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__refs_pul
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__refs_pul
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f019817f8f |
5043
externals/httplib/httplib.h
vendored
5043
externals/httplib/httplib.h
vendored
File diff suppressed because it is too large
Load Diff
@@ -272,8 +272,10 @@ const char* GetLogClassName(Class log_class) {
|
||||
#undef CLS
|
||||
#undef SUB
|
||||
case Class::Count:
|
||||
UNREACHABLE();
|
||||
break;
|
||||
}
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||||
UNREACHABLE();
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||||
return "Invalid";
|
||||
}
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||||
|
||||
const char* GetLevelName(Level log_level) {
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||||
@@ -288,9 +290,11 @@ const char* GetLevelName(Level log_level) {
|
||||
LVL(Error);
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||||
LVL(Critical);
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||||
case Level::Count:
|
||||
UNREACHABLE();
|
||||
break;
|
||||
}
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||||
#undef LVL
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UNREACHABLE();
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||||
return "Invalid";
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||||
}
|
||||
|
||||
void SetGlobalFilter(const Filter& filter) {
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||||
|
||||
@@ -522,6 +522,23 @@ add_library(core STATIC
|
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tools/freezer.h
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||||
)
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||||
|
||||
if (MSVC)
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target_compile_options(core PRIVATE
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# 'expression' : signed/unsigned mismatch
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||||
/we4018
|
||||
# 'argument' : conversion from 'type1' to 'type2', possible loss of data (floating-point)
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||||
/we4244
|
||||
# 'conversion' : conversion from 'type1' to 'type2', signed/unsigned mismatch
|
||||
/we4245
|
||||
# 'operator': conversion from 'type1:field_bits' to 'type2:field_bits', possible loss of data
|
||||
/we4254
|
||||
# 'var' : conversion from 'size_t' to 'type', possible loss of data
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||||
/we4267
|
||||
# 'context' : truncation from 'type1' to 'type2'
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||||
/we4305
|
||||
)
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endif()
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||||
|
||||
create_target_directory_groups(core)
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||||
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||||
target_link_libraries(core PUBLIC common PRIVATE audio_core video_core)
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@@ -67,7 +67,7 @@ public:
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ARM_Interface::ThreadContext ctx;
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parent.SaveContext(ctx);
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parent.inner_unicorn.LoadContext(ctx);
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parent.inner_unicorn.ExecuteInstructions(static_cast<int>(num_instructions));
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||||
parent.inner_unicorn.ExecuteInstructions(num_instructions);
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parent.inner_unicorn.SaveContext(ctx);
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parent.LoadContext(ctx);
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num_interpreted_instructions += num_instructions;
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@@ -67,10 +67,11 @@ ARM_Unicorn::ARM_Unicorn(System& system) : system{system} {
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CHECKED(uc_reg_write(uc, UC_ARM64_REG_CPACR_EL1, &fpv));
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uc_hook hook{};
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CHECKED(uc_hook_add(uc, &hook, UC_HOOK_INTR, (void*)InterruptHook, this, 0, -1));
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CHECKED(uc_hook_add(uc, &hook, UC_HOOK_MEM_INVALID, (void*)UnmappedMemoryHook, &system, 0, -1));
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||||
CHECKED(uc_hook_add(uc, &hook, UC_HOOK_INTR, (void*)InterruptHook, this, 0, UINT64_MAX));
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||||
CHECKED(uc_hook_add(uc, &hook, UC_HOOK_MEM_INVALID, (void*)UnmappedMemoryHook, &system, 0,
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||||
UINT64_MAX));
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||||
if (GDBStub::IsServerEnabled()) {
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||||
CHECKED(uc_hook_add(uc, &hook, UC_HOOK_CODE, (void*)CodeHook, this, 0, -1));
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||||
CHECKED(uc_hook_add(uc, &hook, UC_HOOK_CODE, (void*)CodeHook, this, 0, UINT64_MAX));
|
||||
last_bkpt_hit = false;
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||||
}
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||||
}
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||||
@@ -154,9 +155,10 @@ void ARM_Unicorn::SetTPIDR_EL0(u64 value) {
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||||
|
||||
void ARM_Unicorn::Run() {
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||||
if (GDBStub::IsServerEnabled()) {
|
||||
ExecuteInstructions(std::max(4000000, 0));
|
||||
ExecuteInstructions(std::max(4000000U, 0U));
|
||||
} else {
|
||||
ExecuteInstructions(std::max(system.CoreTiming().GetDowncount(), s64{0}));
|
||||
ExecuteInstructions(
|
||||
std::max(std::size_t(system.CoreTiming().GetDowncount()), std::size_t{0}));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -166,7 +168,7 @@ void ARM_Unicorn::Step() {
|
||||
|
||||
MICROPROFILE_DEFINE(ARM_Jit_Unicorn, "ARM JIT", "Unicorn", MP_RGB(255, 64, 64));
|
||||
|
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void ARM_Unicorn::ExecuteInstructions(int num_instructions) {
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void ARM_Unicorn::ExecuteInstructions(std::size_t num_instructions) {
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MICROPROFILE_SCOPE(ARM_Jit_Unicorn);
|
||||
CHECKED(uc_emu_start(uc, GetPC(), 1ULL << 63, 0, num_instructions));
|
||||
system.CoreTiming().AddTicks(num_instructions);
|
||||
|
||||
@@ -34,7 +34,7 @@ public:
|
||||
void LoadContext(const ThreadContext& ctx) override;
|
||||
void PrepareReschedule() override;
|
||||
void ClearExclusiveState() override;
|
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void ExecuteInstructions(int num_instructions);
|
||||
void ExecuteInstructions(std::size_t num_instructions);
|
||||
void Run() override;
|
||||
void Step() override;
|
||||
void ClearInstructionCache() override;
|
||||
|
||||
@@ -22,6 +22,7 @@
|
||||
#include "common/file_util.h"
|
||||
#include "common/hex_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/core.h"
|
||||
#include "core/crypto/aes_util.h"
|
||||
#include "core/crypto/key_manager.h"
|
||||
@@ -378,8 +379,9 @@ std::vector<Ticket> GetTicketblob(const FileUtil::IOFile& ticket_save) {
|
||||
template <size_t size>
|
||||
static std::array<u8, size> operator^(const std::array<u8, size>& lhs,
|
||||
const std::array<u8, size>& rhs) {
|
||||
std::array<u8, size> out{};
|
||||
std::transform(lhs.begin(), lhs.end(), rhs.begin(), out.begin(), std::bit_xor<>());
|
||||
std::array<u8, size> out;
|
||||
std::transform(lhs.begin(), lhs.end(), rhs.begin(), out.begin(),
|
||||
[](u8 lhs, u8 rhs) { return u8(lhs ^ rhs); });
|
||||
return out;
|
||||
}
|
||||
|
||||
@@ -538,7 +540,7 @@ void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) {
|
||||
Key128 key = Common::HexStringToArray<16>(out[1]);
|
||||
s128_keys[{S128KeyType::Titlekey, rights_id[1], rights_id[0]}] = key;
|
||||
} else {
|
||||
std::transform(out[0].begin(), out[0].end(), out[0].begin(), ::tolower);
|
||||
out[0] = Common::ToLower(out[0]);
|
||||
if (s128_file_id.find(out[0]) != s128_file_id.end()) {
|
||||
const auto index = s128_file_id.at(out[0]);
|
||||
Key128 key = Common::HexStringToArray<16>(out[1]);
|
||||
@@ -948,12 +950,10 @@ void KeyManager::DeriveETicket(PartitionDataManager& data) {
|
||||
return;
|
||||
}
|
||||
|
||||
Key128 rsa_oaep_kek{};
|
||||
std::transform(seed3.begin(), seed3.end(), mask0.begin(), rsa_oaep_kek.begin(),
|
||||
std::bit_xor<>());
|
||||
|
||||
if (rsa_oaep_kek == Key128{})
|
||||
const Key128 rsa_oaep_kek = seed3 ^ mask0;
|
||||
if (rsa_oaep_kek == Key128{}) {
|
||||
return;
|
||||
}
|
||||
|
||||
SetKey(S128KeyType::Source, rsa_oaep_kek,
|
||||
static_cast<u64>(SourceKeyType::RSAOaepKekGeneration));
|
||||
|
||||
@@ -204,11 +204,12 @@ static std::array<Key128, 0x20> FindEncryptedMasterKeyFromHex(const std::vector<
|
||||
|
||||
FileSys::VirtualFile FindFileInDirWithNames(const FileSys::VirtualDir& dir,
|
||||
const std::string& name) {
|
||||
auto upper = name;
|
||||
std::transform(upper.begin(), upper.end(), upper.begin(), [](u8 c) { return std::toupper(c); });
|
||||
const auto upper = Common::ToUpper(name);
|
||||
|
||||
for (const auto& fname : {name, name + ".bin", upper, upper + ".BIN"}) {
|
||||
if (dir->GetFile(fname) != nullptr)
|
||||
if (dir->GetFile(fname) != nullptr) {
|
||||
return dir->GetFile(fname);
|
||||
}
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
|
||||
@@ -147,7 +147,7 @@ std::vector<u32> KIP::GetKernelCapabilities() const {
|
||||
}
|
||||
|
||||
s32 KIP::GetMainThreadPriority() const {
|
||||
return header.main_thread_priority;
|
||||
return static_cast<s32>(header.main_thread_priority);
|
||||
}
|
||||
|
||||
u32 KIP::GetMainThreadStackSize() const {
|
||||
|
||||
@@ -52,14 +52,14 @@ Loader::ResultStatus ProgramMetadata::Load(VirtualFile file) {
|
||||
}
|
||||
|
||||
void ProgramMetadata::LoadManual(bool is_64_bit, ProgramAddressSpaceType address_space,
|
||||
u8 main_thread_prio, u8 main_thread_core,
|
||||
s32 main_thread_prio, u32 main_thread_core,
|
||||
u32 main_thread_stack_size, u64 title_id,
|
||||
u64 filesystem_permissions,
|
||||
KernelCapabilityDescriptors capabilities) {
|
||||
npdm_header.has_64_bit_instructions.Assign(is_64_bit);
|
||||
npdm_header.address_space_type.Assign(address_space);
|
||||
npdm_header.main_thread_priority = main_thread_prio;
|
||||
npdm_header.main_thread_cpu = main_thread_core;
|
||||
npdm_header.main_thread_priority = static_cast<u8>(main_thread_prio);
|
||||
npdm_header.main_thread_cpu = static_cast<u8>(main_thread_core);
|
||||
npdm_header.main_stack_size = main_thread_stack_size;
|
||||
aci_header.title_id = title_id;
|
||||
aci_file_access.permissions = filesystem_permissions;
|
||||
|
||||
@@ -47,8 +47,8 @@ public:
|
||||
Loader::ResultStatus Load(VirtualFile file);
|
||||
|
||||
// Load from parameters instead of NPDM file, used for KIP
|
||||
void LoadManual(bool is_64_bit, ProgramAddressSpaceType address_space, u8 main_thread_prio,
|
||||
u8 main_thread_core, u32 main_thread_stack_size, u64 title_id,
|
||||
void LoadManual(bool is_64_bit, ProgramAddressSpaceType address_space, s32 main_thread_prio,
|
||||
u32 main_thread_core, u32 main_thread_stack_size, u64 title_id,
|
||||
u64 filesystem_permissions, KernelCapabilityDescriptors capabilities);
|
||||
|
||||
bool Is64BitProgram() const;
|
||||
|
||||
@@ -71,12 +71,12 @@ ResultVal<VirtualFile> RomFSFactory::Open(u64 title_id, StorageId storage,
|
||||
|
||||
if (res == nullptr) {
|
||||
// TODO(DarkLordZach): Find the right error code to use here
|
||||
return ResultCode(-1);
|
||||
return RESULT_UNKNOWN;
|
||||
}
|
||||
const auto romfs = res->GetRomFS();
|
||||
if (romfs == nullptr) {
|
||||
// TODO(DarkLordZach): Find the right error code to use here
|
||||
return ResultCode(-1);
|
||||
return RESULT_UNKNOWN;
|
||||
}
|
||||
return MakeResult<VirtualFile>(romfs);
|
||||
}
|
||||
|
||||
@@ -90,7 +90,7 @@ ResultVal<VirtualDir> SaveDataFactory::Create(SaveDataSpaceId space,
|
||||
// Return an error if the save data doesn't actually exist.
|
||||
if (out == nullptr) {
|
||||
// TODO(DarkLordZach): Find out correct error code.
|
||||
return ResultCode(-1);
|
||||
return RESULT_UNKNOWN;
|
||||
}
|
||||
|
||||
return MakeResult<VirtualDir>(std::move(out));
|
||||
@@ -111,7 +111,7 @@ ResultVal<VirtualDir> SaveDataFactory::Open(SaveDataSpaceId space,
|
||||
// Return an error if the save data doesn't actually exist.
|
||||
if (out == nullptr) {
|
||||
// TODO(Subv): Find out correct error code.
|
||||
return ResultCode(-1);
|
||||
return RESULT_UNKNOWN;
|
||||
}
|
||||
|
||||
return MakeResult<VirtualDir>(std::move(out));
|
||||
|
||||
@@ -27,7 +27,7 @@ VirtualDir ExtractZIP(VirtualFile file) {
|
||||
|
||||
std::shared_ptr<VectorVfsDirectory> out = std::make_shared<VectorVfsDirectory>();
|
||||
|
||||
const auto num_entries = zip_get_num_entries(zip.get(), 0);
|
||||
const auto num_entries = static_cast<std::size_t>(zip_get_num_entries(zip.get(), 0));
|
||||
|
||||
zip_stat_t stat{};
|
||||
zip_stat_init(&stat);
|
||||
|
||||
@@ -7,12 +7,13 @@
|
||||
#include <cstring>
|
||||
#include <regex>
|
||||
#include <string>
|
||||
|
||||
#include <mbedtls/md.h>
|
||||
#include <mbedtls/sha256.h>
|
||||
#include "common/assert.h"
|
||||
|
||||
#include "common/file_util.h"
|
||||
#include "common/hex_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/crypto/aes_util.h"
|
||||
#include "core/crypto/xts_encryption_layer.h"
|
||||
#include "core/file_sys/partition_filesystem.h"
|
||||
@@ -53,11 +54,8 @@ NAX::NAX(VirtualFile file_) : header(std::make_unique<NAXHeader>()), file(std::m
|
||||
return;
|
||||
}
|
||||
|
||||
std::string two_dir = match[1];
|
||||
std::string nca_id = match[2];
|
||||
std::transform(two_dir.begin(), two_dir.end(), two_dir.begin(), ::toupper);
|
||||
std::transform(nca_id.begin(), nca_id.end(), nca_id.begin(), ::tolower);
|
||||
|
||||
const std::string two_dir = Common::ToUpper(match[1]);
|
||||
const std::string nca_id = Common::ToLower(match[2]);
|
||||
status = Parse(fmt::format("/registered/{}/{}.nca", two_dir, nca_id));
|
||||
}
|
||||
|
||||
|
||||
@@ -468,7 +468,8 @@ static u8 ReadByte() {
|
||||
|
||||
/// Calculate the checksum of the current command buffer.
|
||||
static u8 CalculateChecksum(const u8* buffer, std::size_t length) {
|
||||
return static_cast<u8>(std::accumulate(buffer, buffer + length, 0, std::plus<u8>()));
|
||||
return static_cast<u8>(std::accumulate(buffer, buffer + length, u8{0},
|
||||
[](u8 lhs, u8 rhs) { return u8(lhs + rhs); }));
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -64,8 +64,11 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] s64 cycles_
|
||||
} else if (thread->GetStatus() == ThreadStatus::WaitMutex ||
|
||||
thread->GetStatus() == ThreadStatus::WaitCondVar) {
|
||||
thread->SetMutexWaitAddress(0);
|
||||
thread->SetCondVarWaitAddress(0);
|
||||
thread->SetWaitHandle(0);
|
||||
if (thread->GetStatus() == ThreadStatus::WaitCondVar) {
|
||||
thread->GetOwnerProcess()->RemoveConditionVariableThread(thread);
|
||||
thread->SetCondVarWaitAddress(0);
|
||||
}
|
||||
|
||||
auto* const lock_owner = thread->GetLockOwner();
|
||||
// Threads waking up by timeout from WaitProcessWideKey do not perform priority inheritance
|
||||
|
||||
@@ -142,6 +142,48 @@ u64 Process::GetTotalPhysicalMemoryUsedWithoutSystemResource() const {
|
||||
return GetTotalPhysicalMemoryUsed() - GetSystemResourceUsage();
|
||||
}
|
||||
|
||||
void Process::InsertConditionVariableThread(SharedPtr<Thread> thread) {
|
||||
VAddr cond_var_addr = thread->GetCondVarWaitAddress();
|
||||
std::list<SharedPtr<Thread>>& thread_list = cond_var_threads[cond_var_addr];
|
||||
auto it = thread_list.begin();
|
||||
while (it != thread_list.end()) {
|
||||
const SharedPtr<Thread> current_thread = *it;
|
||||
if (current_thread->GetPriority() > thread->GetPriority()) {
|
||||
thread_list.insert(it, thread);
|
||||
return;
|
||||
}
|
||||
++it;
|
||||
}
|
||||
thread_list.push_back(thread);
|
||||
}
|
||||
|
||||
void Process::RemoveConditionVariableThread(SharedPtr<Thread> thread) {
|
||||
VAddr cond_var_addr = thread->GetCondVarWaitAddress();
|
||||
std::list<SharedPtr<Thread>>& thread_list = cond_var_threads[cond_var_addr];
|
||||
auto it = thread_list.begin();
|
||||
while (it != thread_list.end()) {
|
||||
const SharedPtr<Thread> current_thread = *it;
|
||||
if (current_thread.get() == thread.get()) {
|
||||
thread_list.erase(it);
|
||||
return;
|
||||
}
|
||||
++it;
|
||||
}
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
std::vector<SharedPtr<Thread>> Process::GetConditionVariableThreads(const VAddr cond_var_addr) {
|
||||
std::vector<SharedPtr<Thread>> result{};
|
||||
std::list<SharedPtr<Thread>>& thread_list = cond_var_threads[cond_var_addr];
|
||||
auto it = thread_list.begin();
|
||||
while (it != thread_list.end()) {
|
||||
SharedPtr<Thread> current_thread = *it;
|
||||
result.push_back(current_thread);
|
||||
++it;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
void Process::RegisterThread(const Thread* thread) {
|
||||
thread_list.push_back(thread);
|
||||
}
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#include <cstddef>
|
||||
#include <list>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/address_arbiter.h"
|
||||
@@ -232,6 +233,15 @@ public:
|
||||
return thread_list;
|
||||
}
|
||||
|
||||
/// Insert a thread into the condition variable wait container
|
||||
void InsertConditionVariableThread(SharedPtr<Thread> thread);
|
||||
|
||||
/// Remove a thread from the condition variable wait container
|
||||
void RemoveConditionVariableThread(SharedPtr<Thread> thread);
|
||||
|
||||
/// Obtain all condition variable threads waiting for some address
|
||||
std::vector<SharedPtr<Thread>> GetConditionVariableThreads(VAddr cond_var_addr);
|
||||
|
||||
/// Registers a thread as being created under this process,
|
||||
/// adding it to this process' thread list.
