|
||||
const Kernel::PhysicalCore& KernelCore::PhysicalCore(std::size_t id) const {
|
||||
return impl->cores[id];
|
||||
}
|
||||
|
||||
Core::ExclusiveMonitor& KernelCore::GetExclusiveMonitor() {
|
||||
return *impl->exclusive_monitor;
|
||||
}
|
||||
|
||||
const Core::ExclusiveMonitor& KernelCore::GetExclusiveMonitor() const {
|
||||
return *impl->exclusive_monitor;
|
||||
}
|
||||
|
||||
void KernelCore::InvalidateAllInstructionCaches() {
|
||||
for (std::size_t i = 0; i < impl->global_scheduler.CpuCoresCount(); i++) {
|
||||
PhysicalCore(i).ArmInterface().ClearInstructionCache();
|
||||
}
|
||||
}
|
||||
|
||||
void KernelCore::PrepareReschedule(std::size_t id) {
|
||||
if (id < impl->global_scheduler.CpuCoresCount()) {
|
||||
impl->cores[id].Stop();
|
||||
}
|
||||
}
|
||||
|
||||
void KernelCore::AddNamedPort(std::string name, std::shared_ptr<ClientPort> port) {
|
||||
impl->named_ports.emplace(std::move(name), std::move(port));
|
||||
}
|
||||
|
||||
@@ -11,8 +11,9 @@
|
||||
#include "core/hle/kernel/object.h"
|
||||
|
||||
namespace Core {
|
||||
class ExclusiveMonitor;
|
||||
class System;
|
||||
}
|
||||
} // namespace Core
|
||||
|
||||
namespace Core::Timing {
|
||||
class CoreTiming;
|
||||
@@ -25,6 +26,7 @@ class AddressArbiter;
|
||||
class ClientPort;
|
||||
class GlobalScheduler;
|
||||
class HandleTable;
|
||||
class PhysicalCore;
|
||||
class Process;
|
||||
class ResourceLimit;
|
||||
class Thread;
|
||||
@@ -84,6 +86,21 @@ public:
|
||||
/// Gets the sole instance of the global scheduler
|
||||
const Kernel::GlobalScheduler& GlobalScheduler() const;
|
||||
|
||||
/// Gets the an instance of the respective physical CPU core.
|
||||
Kernel::PhysicalCore& PhysicalCore(std::size_t id);
|
||||
|
||||
/// Gets the an instance of the respective physical CPU core.
|
||||
const Kernel::PhysicalCore& PhysicalCore(std::size_t id) const;
|
||||
|
||||
/// Stops execution of 'id' core, in order to reschedule a new thread.
|
||||
void PrepareReschedule(std::size_t id);
|
||||
|
||||
Core::ExclusiveMonitor& GetExclusiveMonitor();
|
||||
|
||||
const Core::ExclusiveMonitor& GetExclusiveMonitor() const;
|
||||
|
||||
void InvalidateAllInstructionCaches();
|
||||
|
||||
/// Adds a port to the named port table
|
||||
void AddNamedPort(std::string name, std::shared_ptr<ClientPort> port);
|
||||
|
||||
|
||||
52
src/core/hle/kernel/physical_core.cpp
Normal file
52
src/core/hle/kernel/physical_core.cpp
Normal file
@@ -0,0 +1,52 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
#include "core/arm/dynarmic/arm_dynarmic.h"
|
||||
#endif
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
#include "core/arm/unicorn/arm_unicorn.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/physical_core.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
PhysicalCore::PhysicalCore(Core::System& system, KernelCore& kernel, std::size_t id,
|
||||
Core::ExclusiveMonitor& exclusive_monitor)
|
||||
: core_index{id}, kernel{kernel} {
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
arm_interface = std::make_shared<Core::ARM_Dynarmic>(system, exclusive_monitor, core_index);
|
||||
#else
|
||||
arm_interface = std::make_shared<Core::ARM_Unicorn>(system);
|
||||
LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
|
||||
#endif
|
||||
|
||||
scheduler = std::make_shared<Kernel::Scheduler>(system, *arm_interface, core_index);
|
||||
}
|
||||
|
||||
PhysicalCore::~PhysicalCore() = default;
|
||||
|
||||
void PhysicalCore::Run() {
|
||||
arm_interface->Run();
|
||||
arm_interface->ClearExclusiveState();
|
||||
}
|
||||
|
||||
void PhysicalCore::Step() {
|
||||
arm_interface->Step();
|
||||
}
|
||||
|
||||
void PhysicalCore::Stop() {
|
||||
arm_interface->PrepareReschedule();
|
||||
}
|
||||
|
||||
void PhysicalCore::Shutdown() {
|
||||
scheduler->Shutdown();
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
74
src/core/hle/kernel/physical_core.h
Normal file
74
src/core/hle/kernel/physical_core.h
Normal file
@@ -0,0 +1,74 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <memory>
|
||||
|
||||
namespace Kernel {
|
||||
class Scheduler;
|
||||
} // namespace Kernel
|
||||
|
||||
namespace Core {
|
||||
class ARM_Interface;
|
||||
class ExclusiveMonitor;
|
||||
class System;
|
||||
} // namespace Core
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class PhysicalCore {
|
||||
public:
|
||||
PhysicalCore(Core::System& system, KernelCore& kernel, std::size_t id,
|
||||
Core::ExclusiveMonitor& exclusive_monitor);
|
||||
|
||||
~PhysicalCore();
|
||||
|
||||
/// Execute current jit state
|
||||
void Run();
|
||||
/// Execute a single instruction in current jit.
|
||||
void Step();
|
||||
/// Stop JIT execution/exit
|
||||
void Stop();
|
||||
|
||||
// Shutdown this physical core.
