Compare commits

...

35 Commits

Author SHA1 Message Date
ReinUsesLisp
19ce0d4f1a vk_device: Misc changes
- Setup more features and requirements.
- Improve logging for missing features.
- Collect telemetry parameters.
- Add queries for more image formats.
- Query push constants limits.
- Optionally enable some extensions.
2019-12-09 01:04:48 -03:00
bunnei
faf5ae6a50 Merge pull request #3198 from ReinUsesLisp/tessellation-maxwell
maxwell_3d: Add tessellation state entries
2019-12-08 22:28:25 -05:00
bunnei
116a940dbb Merge pull request #3204 from ReinUsesLisp/vulkan-headers
externals: Update Vulkan-Headers
2019-12-08 22:28:02 -05:00
ReinUsesLisp
7ea362e134 externals: Update Vulkan-Headers 2019-12-08 22:08:19 -03:00
Rodrigo Locatti
e54699565a Merge pull request #3199 from ReinUsesLisp/vk-swapchain
vk_swapchain: Add support for swapping sRGB
2019-12-08 21:53:22 -03:00
Rodrigo Locatti
f73e569ba8 Merge pull request #3202 from lioncash/kernel-include
kernel: Remove unnecessary includes
2019-12-08 01:23:58 -03:00
Lioncash
c3e43c7e81 kernel: Remove unnecessary includes
Over the course of the changes to the kernel code, a few includes are no
longer necessary, particularly with the change over to std::shared_ptr
from Boost's intrusive_ptr.
2019-12-07 22:37:05 -05:00
ReinUsesLisp
f632d00eb1 vk_swapchain: Add support for swapping sRGB
We don't know until the game is running if it's using an sRGB color
space or not. Add support for hot-swapping swapchain surface formats.
2019-12-06 22:42:08 -03:00
ReinUsesLisp
36651f215a maxwell_3d: Add tessellation tess level registers 2019-12-06 22:08:22 -03:00
ReinUsesLisp
707bf41c6f maxwell_3d: Add tessellation mode register 2019-12-06 22:07:31 -03:00
ReinUsesLisp
d2b50c5ebd maxwell_3d: Add patch vertices register 2019-12-06 22:06:53 -03:00
bunnei
4bbb22a477 Merge pull request #3195 from FernandoS27/clear-exclusive
CpuCore: Clear exclusive state after doing a run in dynarmic.
2019-12-06 20:00:23 -05:00
bunnei
d49ed4a421 Merge pull request #3197 from ReinUsesLisp/shader-char
shader_bytecode: Remove corrupted character
2019-12-06 19:05:40 -05:00
ReinUsesLisp
74f515e8b6 shader_bytecode: Remove corrupted character 2019-12-06 20:31:56 -03:00
bunnei
e36814d6d5 Merge pull request #3109 from FernandoS27/new-instr
Implement FLO & TXD Instructions on GPU Shaders
2019-12-06 18:18:16 -05:00
bunnei
ef2b6733d0 Merge pull request #3196 from jmerdich/fix-ea-source-build
[EA source]: Ignore git-related files in cmake for early access tarballs
2019-12-06 13:19:04 -05:00
Jake Merdich
dc70a36b44 Ignore git-related files in cmake for EA tarballs
This fixes the early-access builds on Windows (tested on EA 58). Cmake
was previously looking for git-related files that were stripped out of
the early access builds and failing; check if those exist before reading
them.
2019-12-05 22:48:20 -05:00
Fernando Sahmkow
40cd4df584 CpuCore: Clear exclusive state after doing a run in dynarmic.
This commit corrects an error in which a Core could remain with an
exclusive state after running, leaving space for possible race
conditions between changing cores.
2019-12-05 18:08:59 -04:00
bunnei
2f79cc3ef5 Merge pull request #3191 from yuzu-emu/jroweboy-patch-1
Add missing CMakeLists.txt from root folder to source upload
2019-12-03 17:38:52 -05:00
James Rowe
2883cc1658 Add missing CMakeLists.txt from root folder to source upload
Fixes #3190
2019-12-03 15:35:28 -07:00
bunnei
560cfbc21a Merge pull request #3188 from ReinUsesLisp/backend-telemetry
telemetry_session: Report renderer backend
2019-12-02 15:22:51 -05:00
ReinUsesLisp
be9f80ef56 telemetry_session: Report renderer backend
We only have OpenGL as an option for now. Hardcode the entry.
2019-12-02 16:50:39 -03:00
ReinUsesLisp
526e533e90 telemetry_session: Use temporary to avoid writing the same enum 2019-12-02 16:49:46 -03:00
bunnei
3c1b6b5723 Merge pull request #2987 from FernandoS27/texture-invalid
Texture_Cache: Redo invalid Surfaces handling.
2019-12-02 12:07:05 -05:00
bunnei
5c7253f8d3 Merge pull request #3177 from bunnei/new-ipc-req
kernel: Implement a more accurate IPC dispatch.
2019-11-30 18:56:35 -05:00
bunnei
930b7c18a6 Merge pull request #3184 from ReinUsesLisp/framebuffer-cache
gl_framebuffer_cache: Optimize framebuffer cache management
2019-11-30 18:46:40 -05:00
Fernando Sahmkow
b2c7636710 Merge pull request #3185 from ReinUsesLisp/oob-texture
texture_cache/surface_base: Fix out of bounds texture views
2019-11-29 22:09:43 -04:00
ReinUsesLisp
ff64c3951a texture_cache/surface_base: Fix out of bounds texture views
Some texture views were being created out of bounds (with more layers or
mipmaps than what the original texture has). This is because of a
miscalculation in mipmap bounding. end_layer and end_mipmap are out of
bounds (e.g. layer 6 in a cubemap), there's no need to add one more
there.

Fixes OpenGL errors and Vulkan crashes on Splatoon 2.
2019-11-29 16:51:14 -03:00
ReinUsesLisp
fb6cf12a17 gl_framebuffer_cache: Optimize framebuffer key
Pack color attachment enumerations into a single u32. To determine the
number of buffers, the highest color attachment with a shared pointer
that doesn't point to null is used.
2019-11-28 23:02:20 -03:00
ReinUsesLisp
c34da106ed gl_rasterizer: Re-enable framebuffer cache for clear buffers 2019-11-28 23:02:20 -03:00
Fernando Sahmkow
cc81c0ce64 Texture_Cache: Redo invalid Surfaces handling.
This commit aims to redo the full setup of invalid textures and
guarantee correct behavior across backends in the case of finding one by
using black dummy textures that match the target of the expected
texture.
2019-11-20 14:59:35 -04:00
Fernando Sahmkow
c8473f399e Shader_IR: Address Feedback 2019-11-18 07:34:34 -04:00
Fernando Sahmkow
cd0f5dfc17 Shader_IR: Implement TXD instruction. 2019-11-14 11:15:27 -04:00
Fernando Sahmkow
f3d1b370aa Shader_IR: Implement FLO instruction. 2019-11-14 11:15:27 -04:00
Fernando Sahmkow
95137a04e1 Shader_Bytecode: Add encodings for FLO, SHF and TXD 2019-11-14 11:15:26 -04:00
41 changed files with 745 additions and 299 deletions

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@@ -39,6 +39,7 @@ mkdir "artifacts"
# Build a tar.xz for the source of the release
Copy-Item .\license.txt -Destination $MSVC_SOURCE
Copy-Item .\README.md -Destination $MSVC_SOURCE
Copy-Item .\CMakeLists.txt -Destination $MSVC_SOURCE
Copy-Item .\src -Recurse -Destination $MSVC_SOURCE
Copy-Item .\externals -Recurse -Destination $MSVC_SOURCE
Copy-Item .\dist -Recurse -Destination $MSVC_SOURCE
@@ -60,4 +61,4 @@ Get-ChildItem "$BUILD_DIR" -Recurse -Filter "QtWebEngineProcess*.exe" | Copy-Ite
Get-ChildItem . -Filter "*.zip" | Copy-Item -destination "artifacts"
Get-ChildItem . -Filter "*.7z" | Copy-Item -destination "artifacts"
Get-ChildItem . -Filter "*.tar.xz" | Copy-Item -destination "artifacts"
Get-ChildItem . -Filter "*.tar.xz" | Copy-Item -destination "artifacts"

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@@ -29,7 +29,7 @@ option(ENABLE_VULKAN "Enables Vulkan backend" ON)
option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF)
if(NOT EXISTS ${PROJECT_SOURCE_DIR}/.git/hooks/pre-commit)
if(EXISTS ${PROJECT_SOURCE_DIR}/hooks/pre-commit AND NOT EXISTS ${PROJECT_SOURCE_DIR}/.git/hooks/pre-commit)
message(STATUS "Copying pre-commit hook")
file(COPY hooks/pre-commit
DESTINATION ${PROJECT_SOURCE_DIR}/.git/hooks)
@@ -49,7 +49,10 @@ function(check_submodules_present)
endif()
endforeach()
endfunction()
check_submodules_present()
if(EXISTS ${PROJECT_SOURCE_DIR}/.gitmodules)
check_submodules_present()
endif()
configure_file(${PROJECT_SOURCE_DIR}/dist/compatibility_list/compatibility_list.qrc
${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc

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@@ -96,6 +96,8 @@ void Cpu::RunLoop(bool tight_loop) {
} else {
arm_interface->Step();
}
// We are stopping a run, exclusive state must be cleared
arm_interface->ClearExclusiveState();
}
core_timing.Advance();

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@@ -11,8 +11,6 @@
#include "core/core_cpu.h"
#include "core/hle/kernel/address_arbiter.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/result.h"

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@@ -4,10 +4,10 @@
#pragma once
#include <memory>
#include <vector>
#include "common/common_types.h"
#include "core/hle/kernel/object.h"
union ResultCode;

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@@ -8,7 +8,6 @@
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/server_port.h"
#include "core/hle/kernel/server_session.h"
#include "core/hle/kernel/session.h"
namespace Kernel {

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@@ -4,7 +4,9 @@
#pragma once
#include <memory>
#include <string>
#include "common/common_types.h"
#include "core/hle/kernel/object.h"
#include "core/hle/result.h"

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@@ -6,6 +6,8 @@
#include <array>
#include <cstddef>
#include <memory>
#include "common/common_types.h"
#include "core/hle/kernel/object.h"
#include "core/hle/result.h"

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@@ -13,7 +13,6 @@
#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/hle/kernel/address_arbiter.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/handle_table.h"

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@@ -4,6 +4,7 @@
#pragma once
#include <memory>
#include <string>
#include <unordered_map>
#include <vector>

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@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include <utility>
#include <vector>

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@@ -5,6 +5,8 @@
#pragma once
#include <array>
#include <memory>
#include "common/common_types.h"
#include "core/hle/kernel/object.h"

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@@ -458,7 +458,6 @@ void Scheduler::SwitchContext() {
cpu_core.LoadContext(new_thread->GetContext());
cpu_core.SetTlsAddress(new_thread->GetTLSAddress());
cpu_core.SetTPIDR_EL0(new_thread->GetTPIDR_EL0());
cpu_core.ClearExclusiveState();
} else {
current_thread = nullptr;
// Note: We do not reset the current process and current page table when idling because

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@@ -4,11 +4,12 @@
#pragma once
#include <mutex>
#include <atomic>
#include <memory>
#include <vector>
#include "common/common_types.h"
#include "common/multi_level_queue.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/thread.h"
namespace Core {

