Compare commits

...

174 Commits

Author SHA1 Message Date
Morph
89e5cddb78 Address feedback 2019-11-28 01:07:58 -05:00
Morph
9ac9c55e0f Adds check for disabled cheats to prevent them from being added to the CheatList 2019-11-28 00:35:18 -05:00
bunnei
6df6caaf5f Merge pull request #3143 from ReinUsesLisp/indexing-bug
gl_device: Deduce indexing bug from device instead of heuristic
2019-11-26 21:53:12 -05:00
bunnei
ec0ce96c56 core_timing: Use better reference tracking for EventType. (#3159)
* core_timing: Use better reference tracking for EventType.

- Moves ownership of the event to the caller, ensuring we don't fire events for destroyed objects.
- Removes need for unique names - we won't be using this for save states anyways.
2019-11-26 21:48:56 -05:00
bunnei
31daaa7911 Merge pull request #3164 from ReinUsesLisp/half-cast-float
gl_shader_decompiler: Fix casts from fp32 to fp16
2019-11-26 09:11:23 -05:00
Fernando Sahmkow
59484442a0 Merge pull request #3162 from bunnei/fix-shared-ptr-crash
kernel: Fix reference management for client/server session.
2019-11-26 07:13:04 -04:00
ReinUsesLisp
ef4446cb11 gl_shader_decompiler: Fix casts from fp32 to f16
Casts from f32 to f16 zeroes the higher half of the target register.
2019-11-25 22:22:33 -03:00
bunnei
f6b9b7910e kernel: Fix reference management for client/server session.
- Fixes shutdown crash and crash in Pokemon SwSh.
2019-11-25 18:17:49 -05:00
ReinUsesLisp
410d44ce05 gl_device: Deduce indexing bug from device instead of heuristic
The heuristic to detect AMD's driver was not working properly since it
also included Intel. Instead of using heuristics to detect it, compare
the GL_VENDOR string.
2019-11-25 16:15:22 -03:00
bunnei
6d23b045a0 Merge pull request #3160 from DarkLordZach/opt-ea-clang-fmt
ci: Continue pipeline on clang format failure
2019-11-24 23:03:51 -05:00
Zach Hilman
8652313af2 ci: Continue pipeline on clang format failure 2019-11-24 21:31:37 -05:00
bunnei
2899c93818 Merge pull request #3158 from ReinUsesLisp/srgb-blit
gl_texture_cache: Apply sRGB on blits
2019-11-24 20:47:13 -05:00
bunnei
50c7539108 Merge pull request #3094 from lioncash/tables
service: Update function tables
2019-11-24 20:30:58 -05:00
bunnei
33a6b45a6c Merge pull request #3155 from bunnei/fix-asynch-gpu-wait
gpu_thread: Don't spin wait if there are no GPU commands.
2019-11-24 20:19:25 -05:00
bunnei
9046d4a548 kernel: Replace usage of boost::intrusive_ptr with std::shared_ptr for kernel objects. (#3154)
* kernel: Replace usage of boost::intrusive_ptr with std::shared_ptr for kernel objects.

- See https://github.com/citra-emu/citra/pull/4710 for details.
2019-11-24 20:15:51 -05:00
bunnei
b03242067d Merge pull request #3098 from ReinUsesLisp/shader-invalidations
gl_shader_cache: Miscellaneous changes to shaders
2019-11-24 19:36:30 -05:00
ReinUsesLisp
74fff717aa gl_texture_cache: Apply sRGB on blits
glBlitFramebuffer keeps in mind GL_FRAMEBUFFER_SRGB's state. Enable this
depending on the target surface pixel format.
2019-11-24 18:13:33 -03:00
bunnei
b7031b2b9d Merge pull request #3105 from ReinUsesLisp/fix-stencil-reg
maxwell_3d: Fix stencil_back_func_mask offset
2019-11-24 13:53:23 -05:00
bunnei
7298dcc016 Merge pull request #3156 from bunnei/sys-ticks
svc: GetSystemTick should return cntpct_el0, not core ticks.
2019-11-24 13:52:28 -05:00
bunnei
ec8bfe94a7 Merge pull request #3153 from FearlessTobi/port-4964
Port citra-emu/citra#4964: "Unfold UNREACHABLE implementation for dumb compilers"
2019-11-24 02:56:12 -05:00
bunnei
e81e0036b4 Merge pull request #3145 from ReinUsesLisp/buffer-cache-init
buffer_cache: Remove brace initialized for objects with default constructor
2019-11-24 02:55:02 -05:00
bunnei
63248f4edd Update svc.cpp 2019-11-23 16:01:06 -05:00
bunnei
6eaf7ab55f svc: GetSystemTick should return cntpct_el0, not core ticks. 2019-11-23 15:29:15 -05:00
bunnei
9ec84fc592 gpu_thread: Don't spin wait if there are no GPU commands. 2019-11-23 15:17:28 -05:00
bunnei
6a3fc5d2ff Merge pull request #3114 from FernandoS27/cond-var
Kernel: Correct behavior of Condition Variables to be more similar to real hardware.
2019-11-23 13:24:39 -05:00
bunnei
4ed183ee42 Merge pull request #3141 from ReinUsesLisp/gl-position
gl_shader_gen: Apply default value to gl_Position
2019-11-23 13:23:46 -05:00
bunnei
6e4d46908a Merge pull request #3130 from FernandoS27/cancel-sync
Kernel: Correct Cancel Synchronization.
2019-11-23 13:23:23 -05:00
Weiyi Wang
49e0a30dbd fix clang-format and lambda capture 2019-11-23 01:30:06 +01:00
Weiyi Wang
9a60d8a430 unfold UNREACHABLE implementation for dumb compilers
We relies on UNREACHABLE's noreturn attribute to eliminate parent's "no return value" warning. However, this was wrapped in a `if(!false)` block, which compilers may not unfold to recognize the noreturn nature.
2019-11-23 01:30:06 +01:00
ReinUsesLisp
dc2e83fa31 gl_device: Reserve base bindings on limited devices
SSBOs and other resources are limited per pipeline on Intel and AMD.
Heuristically reserve resources per stage having in mind the reported
OpenGL limits.
2019-11-22 21:28:50 -03:00
ReinUsesLisp
e3d7334be9 gl_state: Skip null texture binds
glBindTextureUnit doesn't support null textures. Skip binding these.
2019-11-22 21:28:50 -03:00
ReinUsesLisp
919ac2c4d3 gl_rasterizer: Disable compute shaders on Intel
Intel's proprietary driver enters in a corrupt state when compute
shaders are executed. For now, disable these.
2019-11-22 21:28:50 -03:00
ReinUsesLisp
894ad74b87 gl_shader_cache: Hack shared memory size
The current shared memory size seems to be smaller than what the game
actually uses. This makes Nvidia's driver consistently blow up; in the
case of FE3H it made it explode on Qt's SwapBuffers while SDL2 worked
just fine. For now keep this hack since it's still progress over the
previous hardcoded shared memory size.
2019-11-22 21:28:49 -03:00
ReinUsesLisp
e35b9597ef gl_shader_decompiler: Normalize image bindings 2019-11-22 21:28:49 -03:00
ReinUsesLisp
36d9b409fc gl_shader_decompiler: Normalize cbuf bindings
Stage and compute shaders were using a different binding counter.
Normalize these.
2019-11-22 21:28:49 -03:00
ReinUsesLisp
f936b86c7c gl_rasterizer: Add missing cbuf counter reset on compute 2019-11-22 21:28:49 -03:00
ReinUsesLisp
180417c514 gl_shader_cache: Remove dynamic BaseBinding specialization 2019-11-22 21:28:49 -03:00
ReinUsesLisp
c8a48aacc0 video_core: Unify ProgramType and ShaderStage into ShaderType 2019-11-22 21:28:48 -03:00
ReinUsesLisp
0f23359a44 gl_rasterizer: Bind graphics images to draw commands
Images were not being bound to draw invocations because these would
require a cache invalidation.
2019-11-22 21:28:48 -03:00
ReinUsesLisp
287ae2b9e8 gl_shader_cache: Specialize local memory size for compute shaders
Local memory size in compute shaders was stubbed with an arbitary size.
This commit specializes local memory size from guest GPU parameters.
2019-11-22 21:28:48 -03:00
ReinUsesLisp
dbeb523879 gl_shader_cache: Specialize shared memory size
Shared memory was being declared with an undefined size. Specialize from
guest GPU parameters the compute shader's shared memory size.
2019-11-22 21:28:47 -03:00
ReinUsesLisp
4f5d8e4342 gl_shader_cache: Specialize shader workgroup
Drop the usage of ARB_compute_variable_group_size and specialize compute
shaders instead. This permits compute to run on AMD and Intel
proprietary drivers.
2019-11-22 21:28:47 -03:00
ReinUsesLisp
dc9961f341 shader/texture: Handle TLDS texture type mismatches
Some games like "Fire Emblem: Three Houses" bind 2D textures to offsets
used by instructions of 1D textures. To handle the discrepancy this
commit uses the the texture type from the binding and modifies the
emitted code IR to build a valid backend expression.

E.g.: Bound texture is 2D and instruction is 1D, the emitted IR samples
a 2D texture in the coordinate ivec2(X, 0).
2019-11-22 21:28:47 -03:00
ReinUsesLisp
32c1bc6a67 shader/texture: Deduce texture buffers from locker
Instead of specializing shaders to separate texture buffers from 1D
textures, use the locker to deduce them while they are being decoded.
2019-11-22 21:28:47 -03:00
bunnei
bedc903c65 Merge pull request #3140 from FearlessTobi/port-4953
Port citra-emu/citra#4953: "citra_qt/main.ui: remove unused actions "Load Symbol Map..." and "Select Game Directory...""
2019-11-21 15:32:24 -05:00
bunnei
eedb048585 Merge pull request #3112 from lioncash/skip
service/am: Remove unnecessary Skip calls
2019-11-21 15:30:01 -05:00
bunnei
d7953b8ee5 Merge pull request #3111 from lioncash/query
am: Stub QueryApplicationPlayStatistics
2019-11-21 15:29:34 -05:00
Fernando Sahmkow
46bb609981 Kernel: Optimize condition variable threads management. 2019-11-21 11:13:29 -04:00
Fernando Sahmkow
2ab41ceff4 Kernel: Correct SignalProcessWideKey
When the target is 0, all threads must be processed.
2019-11-21 10:46:55 -04:00
Fernando Sahmkow
2d16507f9f Kernel: Correct behavior of Condition Variables to be more similar to real hardware.
This commit ensures cond var threads act exactly as they do in the real
console. The original implementation uses an RBTree and the behavior of
cond var threads is that at the same priority level they act like a
FIFO.
2019-11-21 10:46:55 -04:00
ReinUsesLisp
73aaf365e7 buffer_cache: Remove brace initialized for objects with default constructor 2019-11-20 16:00:40 -03:00
Mat M
c52f37f259 Merge pull request #3142 from ReinUsesLisp/depbar-log
shader/other: Reduce DEPBAR log severity
2019-11-19 19:52:41 -05:00
ReinUsesLisp
24f4198cee shader/other: Reduce DEPBAR log severity
While DEPBAR is stubbed it doesn't change anything from our end. Shading
languages handle what this instruction does implicitly. We are not
getting anything out fo this log except noise.
2019-11-19 21:26:40 -03:00
ReinUsesLisp
bc10714dcf gl_shader_gen: Apply default value to gl_Position
Nvidia has sane default output values for varyings, but the other
vendors don't apply these. To properly emulate this we would have to
analyze the shader header. For the time being, apply the same default
Nvidia applies so we get the same behaviour on non-Nvidia drivers.
2019-11-19 20:32:01 -03:00
bunnei
b0819e2ffb Merge pull request #3086 from ReinUsesLisp/format-lookups
texture_cache: Use a flat table instead of switch for texture format lookups
2019-11-19 18:29:17 -05:00
Tobias
f9d7a6bec6 citra_qt/main.ui: remove unused actions "Load Symbol Map..." and...
..."Select Game Directory..."

Co-authored-by: vvanelslande <vvanelslandedev@gmail.com>
2019-11-19 16:39:58 +01:00
bunnei
60993513af Merge pull request #3123 from ReinUsesLisp/logging-return
common/logging: Silence no return value warnings
2019-11-17 20:29:51 -05:00
Fernando Sahmkow
67a8bd1e70 Merge pull request #3126 from yuzu-emu/revert-3106-bitfield
Revert "common/bit_field: Silence sign-conversion warnings"
2019-11-16 14:23:15 -04:00
Fernando Sahmkow
7d16b2d2dd Kernel: Correct Cancel Synchronization.
This commit corrects the behavior of cancel synchronization when the
thread is running/ready and ensures the next wait is cancelled as it's
suppose to.
2019-11-16 12:41:51 -04:00
Rodrigo Locatti
8ed0d92e32 Revert "common/bit_field: Silence sign-conversion warnings" 2019-11-16 03:29:37 -03:00
Rodrigo Locatti
3026aec9bd Merge pull request #3106 from lioncash/bitfield
common/bit_field: Silence sign-conversion warnings
2019-11-15 18:49:20 -03:00
ReinUsesLisp
2ac834c722 common/logging: Silence no return value warnings 2019-11-15 18:43:35 -03:00
bunnei
a8295d2c53 Merge pull request #3047 from ReinUsesLisp/clip-control
gl_rasterizer: Emulate viewport flipping with ARB_clip_control
2019-11-15 12:09:19 -05:00
bunnei
3e0e4f146b Merge pull request #3091 from lioncash/core-conversion
core: Make most implicit type conversion warnings errors on MSVC
2019-11-15 12:08:50 -05:00
Lioncash
14581e4a59 common/bit_field: Silence sign-conversion warnings
We can just use numeric_limits instead of relying on wraparound behavior
here.
2019-11-15 07:09:30 -05:00
ReinUsesLisp
4681381a34 format_lookup_table: Address feedback
format_lookup_table: Drop bitfields

format_lookup_table: Use std::array for definition table

format_lookup_table: Include <limits> instead of <numeric>
2019-11-14 20:57:30 -03:00
ReinUsesLisp
80eacdf89b texture_cache: Use a table instead of switch for texture formats
Use a large flat array to look up texture formats. This allows us to
properly implement formats with different component types. It should
also be faster.
2019-11-14 20:57:10 -03:00
Rodrigo Locatti
bb31df62bb Merge pull request #3113 from lioncash/semi
common_funcs: Remove semicolons from INSERT_PADDING_* macros
2019-11-14 20:29:51 -03:00
Lioncash
f2e34efcbb common_funcs: Remove semicolons from INSERT_PADDING_* macros
Makes code that uses the macros consistent by requiring the lines to be
terminated with a semicolon.
2019-11-14 17:05:27 -05:00
Lioncash
2c4c2b5eee service/am: Remove unnecessary Skip calls
We can simplify these by wrapping the necessary members in structs and
then simply reading out the whole struct.
2019-11-14 16:31:52 -05:00
ReinUsesLisp
48a1687f51 texture_cache: Drop abstracted ComponentType
Abstracted ComponentType was not being used in a meaningful way.
This commit drops its usage.

There is one place where it was being used to test compatibility between
two cached surfaces, but this one is implied in the pixel format.
Removing the component type test doesn't change the behaviour.
2019-11-14 18:21:42 -03:00
Rodrigo Locatti
790a482bb4 Merge pull request #3110 from greggameplayer/CompleteRGBA16UI
Complete the implementation of RGBA16UI
2019-11-14 18:21:12 -03:00
Lioncash
1cd8637bf0 am: Stub QueryApplicationPlayStatistics
Maintains implementation parity between QueryApplicationPlayStatistics
and QueryApplicationPlayStatisticsByUid.

These function the same behaviorally underneath the hood, with the only
difference being that one allows specifying a UID.
2019-11-14 16:02:39 -05:00
greggameplayer
c6bc13d0aa correct the implementation of RGBA16UI 2019-11-14 21:37:39 +01:00
bunnei
885d88825e Merge pull request #3089 from SciresM/play_statistics
Implement stub for IApplicationFunctions::QueryApplicationPlayStatisticsByUid
2019-11-14 13:54:29 -05:00
bunnei
360b0d1b30 Merge pull request #3093 from lioncash/mbedtls
core: Migrate off deprecated mbedtls functions
2019-11-14 13:47:23 -05:00
bunnei
02880a8195 Merge pull request #3092 from lioncash/util
key_manager: Make use of IOFile in WriteKeyToFile()
2019-11-14 13:46:55 -05:00
Fernando Sahmkow
b6f6733131 Merge pull request #3081 from ReinUsesLisp/fswzadd-shuffles
shader: Implement FSWZADD and reimplement SHFL
2019-11-14 10:27:27 -04:00
Rodrigo Locatti
7f424d0f60 Merge pull request #3107 from lioncash/hashable
common/hash: Remove unused HashableStruct
2019-11-13 17:30:30 -03:00
Rodrigo Locatti
ebb30cbefb Merge pull request #3104 from lioncash/xts
xts_archive: Remove redundant std::string constructor
2019-11-13 17:00:02 -03:00
Lioncash
c5c89a4d5c common/hash: Remove unused HashableStruct
This is unused, so it can be removed. There's better ways of ensuring
zeroed out padding bits, like using zero-initialization, anyhow.
2019-11-13 14:58:43 -05:00
ReinUsesLisp
7990220df7 maxwell_3d: Fix stencil_back_func_mask offset
stencil_back_func_mask and stencil_back_mask were misplaced. This commit
addresses that issue.
2019-11-13 16:35:17 -03:00
Rodrigo Locatti
cc9e682021 Merge pull request #3103 from lioncash/cfunc
common_funcs: silence sign-conversion warnings in MakeMagic()
2019-11-13 16:26:34 -03:00
Lioncash
03b73aa575 xts_archive: Remove redundant std::string constructor
We can just call the .data() member of path instead of constructing a
completely new string.
2019-11-13 10:02:10 -05:00
Lioncash
61f6eaad45 common_funcs: silence sign-conversion warnings in MakeMagic()
We can trivially resolve these by casting the characters to unsigned
values and then shifting the bits.
2019-11-13 06:53:19 -05:00
Rodrigo Locatti
cf770a68a5 Merge pull request #3084 from ReinUsesLisp/cast-warnings
video_core: Treat implicit conversions as errors
2019-11-13 02:16:22 -03:00
bunnei
d1f0d182a7 Update CONTRIBUTING.md 2019-11-12 21:42:43 -05:00
bunnei
2cacf97099 Merge pull request #3096 from jroweboy/patch-1
Move source in windows uploads into its own internal zip
2019-11-12 17:52:31 -05:00
James Rowe
d24fcaff77 Move source in windows uploads into its own internal zip
This should prevent path length issues when extracting the build from the installer
2019-11-12 15:32:16 -07:00
bunnei
f7d4c84807 Merge pull request #3090 from DarkLordZach/azure-source
ci: Package source with builds
2019-11-12 15:56:46 -05:00
Lioncash
e21b6ff79d service: Update function tables
Keeps the function tables up to date.

Updated based off information from Switchbrew.
2019-11-12 10:32:56 -05:00
Lioncash
64cbebc58f key_manager: Make use of IOFile in WriteKeyToFile()
This properly handles unicode-based paths on Windows, while opening a
raw stream doesn't out-of-the-box.

Prevents file creation from potentially failing on Windows PCs that make
use of unicode characters in their save paths (e.g. writing to a user's
AppData folder, where the user has a name with non-ASCII characters).
2019-11-12 08:52:18 -05:00
Lioncash
e0c46e6879 core: Migrate off deprecated mbedtls functions
These functions are marked for deprecation and it's recommended that the
*_ret variants be used instead.
2019-11-12 08:45:56 -05:00
Lioncash
47a6bb2d5b externals: Update httplib
Since the introduction of this library, numerous improvements have been
made. Notably, many of the warnings we would get by simply including the
library header have now been fixed. This makes it much easier to make
conversion warning an error.
2019-11-12 08:31:27 -05:00
Lioncash
f11b87ebf1 service: Resolve sign conversion errors
These are fairly trivial to resolve and most of the changes entail
using RESULT_UNKNOWN over ResultCode(-1).
2019-11-12 07:55:39 -05:00
Lioncash
75dec14f21 perf_stats: Resolve implicit int to double conversion error
We simply need to turn the literal argument to std::accumulate into a
double, rather than an int.
2019-11-12 07:55:39 -05:00
Lioncash
23878bf360 loader; Resolve sign conversion/truncation errors 2019-11-12 07:55:39 -05:00
Lioncash
86a1eb7789 gdbstub: Resolve sign conversion errors 2019-11-12 07:55:39 -05:00
Lioncash
12dc918937 kernel: Resolve sign conversion warnings
Uncovered a bug within Thread's SetCoreAndAffinityMask() where an
unsigned variable (ideal_core) was being compared against "< 0", which
would always be a false condition.

We can also get rid of an unused function (GetNextProcessorId) which contained a sign
mismatch warning.
2019-11-12 07:55:39 -05:00
Lioncash
86c397dd6e file_sys: Resolve sign conversion warnings
Resolves a few trivial sign conversion/mismatch errors.
2019-11-12 07:55:39 -05:00
Lioncash
ef060ed40c result: Add default error code for the ResultCode(-1) case
Will be used to reduce the overall duplication of the same magic value
all over the codebase in following changes.
2019-11-12 07:55:38 -05:00
Lioncash
581d2e36e5 crypto: Resolve sign-conversion warnings 2019-11-12 07:55:22 -05:00
Lioncash
27ab99490e result: Resolve sign-coversion warnings
The constructor was implicitly using signed->unsigned conversions to
produce 0xFFFFFFFF. We can just specify this explicitly with UINT32_MAX.
2019-11-12 07:06:48 -05:00
Lioncash
19a0abc19b arm_unicorn: Resolve sign conversion warnings
While we're at it, this also resolves a type truncation warning as well,
given the code was truncating from a 64-bit value to a 32-bit one.
2019-11-12 07:06:48 -05:00
Lioncash
96d677bef0 CMakeLists: Make most implicit type conversion warnings errors on MSVC
Quite frequently there have been cases where code has been merged into
the core that produces warning. In order to prevent this from occurring,
we can make the compiler flag these cases and allow our CI to flag down
any code that would generate these warnings.

This is beneficial given silent conversions from signed/unsigned can
result in logic bugs. This forces one writing changes to be explicit
about when signedness conversions are desirable, rather than leaving it
up to readers' interpretation.

Currently the codebase isn't in a state where it will build successfully
with this change applied, but this will be addressed in subsequent
follow-up changes. This set of changes will focus on making it build
properly with these changes for MSVC as a starting point for basic
coverage.
2019-11-12 07:06:25 -05:00
Zach Hilman
d4a1afba4b ci: Package source with builds 2019-11-11 22:32:22 -05:00
Rodrigo Locatti
fb9418798d video_core: Enable sign conversion warnings
Enable sign conversion warnings but don't treat them as errors.
2019-11-11 18:00:37 -03:00
Michael Scire
b0b0786493 Implement stub for QueryApplicationPlayStatisticsByUid 2019-11-11 07:32:47 -08:00
bunnei
8714d40a77 Merge pull request #3085 from bunnei/web-token-b64
yuzu: configure_web: Use Base64 encoded token
2019-11-09 14:50:31 -05:00
bunnei
8dc9f35baf web-service: Port citra's updated web_backend code. 2019-11-09 14:00:44 -05:00
bunnei
883eb1a1a1 yuzu: configure_web: Use Base64 encoded token for simplifying user experience. 2019-11-09 14:00:44 -05:00
bunnei
0fc596de6e Merge pull request #3082 from ReinUsesLisp/fix-lockers
gl_shader_cache: Fix locker constructors
2019-11-09 13:58:36 -05:00
ReinUsesLisp
18c1cb68fd video_core: Treat implicit conversions as errors 2019-11-08 22:49:39 +00:00
ReinUsesLisp
096f339a2a video_core: Silence implicit conversion warnings 2019-11-08 22:48:50 +00:00
ReinUsesLisp
fa0d65fc7b microprofile: Silence conversion warnings 2019-11-08 22:48:42 +00:00
bunnei
a056d8de16 Merge pull request #3080 from FernandoS27/glsl-fix
GLSLDecompiler: Correct Texture Gather Offset.
2019-11-08 15:56:29 -05:00
ReinUsesLisp
bfa973a62b gl_shader_cache: Fix locker constructors
Properly pass engine when a shader is being constructed from memory.
2019-11-07 20:43:31 -03:00
ReinUsesLisp
3ab0514698 gl_shader_cache: Enable extensions only when available
Silence GLSL compilation warnings.
2019-11-07 20:08:42 -03:00
ReinUsesLisp
cd66395944 gl_shader_decompiler: Add safe fallbacks when ARB_shader_ballot is not available 2019-11-07 20:08:42 -03:00
ReinUsesLisp
56e237d1f9 shader_ir/warp: Implement FSWZADD 2019-11-07 20:08:41 -03:00
ReinUsesLisp
08b2b1080a gl_shader_decompiler: Reimplement shuffles with platform agnostic intrinsics 2019-11-07 20:08:41 -03:00
Fernando Sahmkow
3d7c284e0f GLSLDecompiler: Correct Texture Gather Offset.
This commit corrects the argument ordering in textureGatherOffset.
2019-11-07 11:43:56 -04:00
bunnei
b6ae48966d Merge pull request #3032 from ReinUsesLisp/simplify-control-flow-brx
shader/control_flow: Abstract repeated code chunks in BRX tracking
2019-11-07 01:30:01 -05:00
Morph
0e8a3bf3e5 buffer_cache: Add missing includes (#3079)
`boost::make_iterator_range` is available when `boost/range/iterator_range.hpp` is included.
Also include `boost/icl/interval_map.hpp` and `boost/icl/interval_set.hpp`.
2019-11-07 06:25:53 +00:00
bunnei
344d15f61e Merge pull request #3070 from ReinUsesLisp/shader-warnings
shader_ir: Reduce severity of warnings
2019-11-07 00:47:24 -05:00
ReinUsesLisp
e9d2fad984 gl_rasterizer: Remove front facing hack 2019-11-07 01:52:18 -03:00
ReinUsesLisp
f1facaeaef gl_shader_decompiler: Fix typo "y_negate"->"y_direction" 2019-11-07 01:52:18 -03:00
ReinUsesLisp
e2ea0c3e11 gl_shader_manager: Remove unused variable in SetFromRegs 2019-11-07 01:52:18 -03:00
ReinUsesLisp
028b1a34a9 yuzu_cmd: Use string_view instead of string for extensions
Avoids potential allocations due to the usage of std::string on strings
that we know at compile time. Most of these might fit in SSO, but it
adds complexity that can be easily avoided with string views.
2019-11-07 01:52:18 -03:00
ReinUsesLisp
f019817f8f gl_rasterizer: Emulate viewport flipping with ARB_clip_control
Emulates negative y viewports with ARB_clip_control. This allows us to
more easily emulated pipelines with tessellation and/or geometry shader
stages. It also avoids corrupting games with transform feedbacks and
negative viewports (gl_Position.y was being modified).
2019-11-07 01:52:18 -03:00
Rodrigo Locatti
ff5a0f370c shader/control_flow: Specify constness on caller lambdas
Update src/video_core/shader/control_flow.cpp

Co-Authored-By: Mat M. <mathew1800@gmail.com>

Update src/video_core/shader/control_flow.cpp

Co-Authored-By: Mat M. <mathew1800@gmail.com>

Update src/video_core/shader/control_flow.cpp

Co-Authored-By: Mat M. <mathew1800@gmail.com>

Update src/video_core/shader/control_flow.cpp

Co-Authored-By: Mat M. <mathew1800@gmail.com>

Update src/video_core/shader/control_flow.cpp

Co-Authored-By: Mat M. <mathew1800@gmail.com>

Update src/video_core/shader/control_flow.cpp

Co-Authored-By: Mat M. <mathew1800@gmail.com>
2019-11-07 01:44:09 -03:00
ReinUsesLisp
7b069252f8 shader/control_flow: Use callable template instead of std::function 2019-11-07 01:44:08 -03:00
ReinUsesLisp
46c3047283 shader/control_flow: Abstract repeated code chunks in BRX tracking
Remove copied and pasted for cycles into a common templated function.
2019-11-07 01:44:08 -03:00
ReinUsesLisp
ae7dfa93be shader/control_flow: Silence Intellisense cast warnings 2019-11-07 01:44:08 -03:00
ReinUsesLisp
deb1b54eed shader/control_flow: Remove brace initializer in std containers
These containers have a default constructor.
2019-11-07 01:44:08 -03:00
ReinUsesLisp
39c66abd91 shader/decode: Reduce severity of arithmetic rounding warnings 2019-11-07 01:43:38 -03:00
ReinUsesLisp
c4374d0d41 shader/arithmetic: Reduce RRO stub severity 2019-11-07 01:43:38 -03:00
ReinUsesLisp
35d40b74b3 shader/texture: Remove NODEP warnings
These warnings don't offer meaningful information while decoding
shaders. Remove them.
2019-11-07 01:43:38 -03:00
bunnei
c414ebaa9c Merge pull request #3078 from bunnei/azure-rename-partial
ci: Rename build folder only on non-mainline builds
2019-11-06 23:28:58 -05:00
bunnei
e07dfc4da3 ci: Rename build folder only on non-mainline builds 2019-11-06 23:26:29 -05:00
bunnei
63d30133f8 Merge pull request #3077 from yuzu-emu/revert-3073-azure-rename-partial
Revert "ci: Rename build folder only on non-mainline builds"
2019-11-06 21:37:01 -05:00
bunnei
f1e4f3fc0c Revert "ci: Rename build folder only on non-mainline builds" 2019-11-06 21:36:50 -05:00
bunnei
468576284d Merge pull request #3057 from ReinUsesLisp/buffer-sub-data
gl_rasterizer: Upload constant buffers with glNamedBufferSubData
2019-11-06 10:08:55 -05:00
bunnei
4d66ca97e5 Merge pull request #3076 from DarkLordZach/telem-names
ci: Populate build repository from Azure environment
2019-11-06 10:08:27 -05:00
bunnei
c1a3d19897 Merge pull request #3062 from bunnei/event-improve
kernel: Improve events
2019-11-06 10:05:50 -05:00
Rodrigo Locatti
654b77d2ec Merge pull request #3039 from ReinUsesLisp/cleanup-samplers
shader/node: Unpack bindless texture encoding
2019-11-06 04:54:11 +00:00
Zach Hilman
0c8b6b0351 ci: Populate build repository from Azure environment 2019-11-05 21:37:27 -05:00
bunnei
9a62f5351a Merge pull request #3073 from DarkLordZach/azure-rename-partial
ci: Rename build folder only on non-mainline builds
2019-11-05 21:10:44 -05:00
Zach Hilman
65bed6682c ci: Rename build folder only on non-mainline builds 2019-11-05 21:07:30 -05:00
David
0e34f648f4 Merge pull request #2859 from Morph1984/hid
hid: Stub SetNpadJoyAssignmentModeSingle and GetNpadHandheldActivationMode
2019-11-06 12:48:07 +11:00
bunnei
21e07df7b7 Merge pull request #2914 from FernandoS27/fermi-fix
Fermi2D: limit blit area to only available area
2019-11-05 20:45:24 -05:00
bunnei
62a3d59288 Merge pull request #3045 from lioncash/zlib-tests
externals: Remove special casing of zlib's tests.
2019-11-05 20:44:17 -05:00
bunnei
4dc068a90c Merge pull request #3065 from bunnei/zero-init-padding
common_func: Use std::array for INSERT_PADDING_* macros.
2019-11-05 16:55:11 -05:00
bunnei
1bdae0fe29 common_func: Use std::array for INSERT_PADDING_* macros.
- Zero initialization here is useful for determinism.
2019-11-03 22:22:41 -05:00
bunnei
ae6eb61892 Merge pull request #3059 from FearlessTobi/stub-am-commands
core/am: Stub InitializeApplicationCopyrightFrameBuffer, SetApplicationCopyrightImage and SetApplicationCopyrightVisibility
2019-11-03 05:26:33 -05:00
Mat M
2b4208254e Merge pull request #3060 from FearlessTobi/patch-1
common/bit_field: Remove FORCE_INLINE calls
2019-11-03 04:59:06 -05:00
bunnei
84887b0088 Merge pull request #3064 from yuzu-emu/revert-3063-zero-init-padding
Revert "common_func: Use std::array for INSERT_PADDING_* macros."
2019-11-03 04:40:04 -05:00
bunnei
4edf73344f Revert "common_func: Use std::array for INSERT_PADDING_* macros." 2019-11-03 04:39:51 -05:00
bunnei
8c1e38f744 Merge pull request #3063 from bunnei/zero-init-padding
common_func: Use std::array for INSERT_PADDING_* macros.
2019-11-03 04:35:12 -05:00
bunnei
fdc5791b08 common_func: Use std::array for INSERT_PADDING_* macros.
- Zero initialization here is useful for determinism.
2019-11-03 04:30:16 -05:00
bunnei
ece5287843 kernel: readable_event: Signal only once. 2019-11-03 04:25:41 -05:00
bunnei
b0ab803ce8 kernel: events: Remove ResetType::Automatic.
- This does not actually seem to exist in the real kernel - games reset these automatically.