|
||||
void RegisterThread(const Thread* thread);
|
||||
@@ -375,6 +385,9 @@ private:
|
||||
/// List of threads that are running with this process as their owner.
|
||||
std::list<const Thread*> thread_list;
|
||||
|
||||
/// List of threads waiting for a condition variable
|
||||
std::unordered_map<VAddr, std::list<SharedPtr<Thread>>> cond_var_threads;
|
||||
|
||||
/// System context
|
||||
Core::System& system;
|
||||
|
||||
|
||||
@@ -35,12 +35,12 @@ void GlobalScheduler::RemoveThread(const Thread* thread) {
|
||||
thread_list.end());
|
||||
}
|
||||
|
||||
void GlobalScheduler::UnloadThread(s32 core) {
|
||||
void GlobalScheduler::UnloadThread(std::size_t core) {
|
||||
Scheduler& sched = system.Scheduler(core);
|
||||
sched.UnloadThread();
|
||||
}
|
||||
|
||||
void GlobalScheduler::SelectThread(u32 core) {
|
||||
void GlobalScheduler::SelectThread(std::size_t core) {
|
||||
const auto update_thread = [](Thread* thread, Scheduler& sched) {
|
||||
if (thread != sched.selected_thread) {
|
||||
if (thread == nullptr) {
|
||||
@@ -77,9 +77,9 @@ void GlobalScheduler::SelectThread(u32 core) {
|
||||
// if we got a suggested thread, select it, else do a second pass.
|
||||
if (winner && winner->GetPriority() > 2) {
|
||||
if (winner->IsRunning()) {
|
||||
UnloadThread(winner->GetProcessorID());
|
||||
UnloadThread(static_cast<u32>(winner->GetProcessorID()));
|
||||
}
|
||||
TransferToCore(winner->GetPriority(), core, winner);
|
||||
TransferToCore(winner->GetPriority(), static_cast<s32>(core), winner);
|
||||
update_thread(winner, sched);
|
||||
return;
|
||||
}
|
||||
@@ -91,9 +91,9 @@ void GlobalScheduler::SelectThread(u32 core) {
|
||||
Thread* thread_on_core = scheduled_queue[src_core].front();
|
||||
Thread* to_change = *it;
|
||||
if (thread_on_core->IsRunning() || to_change->IsRunning()) {
|
||||
UnloadThread(src_core);
|
||||
UnloadThread(static_cast<u32>(src_core));
|
||||
}
|
||||
TransferToCore(thread_on_core->GetPriority(), core, thread_on_core);
|
||||
TransferToCore(thread_on_core->GetPriority(), static_cast<s32>(core), thread_on_core);
|
||||
current_thread = thread_on_core;
|
||||
break;
|
||||
}
|
||||
@@ -154,9 +154,9 @@ bool GlobalScheduler::YieldThreadAndBalanceLoad(Thread* yielding_thread) {
|
||||
if (winner != nullptr) {
|
||||
if (winner != yielding_thread) {
|
||||
if (winner->IsRunning()) {
|
||||
UnloadThread(winner->GetProcessorID());
|
||||
UnloadThread(static_cast<u32>(winner->GetProcessorID()));
|
||||
}
|
||||
TransferToCore(winner->GetPriority(), core_id, winner);
|
||||
TransferToCore(winner->GetPriority(), s32(core_id), winner);
|
||||
}
|
||||
} else {
|
||||
winner = next_thread;
|
||||
@@ -196,9 +196,9 @@ bool GlobalScheduler::YieldThreadAndWaitForLoadBalancing(Thread* yielding_thread
|
||||
if (winner != nullptr) {
|
||||
if (winner != yielding_thread) {
|
||||
if (winner->IsRunning()) {
|
||||
UnloadThread(winner->GetProcessorID());
|
||||
UnloadThread(static_cast<u32>(winner->GetProcessorID()));
|
||||
}
|
||||
TransferToCore(winner->GetPriority(), core_id, winner);
|
||||
TransferToCore(winner->GetPriority(), static_cast<s32>(core_id), winner);
|
||||
}
|
||||
} else {
|
||||
winner = yielding_thread;
|
||||
@@ -248,7 +248,7 @@ void GlobalScheduler::PreemptThreads() {
|
||||
|
||||
if (winner != nullptr) {
|
||||
if (winner->IsRunning()) {
|
||||
UnloadThread(winner->GetProcessorID());
|
||||
UnloadThread(static_cast<u32>(winner->GetProcessorID()));
|
||||
}
|
||||
TransferToCore(winner->GetPriority(), s32(core_id), winner);
|
||||
current_thread =
|
||||
@@ -281,7 +281,7 @@ void GlobalScheduler::PreemptThreads() {
|
||||
|
||||
if (winner != nullptr) {
|
||||
if (winner->IsRunning()) {
|
||||
UnloadThread(winner->GetProcessorID());
|
||||
UnloadThread(static_cast<u32>(winner->GetProcessorID()));
|
||||
}
|
||||
TransferToCore(winner->GetPriority(), s32(core_id), winner);
|
||||
current_thread = winner;
|
||||
@@ -292,30 +292,30 @@ void GlobalScheduler::PreemptThreads() {
|
||||
}
|
||||
}
|
||||
|
||||
void GlobalScheduler::Suggest(u32 priority, u32 core, Thread* thread) {
|
||||
void GlobalScheduler::Suggest(u32 priority, std::size_t core, Thread* thread) {
|
||||
suggested_queue[core].add(thread, priority);
|
||||
}
|
||||
|
||||
void GlobalScheduler::Unsuggest(u32 priority, u32 core, Thread* thread) {
|
||||
void GlobalScheduler::Unsuggest(u32 priority, std::size_t core, Thread* thread) {
|
||||
suggested_queue[core].remove(thread, priority);
|
||||
}
|
||||
|
||||
void GlobalScheduler::Schedule(u32 priority, u32 core, Thread* thread) {
|
||||
void GlobalScheduler::Schedule(u32 priority, std::size_t core, Thread* thread) {
|
||||
ASSERT_MSG(thread->GetProcessorID() == s32(core), "Thread must be assigned to this core.");
|
||||
scheduled_queue[core].add(thread, priority);
|
||||
}
|
||||
|
||||
void GlobalScheduler::SchedulePrepend(u32 priority, u32 core, Thread* thread) {
|
||||
void GlobalScheduler::SchedulePrepend(u32 priority, std::size_t core, Thread* thread) {
|
||||
ASSERT_MSG(thread->GetProcessorID() == s32(core), "Thread must be assigned to this core.");
|
||||
scheduled_queue[core].add(thread, priority, false);
|
||||
}
|
||||
|
||||
void GlobalScheduler::Reschedule(u32 priority, u32 core, Thread* thread) {
|
||||
void GlobalScheduler::Reschedule(u32 priority, std::size_t core, Thread* thread) {
|
||||
scheduled_queue[core].remove(thread, priority);
|
||||
scheduled_queue[core].add(thread, priority);
|
||||
}
|
||||
|
||||
void GlobalScheduler::Unschedule(u32 priority, u32 core, Thread* thread) {
|
||||
void GlobalScheduler::Unschedule(u32 priority, std::size_t core, Thread* thread) {
|
||||
scheduled_queue[core].remove(thread, priority);
|
||||
}
|
||||
|
||||
@@ -327,14 +327,14 @@ void GlobalScheduler::TransferToCore(u32 priority, s32 destination_core, Thread*
|
||||
}
|
||||
thread->SetProcessorID(destination_core);
|
||||
if (source_core >= 0) {
|
||||
Unschedule(priority, source_core, thread);
|
||||
Unschedule(priority, static_cast<u32>(source_core), thread);
|
||||
}
|
||||
if (destination_core >= 0) {
|
||||
Unsuggest(priority, destination_core, thread);
|
||||
Schedule(priority, destination_core, thread);
|
||||
Unsuggest(priority, static_cast<u32>(destination_core), thread);
|
||||
Schedule(priority, static_cast<u32>(destination_core), thread);
|
||||
}
|
||||
if (source_core >= 0) {
|
||||
Suggest(priority, source_core, thread);
|
||||
Suggest(priority, static_cast<u32>(source_core), thread);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -357,7 +357,7 @@ void GlobalScheduler::Shutdown() {
|
||||
thread_list.clear();
|
||||
}
|
||||
|
||||
Scheduler::Scheduler(Core::System& system, Core::ARM_Interface& cpu_core, u32 core_id)
|
||||
Scheduler::Scheduler(Core::System& system, Core::ARM_Interface& cpu_core, std::size_t core_id)
|
||||
: system(system), cpu_core(cpu_core), core_id(core_id) {}
|
||||
|
||||
Scheduler::~Scheduler() = default;
|
||||
|
||||
@@ -42,41 +42,34 @@ public:
|
||||
* Add a thread to the suggested queue of a cpu core. Suggested threads may be
|
||||
* picked if no thread is scheduled to run on the core.
|
||||
*/
|
||||
void Suggest(u32 priority, u32 core, Thread* thread);
|
||||
void Suggest(u32 priority, std::size_t core, Thread* thread);
|
||||
|
||||
/**
|
||||
* Remove a thread to the suggested queue of a cpu core. Suggested threads may be
|
||||
* picked if no thread is scheduled to run on the core.
|
||||
*/
|
||||
void Unsuggest(u32 priority, u32 core, Thread* thread);
|
||||
void Unsuggest(u32 priority, std::size_t core, Thread* thread);
|
||||
|
||||
/**
|
||||
* Add a thread to the scheduling queue of a cpu core. The thread is added at the
|
||||
* back the queue in its priority level.
|
||||
*/
|
||||
void Schedule(u32 priority, u32 core, Thread* thread);
|
||||
void Schedule(u32 priority, std::size_t core, Thread* thread);
|
||||
|
||||
/**
|
||||
* Add a thread to the scheduling queue of a cpu core. The thread is added at the
|
||||
* front the queue in its priority level.
|
||||
*/
|
||||
void SchedulePrepend(u32 priority, u32 core, Thread* thread);
|
||||
void SchedulePrepend(u32 priority, std::size_t core, Thread* thread);
|
||||
|
||||
/// Reschedule an already scheduled thread based on a new priority
|
||||
void Reschedule(u32 priority, u32 core, Thread* thread);
|
||||
void Reschedule(u32 priority, std::size_t core, Thread* thread);
|
||||
|
||||
/// Unschedules a thread.
|
||||
void Unschedule(u32 priority, u32 core, Thread* thread);
|
||||
|
||||
/**
|
||||
* Transfers a thread into an specific core. If the destination_core is -1
|
||||
* it will be unscheduled from its source code and added into its suggested
|
||||
* queue.
|
||||
*/
|
||||
void TransferToCore(u32 priority, s32 destination_core, Thread* thread);
|
||||
void Unschedule(u32 priority, std::size_t core, Thread* thread);
|
||||
|
||||
/// Selects a core and forces it to unload its current thread's context
|
||||
void UnloadThread(s32 core);
|
||||
void UnloadThread(std::size_t core);
|
||||
|
||||
/**
|
||||
* Takes care of selecting the new scheduled thread in three steps:
|
||||
@@ -90,9 +83,9 @@ public:
|
||||
* 3. Third is no suggested thread is found, we do a second pass and pick a running
|
||||
* thread in another core and swap it with its current thread.
|
||||
*/
|
||||
void SelectThread(u32 core);
|
||||
void SelectThread(std::size_t core);
|
||||
|
||||
bool HaveReadyThreads(u32 core_id) const {
|
||||
bool HaveReadyThreads(std::size_t core_id) const {
|
||||
return !scheduled_queue[core_id].empty();
|
||||
}
|
||||
|
||||
@@ -145,6 +138,13 @@ public:
|
||||
void Shutdown();
|
||||
|
||||
private:
|
||||
/**
|
||||
* Transfers a thread into an specific core. If the destination_core is -1
|
||||
* it will be unscheduled from its source code and added into its suggested
|
||||
* queue.
|
||||
*/
|
||||
void TransferToCore(u32 priority, s32 destination_core, Thread* thread);
|
||||
|
||||
bool AskForReselectionOrMarkRedundant(Thread* current_thread, const Thread* winner);
|
||||
|
||||
static constexpr u32 min_regular_priority = 2;
|
||||
@@ -163,7 +163,7 @@ private:
|
||||
|
||||
class Scheduler final {
|
||||
public:
|
||||
explicit Scheduler(Core::System& system, Core::ARM_Interface& cpu_core, u32 core_id);
|
||||
explicit Scheduler(Core::System& system, Core::ARM_Interface& cpu_core, std::size_t core_id);
|
||||
~Scheduler();
|
||||
|
||||
/// Returns whether there are any threads that are ready to run.
|
||||
@@ -220,7 +220,7 @@ private:
|
||||
Core::ARM_Interface& cpu_core;
|
||||
u64 last_context_switch_time = 0;
|
||||
u64 idle_selection_count = 0;
|
||||
const u32 core_id;
|
||||
const std::size_t core_id;
|
||||
|
||||
bool is_context_switch_pending = false;
|
||||
};
|
||||
|
||||
@@ -1626,6 +1626,7 @@ static ResultCode WaitProcessWideKeyAtomic(Core::System& system, VAddr mutex_add
|
||||
current_thread->SetWaitHandle(thread_handle);
|
||||
current_thread->SetStatus(ThreadStatus::WaitCondVar);
|
||||
current_thread->InvalidateWakeupCallback();
|
||||
current_process->InsertConditionVariableThread(current_thread);
|
||||
|
||||
current_thread->WakeAfterDelay(nano_seconds);
|
||||
|
||||
@@ -1644,38 +1645,23 @@ static ResultCode SignalProcessWideKey(Core::System& system, VAddr condition_var
|
||||
ASSERT(condition_variable_addr == Common::AlignDown(condition_variable_addr, 4));
|
||||
|
||||
// Retrieve a list of all threads that are waiting for this condition variable.
|
||||
std::vector<SharedPtr<Thread>> waiting_threads;
|
||||
const auto& scheduler = system.GlobalScheduler();
|
||||
const auto& thread_list = scheduler.GetThreadList();
|
||||
auto* const current_process = system.Kernel().CurrentProcess();
|
||||
std::vector<SharedPtr<Thread>> waiting_threads =
|
||||
current_process->GetConditionVariableThreads(condition_variable_addr);
|
||||
|
||||
for (const auto& thread : thread_list) {
|
||||
if (thread->GetCondVarWaitAddress() == condition_variable_addr) {
|
||||
waiting_threads.push_back(thread);
|
||||
}
|
||||
}
|
||||
|
||||
// Sort them by priority, such that the highest priority ones come first.
|
||||
std::sort(waiting_threads.begin(), waiting_threads.end(),
|
||||
[](const SharedPtr<Thread>& lhs, const SharedPtr<Thread>& rhs) {
|
||||
return lhs->GetPriority() < rhs->GetPriority();
|
||||
});
|
||||
|
||||
// Only process up to 'target' threads, unless 'target' is -1, in which case process
|
||||
// Only process up to 'target' threads, unless 'target' is less equal 0, in which case process
|
||||
// them all.
|
||||
std::size_t last = waiting_threads.size();
|
||||
if (target != -1)
|
||||
if (target > 0)
|
||||
last = std::min(waiting_threads.size(), static_cast<std::size_t>(target));
|
||||
|
||||
// If there are no threads waiting on this condition variable, just exit
|
||||
if (last == 0)
|
||||
return RESULT_SUCCESS;
|
||||
|
||||
for (std::size_t index = 0; index < last; ++index) {
|
||||
auto& thread = waiting_threads[index];
|
||||
|
||||
ASSERT(thread->GetCondVarWaitAddress() == condition_variable_addr);
|
||||
|
||||
// liberate Cond Var Thread.