|
||||
void Shutdown();
|
||||
|
||||
Core::ARM_Interface& ArmInterface() {
|
||||
return *arm_interface;
|
||||
}
|
||||
|
||||
const Core::ARM_Interface& ArmInterface() const {
|
||||
return *arm_interface;
|
||||
}
|
||||
|
||||
bool IsMainCore() const {
|
||||
return core_index == 0;
|
||||
}
|
||||
|
||||
bool IsSystemCore() const {
|
||||
return core_index == 3;
|
||||
}
|
||||
|
||||
std::size_t CoreIndex() const {
|
||||
return core_index;
|
||||
}
|
||||
|
||||
Kernel::Scheduler& Scheduler() {
|
||||
return *scheduler;
|
||||
}
|
||||
|
||||
const Kernel::Scheduler& Scheduler() const {
|
||||
return *scheduler;
|
||||
}
|
||||
|
||||
private:
|
||||
std::size_t core_index;
|
||||
KernelCore& kernel;
|
||||
std::shared_ptr<Core::ARM_Interface> arm_interface;
|
||||
std::shared_ptr<Kernel::Scheduler> scheduler;
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
||||
@@ -14,7 +14,6 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
|
||||
@@ -15,7 +15,7 @@
|
||||
#include "common/string_util.h"
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/core_manager.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/core_timing_util.h"
|
||||
#include "core/hle/kernel/address_arbiter.h"
|
||||
|
||||
@@ -13,7 +13,6 @@
|
||||
#include "common/thread_queue_list.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/core_timing_util.h"
|
||||
#include "core/hle/kernel/errors.h"
|
||||
@@ -356,7 +355,7 @@ void Thread::SetActivity(ThreadActivity value) {
|
||||
// Set status if not waiting
|
||||
if (status == ThreadStatus::Ready || status == ThreadStatus::Running) {
|
||||
SetStatus(ThreadStatus::Paused);
|
||||
Core::System::GetInstance().CpuCore(processor_id).PrepareReschedule();
|
||||
kernel.PrepareReschedule(processor_id);
|
||||
}
|
||||
} else if (status == ThreadStatus::Paused) {
|
||||
// Ready to reschedule
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
@@ -96,7 +95,7 @@ void WaitObject::WakeupWaitingThread(std::shared_ptr<Thread> thread) {
|
||||
}
|
||||
if (resume) {
|
||||
thread->ResumeFromWait();
|
||||
Core::System::GetInstance().PrepareReschedule(thread->GetProcessorID());
|
||||
kernel.PrepareReschedule(thread->GetProcessorID());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -401,6 +401,9 @@ struct Values {
|
||||
std::string motion_device;
|
||||
TouchscreenInput touchscreen;
|
||||
std::atomic_bool is_device_reload_pending{true};
|
||||
std::string udp_input_address;
|
||||
u16 udp_input_port;
|
||||
u8 udp_pad_index;
|
||||
|
||||
// Core
|
||||
bool use_multi_core;
|
||||
|
||||
@@ -9,6 +9,12 @@ add_library(input_common STATIC
|
||||
motion_emu.h
|
||||
sdl/sdl.cpp
|
||||
sdl/sdl.h
|
||||
udp/client.cpp
|
||||
udp/client.h
|
||||
udp/protocol.cpp
|
||||
udp/protocol.h
|
||||
udp/udp.cpp
|
||||
udp/udp.h
|
||||
)
|
||||
|
||||
if(SDL2_FOUND)
|
||||
@@ -21,4 +27,4 @@ if(SDL2_FOUND)
|
||||
endif()
|
||||
|
||||
create_target_directory_groups(input_common)
|
||||
target_link_libraries(input_common PUBLIC core PRIVATE common)
|
||||
target_link_libraries(input_common PUBLIC core PRIVATE common ${Boost_LIBRARIES})
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include "input_common/keyboard.h"
|
||||
#include "input_common/main.h"
|
||||
#include "input_common/motion_emu.h"
|
||||
#include "input_common/udp/udp.h"
|
||||
#ifdef HAVE_SDL2
|
||||
#include "input_common/sdl/sdl.h"
|
||||
#endif
|
||||
@@ -18,6 +19,7 @@ namespace InputCommon {
|
||||
static std::shared_ptr<Keyboard> keyboard;
|
||||
static std::shared_ptr<MotionEmu> motion_emu;
|
||||
static std::unique_ptr<SDL::State> sdl;
|
||||
static std::unique_ptr<CemuhookUDP::State> udp;
|
||||
|
||||
void Init() {
|
||||
keyboard = std::make_shared<Keyboard>();
|
||||
@@ -28,6 +30,8 @@ void Init() {
|
||||
Input::RegisterFactory<Input::MotionDevice>("motion_emu", motion_emu);
|
||||
|
||||
sdl = SDL::Init();
|
||||
|
||||
udp = CemuhookUDP::Init();
|
||||
}
|
||||
|
||||
void Shutdown() {
|
||||
@@ -72,11 +76,13 @@ std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left,
|
||||
namespace Polling {
|
||||
|
||||
std::vector<std::unique_ptr<DevicePoller>> GetPollers(DeviceType type) {
|
||||
std::vector<std::unique_ptr<DevicePoller>> pollers;
|
||||
|
||||
#ifdef HAVE_SDL2
|
||||
return sdl->GetPollers(type);
|
||||
#else
|
||||
return {};
|
||||
pollers = sdl->GetPollers(type);
|
||||
#endif
|
||||
|
||||
return pollers;
|
||||
}
|
||||
|
||||
} // namespace Polling
|
||||
|
||||
287
src/input_common/udp/client.cpp
Normal file
287
src/input_common/udp/client.cpp
Normal file
@@ -0,0 +1,287 @@
|
||||
// Copyright 2018 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <chrono>
|
||||
#include <cstring>
|
||||
#include <functional>
|
||||
#include <thread>
|
||||
#include <boost/asio.hpp>
|
||||
#include <boost/bind.hpp>
|
||||
#include "common/logging/log.h"
|
||||
#include "input_common/udp/client.h"
|
||||
#include "input_common/udp/protocol.h"
|
||||
|
||||
using boost::asio::ip::address_v4;
|
||||
using boost::asio::ip::udp;
|
||||
|
||||
namespace InputCommon::CemuhookUDP {
|
||||
|
||||
struct SocketCallback {
|
||||
std::function<void(Response::Version)> version;
|
||||
std::function<void(Response::PortInfo)> port_info;
|
||||
std::function<void(Response::PadData)> pad_data;
|
||||
};
|
||||
|
||||
class Socket {
|
||||
public:
|
||||
using clock = std::chrono::system_clock;
|
||||
|
||||
explicit Socket(const std::string& host, u16 port, u8 pad_index, u32 client_id,