# Conflicts:
#	src/core/hle/service/am/applets/applets.cpp
#	src/core/hle/service/filesystem/fsp_srv.cpp
2019-11-03 04:22:45 -05:00
bunnei
28bb248db6 kernel: readable_event: Initialize members. 2019-11-03 04:18:39 -05:00
Tobias
a81987a7cb common/bit_field: Remove FORCE_INLINE calls
See bunneis comment here https://github.com/citra-emu/citra/pull/4629#discussion_r258533167.
They were supposed to be removed by him, but he missed them.
2019-11-03 08:25:37 +01:00
FearlessTobi
832c138eff core/am: Stub InitializeApplicationCopyrightFrameBuffer, SetApplicationCopyrightImage and SetApplicationCopyrightVisibility
These commands require Screenshots to be implemented anyway, so they are safe to stub for now.
2019-11-03 07:37:38 +01:00
bunnei
bec7e3b7d9 Merge pull request #3058 from FearlessTobi/port-4948
Port citra-emu/citra#4948: "citra_qt: add amiibo drag and drop support"
2019-11-03 01:55:21 -04:00
ReinUsesLisp
442a1cc021 gl_rasterizer: Re-enable stream buffer memory due to global memory
Global memory is still using the stream buffer when it shouldn't. As a
temporary fix re-enable the stream buffer on compute.
2019-11-02 13:19:19 -03:00
ReinUsesLisp
76ca2a5f82 gl_rasterizer: Upload constant buffers with glNamedBufferSubData
Nvidia's OpenGL driver maps gl(Named)BufferSubData with some requirements
to a fast. This path has an extra memcpy but updates the buffer without
orphaning or waiting for previous calls. It can be seen as a better
model for "push constants" that can upload a whole UBO instead of 256
bytes.

This path has some requirements established here:
http://on-demand.gputechconf.com/gtc/2014/presentations/S4379-opengl-44-scene-rendering-techniques.pdf#page=24

Instead of using the stream buffer, this commits moves constant buffers
uploads to calls of glNamedBufferSubData and from my testing it brings a
performance improvement. This is disabled when the vendor is not Nvidia
since it brings performance regressions.
2019-11-02 05:05:34 -03:00
ReinUsesLisp
a993df1ee2 shader/node: Unpack bindless texture encoding
Bindless textures were using u64 to pack the buffer and offset from
where they come from. Drop this in favor of separated entries in the
struct.

Remove the usage of std::set in favor of std::list (it's not std::vector
to avoid reference invalidations) for samplers and images.
2019-10-29 20:53:48 -03:00
Lioncash
1643af431c externals: Track upstream libzip
Stops relying on a fork for providing zip handling and instead tracks
the upstream branch but keeps any necessary build-related changes in the
source tree directly without modifying the libzip target itself.
2019-10-29 19:52:40 -04:00
Lioncash
c2486f77e4 externals: Amend zlib submodule
Supplies CMakeLists.txt file that avoids pulling in zlib's tests into
the tree. This avoids needing to explicitly opt these tests out from
ctest.
2019-10-29 16:58:23 -04:00
Fernando Sahmkow
c0eb1aecfd Fermi2D: Use a different formula for delimiting blit areas. 2019-10-17 18:21:01 -04:00
Fernando Sahmkow
57a46c69f1 Fermi2D: limit blit area to only available area
Normaly OpenGL does not care if the areas exceed the texture regions but
other backends such as Vulkan do care about the limits of this areas.
This PR crops the areas of the blit in order that they don't surpass the
limits of the textures. This should help Vulkan and faulty OpenGL
drivers
2019-10-17 10:38:44 -04:00
Morph
c1e9ca4c08 hid: Stub SetNpadJoyAssignmentModeSingle and reorganize service commands 2019-10-07 04:43:34 -07:00
245 changed files with 7244 additions and 5052 deletions

View File

@@ -1,12 +1,16 @@
#!/bin/bash -ex
# Copy documentation
cp license.txt "$REV_NAME"
cp README.md "$REV_NAME"
cp license.txt "$DIR_NAME"
cp README.md "$DIR_NAME"
tar $COMPRESSION_FLAGS "$ARCHIVE_NAME" "$REV_NAME"
tar -cJvf "${REV_NAME}-source.tar.xz" src externals CMakeLists.txt README.md license.txt
cp "${REV_NAME}-source.tar.xz" "$DIR_NAME"
mv "$REV_NAME" $RELEASE_NAME
tar $COMPRESSION_FLAGS "$ARCHIVE_NAME" "$DIR_NAME"
mv "$DIR_NAME" $RELEASE_NAME
mv "${REV_NAME}-source.tar.xz" $RELEASE_NAME
7z a "$REV_NAME.7z" $RELEASE_NAME

View File

@@ -11,5 +11,4 @@ ninja
ccache -s
# Ignore zlib's tests, since they aren't gated behind a CMake option.
ctest -VV -E "(example|example64)" -C Release
ctest -VV -C Release

View File

@@ -6,9 +6,15 @@ REV_NAME="yuzu-linux-${GITDATE}-${GITREV}"
ARCHIVE_NAME="${REV_NAME}.tar.xz"
COMPRESSION_FLAGS="-cJvf"
mkdir "$REV_NAME"
if [ "${RELEASE_NAME}" = "mainline" ]; then
DIR_NAME="${REV_NAME}"
else
DIR_NAME="${REV_NAME}_${RELEASE_NAME}"
fi
cp build/bin/yuzu-cmd "$REV_NAME"
cp build/bin/yuzu "$REV_NAME"
mkdir "$DIR_NAME"
cp build/bin/yuzu-cmd "$DIR_NAME"
cp build/bin/yuzu "$DIR_NAME"
. .ci/scripts/common/post-upload.sh

View File

@@ -1,12 +1,23 @@
$GITDATE = $(git show -s --date=short --format='%ad') -replace "-",""
param($BUILD_NAME)
$GITDATE = $(git show -s --date=short --format='%ad') -replace "-", ""
$GITREV = $(git show -s --format='%h')
$RELEASE_DIST = "yuzu-windows-msvc"
if ("$BUILD_NAME" -eq "mainline") {
$RELEASE_DIST = "yuzu-windows-msvc"
}
else {
$RELEASE_DIST = "yuzu-windows-msvc-$BUILD_NAME"
}
$MSVC_BUILD_ZIP = "yuzu-windows-msvc-$GITDATE-$GITREV.zip" -replace " ", ""
$MSVC_BUILD_PDB = "yuzu-windows-msvc-$GITDATE-$GITREV-debugsymbols.zip" -replace " ", ""
$MSVC_SEVENZIP = "yuzu-windows-msvc-$GITDATE-$GITREV.7z" -replace " ", ""
$MSVC_TAR = "yuzu-windows-msvc-$GITDATE-$GITREV.tar" -replace " ", ""
$MSVC_TARXZ = "yuzu-windows-msvc-$GITDATE-$GITREV.tar.xz" -replace " ", ""
$MSVC_SOURCE = "yuzu-windows-msvc-source-$GITDATE-$GITREV" -replace " ", ""
$MSVC_SOURCE_TAR = "$MSVC_SOURCE.tar"
$MSVC_SOURCE_TARXZ = "$MSVC_SOURCE_TAR.xz"
$env:BUILD_ZIP = $MSVC_BUILD_ZIP
$env:BUILD_SYMBOLS = $MSVC_BUILD_PDB
@@ -14,19 +25,33 @@ $env:BUILD_UPDATE = $MSVC_SEVENZIP
$BUILD_DIR = ".\build\bin\Release"
# Upload debugging symbols
mkdir pdb
Get-ChildItem "$BUILD_DIR\" -Recurse -Filter "*.pdb" | Copy-Item -destination .\pdb
7z a -tzip $MSVC_BUILD_PDB .\pdb\*.pdb
rm "$BUILD_DIR\*.pdb"
# Create artifact directories
mkdir $RELEASE_DIST
mkdir $MSVC_SOURCE
mkdir "artifacts"
# Build a tar.xz for the source of the release
Copy-Item .\license.txt -Destination $MSVC_SOURCE
Copy-Item .\README.md -Destination $MSVC_SOURCE
Copy-Item .\src -Recurse -Destination $MSVC_SOURCE
Copy-Item .\externals -Recurse -Destination $MSVC_SOURCE
Copy-Item .\dist -Recurse -Destination $MSVC_SOURCE
Copy-Item .\CMakeModules -Recurse -Destination $MSVC_SOURCE
7z a -r -ttar $MSVC_SOURCE_TAR $MSVC_SOURCE
7z a -r -txz $MSVC_SOURCE_TARXZ $MSVC_SOURCE_TAR
# Build the final release artifacts
Copy-Item $MSVC_SOURCE_TARXZ -Destination $RELEASE_DIST
Copy-Item "$BUILD_DIR\*" -Destination $RELEASE_DIST -Recurse
rm "$RELEASE_DIST\*.exe"
Get-ChildItem "$BUILD_DIR" -Recurse -Filter "yuzu*.exe" | Copy-Item -destination $RELEASE_DIST
Get-ChildItem "$BUILD_DIR" -Recurse -Filter "QtWebEngineProcess*.exe" | Copy-Item -destination $RELEASE_DIST
Copy-Item .\license.txt -Destination $RELEASE_DIST
Copy-Item .\README.md -Destination $RELEASE_DIST
7z a -tzip $MSVC_BUILD_ZIP $RELEASE_DIST\*
7z a $MSVC_SEVENZIP $RELEASE_DIST

View File

@@ -6,8 +6,14 @@ REV_NAME="yuzu-windows-mingw-${GITDATE}-${GITREV}"
ARCHIVE_NAME="${REV_NAME}.tar.gz"
COMPRESSION_FLAGS="-czvf"
mkdir "$REV_NAME"
if [ "${RELEASE_NAME}" = "mainline" ]; then
DIR_NAME="${REV_NAME}"
else
DIR_NAME="${REV_NAME}_${RELEASE_NAME}"
fi
mkdir "$DIR_NAME"
# get around the permission issues
cp -r package/* "$REV_NAME"
cp -r package/* "$DIR_NAME"
. .ci/scripts/common/post-upload.sh

View File

@@ -17,6 +17,7 @@ steps:
inputs:
targetType: 'filePath'
filePath: './.ci/scripts/windows/upload.ps1'
arguments: '$(BuildName)'
- publish: artifacts
artifact: 'yuzu-$(BuildName)-windows-msvc'
displayName: 'Upload Artifacts'

View File

@@ -10,6 +10,7 @@ stages:
jobs:
- job: format
displayName: 'clang'
continueOnError: true
pool:
vmImage: ubuntu-latest
steps:

8
.gitmodules vendored
View File

@@ -47,8 +47,8 @@
path = externals/sirit
url = https://github.com/ReinUsesLisp/sirit
[submodule "libzip"]
path = externals/libzip
url = https://github.com/DarkLordZach/libzip
path = externals/libzip/libzip
url = https://github.com/nih-at/libzip.git
[submodule "zlib"]
path = externals/zlib
url = https://github.com/madler/zlib
path = externals/zlib/zlib
url = https://github.com/madler/zlib.git

View File

@@ -1 +1 @@
**The Contributor's Guide has moved to [the Yuzu wiki](https://github.com/yuzu-emu/yuzu/wiki/Contributing).**
**The Contributor's Guide has moved to [the yuzu wiki](https://github.com/yuzu-emu/yuzu/wiki/Contributing).**

View File

@@ -76,6 +76,7 @@ endif()
# zlib
add_subdirectory(zlib EXCLUDE_FROM_ALL)
set(ZLIB_LIBRARIES z)
# libzip
add_subdirectory(libzip EXCLUDE_FROM_ALL)

File diff suppressed because it is too large Load Diff

1
externals/libzip vendored

Submodule externals/libzip deleted from bd7a8103e9

564
externals/libzip/CMakeLists.txt vendored Normal file
View File

@@ -0,0 +1,564 @@
# TODO:
# create usable libtool .la file
CMAKE_MINIMUM_REQUIRED(VERSION 3.0.2)
LIST(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/libzip")
PROJECT(libzip C)
OPTION(ENABLE_COMMONCRYPTO "Enable use of CommonCrypto" ON)
OPTION(ENABLE_GNUTLS "Enable use of GnuTLS" ON)
OPTION(ENABLE_MBEDTLS "Enable use of mbed TLS" ON)
OPTION(ENABLE_OPENSSL "Enable use of OpenSSL" ON)
OPTION(ENABLE_WINDOWS_CRYPTO "Enable use of Windows cryptography libraries" ON)
OPTION(ENABLE_BZIP2 "Enable use of BZip2" OFF)
OPTION(ENABLE_LZMA "Enable use of LZMA" OFF)
INCLUDE(CheckFunctionExists)
INCLUDE(CheckIncludeFiles)
INCLUDE(CheckSymbolExists)
INCLUDE(CheckTypeSize)
INCLUDE(CheckCSourceRuns)
INCLUDE(CheckCSourceCompiles)
INCLUDE(CheckStructHasMember)
INCLUDE(TestBigEndian)
INCLUDE(GNUInstallDirs)
IF(ENABLE_COMMONCRYPTO)
CHECK_INCLUDE_FILES(CommonCrypto/CommonCrypto.h COMMONCRYPTO_FOUND)
ELSE()
SET(COMMONCRYPTO_FOUND FALSE)
ENDIF()
IF(ENABLE_GNUTLS)
INCLUDE(FindNettle)
INCLUDE(FindGnuTLS)
ELSE()
SET(GNUTLS_FOUND FALSE)
ENDIF()
IF(ENABLE_MBEDTLS)
FIND_PATH(MBEDTLS_INCLUDE_DIR mbedtls/aes.h)
FIND_LIBRARY(MBEDTLS_LIBRARIES NAMES mbedcrypto)
ELSE()
SET(MBEDTLS_LIBRARIES FALSE)
ENDIF()
IF(ENABLE_OPENSSL)
INCLUDE(FindOpenSSL)
ELSE()
SET(OPENSSL_FOUND FALSE)
ENDIF()
IF(WIN32)
IF(ENABLE_WINDOWS_CRYPTO)
SET(WINDOWS_CRYPTO_FOUND TRUE)
ENDIF()
ELSE()
SET(WINDOWS_CRYPTO_FOUND FALSE)
ENDIF()
OPTION(BUILD_SHARED_LIBS "Build shared libraries" ON)
OPTION(SHARED_LIB_VERSIONNING "Add SO version in .so build" ON)
SET(PACKAGE "libzip")
SET(PACKAGE_NAME ${PACKAGE})
SET(PACKAGE_VERSION_MAJOR "1")
SET(PACKAGE_VERSION_MINOR "5")
SET(PACKAGE_VERSION_MICRO "2a")
#SET(VERSION "${PACKAGE_VERSION_MAJOR}.${PACKAGE_VERSION_MINOR}")
SET(VERSION "${PACKAGE_VERSION_MAJOR}.${PACKAGE_VERSION_MINOR}.${PACKAGE_VERSION_MICRO}")
SET(PACKAGE_VERSION ${VERSION})
SET(LIBZIP_VERSION ${PACKAGE_VERSION})
SET(LIBZIP_VERSION_MAJOR ${PACKAGE_VERSION_MAJOR})
SET(LIBZIP_VERSION_MINOR ${PACKAGE_VERSION_MINOR})
SET(LIBZIP_VERSION_MICRO ${PACKAGE_VERSION_MICRO})
SET(PACKAGE_STRING "${PACKAGE_NAME} ${PACKAGE_VERSION}")
SET(ARCHIVE_NAME ${PACKAGE_NAME}-${PACKAGE_VERSION})
IF(NOT TARGET dist)
ADD_CUSTOM_TARGET(dist
COMMAND git config tar.tar.xz.command "xz -c"
COMMAND git archive --prefix=${ARCHIVE_NAME}/ -o ${ARCHIVE_NAME}.tar.gz HEAD
COMMAND git archive --prefix=${ARCHIVE_NAME}/ -o ${ARCHIVE_NAME}.tar.xz HEAD
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
)
ADD_CUSTOM_TARGET(distcheck
COMMAND chmod -R u+w ${ARCHIVE_NAME} ${ARCHIVE_NAME}-build ${ARCHIVE_NAME}-dest 2>/dev/null || true
COMMAND rm -rf ${ARCHIVE_NAME} ${ARCHIVE_NAME}-build ${ARCHIVE_NAME}-dest
COMMAND cmake -E tar xf ${ARCHIVE_NAME}.tar.gz
COMMAND chmod -R u-w ${ARCHIVE_NAME}
COMMAND mkdir ${ARCHIVE_NAME}-build
COMMAND mkdir ${ARCHIVE_NAME}-dest
COMMAND cd ${ARCHIVE_NAME}-build && cmake -DCMAKE_INSTALL_PREFIX=../${ARCHIVE_NAME}-dest ../${ARCHIVE_NAME}
COMMAND cd ${ARCHIVE_NAME}-build && make -j4
COMMAND cd ${ARCHIVE_NAME}-build && make test
COMMAND cd ${ARCHIVE_NAME}-build && make install
# COMMAND cd ${ARCHIVE_NAME}-build && make uninstall
# COMMAND if [ `find ${ARCHIVE_NAME}-dest ! -type d | wc -l` -ne 0 ]; then echo leftover files in ${ARCHIVE_NAME}-dest; false; fi
COMMAND cd ${ARCHIVE_NAME}-build && make clean
COMMAND chmod -R u+w ${ARCHIVE_NAME} ${ARCHIVE_NAME}-build ${ARCHIVE_NAME}-dest
COMMAND rm -rf ${ARCHIVE_NAME} ${ARCHIVE_NAME}-build ${ARCHIVE_NAME}-dest
COMMAND echo "${ARCHIVE_NAME}.tar.gz is ready for distribution."
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
)
ADD_DEPENDENCIES(distcheck dist)
ENDIF(NOT TARGET dist)
IF(BUILD_SHARED_LIBS)
SET(HAVE_SHARED TRUE)
ELSE()
SET(ZIP_STATIC TRUE)
ENDIF()
# Checks
CHECK_FUNCTION_EXISTS(_chmod HAVE__CHMOD)
CHECK_FUNCTION_EXISTS(_close HAVE__CLOSE)
CHECK_FUNCTION_EXISTS(_dup HAVE__DUP)
CHECK_FUNCTION_EXISTS(_fdopen HAVE__FDOPEN)
CHECK_FUNCTION_EXISTS(_fileno HAVE__FILENO)
CHECK_FUNCTION_EXISTS(_open HAVE__OPEN)
CHECK_FUNCTION_EXISTS(_setmode HAVE__SETMODE)
CHECK_FUNCTION_EXISTS(_snprintf HAVE__SNPRINTF)
CHECK_FUNCTION_EXISTS(_strdup HAVE__STRDUP)
CHECK_FUNCTION_EXISTS(_stricmp HAVE__STRICMP)
CHECK_FUNCTION_EXISTS(_strtoi64 HAVE__STRTOI64)
CHECK_FUNCTION_EXISTS(_strtoui64 HAVE__STRTOUI64)
CHECK_FUNCTION_EXISTS(_unlink HAVE__UNLINK)
CHECK_FUNCTION_EXISTS(arc4random HAVE_ARC4RANDOM)
CHECK_FUNCTION_EXISTS(clonefile HAVE_CLONEFILE)
CHECK_FUNCTION_EXISTS(explicit_bzero HAVE_EXPLICIT_BZERO)
CHECK_FUNCTION_EXISTS(explicit_memset HAVE_EXPLICIT_MEMSET)
CHECK_FUNCTION_EXISTS(fileno HAVE_FILENO)
CHECK_FUNCTION_EXISTS(fseeko HAVE_FSEEKO)
CHECK_FUNCTION_EXISTS(ftello HAVE_FTELLO)
CHECK_FUNCTION_EXISTS(getprogname HAVE_GETPROGNAME)
CHECK_FUNCTION_EXISTS(localtime_r HAVE_LOCALTIME_R)
CHECK_FUNCTION_EXISTS(open HAVE_OPEN)
CHECK_FUNCTION_EXISTS(setmode HAVE_SETMODE)
CHECK_FUNCTION_EXISTS(snprintf HAVE_SNPRINTF)
CHECK_FUNCTION_EXISTS(strcasecmp HAVE_STRCASECMP)
CHECK_FUNCTION_EXISTS(strdup HAVE_STRDUP)
CHECK_FUNCTION_EXISTS(stricmp HAVE_STRICMP)
CHECK_FUNCTION_EXISTS(strtoll HAVE_STRTOLL)
CHECK_FUNCTION_EXISTS(strtoull HAVE_STRTOULL)
CHECK_INCLUDE_FILES("sys/types.h;sys/stat.h;fts.h" HAVE_FTS_H)
CHECK_INCLUDE_FILES(stdbool.h HAVE_STDBOOL_H)
CHECK_INCLUDE_FILES(strings.h HAVE_STRINGS_H)
CHECK_INCLUDE_FILES(unistd.h HAVE_UNISTD_H)
CHECK_INCLUDE_FILES(inttypes.h HAVE_INTTYPES_H_LIBZIP)
CHECK_INCLUDE_FILES(stdint.h HAVE_STDINT_H_LIBZIP)
CHECK_INCLUDE_FILES(sys/types.h HAVE_SYS_TYPES_H_LIBZIP)
# TODO: fix test
# this test does not find __progname even when it exists
#CHECK_SYMBOL_EXISTS(__progname stdlib.h HAVE___PROGNAME)
CHECK_TYPE_SIZE(__int8 __INT8_LIBZIP)
CHECK_TYPE_SIZE(int8_t INT8_T_LIBZIP)
CHECK_TYPE_SIZE(uint8_t UINT8_T_LIBZIP)
CHECK_TYPE_SIZE(__int16 __INT16_LIBZIP)
CHECK_TYPE_SIZE(int16_t INT16_T_LIBZIP)
CHECK_TYPE_SIZE(uint16_t UINT16_T_LIBZIP)
CHECK_TYPE_SIZE(__int32 __INT32_LIBZIP)
CHECK_TYPE_SIZE(int32_t INT32_T_LIBZIP)
CHECK_TYPE_SIZE(uint32_t UINT32_T_LIBZIP)
CHECK_TYPE_SIZE(__int64 __INT64_LIBZIP)
CHECK_TYPE_SIZE(int64_t INT64_T_LIBZIP)
CHECK_TYPE_SIZE(uint64_t UINT64_T_LIBZIP)
CHECK_TYPE_SIZE("short" SHORT_LIBZIP)
CHECK_TYPE_SIZE("int" INT_LIBZIP)
CHECK_TYPE_SIZE("long" LONG_LIBZIP)
CHECK_TYPE_SIZE("long long" LONG_LONG_LIBZIP)
CHECK_TYPE_SIZE("off_t" SIZEOF_OFF_T)
CHECK_TYPE_SIZE("size_t" SIZE_T_LIBZIP)
CHECK_TYPE_SIZE("ssize_t" SSIZE_T_LIBZIP)
CHECK_C_SOURCE_COMPILES("#include <sys/ioctl.h>
#include <linux/fs.h>
int main(int argc, char *argv[]) { unsigned long x = FICLONERANGE; }" HAVE_FICLONERANGE)
CHECK_C_SOURCE_COMPILES("
int foo(char * _Nullable bar);
int main(int argc, char *argv[]) { }" HAVE_NULLABLE)
TEST_BIG_ENDIAN(WORDS_BIGENDIAN)
#FIND_PACKAGE(ZLIB 1.1.2 REQUIRED)
INCLUDE_DIRECTORIES(../zlib/zlib)
SET(CMAKE_REQUIRED_INCLUDES ../zlib/zlib)
IF(ENABLE_BZIP2)
FIND_PACKAGE(BZip2)
IF(BZIP2_FOUND)
SET (HAVE_LIBBZ2 1)
INCLUDE_DIRECTORIES(${BZIP2_INCLUDE_DIR})
SET (OPTIONAL_LIBRARY ${OPTIONAL_LIBRARY} ${BZIP2_LIBRARIES})
ELSE()
MESSAGE(WARNING "-- bzip2 library not found; bzip2 support disabled")
ENDIF(BZIP2_FOUND)
ENDIF(ENABLE_BZIP2)
IF(ENABLE_LZMA)
FIND_PACKAGE(LibLZMA)
IF(LIBLZMA_FOUND)
SET (HAVE_LIBLZMA 1)
INCLUDE_DIRECTORIES(${LIBLZMA_INCLUDE_DIR})
SET (OPTIONAL_LIBRARY ${OPTIONAL_LIBRARY} ${LIBLZMA_LIBRARY})
ELSE()
MESSAGE(WARNING "-- lzma library not found; lzma support disabled")
ENDIF(LIBLZMA_FOUND)
ENDIF(ENABLE_LZMA)
IF (COMMONCRYPTO_FOUND)
SET (HAVE_CRYPTO 1)
SET (HAVE_COMMONCRYPTO 1)
ELSEIF (WINDOWS_CRYPTO_FOUND)
SET (HAVE_CRYPTO 1)
SET (HAVE_WINDOWS_CRYPTO 1)
ELSEIF (GNUTLS_FOUND AND NETTLE_FOUND)
SET (HAVE_CRYPTO 1)
SET (HAVE_GNUTLS 1)
INCLUDE_DIRECTORIES(${GNUTLS_INCLUDE_DIR} ${NETTLE_INCLUDE_DIR})
SET (OPTIONAL_LIBRARY ${OPTIONAL_LIBRARY} ${GNUTLS_LIBRARY} ${NETTLE_LIBRARY})
ELSEIF (OPENSSL_FOUND)
SET (HAVE_CRYPTO 1)
SET (HAVE_OPENSSL 1)
INCLUDE_DIRECTORIES(${OPENSSL_INCLUDE_DIR})
SET (OPTIONAL_LIBRARY ${OPTIONAL_LIBRARY} ${OPENSSL_LIBRARIES})
ELSEIF (MBEDTLS_LIBRARIES)
SET (HAVE_CRYPTO 1)
SET (HAVE_MBEDTLS 1)
INCLUDE_DIRECTORIES(${MBEDTLS_INCLUDE_DIR})
SET (OPTIONAL_LIBRARY ${OPTIONAL_LIBRARY} ${MBEDTLS_LIBRARIES})
ENDIF()
IF (NOT HAVE_CRYPTO)
MESSAGE(WARNING "-- neither Common Crypto, GnuTLS, mbed TLS, OpenSSL, nor Windows Cryptography found; AES support disabled")
ENDIF()
IF(MSVC)
ADD_DEFINITIONS("-D_CRT_SECURE_NO_WARNINGS")
ADD_DEFINITIONS("-D_CRT_NONSTDC_NO_DEPRECATE")
ENDIF(MSVC)
if(WIN32)
if(HAVE_WINDOWS_CRYPTO)
SET (OPTIONAL_LIBRARY ${OPTIONAL_LIBRARY} bcrypt)
endif()
if(CMAKE_SYSTEM_NAME MATCHES WindowsPhone OR CMAKE_SYSTEM_NAME MATCHES WindowsStore)
ADD_DEFINITIONS(-DMS_UWP)
else(CMAKE_SYSTEM_NAME MATCHES WindowsPhone OR CMAKE_SYSTEM_NAME MATCHES WindowsStore)
SET (OPTIONAL_LIBRARY ${OPTIONAL_LIBRARY} advapi32)
endif(CMAKE_SYSTEM_NAME MATCHES WindowsPhone OR CMAKE_SYSTEM_NAME MATCHES WindowsStore)
endif(WIN32)
ADD_DEFINITIONS("-DHAVE_CONFIG_H")
# rpath handling: use rpath in installed binaries
IF(NOT CMAKE_SYSTEM_NAME MATCHES Linux)
SET(CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_LIBDIR}")
SET(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)
ENDIF()
# fixed size integral types
IF(HAVE_INTTYPES_H_LIBZIP)
SET(LIBZIP_TYPES_INCLUDE "#define __STDC_FORMAT_MACROS 1
#include <inttypes.h>")
ELSEIF(HAVE_STDINT_H_LIBZIP)
SET(LIBZIP_TYPES_INCLUDE "#include <stdint.h>")
ELSEIF(HAVE_SYS_TYPES_H_LIBZIP)
SET(LIBZIP_TYPES_INCLUDE "#include <sys/types.h>")
ENDIF()
IF(HAVE_INT8_T_LIBZIP)
SET(ZIP_INT8_T int8_t)
ELSEIF(HAVE___INT8_LIBZIP)
SET(ZIP_INT8_T __int8)
ELSE()
SET(ZIP_INT8_T "signed char")
ENDIF()
IF(HAVE_UINT8_T_LIBZIP)
SET(ZIP_UINT8_T uint8_t)
ELSEIF(HAVE___INT8_LIBZIP)
SET(ZIP_UINT8_T "unsigned __int8")
ELSE()
SET(ZIP_UINT8_T "unsigned char")
ENDIF()
IF(HAVE_INT16_T_LIBZIP)
SET(ZIP_INT16_T int16_t)
ELSEIF(HAVE___INT16_LIBZIP)
SET(INT16_T_LIBZIP __int16)
ELSEIF(SHORT_LIBZIP EQUAL 2)
SET(INT16_T_LIBZIP short)
ENDIF()
IF(HAVE_UINT16_T_LIBZIP)
SET(ZIP_UINT16_T uint16_t)
ELSEIF(HAVE___INT16_LIBZIP)
SET(UINT16_T_LIBZIP "unsigned __int16")
ELSEIF(SHORT_LIBZIP EQUAL 2)
SET(UINT16_T_LIBZIP "unsigned short")
ENDIF()
IF(HAVE_INT32_T_LIBZIP)
SET(ZIP_INT32_T int32_t)
ELSEIF(HAVE___INT32_LIBZIP)
SET(ZIP_INT32_T __int32)
ELSEIF(INT_LIBZIP EQUAL 4)
SET(ZIP_INT32_T int)
ELSEIF(LONG_LIBZIP EQUAL 4)
SET(ZIP_INT32_T long)
ENDIF()
IF(HAVE_UINT32_T_LIBZIP)
SET(ZIP_UINT32_T uint32_t)
ELSEIF(HAVE___INT32_LIBZIP)
SET(ZIP_UINT32_T "unsigned __int32")
ELSEIF(INT_LIBZIP EQUAL 4)
SET(ZIP_UINT32_T "unsigned int")
ELSEIF(LONG_LIBZIP EQUAL 4)
SET(ZIP_UINT32_T "unsigned long")
ENDIF()
IF(HAVE_INT64_T_LIBZIP)
SET(ZIP_INT64_T int64_t)
ELSEIF(HAVE___INT64_LIBZIP)
SET(ZIP_INT64_T __int64)
ELSEIF(LONG_LIBZIP EQUAL 8)
SET(ZIP_INT64_T long)
ELSEIF(LONG_LONG_LIBZIP EQUAL 8)
SET(ZIP_INT64_T "long long")
ENDIF()
IF(HAVE_UINT64_T_LIBZIP)
SET(ZIP_UINT64_T uint64_t)
ELSEIF(HAVE___INT64_LIBZIP)
SET(ZIP_UINT64_T "unsigned __int64")
ELSEIF(LONG_LIBZIP EQUAL 8)
SET(ZIP_UINT64_T "unsigned long")
ELSEIF(LONG_LONG_LIBZIP EQUAL 8)
SET(ZIP_UINT64_T "unsigned long long")
ENDIF()
IF(HAVE_NULLABLE)
SET(ZIP_NULLABLE_DEFINES)
ELSE()
SET(ZIP_NULLABLE_DEFINES "#define _Nullable
#define _Nonnull")
ENDIF()
# write out config file
CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/libzip/cmake-config.h.in ${CMAKE_CURRENT_BINARY_DIR}/libzip/config.h)
CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/libzip/cmake-zipconf.h.in ${CMAKE_CURRENT_BINARY_DIR}/libzip/zipconf.h)
# installation
INSTALL(FILES ${CMAKE_CURRENT_BINARY_DIR}/libzip/zipconf.h DESTINATION ${CMAKE_INSTALL_INCLUDEDIR})
INSTALL(FILES libzip/lib/zip.h DESTINATION ${CMAKE_INSTALL_INCLUDEDIR})
SET(CMAKE_C_VISIBILITY_PRESET hidden)
ADD_LIBRARY(zip
libzip/lib/zip_add.c
libzip/lib/zip_add_dir.c
libzip/lib/zip_add_entry.c
libzip/lib/zip_algorithm_deflate.c
libzip/lib/zip_buffer.c
libzip/lib/zip_close.c
libzip/lib/zip_delete.c
libzip/lib/zip_dir_add.c
libzip/lib/zip_dirent.c
libzip/lib/zip_discard.c
libzip/lib/zip_entry.c
libzip/lib/zip_err_str.c
libzip/lib/zip_error.c
libzip/lib/zip_error_clear.c
libzip/lib/zip_error_get.c
libzip/lib/zip_error_get_sys_type.c
libzip/lib/zip_error_strerror.c
libzip/lib/zip_error_to_str.c
libzip/lib/zip_extra_field.c
libzip/lib/zip_extra_field_api.c
libzip/lib/zip_fclose.c
libzip/lib/zip_fdopen.c
libzip/lib/zip_file_add.c
libzip/lib/zip_file_error_clear.c
libzip/lib/zip_file_error_get.c
libzip/lib/zip_file_get_comment.c
libzip/lib/zip_file_get_external_attributes.c
libzip/lib/zip_file_get_offset.c
libzip/lib/zip_file_rename.c
libzip/lib/zip_file_replace.c
libzip/lib/zip_file_set_comment.c
libzip/lib/zip_file_set_encryption.c
libzip/lib/zip_file_set_external_attributes.c
libzip/lib/zip_file_set_mtime.c
libzip/lib/zip_file_strerror.c
libzip/lib/zip_filerange_crc.c
libzip/lib/zip_fopen.c
libzip/lib/zip_fopen_encrypted.c
libzip/lib/zip_fopen_index.c
libzip/lib/zip_fopen_index_encrypted.c
libzip/lib/zip_fread.c
libzip/lib/zip_fseek.c
libzip/lib/zip_ftell.c
libzip/lib/zip_get_archive_comment.c
libzip/lib/zip_get_archive_flag.c
libzip/lib/zip_get_encryption_implementation.c
libzip/lib/zip_get_file_comment.c
libzip/lib/zip_get_name.c
libzip/lib/zip_get_num_entries.c
libzip/lib/zip_get_num_files.c
libzip/lib/zip_hash.c
libzip/lib/zip_io_util.c
libzip/lib/zip_libzip_version.c
libzip/lib/zip_memdup.c
libzip/lib/zip_name_locate.c
libzip/lib/zip_new.c
libzip/lib/zip_open.c
libzip/lib/zip_progress.c
libzip/lib/zip_rename.c
libzip/lib/zip_replace.c
libzip/lib/zip_set_archive_comment.c
libzip/lib/zip_set_archive_flag.c
libzip/lib/zip_set_default_password.c
libzip/lib/zip_set_file_comment.c
libzip/lib/zip_set_file_compression.c
libzip/lib/zip_set_name.c
libzip/lib/zip_source_accept_empty.c
libzip/lib/zip_source_begin_write.c
libzip/lib/zip_source_begin_write_cloning.c
libzip/lib/zip_source_buffer.c
libzip/lib/zip_source_call.c
libzip/lib/zip_source_close.c
libzip/lib/zip_source_commit_write.c
libzip/lib/zip_source_compress.c
libzip/lib/zip_source_crc.c
libzip/lib/zip_source_error.c
libzip/lib/zip_source_filep.c
libzip/lib/zip_source_free.c
libzip/lib/zip_source_function.c
libzip/lib/zip_source_get_compression_flags.c
libzip/lib/zip_source_is_deleted.c
libzip/lib/zip_source_layered.c
libzip/lib/zip_source_open.c
libzip/lib/zip_source_pkware.c
libzip/lib/zip_source_read.c
libzip/lib/zip_source_remove.c
libzip/lib/zip_source_rollback_write.c
libzip/lib/zip_source_seek.c
libzip/lib/zip_source_seek_write.c
libzip/lib/zip_source_stat.c
libzip/lib/zip_source_supports.c
libzip/lib/zip_source_tell.c
libzip/lib/zip_source_tell_write.c
libzip/lib/zip_source_window.c
libzip/lib/zip_source_write.c
libzip/lib/zip_source_zip.c
libzip/lib/zip_source_zip_new.c
libzip/lib/zip_stat.c
libzip/lib/zip_stat_index.c
libzip/lib/zip_stat_init.c
libzip/lib/zip_strerror.c
libzip/lib/zip_string.c
libzip/lib/zip_unchange.c
libzip/lib/zip_unchange_all.c
libzip/lib/zip_unchange_archive.c
libzip/lib/zip_unchange_data.c
libzip/lib/zip_utf-8.c
)
IF(WIN32)
target_sources(zip PRIVATE
libzip/lib/zip_source_win32handle.c
libzip/lib/zip_source_win32utf8.c
libzip/lib/zip_source_win32w.c
)
IF(CMAKE_SYSTEM_NAME MATCHES WindowsPhone OR CMAKE_SYSTEM_NAME MATCHES WindowsStore)
ELSE()
target_sources(zip PRIVATE libzip/lib/zip_source_win32a.c)
ENDIF()
ELSE()
target_sources(zip PRIVATE
libzip/lib/zip_mkstempm.c
libzip/lib/zip_source_file.c
libzip/lib/zip_random_unix.c
)
ENDIF()
IF(HAVE_LIBBZ2)
target_sources(zip PRIVATE libzip/lib/zip_algorithm_bzip2.c)
ENDIF()
IF(HAVE_LIBLZMA)
target_sources(zip PRIVATE libzip/lib/zip_algorithm_xz.c)
ENDIF()
IF(HAVE_COMMONCRYPTO)
target_sources(zip PRIVATE libzip/lib/zip_crypto_commoncrypto.c)
ELSEIF(HAVE_WINDOWS_CRYPTO)
target_sources(zip PRIVATE libzip/lib/zip_crypto_win.c)
ELSEIF(HAVE_GNUTLS)
target_sources(zip PRIVATE libzip/lib/zip_crypto_gnutls.c)
ELSEIF(HAVE_OPENSSL)
target_sources(zip PRIVATE libzip/lib/zip_crypto_openssl.c)
ELSEIF(HAVE_MBEDTLS)
target_sources(zip PRIVATE libzip/lib/zip_crypto_mbedtls.c)
ENDIF()
IF(HAVE_CRYPTO)
target_sources(zip PRIVATE
libzip/lib/zip_winzip_aes.c
libzip/lib/zip_source_winzip_aes_decode.c
libzip/lib/zip_source_winzip_aes_encode.c
)
ENDIF()
target_include_directories(zip
PUBLIC
libzip/lib
${CMAKE_CURRENT_BINARY_DIR}/libzip
)
# pkgconfig file
SET(prefix ${CMAKE_INSTALL_PREFIX})
SET(exec_prefix \${prefix})
SET(bindir \${exec_prefix}/${CMAKE_INSTALL_BINDIR})
SET(libdir \${exec_prefix}/${CMAKE_INSTALL_LIBDIR})
SET(includedir \${prefix}/${CMAKE_INSTALL_INCLUDEDIR})
IF(CMAKE_SYSTEM_NAME MATCHES BSD)
SET(PKG_CONFIG_RPATH "-Wl,-R\${libdir}")
ENDIF(CMAKE_SYSTEM_NAME MATCHES BSD)
get_target_property(LIBS_PRIVATE zip LINK_LIBRARIES)
foreach(LIB ${LIBS_PRIVATE})
if(LIB MATCHES "^/")
get_filename_component(LIB ${LIB} NAME_WE)
string(REGEX REPLACE "^lib" "" LIB ${LIB})
endif()
set(LIBS "${LIBS} -l${LIB}")
endforeach()
CONFIGURE_FILE(libzip/libzip.pc.in libzip/libzip.pc @ONLY)
INSTALL(FILES ${CMAKE_CURRENT_BINARY_DIR}/libzip.pc DESTINATION ${CMAKE_INSTALL_LIBDIR}/pkgconfig)
ADD_CUSTOM_TARGET(update_zip_err_str
COMMAND sh ${CMAKE_CURRENT_SOURCE_DIR}/libzip/lib/make_zip_err_str.sh ${CMAKE_CURRENT_SOURCE_DIR}/libzip/lib/zip.h ${CMAKE_CURRENT_SOURCE_DIR}/libzip/lib/zip_err_str.c
DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/libzip/lib/zip.h ${CMAKE_CURRENT_SOURCE_DIR}/libzip/lib/make_zip_err_str.sh
)
IF(SHARED_LIB_VERSIONNING)
SET_TARGET_PROPERTIES(zip PROPERTIES VERSION 5.0 SOVERSION 5)
ENDIF()
TARGET_LINK_LIBRARIES(zip ${ZLIB_LIBRARIES} ${OPTIONAL_LIBRARY})
INSTALL(TARGETS zip
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
)