|
||||
current_process->RemoveConditionVariableThread(thread);
|
||||
thread->SetCondVarWaitAddress(0);
|
||||
|
||||
const std::size_t current_core = system.CurrentCoreIndex();
|
||||
|
||||
@@ -77,18 +77,6 @@ void Thread::CancelWakeupTimer() {
|
||||
callback_handle);
|
||||
}
|
||||
|
||||
static std::optional<s32> GetNextProcessorId(u64 mask) {
|
||||
for (s32 index = 0; index < Core::NUM_CPU_CORES; ++index) {
|
||||
if (mask & (1ULL << index)) {
|
||||
if (!Core::System::GetInstance().Scheduler(index).GetCurrentThread()) {
|
||||
// Core is enabled and not running any threads, use this one
|
||||
return index;
|
||||
}
|
||||
}
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
void Thread::ResumeFromWait() {
|
||||
ASSERT_MSG(wait_objects.empty(), "Thread is waking up while waiting for objects");
|
||||
|
||||
@@ -173,7 +161,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name
|
||||
if (!Memory::IsValidVirtualAddress(owner_process, entry_point)) {
|
||||
LOG_ERROR(Kernel_SVC, "(name={}): invalid entry {:016X}", name, entry_point);
|
||||
// TODO (bunnei): Find the correct error code to use here
|
||||
return ResultCode(-1);
|
||||
return RESULT_UNKNOWN;
|
||||
}
|
||||
|
||||
auto& system = Core::System::GetInstance();
|
||||
@@ -318,8 +306,16 @@ void Thread::UpdatePriority() {
|
||||
return;
|
||||
}
|
||||
|
||||
if (GetStatus() == ThreadStatus::WaitCondVar) {
|
||||
owner_process->RemoveConditionVariableThread(this);
|
||||
}
|
||||
|
||||
SetCurrentPriority(new_priority);
|
||||
|
||||
if (GetStatus() == ThreadStatus::WaitCondVar) {
|
||||
owner_process->InsertConditionVariableThread(this);
|
||||
}
|
||||
|
||||
if (!lock_owner) {
|
||||
return;
|
||||
}
|
||||
@@ -401,7 +397,7 @@ void Thread::SetCurrentPriority(u32 new_priority) {
|
||||
|
||||
ResultCode Thread::SetCoreAndAffinityMask(s32 new_core, u64 new_affinity_mask) {
|
||||
const auto HighestSetCore = [](u64 mask, u32 max_cores) {
|
||||
for (s32 core = max_cores - 1; core >= 0; core--) {
|
||||
for (s32 core = static_cast<s32>(max_cores - 1); core >= 0; core--) {
|
||||
if (((mask >> core) & 1) != 0) {
|
||||
return core;
|
||||
}
|
||||
@@ -425,7 +421,7 @@ ResultCode Thread::SetCoreAndAffinityMask(s32 new_core, u64 new_affinity_mask) {
|
||||
if (old_affinity_mask != new_affinity_mask) {
|
||||
const s32 old_core = processor_id;
|
||||
if (processor_id >= 0 && ((affinity_mask >> processor_id) & 1) == 0) {
|
||||
if (ideal_core < 0) {
|
||||
if (static_cast<s32>(ideal_core) < 0) {
|
||||
processor_id = HighestSetCore(affinity_mask, GlobalScheduler::NUM_CPU_CORES);
|
||||
} else {
|
||||
processor_id = ideal_core;
|
||||
@@ -447,23 +443,23 @@ void Thread::AdjustSchedulingOnStatus(u32 old_flags) {
|
||||
ThreadSchedStatus::Runnable) {
|
||||
// In this case the thread was running, now it's pausing/exitting
|
||||
if (processor_id >= 0) {
|
||||
scheduler.Unschedule(current_priority, processor_id, this);
|
||||
scheduler.Unschedule(current_priority, static_cast<u32>(processor_id), this);
|
||||
}
|
||||
|
||||
for (s32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) {
|
||||
if (core != processor_id && ((affinity_mask >> core) & 1) != 0) {
|
||||
scheduler.Unsuggest(current_priority, static_cast<u32>(core), this);
|
||||
for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) {
|
||||
if (core != static_cast<u32>(processor_id) && ((affinity_mask >> core) & 1) != 0) {
|
||||
scheduler.Unsuggest(current_priority, core, this);
|
||||
}
|
||||
}
|
||||
} else if (GetSchedulingStatus() == ThreadSchedStatus::Runnable) {
|
||||
// The thread is now set to running from being stopped
|
||||
if (processor_id >= 0) {
|
||||
scheduler.Schedule(current_priority, processor_id, this);
|
||||
scheduler.Schedule(current_priority, static_cast<u32>(processor_id), this);
|
||||
}
|
||||
|
||||
for (s32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) {
|
||||
if (core != processor_id && ((affinity_mask >> core) & 1) != 0) {
|
||||
scheduler.Suggest(current_priority, static_cast<u32>(core), this);
|
||||
for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) {
|
||||
if (core != static_cast<u32>(processor_id) && ((affinity_mask >> core) & 1) != 0) {
|
||||
scheduler.Suggest(current_priority, core, this);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -477,11 +473,11 @@ void Thread::AdjustSchedulingOnPriority(u32 old_priority) {
|
||||
}
|
||||
auto& scheduler = Core::System::GetInstance().GlobalScheduler();
|
||||
if (processor_id >= 0) {
|
||||
scheduler.Unschedule(old_priority, processor_id, this);
|
||||
scheduler.Unschedule(old_priority, static_cast<u32>(processor_id), this);
|
||||
}
|
||||
|
||||
for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) {
|
||||
if (core != processor_id && ((affinity_mask >> core) & 1) != 0) {
|
||||
if (core != static_cast<u32>(processor_id) && ((affinity_mask >> core) & 1) != 0) {
|
||||
scheduler.Unsuggest(old_priority, core, this);
|
||||
}
|
||||
}
|
||||
@@ -491,14 +487,14 @@ void Thread::AdjustSchedulingOnPriority(u32 old_priority) {
|
||||
|
||||
if (processor_id >= 0) {
|
||||
if (current_thread == this) {
|
||||
scheduler.SchedulePrepend(current_priority, processor_id, this);
|
||||
scheduler.SchedulePrepend(current_priority, static_cast<u32>(processor_id), this);
|
||||
} else {
|
||||
scheduler.Schedule(current_priority, processor_id, this);
|
||||
scheduler.Schedule(current_priority, static_cast<u32>(processor_id), this);
|
||||
}
|
||||
}
|
||||
|
||||
for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) {
|
||||
if (core != processor_id && ((affinity_mask >> core) & 1) != 0) {
|
||||
if (core != static_cast<u32>(processor_id) && ((affinity_mask >> core) & 1) != 0) {
|
||||
scheduler.Suggest(current_priority, core, this);
|
||||
}
|
||||
}
|
||||
@@ -515,7 +511,7 @@ void Thread::AdjustSchedulingOnAffinity(u64 old_affinity_mask, s32 old_core) {
|
||||
|
||||
for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) {
|
||||
if (((old_affinity_mask >> core) & 1) != 0) {
|
||||
if (core == old_core) {
|
||||
if (core == static_cast<u32>(old_core)) {
|
||||
scheduler.Unschedule(current_priority, core, this);
|
||||
} else {
|
||||
scheduler.Unsuggest(current_priority, core, this);
|
||||
@@ -525,7 +521,7 @@ void Thread::AdjustSchedulingOnAffinity(u64 old_affinity_mask, s32 old_core) {
|
||||
|
||||
for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) {
|
||||
if (((affinity_mask >> core) & 1) != 0) {
|
||||
if (core == processor_id) {
|
||||
if (core == static_cast<u32>(processor_id)) {
|
||||
scheduler.Schedule(current_priority, core, this);
|
||||
} else {
|
||||
scheduler.Suggest(current_priority, core, this);
|
||||
|
||||
@@ -167,7 +167,7 @@ ResultVal<VAddr> VMManager::FindFreeRegion(VAddr begin, VAddr end, u64 size) con
|
||||
|
||||
if (vma_handle == vma_map.cend()) {
|
||||
// TODO(Subv): Find the correct error code here.
|
||||
return ResultCode(-1);
|
||||
return RESULT_UNKNOWN;
|
||||
}
|
||||
|
||||
const VAddr target = std::max(begin, vma_handle->second.base);
|
||||
|
||||
@@ -146,6 +146,14 @@ constexpr bool operator!=(const ResultCode& a, const ResultCode& b) {
|
||||
/// The default success `ResultCode`.
|
||||
constexpr ResultCode RESULT_SUCCESS(0);
|
||||
|
||||
/**
|
||||
* Placeholder result code used for unknown error codes.
|
||||
*
|
||||
* @note This should only be used when a particular error code
|
||||
* is not known yet.
|
||||
*/
|
||||
constexpr ResultCode RESULT_UNKNOWN(UINT32_MAX);
|
||||
|
||||
/**
|
||||
* This is an optional value type. It holds a `ResultCode` and, if that code is a success code,
|
||||
* also holds a result of type `T`. If the code is an error code then trying to access the inner
|
||||
@@ -183,7 +191,7 @@ class ResultVal {
|
||||
public:
|
||||
/// Constructs an empty `ResultVal` with the given error code. The code must not be a success
|
||||
/// code.
|
||||
ResultVal(ResultCode error_code = ResultCode(-1)) : result_code(error_code) {
|
||||
ResultVal(ResultCode error_code = RESULT_UNKNOWN) : result_code(error_code) {
|
||||
ASSERT(error_code.IsError());
|
||||
}
|
||||
|
||||
|
||||
@@ -84,7 +84,7 @@ protected:
|
||||
LOG_ERROR(Service_ACC, "Failed to get profile base and data for user={}",
|
||||
user_id.Format());
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultCode(-1)); // TODO(ogniK): Get actual error code
|
||||
rb.Push(RESULT_UNKNOWN); // TODO(ogniK): Get actual error code
|
||||
}
|
||||
}
|
||||
|
||||
@@ -98,7 +98,7 @@ protected:
|
||||
} else {
|
||||
LOG_ERROR(Service_ACC, "Failed to get profile base for user={}", user_id.Format());
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultCode(-1)); // TODO(ogniK): Get actual error code
|
||||
rb.Push(RESULT_UNKNOWN); // TODO(ogniK): Get actual error code
|
||||
}
|
||||
}
|
||||
|
||||
@@ -442,7 +442,7 @@ void Module::Interface::TrySelectUserWithoutInteraction(Kernel::HLERequestContex
|
||||
const auto user_list = profile_manager->GetAllUsers();
|
||||
if (std::all_of(user_list.begin(), user_list.end(),
|
||||
[](const auto& user) { return user.uuid == Common::INVALID_UUID; })) {
|
||||
rb.Push(ResultCode(-1)); // TODO(ogniK): Find the correct error code
|
||||
rb.Push(RESULT_UNKNOWN); // TODO(ogniK): Find the correct error code
|
||||
rb.PushRaw<u128>(Common::INVALID_UUID);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -31,8 +31,8 @@ struct ProfileDataRaw {
|
||||
static_assert(sizeof(ProfileDataRaw) == 0x650, "ProfileDataRaw has incorrect size.");
|
||||
|
||||
// TODO(ogniK): Get actual error codes
|
||||
constexpr ResultCode ERROR_TOO_MANY_USERS(ErrorModule::Account, -1);
|
||||
constexpr ResultCode ERROR_USER_ALREADY_EXISTS(ErrorModule::Account, -2);
|
||||
constexpr ResultCode ERROR_TOO_MANY_USERS(ErrorModule::Account, u32(-1));
|
||||
constexpr ResultCode ERROR_USER_ALREADY_EXISTS(ErrorModule::Account, u32(-2));
|
||||
constexpr ResultCode ERROR_ARGUMENT_IS_NULL(ErrorModule::Account, 20);
|
||||
|
||||
constexpr char ACC_SAVE_AVATORS_BASE_PATH[] = "/system/save/8000000000000010/su/avators/";
|
||||
|
||||
@@ -991,7 +991,7 @@ void ILibraryAppletCreator::CreateLibraryApplet(Kernel::HLERequestContext& ctx)
|
||||
LOG_ERROR(Service_AM, "Applet doesn't exist! applet_id={}", static_cast<u32>(applet_id));
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultCode(-1));
|
||||
rb.Push(RESULT_UNKNOWN);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1027,7 +1027,7 @@ void ILibraryAppletCreator::CreateTransferMemoryStorage(Kernel::HLERequestContex
|
||||
if (transfer_mem == nullptr) {
|
||||
LOG_ERROR(Service_AM, "shared_mem is a nullpr for handle={:08X}", handle);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultCode(-1));
|
||||
rb.Push(RESULT_UNKNOWN);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -337,7 +337,7 @@ void WebBrowser::ExecuteInternal() {
|
||||
void WebBrowser::InitializeShop() {
|
||||
if (frontend_e_commerce == nullptr) {
|
||||
LOG_ERROR(Service_AM, "Missing ECommerce Applet frontend!");
|
||||
status = ResultCode(-1);
|
||||
status = RESULT_UNKNOWN;
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -353,7 +353,7 @@ void WebBrowser::InitializeShop() {
|
||||
|
||||
if (url == args.end()) {
|
||||
LOG_ERROR(Service_AM, "Missing EShop Arguments URL for initialization!");
|
||||
status = ResultCode(-1);
|
||||
status = RESULT_UNKNOWN;
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -366,7 +366,7 @@ void WebBrowser::InitializeShop() {
|
||||
// Less is missing info, More is malformed
|
||||
if (split_query.size() != 2) {
|
||||
LOG_ERROR(Service_AM, "EShop Arguments has more than one question mark, malformed");
|
||||
status = ResultCode(-1);
|
||||
status = RESULT_UNKNOWN;
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -390,7 +390,7 @@ void WebBrowser::InitializeShop() {
|
||||
|
||||
if (scene == shop_query.end()) {
|
||||
LOG_ERROR(Service_AM, "No scene parameter was passed via shop query!");
|
||||
status = ResultCode(-1);
|
||||
status = RESULT_UNKNOWN;
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -406,7 +406,7 @@ void WebBrowser::InitializeShop() {
|
||||
const auto target = target_map.find(scene->second);
|
||||
if (target == target_map.end()) {
|
||||
LOG_ERROR(Service_AM, "Scene for shop query is invalid! (scene={})", scene->second);
|
||||
status = ResultCode(-1);
|
||||
status = RESULT_UNKNOWN;
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -427,7 +427,7 @@ void WebBrowser::InitializeOffline() {
|
||||
if (args.find(WebArgTLVType::DocumentPath) == args.end() ||
|
||||
args.find(WebArgTLVType::DocumentKind) == args.end() ||
|
||||
args.find(WebArgTLVType::ApplicationID) == args.end()) {
|
||||
status = ResultCode(-1);
|
||||
status = RESULT_UNKNOWN;
|
||||
LOG_ERROR(Service_AM, "Missing necessary parameters for initialization!");
|
||||
}
|
||||
|
||||
@@ -476,7 +476,7 @@ void WebBrowser::InitializeOffline() {
|
||||
|
||||
offline_romfs = GetApplicationRomFS(system, title_id, type);
|
||||
if (offline_romfs == nullptr) {
|
||||
status = ResultCode(-1);
|
||||
status = RESULT_UNKNOWN;
|
||||
LOG_ERROR(Service_AM, "Failed to find offline data for request!");
|
||||
}
|
||||
|
||||
@@ -496,7 +496,7 @@ void WebBrowser::ExecuteShop() {
|
||||
const auto check_optional_parameter = [this](const auto& p) {
|
||||
if (!p.has_value()) {
|
||||
LOG_ERROR(Service_AM, "Missing one or more necessary parameters for execution!");
|
||||
status = ResultCode(-1);
|
||||
status = RESULT_UNKNOWN;
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@@ -131,7 +131,7 @@ void AOC_U::ListAddOnContent(Kernel::HLERequestContext& ctx) {
|
||||
if (out.size() < offset) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
// TODO(DarkLordZach): Find the correct error code.