|
||||
SocketCallback callback)
|
||||
: client_id(client_id), timer(io_service),
|
||||
send_endpoint(udp::endpoint(address_v4::from_string(host), port)),
|
||||
socket(io_service, udp::endpoint(udp::v4(), 0)), pad_index(pad_index),
|
||||
callback(std::move(callback)) {}
|
||||
|
||||
void Stop() {
|
||||
io_service.stop();
|
||||
}
|
||||
|
||||
void Loop() {
|
||||
io_service.run();
|
||||
}
|
||||
|
||||
void StartSend(const clock::time_point& from) {
|
||||
timer.expires_at(from + std::chrono::seconds(3));
|
||||
timer.async_wait([this](const boost::system::error_code& error) { HandleSend(error); });
|
||||
}
|
||||
|
||||
void StartReceive() {
|
||||
socket.async_receive_from(
|
||||
boost::asio::buffer(receive_buffer), receive_endpoint,
|
||||
[this](const boost::system::error_code& error, std::size_t bytes_transferred) {
|
||||
HandleReceive(error, bytes_transferred);
|
||||
});
|
||||
}
|
||||
|
||||
private:
|
||||
void HandleReceive(const boost::system::error_code& error, std::size_t bytes_transferred) {
|
||||
if (auto type = Response::Validate(receive_buffer.data(), bytes_transferred)) {
|
||||
switch (*type) {
|
||||
case Type::Version: {
|
||||
Response::Version version;
|
||||
std::memcpy(&version, &receive_buffer[sizeof(Header)], sizeof(Response::Version));
|
||||
callback.version(std::move(version));
|
||||
break;
|
||||
}
|
||||
case Type::PortInfo: {
|
||||
Response::PortInfo port_info;
|
||||
std::memcpy(&port_info, &receive_buffer[sizeof(Header)],
|
||||
sizeof(Response::PortInfo));
|
||||
callback.port_info(std::move(port_info));
|
||||
break;
|
||||
}
|
||||
case Type::PadData: {
|
||||
Response::PadData pad_data;
|
||||
std::memcpy(&pad_data, &receive_buffer[sizeof(Header)], sizeof(Response::PadData));
|
||||
callback.pad_data(std::move(pad_data));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
StartReceive();
|
||||
}
|
||||
|
||||
void HandleSend(const boost::system::error_code& error) {
|
||||
// Send a request for getting port info for the pad
|
||||
Request::PortInfo port_info{1, {pad_index, 0, 0, 0}};
|
||||
const auto port_message = Request::Create(port_info, client_id);
|
||||
std::memcpy(&send_buffer1, &port_message, PORT_INFO_SIZE);
|
||||
socket.send_to(boost::asio::buffer(send_buffer1), send_endpoint);
|
||||
|
||||
// Send a request for getting pad data for the pad
|
||||
Request::PadData pad_data{Request::PadData::Flags::Id, pad_index, EMPTY_MAC_ADDRESS};
|
||||
const auto pad_message = Request::Create(pad_data, client_id);
|
||||
std::memcpy(send_buffer2.data(), &pad_message, PAD_DATA_SIZE);
|
||||
socket.send_to(boost::asio::buffer(send_buffer2), send_endpoint);
|
||||
StartSend(timer.expiry());
|
||||
}
|
||||
|
||||
SocketCallback callback;
|
||||
boost::asio::io_service io_service;
|
||||
boost::asio::basic_waitable_timer<clock> timer;
|
||||
udp::socket socket;
|
||||
|
||||
u32 client_id{};
|
||||
u8 pad_index{};
|
||||
|
||||
static constexpr std::size_t PORT_INFO_SIZE = sizeof(Message<Request::PortInfo>);
|
||||
static constexpr std::size_t PAD_DATA_SIZE = sizeof(Message<Request::PadData>);
|
||||
std::array<u8, PORT_INFO_SIZE> send_buffer1;
|
||||
std::array<u8, PAD_DATA_SIZE> send_buffer2;
|
||||
udp::endpoint send_endpoint;
|
||||
|
||||
std::array<u8, MAX_PACKET_SIZE> receive_buffer;
|
||||
udp::endpoint receive_endpoint;
|
||||
};
|
||||
|
||||
static void SocketLoop(Socket* socket) {
|
||||
socket->StartReceive();
|
||||
socket->StartSend(Socket::clock::now());
|
||||
socket->Loop();
|
||||
}
|
||||
|
||||
Client::Client(std::shared_ptr<DeviceStatus> status, const std::string& host, u16 port,
|
||||
u8 pad_index, u32 client_id)
|
||||
: status(status) {
|
||||
StartCommunication(host, port, pad_index, client_id);
|
||||
}
|
||||
|
||||
Client::~Client() {
|
||||
socket->Stop();
|
||||
thread.join();
|
||||
}
|
||||
|
||||
void Client::ReloadSocket(const std::string& host, u16 port, u8 pad_index, u32 client_id) {
|
||||
socket->Stop();
|
||||
thread.join();
|
||||
StartCommunication(host, port, pad_index, client_id);
|
||||
}
|
||||
|
||||
void Client::OnVersion(Response::Version data) {
|
||||
LOG_TRACE(Input, "Version packet received: {}", data.version);
|
||||
}
|
||||
|
||||
void Client::OnPortInfo(Response::PortInfo data) {
|
||||
LOG_TRACE(Input, "PortInfo packet received: {}", data.model);
|
||||
}
|
||||
|
||||
void Client::OnPadData(Response::PadData data) {
|
||||
LOG_TRACE(Input, "PadData packet received");
|
||||
if (data.packet_counter <= packet_sequence) {
|
||||
LOG_WARNING(
|
||||
Input,
|
||||
"PadData packet dropped because its stale info. Current count: {} Packet count: {}",
|
||||
packet_sequence, data.packet_counter);
|
||||
return;
|
||||
}
|
||||
packet_sequence = data.packet_counter;
|
||||
// TODO: Check how the Switch handles motions and how the CemuhookUDP motion
|
||||
// directions correspond to the ones of the Switch
|
||||
Common::Vec3f accel = Common::MakeVec<float>(data.accel.x, data.accel.y, data.accel.z);
|
||||
Common::Vec3f gyro = Common::MakeVec<float>(data.gyro.pitch, data.gyro.yaw, data.gyro.roll);
|
||||
{
|
||||
std::lock_guard guard(status->update_mutex);
|
||||
|
||||
status->motion_status = {accel, gyro};
|
||||
|
||||
// TODO: add a setting for "click" touch. Click touch refers to a device that differentiates
|
||||
// between a simple "tap" and a hard press that causes the touch screen to click.