1
externals/libzip/libzip vendored Submodule

Submodule externals/libzip/libzip added at 89bd6d63bd

View File

@@ -814,7 +814,7 @@ struct MicroProfile
inline int MicroProfileLogType(MicroProfileLogEntry Index)
{
return ((MP_LOG_BEGIN_MASK & Index)>>62) & 0x3;
return (int)(((MP_LOG_BEGIN_MASK & Index)>>62) & 0x3ULL);
}
inline uint64_t MicroProfileLogTimerIndex(MicroProfileLogEntry Index)
@@ -861,12 +861,12 @@ T MicroProfileMax(T a, T b)
inline int64_t MicroProfileMsToTick(float fMs, int64_t nTicksPerSecond)
{
return (int64_t)(fMs*0.001f*nTicksPerSecond);
return (int64_t)(fMs*0.001f*(float)nTicksPerSecond);
}
inline float MicroProfileTickToMsMultiplier(int64_t nTicksPerSecond)
{
return 1000.f / nTicksPerSecond;
return 1000.f / (float)nTicksPerSecond;
}
inline uint16_t MicroProfileGetGroupIndex(MicroProfileToken t)

81
externals/zlib/CMakeLists.txt vendored Normal file
View File

@@ -0,0 +1,81 @@
project(zlib C)
include(CheckTypeSize)
include(CheckFunctionExists)
include(CheckIncludeFile)
check_include_file(sys/types.h HAVE_SYS_TYPES_H)
check_include_file(stdint.h HAVE_STDINT_H)
check_include_file(stddef.h HAVE_STDDEF_H)
# Check to see if we have large file support
set(CMAKE_REQUIRED_DEFINITIONS -D_LARGEFILE64_SOURCE=1)
# We add these other definitions here because CheckTypeSize.cmake
# in CMake 2.4.x does not automatically do so and we want
# compatibility with CMake 2.4.x.
if(HAVE_SYS_TYPES_H)
list(APPEND CMAKE_REQUIRED_DEFINITIONS -DHAVE_SYS_TYPES_H)
endif()
if(HAVE_STDINT_H)
list(APPEND CMAKE_REQUIRED_DEFINITIONS -DHAVE_STDINT_H)
endif()
if(HAVE_STDDEF_H)
list(APPEND CMAKE_REQUIRED_DEFINITIONS -DHAVE_STDDEF_H)
endif()
check_type_size(off64_t OFF64_T)
if(HAVE_OFF64_T)
add_definitions(-D_LARGEFILE64_SOURCE=1)
endif()
set(CMAKE_REQUIRED_DEFINITIONS) # clear variable
# Check for fseeko
check_function_exists(fseeko HAVE_FSEEKO)
if(NOT HAVE_FSEEKO)
add_definitions(-DNO_FSEEKO)
endif()
# Check for unistd.h
check_include_file(unistd.h HAVE_UNISTD_H)
if(HAVE_UNISTD_H)
add_definitions(-DHAVE_UNISTD_H)
endif()
if(MSVC)
add_definitions(-D_CRT_SECURE_NO_DEPRECATE)
add_definitions(-D_CRT_NONSTDC_NO_DEPRECATE)
endif()
add_library(z STATIC
zlib/adler32.c
zlib/compress.c
zlib/crc32.c
zlib/crc32.h
zlib/deflate.c
zlib/deflate.h
zlib/gzclose.c
zlib/gzguts.h
zlib/gzlib.c
zlib/gzread.c
zlib/gzwrite.c
zlib/inffast.h
zlib/inffixed.h
zlib/inflate.c
zlib/inflate.h
zlib/infback.c
zlib/inftrees.c
zlib/inftrees.h
zlib/inffast.c
zlib/trees.c
zlib/trees.h
zlib/uncompr.c
zlib/zconf.h
zlib/zlib.h
zlib/zutil.c
zlib/zutil.h
)
add_library(ZLIB::ZLIB ALIAS z)
target_include_directories(z
PUBLIC
zlib/
)

View File

@@ -73,7 +73,7 @@ private:
EffectInStatus info{};
};
AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, AudioRendererParameter params,
Kernel::SharedPtr<Kernel::WritableEvent> buffer_event,
std::shared_ptr<Kernel::WritableEvent> buffer_event,
std::size_t instance_number)
: worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count),
effects(params.effect_count) {

View File

@@ -218,8 +218,7 @@ static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size
class AudioRenderer {
public:
AudioRenderer(Core::Timing::CoreTiming& core_timing, AudioRendererParameter params,
Kernel::SharedPtr<Kernel::WritableEvent> buffer_event,
std::size_t instance_number);
std::shared_ptr<Kernel::WritableEvent> buffer_event, std::size_t instance_number);
~AudioRenderer();
std::vector<u8> UpdateAudioRenderer(const std::vector<u8>& input_params);
@@ -235,7 +234,7 @@ private:
class VoiceState;
AudioRendererParameter worker_params;
Kernel::SharedPtr<Kernel::WritableEvent> buffer_event;
std::shared_ptr<Kernel::WritableEvent> buffer_event;
std::vector<VoiceState> voices;
std::vector<EffectState> effects;
std::unique_ptr<AudioOut> audio_out;

View File

@@ -37,7 +37,7 @@ Stream::Stream(Core::Timing::CoreTiming& core_timing, u32 sample_rate, Format fo
: sample_rate{sample_rate}, format{format}, release_callback{std::move(release_callback)},
sink_stream{sink_stream}, core_timing{core_timing}, name{std::move(name_)} {
release_event = core_timing.RegisterEvent(
release_event = Core::Timing::CreateEvent(
name, [this](u64 userdata, s64 cycles_late) { ReleaseActiveBuffer(); });
}

View File

@@ -98,18 +98,19 @@ private:
/// Gets the number of core cycles when the specified buffer will be released
s64 GetBufferReleaseCycles(const Buffer& buffer) const;
u32 sample_rate; ///< Sample rate of the stream
Format format; ///< Format of the stream
float game_volume = 1.0f; ///< The volume the game currently has set
ReleaseCallback release_callback; ///< Buffer release callback for the stream
State state{State::Stopped}; ///< Playback state of the stream
Core::Timing::EventType* release_event{}; ///< Core timing release event for the stream
BufferPtr active_buffer; ///< Actively playing buffer in the stream
std::queue<BufferPtr> queued_buffers; ///< Buffers queued to be played in the stream
std::queue<BufferPtr> released_buffers; ///< Buffers recently released from the stream
SinkStream& sink_stream; ///< Output sink for the stream
Core::Timing::CoreTiming& core_timing; ///< Core timing instance.
std::string name; ///< Name of the stream, must be unique
u32 sample_rate; ///< Sample rate of the stream
Format format; ///< Format of the stream
float game_volume = 1.0f; ///< The volume the game currently has set
ReleaseCallback release_callback; ///< Buffer release callback for the stream
State state{State::Stopped}; ///< Playback state of the stream
std::shared_ptr<Core::Timing::EventType>
release_event; ///< Core timing release event for the stream
BufferPtr active_buffer; ///< Actively playing buffer in the stream
std::queue<BufferPtr> queued_buffers; ///< Buffers queued to be played in the stream
std::queue<BufferPtr> released_buffers; ///< Buffers recently released from the stream
SinkStream& sink_stream; ///< Output sink for the stream
Core::Timing::CoreTiming& core_timing; ///< Core timing instance.
std::string name; ///< Name of the stream, must be unique
};
using StreamPtr = std::shared_ptr<Stream>;

View File

@@ -3,17 +3,8 @@
# could affect the result, but much more unlikely than the following files. Keeping a list of files
# like this allows for much better caching since it doesn't force the user to recompile binary shaders every update
set(VIDEO_CORE "${CMAKE_SOURCE_DIR}/src/video_core")
if (DEFINED ENV{CI})
if (DEFINED ENV{TRAVIS})
set(BUILD_REPOSITORY $ENV{TRAVIS_REPO_SLUG})
set(BUILD_TAG $ENV{TRAVIS_TAG})
elseif(DEFINED ENV{APPVEYOR})
set(BUILD_REPOSITORY $ENV{APPVEYOR_REPO_NAME})
set(BUILD_TAG $ENV{APPVEYOR_REPO_TAG_NAME})
elseif(DEFINED ENV{AZURE})
set(BUILD_REPOSITORY $ENV{AZURE_REPO_NAME})
set(BUILD_TAG $ENV{AZURE_REPO_TAG})
endif()
if (DEFINED ENV{AZURECIREPO})
set(BUILD_REPOSITORY $ENV{AZURECIREPO})
endif()
if (DEFINED ENV{TITLEBARFORMATIDLE})
set(TITLE_BAR_FORMAT_IDLE $ENV{TITLEBARFORMATIDLE})

View File

@@ -41,8 +41,9 @@ __declspec(noinline, noreturn)
} \
while (0)
#define UNREACHABLE() ASSERT_MSG(false, "Unreachable code!")
#define UNREACHABLE_MSG(...) ASSERT_MSG(false, __VA_ARGS__)
#define UNREACHABLE() assert_noinline_call([] { LOG_CRITICAL(Debug, "Unreachable code!"); })
#define UNREACHABLE_MSG(...) \
assert_noinline_call([&] { LOG_CRITICAL(Debug, "Unreachable code!\n" __VA_ARGS__); })
#ifdef _DEBUG
#define DEBUG_ASSERT(_a_) ASSERT(_a_)

View File

@@ -36,6 +36,13 @@
#include "common/common_funcs.h"
#include "common/swap.h"
// Inlining
#ifdef _WIN32
#define FORCE_INLINE __forceinline
#else
#define FORCE_INLINE inline __attribute__((always_inline))
#endif
/*
* Abstract bitfield class
*
@@ -168,11 +175,11 @@ public:
constexpr BitField(BitField&&) noexcept = default;
constexpr BitField& operator=(BitField&&) noexcept = default;
constexpr FORCE_INLINE operator T() const {
constexpr operator T() const {
return Value();
}
constexpr FORCE_INLINE void Assign(const T& value) {
constexpr void Assign(const T& value) {
storage = (static_cast<StorageType>(storage) & ~mask) | FormatValue(value);
}

View File

@@ -1,10 +1,11 @@
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <algorithm>
#include <array>
#include <string>
#if !defined(ARCHITECTURE_x86_64)
@@ -16,18 +17,17 @@
#define CONCAT2(x, y) DO_CONCAT2(x, y)
#define DO_CONCAT2(x, y) x##y
// helper macro to properly align structure members.
// Calling INSERT_PADDING_BYTES will add a new member variable with a name like "pad121",
// depending on the current source line to make sure variable names are unique.
#define INSERT_PADDING_BYTES(num_bytes) u8 CONCAT2(pad, __LINE__)[(num_bytes)]
#define INSERT_PADDING_WORDS(num_words) u32 CONCAT2(pad, __LINE__)[(num_words)]
/// Helper macros to insert unused bytes or words to properly align structs. These values will be
/// zero-initialized.
#define INSERT_PADDING_BYTES(num_bytes) \
std::array<u8, num_bytes> CONCAT2(pad, __LINE__) {}
#define INSERT_PADDING_WORDS(num_words) \
std::array<u32, num_words> CONCAT2(pad, __LINE__) {}
// Inlining
#ifdef _WIN32
#define FORCE_INLINE __forceinline
#else
#define FORCE_INLINE inline __attribute__((always_inline))
#endif
/// These are similar to the INSERT_PADDING_* macros, but are needed for padding unions. This is
/// because unions can only be initialized by one member.
#define INSERT_UNION_PADDING_BYTES(num_bytes) std::array<u8, num_bytes> CONCAT2(pad, __LINE__)
#define INSERT_UNION_PADDING_WORDS(num_words) std::array<u32, num_words> CONCAT2(pad, __LINE__)
#ifndef _MSC_VER
@@ -58,7 +58,7 @@ std::string GetLastErrorMsg();
namespace Common {
constexpr u32 MakeMagic(char a, char b, char c, char d) {
return a | b << 8 | c << 16 | d << 24;
return u32(a) | u32(b) << 8 | u32(c) << 16 | u32(d) << 24;
}
} // namespace Common

View File

@@ -35,41 +35,6 @@ static inline u64 ComputeStructHash64(const T& data) {
return ComputeHash64(&data, sizeof(data));
}
/// A helper template that ensures the padding in a struct is initialized by memsetting to 0.
template <typename T>
struct HashableStruct {
// In addition to being trivially copyable, T must also have a trivial default constructor,
// because any member initialization would be overridden by memset
static_assert(std::is_trivial_v<T>, "Type passed to HashableStruct must be trivial");
/*
* We use a union because "implicitly-defined copy/move constructor for a union X copies the
* object representation of X." and "implicitly-defined copy assignment operator for a union X
* copies the object representation (3.9) of X." = Bytewise copy instead of memberwise copy.
* This is important because the padding bytes are included in the hash and comparison between
* objects.
*/
union {
T state;
};
HashableStruct() {
// Memset structure to zero padding bits, so that they will be deterministic when hashing
std::memset(&state, 0, sizeof(T));
}
bool operator==(const HashableStruct<T>& o) const {
return std::memcmp(&state, &o.state, sizeof(T)) == 0;
};
bool operator!=(const HashableStruct<T>& o) const {
return !(*this == o);
};
std::size_t Hash() const {
return Common::ComputeStructHash64(state);
}
};
struct PairHash {
template <class T1, class T2>
std::size_t operator()(const std::pair<T1, T2>& pair) const noexcept {

View File

@@ -272,8 +272,10 @@ const char* GetLogClassName(Class log_class) {
#undef CLS
#undef SUB
case Class::Count:
UNREACHABLE();
break;
}
UNREACHABLE();
return "Invalid";
}
const char* GetLevelName(Level log_level) {
@@ -288,9 +290,11 @@ const char* GetLevelName(Level log_level) {
LVL(Error);
LVL(Critical);
case Level::Count:
UNREACHABLE();
break;
}
#undef LVL
UNREACHABLE();
return "Invalid";
}
void SetGlobalFilter(const Filter& filter) {

View File

@@ -522,6 +522,23 @@ add_library(core STATIC
tools/freezer.h
)
if (MSVC)
target_compile_options(core PRIVATE
# 'expression' : signed/unsigned mismatch
/we4018
# 'argument' : conversion from 'type1' to 'type2', possible loss of data (floating-point)
/we4244
# 'conversion' : conversion from 'type1' to 'type2', signed/unsigned mismatch
/we4245
# 'operator': conversion from 'type1:field_bits' to 'type2:field_bits', possible loss of data
/we4254
# 'var' : conversion from 'size_t' to 'type', possible loss of data
/we4267
# 'context' : truncation from 'type1' to 'type2'
/we4305
)
endif()
create_target_directory_groups(core)
target_link_libraries(core PUBLIC common PRIVATE audio_core video_core)

View File

@@ -67,7 +67,7 @@ public:
ARM_Interface::ThreadContext ctx;
parent.SaveContext(ctx);
parent.inner_unicorn.LoadContext(ctx);
parent.inner_unicorn.ExecuteInstructions(static_cast<int>(num_instructions));
parent.inner_unicorn.ExecuteInstructions(num_instructions);
parent.inner_unicorn.SaveContext(ctx);
parent.LoadContext(ctx);
num_interpreted_instructions += num_instructions;

View File

@@ -67,10 +67,11 @@ ARM_Unicorn::ARM_Unicorn(System& system) : system{system} {
CHECKED(uc_reg_write(uc, UC_ARM64_REG_CPACR_EL1, &fpv));
uc_hook hook{};
CHECKED(uc_hook_add(uc, &hook, UC_HOOK_INTR, (void*)InterruptHook, this, 0, -1));
CHECKED(uc_hook_add(uc, &hook, UC_HOOK_MEM_INVALID, (void*)UnmappedMemoryHook, &system, 0, -1));
CHECKED(uc_hook_add(uc, &hook, UC_HOOK_INTR, (void*)InterruptHook, this, 0, UINT64_MAX));
CHECKED(uc_hook_add(uc, &hook, UC_HOOK_MEM_INVALID, (void*)UnmappedMemoryHook, &system, 0,
UINT64_MAX));
if (GDBStub::IsServerEnabled()) {
CHECKED(uc_hook_add(uc, &hook, UC_HOOK_CODE, (void*)CodeHook, this, 0, -1));
CHECKED(uc_hook_add(uc, &hook, UC_HOOK_CODE, (void*)CodeHook, this, 0, UINT64_MAX));
last_bkpt_hit = false;
}
}
@@ -154,9 +155,10 @@ void ARM_Unicorn::SetTPIDR_EL0(u64 value) {
void ARM_Unicorn::Run() {
if (GDBStub::IsServerEnabled()) {
ExecuteInstructions(std::max(4000000, 0));
ExecuteInstructions(std::max(4000000U, 0U));
} else {
ExecuteInstructions(std::max(system.CoreTiming().GetDowncount(), s64{0}));
ExecuteInstructions(
std::max(std::size_t(system.CoreTiming().GetDowncount()), std::size_t{0}));
}
}
@@ -166,7 +168,7 @@ void ARM_Unicorn::Step() {
MICROPROFILE_DEFINE(ARM_Jit_Unicorn, "ARM JIT", "Unicorn", MP_RGB(255, 64, 64));
void ARM_Unicorn::ExecuteInstructions(int num_instructions) {
void ARM_Unicorn::ExecuteInstructions(std::size_t num_instructions) {
MICROPROFILE_SCOPE(ARM_Jit_Unicorn);
CHECKED(uc_emu_start(uc, GetPC(), 1ULL << 63, 0, num_instructions));
system.CoreTiming().AddTicks(num_instructions);

View File

@@ -34,7 +34,7 @@ public:
void LoadContext(const ThreadContext& ctx) override;
void PrepareReschedule() override;
void ClearExclusiveState() override;
void ExecuteInstructions(int num_instructions);
void ExecuteInstructions(std::size_t num_instructions);
void Run() override;
void Step() override;
void ClearInstructionCache() override;

View File

@@ -7,6 +7,7 @@
#include <cstddef>
#include <memory>
#include <string>
#include <vector>
#include "common/common_types.h"
#include "core/file_sys/vfs_types.h"