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@@ -6,9 +6,9 @@
#include <memory>
#include <string>
#include <utility>
#include "core/hle/kernel/wait_object.h"
#include "core/hle/result.h"
namespace Kernel {

View File

@@ -6,7 +6,6 @@
#include <memory>
#include <string>
#include <vector>
#include "common/common_types.h"
#include "core/hle/kernel/object.h"

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@@ -5,7 +5,6 @@
#pragma once
#include <memory>
#include <vector>
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/physical_memory.h"

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@@ -4,8 +4,9 @@
#pragma once
#include <memory>
#include <vector>
#include <boost/smart_ptr/intrusive_ptr.hpp>
#include "core/hle/kernel/object.h"
namespace Kernel {

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@@ -4,6 +4,8 @@
#pragma once
#include <memory>
#include "core/hle/kernel/object.h"
namespace Kernel {

View File

@@ -165,24 +165,20 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader) {
Telemetry::AppendOSInfo(field_collection);
// Log user configuration information
AddField(Telemetry::FieldType::UserConfig, "Audio_SinkId", Settings::values.sink_id);
AddField(Telemetry::FieldType::UserConfig, "Audio_EnableAudioStretching",
Settings::values.enable_audio_stretching);
AddField(Telemetry::FieldType::UserConfig, "Core_UseMultiCore",
Settings::values.use_multi_core);
AddField(Telemetry::FieldType::UserConfig, "Renderer_ResolutionFactor",
Settings::values.resolution_factor);
AddField(Telemetry::FieldType::UserConfig, "Renderer_UseFrameLimit",
Settings::values.use_frame_limit);
AddField(Telemetry::FieldType::UserConfig, "Renderer_FrameLimit", Settings::values.frame_limit);
AddField(Telemetry::FieldType::UserConfig, "Renderer_UseDiskShaderCache",
Settings::values.use_disk_shader_cache);
AddField(Telemetry::FieldType::UserConfig, "Renderer_UseAccurateGpuEmulation",
constexpr auto field_type = Telemetry::FieldType::UserConfig;
AddField(field_type, "Audio_SinkId", Settings::values.sink_id);
AddField(field_type, "Audio_EnableAudioStretching", Settings::values.enable_audio_stretching);
AddField(field_type, "Core_UseMultiCore", Settings::values.use_multi_core);
AddField(field_type, "Renderer_Backend", "OpenGL");
AddField(field_type, "Renderer_ResolutionFactor", Settings::values.resolution_factor);
AddField(field_type, "Renderer_UseFrameLimit", Settings::values.use_frame_limit);
AddField(field_type, "Renderer_FrameLimit", Settings::values.frame_limit);
AddField(field_type, "Renderer_UseDiskShaderCache", Settings::values.use_disk_shader_cache);
AddField(field_type, "Renderer_UseAccurateGpuEmulation",
Settings::values.use_accurate_gpu_emulation);
AddField(Telemetry::FieldType::UserConfig, "Renderer_UseAsynchronousGpuEmulation",
AddField(field_type, "Renderer_UseAsynchronousGpuEmulation",
Settings::values.use_asynchronous_gpu_emulation);
AddField(Telemetry::FieldType::UserConfig, "System_UseDockedMode",
Settings::values.use_docked_mode);
AddField(field_type, "System_UseDockedMode", Settings::values.use_docked_mode);
}
bool TelemetrySession::SubmitTestcase() {

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@@ -491,6 +491,23 @@ public:
INSERT_UNION_PADDING_WORDS(1);
};
enum class DepthMode : u32 {
MinusOneToOne = 0,
ZeroToOne = 1,
};
enum class TessellationPrimitive : u32 {
Isolines = 0,
Triangles = 1,
Quads = 2,
};
enum class TessellationSpacing : u32 {
Equal = 0,
FractionalOdd = 1,
FractionalEven = 2,
};
struct RenderTargetConfig {
u32 address_high;
u32 address_low;
@@ -628,7 +645,19 @@ public:
};
} sync_info;
INSERT_UNION_PADDING_WORDS(0x11E);
INSERT_UNION_PADDING_WORDS(0x15);
union {
BitField<0, 2, TessellationPrimitive> prim;
BitField<4, 2, TessellationSpacing> spacing;
BitField<8, 1, u32> cw;
BitField<9, 1, u32> connected;
} tess_mode;
std::array<f32, 4> tess_level_outer;
std::array<f32, 2> tess_level_inner;
INSERT_UNION_PADDING_WORDS(0x102);
u32 tfb_enabled;
@@ -662,7 +691,9 @@ public:
u32 polygon_offset_line_enable;
u32 polygon_offset_fill_enable;
INSERT_UNION_PADDING_WORDS(0xD);
u32 patch_vertices;
INSERT_UNION_PADDING_WORDS(0xC);
std::array<ScissorTest, NumViewports> scissor_test;
@@ -1386,6 +1417,9 @@ ASSERT_REG_POSITION(upload, 0x60);
ASSERT_REG_POSITION(exec_upload, 0x6C);
ASSERT_REG_POSITION(data_upload, 0x6D);
ASSERT_REG_POSITION(sync_info, 0xB2);
ASSERT_REG_POSITION(tess_mode, 0xC8);
ASSERT_REG_POSITION(tess_level_outer, 0xC9);
ASSERT_REG_POSITION(tess_level_inner, 0xCD);
ASSERT_REG_POSITION(tfb_enabled, 0x1D1);
ASSERT_REG_POSITION(rt, 0x200);
ASSERT_REG_POSITION(viewport_transform, 0x280);
@@ -1397,6 +1431,7 @@ ASSERT_REG_POSITION(clear_stencil, 0x368);
ASSERT_REG_POSITION(polygon_offset_point_enable, 0x370);
ASSERT_REG_POSITION(polygon_offset_line_enable, 0x371);
ASSERT_REG_POSITION(polygon_offset_fill_enable, 0x372);
ASSERT_REG_POSITION(patch_vertices, 0x373);
ASSERT_REG_POSITION(scissor_test, 0x380);
ASSERT_REG_POSITION(stencil_back_func_ref, 0x3D5);
ASSERT_REG_POSITION(stencil_back_func_mask, 0x3D6);

View File

@@ -799,6 +799,12 @@ union Instruction {
BitField<40, 1, u64> invert;
} popc;
union {
BitField<41, 1, u64> sh;
BitField<40, 1, u64> invert;
BitField<48, 1, u64> is_signed;
} flo;
union {
BitField<39, 3, u64> pred;
BitField<42, 1, u64> neg_pred;
@@ -1439,6 +1445,26 @@ union Instruction {
}
} tlds;
union {
BitField<28, 1, u64> is_array;
BitField<29, 2, TextureType> texture_type;
BitField<35, 1, u64> aoffi_flag;
BitField<49, 1, u64> nodep_flag;
bool UsesMiscMode(TextureMiscMode mode) const {
switch (mode) {
case TextureMiscMode::AOFFI:
return aoffi_flag != 0;
case TextureMiscMode::NODEP:
return nodep_flag != 0;
default:
break;
}
return false;
}
} txd;
union {
BitField<24, 2, StoreCacheManagement> cache_management;
BitField<33, 3, ImageType> image_type;
@@ -1632,6 +1658,8 @@ public:
TLD4S, // Texture Load 4 with scalar / non - vec4 source / destinations
TMML_B, // Texture Mip Map Level
TMML, // Texture Mip Map Level
TXD, // Texture Gradient/Load with Derivates
TXD_B, // Texture Gradient/Load with Derivates Bindless
SUST, // Surface Store
SULD, // Surface Load
SUATOM, // Surface Atomic Operation
@@ -1664,6 +1692,9 @@ public:
ISCADD_C, // Scale and Add
ISCADD_R,
ISCADD_IMM,
FLO_R,
FLO_C,
FLO_IMM,
LEA_R1,
LEA_R2,
LEA_RZ,
@@ -1727,6 +1758,10 @@ public:
SHR_C,
SHR_R,
SHR_IMM,
SHF_RIGHT_R,
SHF_RIGHT_IMM,
SHF_LEFT_R,
SHF_LEFT_IMM,
FMNMX_C,
FMNMX_R,
FMNMX_IMM,
@@ -1924,6 +1959,8 @@ private:
INST("1101111100------", Id::TLD4S, Type::Texture, "TLD4S"),
INST("110111110110----", Id::TMML_B, Type::Texture, "TMML_B"),
INST("1101111101011---", Id::TMML, Type::Texture, "TMML"),
INST("11011110011110--", Id::TXD_B, Type::Texture, "TXD_B"),
INST("11011110001110--", Id::TXD, Type::Texture, "TXD"),
INST("11101011001-----", Id::SUST, Type::Image, "SUST"),
INST("11101011000-----", Id::SULD, Type::Image, "SULD"),
INST("1110101000------", Id::SUATOM, Type::Image, "SUATOM_D"),
@@ -1965,6 +2002,9 @@ private:
INST("010110110100----", Id::ICMP_R, Type::ArithmeticInteger, "ICMP_R"),
INST("010010110100----", Id::ICMP_CR, Type::ArithmeticInteger, "ICMP_CR"),
INST("0011011-0100----", Id::ICMP_IMM, Type::ArithmeticInteger, "ICMP_IMM"),
INST("0101110000110---", Id::FLO_R, Type::ArithmeticInteger, "FLO_R"),
INST("0100110000110---", Id::FLO_C, Type::ArithmeticInteger, "FLO_C"),
INST("0011100-00110---", Id::FLO_IMM, Type::ArithmeticInteger, "FLO_IMM"),
INST("0101101111011---", Id::LEA_R2, Type::ArithmeticInteger, "LEA_R2"),
INST("0101101111010---", Id::LEA_R1, Type::ArithmeticInteger, "LEA_R1"),
INST("001101101101----", Id::LEA_IMM, Type::ArithmeticInteger, "LEA_IMM"),
@@ -2022,6 +2062,10 @@ private:
INST("0100110000101---", Id::SHR_C, Type::Shift, "SHR_C"),
INST("0101110000101---", Id::SHR_R, Type::Shift, "SHR_R"),
INST("0011100-00101---", Id::SHR_IMM, Type::Shift, "SHR_IMM"),
INST("0101110011111---", Id::SHF_RIGHT_R, Type::Shift, "SHF_RIGHT_R"),
INST("0011100-11111---", Id::SHF_RIGHT_IMM, Type::Shift, "SHF_RIGHT_IMM"),
INST("0101101111111---", Id::SHF_LEFT_R, Type::Shift, "SHF_LEFT_R"),
INST("0011011-11111---", Id::SHF_LEFT_IMM, Type::Shift, "SHF_LEFT_IMM"),
INST("0100110011100---", Id::I2I_C, Type::Conversion, "I2I_C"),
INST("0101110011100---", Id::I2I_R, Type::Conversion, "I2I_R"),
INST("0011101-11100---", Id::I2I_IMM, Type::Conversion, "I2I_IMM"),