|
||||
const bool is_active = data.touch_1.is_active != 0;
|
||||
|
||||
float x = 0;
|
||||
float y = 0;
|
||||
|
||||
if (is_active && status->touch_calibration) {
|
||||
const u16 min_x = status->touch_calibration->min_x;
|
||||
const u16 max_x = status->touch_calibration->max_x;
|
||||
const u16 min_y = status->touch_calibration->min_y;
|
||||
const u16 max_y = status->touch_calibration->max_y;
|
||||
|
||||
x = (std::clamp(static_cast<u16>(data.touch_1.x), min_x, max_x) - min_x) /
|
||||
static_cast<float>(max_x - min_x);
|
||||
y = (std::clamp(static_cast<u16>(data.touch_1.y), min_y, max_y) - min_y) /
|
||||
static_cast<float>(max_y - min_y);
|
||||
}
|
||||
|
||||
status->touch_status = {x, y, is_active};
|
||||
}
|
||||
}
|
||||
|
||||
void Client::StartCommunication(const std::string& host, u16 port, u8 pad_index, u32 client_id) {
|
||||
SocketCallback callback{[this](Response::Version version) { OnVersion(version); },
|
||||
[this](Response::PortInfo info) { OnPortInfo(info); },
|
||||
[this](Response::PadData data) { OnPadData(data); }};
|
||||
LOG_INFO(Input, "Starting communication with UDP input server on {}:{}", host, port);
|
||||
socket = std::make_unique<Socket>(host, port, pad_index, client_id, callback);
|
||||
thread = std::thread{SocketLoop, this->socket.get()};
|
||||
}
|
||||
|
||||
void TestCommunication(const std::string& host, u16 port, u8 pad_index, u32 client_id,
|
||||
std::function<void()> success_callback,
|
||||
std::function<void()> failure_callback) {
|
||||
std::thread([=] {
|
||||
Common::Event success_event;
|
||||
SocketCallback callback{[](Response::Version version) {}, [](Response::PortInfo info) {},
|
||||
[&](Response::PadData data) { success_event.Set(); }};
|
||||
Socket socket{host, port, pad_index, client_id, callback};
|
||||
std::thread worker_thread{SocketLoop, &socket};
|
||||
bool result = success_event.WaitFor(std::chrono::seconds(8));
|
||||
socket.Stop();
|
||||
worker_thread.join();
|
||||
if (result) {
|
||||
success_callback();
|
||||
} else {
|
||||
failure_callback();
|
||||
}
|
||||
})
|
||||
.detach();
|
||||
}
|
||||
|
||||
CalibrationConfigurationJob::CalibrationConfigurationJob(
|
||||
const std::string& host, u16 port, u8 pad_index, u32 client_id,
|
||||
std::function<void(Status)> status_callback,
|
||||
std::function<void(u16, u16, u16, u16)> data_callback) {
|
||||
|
||||
std::thread([=] {
|
||||
constexpr u16 CALIBRATION_THRESHOLD = 100;
|
||||
|
||||
u16 min_x{UINT16_MAX};
|
||||
u16 min_y{UINT16_MAX};
|
||||
u16 max_x{};
|
||||
u16 max_y{};
|
||||
|
||||
Status current_status{Status::Initialized};
|
||||
SocketCallback callback{[](Response::Version version) {}, [](Response::PortInfo info) {},
|
||||
[&](Response::PadData data) {
|
||||
if (current_status == Status::Initialized) {
|
||||
// Receiving data means the communication is ready now
|
||||
current_status = Status::Ready;
|
||||
status_callback(current_status);
|
||||
}
|
||||
if (!data.touch_1.is_active) {
|
||||
return;
|
||||
}
|
||||
LOG_DEBUG(Input, "Current touch: {} {}", data.touch_1.x,
|
||||
data.touch_1.y);
|
||||
min_x = std::min(min_x, static_cast<u16>(data.touch_1.x));
|
||||
min_y = std::min(min_y, static_cast<u16>(data.touch_1.y));
|
||||
if (current_status == Status::Ready) {
|
||||
// First touch - min data (min_x/min_y)
|
||||
current_status = Status::Stage1Completed;
|
||||
status_callback(current_status);
|
||||
}
|
||||
if (data.touch_1.x - min_x > CALIBRATION_THRESHOLD &&
|
||||
data.touch_1.y - min_y > CALIBRATION_THRESHOLD) {
|
||||
// Set the current position as max value and finishes
|
||||
// configuration
|
||||
max_x = data.touch_1.x;
|
||||
max_y = data.touch_1.y;
|
||||
current_status = Status::Completed;
|
||||
data_callback(min_x, min_y, max_x, max_y);
|
||||
status_callback(current_status);
|
||||
|
||||
complete_event.Set();
|
||||
}
|
||||
}};
|
||||
Socket socket{host, port, pad_index, client_id, callback};
|
||||
std::thread worker_thread{SocketLoop, &socket};
|
||||
complete_event.Wait();
|
||||
socket.Stop();
|
||||
worker_thread.join();
|
||||
})
|
||||
.detach();
|
||||
}
|
||||
|
||||
CalibrationConfigurationJob::~CalibrationConfigurationJob() {
|
||||
Stop();
|
||||
}
|
||||
|
||||
void CalibrationConfigurationJob::Stop() {
|
||||
complete_event.Set();
|
||||
}
|
||||
|
||||
} // namespace InputCommon::CemuhookUDP
|
||||
96
src/input_common/udp/client.h
Normal file
96
src/input_common/udp/client.h
Normal file
@@ -0,0 +1,96 @@
|
||||
// Copyright 2018 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <thread>
|
||||
#include <tuple>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "common/thread.h"
|
||||
#include "common/vector_math.h"
|
||||
|
||||
namespace InputCommon::CemuhookUDP {
|
||||
|
||||
constexpr u16 DEFAULT_PORT = 26760;
|
||||
constexpr char DEFAULT_ADDR[] = "127.0.0.1";
|
||||
|
||||
class Socket;
|
||||
|
||||
namespace Response {
|
||||
struct PadData;
|
||||
struct PortInfo;
|
||||
struct Version;
|
||||
} // namespace Response
|
||||
|
||||
struct DeviceStatus {
|
||||
std::mutex update_mutex;
|
||||
std::tuple<Common::Vec3<float>, Common::Vec3<float>> motion_status;
|
||||
std::tuple<float, float, bool> touch_status;
|
||||
|
||||
// calibration data for scaling the device's touch area to 3ds
|
||||
struct CalibrationData {
|
||||
u16 min_x{};
|
||||
u16 min_y{};
|
||||
u16 max_x{};
|
||||
u16 max_y{};
|
||||
};
|
||||
std::optional<CalibrationData> touch_calibration;
|
||||
};
|
||||
|
||||
class Client {
|
||||
public:
|
||||
explicit Client(std::shared_ptr<DeviceStatus> status, const std::string& host = DEFAULT_ADDR,
|
||||
u16 port = DEFAULT_PORT, u8 pad_index = 0, u32 client_id = 24872);
|
||||
~Client();
|
||||
void ReloadSocket(const std::string& host = "127.0.0.1", u16 port = 26760, u8 pad_index = 0,
|
||||
u32 client_id = 24872);
|
||||
|
||||
private:
|
||||
void OnVersion(Response::Version);
|
||||
void OnPortInfo(Response::PortInfo);
|
||||
void OnPadData(Response::PadData);
|
||||
void StartCommunication(const std::string& host, u16 port, u8 pad_index, u32 client_id);
|
||||
|
||||
std::unique_ptr<Socket> socket;
|
||||
std::shared_ptr<DeviceStatus> status;
|
||||
std::thread thread;
|
||||
u64 packet_sequence = 0;
|
||||
};
|
||||
|
||||
/// An async job allowing configuration of the touchpad calibration.