View File

@@ -17,11 +17,15 @@ namespace Core::Timing {
constexpr int MAX_SLICE_LENGTH = 10000;
std::shared_ptr<EventType> CreateEvent(std::string name, TimedCallback&& callback) {
return std::make_shared<EventType>(std::move(callback), std::move(name));
}
struct CoreTiming::Event {
s64 time;
u64 fifo_order;
u64 userdata;
const EventType* type;
std::weak_ptr<EventType> type;
// Sort by time, unless the times are the same, in which case sort by
// the order added to the queue
@@ -54,36 +58,15 @@ void CoreTiming::Initialize() {
event_fifo_id = 0;
const auto empty_timed_callback = [](u64, s64) {};
ev_lost = RegisterEvent("_lost_event", empty_timed_callback);
ev_lost = CreateEvent("_lost_event", empty_timed_callback);
}
void CoreTiming::Shutdown() {
ClearPendingEvents();
UnregisterAllEvents();
}
EventType* CoreTiming::RegisterEvent(const std::string& name, TimedCallback callback) {
std::lock_guard guard{inner_mutex};
// check for existing type with same name.
// we want event type names to remain unique so that we can use them for serialization.
ASSERT_MSG(event_types.find(name) == event_types.end(),
"CoreTiming Event \"{}\" is already registered. Events should only be registered "
"during Init to avoid breaking save states.",
name.c_str());
auto info = event_types.emplace(name, EventType{callback, nullptr});
EventType* event_type = &info.first->second;
event_type->name = &info.first->first;
return event_type;
}
void CoreTiming::UnregisterAllEvents() {
ASSERT_MSG(event_queue.empty(), "Cannot unregister events with events pending");
event_types.clear();
}
void CoreTiming::ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 userdata) {
ASSERT(event_type != nullptr);
void CoreTiming::ScheduleEvent(s64 cycles_into_future, const std::shared_ptr<EventType>& event_type,
u64 userdata) {
std::lock_guard guard{inner_mutex};
const s64 timeout = GetTicks() + cycles_into_future;
@@ -93,13 +76,15 @@ void CoreTiming::ScheduleEvent(s64 cycles_into_future, const EventType* event_ty
}
event_queue.emplace_back(Event{timeout, event_fifo_id++, userdata, event_type});
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
}
void CoreTiming::UnscheduleEvent(const EventType* event_type, u64 userdata) {
void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type, u64 userdata) {
std::lock_guard guard{inner_mutex};
const auto itr = std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) {
return e.type == event_type && e.userdata == userdata;
return e.type.lock().get() == event_type.get() && e.userdata == userdata;
});
// Removing random items breaks the invariant so we have to re-establish it.
@@ -130,10 +115,12 @@ void CoreTiming::ClearPendingEvents() {
event_queue.clear();
}
void CoreTiming::RemoveEvent(const EventType* event_type) {
void CoreTiming::RemoveEvent(const std::shared_ptr<EventType>& event_type) {
std::lock_guard guard{inner_mutex};
const auto itr = std::remove_if(event_queue.begin(), event_queue.end(),
[&](const Event& e) { return e.type == event_type; });
const auto itr = std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) {
return e.type.lock().get() == event_type.get();
});
// Removing random items breaks the invariant so we have to re-establish it.
if (itr != event_queue.end()) {
@@ -181,7 +168,11 @@ void CoreTiming::Advance() {
std::pop_heap(event_queue.begin(), event_queue.end(), std::greater<>());
event_queue.pop_back();
inner_mutex.unlock();
evt.type->callback(evt.userdata, global_timer - evt.time);
if (auto event_type{evt.type.lock()}) {
event_type->callback(evt.userdata, global_timer - evt.time);
}
inner_mutex.lock();
}

View File

@@ -6,11 +6,12 @@
#include <chrono>
#include <functional>
#include <memory>
#include <mutex>
#include <optional>
#include <string>
#include <unordered_map>
#include <vector>
#include "common/common_types.h"
#include "common/threadsafe_queue.h"
@@ -21,10 +22,13 @@ using TimedCallback = std::function<void(u64 userdata, s64 cycles_late)>;
/// Contains the characteristics of a particular event.
struct EventType {
EventType(TimedCallback&& callback, std::string&& name)
: callback{std::move(callback)}, name{std::move(name)} {}
/// The event's callback function.
TimedCallback callback;
/// A pointer to the name of the event.
const std::string* name;
const std::string name;
};
/**
@@ -57,31 +61,17 @@ public:
/// Tears down all timing related functionality.
void Shutdown();
/// Registers a core timing event with the given name and callback.
///
/// @param name The name of the core timing event to register.
/// @param callback The callback to execute for the event.
///
/// @returns An EventType instance representing the registered event.
///
/// @pre The name of the event being registered must be unique among all
/// registered events.
///
EventType* RegisterEvent(const std::string& name, TimedCallback callback);
/// Unregisters all registered events thus far. Note: not thread unsafe
void UnregisterAllEvents();
/// After the first Advance, the slice lengths and the downcount will be reduced whenever an
/// event is scheduled earlier than the current values.
///
/// Scheduling from a callback will not update the downcount until the Advance() completes.
void ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 userdata = 0);
void ScheduleEvent(s64 cycles_into_future, const std::shared_ptr<EventType>& event_type,
u64 userdata = 0);
void UnscheduleEvent(const EventType* event_type, u64 userdata);
void UnscheduleEvent(const std::shared_ptr<EventType>& event_type, u64 userdata);
/// We only permit one event of each type in the queue at a time.
void RemoveEvent(const EventType* event_type);
void RemoveEvent(const std::shared_ptr<EventType>& event_type);
void ForceExceptionCheck(s64 cycles);
@@ -148,13 +138,18 @@ private:
std::vector<Event> event_queue;
u64 event_fifo_id = 0;
// Stores each element separately as a linked list node so pointers to elements
// remain stable regardless of rehashes/resizing.
std::unordered_map<std::string, EventType> event_types;
EventType* ev_lost = nullptr;
std::shared_ptr<EventType> ev_lost;
std::mutex inner_mutex;
};
/// Creates a core timing event with the given name and callback.
///
/// @param name The name of the core timing event to create.
/// @param callback The callback to execute for the event.
///
/// @returns An EventType instance representing the created event.
///
std::shared_ptr<EventType> CreateEvent(std::string name, TimedCallback&& callback);
} // namespace Core::Timing

View File

@@ -22,6 +22,7 @@
#include "common/file_util.h"
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "common/string_util.h"
#include "core/core.h"
#include "core/crypto/aes_util.h"
#include "core/crypto/key_manager.h"
@@ -378,8 +379,9 @@ std::vector<Ticket> GetTicketblob(const FileUtil::IOFile& ticket_save) {
template <size_t size>
static std::array<u8, size> operator^(const std::array<u8, size>& lhs,
const std::array<u8, size>& rhs) {
std::array<u8, size> out{};
std::transform(lhs.begin(), lhs.end(), rhs.begin(), out.begin(), std::bit_xor<>());
std::array<u8, size> out;
std::transform(lhs.begin(), lhs.end(), rhs.begin(), out.begin(),
[](u8 lhs, u8 rhs) { return u8(lhs ^ rhs); });
return out;
}
@@ -396,7 +398,7 @@ static std::array<u8, target_size> MGF1(const std::array<u8, in_size>& seed) {
while (out.size() < target_size) {
out.resize(out.size() + 0x20);
seed_exp[in_size + 3] = static_cast<u8>(i);
mbedtls_sha256(seed_exp.data(), seed_exp.size(), out.data() + out.size() - 0x20, 0);
mbedtls_sha256_ret(seed_exp.data(), seed_exp.size(), out.data() + out.size() - 0x20, 0);
++i;
}
@@ -538,7 +540,7 @@ void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) {
Key128 key = Common::HexStringToArray<16>(out[1]);
s128_keys[{S128KeyType::Titlekey, rights_id[1], rights_id[0]}] = key;
} else {
std::transform(out[0].begin(), out[0].end(), out[0].begin(), ::tolower);
out[0] = Common::ToLower(out[0]);
if (s128_file_id.find(out[0]) != s128_file_id.end()) {
const auto index = s128_file_id.at(out[0]);
Key128 key = Common::HexStringToArray<16>(out[1]);
@@ -668,23 +670,27 @@ void KeyManager::WriteKeyToFile(KeyCategory category, std::string_view keyname,
const std::array<u8, Size>& key) {
const std::string yuzu_keys_dir = FileUtil::GetUserPath(FileUtil::UserPath::KeysDir);
std::string filename = "title.keys_autogenerated";
if (category == KeyCategory::Standard)
if (category == KeyCategory::Standard) {
filename = dev_mode ? "dev.keys_autogenerated" : "prod.keys_autogenerated";
else if (category == KeyCategory::Console)
} else if (category == KeyCategory::Console) {
filename = "console.keys_autogenerated";
const auto add_info_text = !FileUtil::Exists(yuzu_keys_dir + DIR_SEP + filename);
FileUtil::CreateFullPath(yuzu_keys_dir + DIR_SEP + filename);
std::ofstream file(yuzu_keys_dir + DIR_SEP + filename, std::ios::app);
if (!file.is_open())
return;
if (add_info_text) {
file
<< "# This file is autogenerated by Yuzu\n"
<< "# It serves to store keys that were automatically generated from the normal keys\n"
<< "# If you are experiencing issues involving keys, it may help to delete this file\n";
}
file << fmt::format("\n{} = {}", keyname, Common::HexToString(key));
const auto path = yuzu_keys_dir + DIR_SEP + filename;
const auto add_info_text = !FileUtil::Exists(path);
FileUtil::CreateFullPath(path);
FileUtil::IOFile file{path, "a"};
if (!file.IsOpen()) {
return;
}
if (add_info_text) {
file.WriteString(
"# This file is autogenerated by Yuzu\n"
"# It serves to store keys that were automatically generated from the normal keys\n"
"# If you are experiencing issues involving keys, it may help to delete this file\n");
}
file.WriteString(fmt::format("\n{} = {}", keyname, Common::HexToString(key)));
AttemptLoadKeyFile(yuzu_keys_dir, yuzu_keys_dir, filename, category == KeyCategory::Title);
}
@@ -944,12 +950,10 @@ void KeyManager::DeriveETicket(PartitionDataManager& data) {
return;
}
Key128 rsa_oaep_kek{};
std::transform(seed3.begin(), seed3.end(), mask0.begin(), rsa_oaep_kek.begin(),
std::bit_xor<>());
if (rsa_oaep_kek == Key128{})
const Key128 rsa_oaep_kek = seed3 ^ mask0;
if (rsa_oaep_kek == Key128{}) {
return;
}
SetKey(S128KeyType::Source, rsa_oaep_kek,
static_cast<u64>(SourceKeyType::RSAOaepKekGeneration));

View File

@@ -161,7 +161,7 @@ std::array<u8, key_size> FindKeyFromHex(const std::vector<u8>& binary,
std::array<u8, 0x20> temp{};
for (size_t i = 0; i < binary.size() - key_size; ++i) {
mbedtls_sha256(binary.data() + i, key_size, temp.data(), 0);
mbedtls_sha256_ret(binary.data() + i, key_size, temp.data(), 0);
if (temp != hash)
continue;
@@ -189,7 +189,7 @@ static std::array<Key128, 0x20> FindEncryptedMasterKeyFromHex(const std::vector<
AESCipher<Key128> cipher(key, Mode::ECB);
for (size_t i = 0; i < binary.size() - 0x10; ++i) {
cipher.Transcode(binary.data() + i, dec_temp.size(), dec_temp.data(), Op::Decrypt);
mbedtls_sha256(dec_temp.data(), dec_temp.size(), temp.data(), 0);
mbedtls_sha256_ret(dec_temp.data(), dec_temp.size(), temp.data(), 0);
for (size_t k = 0; k < out.size(); ++k) {
if (temp == master_key_hashes[k]) {
@@ -204,11 +204,12 @@ static std::array<Key128, 0x20> FindEncryptedMasterKeyFromHex(const std::vector<
FileSys::VirtualFile FindFileInDirWithNames(const FileSys::VirtualDir& dir,
const std::string& name) {
auto upper = name;
std::transform(upper.begin(), upper.end(), upper.begin(), [](u8 c) { return std::toupper(c); });
const auto upper = Common::ToUpper(name);
for (const auto& fname : {name, name + ".bin", upper, upper + ".BIN"}) {
if (dir->GetFile(fname) != nullptr)
if (dir->GetFile(fname) != nullptr) {
return dir->GetFile(fname);
}
}
return nullptr;

View File

@@ -32,11 +32,28 @@ enum class NCASectionFilesystemType : u8 {
ROMFS = 0x3,
};
struct IVFCLevel {
u64_le offset;
u64_le size;
u32_le block_size;
u32_le reserved;
};
static_assert(sizeof(IVFCLevel) == 0x18, "IVFCLevel has incorrect size.");
struct IVFCHeader {
u32_le magic;
u32_le magic_number;
INSERT_UNION_PADDING_BYTES(8);
std::array<IVFCLevel, 6> levels;
INSERT_UNION_PADDING_BYTES(64);
};
static_assert(sizeof(IVFCHeader) == 0xE0, "IVFCHeader has incorrect size.");
struct NCASectionHeaderBlock {
INSERT_PADDING_BYTES(3);
INSERT_UNION_PADDING_BYTES(3);
NCASectionFilesystemType filesystem_type;
NCASectionCryptoType crypto_type;
INSERT_PADDING_BYTES(3);
INSERT_UNION_PADDING_BYTES(3);
};
static_assert(sizeof(NCASectionHeaderBlock) == 0x8, "NCASectionHeaderBlock has incorrect size.");
@@ -44,7 +61,7 @@ struct NCASectionRaw {
NCASectionHeaderBlock header;
std::array<u8, 0x138> block_data;
std::array<u8, 0x8> section_ctr;
INSERT_PADDING_BYTES(0xB8);
INSERT_UNION_PADDING_BYTES(0xB8);
};
static_assert(sizeof(NCASectionRaw) == 0x200, "NCASectionRaw has incorrect size.");
@@ -52,19 +69,19 @@ struct PFS0Superblock {
NCASectionHeaderBlock header_block;
std::array<u8, 0x20> hash;
u32_le size;
INSERT_PADDING_BYTES(4);
INSERT_UNION_PADDING_BYTES(4);
u64_le hash_table_offset;
u64_le hash_table_size;
u64_le pfs0_header_offset;
u64_le pfs0_size;
INSERT_PADDING_BYTES(0x1B0);
INSERT_UNION_PADDING_BYTES(0x1B0);
};
static_assert(sizeof(PFS0Superblock) == 0x200, "PFS0Superblock has incorrect size.");
struct RomFSSuperblock {
NCASectionHeaderBlock header_block;
IVFCHeader ivfc;
INSERT_PADDING_BYTES(0x118);
INSERT_UNION_PADDING_BYTES(0x118);
};
static_assert(sizeof(RomFSSuperblock) == 0x200, "RomFSSuperblock has incorrect size.");
@@ -72,24 +89,24 @@ struct BKTRHeader {
u64_le offset;
u64_le size;
u32_le magic;
INSERT_PADDING_BYTES(0x4);
INSERT_UNION_PADDING_BYTES(0x4);
u32_le number_entries;
INSERT_PADDING_BYTES(0x4);
INSERT_UNION_PADDING_BYTES(0x4);
};
static_assert(sizeof(BKTRHeader) == 0x20, "BKTRHeader has incorrect size.");
struct BKTRSuperblock {
NCASectionHeaderBlock header_block;
IVFCHeader ivfc;
INSERT_PADDING_BYTES(0x18);
INSERT_UNION_PADDING_BYTES(0x18);
BKTRHeader relocation;
BKTRHeader subsection;
INSERT_PADDING_BYTES(0xC0);
INSERT_UNION_PADDING_BYTES(0xC0);
};
static_assert(sizeof(BKTRSuperblock) == 0x200, "BKTRSuperblock has incorrect size.");
union NCASectionHeader {
NCASectionRaw raw;
NCASectionRaw raw{};
PFS0Superblock pfs0;
RomFSSuperblock romfs;
BKTRSuperblock bktr;

View File

@@ -147,7 +147,7 @@ std::vector<u32> KIP::GetKernelCapabilities() const {
}
s32 KIP::GetMainThreadPriority() const {
return header.main_thread_priority;
return static_cast<s32>(header.main_thread_priority);
}
u32 KIP::GetMainThreadStackSize() const {

View File

@@ -76,7 +76,7 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
const auto& disabled = Settings::values.disabled_addons[title_id];
const auto update_disabled =
std::find(disabled.begin(), disabled.end(), "Update") != disabled.end();
std::find(disabled.cbegin(), disabled.cend(), "Update") != disabled.cend();
// Game Updates
const auto update_tid = GetUpdateTitleID(title_id);
@@ -127,7 +127,7 @@ std::vector<VirtualFile> PatchManager::CollectPatches(const std::vector<VirtualD
std::vector<VirtualFile> out;
out.reserve(patch_dirs.size());
for (const auto& subdir : patch_dirs) {
if (std::find(disabled.begin(), disabled.end(), subdir->GetName()) != disabled.end())
if (std::find(disabled.cbegin(), disabled.cend(), subdir->GetName()) != disabled.cend())
continue;
auto exefs_dir = subdir->GetSubdirectory("exefs");
@@ -284,12 +284,17 @@ std::vector<Memory::CheatEntry> PatchManager::CreateCheatList(
return {};
}
const auto& disabled = Settings::values.disabled_addons[title_id];
auto patch_dirs = load_dir->GetSubdirectories();
std::sort(patch_dirs.begin(), patch_dirs.end(),
[](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
std::vector<Memory::CheatEntry> out;
for (const auto& subdir : patch_dirs) {
if (std::find(disabled.cbegin(), disabled.cend(), subdir->GetName()) != disabled.cend()) {
continue;
}
auto cheats_dir = subdir->GetSubdirectory("cheats");
if (cheats_dir != nullptr) {
auto res = ReadCheatFileFromFolder(system, title_id, build_id_, cheats_dir, true);
@@ -331,8 +336,9 @@ static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType t
layers.reserve(patch_dirs.size() + 1);
layers_ext.reserve(patch_dirs.size() + 1);
for (const auto& subdir : patch_dirs) {
if (std::find(disabled.begin(), disabled.end(), subdir->GetName()) != disabled.end())
if (std::find(disabled.cbegin(), disabled.cend(), subdir->GetName()) != disabled.cend()) {
continue;
}
auto romfs_dir = subdir->GetSubdirectory("romfs");
if (romfs_dir != nullptr)
@@ -381,7 +387,7 @@ VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, Content
const auto& disabled = Settings::values.disabled_addons[title_id];
const auto update_disabled =
std::find(disabled.begin(), disabled.end(), "Update") != disabled.end();
std::find(disabled.cbegin(), disabled.cend(), "Update") != disabled.cend();
if (!update_disabled && update != nullptr) {
const auto new_nca = std::make_shared<NCA>(update, romfs, ivfc_offset);
@@ -431,7 +437,7 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
auto [nacp, discard_icon_file] = update.GetControlMetadata();
const auto update_disabled =
std::find(disabled.begin(), disabled.end(), "Update") != disabled.end();
std::find(disabled.cbegin(), disabled.cend(), "Update") != disabled.cend();
const auto update_label = update_disabled ? "[D] Update" : "Update";
if (nacp != nullptr) {

View File

@@ -52,14 +52,14 @@ Loader::ResultStatus ProgramMetadata::Load(VirtualFile file) {
}
void ProgramMetadata::LoadManual(bool is_64_bit, ProgramAddressSpaceType address_space,
u8 main_thread_prio, u8 main_thread_core,
s32 main_thread_prio, u32 main_thread_core,
u32 main_thread_stack_size, u64 title_id,
u64 filesystem_permissions,
KernelCapabilityDescriptors capabilities) {
npdm_header.has_64_bit_instructions.Assign(is_64_bit);
npdm_header.address_space_type.Assign(address_space);
npdm_header.main_thread_priority = main_thread_prio;
npdm_header.main_thread_cpu = main_thread_core;
npdm_header.main_thread_priority = static_cast<u8>(main_thread_prio);
npdm_header.main_thread_cpu = static_cast<u8>(main_thread_core);
npdm_header.main_stack_size = main_thread_stack_size;
aci_header.title_id = title_id;
aci_file_access.permissions = filesystem_permissions;

View File

@@ -47,8 +47,8 @@ public:
Loader::ResultStatus Load(VirtualFile file);
// Load from parameters instead of NPDM file, used for KIP
void LoadManual(bool is_64_bit, ProgramAddressSpaceType address_space, u8 main_thread_prio,
u8 main_thread_core, u32 main_thread_stack_size, u64 title_id,
void LoadManual(bool is_64_bit, ProgramAddressSpaceType address_space, s32 main_thread_prio,
u32 main_thread_core, u32 main_thread_stack_size, u64 title_id,
u64 filesystem_permissions, KernelCapabilityDescriptors capabilities);
bool Is64BitProgram() const;

View File

@@ -62,7 +62,7 @@ static std::string GetRelativePathFromNcaID(const std::array<u8, 16>& nca_id, bo
Common::HexToString(nca_id, second_hex_upper));
Core::Crypto::SHA256Hash hash{};
mbedtls_sha256(nca_id.data(), nca_id.size(), hash.data(), 0);
mbedtls_sha256_ret(nca_id.data(), nca_id.size(), hash.data(), 0);
return fmt::format(cnmt_suffix ? "/000000{:02X}/{}.cnmt.nca" : "/000000{:02X}/{}.nca", hash[0],
Common::HexToString(nca_id, second_hex_upper));
}
@@ -141,7 +141,7 @@ bool PlaceholderCache::Create(const NcaID& id, u64 size) const {
}
Core::Crypto::SHA256Hash hash{};
mbedtls_sha256(id.data(), id.size(), hash.data(), 0);
mbedtls_sha256_ret(id.data(), id.size(), hash.data(), 0);
const auto dirname = fmt::format("000000{:02X}", hash[0]);
const auto dir2 = GetOrCreateDirectoryRelative(dir, dirname);
@@ -165,7 +165,7 @@ bool PlaceholderCache::Delete(const NcaID& id) const {
}
Core::Crypto::SHA256Hash hash{};
mbedtls_sha256(id.data(), id.size(), hash.data(), 0);
mbedtls_sha256_ret(id.data(), id.size(), hash.data(), 0);
const auto dirname = fmt::format("000000{:02X}", hash[0]);
const auto dir2 = GetOrCreateDirectoryRelative(dir, dirname);
@@ -603,7 +603,7 @@ InstallResult RegisteredCache::InstallEntry(const NCA& nca, TitleType type,
OptionalHeader opt_header{0, 0};
ContentRecord c_rec{{}, {}, {}, GetCRTypeFromNCAType(nca.GetType()), {}};
const auto& data = nca.GetBaseFile()->ReadBytes(0x100000);
mbedtls_sha256(data.data(), data.size(), c_rec.hash.data(), 0);
mbedtls_sha256_ret(data.data(), data.size(), c_rec.hash.data(), 0);
memcpy(&c_rec.nca_id, &c_rec.hash, 16);
const CNMT new_cnmt(header, opt_header, {c_rec}, {});
if (!RawInstallYuzuMeta(new_cnmt))
@@ -626,7 +626,7 @@ InstallResult RegisteredCache::RawInstallNCA(const NCA& nca, const VfsCopyFuncti
id = *override_id;
} else {
const auto& data = in->ReadBytes(0x100000);
mbedtls_sha256(data.data(), data.size(), hash.data(), 0);
mbedtls_sha256_ret(data.data(), data.size(), hash.data(), 0);
memcpy(id.data(), hash.data(), 16);
}

View File

@@ -13,25 +13,6 @@
namespace FileSys {
struct RomFSHeader;
struct IVFCLevel {
u64_le offset;
u64_le size;
u32_le block_size;
u32_le reserved;
};
static_assert(sizeof(IVFCLevel) == 0x18, "IVFCLevel has incorrect size.");
struct IVFCHeader {
u32_le magic;
u32_le magic_number;
INSERT_PADDING_BYTES(8);
std::array<IVFCLevel, 6> levels;
INSERT_PADDING_BYTES(64);
};
static_assert(sizeof(IVFCHeader) == 0xE0, "IVFCHeader has incorrect size.");
enum class RomFSExtractionType {
Full, // Includes data directory
Truncated, // Traverses into data directory

View File

@@ -71,12 +71,12 @@ ResultVal<VirtualFile> RomFSFactory::Open(u64 title_id, StorageId storage,
if (res == nullptr) {
// TODO(DarkLordZach): Find the right error code to use here
return ResultCode(-1);
return RESULT_UNKNOWN;
}
const auto romfs = res->GetRomFS();
if (romfs == nullptr) {
// TODO(DarkLordZach): Find the right error code to use here
return ResultCode(-1);
return RESULT_UNKNOWN;
}
return MakeResult<VirtualFile>(romfs);
}

View File

@@ -90,7 +90,7 @@ ResultVal<VirtualDir> SaveDataFactory::Create(SaveDataSpaceId space,
// Return an error if the save data doesn't actually exist.
if (out == nullptr) {
// TODO(DarkLordZach): Find out correct error code.
return ResultCode(-1);
return RESULT_UNKNOWN;
}
return MakeResult<VirtualDir>(std::move(out));
@@ -111,7 +111,7 @@ ResultVal<VirtualDir> SaveDataFactory::Open(SaveDataSpaceId space,
// Return an error if the save data doesn't actually exist.
if (out == nullptr) {
// TODO(Subv): Find out correct error code.
return ResultCode(-1);
return RESULT_UNKNOWN;
}
return MakeResult<VirtualDir>(std::move(out));

View File

@@ -27,7 +27,7 @@ VirtualDir ExtractZIP(VirtualFile file) {
std::shared_ptr<VectorVfsDirectory> out = std::make_shared<VectorVfsDirectory>();
const auto num_entries = zip_get_num_entries(zip.get(), 0);
const auto num_entries = static_cast<std::size_t>(zip_get_num_entries(zip.get(), 0));
zip_stat_t stat{};
zip_stat_init(&stat);

View File

@@ -7,12 +7,13 @@
#include <cstring>
#include <regex>
#include <string>
#include <mbedtls/md.h>
#include <mbedtls/sha256.h>
#include "common/assert.h"
#include "common/file_util.h"
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "common/string_util.h"
#include "core/crypto/aes_util.h"
#include "core/crypto/xts_encryption_layer.h"
#include "core/file_sys/partition_filesystem.h"
@@ -53,18 +54,15 @@ NAX::NAX(VirtualFile file_) : header(std::make_unique<NAXHeader>()), file(std::m
return;
}
std::string two_dir = match[1];
std::string nca_id = match[2];
std::transform(two_dir.begin(), two_dir.end(), two_dir.begin(), ::toupper);
std::transform(nca_id.begin(), nca_id.end(), nca_id.begin(), ::tolower);
const std::string two_dir = Common::ToUpper(match[1]);
const std::string nca_id = Common::ToLower(match[2]);
status = Parse(fmt::format("/registered/{}/{}.nca", two_dir, nca_id));
}
NAX::NAX(VirtualFile file_, std::array<u8, 0x10> nca_id)
: header(std::make_unique<NAXHeader>()), file(std::move(file_)) {
Core::Crypto::SHA256Hash hash{};
mbedtls_sha256(nca_id.data(), nca_id.size(), hash.data(), 0);
mbedtls_sha256_ret(nca_id.data(), nca_id.size(), hash.data(), 0);
status = Parse(fmt::format("/registered/000000{:02X}/{}.nca", hash[0],
Common::HexToString(nca_id, false)));
}
@@ -93,8 +91,7 @@ Loader::ResultStatus NAX::Parse(std::string_view path) {
std::size_t i = 0;
for (; i < sd_keys.size(); ++i) {
std::array<Core::Crypto::Key128, 2> nax_keys{};
if (!CalculateHMAC256(nax_keys.data(), sd_keys[i].data(), 0x10, std::string(path).c_str(),
path.size())) {
if (!CalculateHMAC256(nax_keys.data(), sd_keys[i].data(), 0x10, path.data(), path.size())) {
return Loader::ResultStatus::ErrorNAXKeyHMACFailed;
}

View File

@@ -468,7 +468,8 @@ static u8 ReadByte() {
/// Calculate the checksum of the current command buffer.
static u8 CalculateChecksum(const u8* buffer, std::size_t length) {
return static_cast<u8>(std::accumulate(buffer, buffer + length, 0, std::plus<u8>()));
return static_cast<u8>(std::accumulate(buffer, buffer + length, u8{0},
[](u8 lhs, u8 rhs) { return u8(lhs + rhs); }));
}
/**

View File

@@ -11,13 +11,12 @@
namespace Core::Hardware {
InterruptManager::InterruptManager(Core::System& system_in) : system(system_in) {
gpu_interrupt_event =
system.CoreTiming().RegisterEvent("GPUInterrupt", [this](u64 message, s64) {
auto nvdrv = system.ServiceManager().GetService<Service::Nvidia::NVDRV>("nvdrv");
const u32 syncpt = static_cast<u32>(message >> 32);
const u32 value = static_cast<u32>(message);
nvdrv->SignalGPUInterruptSyncpt(syncpt, value);
});
gpu_interrupt_event = Core::Timing::CreateEvent("GPUInterrupt", [this](u64 message, s64) {
auto nvdrv = system.ServiceManager().GetService<Service::Nvidia::NVDRV>("nvdrv");
const u32 syncpt = static_cast<u32>(message >> 32);
const u32 value = static_cast<u32>(message);
nvdrv->SignalGPUInterruptSyncpt(syncpt, value);
});
}
InterruptManager::~InterruptManager() = default;

View File

@@ -4,6 +4,8 @@
#pragma once
#include <memory>
#include "common/common_types.h"
namespace Core {
@@ -25,7 +27,7 @@ public:
private:
Core::System& system;
Core::Timing::EventType* gpu_interrupt_event{};
std::shared_ptr<Core::Timing::EventType> gpu_interrupt_event;
};
} // namespace Core::Hardware

View File

@@ -160,7 +160,7 @@ struct DomainMessageHeader {
// Used when responding to an IPC request, Server -> Client.
struct {
u32_le num_objects;
INSERT_PADDING_WORDS(3);
INSERT_UNION_PADDING_WORDS(3);
};
// Used when performing an IPC request, Client -> Server.
@@ -171,8 +171,10 @@ struct DomainMessageHeader {
BitField<16, 16, u32> size;
};
u32_le object_id;
INSERT_PADDING_WORDS(2);
INSERT_UNION_PADDING_WORDS(2);
};
std::array<u32, 4> raw{};
};
};
static_assert(sizeof(DomainMessageHeader) == 16, "DomainMessageHeader size is incorrect");