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@@ -3,9 +3,12 @@
// Refer to the license.txt file included.
#include <tuple>
#include <unordered_map>
#include <utility>
#include "common/cityhash.h"
#include "common/scope_exit.h"
#include <glad/glad.h>
#include "common/common_types.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/renderer_opengl/gl_framebuffer_cache.h"
#include "video_core/renderer_opengl/gl_state.h"
@@ -13,6 +16,7 @@
namespace OpenGL {
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
using VideoCore::Surface::SurfaceType;
FramebufferCacheOpenGL::FramebufferCacheOpenGL() = default;
@@ -35,36 +39,49 @@ OGLFramebuffer FramebufferCacheOpenGL::CreateFramebuffer(const FramebufferCacheK
local_state.draw.draw_framebuffer = framebuffer.handle;
local_state.ApplyFramebufferState();
for (std::size_t index = 0; index < Maxwell::NumRenderTargets; ++index) {
if (key.colors[index]) {
key.colors[index]->Attach(GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(index),
GL_DRAW_FRAMEBUFFER);
}
}
if (key.colors_count) {
glDrawBuffers(key.colors_count, key.color_attachments.data());
} else {
glDrawBuffer(GL_NONE);
if (key.zeta) {
const bool stencil = key.zeta->GetSurfaceParams().type == SurfaceType::DepthStencil;
const GLenum attach_target = stencil ? GL_DEPTH_STENCIL_ATTACHMENT : GL_DEPTH_ATTACHMENT;
key.zeta->Attach(attach_target, GL_DRAW_FRAMEBUFFER);
}
if (key.zeta) {
key.zeta->Attach(key.stencil_enable ? GL_DEPTH_STENCIL_ATTACHMENT : GL_DEPTH_ATTACHMENT,
GL_DRAW_FRAMEBUFFER);
std::size_t num_buffers = 0;
std::array<GLenum, Maxwell::NumRenderTargets> targets;
for (std::size_t index = 0; index < Maxwell::NumRenderTargets; ++index) {
if (!key.colors[index]) {
targets[index] = GL_NONE;
continue;
}
const GLenum attach_target = GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(index);
key.colors[index]->Attach(attach_target, GL_DRAW_FRAMEBUFFER);
const u32 attachment = (key.color_attachments >> (BitsPerAttachment * index)) & 0b1111;
targets[index] = GL_COLOR_ATTACHMENT0 + attachment;
num_buffers = index + 1;
}
if (num_buffers > 0) {
glDrawBuffers(static_cast<GLsizei>(num_buffers), std::data(targets));
} else {
glDrawBuffer(GL_NONE);
}
return framebuffer;
}
std::size_t FramebufferCacheKey::Hash() const {
static_assert(sizeof(*this) % sizeof(u64) == 0, "Unaligned struct");
return static_cast<std::size_t>(
Common::CityHash64(reinterpret_cast<const char*>(this), sizeof(*this)));
std::size_t FramebufferCacheKey::Hash() const noexcept {
std::size_t hash = std::hash<View>{}(zeta);
for (const auto& color : colors) {
hash ^= std::hash<View>{}(color);
}
hash ^= static_cast<std::size_t>(color_attachments) << 16;
return hash;
}
bool FramebufferCacheKey::operator==(const FramebufferCacheKey& rhs) const {
return std::tie(stencil_enable, colors_count, color_attachments, colors, zeta) ==
std::tie(rhs.stencil_enable, rhs.colors_count, rhs.color_attachments, rhs.colors,
rhs.zeta);
bool FramebufferCacheKey::operator==(const FramebufferCacheKey& rhs) const noexcept {
return std::tie(colors, zeta, color_attachments) ==
std::tie(rhs.colors, rhs.zeta, rhs.color_attachments);
}
} // namespace OpenGL

View File

@@ -18,21 +18,24 @@
namespace OpenGL {
struct alignas(sizeof(u64)) FramebufferCacheKey {
bool stencil_enable = false;
u16 colors_count = 0;
constexpr std::size_t BitsPerAttachment = 4;
std::array<GLenum, Tegra::Engines::Maxwell3D::Regs::NumRenderTargets> color_attachments{};
std::array<View, Tegra::Engines::Maxwell3D::Regs::NumRenderTargets> colors;
struct FramebufferCacheKey {
View zeta;
std::array<View, Tegra::Engines::Maxwell3D::Regs::NumRenderTargets> colors;
u32 color_attachments = 0;
std::size_t Hash() const;
std::size_t Hash() const noexcept;
bool operator==(const FramebufferCacheKey& rhs) const;
bool operator==(const FramebufferCacheKey& rhs) const noexcept;
bool operator!=(const FramebufferCacheKey& rhs) const {
bool operator!=(const FramebufferCacheKey& rhs) const noexcept {
return !operator==(rhs);
}
void SetAttachment(std::size_t index, u32 attachment) {
color_attachments |= attachment << (BitsPerAttachment * index);
}
};
} // namespace OpenGL

View File

@@ -93,7 +93,6 @@ RasterizerOpenGL::RasterizerOpenGL(Core::System& system, Core::Frontend::EmuWind
shader_program_manager = std::make_unique<GLShader::ProgramManager>();
state.draw.shader_program = 0;
state.Apply();
clear_framebuffer.Create();
LOG_DEBUG(Render_OpenGL, "Sync fixed function OpenGL state here");
CheckExtensions();
@@ -373,78 +372,58 @@ void RasterizerOpenGL::ConfigureFramebuffers() {
UNIMPLEMENTED_IF(regs.rt_separate_frag_data == 0);
// Bind the framebuffer surfaces
FramebufferCacheKey fbkey;
for (std::size_t index = 0; index < Maxwell::NumRenderTargets; ++index) {
FramebufferCacheKey key;
const auto colors_count = static_cast<std::size_t>(regs.rt_control.count);
for (std::size_t index = 0; index < colors_count; ++index) {
View color_surface{texture_cache.GetColorBufferSurface(index, true)};
if (color_surface) {
// Assume that a surface will be written to if it is used as a framebuffer, even
// if the shader doesn't actually write to it.
texture_cache.MarkColorBufferInUse(index);
if (!color_surface) {
continue;
}
// Assume that a surface will be written to if it is used as a framebuffer, even
// if the shader doesn't actually write to it.
texture_cache.MarkColorBufferInUse(index);
fbkey.color_attachments[index] = GL_COLOR_ATTACHMENT0 + regs.rt_control.GetMap(index);
fbkey.colors[index] = std::move(color_surface);
key.SetAttachment(index, regs.rt_control.GetMap(index));
key.colors[index] = std::move(color_surface);
}
fbkey.colors_count = static_cast<u16>(regs.rt_control.count);
if (depth_surface) {
// Assume that a surface will be written to if it is used as a framebuffer, even if
// the shader doesn't actually write to it.
texture_cache.MarkDepthBufferInUse();
fbkey.stencil_enable = depth_surface->GetSurfaceParams().type == SurfaceType::DepthStencil;
fbkey.zeta = std::move(depth_surface);
key.zeta = std::move(depth_surface);
}
texture_cache.GuardRenderTargets(false);
state.draw.draw_framebuffer = framebuffer_cache.GetFramebuffer(fbkey);
state.draw.draw_framebuffer = framebuffer_cache.GetFramebuffer(key);
SyncViewport(state);
}
void RasterizerOpenGL::ConfigureClearFramebuffer(OpenGLState& current_state, bool using_color_fb,
bool using_depth_fb, bool using_stencil_fb) {
using VideoCore::Surface::SurfaceType;
auto& gpu = system.GPU().Maxwell3D();
const auto& regs = gpu.regs;
texture_cache.GuardRenderTargets(true);
View color_surface{};
View color_surface;
if (using_color_fb) {
color_surface = texture_cache.GetColorBufferSurface(regs.clear_buffers.RT, false);
}
View depth_surface{};
View depth_surface;
if (using_depth_fb || using_stencil_fb) {
depth_surface = texture_cache.GetDepthBufferSurface(false);
}
texture_cache.GuardRenderTargets(false);
current_state.draw.draw_framebuffer = clear_framebuffer.handle;
FramebufferCacheKey key;
key.colors[0] = color_surface;
key.zeta = depth_surface;
current_state.draw.draw_framebuffer = framebuffer_cache.GetFramebuffer(key);
current_state.ApplyFramebufferState();
if (color_surface) {
color_surface->Attach(GL_COLOR_ATTACHMENT0, GL_DRAW_FRAMEBUFFER);
} else {
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
}
if (depth_surface) {
const auto& params = depth_surface->GetSurfaceParams();
switch (params.type) {
case VideoCore::Surface::SurfaceType::Depth:
depth_surface->Attach(GL_DEPTH_ATTACHMENT, GL_DRAW_FRAMEBUFFER);
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
break;
case VideoCore::Surface::SurfaceType::DepthStencil:
depth_surface->Attach(GL_DEPTH_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER);
break;
default:
UNIMPLEMENTED();
}
} else {
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0,
0);
}
}
void RasterizerOpenGL::Clear() {

View File

@@ -223,8 +223,6 @@ private:
enum class AccelDraw { Disabled, Arrays, Indexed };
AccelDraw accelerate_draw = AccelDraw::Disabled;
OGLFramebuffer clear_framebuffer;
};
} // namespace OpenGL

View File

@@ -49,8 +49,9 @@ class ExprDecompiler;
enum class Type { Void, Bool, Bool2, Float, Int, Uint, HalfFloat };
struct TextureAoffi {};
struct TextureDerivates {};
using TextureArgument = std::pair<Type, Node>;
using TextureIR = std::variant<TextureAoffi, TextureArgument>;
using TextureIR = std::variant<TextureAoffi, TextureDerivates, TextureArgument>;
constexpr u32 MAX_CONSTBUFFER_ELEMENTS =
static_cast<u32>(Maxwell::MaxConstBufferSize) / (4 * sizeof(float));
@@ -1112,6 +1113,8 @@ private:
expr += GenerateTextureArgument(*argument);
} else if (std::holds_alternative<TextureAoffi>(variant)) {
expr += GenerateTextureAoffi(meta->aoffi);
} else if (std::holds_alternative<TextureDerivates>(variant)) {
expr += GenerateTextureDerivates(meta->derivates);
} else {
UNREACHABLE();
}
@@ -1181,6 +1184,36 @@ private:
return expr;
}
std::string GenerateTextureDerivates(const std::vector<Node>& derivates) {
if (derivates.empty()) {
return {};
}
constexpr std::array coord_constructors = {"float", "vec2", "vec3"};
std::string expr = ", ";
const std::size_t components = derivates.size() / 2;
std::string dx = coord_constructors.at(components - 1);
std::string dy = coord_constructors.at(components - 1);
dx += '(';
dy += '(';
for (std::size_t index = 0; index < components; ++index) {
const auto operand_x{derivates.at(index * 2)};
const auto operand_y{derivates.at(index * 2 + 1)};
dx += Visit(operand_x).AsFloat();
dy += Visit(operand_y).AsFloat();
if (index + 1 < components) {
dx += ", ";
dy += ", ";
}
}
dx += ')';
dy += ')';
expr += dx + ", " + dy;
return expr;
}
std::string BuildIntegerCoordinates(Operation operation) {
constexpr std::array constructors{"int(", "ivec2(", "ivec3(", "ivec4("};
const std::size_t coords_count{operation.GetOperandsCount()};
@@ -1450,6 +1483,11 @@ private:
return GenerateUnary(operation, "bitCount", type, type);
}
template <Type type>
Expression BitMSB(Operation operation) {
return GenerateUnary(operation, "findMSB", type, type);
}
Expression HNegate(Operation operation) {
const auto GetNegate = [&](std::size_t index) {
return VisitOperand(operation, index).AsBool() + " ? -1 : 1";
@@ -1738,6 +1776,14 @@ private:
return {std::move(expr), Type::Float};
}
Expression TextureGradient(Operation operation) {
const auto meta = std::get_if<MetaTexture>(&operation.GetMeta());
ASSERT(meta);
std::string expr = GenerateTexture(operation, "Grad", {TextureDerivates{}, TextureAoffi{}});
return {std::move(expr) + GetSwizzle(meta->element), Type::Float};
}
Expression ImageLoad(Operation operation) {
if (!device.HasImageLoadFormatted()) {
LOG_ERROR(Render_OpenGL,
@@ -2003,6 +2049,7 @@ private:
&GLSLDecompiler::BitfieldInsert<Type::Int>,
&GLSLDecompiler::BitfieldExtract<Type::Int>,
&GLSLDecompiler::BitCount<Type::Int>,
&GLSLDecompiler::BitMSB<Type::Int>,
&GLSLDecompiler::Add<Type::Uint>,
&GLSLDecompiler::Mul<Type::Uint>,
@@ -2021,6 +2068,7 @@ private:
&GLSLDecompiler::BitfieldInsert<Type::Uint>,
&GLSLDecompiler::BitfieldExtract<Type::Uint>,
&GLSLDecompiler::BitCount<Type::Uint>,
&GLSLDecompiler::BitMSB<Type::Uint>,
&GLSLDecompiler::Add<Type::HalfFloat>,
&GLSLDecompiler::Mul<Type::HalfFloat>,
@@ -2084,6 +2132,7 @@ private:
&GLSLDecompiler::TextureQueryDimensions,
&GLSLDecompiler::TextureQueryLod,
&GLSLDecompiler::TexelFetch,
&GLSLDecompiler::TextureGradient,
&GLSLDecompiler::ImageLoad,
&GLSLDecompiler::ImageStore,