|
||||
class CalibrationConfigurationJob {
|
||||
public:
|
||||
enum class Status {
|
||||
Initialized,
|
||||
Ready,
|
||||
Stage1Completed,
|
||||
Completed,
|
||||
};
|
||||
/**
|
||||
* Constructs and starts the job with the specified parameter.
|
||||
*
|
||||
* @param status_callback Callback for job status updates
|
||||
* @param data_callback Called when calibration data is ready
|
||||
*/
|
||||
explicit CalibrationConfigurationJob(const std::string& host, u16 port, u8 pad_index,
|
||||
u32 client_id, std::function<void(Status)> status_callback,
|
||||
std::function<void(u16, u16, u16, u16)> data_callback);
|
||||
~CalibrationConfigurationJob();
|
||||
void Stop();
|
||||
|
||||
private:
|
||||
Common::Event complete_event;
|
||||
};
|
||||
|
||||
void TestCommunication(const std::string& host, u16 port, u8 pad_index, u32 client_id,
|
||||
std::function<void()> success_callback,
|
||||
std::function<void()> failure_callback);
|
||||
|
||||
} // namespace InputCommon::CemuhookUDP
|
||||
79
src/input_common/udp/protocol.cpp
Normal file
79
src/input_common/udp/protocol.cpp
Normal file
@@ -0,0 +1,79 @@
|
||||
// Copyright 2018 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cstddef>
|
||||
#include <cstring>
|
||||
#include "common/logging/log.h"
|
||||
#include "input_common/udp/protocol.h"
|
||||
|
||||
namespace InputCommon::CemuhookUDP {
|
||||
|
||||
static constexpr std::size_t GetSizeOfResponseType(Type t) {
|
||||
switch (t) {
|
||||
case Type::Version:
|
||||
return sizeof(Response::Version);
|
||||
case Type::PortInfo:
|
||||
return sizeof(Response::PortInfo);
|
||||
case Type::PadData:
|
||||
return sizeof(Response::PadData);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
namespace Response {
|
||||
|
||||
/**
|
||||
* Returns Type if the packet is valid, else none
|
||||
*
|
||||
* Note: Modifies the buffer to zero out the crc (since thats the easiest way to check without
|
||||
* copying the buffer)
|
||||
*/
|
||||
std::optional<Type> Validate(u8* data, std::size_t size) {
|
||||
if (size < sizeof(Header)) {
|
||||
LOG_DEBUG(Input, "Invalid UDP packet received");
|
||||
return std::nullopt;
|
||||
}
|
||||
Header header{};
|
||||
std::memcpy(&header, data, sizeof(Header));
|
||||
if (header.magic != SERVER_MAGIC) {
|
||||
LOG_ERROR(Input, "UDP Packet has an unexpected magic value");
|
||||
return std::nullopt;
|
||||
}
|
||||
if (header.protocol_version != PROTOCOL_VERSION) {
|
||||
LOG_ERROR(Input, "UDP Packet protocol mismatch");
|
||||
return std::nullopt;
|
||||
}
|
||||
if (header.type < Type::Version || header.type > Type::PadData) {
|
||||
LOG_ERROR(Input, "UDP Packet is an unknown type");
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
// Packet size must equal sizeof(Header) + sizeof(Data)
|
||||
// and also verify that the packet info mentions the correct size. Since the spec includes the
|
||||
// type of the packet as part of the data, we need to include it in size calculations here
|
||||
// ie: payload_length == sizeof(T) + sizeof(Type)
|
||||
const std::size_t data_len = GetSizeOfResponseType(header.type);
|
||||
if (header.payload_length != data_len + sizeof(Type) || size < data_len + sizeof(Header)) {
|
||||
LOG_ERROR(
|
||||
Input,
|
||||
"UDP Packet payload length doesn't match. Received: {} PayloadLength: {} Expected: {}",
|
||||
size, header.payload_length, data_len + sizeof(Type));
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
const u32 crc32 = header.crc;
|
||||
boost::crc_32_type result;
|
||||
// zero out the crc in the buffer and then run the crc against it
|
||||
std::memset(&data[offsetof(Header, crc)], 0, sizeof(u32_le));
|
||||
|
||||
result.process_bytes(data, data_len + sizeof(Header));
|
||||
if (crc32 != result.checksum()) {
|
||||
LOG_ERROR(Input, "UDP Packet CRC check failed. Offset: {}", offsetof(Header, crc));
|
||||
return std::nullopt;
|
||||
}
|
||||
return header.type;
|
||||
}
|
||||
} // namespace Response
|
||||
|
||||
} // namespace InputCommon::CemuhookUDP
|
||||
256
src/input_common/udp/protocol.h
Normal file
256
src/input_common/udp/protocol.h
Normal file
@@ -0,0 +1,256 @@
|
||||
// Copyright 2018 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <optional>
|
||||
#include <type_traits>
|
||||
#include <vector>
|
||||
#include <boost/crc.hpp>
|
||||
#include "common/bit_field.h"
|
||||
#include "common/swap.h"
|
||||
|
||||
namespace InputCommon::CemuhookUDP {
|
||||
|
||||
constexpr std::size_t MAX_PACKET_SIZE = 100;
|
||||
constexpr u16 PROTOCOL_VERSION = 1001;
|
||||
constexpr u32 CLIENT_MAGIC = 0x43555344; // DSUC (but flipped for LE)
|
||||
constexpr u32 SERVER_MAGIC = 0x53555344; // DSUS (but flipped for LE)
|
||||
|
||||
enum class Type : u32 {
|
||||
Version = 0x00100000,
|
||||
PortInfo = 0x00100001,
|
||||
PadData = 0x00100002,
|
||||
};
|
||||
|
||||
struct Header {
|
||||
u32_le magic{};
|
||||
u16_le protocol_version{};
|
||||
u16_le payload_length{};
|
||||
u32_le crc{};
|
||||
u32_le id{};
|
||||
///> In the protocol, the type of the packet is not part of the header, but its convenient to
|
||||
///> include in the header so the callee doesn't have to duplicate the type twice when building
|
||||
///> the data
|
||||
Type type{};
|
||||
};
|
||||
static_assert(sizeof(Header) == 20, "UDP Message Header struct has wrong size");
|
||||
static_assert(std::is_trivially_copyable_v<Header>, "UDP Message Header is not trivially copyable");
|
||||
|
||||
using MacAddress = std::array<u8, 6>;
|
||||
constexpr MacAddress EMPTY_MAC_ADDRESS = {0, 0, 0, 0, 0, 0};
|
||||
|
||||
#pragma pack(push, 1)
|
||||
template <typename T>
|
||||
struct Message {
|
||||
Header header{};
|
||||
T data;
|
||||
};
|
||||
#pragma pack(pop)
|
||||
|
||||
template <typename T>
|
||||
constexpr Type GetMessageType();
|
||||
|
||||
namespace Request {
|
||||
|
||||
struct Version {};
|
||||
/**
|
||||
* Requests the server to send information about what controllers are plugged into the ports
|
||||
* In citra's case, we only have one controller, so for simplicity's sake, we can just send a
|
||||
* request explicitly for the first controller port and leave it at that. In the future it would be
|
||||
* nice to make this configurable
|
||||
*/
|
||||
constexpr u32 MAX_PORTS = 4;
|
||||
struct PortInfo {
|
||||
u32_le pad_count{}; ///> Number of ports to request data for
|
||||
std::array<u8, MAX_PORTS> port;
|
||||
};
|
||||
static_assert(std::is_trivially_copyable_v<PortInfo>,
|
||||
"UDP Request PortInfo is not trivially copyable");
|
||||
|
||||
/**
|
||||
* Request the latest pad information from the server. If the server hasn't received this message
|
||||
* from the client in a reasonable time frame, the server will stop sending updates. The default
|
||||
* timeout seems to be 5 seconds.