View File

@@ -203,10 +203,10 @@ public:
void PushRaw(const T& value);
template <typename... O>
void PushMoveObjects(Kernel::SharedPtr<O>... pointers);
void PushMoveObjects(std::shared_ptr<O>... pointers);
template <typename... O>
void PushCopyObjects(Kernel::SharedPtr<O>... pointers);
void PushCopyObjects(std::shared_ptr<O>... pointers);
private:
u32 normal_params_size{};
@@ -298,7 +298,7 @@ void ResponseBuilder::Push(const First& first_value, const Other&... other_value
}
template <typename... O>
inline void ResponseBuilder::PushCopyObjects(Kernel::SharedPtr<O>... pointers) {
inline void ResponseBuilder::PushCopyObjects(std::shared_ptr<O>... pointers) {
auto objects = {pointers...};
for (auto& object : objects) {
context->AddCopyObject(std::move(object));
@@ -306,7 +306,7 @@ inline void ResponseBuilder::PushCopyObjects(Kernel::SharedPtr<O>... pointers) {
}
template <typename... O>
inline void ResponseBuilder::PushMoveObjects(Kernel::SharedPtr<O>... pointers) {
inline void ResponseBuilder::PushMoveObjects(std::shared_ptr<O>... pointers) {
auto objects = {pointers...};
for (auto& object : objects) {
context->AddMoveObject(std::move(object));
@@ -357,10 +357,10 @@ public:
T PopRaw();
template <typename T>
Kernel::SharedPtr<T> GetMoveObject(std::size_t index);
std::shared_ptr<T> GetMoveObject(std::size_t index);
template <typename T>
Kernel::SharedPtr<T> GetCopyObject(std::size_t index);
std::shared_ptr<T> GetCopyObject(std::size_t index);
template <class T>
std::shared_ptr<T> PopIpcInterface() {
@@ -465,12 +465,12 @@ void RequestParser::Pop(First& first_value, Other&... other_values) {
}
template <typename T>
Kernel::SharedPtr<T> RequestParser::GetMoveObject(std::size_t index) {
std::shared_ptr<T> RequestParser::GetMoveObject(std::size_t index) {
return context->GetMoveObject<T>(index);
}
template <typename T>
Kernel::SharedPtr<T> RequestParser::GetCopyObject(std::size_t index) {
std::shared_ptr<T> RequestParser::GetCopyObject(std::size_t index) {
return context->GetCopyObject<T>(index);
}

View File

@@ -21,7 +21,7 @@
namespace Kernel {
namespace {
// Wake up num_to_wake (or all) threads in a vector.
void WakeThreads(const std::vector<SharedPtr<Thread>>& waiting_threads, s32 num_to_wake) {
void WakeThreads(const std::vector<std::shared_ptr<Thread>>& waiting_threads, s32 num_to_wake) {
auto& system = Core::System::GetInstance();
// Only process up to 'target' threads, unless 'target' is <= 0, in which case process
// them all.
@@ -59,7 +59,8 @@ ResultCode AddressArbiter::SignalToAddress(VAddr address, SignalType type, s32 v
}
ResultCode AddressArbiter::SignalToAddressOnly(VAddr address, s32 num_to_wake) {
const std::vector<SharedPtr<Thread>> waiting_threads = GetThreadsWaitingOnAddress(address);
const std::vector<std::shared_ptr<Thread>> waiting_threads =
GetThreadsWaitingOnAddress(address);
WakeThreads(waiting_threads, num_to_wake);
return RESULT_SUCCESS;
}
@@ -87,7 +88,8 @@ ResultCode AddressArbiter::ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr a
}
// Get threads waiting on the address.
const std::vector<SharedPtr<Thread>> waiting_threads = GetThreadsWaitingOnAddress(address);
const std::vector<std::shared_ptr<Thread>> waiting_threads =
GetThreadsWaitingOnAddress(address);
// Determine the modified value depending on the waiting count.
s32 updated_value;
@@ -172,21 +174,21 @@ ResultCode AddressArbiter::WaitForAddressIfEqual(VAddr address, s32 value, s64 t
}
ResultCode AddressArbiter::WaitForAddressImpl(VAddr address, s64 timeout) {
SharedPtr<Thread> current_thread = system.CurrentScheduler().GetCurrentThread();
Thread* current_thread = system.CurrentScheduler().GetCurrentThread();
current_thread->SetArbiterWaitAddress(address);
current_thread->SetStatus(ThreadStatus::WaitArb);
current_thread->InvalidateWakeupCallback();
current_thread->WakeAfterDelay(timeout);
system.PrepareReschedule(current_thread->GetProcessorID());
return RESULT_TIMEOUT;
}
std::vector<SharedPtr<Thread>> AddressArbiter::GetThreadsWaitingOnAddress(VAddr address) const {
std::vector<std::shared_ptr<Thread>> AddressArbiter::GetThreadsWaitingOnAddress(
VAddr address) const {
// Retrieve all threads that are waiting for this address.
std::vector<SharedPtr<Thread>> threads;
std::vector<std::shared_ptr<Thread>> threads;
const auto& scheduler = system.GlobalScheduler();
const auto& thread_list = scheduler.GetThreadList();
@@ -198,7 +200,7 @@ std::vector<SharedPtr<Thread>> AddressArbiter::GetThreadsWaitingOnAddress(VAddr
// Sort them by priority, such that the highest priority ones come first.
std::sort(threads.begin(), threads.end(),
[](const SharedPtr<Thread>& lhs, const SharedPtr<Thread>& rhs) {
[](const std::shared_ptr<Thread>& lhs, const std::shared_ptr<Thread>& rhs) {
return lhs->GetPriority() < rhs->GetPriority();
});

View File

@@ -72,7 +72,7 @@ private:
ResultCode WaitForAddressImpl(VAddr address, s64 timeout);
// Gets the threads waiting on an address.
std::vector<SharedPtr<Thread>> GetThreadsWaitingOnAddress(VAddr address) const;
std::vector<std::shared_ptr<Thread>> GetThreadsWaitingOnAddress(VAddr address) const;
Core::System& system;
};

View File

@@ -15,11 +15,11 @@ namespace Kernel {
ClientPort::ClientPort(KernelCore& kernel) : Object{kernel} {}
ClientPort::~ClientPort() = default;
SharedPtr<ServerPort> ClientPort::GetServerPort() const {
std::shared_ptr<ServerPort> ClientPort::GetServerPort() const {
return server_port;
}
ResultVal<SharedPtr<ClientSession>> ClientPort::Connect() {
ResultVal<std::shared_ptr<ClientSession>> ClientPort::Connect() {
// Note: Threads do not wait for the server endpoint to call
// AcceptSession before returning from this call.
@@ -29,7 +29,8 @@ ResultVal<SharedPtr<ClientSession>> ClientPort::Connect() {
active_sessions++;
// Create a new session pair, let the created sessions inherit the parent port's HLE handler.
auto [server, client] = ServerSession::CreateSessionPair(kernel, server_port->GetName(), this);
auto [server, client] =
ServerSession::CreateSessionPair(kernel, server_port->GetName(), SharedFrom(this));
if (server_port->HasHLEHandler()) {
server_port->GetHLEHandler()->ClientConnected(server);

View File

@@ -17,6 +17,9 @@ class ServerPort;
class ClientPort final : public Object {
public:
explicit ClientPort(KernelCore& kernel);
~ClientPort() override;
friend class ServerPort;
std::string GetTypeName() const override {
return "ClientPort";
@@ -30,7 +33,7 @@ public:
return HANDLE_TYPE;
}
SharedPtr<ServerPort> GetServerPort() const;
std::shared_ptr<ServerPort> GetServerPort() const;
/**
* Creates a new Session pair, adds the created ServerSession to the associated ServerPort's
@@ -38,7 +41,7 @@ public:
* waiting on it to awake.
* @returns ClientSession The client endpoint of the created Session pair, or error code.
*/
ResultVal<SharedPtr<ClientSession>> Connect();
ResultVal<std::shared_ptr<ClientSession>> Connect();
/**
* Signifies that a previously active connection has been closed,
@@ -47,10 +50,7 @@ public:
void ConnectionClosed();
private:
explicit ClientPort(KernelCore& kernel);
~ClientPort() override;
SharedPtr<ServerPort> server_port; ///< ServerPort associated with this client port.
std::shared_ptr<ServerPort> server_port; ///< ServerPort associated with this client port.
u32 max_sessions = 0; ///< Maximum number of simultaneous sessions the port can have
u32 active_sessions = 0; ///< Number of currently open sessions to this port
std::string name; ///< Name of client port (optional)

View File

@@ -16,25 +16,18 @@ ClientSession::ClientSession(KernelCore& kernel) : Object{kernel} {}
ClientSession::~ClientSession() {
// This destructor will be called automatically when the last ClientSession handle is closed by
// the emulated application.
// A local reference to the ServerSession is necessary to guarantee it
// will be kept alive until after ClientDisconnected() returns.
SharedPtr<ServerSession> server = parent->server;
if (server) {
if (auto server = parent->server.lock()) {
server->ClientDisconnected();
}
parent->client = nullptr;
}
ResultCode ClientSession::SendSyncRequest(SharedPtr<Thread> thread) {
// Keep ServerSession alive until we're done working with it.
SharedPtr<ServerSession> server = parent->server;
if (server == nullptr)
return ERR_SESSION_CLOSED_BY_REMOTE;
ResultCode ClientSession::SendSyncRequest(Thread* thread) {
// Signal the server session that new data is available
return server->HandleSyncRequest(std::move(thread));
if (auto server = parent->server.lock()) {
return server->HandleSyncRequest(SharedFrom(thread));
}
return ERR_SESSION_CLOSED_BY_REMOTE;
}
} // namespace Kernel

View File

@@ -19,6 +19,9 @@ class Thread;
class ClientSession final : public Object {
public:
explicit ClientSession(KernelCore& kernel);
~ClientSession() override;
friend class ServerSession;
std::string GetTypeName() const override {
@@ -34,12 +37,9 @@ public:
return HANDLE_TYPE;
}
ResultCode SendSyncRequest(SharedPtr<Thread> thread);
ResultCode SendSyncRequest(Thread* thread);
private:
explicit ClientSession(KernelCore& kernel);
~ClientSession() override;
/// The parent session, which links to the server endpoint.
std::shared_ptr<Session> parent;

View File

@@ -44,7 +44,7 @@ ResultCode HandleTable::SetSize(s32 handle_table_size) {
return RESULT_SUCCESS;
}
ResultVal<Handle> HandleTable::Create(SharedPtr<Object> obj) {
ResultVal<Handle> HandleTable::Create(std::shared_ptr<Object> obj) {
DEBUG_ASSERT(obj != nullptr);
const u16 slot = next_free_slot;
@@ -70,7 +70,7 @@ ResultVal<Handle> HandleTable::Create(SharedPtr<Object> obj) {
}
ResultVal<Handle> HandleTable::Duplicate(Handle handle) {
SharedPtr<Object> object = GetGeneric(handle);
std::shared_ptr<Object> object = GetGeneric(handle);
if (object == nullptr) {
LOG_ERROR(Kernel, "Tried to duplicate invalid handle: {:08X}", handle);
return ERR_INVALID_HANDLE;
@@ -99,11 +99,11 @@ bool HandleTable::IsValid(Handle handle) const {
return slot < table_size && objects[slot] != nullptr && generations[slot] == generation;
}
SharedPtr<Object> HandleTable::GetGeneric(Handle handle) const {
std::shared_ptr<Object> HandleTable::GetGeneric(Handle handle) const {
if (handle == CurrentThread) {
return GetCurrentThread();
return SharedFrom(GetCurrentThread());
} else if (handle == CurrentProcess) {
return Core::System::GetInstance().CurrentProcess();
return SharedFrom(Core::System::GetInstance().CurrentProcess());
}
if (!IsValid(handle)) {

View File

@@ -68,7 +68,7 @@ public:
* @return The created Handle or one of the following errors:
* - `ERR_HANDLE_TABLE_FULL`: the maximum number of handles has been exceeded.
*/
ResultVal<Handle> Create(SharedPtr<Object> obj);
ResultVal<Handle> Create(std::shared_ptr<Object> obj);
/**
* Returns a new handle that points to the same object as the passed in handle.
@@ -92,7 +92,7 @@ public:
* Looks up a handle.
* @return Pointer to the looked-up object, or `nullptr` if the handle is not valid.
*/
SharedPtr<Object> GetGeneric(Handle handle) const;
std::shared_ptr<Object> GetGeneric(Handle handle) const;
/**
* Looks up a handle while verifying its type.
@@ -100,7 +100,7 @@ public:
* type differs from the requested one.
*/
template <class T>
SharedPtr<T> Get(Handle handle) const {
std::shared_ptr<T> Get(Handle handle) const {
return DynamicObjectCast<T>(GetGeneric(handle));
}
@@ -109,7 +109,7 @@ public:
private:
/// Stores the Object referenced by the handle or null if the slot is empty.
std::array<SharedPtr<Object>, MAX_COUNT> objects;
std::array<std::shared_ptr<Object>, MAX_COUNT> objects;
/**
* The value of `next_generation` when the handle was created, used to check for validity. For

View File

@@ -32,23 +32,25 @@ SessionRequestHandler::SessionRequestHandler() = default;
SessionRequestHandler::~SessionRequestHandler() = default;
void SessionRequestHandler::ClientConnected(SharedPtr<ServerSession> server_session) {
void SessionRequestHandler::ClientConnected(std::shared_ptr<ServerSession> server_session) {
server_session->SetHleHandler(shared_from_this());
connected_sessions.push_back(std::move(server_session));
}
void SessionRequestHandler::ClientDisconnected(const SharedPtr<ServerSession>& server_session) {
void SessionRequestHandler::ClientDisconnected(
const std::shared_ptr<ServerSession>& server_session) {
server_session->SetHleHandler(nullptr);
boost::range::remove_erase(connected_sessions, server_session);
}
SharedPtr<WritableEvent> HLERequestContext::SleepClientThread(
std::shared_ptr<WritableEvent> HLERequestContext::SleepClientThread(
const std::string& reason, u64 timeout, WakeupCallback&& callback,
SharedPtr<WritableEvent> writable_event) {
std::shared_ptr<WritableEvent> writable_event) {
// Put the client thread to sleep until the wait event is signaled or the timeout expires.
thread->SetWakeupCallback([context = *this, callback](
ThreadWakeupReason reason, SharedPtr<Thread> thread,
SharedPtr<WaitObject> object, std::size_t index) mutable -> bool {
thread->SetWakeupCallback([context = *this, callback](ThreadWakeupReason reason,
std::shared_ptr<Thread> thread,
std::shared_ptr<WaitObject> object,
std::size_t index) mutable -> bool {
ASSERT(thread->GetStatus() == ThreadStatus::WaitHLEEvent);
callback(thread, context, reason);
context.WriteToOutgoingCommandBuffer(*thread);
@@ -58,8 +60,7 @@ SharedPtr<WritableEvent> HLERequestContext::SleepClientThread(
auto& kernel = Core::System::GetInstance().Kernel();
if (!writable_event) {
// Create event if not provided
const auto pair = WritableEvent::CreateEventPair(kernel, ResetType::Automatic,
"HLE Pause Event: " + reason);
const auto pair = WritableEvent::CreateEventPair(kernel, "HLE Pause Event: " + reason);
writable_event = pair.writable;
}
@@ -76,8 +77,8 @@ SharedPtr<WritableEvent> HLERequestContext::SleepClientThread(
return writable_event;
}
HLERequestContext::HLERequestContext(SharedPtr<Kernel::ServerSession> server_session,
SharedPtr<Thread> thread)
HLERequestContext::HLERequestContext(std::shared_ptr<Kernel::ServerSession> server_session,
std::shared_ptr<Thread> thread)
: server_session(std::move(server_session)), thread(std::move(thread)) {
cmd_buf[0] = 0;
}

View File

@@ -5,6 +5,7 @@
#pragma once
#include <array>
#include <functional>
#include <memory>
#include <optional>
#include <string>
@@ -60,20 +61,20 @@ public:
* associated ServerSession alive for the duration of the connection.
* @param server_session Owning pointer to the ServerSession associated with the connection.
*/
void ClientConnected(SharedPtr<ServerSession> server_session);
void ClientConnected(std::shared_ptr<ServerSession> server_session);
/**
* Signals that a client has just disconnected from this HLE handler and releases the
* associated ServerSession.
* @param server_session ServerSession associated with the connection.
*/
void ClientDisconnected(const SharedPtr<ServerSession>& server_session);
void ClientDisconnected(const std::shared_ptr<ServerSession>& server_session);
protected:
/// List of sessions that are connected to this handler.
/// A ServerSession whose server endpoint is an HLE implementation is kept alive by this list
/// for the duration of the connection.
std::vector<SharedPtr<ServerSession>> connected_sessions;
std::vector<std::shared_ptr<ServerSession>> connected_sessions;
};
/**
@@ -97,7 +98,8 @@ protected:
*/
class HLERequestContext {
public:
explicit HLERequestContext(SharedPtr<ServerSession> session, SharedPtr<Thread> thread);
explicit HLERequestContext(std::shared_ptr<ServerSession> session,
std::shared_ptr<Thread> thread);
~HLERequestContext();
/// Returns a pointer to the IPC command buffer for this request.
@@ -109,12 +111,12 @@ public:
* Returns the session through which this request was made. This can be used as a map key to
* access per-client data on services.
*/
const SharedPtr<Kernel::ServerSession>& Session() const {
const std::shared_ptr<Kernel::ServerSession>& Session() const {
return server_session;
}
using WakeupCallback = std::function<void(SharedPtr<Thread> thread, HLERequestContext& context,
ThreadWakeupReason reason)>;
using WakeupCallback = std::function<void(
std::shared_ptr<Thread> thread, HLERequestContext& context, ThreadWakeupReason reason)>;
/**
* Puts the specified guest thread to sleep until the returned event is signaled or until the
@@ -129,9 +131,9 @@ public:
* created.
* @returns Event that when signaled will resume the thread and call the callback function.
*/
SharedPtr<WritableEvent> SleepClientThread(const std::string& reason, u64 timeout,
WakeupCallback&& callback,
SharedPtr<WritableEvent> writable_event = nullptr);
std::shared_ptr<WritableEvent> SleepClientThread(
const std::string& reason, u64 timeout, WakeupCallback&& callback,
std::shared_ptr<WritableEvent> writable_event = nullptr);
/// Populates this context with data from the requesting process/thread.
ResultCode PopulateFromIncomingCommandBuffer(const HandleTable& handle_table,
@@ -209,20 +211,20 @@ public:
std::size_t GetWriteBufferSize(int buffer_index = 0) const;
template <typename T>
SharedPtr<T> GetCopyObject(std::size_t index) {
std::shared_ptr<T> GetCopyObject(std::size_t index) {
return DynamicObjectCast<T>(copy_objects.at(index));
}
template <typename T>
SharedPtr<T> GetMoveObject(std::size_t index) {
std::shared_ptr<T> GetMoveObject(std::size_t index) {
return DynamicObjectCast<T>(move_objects.at(index));
}
void AddMoveObject(SharedPtr<Object> object) {
void AddMoveObject(std::shared_ptr<Object> object) {
move_objects.emplace_back(std::move(object));
}
void AddCopyObject(SharedPtr<Object> object) {
void AddCopyObject(std::shared_ptr<Object> object) {
copy_objects.emplace_back(std::move(object));
}
@@ -266,11 +268,11 @@ private:
void ParseCommandBuffer(const HandleTable& handle_table, u32_le* src_cmdbuf, bool incoming);
std::array<u32, IPC::COMMAND_BUFFER_LENGTH> cmd_buf;
SharedPtr<Kernel::ServerSession> server_session;
SharedPtr<Thread> thread;
std::shared_ptr<Kernel::ServerSession> server_session;
std::shared_ptr<Thread> thread;
// TODO(yuriks): Check common usage of this and optimize size accordingly
boost::container::small_vector<SharedPtr<Object>, 8> move_objects;
boost::container::small_vector<SharedPtr<Object>, 8> copy_objects;
boost::container::small_vector<std::shared_ptr<Object>, 8> move_objects;
boost::container::small_vector<std::shared_ptr<Object>, 8> copy_objects;
boost::container::small_vector<std::shared_ptr<SessionRequestHandler>, 8> domain_objects;
std::optional<IPC::CommandHeader> command_header;

View File

@@ -40,7 +40,7 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] s64 cycles_
// Lock the global kernel mutex when we enter the kernel HLE.
std::lock_guard lock{HLE::g_hle_lock};
SharedPtr<Thread> thread =
std::shared_ptr<Thread> thread =
system.Kernel().RetrieveThreadFromWakeupCallbackHandleTable(proper_handle);
if (thread == nullptr) {
LOG_CRITICAL(Kernel, "Callback fired for invalid thread {:08X}", proper_handle);
@@ -53,7 +53,7 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] s64 cycles_
thread->GetStatus() == ThreadStatus::WaitHLEEvent) {
// Remove the thread from each of its waiting objects' waitlists
for (const auto& object : thread->GetWaitObjects()) {
object->RemoveWaitingThread(thread.get());
object->RemoveWaitingThread(thread);
}
thread->ClearWaitObjects();
@@ -64,8 +64,11 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] s64 cycles_
} else if (thread->GetStatus() == ThreadStatus::WaitMutex ||
thread->GetStatus() == ThreadStatus::WaitCondVar) {
thread->SetMutexWaitAddress(0);
thread->SetCondVarWaitAddress(0);
thread->SetWaitHandle(0);
if (thread->GetStatus() == ThreadStatus::WaitCondVar) {
thread->GetOwnerProcess()->RemoveConditionVariableThread(thread);
thread->SetCondVarWaitAddress(0);
}
auto* const lock_owner = thread->GetLockOwner();
// Threads waking up by timeout from WaitProcessWideKey do not perform priority inheritance
@@ -136,12 +139,12 @@ struct KernelCore::Impl {
void InitializeThreads() {
thread_wakeup_event_type =
system.CoreTiming().RegisterEvent("ThreadWakeupCallback", ThreadWakeupCallback);
Core::Timing::CreateEvent("ThreadWakeupCallback", ThreadWakeupCallback);
}
void InitializePreemption() {
preemption_event = system.CoreTiming().RegisterEvent(
"PreemptionCallback", [this](u64 userdata, s64 cycles_late) {
preemption_event =
Core::Timing::CreateEvent("PreemptionCallback", [this](u64 userdata, s64 cycles_late) {
global_scheduler.PreemptThreads();
s64 time_interval = Core::Timing::msToCycles(std::chrono::milliseconds(10));
system.CoreTiming().ScheduleEvent(time_interval, preemption_event);
@@ -157,14 +160,15 @@ struct KernelCore::Impl {
std::atomic<u64> next_thread_id{1};
// Lists all processes that exist in the current session.
std::vector<SharedPtr<Process>> process_list;
std::vector<std::shared_ptr<Process>> process_list;
Process* current_process = nullptr;
Kernel::GlobalScheduler global_scheduler;
SharedPtr<ResourceLimit> system_resource_limit;
std::shared_ptr<ResourceLimit> system_resource_limit;
std::shared_ptr<Core::Timing::EventType> thread_wakeup_event_type;
std::shared_ptr<Core::Timing::EventType> preemption_event;
Core::Timing::EventType* thread_wakeup_event_type = nullptr;
Core::Timing::EventType* preemption_event = nullptr;
// TODO(yuriks): This can be removed if Thread objects are explicitly pooled in the future,
// allowing us to simply use a pool index or similar.
Kernel::HandleTable thread_wakeup_callback_handle_table;
@@ -190,15 +194,16 @@ void KernelCore::Shutdown() {
impl->Shutdown();
}
SharedPtr<ResourceLimit> KernelCore::GetSystemResourceLimit() const {
std::shared_ptr<ResourceLimit> KernelCore::GetSystemResourceLimit() const {
return impl->system_resource_limit;
}
SharedPtr<Thread> KernelCore::RetrieveThreadFromWakeupCallbackHandleTable(Handle handle) const {
std::shared_ptr<Thread> KernelCore::RetrieveThreadFromWakeupCallbackHandleTable(
Handle handle) const {
return impl->thread_wakeup_callback_handle_table.Get<Thread>(handle);
}
void KernelCore::AppendNewProcess(SharedPtr<Process> process) {
void KernelCore::AppendNewProcess(std::shared_ptr<Process> process) {
impl->process_list.push_back(std::move(process));
}
@@ -220,7 +225,7 @@ const Process* KernelCore::CurrentProcess() const {
return impl->current_process;
}
const std::vector<SharedPtr<Process>>& KernelCore::GetProcessList() const {
const std::vector<std::shared_ptr<Process>>& KernelCore::GetProcessList() const {
return impl->process_list;
}
@@ -232,7 +237,7 @@ const Kernel::GlobalScheduler& KernelCore::GlobalScheduler() const {
return impl->global_scheduler;
}
void KernelCore::AddNamedPort(std::string name, SharedPtr<ClientPort> port) {
void KernelCore::AddNamedPort(std::string name, std::shared_ptr<ClientPort> port) {
impl->named_ports.emplace(std::move(name), std::move(port));
}
@@ -265,7 +270,7 @@ u64 KernelCore::CreateNewUserProcessID() {
return impl->next_user_process_id++;
}
Core::Timing::EventType* KernelCore::ThreadWakeupCallbackEventType() const {
const std::shared_ptr<Core::Timing::EventType>& KernelCore::ThreadWakeupCallbackEventType() const {
return impl->thread_wakeup_event_type;
}

View File

@@ -6,6 +6,7 @@
#include <string>
#include <unordered_map>
#include <vector>
#include "core/hle/kernel/object.h"
namespace Core {
@@ -30,7 +31,7 @@ class Thread;
/// Represents a single instance of the kernel.
class KernelCore {
private:
using NamedPortTable = std::unordered_map<std::string, SharedPtr<ClientPort>>;
using NamedPortTable = std::unordered_map<std::string, std::shared_ptr<ClientPort>>;
public:
/// Constructs an instance of the kernel using the given System
@@ -56,13 +57,13 @@ public:
void Shutdown();
/// Retrieves a shared pointer to the system resource limit instance.
SharedPtr<ResourceLimit> GetSystemResourceLimit() const;
std::shared_ptr<ResourceLimit> GetSystemResourceLimit() const;
/// Retrieves a shared pointer to a Thread instance within the thread wakeup handle table.
SharedPtr<Thread> RetrieveThreadFromWakeupCallbackHandleTable(Handle handle) const;
std::shared_ptr<Thread> RetrieveThreadFromWakeupCallbackHandleTable(Handle handle) const;
/// Adds the given shared pointer to an internal list of active processes.
void AppendNewProcess(SharedPtr<Process> process);
void AppendNewProcess(std::shared_ptr<Process> process);
/// Makes the given process the new current process.
void MakeCurrentProcess(Process* process);
@@ -74,7 +75,7 @@ public:
const Process* CurrentProcess() const;
/// Retrieves the list of processes.
const std::vector<SharedPtr<Process>>& GetProcessList() const;
const std::vector<std::shared_ptr<Process>>& GetProcessList() const;
/// Gets the sole instance of the global scheduler
Kernel::GlobalScheduler& GlobalScheduler();
@@ -83,7 +84,7 @@ public:
const Kernel::GlobalScheduler& GlobalScheduler() const;
/// Adds a port to the named port table
void AddNamedPort(std::string name, SharedPtr<ClientPort> port);
void AddNamedPort(std::string name, std::shared_ptr<ClientPort> port);
/// Finds a port within the named port table with the given name.
NamedPortTable::iterator FindNamedPort(const std::string& name);
@@ -112,7 +113,7 @@ private:
u64 CreateNewThreadID();
/// Retrieves the event type used for thread wakeup callbacks.
Core::Timing::EventType* ThreadWakeupCallbackEventType() const;
const std::shared_ptr<Core::Timing::EventType>& ThreadWakeupCallbackEventType() const;
/// Provides a reference to the thread wakeup callback handle table.
Kernel::HandleTable& ThreadWakeupCallbackHandleTable();

View File

@@ -22,10 +22,10 @@ namespace Kernel {
/// Returns the number of threads that are waiting for a mutex, and the highest priority one among
/// those.
static std::pair<SharedPtr<Thread>, u32> GetHighestPriorityMutexWaitingThread(
const SharedPtr<Thread>& current_thread, VAddr mutex_addr) {
static std::pair<std::shared_ptr<Thread>, u32> GetHighestPriorityMutexWaitingThread(
const std::shared_ptr<Thread>& current_thread, VAddr mutex_addr) {
SharedPtr<Thread> highest_priority_thread;
std::shared_ptr<Thread> highest_priority_thread;
u32 num_waiters = 0;
for (const auto& thread : current_thread->GetMutexWaitingThreads()) {
@@ -45,14 +45,14 @@ static std::pair<SharedPtr<Thread>, u32> GetHighestPriorityMutexWaitingThread(
}
/// Update the mutex owner field of all threads waiting on the mutex to point to the new owner.
static void TransferMutexOwnership(VAddr mutex_addr, SharedPtr<Thread> current_thread,
SharedPtr<Thread> new_owner) {
static void TransferMutexOwnership(VAddr mutex_addr, std::shared_ptr<Thread> current_thread,
std::shared_ptr<Thread> new_owner) {
const auto threads = current_thread->GetMutexWaitingThreads();
for (const auto& thread : threads) {
if (thread->GetMutexWaitAddress() != mutex_addr)
continue;
ASSERT(thread->GetLockOwner() == current_thread);
ASSERT(thread->GetLockOwner() == current_thread.get());
current_thread->RemoveMutexWaiter(thread);
if (new_owner != thread)
new_owner->AddMutexWaiter(thread);
@@ -70,9 +70,10 @@ ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
}
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
Thread* const current_thread = system.CurrentScheduler().GetCurrentThread();
SharedPtr<Thread> holding_thread = handle_table.Get<Thread>(holding_thread_handle);
SharedPtr<Thread> requesting_thread = handle_table.Get<Thread>(requesting_thread_handle);
std::shared_ptr<Thread> current_thread =
SharedFrom(system.CurrentScheduler().GetCurrentThread());
std::shared_ptr<Thread> holding_thread = handle_table.Get<Thread>(holding_thread_handle);
std::shared_ptr<Thread> requesting_thread = handle_table.Get<Thread>(requesting_thread_handle);
// TODO(Subv): It is currently unknown if it is possible to lock a mutex in behalf of another
// thread.
@@ -110,7 +111,8 @@ ResultCode Mutex::Release(VAddr address) {
return ERR_INVALID_ADDRESS;
}
auto* const current_thread = system.CurrentScheduler().GetCurrentThread();
std::shared_ptr<Thread> current_thread =
SharedFrom(system.CurrentScheduler().GetCurrentThread());
auto [thread, num_waiters] = GetHighestPriorityMutexWaitingThread(current_thread, address);
// There are no more threads waiting for the mutex, release it completely.

