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62 Commits
__refs_pul
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__refs_pul
| Author | SHA1 | Date | |
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f34e519da3 | ||
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38e789c761 | ||
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4414640285 | ||
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78f977c980 | ||
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5135b74179 | ||
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a1667a7b46 |
@@ -350,6 +350,13 @@ function(create_target_directory_groups target_name)
|
||||
endforeach()
|
||||
endfunction()
|
||||
|
||||
# Prevent boost from linking against libs when building
|
||||
add_definitions(-DBOOST_ERROR_CODE_HEADER_ONLY
|
||||
-DBOOST_SYSTEM_NO_LIB
|
||||
-DBOOST_DATE_TIME_NO_LIB
|
||||
-DBOOST_REGEX_NO_LIB
|
||||
)
|
||||
|
||||
enable_testing()
|
||||
add_subdirectory(externals)
|
||||
add_subdirectory(src)
|
||||
|
||||
33
dist/qt_themes/qdarkstyle/style.qss
vendored
33
dist/qt_themes/qdarkstyle/style.qss
vendored
@@ -181,7 +181,7 @@ QMenu::icon {
|
||||
}
|
||||
|
||||
QMenu::item {
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||||
padding: 5px 30px 5px 30px;
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||||
padding: 5px 16px 5px 40px;
|
||||
border: 1px solid transparent;
|
||||
/* reserve space for selection border */
|
||||
}
|
||||
@@ -192,12 +192,13 @@ QMenu::item:selected {
|
||||
|
||||
QMenu::separator {
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||||
height: 2px;
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||||
background: lightblue;
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||||
background: #76797C;
|
||||
margin-left: 10px;
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||||
margin-right: 5px;
|
||||
}
|
||||
|
||||
QMenu::indicator {
|
||||
margin: 0 -26px 0 8px;
|
||||
width: 18px;
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||||
height: 18px;
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||||
}
|
||||
@@ -252,7 +253,7 @@ QWidget:disabled {
|
||||
}
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||||
|
||||
QAbstractItemView {
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||||
alternate-background-color: #31363b;
|
||||
alternate-background-color: #2c2f32;
|
||||
color: #eff0f1;
|
||||
border: 1px solid #3A3939;
|
||||
border-radius: 2px;
|
||||
@@ -577,8 +578,6 @@ QTreeView:hover {
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||||
}
|
||||
|
||||
QComboBox:on {
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||||
padding-top: 3px;
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||||
padding-left: 4px;
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||||
selection-background-color: #4a4a4a;
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||||
}
|
||||
|
||||
@@ -703,10 +702,10 @@ QTabBar::close-button:pressed {
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||||
QTabBar::tab:top {
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||||
color: #eff0f1;
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||||
border: 1px solid #76797C;
|
||||
border-bottom: 1px transparent black;
|
||||
border-bottom: 2px transparent;
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||||
background-color: #31363b;
|
||||
padding: 5px;
|
||||
min-width: 50px;
|
||||
padding: 4px 16px 2px;
|
||||
min-width: 38px;
|
||||
border-top-left-radius: 2px;
|
||||
border-top-right-radius: 2px;
|
||||
}
|
||||
@@ -1078,7 +1077,7 @@ QListView::item:selected:active {
|
||||
}
|
||||
|
||||
QHeaderView {
|
||||
background-color: #31363b;
|
||||
background-color: #403F3F;
|
||||
border: 1px transparent;
|
||||
border-radius: 0px;
|
||||
margin: 0px;
|
||||
@@ -1086,30 +1085,32 @@ QHeaderView {
|
||||
}
|
||||
|
||||
QHeaderView::section {
|
||||
background-color: #31363b;
|
||||
background-color: #232629;
|
||||
color: #eff0f1;
|
||||
padding: 5px;
|
||||
border: 1px solid #76797C;
|
||||
padding: 0 5px;
|
||||
border: 1px solid #403F3F;
|
||||
border-bottom: 0;
|
||||
border-radius: 0px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
QHeaderView::section::vertical::first,
|
||||
QHeaderView::section::vertical::only-one {
|
||||
border-top: 1px solid #76797C;
|
||||
border-top: 1px solid #31363b;
|
||||
}
|
||||
|
||||
QHeaderView::section::vertical {
|
||||
border-top: transparent;
|
||||
}
|
||||
|
||||
QHeaderView::section::horizontal,
|
||||
QHeaderView::section::horizontal::first,
|
||||
QHeaderView::section::horizontal::only-one {
|
||||
border-left: 1px solid #76797C;
|
||||
border-left: transparent;
|
||||
}
|
||||
|
||||
QHeaderView::section::horizontal {
|
||||
border-left: transparent;
|
||||
QHeaderView::section::horizontal::last {
|
||||
border-right: transparent;
|
||||
}
|
||||
|
||||
QHeaderView::section:checked {
|
||||
|
||||
2
externals/sirit
vendored
2
externals/sirit
vendored
Submodule externals/sirit updated: 9f4d057aa2...a712959f1e
@@ -77,6 +77,15 @@ else()
|
||||
add_compile_options("-static")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(CMAKE_SYSTEM_NAME STREQUAL "Linux" OR MINGW)
|
||||
# GNU ar: Create thin archive files.
|
||||
# Requires binutils-2.19 or later.
|
||||
set(CMAKE_C_ARCHIVE_CREATE "<CMAKE_AR> qcTP <TARGET> <LINK_FLAGS> <OBJECTS>")
|
||||
set(CMAKE_C_ARCHIVE_APPEND "<CMAKE_AR> qTP <TARGET> <LINK_FLAGS> <OBJECTS>")
|
||||
set(CMAKE_CXX_ARCHIVE_CREATE "<CMAKE_AR> qcTP <TARGET> <LINK_FLAGS> <OBJECTS>")
|
||||
set(CMAKE_CXX_ARCHIVE_APPEND "<CMAKE_AR> qTP <TARGET> <LINK_FLAGS> <OBJECTS>")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
add_subdirectory(common)
|
||||
|
||||
@@ -120,7 +120,7 @@ private:
|
||||
duration_cast<std::chrono::microseconds>(steady_clock::now() - time_origin);
|
||||
entry.log_class = log_class;
|
||||
entry.log_level = log_level;
|
||||
entry.filename = Common::TrimSourcePath(filename);
|
||||
entry.filename = filename;
|
||||
entry.line_num = line_nr;
|
||||
entry.function = function;
|
||||
entry.message = std::move(message);
|
||||
|
||||
@@ -23,7 +23,7 @@ struct Entry {
|
||||
std::chrono::microseconds timestamp;
|
||||
Class log_class;
|
||||
Level log_level;
|
||||
std::string filename;
|
||||
const char* filename;
|
||||
unsigned int line_num;
|
||||
std::string function;
|
||||
std::string message;
|
||||
|
||||
@@ -9,6 +9,15 @@
|
||||
|
||||
namespace Log {
|
||||
|
||||
// trims up to and including the last of ../, ..\, src/, src\ in a string
|
||||
constexpr const char* TrimSourcePath(std::string_view source) {
|
||||
const auto rfind = [source](const std::string_view match) {
|
||||
return source.rfind(match) == source.npos ? 0 : (source.rfind(match) + match.size());
|
||||
};
|
||||
auto idx = std::max({rfind("src/"), rfind("src\\"), rfind("../"), rfind("..\\")});
|
||||
return source.data() + idx;
|
||||
}
|
||||
|
||||
/// Specifies the severity or level of detail of the log message.
|
||||
enum class Level : u8 {
|
||||
Trace, ///< Extremely detailed and repetitive debugging information that is likely to
|
||||
@@ -141,24 +150,24 @@ void FmtLogMessage(Class log_class, Level log_level, const char* filename, unsig
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define LOG_TRACE(log_class, ...) \
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Trace, __FILE__, __LINE__, \
|
||||
__func__, __VA_ARGS__)
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Trace, \
|
||||
::Log::TrimSourcePath(__FILE__), __LINE__, __func__, __VA_ARGS__)
|
||||
#else
|
||||
#define LOG_TRACE(log_class, fmt, ...) (void(0))
|
||||
#endif
|
||||
|
||||
#define LOG_DEBUG(log_class, ...) \
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Debug, __FILE__, __LINE__, \
|
||||
__func__, __VA_ARGS__)
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Debug, \
|
||||
::Log::TrimSourcePath(__FILE__), __LINE__, __func__, __VA_ARGS__)
|
||||
#define LOG_INFO(log_class, ...) \
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Info, __FILE__, __LINE__, \
|
||||
__func__, __VA_ARGS__)
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Info, \
|
||||
::Log::TrimSourcePath(__FILE__), __LINE__, __func__, __VA_ARGS__)
|
||||
#define LOG_WARNING(log_class, ...) \
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Warning, __FILE__, __LINE__, \
|
||||
__func__, __VA_ARGS__)
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Warning, \
|
||||
::Log::TrimSourcePath(__FILE__), __LINE__, __func__, __VA_ARGS__)
|
||||
#define LOG_ERROR(log_class, ...) \
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Error, __FILE__, __LINE__, \
|
||||
__func__, __VA_ARGS__)
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Error, \
|
||||
::Log::TrimSourcePath(__FILE__), __LINE__, __func__, __VA_ARGS__)
|
||||
#define LOG_CRITICAL(log_class, ...) \
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Critical, __FILE__, __LINE__, \
|
||||
__func__, __VA_ARGS__)
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Critical, \
|
||||
::Log::TrimSourcePath(__FILE__), __LINE__, __func__, __VA_ARGS__)
|
||||
|
||||
@@ -223,26 +223,4 @@ std::u16string UTF16StringFromFixedZeroTerminatedBuffer(std::u16string_view buff
|
||||
return std::u16string(buffer.begin(), buffer.begin() + len);
|
||||
}
|
||||
|
||||
const char* TrimSourcePath(const char* path, const char* root) {
|
||||
const char* p = path;
|
||||
|
||||
while (*p != '\0') {
|
||||
const char* next_slash = p;
|
||||
while (*next_slash != '\0' && *next_slash != '/' && *next_slash != '\\') {
|
||||
++next_slash;
|
||||
}
|
||||
|
||||
bool is_src = Common::ComparePartialString(p, next_slash, root);
|
||||
p = next_slash;
|
||||
|
||||
if (*p != '\0') {
|
||||
++p;
|
||||
}
|
||||
if (is_src) {
|
||||
path = p;
|
||||
}
|
||||
}
|
||||
return path;
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -28,6 +28,15 @@ public:
|
||||
is_set = false;
|
||||
}
|
||||
|
||||
template <class Duration>
|
||||
bool WaitFor(const std::chrono::duration<Duration>& time) {
|
||||
std::unique_lock lk{mutex};
|
||||
if (!condvar.wait_for(lk, time, [this] { return is_set; }))
|
||||
return false;
|
||||
is_set = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
template <class Clock, class Duration>
|
||||
bool WaitUntil(const std::chrono::time_point<Clock, Duration>& time) {
|
||||
std::unique_lock lk{mutex};
|
||||
|
||||
@@ -96,6 +96,8 @@ add_library(core STATIC
|
||||
file_sys/system_archive/system_archive.h
|
||||
file_sys/system_archive/system_version.cpp
|
||||
file_sys/system_archive/system_version.h
|
||||
file_sys/system_archive/time_zone_binary.cpp
|
||||
file_sys/system_archive/time_zone_binary.h
|
||||
file_sys/vfs.cpp
|
||||
file_sys/vfs.h
|
||||
file_sys/vfs_concat.cpp
|
||||
@@ -461,12 +463,40 @@ add_library(core STATIC
|
||||
hle/service/spl/spl.h
|
||||
hle/service/ssl/ssl.cpp
|
||||
hle/service/ssl/ssl.h
|
||||
hle/service/time/clock_types.h
|
||||
hle/service/time/ephemeral_network_system_clock_context_writer.h
|
||||
hle/service/time/ephemeral_network_system_clock_core.h
|
||||
hle/service/time/errors.h
|
||||
hle/service/time/interface.cpp
|
||||
hle/service/time/interface.h
|
||||
hle/service/time/local_system_clock_context_writer.h
|
||||
hle/service/time/network_system_clock_context_writer.h
|
||||
hle/service/time/standard_local_system_clock_core.h
|
||||
hle/service/time/standard_network_system_clock_core.h
|
||||
hle/service/time/standard_steady_clock_core.cpp
|
||||
hle/service/time/standard_steady_clock_core.h
|
||||
hle/service/time/standard_user_system_clock_core.cpp
|
||||
hle/service/time/standard_user_system_clock_core.h
|
||||
hle/service/time/steady_clock_core.h
|
||||
hle/service/time/system_clock_context_update_callback.cpp
|
||||
hle/service/time/system_clock_context_update_callback.h
|
||||
hle/service/time/system_clock_core.cpp
|
||||
hle/service/time/system_clock_core.h
|
||||
hle/service/time/tick_based_steady_clock_core.cpp
|
||||
hle/service/time/tick_based_steady_clock_core.h
|
||||
hle/service/time/time.cpp
|
||||
hle/service/time/time.h
|
||||
hle/service/time/time_manager.cpp
|
||||
hle/service/time/time_manager.h
|
||||
hle/service/time/time_sharedmemory.cpp
|
||||
hle/service/time/time_sharedmemory.h
|
||||
hle/service/time/time_zone_content_manager.cpp
|
||||
hle/service/time/time_zone_content_manager.h
|
||||
hle/service/time/time_zone_manager.cpp
|
||||
hle/service/time/time_zone_manager.h
|
||||
hle/service/time/time_zone_service.cpp
|
||||
hle/service/time/time_zone_service.h
|
||||
hle/service/time/time_zone_types.h
|
||||
hle/service/usb/usb.cpp
|
||||
hle/service/usb/usb.h
|
||||
hle/service/vi/display/vi_display.cpp
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include "core/file_sys/system_archive/shared_font.h"
|
||||
#include "core/file_sys/system_archive/system_archive.h"
|
||||
#include "core/file_sys/system_archive/system_version.h"
|
||||
#include "core/file_sys/system_archive/time_zone_binary.h"
|
||||
|
||||
namespace FileSys::SystemArchive {
|
||||
|
||||
@@ -38,7 +39,7 @@ constexpr std::array<SystemArchiveDescriptor, SYSTEM_ARCHIVE_COUNT> SYSTEM_ARCHI
|
||||
{0x010000000000080B, "LocalNews", nullptr},
|
||||
{0x010000000000080C, "Eula", nullptr},
|
||||
{0x010000000000080D, "UrlBlackList", nullptr},
|
||||
{0x010000000000080E, "TimeZoneBinary", nullptr},
|
||||
{0x010000000000080E, "TimeZoneBinary", &TimeZoneBinary},
|
||||
{0x010000000000080F, "CertStoreCruiser", nullptr},
|
||||
{0x0100000000000810, "FontNintendoExtension", &FontNintendoExtension},
|
||||
{0x0100000000000811, "FontStandard", &FontStandard},
|
||||
|
||||
657
src/core/file_sys/system_archive/time_zone_binary.cpp
Normal file
657
src/core/file_sys/system_archive/time_zone_binary.cpp
Normal file
@@ -0,0 +1,657 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/swap.h"
|
||||
#include "core/file_sys/system_archive/time_zone_binary.h"
|
||||
#include "core/file_sys/vfs_vector.h"
|
||||
#include "core/hle/service/time/time_zone_types.h"
|
||||
|
||||
namespace FileSys::SystemArchive {
|
||||
|
||||
static constexpr std::array<u8, 9633> LOCATION_NAMES{
|
||||
0x43, 0x45, 0x54, 0x0d, 0x0a, 0x43, 0x53, 0x54, 0x36, 0x43, 0x44, 0x54, 0x0d, 0x0a, 0x43, 0x75,
|
||||
0x62, 0x61, 0x0d, 0x0a, 0x45, 0x45, 0x54, 0x0d, 0x0a, 0x45, 0x67, 0x79, 0x70, 0x74, 0x0d, 0x0a,
|
||||
0x45, 0x69, 0x72, 0x65, 0x0d, 0x0a, 0x45, 0x53, 0x54, 0x0d, 0x0a, 0x45, 0x53, 0x54, 0x35, 0x45,
|
||||
0x44, 0x54, 0x0d, 0x0a, 0x47, 0x42, 0x0d, 0x0a, 0x47, 0x42, 0x2d, 0x45, 0x69, 0x72, 0x65, 0x0d,
|
||||
0x0a, 0x47, 0x4d, 0x54, 0x0d, 0x0a, 0x47, 0x4d, 0x54, 0x2b, 0x30, 0x0d, 0x0a, 0x47, 0x4d, 0x54,
|
||||
0x2d, 0x30, 0x0d, 0x0a, 0x47, 0x4d, 0x54, 0x30, 0x0d, 0x0a, 0x47, 0x72, 0x65, 0x65, 0x6e, 0x77,
|
||||
0x69, 0x63, 0x68, 0x0d, 0x0a, 0x48, 0x6f, 0x6e, 0x67, 0x6b, 0x6f, 0x6e, 0x67, 0x0d, 0x0a, 0x48,
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||||
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|
||||
0x0a};
|
||||
|
||||
static VirtualFile GenerateDefaultTimeZoneFile() {
|
||||
struct {
|
||||
s64_be at;
|
||||
INSERT_PADDING_BYTES(7);
|
||||
std::array<char, 4> time_zone_chars;
|
||||
INSERT_PADDING_BYTES(2);
|
||||
std::array<char, 6> time_zone_name;
|
||||
} time_zone_info{};
|
||||
|
||||
const VirtualFile file{std::make_shared<VectorVfsFile>(
|
||||
std::vector<u8>(sizeof(Service::Time::TimeZone::TzifHeader) + sizeof(time_zone_info)),
|
||||
"GMT")};
|
||||
|
||||
Service::Time::TimeZone::TzifHeader header{};
|
||||
header.magic = 0x545a6966;
|
||||
header.version = 0x32;
|
||||
header.ttis_gmt_count = 0x1;
|
||||
header.ttis_std_count = 0x1;
|
||||
header.time_count = 0x1;
|
||||
header.type_count = 0x1;
|
||||
header.char_count = 0x4;
|
||||
file->WriteObject(header, 0);
|
||||
|
||||
time_zone_info.at = 0xf8;
|
||||
time_zone_info.time_zone_chars = {'G', 'M', 'T', '\0'};
|
||||
time_zone_info.time_zone_name = {'\n', 'G', 'M', 'T', '0', '\n'};
|
||||
file->WriteObject(time_zone_info, sizeof(Service::Time::TimeZone::TzifHeader));
|
||||
|
||||
return file;
|
||||
}
|
||||
|
||||
VirtualDir TimeZoneBinary() {
|
||||
const std::vector<VirtualDir> root_dirs{std::make_shared<VectorVfsDirectory>(
|
||||
std::vector<VirtualFile>{GenerateDefaultTimeZoneFile()}, std::vector<VirtualDir>{},
|
||||
"zoneinfo")};
|
||||
const std::vector<VirtualFile> root_files{
|
||||
std::make_shared<ArrayVfsFile<LOCATION_NAMES.size()>>(LOCATION_NAMES, "binaryList.txt")};
|
||||
return std::make_shared<VectorVfsDirectory>(root_files, root_dirs, "data");
|
||||
}
|
||||
|
||||
} // namespace FileSys::SystemArchive
|
||||
14
src/core/file_sys/system_archive/time_zone_binary.h
Normal file
14
src/core/file_sys/system_archive/time_zone_binary.h
Normal file
@@ -0,0 +1,14 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include "core/file_sys/vfs_types.h"
|
||||
|
||||
namespace FileSys::SystemArchive {
|
||||
|
||||
VirtualDir TimeZoneBinary();
|
||||
|
||||
} // namespace FileSys::SystemArchive
|
||||
@@ -211,7 +211,7 @@ protected:
|
||||
}
|
||||
|
||||
ProfileManager& profile_manager;
|
||||
Common::UUID user_id; ///< The user id this profile refers to.
|
||||
Common::UUID user_id{Common::INVALID_UUID}; ///< The user id this profile refers to.
|
||||
};
|
||||
|
||||
class IProfile final : public IProfileCommon {
|
||||
|
||||
@@ -16,17 +16,17 @@ namespace Service::Account {
|
||||
using Common::UUID;
|
||||
|
||||
struct UserRaw {
|
||||
UUID uuid;
|
||||
UUID uuid2;
|
||||
u64 timestamp;
|
||||
ProfileUsername username;
|
||||
ProfileData extra_data;
|
||||
UUID uuid{Common::INVALID_UUID};
|
||||
UUID uuid2{Common::INVALID_UUID};
|
||||
u64 timestamp{};
|
||||
ProfileUsername username{};
|
||||
ProfileData extra_data{};
|
||||
};
|
||||
static_assert(sizeof(UserRaw) == 0xC8, "UserRaw has incorrect size.");
|
||||
|
||||
struct ProfileDataRaw {
|
||||
INSERT_PADDING_BYTES(0x10);
|
||||
std::array<UserRaw, MAX_USERS> users;
|
||||
std::array<UserRaw, MAX_USERS> users{};
|
||||
};
|
||||
static_assert(sizeof(ProfileDataRaw) == 0x650, "ProfileDataRaw has incorrect size.");
|
||||
|
||||
@@ -238,7 +238,7 @@ UserIDArray ProfileManager::GetOpenUsers() const {
|
||||
std::transform(profiles.begin(), profiles.end(), output.begin(), [](const ProfileInfo& p) {
|
||||
if (p.is_open)
|
||||
return p.user_uuid;
|
||||
return UUID{};
|
||||
return UUID{Common::INVALID_UUID};
|
||||
});
|
||||
std::stable_partition(output.begin(), output.end(), [](const UUID& uuid) { return uuid; });
|
||||
return output;
|
||||
|
||||
@@ -13,9 +13,10 @@
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Service::Account {
|
||||
constexpr std::size_t MAX_USERS = 8;
|
||||
|
||||
constexpr std::size_t profile_username_size = 32;
|
||||
constexpr std::size_t MAX_USERS{8};
|
||||
constexpr std::size_t profile_username_size{32};
|
||||
|
||||
using ProfileUsername = std::array<u8, profile_username_size>;
|
||||
using UserIDArray = std::array<Common::UUID, MAX_USERS>;
|
||||
|
||||
@@ -23,8 +24,8 @@ using UserIDArray = std::array<Common::UUID, MAX_USERS>;
|
||||
/// TODO: RE this structure
|
||||
struct ProfileData {
|
||||
INSERT_PADDING_WORDS(1);
|
||||
u32 icon_id;
|
||||
u8 bg_color_id;
|
||||
u32 icon_id{};
|
||||
u8 bg_color_id{};
|
||||
INSERT_PADDING_BYTES(0x7);
|
||||
INSERT_PADDING_BYTES(0x10);
|
||||
INSERT_PADDING_BYTES(0x60);
|
||||
@@ -34,17 +35,17 @@ static_assert(sizeof(ProfileData) == 0x80, "ProfileData structure has incorrect
|
||||
/// This holds general information about a users profile. This is where we store all the information
|
||||
/// based on a specific user
|
||||
struct ProfileInfo {
|
||||
Common::UUID user_uuid;
|
||||
ProfileUsername username;
|
||||
u64 creation_time;
|
||||
ProfileData data; // TODO(ognik): Work out what this is
|
||||
bool is_open;
|
||||
Common::UUID user_uuid{Common::INVALID_UUID};
|
||||
ProfileUsername username{};
|
||||
u64 creation_time{};
|
||||
ProfileData data{}; // TODO(ognik): Work out what this is
|
||||
bool is_open{};
|
||||
};
|
||||
|
||||
struct ProfileBase {
|
||||
Common::UUID user_uuid;
|
||||
u64_le timestamp;
|
||||
ProfileUsername username;
|
||||
Common::UUID user_uuid{Common::INVALID_UUID};
|
||||
u64_le timestamp{};
|
||||
ProfileUsername username{};
|
||||
|
||||
// Zero out all the fields to make the profile slot considered "Empty"
|
||||
void Invalidate() {
|
||||
@@ -101,7 +102,7 @@ private:
|
||||
bool RemoveProfileAtIndex(std::size_t index);
|
||||
|
||||
std::array<ProfileInfo, MAX_USERS> profiles{};
|
||||
std::size_t user_count = 0;
|
||||
std::size_t user_count{};
|
||||
Common::UUID last_opened_user{Common::INVALID_UUID};
|
||||
};
|
||||
|
||||
|
||||
@@ -241,7 +241,7 @@ private:
|
||||
bool has_received_friend_request;
|
||||
};
|
||||
|
||||
Common::UUID uuid;
|
||||
Common::UUID uuid{Common::INVALID_UUID};
|
||||
Kernel::EventPair notification_event;
|
||||
std::queue<SizedNotificationInfo> notifications;
|
||||
States states{};
|
||||
|
||||
@@ -10,13 +10,13 @@
|
||||
|
||||
namespace Service::Mii {
|
||||
|
||||
constexpr std::size_t MAX_MIIS = 100;
|
||||
constexpr u32 INVALID_INDEX = 0xFFFFFFFF;
|
||||
constexpr std::size_t MAX_MIIS{100};
|
||||
constexpr u32 INVALID_INDEX{0xFFFFFFFF};
|
||||
|
||||
struct RandomParameters {
|
||||
u32 unknown_1;
|
||||
u32 unknown_2;
|
||||
u32 unknown_3;
|
||||
u32 unknown_1{};
|
||||
u32 unknown_2{};
|
||||
u32 unknown_3{};
|
||||
};
|
||||
static_assert(sizeof(RandomParameters) == 0xC, "RandomParameters has incorrect size.");
|
||||
|
||||
@@ -30,57 +30,57 @@ enum class Source : u32 {
|
||||
std::ostream& operator<<(std::ostream& os, Source source);
|
||||
|
||||
struct MiiInfo {
|
||||
Common::UUID uuid;
|
||||
std::array<char16_t, 11> name;
|
||||
u8 font_region;
|
||||
u8 favorite_color;
|
||||
u8 gender;
|
||||
u8 height;
|
||||
u8 weight;
|
||||
u8 mii_type;
|
||||
u8 mii_region;
|
||||
u8 face_type;
|
||||
u8 face_color;
|
||||
u8 face_wrinkle;
|
||||
u8 face_makeup;
|
||||
u8 hair_type;
|
||||
u8 hair_color;
|
||||
bool hair_flip;
|
||||
u8 eye_type;
|
||||
u8 eye_color;
|
||||
u8 eye_scale;
|
||||
u8 eye_aspect_ratio;
|
||||
u8 eye_rotate;
|
||||
u8 eye_x;
|
||||
u8 eye_y;
|
||||
u8 eyebrow_type;
|
||||
u8 eyebrow_color;
|
||||
u8 eyebrow_scale;
|
||||
u8 eyebrow_aspect_ratio;
|
||||
u8 eyebrow_rotate;
|
||||
u8 eyebrow_x;
|
||||
u8 eyebrow_y;
|
||||
u8 nose_type;
|
||||
u8 nose_scale;
|
||||
u8 nose_y;
|
||||
u8 mouth_type;
|
||||
u8 mouth_color;
|
||||
u8 mouth_scale;
|
||||
u8 mouth_aspect_ratio;
|
||||
u8 mouth_y;
|
||||
u8 facial_hair_color;
|
||||
u8 beard_type;
|
||||
u8 mustache_type;
|
||||
u8 mustache_scale;
|
||||
u8 mustache_y;
|
||||
u8 glasses_type;
|
||||
u8 glasses_color;
|
||||
u8 glasses_scale;
|
||||
u8 glasses_y;
|
||||
u8 mole_type;
|
||||
u8 mole_scale;
|
||||
u8 mole_x;
|
||||
u8 mole_y;
|
||||
Common::UUID uuid{Common::INVALID_UUID};
|
||||
std::array<char16_t, 11> name{};
|
||||
u8 font_region{};
|
||||
u8 favorite_color{};
|
||||
u8 gender{};
|
||||
u8 height{};
|
||||
u8 weight{};
|
||||
u8 mii_type{};
|
||||
u8 mii_region{};
|
||||
u8 face_type{};
|
||||
u8 face_color{};
|
||||
u8 face_wrinkle{};
|
||||
u8 face_makeup{};
|
||||
u8 hair_type{};
|
||||
u8 hair_color{};
|
||||
bool hair_flip{};
|
||||
u8 eye_type{};
|
||||
u8 eye_color{};
|
||||
u8 eye_scale{};
|
||||
u8 eye_aspect_ratio{};
|
||||
u8 eye_rotate{};
|
||||
u8 eye_x{};
|
||||
u8 eye_y{};
|
||||
u8 eyebrow_type{};
|
||||
u8 eyebrow_color{};
|
||||
u8 eyebrow_scale{};
|
||||
u8 eyebrow_aspect_ratio{};
|
||||
u8 eyebrow_rotate{};
|
||||
u8 eyebrow_x{};
|
||||
u8 eyebrow_y{};
|
||||
u8 nose_type{};
|
||||
u8 nose_scale{};
|
||||
u8 nose_y{};
|
||||
u8 mouth_type{};
|
||||
u8 mouth_color{};
|
||||
u8 mouth_scale{};
|
||||
u8 mouth_aspect_ratio{};
|
||||
u8 mouth_y{};
|
||||
u8 facial_hair_color{};
|
||||
u8 beard_type{};
|
||||
u8 mustache_type{};
|
||||
u8 mustache_scale{};
|
||||
u8 mustache_y{};
|
||||
u8 glasses_type{};
|
||||
u8 glasses_color{};
|
||||
u8 glasses_scale{};
|
||||
u8 glasses_y{};
|
||||
u8 mole_type{};
|
||||
u8 mole_scale{};
|
||||
u8 mole_x{};
|
||||
u8 mole_y{};
|
||||
INSERT_PADDING_BYTES(1);
|
||||
|
||||
std::u16string Name() const;
|
||||
@@ -94,14 +94,14 @@ bool operator!=(const MiiInfo& lhs, const MiiInfo& rhs);
|
||||
|
||||
#pragma pack(push, 4)
|
||||
struct MiiInfoElement {
|
||||
MiiInfo info;
|
||||
Source source;
|
||||
MiiInfo info{};
|
||||
Source source{};
|
||||
};
|
||||
static_assert(sizeof(MiiInfoElement) == 0x5C, "MiiInfoElement has incorrect size.");
|
||||
|
||||
struct MiiStoreBitFields {
|
||||
union {
|
||||
u32 word_0;
|
||||
u32 word_0{};
|
||||
|
||||
BitField<24, 8, u32> hair_type;
|
||||
BitField<23, 1, u32> mole_type;
|
||||
@@ -112,7 +112,7 @@ struct MiiStoreBitFields {
|
||||
};
|
||||
|
||||
union {
|
||||
u32 word_1;
|
||||
u32 word_1{};
|
||||
|
||||
BitField<31, 1, u32> gender;
|
||||
BitField<24, 7, u32> eye_color;
|
||||
@@ -122,7 +122,7 @@ struct MiiStoreBitFields {
|
||||
};
|
||||
|
||||
union {
|
||||
u32 word_2;
|
||||
u32 word_2{};
|
||||
|
||||
BitField<31, 1, u32> mii_type;
|
||||
BitField<24, 7, u32> glasses_color;
|
||||
@@ -135,7 +135,7 @@ struct MiiStoreBitFields {
|
||||
};
|
||||
|
||||
union {
|
||||
u32 word_3;
|
||||
u32 word_3{};
|
||||
|
||||
BitField<29, 3, u32> mustache_type;
|
||||
BitField<24, 5, u32> eyebrow_type;
|
||||
@@ -148,7 +148,7 @@ struct MiiStoreBitFields {
|
||||
};
|
||||
|
||||
union {
|
||||
u32 word_4;
|
||||
u32 word_4{};
|
||||
|
||||
BitField<29, 3, u32> eye_rotate;
|
||||
BitField<24, 5, u32> mustache_y;
|
||||
@@ -160,7 +160,7 @@ struct MiiStoreBitFields {
|
||||
};
|
||||
|
||||
union {
|
||||
u32 word_5;
|
||||
u32 word_5{};
|
||||
|
||||
BitField<24, 5, u32> glasses_type;
|
||||
BitField<20, 4, u32> face_type;
|
||||
@@ -172,7 +172,7 @@ struct MiiStoreBitFields {
|
||||
};
|
||||
|
||||
union {
|
||||
u32 word_6;
|
||||
u32 word_6{};
|
||||
|
||||
BitField<28, 4, u32> eyebrow_rotate;
|
||||
BitField<24, 4, u32> eyebrow_scale;
|
||||
@@ -192,30 +192,30 @@ struct MiiStoreData {
|
||||
// This corresponds to the above structure MiiStoreBitFields. I did it like this because the
|
||||
// BitField<> type makes this (and any thing that contains it) not trivially copyable, which is
|
||||
// not suitable for our uses.