|
||||
rb.Push(ResultCode(-1));
|
||||
rb.Push(RESULT_UNKNOWN);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -80,7 +80,7 @@ private:
|
||||
LOG_ERROR(Audio, "Failed to decode opus data");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
// TODO(ogniK): Use correct error code
|
||||
rb.Push(ResultCode(-1));
|
||||
rb.Push(RESULT_UNKNOWN);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -278,7 +278,7 @@ void HwOpus::OpenOpusDecoder(Kernel::HLERequestContext& ctx) {
|
||||
LOG_ERROR(Audio, "Failed to create Opus decoder (error={}).", error);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
// TODO(ogniK): Use correct error code
|
||||
rb.Push(ResultCode(-1));
|
||||
rb.Push(RESULT_UNKNOWN);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -114,7 +114,7 @@ void HandleDownloadDisplayResult(const AM::Applets::AppletManager& applet_manage
|
||||
|
||||
const auto& frontend{applet_manager.GetAppletFrontendSet()};
|
||||
frontend.error->ShowCustomErrorText(
|
||||
ResultCode(-1), "There was an error while attempting to use Boxcat.",
|
||||
RESULT_UNKNOWN, "There was an error while attempting to use Boxcat.",
|
||||
DOWNLOAD_RESULT_LOG_MESSAGES[static_cast<std::size_t>(res)], [] {});
|
||||
}
|
||||
|
||||
|
||||
@@ -58,11 +58,11 @@ ResultCode VfsDirectoryServiceWrapper::CreateFile(const std::string& path_, u64
|
||||
auto file = dir->CreateFile(FileUtil::GetFilename(path));
|
||||
if (file == nullptr) {
|
||||
// TODO(DarkLordZach): Find a better error code for this
|
||||
return ResultCode(-1);
|
||||
return RESULT_UNKNOWN;
|
||||
}
|
||||
if (!file->Resize(size)) {
|
||||
// TODO(DarkLordZach): Find a better error code for this
|
||||
return ResultCode(-1);
|
||||
return RESULT_UNKNOWN;
|
||||
}
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
@@ -80,7 +80,7 @@ ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) cons
|
||||
}
|
||||
if (!dir->DeleteFile(FileUtil::GetFilename(path))) {
|
||||
// TODO(DarkLordZach): Find a better error code for this
|
||||
return ResultCode(-1);
|
||||
return RESULT_UNKNOWN;
|
||||
}
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
@@ -94,7 +94,7 @@ ResultCode VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path_)
|
||||
auto new_dir = dir->CreateSubdirectory(FileUtil::GetFilename(path));
|
||||
if (new_dir == nullptr) {
|
||||
// TODO(DarkLordZach): Find a better error code for this
|
||||
return ResultCode(-1);
|
||||
return RESULT_UNKNOWN;
|
||||
}
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
@@ -104,7 +104,7 @@ ResultCode VfsDirectoryServiceWrapper::DeleteDirectory(const std::string& path_)
|
||||
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
|
||||
if (!dir->DeleteSubdirectory(FileUtil::GetFilename(path))) {
|
||||
// TODO(DarkLordZach): Find a better error code for this
|
||||
return ResultCode(-1);
|
||||
return RESULT_UNKNOWN;
|
||||
}
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
@@ -114,7 +114,7 @@ ResultCode VfsDirectoryServiceWrapper::DeleteDirectoryRecursively(const std::str
|
||||
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
|
||||
if (!dir->DeleteSubdirectoryRecursive(FileUtil::GetFilename(path))) {
|
||||
// TODO(DarkLordZach): Find a better error code for this
|
||||
return ResultCode(-1);
|
||||
return RESULT_UNKNOWN;
|
||||
}
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
@@ -125,7 +125,7 @@ ResultCode VfsDirectoryServiceWrapper::CleanDirectoryRecursively(const std::stri
|
||||
|
||||
if (!dir->CleanSubdirectoryRecursive(FileUtil::GetFilename(sanitized_path))) {
|
||||
// TODO(DarkLordZach): Find a better error code for this
|
||||
return ResultCode(-1);
|
||||
return RESULT_UNKNOWN;
|
||||
}
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
@@ -142,7 +142,7 @@ ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path_,
|
||||
return FileSys::ERROR_PATH_NOT_FOUND;
|
||||
if (!src->Rename(FileUtil::GetFilename(dest_path))) {
|
||||
// TODO(DarkLordZach): Find a better error code for this
|
||||
return ResultCode(-1);
|
||||
return RESULT_UNKNOWN;
|
||||
}
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
@@ -160,7 +160,7 @@ ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path_,
|
||||
|
||||
if (!src->GetContainingDirectory()->DeleteFile(FileUtil::GetFilename(src_path))) {
|
||||
// TODO(DarkLordZach): Find a better error code for this
|
||||
return ResultCode(-1);
|
||||
return RESULT_UNKNOWN;
|
||||
}
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
@@ -177,7 +177,7 @@ ResultCode VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_pa
|
||||
return FileSys::ERROR_PATH_NOT_FOUND;
|
||||
if (!src->Rename(FileUtil::GetFilename(dest_path))) {
|
||||
// TODO(DarkLordZach): Find a better error code for this
|
||||
return ResultCode(-1);
|
||||
return RESULT_UNKNOWN;
|
||||
}
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
@@ -189,7 +189,7 @@ ResultCode VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_pa
|
||||
src_path, dest_path);
|
||||
|
||||
// TODO(DarkLordZach): Find a better error code for this
|
||||
return ResultCode(-1);
|
||||
return RESULT_UNKNOWN;
|
||||
}
|
||||
|
||||
ResultVal<FileSys::VirtualFile> VfsDirectoryServiceWrapper::OpenFile(const std::string& path_,
|
||||
@@ -287,7 +287,7 @@ ResultVal<FileSys::VirtualFile> FileSystemController::OpenRomFSCurrentProcess()
|
||||
|
||||
if (romfs_factory == nullptr) {
|
||||
// TODO(bunnei): Find a better error code for this
|
||||
return ResultCode(-1);
|
||||
return RESULT_UNKNOWN;
|
||||
}
|
||||
|
||||
return romfs_factory->OpenCurrentProcess(system.CurrentProcess()->GetTitleID());
|
||||
@@ -300,7 +300,7 @@ ResultVal<FileSys::VirtualFile> FileSystemController::OpenRomFS(
|
||||
|
||||
if (romfs_factory == nullptr) {
|
||||
// TODO(bunnei): Find a better error code for this
|
||||
return ResultCode(-1);
|
||||
return RESULT_UNKNOWN;
|
||||
}
|
||||
|
||||
return romfs_factory->Open(title_id, storage_id, type);
|
||||
|
||||
@@ -785,7 +785,7 @@ void FSP_SRV::OpenFileSystemWithPatch(Kernel::HLERequestContext& ctx) {
|
||||
static_cast<u8>(type), title_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 0};
|
||||
rb.Push(ResultCode(-1));
|
||||
rb.Push(RESULT_UNKNOWN);
|
||||
}
|
||||
|
||||
void FSP_SRV::OpenSdCardFileSystem(Kernel::HLERequestContext& ctx) {
|
||||
@@ -891,7 +891,7 @@ void FSP_SRV::OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx) {
|
||||
// TODO (bunnei): Find the right error code to use here
|
||||
LOG_CRITICAL(Service_FS, "no file system interface available!");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultCode(-1));
|
||||
rb.Push(RESULT_UNKNOWN);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -928,7 +928,7 @@ void FSP_SRV::OpenDataStorageByDataId(Kernel::HLERequestContext& ctx) {
|
||||
"could not open data storage with title_id={:016X}, storage_id={:02X}", title_id,
|
||||
static_cast<u8>(storage_id));
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultCode(-1));
|
||||
rb.Push(RESULT_UNKNOWN);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -242,7 +242,7 @@ private:
|
||||
const auto index = db.IndexOf(uuid);
|
||||
if (index > MAX_MIIS) {
|
||||
// TODO(DarkLordZach): Find a better error code
|
||||
rb.Push(ResultCode(-1));
|
||||
rb.Push(RESULT_UNKNOWN);
|
||||
rb.Push(index);
|
||||
} else {
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -268,7 +268,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
// TODO(DarkLordZach): Find a better error code
|
||||
rb.Push(success ? RESULT_SUCCESS : ResultCode(-1));
|
||||
rb.Push(success ? RESULT_SUCCESS : RESULT_UNKNOWN);
|
||||
}
|
||||
|
||||
void AddOrReplace(Kernel::HLERequestContext& ctx) {
|
||||
@@ -282,7 +282,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
// TODO(DarkLordZach): Find a better error code
|
||||
rb.Push(success ? RESULT_SUCCESS : ResultCode(-1));
|
||||
rb.Push(success ? RESULT_SUCCESS : RESULT_UNKNOWN);
|
||||
}
|
||||
|
||||
void Delete(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
@@ -16,10 +16,7 @@
|
||||
#include "core/hle/service/nfp/nfp_user.h"
|
||||
|
||||
namespace Service::NFP {
|
||||
|
||||
namespace ErrCodes {
|
||||
[[maybe_unused]] constexpr ResultCode ERR_TAG_FAILED(ErrorModule::NFP,
|
||||
-1); // TODO(ogniK): Find the actual error code
|
||||
constexpr ResultCode ERR_NO_APPLICATION_AREA(ErrorModule::NFP, 152);
|
||||
} // namespace ErrCodes
|
||||
|
||||
|
||||
@@ -271,7 +271,7 @@ void IApplicationManagerInterface::GetApplicationControlData(Kernel::HLERequestC
|
||||
"output buffer is too small! (actual={:016X}, expected_min=0x4000)", size);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
// TODO(DarkLordZach): Find a better error code for this.
|
||||
rb.Push(ResultCode(-1));
|
||||
rb.Push(RESULT_UNKNOWN);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -291,7 +291,7 @@ void IApplicationManagerInterface::GetApplicationControlData(Kernel::HLERequestC
|
||||
0x4000 + control.second->GetSize());
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
// TODO(DarkLordZach): Find a better error code for this.
|
||||
rb.Push(ResultCode(-1));
|
||||
rb.Push(RESULT_UNKNOWN);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -97,7 +97,7 @@ void EncryptSharedFont(const std::vector<u32>& input, std::vector<u8>& output,
|
||||
const auto key = Common::swap32(EXPECTED_RESULT ^ EXPECTED_MAGIC);
|
||||
std::vector<u32> transformed_font(input.size() + 2);
|
||||
transformed_font[0] = Common::swap32(EXPECTED_MAGIC);
|
||||
transformed_font[1] = Common::swap32(input.size() * sizeof(u32)) ^ key;
|
||||
transformed_font[1] = Common::swap32(static_cast<u32>(input.size() * sizeof(u32))) ^ key;
|
||||
std::transform(input.begin(), input.end(), transformed_font.begin() + 2,
|
||||
[key](u32 in) { return in ^ key; });
|
||||
std::memcpy(output.data() + offset, transformed_font.data(),
|
||||
|
||||
@@ -34,12 +34,12 @@ static void PosixToCalendar(u64 posix_time, CalendarTime& calendar_time,
|
||||
additional_info = {};
|
||||
return;
|
||||
}
|
||||
calendar_time.year = tm->tm_year + 1900;
|
||||
calendar_time.month = tm->tm_mon + 1;
|
||||
calendar_time.day = tm->tm_mday;
|
||||
calendar_time.hour = tm->tm_hour;
|
||||
calendar_time.minute = tm->tm_min;
|
||||
calendar_time.second = tm->tm_sec;
|
||||
calendar_time.year = static_cast<u16_le>(tm->tm_year + 1900);
|
||||
calendar_time.month = static_cast<u8>(tm->tm_mon + 1);
|
||||
calendar_time.day = static_cast<u8>(tm->tm_mday);
|
||||
calendar_time.hour = static_cast<u8>(tm->tm_hour);
|
||||
calendar_time.minute = static_cast<u8>(tm->tm_min);
|
||||
calendar_time.second = static_cast<u8>(tm->tm_sec);
|
||||
|
||||
additional_info.day_of_week = tm->tm_wday;
|
||||
additional_info.day_of_year = tm->tm_yday;
|
||||
@@ -322,7 +322,7 @@ void Module::Interface::GetClockSnapshot(Kernel::HLERequestContext& ctx) {
|
||||
if (tm == nullptr) {
|
||||
LOG_ERROR(Service_Time, "tm is a nullptr");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultCode(-1)); // TODO(ogniK): Find appropriate error code
|
||||
rb.Push(RESULT_UNKNOWN); // TODO(ogniK): Find appropriate error code
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -331,12 +331,12 @@ void Module::Interface::GetClockSnapshot(Kernel::HLERequestContext& ctx) {
|
||||
const SteadyClockTimePoint steady_clock_time_point{static_cast<u64_le>(ms.count() / 1000), {}};
|
||||
|
||||
CalendarTime calendar_time{};
|
||||
calendar_time.year = tm->tm_year + 1900;
|
||||
calendar_time.month = tm->tm_mon + 1;
|
||||
calendar_time.day = tm->tm_mday;
|
||||
calendar_time.hour = tm->tm_hour;
|
||||
calendar_time.minute = tm->tm_min;
|
||||
calendar_time.second = tm->tm_sec;
|
||||
calendar_time.year = static_cast<u16_le>(tm->tm_year + 1900);
|
||||
calendar_time.month = static_cast<u8>(tm->tm_mon + 1);
|
||||
calendar_time.day = static_cast<u8>(tm->tm_mday);
|
||||
calendar_time.hour = static_cast<u8>(tm->tm_hour);
|
||||
calendar_time.minute = static_cast<u8>(tm->tm_min);
|
||||
calendar_time.second = static_cast<u8>(tm->tm_sec);
|
||||
|
||||
ClockSnapshot clock_snapshot{};
|
||||
clock_snapshot.system_posix_time = time_since_epoch;
|
||||
|
||||
@@ -541,7 +541,7 @@ private:
|
||||
} else {
|
||||
// Wait the current thread until a buffer becomes available
|
||||
ctx.SleepClientThread(
|
||||
"IHOSBinderDriver::DequeueBuffer", -1,
|
||||
"IHOSBinderDriver::DequeueBuffer", UINT64_MAX,
|
||||
[=](Kernel::SharedPtr<Kernel::Thread> thread, Kernel::HLERequestContext& ctx,
|
||||
Kernel::ThreadWakeupReason reason) {
|
||||
// Repeat TransactParcel DequeueBuffer when a buffer is available
|
||||
|
||||
@@ -81,7 +81,7 @@ double PerfStats::GetMeanFrametime() {
|
||||
return 0;
|
||||
}
|
||||
const double sum = std::accumulate(perf_history.begin() + IgnoreFrames,
|
||||
perf_history.begin() + current_index, 0);
|
||||
perf_history.begin() + current_index, 0.0);
|
||||
return sum / (current_index - IgnoreFrames);
|
||||
}
|
||||
|
||||
|
||||
@@ -127,6 +127,8 @@ add_library(video_core STATIC
|
||||
shader/track.cpp
|
||||
surface.cpp
|
||||
surface.h
|
||||
texture_cache/format_lookup_table.cpp
|
||||
texture_cache/format_lookup_table.h
|
||||
texture_cache/surface_base.cpp
|
||||
texture_cache/surface_base.h
|
||||
texture_cache/surface_params.cpp
|
||||
|
||||
@@ -742,14 +742,6 @@ Texture::TICEntry Maxwell3D::GetTICEntry(u32 tic_index) const {
|
||||
Texture::TICEntry tic_entry;
|
||||
memory_manager.ReadBlockUnsafe(tic_address_gpu, &tic_entry, sizeof(Texture::TICEntry));
|
||||
|
||||
[[maybe_unused]] const auto r_type{tic_entry.r_type.Value()};
|
||||
[[maybe_unused]] const auto g_type{tic_entry.g_type.Value()};
|
||||
[[maybe_unused]] const auto b_type{tic_entry.b_type.Value()};
|
||||
[[maybe_unused]] const auto a_type{tic_entry.a_type.Value()};
|
||||
|
||||
// TODO(Subv): Different data types for separate components are not supported
|
||||
DEBUG_ASSERT(r_type == g_type && r_type == b_type && r_type == a_type);
|
||||
|
||||
return tic_entry;
|
||||
}
|
||||
|
||||
|
||||
@@ -257,10 +257,8 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const std::size_t stage{index == 0 ? 0 : index - 1}; // Stage indices are 0 - 5
|
||||
|
||||
GLShader::MaxwellUniformData ubo{};
|
||||
ubo.SetFromRegs(gpu, stage);
|
||||
ubo.SetFromRegs(gpu);
|
||||
const auto [buffer, offset] =
|
||||
buffer_cache.UploadHostMemory(&ubo, sizeof(ubo), device.GetUniformBufferAlignment());
|
||||
|
||||
@@ -269,10 +267,11 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
|
||||
|
||||
Shader shader{shader_cache.GetStageProgram(program)};
|
||||
|
||||
const auto stage_enum = static_cast<Maxwell::ShaderStage>(stage);
|
||||
SetupDrawConstBuffers(stage_enum, shader);
|
||||
SetupDrawGlobalMemory(stage_enum, shader);
|
||||
const auto texture_buffer_usage{SetupDrawTextures(stage_enum, shader, base_bindings)};
|
||||
// Stage indices are 0 - 5
|
||||
const auto stage = static_cast<Maxwell::ShaderStage>(index == 0 ? 0 : index - 1);
|
||||
SetupDrawConstBuffers(stage, shader);
|
||||
SetupDrawGlobalMemory(stage, shader);
|
||||
const auto texture_buffer_usage{SetupDrawTextures(stage, shader, base_bindings)};
|
||||
|
||||
const ProgramVariant variant{base_bindings, primitive_mode, texture_buffer_usage};
|
||||
const auto [program_handle, next_bindings] = shader->GetProgramHandle(variant);
|
||||
@@ -1055,6 +1054,15 @@ void RasterizerOpenGL::SyncViewport(OpenGLState& current_state) {
|
||||
}
|
||||
state.depth_clamp.far_plane = regs.view_volume_clip_control.depth_clamp_far != 0;
|
||||
state.depth_clamp.near_plane = regs.view_volume_clip_control.depth_clamp_near != 0;
|
||||
|
||||
bool flip_y = false;
|
||||
if (regs.viewport_transform[0].scale_y < 0.0) {
|
||||
flip_y = !flip_y;
|
||||
}
|
||||
if (regs.screen_y_control.y_negate != 0) {
|
||||
flip_y = !flip_y;
|
||||
}
|
||||
state.clip_control.origin = flip_y ? GL_UPPER_LEFT : GL_LOWER_LEFT;
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncClipEnabled(
|
||||
@@ -1077,28 +1085,14 @@ void RasterizerOpenGL::SyncClipCoef() {
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncCullMode() {
|
||||
auto& maxwell3d = system.GPU().Maxwell3D();
|
||||
|
||||
const auto& regs = maxwell3d.regs;
|
||||
const auto& regs = system.GPU().Maxwell3D().regs;
|
||||
|
||||
state.cull.enabled = regs.cull.enabled != 0;
|
||||
if (state.cull.enabled) {
|
||||
state.cull.front_face = MaxwellToGL::FrontFace(regs.cull.front_face);
|
||||
state.cull.mode = MaxwellToGL::CullFace(regs.cull.cull_face);
|
||||
|
||||
const bool flip_triangles{regs.screen_y_control.triangle_rast_flip == 0 ||
|
||||
regs.viewport_transform[0].scale_y < 0.0f};
|
||||
|
||||
// If the GPU is configured to flip the rasterized triangles, then we need to flip the
|
||||
// notion of front and back. Note: We flip the triangles when the value of the register is 0
|
||||
// because OpenGL already does it for us.
|
||||
if (flip_triangles) {
|
||||
if (state.cull.front_face == GL_CCW)
|
||||
state.cull.front_face = GL_CW;
|
||||
else if (state.cull.front_face == GL_CW)
|
||||
state.cull.front_face = GL_CCW;
|
||||
}
|
||||
}
|
||||
|
||||
state.cull.front_face = MaxwellToGL::FrontFace(regs.cull.front_face);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncPrimitiveRestart() {
|
||||
|
||||
@@ -1892,10 +1892,6 @@ private:
|
||||
Expression EmitVertex(Operation operation) {
|
||||
ASSERT_MSG(stage == ProgramType::Geometry,
|
||||
"EmitVertex is expected to be used in a geometry shader.");
|
||||
|
||||
// If a geometry shader is attached, it will always flip (it's the last stage before
|
||||
// fragment). For more info about flipping, refer to gl_shader_gen.cpp.
|
||||
code.AddLine("gl_Position.xy *= viewport_flip.xy;");
|
||||
code.AddLine("EmitVertex();");
|
||||
return {};
|
||||
}
|
||||
@@ -1903,14 +1899,12 @@ private:
|
||||
Expression EndPrimitive(Operation operation) {
|
||||
ASSERT_MSG(stage == ProgramType::Geometry,
|
||||
"EndPrimitive is expected to be used in a geometry shader.");
|
||||
|
||||
code.AddLine("EndPrimitive();");
|
||||
return {};
|
||||
}
|
||||
|
||||
Expression YNegate(Operation operation) {
|
||||
// Config pack's third value is Y_NEGATE's state.