View File

@@ -5,10 +5,9 @@
#pragma once
#include <atomic>
#include <memory>
#include <string>
#include <boost/smart_ptr/intrusive_ptr.hpp>
#include "common/common_types.h"
namespace Kernel {
@@ -32,12 +31,7 @@ enum class HandleType : u32 {
ServerSession,
};
enum class ResetType {
Automatic, ///< Reset automatically on object acquisition
Manual, ///< Never reset automatically
};
class Object : NonCopyable {
class Object : NonCopyable, public std::enable_shared_from_this<Object> {
public:
explicit Object(KernelCore& kernel);
virtual ~Object();
@@ -66,35 +60,24 @@ protected:
KernelCore& kernel;
private:
friend void intrusive_ptr_add_ref(Object*);
friend void intrusive_ptr_release(Object*);
std::atomic<u32> ref_count{0};
std::atomic<u32> object_id{0};
};
// Special functions used by boost::instrusive_ptr to do automatic ref-counting
inline void intrusive_ptr_add_ref(Object* object) {
object->ref_count.fetch_add(1, std::memory_order_relaxed);
}
inline void intrusive_ptr_release(Object* object) {
if (object->ref_count.fetch_sub(1, std::memory_order_acq_rel) == 1) {
delete object;
}
}
template <typename T>
using SharedPtr = boost::intrusive_ptr<T>;
std::shared_ptr<T> SharedFrom(T* raw) {
if (raw == nullptr)
return nullptr;
return std::static_pointer_cast<T>(raw->shared_from_this());
}
/**
* Attempts to downcast the given Object pointer to a pointer to T.
* @return Derived pointer to the object, or `nullptr` if `object` isn't of type T.
*/
template <typename T>
inline SharedPtr<T> DynamicObjectCast(SharedPtr<Object> object) {
inline std::shared_ptr<T> DynamicObjectCast(std::shared_ptr<Object> object) {
if (object != nullptr && object->GetHandleType() == T::HANDLE_TYPE) {
return boost::static_pointer_cast<T>(object);
return std::static_pointer_cast<T>(object);
}
return nullptr;
}

View File

@@ -38,7 +38,7 @@ void SetupMainThread(Process& owner_process, KernelCore& kernel, u32 priority) {
auto thread_res = Thread::Create(kernel, "main", entry_point, priority, 0,
owner_process.GetIdealCore(), stack_top, owner_process);
SharedPtr<Thread> thread = std::move(thread_res).Unwrap();
std::shared_ptr<Thread> thread = std::move(thread_res).Unwrap();
// Register 1 must be a handle to the main thread
const Handle thread_handle = owner_process.GetHandleTable().Create(thread).Unwrap();
@@ -100,10 +100,10 @@ private:
std::bitset<num_slot_entries> is_slot_used;
};
SharedPtr<Process> Process::Create(Core::System& system, std::string name, ProcessType type) {
std::shared_ptr<Process> Process::Create(Core::System& system, std::string name, ProcessType type) {
auto& kernel = system.Kernel();
SharedPtr<Process> process(new Process(system));
std::shared_ptr<Process> process = std::make_shared<Process>(system);
process->name = std::move(name);
process->resource_limit = kernel.GetSystemResourceLimit();
process->status = ProcessStatus::Created;
@@ -121,7 +121,7 @@ SharedPtr<Process> Process::Create(Core::System& system, std::string name, Proce
return process;
}
SharedPtr<ResourceLimit> Process::GetResourceLimit() const {
std::shared_ptr<ResourceLimit> Process::GetResourceLimit() const {
return resource_limit;
}
@@ -142,6 +142,49 @@ u64 Process::GetTotalPhysicalMemoryUsedWithoutSystemResource() const {
return GetTotalPhysicalMemoryUsed() - GetSystemResourceUsage();
}
void Process::InsertConditionVariableThread(std::shared_ptr<Thread> thread) {
VAddr cond_var_addr = thread->GetCondVarWaitAddress();
std::list<std::shared_ptr<Thread>>& thread_list = cond_var_threads[cond_var_addr];
auto it = thread_list.begin();
while (it != thread_list.end()) {
const std::shared_ptr<Thread> current_thread = *it;
if (current_thread->GetPriority() > thread->GetPriority()) {
thread_list.insert(it, thread);
return;
}
++it;
}
thread_list.push_back(thread);
}
void Process::RemoveConditionVariableThread(std::shared_ptr<Thread> thread) {
VAddr cond_var_addr = thread->GetCondVarWaitAddress();
std::list<std::shared_ptr<Thread>>& thread_list = cond_var_threads[cond_var_addr];
auto it = thread_list.begin();
while (it != thread_list.end()) {
const std::shared_ptr<Thread> current_thread = *it;
if (current_thread.get() == thread.get()) {
thread_list.erase(it);
return;
}
++it;
}
UNREACHABLE();
}
std::vector<std::shared_ptr<Thread>> Process::GetConditionVariableThreads(
const VAddr cond_var_addr) {
std::vector<std::shared_ptr<Thread>> result{};
std::list<std::shared_ptr<Thread>>& thread_list = cond_var_threads[cond_var_addr];
auto it = thread_list.begin();
while (it != thread_list.end()) {
std::shared_ptr<Thread> current_thread = *it;
result.push_back(current_thread);
++it;
}
return result;
}
void Process::RegisterThread(const Thread* thread) {
thread_list.push_back(thread);
}
@@ -197,12 +240,12 @@ void Process::Run(s32 main_thread_priority, u64 stack_size) {
void Process::PrepareForTermination() {
ChangeStatus(ProcessStatus::Exiting);
const auto stop_threads = [this](const std::vector<SharedPtr<Thread>>& thread_list) {
const auto stop_threads = [this](const std::vector<std::shared_ptr<Thread>>& thread_list) {
for (auto& thread : thread_list) {
if (thread->GetOwnerProcess() != this)
continue;
if (thread == system.CurrentScheduler().GetCurrentThread())
if (thread.get() == system.CurrentScheduler().GetCurrentThread())
continue;
// TODO(Subv): When are the other running/ready threads terminated?

View File

@@ -8,6 +8,7 @@
#include <cstddef>
#include <list>
#include <string>
#include <unordered_map>
#include <vector>
#include "common/common_types.h"
#include "core/hle/kernel/address_arbiter.h"
@@ -61,6 +62,9 @@ enum class ProcessStatus {
class Process final : public WaitObject {
public:
explicit Process(Core::System& system);
~Process() override;
enum : u64 {
/// Lowest allowed process ID for a kernel initial process.
InitialKIPIDMin = 1,
@@ -81,7 +85,8 @@ public:
static constexpr std::size_t RANDOM_ENTROPY_SIZE = 4;
static SharedPtr<Process> Create(Core::System& system, std::string name, ProcessType type);
static std::shared_ptr<Process> Create(Core::System& system, std::string name,
ProcessType type);
std::string GetTypeName() const override {
return "Process";
@@ -156,7 +161,7 @@ public:
}
/// Gets the resource limit descriptor for this process
SharedPtr<ResourceLimit> GetResourceLimit() const;
std::shared_ptr<ResourceLimit> GetResourceLimit() const;
/// Gets the ideal CPU core ID for this process
u8 GetIdealCore() const {
@@ -232,6 +237,15 @@ public:
return thread_list;
}
/// Insert a thread into the condition variable wait container
void InsertConditionVariableThread(std::shared_ptr<Thread> thread);
/// Remove a thread from the condition variable wait container
void RemoveConditionVariableThread(std::shared_ptr<Thread> thread);
/// Obtain all condition variable threads waiting for some address
std::vector<std::shared_ptr<Thread>> GetConditionVariableThreads(VAddr cond_var_addr);
/// Registers a thread as being created under this process,
/// adding it to this process' thread list.
void RegisterThread(const Thread* thread);
@@ -287,9 +301,6 @@ public:
void FreeTLSRegion(VAddr tls_address);
private:
explicit Process(Core::System& system);
~Process() override;
/// Checks if the specified thread should wait until this process is available.
bool ShouldWait(const Thread* thread) const override;
@@ -328,7 +339,7 @@ private:
u32 system_resource_size = 0;
/// Resource limit descriptor for this process
SharedPtr<ResourceLimit> resource_limit;
std::shared_ptr<ResourceLimit> resource_limit;
/// The ideal CPU core for this process, threads are scheduled on this core by default.
u8 ideal_core = 0;
@@ -375,6 +386,9 @@ private:
/// List of threads that are running with this process as their owner.
std::list<const Thread*> thread_list;
/// List of threads waiting for a condition variable
std::unordered_map<VAddr, std::list<std::shared_ptr<Thread>>> cond_var_threads;
/// System context
Core::System& system;

View File

@@ -20,15 +20,13 @@ bool ReadableEvent::ShouldWait(const Thread* thread) const {
void ReadableEvent::Acquire(Thread* thread) {
ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
if (reset_type == ResetType::Automatic) {
signaled = false;
}
}
void ReadableEvent::Signal() {
signaled = true;
WakeupAllWaitingThreads();
if (!signaled) {
signaled = true;
WakeupAllWaitingThreads();
};
}
void ReadableEvent::Clear() {

View File

@@ -27,10 +27,6 @@ public:
return name;
}
ResetType GetResetType() const {
return reset_type;
}
static constexpr HandleType HANDLE_TYPE = HandleType::ReadableEvent;
HandleType GetHandleType() const override {
return HANDLE_TYPE;
@@ -55,8 +51,7 @@ private:
void Signal();
ResetType reset_type;
bool signaled;
bool signaled{};
std::string name; ///< Name of event (optional)
};

View File

@@ -16,8 +16,8 @@ constexpr std::size_t ResourceTypeToIndex(ResourceType type) {
ResourceLimit::ResourceLimit(KernelCore& kernel) : Object{kernel} {}
ResourceLimit::~ResourceLimit() = default;
SharedPtr<ResourceLimit> ResourceLimit::Create(KernelCore& kernel) {
return new ResourceLimit(kernel);
std::shared_ptr<ResourceLimit> ResourceLimit::Create(KernelCore& kernel) {
return std::make_shared<ResourceLimit>(kernel);
}
s64 ResourceLimit::GetCurrentResourceValue(ResourceType resource) const {

View File

@@ -31,8 +31,11 @@ constexpr bool IsValidResourceType(ResourceType type) {
class ResourceLimit final : public Object {
public:
explicit ResourceLimit(KernelCore& kernel);
~ResourceLimit() override;
/// Creates a resource limit object.
static SharedPtr<ResourceLimit> Create(KernelCore& kernel);
static std::shared_ptr<ResourceLimit> Create(KernelCore& kernel);
std::string GetTypeName() const override {
return "ResourceLimit";
@@ -76,9 +79,6 @@ public:
ResultCode SetLimitValue(ResourceType resource, s64 value);
private:
explicit ResourceLimit(KernelCore& kernel);
~ResourceLimit() override;
// TODO(Subv): Increment resource limit current values in their respective Kernel::T::Create
// functions
//

View File

@@ -26,27 +26,27 @@ GlobalScheduler::GlobalScheduler(Core::System& system) : system{system} {}
GlobalScheduler::~GlobalScheduler() = default;
void GlobalScheduler::AddThread(SharedPtr<Thread> thread) {
void GlobalScheduler::AddThread(std::shared_ptr<Thread> thread) {
thread_list.push_back(std::move(thread));
}
void GlobalScheduler::RemoveThread(const Thread* thread) {
void GlobalScheduler::RemoveThread(std::shared_ptr<Thread> thread) {
thread_list.erase(std::remove(thread_list.begin(), thread_list.end(), thread),
thread_list.end());
}
void GlobalScheduler::UnloadThread(s32 core) {
void GlobalScheduler::UnloadThread(std::size_t core) {
Scheduler& sched = system.Scheduler(core);
sched.UnloadThread();
}
void GlobalScheduler::SelectThread(u32 core) {
void GlobalScheduler::SelectThread(std::size_t core) {
const auto update_thread = [](Thread* thread, Scheduler& sched) {
if (thread != sched.selected_thread) {
if (thread != sched.selected_thread.get()) {
if (thread == nullptr) {
++sched.idle_selection_count;
}
sched.selected_thread = thread;
sched.selected_thread = SharedFrom(thread);
}
sched.is_context_switch_pending = sched.selected_thread != sched.current_thread;
std::atomic_thread_fence(std::memory_order_seq_cst);
@@ -77,9 +77,9 @@ void GlobalScheduler::SelectThread(u32 core) {
// if we got a suggested thread, select it, else do a second pass.
if (winner && winner->GetPriority() > 2) {
if (winner->IsRunning()) {
UnloadThread(winner->GetProcessorID());
UnloadThread(static_cast<u32>(winner->GetProcessorID()));
}
TransferToCore(winner->GetPriority(), core, winner);
TransferToCore(winner->GetPriority(), static_cast<s32>(core), winner);
update_thread(winner, sched);
return;
}
@@ -91,9 +91,9 @@ void GlobalScheduler::SelectThread(u32 core) {
Thread* thread_on_core = scheduled_queue[src_core].front();
Thread* to_change = *it;
if (thread_on_core->IsRunning() || to_change->IsRunning()) {
UnloadThread(src_core);
UnloadThread(static_cast<u32>(src_core));
}
TransferToCore(thread_on_core->GetPriority(), core, thread_on_core);
TransferToCore(thread_on_core->GetPriority(), static_cast<s32>(core), thread_on_core);
current_thread = thread_on_core;
break;
}
@@ -154,9 +154,9 @@ bool GlobalScheduler::YieldThreadAndBalanceLoad(Thread* yielding_thread) {
if (winner != nullptr) {
if (winner != yielding_thread) {
if (winner->IsRunning()) {
UnloadThread(winner->GetProcessorID());
UnloadThread(static_cast<u32>(winner->GetProcessorID()));
}
TransferToCore(winner->GetPriority(), core_id, winner);
TransferToCore(winner->GetPriority(), s32(core_id), winner);
}
} else {
winner = next_thread;
@@ -196,9 +196,9 @@ bool GlobalScheduler::YieldThreadAndWaitForLoadBalancing(Thread* yielding_thread
if (winner != nullptr) {
if (winner != yielding_thread) {
if (winner->IsRunning()) {
UnloadThread(winner->GetProcessorID());
UnloadThread(static_cast<u32>(winner->GetProcessorID()));
}
TransferToCore(winner->GetPriority(), core_id, winner);
TransferToCore(winner->GetPriority(), static_cast<s32>(core_id), winner);
}
} else {
winner = yielding_thread;
@@ -248,7 +248,7 @@ void GlobalScheduler::PreemptThreads() {
if (winner != nullptr) {
if (winner->IsRunning()) {
UnloadThread(winner->GetProcessorID());
UnloadThread(static_cast<u32>(winner->GetProcessorID()));
}
TransferToCore(winner->GetPriority(), s32(core_id), winner);
current_thread =
@@ -281,7 +281,7 @@ void GlobalScheduler::PreemptThreads() {
if (winner != nullptr) {
if (winner->IsRunning()) {
UnloadThread(winner->GetProcessorID());
UnloadThread(static_cast<u32>(winner->GetProcessorID()));
}
TransferToCore(winner->GetPriority(), s32(core_id), winner);
current_thread = winner;
@@ -292,30 +292,30 @@ void GlobalScheduler::PreemptThreads() {
}
}
void GlobalScheduler::Suggest(u32 priority, u32 core, Thread* thread) {
void GlobalScheduler::Suggest(u32 priority, std::size_t core, Thread* thread) {
suggested_queue[core].add(thread, priority);
}
void GlobalScheduler::Unsuggest(u32 priority, u32 core, Thread* thread) {
void GlobalScheduler::Unsuggest(u32 priority, std::size_t core, Thread* thread) {
suggested_queue[core].remove(thread, priority);
}
void GlobalScheduler::Schedule(u32 priority, u32 core, Thread* thread) {
void GlobalScheduler::Schedule(u32 priority, std::size_t core, Thread* thread) {
ASSERT_MSG(thread->GetProcessorID() == s32(core), "Thread must be assigned to this core.");
scheduled_queue[core].add(thread, priority);
}
void GlobalScheduler::SchedulePrepend(u32 priority, u32 core, Thread* thread) {
void GlobalScheduler::SchedulePrepend(u32 priority, std::size_t core, Thread* thread) {
ASSERT_MSG(thread->GetProcessorID() == s32(core), "Thread must be assigned to this core.");
scheduled_queue[core].add(thread, priority, false);
}
void GlobalScheduler::Reschedule(u32 priority, u32 core, Thread* thread) {
void GlobalScheduler::Reschedule(u32 priority, std::size_t core, Thread* thread) {
scheduled_queue[core].remove(thread, priority);
scheduled_queue[core].add(thread, priority);
}
void GlobalScheduler::Unschedule(u32 priority, u32 core, Thread* thread) {
void GlobalScheduler::Unschedule(u32 priority, std::size_t core, Thread* thread) {
scheduled_queue[core].remove(thread, priority);
}
@@ -327,14 +327,14 @@ void GlobalScheduler::TransferToCore(u32 priority, s32 destination_core, Thread*
}
thread->SetProcessorID(destination_core);
if (source_core >= 0) {
Unschedule(priority, source_core, thread);
Unschedule(priority, static_cast<u32>(source_core), thread);
}
if (destination_core >= 0) {
Unsuggest(priority, destination_core, thread);
Schedule(priority, destination_core, thread);
Unsuggest(priority, static_cast<u32>(destination_core), thread);
Schedule(priority, static_cast<u32>(destination_core), thread);
}
if (source_core >= 0) {
Suggest(priority, source_core, thread);
Suggest(priority, static_cast<u32>(source_core), thread);
}
}
@@ -357,7 +357,7 @@ void GlobalScheduler::Shutdown() {
thread_list.clear();
}
Scheduler::Scheduler(Core::System& system, Core::ARM_Interface& cpu_core, u32 core_id)
Scheduler::Scheduler(Core::System& system, Core::ARM_Interface& cpu_core, std::size_t core_id)
: system(system), cpu_core(cpu_core), core_id(core_id) {}
Scheduler::~Scheduler() = default;
@@ -446,7 +446,7 @@ void Scheduler::SwitchContext() {
// Cancel any outstanding wakeup events for this thread
new_thread->CancelWakeupTimer();
current_thread = new_thread;
current_thread = SharedFrom(new_thread);
new_thread->SetStatus(ThreadStatus::Running);
new_thread->SetIsRunning(true);

View File

@@ -28,13 +28,13 @@ public:
~GlobalScheduler();
/// Adds a new thread to the scheduler
void AddThread(SharedPtr<Thread> thread);
void AddThread(std::shared_ptr<Thread> thread);
/// Removes a thread from the scheduler
void RemoveThread(const Thread* thread);
void RemoveThread(std::shared_ptr<Thread> thread);
/// Returns a list of all threads managed by the scheduler
const std::vector<SharedPtr<Thread>>& GetThreadList() const {
const std::vector<std::shared_ptr<Thread>>& GetThreadList() const {
return thread_list;
}
@@ -42,41 +42,34 @@ public:
* Add a thread to the suggested queue of a cpu core. Suggested threads may be
* picked if no thread is scheduled to run on the core.
*/
void Suggest(u32 priority, u32 core, Thread* thread);
void Suggest(u32 priority, std::size_t core, Thread* thread);
/**
* Remove a thread to the suggested queue of a cpu core. Suggested threads may be
* picked if no thread is scheduled to run on the core.
*/
void Unsuggest(u32 priority, u32 core, Thread* thread);
void Unsuggest(u32 priority, std::size_t core, Thread* thread);
/**
* Add a thread to the scheduling queue of a cpu core. The thread is added at the
* back the queue in its priority level.
*/
void Schedule(u32 priority, u32 core, Thread* thread);
void Schedule(u32 priority, std::size_t core, Thread* thread);
/**
* Add a thread to the scheduling queue of a cpu core. The thread is added at the
* front the queue in its priority level.
*/
void SchedulePrepend(u32 priority, u32 core, Thread* thread);
void SchedulePrepend(u32 priority, std::size_t core, Thread* thread);
/// Reschedule an already scheduled thread based on a new priority
void Reschedule(u32 priority, u32 core, Thread* thread);
void Reschedule(u32 priority, std::size_t core, Thread* thread);
/// Unschedules a thread.
void Unschedule(u32 priority, u32 core, Thread* thread);
/**
* Transfers a thread into an specific core. If the destination_core is -1
* it will be unscheduled from its source code and added into its suggested
* queue.
*/
void TransferToCore(u32 priority, s32 destination_core, Thread* thread);
void Unschedule(u32 priority, std::size_t core, Thread* thread);
/// Selects a core and forces it to unload its current thread's context
void UnloadThread(s32 core);
void UnloadThread(std::size_t core);
/**
* Takes care of selecting the new scheduled thread in three steps:
@@ -90,9 +83,9 @@ public:
* 3. Third is no suggested thread is found, we do a second pass and pick a running
* thread in another core and swap it with its current thread.
*/
void SelectThread(u32 core);
void SelectThread(std::size_t core);
bool HaveReadyThreads(u32 core_id) const {
bool HaveReadyThreads(std::size_t core_id) const {
return !scheduled_queue[core_id].empty();
}
@@ -145,6 +138,13 @@ public:
void Shutdown();
private:
/**
* Transfers a thread into an specific core. If the destination_core is -1
* it will be unscheduled from its source code and added into its suggested
* queue.
*/
void TransferToCore(u32 priority, s32 destination_core, Thread* thread);
bool AskForReselectionOrMarkRedundant(Thread* current_thread, const Thread* winner);
static constexpr u32 min_regular_priority = 2;
@@ -157,13 +157,13 @@ private:
std::array<u32, NUM_CPU_CORES> preemption_priorities = {59, 59, 59, 62};
/// Lists all thread ids that aren't deleted/etc.
std::vector<SharedPtr<Thread>> thread_list;
std::vector<std::shared_ptr<Thread>> thread_list;
Core::System& system;
};
class Scheduler final {
public:
explicit Scheduler(Core::System& system, Core::ARM_Interface& cpu_core, u32 core_id);
explicit Scheduler(Core::System& system, Core::ARM_Interface& cpu_core, std::size_t core_id);
~Scheduler();
/// Returns whether there are any threads that are ready to run.
@@ -213,14 +213,14 @@ private:
*/
void UpdateLastContextSwitchTime(Thread* thread, Process* process);
SharedPtr<Thread> current_thread = nullptr;
SharedPtr<Thread> selected_thread = nullptr;
std::shared_ptr<Thread> current_thread = nullptr;
std::shared_ptr<Thread> selected_thread = nullptr;
Core::System& system;
Core::ARM_Interface& cpu_core;
u64 last_context_switch_time = 0;
u64 idle_selection_count = 0;
const u32 core_id;
const std::size_t core_id;
bool is_context_switch_pending = false;
};

View File

@@ -16,7 +16,7 @@ namespace Kernel {
ServerPort::ServerPort(KernelCore& kernel) : WaitObject{kernel} {}
ServerPort::~ServerPort() = default;
ResultVal<SharedPtr<ServerSession>> ServerPort::Accept() {
ResultVal<std::shared_ptr<ServerSession>> ServerPort::Accept() {
if (pending_sessions.empty()) {
return ERR_NOT_FOUND;
}
@@ -26,7 +26,7 @@ ResultVal<SharedPtr<ServerSession>> ServerPort::Accept() {
return MakeResult(std::move(session));
}
void ServerPort::AppendPendingSession(SharedPtr<ServerSession> pending_session) {
void ServerPort::AppendPendingSession(std::shared_ptr<ServerSession> pending_session) {
pending_sessions.push_back(std::move(pending_session));
}
@@ -41,8 +41,8 @@ void ServerPort::Acquire(Thread* thread) {
ServerPort::PortPair ServerPort::CreatePortPair(KernelCore& kernel, u32 max_sessions,
std::string name) {
SharedPtr<ServerPort> server_port(new ServerPort(kernel));
SharedPtr<ClientPort> client_port(new ClientPort(kernel));
std::shared_ptr<ServerPort> server_port = std::make_shared<ServerPort>(kernel);
std::shared_ptr<ClientPort> client_port = std::make_shared<ClientPort>(kernel);
server_port->name = name + "_Server";
client_port->name = name + "_Client";

View File

@@ -22,8 +22,11 @@ class SessionRequestHandler;
class ServerPort final : public WaitObject {
public:
explicit ServerPort(KernelCore& kernel);
~ServerPort() override;
using HLEHandler = std::shared_ptr<SessionRequestHandler>;
using PortPair = std::pair<SharedPtr<ServerPort>, SharedPtr<ClientPort>>;
using PortPair = std::pair<std::shared_ptr<ServerPort>, std::shared_ptr<ClientPort>>;
/**
* Creates a pair of ServerPort and an associated ClientPort.
@@ -52,7 +55,7 @@ public:
* Accepts a pending incoming connection on this port. If there are no pending sessions, will
* return ERR_NO_PENDING_SESSIONS.
*/
ResultVal<SharedPtr<ServerSession>> Accept();
ResultVal<std::shared_ptr<ServerSession>> Accept();
/// Whether or not this server port has an HLE handler available.
bool HasHLEHandler() const {
@@ -74,17 +77,14 @@ public:
/// Appends a ServerSession to the collection of ServerSessions
/// waiting to be accepted by this port.
void AppendPendingSession(SharedPtr<ServerSession> pending_session);
void AppendPendingSession(std::shared_ptr<ServerSession> pending_session);
bool ShouldWait(const Thread* thread) const override;
void Acquire(Thread* thread) override;
private:
explicit ServerPort(KernelCore& kernel);
~ServerPort() override;
/// ServerSessions waiting to be accepted by the port
std::vector<SharedPtr<ServerSession>> pending_sessions;
std::vector<std::shared_ptr<ServerSession>> pending_sessions;
/// This session's HLE request handler template (optional)
/// ServerSessions created from this port inherit a reference to this handler.

View File

@@ -31,12 +31,11 @@ ServerSession::~ServerSession() {
if (parent->port) {
parent->port->ConnectionClosed();
}
parent->server = nullptr;
}
ResultVal<SharedPtr<ServerSession>> ServerSession::Create(KernelCore& kernel, std::string name) {
SharedPtr<ServerSession> server_session(new ServerSession(kernel));
ResultVal<std::shared_ptr<ServerSession>> ServerSession::Create(KernelCore& kernel,
std::string name) {
std::shared_ptr<ServerSession> server_session = std::make_shared<ServerSession>(kernel);
server_session->name = std::move(name);
server_session->parent = nullptr;
@@ -45,11 +44,13 @@ ResultVal<SharedPtr<ServerSession>> ServerSession::Create(KernelCore& kernel, st
}
bool ServerSession::ShouldWait(const Thread* thread) const {
// Closed sessions should never wait, an error will be returned from svcReplyAndReceive.
if (parent->client == nullptr)
return false;
// Wait if we have no pending requests, or if we're currently handling a request.
return pending_requesting_threads.empty() || currently_handling != nullptr;
if (auto client = parent->client.lock()) {
return pending_requesting_threads.empty() || currently_handling != nullptr;
}
// Closed sessions should never wait, an error will be returned from svcReplyAndReceive.
return {};
}
void ServerSession::Acquire(Thread* thread) {
@@ -69,7 +70,7 @@ void ServerSession::ClientDisconnected() {
if (handler) {
// Note that after this returns, this server session's hle_handler is
// invalidated (set to null).
handler->ClientDisconnected(this);
handler->ClientDisconnected(SharedFrom(this));
}
// Clean up the list of client threads with pending requests, they are unneeded now that the
@@ -126,11 +127,11 @@ ResultCode ServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& con
return RESULT_SUCCESS;
}
ResultCode ServerSession::HandleSyncRequest(SharedPtr<Thread> thread) {
ResultCode ServerSession::HandleSyncRequest(std::shared_ptr<Thread> thread) {
// The ServerSession received a sync request, this means that there's new data available
// from its ClientSession, so wake up any threads that may be waiting on a svcReplyAndReceive or
// similar.
Kernel::HLERequestContext context(this, thread);
Kernel::HLERequestContext context(SharedFrom(this), thread);
u32* cmd_buf = (u32*)Memory::GetPointer(thread->GetTLSAddress());
context.PopulateFromIncomingCommandBuffer(kernel.CurrentProcess()->GetHandleTable(), cmd_buf);
@@ -186,14 +187,14 @@ ResultCode ServerSession::HandleSyncRequest(SharedPtr<Thread> thread) {
ServerSession::SessionPair ServerSession::CreateSessionPair(KernelCore& kernel,
const std::string& name,
SharedPtr<ClientPort> port) {
std::shared_ptr<ClientPort> port) {
auto server_session = ServerSession::Create(kernel, name + "_Server").Unwrap();
SharedPtr<ClientSession> client_session(new ClientSession(kernel));
std::shared_ptr<ClientSession> client_session = std::make_shared<ClientSession>(kernel);
client_session->name = name + "_Client";
std::shared_ptr<Session> parent(new Session);
parent->client = client_session.get();
parent->server = server_session.get();
std::shared_ptr<Session> parent = std::make_shared<Session>();
parent->client = client_session;
parent->server = server_session;
parent->port = std::move(port);
client_session->parent = parent;

View File

@@ -38,6 +38,9 @@ class Thread;
*/
class ServerSession final : public WaitObject {
public:
explicit ServerSession(KernelCore& kernel);
~ServerSession() override;
std::string GetTypeName() const override {
return "ServerSession";
}
@@ -59,7 +62,7 @@ public:
return parent.get();
}
using SessionPair = std::pair<SharedPtr<ServerSession>, SharedPtr<ClientSession>>;
using SessionPair = std::pair<std::shared_ptr<ServerSession>, std::shared_ptr<ClientSession>>;
/**
* Creates a pair of ServerSession and an associated ClientSession.
@@ -69,7 +72,7 @@ public:
* @return The created session tuple
*/
static SessionPair CreateSessionPair(KernelCore& kernel, const std::string& name = "Unknown",
SharedPtr<ClientPort> client_port = nullptr);
std::shared_ptr<ClientPort> client_port = nullptr);
/**
* Sets the HLE handler for the session. This handler will be called to service IPC requests
@@ -85,7 +88,7 @@ public:
* @param thread Thread that initiated the request.
* @returns ResultCode from the operation.
*/
ResultCode HandleSyncRequest(SharedPtr<Thread> thread);
ResultCode HandleSyncRequest(std::shared_ptr<Thread> thread);
bool ShouldWait(const Thread* thread) const override;
@@ -118,9 +121,6 @@ public:
}
private:
explicit ServerSession(KernelCore& kernel);
~ServerSession() override;
/**
* Creates a server session. The server session can have an optional HLE handler,
* which will be invoked to handle the IPC requests that this session receives.
@@ -128,8 +128,8 @@ private:
* @param name Optional name of the server session.
* @return The created server session
*/
static ResultVal<SharedPtr<ServerSession>> Create(KernelCore& kernel,
std::string name = "Unknown");
static ResultVal<std::shared_ptr<ServerSession>> Create(KernelCore& kernel,
std::string name = "Unknown");
/// Handles a SyncRequest to a domain, forwarding the request to the proper object or closing an
/// object handle.
@@ -147,12 +147,12 @@ private:
/// List of threads that are pending a response after a sync request. This list is processed in
/// a LIFO manner, thus, the last request will be dispatched first.
/// TODO(Subv): Verify if this is indeed processed in LIFO using a hardware test.
std::vector<SharedPtr<Thread>> pending_requesting_threads;
std::vector<std::shared_ptr<Thread>> pending_requesting_threads;
/// Thread whose request is currently being handled. A request is considered "handled" when a
/// response is sent via svcReplyAndReceive.
/// TODO(Subv): Find a better name for this.
SharedPtr<Thread> currently_handling;
std::shared_ptr<Thread> currently_handling;
/// When set to True, converts the session to a domain at the end of the command
bool convert_to_domain{};