View File

@@ -4,6 +4,17 @@
#pragma once
namespace vk {
class DispatchLoaderDynamic;
}
namespace Vulkan {
constexpr vk::DispatchLoaderDynamic* dont_use_me_dld = nullptr;
}
#define VULKAN_HPP_DEFAULT_DISPATCHER (*::Vulkan::dont_use_me_dld)
#define VULKAN_HPP_ENABLE_DYNAMIC_LOADER_TOOL 0
#define VULKAN_HPP_DISPATCH_LOADER_DYNAMIC 1
#include <vulkan/vulkan.hpp>
namespace Vulkan {
@@ -41,5 +52,7 @@ using UniqueSemaphore = UniqueHandle<vk::Semaphore>;
using UniqueShaderModule = UniqueHandle<vk::ShaderModule>;
using UniqueSwapchainKHR = UniqueHandle<vk::SwapchainKHR>;
using UniqueValidationCacheEXT = UniqueHandle<vk::ValidationCacheEXT>;
using UniqueDebugReportCallbackEXT = UniqueHandle<vk::DebugReportCallbackEXT>;
using UniqueDebugUtilsMessengerEXT = UniqueHandle<vk::DebugUtilsMessengerEXT>;
} // namespace Vulkan

View File

@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include <bitset>
#include <cstdlib>
#include <optional>
#include <set>
#include <string_view>
@@ -15,6 +16,15 @@ namespace Vulkan {
namespace {
namespace Alternatives {
constexpr std::array Depth24UnormS8Uint = {vk::Format::eD32SfloatS8Uint,
vk::Format::eD16UnormS8Uint, vk::Format{}};
constexpr std::array Depth16UnormS8Uint = {vk::Format::eD24UnormS8Uint,
vk::Format::eD32SfloatS8Uint, vk::Format{}};
} // namespace Alternatives
template <typename T>
void SetNext(void**& next, T& data) {
*next = &data;
@@ -22,7 +32,7 @@ void SetNext(void**& next, T& data) {
}
template <typename T>
T GetFeatures(vk::PhysicalDevice physical, vk::DispatchLoaderDynamic dldi) {
T GetFeatures(vk::PhysicalDevice physical, const vk::DispatchLoaderDynamic& dldi) {
vk::PhysicalDeviceFeatures2 features;
T extension_features;
features.pNext = &extension_features;
@@ -30,17 +40,14 @@ T GetFeatures(vk::PhysicalDevice physical, vk::DispatchLoaderDynamic dldi) {
return extension_features;
}
} // Anonymous namespace
namespace Alternatives {
constexpr std::array Depth24UnormS8Uint = {vk::Format::eD32SfloatS8Uint,
vk::Format::eD16UnormS8Uint, vk::Format{}};
constexpr std::array Depth16UnormS8Uint = {vk::Format::eD24UnormS8Uint,
vk::Format::eD32SfloatS8Uint, vk::Format{}};
constexpr std::array Astc = {vk::Format::eA8B8G8R8UnormPack32, vk::Format{}};
} // namespace Alternatives
template <typename T>
T GetProperties(vk::PhysicalDevice physical, const vk::DispatchLoaderDynamic& dldi) {
vk::PhysicalDeviceProperties2 properties;
T extension_properties;
properties.pNext = &extension_properties;
physical.getProperties2(&properties, dldi);
return extension_properties;
}
constexpr const vk::Format* GetFormatAlternatives(vk::Format format) {
switch (format) {
@@ -53,8 +60,7 @@ constexpr const vk::Format* GetFormatAlternatives(vk::Format format) {
}
}
constexpr vk::FormatFeatureFlags GetFormatFeatures(vk::FormatProperties properties,
FormatType format_type) {
vk::FormatFeatureFlags GetFormatFeatures(vk::FormatProperties properties, FormatType format_type) {
switch (format_type) {
case FormatType::Linear:
return properties.linearTilingFeatures;
@@ -67,11 +73,13 @@ constexpr vk::FormatFeatureFlags GetFormatFeatures(vk::FormatProperties properti
}
}
} // Anonymous namespace
VKDevice::VKDevice(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical,
vk::SurfaceKHR surface)
: physical{physical}, format_properties{GetFormatProperties(dldi, physical)} {
: physical{physical}, properties{physical.getProperties(dldi)},
format_properties{GetFormatProperties(dldi, physical)} {
SetupFamilies(dldi, surface);
SetupProperties(dldi);
SetupFeatures(dldi);
}
@@ -89,12 +97,22 @@ bool VKDevice::Create(const vk::DispatchLoaderDynamic& dldi, vk::Instance instan
features.depthClamp = true;
features.samplerAnisotropy = true;
features.largePoints = true;
features.multiViewport = true;
features.depthBiasClamp = true;
features.geometryShader = true;
features.tessellationShader = true;
features.fragmentStoresAndAtomics = true;
features.shaderImageGatherExtended = true;
features.shaderStorageImageWriteWithoutFormat = true;
features.textureCompressionASTC_LDR = is_optimal_astc_supported;
vk::PhysicalDeviceVertexAttributeDivisorFeaturesEXT vertex_divisor;
vertex_divisor.vertexAttributeInstanceRateDivisor = true;
vertex_divisor.vertexAttributeInstanceRateZeroDivisor = true;
SetNext(next, vertex_divisor);
vk::PhysicalDevice16BitStorageFeaturesKHR bit16_storage;
bit16_storage.uniformAndStorageBuffer16BitAccess = true;
SetNext(next, bit16_storage);
vk::PhysicalDevice8BitStorageFeaturesKHR bit8_storage;
bit8_storage.uniformAndStorageBuffer8BitAccess = true;
SetNext(next, bit8_storage);
vk::PhysicalDeviceFloat16Int8FeaturesKHR float16_int8;
if (is_float16_supported) {
@@ -120,6 +138,10 @@ bool VKDevice::Create(const vk::DispatchLoaderDynamic& dldi, vk::Instance instan
LOG_INFO(Render_Vulkan, "Device doesn't support uint8 indexes");
}
if (!ext_depth_range_unrestricted) {
LOG_INFO(Render_Vulkan, "Device doesn't support depth range unrestricted");
}
vk::DeviceCreateInfo device_ci({}, static_cast<u32>(queue_cis.size()), queue_cis.data(), 0,
nullptr, static_cast<u32>(extensions.size()), extensions.data(),
nullptr);
@@ -135,16 +157,7 @@ bool VKDevice::Create(const vk::DispatchLoaderDynamic& dldi, vk::Instance instan
logical = UniqueDevice(
dummy_logical, vk::ObjectDestroy<vk::NoParent, vk::DispatchLoaderDynamic>(nullptr, dld));
if (khr_driver_properties) {
vk::PhysicalDeviceDriverPropertiesKHR driver;
vk::PhysicalDeviceProperties2 properties;
properties.pNext = &driver;
physical.getProperties2(&properties, dld);
driver_id = driver.driverID;
LOG_INFO(Render_Vulkan, "Driver: {} {}", driver.driverName, driver.driverInfo);
} else {
LOG_INFO(Render_Vulkan, "Driver: Unknown");
}
CollectTelemetryParameters();
graphics_queue = logical->getQueue(graphics_family, 0, dld);
present_queue = logical->getQueue(present_family, 0, dld);
@@ -190,6 +203,18 @@ vk::Format VKDevice::GetSupportedFormat(vk::Format wanted_format,
bool VKDevice::IsOptimalAstcSupported(const vk::PhysicalDeviceFeatures& features,
const vk::DispatchLoaderDynamic& dldi) const {
// Disable for now to avoid converting ASTC twice.
return false;
static constexpr std::array astc_formats = {
vk::Format::eAstc4x4SrgbBlock, vk::Format::eAstc8x8SrgbBlock,
vk::Format::eAstc8x5SrgbBlock, vk::Format::eAstc5x4SrgbBlock,
vk::Format::eAstc5x5UnormBlock, vk::Format::eAstc5x5SrgbBlock,
vk::Format::eAstc10x8UnormBlock, vk::Format::eAstc10x8SrgbBlock,
vk::Format::eAstc6x6UnormBlock, vk::Format::eAstc6x6SrgbBlock,
vk::Format::eAstc10x10UnormBlock, vk::Format::eAstc10x10SrgbBlock,
vk::Format::eAstc12x12UnormBlock, vk::Format::eAstc12x12SrgbBlock,
vk::Format::eAstc8x6UnormBlock, vk::Format::eAstc8x6SrgbBlock,
vk::Format::eAstc6x5UnormBlock, vk::Format::eAstc6x5SrgbBlock};
if (!features.textureCompressionASTC_LDR) {
return false;
}
@@ -197,12 +222,6 @@ bool VKDevice::IsOptimalAstcSupported(const vk::PhysicalDeviceFeatures& features
vk::FormatFeatureFlagBits::eSampledImage | vk::FormatFeatureFlagBits::eBlitSrc |
vk::FormatFeatureFlagBits::eBlitDst | vk::FormatFeatureFlagBits::eTransferSrc |
vk::FormatFeatureFlagBits::eTransferDst};
constexpr std::array astc_formats = {
vk::Format::eAstc4x4UnormBlock, vk::Format::eAstc4x4SrgbBlock,
vk::Format::eAstc8x8SrgbBlock, vk::Format::eAstc8x6SrgbBlock,
vk::Format::eAstc5x4SrgbBlock, vk::Format::eAstc5x5UnormBlock,
vk::Format::eAstc5x5SrgbBlock, vk::Format::eAstc10x8UnormBlock,
vk::Format::eAstc10x8SrgbBlock};
for (const auto format : astc_formats) {
const auto format_properties{physical.getFormatProperties(format, dldi)};
if (!(format_properties.optimalTilingFeatures & format_feature_usage)) {
@@ -225,11 +244,17 @@ bool VKDevice::IsFormatSupported(vk::Format wanted_format, vk::FormatFeatureFlag
bool VKDevice::IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical,
vk::SurfaceKHR surface) {
LOG_INFO(Render_Vulkan, "{}", physical.getProperties(dldi).deviceName);
bool is_suitable = true;
constexpr std::array required_extensions = {VK_KHR_SWAPCHAIN_EXTENSION_NAME,
VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME};
constexpr std::array required_extensions = {
VK_KHR_SWAPCHAIN_EXTENSION_NAME,
VK_KHR_16BIT_STORAGE_EXTENSION_NAME,
VK_KHR_8BIT_STORAGE_EXTENSION_NAME,
VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME,
VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME,
VK_EXT_SHADER_SUBGROUP_BALLOT_EXTENSION_NAME,
VK_EXT_SHADER_SUBGROUP_VOTE_EXTENSION_NAME,
};
std::bitset<required_extensions.size()> available_extensions{};
for (const auto& prop : physical.enumerateDeviceExtensionProperties(nullptr, dldi)) {
@@ -246,7 +271,7 @@ bool VKDevice::IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDev
if (available_extensions[i]) {
continue;
}
LOG_INFO(Render_Vulkan, "Missing required extension: {}", required_extensions[i]);
LOG_ERROR(Render_Vulkan, "Missing required extension: {}", required_extensions[i]);
is_suitable = false;
}
}
@@ -263,7 +288,7 @@ bool VKDevice::IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDev
has_present |= physical.getSurfaceSupportKHR(i, surface, dldi) != 0;
}
if (!has_graphics || !has_present) {
LOG_INFO(Render_Vulkan, "Device lacks a graphics and present queue");
LOG_ERROR(Render_Vulkan, "Device lacks a graphics and present queue");
is_suitable = false;
}
@@ -273,8 +298,15 @@ bool VKDevice::IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDev
constexpr u32 required_ubo_size = 65536;
if (limits.maxUniformBufferRange < required_ubo_size) {
LOG_INFO(Render_Vulkan, "Device UBO size {} is too small, {} is required)",
limits.maxUniformBufferRange, required_ubo_size);