|
||||
*/
|
||||
struct PadData {
|
||||
enum class Flags : u8 {
|
||||
AllPorts,
|
||||
Id,
|
||||
Mac,
|
||||
};
|
||||
/// Determines which method will be used as a look up for the controller
|
||||
Flags flags{};
|
||||
/// Index of the port of the controller to retrieve data about
|
||||
u8 port_id{};
|
||||
/// Mac address of the controller to retrieve data about
|
||||
MacAddress mac;
|
||||
};
|
||||
static_assert(sizeof(PadData) == 8, "UDP Request PadData struct has wrong size");
|
||||
static_assert(std::is_trivially_copyable_v<PadData>,
|
||||
"UDP Request PadData is not trivially copyable");
|
||||
|
||||
/**
|
||||
* Creates a message with the proper header data that can be sent to the server.
|
||||
* @param T data Request body to send
|
||||
* @param client_id ID of the udp client (usually not checked on the server)
|
||||
*/
|
||||
template <typename T>
|
||||
Message<T> Create(const T data, const u32 client_id = 0) {
|
||||
boost::crc_32_type crc;
|
||||
Header header{
|
||||
CLIENT_MAGIC, PROTOCOL_VERSION, sizeof(T) + sizeof(Type), 0, client_id, GetMessageType<T>(),
|
||||
};
|
||||
Message<T> message{header, data};
|
||||
crc.process_bytes(&message, sizeof(Message<T>));
|
||||
message.header.crc = crc.checksum();
|
||||
return message;
|
||||
}
|
||||
} // namespace Request
|
||||
|
||||
namespace Response {
|
||||
|
||||
struct Version {
|
||||
u16_le version{};
|
||||
};
|
||||
static_assert(sizeof(Version) == 2, "UDP Response Version struct has wrong size");
|
||||
static_assert(std::is_trivially_copyable_v<Version>,
|
||||
"UDP Response Version is not trivially copyable");
|
||||
|
||||
struct PortInfo {
|
||||
u8 id{};
|
||||
u8 state{};
|
||||
u8 model{};
|
||||
u8 connection_type{};
|
||||
MacAddress mac;
|
||||
u8 battery{};
|
||||
u8 is_pad_active{};
|
||||
};
|
||||
static_assert(sizeof(PortInfo) == 12, "UDP Response PortInfo struct has wrong size");
|
||||
static_assert(std::is_trivially_copyable_v<PortInfo>,
|
||||
"UDP Response PortInfo is not trivially copyable");
|
||||
|
||||
#pragma pack(push, 1)
|
||||
struct PadData {
|
||||
PortInfo info{};
|
||||
u32_le packet_counter{};
|
||||
|
||||
u16_le digital_button{};
|
||||
// The following union isn't trivially copyable but we don't use this input anyway.
|
||||
// union DigitalButton {
|
||||
// u16_le button;
|
||||
// BitField<0, 1, u16> button_1; // Share
|
||||
// BitField<1, 1, u16> button_2; // L3
|
||||
// BitField<2, 1, u16> button_3; // R3
|
||||
// BitField<3, 1, u16> button_4; // Options
|
||||
// BitField<4, 1, u16> button_5; // Up
|
||||
// BitField<5, 1, u16> button_6; // Right
|
||||
// BitField<6, 1, u16> button_7; // Down
|
||||
// BitField<7, 1, u16> button_8; // Left
|
||||
// BitField<8, 1, u16> button_9; // L2
|
||||
// BitField<9, 1, u16> button_10; // R2
|
||||
// BitField<10, 1, u16> button_11; // L1
|
||||
// BitField<11, 1, u16> button_12; // R1
|
||||
// BitField<12, 1, u16> button_13; // Triangle
|
||||
// BitField<13, 1, u16> button_14; // Circle
|
||||
// BitField<14, 1, u16> button_15; // Cross
|
||||
// BitField<15, 1, u16> button_16; // Square
|
||||
// } digital_button;
|
||||
|
||||
u8 home;
|
||||
/// If the device supports a "click" on the touchpad, this will change to 1 when a click happens
|
||||
u8 touch_hard_press{};
|
||||
u8 left_stick_x{};
|
||||
u8 left_stick_y{};
|
||||
u8 right_stick_x{};
|
||||
u8 right_stick_y{};
|
||||
|
||||
struct AnalogButton {
|
||||
u8 button_8{};
|
||||
u8 button_7{};
|
||||
u8 button_6{};
|
||||
u8 button_5{};
|
||||
u8 button_12{};
|
||||
u8 button_11{};
|
||||
u8 button_10{};
|
||||
u8 button_9{};
|
||||
u8 button_16{};
|
||||
u8 button_15{};
|
||||
u8 button_14{};
|
||||
u8 button_13{};
|
||||
} analog_button;
|
||||
|
||||
struct TouchPad {
|
||||
u8 is_active{};
|
||||
u8 id{};
|
||||
u16_le x{};
|
||||
u16_le y{};
|
||||
} touch_1, touch_2;
|
||||
|
||||
u64_le motion_timestamp;
|
||||
|
||||
struct Accelerometer {
|
||||
float x{};
|
||||
float y{};
|
||||
float z{};
|
||||
} accel;
|
||||
|
||||
struct Gyroscope {
|
||||
float pitch{};
|
||||
float yaw{};
|
||||
float roll{};
|
||||
} gyro;
|
||||
};
|
||||
#pragma pack(pop)
|
||||
|
||||
static_assert(sizeof(PadData) == 80, "UDP Response PadData struct has wrong size ");
|
||||
static_assert(std::is_trivially_copyable_v<PadData>,
|
||||
"UDP Response PadData is not trivially copyable");
|
||||
|
||||
static_assert(sizeof(Message<PadData>) == MAX_PACKET_SIZE,
|
||||
"UDP MAX_PACKET_SIZE is no longer larger than Message<PadData>");
|
||||
|
||||
static_assert(sizeof(PadData::AnalogButton) == 12,
|
||||
"UDP Response AnalogButton struct has wrong size ");
|
||||
static_assert(sizeof(PadData::TouchPad) == 6, "UDP Response TouchPad struct has wrong size ");
|
||||
static_assert(sizeof(PadData::Accelerometer) == 12,
|
||||
"UDP Response Accelerometer struct has wrong size ");
|
||||
static_assert(sizeof(PadData::Gyroscope) == 12, "UDP Response Gyroscope struct has wrong size ");
|
||||
|
||||
/**
|
||||
* Create a Response Message from the data
|
||||
* @param data array of bytes sent from the server
|
||||
* @return boost::none if it failed to parse or Type if it succeeded. The client can then safely
|
||||
* copy the data into the appropriate struct for that Type
|
||||
*/
|
||||
std::optional<Type> Validate(u8* data, std::size_t size);
|
||||
|
||||
} // namespace Response
|
||||
|
||||
template <>
|
||||