|
||||
return {"config_pack[2]", Type::Uint};
|
||||
return {"y_direction", Type::Float};
|
||||
}
|
||||
|
||||
template <u32 element>
|
||||
|
||||
@@ -20,8 +20,7 @@ std::string GenerateVertexShader(const Device& device, const ShaderIR& ir, const
|
||||
std::string out = GetCommonDeclarations();
|
||||
out += R"(
|
||||
layout (std140, binding = EMULATION_UBO_BINDING) uniform vs_config {
|
||||
vec4 viewport_flip;
|
||||
uvec4 config_pack; // instance_id, flip_stage, y_direction, padding
|
||||
float y_direction;
|
||||
};
|
||||
|
||||
)";
|
||||
@@ -35,23 +34,10 @@ layout (std140, binding = EMULATION_UBO_BINDING) uniform vs_config {
|
||||
void main() {
|
||||
execute_vertex();
|
||||
)";
|
||||
|
||||
if (ir_b) {
|
||||
out += " execute_vertex_b();";
|
||||
}
|
||||
|
||||
out += R"(
|
||||
|
||||
// Set Position Y direction
|
||||
gl_Position.y *= utof(config_pack[2]);
|
||||
// Check if the flip stage is VertexB
|
||||
// Config pack's second value is flip_stage
|
||||
if (config_pack[1] == 1) {
|
||||
// Viewport can be flipped, which is unsupported by glViewport
|
||||
gl_Position.xy *= viewport_flip.xy;
|
||||
}
|
||||
}
|
||||
)";
|
||||
out += "}\n";
|
||||
return out;
|
||||
}
|
||||
|
||||
@@ -59,8 +45,7 @@ std::string GenerateGeometryShader(const Device& device, const ShaderIR& ir) {
|
||||
std::string out = GetCommonDeclarations();
|
||||
out += R"(
|
||||
layout (std140, binding = EMULATION_UBO_BINDING) uniform gs_config {
|
||||
vec4 viewport_flip;
|
||||
uvec4 config_pack; // instance_id, flip_stage, y_direction, padding
|
||||
float y_direction;
|
||||
};
|
||||
|
||||
)";
|
||||
@@ -87,8 +72,7 @@ layout (location = 6) out vec4 FragColor6;
|
||||
layout (location = 7) out vec4 FragColor7;
|
||||
|
||||
layout (std140, binding = EMULATION_UBO_BINDING) uniform fs_config {
|
||||
vec4 viewport_flip;
|
||||
uvec4 config_pack; // instance_id, flip_stage, y_direction, padding
|
||||
float y_direction;
|
||||
};
|
||||
|
||||
)";
|
||||
|
||||
@@ -40,27 +40,11 @@ void ProgramManager::UpdatePipeline() {
|
||||
old_state = current_state;
|
||||
}
|
||||
|
||||
void MaxwellUniformData::SetFromRegs(const Maxwell3D& maxwell, std::size_t shader_stage) {
|
||||
void MaxwellUniformData::SetFromRegs(const Maxwell3D& maxwell) {
|
||||
const auto& regs = maxwell.regs;
|
||||
const auto& state = maxwell.state;
|
||||
|
||||
// TODO(bunnei): Support more than one viewport
|
||||
viewport_flip[0] = regs.viewport_transform[0].scale_x < 0.0 ? -1.0f : 1.0f;
|
||||
viewport_flip[1] = regs.viewport_transform[0].scale_y < 0.0 ? -1.0f : 1.0f;
|
||||
|
||||
instance_id = state.current_instance;
|
||||
|
||||
// Assign in which stage the position has to be flipped
|
||||
// (the last stage before the fragment shader).
|
||||
constexpr u32 geometry_index = static_cast<u32>(Maxwell3D::Regs::ShaderProgram::Geometry);
|
||||
if (maxwell.regs.shader_config[geometry_index].enable) {
|
||||
flip_stage = geometry_index;
|
||||
} else {
|
||||
flip_stage = static_cast<u32>(Maxwell3D::Regs::ShaderProgram::VertexB);
|
||||
}
|
||||
|
||||
// Y_NEGATE controls what value S2R returns for the Y_DIRECTION system value.
|
||||
y_direction = regs.screen_y_control.y_negate == 0 ? 1.f : -1.f;
|
||||
y_direction = regs.screen_y_control.y_negate == 0 ? 1.0f : -1.0f;
|
||||
}
|
||||
|
||||
} // namespace OpenGL::GLShader
|
||||
|
||||
@@ -18,17 +18,12 @@ namespace OpenGL::GLShader {
|
||||
/// @note Always keep a vec4 at the end. The GL spec is not clear whether the alignment at
|
||||
/// the end of a uniform block is included in UNIFORM_BLOCK_DATA_SIZE or not.
|
||||
/// Not following that rule will cause problems on some AMD drivers.
|
||||
struct MaxwellUniformData {
|
||||
void SetFromRegs(const Tegra::Engines::Maxwell3D& maxwell, std::size_t shader_stage);
|
||||
struct alignas(16) MaxwellUniformData {
|
||||
void SetFromRegs(const Tegra::Engines::Maxwell3D& maxwell);
|
||||
|
||||
alignas(16) GLvec4 viewport_flip;
|
||||
struct alignas(16) {
|
||||
GLuint instance_id;
|
||||
GLuint flip_stage;
|
||||
GLfloat y_direction;
|
||||
};
|
||||
GLfloat y_direction;
|
||||
};
|
||||
static_assert(sizeof(MaxwellUniformData) == 32, "MaxwellUniformData structure size is incorrect");
|
||||
static_assert(sizeof(MaxwellUniformData) == 16, "MaxwellUniformData structure size is incorrect");
|
||||
static_assert(sizeof(MaxwellUniformData) < 16384,
|
||||
"MaxwellUniformData structure must be less than 16kb as per the OpenGL spec");
|
||||
|
||||
|
||||
@@ -410,6 +410,12 @@ void OpenGLState::ApplyAlphaTest() {
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLState::ApplyClipControl() {
|
||||
if (UpdateValue(cur_state.clip_control.origin, clip_control.origin)) {
|
||||
glClipControl(clip_control.origin, GL_NEGATIVE_ONE_TO_ONE);
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLState::ApplyTextures() {
|
||||
if (const auto update = UpdateArray(cur_state.textures, textures)) {
|
||||
glBindTextures(update->first, update->second, textures.data() + update->first);
|
||||
@@ -453,6 +459,7 @@ void OpenGLState::Apply() {
|
||||
ApplyImages();
|
||||
ApplyPolygonOffset();
|
||||
ApplyAlphaTest();
|
||||
ApplyClipControl();
|
||||
}
|
||||
|
||||
void OpenGLState::EmulateViewportWithScissor() {
|
||||
|
||||
@@ -146,6 +146,10 @@ public:
|
||||
|
||||
std::array<bool, 8> clip_distance = {}; // GL_CLIP_DISTANCE
|
||||
|
||||
struct {
|
||||
GLenum origin = GL_LOWER_LEFT;
|
||||
} clip_control;
|
||||
|
||||
OpenGLState();
|
||||
|
||||
/// Get the currently active OpenGL state
|
||||
@@ -182,6 +186,7 @@ public:
|
||||
void ApplyDepthClamp();
|
||||
void ApplyPolygonOffset();
|
||||
void ApplyAlphaTest();
|
||||
void ApplyClipControl();
|
||||
|
||||
/// Resets any references to the given resource
|
||||
OpenGLState& UnbindTexture(GLuint handle);
|
||||
|
||||
@@ -23,7 +23,6 @@ namespace OpenGL {
|
||||
using Tegra::Texture::SwizzleSource;
|
||||
using VideoCore::MortonSwizzleMode;
|
||||
|
||||
using VideoCore::Surface::ComponentType;
|
||||
using VideoCore::Surface::PixelFormat;
|
||||
using VideoCore::Surface::SurfaceCompression;
|
||||
using VideoCore::Surface::SurfaceTarget;
|
||||
@@ -40,114 +39,95 @@ struct FormatTuple {
|
||||
GLint internal_format;
|
||||
GLenum format;
|
||||
GLenum type;
|
||||
ComponentType component_type;
|
||||
bool compressed;
|
||||
};
|
||||
|
||||
constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex_format_tuples = {{
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm, false}, // ABGR8U
|
||||
{GL_RGBA8, GL_RGBA, GL_BYTE, ComponentType::SNorm, false}, // ABGR8S
|
||||
{GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, ComponentType::UInt, false}, // ABGR8UI
|
||||
{GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, ComponentType::UNorm, false}, // B5G6R5U
|
||||
{GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, ComponentType::UNorm,
|
||||
false}, // A2B10G10R10U
|
||||
{GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, ComponentType::UNorm, false}, // A1B5G5R5U
|
||||
{GL_R8, GL_RED, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // R8U
|
||||
{GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, ComponentType::UInt, false}, // R8UI
|
||||
{GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, ComponentType::Float, false}, // RGBA16F
|
||||
{GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // RGBA16U
|
||||
{GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // RGBA16UI
|
||||
{GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, ComponentType::Float,
|
||||
false}, // R11FG11FB10F
|
||||
{GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // RGBA32UI
|
||||
{GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
true}, // DXT1
|
||||
{GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
true}, // DXT23
|
||||
{GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
true}, // DXT45
|
||||
{GL_COMPRESSED_RED_RGTC1, GL_RED, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, true}, // DXN1
|
||||
{GL_COMPRESSED_RG_RGTC2, GL_RG, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
true}, // DXN2UNORM
|
||||
{GL_COMPRESSED_SIGNED_RG_RGTC2, GL_RG, GL_INT, ComponentType::SNorm, true}, // DXN2SNORM
|
||||
{GL_COMPRESSED_RGBA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
true}, // BC7U
|
||||
{GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::Float,
|
||||
true}, // BC6H_UF16
|
||||
{GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::Float,
|
||||
true}, // BC6H_SF16
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4
|
||||
{GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // BGRA8
|
||||
{GL_RGBA32F, GL_RGBA, GL_FLOAT, ComponentType::Float, false}, // RGBA32F
|
||||
{GL_RG32F, GL_RG, GL_FLOAT, ComponentType::Float, false}, // RG32F
|
||||
{GL_R32F, GL_RED, GL_FLOAT, ComponentType::Float, false}, // R32F
|
||||
{GL_R16F, GL_RED, GL_HALF_FLOAT, ComponentType::Float, false}, // R16F
|
||||
{GL_R16, GL_RED, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // R16U
|
||||
{GL_R16_SNORM, GL_RED, GL_SHORT, ComponentType::SNorm, false}, // R16S
|
||||
{GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // R16UI
|
||||
{GL_R16I, GL_RED_INTEGER, GL_SHORT, ComponentType::SInt, false}, // R16I
|
||||
{GL_RG16, GL_RG, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // RG16
|
||||
{GL_RG16F, GL_RG, GL_HALF_FLOAT, ComponentType::Float, false}, // RG16F
|
||||
{GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // RG16UI
|
||||
{GL_RG16I, GL_RG_INTEGER, GL_SHORT, ComponentType::SInt, false}, // RG16I
|
||||
{GL_RG16_SNORM, GL_RG, GL_SHORT, ComponentType::SNorm, false}, // RG16S
|
||||
{GL_RGB32F, GL_RGB, GL_FLOAT, ComponentType::Float, false}, // RGB32F
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm,
|
||||
false}, // RGBA8_SRGB
|
||||
{GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // RG8U
|
||||
{GL_RG8, GL_RG, GL_BYTE, ComponentType::SNorm, false}, // RG8S
|
||||
{GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // RG32UI
|
||||
{GL_RGB16F, GL_RGBA16, GL_HALF_FLOAT, ComponentType::Float, false}, // RGBX16F
|
||||
{GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // R32UI
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X8
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X5
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X4
|
||||
{GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // BGRA8
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false}, // ABGR8U
|
||||
{GL_RGBA8, GL_RGBA, GL_BYTE, false}, // ABGR8S
|
||||
{GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, false}, // ABGR8UI
|
||||
{GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, false}, // B5G6R5U
|
||||
{GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, false}, // A2B10G10R10U
|
||||
{GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, false}, // A1B5G5R5U
|
||||
{GL_R8, GL_RED, GL_UNSIGNED_BYTE, false}, // R8U
|
||||
{GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, false}, // R8UI
|
||||
{GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, false}, // RGBA16F
|
||||
{GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT, false}, // RGBA16U
|
||||
{GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, false}, // RGBA16UI
|
||||
{GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, false}, // R11FG11FB10F
|
||||
{GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, false}, // RGBA32UI
|
||||
{GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT1
|
||||
{GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT23
|
||||
{GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT45
|
||||
{GL_COMPRESSED_RED_RGTC1, GL_RED, GL_UNSIGNED_INT_8_8_8_8, true}, // DXN1
|
||||
{GL_COMPRESSED_RG_RGTC2, GL_RG, GL_UNSIGNED_INT_8_8_8_8, true}, // DXN2UNORM
|
||||
{GL_COMPRESSED_SIGNED_RG_RGTC2, GL_RG, GL_INT, true}, // DXN2SNORM
|
||||
{GL_COMPRESSED_RGBA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // BC7U
|
||||
{GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true}, // BC6H_UF16
|
||||
{GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true}, // BC6H_SF16
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_4X4
|
||||
{GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE, false}, // BGRA8
|
||||
{GL_RGBA32F, GL_RGBA, GL_FLOAT, false}, // RGBA32F
|
||||
{GL_RG32F, GL_RG, GL_FLOAT, false}, // RG32F
|
||||
{GL_R32F, GL_RED, GL_FLOAT, false}, // R32F
|
||||
{GL_R16F, GL_RED, GL_HALF_FLOAT, false}, // R16F
|
||||
{GL_R16, GL_RED, GL_UNSIGNED_SHORT, false}, // R16U
|
||||
{GL_R16_SNORM, GL_RED, GL_SHORT, false}, // R16S
|
||||
{GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT, false}, // R16UI
|
||||
{GL_R16I, GL_RED_INTEGER, GL_SHORT, false}, // R16I
|
||||
{GL_RG16, GL_RG, GL_UNSIGNED_SHORT, false}, // RG16
|
||||
{GL_RG16F, GL_RG, GL_HALF_FLOAT, false}, // RG16F
|
||||
{GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT, false}, // RG16UI
|
||||
{GL_RG16I, GL_RG_INTEGER, GL_SHORT, false}, // RG16I
|
||||
{GL_RG16_SNORM, GL_RG, GL_SHORT, false}, // RG16S
|
||||
{GL_RGB32F, GL_RGB, GL_FLOAT, false}, // RGB32F
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false}, // RGBA8_SRGB
|
||||
{GL_RG8, GL_RG, GL_UNSIGNED_BYTE, false}, // RG8U
|
||||
{GL_RG8, GL_RG, GL_BYTE, false}, // RG8S
|
||||
{GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT, false}, // RG32UI
|
||||
{GL_RGB16F, GL_RGBA16, GL_HALF_FLOAT, false}, // RGBX16F
|
||||
{GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT, false}, // R32UI
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X8
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X5
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_5X4
|
||||
{GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_BYTE, false}, // BGRA8
|
||||
// Compressed sRGB formats
|
||||
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
true}, // DXT1_SRGB
|
||||
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
true}, // DXT23_SRGB
|
||||
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
true}, // DXT45_SRGB
|
||||
{GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
true}, // BC7U_SRGB
|
||||
{GL_RGBA4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4_REV, ComponentType::UNorm, false}, // R4G4B4A4U
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4_SRGB
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X8_SRGB
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X5_SRGB
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X4_SRGB
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X5
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X5_SRGB
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_10X8
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_10X8_SRGB
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_6X6
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_6X6_SRGB
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_10X10
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_10X10_SRGB
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_12X12
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_12X12_SRGB
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X6
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X6_SRGB
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_6X5
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_6X5_SRGB
|
||||
{GL_RGB9_E5, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV, ComponentType::Float, false}, // E5B9G9R9F
|
||||
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT1_SRGB
|
||||
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT23_SRGB
|
||||
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT45_SRGB
|
||||
{GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // BC7U_SRGB
|
||||
{GL_RGBA4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4_REV, false}, // R4G4B4A4U
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_4X4_SRGB
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X8_SRGB
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X5_SRGB
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_5X4_SRGB
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_5X5
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_5X5_SRGB
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_10X8