LOG_ERROR(Render_Vulkan, "Device UBO size {} is too small, {} is required",
limits.maxUniformBufferRange, required_ubo_size);
is_suitable = false;
}
constexpr u32 required_num_viewports = 16;
if (limits.maxViewports < required_num_viewports) {
LOG_INFO(Render_Vulkan, "Device number of viewports {} is too small, {} is required",
limits.maxViewports, required_num_viewports);
is_suitable = false;
}
@@ -285,24 +317,32 @@ bool VKDevice::IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDev
std::make_pair(features.depthClamp, "depthClamp"),
std::make_pair(features.samplerAnisotropy, "samplerAnisotropy"),
std::make_pair(features.largePoints, "largePoints"),
std::make_pair(features.multiViewport, "multiViewport"),
std::make_pair(features.depthBiasClamp, "depthBiasClamp"),
std::make_pair(features.geometryShader, "geometryShader"),
std::make_pair(features.tessellationShader, "tessellationShader"),
std::make_pair(features.fragmentStoresAndAtomics, "fragmentStoresAndAtomics"),
std::make_pair(features.shaderImageGatherExtended, "shaderImageGatherExtended"),
std::make_pair(features.shaderStorageImageWriteWithoutFormat,
"shaderStorageImageWriteWithoutFormat"),
};
for (const auto& [supported, name] : feature_report) {
if (supported) {
continue;
}
LOG_INFO(Render_Vulkan, "Missing required feature: {}", name);
LOG_ERROR(Render_Vulkan, "Missing required feature: {}", name);
is_suitable = false;
}
if (!is_suitable) {
LOG_ERROR(Render_Vulkan, "{} is not suitable", properties.deviceName);
}
return is_suitable;
}
std::vector<const char*> VKDevice::LoadExtensions(const vk::DispatchLoaderDynamic& dldi) {
std::vector<const char*> extensions;
extensions.reserve(7);
extensions.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
extensions.push_back(VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME);
const auto Test = [&](const vk::ExtensionProperties& extension,
std::optional<std::reference_wrapper<bool>> status, const char* name,
bool push) {
@@ -317,13 +357,30 @@ std::vector<const char*> VKDevice::LoadExtensions(const vk::DispatchLoaderDynami
}
};
extensions.reserve(13);
extensions.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
extensions.push_back(VK_KHR_16BIT_STORAGE_EXTENSION_NAME);
extensions.push_back(VK_KHR_8BIT_STORAGE_EXTENSION_NAME);
extensions.push_back(VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME);
extensions.push_back(VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME);
extensions.push_back(VK_EXT_SHADER_SUBGROUP_BALLOT_EXTENSION_NAME);
extensions.push_back(VK_EXT_SHADER_SUBGROUP_VOTE_EXTENSION_NAME);
[[maybe_unused]] const bool nsight =
std::getenv("NVTX_INJECTION64_PATH") || std::getenv("NSIGHT_LAUNCHED");
bool khr_shader_float16_int8{};
bool ext_subgroup_size_control{};
for (const auto& extension : physical.enumerateDeviceExtensionProperties(nullptr, dldi)) {
Test(extension, khr_uniform_buffer_standard_layout,
VK_KHR_UNIFORM_BUFFER_STANDARD_LAYOUT_EXTENSION_NAME, true);
Test(extension, ext_index_type_uint8, VK_EXT_INDEX_TYPE_UINT8_EXTENSION_NAME, true);
Test(extension, khr_driver_properties, VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME, true);
Test(extension, khr_shader_float16_int8, VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME, false);
Test(extension, ext_depth_range_unrestricted,
VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME, true);
Test(extension, ext_index_type_uint8, VK_EXT_INDEX_TYPE_UINT8_EXTENSION_NAME, true);
Test(extension, ext_shader_viewport_index_layer,
VK_EXT_SHADER_VIEWPORT_INDEX_LAYER_EXTENSION_NAME, true);
Test(extension, ext_subgroup_size_control, VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME,
false);
}
if (khr_shader_float16_int8) {
@@ -332,6 +389,23 @@ std::vector<const char*> VKDevice::LoadExtensions(const vk::DispatchLoaderDynami
extensions.push_back(VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME);
}
if (ext_subgroup_size_control) {
const auto features =
GetFeatures<vk::PhysicalDeviceSubgroupSizeControlFeaturesEXT>(physical, dldi);
const auto properties =
GetProperties<vk::PhysicalDeviceSubgroupSizeControlPropertiesEXT>(physical, dldi);
is_warp_potentially_bigger = properties.maxSubgroupSize > GuestWarpSize;
if (features.subgroupSizeControl && properties.minSubgroupSize <= GuestWarpSize &&
properties.maxSubgroupSize >= GuestWarpSize) {
extensions.push_back(VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME);
guest_warp_stages = properties.requiredSubgroupSizeStages;
}
} else {
is_warp_potentially_bigger = true;
}
return extensions;
}
@@ -358,19 +432,23 @@ void VKDevice::SetupFamilies(const vk::DispatchLoaderDynamic& dldi, vk::SurfaceK
present_family = *present_family_;
}
void VKDevice::SetupProperties(const vk::DispatchLoaderDynamic& dldi) {
const auto props = physical.getProperties(dldi);
device_type = props.deviceType;
uniform_buffer_alignment = static_cast<u64>(props.limits.minUniformBufferOffsetAlignment);
storage_buffer_alignment = static_cast<u64>(props.limits.minStorageBufferOffsetAlignment);
max_storage_buffer_range = static_cast<u64>(props.limits.maxStorageBufferRange);
}
void VKDevice::SetupFeatures(const vk::DispatchLoaderDynamic& dldi) {
const auto supported_features{physical.getFeatures(dldi)};
is_optimal_astc_supported = IsOptimalAstcSupported(supported_features, dldi);
}
void VKDevice::CollectTelemetryParameters() {
const auto driver = GetProperties<vk::PhysicalDeviceDriverPropertiesKHR>(physical, dld);
driver_id = driver.driverID;
vendor_name = driver.driverName;
const auto extensions = physical.enumerateDeviceExtensionProperties(nullptr, dld);
reported_extensions.reserve(std::size(extensions));
for (const auto& extension : extensions) {
reported_extensions.push_back(extension.extensionName);
}
}
std::vector<vk::DeviceQueueCreateInfo> VKDevice::GetDeviceQueueCreateInfos() const {
static const float QUEUE_PRIORITY = 1.0f;
@@ -385,50 +463,70 @@ std::vector<vk::DeviceQueueCreateInfo> VKDevice::GetDeviceQueueCreateInfos() con
std::unordered_map<vk::Format, vk::FormatProperties> VKDevice::GetFormatProperties(
const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical) {
constexpr std::array formats{vk::Format::eA8B8G8R8UnormPack32,
vk::Format::eA8B8G8R8SnormPack32,
vk::Format::eA8B8G8R8SrgbPack32,
vk::Format::eB5G6R5UnormPack16,
vk::Format::eA2B10G10R10UnormPack32,
vk::Format::eR32G32B32A32Sfloat,
vk::Format::eR16G16B16A16Uint,
vk::Format::eR16G16Unorm,
vk::Format::eR16G16Snorm,
vk::Format::eR16G16Sfloat,
vk::Format::eR16Unorm,
vk::Format::eR8G8B8A8Srgb,
vk::Format::eR8G8Unorm,
vk::Format::eR8G8Snorm,
vk::Format::eR8Unorm,
vk::Format::eB10G11R11UfloatPack32,
vk::Format::eR32Sfloat,
vk::Format::eR16Sfloat,
vk::Format::eR16G16B16A16Sfloat,
vk::Format::eB8G8R8A8Unorm,
vk::Format::eD32Sfloat,
vk::Format::eD16Unorm,
vk::Format::eD16UnormS8Uint,
vk::Format::eD24UnormS8Uint,
vk::Format::eD32SfloatS8Uint,
vk::Format::eBc1RgbaUnormBlock,
vk::Format::eBc2UnormBlock,
vk::Format::eBc3UnormBlock,
vk::Format::eBc4UnormBlock,
vk::Format::eBc5UnormBlock,
vk::Format::eBc5SnormBlock,
vk::Format::eBc7UnormBlock,
vk::Format::eBc1RgbaSrgbBlock,
vk::Format::eBc3SrgbBlock,
vk::Format::eBc7SrgbBlock,
vk::Format::eAstc4x4UnormBlock,
vk::Format::eAstc4x4SrgbBlock,
vk::Format::eAstc8x8SrgbBlock,
vk::Format::eAstc8x6SrgbBlock,
vk::Format::eAstc5x4SrgbBlock,
vk::Format::eAstc5x5UnormBlock,
vk::Format::eAstc5x5SrgbBlock,
vk::Format::eAstc10x8UnormBlock,
vk::Format::eAstc10x8SrgbBlock};
static constexpr std::array formats{vk::Format::eA8B8G8R8UnormPack32,
vk::Format::eA8B8G8R8SnormPack32,
vk::Format::eA8B8G8R8SrgbPack32,
vk::Format::eB5G6R5UnormPack16,
vk::Format::eA2B10G10R10UnormPack32,
vk::Format::eA1R5G5B5UnormPack16,
vk::Format::eR32G32B32A32Sfloat,
vk::Format::eR32G32B32A32Uint,
vk::Format::eR32G32Sfloat,
vk::Format::eR32G32Uint,
vk::Format::eR16G16B16A16Uint,
vk::Format::eR16G16B16A16Unorm,
vk::Format::eR16G16Unorm,
vk::Format::eR16G16Snorm,
vk::Format::eR16G16Sfloat,
vk::Format::eR16Unorm,
vk::Format::eR8G8B8A8Srgb,
vk::Format::eR8G8Unorm,
vk::Format::eR8G8Snorm,
vk::Format::eR8Unorm,
vk::Format::eR8Uint,
vk::Format::eB10G11R11UfloatPack32,
vk::Format::eR32Sfloat,
vk::Format::eR32Uint,
vk::Format::eR16Sfloat,
vk::Format::eR16G16B16A16Sfloat,
vk::Format::eB8G8R8A8Unorm,
vk::Format::eR4G4B4A4UnormPack16,
vk::Format::eD32Sfloat,
vk::Format::eD16Unorm,
vk::Format::eD16UnormS8Uint,
vk::Format::eD24UnormS8Uint,
vk::Format::eD32SfloatS8Uint,
vk::Format::eBc1RgbaUnormBlock,
vk::Format::eBc2UnormBlock,
vk::Format::eBc3UnormBlock,
vk::Format::eBc4UnormBlock,
vk::Format::eBc5UnormBlock,
vk::Format::eBc5SnormBlock,
vk::Format::eBc7UnormBlock,
vk::Format::eBc6HUfloatBlock,
vk::Format::eBc6HSfloatBlock,
vk::Format::eBc1RgbaSrgbBlock,
vk::Format::eBc3SrgbBlock,
vk::Format::eBc7SrgbBlock,
vk::Format::eAstc4x4SrgbBlock,
vk::Format::eAstc8x8SrgbBlock,
vk::Format::eAstc8x5SrgbBlock,
vk::Format::eAstc5x4SrgbBlock,
vk::Format::eAstc5x5UnormBlock,
vk::Format::eAstc5x5SrgbBlock,
vk::Format::eAstc10x8UnormBlock,
vk::Format::eAstc10x8SrgbBlock,
vk::Format::eAstc6x6UnormBlock,
vk::Format::eAstc6x6SrgbBlock,
vk::Format::eAstc10x10UnormBlock,
vk::Format::eAstc10x10SrgbBlock,
vk::Format::eAstc12x12UnormBlock,
vk::Format::eAstc12x12SrgbBlock,
vk::Format::eAstc8x6UnormBlock,
vk::Format::eAstc8x6SrgbBlock,
vk::Format::eAstc6x5UnormBlock,
vk::Format::eAstc6x5SrgbBlock,
vk::Format::eE5B9G9R9UfloatPack32};
std::unordered_map<vk::Format, vk::FormatProperties> format_properties;
for (const auto format : formats) {
format_properties.emplace(format, physical.getFormatProperties(format, dldi));