|
||||
std::array<u8, 0x1C> data;
|
||||
std::array<u8, 0x1C> data{};
|
||||
static_assert(sizeof(MiiStoreBitFields) == sizeof(data), "data field has incorrect size.");
|
||||
|
||||
std::array<char16_t, 10> name;
|
||||
Common::UUID uuid;
|
||||
u16 crc_1;
|
||||
u16 crc_2;
|
||||
std::array<char16_t, 10> name{};
|
||||
Common::UUID uuid{Common::INVALID_UUID};
|
||||
u16 crc_1{};
|
||||
u16 crc_2{};
|
||||
|
||||
std::u16string Name() const;
|
||||
};
|
||||
static_assert(sizeof(MiiStoreData) == 0x44, "MiiStoreData has incorrect size.");
|
||||
|
||||
struct MiiStoreDataElement {
|
||||
MiiStoreData data;
|
||||
Source source;
|
||||
MiiStoreData data{};
|
||||
Source source{};
|
||||
};
|
||||
static_assert(sizeof(MiiStoreDataElement) == 0x48, "MiiStoreDataElement has incorrect size.");
|
||||
|
||||
struct MiiDatabase {
|
||||
u32 magic; // 'NFDB'
|
||||
std::array<MiiStoreData, MAX_MIIS> miis;
|
||||
u32 magic{}; // 'NFDB'
|
||||
std::array<MiiStoreData, MAX_MIIS> miis{};
|
||||
INSERT_PADDING_BYTES(1);
|
||||
u8 count;
|
||||
u16 crc;
|
||||
u8 count{};
|
||||
u16 crc{};
|
||||
};
|
||||
static_assert(sizeof(MiiDatabase) == 0x1A98, "MiiDatabase has incorrect size.");
|
||||
#pragma pack(pop)
|
||||
@@ -266,8 +266,8 @@ private:
|
||||
void EnsureDatabasePartition();
|
||||
|
||||
MiiDatabase database;
|
||||
bool updated_flag = false;
|
||||
bool is_test_mode_enabled = false;
|
||||
bool updated_flag{};
|
||||
bool is_test_mode_enabled{};
|
||||
};
|
||||
|
||||
}; // namespace Service::Mii
|
||||
|
||||
103
src/core/hle/service/time/clock_types.h
Normal file
103
src/core/hle/service/time/clock_types.h
Normal file
@@ -0,0 +1,103 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/uuid.h"
|
||||
#include "core/hle/service/time/errors.h"
|
||||
#include "core/hle/service/time/time_zone_types.h"
|
||||
|
||||
namespace Service::Time::Clock {
|
||||
|
||||
/// https://switchbrew.org/wiki/Glue_services#SteadyClockTimePoint
|
||||
struct SteadyClockTimePoint {
|
||||
s64 time_point;
|
||||
Common::UUID clock_source_id;
|
||||
|
||||
ResultCode GetSpanBetween(SteadyClockTimePoint other, s64& span) const {
|
||||
span = 0;
|
||||
|
||||
if (clock_source_id != other.clock_source_id) {
|
||||
return ERROR_TIME_MISMATCH;
|
||||
}
|
||||
|
||||
span = other.time_point - time_point;
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
static SteadyClockTimePoint GetRandom() {
|
||||
return {0, Common::UUID::Generate()};
|
||||
}
|
||||
};
|
||||
static_assert(sizeof(SteadyClockTimePoint) == 0x18, "SteadyClockTimePoint is incorrect size");
|
||||
static_assert(std::is_trivially_copyable_v<SteadyClockTimePoint>,
|
||||
"SteadyClockTimePoint must be trivially copyable");
|
||||
|
||||
struct SteadyClockContext {
|
||||
u64 internal_offset;
|
||||
Common::UUID steady_time_point;
|
||||
};
|
||||
static_assert(sizeof(SteadyClockContext) == 0x18, "SteadyClockContext is incorrect size");
|
||||
static_assert(std::is_trivially_copyable_v<SteadyClockContext>,
|
||||
"SteadyClockContext must be trivially copyable");
|
||||
|
||||
struct SystemClockContext {
|
||||
s64 offset;
|
||||
SteadyClockTimePoint steady_time_point;
|
||||
};
|
||||
static_assert(sizeof(SystemClockContext) == 0x20, "SystemClockContext is incorrect size");
|
||||
static_assert(std::is_trivially_copyable_v<SystemClockContext>,
|
||||
"SystemClockContext must be trivially copyable");
|
||||
|
||||
/// https://switchbrew.org/wiki/Glue_services#TimeSpanType
|
||||
struct TimeSpanType {
|
||||
s64 nanoseconds{};
|
||||
static constexpr s64 ns_per_second{1000000000ULL};
|
||||
|
||||
s64 ToSeconds() const {
|
||||
return nanoseconds / ns_per_second;
|
||||
}
|
||||
|
||||
static TimeSpanType FromSeconds(s64 seconds) {
|
||||
return {seconds * ns_per_second};
|
||||
}
|
||||
|
||||
static TimeSpanType FromTicks(u64 ticks, u64 frequency) {
|
||||
return FromSeconds(static_cast<s64>(ticks) / static_cast<s64>(frequency));
|
||||
}
|
||||
};
|
||||
static_assert(sizeof(TimeSpanType) == 8, "TimeSpanType is incorrect size");
|
||||
|
||||
struct ClockSnapshot {
|
||||
SystemClockContext user_context{};
|
||||
SystemClockContext network_context{};
|
||||
s64 user_time{};
|
||||
s64 network_time{};
|
||||
TimeZone::CalendarTime user_calendar_time{};
|
||||
TimeZone::CalendarTime network_calendar_time{};
|
||||
TimeZone::CalendarAdditionalInfo user_calendar_additional_time{};
|
||||
TimeZone::CalendarAdditionalInfo network_calendar_additional_time{};
|
||||
SteadyClockTimePoint steady_clock_time_point{};
|
||||
TimeZone::LocationName location_name{};
|
||||
u8 is_automatic_correction_enabled{};
|
||||
u8 type{};
|
||||
INSERT_PADDING_BYTES(0x2);
|
||||
|
||||
static ResultCode GetCurrentTime(s64& current_time,
|
||||
const SteadyClockTimePoint& steady_clock_time_point,
|
||||
const SystemClockContext& context) {
|
||||
if (steady_clock_time_point.clock_source_id != context.steady_time_point.clock_source_id) {
|
||||
current_time = 0;
|
||||
return ERROR_TIME_MISMATCH;
|
||||
}
|
||||
current_time = steady_clock_time_point.time_point + context.offset;
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
};
|
||||
static_assert(sizeof(ClockSnapshot) == 0xD0, "ClockSnapshot is incorrect size");
|
||||
|
||||
} // namespace Service::Time::Clock
|
||||
@@ -0,0 +1,16 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/time/system_clock_context_update_callback.h"
|
||||
|
||||
namespace Service::Time::Clock {
|
||||
|
||||
class EphemeralNetworkSystemClockContextWriter final : public SystemClockContextUpdateCallback {
|
||||
public:
|
||||
EphemeralNetworkSystemClockContextWriter() : SystemClockContextUpdateCallback{} {}
|
||||
};
|
||||
|
||||
} // namespace Service::Time::Clock
|
||||
@@ -0,0 +1,17 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/time/system_clock_core.h"
|
||||
|
||||
namespace Service::Time::Clock {
|
||||
|
||||
class EphemeralNetworkSystemClockCore final : public SystemClockCore {
|
||||
public:
|
||||
explicit EphemeralNetworkSystemClockCore(SteadyClockCore& steady_clock_core)
|
||||
: SystemClockCore{steady_clock_core} {}
|
||||
};
|
||||
|
||||
} // namespace Service::Time::Clock
|
||||
22
src/core/hle/service/time/errors.h
Normal file
22
src/core/hle/service/time/errors.h
Normal file
@@ -0,0 +1,22 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Service::Time {
|
||||
|
||||
constexpr ResultCode ERROR_PERMISSION_DENIED{ErrorModule::Time, 1};
|
||||
constexpr ResultCode ERROR_TIME_MISMATCH{ErrorModule::Time, 102};
|
||||
constexpr ResultCode ERROR_UNINITIALIZED_CLOCK{ErrorModule::Time, 103};
|
||||
constexpr ResultCode ERROR_TIME_NOT_FOUND{ErrorModule::Time, 200};
|
||||
constexpr ResultCode ERROR_OVERFLOW{ErrorModule::Time, 201};
|
||||
constexpr ResultCode ERROR_LOCATION_NAME_TOO_LONG{ErrorModule::Time, 801};
|
||||
constexpr ResultCode ERROR_OUT_OF_RANGE{ErrorModule::Time, 902};
|
||||
constexpr ResultCode ERROR_TIME_ZONE_CONVERSION_FAILED{ErrorModule::Time, 903};
|
||||
constexpr ResultCode ERROR_TIME_ZONE_NOT_FOUND{ErrorModule::Time, 989};
|
||||
constexpr ResultCode ERROR_NOT_IMPLEMENTED{ErrorModule::Time, 990};
|
||||
|
||||
} // namespace Service::Time
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
@@ -6,9 +6,8 @@
|
||||
|
||||
namespace Service::Time {
|
||||
|
||||
Time::Time(std::shared_ptr<Module> time, std::shared_ptr<SharedMemory> shared_memory,
|
||||
Core::System& system, const char* name)
|
||||
: Module::Interface(std::move(time), std::move(shared_memory), system, name) {
|
||||
Time::Time(std::shared_ptr<Module> module, Core::System& system, const char* name)
|
||||
: Module::Interface(std::move(module), system, name) {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &Time::GetStandardUserSystemClock, "GetStandardUserSystemClock"},
|
||||
@@ -22,15 +21,15 @@ Time::Time(std::shared_ptr<Module> time, std::shared_ptr<SharedMemory> shared_me
|
||||
{31, nullptr, "GetEphemeralNetworkClockOperationEventReadableHandle"},
|
||||
{50, nullptr, "SetStandardSteadyClockInternalOffset"},
|
||||
{51, nullptr, "GetStandardSteadyClockRtcValue"},
|
||||
{100, &Time::IsStandardUserSystemClockAutomaticCorrectionEnabled, "IsStandardUserSystemClockAutomaticCorrectionEnabled"},
|
||||
{101, &Time::SetStandardUserSystemClockAutomaticCorrectionEnabled, "SetStandardUserSystemClockAutomaticCorrectionEnabled"},
|
||||
{100, nullptr, "IsStandardUserSystemClockAutomaticCorrectionEnabled"},
|
||||
{101, nullptr, "SetStandardUserSystemClockAutomaticCorrectionEnabled"},
|
||||
{102, nullptr, "GetStandardUserSystemClockInitialYear"},
|
||||
{200, nullptr, "IsStandardNetworkSystemClockAccuracySufficient"},
|
||||
{200, &Time::IsStandardNetworkSystemClockAccuracySufficient, "IsStandardNetworkSystemClockAccuracySufficient"},
|
||||
{201, nullptr, "GetStandardUserSystemClockAutomaticCorrectionUpdatedTime"},
|
||||
{300, nullptr, "CalculateMonotonicSystemClockBaseTimePoint"},
|
||||
{300, &Time::CalculateMonotonicSystemClockBaseTimePoint, "CalculateMonotonicSystemClockBaseTimePoint"},
|
||||
{400, &Time::GetClockSnapshot, "GetClockSnapshot"},
|
||||
{401, nullptr, "GetClockSnapshotFromSystemClockContext"},
|
||||
{500, &Time::CalculateStandardUserSystemClockDifferenceByUser, "CalculateStandardUserSystemClockDifferenceByUser"},
|
||||
{401, &Time::GetClockSnapshotFromSystemClockContext, "GetClockSnapshotFromSystemClockContext"},
|
||||
{500, nullptr, "CalculateStandardUserSystemClockDifferenceByUser"},
|
||||
{501, nullptr, "CalculateSpanBetween"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
@@ -6,14 +6,15 @@
|
||||
|
||||
#include "core/hle/service/time/time.h"
|
||||
|
||||
namespace Service::Time {
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
class SharedMemory;
|
||||
namespace Service::Time {
|
||||
|
||||
class Time final : public Module::Interface {
|
||||
public:
|
||||
explicit Time(std::shared_ptr<Module> time, std::shared_ptr<SharedMemory> shared_memory,
|
||||
Core::System& system, const char* name);
|
||||
explicit Time(std::shared_ptr<Module> time, Core::System& system, const char* name);
|
||||
~Time() override;
|
||||
};
|
||||
|
||||
|
||||
@@ -0,0 +1,28 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/time/errors.h"
|
||||
#include "core/hle/service/time/system_clock_context_update_callback.h"
|
||||
#include "core/hle/service/time/time_sharedmemory.h"
|
||||
|
||||
namespace Service::Time::Clock {
|
||||
|
||||
class LocalSystemClockContextWriter final : public SystemClockContextUpdateCallback {
|
||||
public:
|
||||
explicit LocalSystemClockContextWriter(SharedMemory& shared_memory)
|
||||
: SystemClockContextUpdateCallback{}, shared_memory{shared_memory} {}
|
||||
|
||||
protected:
|
||||
ResultCode Update() override {
|
||||
shared_memory.UpdateLocalSystemClockContext(context);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
private:
|
||||
SharedMemory& shared_memory;
|
||||
};
|
||||
|
||||
} // namespace Service::Time::Clock
|
||||
@@ -0,0 +1,28 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/time/errors.h"
|
||||
#include "core/hle/service/time/system_clock_context_update_callback.h"
|
||||
#include "core/hle/service/time/time_sharedmemory.h"
|
||||
|
||||
namespace Service::Time::Clock {
|
||||
|
||||
class NetworkSystemClockContextWriter final : public SystemClockContextUpdateCallback {
|
||||
public:
|
||||
explicit NetworkSystemClockContextWriter(SharedMemory& shared_memory)
|
||||
: SystemClockContextUpdateCallback{}, shared_memory{shared_memory} {}
|
||||
|
||||
protected:
|
||||
ResultCode Update() override {
|
||||
shared_memory.UpdateNetworkSystemClockContext(context);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
private:
|
||||
SharedMemory& shared_memory;
|
||||
};
|
||||
|
||||
} // namespace Service::Time::Clock
|
||||
17
src/core/hle/service/time/standard_local_system_clock_core.h
Normal file
17
src/core/hle/service/time/standard_local_system_clock_core.h
Normal file
@@ -0,0 +1,17 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/time/system_clock_core.h"
|
||||
|
||||
namespace Service::Time::Clock {
|
||||
|
||||
class StandardLocalSystemClockCore final : public SystemClockCore {
|
||||
public:
|
||||
explicit StandardLocalSystemClockCore(SteadyClockCore& steady_clock_core)
|
||||
: SystemClockCore{steady_clock_core} {}
|
||||
};
|
||||
|
||||
} // namespace Service::Time::Clock
|
||||
@@ -0,0 +1,46 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/time/clock_types.h"
|
||||
#include "core/hle/service/time/steady_clock_core.h"
|
||||
#include "core/hle/service/time/system_clock_core.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Service::Time::Clock {
|
||||
|
||||
class StandardNetworkSystemClockCore final : public SystemClockCore {
|
||||
public:
|
||||
explicit StandardNetworkSystemClockCore(SteadyClockCore& steady_clock_core)
|
||||
: SystemClockCore{steady_clock_core} {}
|
||||
|
||||
void SetStandardNetworkClockSufficientAccuracy(TimeSpanType value) {
|
||||
standard_network_clock_sufficient_accuracy = value;
|
||||
}
|
||||
|
||||
bool IsStandardNetworkSystemClockAccuracySufficient(Core::System& system) {
|
||||
SystemClockContext context{};
|
||||
if (GetClockContext(system, context) != RESULT_SUCCESS) {
|
||||
return {};
|
||||
}
|
||||
|
||||
s64 span{};
|
||||
if (context.steady_time_point.GetSpanBetween(
|
||||
GetSteadyClockCore().GetCurrentTimePoint(system), span) != RESULT_SUCCESS) {
|
||||
return {};
|
||||
}
|
||||
|
||||
return TimeSpanType{span}.nanoseconds <
|
||||
standard_network_clock_sufficient_accuracy.nanoseconds;
|
||||
}
|
||||
|
||||
private:
|
||||
TimeSpanType standard_network_clock_sufficient_accuracy{};
|
||||
};
|
||||
|
||||
} // namespace Service::Time::Clock
|
||||
26
src/core/hle/service/time/standard_steady_clock_core.cpp
Normal file
26
src/core/hle/service/time/standard_steady_clock_core.cpp
Normal file
@@ -0,0 +1,26 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/core_timing_util.h"
|
||||
#include "core/hle/service/time/standard_steady_clock_core.h"
|
||||
|
||||
namespace Service::Time::Clock {
|
||||
|
||||
TimeSpanType StandardSteadyClockCore::GetCurrentRawTimePoint(Core::System& system) {
|
||||
const TimeSpanType ticks_time_span{TimeSpanType::FromTicks(
|
||||
Core::Timing::CpuCyclesToClockCycles(system.CoreTiming().GetTicks()),
|
||||
Core::Timing::CNTFREQ)};
|
||||
TimeSpanType raw_time_point{setup_value.nanoseconds + ticks_time_span.nanoseconds};
|
||||
|
||||
if (raw_time_point.nanoseconds < cached_raw_time_point.nanoseconds) {
|
||||
raw_time_point.nanoseconds = cached_raw_time_point.nanoseconds;
|
||||
}
|
||||
|
||||
cached_raw_time_point = raw_time_point;
|
||||
return raw_time_point;
|
||||
}
|
||||
|
||||
} // namespace Service::Time::Clock
|
||||
42
src/core/hle/service/time/standard_steady_clock_core.h
Normal file
42
src/core/hle/service/time/standard_steady_clock_core.h
Normal file
@@ -0,0 +1,42 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/time/clock_types.h"
|
||||
#include "core/hle/service/time/steady_clock_core.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Service::Time::Clock {
|
||||
|
||||
class StandardSteadyClockCore final : public SteadyClockCore {
|
||||
public:
|
||||
SteadyClockTimePoint GetTimePoint(Core::System& system) override {
|
||||
return {GetCurrentRawTimePoint(system).ToSeconds(), GetClockSourceId()};
|
||||
}
|
||||
|
||||
TimeSpanType GetInternalOffset() const override {
|
||||
return internal_offset;
|
||||
}
|
||||
|
||||
void SetInternalOffset(TimeSpanType value) override {
|
||||
internal_offset = value;
|
||||
}
|
||||
|
||||
TimeSpanType GetCurrentRawTimePoint(Core::System& system) override;
|
||||
|
||||
void SetSetupValue(TimeSpanType value) {
|
||||
setup_value = value;
|
||||
}
|
||||
|
||||
private:
|
||||
TimeSpanType setup_value{};
|
||||
TimeSpanType internal_offset{};
|
||||
TimeSpanType cached_raw_time_point{};
|
||||
};
|
||||
|
||||
} // namespace Service::Time::Clock
|
||||
@@ -0,0 +1,77 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/hle/service/time/standard_local_system_clock_core.h"
|
||||
#include "core/hle/service/time/standard_network_system_clock_core.h"
|
||||
#include "core/hle/service/time/standard_user_system_clock_core.h"
|
||||
|
||||
namespace Service::Time::Clock {
|
||||
|
||||
StandardUserSystemClockCore::StandardUserSystemClockCore(
|
||||
StandardLocalSystemClockCore& local_system_clock_core,
|
||||
StandardNetworkSystemClockCore& network_system_clock_core, Core::System& system)
|
||||
: SystemClockCore(local_system_clock_core.GetSteadyClockCore()),
|
||||
local_system_clock_core{local_system_clock_core},
|
||||
network_system_clock_core{network_system_clock_core}, auto_correction_enabled{},
|
||||
auto_correction_time{SteadyClockTimePoint::GetRandom()},
|
||||
auto_correction_event{Kernel::WritableEvent::CreateEventPair(
|
||||
system.Kernel(), "StandardUserSystemClockCore:AutoCorrectionEvent")} {}
|
||||
|
||||
ResultCode StandardUserSystemClockCore::SetAutomaticCorrectionEnabled(Core::System& system,
|
||||
bool value) {
|
||||
if (const ResultCode result{ApplyAutomaticCorrection(system, value)};
|
||||
result != RESULT_SUCCESS) {
|
||||
return result;
|
||||
}
|
||||
|
||||
auto_correction_enabled = value;
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode StandardUserSystemClockCore::GetClockContext(Core::System& system,
|
||||
SystemClockContext& context) const {
|
||||
if (const ResultCode result{ApplyAutomaticCorrection(system, false)};
|
||||
result != RESULT_SUCCESS) {
|
||||
return result;
|
||||
}
|
||||
|
||||
return local_system_clock_core.GetClockContext(system, context);
|
||||
}
|
||||
|
||||
ResultCode StandardUserSystemClockCore::Flush(const SystemClockContext& context) {
|
||||
UNREACHABLE();
|
||||
return ERROR_NOT_IMPLEMENTED;
|
||||
}
|
||||
|
||||
ResultCode StandardUserSystemClockCore::SetClockContext(const SystemClockContext& context) {
|
||||
UNREACHABLE();
|
||||
return ERROR_NOT_IMPLEMENTED;
|
||||
}
|
||||
|
||||
ResultCode StandardUserSystemClockCore::ApplyAutomaticCorrection(Core::System& system,
|
||||
bool value) const {
|
||||
if (auto_correction_enabled == value) {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
if (!network_system_clock_core.IsClockSetup(system)) {
|
||||
return ERROR_UNINITIALIZED_CLOCK;
|
||||
}
|
||||
|
||||
SystemClockContext context{};
|
||||
if (const ResultCode result{network_system_clock_core.GetClockContext(system, context)};
|
||||
result != RESULT_SUCCESS) {
|
||||
return result;
|
||||
}
|
||||
|
||||
local_system_clock_core.SetClockContext(context);
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
} // namespace Service::Time::Clock
|
||||
57
src/core/hle/service/time/standard_user_system_clock_core.h
Normal file
57
src/core/hle/service/time/standard_user_system_clock_core.h
Normal file
@@ -0,0 +1,57 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/hle/service/time/clock_types.h"
|
||||
#include "core/hle/service/time/system_clock_core.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Service::Time::Clock {
|
||||
|
||||
class StandardLocalSystemClockCore;
|
||||
class StandardNetworkSystemClockCore;
|
||||
|
||||
class StandardUserSystemClockCore final : public SystemClockCore {
|
||||
public:
|
||||
StandardUserSystemClockCore(StandardLocalSystemClockCore& local_system_clock_core,
|
||||
StandardNetworkSystemClockCore& network_system_clock_core,
|
||||
Core::System& system);
|
||||
|
||||
ResultCode SetAutomaticCorrectionEnabled(Core::System& system, bool value);
|
||||
|
||||
ResultCode GetClockContext(Core::System& system, SystemClockContext& context) const override;
|
||||
|
||||
bool IsAutomaticCorrectionEnabled() const {
|
||||
return auto_correction_enabled;
|
||||
}
|
||||
|
||||
void SetAutomaticCorrectionUpdatedTime(SteadyClockTimePoint steady_clock_time_point) {
|
||||
auto_correction_time = steady_clock_time_point;
|
||||
}
|
||||
|
||||
protected:
|
||||
ResultCode Flush(const SystemClockContext& context) override;
|
||||
|
||||
ResultCode SetClockContext(const SystemClockContext&) override;
|
||||
|
||||
ResultCode ApplyAutomaticCorrection(Core::System& system, bool value) const;
|
||||
|
||||
const SteadyClockTimePoint& GetAutomaticCorrectionUpdatedTime() const {
|
||||
return auto_correction_time;
|
||||
}
|
||||
|
||||
private:
|
||||
StandardLocalSystemClockCore& local_system_clock_core;
|
||||
StandardNetworkSystemClockCore& network_system_clock_core;
|
||||
bool auto_correction_enabled{};
|
||||
SteadyClockTimePoint auto_correction_time;
|
||||
Kernel::EventPair auto_correction_event;
|
||||
};
|
||||
|
||||
} // namespace Service::Time::Clock
|
||||
55
src/core/hle/service/time/steady_clock_core.h
Normal file
55
src/core/hle/service/time/steady_clock_core.h
Normal file
@@ -0,0 +1,55 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/uuid.h"
|
||||
#include "core/hle/service/time/clock_types.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Service::Time::Clock {
|
||||
|
||||
class SteadyClockCore {
|
||||
public:
|
||||
SteadyClockCore() = default;
|
||||
|
||||
const Common::UUID& GetClockSourceId() const {
|
||||
return clock_source_id;
|
||||
}
|
||||
|
||||
void SetClockSourceId(const Common::UUID& value) {
|
||||
clock_source_id = value;
|
||||
}
|
||||
|
||||
virtual TimeSpanType GetInternalOffset() const = 0;
|
||||
|
||||
virtual void SetInternalOffset(TimeSpanType internal_offset) = 0;
|
||||
|
||||
virtual SteadyClockTimePoint GetTimePoint(Core::System& system) = 0;
|
||||
|
||||
virtual TimeSpanType GetCurrentRawTimePoint(Core::System& system) = 0;
|
||||
|
||||
SteadyClockTimePoint GetCurrentTimePoint(Core::System& system) {
|
||||
SteadyClockTimePoint result{GetTimePoint(system)};
|
||||
result.time_point += GetInternalOffset().ToSeconds();
|
||||
return result;
|
||||
}
|
||||
|
||||
bool IsInitialized() const {
|
||||
return is_initialized;
|
||||
}
|
||||
|
||||
void MarkAsInitialized() {
|
||||
is_initialized = true;
|
||||
}
|
||||
|
||||
private:
|
||||
Common::UUID clock_source_id{Common::UUID::Generate()};
|
||||
bool is_initialized{};
|
||||
};
|
||||
|
||||
} // namespace Service::Time::Clock
|
||||
@@ -0,0 +1,55 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/hle/service/time/errors.h"
|
||||
#include "core/hle/service/time/system_clock_context_update_callback.h"
|
||||
|
||||
namespace Service::Time::Clock {
|
||||
|
||||
SystemClockContextUpdateCallback::SystemClockContextUpdateCallback() = default;
|
||||
SystemClockContextUpdateCallback::~SystemClockContextUpdateCallback() = default;
|
||||
|
||||
bool SystemClockContextUpdateCallback::NeedUpdate(const SystemClockContext& value) const {
|
||||
if (has_context) {
|
||||
return context.offset != value.offset ||
|
||||
context.steady_time_point.clock_source_id != value.steady_time_point.clock_source_id;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void SystemClockContextUpdateCallback::RegisterOperationEvent(
|
||||
std::shared_ptr<Kernel::WritableEvent>&& writable_event) {
|
||||
operation_event_list.emplace_back(std::move(writable_event));
|
||||
}
|
||||
|
||||
void SystemClockContextUpdateCallback::BroadcastOperationEvent() {
|
||||
for (const auto& writable_event : operation_event_list) {
|
||||
writable_event->Signal();
|
||||
}
|
||||
}
|
||||
|
||||
ResultCode SystemClockContextUpdateCallback::Update(const SystemClockContext& value) {
|
||||
ResultCode result{RESULT_SUCCESS};
|
||||
|
||||
if (NeedUpdate(value)) {
|
||||
context = value;
|
||||
has_context = true;
|
||||
|
||||
result = Update();
|
||||
|
||||
if (result == RESULT_SUCCESS) {
|
||||
BroadcastOperationEvent();
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
ResultCode SystemClockContextUpdateCallback::Update() {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
} // namespace Service::Time::Clock
|
||||
@@ -0,0 +1,43 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include "core/hle/service/time/clock_types.h"
|
||||
|
||||
namespace Kernel {
|
||||
class WritableEvent;
|
||||
}
|
||||
|
||||
namespace Service::Time::Clock {
|
||||
|
||||
// Parts of this implementation were based on Ryujinx (https://github.com/Ryujinx/Ryujinx/pull/783).
|
||||
// This code was released under public domain.
|
||||
|
||||
class SystemClockContextUpdateCallback {
|
||||
public:
|
||||
SystemClockContextUpdateCallback();
|
||||
~SystemClockContextUpdateCallback();
|
||||
|
||||
bool NeedUpdate(const SystemClockContext& value) const;
|
||||
|
||||
void RegisterOperationEvent(std::shared_ptr<Kernel::WritableEvent>&& writable_event);
|
||||
|
||||
void BroadcastOperationEvent();
|
||||
|
||||
ResultCode Update(const SystemClockContext& value);
|
||||
|
||||
protected:
|
||||
virtual ResultCode Update();
|
||||
|
||||
SystemClockContext context{};
|
||||
|
||||
private:
|
||||
bool has_context{};
|
||||
std::vector<std::shared_ptr<Kernel::WritableEvent>> operation_event_list;
|
||||
};
|
||||
|
||||
} // namespace Service::Time::Clock
|
||||
72
src/core/hle/service/time/system_clock_core.cpp
Normal file
72
src/core/hle/service/time/system_clock_core.cpp
Normal file
@@ -0,0 +1,72 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/service/time/steady_clock_core.h"
|
||||
#include "core/hle/service/time/system_clock_context_update_callback.h"
|
||||
#include "core/hle/service/time/system_clock_core.h"
|
||||
|
||||
namespace Service::Time::Clock {
|
||||
|
||||
SystemClockCore::SystemClockCore(SteadyClockCore& steady_clock_core)
|
||||
: steady_clock_core{steady_clock_core}, is_initialized{} {
|
||||
context.steady_time_point.clock_source_id = steady_clock_core.GetClockSourceId();
|
||||
}
|
||||
|
||||
SystemClockCore ::~SystemClockCore() = default;
|
||||
|
||||
ResultCode SystemClockCore::GetCurrentTime(Core::System& system, s64& posix_time) const {
|
||||
posix_time = 0;
|
||||
|
||||
const SteadyClockTimePoint current_time_point{steady_clock_core.GetCurrentTimePoint(system)};
|
||||
|
||||
SystemClockContext clock_context{};
|
||||
if (const ResultCode result{GetClockContext(system, clock_context)}; result != RESULT_SUCCESS) {
|
||||
return result;
|
||||
}
|
||||
|
||||
if (current_time_point.clock_source_id != clock_context.steady_time_point.clock_source_id) {
|
||||
return ERROR_TIME_MISMATCH;
|
||||
}
|
||||
|
||||
posix_time = clock_context.offset + current_time_point.time_point;
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode SystemClockCore::SetCurrentTime(Core::System& system, s64 posix_time) {
|
||||
const SteadyClockTimePoint current_time_point{steady_clock_core.GetCurrentTimePoint(system)};
|
||||
const SystemClockContext clock_context{posix_time - current_time_point.time_point,
|
||||
current_time_point};
|
||||
|
||||
if (const ResultCode result{SetClockContext(clock_context)}; result != RESULT_SUCCESS) {
|
||||
return result;
|
||||
}
|
||||
return Flush(clock_context);
|
||||
}
|
||||
|
||||
ResultCode SystemClockCore::Flush(const SystemClockContext& context) {
|
||||
if (!system_clock_context_update_callback) {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
return system_clock_context_update_callback->Update(context);
|
||||
}
|
||||
|
||||
ResultCode SystemClockCore::SetSystemClockContext(const SystemClockContext& context) {
|
||||
if (const ResultCode result{SetClockContext(context)}; result != RESULT_SUCCESS) {
|
||||
return result;
|
||||
}
|
||||
return Flush(context);
|
||||
}
|
||||
|
||||
bool SystemClockCore::IsClockSetup(Core::System& system) const {
|
||||
SystemClockContext value{};
|
||||
if (GetClockContext(system, value) == RESULT_SUCCESS) {
|
||||
const SteadyClockTimePoint steady_clock_time_point{
|
||||
steady_clock_core.GetCurrentTimePoint(system)};
|
||||
return steady_clock_time_point.clock_source_id == value.steady_time_point.clock_source_id;
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
} // namespace Service::Time::Clock
|
||||
71
src/core/hle/service/time/system_clock_core.h
Normal file
71
src/core/hle/service/time/system_clock_core.h
Normal file
@@ -0,0 +1,71 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/time/clock_types.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Service::Time::Clock {
|
||||
|
||||
class SteadyClockCore;
|
||||
class SystemClockContextUpdateCallback;
|
||||
|
||||
// Parts of this implementation were based on Ryujinx (https://github.com/Ryujinx/Ryujinx/pull/783).
|
||||
// This code was released under public domain.