constexpr Type GetMessageType<Request::Version>() {
|
||||
return Type::Version;
|
||||
}
|
||||
template <>
|
||||
constexpr Type GetMessageType<Request::PortInfo>() {
|
||||
return Type::PortInfo;
|
||||
}
|
||||
template <>
|
||||
constexpr Type GetMessageType<Request::PadData>() {
|
||||
return Type::PadData;
|
||||
}
|
||||
template <>
|
||||
constexpr Type GetMessageType<Response::Version>() {
|
||||
return Type::Version;
|
||||
}
|
||||
template <>
|
||||
constexpr Type GetMessageType<Response::PortInfo>() {
|
||||
return Type::PortInfo;
|
||||
}
|
||||
template <>
|
||||
constexpr Type GetMessageType<Response::PadData>() {
|
||||
return Type::PadData;
|
||||
}
|
||||
} // namespace InputCommon::CemuhookUDP
|
||||
96
src/input_common/udp/udp.cpp
Normal file
96
src/input_common/udp/udp.cpp
Normal file
@@ -0,0 +1,96 @@
|
||||
// Copyright 2018 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "common/param_package.h"
|
||||
#include "core/frontend/input.h"
|
||||
#include "core/settings.h"
|
||||
#include "input_common/udp/client.h"
|
||||
#include "input_common/udp/udp.h"
|
||||
|
||||
namespace InputCommon::CemuhookUDP {
|
||||
|
||||
class UDPTouchDevice final : public Input::TouchDevice {
|
||||
public:
|
||||
explicit UDPTouchDevice(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {}
|
||||
std::tuple<float, float, bool> GetStatus() const {
|
||||
std::lock_guard guard(status->update_mutex);
|
||||
return status->touch_status;
|
||||
}
|
||||
|
||||
private:
|
||||
std::shared_ptr<DeviceStatus> status;
|
||||
};
|
||||
|
||||
class UDPMotionDevice final : public Input::MotionDevice {
|
||||
public:
|
||||
explicit UDPMotionDevice(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {}
|
||||
std::tuple<Common::Vec3<float>, Common::Vec3<float>> GetStatus() const {
|
||||
std::lock_guard guard(status->update_mutex);
|
||||
return status->motion_status;
|
||||
}
|
||||
|
||||
private:
|
||||
std::shared_ptr<DeviceStatus> status;
|
||||
};
|
||||
|
||||
class UDPTouchFactory final : public Input::Factory<Input::TouchDevice> {
|
||||
public:
|
||||
explicit UDPTouchFactory(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {}
|
||||
|
||||
std::unique_ptr<Input::TouchDevice> Create(const Common::ParamPackage& params) override {
|
||||
{
|
||||
std::lock_guard guard(status->update_mutex);
|
||||
status->touch_calibration.emplace();
|
||||
// These default values work well for DS4 but probably not other touch inputs
|
||||
status->touch_calibration->min_x = params.Get("min_x", 100);
|
||||
status->touch_calibration->min_y = params.Get("min_y", 50);
|
||||
status->touch_calibration->max_x = params.Get("max_x", 1800);
|
||||
status->touch_calibration->max_y = params.Get("max_y", 850);
|
||||
}
|
||||
return std::make_unique<UDPTouchDevice>(status);
|
||||
}
|
||||
|
||||
private:
|
||||
std::shared_ptr<DeviceStatus> status;
|
||||
};
|
||||
|
||||
class UDPMotionFactory final : public Input::Factory<Input::MotionDevice> {
|
||||
public:
|
||||
explicit UDPMotionFactory(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {}
|
||||
|
||||
std::unique_ptr<Input::MotionDevice> Create(const Common::ParamPackage& params) override {
|
||||
return std::make_unique<UDPMotionDevice>(status);
|
||||
}
|
||||
|
||||
private:
|
||||
std::shared_ptr<DeviceStatus> status;
|
||||
};
|
||||
|
||||
State::State() {
|
||||
auto status = std::make_shared<DeviceStatus>();
|
||||
client =
|
||||
std::make_unique<Client>(status, Settings::values.udp_input_address,
|
||||
Settings::values.udp_input_port, Settings::values.udp_pad_index);
|
||||
|
||||
Input::RegisterFactory<Input::TouchDevice>("cemuhookudp",
|
||||
std::make_shared<UDPTouchFactory>(status));
|
||||
Input::RegisterFactory<Input::MotionDevice>("cemuhookudp",
|
||||
std::make_shared<UDPMotionFactory>(status));
|
||||
}
|
||||
|
||||
State::~State() {
|
||||
Input::UnregisterFactory<Input::TouchDevice>("cemuhookudp");
|
||||
Input::UnregisterFactory<Input::MotionDevice>("cemuhookudp");
|
||||
}
|
||||
|
||||
void State::ReloadUDPClient() {
|
||||
client->ReloadSocket(Settings::values.udp_input_address, Settings::values.udp_input_port,
|
||||
Settings::values.udp_pad_index);
|
||||
}
|
||||
|
||||
std::unique_ptr<State> Init() {
|
||||
return std::make_unique<State>();
|
||||
}
|
||||
} // namespace InputCommon::CemuhookUDP
|
||||
27
src/input_common/udp/udp.h
Normal file
27
src/input_common/udp/udp.h
Normal file
@@ -0,0 +1,27 @@
|
||||
// Copyright 2018 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <memory>
|
||||
#include <unordered_map>
|
||||
#include "input_common/main.h"
|
||||
#include "input_common/udp/client.h"
|
||||
|
||||
namespace InputCommon::CemuhookUDP {
|
||||
|
||||
class UDPTouchDevice;
|
||||
class UDPMotionDevice;
|
||||
|
||||
class State {
|
||||
public:
|
||||
State();
|
||||
~State();
|
||||
void ReloadUDPClient();
|
||||
|
||||
private:
|
||||
std::unique_ptr<Client> client;
|
||||
};
|
||||
|
||||
std::unique_ptr<State> Init();
|
||||
|
||||
} // namespace InputCommon::CemuhookUDP
|
||||
@@ -260,6 +260,10 @@ CachedProgram BuildShader(const Device& device, u64 unique_identifier, ShaderTyp
|
||||
"#extension GL_NV_shader_thread_group : require\n"
|
||||
"#extension GL_NV_shader_thread_shuffle : require\n";
|
||||
}
|
||||
// This pragma stops Nvidia's driver from over optimizing math (probably using fp16 operations)
|
||||
// on places where we don't want to.