View File

@@ -4,6 +4,8 @@
#pragma once
#include <string>
#include <string_view>
#include <unordered_map>
#include <vector>
#include "common/common_types.h"
@@ -14,6 +16,9 @@ namespace Vulkan {
/// Format usage descriptor.
enum class FormatType { Linear, Optimal, Buffer };
/// Subgroup size of the guest emulated hardware (Nvidia has 32 threads per subgroup).
const u32 GuestWarpSize = 32;
/// Handles data specific to a physical device.
class VKDevice final {
public:
@@ -71,7 +76,22 @@ public:
/// Returns true if the device is integrated with the host CPU.
bool IsIntegrated() const {
return device_type == vk::PhysicalDeviceType::eIntegratedGpu;
return properties.deviceType == vk::PhysicalDeviceType::eIntegratedGpu;
}
/// Returns the current Vulkan API version provided in Vulkan-formatted version numbers.
u32 GetApiVersion() const {
return properties.apiVersion;
}
/// Returns the current driver version provided in Vulkan-formatted version numbers.
u32 GetDriverVersion() const {
return properties.driverVersion;
}
/// Returns the device name.
std::string_view GetModelName() const {
return properties.deviceName;
}
/// Returns the driver ID.
@@ -80,18 +100,23 @@ public:
}
/// Returns uniform buffer alignment requeriment.
u64 GetUniformBufferAlignment() const {
return uniform_buffer_alignment;
vk::DeviceSize GetUniformBufferAlignment() const {
return properties.limits.minUniformBufferOffsetAlignment;
}
/// Returns storage alignment requeriment.
u64 GetStorageBufferAlignment() const {
return storage_buffer_alignment;
vk::DeviceSize GetStorageBufferAlignment() const {
return properties.limits.minStorageBufferOffsetAlignment;
}
/// Returns the maximum range for storage buffers.
u64 GetMaxStorageBufferRange() const {
return max_storage_buffer_range;
vk::DeviceSize GetMaxStorageBufferRange() const {
return properties.limits.maxStorageBufferRange;
}
/// Returns the maximum size for push constants.
vk::DeviceSize GetMaxPushConstantsSize() const {
return properties.limits.maxPushConstantsSize;
}
/// Returns true if ASTC is natively supported.
@@ -104,6 +129,16 @@ public:
return is_float16_supported;
}
/// Returns true if the device warp size can potentially be bigger than guest's warp size.
bool IsWarpSizePotentiallyBiggerThanGuest() const {
return is_warp_potentially_bigger;
}
/// Returns true if the device can be forced to use the guest warp size.
bool IsGuestWarpSizeSupported(vk::ShaderStageFlagBits stage) const {
return (guest_warp_stages & stage) != vk::ShaderStageFlags{};
}
/// Returns true if the device supports VK_EXT_scalar_block_layout.
bool IsKhrUniformBufferStandardLayoutSupported() const {
return khr_uniform_buffer_standard_layout;
@@ -114,6 +149,26 @@ public:
return ext_index_type_uint8;
}
/// Returns true if the device supports VK_EXT_depth_range_unrestricted.
bool IsExtDepthRangeUnrestrictedSupported() const {
return ext_depth_range_unrestricted;
}
/// Returns true if the device supports VK_EXT_shader_viewport_index_layer.
bool IsExtShaderViewportIndexLayerSupported() const {
return ext_shader_viewport_index_layer;
}
/// Returns the vendor name reported from Vulkan.
std::string_view GetVendorName() const {
return vendor_name;
}
/// Returns the list of available extensions.
const std::vector<std::string>& GetAvailableExtensions() const {
return reported_extensions;
}
/// Checks if the physical device is suitable.
static bool IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical,
vk::SurfaceKHR surface);
@@ -125,12 +180,12 @@ private:
/// Sets up queue families.
void SetupFamilies(const vk::DispatchLoaderDynamic& dldi, vk::SurfaceKHR surface);
/// Sets up device properties.
void SetupProperties(const vk::DispatchLoaderDynamic& dldi);
/// Sets up device features.
void SetupFeatures(const vk::DispatchLoaderDynamic& dldi);
/// Collects telemetry information from the device.
void CollectTelemetryParameters();
/// Returns a list of queue initialization descriptors.
std::vector<vk::DeviceQueueCreateInfo> GetDeviceQueueCreateInfos() const;
@@ -148,23 +203,28 @@ private:
const vk::PhysicalDevice physical; ///< Physical device.
vk::DispatchLoaderDynamic dld; ///< Device function pointers.
vk::PhysicalDeviceProperties properties; ///< Device properties.
UniqueDevice logical; ///< Logical device.
vk::Queue graphics_queue; ///< Main graphics queue.
vk::Queue present_queue; ///< Main present queue.
u32 graphics_family{}; ///< Main graphics queue family index.
u32 present_family{}; ///< Main present queue family index.
vk::PhysicalDeviceType device_type; ///< Physical device type.
vk::DriverIdKHR driver_id{}; ///< Driver ID.
u64 uniform_buffer_alignment{}; ///< Uniform buffer alignment requeriment.
u64 storage_buffer_alignment{}; ///< Storage buffer alignment requeriment.
u64 max_storage_buffer_range{}; ///< Max storage buffer size.
vk::ShaderStageFlags guest_warp_stages{}; ///< Stages where the guest warp size can be forced.
bool is_optimal_astc_supported{}; ///< Support for native ASTC.
bool is_float16_supported{}; ///< Support for float16 arithmetics.
bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest.
bool khr_uniform_buffer_standard_layout{}; ///< Support for std430 on UBOs.
bool ext_index_type_uint8{}; ///< Support for VK_EXT_index_type_uint8.
bool khr_driver_properties{}; ///< Support for VK_KHR_driver_properties.
std::unordered_map<vk::Format, vk::FormatProperties>
format_properties; ///< Format properties dictionary.
bool ext_depth_range_unrestricted{}; ///< Support for VK_EXT_depth_range_unrestricted.
bool ext_shader_viewport_index_layer{}; ///< Support for VK_EXT_shader_viewport_index_layer.
// Telemetry parameters
std::string vendor_name; ///< Device's driver name.
std::vector<std::string> reported_extensions; ///< Reported Vulkan extensions.
/// Format properties dictionary.
std::unordered_map<vk::Format, vk::FormatProperties> format_properties;
};
} // namespace Vulkan

View File

@@ -983,6 +983,11 @@ private:
return {};
}
Id TextureGradient(Operation operation) {
UNIMPLEMENTED();
return {};
}
Id ImageLoad(Operation operation) {
UNIMPLEMENTED();
return {};
@@ -1391,6 +1396,7 @@ private:
&SPIRVDecompiler::Quaternary<&Module::OpBitFieldInsert, Type::Int>,
&SPIRVDecompiler::Ternary<&Module::OpBitFieldSExtract, Type::Int>,
&SPIRVDecompiler::Unary<&Module::OpBitCount, Type::Int>,
&SPIRVDecompiler::Unary<&Module::OpFindSMsb, Type::Int>,
&SPIRVDecompiler::Binary<&Module::OpIAdd, Type::Uint>,
&SPIRVDecompiler::Binary<&Module::OpIMul, Type::Uint>,
@@ -1409,6 +1415,7 @@ private:
&SPIRVDecompiler::Quaternary<&Module::OpBitFieldInsert, Type::Uint>,
&SPIRVDecompiler::Ternary<&Module::OpBitFieldUExtract, Type::Uint>,
&SPIRVDecompiler::Unary<&Module::OpBitCount, Type::Uint>,
&SPIRVDecompiler::Unary<&Module::OpFindUMsb, Type::Uint>,
&SPIRVDecompiler::Binary<&Module::OpFAdd, Type::HalfFloat>,
&SPIRVDecompiler::Binary<&Module::OpFMul, Type::HalfFloat>,
@@ -1473,6 +1480,7 @@ private:
&SPIRVDecompiler::TextureQueryDimensions,
&SPIRVDecompiler::TextureQueryLod,
&SPIRVDecompiler::TexelFetch,
&SPIRVDecompiler::TextureGradient,
&SPIRVDecompiler::ImageLoad,
&SPIRVDecompiler::ImageStore,