|
||||
|
||||
class SystemClockCore {
|
||||
public:
|
||||
explicit SystemClockCore(SteadyClockCore& steady_clock_core);
|
||||
~SystemClockCore();
|
||||
|
||||
SteadyClockCore& GetSteadyClockCore() const {
|
||||
return steady_clock_core;
|
||||
}
|
||||
|
||||
ResultCode GetCurrentTime(Core::System& system, s64& posix_time) const;
|
||||
|
||||
ResultCode SetCurrentTime(Core::System& system, s64 posix_time);
|
||||
|
||||
virtual ResultCode GetClockContext([[maybe_unused]] Core::System& system,
|
||||
SystemClockContext& value) const {
|
||||
value = context;
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
virtual ResultCode SetClockContext(const SystemClockContext& value) {
|
||||
context = value;
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
virtual ResultCode Flush(const SystemClockContext& context);
|
||||
|
||||
void SetUpdateCallbackInstance(std::shared_ptr<SystemClockContextUpdateCallback> callback) {
|
||||
system_clock_context_update_callback = std::move(callback);
|
||||
}
|
||||
|
||||
ResultCode SetSystemClockContext(const SystemClockContext& context);
|
||||
|
||||
bool IsInitialized() const {
|
||||
return is_initialized;
|
||||
}
|
||||
|
||||
void MarkAsInitialized() {
|
||||
is_initialized = true;
|
||||
}
|
||||
|
||||
bool IsClockSetup(Core::System& system) const;
|
||||
|
||||
private:
|
||||
SteadyClockCore& steady_clock_core;
|
||||
SystemClockContext context{};
|
||||
bool is_initialized{};
|
||||
std::shared_ptr<SystemClockContextUpdateCallback> system_clock_context_update_callback;
|
||||
};
|
||||
|
||||
} // namespace Service::Time::Clock
|
||||
24
src/core/hle/service/time/tick_based_steady_clock_core.cpp
Normal file
24
src/core/hle/service/time/tick_based_steady_clock_core.cpp
Normal file
@@ -0,0 +1,24 @@
|
||||
// Copyright 2020 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/core_timing_util.h"
|
||||
#include "core/hle/service/time/tick_based_steady_clock_core.h"
|
||||
|
||||
namespace Service::Time::Clock {
|
||||
|
||||
SteadyClockTimePoint TickBasedSteadyClockCore::GetTimePoint(Core::System& system) {
|
||||
const TimeSpanType ticks_time_span{TimeSpanType::FromTicks(
|
||||
Core::Timing::CpuCyclesToClockCycles(system.CoreTiming().GetTicks()),
|
||||
Core::Timing::CNTFREQ)};
|
||||
|
||||
return {ticks_time_span.ToSeconds(), GetClockSourceId()};
|
||||
}
|
||||
|
||||
TimeSpanType TickBasedSteadyClockCore::GetCurrentRawTimePoint(Core::System& system) {
|
||||
return TimeSpanType::FromSeconds(GetTimePoint(system).time_point);
|
||||
}
|
||||
|
||||
} // namespace Service::Time::Clock
|
||||
29
src/core/hle/service/time/tick_based_steady_clock_core.h
Normal file
29
src/core/hle/service/time/tick_based_steady_clock_core.h
Normal file
@@ -0,0 +1,29 @@
|
||||
// Copyright 2020 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/time/clock_types.h"
|
||||
#include "core/hle/service/time/steady_clock_core.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Service::Time::Clock {
|
||||
|
||||
class TickBasedSteadyClockCore final : public SteadyClockCore {
|
||||
public:
|
||||
TimeSpanType GetInternalOffset() const override {
|
||||
return {};
|
||||
}
|
||||
|
||||
void SetInternalOffset(TimeSpanType internal_offset) override {}
|
||||
|
||||
SteadyClockTimePoint GetTimePoint(Core::System& system) override;
|
||||
|
||||
TimeSpanType GetCurrentRawTimePoint(Core::System& system) override;
|
||||
};
|
||||
|
||||
} // namespace Service::Time::Clock
|
||||
@@ -1,9 +1,7 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <chrono>
|
||||
#include <ctime>
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
@@ -11,429 +9,321 @@
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/client_port.h"
|
||||
#include "core/hle/kernel/client_session.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/hle/service/time/interface.h"
|
||||
#include "core/hle/service/time/time.h"
|
||||
#include "core/hle/service/time/time_sharedmemory.h"
|
||||
#include "core/settings.h"
|
||||
#include "core/hle/service/time/time_zone_service.h"
|
||||
|
||||
namespace Service::Time {
|
||||
|
||||
static std::chrono::seconds GetSecondsSinceEpoch() {
|
||||
return std::chrono::duration_cast<std::chrono::seconds>(
|
||||
std::chrono::system_clock::now().time_since_epoch()) +
|
||||
Settings::values.custom_rtc_differential;
|
||||
}
|
||||
|
||||
static void PosixToCalendar(u64 posix_time, CalendarTime& calendar_time,
|
||||
CalendarAdditionalInfo& additional_info,
|
||||
[[maybe_unused]] const TimeZoneRule& /*rule*/) {
|
||||
const std::time_t time(posix_time);
|
||||
const std::tm* tm = std::localtime(&time);
|
||||
if (tm == nullptr) {
|
||||
calendar_time = {};
|
||||
additional_info = {};
|
||||
return;
|
||||
}
|
||||
calendar_time.year = static_cast<u16_le>(tm->tm_year + 1900);
|
||||
calendar_time.month = static_cast<u8>(tm->tm_mon + 1);
|
||||
calendar_time.day = static_cast<u8>(tm->tm_mday);
|
||||
calendar_time.hour = static_cast<u8>(tm->tm_hour);
|
||||
calendar_time.minute = static_cast<u8>(tm->tm_min);
|
||||
calendar_time.second = static_cast<u8>(tm->tm_sec);
|
||||
|
||||
additional_info.day_of_week = tm->tm_wday;
|
||||
additional_info.day_of_year = tm->tm_yday;
|
||||
std::memcpy(additional_info.name.data(), "UTC", sizeof("UTC"));
|
||||
additional_info.utc_offset = 0;
|
||||
}
|
||||
|
||||
static u64 CalendarToPosix(const CalendarTime& calendar_time,
|
||||
[[maybe_unused]] const TimeZoneRule& /*rule*/) {
|
||||
std::tm time{};
|
||||
time.tm_year = calendar_time.year - 1900;
|
||||
time.tm_mon = calendar_time.month - 1;
|
||||
time.tm_mday = calendar_time.day;
|
||||
|
||||
time.tm_hour = calendar_time.hour;
|
||||
time.tm_min = calendar_time.minute;
|
||||
time.tm_sec = calendar_time.second;
|
||||
|
||||
std::time_t epoch_time = std::mktime(&time);
|
||||
return static_cast<u64>(epoch_time);
|
||||
}
|
||||
|
||||
enum class ClockContextType {
|
||||
StandardSteady,
|
||||
StandardUserSystem,
|
||||
StandardNetworkSystem,
|
||||
StandardLocalSystem,
|
||||
};
|
||||
|
||||
class ISystemClock final : public ServiceFramework<ISystemClock> {
|
||||
public:
|
||||
ISystemClock(std::shared_ptr<Service::Time::SharedMemory> shared_memory,
|
||||
ClockContextType clock_type)
|
||||
: ServiceFramework("ISystemClock"), shared_memory(shared_memory), clock_type(clock_type) {
|
||||
ISystemClock(Clock::SystemClockCore& clock_core)
|
||||
: ServiceFramework("ISystemClock"), clock_core{clock_core} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &ISystemClock::GetCurrentTime, "GetCurrentTime"},
|
||||
{1, nullptr, "SetCurrentTime"},
|
||||
{2, &ISystemClock::GetSystemClockContext, "GetSystemClockContext"},
|
||||
{2, &ISystemClock::GetSystemClockContext, "GetSystemClockContext"},
|
||||
{3, nullptr, "SetSystemClockContext"},
|
||||
{4, nullptr, "GetOperationEventReadableHandle"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
UpdateSharedMemoryContext(system_clock_context);
|
||||
}
|
||||
|
||||
private:
|
||||
void GetCurrentTime(Kernel::HLERequestContext& ctx) {
|
||||
const s64 time_since_epoch{GetSecondsSinceEpoch().count()};
|
||||
LOG_DEBUG(Service_Time, "called");
|
||||
|
||||
if (!clock_core.IsInitialized()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ERROR_UNINITIALIZED_CLOCK);
|
||||
return;
|
||||
}
|
||||
|
||||
s64 posix_time{};
|
||||
if (const ResultCode result{
|
||||
clock_core.GetCurrentTime(Core::System::GetInstance(), posix_time)};
|
||||
result != RESULT_SUCCESS) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u64>(time_since_epoch);
|
||||
rb.Push<s64>(posix_time);
|
||||
}
|
||||
|
||||
void GetSystemClockContext(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_Time, "(STUBBED) called");
|
||||
LOG_DEBUG(Service_Time, "called");
|
||||
|
||||
// TODO(ogniK): This should be updated periodically however since we have it stubbed we'll
|
||||
// only update when we get a new context
|
||||
UpdateSharedMemoryContext(system_clock_context);
|
||||
if (!clock_core.IsInitialized()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ERROR_UNINITIALIZED_CLOCK);
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, (sizeof(SystemClockContext) / 4) + 2};
|
||||
Clock::SystemClockContext system_clock_context{};
|
||||
if (const ResultCode result{
|
||||
clock_core.GetClockContext(Core::System::GetInstance(), system_clock_context)};
|
||||
result != RESULT_SUCCESS) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, sizeof(Clock::SystemClockContext) / 4 + 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw(system_clock_context);
|
||||
}
|
||||
|
||||
void UpdateSharedMemoryContext(const SystemClockContext& clock_context) {
|
||||
switch (clock_type) {
|
||||
case ClockContextType::StandardLocalSystem:
|
||||
shared_memory->SetStandardLocalSystemClockContext(clock_context);
|
||||
break;
|
||||
case ClockContextType::StandardNetworkSystem:
|
||||
shared_memory->SetStandardNetworkSystemClockContext(clock_context);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
SystemClockContext system_clock_context{};
|
||||
std::shared_ptr<Service::Time::SharedMemory> shared_memory;
|
||||
ClockContextType clock_type;
|
||||
Clock::SystemClockCore& clock_core;
|
||||
};
|
||||
|
||||
class ISteadyClock final : public ServiceFramework<ISteadyClock> {
|
||||
public:
|
||||
ISteadyClock(std::shared_ptr<SharedMemory> shared_memory, Core::System& system)
|
||||
: ServiceFramework("ISteadyClock"), shared_memory(shared_memory), system(system) {
|
||||
ISteadyClock(Clock::SteadyClockCore& clock_core)
|
||||
: ServiceFramework("ISteadyClock"), clock_core{clock_core} {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &ISteadyClock::GetCurrentTimePoint, "GetCurrentTimePoint"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
|
||||
shared_memory->SetStandardSteadyClockTimepoint(GetCurrentTimePoint());
|
||||
}
|
||||
|
||||
private:
|
||||
void GetCurrentTimePoint(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Time, "called");
|
||||
|
||||
const auto time_point = GetCurrentTimePoint();
|
||||
// TODO(ogniK): This should be updated periodically
|
||||
shared_memory->SetStandardSteadyClockTimepoint(time_point);
|
||||
if (!clock_core.IsInitialized()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ERROR_UNINITIALIZED_CLOCK);
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, (sizeof(SteadyClockTimePoint) / 4) + 2};
|
||||
const Clock::SteadyClockTimePoint time_point{
|
||||
clock_core.GetCurrentTimePoint(Core::System::GetInstance())};
|
||||
IPC::ResponseBuilder rb{ctx, (sizeof(Clock::SteadyClockTimePoint) / 4) + 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw(time_point);
|
||||
}
|
||||
|
||||
SteadyClockTimePoint GetCurrentTimePoint() const {
|
||||
const auto& core_timing = system.CoreTiming();
|
||||
const auto ms = Core::Timing::CyclesToMs(core_timing.GetTicks());
|
||||
return {static_cast<u64_le>(ms.count() / 1000), {}};
|
||||
}
|
||||
|
||||
std::shared_ptr<SharedMemory> shared_memory;
|
||||
Core::System& system;
|
||||
Clock::SteadyClockCore& clock_core;
|
||||
};
|
||||
|
||||
class ITimeZoneService final : public ServiceFramework<ITimeZoneService> {
|
||||
public:
|
||||
ITimeZoneService() : ServiceFramework("ITimeZoneService") {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &ITimeZoneService::GetDeviceLocationName, "GetDeviceLocationName"},
|
||||
{1, nullptr, "SetDeviceLocationName"},
|
||||
{2, &ITimeZoneService::GetTotalLocationNameCount, "GetTotalLocationNameCount"},
|
||||
{3, nullptr, "LoadLocationNameList"},
|
||||
{4, &ITimeZoneService::LoadTimeZoneRule, "LoadTimeZoneRule"},
|
||||
{5, nullptr, "GetTimeZoneRuleVersion"},
|
||||
{6, nullptr, "GetDeviceLocationNameAndUpdatedTime"},
|
||||
{7, nullptr, "SetDeviceLocationNameWithTimeZoneRule"},
|
||||
{8, nullptr, "ParseTimeZoneBinary"},
|
||||
{20, nullptr, "GetDeviceLocationNameOperationEventReadableHandle"},
|
||||
{100, &ITimeZoneService::ToCalendarTime, "ToCalendarTime"},
|
||||
{101, &ITimeZoneService::ToCalendarTimeWithMyRule, "ToCalendarTimeWithMyRule"},
|
||||
{201, &ITimeZoneService::ToPosixTime, "ToPosixTime"},
|
||||
{202, &ITimeZoneService::ToPosixTimeWithMyRule, "ToPosixTimeWithMyRule"},
|
||||
};
|
||||
// clang-format on
|
||||
ResultCode Module::Interface::GetClockSnapshotFromSystemClockContextInternal(
|
||||
Kernel::Thread* thread, Clock::SystemClockContext user_context,
|
||||
Clock::SystemClockContext network_context, u8 type, Clock::ClockSnapshot& clock_snapshot) {
|
||||
|
||||
RegisterHandlers(functions);
|
||||
auto& time_manager{module->GetTimeManager()};
|
||||
|
||||
clock_snapshot.is_automatic_correction_enabled =
|
||||
time_manager.GetStandardUserSystemClockCore().IsAutomaticCorrectionEnabled();
|
||||
clock_snapshot.user_context = user_context;
|
||||
clock_snapshot.network_context = network_context;
|
||||
|
||||
if (const ResultCode result{
|
||||
time_manager.GetTimeZoneContentManager().GetTimeZoneManager().GetDeviceLocationName(
|
||||
clock_snapshot.location_name)};
|
||||
result != RESULT_SUCCESS) {
|
||||
return result;
|
||||
}
|
||||
|
||||
private:
|
||||
LocationName location_name{"UTC"};
|
||||
TimeZoneRule my_time_zone_rule{};
|
||||
|
||||
void GetDeviceLocationName(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Time, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, (sizeof(LocationName) / 4) + 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw(location_name);
|
||||
const auto current_time_point{
|
||||
time_manager.GetStandardSteadyClockCore().GetCurrentTimePoint(Core::System::GetInstance())};
|
||||
if (const ResultCode result{Clock::ClockSnapshot::GetCurrentTime(
|
||||
clock_snapshot.user_time, current_time_point, clock_snapshot.user_context)};
|
||||
result != RESULT_SUCCESS) {
|
||||
return result;
|
||||
}
|
||||
|
||||
void GetTotalLocationNameCount(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_Time, "(STUBBED) called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(0);
|
||||
TimeZone::CalendarInfo userCalendarInfo{};
|
||||
if (const ResultCode result{
|
||||
time_manager.GetTimeZoneContentManager().GetTimeZoneManager().ToCalendarTimeWithMyRules(
|
||||
clock_snapshot.user_time, userCalendarInfo)};
|
||||
result != RESULT_SUCCESS) {
|
||||
return result;
|
||||
}
|
||||
|
||||
void LoadTimeZoneRule(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_Time, "(STUBBED) called");
|
||||
clock_snapshot.user_calendar_time = userCalendarInfo.time;
|
||||
clock_snapshot.user_calendar_additional_time = userCalendarInfo.additiona_info;
|
||||
|
||||
ctx.WriteBuffer(&my_time_zone_rule, sizeof(TimeZoneRule));
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
if (Clock::ClockSnapshot::GetCurrentTime(clock_snapshot.network_time, current_time_point,
|
||||
clock_snapshot.network_context) != RESULT_SUCCESS) {
|
||||
clock_snapshot.network_time = 0;
|
||||
}
|
||||
|
||||
void ToCalendarTime(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const u64 posix_time = rp.Pop<u64>();
|
||||
LOG_WARNING(Service_Time, "(STUBBED) called, posix_time=0x{:016X}", posix_time);
|
||||
|
||||
TimeZoneRule time_zone_rule{};
|
||||
auto buffer = ctx.ReadBuffer();
|
||||
std::memcpy(&time_zone_rule, buffer.data(), buffer.size());
|
||||
|
||||
CalendarTime calendar_time{2018, 1, 1, 0, 0, 0};
|
||||
CalendarAdditionalInfo additional_info{};
|
||||
|
||||
PosixToCalendar(posix_time, calendar_time, additional_info, time_zone_rule);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 10};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw(calendar_time);
|
||||
rb.PushRaw(additional_info);
|
||||
TimeZone::CalendarInfo networkCalendarInfo{};
|
||||
if (const ResultCode result{
|
||||
time_manager.GetTimeZoneContentManager().GetTimeZoneManager().ToCalendarTimeWithMyRules(
|
||||
clock_snapshot.network_time, networkCalendarInfo)};
|
||||
result != RESULT_SUCCESS) {
|
||||
return result;
|
||||
}
|
||||
|
||||
void ToCalendarTimeWithMyRule(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const u64 posix_time = rp.Pop<u64>();
|
||||
LOG_WARNING(Service_Time, "(STUBBED) called, posix_time=0x{:016X}", posix_time);
|
||||
clock_snapshot.network_calendar_time = networkCalendarInfo.time;
|
||||
clock_snapshot.network_calendar_additional_time = networkCalendarInfo.additiona_info;
|
||||
clock_snapshot.type = type;
|
||||
|
||||
CalendarTime calendar_time{2018, 1, 1, 0, 0, 0};
|
||||
CalendarAdditionalInfo additional_info{};
|
||||
|
||||
PosixToCalendar(posix_time, calendar_time, additional_info, my_time_zone_rule);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 10};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw(calendar_time);
|
||||
rb.PushRaw(additional_info);
|
||||
}
|
||||
|
||||
void ToPosixTime(Kernel::HLERequestContext& ctx) {
|
||||
// TODO(ogniK): Figure out how to handle multiple times
|
||||
LOG_WARNING(Service_Time, "(STUBBED) called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
auto calendar_time = rp.PopRaw<CalendarTime>();
|
||||
auto posix_time = CalendarToPosix(calendar_time, {});
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw<u32>(1); // Amount of times we're returning
|
||||
ctx.WriteBuffer(&posix_time, sizeof(u64));
|
||||
}
|
||||
|
||||
void ToPosixTimeWithMyRule(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_Time, "(STUBBED) called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
auto calendar_time = rp.PopRaw<CalendarTime>();
|
||||
auto posix_time = CalendarToPosix(calendar_time, {});
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw<u32>(1); // Amount of times we're returning
|
||||
ctx.WriteBuffer(&posix_time, sizeof(u64));
|
||||
}
|
||||
};
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
void Module::Interface::GetStandardUserSystemClock(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Time, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ISystemClock>(shared_memory, ClockContextType::StandardUserSystem);
|
||||
rb.PushIpcInterface<ISystemClock>(module->GetTimeManager().GetStandardUserSystemClockCore());
|
||||
}
|
||||
|
||||
void Module::Interface::GetStandardNetworkSystemClock(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Time, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ISystemClock>(shared_memory, ClockContextType::StandardNetworkSystem);
|
||||
rb.PushIpcInterface<ISystemClock>(module->GetTimeManager().GetStandardNetworkSystemClockCore());
|
||||
}
|
||||
|
||||
void Module::Interface::GetStandardSteadyClock(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Time, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ISteadyClock>(shared_memory, system);
|
||||
rb.PushIpcInterface<ISteadyClock>(module->GetTimeManager().GetStandardSteadyClockCore());
|
||||
}
|
||||
|
||||
void Module::Interface::GetTimeZoneService(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Time, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ITimeZoneService>();
|
||||
rb.PushIpcInterface<ITimeZoneService>(module->GetTimeManager().GetTimeZoneContentManager());
|
||||
}
|
||||
|
||||
void Module::Interface::GetStandardLocalSystemClock(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Time, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ISystemClock>(shared_memory, ClockContextType::StandardLocalSystem);
|
||||
rb.PushIpcInterface<ISystemClock>(module->GetTimeManager().GetStandardLocalSystemClockCore());
|
||||
}
|
||||
|
||||
void Module::Interface::IsStandardNetworkSystemClockAccuracySufficient(
|
||||
Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Time, "called");
|
||||
auto& clock_core{module->GetTimeManager().GetStandardNetworkSystemClockCore()};
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(clock_core.IsStandardNetworkSystemClockAccuracySufficient(system));
|
||||
}
|
||||
|
||||
void Module::Interface::CalculateMonotonicSystemClockBaseTimePoint(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Time, "called");
|
||||
|
||||
auto& steady_clock_core{module->GetTimeManager().GetStandardSteadyClockCore()};
|
||||
if (!steady_clock_core.IsInitialized()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ERROR_UNINITIALIZED_CLOCK);
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto context{rp.PopRaw<Clock::SystemClockContext>()};
|
||||
const auto current_time_point{
|
||||
steady_clock_core.GetCurrentTimePoint(Core::System::GetInstance())};
|
||||
|
||||
if (current_time_point.clock_source_id == context.steady_time_point.clock_source_id) {
|
||||
const auto ticks{Clock::TimeSpanType::FromTicks(
|
||||
Core::Timing::CpuCyclesToClockCycles(system.CoreTiming().GetTicks()),
|
||||
Core::Timing::CNTFREQ)};
|
||||
const s64 base_time_point{context.offset + current_time_point.time_point -
|
||||
ticks.ToSeconds()};
|
||||
IPC::ResponseBuilder rb{ctx, (sizeof(s64) / 4) + 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw(base_time_point);
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ERROR_TIME_MISMATCH);
|
||||
}
|
||||
|
||||
void Module::Interface::GetClockSnapshot(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Time, "called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto initial_type = rp.PopRaw<u8>();
|
||||
const auto type{rp.PopRaw<u8>()};
|
||||
|
||||
const s64 time_since_epoch{GetSecondsSinceEpoch().count()};
|
||||
const std::time_t time(time_since_epoch);
|
||||
const std::tm* tm = std::localtime(&time);
|
||||
if (tm == nullptr) {
|
||||
LOG_ERROR(Service_Time, "tm is a nullptr");
|
||||
Clock::SystemClockContext user_context{};
|
||||
if (const ResultCode result{
|
||||
module->GetTimeManager().GetStandardUserSystemClockCore().GetClockContext(
|
||||
Core::System::GetInstance(), user_context)};
|
||||
result != RESULT_SUCCESS) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_UNKNOWN); // TODO(ogniK): Find appropriate error code
|
||||
rb.Push(result);
|
||||
return;
|
||||
}
|
||||
Clock::SystemClockContext network_context{};
|
||||
if (const ResultCode result{
|
||||
module->GetTimeManager().GetStandardNetworkSystemClockCore().GetClockContext(
|
||||
Core::System::GetInstance(), network_context)};
|
||||
result != RESULT_SUCCESS) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
return;
|
||||
}
|
||||
|
||||
const auto& core_timing = system.CoreTiming();
|
||||
const auto ms = Core::Timing::CyclesToMs(core_timing.GetTicks());
|
||||
const SteadyClockTimePoint steady_clock_time_point{static_cast<u64_le>(ms.count() / 1000), {}};
|
||||
|
||||
CalendarTime calendar_time{};
|
||||
calendar_time.year = static_cast<u16_le>(tm->tm_year + 1900);
|
||||
calendar_time.month = static_cast<u8>(tm->tm_mon + 1);
|
||||
calendar_time.day = static_cast<u8>(tm->tm_mday);
|
||||
calendar_time.hour = static_cast<u8>(tm->tm_hour);
|
||||
calendar_time.minute = static_cast<u8>(tm->tm_min);
|
||||
calendar_time.second = static_cast<u8>(tm->tm_sec);
|
||||
|
||||
ClockSnapshot clock_snapshot{};
|
||||
clock_snapshot.system_posix_time = time_since_epoch;
|
||||
clock_snapshot.network_posix_time = time_since_epoch;
|
||||
clock_snapshot.system_calendar_time = calendar_time;
|
||||
clock_snapshot.network_calendar_time = calendar_time;
|
||||
|
||||
CalendarAdditionalInfo additional_info{};
|
||||
PosixToCalendar(time_since_epoch, calendar_time, additional_info, {});
|
||||
|
||||
clock_snapshot.system_calendar_info = additional_info;
|
||||
clock_snapshot.network_calendar_info = additional_info;
|
||||
|
||||
clock_snapshot.steady_clock_timepoint = steady_clock_time_point;
|
||||
clock_snapshot.location_name = LocationName{"UTC"};
|
||||
clock_snapshot.clock_auto_adjustment_enabled = 1;
|
||||
clock_snapshot.type = initial_type;
|
||||
Clock::ClockSnapshot clock_snapshot{};
|
||||
if (const ResultCode result{GetClockSnapshotFromSystemClockContextInternal(
|
||||
&ctx.GetThread(), user_context, network_context, type, clock_snapshot)};
|
||||
result != RESULT_SUCCESS) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
ctx.WriteBuffer(&clock_snapshot, sizeof(ClockSnapshot));
|
||||
ctx.WriteBuffer(&clock_snapshot, sizeof(Clock::ClockSnapshot));
|
||||
}
|
||||
|
||||
void Module::Interface::CalculateStandardUserSystemClockDifferenceByUser(
|
||||
Kernel::HLERequestContext& ctx) {
|
||||
void Module::Interface::GetClockSnapshotFromSystemClockContext(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Time, "called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto snapshot_a = rp.PopRaw<ClockSnapshot>();
|
||||
const auto snapshot_b = rp.PopRaw<ClockSnapshot>();
|
||||
const u64 difference =
|
||||
snapshot_b.user_clock_context.offset - snapshot_a.user_clock_context.offset;
|
||||
const auto type{rp.PopRaw<u8>()};
|
||||
rp.AlignWithPadding();
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
const Clock::SystemClockContext user_context{rp.PopRaw<Clock::SystemClockContext>()};
|
||||
const Clock::SystemClockContext network_context{rp.PopRaw<Clock::SystemClockContext>()};
|
||||
|
||||
Clock::ClockSnapshot clock_snapshot{};
|
||||
if (const ResultCode result{GetClockSnapshotFromSystemClockContextInternal(
|
||||
&ctx.GetThread(), user_context, network_context, type, clock_snapshot)};
|
||||
result != RESULT_SUCCESS) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw<u64>(difference);
|
||||
ctx.WriteBuffer(&clock_snapshot, sizeof(Clock::ClockSnapshot));
|
||||
}
|
||||
|
||||
void Module::Interface::GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Time, "called");
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushCopyObjects(shared_memory->GetSharedMemoryHolder());
|
||||
rb.PushCopyObjects(module->GetTimeManager().GetSharedMemory().GetSharedMemoryHolder());
|
||||
}
|
||||
|
||||
void Module::Interface::IsStandardUserSystemClockAutomaticCorrectionEnabled(
|
||||
Kernel::HLERequestContext& ctx) {
|
||||
// ogniK(TODO): When clock contexts are implemented, the value should be read from the context
|
||||
// instead of our shared memory holder
|
||||
LOG_DEBUG(Service_Time, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u8>(shared_memory->GetStandardUserSystemClockAutomaticCorrectionEnabled());
|
||||
}
|
||||
|
||||
void Module::Interface::SetStandardUserSystemClockAutomaticCorrectionEnabled(
|
||||
Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto enabled = rp.Pop<u8>();
|
||||
|
||||
LOG_WARNING(Service_Time, "(PARTIAL IMPLEMENTATION) called");
|
||||
|
||||
// TODO(ogniK): Update clock contexts and correct timespans
|
||||
|
||||
shared_memory->SetStandardUserSystemClockAutomaticCorrectionEnabled(enabled > 0);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
Module::Interface::Interface(std::shared_ptr<Module> time,
|
||||
std::shared_ptr<SharedMemory> shared_memory, Core::System& system,
|
||||
const char* name)
|
||||
: ServiceFramework(name), time(std::move(time)), shared_memory(std::move(shared_memory)),
|
||||
system(system) {}
|
||||
Module::Interface::Interface(std::shared_ptr<Module> module, Core::System& system, const char* name)
|
||||
: ServiceFramework(name), module{std::move(module)}, system{system} {}
|
||||
|
||||
Module::Interface::~Interface() = default;
|
||||
|
||||
void InstallInterfaces(Core::System& system) {
|
||||
auto time = std::make_shared<Module>();
|
||||
auto shared_mem = std::make_shared<SharedMemory>(system);
|
||||
|
||||
std::make_shared<Time>(time, shared_mem, system, "time:a")
|
||||
->InstallAsService(system.ServiceManager());
|
||||
std::make_shared<Time>(time, shared_mem, system, "time:s")
|
||||
->InstallAsService(system.ServiceManager());
|
||||
std::make_shared<Time>(std::move(time), shared_mem, system, "time:u")
|
||||
->InstallAsService(system.ServiceManager());
|
||||
auto module{std::make_shared<Module>(system)};
|
||||
std::make_shared<Time>(module, system, "time:a")->InstallAsService(system.ServiceManager());
|
||||
std::make_shared<Time>(module, system, "time:s")->InstallAsService(system.ServiceManager());
|
||||
std::make_shared<Time>(module, system, "time:u")->InstallAsService(system.ServiceManager());
|
||||
}
|
||||
|
||||
} // namespace Service::Time
|
||||
|
||||
@@ -4,84 +4,23 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include "common/common_funcs.h"
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/hle/service/time/clock_types.h"
|
||||
#include "core/hle/service/time/time_manager.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Service::Time {
|
||||
|
||||
class SharedMemory;
|
||||
|
||||
struct LocationName {
|
||||
std::array<u8, 0x24> name;
|
||||
};
|
||||
static_assert(sizeof(LocationName) == 0x24, "LocationName is incorrect size");
|
||||
|
||||
struct CalendarTime {
|
||||
u16_le year;
|
||||
u8 month; // Starts at 1
|
||||
u8 day; // Starts at 1
|
||||
u8 hour;
|
||||
u8 minute;
|
||||
u8 second;
|
||||
};
|
||||
static_assert(sizeof(CalendarTime) == 0x8, "CalendarTime structure has incorrect size");
|
||||
|
||||
struct CalendarAdditionalInfo {
|
||||
u32_le day_of_week;
|
||||
u32_le day_of_year;
|
||||
std::array<u8, 8> name;
|
||||
u8 is_dst;
|
||||
s32_le utc_offset;
|
||||
};
|
||||
static_assert(sizeof(CalendarAdditionalInfo) == 0x18,
|
||||
"CalendarAdditionalInfo structure has incorrect size");
|
||||
|
||||
// TODO(mailwl) RE this structure
|
||||
struct TimeZoneRule {
|
||||
INSERT_PADDING_BYTES(0x4000);
|
||||
};
|
||||
|
||||
struct SteadyClockTimePoint {
|
||||
using SourceID = std::array<u8, 16>;
|
||||
|
||||
u64_le value;
|
||||
SourceID source_id;
|
||||
};
|
||||
static_assert(sizeof(SteadyClockTimePoint) == 0x18, "SteadyClockTimePoint is incorrect size");
|
||||
|
||||
struct SystemClockContext {
|
||||
u64_le offset;
|
||||
SteadyClockTimePoint time_point;
|
||||
};
|
||||
static_assert(sizeof(SystemClockContext) == 0x20,
|
||||
"SystemClockContext structure has incorrect size");
|
||||
|
||||
struct ClockSnapshot {
|
||||
SystemClockContext user_clock_context;
|
||||
SystemClockContext network_clock_context;
|
||||
s64_le system_posix_time;
|
||||
s64_le network_posix_time;
|
||||
CalendarTime system_calendar_time;
|
||||
CalendarTime network_calendar_time;
|
||||
CalendarAdditionalInfo system_calendar_info;
|
||||
CalendarAdditionalInfo network_calendar_info;
|
||||
SteadyClockTimePoint steady_clock_timepoint;
|
||||
LocationName location_name;
|
||||
u8 clock_auto_adjustment_enabled;
|
||||
u8 type;
|
||||
u8 version;
|
||||
INSERT_PADDING_BYTES(1);
|
||||
};
|
||||
static_assert(sizeof(ClockSnapshot) == 0xd0, "ClockSnapshot is an invalid size");
|
||||
|
||||
class Module final {
|
||||
public:
|
||||
Module(Core::System& system) : time_manager{system} {}
|
||||
|
||||
class Interface : public ServiceFramework<Interface> {
|
||||
public:
|
||||
explicit Interface(std::shared_ptr<Module> time,
|
||||
std::shared_ptr<SharedMemory> shared_memory, Core::System& system,
|
||||
const char* name);
|
||||
explicit Interface(std::shared_ptr<Module> module, Core::System& system, const char* name);
|
||||
~Interface() override;
|
||||
|
||||
void GetStandardUserSystemClock(Kernel::HLERequestContext& ctx);
|
||||
@@ -89,17 +28,29 @@ public:
|
||||
void GetStandardSteadyClock(Kernel::HLERequestContext& ctx);
|
||||
void GetTimeZoneService(Kernel::HLERequestContext& ctx);
|
||||
void GetStandardLocalSystemClock(Kernel::HLERequestContext& ctx);
|
||||
void IsStandardNetworkSystemClockAccuracySufficient(Kernel::HLERequestContext& ctx);
|
||||
void CalculateMonotonicSystemClockBaseTimePoint(Kernel::HLERequestContext& ctx);
|
||||
void GetClockSnapshot(Kernel::HLERequestContext& ctx);
|
||||
void CalculateStandardUserSystemClockDifferenceByUser(Kernel::HLERequestContext& ctx);
|
||||
void GetClockSnapshotFromSystemClockContext(Kernel::HLERequestContext& ctx);
|
||||
void GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx);
|
||||
void IsStandardUserSystemClockAutomaticCorrectionEnabled(Kernel::HLERequestContext& ctx);
|
||||
void SetStandardUserSystemClockAutomaticCorrectionEnabled(Kernel::HLERequestContext& ctx);
|
||||
|
||||
private:
|
||||
ResultCode GetClockSnapshotFromSystemClockContextInternal(
|
||||
Kernel::Thread* thread, Clock::SystemClockContext user_context,
|
||||
Clock::SystemClockContext network_context, u8 type,
|
||||
Clock::ClockSnapshot& cloc_snapshot);
|
||||
|
||||
protected:
|
||||
std::shared_ptr<Module> time;
|
||||
std::shared_ptr<SharedMemory> shared_memory;
|
||||
std::shared_ptr<Module> module;
|
||||
Core::System& system;
|
||||
};
|
||||
|
||||
TimeManager& GetTimeManager() {
|
||||
return time_manager;
|
||||
}
|
||||
|
||||
private:
|
||||
TimeManager time_manager;
|
||||
};
|
||||
|
||||
/// Registers all Time services with the specified service manager.
|
||||
|
||||
137
src/core/hle/service/time/time_manager.cpp
Normal file
137
src/core/hle/service/time/time_manager.cpp
Normal file
@@ -0,0 +1,137 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <chrono>
|
||||
#include <ctime>
|
||||
|
||||
#include "core/hle/service/time/ephemeral_network_system_clock_context_writer.h"
|
||||
#include "core/hle/service/time/local_system_clock_context_writer.h"
|
||||
#include "core/hle/service/time/network_system_clock_context_writer.h"
|
||||
#include "core/hle/service/time/time_manager.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Service::Time {
|
||||
|
||||
constexpr Clock::TimeSpanType standard_network_clock_accuracy{0x0009356907420000ULL};
|
||||
|
||||
static std::chrono::seconds GetSecondsSinceEpoch() {
|
||||
return std::chrono::duration_cast<std::chrono::seconds>(
|
||||
std::chrono::system_clock::now().time_since_epoch()) +
|
||||
Settings::values.custom_rtc_differential;
|
||||
}
|
||||
|
||||
static s64 GetExternalRtcValue() {
|
||||
return GetSecondsSinceEpoch().count();
|
||||
}
|
||||
|
||||
TimeManager::TimeManager(Core::System& system)
|
||||
: shared_memory{system}, standard_local_system_clock_core{standard_steady_clock_core},
|
||||
standard_network_system_clock_core{standard_steady_clock_core},
|
||||
standard_user_system_clock_core{standard_local_system_clock_core,
|
||||
standard_network_system_clock_core, system},
|
||||
ephemeral_network_system_clock_core{tick_based_steady_clock_core},
|
||||
local_system_clock_context_writer{
|
||||
std::make_shared<Clock::LocalSystemClockContextWriter>(shared_memory)},
|
||||
network_system_clock_context_writer{
|
||||
std::make_shared<Clock::NetworkSystemClockContextWriter>(shared_memory)},
|
||||
ephemeral_network_system_clock_context_writer{
|
||||
std::make_shared<Clock::EphemeralNetworkSystemClockContextWriter>()},
|
||||
time_zone_content_manager{*this, system} {
|
||||
|
||||
const auto system_time{Clock::TimeSpanType::FromSeconds(GetExternalRtcValue())};
|
||||
SetupStandardSteadyClock(system, Common::UUID::Generate(), system_time, {}, {});
|
||||
SetupStandardLocalSystemClock(system, {}, system_time.ToSeconds());
|
||||
SetupStandardNetworkSystemClock({}, standard_network_clock_accuracy);
|
||||
SetupStandardUserSystemClock(system, {}, Clock::SteadyClockTimePoint::GetRandom());
|
||||
SetupEphemeralNetworkSystemClock();
|
||||
}
|
||||
|
||||
TimeManager::~TimeManager() = default;
|
||||
|
||||
void TimeManager::SetupTimeZoneManager(std::string location_name,
|
||||
Clock::SteadyClockTimePoint time_zone_updated_time_point,
|
||||
std::size_t total_location_name_count,
|
||||
u128 time_zone_rule_version,
|
||||
FileSys::VirtualFile& vfs_file) {
|
||||
if (time_zone_content_manager.GetTimeZoneManager().SetDeviceLocationNameWithTimeZoneRule(
|
||||
location_name, vfs_file) != RESULT_SUCCESS) {
|
||||
UNREACHABLE();
|
||||
return;
|
||||
}
|
||||
|
||||
time_zone_content_manager.GetTimeZoneManager().SetUpdatedTime(time_zone_updated_time_point);
|
||||
time_zone_content_manager.GetTimeZoneManager().SetTotalLocationNameCount(
|
||||
total_location_name_count);
|
||||
time_zone_content_manager.GetTimeZoneManager().SetTimeZoneRuleVersion(time_zone_rule_version);
|
||||
time_zone_content_manager.GetTimeZoneManager().MarkAsInitialized();
|
||||
}
|
||||
|
||||
void TimeManager::SetupStandardSteadyClock(Core::System& system, Common::UUID clock_source_id,
|
||||
Clock::TimeSpanType setup_value,
|
||||
Clock::TimeSpanType internal_offset,
|
||||
bool is_rtc_reset_detected) {
|
||||
standard_steady_clock_core.SetClockSourceId(clock_source_id);
|
||||
standard_steady_clock_core.SetSetupValue(setup_value);
|
||||
standard_steady_clock_core.SetInternalOffset(internal_offset);
|
||||
standard_steady_clock_core.MarkAsInitialized();
|
||||
|
||||
const auto current_time_point{standard_steady_clock_core.GetCurrentRawTimePoint(system)};
|
||||
shared_memory.SetupStandardSteadyClock(system, clock_source_id, current_time_point);
|
||||
}
|
||||
|
||||
void TimeManager::SetupStandardLocalSystemClock(Core::System& system,
|
||||
Clock::SystemClockContext clock_context,
|
||||
s64 posix_time) {
|
||||
standard_local_system_clock_core.SetUpdateCallbackInstance(local_system_clock_context_writer);
|
||||
|
||||
const auto current_time_point{
|
||||
standard_local_system_clock_core.GetSteadyClockCore().GetCurrentTimePoint(system)};
|
||||
if (current_time_point.clock_source_id == clock_context.steady_time_point.clock_source_id) {
|
||||
standard_local_system_clock_core.SetSystemClockContext(clock_context);
|
||||
} else {
|
||||
if (standard_local_system_clock_core.SetCurrentTime(system, posix_time) != RESULT_SUCCESS) {
|
||||
UNREACHABLE();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
standard_local_system_clock_core.MarkAsInitialized();
|
||||
}
|
||||
|
||||
void TimeManager::SetupStandardNetworkSystemClock(Clock::SystemClockContext clock_context,
|
||||
Clock::TimeSpanType sufficient_accuracy) {
|
||||
standard_network_system_clock_core.SetUpdateCallbackInstance(
|
||||
network_system_clock_context_writer);
|
||||
|
||||
if (standard_network_system_clock_core.SetSystemClockContext(clock_context) != RESULT_SUCCESS) {
|
||||
UNREACHABLE();
|
||||
return;
|
||||
}
|
||||
|
||||
standard_network_system_clock_core.SetStandardNetworkClockSufficientAccuracy(
|
||||
sufficient_accuracy);
|
||||
standard_network_system_clock_core.MarkAsInitialized();
|
||||
}
|
||||
|
||||
void TimeManager::SetupStandardUserSystemClock(
|
||||
Core::System& system, bool is_automatic_correction_enabled,
|
||||
Clock::SteadyClockTimePoint steady_clock_time_point) {
|
||||
if (standard_user_system_clock_core.SetAutomaticCorrectionEnabled(
|
||||
system, is_automatic_correction_enabled) != RESULT_SUCCESS) {
|
||||
UNREACHABLE();
|
||||
return;
|
||||
}
|
||||
|
||||
standard_user_system_clock_core.SetAutomaticCorrectionUpdatedTime(steady_clock_time_point);
|
||||
standard_user_system_clock_core.MarkAsInitialized();
|
||||
shared_memory.SetAutomaticCorrectionEnabled(is_automatic_correction_enabled);
|
||||
}
|
||||
|
||||
void TimeManager::SetupEphemeralNetworkSystemClock() {
|
||||
ephemeral_network_system_clock_core.SetUpdateCallbackInstance(
|
||||
ephemeral_network_system_clock_context_writer);
|
||||
ephemeral_network_system_clock_core.MarkAsInitialized();
|
||||
}
|
||||
|
||||
} // namespace Service::Time
|
||||
117
src/core/hle/service/time/time_manager.h
Normal file
117
src/core/hle/service/time/time_manager.h
Normal file
@@ -0,0 +1,117 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/file_sys/vfs_types.h"
|
||||
#include "core/hle/service/time/clock_types.h"
|
||||
#include "core/hle/service/time/ephemeral_network_system_clock_core.h"
|
||||
#include "core/hle/service/time/standard_local_system_clock_core.h"
|
||||
#include "core/hle/service/time/standard_network_system_clock_core.h"
|
||||
#include "core/hle/service/time/standard_steady_clock_core.h"
|
||||
#include "core/hle/service/time/standard_user_system_clock_core.h"
|
||||
#include "core/hle/service/time/tick_based_steady_clock_core.h"
|
||||
#include "core/hle/service/time/time_sharedmemory.h"
|
||||
#include "core/hle/service/time/time_zone_content_manager.h"
|
||||
|
||||
namespace Service::Time {
|
||||
|
||||
namespace Clock {
|
||||
class EphemeralNetworkSystemClockContextWriter;
|
||||
class LocalSystemClockContextWriter;
|
||||
class NetworkSystemClockContextWriter;
|
||||
} // namespace Clock
|
||||
|
||||
// Parts of this implementation were based on Ryujinx (https://github.com/Ryujinx/Ryujinx/pull/783).