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_10X8_SRGB
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_6X6
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_6X6_SRGB
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_10X10
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_10X10_SRGB
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_12X12
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_12X12_SRGB
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X6
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X6_SRGB
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_6X5
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_6X5_SRGB
|
||||
{GL_RGB9_E5, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV, false}, // E5B9G9R9F
|
||||
|
||||
// Depth formats
|
||||
{GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, ComponentType::Float, false}, // Z32F
|
||||
{GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, ComponentType::UNorm,
|
||||
false}, // Z16
|
||||
{GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, false}, // Z32F
|
||||
{GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, false}, // Z16
|
||||
|
||||
// DepthStencil formats
|
||||
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm,
|
||||
false}, // Z24S8
|
||||
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm,
|
||||
false}, // S8Z24
|
||||
{GL_DEPTH32F_STENCIL8, GL_DEPTH_STENCIL, GL_FLOAT_32_UNSIGNED_INT_24_8_REV,
|
||||
ComponentType::Float, false}, // Z32FS8
|
||||
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, false}, // Z24S8
|
||||
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, false}, // S8Z24
|
||||
{GL_DEPTH32F_STENCIL8, GL_DEPTH_STENCIL, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, false}, // Z32FS8
|
||||
}};
|
||||
|
||||
const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType component_type) {
|
||||
const FormatTuple& GetFormatTuple(PixelFormat pixel_format) {
|
||||
ASSERT(static_cast<std::size_t>(pixel_format) < tex_format_tuples.size());
|
||||
const auto& format{tex_format_tuples[static_cast<std::size_t>(pixel_format)]};
|
||||
return format;
|
||||
@@ -249,7 +229,7 @@ OGLTexture CreateTexture(const SurfaceParams& params, GLenum target, GLenum inte
|
||||
|
||||
CachedSurface::CachedSurface(const GPUVAddr gpu_addr, const SurfaceParams& params)
|
||||
: VideoCommon::SurfaceBase<View>(gpu_addr, params) {
|
||||
const auto& tuple{GetFormatTuple(params.pixel_format, params.component_type)};
|
||||
const auto& tuple{GetFormatTuple(params.pixel_format)};
|
||||
internal_format = tuple.internal_format;
|
||||
format = tuple.format;
|
||||
type = tuple.type;
|
||||
@@ -451,8 +431,7 @@ OGLTextureView CachedSurfaceView::CreateTextureView() const {
|
||||
texture_view.Create();
|
||||
|
||||
const GLuint handle{texture_view.handle};
|
||||
const FormatTuple& tuple{
|
||||
GetFormatTuple(owner_params.pixel_format, owner_params.component_type)};
|
||||
const FormatTuple& tuple{GetFormatTuple(owner_params.pixel_format)};
|
||||
|
||||
glTextureView(handle, target, surface.texture.handle, tuple.internal_format, params.base_level,
|
||||
params.num_levels, params.base_layer, params.num_layers);
|
||||
@@ -562,8 +541,8 @@ void TextureCacheOpenGL::BufferCopy(Surface& src_surface, Surface& dst_surface)
|
||||
const auto& dst_params = dst_surface->GetSurfaceParams();
|
||||
UNIMPLEMENTED_IF(src_params.num_levels > 1 || dst_params.num_levels > 1);
|
||||
|
||||
const auto source_format = GetFormatTuple(src_params.pixel_format, src_params.component_type);
|
||||
const auto dest_format = GetFormatTuple(dst_params.pixel_format, dst_params.component_type);
|
||||
const auto source_format = GetFormatTuple(src_params.pixel_format);
|
||||
const auto dest_format = GetFormatTuple(dst_params.pixel_format);
|
||||
|
||||
const std::size_t source_size = src_surface->GetHostSizeInBytes();
|
||||
const std::size_t dest_size = dst_surface->GetHostSizeInBytes();
|
||||
|
||||
@@ -95,83 +95,82 @@ vk::CompareOp DepthCompareFunction(Tegra::Texture::DepthCompareFunc depth_compar
|
||||
} // namespace Sampler
|
||||
|
||||
struct FormatTuple {
|
||||
vk::Format format; ///< Vulkan format
|
||||
ComponentType component_type; ///< Abstracted component type
|
||||
bool attachable; ///< True when this format can be used as an attachment
|
||||
vk::Format format; ///< Vulkan format
|
||||
bool attachable; ///< True when this format can be used as an attachment
|
||||
};
|
||||
|
||||
static constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex_format_tuples = {{
|
||||
{vk::Format::eA8B8G8R8UnormPack32, ComponentType::UNorm, true}, // ABGR8U
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // ABGR8S
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // ABGR8UI
|
||||
{vk::Format::eB5G6R5UnormPack16, ComponentType::UNorm, false}, // B5G6R5U
|
||||
{vk::Format::eA2B10G10R10UnormPack32, ComponentType::UNorm, true}, // A2B10G10R10U
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // A1B5G5R5U
|
||||
{vk::Format::eR8Unorm, ComponentType::UNorm, true}, // R8U
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // R8UI
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // RGBA16F
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // RGBA16U
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // RGBA16UI
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // R11FG11FB10F
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // RGBA32UI
|
||||
{vk::Format::eBc1RgbaUnormBlock, ComponentType::UNorm, false}, // DXT1
|
||||
{vk::Format::eBc2UnormBlock, ComponentType::UNorm, false}, // DXT23
|
||||
{vk::Format::eBc3UnormBlock, ComponentType::UNorm, false}, // DXT45
|
||||
{vk::Format::eBc4UnormBlock, ComponentType::UNorm, false}, // DXN1
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // DXN2UNORM
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // DXN2SNORM
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // BC7U
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // BC6H_UF16
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // BC6H_SF16
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_4X4
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // BGRA8
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // RGBA32F
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // RG32F
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // R32F
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // R16F
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // R16U
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // R16S
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // R16UI
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // R16I
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // RG16
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // RG16F
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // RG16UI
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // RG16I
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // RG16S
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // RGB32F
|
||||
{vk::Format::eA8B8G8R8SrgbPack32, ComponentType::UNorm, true}, // RGBA8_SRGB
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // RG8U
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // RG8S
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // RG32UI
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // RGBX16F
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // R32UI
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_8X8
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_8X5
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_5X4
|
||||
{vk::Format::eA8B8G8R8UnormPack32, true}, // ABGR8U
|
||||
{vk::Format::eUndefined, false}, // ABGR8S
|
||||
{vk::Format::eUndefined, false}, // ABGR8UI
|
||||
{vk::Format::eB5G6R5UnormPack16, false}, // B5G6R5U
|
||||
{vk::Format::eA2B10G10R10UnormPack32, true}, // A2B10G10R10U
|
||||
{vk::Format::eUndefined, false}, // A1B5G5R5U
|
||||
{vk::Format::eR8Unorm, true}, // R8U
|
||||
{vk::Format::eUndefined, false}, // R8UI
|
||||
{vk::Format::eUndefined, false}, // RGBA16F
|
||||
{vk::Format::eUndefined, false}, // RGBA16U
|
||||
{vk::Format::eUndefined, false}, // RGBA16UI
|
||||
{vk::Format::eUndefined, false}, // R11FG11FB10F
|
||||
{vk::Format::eUndefined, false}, // RGBA32UI
|
||||
{vk::Format::eBc1RgbaUnormBlock, false}, // DXT1
|
||||
{vk::Format::eBc2UnormBlock, false}, // DXT23
|
||||
{vk::Format::eBc3UnormBlock, false}, // DXT45
|
||||
{vk::Format::eBc4UnormBlock, false}, // DXN1
|
||||
{vk::Format::eUndefined, false}, // DXN2UNORM
|
||||
{vk::Format::eUndefined, false}, // DXN2SNORM
|
||||
{vk::Format::eUndefined, false}, // BC7U
|
||||
{vk::Format::eUndefined, false}, // BC6H_UF16
|
||||
{vk::Format::eUndefined, false}, // BC6H_SF16
|
||||
{vk::Format::eUndefined, false}, // ASTC_2D_4X4
|
||||
{vk::Format::eUndefined, false}, // BGRA8
|
||||
{vk::Format::eUndefined, false}, // RGBA32F
|
||||
{vk::Format::eUndefined, false}, // RG32F
|
||||
{vk::Format::eUndefined, false}, // R32F
|
||||
{vk::Format::eUndefined, false}, // R16F
|
||||
{vk::Format::eUndefined, false}, // R16U
|
||||
{vk::Format::eUndefined, false}, // R16S
|
||||
{vk::Format::eUndefined, false}, // R16UI
|
||||
{vk::Format::eUndefined, false}, // R16I
|
||||
{vk::Format::eUndefined, false}, // RG16
|
||||
{vk::Format::eUndefined, false}, // RG16F
|
||||
{vk::Format::eUndefined, false}, // RG16UI
|
||||
{vk::Format::eUndefined, false}, // RG16I
|
||||
{vk::Format::eUndefined, false}, // RG16S
|
||||
{vk::Format::eUndefined, false}, // RGB32F
|
||||
{vk::Format::eA8B8G8R8SrgbPack32, true}, // RGBA8_SRGB
|
||||
{vk::Format::eUndefined, false}, // RG8U
|
||||
{vk::Format::eUndefined, false}, // RG8S
|
||||
{vk::Format::eUndefined, false}, // RG32UI
|
||||
{vk::Format::eUndefined, false}, // RGBX16F
|
||||
{vk::Format::eUndefined, false}, // R32UI
|
||||
{vk::Format::eUndefined, false}, // ASTC_2D_8X8
|
||||
{vk::Format::eUndefined, false}, // ASTC_2D_8X5
|
||||
{vk::Format::eUndefined, false}, // ASTC_2D_5X4
|
||||
|
||||
// Compressed sRGB formats
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // BGRA8_SRGB
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // DXT1_SRGB
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // DXT23_SRGB
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // DXT45_SRGB
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // BC7U_SRGB
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_4X4_SRGB
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_8X8_SRGB
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_8X5_SRGB
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_5X4_SRGB
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_5X5
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_5X5_SRGB
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_10X8
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_10X8_SRGB
|
||||
{vk::Format::eUndefined, false}, // BGRA8_SRGB
|
||||
{vk::Format::eUndefined, false}, // DXT1_SRGB
|
||||
{vk::Format::eUndefined, false}, // DXT23_SRGB
|
||||
{vk::Format::eUndefined, false}, // DXT45_SRGB
|
||||
{vk::Format::eUndefined, false}, // BC7U_SRGB
|
||||
{vk::Format::eUndefined, false}, // ASTC_2D_4X4_SRGB
|
||||
{vk::Format::eUndefined, false}, // ASTC_2D_8X8_SRGB
|
||||
{vk::Format::eUndefined, false}, // ASTC_2D_8X5_SRGB
|
||||
{vk::Format::eUndefined, false}, // ASTC_2D_5X4_SRGB
|
||||
{vk::Format::eUndefined, false}, // ASTC_2D_5X5
|
||||
{vk::Format::eUndefined, false}, // ASTC_2D_5X5_SRGB
|
||||
{vk::Format::eUndefined, false}, // ASTC_2D_10X8
|
||||
{vk::Format::eUndefined, false}, // ASTC_2D_10X8_SRGB
|
||||
|
||||
// Depth formats
|
||||
{vk::Format::eD32Sfloat, ComponentType::Float, true}, // Z32F
|
||||
{vk::Format::eD16Unorm, ComponentType::UNorm, true}, // Z16
|
||||
{vk::Format::eD32Sfloat, true}, // Z32F
|
||||
{vk::Format::eD16Unorm, true}, // Z16
|
||||
|
||||
// DepthStencil formats
|
||||
{vk::Format::eD24UnormS8Uint, ComponentType::UNorm, true}, // Z24S8
|
||||
{vk::Format::eD24UnormS8Uint, ComponentType::UNorm, true}, // S8Z24 (emulated)
|
||||
{vk::Format::eUndefined, ComponentType::Invalid, false}, // Z32FS8
|
||||
{vk::Format::eD24UnormS8Uint, true}, // Z24S8
|
||||
{vk::Format::eD24UnormS8Uint, true}, // S8Z24 (emulated)
|
||||
{vk::Format::eUndefined, false}, // Z32FS8
|
||||
}};
|
||||
|
||||
static constexpr bool IsZetaFormat(PixelFormat pixel_format) {
|
||||
@@ -180,14 +179,13 @@ static constexpr bool IsZetaFormat(PixelFormat pixel_format) {
|
||||
}
|
||||
|
||||
std::pair<vk::Format, bool> SurfaceFormat(const VKDevice& device, FormatType format_type,
|
||||
PixelFormat pixel_format, ComponentType component_type) {
|
||||
PixelFormat pixel_format) {
|
||||
ASSERT(static_cast<std::size_t>(pixel_format) < tex_format_tuples.size());
|
||||
|
||||
const auto tuple = tex_format_tuples[static_cast<u32>(pixel_format)];
|
||||
UNIMPLEMENTED_IF_MSG(tuple.format == vk::Format::eUndefined,
|
||||
"Unimplemented texture format with pixel format={} and component type={}",
|
||||
static_cast<u32>(pixel_format), static_cast<u32>(component_type));
|
||||
ASSERT_MSG(component_type == tuple.component_type, "Component type mismatch");
|
||||
"Unimplemented texture format with pixel format={}",
|
||||
static_cast<u32>(pixel_format));
|
||||
|
||||
auto usage = vk::FormatFeatureFlagBits::eSampledImage |
|
||||
vk::FormatFeatureFlagBits::eTransferDst | vk::FormatFeatureFlagBits::eTransferSrc;
|
||||
|
||||
@@ -16,7 +16,6 @@ namespace Vulkan::MaxwellToVK {
|
||||
|
||||
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
|
||||
using PixelFormat = VideoCore::Surface::PixelFormat;
|
||||
using ComponentType = VideoCore::Surface::ComponentType;
|
||||
|
||||
namespace Sampler {
|
||||
|
||||
@@ -31,7 +30,7 @@ vk::CompareOp DepthCompareFunction(Tegra::Texture::DepthCompareFunc depth_compar
|
||||
} // namespace Sampler
|
||||
|
||||
std::pair<vk::Format, bool> SurfaceFormat(const VKDevice& device, FormatType format_type,
|
||||
PixelFormat pixel_format, ComponentType component_type);
|
||||
PixelFormat pixel_format);
|
||||
|
||||
vk::ShaderStageFlagBits ShaderStage(Maxwell::ShaderStage stage);
|
||||
|
||||
|
||||
@@ -256,7 +256,7 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::DEPBAR: {
|
||||
LOG_WARNING(HW_GPU, "DEPBAR instruction is stubbed");
|
||||
LOG_DEBUG(HW_GPU, "DEPBAR instruction is stubbed");
|
||||
break;
|
||||
}
|
||||
default:
|
||||
|
||||
@@ -168,309 +168,6 @@ PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format)
|
||||
}
|
||||
}
|
||||
|
||||
PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
|
||||
Tegra::Texture::ComponentType component_type,
|
||||
bool is_srgb) {
|
||||
// TODO(Subv): Properly implement this
|
||||
switch (format) {
|
||||
case Tegra::Texture::TextureFormat::A8R8G8B8:
|
||||
if (is_srgb) {
|
||||
return PixelFormat::RGBA8_SRGB;
|
||||
}
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::ABGR8U;
|
||||
case Tegra::Texture::ComponentType::SNORM:
|
||||
return PixelFormat::ABGR8S;
|
||||
case Tegra::Texture::ComponentType::UINT:
|
||||
return PixelFormat::ABGR8UI;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::B5G6R5:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::B5G6R5U;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::A2B10G10R10:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::A2B10G10R10U;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::A1B5G5R5:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::A1B5G5R5U;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::A4B4G4R4:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::R4G4B4A4U;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::R8:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::R8U;
|
||||
case Tegra::Texture::ComponentType::UINT:
|
||||
return PixelFormat::R8UI;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::G8R8:
|
||||
// TextureFormat::G8R8 is actually ordered red then green, as such we can use
|
||||
// PixelFormat::RG8U and PixelFormat::RG8S. This was tested with The Legend of Zelda: Breath
|
||||
// of the Wild, which uses this format to render the hearts on the UI.