View File

@@ -19,12 +19,18 @@
namespace Vulkan {
namespace {
vk::SurfaceFormatKHR ChooseSwapSurfaceFormat(const std::vector<vk::SurfaceFormatKHR>& formats) {
vk::SurfaceFormatKHR ChooseSwapSurfaceFormat(const std::vector<vk::SurfaceFormatKHR>& formats,
bool srgb) {
if (formats.size() == 1 && formats[0].format == vk::Format::eUndefined) {
return {vk::Format::eB8G8R8A8Unorm, vk::ColorSpaceKHR::eSrgbNonlinear};
vk::SurfaceFormatKHR format;
format.format = vk::Format::eB8G8R8A8Unorm;
format.colorSpace = vk::ColorSpaceKHR::eSrgbNonlinear;
return format;
}
const auto& found = std::find_if(formats.begin(), formats.end(), [](const auto& format) {
return format.format == vk::Format::eB8G8R8A8Unorm &&
const auto& found = std::find_if(formats.begin(), formats.end(), [srgb](const auto& format) {
const auto request_format = srgb ? vk::Format::eB8G8R8A8Srgb : vk::Format::eB8G8R8A8Unorm;
return format.format == request_format &&
format.colorSpace == vk::ColorSpaceKHR::eSrgbNonlinear;
});
return found != formats.end() ? *found : formats[0];
@@ -51,28 +57,26 @@ vk::Extent2D ChooseSwapExtent(const vk::SurfaceCapabilitiesKHR& capabilities, u3
std::min(capabilities.maxImageExtent.height, extent.height));
return extent;
}
} // namespace
} // Anonymous namespace
VKSwapchain::VKSwapchain(vk::SurfaceKHR surface, const VKDevice& device)
: surface{surface}, device{device} {}
VKSwapchain::~VKSwapchain() = default;
void VKSwapchain::Create(u32 width, u32 height) {
const auto dev = device.GetLogical();
void VKSwapchain::Create(u32 width, u32 height, bool srgb) {
const auto& dld = device.GetDispatchLoader();
const auto physical_device = device.GetPhysical();
const vk::SurfaceCapabilitiesKHR capabilities{
physical_device.getSurfaceCapabilitiesKHR(surface, dld)};
const auto capabilities{physical_device.getSurfaceCapabilitiesKHR(surface, dld)};
if (capabilities.maxImageExtent.width == 0 || capabilities.maxImageExtent.height == 0) {
return;
}
dev.waitIdle(dld);
device.GetLogical().waitIdle(dld);
Destroy();
CreateSwapchain(capabilities, width, height);
CreateSwapchain(capabilities, width, height, srgb);
CreateSemaphores();
CreateImageViews();
@@ -107,7 +111,7 @@ bool VKSwapchain::Present(vk::Semaphore render_semaphore, VKFence& fence) {
break;
case vk::Result::eErrorOutOfDateKHR:
if (current_width > 0 && current_height > 0) {
Create(current_width, current_height);
Create(current_width, current_height, current_srgb);
recreated = true;
}
break;
@@ -129,23 +133,19 @@ bool VKSwapchain::HasFramebufferChanged(const Layout::FramebufferLayout& framebu
}
void VKSwapchain::CreateSwapchain(const vk::SurfaceCapabilitiesKHR& capabilities, u32 width,
u32 height) {
const auto dev{device.GetLogical()};
u32 height, bool srgb) {
const auto& dld{device.GetDispatchLoader()};
const auto physical_device{device.GetPhysical()};
const auto formats{physical_device.getSurfaceFormatsKHR(surface, dld)};
const auto present_modes{physical_device.getSurfacePresentModesKHR(surface, dld)};
const std::vector<vk::SurfaceFormatKHR> formats{
physical_device.getSurfaceFormatsKHR(surface, dld)};
const std::vector<vk::PresentModeKHR> present_modes{
physical_device.getSurfacePresentModesKHR(surface, dld)};
const vk::SurfaceFormatKHR surface_format{ChooseSwapSurfaceFormat(formats)};
const vk::SurfaceFormatKHR surface_format{ChooseSwapSurfaceFormat(formats, srgb)};
const vk::PresentModeKHR present_mode{ChooseSwapPresentMode(present_modes)};
extent = ChooseSwapExtent(capabilities, width, height);
current_width = extent.width;
current_height = extent.height;
current_srgb = srgb;
u32 requested_image_count{capabilities.minImageCount + 1};
if (capabilities.maxImageCount > 0 && requested_image_count > capabilities.maxImageCount) {
@@ -169,6 +169,7 @@ void VKSwapchain::CreateSwapchain(const vk::SurfaceCapabilitiesKHR& capabilities
swapchain_ci.imageSharingMode = vk::SharingMode::eExclusive;
}
const auto dev{device.GetLogical()};
swapchain = dev.createSwapchainKHRUnique(swapchain_ci, nullptr, dld);
images = dev.getSwapchainImagesKHR(*swapchain, dld);

View File

@@ -24,7 +24,7 @@ public:
~VKSwapchain();
/// Creates (or recreates) the swapchain with a given size.
void Create(u32 width, u32 height);
void Create(u32 width, u32 height, bool srgb);
/// Acquires the next image in the swapchain, waits as needed.
void AcquireNextImage();
@@ -60,8 +60,13 @@ public:
return image_format;
}
bool GetSrgbState() const {
return current_srgb;
}
private:
void CreateSwapchain(const vk::SurfaceCapabilitiesKHR& capabilities, u32 width, u32 height);
void CreateSwapchain(const vk::SurfaceCapabilitiesKHR& capabilities, u32 width, u32 height,
bool srgb);
void CreateSemaphores();
void CreateImageViews();
@@ -87,6 +92,7 @@ private:
u32 current_width{};
u32 current_height{};
bool current_srgb{};
};
} // namespace Vulkan

View File

@@ -130,6 +130,25 @@ u32 ShaderIR::DecodeArithmeticInteger(NodeBlock& bb, u32 pc) {
SetRegister(bb, instr.gpr0, value);
break;
}
case OpCode::Id::FLO_R:
case OpCode::Id::FLO_C:
case OpCode::Id::FLO_IMM: {
Node value;
if (instr.flo.invert) {
op_b = Operation(OperationCode::IBitwiseNot, NO_PRECISE, std::move(op_b));
}
if (instr.flo.is_signed) {
value = Operation(OperationCode::IBitMSB, NO_PRECISE, std::move(op_b));
} else {
value = Operation(OperationCode::UBitMSB, NO_PRECISE, std::move(op_b));
}
if (instr.flo.sh) {
value =
Operation(OperationCode::UBitwiseXor, NO_PRECISE, std::move(value), Immediate(31));
}
SetRegister(bb, instr.gpr0, std::move(value));
break;
}
case OpCode::Id::SEL_C:
case OpCode::Id::SEL_R:
case OpCode::Id::SEL_IMM: {

View File

@@ -134,13 +134,52 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
Node4 values;
for (u32 element = 0; element < values.size(); ++element) {
auto coords_copy = coords;
MetaTexture meta{sampler, {}, {}, {}, {}, {}, component, element};
MetaTexture meta{sampler, {}, {}, {}, {}, {}, {}, component, element};
values[element] = Operation(OperationCode::TextureGather, meta, std::move(coords_copy));
}
WriteTexsInstructionFloat(bb, instr, values, true);
break;
}
case OpCode::Id::TXD_B:
is_bindless = true;
[[fallthrough]];
case OpCode::Id::TXD: {
UNIMPLEMENTED_IF_MSG(instr.txd.UsesMiscMode(TextureMiscMode::AOFFI),
"AOFFI is not implemented");
UNIMPLEMENTED_IF_MSG(instr.txd.is_array != 0, "TXD Array is not implemented");
u64 base_reg = instr.gpr8.Value();
const auto derivate_reg = instr.gpr20.Value();
const auto texture_type = instr.txd.texture_type.Value();
const auto coord_count = GetCoordCount(texture_type);
const auto& sampler = is_bindless
? GetBindlessSampler(base_reg, {{texture_type, false, false}})
: GetSampler(instr.sampler, {{texture_type, false, false}});
if (is_bindless) {
base_reg++;
}
std::vector<Node> coords;
std::vector<Node> derivates;
for (std::size_t i = 0; i < coord_count; ++i) {
coords.push_back(GetRegister(base_reg + i));
const std::size_t derivate = i * 2;
derivates.push_back(GetRegister(derivate_reg + derivate));
derivates.push_back(GetRegister(derivate_reg + derivate + 1));
}
Node4 values;
for (u32 element = 0; element < values.size(); ++element) {
MetaTexture meta{sampler, {}, {}, {}, derivates, {}, {}, {}, element};
values[element] = Operation(OperationCode::TextureGradient, std::move(meta), coords);
}
WriteTexInstructionFloat(bb, instr, values);
break;
}
case OpCode::Id::TXQ_B:
is_bindless = true;
[[fallthrough]];
@@ -158,7 +197,7 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
if (!instr.txq.IsComponentEnabled(element)) {
continue;
}
MetaTexture meta{sampler, {}, {}, {}, {}, {}, {}, element};
MetaTexture meta{sampler, {}, {}, {}, {}, {}, {}, {}, element};
const Node value =
Operation(OperationCode::TextureQueryDimensions, meta,
GetRegister(instr.gpr8.Value() + (is_bindless ? 1 : 0)));
@@ -212,7 +251,7 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
continue;
}
auto params = coords;
MetaTexture meta{sampler, {}, {}, {}, {}, {}, {}, element};
MetaTexture meta{sampler, {}, {}, {}, {}, {}, {}, {}, element};
const Node value = Operation(OperationCode::TextureQueryLod, meta, std::move(params));
SetTemporary(bb, indexer++, value);
}
@@ -442,7 +481,7 @@ Node4 ShaderIR::GetTextureCode(Instruction instr, TextureType texture_type,
Node4 values;
for (u32 element = 0; element < values.size(); ++element) {
auto copy_coords = coords;
MetaTexture meta{sampler, array, depth_compare, aoffi, bias, lod, {}, element};
MetaTexture meta{sampler, array, depth_compare, aoffi, {}, bias, lod, {}, element};
values[element] = Operation(read_method, meta, std::move(copy_coords));
}
@@ -574,7 +613,7 @@ Node4 ShaderIR::GetTld4Code(Instruction instr, TextureType texture_type, bool de
Node4 values;
for (u32 element = 0; element < values.size(); ++element) {
auto coords_copy = coords;
MetaTexture meta{sampler, GetRegister(array_register), dc, aoffi, {}, {}, component,
MetaTexture meta{sampler, GetRegister(array_register), dc, aoffi, {}, {}, {}, component,
element};
values[element] = Operation(OperationCode::TextureGather, meta, std::move(coords_copy));
}
@@ -608,7 +647,7 @@ Node4 ShaderIR::GetTldCode(Tegra::Shader::Instruction instr) {
Node4 values;
for (u32 element = 0; element < values.size(); ++element) {
auto coords_copy = coords;
MetaTexture meta{sampler, array_register, {}, {}, {}, lod, {}, element};
MetaTexture meta{sampler, array_register, {}, {}, {}, {}, lod, {}, element};
values[element] = Operation(OperationCode::TexelFetch, meta, std::move(coords_copy));
}
@@ -653,7 +692,7 @@ Node4 ShaderIR::GetTldsCode(Instruction instr, TextureType texture_type, bool is
Node4 values;
for (u32 element = 0; element < values.size(); ++element) {
auto coords_copy = coords;
MetaTexture meta{sampler, array, {}, {}, {}, lod, {}, element};
MetaTexture meta{sampler, array, {}, {}, {}, {}, lod, {}, element};
values[element] = Operation(OperationCode::TexelFetch, meta, std::move(coords_copy));
}
return values;