|
||||
// This code was released under public domain.
|
||||
|
||||
class TimeManager final {
|
||||
public:
|
||||
explicit TimeManager(Core::System& system);
|
||||
~TimeManager();
|
||||
|
||||
Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() {
|
||||
return standard_steady_clock_core;
|
||||
}
|
||||
|
||||
const Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() const {
|
||||
return standard_steady_clock_core;
|
||||
}
|
||||
|
||||
Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() {
|
||||
return standard_local_system_clock_core;
|
||||
}
|
||||
|
||||
const Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() const {
|
||||
return standard_local_system_clock_core;
|
||||
}
|
||||
|
||||
Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() {
|
||||
return standard_network_system_clock_core;
|
||||
}
|
||||
|
||||
const Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() const {
|
||||
return standard_network_system_clock_core;
|
||||
}
|
||||
|
||||
Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() {
|
||||
return standard_user_system_clock_core;
|
||||
}
|
||||
|
||||
const Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() const {
|
||||
return standard_user_system_clock_core;
|
||||
}
|
||||
|
||||
TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() {
|
||||
return time_zone_content_manager;
|
||||
}
|
||||
|
||||
const TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() const {
|
||||
return time_zone_content_manager;
|
||||
}
|
||||
|
||||
SharedMemory& GetSharedMemory() {
|
||||
return shared_memory;
|
||||
}
|
||||
|
||||
const SharedMemory& GetSharedMemory() const {
|
||||
return shared_memory;
|
||||
}
|
||||
|
||||
void SetupTimeZoneManager(std::string location_name,
|
||||
Clock::SteadyClockTimePoint time_zone_updated_time_point,
|
||||
std::size_t total_location_name_count, u128 time_zone_rule_version,
|
||||
FileSys::VirtualFile& vfs_file);
|
||||
|
||||
private:
|
||||
void SetupStandardSteadyClock(Core::System& system, Common::UUID clock_source_id,
|
||||
Clock::TimeSpanType setup_value,
|
||||
Clock::TimeSpanType internal_offset, bool is_rtc_reset_detected);
|
||||
void SetupStandardLocalSystemClock(Core::System& system,
|
||||
Clock::SystemClockContext clock_context, s64 posix_time);
|
||||
void SetupStandardNetworkSystemClock(Clock::SystemClockContext clock_context,
|
||||
Clock::TimeSpanType sufficient_accuracy);
|
||||
void SetupStandardUserSystemClock(Core::System& system, bool is_automatic_correction_enabled,
|
||||
Clock::SteadyClockTimePoint steady_clock_time_point);
|
||||
void SetupEphemeralNetworkSystemClock();
|
||||
|
||||
SharedMemory shared_memory;
|
||||
|
||||
Clock::StandardSteadyClockCore standard_steady_clock_core;
|
||||
Clock::TickBasedSteadyClockCore tick_based_steady_clock_core;
|
||||
Clock::StandardLocalSystemClockCore standard_local_system_clock_core;
|
||||
Clock::StandardNetworkSystemClockCore standard_network_system_clock_core;
|
||||
Clock::StandardUserSystemClockCore standard_user_system_clock_core;
|
||||
Clock::EphemeralNetworkSystemClockCore ephemeral_network_system_clock_core;
|
||||
|
||||
std::shared_ptr<Clock::LocalSystemClockContextWriter> local_system_clock_context_writer;
|
||||
std::shared_ptr<Clock::NetworkSystemClockContextWriter> network_system_clock_context_writer;
|
||||
std::shared_ptr<Clock::EphemeralNetworkSystemClockContextWriter>
|
||||
ephemeral_network_system_clock_context_writer;
|
||||
|
||||
TimeZone::TimeZoneContentManager time_zone_content_manager;
|
||||
};
|
||||
|
||||
} // namespace Service::Time
|
||||
@@ -3,20 +3,21 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/core_timing_util.h"
|
||||
#include "core/hle/service/time/clock_types.h"
|
||||
#include "core/hle/service/time/steady_clock_core.h"
|
||||
#include "core/hle/service/time/time_sharedmemory.h"
|
||||
|
||||
namespace Service::Time {
|
||||
const std::size_t SHARED_MEMORY_SIZE = 0x1000;
|
||||
|
||||
static constexpr std::size_t SHARED_MEMORY_SIZE{0x1000};
|
||||
|
||||
SharedMemory::SharedMemory(Core::System& system) : system(system) {
|
||||
shared_memory_holder = Kernel::SharedMemory::Create(
|
||||
system.Kernel(), nullptr, SHARED_MEMORY_SIZE, Kernel::MemoryPermission::ReadWrite,
|
||||
Kernel::MemoryPermission::Read, 0, Kernel::MemoryRegion::BASE, "Time:SharedMemory");
|
||||
|
||||
// Seems static from 1.0.0 -> 8.1.0. Specific games seem to check this value and crash
|
||||
// if it's set to anything else
|
||||
shared_memory_format.format_version = 14;
|
||||
std::memcpy(shared_memory_holder->GetPointer(), &shared_memory_format, sizeof(Format));
|
||||
std::memset(shared_memory_holder->GetPointer(), 0, SHARED_MEMORY_SIZE);
|
||||
}
|
||||
|
||||
SharedMemory::~SharedMemory() = default;
|
||||
@@ -25,44 +26,32 @@ std::shared_ptr<Kernel::SharedMemory> SharedMemory::GetSharedMemoryHolder() cons
|
||||
return shared_memory_holder;
|
||||
}
|
||||
|
||||
void SharedMemory::SetStandardSteadyClockTimepoint(const SteadyClockTimePoint& timepoint) {
|
||||
void SharedMemory::SetupStandardSteadyClock(Core::System& system,
|
||||
const Common::UUID& clock_source_id,
|
||||
Clock::TimeSpanType current_time_point) {
|
||||
const Clock::TimeSpanType ticks_time_span{Clock::TimeSpanType::FromTicks(
|
||||
Core::Timing::CpuCyclesToClockCycles(system.CoreTiming().GetTicks()),
|
||||
Core::Timing::CNTFREQ)};
|
||||
const Clock::SteadyClockContext context{
|
||||
static_cast<u64>(current_time_point.nanoseconds - ticks_time_span.nanoseconds),
|
||||
clock_source_id};
|
||||
shared_memory_format.standard_steady_clock_timepoint.StoreData(
|
||||
shared_memory_holder->GetPointer(), timepoint);
|
||||
shared_memory_holder->GetPointer(), context);
|
||||
}
|
||||
|
||||
void SharedMemory::SetStandardLocalSystemClockContext(const SystemClockContext& context) {
|
||||
void SharedMemory::UpdateLocalSystemClockContext(const Clock::SystemClockContext& context) {
|
||||
shared_memory_format.standard_local_system_clock_context.StoreData(
|
||||
shared_memory_holder->GetPointer(), context);
|
||||
}
|
||||
|
||||
void SharedMemory::SetStandardNetworkSystemClockContext(const SystemClockContext& context) {
|
||||
void SharedMemory::UpdateNetworkSystemClockContext(const Clock::SystemClockContext& context) {
|
||||
shared_memory_format.standard_network_system_clock_context.StoreData(
|
||||
shared_memory_holder->GetPointer(), context);
|
||||
}
|
||||
|
||||
void SharedMemory::SetStandardUserSystemClockAutomaticCorrectionEnabled(bool enabled) {
|
||||
void SharedMemory::SetAutomaticCorrectionEnabled(bool is_enabled) {
|
||||
shared_memory_format.standard_user_system_clock_automatic_correction.StoreData(
|
||||
shared_memory_holder->GetPointer(), enabled);
|
||||
}
|
||||
|
||||
SteadyClockTimePoint SharedMemory::GetStandardSteadyClockTimepoint() {
|
||||
return shared_memory_format.standard_steady_clock_timepoint.ReadData(
|
||||
shared_memory_holder->GetPointer());
|
||||
}
|
||||
|
||||
SystemClockContext SharedMemory::GetStandardLocalSystemClockContext() {
|
||||
return shared_memory_format.standard_local_system_clock_context.ReadData(
|
||||
shared_memory_holder->GetPointer());
|
||||
}
|
||||
|
||||
SystemClockContext SharedMemory::GetStandardNetworkSystemClockContext() {
|
||||
return shared_memory_format.standard_network_system_clock_context.ReadData(
|
||||
shared_memory_holder->GetPointer());
|
||||
}
|
||||
|
||||
bool SharedMemory::GetStandardUserSystemClockAutomaticCorrectionEnabled() {
|
||||
return shared_memory_format.standard_user_system_clock_automatic_correction.ReadData(
|
||||
shared_memory_holder->GetPointer());
|
||||
shared_memory_holder->GetPointer(), is_enabled);
|
||||
}
|
||||
|
||||
} // namespace Service::Time
|
||||
|
||||
@@ -5,11 +5,14 @@
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/uuid.h"
|
||||
#include "core/hle/kernel/shared_memory.h"
|
||||
#include "core/hle/service/time/time.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/service/time/clock_types.h"
|
||||
|
||||
namespace Service::Time {
|
||||
class SharedMemory {
|
||||
|
||||
class SharedMemory final {
|
||||
public:
|
||||
explicit SharedMemory(Core::System& system);
|
||||
~SharedMemory();
|
||||
@@ -17,22 +20,10 @@ public:
|
||||
// Return the shared memory handle
|
||||
std::shared_ptr<Kernel::SharedMemory> GetSharedMemoryHolder() const;
|
||||
|
||||
// Set memory barriers in shared memory and update them
|
||||
void SetStandardSteadyClockTimepoint(const SteadyClockTimePoint& timepoint);
|
||||
void SetStandardLocalSystemClockContext(const SystemClockContext& context);
|
||||
void SetStandardNetworkSystemClockContext(const SystemClockContext& context);
|
||||
void SetStandardUserSystemClockAutomaticCorrectionEnabled(bool enabled);
|
||||
|
||||
// Pull from memory barriers in the shared memory
|
||||
SteadyClockTimePoint GetStandardSteadyClockTimepoint();
|
||||
SystemClockContext GetStandardLocalSystemClockContext();
|
||||
SystemClockContext GetStandardNetworkSystemClockContext();
|
||||
bool GetStandardUserSystemClockAutomaticCorrectionEnabled();
|
||||
|
||||
// TODO(ogniK): We have to properly simulate memory barriers, how are we going to do this?
|
||||
template <typename T, std::size_t Offset>
|
||||
struct MemoryBarrier {
|
||||
static_assert(std::is_trivially_constructible_v<T>, "T must be trivially constructable");
|
||||
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable");
|
||||
u32_le read_attempt{};
|
||||
std::array<T, 2> data{};
|
||||
|
||||
@@ -57,16 +48,22 @@ public:
|
||||
|
||||
// Shared memory format
|
||||
struct Format {
|
||||
MemoryBarrier<SteadyClockTimePoint, 0x0> standard_steady_clock_timepoint;
|
||||
MemoryBarrier<SystemClockContext, 0x38> standard_local_system_clock_context;
|
||||
MemoryBarrier<SystemClockContext, 0x80> standard_network_system_clock_context;
|
||||
MemoryBarrier<Clock::SteadyClockContext, 0x0> standard_steady_clock_timepoint;
|
||||
MemoryBarrier<Clock::SystemClockContext, 0x38> standard_local_system_clock_context;
|
||||
MemoryBarrier<Clock::SystemClockContext, 0x80> standard_network_system_clock_context;
|
||||
MemoryBarrier<bool, 0xc8> standard_user_system_clock_automatic_correction;
|
||||
u32_le format_version;
|
||||
};
|
||||
static_assert(sizeof(Format) == 0xd8, "Format is an invalid size");
|
||||
|
||||
void SetupStandardSteadyClock(Core::System& system, const Common::UUID& clock_source_id,
|
||||
Clock::TimeSpanType currentTimePoint);
|
||||
void UpdateLocalSystemClockContext(const Clock::SystemClockContext& context);
|
||||
void UpdateNetworkSystemClockContext(const Clock::SystemClockContext& context);
|
||||
void SetAutomaticCorrectionEnabled(bool is_enabled);
|
||||
|
||||
private:
|
||||
std::shared_ptr<Kernel::SharedMemory> shared_memory_holder{};
|
||||
std::shared_ptr<Kernel::SharedMemory> shared_memory_holder;
|
||||
Core::System& system;
|
||||
Format shared_memory_format{};
|
||||
};
|
||||
|
||||
125
src/core/hle/service/time/time_zone_content_manager.cpp
Normal file
125
src/core/hle/service/time/time_zone_content_manager.cpp
Normal file
@@ -0,0 +1,125 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <sstream>
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/content_archive.h"
|
||||
#include "core/file_sys/nca_metadata.h"
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
#include "core/file_sys/romfs.h"
|
||||
#include "core/file_sys/system_archive/system_archive.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/hle/service/time/time_manager.h"
|
||||
#include "core/hle/service/time/time_zone_content_manager.h"
|
||||
|
||||
namespace Service::Time::TimeZone {
|
||||
|
||||
constexpr u64 time_zone_binary_titleid{0x010000000000080E};
|
||||
|
||||
static FileSys::VirtualDir GetTimeZoneBinary(Core::System& system) {
|
||||
const auto* nand{system.GetFileSystemController().GetSystemNANDContents()};
|
||||
const auto nca{nand->GetEntry(time_zone_binary_titleid, FileSys::ContentRecordType::Data)};
|
||||
|
||||
FileSys::VirtualFile romfs;
|
||||
if (nca) {
|
||||
romfs = nca->GetRomFS();
|
||||
}
|
||||
|
||||
if (!romfs) {
|
||||
romfs = FileSys::SystemArchive::SynthesizeSystemArchive(time_zone_binary_titleid);
|
||||
}
|
||||
|
||||
if (!romfs) {
|
||||
LOG_ERROR(Service_Time, "Failed to find or synthesize {:016X!}", time_zone_binary_titleid);
|
||||
return {};
|
||||
}
|
||||
|
||||
return FileSys::ExtractRomFS(romfs);
|
||||
}
|
||||
|
||||
static std::vector<std::string> BuildLocationNameCache(Core::System& system) {
|
||||
const FileSys::VirtualDir extracted_romfs{GetTimeZoneBinary(system)};
|
||||
if (!extracted_romfs) {
|
||||
LOG_ERROR(Service_Time, "Failed to extract RomFS for {:016X}!", time_zone_binary_titleid);
|
||||
return {};
|
||||
}
|
||||
|
||||
const FileSys::VirtualFile binary_list{extracted_romfs->GetFile("binaryList.txt")};
|
||||
if (!binary_list) {
|
||||
LOG_ERROR(Service_Time, "{:016X} has no file binaryList.txt!", time_zone_binary_titleid);
|
||||
return {};
|
||||
}
|
||||
|
||||
std::vector<char> raw_data(binary_list->GetSize());
|
||||
binary_list->ReadBytes<char>(raw_data.data(), binary_list->GetSize());
|
||||
|
||||
std::stringstream data_stream{raw_data.data()};
|
||||
std::string name;
|
||||
std::vector<std::string> location_name_cache;
|
||||
while (std::getline(data_stream, name)) {
|
||||
name.pop_back(); // Remove carriage return
|
||||
location_name_cache.emplace_back(std::move(name));
|
||||
}
|
||||
return location_name_cache;
|
||||
}
|
||||
|
||||
TimeZoneContentManager::TimeZoneContentManager(TimeManager& time_manager, Core::System& system)
|
||||
: system{system}, location_name_cache{BuildLocationNameCache(system)} {
|
||||
if (FileSys::VirtualFile vfs_file; GetTimeZoneInfoFile("GMT", vfs_file) == RESULT_SUCCESS) {
|
||||
const auto time_point{
|
||||
time_manager.GetStandardSteadyClockCore().GetCurrentTimePoint(system)};
|
||||
time_manager.SetupTimeZoneManager("GMT", time_point, location_name_cache.size(), {},
|
||||
vfs_file);
|
||||
} else {
|
||||
time_zone_manager.MarkAsInitialized();
|
||||
}
|
||||
}
|
||||
|
||||
ResultCode TimeZoneContentManager::LoadTimeZoneRule(TimeZoneRule& rules,
|
||||
const std::string& location_name) const {
|
||||
FileSys::VirtualFile vfs_file;
|
||||
if (const ResultCode result{GetTimeZoneInfoFile(location_name, vfs_file)};
|
||||
result != RESULT_SUCCESS) {
|
||||
return result;
|
||||
}
|
||||
|
||||
return time_zone_manager.ParseTimeZoneRuleBinary(rules, vfs_file);
|
||||
}
|
||||
|
||||
bool TimeZoneContentManager::IsLocationNameValid(const std::string& location_name) const {
|
||||
return std::find(location_name_cache.begin(), location_name_cache.end(), location_name) !=
|
||||
location_name_cache.end();
|
||||
}
|
||||
|
||||
ResultCode TimeZoneContentManager::GetTimeZoneInfoFile(const std::string& location_name,
|
||||
FileSys::VirtualFile& vfs_file) const {
|
||||
if (!IsLocationNameValid(location_name)) {
|
||||
return ERROR_TIME_NOT_FOUND;
|
||||
}
|
||||
|
||||
const FileSys::VirtualDir extracted_romfs{GetTimeZoneBinary(system)};
|
||||
if (!extracted_romfs) {
|
||||
LOG_ERROR(Service_Time, "Failed to extract RomFS for {:016X}!", time_zone_binary_titleid);
|
||||
return ERROR_TIME_NOT_FOUND;
|
||||
}
|
||||
|
||||
const FileSys::VirtualDir zoneinfo_dir{extracted_romfs->GetSubdirectory("zoneinfo")};
|
||||
if (!zoneinfo_dir) {
|
||||
LOG_ERROR(Service_Time, "{:016X} has no directory zoneinfo!", time_zone_binary_titleid);
|
||||
return ERROR_TIME_NOT_FOUND;
|
||||
}
|
||||
|
||||
vfs_file = zoneinfo_dir->GetFile(location_name);
|
||||
if (!vfs_file) {
|
||||
LOG_ERROR(Service_Time, "{:016X} has no file \"{}\"!", time_zone_binary_titleid,
|
||||
location_name);
|
||||
return ERROR_TIME_NOT_FOUND;
|
||||
}
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
} // namespace Service::Time::TimeZone
|
||||
46
src/core/hle/service/time/time_zone_content_manager.h
Normal file
46
src/core/hle/service/time/time_zone_content_manager.h
Normal file
@@ -0,0 +1,46 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "core/hle/service/time/time_zone_manager.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Service::Time {
|
||||
class TimeManager;
|
||||
}
|
||||
|
||||
namespace Service::Time::TimeZone {
|
||||
|
||||
class TimeZoneContentManager final {
|
||||
public:
|
||||
TimeZoneContentManager(TimeManager& time_manager, Core::System& system);
|
||||
|
||||
TimeZoneManager& GetTimeZoneManager() {
|
||||
return time_zone_manager;
|
||||
}
|
||||
|
||||
const TimeZoneManager& GetTimeZoneManager() const {
|
||||
return time_zone_manager;
|
||||
}
|
||||
|
||||
ResultCode LoadTimeZoneRule(TimeZoneRule& rules, const std::string& location_name) const;
|
||||
|
||||
private:
|
||||
bool IsLocationNameValid(const std::string& location_name) const;
|
||||
ResultCode GetTimeZoneInfoFile(const std::string& location_name,
|
||||
FileSys::VirtualFile& vfs_file) const;
|
||||
|
||||
Core::System& system;
|
||||
TimeZoneManager time_zone_manager;
|
||||
const std::vector<std::string> location_name_cache;
|
||||
};
|
||||
|
||||
} // namespace Service::Time::TimeZone
|
||||
1039
src/core/hle/service/time/time_zone_manager.cpp
Normal file
1039
src/core/hle/service/time/time_zone_manager.cpp
Normal file
File diff suppressed because it is too large
Load Diff
54
src/core/hle/service/time/time_zone_manager.h
Normal file
54
src/core/hle/service/time/time_zone_manager.h
Normal file
@@ -0,0 +1,54 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/file_sys/vfs_types.h"
|
||||
#include "core/hle/service/time/clock_types.h"
|
||||
#include "core/hle/service/time/time_zone_types.h"
|
||||
|
||||
namespace Service::Time::TimeZone {
|
||||
|
||||
class TimeZoneManager final {
|
||||
public:
|
||||
TimeZoneManager();
|
||||
~TimeZoneManager();
|
||||
|
||||
void SetTotalLocationNameCount(std::size_t value) {
|
||||
total_location_name_count = value;
|
||||
}
|
||||
|
||||
void SetTimeZoneRuleVersion(const u128& value) {
|
||||
time_zone_rule_version = value;
|
||||
}
|
||||
|
||||
void MarkAsInitialized() {
|
||||
is_initialized = true;
|
||||
}
|
||||
|
||||
ResultCode SetDeviceLocationNameWithTimeZoneRule(const std::string& location_name,
|
||||
FileSys::VirtualFile& vfs_file);
|
||||
ResultCode SetUpdatedTime(const Clock::SteadyClockTimePoint& value);
|
||||
ResultCode GetDeviceLocationName(TimeZone::LocationName& value) const;
|
||||
ResultCode ToCalendarTime(const TimeZoneRule& rules, s64 time, CalendarInfo& calendar) const;
|
||||
ResultCode ToCalendarTimeWithMyRules(s64 time, CalendarInfo& calendar) const;
|
||||
ResultCode ParseTimeZoneRuleBinary(TimeZoneRule& rules, FileSys::VirtualFile& vfs_file) const;
|
||||
ResultCode ToPosixTime(const TimeZoneRule& rules, const CalendarTime& calendar_time,
|
||||
s64& posix_time) const;
|
||||
ResultCode ToPosixTimeWithMyRule(const CalendarTime& calendar_time, s64& posix_time) const;
|
||||
|
||||
private:
|
||||
bool is_initialized{};
|
||||
TimeZoneRule time_zone_rule{};
|
||||
std::string device_location_name{"GMT"};
|
||||
u128 time_zone_rule_version{};
|
||||
std::size_t total_location_name_count{};
|
||||
Clock::SteadyClockTimePoint time_zone_update_time_point{
|
||||
Clock::SteadyClockTimePoint::GetRandom()};
|
||||
};
|
||||
|
||||
} // namespace Service::Time::TimeZone
|
||||
170
src/core/hle/service/time/time_zone_service.cpp
Normal file
170
src/core/hle/service/time/time_zone_service.cpp
Normal file
@@ -0,0 +1,170 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/service/time/time_zone_content_manager.h"
|
||||
#include "core/hle/service/time/time_zone_service.h"
|
||||
#include "core/hle/service/time/time_zone_types.h"
|
||||
|
||||
namespace Service::Time {
|
||||
|
||||
ITimeZoneService ::ITimeZoneService(TimeZone::TimeZoneContentManager& time_zone_content_manager)
|
||||
: ServiceFramework("ITimeZoneService"), time_zone_content_manager{time_zone_content_manager} {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &ITimeZoneService::GetDeviceLocationName, "GetDeviceLocationName"},
|
||||
{1, nullptr, "SetDeviceLocationName"},
|
||||
{2, nullptr, "GetTotalLocationNameCount"},
|
||||
{3, nullptr, "LoadLocationNameList"},
|
||||
{4, &ITimeZoneService::LoadTimeZoneRule, "LoadTimeZoneRule"},
|
||||
{5, nullptr, "GetTimeZoneRuleVersion"},
|
||||
{100, &ITimeZoneService::ToCalendarTime, "ToCalendarTime"},
|
||||
{101, &ITimeZoneService::ToCalendarTimeWithMyRule, "ToCalendarTimeWithMyRule"},
|
||||
{201, &ITimeZoneService::ToPosixTime, "ToPosixTime"},
|
||||
{202, &ITimeZoneService::ToPosixTimeWithMyRule, "ToPosixTimeWithMyRule"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
void ITimeZoneService::GetDeviceLocationName(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Time, "called");
|
||||
|
||||
TimeZone::LocationName location_name{};
|
||||
if (const ResultCode result{
|
||||
time_zone_content_manager.GetTimeZoneManager().GetDeviceLocationName(location_name)};
|
||||
result != RESULT_SUCCESS) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, (sizeof(location_name) / 4) + 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw(location_name);
|
||||
}
|
||||
|
||||
void ITimeZoneService::LoadTimeZoneRule(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto raw_location_name{rp.PopRaw<std::array<u8, 0x24>>()};
|
||||
|
||||
std::string location_name;
|
||||
for (const auto& byte : raw_location_name) {
|
||||
// Strip extra bytes
|
||||
if (byte == '\0') {
|
||||
break;
|
||||
}
|
||||
location_name.push_back(byte);
|
||||
}
|
||||
|
||||
LOG_DEBUG(Service_Time, "called, location_name={}", location_name);
|
||||
|
||||
TimeZone::TimeZoneRule time_zone_rule{};
|
||||
if (const ResultCode result{
|
||||
time_zone_content_manager.LoadTimeZoneRule(time_zone_rule, location_name)};
|
||||
result != RESULT_SUCCESS) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
return;
|
||||
}
|
||||
|
||||
std::vector<u8> time_zone_rule_outbuffer(sizeof(TimeZone::TimeZoneRule));
|
||||
std::memcpy(time_zone_rule_outbuffer.data(), &time_zone_rule, sizeof(TimeZone::TimeZoneRule));
|
||||
ctx.WriteBuffer(time_zone_rule_outbuffer);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void ITimeZoneService::ToCalendarTime(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto posix_time{rp.Pop<s64>()};
|
||||
|
||||
LOG_DEBUG(Service_Time, "called, posix_time=0x{:016X}", posix_time);
|
||||
|
||||
TimeZone::TimeZoneRule time_zone_rule{};
|
||||
const auto buffer{ctx.ReadBuffer()};
|
||||
std::memcpy(&time_zone_rule, buffer.data(), buffer.size());
|
||||
|
||||
TimeZone::CalendarInfo calendar_info{};
|
||||
if (const ResultCode result{time_zone_content_manager.GetTimeZoneManager().ToCalendarTime(
|
||||
time_zone_rule, posix_time, calendar_info)};
|
||||
result != RESULT_SUCCESS) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2 + (sizeof(TimeZone::CalendarInfo) / 4)};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw(calendar_info);
|
||||
}
|
||||
|
||||
void ITimeZoneService::ToCalendarTimeWithMyRule(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto posix_time{rp.Pop<s64>()};
|
||||
|
||||
LOG_DEBUG(Service_Time, "called, posix_time=0x{:016X}", posix_time);
|
||||
|
||||
TimeZone::CalendarInfo calendar_info{};
|
||||
if (const ResultCode result{
|
||||
time_zone_content_manager.GetTimeZoneManager().ToCalendarTimeWithMyRules(
|
||||
posix_time, calendar_info)};
|
||||
result != RESULT_SUCCESS) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2 + (sizeof(TimeZone::CalendarInfo) / 4)};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw(calendar_info);
|
||||
}
|
||||
|
||||
void ITimeZoneService::ToPosixTime(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Time, "called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto calendar_time{rp.PopRaw<TimeZone::CalendarTime>()};
|
||||
TimeZone::TimeZoneRule time_zone_rule{};
|
||||
std::memcpy(&time_zone_rule, ctx.ReadBuffer().data(), sizeof(TimeZone::TimeZoneRule));
|
||||
|
||||
s64 posix_time{};
|
||||
if (const ResultCode result{time_zone_content_manager.GetTimeZoneManager().ToPosixTime(
|
||||
time_zone_rule, calendar_time, posix_time)};
|
||||
result != RESULT_SUCCESS) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
return;
|
||||
}
|
||||
|
||||
// TODO(bunnei): Handle multiple times
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw<u32>(1); // Number of times we're returning
|
||||
ctx.WriteBuffer(&posix_time, sizeof(s64));
|
||||
}
|
||||
|
||||
void ITimeZoneService::ToPosixTimeWithMyRule(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Time, "called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto calendar_time{rp.PopRaw<TimeZone::CalendarTime>()};
|
||||
|
||||
s64 posix_time{};
|
||||
if (const ResultCode result{
|
||||
time_zone_content_manager.GetTimeZoneManager().ToPosixTimeWithMyRule(calendar_time,
|
||||
posix_time)};
|
||||
result != RESULT_SUCCESS) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw<u32>(1); // Number of times we're returning
|
||||
ctx.WriteBuffer(&posix_time, sizeof(s64));
|
||||
}
|
||||
|
||||
} // namespace Service::Time
|
||||
31
src/core/hle/service/time/time_zone_service.h
Normal file
31
src/core/hle/service/time/time_zone_service.h
Normal file
@@ -0,0 +1,31 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service::Time {
|
||||
|
||||
namespace TimeZone {
|
||||
class TimeZoneContentManager;
|
||||
}
|
||||
|
||||
class ITimeZoneService final : public ServiceFramework<ITimeZoneService> {
|
||||
public:
|
||||
explicit ITimeZoneService(TimeZone::TimeZoneContentManager& time_zone_manager);
|
||||
|
||||
private:
|
||||
void GetDeviceLocationName(Kernel::HLERequestContext& ctx);
|
||||
void LoadTimeZoneRule(Kernel::HLERequestContext& ctx);
|
||||
void ToCalendarTime(Kernel::HLERequestContext& ctx);
|
||||
void ToCalendarTimeWithMyRule(Kernel::HLERequestContext& ctx);
|
||||
void ToPosixTime(Kernel::HLERequestContext& ctx);
|
||||
void ToPosixTimeWithMyRule(Kernel::HLERequestContext& ctx);
|
||||
|
||||
private:
|
||||
TimeZone::TimeZoneContentManager& time_zone_content_manager;
|
||||
};
|
||||
|
||||
} // namespace Service::Time
|
||||
87
src/core/hle/service/time/time_zone_types.h
Normal file
87
src/core/hle/service/time/time_zone_types.h
Normal file
@@ -0,0 +1,87 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
|
||||
namespace Service::Time::TimeZone {
|
||||
|
||||
using LocationName = std::array<char, 0x24>;
|
||||
|
||||
/// https://switchbrew.org/wiki/Glue_services#ttinfo
|
||||
struct TimeTypeInfo {
|
||||
s32 gmt_offset{};
|
||||
u8 is_dst{};
|
||||
INSERT_PADDING_BYTES(3);
|
||||
s32 abbreviation_list_index{};
|
||||
u8 is_standard_time_daylight{};
|
||||
u8 is_gmt{};
|
||||
INSERT_PADDING_BYTES(2);
|
||||
};
|
||||
static_assert(sizeof(TimeTypeInfo) == 0x10, "TimeTypeInfo is incorrect size");
|
||||
|
||||
/// https://switchbrew.org/wiki/Glue_services#TimeZoneRule
|
||||
struct TimeZoneRule {
|
||||
s32 time_count{};
|
||||
s32 type_count{};
|
||||
s32 char_count{};
|
||||
u8 go_back{};
|
||||
u8 go_ahead{};
|
||||
INSERT_PADDING_BYTES(2);
|
||||
std::array<s64, 1000> ats{};
|
||||
std::array<s8, 1000> types{};
|
||||
std::array<TimeTypeInfo, 128> ttis{};
|
||||
std::array<char, 512> chars{};
|
||||
s32 default_type{};
|
||||
INSERT_PADDING_BYTES(0x12C4);
|
||||
};
|
||||
static_assert(sizeof(TimeZoneRule) == 0x4000, "TimeZoneRule is incorrect size");
|
||||
|
||||
/// https://switchbrew.org/wiki/Glue_services#CalendarAdditionalInfo
|
||||
struct CalendarAdditionalInfo {
|
||||
u32 day_of_week{};
|
||||
u32 day_of_year{};
|
||||
std::array<char, 8> timezone_name;
|
||||
u32 is_dst{};
|
||||
s32 gmt_offset{};
|
||||
};
|
||||
static_assert(sizeof(CalendarAdditionalInfo) == 0x18, "CalendarAdditionalInfo is incorrect size");
|
||||
|
||||
/// https://switchbrew.org/wiki/Glue_services#CalendarTime
|
||||
struct CalendarTime {
|
||||
s16 year{};
|
||||
s8 month{};
|
||||
s8 day{};
|
||||
s8 hour{};
|
||||
s8 minute{};
|
||||
s8 second{};
|
||||
INSERT_PADDING_BYTES(1);
|
||||
};
|
||||
static_assert(sizeof(CalendarTime) == 0x8, "CalendarTime is incorrect size");
|
||||
|
||||
struct CalendarInfo {
|
||||
CalendarTime time{};
|
||||
CalendarAdditionalInfo additiona_info{};
|
||||
};
|
||||
static_assert(sizeof(CalendarInfo) == 0x20, "CalendarInfo is incorrect size");
|
||||
|
||||
struct TzifHeader {
|
||||
u32_be magic{};
|
||||
u8 version{};
|
||||
INSERT_PADDING_BYTES(15);
|
||||
s32_be ttis_gmt_count{};
|
||||
s32_be ttis_std_count{};
|
||||
s32_be leap_count{};
|
||||
s32_be time_count{};
|
||||
s32_be type_count{};
|
||||
s32_be char_count{};
|
||||
};
|
||||
static_assert(sizeof(TzifHeader) == 0x2C, "TzifHeader is incorrect size");
|
||||
|
||||
} // namespace Service::Time::TimeZone
|
||||
@@ -97,7 +97,8 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::Process& process,
|
||||
if (nso_header.IsSegmentCompressed(i)) {
|
||||
data = DecompressSegment(data, nso_header.segments[i]);
|
||||
}
|
||||
program_image.resize(nso_header.segments[i].location + data.size());
|
||||
program_image.resize(nso_header.segments[i].location +
|
||||
PageAlignSize(static_cast<u32>(data.size())));
|
||||
std::memcpy(program_image.data() + nso_header.segments[i].location, data.data(),
|
||||
data.size());
|
||||
codeset.segments[i].addr = nso_header.segments[i].location;
|
||||
@@ -105,8 +106,12 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::Process& process,
|
||||
codeset.segments[i].size = PageAlignSize(static_cast<u32>(data.size()));
|
||||
}
|
||||
|
||||
if (should_pass_arguments && !Settings::values.program_args.empty()) {
|
||||
const auto arg_data = Settings::values.program_args;
|
||||
if (should_pass_arguments) {
|
||||
std::vector<u8> arg_data{Settings::values.program_args.begin(),
|
||||
Settings::values.program_args.end()};
|
||||
if (arg_data.empty()) {
|
||||
arg_data.resize(NSO_ARGUMENT_DEFAULT_SIZE);
|
||||
}
|
||||
codeset.DataSegment().size += NSO_ARGUMENT_DATA_ALLOCATION_SIZE;
|
||||
NSOArgumentHeader args_header{
|
||||
NSO_ARGUMENT_DATA_ALLOCATION_SIZE, static_cast<u32_le>(arg_data.size()), {}};
|
||||
|
||||
@@ -56,6 +56,8 @@ static_assert(sizeof(NSOHeader) == 0x100, "NSOHeader has incorrect size.");
|
||||
static_assert(std::is_trivially_copyable_v<NSOHeader>, "NSOHeader must be trivially copyable.");
|
||||
|
||||
constexpr u64 NSO_ARGUMENT_DATA_ALLOCATION_SIZE = 0x9000;
|
||||
// NOTE: Official software default argument state is unverified.