|
||||
// Thanks to Ryujinx for finding this workaround.
|
||||
source += "#pragma optionNV(fastmath off)\n";
|
||||
|
||||
if (shader_type == ShaderType::Geometry) {
|
||||
const auto [glsl_topology, max_vertices] = GetPrimitiveDescription(variant.primitive_mode);
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include "core/hle/service/acc/profile_manager.h"
|
||||
#include "core/hle/service/hid/controllers/npad.h"
|
||||
#include "input_common/main.h"
|
||||
#include "input_common/udp/client.h"
|
||||
#include "yuzu/configuration/config.h"
|
||||
#include "yuzu/uisettings.h"
|
||||
|
||||
@@ -429,6 +430,16 @@ void Config::ReadControlValues() {
|
||||
QStringLiteral("engine:motion_emu,update_period:100,sensitivity:0.01"))
|
||||
.toString()
|
||||
.toStdString();
|
||||
Settings::values.udp_input_address =
|
||||
ReadSetting(QStringLiteral("udp_input_address"),
|
||||
QString::fromUtf8(InputCommon::CemuhookUDP::DEFAULT_ADDR))
|
||||
.toString()
|
||||
.toStdString();
|
||||
Settings::values.udp_input_port = static_cast<u16>(
|
||||
ReadSetting(QStringLiteral("udp_input_port"), InputCommon::CemuhookUDP::DEFAULT_PORT)
|
||||
.toInt());
|
||||
Settings::values.udp_pad_index =
|
||||
static_cast<u8>(ReadSetting(QStringLiteral("udp_pad_index"), 0).toUInt());
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
@@ -911,6 +922,12 @@ void Config::SaveControlValues() {
|
||||
QString::fromStdString(Settings::values.motion_device),
|
||||
QStringLiteral("engine:motion_emu,update_period:100,sensitivity:0.01"));
|
||||
WriteSetting(QStringLiteral("keyboard_enabled"), Settings::values.keyboard_enabled, false);
|
||||
WriteSetting(QStringLiteral("udp_input_address"),
|
||||
QString::fromStdString(Settings::values.udp_input_address),
|
||||
QString::fromUtf8(InputCommon::CemuhookUDP::DEFAULT_ADDR));
|
||||
WriteSetting(QStringLiteral("udp_input_port"), Settings::values.udp_input_port,
|
||||
InputCommon::CemuhookUDP::DEFAULT_PORT);
|
||||
WriteSetting(QStringLiteral("udp_pad_index"), Settings::values.udp_pad_index, 0);
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
#include "core/hle/service/acc/profile_manager.h"
|
||||
#include "core/settings.h"
|
||||
#include "input_common/main.h"
|
||||
#include "input_common/udp/client.h"
|
||||
#include "yuzu_cmd/config.h"
|
||||
#include "yuzu_cmd/default_ini.h"
|
||||
|
||||
@@ -297,6 +298,10 @@ void Config::ReadValues() {
|
||||
sdl2_config->GetInteger("ControlsGeneral", "touch_diameter_x", 15);
|
||||
Settings::values.touchscreen.diameter_y =
|
||||
sdl2_config->GetInteger("ControlsGeneral", "touch_diameter_y", 15);
|
||||
Settings::values.udp_input_address =
|
||||
sdl2_config->Get("Controls", "udp_input_address", InputCommon::CemuhookUDP::DEFAULT_ADDR);
|
||||
Settings::values.udp_input_port = static_cast<u16>(sdl2_config->GetInteger(
|
||||
"Controls", "udp_input_port", InputCommon::CemuhookUDP::DEFAULT_PORT));
|
||||
|
||||
std::transform(keyboard_keys.begin(), keyboard_keys.end(),
|
||||
Settings::values.keyboard_keys.begin(), InputCommon::GenerateKeyboardParam);
|
||||
|
||||
@@ -69,12 +69,29 @@ rstick=
|
||||
# - "motion_emu" (default) for emulating motion input from mouse input. Required parameters:
|
||||
# - "update_period": update period in milliseconds (default to 100)
|
||||
# - "sensitivity": the coefficient converting mouse movement to tilting angle (default to 0.01)
|
||||
# - "cemuhookudp" reads motion input from a udp server that uses cemuhook's udp protocol
|
||||
motion_device=
|
||||
|
||||
# for touch input, the following devices are available:
|
||||
# - "emu_window" (default) for emulating touch input from mouse input to the emulation window. No parameters required
|
||||
# - "cemuhookudp" reads touch input from a udp server that uses cemuhook's udp protocol
|
||||
# - "min_x", "min_y", "max_x", "max_y": defines the udp device's touch screen coordinate system
|
||||
touch_device=
|
||||
|
||||
# Most desktop operating systems do not expose a way to poll the motion state of the controllers
|
||||
# so as a way around it, cemuhook created a udp client/server protocol to broadcast the data directly
|
||||
# from a controller device to the client program. Citra has a client that can connect and read
|
||||
# from any cemuhook compatible motion program.
|
||||
|
||||
# IPv4 address of the udp input server (Default "127.0.0.1")
|
||||
udp_input_address=
|
||||
|
||||
# Port of the udp input server. (Default 26760)
|
||||
udp_input_port=
|
||||
|
||||
# The pad to request data on. Should be between 0 (Pad 1) and 3 (Pad 4). (Default 0)
|
||||
udp_pad_index=
|
||||
|
||||
[Core]
|
||||
# Whether to use multi-core for CPU emulation
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
|
||||
Reference in New Issue
Block a user