View File

@@ -20,8 +20,8 @@ class ServerSession;
*/
class Session final {
public:
ClientSession* client = nullptr; ///< The client endpoint of the session.
ServerSession* server = nullptr; ///< The server endpoint of the session.
SharedPtr<ClientPort> port; ///< The port that this session is associated with (optional).
std::weak_ptr<ClientSession> client; ///< The client endpoint of the session.
std::weak_ptr<ServerSession> server; ///< The server endpoint of the session.
std::shared_ptr<ClientPort> port; ///< The port that this session is associated with (optional).
};
} // namespace Kernel

View File

@@ -15,11 +15,12 @@ namespace Kernel {
SharedMemory::SharedMemory(KernelCore& kernel) : Object{kernel} {}
SharedMemory::~SharedMemory() = default;
SharedPtr<SharedMemory> SharedMemory::Create(KernelCore& kernel, Process* owner_process, u64 size,
MemoryPermission permissions,
MemoryPermission other_permissions, VAddr address,
MemoryRegion region, std::string name) {
SharedPtr<SharedMemory> shared_memory(new SharedMemory(kernel));
std::shared_ptr<SharedMemory> SharedMemory::Create(KernelCore& kernel, Process* owner_process,
u64 size, MemoryPermission permissions,
MemoryPermission other_permissions,
VAddr address, MemoryRegion region,
std::string name) {
std::shared_ptr<SharedMemory> shared_memory = std::make_shared<SharedMemory>(kernel);
shared_memory->owner_process = owner_process;
shared_memory->name = std::move(name);
@@ -58,10 +59,10 @@ SharedPtr<SharedMemory> SharedMemory::Create(KernelCore& kernel, Process* owner_
return shared_memory;
}
SharedPtr<SharedMemory> SharedMemory::CreateForApplet(
std::shared_ptr<SharedMemory> SharedMemory::CreateForApplet(
KernelCore& kernel, std::shared_ptr<Kernel::PhysicalMemory> heap_block, std::size_t offset,
u64 size, MemoryPermission permissions, MemoryPermission other_permissions, std::string name) {
SharedPtr<SharedMemory> shared_memory(new SharedMemory(kernel));
std::shared_ptr<SharedMemory> shared_memory = std::make_shared<SharedMemory>(kernel);
shared_memory->owner_process = nullptr;
shared_memory->name = std::move(name);

View File

@@ -33,6 +33,9 @@ enum class MemoryPermission : u32 {
class SharedMemory final : public Object {
public:
explicit SharedMemory(KernelCore& kernel);
~SharedMemory() override;
/**
* Creates a shared memory object.
* @param kernel The kernel instance to create a shared memory instance under.
@@ -46,11 +49,12 @@ public:
* linear heap.
* @param name Optional object name, used for debugging purposes.
*/
static SharedPtr<SharedMemory> Create(KernelCore& kernel, Process* owner_process, u64 size,
MemoryPermission permissions,
MemoryPermission other_permissions, VAddr address = 0,
MemoryRegion region = MemoryRegion::BASE,
std::string name = "Unknown");
static std::shared_ptr<SharedMemory> Create(KernelCore& kernel, Process* owner_process,
u64 size, MemoryPermission permissions,
MemoryPermission other_permissions,
VAddr address = 0,
MemoryRegion region = MemoryRegion::BASE,
std::string name = "Unknown");
/**
* Creates a shared memory object from a block of memory managed by an HLE applet.
@@ -63,7 +67,7 @@ public:
* block.
* @param name Optional object name, used for debugging purposes.
*/
static SharedPtr<SharedMemory> CreateForApplet(
static std::shared_ptr<SharedMemory> CreateForApplet(
KernelCore& kernel, std::shared_ptr<Kernel::PhysicalMemory> heap_block, std::size_t offset,
u64 size, MemoryPermission permissions, MemoryPermission other_permissions,
std::string name = "Unknown Applet");
@@ -130,9 +134,6 @@ public:
const u8* GetPointer(std::size_t offset = 0) const;
private:
explicit SharedMemory(KernelCore& kernel);
~SharedMemory() override;
/// Backing memory for this shared memory block.
std::shared_ptr<PhysicalMemory> backing_block;
/// Offset into the backing block for this shared memory.

View File

@@ -17,6 +17,7 @@
#include "core/core.h"
#include "core/core_cpu.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/hle/kernel/address_arbiter.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
@@ -358,7 +359,7 @@ static ResultCode ConnectToNamedPort(Core::System& system, Handle* out_handle,
auto client_port = it->second;
SharedPtr<ClientSession> client_session;
std::shared_ptr<ClientSession> client_session;
CASCADE_RESULT(client_session, client_port->Connect());
// Return the client session
@@ -370,7 +371,7 @@ static ResultCode ConnectToNamedPort(Core::System& system, Handle* out_handle,
/// Makes a blocking IPC call to an OS service.
static ResultCode SendSyncRequest(Core::System& system, Handle handle) {
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
SharedPtr<ClientSession> session = handle_table.Get<ClientSession>(handle);
std::shared_ptr<ClientSession> session = handle_table.Get<ClientSession>(handle);
if (!session) {
LOG_ERROR(Kernel_SVC, "called with invalid handle=0x{:08X}", handle);
return ERR_INVALID_HANDLE;
@@ -390,7 +391,7 @@ static ResultCode GetThreadId(Core::System& system, u64* thread_id, Handle threa
LOG_TRACE(Kernel_SVC, "called thread=0x{:08X}", thread_handle);
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
const std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", thread_handle);
return ERR_INVALID_HANDLE;
@@ -405,13 +406,13 @@ static ResultCode GetProcessId(Core::System& system, u64* process_id, Handle han
LOG_DEBUG(Kernel_SVC, "called handle=0x{:08X}", handle);
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
const SharedPtr<Process> process = handle_table.Get<Process>(handle);
const std::shared_ptr<Process> process = handle_table.Get<Process>(handle);
if (process) {
*process_id = process->GetProcessID();
return RESULT_SUCCESS;
}
const SharedPtr<Thread> thread = handle_table.Get<Thread>(handle);
const std::shared_ptr<Thread> thread = handle_table.Get<Thread>(handle);
if (thread) {
const Process* const owner_process = thread->GetOwnerProcess();
if (!owner_process) {
@@ -430,8 +431,8 @@ static ResultCode GetProcessId(Core::System& system, u64* process_id, Handle han
}
/// Default thread wakeup callback for WaitSynchronization
static bool DefaultThreadWakeupCallback(ThreadWakeupReason reason, SharedPtr<Thread> thread,
SharedPtr<WaitObject> object, std::size_t index) {
static bool DefaultThreadWakeupCallback(ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
std::shared_ptr<WaitObject> object, std::size_t index) {
ASSERT(thread->GetStatus() == ThreadStatus::WaitSynch);
if (reason == ThreadWakeupReason::Timeout) {
@@ -505,8 +506,13 @@ static ResultCode WaitSynchronization(Core::System& system, Handle* index, VAddr
return RESULT_TIMEOUT;
}
if (thread->IsSyncCancelled()) {
thread->SetSyncCancelled(false);
return ERR_SYNCHRONIZATION_CANCELED;
}
for (auto& object : objects) {
object->AddWaitingThread(thread);
object->AddWaitingThread(SharedFrom(thread));
}
thread->SetWaitObjects(std::move(objects));
@@ -526,7 +532,7 @@ static ResultCode CancelSynchronization(Core::System& system, Handle thread_hand
LOG_TRACE(Kernel_SVC, "called thread=0x{:X}", thread_handle);
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}",
thread_handle);
@@ -935,7 +941,7 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha
const auto& core_timing = system.CoreTiming();
const auto& scheduler = system.CurrentScheduler();
const auto* const current_thread = scheduler.GetCurrentThread();
const bool same_thread = current_thread == thread;
const bool same_thread = current_thread == thread.get();
const u64 prev_ctx_ticks = scheduler.GetLastContextSwitchTicks();
u64 out_ticks = 0;
@@ -1045,7 +1051,7 @@ static ResultCode SetThreadActivity(Core::System& system, Handle handle, u32 act
}
const auto* current_process = system.Kernel().CurrentProcess();
const SharedPtr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle);
const std::shared_ptr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle);
return ERR_INVALID_HANDLE;
@@ -1061,7 +1067,7 @@ static ResultCode SetThreadActivity(Core::System& system, Handle handle, u32 act
return ERR_INVALID_HANDLE;
}
if (thread == system.CurrentScheduler().GetCurrentThread()) {
if (thread.get() == system.CurrentScheduler().GetCurrentThread()) {
LOG_ERROR(Kernel_SVC, "The thread handle specified is the current running thread");
return ERR_BUSY;
}
@@ -1077,7 +1083,7 @@ static ResultCode GetThreadContext(Core::System& system, VAddr thread_context, H
LOG_DEBUG(Kernel_SVC, "called, context=0x{:08X}, thread=0x{:X}", thread_context, handle);
const auto* current_process = system.Kernel().CurrentProcess();
const SharedPtr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle);
const std::shared_ptr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle);
return ERR_INVALID_HANDLE;
@@ -1093,7 +1099,7 @@ static ResultCode GetThreadContext(Core::System& system, VAddr thread_context, H
return ERR_INVALID_HANDLE;
}
if (thread == system.CurrentScheduler().GetCurrentThread()) {
if (thread.get() == system.CurrentScheduler().GetCurrentThread()) {
LOG_ERROR(Kernel_SVC, "The thread handle specified is the current running thread");
return ERR_BUSY;
}
@@ -1118,7 +1124,7 @@ static ResultCode GetThreadPriority(Core::System& system, u32* priority, Handle
LOG_TRACE(Kernel_SVC, "called");
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
const SharedPtr<Thread> thread = handle_table.Get<Thread>(handle);
const std::shared_ptr<Thread> thread = handle_table.Get<Thread>(handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle);
return ERR_INVALID_HANDLE;
@@ -1142,7 +1148,7 @@ static ResultCode SetThreadPriority(Core::System& system, Handle handle, u32 pri
const auto* const current_process = system.Kernel().CurrentProcess();
SharedPtr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle);
std::shared_ptr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle);
return ERR_INVALID_HANDLE;
@@ -1262,7 +1268,7 @@ static ResultCode QueryProcessMemory(Core::System& system, VAddr memory_info_add
VAddr address) {
LOG_TRACE(Kernel_SVC, "called process=0x{:08X} address={:X}", process_handle, address);
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
SharedPtr<Process> process = handle_table.Get<Process>(process_handle);
std::shared_ptr<Process> process = handle_table.Get<Process>(process_handle);
if (!process) {
LOG_ERROR(Kernel_SVC, "Process handle does not exist, process_handle=0x{:08X}",
process_handle);
@@ -1490,7 +1496,7 @@ static ResultCode CreateThread(Core::System& system, Handle* out_handle, VAddr e
}
auto& kernel = system.Kernel();
CASCADE_RESULT(SharedPtr<Thread> thread,
CASCADE_RESULT(std::shared_ptr<Thread> thread,
Thread::Create(kernel, "", entry_point, priority, arg, processor_id, stack_top,
*current_process));
@@ -1516,7 +1522,7 @@ static ResultCode StartThread(Core::System& system, Handle thread_handle) {
LOG_DEBUG(Kernel_SVC, "called thread=0x{:08X}", thread_handle);
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
const std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}",
thread_handle);
@@ -1540,7 +1546,7 @@ static void ExitThread(Core::System& system) {
auto* const current_thread = system.CurrentScheduler().GetCurrentThread();
current_thread->Stop();
system.GlobalScheduler().RemoveThread(current_thread);
system.GlobalScheduler().RemoveThread(SharedFrom(current_thread));
system.PrepareReschedule();
}
@@ -1612,7 +1618,7 @@ static ResultCode WaitProcessWideKeyAtomic(Core::System& system, VAddr mutex_add
auto* const current_process = system.Kernel().CurrentProcess();
const auto& handle_table = current_process->GetHandleTable();
SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle);
ASSERT(thread);
const auto release_result = current_process->GetMutex().Release(mutex_addr);
@@ -1620,12 +1626,13 @@ static ResultCode WaitProcessWideKeyAtomic(Core::System& system, VAddr mutex_add
return release_result;
}
SharedPtr<Thread> current_thread = system.CurrentScheduler().GetCurrentThread();
Thread* current_thread = system.CurrentScheduler().GetCurrentThread();
current_thread->SetCondVarWaitAddress(condition_variable_addr);
current_thread->SetMutexWaitAddress(mutex_addr);
current_thread->SetWaitHandle(thread_handle);
current_thread->SetStatus(ThreadStatus::WaitCondVar);
current_thread->InvalidateWakeupCallback();
current_process->InsertConditionVariableThread(SharedFrom(current_thread));
current_thread->WakeAfterDelay(nano_seconds);
@@ -1644,38 +1651,23 @@ static ResultCode SignalProcessWideKey(Core::System& system, VAddr condition_var
ASSERT(condition_variable_addr == Common::AlignDown(condition_variable_addr, 4));
// Retrieve a list of all threads that are waiting for this condition variable.
std::vector<SharedPtr<Thread>> waiting_threads;
const auto& scheduler = system.GlobalScheduler();
const auto& thread_list = scheduler.GetThreadList();
auto* const current_process = system.Kernel().CurrentProcess();
std::vector<std::shared_ptr<Thread>> waiting_threads =
current_process->GetConditionVariableThreads(condition_variable_addr);
for (const auto& thread : thread_list) {
if (thread->GetCondVarWaitAddress() == condition_variable_addr) {
waiting_threads.push_back(thread);
}
}
// Sort them by priority, such that the highest priority ones come first.
std::sort(waiting_threads.begin(), waiting_threads.end(),
[](const SharedPtr<Thread>& lhs, const SharedPtr<Thread>& rhs) {
return lhs->GetPriority() < rhs->GetPriority();
});
// Only process up to 'target' threads, unless 'target' is -1, in which case process
// Only process up to 'target' threads, unless 'target' is less equal 0, in which case process
// them all.
std::size_t last = waiting_threads.size();
if (target != -1)
if (target > 0)
last = std::min(waiting_threads.size(), static_cast<std::size_t>(target));
// If there are no threads waiting on this condition variable, just exit
if (last == 0)
return RESULT_SUCCESS;
for (std::size_t index = 0; index < last; ++index) {
auto& thread = waiting_threads[index];
ASSERT(thread->GetCondVarWaitAddress() == condition_variable_addr);
// liberate Cond Var Thread.
current_process->RemoveConditionVariableThread(thread);
thread->SetCondVarWaitAddress(0);
const std::size_t current_core = system.CurrentCoreIndex();
@@ -1786,7 +1778,9 @@ static u64 GetSystemTick(Core::System& system) {
LOG_TRACE(Kernel_SVC, "called");
auto& core_timing = system.CoreTiming();
const u64 result{core_timing.GetTicks()};
// Returns the value of cntpct_el0 (https://switchbrew.org/wiki/SVC#svcGetSystemTick)
const u64 result{Core::Timing::CpuCyclesToClockCycles(system.CoreTiming().GetTicks())};
// Advance time to defeat dumb games that busy-wait for the frame to end.
core_timing.AddTicks(400);
@@ -1975,7 +1969,7 @@ static ResultCode GetThreadCoreMask(Core::System& system, Handle thread_handle,
LOG_TRACE(Kernel_SVC, "called, handle=0x{:08X}", thread_handle);
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
const std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}",
thread_handle);
@@ -2034,7 +2028,7 @@ static ResultCode SetThreadCoreMask(Core::System& system, Handle thread_handle,
}
const auto& handle_table = current_process->GetHandleTable();
const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
const std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}",
thread_handle);
@@ -2099,7 +2093,7 @@ static ResultCode CreateEvent(Core::System& system, Handle* write_handle, Handle
auto& kernel = system.Kernel();
const auto [readable_event, writable_event] =
WritableEvent::CreateEventPair(kernel, ResetType::Manual, "CreateEvent");
WritableEvent::CreateEventPair(kernel, "CreateEvent");
HandleTable& handle_table = kernel.CurrentProcess()->GetHandleTable();

View File

@@ -50,7 +50,7 @@ void Thread::Stop() {
// Clean up any dangling references in objects that this thread was waiting for
for (auto& wait_object : wait_objects) {
wait_object->RemoveWaitingThread(this);
wait_object->RemoveWaitingThread(SharedFrom(this));
}
wait_objects.clear();
@@ -77,18 +77,6 @@ void Thread::CancelWakeupTimer() {
callback_handle);
}
static std::optional<s32> GetNextProcessorId(u64 mask) {
for (s32 index = 0; index < Core::NUM_CPU_CORES; ++index) {
if (mask & (1ULL << index)) {
if (!Core::System::GetInstance().Scheduler(index).GetCurrentThread()) {
// Core is enabled and not running any threads, use this one
return index;
}
}
}
return {};
}
void Thread::ResumeFromWait() {
ASSERT_MSG(wait_objects.empty(), "Thread is waking up while waiting for objects");
@@ -132,8 +120,11 @@ void Thread::ResumeFromWait() {
}
void Thread::CancelWait() {
ASSERT(GetStatus() == ThreadStatus::WaitSynch);
ClearWaitObjects();
if (GetSchedulingStatus() != ThreadSchedStatus::Paused) {
is_sync_cancelled = true;
return;
}
is_sync_cancelled = false;
SetWaitSynchronizationResult(ERR_SYNCHRONIZATION_CANCELED);
ResumeFromWait();
}
@@ -156,9 +147,10 @@ static void ResetThreadContext(Core::ARM_Interface::ThreadContext& context, VAdd
context.fpcr = 0x03C00000;
}
ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name, VAddr entry_point,
u32 priority, u64 arg, s32 processor_id,
VAddr stack_top, Process& owner_process) {
ResultVal<std::shared_ptr<Thread>> Thread::Create(KernelCore& kernel, std::string name,
VAddr entry_point, u32 priority, u64 arg,
s32 processor_id, VAddr stack_top,
Process& owner_process) {
// Check if priority is in ranged. Lowest priority -> highest priority id.
if (priority > THREADPRIO_LOWEST) {
LOG_ERROR(Kernel_SVC, "Invalid thread priority: {}", priority);
@@ -173,11 +165,11 @@ ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name
if (!Memory::IsValidVirtualAddress(owner_process, entry_point)) {
LOG_ERROR(Kernel_SVC, "(name={}): invalid entry {:016X}", name, entry_point);
// TODO (bunnei): Find the correct error code to use here
return ResultCode(-1);
return RESULT_UNKNOWN;
}
auto& system = Core::System::GetInstance();
SharedPtr<Thread> thread(new Thread(kernel));
std::shared_ptr<Thread> thread = std::make_shared<Thread>(kernel);
thread->thread_id = kernel.CreateNewThreadID();
thread->status = ThreadStatus::Dormant;
@@ -206,7 +198,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name
// to initialize the context
ResetThreadContext(thread->context, stack_top, entry_point, arg);
return MakeResult<SharedPtr<Thread>>(std::move(thread));
return MakeResult<std::shared_ptr<Thread>>(std::move(thread));
}
void Thread::SetPriority(u32 priority) {
@@ -224,7 +216,7 @@ void Thread::SetWaitSynchronizationOutput(s32 output) {
context.cpu_registers[1] = output;
}
s32 Thread::GetWaitObjectIndex(const WaitObject* object) const {
s32 Thread::GetWaitObjectIndex(std::shared_ptr<WaitObject> object) const {
ASSERT_MSG(!wait_objects.empty(), "Thread is not waiting for anything");
const auto match = std::find(wait_objects.rbegin(), wait_objects.rend(), object);
return static_cast<s32>(std::distance(match, wait_objects.rend()) - 1);
@@ -264,8 +256,8 @@ void Thread::SetStatus(ThreadStatus new_status) {
status = new_status;
}
void Thread::AddMutexWaiter(SharedPtr<Thread> thread) {
if (thread->lock_owner == this) {
void Thread::AddMutexWaiter(std::shared_ptr<Thread> thread) {
if (thread->lock_owner.get() == this) {
// If the thread is already waiting for this thread to release the mutex, ensure that the
// waiters list is consistent and return without doing anything.
const auto iter = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
@@ -285,13 +277,13 @@ void Thread::AddMutexWaiter(SharedPtr<Thread> thread) {
wait_mutex_threads.begin(), wait_mutex_threads.end(),
[&thread](const auto& entry) { return entry->GetPriority() > thread->GetPriority(); });
wait_mutex_threads.insert(insertion_point, thread);
thread->lock_owner = this;
thread->lock_owner = SharedFrom(this);
UpdatePriority();
}
void Thread::RemoveMutexWaiter(SharedPtr<Thread> thread) {
ASSERT(thread->lock_owner == this);
void Thread::RemoveMutexWaiter(std::shared_ptr<Thread> thread) {
ASSERT(thread->lock_owner.get() == this);
// Ensure that the thread is in the list of mutex waiters
const auto iter = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
@@ -318,16 +310,24 @@ void Thread::UpdatePriority() {
return;
}
if (GetStatus() == ThreadStatus::WaitCondVar) {
owner_process->RemoveConditionVariableThread(SharedFrom(this));
}
SetCurrentPriority(new_priority);
if (GetStatus() == ThreadStatus::WaitCondVar) {
owner_process->InsertConditionVariableThread(SharedFrom(this));
}
if (!lock_owner) {
return;
}
// Ensure that the thread is within the correct location in the waiting list.
auto old_owner = lock_owner;
lock_owner->RemoveMutexWaiter(this);
old_owner->AddMutexWaiter(this);
lock_owner->RemoveMutexWaiter(SharedFrom(this));
old_owner->AddMutexWaiter(SharedFrom(this));
// Recursively update the priority of the thread that depends on the priority of this one.
lock_owner->UpdatePriority();
@@ -340,11 +340,11 @@ void Thread::ChangeCore(u32 core, u64 mask) {
bool Thread::AllWaitObjectsReady() const {
return std::none_of(
wait_objects.begin(), wait_objects.end(),
[this](const SharedPtr<WaitObject>& object) { return object->ShouldWait(this); });
[this](const std::shared_ptr<WaitObject>& object) { return object->ShouldWait(this); });
}
bool Thread::InvokeWakeupCallback(ThreadWakeupReason reason, SharedPtr<Thread> thread,
SharedPtr<WaitObject> object, std::size_t index) {
bool Thread::InvokeWakeupCallback(ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
std::shared_ptr<WaitObject> object, std::size_t index) {
ASSERT(wakeup_callback);
return wakeup_callback(reason, std::move(thread), std::move(object), index);
}
@@ -401,7 +401,7 @@ void Thread::SetCurrentPriority(u32 new_priority) {
ResultCode Thread::SetCoreAndAffinityMask(s32 new_core, u64 new_affinity_mask) {
const auto HighestSetCore = [](u64 mask, u32 max_cores) {
for (s32 core = max_cores - 1; core >= 0; core--) {
for (s32 core = static_cast<s32>(max_cores - 1); core >= 0; core--) {
if (((mask >> core) & 1) != 0) {
return core;
}
@@ -425,7 +425,7 @@ ResultCode Thread::SetCoreAndAffinityMask(s32 new_core, u64 new_affinity_mask) {
if (old_affinity_mask != new_affinity_mask) {
const s32 old_core = processor_id;
if (processor_id >= 0 && ((affinity_mask >> processor_id) & 1) == 0) {
if (ideal_core < 0) {
if (static_cast<s32>(ideal_core) < 0) {
processor_id = HighestSetCore(affinity_mask, GlobalScheduler::NUM_CPU_CORES);
} else {
processor_id = ideal_core;
@@ -447,23 +447,23 @@ void Thread::AdjustSchedulingOnStatus(u32 old_flags) {
ThreadSchedStatus::Runnable) {
// In this case the thread was running, now it's pausing/exitting
if (processor_id >= 0) {
scheduler.Unschedule(current_priority, processor_id, this);
scheduler.Unschedule(current_priority, static_cast<u32>(processor_id), this);
}
for (s32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) {
if (core != processor_id && ((affinity_mask >> core) & 1) != 0) {
scheduler.Unsuggest(current_priority, static_cast<u32>(core), this);
for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) {
if (core != static_cast<u32>(processor_id) && ((affinity_mask >> core) & 1) != 0) {
scheduler.Unsuggest(current_priority, core, this);
}
}
} else if (GetSchedulingStatus() == ThreadSchedStatus::Runnable) {
// The thread is now set to running from being stopped
if (processor_id >= 0) {
scheduler.Schedule(current_priority, processor_id, this);
scheduler.Schedule(current_priority, static_cast<u32>(processor_id), this);
}
for (s32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) {
if (core != processor_id && ((affinity_mask >> core) & 1) != 0) {
scheduler.Suggest(current_priority, static_cast<u32>(core), this);
for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) {
if (core != static_cast<u32>(processor_id) && ((affinity_mask >> core) & 1) != 0) {
scheduler.Suggest(current_priority, core, this);
}
}
}
@@ -477,11 +477,11 @@ void Thread::AdjustSchedulingOnPriority(u32 old_priority) {
}
auto& scheduler = Core::System::GetInstance().GlobalScheduler();
if (processor_id >= 0) {
scheduler.Unschedule(old_priority, processor_id, this);
scheduler.Unschedule(old_priority, static_cast<u32>(processor_id), this);
}
for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) {
if (core != processor_id && ((affinity_mask >> core) & 1) != 0) {
if (core != static_cast<u32>(processor_id) && ((affinity_mask >> core) & 1) != 0) {
scheduler.Unsuggest(old_priority, core, this);
}
}
@@ -491,14 +491,14 @@ void Thread::AdjustSchedulingOnPriority(u32 old_priority) {
if (processor_id >= 0) {
if (current_thread == this) {
scheduler.SchedulePrepend(current_priority, processor_id, this);
scheduler.SchedulePrepend(current_priority, static_cast<u32>(processor_id), this);
} else {
scheduler.Schedule(current_priority, processor_id, this);
scheduler.Schedule(current_priority, static_cast<u32>(processor_id), this);
}
}
for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) {
if (core != processor_id && ((affinity_mask >> core) & 1) != 0) {
if (core != static_cast<u32>(processor_id) && ((affinity_mask >> core) & 1) != 0) {
scheduler.Suggest(current_priority, core, this);
}
}
@@ -515,7 +515,7 @@ void Thread::AdjustSchedulingOnAffinity(u64 old_affinity_mask, s32 old_core) {
for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) {
if (((old_affinity_mask >> core) & 1) != 0) {
if (core == old_core) {
if (core == static_cast<u32>(old_core)) {
scheduler.Unschedule(current_priority, core, this);
} else {
scheduler.Unsuggest(current_priority, core, this);
@@ -525,7 +525,7 @@ void Thread::AdjustSchedulingOnAffinity(u64 old_affinity_mask, s32 old_core) {
for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) {
if (((affinity_mask >> core) & 1) != 0) {
if (core == processor_id) {
if (core == static_cast<u32>(processor_id)) {
scheduler.Schedule(current_priority, core, this);
} else {
scheduler.Suggest(current_priority, core, this);

View File

@@ -97,14 +97,18 @@ enum class ThreadSchedMasks : u32 {
class Thread final : public WaitObject {
public:
using MutexWaitingThreads = std::vector<SharedPtr<Thread>>;
explicit Thread(KernelCore& kernel);
~Thread() override;
using MutexWaitingThreads = std::vector<std::shared_ptr<Thread>>;
using ThreadContext = Core::ARM_Interface::ThreadContext;
using ThreadWaitObjects = std::vector<SharedPtr<WaitObject>>;
using ThreadWaitObjects = std::vector<std::shared_ptr<WaitObject>>;
using WakeupCallback = std::function<bool(ThreadWakeupReason reason, SharedPtr<Thread> thread,
SharedPtr<WaitObject> object, std::size_t index)>;
using WakeupCallback =
std::function<bool(ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
std::shared_ptr<WaitObject> object, std::size_t index)>;
/**
* Creates and returns a new thread. The new thread is immediately scheduled
@@ -118,10 +122,10 @@ public:
* @param owner_process The parent process for the thread
* @return A shared pointer to the newly created thread
*/
static ResultVal<SharedPtr<Thread>> Create(KernelCore& kernel, std::string name,
VAddr entry_point, u32 priority, u64 arg,
s32 processor_id, VAddr stack_top,
Process& owner_process);
static ResultVal<std::shared_ptr<Thread>> Create(KernelCore& kernel, std::string name,
VAddr entry_point, u32 priority, u64 arg,
s32 processor_id, VAddr stack_top,
Process& owner_process);
std::string GetName() const override {
return name;
@@ -166,10 +170,10 @@ public:
void SetPriority(u32 priority);
/// Adds a thread to the list of threads that are waiting for a lock held by this thread.
void AddMutexWaiter(SharedPtr<Thread> thread);
void AddMutexWaiter(std::shared_ptr<Thread> thread);
/// Removes a thread from the list of threads that are waiting for a lock held by this thread.
void RemoveMutexWaiter(SharedPtr<Thread> thread);
void RemoveMutexWaiter(std::shared_ptr<Thread> thread);
/// Recalculates the current priority taking into account priority inheritance.
void UpdatePriority();
@@ -229,7 +233,7 @@ public:
*
* @param object Object to query the index of.
*/
s32 GetWaitObjectIndex(const WaitObject* object) const;
s32 GetWaitObjectIndex(std::shared_ptr<WaitObject> object) const;
/**
* Stops a thread, invalidating it from further use
@@ -320,7 +324,7 @@ public:
void ClearWaitObjects() {
for (const auto& waiting_object : wait_objects) {
waiting_object->RemoveWaitingThread(this);
waiting_object->RemoveWaitingThread(SharedFrom(this));
}
wait_objects.clear();
}
@@ -336,7 +340,7 @@ public:
return lock_owner.get();
}
void SetLockOwner(SharedPtr<Thread> owner) {
void SetLockOwner(std::shared_ptr<Thread> owner) {
lock_owner = std::move(owner);
}
@@ -390,8 +394,8 @@ public:
* @pre A valid wakeup callback has been set. Violating this precondition
* will cause an assertion to trigger.
*/
bool InvokeWakeupCallback(ThreadWakeupReason reason, SharedPtr<Thread> thread,
SharedPtr<WaitObject> object, std::size_t index);
bool InvokeWakeupCallback(ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
std::shared_ptr<WaitObject> object, std::size_t index);
u32 GetIdealCore() const {
return ideal_core;
@@ -440,10 +444,15 @@ public:
is_running = value;
}
private:
explicit Thread(KernelCore& kernel);
~Thread() override;
bool IsSyncCancelled() const {
return is_sync_cancelled;
}
void SetSyncCancelled(bool value) {
is_sync_cancelled = value;
}
private:
void SetSchedulingStatus(ThreadSchedStatus new_status);
void SetCurrentPriority(u32 new_priority);
ResultCode SetCoreAndAffinityMask(s32 new_core, u64 new_affinity_mask);
@@ -491,7 +500,7 @@ private:
MutexWaitingThreads wait_mutex_threads;
/// Thread that owns the lock that this thread is waiting for.
SharedPtr<Thread> lock_owner;
std::shared_ptr<Thread> lock_owner;
/// If waiting on a ConditionVariable, this is the ConditionVariable address
VAddr condvar_wait_address = 0;
@@ -524,6 +533,7 @@ private:
u32 scheduling_state = 0;
bool is_running = false;
bool is_sync_cancelled = false;
std::string name;
};