|
||||
constexpr u64 NSO_ARGUMENT_DEFAULT_SIZE = 1;
|
||||
|
||||
struct NSOArgumentHeader {
|
||||
u32_le allocated_size;
|
||||
|
||||
@@ -401,6 +401,9 @@ struct Values {
|
||||
std::string motion_device;
|
||||
TouchscreenInput touchscreen;
|
||||
std::atomic_bool is_device_reload_pending{true};
|
||||
std::string udp_input_address;
|
||||
u16 udp_input_port;
|
||||
u8 udp_pad_index;
|
||||
|
||||
// Core
|
||||
bool use_multi_core;
|
||||
|
||||
@@ -9,6 +9,12 @@ add_library(input_common STATIC
|
||||
motion_emu.h
|
||||
sdl/sdl.cpp
|
||||
sdl/sdl.h
|
||||
udp/client.cpp
|
||||
udp/client.h
|
||||
udp/protocol.cpp
|
||||
udp/protocol.h
|
||||
udp/udp.cpp
|
||||
udp/udp.h
|
||||
)
|
||||
|
||||
if(SDL2_FOUND)
|
||||
@@ -21,4 +27,4 @@ if(SDL2_FOUND)
|
||||
endif()
|
||||
|
||||
create_target_directory_groups(input_common)
|
||||
target_link_libraries(input_common PUBLIC core PRIVATE common)
|
||||
target_link_libraries(input_common PUBLIC core PRIVATE common ${Boost_LIBRARIES})
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include "input_common/keyboard.h"
|
||||
#include "input_common/main.h"
|
||||
#include "input_common/motion_emu.h"
|
||||
#include "input_common/udp/udp.h"
|
||||
#ifdef HAVE_SDL2
|
||||
#include "input_common/sdl/sdl.h"
|
||||
#endif
|
||||
@@ -18,6 +19,7 @@ namespace InputCommon {
|
||||
static std::shared_ptr<Keyboard> keyboard;
|
||||
static std::shared_ptr<MotionEmu> motion_emu;
|
||||
static std::unique_ptr<SDL::State> sdl;
|
||||
static std::unique_ptr<CemuhookUDP::State> udp;
|
||||
|
||||
void Init() {
|
||||
keyboard = std::make_shared<Keyboard>();
|
||||
@@ -28,6 +30,8 @@ void Init() {
|
||||
Input::RegisterFactory<Input::MotionDevice>("motion_emu", motion_emu);
|
||||
|
||||
sdl = SDL::Init();
|
||||
|
||||
udp = CemuhookUDP::Init();
|
||||
}
|
||||
|
||||
void Shutdown() {
|
||||
@@ -72,11 +76,13 @@ std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left,
|
||||
namespace Polling {
|
||||
|
||||
std::vector<std::unique_ptr<DevicePoller>> GetPollers(DeviceType type) {
|
||||
std::vector<std::unique_ptr<DevicePoller>> pollers;
|
||||
|
||||
#ifdef HAVE_SDL2
|
||||
return sdl->GetPollers(type);
|
||||
#else
|
||||
return {};
|
||||
pollers = sdl->GetPollers(type);
|
||||
#endif
|
||||
|
||||
return pollers;
|
||||
}
|
||||
|
||||
} // namespace Polling
|
||||
|
||||
287
src/input_common/udp/client.cpp
Normal file
287
src/input_common/udp/client.cpp
Normal file
@@ -0,0 +1,287 @@
|
||||
// Copyright 2018 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <chrono>
|
||||
#include <cstring>
|
||||
#include <functional>
|
||||
#include <thread>
|
||||
#include <boost/asio.hpp>
|
||||
#include <boost/bind.hpp>
|
||||
#include "common/logging/log.h"
|
||||
#include "input_common/udp/client.h"
|
||||
#include "input_common/udp/protocol.h"
|
||||
|
||||
using boost::asio::ip::address_v4;
|
||||
using boost::asio::ip::udp;
|
||||
|
||||
namespace InputCommon::CemuhookUDP {
|
||||
|
||||
struct SocketCallback {
|
||||
std::function<void(Response::Version)> version;
|
||||
std::function<void(Response::PortInfo)> port_info;
|
||||
std::function<void(Response::PadData)> pad_data;
|
||||
};
|
||||
|
||||
class Socket {
|
||||
public:
|
||||
using clock = std::chrono::system_clock;
|
||||
|
||||
explicit Socket(const std::string& host, u16 port, u8 pad_index, u32 client_id,
|
||||
SocketCallback callback)
|
||||
: client_id(client_id), timer(io_service),
|
||||
send_endpoint(udp::endpoint(address_v4::from_string(host), port)),
|
||||
socket(io_service, udp::endpoint(udp::v4(), 0)), pad_index(pad_index),
|
||||
callback(std::move(callback)) {}
|
||||
|
||||
void Stop() {
|
||||
io_service.stop();
|
||||
}
|
||||
|
||||
void Loop() {
|
||||
io_service.run();
|
||||
}
|
||||
|
||||
void StartSend(const clock::time_point& from) {
|
||||
timer.expires_at(from + std::chrono::seconds(3));
|
||||
timer.async_wait([this](const boost::system::error_code& error) { HandleSend(error); });
|
||||
}
|
||||
|
||||
void StartReceive() {
|
||||
socket.async_receive_from(
|
||||
boost::asio::buffer(receive_buffer), receive_endpoint,
|
||||
[this](const boost::system::error_code& error, std::size_t bytes_transferred) {
|
||||
HandleReceive(error, bytes_transferred);
|
||||
});
|
||||
}
|
||||
|
||||
private:
|
||||
void HandleReceive(const boost::system::error_code& error, std::size_t bytes_transferred) {
|
||||
if (auto type = Response::Validate(receive_buffer.data(), bytes_transferred)) {
|
||||
switch (*type) {
|
||||
case Type::Version: {
|
||||
Response::Version version;
|
||||
std::memcpy(&version, &receive_buffer[sizeof(Header)], sizeof(Response::Version));
|
||||
callback.version(std::move(version));
|
||||
break;
|
||||
}
|
||||
case Type::PortInfo: {
|
||||
Response::PortInfo port_info;
|
||||
std::memcpy(&port_info, &receive_buffer[sizeof(Header)],
|
||||
sizeof(Response::PortInfo));
|
||||
callback.port_info(std::move(port_info));
|
||||
break;
|
||||
}
|
||||
case Type::PadData: {
|
||||
Response::PadData pad_data;
|
||||
std::memcpy(&pad_data, &receive_buffer[sizeof(Header)], sizeof(Response::PadData));
|
||||
callback.pad_data(std::move(pad_data));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
StartReceive();
|
||||
}
|
||||
|
||||
void HandleSend(const boost::system::error_code& error) {
|
||||
// Send a request for getting port info for the pad
|
||||
Request::PortInfo port_info{1, {pad_index, 0, 0, 0}};
|
||||
const auto port_message = Request::Create(port_info, client_id);
|
||||
std::memcpy(&send_buffer1, &port_message, PORT_INFO_SIZE);
|
||||
socket.send_to(boost::asio::buffer(send_buffer1), send_endpoint);
|
||||
|
||||
// Send a request for getting pad data for the pad
|
||||
Request::PadData pad_data{Request::PadData::Flags::Id, pad_index, EMPTY_MAC_ADDRESS};
|
||||
const auto pad_message = Request::Create(pad_data, client_id);
|
||||
std::memcpy(send_buffer2.data(), &pad_message, PAD_DATA_SIZE);
|
||||
socket.send_to(boost::asio::buffer(send_buffer2), send_endpoint);
|
||||
StartSend(timer.expiry());
|
||||
}
|
||||
|
||||
SocketCallback callback;
|
||||
boost::asio::io_service io_service;
|
||||
boost::asio::basic_waitable_timer<clock> timer;
|
||||
udp::socket socket;
|
||||
|
||||
u32 client_id{};
|
||||
u8 pad_index{};
|
||||
|
||||
static constexpr std::size_t PORT_INFO_SIZE = sizeof(Message<Request::PortInfo>);
|
||||
static constexpr std::size_t PAD_DATA_SIZE = sizeof(Message<Request::PadData>);
|
||||
std::array<u8, PORT_INFO_SIZE> send_buffer1;
|
||||
std::array<u8, PAD_DATA_SIZE> send_buffer2;
|
||||
udp::endpoint send_endpoint;
|
||||
|
||||
std::array<u8, MAX_PACKET_SIZE> receive_buffer;
|
||||
udp::endpoint receive_endpoint;
|
||||
};
|
||||
|
||||
static void SocketLoop(Socket* socket) {
|
||||
socket->StartReceive();
|
||||
socket->StartSend(Socket::clock::now());
|
||||
socket->Loop();
|
||||
}
|
||||
|
||||
Client::Client(std::shared_ptr<DeviceStatus> status, const std::string& host, u16 port,
|
||||
u8 pad_index, u32 client_id)
|
||||
: status(status) {
|
||||
StartCommunication(host, port, pad_index, client_id);
|
||||
}
|
||||
|
||||
Client::~Client() {
|
||||
socket->Stop();
|
||||
thread.join();
|
||||
}
|
||||
|
||||
void Client::ReloadSocket(const std::string& host, u16 port, u8 pad_index, u32 client_id) {
|
||||
socket->Stop();
|
||||
thread.join();
|
||||
StartCommunication(host, port, pad_index, client_id);
|
||||
}
|
||||
|
||||
void Client::OnVersion(Response::Version data) {
|
||||
LOG_TRACE(Input, "Version packet received: {}", data.version);
|
||||
}
|
||||
|
||||
void Client::OnPortInfo(Response::PortInfo data) {
|
||||
LOG_TRACE(Input, "PortInfo packet received: {}", data.model);
|
||||
}
|
||||
|
||||
void Client::OnPadData(Response::PadData data) {
|
||||
LOG_TRACE(Input, "PadData packet received");
|
||||
if (data.packet_counter <= packet_sequence) {
|
||||
LOG_WARNING(
|
||||
Input,
|
||||
"PadData packet dropped because its stale info. Current count: {} Packet count: {}",
|
||||
packet_sequence, data.packet_counter);
|
||||
return;
|
||||
}
|
||||
packet_sequence = data.packet_counter;
|
||||
// TODO: Check how the Switch handles motions and how the CemuhookUDP motion
|
||||
// directions correspond to the ones of the Switch
|
||||
Common::Vec3f accel = Common::MakeVec<float>(data.accel.x, data.accel.y, data.accel.z);
|
||||
Common::Vec3f gyro = Common::MakeVec<float>(data.gyro.pitch, data.gyro.yaw, data.gyro.roll);
|
||||
{
|
||||
std::lock_guard guard(status->update_mutex);
|
||||
|
||||
status->motion_status = {accel, gyro};
|
||||
|
||||
// TODO: add a setting for "click" touch. Click touch refers to a device that differentiates
|
||||
// between a simple "tap" and a hard press that causes the touch screen to click.
|
||||
const bool is_active = data.touch_1.is_active != 0;
|
||||
|
||||
float x = 0;
|
||||
float y = 0;
|
||||
|
||||
if (is_active && status->touch_calibration) {
|
||||
const u16 min_x = status->touch_calibration->min_x;
|
||||
const u16 max_x = status->touch_calibration->max_x;
|
||||
const u16 min_y = status->touch_calibration->min_y;
|
||||
const u16 max_y = status->touch_calibration->max_y;
|
||||
|
||||
x = (std::clamp(static_cast<u16>(data.touch_1.x), min_x, max_x) - min_x) /
|
||||
static_cast<float>(max_x - min_x);
|
||||
y = (std::clamp(static_cast<u16>(data.touch_1.y), min_y, max_y) - min_y) /
|
||||
static_cast<float>(max_y - min_y);
|
||||
}
|
||||
|
||||
status->touch_status = {x, y, is_active};
|
||||
}
|
||||
}
|
||||
|
||||
void Client::StartCommunication(const std::string& host, u16 port, u8 pad_index, u32 client_id) {
|
||||
SocketCallback callback{[this](Response::Version version) { OnVersion(version); },
|
||||
[this](Response::PortInfo info) { OnPortInfo(info); },
|
||||
[this](Response::PadData data) { OnPadData(data); }};
|
||||
LOG_INFO(Input, "Starting communication with UDP input server on {}:{}", host, port);
|
||||
socket = std::make_unique<Socket>(host, port, pad_index, client_id, callback);
|
||||
thread = std::thread{SocketLoop, this->socket.get()};
|
||||
}
|
||||
|
||||
void TestCommunication(const std::string& host, u16 port, u8 pad_index, u32 client_id,
|
||||
std::function<void()> success_callback,
|
||||
std::function<void()> failure_callback) {
|
||||
std::thread([=] {
|
||||
Common::Event success_event;
|
||||
SocketCallback callback{[](Response::Version version) {}, [](Response::PortInfo info) {},
|
||||
[&](Response::PadData data) { success_event.Set(); }};
|
||||
Socket socket{host, port, pad_index, client_id, callback};
|
||||
std::thread worker_thread{SocketLoop, &socket};
|
||||
bool result = success_event.WaitFor(std::chrono::seconds(8));
|
||||
socket.Stop();
|
||||
worker_thread.join();
|
||||
if (result) {
|
||||
success_callback();
|
||||
} else {
|
||||
failure_callback();
|
||||
}
|
||||
})
|
||||
.detach();
|
||||
}
|
||||
|
||||
CalibrationConfigurationJob::CalibrationConfigurationJob(
|
||||
const std::string& host, u16 port, u8 pad_index, u32 client_id,
|
||||
std::function<void(Status)> status_callback,
|
||||
std::function<void(u16, u16, u16, u16)> data_callback) {
|
||||
|
||||
std::thread([=] {
|
||||
constexpr u16 CALIBRATION_THRESHOLD = 100;
|
||||
|
||||
u16 min_x{UINT16_MAX};
|
||||
u16 min_y{UINT16_MAX};
|
||||
u16 max_x{};
|
||||
u16 max_y{};
|
||||
|
||||
Status current_status{Status::Initialized};
|
||||
SocketCallback callback{[](Response::Version version) {}, [](Response::PortInfo info) {},
|
||||
[&](Response::PadData data) {
|
||||
if (current_status == Status::Initialized) {
|
||||
// Receiving data means the communication is ready now
|
||||
current_status = Status::Ready;
|
||||
status_callback(current_status);
|
||||
}
|
||||
if (!data.touch_1.is_active) {
|
||||
return;
|
||||
}
|
||||
LOG_DEBUG(Input, "Current touch: {} {}", data.touch_1.x,
|
||||
data.touch_1.y);
|
||||
min_x = std::min(min_x, static_cast<u16>(data.touch_1.x));
|
||||
min_y = std::min(min_y, static_cast<u16>(data.touch_1.y));
|
||||
if (current_status == Status::Ready) {
|
||||
// First touch - min data (min_x/min_y)
|
||||
current_status = Status::Stage1Completed;
|
||||
status_callback(current_status);
|
||||
}
|
||||
if (data.touch_1.x - min_x > CALIBRATION_THRESHOLD &&
|
||||
data.touch_1.y - min_y > CALIBRATION_THRESHOLD) {
|
||||
// Set the current position as max value and finishes
|
||||
// configuration
|
||||
max_x = data.touch_1.x;
|
||||
max_y = data.touch_1.y;
|
||||
current_status = Status::Completed;
|
||||
data_callback(min_x, min_y, max_x, max_y);
|
||||
status_callback(current_status);
|
||||
|
||||
complete_event.Set();
|
||||
}
|
||||
}};
|
||||
Socket socket{host, port, pad_index, client_id, callback};
|
||||
std::thread worker_thread{SocketLoop, &socket};
|
||||
complete_event.Wait();
|
||||
socket.Stop();
|
||||
worker_thread.join();
|
||||
})
|
||||
.detach();
|
||||
}
|
||||
|
||||
CalibrationConfigurationJob::~CalibrationConfigurationJob() {
|
||||
Stop();
|
||||
}
|
||||
|
||||
void CalibrationConfigurationJob::Stop() {
|
||||
complete_event.Set();
|
||||
}
|
||||
|
||||
} // namespace InputCommon::CemuhookUDP
|
||||
96
src/input_common/udp/client.h
Normal file
96
src/input_common/udp/client.h
Normal file
@@ -0,0 +1,96 @@
|
||||
// Copyright 2018 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <thread>
|
||||
#include <tuple>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "common/thread.h"
|
||||
#include "common/vector_math.h"
|
||||
|
||||
namespace InputCommon::CemuhookUDP {
|
||||
|
||||
constexpr u16 DEFAULT_PORT = 26760;
|
||||
constexpr char DEFAULT_ADDR[] = "127.0.0.1";
|
||||
|
||||
class Socket;
|
||||
|
||||
namespace Response {
|
||||
struct PadData;
|
||||
struct PortInfo;
|
||||
struct Version;
|
||||
} // namespace Response
|
||||
|
||||
struct DeviceStatus {
|
||||
std::mutex update_mutex;
|
||||
std::tuple<Common::Vec3<float>, Common::Vec3<float>> motion_status;
|
||||
std::tuple<float, float, bool> touch_status;
|
||||
|
||||
// calibration data for scaling the device's touch area to 3ds
|
||||
struct CalibrationData {
|
||||
u16 min_x{};
|
||||
u16 min_y{};
|
||||
u16 max_x{};
|
||||
u16 max_y{};
|
||||
};
|
||||
std::optional<CalibrationData> touch_calibration;
|
||||
};
|
||||
|
||||
class Client {
|
||||
public:
|
||||
explicit Client(std::shared_ptr<DeviceStatus> status, const std::string& host = DEFAULT_ADDR,
|
||||
u16 port = DEFAULT_PORT, u8 pad_index = 0, u32 client_id = 24872);
|
||||
~Client();
|
||||
void ReloadSocket(const std::string& host = "127.0.0.1", u16 port = 26760, u8 pad_index = 0,
|
||||
u32 client_id = 24872);
|
||||
|
||||
private:
|
||||
void OnVersion(Response::Version);
|
||||
void OnPortInfo(Response::PortInfo);
|
||||
void OnPadData(Response::PadData);
|
||||
void StartCommunication(const std::string& host, u16 port, u8 pad_index, u32 client_id);
|
||||
|
||||
std::unique_ptr<Socket> socket;
|
||||
std::shared_ptr<DeviceStatus> status;
|
||||
std::thread thread;
|
||||
u64 packet_sequence = 0;
|
||||
};
|
||||
|
||||
/// An async job allowing configuration of the touchpad calibration.
|
||||
class CalibrationConfigurationJob {
|
||||
public:
|
||||
enum class Status {
|
||||
Initialized,
|
||||
Ready,
|
||||
Stage1Completed,
|
||||
Completed,
|
||||
};
|
||||
/**
|
||||
* Constructs and starts the job with the specified parameter.
|
||||
*
|
||||
* @param status_callback Callback for job status updates
|
||||
* @param data_callback Called when calibration data is ready
|
||||
*/
|
||||
explicit CalibrationConfigurationJob(const std::string& host, u16 port, u8 pad_index,
|
||||
u32 client_id, std::function<void(Status)> status_callback,
|
||||
std::function<void(u16, u16, u16, u16)> data_callback);
|
||||
~CalibrationConfigurationJob();
|
||||
void Stop();
|
||||
|
||||
private:
|
||||
Common::Event complete_event;
|
||||
};
|
||||
|
||||
void TestCommunication(const std::string& host, u16 port, u8 pad_index, u32 client_id,
|
||||
std::function<void()> success_callback,
|
||||
std::function<void()> failure_callback);
|
||||
|
||||
} // namespace InputCommon::CemuhookUDP
|
||||
79
src/input_common/udp/protocol.cpp
Normal file
79
src/input_common/udp/protocol.cpp
Normal file
@@ -0,0 +1,79 @@
|
||||
// Copyright 2018 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cstddef>
|
||||
#include <cstring>
|
||||
#include "common/logging/log.h"
|
||||
#include "input_common/udp/protocol.h"
|
||||
|
||||
namespace InputCommon::CemuhookUDP {
|
||||
|
||||
static constexpr std::size_t GetSizeOfResponseType(Type t) {
|
||||
switch (t) {
|
||||
case Type::Version:
|
||||
return sizeof(Response::Version);
|
||||
case Type::PortInfo:
|
||||
return sizeof(Response::PortInfo);
|
||||
case Type::PadData:
|
||||
return sizeof(Response::PadData);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
namespace Response {
|
||||
|
||||
/**
|
||||
* Returns Type if the packet is valid, else none
|
||||
*
|
||||
* Note: Modifies the buffer to zero out the crc (since thats the easiest way to check without
|
||||
* copying the buffer)
|
||||
*/
|
||||
std::optional<Type> Validate(u8* data, std::size_t size) {
|
||||
if (size < sizeof(Header)) {
|
||||
LOG_DEBUG(Input, "Invalid UDP packet received");
|
||||
return std::nullopt;
|
||||
}
|
||||
Header header{};
|
||||
std::memcpy(&header, data, sizeof(Header));
|
||||
if (header.magic != SERVER_MAGIC) {
|
||||
LOG_ERROR(Input, "UDP Packet has an unexpected magic value");
|
||||
return std::nullopt;
|
||||
}
|
||||
if (header.protocol_version != PROTOCOL_VERSION) {
|
||||
LOG_ERROR(Input, "UDP Packet protocol mismatch");
|
||||
return std::nullopt;
|
||||
}
|
||||
if (header.type < Type::Version || header.type > Type::PadData) {
|
||||
LOG_ERROR(Input, "UDP Packet is an unknown type");
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
// Packet size must equal sizeof(Header) + sizeof(Data)
|
||||
// and also verify that the packet info mentions the correct size. Since the spec includes the
|
||||
// type of the packet as part of the data, we need to include it in size calculations here
|
||||
// ie: payload_length == sizeof(T) + sizeof(Type)
|
||||
const std::size_t data_len = GetSizeOfResponseType(header.type);
|
||||
if (header.payload_length != data_len + sizeof(Type) || size < data_len + sizeof(Header)) {
|
||||
LOG_ERROR(
|
||||
Input,
|
||||
"UDP Packet payload length doesn't match. Received: {} PayloadLength: {} Expected: {}",
|
||||
size, header.payload_length, data_len + sizeof(Type));
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
const u32 crc32 = header.crc;
|
||||
boost::crc_32_type result;
|
||||
// zero out the crc in the buffer and then run the crc against it
|
||||
std::memset(&data[offsetof(Header, crc)], 0, sizeof(u32_le));
|
||||
|
||||
result.process_bytes(data, data_len + sizeof(Header));
|
||||
if (crc32 != result.checksum()) {
|
||||
LOG_ERROR(Input, "UDP Packet CRC check failed. Offset: {}", offsetof(Header, crc));
|
||||
return std::nullopt;
|
||||
}
|
||||
return header.type;
|
||||
}
|
||||
} // namespace Response
|
||||
|
||||
} // namespace InputCommon::CemuhookUDP
|
||||
256
src/input_common/udp/protocol.h
Normal file
256
src/input_common/udp/protocol.h
Normal file
@@ -0,0 +1,256 @@
|
||||
// Copyright 2018 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <optional>
|
||||
#include <type_traits>
|
||||
#include <vector>
|
||||
#include <boost/crc.hpp>
|
||||
#include "common/bit_field.h"
|
||||
#include "common/swap.h"
|
||||
|
||||
namespace InputCommon::CemuhookUDP {
|
||||
|
||||
constexpr std::size_t MAX_PACKET_SIZE = 100;
|
||||
constexpr u16 PROTOCOL_VERSION = 1001;
|
||||
constexpr u32 CLIENT_MAGIC = 0x43555344; // DSUC (but flipped for LE)
|
||||
constexpr u32 SERVER_MAGIC = 0x53555344; // DSUS (but flipped for LE)
|
||||
|
||||
enum class Type : u32 {
|
||||
Version = 0x00100000,
|
||||
PortInfo = 0x00100001,
|
||||
PadData = 0x00100002,
|
||||
};
|
||||
|
||||
struct Header {
|
||||
u32_le magic{};
|
||||
u16_le protocol_version{};
|
||||
u16_le payload_length{};
|
||||
u32_le crc{};
|
||||
u32_le id{};
|
||||
///> In the protocol, the type of the packet is not part of the header, but its convenient to
|
||||
///> include in the header so the callee doesn't have to duplicate the type twice when building
|
||||
///> the data
|
||||
Type type{};
|
||||
};
|
||||
static_assert(sizeof(Header) == 20, "UDP Message Header struct has wrong size");
|
||||
static_assert(std::is_trivially_copyable_v<Header>, "UDP Message Header is not trivially copyable");
|
||||
|
||||
using MacAddress = std::array<u8, 6>;
|
||||
constexpr MacAddress EMPTY_MAC_ADDRESS = {0, 0, 0, 0, 0, 0};
|
||||
|
||||
#pragma pack(push, 1)
|
||||
template <typename T>
|
||||
struct Message {
|
||||
Header header{};
|
||||
T data;
|
||||
};
|
||||
#pragma pack(pop)
|
||||
|
||||
template <typename T>
|
||||
constexpr Type GetMessageType();
|
||||
|
||||
namespace Request {
|
||||
|
||||
struct Version {};
|
||||
/**
|
||||
* Requests the server to send information about what controllers are plugged into the ports
|
||||
* In citra's case, we only have one controller, so for simplicity's sake, we can just send a
|
||||
* request explicitly for the first controller port and leave it at that. In the future it would be
|
||||
* nice to make this configurable
|
||||
*/
|
||||
constexpr u32 MAX_PORTS = 4;
|
||||
struct PortInfo {
|
||||
u32_le pad_count{}; ///> Number of ports to request data for
|
||||
std::array<u8, MAX_PORTS> port;
|
||||
};
|
||||
static_assert(std::is_trivially_copyable_v<PortInfo>,
|
||||
"UDP Request PortInfo is not trivially copyable");
|
||||
|
||||
/**
|
||||
* Request the latest pad information from the server. If the server hasn't received this message
|
||||
* from the client in a reasonable time frame, the server will stop sending updates. The default
|
||||
* timeout seems to be 5 seconds.
|
||||
*/
|
||||
struct PadData {
|
||||
enum class Flags : u8 {
|
||||
AllPorts,
|
||||
Id,
|
||||
Mac,
|
||||
};
|
||||
/// Determines which method will be used as a look up for the controller
|
||||
Flags flags{};
|
||||
/// Index of the port of the controller to retrieve data about
|
||||
u8 port_id{};
|
||||
/// Mac address of the controller to retrieve data about
|
||||
MacAddress mac;
|
||||
};
|
||||
static_assert(sizeof(PadData) == 8, "UDP Request PadData struct has wrong size");
|
||||
static_assert(std::is_trivially_copyable_v<PadData>,
|
||||
"UDP Request PadData is not trivially copyable");
|
||||
|
||||
/**
|
||||
* Creates a message with the proper header data that can be sent to the server.
|
||||
* @param T data Request body to send
|
||||
* @param client_id ID of the udp client (usually not checked on the server)
|
||||
*/
|
||||
template <typename T>
|
||||
Message<T> Create(const T data, const u32 client_id = 0) {
|
||||
boost::crc_32_type crc;
|
||||
Header header{
|
||||
CLIENT_MAGIC, PROTOCOL_VERSION, sizeof(T) + sizeof(Type), 0, client_id, GetMessageType<T>(),
|
||||
};
|
||||
Message<T> message{header, data};
|
||||
crc.process_bytes(&message, sizeof(Message<T>));
|
||||
message.header.crc = crc.checksum();
|
||||
return message;
|
||||
}
|
||||
} // namespace Request
|
||||
|
||||
namespace Response {
|
||||
|
||||
struct Version {
|
||||
u16_le version{};
|
||||
};
|
||||
static_assert(sizeof(Version) == 2, "UDP Response Version struct has wrong size");
|
||||
static_assert(std::is_trivially_copyable_v<Version>,
|
||||
"UDP Response Version is not trivially copyable");
|
||||
|
||||
struct PortInfo {
|
||||
u8 id{};
|
||||
u8 state{};
|
||||
u8 model{};
|
||||
u8 connection_type{};
|
||||
MacAddress mac;
|
||||
u8 battery{};
|
||||
u8 is_pad_active{};
|
||||
};
|
||||
static_assert(sizeof(PortInfo) == 12, "UDP Response PortInfo struct has wrong size");
|
||||
static_assert(std::is_trivially_copyable_v<PortInfo>,
|
||||
"UDP Response PortInfo is not trivially copyable");
|
||||
|
||||
#pragma pack(push, 1)
|
||||
struct PadData {
|
||||
PortInfo info{};
|
||||
u32_le packet_counter{};
|
||||
|
||||
u16_le digital_button{};
|
||||
// The following union isn't trivially copyable but we don't use this input anyway.