View File

@@ -68,6 +68,7 @@ enum class OperationCode {
IBitfieldInsert, /// (MetaArithmetic, int base, int insert, int offset, int bits) -> int
IBitfieldExtract, /// (MetaArithmetic, int value, int offset, int offset) -> int
IBitCount, /// (MetaArithmetic, int) -> int
IBitMSB, /// (MetaArithmetic, int) -> int
UAdd, /// (MetaArithmetic, uint a, uint b) -> uint
UMul, /// (MetaArithmetic, uint a, uint b) -> uint
@@ -86,6 +87,7 @@ enum class OperationCode {
UBitfieldInsert, /// (MetaArithmetic, uint base, uint insert, int offset, int bits) -> uint
UBitfieldExtract, /// (MetaArithmetic, uint value, int offset, int offset) -> uint
UBitCount, /// (MetaArithmetic, uint) -> uint
UBitMSB, /// (MetaArithmetic, uint) -> uint
HAdd, /// (MetaArithmetic, f16vec2 a, f16vec2 b) -> f16vec2
HMul, /// (MetaArithmetic, f16vec2 a, f16vec2 b) -> f16vec2
@@ -149,6 +151,7 @@ enum class OperationCode {
TextureQueryDimensions, /// (MetaTexture, float a) -> float4
TextureQueryLod, /// (MetaTexture, float[N] coords) -> float4
TexelFetch, /// (MetaTexture, int[N], int) -> float4
TextureGradient, /// (MetaTexture, float[N] coords, float[N*2] derivates) -> float4
ImageLoad, /// (MetaImage, int[N] coords) -> void
ImageStore, /// (MetaImage, int[N] coords) -> void
@@ -367,6 +370,7 @@ struct MetaTexture {
Node array;
Node depth_compare;
std::vector<Node> aoffi;
std::vector<Node> derivates;
Node bias;
Node lod;
Node component{};

View File

@@ -254,16 +254,14 @@ public:
if (!layer_mipmap) {
return {};
}
const u32 end_layer{layer_mipmap->first};
const u32 end_mipmap{layer_mipmap->second};
const auto [end_layer, end_mipmap] = *layer_mipmap;
if (layer != end_layer) {
if (mipmap == 0 && end_mipmap == 0) {
return GetView(ViewParams(view_params.target, layer, end_layer - layer + 1, 0, 1));
return GetView(ViewParams(view_params.target, layer, end_layer - layer, 0, 1));
}
return {};
} else {
return GetView(
ViewParams(view_params.target, layer, 1, mipmap, end_mipmap - mipmap + 1));
return GetView(ViewParams(view_params.target, layer, 1, mipmap, end_mipmap - mipmap));
}
}
@@ -278,8 +276,7 @@ public:
if (!layer_mipmap) {
return {};
}
const u32 layer{layer_mipmap->first};
const u32 mipmap{layer_mipmap->second};
const auto [layer, mipmap] = *layer_mipmap;
if (GetMipmapSize(mipmap) != candidate_size) {
return EmplaceIrregularView(view_params, view_addr, candidate_size, mipmap, layer);
}

View File

@@ -246,6 +246,16 @@ SurfaceParams SurfaceParams::CreateForFermiCopySurface(
return params;
}
VideoCore::Surface::SurfaceTarget SurfaceParams::ExpectedTarget(
const VideoCommon::Shader::Sampler& entry) {
return TextureTypeToSurfaceTarget(entry.GetType(), entry.IsArray());
}
VideoCore::Surface::SurfaceTarget SurfaceParams::ExpectedTarget(
const VideoCommon::Shader::Image& entry) {
return ImageTypeToSurfaceTarget(entry.GetType());
}
bool SurfaceParams::IsLayered() const {
switch (target) {
case SurfaceTarget::Texture1DArray:

View File

@@ -45,6 +45,14 @@ public:
static SurfaceParams CreateForFermiCopySurface(
const Tegra::Engines::Fermi2D::Regs::Surface& config);
/// Obtains the texture target from a shader's sampler entry.
static VideoCore::Surface::SurfaceTarget ExpectedTarget(
const VideoCommon::Shader::Sampler& entry);
/// Obtains the texture target from a shader's sampler entry.
static VideoCore::Surface::SurfaceTarget ExpectedTarget(
const VideoCommon::Shader::Image& entry);
std::size_t Hash() const {
return static_cast<std::size_t>(
Common::CityHash64(reinterpret_cast<const char*>(this), sizeof(*this)));

View File

@@ -95,10 +95,16 @@ public:
std::lock_guard lock{mutex};
const auto gpu_addr{tic.Address()};
if (!gpu_addr) {
return {};
return GetNullSurface(SurfaceParams::ExpectedTarget(entry));
}
const auto host_ptr{system.GPU().MemoryManager().GetPointer(gpu_addr)};
const auto cache_addr{ToCacheAddr(host_ptr)};
if (!cache_addr) {
return GetNullSurface(SurfaceParams::ExpectedTarget(entry));
}
const auto params{SurfaceParams::CreateForTexture(format_lookup_table, tic, entry)};
const auto [surface, view] = GetSurface(gpu_addr, params, true, false);
const auto [surface, view] = GetSurface(gpu_addr, cache_addr, params, true, false);
if (guard_samplers) {
sampled_textures.push_back(surface);
}
@@ -110,10 +116,15 @@ public:
std::lock_guard lock{mutex};
const auto gpu_addr{tic.Address()};
if (!gpu_addr) {
return {};
return GetNullSurface(SurfaceParams::ExpectedTarget(entry));
}
const auto host_ptr{system.GPU().MemoryManager().GetPointer(gpu_addr)};
const auto cache_addr{ToCacheAddr(host_ptr)};
if (!cache_addr) {
return GetNullSurface(SurfaceParams::ExpectedTarget(entry));
}
const auto params{SurfaceParams::CreateForImage(format_lookup_table, tic, entry)};
const auto [surface, view] = GetSurface(gpu_addr, params, true, false);
const auto [surface, view] = GetSurface(gpu_addr, cache_addr, params, true, false);
if (guard_samplers) {
sampled_textures.push_back(surface);
}
@@ -143,11 +154,17 @@ public:
SetEmptyDepthBuffer();
return {};
}
const auto host_ptr{system.GPU().MemoryManager().GetPointer(gpu_addr)};
const auto cache_addr{ToCacheAddr(host_ptr)};
if (!cache_addr) {
SetEmptyDepthBuffer();
return {};
}
const auto depth_params{SurfaceParams::CreateForDepthBuffer(
system, regs.zeta_width, regs.zeta_height, regs.zeta.format,
regs.zeta.memory_layout.block_width, regs.zeta.memory_layout.block_height,
regs.zeta.memory_layout.block_depth, regs.zeta.memory_layout.type)};
auto surface_view = GetSurface(gpu_addr, depth_params, preserve_contents, true);
auto surface_view = GetSurface(gpu_addr, cache_addr, depth_params, preserve_contents, true);
if (depth_buffer.target)
depth_buffer.target->MarkAsRenderTarget(false, NO_RT);
depth_buffer.target = surface_view.first;
@@ -180,8 +197,16 @@ public:
return {};
}
auto surface_view = GetSurface(gpu_addr, SurfaceParams::CreateForFramebuffer(system, index),
preserve_contents, true);
const auto host_ptr{system.GPU().MemoryManager().GetPointer(gpu_addr)};
const auto cache_addr{ToCacheAddr(host_ptr)};
if (!cache_addr) {
SetEmptyColorBuffer(index);
return {};
}
auto surface_view =
GetSurface(gpu_addr, cache_addr, SurfaceParams::CreateForFramebuffer(system, index),
preserve_contents, true);
if (render_targets[index].target)
render_targets[index].target->MarkAsRenderTarget(false, NO_RT);
render_targets[index].target = surface_view.first;
@@ -230,8 +255,14 @@ public:
const GPUVAddr src_gpu_addr = src_config.Address();
const GPUVAddr dst_gpu_addr = dst_config.Address();
DeduceBestBlit(src_params, dst_params, src_gpu_addr, dst_gpu_addr);
std::pair<TSurface, TView> dst_surface = GetSurface(dst_gpu_addr, dst_params, true, false);
std::pair<TSurface, TView> src_surface = GetSurface(src_gpu_addr, src_params, true, false);
const auto dst_host_ptr{system.GPU().MemoryManager().GetPointer(dst_gpu_addr)};
const auto dst_cache_addr{ToCacheAddr(dst_host_ptr)};
const auto src_host_ptr{system.GPU().MemoryManager().GetPointer(src_gpu_addr)};
const auto src_cache_addr{ToCacheAddr(src_host_ptr)};
std::pair<TSurface, TView> dst_surface =
GetSurface(dst_gpu_addr, dst_cache_addr, dst_params, true, false);
std::pair<TSurface, TView> src_surface =
GetSurface(src_gpu_addr, src_cache_addr, src_params, true, false);
ImageBlit(src_surface.second, dst_surface.second, copy_config);
dst_surface.first->MarkAsModified(true, Tick());
}
@@ -347,13 +378,6 @@ protected:
return new_surface;
}
std::pair<TSurface, TView> GetFermiSurface(
const Tegra::Engines::Fermi2D::Regs::Surface& config) {
SurfaceParams params = SurfaceParams::CreateForFermiCopySurface(config);
const GPUVAddr gpu_addr = config.Address();
return GetSurface(gpu_addr, params, true, false);
}
Core::System& system;
private:
@@ -614,22 +638,9 @@ private:
* left blank.
* @param is_render Whether or not the surface is a render target.
**/
std::pair<TSurface, TView> GetSurface(const GPUVAddr gpu_addr, const SurfaceParams& params,
bool preserve_contents, bool is_render) {
const auto host_ptr{system.GPU().MemoryManager().GetPointer(gpu_addr)};
const auto cache_addr{ToCacheAddr(host_ptr)};
// Step 0: guarantee a valid surface
if (!cache_addr) {
// Return a null surface if it's invalid
SurfaceParams new_params = params;
new_params.width = 1;
new_params.height = 1;
new_params.depth = 1;
new_params.block_height = 0;
new_params.block_depth = 0;
return InitializeSurface(gpu_addr, new_params, false);
}
std::pair<TSurface, TView> GetSurface(const GPUVAddr gpu_addr, const CacheAddr cache_addr,
const SurfaceParams& params, bool preserve_contents,
bool is_render) {
// Step 1
// Check Level 1 Cache for a fast structural match. If candidate surface
@@ -793,6 +804,41 @@ private:
}
}
/**
* Gets a null surface based on a target texture.
* @param target The target of the null surface.
*/
TView GetNullSurface(SurfaceTarget target) {
const u32 i_target = static_cast<u32>(target);
if (const auto it = invalid_cache.find(i_target); it != invalid_cache.end()) {
return it->second->GetMainView();
}
SurfaceParams params{};
params.target = target;
params.is_tiled = false;
params.srgb_conversion = false;
params.is_layered = false;
params.block_width = 0;
params.block_height = 0;
params.block_depth = 0;
params.tile_width_spacing = 1;
params.width = 1;
params.height = 1;
params.depth = 1;
params.pitch = 4;
params.num_levels = 1;
params.emulated_levels = 1;
params.pixel_format = VideoCore::Surface::PixelFormat::RGBA16F;
params.type = VideoCore::Surface::SurfaceType::ColorTexture;
auto surface = CreateSurface(0ULL, params);
invalid_memory.clear();
invalid_memory.resize(surface->GetHostSizeInBytes(), 0U);
surface->UploadTexture(invalid_memory);
surface->MarkAsModified(false, Tick());
invalid_cache.emplace(i_target, surface);
return surface->GetMainView();
}
/**
* Gets the a source and destination starting address and parameters,
* and tries to deduce if they are supposed to be depth textures. If so, their
@@ -991,6 +1037,11 @@ private:
std::vector<TSurface> sampled_textures;
/// This cache stores null surfaces in order to be used as a placeholder
/// for invalid texture calls.
std::unordered_map<u32, TSurface> invalid_cache;
std::vector<u8> invalid_memory;
StagingCache staging_cache;
std::recursive_mutex mutex;
};