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::RG8U;
|
||||
case Tegra::Texture::ComponentType::SNORM:
|
||||
return PixelFormat::RG8S;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::R16_G16_B16_A16:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::RGBA16U;
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::RGBA16F;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::BF10GF11RF11:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::R11FG11FB10F;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::R32_G32_B32_A32:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::RGBA32F;
|
||||
case Tegra::Texture::ComponentType::UINT:
|
||||
return PixelFormat::RGBA32UI;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::R32_G32:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::RG32F;
|
||||
case Tegra::Texture::ComponentType::UINT:
|
||||
return PixelFormat::RG32UI;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::R32_G32_B32:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::RGB32F;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::R16:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::R16F;
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::R16U;
|
||||
case Tegra::Texture::ComponentType::SNORM:
|
||||
return PixelFormat::R16S;
|
||||
case Tegra::Texture::ComponentType::UINT:
|
||||
return PixelFormat::R16UI;
|
||||
case Tegra::Texture::ComponentType::SINT:
|
||||
return PixelFormat::R16I;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::R32:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::R32F;
|
||||
case Tegra::Texture::ComponentType::UINT:
|
||||
return PixelFormat::R32UI;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::E5B9G9R9_SHAREDEXP:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::E5B9G9R9F;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::ZF32:
|
||||
return PixelFormat::Z32F;
|
||||
case Tegra::Texture::TextureFormat::Z16:
|
||||
return PixelFormat::Z16;
|
||||
case Tegra::Texture::TextureFormat::S8Z24:
|
||||
return PixelFormat::S8Z24;
|
||||
case Tegra::Texture::TextureFormat::ZF32_X24S8:
|
||||
return PixelFormat::Z32FS8;
|
||||
case Tegra::Texture::TextureFormat::DXT1:
|
||||
return is_srgb ? PixelFormat::DXT1_SRGB : PixelFormat::DXT1;
|
||||
case Tegra::Texture::TextureFormat::DXT23:
|
||||
return is_srgb ? PixelFormat::DXT23_SRGB : PixelFormat::DXT23;
|
||||
case Tegra::Texture::TextureFormat::DXT45:
|
||||
return is_srgb ? PixelFormat::DXT45_SRGB : PixelFormat::DXT45;
|
||||
case Tegra::Texture::TextureFormat::DXN1:
|
||||
return PixelFormat::DXN1;
|
||||
case Tegra::Texture::TextureFormat::DXN2:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::DXN2UNORM;
|
||||
case Tegra::Texture::ComponentType::SNORM:
|
||||
return PixelFormat::DXN2SNORM;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::BC7U:
|
||||
return is_srgb ? PixelFormat::BC7U_SRGB : PixelFormat::BC7U;
|
||||
case Tegra::Texture::TextureFormat::BC6H_UF16:
|
||||
return PixelFormat::BC6H_UF16;
|
||||
case Tegra::Texture::TextureFormat::BC6H_SF16:
|
||||
return PixelFormat::BC6H_SF16;
|
||||
case Tegra::Texture::TextureFormat::ASTC_2D_4X4:
|
||||
return is_srgb ? PixelFormat::ASTC_2D_4X4_SRGB : PixelFormat::ASTC_2D_4X4;
|
||||
case Tegra::Texture::TextureFormat::ASTC_2D_5X4:
|
||||
return is_srgb ? PixelFormat::ASTC_2D_5X4_SRGB : PixelFormat::ASTC_2D_5X4;
|
||||
case Tegra::Texture::TextureFormat::ASTC_2D_5X5:
|
||||
return is_srgb ? PixelFormat::ASTC_2D_5X5_SRGB : PixelFormat::ASTC_2D_5X5;
|
||||
case Tegra::Texture::TextureFormat::ASTC_2D_8X8:
|
||||
return is_srgb ? PixelFormat::ASTC_2D_8X8_SRGB : PixelFormat::ASTC_2D_8X8;
|
||||
case Tegra::Texture::TextureFormat::ASTC_2D_8X5:
|
||||
return is_srgb ? PixelFormat::ASTC_2D_8X5_SRGB : PixelFormat::ASTC_2D_8X5;
|
||||
case Tegra::Texture::TextureFormat::ASTC_2D_10X8:
|
||||
return is_srgb ? PixelFormat::ASTC_2D_10X8_SRGB : PixelFormat::ASTC_2D_10X8;
|
||||
case Tegra::Texture::TextureFormat::ASTC_2D_6X6:
|
||||
return is_srgb ? PixelFormat::ASTC_2D_6X6_SRGB : PixelFormat::ASTC_2D_6X6;
|
||||
case Tegra::Texture::TextureFormat::ASTC_2D_10X10:
|
||||
return is_srgb ? PixelFormat::ASTC_2D_10X10_SRGB : PixelFormat::ASTC_2D_10X10;
|
||||
case Tegra::Texture::TextureFormat::ASTC_2D_12X12:
|
||||
return is_srgb ? PixelFormat::ASTC_2D_12X12_SRGB : PixelFormat::ASTC_2D_12X12;
|
||||
case Tegra::Texture::TextureFormat::ASTC_2D_8X6:
|
||||
return is_srgb ? PixelFormat::ASTC_2D_8X6_SRGB : PixelFormat::ASTC_2D_8X6;
|
||||
case Tegra::Texture::TextureFormat::ASTC_2D_6X5:
|
||||
return is_srgb ? PixelFormat::ASTC_2D_6X5_SRGB : PixelFormat::ASTC_2D_6X5;
|
||||
case Tegra::Texture::TextureFormat::R16_G16:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::RG16F;
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::RG16;
|
||||
case Tegra::Texture::ComponentType::SNORM:
|
||||
return PixelFormat::RG16S;
|
||||
case Tegra::Texture::ComponentType::UINT:
|
||||
return PixelFormat::RG16UI;
|
||||
case Tegra::Texture::ComponentType::SINT:
|
||||
return PixelFormat::RG16I;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}, component_type={}", static_cast<u32>(format),
|
||||
static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
return PixelFormat::ABGR8U;
|
||||
}
|
||||
|
||||
ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type) {
|
||||
// TODO(Subv): Implement more component types
|
||||
switch (type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return ComponentType::UNorm;
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return ComponentType::Float;
|
||||
case Tegra::Texture::ComponentType::SNORM:
|
||||
return ComponentType::SNorm;
|
||||
case Tegra::Texture::ComponentType::UINT:
|
||||
return ComponentType::UInt;
|
||||
case Tegra::Texture::ComponentType::SINT:
|
||||
return ComponentType::SInt;
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component type={}", static_cast<u32>(type));
|
||||
UNREACHABLE();
|
||||
return ComponentType::UNorm;
|
||||
}
|
||||
}
|
||||
|
||||
ComponentType ComponentTypeFromRenderTarget(Tegra::RenderTargetFormat format) {
|
||||
// TODO(Subv): Implement more render targets
|
||||
switch (format) {
|
||||
case Tegra::RenderTargetFormat::RGBA8_UNORM:
|
||||
case Tegra::RenderTargetFormat::RGBA8_SRGB:
|
||||
case Tegra::RenderTargetFormat::BGRA8_UNORM:
|
||||
case Tegra::RenderTargetFormat::BGRA8_SRGB:
|
||||
case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
|
||||
case Tegra::RenderTargetFormat::R8_UNORM:
|
||||
case Tegra::RenderTargetFormat::RG16_UNORM:
|
||||
case Tegra::RenderTargetFormat::R16_UNORM:
|
||||
case Tegra::RenderTargetFormat::B5G6R5_UNORM:
|
||||
case Tegra::RenderTargetFormat::BGR5A1_UNORM:
|
||||
case Tegra::RenderTargetFormat::RG8_UNORM:
|
||||
case Tegra::RenderTargetFormat::RGBA16_UNORM:
|
||||
return ComponentType::UNorm;
|
||||
case Tegra::RenderTargetFormat::RGBA8_SNORM:
|
||||
case Tegra::RenderTargetFormat::RG16_SNORM:
|
||||
case Tegra::RenderTargetFormat::R16_SNORM:
|
||||
case Tegra::RenderTargetFormat::RG8_SNORM:
|
||||
return ComponentType::SNorm;
|
||||
case Tegra::RenderTargetFormat::RGBA16_FLOAT:
|
||||
case Tegra::RenderTargetFormat::RGBX16_FLOAT:
|
||||
case Tegra::RenderTargetFormat::R11G11B10_FLOAT:
|
||||
case Tegra::RenderTargetFormat::RGBA32_FLOAT:
|
||||
case Tegra::RenderTargetFormat::RG32_FLOAT:
|
||||
case Tegra::RenderTargetFormat::RG16_FLOAT:
|
||||
case Tegra::RenderTargetFormat::R16_FLOAT:
|
||||
case Tegra::RenderTargetFormat::R32_FLOAT:
|
||||
return ComponentType::Float;
|
||||
case Tegra::RenderTargetFormat::RGBA32_UINT:
|
||||
case Tegra::RenderTargetFormat::RGBA16_UINT:
|
||||
case Tegra::RenderTargetFormat::RG16_UINT:
|
||||
case Tegra::RenderTargetFormat::R8_UINT:
|
||||
case Tegra::RenderTargetFormat::R16_UINT:
|
||||
case Tegra::RenderTargetFormat::RG32_UINT:
|
||||
case Tegra::RenderTargetFormat::R32_UINT:
|
||||
case Tegra::RenderTargetFormat::RGBA8_UINT:
|
||||
return ComponentType::UInt;
|
||||
case Tegra::RenderTargetFormat::RG16_SINT:
|
||||
case Tegra::RenderTargetFormat::R16_SINT:
|
||||
return ComponentType::SInt;
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
return ComponentType::UNorm;
|
||||
}
|
||||
}
|
||||
|
||||
PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format) {
|
||||
switch (format) {
|
||||
case Tegra::FramebufferConfig::PixelFormat::ABGR8:
|
||||
@@ -485,22 +182,6 @@ PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat
|
||||
}
|
||||
}
|
||||
|
||||
ComponentType ComponentTypeFromDepthFormat(Tegra::DepthFormat format) {
|
||||
switch (format) {
|
||||
case Tegra::DepthFormat::Z16_UNORM:
|
||||
case Tegra::DepthFormat::S8_Z24_UNORM:
|
||||
case Tegra::DepthFormat::Z24_S8_UNORM:
|
||||
return ComponentType::UNorm;
|
||||
case Tegra::DepthFormat::Z32_FLOAT:
|
||||
case Tegra::DepthFormat::Z32_S8_X24_FLOAT:
|
||||
return ComponentType::Float;
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
return ComponentType::UNorm;
|
||||
}
|
||||
}
|
||||
|
||||
SurfaceType GetFormatType(PixelFormat pixel_format) {
|
||||
if (static_cast<std::size_t>(pixel_format) <
|
||||
static_cast<std::size_t>(PixelFormat::MaxColorFormat)) {
|
||||
|
||||
@@ -106,18 +106,8 @@ enum class PixelFormat {
|
||||
Max = MaxDepthStencilFormat,
|
||||
Invalid = 255,
|
||||
};
|
||||
|
||||
static constexpr std::size_t MaxPixelFormat = static_cast<std::size_t>(PixelFormat::Max);
|
||||
|
||||
enum class ComponentType {
|
||||
Invalid = 0,
|
||||
SNorm = 1,
|
||||
UNorm = 2,
|
||||
SInt = 3,
|
||||
UInt = 4,
|
||||
Float = 5,
|
||||
};
|
||||
|
||||
enum class SurfaceType {
|
||||
ColorTexture = 0,
|
||||
Depth = 1,
|
||||
@@ -609,18 +599,8 @@ PixelFormat PixelFormatFromDepthFormat(Tegra::DepthFormat format);
|
||||
|
||||
PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format);
|
||||
|
||||
PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
|
||||
Tegra::Texture::ComponentType component_type,
|
||||
bool is_srgb);
|
||||
|
||||
ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type);
|
||||
|
||||
ComponentType ComponentTypeFromRenderTarget(Tegra::RenderTargetFormat format);
|
||||
|
||||
PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format);
|
||||
|
||||
ComponentType ComponentTypeFromDepthFormat(Tegra::DepthFormat format);
|
||||
|
||||
SurfaceType GetFormatType(PixelFormat pixel_format);
|
||||
|
||||
bool IsPixelFormatASTC(PixelFormat format);
|
||||
|
||||
208
src/video_core/texture_cache/format_lookup_table.cpp
Normal file
208
src/video_core/texture_cache/format_lookup_table.cpp
Normal file
@@ -0,0 +1,208 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <array>
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "video_core/texture_cache/format_lookup_table.h"
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
using Tegra::Texture::ComponentType;
|
||||
using Tegra::Texture::TextureFormat;
|
||||
using VideoCore::Surface::PixelFormat;
|
||||
|
||||
namespace {
|
||||
|
||||
constexpr auto SNORM = ComponentType::SNORM;
|
||||
constexpr auto UNORM = ComponentType::UNORM;
|
||||
constexpr auto SINT = ComponentType::SINT;
|
||||
constexpr auto UINT = ComponentType::UINT;
|
||||
constexpr auto SNORM_FORCE_FP16 = ComponentType::SNORM_FORCE_FP16;
|
||||
constexpr auto UNORM_FORCE_FP16 = ComponentType::UNORM_FORCE_FP16;
|
||||
constexpr auto FLOAT = ComponentType::FLOAT;
|
||||
constexpr bool C = false; // Normal color
|
||||
constexpr bool S = true; // Srgb
|
||||
|
||||
struct Table {
|
||||
constexpr Table(TextureFormat texture_format, bool is_srgb, ComponentType red_component,
|
||||
ComponentType green_component, ComponentType blue_component,
|
||||
ComponentType alpha_component, PixelFormat pixel_format)
|
||||
: texture_format{texture_format}, pixel_format{pixel_format}, red_component{red_component},
|
||||
green_component{green_component}, blue_component{blue_component},
|
||||
alpha_component{alpha_component}, is_srgb{is_srgb} {}
|
||||
|
||||
TextureFormat texture_format;
|
||||
PixelFormat pixel_format;
|
||||
ComponentType red_component;
|
||||
ComponentType green_component;
|
||||
ComponentType blue_component;
|
||||
ComponentType alpha_component;
|
||||
bool is_srgb;
|
||||
};
|
||||
constexpr std::array<Table, 74> DefinitionTable = {{
|
||||
{TextureFormat::A8R8G8B8, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ABGR8U},
|
||||
{TextureFormat::A8R8G8B8, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::ABGR8S},
|
||||
{TextureFormat::A8R8G8B8, C, UINT, UINT, UINT, UINT, PixelFormat::ABGR8UI},
|
||||
{TextureFormat::A8R8G8B8, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::RGBA8_SRGB},
|
||||
|
||||
{TextureFormat::B5G6R5, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::B5G6R5U},
|
||||
|
||||
{TextureFormat::A2B10G10R10, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::A2B10G10R10U},
|
||||
|
||||
{TextureFormat::A1B5G5R5, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::A1B5G5R5U},
|
||||
|
||||
{TextureFormat::A4B4G4R4, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::R4G4B4A4U},
|
||||
|
||||
{TextureFormat::R8, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::R8U},
|
||||
{TextureFormat::R8, C, UINT, UINT, UINT, UINT, PixelFormat::R8UI},
|
||||
|
||||
{TextureFormat::G8R8, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::RG8U},
|
||||
{TextureFormat::G8R8, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::RG8S},
|
||||
|
||||
{TextureFormat::R16_G16_B16_A16, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::RGBA16U},
|
||||
{TextureFormat::R16_G16_B16_A16, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::RGBA16F},
|
||||
{TextureFormat::R16_G16_B16_A16, C, UINT, UINT, UINT, UINT, PixelFormat::RGBA16UI},
|
||||
|
||||
{TextureFormat::R16_G16, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::RG16F},
|
||||
{TextureFormat::R16_G16, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::RG16},
|
||||
{TextureFormat::R16_G16, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::RG16S},
|
||||
{TextureFormat::R16_G16, C, UINT, UINT, UINT, UINT, PixelFormat::RG16UI},
|
||||
{TextureFormat::R16_G16, C, SINT, SINT, SINT, SINT, PixelFormat::RG16I},
|
||||
|
||||
{TextureFormat::R16, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::R16F},
|
||||
{TextureFormat::R16, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::R16U},
|
||||
{TextureFormat::R16, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::R16S},
|
||||
{TextureFormat::R16, C, UINT, UINT, UINT, UINT, PixelFormat::R16UI},
|
||||
{TextureFormat::R16, C, SINT, SINT, SINT, SINT, PixelFormat::R16I},
|
||||
|
||||
{TextureFormat::BF10GF11RF11, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::R11FG11FB10F},
|
||||
|
||||
{TextureFormat::R32_G32_B32_A32, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::RGBA32F},
|
||||
{TextureFormat::R32_G32_B32_A32, C, UINT, UINT, UINT, UINT, PixelFormat::RGBA32UI},
|
||||
|
||||
{TextureFormat::R32_G32_B32, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::RGB32F},
|
||||
|
||||
{TextureFormat::R32_G32, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::RG32F},
|
||||
{TextureFormat::R32_G32, C, UINT, UINT, UINT, UINT, PixelFormat::RG32UI},
|
||||
|
||||
{TextureFormat::R32, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::R32F},
|
||||
{TextureFormat::R32, C, UINT, UINT, UINT, UINT, PixelFormat::R32UI},
|
||||
|
||||
{TextureFormat::E5B9G9R9_SHAREDEXP, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::E5B9G9R9F},
|
||||
|
||||
{TextureFormat::ZF32, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::Z32F},
|
||||
{TextureFormat::Z16, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::Z16},
|
||||
{TextureFormat::S8Z24, C, UINT, UNORM, UNORM, UNORM, PixelFormat::S8Z24},
|
||||
{TextureFormat::ZF32_X24S8, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::Z32FS8},
|
||||
|
||||
{TextureFormat::DXT1, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXT1},
|
||||
{TextureFormat::DXT1, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXT1_SRGB},
|
||||
|
||||
{TextureFormat::DXT23, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXT23},
|
||||
{TextureFormat::DXT23, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXT23_SRGB},
|
||||
|
||||
{TextureFormat::DXT45, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXT45},
|
||||
{TextureFormat::DXT45, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXT45_SRGB},
|
||||
|
||||
// TODO: Use a different pixel format for SNORM
|
||||
{TextureFormat::DXN1, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXN1},
|
||||
{TextureFormat::DXN1, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::DXN1},
|
||||
|
||||
{TextureFormat::DXN2, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXN2UNORM},
|
||||
{TextureFormat::DXN2, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::DXN2SNORM},
|
||||
|
||||
{TextureFormat::BC7U, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::BC7U},
|
||||
{TextureFormat::BC7U, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::BC7U_SRGB},
|
||||
|
||||
{TextureFormat::BC6H_SF16, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::BC6H_SF16},
|
||||
{TextureFormat::BC6H_UF16, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::BC6H_UF16},
|
||||
|
||||
{TextureFormat::ASTC_2D_4X4, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_4X4},
|
||||
{TextureFormat::ASTC_2D_4X4, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_4X4_SRGB},
|
||||
|
||||
{TextureFormat::ASTC_2D_5X4, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_5X4},
|
||||
{TextureFormat::ASTC_2D_5X4, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_5X4_SRGB},
|
||||
|
||||
{TextureFormat::ASTC_2D_5X5, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_5X5},
|
||||
{TextureFormat::ASTC_2D_5X5, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_5X5_SRGB},
|
||||
|
||||
{TextureFormat::ASTC_2D_8X8, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_8X8},
|
||||
{TextureFormat::ASTC_2D_8X8, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_8X8_SRGB},
|
||||
|
||||
{TextureFormat::ASTC_2D_8X5, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_8X5},
|
||||
{TextureFormat::ASTC_2D_8X5, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_8X5_SRGB},