|
||||
// union DigitalButton {
|
||||
// u16_le button;
|
||||
// BitField<0, 1, u16> button_1; // Share
|
||||
// BitField<1, 1, u16> button_2; // L3
|
||||
// BitField<2, 1, u16> button_3; // R3
|
||||
// BitField<3, 1, u16> button_4; // Options
|
||||
// BitField<4, 1, u16> button_5; // Up
|
||||
// BitField<5, 1, u16> button_6; // Right
|
||||
// BitField<6, 1, u16> button_7; // Down
|
||||
// BitField<7, 1, u16> button_8; // Left
|
||||
// BitField<8, 1, u16> button_9; // L2
|
||||
// BitField<9, 1, u16> button_10; // R2
|
||||
// BitField<10, 1, u16> button_11; // L1
|
||||
// BitField<11, 1, u16> button_12; // R1
|
||||
// BitField<12, 1, u16> button_13; // Triangle
|
||||
// BitField<13, 1, u16> button_14; // Circle
|
||||
// BitField<14, 1, u16> button_15; // Cross
|
||||
// BitField<15, 1, u16> button_16; // Square
|
||||
// } digital_button;
|
||||
|
||||
u8 home;
|
||||
/// If the device supports a "click" on the touchpad, this will change to 1 when a click happens
|
||||
u8 touch_hard_press{};
|
||||
u8 left_stick_x{};
|
||||
u8 left_stick_y{};
|
||||
u8 right_stick_x{};
|
||||
u8 right_stick_y{};
|
||||
|
||||
struct AnalogButton {
|
||||
u8 button_8{};
|
||||
u8 button_7{};
|
||||
u8 button_6{};
|
||||
u8 button_5{};
|
||||
u8 button_12{};
|
||||
u8 button_11{};
|
||||
u8 button_10{};
|
||||
u8 button_9{};
|
||||
u8 button_16{};
|
||||
u8 button_15{};
|
||||
u8 button_14{};
|
||||
u8 button_13{};
|
||||
} analog_button;
|
||||
|
||||
struct TouchPad {
|
||||
u8 is_active{};
|
||||
u8 id{};
|
||||
u16_le x{};
|
||||
u16_le y{};
|
||||
} touch_1, touch_2;
|
||||
|
||||
u64_le motion_timestamp;
|
||||
|
||||
struct Accelerometer {
|
||||
float x{};
|
||||
float y{};
|
||||
float z{};
|
||||
} accel;
|
||||
|
||||
struct Gyroscope {
|
||||
float pitch{};
|
||||
float yaw{};
|
||||
float roll{};
|
||||
} gyro;
|
||||
};
|
||||
#pragma pack(pop)
|
||||
|
||||
static_assert(sizeof(PadData) == 80, "UDP Response PadData struct has wrong size ");
|
||||
static_assert(std::is_trivially_copyable_v<PadData>,
|
||||
"UDP Response PadData is not trivially copyable");
|
||||
|
||||
static_assert(sizeof(Message<PadData>) == MAX_PACKET_SIZE,
|
||||
"UDP MAX_PACKET_SIZE is no longer larger than Message<PadData>");
|
||||
|
||||
static_assert(sizeof(PadData::AnalogButton) == 12,
|
||||
"UDP Response AnalogButton struct has wrong size ");
|
||||
static_assert(sizeof(PadData::TouchPad) == 6, "UDP Response TouchPad struct has wrong size ");
|
||||
static_assert(sizeof(PadData::Accelerometer) == 12,
|
||||
"UDP Response Accelerometer struct has wrong size ");
|
||||
static_assert(sizeof(PadData::Gyroscope) == 12, "UDP Response Gyroscope struct has wrong size ");
|
||||
|
||||
/**
|
||||
* Create a Response Message from the data
|
||||
* @param data array of bytes sent from the server
|
||||
* @return boost::none if it failed to parse or Type if it succeeded. The client can then safely
|
||||
* copy the data into the appropriate struct for that Type
|
||||
*/
|
||||
std::optional<Type> Validate(u8* data, std::size_t size);
|
||||
|
||||
} // namespace Response
|
||||
|
||||
template <>
|
||||
constexpr Type GetMessageType<Request::Version>() {
|
||||
return Type::Version;
|
||||
}
|
||||
template <>
|
||||
constexpr Type GetMessageType<Request::PortInfo>() {
|
||||
return Type::PortInfo;
|
||||
}
|
||||
template <>
|
||||
constexpr Type GetMessageType<Request::PadData>() {
|
||||
return Type::PadData;
|
||||
}
|
||||
template <>
|
||||
constexpr Type GetMessageType<Response::Version>() {
|
||||
return Type::Version;
|
||||
}
|
||||
template <>
|
||||
constexpr Type GetMessageType<Response::PortInfo>() {
|
||||
return Type::PortInfo;
|
||||
}
|
||||
template <>
|
||||
constexpr Type GetMessageType<Response::PadData>() {
|
||||
return Type::PadData;
|
||||
}
|
||||
} // namespace InputCommon::CemuhookUDP
|
||||
96
src/input_common/udp/udp.cpp
Normal file
96
src/input_common/udp/udp.cpp
Normal file
@@ -0,0 +1,96 @@
|
||||
// Copyright 2018 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "common/param_package.h"
|
||||
#include "core/frontend/input.h"
|
||||
#include "core/settings.h"
|
||||
#include "input_common/udp/client.h"
|
||||
#include "input_common/udp/udp.h"
|
||||
|
||||
namespace InputCommon::CemuhookUDP {
|
||||
|
||||
class UDPTouchDevice final : public Input::TouchDevice {
|
||||
public:
|
||||
explicit UDPTouchDevice(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {}
|
||||
std::tuple<float, float, bool> GetStatus() const {
|
||||
std::lock_guard guard(status->update_mutex);
|
||||
return status->touch_status;
|
||||
}
|
||||
|
||||
private:
|
||||
std::shared_ptr<DeviceStatus> status;
|
||||
};
|
||||
|
||||
class UDPMotionDevice final : public Input::MotionDevice {
|
||||
public:
|
||||
explicit UDPMotionDevice(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {}
|
||||
std::tuple<Common::Vec3<float>, Common::Vec3<float>> GetStatus() const {
|
||||
std::lock_guard guard(status->update_mutex);
|
||||
return status->motion_status;
|
||||
}
|
||||
|
||||
private:
|
||||
std::shared_ptr<DeviceStatus> status;
|
||||
};
|
||||
|
||||
class UDPTouchFactory final : public Input::Factory<Input::TouchDevice> {
|
||||
public:
|
||||
explicit UDPTouchFactory(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {}
|
||||
|
||||
std::unique_ptr<Input::TouchDevice> Create(const Common::ParamPackage& params) override {
|
||||
{
|
||||
std::lock_guard guard(status->update_mutex);
|
||||
status->touch_calibration.emplace();
|
||||
// These default values work well for DS4 but probably not other touch inputs
|
||||
status->touch_calibration->min_x = params.Get("min_x", 100);
|
||||
status->touch_calibration->min_y = params.Get("min_y", 50);
|
||||
status->touch_calibration->max_x = params.Get("max_x", 1800);
|
||||
status->touch_calibration->max_y = params.Get("max_y", 850);
|
||||
}
|
||||
return std::make_unique<UDPTouchDevice>(status);
|
||||
}
|
||||
|
||||
private:
|
||||
std::shared_ptr<DeviceStatus> status;
|
||||
};
|
||||
|
||||
class UDPMotionFactory final : public Input::Factory<Input::MotionDevice> {
|
||||
public:
|
||||
explicit UDPMotionFactory(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {}
|
||||
|
||||
std::unique_ptr<Input::MotionDevice> Create(const Common::ParamPackage& params) override {
|
||||
return std::make_unique<UDPMotionDevice>(status);
|
||||
}
|
||||
|
||||
private:
|
||||
std::shared_ptr<DeviceStatus> status;
|
||||
};
|
||||
|
||||
State::State() {
|
||||
auto status = std::make_shared<DeviceStatus>();
|
||||
client =
|
||||
std::make_unique<Client>(status, Settings::values.udp_input_address,
|
||||
Settings::values.udp_input_port, Settings::values.udp_pad_index);
|
||||
|
||||
Input::RegisterFactory<Input::TouchDevice>("cemuhookudp",
|
||||
std::make_shared<UDPTouchFactory>(status));
|
||||
Input::RegisterFactory<Input::MotionDevice>("cemuhookudp",
|
||||
std::make_shared<UDPMotionFactory>(status));
|
||||
}
|
||||
|
||||
State::~State() {
|
||||
Input::UnregisterFactory<Input::TouchDevice>("cemuhookudp");
|
||||
Input::UnregisterFactory<Input::MotionDevice>("cemuhookudp");
|
||||
}
|
||||
|
||||
void State::ReloadUDPClient() {
|
||||
client->ReloadSocket(Settings::values.udp_input_address, Settings::values.udp_input_port,
|
||||
Settings::values.udp_pad_index);
|
||||
}
|
||||
|
||||
std::unique_ptr<State> Init() {
|
||||
return std::make_unique<State>();
|
||||
}
|
||||
} // namespace InputCommon::CemuhookUDP
|
||||
27
src/input_common/udp/udp.h
Normal file
27
src/input_common/udp/udp.h
Normal file
@@ -0,0 +1,27 @@
|
||||
// Copyright 2018 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <memory>
|
||||
#include <unordered_map>
|
||||
#include "input_common/main.h"
|
||||
#include "input_common/udp/client.h"
|
||||
|
||||
namespace InputCommon::CemuhookUDP {
|
||||
|
||||
class UDPTouchDevice;
|
||||
class UDPMotionDevice;
|
||||
|
||||
class State {
|
||||
public:
|
||||
State();
|
||||
~State();
|
||||
void ReloadUDPClient();
|
||||
|
||||
private:
|
||||
std::unique_ptr<Client> client;
|
||||
};
|
||||
|
||||
std::unique_ptr<State> Init();
|
||||
|
||||
} // namespace InputCommon::CemuhookUDP
|
||||
@@ -153,6 +153,9 @@ if (ENABLE_VULKAN)
|
||||
renderer_vulkan/fixed_pipeline_state.h
|
||||
renderer_vulkan/maxwell_to_vk.cpp
|
||||
renderer_vulkan/maxwell_to_vk.h
|
||||
renderer_vulkan/renderer_vulkan.h
|
||||
renderer_vulkan/vk_blit_screen.cpp
|
||||
renderer_vulkan/vk_blit_screen.h
|
||||
renderer_vulkan/vk_buffer_cache.cpp
|
||||
renderer_vulkan/vk_buffer_cache.h
|
||||
renderer_vulkan/vk_compute_pass.cpp
|
||||
@@ -171,6 +174,7 @@ if (ENABLE_VULKAN)
|
||||
renderer_vulkan/vk_memory_manager.h
|
||||
renderer_vulkan/vk_pipeline_cache.cpp
|
||||
renderer_vulkan/vk_pipeline_cache.h
|
||||
renderer_vulkan/vk_rasterizer.cpp
|
||||
renderer_vulkan/vk_rasterizer.h
|
||||
renderer_vulkan/vk_renderpass_cache.cpp
|
||||
renderer_vulkan/vk_renderpass_cache.h
|
||||
|
||||
@@ -91,6 +91,7 @@ void Maxwell3D::InitializeRegisterDefaults() {
|
||||
regs.rasterize_enable = 1;
|
||||
regs.rt_separate_frag_data = 1;
|
||||
regs.framebuffer_srgb = 1;
|
||||
regs.cull.front_face = Maxwell3D::Regs::Cull::FrontFace::ClockWise;
|
||||
|
||||
mme_inline[MAXWELL3D_REG_INDEX(draw.vertex_end_gl)] = true;
|
||||
mme_inline[MAXWELL3D_REG_INDEX(draw.vertex_begin_gl)] = true;
|
||||
|
||||
@@ -1272,7 +1272,7 @@ void RasterizerOpenGL::SyncPointState() {
|
||||
const auto& regs = system.GPU().Maxwell3D().regs;
|
||||
// Limit the point size to 1 since nouveau sometimes sets a point size of 0 (and that's invalid
|
||||
// in OpenGL).
|
||||
state.point.program_control = regs.vp_point_size.enable ? GL_TRUE : GL_FALSE;
|
||||
state.point.program_control = regs.vp_point_size.enable != 0;
|
||||
state.point.size = std::max(1.0f, regs.point_size);
|
||||
}
|
||||
|
||||
|
||||
@@ -260,6 +260,10 @@ CachedProgram BuildShader(const Device& device, u64 unique_identifier, ShaderTyp
|
||||
"#extension GL_NV_shader_thread_group : require\n"
|
||||
"#extension GL_NV_shader_thread_shuffle : require\n";
|
||||
}
|
||||
// This pragma stops Nvidia's driver from over optimizing math (probably using fp16 operations)
|
||||
// on places where we don't want to.
|
||||
// Thanks to Ryujinx for finding this workaround.
|
||||
source += "#pragma optionNV(fastmath off)\n";
|
||||
|
||||
if (shader_type == ShaderType::Geometry) {
|
||||
const auto [glsl_topology, max_vertices] = GetPrimitiveDescription(variant.primitive_mode);
|
||||
|
||||
@@ -2325,7 +2325,7 @@ public:
|
||||
explicit ExprDecompiler(GLSLDecompiler& decomp) : decomp{decomp} {}
|
||||
|
||||
void operator()(const ExprAnd& expr) {
|
||||
inner += "( ";
|
||||
inner += '(';
|
||||
std::visit(*this, *expr.operand1);
|
||||
inner += " && ";
|
||||
std::visit(*this, *expr.operand2);
|
||||
@@ -2333,7 +2333,7 @@ public:
|
||||
}
|
||||
|
||||
void operator()(const ExprOr& expr) {
|
||||
inner += "( ";
|
||||
inner += '(';
|
||||
std::visit(*this, *expr.operand1);
|
||||
inner += " || ";
|
||||
std::visit(*this, *expr.operand2);
|
||||
@@ -2351,28 +2351,7 @@ public:
|
||||
}
|
||||
|
||||
void operator()(const ExprCondCode& expr) {
|
||||
const Node cc = decomp.ir.GetConditionCode(expr.cc);
|
||||
std::string target;
|
||||
|
||||
if (const auto pred = std::get_if<PredicateNode>(&*cc)) {
|
||||
const auto index = pred->GetIndex();
|
||||
switch (index) {
|
||||
case Tegra::Shader::Pred::NeverExecute:
|
||||
target = "false";
|
||||
break;
|
||||
case Tegra::Shader::Pred::UnusedIndex:
|
||||
target = "true";
|
||||
break;
|
||||
default:
|
||||
target = decomp.GetPredicate(index);
|
||||
break;
|
||||
}
|
||||
} else if (const auto flag = std::get_if<InternalFlagNode>(&*cc)) {
|
||||
target = decomp.GetInternalFlag(flag->GetFlag());
|
||||
} else {
|
||||
UNREACHABLE();
|
||||
}
|
||||
inner += target;
|
||||
inner += decomp.Visit(decomp.ir.GetConditionCode(expr.cc)).AsBool();
|
||||
}
|
||||
|
||||
void operator()(const ExprVar& expr) {
|
||||
@@ -2384,8 +2363,7 @@ public:
|
||||
}
|
||||
|
||||
void operator()(VideoCommon::Shader::ExprGprEqual& expr) {
|
||||
inner +=
|
||||
"( ftou(" + decomp.GetRegister(expr.gpr) + ") == " + std::to_string(expr.value) + ')';
|
||||
inner += fmt::format("(ftou({}) == {})", decomp.GetRegister(expr.gpr), expr.value);
|
||||
}
|
||||
|
||||
const std::string& GetResult() const {
|
||||
@@ -2393,8 +2371,8 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
std::string inner;
|
||||
GLSLDecompiler& decomp;
|
||||
std::string inner;
|
||||
};
|
||||
|
||||
class ASTDecompiler {
|
||||
|
||||
@@ -131,8 +131,8 @@ public:
|
||||
std::array<Viewport, Tegra::Engines::Maxwell3D::Regs::NumViewports> viewports;
|
||||
|
||||
struct {
|
||||
GLboolean program_control = GL_FALSE; // GL_PROGRAM_POINT_SIZE
|
||||
GLfloat size = 1.0f; // GL_POINT_SIZE
|
||||
bool program_control = false; // GL_PROGRAM_POINT_SIZE
|
||||
GLfloat size = 1.0f; // GL_POINT_SIZE
|
||||
} point;
|
||||
|
||||
struct {
|
||||
|
||||
72
src/video_core/renderer_vulkan/renderer_vulkan.h
Normal file
72
src/video_core/renderer_vulkan/renderer_vulkan.h
Normal file
@@ -0,0 +1,72 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <optional>
|
||||
#include <vector>
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/renderer_vulkan/declarations.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
class VKBlitScreen;
|
||||
class VKDevice;
|
||||
class VKFence;
|
||||
class VKMemoryManager;
|
||||
class VKResourceManager;
|
||||
class VKSwapchain;
|
||||
class VKScheduler;
|
||||
class VKImage;
|
||||
|
||||
struct VKScreenInfo {
|
||||
VKImage* image{};
|
||||
u32 width{};
|
||||
u32 height{};
|
||||
bool is_srgb{};
|
||||
};
|
||||
|
||||
class RendererVulkan final : public VideoCore::RendererBase {
|
||||
public:
|
||||
explicit RendererVulkan(Core::Frontend::EmuWindow& window, Core::System& system);
|
||||
~RendererVulkan() override;
|
||||
|
||||
/// Swap buffers (render frame)
|
||||
void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) override;
|
||||
|
||||
/// Initialize the renderer
|
||||
bool Init() override;
|
||||
|
||||
/// Shutdown the renderer
|
||||
void ShutDown() override;
|
||||
|
||||
private:
|
||||
std::optional<vk::DebugUtilsMessengerEXT> CreateDebugCallback(
|
||||
const vk::DispatchLoaderDynamic& dldi);
|
||||
|
||||
bool PickDevices(const vk::DispatchLoaderDynamic& dldi);
|
||||
|
||||
void Report() const;
|
||||
|
||||
Core::System& system;
|
||||
|
||||
vk::Instance instance;
|
||||
vk::SurfaceKHR surface;
|
||||
|
||||
VKScreenInfo screen_info;
|
||||
|
||||
UniqueDebugUtilsMessengerEXT debug_callback;
|
||||
std::unique_ptr<VKDevice> device;
|
||||
std::unique_ptr<VKSwapchain> swapchain;
|
||||
std::unique_ptr<VKMemoryManager> memory_manager;
|
||||
std::unique_ptr<VKResourceManager> resource_manager;
|
||||
std::unique_ptr<VKScheduler> scheduler;
|
||||
std::unique_ptr<VKBlitScreen> blit_screen;
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
||||
627
src/video_core/renderer_vulkan/vk_blit_screen.cpp
Normal file
627
src/video_core/renderer_vulkan/vk_blit_screen.cpp
Normal file
@@ -0,0 +1,627 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
#include <tuple>
|
||||
#include <vector>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/math_util.h"
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/morton.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/renderer_vulkan/declarations.h"
|
||||
#include "video_core/renderer_vulkan/renderer_vulkan.h"
|
||||
#include "video_core/renderer_vulkan/vk_blit_screen.h"
|
||||
#include "video_core/renderer_vulkan/vk_device.h"
|
||||
#include "video_core/renderer_vulkan/vk_image.h"
|
||||
#include "video_core/renderer_vulkan/vk_memory_manager.h"
|
||||
#include "video_core/renderer_vulkan/vk_resource_manager.h"
|
||||
#include "video_core/renderer_vulkan/vk_scheduler.h"
|
||||
#include "video_core/renderer_vulkan/vk_shader_util.h"
|
||||
#include "video_core/renderer_vulkan/vk_swapchain.h"
|
||||
#include "video_core/surface.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
namespace {
|
||||
|
||||
// Generated from the "shaders/" directory, read the instructions there.
|
||||
constexpr u8 blit_vertex_code[] = {
|
||||
0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0x27, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30,
|
||||
0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||
0x0f, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e,
|
||||
0x00, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00,
|
||||
0x25, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00,
|
||||
0x0b, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
|
||||
0x48, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00,
|
||||
0x04, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||
0x48, 0x00, 0x04, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00,
|
||||
0x48, 0x00, 0x05, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x07, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x11, 0x00, 0x00, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x13, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x13, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x19, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x24, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x25, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00,
|
||||
0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, 0x06, 0x00, 0x00, 0x00,
|
||||
0x20, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
|
||||
0x04, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x04, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
|
||||
0x09, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
|
||||
0x06, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00,
|
||||
0x0c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00,
|
||||
0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00,
|
||||
0x0e, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00,
|
||||
0x0e, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x04, 0x00,
|
||||
0x10, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x03, 0x00,
|
||||
0x11, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x12, 0x00, 0x00, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x12, 0x00, 0x00, 0x00,
|
||||
0x13, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x14, 0x00, 0x00, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00,
|
||||
0x06, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x18, 0x00, 0x00, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x18, 0x00, 0x00, 0x00,
|
||||
0x19, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
|
||||
0x1b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
|
||||
0x1c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x20, 0x00, 0x04, 0x00, 0x21, 0x00, 0x00, 0x00,
|
||||
0x03, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x23, 0x00, 0x00, 0x00,
|
||||
0x03, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x23, 0x00, 0x00, 0x00,
|
||||
0x24, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x18, 0x00, 0x00, 0x00,
|
||||
0x25, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00,
|
||||
0x05, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x14, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00,
|
||||
0x13, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00,
|
||||
0x16, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00,
|
||||
0x1a, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00,
|
||||
0x1d, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00,
|
||||
0x06, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||
0x50, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00,
|
||||
0x1e, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x91, 0x00, 0x05, 0x00,
|
||||
0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00,
|
||||
0x41, 0x00, 0x05, 0x00, 0x21, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00,
|
||||
0x0f, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x22, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00,
|
||||
0x3d, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00,
|
||||
0x3e, 0x00, 0x03, 0x00, 0x24, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00,
|
||||
0x38, 0x00, 0x01, 0x00};
|
||||
|
||||
constexpr u8 blit_fragment_code[] = {
|
||||
0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0x14, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30,
|
||||
0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||
0x0f, 0x00, 0x07, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e,
|
||||
0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x10, 0x00, 0x03, 0x00,
|
||||
0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00,
|
||||
0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00,
|
||||
0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00,
|
||||
0x21, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x11, 0x00, 0x00, 0x00,
|
||||
0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||
0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00,
|
||||
0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00,
|
||||
0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00,
|
||||
0x03, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00,
|
||||
0x09, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00, 0x0a, 0x00, 0x00, 0x00,
|
||||
0x06, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x03, 0x00,
|
||||
0x0b, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x0c, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x0c, 0x00, 0x00, 0x00,
|
||||
0x0d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x0f, 0x00, 0x00, 0x00,
|
||||
0x06, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00,
|
||||
0x11, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00,
|
||||
0x05, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00,
|
||||
0x0d, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00,
|
||||
0x11, 0x00, 0x00, 0x00, 0x57, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00,
|
||||
0x0e, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x09, 0x00, 0x00, 0x00,
|
||||
0x13, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00};
|
||||
|
||||
struct ScreenRectVertex {
|
||||
ScreenRectVertex() = default;
|
||||
explicit ScreenRectVertex(f32 x, f32 y, f32 u, f32 v) : position{{x, y}}, tex_coord{{u, v}} {}
|
||||
|
||||
std::array<f32, 2> position;
|
||||
std::array<f32, 2> tex_coord;
|
||||
|
||||
static vk::VertexInputBindingDescription GetDescription() {
|
||||
return vk::VertexInputBindingDescription(0, sizeof(ScreenRectVertex),
|
||||
vk::VertexInputRate::eVertex);
|
||||
}
|
||||
|
||||
static std::array<vk::VertexInputAttributeDescription, 2> GetAttributes() {
|
||||
return {vk::VertexInputAttributeDescription(0, 0, vk::Format::eR32G32Sfloat,
|
||||
offsetof(ScreenRectVertex, position)),
|
||||
vk::VertexInputAttributeDescription(1, 0, vk::Format::eR32G32Sfloat,
|
||||
offsetof(ScreenRectVertex, tex_coord))};
|
||||
}
|
||||
};
|
||||
|
||||
constexpr std::array<f32, 4 * 4> MakeOrthographicMatrix(f32 width, f32 height) {
|
||||
// clang-format off
|
||||
return { 2.f / width, 0.f, 0.f, 0.f,
|
||||
0.f, 2.f / height, 0.f, 0.f,
|
||||
0.f, 0.f, 1.f, 0.f,
|
||||
-1.f, -1.f, 0.f, 1.f};
|
||||
// clang-format on
|
||||
}
|
||||
|
||||
std::size_t GetBytesPerPixel(const Tegra::FramebufferConfig& framebuffer) {
|
||||
using namespace VideoCore::Surface;
|
||||
return GetBytesPerPixel(PixelFormatFromGPUPixelFormat(framebuffer.pixel_format));
|
||||
}
|
||||
|
||||
std::size_t GetSizeInBytes(const Tegra::FramebufferConfig& framebuffer) {
|
||||
return static_cast<std::size_t>(framebuffer.stride) *
|
||||
static_cast<std::size_t>(framebuffer.height) * GetBytesPerPixel(framebuffer);
|
||||
}
|
||||
|
||||
vk::Format GetFormat(const Tegra::FramebufferConfig& framebuffer) {
|
||||
switch (framebuffer.pixel_format) {
|
||||
case Tegra::FramebufferConfig::PixelFormat::ABGR8:
|
||||
return vk::Format::eA8B8G8R8UnormPack32;
|
||||
case Tegra::FramebufferConfig::PixelFormat::RGB565:
|
||||
return vk::Format::eR5G6B5UnormPack16;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unknown framebuffer pixel format: {}",
|
||||
static_cast<u32>(framebuffer.pixel_format));
|
||||
return vk::Format::eA8B8G8R8UnormPack32;
|
||||
}
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
struct VKBlitScreen::BufferData {
|
||||
struct {
|
||||
std::array<f32, 4 * 4> modelview_matrix;
|
||||
} uniform;
|
||||
|
||||
std::array<ScreenRectVertex, 4> vertices;
|
||||
|
||||
// Unaligned image data goes here
|
||||
};
|
||||
|
||||
VKBlitScreen::VKBlitScreen(Core::System& system, Core::Frontend::EmuWindow& render_window,
|
||||
VideoCore::RasterizerInterface& rasterizer, const VKDevice& device,
|
||||
VKResourceManager& resource_manager, VKMemoryManager& memory_manager,
|
||||
VKSwapchain& swapchain, VKScheduler& scheduler,
|
||||
const VKScreenInfo& screen_info)
|
||||
: system{system}, render_window{render_window}, rasterizer{rasterizer}, device{device},
|
||||
resource_manager{resource_manager}, memory_manager{memory_manager}, swapchain{swapchain},
|
||||
scheduler{scheduler}, image_count{swapchain.GetImageCount()}, screen_info{screen_info} {
|
||||
watches.resize(image_count);
|
||||
std::generate(watches.begin(), watches.end(),
|
||||
[]() { return std::make_unique<VKFenceWatch>(); });
|
||||
|
||||
CreateStaticResources();
|
||||
CreateDynamicResources();
|
||||
}
|
||||
|
||||
VKBlitScreen::~VKBlitScreen() = default;
|
||||
|
||||
void VKBlitScreen::Recreate() {
|
||||
CreateDynamicResources();
|
||||
}
|
||||
|
||||
std::tuple<VKFence&, vk::Semaphore> VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
|
||||
bool use_accelerated) {
|
||||
RefreshResources(framebuffer);
|
||||
|
||||
// Finish any pending renderpass
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
|
||||
const std::size_t image_index = swapchain.GetImageIndex();
|
||||
watches[image_index]->Watch(scheduler.GetFence());
|
||||
|
||||
VKImage* blit_image = use_accelerated ? screen_info.image : raw_images[image_index].get();
|
||||
|
||||
UpdateDescriptorSet(image_index, blit_image->GetPresentView());
|
||||
|
||||
BufferData data;
|
||||
SetUniformData(data, framebuffer);
|
||||
SetVertexData(data, framebuffer);
|
||||
|
||||
auto map = buffer_commit->Map();
|
||||
std::memcpy(map.GetAddress(), &data, sizeof(data));
|
||||
|
||||
if (!use_accelerated) {
|
||||
const u64 image_offset = GetRawImageOffset(framebuffer, image_index);
|
||||
|
||||
const auto pixel_format =
|
||||
VideoCore::Surface::PixelFormatFromGPUPixelFormat(framebuffer.pixel_format);
|
||||
const VAddr framebuffer_addr = framebuffer.address + framebuffer.offset;
|
||||
const auto host_ptr = system.Memory().GetPointer(framebuffer_addr);
|
||||
rasterizer.FlushRegion(ToCacheAddr(host_ptr), GetSizeInBytes(framebuffer));
|
||||
|
||||
// TODO(Rodrigo): Read this from HLE
|
||||
constexpr u32 block_height_log2 = 4;
|
||||
VideoCore::MortonSwizzle(VideoCore::MortonSwizzleMode::MortonToLinear, pixel_format,
|
||||
framebuffer.stride, block_height_log2, framebuffer.height, 0, 1, 1,
|
||||
map.GetAddress() + image_offset, host_ptr);
|
||||
|
||||
blit_image->Transition(0, 1, 0, 1, vk::PipelineStageFlagBits::eTransfer,
|
||||
vk::AccessFlagBits::eTransferWrite,
|
||||
vk::ImageLayout::eTransferDstOptimal);
|
||||
|
||||
const vk::BufferImageCopy copy(image_offset, 0, 0,
|
||||
{vk::ImageAspectFlagBits::eColor, 0, 0, 1}, {0, 0, 0},
|
||||
{framebuffer.width, framebuffer.height, 1});
|
||||
scheduler.Record([buffer_handle = *buffer, image = blit_image->GetHandle(),
|
||||
copy](auto cmdbuf, auto& dld) {
|
||||
cmdbuf.copyBufferToImage(buffer_handle, image, vk::ImageLayout::eTransferDstOptimal,
|
||||
{copy}, dld);
|
||||
});
|
||||
}
|
||||
map.Release();
|
||||
|
||||
blit_image->Transition(0, 1, 0, 1, vk::PipelineStageFlagBits::eFragmentShader,
|
||||
vk::AccessFlagBits::eShaderRead,
|
||||
vk::ImageLayout::eShaderReadOnlyOptimal);
|
||||
|
||||
scheduler.Record([renderpass = *renderpass, framebuffer = *framebuffers[image_index],
|
||||
descriptor_set = descriptor_sets[image_index], buffer = *buffer,
|
||||
size = swapchain.GetSize(), pipeline = *pipeline,
|
||||
layout = *pipeline_layout](auto cmdbuf, auto& dld) {
|
||||
const vk::ClearValue clear_color{std::array{0.0f, 0.0f, 0.0f, 1.0f}};
|
||||
const vk::RenderPassBeginInfo renderpass_bi(renderpass, framebuffer, {{0, 0}, size}, 1,
|
||||
&clear_color);
|
||||
|
||||
cmdbuf.beginRenderPass(renderpass_bi, vk::SubpassContents::eInline, dld);
|
||||
cmdbuf.bindPipeline(vk::PipelineBindPoint::eGraphics, pipeline, dld);
|
||||
cmdbuf.setViewport(
|
||||
0,
|
||||
{{0.0f, 0.0f, static_cast<f32>(size.width), static_cast<f32>(size.height), 0.0f, 1.0f}},
|
||||
dld);
|
||||
cmdbuf.setScissor(0, {{{0, 0}, size}}, dld);
|
||||
|
||||
cmdbuf.bindVertexBuffers(0, {buffer}, {offsetof(BufferData, vertices)}, dld);
|
||||
cmdbuf.bindDescriptorSets(vk::PipelineBindPoint::eGraphics, layout, 0, {descriptor_set}, {},
|
||||
dld);
|
||||
cmdbuf.draw(4, 1, 0, 0, dld);
|
||||
cmdbuf.endRenderPass(dld);
|
||||
});
|
||||
|
||||
return {scheduler.GetFence(), *semaphores[image_index]};
|
||||
}
|
||||
|
||||
void VKBlitScreen::CreateStaticResources() {
|
||||
CreateShaders();
|
||||
CreateSemaphores();
|
||||
CreateDescriptorPool();
|
||||
CreateDescriptorSetLayout();
|
||||
CreateDescriptorSets();
|
||||
CreatePipelineLayout();
|
||||
CreateSampler();
|
||||
}
|
||||
|
||||
void VKBlitScreen::CreateDynamicResources() {
|
||||
CreateRenderPass();
|
||||
CreateFramebuffers();
|
||||
CreateGraphicsPipeline();
|
||||
}
|
||||
|
||||
void VKBlitScreen::RefreshResources(const Tegra::FramebufferConfig& framebuffer) {
|
||||
if (framebuffer.width == raw_width && framebuffer.height == raw_height && !raw_images.empty()) {
|
||||
return;
|
||||
}
|
||||
raw_width = framebuffer.width;
|
||||
raw_height = framebuffer.height;
|
||||
ReleaseRawImages();
|
||||
|
||||
CreateStagingBuffer(framebuffer);
|
||||
CreateRawImages(framebuffer);
|
||||
}
|
||||
|
||||
void VKBlitScreen::CreateShaders() {
|
||||
vertex_shader = BuildShader(device, sizeof(blit_vertex_code), blit_vertex_code);
|
||||
fragment_shader = BuildShader(device, sizeof(blit_fragment_code), blit_fragment_code);
|
||||
}
|
||||
|
||||
void VKBlitScreen::CreateSemaphores() {
|
||||
const auto dev = device.GetLogical();
|
||||
const auto& dld = device.GetDispatchLoader();
|
||||
|
||||
semaphores.resize(image_count);
|
||||
for (std::size_t i = 0; i < image_count; ++i) {
|
||||
semaphores[i] = dev.createSemaphoreUnique({}, nullptr, dld);
|
||||
}
|
||||
}
|
||||
|
||||
void VKBlitScreen::CreateDescriptorPool() {
|
||||
const std::array<vk::DescriptorPoolSize, 2> pool_sizes{
|
||||
vk::DescriptorPoolSize{vk::DescriptorType::eUniformBuffer, static_cast<u32>(image_count)},
|
||||
vk::DescriptorPoolSize{vk::DescriptorType::eCombinedImageSampler,
|
||||
static_cast<u32>(image_count)}};
|
||||
const vk::DescriptorPoolCreateInfo pool_ci(
|
||||
{}, static_cast<u32>(image_count), static_cast<u32>(pool_sizes.size()), pool_sizes.data());
|
||||
const auto dev = device.GetLogical();
|
||||
descriptor_pool = dev.createDescriptorPoolUnique(pool_ci, nullptr, device.GetDispatchLoader());
|
||||
}
|
||||
|
||||
void VKBlitScreen::CreateRenderPass() {
|
||||
const vk::AttachmentDescription color_attachment(
|
||||
{}, swapchain.GetImageFormat(), vk::SampleCountFlagBits::e1, vk::AttachmentLoadOp::eClear,
|
||||
vk::AttachmentStoreOp::eStore, vk::AttachmentLoadOp::eDontCare,
|
||||
vk::AttachmentStoreOp::eDontCare, vk::ImageLayout::eUndefined,
|
||||
vk::ImageLayout::ePresentSrcKHR);
|
||||
|
||||
const vk::AttachmentReference color_attachment_ref(0, vk::ImageLayout::eColorAttachmentOptimal);
|
||||
|
||||
const vk::SubpassDescription subpass_description({}, vk::PipelineBindPoint::eGraphics, 0,
|
||||
nullptr, 1, &color_attachment_ref, nullptr,
|
||||
nullptr, 0, nullptr);
|
||||
|
||||
const vk::SubpassDependency dependency(
|
||||
VK_SUBPASS_EXTERNAL, 0, vk::PipelineStageFlagBits::eColorAttachmentOutput,
|
||||
vk::PipelineStageFlagBits::eColorAttachmentOutput, {},
|
||||
vk::AccessFlagBits::eColorAttachmentRead | vk::AccessFlagBits::eColorAttachmentWrite, {});
|
||||
|
||||
const vk::RenderPassCreateInfo renderpass_ci({}, 1, &color_attachment, 1, &subpass_description,
|
||||
1, &dependency);
|
||||
|
||||
const auto dev = device.GetLogical();
|
||||
renderpass = dev.createRenderPassUnique(renderpass_ci, nullptr, device.GetDispatchLoader());
|
||||
}
|
||||
|
||||
void VKBlitScreen::CreateDescriptorSetLayout() {
|
||||
const std::array<vk::DescriptorSetLayoutBinding, 2> layout_bindings{
|
||||
vk::DescriptorSetLayoutBinding(0, vk::DescriptorType::eUniformBuffer, 1,
|
||||
vk::ShaderStageFlagBits::eVertex, nullptr),
|
||||
vk::DescriptorSetLayoutBinding(1, vk::DescriptorType::eCombinedImageSampler, 1,
|
||||
vk::ShaderStageFlagBits::eFragment, nullptr)};
|
||||
const vk::DescriptorSetLayoutCreateInfo descriptor_layout_ci(
|
||||
{}, static_cast<u32>(layout_bindings.size()), layout_bindings.data());
|
||||
|
||||
const auto dev = device.GetLogical();
|
||||
const auto& dld = device.GetDispatchLoader();
|
||||
descriptor_set_layout = dev.createDescriptorSetLayoutUnique(descriptor_layout_ci, nullptr, dld);
|
||||
}
|
||||
|
||||
void VKBlitScreen::CreateDescriptorSets() {
|
||||
const auto dev = device.GetLogical();
|
||||
const auto& dld = device.GetDispatchLoader();
|
||||
|
||||
descriptor_sets.resize(image_count);
|
||||
for (std::size_t i = 0; i < image_count; ++i) {
|
||||
const vk::DescriptorSetLayout layout = *descriptor_set_layout;
|
||||
const vk::DescriptorSetAllocateInfo descriptor_set_ai(*descriptor_pool, 1, &layout);
|
||||
const vk::Result result =
|
||||
dev.allocateDescriptorSets(&descriptor_set_ai, &descriptor_sets[i], dld);
|
||||
ASSERT(result == vk::Result::eSuccess);
|
||||
}
|
||||
}
|
||||
|
||||
void VKBlitScreen::CreatePipelineLayout() {
|
||||
const vk::PipelineLayoutCreateInfo pipeline_layout_ci({}, 1, &descriptor_set_layout.get(), 0,
|
||||
nullptr);
|
||||
const auto dev = device.GetLogical();
|
||||
const auto& dld = device.GetDispatchLoader();
|
||||
pipeline_layout = dev.createPipelineLayoutUnique(pipeline_layout_ci, nullptr, dld);
|
||||
}
|
||||
|
||||
void VKBlitScreen::CreateGraphicsPipeline() {
|
||||
const std::array shader_stages = {
|
||||
vk::PipelineShaderStageCreateInfo({}, vk::ShaderStageFlagBits::eVertex, *vertex_shader,
|
||||
"main", nullptr),
|
||||
vk::PipelineShaderStageCreateInfo({}, vk::ShaderStageFlagBits::eFragment, *fragment_shader,
|
||||
"main", nullptr)};
|
||||
|
||||
const auto vertex_binding_description = ScreenRectVertex::GetDescription();
|
||||
const auto vertex_attrs_description = ScreenRectVertex::GetAttributes();
|
||||
const vk::PipelineVertexInputStateCreateInfo vertex_input(
|
||||
{}, 1, &vertex_binding_description, static_cast<u32>(vertex_attrs_description.size()),
|
||||
vertex_attrs_description.data());
|
||||
|
||||
const vk::PipelineInputAssemblyStateCreateInfo input_assembly(
|
||||
{}, vk::PrimitiveTopology::eTriangleStrip, false);
|
||||
|
||||
// Set a dummy viewport, it's going to be replaced by dynamic states.