View File

@@ -14,9 +14,9 @@ namespace Kernel {
TransferMemory::TransferMemory(KernelCore& kernel) : Object{kernel} {}
TransferMemory::~TransferMemory() = default;
SharedPtr<TransferMemory> TransferMemory::Create(KernelCore& kernel, VAddr base_address, u64 size,
MemoryPermission permissions) {
SharedPtr<TransferMemory> transfer_memory{new TransferMemory(kernel)};
std::shared_ptr<TransferMemory> TransferMemory::Create(KernelCore& kernel, VAddr base_address,
u64 size, MemoryPermission permissions) {
std::shared_ptr<TransferMemory> transfer_memory{std::make_shared<TransferMemory>(kernel)};
transfer_memory->base_address = base_address;
transfer_memory->memory_size = size;

View File

@@ -27,10 +27,13 @@ enum class MemoryPermission : u32;
///
class TransferMemory final : public Object {
public:
explicit TransferMemory(KernelCore& kernel);
~TransferMemory() override;
static constexpr HandleType HANDLE_TYPE = HandleType::TransferMemory;
static SharedPtr<TransferMemory> Create(KernelCore& kernel, VAddr base_address, u64 size,
MemoryPermission permissions);
static std::shared_ptr<TransferMemory> Create(KernelCore& kernel, VAddr base_address, u64 size,
MemoryPermission permissions);
TransferMemory(const TransferMemory&) = delete;
TransferMemory& operator=(const TransferMemory&) = delete;
@@ -79,9 +82,6 @@ public:
ResultCode UnmapMemory(VAddr address, u64 size);
private:
explicit TransferMemory(KernelCore& kernel);
~TransferMemory() override;
/// Memory block backing this instance.
std::shared_ptr<PhysicalMemory> backing_block;

View File

@@ -167,7 +167,7 @@ ResultVal<VAddr> VMManager::FindFreeRegion(VAddr begin, VAddr end, u64 size) con
if (vma_handle == vma_map.cend()) {
// TODO(Subv): Find the correct error code here.
return ResultCode(-1);
return RESULT_UNKNOWN;
}
const VAddr target = std::max(begin, vma_handle->second.base);

View File

@@ -18,13 +18,13 @@ namespace Kernel {
WaitObject::WaitObject(KernelCore& kernel) : Object{kernel} {}
WaitObject::~WaitObject() = default;
void WaitObject::AddWaitingThread(SharedPtr<Thread> thread) {
void WaitObject::AddWaitingThread(std::shared_ptr<Thread> thread) {
auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread);
if (itr == waiting_threads.end())
waiting_threads.push_back(std::move(thread));
}
void WaitObject::RemoveWaitingThread(Thread* thread) {
void WaitObject::RemoveWaitingThread(std::shared_ptr<Thread> thread) {
auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread);
// If a thread passed multiple handles to the same object,
// the kernel might attempt to remove the thread from the object's
@@ -33,7 +33,7 @@ void WaitObject::RemoveWaitingThread(Thread* thread) {
waiting_threads.erase(itr);
}
SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() const {
std::shared_ptr<Thread> WaitObject::GetHighestPriorityReadyThread() const {
Thread* candidate = nullptr;
u32 candidate_priority = THREADPRIO_LOWEST + 1;
@@ -64,10 +64,10 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() const {
}
}
return candidate;
return SharedFrom(candidate);
}
void WaitObject::WakeupWaitingThread(SharedPtr<Thread> thread) {
void WaitObject::WakeupWaitingThread(std::shared_ptr<Thread> thread) {
ASSERT(!ShouldWait(thread.get()));
if (!thread) {
@@ -83,7 +83,7 @@ void WaitObject::WakeupWaitingThread(SharedPtr<Thread> thread) {
Acquire(thread.get());
}
const std::size_t index = thread->GetWaitObjectIndex(this);
const std::size_t index = thread->GetWaitObjectIndex(SharedFrom(this));
thread->ClearWaitObjects();
@@ -91,7 +91,8 @@ void WaitObject::WakeupWaitingThread(SharedPtr<Thread> thread) {
bool resume = true;
if (thread->HasWakeupCallback()) {
resume = thread->InvokeWakeupCallback(ThreadWakeupReason::Signal, thread, this, index);
resume = thread->InvokeWakeupCallback(ThreadWakeupReason::Signal, thread, SharedFrom(this),
index);
}
if (resume) {
thread->ResumeFromWait();
@@ -105,7 +106,7 @@ void WaitObject::WakeupAllWaitingThreads() {
}
}
const std::vector<SharedPtr<Thread>>& WaitObject::GetWaitingThreads() const {
const std::vector<std::shared_ptr<Thread>>& WaitObject::GetWaitingThreads() const {
return waiting_threads;
}

View File

@@ -33,13 +33,13 @@ public:
* Add a thread to wait on this object
* @param thread Pointer to thread to add
*/
void AddWaitingThread(SharedPtr<Thread> thread);
void AddWaitingThread(std::shared_ptr<Thread> thread);
/**
* Removes a thread from waiting on this object (e.g. if it was resumed already)
* @param thread Pointer to thread to remove
*/
void RemoveWaitingThread(Thread* thread);
void RemoveWaitingThread(std::shared_ptr<Thread> thread);
/**
* Wake up all threads waiting on this object that can be awoken, in priority order,
@@ -51,24 +51,24 @@ public:
* Wakes up a single thread waiting on this object.
* @param thread Thread that is waiting on this object to wakeup.
*/
void WakeupWaitingThread(SharedPtr<Thread> thread);
void WakeupWaitingThread(std::shared_ptr<Thread> thread);
/// Obtains the highest priority thread that is ready to run from this object's waiting list.
SharedPtr<Thread> GetHighestPriorityReadyThread() const;
std::shared_ptr<Thread> GetHighestPriorityReadyThread() const;
/// Get a const reference to the waiting threads list for debug use
const std::vector<SharedPtr<Thread>>& GetWaitingThreads() const;
const std::vector<std::shared_ptr<Thread>>& GetWaitingThreads() const;
private:
/// Threads waiting for this object to become available
std::vector<SharedPtr<Thread>> waiting_threads;
std::vector<std::shared_ptr<Thread>> waiting_threads;
};
// Specialization of DynamicObjectCast for WaitObjects
template <>
inline SharedPtr<WaitObject> DynamicObjectCast<WaitObject>(SharedPtr<Object> object) {
inline std::shared_ptr<WaitObject> DynamicObjectCast<WaitObject>(std::shared_ptr<Object> object) {
if (object != nullptr && object->IsWaitable()) {
return boost::static_pointer_cast<WaitObject>(object);
return std::static_pointer_cast<WaitObject>(object);
}
return nullptr;
}

View File

@@ -15,28 +15,22 @@ namespace Kernel {
WritableEvent::WritableEvent(KernelCore& kernel) : Object{kernel} {}
WritableEvent::~WritableEvent() = default;
EventPair WritableEvent::CreateEventPair(KernelCore& kernel, ResetType reset_type,
std::string name) {
SharedPtr<WritableEvent> writable_event(new WritableEvent(kernel));
SharedPtr<ReadableEvent> readable_event(new ReadableEvent(kernel));
EventPair WritableEvent::CreateEventPair(KernelCore& kernel, std::string name) {
std::shared_ptr<WritableEvent> writable_event(new WritableEvent(kernel));
std::shared_ptr<ReadableEvent> readable_event(new ReadableEvent(kernel));
writable_event->name = name + ":Writable";
writable_event->readable = readable_event;
readable_event->name = name + ":Readable";
readable_event->signaled = false;
readable_event->reset_type = reset_type;
return {std::move(readable_event), std::move(writable_event)};
}
SharedPtr<ReadableEvent> WritableEvent::GetReadableEvent() const {
std::shared_ptr<ReadableEvent> WritableEvent::GetReadableEvent() const {
return readable;
}
ResetType WritableEvent::GetResetType() const {
return readable->reset_type;
}
void WritableEvent::Signal() {
readable->Signal();
}

View File

@@ -13,8 +13,8 @@ class ReadableEvent;
class WritableEvent;
struct EventPair {
SharedPtr<ReadableEvent> readable;
SharedPtr<WritableEvent> writable;
std::shared_ptr<ReadableEvent> readable;
std::shared_ptr<WritableEvent> writable;
};
class WritableEvent final : public Object {
@@ -24,11 +24,9 @@ public:
/**
* Creates an event
* @param kernel The kernel instance to create this event under.
* @param reset_type ResetType describing how to create event
* @param name Optional name of event
*/
static EventPair CreateEventPair(KernelCore& kernel, ResetType reset_type,
std::string name = "Unknown");
static EventPair CreateEventPair(KernelCore& kernel, std::string name = "Unknown");
std::string GetTypeName() const override {
return "WritableEvent";
@@ -42,9 +40,7 @@ public:
return HANDLE_TYPE;
}
SharedPtr<ReadableEvent> GetReadableEvent() const;
ResetType GetResetType() const;
std::shared_ptr<ReadableEvent> GetReadableEvent() const;
void Signal();
void Clear();
@@ -53,7 +49,7 @@ public:
private:
explicit WritableEvent(KernelCore& kernel);
SharedPtr<ReadableEvent> readable;
std::shared_ptr<ReadableEvent> readable;
std::string name; ///< Name of event (optional)
};

View File

@@ -146,6 +146,14 @@ constexpr bool operator!=(const ResultCode& a, const ResultCode& b) {
/// The default success `ResultCode`.
constexpr ResultCode RESULT_SUCCESS(0);
/**
* Placeholder result code used for unknown error codes.
*
* @note This should only be used when a particular error code
* is not known yet.
*/
constexpr ResultCode RESULT_UNKNOWN(UINT32_MAX);
/**
* This is an optional value type. It holds a `ResultCode` and, if that code is a success code,
* also holds a result of type `T`. If the code is an error code then trying to access the inner
@@ -183,7 +191,7 @@ class ResultVal {
public:
/// Constructs an empty `ResultVal` with the given error code. The code must not be a success
/// code.
ResultVal(ResultCode error_code = ResultCode(-1)) : result_code(error_code) {
ResultVal(ResultCode error_code = RESULT_UNKNOWN) : result_code(error_code) {
ASSERT(error_code.IsError());
}

View File

@@ -84,7 +84,7 @@ protected:
LOG_ERROR(Service_ACC, "Failed to get profile base and data for user={}",
user_id.Format());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultCode(-1)); // TODO(ogniK): Get actual error code
rb.Push(RESULT_UNKNOWN); // TODO(ogniK): Get actual error code
}
}
@@ -98,7 +98,7 @@ protected:
} else {
LOG_ERROR(Service_ACC, "Failed to get profile base for user={}", user_id.Format());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultCode(-1)); // TODO(ogniK): Get actual error code
rb.Push(RESULT_UNKNOWN); // TODO(ogniK): Get actual error code
}
}
@@ -442,7 +442,7 @@ void Module::Interface::TrySelectUserWithoutInteraction(Kernel::HLERequestContex
const auto user_list = profile_manager->GetAllUsers();
if (std::all_of(user_list.begin(), user_list.end(),
[](const auto& user) { return user.uuid == Common::INVALID_UUID; })) {
rb.Push(ResultCode(-1)); // TODO(ogniK): Find the correct error code
rb.Push(RESULT_UNKNOWN); // TODO(ogniK): Find the correct error code
rb.PushRaw<u128>(Common::INVALID_UUID);
return;
}

View File

@@ -28,6 +28,7 @@ ACC_SU::ACC_SU(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
{103, nullptr, "GetBaasUserAvailabilityChangeNotifier"},
{104, nullptr, "GetProfileUpdateNotifier"},
{105, nullptr, "CheckNetworkServiceAvailabilityAsync"},
{106, nullptr, "GetProfileSyncNotifier"},
{110, nullptr, "StoreSaveDataThumbnail"},
{111, nullptr, "ClearSaveDataThumbnail"},
{112, nullptr, "LoadSaveDataThumbnail"},
@@ -44,6 +45,8 @@ ACC_SU::ACC_SU(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
{205, &ACC_SU::GetProfileEditor, "GetProfileEditor"},
{206, nullptr, "CompleteUserRegistrationForcibly"},
{210, nullptr, "CreateFloatingRegistrationRequest"},
{211, nullptr, "CreateProcedureToRegisterUserWithNintendoAccount"},
{212, nullptr, "ResumeProcedureToRegisterUserWithNintendoAccount"},
{230, nullptr, "AuthenticateServiceAsync"},
{250, nullptr, "GetBaasAccountAdministrator"},
{290, nullptr, "ProxyProcedureForGuestLoginWithNintendoAccount"},

View File

@@ -28,6 +28,7 @@ ACC_U1::ACC_U1(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
{103, nullptr, "GetProfileUpdateNotifier"},
{104, nullptr, "CheckNetworkServiceAvailabilityAsync"},
{105, nullptr, "GetBaasUserAvailabilityChangeNotifier"},
{106, nullptr, "GetProfileSyncNotifier"},
{110, nullptr, "StoreSaveDataThumbnail"},
{111, nullptr, "ClearSaveDataThumbnail"},
{112, nullptr, "LoadSaveDataThumbnail"},

View File

@@ -31,8 +31,8 @@ struct ProfileDataRaw {
static_assert(sizeof(ProfileDataRaw) == 0x650, "ProfileDataRaw has incorrect size.");
// TODO(ogniK): Get actual error codes
constexpr ResultCode ERROR_TOO_MANY_USERS(ErrorModule::Account, -1);
constexpr ResultCode ERROR_USER_ALREADY_EXISTS(ErrorModule::Account, -2);
constexpr ResultCode ERROR_TOO_MANY_USERS(ErrorModule::Account, u32(-1));
constexpr ResultCode ERROR_USER_ALREADY_EXISTS(ErrorModule::Account, u32(-2));
constexpr ResultCode ERROR_ARGUMENT_IS_NULL(ErrorModule::Account, 20);
constexpr char ACC_SAVE_AVATORS_BASE_PATH[] = "/system/save/8000000000000010/su/avators/";

View File

@@ -229,7 +229,15 @@ IDebugFunctions::IDebugFunctions() : ServiceFramework{"IDebugFunctions"} {
{20, nullptr, "InvalidateTransitionLayer"},
{30, nullptr, "RequestLaunchApplicationWithUserAndArgumentForDebug"},
{40, nullptr, "GetAppletResourceUsageInfo"},
{41, nullptr, "SetCpuBoostModeForApplet"},
{100, nullptr, "SetCpuBoostModeForApplet"},
{110, nullptr, "PushToAppletBoundChannelForDebug"},
{111, nullptr, "TryPopFromAppletBoundChannelForDebug"},
{120, nullptr, "AlarmSettingNotificationEnableAppEventReserve"},
{121, nullptr, "AlarmSettingNotificationDisableAppEventReserve"},
{122, nullptr, "AlarmSettingNotificationPushAppEventNotify"},
{130, nullptr, "FriendInvitationSetApplicationParameter"},
{131, nullptr, "FriendInvitationClearApplicationParameter"},
{132, nullptr, "FriendInvitationPushApplicationParameter"},
};
// clang-format on
@@ -278,10 +286,12 @@ ISelfController::ISelfController(Core::System& system,
{69, &ISelfController::IsAutoSleepDisabled, "IsAutoSleepDisabled"},
{70, nullptr, "ReportMultimediaError"},
{71, nullptr, "GetCurrentIlluminanceEx"},
{72, nullptr, "SetInputDetectionPolicy"},
{80, nullptr, "SetWirelessPriorityMode"},
{90, &ISelfController::GetAccumulatedSuspendedTickValue, "GetAccumulatedSuspendedTickValue"},
{91, &ISelfController::GetAccumulatedSuspendedTickChangedEvent, "GetAccumulatedSuspendedTickChangedEvent"},
{100, nullptr, "SetAlbumImageTakenNotificationEnabled"},
{110, nullptr, "SetApplicationAlbumUserData"},
{1000, nullptr, "GetDebugStorageChannel"},
};
// clang-format on
@@ -289,8 +299,8 @@ ISelfController::ISelfController(Core::System& system,
RegisterHandlers(functions);
auto& kernel = system.Kernel();
launchable_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Manual,
"ISelfController:LaunchableEvent");
launchable_event =
Kernel::WritableEvent::CreateEventPair(kernel, "ISelfController:LaunchableEvent");
// This event is created by AM on the first time GetAccumulatedSuspendedTickChangedEvent() is
// called. Yuzu can just create it unconditionally, since it doesn't need to support multiple
@@ -298,7 +308,7 @@ ISelfController::ISelfController(Core::System& system,
// suspended if the event has previously been created by a call to
// GetAccumulatedSuspendedTickChangedEvent.
accumulated_suspended_tick_changed_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::Manual, "ISelfController:AccumulatedSuspendedTickChangedEvent");
kernel, "ISelfController:AccumulatedSuspendedTickChangedEvent");
accumulated_suspended_tick_changed_event.writable->Signal();
}
@@ -523,20 +533,19 @@ void ISelfController::GetAccumulatedSuspendedTickChangedEvent(Kernel::HLERequest
}
AppletMessageQueue::AppletMessageQueue(Kernel::KernelCore& kernel) {
on_new_message = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Manual,
"AMMessageQueue:OnMessageRecieved");
on_operation_mode_changed = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::Automatic, "AMMessageQueue:OperationModeChanged");
on_new_message =
Kernel::WritableEvent::CreateEventPair(kernel, "AMMessageQueue:OnMessageRecieved");
on_operation_mode_changed =
Kernel::WritableEvent::CreateEventPair(kernel, "AMMessageQueue:OperationModeChanged");
}
AppletMessageQueue::~AppletMessageQueue() = default;
const Kernel::SharedPtr<Kernel::ReadableEvent>& AppletMessageQueue::GetMesssageRecieveEvent()
const {
const std::shared_ptr<Kernel::ReadableEvent>& AppletMessageQueue::GetMesssageRecieveEvent() const {
return on_new_message.readable;
}
const Kernel::SharedPtr<Kernel::ReadableEvent>& AppletMessageQueue::GetOperationModeChangedEvent()
const std::shared_ptr<Kernel::ReadableEvent>& AppletMessageQueue::GetOperationModeChangedEvent()
const {
return on_operation_mode_changed.readable;
}
@@ -613,6 +622,7 @@ ICommonStateGetter::ICommonStateGetter(Core::System& system,
{90, nullptr, "SetPerformanceConfigurationChangedNotification"},
{91, nullptr, "GetCurrentPerformanceConfiguration"},
{200, nullptr, "GetOperationModeSystemInfo"},
{300, nullptr, "GetSettingsPlatformRegion"},
};
// clang-format on
@@ -991,7 +1001,7 @@ void ILibraryAppletCreator::CreateLibraryApplet(Kernel::HLERequestContext& ctx)
LOG_ERROR(Service_AM, "Applet doesn't exist! applet_id={}", static_cast<u32>(applet_id));
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultCode(-1));
rb.Push(RESULT_UNKNOWN);
return;
}
@@ -1027,7 +1037,7 @@ void ILibraryAppletCreator::CreateTransferMemoryStorage(Kernel::HLERequestContex
if (transfer_mem == nullptr) {
LOG_ERROR(Service_AM, "shared_mem is a nullpr for handle={:08X}", handle);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultCode(-1));
rb.Push(RESULT_UNKNOWN);
return;
}
@@ -1073,14 +1083,21 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_)
{71, nullptr, "RequestToReboot"},
{80, nullptr, "ExitAndRequestToShowThanksMessage"},
{90, &IApplicationFunctions::EnableApplicationCrashReport, "EnableApplicationCrashReport"},
{100, nullptr, "InitializeApplicationCopyrightFrameBuffer"},
{101, nullptr, "SetApplicationCopyrightImage"},
{102, nullptr, "SetApplicationCopyrightVisibility"},
{110, nullptr, "QueryApplicationPlayStatistics"},
{100, &IApplicationFunctions::InitializeApplicationCopyrightFrameBuffer, "InitializeApplicationCopyrightFrameBuffer"},
{101, &IApplicationFunctions::SetApplicationCopyrightImage, "SetApplicationCopyrightImage"},
{102, &IApplicationFunctions::SetApplicationCopyrightVisibility, "SetApplicationCopyrightVisibility"},
{110, &IApplicationFunctions::QueryApplicationPlayStatistics, "QueryApplicationPlayStatistics"},
{111, &IApplicationFunctions::QueryApplicationPlayStatisticsByUid, "QueryApplicationPlayStatisticsByUid"},
{120, nullptr, "ExecuteProgram"},
{121, nullptr, "ClearUserChannel"},
{122, nullptr, "UnpopToUserChannel"},
{130, &IApplicationFunctions::GetGpuErrorDetectedSystemEvent, "GetGpuErrorDetectedSystemEvent"},
{140, nullptr, "GetFriendInvitationStorageChannelEvent"},
{141, nullptr, "TryPopFromFriendInvitationStorageChannel"},
{150, nullptr, "GetNotificationStorageChannelEvent"},
{151, nullptr, "TryPopFromNotificationStorageChannel"},
{160, nullptr, "GetHealthWarningDisappearedSystemEvent"},
{170, nullptr, "SetHdcpAuthenticationActivated"},
{500, nullptr, "StartContinuousRecordingFlushForDebug"},
{1000, nullptr, "CreateMovieMaker"},
{1001, nullptr, "PrepareForJit"},
@@ -1091,7 +1108,7 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_)
auto& kernel = system.Kernel();
gpu_error_detected_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::Manual, "IApplicationFunctions:GpuErrorDetectedSystemEvent");
kernel, "IApplicationFunctions:GpuErrorDetectedSystemEvent");
}
IApplicationFunctions::~IApplicationFunctions() = default;
@@ -1103,6 +1120,31 @@ void IApplicationFunctions::EnableApplicationCrashReport(Kernel::HLERequestConte
rb.Push(RESULT_SUCCESS);
}
void IApplicationFunctions::InitializeApplicationCopyrightFrameBuffer(
Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void IApplicationFunctions::SetApplicationCopyrightImage(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void IApplicationFunctions::SetApplicationCopyrightVisibility(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto is_visible = rp.Pop<bool>();
LOG_WARNING(Service_AM, "(STUBBED) called, is_visible={}", is_visible);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void IApplicationFunctions::BeginBlockingHomeButtonShortAndLongPressed(
Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
@@ -1310,12 +1352,16 @@ void IApplicationFunctions::GetPseudoDeviceId(Kernel::HLERequestContext& ctx) {
}
void IApplicationFunctions::ExtendSaveData(Kernel::HLERequestContext& ctx) {
struct Parameters {
FileSys::SaveDataType type;
u128 user_id;
u64 new_normal_size;
u64 new_journal_size;
};
static_assert(sizeof(Parameters) == 40);
IPC::RequestParser rp{ctx};
const auto type{rp.PopRaw<FileSys::SaveDataType>()};
rp.Skip(1, false);
const auto user_id{rp.PopRaw<u128>()};
const auto new_normal_size{rp.PopRaw<u64>()};
const auto new_journal_size{rp.PopRaw<u64>()};
const auto [type, user_id, new_normal_size, new_journal_size] = rp.PopRaw<Parameters>();
LOG_DEBUG(Service_AM,
"called with type={:02X}, user_id={:016X}{:016X}, new_normal={:016X}, "
@@ -1334,10 +1380,14 @@ void IApplicationFunctions::ExtendSaveData(Kernel::HLERequestContext& ctx) {
}
void IApplicationFunctions::GetSaveDataSize(Kernel::HLERequestContext& ctx) {
struct Parameters {
FileSys::SaveDataType type;
u128 user_id;
};
static_assert(sizeof(Parameters) == 24);
IPC::RequestParser rp{ctx};
const auto type{rp.PopRaw<FileSys::SaveDataType>()};
rp.Skip(1, false);
const auto user_id{rp.PopRaw<u128>()};
const auto [type, user_id] = rp.PopRaw<Parameters>();
LOG_DEBUG(Service_AM, "called with type={:02X}, user_id={:016X}{:016X}", static_cast<u8>(type),
user_id[1], user_id[0]);
@@ -1351,6 +1401,22 @@ void IApplicationFunctions::GetSaveDataSize(Kernel::HLERequestContext& ctx) {
rb.Push(size.journal);
}
void IApplicationFunctions::QueryApplicationPlayStatistics(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0);
}
void IApplicationFunctions::QueryApplicationPlayStatisticsByUid(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0);
}
void IApplicationFunctions::GetGpuErrorDetectedSystemEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
@@ -1384,6 +1450,8 @@ IHomeMenuFunctions::IHomeMenuFunctions() : ServiceFramework("IHomeMenuFunctions"
{30, nullptr, "GetHomeButtonWriterLockAccessor"},
{31, nullptr, "GetWriterLockAccessorEx"},
{100, nullptr, "PopRequestLaunchApplicationForDebug"},
{110, nullptr, "IsForceTerminateApplicationDisabledForDebug"},
{200, nullptr, "LaunchDevMenu"},
};
// clang-format on

View File

@@ -54,8 +54,8 @@ public:
explicit AppletMessageQueue(Kernel::KernelCore& kernel);
~AppletMessageQueue();
const Kernel::SharedPtr<Kernel::ReadableEvent>& GetMesssageRecieveEvent() const;
const Kernel::SharedPtr<Kernel::ReadableEvent>& GetOperationModeChangedEvent() const;
const std::shared_ptr<Kernel::ReadableEvent>& GetMesssageRecieveEvent() const;
const std::shared_ptr<Kernel::ReadableEvent>& GetOperationModeChangedEvent() const;
void PushMessage(AppletMessage msg);
AppletMessage PopMessage();
std::size_t GetMessageCount() const;
@@ -252,6 +252,11 @@ private:
void BeginBlockingHomeButton(Kernel::HLERequestContext& ctx);
void EndBlockingHomeButton(Kernel::HLERequestContext& ctx);
void EnableApplicationCrashReport(Kernel::HLERequestContext& ctx);
void InitializeApplicationCopyrightFrameBuffer(Kernel::HLERequestContext& ctx);
void SetApplicationCopyrightImage(Kernel::HLERequestContext& ctx);
void SetApplicationCopyrightVisibility(Kernel::HLERequestContext& ctx);
void QueryApplicationPlayStatistics(Kernel::HLERequestContext& ctx);
void QueryApplicationPlayStatisticsByUid(Kernel::HLERequestContext& ctx);
void GetGpuErrorDetectedSystemEvent(Kernel::HLERequestContext& ctx);
bool launch_popped_application_specific = false;

View File

@@ -24,12 +24,12 @@
namespace Service::AM::Applets {
AppletDataBroker::AppletDataBroker(Kernel::KernelCore& kernel) {
state_changed_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::Manual, "ILibraryAppletAccessor:StateChangedEvent");
pop_out_data_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::Manual, "ILibraryAppletAccessor:PopDataOutEvent");
state_changed_event =
Kernel::WritableEvent::CreateEventPair(kernel, "ILibraryAppletAccessor:StateChangedEvent");
pop_out_data_event =
Kernel::WritableEvent::CreateEventPair(kernel, "ILibraryAppletAccessor:PopDataOutEvent");
pop_interactive_out_data_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::Manual, "ILibraryAppletAccessor:PopInteractiveDataOutEvent");
kernel, "ILibraryAppletAccessor:PopInteractiveDataOutEvent");
}
AppletDataBroker::~AppletDataBroker() = default;
@@ -108,15 +108,15 @@ void AppletDataBroker::SignalStateChanged() const {
state_changed_event.writable->Signal();
}
Kernel::SharedPtr<Kernel::ReadableEvent> AppletDataBroker::GetNormalDataEvent() const {
std::shared_ptr<Kernel::ReadableEvent> AppletDataBroker::GetNormalDataEvent() const {
return pop_out_data_event.readable;
}
Kernel::SharedPtr<Kernel::ReadableEvent> AppletDataBroker::GetInteractiveDataEvent() const {
std::shared_ptr<Kernel::ReadableEvent> AppletDataBroker::GetInteractiveDataEvent() const {
return pop_interactive_out_data_event.readable;
}
Kernel::SharedPtr<Kernel::ReadableEvent> AppletDataBroker::GetStateChangedEvent() const {
std::shared_ptr<Kernel::ReadableEvent> AppletDataBroker::GetStateChangedEvent() const {
return state_changed_event.readable;
}

View File

@@ -86,9 +86,9 @@ public:
void SignalStateChanged() const;
Kernel::SharedPtr<Kernel::ReadableEvent> GetNormalDataEvent() const;
Kernel::SharedPtr<Kernel::ReadableEvent> GetInteractiveDataEvent() const;
Kernel::SharedPtr<Kernel::ReadableEvent> GetStateChangedEvent() const;
std::shared_ptr<Kernel::ReadableEvent> GetNormalDataEvent() const;
std::shared_ptr<Kernel::ReadableEvent> GetInteractiveDataEvent() const;
std::shared_ptr<Kernel::ReadableEvent> GetStateChangedEvent() const;
private:
// Queues are named from applet's perspective

Some files were not shown because too many files have changed in this diff Show More