|
||||
|
||||
{TextureFormat::ASTC_2D_10X8, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_10X8},
|
||||
{TextureFormat::ASTC_2D_10X8, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_10X8_SRGB},
|
||||
|
||||
{TextureFormat::ASTC_2D_6X6, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_6X6},
|
||||
{TextureFormat::ASTC_2D_6X6, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_6X6_SRGB},
|
||||
|
||||
{TextureFormat::ASTC_2D_10X10, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_10X10},
|
||||
{TextureFormat::ASTC_2D_10X10, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_10X10_SRGB},
|
||||
|
||||
{TextureFormat::ASTC_2D_12X12, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_12X12},
|
||||
{TextureFormat::ASTC_2D_12X12, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_12X12_SRGB},
|
||||
|
||||
{TextureFormat::ASTC_2D_8X6, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_8X6},
|
||||
{TextureFormat::ASTC_2D_8X6, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_8X6_SRGB},
|
||||
|
||||
{TextureFormat::ASTC_2D_6X5, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_6X5},
|
||||
{TextureFormat::ASTC_2D_6X5, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_6X5_SRGB},
|
||||
}};
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
FormatLookupTable::FormatLookupTable() {
|
||||
table.fill(static_cast<u8>(PixelFormat::Invalid));
|
||||
|
||||
for (const auto& entry : DefinitionTable) {
|
||||
table[CalculateIndex(entry.texture_format, entry.is_srgb != 0, entry.red_component,
|
||||
entry.green_component, entry.blue_component, entry.alpha_component)] =
|
||||
static_cast<u8>(entry.pixel_format);
|
||||
}
|
||||
}
|
||||
|
||||
PixelFormat FormatLookupTable::GetPixelFormat(TextureFormat format, bool is_srgb,
|
||||
ComponentType red_component,
|
||||
ComponentType green_component,
|
||||
ComponentType blue_component,
|
||||
ComponentType alpha_component) const noexcept {
|
||||
const auto pixel_format = static_cast<PixelFormat>(table[CalculateIndex(
|
||||
format, is_srgb, red_component, green_component, blue_component, alpha_component)]);
|
||||
// [[likely]]
|
||||
if (pixel_format != PixelFormat::Invalid) {
|
||||
return pixel_format;
|
||||
}
|
||||
UNIMPLEMENTED_MSG("texture format={} srgb={} components={{{} {} {} {}}}",
|
||||
static_cast<int>(format), is_srgb, static_cast<int>(red_component),
|
||||
static_cast<int>(green_component), static_cast<int>(blue_component),
|
||||
static_cast<int>(alpha_component));
|
||||
return PixelFormat::ABGR8U;
|
||||
}
|
||||
|
||||
void FormatLookupTable::Set(TextureFormat format, bool is_srgb, ComponentType red_component,
|
||||
ComponentType green_component, ComponentType blue_component,
|
||||
ComponentType alpha_component, PixelFormat pixel_format) {}
|
||||
|
||||
std::size_t FormatLookupTable::CalculateIndex(TextureFormat format, bool is_srgb,
|
||||
ComponentType red_component,
|
||||
ComponentType green_component,
|
||||
ComponentType blue_component,
|
||||
ComponentType alpha_component) noexcept {
|
||||
const auto format_index = static_cast<std::size_t>(format);
|
||||
const auto red_index = static_cast<std::size_t>(red_component);
|
||||
const auto green_index = static_cast<std::size_t>(red_component);
|
||||
const auto blue_index = static_cast<std::size_t>(red_component);
|
||||
const auto alpha_index = static_cast<std::size_t>(red_component);
|
||||
const std::size_t srgb_index = is_srgb ? 1 : 0;
|
||||
|
||||
return format_index * PerFormat +
|
||||
srgb_index * PerComponent * PerComponent * PerComponent * PerComponent +
|
||||
alpha_index * PerComponent * PerComponent * PerComponent +
|
||||
blue_index * PerComponent * PerComponent + green_index * PerComponent + red_index;
|
||||
}
|
||||
|
||||
} // namespace VideoCommon
|
||||
51
src/video_core/texture_cache/format_lookup_table.h
Normal file
51
src/video_core/texture_cache/format_lookup_table.h
Normal file
@@ -0,0 +1,51 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <limits>
|
||||
#include "video_core/surface.h"
|
||||
#include "video_core/textures/texture.h"
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
class FormatLookupTable {
|
||||
public:
|
||||
explicit FormatLookupTable();
|
||||
|
||||
VideoCore::Surface::PixelFormat GetPixelFormat(
|
||||
Tegra::Texture::TextureFormat format, bool is_srgb,
|
||||
Tegra::Texture::ComponentType red_component, Tegra::Texture::ComponentType green_component,
|
||||
Tegra::Texture::ComponentType blue_component,
|
||||
Tegra::Texture::ComponentType alpha_component) const noexcept;
|
||||
|
||||
private:
|
||||
static_assert(VideoCore::Surface::MaxPixelFormat <= std::numeric_limits<u8>::max());
|
||||
|
||||
static constexpr std::size_t NumTextureFormats = 128;
|
||||
|
||||
static constexpr std::size_t PerComponent = 8;
|
||||
static constexpr std::size_t PerComponents2 = PerComponent * PerComponent;
|
||||
static constexpr std::size_t PerComponents3 = PerComponents2 * PerComponent;
|
||||
static constexpr std::size_t PerComponents4 = PerComponents3 * PerComponent;
|
||||
static constexpr std::size_t PerFormat = PerComponents4 * 2;
|
||||
|
||||
static std::size_t CalculateIndex(Tegra::Texture::TextureFormat format, bool is_srgb,
|
||||
Tegra::Texture::ComponentType red_component,
|
||||
Tegra::Texture::ComponentType green_component,
|
||||
Tegra::Texture::ComponentType blue_component,
|
||||
Tegra::Texture::ComponentType alpha_component) noexcept;
|
||||
|
||||
void Set(Tegra::Texture::TextureFormat format, bool is_srgb,
|
||||
Tegra::Texture::ComponentType red_component,
|
||||
Tegra::Texture::ComponentType green_component,
|
||||
Tegra::Texture::ComponentType blue_component,
|
||||
Tegra::Texture::ComponentType alpha_component,
|
||||
VideoCore::Surface::PixelFormat pixel_format);
|
||||
|
||||
std::array<u8, NumTextureFormats * PerFormat> table;
|
||||
};
|
||||
|
||||
} // namespace VideoCommon
|
||||
@@ -2,24 +2,23 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <map>
|
||||
#include <algorithm>
|
||||
#include <string>
|
||||
#include <tuple>
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/bit_util.h"
|
||||
#include "core/core.h"
|
||||
#include "video_core/engines/shader_bytecode.h"
|
||||
#include "video_core/surface.h"
|
||||
#include "video_core/texture_cache/format_lookup_table.h"
|
||||
#include "video_core/texture_cache/surface_params.h"
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
using VideoCore::Surface::ComponentTypeFromDepthFormat;
|
||||
using VideoCore::Surface::ComponentTypeFromRenderTarget;
|
||||
using VideoCore::Surface::ComponentTypeFromTexture;
|
||||
using VideoCore::Surface::PixelFormat;
|
||||
using VideoCore::Surface::PixelFormatFromDepthFormat;
|
||||
using VideoCore::Surface::PixelFormatFromRenderTargetFormat;
|
||||
using VideoCore::Surface::PixelFormatFromTextureFormat;
|
||||
using VideoCore::Surface::SurfaceTarget;
|
||||
using VideoCore::Surface::SurfaceTargetFromTextureType;
|
||||
using VideoCore::Surface::SurfaceType;
|
||||
@@ -69,7 +68,8 @@ constexpr u32 GetMipmapSize(bool uncompressed, u32 mip_size, u32 tile) {
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
SurfaceParams SurfaceParams::CreateForTexture(const Tegra::Texture::TICEntry& tic,
|
||||
SurfaceParams SurfaceParams::CreateForTexture(const FormatLookupTable& lookup_table,
|
||||
const Tegra::Texture::TICEntry& tic,
|
||||
const VideoCommon::Shader::Sampler& entry) {
|
||||
SurfaceParams params;
|
||||
params.is_tiled = tic.IsTiled();
|
||||
@@ -78,8 +78,8 @@ SurfaceParams SurfaceParams::CreateForTexture(const Tegra::Texture::TICEntry& ti
|
||||
params.block_height = params.is_tiled ? tic.BlockHeight() : 0,
|
||||
params.block_depth = params.is_tiled ? tic.BlockDepth() : 0,
|
||||
params.tile_width_spacing = params.is_tiled ? (1 << tic.tile_width_spacing.Value()) : 1;
|
||||
params.pixel_format =
|
||||
PixelFormatFromTextureFormat(tic.format, tic.r_type.Value(), params.srgb_conversion);
|
||||
params.pixel_format = lookup_table.GetPixelFormat(
|
||||
tic.format, params.srgb_conversion, tic.r_type, tic.g_type, tic.b_type, tic.a_type);
|
||||
params.type = GetFormatType(params.pixel_format);
|
||||
if (entry.IsShadow() && params.type == SurfaceType::ColorTexture) {
|
||||
switch (params.pixel_format) {
|
||||
@@ -99,7 +99,6 @@ SurfaceParams SurfaceParams::CreateForTexture(const Tegra::Texture::TICEntry& ti
|
||||
}
|
||||
params.type = GetFormatType(params.pixel_format);
|
||||
}
|
||||
params.component_type = ComponentTypeFromTexture(tic.r_type.Value());
|
||||
params.type = GetFormatType(params.pixel_format);
|
||||
// TODO: on 1DBuffer we should use the tic info.
|
||||
if (tic.IsBuffer()) {
|
||||
@@ -128,7 +127,8 @@ SurfaceParams SurfaceParams::CreateForTexture(const Tegra::Texture::TICEntry& ti
|
||||
return params;
|
||||
}
|
||||
|
||||
SurfaceParams SurfaceParams::CreateForImage(const Tegra::Texture::TICEntry& tic,
|
||||
SurfaceParams SurfaceParams::CreateForImage(const FormatLookupTable& lookup_table,
|
||||
const Tegra::Texture::TICEntry& tic,
|
||||
const VideoCommon::Shader::Image& entry) {
|
||||
SurfaceParams params;
|
||||
params.is_tiled = tic.IsTiled();
|
||||
@@ -137,10 +137,9 @@ SurfaceParams SurfaceParams::CreateForImage(const Tegra::Texture::TICEntry& tic,
|
||||
params.block_height = params.is_tiled ? tic.BlockHeight() : 0,
|
||||
params.block_depth = params.is_tiled ? tic.BlockDepth() : 0,
|
||||
params.tile_width_spacing = params.is_tiled ? (1 << tic.tile_width_spacing.Value()) : 1;
|
||||
params.pixel_format =
|
||||
PixelFormatFromTextureFormat(tic.format, tic.r_type.Value(), params.srgb_conversion);
|
||||
params.pixel_format = lookup_table.GetPixelFormat(
|
||||
tic.format, params.srgb_conversion, tic.r_type, tic.g_type, tic.b_type, tic.a_type);
|
||||
params.type = GetFormatType(params.pixel_format);
|
||||
params.component_type = ComponentTypeFromTexture(tic.r_type.Value());
|
||||
params.type = GetFormatType(params.pixel_format);
|
||||
params.target = ImageTypeToSurfaceTarget(entry.GetType());
|
||||
// TODO: on 1DBuffer we should use the tic info.
|
||||
@@ -181,7 +180,6 @@ SurfaceParams SurfaceParams::CreateForDepthBuffer(
|
||||
params.block_depth = std::min(block_depth, 5U);
|
||||
params.tile_width_spacing = 1;
|
||||
params.pixel_format = PixelFormatFromDepthFormat(format);
|
||||
params.component_type = ComponentTypeFromDepthFormat(format);
|
||||
params.type = GetFormatType(params.pixel_format);
|
||||
params.width = zeta_width;
|
||||
params.height = zeta_height;
|
||||
@@ -206,7 +204,6 @@ SurfaceParams SurfaceParams::CreateForFramebuffer(Core::System& system, std::siz
|
||||
params.block_depth = config.memory_layout.block_depth;
|
||||
params.tile_width_spacing = 1;
|
||||
params.pixel_format = PixelFormatFromRenderTargetFormat(config.format);
|
||||
params.component_type = ComponentTypeFromRenderTarget(config.format);
|
||||
params.type = GetFormatType(params.pixel_format);
|
||||
if (params.is_tiled) {
|
||||
params.pitch = 0;
|
||||
@@ -236,7 +233,6 @@ SurfaceParams SurfaceParams::CreateForFermiCopySurface(
|
||||
params.block_depth = params.is_tiled ? std::min(config.BlockDepth(), 5U) : 0,
|
||||
params.tile_width_spacing = 1;
|
||||
params.pixel_format = PixelFormatFromRenderTargetFormat(config.format);
|
||||
params.component_type = ComponentTypeFromRenderTarget(config.format);
|
||||
params.type = GetFormatType(params.pixel_format);
|
||||
params.width = config.width;
|
||||
params.height = config.height;
|
||||
@@ -355,10 +351,10 @@ std::size_t SurfaceParams::GetInnerMipmapMemorySize(u32 level, bool as_host_size
|
||||
|
||||
bool SurfaceParams::operator==(const SurfaceParams& rhs) const {
|
||||
return std::tie(is_tiled, block_width, block_height, block_depth, tile_width_spacing, width,
|
||||
height, depth, pitch, num_levels, pixel_format, component_type, type, target) ==
|
||||
height, depth, pitch, num_levels, pixel_format, type, target) ==
|
||||
std::tie(rhs.is_tiled, rhs.block_width, rhs.block_height, rhs.block_depth,
|
||||
rhs.tile_width_spacing, rhs.width, rhs.height, rhs.depth, rhs.pitch,
|
||||
rhs.num_levels, rhs.pixel_format, rhs.component_type, rhs.type, rhs.target);
|
||||
rhs.num_levels, rhs.pixel_format, rhs.type, rhs.target);
|
||||
}
|
||||
|
||||
std::string SurfaceParams::TargetName() const {
|
||||
|
||||
@@ -16,16 +16,20 @@
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
class FormatLookupTable;
|
||||
|
||||
using VideoCore::Surface::SurfaceCompression;
|
||||
|
||||
class SurfaceParams {
|
||||
public:
|
||||
/// Creates SurfaceCachedParams from a texture configuration.
|
||||
static SurfaceParams CreateForTexture(const Tegra::Texture::TICEntry& tic,
|
||||
static SurfaceParams CreateForTexture(const FormatLookupTable& lookup_table,
|
||||
const Tegra::Texture::TICEntry& tic,
|
||||
const VideoCommon::Shader::Sampler& entry);
|
||||
|
||||
/// Creates SurfaceCachedParams from an image configuration.
|
||||
static SurfaceParams CreateForImage(const Tegra::Texture::TICEntry& tic,
|
||||
static SurfaceParams CreateForImage(const FormatLookupTable& lookup_table,
|
||||
const Tegra::Texture::TICEntry& tic,
|
||||
const VideoCommon::Shader::Image& entry);
|
||||
|
||||
/// Creates SurfaceCachedParams for a depth buffer configuration.
|
||||
@@ -248,7 +252,6 @@ public:
|
||||
u32 num_levels;
|
||||
u32 emulated_levels;
|
||||
VideoCore::Surface::PixelFormat pixel_format;
|
||||
VideoCore::Surface::ComponentType component_type;
|
||||
VideoCore::Surface::SurfaceType type;
|
||||
VideoCore::Surface::SurfaceTarget target;
|
||||
|
||||
|
||||
@@ -29,6 +29,7 @@
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/surface.h"
|
||||
#include "video_core/texture_cache/copy_params.h"
|
||||
#include "video_core/texture_cache/format_lookup_table.h"
|
||||
#include "video_core/texture_cache/surface_base.h"
|
||||
#include "video_core/texture_cache/surface_params.h"
|
||||
#include "video_core/texture_cache/surface_view.h"
|
||||
@@ -96,7 +97,7 @@ public:
|
||||
if (!gpu_addr) {
|
||||
return {};
|
||||
}
|
||||
const auto params{SurfaceParams::CreateForTexture(tic, entry)};
|
||||
const auto params{SurfaceParams::CreateForTexture(format_lookup_table, tic, entry)};
|
||||
const auto [surface, view] = GetSurface(gpu_addr, params, true, false);
|
||||
if (guard_samplers) {
|
||||
sampled_textures.push_back(surface);
|
||||
@@ -111,7 +112,7 @@ public:
|
||||
if (!gpu_addr) {
|
||||
return {};
|
||||
}
|
||||
const auto params{SurfaceParams::CreateForImage(tic, entry)};
|
||||
const auto params{SurfaceParams::CreateForImage(format_lookup_table, tic, entry)};
|
||||
const auto [surface, view] = GetSurface(gpu_addr, params, true, false);
|
||||
if (guard_samplers) {
|
||||
sampled_textures.push_back(surface);
|
||||
@@ -485,15 +486,13 @@ private:
|
||||
GetSiblingFormat(cr_params.pixel_format) == params.pixel_format) {
|
||||
SurfaceParams new_params = params;
|
||||
new_params.pixel_format = cr_params.pixel_format;
|
||||
new_params.component_type = cr_params.component_type;
|
||||
new_params.type = cr_params.type;
|
||||
new_surface = GetUncachedSurface(gpu_addr, new_params);
|
||||
} else {
|
||||
new_surface = GetUncachedSurface(gpu_addr, params);
|
||||
}
|
||||
const auto& final_params = new_surface->GetSurfaceParams();
|
||||
if (cr_params.type != final_params.type ||
|
||||
(cr_params.component_type != final_params.component_type)) {
|
||||
if (cr_params.type != final_params.type) {
|
||||
BufferCopy(current_surface, new_surface);
|
||||
} else {
|
||||
std::vector<CopyParams> bricks = current_surface->BreakDown(final_params);
|
||||
@@ -835,12 +834,11 @@ private:
|
||||
}
|
||||
}
|
||||
|
||||
const auto inherit_format = ([](SurfaceParams& to, TSurface from) {
|
||||
const auto inherit_format = [](SurfaceParams& to, TSurface from) {
|
||||
const SurfaceParams& params = from->GetSurfaceParams();
|
||||
to.pixel_format = params.pixel_format;
|
||||
to.component_type = params.component_type;
|
||||
to.type = params.type;
|
||||
});
|
||||
};
|
||||
// Now we got the cases where one or both is Depth and the other is not known
|
||||
if (!incomplete_src) {
|
||||
inherit_format(src_params, deduced_src.surface);
|
||||
@@ -956,6 +954,8 @@ private:
|
||||
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
|
||||
FormatLookupTable format_lookup_table;
|
||||
|
||||
u64 ticks{};
|
||||
|
||||
// Guards the cache for protection conflicts.
|
||||
|
||||
@@ -817,6 +817,9 @@ QStringList GMainWindow::GetUnsupportedGLExtensions() {
|
||||
if (!GLAD_GL_ARB_multi_bind) {
|
||||
unsupported_ext.append(QStringLiteral("ARB_multi_bind"));
|
||||
}
|
||||
if (!GLAD_GL_ARB_clip_control) {
|
||||
unsupported_ext.append(QStringLiteral("ARB_clip_control"));
|
||||
}
|
||||
|
||||
// Extensions required to support some texture formats.
|
||||
if (!GLAD_GL_EXT_texture_compression_s3tc) {
|
||||
|
||||
@@ -50,7 +50,7 @@ private:
|
||||
};
|
||||
|
||||
bool EmuWindow_SDL2_GL::SupportsRequiredGLExtensions() {
|
||||
std::vector<std::string> unsupported_ext;
|
||||
std::vector<std::string_view> unsupported_ext;
|
||||
|
||||
if (!GLAD_GL_ARB_buffer_storage)
|
||||
unsupported_ext.push_back("ARB_buffer_storage");
|
||||
@@ -62,6 +62,8 @@ bool EmuWindow_SDL2_GL::SupportsRequiredGLExtensions() {
|
||||
unsupported_ext.push_back("ARB_texture_mirror_clamp_to_edge");
|
||||
if (!GLAD_GL_ARB_multi_bind)
|
||||
unsupported_ext.push_back("ARB_multi_bind");
|
||||
if (!GLAD_GL_ARB_clip_control)
|
||||
unsupported_ext.push_back("ARB_clip_control");
|
||||
|
||||
// Extensions required to support some texture formats.
|
||||
if (!GLAD_GL_EXT_texture_compression_s3tc)
|
||||
@@ -71,8 +73,8 @@ bool EmuWindow_SDL2_GL::SupportsRequiredGLExtensions() {
|
||||
if (!GLAD_GL_ARB_depth_buffer_float)
|
||||
unsupported_ext.push_back("ARB_depth_buffer_float");
|
||||
|
||||
for (const std::string& ext : unsupported_ext)
|
||||
LOG_CRITICAL(Frontend, "Unsupported GL extension: {}", ext);
|
||||
for (const auto& extension : unsupported_ext)
|
||||
LOG_CRITICAL(Frontend, "Unsupported GL extension: {}", extension);
|
||||
|
||||
return unsupported_ext.empty();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user