|
||||
const vk::Viewport viewport(0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f);
|
||||
const vk::Rect2D scissor({0, 0}, {1, 1});
|
||||
|
||||
const vk::PipelineViewportStateCreateInfo viewport_state({}, 1, &viewport, 1, &scissor);
|
||||
|
||||
const vk::PipelineRasterizationStateCreateInfo rasterizer(
|
||||
{}, false, false, vk::PolygonMode::eFill, vk::CullModeFlagBits::eNone,
|
||||
vk::FrontFace::eClockwise, false, 0.0f, 0.0f, 0.0f, 1.0f);
|
||||
|
||||
const vk::PipelineMultisampleStateCreateInfo multisampling({}, vk::SampleCountFlagBits::e1,
|
||||
false, 0.0f, nullptr, false, false);
|
||||
|
||||
const vk::PipelineColorBlendAttachmentState color_blend_attachment(
|
||||
false, vk::BlendFactor::eZero, vk::BlendFactor::eZero, vk::BlendOp::eAdd,
|
||||
vk::BlendFactor::eZero, vk::BlendFactor::eZero, vk::BlendOp::eAdd,
|
||||
vk::ColorComponentFlagBits::eR | vk::ColorComponentFlagBits::eG |
|
||||
vk::ColorComponentFlagBits::eB | vk::ColorComponentFlagBits::eA);
|
||||
|
||||
const vk::PipelineColorBlendStateCreateInfo color_blending(
|
||||
{}, false, vk::LogicOp::eCopy, 1, &color_blend_attachment, {0.0f, 0.0f, 0.0f, 0.0f});
|
||||
|
||||
const std::array<vk::DynamicState, 2> dynamic_states = {vk::DynamicState::eViewport,
|
||||
vk::DynamicState::eScissor};
|
||||
|
||||
const vk::PipelineDynamicStateCreateInfo dynamic_state(
|
||||
{}, static_cast<u32>(dynamic_states.size()), dynamic_states.data());
|
||||
|
||||
const vk::GraphicsPipelineCreateInfo pipeline_ci(
|
||||
{}, static_cast<u32>(shader_stages.size()), shader_stages.data(), &vertex_input,
|
||||
&input_assembly, nullptr, &viewport_state, &rasterizer, &multisampling, nullptr,
|
||||
&color_blending, &dynamic_state, *pipeline_layout, *renderpass, 0, nullptr, 0);
|
||||
|
||||
const auto dev = device.GetLogical();
|
||||
const auto& dld = device.GetDispatchLoader();
|
||||
pipeline = dev.createGraphicsPipelineUnique({}, pipeline_ci, nullptr, dld);
|
||||
}
|
||||
|
||||
void VKBlitScreen::CreateSampler() {
|
||||
const auto dev = device.GetLogical();
|
||||
const auto& dld = device.GetDispatchLoader();
|
||||
const vk::SamplerCreateInfo sampler_ci(
|
||||
{}, vk::Filter::eLinear, vk::Filter::eLinear, vk::SamplerMipmapMode::eLinear,
|
||||
vk::SamplerAddressMode::eClampToBorder, vk::SamplerAddressMode::eClampToBorder,
|
||||
vk::SamplerAddressMode::eClampToBorder, 0.0f, false, 0.0f, false, vk::CompareOp::eNever,
|
||||
0.0f, 0.0f, vk::BorderColor::eFloatOpaqueBlack, false);
|
||||
sampler = dev.createSamplerUnique(sampler_ci, nullptr, dld);
|
||||
}
|
||||
|
||||
void VKBlitScreen::CreateFramebuffers() {
|
||||
const vk::Extent2D size{swapchain.GetSize()};
|
||||
framebuffers.clear();
|
||||
framebuffers.resize(image_count);
|
||||
|
||||
const auto dev = device.GetLogical();
|
||||
const auto& dld = device.GetDispatchLoader();
|
||||
|
||||
for (std::size_t i = 0; i < image_count; ++i) {
|
||||
const vk::ImageView image_view{swapchain.GetImageViewIndex(i)};
|
||||
const vk::FramebufferCreateInfo framebuffer_ci({}, *renderpass, 1, &image_view, size.width,
|
||||
size.height, 1);
|
||||
framebuffers[i] = dev.createFramebufferUnique(framebuffer_ci, nullptr, dld);
|
||||
}
|
||||
}
|
||||
|
||||
void VKBlitScreen::ReleaseRawImages() {
|
||||
for (std::size_t i = 0; i < raw_images.size(); ++i) {
|
||||
watches[i]->Wait();
|
||||
}
|
||||
raw_images.clear();
|
||||
raw_buffer_commits.clear();
|
||||
buffer.reset();
|
||||
buffer_commit.reset();
|
||||
}
|
||||
|
||||
void VKBlitScreen::CreateStagingBuffer(const Tegra::FramebufferConfig& framebuffer) {
|
||||
const auto dev = device.GetLogical();
|
||||
const auto& dld = device.GetDispatchLoader();
|
||||
|
||||
const vk::BufferCreateInfo buffer_ci({}, CalculateBufferSize(framebuffer),
|
||||
vk::BufferUsageFlagBits::eTransferSrc |
|
||||
vk::BufferUsageFlagBits::eVertexBuffer |
|
||||
vk::BufferUsageFlagBits::eUniformBuffer,
|
||||
vk::SharingMode::eExclusive, 0, nullptr);
|
||||
buffer = dev.createBufferUnique(buffer_ci, nullptr, dld);
|
||||
buffer_commit = memory_manager.Commit(*buffer, true);
|
||||
}
|
||||
|
||||
void VKBlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer) {
|
||||
raw_images.resize(image_count);
|
||||
raw_buffer_commits.resize(image_count);
|
||||
|
||||
const auto format = GetFormat(framebuffer);
|
||||
for (std::size_t i = 0; i < image_count; ++i) {
|
||||
const vk::ImageCreateInfo image_ci(
|
||||
{}, vk::ImageType::e2D, format, {framebuffer.width, framebuffer.height, 1}, 1, 1,
|
||||
vk::SampleCountFlagBits::e1, vk::ImageTiling::eOptimal,
|
||||
vk::ImageUsageFlagBits::eTransferDst | vk::ImageUsageFlagBits::eSampled,
|
||||
vk::SharingMode::eExclusive, 0, nullptr, vk::ImageLayout::eUndefined);
|
||||
|
||||
raw_images[i] =
|
||||
std::make_unique<VKImage>(device, scheduler, image_ci, vk::ImageAspectFlagBits::eColor);
|
||||
raw_buffer_commits[i] = memory_manager.Commit(raw_images[i]->GetHandle(), false);
|
||||
}
|
||||
}
|
||||
|
||||
void VKBlitScreen::UpdateDescriptorSet(std::size_t image_index, vk::ImageView image_view) const {
|
||||
const vk::DescriptorSet descriptor_set = descriptor_sets[image_index];
|
||||
|
||||
const vk::DescriptorBufferInfo buffer_info(*buffer, offsetof(BufferData, uniform),
|
||||
sizeof(BufferData::uniform));
|
||||
const vk::WriteDescriptorSet ubo_write(descriptor_set, 0, 0, 1,
|
||||
vk::DescriptorType::eUniformBuffer, nullptr,
|
||||
&buffer_info, nullptr);
|
||||
|
||||
const vk::DescriptorImageInfo image_info(*sampler, image_view,
|
||||
vk::ImageLayout::eShaderReadOnlyOptimal);
|
||||
const vk::WriteDescriptorSet sampler_write(descriptor_set, 1, 0, 1,
|
||||
vk::DescriptorType::eCombinedImageSampler,
|
||||
&image_info, nullptr, nullptr);
|
||||
|
||||
const auto dev = device.GetLogical();
|
||||
const auto& dld = device.GetDispatchLoader();
|
||||
dev.updateDescriptorSets({ubo_write, sampler_write}, {}, dld);
|
||||
}
|
||||
|
||||
void VKBlitScreen::SetUniformData(BufferData& data,
|
||||
const Tegra::FramebufferConfig& framebuffer) const {
|
||||
const auto& layout = render_window.GetFramebufferLayout();
|
||||
data.uniform.modelview_matrix =
|
||||
MakeOrthographicMatrix(static_cast<f32>(layout.width), static_cast<f32>(layout.height));
|
||||
}
|
||||
|
||||
void VKBlitScreen::SetVertexData(BufferData& data,
|
||||
const Tegra::FramebufferConfig& framebuffer) const {
|
||||
const auto& framebuffer_transform_flags = framebuffer.transform_flags;
|
||||
const auto& framebuffer_crop_rect = framebuffer.crop_rect;
|
||||
|
||||
static constexpr Common::Rectangle<f32> texcoords{0.f, 0.f, 1.f, 1.f};
|
||||
auto left = texcoords.left;
|
||||
auto right = texcoords.right;
|
||||
|
||||
switch (framebuffer_transform_flags) {
|
||||
case Tegra::FramebufferConfig::TransformFlags::Unset:
|
||||
break;
|
||||
case Tegra::FramebufferConfig::TransformFlags::FlipV:
|
||||
// Flip the framebuffer vertically
|
||||
left = texcoords.right;
|
||||
right = texcoords.left;
|
||||
break;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unsupported framebuffer_transform_flags={}",
|
||||
static_cast<u32>(framebuffer_transform_flags));
|
||||
break;
|
||||
}
|
||||
|
||||
UNIMPLEMENTED_IF(framebuffer_crop_rect.top != 0);
|
||||
UNIMPLEMENTED_IF(framebuffer_crop_rect.left != 0);
|
||||
|
||||
// Scale the output by the crop width/height. This is commonly used with 1280x720 rendering
|
||||
// (e.g. handheld mode) on a 1920x1080 framebuffer.
|
||||
f32 scale_u = 1.0f;
|
||||
f32 scale_v = 1.0f;
|
||||
if (framebuffer_crop_rect.GetWidth() > 0) {
|
||||
scale_u = static_cast<f32>(framebuffer_crop_rect.GetWidth()) /
|
||||
static_cast<f32>(screen_info.width);
|
||||
}
|
||||
if (framebuffer_crop_rect.GetHeight() > 0) {
|
||||
scale_v = static_cast<f32>(framebuffer_crop_rect.GetHeight()) /
|
||||
static_cast<f32>(screen_info.height);
|
||||
}
|
||||
|
||||
const auto& screen = render_window.GetFramebufferLayout().screen;
|
||||
const auto x = static_cast<f32>(screen.left);
|
||||
const auto y = static_cast<f32>(screen.top);
|
||||
const auto w = static_cast<f32>(screen.GetWidth());
|
||||
const auto h = static_cast<f32>(screen.GetHeight());
|
||||
data.vertices[0] = ScreenRectVertex(x, y, texcoords.top * scale_u, left * scale_v);
|
||||
data.vertices[1] = ScreenRectVertex(x + w, y, texcoords.bottom * scale_u, left * scale_v);
|
||||
data.vertices[2] = ScreenRectVertex(x, y + h, texcoords.top * scale_u, right * scale_v);
|
||||
data.vertices[3] = ScreenRectVertex(x + w, y + h, texcoords.bottom * scale_u, right * scale_v);
|
||||
}
|
||||
|
||||
u64 VKBlitScreen::CalculateBufferSize(const Tegra::FramebufferConfig& framebuffer) const {
|
||||
return sizeof(BufferData) + GetSizeInBytes(framebuffer) * image_count;
|
||||
}
|
||||
|
||||
u64 VKBlitScreen::GetRawImageOffset(const Tegra::FramebufferConfig& framebuffer,
|
||||
std::size_t image_index) const {
|
||||
constexpr auto first_image_offset = static_cast<u64>(sizeof(BufferData));
|
||||
return first_image_offset + GetSizeInBytes(framebuffer) * image_index;
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
119
src/video_core/renderer_vulkan/vk_blit_screen.h
Normal file
119
src/video_core/renderer_vulkan/vk_blit_screen.h
Normal file
@@ -0,0 +1,119 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <tuple>
|
||||
|
||||
#include "video_core/renderer_vulkan/declarations.h"
|
||||
#include "video_core/renderer_vulkan/vk_memory_manager.h"
|
||||
#include "video_core/renderer_vulkan/vk_resource_manager.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Core::Frontend {
|
||||
class EmuWindow;
|
||||
}
|
||||
|
||||
namespace Tegra {
|
||||
struct FramebufferConfig;
|
||||
}
|
||||
|
||||
namespace VideoCore {
|
||||
class RasterizerInterface;
|
||||
}
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
struct ScreenInfo;
|
||||
class RasterizerVulkan;
|
||||
class VKDevice;
|
||||
class VKFence;
|
||||
class VKImage;
|
||||
class VKScheduler;
|
||||
class VKSwapchain;
|
||||
|
||||
class VKBlitScreen final {
|
||||
public:
|
||||
explicit VKBlitScreen(Core::System& system, Core::Frontend::EmuWindow& render_window,
|
||||
VideoCore::RasterizerInterface& rasterizer, const VKDevice& device,
|
||||
VKResourceManager& resource_manager, VKMemoryManager& memory_manager,
|
||||
VKSwapchain& swapchain, VKScheduler& scheduler,
|
||||
const VKScreenInfo& screen_info);
|
||||
~VKBlitScreen();
|
||||
|
||||
void Recreate();
|
||||
|
||||
std::tuple<VKFence&, vk::Semaphore> Draw(const Tegra::FramebufferConfig& framebuffer,
|
||||
bool use_accelerated);
|
||||
|
||||
private:
|
||||
struct BufferData;
|
||||
|
||||
void CreateStaticResources();
|
||||
void CreateShaders();
|
||||
void CreateSemaphores();
|
||||
void CreateDescriptorPool();
|
||||
void CreateRenderPass();
|
||||
void CreateDescriptorSetLayout();
|
||||
void CreateDescriptorSets();
|
||||
void CreatePipelineLayout();
|
||||
void CreateGraphicsPipeline();
|
||||
void CreateSampler();
|
||||
|
||||
void CreateDynamicResources();
|
||||
void CreateFramebuffers();
|
||||
|
||||
void RefreshResources(const Tegra::FramebufferConfig& framebuffer);
|
||||
void ReleaseRawImages();
|
||||
void CreateStagingBuffer(const Tegra::FramebufferConfig& framebuffer);
|
||||
void CreateRawImages(const Tegra::FramebufferConfig& framebuffer);
|
||||
|
||||
void UpdateDescriptorSet(std::size_t image_index, vk::ImageView image_view) const;
|
||||
void SetUniformData(BufferData& data, const Tegra::FramebufferConfig& framebuffer) const;
|
||||
void SetVertexData(BufferData& data, const Tegra::FramebufferConfig& framebuffer) const;
|
||||
|
||||
u64 CalculateBufferSize(const Tegra::FramebufferConfig& framebuffer) const;
|
||||
u64 GetRawImageOffset(const Tegra::FramebufferConfig& framebuffer,
|
||||
std::size_t image_index) const;
|
||||
|
||||
Core::System& system;
|
||||
Core::Frontend::EmuWindow& render_window;
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
const VKDevice& device;
|
||||
VKResourceManager& resource_manager;
|
||||
VKMemoryManager& memory_manager;
|
||||
VKSwapchain& swapchain;
|
||||
VKScheduler& scheduler;
|
||||
const std::size_t image_count;
|
||||
const VKScreenInfo& screen_info;
|
||||
|
||||
UniqueShaderModule vertex_shader;
|
||||
UniqueShaderModule fragment_shader;
|
||||
UniqueDescriptorPool descriptor_pool;
|
||||
UniqueDescriptorSetLayout descriptor_set_layout;
|
||||
UniquePipelineLayout pipeline_layout;
|
||||
UniquePipeline pipeline;
|
||||
UniqueRenderPass renderpass;
|
||||
std::vector<UniqueFramebuffer> framebuffers;
|
||||
std::vector<vk::DescriptorSet> descriptor_sets;
|
||||
UniqueSampler sampler;
|
||||
|
||||
UniqueBuffer buffer;
|
||||
VKMemoryCommit buffer_commit;
|
||||
|
||||
std::vector<std::unique_ptr<VKFenceWatch>> watches;
|
||||
|
||||
std::vector<UniqueSemaphore> semaphores;
|
||||
std::vector<std::unique_ptr<VKImage>> raw_images;
|
||||
std::vector<VKMemoryCommit> raw_buffer_commits;
|
||||
u32 raw_width = 0;
|
||||
u32 raw_height = 0;
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
||||
@@ -191,8 +191,7 @@ UniquePipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& render
|
||||
const vk::PipelineRasterizationStateCreateInfo rasterizer_ci(
|
||||
{}, rs.depth_clamp_enable, false, vk::PolygonMode::eFill,
|
||||
rs.cull_enable ? MaxwellToVK::CullFace(rs.cull_face) : vk::CullModeFlagBits::eNone,
|
||||
rs.cull_enable ? MaxwellToVK::FrontFace(rs.front_face) : vk::FrontFace::eCounterClockwise,
|
||||
rs.depth_bias_enable, 0.0f, 0.0f, 0.0f, 1.0f);
|
||||
MaxwellToVK::FrontFace(rs.front_face), rs.depth_bias_enable, 0.0f, 0.0f, 0.0f, 1.0f);
|
||||
|
||||
const vk::PipelineMultisampleStateCreateInfo multisampling_ci(
|
||||
{}, vk::SampleCountFlagBits::e1, false, 0.0f, nullptr, false, false);
|
||||
|
||||
@@ -325,9 +325,6 @@ VKPipelineCache::DecompileShaders(const GraphicsPipelineCacheKey& key) {
|
||||
specialization.tessellation.primitive = fixed_state.tessellation.primitive;
|
||||
specialization.tessellation.spacing = fixed_state.tessellation.spacing;
|
||||
specialization.tessellation.clockwise = fixed_state.tessellation.clockwise;
|
||||
for (const auto& rt : key.renderpass_params.color_attachments) {
|
||||
specialization.enabled_rendertargets.set(rt.index);
|
||||
}
|
||||
|
||||
SPIRVProgram program;
|
||||
std::vector<vk::DescriptorSetLayoutBinding> bindings;
|
||||
|
||||
1141
src/video_core/renderer_vulkan/vk_rasterizer.cpp
Normal file
1141
src/video_core/renderer_vulkan/vk_rasterizer.cpp
Normal file
File diff suppressed because it is too large
Load Diff
@@ -4,10 +4,260 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <bitset>
|
||||
#include <memory>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include <boost/container/static_vector.hpp>
|
||||
#include <boost/functional/hash.hpp>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/rasterizer_accelerated.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/renderer_vulkan/declarations.h"
|
||||
#include "video_core/renderer_vulkan/fixed_pipeline_state.h"
|
||||
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
|
||||
#include "video_core/renderer_vulkan/vk_compute_pass.h"
|
||||
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
|
||||
#include "video_core/renderer_vulkan/vk_memory_manager.h"
|
||||
#include "video_core/renderer_vulkan/vk_pipeline_cache.h"
|
||||
#include "video_core/renderer_vulkan/vk_renderpass_cache.h"
|
||||
#include "video_core/renderer_vulkan/vk_resource_manager.h"
|
||||
#include "video_core/renderer_vulkan/vk_sampler_cache.h"
|
||||
#include "video_core/renderer_vulkan/vk_scheduler.h"
|
||||
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
|
||||
#include "video_core/renderer_vulkan/vk_texture_cache.h"
|
||||
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Core::Frontend {
|
||||
class EmuWindow;
|
||||
}
|
||||
|
||||
namespace Tegra::Engines {
|
||||
class Maxwell3D;
|
||||
}
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
class RasterizerVulkan : public VideoCore::RasterizerInterface {};
|
||||
struct VKScreenInfo;
|
||||
|
||||
using ImageViewsPack =
|
||||
boost::container::static_vector<vk::ImageView, Maxwell::NumRenderTargets + 1>;
|
||||
|
||||
struct FramebufferCacheKey {
|
||||
vk::RenderPass renderpass{};
|
||||
u32 width = 0;
|
||||
u32 height = 0;
|
||||
ImageViewsPack views;
|
||||
|
||||
std::size_t Hash() const noexcept {
|
||||
std::size_t hash = 0;
|
||||
boost::hash_combine(hash, static_cast<VkRenderPass>(renderpass));
|
||||
for (const auto& view : views) {
|
||||
boost::hash_combine(hash, static_cast<VkImageView>(view));
|
||||
}
|
||||
boost::hash_combine(hash, width);
|
||||
boost::hash_combine(hash, height);
|
||||
return hash;
|
||||
}
|
||||
|
||||
bool operator==(const FramebufferCacheKey& rhs) const noexcept {
|
||||
return std::tie(renderpass, views, width, height) ==
|
||||
std::tie(rhs.renderpass, rhs.views, rhs.width, rhs.height);
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
namespace std {
|
||||
|
||||
template <>
|
||||
struct hash<Vulkan::FramebufferCacheKey> {
|
||||
std::size_t operator()(const Vulkan::FramebufferCacheKey& k) const noexcept {
|
||||
return k.Hash();
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace std
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
class BufferBindings;
|
||||
|
||||
struct ImageView {
|
||||
View view;
|
||||
vk::ImageLayout* layout = nullptr;
|
||||
};
|
||||
|
||||
class RasterizerVulkan : public VideoCore::RasterizerAccelerated {
|
||||
public:
|
||||
explicit RasterizerVulkan(Core::System& system, Core::Frontend::EmuWindow& render_window,
|
||||
VKScreenInfo& screen_info, const VKDevice& device,
|
||||
VKResourceManager& resource_manager, VKMemoryManager& memory_manager,
|
||||
VKScheduler& scheduler);
|
||||
~RasterizerVulkan() override;
|
||||
|
||||
bool DrawBatch(bool is_indexed) override;
|
||||
bool DrawMultiBatch(bool is_indexed) override;
|
||||
void Clear() override;
|
||||
void DispatchCompute(GPUVAddr code_addr) override;
|
||||
void FlushAll() override;
|
||||
void FlushRegion(CacheAddr addr, u64 size) override;
|
||||
void InvalidateRegion(CacheAddr addr, u64 size) override;
|
||||
void FlushAndInvalidateRegion(CacheAddr addr, u64 size) override;
|
||||
void FlushCommands() override;
|
||||
void TickFrame() override;
|
||||
bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
|
||||
const Tegra::Engines::Fermi2D::Regs::Surface& dst,
|
||||
const Tegra::Engines::Fermi2D::Config& copy_config) override;
|
||||
bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr,
|
||||
u32 pixel_stride) override;
|
||||
|
||||
/// Maximum supported size that a constbuffer can have in bytes.
|
||||
static constexpr std::size_t MaxConstbufferSize = 0x10000;
|
||||
static_assert(MaxConstbufferSize % (4 * sizeof(float)) == 0,
|
||||
"The maximum size of a constbuffer must be a multiple of the size of GLvec4");
|
||||
|
||||
private:
|
||||
struct DrawParameters {
|
||||
void Draw(vk::CommandBuffer cmdbuf, const vk::DispatchLoaderDynamic& dld) const;
|
||||
|
||||
u32 base_instance = 0;
|
||||
u32 num_instances = 0;
|
||||
u32 base_vertex = 0;
|
||||
u32 num_vertices = 0;
|
||||
bool is_indexed = 0;
|
||||
};
|
||||
|
||||
using Texceptions = std::bitset<Maxwell::NumRenderTargets + 1>;
|
||||
|
||||
static constexpr std::size_t ZETA_TEXCEPTION_INDEX = 8;
|
||||
|
||||
void Draw(bool is_indexed, bool is_instanced);
|
||||
|
||||
void FlushWork();
|
||||
|
||||
Texceptions UpdateAttachments();
|
||||
|
||||
std::tuple<vk::Framebuffer, vk::Extent2D> ConfigureFramebuffers(vk::RenderPass renderpass);
|
||||
|
||||
/// Setups geometry buffers and state.
|
||||
DrawParameters SetupGeometry(FixedPipelineState& fixed_state, BufferBindings& buffer_bindings,
|
||||
bool is_indexed, bool is_instanced);
|
||||
|
||||
/// Setup descriptors in the graphics pipeline.
|
||||
void SetupShaderDescriptors(const std::array<Shader, Maxwell::MaxShaderProgram>& shaders);
|
||||
|
||||
void SetupImageTransitions(Texceptions texceptions,
|
||||
const std::array<View, Maxwell::NumRenderTargets>& color_attachments,
|
||||
const View& zeta_attachment);
|
||||
|
||||
void UpdateDynamicStates();
|
||||
|
||||
bool WalkAttachmentOverlaps(const CachedSurfaceView& attachment);
|
||||
|
||||
void SetupVertexArrays(FixedPipelineState::VertexInput& vertex_input,
|
||||
BufferBindings& buffer_bindings);
|
||||
|
||||
void SetupIndexBuffer(BufferBindings& buffer_bindings, DrawParameters& params, bool is_indexed);
|
||||
|
||||
/// Setup constant buffers in the graphics pipeline.
|
||||
void SetupGraphicsConstBuffers(const ShaderEntries& entries, std::size_t stage);
|
||||
|
||||
/// Setup global buffers in the graphics pipeline.
|
||||
void SetupGraphicsGlobalBuffers(const ShaderEntries& entries, std::size_t stage);
|
||||
|
||||
/// Setup texel buffers in the graphics pipeline.
|
||||
void SetupGraphicsTexelBuffers(const ShaderEntries& entries, std::size_t stage);
|
||||
|
||||
/// Setup textures in the graphics pipeline.
|
||||
void SetupGraphicsTextures(const ShaderEntries& entries, std::size_t stage);
|
||||
|
||||
/// Setup images in the graphics pipeline.
|
||||
void SetupGraphicsImages(const ShaderEntries& entries, std::size_t stage);
|
||||
|
||||
/// Setup constant buffers in the compute pipeline.
|
||||
void SetupComputeConstBuffers(const ShaderEntries& entries);
|
||||
|
||||
/// Setup global buffers in the compute pipeline.
|
||||
void SetupComputeGlobalBuffers(const ShaderEntries& entries);
|
||||
|
||||
/// Setup texel buffers in the compute pipeline.
|
||||
void SetupComputeTexelBuffers(const ShaderEntries& entries);
|
||||
|
||||
/// Setup textures in the compute pipeline.
|
||||
void SetupComputeTextures(const ShaderEntries& entries);
|
||||
|
||||
/// Setup images in the compute pipeline.
|
||||
void SetupComputeImages(const ShaderEntries& entries);
|
||||
|
||||
void SetupConstBuffer(const ConstBufferEntry& entry,
|
||||
const Tegra::Engines::ConstBufferInfo& buffer);
|
||||
|
||||
void SetupGlobalBuffer(const GlobalBufferEntry& entry, GPUVAddr address);
|
||||
|
||||
void SetupTexelBuffer(const Tegra::Texture::TICEntry& image, const TexelBufferEntry& entry);
|
||||
|
||||
void SetupTexture(const Tegra::Texture::FullTextureInfo& texture, const SamplerEntry& entry);
|
||||
|
||||
void SetupImage(const Tegra::Texture::TICEntry& tic, const ImageEntry& entry);
|
||||
|
||||
void UpdateViewportsState(Tegra::Engines::Maxwell3D& gpu);
|
||||
void UpdateScissorsState(Tegra::Engines::Maxwell3D& gpu);
|
||||
void UpdateDepthBias(Tegra::Engines::Maxwell3D& gpu);
|
||||
void UpdateBlendConstants(Tegra::Engines::Maxwell3D& gpu);
|
||||
void UpdateDepthBounds(Tegra::Engines::Maxwell3D& gpu);
|
||||
void UpdateStencilFaces(Tegra::Engines::Maxwell3D& gpu);
|
||||
|
||||
std::size_t CalculateGraphicsStreamBufferSize(bool is_indexed) const;
|
||||
|
||||
std::size_t CalculateComputeStreamBufferSize() const;
|
||||
|
||||
std::size_t CalculateVertexArraysSize() const;
|
||||
|
||||
std::size_t CalculateIndexBufferSize() const;
|
||||
|
||||
std::size_t CalculateConstBufferSize(const ConstBufferEntry& entry,
|
||||
const Tegra::Engines::ConstBufferInfo& buffer) const;
|
||||
|
||||
RenderPassParams GetRenderPassParams(Texceptions texceptions) const;
|
||||
|
||||
Core::System& system;
|
||||
Core::Frontend::EmuWindow& render_window;
|
||||
VKScreenInfo& screen_info;
|
||||
const VKDevice& device;
|
||||
VKResourceManager& resource_manager;
|
||||
VKMemoryManager& memory_manager;
|
||||
VKScheduler& scheduler;
|
||||
|
||||
VKStagingBufferPool staging_pool;
|
||||
VKDescriptorPool descriptor_pool;
|
||||
VKUpdateDescriptorQueue update_descriptor_queue;
|
||||
QuadArrayPass quad_array_pass;
|
||||
Uint8Pass uint8_pass;
|
||||
|
||||
VKTextureCache texture_cache;
|
||||
VKPipelineCache pipeline_cache;
|
||||
VKBufferCache buffer_cache;
|
||||
VKSamplerCache sampler_cache;
|
||||
|
||||
std::array<View, Maxwell::NumRenderTargets> color_attachments;
|
||||
View zeta_attachment;
|
||||
|
||||
std::vector<ImageView> sampled_views;
|
||||
std::vector<ImageView> image_views;
|
||||
|
||||
u32 draw_counter = 0;
|
||||
|
||||
// TODO(Rodrigo): Invalidate on image destruction
|
||||
std::unordered_map<FramebufferCacheKey, UniqueFramebuffer> framebuffer_cache;
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
@@ -542,11 +542,10 @@ private:
|
||||
return;
|
||||
}
|
||||
|
||||
for (u32 rt = 0; rt < static_cast<u32>(frag_colors.size()); ++rt) {
|
||||
if (!specialization.enabled_rendertargets[rt]) {
|
||||
for (u32 rt = 0; rt < static_cast<u32>(std::size(frag_colors)); ++rt) {
|
||||
if (!IsRenderTargetEnabled(rt)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const Id id = AddGlobalVariable(OpVariable(t_out_float4, spv::StorageClass::Output));
|
||||
Name(id, fmt::format("frag_color{}", rt));
|
||||
Decorate(id, spv::Decoration::Location, rt);
|
||||
@@ -852,6 +851,15 @@ private:
|
||||
return binding;
|
||||
}
|
||||
|
||||
bool IsRenderTargetEnabled(u32 rt) const {
|
||||
for (u32 component = 0; component < 4; ++component) {
|
||||
if (header.ps.IsColorComponentOutputEnabled(rt, component)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsInputAttributeArray() const {
|
||||
return stage == ShaderType::TesselationControl || stage == ShaderType::TesselationEval ||
|
||||
stage == ShaderType::Geometry;
|
||||
@@ -1796,9 +1804,17 @@ private:
|
||||
return {};
|
||||
}
|
||||
|
||||
Expression UAtomicAdd(Operation) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
Expression UAtomicAdd(Operation operation) {
|
||||
const auto& smem = std::get<SmemNode>(*operation[0]);
|
||||
Id address = AsUint(Visit(smem.GetAddress()));
|
||||
address = OpShiftRightLogical(t_uint, address, Constant(t_uint, 2U));
|
||||
const Id pointer = OpAccessChain(t_smem_uint, shared_memory, address);
|
||||
|
||||
const Id scope = Constant(t_uint, static_cast<u32>(spv::Scope::Device));
|
||||
const Id semantics = Constant(t_uint, 0U);
|
||||
|
||||
const Id value = AsUint(Visit(operation[1]));
|
||||
return {OpAtomicIAdd(t_uint, pointer, scope, semantics, value), Type::Uint};
|
||||
}
|
||||
|
||||
Expression Branch(Operation operation) {
|
||||
@@ -1881,19 +1897,14 @@ private:
|
||||
// rendertargets/components are skipped in the register assignment.
|
||||
u32 current_reg = 0;
|
||||
for (u32 rt = 0; rt < Maxwell::NumRenderTargets; ++rt) {
|
||||
if (!specialization.enabled_rendertargets[rt]) {
|
||||
// Skip rendertargets that are not enabled
|
||||
continue;
|
||||
}
|
||||
// TODO(Subv): Figure out how dual-source blending is configured in the Switch.
|
||||
for (u32 component = 0; component < 4; ++component) {
|
||||
const Id pointer = AccessElement(t_out_float, frag_colors.at(rt), component);
|
||||
if (header.ps.IsColorComponentOutputEnabled(rt, component)) {
|
||||
OpStore(pointer, SafeGetRegister(current_reg));
|
||||
++current_reg;
|
||||
} else {
|
||||
OpStore(pointer, component == 3 ? v_float_one : v_float_zero);
|
||||
if (!header.ps.IsColorComponentOutputEnabled(rt, component)) {
|
||||
continue;
|
||||
}
|
||||
const Id pointer = AccessElement(t_out_float, frag_colors[rt], component);
|
||||
OpStore(pointer, SafeGetRegister(current_reg));
|
||||
++current_reg;
|
||||
}
|
||||
}
|
||||
if (header.ps.omap.depth) {
|
||||
|
||||
@@ -102,9 +102,6 @@ struct Specialization final {
|
||||
Maxwell::TessellationSpacing spacing{};
|
||||
bool clockwise{};
|
||||
} tessellation;
|
||||
|
||||
// Fragment specific
|
||||
std::bitset<8> enabled_rendertargets;
|
||||
};
|
||||
// Old gcc versions don't consider this trivially copyable.
|
||||
// static_assert(std::is_trivially_copyable_v<Specialization>);
|
||||
|
||||
@@ -123,7 +123,7 @@ bool VKSwapchain::Present(vk::Semaphore render_semaphore, VKFence& fence) {
|
||||
|
||||
ASSERT(fences[image_index] == nullptr);
|
||||
fences[image_index] = &fence;
|
||||
frame_index = (frame_index + 1) % image_count;
|
||||
frame_index = (frame_index + 1) % static_cast<u32>(image_count);
|
||||
return recreated;
|
||||
}
|
||||
|
||||
|
||||
@@ -40,19 +40,19 @@ public:
|
||||
return extent;
|
||||
}
|
||||
|
||||
u32 GetImageCount() const {
|
||||
std::size_t GetImageCount() const {
|
||||
return image_count;
|
||||
}
|
||||
|
||||
u32 GetImageIndex() const {
|
||||
std::size_t GetImageIndex() const {
|
||||
return image_index;
|
||||
}
|
||||
|
||||
vk::Image GetImageIndex(u32 index) const {
|
||||
vk::Image GetImageIndex(std::size_t index) const {
|
||||
return images[index];
|
||||
}
|
||||
|
||||
vk::ImageView GetImageViewIndex(u32 index) const {
|
||||
vk::ImageView GetImageViewIndex(std::size_t index) const {
|
||||
return *image_views[index];
|
||||
}
|
||||
|
||||
@@ -77,7 +77,7 @@ private:
|
||||
|
||||
UniqueSwapchainKHR swapchain;
|
||||
|
||||
u32 image_count{};
|
||||
std::size_t image_count{};
|
||||
std::vector<vk::Image> images;
|
||||
std::vector<UniqueImageView> image_views;
|
||||
std::vector<UniqueFramebuffer> framebuffers;
|
||||
|
||||
@@ -22,6 +22,7 @@ using Tegra::Shader::Attribute;
|
||||
using Tegra::Shader::Instruction;
|
||||
using Tegra::Shader::OpCode;
|
||||
using Tegra::Shader::Register;
|
||||
using Tegra::Shader::StoreType;
|
||||
|
||||
namespace {
|
||||
|
||||
@@ -61,6 +62,27 @@ u32 GetMemorySize(Tegra::Shader::UniformType uniform_type) {
|
||||
}
|
||||
}
|
||||
|
||||
Node ExtractUnaligned(Node value, Node address, u32 mask, u32 size) {
|
||||
Node offset = Operation(OperationCode::UBitwiseAnd, address, Immediate(mask));
|
||||
offset = Operation(OperationCode::ULogicalShiftLeft, std::move(offset), Immediate(3));
|
||||
return Operation(OperationCode::UBitfieldExtract, std::move(value), std::move(offset),
|
||||
Immediate(size));
|
||||
}
|
||||
|
||||
Node InsertUnaligned(Node dest, Node value, Node address, u32 mask, u32 size) {
|
||||
Node offset = Operation(OperationCode::UBitwiseAnd, std::move(address), Immediate(mask));
|
||||
offset = Operation(OperationCode::ULogicalShiftLeft, std::move(offset), Immediate(3));
|
||||
return Operation(OperationCode::UBitfieldInsert, std::move(dest), std::move(value),
|
||||
std::move(offset), Immediate(size));
|
||||
}
|
||||
|
||||
Node Sign16Extend(Node value) {
|
||||
Node sign = Operation(OperationCode::UBitwiseAnd, value, Immediate(1U << 15));
|
||||
Node is_sign = Operation(OperationCode::LogicalUEqual, std::move(sign), Immediate(1U << 15));
|
||||
Node extend = Operation(OperationCode::Select, is_sign, Immediate(0xFFFF0000), Immediate(0));
|
||||
return Operation(OperationCode::UBitwiseOr, std::move(value), std::move(extend));
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
|
||||
@@ -136,26 +158,31 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
|
||||
LOG_DEBUG(HW_GPU, "LD_L cache management mode: {}", static_cast<u64>(instr.ld_l.unknown));
|
||||
[[fallthrough]];
|
||||
case OpCode::Id::LD_S: {
|
||||
const auto GetMemory = [&](s32 offset) {
|
||||
const auto GetAddress = [&](s32 offset) {
|
||||
ASSERT(offset % 4 == 0);
|
||||
const Node immediate_offset = Immediate(static_cast<s32>(instr.smem_imm) + offset);
|
||||
const Node address = Operation(OperationCode::IAdd, NO_PRECISE, GetRegister(instr.gpr8),
|
||||
immediate_offset);
|
||||
return opcode->get().GetId() == OpCode::Id::LD_S ? GetSharedMemory(address)
|
||||
: GetLocalMemory(address);
|
||||
return Operation(OperationCode::IAdd, GetRegister(instr.gpr8), immediate_offset);
|
||||
};
|
||||
const auto GetMemory = [&](s32 offset) {
|
||||
return opcode->get().GetId() == OpCode::Id::LD_S ? GetSharedMemory(GetAddress(offset))
|
||||
: GetLocalMemory(GetAddress(offset));
|
||||
};
|
||||
|
||||
switch (instr.ldst_sl.type.Value()) {
|
||||
case Tegra::Shader::StoreType::Bits32:
|
||||
case Tegra::Shader::StoreType::Bits64:
|
||||
case Tegra::Shader::StoreType::Bits128: {
|
||||
const u32 count = [&]() {
|
||||
case StoreType::Signed16:
|
||||
SetRegister(bb, instr.gpr0,
|
||||
Sign16Extend(ExtractUnaligned(GetMemory(0), GetAddress(0), 0b10, 16)));
|
||||
break;
|
||||
case StoreType::Bits32:
|
||||
case StoreType::Bits64:
|
||||
case StoreType::Bits128: {
|
||||
const u32 count = [&] {
|
||||
switch (instr.ldst_sl.type.Value()) {
|
||||
case Tegra::Shader::StoreType::Bits32:
|
||||
case StoreType::Bits32:
|
||||
return 1;
|
||||
case Tegra::Shader::StoreType::Bits64:
|
||||
case StoreType::Bits64:
|
||||
return 2;
|
||||
case Tegra::Shader::StoreType::Bits128:
|
||||
case StoreType::Bits128:
|
||||
return 4;
|
||||
default:
|
||||
UNREACHABLE();
|
||||
@@ -212,12 +239,7 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
|
||||
// To handle unaligned loads get the bytes used to dereference global memory and extract
|
||||
// those bytes from the loaded u32.
|
||||
if (IsUnaligned(type)) {
|
||||
Node mask = Immediate(GetUnalignedMask(type));
|
||||
Node offset = Operation(OperationCode::UBitwiseAnd, real_address, std::move(mask));
|
||||
offset = Operation(OperationCode::ULogicalShiftLeft, offset, Immediate(3));
|
||||
|
||||
gmem = Operation(OperationCode::UBitfieldExtract, std::move(gmem),
|
||||
std::move(offset), Immediate(size));
|
||||
gmem = ExtractUnaligned(gmem, real_address, GetUnalignedMask(type), size);
|
||||
}
|
||||
|
||||
SetTemporary(bb, i, gmem);
|
||||
@@ -269,21 +291,28 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
|
||||
return Operation(OperationCode::IAdd, NO_PRECISE, GetRegister(instr.gpr8), immediate);
|
||||
};
|
||||
|
||||
const auto set_memory = opcode->get().GetId() == OpCode::Id::ST_L
|
||||
? &ShaderIR::SetLocalMemory
|
||||
: &ShaderIR::SetSharedMemory;
|
||||
const bool is_local = opcode->get().GetId() == OpCode::Id::ST_L;
|
||||
const auto set_memory = is_local ? &ShaderIR::SetLocalMemory : &ShaderIR::SetSharedMemory;
|
||||
const auto get_memory = is_local ? &ShaderIR::GetLocalMemory : &ShaderIR::GetSharedMemory;
|
||||
|
||||
switch (instr.ldst_sl.type.Value()) {
|
||||
case Tegra::Shader::StoreType::Bits128:
|
||||
case StoreType::Bits128:
|
||||
(this->*set_memory)(bb, GetAddress(12), GetRegister(instr.gpr0.Value() + 3));
|
||||
(this->*set_memory)(bb, GetAddress(8), GetRegister(instr.gpr0.Value() + 2));
|
||||
[[fallthrough]];
|
||||
case Tegra::Shader::StoreType::Bits64:
|
||||
case StoreType::Bits64:
|
||||
(this->*set_memory)(bb, GetAddress(4), GetRegister(instr.gpr0.Value() + 1));
|
||||
[[fallthrough]];
|
||||
case Tegra::Shader::StoreType::Bits32:
|
||||
case StoreType::Bits32:
|
||||
(this->*set_memory)(bb, GetAddress(0), GetRegister(instr.gpr0));
|
||||
break;
|
||||
case StoreType::Signed16: {
|
||||
Node address = GetAddress(0);
|
||||
Node memory = (this->*get_memory)(address);
|
||||
(this->*set_memory)(
|
||||
bb, address, InsertUnaligned(memory, GetRegister(instr.gpr0), address, 0b10, 16));
|
||||
break;
|
||||
}
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("{} unhandled type: {}", opcode->get().GetName(),
|
||||
static_cast<u32>(instr.ldst_sl.type.Value()));
|
||||
@@ -323,12 +352,8 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
|
||||
Node value = GetRegister(instr.gpr0.Value() + i);
|
||||
|
||||
if (IsUnaligned(type)) {
|
||||
Node mask = Immediate(GetUnalignedMask(type));
|
||||
Node offset = Operation(OperationCode::UBitwiseAnd, real_address, std::move(mask));
|
||||
offset = Operation(OperationCode::ULogicalShiftLeft, offset, Immediate(3));
|
||||
|
||||
value = Operation(OperationCode::UBitfieldInsert, gmem, std::move(value), offset,
|
||||
Immediate(size));
|
||||
const u32 mask = GetUnalignedMask(type);
|
||||
value = InsertUnaligned(gmem, std::move(value), real_address, mask, size);
|
||||
}
|
||||
|
||||
bb.push_back(Operation(OperationCode::Assign, gmem, value));
|
||||
|
||||
@@ -161,16 +161,16 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
|
||||
case OpCode::Id::TXD: {
|
||||
UNIMPLEMENTED_IF_MSG(instr.txd.UsesMiscMode(TextureMiscMode::AOFFI),
|
||||
"AOFFI is not implemented");
|
||||
UNIMPLEMENTED_IF_MSG(instr.txd.is_array != 0, "TXD Array is not implemented");
|
||||
|
||||
const bool is_array = instr.txd.is_array != 0;
|
||||
u64 base_reg = instr.gpr8.Value();
|
||||
const auto derivate_reg = instr.gpr20.Value();
|
||||
const auto texture_type = instr.txd.texture_type.Value();
|
||||
const auto coord_count = GetCoordCount(texture_type);
|
||||
|
||||
const Sampler* sampler = is_bindless
|
||||
? GetBindlessSampler(base_reg, {{texture_type, false, false}})
|
||||
: GetSampler(instr.sampler, {{texture_type, false, false}});
|
||||
const Sampler* sampler =
|
||||
is_bindless ? GetBindlessSampler(base_reg, {{texture_type, is_array, false}})
|
||||
: GetSampler(instr.sampler, {{texture_type, is_array, false}});
|
||||
Node4 values;
|
||||
if (sampler == nullptr) {
|
||||
for (u32 element = 0; element < values.size(); ++element) {
|
||||
@@ -179,6 +179,7 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
|
||||
WriteTexInstructionFloat(bb, instr, values);
|
||||
break;
|
||||
}
|
||||
|
||||
if (is_bindless) {
|
||||
base_reg++;
|
||||
}
|
||||
@@ -192,8 +193,14 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
|
||||
derivates.push_back(GetRegister(derivate_reg + derivate + 1));
|
||||
}
|
||||
|
||||
Node array_node = {};
|
||||
if (is_array) {
|
||||
const Node info_reg = GetRegister(base_reg + coord_count);
|
||||
array_node = BitfieldExtract(info_reg, 0, 16);
|
||||
}
|
||||
|
||||
for (u32 element = 0; element < values.size(); ++element) {
|
||||
MetaTexture meta{*sampler, {}, {}, {}, {}, derivates, {}, {}, {}, element};
|
||||
MetaTexture meta{*sampler, array_node, {}, {}, {}, derivates, {}, {}, {}, element};
|
||||
values[element] = Operation(OperationCode::TextureGradient, std::move(meta), coords);
|
||||
}
|
||||
|
||||
|
||||
@@ -36,9 +36,6 @@ add_executable(yuzu
|
||||
configuration/configure_filesystem.cpp
|
||||
configuration/configure_filesystem.h
|
||||
configuration/configure_filesystem.ui
|
||||
configuration/configure_gamelist.cpp
|
||||
configuration/configure_gamelist.h
|
||||
configuration/configure_gamelist.ui
|
||||
configuration/configure_general.cpp
|
||||
configuration/configure_general.h
|
||||
configuration/configure_general.ui
|
||||
@@ -75,6 +72,9 @@ add_executable(yuzu
|
||||
configuration/configure_touchscreen_advanced.cpp
|
||||
configuration/configure_touchscreen_advanced.h
|
||||
configuration/configure_touchscreen_advanced.ui
|
||||
configuration/configure_ui.cpp
|
||||
configuration/configure_ui.h
|
||||
configuration/configure_ui.ui
|
||||
configuration/configure_web.cpp
|
||||
configuration/configure_web.h
|
||||
configuration/configure_web.ui
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include "core/hle/service/acc/profile_manager.h"
|
||||
#include "core/hle/service/hid/controllers/npad.h"
|
||||
#include "input_common/main.h"
|
||||
#include "input_common/udp/client.h"
|
||||
#include "yuzu/configuration/config.h"
|
||||
#include "yuzu/uisettings.h"
|
||||
|
||||
@@ -429,6 +430,16 @@ void Config::ReadControlValues() {
|
||||
QStringLiteral("engine:motion_emu,update_period:100,sensitivity:0.01"))
|
||||
.toString()
|
||||
.toStdString();
|
||||
Settings::values.udp_input_address =
|
||||
ReadSetting(QStringLiteral("udp_input_address"),
|
||||
QString::fromUtf8(InputCommon::CemuhookUDP::DEFAULT_ADDR))
|
||||
.toString()
|
||||
.toStdString();
|
||||
Settings::values.udp_input_port = static_cast<u16>(
|
||||
ReadSetting(QStringLiteral("udp_input_port"), InputCommon::CemuhookUDP::DEFAULT_PORT)
|
||||
.toInt());
|
||||
Settings::values.udp_pad_index =
|
||||
static_cast<u8>(ReadSetting(QStringLiteral("udp_pad_index"), 0).toUInt());
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
@@ -911,6 +922,12 @@ void Config::SaveControlValues() {
|
||||
QString::fromStdString(Settings::values.motion_device),
|
||||
QStringLiteral("engine:motion_emu,update_period:100,sensitivity:0.01"));
|
||||
WriteSetting(QStringLiteral("keyboard_enabled"), Settings::values.keyboard_enabled, false);
|
||||
WriteSetting(QStringLiteral("udp_input_address"),
|
||||
QString::fromStdString(Settings::values.udp_input_address),
|
||||
QString::fromUtf8(InputCommon::CemuhookUDP::DEFAULT_ADDR));
|
||||
WriteSetting(QStringLiteral("udp_input_port"), Settings::values.udp_input_port,
|
||||
InputCommon::CemuhookUDP::DEFAULT_PORT);
|
||||
WriteSetting(QStringLiteral("udp_pad_index"), Settings::values.udp_pad_index, 0);
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
<string>General</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureGameList" name="gameListTab">
|
||||
<widget class="ConfigureUi" name="uiTab">
|
||||
<attribute name="title">
|
||||
<string>Game List</string>
|
||||
</attribute>
|
||||
@@ -166,9 +166,9 @@
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureGameList</class>
|
||||
<class>ConfigureUi</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_gamelist.h</header>
|
||||
<header>configuration/configure_ui.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
|
||||
@@ -34,7 +34,7 @@ void ConfigureDialog::SetConfiguration() {}
|
||||
|
||||
void ConfigureDialog::ApplyConfiguration() {
|
||||
ui->generalTab->ApplyConfiguration();
|
||||
ui->gameListTab->ApplyConfiguration();
|
||||
ui->uiTab->ApplyConfiguration();
|
||||
ui->systemTab->ApplyConfiguration();
|
||||
ui->profileManagerTab->ApplyConfiguration();
|
||||
ui->filesystemTab->applyConfiguration();
|
||||
@@ -73,11 +73,11 @@ void ConfigureDialog::RetranslateUI() {
|
||||
Q_DECLARE_METATYPE(QList<QWidget*>);
|
||||
|
||||
void ConfigureDialog::PopulateSelectionList() {
|
||||
const std::array<std::pair<QString, QList<QWidget*>>, 4> items{
|
||||
{{tr("General"), {ui->generalTab, ui->webTab, ui->debugTab, ui->gameListTab}},
|
||||
{tr("System"),
|
||||
{ui->systemTab, ui->profileManagerTab, ui->serviceTab, ui->filesystemTab, ui->audioTab}},
|
||||
const std::array<std::pair<QString, QList<QWidget*>>, 5> items{
|
||||
{{tr("General"), {ui->generalTab, ui->webTab, ui->debugTab, ui->uiTab}},
|
||||
{tr("System"), {ui->systemTab, ui->profileManagerTab, ui->serviceTab, ui->filesystemTab}},
|
||||
{tr("Graphics"), {ui->graphicsTab}},
|
||||
{tr("Audio"), {ui->audioTab}},
|
||||
{tr("Controls"), {ui->inputTab, ui->hotkeysTab}}},
|
||||
};
|
||||
|
||||
@@ -108,7 +108,7 @@ void ConfigureDialog::UpdateVisibleTabs() {
|
||||
{ui->audioTab, tr("Audio")},
|
||||
{ui->debugTab, tr("Debug")},
|
||||
{ui->webTab, tr("Web")},
|
||||
{ui->gameListTab, tr("Game List")},
|
||||
{ui->uiTab, tr("UI")},
|
||||
{ui->filesystemTab, tr("Filesystem")},
|
||||
{ui->serviceTab, tr("Services")},
|
||||
};
|
||||
|
||||
@@ -15,11 +15,6 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent)
|
||||
|
||||
ui->setupUi(this);
|
||||
|
||||
for (const auto& theme : UISettings::themes) {
|
||||
ui->theme_combobox->addItem(QString::fromUtf8(theme.first),
|
||||
QString::fromUtf8(theme.second));
|
||||
}
|
||||
|
||||
SetConfiguration();
|
||||
|
||||
connect(ui->toggle_frame_limit, &QCheckBox::toggled, ui->frame_limit, &QSpinBox::setEnabled);
|
||||
@@ -30,7 +25,6 @@ ConfigureGeneral::~ConfigureGeneral() = default;
|
||||
void ConfigureGeneral::SetConfiguration() {
|
||||
ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing);
|
||||
ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot);
|
||||
ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme));
|
||||
ui->toggle_background_pause->setChecked(UISettings::values.pause_when_in_background);
|
||||
|
||||
ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit);
|
||||
@@ -41,8 +35,6 @@ void ConfigureGeneral::SetConfiguration() {
|
||||
void ConfigureGeneral::ApplyConfiguration() {
|
||||
UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
|
||||
UISettings::values.select_user_on_boot = ui->toggle_user_on_boot->isChecked();
|
||||
UISettings::values.theme =
|
||||
ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString();
|
||||
UISettings::values.pause_when_in_background = ui->toggle_background_pause->isChecked();
|
||||
|
||||
Settings::values.use_frame_limit = ui->toggle_frame_limit->isChecked();
|
||||
|
||||
@@ -65,39 +65,12 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="toggle_background_pause">
|
||||
<property name="text">
|
||||
<string>Pause emulation when in background</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="theme_group_box">
|
||||
<property name="title">
|
||||
<string>Theme</string>
|
||||
</property>
|
||||
<layout class="QHBoxLayout" name="theme_qhbox_layout">
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="theme_qvbox_layout">
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="theme_qhbox_layout_2">
|
||||
<item>
|
||||
<widget class="QLabel" name="theme_label">
|
||||
<property name="text">
|
||||
<string>Theme:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QComboBox" name="theme_combobox"/>
|
||||
</item>
|
||||
</layout>
|
||||
<widget class="QCheckBox" name="toggle_background_pause">
|
||||
<property name="text">
|
||||
<string>Pause emulation when in background</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
|
||||
@@ -7,8 +7,8 @@
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/settings.h"
|
||||
#include "ui_configure_gamelist.h"
|
||||
#include "yuzu/configuration/configure_gamelist.h"
|
||||
#include "ui_configure_ui.h"
|
||||
#include "yuzu/configuration/configure_ui.h"
|
||||
#include "yuzu/uisettings.h"
|
||||
|
||||
namespace {
|
||||
@@ -21,36 +21,45 @@ constexpr std::array default_icon_sizes{
|
||||
};
|
||||
|
||||
constexpr std::array row_text_names{
|
||||
QT_TR_NOOP("Filename"),
|
||||
QT_TR_NOOP("Filetype"),
|
||||
QT_TR_NOOP("Title ID"),
|
||||
QT_TR_NOOP("Title Name"),
|
||||
QT_TR_NOOP("Filename"), QT_TR_NOOP("Filetype"), QT_TR_NOOP("Title ID"),
|
||||
QT_TR_NOOP("Title Name"), QT_TR_NOOP("None"),
|
||||
};
|
||||
} // Anonymous namespace
|
||||
|
||||
ConfigureGameList::ConfigureGameList(QWidget* parent)
|
||||
: QWidget(parent), ui(new Ui::ConfigureGameList) {
|
||||
ConfigureUi::ConfigureUi(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureUi) {
|
||||
ui->setupUi(this);
|
||||
|
||||
for (const auto& theme : UISettings::themes) {
|
||||
ui->theme_combobox->addItem(QString::fromUtf8(theme.first),
|
||||
QString::fromUtf8(theme.second));
|
||||
}
|
||||
|
||||
InitializeIconSizeComboBox();
|
||||
InitializeRowComboBoxes();
|
||||
|
||||
SetConfiguration();
|
||||
|
||||
// Force game list reload if any of the relevant settings are changed.
|
||||
connect(ui->show_unknown, &QCheckBox::stateChanged, this,
|
||||
&ConfigureGameList::RequestGameListUpdate);
|
||||
connect(ui->show_unknown, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate);
|
||||
connect(ui->icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
|
||||
&ConfigureGameList::RequestGameListUpdate);
|
||||
&ConfigureUi::RequestGameListUpdate);
|
||||
connect(ui->row_1_text_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
|
||||
&ConfigureGameList::RequestGameListUpdate);
|
||||
&ConfigureUi::RequestGameListUpdate);
|
||||
connect(ui->row_2_text_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
|
||||
&ConfigureGameList::RequestGameListUpdate);
|
||||
&ConfigureUi::RequestGameListUpdate);
|
||||
|
||||
// Update text ComboBoxes after user interaction.
|
||||
connect(ui->row_1_text_combobox, QOverload<int>::of(&QComboBox::activated),
|
||||
[=]() { ConfigureUi::UpdateSecondRowComboBox(); });
|
||||
connect(ui->row_2_text_combobox, QOverload<int>::of(&QComboBox::activated),
|
||||
[=]() { ConfigureUi::UpdateFirstRowComboBox(); });
|
||||
}
|
||||
|
||||
ConfigureGameList::~ConfigureGameList() = default;
|
||||
ConfigureUi::~ConfigureUi() = default;
|
||||
|
||||
void ConfigureGameList::ApplyConfiguration() {
|
||||
void ConfigureUi::ApplyConfiguration() {
|
||||
UISettings::values.theme =
|
||||
ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString();
|
||||
UISettings::values.show_unknown = ui->show_unknown->isChecked();
|
||||
UISettings::values.show_add_ons = ui->show_add_ons->isChecked();
|
||||
UISettings::values.icon_size = ui->icon_size_combobox->currentData().toUInt();
|
||||
@@ -59,22 +68,19 @@ void ConfigureGameList::ApplyConfiguration() {
|
||||
Settings::Apply();
|
||||
}
|
||||
|
||||
void ConfigureGameList::RequestGameListUpdate() {
|
||||
void ConfigureUi::RequestGameListUpdate() {
|
||||
UISettings::values.is_game_list_reload_pending.exchange(true);
|
||||
}
|
||||
|
||||
void ConfigureGameList::SetConfiguration() {
|
||||
void ConfigureUi::SetConfiguration() {
|
||||
ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme));
|
||||
ui->show_unknown->setChecked(UISettings::values.show_unknown);
|
||||
ui->show_add_ons->setChecked(UISettings::values.show_add_ons);
|
||||
ui->icon_size_combobox->setCurrentIndex(
|
||||
ui->icon_size_combobox->findData(UISettings::values.icon_size));
|
||||
ui->row_1_text_combobox->setCurrentIndex(
|
||||
ui->row_1_text_combobox->findData(UISettings::values.row_1_text_id));
|
||||
ui->row_2_text_combobox->setCurrentIndex(
|
||||
ui->row_2_text_combobox->findData(UISettings::values.row_2_text_id));
|
||||
}
|
||||
|
||||
void ConfigureGameList::changeEvent(QEvent* event) {
|
||||
void ConfigureUi::changeEvent(QEvent* event) {
|
||||
if (event->type() == QEvent::LanguageChange) {
|
||||
RetranslateUI();
|
||||
}
|
||||
@@ -82,7 +88,7 @@ void ConfigureGameList::changeEvent(QEvent* event) {
|
||||
QWidget::changeEvent(event);
|
||||
}
|
||||
|
||||
void ConfigureGameList::RetranslateUI() {
|
||||
void ConfigureUi::RetranslateUI() {
|
||||
ui->retranslateUi(this);
|
||||
|
||||
for (int i = 0; i < ui->icon_size_combobox->count(); i++) {
|
||||
@@ -97,17 +103,50 @@ void ConfigureGameList::RetranslateUI() {
|
||||
}
|
||||
}
|
||||
|
||||
void ConfigureGameList::InitializeIconSizeComboBox() {
|
||||
void ConfigureUi::InitializeIconSizeComboBox() {
|
||||
for (const auto& size : default_icon_sizes) {
|
||||
ui->icon_size_combobox->addItem(QString::fromUtf8(size.second), size.first);
|
||||
}
|
||||
}
|
||||
|
||||
void ConfigureGameList::InitializeRowComboBoxes() {
|
||||
void ConfigureUi::InitializeRowComboBoxes() {
|
||||
UpdateFirstRowComboBox(true);
|
||||
UpdateSecondRowComboBox(true);
|
||||
}
|
||||
|
||||
void ConfigureUi::UpdateFirstRowComboBox(bool init) {
|
||||
const int currentIndex =
|
||||
init ? UISettings::values.row_1_text_id
|
||||
: ui->row_1_text_combobox->findData(ui->row_1_text_combobox->currentData());
|
||||
|
||||
ui->row_1_text_combobox->clear();
|
||||
|
||||
for (std::size_t i = 0; i < row_text_names.size(); i++) {
|
||||
const QString row_text_name = QString::fromUtf8(row_text_names[i]);
|
||||
ui->row_1_text_combobox->addItem(row_text_name, QVariant::fromValue(i));
|
||||
}
|
||||
|
||||
ui->row_1_text_combobox->setCurrentIndex(ui->row_1_text_combobox->findData(currentIndex));
|
||||
|
||||
ui->row_1_text_combobox->removeItem(4); // None
|
||||
ui->row_1_text_combobox->removeItem(
|
||||
ui->row_1_text_combobox->findData(ui->row_2_text_combobox->currentData()));
|
||||
}
|
||||
|
||||
void ConfigureUi::UpdateSecondRowComboBox(bool init) {
|
||||
const int currentIndex =
|
||||
init ? UISettings::values.row_2_text_id
|
||||
: ui->row_2_text_combobox->findData(ui->row_2_text_combobox->currentData());
|
||||
|
||||
ui->row_2_text_combobox->clear();
|
||||
|
||||
for (std::size_t i = 0; i < row_text_names.size(); ++i) {
|
||||
const QString row_text_name = QString::fromUtf8(row_text_names[i]);
|
||||
|
||||
ui->row_1_text_combobox->addItem(row_text_name, QVariant::fromValue(i));
|
||||
ui->row_2_text_combobox->addItem(row_text_name, QVariant::fromValue(i));
|
||||
}
|
||||
|
||||
ui->row_2_text_combobox->setCurrentIndex(ui->row_2_text_combobox->findData(currentIndex));
|
||||
|
||||
ui->row_2_text_combobox->removeItem(
|
||||
ui->row_2_text_combobox->findData(ui->row_1_text_combobox->currentData()));
|
||||
}
|
||||
@@ -8,15 +8,15 @@
|
||||
#include <QWidget>
|
||||
|
||||
namespace Ui {
|
||||
class ConfigureGameList;
|
||||
class ConfigureUi;
|
||||
}
|
||||
|
||||
class ConfigureGameList : public QWidget {
|
||||
class ConfigureUi : public QWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ConfigureGameList(QWidget* parent = nullptr);
|
||||
~ConfigureGameList() override;
|
||||
explicit ConfigureUi(QWidget* parent = nullptr);
|
||||
~ConfigureUi() override;
|
||||
|
||||
void ApplyConfiguration();
|
||||
|
||||
@@ -31,5 +31,8 @@ private:
|
||||
void InitializeIconSizeComboBox();
|
||||
void InitializeRowComboBoxes();
|
||||
|
||||
std::unique_ptr<Ui::ConfigureGameList> ui;
|
||||
void UpdateFirstRowComboBox(bool init = false);
|
||||
void UpdateSecondRowComboBox(bool init = false);
|
||||
|
||||
std::unique_ptr<Ui::ConfigureUi> ui;
|
||||
};
|
||||
@@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>ConfigureGameList</class>
|
||||
<widget class="QWidget" name="ConfigureGameList">
|
||||
<class>ConfigureUi</class>
|
||||
<widget class="QWidget" name="ConfigureUi">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
@@ -21,7 +21,34 @@
|
||||
<property name="title">
|
||||
<string>General</string>
|
||||
</property>
|
||||
<layout class="QHBoxLayout" name="GeneralHorizontalLayout">
|
||||
<layout class="QHBoxLayout" name="horizontalLayout">
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_3">
|
||||
<item>
|
||||
<widget class="QLabel" name="theme_label">
|
||||
<property name="text">
|
||||
<string>Theme:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QComboBox" name="theme_combobox"/>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="GameListGroupBox">
|
||||
<property name="title">
|
||||
<string>Game List</string>
|
||||
</property>
|
||||
<layout class="QHBoxLayout" name="GameListHorizontalLayout">
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="GeneralVerticalLayout">
|
||||
<item>
|
||||
@@ -38,19 +65,6 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="IconSizeGroupBox">
|
||||
<property name="title">
|
||||
<string>Icon Size</string>
|
||||
</property>
|
||||
<layout class="QHBoxLayout" name="icon_size_qhbox_layout">
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="icon_size_qvbox_layout">
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="icon_size_qhbox_layout_2">
|
||||
<item>
|
||||
@@ -65,19 +79,6 @@
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="RowGroupBox">
|
||||
<property name="title">
|
||||
<string>Row Text</string>
|
||||
</property>
|
||||
<layout class="QHBoxLayout" name="RowHorizontalLayout">
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="RowVerticalLayout">
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="row_1_qhbox_layout">
|
||||
<item>
|
||||
@@ -108,11 +108,14 @@ public:
|
||||
}};
|
||||
|
||||
const auto& row1 = row_data.at(UISettings::values.row_1_text_id);
|
||||
const auto& row2 = row_data.at(UISettings::values.row_2_text_id);
|
||||
const int row2_id = UISettings::values.row_2_text_id;
|
||||
|
||||
if (row1.isEmpty() || row1 == row2)
|
||||
return row2;
|
||||
if (row2.isEmpty())
|
||||
if (row2_id == 4) // None
|
||||
return row1;
|
||||
|
||||
const auto& row2 = row_data.at(row2_id);
|
||||
|
||||
if (row1 == row2)
|
||||
return row1;
|
||||
|
||||
return QString(row1 + QStringLiteral("\n ") + row2);
|
||||
|
||||
@@ -526,19 +526,30 @@ void GMainWindow::InitializeHotkeys() {
|
||||
|
||||
const QString main_window = QStringLiteral("Main Window");
|
||||
const QString load_file = QStringLiteral("Load File");
|
||||
const QString load_amiibo = QStringLiteral("Load Amiibo");
|
||||
const QString exit_yuzu = QStringLiteral("Exit yuzu");
|
||||
const QString restart_emulation = QStringLiteral("Restart Emulation");
|
||||
const QString stop_emulation = QStringLiteral("Stop Emulation");
|
||||
const QString toggle_filter_bar = QStringLiteral("Toggle Filter Bar");
|
||||
const QString toggle_status_bar = QStringLiteral("Toggle Status Bar");
|
||||
const QString fullscreen = QStringLiteral("Fullscreen");
|
||||
const QString capture_screenshot = QStringLiteral("Capture Screenshot");
|
||||
|
||||
ui.action_Load_File->setShortcut(hotkey_registry.GetKeySequence(main_window, load_file));
|
||||
ui.action_Load_File->setShortcutContext(
|
||||
hotkey_registry.GetShortcutContext(main_window, load_file));
|
||||
|
||||
ui.action_Load_Amiibo->setShortcut(hotkey_registry.GetKeySequence(main_window, load_amiibo));
|
||||
ui.action_Load_Amiibo->setShortcutContext(
|
||||
hotkey_registry.GetShortcutContext(main_window, load_amiibo));
|
||||
|
||||
ui.action_Exit->setShortcut(hotkey_registry.GetKeySequence(main_window, exit_yuzu));
|
||||
ui.action_Exit->setShortcutContext(hotkey_registry.GetShortcutContext(main_window, exit_yuzu));
|
||||
|
||||
ui.action_Restart->setShortcut(hotkey_registry.GetKeySequence(main_window, restart_emulation));
|
||||
ui.action_Restart->setShortcutContext(
|
||||
hotkey_registry.GetShortcutContext(main_window, restart_emulation));
|
||||
|
||||
ui.action_Stop->setShortcut(hotkey_registry.GetKeySequence(main_window, stop_emulation));
|
||||
ui.action_Stop->setShortcutContext(
|
||||
hotkey_registry.GetShortcutContext(main_window, stop_emulation));
|
||||
@@ -553,6 +564,11 @@ void GMainWindow::InitializeHotkeys() {
|
||||
ui.action_Show_Status_Bar->setShortcutContext(
|
||||
hotkey_registry.GetShortcutContext(main_window, toggle_status_bar));
|
||||
|
||||
ui.action_Capture_Screenshot->setShortcut(
|
||||
hotkey_registry.GetKeySequence(main_window, capture_screenshot));
|
||||
ui.action_Capture_Screenshot->setShortcutContext(
|
||||
hotkey_registry.GetShortcutContext(main_window, capture_screenshot));
|
||||
|
||||
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Load File"), this),
|
||||
&QShortcut::activated, this, &GMainWindow::OnMenuLoadFile);
|
||||
connect(
|
||||
|
||||
@@ -98,6 +98,7 @@
|
||||
<addaction name="action_Display_Dock_Widget_Headers"/>
|
||||
<addaction name="action_Show_Filter_Bar"/>
|
||||
<addaction name="action_Show_Status_Bar"/>
|
||||
<addaction name="separator"/>
|
||||
<addaction name="menu_View_Debugging"/>
|
||||
</widget>
|
||||
<widget class="QMenu" name="menu_Tools">
|
||||
|
||||
@@ -7,10 +7,10 @@
|
||||
namespace UISettings {
|
||||
|
||||
const Themes themes{{
|
||||
{"Default", "default"},
|
||||
{"Light", "default"},
|
||||
{"Light Colorful", "colorful"},
|
||||
{"Dark", "qdarkstyle"},
|
||||
{"Colorful", "colorful"},
|
||||
{"Colorful Dark", "colorful_dark"},
|
||||
{"Dark Colorful", "colorful_dark"},
|
||||
}};
|
||||
|
||||
Values values = {};
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
#include "core/hle/service/acc/profile_manager.h"
|
||||
#include "core/settings.h"
|
||||
#include "input_common/main.h"
|
||||
#include "input_common/udp/client.h"
|
||||
#include "yuzu_cmd/config.h"
|
||||
#include "yuzu_cmd/default_ini.h"
|
||||
|
||||
@@ -297,6 +298,10 @@ void Config::ReadValues() {
|
||||
sdl2_config->GetInteger("ControlsGeneral", "touch_diameter_x", 15);
|
||||
Settings::values.touchscreen.diameter_y =
|
||||
sdl2_config->GetInteger("ControlsGeneral", "touch_diameter_y", 15);
|
||||
Settings::values.udp_input_address =
|
||||
sdl2_config->Get("Controls", "udp_input_address", InputCommon::CemuhookUDP::DEFAULT_ADDR);
|
||||
Settings::values.udp_input_port = static_cast<u16>(sdl2_config->GetInteger(
|
||||
"Controls", "udp_input_port", InputCommon::CemuhookUDP::DEFAULT_PORT));
|
||||
|
||||
std::transform(keyboard_keys.begin(), keyboard_keys.end(),
|
||||
Settings::values.keyboard_keys.begin(), InputCommon::GenerateKeyboardParam);
|
||||
|
||||
@@ -69,12 +69,29 @@ rstick=
|
||||
# - "motion_emu" (default) for emulating motion input from mouse input. Required parameters:
|
||||
# - "update_period": update period in milliseconds (default to 100)
|
||||
# - "sensitivity": the coefficient converting mouse movement to tilting angle (default to 0.01)
|
||||
# - "cemuhookudp" reads motion input from a udp server that uses cemuhook's udp protocol
|
||||
motion_device=
|
||||
|
||||
# for touch input, the following devices are available:
|
||||
# - "emu_window" (default) for emulating touch input from mouse input to the emulation window. No parameters required
|
||||
# - "cemuhookudp" reads touch input from a udp server that uses cemuhook's udp protocol
|
||||
# - "min_x", "min_y", "max_x", "max_y": defines the udp device's touch screen coordinate system
|
||||
touch_device=
|
||||
|
||||
# Most desktop operating systems do not expose a way to poll the motion state of the controllers
|
||||
# so as a way around it, cemuhook created a udp client/server protocol to broadcast the data directly
|
||||
# from a controller device to the client program. Citra has a client that can connect and read
|
||||
# from any cemuhook compatible motion program.
|
||||
|
||||
# IPv4 address of the udp input server (Default "127.0.0.1")
|
||||
udp_input_address=
|
||||
|
||||
# Port of the udp input server. (Default 26760)
|
||||
udp_input_port=
|
||||
|
||||
# The pad to request data on. Should be between 0 (Pad 1) and 3 (Pad 4). (Default 0)
|
||||
udp_pad_index=
|
||||
|
||||
[Core]
|
||||
# Whether to use multi-core for CPU emulation
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
|
||||
Reference in New Issue
Block a user